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!!WBgKxxhAACV 06/01/10(Tue)21:38 No.10212140>LOOK STATS Hit Dice: 4d6+12 HP (1/28 HP) Base Attack/Grapple: +2/+6 Masterwork Knife +7 melee (1d4+4), 19-20/x2 crit Cricket Bat +6 melee (1d6+4) Claws +6 melee (1d4+2) Bite +6 melee (1d6+4) Crossbow +1 ranged (1d8) Composite Longbow +5 ranged (1d8+2), x3 crit Longsword +6 melee (1d8+4), 19-20/x2 crit
AC 19 (+3 dex, +4 natural, +2 leather armor) Str 18, Dex 17, Con 17, Int 10, Wis 17, Cha 14 Fort +6, Reflex +7, Will +4 +7 Initiative 60 foot land speed, 15 foot climb speed, 30 foot swim speed Membrane for gliding (40 ft (clumsy) in favourable winds) Scent, Low Light Vision, Darkvision 60ft
Devour, Every Last Bite Poison: with successful Bite, DC 14, 1d6 Primary & Secondary Con damage, 3 uses/day Ferocity Language: Common (young boy voice, man voice) All Martial Weapon proficiencies, dagger, club
Sorcerer Casting: Detect Magic 5/day (10% Arcane Spell Failure Chance)
Total skill bonuses (when higher than stat): Jump +25 Balance +17 Swim +14 Hide +13 Move Silently +13 Spot +13 Listen +13 Handle Animal +7 Climb +6 (plus climb speed) Disguise +5 Diplomacy +5 Bluff +5 Escape Artist +5 Knowledge (Local - Thurminham) +4 Survival +4 (+7 when tracking by scent)
Feats: - Agile, Alertness, Athletic, Stealthy (+2/+2 skill feats) - Skill focus: Bluff, Diplomacy - Weapon Finesse - Improved Initiative - Great Fortitude - Point Blank Shot - Run - Endurance - Track
>LOOK INVENTORY 149 gp, 78 silver, 89 copper Masterwork Knife, Cricket Bat, Longsword, Dwarven Waraxe (no proficiency) Composite Longbow (+2 Str), 30 arrows Leather Armor, Studded Leather Armor (no proficiency) Decent Clothes (getting less decent) 20 ft + 50 ft rope Scrolls: Calm Animals, Summon Nature's Ally I, Shield, Feather Fall, Magic Weapon 4 flasks of high proof alcohol Potions: strength and speed License to carry a longsword and longbow, made out to Soveliss, non-afflicted elf. |