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  • File : 1261980037.jpg-(252 KB, 1800x1200, Space Background.jpg)
    252 KB Anonymous 12/28/09(Mon)01:00 No.7312839  
    /tg/ I have an idea.
    Lately the only sci fi that's been on this board is the usual 40k stuff, and avatar troll wars. How about /tg/ works together to create a science fiction setting of their own? I'll admit that this doesn't have much to do with traditional games except that you could use it as a setting.
    Come on, we have some bright fucking minds on /tg/. I'll bet we could out write those candy asses that did Avatar or 40k. Let's do it. Let's pitch the fuck out of ideas.
    >> Anonymous 12/28/09(Mon)01:12 No.7312974
    alright... I'm just gonna bump this. Maybe... pitch and idea or two. Not necessarily great ideas but... at least I'm gonna contribute something
    *We can travel via worm holes, however every time we do it, it fucks the universe up JUST a little bit, and so, we've gone and pissed off aliens who are getting fucking fire storms and mutations every time we ride the space bus
    *Maybe we draw big ass aliens to our worm holes, like forcefield generators on dune
    *Not really an idea, but something to keep in mind... bacteria breeds super quickly in space and antibiotics have a hard time fighting them off... perhaps we need nano bots or some shit to fight bacteria in order to stay alive in space? Maybe you can be tracked by your nano machines?
    >> Anonymous 12/28/09(Mon)01:17 No.7313033
    Caster Guns. Only the company that makes them knows HOW they work, but that company is entirely a single AI, who is among the richest entities in existence.

    The Galactic Center is a hyper cosmopolitan empire of aliens that are essential impervious to radiation. They could easily conquer the rest of the galaxy but find it all to ... rural, and the sky at night is FAR too dark.

    Sol was hit with a MASSIVE Gamma Ray Burst traveling at .999 999 999 c which wiped out the whole system. Humans are scattered among 70 odd colonies and the Alien Territories. They are considered prize slaves.
    >> Anonymous 12/28/09(Mon)01:18 No.7313055
    >>7312974
    >bacteria breeds super quickly in space and antibiotics have a hard time fighting them off...

    So have a symbiotic relationship with a breed of alien that eats germs.
    >> Anonymous 12/28/09(Mon)01:21 No.7313072
    Has anyone seen the Courage the Cowardly Dog episode where they meet a space squid? Well Ive always wanted a space squid in my games
    >> Anonymous 12/28/09(Mon)01:22 No.7313088
    >>7313055
    Void ecologies. Bacteria feed on radiation and particulates.

    Void bacteria support void krill in a sort of photosynthetic relationship.

    Void Whales. Some get so big, they are used as space stations.
    >> Anonymous 12/28/09(Mon)01:25 No.7313117
    >>7313033
    >Gamma Ray Burst traveling at .999 999 999 c

    learn2physics
    >> Anonymous 12/28/09(Mon)01:27 No.7313137
         File1261981620.jpg-(39 KB, 217x208, 1253046822006.jpg)
    39 KB
    >>7313088
    >Void Whales
    >> Anonymous 12/28/09(Mon)01:28 No.7313148
    Said germs have the capacity to generate small amounts of acid to break down substances, the same way stuff on your teeth work.
    Unfortunately, this includes metals and plastics, so unless a ship is protected by one of these symbiotic germ eaters, it'll be dissolved and digested.

    The AI that produces the Caster guns keeps making seemingly tiny and aesthetic changes to them at a rapid pace, so that no two batches of the Caster guns are the same. There is no noticeable difference in performance between these batches.
    >> Anonymous 12/28/09(Mon)01:30 No.7313180
    Feel free to toss this one out the window, but...
    maybe the bacteria have evolved over time into a crude amiba like creature with a hive mind?
    >> ★ Subprocessor DM 12/28/09(Mon)01:31 No.7313186
    rolled 2, 1, 6 = 9

    >>7313033
    Gamma Rays are light. They travel at 1c.
    >> Anonymous 12/28/09(Mon)01:32 No.7313200
    A growing technology is the use of artifically grown lifeforms for various purposes. For example, a replacement arm would consist of a legless parasitic crustacean with one huge, lopsided claw that is attached neurologically to it's host.
    >> Anonymous 12/28/09(Mon)01:32 No.7313203
    >>7313088
    >Void Whales. Some get so big, they are used as space stations.
    That's no whale, that's a space station!

    ...No wait it IS a whale. That is a space station.
    >> Anonymous 12/28/09(Mon)01:34 No.7313231
    There is evidence of a precursor empire on the galactic fringe, likely part of another galaxy flung off and just now. The territories coordinates are state secrets of several powerful regional organizations, so very, very few ships can find the way in. But rumor holds that the precursors had time manipulation technology in development and simply splintered off into another universe when it was used.
    >> Anonymous 12/28/09(Mon)01:36 No.7313244
    >>7313186
    Well Lah-De-Da. The space whales don't raise an eyebrow but the gamma ray burst being listed as not traveling at 1 c. Everybody hit the fucking deck!
    >> Anonymous 12/28/09(Mon)01:42 No.7313299
    >>7313200
    So were you thinking nano bots that are locked togather and grow... or actual living breathing pseudo-technology?
    >> Anonymous 12/28/09(Mon)01:45 No.7313333
    I'm liking this notion of void whales
    >> Anonymous 12/28/09(Mon)01:46 No.7313335
    Living constellations.

    They try to hide out in the dark among the stars where sentient life will leave them alone, but every now and then as they try to feed a research vessel will record the movement and go out in an attempt to "Collect data" and bother the constellations.

    The constellations, whilst wielding the power of the stars their body is made of, are peaceful and go about their own business for the most part.

    Except for breeding season. No ships ever survive witnessing the mating ritual.
    >> Anonymous 12/28/09(Mon)01:47 No.7313348
    >>7313299
    Actual living breathing things. A grown pseudo-organism tailored for that purpose.
    So far, experimentation has only been good for replacement limbs and small arms(bombardier beetle style) but research is going on into creating industrial equipment, armoured vehicles and maybe even spaceships formed out of hundreds or thousands of organisms living and functioning symbiotically. Another promising area of research is to grow organic devices merged with computers equipped with AI to create self-sufficient regenerative resilient robots.
    >> Anonymous 12/28/09(Mon)01:48 No.7313356
    Shit, we've seem to run with the bacteria thing. Maybe a common practice is to launch disease bombs into other ships?
    >> Anonymous 12/28/09(Mon)01:49 No.7313375
    Humans are bastards.
    Aliens are bastards.
    Even the laws of physics are bastards.
    >> Anonymous 12/28/09(Mon)01:50 No.7313381
    >>7313356
    Or germs that can dissolve their armour in a matter of minutes? Maybe a catalytic bomb that makes the area more reactive to the germs' secretions?
    >> ★ Subprocessor DM 12/28/09(Mon)01:51 No.7313394
         File1261983064.jpg-(141 KB, 736x736, 1239569063233.jpg)
    141 KB
    rolled 6, 5, 1 = 12

    >>7313244
    Space whales are more plausible than light traveling below lightspeed.

    I suggest the presence of an AI contained in a Matrioshka Brain, built long, long ago. It spends all of its time contemplating, running calculations, updating star-charts, everything and anything to keep itself from boredom. Rumor has it that it finished calculating pi. If you can bring it an idea it has never had before, it will bestow upon you all the information your ship's computer can carry.
    >> Anonymous 12/28/09(Mon)01:51 No.7313395
    >>7313348
    Coolness.
    You know what this idea reminds me of? That video game I got a little while ago...
    It turned out to be not as fun as it looked, but it had a cool premise of living ships.
    While trying to google the name, I found this instead.
    http://en.wikipedia.org/wiki/Bioship
    >> Anonymous 12/28/09(Mon)01:52 No.7313410
    >>7313381
    My god /tg/ is a pack of geniuses.
    >> Anonymous 12/28/09(Mon)01:52 No.7313416
         File1261983154.jpg-(41 KB, 720x576, moya15.jpg)
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    Oh hi /tg/Space
    >> Anonymous 12/28/09(Mon)01:54 No.7313434
    >>7313348
    The first abandoned projects resulted in Frankstein-esque humanoid creatures made of flesh and wire, screaming at the intense pain surging through their body as electricity flows through their nerves.

    The early projects were a disaster.

    We destroyed... Most of them...
    >> Anonymous 12/28/09(Mon)01:57 No.7313466
    >>7313434
    Some of the larger, older ships still have a few roaming about them. They are angry from the pain and will eat... just about anything
    >> Anonymous 12/28/09(Mon)02:00 No.7313493
    Sometimes bioships are used, as they have their advantages, but sometimes you just can't replace good old metal and rocket fuel.
    We still haven't resolved how we travel large distances though, and warp drives are boring. Should people just live a really long time? I mean, if we have bio technology everywhere, surely we can increase the span of human life.
    >> Anonymous 12/28/09(Mon)02:04 No.7313522
    Bioships are covered in a skin of organisms that collapse their cellular nuclei so small they create very, very small big bangs which allows the ship to absorb enough energy to generate a controllable wormhole. The skin stays behind and regenerates as new cells. The nuclei eventual generate new cells and allow the ship to travel again.

    Coordinates are frequently stored as extremely complex noises to stimulate the ship to jump to the proper position. Coordinates are also outrageously valuable.

    Space combat frequently takes place within melee range. Partially because Bioships have regenerative and immuno systems which render them immune to anything short of being rended in half.
    >> Jones 12/28/09(Mon)02:07 No.7313554
    A small group of around two-hundred stars with orbiting planets, all nearby to one another. Of the worlds orbiting these stars, only 128 are ideally habitable (Earthlike. Similiar levels of o2, water, etc...) and these are reffered to as "Key Worlds." other planets may be habitable (IE: Your sci-fi Dune or Hoth planets) but they're largely ignored.

    Outside this group of systems is a dark nebula called "Darkspace" - essentially this surrounds the *known* universe of two hundred stars and 128 Key Worlds. Ships can venture into Darkspace for a little while, but something in there saps energy - including biological energy - leading to ships entering it becoming Event Horizon. As no one knows how far Darkspace extends for, no one tries to FTL into it.

    The *known* universe is populated by four races. All of whom coincidently like to live on Earthlike planets. Making the Key Worlds hotly contested. In the past much battling was done to secure them, but in the grimdark world of now an unending standoff has kept the races from war for nearly 100 years... Despite the four empires beginning to deal with overcrowding, low resources etc...

    Humanity and Race X are the two major powerhouses. Race Y and Race Z each control a smaller but significant number of Key Worlds. Their cultures and styles of play would reflect this.

    In the setting of the game mutual science vessels from all four races discover that the Darkspace is receding at a rapid pace, it's doing so on the border of Humanity, Race X and Race Z's territory. All three races look on in awe as a new Star is revealed with a 129th Key World in orbit around it. Now the four races scramble to mobilise armies that have never seen first hand combat in order to make a first landing and secure the new Key World.
    >> Anonymous 12/28/09(Mon)02:07 No.7313557
    I've always been a massive fan of cyberpunk. Take the traditional technocratic or beauracratic or tyrannic technological dystopia to start, as any good cyberpunk setting does; from there we could add all sorts of interesting things. I think a political approach would be particularly interesting. The rich populate the highest levels of the megabuildings that rise up like titans from the dirty concrete bed of the city.
    Space travel is commonplace, exploration takes place in the name of finding habitable planets; the Earth has been dirtied by greedy hands. The surface of the Earth is almost inhabitable thanks to the ever accelerated phenomenon of pollution resulting in warming and other more immediate effects, as no nation was interested in cutting their output; it was a sort of game of poker where none of them were willing to put down their hands.
    The rich plan to leave the planet, and perhaps they eventually do, leaving the husks of their cities and complexes, their steel and glass giants behind them.
    Perhaps the few people that remained on Earth repopulate those cities and slowly, over the course of time rebuild societies (there might be different factions, statists, anarchists, etc.). Then over time the now massive Human Empire (or any other name you like) detect obvious signs of activity on Earth which they investigate. They've become part machine by this time, and have almost completely left their bodies, whilst the humans of Earth remain human.
    This might make for an interesting discourse and interaction between the two.
    >> Anonymous 12/28/09(Mon)02:09 No.7313567
    A zerg like race of symbiotic creatures form ships, planes, boats, cars, and anything else they think people will pilot, in order to be fed bacteria and soak up delicious warmth from humans. Over time, with enough food, the symbiotic organisms that make up the ship breed and send out pods of creatures that can clone themselves, and transform over time into other planes, boats, ships, etc. Because of this, it is easy to obtain bio-tech and a company sells them for almost nothing, because it costs nothing to obtain and make them.
    >> Anonymous 12/28/09(Mon)02:09 No.7313568
    >>7313522
    If the cellullar coating is on the outside, and it's a spaceship......

    how would you play the noise?
    >> Anonymous 12/28/09(Mon)02:09 No.7313572
    >>7313493
    There are very few humans hanging around /tg/Space, they got Gamma Ray'd. Plenty of species reach a level of technological development that space travel becomes viable but then they lack the capacity to develop FTL methods so numerous species are Space Gypsies. Some systems are given over to Space Gypsy camps, uninhabitable planets and decades of mining operations.
    >> Anonymous 12/28/09(Mon)02:11 No.7313598
    >>7313568
    Ship absorbs energy from coating going through hyper-mitosis. Ship has an organ to generate its wormhole. Organ is stimulated by noise to make wormhole go to the right place. Ship jumps out leaving a gooey skin of where it used to be.
    >> Anonymous 12/28/09(Mon)02:12 No.7313615
    Melee space ship battles. Awesome.
    >> Anonymous 12/28/09(Mon)02:12 No.7313621
    >>7312839
    >That's no whale, that's a space station!
    >...No wait it IS a whale. That is a space station.
    If this (Allah willing) setting becomes awesome enough that a game is made, this better fucking be a quote.
    >> Anonymous 12/28/09(Mon)02:13 No.7313639
    Gas giants hiding sinister motives beneath their exterior.
    >> Anonymous 12/28/09(Mon)02:18 No.7313692
    FTL communication is achieved with a very specialized cousin of many Bioships. The race is a tentacled creature that usually lives with bioship crews but can live in most common atmospheres. They can generate small wormholes within their vocal cord analogue by the same method the bioships use and can, though a very strange capacity of their DNA communicate with other members of their immediate family.
    >> Anonymous 12/28/09(Mon)02:18 No.7313695
    An entire subdivision of these synthetic creatures are basically organic fleshbanks that rip off their own skin or blood or muscle and stitch it on to other parts of the ship or even people in case of an emergency.
    >> Anonymous 12/28/09(Mon)02:18 No.7313697
    >>7313621
    We could do it, /tg/, we could make this a homebrew game setting. It'd be easy and it's free domain. I'd be happy that I was a part of it.
    >> Anonymous 12/28/09(Mon)02:20 No.7313722
    Seriously, how do we make space travel a viable option? I mean, we can't go faster than light, you know, the closer we approach light speed, the heavier shit gets and the more energy is required to move that fast thus requiring an infinite amount of energy to move that fast...
    So we can't move faster than light, and moving the universe around you is a stupid fucking idea that won't work. So how do we do it?
    >> Anonymous 12/28/09(Mon)02:21 No.7313724
    Inter-race communication.

    Could we avoid the whole "Translator microbes" bullshit, and have members of species actually need to learn the language of the other races to communicate?

    Assuming that space travel has been reached to such a level I imagine each race favours one language in order to make communication easier, it isn't unreasonable to imagine standard curriculum involves at least one alien language.
    >> Anonymous 12/28/09(Mon)02:24 No.7313749
    >>7313724
    I'm in favor of this because translation software and telepathic communication is stupid.
    We have to learn each others' languages to communicate.
    My question is this: what do the bioships look like?
    >> Gaow? 12/28/09(Mon)02:24 No.7313754
    >>7313722

    I don't know. An artificial Einstein-Rosen bridge created by manipulating gravity to create a short lived singularity might allow faster then light travel. The "hows" of that are pretty huge, though and put your science fiction explanation of how FTL works as a little better then "magic" but not a huge amount.
    >> Anonymous 12/28/09(Mon)02:25 No.7313755
    >>7313749
    I was thinking sperm cells or earth worms, but... that's kinda dumb
    >> ★ Subprocessor DM 12/28/09(Mon)02:25 No.7313756
    rolled 5, 6, 4 = 15

    >>7313722
    Wormholes. Have you read the rest of the thread?
    >> Anonymous 12/28/09(Mon)02:26 No.7313767
    Major Political Players:
    The Zugcfh-Dtyli Markets (Human vocalization approximation)

    The ZDM is a basically government free region of the Orion Arm. It is frequently stereotyped as being owned and controlled by trade conglomerates and manufacturing corporations. The most prevalent sapience is the Ma-Ozwa (Human vocalization approx) but they employ several client races. The Ma-Ozwa have been compared to a 21st century human film series known as District 9, although there are numerous visual and biological districts to the film series as it is a poor description if actually put to a Ma-Ozwa.
    >> Anonymous 12/28/09(Mon)02:26 No.7313769
    >>7313722
    Aside from that other guy's 'wormhole skin' idea? It seemed pretty interesting.

    Err....cryogenic storage. Generic, but it works.
    >> Anonymous 12/28/09(Mon)02:26 No.7313770
    >>7313756
    I thought we agreed it was a shit idea
    >> !NAMdiwz0Sw 12/28/09(Mon)02:26 No.7313773
    How about we have a space ship.
    And it goes into a black hole.
    The occupants are ripped apart, but their spirits go to mount Olympus, where they become the gods of balance.

    Cool, Amirite?
    >> Anonymous 12/28/09(Mon)02:28 No.7313790
    humans are not persecuted nor are they powerful: rather, they live in "humantowns," big trade towns in exoterral communities where you can buy inexpensive human goods: authentic human cuisine (usually an amalgam of hamboigahs, chinese and italian food. burritos are a truly high-class delicacy), "lukewarm" fusion-fission drives, absurdly cheap cybernetics (installed by hand!), even the occasional human antique (guns that fire bits of metal! how quaint!).
    You'll see humans outside of humantowns, and they're quite friendly. However, they have an extreme penchant for superstition, believing in the concept of "luck," an innate force that can affect true randomness in a positive or negative fashion. This is quite hard to grasp for those new to human customs, and asking a human to explain it perplexes one even further (example: sometimes it causes bad luck to wish one GOOD luck)
    Human "exophobes" tend to live in more backwater humantowns, claiming that all human contact with non-humans is a threat to their species. More puritanical exophobes will refuse to receive necessary implants, to the point of refusing even the most essential nanites.
    What strange, strange creatures.
    >> Anonymous 12/28/09(Mon)02:28 No.7313802
    >>7313749
    Giant, horrible crabs.

    You're not sure what those things on the back do and you don't WANT to know what those things on the front are for.
    >> ★ Subprocessor DM 12/28/09(Mon)02:29 No.7313806
    rolled 3, 1, 5 = 9

    >>7313770
    Nope, not yet.
    >> Anonymous 12/28/09(Mon)02:29 No.7313809
    >>7313769
    Well.. I don't know how plausible it is though. Do you know how much the world can change in a few years? From 1968 to 1974 shit changed.
    >> Anonymous 12/28/09(Mon)02:29 No.7313812
    >>7313749
    Sphere's with fractal cabins inside are the most efficient. They are also sort of the Volvo of spaceships. No self respecting spacer, CEO, or Noble would travel in anything less than a custom grown ship.
    >> Anonymous 12/28/09(Mon)02:30 No.7313824
    >>7313802
    Giant... crab ships?
    ...
    I... hate and love this idea at the same time. It's unique, and stupid wrapped up into one.
    >> Anonymous 12/28/09(Mon)02:30 No.7313831
         File1261985439.jpg-(45 KB, 419x677, saga.jpg)
    45 KB
    >>7313639
    >> Anonymous 12/28/09(Mon)02:31 No.7313843
    >>7313749
    Like regular spaceships, more or less.
    Just because they're organic doesn't mean they have to be all feelers, claws and icky bits.
    You know the Combine Synths? Or hell, even the Evangelions, that's the look I'm envisioning.
    >> Anonymous 12/28/09(Mon)02:32 No.7313851
    Interstellar 'nations' or 'kingdoms' don't exist in the geographic sense. There is just no useful reason to get tied up over political control of empty hard vacuum, esp. if it is in interstellar space. Considering that not all stars have planets, and that not all planets are inhabitable to a particular race, you get empires that is more points of light that 4E is. This means that governments don't have borders in the classic sense.

    The human state is centered on sol, and has a presence in all yellow dwarf stars with rocky planets in the liquid water range (about 100 or so) within a good 150 light-years of home. There are at least two other races living within this distance of earth that prefer smaller red dwarf stars, and have built up nice trade relations with their human neighbors. There is a war over territory in the reds stars going on between these races inside "human space". As a civilization of pragmatists, we are selling guns and supplies to both sides, and making cash hand over fist.
    >> Anonymous 12/28/09(Mon)02:33 No.7313854
    >>7313724
    what about non verbal communication?
    would humans have to learn complex sign languages? control their bodies, like dealing with gorillas?
    carry around packets of certain pheromones?
    try and pronounce alien words that require two voiceboxes layered over one another? use crude appendages to approximate the movement of tentacles or foreceps?
    that would make inter-species relationships much more interesting.
    >> Anonymous 12/28/09(Mon)02:34 No.7313868
    >>7313824
    If the ships partake in melee combat I imagine them having claws and such. Or looking like giant space squids like someone said earlier.

    If we're going to have organic ships they ought to look organic, it's kind of boring otherwise.

    I agree with higher ranking people wanting custom shaped ships, but I imagine them as just more streamlined animals, less extra appendages, that sort of thing.

    If we're doing organic, lets embrace it.
    >> Anonymous 12/28/09(Mon)02:36 No.7313889
    >>7313854
    Yeah, I don't see each race having similar vocal abilities. In some cases it'll be crude mimicry and in other cases species might have worked something out in the past.
    >> Anonymous 12/28/09(Mon)02:37 No.7313894
         File1261985836.jpg-(54 KB, 667x450, shadow_B5.jpg)
    54 KB
    >>7313824
    Giant biopunk crab ships, totally unique
    >> Anonymous 12/28/09(Mon)02:37 No.7313895
    >>7313843
    That'd be cool. I'm googling combine synths right now, cuz I only vaguely remember them.
    >>7313854
    Yes, some aliens have very human like languages, others, you need to make sounds from a disturbed album to communicate with them, and others humans can't begin to mimic their language so they either need to learn english, or humans need to learn sign language.

    Actually, let's think up some creative aliens. They won't all be humanoid, you know. In fact, it'd be amazing if there were even one race other than us that was humanoid.
    >> Lord_Pizza !MARISA0HjQ 12/28/09(Mon)02:38 No.7313904
         File1261985902.png-(74 KB, 300x276, 602046-mm_large.png)
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    >>7313894
    i think ive seen this before...
    >> Anonymous 12/28/09(Mon)02:39 No.7313909
    cyborg ships. Half bio, half machine. Good god. we could accomplish so much... tech based bioship eugenics... maybe there's even a peta for biotech
    >> Anonymous 12/28/09(Mon)02:39 No.7313914
    >>7313868
    People would still try to build it in a way that's moderately aesthetically pleasing. Nobody would ride a cruise liner that's dripping slime and squishy. Assuming in the grim darkness of the future, there is more than war, of course.

    As for melee combat, yeah, I see what you mean about the claws. BUt they wouldn't function like conventional lobster claws unless they were trying to hold something down. I'd imagine a sort of biological air hammer, like the one from UT. Uses compressed air to knock a hole right in the enemy ship's carapace, to send in all manner of fungal, bacterial, and toxic 'fighter' bioships and spores and who knows what else.
    >> Anonymous 12/28/09(Mon)02:40 No.7313929
    >>7313767
    Major Political Player's 2
    Qooletcher Kingdoms

    The Philosopher Kings of the Sagittarius Arm once lived in the lap of luxury, with whole garden worlds given over to a single King and its estate. The empire has ... seen better days, but its emissaries are still well received. Qooletcher stand about 1 meter tall and are built their empire on the pillars of art and diplomacy. They are able to vocalize in almost every medium yet encountered. Qooletcher frequently advertise themselves as "Human Saviors" offering wide free Humantowns, but these are frequently fronts for slave rings. Qooletcher kings are infamous for their unsavory enjoyment of Human flesh ... in all of its uses. (Of course, like everything, these are wild generalizations of a sapience numbering in the trillions)
    >> Anonymous 12/28/09(Mon)02:42 No.7313947
    as far as deep space travel goes, i think the idea that our current understanding of physics doesn't account for certain ideas we can't test without certain technology.
    example: we thought that the milky way was the entire universe until hubble (i think) found andromeda.
    i'm not a physics/astro major here, so this is just something i heard: exotic matter, theoretical matter used for equations in which we need something that violates some laws of physics.
    we find "exotic matter": right now it defies explanation, but it's there. it holds open wormholes, bends space, achieves to double the amount of energy per mass produced by fuel.
    hell, it might as well be magic to us right now.
    >> Anonymous 12/28/09(Mon)02:42 No.7313948
    >>7313914
    >wouldn't function like conventional lobster claws unless they were trying to hold something down

    I'm face palming right now, but I'm imagining space crabs holding giant machine guns.

    I'm thinking the inside would probably metal corridors, cuz I mean, you can't really live inside vagina rooms.
    Well... you could but I wouldn't enjoy it, because of the constant smell and how easy it would be for fungus to grow in those damp places.
    >> Anonymous 12/28/09(Mon)02:43 No.7313953
    >>7313895
    Race Z are insectoid creatures around six foot high in a casual stance. They appear much like a preying mantis, their limbs are long, many jointed things ending in scythes made of bone or their species' equivalent.

    They have six of these limbs, the back four being used as legs for basic movement. The front two have hand appendages emerging from where the scythe begins, opposable thumbs grant them manipulative abilities.

    They communicate via rubbing their antennae with another. Communication with humans is possible, but crude. Humans can learn to emit certain ideas or emotions in a way readable by the antennae, or the creatures can mimic a human voice using their back legs in the manner of a grasshopper.

    The mimicry has varying levels of success depending on how well the individual has studied the technique.
    >> Anonymous 12/28/09(Mon)02:44 No.7313964
    >>7313947
    I think we invented dark matter because we needed something to account for all that shit we don't understand. Also:

    Am I the only one that wants to archive this thread?
    >> Anonymous 12/28/09(Mon)02:45 No.7313969
    >>7313948
    Right. I realised how stupid that was after I posted it. I meant holding an enemy bioship in place, though.

    And external appearance does matter. Don't forget that it would likely be covered completely by it's carapace to provide armour. Squishy bits and feelers would make painfully easy targets. So at the worst, it would look like a fully shelled cockroach-thing.
    >> Anonymous 12/28/09(Mon)02:45 No.7313976
    >>7313914
    Expensive ships could have more mechanoid parts.

    Free roaming mercenary types spend their time squish squashing through the vaginal canal of their crab ship.
    >> Anonymous 12/28/09(Mon)02:47 No.7313984
    >>7313914
    In the Grim Darkness of the Far Future, every surface in your luxury spaceship will feel like a warm breast.
    >> Anonymous 12/28/09(Mon)02:49 No.7314003
    >>7313984
    Well, you know, leather is skin. It isn't like it wouldn't actually be perfectly comfortable.

    If the inside of the ship had *skin* rather than being like internal organs then it would be pleasant. Seats would fit better, nice soft beds, etc.
    >> Anonymous 12/28/09(Mon)02:49 No.7314013
    >>7313976
    >>7313984
    It shouldn't be that hard to grow a thinner version of the carapace material on the inside, you know. You could grow these things ready to fly
    >> Anonymous 12/28/09(Mon)02:52 No.7314028
    >>7313984
    Most ship nurseries (WHOLLY SHIT THE PHRASE: SHIP NURSERY JUST MADE ME CAME) refuse to grow ships with erogenous zones accessible to the passengers. That said, Rule 34 extends to the Tentacle-Monster FTL Net.
    >> Anonymous 12/28/09(Mon)02:55 No.7314050
    >>7313953
    Can we merge your race with
    >>7313767
    Very close to what I was going for with '67, with some
    cyberpunk overtones for >>7313557
    >> Anonymous 12/28/09(Mon)02:59 No.7314076
    Race Y - Sentient collections of gases binded radioactively. Native to various gas giants.

    Have adopted the use of humanoid suits for public use for both atmospheric reasons and the unpleasantness of having a solid creature pass through you.

    Communicate via the exchange of atoms. Sign language and frantic gesturing is the only way of conveying any idea at all to the creatures, and usually they are indifferent to the requests of others.

    Their form makes them immune to physical violence and they spend the majority of their time ignoring every other species.
    >> Anonymous 12/28/09(Mon)02:59 No.7314082
    SO we have giant space crab ships that use giant whales as space stations orbiting like 40 planets that humans inhabit. The humans buy guys from a rich ass robot. We go through wormholes to get to other giant whales and there are other races that want to learn English so that when the giant hammer crab claw smacks them they can apologize.

    God damn /tg/ I love you guys.
    >> Anonymous 12/28/09(Mon)03:01 No.7314096
    >>7314082
    I was thinking the same thing
    I fucking love /tg/
    >> Anonymous 12/28/09(Mon)03:05 No.7314117
    >>7314076
    Those that are employed as spacers make use of hardsuits which provide more "normal" (read: violent) interaction, but damage to these suits causes damage to Race Y's nervous analogue and can render them "comatose."
    >> Anonymous 12/28/09(Mon)03:05 No.7314122
    Small extremist groups exist that have rejected the use of biological tools as inhumane, and are campaigning to continue traditional mechanical research, which is currently suffering a severe lack of funding.
    >> Anonymous 12/28/09(Mon)03:07 No.7314129
    I'm thinking people have all sorts of neural implants and brain chips and all sorts of shit linked to their noggins. I'm thinking that terrorist attacks are many times carried out by small EMP blasts that fuck everyone over in a small area.Suddenly having brain chips and a pace maker really sucks.
    >> Anonymous 12/28/09(Mon)03:07 No.7314134
    >>7314122
    As such, biological ships will occassionally come under siege from mechanoid ships, who will broadside them and throw large buckets of paint across them.
    >> Anonymous 12/28/09(Mon)03:07 No.7314139
    >>7314122
    Did we ever discuss if the AI for the gun corporation was biological or not? If so it could secretly be supplying a resistance movement. Witch would be one of the waring factions trying to bring tech back to the metal side.
    >> Anonymous 12/28/09(Mon)03:10 No.7314161
    >>7314139
    And the AI could also be beginning it's own research into nanotechnological substitutes for biotechnology.
    >> Anonymous 12/28/09(Mon)03:10 No.7314163
    >>7314139
    Microsoft vs BioTech
    >> Anonymous 12/28/09(Mon)03:11 No.7314175
    >>7313790
    well no one ACTIVELY shot down my humantown idea, so i guess that doesn't mean it's BAD, right?
    but no one commented so it's not good either...
    trite? played out? overused?
    >> Anonymous 12/28/09(Mon)03:12 No.7314181
    Because of all the smog and shit on earth and other corporate planets, fungi that eats CO2 has been manufactured to eat pollution and shit pure breathable oxygen. If these farms with fungi were attacked, it could put the entire planet in danger.

    Also, what do human sized weapons look like? I mean, are we still using guns that look like guns, are we using lasers, or are we using bio guns that fire flesheating grimlins?
    >> Anonymous 12/28/09(Mon)03:12 No.7314182
    >>7314161
    Giving the tech humans more of an edge than just regular communication. Instead of the regular biological hive mind you see in most games, in this setting its flipped. The old metal tech starts to hivemind.
    >> Anonymous 12/28/09(Mon)03:12 No.7314183
    >>7314161
    Then the living ships themselves would be trying to keep themselves current.

    Maybe the ships have a 'pure form' prior to the genetic tampering to create the perfect ship, and the higher ups of the species remain in this form to form business contracts and ensure profit.
    >> Anonymous 12/28/09(Mon)03:14 No.7314203
    >>7314003
    you could have fur on places.
    your entire ship would have a tiger-pelt rug.
    it would be called the love ship.
    [spolier]it would be a giant penis.[/spoiler]
    >> Anonymous 12/28/09(Mon)03:15 No.7314209
    >>7314181
    Everything seems to be getting smaller these days.

    That bothers me.

    That said, the usual Sci-Fi thing tends to have fairly large weapons, at least 40k and Starcraft...

    So I'm stranded between having fuck huge guns the size of a guys arm that you basically wear like a giant gauntlet that fires micro-organisms of a toxic or very hungry variety, or something very tiny.
    >> Anonymous 12/28/09(Mon)03:15 No.7314210
    >>7314182
    Yes...
    the nano tech has attained sentience. It is helping its' mechanical brethren update itself. Bio-tech and some slang term for normal tech are competing against eachother to update as fast as possible and be used by humans.
    We barely have to do anything.
    >> Anonymous 12/28/09(Mon)03:16 No.7314211
    >>7314183
    The ships are definitely manufactured as is. They would presumably have no sensory organs and no way to eat without a tube being stuck into them. No way that sort of thing in that size could survive.
    Why would they be sentient, too? Remember, these things are just as big and as complex as spaceships in pure sci-fi. They have to be built from the ground up unless you're willing to stretch suspension of disbelief A LOT.
    >> Anonymous 12/28/09(Mon)03:17 No.7314226
    >>7314175
    Guns should be less quaint and more "Holy fuck, they're shooting METAL at each other?!"
    >> Anonymous 12/28/09(Mon)03:17 No.7314229
    >>7314209
    >>7314181
    Ground combat, or at least infantry combat would be obsolete by this point because both sides have access to swarms of flesh eating insects or microbes.
    >> Anonymous 12/28/09(Mon)03:18 No.7314232
    >>7314211
    So then they're not so much living creatures found and manipulated as they are genetic experiments created in a lab, yes?
    >> Anonymous 12/28/09(Mon)03:18 No.7314234
    >>7314175
    >>7313790
    I read it and luld, I think that they should be some of the towns in the out reaching part past the 40 or so planets the humans own. Or maybe some are in the void whales.
    >> Anonymous 12/28/09(Mon)03:18 No.7314238
    >>7314211
    whoa, I thought the idea was that we found a race that was already pretty advanced as far as symbiotic relationships go, and fed off our warmth and food we give it for fuel. An organism like that would gladly update itself so that it could gain more delicious nom noms
    >> Anonymous 12/28/09(Mon)03:20 No.7314250
    >>7314234
    >void-whale borne humantowns.
    UNH YES
    >> Anonymous 12/28/09(Mon)03:21 No.7314262
    >>7314238
    And it's also actively seeking humans(Or at least creatures to habit it) and to better itself, which would make it sentient.
    >> Anonymous 12/28/09(Mon)03:22 No.7314268
    >>7314232
    That's what I was thinking of, yes. Otherwise stuffing something the size of a dreadnought with corridors and rooms and bioweaponry would kill it.
    >> Anonymous 12/28/09(Mon)03:22 No.7314271
    >>7314229
    Right, but there is never an end to home defense, organized crime, squabbles between smaller nations, or black ops spying on people.
    >> Anonymous 12/28/09(Mon)03:25 No.7314312
    >>7314271
    I think pistols are a spore like fish that spit out a corrosive acid, They are grown on ships and are only used for about 10-20 shots before rendered useless.

    Pretty much people puke different sized fish on each other during war time in the future.
    >> Anonymous 12/28/09(Mon)03:25 No.7314314
    I like the humantowns thing. It emphasizes that the worldview isn't defined by human thinking, nor are they the designated protagonists or scrappy underdogs of the setting. They're just another race of aliens, and they're distinguished mostly by their weird superstitions (just a random artifact of their evolution).
    >> Anonymous 12/28/09(Mon)03:26 No.7314321
    >>7314175
    Yeah I was running with Humantowns. I'd like to see this as a non-human centric setting. I was also going with the Sol got blown the shit up and is currently a radioactive hellhole. I like it, very Titan AE feel.

    >>7314183
    Wild ships are extraordinarily rare, viscous pack hunters with the habit of singing wild Wormhole songs to jump within light seconds of their birthplace black holes, especially when boarded by crews looking to capture one.
    >> Anonymous 12/28/09(Mon)03:27 No.7314332
    >>7313722

    If you can get up to .9999c or so, space travel is doable - relativistic time dilation (or whatever it's called) means that a journey of years, decades or even centuries might only take a few months according to the ship's clock. This removes the problem of dying of old age en route. For this to be practical you need a drive that can supply enough g to get up to cruising speed within a few weeks, preferably propellantless. And there's debris, unexpected planets, space whales, etc to worry about, but the journey time itself isn't that much of a problem, _if_ you can get close enough to c.
    >> Anonymous 12/28/09(Mon)03:28 No.7314346
    >>7314332
    How are space crabs going to get that fast?
    >> Anonymous 12/28/09(Mon)03:30 No.7314366
    >>7314346
    Space crabs have FTL jelly skin/wormhole organs. Space gypsy minor species have relativistic drives when they journey between star systems.
    >> Anonymous 12/28/09(Mon)03:30 No.7314369
    >>7314346
    all you need is 599 us dollar.
    >> Indonesian Gentleman 12/28/09(Mon)03:30 No.7314375
    An idea in the different direction: A 'machine men' species. They were once organic, but due to constant warfare and degradation of their original ecosystem, they replace more and more parts of their body with cybernetic augmentations. Their spaceships can be huge, but piloted by only a few individuals, because they can directly interface with the ship. MACHINE ARMY!
    >> Anonymous 12/28/09(Mon)03:31 No.7314378
    >>7314332
    Well wormhole travel kinda solves that problem, doesn't it? This doesn't exactly look like it's a hard science setting (cells undergoing hyper-mitosis, etc), so I don't see the problem with such a form of travel. The skin shedding wormhole thing also imposes a couple limits. First, you have to wait for the ship's skin to regrow before you can jump again. Second, you need the coordinates of wherever you're going. This means there's a valuable trade in coordinates. Things like that always make fun plothooks/rewards.
    >> Anonymous 12/28/09(Mon)03:31 No.7314384
    >>7314346
    Thats what those things on the back are for.

    >>7314375
    [Spoiler]THEY USED TO BE HUMANS[/Spoiler]
    >> Anonymous 12/28/09(Mon)03:33 No.7314393
    >>7314375
    so like necrons
    >>7314378
    sheddable wormhole skin.
    I like it.
    >> Anonymous 12/28/09(Mon)03:35 No.7314414
    >>7314378

    Yeah, no, fair enough, I was just making a general point about space travel without FTL, rather than trying to add to this particular setting. A wormhole is fine too.
    >> Anonymous 12/28/09(Mon)03:36 No.7314416
         File1261989360.jpg-(29 KB, 461x357, locutusofborg1.jpg)
    29 KB
    >>7314375
    You called?
    >> Anonymous 12/28/09(Mon)03:36 No.7314427
    >>7314375
    And some people decided that instead of upgrading their bodies over time, it would be simpler if they just attached themselves to their ships.
    Unfortunately, due to some glitches in the interface software, the end result was that their miinds were wiped and one of the ship's existing algorithms implanted in it's place.
    So now you have ghost ships that do nothing but wander around the universe trading for credits that they'll never spend. Brave adventurers have been known to try and board these ships, avoid the defense systems, and get to the core so they can hack it and gain access to the account where they've been storing all their money.
    >> Anonymous 12/28/09(Mon)03:40 No.7314456
    >>7314427
    Perhaps to make hacking easier, some people have bio super computers in their heads for temporary interface with ships.
    >> Anonymous 12/28/09(Mon)03:41 No.7314463
    how about this:
    Race T is unique in the fact that it has a symbiotic relationship with something that is non-organic: each T is born missing certain vital biochemicals in its body required for sexual maturation. This is the result of tampering with certain chemical weapons in the race's past, resulting in a species-wide deficiency.
    They counter this deficiency with injections of trace amounts of mineral U, which is found in abundance on their home planet (a careful consideration when terraforming: will the planet support mineral U?)
    These trace minerals must be injected into the bone marrow as well as deep muscle. The effects aren't noticed until the race reaches adolescence, when the minerals emerge, first as bumps on the shoulders, spine or skull, but soon the mineral protrusions become apparent. Mineral U is a clear, quartz like substance, which provides enough essential minerals to last a Race T throughout their lifespans.
    They're a race steeped in the idea of self-perfection, both physically and spiritually. To be a great male in T society is to speak many languages, be knowledgeable in all fields of science and arts, as well as to be a great warrior, and involved in courting mates. Feminine beauty is paramount for all T females, as well as knowing enough to carry conversation with a courting T male.
    In dealings with other races, they will try and impress those that they believe to be their betters, or impose their authority to inspire the awe of their lowers.
    Think if Renaissance values stuck with our society as a whole.
    >> Indonesian Gentleman 12/28/09(Mon)03:41 No.7314464
    >>7314427
    Now this, is awesome.

    More on the machine men: let's not just make them converts like the Borg, but with a more primitive mindset of battle. That is, instead of just using missiles and ion cannons, they use missiles and ion cannons... and then, boosting individually, big metal blades in hand, to finish off the survivors. They rip hulls with their blades, and whatever organics they find...
    >> Anonymous 12/28/09(Mon)03:41 No.7314474
    >>7314456
    And end up looking like Tetsuo or The Brain
    >> Anonymous 12/28/09(Mon)03:43 No.7314489
    http://4chanarchive.org/
    >> Anonymous 12/28/09(Mon)03:43 No.7314495
    >>7314456
    Bio computers certainly exist, but if you're on a mechanical-ship, you're on a cheap one if you're using anything biological. Biological components will get eaten through if you're under attack by a HammerCrab. Even your air scrubbers and food synthesizers are cybernetic if you can pay the upkeep.
    >> Anonymous 12/28/09(Mon)03:44 No.7314499
    >>7314464
    Their ships have giant blades on the front for ramming and competing with the crab like melee ships
    >> Anonymous 12/28/09(Mon)03:49 No.7314546
    I know it's kinda late to suggest space travel ideas and shit, but what did they do in system shock? In SS2 they said the Von Braun was faster than light speed. Did they ever say how they did it or was it left ambiguous?
    >> Anonymous 12/28/09(Mon)03:53 No.7314580
    i'd archive this.
    some good ideas (void whales and giant space crabs included)
    >> Anonymous 12/28/09(Mon)03:54 No.7314594
    >>7314580
    You speak as if there were any others that would be remembered.
    >> Anonymous 12/28/09(Mon)03:55 No.7314600
    >>7314580
    lets archive this
    >> Anonymous 12/28/09(Mon)03:55 No.7314609
    Yeah I'd kinda like to archive this so I didn't have to screen cap the whole fucking thread. I wanna do something with this setting we've created but I know I'll forget it all in the morning.
    >> Anonymous 12/28/09(Mon)03:56 No.7314615
    >>7314609
    this makes me want to do a sci-fi campaign setting.
    fuck pathfinder, i want some VOID WHALES
    >> Anonymous 12/28/09(Mon)03:57 No.7314621
    >>7314594
    The lack of focus on humans was kinda nice, and certainly all too uncommon.
    >> Anonymous 12/28/09(Mon)03:57 No.7314625
    >>7314621
    >>7314621
    agreed. How many votes does it take to archive something now? eight?
    >> Anonymous 12/28/09(Mon)03:58 No.7314629
    Dear newfags: /tg/ has its own archives at
    http://suptg.thisisnotatrueending.com/archive.html

    Don't bother with the other one.
    >> Anonymous 12/28/09(Mon)04:01 No.7314663
    Kick ass
    It's archived on sup/tg/ archive Thanks you guys, I can't wait to use this setting
    >> Indonesian Gentleman 12/28/09(Mon)04:02 No.7314672
    >Thanks for your request.
    It has been added to our database and the thread will be archived as soon as enough request for that thread have been made.
    This thread has been requested 2 times now.
    and then see this
    >>7314629
    >> anonymous 12/28/09(Mon)04:14 No.7314775
    New idea: a race of aquatic animals with no actual hands or way of moving outside of water. they also speak with a sonar like whales and dolphins.
    to make up for the inabilities, they wear mechanized suits that are tapped into their spine and allow them to move and speak through it.
    on the "water world" home of theirs, the creatures live in communes under the oceans, where the highest value is placed upon knowledge and wisdom. strength is looked down upon and they are put into manual labor.
    the race makes up for not having power by manipulating their environment slowly to provide food and protection from predators. they have an advanced grasp of technology, but lack the ability to use electricity for obvious reasons. their evolution can only move slowly because of this.
    it wasn't until another race discovered their advanced minds that they found a way to comunicate to with them. from there, the other race helped them develop technology to allow them to intergrate into galactic society.
    they now serve as advisors and engineers of great prowess, and they also have great personal ties to the race that helped them.
    >> Anonymous 12/28/09(Mon)04:17 No.7314826
    >>7314775
    I like it.

    Also, can we not do planets that have only one geographical feature? That was so bollocks in Star Wars...
    >> Anonymous 12/28/09(Mon)04:20 No.7314849
    >>7314775
    They are firm proponents of cybernetic technologies over bio tech. Their military has large contracts with the Caster Gun AI and equips their ships with Caster Macro Canons which are capable of taking down Hammer Crabs.
    Few of their upper crust keep humans. Their largest enclaves have no diplomatic relations whatsoever with humans. Except for a handful of slaves. They like to strangle them.
    >> anonymous 12/28/09(Mon)04:21 No.7314856
    >>7314826
    the possibilities are endless underwater though.
    you can still have forests, plains, deserts, and canyons while underwater. a lot of planets are like this anyway. Earth is a rarity.
    >> Anonymous 12/28/09(Mon)04:23 No.7314878
    >>7314826
    Its worth noting that some single biome planets are completely plausible. Desert rocks, Water Worlds, Ice Worlds can all be the result of where you fall in the liquid water band. Forest planet less so.
    >> Anonymous 12/28/09(Mon)04:28 No.7314921
    space whales are hardly a novel concept...
    >> Anonymous 12/28/09(Mon)04:29 No.7314924
         File1261992567.jpg-(21 KB, 600x337, 453929-hanar_super.jpg)
    21 KB
    This one has contributed much to this thread, but not must retire to ... attend matters in its bedroom. It hopes that its contributions have assisted /tg/Space, but it is too humble to claim any specific contributions. It bids you all a pleasant evening and a continued thread tomorrow.
    >> Anonymous 12/28/09(Mon)04:30 No.7314939
         File1261992632.jpg-(52 KB, 695x342, 336850 - Delan Mass_effect Sha(...).jpg)
    52 KB
    >>7314924
    >> Anonymous 12/28/09(Mon)04:32 No.7314946
    >>7314924
    >>7314939
    >> Anonymous 12/28/09(Mon)04:47 No.7315074
    Humanity refuses to accept the inferiority of niggers.
    The manpower and resouces of Earth are exhausted in supplying this ever-breeding enemy of civilisation with as much resources as it can possibly handle (and then break, then demand more).
    This exhaustion previously led mankind to his own solar system in search of new resources and sources of energy - mining of Jupiter's upper atmosphere for fusion fuel supplies much of Earth's electricity (to whichever fusion generators haven't been broken into or robbed; only 80% of earth's surface has power at any one time).

    However, there is one thing that cannot be found in the solar system anywhere but earth - wild watermelons and chickens.
    Mankind, thus, was forced to find a solution to this food shortage - and it came with the development of the Faster Than Light drive.
    With access to the Earthlike planets in other systems, Mankind spread across nearby space - bringing niggers with them.
    All attempts to colonise new worlds were met with quotas and affirmative action; While these new worlds were originally scientific paradises, they are now starving wastelands similar to africa.
    Mankind thus needs to find ever MORE and MORE planets to colonise.
    There are rumors that there was a planet - very similar to earth - that was erased in a co-ordinated electronic sabotage from the database, and that some evil racist people have colonised it...

    This would be an easy task, but every vessel in the Earth Navy is plagued by affirmative action, and the need to pamper its niggers while they tear the ship apart.

    You are a Dissident aboard a City-ship housing over 1 million people, in a fleet of 1000 such ships. Your goal? Survive (which is hard when everything wants to kill you, and it's illegal to fight back), Commandeer at least 1 ship and reach the deleted planet.
    >> Anonymous 12/28/09(Mon)04:53 No.7315137
    >>7314921
    PEOPLE LIKE YOU MAKE ME WANA SAGE GOOD SHIT LIKE THIS FUUUUUU
    >> Anonymous 12/28/09(Mon)06:05 No.7315667
    >>7314495
    There are no artificial mechanical computers, or the few there are are very low-tech.

    However, on one of the gas-giant moons, a species of immobile mineral life-form exists that feeds on ambient energy, using the strong magnetic currents of the moon and the light of the distant star as sustenance, growing slowly over hundreds or even thousands or years. As it grows, it creates small nodes that function as a new center of consciousness, precipitating the creation of 'children' within the crystalline network. These aliens do nothing with their time but think, remember and calculate, and so they are routinely harvested and put to work for various races as computer systems for practically anything. Some of the more advanced races pair these beings up with the communication bacteria to create a network of immense size across known space.

    And, of course, some unscrupulous organizations create forced growth conditions, creating their own 'hothouses' that constantly inundate their sample of the race with high levels of radiation, making vast amounts of nodes quickly, at the cost of their personality and ability to do anything but remember and calculate.



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