[Return]
Posting mode: Reply
Name
E-mail
Subject
Comment
File
Password(Password used for file deletion)
  • Supported file types are: GIF, JPG, PNG
  • Maximum file size allowed is 3072 KB.
  • Images greater than 250x250 pixels will be thumbnailed.
  • Read the rules and FAQ before posting.
  • ????????? - ??


  • File : 1286674640.jpg-(302 KB, 520x736, CommanderQuestPostOne.jpg)
    302 KB CommanderQuest VII Pax !uGYNBMPzOs 10/09/10(Sat)21:37 No.12388813  
    >once again, sorry about the late start... how the hell do I even hold down a job?
    >previously on CommanderQuest: http://suptg.thisisnotatrueending.com/archive/12366166/
    >Okay, 3... 2... 1... lets jam.

    You look at your desk, you've set yourself up in the storeroom of one of the towers that wasn't put to the torch by the raiders. You can hear Garus and Cornelius drilling the civilian volunteers on discipline... your almost afraid to turn Sansa or Colin on them to get them trained as archers or light infantry. Aurelius is back to fighting strength, and Kyria shouldn't be more than a week or so behind him.

    Tactically, this is a nightmare. The enemy outnumbers you by a vast amount, they could potentially field 900 Lacerta without risking their brazier on the field, plus dwarves and hired criminals. To make matters worse, they appear to have divided their strength and holed up in two separate sets of ruins... that may or may not be linked by tunnels. You sweep your arms across your desk in frustration, maybe your captains will have some useful input.
    >> Xenophon 10/09/10(Sat)21:40 No.12388829
    >>12388813
    Let's see if Uurist has any ideas.

    As for me, I believe that since Highpass in on the way, we should stop by there to gather what we can in men, equipment, and food.
    >> Anonymous 10/09/10(Sat)21:40 No.12388831
    >>12388813
    Did we send a message back to the capital concerning the fall of this city and the defensive posture of the provincial capital?
    Even if we don't ask for more reinforcements (which we wouldn't get), we need to inform them so that they don't depend on this garrison being here to pull troops from, and can plan accordingly.
    >> Pompieus the Butcher 10/09/10(Sat)21:41 No.12388840
    >>12388813

    alright , first , what's left of the salvaged equipment?

    can we pimp out the hunters with better melee weapons ?

    i was thinking swords and bucklers instead of just long knives.

    secondly , is there a library in avensgate , or a temple with useful information about the gods?
    >> Anonymous 10/09/10(Sat)21:42 No.12388853
    Do any of the locals know anything concerning the ruins? What they look like, the architecture, their layout, and if they're connected?
    >> Maximus 10/09/10(Sat)21:44 No.12388867
    We should inquire if any of the natives of the area/Collin knows more about the ruins and if they're connected or have multiple/unknown entrances to them. If we're lucky they will.

    Also, I don't think Highpass was on the way. It was only on the way if we were going to take the goat trails but there is no immediate need to unless we want to get a unit to flank the camp from another direction. The problem with that is who knows what trouble they might get to on their own.
    >> Xenophon 10/09/10(Sat)21:46 No.12388886
    >>12388867
    You may be right. Hey Pax, can we see that map again?
    >> Pax !uGYNBMPzOs 10/09/10(Sat)21:51 No.12388927
    >>12388831
    you guys will need to agree on the letter. YOu may be able to get Finian to loan you his messenger eagle to speed that up once you argree on letter content.

    >>12388840
    the peasants are all in chainmail and halfhelms. if you have Sansa train them as bowmen you'll have about 50 combat axes, short/broadswords and about 75 spears. If you have Colin train them as light infantry, 100 less melee weapons plus about 100 bows. There's about 300 pounds worth of steel in broken platemail if you set your smiths to melting it down. a negligible ammount of leathers.

    Your hunters have already salvaged the black cloaks and hatchets from the poachers they took down, but there isnt much that would help them in the city.

    You havent checked for a library, but nearly the whole government district save the Regents Manor is in tact.

    "Any ideas?" Uurist replies to your asking for his opinion on the situation "If ya could get inta their camp and run off with some o'their torches that'd be nice. Otherwise... we should defianately hit their camp at the River bend... make sure no messengers get away from that. If the tunnels are intact we might have a shot at storming on set'o ruins and goin through the tunnels to hit th'other one." he replies, a pensive look on the old soldiers face.
    >> Xenophon 10/09/10(Sat)21:55 No.12388963
    >>12388927
    I concur with sending a letter to the Praetorian. Just to let him know not to expect us back for a while.

    And I like that "Hit the Camp" idea. If we can surround them and keep any from escaping we can destroy a good portion of their men.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)21:55 No.12388965
         File1286675741.png-(795 KB, 1394x1466, campaign in progressZOOOM.png)
    795 KB
    the map.

    "We mostly stay awaigh from th'ruins" Collin replies "The cities have planty'a'entrances... but they's'not where'th bastards holed up. The fortresses, well nobdy fixed th'damn things far as I know... but I cannae say fer sure that the bastards didnt... only front doors on'em too. th'tunnels link the things but ya gotta get into'em first. And theire no sayin'th tunnels aint colapsed either."
    >> Maximus 10/09/10(Sat)21:55 No.12388969
    >>12388927
    In regards to the letter, if we do send one there's no point asking for reinforcements. It would take too long for them to get here to matter. Definitely inform them that this is more than a mere rebellion though and inform them they may have access to something more than just the brazier and then refer to how Avensgate fell. Don't mention any gods because we'd be seen as crazy.

    I have a thought guys. What if we send Jayne around the pass to go to the rear of the camp and then have her hunt down anyone who tries to escape while the rest of our army marches into the camp from the south? We'd lose Jayne's cavalry for the battle but it'd let us stop them from sending out a message.

    Alternatively, I wish we could send a fake message to these guys in the ruins but based on how they had those amulets that made them burn to death, I don't think that'd be possible.
    >> Maximus 10/09/10(Sat)21:57 No.12388989
    Oh yes, in regards to the volunteers, keep them as bowmen. Our scouts didn't do a great job in the melee work and they're trained over a long time. These random peasants will fall apart in close combat so we need to keep them out of it. Volleys of 100 arrows throughout combat will be more useful than some close combat action on their part and then being wiped out and retreating.
    >> Xenophon 10/09/10(Sat)21:58 No.12388994
    >>12388965
    So, where are we in there? Is Highpass between us and the Riverbend Camp?
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:01 No.12389017
    >>12388994
    your at the small open square. The enemies camp is the small grey dot, and they are believed to be situated at the two not crossed out orange X's.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:01 No.12389024
    >>12389017
    the easternmost small open box to be exact... derp
    >> Anonymous 10/09/10(Sat)22:02 No.12389025
    I think we're all agreed that asking for reinforcements would be pointless. However, informing the Praetor that Avensgate has fallen, that the rebel group will be no simple matter (highlight our new estimates of their forces), and that we will not be able to assist the rest of the Legions in the current war, all seem to be things that would be useful to know for High Command.

    Let's check out the historical archives here, and see if we can't come up with maps of the surrounding area and if any records of the ruins are available.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:02 No.12389031
    >>12389024
    not the one by the lake... I really should just fucking label shouldnt I?
    >> Xenophon 10/09/10(Sat)22:07 No.12389056
    >>12389031
    That's a big 10-4 there good buddy.
    >> Pompieus the Butcher 10/09/10(Sat)22:08 No.12389070
    >>12388969

    i like your plan , but the camp is too close to the eastern ruins. if we send jayne unsupported , then we run the risk of her getting intercepted , captured , and our plan to surprise and cut off escape failing. do we really want to meet these guys in their fortified ruins , or on the open field? on the open field we have the advantage of jaynes cav , which proved last battle that the weapons of the raiders was for the most part unable to penetrate her and her riders armour. if we besiege the ruins we lose our cav advantage , and give the enemy a better position with which to bleed us of our strength

    we have to choose the battlefield , and not allow the enemy to dictate the tempo
    >> Maximus 10/09/10(Sat)22:13 No.12389110
    >>12389070
    The only problem with meeting them in the open field is if they get all their forces out against us. Then we're outnumbered and potentially surrounded. Based on what we saw with the raiders, they're better than our scouts at close combat and they were using the radiers as cannon fodder. We can't afford to fight them in the open field until we have a better estimate of their numbers and are sure they haven't contacted each other.

    In regards to sending Jayne, yeah that's also my worry. I didn't realize they were that close to the ruins when I suggested it but we need to make sure they don't contact the forces in the ruins. If the ruins aren't connected, I would suggest letting one ruin get contacted and then we ambush them in the field if they come out to attack us but there are too many variables for us to consider that as an option...
    >> Maximus 10/09/10(Sat)22:14 No.12389128
    What way is the river flowing Pax? Is it large enough for ships and if so, are there any docks or anything like that near the city that they might use for transporting things along the river?
    >> Xenophon 10/09/10(Sat)22:16 No.12389133
    >>12389110
    In regards to the ruins, if Uurist is right and we can attack them through the tunnel system that may be our best bet to take them out while suffering as few casualties as possible.
    >> Pompieus the Butcher 10/09/10(Sat)22:17 No.12389140
    >>12389110

    i see your reasoning about being surrounded and whatnot and your fears of getting swamped in big melee fights where our scouts would be woefully unprepared for, but that was last battle when we didnt have a dedicated melee infantry unit , this time we'll have the legionnaires and the warlords to hold the line while our ranged units are safe and sound behind them raining down a hellstorm as they try to charge our battle line
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:19 No.12389155
    >>12389128
    it flows south, it takes about two weeks for a barge to push upstream

    You enter the archives... which werent that hard to find once you set your mind to it. There is a large room dedicated to 'ancient history' alot of First Age tomes, more than a few look as if they were magically mass-produced. Theres a large alcove devoted to maps, and three that seem to deal with the divine and arcane.

    If you want to send a letter, get me something for the tone you want, and any specifics (how deeply do you want to imply that it was magic that beat the walls, ect ect)
    >> Maximus 10/09/10(Sat)22:20 No.12389164
    >>12389140
    I understand that but if their forces are aware of us and bring their full might to bear, our 3 melee units won't be able to hold the line on up to 900 Lacerta and whatever raiders and dorfs they have hired. The big raider unit was around 215 I believe so in theory that's at least 5 units we're going to have to face of just Lacerta if they meet us in strength. Unless we can find some very favorable terrain, they'll be able to flank us.
    >> Pompieus the Butcher 10/09/10(Sat)22:21 No.12389170
    >>12389140

    also voting for exploring the noble district in the city while we decide our next course of action.

    we need a patron god to gift us with magic so we dont get steamrolled by the blue tattooed dwarf who is obviously the leader of the rebels and im just guessing also magically adept.
    >> Xenophon 10/09/10(Sat)22:21 No.12389171
    >>12389155
    Read that divine book. We need to know which god's symbol that was. And it wouldn't hurt to know who his/her rival was and who those two that noticed us in our first battle were.
    >> Maximus 10/09/10(Sat)22:23 No.12389189
    >>12389155
    I agree on finding out about the sigil we desecrated and who might oppose him but I don't think we should immediately throw in with the gods. Just seems like a huge jump of faith although maybe I'm trying to RP the fact we come from a nation that doesn't believe in gods too much.

    Also, do the maps give in formation on generic terrain? Is the region hilly? Things like that? Maybe we can use the terrain to get in close to the camp or ruins...
    >> Xenophon 10/09/10(Sat)22:25 No.12389212
    >>12389189
    I'm not saying that we should immediately believe that the gods are returning. Just that the rebels do and knowledge is power.
    >> Maximus 10/09/10(Sat)22:26 No.12389226
    >>12389155
    In regards to the letter - Make it more of an update on what we've found out. It seems the leader of the rebellion has spread the word and numerous villages have fallen. Avensgate has also been gutted with few survivors, and based on how the walls were destroyed, those involved in this rebellion may have other sources of magic. Also the fact that their army may be huge and we may not wipe this out as quick as we had hoped. I think we should also mention these rebels desecrated Avensgate with that sigil and the amulets but not add our own thoughts to those subjects.
    >> Maximus 10/09/10(Sat)22:28 No.12389241
    >>12389212
    I meant more what I said in reference to Pompieus' saying we should get a patron god. I figured Justinian wouldn't so willingly jump into believing in the old gods just like that but at this point would want to learn more about them.
    >> Pompieus the Butcher 10/09/10(Sat)22:31 No.12389287
    >>12389155

    send a letter detailing everything , how the walls were breached , the composition of the enemy forces , and the fact that the rebels seem to be under the influence of some malignant god

    >>12389164

    so we find a hill were we can easily defend from then defend it.
    our rangers are now proficient in making field fortifications , so we can build a low wall or something from whick our missile units can fire down on the enemy as they advance up the hill , bottlenecking their forces allowing our melee to deal with them with out the fear of getting outflanked or surrounded. also , as to 900 lacerta , we have 4 ranged units equalling around 400 arrows/bolts a volley , and so far we have yet to see lacertan warriors wearing any effective armour . so we can feasibly wittle down any lacertan units coming at us before they can reach our melee units
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:32 No.12389291
    >>12389226
    once confirmed this will be the jist of your letter.

    The gods are split into two pantheons, according to a tome youve found to be a sort of index to the divine. The pantheon of Sunlight, and the Pantheon of the Moon. Each pantheon has a god that holds patronage over one of the five 'base elements' Fire, Earth, Life, Air, and Water. Each god also has a group of demeanors and sets of beliefs it holds power over as well as a set of minions they send forth to do their bidding.

    >tell me a base element and pantheon to get info on its god... the tome that will make you search bearable has no sigils, or names, its just a huge-ass index
    >> Centurion 10/09/10(Sat)22:32 No.12389295
    >>12389241
    Agreed. Knowledge is useful, but we have no in-character motivation for worshiping a god.
    >> Anonymous 10/09/10(Sat)22:32 No.12389301
    >>12389155
    The letter should be dry in tone, an update on our progress and revised enemy force estimates. Report that the damage done to the Avensgate walls lead us to believe that the rebels have access to other magical artifacts. Given that a god's symbol was found upon the desecrated remains of the city, the rebels may be one of the factions believing in the return of the gods.
    >> Maximus 10/09/10(Sat)22:33 No.12389310
    >>12389291
    Pantheon of the Moon and Life. Or Moon and Fire. This god we're dealign with doesn't seem very nice so I will hazard on one of those two.
    >> Pompieus the Butcher 10/09/10(Sat)22:35 No.12389318
    >>12389291

    seconding the that being the letter , also pantheon of the moon element of fire.
    >> Xenophon 10/09/10(Sat)22:35 No.12389325
    >>12389310
    Possibly Moon and Earth. The sigil was roughly diamond shaped and that just makes me think earth for some reason.
    >> Centurion 10/09/10(Sat)22:36 No.12389338
    >>12389287
    Good plan, but why would they bother attacking such an obviously heavily defended position? They have no reason to attack us unless they have a clear advantage, if we just dig in somewhere they'll just ignore us and continue ravaging the land.
    We need to attack them to wipe them out, or find some way of drawing them into an ambush.
    >>12389291
    Let's see the Sun pantheon's element of Air.
    >> Pompieus the Butcher 10/09/10(Sat)22:38 No.12389362
    >>12389338

    have jayne lure them in , i like this plan , so ill refine it as we recieve info about the rebels forces and whatnot
    >> Maximus 10/09/10(Sat)22:39 No.12389378
    >>12389287
    Also, re-read the first thread for some info on how bad ass Lacerta can be. At least their berserkers. Even with hunters focusing their fire on them and light infantry holding them back, we were only doing slightly more casualties to them than they were to our light infantry in close combat. Our scouts will do much more poorly I am sure.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:39 No.12389379
         File1286678395.png-(7 KB, 618x304, Lamynus.png)
    7 KB
    Lamynus, The Sucubus Queen. The hot-headed goddes of fire, lust and destruction. known to send forth succubi, incubi and imps to do her bidding. One of the most actively malicious members of the Pantheon of the Moon, her minions know great power and pleasure... her foes often suffer a painful lingering demise
    >> Maximus 10/09/10(Sat)22:40 No.12389389
    >>12389379
    Then I imagine it's either Life or Earth of the Moon...
    >> Xenophon 10/09/10(Sat)22:41 No.12389395
    >>12389379
    Nope, that ain't it. I'm sticking with Moon and Earth.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:45 No.12389446
         File1286678736.png-(5 KB, 310x252, Neshai.png)
    5 KB
    Neshai, the Hag. One of the oldest of The Ten. Neshai holds domain over life, Death and Entropy. One of the most patient of the gods she is fond of sending forth weights and shapelings to instigate the slow wasting demise of her enemies. while her minions live for unnaturally long lives, their bodies do not slow in the aging process... often leading to the body requiring dark and arcane measures to live as long as the mind interred within.
    >> Pompieus the Butcher 10/09/10(Sat)22:45 No.12389450
    >>12389378

    i see you dont get the basic points of my plan

    our scouts wont be anywhere near the hand-to-hand fighting and with FOUR ranged units , instead of just hunters , we could easily take them out from afar . our legionnares and warlords will be on the ground tackling the units our missile units dont wipe out or break .

    in short , its a gangbang strategy.

    also can we just get a lowdown on all of the moon pantheon?
    >> Anonymous 10/09/10(Sat)22:49 No.12389487
    >>12389450
    Oh I understand your plan. I'm just trying to say that despite the fact they lack armour, they're still pretty tough mofo's. That and as another person mentioned, they have no reason to meet us in a well defended position and unless their leader is retarded, Jayne won't be able to lure them in to a decisive battle. A better bet might be to fortify an area where we can set up an ambush. Leave less troops in the fortified area and then ambush them with hidden troops as they move in to crush it with their numbers. But that all depends on the terrain in the area on if that is feasible.

    Hmm. New idea. What if we attacked the camp but let them send out messengers? If they march out to meet us, we pull back but have a unit take a long path around to hit one of the ruins and try to steal a brazier. If we held one of the braziers, we'd likely be able to make them meet us in a pitched battle on our terms.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:49 No.12389489
         File1286678966.png-(4 KB, 310x252, Garagush.png)
    4 KB
    Garagush, the Warlord. This fierce and violent god knows little of patience, happily sending forth his mortal minions to do his will, gifting them with great power... so long as they promise bloodshed and violence. He holds domain over War and Spite, and is wont to lash out at anything he deems as too weak to let survive or a worthy challenge to his minions.
    >> Xenophon 10/09/10(Sat)22:49 No.12389490
    >>12389446
    Moon and Earth.
    >>12389450
    The main problem is that they have substantially more dudes than us. And Lacerta probably don't wear armor because their scales are so tough, "Perfect Warrior Race" and all.
    >> Anonymous 10/09/10(Sat)22:50 No.12389496
    >>12389489
    Jackpot
    >> Anonymous 10/09/10(Sat)22:51 No.12389506
    >>12389489
    That's a bingo. I'm thinking Sunlight and life would be his opposition.
    >> Xenophon 10/09/10(Sat)22:51 No.12389507
    >>12389489
    Bingo, now who's his greatest rival?
    >> Anonymous 10/09/10(Sat)22:53 No.12389525
    >>12389450
    Why would the rebels attack such a fortified position, when they can simply ignore you?
    >> Pax !uGYNBMPzOs 10/09/10(Sat)22:54 No.12389529
         File1286679273.png-(5 KB, 310x252, Karythria.png)
    5 KB
    Karythria, The Maiden of the Seas. This icy aloof goddess knows little of kindness or compassion. She offers rewards, yet gives naught but punishment. Sending forth the frigid spirits of drowned sailors and terrible creatures of cruel intellect from the bottom of the icy seas to do her will, she favors only the Cruel and Duplicitous.
    >> Maximus 10/09/10(Sat)22:54 No.12389531
    Reading about this god, I'm thinking they actually might attack us now... He has little for patience and something that might be a worthy challenge to his minions. Us in a fortified position might count as that...
    >> Pompieus the Butcher 10/09/10(Sat)22:56 No.12389544
    >>12389489


    i think we have a winner

    >>12389487

    your ambush plan has merit , so lets see if we can make a hybrid of my plan and yours. as for stealing the brazier , i might consider it if we weren't so outnumbered. we'll need all the men we can get if we're gonna take on the main body of raiders.

    >>12389490

    thats the beauty of it! we bottleneck their forces so we can smash them one-by-one , and in our trial battle , the hunters longbows were able to penetrate their scales fine enough , and im sure the dwarves crossbows can too
    >> Centurion 10/09/10(Sat)22:56 No.12389547
    >>12389450
    900 HEAVY INFANTRY. You don't seem to understand the magnitude of this. That's on top of potentially thousands of raiders and brigands. Our ranged might be able to put out 400 per volley, but that only means maybe 50-100 actual kills depending on range/position/wind/etc.
    And they can only fire a volley every couple minutes. Assuming they charge directly for us, the raiders alone will be able to hit our lines in only 3-4 volleys, and once the enemy closes to melee our ranged cannot fire on them.
    Our Legions and Warlords together only have 550 troops, and with no other troops we must maintain at least one unit (prefferably the Warlords) as reserve troops.
    Also, who's to say the enemy doesn't have ranged troops of their own? Hell they could have mages for all we know.

    We cannot afford to underestimate this enemy. We have no support, no backup, just us. One mistake could kill us.
    >> Maximus 10/09/10(Sat)22:59 No.12389577
    I don't want to but we might have to make a trip to Highpass... I just realized the rebels didn't take all the food in Avensgate, which means they have food elsewhere. If they have that many troops, more than us, than they have to be getting food from another source. I think we might have a traitor nearby and the only likely source seems to be Highpass.

    Or am I wrong Pax? Was food taken but there was stuff still leftover?
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:00 No.12389585
         File1286679626.png-(7 KB, 459x252, Baashek.png)
    7 KB
    Baashek, The Sychophant... least of the Pantheo of Moon; this cowardly god seldom takes any action, for fear of retribution from the other gods. He sends his whispers to the treacherous and self-serving mortals, that they may survive and further their own gains... though the word of a Whisper may not always be delivered with your best intentions...

    >Thats the Pantheon of Moon... go straight to Sunlight? any preference for a starting point there?
    >> Xenophon 10/09/10(Sat)23:01 No.12389596
    >>12389547
    In fact, we DO know they have at least one powerful mage.
    >>12389544
    One more thing. A hill is not a bottleneck. A mountain pass is a bottleneck. A hill is a good way to get us surrounded by a sea of fanatical worshippers of a bloodthirsty war god.
    >> Centurion 10/09/10(Sat)23:01 No.12389604
    >>12389577
    Why would they need food from Highpass? Good observation, but if they've been raiding villages all over (as we know they have) that explains their food source. Besides, Highpass is a major city, it would likely need food shipments itself from the surrounding countryside.
    >> Xenophon 10/09/10(Sat)23:01 No.12389607
    >>12389585
    Let's start with either Air or Earth.
    >> Pompieus the Butcher 10/09/10(Sat)23:02 No.12389609
    >>12389547

    just because theres 900 of them doesnt mean the're all berserkers.

    fuck , we dont even know if they HAVE that many lacerta!

    and do you really think Pax would so grossly outnumber us?

    i
    >> Centurion 10/09/10(Sat)23:02 No.12389610
    >>12389585
    Life and Earth.
    >> Maximus 10/09/10(Sat)23:02 No.12389611
    >>12389585
    Is there anything else on our earth god of doom like those that oppose him or is that all we're going to get on him from this book?

    Otherwise I suggest Sunlight and Life.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:03 No.12389615
    >>12389577
    food was gone, but not much. Once you get north there are alot of BIG herds of Boarox (Ox with long hair and a boars tusks instead of horns) and Nebbereh (A caribou, but give it a single elks horn in the center of its head, and legs that can articulate forwards or backwards) you could subside off of.
    >> Maximus 10/09/10(Sat)23:03 No.12389628
    >>12389604
    I'm thinking they're getting food for free from someone in the city. Also, I'm assuming the food stocks of the villages aren't particularly bountiful so you may be right in that they're taking it from villages. I guess I'm just being paranoid with the lack of info on if the villages were raided for food/Avensgate was raided for food.
    >> Centurion 10/09/10(Sat)23:04 No.12389640
    >>12389609
    True, but all I'm saying is we shouldn't assume this will be at all easy. We have a single Maniple assigned for the purposes of crushing a budding rebellion, not a major force meant to take out a hostile army. I have no doubt we can do this but we have to be smart and not underestimate our opponent.
    >> Pompieus the Butcher 10/09/10(Sat)23:05 No.12389652
    >>12389596

    then we make our stand in a mountian pass.

    if we fight them in pitched battle on the open ground we run the risk of getting outflanked and surrounded.

    if we take the fight to them at the ruins , we'll end up fighting a battle for the walls , a fight of attrition we cant win
    >> Maximus 10/09/10(Sat)23:07 No.12389666
    >>12389652
    Let's find out how our battle goes against the camp first before we decide on how to fight their main army. We might find something out at the camp that makes all this planning useless or we might stop them from sending out messengers and give us more options in what to do.
    >> Centurion 10/09/10(Sat)23:07 No.12389674
    >>12389628
    Fine with me, I like people being paranoid in our interests. Didn't even think to check the food supplies myself.

    >>12389652
    Again, then we run into the problem of making them attack us in the first place. Although since their god we IDed >>12389489
    as their god a cavalry raid would likely make good bait after all.
    >> Pompieus the Butcher 10/09/10(Sat)23:09 No.12389682
    >>12389615

    can either of these be domesticated , for riding or in the very least pulling carts?

    also , on to the pantheon of the sun
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:10 No.12389690
         File1286680207.png-(9 KB, 459x407, Nyetini.png)
    9 KB
    >>12389611
    a list of greater minions, mostly dead in the Great War that ended the First Age. a few references to common gifts he doles out, who his wife was. most of that is just a reference to more expansive books.

    Nyetini, the Fey Princess. The beautiful goddess of life and love. This Goddess loaths war since her once husband eternally set himself down that path... abusing her greatly in the process. Known for annimating Nyads and dryads, to lighten dark moods. Most commonly medling in the affairs of mortals to attempt to foster love, though her grasp on mortal mating rituals can at times be... oblique.
    >> Anonymous 10/09/10(Sat)23:11 No.12389701
    We could hit the enemy camp as a night raid, and let them get messengers off before massacring the rest of them. We then fall back to a defensible position when their forces move out of their fortifications.

    A mountain pass is the classic bottleneck position for a numerically inferior force to fight a superior one. But I think you're all forgetting what happened to the defensive walls of Avensgate; what's to keep them from using the same magic against us, and catching us in a landslide?
    >> Maximus 10/09/10(Sat)23:13 No.12389717
    >>12389690
    What kinds of gifts does our evil god give out? That would be nice to know. I guess minions too since I'm paranoid enough to think he might be strong enough to send out minions into the world again.

    Also, I assume the book doesn't state if our evil earth god and Nyetini were married?
    >> Pompieus the Butcher 10/09/10(Sat)23:13 No.12389719
    >>12389701

    thats why we need a patron god of our own to counter the blue tattooed dorf
    >> Centurion 10/09/10(Sat)23:15 No.12389726
    >>12389690
    So Nyetini was once Garagush's wife? Interesting...
    >>12389701
    Hopefully they need time to prepare a ritual, but if they have that kind of power, what the hell can we currently do about it other than wipe them out as quickly as possible?
    >> Pompieus the Butcher 10/09/10(Sat)23:16 No.12389738
    we already crucified a rebel leader when he offered his services to us , so i think we can get cruel enough to garner this>>12389529
    gods attention
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:17 No.12389740
         File1286680633.png-(13 KB, 459x407, Jogra.png)
    13 KB
    >>12389682
    boarox are a bit stubborn for domestication compared to the more common "southern" ox. Nebbereh, if you could catch one, dont have the stamina for pulling carts, and when they need leg strength they prefer to reverse their articulation and bound forward, as opposed to pulling.

    Jogra, Keeper of the Campfire and Lord of the Forge. This great bear of a god, is the patron of friendship and retribution. When Garagush instigated the splintering of the 10 as one pantheon, it was Jogra and his wife that fought against them the most fervently. He is known among mortals to favor those who stand fast for their friends and strike out to avvenge wrongs.
    >> Maximus 10/09/10(Sat)23:18 No.12389755
    >>12389738
    That wasn't cruel though. It was justice for his crimes and the fact we bloody well would be silly to trust in the words of a raider the second he's lost to us. If he had surrendered at the beginning of the battle, MAYBE, but he only said that because he was at our mercy. He would of betrayed us the second he had the chance.
    >> Xenophon 10/09/10(Sat)23:18 No.12389765
    >>12389740
    Calling it right now, that was one of the gods that noticed us in thread V.
    >> Centurion 10/09/10(Sat)23:20 No.12389783
         File1286680837.jpg-(5 KB, 111x107, 1274241008164.jpg)
    5 KB
    >>12389738
    You're seriously suggesting we go evil and try getting an evil Moon Pantheon goddess of cruelty to help fight the apparent leader of the Moon Pantheon?

    Please tell me you're kidding.
    >> Xenophon 10/09/10(Sat)23:21 No.12389800
    >>12389783
    You left out the fact that three of the Sun Gods/Goddesses already seem to have taken a shine to us.
    >> Pompieus the Butcher 10/09/10(Sat)23:23 No.12389813
    >>12389755

    it was cruel in the fact that we CRUCIFIED him instead of taking him prisoner or just executing him normally. maybe i just want an evil god as our patron , she just sounds cool too
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:24 No.12389829
         File1286681070.png-(6 KB, 459x407, Raynha.png)
    6 KB
    Raynha, Lady of the Estate. this goddes loined her husband in taking up arms against the Pantheon of the Moon during the schism, defending the battered Nyeteri and Sunrise Hall from the ravaging forces of the Pantheon of Moon. she holds domain over earth, loyalty and stability. Sending forth the spirits of fallen warriors to aid those who fight to maintain a righteous cause, or defending the lives and livelihoods of the innocent and defenseless.
    >> Xenophon 10/09/10(Sat)23:24 No.12389831
    >>12389813
    Dude, YOU were the biggest proponent of crucifying him.
    >> Centurion 10/09/10(Sat)23:24 No.12389832
    >>12389813
    Crucifixition is a standard Romanesque punishment for crimes like that. It would have been cruel to torture him slowly then hang him by his entrails. What we did essentially WAS a standard execution.

    >>12389740
    I like this guy, but he doesn't seem very martial. Might want a different patron if we need to choose one.
    >> Xenophon 10/09/10(Sat)23:25 No.12389845
    >>12389829
    And she was the other one.
    >> Maximus 10/09/10(Sat)23:26 No.12389851
    >>12389845
    I don't know, she might not be. She seems more martial and the first 2 gods who noticed us were confused that we 'called' upon them in battle.
    >> Anonymous 10/09/10(Sat)23:27 No.12389853
    >>12389813
    Crucifixion was a standard execution method by the Romans. What the Hell, you didn't know that?
    >> Centurion 10/09/10(Sat)23:27 No.12389863
    >>12389851
    >>12389829
    I'm liking her. My vote is currently for her as our patron deity.
    >> Pompieus the Butcher 10/09/10(Sat)23:27 No.12389865
    >>12389783

    no one said he was the LEADER of the moon pantheon , just that he was particularly strong.

    i bet our sea goddess could go toe to toe with him

    >>12389800

    the sun pantheon sounds............just unsuited for justinian.
    he's a warrior born and raised , and an up and coming commander in the emperors legions. he sounds like he needs to have a fair amount of cruelty and ruthlessness in him if he's going to be successful
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:30 No.12389878
         File1286681407.png-(6 KB, 459x407, Danarius.png)
    6 KB
    Danarius, King of the Ocean. This jolly god is the patron of sailors, merchants and all the freedom-loving mortals of the world. Patron over jovility and freedom, he frequently blesses the most splendid of feasts with endless horns of fine wine, and food more delicious than it should be, as well as multiplying the bounty of those good folk who are in need of happieness. Danarius is know to send forth great Sea beasts to defend the sailors his sister Karythria would have die at sea, as well as his Griffons and Valkierys (giant fucking eagles) to defent those on the land whose freedom is threatened.
    >> Xenophon 10/09/10(Sat)23:31 No.12389884
    >>12389851
    Yeah, I'm really just guessing based on our HOT-BLOODED RIGHTEOUS RALLYING CRY. But, that confusion could just mean that there is a far more capable War God/Goddess on the Sun Pantheon.
    >> Pompieus the Butcher 10/09/10(Sat)23:31 No.12389885
    >>12389831

    I know

    I enjoyed it

    and crucification wasn't exactly standard , it was used for more extreme situations like the spartacus' slave rebellion , and when jerusalem rebelled against the romans
    >> Pompieus the Butcher 10/09/10(Sat)23:34 No.12389903
    >>12389853

    and the romans were pretty fuckin' cruel
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:36 No.12389919
         File1286681809.png-(14 KB, 459x407, Eago.png)
    14 KB
    Eago, the Traveller. Also one of the oldest of the 10. He holds dominion over travel and peity, as well as the open skies. Known to favor those truly faithful to him, as well as travelers born. Some claim he fathered the Felixsians as spirits kindred to his own, (the wandering cat-folk still revere him as "the great Tomcat to the current day, you think to yourself) he often sends songbirds to lift trravelers moods and changes the winds to ease long journeys.

    >hint the old gods you attracted have it mentioned in their descriptions, and Degnar is never the aggressor in its wars with Uurlanth
    >> Anonymous 10/09/10(Sat)23:36 No.12389922
    >>12389885
    >Crucifixion was used for slaves, pirates, and enemies of the state. It was considered a most shameful and disgraceful way to die. Condemned Roman citizens were usually exempt from crucifixion (like feudal nobles from hanging, dying more honorably by decapitation) except for major crimes against the state, such as high treason.
    Crucifixions were standard for traitors and rebels, which that particular bandit was.
    So your assertion that the punishment was particularly cruel is not valid, since it was a standard punishment for the crime that the bandit had committed.
    >> Centurion 10/09/10(Sat)23:37 No.12389929
    >>12389865
    See here:>>12389740
    >When Garagush instigated the splintering of the 10 as one pantheon

    He might not be leader, but he's the one who caused the God's war. The sides were the Sun gods against the Moon gods, so we'd be asking
    Karythria to betray her own side for no good reason.

    >>12389829
    Read that again. Actually, here:
    >She holds domain over earth, loyalty and stability
    Earth means she's the same element as our opponent, meaning she could likely counter our opponent's magic.
    >loyalty and stability
    Guess what we're here for? Putting down a rebellion to ensure stability.
    And we're trying to ensure the loyalty of our commanders (stretching I know, but still...)
    >to aid those who fight to maintain a righteous cause, or defending the lives and livelihoods of the innocent and defenseless.
    Remember how we protected those villagers?

    On the other hand, Karthria is a goddess of cruelty, so if we go with her we'd better go back and start torturing the villagers we saved to get on her good side. You want to give the order personally or tell Sansa to do it? How about Jayne? Think she'd happily go and murder villagers to try and gain an evil goddesses favor?
    >> Xenophon 10/09/10(Sat)23:39 No.12389939
    >>12389919
    Jogra and Danarius?
    >> Centurion 10/09/10(Sat)23:41 No.12389947
    >>12389919
    >>12389878
    Yep, looks like either Raynha or Jogra would be the best fit if we do decide to start worshiping someone.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:42 No.12389952
    >>12389939
    Neshai and Eago. One is depicted as a "Hag", the other as a wisened old traveler. only two with "old" in their blurb.
    >> Xenophon 10/09/10(Sat)23:44 No.12389971
    >>12389952
    Damn, I figured that to be a false clue what with them all being old comparative to us.
    >> Maximus 10/09/10(Sat)23:45 No.12389973
    >>12389952
    Ahhhh. When I thought old gods, I considered them all old gods but I see what you did there. Now I hope we didn't attract their permanent attention...

    Any idea on what kinds of gifts the moon earth god gave to his followers? Otherwise, examine the maps in the library. Maybe we can find something on the map to help us out whether it be terrain or something we've not been told about by others or just missed.
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:47 No.12389998
    After your reasearch into the gods you decide to delve into the old maps. it takes hours to compile all of them down into something useful, but you think it may help with your strategizing.

    >green splotches are where the forests are currently, brown lines the topography, grey lines the connecting tunnels. The brown triangles are places where the men who forged the Degnarian Empire met with Orc clans to trade for information, and try to convince them to join their cause/empire. Pentagons were dagonian cities (mostly flatened now) Enemy camp is marked the same, your location in Avensgate is the red circle
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:48 No.12390004
         File1286682488.png-(235 KB, 906x749, archives1.png)
    235 KB
    >>12389998
    derp, forgot map
    >> Pompieus the Butcher 10/09/10(Sat)23:49 No.12390023
    >>12389947

    if you wanna be a goody two shoes about your religion.

    which NO roman commander ever was
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:50 No.12390036
    >>12389973
    He frequently gave his followers the ability to motivate loose stone and earth to move of its own volition and to motivate the ground to rise up into rock formations and the like (terakinesis, loose stone is easy, big mounds of earth being re-formed was DAMN hard to pull off, only his greatest champions could pull that off)
    >> Maximus 10/09/10(Sat)23:51 No.12390040
    Interesting. Tzoreath looks like a potential avenue of attack if the tunnels are clear. I think we might want to send some people to scout out those ruins while we take on the enemy camp and see how badly the tunnels are collapsed because I don't see why the rebels aren't using it if they're clear.

    Also, there's a forest behind the camp. That's going to be problematic and I bet we'll be facing some poachers. Also going to make it hard to stop messengers if they get into it.
    >> Centurion 10/09/10(Sat)23:52 No.12390052
         File1286682743.jpg-(63 KB, 506x316, 1283648832092.jpg)
    63 KB
    >>12390023
    Well too bad this is the Glorious Dengar Empire and not Rome, aye?
    >> Pompieus the Butcher 10/09/10(Sat)23:54 No.12390067
    >>12390040

    seconding this
    >> Centurion 10/09/10(Sat)23:54 No.12390072
    >>12390040
    We need more information before we can properly plan an attack on the camp. Those bandits we interrogated mentioned marching through the riverbed, do they have some way of crossing the river quickly? How is the camp set up? How many troops are there? etc.

    We need to get moving soon, before the camp clears out. Seconding having someone scout the tunnel as well.
    >> Maximus 10/09/10(Sat)23:55 No.12390079
    >>12390072
    I don't think we have any prisoners left since they died due to the amulets. Perhaps a few of our scouts can get close enough to investigate the camp while we march towards it.
    >> Pompieus the Butcher 10/09/10(Sat)23:57 No.12390091
    >>12390052

    well ,despite your differing views , I nonetheless
    praise your photoshooping skills(if you didnt find that somewhere else)
    >> Maximus 10/09/10(Sat)23:58 No.12390097
    If we want to take a risk, maybe we should ignore the frontal approach and hit Bhorash. It'll take longer but I doubt our foe would think we'd march that far to hit them through the tunnels.

    >>12390036
    Would what happened to the walls be considered loose stones due to the fact it was artificially made rather than being an artificial wall or are we dealing with one badass sorceror?
    >> Pompieus the Butcher 10/09/10(Sat)23:58 No.12390101
    >>12390079

    didn't the dwarven prisoner just piss his pants and faint?
    >> Pax !uGYNBMPzOs 10/09/10(Sat)23:59 No.12390111
    >>12390079
    only the leaders had amulets, you still have about 75 scrub prisoners, since your orders were to take them back to DragonsReach to either bolster the ranks or become examples.

    >If you want to use Finians messenger Eagle to send the letter to the second praetorian your gonna need a d100 roll to do the convincing (it should be pretty easy as he doesnt like the bird that much anyways)
    >> Xenophon 10/10/10(Sun)00:00 No.12390127
    rolled 16 = 16

    >>12390111
    Well, here goes nothing.
    >> Maximus 10/10/10(Sun)00:00 No.12390129
    rolled 19 = 19

    >>12390111
    Oh excellent. Then we can pump them for information. Of course, we don't inform them that they're being sent back to the capital yet so they're more cooperative.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:01 No.12390133
    >>12390097
    somewhere in between. its solid like the ground, but it isnt natural. on the precipice of well above average and low end powerhouse
    >> Xenophon 10/10/10(Sun)00:02 No.12390158
    >>12390127
    Ok, so every time I listen to Godhand music I roll well? Dicebot must be a Clover fan.
    >> Centurion 10/10/10(Sun)00:03 No.12390165
         File1286683386.jpg-(192 KB, 1024x819, 1254982957523.jpg)
    192 KB
    >>12390091
    Found it on /tg/, actually. Surprised it hasn't been posted in here yet.
    Also, GET BACK IN FORMATION YOU DAFT WOMAN!

    >>12390079
    Actually I did mean that we need scouts to check out the camp, since prisoners would have outdated information anyway. Who knows if it's even still there? It could have moved after sending out the raiding force we intercepted.

    >>12390127
    Awesome roll!
    >> Maximus 10/10/10(Sun)00:04 No.12390176
    >>12390133
    We're dealing with a painful opponent then... I'm starting to think the tunnels might be risky idea that we want only a single unit to do while we meet them on the field in a non-fortified position. That or we hope that whatever god wants to see him fail gives us some assistance against these spells when we meet him in battle...
    >> Pompieus the Butcher 10/10/10(Sun)00:04 No.12390180
    rolled 96 = 96

    >>12390111

    rollling for the letter

    i think we should interview the prisoners and see what they think about garagush.

    im getting the feeling that they dont really care , they just wanted a chance to get money through pillaging and whtnot
    >> Centurion 10/10/10(Sun)00:07 No.12390208
    >>12390176
    Well the main opposing god would probably be Jogra, but his wife is more martial and is the Sun Pantheon's earth element goddess. If we start asking gods for help my vote is for Raynha since she'd likely be able to nullify/counter whatever magics Garagush granted his followers, or at least give us similar powers.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:10 No.12390232
    >>12390127
    "Keep it." Finian answers, his eyes red, but dry. "Its a damned painful reminder of a happier time, and the fucking thing hates me" After about an hour you are familiar with how to order the bird, and pleased to know that it not only knows the loacation of all the major cities in the Empire, including the Imperial Castle specificly; and more than a few of the smaller cities. It take about a day to train the bird to learn you as its return point. The eagle really is a beatiful creature, its earth-brown feathers flowing naturally into a jet black at the tips of its wings and its head, and it stands out against the ice-blue morning sky as it flys off to DragonsReach
    >> Centurion 10/10/10(Sun)00:12 No.12390259
    >>12390232
    Sweet, messenger eagle is very useful. Now we need to form up and start marching. Send scouts to check the previously mentioned tunnels and try to get a visual on the camp.
    >> Maximus 10/10/10(Sun)00:14 No.12390272
    >>12390259
    Wait - question the prisoners first. How many troops were left at the camp at the time and things like that. It might of changed since then but some expectations would be good.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:16 No.12390282
    most of the prisoners you interrogate are under the impression that the camp at the riverbend is there as both as a lookout/warning encampment, and as it can see both sets of ruins it serves to warn one should the other fall. They claim that their leader casued great boulders to roll ahead of them so that they could walk along the surface of the riverbed, and that one of his "wives" compelled the displaced water to flow over them instead of flooding the countryside. And they know for a fact that a detachment was sent to Tzoreath to "deal with something" but thats all you are able to drag out of them... and thats only extrapolating from rumors they heard.
    >> Xenophon 10/10/10(Sun)00:18 No.12390293
    >>12390282
    Oh, look at that. Two sorcerers, possibly more. Awesome.
    >> Pompieus the Butcher 10/10/10(Sun)00:20 No.12390307
    rolled 41 = 41

    >>12390282

    i think we should send scouts tzoreath and see if the rebels are still there before we do anything
    >> Maximus 10/10/10(Sun)00:21 No.12390319
    Let's be bolder and send our forces to Tzoreath. Find out how long ago they were sent and how large a detachment. I'm thinking they're trying to clear the tunnel so they can hit Highpass. The camp can wait if it's a lookout point.
    >> Anonymous 10/10/10(Sun)00:23 No.12390333
    >>12390282
    If they needed to 'deal with something', that could either mean an ally for us, or preparations they needed to make and that we can then disrupt.

    We could begin marching while sending a scouting detachment to Tzoreath.
    >> Centurion 10/10/10(Sun)00:23 No.12390335
    >>12390282
    >'wives'
    >Water powers

    Well so much for asking for help from Karythria, aye?

    >>12390307
    Seconding scouts to Tzoreath.

    Anyone else think we should try contacting a god before we walk into the enemy camp? We might not have a chance once the enemy knows we're coming.
    >> Pompieus the Butcher 10/10/10(Sun)00:23 No.12390336
    rolled 59 = 59

    >>12390307

    in fact we need to secure the tunnels so we dont go attacking the camp only to have the main body of raiders coming in from behind to pincer us.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:23 No.12390338
    >>12390333
    marching towards?
    >> Pompieus the Butcher 10/10/10(Sun)00:25 No.12390350
    >>12390335

    damn , i guess so...........


    then my next vote for a patron god is Neshai!!!

    we will have an evil god
    >> Anonymous 10/10/10(Sun)00:26 No.12390351
    >>12390338
    Tzoreath. The scout elements go ahead and bring back recon data for us to plan an attack.
    >> Maximus 10/10/10(Sun)00:26 No.12390355
    >>12390333
    Wow, I guess I'm more tired than i thought. Marching towards Tzoreath. I think we should mess up their plans there. A) It lets us kill some of their forces that are isolated and B) We either have first dibs to opened tunnels or we can lay a trap for them if they did open up the tunnels. I just figured the scouts could get there ahead of us earlier as we march towards it with our army.
    >> Xenophon 10/10/10(Sun)00:27 No.12390358
    >>12390350
    I vote for Raynha.
    >> Maximus 10/10/10(Sun)00:28 No.12390375
    I'm still against the whole being all pious towards the gods but if you guys are adamant about it, at least make it more along the lines of Justinian quietly asking one of the gods for help against this foe. No huge spectacle to make our men/captains think we've lost it. As far as we know, only one of our captains may believe in the old gods if I remember correctly.
    >> Pompieus the Butcher 10/10/10(Sun)00:30 No.12390388
    >>12390333

    if we attack the camp then some raiders could flee into the forest right next the camp and alert the main army of raiders to come and surround us in the open .

    we should be sneaky gits and secure the tunnels then take gyademach and then decide what to do from there
    >> Centurion 10/10/10(Sun)00:30 No.12390390
    >>12390351
    Seconding.

    >>12390350
    Actually, since we have confirmation that Garagush is involved and probable cause to suspect Karythria, I wouldn't be surprised if we find more evil gods involved. What if we just stumbled onto the Moon Pantheon's evil take-over-the-world plan and they're all involved?

    If it is possible to acquire an evil god however, I would support Neshai.
    >> Xenophon 10/10/10(Sun)00:30 No.12390394
    >>12390375
    Just Cornelius. And I don't condone Justinian just all of a sudden having faith either, I can just see that we *will* eventually end up worshipping a god and I vote for Raynha.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:31 No.12390406
    >>12390355
    I can start moving the story ahaead agai if this is agreed on, or some other action gets double/trippled up on. I got multiple battles in store for you guys and I'm eager to hit you with'em.

    as far as getting a gods attention, they do things very much on a merit basis, so get ones attention then prove your worth that attention
    >> Centurion 10/10/10(Sun)00:32 No.12390410
    >>12390375
    True, no real reason to start openly worshipping any gods. I would be happy if we could just try "summoning a god's presence" like when we called out to the Old Gods back in the battle. Just as an experiment.
    >> Pompieus the Butcher 10/10/10(Sun)00:32 No.12390418
    >>12390390

    we have no evidence to assume that ALL of the evil gods are in bed with Garagush , just Karythria

    if we find out its just them , then Neshai seems like a powerful god to have on our side
    >> Centurion 10/10/10(Sun)00:33 No.12390423
    >>12390406
    Seconding his orders.
    >> Maximus 10/10/10(Sun)00:33 No.12390431
    >>12390410
    That kind of thing sounds like it would piss them off more than anything. If we are going to try to call on them, it should be due to actual need rather than being curious. I'm assuming the normal rule applies: Gods are arrogant and don't like their time being wasted.
    >> Pompieus the Butcher 10/10/10(Sun)00:34 No.12390437
    >>12390431
    not Neshai
    she has all the time in the world
    >> Pompieus the Butcher 10/10/10(Sun)00:36 No.12390463
    >>12390406

    to tzoreath!
    >> Centurion 10/10/10(Sun)00:36 No.12390468
    >>12390437
    I admit I lol'ed.

    >>12390431
    Actually, that's a good point. I was thinking like Hretmar from Frost Giantess Quest, but these do sound more like the Greek pantheon all up in yo' grill over wasting their time.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:46 No.12390572
    Unsure of how to go about such things, you carve Neshais icon into one rock, and Raynha's into another the night before your Maniple marches to Tzoreath. "I have never been religious, but I feel I may be about to go to war against a foe who has the favor of Garagush... and I may need aid. Would you offer that aid, you would have... my thanks... and possibly my belief." (but not necesarily faith, you think to yourself). You feel two great presences once again plunge into your mind. One, slow in its penetration of your consciousness that feels older than time; is confused once again by your request for aid in battle. In fact, the fact that a soldier wants its aid at all perturbs it, leaving it curious as to how you intend to fight this campaign, and how you carry yourself in war in general. The other, much warmer and younger in its feel seems eager to oppose Garagush in battle... but the message it clearly has burnt into your mind is "PROVE YOUR WORTH", though it feels secure with your intentions and the ideals you were raised with.

    >which unit so you want to range ahead?
    >how this battle goes will determine what god you attract the potential aid of (Moon and Sun are more or less mutually exclusive, and it would be damn hard to bridge the two together... but not impossible
    >they may have been like that, but things have changed since the first age, and obstinacy can sometimes lead to death...
    >> Pompieus the Butcher 10/10/10(Sun)00:49 No.12390613
    >>12390572

    hunters with sansa

    in fact from now on , just put sansa with the hunters since she seems to compliment them so well.

    also , endorsing Neshai as our patron

    WE SHALL BECOME EVERLASTING
    >> Maximus 10/10/10(Sun)00:51 No.12390629
    >>12390572
    Sorry guys but I forsee no way to get Neshais' favor with this. We are not performing a siege in this case. Unless we later find a way to do it, I foresee us getting the favor of the Sunlight pantheon.

    Send Sansa's unit ahead. Aurelis can rest a little more after his recent wound.
    >> Xenophon 10/10/10(Sun)00:51 No.12390634
    >>12390572
    I'd go with Finian's, but I'm not entirely sure what the hell I'm talking about so feel free to ignore this.

    Now, Raynha is my favored choice, but Neshai is a crafty old bitch and I like her style. So, I'd really be fine with either.
    >> Centurion 10/10/10(Sun)00:51 No.12390642
    >>12390613
    We kick as in battle and be good, we get Raynha's attention. Neshai isn't even interested. My vote for Neshai is withdrawn.

    Seconding Sansa with the Hunters scouting ahead.
    >> Maximus 10/10/10(Sun)00:53 No.12390657
    Sansa is currently leading the dorf scouts, remember guys?

    If we got into the politics game, I could see us getting Neshais' favor but if we're campaigning? She won't be useful for us. She prefers long term plans and we're not in any situation to do things long term.
    >> Pompieus the Butcher 10/10/10(Sun)00:55 No.12390681
    >>12390642

    and havent we already proven that the dice hate us?

    if we cock up in battle Raynha spurns us

    if we fuck up then Neshai will be chill about it and help us out
    >> Pax !uGYNBMPzOs 10/10/10(Sun)00:56 No.12390687
    >>12390613
    >>12390629
    >>12390634
    >>12390642
    >>12390657
    I said hard to get both, not impossible. And Neshai is open to this... if she likes your style. She could be watching you for a VERY long time without your knowing. Stay crafty and keep trying to weaken your opponents before the fight/keep the long-term in mind and you could get her as well.

    >also, Justinian has to damn many voices in his head, more than the three he bargained for, most of them his own... MAKE UP YOUR MINDS, lol
    >> Centurion 10/10/10(Sun)00:58 No.12390709
    >>12390687
    NEVER!
    >> Maximus 10/10/10(Sun)00:59 No.12390717
    >>12390687
    When I said Aurelis can get some rest, I meant in the sense that his unit can remain with us. Sansa is leading the dorf scouts so they can go ahead and scout it out.
    >> Xenophon 10/10/10(Sun)01:00 No.12390735
    >>12390687
    SANITY IS FOR THE WEAK!
    >>12390717
    Seconding this.
    >> Anonymous 10/10/10(Sun)01:01 No.12390748
    >>12390687
    See if Finian is ready for duty, and send his unit to scout ahead; Sansa will lead if Finian still needs a bit more time.
    >> Maximus 10/10/10(Sun)01:03 No.12390770
    >>12390748
    I suggest leaving him alone for now. Let him come to us when he is ready, unless we REALLY need him for a big battle. Just seems like it's more of a bro thing to do.
    >> Pompieus the Butcher 10/10/10(Sun)01:07 No.12390810
    >>12390770

    seconding this

    sansa should lead the dorf scouts before we come up with the rest of the maniple and secure the entrance to the tunnel.

    im starting to not want Neshai as a patron.
    i mean , in her description she seemed more.......evil. now that we're actually communicating with her she doesnt seem so cool anymore. I HENCE FORTH CHANGE MY VOTE TO THE SUCCUBUS QUEEN.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:09 No.12390830
         File1286687396.png-(23 KB, 1255x800, Recon.png)
    23 KB
    As you approach Finians tent a massive golden eagle, easily twice the size of yours ( which is the size of a Bald Eagle) swoops through the tents flap, message in talon, and flys back out almost as quickly. You hear the sound of the canister opening... then laughter, and not the kind stemming from good humor and misunderstandings. Since Finian is already on a sort of leave, you quietly back away from the tent and tell Sansa to lead his unit ahead of the column to scout out the enemy position at Tzoreath. By the time you arrive Sansa is already waiting for you, a sketched map of the entrance to the ruins ready. She notes that there is a higher outcropping in the fortress between the two she drew on her map, but it seemed abandoned, and you lack the tools to reach it either way.

    >blue lines are where battalions stand guard. Sansa only noted 5 distinct units while watching the entrances.
    >> Xenophon 10/10/10(Sun)01:13 No.12390862
    >>12390830
    First thing we do is make sure the forest is free of *unpleasant surprises*.Then, we place the cav and hunters in there for amushan goodness.
    >> Maximus 10/10/10(Sun)01:13 No.12390866
    >>12390830
    I assume we deploy in the south part of the map? What's the green on the map and what kind of units did Sansa see? Have they been moving in and out of the ruins with anything or have they been doing anything odd from what she can see?
    >> Centurion 10/10/10(Sun)01:14 No.12390875
    >>12390862
    Indeed. Send Sansa in to confirm it's clear, then have her and Jayne stay there while the rest of us form up.
    >> Pompieus the Butcher 10/10/10(Sun)01:15 No.12390888
    >>12390830

    have jayne charge the battalion on the right

    have all ranged units fire on the regiment to the left.

    lead the warlords and legionnares close behind
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:19 No.12390926
    yup, deploy south. Sansa counted 3 light infantry battalions, mail, swords and shields all, they looked like mercenaries. she also saw a unit of Lacertan Skirmishers and some dwarven archers, they had longbows.

    As you prepare to order Sansa check the forest, Finian walks up to you, his armor all re-colored to black and crimson, not a trace of his house colors remain. A dead look is in his eyes, one that is but a hair from madness "I have noting to live for..." the pause here seem slonger than it should be "save the legion. I will check the woods, and take only volunteers to go with me." this causes all of your captains and advisors heads to spin in his direction, as he has been dead to the camp for the last few weeks.
    >> Xenophon 10/10/10(Sun)01:21 No.12390944
    >>12390926
    Is this a documented phenomenon among dwarves? 'Cause I am confused.
    >> Maximus 10/10/10(Sun)01:22 No.12390960
    >>12390926
    Take Finian aside and talk to the man. With the way he's acting, he's going to be suicidal. Try to talk some sense into him - The woman said she wanted to be with someone from a more important house? Prover her wrong. Become one of the most famous people in the Legion and see how she likes that. Something along those lines I guess.
    >> Pompieus the Butcher 10/10/10(Sun)01:23 No.12390971
    >>12390926

    well fuck , now finian worships Garagush

    have him stick vlose to us , aurelius and his hunters can take care of the forest

    reiterating this>>12390888
    except for the hunters who will clear the forest
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:24 No.12390981
    >>12390944
    he was part of a noble house in the duchy. was exiled, his woman left him after he put everything on hold for 40 years, then a huge messenger eagle with a message canister in his house's colors brought him a letter... which made him laugh (the kind of last a crazy or broken person makes). He usually had some house colors on his armor, now he looks broken, has no house colors, and says the legion is all he has left
    >> Pompieus the Butcher 10/10/10(Sun)01:26 No.12391012
    >>12390981

    well , so his house took the final step and disowned him

    shit, the way he is now , he is in no condition to lead anyone

    sansa will lead the scouts until he comes to his senses.

    for now he can just stay with us
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:27 No.12391016
    >>12390960
    You take Finian aside "what was in that letter?" you ask him, point blank.

    his wxpression doesnt change a bit "When they re-evaluated the blade my father forged, the pinacle of craftsmanship that earned our family a place as a noble house... they found a flaw... and stripped the family of half of its holdings. Father; the man who was my father... he disowned me... and... my exile is now indefinite. I have nothing to live for now, save the Legion"
    >> Maximus 10/10/10(Sun)01:27 No.12391024
    >>12390926
    Hmhmhmhmhm. Rejoice fellow voices in Justinian's head. We may have an amusing advantage here. If we can somehow get in contact with them during battle or before, maybe we can hire us some mercenaries. So glad I suggested we bring money.
    >> Centurion 10/10/10(Sun)01:29 No.12391042
    >>12390981
    FFFFFFFFFFFFFFFFF
    Great, now one of our commanders is looking to suicide gloriously in battle.

    >>12390960
    The Legion is all you have left, and the Legion needs you now. We can't afford to have you looking for a way to die in battle, your men need you to command them.
    >> Maximus 10/10/10(Sun)01:31 No.12391055
    >>12391016
    Give the man our deepest sympathies but he has to realize that he isn't trying to live for the Legion right now. He's trying to die for it for no reason and it'll cost the Legion a valuable captain. Tell him to snap out of it and that if he wants to live for the Legion, live to become one of the most famous dorfs in it.
    >> Centurion 10/10/10(Sun)01:32 No.12391065
    >>12391024
    March up to the entrance WITHOUT attacking and tell the mercs they can join us and be paid well, run, or die here? Anyone who attacks we fight, anyone who runs we let go, anyone who wants to join up we welcome.
    >> Pompieus the Butcher 10/10/10(Sun)01:32 No.12391069
    >>12391042

    fuck that , hes gonna go charging in commanding a SCOUT battalion.

    sansa can lead the scouts for now , he just needs to vent his suicidal feelings in the heat of battle by our side , no thought given to leading other men , only the destruction of the foe

    just as the succubus queen would have it
    >> Maximus 10/10/10(Sun)01:33 No.12391079
    >>12391065
    Depends who is guarding the entrance. If it's the dorfs or Lacertans, that's a no go. Only do that if it is the mercenaries guarding the entrance/the mercenaries leave to patrol or something.
    >> Pompieus the Butcher 10/10/10(Sun)01:35 No.12391092
    >>12391065

    seconding this though.

    if they fight though , we shall offer them up as a sacrifice in the name of the Succubus Queen , our Dark Lady Lamynus
    >> Anonymous 10/10/10(Sun)01:35 No.12391097
    >>12391016
    "Finian, the Legion needs you now, and will need you in the coming years ahead. Your men need you, to lead them into battle and out the other side alive. And I need you in the here and now, because a man who has nothing to lose is a man who has all the reasons to fail."

    How much money do we have? If there are mercenaries, we definitely need to consider buying their contract out.
    >> Centurion 10/10/10(Sun)01:40 No.12391145
    >>12391079
    March up in full battle formation to just out of archery range, shout to the whole battlefield. Then we kill whoever chooses to fight. Anyone who doesn't join the battle we can negotiate with after.

    Three units of mercenary light infantry watch two Legions, a unit of Warlords and a mass of ranged troops march up in full formation, then watch as the Lacertans and anyone who tries fighting get fucked up. I'd say that's pretty convincing.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:41 No.12391152
    "Sansa will lead your unit to clear the forest Finian. Your right, the Legion is all you have left now. We are a nobility all our own, and you can truly be one of our greatest Lords, you have the potential for greatness, if you LIVE for it. Leading a unit of scouts in a suicidal charge will earn you nothing but my ire and an inglorious death. You are free to fight at my side until your mind has returned to you friend. Sansa, take volunteers from the 50th and check that forest, I want a report in an hour."

    An hour later Sansa returns, her crimson sash a few shades darker than it was when she left... but the forest is clear. Using one of the scouts magnifying tubes you see the Lacertan Skirmishers at the east entrance, and a unit of mercenary swordsmem at the west
    >> Pompieus the Butcher 10/10/10(Sun)01:43 No.12391168
    rolled 8 = 8

    >>12391145

    this
    rolling for persuasion

    also promise them the favour of the Succubus Queen
    >> Maximus 10/10/10(Sun)01:44 No.12391177
    >>12391152
    Would it be possible to sneak in some scouts towards the mercenaries with a white flag (I assume there's some universal parley sign or something in this universe) to talk to them with us? If we can get them to join our side without the rest of the troops knowing, we'll take very few losses in this fight.
    >> Maximus 10/10/10(Sun)01:46 No.12391195
    >>12391168
    Dude, we're not going to go around talking to other people about the old gods or just start worshipping them like that. It's going to make us look crazy in a setting where most people don't believe in them. Even if the gods we've communicated with so far help us, we still might not even worship them.
    >> Xenophon 10/10/10(Sun)01:48 No.12391206
    >>12391177
    Mwahahaha, the enemy has arrived and the gates are left open.
    >> Centurion 10/10/10(Sun)01:51 No.12391241
    >>12391206
    Do they even have gates on the tunnels?

    >>12391177
    Have the main force march into view, have a few scouts slip around while everyone's staring at the infantry column coming out of nowhere and covertly get the attention of whoever looks to be in charge?
    >> Maximus 10/10/10(Sun)01:53 No.12391259
    >>12391241
    The problem with that is they enemy might come out to meet us if we reveal ourselves. That'll make contacting the mercs, at least each unit, a lot more difficult.
    >> Xenophon 10/10/10(Sun)01:54 No.12391269
    >>12391241
    Figure of speech. I was just thinking how awesome it'd be if we were able to sneak around the non-merc forces and have the mercenaries just let us in.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)01:55 No.12391279
    >>12391206
    >>12391177
    >>12391168
    You lead a group of robed hunters, who have began referring to themselves as your "shades" to the west entrance. You appear suddenly from the shadow of the mountain "You there, mercenary captian. I have a full maniple waiting just outside of charging distance... but I want to offer you a deal. If you can guarantee at least one other unit will join you in joining me."

    A middle aged man with a horribly scarred face approaches you "what kind of deal, messenger boy?"

    "I'm the commander, and whats your price?"

    "That depends intirely on how much you have to offer..." the mercenary replies, grinning
    >you have just under 10000 gold dragoons left in this campaigns purse
    >> Xenophon 10/10/10(Sun)01:56 No.12391294
    >>12391279
    How much are you being paid to fight with them?
    >> Maximus 10/10/10(Sun)01:57 No.12391311
    >>12391279
    Hard to give a price when I have no clue what's a reasonable wage for the army... Say 4000 with an additional 1000 if they have valuable information for us? If that's obviously too low, please don't take that as our offer, heh.
    >> Centurion 10/10/10(Sun)01:58 No.12391321
    >>12391279
    If I remember right, Jayne cost a third of our starting funds and we've spent some since, so call that 20,000 gold ragoons for the total purse and around 60,000-70,000 for hiring a mercenary unit of Jayne's caliber.
    >> Centurion 10/10/10(Sun)01:59 No.12391329
    >>12391321
    *6,000-7,000 that is.
    >> Anonymous 10/10/10(Sun)01:59 No.12391334
    >>12391279
    What's the usual going price for mercenaries? It looks like this is possibly a veteran unit, so, 2500? 3000?

    If we do get them to sign on, I think it would be best to send them down south and link up with the rest of the Legions fighting against Uurlanth.
    This keep this mercenary unit from turning against us in a triple-cross.
    >> Maximus 10/10/10(Sun)02:00 No.12391344
    >>12391321
    Yes but that's to fight with us for the campaign. If they're only joining us for one fight, we can offer less. I say offer less and then negotiate something more long-term after we wipe the other forces out.

    Also, only give half now and half after the battle.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:02 No.12391360
    >>12391321
    noble house units are normally satarting at 20000 for an unmarked or untrusted house, and you charmed Jayne into giving you one hell of a deal. most merc units go for 3.5 to 4, 6-8 if their exceptional. this lot seems about average, maybe a bit above... but you dont know about the other units
    >> Maximus 10/10/10(Sun)02:03 No.12391378
    >>12391360
    I'll agree with 6000 then with a cash bonus if they can get us any valuable intel before we attack.
    >> Centurion 10/10/10(Sun)02:04 No.12391387
    >>12391344
    Oh I know, I ws just trying to establish a baseline for what mercenaries cost. I figure since we had a major discount from Jayne the current price is more like what you'd pay for a light infantry company.

    Also consider we're bribing them away from whoever they're currently working for, so well need to pay some extra.
    >> Anonymous 10/10/10(Sun)02:05 No.12391396
    Maybe they'll accept a lower price if they don't have to fight? Just stay on the sidelines and not interfere?
    >> Maximus 10/10/10(Sun)02:07 No.12391407
    >>12391387
    Not necessarily. Mercenaries have to be smart to survive so now they'll be asking themselves "Who is likely to win? This rebellion or armies of the empire?" If the guy is stupid enough to think the rebellion will win and tries to gouge us on price, we might not want to keep him around anyways.

    To be fair though, the whole rebellion having magic might change that dynamic...
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:10 No.12391426
    "My pockets arent horribly deep... I did recruit some house cavalry before I came out this way. 6000 plus a bonus if you have more useful information." you reply, all business.

    "that split two ways? HAH!!! 8.5 for a two way split and I'll talk to Aurthurius... he should bite your worm."
    >> Pompieus the Butcher 10/10/10(Sun)02:10 No.12391430
    rolled 61 = 61

    >>12391407

    but we will have the might of the Succubus Queen on our side!

    6000 sounds reasonable enough , but what are we getting out of this?

    just one unit of light infantry ?

    or all three merc units?
    >> Centurion 10/10/10(Sun)02:11 No.12391433
    >>12391407
    Don't mention magic unless he does, he might not know about it. He could just have been hired to guard this cave and know nothing about what else is going on.

    Are we trying for just him or do we want to bribe away all the mercs?
    >> Pompieus the Butcher 10/10/10(Sun)02:11 No.12391438
    >>12391426

    good enough
    >> Anonymous 10/10/10(Sun)02:12 No.12391450
    >>12391426
    4250 for just sitting out a fight?
    We have an entire maniple with uursan heavy cavalry, and this mercenary thinks two light infantry battalion can survive against those odds?
    >> Centurion 10/10/10(Sun)02:13 No.12391453
    >>12391426
    7500 if you can convince your friend, a bonus if you have some useful information.
    >> Xenophon 10/10/10(Sun)02:13 No.12391455
    >>12391426
    If that's 8.5 for all of the merc units that sounds about fair.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:14 No.12391462
    >>12391450
    hire for the battle, maybe the campaigns remainder if you impress them
    >> Maximus 10/10/10(Sun)02:15 No.12391470
    >>12391426
    That's a good point - are they assisting in this or sitting out? If they're assisting, I'll bite 8k. Also, is this an actual contract with them or just for this battle?
    >> Centurion 10/10/10(Sun)02:15 No.12391473
    >>12391450
    DO NOT tell him anything about our forces besides that we have a Maniple. We don't want him doublecrossing us when we're paying so well.
    >> Maximus 10/10/10(Sun)02:16 No.12391477
    >>12391462
    Then I say 8k with a bonus for anything juicy. They'll also be allowed to take the pay of the other mercenary company if they still have it. How does that sound guys?
    >> Centurion 10/10/10(Sun)02:17 No.12391485
    >>12391462
    In that case, I'd actually agree with 8500.

    >>12391455
    Sounds like it's for him and one other, we'll still have one hostile.
    >> Maximus 10/10/10(Sun)02:17 No.12391491
    >>12391477
    By other merc company, I meant the one that won't join us. As well, pay half now and the rest after the battle just to be sure. Unless they accept being paid after the battle, which would be peachy.
    >> Centurion 10/10/10(Sun)02:17 No.12391493
    >>12391477
    Sounds good. Seconding this.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:20 No.12391528
    "You have a deal. I'll provide a bonus if you have any good information, and you and your friend can split the third companies purse if they still have it."

    The mercenary captain nods and runs into the ruins. About 20 minuites later he returns "Aurthurius is in. We expect full payment after the fight. we'll stay on station here, shifts dont shange until midday and I'd rather do this before the whole camp wakes up. When do we strike?"
    >> Centurion 10/10/10(Sun)02:23 No.12391550
    >>12391528
    When we approach. Everyone will be looking our way, you'll have the advantage of surprise.
    >> Anonymous 10/10/10(Sun)02:23 No.12391554
    >>12391528
    What time of day is it?
    Can we move our maniple into position in an hour?
    >> Xenophon 10/10/10(Sun)02:23 No.12391561
    >>12391528
    However long it'll take us to set up the ambush and draw out the guards at the east entrance.
    >> Maximus 10/10/10(Sun)02:23 No.12391563
    >>12391528
    Is the camp asleep now? If not, find a way to send out an unfriendly unit from the ruins and then we'll march to take em on while isolated. If they're asleep now, then it might be best if we march now. The mercs can take care of the sleeping units and join us after while we move in and take on the others.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:25 No.12391573
    >>12391554
    about an hour from sunrise, you could be ready to strike (and very visible from the gates) by then
    >> Anonymous 10/10/10(Sun)02:28 No.12391604
    Why not sneak the scouts and light infantry in to kill the third mercenary battalion in their sleep while the rest of the maniple forms up in front of the gates and takes on the Lacerta battalion?
    >> Maximus 10/10/10(Sun)02:29 No.12391612
    >>12391573
    Then I suggest we prepare to strike within the hour while they're off guard. The mercs can deal with their archers and we'll deal with the melee units is what I think is best.

    Oh yes, tell the mercs to keep any important people alive if they can.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:35 No.12391666
    "We strike at dawn. Try to keep anyone important alive, there's a bonus for that." you reply curtly before departing.

    >how do you want to charge?
    >> Maximus 10/10/10(Sun)02:37 No.12391682
    >>12391666
    Legionary units marching in the center with the hunters in the woods. Have the rangers and scouts back up the legionary units with ranged support with our scouts and rangers. Bear cav... In the woods as well I suppose to respond to the situation as necessary. Keep the warlords in reserve to fill in any holes/stop any flanking actions.
    >> Xenophon 10/10/10(Sun)02:37 No.12391683
    >>12391666
    I still like the "Draw them out and hit 'em with cavalry" idea.
    >> Centurion 10/10/10(Sun)02:39 No.12391707
    >>12391682
    This. Cavalry to charge at Jayne's discretion when the enemy is committed, she's shown she can handle her own targets.
    >> Pompieus the Butcher 10/10/10(Sun)02:40 No.12391715
    >>12391682

    seconding
    >> Xenophon 10/10/10(Sun)02:44 No.12391765
    It may be a good idea to arrange for the mercs to disappear into the base when the attack is due to start so the east garrison doesn't get suspicious..
    >> Pompieus the Butcher 10/10/10(Sun)02:45 No.12391773
    >>12391666

    once this battle is over can we build a boarox chariot?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:47 No.12391802
         File1286693239.png-(30 KB, 1255x800, battle 2a.png)
    30 KB
    come dawn your men are set in position on the field, the sun rising at your backs. Within minuites of your advance you hear an enemy warhorn bellow out, followed by the laughter of some 300 men. The upper fortress entrance begins sending arrows your way.

    >your gear, what unit you lead, (or run solo with Collin and Finian)
    >> Xenophon 10/10/10(Sun)02:49 No.12391824
    >>12391802
    Spear and Light Armor. Let's stick with our retinue so we can go where we're needed most.
    >> Maximus 10/10/10(Sun)02:50 No.12391835
    >>12391802
    When you mean run solo, do you literally mean it would just be us three or do we have a mini-bodyguard type thing? If not, we really need to invest in a unit for ourselves in the future...

    I say join the warlords. We can always split off a portion of them to lead assaults if we need to and we should leave the front lines as a solid shield wall. Go equipped in our heavier armour with our large shield and sword if we join the warlords.
    >> Anonymous 10/10/10(Sun)02:50 No.12391836
    >>12391802

    i say since warlords are in reserve we stay with them so we can decide when to commit are shock troops
    >> Pompieus the Butcher 10/10/10(Sun)02:51 No.12391843
    >>12391802

    full plate sword n' board , lets be in cornelius' unit.

    where are the mercs?
    are they attacking or just chilling?
    im assuming our mercs are the blue and the enemy is red?

    "SHIELDS UP YOU HELLHOUNDS , THE SUCCUBUS QUEEN IS WATCHING!!!"
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:51 No.12391855
    >>12391824
    your spear broke bro, but I'll assume you grabbed one of the salvaged ones
    >> Maximus 10/10/10(Sun)02:53 No.12391866
    >>12391855
    Oh. In that case, I'll agree with the lighter armour and spear then. We'll look a little out of place with the warlords but I imagine that's what our character is most accustomed to being formerly from a light spears unit.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)02:54 No.12391882
    >>12391843
    mercs hold the west gate, second unit is most likely keeping it that way. orange on the map
    >> Pompieus the Butcher 10/10/10(Sun)02:56 No.12391916
    >>12391866

    this is pitched battle sucka'

    FULL PLATE ALL THE WAY
    >> Pompieus the Butcher 10/10/10(Sun)02:58 No.12391933
    >>12391882

    kay then , full advance on the eastern gate

    in addition to this>>12391843
    >> Anonymous 10/10/10(Sun)03:00 No.12391958
    >>12391933
    Or, how about we don't invoke evil godesses whose allies we may or may or may not be attacking right now?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:02 No.12391974
         File1286694135.png-(30 KB, 1255x800, battle 2b.png)
    30 KB
    arrows begin to pepper the 454th Legionary, but nothing gets through the armor and shields. you will be in range of the skirmishers javelins soon...
    >> Maximus 10/10/10(Sun)03:02 No.12391977
    >>12391958
    Agreed... I rather not have our men think we're insane by talking about old gods in public.
    >> Xenophon 10/10/10(Sun)03:02 No.12391980
    >>12391933
    Or the non-crazy option "Shields up boys and girls, I'd rather we avoid gaining any new holes."
    >> Maximus 10/10/10(Sun)03:03 No.12391993
    >>12391974
    Those damn mercs better do something soon to the archers or the skirmishers. Focus our ranged attacks on the skirmishers.
    >> Pompieus the Butcher 10/10/10(Sun)03:04 No.12392000
    >>12391958

    the only thing we know right now is that the rebels fight for Garagush and is allied with Karythria , as of now we dont know if any of the other evil gods are in on it
    >> Xenophon 10/10/10(Sun)03:05 No.12392005
    >>12391993
    Second.
    >> Maximus 10/10/10(Sun)03:07 No.12392033
    >>12391974
    Oh right. Stop our advance then. It seems like they're eager to march to us so we'll hold our ground where their archers can only hit our legionary units at this distance.
    >> Pompieus the Butcher 10/10/10(Sun)03:08 No.12392045
    >>12391993

    seconding

    why would they think we're crazy?
    the common grunt may not be religious , but he knows the gods did exist at some point , and once we encounter the enemy sorcerer in battle ,the cat'll be outta the bag and the entire maniple will know the gods are back.

    why not start worshipping now?
    >> Anonymous 10/10/10(Sun)03:09 No.12392051
    >>12392000

    Hence "May or may not".

    At the very least, it's safest to let sleeping gods lie.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:11 No.12392070
         File1286694686.png-(33 KB, 1255x800, battle 2c.png)
    33 KB
    "Shileds up lads!! Lets not earn any new holes today!!" you shout as the units pass into javelin range. Collin laughs, drawing his sword. He makes a show of slashing the first javelin headed his war in half, then his face becomes more serious as the heavy wooden rain intensifies, and men start falling, the weight of the javelins punching through shield, mail and flesh alike, the sounds of battle on the inside of the fortress intensify...
    >> Centurion 10/10/10(Sun)03:11 No.12392072
    >>12392000
    We are not declaring allegiance to any god at the moment. We are definitely not saying anything to anyone about any gods until further notice. All requests to incorporate gods into any public activity will be ignored until a consensus of players agrees to it.
    >> Anonymous 10/10/10(Sun)03:11 No.12392074
    >>12392045

    *We* know. The men don't. And we've seen previous examples of how gods-worshippers are considered a bit looney. We don't need them worrying about whether their Commander has all his marbles or not right in the middle of a battle.
    >> Maximus 10/10/10(Sun)03:12 No.12392075
    >>12392045
    Religion is dead in our empire from what I can tell. When we come across their sorceror's, most of the men are likely to believe the enemy has some kind of magical artifact rather than it being due to the gods. You can't go from not believing in gods period to being super pious at the turn of the hat and expect it to be problem free in an empire like that.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:12 No.12392087
    >>12392070
    *way, not war... cant type, lol
    >> Xenophon 10/10/10(Sun)03:13 No.12392092
    >>12392045
    Oh, I don't know. Maybe because there is a grand total of one religious guy in the entire maniple. Oh, and you're suggesting that we give praise to the evil goddess of destruction after we asked the goddesses of decay and righteous combat for aid.
    >> Centurion 10/10/10(Sun)03:13 No.12392097
    >>12392070
    March faster if possible, we need to close the distance.
    >> Maximus 10/10/10(Sun)03:14 No.12392103
    >>12392070
    Geh. Keep marching then. Didn't think the javelins would be that powerful against our shields. Does our empires armies match the pre-reformation Roman armies or post?

    I think it also might be a good time for bear cav to charge out... Are their archers on an area we cannot reach?
    >> Xenophon 10/10/10(Sun)03:15 No.12392113
    >>12392070
    Well, it appears the archers on the wall have encountered an unexpected enemy. Mayhaps it is time for *our* archers to make an appearance?
    >> Pompieus the Butcher 10/10/10(Sun)03:16 No.12392128
    i'll agree to this>>12392072 for the moment , but when the time comes you know who i'll vote for

    >>12392070

    can jayne and sansa move into the gates in the west and get a pincer going?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:18 No.12392157
         File1286695118.png-(34 KB, 1255x800, battle 2d.png)
    34 KB
    as you close the distance on the skirmishers, you hear a series of loud curses from your new mercenaries, and the swordsmen begin forming a hasty wedge facing the inside of the fortress
    >> Pompieus the Butcher 10/10/10(Sun)03:20 No.12392176
    >>12392092

    see>>12390810

    how would they see him as using an artifact?
    moving his hands and chanting generally doesnt seem as using a magical object to me.
    >> Maximus 10/10/10(Sun)03:21 No.12392184
    >>12392157
    Hmm. Maybe we should send Jayne and Sansa in to help that flank with the mercs. Hopefully they're smart enough to open up space for the bear cav to maul whatever they're fighting.
    >> Pompieus the Butcher 10/10/10(Sun)03:21 No.12392193
    >>12392157

    warlords go to support the mercs as well as sansa and jayne
    >> Maximus 10/10/10(Sun)03:22 No.12392200
    >>12392176
    It might be. Maybe you need to do some fancy stuff to use the artifact. You never know. The point is, not every person is instantly going to go "He cast a spell! The old gods are back! We must worship them!" I'm wondering if a lot of them might oppose the idea of worshiping old gods actually.
    >> Xenophon 10/10/10(Sun)03:23 No.12392206
    >>12392184
    Second. The quicker we get into the base the better.
    >> Centurion 10/10/10(Sun)03:27 No.12392257
         File1286695661.jpg-(5 KB, 260x194, WORKTHATWAY.jpg)
    5 KB
    >>12392200
    Our nation did undergo a giant religious war at some point in history. Worshiping the old gods could be a good way to get executed for treason for all we know.
    >>12392193
    Warlords lead, we don't want Jayne trying to charge something in a thin tunnel with no way to flank. CAVALRY DOESN'T WORK THAT WAY!
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:28 No.12392268
         File1286695724.png-(37 KB, 1255x800, battle 2e.png)
    37 KB
    The mercenaries begin backpeddling as a rather large swarm of Aurachnaspecus (4 foot tall arachnid beasts, chitin skin that holds up like a few inches of tough wood, scorpionlike claws for the front two arms, and a very bad attitude) swarm at them, managing to break through and out into the field, ravenously hungry.
    >> Anonymous 10/10/10(Sun)03:29 No.12392272
    >>12392257
    Normal cavalry doesn't work that way. Cavalry that could rip your face off the second it stop charging might do just fine in a situation like that. Plus the surprise factor of bear cavalry running through the unit you are fighting would also help them. I never intended them to remain in the fortress, that's for sure.

    Honestly, I rather have them hit the skirmishers as they're busy advancing on us.
    >> Xenophon 10/10/10(Sun)03:29 No.12392276
    >>12392257
    >Cave
    >Bear
    I don't see the problem.
    >> Pompieus the Butcher 10/10/10(Sun)03:30 No.12392285
    >>12392257

    this is true for most cavalry , but we're talking MOTHERFUCKIN' BEAR CAVALRY

    with all that momentum and armour , even pikemen would be hard pressed to stop them
    >> Centurion 10/10/10(Sun)03:31 No.12392287
    >>12392268
    Warlords wheel and charge them Now, all ranged units concentrate fire on the troops hitting us with ranged, 196th to charge while 454 holds in place in case the Spidews charge us. (that's what I'm calling them. DEAL WITH IT)
    >> Maximus 10/10/10(Sun)03:31 No.12392295
    >>12392268
    Bloody hell. Don't someone dare say we should capture one of them for a mount. I don't know if we want our cavalry rushing into those... But I don't see what else we can do. Send the cav to help out the merc while Sansa's unit follows.
    >> Pompieus the Butcher 10/10/10(Sun)03:33 No.12392310
    >>12392268

    alright , we can handle this , jayne charges the spidies and the warlords follow , legionnares charge the lacertans and have our scouts and rangers trade shots with the archers on the walls
    >> Centurion 10/10/10(Sun)03:33 No.12392314
    >>12392287
    To clarify, I wanted the 196th to charge the troops we were advancing towards. Also have the 50th pull back behind the 454th if the Spidews so much as glance menacingly at them.
    >> Pompieus the Butcher 10/10/10(Sun)03:36 No.12392329
    >>12392295

    i was thinking that BUT YOU BETTER FUCKING BELIEVE I AM NOW.

    PAX CAN WE KEEP ONE PLEASE?
    WE'LL FEED IT AND TAKE IT FOR A WALK EVERYDAY , WE PROMISE!
    >> Centurion 10/10/10(Sun)03:36 No.12392338
    >>12392329
    Feed it what, prisoners?
    No. I know you're going to say it.
    Just no.
    >> Xenophon 10/10/10(Sun)03:37 No.12392340
    >>12392329
    They're only 4 feet tall. Not nearly intimidating enough for a person of our stature.
    >> Centurion 10/10/10(Sun)03:39 No.12392355
    >>12392340
    You know, if we could tame a couple I'd be perfectly happy having one as a pet. Or several. And training them to attack on command.

    Who's a good little scorpion-like arachnid beast? That's right, you are! Yes you are!

    We shall name it Fluffy.
    >> Pompieus the Butcher 10/10/10(Sun)03:39 No.12392361
    >>12392338

    i also wasn't thinking that BUT YOU BETTER FUCKING BELIEVE I AM NOW

    HOW BIG DO YOU THINK IT WOULD GROW IF WE FED IT 2 LACERTANS A DAY?

    WE'LL NAME HIM/HER SCALY!
    >> Anonymous 10/10/10(Sun)03:40 No.12392363
    >>12392329
    >>12392355
    This voice in Justinian's head hates spiders. We will be having problems from now on, heh.
    >> Xenophon 10/10/10(Sun)03:40 No.12392369
    >>12392338
    >>12392355
    Wait a minute. That Centurion's a spy!
    >> Centurion 10/10/10(Sun)03:41 No.12392371
    >>12392361
    We can get two. Scaly and Fluffy.

    Dammit, now I'm liking this idea. Would this be possible Pax? Come on, we need a pet!
    >> Andras the Red 10/10/10(Sun)03:41 No.12392375
    >>12392329
    Annd who's going to clean up after it when it breaks loose and gets into Mrs. Caeser's chicken coops? You?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:41 No.12392376
         File1286696488.png-(38 KB, 1255x800, battle 2f.png)
    38 KB
    >theyre a common creature in caves actually, move in hatching groups... like piranhas on land really.

    As the Aurachnaspecus pass through the mercenaries, the mercs re-form and charge something... probably the handlers you think, preparing to shield the scouts and rangers with your unit. Off to the east you hwear a loud battlecry, followed by your second new hire charging the lacertans rear. The shock of the betrayal causes one of the units torchbearers to drop his torch, extinguishing it, the whole unit is forced to stop to re-form. The storm of arrows and bolts flying over your head intensifies...
    >> Maximus 10/10/10(Sun)03:41 No.12392377
    >>12392371
    We have the eagle as a pet. The army limits us to one per per commander. <_<
    >> Centurion 10/10/10(Sun)03:41 No.12392379
    >>12392369
    Nope, it was me. I don't want one as a mount, but I didn't notice the 4 foot tall part.
    >> Xenophon 10/10/10(Sun)03:42 No.12392388
    >>12392371
    No, no, no, absolutely not. We are on a battlefield, not a petshop.
    >> Maximus 10/10/10(Sun)03:43 No.12392390
    >>12392376
    I can't tell what the enemy archers are on top of. Can we charge them? If not, the only thing I can think of is focusing our fire on them now. Also, have the warlords move up now. They're way too far back.
    >> Centurion 10/10/10(Sun)03:43 No.12392397
    >>12392390
    Yes, the Warlords should be charging the Spidews right now.
    >> Maximus 10/10/10(Sun)03:45 No.12392410
    >>12392397
    The 98th are the warlords right? I keep forgetting what's what other than the scouts and rangers.
    >> Xenophon 10/10/10(Sun)03:45 No.12392415
    >>12392376
    Wait, Land Piranha? Awesome. Not now, later. When we aren't fighting for our lives.
    Charge! This place'll be ours by midday! Better use some more units to take out the arachno-scorpions though.
    >> Pompieus the Butcher 10/10/10(Sun)03:46 No.12392417
    rolled 8 = 8

    >>12392376

    wheel left and charge the spidies while our ranged keeps up the fire on the walls , have the 196th keep doin' what the're doin , warlords to come up and start smashing arachnids

    >Pax , can we knock one out and keep it please?

    rolling for scaly get
    >> Centurion 10/10/10(Sun)03:49 No.12392439
         File1286696989.jpg-(47 KB, 325x335, The Maniple.jpg)
    47 KB
    >>12392410
    Here.

    >>12392417
    We could probably wait and have the hunters capture one later, assuming we venture into the caves after this. Pax said they're pretty common in caves.
    >> Pompieus the Butcher 10/10/10(Sun)03:50 No.12392447
    rolled 24 = 24

    use this>>12392417 roll for combat too kay?kay
    >> Pax !uGYNBMPzOs 10/10/10(Sun)03:51 No.12392458
         File1286697106.png-(36 KB, 1255x800, battle 2g.png)
    36 KB
    As the Aurachnaspecus break into the Legionary battalions lines, you step forward, shield-punching a younger looking beast, knocking it out cold, along with the beast it flys into. You proceed to merilly hack away at the chitinous horde before you, loudly singing a childrens melody about buying a puppy fro the pet shop. most of the men seem to find this hilarius, some even start singing along. the moralle of all of your men (save the mercenaries) seems to be spectacularly high with how well the battle is going.
    >> Centurion 10/10/10(Sun)03:52 No.12392464
    >>12392447
    >>12392417
    Supporting these as troop orders. When the hell did you get so lucky?

    >>12392439
    Gonna have to update that with whatever mercenaries survive the battle, along with current troop counts after casualties, but otherwise should be correct.
    >> Maximus 10/10/10(Sun)03:53 No.12392469
    >>12392458
    Assuming bear cav is fine in caves, send Jayne in to help out the mercs. Otherwise send Sansa in to help them out. Otherwise we need to deal with those damn archers once we're done with the spidews.
    >> Centurion 10/10/10(Sun)03:54 No.12392477
    >>12392458
    Awesome. Continue kicking ass and taking names.
    >> Pompieus the Butcher 10/10/10(Sun)03:54 No.12392479
    rolled 36 = 36

    >>12392458

    we can handle the spidews , every one else save for the scouts and rangers INTO THE BREACH
    >> Xenophon 10/10/10(Sun)03:55 No.12392483
    >>12392458
    Warlords move in to support us. Scouts and Rangers follow Jayne and Sansa into the breach.
    >> Pompieus the Butcher 10/10/10(Sun)03:57 No.12392497
    HEY PAX

    the thread is auto saging , so start a new one?
    >> Pompieus the Butcher 10/10/10(Sun)04:00 No.12392523
    >>12392458

    also , what happened to our scratch company of archers?
    >> Maximus 10/10/10(Sun)04:01 No.12392540
    >>12392523
    What happened is everyone, including Pax, forgot about them until now I would assume. Heh.

    >>12392439
    Thanks btw.
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:05 No.12392572
    The fight is over before the sun reaches the middle of the sky. Jayne and Uurists Warlords slaughter their way through the halls of the ruined mountain fortress, your legionary battalions rush to the tunnels, and report it to be a massive underground causeway, wide enough for both of their units to advance abreast in full and proper ranks. By the end of the day you have a camp set, and your wounded seen to. As it turned out none of the rebels assigned to this holdout knew anything other than that they were to hold at all costs.

    current unit breakdown:

    196th Legionary
    Gaius Rex
    192/200
    High

    454th Legionary
    Cornelius Hoursch
    186/200
    (+10 on guard duty at Collins village)
    High

    98th Warlords
    Uurist Titius
    150/150
    High

    99th Hunters
    Aurelius Caspius
    -Injured calf
    50/75
    Very Good

    50th Dwarven Scouts
    Finian Gaurush
    -mentaly unstable
    --part of retinue until further notice
    88/100
    Below Average


    65th Dwarven Rangers
    Kyria Esfelda
    -lame left arm
    -torn midriff
    --out of combat for the nex week at best, amt may never recover
    49/75
    Above average

    House Garlian Uursan Cavalry
    Lady Jayne Garlian
    50/50
    Good

    Peasant Archers
    ?
    100/100
    Average

    Blackmoore Freeblades
    Arthurius Tezrah
    95/150
    Average

    Neshtifeld Myrmydons
    Aaryn Wayde
    87/135
    Below Average

    Sansa Kyrosh - aide
    Collin McManerhan - swordmaster
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:07 No.12392586
    >>12392497
    I got work in like 7 hours so ask me any questions you may have now, and I'll see you guys at 8ish on sunday&monday once I know this has been archived (I'm gone to get wasted all next weekend so I'ma try ta make it up to you guys during the week)
    >> Xenophon 10/10/10(Sun)04:07 No.12392588
    >>12392572
    That only went so smoothly because we hired the mercs, huh?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:08 No.12392600
    >>12392588
    yea, notice the hit they took? (they started at full strength)
    >> Maximus 10/10/10(Sun)04:08 No.12392605
    >>12392572
    Offer the services of our surgeons to the injured mercs. Make it look like we're not just using them as cannon fodder. Did it look like they were doing any work on the inside of the ruins or was anyone carrying any messages?

    Also, any supplies we can salvage from the rebels stationed in here? Those magical torches/food/equipment?
    >> Centurion 10/10/10(Sun)04:08 No.12392608
    >>12392572
    I assume we learned that by talking with those two mercenary captains? We should rest up an get ready to move in the morning, we need to explore these ruins. What the hell were they doing in there?
    >> Pompieus the Butcher 10/10/10(Sun)04:09 No.12392616
    >>12392572

    new thread please?

    also , morale is a bit low , so hows about we break out the ale and celebrate our victory in the tunnels

    also go see to fluffy and scaly

    how big can they get?

    also my request for a boarox chariot still stands
    >> Xenophon 10/10/10(Sun)04:10 No.12392626
    >>12392600
    What about that Aurthurius guy?
    And, just out of curiosity, an update on our Raynha/Neshai favorometer.
    >> Centurion 10/10/10(Sun)04:10 No.12392629
    >>12392605
    Oh yeah, make sure to collect all the magic torches the Lacertans were using. Primary mission objective and all that.
    >> Anonymous 10/10/10(Sun)04:11 No.12392632
    Thread archived.
    >> Centurion 10/10/10(Sun)04:11 No.12392634
    >>12392626
    All we did was win a minor battle. Admittedly we used good planning, but no major moral decisions to attract godly attention.
    >> Anonymous 10/10/10(Sun)04:14 No.12392664
    >>12392586
    I'm tempted to say we should give a bonus to the merc units for their hard work, despite the fact they didn't get us any intel. Might make them stick around too if we're lucky. Some light infantry would be nice.

    Also, damn you Pax. You're going to hold multiple threads this weekend? You really don't like me getting to sleep at normal times do you? Heh.
    >> Xenophon 10/10/10(Sun)04:15 No.12392672
    What the hell did we just capture anyway? Was that the Riverbend Camp?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:16 No.12392678
    >>12392626
    The presence you have come to recognize as Neshai was ammused by the foresight of you ploy... or a joke some other god told her (not enough done that would interest her, still curiously keeping tabs). Raynha still feels unimpressed but open (needs bigger battle).

    As you finish the cage for your newest pets, Sansa walks up to you and asks "Just what do you plan on doing with those... beasts?" her face looking almost afraid of the answer.

    "Tame them, of course. practice for when I catch an Uursan." you reply seriously. Sansas jaw drops, its a grin, but a shocked one nonetheless.

    She shakes her head walking away "Whatever you say commander, whatever you say."

    The mercenary captains are grateful for your services, as are their men (round up their numbers to the nearest number evenly divisible by 10)
    >> Maximus 10/10/10(Sun)04:17 No.12392684
    >>12392672
    Nope. It was the ruins closest to Highpass. We found out the rebels sent troops there and we went assuming they might be trying to unblock the tunnels and beacuse we'd be able to take out apart of their army that was isolated from the rest.

    Right. Another thing to ask the mercs - How many troops do the rebels have? Who the hell is their leader? What are they planning? Do they have any info on the other ruins? Also, what time is 8 for you relative to 4chan's clock?
    >> Pompieus the Butcher 10/10/10(Sun)04:18 No.12392693
    >>12392678

    and what does Lamynus think?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:19 No.12392703
    >>12392672
    southernmost ruins. riverbed is unmolested, as are their main holdouts. you will be able to advance on the main bases unnoticed by the riverbed camp due to use of tunnels now.

    >>12392664
    how much of a bonus? and yea, well I have a 10 hour shift starting at 10am and I'm still here, and I plan on starting another one of these as soon as my shift ends, lol. this is what happens when my DH group cant meet for over a month lol. I got ideas and damnit I'm gonna use'em, lol
    >> Centurion 10/10/10(Sun)04:21 No.12392713
    >>12392693
    We are not adding another evil goddess to the list, you already got Neshai on there.

    Ahem:
    >Lamynus, The Succubus Queen. The hot-headed goddess of fire, lust and destruction. known to send forth succubi, incubi and imps to do her bidding. One of the most actively malicious members of the Pantheon of the Moon, her minions know great power and pleasure... her foes often suffer a painful lingering demise

    >One of the most actively malicious members of the Pantheon of the Moon
    SHE IS EVIL. EVIL BAD BADNESS.WE ARE NOT WORSHIPPING AN EVIL GODDESS OF DESTRUCTION.
    Not on my watch anyway.
    >> Xenophon 10/10/10(Sun)04:21 No.12392718
    >>12392703
    >Has totally abandoned capitalization
    >3 lols in 2 lines
    You really need to sleep.
    >> Maximus 10/10/10(Sun)04:22 No.12392724
    >>12392703
    We only have 1.5k left right? Give em the rest of it I guess. Not sure how much we'd be able to do with what little is left. Thoughts on that guys?
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:23 No.12392729
    >>12392684
    9 by 4chans clock.

    The mercs only know that this was the emergency for the rebels, the leader was a dwarf, didnt wear more than his pants, vivdly bright blue scars covering his apparently hairless body. They saw some 800 Lacerta, about 10 other units of mercs, a few hundred dwarves, and a shit-ton of criminals... but they didnt know about the attack on Avensgat until you asked them how many men the rebels lost in the attack.

    >>12392693
    you didnt get her attention through your actions, and didnt get her attention before the battle either.
    >> Centurion 10/10/10(Sun)04:24 No.12392732
    >>12392724
    Keep some, you never know when we need cash. Besides we'll probably need to resupply on the way back after our inevitable victory, and at the rate we're going we're gonna have twice the force we started with.
    >> Maximus 10/10/10(Sun)04:24 No.12392736
    >>12392724
    Actually give it to them while mentioning that there would be more in it for them if they stuck with us in the long-term after this campaign. Perhaps that'll help us secure their services.
    >> Pompieus the Butcher 10/10/10(Sun)04:25 No.12392737
    >>12392713

    can i have lamynus instead ?
    pwetty pwease?

    >>12392724

    sounds in order

    reiterating this>>12392616
    >> Centurion 10/10/10(Sun)04:25 No.12392741
    >>12392729
    We totally need to ask one of our dorfs what crime would cause someone to have their entire body shaven, that sounds like important plot info. Can wait til next time though.
    >> Xenophon 10/10/10(Sun)04:25 No.12392742
    >>12392729
    Holy fuck in the morning that's a lot of dudes.
    >>12392724
    Yeah, go for it, they deserve it for taking the vast majority of the casualties.
    >> Maximus 10/10/10(Sun)04:28 No.12392758
    >>12392729
    Holy hell... Even assuming only 100 men a unit, they have at least 2000 troops and that's not counting the criminals.

    Alright give the mercs 1000 then. Save 500 for an emergency or something...? I don't know. Maybe we can get spare money off the dead rebels and other merc units we come across.

    I assume none of the gear on the dead troops can be used? Are the tunnels clear? If they are, I am alarmed on why they wanted to station troops here so badly...
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:29 No.12392767
    >>12392737
    Youre outvoted man, sorry. Aurachnaspecus have seen to get as alrge as 5ft at the shoulders (yours are about 3 right now) and 8 feet from head to the back of their abdomen, and 4 wide (yours are about 4 long and 2 wide).

    Boarox dont take well to any sort of training, think donkey, triple the stubborn then add the memory and temperment of dorf fortress elefents circa boatmurdered
    >> Centurion 10/10/10(Sun)04:30 No.12392777
    >>12392758
    Agreed on the money. Pax said they were clearing the tunnels as an emergency exit, now we have unrestricted tunnel access.

    We only need 6-7 more battles to go this well to win at this rate! Except I doubt we can count on hiring away more mercs when we've spent all our money...
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:30 No.12392781
    >>12392758
    yea, all weapons and shite lootable. I gotta crash or I'll end up ripping my overly-high-strung managers pompus self righteos skull of his stunted body tomorrow... err today. see you guys later.
    >> Anonymous 10/10/10(Sun)04:32 No.12392789
         File1286699552.jpg-(67 KB, 900x563, elephants.jpg)
    67 KB
    >>12392767
    well if they get out of control we can just kill them with magma
    >> Centurion 10/10/10(Sun)04:32 No.12392795
    >>12392767
    We want to train the Aurachnaspecus (bleh, back to calling them Spidews for simplicity) to be like our dogs. Following us around, acting all cute and loyal, then RIP&TEAR at our order.
    >> Centurion 10/10/10(Sun)04:33 No.12392802
    >>12392789
    But we don't have any magma!
    >> Pax !uGYNBMPzOs 10/10/10(Sun)04:33 No.12392803
    >>12392789
    aaand you just gave me my zunes new background pic
    >> Xenophon 10/10/10(Sun)04:33 No.12392804
    >>12392758
    If they are clear then it's likely that the troops were stationed here to guard against just the thing we're about to do.
    Anyway, I must sleep. Auf Wiedersehen.
    >> Maximus 10/10/10(Sun)04:33 No.12392805
    >>12392781
    Get some sleep man. Hopefully I can be here on time for it.

    >>12392777
    Oh, that's what he meant by the emergency for the rebels. Thought he meant there was an emergency and they needed to be here.

    That now begs the question - do we strike at both ruins or only one? If we hit only one, they can send out messengers from the ruins to the camp or directly to the other ruins. It sounds like at best, we're going to be able to surprise attack one ruin and that's all. Or we split our forces and try to hit both, maybe taking the braziers and leaving.
    >> Centurion 10/10/10(Sun)04:36 No.12392819
    >>12392805
    I'd prefer not to slit our forces when we're outnumbered this badly. They probably don't know we can access the tunnels-maybe hit the river camp, then catch one of the ruins by surprise through the tunnels when they dig in against a frontal assault? That'll leave just one ruin left to clear.
    >> Centurion 10/10/10(Sun)04:36 No.12392826
    >>12392819
    *Split. Gah. Good time for sleep here as well.
    >> Anonymous 10/10/10(Sun)04:37 No.12392828
         File1286699825.jpg-(87 KB, 600x550, 030507boatmurdered.jpg)
    87 KB
    >>12392802
    then i say we should grab a god with magma powers!
    >> Maximus 10/10/10(Sun)04:38 No.12392835
    >>12392819
    Only problem is if they use the emergency tunnel to try and flank us. Then they'll be aware that we've found out about it. Hmmm. Something we will have to think on and debate tomorrow clearly.



    [Return]
    Delete Post [File Only]
    Password
    Style [Yotsuba | Yotsuba B | Futaba | Burichan]