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File: cutemon logo.jpg (253 KB, 1232x928)
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You are a Cutémon!

You are one of the rarest types of mon: a mon that looks like a cute human girl!

Like all mons, you gain energy by fighting and defeating other mons. You are currently a Wild Cutémon and do not have a human trainer.
>>
File: location.jpg (368 KB, 1232x928)
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What? You want to know about where you live?

This is the world of Cutémon! There are many human towns and cities across the world. You don't know anything about them.

You are currently in the forest where you were born.

Suddenly, you hear a noise!
>>
File: onlion.jpg (255 KB, 1232x928)
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A young human is walking down the road! You're pretty sure he's a boy! He's a little taller than you. With him is a mechanical mon. As the two approach your hiding spot, the mon stops and looks at the trees.

A second later, the boy stops and tilts his head toward the mon. "What's wrong, Onlion?"

The pair stand silently for a moment.

Just as you're about to shift position, the boy speaks. "Come on, Onlion. Let's get you back to the Professor's secret lab!"

"Huh? A secret lab?" As soon as you speak, you slap your hands over your mouth to keep any more noise from escaping!

The boy and the mon both look around from one side of the road to the other at the sound of your voice. "What was that noise?"


BODY: 1
MIND: 1


>Leap out into the road and challenge Onlion (roll 1d100)
>Remain hidden and secretly follow them (roll 1d100)
>>
Rolled 36 (1d100)

>>5753546
>remain hidden and secretly follow them
>>
Rolled 40 (1d100)

>>5753546
>Remain hidden and secretly follow them (roll 1d100)
What makes us distinct from a human girl?
>>
Rolled 88 (1d100)

>>5753546
>>
>>5753570
Forgot to put this >Remain hidden and secretly follow them (roll 1d100)

My id probably switched since I left my houses wifi range
>>
File: lagomunch.jpg (356 KB, 1232x928)
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Onlion takes one step, then stops with one paw in the air.

The boy shifts his position to widen his stance. "Can you sense anything?"

He looks across the treeline at the edge of the dirt road. You manage to duck down just before his gaze crosses over your hiding spot.

"Whatever it is, it's gone now. Come on." The boy takes another step forward. Onlion looks at the trees again. "Come on, let's go."

When the boy starts walking forward Onlion follows. The two of them walk past your hiding spot and neither one looks toward you. Onlion seems like it might be able to sense you if you get too close!

Even if Onlion wasn't around, you can't pass for a human girl, because human girls only have two eyes! Maybe if you had a Baseball Cap, you could blend in with humans!

It might be a good idea to wait a little while until you follow them!

[SFX: Thundercrack, rain]

Maybe it wasn't a good idea to wait a little while until you followed them! Somehow you managed to lose them in the forest and now it's raining!

What's that? A Lagomunch scurries out of the brush and looks up at you!


BODY: 1
MIND: 1


>Run up to the Lagomunch and bite it (roll 1d100)
>Ignore it and try to find the human boy (roll 1d100)
>>
Rolled 55 (1d100)

>>5753579
You're running a quest based off of Moemon?
Eh, whatever.

> Run up to the Lagomunch and bite it (roll 1d100)
>>
Rolled 86 (1d100)

>>5753579
>Run up to the Lagomunch and bite it (roll 1d100)
>>
Rolled 42 (1d100)

>>5753579
>>Run up to the Lagomunch and bite it (roll 1d100)
>>
File: secret lab.jpg (385 KB, 1232x928)
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Because you've always been a Wild Cutémon, you don't have any formal training when it comes to fighting, so you only know how to Trip or Bite your opponent. And because Lagomunch is already lying on the ground, you can't trip it, which only leaves you with one possible attack!

You jump at Lagomunch and it's too surprised to get out of your way! You tackle it and as you roll in the mud Lagomunch manages to get your foot in its mouth but then you bite its ear until it lets go! For a moment the two of you eye each other, and then Lagomunch's body extends like an accordion and knocks into you! The two of you wrestle again until you manage to get on top.

"Had enough?" Lagomunch can't move while you're sitting on it like it's a chair. One of its ears droops.

You can feel the energy from winning your battle reinvigorating you!

"I wish I knew where that human boy went!"

Lagomunch's ears perk up. "Mawwwwnch!"

"Huh?" You look down at Lagomunch. "You know where he is?"

"Mawwwnch!" Lagomunch's ear points out to the trees. The rain is stopping and the sun is coming back out! Through the trees you can see Onlion and the human boy! That must be the road!

You manage to catch up to them just as they arrive at a building hidden in the forest.

Onlion stops and looks back in your direction! You hide just in time, but now the human boy is looking around too!

"Is someone there? Don't be afraid, I won't hurt you!" The human boy looks around for a moment and then shrugs at Onlion. "I guess it was just my imagination. Come on, let's get you home."

The human boy opens the door and the two of them walk inside. The door is starting to close, but you don't know if you're brave enough to enter!

>Enter the building
>Wait outside for now
>>
>>5753639
>Wait outside for now
>>
>>5753639
>>Enter the building
>>
>>5753639
>Enter the building
>>
File: professor plumtree.jpg (214 KB, 1232x928)
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Maybe it would be better to stay outside! Of course, that doesn't mean you can't have a little peek! You sprint out of the trees and up the path, and grab the door just before it closes. With one deep breath you step inside.

The hall is dark and cool. Ahead you hear footsteps and as you approach you can see the human boy walking down another hall with Onlion. You follow the two of them until they walk into a room where a tall man in a white labcoat is typing on a computer. When they enter the room, the tall man looks up. "Oh, Joe Apple. How did my Onlion prototype perform during its field test?"

Joe Apple? That must be the human boy's name!

"Great, Professor Plumtree!" Joe pats Onlion's head. "It was just like having a mon of my own!"

Onlion walks to a lab table and hops up on it, then lies down and closes its eyes. Professor Plumtree connects a thin cable to the back of Onlion's head until it clicks into place. "It will take a few hours to download all the data we've collected about the various mons in this area."

Joe leans in and looks closely at the back of Onlion's head. "Are there lots of mons around here, Professor?"

"Many types of mon are native to this area, but there's one very rare species of mon that isn't found anywhere else!" Professor Plumtree looks up from his computer across the room toward Joe. "The Cutémon! To tell you the truth, I built my research laboratory here because I was hoping to find a Cutémon to study! You might say it's an obsession of mine!"

You duck out of sight and gasp. They're talking about you!

"Are Cutémons a special type of mon, Professor?"

When you hear Joe's voice you peek back out and Professor Plumtree continues.

"Special? My boy, they're the most special mon of all! Such lovely figures! Those thin legs, those smooth tummies, those... is it any wonder mankind has been interested in cataloging and breeding them for years?"

"What does that mean, Professor?"

"It..." The Professor seems to notice Joe for the first time. "I'll tell you when you're older!"
>>
File: cutecaptor.jpg (176 KB, 1232x928)
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"Here, I want you to have this." Professor Plumtree reaches into the pocket of his lab coat and pulls out a small pink object the size of a baseball. The ball is glowing so brightly that it shines pink light on everything! "I've been working on this for a couple of years."

"What is it?" Joe asks as he squints and examines the object in the Professor's hand more closely.

"This is a Cutécaptor." The Professor points at the circular indent on the ball's surface. "If you encounter a Cutémon, you can capture it with this. The Cutémon will be held inside until you release it. Incidentally, this is the only way to take a mon through airports, seaports, or train stations."

Joe takes the object and turns it over in his hands and then looks up at Professor Plumtree. "What happens to a Cutémon who gets captured?"

The Professor has his hand on Joe's back as he leads the boy out of the room. "Once you've captured a Cutémon, the two of you will share a mental bond... and maybe more! By the way, have you thought about where you'll go now?"

Joe nods. "I was thinking about going east to Rust City. Maybe I can get a job at the arena there and save up enough Coins to afford a mon of my own."

You were so interested in watching the humans that you weren't paying attention, and now Joe is coming your way! There's nowhere to hide and as soon as he turns the corner he sees you!

"A Cutémon!" Joe shoves his hand into his pocket and fumbles the cutécaptor as he pulls it out. He's too nervous to use it correctly!

Professor Plumtree appears from around the corner and gasps when he sees you! "A Cutémon! Capture it! Use the cutécaptor I gave you!"


BODY: 1
MIND: 1
LOVE: 0


Wait, what's this? LOVE? Mons aren't supposed to have a stat called LOVE! They're only supposed to have stats like BODY and MIND!

Is this the maybe more that Professor Plumtree was talking about? This means... you don't know what this means!

>Try to escape (roll 1d100)
>Allow yourself to be captured
>>
Rolled 38 (1d100)

>>5753865
>Try to escape (roll 1d100)
>>
Rolled 49 (1d100)

>>5753865
>Try to escape (roll 1d100)
>>
Rolled 87 (1d100)

>>5753865
>Try to escape (roll 1d100)
Weirdos
>>
File: rabbadrab.jpg (234 KB, 1232x928)
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You turn around and run! Before Joe can aim the cutécaptor, you're already around the corner and back up the hall. In a moment the door to the outside is in sight!

"Wait!" You can hear Joe's voice behind you as he chases you. Behind him, Professor Plumtree is shouting to use the cutécaptor.

The laboratory door flies open with a bang and you leap outside! No way are they putting you in that thing! Your feet crunch across the dirt path as you escape into the trees. A moment later the door opens again and Joe comes out with Professor Plumtree behind him. The two humans look at the surrounding forest, but you're so well-hidden that they soon give up.

"I'm sorry she got away, Professor." Joe gives one last look around.

"Don't be sorry!" The Professor pats Joe's shoulder. "A Cutémon sighting is a rare treat!"

"Well, I should get going before it gets dark." Joe looks up at the sky.

"Thanks again for helping me out!" Professor Plumtree waves at Joe as the boy departs up the road. The Professor watches until Joe is out of sight, then looks around the forest and puts his hands on his hips in disappointment before finally going back inside.

You stay hidden for a while longer, but the sun is starting to go down, and it's not your fault if you also happen to be going east!

The air is starting to get colder. Now that it's dark you can see the flicker of firelight in the distance ahead of you!

When Joe returns from the woods with an armload of firewood, he sees the common Rabbadrab that's crawled closer to the warm fire, but he also seems to sense you!

"Hello?" Joe tosses the firewood at the Rabbadrab's feet at digs the cutécaptor out of his pocket. He holds it up and you notice that the cutécaptor is glowing more brightly as he waves it in your direction!

"What? His cutécaptor glows when a Cutémon is nearby? That's not fair!" You didn't mean to say that out loud!

Suddenly Joe's head turns in your direction and he takes a few steps toward your hiding spot! "It's alright if you want to come sit by the fire!" He looks at the cutécaptor in his hand and puts it back in his pocket. "I won't hurt you!"

>Come out where he can see you
>Stay hidden until he's asleep
>>
File: bumper.jpg (257 KB, 1232x928)
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>>
>>5753969
>Stay hidden until he's asleep
We don't want to be bred by pervert professors.
>>
>>5753969
>Stay hidden until he's asleep
>>
>>5753969
>Stay hidden until he's asleep
>>
>>5753969
>Stay hidden until he's asleep

>>5753863
Professor has some major Yaoi Hands going on
>>
Oh man what is this quest. I'm intrigued.

>>5753969
>Stay hidden until he's asleep
>>
>>5753969
>Stay hidden until he's asleep
So what’s this qst based off?
>>
File: Spoiler Image (182 KB, 800x1100)
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>>5753969
>Stay hidden until he's asleep

>>5754105
A decades-old literary classic.
>>
>>5753969
>Stay hidden until he's asleep
Supported.

>the Pokeballs can suddenly detect her now.
You're kidding.

>>5753561
I'd also like to know.

>>5753907
>>5753980
We should form a plan to blend in our protagonist with human society and set a low profile for her. Our first priorities should be finding a suitable disguise, securing a means of maintaining hygiene, and obtaining literacy sufficient enough to secure a basic job for her it isn't clear if she's speaking actual words or if it just sounds like yelling to humans, but she's effectively on undocumented migrant mode here. A hat will only take her so far, but if we wanted to be purely pragmatic here, she could use a headdress with religious connotations so no one would ask her to take it off. Something like a hijab would be easy to fashion with a long piece of fabric. For hygiene, a gym shower, beach shower head, or hostel could work. There's bound to be soap, shampoo, and conditioner lying around, quite literally if using Pokemon game logic. Literacy will take time, but there are several ways to accomplish this. The first way is spotting a library or bookstore without any weird Pokemon detectors, then listening in whenever adults read to kids or teach language arts. Pretending to not know how to speak the language to secure an informal tutor is risky, but could work on staff in small bookstores. If not much else works, she could pull a Frankenstein's monster and listen in to houses in the forest or countryside. Once she's literate, learning simple arithmetic via books and finding a job preferably one without too many eyes on her at once can follow. Unless she finds a nice old lady with poor eyesight, however, finding a place to crash meanwhile won't be easy. If she gets injured or sick beyond means healing items can treat, or gets on the radar of immigration agencies, it's game over. Finding this world's equivalent of Ed Galbraith the Disappearer could help with enough cash, but that'd be a high risk move to make. Bicycles and minor railways which are less likely to have detection would be useful for getting around.
>>
>>5754585
It probably goes without saying, but let's put her out of the way of Johnny Appleseed and Professor Pedotree as much as possible. They're the only people who may be able to recognize her on sight. Avoid Rust City, any town on the way there, and any small towns with gyms. It could be easy to keep tabs on the professor's whereabouts through articles and academic journals, although we'll want to research other professors in his field to obfuscate our digital footprint and make it look like general academic interest.
>>
>>5754585
>I'd also like to know.
It does seem from later posts as if the picture in OP depicts us, so we have extra eyes atop our head, and a sort of toothy bone helmet.
>>
File: picture.jpg (131 KB, 1232x928)
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Joe stands facing in your direction for a few moments, then he turns around and walks back to the fire. You stay right where you are! Joe seems harmless, but you can't trust humans, right? Especially one who has a cutécaptor!

You have to put your hands in front of your mouth to stop your teeth from chattering! After a while, Joe puts all the rest of the firewood in the fire, then curls up and goes to sleep!

This is your chance to take that cutécaptor! You sneak closer to the sleeping human boy until you're right next to him! He's breathing slowly. You reach one hand into his pocket and... you can't find the cutécaptor! All you can find is a piece of paper!

Oh! Is this... is this his girlfriend? She's so beautiful! She must be the most beautiful human girl in the world!

Joe takes a deep breath and rolls over! You must have woken him up! You hold completely still, and even hold your breath! You can't tell if he's still asleep!

After a few minutes, you think he's asleep, but he's facing the wrong direction! Now you can't put the picture back where you found it! You had better hold on to it for now. You can put it back later tonight.

It's so cold, you might as well sit near the campfire for a little while and warm up. Joe is sleeping so soundly that he won't notice you!
>>
File: shootuner and chunken.jpg (325 KB, 1232x928)
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[SFX: birds chirping]

What? It's already morning? You can't believe you fell asleep next to Joe! But if Joe isn't here, then that means he saw you sleeping! How embarrassing!

But that means he saw you sleeping and didn't capture you with his cutécaptor!

But that means... you don't know what that means!


BODY: 1
MIND: 1
LOVE: 1


Wait, why did your LOVE stat increase? You don't love anybody!

>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>Catch up to Joe to steal the cutécaptor (roll 1d100)
>>
>>5754625
>>5754626
>You reach one hand into his pocket and... you can't find the cutécaptor!
Why his pocket? The device is spherical, unless I misunderstand.

>Oh! Is this... is this his girlfriend?
We don't know for sure. It could also be a sibling who passed away and keeps a photo of because he misses her.

>What? It's already morning? You can't believe you fell asleep next to Joe!
We have to get that MIND stat up pronto.

>But that means he saw you sleeping and didn't capture you with his cutécaptor!
That's interesting. This implies that people capture cutémon with "intimate" intents if that picture was of Joe's girlfriend, which means she absolutely needs to avoid capture. If that picture isn't his girlfriend but a deceased person he was close with, that indicates he recognizes a measure of intelligence in the protagonist we need a name for her.

That leaves two options. Either
>A: we catch up to Joe to hand over the picture personally, waving it in hand as we do so, and hope the assumptions above are correct
>B: we catch up to Joe to return his photo, but leave it ahead of him in a place he'll find it

It would be unfeasible to attempt to steal his ball, as he can apparently use it to detect her presence. On the note of that ball, we should make it a long term goal to understand how it works and eventually dismantle it for the microcontroller. She could put that in a false medical device like a fake diabetes patch to get past gates at seaports or high capacity train stations and act offended if someone is suspicious about it, but that might not fly kek at airports. Joe would be a great ally if he really has no interest in capturing her and their relationship stays platonic, but his frequent proximity to other trainers may put her at risk. It all depends on how common cutécaptor balls are. That being said, my vote will be on A or B once other votes come in or more context is provided.
>>
>>5754626
>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>>
>>5754238
wut
>>
File: Spoiler Image (680 KB, 591x607)
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Rolled 98 (1d100)

>>5754626
>Catch up to Joe to steal the cutécaptor (roll 1d100)
We can leave the picture in the captor's place, really.

>>5754708
An oldie
>>
>>5754626
>>5754680
I guess I'll place my vote on A.
>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>A: we catch up to Joe to hand over the picture personally, waving it in hand as we do so, and hope the assumptions above are correct

Let's try to avoid other trainers on the way.
>>
Rolled 91 (1d100)

>>5754626
>Catch up to Joe to steal the cutécaptor (roll 1d100)
>>
>>5754626
>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>>
Rolled 68 (1d100)

>>5754626
>Catch up to Joe to steal the cutécaptor (roll 1d100)
>>
Rolled 25, 29 = 54 (2d100)

>>5754626
>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>>
Rolled 98, 67 = 165 (2d100)

>>5754768
Might as well roll the 2d100. Not sure why it's a different check than the other choice. Both entail catching up to him first.
>>
What are you using to make these images? Sometimes I can see AI artifacts and it looks like you are superimposing characters over backgrounds, but it looks so clean that it makes me feel like you're spending a lot of time post-processing.
>>
>>5754626
>>Catch up to Joe... but only so you can return his picture! (roll 2d100)
>>
File: success.jpg (231 KB, 1232x928)
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You leap to your feet and look around, and as soon as you find Joe's tracks you set off running down the road after him! You're not following him to give him back his picture, obviously! You're following him to steal that cutécaptor so no one can use it to capture you! If you happen to put the picture back in its place, so what? It's just a dumb picture!

After a few minutes, you realize you'll need to be sneaky if you want to steal the cutécaptor without Joe noticing, and you slow down to a fast walk. There aren't any other roads around here, so he must still be on this one!

An hour later, you spot Joe in the distance and quickly duck out of sight. It's almost lunch time! Your stomach is growling! You hope it doesn't give you away!

You sneak through the forest alongside the road until you get close to where Joe has stopped to eat his lunch. You didn't know he had any food!

While he's sitting and looking up the road, you crawl up behind him and reach into his jacket pocket and feel the cutécaptor!

You have it!

Wait, you forgot about the picture! You bend over and dig around in your own pocket and almost lose your balance! The cutécaptor goes up into the air and you barely catch it!

You stick the picture in Joe's pocket and hold perfectly still with the cutécaptor balanced in one hand...

Joe didn't notice anything!

You crawl away as quickly and quietly as you can. As soon as you make it to the trees, Joe turns around and you quickly duck down.

"Hello?" Joe looks around at the trees. "Is someone there?"

After a moment he stands up and stretches, and then picks up his things and starts walking east again! You think you should say something to him, but you don't know what to say!

Instead, you just watch him until he's out of sight.
>>
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Now that you have the cutécaptor, you don't know what to do! You hadn't planned this far.

Since Joe is walking east on the road, the best way to avoid getting caught is to go back west on the road! What? Caught? You didn't do anything wrong!

You turn the cutécaptor over in your hands and gently poke at the smooth metal surface. According to Professor Plumtree, it only captures Cutémons, but you aren't sure how to use it and you don't want to accidentally capture yourself!

"Now isn't this an interesting sight?"

What? You were so interested in the cutécaptor that you didn't notice a car stopped in the road along the cliffside! There's a human woman leaning on it, almost like she was waiting for you! How long has she been watching you?

The woman steps away from the car and leans a little closer to you! "I never thought I'd find a Wild Cutémon! What's that you've got there? It looks like one of Professor Plumtree's contraptions. Why don't you let Diamond have that before you hurt yourself?"

You can't help taking a step backward and grabbing the cutécaptor with both hands!

"Oh?" Diamond is smiling. You have a bad feeling about this! "You're a feisty little mon! You'll make a fun addition to my arena!"

You don't like the sound of that!

"I'm going to enjoy training you! Why don't you get in my car and we can go for a drive?"

You really don't like the sound of that! You look around for someplace to hide but the road is on the side of a cliff!

"Where do you think you're going, little Cutémon?" Diamond puts two fingers to her lips and whistles! "Rattletrap!"
>>
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"Sssssssss..."

Something is crawling up the side of the cliff! It's a mon that looks like a huge snake with an anglerfish lure!

You look around again but you can't escape! You look at Diamond and she laughs. "Rattletrap will make sure you cooperate! Soon, you'll obey my every order!"


BODY: 1
MIND: 1
LOVE: 1


You don't know what to do! You can't use any of your Cutémon abilities because you don't have a human trainer!

>Run up to Rattletrap and bite it (roll 1d100)
>Cry for help (roll 2d100)

Rattletrap's lure is starting to glow.
>>
Rolled 39 (1d100)

>>5755684
>Run up to Rattletrap and bite it (roll 1d100)
Or better yet
>Run away, if it's allowed
>>
Rolled 66 (1d100)

>>5755710
+1
>>
Rolled 69, 7 = 76 (2d100)

>>5755684
>Cry for help
https://www.youtube.com/watch?v=CoixvmBlrtI&pp=ygUPbWFtYSBsdWlnaSBoZWxw
>>
>>5755684
>Cry for help

Cry for help has more dice, its more likely to work. beating Rattletrap a trained veteran mom seems implausible.
>>
Rolled 17, 84 = 101 (2d100)

>>5755684
>Cry for help (roll 2d100)
Let's hope Joe is still feeling generous. That Rattletrap looks trained, so our protagonist doesn't stand a chance. We also still don't know for sure if she can actually speak or just repeats her own name like other Pokemon from the perspective of humans, but there isn't much choice. Do we have a name for her yet?

>You bend over and dig around in your own pocket
Is this an actual article of clothing or a biological pouch somewhat similar to a Kangaroo's? It'll be good to know how much clothes she's going to need to blend in.
>>
>>5755844
>>5756173
The best rolls for calling for help are, in order, 69 and 84 so far. Whatever that first roll represents, it's going to be a close call.
>>
Rolled 70, 41 = 111 (2d100)

>>5755684
>Cry for help (roll 2d100)
>>
>>5756179
>>5756189
>from 69 to 70
Those dice are fucking with us.
>>
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Rattletrap slides up onto the road and you only know how to do one thing! You stuff the cutécaptor in your jacket pocket and charge at Rattletrap!

"Are you really going to do that?" Diamond can't believe it!

Rattletrap lifts its head up and you jump onto its underbelly! You grab a hold of the scales on its underbelly with both hands and bite down as hard as you can!

Its scales are too hard! You can't even make a dent in them with your teeth!

Rattletrap flicks you off with a shake! You fly through the air and land on the road!

That hurt!

Rattletrap is closing in to attack!

You can't stop yourself from crying out in fear!

Diamond is laughing! "Enough of this! I don't want to ruin my new prize attraction! Rattletrap! Use your lure!"

Rattletrap's lure begins to shimmer! You can't look away.

"That's better!" Diamond walks up to Rattletrap and scratches its chin. "Now, little Cutémon, reveal your secrets! Where is that contraption of Professor Plumtree's?"

You don't know why, but you can't help obeying Diamond! You reach into your jacket pocket and pull out the cutécaptor!

"No way! Is this that crazy invention Professor Plumtree was working on?" Diamond is reaching toward the cutécaptor! "What did he call it, a cutécaptor? Give that to me, right now!"

What? What are you doing? You can't help holding the cutécaptor out toward Diamond!

"Not so fast!"

What? Rattletrap's hypno attack was broken?

Oh, no! You both fumbled the cutécaptor when you heard that voice!
>>
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You can't believe it! Joe is standing on the crest of the road! You're so happy you can't contain yourself!

"Joe!"

What? Both Joe and Diamond are looking at you! It seems like they didn't realize you could speak!

Joe bends down and picks up the cutécaptor as it rolls toward him! It looks like he can see that you want it back! "First, take care of Rattletrap!"

You look at Rattletrap but it still has just as many scales!

"This time, bite Rattletrap's lure!"

What? Rattletrap's lure? Why didn't you think of that?
>>
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"No, wait! What are you doing?!" Diamond can't believe it!

Rattletrap looks afraid! You charge across the road but instead of jumping on Rattletrap's underbelly you jump up and grab onto its lure!

You bite down as hard as you can!

Rattletrap can't stand the pain and flees off the cliff!

[SFX: Roaring water, splash]

"No! What are you doing?!" Diamond runs to the edge of the cliff and leans over so far she almost slips and falls! "Get back here, you overgrown earthworm!" You can't believe it! Diamond is actually climbing down the cliff after Rattletrap!

"Are you alright?" Joe is holding out the cutécaptor toward you!

What? Come on, take it back from him already! Why are your ears so hot, anyway?

After you take the cutécaptor back from Joe, he leans into the window of Diamond's car and looks around for a moment. "It's too bad she took her car key with her. It would be a lot faster than walking!" Joe stands up straight and looks at you. "You know, a mon out on your own like this is an easy target for underhanded trainers!"

What? Is Joe saying you're still in danger?

"I'm going to a place called Rust City. You're welcome to come with me as long as you like. You might attract less attention that way."

What? You're nodding your head? You mean you might want to go along with Joe for now? It seems like it's not too bad to be near him!

"When we get to Rust City, we might be able to find you a baseball cap to help you blend in."

What? Is Joe saying that you really could blend in with humans with a baseball cap?

"You know, it won't work to keep calling you Cutémon! After all, you need a real name!"

What? A real name? What kind of name could he have in mind?

"I think you should be named after..."

>A month of the year
>A flower
>Decide later
>>
>>5756257
>Decide later
Names are important
>>
>>5756257
>Decide later
>>
>>5756257
>Decide later
>>
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>>5756257
>Joe is quite literally ride or die
Hell yeah. Good to know the protagonist is capable of speech, this will make learning to read and building our MIND stat much easier.

>"When we get to Rust City, we might be able to find you a baseball cap to help you blend in."
How about on the way in? Asking for a length of fabric to fashion a headdress would have to do until then. It's also less likely that people would ask her to remove it as they would assume it's for religious or cultural reasons, and a criminal organization likely now knows what her hair color is.

>>5756260
Agreed. Let's wait until something gives us a good idea.
>>
>>5756257
>>A flower
>>
>>5756257
>A flower
Joe seems to be cool guy
>>
>>5756257
>A month of the year that isn't April, May or June
>>
>>5756257
>>A month of the year
>>
>>5756257
We shouldn't name ourselves after a month.
We should name a month after us.
>decide later
>>
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"A..."

Joe is interrupted by the sound of struggling coming from over the edge of the cliff! Suddenly, Diamond's hand pops up over the edge and grabs a hold of the ground, and next to her, Rattletrap's head pops up and it sinks its teeth into the dirt!

A gust of wind catches Diamond's hat and blows it off her head! Diamond reaches out to grab it and starts to fall, but then Rattletrap lets go to try and catch her and they both fall backward off the cliff!

"We'd better get going before those two make it back up the cliff." Joe gestures up the road in the direction he came. "Come on, let's hurry."

The two of you start running up the road! After a few minutes you slow down to catch your breath and you hear the sound of a motor approaching! You and Joe climb up the bank into the trees and hide. A moment later Diamond speeds by in her car with Rattletrap stuffed into the back seat! The car is going so fast you barely have time to see the bandage on Rattletrap's lure as their car speeds away to the east.

You shift your position to stand back up, but Joe puts his hand on your arm!

What? Joe's hand is on your arm! Why is this a big deal? It's just a hand!

"Wait." Joe seems to be expecting something! You're not sure what is happening. Joe is watching up the road where Diamond's car went! He doesn't seem to be moving, so you crouch back down next to him.

A few moments later, you start to hear the sound of a motor approaching again! Diamond's car is coming back toward you! It seems like Joe knows a lot of things about humans!

The car slows down and Diamond and Rattletrap both peer out at the trees. After they pass, you can hear the sound of the car speeding up again!

It seems like Diamond is looking for you!

"I think we should stay off the road for now." Joe looks in the direction of Diamond's car. "Let's get a bit further into the forest."

You think that might be a good idea!
>>
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After a while you find an old path that doesn't seem to be used very much! You walk for the rest of the afternoon. You come to a stream and Joe starts to cross it without hesitating. You're not sure, but Joe seems to know which way to go! He seems to know a lot of things.

What? Why are you thinking about Joe so much?

"He's just an ordinary human, right?" You didn't mean to say that out loud!

"What did you say?" You're lucky that Joe has gotten quite a bit ahead of you! When he notices how far back you are he stops and waits for you to catch up. "I'm sorry, I didn't realize you were getting tired."

You're not tired! Should you say something?

"We should rest here for a little while." Joe sits down on a rock at the edge of the stream and starts to unwrap some fish. "Do you want to share the rest of my lunch?"

Your stomach is growling! You had forgotten how hungry you are!

The two of you sit on the rock next to each other and eat in silence.

You want to talk to Joe but you don't know what to talk about! Mons don't usually speak so you don't have much practice!


BODY: 1
MIND: 1
LOVE: 1


>Ask Joe about Professor Plumtree
>Ask Joe about his picture
>>
>>5757102
>Ask Joe about Professor Plumtree
Have to know if Joe has picked up on how weird the guy is
>>
>>5757102
>Ask Joe about Professor Plumtree
>>
>>5757102
>Ask Joe about Professor Plumtree
What >>5757119 said.
>>
>>5757102
>write-in
>mup da doo didda po mo gub didda be dat tum muhfuggen bix nood cof bin dub ho muhfugga
>>
>>5757218
I'm sorely tempted to switch to this
>>
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>>5757221
>>5757218
>A wild Cutemon appears
battle theme
https://www.youtube.com/watch?v=EoXj4dlFwlg
>>
>>5757102
>Ask Joe about Professor Plumtree
>>
>>5757102
>Ask Joe about Professor Plumtree
>>
>>5757102
>Ask Joe about Professor Plumtree
As nice as it would be to get further context on the picture, he doesn't know that it was in our position, so it's probably best to not let him know that we accidentally swiped it before.

We need to ask specifically if the professor is someone we should worry about he probably is, and how closely we should expect him to keep note of our activities. Any assignments the professor put Joe up to would also be good to know about. On that note, this would be a good question to ask
>additional question
>What are Joe's long term goals?
>>
>>5757318
>spoiler
He wants to enslave and fuck us, so unless we're into that, we should be very worried
>>
>>5757324
That's very much apparent to me, but the question is partly to gauge Joe's impressions about him and estimate how far the professor's reach is, as we don't know whether he's academically respected or somewhat isolated. I should have clarified.
>>
>>5757102
>>Ask Joe about Professor Plumtree
>>
>>5757102
>Ask Joe about Professor Plumtree
Op, you’re definitely not trying to lead this into smut, right?
>>
I read up on this but I really hope we're not just locked to Joe Apple or run facefirst into sucking his cock. I still don't think he's 100% legit and I'd rather not be a concubine to a teenager or worse
>>
>>5757102
>>Ask Joe about his picture
>>
>>5757723
I think however he answers the questions we ask him might give us a better idea. If the protagonist's relations with Joe stay platonic and he isn't leading us back to the professor's pedo den which she should know because the local area is her habitat, we probably won't have to worry about those kinds of activities. Not using the ball says a lot, but we also don't want him blackmailing her with knowledge of her secret to do illegal activities. He's one of the only three people that can recognize us on sight, but we don't have many options on who we keep company without a change in attire and some kind of head wear. If Diamond is working for a criminal organization, she may even need to wear a length of fabric that hides her hair entirely or dye her hair another color.
>>
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You can't help thinking about the cutécaptor! You don't even notice what you're doing when you reach into your jacket pocket. One you realize you're touching it, you take it out and start turning it over in your hands.

You think about dropping it in the stream but then you think about what might happen if someone else finds it!

Joe finishes eating the last of his fish and leans back, but then the late afternoon sun reflects on the cutécaptor's surface and he notices you holding it! "Hmm?"

You look up from the cutécaptor at Joe. You still don't know quite what to say!

"I suppose you're thinking about what happened with Professor Plumtree yesterday."

How did he know?

"Professor Plumtree isn't actually that scary all the time. He's one of the world's top experts on mons. All the top arena trainers read his magazine. He paid me 10 Coins to take his prototype Onlion out to look through that forest for native mons so he can study them better. He's going to take the prototype Onlion to the Rust City Arena to demonstrate it at the next tournament. He's hoping to find an investor to make more of them."

You don't like the idea of more Onlions looking for you! Maybe you should stay away from Rust City!

What? You just remembered Joe said he was going to Rust City?
>>
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Joe stands up from the rock. "We should keep moving while it's still daylight."

You put the cutécaptor back in your pocket and stand up next to him, and the two of you start walking along the path again.

Wait, didn't he say he was going to...

Wait, what's that? Up ahead!

"It's a sign of some kind." Joe walks up to it and touches the boards. "It looks pretty old."

You think it looks like a picture of a mon!

Joe turns his head away from the sign and looks at you for a long moment! What? What is he looking at?

"There's probably no one around, but maybe we should try to disguise you for now."

What? Does Joe want you to disguise yourself as a human girl?

Joe grabs one of his sleeves and pulls his arm through it. What? Joe is taking off his jacket?

Joe steps closer to you! He's standing so close you're almost touching! You can't help taking a step backward!

"Here, hold still." Joe puts his jacket over your head! You don't know what he's doing, but you can't see anything! You can feel him tying the sleeves together!

A moment later he lifts his jacket away from your eyes and hangs it over the back of your head! Joe seems satisfied with how it looks!

"At least no one will be able to tell you're a Cutémon for now." Joe smiles at you and says "I think a baseball cap would look better, though!"

Suddenly, you see a flash of flame in the distance through the trees, and you hear a human voice! It sounds upset!

You look at Joe but he's already starting to run toward it! Joe looks back at you and says "Come on, someone could be hurt!"
>>
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"No, no, no, that will never do! How do you expect me to get my rice wine if you can't even handle a little fire?" What? It's an old human man? You can't help hiding behind Joe!

"Who're you?" The old human man seems angry at you and Joe but then the Torrentani flapping next to him chirps!

"TANI!"

"Quiet, you useless guppy!" The old man swings his cane at the Torrentani but it flutters out of his reach!

You peek out from behind Joe. You hope Joe knows what to say!

The old human man starts to swing his cane around again and Joe has to hold up his hands to protect himself! "We're just travelers, sir! We ran into some bandits on the main road, so we're taking this path toward Rust City."

"Hrmph! Good luck with that, sonny!" The old human man stops trying to hit the Torrentani and points with his cane in the direction you and Joe are going! "There's a Combuster lurking up ahead and I can't drive it off with just my Torrentani here. That coward delivery boy won't make the trip as long as the Combuster is in the area!"

Joe looks up the path the way the old human man pointed. "A Combuster?"

That sounds scary!

"I don't suppose either of you have a mon of your own, do you?"

What? Does this mean he really thinks you're a human girl?

The old human man leans on his cane and sighs. "You say you're going to Rust City? I used to be a trainer in the Rust City Arena, you know. You'd think I wouldn't have so much trouble with one little Combuster. That's old age for you."

>Take Joe's jacket off of your head
>Leave Joe's jacket on your head
>>
>>5757723
We were two steps away from being Diamond's abused arena slave. There are worse trainer out their then joe.
>>
>>5758006
>Leave Joe's jacket on your head
>>
>>5758006
>Leave Joe's jacket on your head
>>
>>5757723
Agreed.

>>5758025
So it SEEMS. I still don't necessarily want to be bound to him.

>>5758006
>Leave Joe's jacket on your head
For now, though...
>>
>>5758004
There are three implications that stick out to me from this moment.

>"I suppose you're thinking about what happened with Professor Plumtree yesterday."
This could just be good intuition, but Joe has an unusually keen sense for what our character has been thinking so far. Whether he recognizes it himself isn't clear yet.

>Professor Plumtree isn't actually that scary all the time.
Joe is picking up on the professor's strange attitude as well, but his naivety as a kid prevents him from seeing the full extent of the danger it poses. It doesn't seem like he's trying to put our character in what he recognizes as harm's way, but we should keep a close eye on what he's being told to do. He has an unusual sense, but he'll only recognize what a kid can conceptualize at the end of the day.

>He's one of the world's top experts on mons. All the top arena trainers read his magazine. He paid me 10 Coins to take his prototype Onlion out to look through that forest for native mons so he can study them better. He's going to take the prototype Onlion to the Rust City Arena to demonstrate it at the next tournament. He's hoping to find an investor to make more of them.
This professor has plans that go beyond being just a fucking degenerate. We already know his Onlions can record footage and information on what it sees, and his insistence on paying a kid under the table to test this work despite the clout he has is suspect. It's likely that these Onlions will eventually be capable of wireless transmission as their name indicates, meaning it has the potential to become a massive surveillance network. Whatever investor he plans to work with is likely criminal or spooky in nature, but the conversation Joe had with the professor implies his role in whatever is going on is already complete. In other words, it's out of his hands and it's likely the professor doesn't want anyone to know Joe did his chores. Plumtree and whoever he's working with have to be stopped. Shit, those Onlions need to stay away from kids.

>>5758006
>Leave Joe's jacket on your head
No reason not to right now. It sucks to see the geezer beat his Torrentani treated like that, but his question about our character having a Pokemon of her own raises an interesting point. Eyebrows may be raised if people see a girl following a trainer around without Pokemon of her own. We just might have to make her a Pokemon trainer to tackle all the same challenges Joe would on his journey. It's a morally dubious matter with her position, but training with her own Pokemon team personally gives her a way to become stronger without becoming someone's property. Imagine the sort of legend she'd develop about a mad lass of incredible strength that spars with her own Pokemon. It's crazy enough to work. Regardless, press at any level likely keep their eyes on trainers, so we'll have to find a hat for any occasion or one for each occasion.
>>
>>5758006
>Leave Joe's jacket on your head
Why on earth would we take it off?
>>
>>5758006
>>Leave Joe's jacket on your head
>>
>>5758180
I think taking it off implies we reveal we're a mon and go fight this 'Combuster' fellow.
>>
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>>5758187
Who says she needs to take it off? Bite is her only move, but fists are a universal language.
>>
>>5758006
>Leave Joe's jacket on your head
>>
>>5758202
Fistfighting a fiery mon successfully will probably ALSO blow our cover.
>>
>>5758006
>Leave Joe's jacket on your head
>>
>>5758006
>>Leave Joe's jacket on your head
>>
>>5758006
>Leave Joe’s jacket on your head
>>
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"Hrmph..."

What? The old human man seems to be looking at Joe's jacket! He's probably wondering why you're wearing it on your head!

"Well, anyway, if you can't help me with that Combuster, you may as well come in and spend the night." The old human man stands up and walks out of the water and up into the tall grass without looking back. "My name's Booker, by the way. My dojo is just up the hill."

The torrentani flaps around in a circle and chirps "TANI!" and then follows him!

Joe starts to follow them up the hill. "My name's Joe."

What? You grabbed Joe's arm without thinking about it? You don't like the idea of going inside another human building!

Joe stops and looks at you. "What's wrong?" He sees where you're looking and looks up to the building at the top of the hill! "Oh, I see. It'll be alright. It'll be more comfortable than sleeping outside."

You don't know if you're convinced!

Joe smiles and says "Besides, I'll be right there with you."

Well...

Booker's dojo isn't anything like Professor Plumtree's laboratory! The dojo is made of wood and the only light is from the lamps.

"Wow, is that really THE Amphibikite?" Joe seems interested in a picture hanging on the wall!

"That's right, sonny." What? Booker is smiling? You can't believe it! "Still the only mon to be able to be equally capable on land, in the air, or in the water. Of course, he didn't start out that way."

Booker leans on his cane for a moment, and then he looks at you and says "I'll show you where you can sleep."
>>
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You've never slept indoors before! It's a lot different than a forest floor! You even find a Video Game in your room!

What? You don't know how to play it?

Suddenly, you hear a squeaking noise from under the blankets! A little fuzzy mon crawls out and its fur changes pattern to match your blankets!

What? There's a Camster in your room?

"Cam-cam! Cam-cam!"

What? Camster is pointing at the video game?

"Cam-cam! Cam-cam!"

What? Camster knows how to play the video game?

You suppose it wouldn't hurt to play it for a little while...

What? You and Camster stayed up late playing the video game?

You can hear Joe and Booker talking in the other room. You don't think they know you can hear them!

What? You're going to listen to them anyway?

"Earlier, when you said Amphibikite didn't start out that way, what did you mean?" That was Joe's voice!

"Mons aren't born knowing how to use their special abilities. They need a human trainer to unlock them. When I started training Amphibikite, he couldn't fly. Heck, he could barely glide. And his Hurrinado attack? He would have knocked himself out."

"You mean they can't use them without a human trainer?"

"Most mons go their entire lives without ever using any of their special abilities."

You don't hear them talking for a few moments and then you hear Booker's voice!

"That girl you're traveling with. She doesn't speak much, does she? And I'm not even going to ask about the jacket!"

"Uh... you were saying something about unlocking the special abilities of mons?"

"Mons need the mental connection to their human trainer to develop their abilities. Without a human trainer, a mon will remain the way it was born. For example, a Catscan needs a human trainer to help it perform a Tele-Fission attack, and a Ripmunk needs a human trainer to be able to Swell."

For a moment you don't hear anything, but then you hear their chairs creak and you hear Joe's voice!

"I should get to sleep. Thank you for letting us spend the night here."

You hear Joe walking down the hall to his room and close his door!

What? It seems like Booker is still awake?


BODY: 1
MIND: 1
LOVE: 1


>Ask Booker about Cutémon abilities
>Stay in your room
>>
>>5759022
>Ask Booker about Cutémon abilities
>>
>>5759022
>Ask Booker about Cutémon abilities
>>
>>5759022
>Ask Booker about Cutémon abilities
>>
>>5759022
>Ask Booker about Cutémon abilities
>>
>>5759022
>>Stay in your room
>>
>>5759022
>Stay in your room
>>
>>5759022
>>Ask Booker about Cutémon abilities
>>
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>>5759022
>Ask Booker about Cutémon abilities
Let's make sure she's wearing something on her head as she does so.

>Mons need the mental connection to their human trainer to develop their abilities
There's likely a hopefully positive loophole to this. Wild Pokemon evolve without a trainer somehow anyway, Pokeballs weren't always a thing, and for better or worse what counts as a connection is a liberal definition in the setting.
>>
>>5759022
>>Ask Booker about Cutémon abilities
>>
>>5759560
This isn't EXACTLY Pokemon, anon...
>>
>>5759022
>Ask Booker about Cutémon abilities
>>
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Now's your chance to talk to Booker!

Camster looks up at you as you stand up and walk to the door!

"Cam-cam! Cam-cam!"

What? You forgot to put Joe's jacket back on your head! You had better do that before you talk to Booker! You tie Joe's jacket back around your head. You hope it looks as nice as when Joe did it!

Booker is still in the room with the picture of Amphibikite. It seems like he's been holding the picture and looking at it since Joe went to sleep! When you step into the room the floor creaks and he looks up from the picture at you! "Hrmph. Can't sleep? Not surprised you can't sleep with that jacket on your head."

You walk across the room to where Booker is sitting and see Torrentani napping in a bucket of water!

You look at Booker and don't know what to say, so you just say something!

"Mon abilities?"

"Hrmph. You're interested in becoming a mon trainer just like that other kid? Well, which mon do you want to know about?"

This is it! Are you really going to ask him? You can't believe you're doing this!

"Cutémon?"

Booker waves his hand and turns his head away! You think that means he doesn't think you're serious!

What? You're really going to make him think you're serious?

You give him a determined look!

Booker turns his head and looks at you again! "Hrmph. Well, you're probably never going to see a Wild Cutémon, but I suppose there's no harm in telling you. Now, let's see..."

Booker scratches his beard and looks out the window at the moon! It seems like he's thinking about your question!

After a few moments he turns his head back and looks at you! "Most mons have two special abilities, but I seem to recall that Cutémons have three special abilities. There's the Overbite, where the Cutémon's outer fangs extend... there's the Hair Pin, where the Cutémon can use its hair to tangle another mon..."

What? He only told you about two special abilities!

"Three?"

"Hrmph... I don't remember what the Cutémon's third special ability is."

What? He can't remember? Well, he is pretty old, after all! You had better ask him everything else you want to know while you can!

"Mental connection?"

"That's right. Mons and human trainers form a special bond that doesn't exist in the wild. The human trainer helps the mon focus its natural abilities in ways that it wouldn't do on its own. Normally, it takes at least a year for a human trainer to form the connection with a mon, but I remember reading something... what was that punk professor's name? Plumtree?"

What? Booker is talking about Professor Plumtree?

Booker scratches his beard and leans back in his chair. "I think he was working on a device that would instantly form the mental connection with a Cutémon."

What? A device? Is Booker talking about the cutécaptor?
>>
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Suddenly, you see a blaze of light from outside the window!

"That light!" It seems like Booker sees it too! He jumps up and kicks over Torrentani's bucket! Torrentani flops out of the bucket and flutters into the air! Torrentani looks confused!

"TANI!"

Booker grabs his cane and hurries outside with Torrentani!

What? You're afraid to go outside?

You go outside anyway!

What? There's something coming out of the forest toward Booker's dojo? It's a mon that looks like an angry bull on fire! It's starting the trees on fire everywhere it goes!

What? You forgot about the Combuster?

What? Booker's dojo is made of wood?

Joe runs outside next to you and sees Combuster! "Oh, no!"

Booker turns his head and says "You kids stay back!"

What? You don't think Booker and Torrentani can defeat Combuster?

Booker stumbles and almost falls trying to get down the dojo steps! Torrentani flutters past Booker toward Combuster!

"Torrentani! Hit it with your Cloudburst!"

Torrentani chirps "TANI!" and spins in a circle but before it can do anything else Combuster swings its head and swats Torrentani onto the ground with its horn!

What? Why isn't Torrentani getting up off the ground?

"Torrentani!" You didn't mean to say that out loud!

Combuster turns its head!

Combuster is looking at you!

You can't see Combuster very well with Joe's jacket on your head!

>Challenge Combuster with Joe's jacket on your head (roll 1d100)
>Take Joe's jacket off and challenge Combuster (roll 2d100)
>>
>>5759854
>Run away
This ain't our fight
>>
Rolled 18 (1d100)

>>5759854
>Challenge Combuster with Joe's jacket on your head (roll 1d100)
>>
Rolled 93, 45 = 138 (2d100)

>>5759851
>I think he was working on a device that would instantly form the mental connection with a Cutémon
Knowing Pedotree, we know what kind of "connection" that would be.

>>5759854
These options aren't very great for us. If she fights this thing, she'll get swept. If she fights this thing without the jacket, she'll get swept and caught, either by the instant "connection" cutécaptor or a standard ball. She can't outrun this thing either, so that leaves us with one choice.
>Write in
>Ride the Combuster into submission (2d100)
First d100 to get on, the second to hold on until it calms down.

Yeehaw.
>>
>>5759892
With Joe's jacket on, of course.
>>
Rolled 34, 32 = 66 (2d100)

>>5759854
>Take Joe's jacket off and challenge Combuster (roll 2d100)
gotta let it out, gotta let it out!!!
>>
Rolled 66 (1d100)

>>5759854
>>5759892
+1, Yippee Ki-Yay!
>>
Rolled 16, 34 = 50 (2d100)

>>5760042
fugg, wrong dice
>>
Rolled 24, 30 = 54 (2d100)

>>5759854
>>5759892
Seconding the write-in, yeehaw here goes
>>
Rolled 3, 56 = 59 (2d100)

>>5759854
>>Take Joe's jacket off and challenge Combuster (roll 2d100)
>>
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You're too afraid to move! Combuster is leaving a burning hoofprint with each step!

What? You think you should take Joe's jacket off of your head?

You look at Joe!

What? Joe doesn't seem to be afraid? Does he know something you don't?

Joe glances from Combuster to you and says "This is like when you fought Rattletrap!"

What? You don't know what Joe is talking about!

"You defeated Rattletrap by finding its weakness!"

What? Is Joe talking about Rattletrap's lure? You don't think Combuster has a lure!

"Look!" Joe is pointing at Combuster! "Only its hooves are on fire! If you can get on Combuster's back, the flames won't reach you!"

What? Joe thinks you can get on Combuster's back?

What? You're really going to try it?

"I'm coming, Torrentani!" Booker is trying to rescue Torrentani!

Combuster is looking at Booker! Quick, now's your chance!

You climb up a tree as fast as you can!

Combuster is charging at Booker!

You jump on Combuster's back!

Combuster can't believe it!

What? Combuster is bucking like a rodeo bull! You don't think you can hang on much longer!

Combuster starts charging! You can't hang on any longer!

You land on the ground!

That hurt!

What? Combuster is still charging? It's headed right for that huge stump!

[SFX: Loud crack]

You can't believe it! Combuster almost knocked itself out! It doesn't seem to know where it is!

Combuster is wandering away!

"Torrentani!" Booker is holding Torrentani!

Torrentani's fins are limp!

"Oh, this can't be happening!" What? Booker is starting to cry? "You were the bravest, most loyal mon a trainer could ever ask for! I didn't deserve a mon like you! If only you could tell me you forgive me!"

"TANI!"

"What?! You're still alive?!" Booker is so surprised he drops Torrentani on the ground!

Torrentani flops around and flutters back up into the air! "TANI!"

Booker can't believe it! "You useless guppy! You tricked me!" Booker looks at you and Joe. "Well, what are you standing around for? Don't you know it's past bedtime?"
>>
File: location.jpg (368 KB, 1232x928)
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The next morning you and Joe get ready to leave toward Rust City!

What? Booker and Torrentani are waiting for you when you walk out of the dojo? "Hrmph. I didn't think you should travel without any provisions." Booker gives Joe some wrapped food and says "My friend Rudy owns the Rust City Arena. If you mention my name, he's sure to give you a job."

"Thank you." Joe bows at Booker! "I appreciate all your advice!"

What? It looks like Booker has something for you too? It's the video game! "Hrmph. That was an interesting way to handle a Combuster."

You think you should say something!

"Thank you!"

Booker turns away from you! What? You think Booker was smiling when he turned away from you?

"TANI!"

"Quiet!" Booker swings his cane at Torrentani but then he looks back at you and Joe!

"Ready?" Joe is looking at you! "We should be able to make it to Rust City before dark if we don't run into anyone."

You and Joe walk out of the forest and onto the plains! You walk all day!

What? You've never been on this side of the mountains before?

You didn't realize how far you've traveled! You made it all the way to the crater lakes!

What? You didn't know Rust City was on the shore of a crater lake? Well, you're here now!
>>
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You see a lot of humans here! What? They're looking at you? It's probably because you're wearing Joe's jacket on your head!

You can't help feeling embarrassed!

"Wait." Joe seems to be looking at a sign! You don't know what it means! "The Rust City Arena is right up this street. Let's take a quick look."

You and Joe see a big building at the end of the street! A group of human men and some mons are standing outside the entrance!

Joe looks at you and says "This must be the arena. Let's go inside and meet Rudy."

You don't know if you want to go inside the building!

What? You just remembered that Joe said you could find a Baseball Cap in Rust City?

Joe looks at you and nods. "If you want to stay outside, you can. I won't take very long." Joe turns and walks toward the men. You don't know what to do!

One of the men walks away from the entrance toward Joe The Ripmunk follows next to him! It's a lot bigger than you expected!

"Hi, I'm Joe!" Joe waves at the human man. "I'm here to talk to Rudy about getting a job at the arena!"

The human men start laughing! You don't think it sounds very nice! "Ain't you heard, kid? Old man Rudy is dead! My name's Carlos."

"Dead?" Joe can't believe it! "Does that mean you're the arena's new owner?"

What? The human men start laughing again? They don't seem very friendly!

"The arena's closed permanently, kid. This is our turf now."

Joe doesn't know what to say!

"Beat it, kid. And tell your little girlfriend, nice jacket."

What? Is Carlos talking about you?

What? Why are your cheeks so warm? You're not Joe's girlfriend!

"Come on." Joe takes your arm and starts leading you back down the street away from the arena. "We'd better get out of here."
>>
File: volito.jpg (280 KB, 1232x928)
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Joe seems pretty upset!

What? Joe is smiling at you even though he's upset? "I promised to try and find you a baseball cap. I still have 10 coins."

There are so many buildings in Rust City, you don't know where to start looking!

"Come on, I see an item shop over there." It seems like Joe knows where to look! Are you finally going to get a baseball cap?

"Oh, no!" What? Joe seems upset about something else! He's pointing at a sign in the window of the item shop! "It says they're out of business."

What? Does this mean you can't get a baseball cap?

"Don't worry." Joe looks around the street and says "I'm sure there's another item shop somewhere around here."

"Forget about it!" What? A little human girl overheard Joe?

"Come on, Volito!" The little human girl is walking toward the two of you! It looks like she's wearing a baseball cap! Floating next to her is a mon that looks like an inflated pig! "Ever since the Rust City Arena closed down six months ago, all the stores have gone out of business!"

Is that why every window has a sign like the one in the item shop?

"That's too bad." Joe points at the girl's baseball cap. "I wanted to buy a baseball cap like yours."

"Not for sale!" The girl grabs her baseball cap and holds it tightly on her head! "Especially if it's a rare commodity! I've never seen either of you around before. My name's Mashi! What's yours?"

"My name is Joe. This is... um... my friend."

Mashi is looking up at you! It seems like she's curious about you! "Well? Don't you have a name too? And why do you have a jacket on your head?"

You don't know what to say! You look at Joe and he looks at Mashi! "Um, you were saying something about the Rust City Arena being closed?"

"Yeah!" Mashi looks toward the arena. "My grandfather was the arena's owner. I was supposed to take over from him, but after he died, Carlos and his gang bullied me out! Now no one is coming to Rust City for tournaments because Carlos just uses it as a place for his gang to hang out, and no one can do anything about it because his Ripmunk is too strong!"

"Your grandfather?" Joe looks away from Mashi. "Was your grandfather's name Rudy?"

Mashi seems to be a little more friendly now! "Yeah! How did you know?"

Joe looks at Mashi again and says "His friend Booker... he wanted me to... um, to say hello."

"Huh? You know Grandpa's friend Booker?" Mashi is looking at you! "I'll make you two a deal. If you can help me get Carlos and his gang to leave the arena for good, I'll give you my baseball cap!"

Joe is nodding his head! "I came here to work at the Rust City Arena."

What? Joe is looking at you?

"Um... but I can't speak for my friend."

>Stay with Joe and help Mashi get the arena back
>Leave Rust City and look for a hat somewhere else
>>
>>5760885
>Stay with Joe and help Mashi get the arena back
>>
>>5760885
>Leave Rust City and look for a hat somewhere else
Rust City is dangerous, anyway, since Plumtree is going to be here soon, especially if the arena gets up-and-running, to demo Onlion.
>>
>>5760878
I can't believe that stunt I suggested actually worked despite rolling low for holding on.

>>5760885
Professor Plumtree wanting to market Onlion in the equivalent of Salton City makes him all the more suspicious. It's likely he really is making deals with a criminal organization. Whether Carlos is in on it isn't clear yet.

That being said, our character is stuck between a rock and a hard place. If she stays and we work our wizardry to boot Carlos out of town, there's a nonzero chance that Joe will end up on Plumtree's shit list for interfering with his plans, and he'll be doubly pissed if he finds out she's with him from descriptions alone. Plumtree might use his clout to sour people in high places toward them. On the other hand, the second option implies that she'll be separating from Joe, which she's honestly in no position to do without proper head wear. Even if Joe comes with, those Onlions will get out there and there will be no place to hide from Plumtree. She's effectively stuck in Rust City for these reasons. We have to find a way to get Carlos out of town without a direct confrontation to get that hat and hinder Plumtree's "marketing" without ending up on his radar. In short, the professor has to believe those thugs are bailing rather than getting ousted. That being said, here's a suggestion.

>Write in
>Stay with Joe and help Mashi get the arena back by making Carlos and his thugs believe they are being haunted by Rudy's ghost
It might be irreverent and likely to take several days, but everything lines up. Carlos crashed into Rudy's old store, is causing trouble, and openly disrespected someone sent by a friend of his. The first two nights are simple. Make bumps in the night, move objects to strange places, make the air colder somehow. Then things can be ramped out with silent groans, dolls or ominous drawings that look vaguely like Rudy, and what sounds like employee activity at the old cashier desk. Finally, when he's pissing his pants and losing sleep at night, we break his electricity, make spooky noises, and have Volito float around in a white blanket pretending to be a ghost. It's ultimately up to Mashi to set this plan in motion as he's her grandfather, but I'm sure enough people are unhappy about Carlos to make it a community effort once it is. What do you guys think?
>>
>>5760885
>Stay with Joe and help Mashi get the arena back

Rust City being more vacant than usual should help some in avoiding suspicion for now, though as >>5760897 says the danger is only going to increase especially if the arena is reopened. Hoping this can be procrastinated lel
>>
>>5760885
Supporting >>5760947. Haunting it is!
>>
>>5760885
>>Stay with Joe and help Mashi get the arena back
>>
>>5760885
>Leave Rust City and look for a hat somewhere else
>>
>>5760947
I'll back the haunting, if we're staying, which it seems we are.

>>5760885
Changing my vote from >>5760897
>>
>>5760885
>Stay with Joe and help Mashi get the arena back
>>
>>5760947
>>5760885
supporting
>>
>>5760885
>Stay with Joe and help Mashi get the arena back
>>
File: jocktopus.jpg (232 KB, 1232x928)
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What? You're nodding your head? You really want to help Mashi get rid of Carlos and his gang?

Joe is smiling! He seems happy that you decided to stay!

Mashi is looking at you and Joe! "Well? Got any ideas?"

Joe is looking toward the arena! He seems to be thinking about something! "We should find out all we can before we make a plan. Is there a back door to the arena?"

"Yeah! It's on a side street near here!" Mashi seems happy that you're both helping her! "Come on, I'll show you!"

Mashi runs between the buildings so quickly that you and Joe have a hard time keeping up with her!

Suddenly, she stops and ducks back into the alley! It seems like she saw something unexpected!

When you and Joe catch up to Mashi, you peek around the corner and see a human man guarding the door! Next to him is a mon that looks like a blue octopus with big shoulderpads! It seems like the human man and the Jocktopus might be part of Carlos's gang!

What? Joe and Mashi are whispering? You had better whisper too!

"Is that door always guarded?"

"Yeah! And even if the Jocktopus couldn't see in two directions at once, that door is locked!"

"Is there any other way into the arena?"

"Yeah! I mean, there's the mon entrance, but only Volito could get inside that way."

"VO-LITO!"

"Keep your voice down, Volito!"

"What do you mean? What's the mon entrance?"

"It's a set of automatic doors that allows mons through one at a time."

"You mean a mon can get into the arena through a special entrance?"

"Yeah! But it won't open if it detects any humans in the room."

"Even if we could get inside, I'm not sure what the four of us can do to make them all leave and not come back."

What? You're thinking about how some travelers in the forest are scared of ghosts?

You feel like you should say something!

"Ghosts?"

What? Did you say something wrong? Joe and Mashi are both looking at you? Maybe it's because you forgot to whisper!

What? Now Joe and Mashi are looking at each other and smiling? It seems like Joe and Mashi both like your idea!

Joe peeks around the corner again. "If only there was an easy way for us to get in and out."

"Carlos took my key to the arena doors, but there might still be a spare key in the arena office."

"Could we send Volito in to get it?"

"Yeah! I mean, Volito knows his way around inside the arena, but I don't know if he could open the office door and get the key out of the desk drawer!"

"VO-LITO!"

"Keep your voice down, Volito!"


BODY: 1
MIND: 1
LOVE: 1


>Come back after it gets dark and sneak in by yourself (roll 1d100)
>Take Joe's jacket off of your head in front of Mashi (roll 2d100)
>>
Rolled 85 (1d100)

>>5761645
>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
Rolled 50, 43 = 93 (2d100)

>>5761645
>Take Joe's jacket off of your head in front of Mashi (roll 2d100)
Mashi’s got us covered, hopefully :p
>>
Rolled 72 (1d100)

>>5761645
>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
Rolled 80 (1d100)

>>5761645
>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
Rolled 69 (1d100)

>>5761645
>>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
Rolled 81, 45 = 126 (2d100)

>>5761645
>Take Joe's jacket off of your head in front of Mashi (roll 2d100)
>>
Rolled 12 (1d100)

>>5761645
>>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
>>5761645
>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
>>5761659
>>Come back after it gets dark and sneak in by yourself (roll 1d100)
>>
You think that you could find the spare key!

Joe peeks around the corner again. "Where is the mon entrance, anyway?"

"Right over there!" Mashi points to another door along the wall. "It's never locked, since you can only get to the check-in terminal."

What? Joe is grinning at you? You think you know what that means!

Are you really going to go inside the building all by yourself?

You're grinning back at Joe! He knows what that means!

Joe looks at Mashi and whispers "Tell you what, Mashi... why don't you meet us tomorrow morning outside of that item shop?"

"Yeah! We can figure out how to get the spare key!"

"Sure..."

After the sun goes down, you and Joe wait a few more hours. It looks like the back door is unguarded! You don't see anyone else around!

"Are you sure you want to do this?" Joe looks concerned!

What? You're nodding even though you're afraid to go inside the building? You had better go now, before you lose your courage!

You run across the street! When you grab the door handle it's unlocked and you hurry inside but you almost slip on the smooth floor!

There's a picture of a mon on the wall in front of you! It looks dangerous!

You walk a little further into the room and see a hallway. This must be what Mashi was talking about!

You start to walk toward the hallway when suddenly a machine lights up and you hear a voice!

"Welcome to the Rust City Arena. Please direct your mon to the hallway ahead for inspection. Thank you!"

You don't like the sound of being inspected!

What? You're really going to walk into the hall? You start walking into the hall when suddenly a light shines over you! You hold completely still and after a moment it stops and the wall behind you slides closed!

What? You didn't know that the mon entrance was a one-way entrance?

It looks like you'll have to find the spare key before you can get out through the back door!
>>
File: musseal.jpg (238 KB, 1232x928)
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This building is a lot bigger than Professor Plumtree's laboratory!

What? The floor makes your footsteps sound louder than normal? You had better tip-toe your way to the office!

You've never been in a building this big before! It would probably be a lot easier to find the office if Volito was here with you!

After a while you find a room you haven't seen yet. You're sure this must be the office!

You open the door a crack and peek into the room. You see a desk with a computer terminal on it! This must be the desk with the spare key!

What? The night guard is sleeping in front of the desk? He's really snoring!

Next to him is a mon that looks like a bulky seal!

What? The Musseal just opened one eye halfway and closed it again?

You hold completely still!

Musseal's eyes are still closed.

What? You can't tell if Musseal is really sleeping? That's probably because you've never seen a sleeping Musseal before!


BODY: 1
MIND: 1
LOVE: 1


>Try to lure Musseal out of the room (roll 1d100)
>Try to sneak past both of them (roll 1d100)
>>
Rolled 27 (1d100)

>>5762654
>Try to sneak past both of them (roll 1d100)
Sneaky
>>
>>5762654
>Try to lure Musseal out of the room (roll 1d100)

Remember... "a Ripmunk needs a human trainer to be able to Swell"
If we get it alone, we can maybe beat it without it trainer's help to use muscle-type special moves.
>>
Rolled 84 (1d100)

>>5762654
>>5762661
>>
Rolled 12 (1d100)

>>5762654
>Try to lure Musseal out of the room (roll 1d100)
>>
Rolled 31 (1d100)

>>5762654
>Try to lure Musseal out of the room (roll 1d100)
>>
Rolled 93 (1d100)

>>5762654
>>Try to lure Musseal out of the room (roll 1d100)
>>
>>5762654
>Try to lure Musseal out of the room (roll 1d100)
Let's make sure the guard doesn't notice.

>>5762661
>>5762662
That came in clutch.
>>
Rolled 67 (1d100)

>>5762654
>>Try to lure Musseal out of the room (roll 1d100)
>>
File: rust city arena floor.jpg (449 KB, 1232x928)
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What? Musseal just opened one eye a crack to look at you? You're pretty sure Musseal is only pretending to be asleep!

Musseal's human trainer is still snoring loudly!

You might be able to get the spare key out of the drawer if you get Musseal out of the office first! It should be easy since Musseal already knows you're here!

Maybe you can lure Musseal into a room and close the door on him! You tip-toe for a little while and then make sure Musseal can hear your footsteps!

You think you hear something!

"MUSSA-MUSSA!"

You peek around the corner and see Musseal flop through the office doorway into the hall! He looks the other direction, then turns his head toward you!

Maybe you should have gone a little further before you started making noise!

You run down the hallway as fast as you can!

Musseal is flopping behind you!

"MUSSA-MUSSA!"

Musseal is getting closer! You had better find someplace to trap him! You keep running through the building and suddenly realize you don't know where you are! You've never been in this part of the building before!

You keep running and see a doorway further up the hallway!

"MUSSA-MUSSA!"

Musseal is just around the corner!

You run through the doorway!

What? It's the arena floor, where mons used to fight? It looks like Carlos and his gang have been using it as a garage for their car!

You don't know anything about cars!

"MUSSA-MUSSA!"

Musseal sees you! He flops across the arena floor toward you!

"MUSSA-MUSSA!"


BODY: 1
MIND: 1
LOVE: 1


>Try to outrun Musseal on the way back to the office (roll 1d100)
>Challenge Musseal with Joe's jacket on your head (roll 1d100)
>Take Joe's jacket off of your head and challenge Musseal (roll 2d100)
>>
Rolled 84 (1d100)

>>5763293
>Challenge Musseal with Joe's jacket on your head (roll 1d100)
Just in case we're spotted by a HU-mon.
>>
Rolled 18 (1d100)

>>5763293
>Challenge Musseal with Joe's jacket on your head (roll 1d100)
>>
Rolled 21 (1d100)

>>5763293
>Challenge Musseal with Joe's jacket on your head (roll 1d100)
I kind of want us to drive that car
>>
>>5763293
>Try to outrun Musseal on the way back to the office (roll 1d100)
>>
>>5763293
>Take Joe's jacket off of your head and challenge Musseal (roll 2d100)
there's no one here, time to use our full powers
>>
>>5763332
>>5763398
>>5763418
We have to remember that Carlos's gang must not know their hideout was broken into. If that guard wakes up in the morning to see his Musseal beat up and lying around in the arena, they'll know someone was sneaking around at night. They'll run a check up of every important room in the building, including the office, and assess the gates. When that happens, they'll notice one of the spare keys are missing and that a Mon went through that machine, specifically a Cutémon. Not only will our cover be blown and our plan to scare them away fail, but Plumtree will haul ass and accelerate his plans in Rust City. This might be !notPokemon, but I don't think game logic will work here. They won't forget someone beat up their Musseal just because she sneaks away with the key successfully.

>>5763293
>You run through the doorway!
This implies that the door to the arena was pushed open, which gives us an opportunity to slip away. We don't know if other doors might be open, so it would be too big of a risk to attempt to lock the Musseal in the arena. However, we can attempt to get him stuck in something like a spare tire, bucket, or net. Come morning, his owner would assume his Musseal wandered over to the arena and fucked around.

>Challenge Musseal with Joe's jacket on your head (roll 1d100)
This is still my vote, but let's use any of the objects lying around capable of immobilizing the Musseal. Our goal should be to get him stuck, not beat him to a pulp and compromise our mission here. Besides, we don't have any moves of our own besides biting and whatever she's physically capable of with two legs and arms.
>>
Rolled 88 (1d100)

>>5763293
>>Try to outrun Musseal on the way back to the office (roll 1d100)
>>
>>5763293
>Try to outrun Musseal on the way back to the office (roll 1d100)

Cars? How hard can driving a car be? If a 6 year old in Malaysia can do it, surely so can we, right?
>>
Rolled 40 (1d100)

>>5763293
>>Challenge Musseal with Joe's jacket on your head (roll 1d100)
>>
Musseal is really moving! He's flopping across the arena straight toward you!

"MUSSA-MUSSA!"

What? You don't know what to do? Musseal weighs a lot more than you do! Maybe you should run away!

"MUSSA-MUSSA!"

Musseal seems pretty upset! Before you can run away, Musseal jumps on top of the car and belly-flops on top of you!

That hurt a lot!

You can't move, no matter how hard you try!


Musseal flops off of you but you can barely breathe!

"MUSSA-MUSSA!"

Musseal jumps back on top of the car! It looks like he's getting ready for another belly-flop! You don't think you can stand another belly-flop!

What? You're trying to crawl underneath of the car? You can barely move!

"MUSSA-MUSSA!"

Musseal belly-flops off of the car! You crawl underneath the car just as he lands!

Musseal is angry! That probably hurt!

Musseal tries to reach his flipper under the car but he can't quite reach you!

What? Are you really going to bite Musseal's flipper? Well, it IS right there in front of your face!

You chomp down on Musseal's flipper! He's really mad now!

"MUSSA-MUSSA!"

While Musseal is distracted you crawl out from under the car on the other side but Musseal flops around the car and cuts you off!

You can't help taking a step backward! You bump into the door handle of the car.

What? You're getting an idea?

"MUSSA-MUSSA!"

Too late! Musseal is flopping at you!

What? You opened the car door just as Musseal was jumping at you?

Musseal lands inside the car!

You close the door before Musseal can escape!

Musseal is trapped in the car!

With Musseal out of the way, it should be no problem to get the spare key!

What? The guard is still sleeping? You can hardly hear your footsteps because he's snoring so loudly!

You sneak up to him and open the drawer! Inside is a key! It's so heavy, it must be important! This must be the spare key that Mashi told you about!

Don't forget to close the drawer before you leave!

After you carefully close the drawer you sneak back downstairs. It looks like Musseal is still trapped inside the car!

You already know where the back door is but it's locked! Good thing you have the spare key! You unlock the door and step outside!
>>
File: spotter.jpg (236 KB, 1232x928)
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What? Joe was waiting outside for you the entire time? Are you really surprised?

"You got it!" Joe seems happy to see the key but then he seems to realize that you got in a fight with Musseal! "Are you alright?"

You don't know what to say!

"We should get out of here before someone sees us. Come on, I think I saw a place that rents rooms."

What? You can't stay awake any longer?

What? You wake up in a bed? You don't know how you got here, but you feel a lot better this morning!

What? Joe is lying on the floor? It seems like he slept on the floor!

Maybe you should wake him up! You're supposed to meet Mashi now, right?

What? You're going to let him sleep for a few more minutes?

Mashi and Volito are waiting for you outside the item shop when you arrive! "I've been waiting all morning! We need to start planning how to get that spare key."

What? Joe is looking at you? He must want you to show Mashi the spare key!

You take it out of your pocket and hold it up!

Mashi can't believe it! "No way! How did you get that?"

Joe is grinning! Is he going to tell Mashi that you're really a Cutémon? "Let's just say it was easier to get inside than you thought."

It seems like Mashi doesn't know what to think! "Whatever! Now that we have the spare key, are you two ready for the second part of the operation?"

Joe is nodding! You're nodding too? It seems like you're all looking forward to scaring Carlos and his gang!

"Come on." Mashi turns and starts running up the alley! "I borrowed some things from a friend that we can use!"

You and Joe follow Mashi and Volito through the alley until you get to a pile of garbage. What? Something is hidden underneath! It looks like a big box!

"Here." Mashi takes the lid off the box. You can't help looking inside! "This is a fog machine, and this is a light projector, and this is a wireless speaker, and this is the sound board for the speaker..."

It seems like Mashi really knows a lot about this stuff!

"Carlos and his gang don't get up until after noon. We can go in through the back door with this equipment, lock the door behind us, and set up in the basement. Then, when it gets dark, we can shut off the water so they have to go downstairs to see what's wrong."

The four of you make it to the basement without being seen!

Later that night Mashi turns off the water pipe. A little while later, you hear two human men coming downstairs!

"Can you believe Musseal was dumb enough to get stuck in the car again?"

"Woooooooo..."

"W-what was that?"

"I dunno, I ain't never heard nothing like that before!"

"What's with this fog?"

"I don't wanna be down here no more!"

"Spotta!"

What? There's a mon with them? Spotter doesn't seem to be fooled by the fog machine!


BODY: 1
MIND: 1
LOVE: 1


>Try to scare Spotter with a different trick (roll 1d100)
>Try to escape without being discovered (roll 1d100)
>>
Rolled 5 (1d100)

>>5764215
>Try to escape without being discovered (roll 1d100)
>>
Rolled 39 (1d100)

>>5764215
>Try to scare Spotter with a different trick (roll 1d100)
"Do you wanna see something cool ?"
>>
Rolled 8 (1d100)

>>5764215
>Try to scare Spotter with a different trick (roll 1d100)
I'm open to ideas. I'm thinking maybe the light projector to blind it and then a foul odour or especially spooky sound to scare it?
Poop in the fog machine and wail?
>>
Rolled 43 (1d100)

>>5764215
>Try to scare Spotter with a different trick (roll 1d100)
Shit, I don't know, scream like a nightjar?
>>
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>>5764239
>43
Anyone else have any ideas?
>>
Rolled 47 (1d100)

>>5764215
>Try to scare Spotter with a different trick (roll 1d100)
>>
Rolled 80 (1d100)

>>5764215
>Try to scare Spotter with a different trick (roll 1d100)
Cast spooky shadows using the projector or blind it like >>5764233 said? Thinking we’ll have to use a specific sound to scare spotter but how would we know which? Praying Mashi comes in clutch with the soundboard
>>
Rolled 8 (1d100)

>>5764215
>>Try to scare Spotter with a different trick (roll 1d100)
>>
Rolled 97 (1d100)

>>5764215
>>Try to scare Spotter with a different trick (roll 1d100)
>>
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"Hey, what's the matter, Spotter?"

"Spotta! Spotta!"

"What's going on?"

"I don't know! Spotter normally only acts like this when he smells another mon nearby!"

"There ain't supposed to be no mons in the basement!"

Oh, no! It looks like Spotter knows you're here! You don't know what to do!

You can't help taking a step backward! You step all the way into the fog!

What? You don't know where Joe and Mashi went? You can't see very well because of the fog machine and because you're still wearing Joe's jacket on your head! In fact, you can't see at all!

You can't help taking another step backward!

What? You think you accidentally kicked the fog machine?

"Hey, did you hear that?"

"Sounds like someone's in the basement!"

You don't want to get caught by Spotter or the human men! You had better think of something quickly!

It looks like you kicked the fog machine into a crawlspace! This might be your only chance! You squeeze into the crawlspace after it!

What? You see Joe and Mashi and Volito across the room? They made it to the basement door! The human men still haven't seen them! Joe is waving his hand for you to come hide with him! You had better do it now before the human men see you!

"Spotta! Spotta!"

Oh, no! Spotter is sticking his nose into the crawlspace!

"What is it, Spotter?"

You crawl around to the other end of the crawlspace, but one of the human men is already there! He's blocking you from escaping!

You can see Joe but you can't reach him!

What? You could roll the cutécaptor to Joe?

You're not sure if you want to do that! You've never been captured by the cutécaptor before!

"Spotta! Spotta!"

Spotta is starting to squeeze into the crawlspace! He's almost far enough inside to see you!


BODY: 1
MIND: 1
LOVE: 1


>Bite Spotter on the nose (roll 1d100)
>Bite the human man on the toe (roll 1d100)
>Ask Joe to capture you with the cutécaptor (roll 1d100)
>>
Rolled 39 (1d100)

>>5764864
>Bite Spotter on the nose (roll 1d100)
>>
Rolled 34 (1d100)

>>5764865
>Bite Spotter on the nose (roll 1d100)
>>
>>5764865
>>5764874 was meant for this.
>>
Rolled 39 (1d100)

>>5764865
>Bite Spotter on the nose (roll 1d100)
Chomp!
>>
Rolled 37 (1d100)

>>5764865
>Bite Spotter on the nose (roll 1d100)
>>
>>5764865
You probably won't be able to coax the players into capturing themselves, QM. People despise railroading attempts.
>>
Rolled 92 (1d100)

>>5764865
>Bite Spotter on the nose (roll 1d100)
If we're still behind all that fog, let's try to bite hard enough to scare him off.

>>5765082
I'm really hoping this isn't going to devolve into another coomer thread. We narrowly avoided that early on.
>>
Rolled 24 (1d100)

>>5764865
>>Ask Joe to capture you with the cutécaptor (roll 1d100)
>>
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You don't think you want to be captured inside the cutécaptor! After all, you don't know anything about it!

What? There's only one other way out of this? You're going to bite something?

What? You're going to bite Spotter's nose?

Well, it IS right there in front of your face!

You chomp down on Spotter's nose!

Spotter can't stand the pain and flees across the room!

"Spotter!"

"What's he doing? He's going crazy!"

It seems like the human men are distracted! Now's your chance!

You grab the fog machine and squeeze out of the crawlspace! It seems like they can't see you because of the fog! You quickly run across the room toward the basement door!

Mashi is already running up the stairs! "Hurry! We can hide on the main level!"

You and Joe follow Mashi and Volito up the stairs! The four of you manage to duck through a door and close it behind you before anyone spots you!

What? The fog machine just ran out of fog?

It's crowded in here! You can't see anything in the dark!

"Move over, Volito!"

"VO-LITO!"

"Keep your voice down, Volito!"

"Lisssk!"

"Shhh! What was that?"

It sounds like another human man! It sounds like he's right outside the door!

"Hey, Barbelisk thinks there's someone in here!"

[SFX: door opening]

"Lisssk!"

"Huh? This room's empty?"

"Keep searching! Something's not right!" That sounds like Carlos's voice!

It sounds like they're searching the whole arena! You're not sure what to do!


BODY: 1
MIND: 1
LOVE: 1


>Stay where you are for now (roll 1d100)
>Sneak out before they find you (roll 1d100)
>>
Rolled 44 (1d100)

>>5765284
>Sneak out before they find you (roll 1d100)
Spooooky!
>>
Rolled 44 (1d100)

>>5765284
>Sneak out
>>
Rolled 10 (1d100)

>>5765284
>Sneak out before they find you (roll 1d100)
>>
Rolled 39 (1d100)

>>5765284
>>Stay where you are for now (roll 1d100)
>>
Rolled 73 (1d100)

>>5765284
>Sneak out before they find you (roll 1d100)
>>
Rolled 67 (1d100)

>>5765284
>Sneak out before they find you (roll 1d100)
>>
Rolled 55 (1d100)

>>5765284
>Sneak out before they find you (roll 1d100)
>>
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What? You can't stand being stuck in this tiny room any longer? Are you really going to open the door?

You open the door a crack!

You peek out just after one of the human men walks by the door! He doesn't see you! Talk about a lucky break!

Mashi whispers "Anybody there?" and then sticks her head out from underneath your arm! "Come on, let's go!" Mashi pushes by underneath you and tip-toes up the hall in the opposite direction! You had better do the same thing!

You don't know how you did it, but all four of you manage to sneak out the back door without being seen! You even remember to lock it behind you after you're outside!

"My fog machine!" Mashi takes the fog machine from you. "Thanks for grabbing it!" She looks back at the arena and says "It's too bad we couldn't scare them more."

"We did a great job scaring those guys, and we got out without being seen." Joe is smiling at you! "We should celebrate."

"Yeah, you're right! And I know just the place! Come on, Volito!"

"VO-LITO!"

Mashi leads you through the alleys to the edge of the lake! You can smell cooking fish! It looks like Mashi led you and Joe to an outdoor food stand! "I hope you're hungry!"

Joe is nodding his head! "I'm starved!"

"Hi, Enzo! Give us three specials!"

"Hey, Miss Mashi! Three specials, coming right up!"

What? Joe seems concerned! He's looking in his pocket! "Um, but I spent all my coins on our room last night."

"Hey, no problem! If you two are friends of Miss Mashi, it's on the house!" It seems like the cook likes you!

"Thanks, Enzo!"

"Hey, did I ever tell you how your grandfather helped me out when I was first getting started? He let me sell food in the arena! Here you go, miss!"

What? Enzo is holding out a big chunk of roasted Vampike on a skewer right up to your face?

What? You don't know if you want to eat another mon, even though you're really hungry?

It smells pretty delicious!

What? You still don't know if you want to eat it?

Maybe one bite wouldn't hurt! After all, it's already cooked, right?

What? It's delicious? You can't help eating the entire thing!

What? You're even chewing on the stick? You didn't realize how hungry you were!

"Hey, Miss Mashi! You had better keep an eye on your Volito!"

"VO-LITO!"

"Huh? What do you mean, Enzo?" Mashi seems concerned! She's looking at Volito!
>>
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"I heard an agent for the Traders was in town."

Mashi seems upset! "What? The Traders?"

"Hey, just passing along what I heard!"

You don't know what that means!

Joe looks at Mashi and says "Traders?" It seems like Joe doesn't know what it means either!

Mashi is looking at Volito again! "The Traders are a group of underground mon dealers who deal in rare mons! What would they be doing in Rust City?"

"Rare mons?" Joe is looking at you! Is it because you're a Cutémon?

"Whatever!" Mashi waves at Enzo. "Thanks for the Vampike, Enzo! Come on, you two. I'll show you where we live."

"VO-LITO!"

"Come on, Volito!"

Mashi leads you and Joe all the way to the very top of one of the buildings! It looks like this is where Mashi used to live with her grandfather when he was still alive!

Mashi points at one of the bedrooms and tells Joe "You can sleep in Grandpa's room."

"Thanks, I'm sure it will be nicer than the place we slept last night." It seems like Joe is ready to go to sleep!

Mashi looks at you and says "You can sleep on the couch in the other room."

What? Your stomach is still growling even though you ate all that roasted Vampike?

"Oh, are you hungry?" It seems like Mashi heard your stomach growling! Mashi opens a cupboard door and looks around inside. She holds up a candy bar and throws it on the table! "I think this candy bar is all I have, but they say you're not supposed to eat candy bars before bedtime!"

Your stomach is still growling!

What? You're going to eat the candy bar anyway?

You eat the whole thing! It's delicious!

After you eat the candy bar you go lie down on the couch but all you can do is toss and turn!

What? You can't sleep? Maybe it's because you ate that candy bar!

You get back up off the couch and find Mashi sitting outside on the edge of the deck looking at the lake!

"Huh? You can't sleep either?" Mashi scoots over on the edge of the deck and says "Well, you might as well sit down."

You sit down next to Mashi with your feet hanging off the edge. You feel like you should say something but you don't know what to say!

Before you can say anything, Mashi says "I don't understand why the Traders would send an agent to Rust City! They only care about capturing the rarest mons. Why would they be looking for one here?"


BODY: 1
MIND: 1
LOVE: 1


>Take Joe's jacket off of your head in front of Mashi
>Keep Joe's jacket on your head for now
>>
>>5766449
No idea how we got away with that one, but I'm glad that we did.

>>5766450
It seems like Mashi lives in some sort of favela, and has been in poverty ever since her grandfather died. If he had authority over the arena to an extent, that implies they were both well off until something happened to push them there, most likely the arena's closure. Rust City must have been a high maintenance egg basket for it to fall apart so quickly. It makes the circumstances surrounding the incident very suspect, but it's not clear how that connects to anything else going on. That being said, poverty puts people in desperate positions. It isn't unlikely Mashi would plot to sell our protagonist out if it meant getting by. We were lucky that Joe turned out to not be a massive creep, let alone let her keep the captor ball. She should probably keep the jacket on for now, but let's give her something to talk about.

>Write in
>Keep Joe's jacket on your head for now and ask Mashi if she's worried
Mashi doesn't have anyone else at the moment, so might as well check up on how's she's doing. Life couldn't have been easy for her after Rudy died.
>>
>>5766450
>>5766478
Going with the write-in, you are right I think, better safe than sorry until Mashi has gotten the arena back anyway.
>>
>>5766450
>Take Joe's jacket off of your head in front of Mashi
time to reveal ourselves to our friend
>>
>>5766450
Supporting >>5766478
>>
Rolled 98 (1d100)

>>5766450
>>Take Joe's jacket off of your head in front of Mashi
>>
>>5766478
+1
>>
>>5766450
>Keep Joe's jacket on your head for now and ask Mashi if she's worried
>>
>>5766478
Supping the write in. Man, theres a loooooot of fucking hoops for our poor, paranoid protag. I wonder if things will let up AFTER Rust City
>>
>>5766450
>Keep Joe's jacket on your head for now and ask Mashi if she's worried
>>
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Mashi seems upset!

You don't know what to say!

Well? You had better say something!

"Worried?"

Mashi looks up at you, then looks back at the lake. You're not sure if she's going to say anything, but then she says "I guess so. It seems like you don't know much about mons. Volito is special because he's the only one."

What? Is Mashi saying that there aren't any other Volitos?

"Grandpa found Volito when he was exploring the Southern Islands. Everybody thought they were extinct until then. I guess I'm worried that the Traders might be here to capture Volito! I mean, he's not even a very powerful mon and nobody ever tried to capture him before but maybe somebody wants him because he's the only one. I mean, why else would the Traders bother coming to Rust City?" Mashi looks back up at you and says "I can't lose Volito!"

What? Mashi is sniffling and wiping her eyes? It seems like she's really worried about Volito!

Wait, what are you doing? You're reaching up to touch Joe's jacket? Are you really going to take it off of your head in front of Mashi?

Well, it DOES seem like it would fix everything!

What? You're afraid that Mashi might tell someone you're really a Cutémon? You're not sure if Mashi would do something like that!

Then again, she IS pretty young!

What? You really don't know if you want to take Joe's jacket off of your head? You're going to keep it on even though Mashi is upset?

What? What is this strange feeling in your chest?


BODY: 1
MIND: 1
LOVE: 0


Wait, why did your LOVE stat decrease? You didn't do anything!

Is this because you have a strange feeling in your chest? You don't know what to think!

Is this how human girls feel all the time?

Mashi wipes her nose and says "Thanks for helping me try to get Carlos and his gang out of the arena. I know I can do a good job running it!" She wipes her eyes again and says "It might not seem like it, but it made a decent profit. Even though we could have moved someplace nicer, Grandpa always spent most of the profits on our neighbors. He always said 'Give what you can.'"

It sounds like Mashi's grandfather was a very nice human!

What? The strange feeling in your chest is even worse now?

>Take Joe's jacket off of your head in front of Mashi
>Better just go back to bed
>>
>>5767618
>Better just go back to bed
I kind of want to see if we can get the LOVE stat to -1
>>
>>5767618
>Better just go back to bed
Never, EVER trust what your mind says during midnight. The LOVE stat is a problem for future...us. Damn, we're still nameless.
>>
>>5767618
>Take Joe's jacket off of your head in front of Mashi
c'mon anons, we can't keep this thing on our head all the time
>>
File: Bump.gif (1.71 MB, 600x338)
1.71 MB
1.71 MB GIF
>>5767618
>Wait, why did your LOVE stat decrease? You didn't do anything!
You think we're going to leave her hanging like that?

>Write in
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed
This will let Mashi know she's not alone, even if we aren't willing to reveal our character's identity just yet. She's also a kid and needs a healthy amount of rest.
>>
>>5767658
You know what? Changing >>5767644
to
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed
Its a fucked up world for a creature like us, but I still want to be nice. Have some decency and all that.
>>
>>5767618
>>Take Joe's jacket off of your head in front of Mashi
>>
>>5767618
>Take Joe's jacket off of your head in front of Mashi
>>
>>5767618
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed

>>5767652
Just until we get a ballcap.
>>
>>5767618
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed
Hopefully we can trust her and reveal after, though also hopefully she won’t be offended that we didn’t trust her if that comes
>>
>>5767618
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed
>>
>>5767618
>Look at Mashi, bump your chest with the side of your fist twice, then help her to bed
>>
>>5767618
>>Take Joe's jacket off of your head in front of Mashi
>>
File: couch.jpg (310 KB, 1232x928)
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"Oh, Grandpa! I miss you so much!"

Mashi is starting to cry!

You had better do something quickly!

What? You're not sure what to do? Well, you had better think of something!

"Mashi..."

"Huh?" Mashi sniffles and looks up at you! "Oh?"

What? You're holding Mashi's hand in your hands? You're not sure what you're doing!

It takes a couple of tries but you hold Mashi's hand up to your chest!

"Oh!" Mashi seems so surprised she forgot she was crying! "I can feel your heartbeat?"

Mashi stares at you for a moment...

What? Mashi is starting to smile?

It seems like Mashi understands what you're trying to say!


[SFX: battle music]

Mashi is challenging you! Mashi attacks before you were ready!

Mashi attacks with Grapple!


What? Mashi is just holding you? Is this... is this what humans call a hug?

Mashi is still hugging you! You feel like you should do something!

You hug Mashi back!

What? Now you have a different strange feeling in your chest? It doesn't feel at all like the other strange feeling!


BODY: 1
MIND: 1
LOVE: 1


What? Your LOVE stat increased again? It seems like LOVE is a complicated stat!

Even though this feels good, you're pretty sure Mashi should be asleep by now! You stand up and lead Mashi to her bedroom. It looks like Volito is sleeping in a basket at the foot of her bed.

After Mashi gets into her bed she smiles at you again and says "Goodnight!"

It looks like Mashi is already falling asleep! You had better tip-toe back to the couch!

What? You fell asleep right away instead of tossing and turning?

You wake up feeling great!
>>
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Mashi and Joe are already looking at Mashi's machines on the table when you wake up. "I think it's time to bring in the light projector." Mashi holds up a tiny remote control and says "I can control it with this remote control. I could even control it from outside the arena!"

You and Mashi can't help smiling at each other!

"We should try to get there before Carlos and his gang wake up. Huh?" Joe is looking at you and Mashi. "What's with you two?"

Mashi stands up and grabs the light projector. "Nothing! Come on, Volito, let's go!"

Volito drifts out of Mashi's bedroom and yawns "VO-LITO!"

You make it to the arena before the sun is even above the buildings! This is even earlier in the morning than when you sneaked in yesterday!

You peek around the corner across the street at the back door to the arena!

What? There's already a human man and a floating mon with three eyes and three legs guarding the back door?

It seems like they're pretty upset about what happened last night!

Mashi peeks around the corner again and says "That Stareoid looks pretty tough!"

Joe peeks around the corner above her and says "Maybe we could distract them somehow."

Mashi glances up at Joe. "Got any ideas?"

Joe looks down at Mashi and says "You could challenge that guy to a match against Volito..."

It looks like Mashi doesn't like that idea!

Joe takes a step backward and says "I don't mean a real match!" He points at you and says "Just enough to get him away from the door so the two of us can sneak in while he's distracted."

What? Joe is thinking about sneaking inside the arena with you while Mashi and Volito stay outside?

What? You're thinking about sneaking in with the light projector by yourself through the mon entrance?

You know that means you'll be inside the arena all by yourself, right?

What? You're still thinking about doing it anyway?


BODY: 1
MIND: 1
LOVE: 1


>Sneak in through the mon entrance with the light projector by yourself (roll 2d100)
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
>>
Rolled 5 (1d100)

>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
>>
Rolled 60 (1d100)

>>5768692
This bit genuinely made me smile.

>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
Here goes nothing.
>>
Rolled 87 (1d100)

>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)

>>5768692
Cutemon.
>>
>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
>>
Rolled 30 (1d100)

>>5769115
Oop forgot to roll
>>
Rolled 16 (1d100)

>>5769115
>>
Rolled 49 (1d100)

>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
>>
>>5768692
Goggles ON!
>>5768695
>Try to distract the guards so you and Joe can sneak in (roll 1d100)
>>
Rolled 79 (1d100)

>>5768695
>>Try to distract the guards so you and Joe can sneak in (roll 1d100
>>
What anime are all the pics from?
>>
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"I guess that could work. What do you think, Volito?"

"VO-LITO!"

"You just have to keep them distracted until we can get inside the arena. After that it doesn't matter if you forfeit." Joe looks at the light projector and asks "What kind of lights are you planning on projecting?"

"I used the angriest-looking picture of Grandpa I could find." Mashi points at the end of the light projector. "If you two can hide this someplace where they won't notice, I can project it anywhere in the room."

What? Can Mashi really use her light projector to make it look like there's a ghost?

"Someplace where they won't notice?" Joe is looking at you! "We'll have to figure that out when we get inside. Are you ready?"

What? You're not sure about Volito?

It looks like it's too late! Mashi is walking out into the street toward the back door! "Come on, Volito!"

"VO-LITO!"

You look at Joe! All he can do is shrug!

It looks like the guard isn't taking Mashi seriously! "Get outta here, girlie! I don't want my Stareoid to pop that mon of yours like a balloon!"

"Oh, yeah? Here's 5 coins that say your mon won't last a minute!"

"Easiest 5 coins I ever made! Come on, Stareoid, pop that balloon! Triple Spike!"

Stareoid burbles and flies at Volito!

Stareoid attacks before Volito was ready!

Volito is scratched by Stareoid's claws!


"Volito!" Mashi can't believe it!

Stareoid's human trainer is laughing! "Give up yet, girlie?"

Volito is drifting down toward the ground! Mashi can't look! "Oh, no! Volito!"

Stareoid's human trainer laughs even harder! "Come on, Stareoid, finish him off! Brain Drain!"

What? Volito disappeared?

"Huh?" Stareoid's human trainer doesn't know what happened either! He's looking everywhere! "Where'd he go?"

"VO-LITO!"

That sounded like it came from high up in the air! Stareoid looks up at Volito as he falls downward and stops right behind the human trainer's head!

"No, wait!"

What? Stareoid hit its own human trainer with a Brain Drain? You and Joe can't believe it!

"Nice job, Volito!"

"VO-LITO!"

Mashi looks up at you and says "What's wrong, haven't you ever seen a hustle before? Get moving!"

You and Joe run through the back door!

What? You think Stareoid saw you? Too late now!

"I've got an idea." Joe looks up at the arena floor lights. "They won't be able to see the light projector with the other lights there. Come on, let's get up there before anyone wakes up."

You and Joe climb up to the rafters above the arena floor.

What? Stareoid is flying around in the arena? It looks like Stareoid sees you!

Joe isn't finished setting up the light projector!


BODY: 1
MIND: 1
LOVE: 1


>Try to lure Stareoid away from Joe (roll 1d100)
>Challenge Stareoid with Joe's jacket on your head (roll 1d100)
>Take Joe's jacket off of your head and challenge Stareoid (roll 2d100)
>>
Rolled 4 (1d100)

>>5769767
>Try to lure Stareoid away from Joe (roll 1d100)
>>
Rolled 10 (1d100)

>>5769767
Damn, that thing saw her on a roll of 87?

>Try to lure Stareoid away from Joe (roll 1d100)
>>
>>5769757
AI generations, I think.

>>5769767
>Try to lure Stareoid away from Joe (roll 1d100)
>>
Rolled 70 (1d100)

>>5769767
>>5769816
Oh, and my roll.
>>
>>5769767
>Try to lure Stareoid away from Joe (roll 1d100)
This Volito has demonstrated we don't need a trainer's direction to be clever.
>>
Rolled 77 (1d100)

>>5769767
>Try to lure Stareoid away from Joe (roll 1d100)
>>
Rolled 30 (1d100)

>>5769767
>Try to lure Stareoid away from Joe (roll 1d100)
>>
Rolled 73 (1d100)

>>5769767
>>Try to lure Stareoid away from Joe (roll 1d100)
>>
File: electrical cord.jpg (84 KB, 1232x928)
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You had better get Joe's attention! You whisper "Joe!"

"Huh?" Joe looks up and sees Stareoid! "Oh, no! If it sees what we're doing, this plan is ruined!"

You had better lead Stareoid away from here so Joe can finish setting up the light projector!

You look down!

It's a long way to the arena floor!

You start to crawl back across the rafters toward the catwalk...

What? Stareoid is already there?

Stareoid attacks before you were ready!

Stareoid scratches you with its claws!

That hurt!


You lost your grip when Stareoid scratched you! You're falling!

You grab a hanging electrical cord just in time! That was close!

Stareoid swoops around in the air! It's coming in for another attack!

You can't get out of the way! All you can do is duck your head!

Stareoid grabbed you by Joe's jacket! It pulls you away from the cord!

Stareoid carries you through the air for a moment but you're too heavy and slip out of Joe's jacket!

You land on the arena floor!

That hurt!

What? Stareoid still has Joe's jacket in its claws! It's flying toward the office! You had better get Joe's jacket back quickly!

You follow Stareoid toward the office! It looks like one of the gang members is inside!

"Huh? A kid's jacket?"

He tosses Joe's jacket in the trash can and sits back down. "Where's your trainer, anyways? Maybe he can tell me what this is all about. Go get him!"

Stareoid swoops around and flies out of the room back toward the arena floor!

You hide behind the corner just in time!

What? You don't know if Joe is finished setting up the light projector?


BODY: 1
MIND: 1
LOVE: 1


>Try to sneak into the office and grab Joe's jacket (roll 1d100)
>Leave Joe's jacket and challenge Stareoid on the arena floor (roll 2d100)
>>
Rolled 87, 36 = 123 (2d100)

>>5770630
>Leave Joe's jacket and challenge Stareoid on the arena floor (roll 2d100)
>>
Rolled 59, 31 = 90 (2d100)

>>5770630
>>5770632
The guard is in the office, but the Stareoid hasn't noticed us behind the corner. That means we can get the jump on the Stareoid. We'd best avoid a head-on confrontation as much as possible, as the noise from the fighting would inevitably attract further attention. Our character took quite a few hits already anyway. Most importantly, if the thugs find the Stareoid bruised up, the jig is up. The only thing we can do is play by the ruse we're trying to set up. Scare them.

>Write in
>Scare Stareoid back into the office, then sneak in when the thug inevitably walks outside to check what's going on. (roll 2d100)
The first roll to scare Stareoid, and the second to sneak past the thug. It won't matter if the Stareoid sees her inside the office because it would be already scared shitless. Then, she can either sneak out of the office with the jacket or scare the thug as well if he wanders back in. The Stareoid would have continued to pester her if he believed her to be knocked out or dead. We can use this to our advantage. Booker mentioned the move Hair Pin, implying our character's hair could extend and move like tentacles. She seems to be some kind of crustacean or insect Mon, so she can look terrifying if she wanted to. Lengthen her hair to wave in the air like eldritch tentacles, wrap her face and entire upper half in her own hair, hang her head and limp around to look like she's possessed by the shell on her head, burst into a feral sprint to get someone to run away. Stareoid would believe that he killed the girl below and she's back for a vengeance. When she reaches the jacket, she can wear it normally if the guard makes his way back, so he would believe he pissed off a kid's ghost by throwing her jacket away. Once they both flee, she can make her way outside to rendezvous with Joe and Mashi. That's how you make lemonade out of lemons.
>>
Rolled 80, 13 = 93 (2d100)

>>5770630
>>5770695
+1 but if write in isn’t allowed, just pick the first roll
>Try to sneak into the office and grab Joe's jacket (roll 1d100)
>>
>>5770695
>The Stareoid would have continued to pester her if he believed her to be knocked out or dead.
I mean he would have done so if he didn't believe her to be taken care of in this way, but I hope it's clear enough.
>>
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>>5770630
>I am reminded of time little girl made my Stareoid hit me with Brain Drain
>I search entire arena for her
>She tries to send her small Volito after me, but I grab the piggy like it was rubber balloon
>Then, I find her hiding in janitor room
>She runs to swing her tiny fists at me
>I move her back and friends come hold her in place
>Volito shakes away and tries to Tackle!
>So I take Volito away from girl again
>I take her Volito and squeeze around his fat belly with both hands, all the way until it gasps "VO! VO!" with little nasally voice and pops
>Ha HA HA!
>Then I toss the bacon pancake before little girl!
>"Let's see you battle NOW!"
>HA HA HA HA HA HA!
>There isn't blood anywhere!
>But little girl is crying!
>HA HA HA HA HA HA HA HA HA HA!
>I think she cries out for grandpa
>But
>But she holds flat Volito to face and it sounds like "Mmph! Mmph!"
>Is this not the funniest thing?

I realized we left Mashi and Volito with that guy who likely blew a fuse. Mashi's just a little kid and Joe isn't there to step in the middle of things either. That's worrying.
>>
Rolled 96, 88 = 184 (2d100)

>>5770630
>>5770835
Same pick
>>
Rolled 100, 35 = 135 (2d100)

>>5770630

>>5770695
I support this if allowed. If not...
>Leave Joe's jacket and challenge Stareoid on the arena floor (roll 2d100)
Then the time has come.
>>
Rolled 97, 62 = 159 (2d100)

>>5770630
>Leave Joe's jacket and challenge Stareoid on the arena floor (roll 2d100)
>>
>>5771105
GawdDAMN
>>
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You had better help Joe! You run down the hall as fast as you can, but Stareoid can fly even faster!

Stareoid flies through the arena doorway! It's looking at Joe! You don't think Joe can stand up to Stareoid! It might hurt him, or even worse!

What? You just got a terrible feeling in your chest from thinking about what might happen?

There's only one thing you can do!

"Stareoid!"

Stareoid is looking at you now! Are you really going to challenge it? At least you don't have to do it with Joe's jacket on your head!

Stareoid flies across the arena floor toward you!

What? You just remembered that you can't leave any clues that you were here? You had better do something quick!

You try your best to scare Stareoid!

What? It seems like your hair is standing up on its own? You don't know what's happening!

Stareoid stops in midair! It seems like Stareoid is terrified of you!

Stareoid can't move!

"Jacket!"

As soon as you say the word, Stareoid cowers and flies away toward the office as fast as it can!

What? Stareoid flies back into the arena with Joe's jacket in its claws! It's trembling in fear! As soon as it gives you Joe's jacket it flies away again as fast as it can!

You must have made yourself look pretty scary!

You put Joe's jacket back on your head and tie the sleeves together, but as soon as you do, someone grabs your wrist!

It's Carlos and his Ripmunk!

"RIP! RIP! RIP!"

You don't know what to do!

"Let us go, you jerks!"

"VO-LITO!"

What? Jocktopus, Musseal, and their human trainers just came through the doorway onto the arena floor carrying Mashi and Volito! They're struggling but they can't get loose!

Suddenly you hear a voice from the catwalk above the arena floor! "Let go!"

It looks like Spotter and his human trainer captured Joe!

"Hey, boss, look what else I found." Spotter's human trainer is holding Joe's arm in one hand, and the light projector with his other hand!

Carlos looks at Mashi and says "You're the old owner's granddaughter..." He looks at you and Joe and says "...and you're those two kids that tried to get into the arena the other day. I bet you're the ones responsible for the fog last night. What were you planning on doing next, setting up some speakers and putting a sheet on that Volito?"

The other human men start laughing! It doesn't sound very nice!

Carlos throws the light projector on the ground and stomps on it!
>>
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What? The lights just went out? You can't see anything!

"Hey! Who hit the lights?"

It seems like the human men are just as surprised!

"Uh, boss, didn't you smash that light projector?"

"Yeah, why?"
>>
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"Then what's that?"

What? There's a weird glowing shape appearing out of thin air? It looks pretty angry!

"You! You defiled my arena... tormented my granddaughter... now I will have vengeance!"

What? The weird glowing shape is starting to look like an old human man! You don't know what you're looking at! Is this a real ghost?

Carlos and the other gang members are terrified! They don't know what to do!

The ghost starts moving across the arena floor toward Carlos! It moves right through the car in the middle of the arena floor!

"Carlos! I will have vengeance!"

Carlos is terrified! "Let's get outta here!" Carlos flees toward the arena doorway! The other human men panic and follow him out!

"What about the car?"

"Forget about the car! I ain't sticking around a haunted arena! I ain't never coming back to Rust City again!" It seems like Carlos is really terrified of the ghost!

You don't know what to do! You're pretty terrified!

"Grandpa!"

"VO-LITO!"

What? Mashi and Volito don't seem to be afraid of the ghost?

Is it really her grandfather?

"Mashi..."

The ghost is looking at Mashi! It doesn't look angry anymore! It looks pretty friendly now!

"Grandpa, is it really you?" Mashi can't believe it!

"Mashi, I'm sorry I can't stay longer. I know you'll do a great job running this arena!"

"Grandpa, don't go!"

"Take care of Volito...I love you..."

"VO-LITO!"

"Grandpa!" Mashi runs toward the ghost but it starts to fade away!

What? You can't see it anymore! It's like it was never there at all!

What? The lights just came back on?

You and Joe look at each other! You still can't believe it!

"Grandpa..." Mashi has a strange expression on her face!

"VO-LITO!"

"Huh?" Mashi looks around at the empty arena and says "Hey, we did it!"

It looks like all the gang members ran away!

What? You see something lying on the arena floor? It looks like Carlos dropped Mashi's key to the arena doors when he ran away! You pick it up and hold it out to Mashi!

"Thanks!" Mashi takes the key and smiles at you and says "And this is for you!"

What? Mashi is taking off her baseball cap? Is she really going to give it to you like she promised?

Mashi gives you her baseball cap!

Well? You had better say something!

"Thank you, Mashi."

Mashi is looking up at you! "What's with the jacket, anyway?"


BODY: 1
MIND: 1
LOVE: 1


>Take Joe's jacket off of your head in front of Mashi
>Keep Joe's jacket on your head for now
>>
>>5771392
>Take Joe's jacket off of your head in front of Mashi
After all this, and how she is with her Volito, I'm willing to trust Mashi.
>>
what the hell I thought this was a shitpost quest but it's actually good
>>
>>5771392
>Take Joe's jacket off of your head in front of Mashi
>take baseball cap
>give Mashi a hug
>>
>>5771392
>Take Joe's jacket off of your head in front of Mashi
Just make sure she doesn’t tell anyone
>>
>>5771392
>Take Joe's jacket off of your head in front of Mashi
Mashi owes our character now and she deserves to know, and it's about time Joe got his jacket back. We've got to put the cap on with style. Celebration is in order, but let's not get too comfortable. Mashi got the arena back, but it has all the costs and responsibilities that come with it. The arena is run down and Rust City is a giant slum, she has to secure funds, repair the arena, hire staff and professionals, talk with other companies and the city government, and reestablish the arena's reputation. The arena and city fell apart within months, but the sheer scale of collapse will make recovery take decades. She's far out of her league here and most people, especially the city government, would see it that way. Reviving a Pokemon arena is a good premise for a separate quest though. Our best shot is calling Booker over to take care of Mashi and handle things until she's old and learned enough. He's a tired old man, but he's been a close friend of Rudy's, has competence in Pokemon training, and likely wouldn't mind watching over Mashi out of respect for her grandfather. Besides, it'd be nice to have someone that dislikes Pedotree in charge of the arena to keep him and the Onlions away.
>>
>>5771392
>>5771442
Supporting both >>5771436 and >>5771438.
>>
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Joe opens the car door and looks inside. "Hey! Carlos left the car key in his car! Oh?"

Joe looks up just in time to see you taking his jacket off of your head!

You blink at Mashi with all four eyes!

"No way! Are you... are you really a Cutémon?!" Mashi can't believe it! "Wait a minute... is that why you wanted my baseball cap? You know, I would have loaned it to you if you would have asked!"

What? Is Mashi saying that you could have had the baseball cap right away? Well, you have it now!

"Secret!"

"Oh, right!" Mashi is nodding her head! "That's why you didn't want to tell anybody!"

What? It seems like Mashi wasn't expecting you to hug her!

You put the baseball cap on your head and give Joe his jacket!

"You know..." It seems like Joe is thinking about something! "There's a scientist in Copper Citadel who might be able to tell you more about the cutécaptor. Her name is Professor Ginger. She's a famous mon researcher."

"It's going to take me at least a month to get back in business. You're welcome to stay here and work on your BODY! No charge for the first month!" Mashi looks at Joe and says "Um... I can't hire you until then."

You look inside the passenger window and find a travel map!

"Map?"

"Huh?" Mashi looks at the car and says "I don't need a car, and I especially don't need one in the middle of the arena floor!"

What? It seems like Mashi is giving the car to you and Joe!


What? You still don't know anything about cars?

Your car has a car key. You need your car key to drive your car, so don't lose it! Your car key only works in your car.

Your car has enough room for one driver and three passengers.

You can drive your car anywhere within range of a tank of gas. A tank of gas costs 10 coins. Remember, there are some places where you can't buy any gas!

What? It looks like your car already has a full tank of gas? Lucky you!

A gas can costs 5 coins to fill, and holds half a tank of gas. A gas can takes up the same amount of space as one passenger.

It looks like the gas can Carlos left behind is empty.

You can park your car wherever you want, but unless you park your car in a garage, it might disappear!

From Rust City, you can drive to and from the following places on a tank of gas:

Booker's Dojo
Copper Citadel
Ferropolis


What? There's an X drawn on the map? You don't know what that means! Whatever the X is, it seems like you'll need to drive to Ferropolis before you can make it all the way to that place!


BODY: 1
MIND: 1
LOVE: 1


>Drive to Booker's Dojo
>Drive to Copper Citadel
>Drive to Ferropolis
>Remain in Rust City
>>
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>>5771465
>Drive to Booker's Dojo
>>
>>5771465
>Remain in Rust City
>>
>>5771465
>Remain in Rust City
Grind time.
>>
>>5771465
>Remain in Rust City
Qe need to get strong enough that we can effectively fight while wearing our disguise.
>>
>>5771465
There's a bit more to think about than it would initially seem with this decision.

>"You know..." It seems like Joe is thinking about something! "There's a scientist in Copper Citadel who might be able to tell you more about the cutécaptor. Her name is Professor Ginger. She's a famous mon researcher."
This is a very specific suggestion for Joe to make. It puts into question how he knows Professor Ginger, how he expects to get an audience with her, and why she has an interest in Cutémon herself.

>"It's going to take me at least a month to get back in business. You're welcome to stay here and work on your BODY! No charge for the first month!" Mashi looks at Joe and says "Um... I can't hire you until then."
It's likely Mashi is biting more than she can chew. On top of everything else mentioned here >>5771442, she really doesn't have the money to get things going. Joe getting a job after a single month would be a miracle with all things considered. She'll need help and it would be nice if we could get Booker to come with, but we should see what Mashi thinks first. Booker should know what happened to Rudy anyway, and protect Mashi if Pedotree rolls into town, but I don't think we have enough gas for a return trip.

>What? There's an X drawn on the map? You don't know what that means! Whatever the X is, it seems like you'll need to drive to Ferropolis before you can make it all the way to that place!
The X can wait. As for our choice of destination, we should keep in mind that the Traders are allegedly in town and the cops probably wouldn't like to see kids behind the wheel.

>Remain in Rust City
Let's keep a low profile, have our character read up to help her speak with longer sentences and ranges of vocabulary to blend in better, and get two gas can sand another gallon of gas to make a trip to Booker's and back. If we can get him on board with the arena and do what we can to kickstart it, we should be ready to head elsewhere. We'll have a lot more insurance once Joe gets his Mon and possibly one of our own, because no one would expect a Cutémon to have Mon of her own. Looks like Joe and our character will be here for a while.
>>
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You look at the travel map again! You're not sure if you're looking at it correctly! You've never looked at a map before!

"Booker?"

"Are you trying to read the map? This is where we are." Joe is pointing at the map! Is he pointing at Rust City? "We have just enough gas in the car to drive on a round trip to Booker's dojo and back to Rust City again before the car's gas tank is empty."

"Watch out, Volito!"

"VO-LITO!"

You and Joe look up just in time to see Mashi grab Volito as she falls off a ladder! It looks like Mashi was trying to clean the windows!

"Put me down, Volito!"

"VO-LITO!"

Joe looks back at the map and says "Or you could drive on a round trip to one of these other places and back to Rust City before you run out of gas."

What? You're not sure if you want to go anywhere right now? You think you should stay in Rust City and train your BODY stat?

You suppose it wouldn't hurt to stay in the arena for a few days!

What? You've already been training for an entire week? You think you're starting to feel your BODY stat improving!

You're pretty tired! While you're taking a break from training, you hear Mashi and Joe talking in the office!

What? You're going to listen to what they're talking about?

It sounds like Mashi is talking to someone on the computer terminal!

"Wait, don't hang up! Hello?" Mashi seems upset! "That was the last name in Grandpa's roster! I can't get any mon trainers to agree to a match here! I can't even get any mon owners to agree to an exhibition!"

"You know, you could ask Booker for help. He probably knows a lot about running this place."

"I can't ask Booker for help!"

"Why not?"

"Because it's my responsibility and I have to do it on my own!" Mashi looks at Joe and asks "Why do you care about the arena so much, anyway?"

"Um..."

What? Joe seems like he's not sure what to say?

You peek into the office and see Joe take the picture out of his pocket! "My sister is very sick, and the operation costs so much, I'd never be able to save up enough by staying in my home town. That's why I'm trying to become a famous mon trainer."

What? The picture in Joe's pocket is his sister?

But you thought...

"Well, you'll never be a famous mon trainer if you don't even have a mon of your own!" Mashi hops down from the desk and says "Come on, Volito. Let's get back to cleaning."

"VO-LITO!"

You duck out of sight!

"A mon of my own..." It seems like Joe is thinking about what Mashi said!

What? You think that you might look more like a human girl if you had a mon of your own?


BODY: 1
MIND: 1
LOVE: 1


>Drive to Booker's Dojo and ask him to come visit the arena
>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>Stay in Rust City and continue training your BODY
>>
>>5771845
>Drive to Booker's Dojo and ask him to come visit the arena
Frame it as helping Joe, not Mashi.
>>
>>5771845
>Stay in Rust City and continue training your BODY
What we stayed here to do.
>>
>>5771845
>Stay in Rust City and continue training your BODY
>>
>>5771845
>>5771897
Supported. We won't have a place to train if Mashi gives up or the arena falls apart even further. I think there's a way to go about this.

>Write in
>Joe will go to Booker's and ask him to come help Mashi while you stay in Rust City to train your BODY and watch over her.
We have enough gas for a round trip and it will take no more than a day or two because Joe would travel by car. Booker doesn't seem like the type to leave Mashi on her own. Our character should be enough muscle to cover her until Joe and Booker arrive.
>>
>>5772015
Support.
>>
Rolled 74, 3 = 77 (2d100)

>>5771845
>>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>>
Rolled 64, 80 = 144 (2d100)

>>5771845
>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>>
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What? You don't think you're ready to capture a mon of your own until you increase your BODY stat? In that case, you had better get back to training!

You lost track of time because you've been spending all your time training! You're pretty sure you can feel your BODY stat improving!

What? Joe walked into the mon training room where you're training? Is something the matter? "Have you seen Mashi lately? She's been so busy she hardly has time to sleep."

It seems like Mashi is having a hard time doing everything by herself! You're nodding at Joe!

"I'm going to drive to Booker's dojo and ask him to come visit." Joe is looking right at you! "It's up to you to watch over Mashi until I get back."

What? Joe wants you to make sure Mashi is safe until he returns? You think you can do it!

Joe gets into the car and turns the car key and the motor starts! It's pretty loud! Joe waves and drives the car off of the arena floor and out the big doorway toward the street!

You had better get back to training your BODY stat! You spend a few more hours training!

What? You could use a bath? You had better take one!

That feels great! You're completely relaxed! You're just about to fall asleep!

What? You can hear the sound of a car motor approaching? You look out the window!

Joe is back! It seems like riding in the car is a lot faster than walking!

After you get dressed you can't help running down to the arena floor to greet them!

You see Booker getting out of the car! It looks like he's carrying Torrentani's bucket!

"TANI!"

It looks like he brought Torrentani with him!

"Booker!"

"Hrmph. Glad to see you finally got rid of that jacket on your head." Booker turns away and looks at the arena wall! What? You think Booker was smiling when he turned away?

Mashi and Volito hurry onto the arena floor when they hear Booker's voice! "Booker!"

"VO-LITO!"

"Well, it's little Mashi! You've grown quite a bit since the last time I saw you. And your Volito looks healthy."

Joe gets out of the car and looks at Mashi. "Mashi, if it's alright with you, I'd like for Booker to stay here for a while and help me practice being a mon trainer here in the arena."

"Yeah!" It seems like Mashi is pretty happy to see Booker!

"Hrmph. If you want to be a famous mon trainer, you'd better get started with what we talked about." What? What could Booker and Joe have been talking about?

"Right." Joe is looking at you! "I'm going to try and find a wild mon to practice capturing. You're welcome to come with me if you want to."

What? You don't know how you're going to use the mon training room with Booker here?


BODY: 1
MIND: 1
LOVE: 1


>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>Stay in Rust City and continue training your BODY (roll 1d100)
>>
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Rolled 36, 20 = 56 (2d100)

>>5772279
>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
The best training is fighting wild animals. Everybody knows this.
>>
Rolled 5 (1d100)

>>5772279
>Stay in Rust City and continue training your BODY
>>
Rolled 82, 93 = 175 (2d100)

>>5772279
>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>>
Rolled 51, 73 = 124 (2d100)

>>5772279
>Leave Rust City on foot and search for wild mons with Joe (roll 2d100)
>>
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The next morning, you wake up and head straight to the mon training room to get started training your BODY stat!

What? Booker is already in the mon training room when you get there? It seems like he's thinking about when he used to work here!

You start training but you keep stumbling and falling! You can't help thinking about Booker watching you!

Booker is looking at you with a strange expression on his face! "Hrmph. The way you're using that equipment, it's almost as though you're acting like a mon yourself."

What? Does Booker think that you might be a Cutémon?

"If you're really interested in being a mon trainer like that other kid, you had better learn how to capture a mon of your own."

You're nodding your head! It seems like having a mon of your own would make you look more like a human girl!

"Thanks!"

What? You saw Booker smile before you left the mon training room?

Joe is getting a backpack ready on the arena floor! It looks like he's just about to leave! Joe looks up when he notices you and says "Are you coming with?" It looks like Joe is happy that you're coming along with him!

Mashi and Volito come out of the office as you and Joe are leaving and wave! "Good luck!"

"VO-LITO!"

You and Joe start walking out of Rust City onto the plain! You walk until it's time to eat lunch, and then keep walking even further!

"Booker gave me a map to a place that's frequented by many types of mons. It's located between a watering hole and a small forest. That's where I'm going to set up my blind."

You don't know what that is!

"Blind?"

Joe looks at the map again and says "It's a hiding spot so I can watch for mons without them knowing I'm nearby. I'm looking for a flashy mon that will make lots of people want to come watch it fight." Joe looks at the map one more time and sets his backpack down on the ground. "I think we're here! Have you thought about which kind of mon you want?"

What? You haven't thought about which kind of mon you're trying to capture for yourself?

What? You mean you HAVE thought about it?

Well, which kind of mon are you looking for?

>A timid mon
>A fierce mon
>>
>>5772777
>A timid mon
It's essentially going to be our 'beard', right? it doesn't need to be strong, and if it's too rebellious it could create problems.
>>
>>5772777
Forgive me for being the thread's chronic write-in poster.

>Write in
>A stoic mon
A timid Mon would be difficult to get out of its comfort zone when needed as a new trainer. A fierce Mon would be hard to wrangle. An energetic one might have more energy than we could manage for now. A steadfast, determined, yet observant Mon will be a good balance especially for the group dynamic. He or she will also help to reign in any of Joe's Mon's excesses.

We should try to find a humanoid Mon not a Cutémon, or at least one with a pair of arms that stands on legs. This will give us an excuse to train in the Mon training room without drawing suspicion; it could be easily passed off as a bonding practice. If our character learns any new moves down the line, specializing her in physical attacks will blend in much better. Her legend as a trainer who spars with her own Mon begins.
>>
>>5772777
Supporting >>5772869
>>
>>5772869
Sounds like a plan. Only problem is that I dont think theres any two legged mons with a pair of arms and opposable thumbs that ARENT cutemon. Most are heavily animal themed, the closest we could hope for is probably a monkey or ape mon if we're gonna train together on equal footing, and it would have to be a well mannered and patient one at that. A monk monkey mon, hmmm...

But I'm supporting it anyway, +1
>>
>>5772869
+1
>>
>>5772777
>>5772869
+1 just make sure it’s smart enough to understand why another is calling themselves its master.
>>
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Joe looks up at the sky and says "We still have a few hours before dusk." It only takes Joe a few minutes to set up his blind! You can hardly tell where it is!

You and Joe climb inside the blind. You're not sure what you're supposed to do now!

"Now we wait and see if anything shows up." Joe takes out a set of binoculars and looks through them.

What? Joe wants you to look through the binoculars? "Here, turn this to focus them." You look through the binoculars. You can't see anything except for the forest!

The two of you sit in the blind for another hour.

What? You're wondering if Joe is going to stay inside the blind for the rest of the day?

Another hour goes by and you still don't see anything!

Joe looks at you and whispers "If you want to leave the blind, you can. I know this is pretty boring."

What? You're shaking your head? You really want to stay in the blind, even though it's boring?

Suddenly, a Wild Sparkelope appears! It's a mon that looks like a beautiful elk with electrified antlers!

It looks so beautiful you can't help yourself!

"Sparkelope!"

You didn't mean to say that out loud! You slap your hands over your mouth to stop yourself from saying anything else, but it's too late! Sparkelope hears you and stands up on its hind legs for a moment and then turns and gallops away back into the forest!

Joe watches it run away with his binoculars.

What? Joe isn't saying anything? You don't know if he's upset with you?

What? You think you should go someplace else for a little while?

You sneak out of the blind while Joe is still looking through his binoculars.
>>
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You walk away from the blind.

What? You have a strange feeling in your chest again? This is different from the other feelings!

What? You feel like you should go back to the blind, but you also feel like you shouldn't go back to the blind?

Is this what human girls feel like all the time?

Maybe it would be better if you stayed away from the blind for a while! You don't know what to think about these strange feelings!

You walk away from the forest and back toward the open plain.

What? You're looking down at the ground while you walk? Is it because of the strange feeling from before? Well, at least you're on a path!

"Ram-ram!"

What? It's a little fuzzy mon with goat horns? You're not sure, but you think this kind of mon is called a Ramster! It's standing in the middle of the path in front of you! It will probably move out of the way when you get closer to it!

What? Ramster isn't moving out of the way? It's standing right in your path looking up at you?

You can't help stopping in front of Ramster!

"Ram-ram!"

You don't know much about this type of mon, but you think Ramster might be a very stubborn type of mon!

What? Some humans even call it belligerent?

You don't know what that means!

You look down at Ramster for a moment. You're not sure what to do! You feel like you should say something!

"Trainer?"

Ramster scratches its ear and looks up at you and then walks toward you!

You don't think that was very effective!

Ramster is almost in front of you!

"Ram-ram!"

You can't help stepping out of its way!

Ramster walks past you up the path!

"Ram-ram!"

Maybe you should have tried to stop it!

What? It's starting to get dark? You look up at the sky and see the sun starting to go behind the hills!

What? You don't know where Ramster went? It must live somewhere around here!


BODY: 1
MIND: 1
LOVE: 1


>Go back to Joe's campsite (roll 1d100)
>Stay where you are for now (roll 1d100)
>>
Rolled 88 (1d100)

>>5773010
>Stay where you are for now (roll 1d100)
Let's try to find and capture the Ramster. Seems manageable!
>>
Rolled 6 (1d100)

>>5773010
>>Stay where you are for now (roll 1d100)
>>
Rolled 90 (1d100)

>>5773010
>Stay where you are for now (roll 1d100)
>>
Rolled 10 (1d100)

>>5773010
>Tiny
>no thumbs
>most likely a hardass
Well, atleast its cute, and atleast its A mon. Cant really be picky anymore
>Stay where you are for now (roll 1d100)
>>
Rolled 31 (1d100)

>>5773010
>Stay where you are for now (roll 1d100)
I think we should give Joe some space for now. She can apologize as soon as she sees him again.

>>5773013
>>5773017
Nice rolls.
>>
Rolled 91 (1d100)

>>5773010
>Stay where you are for now (roll 1d100)
>>
File: ramsters.jpg (285 KB, 1232x928)
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You look around, but you can't see any place where Ramster could be hiding!

It's starting to get dark and cold! Are you sure you want to stay out here instead of going back to Joe's campfire where it's warm?

What? You're really going to stay out here even though it's getting dark and cold? Are you sure about that?

What? You're really determined to find a mon of your own?

You're going to stay out here even though it's dark and cold? That's pretty determined!

You find a hiding spot and crouch down to wait! This is just like Joe's blind!

It's getting even colder now that the sun is down! You have to cover your mouth to keep your teeth from chattering!

Are you sure you don't want to go back to Joe's campfire?

What? You're really determined to find a mon of your own?

You keep crouching down, even though your teeth are chattering!

"Ram-ram!"

What? It looks like you didn't pick a very good hiding spot! You've been discovered by another Ramster!

"Ram-ram!"

"Ram-ram!"

"Ram-ram!"

"Ram-ram!"

"Ram-ram!"

What? There are SIX other Ramsters? This must be an entire family of Ramsters! You don't know what they're all doing out here so late at night!

"Ram-ram!"

What? It seems like you're in their way? But you're just crouching in your hiding spot!

"Ram-ram!"

What? It seems like this is THEIR hiding spot? You didn't know this hiding spot had already been claimed!

"Ram-ram!"

It seems like she's pretty upset!

"Ram-ram!"

What? It's the Ramster you saw on the path earlier today! Where did he come from?

"Ram-ram!"

He seems to be the biggest one in the group! Do you think this is his family?

"Ram-ram!"

It seems like he's pretty upset as well! It's probably because you're in their hiding spot!!

Suddenly, you hear a horrible roaring noise coming from the forest!
>>
File: sailater.jpg (263 KB, 1232x928)
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What? You just remembered that you've only heard that kind of roaring once before in your life, but you remember exactly what it is?

Well? What is it?

What? You think you just heard a Sailater roaring?

But a Sailater is a huge mon that looks like a shark crossed with an alligator!

What? You really DO think you heard a Sailator roaring?

But that means there's an angry Sailator loose in the forest!

What? There's no such thing as a Sailator who isn't angry?

You're probably right!

"Ram-ram!"

What? You think the Sailater is keeping the Ramsters from being able to go home?

You've had some experience with that kind of situation recently, haven't you?

What? You just heard it roaring again? You think it sounds like it's getting closer?

I think I'll see you later!


BODY: 1
MIND: 1
LOVE: 1


>Try to find Joe so he can help you (roll 1d100)
>Try to help the Ramsters on your own (roll 1d100)
>>
Rolled 33 (1d100)

>>5773187
>Try to find Joe so he can help you (roll 1d100)
This is a pretty badass mon! If he can catch it, that'd be good, right? He might even forgive us for being a loudmouth earlier with hat deer-thingie.
>>
Rolled 88 (1d100)

>>5773187
>Try to find Joe so he can help you (roll 1d100)
If it's a flashy Mon he's looking for, he got his wish.
>>
Rolled 22 (1d100)

>>5773187
>Try to find Joe so he can help you (roll 1d100)
>>
Rolled 9 (1d100)

>>5773187
>>Try to find Joe so he can help you (roll 1d100)
>>
>>5773187
>Try to find Joe so he can help you (roll 1d100)
>>
Rolled 30 (1d100)

>>5773187
>Try to help the Ramsters on your own (roll 1d100)
WHAT THE FUCK IS AN OVERESTIMATION OF SELF CAPABILITIES
>>
File: frigeon.jpg (253 KB, 1232x928)
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This could be your chance to become friends with Ramster!

What? You're not sure if you want to become friends with Ramster this badly?

"Ram-ram!"

Ramster seems upset! It's probably because you're still in their hiding spot!

You crawl out of the hiding spot and let Ramster and his family squeeze in. You think you should say something!

"Help?"

"Ram-ram!" It seems like Ramster wants help dealing with the Sailater!

What? You want to try and strike a bargain with Ramster? You're not sure what you should say! You've never done this kind of thing before!

"Ram-ram!"

Ramster is looking up at you! You had better say something quickly!

"Favor?"

Ramster looks at Mrs. Ramster and says "Ram-ram?"

Mrs. Ramster says "Ram-ram!"

Ramster looks up at you and says "Ram-ram!"

It seems like Ramster and Mrs. Ramster agree to owe you a favor if you help them deal with the Sailater!

...Well, it's a start!

You hear the Sailater roar again! It sounds a lot closer this time! You feel like you should ask Joe for help! You hope he's not mad at you!

What? You just realized that Joe's campsite is on the other side of the Sailater?

You mean you'll have to get around the Sailater to get to Joe?

It should be easy to get on the other side of the Sailater since it's so loud!

You run as quickly as you can toward the forest! You're lucky that there aren't very many clouds tonight!

The Sailater roars again! You can hardly hear anything else!

Suddenly you hear a different noise! It sounds like lots of wings flapping!

What? A flock of Frigeons are flying straight at you?

They're probably flying away from the Sailater!

Look out!

[SFX: battle music]

Frigeon is challenging you!

Frigeon's wings are becoming frosted!



BODY: 1
MIND: 1
LOVE: 1


>Close your eyes and let Frigeon use Cold Slap as it passes
>Jump at Frigeon and bite it (roll 2d100)
>Try to capture Frigeon (roll 1d100)
>>
Rolled 30, 73 = 103 (2d100)

>>5773769
>Jump at Frigeon and bite it (roll 2d100)
>>
Rolled 25 (1d100)

>>5773769
>Try to capture Frigeon (roll 1d100)
A mon for us and a mon for Joe! Then he can't be mad!
>>
Rolled 77, 6 = 83 (2d100)

>>5773769
>Jump at Frigeon and bite it (roll 2d100)
If it lives, it'll screw off. If it dies, we can use its corpse as bait.

>>5773898
It's his first catch, a rite of passage for a new trainer. We shouldn't deny him this.
>>
>>5773884
>77, 73
Let's see how this does.
>>
>>5773931
I don't really know what DCs are like desu in this quest.
>>
>>5773934
I've gotten the impression it's the standard Bo3, but I could be wrong.
>>
File: mothear.jpg (277 KB, 1232x928)
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What? You don't think you have time to fight Frigeon? You don't think Frigeon knows that!

You jump at Frigeon and bite its wing before it can attack you!

"Frigooo!"

Frigeon tastes terrible! You can't help spitting it out right away!

Frigeon flaps around in a circle as the frost melts off of its wings! It looks like you broke its concentration!

You had better get moving!

"Frigooo!"

What? Frigeon circled around a tree? Look out!

Frigeon attacks with Peck!

That hurt!


You try to grab Frigeon to capture it but it's too high in the air! Frigeon circles around again and flies away toward the rest of its flock!

What? You just realized that you haven't heard the Sailater roar for a while? You had better take a moment to catch your breath next to this big blue log.

What? You just realized the big blue log is moving?

It's Sailater! You had better hide behind that tree stump before Sailater notices you!

What? There's already a Mothear hiding behind the tree stump? I hope you can both fit behind it!

"SAILATER!"

Sailater is roaring! You can't hear anything because it's roaring so loudly!

What? You can't even hear me?

It seems like Sailater didn't notice you! It's walking away from the stump! You had better find Joe's campsite quickly!

What? You're not sure where Joe's campsite is? It sounds like Sailater is coming back toward you!

Suddenly, something grabs your arm!

It's Joe!

"When I heard that Sailater roaring, I got worried when I couldn't find you." It seems like Joe was looking for you!

You and Joe crouch behind the stump with Mothear. It looks like Joe brought his backpack with him!

Joe takes out a Sleep Bomb and looks toward Sailater! "I'll have to get in pretty close to capture it."

What? Is Joe really going to try and capture Sailater with a sleep bomb?

Joe crawls around the stump and starts to crawl toward Sailater!

>Watch Joe while he tries to capture Sailater (roll 1d100)
>Cover your eyes and hide with Mothear
>>
>>5774942
>>Cover your eyes and hide with Mothear
>>
>>5774942
>Cover your eyes and hide with Mothear
Otherwise we might impulsively cry out again and give him away.
>>
>>5774942
>Cover your eyes and hide with Mothear
>>
>>5774942
>Cover your eyes and hide with Mothear
>>
File: sleep bomb.jpg (205 KB, 1232x928)
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You start to peek over the stump at Joe as he crawls toward Sailater!

"Mothear!"

Mothear peeks over the stump with you!

Joe is getting closer to Sailater!

You can't look! You duck back down behind the stump and squeeze your eyes tightly closed! You can't see anything at all!

...Well?

What? You're really not going to watch Joe try to capture Sailater?

Really? You're still keeping your eyes tightly closed so you don't accidentally distract Joe?

"SAILATER!"

It sounds like Sailater is more angry than usual! Do you think it's because of Joe? Maybe you had better take a quick peek!

What? You're still keeping your eyes closed, even though you can't see what's happening? You're pretty determined!

You can hear Joe shouting! It sounds like he's trying to avoid getting bitten by Sailater! You can hear a lot of trees cracking and getting broken by Sailater's tail!

What? Everything became quiet all of a sudden? Maybe you really can take a peek!

You start to open one eye...

You're peeking at Mothear. Mothear is peeking at you.

You don't hear anything.

Is it over?

"SAILATER!"

You grab Mothear's wing and use it to hide your eyes! It seems like Sailater isn't captured!

"SAILATER!"

What? You just felt a raindrop on your cheek? A rainstorm seems to be happening all of a sudden!

"SAILATER!"

The rainstorm is getting worse! You can hear lightning and thunder!

What? You think Sailater might be causing the rainstorm? You didn't think a Wild Sailater could do that!

You can't hear Joe anymore because the rainstorm is so loud!

Are you sure you don't want to open your eyes just a little?

What? You're still keeping your eyes closed, even though all this is happening?

Suddenly, the rainstorm stops! All you can hear is silence!

You still can't hear any noises! It seems like the battle is over, but you don't know who won!

What? You're finally going to open your eyes and look over the stump?

It seems like there's still a cloud of sleep gas in the air! You think you might be able to hear something!

The cloud blows away and you see Sailater!

Sailater is asleep!

Joe is tying up Sailater with some rope! He's pretty close to Sailater's mouth! You don't know how long Sailater will be asleep!

Joe looks at you and says "Once Sailater wakes up, I won't be able to talk to you or look at you for a while."

What? It looks like Joe is planning on sitting in front of Sailater when it wakes up!

You crouch behind the stump with Mothear and watch Joe and Sailater.

Sailater is waking up!

What? Sailater is just staring at Joe, and Joe is staring at Sailater? It seems like they're having a staring contest!

Sailater is growling!

Joe didn't look away.

Sailater didn't look away.


...
>>
File: weights.jpg (199 KB, 1232x928)
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"Ram-ram."

What? Ramster is here? Where did he come from?

"Ram-ram."

It seems like he's here to watch the staring contest!

After a little while, you move around to the other side of the stump so you can lean back against it while you watch!

"Ram-ram."

"Mothear."

Ramster and Mothear move around to the other side of the stump and sit beside you!

"Mothear."

"Ram-ram!"

"Mothear!"

"Ram-ram!"

What? Mothear and Ramster are betting on who will win?

Joe didn't look away.

Sailater didn't look away.


It seems like neither one wants to give up!

What? You hear a snoring noise? It seems like Ramster fell asleep leaning against you!

What? Mothear also fell asleep leaning against you? You had better make sure to stay awake!

...

...

What? You fell asleep too? The sun is coming up! You wake up just in time to see Sailater turn its head to one side and look away from Joe!

You're so happy you can't contain yourself!

"Flashy!"

Joe and Sailater both look at you!

"Ram-ram!"

Ramster is looking up at you! You feel like you should say something!

"Follow?"

"Ram-ram!" It seems like Ramster is coming with you back to Rust City!

Joe stands up and unties Sailater's legs! You're not sure if that's a good idea!

What? Sailater is just standing there? You're not sure what's happening! Is this because Joe is a mon trainer?

Joe leaves Sailater's mouth tied up!

Joe looks at you and says "Ready to go back to Rust City?"

Joe leads Sailater back to Rust City! You can't believe it!

Everyone is so interested in Sailater that you can train without anyone bothering you! Now you can finally get in that big workout!

What? You don't know where Ramster is? It seems he's napping behind one of the barbells! You crouch down and ask Ramster "Train?"

Ramster lowers his sunglasses and looks up at you. "Ram-ram!"

What? It seems like Ramster isn't interested in training his BODY stat? He just wants to nap?

Suddenly, the door to the mon training room opens and Booker walks in!

Booker is looking down at Ramster! "Hrmph. Just having a mon of your own isn't enough. You need to give it some guidance."

"Ram-ram!"


BODY: 1
MIND: 1
LOVE: 1


>Try to get Ramster to train with you (roll 1d100)
>Don't push your luck
>>
Rolled 46 (1d100)

>>5775776
>Try to get Ramster to train with you (roll 1d100)
>>
Rolled 72 (1d100)

>>5775776
>Try to get Ramster to train with you (roll 1d100)
>>
Rolled 74 (1d100)

>Joe beats a fucking alligator in a staring contest
What a mad lad. Something tells me it's highly unusual for a new trainer to catch a Sailater.

>Ramster lowers his sunglasses and looks up at you.
I wonder where he got those.

>>5775776
>Try to get Ramster to train with you (roll 1d100)
Let him rest for a short while first, it seems like it was a long walk back to Rust City. Afterward, our character can start him with basic stretches and muscle building. From there, she could leverage Ramster's somewhat stubborn personality by comparing each other's physical fitness and capabilities. Ramster would likely feel compelled to try to show he can do much of what she can. When it hits him that he is learning from her, he'll understand the mutual growth and its benefit. After a couple weeks of these exercises, or if he shows interest in the following before then, our character can offer to have little competitions like tug-o-war and light wrestling before starting to spare. We should turn her cap backwards and get a string for it to keep it on her head when these occur. Asking Booker for training advice and what he knows about Ramster regularly will help with this process.
>>
>>5775873
>before starting to spare
spar
>>
Rolled 71 (1d100)

>>5775776
>Try to get Ramster to train with you (roll 1d100)
>>
>>5775776
>Try to get Ramster to train with you (roll 1d100)
>>
Rolled 5 (1d100)

>>5775776
>Try to get Ramster to train with you (roll 1d100)
The rolling is bo3, right?
>>
Rolled 62 (1d100)

>>5775776
>Try to get Ramster to train with you (roll 1d100)
>>
File: spectators.jpg (268 KB, 1232x928)
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"Hrmph. Might want to teach it some manners." Booker leaves you alone in the mon training room with Ramster.

Ramster still has his sunglasses on! You can't tell if he's sleeping!

What? You're going to start your workout, even though Ramster is still napping? Is it because you have a secret plan?

You start lifting weights! You're pretty noisy!

Ramster takes off his sunglasses! Ramster is watching you!

Well? You had better say something!

"Lift?"

Ramster puts his sunglasses back on and says "Ram-ram."

You keep lifting weights! You feel like your BODY stat is about to increase!

You're still pretty noisy!

Ramster takes off his sunglasses again!

You look down at Ramster.

"Lift?"

Ramster puts his sunglasses back on again and says "Ram-ram."

What? You're nodding your head?

"Too much."

Ramster sits up and takes off his sunglasses! "Ram-ram!"

You keep lifting weights! You have to look the other way so Ramster doesn't see you smiling!

"Ram-ram!" It seems like Ramster is upset!

You put down the weights and start jogging in place on the track!

"Race?"

Ramster puts his sunglasses back on and says "Ram-ram."

You nod your head!

"Too fast."

Ramster sits up and takes off his sunglasses! "Ram-ram!"

What? Ramster gets up and stands next to you? It looks like he's ready to race you around the track! You're not sure what's going to happen!

You and Ramster start racing around the track!

"Ram-ram!" Ramster can't quite keep up with you!

You're almost to the finish line!

"Ram-ram!"

What? Ramster is jumping toward the finish line? But you're in the way!

Look out!

Ramster attacks before you were ready!

Ramster attacks with Horns!

It's too much!

You're knocked out!


...

What? Were you really knocked out just now? It's already dark!

Ramster is lying on his pillow again! You look at Ramster and he shakes his empty drink glass at you! "Ram-ram!"

What? You just realized nobody came to check on you while you were knocked out? It seems like everyone is still interested in Sailater! You can hear a lot of voices coming from the arena floor!

You look out of the mon training room and see a group of human boys and girls talking to Mashi and Volito! "We heard about the Sailater! Can we see it? We'll pay you 1 coin each!

What? Are they really going to pay Mashi 1 coin each just to see Sailater?

"Yeah!" It looks like Mashi is pretty happy to take their money!

The human boys and girls are looking at you!

"Hey, cool baseball cap!"

You've never been in a room with this many humans before! You're a little nervous!


BODY: 1
MIND: 1
LOVE: 1


>Go back to the mon training room
>Stay on the arena floor for now
>>
>>5776858
>Go back to the mon training room
Hyoomons are scary. :'(
>>
>>5776858
>Go back to the mon training room
We've got our Ramster going so we shouldn't stop now, and a low profile is in our best interest anyway. Let's have our character wave at the kids, say thanks, then get back to it with her Mon.
>>
>>5776858
>>Stay on the arena floor for now
>>
>>5776858
>Go back to the mon training room
>>
>>5776858
>Stay on the arena floor for now
>>
>>5776858
>Go back to the mon training room
Ain’t leaving till we get our stat increase
>>
File: BODY 2.jpg (157 KB, 1232x928)
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The human boys and girls are still looking at you!

Well? You had better say something to them!

"T-thanks."

It seems like they're waiting for you to say something! You're not sure what to say! You look across the arena floor to Joe but he's busy with Sailater.

The human boys and girls are still looking at you! You can't help your cheeks turning red!

One of the human girls asks you "Are you a mon trainer here?"

What? Your cheeks are turning even more red? You had better answer her, even though you're shy!

You look at the door to the mon training room.

"Training."

What? You're going to go back into the mon training room instead of hanging out with the human boys and girls? It seems like you're pretty shy around humans!

Ramster is still napping! Maybe he's had enough sleep!

"Training?"

Ramster doesn't even take off his sunglasses! "Ram-ram."

It seems like Ramster isn't interested in anything but napping!

You pick up the weights and get back to training your BODY stat! You train for an entire hour! What? You're going to keep training, even though you're tired?

You keep training and...


BODY: 2
MIND: 1
LOVE: 1


What? Your BODY stat increased? That's terrific! It must have been from all that training! You're pretty sure it will be even harder to increase your BODY stat the next time!

It seems like it's time for you to go to bed!

What? You're pretty tired, but you don't want to leave the mon training room while those human kids are around?

"Ram-ram!" It seems like Ramster wants to know where your bedroom is so he can go back to sleep!

You peek out the door. It looks like the human kids are gone! You lead Ramster out of the arena to Mashi's house and sit down on the couch.

"Ram-ram?" It sounds like Ramster wants to know if you really live here!

You're not sure what to say!

What? You just remembered that Mashi said you could train your BODY stat in the arena at no charge for the first month? Well, it's only been a little more than a week, so you still have a while until you have to pay her rent to be here!

What? You don't have any money? That might be a problem, since humans seem to care a lot about money!

What? You want to borrow some money from me? Well, um...

"Ram-ram!"

It looks like Ramster found your video game!

"Ram-ram!"

What? Ramster already knows how to play the video game?

Ramster doesn't want to go to sleep! He wants to play the video game instead!

It seems like you're going to be up later than you expected!
>>
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Mashi and Booker are making posters on the table when you wake up.

"TANI!"

"VO-LITO!"

It seems like Volito and Torrentani are getting along together! Maybe it's because they're both flying-type mons!

You look at the posters, but you don't know what they say!

Mashi sees you looking at her poster and holds it up to show you. "We're going to hang up these posters around the neighborhood. It's offering a 10 coin prize to the winner of an open entry mon fight. Booker says it will be good publicity. Do you want to help hang them up?"

It seems like this will be pretty easy!

"Ram-ram!" What? Ramster is awake? You look down at Ramster!

"Help?"

"Ram-ram!" It seems like Ramster wants to help you hang up the posters! Is this because he had fun playing the video game?

What? You just noticed a delicious smell coming from the kitchen? It seems like Joe is cooking breakfast!

After breakfast, you and Ramster take a stack of posters, a paintbrush, and a can of glue.

"Ram-ram!" Ramster picks up the can of glue! It seems like he wants to carry the can of glue! Is it because he wants to prove he can lift heavy weights?

You and Ramster start hanging up posters around the neighborhood! You didn't realize how many posters Mashi gave you!

What? It's already starting to get dark again? You were really out hanging posters all day? You had better get back to Mashi's house! You and Ramster start walking back to Mashi's house.

Suddenly, you hear the sound of a motorcycle motor! A human man with sunglasses riding a motorcycle pulls around the corner and blocks your path!

What? You think I should also mention the mon he has with him? I thought it was pretty obvious! It's a mon that looks like a cat with an exposed brain! It must be a Catscan!

"When the Traders told me there might be a Cutémon in Rust City, I didn't believe it. But Trent never turns down a job."

What? Is Trent the agent for the Traders that Enzo told you about? He thinks you're a Cutémon, even though you're wearing a baseball cap! You had better do something quickly!

What? You don't know what to do?

Try telling him a lie!

"Human!"

Catscan's eyes are glowing!

"Catscannn..."

"That baseball cap might fool humans, but it can't fool a psychic-type mon like my Catscan."

"Ram-ram!"

You look down at Ramster. He's pointing up the street away from Catscan and Trent! It seems like he thinks you should both run away!

You think that might be a good idea! You and Ramster start running back up the street! Ramster throws the can of glue in the road but Trent drives his motorcycle around it!

"Ram-ram!"

It sounds like they're getting closer! You're almost to the top of the hill! You look back at them, but when you do your foot catches and you trip and fall!

You look up and see... a labcoat?
>>
File: professor plumtree_02.jpg (289 KB, 1232x928)
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Oh, no! You can't believe it!

It's Professor Plumtree!

Trent pulls up behind you! You're caught in the middle between Professor Plumtree and Trent's motorcycle!

Professor Plumtree looks at the other man and says "Please be careful, this is an extremely rare and valuable species of mon!"

"Who do you think you are?" It seems like Trent is pretty mad! "And I know exactly how valuable it is. That's why I'm capturing it. Now get lost before Catscan turns your brain into jelly."

Professor Plumtree is smiling! You don't like this at all! "I'm just a researcher. It's Onlion you should worry about."

Onlion was hiding in the bushes! Onlion steps out of the bushes onto the road!

"Huh? Some kind of mechanical mon?" Trent can't believe it! "No matter. If it's a mon, Catscan can defeat it. Go, Catscan! Hit that Onlion with your Tele-Fission!"

You can't help looking up at Professor Plumtree! What? Professor Plumtree doesn't seem to be afraid? "Onlion, begin Webring."

A shimmering ring of blue energy surrounds Onlion just as Catscan tries to use Tele-Fission! It seems like Onlion's Webring is absorbing the attack!

Professor Plumtree's hands are still in his pockets! "Onlion, begin Redirect."

What? Onlion just used all the energy from Catscan's Tele-Fission attack to attack Catscan?

Catscan is knocked off of Trent's motorcycle! Trent can't believe it! "My bike! Catscan, get up and hit Onlion with your TK Drain!"

"Ram-ram!"

What? Ramster is hiding in the bushes?

Ramster is waving at you! It looks like he wants you to sneak away while Professor Plumtree and Trent are distracted!

You think that's a very good idea!

You sneak into the bushes and grab Ramster!

What? You're not sure where you're going to go? You had better decide quickly!

>Run to Mashi's house
>Run to the Rust City Arena
>Run out of Rust City
>>
>>5778245
>Run to Mashi's house
Joe's great, don't get me wrong, but we don't know how his loyalty will shake out between us and this creep.
>>
>>5778245
>Run to Mashi's house
>>
>>5778245
>>Run to the Rust City Arena
>>
>>5778241
>BODY 2
Hell yeah.

>>5778243
>>5778245
It appears Ramster is a lot more intelligent than he lets on, using tools and coming up with tricks on the spot. Reading should also be next on our checklist. That aside, it looks like the people after our character know she's here now. There's something odd about how easily both Trent and Plumtree it out. Shit, did Booker rat her out? He's been rather attentive to her training and sent her and Ramster to hang the posters for quite a long while.

>What? You're not sure where you're going to go? You had better decide quickly!
There isn't much we can do. As >>5778247 mentioned, we don't know how Joe will hold up if confronted by Plumtree directly. The professor appears to have a menacing disposition as well, at least for a kid. Trent might not live to see the next morning if he loses that battle. Booker is also at Mashi's house, and he's the only one out of our group that has a chance of having spilled the beans. Running to the wilderness is not an option, and if she runs to the arena, she'll have to hide until morning, or make sure she and Ramster are the only ones to exit that building tonight. Murder's a good way to scare the few people that trust us, so let's not try the latter. Gang activity is clearly a problem in Rust City, so the cops can't or won't do shit if we try to set it up so that Pedotree looks like he's "overstepping his boundaries." Our only options are
>Hide in the arena until morning, using our character's hair to pull herself into hiding places that would otherwise be out of reach
>Head over to Mashi's house and hope that Booker didn't backstab us and Joe will stand his ground

These odds aren't in our favor. If anyone has any good ideas to share, now's the time.
>>
>>5778245
>Run to Mashi's house
>>
>>5778245
>Run to the Rust City Arena
>>
>>5778245
>>5778269
The only thing I can think of right now is to try and run to Mashi's house. Just avoid going through the front, because doing the obvious panicked thing to do is just asking to walk into some trap set up by Booker. I'd say definitely avoid doing the most 'mon-like thing, which would be run away to the wild or hide in the arena, because that's probably gonna be what professor pedo expects us to do. Us trusting and relying on humans when in distress is something that he might not expect, given how he views us. Maybe we can sneak into Mashi's house and get her attention without alerting Booker. (her bedroom window?)
>>
>>5778245
>>5778269
>>5778333
Supported. This is the best way to approach Mashi's house at the moment as far as we currently know.
>>
>>5778245
>Run to Mashi's house
>>
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You crawl out of the bushes with Ramster in one arm and start running down the alley! It sounds like Trent's and Professor Plumtree's mons are still fighting!

"Ram-ram?" It seems like Ramster wants to know where you're going!

Well? Aren't you at least going to tell me?

"Mashi!"

You turn and run down the street toward Mashi's house!

What? You think Booker might have told the other humans about you? Do you really think Booker would do something like that? Then again, you don't know much about humans!

When you get to Mashi's house, you go in the front door and...

What? You're not going in the front door? You're going to climb in through Mashi's bedroom window? Is it because you think Booker might have told the other humans about you?

You put Ramster on your shoulder. He holds on tightly!

"Ready?"

"Ram-ram!" Ramster holds on even more tightly!

You start climbing up the side of the building next to Mashi's house! When you get to the top, you have to jump across to Mashi's house!

Are you really going to jump?

You jump across the open space and grab onto the outside of Mashi's window with both hands! You can't tap on the window!

"Ram-ram!" Ramster taps on the window!

The window opens and Mashi and Volito stick their heads out! "Hey, it's you! What's wrong with the front door?"

"VO-LITO!"

"Ram-ram!" Ramster climbs in the window. You climb in after him and look at Mashi.

"Agent!"

Mashi looks upset! "You mean you ran into the agent for the Traders?" Mashi shuts the window and says "How do you think they found you?"

"Booker!"

Mashi looks upset! "No way! Booker and Grandpa have been friends since they were kids! Right, Volito?"

"VO-LITO!"

Suddenly you hear a noise! It sounds like someone just opened the front door!

What? All of a sudden you're afraid? You look at Mashi!

It looks like Mashi is afraid! She looks at you and then looks at Volito and whispers "Volito, hide!"

Volito is too afraid to even say his own name!

Suddenly, a shadow appears in the doorway!

It's Enzo and Stratocat!

Stratocat peeks under the bed at Volito and says "Strrratocat!"

"VO-LITO!"

"Hey, Mashi! Booker said to meet him here after work. He wants me to sell food at the fight!" Enzo looks at you and says "Hey, nice hat! Better than that jacket! Hey, that reminds me! Did your scientist friend find you?"

What? A scientist?

"I was talking to a customer and mentioned the girl with the jacket on her head! He asked if there had been a boy with you! He said the boy was his former assistant and he wanted to say hello!"

It seems like Enzo accidentally told Professor Plumtree about you! You had better find Joe!

What? You're not sure Joe will help you if Professor Plumtree is around?

What? You just realized that Professor Plumtree or Trent might come to Mashi's house?

Well, what are you going to do?
>>
>>5779473
>Try to communicate to Mashi that Plumtree is bad news
If we can manage it with our simple understanding of language and, uh, what it is he wants us for.

Say, do we still have the Cutécaptor...?
>>
>>5779473
Surrender to the professor
>>
>>5779486
+1, Enzo has potentially doomed us to some creeps
>>
>>5779498
I will never accept the BBC!
Big Braniac Cock
>>
>>5779486
Supported. Our character seems to be capable of saying up to three words at a time as shown here >>5771392. Something like "Professor's bad news" or "Professor's not friendly" would get the point across.
>>
>>5779473
>>5779486
>>5779522
Since Enzo used the word "scientist" it would probably be clearer if out character used that term instead of professor in this context.
>>
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>>5779522
Altogether too friendly, really
>>
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Mashi is looking at you! Can she tell something's wrong? Mashi looks up at Enzo and says "Um, Enzo..."

"What? Oh!" Enzo looks at you and says "Hey, I just remembered, I told Booker I'd wait for him on the street outside the front door. Come on, Stratocat!"

Stratocat stretches and says "Strrratocat!" and follows Enzo out the door!

After the door is closed Mashi looks at you again and says "You had a weird look on your face when Enzo mentioned a scientist! What's going on?"

It seems like it would be a good idea to tell Mashi about Professor Plumtree!

What? You're not sure where to start? Well, why not start with his name?

"Professor Plumtree."

"Huh? Professor Plumtree?" Mashi seems like she's thinking about something! "Yeah, I sort of remember hearing his name somewhere. What about him?"

You had better tell Mashi more about Professor Plumtree, but you're still looking at the floor.

"Not friend."

You look up at Mashi!

"Scared!"

Mashi looks upset! "Are you saying that both the Traders and this Professor Plumtree are looking for you? What's this Plumtree got to do with anything?"

What? You're thinking about showing Mashi the cutécaptor? Well, it seems like that would help explain things!

You reach into your jacket pocket and feel the cutécaptor! Are you really going to show it to Mashi?

What? You think you can trust Mashi?

You take the cutécaptor out of your pocket and hold it out in both hands. Mashi leans in until her nose is almost touching it and asks "What is it?"

"Cutécaptor."

"Cutécaptor? Oh, yeah!" Mashi looks up from the cutécaptor at you. "I heard you and Joe talking about this a couple weeks ago. What's it for?"

You can't help holding the cutécaptor tightly against your chest with both hands!

"Capture Cutémon!"

Mashi looks between you and the cutécaptor and points at it! "You mean you get put inside that little thing? How do you fit?"

You don't know what to say!

What? You've been carrying the cutécaptor around for weeks and you still don't know anything about it?

"Oh, yeah! Didn't Joe say there was someone in Copper Citadel who might know more about that thing?"

What? You just remembered Joe mentioned a scientist in Copper Citadel named Professor Ginger? According to your travel map it would take an entire day to walk from Rust City to Copper Citadel!

What? You could drive there in only an hour with your car?

You can't drive anywhere right now because you don't have any money for gas!

"You know, the big grand re-opening fight is in less than a week. I hope you stick around for it!"

>Sneak out the window and walk toward Copper Citadel (roll 1d100)
>Hide in Mashi's house until after the fight (roll 1d100)
>Hide in the Rust City Arena until after the fight (roll 1d100)
>>
Rolled 99 (1d100)

>>5780445
>Sneak out the window and walk toward Copper Citadel (roll 1d100)
We need answers, damnit!
>>
Rolled 1 (1d100)

>>5780453
>Sneak out the window and walk toward Copper Citadel (roll 1d100)
We should let Joe in on this if that's what we want to do. There's no way our character would be able to blend in without him. Staying in town is no longer tenable, and Enzo would likely tell Plumtree they're in Mashi's house tonight if our character hides there. We can only hope Joe's judgement of character doesn't fail again this time. Professor Ginger will expect some favor in return for helping us at best, or end this quest prematurely otherwise. We could check out Ferropolis, but there's no particular reason to head there apart from getting one step closer to that X on the map.
>>
Rolled 55 (1d100)

>>5780445
>>Sneak out the window and walk toward Copper Citadel (roll 1d100)
>>
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>>5780609
I knew I shouldn't have rolled the dice.
>>
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>>5780609
>>
>>5780610
>>5780612
I'm sorry for killing the thread guys. It was fun while it lasted.
>>
Rolled 21 (1d100)

>>5780445
>Sneak out the window and walk toward Copper Citadel (roll 1d100)
>>5780609
horrors of horrors
>>
>>5780445
>Hide in Mashi's house until after the fight (roll 1d100)
>>
Rolled 63 (1d100)

>>5780609
Oh no no no

>>5780445
>>Sneak out the window and walk toward Copper Citadel (roll 1d100)
>>
Rolled 91 (1d100)

>>5780445
>Hide in the Rust City Arena until after the fight (roll 1d100)
>>
Rolled 26 (1d100)

>>5780445
>Sneak out the window and walk toward Copper Citadel (roll 1d100)
We are fucked anyway
>>
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"Ram-ram!"

What? You hear the sound of car motors approaching?

"Huh?" Mashi peeks over the edge of the deck! You peek next to her...

A car stops outside of the front door! A pair of human men get out of the car! It looks like they're threatening Enzo and Stratocat!

Another car stops in outside of the front door! What? You recognize the other car?

Trent and Catscan get out of the other car! It looks like Catscan is pretty beaten up!

Someone else gets out of the other car! What? You recognize the other human?

It's Diamond! And she has Rattletrap with her!

Does this mean Diamond is working with the Traders?

Diamond looks up at Mashi's house and says "I wouldn't have to be here if you hadn't let it get away!"

The human men open the front door! You can hear them coming up the stairs!

"Come on!" Mashi runs into her bedroom and opens her window! "Climb out the window!"

Ramster hops up onto your shoulder and clings to your shirt! You climb out the window and look at Mashi!

Mashi looks afraid! "We'll keep them busy! Right, Volito?"

"VO-LITO!"

Mashi shuts the window!

It's starting to rain!

"Ram-ram!" Ramster is tugging on your shirt!

You climb down as quickly as you can!

When you get to the ground, you hear the window open! You hide behind a barrel just as Diamond looks out of Mashi's bedroom window at the alley! You don't think she saw you! You had better get away from here as quickly as you can!

You run down the alley!

"Ram-ram!" Ramster is tugging on your shirt! It seems like he wants you to hide!

One of the cars is slowly driving by the mouth of the alley! You squeeze behind a crate just in time!

What? The car isn't leaving? It sounds like the human men are getting out!

One of them has a flashlight! He's shining it down the alley!

What? It sounds like he's walking closer to you? Can he see you?

"Well?"

"Aw, there's nothing here."

"Come on, let's get out of the rain. We already have the two kids and the old man. Diamond's Rattletrap will make them tell us everything we need to know. It can't hide for long."

"Yeah, I guess you're right."

You peek around the crate and see the humans getting back into their car! The car drives away!

What? You're going to wait a moment? It seems like they really didn't find you! You run down the alley the rest of the way to the street!

You and Ramster peek around the corner. It looks like no one else is around!

You run all the way to the edge of Rust City.

"Ram-ram?" It seems like Ramster wants to know where you're going!

"Copper Citadel."

It looks like the rain is stopping!

Ramster looks up at you! "Ram-ram?"

What? Your face is still wet?

That's because you're not done crying.
>>
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A new episode of Cutemon starts tomorrow!
>>
>>5781665
Get hype! Good work, QM. Enjoying this quite a bit so far.
>>
>>5781664
Not dead!
>>
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>>5781665
Great stuff, QM. I'm looking forward to this quest continuing.

>What? Your face is still wet? That's because you're not done crying.
Damn
>>
>>5781665
Thanks for running!
>>
>>5781712
Don't worry, we can save them!
>>
>>5781665
I really like this quest, this has been a good read so far!
>>
NEW EPISODE:

>>5782821
>>5782821
>>5782821
>>
>>5782826
Don't forget to archive the thread on suptg!



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