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OH SHIT NIGGA. You are lady Firemane. Of the (formerly) noble house of Fireborn! You were once the greatest wagon racer this side of the kingdom. Sadly due to shenanigans, you lost everything and went into debt with the Adventurer's Guild in order to survive. But then you found the Inexperienced Hero, Ezekiel "Kid" Rutebega ! You took him under your wing to mold him into the hero he's always meant to be: your devoted apprentice (probably)

Ezekiel's older brother has started his campaign of destruction, he leads his hordes of undead barbarians to ravage the lands. As members of the guild, your party has went on the quest chain to stop said undead barbarian horde. After losing your wagon in a battle, you stole another one from the barbarians and is now riding back to the guild.
>>
Rolled 100 (1d100)

>>6112283
What does barb car think, you know our night rider wagon?
>>
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>>6112284
"I recommend murdering all barbarians. Preferably violently"
>>
Rolled 38 (1d100)

>>6112290
DOOOO ITTTTT!!
>>
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>>6112295
HEY LOOK A RANDOM BARB ON THE SIDE OF THE ROAD
>>
Rolled 100 (1d100)

>>6112298
Fiddy points!
>>
>>6112284
>>6112301
what the fuck is your RNG right now anon
>>
>>6112303
God owes me
>>
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>>6112301
Goddamn. You annihilated that guy
>>
Rolled 68 (1d100)

>>6112306
The party is right to fear a female driver
>>
Rolled 44 (1d100)

>>6112306
What is the barbarian car's name?
>>
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>>6112307
"See, Kid. This is why you gotta be on guard around females."
>>
Rolled 19 (1d100)

>>6112345
Double sexism
>>
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>>6112346
"Y'see, females are actually only after one thing. Your mana. They steal it, and leave you powerless. And what happens then? That's right. They make you pay taxes. This is because women are actually a creation of the monarchy. Project F3M4L, look it up"
>>
Rolled 80 (1d100)

>>6112352
Honk honk next barbarian bites dust
>>
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>>6112353
MEANWHILE, A BIT FURTHER UP THE ROAD

"Howsit going, old timer?"

"aaaa I aint what I used to be. This is going to be my final campaign. After this, I'll retire and spend time with my grandkids"

"A noble goal"
>>
Rolled 43 (1d100)

>>6112356
Might as well go on a blast. Time to bring out the old wagon one more time to be race again.
>>
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>>6112366
Did anon have a stroke writing this
>>
Rolled 71 (1d100)

>>6112356
Veooom
>>
>>6112369
>>6112356
>>6112370
Blood meter is full. Time for car show toons to sing along. Like a family. Put on heavy metal song alongs
>>
Rolled 93 (1d100)

>>6112371
>>
>>6112369
Somewhat, ack
Also Vroom*
>>
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>>6112372
Yes, hello, 911? Yeah, it's over for anon
>>
>>6112377
Doowap skoobididoop
>>
Rolled 70 (1d100)

>>6112383
>>6112377
>>
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>>6112384
>>
Rolled 45 (1d100)

>>6112388
Bleh, hold me close op! It's getting dark...
>>
Rolled 81 (1d100)

>>6112388
After score of barbarians on the path. We finally arrive to the guild and get pay.
>>
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>>6112390
"Ah, welcome back. I got the news that you successfully protected the temple. Barring some...collateral damage"

"The monks were grateful for the help. We even got a new wagon from the barbarians"
>>
Rolled 13 (1d100)

>>6112394
We need to name our new wagon
>>
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>>6112395
Of course, while Kid deals with the payment, you go and name the new wagon
>>
Rolled 81 (1d100)

>>6112398
The Shitfucker
>>
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>>6112404
A powerful name
>>
Rolled 36 (1d100)

>>6112405
This should do until we get our wagon repaired.
>>
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>>6112406
Speaking of which, you gotta get that back to the shop. Kinda sucks that you just had it customized too.
>>
Rolled 67 (1d100)

>>6112411
Get the payment from our current job and let's see how much it'll take to repair...
>>
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>>6112412
"Miss Firemane! Look! We got a huge sack of gold from the quest. We can spend it on equipment and stuff before heading out to deal with the barbarians again"
>>
Rolled 33 (1d100)

>>6112415
TO THE WAGON SHOP
>>
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>>6112416
"Firemane? Back so soon? Wagon needs a tune up?"
>>
Rolled 5 (1d100)

>>6112427
Yeah it got kinda smashed by a giant rock.
>>
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>>6112429
"Ah. Must be those barbarians huh. Alright, lemme see the damage"
>>
Rolled 38 (1d100)

>>6112432
Show em the wagon
>>
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>>6112435
"Damn. This looks fucked. We're gonna need to replace so many parts you'd wonder if it even counts as the original wagon anymore"

While ye olde Wagon Knight looks over the damages...I gotta go, Be back in like, 5 hours.

updates b here n shit: https://twitter.com/notapaladin
>>
>>6112439
>mfw can't check for updates anymore because they banned xitter in my country
>>
We are surrounded by unwashed hordes of Brazilians.
>>
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Rolled 16 (1d100)

>>6112584
Wagon?
>>
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>>6112590
"yeah, shit's fucked. Gonna take a while to fix. And by fix I mean replace most of it "
>>
>>6112598
Alrighty then, let's go spin the wheel of what wacky sideplot we'll go while we wait for the wagon to be repaired for conveniently enough time that it ends just as we need to go on another big mission.
>>
Rolled 60 (1d100)

>>6112600
Stoopid
>>
Rolled 18 (1d100)

>>6112584
NO FIREMANE, THAT SONG IS ABOUT COCAINE ADDICTION
>>6112598
Cool, I always wanted a Cart of Theseus
>>
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>>6112602
>>
Rolled 34 (1d100)

>>6112607
What's that on your shoulder, Cart Knight?
>>
Rolled 21 (1d100)

>>6112607
Now spin the wheel. What will it be?
>>
Rolled 44 (1d100)

>>6112607
Why cant we just use shit fucker?
>>
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>>6112611
well I mean I thought the plan right now is just to use shitfucker until your wagon is fixed, then you decide what's next
>>
Rolled 3 (1d100)

>>6112613
Yeah that makes sense, what'd'ya say, Shitfucker?
>>
Rolled 70 (1d100)

>>6112613
No, we need to have an wacky sideplot while we wait.
>>
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>>6112614
>>
Rolled 52 (1d100)

>>6112621
Hey, i won that roll! Gimme my filler arc!
>>
>>6112621
Fair enough, lets go do anons whacky sideplot, maybe punch a penguin or two
>>
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>>6112622
Indeed, anon, but you see...I was too deep into the bit and I didn't wanna restart so it iz what it iz.

Anyway who wanna roll for a wacky sidequest
>>
Rolled 84 (1d100)

>>6112625
Lets roll some dice as well, that's always fun
>>
Rolled 18 (1d100)

>>6112626
Okay, well, let's see, we've already had an Ezekiel sidearc before with that woman...so that means the new sideplot can be either related to firemane herself, or Double Whiz
>>
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>>6112629
>
>>
Rolled 19 (1d100)

>>6112640
So? Do you have any relevant storyline you need to finish that isn't important enough for the grand finale mission?
>>
Rolled 8 (1d100)

>>6112640
Look out, Double Wizard! Plot relevant event is right behind you! Relating to you no less!
>>
Rolled 42 (1d100)

>>6112640
Fist of God approves of double wizard quest
>>
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>>6112642
>>6112644
>>6112646
>>
Rolled 63 (1d100)

>>6112654
Little does he know he ran into his ex...who is also a tax collector
>>
Rolled 30 (1d100)

>>6112656
>Wizard
>Ex
>>
>>6112660
He just never managed to hit it, you know how it is
>>
>>6112661
I thought he was anime protagonist level dense and never noticed his master flirting with him all his life.
>>
Rolled 44 (1d100)

>>6112654
After him! We can't watch this quest with out our own eyes! Follow him fellow anons!
>>
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>>6112656
"Ex? Silly anon. Women will steal your mana. I would never be in a relationship, as it would intrude on my magical capabilities. I only lived with my female master my entire adult life while studying magic"
>>
Rolled 35 (1d100)

>>6112669
But lo and behold it is the spectre of Double Wizard's Double Wizard ex-master, called from the grave by necrobarbarian magic emanations!

Also she's a tax collector too, what's up with that
>>
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>>6112670
"Preposterous. No way shitass barbarian magic can do that"
>>
Rolled 40 (1d100)

>>6112681
DOUBLE WIZARD WATCH OUT SHE'S GOING TO GRAB YOU AND THEN TELEPORT USING THE KIDNAP SPELL
>>
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>>6112691
"Huh? Whaddayamean--OH SHIT"
>>
Rolled 21 (1d100)

>>6112694
Oh no, she's taken him....somewhere! Somewhere plot relevant! Like her old magic tower or something like that! And now we're going to have to save him!
>>
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>>6112696
"OH NO! DOUBLE WIZARD!"

"HE'S BEEN TAKEN TO WHERE THE PLOT IS!"
>>
Rolled 13 (1d100)

>>6112702
How horrible!

Anyway, what's for dinner?
>>
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>>6112704
"BUT HE MAY BE IN GRAVE DANGER! WE GOTTA GO SAAAAVE HIM"
>>
Rolled 90 (1d100)

>>6112712
Okay. Grab the dinner to go. We'll eat it on the way there.
>>
Rolled 88 (1d100)

>>6112712
Don't worry Boy, he's probably in a tax agency having his stuff audited over, look, there he is seen through the window of Ye Olde Taxes Agency
Really worst that will happen is him being sent to a local equivalent of federal prison...o no
>>
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>>6112714
"DELICIOUS CHICKEN. TO GOOOOOO"
>>
Rolled 100 (1d100)

>>6112722
Mmmmm champken...anyways where did he go?
>>
>>6112722
Okay, let's go. Shitfucker, ride on!
>>
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>>6112723
hmmm...where could have that ghost taken him
>>
Rolled 93 (1d100)

>>6112728
Double Tower
>>
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Rolled 45 (1d100)

>>6112728
Here
>>
>>6112729
>>6112728
Two chariots are about to crash in to the towers.
>>
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>>6112729
Shitfucker, awaaaaay
>>
Rolled 84 (1d100)

>>6112745
Hey look, Barbarian Orphanage!
>>
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>>6112746
"Boy, being an orphan sure sucks. Hope I get to join the horde soon"

"Hmmmm....rock"
>>
Rolled 35 (1d100)

>>6112749
The wagon passes by in the background for comedic effect.
>>
Rolled 22 (1d100)

>>6112749
Squish
>>
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>>6112751
>>
Rolled 49 (1d100)

>>6112755
Let's get to that tower, eh? Who knows what that woman is doing to poor DW....
>>
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>>6112756
Indeed. who knows what nefarious deeds she is subjecting the double wizard to....Which we'll find out in uh...I dunno, whenever I wake up i guess. Head hurty makes me sleepy

Updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 72 (1d100)

>>6112763
>Meanwhile, at the Double Tower...
>>
Rolled 6 (1d100)

>>6113287
OH GOD ANOTHER ORB JUST HIT THE DOUBLE TOWERS
>>
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>>6117901
dramatic approach to the towers deuce
>>
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>>6117902
DUN DUN
>>
Rolled 31 (1d100)

>>6117910
Party wonders
Do they cast double on their penis as well?
>>
Rolled 90 (1d100)

>>6117912
what the hell are you even talking about anon
>>
>>6117913
They are double wizards anon... One must know if they are packing double wands!
>>
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>>6117912
>>6117913
>>
Rolled 31 (1d100)

>>6117920
...Ignoring that, it's time to arrive at the spooky undead wizard castle. This definitely isn't the opening cutscene of a horror survival game.
>>
Rolled 56 (1d100)

>>6117920
Don't you look at me like that you whores!
>>
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>>6117922
>>
Rolled 40 (1d100)

>>6117929
It's time...to go.

Go in.
>>
Rolled 12 (1d100)

>>6117929
Whip crack
Castle vania style
>>
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>>6117931
>>
>>6117940
Firepunch that nigga and march on
>>
Rolled 22 (1d100)

>>6117940
Fire slash
Pacifist punch
Fire ball
>>
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>>6117943
2spooky4me
>>
Rolled 10 (1d100)

>>6117956
Wagon slam
>>
Rolled 51 (1d100)

>>6117956
Fire SLASH
>>
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Rolled 7 (1d100)

>>6117960
WILL IT HIT?
>>
Rolled 66 (1d100)

>>6117980
>>
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>>6117985
You have obliterated the first obstacle in this castle of horrors:

a single skeleton
>>
Rolled 100 (1d100)

>>6117992
Now onto the next enemy.
>>
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>>6117994
Incoming horde of zombies, ghouls and skeletons!
>>
Rolled 45 (1d100)

>>6117997
What is this, OP? We are attacking a double tower and don't face a double horde of zombies, ghouls and skeletons?
You fell off
>>
>>6117997
Blow em up, we got no time for anything less than a miniboss.
>>
Rolled 14 (1d100)

>>6118000
>>
Rolled 36 (1d100)

>>6117997
Party attack of coolness tech
>>
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>>6117998
Well, uh, you see, uhm, when there's 2 hordes, they make, uh, one big horde, yea
>>
Rolled 88 (1d100)

>>6118007
Very well, its two smaller hordes that look like one big horde from a distance
Let us battle
>>
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Rolled 95 (1d100)

>>6118008
>>
Rolled 88 (1d100)

>>6118019
wHAT THE fuck
>>
Rolled 41 (1d100)

>>6118019
Fight for the last
>>
Rolled 3 (1d100)

>>6118019
Mahji-deh
(For real home boy!?)
>>
Rolled 55 (1d100)

>>6118019
Fight-eh!
>>
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>>6118022
You were fending off the undead horde(s) but then suddenly, a particularly large abomination drags you across the courtyard and separates you from the party!
>>
Rolled 95 (1d100)

>>6118034
Is this the part where it's revealed this whole kidnapping of the double wizard was a scheme to get us separated so one of the king's monsters could kidnap us and take firemane to his evil lair, forcing Ezekiel to take decisions on his own for the first time?
>>
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>>6118040
Whut? Uh....pretty sure this was just a party seperation mechanic...Who tf is this king, when did he appear
>>
Rolled 63 (1d100)

>>6118051
Barbarian extinction timeline
>>
Rolled 51 (1d100)

>>6118051
Ezekiel'd brother? Wasn't he an undead barbarian king? Anyway, you usually have these plots late into the story where the mentor gets captured by the Villain or something to let the protagonist show how far he came...but it's only on the final arcs. Not sure how much percent of the story we're on.
>>
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>>6118055
Ah of course. The good timeline.

In any case you're still being dragged across the courtyard. It is pretty painful. Preferably you should stop this.

>>6118056
Ah, he's more of a warlord at the moment. Currently directing his hordes to ravage the land. He'll become king if he succeeds.
>>
Rolled 78 (1d100)

>>6118061
Nah, you'll get used to it.
>>
Rolled 13 (1d100)

>>6118061
Oh Kay or have fist of God counter
>>
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Rolled 56 (1d100)

>>6118063
Are you sure
>>
Rolled 37 (1d100)

>>6118077
Ye
>>
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>>6118079
Unfortunately you did not get used to it, and took damage all the way. Fortunately, the beast lets you go. Unfortunately, it did it by launching you at a nearby statue. You are dazed!
>>
Rolled 92 (1d100)

>>6118081
Yeah, well, FIREBALL
>>
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Rolled 1 (1d100)

>>6118082
DAZED. REELING. PREPARING A FIREBALL

You have a -35 malus due to being dragged across the courtyard and getting slammed into a statue
>>
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>>6118085
>nat 1

BUT THE BEAST FORGOT TO DODGE ANYWAY
>>
Rolled 89 (1d100)

>>6118085
>rolled 1
come on OP
>>
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>>6118087
Ya win some ya lose some. Das showbiz, bby
>>
Rolled 33 (1d100)

>>6118088
Turn it onto hard difficulty, it's too easy.
>>
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>>6118089
THE ABOMINATION HAS SOMEHOW BEEN EMPOWERED BY THE FIRE.

ITS ROLLS WILL NOW BE THE SUM OF 2D100

+20

AND ALSO YOU OWE IT YOUR LUNCH MONEY
>>
Rolled 8 (1d100)

>>6118088
What the rest of the party fighting?
>>
Rolled 8 (1d100)

>>6118092
IT'S SWORD TIME
GO CUT OFF ITS LIMBS!
>>
Rolled 80 (1d100)

>>6118092
Aw man, I need that money, this is Fire School all over again
>>
Rolled 38 (1d100)

>>6118092
Use team skill it can't have all our lunch money!
>>
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>>6118095
FLAAAASSSSHBAAACK

"Firemane! Just who I was looking for. Gimme your lunch money, nerd"
>>
Rolled 3 (1d100)

>>6118101
Go back to the fight before Opee shows up!
>>
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>>6118102
What a terrible memory...now where did that undead beast go
>>
Rolled 57 (1d100)

>>6118104
Slap yourself back to normal
>>
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Rolled 15 (1d100)

>>6118108
CAN YOU SLAP YESELF BACK TO NORMAL?

Roll 1d100 with a -35 malus. While the dazed condition has a +20 bonus

You do that while I go...sleep. it's 4 Am. bread will continue later.

Updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 61 (1d100)

>>6118113
Damn, this dazed condition got arms
>>
Rolled 20 (1d100)

>>6118113
*Concern*
>>
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Dazed, reeling
>>
Rolled 94 (1d100)

>>6122980
Reel in those feelings you got stuff to do
>>
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>>6122984
Unfortunately according to the dice you haven't rolled a 100-35 that beast a 35 yet
>>
Rolled 2 (1d100)

>>6122988
They all say that, in school, at the driving lessons, my own father, bit of a weird thing to say casually in all honesty
>>
Rolled 8, 13, 3, 26, 16, 27, 30, 4, 34, 6, 14, 16, 9, 32, 6, 30, 7, 12, 13, 19, 21, 31, 8, 16, 20 = 421 (25d35)

>>6122988
You did this
>>
Rolled 59 + 35 (1d100 + 35)

>>6122988
Like this?
>>
Rolled 34 + 35 (1d100 + 35)

>>6122996
Oh no wait >>6122988
>>
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Rolled 34 (1d100)

>>6122994
>>6122995
>>6122996
Unfortunately you haven't been able to slap yourself awake yet.


The Undead Abomination will now hit you with a clothesline. It has a +50 bonus due to you being dazed.
>>
Rolled 32 + 35 (1d100 + 35)

>>6122999
Is it even possible to use a minus roll?
>>
Rolled 95 (1d100)

>>6122999
Aw man, even the trips
>>
Rolled 7 + 50 (1d100 + 50)

>>6122998
>>6122999
I put a negative in there and it turned to positive so it's not working right bruh.
>>
>>6123000
Okay, that was definitely a - in my dice

OP, it's literally impossible to use a minus modifier, it just turns into a plus. Those rolls from before should have won.
>>
>>6123003
Anon I can just subtract it myself
>>
>>6123005
Okay but the rolls from before did beat the 35
>>
>>6123005
Then why did my 96 not count?
>>
>>6123006
Well it's because this one >>6122984 didn't count since it wasn't in "roll against this post" mode yet

>>6123007
There's a 96?
>>
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>>6123001
Miraculously, you managed to dodge the clothesline! You must have used some epic fighting maneuver like listening to his coming attack or something!

Or you just happened to trip. Who knows
>>
Rolled 76 (1d100)

>>6123013
Can we shake off the dazedness now
>>
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>>6123014
Pssst. Hey. I got status effect cures right here.
>>
Rolled 29 (1d100)

>>6123016
You a cop!?
I mean... You got the stuff?
>>
Rolled 30 (1d100)

>>6123016
What's the price?
>>
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>>6123018
$39.99
>>
Rolled 60 (1d100)

>>6123021
Wait a second...TODD HOWARD!?
AND THIS STATUS EFFECT CURE IS NAUGHT BUT STARFIELD DLC!!!
>>
Rolled 48 (1d100)

>>6123021
Better roll that in my pocket
>>
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>>6123024
Being swindled by Todd has shocked you out of the daze
>>
Rolled 8 (1d100)

>>6123030
Japanese frame-u sword-u
>>
Rolled 28 (1d100)

>>6123030
GREAT CHAOS FIREBALL
>>
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Rolled 90, 13 + 20 = 123 (2d100 + 20)

>>6123034
THE UNDEAD BEAST MAKES A SOUND AKIN TO LAUGHTER! IT'S MOCKING YOU! PROVE IT WRONG
>>
Rolled 46, 36 = 82 (2d100)

>>6123042
How do we roll? Normal or do you do the thing?
>>
Rolled 100 (1d100)

>>6123042
Aw man, where is me parteh?
>>
>>6123045
That's gotta count for something.
>>
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>>6123045
>nat 100
>>
Rolled 29 (1d100)

>>6123056
Sick burn!
What the party up too!?
>>
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>>6123057
"Miss Firemane! Are you okay? We cleared the horde to get to where you were taken!"
>>
Rolled 83 (1d100)

>>6123061
Nat 100, baby! This is why you should start gambling, BOY
Speaking of which can I borrow 20 gold?
>>
>>6123061
Yes. We are definitely ok and totally not in pieces. No pain at all, no siree.
>>
Rolled 4 (1d100)

>>6123064
>>
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>>6123063
"Huh? Uh sure lemme just get my coinpurse an--"

"NO TIME FOR THAT NOW, COMPATRIOTS! WE MUST PRESS ON! THE DOUBLE WIZARD NEEDS US!"
>>
Rolled 95 (1d100)

>>6123074
You're right! Let's follow this convenient yellow road that says it leads to the wizard!
>>
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>>6123079
And so you enter the Double Tower, where even more undead awaits!
>>
Rolled 58 (1d100)

>>6123090
We ain't got time for this, time for Firemane and Kid to do a wombo combo flame to burn them all at once.
>>
Rolled 83 (1d100)

>>6123090
Fist of God does a shoulder tackle of godly love!
>>
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>>6123095
>>
Rolled 3 (1d100)

>>6123099
Push forward commrads
>>
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>>6123100
And so the party makes their way up the tower. Tune in next time to see what shenanigans they get into. Which is like....20-ish hours from now. I gotta go eep

updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 22 (1d100)

>>6123109
Cool action fight scene where our party is making progress through the enemies, with wrestling moves and chair throwing included.
>>
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yes. Hello. I was told there was an adventure in progress
>>
Rolled 79 (1d100)

>>6124113
>>
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>>6123109
>>6124111
>>6124115
>>
Rolled 64 (1d100)

>>6124117
This is taking too long. Time to backwards long jump through this stair.
>>
Rolled 91 (1d100)

>>6124117
Oh! Out of nowhere its!
>>
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>>6124119
IT'S REVENANT ORTON! HE'S POISED TO STRIKE! WATCH OUT! WATCH OUT!
>>
Rolled 4 (1d100)

>>6124125
Fuck it. Tank it.
>>
Rolled 68 (1d100)

>>6124125
Ezekiel one-shots him with his FIAH SWORD
>>
Rolled 50 (1d100)

>>6124125
Foot to face style
>>
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>>6124131
WATCHOUT WATCHOUT HERE COMES THE REVENANT KO IT----AND EZEKIEL COUNTERS IT
>>
Rolled 96 (1d100)

>>6124136
Enough of this shite. BLJ, ACTIVATE!
>>
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>>6124136
>>
Rolled 29 (1d100)

>>6124143
Let's hope there's no door at the top.
>>
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Rolled 67 (1d100)

>>6124144
Roll for it
>>
Rolled 55 (1d100)

>>6124148
Someone is ruining the side quest!
>>
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>>6124149
YOU SLAM INTO SOMETHING AT THE TOP OF THE STAIRS!
>>
Rolled 1 (1d100)

>>6124148
I'M LATE I'M LATE, ARGH
>>
Rolled 64 (1d100)

>>6124153
You should have stayed even later.
>>
Rolled 52 (1d100)

>>6124152
Look behind
>>
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>>6124158
A GOLEM!
>>
Rolled 20 (1d100)

>>6124161
No.
>>
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>>6124164
>>
Rolled 72 (1d100)

>>6124166
I don't care.
>>
Rolled 57 (1d100)

>>6124166
kick him in the balls
>>
Rolled 17 (1d100)

>>6124166
Yeah that was rude anon
>>
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>>6124167
"Damn bitch, chill out"
>>
Rolled 41 (1d100)

>>6124171
You should say your sorry anon.
His heart maybe artificial but his feelings are real!
>>
Rolled 9 (1d100)

>>6124171
A fireknight NEVER CHILLS

NAPALM UPON THEE
>>
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>>6124172
>>
Rolled 27 (1d100)

>>6124175
*pfft* yeah my bad
>>
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>>6124178
>>
Rolled 9 (1d100)

>>6124178
>>6124182
Stonehead didn't even notice it was another anon that apologized.

Okay, let's go.
>>
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Rolled 82 (1d100)

>>6124183
>>
Rolled 18 (1d100)

>>6124191
Blockhead.
>>
Rolled 42 (1d100)

>>6124191
>>
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>>6124194
He realizes that he's supposed to be stopping you right now
>>
Rolled 3 (1d100)

>>6124197
Mario jump his head
>>
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>>6124200
"Are you sure that's wise?...He got a spike on his head"
>>
Rolled 29 (1d100)

>>6124207
No spike is a match for Firemane's thunder legs.
>>
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Rolled 79 (1d100)

>>6124214
>>
Rolled 61 (1d100)

>>6124218
>>
Rolled 48 (1d100)

>>6124218
Hit him straddled to avoid the spike. 100000IQ move
>>
Rolled 69 (1d100)

>>6124218
>>
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>>6124219
>>6124225
>>6124220
Ah fuck that hurts like hell. This was a terrible idea
>>
Rolled 16 (1d100)

>>6124226
Pocket sand?
>>
Rolled 49 (1d100)

>>6124226
That's because you didn't BELIEVE in the LEGS

You gotta BELEEV
>>
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Rolled 97 (1d100)

>>6124232
It's 3 AM so I gotta sleep soon. Last roll for this sesh:
>>
Rolled 12 (1d100)

>>6124238
stop rolling good
>>
Rolled 11 (1d100)

>>6124238
>>
Rolled 57 (1d100)

>>6124238
>>
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>>6124240
>>6124242
>>6124243
Unfortunately, you left your pocket sand at home.

With this failure, the bread is suspended. Next sesh in...I unno, not sure yet, im eepy.

updates b here: https://twitter.com/notapaladin
>>
>>6124248
Damn. Night Anon
>>
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>>
Rolled 72 (1d100)

>>6126304
We're taking too long! Let's finish this. Time to pull out a special move. Not the specialist move, of course, we gotta save that one for the barbarian brother.
>>
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>>6126309
Right. The special move. The special move to defeat the golem. But not the special move to defeat the undead barbarian warlord brother. That special move.
>>
Rolled 4 (1d100)

>>6126318
Do that
>>
Rolled 81 (1d100)

>>6126318
Throw legally distinguishable fire version of the lighting bolt move.
>>
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>>6126322
You mean.....a Firebolt?...Eeeeyyyyy
>>
Rolled 44 (1d100)

>>6126329
...I don't get it. There's nothing comical about the word firebolt.
>>
Rolled 26 (1d100)

>>6126329
What's the deal with these barbarian airline food? Amma right!?
>>
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>>6126332
"What a shame. It was too high brow for you"
>>
Rolled 19 (1d100)

>>6126337
..Can we throw the bolt at the golem now?
>>
Rolled 63 (1d100)

>>6126337
Or maybe this anon is just a dumb head
>>
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Rolled 82 (1d100)

>>6126340
>>
Rolled 88 (1d100)

>>6126343
You know if lightning's just plasma and fire that's hot enough is plasma so we should be able to hurl bolts if we level hard enough
>>
>>6126343
Draw op draw >>6126346
>>
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>>6126346
Probably.
>>
Rolled 72 (1d100)

>>6126356
Now hurry what crazy things could they be doing to good DubzWiz
>>
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>>6126357
"DOUBLE WIZARD! ARE YOU OKAY?!"
>>
Rolled 67 (1d100)

>>6126359
..Well, is he?
>>
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>>6126361
"BEGONE! APPARITION OF MINE OWN MASTER! YOU WILL NEVER TRICK ME!"

"For the last time, I was resurrected an---EXCUSE ME, WE'RE IN THE MIDDLE OF SOMETHING HERE"
>>
Rolled 53 (1d100)

>>6126374
Heeeey I get it! Lightning bolt, fire bolt, hah! Good one, skeleton
>>
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>>6126377
>>
Rolled 49 (1d100)

>>6126383
Oh right, erm, UNHAND THE DOUBLE WIZARD, YOU...d-...DOUBLE HARLOT
>>
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>>6126384
"Double Harlot? Huh, well. So this is the company you keep, Double Wizard II. I must say, I--DOUBLE LIGHTNING"
>>
Rolled 55 (1d100)

>>6126392
That's what he called you during one of his rants SCATTER
>>
Rolled 50 (1d100)

>>6126359
Yeah>>6126374
>>6126392
No wait you are just so hawt
>>
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>>6126393
A hole is blown into the side of the tower
>>
Rolled 63 (1d100)

>>6126398
Wait are you the og! The original double wizard! The hawtest spell caster in the land!?
>>
Rolled 74 (1d100)

>>6126398
Your magic is no match for my FIST
>>
>>6126403
Hey man roll for more hawt wizard pics. For wizard research
>>
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>>6126403
But what if it was...FIST MAGIC?!

AND DOUBLED?
>>
Rolled 91 (1d100)

>>6126409
Then it's time for FIRE PUNCH
>>
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>>6126411
>>
Rolled 85 (1d100)

>>6126416
FIREPUNCH FIREPUNCH FIREBALL FIREPUNCH
>>
Rolled 81 (1d100)

>>6126416
Dick punch
>>
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>>6126417
You throw a barrage of flaming punches against the Double Wizard's own massive flurry of magical fists! But soon you are overwhelmed and sent flying backwards to your party!

"It seems fisting isn't your forte! Then allow me to swap in!" says The Fist of God
>>
Rolled 73 (1d100)

>>6126426
Do it
>>
Rolled 83 (1d100)

>>6126426
Yeah you do that, lets double team that double timing double bitch!
>>
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>>6126431
>>
Rolled 12 (1d100)

>>6126443
Aratatatata
>>
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>>6126445
>>
Rolled 99 (1d100)

>>6126448
NOW DOUBLE WIZARD, EXECUTE YOUR NO DOUBT EXISTING PLAN WHILE YOU WERE CAPTURED
You uhhh did have a plan, right?
>>
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>>6126451
"oh shit"
>>
Rolled 18 (1d100)

>>6126467
Fist of God then proceeds to give that double bitch a double slap while she isn't looking
>>
Rolled 88 (1d100)

>>6126467
Damn nice honkers
>>
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>>6126468
THE SLAP COMETH

..TOMORROW! SINCE IT'S 3AM AND I GOTTA GO TO WORK SOON

toodles,
updates be here n shit: https://twitter.com/notapaladin
>>
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>>
Rolled 6 (1d100)

>>6128604
And back to the slap pre duck dinner
>>
Rolled 78 (1d100)

>>6128604
Double slap yourself in the face

Why were we trying to stop DW to get laid with his undead hot teacher anyway?
>>
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>>6128606
Because Firemane'll be damned if anybody gets to score with their love interest before she does----I uh mean, The double wizard is clearly in much danger! He was kidnapped! No doubt to be used for the undead barbarian army's nefarious schemes! yes
>>
Rolled 74 (1d100)

>>6128610
Yeah, so obviosly, DW must forever stay thinking that this is an "apparition" designed to "trick him", or something. No one's getting laid on our watch!
Man, we have weird goals in life

Anyway, double slap the double harlot
>>
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>>6128612
Oh right of course. Fist of God was about to do that...AND WITH A THUNDEROUS CLAP, THE UNDEAD DW IS....gone! Oh shit maybe she really is an apparition
>>
Rolled 25 (1d100)

>>6128618
Damn, a ghost. I bet she probably wants to turn Double Wizard into an undead creature too! And maybe reverse his age so he stops being old and gray? I dunno what undead people want.
>>
>>6128618
Virginity Rocks!
>>
Rolled 98 (1d100)

>>6128621
>>
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>>6128622
Ah yes. The virginity rocks. It is said that the barbarian tribes would give these rocks to virgins, so that they one day throw it away when they lose their virginity, i---
"SHE JUST USED TIME STOP TO GET OUT OF THE WAY! LOOK OUT BEHIND YOU!"
>>
Rolled 40 (1d100)

>>6128626
DOUBORU WARUDO
>>
Rolled 99 (1d100)

>>6128626
HOLY SHIT IS THAT A ROAD ROLLER WAGON?
>>
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>>6128627
OH SHI-
>>
Rolled 59 (1d100)

>>6128632
Fist of God gets a fist through his chest!
>>
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>>6128634
>>
Rolled 33 (1d100)

>>6128637
Hope something soft is in the way
>>
Rolled 59 (1d100)

>>6128637
Oh shit! He's a holy donut now!

Firemand and Ezekiel gotta watch out, she'll target one of them next! But who?
>>
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>>6128638
>>6128639
"With faith....even this incredibly hard and painful wall....can be as soft as....a pillow....blerrrgghh"
>>
Rolled 99 (1d100)

>>6128645
free double wizard
>>
Rolled 92 (1d100)

>>6128645
Holy shit, okay
That's some serious force, I guess the undead female DW really is evil (ignore our home invasion)

Try to pull him out of the wall and run away with him while kid runs away with double wizard
>>
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>>6128646
"GOT IT!"

"TAKE COVER!"
>>
Rolled 98 (1d100)

>>6128652
Double Wizard and Ezekiel should take FOD and run, we'll hold her back! Probably?
>>
Rolled 96 (1d100)

>>6128652
take cover
>>
Rolled 27 (1d100)

>>6128652
Ask double wizard if he knows any double flight spells, if yes, grab Fist and jump through that >>6126398 hole to escape
>>
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>>6128654
SHE TRIES TO CATCH THE PARTY IN A TIME STOP IN RESPONSE! AND YOUR DOUBLE WIZARD COUNTERS! THIS LEADS TO THEM CONSTANTLY STOPPING AND UN-STOPPING TIME!
>>
Rolled 18 (1d100)

>>6128658
ah, fuck this shit, just throw them out the hole, i'm sure they'll figure out a way to soften their landing. We'll fight her ourselves and figure out a way to deal with it.
>>
Rolled 74 (1d100)

>>6128658
thats fine since we dont perceive that lose of time at all. From our POV the wizards are just dancing in place.
>>
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>>6128661
>>
Rolled 70 (1d100)

>>6128673
Alright, enough of this shite. Time to pull out a super secret Fire Knight combo that can counter crazy magic like this. The one that we totally taught Ezekiel during his training arc. Offscreen. That one.
>>
Rolled 87 (1d100)

>>6128674
>>6128673
Ah yes, the fireball to the face technique
>>
Rolled 51 (1d100)

>>6128673
Lmao
Okay we should probably pry the Fist out of the wall now. Ezekiel can help
>>
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>>6128675
"Miss Firemane! You mean to use...THAT?!"
>>
Rolled 95 (1d100)

>>6128679
YES! 'THAT' ATTACK! WITH 'THOSE' MOVES! WITH 'THESE' DRAWBACKS IF WE FAIL!

Better hope your teamwork is good, dawg! Show that bitch how a TRUE disciple-master couple does it
>>
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Rolled 27, 13 = 40 (2d100)

>>6128680
The moment of truth!

Roll 1d100

Double wizard gets to roll 2d100 and pick the higher result
>>
Rolled 54 (1d100)

>>6128685
>>
Rolled 11 (1d100)

>>6128685
Double wizard rolled double shit
>>
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>>6128687
>
>>
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>>6128689
Aw dang it, we accidentally moved the camera over to this random ghoul. Damn. Would have been epic to see the maneuver that Firemane and Kid did to save FoG and Double Wizard.
>>
Rolled 71 (1d100)

>>6128691
but what of the Evil double wizard? how defeated is she?
>>
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>>6128696
"She has teleported away from here! No doubt to nurse her wounds for the eventual rematch!"

"Amazing that all of that happened entirely offscreen in the span of 2 panels"
>>
Rolled 62 (1d100)

>>6128700
look for loot
>>
Rolled 81 (1d100)

>>6128700
Uhh. Is fist okay?
>>
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>>6128703
With the danger seemingly passed. Ezekiel helps Fist of God heal himself, while talking to Double Wizard about what exactly transpired. Getting his thoughts and opinions on his now undead Master, his plan to deal with her in the future, his resolve. Through this, Ezekiel gets to know the party better and make team cohesion even stronger.

...But you got more important things to worry about yourself, like finding sweet loot in these ruins
>>
Rolled 8 (1d100)

>>6128709
Yes, look for the loot. Definitely don't think about how DW's refusal to confess her feelings led to her sorry state, and DEFINITELY don't think of how you could end up the same.

Why are you thinking about it? Stop thinking about it. Stop.
>>
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>>6128709
inappropriate fan art
>>
>>6128718
I wonder whose fantasy this is, Firemane's or Ezekiel's
>>
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>>6128713
>>6128718
>>
Rolled 58 (1d100)

>>6128726
Okay, fine, you can have ONE panic. Freak out away.
>>
Rolled 96 (1d100)

>>6128726
checking for traps is a important step to dungeon looting
>>
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>>6128727
You freak out as the party looks on in bewilderment. While I gotta go to bed as it's 4AM. If thing goes well we'll continue bread soon enough.
Updates b here n shit: https://twitter.com/notapaladin

Toodles

>>6128718
also thankies from mcspankies
>>
>>6128736
Thanks for running.

>>6128718
Also yes, very nice.
>>
>>6128718
that's really cool
Sojourner?
>>6128719
Firemane's 100%. Ezekiel has displayed 0 romantic interest in anyone and might have the density of an anime protagonist
>>
>>6128740
Well, I sure as hell ain't letting Firemane end up like DW1.
>>
>>6128741
In stockings?
>>
>>6128744
No, those might actually be useful. We WILL penetrate that hero denseness shield, or my name isn't Anonymous!
>>
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>>6128736
no, thank you for your hard work! I wont take up anymore of your image limit.
>>
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SEX WITH DOUBLE WIZARD'S SEXY DOUBLE MENTOR. UOOOOOOOHHHHH SEEEEEEEEEEEEEEEX HER! SEX WITH THE SEX WIZARD!
>>
>>6128751
You are a plebeian. No witch bitch can beat the mature appeal of Firemane. Chicks with helmets are the true Patrician's choice.
>>
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>>6128749
>blue lines
what color is she actually?
>>
>>6128718
>>6128749
Soj pls
>>
>>6128709
While we wait...can anyone decipher what they're saying in the background? It's blurry but there's text.
>>
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>>6129061
Orange.

>>6129139
You'll never knoooow
>>
>>6129494
Man, optimal armor build knight and nuclear wizard would be such insane playthroughs
First would be us constantly swapping gear to something more stupid (but with better stats)
Second would be us constantly on the run form the feds from all the fallout we'd cause with our abysmal self restraint
>>
>>6129494
The Mob knight are definitely one of the knights of all time
Mob will return. Mobbed again
>>
>>6129494
Wait, we have a sword?
Also where did our vest go?
>>
>>6129694
Yeah Firemane always had a sword, like here >>6118019

As for the vest, you're still wearing it. I just keep drawing it more skin tight with every thread. For reasons.

Also also I kept forgetting to draw the zipper line in the middle
>>
By the way, thread 3 doesn't seem to be on the archive.
>>
>>6129703
You sure? I checked the zip, it's in there
https://www.mediafire.com/file/yglu8mtb7dfpvb6/HERO%2527s_party_member_QUEST.zip/file
>>
>>6129735
It`s not on the qst archive
>>
>>6129736
Oh that. I uh, don't update that thing myself so. Whoops.
>>
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>>
Rolled 73 (1d100)

>>6130301
Here lies firemane, she never scored
>>
Rolled 78 (1d100)

>>6130301
Died of realising that her romance plot is gag-based and if she actually gets the boy(tm) there will be no gag anymore, therefore she can never get the boy(tm)

Also resurrect and punch the face drawn on the grave
>>
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>>6130311
>>
Rolled 1 (1d100)

>>6130317
Alright so Double Witch disappeared but is it a "End the stage and fight here at some other point" teleportation or a "Everything up to here was just the halfway point and we have to beat her up again to get any rewards" thing?
>>
Rolled 67 (1d100)

>>6130317
Double describes his cruel, horrible torture by that demon masquerading as his mentor.

She definitely wouldn't have tried to seduce him, say that he must stay for his own safety or tell him that other girls are temptations of the devil
>>
Rolled 37 (1d100)

>>6130317
Alright so, stop comparing yourself to double witch. You're not like that at all. You're not gonna obsess over the same guy for decades and even after your death. Fuck it man, if he's not into you, just go out with night knight or something

Go check on the others, they've been looting the place like the true murder hobos they are
>>
>>6130322
> Fuck it man, if he's not into you, just go out with night knight or something
That's good advice but we should probably actually try that question out before we give up, no?

Well, let's not worry about it now. We have loot to get.
>>
>>6130326
true lol, it's just the last story images were those:
>>6128726
>>6128736
and firemane is being a drama queen in them

Loot, loot is good
>>
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>>6130320
"...and that's when she said that other women are all evil and are trying to steal my mana"
>>
Rolled 50 (1d100)

>>6130330
Check for loot, clearly we won for now and she won't block all ways out
>>
Rolled 36 (1d100)

>>6130330
Hey, that's not true! *We* don't want to steal any mana at all!
>>
Rolled 26 (1d100)

>>6130330
The face Ezekiel is listening with, lmao
Ask DW if we can track the totally-not-double-witch down, or we have to wait until she kidnaps him again (Ask while looting)

Man, we don't even get anything out of looting, our armor is class-based and our attacks are mostly throwing fire anyway. We loot out of habit
>>
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>>6130331
And now, the most important of all dice rolls.

The loot die
>>
>>6130336
Ah yes, let's throw it while hand of god says that he'll never wash his chest again after having being touched by the witch
>>
Rolled 13 (1d100)

>>6130336
How big is it?
>>
Rolled 19 (1d100)

>>6130336
>>6130340
>>6130341
>>
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>>6130341
It could be more than. Big.

Large, even.

Anyway, roll 2d100. First is for picking and second is for results. Higher the better.
>>
Rolled 60, 44 = 104 (2d100)

>>6130343
Less go
>>
Rolled 45, 49 = 94 (2d100)

>>6130343
Roll
>>
Rolled 74, 95 = 169 (2d100)

>>6130343
3 lockpicks, an iron sword(worse than ours), 2 sweet rolls and a diary filled with peak femcel seethe
>>
>>6130348
Oh hell yis

Stop rolling
>>
Rolled 41, 18 = 59 (2d100)

>>6130343
>>6130348
This guy knows what he's talking about
>>
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>>6130348
My god, this could only mean, you find the greatest treasure known to man...
>>
Rolled 58 (1d100)

>>6130352
...But we don't have a console.
Or a PC.
Or even know what those words mean.
>>
Rolled 79 (1d100)

>>6130352
Open it and you find out it's actually Starfield instead
>>
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>>6130355
>>
>>6130356
Alright we're back to despair
>>
Rolled 57 (1d100)

>>6130356
Damn. Any of the others have more luck?
>>
Rolled 70 (1d100)

>>6130356
NOOOOOOOOOOOOOOOOOOOO
>>
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>>6130360
"Welp, I found this comically large bag of gold, what did you guys find?"

"A fancy box of chocolates"

"Ancient Forbidden Tome of Banned Magics"
>>
Rolled 12 (1d100)

>>6130369
There's nothing else you can find, except her diary
>>
Rolled 78 (1d100)

>>6130369
Damn. So unfair.

Okay let's go.
>>
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>>6130376
What do you mean unfair? You obtained the greatest treasure of all. Enjoy your gift.
>>
Rolled 7 (1d100)

>>6130382
There's a diary taped to the back of it
>>
Rolled 100 (1d100)

>>6130383
Damn bro you really want that diary huh
>>
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>>6130384
Yeah anon, you kinda sus right now
>>
Rolled 62 (1d100)

>>6130385
Alright, fine, let's go finish this mission and return to the guild. I'm sure nothing bad has happened while we were here...
>>
Rolled 45 (1d100)

>>6130385
We all know they witch keeps her weaknesses in the diary, also it's fire Firemane to laugh at
>>6130387
I'm sure nothing bad will happen
>>
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>>6130387
What actually ahppened just now is my eye suddenly real hurty and I think it's swollen. Gonna have to suspend things for now and continue later. furkc

updates b here: https://twitter.com/notapaladin
>>
>>6130392
Op, wash your hands more you won't get pink eye!
>>
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>>
Rolled 92 (1d100)

>>6131460
Check your eye
>>
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>>6131466
>>
Rolled 79 (1d100)

>>6131486
Now punch self in face while op tells us the recap!
>>
Rolled 84 (1d100)

>>6131486
Is there something there? In your eye? Hidden?
>>
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>>6131490
>>
Rolled 99 (1d100)

>>6131493
But what if there was?
>>
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>>6131494
>>
Rolled 38 (1d100)

>>6131495
Uh-huh.
>>
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>>6131497
>>
Rolled 2 (1d100)

>>6131501
Okay, fine, let's go, mission finished. Let's see if the world outside is still alive or if the sun turned into some weird firey eclipse thing.
>>
Rolled 87 (1d100)

>>6131501
Surely time was on pause while we went on a companion quest, and undead barbarians didn't burn the country to the ground

Also, throw away that copy of starfield we got. We never even bought GameOrb Series X Pro because it has no games, so it's useless
>>
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>>6131505
I mean. This quest took like, a night. Or maybe a whole day, tops. (In-universe, anyway). Things couldn't have gotten that bad in such a short time
>>
Rolled 52 (1d100)

>>6131509
Okay, then go out.
>>
>>6131509
Okay, then we're fine. Maybe just keep the starfield CD to use as a projectile on the next enemy.
Load the squad into our newly stolen talking car and let's GO.
>>
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>>6131514
See. Everything's fine.....if you ignore that one village over yonder being ransacked
>>
Rolled 67 (1d100)

>>6131521
Hmm. Well it's not like we're *paid* to go save them..
>>
Rolled 77 (1d100)

>>6131521
Being? That village's already burnt. You don't burn until *after* you ransacked. So that village's gone.

Alright, let's go back to the guild.
>>
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>>6131528
Overall this little detour hasn't allowed the barbarians to gain THAT much ground. So everything's still relatively under control.

Definitely not because OP is too lazy to actually draw a blasted hellscape
>>
Rolled 9 (1d100)

>>6131538
Surely not! Space Dice guides us!
>>
Rolled 70 (1d100)

>>6131538
Time to report in, I guess.
>>
>>6131542
>report in
Anon, I think we weren't even on a paid quest. Our buddy DW just got snatched, and so we went
>>
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>>6131542
"Yeah, what anon >>6131550 said. This was a personal matter for you to resolve. The guild has no hand in it, so you won't get any rewards from us. On the other hand, if you're looking for actual guild work, I've got plenty of quests to hand over"
>>
Rolled 43 (1d100)

>>6131551
WHERES Rachael!
>>
Rolled 95 (1d100)

>>6131551
I HATE YOU GUILD MAN, I DESPISE YOU AND CURSE YOUR HEARTH AND HOME
Anyways what's the job?
>>
>>6131558
Double wizard has double turrets
>>
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>>6131558
Here be your quest selection:
- Find the warband who ransacked the nearby village and deliver vengeance upon them
- Take out a Barbarian encampment to mess up their war effort
- Join in the defense of a city under siege

Pick one while I go....sleep. We'll continue this same-ish time tomorrow if nothing goes wrong.

updates b here n shit: https://twitter.com/notapaladin
>>
>>6131565
Hmmmm...I require counsel, of the only member of the group that I can trust with such a decision...
Shitfucker, what say you?
>>
Rolled 33 (1d100)

>>6131565
- Join in the defense of a city under siege
>>
Rolled 16 (1d100)

>>6131565
>Find the warband who ransacked the nearby village and deliver vengeance upon them
Mad max chase, LFG
>>
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>>6131576
"Whichever course of action that kills the most barbarians"
>>
Rolled 85 (1d100)

>>6133809
So like do all of them?
>>
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>>6133827
True, you can accept all of em. But you still need to pick one to do at a time. As you know, you can't clone yourself.

Unless you want to split the party.
>>
Rolled 65 (1d100)

>>6133830
Well the city seems the most urgent and we might find out info
>>
Rolled 96 (1d100)

>>6133830
split party route time!
Our favorite!
We surely won't miss anything of value if to do that
>>
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>>6133832
Of course, nothing ever goes wrong when splitting the party
>>
Rolled 71 (1d100)

>>6133833
no sudden kidnappings sure
anyway, the city siege sounds most urgent
>>
Rolled 81 (1d100)

>>6133833
or your other party acquiring giant ancient chinese golems while you are dealing with boring shit
anyway speedy up towards city siege
>>
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>>6133835
Just to confirm, towards the city siege as a whole party or...?
>>
Rolled 58 (1d100)

>>6133836
nah you alone is enough for the job. send rest to barbarian encampment
>>
Rolled 43 (1d100)

>>6133836
>>6133837
Ah yes a solo mission, helped by the fact that they are literally near each other
>>
>>6133838
Barbarians literally settled near city walls to not go too far from siege
you know, good benefits of a work place being near home
>>
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>>6133837
>>6133838
Ah, so this is our plan of attack
>>
Rolled 70 (1d100)

>>6133845
Yes, my plan is to be the bait so that the rest of you can attack the encampment safely and get all the loot while I suffer.

Wait.
>>
Rolled 88 (1d100)

>>6133845
yea, it's perfect
also kid needs to learn how to kill other kids left unattended
>>
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>>6133848
Alright, time to head to the siege
>>
Rolled 54 (1d100)

>>6133852
Turn on the radio
>>
Rolled 58 (1d100)

>>6133852
>>6133856
it's all barbarian stations
>>
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>>6133859
You check your radio(crystal ball) and sees that it's all barbarian ads
>>
Rolled 64 (1d100)

>>6133860
Oh, it's new Coldgate ad tho.
>>
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>>6133861
"NEW AND IMPROVED COLDGATE! KEEPS YOUR TEETH SHINING WHITE! EVEN IF YOU'RE DEAD! SO YOU CAN LOOK YOUR BEST WHEN YOU'RE CRUSHING YOUR ENEMIES, SEEING THEM BEING DRIVEN BEFORE YOU AND HEARING THE LAMENTATIONS OF THEIR WOMEN!"
>>
Rolled 34 (1d100)

>>6133868
Do you even have teeth underneath that helmet?

Actually, how do you even eat and drink?
>>
Rolled 52 (1d100)

>>6133868
oh look, ad is streamed live in city which is under siege
>>
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>>6133869
Fire Knight secret
>>
Rolled 83 (1d100)

>>6133874
...but Ezekiel is also a fire knight now, and he still eats normally.
>>
Rolled 94 (1d100)

>>6133874
It's time to cancel these ads
>>
Rolled 77 (1d100)

>>6133874
>>6133880
No it isn't
>>
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>>6133880
That's right! Truly this is the worst crimes those barbarians have committed! even worse than their other, actual crimes!
>>
Rolled 38 (1d100)

>>6133889
you say that but you buy exclusively cold gate to polish your wagons tho
>>
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>>6133890
>coldgate shill
I wonder who could be behind this post
>>
Rolled 56 (1d100)

>>6133892
that's silly of you anon
everyone knows that barbarians can't use computers
They are barbarians after all!
Durr hurr rock culture
>>
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>>6133894
>>
Rolled 53 (1d100)

>>6133892
>>6133894
Barbarian hands typed these
>>
Rolled 81 (1d100)

>>6133895
Okay, that was fun, but we wasted enough time. Less go defend a siege.
>>
Rolled 4 (1d100)

>>6133895
Let's just kill those barbarians and shill our own toothpaste later
>>
Rolled 53 (1d100)

>>6133895
Why would anyone go on internet and tell lies, OP
>>
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Rolled 39 (1d100)

>>6133897
That's right!

Now roll to see if you get there during the barbarian's attacking phase or do you arrive early while they were still preparing
>>
Rolled 7 (1d100)

>>6133900
Roll!
>>
Rolled 24 (1d100)

>>6133900
nyeah
>>
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>>6133901
>>6133902
Damn! They already started their assault!
>>
Rolled 31 (1d100)

>>6133903
ram straight into the horde
>>
Rolled 77 (1d100)

>>6133903
THEN THE FIREKNIGHT ARRIVED
COMING DOWN THE MOUNTAIN SIDE
>>
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>>6133906
>>
Rolled 37 (1d100)

>>6133909
Blind the enemies with your glorious appearance!
Sun is on your side!
>>
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>>6133910
"the hell is that?"

Will the barbarian find out what the hell is that?

Find out in....I unno, 2-3 hours, I gotta go eat dinner, see ya soon

updates b here: https://twitter.com/notapaladin
>>
Rolled 95 (1d100)

>>6133916
SUN TZU
treat yourself some poak buns op
>>
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>>
>>6134038
It's time to BREAK A SIEGE
>>
Rolled 47 (1d100)

>>6134040
>>
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>>6134042
>>
Rolled 82 (1d100)

>>6134044
PREPARE THYSELF
>>
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>>6134046
>>
Rolled 75 (1d100)

>>6134054
Just go running over them. Run over all the barbarians. Get a high score.
>>
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Rolled 79 (1d100)

>>6134056
Roll to get a highscore
>>
Rolled 71 (1d100)

>>6134064
Damn, that's a pretty high highscore. Who set it?
>>
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>>6134065
Perhaps an ancient Fire Knight, one of your esteemed ancestors.

Unfortunately before you could break that record, you crash into one of the great undead siege beasts
>>
Rolled 67 (1d100)

>>6134073
How DARE they

Fireblast the beast from bellow. That'll hurt.
>>
Rolled 61 (1d100)

>>6134073
It's ok we dodged it
>>
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Rolled 46 (1d100)

>>6134078
FIRE BLAST IT BEFORE IT STOMPS YOU!
>>
Rolled 36 (1d100)

>>6134087
BLAST
>>
Rolled 80 (1d100)

>>6134087
PAPOW
>>
Rolled 15 (1d100)

>>6134087
I'll frag this charlie
>>
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>>6134092
>>
Rolled 66 (1d100)

>>6134101
The beast fucking EXPLODES

THE SIEGE SHALL STOP
>>
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Rolled 38 (1d100)

>>6134109
"THE FUCK YOU MEAN THE BEAST EXPLODES AND THE SIEGE SHALL STOP. EAT ROCK" One of the barbarians on top of the beast yelled. As he throws a rock at you
>>
Rolled 6 (1d100)

>>6134113
nuh uh
>>
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>>6134116
>6
>>
Rolled 72 (1d100)

>>6134127
Is this better?
>>
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>>6134130
Yes. But unfortunately too late
>>
Rolled 60 (1d100)

>>6134134
Wonder how Kid must be doing on his first mission away from you while you take a...tactical breather underneath the huge boulder.
>>
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>>6134135
Right, let's cut cameras over to Kid's party and see wassup
>>
Rolled 73 (1d100)

>>6134141
What comedical hijinks is he up to now?
>>
Rolled 59 (1d100)

>>6134141
Turns out he's overleveled as hell and is sweeping the competition.
>>
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>>6134144
>>
Rolled 68 (1d100)

>>6134156
He can beat them, totally! I trust in you, Kid!
>>
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>>6134162
"That's right Kid. You're gonna go in there, and you're gonna eat lightning and you're gonna crap thunder! Those barbarians? They're bums!"
>>
Rolled 17 (1d100)

>>6134187
Yeah! Go there! Show them the power of a fire knight! Time to make your hot, weirdly clingy master proud!
>>
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>>6134189
>>
Rolled 91 (1d100)

>>6134206
GO KID GO! BEAT HIS ASS! BEAT THE OTHER GUYS TOO! BEAT THEM ALL!
>>
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>>6134208
Spurred on by the power of friendship and a bunch of other stuff. Kid beats the crap out of the undead barbarians.

And I gotta sleep as it's 3 AM. Bread will hopefully continue soon, preferably sometime tomorrow when I wake up. toodles.

updates b here: https://twitter.com/notapaladin
>>
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>>
Rolled 25 (1d100)

>>6134760
Ezekiel's gonna solo this whole mission by himself. He is finally becoming DA HERO.
>>
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>>6134761
>>
Rolled 21 (1d100)

>>6134774
So, Kid, how are you feeling now that you have become a proper fightah of your own and no longer a mere apprentice?
>>
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>>6134780
"THIS IS AWESOME! I NEED MORE BARBARIANS TO CRUSH"
>>
Rolled 82 (1d100)

>>6134797
Well, let's leave him to it! Unless there's anything else, cut back to Firemane having a not-so-great time.
>>
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>>6134800
We now cut back to....Firemane being stuck under a rock and getting the crap stomped outta her
>>
Rolled 56 (1d100)

>>6134805
It's time to asspull some random fireknight technique to get yourself out of this mess.
>>
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>>6134807
AND THAT RANDOM FIRE KNIGHT TECHNIQUE IS:
- Fire Blast, but uh, AOE ground version
- Wagon Slam
- Defenders inside the city gives assist
- Genuflect
>>
Rolled 10 (1d100)

>>6134811
Fire BLAST
>>
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Rolled 84 (1d100)

>>6134812
>>6134812
COULD THIS BE THE ASSPULL TO SAVE FIREMANE?
>>
Rolled 37 (1d100)

>>6134816
No?
>>
Rolled 55 (1d100)

>>6134816
I'M ROLLING
>>
Rolled 55 (1d100)

>>6134816
lol. lmao.
>>
>>6134821
>>6134826
Wow, doubles. What are the chances.
>>
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>>6134821
ONE OF THE BARBARIANS SEEMS TO POSSESS HIGHER THAN AVERAGE BARB INTELLIGENCE! HE INTERRUPTS YOUR FIRE SPELL WITH A ROCK SMASH TO YOUR HAND!
>>
Rolled 31 (1d100)

>>6134831
Okay...wagon slam?
>>
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Rolled 88 (1d100)

>>6134832
ROLL AGAIN TO SUMMON SHITFUCKER REMOTELY
>>
Rolled 81 (1d100)

>>6134836
Fuck you OP stop rolling good
>>
Rolled 90 (1d100)

>>6134836
We're speedrunning a failed quest right now.
>>
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>>6134839
SHITFUCKER SLAMS INTO THE ROCK, KNOCKING IT OFF YOU!
>>
Rolled 64 (1d100)

>>6134846
NOW GET BACK IN SHITFUCKER AND START TEARING SHIT UP
>>
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>>6134849
>>6134849
>>
Rolled 58 (1d100)

>>6134856
GET ANGRY THAT IT STARTS TO AFFECT SHITFUCKER TOO AND POWERS IT UP
>>
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>>6134857
SHITFUCKER: FORM GREAT FLAMING CHARIOT
>>
Rolled 37 (1d100)

>>6134864
JUST LIKE THE FIRE KNIGHTS OF OLD!
>>
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>>6134866
Like a giant fireball, you cut a flaming swathe through the barbarian ranks!
>>
Rolled 85 (1d100)

>>6134869
... did we do it?
>>
Rolled 62 (1d100)

>>6134869
Plow through every last Siege beast, and we can win the battle!
>>
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Rolled 27 (1d100)

>>6134871
Let's find out before I pass out
>>
Rolled 40 (1d100)

>>6134884
It's over...
>>
Rolled 23 (1d100)

>>6134884
Less go
>>
>>6134846
Nice, I thought we were about to get damseled
>>
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>>6134887
You've caused enough damage to break the siege! The barbarians are forced to retreat! The city cheers and calls for you to come in!
>>
Rolled 90 (1d100)

>>6134896
get rewarded...
>>
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>>6134897
AND YOUR REWARD IS......WE'LL FIND OUT NEXT TIME WHEN THREAD RESUMES. I gotta go sleep sleep.


updates b here: https://twitter.com/notapaladin
>>
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>>
Rolled 9 (1d100)

>>6137172
YOUR REWARD....IS!
>>
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>>6137174
>>
Rolled 10 (1d10)

>>6137176
CURSE YOU TODD HOWARD
CURSE YOOOOOOOOOOOOOOOOOOOOOOOOOOOU
>>
Rolled 39 (1d100)

>>6137177
Oops, missed a 0.
>>
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>>6137177
>>6137179
>>
Rolled 5 (1d100)

>>6137180
Man, first we get beaten by barbarians a bunch and then todd strikes again..this mission was crummy. Let's go back to theguild to meet up with the others.

Surely the others had it just as bad as us, right?
>>
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>>6137181
"Brave Guild Warrior. We thank you for helping driving the barbarians back. But they won't be gone for long. They will definitely try to siege the city again. Would you join us in defending until they are completely defeated?"
>>
Rolled 95 (1d100)

>>6137188
Maybe we'll drive them off if we burn their camp? They do have a camp, right?
>>
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>>6137189
"Of course. They must have mobilized from their fort and set up a staging camp near the city for the sieges. We already sent requests to help break the siege and get rid of the fort. If you'd agree, consider attacking the camp and breaking their forces a new Guild Quest"
>>
Rolled 88 (1d100)

>>6137190
Alright. But we can't waste any time so...put us on the catapult and THROW US AT THEM!
>>
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>>6137191
"....Is that...uh...are you sure? I mean, I see you have a wagon and everything. You sure?"
>>
Rolled 81 (1d100)

>>6137193
yes.
>>
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>>6137194
"Absolutely sure?....Alright. Head over to the catapult then. In completely unrelated matters, what is you name again? We'd like to know to uh...report with your guild"
>>
>>6137197
We are LADY FIREMANE. Strap us to a rock and fire us at Barb-aviv, we are ready.
>>
Rolled 19 (1d100)

>>6137198
>>
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Rolled 22 (1d100)

>>6137200
"Alrighty then. Good luck."
>>
Rolled 32 (1d100)

>>6137201
OFF she GOES
>>
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>>6137202
Ancient secret Fire Knight powers keep the boulder upright mid flight
>>
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Rolled 97 (1d100)

>>6137203
Time to ride the cannonball straight into their camp.
>>
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>>6137204
"Is that a cannonball approaching our camp from the city?"

"Since when did they have cannons? Last I checked they had catapults"

"Then what's approaching us then?"
>>
Rolled 76 (1d100)

>>6137206
It's a CANNONBALL fired BY A CATAPULT

They ran out of rocks ok
>>
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>>6137207
"Really? Really, anon? That's your explanation?"
>>
Rolled 29 (1d100)

>>6137214
yes
>>
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>>6137215
>>
Rolled 14 (1d100)

>>6137218
Shut up and keep the plot rolling.
>>
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Rolled 55 (1d100)

>>6137219
Okay wiseguy, how bout you roll this dice
>>
Rolled 85 (1d100)

>>6137221
no.
>>
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>>6137222
>>
Rolled 80 (1d100)

>>6137225
Now BURN THE CAMP
>>
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>>6137226
"LOOK, BOYS! IT'S THAT BITCH FROM THE SIEGE!"

"MIGHTY STUPID OF YOU TO JUST INVADE OUR CAMP BY YOUR LONESOME!"

"NOW YOU WON'T HAVE THE CITY DEFENDERS AND THAT SENTIENT WAGON OF YOURS TO HELP YA"
>>
Rolled 17 (1d100)

>>6137232
pull string go boom
>>
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>>6137234
The who in the whatnow
>>
Rolled 25 (1d100)

>>6137235
go
BOOOOOOOOOOOOM
>>
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>>6137236
WILL FIRE GO BOOM? FIND OUT....IN LIKE 20 HOURS. I gotta eep

updates b here: https://twitter.com/notapaladin
>>
soon
>>
>>6140196
Lies
>>
>>6140582
it hasn't been 20 hours in OPverse anon.
>>
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>>
Rolled 98 (1d100)

>>6141338
Damn fucking 15 minute timer...forcing me to wait...

Anyway, uh, barbarians go kaboom.
>>
Rolled 52 (1d100)

>>6141343
Roll for the kaboom
>>
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>>6141345
>>6141343
>>
Rolled 44 (1d100)

>>6141345
>>
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>>6141356
SOMEBODY CANCELLED OUT YOUR CHARGING FIREBALL!
>>
Rolled 93 (1d100)

>>6141368
I blame the 15 minute post timer.
>>
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>>6141369
>>
Rolled 48 (1d100)

>>6141370
Fuck you, every 15 minutes is 1% of a day. I'm losing 1% of a day waiting to post.
>>
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>>6141372
>>
Rolled 2 (1d100)

>>6141373
Okay, but nevertheless, who the hell dares? Some sort of anti-fire barbarian babe miniboss?
>>
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>>6141374
>anti-fire barbarian babe miniboss
Damn anon why do you wanna beef with a baby
>>
Rolled 10 (1d100)

>>6141368
Because it's the babe. The babe with the power.
>>
>>6141377
See >>6141376
>>
Rolled 50 (1d100)

>>6141382
He has the power of Voodoo.
>>
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>>6141383
IT CANNOT BE! AN ACTUAL BABY MINIBOSS?!
>>
Rolled 100 (1d100)

>>6141388
Well, if we can't use our fire, then its time to call in some help. Time to call in Shitfucker!
>>
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Rolled 62 (1d100)

>>6141391
SHITFUCKER'S COMING! ROLL TO SEE IF HE ARRIVES EARLY OR NOT
>>
Rolled 3 (1d100)

>>6141395
Roll
>>
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>>6141396
It'll take some time for Shitfucker to get here
>>
Rolled 34 (1d100)

>>6141399
Well, until then...FIGHT AWAY
>>
Rolled 76 (1d100)

>>6141399
Guess we gotta kill the baby, uhhhh
>>
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Rolled 92 (1d100)

>>6141401
>>6141403
IT EMPOWERS ITS MINIONS AND SENDS THEM AFTER YOU! WATCHOUT!
>>
Rolled 69 (1d100)

>>6141404
You know what, no more reservations, kill that little guy!
>>
Rolled 89 (1d100)

>>6141404
Damn, baby's got hands
>>
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Rolled 96 (1d100)

>>6141406
DAMN! WATCHOUT FOR THE FOLLOWUP!
>>
Rolled 20 (1d100)

>>6141409
Why are you rolling so good? Stop doing that.
>>
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>>6141412
I do not control how the dice rolls. Only what happens in accordance to the results.

And what happens is ANOTHER BARBARIAN WAS WAITING BEHIND YOU AND GAVE YOU A PAINFUL ELBOW STRIKE TO THE SPINE AS YOU WERE KNOCKED BACK!
>>
Rolled 2 (1d100)

>>6141417
Keep fighting until shitfucker arrives.
>>
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>>6141423
CAN FIREMANE SURVIVE THE ONSLAUGHT TIL THEN? FIND OUT IN.....(hopefully) 20 HOURS. I GOTTA GO

updates b here n shit: https://twitter.com/notapaladin
>>
>>6141427
Firemane seems to have the same gene that Shotasniffer does that makes her boobs grow bigger the more the quest continues.
>>
>>6141438
It's only natural, given how we anons follow quests solely for the plot and no other reason, that as the plot thickens, so does the protagonist.
>>
>>6141514
Ezekiel sure is lucky.
>>
>>6141427
these fire titties jC save me
>>
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>>
Rolled 42 (1d100)

>>6141866
Quick, use your FAT FUCKING TITS to soften the blows until Shitfucker arrives!
>>
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Rolled 42 (1d100)

>>6141868
CAN YOU HOLD OUT AND SURVIVE THIS ASS BEATING UNTIL THEN?
>>
Rolled 22 (1d100)

>>6141876
Let's see
>>
Rolled 53 (1d100)

>>6141876
Not good!
>>
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>>6141879
Unfortunately, the empowered barbarians are beating your ass too hard, that you'll be dead by the time Shitfucker arrives.

At this point you need a miracle. A deus ex machina. A sudden appearance by another character that would conveniently save your life
>>
Rolled 19 (1d100)

>>6141881
Uhhh uhhh uhhhh....Night Knight?
>>
Rolled 11 (1d100)

>>6141881
Obviously they take us prisoner
>>
>>6141882
Actually this would be great
>>
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>>6141882
Would you like to....roll for it?
>>
Rolled 24 (1d100)

>>6141885
Hmmmmmmm....nah, I'm good
>>
Rolled 84 (1d100)

>>6141885
I like the night knight angle
>>
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>>6141886
>>6141888
But anon(s), gambling is great! Don't you know 100% of gamblers quit before making it big?! Your plot hook is assured! With definitely zero chances of something horrible happening instead
>>
Rolled 65 (1d100)

>>6141890
Okay OP, here is how we do it, toss a coin, heads we roll, tails Night Knight
By that I mean roll a 1d2
>>
Rolled 7 (1d100)

>>6141890
Ok but I want there to be at least a 50% chance to get knight night
>>
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>>6141893
Alright, keep your eyes on the coin
>>
>>6141896
you want me to call it?
>>
Rolled 1 (1d2)

>>6141896
Cool coin, man
>>
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>>6141900
>>6141901
>>
Rolled 50 (1d100)

>>6141903
Hm, I sure could go for a new copy of Skyrim right now
>>
Rolled 89 (1d100)

>>6141903
it landed knight night side up
>>
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>>6141905
>>
Rolled 21 (1d100)

>>6141907
He, eat the coin
>>
Rolled 98 (1d100)

>>6141907
no one caries cash on them anymore
>>
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>>6141912
Suddenly, anon is ran over by a mysterious high speed vehicle
>>
Rolled 58 (1d100)

>>6141924
About time, firemane was getting her asss kicked this whole time
>>
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>>6141933
SUDDENLY, SOMETHING BURSTS THROUGH THE BARBARIANS' CAMP!
>>
Rolled 95 (1d100)

>>6141942
WHO IS IT????
>>
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>>6141944
WHO IS THIS MYSTERIOUS WAGON RIDER? YOU NEVER SEEN HIM BEFORE!
>>
Rolled 12 (1d100)

>>6141949
mystery rider! why have you come?
>>
Rolled 92 (1d100)

>>6141949
NIGHT KNIGHT!? AKA UMBRUS DARK, LIVING ON A KING STREET 72 WITH IP ADDRESS OF 192.158.1.38!?
>>
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>>6141952

".....Uh, no"
>>
Rolled 73 (1d100)

>>6141953
roll a perception check, bonus for mortal enemy
>>
Rolled 89 (1d100)

>>6141953
Whew, hate that guy
>>
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>>6141956
"Yeah...uh...right...Ahem. GET OUT OF HERE NOW, I'LL COVER YOUR ESCAPE" he yelled as he slams his suspiciously Night Knight-like Wagon into the barbarians
>>
Rolled 1 (1d100)

>>6141960
Hm, interesting, Night Knight's wagon, very rare model of whom only about six custom orders were made, not even counting the specialized modifications he put in, maybe coincidence
Assist the mystery knight
>>
Rolled 70 (1d100)

>>6141960
"Aah~ mystery knight... he is so COOL"

also this
>>6141962
>>
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Rolled 15 (1d100)

>>6141962
>>6141964
Perhaps NOW your fireball would hit?!
>>
Rolled 1 (1d100)

>>6141967
Doubtful, but maybe I WILL ASSIST YOU COOL MYSTERY KNIGHT
>>
>>6141962
>>6141971
How the fuck?
>>
Rolled 5 (1d100)

>>6141967
Hell yeah fire time
>>
Rolled 72 (1d100)

>>6141967
Yes?
>>
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>>6141971
THE MAGICAL BARBARIAN BABY DESTROYS YOUR FIREBALL YET AGAIN!
>>
Today we job
>>
Rolled 37 (1d100)

>>6141976
FUCK IT, FUCK IT, FUCK IT, FUCK IT, RUN THAT STUPID KID THROUGH WITH A SWORD
>>
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Rolled 52 (1d100)

>>6141979
FIREMANE IS IN A RAGE! CHARGING AT THE BABY WITH HER SWORD!
>>
Rolled 57 (1d100)

>>6141983
LETS JOB
>>
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>>6141984
THE BABY ORDERS SOME BARBARIANS TO STOP YOU! BUT YOU RAN EM THROUGH ALL THE SAME AND AINT SLOWED DOWN ONE BIT!
>>
Rolled 61 (1d100)

>>6141989
Grab the little shit!
>>
Rolled 41 (1d100)

>>6141989
Kids killer
Lets kill some kids tonight
Kid. Killer.
>>
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Rolled 23 (1d100)

>>6141991
>>
Rolled 27 (1d100)

>>6141998
Hrarh
>>
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>>6141999
>>
Rolled 70 (1d100)

>>6142002
Hmm myou know, killing a baby would be kinda fucked up, so uhhhh beat him unconscious, we'll feed him to Shitfucker later
>>
Rolled 27 (1d100)

>>6142002
spanking time
>>
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Rolled 29 (1d100)

>>6142004
Ah, then he's in the perfect position to be dropped....AND THEN BE HIT WITH THE FLAT OF YOUR BLADE FOR A HOOOOMEEE RRRUUUUNNNNN
>>
Rolled 22 (1d100)

>>6142012
Run
Home
Strike
>>
Rolled 34 (1d100)

>>6142012
to the moon
>>
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>>6142014
YOU SENT HIM FLYING! INTO THE DIRECTION OF THAT WALL OVER THERE
>>
Rolled 74 (1d100)

>>6142016
NOW we can fireball in PEACE
>>
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>>6142019
JUST THEN...SHITFUCKER ARRIVES AND BURSTS THROUGH THE WALL!.....HITTING THE BABY AND SENDING HIM FLYING IN THE OPPOSITE DIRECTION! INTO ANOTHER WALL!
>>
Rolled 83 (1d100)

>>6142022
All aboard, catch up to the MYSTERY rider
>>
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>>6142023
THE MYSTERY RIDER WAS ALSO JUST HAPPENED TO BE AT THE OTHER WALL, AND HE MAKES A SHARP TURN JUST AS THE BARBARIAN BABY FLIES TOWARDS HIM, SMACKING IT TOWARDS THE OTHER OTHER WALL
>>
Rolled 38 (1d100)

>>6142028
The baby bounces from ANOTHER walll flies off into the distance team rocket style.

It's okay, he'll live.
>>
Rolled 44 (1d100)

>>6142028
Alright I think that's enough.
Imply off-screen infantcide
>>
Rolled 96 (1d100)

>>6142028
Mystery rider, who are you why did you help me?
>>
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>>6142032
"....I am, uh...merely a passing rider. I simply saw a barbarian war camp and I knew, I uh, had to clear it out...yeah. Total coincidence---"

JUST THEN, the REST OF THE PARTY breaks through the OTHER OTHER WALL and makes the Baby bounce into another direction for the third time

"--that's my cue. You won't see me again. As this was a total coincidence. So no way we'll run into eachother anymore. Eeeeyup. Time to leave"
>>
Rolled 87 (1d100)

>>6142034
wow so mysterious and cool.
>>
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>>6142035
And with that, the mysterious Night Knight-shaped Driver, on his mysteriously Night Knight-like wagon, with his mysteriously Night Knight-like driving style, speeds off into the distance. It is very likely you'll never see this mysterious driver ever again. Who he is will forever remain a mystery
>>
Rolled 24 (1d100)

Where's the quest archive? I have no context for what is going on. Anyway, infanticide is bad, okay? We need to call the baby's parents or the barbarous child protective services to put him away non-lethally.
>>
Rolled 25 (1d100)

>>6142038
..Anyway,

Ezekiel! You're here" I'm certain you had just a hard a time as we did with your mission.
>>
>>6142040
I uh, only have my own downloaded archives:
https://www.mediafire.com/file/yglu8mtb7dfpvb6/HERO%2527s_party_member_QUEST.zip/file

cuz i don't upload archives myself onto suptg gomenasorry
>>
Rolled 23 (1d100)

>>6142038
>>6142041
Whatever you do, don't think about domming the cute little man before you, nor fantasize about him turning the tables and domming you instead Firemane, and DEFINITELY don't picture yourself holding hands with him. This is a blue board goddammit!
>>
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>>6142041
"Uh, yeah! Miss Firemane! We took down the barbarian fort and all the remaining barbs inside, then we followed their trail here to their forward camp!"
>>
Rolled 8 (1d100)

>>6142042
Thank you! <3
>>
Rolled 22 (1d100)

>>6142050
Yes of course, haha I had a very easy time too actually yeah
>>
Rolled 78 (1d100)

>>6142050
Are you sure? You don't look like you had the living tar beaten out of you like we had.
>>
Rolled 36 (1d100)

>>6142050
Isn't what you're doing to the barbarians, itself, barbaric? Clearly, if we don't want to stoop to their level we ought to give them a fate worse than death for their kind... we should civilize them! Somehow.
>>
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>>6142054
"Haha, nice joke, Miss Firemane. But no way you'd get beaten by these barbarians. Just take a look around! You've already taken care of them before we even got here!"
>>
Rolled 23 (1d100)

>>6142057
Oh wow, haha. Yep. Totally. We sure did.

Try not to panic that your student has probably already surpassed you and is probably leaving you behind in the dust.
>>
Rolled 66 (1d100)

>>6142057
flex
>>
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>>6142058
"Auch, you should have seen him. Seems like that training you had him go under did wonders. Kid took out like the entire fort practically by himself. Me and Double Wizard barely did anything aside from actually demolishing the place. Haha. Good job Firemane. You've trained the boy well"
>>
Rolled 78 (1d100)

>>6142058
Why would Firemane panic? [SPOILER]Having the little man be stronger than us makes him hotter.[/SPOILER] I mean, the most flattering thing that a teacher could wish for is for not only to pass the torch to the next generation, but also have said generation burn even brighter than the last, Firemane's legacy shall live on through Ezekiel's deeds. [SPOILER]We are SO gonna take the credit for Ezekiel's developments no matter what.[/SPOILER]
>>
>>6142068
Nice spoiler tags
>>
Rolled 52 (1d100)

>>6142068
FUCK, did the spoilers wrong, pls ignore, nothing to see here, haha. Rolling for deception
>>
>>6142068
haha you fucked up
>>
Rolled 26 (1d100)

>>6142068
No, anon, see, if he becomes better than us, then he doesn't need us anymore.
>>
Rolled (1d00)

>>6142071
I'm rather rusty since its been almost a year since I've been on a running quest on /qst/. Cut me some slack here.
>>
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>>6142072
>>
Rolled 72 (1d100)

>>6142076
That ship has seemingly sailed like a thread ago already given the shenanigans he's been pulling now. We gotta keep bullshitting till Firemane is no longer in debt and a preferably noble lady sitting on top of the skulls of vanquished barbarians.
>>
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Rolled 64 (1d100)

Anyway, it's almost 5 AM right now. So imma pass out soon. Roll 2d100 for the next event. First roll is for pickings, second roll is to contest against my roll
>>
Rolled 11 (1d100)

>>6142080
damn looks like we flexed too hard and Firemane's bra snapped
>>
Rolled 93 (1d100)

>>6142086
>>
>>6142080
YEP! NOTHING TO SEE HERE AT ALL!
>>
Rolled 87, 24 = 111 (2d100)

>>6142086
Roll
>>
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>>6142092
How terrible. We will find out what happens later, when I wake up. Whenever that is.

updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 8, 84 = 92 (2d100)

>>6142091
>>6142086
>>
Why did Firemanes boobs get smaller again after last session?
>>
>>6142594
Her HP got too low, the tiddies are like a health bar. If she gets close to death, then she becomes flat.
>>
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Rolled 46 (1d100)

>>6142594
>>6142596
Gee, I sure do hope that Firemane isn't aware of us perving on her bodaciousness or lack thereof, also, flat is justice, medium is premiun and oppai is truth.
>>
Rolled 48 (1d100)

>>6142725
Let's see
>>
>>6142728
Aww man, i was hoping we'd fail.
>>
>>6142728
Is that a no on her knowing about us peeping?
>>
>>6142728
>>6142725
The council of Anons subtly inspect Firemanes assets without being discovered.
>>
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>>
Rolled 77 (1d100)

>>6142826
>>6142880
>>
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>>6142902
>>
Rolled 80 (1d100)

>>6142906
Ahem, event time. What is the event?
>>
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>>6142908
Oh my god, IT'S...
A. The other half of the barbarian camp, who were hiding offscreen all this time
B. Rampaging undead beasts
C. A powerful undead beast stage boss
D. The baby's mother
E. Something completely unrelated to the whole Barbarian horde
>>
Rolled 34 (1d100)

>>6142915
>C. A powerful undead beast stage boss
An Undead Rock has risen to fight us.
>>
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>>6142918
Is THIS your final decision?
>>
Rolled 83 (1d100)

>>6142915
>E. Something completely unrelated to the whole Barbarian horde
>>
Rolled 12 (1d100)

>>6142920
...I thought it would've been, y'know, a little bit more impressive than this.
>>
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>>6142922
>>
Rolled 43 (1d100)

>>6142925
Hand in there little buddy, I'm sure you'll be a fiercesome undead rock monster some day!
>>
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>>6142927
IT HAS BEEN MOTIVATED AND GAINED A GROWTH SPURT
>>
Rolled 58 (1d100)

>>6142930
Now that's more like it! A worthy battle!
>>
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>>6142931
>>
Rolled 56 (1d100)

>>6142932
Time to impress Ezekiel so he falls in love with us and forgets that stupid hussy of a childhood friend!
>>
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>>6142933
>Night Knight
>>
Rolled 41 (1d100)

>>6142936
CHARGE! OUR FIRE SWORD BURNS WITH THE HEATED PASSION OF LOVE!
>>
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Rolled 3 (1d100)

>>6142939
>>
Rolled 59 (1d100)

>>6142946
RAAAAAAAAAAH!
>>
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>>6142947
IT'S A HIT! DON'T LET UP NOW, KEEP ATTACKING!
>>
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>>
Rolled 92 (1d100)

>>6142979
Is it over?
>>
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Rolled 7 (1d100)

>>6142986
Shieeet, I dunno anon, roll for it
>>
Rolled 29 (1d100)

>>6142990
Yes, it has never been this over... FOR THE ROCK MONSTER
>>
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>>6142993
>>
Rolled 89 (1d100)

>>6142998
Another one!
>>
Rolled 33 (1d100)

>>6142998
but what about scissor not beating rock
you need to be a paper
>>
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>>6143006
Another rock?
>>
Rolled 69 (1d100)

>>6143008
Another strike!
>>
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Rolled 24 (1d100)

>>6143009
>>
Rolled 16 (1d100)

>>6143011
Ka-pow! Fire Punch!
>>
Rolled 80 (1d100)

>>6143011
nyeah
>>
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>>6143012
IT DID NOT APPRECIATE YOU SLICING ITS HEAD IN HALF! IT CAUGHT THE PUNCH!
>>
Rolled 21 (1d100)

>>6143017
Slice it AGAIN
>>
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Rolled 61 (1d100)

>>6143018
CAN YOU?
>>
Rolled 23 (1d100)

>>6143021
with faster rolls maybe
but should've used wagon
>>
Rolled 52 (1d100)

>>6143021
Cucumber slice?
>>
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>>6143024
>>6143025
IT MANAGED TO BLOCK IT

"C'MON GUYS WE NEED TO HELP HER"
>>
>>6143027
use wagon
as a weapon
>>
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>>6143030
THE PARTY CHARGES IN! WILL THEY SUCCEED?

I DUNNO, I GOTTA GO FOR A BIT. WE'LL FIND OUT IN LIKE, 4 HOURS PROBABLY.

updates b here https://twitter.com/notapaladin
>>
>>6143033
thanks for bread OP, treat yourself a poak bun
>>
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>>
Rolled 67 (1d100)

>>6143097
He wants the bun
>>
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>>6143101
>>
Rolled 62 (1d100)

>>6143103
QUICK, TAKE THE BUN AND RUN
>>
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>>6143108
>>
Rolled 97 (1d100)

>>6143110
Okay, back to our regularly scheduled programming, and Firemane's mega-buns. It's time to defeat da monster.
>>
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Rolled 87 (1d100)

>>6143111
That's right, you're all locked and loaded. Ready to slam Shitfucker into that rock monster.
>>
Rolled 22 (1d100)

>>6143116
I don't like those odds
>>
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>>6143118
IT CAUGHT SHITFUCKER!
>>
Rolled 18 (1d100)

>>6143119
Uhh...aha! That was part of my plan! Now we can attack it while its hands are occupied!
>>
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Rolled 74 (1d100)

>>6143121
WHAT AN AMAZING DISPLAY OF TACTICAL ACUMEN. TRULY FIREMAN IS A WISEWOMAN BEYOND OUR COMPREHENSION
>>
Rolled 20 (1d100)

>>6143122
Gadhdamnit where are the other anons to help me roll
>>
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>>6143123
Unfortunately, this means the rock monster now has Shitfucker as a weapon. A fact that he exploited immediately by slamming the wagon down on you
>>
Rolled 68 (1d100)

>>6143126
Okay, well, since you're gonna keep rolling so well, is there anything we can do that doesn't require a roll-off?
>>
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>>6143129
Well, you can
A. Get rekt
B. Try to hang back a bit, get your bearings, figure out something else you can do
C. Give OP your money
D. Be a distraction
E. Give OP your money
F. Lean into the fact that you're injured to motivate the party
G. Give OP your money
H. Give Shitfucker a boost
>>
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Rolled 37 (1d100)

>>6143137
Okay, here's your money
>>
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>>6143139
Hmmmm
>>
Rolled 61 (1d100)

>>6143149
It says "totally legit" on the bottom, so you know it's good.
>>
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>>6143151
Of course. You wouldn't lie to me, would you anon
>>
Rolled 99 (1d100)

>>6143155
Of course not. Now let's go pay to win.
>>
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>>6143157
YOU GET BACK UP FROM THE CRATER IT SLAMMED YOU INTO, USING SOME SORT OF UNDISCLOSED ENERGY RESERVE
>>
Sorry I got distracted by drawing cute flatchested girls with big eyebrows and fang
>>6143160
space timeline cops show up to sue for unlicensed use of unlicensed energy
>>
Rolled 31 (1d100)

>>6143160
>>6143165
they also stole my roll
and ability to read undisclosed since I read it unlicensed for few times
>>
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>>6143166
Okay anon, time to take your meds
>>
Rolled 86 (1d100)

>>6143169
YOU CAN'T MAKE ME!
I GIVE SHITFUCKER BOOST HE NEEDS!
>>
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>>6143171
YOU BLAST A SURGE OF FLAME INTO SHITFUCKER! HE STARTS UP AGAIN! HE'S TRYING TO BREAK OUT OF THE ROCK MONSTER'S GRASP AND SLAM INTO IT!
>>
Rolled 53 (1d100)

>>6143178
Channel some additional hatred toward barbarians and their rock culture
>>
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>>6143180
IT GAVE SHITFUCKER ENOUGH POWER TO SHOOT OUT OF THE ROCK MONSTER'S GRASP LIKE A BULLET AND PUNCHING STRAIGHT THROUGH ITS ROCKY BODY
>>
>>6143186
Hatred is really efficient fuel source, you know?
Take notes, engineers
>>
Rolled 71 (1d100)

>>6143186
>>6143187
Engineers stole my roll
Anyway battle won, but shitfucker may have gone far away so it'll take time for you to get your wheels back
>>
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>>6143188
But overall, it was a success. You saved a city, had a barbarian fort and camp destroyed and took out a branch of the barbarian army. A cause for celebration.

And a good point for me to go to sleep. It's almost 2 AM and we already past bump limit. See ya next episode

updates b here n shit: https://twitter.com/notapaladin
>>
Rolled 48 (1d100)

>>6143193
Thanks for bread, OP, enjoy your dreams about poak buns, gulag freedom and have a good week
>>
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Bread is over so I can now post this in secret
>>
>>6143431
Hot
>>
Rolled 74 (1d100)

>>6143431
Rolling for Ezekiel to survive the dehydration after Firemane drains him harder than a caprisun
>>
>>6143431
You already posted this, OP, I saw it on your twitter!
Just...with less bloom
>>
>>6143582
It's the uh, bread exclusive ver
>>
>>6143618
Trying to bait Souj into drawing Firemane smut for you aren't we, OP? baka, I thought you better than that
>>
>>6143631
Nah nibba I'm just bricked up
>>
>>6143641
When do you think you'll snap and draw the actual act of intercourse taking place. I don't even mean for this quest I'm just talking in general.
>>
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>>6143647
Right now
>>
>>6143657
You know what I walked into that one, that's on me.



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