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File: NewStart.png (621 KB, 1012x722)
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After officially becoming a father, you decided that this magical town may not be the best place to raise your daughter. As such, you've decided to move to Russia after mostly keeping to yourself so you can hopefully leave a peaceful life there, far away from all the ruckus of the 'game', where magic users kill each other to ascend to gain power and ascend to godhood.

No, you're a married man now, and everything that transpired over there? No longer your problem, you can let the secret US agency take care of it. Your only priority now is making sure you integrate into Russia without attracting too much attention, but that should be easy considering that your wife, Etsy, is a multi-millionaire, and you can solve most pressing issues by throwing enough money at it.

(https://rentry.org/mdo67afk <- things you can buy along some dossier you've already bought.)
---

You listened in on the fight between Mona and the Infinite Reflection. It's hard to tell exactly how the fight went from sounds alone, but considering Mona was the last person to speak, there's a good chance she's the one who won. Sure, that agent was a rank higher than her, but the demon of the backstreet said Mona was incredibly powerful in places she owned, so maybe it was even.

Whatever, you have other things to worry about. You ask your magic, which you've decided to nickname Arachne for now, if she noticed anything out of the ordinary as the plane starts to lift off the ground.

"That's a threatening sounding name, but it's better than nothing. Also, no, as far as I can tell there's no magic anywhere in this plane apart from mine and yours. It's very unlikely they'll try to go after us, if anything I'm sure they're glad that they no longer have to worry about us. Agents had this custom where they cheered every time a strong magic user moved out of the country, because that means it's no longer their problem."

Immense magic potential is capable of scary stuff, so it's no wonder they want people like you as far away from them as possible. You tell Etsy what Arachne said, and she gives you a half-hearted nod. She's pretty stressed right now, and Sophia started crying every time she saw your wife's face. Etsy basically refused to shower or comb her hair when she's in this state, so you can understand your daughter's reaction, Etsy isn't looking her best right now.

All in all, the plane trip is surprisingly peaceful. You cradle Sophia, singing a calming lullaby to make sure she stays asleep, Etsy is obsessively checking the plane's defense system, and Arachne is patrolling around the plane, occasionally stopping to reweave herself. Before you know it, the plane arrives in Vladivostok. D.I.Y's staff is already here to move everything to a brick house you've bought in advance.
>>
>>5942189

Everything goes very fast -- it has to in order to not attract attention, and soon enough, the house is set up with Etsy's usual absurd security. The house is comfy, and it's even bigger than the one you had before, since your money's worth more here than back in the U.S. The city’s also gorgeous, the sea giving an almost otherworldly feel, perhaps it IS otherworldly, considering what you know is down there. Of course, you made sure to settle as far away from the sea as you could – just in case.

You have to admit, your paperwork’s half-baked, and your Russian could use some work. Even if Arachne can translate for you, your accent is pretty thick and unmistakably foreign. There’s also the issue of the Russian agency, you’ll have to contact them to make sure you don’t accidentally antagonize them on purpose – you’re sure they noticed your presence already.

You decide to rip off that band-aid sooner rather than later, and contact the Russian agency the moment you get some free time. This would normally require some research, but the E.N.D website actually lets people leave some contact info on top of their dossier if they want for free, which is pretty convenient.

You manage to schedule a meeting. They want to meet you in person, and for you to bring the info you gathered on the U.S agency on a USB stick so they can check it more thoroughly. You tell them that you’ll send the squire instead, as you don’t fully trust them just yet, but that you’ll bring some data. They agree to those terms.

The meeting happens in the back of a restaurant that’s apparently a front for their agency. It’s met with a red haired boy in his early twenties and an older looking man that reminds you a little bit of Dimitri, the first agent you fought.

“Is that thing really all metal? No wonder her bounty’s higher than him if she can make that stuff all by herself,” the red haired boy says. “Anyway, pass the USB sticks.”

The squire carefully places the USB sticks on top of the table, the boy grabs it and plugs it in his laptop. The old guy continues the conversation for him.

“Unlike those in the west, we have a more forgiving approach to magic user’s existence. We had many incidents caused by angering those that were better left alone, however we do have a few rules that we hope you respect. For one, if you plan on hunting another magic user that is not part of the agency, you must warn us. We will not interfere, but being aware of your plan, make sure that we can minimize civilian casualties and...leaks. We will forgive you if you forget to tell us a few times, but do not make a habit of it. Secondly, you being part of the game does not make you above the law. If you use your magic in ways that harms a lot of people – directly or indirectly – we will get involved, we however tend to overlook murder that happens between magic users, as it is more or less expected.”
>>
>>5942190

The boy gestures the man to look at the laptop. “It’s weird, I expected the PCAB to be a lot more competent. How could they lose such an experienced agent to some random girl? Isn’t she supposed to be a level 5?”

The man inches his face closer to the screen, listening to the audio recording you gave them of Mona’s fight. “That is strange, Mammona’s bounty has gone back to 0, so I assumed this means she perished at the hand of their agent but-”

“Maybe she paid off her own bounty?" The boy answers, "And since she’s working with E.N.D, no one can find out if she actually died or not. Her bounty’s gone, so everyone is going to naturally assume she’s gone for good without any proof of the contrary.”

“But why would she- well, it isn’t our problem. What matters is that they’ll be busy for a while, which is good for us.” He turns his head back to the squire. “Yes, that is good information, so we will assume you are not spies. Do you have any questions? I want to make sure you can integrate here without causing too much ruckus.”

>Write in questions. (All questions will be asked within reasons, regardless of vote popularity.)
>>
(I forgot to link up the archive of the previous thread again: https://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Curse+Carrier+2)
>>
Well, damn, i can't think of anything.
>>
>>5942191
We can ask about the strange things happening in the ocean I think.
>>
>>5942191
>What sleeps in the ocean?
>Are there any other magic users in town that may cause issues?
>I have to warn you if I am to fight another magic user, will you warn them? Will you warn me if someone wants to fight me?
>I think it would be greatly beneficial for us to cooperate within reason. Do you need help with anything?
>>
>>5942258
-1 on the last question we want to be left alone
>>
>>5942258
I'll support asking all of these questions too.
>>
>>5942272
The entire reason we went here is to get away from bullshit and now you want to get tangled in spy stuff????
>>
>>5942191
>>5942258
+1
I for one want to get entangled in spy stuff.
>>
>>5942281
Yes.
>>
>>5942258
+1 but add
>Listen, I only moved here to be left alone with my family. Do you have family of your own you care about?
>>
>>5942258
>>5942270
>>5942272
>>5942283
>>5942296
>>5942285

You ask them a few questions, like what sleeps in the ocean, if there are other magic users, and if they'll warn you if they start hunting another magic user.

The man strokes his chin. "A better question is what ISN'T lurking in the sea. There's that electric eel that stretches on for hundreds of miles, and there's also that weird humanoid shark that protect those that throw human meat in the water. However, if I had to tell you what you as regular people should worry about, the Kraken's tongue is the only one that comes to mind. It's a magic user that, contrary to what its name would lead you to believe, is not a kraken, nor does it live in the sea. They're called like that because they grow stronger the more people talk about them. They aren't that big of an issue, as contrary to what you'd think, their magic can't affect people's mental state, they've only ever used it to make money in a relatively harmless way thus far, but the greedy ones are always the one that won't be satisfied with just money. There are a few other magic users, but they prefer to avoid the game entirely, and we'd like it to keep it that way, so we won't divulge their identity."

The boy continues for the other agent. "Also, yeah, we tend to tell most 'big players' when another magic user is targeted by us, but we won't tell you exactly when and how we're planning on taking them down. I know it sounds unfair considering we expect a little bit more info from you, but you have to understand that if any of the info we give you is intercepted by a third party, our plan goes up in flame."

Sounds fair. You tell them that you only moved here because you want to be left alone with your family, and ask them if they have a family of their own to worry about here.

The man sighs. "I used to have one. Let's just say there's a reason we have a 'let sleeping dogs lie' policy. Targeting the weak just gives them a reason to get stronger, and the last thing we want is for them to get stronger. This is why we won't bother you, and hope that you'll do the same for us. If you prove to be particularly useful to us, we may even spend extra effort to make sure your family stays safe, but if I were you, I'd stay away from us and the game altogether, and enjoy the time you have with those you love."

You make the squire do what you hope comes off as a nod, and tell them you'll try your best to not be a problem for them. You don't know if you'll bother helping their agency, but if you can find some info they don't have access to, it wouldn't hurt to tell them, right? You tell Etsy about the meeting, as she was busy taking care of Sophia during that talk.

"T-They sound nice, then again, m-maybe it's a front. A-Ah! She's crying again, I don't get what I'm doing wrong!" She tries a game of peek-a-boo with Sophia, but the crying only intensifies.
>>
>>5942352

As you take in the terrible smell, your first instinct is to check Sophia’s diaper, but you soon realize that it comes from Etsy.

“H-Hey, why are you sniffing me like this-”

You order her to take a shower right now.

“I-I was going to, I was just busy, and-”

You give her a wedgie as incoherent sounds escape her mouth. Sophia laughs as you bully your wife into doing the bare minimum to keep herself clean. Etsy eventually relents and gives you the girl, grumbling as she heads for the bathroom. You realize Etsy isn’t exactly the best example for a kid to follow, which is ironic considering she’s the one making all the money here.

Speaking of money, Etsy’s going to have to focus on upholding her design contract for the year, meaning she probably won’t get that much time to focus on her parenthood. You’ll try to focus on finishing the paperwork, especially your daughter’s, as you didn’t have time to iron that one out when you first moved in.

Apart from that, there are a few other things you can do, but busy as you are, you can’t expect most things to take a month like it did before, actually, you’re expecting most stuff to take at least a year now if you don’t want to neglect your family too much.

The question is, what do you want to do during this year?

>Look up schools in the town. Your daughter’s future is important, even if there’s still time for it.
>Focus on learning Russian, if your daughter gets your broken accent, it might lead to bullying.
>Spend more time observing the town, you’d like to know what you’re getting into.
>Spend more time with Etsy, she’s letting herself go a little, and she’s still a little stressed.
>Write in.
>>
>>5942353
>Focus on learning Russian, if your daughter gets your broken accent, it might lead to bullying.
this is important.
>>
>>5942353
>Focus on learning Russian, if your daughter gets your broken accent, it might lead to bullying.
Guess Weaver will have to be the main parent while Etsy builds her tech for the money
>>
>>5942353
>Focus on learning Russian, if your daughter gets your broken accent, it might lead to bullying.
>Spend more time with Etsy, she’s letting herself go a little, and she’s still a little stressed.
Family bonding time when learning the language?
>>
>>5942353
>Focus on learning Russian, if your daughter gets your broken accent, it might lead to bullying.
Priority number 2 is spending time with Etsy, and 3 is the schools IMO.
Good to know the government gopniks intend to leave us alone.
>>
>>5942373
+1
>>
>>5942373
>+1
>>
>>5942493
>>5942449
>>5942374
>>5942373
>>5942371
>>5942355

You focus on learning Russian, and while you’re pretty good at understanding the underlying logic and grammar behind the language, you’re not so good at speaking it as it requires making sounds that don’t exist in English, among a few other language specific quirks. The alphabet (or Cyrillic in this case) is pretty easy for you to figure out at least, MPR is basically tailor-made for written translation.

You make steady progress on your pronunciation thanks to Arachne, although you do practice out of Sophia’s presence, as you don’t want her to pick up bad habits from someone still learning the language. It’ll be a while before she ever learns to talk, but it can’t hurt to be safe.

You don’t think you’ll be able to convince Etsy to learn Russian though, as despite her tech-savyness, she’s quite bad with anything involving words. Speaking of Etsy, now that she doesn’t have to worry about her safety as much, she’s been procrastinating much more, and every time you call her out on it, she says that she deserves a break after all the craziness of before. You agree that she deserves a break, but spending days at a time in bed isn’t healthy for her. After promising a few 'favors', you convince her to take a walk outside with you, while you let Arachne look over your daughter just in case. It actually feels weird to be able to take walks like this without fearing for your life, but that is why you moved here after all.

“H-Hey, look!” Etsy points at nearby park. “I-It looks just like that park back at the town, y-you know, uhm, the one we met in back then! W-Well, it’s not really where we m-met but, you know what I mean.”

You take her hand, and you go to the park with her. It’s a lot greener than you’d expect, considering how cold this city tends to be.

“I-It’s crazy to think of everything that happened, and that you...uhm...” she grips your hand tighter. “Sometimes I’m afraid that one day I’ll wake up, and you won’t be there. I know it’s silly, but uhm, thanks for sticking with me through e-everything. I-I always felt like I pushed everyone away back then, s-said the wrong thing, or whatever. A-And whenever someone was nice, it was just because they w-wanted something from me, money or...ah, I-I’m sorry, I’m rambling.”

You smile. You tell her you love it when she rambles, and you find her stuttering kind of cute, and that you’ll make absolutely sure to always be at her side no matter what, just like you promised all the way back then.

You kiss, and time stops once again. You both changed so much in so little time, and yet the two of you are still the same as back then in some way. It’s true that you have to bully her a little sometimes, and that you can often take more risks than necessary, but it still feels like neither of you would have come this far without the other.
>>
>>5942560


You come back from the park, both smiling like idiots. Etsy is still a little lazy, but it seems this little trip was enough to get her productive enough to properly finish the two design she promised D.I.Y for her contract. She even decides to renew the contract again, although she lowers the requirement to only one design a year, so she isn’t too pressured to deliver too fast, especially since she’s starting to run dry on ideas.

Unfortunately, the extra time you had to spend with Etsy meant you spent a little less time with your daughter, which meant Arachne was on babysitting duty more than once. Sophia is also at the age where she should be crawling, but she hasn’t done so yet. Her legs and arms are working fine as far as you can tell, so maybe she’s just a little late compared to other babies. You'd like to be here when she does decide to take her first 'steps' though.

Anyway, you’re basically done with all the paperwork, and Russian according to Arachne is...passable, so you should focus on something else.

>Look up schools in the town. Your daughter’s future is important, even if there’s still time before it happens.
>Spend more time observing the town, you’d like to know what you’re getting into.
>Spend more time raising Sophia, she’s getting at the age where she can do more than just cry after all.
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Write in.
>>
>>5942562
>Spend more time raising Sophia, she’s getting at the age where she can do more than just cry after all.
enjoy the time we have
>>
>>5942562
>Spend more time raising Sophia, she’s getting at the age where she can do more than just cry after all.
The early memories are the most important ones that define you
>>
>>5942562
>Spend more time raising Sophia, she’s getting at the age where she can do more than just cry after all.
we can do stocks later
>>
>>5942562
>Spend more time raising Sophia, she’s getting at the age where she can do more than just cry after all.
We want her to grow into a fine girl, after all
>>
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>>5943017
>>5942601
>>5942597
>>5942594

You decide to spend more time on Sophia. While you don't need to look over her 24/7, that doesn't mean you should neglect her, especially with how little experience you have with kids. It's a good thing you spent extra time to learn about kids back before, or you might have struggled a lot more to take care of your daughter. You also tell Etsy to come help at times, but she's always hesitant to do so as she had a lot of bad experience with the kid and doesn't want to scare her further. Sophia doesn't seem to mind Etsy that much anymore, though, it looks like she got used to her mother's awkward expression.

You try to teach your daughter how to crawl, as it's apparently uncommon for a baby to take longer than a year to start doing that. Etsy is also here to watch you teach Sophia by your request. You put Sophia down and gesture her to come forward, but she just looks at you with a bored expression. Every time you try to put her into a better crawling position, she just pushes herself back up and keeps staring at you with the same deadpan look. Every time you think she's going to start moving, she just falls backward and stays like that for a little bit too long.

Finally she does end up moving towards you, although her method of traversal is more akin to rolling on her side than the desired crawling.

"I-Is she like...mentally disabled? I-Is she supposed to be doing that?"

You tell her it just means your daughter has creative solutions to problems. If she can figure out rolling, it won't take her that long to figure out how to crawl anyway.

"R-Right, sorry, that was mean!" Etsy picks up Sophia and cradles her in her arms. "Y-You aren't mentally disabled at all! Y-You're just special!" Sophia giggles like she often does with you. "H-Hey! Did you see that? She laughed! S-She almost never laughs with me!"

You're pretty sure Sophia wouldn't be laughing if she knew what Etsy was saying, but you decide to not bring that up. You do wonder what Etsy was like as a baby, you've heard some geniuses actually took longer to learn how to speak and walk, so you doubt anything she does now can be used to infer how smart she actually is. Besides, you know what it's like to be set with unrealistic expectations, and you'd rather not follow in your parent's footsteps.

Apart from that, not much happen this year either. Everything was moving so fast in your old town, but here an entire year can pass in the blink of an eye, not that you mind. It seems that as long as you keep your head down, you don't have much to fear.

---
7.344M
+
666K(Etsy’s design deal)
-
360K (Monthly costs)
=
7.64M
---

>Look up schools in the town. Your daughter’s future is important, and pre-school might be an option at her age.
>Spend more time observing the town, it looks safe for now, doesn't mean it won't change.
>Keep focusing on Sophia.
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Write in.
>>
>>5943104
>Keep focusing on Sophia.
There's not really a lot to do, is there? We probably shouldn't get Etsy pregnant again until Sophia can at least walk.

HOWEVER....
We should Upgrade KISA. We have the money for it. Not sure we'll ever use it, but why not?
>>
>>5943109
+1
I want to check out the town though
>>
>>5943104
>Spend more time observing the town, it looks safe for now, doesn't mean it won't change.
>Buy the 1 million dollar info on the creature here.
I forget what it was called but I want to know about the 1 million dollar potential threat and if it requires any safeguarding besides not going to the docks. Also we should try to get Etsy more involved in raising Sofia, we can't be on child duty 24/7, especially if Etsy isn't going to be very active in designing things, so she will have time to help.
>>
>>5943127
I agree with wanting to involve Etsy more
>>
>>5943104
>Keep focusing on Sophia.
And definitely involve Etsy
>>
>>5943127
>+1
>>
>>5943127
>>5943109
>>5943167
>>5943112

You decide to spend more time raising Sophia, although you do try to involve Etsy more in the process. Etsy tries to find excuses to get out of it, but you tell her that Sophia might think her mother doesn't like her if she continues avoiding her.

Etsy raises Sophia up to help her walk, but your daughter seems to be content just letting herself be moved around by her mother.

"I-I don't get it. She's almost 3 years old, but s-she refuses to walk, she still hasn't said her first word either. A-Are we doing something wrong?"

You tell her there's no surefire way to raise a child, and Sophia seems to be a little peculiar, but that doesn't mean there's anything wrong with her. You played a few games with her, she was capable of figuring block puzzles pretty fast, and you even saw her try to reach for the light switch when you forgot to turned on the lights, so you'd say she's actually pretty smart for her age.

"Hey." Arachne tries to get your attention. "Get the block puzzle, she needs a motivator."

You shrug, and get the block puzzle. Sophia looks at it, but she still doesn't move. You put a shape in the puzzle, but that doesn't excite her either.

"The puzzle, try to do it wrong," Arachne add.

You try to put the square shape in the circle hole, and of course, it doesn't fit. Instantly, you can see Sophia's eyes light up, and she makes a weird sound. You do it again, and she tries to struggle out of Etsy's grip, when she sees that doesn't work, she awkwardly tries to put her foot forward, then the other. Etsy has to keep her upright, but Sophia is actually doing pretty well overall.

"O-Oh! S-She's doing it!" Etsy looks elated, watching in awe as Sophia inches closer to the puzzle. "I-Isn't it weird that she prioritize the t-toy over you, though?"

You tell her that you watch over Sophia all the time, so it'd make sense that she'd be more interested in something she doesn't always have access to, although you have to admit it's peculiar that she was only interested in the puzzle when you did it wrong. When Sophia finally reaches the puzzle, you put the square shape out of her reach to see if that's really what she was interested in. her eyes start to water as she desperately tries to grab it. When you finally give it to her, she actually tries to put it in the circle hole like you did before, and she actually looks surprised at the fact it doesn't work. You've seen her do the puzzle before, so it's not like she doesn't know how it works. She looks back to you, a confused look on her face, before putting the shape in the correct hole.
>>
>>5943230

After figuring out what motivates her, teaching her becomes a lot easier. She even manages to say her first word, which is 'what'. You're not sure why that word specifically, it's not a word you've spelled out to her in any way, maybe it's because it's a common enough word that she picked up on it. After that, she started using other words, usually Russian words from you and English words from Etsy.

Now that Sophia knows how to do something that resembles walking, you have to be a lot more careful about what’s in her room, as she’s getting dangerously close to figuring out a way to get out of her crib. At least you have Arachne to look over her when you aren’t around, but you have to admit that you feel a lot more anxious about leaving your daughter behind now.

You decide to spend whatever little free time you still have to explore the town. You do get weird looks whenever you speak English with Etsy, but apart from that everyone is usually too busy to care about you. As far as monuments go, it’s mostly war related memorials and statues, among a few other things, you actually find the buildings to be a lot more interesting, as they come in all shapes and sizes, which makes the city feel a lot more organic. It does make it very easy to get lost however, and you have to rely on a physical map (Etsy still refuses to use your phone’s Geo-location) to find your way more than once.

You do hear a few rumors, but most of them are related to the sea or the beach in one way or another, which you’ve decided to avoid for now. Yup, another peaceful year. You have to admit a part of you misses the adrenaline rush of your old town, but you wouldn’t call this city boring either, it has its charm.

---
7.64M
+
1M(Etsy’s design deal)
-
1M (contract cost)
-
360K (Monthly costs)
=
7.28M
>>
>>5943232

---
The Kraken’s Tongue:
Info cost: purchased. Bounty: 20M

The Kraken’s Tongue is a high potential magic user living in Vladivostok currently working in an oil refinery. His magic is speech related, the more someone speak of him, by name, title or description, the more of a ‘hold’ he gets on them. Mentioning his name a few time creates a weak hold that dissipates after a few days, and allows him to hear anything the victim says. A medium hold triggers when a proper conversation involving him happens. A strong hold triggers when an elaborate description of the Kraken’s Tongue is done by the victim, medium to strong hold can take months if not years to dissipate by themselves.

Medium to strong hold allows the Kraken’s Tongue to alter someone’s spoken sentences. The bigger the hold, the bigger the allowed change is, and the more subtle to the user the effect is. While a strong hold does not affect the victim’s mental state in any significant way, it is very good at convincing the victim that what it said was a freudian slip, which can subsequently gaslight them into believing things they did not before. However, being aware of the Kraken’s Tongue ability makes it harder to be manipulated this way.

Holds only applies when VOCAL mentions of the Kraken’s tongue are done, as such, any written text or messaging about him are exempt from his influence. Thinking about him while speaking about something else or describing someone similar to him is not enough to trigger his hold, as the victim has to make a conscious effort to address the Kraken’s Tongue specifically during their speech.

While the Kraken’s Tongue is not currently a threat to anyone, his ability has a global range that has no known upper limit. As such, his bounty is rather high, as many fear what he would be able to do if he actively tried to win the game. Especially since his potential can increase when enough people talk about him, which is a rather easy thing to do in today's information age.
---
Another peaceful year, what are you going to do for the next one?

>Look up schools in the town. She’s getting at the age where pre-school is an option.
>Spend more time observing the town, you’d like to know what you’re getting into.
>Spend more time raising Sophia.
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Write in.
>>
>>5943234
>Look up schools in the town. She’s getting at the age where pre-school is an option.
>>
>>5943234
>Sophia gets genuinely disturbed by seeing someone do something wrong
i feel that, i truly do.

>Look up schools in the town. She’s getting at the age where pre-school is an option.
We're literal millionaires, so we can go look at fancy schools.
>>
(I forgot to proofread myself here and I just realized how often I used the word 'actually' here, I swear like half of my proofreading isn't grammar related and just cutting words I overuse.)
>>
>>5943245
I appreciate that you take the effort to do this.
>>
>>5943242
+1, but fancy school isn't always a good thing

>>5943245
You are good, QM
>>
>>5943234
TELL 1000 FRIENDS ABOUT THE KRAKEN'S TONGUE OR DIE
>>
>>5943234
>Look up schools in the town. She’s getting at the age where pre-school is an option.
I fear something's wrong with Sophia, her manners are extremely strange. At first I thought Arachne might be doing something weird, but she can't stab us in the back.
It's not gonna take a year, so I wanna throw that as an idea as well, but can we use our beefed-up version of MPR on her?
We can also try asking Arachne to tell us anything she knows or understood about Sophia. Might give us a clue
>>
>>5943284
>I fear something's wrong with Sophia, her manners are extremely strange.
I mean, is she really? She took a while to learn yes, but that was because she seems to have an specific...thinking process. She seems to be smart, at the least, so it's not like she's got developmental problems, given the big burst she had once we figured out how to motivate her.

I think she may just take after her mother?
>>
>>5943234
>Look up schools in the town. She’s getting at the age where pre-school is an option.
>>
>>5943287
I admit it might just be nothing, but then again, what I suggest isn't costing much, you feel me?
And if there's a real issue, like another user that got involved with us in a timebomb fashion, then we can catch it right at the beginning.
Low-risk, high-reward (peace of mind)
>>
>>5943289
>>5943284
>>5943258
>>5943242
>>5943240

You decide to look up a few schools for Sophia. There are a few options, and even though Sophia is only eligible for pre-school at her age, you might as well look into primary, secondary and upper secondary schools. You make a list of those that catch your interest, with a few pros and cons, and you narrow down your choices to a select few. Of course, you could always choose to go for homeschooling if you want, although that might impair her social growth.

You also ask Arachne if she can quickly check Sophia for any sign of magic tampering, just in case her peculiar behavior is caused by something magical, but as far as Arachne can tell, there’s nothing wrong with her, not in the magical sense at least.

Anyway, for now, you’d rather not make any choice as to her future education until you can figure out what kind of kid she is, so you’ll just pick a pre-school first, and think of a primary school later.

Pre-schools:

>Komfort:
A relatively expensive pre-school. It emphasizes children’s intellectual growth, and a lot of kids here end up having an edge in primary school, as they get taught things like writing, grammar and even math before anyone else. However, it has a reputation of being relatively strict, which might not fit someone like Sophia.

>Ubezhishche:
A pre-school that focuses on the well-being of children and their emotional growth. While it won’t bother teaching your kid any technical skill, it will encourage them to interact with other children and express themselves. It has pretty good reviews overall, although it is understaffed and has had cases of kids wandering all by themselves, which could be dangerous.

>Rost:
A pretty average pre-school, if not for the fact it also acts as a primary, secondary and higher secondary school. It’s somewhat expected of any kid here to stay in this school for most of their childhood, which means that whatever friend she makes here will probably stay a friend for life – but that also means that any enemy she makes will be just as troublesome. It’s actually mandatory for kids that start their pre-school here to also be part of their primary school when they come of age, so you should be careful about picking this one.

>Potentsial:
A pre-school focused on ‘special children’ with peculiar habits. Each kid gets special treatment and is taught according to their peculiar quirks, however, this mean that most of the children tends to be separated and rarely interact with each other. Still, this might be the best place to cultivate Sophia's particular brand of intelligence.
>>
>>5943334
No tampering huh. It was worth a shot.
I find it funny that Komfort is relatively strict, but to me, that one doesn't sound like a good idea. Neither does Rost, I knew some kids who were stuck in schools that spanned several types and I don't think that went so well.
I'd say either Ubezhishche or Potentsial, given that she seems to be a relatively smart kid already.
>Potentsial
my favourite for now
>>
>>5943334
I feel like Potentsial might have the issue of making her anti-social...we know how well that ended with Etsy.
>>
>>5943334
>Potentsial
Caught up now, was not expecting this quest to have so much kino. Wish we had more actions per year in this section however, we should be a able to do a lot more in such a time span. Should also have Weaver get Etsy pregnant again or our dreams of raising a soccer team will be dashed.

>>5943342
School making you more sociable is an exaggeration at best and a straight up lie at worst. I think we will do just fine, Im more worried about Etsy and trying to help her improve as a person, wife and mother.
>>
>>5943334
>Potentsial
>>
>>5943351
Maybe wait until Sophia is at school to get Etsy pregnant again. It's the first one that's the hardest. It becomes way easier when they start to grow because the older kids help raise the young ones.
>>
>>5943364
It'll probably slow down a little when Sophia (and potentially other kids) get more going on in their life outside your control, which is why I'm sorta skipping through the early stages to get to the more interesting parts. If things get more hectic for one reason or another, or we get to a stage that I think is interesting enough to warrant going back to a month by month basis, I might do it.
>>
>>5943334
>>Ubezhishche:
>>
>>5943334
>Ubezhishche
>>
Actually, can't we counter the Uberzhische "lack of safety" by attaching Arachne to her?
>>
>>5943407
Why bother with Ubezhische in the first place when it's purpose can easily be done by us? Same can't be said for Potentsial.
>>
>>5943409
How?
>>
>>5943418
By hanging out in places that people go to hang out, for example, the playground.

We can also help her by making friends with other parents in the community and seeing if our children get along with each other.

Once she gets started, it all gets easier since the more people you're friends with the more people you can be introduced to.
>>
>>5943426
Fair enough.

>>5943334
>Potentsial, but take her to socialize outside of school
>>
>>5943334
>Potentsial, but take her to socialize outside of school
Oh no. Weaver rejected the dating sim plot and setting, so now his children will be dating sim protags. Weaver is going to be the cool but perceptive dad and Etsy will be the lazy but paranoid mom. Right, let's NOT let Etsy's paranoia ruin our kids and traumatize them, okay?
>>
>>5943432
>>5943497
>>5943386
>>5943400
>>5943352
>>5943351

You decide to take your kid to Potentscial, she'll have time to make friends past pre-school, and you can always help her socialize yourself if need be. You think Potentscial is the only pre-school that can really teach someone like Sophia properly, anyway. You contact them, and after a few questions about Sophia's specific quirks, she is quickly taken in.

For the first time in forever, you are separated from Sophia. Sure, you went out without her sometimes, but knowing you can't just come pick her up early bothers you. Well, you can pick her up if you want, but you'd rather not be the overprotective dad that oversee every bit of his daughter's life. You told Arachne to look over her, but she'll only do that for the first few couples of days and then leave her alone, since Arachne said that she disliked being attached to someone else for extended periods of time -- a few hours is fine, but an entire day just feels wrong to her. You don't know if it means there are consequences for attaching Arachne on someone else for too long, but you're certainly not going to test that theory out on your daughter.

With nothing better to do, you go to the workshop to check on Etsy, and you find her busy staring at a blue screen on her PC monitor.

"H-Hey. I just...uhm, so, Sophia got accepted, t-that's good. I- I mean, it's not like there's grade requirements to get accepted in a pre-school so of course they'd accept her as long as we could pay." She nervously rubs her arm, you can tell something's bothering her. "A-Anyway, I don't have much else to say so-"

You ask her what's wrong.

"I- uhm, it's just that..." She restarts her PC, and sighs. "I don't know. I g-guess I kind of don't know what to do anymore. I-I'm running out of design i-ideas, and I-I'm not a great mom, and i-it feels like that now that we're no longer in danger I-I'm kind of... useless? I f-feel useless. D-Do you still need me? W-Wouldn't it be better for our daughter if I just wasn't here, I-"

You say you need her, and your daughter needs her too.

"Ah? Uhm, I-I guess? S-Sorry, I know you're being genuine, but my brain just keeps telling me you're just telling me this to make me feel better. I'm scared, I don't know why, I-I just am."

You interrupt her with a hug. You think of a few things to tell her, but you know that words don't do much when she's like this. The best you can do is show that you're willing to stay here for as long as she needs. She hides her face, covering the tears escaping her eyes. Suddenly, she kisses you, not passionately enough to be lust, but not awkward enough to be an accident. It's a loving kiss, it's simple, short and sweet. You wonder why some kisses feel so different from others, maybe it's more than the kiss itself, it's also the context and emotions behind it. You're surprised how, even after all the time you've spent together, you still discover new things with her.
>>
>>5943853

The next few weeks, instead of taking care of Etsy like you usually do when she’s down, you’re alternating between being helped yourself and helping her. You figure that if she thinks she’s useless, giving her a few easy chores will help her feel better. She still doesn’t feel great, but you hope that as long as you’re here for her, she’ll make it through like before.

You sometimes call Potentsial to ask them what they think about your daughter’s behavior, and they said it’s a little too soon to make any definitive diagnosis, but that your daughter seem to get easily bored by things she ‘figured out’, and gets increasingly frustrated with things she hasn’t. Apparently, she spent hours on a piano toy trying to understand how to ‘solve’ it, and they had to take the toy away from her when she started crying.

You ask Etsy if that’s what she was like as a kid, but her parents told her she wasn’t the type to get bored as a toddler, and would play with toys like most kids her age. Anyway, you’d rather not assume anything about her until she gets to the age where she can communicate properly. You’ll help her socialize with the other kids when you get the time, since the last thing you want is for her to end up with the same childhood as Etsy.

---
7.28M
+
500K (Etsy’s design deals)
-
360K (Yearly costs)
=
7.42M
---

You’ve got more free time now that you don’t have to watch over Sophia all the time, what should you do now?

>Spend more time observing the town.
>Spend more time with Etsy, you have more free time now.
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>You want to check in on your old town, you’ll need to re-hire informants since the internet isn’t always reliable (150K costs/time free action)
>Write in.
>>
>>5943855
>You want to check in on your old town, you’ll need to re-hire informants since the internet isn’t always reliable (150K costs/time free action)
Why not?

>Spend more time with Etsy, you have more free time now.
Remember how we promised we'd one day mindbreak her? We still haven't made good on that promise. I think now we can.
>>
>>5943855
>Spend more time with Etsy, you have more free time now.

I would love to see Etsy try some magic honestly, it will improve her mental health (probably?) and make her feel a little bit better about her self. Also, she will have some means of defense if she could unlock her magic potential, not to mention that she will get more inspiration for some crazy magic designs, our ghosty friend could help in this
>>
>>5943860
It's mentioned earlier that Etsy has no magic potential, which means that the only thing she'd be better at is the demon's martial art, and she's a little far from said demon to learn it. Although your advanced version of MPR is actually now good enough to figure out the specific ways of awakening someone if possible, so you could help your kid awaken their potential if they have any, (or on the contrary, make sure the requirements are never met.) Right now, Sophia is a little too young to tell if she has magic or not, as magic is partly formed from one's personality.
>>
>>5943855
>Spend more time observing the town.
We really need to get around to this. It's not safe to be so in the dark for so long. Putting this off for another year is not acceptable.

Also we should try for another kid with Etsy, we're established enough with Sophia.
>>
>>5943855
>Spend more time observing the town
But do it with Etsy and Sophia too. Nobody bats an eye at a young couple going for walks and sightseeing with their baby, not even here at the far edge of the world

>>5943879
OP could you track ages too? Like how old are Weaver, Etsy, and Sophia and future kids? How long will it be since Weaver and his family left the magic city without a name?

>>5943351
>was not expecting this quest to have so much kino
Neither was I
>>
>>5943884
>Also we should try for another kid with Etsy,
I agree. And like i said, we promised ourselves we'd mindbreak Etsy.
>>
>>5943889
I actually have a 'secret' tracker on Sophia's age. But I can add it here if it makes things more clear. Etsy and Weaver both started at 20, which means they're about 25 years old now. Sophia is around 4 years old now, and primary school in Russia starts at 6. So you've got about 2 more 'turns' before she starts actual school.

I actually had to research the Russian education system, and the pre-school names are just some relevant words I put through Google Translate from English to Russian. Of course, I can hand wave any inconsistency with the culture with "it's alternate history and that's why X is different." So don't expect anything past basic wikipedia skimming level of research.
>>
>>5943899
>hand wave any inconsistency with the culture with "it's alternate history and that's why X is different."
Understandable, you do what you must as a writer
>research the Russian education system
Very well done
>Weaver both started at 20, which means they're about 25 years old now. Sophia is around 4 years old now
Damn who knows what happened back in the magic city in that much time? Who knows if Sarah or anybody else we knew is still alive and kicking?
>>
>>5943855
Also backing >>5943856 and >>5943884 about putting another baby in her. We need to establish that family soccer team. Also Etsy should still try for a new design for a couple more millions, as income is still crucial
>>
>>5943855
>Spend more time observing the town.
>You want to check in on your old town, you’ll need to re-hire informants since the internet isn’t always reliable (150K costs/time free action)
>>
>>5943856
>>5943860
>>5943884
>>5943889
>>5943913

You decide to explore Vladivostok, and also spend extra on hiring informants to check in on your old town. It'll take a while before they get any new info, so you investigate specific parts of the port town in the meantime. You make sure to explore it with Etsy, and K.I.S.A is always parked near wherever you go; you probably don't need to take such precautions, but it's better to be safe than sorry. Apart from the beach and the sea, there is a nearby forest that has some reports of suicide and murders, however you aren't sure how many of those deaths are natural and how many are caused by magic users.

Asking the Russian agency about it, they tell you that it's less that people die in the forest as much as it's the perfect place to get rid of evidence. There's a stigma around throwing bodies in the water, and there's a magic user that feasts on every corpse left in the forest, so a lot of people end up dumping 'evidence' here. They assure you that apart from their desecration of the dead, the magic user living here is harmless to living things, so they see no reason to actively hunt them.

The Kraken's tongue is, despite his high bounty, actually kind of boring. He used his magic to create drama within the company to free up some position that he could then take, and gaslit a few of his superior into giving him a promotion. His power really doesn't seem to be suited for combat, so maybe being boring is a good thing when you're most people could easily kill him, it actually makes you wonder how he survived that long with such a bounty on his head.

There's also a teacher at Ubezhishche that has low potential, Arachne noticed her while you were double-checking schools. Her magic seems to be based on food, but as far as Arachne could tell, she almost never uses her power, or at least not during her job. You're pretty sure even the Russian agency doesn't know about her with how little she uses her magic, not that she seems dangerous.

You also learn that while it's true that Russia has never been that fond of foreigners, Vladivostok is a particularly bad case due to a lot of incidents caused by magic users from other countries. This calmed down in recent years, but the public opinion of avoiding those that aren't from here is still there. Most people in this town aren't really aware of the magical world, but they are still very superstitious, and people that are capable of supernatural feats are both revered and feared depending on what they bring to the community. For example, the corpse eater in the wood is actually respected as they're seen as helping those without a grave find peace, but the sunken teeth is, ironically, seen as unholy by many of the townsfolk.
>>
>>5943984

As you’re exploring the town, you decide to bring Sophia with you, hoping that you’ll get to meet a few other kids. Most people aren’t too willing to let their children interact with strangers like you, and your accent, while much better and understandable, is still thick enough to instantly be recognized as foreign.

You do get to see Sophia play with a few kids on the playground, though. Her most notable interaction was her digging a hole in the sandbox with another kid as deep as possible. She doesn’t seem to be the social type of kid, but she doesn’t mind doing things with others if it also interests her, so that’s good. Well, she also bonked the other kid with her plastic shovel multiple times when they tried to fill the hole back up, but it was more playful than mean.

The teacher at Potentsial said that Sophia is smart, but the more she knows about something, the less interested she becomes in it. For example, she was capable of remembering numbers up to 10, but got really bored past that, even though the teacher knows she’s more than capable of remembering higher numbers. She suspects that to keep her motivation going, she’ll need a lot of variety and that pressuring her too much to learn a certain thing a certain way might end badly. The teacher also stresses out that she doesn’t seem to be motivated by reward or punishment, so being overly strict or lenient will change very little as far as teaching goes, although it might change who she is at a person.

You also get a little bit of info from your old town, and it’s...well, it changed a lot, but it also hasn’t. One of your informant, the one that figured out you and your town had a missing name, apparently had magic potential that he unlocked specifically after reading the missing names. He’s one of the few that didn’t dig too deep or quit. He tells you that Mona is gone, and the Infinite Reflection is still working with the agency, there’s a very good chance Mona is trying to destroy them from the inside, and that they somehow haven’t realized he’s under her control.

Schadenfreude has moved out of the town with her boyfriend, and Dusk has taken a stance against agents trying to re-establish themselves there. The demon is still there with Leah, although Leah has apparently been taught a few fighting tricks and her bounty has increased dramatically. Apparently her magic is incredibly powerful when used properly, as it’s very good at bypassing people’s soul defenses, and it can demoralize opponents in seconds, this coupled with the demon’s training means that a lot of people think she has an actual shot at godhood, which is strange to think about.
>>
>>5943986


Lastly, he asks you if you know someone by the name of Mary. You tell him you don’t know anyone by that name, but that it sounds familiar. He investigated the whole ‘missing name’ thing a little deeper, and Sawyer said that she was the reason your name was missing, but that it shouldn’t be relevant anymore. All he could find was a girl by the same name that was in the same class as you in middle school, but you tell him that still doesn’t ring a bell. Speaking of Sawyer, she’s mostly kept to herself in the orphanage, but has taken a hard stance against anyone trying to attack the orphanage, even the strongest magic users tend to steer clear of her, it makes you wonder if she's much stronger than she appears.

Other than that, some new magic users come and go, they usually get killed or flee the town before they become a problem, and it’s apparently how it’s always been, the only difference here is that without the agency to keep things in check, magic users tend to be a little more bold than usual.

You also call Sarah to see how she’s doing, and she tells you that she’s doing as fine as she expected. It’s kind of hard to adapt to a brand-new country as she doesn’t have your capital, but her life is still relatively peaceful. She asks you to send a few pictures of Sophia, and she hangs the photos on her fridge, saying she’s happy you four are doing well, it’s nice of her to include Arachne in your family.
>>
>>5943987

Coming back to your regular life, Etsy is still a little down. Her last deal didn’t yield that much, because a lot of her design uses recycled code or are pretty similar to previous stuff she sold, which makes them worth inherently less than before. Her productivity is at an all-time low, as she’s starting to doubt if she was ever worth that much in the first place.

You sigh, and get yourself ready for plan B. It’s not a plan that you could do with Sophia around, but now that she’s at school, you have enough time to execute it.

The plan is quite simple. Sex. A lot of it. So much of it that it’s less about enjoyment and more about outperforming her. Her libido has always been higher than yours, and even during her pregnancy, there was always this feeling that she could go further. So this time, you’ll try to go beyond your limits and won’t give her a single second to think about her silly little worries.

At first, you do pretty well. If you entirely focus on her pleasure instead of yours, you can last a lot longer than her, and you know exactly when to stop and when to continue. At this point she’s basically begging for mercy, but you can still sense some smugness in her voice, so you go even further. If she can still speak coherently, you still have work to do.

You start something whenever Sophia isn’t at home, especially if she starts saying something bad about herself. You almost feel bad for not listening to her when you do this, but then you remember what she puts you through when she did have free reign over you, and you think it’s proper payback.

You last like this for about a month, because at this point, the very thought of sex disgusts you on a primal level. You collapse on the bed, your heart beating faster than should be physically possible. Etsy is right next to you, covered in fluids of all kind, as she tries her best to recover from the ordeal.

“O-Okay, y-you win. I-I didn’t realize you still l-liked me that much- Ack-”

You grab her again, although you don’t know if you have the strength to do much more.

“T-There’s no way I won’t have a-another kid with all that. S-So much about you being scared of becoming a father.”

You tell her she speaks a lot for a cocksleeve.

“Y-You’re really going to rub it in… W-Wait I didn’t mean literally-”

After all of it, Etsy is a little happier, and probably pregnant, but you knew what you were getting into when you started plan B. Arachne also said you were going so far that she sometimes woke up from her weaving because she thought you were in mortal danger with how fast your heartbeat was, so you probably won’t be able to do this too often.
>>
>>5943988

---
7.42M
+
400K (Etsy’s design deals)
-
360K (Yearly costs)
-
150K (Informants)
=
7.31M
---
Sophia: 5 years old. (1 year until primary school)
Etsy & Weaver: 26 years old
---

Etsy's mental state is back to something ressembling normality, and even though she might be pregnant, you still have time for other activities.

>Investigate this ‘Mary’ person.
>Try to integrate into the community
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Investigate specific parts of the town.
>Write in.
>>
>>5943989
>>Investigate this ‘Mary’ person.
>>Try to integrate into the community
>>
>>5943989
>Try to integrate into the community
Will make it easier for the kids. Also, I’m surprised we could just casually contact the Russian agency.
>>
>>5943995
+1
I wonder if Weaver will get a good rep with other magic users here?
>>
>>5943995
>+1
we should try investing next time
>>
>>5943986
>Well, she also bonked the other kid with her plastic shovel multiple times when they tried to fill the hole back up
cute
>>5943995
+1
Also I'm glad we out-sexed Etsy.
>>
>>5944060
>>5944027
>>5944007
>>5943996
>>5943995

You decide to look further into this ‘Mary’ girl. If she’s the one who erased your name, there’s a non-zero chance she might come back to mess with your life even further. Sure, Sawyer said it was no longer relevant, but it can’t hurt to stay informed, right?

Trying to find info on her proves harder than you thought. At first, you thought she was working with E.N.D considering the minuscule amount of stuff you can find about her online, but the fact you can find anything at all in the first place makes you think that isn’t the case. You can’t find a dossier, so you aren’t sure if she’s even a magic user, but you don’t see what else she could be if she somehow managed to delete your name from existence in an alternate future.

After months of research and help from Etsy’s hacking, you find something that you can actually work with, a blog. Her blog doesn’t use her real name, it’s pretty empty, and it hasn’t updated since she was in middle school. It’s supposed to have been deleted, but it turns out this website kept deleted profiles just in case they needed to sell their data later, which is convenient for you.

There’s only two things of note here, a phone number, and a profile description. It reads as such:

‘I’m not sure how long I can keep doing this, pretending it’s all fine. I’m not sure if I did the right thing back then, was there even a right thing to do in my position? It’s unfair. All of it is. I just hope you’re happy, but I also hope you aren’t. It’s weird.’

The description stands out, sure, it could be seen as a teenager trying to sound deep, but a part of you feels like that’s not it. It’s familiar, you’re familiar with this person, but you’re quite certain you’ve never met her too, is it possible to remember an event that hasn’t happened? Is that what deja-vu is? That doesn’t make sense, you’d be constantly sensing deja-vu considering you’ve probably met everyone in every alternate future, no, your connection to this person is deeper than that.

You should call her. No, you shouldn’t. She hasn’t bothered you thus far, so it’s better to not bring attention back to you. But you want to know, calling her is the only way to know more. Wait, you could make an anonymous call, she won’t know it’s you. She will, there’s no way she won’t. How do I know that? Maybe she doesn’t-

“Hey.” Arachne snaps you out of your internal rambling. “Your soul is moving strangely, whatever you’re thinking of, you should stop.”

You tell Arachne you were thinking of calling Mary.

“Hope Etsy don’t see you agonizing over calling a girl like that, she might get jealous.” She chuckles to herself, you sometimes forget she has a sense of humor. “Anyway, please wait a little longer before calling her, I need more time to read your soul, I might be able to figure out what’s wrong.”
>>
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113 KB
113 KB PNG
>>5944194
Sure, you’ll leave it to Arachne, this whole thing is making you uncomfortable anyway.

While you’re waiting for Arachne’s verdict, you decide to integrate within the community a little more. Etsy’s Russian is still terrible, but she picked up a few words here and there by osmosis, so she sometimes manages to muster a hello to the people that work at D.I.Y. It’s the best you could hope from her, you suppose. On your end, you try to talk to your neighbors when you can, and chat with the other parents waiting for their kid at the pre-school. It doesn’t go well with the neighbors, as most of them spit on the ground every time you try to talk to them. The parents are a little more accommodating, as you can at least bond over the shared experience of raising a ‘special’ kid. It takes a little bit of time to get to a point where the populace stops calling you slurs, but you do get there. It’ll take a little bit more work before you can fully integrate within the community, and you can’t say you’ve made any ‘friends’ per se, but you’ve done pretty well thus far.

Etsy’s pregnancy is confirmed, and you go through the motion until the moment comes. It’s a lot less stressful this time, but it’s still an ordeal, especially without Leah lowering Etsy’s pain, but at least Etsy made sure to give you a few tools to help you get the kid out. You wish she’d go to a real doctor for this, because you feel really inadequate for something so important, and you have no idea what you’d need to do if something went wrong.

Thankfully, nothing does, and you are presented with a beautiful boy. Unlike Sophia, he actually has hair, although he looks a little weird in other ways. He tends to open his eyes wide when he cries, much wider than you’ve seen Sophia do, he looks like an owl when he does this. Even so, he’s cute in his own way, and you’re filled with joy as you present the new member of the family to Etsy.

Sophia wasn’t here for her brother’s arrival, but she doesn’t seem to care that much about him when she first meets him, it’s like she doesn’t even register him as a human being since he’s just a baby that can’t do much. Speaking of, you need to give your son a name, maybe a Russian name would be nice for him to integrate better.

>Write in a name (will default to Ivan on a tie)

Arachne also tells you that she thinks calling Mary is safe, and that your soul just has an adverse reaction to this girl because your name was erased by her. Of course, there’s still a risk to calling her, and that’s up to you to decide if it’s worth it.

>Call Mary.
>Don’t.
>>
>>5944197
Our son. He's cute. And Sophia is...increasingly weirder. We really ought to hope this won't get worse.

As for the name...hmm..Ivan is fine, I guess, but it's a bit normal. How about...
>Mikhail
And then we can call him Misha as a nickname. I think it fits him.

>Call Mary.
But uh...be careful about it, right?
>>
>>5944197
>Dmitri
>Call Mary.
>>
>>5944213
He doesn't feel like a Dmitri to me.
>>
>>5944197
>Mikhail
Feel like picking names that work both in english and russian.

>Call Mary.
I am way too curious.
>>
>>5944197
Aleksandr is another option, but honestly, I like Mikhail and Dimitri all the same.
>Call Mary
but get Etsy's OK? If she's really apprehensive of it we could hold off, especially given that taking our name could've been for our protection or something.
>>
>>5944213
Same as anon, Dmitri is literally living in us, or with us, something like that. And he did his job without inaction.
>>
>>5944213
+1

>>5944246
Etsy's always going to be paranoid

>>5944204
I reread the Sophia bits
>you have to admit it's peculiar that she was only interested in the puzzle when you did it wrong. When Sophia finally reaches the puzzle, you put the square shape out of her reach to see if that's really what she was interested in. her eyes start to water as she desperately tries to grab it. When you finally give it to her, she actually tries to put it in the circle hole like you did before, and she actually looks surprised at the fact it doesn't work. You've seen her do the puzzle before, so it's not like she doesn't know how it works. She looks back to you, a confused look on her face, before putting the shape in the correct hole.
>your daughter seem to get easily bored by things she ‘figured out’, and gets increasingly frustrated with things she hasn’t. Apparently, she spent hours on a piano toy trying to understand how to ‘solve’ it, and they had to take the toy away from her when she started crying.
>the more she knows about something, the less interested she becomes in it. For example, she was capable of remembering numbers up to 10, but got really bored past that, even though the teacher knows she’s more than capable of remembering higher numbers. She suspects that to keep her motivation going, she’ll need a lot of variety and that pressuring her too much to learn a certain thing a certain way might end badly.
Did MPR somehow bleed through into her from conception, affecting her as a person?
>>
>>5943986
>The demon is still there with Leah, although Leah has apparently been taught a few fighting tricks and her bounty has increased dramatically. Apparently her magic is incredibly powerful when used properly, as it’s very good at bypassing people’s soul defenses, and it can demoralize opponents in seconds, this coupled with the demon’s training means that a lot of people think she has an actual shot at godhood, which is strange to think about.
IN THE NEXT DECADE
FAT NEET FEMOTAKU BITCH LEVEL GRINDS IRL AND BECOMES LITERAL GOD
>>
wait whoops my bad

>>5944197
Changing my vote from >>5944329 to
>Mikhail
>>
>>5944197
>Mikhail
>Don’t.
There's no reason to risk it. Decently likely the knowledge is better left off unknown
>>
>>5944197
>Mikhail
>Call Mary.
>>
>>5944380
>>5944378
>>5944339
>>5944225
>>5944213
>>5944204

You decide to call him Mikhail, it's a name that works both in English and in Russian, and it's unique enough that it's unlikely he'll meet too many kids with the same name. Etsy trusts your naming convention more than her own, and agrees that it's a fine name.

You also decide to call Mary, but warn Etsy in advance, telling her she's the one that may have erased your name, and knowing more about her could be useful. She isn't a huge fan of the idea, but she's also very curious about who would go so far as to erase your name, so she doesn't stop you -- although she makes sure that your call can't be traced in any way, and asks you don't reveal your identity if you can.

With all preparations done, you call the number. You hear the ringing tone, and it gets unceremoniously answered after only a few seconds of waiting.

"Who is it? If you're selling something, I'm not interested." The woman on the other end of the call, which you presume to be Mary, responds like you'd expect anyone that received an anonymous call would. That she wasn't able to recognize you instantly from just the call reassures you a little.

You ask her if this is Mary speaking.

You hear a groan before you get your answer. "How. How did you even find me. Why, actually? Okay, yeah, it's Mary speaking." It's hard to parse the emotion behind her voice, it's like a mix of annoyance and happiness.

You ask her if she's the one who erased your name, you're pretty sure your anonymity is busted anyway, so there's no reason to play it safe at this point.

"So you really don't remember, huh. I almost thought... whatever. Yes, I'm the one who erased your name. I don't know, I was emotional at the time. Turns out when you're at the top, even something as simple as erasing a name has pretty far-reaching consequences, so here I am, and here you are."

Etsy makes a cutting motion under her neck, probably implying you should cut the call, but you don't think it's a good idea to hang up on someone like that, and you kind of want to know more.

You ask her how she knows you. You probably met in an alternate future, but you don't know much more about what this future was like, or how she remembers any of it while you don't.

"You don't remember anything, yet you still found me. Is it fate or...no, that's wishful thinking, curiosity led you there. We were enemies, but we also...I don't know, it's complicated. I don't want to think about it, or remember it. You know what? Fuck you, just for making me think about this shit, you get to too."

You try to ask her what she means by this, but before you can, your vision gets blurry and your body gets heavier, then you-
>>
>>5944755

---

Once again, you meet, and Mary erases all the buildings in a twenty-mile radius, leaving a perfectly clean and even level 'arena' for you to fight in. A few thousand people probably died right this instant, this would've made you feel icky before, but once you reach a certain magic level, the average layman's death stops bothering you. You know it's bad to think like this, but you tell yourself you'll just reverse all the damage when you reach godhood, so you don't have to worry about casualties too much, you know Mary thinks the same.

Mary struts towards you, humming a song that no longer exists, it hurts your head just to listen to it. "Hey, Mary, please pick a song that's actually good for once? If I have to die, I'd like it to be under some good tunes."

"Oh my godddd, fine. You get to choose, but I swear if it's video game music again-"

You put on Chrono Trigger music.

"I hate you so much." She erases the distance between you and her, and you quickly mirror her technique, summoning back the air she deleted to force her away from you. "Such an annoying power, get your own magic, jackass."

You stick out your tongue at her. Your magic isn't great, but it's always funny how frustrated it makes your opponent feels.

Offensive option:
>ERASED
>ERASED
>Use Adapted Pattern to hit her with bullet like punches.
>ERASED

Defensive option:
>ERASED
>Use mirror match+ to undo her erasing attempts.
>ERASED
>ERASED

I can't believe she's calling you the annoying one when she can do shit like this. Well, whatever, she can't keep it erased for very long, so she's limiting her own options in the process.

You close in on her, your speed far beating her reaction time, and deck her in the face hard enough for the sound barrier to break. The only reason you aren't punching harder is that you've accidentally created a nuclear-like explosion because of it once, and that was just a mess. Even so, at your level, your physical body isn't that important, and it's just an obstacle to getting to the most important part, your opponent's magic. She erases the damage you do, but you make sure to punch her every time she does. Realizing she can't heal your punches, she decides to erase your left arm, so you're forced to kick her away instead. She stops your attempt to fix your arm by pinning you into the ground.

"Strike~" She basically headbutts you as your lips meet, and you're forced to admit defeat. "I win!"

Damn, you were hoping to get a blowjob out of her this time, she's really good at those, and it always feels great to put her back in her place. Oh well, you win some, you lose some.

"Alright, my request as the winner is..." She goes red, it's rare to see her embarrassed like this, she's going to ask for some kinky shit, isn't she? "...just this time, can we-"

You don't remember what she asked. You don't remember what you answered, either. You just know she was crying, and that you hated it.

---
>>
>>5944759

You wake up, Etsy tells you passed out for a few hours, and she was worried something terrible happened. You're not sure what this vision was, but it makes you feel weird. Etsy tells you that after the call ended, Mary went completely dark, and she couldn't find any trace of her anywhere online, maybe that's a good thing, you don't want to think about her.

Well, that's what you're telling yourself, but a part of you also really wants to find her. Arachne says it's best for you that you don't, it's very likely that searching for her is going to make you remember things you shouldn't, and might even mess up your personality in the long term. Some things are buried for a reason.

---
7.31M
+
0K (Etsy stopped working during the pregnancy, will renew the contract next year)
-
360K (Yearly costs)
=
6.95M
---
Sophia: 6 years old.
Mikhail: few months old.
Etsy & Weaver: 27 years old
---

You try to distract yourself from these weird feelings by focusing on your family, Sophia is old enough to go to primary school, and you want to make sure to pick a good one that fits her.

>Rost:
The school that also acts as primary, secondary and higher secondary education. It's not weird for kids to join it at this age even if they weren't part of their pre-school, but it's still a commitment if you pick it now.

>Polzti:
A primary school that focuses on more practical teaching methods. While it still teaches the expected curriculum, it shows children how to apply those things in everyday life. This is great for kids who can't stand still for very long.

>Trayektoriya:
A school that expects kids to build a work ethic at a very young age. It's strict, but it tends to create very good students for those that can take it.

>Roza:
A private school that's relatively expensive. It's not too strict, and tends to take special care of kid's special interests and needs, however there is a notable bullying problem as teachers are very wary of accidentally pissing off very rich and powerful parents, which means they ironically have a more hands-off policy than the price of the school would make you think.
>>
>>5944763
Well, I guess she was some girl we were with in an alternate timeline. That's pretty overpowered, though. As for school...
>Polzti:
This seems like the best fit for Sophia, right? She loses interest in stuff she's figured out. Plus she might actually make some friends. Wonder when that 'responsibility' thing we had with the boy will kick in...
>>
>>5944763


>Polzti
>>
>>5944770
There's an argument to be made for trayektoriya, so that she would be able to work on things despite losing interest or even maintain interest longer.
>>
>>5944785
Hmm...true, but at the same time, wasn't it said that punishment doesn't really work on her?
>>
>>5944763
>Trayektoriya
Work ethic matters in life

>>5944755
>>5944759
>this entire shit
We NEED to sit and talk with Etsy about this. About the ex-gf that can erase things and is probably colossal magic or much higher given everything in the vision. About a Weaver who participated in the magic godhood war to the point he's all in on the "nah I'll just undo all the deaths that happened because of me when I become god, so casualties don't matter" logic, and who can casually pull off nuke punches and shrug them off. Fuck, now our boy Weaver can never listen to the Chrono Trigger OST again. Fuck that timeline bros
>she can't keep it erased for very long
Then how is Weaver's name still erased? And how come Sawyer still knows?
>She erases the distance between you and her
>get your own magic, jackass
You're one to talk saying that right after copying Okuyasu, bitch
>>
>>5944805
>About the ex-gf that can erase things and is probably colossal magic or much higher given everything in the vision.
Is it an ex-gf if it's from a future that never happened? The same could be said about a future where we dated sawyer...or dated sawyer and etsy...there were a lot of possible scenarios.
>>
>>5944816
Then that raises the question of how the hell do Sawyer and Mary still recall but nobody else does? Mary because it's her own power, Sawyer because timeline destruction is what she does?
>>
File: Cosmic Garou NF.png (2.3 MB, 1600x1138)
2.3 MB
2.3 MB PNG
>>5944759
>The only reason you aren't punching harder is that you've accidentally created a nuclear-like explosion because of it once, and that was just a mess.
Nigga became cosmic garou. also we both had op powers and had some enemies with benefits going on
>>5944763
>Polzti
>>5944805
>About the ex-gf that can erase things
more like enemy with benefits and that's in another timeline. speaking of which, I'm curious as to how she still has those memories.
>>
>>5944849
How OP is our Weaver's powerset anyway?
>>
>>5944851
>How OP is our Weaver's powerset anyway?
well, the one we have now is quite strong even if we don't have a direct means of attack but no where near OP.
>>
>>5944845
>Then that raises the question of how the hell do Sawyer and Mary still recall but nobody else does?
Sawyer can literally see alternative timelines because of her power, so it makes sense but Mary is the odd one here. Are you a new reader, anon ?
>>
>>5944863
Read the rest of the post you replied to and stop being a retard, you ESL
>>
>>5944763
>Trayektoriya
>>
>>5944870
alright, so you're just retarded then, thought you were new.
>>
>>5944874
YOU SHITPOSTING CUNT
I JUST FUCKING SAID
>Sawyer because timeline destruction is what she does?
BECAUSE I ASSUME WITH HER POWER SHE ALSO HAS RIPPLE-EFFECT NEGATION TOO
THIS LETS HER RECALL TIMELINES SHE VIEWED AND RUINED IN THE PROCESS
BUT I'M NOT SURE ENTIRELY BECAUSE THIS CASE IS DUE TO MARY'S POWER AND NOT SAWYER'S
AND I DID NOT GO BACK TO REREAD FOR THE MINUTIAE OF HOW MUCH OF WEAVER'S LOST NAME SHE KNOWS OF
SHUT THE FUCK UP
>>
>>5944770
>>5944779
>>5944805
>>5944849

You decide to send your daughter to Polzti, Sophia is a kid that would struggle to learn in a standard school, and more practical methods of teaching would work great on her.

Speaking of Sophia, she's now smart enough to form proper sentences, but she still has this habit of using only one word if it communicates what she wants well enough. Her favorite word is still 'what', she uses it to point at random things, usually so that you explain how it works. Etsy often starts rambling about how every contraption in your house works to your daughter, but she isn't great at simplifying her explanation to a child's level understanding.

Anyway, you send Sophia to school, and you steel yourself for what you're about to tell Etsy. She hasn't been really jealous in recent years, but there's a difference between talking to another woman and telling her you've had a vision of you being friends with benefit with one. Even so, you've decided to be honest with her, as the last thing you want is her finding out later and making her own wrong conclusions.

After telling her what you know, Etsy tries to force a smile, but you can tell this is making her uncomfortable. "I...I get it, I-I mean, from the way y-you're describing it, it wasn't r-really 'you' right? I-It's a person you could've b-become so... I-I have no reason to be jealous. Although...a-ah, sorry, it's stupid. I-I guess it's easy to believe in this whole 'soulmate' thing, t-that no matter what happens, y-you'll always meet somehow, but I know that's not how l-life is."

You tell her the person you are now would never leave her, and that's all that matters.

"B-But what if you change? I-I mean...no, sorry, it's stupid. I-If you wanted to leave me, y-you would've done so earlier. I-I'm glad you decided to trust me with this, it's b-better than you hiding it from me." She rubs her wedding ring with one finger, the tri-matter forming it shifting at her touch. "All the way back when I p-put a chip in your s-shoulder, I really wasn't planning on telling you. I-I thought it'd be a white lie, and that it was for your own good, but I should've been honest from the start."

You tell her it was literally more than a decade ago, and it's fine. It does make you wonder if she didn't put more stuff in you without you realizing, but baseless accusations would only make things worse, and you decide to believe that she has no real reason to lie about stuff like this when you've never been that angry at her antic.
>>
>>5944904


Still, you can't help but be bothered by Mary. The ability to erase a name through time is no small feat, and it makes you wonder how people like Sawyer or her can remember your name, since it happened in the future. Arachne thought about this a lot, and came up with a few possible explanations.

The first possible explanation, is that erasing the name 'rewrote' the timeline and brought her back into the past, but that her magic allows her to remember 'erased' things. It's also possible that being brought back into the past nerfed her magic back to how it was back then. People like Sawyer could remember the missing name was because their magic allowed them to find a time when it wasn't, although Sawyer did say that time was more 'soup-like' than linear.

The second possibility, and a terrifying one, is that she achieved godhood after killing you, and that in an attempt to forget about you, erased your name which inadvertently caused her to revert to a time when she was no longer a god. This one is a stretch, but Arachne isn't ruling it out because the magic shown in your vision was what many calls 'on the verge' potential, a level of magic potential reserved to beings who are 'on the verge' of godhood.

The third theory is even more unlikely, and it's that Sawyer accidentally snapped that timeline, which caused her to be brought back, but she found a way to retain her memory in the process.

All those theories are fucking insane, and you're not sure if knowing which one is correct really matters. It makes you wonder how things could've turned out if you had just taken a slightly different path, but you're happy now, and that's all that matters.

You decide to ignore what ifs and focus on the now. Namely, your son. He cries a little bit more than Sophia, but he's also a little bit more 'normal'. He learned to crawl much earlier than her, and he's taken a liking to Etsy, which did make her feel better about her ability as a mother. It's a little early to tell what kind of kid he is, but he's different enough from Sophia that whatever you learned from her might not apply to him.

As for Sophia, she seems to be doing fine at school. She wasn't great at things like grammar at first, but she became much better when you bought her a few kid's book about things she wanted to know about. Her teachers have described her as quiet but still participating in class whenever something interested her. Overall, a good kid that's a lot more polite than they expected, given how you first described her.

During that year, you also had extra time for some other things, like...

>Invest some money. Stocks are be easy to figure out with MPR.
>Investigate specific parts of the town.
>Make Sophia play with her brother more.
>Talk to Sophia more.
>Integrate into the community further.
>Write in.
>>
>>5944905
>Talk to Sophia more.
>Integrate into the community further.
I don't think it'd take an entire year to just talk to Sophia more...anyway, i feel like we need to make sure Sophia doesn't end up being too overly obsessed with only doing things she's interested in.
>>
>>5944906
Generally speaking, it's fair to assume you can do around two actions at once in a year, unless those two actions are contradictory or one of them is really time-consuming. Actually, I might as well make it a new rule that you can pick two actions for year-long things, I kind of avoided it because I was afraid it might make voting more confusing, but I've basically included two actions these past few years anyway. I guess it's more accurate to say that you'll spend way more time with Sophia rather than just talking to her, but it's true that saying it'll take a year by itself is silly especially when she spends most of her time at school.
>>
>>5944905
>Integrate into the community further.
>>
>>5944906
+1
>>
>>5944904
>You tell her it was literally more than a decade ago
QM, are you serious?

>>5944905
>All those theories are fucking insane
100%

>>5944906
+1
>>
>>5944947
I meant 'more than half a decade ago' that was a typo.
>>
>>5944905
>Invest some money. Stocks are be easy to figure out with MPR.
>Talk to Sophia more.
>>
>>5944905
>Integrate into the community further.
>Talk to Sophia more.
There'll be time for brother-and-sister play and bonding later
>>
>>5944995
>+1
>>
>>5944906
>>5944914
>>5944916
>>5944947
>>5944995
>>5945055

You decide to spend more time with Sophia, taking her on walks to get her out of her shell. You wouldn't call her shy, but she isn't very social and while that isn't much of an issue now, it might be one in the future. You'd also like it if she tried to learn things beyond just what she is interested in, as school is only going to get harder and, quite frankly, more boring. Etsy is also fine spending most of her time taking care of Mikhail while you're with Sophia, as she finds him a lot easier to understand than her.

First, you try to think of what would constitute a proper reward for making Sophia do something she normally wouldn't. Sweets don't work, compliments don't work, and in the end all you can think of is more of a punishment than a reward, by forbidding her to do things she likes until she's done doing what you tell her to. That doesn't work either, she just pouts and stares at the wall, the pre-school teacher did say neither punishment nor reward worked, but surely there's something that can motivate her, right? No one can live their entire life doing things they like, that's just not how life works. Then again, maybe that's a little harsh of a lesson to teach a 7-year-old.

For some reason, it didn't occur to you to just ask Sophia what she likes, so you do just that.

"I..." She moves her arms up and down, searching for the right words from her limited vocabulary. "I like it when... I'm calm? Uhm... I don't know..." She speaks in this slightly slurred speech that kids often have, which makes it harder to understand her.

You suppose it's hard for a kid to answer such a vague question, especially someone like Sophia who is more motivated by abstract concepts like knowledge and frustration.

Wait, that's it. What motivates her is learning things she knows nothing about, not stuff she's already learning about. If you promise to teach her something new every time she does things she dislikes, this might be enough to motivate her further.

Your theory proves mostly correct, as the idea of some forbidden knowledge she doesn't have yet access to being offered every time she does a set task is enough to get her to do things she normally wouldn't bother with. It's a good thing she doesn't have access to the internet, because you have this feeling she'd spend all her time skimming Wikipedia articles, although there are certainly worse ways of spending one's childhood.

Apart from that, you also try to integrate within the community further. It takes a good amount of baked goods to win most of those people over, but you do get to a point where you manage to convince a few of them to come over for dinners and barbecues. A lot of people still think you're a weirdo, but in an affectionate way. The homeless also really like you since you give them all the extra food you have, which has the added benefit of getting a pseudo-informant network from people living in the streets.
>>
>>5945124

Other than that, Etsy managed to make a million out of her last deal, but she’s really starting to run out of ideas and she doesn’t want to sell her most secret stuff, especially those pertaining to security and weapons. She knows those would sell for a lot, but it could also easily be used against her if those designs ever leak.

Also, the Russian agency lets you know that they’re going to hunt a guy called the ‘Consciousness Hunter’. Apparently, he has been hunting magic sea creatures to increase his magic potential, and since he has shown absolutely no sign of communicating with the agency, they think there’s a very real chance he might get involved with land dwellers sooner rather than later. His info costs about 2 million, and his bounty is at about 15 million.

It’s a little worrying, but from what you can gather it’s unlikely he’ll be hunting in your area first so it should buy you some time even if the agency can’t handle him.

---
6.95M
+
1M (Etsy’s contract deal)
-
360K (Yearly costs)
=
7.59M
---
Sophia: 7 years old.
Mikhail: 1 year old.
Etsy & Weaver: 28 years old
---

(As mentioned previously, I’ll allow 2 actions to be taken a year. However, if an action has a FT: full time disclaimer, it will count as two actions.)

>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Help Sophia bond with her brother.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
>Write in.
>>
>>5945125
>Help Sophia bond with her brother
>Help Sophia bond with her brother.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
Next child when?
>>
>>5945125
>>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>>
>>5945131
Oops, repeated the action twice
>>
>>5945125
>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)

Hunt him with the agency, you will be able to to gain more trust with them and also you could be something of a trump card for them which will try to protect. Also, monnnneyyyy, we need that money
>>
>>5945136
+1
I want to flex Unreliable Existence and Arachne's powers as well as upgraded MPR
>>
>>5945125
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Help Sophia bond with her brother.
time to start another way to gain money, since Etsy is running dry of "safe" things to sell.
>>
>>5945168
>+1
>>
>>5945168
+1
We can get money this way and I really don't like the idea of seeking out combat. We moved to Russia to get away from that magic competition stuff that will threaten Etsy and our family.
>>
>>5945190
It’s a big hunt for very great reward, kinda a double layered move, you’ll probably gain from the bounty much more then the investment, gain a more protection from the Russian agency. I don’t think being passive in the game will bring any good anyway.
>>
>>5945205
Yes it will probably bring more reward but it's unnecessary danger. Our goal isn't to become the new god, it's to survive and protect our family. Seeking out fights is not a good idea with that in mind.
>>
>>5945205
>It’s a big hunt for very great reward, kinda a double layered move, you’ll probably gain from the bounty much more then the investment, gain a more protection from the Russian agency. I don’t think being passive in the game will bring any good anyway.
I feel your point about we having to grab somethings from time to time, it's just not feeling up to it now.
>>
>>5945125
>Maybe you could invest some money? Stocks should be easy to figure out with MPR.
>Help Sophia bond with her brother.
Also have another kid, we need to try for a child every year if we want our soccer team!

Also also have Etsy focus on improving herself. Pick up hobbies, work out, make some friends and all that good stuff. I can picture a sweet moment of Weaver teaching her how to cook for example.
>>
>>5945125
>Help Sophia bond with her brother.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
They're at crucial ages, I would have been game for a hunt, but I don't wanna risk them getting a shitty childhood.
>>
You should probably start investing into some stocks, it might take a while to figure out, especially considering the fact that stocks are not just governed by regular economic factors, but also from rogue agents like Mona and other magic users. In other words, you need to find companies that are low risk, high reward, buying into D.I.Y and the other megacorp won't get you much in the short term, so you'll need to analyze a metric ton of data -- including rumors -- to make sure you aren't just throwing your money away.

You also decide to invest on your kid's wellbeing by making them interact with each other more, with varying degrees of success. Sophia's only hanging out with your brother if you promise a random fact later, and your brother is...well, he's about a year old, he just does things without thinking, but he doesn't seem to mind Sophia, at least. You do eventually manage to make them interact in a non-forced way by encouraging Sophia to teach him things he doesn't know. He's a little young to actually understand what she's saying, but she enjoys lording her knowledge over him anyway. You really hope she doesn't grow up to be the kind of know it all kid that everyone hates, but right now she's only a tiny bit smug instead of insufferably so.

Speaking of, Sophia has been asking increasingly philosophical questions like 'why do we do things', 'Why isn't this fun anymore' and 'what's autism'. Of course, she doesn't word it that eloquently, so you're paraphrasing a little, but it makes you worried that at this rate she'll become a nihilist, and not the happy kind. You're not sure kids her age are supposed to be asking themselves that, when you were 8 you...

...oh god, you were exactly like her, you just didn't tell anyone. You would ask yourself these questions all the time, but that's because you were miserable back then, does that mean she's miserable? You thought her weird habits were something she inherited from Etsy, but maybe she's closer to you than you first thought. What would have helped you back then? Friends? Affection? Wait, you got it.

You sit with Sophia on the sofa, where she's watching a documentary on seagulls. You try to get into the subject in a way a kid can understand, but then you realize that it's a little patronizing, so you decide to tell her the same way you would have told yourself as a kid. You tell her that emotions are complicated, and that as much as it sucks, she's the only one who can truly understand herself, and you can only get a glimpse of how she actually feels, and that you're sorry you don't actually have the answer for all of her problems. Even so, you tell her you're here for her, and that if she needs to get something off her chest, you'll never be mad at her for it.
>>
>>5945599
(I forgot to reply on the last post)
>>5945544
>>5945359
>>5945190
>>5945188
>>5945168
>>5945159
>>5945131
>>5945132

---
7.28M
+
0K(Etsy has ran out of ideas for now)
-
3M (Investing, will make returns next year.)
-
360K (Monthly costs)
=
3.92M
---
Random rumor updates:
- Your best investment might have been Leah’s dossier, as her info cost skyrocketed to 200M and her bounty at 2 billion. Thankfully, once you own a dossier, you own it forever, no matter how much the price may fluctuate in the future.
- The Consciousness Hunter has taken down the Hundred-Mile Eel of Vladivostok’s sea, but has yet to actively go after people on land. The Russian agency is trying to ambush him, but he always acts as if he’s one step ahead of everyone else.
- Mona has lost control of all the people she claimed after a scuffle with Leah, she is still alive, but with no emotional support or anyone that truly cares for her, the severe emotional damage caused by Leah is expected to result in a suicide or complete apathy.
-Most of the Arthis have died of old age in the town, with the only healthy representative being the demon’s student, who extended his lifespan thanks to her teachings.
---
Infectious Personality(Leah) DOSSIER UPDATE:
Info cost: purchased. Bounty: 2B Bought
A woman of colossal magical potential capable of transferring her and other’s emotion to others, including objects. After training with her sister for a few years, she was able to use her magic to her fullest potential. While her magic is primarily emotion focused, she has infused certain objects with the desire to protect her, giving them what some may consider a soul. Her abilities are also incredibly good at bypassing soul defenses, and fighting her for an extended period of time is considered suicide in the most literal sense of the word.

As most powerful magic users prefer to fight alone, it is not uncommon for them to crumble under insecurities they may have built under decades of stoicism and loneliness. If you wish to fight her, it is highly encouraged to be emotionally healthy, have things that truly matter to you beyond your own survival, and most importantly, to never lie to yourself. Lacking emotions entirely, may it be because of a mental or magical disability, does not help, as a matter of fact, it will only make you less prepared as your body has to withstand feelings it never had to deal with previously.

She is currently in a casual relationship with the Infinite Reflection.
---
Sophia: 8 years old (2 year before secondary school).
Mikhail: 2 years old.
Etsy & Weaver: 29 years old
---

>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>Try to get more info from your homeless network.
>Focus on Sophia’s wellbeing.
>Spend more time with Etsy, she’s important too.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
>Write in.
>>
(I know not a lot happened this in-game-year, but the next few years will probably slow down so don't worry.)
>>
>>5945600
>Spend more time with Etsy, she’s important too.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
We haven't spent as much time as we should have with our boy. As for Sophia, i guess there's not much more we can do.
>>
>>5945600
Dang, Leah's really coming up in the world. Can't believe she deleted Mona from relevance, though with her in a relationship with Infinite Reflection, maybe Mona has a subtle edge here to strike back.

>Focus on Sophia’s wellbeing.
>Spend more time with Etsy, she’s important too.
Etsy isn't really interacting with Sophia much, we need to take care of her and make sure she comes up well.
>>
>>5945605
+1
I wanna check Weaver and Etsy's own dossiers, see if anything's been updated with them leaving
>>
>>5945600
>>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>>
>>5945600
Hot damn, Leah really got the best of both worlds: her sister’s soul arts and her magical powers and she got strong enough to fuck Mona and almost Low Tier God her. And also managed to date the guy, kek.
>>5945609
>+1
>>
>>5945605
>+1
Actually changing to this
>>
>>5945600
>Spend more time with Etsy, she’s important too.
We need more children! We don't have much time! Plus I want more scenes like the one I spoke about in >>5945359.
>Spend more time raising Mikhail, you haven’t spent as much time with him as Etsy.
What are his quirks?
>>
>>5945727
>We need more children! We don't have much time!
Yeah i don't wanna see how it'll be if we try to have kids in our mid 30s, those tend to come out kinda weird and our kids already weird. Well, Sophia is.

Not that it's bad, they're still our beloved childrne, but, y'know, for their sake.
>>
>>5945605
+1 to this!
>>
>>5945600
Let's have Weaver knock up Etsy again. They're about to turn 30 and time is running out
>>
>>5945605
>>5945609
>>5945624
>>5945721
>>5945725
>>5945727
>>5945734

You decide to spend a little bit more time with Etsy and Mikhail, as you think Sophia is smart enough to figure herself out on her own, and she can always come to you herself if she needs to. You don't want to neglect your son, and that goes for Etsy too, while you haven't exactly been distant recently, you don't talk as much as you used to, and it's better to take care of a small issue before it becomes a big problem.

You find Etsy in your room trying to help Mikhail do his first step. He's doing a lot more progress than his sister, although Etsy did say he wasn't as inquisitive as she was, often preferring simple toys that did funny sounds over more complex ones. He can't walk by himself just yet, but with his mom's help, it should only take a couple of months until he can.

Etsy smiles as she sees you come in, giving you a quick kiss as she asks you to help him walk. You open your arms wide to invite your son to move towards you, and he takes an awkward step as Etsy drags him forward by his arms, but after she lets go, he falls over and starts to cry.

"S-Sorry! S-Shh, it's okay, it's okay..." She makes soothing sounds, holding him gently in her arms. She turns back to you after he calms down. "D-Did you need something?"

You tell her you just brought Sophia to school, so you wanted to spend some time with her and Mikhail.

"N-Now? I mean, sure, w-what did you have in mind?"

Well, you weren't planning on fishing, and regular walks in the city are a little bland, so you thought a trip to the forest would be nice. I mean, sure, there's the necrophage here, but it's still a pretty safe place to hang around in.

She complains a little because she doesn't like going outside, let alone in damp forests, but she still goes along with it since she thinks Mikhail needs some fresh air anyway.

Etsy carries Mikhail on her back as the three of you go deeper into the forest. There are a few bugs, but none of them are the dangerous kind, which you only know thanks to Arachne's encyclopedic knowledge of arthropods. Eventually, you reach your destination, a small lake hiding in the center of the forest, you only know about it because one of your neighbors told you, but they said to keep it a secret from others to keep the place neat.
>>
>>5945796

"W-Wow! That's why you wanted to go here! That's...well, the water's a l-little cold, so I don't think I'll swim here."

You say it's fine, you only brought her here because you wanted to spend time with her.

"R-Really? Sorry, n-not that I expect an ulterior motive or anything. I guess I feel like I'm just n-not very... " she stops, she knows you don't like it when she puts herself down.

You lay down on the dried up leaves of the forest floor, waiting for her to continue, but she doesn't. Mikhail starts to cry, probably feeling the awkwardness in the air.

"I'm scared."

You ask her what she's scared of.

"I-I don't know. When this all started, I-I was just scared of dying, l-losing you, but we had something t-to work towards. I-I guess there are the kids now, b-but I still feel like s-something's missing. I-Is this really the best that life has to offer? I-I'm scared of being old, and that when I look back I-I'll..."

She lays down on the leaves with you. Mikhail is still crying, but it's more of a quiet sobbing than high-pitched screaming. This was supposed to be a fun trip, but it ended up as another downer.

You're not sure how to handle this. You can't use sex for everything, the problem isn't that she doesn't feel wanted, or even that she isn't happy, it's the feeling that you may have peaked early, and there isn't much else to look forward to.

How do you even answer that?

>"Don't you want to see what our kids will become?"
>"I think you should try more things. Diversify your hobbies a little."
>"It's normal to feel that way, but that feeling will pass."
>Stay silent and hug her.
>Write in.
>>
>>5945797
>>"Don't you want to see what our kids will become?"
>Addendum: And make sure that whatever it is, it's a good thing
>>
>>5945797
>"I think you should try more things. Diversify your hobbies a little."
And work out, get some sunlight, make friends, get involved more with the children. I think she's just depressed and bored from not really doing anything.
>>
>>5945800
Well i was thinking that she meant in a more 'existential' sense, but this would be good advice.
>>
>>5945797
>Write in
Life is its own objective. There's no peaking, no sacred mission, no objective. We are because we must, so might as well enjoy the ride, you know?
Growing old might not be that bad as long as we have one another. We can do whatever we want as long as each of us lends the other strength. Both for us and for our kids.
How about attempting a new thing together? Going fishing here when they're at school?
>>5945800
I'm not a big fan of "you should try more things" cause it's extremely hands-off. No, let's accompany her into what we both think she needs to do. We're an item, if she's having trouble getting out of a rough patch, it's our job to help her out.
>>
>>5945797
>>5945805
+1
>>
>>5945803
Yes but once you start doing those things mentioned then the existential dread starts feeling rather silly as you really start to appreciate the small things in life.
>>
>>5945805
>I'm not a big fan of "you should try more things" cause it's extremely hands-off. No, let's accompany her into what we both think she needs to do. We're an item, if she's having trouble getting out of a rough patch, it's our job to help her out.
That's what I WAS imagining anon. That's why the example I gave in >>5945359 had Weaver doing it along with Etsy.

Now I've just imagined another scene, now with Weaver acting as her personal trainer.
>>
>>5945797
>"Don't you want to see what our kids will become?"
>>
>>5945797
>"I think you should try more things. Diversify your hobbies a little."
trying new things will help her creative mind find a new way to look at the world and she'll see that there's more to do than the game.
ngl I also had this feeling a little after reading how Leah improved.
>>
(setting on a mix of >>5945805 & >>5945874 since despite technically being a three-way tie, both of those are similar enough to work together)

>>5945874
>>5945837
>>5945808
>>5945806

You tell her that life is its own objective, and that there's no ultimate end goal. As long as she'll draw breath, there will be something to do, and that despite the lack of finality, it's wonderful in its own way. Besides, you can't imagine a future that isn't fun as long as you have each other, you've survived terrible things together, and this is just another hurdle you can face with each other's help. Maybe you could try more things with each other when the kids are out, fishing sounds nice.

She's silent for a moment, and Mikhail stops crying, as if he was mimicking his mother's pondering mood. "I-I don't know, electronics is the only t-thing I'm good at, so I don't know if I'd l-like it. F-Fishing also sounds kind of dangerous here."

You tell her it's not about being good at something, but enjoying it. Actually, you have another idea, and you ask her if she ever considered gardening. You cook a lot, but there's nothing like homegrown vegetables, and you're not currently using the garden for much anyway. It's something she can do to get fresh air while still staying in the relative safety of her home.

"I...I g-guess? That doesn't sound too bad, I-I can't think of anything else anyway."

After you come back home, you buy some gardening tools and help Etsy with her new hobby. At first, she isn't really into it, but she gets more excited when she realizes she can use the squire's biological nightmare alloy to crossbreed and make more kinds of plants. This isn't exactly what you had in mind, but it works, and you can see a fire in her eyes that had been lacking for a while. You try to use that new motivation of hers to steer her towards other things, to be more social, exercise, and spend more time with Sophia. It doesn't always work, and she doesn't always like it, but at least now she complains about how much you're making her do instead of how scary the future is. You also notice Mikhail is very receptive to his parent's emotional state. He gets very excited whenever his mom smiles, and very sad and anxious when she isn't, then again, maybe that's basic baby behavior and Sophia's just a little odd.
>>
>>5946431

After a long day of work, Etsy joins you in bed, physically and mentally exhausted. She casually undresses, asking you to help her undo her bra since she thinks the strap is broken. You do it as slowly as possible, using that opportunity as an excuse to grope her to your heart's content.

"Y-You know, I didn't take a pill today."

You tell her that hasn't stopped you before.

"I-It's a kink to you, isn't it? W-Well, I can't let you do that, but I'm...defenseless, so tired and uhm... thought I can't f-fight back, I won't submit t-to you like last time." You can see her try to hide a smile from you, she's never been that good of an actress, but thankfully you're horny enough to suspend your disbelief.

It's nights like these you're glad your room is soundproof, because you didn't hold back one bit.

--- Sophia POV change ---

One of the girls turn to you. “Sophia, is it true that your parents are rich?”

You shake your head. Your parents don’t give you any pocket change, so they can’t be rich, but they aren’t poor either, because they aren’t on the streets. Is there a word for someone that isn’t poor or rich? You’ll have to ask dad.

They quickly move on to another conversation subject. You find it boring, and you only hang out with them because dad told you friends are important, but aren’t friends supposed to be fun to be around? This sucks.

You notice a boy looking at you from the other side of the school’s playground. He’s just staring, what does he want? You move a little to the left, and he’s still looking at you. This makes no sense, you’ve never talked to him before, so why does he care?

You stand up, and walk up to him. He’s still staring at you without a word. “Why are you looking at me,” you ask.

“You looked at me first.” He averts his gaze, as if that will make you forget HE’S the one that looked at you first.

“No! I looked because you were looking at me.”

You’re about to hit him, but you stop. No, you need to do the right thing. Dad said that everyone has their own problems. Maybe he has brain problems. In this situation, you need to ask yourself, ‘what would dad do?’.

You hug him.
“You’re weird.” He says, but it feel like an insult somehow.

“You’re weirder.” He stares at you with his dumb face, and then points to a tree. “There’s birds in that tree, wanna look at them.”

“What birds?”

He shrugs. “I dunno. Birds.”

“Okay, but just because I wanna know what bird it is.”

You spend the rest of your free time looking at the birds with him (it’s a Thrush, he didn’t even know that because he’s stupid).

The birds are fun but…

“Why are you looking at me?” He asks.

“You looked at me first.” You retort.
---
>>
>>5946433

To absolutely no one’s surprise, Etsy got pregnant again, so you have that to look out for. You’re also thinking of putting Mikhail in pre-school soon, but he might not fit in the same pre-school as his sister. From the time you’ve spent with him, he’s much more social, and doesn’t like being alone or separated from you. He’s smart for his age, but he seems to be motivated more by your approval than the toys themselves, unlike Sophia.

Your choice of pre-schools are the same as before.

>Komfort:
A relatively expensive pre-school. It emphasizes children’s intellectual growth, and a lot of the kids here end up having an edge in primary school, as they get taught things like writing, grammar and even math before anyone else. However, it has a reputation with being relatively strict.

>Ubezhishche:
A pre-school that focuses on the well-being of children and their emotional growth. While it won’t bother teaching your kids any technical skill, it will encourage them to interact with other children and express themselves. It has pretty good reviews overall, although it is understaffed and has had cases of kids wandering all by themselves.

>Rost:
A pretty average pre-school, if not for the fact it also acts as a primary, secondary and higher secondary school. It’s somewhat expected of any kid here to stay in this school for most of their childhood. It’s actually mandatory for kids that start their pre-school here to also be part of their primary school when they come of age, so you should be careful about picking this one.

>Potentsial:
A pre-school focused on ‘special children’ with peculiar habits. Each kid gets special treatment and is taught according to their peculiar quirks, however these means that most of the children tends to be separated and rarely interact with each other.
>>
>>5946434
Hmm...Mikhail seems to be more of an emotional boy. Ubezhische could be a reasonable choice. I wonder if we'll get twins or triplets at some point given we keep getting Etsy pregnant.
>>
>>5946437
+1
I notice Sophia got a lot of her autism and MPR-lite tendencies from Weaver. Meanwhile Mikhail feels like he takes after Etsy the most
>>
>>5946434
>Ubezhishche
>>
>>5946434
>Komfort
Well, if Mickey is easily motivated by us, maybe we could take this opportunity to help him get out there like never before?
At the same time, I don't want him to feel pressurized, so Ubezhishche is fine too
>>
>>5946434
>Komfort
>>
>>5946434
>Komfort
I'd rather he start learning skills and discipline than "expressing himself".
>>
>>5946434
switching to 'Komfort', learning early is important to ensure you'll end up smart later.
>>
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>>5946521
>>5946513
>>5946532
>>5946456
>>5946448

You decide to send Mikhail in Komfort, while it's stricter, Mikhail is pretty obedient, and you don't think he'll have too many issues adapting to it.

Etsy also gives birth to your new child, a daughter. Your newly born's front hair are a lot longer than what you'd expect from a baby, to the point you can't see her eyes without lifting said hair. Sophia holds the baby, probably because she feels like she has to, even saying something resembling a compliment to her sister.

You tell her she doesn't have to pretend to like her sister, you just want Sophia to at least try to spend time with her siblings, that's all. She nods, and passes the baby to you. You also make Mikhail interact with her brother, it looks like they enjoy each other's company at least. Still, you can't tell much about her at this age, she does cry a little less than the other two did at her age, but that's about it.

You also checked your dossier, but not much has changed apart from your location and the fact that some info is deprecated. For example, it still lists you as a 'high' potential magic user, Arachne is mentioned nowhere, and K.I.S.A does not have its tri-matter capabilities listed. Interestingly enough, it also doesn't list you as an enemy of the U.S agency anymore, which implies they've more or less given up on chasing you at this point.

---
3.92M
+
0K(Etsy mostly focused on other hobbies for this year.)
+
750K (Passive investment income, expected to increase over time.)
-
360K (Monthly costs)
=
4.31M
---
Sophia: 9 years old (1 year before secondary school).
Mikhail: 3 years old.
???: 0 year old.
Etsy & Weaver: 30 years old
---

What should you do this year?

>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>Try to get more info from your homeless network.
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.

You also need to name your new daughter.
>Write in (will default to Zhelaniye on a tie)
>>
(Also, I'm having an Etsy moment, so I might slow down the updates to twice or once a day.)
>>
>>5946616
beby number 3 get.

not sure whether we should focus on her or to hunt the consciousness hunter before he becomes a bigger problem.
>>
>>5946616
>For example, it still lists you as a 'high' potential magic user, Arachne is mentioned nowhere, and K.I.S.A does not have its tri-matter capabilities listed. Interestingly enough, it also doesn't list you as an enemy of the U.S agency anymore, which implies they've more or less given up on chasing you at this point.
makes sense, since while they knew about the queen they didn't know about oscar; arachne never saw combat since we developed her when we were close to leaving and the same goes to kisa who only saw battle with the new alloy against the bugs under ground.

>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
time to do this.

Name her Katarina.
>>
>>5946639
She doesn't feel like a Katarina to me.

How about Anastasia instead?
>>
>>5946616
>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>Name her Anastasia.
>>
>>5946657
+1 but we should let Etsy know first
>>
>>5946616
Not big on hunting the Consciousness Hunter, but at the same time I kinda crave some excitement, so eh, why not? Just hope we don't get robbed of our good ending.
>Name her Nadejda
That's usually shortened to Nadia, so it's kinda nice for English speakers. And I find it pretty.
>>5946617
Hang in there, buddy.
>>
>>5946616
>Hunt the Consciousness Hunter yourself, although you’ll have to tell the agency first (FT)
>Name her Anastasia.
Also have another child, THE CLOCK IS TICKING.
>>
>>5946898
they're both already in their 30s!
we need that soccer team!!!
>>
>>5946898
WE SHOULD HAVE HAD KIDS IMMEDIATELY AFTER SOPHIA INSTEAD OF WAITING FOR SO LONG
THAT'S OUR ONLY FUCKUP THIS ENTIRE QUEST
GODDAMNIT FUCK AAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>5946898
>>5946683
>>5946677
>>5946639

You name your new kid Anastasia, it sounds nice, and it works both in English and in Russian, which fits your naming scheme thus far. You also decide to focus on something you haven't done in a while: hunting.

The Consciousness Hunter will become a problem at this rate, and the agency even thinks there's a very real chance he'll reach colossal if he keeps wiping the sea clean. His 'magic fishing' has caused the ecosystem down there to go all out of wack, as a lot of the magic sea-life was necessary to keep the teeth's corruption in check. Basically, he'll become an issue even if he doesn't start going after people on land, so he needs to be taken care of sooner rather than later. Unfortunately, you're kind of rusty after years of not having to fight for your life, so you end up having to spend a few months sparring with K.I.S.A to get your game back on. It's also hard to train and take care of your kids at the same time, but thankfully Anastasia sleeps a lot, and she enjoys playing with her brother and Etsy when you're not looking after her, so you don't need to worry about her 24/7.

Once you think you're more or less ready combat wise, you start doing actual research. First, you tell the Russian agency you plan to go after him, and you ask them if they have any info they could share. They tell you that it tends to piss off E.N.D when they share info too freely, so they can only tell you the bare minimum, namely the fact that his magic is unsurprisingly related to consciousness, and that 'he' has been escaping them by not only being two steps ahead, but by being able to swap consciousness with some people. Every time he's cornered, he simply swaps to another body, including their magic and soul with it. They've accidentally killed multiple townsfolk he mind swapped at the last moment because of this.
>>
>>5947186

You tell Arachne to double-check your kids just in case, and anyone they've interacted with. Arachne is a little insulted that you'd think she wouldn't notice a complete stranger swapping with your kid's mind, but she does it anyway. Turns out your children are fine, and all the kids and teachers they've been interacting with are fine too. She does mention Sophia has some unawakened magic potential, but that's kind of it.

It reassures you, but just a little. He really is more problematic than you first thought, at least the queen was pretty straightforward, but magic users like this are slippery and their tactics unpredictable. You're going to need to think this through to catch them, let alone kill them. The question is, how?

>Ask Sarah to come help, her ability might stop him from swapping to someone else since she can make a room 'inescapable'.
>Buy his dossier, expensive, but if you can get his bounty it will be a worthy investment. (cost 2M/free action)
>Try to use your pseudo-informant network in the town to find anyone acting unusal, maybe you can find his weakness that way.
>Send the squire to investigate the sea, it's where he hunts, and that's what scouting is for. (Free action)
>Wander the town and analyze everyone yourself, tedious and time consuming, but relatively safe.
>Write in.
>>
>>5947186
>mindswap faggot
Oh no wonder he's so hard to kill. I've had enough experience dealing with this from playing against wizards in ss13. He'll just swap with his killer and kill them in his old body. Very slippery. By swapping with them, he also gets rid of any mental effects like drugs so we can't use that. Instantly killing him before he can even swap, and leaving him dying somewhere with nothing to swap with, seems to be the only way. If he can swap with animals though, we might be screwed. Did nobody even tell this guy "hey we need the sea monsters alive to keep things balanced down there?
>>
>>5947192
I was thinking we'd just sever his ability to swap. We can do that, right? Just have KISA light the shit up out of him while we focus on isolating him and reversing any 'mindswap' bullshit.
>>
>>5947196
How can we cut him off from that without him finding Weaver nearby, or swapping to a bird and simply escaping?
>>
>>5947198
The idea is to cut off his power at the root. We can disrupt powers, right? Find that guy and have KISA unload a minigun on his ass while telling Arachne to stop him from swapping with our disrupt and reversal.
>>
>>5947199
But how long will it take for us to do this? Didn't QM say Unreliable Existence takes time alongside MPR? Could we not simply stealthily MPR him first to get a full idea of his capability, then act accordingly?
>>
>>5947201
Unreliable existence can take some time, and worst of all, it requires Arachne to focus quite hard on it now, this means that you won't be able to use a lot of the fancy tricks that needs her like parts of your fighting style. The MPR is still subtle and hard to notice, so you could realistically do it stealthily, and it is faster than before.
>>
>>5947211
Thanks for the response. I imagine going undercover to thoroughly MPR the guy is a solid first plan to execute. Once we're done, then we give a couple days to a few weeks for him to lower in suspicion. Then we Unreliable Existence him. Then he DIES. Are we able to use MPR and Unreliable Existence at the same time, or no?
>>
>>5947214
>Then he DIES
I was also thinking we should do it with KISA to see if we can get our magical knightboy.
>>
>>5947214
Once MPR is done, imagine that your target is more or less 'fully analyzed' and you can use that info to bypass their defenses, even if MPR is no longer active, and then you can use another power to, I don't know, disrupt their head and give them an aneurysm. However, you might lose the 'fully analyzed' status if too much time passes (at least a few months), or if the person's power allows them to reshape their soul or magic into something you can no longer recognize.

There's also edge cases like Schadenfreude where her magic is so inherently chaotic that she can never be truly fully analyzed as she basically changes every five minutes.
>>
>>5947267
Yeah, spying on him to get MPR seems the right choice.
>>
>>5947267
Thank you for clarifying

>>5947219
Maybe, maybe...

>>5947188
Spy on him with MPR
>>
>>5947279
>+1
if possible use the hobo network as well
>>
>>5947330
>>5947279
>>5947271
>>5947201
>>5947198

You decide to handle your target in the most tedious but reliable way you know of, MPR. Problem is, you don't know where he is or who he is, but thankfully the Russian agency did tell you about people whose body he swapped with that are still alive, and you can use them as a point of reference. You avoid asking any questions or acting too inconspicuous, you simply analyze them at a distance, and try to connect the dots as you've always done. Unlike the peeping eye kid, you can't really trace his location, but you at least know what to look for.

You end up spending a lot of time outside taking walks and analyzing everyone you see, you even quickly check non-magical people just in case he somehow managed to hide his aura. The town is pretty big, but you know for a fact he must be around the sea, so you don't have to MPR all the townsfolk, only those who spend a suspicious amount of time near the water. Unfortunately, that just so happen to be a lot of them, as fishing and ships are a huge part of the town's economy. You spend so much time on your search that you have to neglect Anastasia a little more than you like, but you're doing this for her in a way, some sacrifices must be made.

Eventually, you find him, and you're glad you took the time to analyze people that didn't have magic at a glance, because it turns out the Consciousness Hunter can hide his magic under his soul to pass off as a regular guy. He's currently in the body of a middle-aged man, a sailor if his outfit is anything to go by. After a little bit of time, Arachne manages to get a full read on him, good enough to trigger unreliable existence.

MPR(Consciousness Hunter): Immense magic potential. Can swap bodies with another living being of sufficient intelligence that he understands on a personal level. Can force himself into the mind of someone and dig through memories in the form of a 'personalized dreamscape'. The victim may confront them by going to sleep and dreaming. Obtains the general knowledge and skill of whoever he takes control of, but the skills obtained will deteriorate rapidly every time he swaps to another body. If his host body dies, he will automatically go back to another available body he can swap into if any are available.
>>
>>5947433

Jesus Christ, this guy is on another level of annoying, no wonder the agency couldn't get him. He conditioned his magic to swap with someone else on death. You need to be careful about how you handle him, you can try to disrupt his magic, but unlike MPR, this process isn't subtle, and he might swap out before you can fully stop his magic. You might be able to do something simpler though, like redirecting his swap toward someone else instead, or maybe you could wait for him to be truly alone? His swap takes more time to trigger the further away he is from a viable target.

>Redirect his swap towards a specific person that K.I.S.A will kill the moment the swap happens, devils gamble should stop him from swapping before his death.
>Redirect his swap towards a dumb animal, if he can only swap with beings of sufficient intelligence, being swapped into a bug must mean ego death for him.
>Try to isolate his magic anyway.
>Wait for him to hunt in the sea, then ask K.I.S.A to finish him off here, since you can't fight in the sea yourself..
>Write in.
>>
>>5947434
Could we swap him into an animal with Unreliable Existence? Then he'll rapidly lose all his human intelligence and become an animal forever. However, that raises the question of if his magic will swap him to other animals on death even then?
>>
>>5947439
>Can swap bodies with another living being of sufficient intelligence that he understands on a personal level.
Exploiting this property, essentially
>>
>>5947434
Putting him on an animal would be smart, but then we wouldn't get the magic...i want KISA to kill him for that immense potential.
>>
>>5947434
>>5947441
>>5947448
What about poisoning him with a sedative? That would make things a lot easier.
>>
>>5947451
That doesn't really solve the situation, does it?
>>
>>5947452
How? We could take him to the middle of the woods along with some animal we'll butcher and then disrupt his conditioning to have him swap with animal upon death, then kill him first then the animal second.
>>
>>5947454
The issue would be sedating him in the first place, he'd just swap the moment he noticed it.
>>
>>5947434
Tough bastard.
We need to exploit his swap-on-death, but honestly? It stinks, big big big time. We don't know who he knows "on a personal level", and we did try our hardest to integrate us and Etsy in the community.
If we want to kill him without any risk, it must be away from anyone. I think we might need some help for this one, our magic isn't really great against his.
>Wait for him to hunt in the sea, then ask K.I.S.A to finish him off here, since you can't fight in the sea yourself..
Safest bet, even if that means K.I.S.A. awakens.
>>
>>5947455
Would he notice it though? In my experience you kinda just get knocked out. Could also infiltrate his house while he's out and get him in his sleep.
>>
>>5947457
>even if that means K.I.S.A. awakens.
That would be ideal, but i was worried he'd end up swapping into an sea beast, or worse, into the thing sitting in the bottom of the ocean.
>>
>>5947457
What he said >>5947460, devils gamble MIGHT stop him from swapping on death but I'd like more certainty than that.
>>
>>5947460
>>5947464
I think we might have an ally in an unexpected place here.
We only have two options: the sea, or the woods. We have no allies at sea, but it's easy to bring him here.
On the other hand, the woods has the Necrophage, who's a powerful magic user too.
We can try to reach out to him, offer to team up to fuck up the Hunter, and keep the alliance alive to protect the city. He gets the woods, we get the city, the agency gets the sea.
Notify the agency of that, then have them spread rumours as to how the Necrophage is weakened for one reason or another in order to lure the Hunter in the woods, then shoot him in the face. If that triggers his special skill, there'll only be an animal nearby if the Necrophage isn't at risk himself, so we can deal with that easily. It's a win-win: no risk, new buddy, and he gets a lot of food.
>>
>>5947470
Problem I have with your plan is that it's too reactive. Who knows what tricks the Hunter will do or bring in preparation to the fight so why not fight him on our own terms? Im still set on some sort of sedation plan.
>>
>>5947473
There are a few issues with sedation imo, namely that we don't know how his magic will react to it. Will his death still be countered even if he sleeps? Will the change trigger upon sedation or death?
Speaking of which, we say "he", but as far as I know that was never sure. It wasn't even sure he was human in the first place, may be an awakened animal that "learned" to be human through his magic, at which point there's no telling what might happen both in the woods or at sea.
Honestly? It's too risky either way. I think we need a way better plan.
>>
>>5947478
>There are a few issues with sedation imo, namely that we don't know how his magic will react to it.
Unless he conditioned his magic to switch when he's unconscious (unlikely since that would require no sleep) then it won't react at all.

>Will his death still be countered even if he sleeps?
You mean if the conditioning will be activated? How is that a bad thing? If it activates then things go as planned and if it doesn't them we just succeed straight away.

>Speaking of which, we say "he", but as far as I know that was never sure. It wasn't even sure he was human in the first place, may be an awakened animal that "learned" to be human through his magic, at which point there's no telling what might happen both in the woods or at sea.
I don't see how this drastically changes things.

>Honestly? It's too risky either way. I think we need a way better plan.
I think it's the best plan we have right now.
>>
>>5947459
>Would he notice it though?
uh, yes you would. Videogames are not experience, and this guy has immense potential and has kileld several other dangerous magic users before.
>>
>>5947490
>Videogames are not experience.
Bro I was talking about my experience in real life, the falling unconscious part happens very suddenly.

Besides if you take issue with doing it while he's awake then we can do it while he's asleep.
>>
>>5947491
I seriously doubt he hasn't found a way to defend himself during sleep if he's gotten this far.
>>
>>5947492
I don't. I think he's gotten this far through stealth, anytime anyone tries to corner him or actually manages to kill him he just swapped away.

Any defense would be mundane imo, like a home security system and I think we can work past those.
>>
>>5947492
All I'll say is that his magic is literally based around consciousness, and it's mentioned he can be confronted in one's sleep. So it's not entirely unthinkable that he could figure out a way to use his magic 'unconscious' (although sedatives usually create dreamless sleep)
>>
>>5947433
>Unreliable
so he's Ginyu on steroids, shit. I wonder if he's method of killing monsters is swapping to the body of one of them, perhaps kill others while at it, and them commit sudoku for the magic points.
>>5947434
>Redirect his swap towards a dumb animal, if he can only swap with beings of sufficient intelligence, being swapped into a bug must mean ego death for him.
let's go with the animal then
>>
>>5947546
>Can force himself into the mind of someone and dig through memories in the form of a 'personalized dreamscape'. The victim may confront them by going to sleep and dreaming.
He's Ginyu + Death Thirteen
>Obtains the general knowledge and skill of whoever he takes control of, but the skills obtained will deteriorate rapidly every time he swaps to another body.
Plus whatever this is
>monster killing
How does that connect to this:
>another living being of sufficient intelligence that he understands on a personal level
And what does that imply for his power, that he can mindswap with sea monsters at all?
>>
>>5947552
>another living being of sufficient intelligence that he understands on a personal level
wait, you're right, that can only work if there's some monsters with decent intelligence due to the magic. If that's not the case, is he just snipping them on the sea ?
>>
>>5947441
>>5947488
>>5947546
>>5947552

You decide that you'll redirect his swap towards a bug, hoping that he'll be too dumb to use his magic once he swaps in it. You'll also keep the bug in a jar that should have just about enough devil's gamble inside to stop him from using his magic, but not so much he can't swap into it.

Once your preparations are complete, you stalk him a little longer and wait for him to be as far away from everyone else as he can be, and focus on disrupting his magic towards the bug. He quickly realizes something is wrong, but he doesn't swap immediately, which gives you just about enough time to disrupt his blood flow and knock him out. Right before he goes unconscious, he tries to swap into something in the sea, but what happens instead is that he finds himself in the body of your trapped cockroach. The cockroach slams into the glass in panic at first, but it goes back to standing still after a few moments of futile struggle.

That was easier than you thought, then again, he probably wasn't expecting you to go after him, and you're pretty sure your unreliable existence ability is listed nowhere in your dossier, so he had no way of knowing you could even do that.

"It's not going to stay like this for long," Arachne says. "He can't use his magic consciously anymore, but that doesn't mean it doesn't work at all. It's very likely that if he dies here, his magic will still be conditioned to swap to something else, and there's not enough devil's gamble here to absorb all his magic in a timely fashion, he might swap by instinct before he gets fully subdued."

You ask Arachne if you can't simply isolate his magic entirely now that you know he can't swap on purpose.

"You could try, but if you're not being careful when you kill him, there's a small chance he'll force his consciousness into mine as a last ditch effort for survival as I absorb him. I can't say for sure he can even do that, but I don't think he's worth the risk."

You ask her what you should do with him then.

"I...I don't know. We could put the bug in a reinforced devil's gamble cage instead of this jar, he won't be able to escape, but so much magic in so little alloy could be a problem. We could let K.I.S.A do it, worst case scenario we can turn it off even if it gets hijacked, or you could give him to someone else. It's your call, 'boss'."
>>
>>5948119

Things can't ever be simple, can they? Then again, you should be happy you were able to capture someone with immense magic potential without a scratch, that's the benefit of working smarter rather than harder. Anyway, you should make a decision fast, as the cockroach is back to slamming its head on the glass, and you'd like it if it didn't die before you made a decision.

What should you do with your new magic cockroach? You'll get the bounty as long as it doesn't survive, even if someone else kills it.

>Kill it yourself, how bad can it be?
>Put it in a reinforced devil's gamble cage, and wait for it to die, it's the safest option.
>Let K.I.S.A kill it, as long as proper precautions are taken, it should be fine.
>Give it to someone, it's their problem now. (Write in who)
>Spend more time fully isolating this magic, this may have unforeseen consequences, but what doesn't?
>>
>>5948121
I kinda want to have KISA kill it, but i don't want it to get hijacked.
>>
>>5948121
What about continuously interfering with his swap, swapping him between various creatures, until he runs out? He can't keep swapping forever.
>>
>>5948126
You can try.
>>
>>5948123
>>5948126
So what will we do? There's always going to be a danger here.
>>
>>5948150
Have KISA kill it and try to stop it from taking it over, i guess.
>>
>>5948225
But how would KISA stop the switch?
>>
>>5948228
I was thinking we'd just try to help it.
>>
>>5948225
And how do you guarantee he cannot switch with KISA?
>there's a small chance he'll force his consciousness into mine as a last ditch effort for survival as I absorb him
This line here SPOOKS me the fuck out man. I really think he's better off dying and his magic dissipating
>>
>>5948121
>Put it in a reinforced devil's gamble cage, and wait for it to die, it's the safest option.
Or how I envison it: sink the jar into a cube of Devil's Gamble and keep it for like 30 days as if it were nuclear waste, then melt the whole thing and absorb the magic.
>>
>>5948230
I suppose we can just put it in a devil's gamble cage for it to lose it's intelligence before doing it? But that would probably remove the magic too, which sucks.
>>
>>5948233
It would also not count as a "kill" for the purposes of exp in this shitty magic g0sx2t
ame, right?
>>
>>5948235
how did that happen?
>>
>>5948121
>Spend more time fully isolating this magic, this may have unforeseen consequences, but what doesn't ?
90% of magic users stop right when they're about to reach immense potential
>>5948230
I still think that we should try, we just need to be very very careful
>>
>>5948272
OK fine let's do it

>>5948121
>Spend more time fully isolating this magic, this may have unforeseen consequences, but what doesn't?
>>
Urrrrgh doing that is probably gonna fuck with Arachne and our personality. Do we, a father of three with a little baby girl, really want to get bodyjacked?
>>
>>5948352
>Do we, a father of three with a little baby girl, really want to get bodyjacked?
rlx, while there's an itty bitty chance of changing personality, our body is safe.
>>
>>5948354
His entire thing is bodyjacking. and changing our personality sounds really bad, too.
>>
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>>5948280
>>5948272
>>5948231
>>5948231

You decide to spend more time fully isolating his magic. Unfortunately, you can't do that if he's fully separated from you by a devil's gamble cage, so you'll have to keep him in the jar. You bring the jar to the forest, and after making sure no one followed you, you start cutting off what you think is the body swapping portion of his magic. Now that you think about it, Sarah would've been really handy for this, but it's a little late to call her. negating his magic entirely is a lot harder than you'd think, it's something to disrupt physical things, but altering magic on such a fundamental level is a little more complex than you're used to. At one point, you think you finally managed to cut the right part but...

"Weaver, it seems his magic is contracting inward," Arachne remarks

That's...probably not good. The cockroach starts to move erratically, slamming its head against the glass again and again, a few of its legs start to contort, it slams faster, but it shouldn't be able to, it's like its body is being thrown around by an invisible force, its wings and legs aren't moving, what is going on-

SPLAT.

Red and brown paint the jar's previously clean interior. Arachne mentions that cockroach blood is actually colorless, and that it's a strange color for it to have. It is pretty strange, but you'd say there's something more noteworthy than the color right now.

Like the fact it's still moving.

The bug's limbs are spread out, but they're still twitching, the blood is still flowing, interconnected by some kind of invisible link that even your MPR struggles to make sense of. This shouldn't be possible, right? He shouldn't be able to manipulate something that is, for all intents and purposes, dead. Did you mess up his magic so hard it unlocked a brand-new ability?

"It's just a guess, but it might be a case of emergency specialization," Arachne casually says. "His magic might have sensed it was in mortal danger, and started shifting to something else. The good news is he probably can't body swap anymore, the bad news is we have no idea what else he can do now, I don't think I'd be able to figure it out with MPR since the change is so fresh."

You ask Arachne what you should do.

"I'm not sure. Maybe you should just wait for it to run out of magic, but it might be able to get out of the jar if the magic really does allow it to control non-living things, although the devil's gamble coating might stop him."

What are you supposed to do with this? You've lost your unreliable existence hold on it, but that doesn't mean you can't affect his magic in minor ways.

>Just put it in a devil's gamble cage, wait for it to run out of juice.
>Disrupt his magic so he loses hold on it, a cockroach's body is physical enough for you to mess with.
>Maybe giving it the Russian agency is the smart play here.
>Let K.I.S.A absorb the magic, it should negate the magic before it becomes a problem.
>Write in.
>>
>>5948595
I was about to say KISA should have it...but if he can control non living things, that could end with it getting hijacked no?
>>
>>5948595
This motherfucker... a cockroach fits him well even before all this...
>Just put it in a devil's gamble cage, wait for it to run out of juice.
Starve him to death. Give him NOTHING to feed on or integrate. He's too dangerous to ever internalize in any way to Arachne.

>>5948597
I'm convinced. I REFUSE to do ANYTHING to this guy.
>>
>>5948595
>Disrupt his magic so he loses hold on it, a cockroach's body is physical enough for you to mess with.
man, I'm starting to regret picking UE over my second option. fuck it we ball
>>
If I have to guess, it seems like "he" is now the strange blood and not exactly the roach per se
>>
>>5948607
>focus on disrupting his magic towards the bug. He quickly realizes something is wrong, but he doesn't swap immediately, which gives you just about enough time to disrupt his blood flow and knock him out.
I dunno man, I think this was a real OP moment
>>
>>5948607

1+

Fuck it we ball
>>
>>5948595
>Disrupt his magic so he loses hold on it, a cockroach's body is physical enough for you to mess with.
Oh boy oh boy we've gone and done it now
>>
>>5948600
>>5948607
>>5948610
>>5948926
>>5948735

You disrupt the magic he presumably uses to control the cockroach's remains. The blood starts losing its red tint, and soon enough, it falls at the bottom of the jar as the magic dissipates. You manage to absorb some of the magic, but it looks like its emergency specialization caused it to revert back to a 'high' potential level, so it's not as much as you hoped to get.

You weren't really doing this for the magic anyway, the bounty and safety of your kids is reward enough. You bring the jar home and melt it to see if you can get any more magic from it, but there's barely anything left. You also receive the bounty even though you haven't told anyone you finished him off, which makes you wonder how E.N.D knows. Actually, checking your dossier again, they updated it to include your unreliable existence ability along with your immense magic potential status. Arachne is still not mentioned anywhere, but it makes you wonder how they know any of that, you were pretty stealthy, and it's not like your new skill can be observed by the naked eye.

Oh well, no sense sweating about it, you just wish this ability stayed secret a little bit longer, it'll be harder to use if people expect it after all. Your info cost did get way more expensive, but not your bounty. That's good, the last thing you want is to give people a monetary incentive to kill you, Then again, now that everyone knows you're immense, it might attract people interested in the magic they can get from killing you.

No sense worrying about it now, you've always been in some danger before, you'll just have to be more careful now.

Going back to family matters, Sophia is going to a secondary school. She asked you if she could go to Vershina, but you aren't sure it's a good idea. It's a very strict school with high standards, and while her grades are pretty good right now, you don't know if she's the type of kid that can handle such a school. You ask her why she wants to be there, but she refuses to tell you. If you had to guess, one of her friend is going there, and she wants to go with them.
>>
>>5949081

Well, it's up to you to decide what's best for her, and it's not like she can't talk to her friend even if they go to separate schools. All the schools you have in mind serve as both secondary and higher secondary schools, so whatever you choose here will be her life for the rest of her teenage years, assuming you don't move her to another school later.

>Raskolot:
A vocational school that teaches practical skills for jobs like engineering, computing and construction. This somewhat limits the type of job and university they can have after finishing higher secondary, but it does give actual work experience which might be more valuable than any diploma.

>Vershina:
A private school with pretty high standards and a strict schedule. Anyone that gets out of this school is basically guaranteed to be accepted wherever they want, even with passing grades, but that’s only because most of their students drop out before they reach the end.

>Sredniy:
A mostly normal school, if not for the fact it is an all-girl school. It has a generally good atmosphere, but never interacting with the opposite sex can have unpredictable results, especially during puberty.
>>
>>5949082
>Vershina
However, we need to make sure she understands that if she is in this school, she's going to need to study. That includes things she doesn't care about or already knows a lot of, even if there's no 'reward'. She needs to get the responsibility.
>>
>>5949086
Yup, sounds like a good course of action.
If she regrets later, we'll be a magnanimous father.
>>
>>5949081
let's fucking go. wait, we were immense already ? thought we were at high.
>>5949082
>Vershina
let's indulge her and >>5949086 talk with her about the responsability
>>
>>5949086
>>5949129
+1
A girl needs to learn to be responsible
>>
>>5949190
>>5949129
>>5949091
>>5949086

You'll send her to Vershina, but you remind her that it is a choice she made herself, and that it won't be easy. She nods, and you can see a faint smile on her face that she tries to hide. You're not sure if she realizes how difficult that type of school can be, especially since she just came from a more lax place, but if it really is too much for her, you can move her somewhere else.

Etsy also made another design that sold for a decent amount, one related to her new gardening hobby. You're still not eating anything she's growing, as you're pretty sure tomatoes aren't supposed to be blue, but you're happy for her.

Mikhail is doing pretty well in his pre-school, although he seems to be motivated more by praise than punishment, which is something to keep in mind for later. Anastasia is also incredibly smart for her age, she's already using basic words to communicate how she feels, and knows how to walk. It's like your kids are getting smarted with each iteration, although...that's kind of a mean way of thinking about it, you'd say Sophia was smarter than Anastasia at her age in different ways. Yeah, your kids have different strength and weaknesses, and you shouldn't compare them to each other like this. Besides, there are plenty of cases of very smart kids falling off when they grow older, so you shouldn't put any expectation on Anastasia as 'the smart one'.

---
4.31M
+
1M(Etsy’s deal.)
+
1M (Passive investment income, expected to increase over time.)
+
15M (Consciousness Hunter bounty)
-
360K (Yearly costs)
=
20.95M
---
Sophia: 10 years old.
Mikhail: 4 years old.
???: 1 year old.
Etsy & Weaver: 31 years old
---
What should you do this year?
(2 actions possible unless FT)
>Spend more time looking up how the rest of the world is doing, you can't ever be too prepared.
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.
>>
Oh also, if you want to do one of the bigger side projects (and by that I mean literally just last resort as it's the only thing lasting a year) it'll cost an action slot. You also won't be able to upgrade K.I.S.A and build last resort in the same year.

Also, building a giant death mech meant for destroying countries will probably attract attention, so maybe you should think twice about building it in the first place.
>>
>>5949216
>Focus on one of your kid (Mikhail)
We haven't spent a lot of time with him. And maybe get Etsy pregnant again? Unless the 'period' between pregnancies hasn't ended yet.
>>
>>5949216
Spend time with Mik and Anastasia
>>
>>5949216
>>5949220
+1
Also for a second action lets build a giant death mech meant to destroy countries, Metal Gear style.
>>
>>5949222
Should we warn the agency? Like
>hey we going to build a big-ass mecha but it's just a safety in case some colossal punk tries to take over the city
>>
>>5949224
Sounds good to me lmao. I'm mostly voting for it for the meme.
>>
>>5949222
Why not upgrade Kisa and use the rest for investiments ?
>>
>>5949216
>Focus on one of your kid (Mikhail)
>Spend more time on stocks

>K.I.S.A upgrade (5M)
>>
>>5949220
>>5949222
>>5949224
+1
>>
>>5949275
>>5949266
>>5949224
>>5949222
>>5949220
>>5949221

You decide to spend a little bit more time with Mikhail, as you didn't get to spend a lot of time with him, and he's a kid that thrives on your approval more than the others, so you don't want to neglect him too much. You also ask Etsy if she can start building Last Resort, as...well, a last resort. You figure that mutually assured destruction is a pretty effective strategy, and it would make anyone think twice about going after you.

"Mhh, I-I don't know. W-We'll have to tell the Russian agency about it, since it's a hard thing to keep secret, i-it will also take most of my time, so you'll need to take care of a few things while I'm out working on the mech, is t-that okay with you?"

You nod, it's better to start building it early since it's not something you can really make at a moment's notice.

"R-Right! It's a model that incorporates all the experimental alloys and then s-some, it's not only powerful, but it's also self-sustaining and works on a lot of different type of fuel j-just in case. N-Not only can it easily steal fuel from other vehicles, it will also c-contain an improved version of the experimental generator that will consume m-most metal and turn it into energy and ammo. I-If K.I.S.A is the best thing I can make for urban missions, Last Resort is a m-machine made to maximize destruction with little r-regards for collateral and the safety of the human race. S-So, are you still sure...?"

You're starting to have second thoughts, but you nod again anyway. The way she's describing it makes nukes sounds reasonable, but the entire point of this thing is to be so comically powerful that no one would ever think of messing with you.

You notify the Russian agency of it, saying something like 'we're making a massive weapon for self-defense' and they answered with 'as long as you don't sell it to anyone, and you never use whatever this is anywhere close to Russia and its allies, we'll allow it'. It makes you wonder if you could take on the U.S military with this thing, it would surely cause an untold amount of civilian casualty, but a part of you really wants to see it in action.

Anyway, apart from that, Mikhail is pretty easy to take care of. He talks a lot, but it sounds more like random words strung together than actual sentences. He doesn't get to talk to a lot of other kids in his pre-school, so you walk with him around the neighborhood, just so he can make a few friends. He's actually quite good at it, he always gives his toys for other kids to play with, and he rarely gets mad even when another kid hurts him. You're not sure if that makes him a pushover or really nice, but it's hard to tell just from these interactions.

You do bring Anastasia with you on these walks occasionally, but she starts crying every time Mikhail plays with other kids, it's true that she spent a lot of time with her brother, so she's probably not used to have his attention go somewhere else.
>>
>>5949394

In other news, working on Last Resort has somewhat...reinvigorated Etsy. You expected her to run out of energy every time she came back home, but she’s instead really excited and weirdly horny. It seems Last Resort allows her to do a lot of things she couldn’t before, and she’s been having a lot of fun applying every single insane idea she had on it. This ended up in a lot of rambling on her part, and even more sex.

To no one’s surprise, she got pregnant again, which didn’t stop her from working on Last Resort. You do tell her to not over-exert herself, but she says most of the manual labor is done by machinery, so you don’t need to worry. You still end up checking on her at the factory, just in case.

On another note, Sophia came back exhausted as ever, and she tells you that she missed a class because the schedule changed, and she didn’t know because you didn’t give her anything with online access to see the school's website. Etsy has always been a little paranoid about using the net, and whenever she needs to, it’s always in short, secure bursts. However, it’s not realistic to expect your kids to never use the internet in this day and age. The problem is, you don’t want to give some third party accidental control of your house, just because the security is tight doesn’t mean it can’t be cracked.

How should you handle your kid’s internet access?

>Give them full access, they’ll search the net freely when they’re adults anyway.
>Make them use burner phones and laptop that are separated from your network. Somewhat annoying and can get expensive, but it’s safe. (Will add 100K yearly to constantly change their electronics.)
>Make a top of the line phone and laptop for each of your kid. Incredibly secure and coated in devil’s gamble just in case. Costs 1M per set (computer + laptop).
>Don’t give them internet access, they’ll need to live without it for now.
>Write in.
>>
>>5949395
>Make a top of the line PC. Incredibly secure and coated in devil’s gamble just in case. Costs 1M(?)
Make it a family computer. We'll have to teach them about data security and perils of social media before giving out something like a smartphone. Old burner phones for emergencies are ok though.
>>
>>5949395
>Make a top of the line phone and laptop for each of your kid. Incredibly secure and coated in devil’s gamble just in case. Costs 1M per set (computer + laptop).
Only Sophia needs them right now anyway.

Also, Mikhail is a pure boy. We must protect his smile. We need to make sure he grows up with the righteousness to not just take shit in the face while still being good. Think Jonathan Joestar.
>>
>>5949395
>Make a top of the line phone and laptop for each of your kid. Incredibly secure and coated in devil’s gamble just in case. Costs 1M per set (computer + laptop).
we make one for mikhail when he's 8yrs
>>
>>5949395
>Make them use burner phones and laptop that are separated from your network. Somewhat annoying and can get expensive, but it’s safe. (Will add 100K yearly to constantly change their electronics.)
I like the idea of burner phones/computers in this case, but I'd be fine with the other one.
>>
>>5949399
+1
We're so divided. Maybe Etsy can help break this tie?
>>
>>5949702
>>5949473
>>5949404
>>5949399

You ask Etsy if she can make an unhackable laptop. She says it's possible, but it'll be very expensive since it needs to account for a lot of things, and making such a secure system in such a small machine will require experimental alloys. You don't argue with her on this, 1 million is a really high amount, but if it guarantees the safety of your kid then it might be worth it.

You decide to make it a family computer for now, and keep the phone for yourself until you figure she's mature enough to use it, maybe when she's 13.

Sophia's pretty excited about using the internet, although you made sure to only give her access to websites she needs for school to avoid any distraction.

She talks your ear off about random things she learned by pressing the random button on wikipedia in the following weeks, and her grades tank a bit because of the distraction it caused, but they come back up once she realizes you'll take her computer privilege away if she doesn't have at least passing grades. This motivates her enough to actually start taking her classes seriously.

Apart from that, the rest of the year goes smoothly. Anastasia was alone for most of the year since Etsy was busy building Last Resort, and it's a shame you weren't able to spend as much time with her as the other two. It'll be even harder to focus on her now that another kid is coming, so you hope it didn't mess up her development somehow.

You get another kid, a boy this time. He cries for about three minutes after birth, only for him to fall back asleep once he's done. You're a little worried there's something wrong with him at first, but it looks like he's just a very sleepy kid, as Arachne doesn't notice any symptom that would imply anything bad. He technically cries less than the others, but that's because he's a lot easier to put to sleep than the others, you're pretty sure he'd cry more if he stayed awake longer.

---
20.95M
+
1.3M (Investments)
-
10M (Last Resort building)
-
1M (New laptop)
-
360K (Yearly costs)
=
8.29M
---
Sophia: 11 years old.
Mikhail: 5 years old.
Anastasia: 2 year old.
Etsy & Weaver: 31 years old
---

What should you call your new kid?

>Write in a name (will default to Mechtatel on a tie)

What else will you do this year?

(2 actions possible unless FT)
>Try to get more info on your town from your homeless network.
>Keep up to date on worldwide magical affairs, it’s been weirdly quiet recently.
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.
>>
>>5949798
Another baby boy...how about, let's see...
>Aleksander
Sounds good to me, right?

Also
>Keep up to date on worldwide magical affairs, it’s been weirdly quiet recently.
>Focus on one of your kid (Anastasia)
>>
>>5949798
Let's call this one Dimitri or Vladimir!
Also
>Focus one one of your kid (Anastasia)
>Try to get more info on your town from your homeless network.
>>
>>5949799
+1
>>
>>5949804
>+1
Going with Aleksander then. Btw let’s upgrade Kisa next.
>>
>>5949798
>>5949799
+1
>>
(Sorry, but i'm going to take a small break because my head hurts and I haven't been feeling well recently, will come back to it in a few days.)
>>
>>5950069
take care, OP
>>
>>5950069
Stay alive QM, we still need you!
Get well soon
>>
>>5950069
Don't give up or get cursed, QM
>>
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>>5949799
>>5949804
>>5949818
>>5949916
>>5949929

You name your kid Aleksander. You'd say the chance of your kid being bullied for their name is close to 0, you give yourself a pat on the back for how good you are at naming kids and not letting Etsy name him 'T.E.N.I'.

Once you're done taking care of Aleksander, you decide to spend more time with Anastasia. She likes playing with toys, but she gets mad every time you try to play with her, and you end up watching her play alone. You're not sure if she's still sad about you neglecting her all this time, so you pamper her as much as you can to make up for it.

It sort of works, and she lets you play with her, even if it looks like she's just tolerating you instead of enjoying your presence. She is pretty smart, but her sour mood can make her a handful, and you find that she's at her best when paired up with her brother, unfortunately, Mikhail spends most of his day at his pre-school, so he isn't always available. You also make her interact with other kids her age, but she seems to be more of a deliberate loner than even Sophia, which makes you wonder if there is actually something wrong with her.

You also check on global magical affairs as you take care of her, and because a lot of info is hidden from the public online, you have to infer and guess a lot, thankfully the dossier helps set some fact straight. Leah has reached 'on the verge' level, which, according to Arachne, rivals the Deep Arbiter and God's Mistake. This is actually more of a big deal than most would think, as magic users on that level are very few, and because higher potential requires exponentially more magic than the last tier, the only way that someone 'on the verge' could reach godhood is by killing people of the same level as them. In other words, if Leah actively decides to go after the remaining magic users on her level, she could reach godhood, and vice versa. You're not sure what having a 'new god' implies, but Leah does owe you, so it's probably better for her to ascend before everyone else, having god as a friend must be pretty handy.
>>
>>5951369

Etsy also tells you that Last Resort is done, but right now it looks like a big block of iron and deploys during combat. You're convinced that she used the Geneva convention as a checklist, because some of those weapons are insane, Last Resort has a colony of Asian giant hornet inside it that it can command thanks to the bio-nightmare alloy, it can turn fully invisible and use the excess heat to melt everything when it comes out of cover, and the tri-matter allows it to be agile and flexible despite being taller than most skyscrapers at full height. Its security is also airtight, and it's for all intents and purposes unhackable without some social engineering involved. All of this coupled with the reinforced devil's gamble plating makes it immune to all weapons you and Etsy can think of, including magical ones.

Yeah, you hope you'll never have to use this thing, you're pretty sure it would take an actual god to stop it or the collaboration of most magic users and nations. The fact she made it with ONLY ten millions and a year means she could probably go further with enough funding and time, which is a terrifying thought.

In other news, Mikhail is reaching the age for primary school. His grades are pretty good and because of his pre-school, it's very likely he'll have no trouble dealing with his early education. As such, he'd fit pretty well in any school, he's good socially, intellectually, and adapts pretty fast to new things, at this point it just depends on what you think is the most important in life rather than fixing any shortcoming.

>pick a primary school for Mikhail (refer to >>5944763)

Additionally, you should pick a pre-school for Anastasia too, although you can still wait a year before making a decision. (refer to >>5943334)
>>
>>5951370
Nice, we now have our own Metal Gear.

As for Mikhail's primary school...
>Trayektoriya
I think this is pretty good, yeah? Mikhail is a nice lad, but we need to make sure he's got work ethics.

Anastasia is an easy one.
>Ubezhishche
We don't want her to end up an misanthrope.
>>
>>5951377
+1, though I expect Anastasia to still have a misanthrope tendency or streak, given the loser and loner genes from both her parents. Probably closer to Weaver than Etsy? I wonder how all the kids feel about their big sis Sophia, who is a bit autistic but she'll still make it somehow.

>>5951370
>The fact she made it with ONLY ten millions and a year means she could probably go further with enough funding and time, which is a terrifying thought.
Why Weaver is apprehensive instead of being even more turned on by Etsy doing this, I'll never understand.
>>
>>5951369
>not letting Etsy name him 'T.E.N.I'.
What's that stand for?
>Leah
I bet she won't make it. Mona will take her over via Infinite Reflection, and then Mona becomes god instead
>>
>>5951379
That's because Etsy sucked him dry during that time since working on the platonic ideal of a warcrime turned her on to no end
>>
>>5951382
I am glad that they've endured for so long together. Having an intact and real happy (not fake happy) family in a magic worldwide battle royale while he's also a magic user means if he manages to keep it all together by the time he dies naturally, our boy Weaver will have fucking WON even though he'll never be God. He'll have defeated the setting with Etsy
>>
>>5951382
I wonder how horny Etsy would get if we gave her enough money to make a machine that would kill a deity.
>>
>>5951392
Let's make more money, then tell Etsy we need to make Last Resort a robot to kill whoever becomes God if it isn't Leah
>>
>>5951369
Leah fucking pop'd off. and what's this god's mistake ?
>>5951377
>+1
>>
>>5951397
God's mistake is mentioned only exactly once and was notable for the fact that its bounty and info cost was one of the highest on the website, heavily implying it was one of the strongest being out there. Its bounty and info cost didn't budge since the last time you saw it, so it's likely not much has changed.

God’s Mistake:
Info cost: 100 million. Bounty: 5 billion.

It's still waaay under what the deep arbiter is, which as a reminder is:

The Deep Arbiter:
Info cost: 1 billion. Bounty: 100 billion.
>>
>>5951377
>>5951379
>>5951381
>>5951397

You'll send Mikhail at Trayektoriya to build his work ethic, and Anastasia at Ubezhishche so she can learn to grow emotionally and socially.

As you finish the school paperwork, you hear a door slam. You come to investigate, and find out it comes from Sophia's room. You knock, but she doesn't answer, you call her, still nothing.

You tell her that if she doesn't answer, you'll just come in. You consider the following silence enough of an answer for you to enter her room. Sophia is hiding under her blanket, she's quiet, but you can hear her slowly breathes under there.

You ask her what's wrong.

"I'm f-fine dad." She sniffs, probably due to crying that she refuses to show.

You tell her she doesn't sound fine.

"It's n-nothing. It doesn't matter."

You tell her anything that matters to her matters to you too.

"I got mad at a friend and-" She sniffs again. "-and I said stuff and now he won't talk to me anymore and I said I was sorry but he said I was too much and I just don't know what to do."

That's what's going on. You're not sure if it's the friend she joined the school for, but if it is, it would explain why she's so devastated, it's even worse for someone like her who isn't that good at making new friends.

You try to think of something to tell her, you shouldn't be patronizing or downplay how important her problem is, or you'll just be the kind of dad that 'doesn't get it', but you also should find a way to tell her it'll get better without sounding too uncaring.

>Tell her that they both probably said bad things at the heat of the moment, and he'll forgive her after some time.
>Tell her if he isn't forgiving you, then he isn't really a friend.
>Tell her that he's missing out on someone great.
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.
>Write in.
>>
>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.
Poor Sophia.
>>
>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.

After she let it all out, tell here that the human interactions are a dilemma of some sort, hedgehog dilemma to be exact, the more you become closer to others as well as they to you, the more you likely you will be hurt, and that’s fine. You shall not be afraid nor worried nor ashamed. Accept that pain, and try to remove those spikes without running away from others. Cherishes the warmth of the other and not be discouraged by the burning that could be happening. Or something along those lines ig. After that, tell her to apologize to her friend if she still wants to be his/her friend.
>>
>>5951543
That might be too much

>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge
Weaver's own parents never listened to him
>>
>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.
>>
>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.
>>
>>5951543
Anon, she's a kid, hold off on that philosophy.
>>
>>5951635
>>5951624
>>5951555
>>5951543
>>5951538

You tell her that she can tell you anything, and you won't judge her, you never will. You won't make any comment or how she 'should know better', you'll just listen and nothing else.

"...I don't...I just feel stupid. I hate it. I hate this school. I j-just wanted in because he went there too, but everyone else is just- I hate them. They're boring, and they make fun of me whenever I say anything. I keep working super hard and people s-still keep treating me like I slack off! He's the only reason I wanna be there! Because he didn't...I don't know. M-Maybe he was like everyone else." You can tell by the quiver in her voice that she doesn't mean that last part.

You almost ask her if she wants to change school, but you decide not to, you said you'd listen, and you will. She's still hidden under her blanket, but you give her a pat through it anyway.

"I know! I know I'm stupid for going into a hard school just for him! But I hate everyone else! I hate everything else! It's not fair! Every time I find something I like it just...doesn't feel fun, and when I find someone I like, they just... they all..." She sobs, her friend wasn't the only problem she had, the entire school was clearly really hard on her. You've never judged her for her barely passing grades, but maybe you underestimated how difficult it was. You can't say you regret sending her here, it was her choice, but you still feel bad for her.

"D-Dad, what should I do?"

Finally, your cue to speak. You tell her that the best she can do is wait a few days and apologize again, if he still doesn't accept her apology after that, pushing it won't help. You also tell her that if this school is really too much for her, you can move her somewhere else.

"I...I don't know. I said I wanted to go there. If I just study more I can-"

You tell her the exams will get harder over time.

"I know! I know that!" She's about to cry again, the idea of it getting harder is breaking her heart, but she doesn't want to admit she can't handle the consequence of her own choice alone.

You tell her that no matter what she chooses, you won't get mad. You know she's trying to take responsibility, but sometimes taking responsibility means admitting something is too much for her to handle.

"...okay."

You give her another pat, and leave the room. She needs some time to think, and if she needs you, you're there for her.

---
8.29M
+
750K (Etsy’s deal)
+
1.5M (Investments)
-
360K (Yearly costs)
=
10.23M
---
Sophia: 12 years old.
Mikhail: 6 years old.
Anastasia: 3 year old.
Etsy & Weaver: 32 years old
---

(2 actions possible unless FT)
>Try to get more info on the town from your homeless network.
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.
>>
>>5951760
I'm still worried about Anastasia...and we haven't spent time with Mikhail In a while. Aleksander is a baby, so he shouldn't be having any trouble. We also have to see how the Sophia situation will turn out before we know what to do.

Poor Sophia, though. I feel like we need to find a way to help her with this "hate everything" thing. It's no way to live. You can't do something new every day.
>>
>>5951369
I'm a bit mad that Leah of all people got that far, she's a cunt, but eh.
And whoops, missed the choice, but I'm all on board for what was picked. They kinda were the right answers.
>>5951530
>She needs someone to listen to her more than anything, tell her to let it all out and you won't judge.
I feel for her.
>>
>>5951760
Spend time on Anastasia and Mik, I think Sophia will come find us if she needs us
>>5951767
And damn it, missed it again.
>>
>>5951760
>Try to get more info on the town from your homeless network.
>>
>>5951760
>Try to get more info on the town from your homeless network.
>Focus on one of your kid (Anastacia)
>>
>>5951904
+1
>>
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(picrel has nothing to do with current events, I simply had a vision.)
>>
>>5952123
Meanwhile, what's going on with our drug addict "friend" Sawyer?
>>
>>5952032
>>5951904
>>5951833
>>5951767

You realize you haven't investigated the town in a while, and things are bound to change over the years, so you decide to get a few rumors from your homeless network. There's a few rumors you've already heard about, but some you've never been made aware of. You learn that occasionally, a weird ship with even weirder people shows up at the shore, and it's tradition to always treat them with respect and never point out how uncanny they are. Looking a little bit more into it, it seems to be a weird form of angler fish using a ship and its crew as bait mimicry, but whenever it gets found out, it freaks out and starts flailing wildly. The last time that happened, it chomped off an entire port, so everyone just learned to ignore the thing for their own safety. It makes you wonder why people even bother working near the sea when it seems to be nothing but risk for very little rewards.

You also learn a little bit more about the necrophage in the forest. His ability to 'lay the dead to rest' might be more literal than you thought, as his ability seem to permanently kill something, no matter what magic they have. It's a pretty strong ability under specific circumstances, but he's not actually good at the whole killing part. He does get stronger from eating corpses, but he mostly does it because he feels like it's his duty and that the dead should stay dead. Nearly no one interacted with him in person, so people don't really know what he looks like either.

Once you're done with that, you decide to focus on Anastasia again. Her teacher says she's being very emotionally unstable for a child her age. She is incredibly good at things like math and language (for a 3-year-old anyway) but she starts freaking out whenever someone tries to interact with her. She's also pretty violent, even to those that didn't do anything to her.

They tell you that while they tend to see punishment as a last resort, Anastasia might be a child that only acts in her best self-interest, and as such being a little stricter with her might be a good idea.

You're not sure if you really like the idea of punishing your child, but both Mikhail and Sophia were somewhat good-natured kids, Anastasia is a completely different beast, and she might need to be straightened out. Question is, how?

>Ground her whenever she does something wrong.
>Take away one of her favorite toys whenever she does something wrong.
>Reward her in some way if she stops acting up for a certain amount of time.
>Let her spend more time with her brother, maybe she can learn a few things from him and she likes him.
>Write in.
>>
>>5952216
>Let her spend more time with her brother, maybe she can learn a few things from him and she likes him.
I think that would be the best way to do it, no? And maybe try to get Mikhail to teach her.
>>
>>5952219
+1
>>
>>5952219
>+1
let's try this approach
>>
>>5952216
Hah! I told you, the Necrophage woud've been a good idea for the cockroach cunt.
>Let her spend more time with her brother, maybe she can learn a few things from him and she likes him.
Sure, let's try this.
But can I also suggest giving her the "good kids aren't cunts" talk? Nothing like some parental manipulation
>>
>>5952467
I think Mikhail would have better luck giving that talk than us. She doesn't seem to like us a lot.
>>
>>5952470
But Mik's still a kid, I'm not sure he'll be able to be as convincing as we are. And that's supposing he wants to talk to Anastasia about that.
At some point, we gotta raise our kids. The previous ones seemed to know right from wrong at first, maybe Anastasia just needs it explained to her, at least until she can decide that for herself?
>>
>>5952219
>>5952244
>>5952361

You decide to let Mikhail spend more time with Anastasia to set her straight, as she's more likely to listen to him than her. It does mean he has to spend less time studying and doing homework, but it's not like you need him to be the top of the class at all times.

So, you tell Mikhail to look over her and maybe help her make some friends. Anastasia is still a little bit of a brat around him, but whenever he gets a little sad or mad, she stops. When she interacts with another kid, she'll look back to Mikhail for approval, just to make sure she isn't doing anything wrong. While you can't exactly call her kind or obedient when Mikhail isn't around, she's a little bit more willing to listen to others now. Since she's in a pre-school dedicated to emotional development, you hope that will be enough to put her on the right track.

You also learn that Sophia made up with her friend, although she's still worried about it happening again. She's also in the middle of puberty, which starts a little earlier for girls, so there's a chance she has a crush on him, but is too afraid of taking the first step. You let Etsy take care of the more...private parts of your daughter's girlhood, as you'd rather not make things more awkward than they already are. She once again finishes the year with barely passing grades, but you wouldn't say she's slacking, she just gets easily distracted. You treat her to ice cream for passing, but she still feels like she isn't doing good enough.

You also decide to give her a phone to see how she handles it. She doesn't know you can see everything on it, and you feel kind of bad about the breach of privacy, but you won't bring up anything embarrassing she uses it for as long as it's not straight up dangerous.

Apart from that, Etsy does mention there was a failed hacking attempt on Last Resort, it failed, obviously, but the fact there was an attempt in the first place is worrying. She knows it doesn't come from Russia, and it doesn't fit E.N.D's methods of hacking either, so she isn't sure who it could be. Whatever the case, someone is aware of the mech, and you'll need to keep an eye out.

Another weird thing of note is one of your old acquaintances, Sawyer. She apparently reached colossal potential in...only the last couple of months. Apparently a weird event happened in your old town where the entire place was about to be destroyed, and she somehow rapidly rose in power right before that and stopped the town from disappearing. Some people think she was always at colossal, and she was simply holding back this entire time, but there's no way your MPR was wrong, right?

Actually, a lot of people are gaining power recently, like they're preparing for something big, but it's all far away from your town, so you should be fine, right?
>>
>>5952889


---
10.23M
+
1M (Etsy’s deal)
+
2M (Investments)
-
360K (Yearly costs)
=
12.87M
---
Sophia: 13 years old.
Mikhail: 7 years old.
Anastasia: 4 years old.
Aleksander: 2 years old.
Etsy & Weaver: 32 years old
---

(2 actions possible unless FT)

>Investigate who tried to hack the mech.
>Find out why everyone is rising in power. (Normally FT, but only costs 1 action as you already investigated worldwide affair recently)
>Find something to hunt, maybe you need power yourself. (FT)
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.
>>
>>5952890
>Find out why everyone is rising in power. (Normally FT, but only costs 1 action as you already investigated worldwide affair recently)
We should try to find out while we still get this bonus.

And also,
>Focus on one of your kid (Aleksander)
We don't want him to be 'neglected' like Anastasia. Our other kids seem stable. Kinda wish we could spend more time with Mikhail, though. He's a good boy. I just want to make sure he's got the strength to not let the world abuse his pureness.
>>
>>5952890
>Investigate who tried to hack the mech.
>Find out why everyone is rising in power.

>Upgrade KISA (5M)
>>
>>5952890
>Find out why everyone is rising in power
>Investigate who tried to hack the mech
Uh-oh, why's everyone loading up?
Also okay for Aleksander in doubt
>>
>>5952915
>Find out why everyone is rising in power. (Normally FT, but only costs 1 action as you already investigated worldwide affair recently)
>Investigate who tried to hack the mech.
Oh boy, Sophia is 13. She's going to have to deal with boys now.
>>
>>5952890
>Find something to hunt, maybe you need power yourself. (FT)
>>
>>5952915
>>5952985
>>5953002
>>5953039
>>5953082

You decide it's better to find out why everyone is suddenly rising in power now rather than later. You also ask Etsy to upgrade K.I.S.A and investigate who tried to hack Last Resort while she's at it.

At first, you don't find much, most info can't be found online as usual, and you have to interpolate and interpret a lot of rumors and find out which have some semblance of truth to it -- which is kind of hard to do when you can't investigate in person. You end up throwing a few calls towards some of your old acquaintances, and Sarah is the only one that answers.

"Is that a thing? I haven't kept up with magic stuff in a while, since I'm lying low like you are, but it's true that a lot of magic users around here have gotten a little bit bolder than usual." There's a silence on the other side of the call for a while, as if she's not sure if she should say the following words. "It's just a rumor but...some people think the Deep Arbiter died."

That's weird, the Deep Arbiter? The cat's master? That doesn't make sense, his bounty is still up, so surely he should still be alive, right?

"There are only two reasons someone's bounty may stay up, the first and most unlikely, is that E.N.D decided to keep the death a secret. As far as anyone knows, this has never happened, as E.N.D almost never lies, even if they'll keep some info secrets from others, and dossier are always as accurate as they can make them. The second, and most likely, is that the Deep Arbiter died and no one knows who killed him, or if he just died by himself."

You ask her what that would have to do with people rising in power, assuming it was true.

"I...well, the deep arbiter generally keeps in check a lot of people that steps out of line past the 'immense' magical potential. If you break etiquette then, you're more or less dead, but if he's dead, then that means it's much easier for the average magic user to get to a colossal magic level. The pet can't be everywhere and stop everyone like its master can, either."

You suppose it would make sense for something to keep etiquette up past what the cat could handle. That's really bad, isn't it? That means the Deep Arbiter acted as a pseudo-god to make sure everyone would 'play fair', but now no one stops the more powerful magic users from going on a killing spree on easier targets, apart from their country's special force.

Of course, the Deep arbiter's death isn't confirmed, but didn't that consciousness guy kill magic animals? Wouldn't animals not have a 'sufficient understanding' of their magic ability, which would make killing them a breach of etiquette?

The more you think about it, the more sense it all makes, but that raises the question as to how someone with a 500 billion bounty died, surely someone that powerful can't just accidentally blow themselves up, right? If only you could buy his outrageously expensive info dossier to confirm any of it.
>>
>>5953683

After helping Etsy figure out who did the hacking, mostly by using MPR to eliminate red herrings, you find out the hacking was done by the U.S agency, they must have some mole here. Etsy says that doesn't make sense, as the hacking didn't come FROM Russia, but you're pretty sure everything points to some sort of spy. As to who that is, you'll need some more time to figure it out.

Anyway, what should you even do now that you 'know' about the Deep Arbiter's death?

>Help someone you know win, you can't afford godhood with your family, but someone that owes you can. (Write in who)
>Maybe you should start getting to godhood yourself. (The next time you find something to hunt, it will only take 1 action.)
>Look out for the mole, this is the most pressing issue right now.
>Write in (cannot be regular year long actions)
>>
>>5953684
>Maybe you should start getting to godhood yourself. (The next time you find something to hunt, it will only take 1 action.)
>Look out for the mole, this is the most pressing issue right now.
If we can't make combinations then I'll just vote for looking for a mole.
>>
>>5953684
I'm gonna be honest here, i'm not sure. In one side, trying to win the game when we have a family is just a no-go. We saw how we were when we tried to go for it. You just become inhuman. We have a family to care for.

At the same time, do we really wanna let Leah become the owner of this world?
>>
>>5953713
I want to message her and tell her "if you win, please make anime real". It's better to have the winner somebody we know than not.

>>5953684
>Look out for the mole, this is the most pressing issue right now.

>>5953697
Do we write-in anything? Should we have a fifth kid?
>>
>>5953748
While I'd love to have a fifth kid, we can barely spend time with the ones we already have thanks to the 2 action limit.
>>
>>5953783
We can't have a football team then. Ah well, guess we have to be content with 4 now
>>
>>5953684
>Look out for the mole, this is the most pressing issue right now.
>>
>>5953748
1+

Although I would love to return to the game as soon as possible, we need to stable ourselves and gain much more info about the whole happening right now. Putting in mind the fact that most of the players are either in our levels or higher. If we want to win we need to stack up advantages other then our Magic alone (our kids *ahm ahm*)
>>
>>5953684
>>5953697
+1
>>
>>5953697
+1 to this
>>
>>5953684
>Help someone you know win, you can't afford godhood with your family, but someone that owes you can. (Write in who)
I’d be willing to support Sawyer on one condition. Her power makes the futures she sees less likely, but our own powers let us disrupt people. If we pushed our own power further, could we alter powers permanently? Making her own power into something more benign (the futures she sees are more likely, or she sees bad futures instead and makes them less likely) in exchange for better protection from her and the cat since they seem aligned.

It’d also make us more valuable as a friend than an enemy to contestants in the game. If we can reduce the negative effects of people’s powers then we’re useful to all as long as they keep climbing and getting new powers.

So, we’d need one more magic level ourself at a minimum. Even if people don’t want to support Sawyer, being able to buff people like that should let us get “in” with anyone else we decide on supporting.
>>
>>5954727
I like this idea, curing a childhood acquaintance's magic drug addiction
>>
>>5954746
Glad at least one person is okay with it!

The only reason I think we can get away with this is that I doubt she’s actually viewed the possibilities around her being “fixed” very much. She seemed to like the escapism too much and is seemingly too self-destructive to seriously consider futures where she didn’t have to do it anymore.

It wouldn’t be “escapism” to search for any solutions you could really use, right?
>>
(sorry for the lack of update, been kind of busy recently, should be back tomorrow.)
>>
>>5954787
alright OP, waiting warmly
>>
>>5954787
Please don't die or get cursed or get burned out
>>
>>5954861
Too late, QM is already… a Curse Carrier.
>>
>>5954865
Noooooooooooooooo...
>>
>>5954787
Hope you the best, qm.
>>
>>5953697
>>5953748
>>5953898
>>5953901
>>5954107
>>5954502
>>5954727
>>5954746

You decide to focus on the mole, it's the most pressing matter, and it's unlikely someone will reach godhood before the end of the year anyway.

As for figuring out who the person attempting to spy on you is, you've got some ideas. You know the hacking didn't happen in Russia, but that doesn't mean the person responsible isn't here. In other words, someone that lives here relayed info to someone that's outside the country, or they used magic that allowed them to use a machine somewhere else to do the hacking.

The reason you're sure that the hacking itself didn't occur here is because Etsy made sure that the system would trace back any attack in a matter of seconds, and the chances of the machine used being right next to it location wise is pretty unlikely. Now as to why you think the hacker themselves lives here is twofold, the first is that they would need to set up a proxy close enough to Last Resort for the hacking to even be possible according to Etsy, the second is that you've noticed traces of external magical energy next to Last Resort, which would likely require the culprit to be inside the factory to do it, as most of the factory walls are coated in a small amount of devil's gamble. The walls aren't immune to external magic per se, but global magic is insanely rare, and usually weak enough to be easily stopped and noticed if done from too far away.

At first, you thought the Kraken's Tongue might have been involved, but it didn't make that much sense. His magic didn't fit the bill, nor does he seem like the type to do covert operations when his entire magic is based around making as much noise as possible, although you suppose he could use Last Resort for 'advertising' purposes. Then, you turned to the most likely people to get access to the factory: other D.I.Y employees.

D.I.Y wasn't told much as to what Last Resort involved, actually, they were pretty much left in the dark and only sent people every 2 months to check if the factory hadn't exploded yet or something. So, you decide to investigate each employee you know has been in the factory. You also ask for a list of those that worked in it before you even showed up, and after a painstaking process of elimination, you find...

nothing.
>>
>>5955501

No one fits the bill, there was one magic user, but he was at a very low level, and you can tell he awakened very recently. You think you're at a dead end, until Arachne tells you she recognizes the magic type left on Last Resort.

"It's Mona's," Arachne says as she presses her face a little bit too close to Last Resort. "It seems that she somehow left a little bit of claim over you, even after all this time, and she used you as a bridge to it. There was so little of her left in you that it was probably the only thing she could do. As to how she was made aware of Last Resort in the first place...well, she is working with E.N.D, after all."

You ask her if she was trying to hack it magically. You also ask if Mona has any control over you left, since the last thing you want is to suddenly become Mona's puppet or something.

"The magic she has in you is, at best, enough to make you twitch a finger once before it's all gone. It was much more cost-efficient to attach it somewhere else, I suppose. As for the magical hacking, it's possible she was trying to slowly claim ownership over it by slowly spreading her magic over time. It's unlikely to work unless you stay near the mech every day for a year, but I suppose it was a low risk, high reward strategy to her. Maybe the actual, physical hacking sped up the ownership process in some way."

It's still a little worrying that Mona's hold extend all the way out here, but she's always been a crafty one. You ask Etsy to melt the part of the mech potentially infected by Mona. Devil's gamble absorb magic after all, and it's not impossible that she still has control inside the alloy itself.

You also to fully get rid of Mona's magic in your own body with unreliable existence, although it leaves you sick for a few months as it was deeply rooted inside you -- makes sense considering it's what started it all. You also ask Arachne if there's any risk of your kids being affected, but she says she can't find any traces of her magic in them, and that since you see the kids every day, she'd notice any oddities pretty fast.
>>
>>5955505

In other news, K.I.S.A was upgraded once again. This time it's capable of lasting much longer, and has another assortment of weapons under its belt. it doesn't look like much compared to Last Resort, but in terms of power to size ratio, it far outranks it. She says that it could lift a truck and throw it without breaking a sweat, and that it was even upgraded to use devil's gamble as a pseudo-radar to detect magic in the area. She says that the readings are only about 25% accurate, but that K.I.S.A being able to detect magic at all is still a massive deal combat wise.

She asks you what to choose for the second to last alloy. Biological nightmare now has more uses ever since she took up gardening, and she plans on loading it up with seeds that she can use to further expand K.I.S.A's arsenal. Of course, Light's bane is still a really good alloy, and now that it has more energy, it could stay invisible for far longer, it really depends on what you think would be more useful in the near future.

What alloy should you choose?

>Biological nightmare

>Light's bane
>>
>>5955507
>Biological nightmare
>>
>>5955507
>Light's bane
I can see carrying around our own weapon with Biological Nightmare involved in it, but invisibility can no-sell sight- and shadow-based powers and it seems less likely we’d have an alternative for that.
>>
>>5955540
+1
>>
>>5955507
>Light's bane
more useful while BN is more niche
>>
>>5955507
>>Light's bane
>>
>>5955513
>>5955540
>>5955584
>>5955612
>>5955804

You choose to outfit K.I.S.A in Light's bane. The main drawback of the alloy is the fact it needs to be heated up to work, but overheating isn't as much of a problem now that it's built to withstand it, it's kind of hard to have a mini-nuclear reactor without good air flow after all. Thanks to the tri-matter, K.I.S.A is also more silent despite weighing a literal ton by shifting its legs at every step, it's not as fast that way, but it makes it much stealthier, and it doesn't even leave footsteps behind.

Other than that, the year goes smoothly, your investment profit decreased a little because of the unrest provoked by the magical arms race though, E.N.D must be putting in a lot of work to keep all of that stuff a secret considering the effect it's having on the economy. Actually, it makes you wonder how this whole magic deal stayed a secret for so long, you wonder if you would've never noticed had you not awakened to your magic.

Sophia barely makes it through the year once again, and you feel like she's pretty close to a burnout, but it looks like she really doesn't want to leave because her friend is here, which worries you, you don't think she'll make it next year unless a miracle happens. You thought of giving her extra lessons, but you don't think giving her even more homework is the way to go.

Anastasia is...well, she is what she is. The teacher says she's a little bit more amicable, but she still dislikes interacting with others, progress is progress you suppose.Aleksander is pretty average all things considered, apart from his sleeping habits, the only notable thing seems to be that he really likes sound based toys like the mini-piano. Mikhail is doing pretty well for himself, the school is strict, but it's not as bad as Sophia's, so he still has time to make friends. He's pretty popular overall, and even if he gets occasionally pushed around, his friends protect him whenever they can, so it's not that big of a deal.

---
12.87M
+
0K (Etsy was too busy to make another design)
+
1M (Investments)
-
5M (K.I.S.A upgrade)
-
1M (Last Resort Mona cleansing)
-
360K (Yearly costs)
=
7.51M
---
Sophia: 14 years old.
Mikhail: 8 years old.
Anastasia: 5 years old.
Aleksander: 3 years old.
Etsy & Weaver: 34 years old
---
>Find something to hunt, more power is only a good thing in these dangerous times, right? (FT)
>Help someone else reach godhood. (Write in who)
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Write in.
>>
>>5956234
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
Alexander because he's 3 and he'll start getting his first memories and develop personality now. Sophia because teenager and because autism
This war will end whether we want it to or not, so we need things to not fall apart for us when it does
>>
>>5956234
>Focus on one of your kid (Sofia)
>Spend more time on stocks
See our daughter in need of help and make our safety net net safer
>>
>>5956234
>>Find something to hunt, more power is only a good thing in these dangerous times, right? (FT)
>>
>>5956248
>+1
>>
>>5956234
>Sophia
Have we ever met her friend? We may want to fix that before she burns out and make sure he’s welcome to hang out at our place more often. Might take some edge off of the idea of failing at school if she inows he’ll still visit even if she flunks.
>Alexander
I’d rather have Etsy spend time with him so she feels closer to another one, but I can accept the reasoning of >>5956239.

I’d like to get Etsy’s thoughts on supporting someone in the magic war at least, and mention what I posted in >>5954727 re: developing one last power to help one of them win. No action needed for it, just seeing what she thinks and how ready/open she is to throw her own weight behind someone. She is a player in her own right after all.
>>
>>5956234
Anons, didn't you read the thing? Sophia isn't just just struggling. She's close to burning out. It says we'd need a miracle. We can't have half-measures here...

I propose we help her full time.
>>Focus on one of your kid (Sofia) FT
>>
>>5956617
I figure the only way to get her to succeed is if she can relax some, and the only way I can see that happening is if she’s sure failure won’t cost her the one friend she has. It wouldn’t hurt to confirm again that we’ll support her no matter what too, and that we won’t make the same mistake our parents made.

I don’t think extra effort will make much of a difference in those. It may even make her feel worse if she realizes we’re rearranging our life schedule to support her when she feels she should be able to figure it out herself. She is a teenager after all, they can bounce hard on overbearing parental support.

Even if she fails, I still believe in her.
>>
>>5956596
>>5956251
>>5956248
>>5956239

You decide to spend more time with Sophia, she's going to have a hard year, and you want to be there for her when all the work is too much for her. Unfortunately, she is at that age where she wants to be more independent, and hides more things from you, both out of pride and shame. You get it, talking about crushes to your parents can be awkward, and she doesn't want to over rely on you for every problem she has.

So, you half-spy on her by occasionally checking her internet history. There's...well, there's porn, although judging by the amount of time she spent watching it, it looks like something she did more out of curiosity than lust. You're not sure how to even start talking about that sort of stuff with Sophia, but you figure she is, if anything, well-informed about things she is mildly interested in, so you don't think you could tell her anything she didn't already know.

No, the web searches that worry you are things like 'am I a psychopath', 'can I be a psychopath if I don't want to kill people', and who could forget the absolute gem that is, 'are psychopaths hot'. You're not sure if it's a conclusion she came to herself, or if someone called her that, but it bothers her enough to search about signs of socio and psychopathy every few weeks. Etsy says that she thought it was pretty normal for kids to think there's something wrong with them mentally, but she might not be the frame of reference for what 'normal' is, then again, neither are you.

Sending her to a psychiatrist might give her the wrong idea, as kids tend to assume only insane people would be sent here, but talking it over with her directly will make her realize she's been spied on, which would break her trust in you.
>>
>>5956653

You ended up settling for a more subtle approach. You mention offhandedly during dinner that Etsy was wrongly diagnosed as a psychopath during her childhood, it's a lie, but you told Etsy to play along with it just to get a reaction out of Sophia.

Sophia stabs her food a few more times than necessary before saying something. "How did you know you weren't?" she asks.

"I- well, uhm y-you know, that's because I c-cared about some people, so it d-didn't really made sense for it to be t-that."

"But if you only care about a few people, and don't care about the rest dying, doesn't that just mean it's, I don't know, selective psychopathy?"

You tell her that's not really how it works.

"I read somewhere psychology is a really confusing field and no one knows anything. So how would you know that isn't a thing?" She says the last words with more venom than she probably intended, it's unlike her to question your authority in any way, so maybe she isn't used to actually confronting you about something for once.

You ask her why she would know more about you on this subject anyway.

"Well, if mom was diagnosed-"

"F-Falsely"

"-falsely diagnosed, maybe it's hereditary, maybe not, I don't know." She stabs her food harder as she waits for your answer.

>"It doesn't really matter what people classify you as anyway, you're you, and that's that."
>"We could send you to a psychatrist to make sure, if you want that is."
>"Maybe you're just saying that because you haven't made a deep connection with a lot of people."
>"It's a pretty normal thought process to not care about those you aren't close to, don't sweat it."
>Write in
>>
>>5956655
Hmmm...now this is a tough question.

You can't really be an 'selective psychopath'. First, to be a psychopath, she'd have to actively enjoy seeing others suffer.

Secondly, it's not as though she's unable to like other people. Her family? Sure, you could say that liking her family was an instinct...but she wasn't born liking that boy. She chose to approach him. She chose to spend time with him, and learn about him. She learnt to like him, basically.

So it's not as though she's incapable of feeling things for non-related people. And if she's not incapable of feelings things, how can she be a psychopath?

Of course, i don't know how exactly to phrase that in a fatherly way.
>>
>>5956655
>>5956658
I can support this reasoning.
>>
>>5956655
>"Look, it's normal to think there's something wrong with you when you differ from the majority in someway. It's c'mon for a lot of kids ot think that they're authistic in someway because of that and taking internet tests, but just speculating without knowing anything will just stress you over something you don't even know if it's there. If your difficulty in making friends is what's making you doubt yourself, you don't need to sweat too much over it, your mom and I both know what's like to have problems in that field. Still, if you're deadset on this we should seek a professional instead of hearing your intrusive thoughts too much."
>>
>>5956655
The psychopathy isn’t the problem. It’s her inability to explain herself. Things she can’t understand are what frustrate her.

>”I only see you spicy like this when you’re riled up over something you can’t figure out. You’ve been trying to figure yourself out, haven’t you?”
>”Too many things don’t line up for it. You’ve always responded well to us even if you’re upset, you have formed attachments, you’re stressing out over a label that would mean more to others than to a psychopath.”
>”But you already know it doesn’t fit, and that’s the most frustrating part. If it did, you could accept it and move on, right? I’m guessing there isn’t anything else out there that seems like a better fit though, so you’re stuck using a bad piece to solve your puzzle.”
>”There isn’t a solid explanation yet for everything, unfortunately. We have to come up with our own answers that fit instead, and adjust when it turns out that answer wasn’t good enough.”
>”I’m just sorry I can’t give you the answer when you’re the question. You can walk away from a math or literature problem, but not from yourself.”
>”The most I can say is that whatever the truth is, it’s not some horrible thing that’ll drive away everyone you’ve ever cared about. We’ve known you for 14 years. That’s plenty of time to know someone even if you can’t fully understand them, and we love you after all this time. Does that help a little?”

Is that dad enough?
>>
>>5956707
Yeah, I think this is pretty good.
>>
>>5956707
A bit much, but it might be good?
>>
>>5956658
>>5956673
>>5956677
>>5956707
>>5956723

You tell her she's only this ticked off when she can't figure something out, in this case, herself. It doesn't make sense for her to psychopaths, because those don't form attachments, not to friends or family, and the label would mean more to others than her.

She stabs the food harder, the fork nearly embedding into the ceramic plate. "It's easy for you to say! You've got things figured out! It feels like everyone has something special about me, but all the unique things about me SUCK! I should just- I should just..." She closes her eyes and takes deep breaths, you feel like she's about to bolt out of here crying at a moment's notice.

You tell her you were actually kind of a loser at her age, much more than she ever was, and that she shouldn't compare herself to people who only show their best side to the world. Whatever she is, you know she's a great person inside, and you're not just saying that as her dad, but as someone who has met their fair share of morally dubious people.

"I- I just-" She takes another deep breath, and slowly exhales. "A girl killed herself in my class. Quiet, not many friends, a little like me I guess. Everyone looked like they cared, even those that talked smack behind her back. But I just... I just didn't care, at all. I didn't know her, people kill themselves all the time. I know it's horrible, and I can even relate to her a little, but I had my own stuff to worry about! And then some girl says I'm a psychopath for not caring, and I just- maybe she's right? Maybe that's why? I don't know!"

You tell her it's pretty normal for people not to care about the death and suffering of those they don't personally know, and that most people only pretend to care because it's considered basic social etiquette. Of course, you're sure some people genuinely do care, but all of them? Even those that probably bullied that poor girl? Doubtful.

"Y-Yeah, most p-people look after themselves and those c-close to them. I-I do anyway," Etsy says.

Sophia just mumbles a muffled 'okay' before cleaning up the mess she made by stabbing her food everywhere and going back to her room. She needs some time to figure herself out, and forcing it won't help. In the meantime, you decide to focus on investing. You're not sure if D.I.Y would like you buying Z.E.U.S stocks, but right now, there's a good chance oil will rise in price considering the absolute pandemonium that is happening globally.
>>
>>5957149

Sophia is still not doing well grade wise, but you make sure to celebrate every time she makes improves and downplay any failures. You do try your best but unfortunately, it's not enough. You don't blame her in the slightest, even Etsy says some of the stuff they gave her to study was a little a much for her age, and she expected to find that kind of advanced stuff in universities, not the equivalent of a middle school.

Still, Sophia doesn't pass, and she's devastated. Her friend did pass, but that only means he'll move on without her. You tell her they can still see each other outside of school, but she says that with how strict and full his schedule is going to be, that's unlikely. She cries for days, lashes out, and blames everything for her failure. It pains you to see her like this, and it quickly brings down the mood of the other kids too, especially Mikhail.

After a few weeks of this, she calms down, and even though you wouldn't call her happy, she at least gets out of bed in the morning. Despite what she said, her friend still came to check in on her occasionally, he can't spare a lot of time, but a few hours a week is better than nothing, and he gets more time during holidays, he looks like a nice kid, and it's clear he genuinely cares for her.

Finally, she realizes this school is just too much for her, and she hates the idea of spending more years here, and she asks if she can go somewhere else. You're happy she made this choice, and because of the...peculiar reputation of her school, most schools consider the grades she got there good enough to count as a pass anyway. You wouldn't say the time she spent here was a waste, she learned enough here that she'll probably coast through the rest of the years in another school, which might give her more time for her social life or other hobbies.

Speaking of schools, Anastasia is also getting to the age for primary school, so you'll have to choose her school too.

>Pick a new school for Sophia (can't be Vershina, see >>5949082 for reference)

>Pick a primary school for Anastasia. (See >>5944763 for reference)
>>
(at this point I'll just make a rentry entry for each schools or it'll spam a specific post with reply which is awkward and might accidentally spoil some readers looking at replies)

https://rentry.org/h2wba9f3
>>
>>5957152
Okay, uh, just noticed there's a new update.
>Raskolot
Seems like the best option to me.

As for Anastasia...
>Polzti
Seems good enough right?
>>
>>5957226
>+1
Sure thing. Also glad that Sophia choose another place.
>>
>>5957226
Yeah sure +1
>>
>>5957152
>>5957226
Supporting. I’d also accept Trayektoriya for Anastasia but pretty sure I won’t need to flip for a tiebreaker at this rate.
>>
>>5957375
>>5957277
>>5957270
>>5957226

You decide to send her to Raskolot, since Rosa doesn't sound like a great place, and it's a little late for the whole "never interact with boys" thing anyway. As for Anastasia, she'll be sent to Poltzi, Sophia mostly enjoyed it, and you don't think it'll be a problem. Anastasia is actually kind of mad she won't go in the same school as her brother, but you have to explain to her that he was going to move to another school anyway, and they are too far apart years wise to share the same class anyway. You tell her she might get to be in the same school as Aleksander, but she doesn't seem to like that as much.

In other news, Sophia started picking up a new hobby in making video games of all things. You didn't know why she started doing something like that when she barely even played games before, but apparently it's because games require a lot of different skills, and being able to jump between music, coding, writing and drawing keeps her from getting too bored. You find it funny that she decided to take a creative hobby considering she used to hate 'unsolvable' things like art as a child, but it's just a proof of how much she's grown over the years.

---
7.51M
+
500K (Etsy's deal)
+
2M (Investments)
-
360K (Yearly costs)
=
9.75M
---
Sophia: 15 years old.
Mikhail: 9 years old.
Anastasia: 6 years old.
Aleksander: 4 years old.
Etsy & Weaver: 35 years old
---
New project available:
K.I.S.A's final upgrade. Cost: 10M/1 year
The final form of K.I.S.A, just as expensive and time-consuming to make as Last Resort, mostly due to how compact and experimental a lot of its new features will be. Most notably, it will be able to detect magic much more accurately and to some extent manipulate it. This will require your help to test a lot of its magic features, and as such will require an action slot on your part to build.
---
rumor update:
- It seems Mona has been pulling all the stops and been building cults all over the world. Looks like she isn't out of comission after all.
- The demon of the backstreet has gone missing, although she is likely still alive. Her Arthis student is now teaching to those it deems worthy in her place.
- It is believed that the next god is likely to be birthed in the following years.
-You received an anonymous letter that only said 'we need to talk' with a phone number written on it. You think it's Sawyer's handwriting.
---

New year, new bullshit. What will you do now?

>Find something to hunt, more power is only a good thing in these dangerous times, right? (FT)
>Help someone else reach godhood. (Write in who)
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Talk to Sawyer (free action)
>Write in.
>>
>>5957917
>Talk to Sawyer (free action)
Why not? Also,
>Find something to hunt (Mona)
It's about time we killed that bitche.
>>
>>5957917
>Find something to hunt, more power is only a good thing in these dangerous times, right? (FT)
>Don't talk to Sawyer
Call me paranoid but I think she wants to prevent the next god from being born as our kid.
>>
>>5957930
I'm pretty sure 'being born' means 'winning the game', not as in 'literally being born'
>>
>>5957930
I like the idea of altering Sawyer's power to cure her addiction.

>>5957922
+1
I am still paranoid about Mona, and she knows about Unreliable Existence now thanks to E.N.D. We can still MPR her fully without her being able to detect us, which will give us the edge like against Consciousness Hunter
>>
>>5957917
>>5957930
I support trying to hunt Mona if we can, like the other anon suggested.

>>5957931
>>5957934
Ah I see, my bad.
>>
>>5957934
WAIT A SECOND
If we can cure Sawyer's addiction and horrible power too...
If we can fully de-magic Mona...
The Weaver and Etsy double teaming can still happen. More than 10 years late in-story, but there's a chance now. I want to take that chance.
>>
>>5957937
A bit too old for that innit?
>>
>>5957937
It's time to let go, anon.
>>
>>5957917
>>5957922
Supporting. It would be better if Mona didn’t win.

Did Sawyer actually see what I suggested earlier? She did win a bunch of money for the orphanage so maybe she’s had some success overcoming her limitations on viewing good futures.
>>
>>5957938
>Etsy & Weaver: 35 years old
For kids, maybe. But it's not about kids anymore. It's about sending a message.

>>5957940
I refuse! The possibility exists! Even if it's too late to put a baby in Sawyer (or Mona), it would mean something for both Weaver and Etsy.
>>
>>5957917
>Find something to hunt, more power is only a good thing in these dangerous times, right ? (FT)
>Talk to Sawyer (free action)
>>5957937
When the world needed him most, he returned. Glad to see the menage anon is still with us.
>>
We haven't seen Art of Etsy and Weaver in some time, have we? Would be nice to get a family portrait .
>>
>>5958096
I agree
>>
>>5957922
>>5957930
>>5957934
>>5958092

You don't like the idea of doing nothing and waiting for the next god to show up, especially when it could end up as someone dangerous like Mona. You're not sure what the world would look like under her rule, but it's probably nothing good. Your ability is strong, but it's not foolproof, and Arachne mentions that if someone is aware you're analyzing them, they can theoretically shift their magic around to make it harder for MPR to work, which will make unreliable existence take longer than normal.

In other words, it won't be as simple as stalking her until you can disrupt her heart, you need a plan to dispatch her right now. K.I.S.A can't get its full upgrade with the money you currently have, so you'll have to hope it's strong enough in its current state to take her on.

But before that, you decide to call Sawyer, as you can't think of any reason not to talk to her, well, as long as her magic doesn't trigger anyway.

She answers almost immediately, as if she was expecting you to call at that exact moment.

"Thanks for answering, I wasn't sure who else I could call about this but you. Etsy secured the call, right?"

You tell her that even though the call is secure on your end, it might not be on hers.

"That's fine, I'll take those odds! I'll get to the point. Most candidates for godhood right now are fine, as fine as a new god can be, that is. Those likely god-to-be are the Pet of the Deep Arbiter, the Sword of Dusk, the Infectious Personality, god's mistake, Mammona and me, unfortunately." She clears her throat after that last part. "I know a few things, but I can't tell them to you."

You ask her what she wants you to do, but you only get a groan on the other side. You don't think you need MPR to realize what she's implying, she wants to tell you something, but she can't because it will trigger her ability, but if you can disrupt it, then you'll get access to invaluable knowledge. You tell Sawyer that you'll come visit her, and you don't get an answer, presumably because she doesn't want to take any risk.

Visiting her in the town might be dangerous, and you'll have to leave your kids behind for a little bit. You hope you'll be able to finish this business in only a couple of days, as you can only keep your children inside the house for so long before they start asking questions.

Thankfully, D.I.Y still kept the plane you used to show up here, and a few of the defense system are still there, so the trip there is as safe as can be, and you're able to bring K.I.S.A with you, just in case.

When you come back to the town, you see that it changed, a lot. The buildings are all different, presumably rebuilt after the many magic incidents that happened in the meantime. Apparently Mia, your old coworker, has gone missing.
>>
>>5959724

You meet Sawyer in the orphanage, and she stiffens up when she sees you. You can tell she's afraid of messing this up at the most critical moment, so she just stands still and presumably wait for you to work your magic -- or in this case, hers.

It doesn't take that long for you to get a full read on her, and you're able to carefully manipulate her magic. Unfortunately, a magic as complex as hers is a pain to change without terrifying consequences, as such, you'll need to modify her magic in a specific way to get the most of it.

>Red Herring
Sawyer will be able to tell nearly anything she saw in her futures, but any questions that are directly or indirectly related to you or her cannot be answered.

>Loophole
Sawyer will be able to tell anything she saw in her futures, as long as that information is not an instruction to reach a certain outcome. For example, you can ask what someone's power is, but you can't ask how to counter it. As such, most info can only be watered down, as it can easily be perceived as instructions if comprehensive enough.

>Truth is Relative
Any questions can be asked, but they have a 25% chance of being false, Sawyer will be unaware of when a lie will be told, as her memory will be rewritten to have seen something else. It will be up to you to deduce what is and isn't true.

>Were you there with me, oh my prince?
The magic backfires, and a blast of memory from your time with Mary hits you. It will give you experience and knowledge you should not have, and you will quickly forget about it in a matter of weeks. Writing down that information and forcing yourself to remember it after that time may have unforeseen consequences.
>>
>>5959726
Ooh, that's a tough one. In one point, learning about Mary is interesting, but i'd also like to know some other stuff. I'm not sure about it.

As for the other options...i think 'Loophole' is easily the best, since it can probably be, well, Loopholed. Even if she has to 'water it down', she should be able to think of a way to say objective facts without making it be an 'instruction'
>>
(Sorry for not posting for a while I got dangerously close to fluking and had to post an update before the intrusive thoughts won again.)
>>
>>5959726
>Loophole
Likely the best option. Might even help Sawyer out in the long run if we do this right.
>>
>>5959735
Good job OP

>>5959726
I trust in >>5959732 and fuck that alternate timeline ego death Mary erasure bitch
>Loophole
But I want to look at Sawyer a bit too. How much has she herself changed in the past 15 years?
>Mia, your old coworker, has gone missing.
RIP fellow comrade. Maybe in the next life
>>
>>5959735
Thank you QM, I know it's a tough going. I usually just try to make smaller voteless updates to help me get back in the zone, although I don't know if this works for other QMs.
>>
>>5959726
>Both Red Herring and Loophole are useful. Red Herring is useful to let us see how the different players will stack up against each other, mostly the cat. I don’t think either of us would mind if the cat won, and if there’s a path for it to win without our help then Sawyer can see it. If it takes our help, we can get part of the info at least.

Loophole is vague, but we can again ask about general matchups like “what powers do these people have”, “what powers will they have”, “what is everyone’s weakness, including ours”, and “who normally wins in a fight between x and y”. We can finagle that to put the odds in our favor with knowledge.

Mary is whatever, but the “experience” piece of that option is interesting. If we could replicate our powers from that time like Mirror Match we could do terrifying things with Sawyer’s ability as our own on top of MPR. But I don’t want to risk the personality change.
>>
>>5959726
>>5959761
I forgot to put my actual vote in. It’s
>Loophole
>>
>>5959724
>Apparently Mia, your old coworker, has gone missing.
hope she's still alive.
>>5959726
>Loophole
4th option is tempting, but the fact that it'll last for a limited time and trying to keep it will fuck us it's not worth it.
>>5959735
it's ok OP. thank you for remaning with us.
>>
>>5959742
what's your quest ?
>>
>>5959907
>>5959764
>>5959740
>>5959732

Most of the work is done by Arachne, but you still can't help but be on edge as you've seen what happens when you mess with someone else's magic. You doubt she'll implode like the other one, but if it did happen, you'd probably have a nightmare of it for weeks. You honestly still have dreams about that cockroach, the blood moving like this...urgh, didn't you try to disrupt a cockroach when you first got unreliable habit?

As you ramble to yourself internally about how weirdly common magical bugs have been in your life, Arachne adds the final touch, and Sawyer lets out a breath she'd been holding this entire time.

"Huh, that feels... wrong? It feels both freeing and restricting, it's hard to explain," Sawyer rubs her eyes, the familiar glow you often saw in there is gone. "Am I really free? This doesn't feel real. I... I didn't even know if this would work, because I couldn't see a future where it did. It makes sense, my magic can't see into a world where it doesn't exist like it did before, it's not exactly a paradox but- blah blah blah, time stuff, who cares? That's not why you're here! You want to know how to stop Mona and-"

She chokes, and makes a retching sound.

"-okay, sure! I can work with that! So, ask questions, and I shall answer them as long as it's not asking me how to do something specific. You'll have to reach some conclusions on your own, but you're good at connecting dots, aren't you, lover boy?"

Huh, so that's the limitation? That doesn't sound too bad, certainly much better than before. You give a thumbs up to Arachne, and Sawyer does too, although you're not sure if she can even see her.

Anyway, time to see how far you can push these questions, first, you try to ask for Mona's location.

"I can't tell where she is right now, but there's a place she often visits, it's a graveyard in this town. She owns it though, oh boy does she ever."

You ask her what this means, but she just shrugs. Why would she own a graveyard? Is she just planning on summoning an army of skeletons or something? Or claim the souls of the dead? That's creepy, you'll have to look into that.

"Questions, they're cheap, ask em while you can! You have no idea how good it feels for me to just say stuff without worrying about the consequences anymore! It's great! It still feels wrong, but it's good!" She spins around as she waits for your next question, you should be careful about what you ask, and how you word it, but it seems that as long as you don't ask for too many details, she can answer a lot.

>Write in questions (all of them will be asked within reason)
>>
>>5960070
Man I wanna ask about the future she saw when we had our first time with Etsy but Weaver wouldn't know about it.
>>
>>5960070
>General power matchups between the remaining major players?
>What happened to DA?
>What happened to Mia?
>Powers that the major contestants have that we don’t know about.
>Powers they WILL have if they get stronger.
>What are some good ways to kill each of the players, including us? General weaknesses? General strengths?
>What are some winning lotto numbers that’ll come up sometime next week? Just checking to see if that’s too detailed or not.
>What would you want to ask in my shoes?
>What qualities would be preferred in the future careers of each of my children?
>Who does she want to win the game? How about the cat?
>How did Mona survive whatever happened to her? DID she survive, or is she some weirder spirit thing now?
>Would any of the other players be willing to support a different one to win? Which ones, and who could they support?
>Anyone we absolutely have to kill if we’re looking out for our family? Could be one of the major players or not.
>Any good gift ideas for Arachne?
>Would she be okay as the winner? How about the others?
>Any phone numbers, addresses, or names she think we’d find interesting? No need to tell us why if she can’t.
>What company stocks are going to do well sometime in the next few months? Asking for a friend.
And for the very last question, after any other write-ins:
>Will you be happier now?

Though I’d also accept
>So where am I next meeting you to play wingman? You can settle down with someone else now too, y’know.
>>
>>5960096
+1, let's go all out if we have the time. Grab a chair, grab a snack, get a drink, start talking
>>
>>5960070
And add to >>5960147
>"Tell me how things have gone for you in the past 15 years. You know I've been avoiding you as hard as I could out of paranoia. I'm glad I don't have to do that anymore."
>>
>>5960096
>>5960150
>+1
>>
>>5960070
>>5960076
I guess we could do something like
>What were some outcomes you saw with your old power? Ones that don’t matter anymore.
for two reasons. The first would be to see if she can talk about specific outcomes that are no longer possible (which is actually good to know, if she can say something like “you exhausted all possibilities of working with Infectious Personality” we could take it as a truth) and the second would be to let her open up about her magical drug abuse and some of the things she saw in all of us.

He knows her powers well enough to know what she did with the possibility of our first child, if that’s what you’re asking. He saw her eyes light up and her sudden diversion with it being a safe day. A more specific version would be
>What did you see for Etsy’s and my first child, back in the retail store?

If we ask the latter, I’d toss in that we forgive her. However unlikely, it’s a wound she inflicted on us that we had no way of protecting against. But mistakes happen, powerful people make bigger mistakes, and she’s been hurting herself more over things like that than we ever could.

What could we do to punish her that she hasn’t already done to herself? It doesn’t take a genius to realize the only futures she could sacrifice without hurting others directly are her own.
>>
>>5960404
>What could we do to punish her that she hasn’t already done to herself?
You know very well what a certain anon is going to say.
>>
>>5960409
That’s not a real punishment though. She may have done it in some of her futures anyway, so the point probably stands!
I’m not opposed to it, but she’d have to convince Etsy. I will not assist in that endeavor, she’s scary when she’s possessive.
>>
>>5960425
well i wasn't serious, we're too old for that anyway. it would have been nice if we were still our young selves, but now? not so much.
>>
>>5960409
That's ME, you nigger!

>>5960425
This. It would be a "punishment" in roleplay terms only. And yes I know this, which is why I always said I wanted Etsy to be involved too. Doing it without Etsy knowing or taking part in her own way is CHEATING. That's fucking NTR. And that's WRONG.

>>5960429
>we're too old for that
I say Sawyer still deserves the roleplay of it after all the shit she went through, and all the shit she deliberately put herself through too. Or maybe she'll decide she was cucked by that cat and her own cursed magic powers for long enough that she doesn't care that she's in her mid 30s like Weaver and Etsy also are. Either way, I'm still all for it. Problem now is how will we get Sawyer and Etsy together in the same room with Weaver, if Etsy needs to stay back in Russia to take care of the 4 kids and Sawyer needs to stay in this town to take care of the orphanage? Getting Sawyer on a plane to Russia specifically for the threesome and to get knocked up, while very exciting, also carries high risk with both Weaver and Sawyer on the same plane. What if some madman in the know tries to strike the plane down with the two on board? Or with just Sawyer on the plane trip back?
>>
>>5960096
>>5960150
>>5960147
>>5960199

You have a lot of questions in mind, so you grab a few snacks from the fridge, it's mostly cereals and kids food, but that doesn't make it any less edible. You pour her a glass of orange juice and start the interview.

You ask her about the general power matchups between players.

"That's a hard question. People put too much value on magic potential, but experience and knowledge far outweighs any 'power level' in my humble opinion. That's why I'd say Mona and god's mistake are the most dangerous, Leah should not be underestimated, but she's entirely reliant on her opponent's emotional baggage. Dusk is also kind of a pain, he's basically a god during his namesake's time of day, and he can teleport anywhere on earth that is currently experiencing dusk, I can't say more than that, unfortunately. God's mistake is aptly named after what caused the last god's death: love. His power is actually quite simple and changed very little after he got stronger, it's a passive effect that makes it very hard to want to hurt him, and you naturally want to empathize with him. Thankfully, he's been acting like a recluse thus far, let's hope it stays that way."

You ask her what happened to the deep arbiter and Mia.

She looks uncomfortable. "Don't judge me for it, but I'm the one who killed him. He was about to destroy the town, after one magic user messed up, and I just- I just didn't want to stand by anymore. I knew I had to do something. I was only at high potential at the time, but as I said, experience and knowledge far outweighs any power level, and I'm...well, I'm older than I look, I suppose. Thankfully, killing the deep arbiter did not count as a breach of etiquette, so while I can't say the pet likes me, he still leaves me alone... I'll be honest, I do not feel very bad for it, not after what it did to me. As for Mia, I think she should be fine? I haven't looked into her much, sorry, your friend wasn't exactly a big player in most timelines, but the times she was important were pretty- well, it's not relevant here, but if she was dead, you'd know, and she isn't the type to be mind controlled, so she should be fine on that front too. Sorry I can't help more."
>>
>>5960477

You're not sure how she managed to kill the deep arbiter, but it does confirm there was a good reason for everyone to leave her alone. You ask her if there are any powers that the other contestant have that you don't know about.

"Let's see, Mona can sacrifice the souls of people she claimed to heal herself and power up her magic. She's also very good at curses, but this isn't a thing inherent to her magic, any magic user can learn that if they know what to do. Mona's power is actually not that good, she's just very crafty and lived a long time -- it may not look like it, but she's the closest thing to an underdog this game has -- not the kind you'd want to root for, though. I can't give any advice on how to kill her, just know that she's used to fighting at a disadvantage, and her being allied with E.N.D only makes it harder for anyone to get the drop on her. The pet of the deep arbiter is strong, but he has taken the mantle of his master by enforcing etiquette over reaching godhood, unfortunately his magic isn't as good to enforce it on a global scale. His magic is accident based, and if you accidentally kill his vessel, you get taken to- you've been here before, you know that it's not a great place. Unless you're Schad, this girl's a wild card in every timeline."

You ask her if she has some good ways to kill the other players, and that if she knows the next lottery numbers. She tugs at her collar, and shrugs again, seems like that's too specific of a question.

"I can't tell you any specific weakness, as that's info that can really only be used to beat someone, which is too specific of an outcome. Now, if I were to tell you that Mona has a fork she is really fond of that she keeps on her at all times, well, that's just a fun fact about her, what conclusion you draw from this, that has nothing to do with me."

You ask her if she knows what would be the best for your kids.

"I can't be too specific unfortunately, but I will say something I know about one of your kid. Ana is very smart, she also really likes her brother, and she will be very good at chemistry. Make of that information what you will."

Well, you're not sure if you really want to connect the dots on that one, but that's a problem you'll solve when you're back home. After that, you ask her if she wants anyone to win the game, and if any players would be willing to support someone else winning.
>>
>>5960481

"Being a god isn't all that it's cracked up to be. What happens is that your magic gets the ability to increase its potential by itself, until it reaches pseudo-omnipotence. The problem is that eventually your magic starts severely affecting the way you think, and it's likely that your godhood will change the world permanently. The least bad one in my opinion is Leah, her godhood will have a permanent effect on the world, but it's not a terrible one. Fun fact, the old god's specialty was equality, his birth created death as a way to give an inevitable end to everything, and during his reign he would enforce what some would call a form of karma, I'm not sure if there was another god before him though, there are some things even beyond my knowledge. Anyway, most players are probably realizing that becoming a god is actually kind of bad if you want to stay yourself by the end of it, so my guess is the only three that are willing to reach godhood themselves are Dusk, Mona and Leah. If I had to work with someone, it'd be...mhh, too specific, how can I word this in a way that- I know! The number one rule of the game is to have fun! Yup, that's my advice!"

You ask how Mona survived, and what happened to her.

"Mona has a lot of guilt, so she was forced to feel bad about all the horrible things she did. She was crying to herself for months on end, but she did get over it because turns out she did have one source of emergency emotional support, I can't tell you what that is though. Either way, she's a tough one, I think anyone else would have killed themselves in her place, I certainly would- uhm, right, moving on!"

You ask her if she'd be willing to win the game.

"No. I'm not fit for a role like that, besides, the futures where I was a good god? I don't know how many of those are left, and the odds aren't in my favor."

You ask her a few other questions, but she shrugs at all of them, or she can't answer them, or she doesn't even know the answer in the first place.

Finally, you ask her if she'll be happy now.

"I don't know." She smiles bitterly. "That's scary, to not know what to do next. I liked misery, because it was predictable, but now I'm not sure what the future holds at all. Maybe I'll find a cute guy. Maybe I won't. I'm free, but I don't feel free at all. It's not that not thankful for what you've done for me, it's just- I didn't expect it to actually work, I didn't think it was possible for me to change, but I did."

You also ask her what happened these past 15 years since you said you tried to stay low, but she says there's just too much to cover, and most of it isn't that relevant anyway. Most magic users don't stay in the town too long once they realize they can simply move out to a safer place like you did.

It's a lot of info to process, but knowledge is never a bad thing. Etsy tells you over the radio that if you're done here you should get moving, she doesn't like the idea of you being out for too long.
>>
>>5960483

"I have to admit, I'm a little bit jealous of what you two have. Anyway! It's true that I called you here to help fix my condition, but also because I think you may be important in your own way. Unfortunately I can't give you any specific directions, so just do what you do best, and figure stuff out, alright?" She passes you an energy drink, it's the flavor you liked, you're pretty sure her store was the only place that sold it, so you're glad to taste it again.

The taste makes you very nostalgic, and you almost lose yourself in that feeling before coming back to your sense. You should focus on the present, and right now your goal is to take care of Mona, how should you go about that, if at all?

>Ask for someone's help. (Write in who.)
>Stalk her and find the right moment to ambush her.
>Set up a trap in the graveyard. Maybe a bomb or something?
>Find out what the source of her 'emotional support' is.
>Write in.
>>
>>5960404
(started writing before those posts were made, so you can pretend these were asked before the end too.)

You ask her what outcomes she saw with her old power, ones that can't be done anymore.

"Ah, uhm, there's a lot of them, like...a lot a lot of them. I will say that in all your futures, you've been acting very erratic, it's kind of like...I don't know, it's like your choices are randomly generated, I think it's really notable right after Mona cursed you, so maybe it's related to that. I think the worst outcome I've seen of my power was when the bug queen actually won; so it's a good thing you stopped it when it did, the best outcome? It was your kid, uhm, it wasn't the best outcome for you or Etsy. How do I put it, your kid would've been very smart, have very good magic, but it wouldn't have ended up great for either of you in the long term. Someone's best possible future isn't always the best possible future for those they love, it's the best possible future they can bring to the world and themselves overall. It's hard to explain. But he would've been the best god, the best possible outcome, I'm so sorry for accidentally- I- sorry, I just don't want to talk about this anymore. I hate it, I just thought I could do something for once."
>>
That's a lot of stuff. Shall we discuss the new info before we decide?
>>
>>5960503
Well, if becoming the 'winner of the game' also mean ego death, i'm glad our kids wont be him. Not sure who we should support...Leah is nice and all, but she's...well, Leah.
>>
>Work with someone whose number one rule is to have fun.
I’m thinking either Leah or Schad. We’d need to fix the latter to get her help though, she’s too unpredictable otherwise. She’s even more fucked over by her power than Sawyer is, so I wouldn’t mind doing it as a matter of principle.

>Mona emotional support
Is… is it us? The letter we sent showing she did one thing that someone is thankful for?

Could we leverage that into getting her to accept an alteration to her power to something more supportive for her and dropping out of the game? We can’t alter her soul normally due to her claim, but that might only apply if she doesn’t give part of the claim to us.

>Ana, brother, chemistry

>Ana, have you ever had thoughts about cloning your brother so he could be with you everywhere you go?
>Just so you know, your mom has had similar thoughts before. Like the time she microchipped me without mentioning it. Maybe you should talk with her a bit when you’re older.
I don’t know if that’s the case, but at least one of our kids should be that right mix of Etsy-crazy to pull off a creepy stunt like that later in life. Alternately, she’s suggesting we should put them both the same school with a chem focus. Raskolot?

>>5960486
I guess I’ll go
>Ask for someone's help. (Schadenfreude)
Say we’ll make it easier to spend time with and protect her boyfriend if she does a favor for us, and we’ll give her the payment before she accepts the job as long as she visits. Put it in a tropical-themed postcard and slam it in our mailbox so it rockets into her head inside a coconut (her power should find it funny enough to make it happen) and wait until she swings by. Or just have Etsy find her number and call her like a pleb if it doesn’t work.

What we have her do will be dependent on what her “new” power looks like.

>Find out what the source of her 'emotional support' is.
We may be able to use it, especially if it was us. If not, passing it along to Leah would let her finish the job if we decide we don’t want to endanger ourself.
>>
>>5960486
>Ask for someone's help. (Schadenfreude)
Took me some time to discover who tf Schad was again, kek.
>>5960546
>Mona emotional support
>Is… is it us? The letter we sent showing she did one thing that someone is thankful for ?
wait, we sent a letter to mona ? dman, I forgot about that.

>Ana, brother, chemistry
>…
>Ana, have you ever had thoughts about cloning your brother so he could be with you everywhere you go?
>Just so you know, your mom has had similar thoughts before. Like the time she microchipped me without mentioning it. Maybe you should talk with her a bit when you’re older.
First thing that came into my mind was she doing a Walter White
>>
>>5960608
I misremembered the exact way we sent it, turns out it was by flybot. But yeah, we did.

Second thread:
>You also send a flybot that contains an anonymous message to Mona, thanking her for indirectly letting you meet the love of your life. The message is anonymous since you don’t want the agent to think you’re closer to Mona than you actually are, but you wanted to send a last message to Mona before her very likely death.
>To your surprise, she actually answers in one of the recording flybot you put around, seems like she knew you put them here.
>“Mhh~ don’t thank me, that was all you, I dislike those who attribute their own success to others. Ah, You will stay here for one more month, right? Good, good! Stay tuned~”

Her taking Infinite Reflection happened after that.
>>
>>5960608
My first thought was eventually drugging her brother to do an h-scene with him

>>5960486
Backing >>5960546

>>5960612
I still don't regret that happening. It was a nice bookend to leaving the town for good
>>
>>5960625
>My first thought was eventually drugging her brother to do an h-scene with him
ngl this came 2nd to me due to the Andy and Leyley brainrot returning after seeing Saruei's cosplay, but our kids would never ever do that
>>
>>5960625
>>5960640
I would very much like to hope we are not that horrible as parents
>>
>>5960546
>>5960608
>>5960625

You decide to ask Schadenfreude for help, it was mentioned in her dossier that her ability was a pain to deal with even for very experienced magic users, and when you think of someone who tries to have fun in the game, it'd be her, so you hope you got Sawyer's hint right. There's also the matter of your daughter, but you'll take care of that later.

After finding out where she lived, which wasn't particularly hard since you still had her dossier, you send her a letter asking if she's willing to help you with taking Mona down. Of course, you word it a little bit differently, and you try to make the favor sound more humorous to make it more likely for her to cooperate, she does owe you since you saved her boyfriend, but you don't think that will be enough to win her over. You get a letter back from her boyfriend (which you later learn is now her husband) a few days later.

"I understand that we owe you, but you have to realize that we've been trying to stay relatively quiet for years now, and my wife's condition has been stable as of now, and using her power would risk making it worse. I know Mona is a threat, but surely you get why I would be cautious about sending my wife in such a dangerous mission. I know it's a selfish thing to say after you saved my life so long ago, but we need something more than money or protection to make it worth the trouble."

Yeah, that sounds about right. He sounds pretty level-headed compared to his wife, which is surprising considering his wife has a constant brain rot field around her at all times.

You answer his letter and tell him that you have an ability that can alter other's magic, while you can't promise that you can fully fix her condition, you could make it more manageable or keep it from getting worse on use.

He says he'll consider letting her know, but that you better have a good plan in mind on how to use her. Her ability hasn't changed much, but having to keep it stable for so long means that when she does start to use it seriously, it'll let out a magic energy that has been stored for years. In other words, he thinks she'll only be able to do her thing once and for a short time, so whatever you're planning to do, it better take that into account.

You hope that this doesn't mean she'll reach a state of true absurdity or whatever her dossier said, but you're pretty sure he wouldn't let her go if that could happen, considering that might actually kill her.
>>
>>5961622

You could spend a little bit more time finding Mona's emotional support, but considering E.N.D hide most things about her online, it'll mean the library and asking around will be your only way to find out more reliable information, and that will take a while. It might be worth it if it gives you an edge on her however, you can't underestimate her. Sawyer does give a few cryptic tips that could help, but it seems giving the actual name or location is beyond her. All you know is that it's probably not you.

>Find out the emotional support, you'll be away from home longer though, and it's not sure to yield any result.
>Set up an ambush with Schadenfreude
>Try to talk with Mona face to face, keep Schadenfreude and K.I.S.A as backup if things go awry
>Write in
>>
>>5961623
>>Set up an ambush with Schadenfreude
>>
>>5961623
>Set up an ambush with Schadenfreude
>>
>>5961623
>Set up an ambush with Schadenfreude
Let's get clown
>>
Hey OP, thinking about joining this >>5961634 ?
>>
>>5961861
Yeah sure, why not, it sounds fun. Not sure if I'll make art specifically for it, but it could be interesting.
>>
>>5961769
>>5961761
>>5961676

You should set an ambush now, each second Mona spends free is one where she's getting stronger, and you can't afford that. Now, here comes the issue of the ambush itself, and how you should go about it. Mona has E.N.D on her side and taking her by surprise will be hard, it's possible she already knows about your plan too, so whatever you do, you'll need to be fast and make sure she doesn't have a way to escape your grasp. Fighting her in a place she owns like the graveyard is suicide, but you can intercept her on the way there, however you need a better plan than just throwing Schad in and hope for the best.

>Stalk Mona on the way there and keep Schad on standby until you get enough progress on MPR before engaging
>Stalk mona, but keep Schad away, she's not exactly the stealthiest thing around. It will take Shad longer to show up if things go wrong however
>Make Schad engage first, keep observing Mona from outside Schad's zone until MPR is done
>All out offensive with K.I.S.A while you support it from the side, keep Schad on hold until the moment is right.
>Write in
>>
>>5961930
>Stalk Mona on the way there and keep Schad on standby until you get enough progress on MPR before engaging
Trying to keep Schadenfreude inconspicuous in a stealth mission doesn't seem possible. Rather than trying to keep her and us stealthy, why not hide within the insanity she creates? Mona might not even realize we're there until it's too late.
>>
>>5961930
Knowing what E.N.D. and Mona would have on us, they would expect us to keep our distance, wait on MPR, and target her weaknesses that way. It’s our standard fighting MO since MPR is our signature edge over our enemies. Knowing it doesn’t make it easy to counter given its relative speed and the fact it can work from a greater distance than a number of other powers likely can, including Mona’s.

With that in mind, I’d vote for
>Overwhelming offense. Have Schad engage first, then enter the fray with K.I.S.A. when her power activates. Your aim will be to burn Mona’s power out before she can seize any of you, bring in reinforcements, or have someone teleport her out while using Schad’s comedy field as your main defense. Just remember to have fun while destroying her.

It would be funny and dumb if all their carefully laid plans were to fall apart because we went “YOLO” on her when they expected us to hold back somehow until MPR was spun up, buying time for the right counter to get into place.

Funny and dumb is a benefit for us, not for her.
>>
>>5961979
Let's do this
+1
>>
>>5961930
>Stalk Mona on the way there and keep Schad on standby until you get enough progress on MPR before engaging
Old reliable
>>5961979
I fee where you come from, anon, but unfortunately Mona also has the xp advantage so I’m not so confident on this.
>>
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If the QM or players are interested at all interested, I'd like to cordially invite you to participate in that greatest of /qst/ community events, the official crossover husbando/waifu (or king & queen) contest! I believe the QM or someone from this quest had expressed interest in ahving Etsy or Mona enter, over in the QTG?

Taking nominees now, and for the next four days.

>>5961634
>>
>>5962087
Mona (despite being pretty relevant right now) has mostly been in the background for a huge part of the story, so I'll put Etsy I think, I've been in a little bit of a drawing burnout recently, but thankfully I've drawn her plenty so having references won't be an issue.
>>
Seems like we still got a tie, I'll wait a little for a tiebreaker, if it's still not resolved by then I may end up making first vote priority like before and pick >>5961953
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>>5961979
+1
>>
>>5962848
Alright, vote locked in to overwhelming offense
>>
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>>5961953
>>5961979
>>5962001
>>5962066
>>5962848

You order Schadenfreude to move in and start the fight over the phone. K.I.S.A is on standby, invisible and ready to jump at a moment's notice. You expected her to take a few minutes to show up, but you can already feel a disturbance in the surrounding air, Mona does too, and she turns around towards you.

"BEEP BEEP!"

Schadenfreude slams into Mona from who knows where, Mona was probably expecting the attack to come from you, it's like she already knew you were stalking her in fact, but she wasn't prepared for someone like Schad to open the attack, even you weren't expecting her to show up that fast.

Schadenfreude is tackled into a wall, and she starts vibrating with a wiggling spoon sound effect. "I don't know why we're fighting, but we're fighting! En garde!" The zone's effect gets noticeably stronger, strong enough to make your MPR nigh useless as the rules are being rewritten. Ironically, your ability being more advanced only hinders your ability to understand the zone, as your mind is overflowing with irregular, meaningless patterns.

Mona kicks Schadenfreude away from her, she scans her surroundings, and smiles. "Didn't expect you to attack this soon, and with her, of all people? My, my, I wonder if you came up with that idea all by yourself~" She pulls out a flower from her sweater, and kisses it. You feel a sudden disturbance in the zone, as if it was stabilizing. She puts the flower back inside her sweater. "Chaos against control, let's see which one works best, mhh?"

K.I.S.A bursts out of the sewers and starts an offensive, but each of its bullets bounce off her skins like it's made of rubber.

"Aaah, devil's gamble is good, isn't it? But it doesn't negate magic per se, it absorbs it~ now, it took me a while to figure how to do this but..." The bullet reverse course, and fire on K.I.S.A instead -- only to bounce off harmlessly off of it too. "...yeah, I meant to do that."

K.I.S.A turns invisible, and goes for a direct melee strike, but she sways from side to side, easily sidestepping its attacks even though she can't see it. You're unsure if it's because she's dodging on purpose or because K.I.S. A missing is comedic enough to be provoked by the zone. Mona does get scratched a few times, but it's not enough to do any sizable damage. Schadenfreude's attacks connect a lot more often, but the cartoon effect means she still doesn't take that much damage. It's possible K.I.S.A looks too menacing to properly work within Schad's zone, so you ask Etsy if she can morph it into a more family friendly version. She says she'll try, but it might take some time.
>>
>>5963050

While the zone is more stable with Mona's attempt at controlling it, it is still very much chaotic, and you expect it to fully stabilize in maybe 20 minutes. Hopefully that's enough time to take care of her. Defensive and offensive options mean nothing here, as the rules simply aren't the same as a normal fight, so you need to lessen Mona's control and figure out a way to finish her off, but how?

>Disrupt your surroundings to increase the slapstick comedy
>Voluntarily put yourself as the butt of the jokes to increase the chaos, it's easier to do, but you'll have to count on K.I.S.A to finish the job
>Tell Arachne to go wild, she still has a mischevious side left from Oliver after all
>Tell Schadenfreude to increase the chaos even more herself, the results are a lot more unpredictable, but it's nearly guarenteed to release Mona's control on it if you can handle it
>Didn't Sawyer mention something important about Mona? If you could just figure that out... (write in Mona's weakness)
>>
>>5963050
>"Aaah, devil's gamble is good, isn't it? But it doesn't negate magic per se, it absorbs it~ now, it took me a while to figure how to do this but..." The bullet reverse course, and fire on K.I.S.A instead -- only to bounce off harmlessly off of it too. "...yeah, I meant to do that."
kek
>>5963052
>Disrupt your surroundings to increase the slapstick comedy
When gooncel get's serious, even the e-thot shivers.
Btw does Schad having spent a lot of time with her magic stable means it lasts less time now due to being "stunted" ? I somehow thought it'd mean she'd have "bigger loads" stored because of it so I'm a little confused.
>>
>>5963050
Headbutt to the tit, classic Schadenfreude.

>>5963052
>Didn't Sawyer mention something important about Mona? If you could just figure that out... (write in Mona's weakness)
Sawyer mentioned that Mona kept a fork by her at all times because she was fond it it.

The fork bit should be a lie so loophole didn’t choke her out, it’d be really weird. The flower she just used makes more sense. Could be how she sacrifices souls to increase her power, which is what she’s fighting Schad with. She’s claiming the area so she can tell it not to put up with Schad’s nonsense.

If not, the stabilization she’s doing will make it easier to pick out anything that’s funneling power into her using MPR instead. I don’t think the specifics really matter though, we can force it all out into the open and see what she darts for.

>Disrupt your clothes, strike a pose while shouting in dubbed Russian, then disrupt Mona’s clothes while she’s befuddled. Sudden fighting in the nude should be slapstick enough to get a boost from Schad’s power to cut through Mona’s control over her possessions. You’ll be a little cold, but you’re used to that in Russia.

She can’t keep her precious items near her if she doesn’t have anywhere to put them, and holding onto it would make defending from a death robot, a slapstick girl, and a naked yelling Russian man rather difficult.

I am not doubleteam anon or someone who cared much for Schad when first introduced, why was thinking this strategy up so easy for me?
>>
>>5963052
>>5963163
+1
>>
>>5963163
Ah, got it!

>”You and I, our weapons are our minds. We beat our opponents before we ever take the field. It is known. Predictable.”
>*Flex, burst our clothes*
>”So let Brains become Brawns! Show your body is as honed as your mind!”
>*Flex, burst hers*

I’m not saying we should look and fight like Zangief, but how many other Russian fighters do people really know?

I’m hoping Schadenfreude’s powers are semi-aware of what Mona is doing. It’s doing its best to make sure we march to its beat to set up the laughs, and here comes Mona who is not only not using the same script, she’s actively forcing the universe to acknowledge comedy isn’t a real power and everyone should just accept reality.

If a conceptual source of unpredictability is going to play favorites, it’s going to be in favor of whoever is taking on a bitch that’s currently shanking it on a metaphysical level.
>>
>>5963163
>I am not doubleteam anon
That's ME you nigger!
>why was thinking this strategy up so easy for me?
You have a creative mind, fellow voter!

>>5963052
backing >>5963163
I hope we can achieve it. The Mona full depower into kidnapping her all the way to Russia to finally get sweet "revenge" on her with Etsy! This does make me wonder if we do this, will Infinite Reflection bro be freed of Mona's control? Will this result in him breaking up with Leah and thus heartbreak her out of the running for godhood? Or will he decide
>this fat neet girl is going to become god eventually
>she might help me create the world I wanted for so long or whatever
>she's kind of nice when she isn't being that much of a slob
>she's a better fuck than other girls I've had before
>her weeb sister will crush my skull in a second if I ever break up with her
>that mantis guy will chop my head off in an eyeblink if her sister won't come back to kill me first
>I've been brainwashed for a while but I've started to like her personality
>fuck it, I'm going to hit that as much as I can
and decide to stick with her anyway? That's pretty funny if you think about it, the guy forced to be a neet shitposter girl's bf for uhhhhhh I dunno how many years, but then when he's finally freed of his brainwashing he decides his current lot in life is way better than before so he might as well stick with it for good. Unique as far as post-brainwashing characters go.

>>5963251
Impressive. But Weaver is no Zangief. Suddenly speaking Russian will score us funny points with the Toon Force™ here, so let's do that much

I am somewhat drunk right now lol let's rock fuckers
>>
PLEASE let's not try to flash her, we're a married father of four.

>>5963052
>Voluntarily put yourself as the butt of the jokes to increase the chaos, it's easier to do, but you'll have to count on K.I.S.A to finish the job
>>
>>5963312
She saw Weaver naked 15 years ago when she barged into his apartment to curse him then bait him into fucking her. She's seen worse, relax
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>>5963326
We didn't have a jealous wife of over a decade by then.
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>>5963327
I want said jealous wife to have a piece of the action herself, but we can't get there unless we thwart Mona for good right here.
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>>5963330
Yeah, because it's not like Mona once defeated a guy by 'claiming' him and could probably pull off the same with us.
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>>5963333
This is why we do it AFTER we full depower her and she is at our mercy
>>
>>5963052
>>5963169
I'll change my vote to support >>5963312
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>>5963368
I don't think that's how it works.
>>
>>5963373
FIIIIIIIIIIIIIIIINE

>>5963052
CHANGING FROM >>5963270 TO BACKING >>5963312
This better not fail us, faggot
>>
>>5963052
>>5963312
+1
I wanted to vote telling Schad to increase the chaos on herself more so we can get the kill so we can get the power. Not getting it defeats the entire purpose of why we're hunting her to begin with.
>>
>>5963312
Any issue with supporting the actual aim of it, which is to get to the flower she was using? It could be a red herring, but Sawyer was certain she kept something near her that was important. We may as well start by targeting that and switch to something else if MPR suggests otherwise.

>>5963381
I’d actually be okay with not claiming the power. Too much magic changes how we think, and we’re pretty dedicated to simply being a father. I wanted a bit more to offer services to others to “fix” their powers, but we can apparently do that enough as-is. I’m in this to make sure Mona doesn’t win. Her power amplified doesn’t seem very healthy for our world.
>>
>>5963388
I agree with all of this. I still want to double team her with Etsy (where is Sawyer? we fixed her addiction, come on now) but if Mona dies here without being carted off for the double team, I will also be content with that. If I have to choose one or the other, I'd rather Mona die instead. Her existing with her powers is a hazard to the planet and the lives of everybody Weaver cares about.
>>
>>5963162

You decide to center the slapstick on yourself, which isn't particularly hard to do as you basically just have to keep attacking her with very little care for your wellbeing, you end up slipping, crashing and getting knocked around at every attempt on Mona's life. This ends up severely confusing her and indirectly lessening her control over the zone, although it does end up making the entire situation crazier and crazier until it becomes hard to tell what's going on. K.I.S.A ends up taking a rather simple shape as a weird grey smiling slime with a big toy hammer strapped on top of it. Mona gets repeatedly bonked with stars floating above her head as she tries her best to retain whatever control she has over the situation.

Even so, it doesn't feel like she's taking any damage, you're not sure if anyone is even capable of being actually harmed here as that might be considered too 'serious' for the zone at this level. Mona attempt to use her power to sacrifice some of her cult members to gain the upper hand, but every time she does so she gets a call from said cult member that said they just didn't feel like dying that day or something.

"This doesn't even make sense! Your power doesn't even extend past this place!" Mona exclaims, this is the first time you see her actually pissed off by something.

"Make sense?" Schadenfreude says after striking a cute pose. "My zone is worldwide! I don't make the world less serious, I'm just peeling the layer of gray paint you all put on it! Existence is absurd, embrace it baby!"

You can feel the zone get stronger, and it gets harder to think. It's like you're doing things without any rhymes or reasons, and because of your previous actions, the effects are much worse on you than on the others.

"Shut up!" Mona hisses. "I'm not getting beaten like this! I know how to beat you, I just need to-"

"And then what? Mhh?" She makes a smug face. "Will you be happy when I'm dead? Will you be happy when you're at the top? The world will stay stupid! Who are you doing this for? Is your magic the one that wants it? What about what you want?"

"What I want is- I want... I-" She struggles to get the words out, she stares at her palms, looking at something only she can see. "...even if you're right. Even if that's not what I really want, I've sacrificed too much to get here. If I stop here, it would've been all for nothing, do you realize how-"

"Stupid? Imagine! The big bad suddenly decides to change into a good person with no foreshadowing! How disappointing! How unexpected! How absurd! Can you imagine? Can you imagine if you did that? Right now? Riiiight about noooow?"

"I'm not doing that." Despite her words, you can sense some hesitation in Mona's voice. You're not sure if she's considering it because of some deeply held belie she has, or if the zone is baiting her into doing the stupid thing of giving up right now.
>>
>>5963981

You're not sure what you should be doing, so you pet a black cat that's rubbing its head against your leg, you're not sure how it got there. You feel a strong urge to throw it at Mona for some reason, it would be very funny.

You could do that, or you could do something more sensible, what's being sensible like again? Is it like being sensitive? Yeah, you should be sensitive right now, what's the sensitive thing to do here?

>Throw the black cat at Mona
>Break Mona's resolve with your words (write in what you'll say)
>K.I.S.A can probably knock her out now, right? Just let it do that
>Let your silly instinct guide you, might make the zone worse but you're sure it'll work out.
>>
(also I forgot to reply to all posts woopsie)
>>
>>5963983
>Put the cat on your head
>So cozy...
>Wander over to Mona
>"Hey Mona, look! He's so cool, isn't he?"
>Ask your magic to add 2+2
>Spawn a fish from it
>"Go ahead, try feeding him."
>Slap Mona in the face with it
>"Not like that! Here, hold this..."
>Give Mona the fish.
>Cat jumps at Mona and starts mauling her

Or do we actually try Power of Friendship to get her to depower herself?
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>>5963983
>Throw the black cat at Mona
ngl for a moment I thought you'd really put us naked like anons wanted, keke. also, yeet https://www.youtube.com/watch?v=E0tV70qMHCc
>>
>>5963983
>Break Mona's resolve with your words (write in what you'll say

I assume we’ll have to dumb down our actions since we got hit harder. Here goes an attempt at that.

>”Sawyer was a way badder big girl than you were Mona! Her magic went all wibbly-wobbly and killed GOAT god! Very bestest that ever could be.”
>”Etsy would have named him something dumb like R2D2. I would have said Pumpernickel. I could have had breakfast with them every day and say I’d eat them up! Then they’d giggle like *insert horrifying child laugh here* and it’d be nice.”
>”But it was a safe day because of her. She can’t break my future with pianos or anvils, only safes. So silly.”
>”I fixed her though! Can’t drop safes on futures anymore. She was happy, can read spoilers without killing jokes. Much good.”
>”You have favor from me for Etsy. Cash in for ‘New Self’ package? Very custom fit, limited time 100% off, show off assets even if not all pretty in cat-proof skin. Perfect for godmother, not god. Swear to good I’m Etsy enough to work.*hic*”
>>
>>5963983
>Break Mona's resolve with your words (write in what you'll say)

You have never truly owned someone. You have all these cultists, all these people you brainwashed and took over with magic, yet how many of them truly like her? Any other magic user could replace her. You never have and never will experience something like me and Etsy have. Or what Schadenfreude and her husband have. These are relationships of mutual ownership, people who would sacrifice themselves for the other without the need of magic mind control.

You will never truly own somebody so long as you just try to have your cheap cult, and even 'winning' won't change that.
>>
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You think about the best course of action, but you have a bunch of ideas, and you're not entirely sure which one is the best. Why not do all of them? You're a genius, you usually only do one, but doing them all at once means one of them is bound to work! You try to break Mona's resolve with your carefully picked word, but the words keep coming out wrong, the idea is there, but it's like you're saying things without any reasoning behind it. It makes sense though, well, it doesn't, but the words are true nonetheless. Mona looks confused, and even Schadenfreude looks a little taken aback. The cat just stares at you, he gets it. You try to throw fish at Mona, but there's no fish to be found, so you try to throw the cat at her instead, but it stays glued to your hand. Why won't the cat cooperate? You keep shaking it around and hear its neck sna-

You find yourself in a familiar nothingness. A voice that cannot be heard echoes through the void.

[Your original wish may be compromised by your demise. 'Keep the lady of circuits alive'. Paraphrasing. I will intervene. Only once, no more. Choose.]

You can't think straight, and you certainly can't speak straight either. You are presented with options, you can't see them, but you can feel them.

>A seed grows
>The knight awakens
>Open book
>Dissapointing safety
>>
>>5964427
>>5964427
>>5964097
>>5964092
>>5964037

(I forgot to reply all again, gotta stop doing that)
>>
>>5965359
When the 35 year old guy and father of four suddenly laughs and acts silly in a hallucinating daze, as if he was a decade younger and stupider. As two women in their mid 30s watch him, their childhood acquaintance, losing his sanity in front of them. Then he accidentally kills a cat. What a scene this is. At least now we know the unseen wish Weaver had was to have the cat keep Etsy alive. Figures.
Also that entire image even after like 15 fucking years tells me Weaver is exactly the same as he has always been.
>Open book
This feels more in tune with Weaver and his power.
>>
>>5965359
I have no idea what any of these mean.
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>>5965399
You have to guess, but I'll say none of the choices are inherently wrong, they just all have different consequences. You kind of have to pick up on context clues, with some being more obvious than others.
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>>5965359
Okay let's see. Knight Awakens is KISA becoming sentient. Not sure what the others are. Any theories?
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>>5965359
so second is Kisa becoming sentient and 4th is perhaps our stand going turtle mode or Sarah coming to help. Maybe 3rd is Leah coming ? no idea for the 1st. anyway, going with:

>A seed grows
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>>5965359
>A seed grows
>>
>>5965900
>>5965435
>>5965391

You open your eyes, your mind a little bit more clear than before. Schadenfreude is knocked out, which severely weakened her zone, and K.I.S.A is at a standstill with Mona.

"Welp, he's awake too now... even if I could win, pyrrhic victories are no victories at all, so I'm leaving- huh?" She pulls out the same flower as before from her sweater, it looks like it's wilting. "Oh, oh no. That can't be right, it was supposed to last longer! Why is this-"

K.I.S.A shoots her, but to your surprise, she doesn't dodge, but instead huddles around the flower to presumably protect it from the bullets.

"N-No, not so close! I won't let you-" She tries to heal her wounds, but the devil's gamble makes it difficult. She frantically digs a patch of dirt from under the broken concrete, and carefully plants the flower here. She bites her finger and lets a little bit of blood flow around the plant. The plant looks a little bit healthier, but Mona is still in heavy distress.

"Weird," Arachne says. "The flower doesn't look like it's owned by her. The only magic I can see is the one she gives it to keep it alive, but I don't see why she'd do that? It's just a regular flower. Maybe it has some kind of sentimental value, that is all I can think of."

Whatever the case, it seems Mona is determined to protect the flower with her life, which makes her a very easy target. She wobbles back up, but you're not sure how long she'll be able to stand like that.

"You can kill me, I get it, I deserve it. Just don't kill the flower. It doesn't do anything, I promise."

You ask her why the flower matters to her that much, or why you'd even do that for her.

"I made you meet that girl, right? So, you owe me. I could've killed you back then too, would've been easy, but I didn't, even though loose ends always end up biting me in the ass, hell, it just did right now. As for the flower, it's... it doesn't matter. Just don't kill it."

You tell her she'll need to be honest with you if she wants you to cooperate with her request.

"Don't act like you actually care, I know your ability lets you see that the flower is harmless. If you're trying to find anything redeemable in me, then you're wasting your time."

Honestly, you don't even care that much about her past deeds, even if you know them to be objectively evil. You're mostly doing it to get her out of the picture, to keep your family safe. Still, knowing the plant matters that much to her means it's a powerful bargaining tool, you might be able to keep her in check if you keep it as a 'hostage'.

>Kill Mona, kill the flower. No sense taking risks here
>Kill Mona, keep the flower alive like she asked
>Knock out Mona, keep the flower in your house to keep Mona in check
>Knock out Mona, kill the flower. A little cruel, but she does deserve it after everything she did
>>
(also assuming you're for killing her you should mention if K.I.S.A or Weaver deal the killing blow for obvious reasons)
>>
>>5967067
>Kill Mona, kill the flower. No sense taking risks here
>Have Weaver kill her
Mona is a huge threat, it doesn't seem like it's worth it to spare her in any way.
And while having a sentient robot butler sounds cool, he'll be programmed with Mona's personality (also Mona tried to hack into him, I'm still slightly paranoid that there's a small part of her left in him). Doing it in this way can help us directly purge her, or at least better resist her since we know about her more.
>>
>>5967067
I don't wanna kill the flower, I'm interested. It was created by our wish no?
>>
>>5967086
>>5967096
If KISA kills her, we run into problems like what >>5967086 said
If Weaver kills her, we run into the problem of Arachne irreversibly subsuming Mona's soul into herself, which is the exact sort of issue we ran into with the Consciousness Hunter
If we spare Mona, the peeping eye fucker will teleport her out of here and to safety, because why wouldn't Mona still keep him around 15 years later to do this?
If we keep Mona alive to depower her with MFR into Unreliable, then we get no magic power from her if we kill her. It's straight up a wasted kill exactly like Consciousness Hunter was to us with the sheer danger his stupid power made him. And if we just let her go free afterward, one of her MANY other enemies will kill her offscreen guaranteed.
None if this is even considering what this flower means. Mona values it so much she literally lets KISA riddle her with bullets to keep it intact, and begs us as she is dying out right in front of us to spare it.

What do you guys think of this dilemma?
>>
>>5967139
Well, I know that our classic anon is going to say we knock her out and then mindbreak her into harmlessness, but i doubt that would work. Or that Etsy would help; Maybe in another timeline...

I say we let KISA kill her, but tell Etsy to watch out for having to slag it if it seems like she's going to take over.
>>
>>5967067
>Kill Mona, keep the flower alive like she asked
It's a representation of her virginity.
>>
>>5967146
>our classic anon
YOU FOOL! IT'S ME
>knock her out
Yes
>mindbreak her into harmlessness
It'd never work out, I am certain of this. Mona is too strong for it
>Etsy would help
Mindbreaking her isn't what I'd want Etsy to help with...
>having to slag it
Etsy would be BROKEN over having to kill KISA by her own hand. I refuse to let this happen.

>>5967155
>implying

>>5967067
>Kill Mona, keep the flower alive like she asked
But I swear bitch, if you STILL squander this opportunity by being teleported away by the peeping motherfucker or trying some bad shit on us or the family. Then you will have chosen death.
>>
>>5967175
Whoops didn't read

>>5967067
Changing my vote in >>5967175 from that to
>Knock out Mona, keep the flower in your house to keep Mona in check
>>
>>5967067
>Kill Mona, keep the flower alive like she asked
Don't care much about who kills her. Maybe it's a bad idea but I want to study the flower.
>>
>>5967067
>Kill Mona, keep the flower alive like she asked
ourselves, of course. even with any possible risk, it's 1 personality out of 5, so it's worth it. And perhaps the flower will help this.
>>
>>5967155
>It's a representation of her virginity.
anon...
>>
>>5967175
>can't into symbolism
>>
>>5967067
>Arachne and Mona say it’s an ordinary flower
Flowers aren’t supposed to perk up like that when you feed them blood. Kinda weird giving HER blood to it doesn’t lend any claim either. I could see her choosing not to claim it, but then her powers shouldn’t be able to affect it.

>Knock out Mona, keep the flower in your house to keep Mona in check

I forgot about the drawback of Arachne being influenced by who we kill this whole time. That’s a pretty big reason to not kill her ourself since it means we’d have to live with her as our “best friend” instead.

I’m more okay with not killing her anyway since I know we can edit people with our current power level. So I guess that means keep the plant, let her live is my preferred.

She can have the flower back when a new god has ascended and if she agrees to let us edit her power to something more conducive to a normal life. Measuring her power by the degree of her claim over them really isn’t healthy.
>>
>>5967226
We could edit her to not have any soul powers but still keep magic, then kill her? Or is that too much to hope for?

>>5967210
I want Etsy to help out in "deflowering" Mona, but that won't happen if the kill vote goes through
>>
>>5967226
>Flowers aren’t supposed to perk up like that when you feed them blood. Kinda weird giving HER blood to it doesn’t lend any claim either. I could see her choosing not to claim it, but then her powers shouldn’t be able to affect it.
maybe she can heal with her blood or something ?

>I forgot about the drawback of Arachne being influenced by who we kill this whole time. That’s a pretty big reason to not kill her ourself since it means we’d have to live with her as our “best friend” instead.
dude, it's still just 1 personality out of the total of 5 and if we keep the rose maybe we can dull it even more. chill.
>>
>>5967245
It’s the bit about Arachne picking up who Mona was that’s the problem for me. Setting aside the nature of Mona’s power making that another way it could backfire on us, we’d be making Arachne much more like Mona. She’s not a great gal to be stuck to, and may make Arachne have a big problem with being “owned” by us rather than the other way around. Not to mention general instability from every person we shove in her. That can’t be good for any sentient creature.

I’m also realizing we never spoke with her about the fact that killing Mona would alter her personality. Not that I can remember at least. If that’s true we’re the world’s shittiest best friend.
>”Hey I’m going to kill someone for power and not even consider what it means to forcibly overwrite part of my sentient magic’s personality lol”

I can’t even say I’m not part of the problem there, I completely forgot it until it was mentioned just now!

I’m very unhappy with myself now. I can’t support killing her with Weaver because it treats Arachne like a possession of ours, not a thinking being. Our magic as something we own and edit to suit our whims. Maybe we could have addressed that earlier with her so you or other anons could talk me into a different vote, but now’s not exactly the time for a heart-to-heart with Arachne. Mona could escape if we take too long.

Ugh. Consequences are what they are I guess.
>>
>>5967263
anon, like I said it'd be 1 personality out of 5 and we can perhaps dull even that with the flower. mona's characteristics can't erase the others and Arachne can deal with new changes with our help, also don't act like mona can pull a Notorious Big somehow
>>
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>>5967086
>>5967155
>>5967176
>>5967185
>>5967207
>>5967226

You tell her you'll keep the flower safe, Etsy is good at gardening, she'll figure something out to keep it alive.

She breathes a sigh of relief. "Thanks, don't modify it though, only change the soil, I want it... I want it to grow on its own." She opens her arms wide, and smiles smugly, as she often does. "Hold on, let me just- theeere we go, most of my cultist should, you know, not kill themselves when I'm gone. I'm an asshole, but that doesn't mean I like pointless deaths. You can...fuck, I'm not ready for this." You see her tremble, for a moment, you feel pity, but not enough to come back on your decision.

You ask her if she has any last words.

"Thanks for letting me look cool before I bite the dust, my boy, but anything I'd say would make me look more pathetic. Let me die standing."

You turn your silver arm into a blade, and you slowly approach her. You know it's dangerous to do that, but you feel like a gun is too impersonal. You stab her in the gut, she coughs up blood, but her smile doesn't leave her face. You tell her she did well making it this far, you're not sure why you say that, it just felt like the right thing to say.

She doesn't answer, and she lives by her last words, she dies standing as the blade goes up and goes through her heart and lungs. You can feel her magic go through you, then to Arachne. Even as the life leaves her eyes, she still makes sure the blood doesn't flood the flower.

Arachne doesn't say a thing, she's probably still processing the new magic reaching her. You're not sure if that's enough to get to the next level, you don't quite remember if Mona was on the edge or not.
>>
>>5967403

You carefully pick the flower and put it in a makeshift pot K.I.S.A provides. The flower is in a bad shape, but it seems Mona infused the soil with her magic to keep it going. Schadenfreude is still knocked out, but you think it's a good opportunity to disrupt her ability, since you're not as affected by her zone that way. You alter her magic so that the zone will only amplify pre-existing comedic situations instead of creating new ones. So she can still have serious moments, and it shouldn't affect her mind quite as much, it's not a perfect solution, but it's certainly better than before. You deliver her unconscious to her house, and leave the town as soon as you can.

Arachne hasn't said a word thus far, but she has been fixated on the flower. According to Etsy, it's a flower that's supposed to have gone extinct a few centuries ago, it was grown by rich people and as such could only thrive in very specific soils and climate. She says she can easily make hydroponics to keep it alive, and that it will make for an interesting challenge. Arachne looks relieved that the flower will be fine, when you ask her why, she just says that 'she's proud of it', but doesn't elaborate, as she still hasn't incorporated Mona's memories to figure out why she feels that way. Arachne is bothered by these foreign feelings, even though she thinks killing Mona was the right thing to do.

Apart from that, you got no money from Mona's death, as she smartly paid off her own bounty to fake her death a while ago. You were gone for a little while, so Mikhail and Sophia were worried, even though they thought you were gone for a business trip and not a fight to the death with some powerful maniac. Anastasia didn't seem to care much, and Aleksander slept through most of it. Speaking of, Aleksander likes to read a lot, which is unusual for a kid his age. He's not reading novels or anything, but you're actually running out of children's books to make him read.

---
9.75M
+
0K (Etsy was busy supporting you and taking care of the kids)
+
2M (Investments)
-
360K (Yearly costs)
-
140K (general hunting and travel costs)
=
11.25M
---
Sophia: 16 years old.
Mikhail: 10 years old.
Anastasia: 7 years old.
Aleksander: 5 years old.
Etsy & Weaver: 36 years old
---

A lot happened this year, someone is probably going to reach godhood next year, but it's not like you're competing yourself, so maybe you should focus on something else?

>Help someone else reach godhood. (Write in who, not FT)
>Focus on one of your kid (specify which one, this action can be done twice if it’s on two different kids.)
>Spend more time on stocks (will increase your profit, can be done FT for double the effect.)
>Focus on Arachne
>Write in
>>
>>5967404
>>Focus on Arachne
>>
>>5967404
>Focus on Arachne
Don't wanna get all screwed, huh?
>Focus on one of your kid (Aleksander)
>>
>>5967420
+1
>>
>>5967403
>>5967404
Oh right, RIP Mona. Revenge double teaming is dead.
Oh right, Sawyer's left behind. Revenge double teaming is double dead.
It's so over guys... All that for nothing... But at least now Arachne is incorporating Mona into the gestalt personality. This means the magic becomes more possessive? Lecherous? Smug type of prideful?
>>
>>5967477
Maybe we'll be able to do it in the next "route". I suppose it might be lame to with her again, but I really wouldn't mind an Sawyer and Etsy threesome route.
>>
>>5967538
The important part isn't the threesome, idiot. It's that Weaver and Etsy work together as a couple to sexually get revenge on a girl that had serious negative impact on both their lives. Both Sawyer and Mona are for different reasons and different ways. With Sawyer it'd ideally be less a revenge and more a "revenge". I said it would be more like "You used your power to take my child with Etsy away from me. That future will never happen now. Since you really want to be a mom so much and you love kids so much, we decided to make you pay for it." where Etsy would be the one pinning Sawyer down for starters. A good (?) excuse for a threesome. Mona's case would be a lot different because technically she didn't do anything harmful to Weaver or Etsy, outside of cursing Weaver at the start. I guess it'd be something like "We wanted to thank you for bringing me and Etsy together. You helped make both our lives better, but you're still a bitch that almost got me killed in the process. Etsy and I wanted to 'return the favor' in just the way you deserve."? But the flavor of threesome would be heavily skewed to Mona being on the receiving end of some "punishment" instead of the nice way it'd be with Sawyer.

I don't know man. I'm just guessing. I don't even know how I would want any of this to play out in practice. And as for a theoretical "new game" run of this quest but with Etsy locked out? I'd rather go for somebody else entirely. Maybe an unexpected Sarah path? Maybe we go the coworker comrade route instead? Or a mystery box even the QM doesn't know?
>>
>>5967403
rip Mona, a villain we loved to hate and of course the bitch cucked us outta money.
>>5967420
>+1
let's see the changes
>>5967477
if it makes you happy, maybe our ghost will become more of a woman now
>>5967580
you really wanted that 3some, huh ? and what would the mystery box be ?
>>
>>5967619
You're right. 3 girls and 2 guys skews it to female now, as expected. And yes I wanted that threesome for Weaver and Etsy. However, I am an anti-haremfag, so any threesome or fling would simply be that and nothing more.
>mystery box
Some magic user we never saw or met in this run? Maybe that asian friend of the coworker comrade? Maybe Demon of the Backstreets herself? Some crazy relationship where both Leah and Demon of the Backstreets use Weaver and share him with each other? To the point Weaver is less a love interest and more a stress relief outlet or that guy living with them- though I imagine Demon would be more "You are MINE. NOBODY ELSE will ever touch you again. Except my sister can fuck you anytime."
>>
>>5967404
>>5967420
Supporting. I’d also be willing to back Sophia over Aleksander to make sure she’s adjusting to her new school well.

Can we take a little time to look into when Anastasia would start learning chemistry? No ulterior motives behind that, no siree.

What do anons think of a vacation trip of
>Plan a short vacation with the whole family back to the US and see if Sawyer can come along. Partly to meet the family, partly since if she can’t attend there might be a problem she foresaw.

A trip to our native country where we hit up some vacation spots sounds like a neat idea for everyone.
>>
>>5967958
I wouldn't mind a vacation.
>>
>>5967958
Now this I like
>>
>>5967964
We also haven't banged Etsy in a while, so would be good to get it out of the way before we're too old.
>>
>>5967992
I assume there is banging going on offscreen, just not going for putting kids in her. Is 36 too old for one last one?
>>
>>5968000
Probably risky of them being autistic, but it's not like we can stop Etsy from leglocking us.

Still sad we haven't got art of prime MILFsy, she oughta have even larger tits with all those pregnancies.
>>
>>5967416
>>5967420
>>5967958
>>5967619

Arachne is weaving in the hydroponics room, next to Mona's flower. You ask her if she wants to talk, as you're worried Mona's magic may have affected her personality in some ways.

"I'm fine. Not like it would matter if wasn't, right? I can't do anything you're not okay with, I could want your death right now, and I'd still be unable to even lift a finger against you or those you love. So just leave me alone, alright? You're getting nothing from this."

You tell her she's being a lot more informal and spiteful than usual, and that you are genuinely worried about her, you're not just doing it because you're afraid she'll betray you or something.

"I've always been spiteful, I usually don't feel like showing it because it's a waste of time arguing about how I feel when I know it'll change nothing. I might feel better for a few days after talking about it, but my situation still doesn't change, I can't change! Or at least not how I want! I- okay, sorry, I know it's not your fault, I just don't like talking about it."

You ask her if there's something you can do for her.

"...no, if you could, I would've asked. I do appreciate you keeping the flower, if anything. It bothers me that the attachment I have to it isn't mine, but it's... I guess it's stupid, but it's the only material thing I have left from a part of me. Mona was right, the flower is nothing special, but it was important to her. It's a stupid story, but to make it short, someone told her the plant was worthless, and she wanted to make it grow to prove them wrong."

That's it? That sounds stupid, why would she sacrifice her life over something like that? You ask her who that person is, or why it mattered that much to her.

"That person is long dead. As for why it mattered so much to her, I can't give a satisfying explanation. People do things for stupid reasons, and it's possible she saw a lot of herself in that flower. I...I don't want to share more than that, I know she doesn't deserve it, but I want to respect her last wish, keep whatever pride she had left. She wanted to die as a monster, and I want to keep it that way."

Your eyes go back to the flower, and you notice that it has a soul. It's not that developed, it seems to have been created by the plant's constant fight for survival. The demon of the backstreet did say anything could develop a soul if they went against their 'nature' hard enough. You'll still check the plant occasionally to make sure it really isn't a backup plan for Mona, but you doubt that's the case.
>>
>>5968219

"Hey, you asked if you could do something for me, right? I don't know if it'd help, but I kind of want to, I don't know, learn more about myself. I want to relive these memories that aren't mine, maybe it'll put them to rest, in a way."

You ask her how she'd even want to 'relive these memories'.

"Maybe go to places they knew, or talk to people they liked. I just want to learn more about them. I don't have anyone specific in mind, I don't need to know about all of them, although it'd be nice."

From what you remember, the agent duo lived in Russia, but Oliver, the queen and Mona lived in your hometown. The former might require poking the Russian agency or even the US one for info, while the latter means you'll need to travel back to the town again to 'relive these memories'. You don't have time for both this year, unfortunately. Actually, researching Mona might take extra time considering how old she is, so she'll be in her own category too.

Whose past should you dig up?

>The agent duo (Russia)
>Oliver and the queen (Hometown)
>Mona (Hometown & more)
>>
>>5968221
>The agent duo (Russia)
Seems like the easiest, no?
>>
>>5968221
>The agent duo (Russia)
We can track the rest down later
>>
>>5968221
>Mona (Hometown & more)
>>
>>5968221
>The agent duo (Russia)
>>
>>5968221
>The agent duo (Russia)
We can do the hometown visit as an add-on for a vacation trip. Head to the US for fun first, end it in our old home, then send the family back ahead of us while we visit places with Arachne.

More time to plan it would be good though.
>>
>>5968221
Hm, would have wanted Mona but
>The agent duo (Russia)
Less time-expensive
>>
>>5968302
>>5968245
>>5968237
>>5968234
>>5968224
>>5968223

You tell Arachne you'll look into the agent duo. Honestly, you can barely remember what they look like, as it was so long ago. It's not like you really knew them, so that's not really a surprise that their face would fade from your memory.

He's the first person you saw die in front of you, that agent. You never really thought about it that hard before, but it didn't leave much of a mark on you. You were in too much pain at the time to care, and it's not like you were the one that killed him, but you wonder if that didn't leave a mark on your psyche without realizing it. Even so, you talked to him, and he understood the risks of his job, he wasn't spiteful about it, not that you can say the same about his partner. Can you blame her, though? You'd be pretty mad if you got killed too, and if someone attacked the person you loved then-

No, this isn't what this is about, this is about Arachne, focus back on that. You ask her about any memory she has of them, and even if she struggles recalling specific details like names and locations, she remembers enough to narrow down a few places they could've grown up in. It's in Moscow, Russia's capital. It's relatively far from here, but since it's still in Russia and there's an airport here, it's not too much of a hassle. Etsy does get annoyed you seem to be going out so often and that she has to stay behind to take care of the kids, but you promised yourself you'd spend more time with Aleksander when you're done with this. Besides, it's not like you're gone for the entire year, they can survive without you for a couple of days, you can't be like Etsy and spend most of your time at home.

From what you understand, Dimitri and Sasha, the agent duo, were part of the Russian agency, although it used to have a different name. They had a more aggressive stance on magic users back then, and it's something they both disagreed with, and they thought the U.S would be better. Of course, the U.S was even worse, but their thought process was that the U.S would automatically be the opposite of whatever Russia was. It's not like researching secret agency is something you can do in one web search, so you can't blame them for being uninformed.

Dimitri had no family, but Sasha still has a brother in Moscow, that's who you're going to visit. Her brother's house is...not in the best shape, it has holes all over the place, and it's a wonder it hasn't collapsed yet. You know, and a gruff man with a long beard opens.

"What is it? I'm not sellin' the damn place." His speech is ever so slightly slurred, and his breath reeks of alcohol.

You tell him you're here to talk about his sister, Sasha. Instantly, his posture changes, it's no longer aggressive but still very much guarded.

"What do ya want with her?"
>>
>>5969531

You're not sure if it's a good idea, but you figure it's acceptable to at least let her only family know the truth, even if it's hard. You tell him that his sister has died, and you're here to deliver the news. His face softens, but he doesn't look mad or even surprised.

"Figured, she lived longer than I expected. Shit, how did she go?"

You tell him you'll need to go inside to tell him everything. He hesitates, but eventually decides to let you inside. The inside looks just as bad as the inside, it's such a mess it reminds you of the first time you entered Etsy's room.

"Back then, she disappeared, out of nowhere. Said she was going on a trip or s'mthing. Unlike her' she always told us everything, that wasn't a trip. Then, our family gets gunned down, s'mthing about betraying the nation, I'm the only one who survived. I thought she'd still be around but... fuck' hoped to talk to her at least one time. Couldn't she at least send a letter? stupid sis..." He gets teary-eyed, which contrast his tough guy appearance. You don't have the heart to tell him she died over a decade ago, maybe it's better if he thinks she lived a little longer than this.

Arachne asks if she can take control for a moment. You let her, it's uncomfortable, but she's the reason you're here after all.

Arachne speaks using your voice. "She always wanted to send a letter, she just couldn't, she was afraid of putting you, her last family, in danger. I- she feels immense guilt for what happened, she didn't know it would go this way."

"Was that her fault that- no. She wouldn't, she was blaming herself for s'mthing that wasn't her fault, as always. Fuck, did she at least have a good life?"

Arachne nods. "She was happy, and she died protecting the person she loved. She wasn't perfect, but she did her best."

"'Sounds 'bout right. You're not the guy that she died over, right? I'd hope she has better taste than that." He laughs.

"No, but the person she protected was a good person, I believe. Her funeral will be made in secret for...reasons, and I was wondering if you had something she owned to bury her with."

He thinks for a moment, then leaves to another room, only to come back with a thick book. "She used to read it all the time, s'mthing about relating to the protagonist, I dunno, the fact she didn't leave the house with it always bothered me. Not sure why I can't go to the funeral, but if it's overseas, I probably can't afford it anyway. Hopefully she'll forgive me."

Arachne picks up the book, and after a little bit more banter, you leave. It still feels dirty to have Arachne inside you like this (not in that way), but she does look happier now. It is strange that her brother never mentioned Dimitri though. You expected them to be childhood friends considering they both grew up here, but it's likely they only knew each other from their work.
>>
>>5969533

Dimitri doesn't have any family or friend to talk to, seems they were also gunned down for similar reasons as Sasha's. He disagreed heavily with how the Russian agency did things, and from what Arachne can remember, he's the one that convinced her to move to the U.S. You do visit the graves of his parents, with Arachne leaving a prayer for them. You don't comment on the irony of leaving a prayer on a godless world.

You ask her if she feels better.

"A little. It helps me get a better idea of who I am. I can pinpoint which feelings are mine and which are theirs. It's like putting the dead to rest, for lack of a better term. It also felt nice talking to someone, actually talk to them. I know I can talk to you, but it's just not the same, you know? Made me feel human."

You hope it's enough for her, as you need to come back home to your family. And as you promised yourself, you spend the rest of the year focusing on Aleksander. He reads a lot, but he's also a great artist. You don't even mean good for a kid, he actually has a very good sense of composition, shapes and colors. He's not that good at more practical things like math and puzzles, but he is 5 years old, so that doesn't mean he's bad at it, just not as much of a natural as Anastasia or Sophia.

Speaking of your Ana, you gave her a kid's chemistry kit. She is, as Sawyer mentioned, pretty good with it. She's figures out chemical reactions even without the help of the book -- simple chemical reactions that she already has all the ingredients for, but the fact she can figure it out by herself so fast is impressive. Sophia actually gets a little bit jealous, it feels like everyone in the family has some sort of gift, but she doesn't. It doesn't help that the friend she liked got a girlfriend, so she's extra salty about it. She's still making games, but even though the games get positive reviews, they aren't revolutionary or building her any sort of fan base. Mikhail keeps telling her he really likes the games she makes, but she thinks he's only being nice because he's her sister. You're pretty sure Mikhail is just nice to everyone, though.
>>
>>5969536

Coming back to Aleksander, he's a little bit like Sophia in that he often only cares about things he likes, and gets bored really fast by things he doesn't -- unlike her though, his interests are clearly defined, and he's a lot more susceptible to rewards than his sister. He's not that social, but he doesn't mind getting company, so you don't have to push him half as hard as his two sisters to socialize. He is getting to the age for primary school, and Mikhail for secondary. Sophia says she'll figure out what college she wants to go to when the time comes, but it doesn't mean you can't do other things for her.

You also feel as if something changed, you're not sure what, it's imperceptible, even to your MPR. You're not the only one who noticed that something's off either, all over the world there seems to be reports of people feeling the same way, but no one can put their finger on exactly what the problem is. You'll look into it next year.

---
11.25M
+
1M (Etsy's deal)
+
2.5M (Investments)
-
360K (Yearly costs)
=
14.39M
---
Sophia: 17 years old.
Mikhail: 11 years old.
Anastasia: 8 years old.
Aleksander: 6 years old.
Etsy & Weaver: 37 years old
---

Back to your kids, what school should you send them to?
>Pick a school for Aleksander (primary) and Mikhail (Secondary)
https://rentry.org/h2wba9f3 (schools reference)

As for the rest...

>Focus on one of your kids
>Uncover more of Arachne's memories
>plan a vacation, it will take some time considering how paranoid Etsy can be about travelling. (can be done with Arachne's memory uncovering. Costs 500K. FT)
>Write in
>>
>>5969538
>Aleksander
Polzti, easily.
>Mikhail
Raskolot seems like the best fit for him..

>Uncover more of Arachne's memories
>plan a vacation, it will take some time considering how paranoid Etsy can be about travelling. (can be done with Arachne's memory uncovering. Costs 500K. FT)
We'll need it. Maybe to give Sophia some rest too, she's almost an adult.
>>
>>5969538
>Aleksander
>Polzti

>Mikhail
>Raskolot

>Uncover more of Arachne's memories
>plan a vacation, it will take some time considering how paranoid Etsy can be about travelling. (can be done with Arachne's memory uncovering. Costs 500K. FT)
This should be fun.
>>
>>5969541
+1
>>
>>5969541
>+1
>>
>>5969541
+1
>>
(got distracted, vote locked in to this >>5969541, have a short story in the meantime from Mikhail point of view)

---
You put your finger on the scanner in front of the door, and wait for mom's voice to come out of the intercom. Sometimes it's dad, but he's been going out a lot recently, so that doesn't happen as often. You came here with a friend, and you know she can get a little mad when you let people in without warning her. Not that you ever did that, but Sophia did once, and she got grounded over it.

"M-Mikhail? S-Sorry, is there s-someone else with you?" Mom says, her voice shrouded in static.

"Yeah! Ania said she had free time, and she wanted to see the house!"

Ania waves to the camera, and the door opens. "Wow, your house is biiiig!" she says as she steps inside.

"Yeah!" You point to your sister, Sophia, as she's grabbing some kind of soda can from the fridge. "That's my sister! She makes games!"

Your friend jumps up and down, pointing to your sister too. "Wooow, like video games? That's so cool! What kind? I wanna play!"

Sophia sighs, and answers you after taking a long sip of the can. "Fine. Just don't tell dad I've been drinking this, he doesn't like when I touch his energy drinks. Not sure why, can't he just buy more?" She narrows her eyes at the text on the can. "What language even is that? All garbly..."

Your friend starts shouting again, "Games! Games! Games! Games! Gamph-" You cover her mouth before she wakes up your brother. She's fun, but she's also REALLY loud.

Your sister leads you to her room, but before you can get there, you bump into your other sister, Anastasia.

"phenylundecane... pentacosane and heptacosan... estratetraenol. Those don't mix, do they? Works on ants but-" She stops her mumbling, and looks at you, then to your Ania. You can see her smile drop the moment she notices your friend. "Who is that."

"Uh, she's a friend! Ania! I told you about her, she's nice."

Ania nods to herself. "Yup, very nice. You're Ana right? Our names are basically the same! Name sisters."

"No. We are not. Why is she here?" Anastasia asks in her usual icy tone.

"She's a friend, that's why! Also, we're going to play Sophia's game!"

Sophia's tapping her foot, waiting for the confrontation to end, but she nods as if she had to convince Ana you were telling the truth.

"You've got time for her, but not for me. I see."

"That's not- it's just that you always look busy, and I promised I'd show Ania the house, I'll play with you during holidays! Okay?"

"Sure." She goes back to mumbling to herself, something like 'all the same' or whatever.
>>
>>5970581

You finally reach Sophia's room, and after typing a few things on her laptop, she pulls out a USB stick and plugs it inside a console.

"I haven't tested the PvP thing much, so it might be buggy." Sophia adds. "I'm getting snacks, touch anything else in the room and I'll know."

Once Sophia leaves the room, Ania lets out a long breath she had been holding. "Duuuude, your sister's scary!"

"Really? I think she's nice."

"Noooo, not the gaming one, the weird witchy one. Talks like a robot, it's like she wanted to kill me and stuff."

"She's just like that, but I think she's nice inside. She just doesn't have a lot of friends, so I feel kinda bad."

"Maybe it's her fault-"

You punch her shoulder. "No, it's not her fault. Others are just mean. Don't be mean to her too, please."

"O-Okay, I didn't mean it, sorry. She's just so different from you, I guess. You're nice and uhm..."

"Yeah?"

"U-Uhm... like..."

Sophia is back with snacks. "She has a crush on you," she says before leaving the room.

You spend the rest of the evening playing in awkward silence.
---
>>
>>5970581
>>5970582
Uh...do you mean that Anie has a crush on him, or Ana?
>>
>>5970611
Anie, Ana's our sister
>>
>>5970611
>>5970613
It's both. Also, the thread is on page 9
>>
>>5970653
>It's both.
we're not making that route canon, anon.
>>
>>5970653
god damnit this may not be the final thread after all, I didn't expect to slow down on the updates this much, but I got a little burnt out. You know what, better safe than sorry, I'll archive it now just in case and prepare the next thread whenever. I think I'm planning on finishing the story when all the kids reach 18-ish. I might as well get started on that family photo I promised
>>
>>5970887
thanks, OP
>>
>>5970887
You're cool OP. Take as long a break as you feel you need to after this is done, but please don't leave /qst/. We're a graveyard as it is
>>
>>5970887
Much appreciated, QM.
>>
>>5970887
It's okay, and the family photo sounds very sweet! Good work out there!
>>
https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Curse%20Carrier for those who didn't vote on the archive already, here it is.
>>
Alright, sorry for being radio silent, I kind of got obsessed trying to beat cogmind a certain way and got frustrated for a while and couldn't stop. I'm actually going to start working on the next thread soon, hopefully this week.



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