[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: heat city nights 7 OP.png (1.76 MB, 900x1274)
1.76 MB
1.76 MB PNG
In the year 1987, crime and corruption in America is an epidemic. Drugs and guns flow into the country from everywhere in the world, and the gateway to it all is the coastal paradise, Heat City. This is a place of shining high-rises and shadowed alleys, sunsets and smog, neon and blood, ruled by ambition and greed and power. Here in Heat City, you can get whatever you want -- if you can pay the price.
>>
File: hcn7 city map.png (1.18 MB, 1700x1400)
1.18 MB
1.18 MB PNG
>>5746899

New and returning players are welcome.

Signup begins now. The first two days are for side jobs, then the main mission begins.
ETA for turn cycle during the mission is once every 24 hours.

Twitter for updates:
https://twitter.com/ravenkingquests

Ravenking General Discord:
https://discord.gg/4p9mmau
>>
File: hcn7 previously.png (1.3 MB, 600x3225)
1.3 MB
1.3 MB PNG
>>5746900

Previously, on Heat City Nights:


Chapter 0

You are the crew. You worked for The Boss.

The party was a setup. It was a plan by Spider, the right hand man, to keep you busy while he took over. The Boss was dead, and Spider killed her. He had to pay.


Chapter 1

With the Boss gone and the number two guy turned traitor, leadership fell to Angela, the Boss's most trusted meathead. Angela, more comfortable in the role of attack dog, let Claire, the heist planner, do the talking and call the shots.

They knew that to stay alive, you would have to go on the offense.

The Jacks, a crew of shakedown hoods, were living large at the fresh nightclub Nebula. The bouncer called you freaks. Wasn't a smart move. You killed a lot of people, grabbed a couple of Spider's money guys, and got some leads. A good start.


Chapter 2

The Dirty Dogs, a biker gang into meth and gun running, had a clubhouse out on the edge of Gatortown. No clues were found, but you fucked their shit up, stole a lot of drugs and guns, and made off before getting pinched, so that's still a win.


Chapter 3

The Niners were low-life street hustlers who found some serious hardware and carved out a piece of chaos for themselves. They held down a neighborhood of stash houses like an armed enclave in the city. It wasn't enough to keep out the crew. In a hidden basement you discovered files on chemical formulas, and the location of an unknown facility.


Chapter 4

The facility was a drug lab, a huge manufacturing plant for the new fashionable narcotic, Haze. The Niners' leadership was here to defend their territory, but that just meant more loot for the crew as they earned a bounty for the leaders' heads. Bags of haze were looted, along with documents for the actual chemical formula. A group of out-of-place ex-Triads provided the next lead.


Chapter 5

By now, Spider's group was calling itself "The Syndicate", and it was clear he spun his web around half the gangs in the city. This included the Great Four, a former Triad associate running out of the Gold Tiger restaurant. When the crew broke in, they found not only an actual tiger, but Spider himself. He was protected by a woman called the Dragon, and they escaped in a car driven by Ray, Angela's old friend(?). The crew sped off in hot pursuit.


Chapter 5.5

A high-octane car chase across the Washington Bridge, pursuing Ray's car while fending off vehicle attacks from vengeful survivors of previous targets. Car wrecks and bodies were spread across the city.

In the end, Spider and Ray escaped, but a wounded Dragon was left behind.


Chapter 6

The crew took the war to a the South Harbor docks. Battling your way through the Marielitos, a gang of Cuban outlaws and ex-cons, you captured two of their leaders and killed the rest. Spider's ship escaped into the bay, but Angela and her friend Mei Lin caught up to it and boarded. They finally had Spider cornered ... until he blew up the ship.


Chapter 7

Now.
>>
File: hcn7 rules and bad times.png (3.82 MB, 2167x7600)
3.82 MB
3.82 MB PNG
>>5746901

Welcome back, criminals. Ready for violence?

Reply to this post with your character information and loadout to sign up. Write your character's name in the Name field, without any weird spelling, because it helps me to find your posts.

Safehouse upgrades:

The Classy Bar has upgraded base Edge to 6 for all characters.
The Home Entertainment System now gives all criminals the [Top 10] ability: 1/chapter, name and describe one of your character's favorite movies to reroll any die.


Updates:

Pages have been reorganized.
The side job phase now includes 'prep work' activities. You have a limit of one prep work each chapter. The Blue Mare is one of these.
[Run Away] bad thing has been added. Chased is for car chases, Run Away is for foot chases.
Autofire simplified.
Aimed Attack accuracy bonus increased to +3
Deadeye now counts as an aimed attack
Suppressing Fire only works with primary weapons
Visions of Death rework
Spook rework
Thanks to Luis's blueprints, RC Cars are now RC Bombs, and can be deployed as either cars or planes.
The Stun 1 penalty is now encoded as the default penalty for corner skipping, or for failing/skipping a vault check to climb onto or over cover.
Vault attacks limited to only work with melee weapons and pistols. This works with x2 pistols because it's an irrefutable truth that you can vault over a table while firing two pistols.
Terrain and cover rules clarified.
Terrain is now specified to be divided into fragile, durable, and impervious objects.
Kicking a door open onto an enemy deals 2 damage, 2 knockback, and knockdown.
>>
File: hcn7 side jobs.png (2.47 MB, 2200x7500)
2.47 MB
2.47 MB PNG
>>5746903

Bianca Morretti, mafia princess and the infamous street racer and car collector known as Queen Bee. She and her inner circle have an obsession for cars of all kinds, whether it's for status, luxury, speed, or even shitty cars that they think are amusing. She tracks down a car in the city that somebody wants, keeps it under observation, and hires a third party to obtain and deliver. That's you.

A pair of suited goons loom threateningly over Jackal as Bianca explains her offer. She'll offer contracts for specific cars. Obtain them, bring them to a garage out in Gatortown discreetly and in one piece, and you'll be rewarded. These are basic contracts for basic cars, Bianca adds, but if you and your friends manage to impress her with some successful jobs, she'll have more lucrative contracts available in the future.

Bianca "Queen Bee" Morretti's [Boosts] side job has been unlocked.
>>
File: hcn7 prep work.png (1.84 MB, 1650x4500)
1.84 MB
1.84 MB PNG
>>5746907

An odd smell awaits Riptide at the unmarked door in the back alley. This place appears like the employee entrance of any small restaurant in the city: a heavy locked door, nearby dumpsters, milk crates, and unidentifiable stains on the concrete. There's just something different about the smell. Something familiar.

The Chef invites you inside. He's been looking for resourceful fellows like you. He's looking for help procuring certain specific ingredients for his art.

The Chef's [Ingredient Hunt] prep work has been unlocked.

---

The mysterious invitation claims to offer guidance to those unsure of their fate. It leads Napps to a block of cramped storefronts in the back streets of Havanatown. Nestled in a hidden nook, so obscure he almost misses it while specifically looking for it, Napps find an opaque glass door. There's no details or hours of operation, only a simple script: Madame Zara.

The door opens easily under your hand, as though it was meant to open. Inside you find a dark room lit by candles, thick with the smell of fragrant incense. A woman of ambiguous age and origin sits at a low table, laying out cards. A sitting cushion and a cup of tea are already set out for you.

Madame Zara's [Tarot Reading] prep work has been unlocked.
>>
File: hcn7 assets and contacts.png (2.52 MB, 1600x7400)
2.52 MB
2.52 MB PNG
>>5746909

Don Torino's garage had to get a new parts supplier. Car mods have been reworked (nerfed). Please reset your old mods. You get a full refund.

Assets have been divided into normal stuff and high-end stuff, which can't be taken as a starting item. New high-end houses and cars are available.


----

The blue cassettes both play the same message: a low voice, technologically distorted by a voice changer. The voice congratulates you on finding this tape, and tells you that it has a test for you. Then it recites a ten digit number, and an address in the city.

The address leads Mizuchi and Rainfall to a pay phone. Calling the number from the phone connects you to the same distorted voice. "We know who you are, but you don't need to know us. You only need to know what we want, and what we can give you.

"What we want is to upset the order of things. What we want is to shake this city out of its complacency. What we want is chaos."

"We can give you the tools to make this happen. Your first use of these tools will be a test. If you impress us with their use, more will become available. Don't disappoint us."

Chaos has been unlocked under Contacts.

---

He's a busy man these days, but Mizuchi finally gets a chance to track down the source that the old veteran told him about. A place to buy a serious weapon. He'll need it now that Stormsplitter was destroyed. A noble end for a sword, blocking an attack from a chainsaw.

The place seems like an ordinary Chinese restaurant at first, but when Mizuchi gets a glimpse of the old cook, he recognizes the telltale signs of a master swordsman. Over a bowl of noodles, Mizuchi confesses the loss of his beloved blade. Sizing up the young buck, the old master tells him to come back after hours and have a look at his private collection.

[Bird & Tortoise] special melee weapon store unlocked.
>>
File: hcn7 empress and tony.png (1.53 MB, 1600x3600)
1.53 MB
1.53 MB PNG
>>5746918

Some crew members have their own agenda. Who can say how long their goals will coincide with yours?
>>
>>5746922

A grey shroud fills the sky as a light rain falls on the city. It's refreshing, barely requires a jacket. But it makes people think of what ominous clouds might loom just beyond the horizon. This is hurricane season, and a storm could be approaching at any time.


On the radio is the local evening news. Sandra Lopez is the regular newscaster, a warm voice that reads any story in a perfectly steady cadence, no matter how fucked up. She talks about what's going on in the city: Ricky Valdez's cancelled concerts, Mayor Harland's re-election campaign, and the dead-end police investigation into all those explosions and gunshots at South Harbor a few weeks ago.


The main room of the safehouse in Freedom Square is dimly lit by the flickering television, and by a large window that offers a view of the neon lights of the city streets. The rain drums quietly on the window, obscuring and refracting the lights. Several members of the gang are lounging around in here. Some are listening to the radio, either because they're trying to stay on top of current events, or they just like Sandra's voice. Others are watching the television, currently playing the new episode of Hundred Fist Puncher. There's a slothful energy in the air, a waiting tension. Everyone's conserving fuel in preparation for the big blast.


Down the hall and behind an ajar office door, the top enforcers of the gang are gathered around a wooden table cluttered with maps, blueprints, drink cans, and weapons. Claire, her small size a drastic contrast to the men, is re-organizing the maps, searching for something she might have missed before.

Mei Lin is also there in the office, seated on the edge of a desk. She has blood on her suit. Seems like she's been busy. The enforcers size her up with watchful eyes. They don't much know this woman, but Claire seems to trust her, and she did haul a wounded Angela out of the drink.

Anyway, they have bigger concerns.
>>
>>5746930

Alamo says, "Can't say it seems like a good idea to trust anything Spider says. Angela's in the hospital because of him, right now. His goons have killed our friends. I mean, yeah, it was because we were killing them, but even so. Can we really do something this dangerous based on something he said?" Alamo doesn't even trust that Spider is really dead, so why would he trust this supposed favor from their enemy, a tip-off about a bank box?

"It's our only lead," Claire says.

Ramirez scratches at his bandages. "It could be a setup. The cops could be ready to swarm the bank at a moment's notice."

Alamo is thinking of home, of the empty space in bed beside his wife. "I need to know this ain't a wild good chase. I can't get myself killed for something stupid."

"I know this is Spider we're talking about, but I don't think this is some kind of master plan to trap us," Claire says. "The way I see it, the worst case scenario is it was a red herring to throw us off, and it's just an ordinary bank box."

"Maybe he left a fun surprise in the box," Heckler says. "Party balloons. Or more likely, a bomb."

"We'll have to be careful handling it until we can open it safely," Claire says. "Anyway, I checked on the other thing Spider said, about how the First National is a cash distribution center? It checks out. There's a lot of money in that place."

Heckler laughs. "So even if the box is a dud, we still rob a bank. Sounds fun."

Claire has a devious look on her face as she considers the take. "We should try to haul out as much cash as we can. It'll need a lot of people to pitch in and carry a bag out to the escape vehicles, or to form some kind of daisy-chain. We can figure that out once we have a better idea of the layout and escape plan."

"One more thing," Mei Lin says. "I'm coming along,"

Ramirez and Heckler exchange a tense glance.

"I don't want a cut," she adds.

The enforcers relax a little. Heckler asks, "If you don't want money, why come? You bored?"

"Angela should be here for this," Mei Lin says. "But she's not. She got hurt. I was there to stop that from happening, but I didn't." She gets off the desk, stands up.

Claire hesitates. "Mei, it's not like any of us blame you. I'm sure there was nothing you could have done."

"Maybe. I still can't let it go. Anyway, since you don't have her for this job, you have me instead. All right?"

Claire says, "It sounds good to me. We can use all the help we can get for this. Are you guys okay with it?"

Ramirez growls, "Just don't slow us down."

A faint smile from Mei Lin. "See if you can keep up."
>>
>>5746899
>>5746900

Previous threads: https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Heat%20City%20Nights
>>
File: Zen.jpg (104 KB, 720x1280)
104 KB
104 KB JPG
>>5746903
First time criminal here, let me know if I need to change anything.

Name: Zen

Class: Brain

Primary Weapon: Gym Bag

Skill: RC Bomb

Gear: Armor Vest

Stats:
---------
Cool: 1

Sharp: 3

Hard: 0

Weird: 2
>>
File: Jackie.jpg (64 KB, 540x778)
64 KB
64 KB JPG
>>5746903
Name: Blackjack
Type: Assassin
HP 6/6
Edge 6(+1)/5(+1)
Move 6
Defense 8+1

Cool: 4
Sharp: 2
Hard: 0
Weird: 3

Flash Step (0 AP, 1 Edge.): Target an enemy within (Move) spaces. Move behind them, and make any attack action. The first reaction shot misses, other shots have disadvantage.
Infiltration: At the start of a mission, you may choose to not deploy. At any time, either you or the GM may deploy you in the right spot for the job, with the right tools, with or without an explanation. When this happens, roll Weird. On a
Agility: Pass through enemies. Gain advantage to Vault, jump, or Climb.
Visions of Death: (0AP, 1/mission) Target a normal enemy type or a named enemy- You and the target(s) both get [Fated Enemy], which is +2 Acc, Crit, and checks against each other.
>Flurry of Blows: Attack with main weapon, pistol, and fists, in any order. You can move up to 3 tiles before each attack.
>[Top 10]: 1/chapter, name and describe one of your character's favorite movies to reroll any die.

Katana- DMG 3, +1 Crit [Block]
>Purchase Moonshadow (-$46,000 USD)
Moonshadow- DMG 3, +1 Defense, [Stance]. 2/mission, consecutive rounds only: [Phases of the Moon] (1 AP, 1 Edge): Attack 3 enemies within 3 spaces.
Pistol- Range 10, DMG 2, 4/12 Ammo
Fists- DMG 2, Crit+1
First Aid Kit [Quick Heal] (1 AP, 2/2 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.

Fancy Clothes: +1 Defense
>Bulletproof Suit: +1 Defense, +1 Edge
Apartment
+Bedroom
+Bathroom
+Living Room

Motorbike (Rebel) [2/1/0]
>Heat 12
>$98,533 USD
>>
The man can't stop thinking about it. That disk. The blue disk sitting in the night stand drawer next to his bed. When his wife is gone he is busy making calls on their fancy home phone. The gang has connections stretching out over the city and Alamo is cashing in his own ones to get word to some very important people. Russians, Italians, and whoever lives in the swamp. While Claire has been working on one job, Alamo has his sights set on another. That tower looming over the city. He may not be the one to get in there, but he wants whatever is inside to look at. He gives the same talk to each person he contacts.

"Money is nice, if that is all they have then we can split it. But I'm thinking they got something special in there. And it is about time we get our hands on it. You in?"

The call is sent to familiar faces, those with reach or skills Alamo knows will be needed. Empress, Tony, Chien, Dr. Ben, and Seline.
>>
File: Ramirez.jpg (201 KB, 868x1200)
201 KB
201 KB JPG
>>5746899
Name: Ramirez
Type: Enforcer
Stats: HP 12/12, Edge 9/9, Move 6, Defence 6, Crit on 10
Factors: Sharp 3, Hard 4, Move 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), Jackhammer Shotgun (Range 10, Damage 4, Ammo 4/20, Breach, Autofire, +1 Accuracy)
Special Talent: Steadfast, Die Hard, Inspire, Teamwork Tactics, Extreme Team, Top 10
Gear: Frag Grenades x3
Clothes: Serious Armor (+2HP, +2 Defense, -1 Move)
Personal Cash: $92883
Heat: 1
Wanted Level: 1
Assets: Pickup (free), Loud Apartment, Jackhammer Shotgun

>Gain: Teamwork Tactics
>Gain: Top 10
Ramirez can't help but obsess over his team's failure at the Tower Vault last month. When it comes down to it, he can only circle back to the team itself being dysfunctional despite its tight-knit nature. And what with him not trusting Mizuchi, that meant the team as a whole was not an effective fighting unit. Coupled with him watching a few of his favourite movies, Ramirez feels ready to be a squad leader again.

>>5746975
"I'm not sure what to trust anymore dude, Ramirez is saying to Alamo as they walk away from the meeting room (He isn't sure where Heckler went but the man will probably turn up sooner or later).

"Not trying to be disloyal, but I can't help but remember Claire learnt at the foot of Spider," He continues. "Can we be sure the two of them didn't have any fallback plans between the two of them?"
>>
Rolled 2 + 2 (1d10 + 2)

>>5746973
Blackjack smoked a cigarette on her apartment building's porch, wearing a Hawaiian shirt, sandals, and jeans shorts, contemplating something. The longer she thought about it, the more she came to realize that maybe Mizuchi had a point, always using katanas. The machete she had hacked together as a rush job, borrowing one of her outdoorsman friend's tools was quite frankly a piece of shit. Despite her utter lack of finesse with the blade, like what that new kid had, (Nishinah, her name was), Jackie was already used to using the swords, and was an even better hand with blades than she was with a pistol.

Stubbing out her cigarette on the outdoors ashtray that the landlady had put outside, after dozens of burn marks on the concrete steps, Blackjack ambled inside to her apartment, walking to the phone as she pulled a cold can of beer from the fridge. Lena was still at school, right now, so she shouldn't be needed for a couple hours, on Lena's side and on the gang's side- why not look for a new weapon with the one who knew his shit?

Jackie called both Mizuchi's home, and Mitch's Videodrome, in hopes that the wannabe gang samurai was there. If anyone picked up, she finished sipping her beer, and said, "Hey, Mizzy! I need your expertise for something."

>>5746973
>>5746907
>Gang: Iron Coffins Affiliates (5 men, Biker Gang members) (Cool 2, Hard 1) (Aggression)
>Send the Iron Coffins Affiliates out on a Hit.
After her conversation with Mizuchi was finished, but before she left her apartment, Jackie called Sam, her friend within the Iron Coffins. "Hey, Sam."

A gruff, deep voice came from the other end. "Yeah? That you Jackie?"

"Yep." Her tone was completely different than she was with Mizuchi- she was making an effort to sound aloof and tough. "I got good word that those Marelitos assholes are guarding one man by the name of Ricky Valdez."

"No shit?" Sam was either excited or furious, from how the growl in his voice grew. "That mean you're going after him?" And the Marelitos as well? The second question went unsaid, but it was apparent.

"I'm going to try and keep things quiet on the hit against Ricky- but if you could go out and whack Juan, so he stays out of the way, that would be great. I'm also pretty sure there's still a bounty on his head, so you'll get a cut of whatever they give us."

Sam laughed, on the other end, and the sound of roaring bikes blasted through the tinny headphone. "Aces. We'll do just that. See you when it's over for the exchange of cash."

"See you then. Sam."

>Dice are for goon job
>Announcing my Candidacy for Pointman on the Ricky Valdez assassination job.
>>
>>5746989
>Paying $6,000 USD to bail out my goons.
>>
>>5746903
Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 10/10, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+1, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Visions of Death, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Cash: $21908
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

When Nishina shows up next, she looks rather different. It appears that the gang's special tailor was more than happy to accommodate the specificity of her request. The experienced eye notes armour woven into the fabric and backing it up behind. It seems she's warming up to the idea of mixing her own ways and those of Heat City.
>>
>>5746980
Alamo shakes his head as he gives his fellow Enforcer his thoughts on the matter. "I trust Claire. If she wanted us dead she would have sent us to a trap earlier. I just think she is seeing something that isn't there. That Tower though, that has got to have something important going on in it. I've been looking into it ever since you guys got chased off, something is fishing about it."
>>
>>5746993
"You're probably right," Ramirez shakes his head. "There's just too many unknowns about the fate of Spider right now."

"Anyway, I have seen something of your prep for that, you're definitely putting in a lot more pre-planning than we did." Ramirez chuckles, adjusting his bandages as they slip.

"I've been thinking of hitting it again myself, with the same crew. Between our two teams the thing should get cracked wide open. Good luck, 'lamo."
>>
Rolled 1, 2 + 8 = 11 (2d10 + 8)

>>5746900
>Survived 1 mission, Several Marielitos were kiled last time: +1 Cool
>Gained {Top 10}: 1/chapter, name and describe one of your character's favorite movies to reroll any die.
>Nerfed Lancer, Buy the Nitrous for reroll speed Check (10,758-3500=7,258)

>>5746907
>Participate in the Flamingo Furious, Using avantage gained last time

Name: Rico Torres
Type: Thug
HP 9/9
Edge 6/6
Move 5
Defense 8(9)

>Cool: 4
Sharp: 0
Hard: 3
Weird: 0

{Die Hard} First time you would die on a mission, survive and convert all remaining edge to HP
>{Top 10}: 1/chapter, name and describe one of your character's favorite movies to reroll any die.

[Stylish Clothes](Sports): +1 Defense (Alan's)

Vehicle: Lancer [4/2/1]
+Engine Tuning and Turbo Install (+1 Speed)
+Nitrous (Reroll 1 Speed Check)

Invitation: ?

$7,258 USD Total
>>
File: Mizuchi - 3.png (227 KB, 695x1278)
227 KB
227 KB PNG
>>5746903
>Car Parts and Prior Job funds processed.
>Level up and gain Sharp
The last raid night with the boss's gang had been absolutely shit. At least, that's how Mizuchi saw it. Objectively it was a success, they'd gotten off with a shit ton of loot with few casualties, and dealt yet another heavy blow to the Syndicate. Probably the most decisive of all with its leader dead. But Mizuchi felt no catharsis at this, only a further boiling rage at the situation. Spider, after all he'd done, took the coward's way out via bomb. Mizuchi had been animated for the last several months primarily driven by the thought of cleaving his head from his shoulders with Stormsplitter. Now that was impossible on two fronts, given the mad psycho murderer's chainsaw had shattered his faithful blade. As such, the man was left with little else to do in the interim period but languish in his apartment and watch the city streets below. Still, some of that old fire churned beneath the ash in his heart, as he found himself occasionally visiting the old blademaster who ran the Bird & Tortoise. He hadn't found a blade that called to him yet, that was a process that took time, but he made a note to bring his fellow swordsmen here sooner rather than later. He could vouch for them, it was the least he could do.

>>5746989
It takes a few rings, but eventually Mizuchi will pick up. The young samurai, despite attempts to sound like his usual self, is evidentially troubled. "Hey Jackie, what can I do for you?"

>>5746980
Sometime later, Mizuchi will approach Ramirez. He doesn't beat around the bush. "I can get us back in that tower. Give me a chance to make up for fucking the last one up."

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 7/7, Move 6, Defense 8+1, Crit on 7
Factors: Hard 1, Cool 4, Sharp 2, Weird 4
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Katana (Melee, Damage 3, [Stance])
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $20.483
Special Talent: Flash Step, Agility
Assets: Katana Coupe [Speed 2, Handling 1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette
Heat: 10
Wanted Level: 1
>>
Rolled 9 + 4 (1d10 + 4)

>>5746918

>Heat 1
>Name:Afro
>Type:Psycho
>Hp 8/8[9/9]
>Edge 6/6
>Crt 6
>Defence 5[4]
>Move 5[6]
>Hard 2 Weird 4 Cool 1[0] Sharp 0
>Talent: Smash

>Gear:
>Number 3 headband [+1 HP +1 move]
>First aid kit

>Weapons:
>SMG(Range 10 Dmg 3 Ammo3/9 Auto Crt+1)
>Fists(Melee Dmg 2 Crt +1)
>Pistol(Range 10 Dmg 2 Ammo 4/8)

$8258

Afro took a drag out of his cigarette after a long day of hard work doing, well whatever it is that needs doing at the places tony owned. He's been feeling great lately after taking his meds so ninja ninja doesn't show up when he's out and about though he's still a bit sore in the arms where the boat hit him but he knows that will pass, he's a big guy after all. He took a deep breath taking in that fresh city air and waited for the bus since at the end of the day he's still broke as all hell and he has no money to spare at the moment.

'Something big is coming afro, you're gonna need to break out that bandana of yours out soon.' A familiar voice came up from behind making afro turn around to whoever spoke to him, but there was no one there. Perhaps he can ask a shrink to up the dosage on his meds, this kinda shit has been happening too often lately

>Dice are for being a bouncer at the blue mare. using weird instead of hard
>>
>>5746998
"I need to buy swords." Despite Mizuchi's worrying lack of enthusiasm, Blackjack tries to remain cheery. "Wanna come along?" The hell got into Mizzy since they last spoke? Did he get dumped or something? Did Mitch's close down?
>>
File: Afro.jpg (85 KB, 600x1004)
85 KB
85 KB JPG
>>5747001
oop forgot to put on the pic

Also to put in
>+1 weird for surviving a mission
>-1 cool for getting wasted
>>
>>5746998
"No shit?" The bandaged enforcer stares at his diminutive colleague in shock.

"I was expecting us to have to hit Guardian again and hope for another of them blue disks." He says later as Mizuchi explains the details.

"This changes everything. I can transfer you some money to pay for it, but the rest of the crew will have to chip in. And don't feel bad, kid. That Tower was FUBAR all round."

>Transfer $20,000 to Mizuchi for the purposes of buying a Blue Disk
>>
Rolled 8 + 8 (1d10 + 8)

>>5746997
>>5746907
monkaS
>Use 1/Chapter reroll from Nitrous
>>
File: file.png (64 KB, 682x515)
64 KB
64 KB PNG
>>5746936

Troubled dreams of dark water, drowning in infinite blackness.

Carmelita wakes up in a sweat, breathing heavily. It didn't end that way, she tells herself. There's air to breathe. She's alive.

Not that her current situation makes her feel great about it.

Her current home, if you can call it that, is the inside of a converted shipping container. Barely enough space to stand up or move around. She has a medical cot for a bed, a bucket, and some dollar store pajamas substituting for a hospital gown. That's it. Oh, and the handcuffs.

She's heard about places like this before. Part street doc, part private prison. You sent people here if you fucked them up and wanted them to get better, but not get away.

Still better than washing up as a floater. She'd seen them before, when patrolling the docks. Drowning victims whose bloated bodies had filled with gas, buoying them to the surface. Floaters.

She would have been one of them ...

The lock turns in the heavy reinforced door of the shipping container. Time for breakfast.

There's a small communal area where prisoners/patients are allowed to eat if they behave themselves. Luis is digging in to his morning ration of eggs, biscuit, and coffee. He waves her over. "Another day in paradise."

Unexpectedly, a third party joined their table, a person of imposing height and stature. Carmelita tensed as she looked up, ready to defend herself, but this person seemed to have words in mind.

"I imagine none of us expected to find ourselves here," says the Dragon.

Carmelita scowls as she jabs a blunt fork at her eggs. "I heard you've been enjoying the hospitalty here for a while."

Luis says, "Might be safer in here than out there these days. Not many of us left."

The three fell silent. They had all heard about the ship explosion. None of them knew whether Spider was alive, or what the future of the Syndicate was.

"The way things are going," Carmelita says. "Those crazy bastards might actually clean up the rest of us. Half the reason Spider put together the entire Syndicate was to overpower them, stop them from fucking things up. Didn't do us much good."

"Who can say?" the Dragon says. "Maybe they'll even do what we thought was impossible."

Luis protests. "The whole point of the agreement was we couldn't win, right? How can a bunch of weirdos do what half the city's gangs working together couldn't do?"

"If anyone can," the Dragon says. "It's them."

Carmelita had never felt good about accepting Spider's bargain. Later, when she found out the truth of things, she liked it even less. But she had accepted the brutal necessity of it all. Now the Freedom Square gang was going to ruin the whole thing ... and Carmelita wasn't sure she wanted them to fail.

The Dragon turned to look at one of the shipping containers. Its occupant hadn't come out since she arrived.

"I think it depends on her," the Dragon says. "Will she recover? And if so, can she become who she needs to be? Time will tell."
>>
File: 1598760236927.jpg (86 KB, 564x705)
86 KB
86 KB JPG
>>5746903
Name: Heckler
Type: Enforcer
Stats: HP 9/9, Edge 10/10, Move 6, Defence 5, Crit on 10
Factors: Hard 3, Cool 1, Sharp 4, Move 1, Heat 1, Wanted 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/12), Fists (Melee, Damage 2, Crit on 9), AR (Range 20, DMG 3, Ammo 4/16, Auto)
Special Talent: Inspire (0AP, 1 Edge - Target a friendly who can see or hear you. This turn they gain +1 AP and +1 move. If they are knocked down, they stand up.)
Old Friends (Bonus Favours on mission)
Teamwork Tactics (+2 Aim, +1 move if standing adjacent to Heckler at start of turn)
Suppressive Fire (1 AP, 2 Ammo, Ends Turn - Target Area 2 within gun range, damage cover, impose -4 accuracy penalty on enemies, take reaction shot against first enemy who moves or ends their turn out of cover)
EXTREME TEAM (0 AP, 1 Edge - You and your teammate [Ramirez] attack a single enemy at the same time. They don't expend an action.)
Top 10 (Reroll a die)
Outfit: Utility Vest (+1 Magazine, +1 Gear Slot)
Gear: Ammo Bag (2 Uses), Smoke Grenades (2 Uses)
Cash: $82725
Assets: Bungalow (Bedroom, Bathroom, Kitchen, Living Room), Dock Warehouse (Office, Gym, Workshop), Mastodon with Turbo & Transmission (2/2/6 Transport - SUV, Durable), "Killer Queen",

Heckler doesn't really care all too much about the concerns going on right now. He really wanted to blow up Spider with his last rocket but he now can't because Spider blew himself up and everyone was chastising him for "friendly fire". Wasn't his fault that he apparently caught someone in the blast when it veered around the building he was aiming past.
>>
Rolled 6 + 1 (1d10 + 1)

>>5746992
Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 10/10, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+1, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Cash: $16908
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

>Gold Ticket to the Blue Mare, Mia

Nishina knows that this is a trap. It's a job for Mia. It always has been. Indulge a client, let them believe a bond exists, extract as much money as possible. She's just done it very well. But damn it, she's attached. It's a source of strength to Nishina, whatever Mia's feelings.
>>
>>5746903
Name: Alamo
Type: Enforcer
Stats: HP 11/11, Armor 2, Edge 10/10, Move 6, Defense 4, Crit on 10
Weapons: Pistol (Range 10, Damage 2, Ammo 3/8), Fists (Melee, Damage 2, Crit on 9, +1 Hit), Shield [Block 2] (Provides Heavy Cover to allies when Blocking)
Factors: Hard 4+1, Cool 0, Sharp 4, Weird 0
Special Talent: Inspire [Shout] (0 AP, 1 Edge, Target friendly gains +1 AP and +1 Move. If they are knocked down, they stand up.
Blitz: (1 AP, 1 Edge) Move 10 directly towards an enemy and attack them for 3 damage + taunt. Gain Block 1.
Steadfast: (1 AP, 1 Edge) Gain Block 2 and Counter 2
Apprentice: +1 Accuracy with Melee Attacks
People's Champ: At the start of each mission gain +1 Hard Token
[Top 10]: 1/chapter, name and describe one of your character's favorite movies to reroll any die.
Utility Vest: +1 Magazine + Gear Slot
First Aid Kit: (1 AP, 4/4 Uses) Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Armor Vest: Block 2 damage 3 times before being ruined

Rebel ([Free],) 2 Speed, 1 Handling, 0 Size
Cash: 102630
Heat: 7

On his way out one the man notices a new hit. That fucker Ricardo Valdez. Alamo hates that song of his always being on the radio. If he can put a bullet in him and get paid then that would be a good day.
>Will Gunner, Lookout, or Infiltrate the Ricky Assassination
>>
Rolled 13 (1d22)

>>5747003
There's a bit of silence on the other end, before Mizuchi speaks up again. "Yeah, I can do that. Been needing to anyway. That chainsaw freak dealt Stormsplitter a mortal blow. As for where, I know a guy, only deals to people passionate about the art of the blade. I'll vouch for you, and anyone else who wants to come along. Meet me at the corner of 5th Street, in Princeton, around 7PM." A bit of his normal self crept back through, perhaps it was being without a blade that troubled him.

>>5747005
Mizuchi nods and accepts the cash. "It's gonna take a bit more than this, but don't worry. Rainfall and I can split the difference, since they seem interested in the both of us. I'll handle the getaway, the Don's crew had to take out a lot of the mods I had installed, too damaged by machinegun fire to use, so the backseats are properly spaced again. That, and I'm without a blade at the moment, so I can't really do internal work. Oh, those mysterious voices, they also have explosives and breaching equipment available. I don't think that'll come in handy for the tower, but if there's anyone I trust with that kind of kit. It's a professional like you. Just give me a call if you need that stuff for our next job."

>>5746909
Before his seven o'clock at the Bird & Tortoise, Mizuchi would amble his way into the mystic's shop. His heart was troubled, and he needed to know what reason he had to exist with his vengeance and his fealty stolen from him. Perhaps the cards would provide an outlet for a release of the red haze in his mind.
>Spend $500 on a tarot reading, total cash remaining $39,983.
>>
>>5746903
Name: Napps
Type: Thug, Lv 2
COOL 2 | SHARP 0 | HARD 4 | WEIRD 1
HP 10/10 | Edge 7/7 | Move 5 | Def 6 | Crit on 9+
Gear: Armor Vest (reduce DMG by 2, three times, before lost)
Weapons:
Fists (Melee, 3 DMG (Bruiser), Crit Range +1)
Pistol (Range 10, 2 DMG, 4/8 Ammo)
Chainsaw (Melee, DMG 0, Ammo 8/8, [Rev it Up!] (0 AP, 1 Edge, 1 Ammo) - Until the round's end, +1 Move, cannot use gear/other weapons, +6 Dmg, costs Ammo to use.

Skills:
Top 10 (1/chapter, name & describe my character's favorite movie to reroll any die)
Die Hard (on death, exchange all remaining Edge for HP & second wind)
Posessions:
Cash: $8,628
Serious Armor (Req 4 HARD, +2 HP & Def, -1 Move)
[Equipped] Two-piece Suit (+1 Edge)
Grand ($15k value, 1/1/2, Sedan, Free Asset)
1 Blue Mare Gold Ticket
1 Box of Worm Medication
Mysterious Stranger's Attention

> Upgrade: +1 to HARD

Although the tall, leather-jacketed thug is nowhere to be seen at the hideout, a poster's taped to the wall, near a collection of flyers - a crudely drawn sword & a splash of blue draws the eye onto the remaining rough text of the flyer.
>>5746989
"To the Blue Haired SwordsWoman. I've heard you're planning a hit. I wanna make sure y'all come back from it. I've got Hard muscle. Call." Underneath, a phone number.
>Napps is now available as a gunner for the Ricardo Valdez Contract
>>
Rolled 10 + 2 (1d10 + 2)

>>5747015
Nishina flushes, burying her face in her palms. "You... you enjoy this far too much. Fine. I promise I will try to stay safe. But-"
>>
>>5747023
Jackie smiled, at hearing the life return to his voice. "Nice. See you there, I'll throw a call back to the safehouse, see if the new kids want to come ogle swords, but it'll probably just be us. A lot of them have 'real' jobs, or other business around that time." She would, in fact, only send an invitation to Rainfall, as Nishina and the other new assassin weren't basically her younger sister.

Moving to the counter, Blackjack dashed off a quick note, and left it pinned on the fridge, for Lena.

"Back Soon. Gone shopping.
-J"

-----

Going to retrieve her bike from the Iron Coffins garage (they found it, scratched, dented, and abused, after the highway chase), Jackie zips off towards the Bird & Tortoise, after spending a few hours doing legwork at the docks for Claire, keeping an eye open for reprisals from the friends of the Marelitos. Things seemed quiet, but... well, things had seemed quiet when the Boss got whacked, too.

Parking in front of the Bird & Tortoise, Jackie waited for Mizuchi and Rainfall, smoking a cigarette, looking for all the world like a random beach babe that decided to go downtown, nothing like the blood-spattered assassin that they knew.

>>5747031
>>5747016
"Alamo and Napps, joining the Valdez hit. Gotcha. Now we just need a fourth, and we're good to tell Claire we're going for it."
>>
Rolled 10 + 1 (1d10 + 1)

>>5747037
"Th-that's not fair, I've never done this before. With anyone. You shoul-その手はどこへ行くのああだめだ"
>>
>>5747023
>Apply the Hanged Man fate, +1 Cool, +1 Weird, -1 Move
Mizuchi stops the mystic before she begins to reveal the three card spread, representing past, present, and future. "Please, Madame...Just...tell me what's right in front of me. I'm...I'm very lost, right now. My past is certain, and my future doesn't matter to me at all. All I need to know is the reason I keep moving today."

The mystic obliges, revealing only the center of the spread. The Hanged Man, a symbol of indecision and hesitation, but one that would reveal a path forward that would be missed otherwise. To say Mizuchi felt better would be a lie, but a certain steel reemerged in his heart. He was desperate for a purpose, he always had been. He had hoped he would find it here, but to know that the aimlessness he felt now was key to divining that made it far easier to bear. "Thank you for your service. The path I walk has never been easy, nor is it ever clear, but that is a samurai's burden."

To make up the difference between what was charged, and what was revealed, Madame Zara allows Mizuchi to take his Hanged Man with him. The samurai tucks the card safely into his jacket pocket. Its omen would carry him forward through what lay ahead, until its sway over his life came to an end.

>>5747041
Jackie arrives at 6:55. The man lived in Princeton, so it wasn't hard for him to make the trip. He seems surprised to see Jackie in her off duty attire, as he was still in his usual ballistic fiber suit, but he supposed she was living something closer to a normal life than him. "Heya Jackie, how's it been? It's weird seeing you casual like this, I gotta say." There was still an odd disquiet about the kid still, but he seemed a little more together than he was before.

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 6/6, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Katana (Melee, Damage 3, [Stance])
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $39,983
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move)
Assets: Katana Coupe [Speed 2, Handling 1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette
Heat: 10
Wanted Level: 1
>>
>>5747048
"Oh, this?" Jackie tugs at the Hawaiian shirt's collar. "I got it from a Marelito from the last mission. Liked how it and these shades-" she taps the aviators she also stole from the guy she had choked out and tossed into the marina for this outfit, "-makes me look like Magnum P.I."

Hopping off her bike, her long, slender legs shining in the sunlight, Jackie looks over at the Bird and Tortoise, brushing her short platinum blonde hair back past her ears. "So, you know these guys well, yeah?" It's not obvious, with her shades, but Blackjack is on her toes, keeping an eye out all around.
>>
>>5747046
"I... you confuse me greatly. I thought that... mrrrrgh." Nishina lowers her forehead onto the table, massaging her temples. She had thought she knew that it was a one-sided bond, but as ever, Mia had surprised her. Now she didn't know what to believe.

"Please just hold me closer for now. I need it."

>>5747053
Before Blackjack can reply, Nishina shows up. Her hair and clothes are a little dishevelled, highly unusual for the young woman. Neither knew her that well, but it was all but branded on her forehead that she was fastidious and orderly.

She had been hoping to find some kind of peace in the act of searching for a new sword in the places that she knew would house them of sufficient quality, but she had not been hoping to encounter anybody else in the process. Especially not people she knew and held some small level of connection with.

Nishina awkwardly runs her hands across her hair to try and smooth it out, with little success. She says nothing, hoping in vain to go unnoticed in her resplendent traditional dress.
>>
>>5747053
"Huh, I was wondering what the deal with that was last time, well, more the machete you had. Is that why you wanted to come out here today?" He'll look at the restaurant as well. "Yeah, an old vet told me about the place a few months back. Took me ages to finally follow up, but it's legit. The elder running this place has that look in his eyes that anyone with the same can recognize. That of a vow to live and die by the blade. Just wait til you see his collection, I've never seen anything like it. It's like sword heaven, eh?"

>>5747056
Mizuchi blinks a few times, seeing Nishina in her definitely ancestral garb. "Kon'nichiwa, Nishina-san, anata mo kaimono ni kite imasu ka?" His Japanese didn't extend past the greeting, thankfully for Jackie. "Is that the traditional dress of your family? It's incredible! Must be a special occasion for you to break that out, eh?" If only he knew, if only he knew...
>>
Rolled 4 + 3 (1d10 + 3)

>>5747031
When his eyes open, Napps is… not dazed - everyone's dazed when they wake up. But the headache he's got is killing him - with the ache over his chest adding fuel to the fire. He shuts his eyes, hoping the throb will work it's way out. In the meantime, he still had to figure out where he was. So, instead of blinding himself and turning his hangover into a migraine, he tried recalling how he got here - starting with the last major memory he had: the night at the docks.
He remembers dragging the Frenchman - Chien - onto the port, everyone splitting after the ocean fireball and the momentary debrief. His chest was burning - muscle pain from the chainsaw - The Fucking Chainsaw, strapped to his back - slowly stepping out from the flow of adrenaline. Somehow though, he got on a bus. Him, Chien, the boat hacker - Fiction - and the nervous girl, the one from the boat. Rainfall. They grabbed food to go, did a brief meet-and-greet on the bus to the base, dropped off the- Chien, at the safehouse, then...
…Shit, he stayed a few nights. The hole torn in his chest was fucking vicious, needed in-house doctor care. It was a blur, but he remembers waking up in the safehouse doctor's office, bandages wrapped over his tits - still hurt, but it was… ignorable. Nobody stopped him from leaving - knew he'd been gone for a few days from the number of parking tickets on the windshield.
After that… Mr. Vespucci. Invited Napps to the Mare to check-in, refresh, heal up. Would be better than sleeping in the car for a few days with sore wounds, and he had a ticket to cash in. Assumed that Talia'd be happy to know that someone she just met didn't die the day after meeting them.
>Spending Gold ticket on Talia, cumulative +3 to roll.
>>
Rolled 6 + 4 (1d10 + 4)

>>5747016
With Alamo having his own hands busy, he calls for his gang to do another round of courier work. Though this time with their own vehicles. Mostly. Alamo lets Boone use his bike for the actual carrying and not just decoy work.

Biker Gang (Rider)
Four guys. Boone, Custard, Travis, Bowie
Vice: Aggression
Hard: 1
Cool: 2
Sharp: 0
Weird: 0

Rebel ([Free],) 2 Speed, 1 Handling, 0 Size
>>
>>5747056
>>5747064
Looking at Nishina, Jackie smirks. She knows that look on Nishina's. Girl got some action and doesn't know how to feel about it. She won't tease the Japanese girl, though- they're all coworkers, now, after all. "Nice outfit." She mirrors Mizuchi's sentiments, giving her a slight smile, aviators reflecting the sunlight. "And, Mizuchi, you're right- there's something to katanas-" (pronounced ka-tay-nas) "-I feel like I do a lot better with 'em."

By now, Blackjack, with her beachcomber outfit, Mizuchi, in his work outfit, and Nishina, in full Japanese garb, were probably attracting quite a bit of attention- so Jackie nodded towards the Chinese place. "Wanna wait inside for the kid, Mizzy? Get some AC and some shade?"
>>
>>5747074
"Yeah, I can't imagine using anything else myself. The katana is the most superior of blades, after all."

Mizuchi, living in his own world as usual, did not seem to notice the odd collection they made. "Sure, I'll get us a table, in case either of you or Rainfall haven't grabbed dinner. The food here is pretty good too. A man like the owner here wouldn't bother unless it was something he was equally dedicated to, after all"
>>
>>5747064
>>5747074
Nishina looks between the two. Mizuchi, who does not know. Blackjack, who most certainly does. Mercifully, Blackjack doesn't let on, and Nishina flashes her a thankful look for not embarrassing her.

"It was indeed an important occasion," Nishina replies tactfully, hoping the heat she felt crawling up her neck at the statement was not visible. "I decided to find a new blade on the way back, as it seems you both have as well."

>>5747078
Nishina's eyes widen fractionally. "You know the owner?"
>>
Name: Seline
Type: Operator (Lvl 3)
HP 7/7
Edge 8/8
Move 5+1
Defense 8+1

Cool: 4
Sharp: 2
Hard: 1
Weird: 0

Lightning Reload- One 0AP Reload/ Round.
Moonlighter- Advantage on one side job you roll during downtime.

DMR- Range 30, DMG 4, Ammo 3/9
Pistol- Range 10, DMG 2, 4/8 Ammo
Fists- DMG 2, Crit+1

Cool Suit: +1 Defence, +1 Edge
Fancy Clothes: +1 Defence
Ammo Bag (1 More)

Ammo Bag (Deploy) (1 AP, 2 Uses), Deploy ammo bag adjacent. Friendlies next to it can use (Restock) (2 AP, 2 uses) to fully restore magazines and reserve ammo.

>Cash: $72900

>Heat: 5

Overturned Dirthog (0 Speed, 3 Handling, 0 Size, Off-Road, Sports Suspension)
Loud Apartment (Workshop, Bedroom, Kitchen, Bathroom)
Secure Warehouse (Workshop+, Security+, 5x Bedroom, Office, Bathroom, Kitchen, Studio)

Machinist Apprentices (2 Sharp, 1 Cool, Paranoid)

>>5746975
Seline turns up personally, wearing a metallic mask and festooned with weaponry. You’ll never figure how she manages to carry so much with so little issue…

Despite practically wilting from fear and anticipation, she seems ready to take part.
>>
>>5747079
Mizuchi nods. "Like I was telling Jackie, I got a lead here a bit back. I came to investigate a week or so ago. He recognized me as a fellow follower of the way of the sword, and so granted me access to his collection of wares."
>>
>>5747078
>>5747079
>>5747086
Blackjack fights the urge to laugh, smirk, or otherwise tease the small Japanese girl as she enters the Bird and Tortoise with Mizuchi and Nishinah. It's getting harder and harder as the swordswoman just gets even more flustered- she's downright adorable. "I'm hoping for something more durable than my last few swords- even if I have to shell out for more than 30 bucks." Jackie shrugs, nonchalantly, as if what she had just said wasn't abjectly horrifying to the properly trained swordswoman and the anime fan. "Though that shouldn't be an issue, collectors like this guy probably have better weapons than pawn shops do."
>>
>>5747081
To focus herself, Seline goes out to do one of the things she does best, to her own surprise.

Driving very, *very* fast.

> Buy a Zero, Tune it with +1 Handling and a Handling Reroll.
> Take on the Central City Circuit
>>
Rolled 4 + 8 (1d10 + 8)

….let’s try that again.
>>
Rolled 6 + 8 (1d10 + 8)

Close, but not quite. At the final turns, I push just a bit further….
>>
>>5747089
"Th-thirty dollars? That is..." Nishina coughs into her fist, wiping the shock off her face. "You can be certain that you will find weapons of higher quality in this establishment. I do not know the man, but I understand his type."

If the owner had indeed recognised something in Mizuchi, then it would appear that she had underestimated the young man's conviction. Yet another misjudgement of character that she had made recently.
>>
Rolled 4 + 8 (1d10 + 8)

……..

[Top 10]

From the vaguest corner of my mind, I recall one of my uncles always had some documentary on… probably the only one he had. Was it… Chariots of Flame?
>>
>>5747089
Mizuchi seems less incredulous at the price and more the fact she'd broken this many. "I need to give you some maintenance tips. Stormsplitter served me well until now, despite being similarly priced."
>>
It was close, very close.

But in the end, some things weren’t meant to be.

Awed by the other’s display of speed, all I can do is just barely catch their tail….

Next time. There’s always another day.
>>
>>5746903
>Another day, another contract: Gain {Spook}{Top 10}
>
>>5746989
>Putting my candidacy for Infiltrator on the Ricky Valdez assassination
(Currently at the restaurant so I'll try to post something good for this)

Name: Tobias Rieper
Type: Brain
Stats: HP 7/7, Edge 8/8, Move 6(7), Defence 6, Crit on 6
Factors: Hard 0, Cool 0, Sharp 2, Weird 4
Weapons: Pistols (Range 10, Damage 2, Ammo 4/8), Fists
Clothes: Custom Mask {Disguise} (+Hp, +Move)
Gear: Armor Vest (3), Frag Grenades (3/3), [40500$]
Special Talent: {Infiltration}{Spook}{Top 10}
=Heat: 2
[Phone Number?]
[48758$]
>>
File: Alamo.png (275 KB, 700x700)
275 KB
275 KB PNG
Rolled 9 (1d22)

>>5747016
A walk through remnants of his patrol routes and old haunts has Alamo remembering something Napps mentioned. A woman that claims to know the future. With some cash in his wallet and a worrying job coming up the man decides to pay the woman a visit. It takes him almost a half hour to find the right alley. But his glare keeps any shitheads from bothering him. He has to crouch through the doorway. As she steps inside the woman is already setting out cards on the table between them. "So you the woman to see about future seeing or whatever? Better not be some scam or I'll get my money back."

Madame Zara watches, shuffling the cards around on the table. A brief explanation has Alamo sigh before coughing. The place was so filled with smoke even a bar in Texas wouldn't be able to bottom out the air quality. He was already there, so Alamo picked up a card at random.
>>
File: surprisedNapps.jpg (302 KB, 1920x1080)
302 KB
302 KB JPG
>>5747067
It was just good to see Talia again. They didn't get as intimate or as… in-depth? As last time, but that's for the best - his injuries were still aching, sore and distracted from the… everything, that happened. Gave them time to just chat in a more casual spot. It was nice. Let him chill, unwind for... shit. He really needed that.

Two things pulled him out from his memories of the last night: a pang of ache from his head, and a heavy growl from his stomach. One reminded him that, aside from the table teases he ate with Talia, he hadn't eaten since the night at the docks - explains why the other was hitting so hard. Resolving himself to move towards the nearest buffet, he pulled himself up - recongizing the backroom of the Blue Mare from his bouncer shift, but not the stuffed basket resting on the table, next to his jacket and wrecked glasses. At the top, a thick wad of cash, the words "Napps' Cut" written on the wrapping money strap thing, and a note on the handle - "A gift from the Empress."

The growling stomach reminded him of his need to feed - and how thinking smart doesn't come to him well on an empty stomach. He makes a note to check back in on this "Empress," as well as on Rainfall, his car, that sponsor from the fight club, make sure the suit & chainsaw are still at the base... maybe a to-do list would be good. For now, he grabs the basket, throws his jacket on, the sunglasses into the pocket - and moves for the closest place to eat.
>+1 Temporary to HARD
>+1 Mystery Gift Basket
>>
>>5747104
Nishina's incredulous gaze redoubles itself in Mizuchi's direction at the admission.

"あなたもですか?天の助けだ。"
[You too? Heavens help me.]
>>
>>5746989
>>5747016
>>5747031
>>5747106
>Ricky Valdez Assassination
Pointman: Blackjack
Gunner: Napps
Lookout: Alamo
Infiltrator: Tobias

>>5746907
After her outing with the rest of the katana wielders, Blackjack would go to Claire's office, appearing from behind her, once again, sneaking up on the young woman for entertainment's sake. "Hey." Smirking, while removing her aviator sunglasses, Blackjack will jerk her thumb towards the common room of the warehouse. "I've got a crew for the Valdez hit. Do we have the go-ahead, Claire?"
>>
File: RWS_Tarot_08_Strength.jpg (24 KB, 300x541)
24 KB
24 KB JPG
>>5747108
Alamo looks at the card then the woman. "It says Strength on it. So I'm this lion, right?"

Before the Madame can give a full explanation Alamo cuts her off. "So good things are coming my way due to my bravery and power? Well no shit. Keep the change."

On his way out Alamo whistles. Why was he getting worried? He'd killed plenty of tough motherfuckers. If he had to kill some tougher motherfuckers he'd come out on top. He always did.
>>
>>5747110
"I am unashamed to admit that I fear asking this question, but how /do/ you both care for your blades?"
>>
>>5747126
"Well, you can get angle grinders at Home Depot. But I found that kitchen knife sharpeners work just as well." Jackie drums her fingers on the table that the three assassins were seated at, waiting on her rice and beef skewers. "I'm guessing that genuine collector's items not made in a Korean sweatshop need different care than the swords I had?" At Nishinah's horrified look, Jackie asks the second question, seemingly unaware of the distress she is causing sword-lovers all around the world.
>>
File: nene_face.jpg (28 KB, 675x480)
28 KB
28 KB JPG
>>5747111
"God, please, yes. Get it done as soon as you can, I'm so sick of that song on the radio all the time!"
>>
>>5747130
Nishina looks about ready to faint at the mention of an angle grinder being used on a sword.

"Yes. Yes, absolutely."

She casts a hopeful glance towards Mizuchi, internally pleading that his sword maintenance is less of an abomination.
>>
Rolled 10 + 4 (1d10 + 4)

>>5747147
Alamo gets into position to keep lookout. He'd prefer to do something more intense, but whatever is needed to get the job done.
>>
Rolled 5 + 4 (1d10 + 4)

>>5747147
"Your wish is my command."
>dice for the Valdez hit
>>
File: disinterestedNapps.jpg (327 KB, 1046x1262)
327 KB
327 KB JPG
Rolled 10 + 5 (1d10 + 5)

>>5747111
>>5747147
Napps takes position, guns in hand. The chainsaw would've brought some extra firepower to the mission - but he didn't want to call too much attention. Any attention right now would've put the mission in jeopardy. Besides, he wanted to give himself a few more days before trying it out, at least. A few more days to heal the wound on his chest - to fade out the memory of looking down at his wound, seeing the bloodied trench stop right where his now-busted glasses had rested on his shirt. Or maybe he should remember that a little longer. As the team moved, two thoughts crossed his mind before he let them grow blank for the mission.
1) Keep the team safe, and they'll keep you safe.
2) Remember to buy new glasses.
>>
>>5746940
Don't forget your 500 bucks can buy you something nice like a Suit. And a free other asset.
>>
>>5746907
>>5746998
Ramirez would send the word out to his trusted heisters, plus Mizuchi.

"Alright, we've got a line on a second shot at the Tower. I don't know about you, but I'm eager to make up for last time. I know Alamo's already setting up a crew to hit the place, but that's no reason to not have a go ourselves. I trust you guys to get it done.

>Sign on sheet for Tower Vault heist team 2: Ramirez as Gunner, Rainfall as Point(wo)man(let), Heckler as Hacker, and Mizuchi as Driver, assuming they reply to this with confirmation. And assuming Rainfall transfers 20k to Mizuchi to buy a blue disk.
>>
Rolled 1 + 2 (1d10 + 2)

>>5747147
Diana: Good evening, 47. Your next assignment takes you to the vibrant and chaotic streets of Heat City. Our client, who remains anonymous, has a strong desire to silence the music sensation known as Ricardo "Ricky" Valdez.

Ricky Valdez, also known as the Latin heartthrob with a voice as smooth as his moves, has skyrocketed to fame with his hit song "Heartbeat." However, his chart-topping success hasn't come without controversy. Valdez's recent breakup with synth-pop princess Daisy 'Daydream' Diaz has dominated the headlines and raised questions about his future in the music industry.

Valdez has retreated from the public eye, seeking refuge in the Varadero Hotel. It seems that he's chosen to hole up under the protection of the Marielitos, a notorious gang of Heat City. While the reasons behind our client's request remain shrouded in mystery, our objective is clear: eliminate Ricardo Valdez.

Your primary point of entry will be the Varadero Hotel's rear entrance, accessible through a small alleyway. Be mindful, 47 – the Marielitos are on guard, so expect heightened security. Your target is likely to be surrounded by his entourage and gang members, so blending in and maintaining a low profile will be key.

The Varadero Hotel is a maze of luxury and excess, but your focus should remain on Valdez. Gather intel, observe his routines, and exploit any opportunities that arise. It's worth noting that the hotel's main nightclub, "Sirens," holds sentimental value to Valdez and might offer a chance to isolate him.

As always, I've uploaded additional information to your agency tablet. The clock is ticking, 47. Approach this mission with your trademark precision and adaptability then give your team the moment to strike. The fate of Heat City's nightclubs may hang in the balance.

Best of luck.

>Use Sharp 2 for Infiltration
>>
Rolled 8, 2, 5 = 15 (3d10)

>>5747168
>>5747171
>>5747192
>>5747219
Luxury Loot Rolls.
>>
>>5747227
>Electronics
>Cocaine
>Green Disk

>Total Take: $158,500

Ricky Valdez Assassination Payout:
>Blackjack: $39,625
>Alamo: $39,625
>Napps: $39,625 + Demo Tape
>Tobias: $39,625
>>
>>5747231
Also, Alamo, Napps, Tobias, feel free to take the Green Disk, I don't need or want it.
>>
>>5747231
Blackjack, wearing a white linen suit, was spattered with red, smoking and sitting on top of a fat Cuban bodyguard's headless corpse. Cutting her way through the Marelitos? Simple. Doing it quietly and in such a way that it allowed Napps to approach the target with a suppressed pistol, without causing a firefight, and alerting the world to their presence? Much more difficult. There were some close calls, of course- but in the end, they were dead, Jackie, Napps, Alamo, and Tobias were good as paid, and Jackie made more money in a single night than most schlubs would see in half a year.

Looking into the decapitated head's eyes, Jackie finishes her cigarette, stands up, and stubs the cigarette out in a glass of whiskey, before pocketing the source of DNA. Punting the head out of her way, Jackie has a neutral expression when she leaves the hotel- killing the Marelitos didn't bring her any pleasure, somehow. Even though she HATED those assholes. Maybe revenge is utterly futile, and killing gang members who were guarding a celebrity was pointless.

... Or maybe it's just because Carmelita (that bitch) is still alive. Either reason was equally possible.
>>
File: AlamoSmile.png (233 KB, 585x554)
233 KB
233 KB PNG
>>5747016
>>5747167
>>5747130
>>5747104
The group watches as a completely bored looking Alamo leaves the back where well respected blades were said to be in. In one hand is a takeout bag and the other what is clearly a sword wrapped up in a sheet of high quality silk. In his jeans, leather jacket, and t-shirt Alamo walks through the Chinese restaurant and leaves without saying a word.
>>
>>5747246
-42000 for 「Azure Dragon」
108255 leftover
>>
File: Horace II redux mosaic.png (460 KB, 1290x1531)
460 KB
460 KB PNG
Rolled 4 + 3 (1d10 + 3)

>>5746903
>Name
Horace II
Isn't that precious.
There she is, standing alone in front of a small mural she'd made herself, looking down at the patterns on a horrible tie she'd found. Something to remember a dear friend by, one the cops said to be in the wrong place at the wrong time. It's enough to bring a tear to your eye. It isn't right. It isn't fair! Gone without a trace for a week then turning up dead in a dockyard shootout like he was nobody at all. The longer Horace looked at the patterns on tie, swirling and slashing and clashing against each other the bigger the knot of rage inside her stomach grew.
It wasn't right, it wasn't fair, and somebody was to blame. She's going to find out who.

>Type
Assassin

>Attributes:
Hard 0 - HP 6/6
Cool 2 - Defense 6[7]
Sharp 0 - Edge 5/5
Weird 3 - Crit on 7+
Move - 6

>Skills:
Agility

>Weapons and Gear:
Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 CRIT
Katana (Zweihander) - Melee, Dmg 3, [Stance]

Armor Vest - Block 2 Dmg [3/3]
Stylish Clothes (Abhorrent Tie) - [DEF +1]
Cash - $225
[Free Asset] - Ronin Motorcycle

------

>Cause some MAYHEM for the dearly departed
>>
Rolled 10 (1d22)

>>5746899
>Rolling for Tarot

[Psycho] Alan
C: 2 H: 4 S: 0 W: 4
HP: 12/12 Edge: 6/6 Move: 7(6) Defence: 6(8) Crit on 6-10
[Load-out]
[Fists] Rng: Melee Dmg: 2
[Shotgun] Rng: 10 Dmg: 4 Amm: 1/4 {Breach}
[Pistol] Rng: 10 Dmg: 2 Amm: 1/8
[Skills]
[Hurting Other People] +1 Damage if you are not at Max HP
[Steadfast] Spend 1 AP and 1 Edge to gain 2 Block and 2 Counter
>[Gear]
[Cash]: $14876
[First Aid Kit] (2/4)
[Serious Armor] +2 Defense, +2 Health, -1 Move
[White Lightning]: Knock yourself down and gain 5 Edge (0/1)
[Bouncer Cool Token]
[Furious Focus]: At the start of your turn, if you have 0 Edge, gain 1 Edge
[Heat] 8
>[Stash]
Money:
[Stylish Clothes](Changshan): +1 Defense
[Stylish Clothes](Darth Vader): +1 Defense
[Stylish Clothes](Qipao): +1 Defense
[Stylish Clothes](Clawbacca): +1 Defense
[Stylish Clothes](Cassock): +1 Defense
[Stylish Clothes](Business Casual): +1 Defense
[Studio Loft] + [Bedroom Upgrade] + [Bathroom Upgrade] + [Livingroom Upgrade]
[Dirt Bike] 0/3/0 + Transmission and Tires
[Bravado Coupe] 2/3/1 (Shared ownership with Badger) Engine Tuning and Turbo+Racing Tires and Transmission+Nitrous+Sport Suspension
[Gang] Weird +3 Detectives, Addict Downside
>>
>>5747244
>>5747231
Name: Napps
Type: Thug, Lv 2
COOL 2 | SHARP 0 | HARD 5 | WEIRD 1
HP 11/11 | Edge 7/7 | Move 5 | Def 6 | Crit on 9+
Gear: Armor Vest (reduce DMG by 2, three times, before lost)
Weapons:
Fists (Melee, 2 DMG, Crit Range +1)
AR (Range 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Range 10, 2 DMG, 4/8 Ammo)
Chainsaw (Melee, DMG 0, Ammo 8/8, [Rev it Up!] (0 AP, 1 Edge, 1 Ammo) - Until the round's end, +1 Move, cannot use gear/other weapons, +6 Dmg, costs Ammo to use.

Skills:
[Top 10] (1/chapter, name & describe my character's favorite movie to reroll any die)
[Latin Beat] (0 AP, 1 Edge): Gain +2 Move and +2 Defense this round.
Die Hard (on death, exchange all remaining Edge for HP & second wind)
Posessions:
Cash: $48,253
Serious Armor (Req 4 HARD, +2 HP & Def, -1 Move)
[Equipped] Two-piece Suit (+1 Edge)
Grand ($15k value, 1/1/2, Sedan)
Green Disk
Demo Tape (Grants [Latin Beat])
1 Mystery Gift Basket from Empress
1 Box of Worm Medication
Mysterious Stranger's Attention

>Napps has obtained the green disk! He has no idea what to do with it!
>>
File: Disco-Elysium-g[1].jpg (152 KB, 1498x806)
152 KB
152 KB JPG
Rolled 8 + 3 (1d10 + 3)

>>5746899
>Using my Dectives Mallard Gasgone and his partner Kai Kusanagi to look into Ray and Angela's past using Weird.
>>
Rolled 6 (1d10)

>>5747257
>Mayhem 7!
Roll for STREET LOOT
>>
Rolled 1, 2 = 3 (2d5)

>>5747274
>Crack rock, crack rock - +$4000 [$4225 Total]
Rolls for +1 to 2 random stats!
>>
>>5747246
Mizuchi simply blinks a few times, pausing from the noodles he was eating. He never took Alamo for the type to be interested in swordplay. Interesting times he lived in.

>>5747207
>Confirm as driver for Ramirez's tower run, setting aside 30000 dollars to purchase a blue disk pending Rainfall's contribution of 20000.
>Spend $9,500 upgrading the Katana Coupe with Engine Tuning, Racing Tires, and Nitrous
"Let's score this time, eh?"

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 6/6, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Katana (Melee, Damage 3, [Stance])
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $483
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move)
Assets: Katana Coupe w/ Engine Tuning, Racing TIres, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette
Heat: 10
Wanted Level: 1
>>
File: Empress-commission-4.png (7.05 MB, 3484x4134)
7.05 MB
7.05 MB PNG
>>5746975
Empress rolls out of bed to answer the phone.
"Tower raid? Yeah, I think we can pull it off."
She clicks the TV on as she slips out of her nightgown and into something a bit more mission-appropriate.
Ricky Valdez found dead in his hotel room? Damn, crazy world.
Nicely clothed and geared-up, Empress is ready to take on the tower. Today's outfit is athleticwear with tactical webbing and a zip-up jacket to hide her gear.

She waits idly in the gang hideout's lounge, making it clear that she's open for conversation to kill time on the lead-up to the tower raid.


Name: Empress
Type: Thug
Stats: HP 10/10, Edge 5/5, Move 6, Defense 9, Crit on 10
Attributes: Hard 4, Cool 4, Sharp 0, Weird 0

Weapons:
Shotgun (Range 10, Damage 4, Ammo 4/8, Breach)
Sheathed Dao (Melee, Damage 3, Heavy [Cleave 3, Knockdown, Knockback 2])
Fists (Melee, Damage 2, Crit on 9)

Gear: First Aid Kit (4/4)
Special Talents: Die Hard, Moonlighter
Items: Stylish Clothes
Cash: $14,753
>>
Rolled 10 + 6 (1d10 + 6)

>>5747276
>Attributes:
Hard 0[1] - HP [7/7]
Cool 2[3] - Defense 6[8]
Sharp 0 - Edge 5/5
Weird 3 - Crit on 7+
Move 6 - HEAT 2

>Skills:
Agility

>Weapons and Gear:
Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 CRIT
Katana (Zweihander) - Melee, Dmg 3, [Stance]

Armor Vest - Block 2 Dmg [3/3]
Stylish Clothes (Abhorrent Tie) - [DEF +1]
Cash - $4225
[Free Asset] Ronin Motorcycle - 3/2/0

------

Hard drugs and a harder adrenaline high. Not much to go on, but Horace doesn't go for the rock as much as the rush. Born killer, just like the last. I like that. Maybe following the crack can steer her in the right direction. Emphasis on steer.
>Race in the FLAMINGO FURIOUS
>>
>>5746936
Arriving at the meeting late Alan shows up carrying two full paper bags marked with the bright red symbol of Mr Burger, Heat City's more niche but growing in popularity urban fast food chain. He placed them on a nearby desk with a smile and addresses the room

"Help yourselves guys I got about two dozen Bacon Bun Jovi, Gouda as Gold and Five Alarm burgers along with a bunch of fries. Should still have some pop in the fridge unless somebody drank it all yeah."

>>5746940
He walks towards the newbie and pats him happily across the back.

"Hey new guy, nice to meet you. I'm Alan."
>Btw you can pick TWO more gear items since you have the Gym Bag (3 Items total) or you could just use 3 Armor Vests.
>>
>>5747265
>>5747244
Leaning against the brick walls, sirens and flashing lights echoing several blocks away from them, Napps lets out a silent sigh of relief. The mission went flawlessly. Alamo and Blackjack - he got their names nailed this time, certainly - both did their parts well, giving Napps ample opportunity to put down the target. Their fourth... dammit, he didn't remember. All he knew was that their fourth was supposed to mess with security, keep shit chill and off their backs. Didn't see much of him, or remember their name, but the lack of panic or frustration in the team's leader told him that their fourth had gotten out safe.

And their reward? Fat stacks - fatter than what he'd gotten out of the docks, easily enough to cover food for a while. Hell, he might even have enough to call for a place to stay. With actual roofs and shit. Would be better than sharing a bed space with others, or hoping against car-muggers waking him up. Aside from that, he got a music tape - grabbed it on instinct when it was time to go, stashed into his pocket. Could listen to it in the car, or find some way for the others to listen to it.

As for the green CD… he didn't know what to make of it. Blackjack just snorted when she saw it, said they had plenty like it. Didn't make it any less worthwhile. Maybe. He'll make an evening of it, listening to it.
Speaking of whom, the neon swordswoman was prepping to head out, split off, diss the heat, etc. Would be smart, a good move to make. Napps should be heading out too, but… She knew her way around. She got the look of respect from the others - he could tell she'd been around for a while. She might know people. People like...

He pushed off the brick wall and called out to her before she could vanish into the night.
"Boss, a word?" "You've run with this crew for a while, right? You've met people, known people. Any… does the name 'Empress' ring any bells?"
>>
>>5747306
Jackie turned at 'a word', unused to being called 'boss'. "Yeah?" Listening to Napps, Blackjack nods, raising an eyebrow. "That's the blonde Ruskie with some massive... networks, who helps us out." Shrugging, Jackie lights a cig, and offers it to the thug. "Want one? You did a kickass job back in there." If he accepts, Jackie goes quiet while he takes a drag- and if not, well, it's lit already, and she smokes it herself. "Probably in bed with what remains of the Mafiya after the Patriot was done with 'em, or the KGB. Why?"
>>
>>5747294
‘Ah… hello, Empress?’

Seline slinks back into the hideout, visibly jittery- dangerously jittery, given how much gunpowder adorned her ragged frame. She checks about for the others, but… most seem to be absent. Even Alamo, who had greeted her.

Well, no rush. For now.

Overarmed and unnerved, she sits next to you.

‘…do you.. know who’s doing what? Driver only told me, to be ready.. to kill people.’

I say the last phrase with tangible hesitancy, made absurd by the not one but two brutal skirmishes I’ve already fought in.
>>
>>5746899
>>5747302

The psycho then goes towards their mission control and planner Claire, eager to talk to her about how she's doing.

"Hey Claire, hope you're doing alright. I know we don't say this enough but thank you so much for everything you've done for the gang. We'd be lost without you, especially since you probably could have just sold that bag of coke you stole from your evidence locker and ran haha."

Alan was off, he was always slightly off. His smile reached just a hair too high and his eyes had a tendency to gloss over when he was talking as if he was looking past whoever he was talking to. After a few beers and underneath a neon glow it wasn't too visible but his eccentricity was on full display under the fluorescent safehouse bulbs. Beneath all the strangeness, Claire could tell was the voice of somebody genuinely concerned and appreciative of her work but didn't fully understand how to express that appreciation.

"I've got time so if you could use some help with the Pre-Plan I'd be happy to help, wouldn't want you to do everything on your own especially now that Angela's in the Hospital."

Not that she needed anybody to protect her since Alan was sure Claire was some sort of undercover SWAT agent, maybe FBI or NSA. Or possibly a sleeper agent from Mossad, they had redheads right or was he misremembering?

"I've also got some questions about... well the gang before all this went down. I trust you and Angela enough but it seems like your ghosts are starting to catch up with you both and I think it's only fair that we got a clearer picture of what's happening."

"..."

"I don't mean to pry but, If you're willing to tell me I wanna know what's going on with Angela and Ray or You and Spider or even if there's anything important you both are hiding from us."

He let the silence drag for a moment, feeling too awkward to meet Claire's eyes before chuckling to himself.

"You can rely on some of us at least definitely not me but maybe Ramirez or Mizuchi! They're basically the main characters."

>Help Claire anyway I can and ask Claire about the gang's past if she's willing to talk.
>>
>>5747300
>Flamingo Furious - 16, Beat the Don!
+$5000 [$9225 Total]
+[FURIOUS FOCUS] - Welcome to the familia

------

She'd always liked bikes, used to help her papa work on them for hours. It'd be criminal if she didn't know how to ride one. And according to Don Torino, it'd be criminal if she didn't come by for dinner with the familia. As luck would have it, she had another soft spot for Mexican home cooking.

Just like that, Horace was in there like swimwear. Aside from the awe inspiring chop shops and mechanic's lairs, the familia had connections and contacts she was more than willing to put to work. From here, finding out who started the shootout at the docks was simple. She just needed someone to pick up the phone...
>>
Rolled 2 + 8 (1d10 + 8)

>>5746903

>Central City Circuit
"I'm going for a strike!"

Name: Strike
Type: Operator
HP 7/7
Edge 9/9
Move 6
Defense 9+1
Crt:10

Cool: 4
Sharp: 4
Hard: 0
Weird: 0

Talent:
Shootdodge (0ap, 1edge)
Lightning Reload (Reload good)
Furious Focus (At the start of turns, if 0 edge, gain 1)
Weapons:
Dblpistol (RNG:10, DMG 2, AMMO: 4/4)
Fists (MLE, DMG 2, CRT+1)
Gear:
Armor Vest(3x damage blocked 2x)
Zero: 3/4/1 (Engine Tune, Tires, Nitrous, Suspension)
Cash: $25311
Drip: BulletProof suit


Coming into the gang's hideout, Strike makes no overt effort to contact anyone. It's getting harder to approach strangers the older he gets, it gets even harder when he remembers most of these are genuine criminals. But he can't think like that, after all, he's thrown in his lot with them. His old buddies on the force, hell, his neighbors would all be appalled at him now. It's just that... this is what he needs to do now, this is all he can do now. Strike has become a slave to his responsibilities, and his greed.

>>5747294
>>5747313
At this point, Strike can only see two people in the hideout, both are next to each other, but he only wants to speak to one. Well, manners never made the world worse.

"Good morning ladies." Strike dips his helmeted head towards them respectfully, "Empress, word is around the hideout you still have contacts? The quiet kind I mean."
>>
File: all-new-strike.jpg (25 KB, 236x419)
25 KB
25 KB JPG
Rolled 8 + 3 (1d10 + 3)

>>5747349
>Central City Circuit
>Rolled a 10
>Rolling next phase

(Phase: Racing Flashback)
Sweat drips down Strike's forehead, fogging up his helmet's visor. That same feeling he used to get during a bad bust, this was it, he might wreck right here and lose it all. The logical side of his mind told him to stop, simply pull out. But we can't do that. Was he made of stern enough stuff to resist these other drivers, he'd find out in about thirty seconds...

"I need a new car."
>>
>>5747353
"It's a ssSTTRRIIIKKKEE!!"

[Wrecked] :(
>>
File: DontgetmeWrong.png (58 KB, 205x268)
58 KB
58 KB PNG
>>5747312
It'd be rude to refuse. He takes it, a light puff pushing smoke from his mouth like warm breath in the cold, before he responds.

"Thanks. Wouldn't've been able to pull it off so smooth without you and Alamo. The two of you made certain the mission would go successful. Tobias… dunno. I'd like to think he did something."
His eyes are focused on the cigarette, staring at the embers falling off like pebbles from a cliff, before taking another drag and looking at Blackjack. He didn't wanna tell her the full story - even when he himself didn't know the full story.

So, a half-truth. "She gave me my cut. Gave me the impression that she was grateful to me for… something. Don't know what, but I'd rather find out. Don't like being kept in the dark on something I did."
>>
Rolled 9 + 7 (1d10 + 7)

>>5747008
>>5746997
"Not bad driving out there.
Though you looked like you were going to stall a couple of times out there..."

Don Torino was right. This was a close shave even for him.
The Lancer was already a fast car, even better with the adjustments he got the garage. It was an impounded car he was using for undercover operations
but the stick shift was faulty. But this race made "Rico" understand why so many officers out there lost out in a chase.

"Well I couldn't have made it without you. The nitrous was really what allowed me to catch up in the end..."

"How does it feel?"

He thought for a second. Sure it was a bit like doping your car. But the Lancer was built for it now. It was simply part of the systems
and made for a truly fair race between them
"...You know some people would say that 'it's a crutch' or 'you need to be more skilled. But that ain't me amigo.
Sometimes, you got to trust in the skill of flicking the nitrous on the right time. Ain't that right."

"Yes, except there's one thing you got wrong in that statement..."

Don Torino looked harshly, as if he was evaluating him, analyzing him. No way...was his cover blown? Though Don Torino wasn't stranger to meeting
and getting undercovers around him it most if not all of them got caught one way or another. Was this it?

"I'm not your 'amigo'..."

A sweat ran on Rico's temple

"We're Familia." The Don smiled and tossed over the winnings and a letter. "Here" he said "Call that a letter of recommendation to the Central City Circuit."

"Sweet...Although..." Rico to the surprise of Don Torino handed the winnings back to him.

"My handling ain't exactly up to stuff hermano*. So I think I'll be passing by the shop for an upgrade."

"So you know what kind of race your going into huh? Sure. Just pass by the shop and we'll get you hooked up."

They each nodded to each other and after a donut left in the Heat City Night.

>Gained $5000 USD and [Furious Focus]. We're Famillia now.
>Spend $3000 on Racing Tires and Transmission Overhaul (+1 handling)
>Spend $3500 on Sport Suspension (+1 handling reroll/chapter)

>>5746907
>Participate in the Central City Circuit with the Lancer (4S/3H/1Sz)
>>
>>5747359
Jackie frowns. "Well, now, that's interesting." Taking off her blood-stained jacket, and draping it over her shoulder, (inside-out so the blood is mostly hidden), Jackie looks deep into Napps' eyes, her piercing blue meeting his own. "Gonna be honest. I don't know shit about the inner workings of her business for the gang. And I don't know anything about what you might've done for her." Jackie leans back against the brick wall. "But whatever Empress does, it's for a reason. Even if it doesn't seem like it." She shrugs, white t-shirt wrinkling with the motion. "Do you want my personal advice, or my professional advice?"
>>
>>5747313
Empress sagely nods her head.
"Lots of people are doing lots of things. Plenty of them don't require killing, either. Were you looking to get in on some action?"
You can see that Empress's mood has brightened a bit at not only having a conversation partner, but also someone to help out.
>>
>>5747376
‘… we were hired to rob the Tower Vault.’, I remind her.

‘….My task… to kill those in our way. Dangerous, but…

…money. Yourself?’
>>
>>5747349
Empress's smile widens as Strike approaches.
"Quiet contacts? I have a few little sisters who get plenty of work done in Heat City. Was there something you needed?"
>>
>>5747379
"You're on the job, too? And you're a gunner?"
Empress frowns as she unzips her jacket to reveal her weapons.
"Looks like I might have to be the driver, then?"
>>
>>5747385
‘…point-woman.’

I tap the brace of pistols by my side, four in total and somehow strange.

My brief bout of confidence seems to falter at the misunderstanding. Rendered awkward, I shuffle, seated, in place as Empress has two conversations at once.
>>
Rolled 5 (1d10)

>>5747354
"...."

>>5747381

"Don't smile too hard just yet. I mean the clean kind, something like a babysitter, except your contact will never have to be involved. You see, the gang is getting steady work, that's good. But I have someone I need to watch over. For certain reasons, I am compelled to keep tabs on a certain someone, only I can't keep hovering around them. Still game?" Strike watches the third member of their circle squirm around for a bit, then relaxes onto a nearby table.

>>5747387

"Miss, for a killer you sure are anxious. Relax a little."
>>
>>5747373
"Both would be useful."
>>
>>5747387
Empress's frown turns upside down as she carefully zips her jacket back up.
"Ah, right, that was a position. Looks like we're all good, then. Care to lounge with me for a bit before we start, or do you want to stretch your legs with some other work?

>>5747393
"Something like a babysitter? Can you fill me in on the details? I might have someone who can help."
>>
>>5747401
"Well, professional me wants to tell you to take the money and stop worrying. Assholes like us wouldn't see this type of cash if we were legit, anyway." Jackie looks off behind Napps, scanning the city. "Personal me wants to tell you to stay as far away from Empress, don't let her get her hooks in ya." Jackie shrugs. "Nothin' personal against Empress. But her and Tony have their own goals. They ain't in it for the Boss or for the money. And that's dangerous in this city."

She hesitates for the first time, as if wondering whether or not to tell Napps what she says next. "Just... be careful. Whatever you choose to do. I've got a feeling that things will get worse before they get better. And not all of us will make it out alive, especially if we're tied to people who have a different idea of what success looks like."
>>
>>5747402
"Hmm." Strike nods as he thumps the side of his head. How much does a stranger need to know?

"They don't need to step in if something happens. But there's a person I've become responsible for. They're being targeted, hunted almost. I just need someone skilled watching her, at the very least when we're out on jobs. If there is trouble, all I'm asking for is a message, to let me know. I plan to handle everything personally. As for the exact details..."

After rubbing his chin for a moment, Strike turns glances towards Seline, then back towards Empress. "This needs to stay a private matter. I have no desire to tell the rest of the gang. I'll be in the garage fixing my car, come see me when you're free."

Strike gives a sign with his hand and leaves.
>>
>>5747402
‘……Just.. wait for the others. It’ll start soon; it’ll start soon. I just…’

Have a bad feeling, about this, about all of this, about the blood in the streets and the smoke in the air and seeing first hand the results of her work en masse.

But there was nothing to be done for it. A promise was a promise, even if she was stuck now amongst unfamiliar faces feigning (?) friendliness.

‘…alright! Lounging. Sure… if you want.’

I awkwardly sit in place, clearly uncertain how to lounge. Perhaps it would be better if I was given something simple to do?

>>5747393
….I give you a funny look.
Killing is stressful… I suppose I am a killer, but even now- even now, I don’t feel comfortable with it.
>>
File: NappsArt.png (305 KB, 339x631)
305 KB
305 KB PNG
>>5747407
"Mm. Don't get involved, stay on your toes." A smirk shows across his face. "Don't have any intention of doing her bidding or getting involved with her business. Just wanted to get a feel for what might be motivating her - even if it had to come from someone else."

Again, another half-truth. He's not interested in becoming a servant to the Empress - he doesn't do moonlighting. But his curiosity's still got him peeked. Sending gift baskets isn't something that gangsters do, or mob bosses even. Comparing her to Tony… they both showed at the base for talks before the docks. Maybe she'd be there again.

His gaze passed over to the direction of Valdez' hotel. Sirens and lights might've died down over their conversation, but it could also just be all in his head. Either way, they'd been standing out in public for long enough. "Now's about the time we split, cut any suspicion or trails the cops are starting to gather. I'll see you at the base, boss - thanks again for the work. I'll watch your back if we get in hot together." His third half-truth in a row. Napps wasn't going to make the conscious effort, probably, to seek out Blackjack at the heist. Even if he did, there's no guarantee it'd be convenient for him to help out. But it pays to make sure your teammates live. So if he could, he might as well make sure she, or any other crewmate he works with, ends the day alive.

At least, that's what he told himself as he stepped out into the city, flicking his cigarette into the trash when he was sure he left Blackjack's line of sight.
That shit tasted nasty.
>>
>>5747207
>Joining

Heckler is all too happy to try again at this tower Vault. He's happy to spend another 50k too if there was another way to get a second disk
>>
Rolled 10 + 2 (1d10 + 2)

>>5747371
>>5746997
"That's one for the books. A round on me at the Blue Mare!"
>+1 Cool. Cool is now at 5 permanently
>Buy Bulletproof Suit, -$2,600
>Spend 5000$ on a Gold Ticket for Blue Mare with [Mia]
>Guest tables

>>5747263
>Spend 8$ at a Laundromat to wash the [Stylish Clothes] (Sports) of Alan and give them back.
"Gracias Alan. They were really useful and comfortable. I've washed them as courtesy."
>>
File: Rainburger.jpg (4.79 MB, 2206x1513)
4.79 MB
4.79 MB JPG
>>5746903
>Level Weird 2->3

Rainfall finds herself a restaurant, an ordinary hole-in-the-wall diner far removed from any talk of toppling the order of things. Rather ruminate on acts that would attract the attention of some three letter agency, she opts to eat a nice, delicious burger.

>>5747041
A while later, Rainfall shows up at the sword store. Thanks to her trusty, extremely rare and powerful and legendary cursed blood katana, she has no need of a new blade. However, she peruses the swords on display all the same.

>>5747078
"I uh, a-already ate."

>>5747207
"T-those blue cassette people a-aren't going to do anything to us if we m-mess up will they?"

>Sign onto Tower Vault heist as Pointwoman, transfer 20,000 for blue disk.

Name: Rainfall
Class: Assassin[Lv5]
HP[6/6] Edge[8/8] Move 6
Defense 9, Crit 7
Cool:4 Sharp:1 Hard:0 Weird:3
Skills:
(Flash Step)
(Die Hard)
(Top Ten)
Weapons:(Blood Katana:Dmg4,Block1,Crit+1,1stCritHeal+1)
(Pistol:Dmg2,Range10,[4|8])(Fists:Dmg2,Crit+1)
Gear:(First Aid Kit:1AP, Heal 3, Remove 1 Debuff,[4/4])
Clothing:(Bulletproof Suit:Def+1,Edge+1)

$160,610->$140,610
Blue Cassette
$10,000 Gold Bar
12 Heat, 0 Wanted
Beach House
Katana Coupe
Construction Workers(Hard2,Sharp1,Slothful)
>>
Rolled 10 + 2 (1d10 + 2)

>>5747422
>Champagne room
>>
Rolled 3 + 1 (1d10 + 1)

>>5747425
>Private Lounge
>>
Rolled 5 + 2 (1d10 + 2)

>>5746909
>Blue Mare
>Drop 5k for a gold ticket, go see Mia
>>
>>5747284
>>5747167
>>5747130

After the group eats, and is welcomed into the hidden collection of blades in the back, Blackjack looks at the weapons on display, examining everything closely, giving her companions a side-eye. "So, since you all are good with this kind of stuff- What should I get? I can afford everything here." She pauses for a moment again. "Do you all want anything? I've got the cash to buy another sword, if any of you need one." Despite claiming to know nothing about swords, Blackjack clearly is intrigued by a katana with a bone-white handle and guard, red string tied to the hilt. The tag under the display reads 'Moonshadow'- an apt name, since the blade is so polished and bright it almost looks like silver.
>>
>>5747431
"Thanks lady, I'm feeling much better about crashing my car into this tiny italian guy."
>>
>>5747424
>>5747432
Mentioning you too. Sorry.
>>
>>5747426
>Gain +1 bonus Sharp and Lady's Favour from Mia

Name: Rico Torres
Type: Thug
HP 9/9
Edge 8/8
Move 5
Defense 10

>Cool: 5 {Permanent}
Sharp: (+1B)
Hard: 3
Weird: 0
-Skills
{Die Hard}: First time you would die on a mission, survive and convert all remaining edge to HP
{Top 10}: 1/chapter, name and describe one of your character's favourite movies to reroll any die.
{Furious Focus}: At start of Turn, If at 0 Edge gain 1 Edge
>-Clothes [Bulletproof Suit]: +1 Defense, +1 Edge
>-Lady's Favour from [Mia] 1/1

Assets
Vehicle: Lancer [4/3/1]
+Engine Tuning and Turbo Install (+1 Speed)
+Nitrous (Reroll 1 Speed/Chapter)
+Racing Tires and Transmission Overhaul (+1 handling)
+Sport Suspension (Reroll 1 Handling/Chapter)

$48,150 USD
>>
>>5747432
Nishina looks the tiniest bit like a child in a candy store, even if she's taking great pains to hide it behind a stoic demeanour. Her eyes betray her, bright and constantly wandering across the collection, even the non-Japanese sections.

"I... don't really know how dollars work, but I think the prices are reasonable. Certainly in comparison to each other. They're all weapons of quality, but the costlier items deserve their price."

Nishina cocks her head to one side and purses her lips in thought. "I believe that if you truly have the money for anything, then you should buy what most speaks to you. It would be wise to test the balance and feel of the sword before you buy it..."

'Though I doubt you'd know what to look for', Nishina very tactfully does not say.

But having seen enough of her club-like handling of a blade, she thinks it. /Really/ hard. And tries equally hard to /not/ think about the mental image of Blackjack taking a grinder to the blade of one of these fine blades.

"I will purchase something modest for myself. I do not wish to burden you unduly."

With that Nishina wanders off to the other side of the room, casting a close eye across a series of straight swords of various styles.
>>
Rolled 8 (1d22)

>>5746909
>Do a Tarot Reading
>>
Rolled 4 + 5 (1d10 + 5)

>>5746907
>Mayhem (Weird is 5)
>>
Rolled 4, 2 = 6 (2d5)

>>5747444
>Choose -3 Heat (it's now 1) and bonus in 2 random stats
>>
>>5747410
"Hey, I can see you're a bit nervous. About the killing and fighting, right? I think... You might want to look for some clarity of purpose. You should have a good reason to be out here risking your life like this. Having a purpose may not make the fighting much easier, but the time in between the fighting is much more bearable. Even, um... Well, there was this girl who was with the gang for a while. She fought without any hesitation, as if each night could be her last. Outwardly, it didn't seem like she had much of a motive aside from bloodlust, but... some of my friends did some digging, and it turns out she had lost her sister to the same guys we're fighting against. So, in her case, I think it was a mix of avenging her loss and honoring her memory. I'm not sure if you have much of a stake in this war, even if it's misplaced loyalty or the need to pay off some debts. I just think it'd be good if you took some time to find out why you're here. If you ever want out, I could find good work for you. Legal work. A craftsman job, even, if you have restless hands. If you're serious about this, though, then I'll do what I can to protect you until you can find your purpose. It's no good to fight while distracted or uncertain."
Empress pulls Seline into a soft hug.
"If we stick together, I'm sure we'll both make it out okay. Now stay put, okay? I'm going to check up on Strike and try to find a show for us to watch."
>>
>>5747409
Her conversation with Seline suspended, Empress goes to the garage to follow up on the arrangement with Strike.
"Hey, Strike, I know a few people who can keep an eye out for that friend of yours. They work with me as intelligence agents, so they're suited for keeping their distance from fights."
>>
>>5747424
"No worries, I'm not even sure Jackie told you this place was also a restaurant."

>>5747432
>>5747440
Mizuchi nods in agreement to Nishina's opinion. "Swords like these are powerful pieces. They draw themselves to suitable wielders. There's something primal to that, beneath even skill. It's just something you can tell when it happens." He'll motion his hand towards Moonshadow. "There's gotta be a hundred blades in this room, and yet this one is stuck in your mind. I don't think you'd regret buying it at all." Mizuchi doesn't sound like his usual excited self ranting about this nonsense. He seems almost reverent? There was nothing ironic about the man's samurai worldview, but he clearly felt very strongly about this subject compared to the usual.

Mizuchi had looked over these swords before, but he hadn't felt that feeling. Perhaps it was the disquiet in his heart. Passing his hands over the racks, he'll feel that familiar yearning in his chest. His hand stops and grabs a golden hilted blade, held in a sheath of cloudy grey, the image of a thunderous dragon winding around and through the clouds. "This is mine, I know it." He'll look at the price tag and wince. "Eh...Soory Jackie, I don't think you meant something this expensive when you offered."
>>
>>5747453
>Purchase Raijin, pending a small loan of 55k from Blackjack
>>
>>5747453
>hands money
>>
>>5747442
>>5747444
>>5747445
>Tarot reading: +1 Weird Bonus, Chariot +1 Move and -1 Cool (88,383$-500$= 87,883$)
>Mayhem 2+2 heat-3= 1 Heat, +1 Cool and +1 Weird

>>5747424
>>5746998
"Mizuchi, Rainfall. It has come to my attention that you've gained access to the [Chaos] stores. Currently I believe they should be in possession of explosive supplies I and other members could make use of in future endeavors. I know you are particularly busy but if you do not mind running a bit of an errand there I'm sure it would be much appreciated. Of course I will fund acquiring the items... "
>Give 30,000$ to Mizuchi/Rainfall to acquire 1 gear slot worth of C4 and 1 gear slot worth of Thermite at the [Chaos] location
>>
Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 12/12, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+3, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Cash: $16908
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

Just making sure my character sheet's updated.

>>5747453
"I would be willing to pay for some of..."
>>5747458
Nishina trails off as she watches Blackjack unearth an ungodly amount of money and hand it to Mizuchi.

She blinks.

"...I had no idea you were so wealthy. My mistake."

Nishina shifts her stance and takes a slow breath, visibly recalibrating. "May I instead offer to show you both how to properly maintain your blades? They are..." She frowns. "Very expensive. It would not do for me to leave you to simply hack at them with an angle grinder."
>>
>>5747465
Chien overhears something and scratches his head.

“ . . . Sorry, mind if I just— you have to maintain them? I think you’re mistaken.

I just keep mine in a bucket. They still work fine. Swords don’t have moving mechanical parts so they don’t need maintenance.

It’s not my place to say but I think some salesman lied to you to sell you oil and cloth. “
>>
File: 1679389247737670.png (189 KB, 360x450)
189 KB
189 KB PNG
Rolled 10 + 2 (1d10 + 2)

>>5746975
Next to a noisy garage where Don's guys labor on a new Ronin, Doctor Ben presses a button on one of those newfangled cell-phones (after letting the thing ring just long enough that everyone is looking at it)
"Mon ami, you only have to ask."
>Sign up for the Tower Heist as the driver

>>5746903
>Purchase a gold ticket (-$5000) and visit Mia at the Blue Mare

>Replace Visions of Death with Throwing Knives
>Get +1 Move
>Purcase a Bulletproof Suit (-$2,600)
>Buy a movie collection(-$750)
>Reset bike upgrades(+$8,900)
>Purchase a Ronin bike (-$32,000)
>Paint it bright purple with white skulls
>Upgrade engine, tires, suspension, install nitro (-$13,000)

Name: Doctor Ben
Type: Assassin
Stats: HP 6/6, Edge 7/7, Move 6, Defence 9, Crit on 6+
Factors: Weird 4, Cool 4, Sharp 1
Weapons: Dual Pistols (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 5+)
Special Talents: Throwing Knives (3/3), Shootdodge
Gear: Ammo Bag (2/2)
Duds: Bulletproof Suit (+1 Def, +1 Edge)
Money: $121,510
Heat: 12| Wanted: 1
Swag: designer shades, fresh kicks, top shelf liquor, cell phone, movie collection
Assets: Bungalow(+workshop), Stylish Suit, Custom Top Hat (+1 HP, +1 Move)
Ronin (4/3/1, engine, tires, suspension, nitro, bright purple with white skulls)
>>
>>5747446
>>5747472
>>5747473

Are we ready for the tower heist?

And do we need Alamo’s affirmation to start rolling, or, as the actual ground team- can we kick it off on our own?
>>
Rolled 9 + 2 (1d10 + 2)

>>5747473
"Have I told you how I've once seen two people fight with swords on top of a car? I did? Hmm, What about the time I've seen a two people fight sword against chainsaw?
Come to think about it, I know a lot of sword people."
>Champagne Room
>>
Rolled 2 + 1 (1d10 + 1)

>>5747476
>+1 Sharp token
>Private Lounge
"The Baron is pleased, he sure is!"
>>
>>5747477
>-$1000
>-1 Sharp token
>>
>>5746903
Name: Alejandro
Type: Operator
Stats: HP 6/6, Edge 6/6, Move 6, Defence 6, Crit on 10
Factors: Sharp 2, Cool 3, Weird 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), DMR (Range 30, Damage 4, Ammo 3/9)
Special Talent: Deadeye
Gear: Armour Vest
Clothes: Stylish Clothes (+1 Defence)
Personal Cash: $225
Heat: 1
Wanted Level: 1
Assets: Studio Loft

First timer for this, hope everything's in order
>>
Name: MCR, either Maim Castrate Rip or Marie Charlotte Rickenbacker
Type: Psycho
Weapon:
- Shotgun (Rg10 Dmg4 Ammo 4/8 Breach)
- Pistol (Rg10 Dmg 2 Ammo 4/8)
- Fists (Melee Dmg 2 Crit+1)
Skill: Oh Yeah!
(+ Top 10)

Gear: Ammo bag

Stats:

HP: 8/8 (6+2)
Edge: 7
Move 5
Defense: 5
Crit on: 8? (10-2?)
Cool: 1
Sharp: 1
Hard: 2
Weird: 2

FLUFF
Mask: Custom-made "smooth" surfaced mask, inspired from the one her father used to wear
>>
>>5747483
>asset

And Ammo Belt as the asset, I forgot this
>>
Rolled 1 (1d10)

>>5747446 #
>>5747472 #
>>5747473 #
>>5747474
“ Surely so. Now this will need to be planned quite carefully. As pointman I am going to- “

Huh. No… nods. Oh. Oh no.

“ Really? Really. R e a l l y.

A man goes to night school one time for a hobby and solders a few wires and accidentally crashes the telephone grid once and suddenly they—

I’m sorry, sarcasm is unbecoming. Luckily for you after all the time in Algers I am wll acquainted with advanced vault safety systems.

Now, miss Seline, as my understudy for the role of pointman here are a few exhaustive tips. First of all, is the operation on a Monday? If so, you… “

Four hours later:

> Sigh: Hack The Tower. Sharp 5.
>>
Rolled 6, 6 + 5 = 17 (2d10 + 5)

>>5747490
Charmingly embarrassed by Empress and intimidated by Chien’s depth of knowledge (and somehow understanding what the man was prattling on about), it’s difficult to imagine as you travel there that this women will be leading you into the lion’s den.

And yet…
>>
Rolled 3 + 4 (1d10 + 4)

>>5747490
Alamo's car has a new decoration hanging off the rear view mirror - a weird bunch of twigs and cloth.
It also has a new driver, who currently is polishing his top hat with a rag.
>Rolling Cool 4
>>
Rolled 9 + 4 (1d10 + 4)

>>5747497
Bored out of his mind, Doctor Ben starts making vrooming noises, imagining himself in the famous car chase from Gone In 59 Seconds
>[Top 10 reroll]
>>
“ Team “

The radio crackles. Chien glares at the server rack he’s snuck into, all humming wires and screaming electronic noise. All that for this? The vents had lasers! There were gas capsules on pressure release plates! They had four men watching the door and at least one was ex rangers. And yet…

“ This isn’t like a telephone switchboard at all. “

Chien shrugs and unholsters his knife. Plan C then.

“ Luckily I can hack it. “
>>
Rolled 7 (1d10)

With a total of +5, we get the top result whatever Empress rolls, so I'm rolling for the rare loot
>>
>>5747507
“ Hey, I know precisely what telephone switchboard to plug that into! “
>>
Rolled 2 + 4 (1d10 + 4)

>>5747424
>>5747421
>>5747284
>>5747207
Pointwoman: Rainfall
Gunner: Ramirez
Hacker: Heckler
Driver: Mizuchi

>>5746907
Ramirez is readying up, loading shells into magazines, securing his gear, the works. "Okay guys, we're hitting the Tower again, we tried once and got turned away once, so we know it's a tough nut to crack. But this time we'll be ready. Let's go."

>Spending 20k and one Blue Disk to start Tower Heist 2: Ramirez doesn't know how to boogaloo
>Rolling Hard as Gunner
>>
Rolled 6 + 4 (1d10 + 4)

>>5747522
Surprised by a particularly skilled security guard, Ramirez for some reason finds himself recentred by the immortal yelling of Police Sergeant "Die" Hardman as he trains the SWAT team to storm Yamamoto Plaza (the real building standing in for itself in the film).
>[Top 10 reroll]
>>
Rolled 7 + 4 (1d10 + 4)

>>5747522
>Rolling for Sharp on Heist

Heckler got out his terminal and got ready. "Ramirez, I'm going to say right now that I am not to be blamed if you kill the security guard with the biolock authority and then find the biolock turning in the alarms."
>>
File: image0.jpg (102 KB, 1078x2315)
102 KB
102 KB JPG
Rolled 1 + 3 (1d10 + 3)

>>5746903
Name: Tony Vespucci
Type: Brain
Stats: HP 8/8 Edge 11/11 Move 6, Defence 5, Crit on 6 and above
Factors: Hard 2, Cool 0, Sharp 3, Weird 4

Weapons: Pistol (Range 10, Damage 2, Ammo 3/12), Fists (Melee, Damage 2, Crit on 6), SMG (Range 10, Damage 3, Ammo 3/9, +1 crit range)
Gear: Frag Grenades (1/3 uses)
Special Talent: Taser (1/4 uses)
Special talent: Pack Alpha (names: Carlo and Diego)
Special Talent: Electrify

bulletproof suit: +1 edge, +1 defense
>raise Hard!

A man with a fedora and a stupidly thick jacket sits on a recliner chair, patting his favorite duck Andrea.

His life is good. Money is flowing. That spider bastard is dead. His goons have been doing their stuff.

…so why can’t he catch sleep? Why does nothing soothe him, not even his Godmother 1 through 3 complete uncut collection?

The riddles. The fucking riddles.
The families might be at his beck and call (relatively) for now, but he can’t help but feel that something is missing… something is changing in the air.

And as he gets up from his chair, duck and armed entourage of old men following, he decides to change with them

>use “a word of advice” on the tower heist
>use “gear up” to unlock the second special item
>get a Blue Mare Gold ticket (-5k) and visit Talia
>send Tony’s Tailors to fuck shit up- do Mayhem

Rolling for Blue Mare
>>
Rolled 6, 6 + 4 = 16 (2d10 + 4)

>>5747490
Empress runs back to group up with Seline and the others.
"Sorry I was gone for a while, I was handling some business. Alright, let's crack this tower."

>Rolling [Moonlighter] advantage and +Hard for the Gunner position of the Tower Raid.
>>
Rolled 2 (1d10)

>>5747530
>rectification: use “a word of advice” on Empress, rather than the tower heist. Those guys already succeeded
>heat total: 3
>rolling for Mayhem
>>
>>5747532
>pick 1: lose heat. Heat is reset to 0
>shit has gone wrong
>>
Tony is panicking.

So many things have gone wrong. SO MANY THINGS.

His tailors all slept in the cold after their heating broke, their old spines now frail due to rheumatisms, and so they fucked up their getaway and left evidence.

Sure, it was easy enough to be rid of it, but that’s not the end of it! Chaos rules the streets!

He tried to get a nice talk with his employees to relax, but a news journalists spotted him! And it took five hours to buy him out!

With a frustrated groan, the man sits down… and is approached by a strange, weird creature. A fae in human form. The table himself… Chien.
>>
>>5747494

And yet…

The Seline who dismounts is not the Seline who entered the van. Something.. seems to shift, in her demeanour. Her hands stop shaking, her breathing comes easier.

She walks up to the security in your stolen uniforms, demure smile and timid expression only accentuated by the bags under her eyes. Certainly, despite her armaments, she seems a strange fit for security… especially next to Empress.

When someone questions this, too long, too piercingly, she splashes their brains across the walls and does not blink.

It’s a new age, one where you don’t need to be tall and strong to kill. You only need to be fast, you only need to hit.

Seline seems to understand where the guards are before she seems them, based off the floor plans, based off their steps, and she has a *lot* of bullets.
>>
>>5747490
>>5747494
>>5747497
>>5747531
>>5747530
>By your powers (Mostly Ben and Seline) combined. Appreciate the help Tony, the family does good work.
>Ben, Seline, Empress, and Chien get 300k
>Alamo takes 50k, the red disk, and secret file

"Believe it or not I've been learning how to use Computers. Once I find out what is on these things I'll be spread word at the HQ. And if this disk leads to another job then you all know who will be first in line as a crew. If you want it. But with this we'll found out what those fucks have been up to." Alamo tells the team as the loot is divided.
>>
>>5747552
Seline seems… paled, from their frantic escape. Not really with it; in sharp focus with her frenetic accuracy moments earlier.

(So many dead, so close….)

She had done good work, no doubt, and Dr. Ben had swiftly taken them beyond the reach of the law, but…

…..she silently takes the money, and disappears once again.

At least, with her new warehouse, it shouldn’t be hard to find her. Right?
>>
>>5747552
“ Splendid. “

Chien tilts his head, adjusting his shades. Shy. Rallies to try. But the Kid keeps saying vulnerable is the most cool, so perhaps…

“ … Do you know a lot about computers? I bought one and it won’t start. I’m not very technical. BUT. I do have an idea for those files we found.

Miss Empress might know some people who can find out more about them. And as for this “ he indicates a scratched up green box “ I happen to spend a lot of time on long distance phone calls and am quite familiar. Could I loan this, and see what shakes out? “

He gives everyone a thumbs up and - suddenly remembering something - steps to his pack and roots around for an odd long box. Extracts it with care, slides it down next to the take (a stack of bills serves as a support to prevent it sliding off the table). Through the transparent plastic cover, a row of smiling sucrose faces on top of a welter of cakes. Although the smiles are all a little wonky, each cake has a wonderfully renditioned strawberry filling headshot wound.

“ Also The Kid is home from college this weekend. I told her this was a work thing, so, please have some, she was up all night making cupcakes and I do believe she spent some time on the Loa figures. “

Chien spots something inside the box and carefully pulls out a frosting coated grenade.

“ Oh, so that’s where that went. Ahem.

As I was saying: Miss Seline, Пoвeлитeль Empress, Doctore Ben, good work.

Miss Seline, I’m still short some brass cased subsonics and I was wondering if you could perhaps see it to advance my order? And do you have anything in the nine-mil range for a discerning customer? “
>>
Rolled 9 (1d10)

>>5747543
Okay, Chien.
Be cool.
You’re meeting one of the People.
He spent an hour ironing his tie. He’s wearing his best matching knife. Spent two days memorizing pasta recipes. Even brought a customary molotov, little rag in the bottle of forty year old whiskey tasteful match to his shades. Italians are always using them in the movies, must be a cultural thing.

He clinks it down on the table as he slides into the booth.

Ah, Tony. So composed. Calm. Rational. He must sleep well at night, assured of the majesty of his empire. Probably on a whole bed of freshly sown grains or laurels. Italians have a thing for that, right? Ah, look at him. Inside, wearing a jacket thick enough for three men. That’s how you tell he holds imperium: the sheer use of fabric. Old, hardened men at his beck and call. The sheer awe of it. Only someone totally self assured would employ pensioners as bodyguards. Chien checks his gear. Gun, formal molotov, the envelope with the ace, and clutched in his hand the Idea.

Chien wonders how to start. What to say. Breaks off a breadstick and tries feed the duck. Stumbling for words. He can’t see anyone’s face clearly through the midnight black shades, so it’s hard to judge their emotions. Did people still wear shades inside? Was it cool? No one else was wearing shades but one of the geezers hovering nearby did have corrective spectacles. Maybe it was still cool. Fuck, how do you *tell*?

“ I have… A request. “

Before anyone can interrupt Chien decides to dodge ahead. Pulls out the envelope he spent last night carefully stuffing. Brandishes it like a shield. God, his hands are shaking. When was the last time that happened?

“ Wait! Before you deny me out of hand, I c-can offer something in return! The d-docks, right? My request is important to me so for your grace in listening, oh don of dons, I’ll offer you these properties on the docks. And, uhm, I’ll t-take care of upgrading their their security. My expense.

But please, my request. I need… “

Chien puts the Idea on the table. Lets out the pent up pressure in a torrent of words.

“. . . A sponsorship. From the coolest tailor in town.

The Kid is in town this weekend and she’s taking her friend to a show and the tickets are sold out so there’s only one way for me to be there I will do *anythingyouaskifyouarrangethis* “

The Idea. A home-made yarn mask.

>Put on the Luchador Mask
>Step into ring. Of Lucha. Cool 3 + [Buff](pending)
>>
>>5747566
Andrea stares at Chien, appraising the man with thoughtful eyes of pure, soulless blackness.
The duck has a little hat, and somehow is holding the breadstick in its break like a cigar, as if it was deciding whether Chien must live or die.

Tony is much more ragged than Chien can see, deep bags under his eyes, only hidden by carefully applying makeup. His jacket is a little loose on him due to the weight stress has made him lose, and Diego isn’t here- poor man caught a really bad cold.

Without his most trusted guard, the don doesn’t look quite as imposing… or well, he wouldn’t to anyone but Chien apparently.

“Hey hey hey, what’s the big idea? Slow down man, c’mere and seat-a while with ol’ Tony. We’re friends, don’t yannow? C’mere, tell your friend Tony what’s got ya actin up so much”

The once-large man smiles as warmly as he can- a grazing bullet wound on the cheek making the act look painful and stilted rather than comforting and familiar.

He’s always had a soft spot for young lads with big plans- he hired Mizuchi after all! And Chien, eccentric as he may be, has a good head on his shoulders.

…when it’s on his shoulders and not on the floor, that is.
>>
>>5747564
> Miss Seline, I’m still short some brass cased subsonics and I was wondering if you could perhaps see it to advance my order? And do you have anything in the nine-mil range for a discerning customer? “

‘Ah…Ah!’

Interrupted from absentmindedly slinking away, Seline startles- and then startles again, once she rapidly puts two and two together. This.. this was the man who ‘ordered’ the pistols!

Actively trying not to cower, Seline calmly turns around and bows to you politely.

‘Ah… Well. I… have your pistols.’

She deposits two of her pistols into your hands; the quiet, sub sonic pistols she had fired relatively less in comparison to the thunderous roars she preferred. They certainly seemed well made, in your hands.. it’s hard to tell how she even pieced it together.

‘Just.. they’re not complete.’, I admit, shuffling in spot.

They look quite complete.

‘You see, you.. didn’t make yourself known, when you… did this. I could make guns. I couldn’t.. make *your* guns, not without knowing who you were.

So.. these are usable, but I haven’t named them yet. I.. want you.. to try them out, and then, afterwards, come… to the warehouse, and I will work on them, more, personally. I will.. complete them for you, with your help, if-you-don’t-mind.’

My already rattled nerves seem to give out at the end, before she takes a deep breath and desperately recentres herself.

‘….also, the ammunition and the silencers.. enough to fire the pistols for days on end. Don’t fire them for days on end! Just- it’s a lot, made for these guns specifically. Tool assisted, artisanal. I… need an address to deliver them too.’

> Apprentices worked overtime. -$10K
> Extremely precise pieces. -$20 K
> Cash: $290400

> Your subsonic pistols are ready, Chien, but not *really* finished. Once you’ve used them, Seline offers you a future promise, that you’ll take them to her so she can spend an entire side job making them *really* yours.

Why do you want subsonic pistols, is a question Seline wants to ask. Don’t you know that you lose in range and stopping power, just for questionable benefits in recoil and stealthy?

But those are questions she very much does not express to her first customer, instead maintaining her very calm (nervous) demeanour.
>>
>>5747440
>>5747453
>>5747465
Handing the sword collector stacks of thousands of dollars from a duffel bag, Jackie smiles, and points out Moonshadow and Raijin. "I wouldn't say I'm wealthy, exactly, since most of my money goes back into..." she waves her hand around at the group. "This sort of thing. But don't feel bad about taking my money, Mizzy, and don't think you need to pay me back. You're my buddy, think of this as a late birthday gift."

Looking over at Nishina, Jackie smiles. "And yeah, I think I'd like to learn how to take care of these swords later, back at the hideout-" she shrugs, stuffing Moonshadow into her duffel bag, and hands Raijin to Mizuchi, "-normally I wouldn't care, but this isn't exactly a 30 buck Korean replica, now is it? You want to come and learn blade maintenance from a genuine Samurai lady, Mizzy?"
>>
>>5746973
>Current Cash: $77,158 USD (14,000 of which is in Cuban Pesos and British Pound Sterling)
>>
Rolled 8 + 3 (1d10 + 3)

>>5747482
*Beach House, also
>Host at Blue Mare
>>
>>5747599
>>5747482
>+$5500, total $5725
>+1 Sharp Token
>>
Rolled 4 + 4 (1d10 + 4)

>Work at the Blue Mare as a host


>>5747448
As Empress approaches, Strike tosses his wrench to the side, casually letting it strike against the ground in a dark corner.

"Appreciate it. You called them your 'little sisters' earlier? Just who are they, they're not your actual sisters, are they?"
>>
Rolled 6 + 8 (1d10 + 8)

After a series of embarrassing losses to random outsiders the Snake River racing circuit largely disintegrated in shame. Which meant it was time for Ben to try out his motorcycling skills at the Flamingo Furious
>Race at Flamingo Furious, 4 Cool, 4 Speed
>>
>>5747624
In a cloud of dust and engine roar, Ben bursts through the finish line with an ecstatic grin, brakes in a showy turnaround and throws his hat high up in the air. Don's car rips past a second later.
No mishaps or breakdowns happened to any of the drivers.

>+$5000
>+[Furious Focus]: at turn start, if at 0 Edge, gain 1 Edge
>>
>>5747600
>>5747599
>>5747483
>>5747482
>>5746940
>>5747257

Welcome aboard. It’s all a little chaotic for the first few hours, so just hang about best you can.

I don’t spot much out of order except Alejandro, you add your stat bonus to the base

So Edge 6 Base + 2 Sharp = 8

Same for Def and HP

Any other questions, speak up and… someone will help.
>>
File: Empress.png (300 KB, 670x830)
300 KB
300 KB PNG
>>5747621
"They're strays, Strike. I took them in, gave them food, shelter, and clean clothes. And then I gave them the option to work for me. They're good girls, and I do what I can to protect them."
>>
Rolled 2, 6, 5 = 13 (3d10)

>>5746899
Chaser
>Enforcer
HP 10/10 Edge 8/8
Move 6, Def 5, Crit 9+
Cool 0 / Sharp 2 / Hard 4 / Weird 1
Heat 4 / Want 1
>Perks
Steadfast (1 AP 1 Edge, gain Block 2 and Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit and +1 Move)
Raging Demon (0 AP 2 Edge, move then attack one target 3 times in melee, +1 crit damage)
Top 10 (1 Reroll available. Films in collection mentioned: "The Big Bust")
>Loadout
Stylish Clothes (Leather jacket and aviators) (+1 def)
AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
These hands (Melee, Dmg 2, Crit +1, rated E for everyone)
First Aid kit (Quick Heal, 1 Ap, 4/4 Uses, 3 HP and remove a debuff from self or nearby friendly)
>Assets
Bungalow (free asset, T1:Bedroom, Bathroom, Kitchen, Living room, Gym, Security), Buckaroo (Truck, 0/1/3, Durable)
>Stash
$5.960, Two piece suit, Movie Collection

>Checking in
>Level up (Move is now 6)

> bump, bump, clang, bump
"It's been weird: going back to a semblance of a normal life, cleaning ma and pa's house... my house. They're not here anymore.
Getting a new car, seeing that the last one was stolen while deployed. Why would anyone ever steal such a beater is beyond me, but people always need a getaway car here I guess. The new truck is a solid machine and it can take some punishment. It's not gonna win any race... for now at least.
Getting some chinese take out with a movie: 'The Big Bust', something that sounded like a Z list trashy flick that turned out to be a decently written and acted cops vs. mafia movie. Who would have thought with a barely dressed babe on the cover?"
> bump, clang, bump, bump, clang, bump
"Thing is... I'am adjusting. A bit at a time.
But it doesn't feel real. Like my head is underwater all the time. Numb."

"How can I go back to such a life after all I did in that god-forsaken country?"
> bump
"How can I go back to such a life after all the lives I've taken?"
> bump bump
"How can I go back after all the lives I've taken just THE OTHER WEEK?"
> bump bump bump bump SNAP- CRASH

"...Fuck, I need a new boxing sack."

Chaser relaxes his posture and goes to take a shower, the haze from the trance of the training gone from his eyes.
It's the same kind of concetration that takes over whenever he's fighting or fixing up someone.
Actually, he should run another check up on the people at the safehouse: he's no doctor but after the fix-up job he did during the ops he routinely went to check on the injured. Someone even hollered at him and called him a nurse.
After that... maybe something to take the edge off? Another operation is coming up soon... Maybe a drink will do the trick

>Blue Mare, Talia, Gold Ticket (-5k)
>>
Rolled 20 (1d22)

>>5746909
“ Now, to prepare… “

>Visit our fair Lady of the Tarot
>>
File: old.jpg (1.05 MB, 1920x1639)
1.05 MB
1.05 MB JPG
>>5747652
Forgot my pic.
I guess those rolls are punishment for that.
Either way, +1 Heat.

Someone who shouldn't have seen me has seen me. Why were they at the bar why why why why why
They should have been dead
They died in Grenada!
Why are they here?
>>
>>5747630
"That's awful nice of you. Right then," Strike pulls out a notepad, "She lives near freedom square. They're not like us, strictly civilian. I'm counting on you, Empress."
>>
Rolled 4, 8 = 12 (2d10)

>>5746899
Name: Strings
Type: Thug
Stats: HP 12/12, Edge 6/6, Move 5, Defence 9+, Crit on 10
Factors: Hard 4, Cool 4, Sharp 0, Move 5-1
Weapons: Pistol (Range 10, Damage 2, Ammo 2/12), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 2/4, breach)
Special Talent: Pack Alpha
Clothes: Serious Armor
Chinese Clothes (Stylish clothing)
Gear: First Aid Kit (4/4).
Cash: $115821
Assets: Mastadon 2/2/6 (All upgrades except Spoiler). Red Dress (Stylish clothes). Two Piece Suit. Tight fitting dress shirt (Stylish clothes.), Greendisk, Gang: Grunts +3 Hard (Aggression)
>Upgrade Cool to 4
>Buy Grunts, can't remember if I bought this or not but I'll just mark down -10k
>Send Grunts to do Blue Mare Bouncer Work (First Roll)
>Buy a Golden Ticket and hang out with Lena (Second Roll)

Nursing her drink while nibbling on some snacks, a blonde woman with striking green eyes sighs as she relaxes in the bar of the now-famous Blue Mare Hostess Club. She swirled her whiskey sadly while musing about how it felt like she hadn't had time to actively pursue Ramirez but Strings also didn't want him to think she was a clingy woman.

"Lena dear, I've got boy troubles. Got any tips?"
>>
Rolled 10, 2, 5 = 17 (3d10)

>>5747658
Chien stares down at the card. Of course. A happy prancing kid on a wide field. That’s what it all comes back to. The Kid, happy. Makes this whole business worth it. Makes this whole thing worthwhile. Makes this whole thing matter.
There’s gotta be a beautiful dawn and the bright rays of possibility, somewhere over the clouds.

For a brief, stinging moment he feels all too old for this whole affair. Maybe… Maybe he really is losing it. Maybe he never had it. Maybe — No. Wearing your sunglasses inside the den of a dreamweaving fatespinner might make you trip over the rug but he was still cool. The world is bristling with possibilities for a man with easy access to guns and more ammo than the nation of Luxemborg. Bountiful in possibility. Wonder of wonders. Chien smiles. Breathes easier, good humour peeking out from beyond the distant clouds.

“ Thank you. I… Have some other business. “

>+ THE SUN, +1 Weird, +1 Hard, -1 Cool, +Optimism and a hope for tomorrow.

>Cash in last maps level up, defy my fate, I am in fact (delusiona—NO). I am cool. The world is bristling with possibility and joy. +1 Cool.

>>5746907
>Ride the Central Circuit City
>Cool 3, Handling 4, handling reroll enabled.
>Also my favorite movie is the 1916 silent film classic “ Railway Safety And You: Don’t Rail Against The Whistle. “. In the shadows of industry's iron embrace, the spectral 1916 safety instruction video for railway engineers unveils a world of mechanized problems and railway gauge measurement issues. The 22 minute aside on the proper way to polish a bolt and the production specification standards for steel lognuts is riveting.
>>
Rolled 8 (1d10)

>>5747677
>Second Lena Roll
>>
Rolled 68 (1d100)

>>5747679
Rolling a third time just for fun.
>>
Rolled 8 (1d10)

>>5747681
Whoops
>>
>>5747685
I don't really want that roll, let's just say we ended it in the Champagne room~
>>
>>5747673
Empress takes down the information that Strike gives and passes it along to Steph. The street-smart girl should be capable of keeping her surveillance on the down-low.
>>
Rolled 5 + 1 (1d10 + 1)

>>5746973
>>5746909
>Go to the Blue Mare with a Gold Ticket (-$5,000 USD)
>Visit 'Lena'
It wasn't often that Jackie and Lena got a day off that they shared, or had the chance to go out. Jackie had seen members of the gang buzzing around the ex-'gentlemen's lounge' for weeks, now, going in with a dream and either leaving with their heart snapped in half, or left walking funny. She was also pretty sure that those girls were awakening more of Jackie's friends to things they didn't know about themselves than an all-girls Catholic school, but that wasn't the point.

The point was- Jackie was wondering what was so good about the 'hostess club' (it was probably just a classy way to say 'cathouse'), that everyone was visiting, and she was bringing Lena along. At worst, they could laugh at the neckline of the girls who were working there.
>>
Rolled 5 + 1 (1d10 + 1)

>>5747698
[Lena] Rerolling because I don't want the Heat.
>>
>>5747698
>>5747700
... The girls were pretty, the beer was piss, and the cigars were Cuban, and Jackie was telling Lena about the battle with the Marelitos at the marina, to explain where the new Hawaiian shirt and aviator shades in their closet came from. They were having a good time, though it wasn't as hot and heavy in the club as Jackie expected from these kinds of places- though it's not like Jackie minded too much. A nice, relaxing evening was just what they needed. They even saw a Fake Lena who worked at the Blue Mare, wearing a black dress with a shockingly deep v-neck dress that she somehow pulled off, and roped the hostess into a conversation which lasted around half an hour, before she left to entertain other clients.
>(+1 Cool)
>>
Network Test
>>
Rolled 2 + 6 (1d10 + 6)

>>5746907
Rolling Guardian Heist

Maggie Moonlight: Pointman
Weasel: Hacker
Alan: Gunner
Strings: Driver
>>
Rolled 3 + 6 (1d10 + 6)

>>5747726
As Strings waits in her van, windows down and taking in the warm Heat City air she starts remembering an old movie filled with Neon Lights and Whirling Nights.

It was an old movie with an, at the time, up-and-coming actor named Gryan Rossling called Knife Stridder but for some reason remembering it made her smile.

>Rerolling with Top 10
>>
Rolled 2 + 4 (1d10 + 4)

>>5746899
>>5747726
Rolling Hard for String's Guardian heist.
>>
Rolled 6 (1d13)

>>5746918
>>5746907
>Use the management office to hire a gang of Nerds (thanks +1 Sharp Boost).
College students who've been recently hitting the gym with Rico (+1 Hard as secondary stat). Some kids who wanted to prove they can do whatever the cool ones do too. Might as well use them to get some reputation in Queen Bee's boosting business. They're quite prideful.
>-$10,000
>d13 for the car
>>
Rolled 9 + 4 (1d10 + 4)

>>5747737
"Well this isn't going well"

Alan muses to himself before whistling with a laugh

"Always, look on the bright side of life *To-Toot*"

"Always look on the light side of life *To-Toot*"

"If life seems jolly rotten
There's something you've forgotten
And that's to laugh and smile and dance and sing"

>Rerolling using Top 10: Monty Boa's Life of Ryan.
>>
Rolled 2 + 2 (1d10 + 2)

>>5747746
>6 = Lancer, a Sports Car I drive myself but if they tried and steal mine, we'll have more then just an 'issue' of pride. <_<
>1d10+2 Sharp roll
>>
Rolled 4 + 1 (1d10 + 1)

>>5747751
>Attacked by the cars owner
>1d10+1 Hard roll
>>
Rolled 6 + 2 (1d10 + 2)

>>5746907
"God I need to fight something" His schizo addled mind was screaming at him to get weird. He won't fully commit but afro is willing to go out and get punched in the head for a bit. hopefully it won't land him in the hospital table...again.

>>5747001
$6500+ 1 cool token
Ayy nice things are going well
>>
Rolled 1 + 3 (1d10 + 3)

>>5747600
>>5747629
Thanks, updated.

Name: Alejandro
Type: Operator
Stats: HP 6/6, Edge 9 (Base 8), Move 5, Defence 10, Crit on 9+
Factors: Sharp 3 (Base 2), Cool 3, Weird 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), DMR (Range 30, Damage 4, Ammo 3/9)
Special Talent: Deadeye
Gear: Armour Vest
Clothes: Stylish Clothes (+1 Defence)
Personal Cash: $5725
Heat: 1
Wanted Level: 1
Assets: Beach House
Tokens: +1 Sharp

>Back to the Blue Mare, this time as assistant
>>
>>5747771
Lol, dice giveth and dice taketh away.
> +$2,000 (New total $7725)
>Lose Sharp token
>>
File: 87856718_p0.jpg (1.41 MB, 800x1192)
1.41 MB
1.41 MB JPG
Rolled 8 + 3 (1d10 + 3)

>>5746899
Name: Maggie Moonlight
Type: Assassin Stats: HP 7/7, Edge 9/9, Defence 10, Crit on 8+ Factors: Hard 1 Weird 2, Cool 4+1, Sharp 0+1, Move 6
Weapons: Dual Pistols (Range 10, Damage 2, Ammo 4/0), Fists (Melee, Damage 2, Crit on 7+) Special Talents: Flashstep
Gear: First Aid Kit (3/4), Bulletproof Dress (+1 Defense, +1 Edge), Jet Motorcycle 5/2/0 (Reroll Handling and Speed)
Assets: Singing dress (Stylish clothing?), $6025, Gang Riders +3 Cool/Sloth (Jazz Band Assassins)
>Upgrade Hard to 1
>Have the gang perform as Hosts/Play music in the Blue Mare
>Take 50k from Tony
>Buy a fully Upgraded Jet Motorcycle: 141025(Original Money)+50000(Taken from Tony)-170000(The Bike)-~15000(For the Upgrades)= 6025

Maggie swayed on stage inside the smoke-filled Longue of the Blue Mare while wearing the black singing dress that Tony had bought her. Her voice rang out softly across the bar, punctuated by the instruments of her trusted musicians.

"...I get no kick from champagne
Mere alcohol doesn't thrill me at all
So tell me why should it be true
That I get a kick out of you..."

"..Some they may go for a cocaine
I'm sure that if I took even one sniff
It would bore me terrifically too
Yet I get a kick out of you..."

https://www.youtube.com/watch?v=3dkYZ7BkVBM&ab_channel=%F0%9D%94%87%F0%9D%94%A2%F0%9D%94%AB%F0%9D%94%A6%F0%9D%94%B0%F0%9D%94%A2
>>
Rolled 22 (1d22)

>>5747797
>Rolling for Tarot
>>
Rolled 4 (1d10)

>>5746899
>>5747726
>Rolling +5 Cool for the guardian job
>>
>>5747803
Forgot the +5 but that should be a 9 total.
>>
Merged the rules into one PDF for ease of use, in case any other new guys need it.
>>
File: 1664698490213074.png (979 KB, 1024x1024)
979 KB
979 KB PNG
>>5746903
Name: Wizard
Class: Brain
Stats: HP 7/7, Edge 9/9, Move 5, Def 5, Crit 8+
Factors: Cool 1, Sharp 3, Hard 0, Weird 1
Primary Weapon: SMG
Skill: RC Bomb
Cash: $260
Clothes: Lightweight Armor Vest (+1 HP already added, $ deducted)
Assets: Ronin
Heat: 1
Wanted: 1

The Feds were finally on his ass. Either that, or he'd taken entirely too much Ritalin. Better safe than sorry, though, so Wizard took a drill to the hard drives before chucking them into the river and then doused the rest of his setup in gasoline. Watching the fire consume the bungalow from across the road, Wizard took stock of his worldly possessions, which had been reduced to his bike, "The C Programming Language" (stolen from a library), and TM 31-210 (badly photocopied). And his caches, of course. Most of these didn't hold much of value, what with the risk of locals getting at them. Not the Emergency Cache, though. He arrived at the location marked on the crumpled tourist map and struck the motherlode soon after. A MAC 10 with a Sionics suppressor and a bulky laser aiming module, three M67s, and something like a quarter pound of Semtex. There was supposed to be money there, too, if memory served. $50,000 or so. Enough to skip town and then some.

Huh. That definitely didn't look like that much. So maybe $10,000...?

Wizard leaned against his bike after counting and re-counting the clearly much-too-small wad of bills. $500 wasn't close to enough to skip town. Well, shit. Testing the weight of the gun in his hand and feeling the grenades in his jacket pockets, he shrugged. Seemed like it was time to do some *physical* crime, for a change. Wizard wasn't the biggest guy around, nor the most ice-cold triggerman in Heat City, not by a mile. But, surely, at least one crew would appreciate a criminal whose IQ wasn't in the mid-to-low double digits. Right?


Let me know if I fucked anything up. Gonna wait to see if anything needs fixing before doing pre-mission stuff.
>>
Rolled 4 + 5 (1d10 + 5)

>>5747589
Mizuchi examines the blade in greater detail, now that it was his to own. The blade itself was ancient and wicked sharp, but it showed signs of recent modification, namely the professional grade taser that had been jury rigged into the handle. After a bit of feeling around, the samurai finds a concealed button near the tsuba. As he presses down on it, the blade begins to crackle with a sharp electric hum for a few seconds before stopping, its battery presumably expended. "Well, looks like I'm going to have to go get some double A's too, while we're working on maintenance."

He'll flourish the blade and tuck it back into the sheath, noting now the rubber coating on the interior. "I've always wanted to wield the fury of a storm, best birthday present ever Jackie." He'll hold out his fist for the customary fist bump of respect between street samurai.

>>5747465
"Sure, I'll come along. I at least own a whetstone, but I'm sure my self taught technique pales in comparison to the genuine article." He was fairly certain that Jackie definitely did use an angle grinder on her blades.

>>5747463
>Mizuchi will take the $30k and get a kit of thermite and C4 for Tobias.
Mizuchi had never really interacted with the bald man and his strange, strange aura. Mizuchi and the rest of the gang were bringers of death, but there was something clinical and artificial about Tobias that was a cut above in being uncanny. He didn't really spend a lot of time with the rest of the gang, simply emerging on the scene of their crimes with a meticulously crafted disguise and some sort of sabotage that confounded their enemies. "I've seen what you can do without this stuff. Best of luck with whatever you're planning to do this time."

>>5747522
Mizuchi leans back in the driver's seat of his Katana as the rest of the squad breaks off into the tower. Last time, he'd been driven primarily by a desire to look cool. Now, now he was here to make amends for his failings. He kept a sharp set of eyes out for any signs of trouble, or the gang making their way out guns blazing. He'd be ready to peel out the second they were, and not a force on earth could stop him.
>Roling Cool(+5) as Driver for Ramirez's Tower Job.


Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 6/6, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Raijin (Melee, Damage 4, [Stance], 1/1 Per Mission: [Stormdance] 0 AP,1 Edge. For one round, +1 Damage and Attacks Inflict Stun 1)
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $483
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move)
Assets: Katana Coupe w/ Engine Tuning, Racing TIres, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette
Heat: 10
Wanted Level: 1
>>
>>5747828
Your stats are a little off, brain-man. Sharp 2 and Weird 2 come standard, and *then* you get a further +1 / +1.

Also you didn’t get a suit, so, I have to deduct points. What are the points for? You’re smart you’ll figure it out.

Now take this complementary, uh, 12500 and go have fun. And by fun I mean… a suit.
>>
>>5746900
>roll for tarots
New money total: 109 833
>>
Rolled 3 (1d22)

>>5747853
>>
>>5747482
>>5747845
Also speaking of suits, *you* got one. Which is slick. But you’re confused about how weird it is that you found us.

By which I mean that your Crit is 9, with Weird 1. 10-1.
>>
File: NappsPicksJob.jpg (37 KB, 358x477)
37 KB
37 KB JPG
Rolled 3 + 8 (1d10 + 8)

>>5747420
The docks, the chainsaw, the hiest… Napps' been doing a lot of stuff to help others. It kept him alive. Kept them alive. But when's the last time he did something for himself, and himself alone? He takes a breath, pushing past pedestrians in the early morning light, trying to count. The last big thing that he did for himself... probably Talia. Getting a fit at the Tailor. And before that... the ring. The spot he got his sponsor, his invite to Madame Zara, and that card to the Blue Mare. Fun how stuff like that stacks and follows each other.

Out of the corner of his eye, he spots it. The same building where he found the flyer for the club in the first place. It was a good choice he made, joining that club. Got his fists dirty, got a new job… shoot, he even got enough cash for… maybe a house. An actual place with a roof and walls instead of cotton seats and windows that might hide a car-burgular. Would be nic

…She'd be there. Empress, at the base. Like anyone with influence, she'd probably show up in the evening, talking with planners and whatnot. Would be a good opportunity to talk to her. But until then… what? That's what the building was for. He stepped in, manuvering past the chairs of people waiting for food & sketchy job offers. He could've gone back to the Mare, but... maybe it's time he give luck another shot.

He stood in front of the board, posters and flyers stapled and stuck to it in months and years of layers. Scanning, his eyes caught on a drawing of an alligator with a car in it's mouth. "Allegator Alley Derby." Winner got "something to give you an edge & to take the edge off."...maybe that's what he could do. He couldn't win with his house-car; wouldn't wanna risk it either. But maybe...

>Purchase the Dirthog motorcycle (0/2/0), -$5,000
>Upgrade: Racing Tires + Transmission Overhaul, -$3,000, +1 Handling to Dirthog
>Upgrade: Sport Suspension, Reroll one Handling check per chapter (on Dirthog), -$3,500
> Enter Allegator Alley with Dirthog

New cash balance: $36,753
>>
Rolled 8 + 8 (1d10 + 8)

>>5747874
Skidding into the mud of the swamp, Napps rips the handles on the bike back. No time to regret his lack of bike training. Right now he's in a hell-spot. Either he pulls through now, or his bike goes into the muck.

Let's see if that suspension pulls to good use.
>Napps calls upon the power of Sport Suspension for a reroll!
>>
Rolled 8 (1d22)

>>5746909
When conventional means just don't cut it, you've gotta embrace the Weirdness of fate. Horace is no stranger.

>Roll for TAROT READING
>>
Rolled 4 + 3 (1d10 + 3)

>>5746903
>>5747828
A couple of mistakes to be fixed here:
Name: Wizard
Class: Brain
Stats: HP 7/7, Edge 9/9, Move 5, Def 5, Crit 8+
Factors: Cool 1, Sharp 3, Hard 0, Weird 2
Primary Weapon: SMG
Skill: RC Bomb
Gear: Frag Grenades (3/3)
Cash: $260
Clothes: Lightweight Armor Vest
Assets: Ronin
Heat: 1
Wanted: 1

>rolling for Blue Mare Assistant
"Fuckin' got me doing concierge shit at this...place. What if I told you I got a 4-year degree from the MIT, huh? I mean, I don't, but what if?"
>>
>>5747885
Alright, nice.
>+$3,500 ($3,760 total)
>>
>>5747832
"Planning on giving the teams a good opening hand, as usual." He gave a once over to the blond swordsman. "I see you've taken on a new blade for yourself. Don't forget to put in some practice swings and compensate for the odd weight at the hilt. Familiarizing yourself with your tools is always part of the job."
>>
>>5747530
After a length talk with a car dealership and Don Torino, Alamo had an idea on how to save some cash to put away for his getaway. He had the number already. And so he called up Tony.
"Hey. Think you can cover some extra parts for a new ride? We can talk it over a nice dinner at some place you know. I can't become a made man or anything like that for you. But you ran some jobs with us so your family is good with me."

>Buying Estate: -$35000
>Asking for Tony to cover parts over dinner: -$9500 (Racing Tires, Sport Suspension, Engine Tuning)
>>
File: Horace II.png (357 KB, 745x1177)
357 KB
357 KB PNG
>>5747883
>Stats and Factors:
HP [7/7], Defense 6[7], Edge 6/6, Crit on 7[6]+
Hard 0[1], Cool 2, Sharp 0, Weird 3[4], Move 6[7]
Heat 2, Wanted 0

>Skills:
Agility, Furious Focus, VIII - The Chariot

>Weapons and Gear:
Pistol - RNG 10, DMG 2, AMM 4/8, Fists - Melee, DMG 2, +1 CRIT, Katana (Zweihander) - Melee, DMG 3, [Stance]
Armor Vest - Block 2 Dmg [3/3], Stylish Clothes (Abhorrent Tie) - DEF +1
Cash - $8725
Ronin Motorcycle - 3/2/0

------

There's fire in her now, and she'll let it burn. Plenty of strange characters had been coming and going from the Don's garage. All it would take is following one back to their safehouse and barging in like a chariot.
Sounds like Horace isn't shy about it either, demanding to know if they were the ones in the South Harbor Shootout. She doesn't look Marielito, certainly not Cuban either, but the appallingly patterned, bloodstained, and slightly singed tie worn like a bandana points to why she wants to know.
>>
Rolled 5 (1d10)

>>5746903
>Doing Ingredient Hunt, Health Nut (-$1,000, total: $2,760; +2 Heat)

"So, what are you gonna do with this—...oh...oh...I see..."
>>
Rolled 9 (1d10)

>>5747972
Forgot the second roll.
>>
>>5747974
>+Sharp, +Weird tokens gained.
>>
Name: Alamo
Type: Enforcer
Stats: HP 12/12, Armor 2, Edge 10/10, Move 5 [6], Defense 4, Crit on 9
Weapons: Pistol (Range 10, Damage 2, Ammo 3/8), Fists (Melee, Damage 2, Crit on 9, +1 Hit), Azura Dragon (Melee, Damage 3, Crit on 10, +2 Hit, Stance, RUSHING WAVES)
Factors: Hard 4+2, Cool 0, Sharp 4, Weird 0+1
Special Talent: Inspire [Shout] (0 AP, 1 Edge, Target friendly gains +1 AP and +1 Move. If they are knocked down, they stand up.
Blitz: (1 AP, 1 Edge) Move 10 directly towards an enemy and attack them for 3 damage + taunt. Gain Block 1.
Steadfast: (1 AP, 1 Edge) Gain Block 2 and Counter 2
Apprentice: +1 Accuracy with Melee Attacks
People's Champ: At the start of each mission gain +1 Hard Token
[Top 10]: 1/chapter, name and describe one of your character's favorite movies to reroll any die.
Utility Vest: +1 Magazine + Gear Slot
First Aid Kit: (1 AP, 4/4 Uses) Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Armor Vest: Block 2 damage 3 times before being ruined

Rebel ([Free],) 2 Speed, 1 Handling, 0 Size
Lone Star [Estate]: (Racing Tires, Sport Suspension, Engine Tuning) 3 Speed, 3 Handling, 4 Size
Cash: 113255
Heat: 9

>Pay 10k and leftover Green Disk

"Alright new fellas. Welcome to the gang. For your initiation hop in my car and let's go rob a bank. We can figure out who is doing what job on the way. And whoever drives us out better not scratch this, it is brand new."
>Starting Guardian Bank Heist
>Will be either Gunner or Hacker
>>
Chaser
>Enforcer
HP 10/10 Edge 8/8
Move 6, Def 5, Crit 9+
Cool 0 / Sharp 2 / Hard 4 / Weird 1
Heat 5 / Want 1
>Perks
Steadfast (1 AP 1 Edge, gain Block 2 and Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit and +1 Move)
Raging Demon (0 AP 2 Edge, move then attack one target 3 times in melee, +1 crit damage)
Top 10 (1 Reroll available. Films in collection mentioned: "The Big Bust")
>Loadout
Stylish Clothes (Leather jacket and aviators) (+1 def)
AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
These hands (Melee, Dmg 2, Crit +1, rated E for everyone)
First Aid kit (Quick Heal, 1 Ap, 4/4 Uses, 3 HP and remove a debuff from self or nearby friendly)
>Assets
Bungalow (free asset, T1:Bedroom, Bathroom, Kitchen, Living room, Gym, Security)
Buckaroo (Truck, 0/1/4)
>Stash
$960, Two piece suit, Movie Collection

>>5747981
I'm up for Gunner if you'll have me.
>>
>Acquire The Dragon Slayer & The Highlander ( - 130K )
>And a Secure Warehouse, Actually make that one with a gym. A good one. And some security. And some other amenities. ( -125K )
> Hey, this place… Would make a great Dojo.


Chien whistled as he strolled into the rundown gym, floorboards croaking. Three gangly teenagers were going through katas against an old training dummy. Some hit in the long ago had cracked a practice blade so the fearsome puppet fought back with a taped up broom handle.

“ People, your performance on that last job was, as I said, perfunctory. I did say bonus points for fighting a man on a car with a sword, so here! “

With a roll, Chien slung the bag he’d carried up the dripping stairs on the mat. Something inside went clang, low and long and resonant and so very sharp.

One of the smaller youths - thin one, what was her name again, hair tied in a ponytail and with that soft brand of lethality in her eyes - worked up the nerves to speak.

“ Err, mister, that last one was fun and all but we- “

Chien wasn’t focusing because he was busy dragging in a barrel of spears.

“ - all talked and thought it was kind of you to stand in for the teacher but — “
Grumpy muffled cursing interrupting for a moment as the Tall One rubs his arm. Guess he was still sore from the blank Chien had shot him with last training session.

“ Err, so, we don’t think we want to keep training in— Is that a suit of armor? “

Chien pulled a greave through the door, sideways. Most of the door came with. He dusted himself off and went back to grab some more stuff from the car. Judging by the clanging, getting it all up the stairs took a while.

“ Err, should we help
Is that a — holy shit what
Mister that folds! Set it down and- “

Eventually, armory assembled, Chien sits down on a pile of replica yaris. Adjusts his tie and works to get his breath back (Twohanders are heavy!).

“ Couldn’t get all of it up the stairs. “

The trio glance at each other. Tall One eventually nudges Fierce One with his sword.

“ All of it— Mister, what is this? “
“ bonus points. “
“ Is that a real steel sword? “

Chien waves at the pile of just that.

“ I saw you use those strange wood ones and figured you could do better. “
“ A Bokken is— “
“ friend of a friend mentioned this Tortoise place they sell swords and I bought them “
“ What? Torto- Nonononono. Wait, them? “
“ Yeah. Not a sword guy, got the remaining. Here catch “

Fierce One screams and redlines her reflexes to catch the priceless sheath tossed her way.

“ What the fuu— “
“ Anyway, now you don’t have to practice with wood. Oh, and also I had another friend who knows a guy so I bought a dojo. “
“ -uuuuckkkk— “
“ So anyway, help me out here is this era appropriate for your historical theatre? “
“ Mister we practice martial arts also that’s a fucking claymore they’re fucking Scottish what the fuck. “
>>
>>5747981
Up for Driver. Substituting Weird for Cool.
>>
Rolled 3, 6 = 9 (2d10)

>>5746899
Name: Weasel
Type: Enforcer
Stats: HP 12/12, Edge 10/10, Move 5, Defence 6+, Crit on 10
Factors: Sharp 4, Hard 4, Move 6
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 4/8)
Special Talent: Teamwork Tactics, Inspire, Taser (1/3)
Gear: First Aid Kit (4/4), $40194, Serious Armor (+2 HP, +2 DEF, -1 Move), Hard 3 Disloyal Gang
Heat: 5
>Upgrade Sharp to 4
>Buy a gang of Thugs, Hard 3 Disloyal. Call them mercenaries.
>Have the Gang do Bouncer Work in the Blue Mare
>Buy a Golden Ticket for Lena
>Buy a Fully Upgraded Ronin for 45k

Stubbing her cigarette and steeling her nerves, Weasel glances at her Blue Mare Gold Ticket before entering the establishment. She'd heard that her father was seen spending time with a woman in Tony's establishment and part of her felt almost disappointed. The legendary mercenary was famous for his womanizing ways, Weasel herself was a product of a one-night stand but a part of her hoped that he was past that point already.

Especially since there were rumours of even more of his children running around the city, possibly Alan or Mizuchi were kids of his.

"Ha"

Giving a final sigh, she gave the ticket to the bouncer to meet this famed Lena and hoped she was just overthinking things.
>>
Rolled 1 + 4 (1d10 + 4)

>>5747991
I'm good for that I don't wanna reroll for Lena.

>>5747726
>>5746899
Rolling for Guardian next
>>
>>5747993
Well it doesn't really matter we got a 5 with Alan, Strings and Maggie.
>>
>>5747832
Returning the fistbump, Blackjack gives Mizuchi a smile. "No problem, man. I can't wait to see it used in the next heist." Thinking of something, Jackie grins deviously. "Though I'll probably pull a trick like what I did last mission, and what Tobias does every mission- catching some assholes by surprise and clearing the path forward for the rest of the gang, while not glorious, was pretty useful."
>>
>>5747946
“ Oh. So not era appropriate? “
“ Mister the art of Bushido does not extend to enormous Scottish clan weaponry! “
“ My mistake. Well, nothing you can’t improvise on. Ever since I had that golden katana made I’ve been thinking, right. “

Tall One shudders and looks around for an exit. Fierce One tilts her head and plants her calloused hands on her hips and can’t resist her curiosity. The third one, too good with survival instinct, is already trying to unlock the fire exit.

“ Thinking about fucking what “
“ Swords! They’re cool! Everyone says so, right. So obviously, everyone would want one because they’re cool. So… That’s a business plan!

Anyway, tonight training regime. Did any of you defeat Mizuchi yet? “

Chien draws a gun.

“ Mister wait no we said we didn’t want to - we don’t even know who that is not all swordsmen know each other put the gun down— “

“ Reasonably if you can parry a low yield subsonic with frangible head, you can parry a sword “

“ The fucks a subsonic—-aaahh fuuck my arm! “
“ Try again! “
“ You can’t parry bullets that’s now how swords wor— AW “
“ I believe in you! “

The trio scatter.

—-

[A small note in spidery calligraphy pinned to a wall in the Don’s Garage reads:

DOJO DEL DOGE MARTIAL ARTS, HISTORICAL THEATE AND SWORD RENTAL. FIRST ONES FREE.
>>
Rolled 7 + 8 (1d10 + 8)

>>5746899
>Buy a fully Upgraded Zero Sports car
>Go race is Allegator Alley
>>
File: SweetDreams.png (882 KB, 1126x634)
882 KB
882 KB PNG
>>5747880
Cheers. Confetti. An alligator being raised overhead and thrown into a table. Gator McQueen, large, overalls, hairy, climbing out of a swamp-boat fan-runner thing. Expected hits. Got a hug and cheers. Led to the kegs. White Lightning. Downed it.

Those were the pictures that flashed in front of Napps' eyes as he woke from his stupor, and greeted by: 1) a surprising lack of headache, 2) the taste of heavy alcohol in his throat, and 3) his bike, sitting under a street light, a canvas bag wrapped over one of the handles. Pulling himself from the cold concrete, he looked around - recognizing the base a few blocks down after a moment - and checked the bike. Splashes of mud around the wheels and frame, and a rough dent from where he skidded and hit a tree; other than that, the bike looked alright. Inside the bag was maybe a dozen unmarked bottles, all swirling with the same white liquid - reminded him of milk, but the taste at the back of his throat told him moonshine. There was also a note written there. "Good racing! More of the Lightning, since you loved it so much. Drink in moderation! -McQueen of the Gator"

>>5747693
Hm. Alright then. A grin pulled from over his face, he took the bag over his shoulder, walking his bike the rest of the way to the hideout. Probably best to hide it elsewhere later, but for now? He had an Empress to meet.

Name: Napps
Type: Thug, Lv 2
COOL 2 | SHARP 0 | HARD 5 | WEIRD 1
HP 11/11 | Edge 7/7 | Move 5 | Def 6 | Crit on 9+
Gear: Armor Vest (reduce DMG by 2, three times, before lost)
Weapons:
Fists (Melee, 2 DMG, Crit Range +1)
AR (Range 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Range 10, 2 DMG, 4/8 Ammo)
Chainsaw (Melee, DMG 0, Ammo 8/8, [Rev it Up!] (0 AP, 1 Edge, 1 Ammo) - Until the round's end, +1 Move, cannot use gear/other weapons, +6 Dmg, costs Ammo to use.

Skills:
[Top 10] (1/chapter, name & describe my character's favorite movie to reroll any die)
[Latin Beat] (0 AP, 1 Edge): Gain +2 Move and +2 Defense this round.
[White Lightning] - 1/Mission, spend 1 AP to knock yourself down and gain 5 Edge.
[Die Hard] (on death, exchange all remaining Edge for HP & second wind)
Possessions:
Cash: $36,753
Serious Armor (Req 4 HARD, +2 HP & Def, -1 Move)
[Equipped] Two-piece Suit (+1 Edge)
Grand ($15k value, 1/1/2, Sedan)
Dirthog ($11.5k value, 0/3/0, transmission & suspension upgrades, motorcycle)
Green Disk
Bag of Moonshine (Permanent, grants [White Lightning])
Demo Tape (Permanent, grants [Latin Beat])
1 Mystery Gift Basket from Empress
1 Box of Worm Medication
Mysterious Stranger's Attention
Victory in a Race
Words of Praise (Temporary +1 to Hard)
>>
>>5747589
>>5747832
It wasn't clear that Nishina was tense until she seemed to visibly relax as both her compatriots agreed to let her teach them how not to ruin their expensive, gorgeous new blades.

"Thank you," she says. "It would gratify me to teach you the rudiments of blade care if you are to wield such weapons."

She pivots and reaches out a hand towards a plain lacquered scabbard hanging on a rack, gently easing it out of its rest and then nimbly whipping the katana free. She holds it up to her face as she inspects the tang.

"Ansei Period, 1859, Spring, 5th of May." Her eyes scan up and down the weapon. "Yes, that sounds about right." She flips it in her hand to inspect the other side. "Master Andou of Iwaki Province. Not a particularly prestigious name, one unlikely to be targeted by a forger. It is still a high quality weapon and a worthy replacement."

She nods, satisfied. "I will buy this, and a set of proper whetstones for you both for after I have instructed you." (-$1000)

>>5747999
"Ah, so that was where you came from. I did not recall seeing you at the docks until you were already ahead of me." Nishina nods sagely. "This explains it. I hope you experience similar success."
>>
Rolled 13 (1d13)

>>5747753
"Right listen here you pinche pendejo. Next time you try to take it 'easy' and prove to me you can steal my car. Don't. I'm going to give you guys another go and if it doesn't work we'll see next month if you're ready to put that pride behind you. Either way it doesn't matter to you since you're still getting paid."
>pay $10,000 to rehire the Nerds with Hard to Boost a car for Queen Bee
>>
Rolled 10 + 2 (1d10 + 2)

>>5748012
"A Mastodon? Jeez alright."
>Sharp 2
>>
File: Empress-portrait.png (6.86 MB, 2953x2953)
6.86 MB
6.86 MB PNG
>>5748006
The tower raid successfully completed, Empress takes a long shower and slips into a business casual outfit. Despite her recently-increased fortune, she holds off on buying anything and instead lazily reclines sideways on a leather couch with her heels off. She cranes her head up as Napps approaches, and then looks down at herself and adjusts her skirt to make sure she's decent.
"Hey, did you want a seat?"
>>
>>5747672
It takes a while before Chaser manages to clear his mind, assailed by the ghosts of the past turned into not-so-incorporeal. By the time he comes by he's halfway across the city.
Funny, he didn't even remember getting in his car. Shame about the $5k he wasted on that ticket and never ended up using before making a scene, but the owners of the Mare are quite clear: no refunds.
He slumps on the wheel a bit before taking stock of where he is.
>>5747010
It's... almost a container graveyard, not quite a dump but definitely not the bustling commercial harbor of the city. It's close to one of the safehouses so that "they" can be kept under surveillance easily.
"They" being the gang's POWs. A fleeting thought on the accuracy of the definition in regard to gang wars crosses the mind of the veteran but it's just as quickly dismissed.
Chaser decides to take a look inside.
He knows how to navigate the place, he's been here before. After all the designated medic can't always be around and he knows enough to not worsen the damage.
The shipping containers with the guests are in the back, far enough from the street that any noise wouldn't attract a curious passerby, and kept under constant but discreet surveillance.
A nod to the guards on duty, disguised as blue collar workers off duty, and he's in.
Chaser checks on Angela first but she seems to be asleep and considering her rough condition he leaves without further disturbance. It took enough effort to stabilize her, the least he could do is actually let her have some rest while she's willing instead of trying to get herself killed on a high-octane chase. That's for another time.
Leaving behind her room, he moves on to the less willing residents.
Not like he can blame them: their living conditions are quite sordid, even if deserved (he should mention to Claire about getting them in containers that are not rusting to pieces at least).
The visits go in order of capture, but are rather uneventful: the Dragon just gives him the cold shoulder during the check-up, her injuries healing along surprisingly nicely. A testament to her fierceness.
Luis is next, and while the first time he was visited he tried to cry and beg about getting some better treatment, he turned quiet at the scarce receptiveness of the hosts. "Well, that, and a guard-provided broken nose that I had to set."
Carmelita is last and still throwing hissy fits at the prospect limiting the scope of the visit. Only so much one can do while their patient tries to kick them and costantly calls them "Pendejo" and "Hijo de Puta", but at least she's lively so while uneasy she can't be that unwell.
While wrapping up Chaser thinks to himself about the superficiality of the affair, basically lip-service just to make himself feel better about the whole thing, to make himself feel useful.
Walking back he reminisces about the old times in the unit, lights a smoke, and allows the nicotine to lead him to simpler times before driving back to the HQ.
>>
Rolled 1 + 2 (1d10 + 2)

>>5748001
“ He wants us to what— what even is this place? “
“ Oh. I think my wrist is sprained. “
“ Guys this sword is *really* sharp. “
“ Wait, we have to— that guy lost all his teeth! ALL his TEETH! “

>Kendo Club to try a Punch Club (Hard+2)
>>
Rolled 6 + 2 (1d10 + 2)

>>5748063
>Round trip the Hospital [Wasted, 1d10, -10K]
>… get back in there [-10K], Hard 2

“ My soul hurts “
“ You can’t parry bullets it’s not how swords work “
“ Half the bones in your body is in your hands and feet and I know this because half of mine are broken, aah “
“ That guy! His teeth! “
>>
Rolled 6, 5 + 10 = 21 (2d10 + 10)

Empress buys a Zero and the Racing Tires and Transmission Overhaul.
With her new tricked-out ride, she rolls up to tackle the Central City Circuit. She channels her inner Torino, just like in one of her favorite childhood movies. Yeah, Ceмьянин Гoнки. She thinks about her little sisters and how much they're depending on her. With sheer grit and a bit of Tony's assistance, she takes to the road.
>>
Rolled 1 + 2 (1d10 + 2)

>>5746909
Money 14758
>Entry ticket to the blue maire -1000
Monet 13758

"hey talia how you doing"
>>
>>5747981
Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 12/12, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+3, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Cash: $15908
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

Nishina quietly puts herself on offer to take the pointman position for the Guardian Bank hit. Nishina thinks it might be good practice, and quietly she is eager to use her cut to start her own collection of weapons inspired by the Bird & Tortoise. Perhaps even acquiring a weapon similar to the ones that the other gang members came away with.
>>
>>5748079
>Spill sphaghetti
>Back to 0 cool

desperate for take out afro accidentally squishes the bean burrito in his pocket causing him to spill his beans while chatting with talia
>>
>>5747927
The boss has fallen on hard times- bartering favors with murderous lowlifes.

But the glimmer never leaves his eye- the golden little spark of hunger that lights up otherwise featureless and plain brown eyes in a featureless and plain tanned face.

A broad smile is flashed- with the shadows cast by the ridiculous fedora he sports and the ludicrous flaps of his coat, they almost… look like fangs

“Of course. I’m a flexible man, Alamo. And there’s always a need for friends around these parts”

>deduct 9.5k from finances: total 100 833
>>
>>5748075
It is very, very awkward to drive with a duck in the passenger’s seat. But for some reason, whenever Andrea squawks, the car swerves just a little tighter. Runs just a little faster. Brakes slam at just the right time, and pieces of glass that should by all means have wrecked her tires get stuck in the rubber by pure chance.
>>
>>5746922
>>5747294

The palm trees and glass towers of Sunset Beach are lit up by the orange hue of late evening, and the city's night life is stirring. Among the amped-up party animals and awakening night owls, Veronica slips her way through the crowds, drawing as little attention to herself as possible. Noticing a huge crowd lined up in front of an unusual venue, she makes her way over. Above the gathering hangs a huge neon sign depicting futuristic knights clashing with swords, surrounded by pixellated effects and standing over the title: NEON KNIGHTS.

Drawn by curiosity, Veronica gradually makes her way in through the crowd to venture inside. She finds herself in a huge dark room surrounded by rows upon rows of game cabinets, each screen glowing with vibrant colors and flashing lights. The chaotic sounds of 8-bit music, synthesized voices, and the fevered mashing of buttons create an overwhelming noise. Teens and young adults crowd around the popular machines, cheering on friends and challenging strangers. The air is thick with the smell of sweat and soda. There's even a set of personal computers in the back connected by LAN, where hackers and tech enthusiasts congregate to share tips and showcase their new projects. This place has every game that matters to a gamer: Tax Evader, Super Hans Brothers, Dodeca-Dragon, Sundown Shooters, even Pong of the Dead.

Veronica sends word back to Empress. She knows that some of the gang's more tech-oriented members, that is to say nerds, will want to hear about this gaming paradise.

Neon Knights [Video Arcade] prep work will be unlocked next chapter.
>>
>>5748028
"Now that's how its done. Well if anyone lets you touch the car at least. I think you've leveled up chicos."
>Gain $15,000 USD and 1 Reputation to Queen Bee for those High End cars
>>
Rolled 5 + 4 (1d10 + 4)

>>5747983
>>5747989
>>5748081
"Let's do this. Wizard, keep the engine running." Alamo says before getting into action. The bank's electrical system will be his bitch.
>Rolling to Hack
>>
>>5748001
The unfortunate victim of Horace’s chariot charge is Chien’s Mojo Dojo and Sword Emporium. Coupon in hand she looked around after the initial outburst. This couldn’t be a safehouse, but she wasn’t wholly disappointed with the find. If anything she found the place… cool. There’s always time to support local businesses, eh? If she’s lucky it’ll bring her a step closer to her goal, or so she hopes.

She eyed the mean-looking Scottish blade, comparing it to the replica she had hefted over her shoulder. It might betraying her heritage as a proud Texas German, but…

>Buy the Highlander from Chien!
>>
>>5748034
Dragging the bike to an empty spot by a few others, Napps pushed through the base' side door, moonshine clanking against his shoulder as he crossed the… bar? Huh. Didn't notice it the first time he was here, but the thought of drinking anything held zero appeal to him. Besides, maybe she was already here. Passing into the common room, he didn't expect someone so cleanly dressed- wait, no, half the assassins and psychos were actually pretty well-groomed. No reason for another to surprise him.

Her invite sparked a few thoughts in Napps' mind, mainly: 'russian? Light accent, maybe heavy, but it's there. Empress? If not, maybe knows her,' and 'it'd be rude to decline. Nothing better to do yet.'
"Thanks."

He lifts the bag of moonshine off his shoulder, setting it down with a clank by his feet as he drops into the space between her feet and the arm of the couch, keeping his eyes to appropriate places as he allows his head to fall against the back of the couch. "Name's Napps."
>>
File: Empress-commission-6_75.png (7.73 MB, 3704x3101)
7.73 MB
7.73 MB PNG
>>5748075
$50,000 richer and a hell of a lot cooler, Empress takes to the Blue Mare to celebrate. She's not here to rub up against any of the women, tempting as it would be. Instead, she strolls into the lounge in a nice dress and flaunts what she has. Her scandalous side-slit dress was designed to excite, and with Empress's figure it's more than capable of doing that. It was a hell of an arrangement, agreeing to show off at the Blue Mare on regular occasion to help drive up the clientele. Yeah, she was off-limits, but the professional hostesses weren't.
>>
Rolled 5 + 4 (1d10 + 4)

>>5748099
"これはスムーズかつ迅速に進むだろう"
>Rolling Cool to Pointman. Pointing that Man.
>>
Rolled 9 + 4 (1d10 + 4)

>>5746973
>Do a Fixer job.
Jackie was hesitant to take a job from a suit. Especially since the next mission would be a heist. However, money was money, and the suit apparently liked what she did to the Marelitos remnants guarding Ricky Valdez, and wouldn't stop asking after her, according to Claire- so she accepted the job, carrying Moonshadow in a white sheathe, wearing a white suit, white shirt, and white gloves.

After all- she was a professional. She would obviously need to dress her best.
>>
Rolled 7 + 3 (1d10 + 3)

>>5747981
Wizard looked over Alamo's shoulder as he worked. "Oh, hey. I know this one. Piece of cake, really. So what you gotta do is...right, you could also do that...Ok, seems like you know what you're doing so I'm gonna shut the fuck up and keep the engine running or whatever. Hmpf."

>Rolling for Driver (Cool substituted with Weird).
>>
>>5748105
>>Current Cash: $82,158 USD (15,000 of which is in Cuban Pesos and British Pound Sterling)
Rolling for Luxury Loot.
>>
Rolled 7 (1d10)

>>5748107
Hiroshimoot, please.
>>
>>5746973
>>5748107
>>5748108
>Gold: +$10,000 USD
>Current Cash: $92,158 USD (20,000 of which is in Cuban Pesos and British Pound Sterling)
>>
Rolled 9 + 4 (1d10 + 4)

>>5748099
>Shooting dice
>>
>>5748113
>>5748106
>>5748104
"They didn't even know we were coming. Which is funny because I hit this place a month ago. Good job everyone. Take your bags and take it easy before Claire has us following that death wish of a lead. And welcome to the gang Wizard." Alamo says as the Lone Star comes to a stop at their split-up point.

>100k for everyone, Alamo gets another disk
>>
File: Franz.png (707 KB, 921x1057)
707 KB
707 KB PNG
>>5746903
Name: Unterleutnant Friedrich Krause
Class: Enforcer
Attributes: HP 9/9, Edge 9/9
Move 5, Defense 5, Crit 10+
Stats: Hard 3, Sharp 3

Skills: Teamwork Tactics

Weapons: AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
Fists (Melee, Dmg 2, Crit +1)
Gear: Armor Vest (Block 2 Dmg 3/3)
Stylish Clothes (+1 Defense)

Cash: $225


Gang: Grunts
Stats: Hard 2, Cool 1
Description: 5 ex?-stasi grunts
Vice: Sadism

"I have heard zat help is required. Vee vill help vith vat iz needed."
>>
File: AAAAAAAAAAA.jpg (23 KB, 319x373)
23 KB
23 KB JPG
Rolled 2 + 4 (1d10 + 4)

>>5747522
"P-PUT THE MONEY IN THE BAG!"

>Rolling cool for Pointman in heist
>>
>>5748101
"Pleased to meet you, Napps. I don't think I've seen you around much. Apologies for me hogging the cushions, I didn't think this couch would be attracting anyone else tonight. It's been a rather busy week for the crew, it looks like. Have you seen the news lately?"
>>
>>5748105
Jackie looked down at the target in equal parts disgust and horrid fascination. The guy was "tuggin' the chub" in his executive office, surrounded by actual bars of gold, Rolex watches and pictures of his secretary, taken from the CCTV camera outside his office. He was so loud that he didn't even need to sneak up on him to slit his throat with Moonshadow, after having bribed the secretary to stay quiet. Wiping the blade on the freaky CEO's suit jacket, Jackie shook her head, and sheathed her blade, sticking it back in her bone-white duffel bag and leaving the way she came, tossing the secretary another couple hundred dollars as compensation.

Now she knew why she didn't associate with suits. At least the freaks who had psycho-sexual fantasies about fornicating with rats and knives that Jackie ran into more often were open about their damage, and Jackie could avoid them more easily.
>>
>>5748118
"Gotta love when a plan comes together. Splendid work people"
captcha: H2222R, a lot of hydrogen there
>>
Rolled 9 + 4 (1d10 + 4)

>>5748118
Nishina bows gratefully as she receives her share. "ありがとう"

With much the same motives as last time, Nishina finds herself returning to the Blue Mare. This time she takes up a different role, applying herself as a junior hostess. She has spent enough time with Mia and paying attention in the basic course that she /thinks/ she knows what to expect. Perhaps this work will give her some new perspective on her relationship with the impish woman.

>Work as Host at the Blue Mare
>>
Rolled 10 (1d10)

Total of +5 for Ramirez's Tower Take Two.

Rolling for rare loot.
>>
>>5748122
"If you mean shit like politics or whatnot, can't say I've been in the loop. Took something of an impromptu vacation recently." He winds his neck side-to-side, hearing *pops* under his skin and behind the ears before resting his head again.

"Heard about Ricky Valdez, though. Damned shame. Never heard his music, but I'm sure he was great."
He said, with the same amount of emotion as one might use to cross off something on a clipboard. He reached for his pocket - the same hard, rectangular feel of a cassette tape pressing against his hand and thigh. In retrospect, he probably should've shoved it into the car before hitting the swamps, but it should still work.
>>
>>5748134Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 12/12, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+3, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Cash: $122 408
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

Hm, yes. That was... enlightening. And rewarding, for an activity without risk. There was a certain professional element to it, a way of speaking and flattering and listening that she quickly worked out could fabricate certain feelings in others. But... nothing quite like what had happened between Nishina and Mia had happened between her and any of her clients. Surely there was more to it?

Nishina isn't sure she came away with any tangible progress on understanding Mia, but she does feel as though the work sharpened her wits. It certainly helped her practice her English, even if she quickly pegged one customer as one who would find her cuter if she pretended to be worse at it. He seemed so pleased by 'helping' her to learn.

Hm. Falsehoods on falsehoods that nonetheless made one happy.
>>
>>5748139
"Yeah. Sometimes I wonder if we're making the right moves when we take jobs like that."
>>
>>5748137
>>5748121
>>5747832
>>5747525
>>5747522

1250000/4 = 312500 each initially

investments made to make the heist happen:
Ramirez 40k/Rainfall 20k/ Mizuchi 10k/Heckler 0k

Therefore loot share is as follows

Ramirez - 312485 + Red Disk + Secret File + Blue Cassette
Rainfall - 312520
Mizuchi - 312510
Heckler - 312485

Ramirez can't help but let out a chuckle as he and his team speed away from the Tower in Mizuchi's car. How did they fit all that money, plus four people inside a coupe? It's a real mystery.

"Bet they weren't expecting to be successfully hit twice, ha. Consider our failures last time officially wiped away."

Ramirez is already thinking of how to divide up the loot. He spent the most to get them there, but Rainfall and Mizuchi invested significant sums to prepare as well. And there's the matter of the secret files, red disks, blue cassettes, a smorgasbord of clandestine information.

In the end, Ramirez takes all the 'unconventional' loot, and Rainfall and Mizuchi get their fair share. He splits what's left over between himself and Heckler.
>>
>>5748118
Wow. That was an obscene amount of money. And that was just his cut, to say nothing of the rest of it. Wizard snapped out of dumbly staring into his bag and looked back up at Alamo.

"Yeah, sure, thanks, man. I'll, uh, see you guys around."

With this much cash, he could definitely get out of this shithole of a city and maybe even have a fresh start somewhere else with a good bit left over. That said, Wizard decided that he'd stick around for a bit more, see what else this crew got up to.

>$102,760 total.
>>
>>5747320
>>5747270

The back office is lit only by neon light from the windows and a single desk lamp illuminating the table. Claire is going over the blueprints with meticulous attention to detail, her mind absorbed in concentrating on every possibility, until Alan arrives. She's grateful for an excuse to take a break. "Is that Mr. Burger? Got any fries left?"

Claire munches on fries, careful to avoid getting any salt or grease on the blueprints, as she listens to Alan's question. She looks concerned at first until he mentions Ray. "Oh, him. Yeah, Ray and Angela are ..." She hesitates. "It's complicated."

Only a few blocks away, in a shabby car parked in an alleyway in Princeton, Detective Mallard has a pair of binoculars held to his eyes. "Kai, are you sure this is the right spot? I can't see anything."

Officer Kusanagi sighs as he takes the binoculars, flips them around, and puts them back in Mallard's hands.

"Aha! No wonder our quarry was so elusive." Mallard scans across the street until he finds what he's looking for. Seated at a bar with a bottle of whiskey in front of him is a big guy with black hair and a leather jacket. The detective awkwardly twists the binoculars to keep watch with one eye while he focuses his other on the sketch in his hand. They match.

In the office, Claire says, "Do you know what it's like to ... to know somebody, and you have a thing for them, and you know it's a bad idea, but you can't stop yourself from trying to be with them anyway?"

"I do, actually," Alan says.

"Well, Angela and Ray are that for each other, both ways," Claire says. "They used to be close. Both of them came up in the city's racing circuit. First they were rivals, then later they became a thing. They would fight, make up, fight again. Mei Lin and I got sick of hearing her complain about him, believe me.

"Then Angela joined the Boss's gang, while Ray stayed independent. It didn't change things at first, but as the Boss grew to rely on her, Angela started getting more responsibility. She and Ray started drifting apart. There was an argument. Things got heated, even more than usual. He left. Not just Angela, but the city entirely. Now I guess he's back."

At the dive bar, Detective Mallard scrutinizes an old photograph kept behind the bar. A younger Angela and Ray lean against a car, smiling at the camera like they don't have a care in the world. Ray has his arm over Angela's shoulders.

Back in the office, Alan says, "I know you and Angela are close, but ... do you think there's any chance she could ...?"

"What, betray us for Ray? No way. Angela's not the kind of woman to fall for a bad boy with a flashy smile and a fast car." Claire pauses. "Actually, that's exactly the kind of woman she is, but! She wouldn't sell out the gang for him. If anything, I think she hates him even more now. This is personal for her, and her old flame is treating it like any other contract. No wonder he's getting under her skin."
>>
>>5748139
Empress pauses for a moment.
"Sorry, I must have forgotten my manners. My name is Empress."
>>
>>5748100
“ Ah-*hah*, a live one. And with impeccable stylish sense too. I like your tie. “

What’s with her eyes? They don’t… Focus right, it’s like someone else is looking out every now and again. Huh. Chien dusts himself down, adjusts his tie and shoots one of the groaning students in the leg with a blank. Best presentation now.

“ Hi, hello, welcome Miss. Don’t mind the mess I tried to demonstrate how to dodge a grenade and *someone* didn’t listen. “
(“please let me go home my mom is worried”
“ holy shit guys I can parry bullets its how swords work “ )

“ Anyway, we’re actually just finishing up. If you’re here for a sword, I have… “

Good stance on this one, subtle air of menace, fine dress sense. Chien holsters his pistol and ducks into an alcove stained by the detonation of a paint grenade. Comes out holding a mad vision of highland storms and rolling thunder and of such a blade, surely, there can be only one. He smiles.

“ This! And since you’re our first customer I guess you get it for f— “

Chien tilts his head. Thoughts duel in a synaptic knife-fight and then his smile widens.

“… ight. Get it for a fight. Yes. All you have to do is defeat the student body. There can be only ONE. . . Standing winner of a legal bout don’t hit the face that’s *uncool*. “

(“What the— Oh god. Waaaiittt if we win we get the sword. Get her!”)
>>
>>5748167
For fight, you say? Oh, that got her attention something fierce. Horace is polite enough given her entrance as she introduces herself, but the grin she gives the poor students is anything but friendly.
What, you wanted a name? She'll get one when I have to find another tie enthusiast, just ask poor Theodore. My mistake, Horace I.

She waves the Kendo Club Kids over to the dojo's fighting grounds, asking just how much they want that sword. It isn't more than her, but don't tell them that. Horace settles into a stance years of HEMA have honed

Come at me, she dares.
>>
Rolled 8 + 2 (1d10 + 2)

Chaser
>Enforcer
HP 10/10 Edge 8/8
Move 6, Def 5, Crit 9+
Cool 0 / Sharp 2 / Hard 4 / Weird 1
Heat 5 / Want 1
>Perks
Steadfast (1 AP 1 Edge, gain Block 2 and Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit and +1 Move)
Raging Demon (0 AP 2 Edge, move then attack one target 3 times in melee, +1 crit damage)
Top 10 (1 Reroll available. Films in collection mentioned: "The Big Bust")
>Loadout
Stylish Clothes (Leather jacket and aviators) (+1 def)
AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
These hands (Melee, Dmg 2, Crit +1, rated E for everyone)
First Aid kit (Quick Heal, 1 Ap, 4/4 Uses, 3 HP and remove a debuff from self or nearby friendly)
>Assets
Bungalow (free asset, T1:Bedroom, Bathroom, Kitchen, Living room, Gym, Security)
Buckaroo (Truck, 0/1/4)
>Stash
$100'960, Two piece suit, Movie Collection

>Buy a Warehouse Dock (Gym x2, Bathroom, Office, Kitchen, Security) (-63'250)
>Hire a few trainers, the "Boxing Boys". They are mostly two-bit violent crooks looking for some legit work. Well, slightly more legit. They don’t take to slights too well but they’re making the most of this opportunity. (-10'000, Hard 2, Weird 1 for the diverse background)
>Have them "advertise" the new gym. (Punch Club, 1d10+2)

"I might have gone a bit overboard when I said I needed a new punching bag, but I'm proud of this place, dammit. Now I just have to spread the name of the 'Heat City Fights, Martial Arts and Boxing Club' around."

Unbeknownst to him, another club had just opened by someone he should know very well.
A shudder runs down his spine.
>>
>>5748149
He takes a moment. A few actually, to think on an answer. Didn't stop to think it might be rhetorical. He leans forward, arms resting in his lap as he stares at the ground in front of the couch.

"Different answers for different angles. For reputation? It shows we got the job done, but he wasn't a high-profile killer or a mob boss with connections. Might give people the idea they can hire us for anyone. Might show them we've got the strength and resources to hit someone like that. Whatever the case, we're the ones who were offered the contract. There was a choice between leaving it and taking it - and some of us took it. Maybe next time nobody'll take it."

He kept his gaze from landing on the face of the corpse. Valdez had died by his hand - hadn't even suspected anything was wrong until they'd already died, their body falling to the far side of the bed, away from Napps. The job was done. No need to do anything but loot and leave.

"If you're talking about a moral answer…" He felt tempted to sip from the Lightning, even with it's taste stuck in his throat. "…none of us are fantastic. Maybe he was a secret pervert, did shit things to people who didn't deserve it. Maybe he'll be revealed as some shitty boyfriend that drove his girl-pal into debt. But raising a stink'll just get me canned, or worse. All we can do is pick our contracts, complain to Claire and the bosses about who we kill, and keep each other breathing."

>>5748165
Oh. Oh. Shit. Without his glasses, Napps' eyes widen in surprise, his attention fully brought back to the present as her words register, and turns his head and body to face her. "Empress? Then, you're the one that left the gift basket?" Cautiously. He didn't expect to meet her like this, in such a... casual setting.
>>
Rolled 8 + 3 (1d10 + 3)

>>5746907
After the tower vault, Heckler does the only thing that is reasonable for a highly wanted criminal who had just made away with multiple thousands of dollars...

Participating in Wrestlemanics. As part of the Extreme Team, it doesn't take too much effort to get in.
>>
>>5746903
Name: Jackal
Type: Psycho
Stats: HP 10/10, Edge 5/5, Move 5, Defense 5, Crit 8
Attributes: Hard 4, Cool 1, Sharp 0, Weird 2
Skills: Smash(0ap, 1 Edge)
Weapons: Smg (Range 10, DMG 2, 3/9 Ammo, Auto, Crit+1) , Pistol (Range 10, DMG 2, 4/12 Ammo), Molotov (Thrown, Area 2 flames for 2 turns, 1dmg and 2 burn), Fists: (DMG 2, Crit+1)
Gear:
Ammo belts: +2 magazines of ammo
Cash:8258
Heat: 2
Wanted: 0
Assets: Old Manor

Level up +Hard to 4

A few weeks had passed since the harbor havoc and things had been quiet. (or as quiet as it could be in this city) Jackal had made an call to the number she secured from some street punks gang house and surprisingly she wasn't target of threats considering what she had done. She had made her way to meeting point and was escorted in by two men who could only be described as mafia goons. The meeting went well and opened up an nice opportunity to make some more cash. Rich people sure do have weird ways to entertain them selves but who knows maybe she'll do something like that also after getting rich and bored.

Now it was time to leave her house speaking of which she really needs to get an car but first thing first some work and that means going to city proper most likely to gangs hide out. And would you look at that the damn alligator was on her yard again. Jackal looked the lizard into eyes "You'd better be out of here before i come back or i'll make and steak out of you. Fucking walking handbacks no matter how many times you deal with them they always return." she kept walking past the beast knowing she had an bus to catch.
>>
Rolled 2 + 9 (1d10 + 9)

>>5746899
>Race Flamingo Furious with my fully upgraded 5/2/0 Jet Motorcycle
>>
Rolled 3 + 9 (1d10 + 9)

>>5748207
>Using Nitrous to Reroll
Dice Gods please
>>
Rolled 1 + 9 (1d10 + 9)

>>5748211
>Damn well uhh I still got Top 10!

Things weren't looking so good as Maggie speed through the racetrack but at the back of her head, she kept a simple tune. The theme song of her hero and a major antagonist of the hit 70s movie None Are Heroes, Sarah Starlight.

"Reaper Reaper that's what people call me."

"Why?" Cause they all die!"

"When I sing I end their lives"
>>
Fh
>>
File: JOB-Vlogs.png (243 KB, 390x443)
243 KB
243 KB PNG
>>5748204
>>5748185
>>5748170
>>5748153
>>5748119
>>5747773
>>5746940
Alright new people, bonus time since a lot of you are new and I got a bunch of money.

>I'm going to be paying each of you for every kill you can make.

[1k] for each Mohawk
[1.5k] for each Shades
[2k] for everybody else

Aside from that there are some bonus objectives.

[I'll pay each person participating half the bounty for any named enemy you kill, you get to keep the regular bounty between yourselves as a bonus too.]

[I'll pay each of you 10k just for surviving the mission.]

[I'll pay everybody that DOESN'T corner cut the entire mission 10k]

[I'll pay everybody that accidentally skirmish syndromes 25 cents as a joke, once.]

>You don't need to compete for the bounties.
So long as a target dies, anybody who was shooting at the target gets the full bounty (eg Player A and Player B both shoot at a Mohawk, regardless of who gets the kill, so long as the Mohawk dies you can both redeem 1k.)

For named bounties, so long as you're participating in or helping the general area where a named bounty is killed, I'll give each newbie half the target's base bounty cost. (eg Snake eyes has a bounty of 20k, Players A and B are helping Veteran Player C fight Snake Eyes either by shooting Snake Eyes, Shooting the Mooks around Snake Eyes or helping heal nearby allies. If Snake eyes dies, both Players A and Player B get 10k along with a cut of Snake Eyes' regular bounty.)

>Picture is the Legendary Jonathan "Riptide" Rip who might show up during the thread.
>>
Rolled 4 + 4 (1d10 + 4)

>>5748184
>+2000
Not to be less, Chaser has to take the same challenges that his boys do.
>(Punch Club, me this time.)
>>
Rolled 8 + 4 (1d10 + 4)

>>5748235
You know what, I will use my Top 10 reroll. I have the feeling I might just forget about it otherwise.
>Reroll
>>
Rolled 17 (1d22)

>>5746899
Name: Dokkebi
Type: Psycho
Stats: HP: 9/9 | Edge: 5/5 | Move: 5
Hard: 3 Cool: 0 Sharp: 0 Weird: 3
Talents: Ohh Yeah
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 6); [SMG]: Range 10, DMG 3, Ammo 3/9,+1 Crit.
Gear: Frag Grenades (3/3), Cash 8895
Clothing: [Stylish Clothes]: +1 Defence
Assets: Mastadon SUV 1/1/6

>Gain Mastadon SUV for my free asset
>Level up and get an RC Car
>Pull a Tarrot
>>
Rolled 3, 1 = 4 (2d10)

>>5748243
>Rolling Hard to be a Blue Mare Bouncer
>Rolling Weird 4 to do Black Market
>>
Rolled 3 + 4 (1d10 + 4)

>>5748245
Rerolling the Black Market using Top 10: Friday The 13th, am I doing that right?

>Going on reserve for Ohh Yeah till I'm needed.
>>
Rolled 8, 10 = 18 (2d10)

>>5748248
Rolling Street Loot
>>
Rolled 2 (1d10)

>>5748249
Business Card and rolling for Luxury
>>
Rolled 3 + 2 (1d10 + 2)

>>5748251
Buying a gang. Weird 2 and Sharp 1 Aggressive Speed Freak Bikers.

>Having the gang roll Mayhem
>>
Rolled 4, 1 = 5 (2d5)

>>5748255
Boosting 2 stats
>>
Rolled 4 + 8 (1d10 + 8)

>>5746899
>Buy a fully upgraded Zero Car
>Race Alligator Alley Using the Zero (+4 Hard and +4 Handling, Reroll Available.)
>>
Rolled 8 + 8 (1d10 + 8)

>>5748260
Reroll
>>
>>5748248
I believe the movie is not meant to be a real one, but a fake Heatverse analogue of it. Or just something you make up.
>>
File: 38646302_p0.jpg (78 KB, 850x799)
78 KB
78 KB JPG
Rolled 4 + 5 (1d10 + 5)

>>5746899
>If I don't use up my second side job for Claire, I'm gonna roll weird on a Jewelry store Heist.
>>
Rolled 2, 6, 10 = 18 (3d10)

>>5748185
"Oh, right, the gift basket. It's just a little token of my appreciation for your help on that last big run. I think that was a tense fight for everyone."
Name: Empress
Type: Thug
Stats: HP 10/10, Edge 6/6, Move 6, Defense 10, Crit on 10
Attributes: Hard 4, Cool 5, Sharp 0, Weird 0

Weapons:
Shotgun (Range 10, Damage 4, Ammo 4/8, Breach)
Sheathed Dao (Melee, Damage 3, Heavy [Cleave 3, Knockdown, Knockback 2])
Fists (Melee, Damage 2, Crit on 9)

Gear: First Aid Kit (4/4)
Special Talents: Die Hard, Moonlighter
Items: Stylish Clothes, Bulletproof Suit (Worn)
Vehicles: Zero (Sport, 2/4/1, Racing T&T)
Cash: $313,153

Empress buys a bulletproof suit and assigns tasks for her agents.

>Veronica and Steph focus on interrogations to gain intel.
>May does a bit of blackmail to see if we can wrestle any favors. (+2)
>>
Rolled 2 + 4 (1d10 + 4)

>>5748297
>rolling Hard+4
>>
Rolled 2 + 5 (1d10 + 5)

>>5748299
Rolling Chased +2 Cool + 3 Handling
>>
Rolled 1 + 5 (1d10 + 5)

>>5748301
Rerolling from Transmission
>>
>>5748298
Two intel, two favors.
The intel will go towards the enemy leaders and enemy soldiers.
>>
>>5747771
His shift done, Alejandro sat in his living room, counting his earnings. $7,000 was a decent amount of money for something that didn't bring much heat for a newcomer into town like him, and worth far, far more were he to convert it back into australs to send back home. Not that the work particularly interested him; Alejandro's pride was still dubious about this 'host' business, but even with the increased cost of living he'd made more in a week than he'd have working most white-collar jobs in Buenos Aires.

Damn hyperinflation. Alejandro loved his homeland but even middle class folks like his family were feeling the pinch of decades of economic mismanagement, and *that* was before the damn military junta had come along

Still, the main op was still to come. Getting up from his sofa, Alejandro crossed the room, carefully setting aside a painting hung on the wall. Behind it was a safe, and within it a single rifle, lovingly cared for. A FN FAL, the same model of gun he had used in the Malvinas, except this one had a scope attached.

This gang he had heard of seemed to be shaking up the entire scene in the city, and getting filthy rich along the way. So when the opportunity to run with them came along, why the hell not?

Heat City and America was just a stepping stone anyway; too much crocodiles and other tropical wildlife for his liking. Maybe back to Argentina once he had made enough, or maybe Spain or Italy? He had always wanted to see the sights of the Old World.....
>>
File: Baka.png (767 KB, 1128x631)
767 KB
767 KB PNG
>>5748298
Huh. "Huh. Well, thanks." He really didn't know what else to say to that. Maybe Blackjack was right, and she had her own, more involved motivations. But, this actually seemed like a genuine gesture of kindness. Thinking back, nothing inside was particularly aimed towards Napps in specific. Some rations, some small wine bottles, pistol clips... the disassembled assault rifle was a surprise, but he could probably put it together. Especially if the booklet it came with was an instruction guide. None of it was directed at him specifically, other than the note. No calls for favors, no blackmail. Just gratitude.
"Appreciate it. I'll keep doing my best in the future."
And she was right. That was a rough night for everyone. The bank'll be no different. But he supposed it felt good to know someone was noticing him.

>>5748231
...how many people would have mohawks at a bank? And how did they get his... ah. He should take down the flyer from the Valdez mission when he has the chance.
...He won't refuse the extra funds, though.
>>
Rolled 3 + 6 (1d10 + 6)

>>5746907

>Upgrade Buckaroo with Racing Tires + Transmission Overhaul (+1 Handling) and Sports Suspension (Reroll handling checks), total $6500
>Roll Hard+Handling for Alligator Alley.

Ramirez isn't usually one to indulge himself, but what's a man to do after finally wiping away a past failure and growing as a person? Why, get drunk and enter a dangerous driving competition, of course! Ramirez would only realise he's even in the race at the starting line before he has to drive.
>>
Rolled 3 + 6 (1d10 + 6)

>>5748326
>Rerolling with Sport Suspension

Maybe driving while drunk was a bad idea...?
>>
Rolled 1 (1d10)

>>5748328
>Rolling on [Wrecked]

It was. Who would've thought. Drink responsibly, kids.
>>
Rolled 4 + 8 (1d10 + 8)

>>5748151
>Claim heist share of $312,510
Miz seems absolutely stunned at the duffel bag of cash passed over to him. He'd never been this rich, not in his entire life. A small part of him recognizes this is the kind of job that gets people out of this life, but the idea of that is so foreign to him he doesn't consider it for even a moment. Money wasn't why he was here, this was the only way he could stand to live.

"I'm glad we got it this time. I owe Jackie big time for my new sword, so I want to be able to get her something nice if the time comes. See you later Ramirez, drive safe!" With that, the ronin drops the bag of cash into his passenger seat and makes his way back to his Princeton apartment. Hm, this place had been a big deal when he grabbed up the lease before, but now it seemed so cramped. Perhaps...

>>5746918
What Mizuchi does next would have been a very, very, very stupid idea were it not for two factors. The first, no one in Heat City gives a flying fuck about if money is legit or not. The second, Mizuchi could technically claim to be an investor and part of the managerial staff at the Blue Mare, which seemed to have been an exceptionally popular addition to the city. As such, the fact this random youngster just moved in to one of the finest penthouse apartments in Castle Green seemed more like a stroke of good fortune, rather than complete bullshit.

Holy fuck, it had a pool.

>Purchase Tower Apartment for $210,000
>Purchase every tier 1 House Upgrade for a sum of $37,150

>>5746907
Miz felt extra confident about his driving because of his work in the getaway the night before. As such, he finally feels ready to meet the Don on his home turf.
>Attempt the Flamingo Furious driving the Katana Coupe (3 Speed + 5 Cool = 8 Bonus)

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 6/6, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Katana (Melee, Damage 3, [Stance])
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $65,843
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move)
Assets: Katana Coupe w/ Engine Tuning, Racing Tires, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette, Tower Apartment (w/ The Works),
Heat: 10
Wanted Level: 1
>>
Rolled 4 + 8 (1d10 + 8)

>>5748352
Mizuchi thumbs the nitrous. He was not going to surrender this easily.
>Reroll speed check with Nitrous
>>
Rolled 4 + 8 (1d10 + 8)

>>5748354
Pace for pace, the two men blitzed through the moonlit streets of the city. Mizuchi just couldn't crack him, not like this. Digging deep, he calls forth the lessons learned by Akiyama in Cliffside 10, one of the most incredible racing pieces he'd encountered. Despite driving a relatively cheap sedan, Akiyama'a bond with his car and commitment to his craft allowed him to overcome even impossible odds!
>Reroll speed check with Top 10
>>
Name: Ramirez
Type: Enforcer
Stats: HP 12/12, Edge 9/9, Move 6, Defence 6, Crit on 10
Factors: Sharp 3, Hard 4, Move 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), Jackhammer Shotgun (Range 10, Damage 4, Ammo 4/20, Breach, Autofire, +1 Accuracy)
Special Talent: Steadfast, Die Hard, Inspire, Teamwork Tactics, Extreme Team, Top 10
Gear: Frag Grenades x3
Clothes: Serious Armor (+2HP, +2 Defense, -1 Move)
Personal Cash: $320868
Heat: 1
Wanted Level: 1
Assets: Loud Apartment, Jackhammer Shotgun, Red Disk, Secret File [A], Blue Cassette, Estate Sedan (+1 Handling)

>Purchase Estate Sedan and Handling upgrade (total $38000)

Ramirez would wake up at home, his head pounding from a headache and the deafening sounds of party music from next door. He sees multiple cans of beer and his bandages are poorly wrapped. It's only when Ramirez would go downstairs that he'd realise: "Wait, what happened to my truck? Why's there this estate car here?"
>>
>>5748357
Mizuchi loses by a few inches, but he doesn't mind. He shares a nod of respect with the Don and leans back in his seat. Life really was still worth living. Maybe next time. Not bad for his first street race, eh? Mizuchi decides to spend the rest of his downtime moving into his new place. he'd keep the lease down in Princeton, couldn't hurt after all. With how noisy it was, it was a good place to lie low. There was some furniture he'd have to get though, just to make the place feel properly homely, as well as some modern conveniences. He could sorta see why the rich lived like this now.
>Gain a Sharp Token and Advantage on Next Race
>Spend $14,550 on a High Fidelity Stereo, Cell Phone, Imported Manga, Designer Shades, and Rare Weapons
>Also finish out the Katana's tuning by purchasing a suspension for $3,500

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 8/7+1, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 2, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Raijin (Melee, Damage 4, [Stance], 1/1 Per Job [Stormdance] +1 DMG and +1 Stun for one turn)
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $46,793
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move), Racing Spirit (Advantage on next Race Attempt)
Assets: Katana Coupe w/ Engine Tuning, Racing Tires, Suspension, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette, Tower Apartment (w/ The Works), Hi-Fi Stereo, Cell Phone, Manga, Designer Shades, Rare Weapons
Heat: 10
Wanted Level: 1
>>
Rolled 9 + 3 (1d10 + 3)

>>5746907
>1st side job: work as Assistant in the Blue Mare. Say little and hear much,
"Ve have rested enough. It iz time to vork."
>>
Rolled 1 + 2 (1d10 + 2)

>>5748392
>Earn $6000
>Gain a Hard Token
"Zis vas productive, ya. Very educational."
>Updated cash: $6225
>Updated stats: Hard 3+1, Sharp 3


>2nd side job: Rob an Armored Car with the gang. Rolling for gang.
>>
Rolled 2 + 4 (1d10 + 4)

>>5748400
And rolling for myself
>>
Rolled 2 (1d10)

>>5748400
>>5748405
>It all goes wrong. +3 Heat and [Wasted] Rolling for injury
"Verdammt."
>>
Rolled 7 (1d22)

>>5748412
>Head injury
>Updated heat: 3
>Updated cash: $4725
>Updated stats: Hard 3, Sharp 2-1
"Aller Anfang ist schwer. Menschen, ruht euch aus. Ihr dürft schwelgen, aber nicht mehr Aufmerksamkeit erregen. Niemand, der vermisst werden wird.

I have some visits to make."
>Tarot reading
>>
>>5748421
>Lovers
As the fortune teller reveals the card, Friedrich's normally dispassionate features twist into a grimace of unfiltered disgust. He turns and departs in haste, muttering "Nutzlos. Das war nutzlos."

>>5748119
Attributes: HP 9/9, Edge 7/7
Move 5, Defense 6, Crit 9+
Stats: Hard 3, Cool 0+1, Sharp 3-2, Weird 0+1

Skills: Teamwork Tactics

Weapons: AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
Fists (Melee, Dmg 2, Crit +1)
Gear: Armor Vest (Block 2 Dmg 3/3)
Stylish Clothes (+1 Defense)

Cash: $4225

>>5747294
A stiff man, dressed sharply but unremarkably walks into the hideout. His pale, blue eyes scan the room until they meet the distinctive woman whose description he had been given and he wastes no time before confidently marching towards the only woman taller than him.
"Frau Kaiserin? I vas told to speak vith you ven I settled in" He then leans closer and continues at a far lower volume "Unterleutnant Friedrich Krause, aus Berlin. Здpaвия жeлaю."
>>
Rolled 9 + 3 (1d10 + 3)

>Rolling for Old Friend

Heckler soon finds himself outside the wrestling stadium in a payphone. "... No Koch. Just because you 'lose a challenge' doesn't mean you are bad at wrestling. Like you don't watch the best shows on cable despite having that rich girlfriend. Anyway, the gang are asking about a bank..."
>>
>>5748442
Empress takes stock of the well-dressed man. He was tall, but just shy of her in heels.
"Pleased to meet you. Berlin, you said? Would that happen to be East or West, Friedrich?"
>>
>>5748460
Friedrich's facade remains visibly undisturbed, but he slips into his mother tongue without thinking.
"Ost, Frau Kaiserin. Entschuldigung, ich... I should have been more clear. Unt zis language... I reqvire more practice."
>>
>>5748465
"Ost... That means East, right? It must have been interesting, living under the occupation."
Empress had only heard a few stories of what life was like in East Germany for the civilians. None of it was good. She was glad she was never stationed there, as that's where her predecessor met their end.
"So what brings you to America?"
>>
>>5748470
"I vas told zis is a land of opportunity. Und zere is a mission here vere ve, me und my men, could help. Similar to you, I believe, Frau Kaiserin?"
Friedrich inclines his head, then he returns to an upright position and eyes narrow a little, the first change in his demeanor since he walked in. "Sondern... but vat is zis occupation you mentioned?"
>>
>>5748484
Empress picks up on Friedrich's wariness.
"That's just what they call it here. It wouldn't be good to slip up and say something the Americans would find off-putting. We are outnumbered, after all."
>>
>>5748496
Friedrich relaxes at the Empress's answer and he smiles. A narrow, cold smile that does not reach his eyes.
"Eine vernünftige Vorsichtsmaßnahme... a reasonable precaution. Ja, ja, ich bin... I am lucky to have escaped zis terrible occupation. It vould be a... tragedy if ozer countries suffered like zat. Perhaps zis is a discussion better continued in private?"
>>
>>5748500
"Perhaps another time. It's been rather busy today, raiding a tower and the like."
>>
>>5748511
"As you vish. It vas a pleasure, frau Kaiserin. Ve vill speak again. Auf wiedersehen."
With another incline of his head, Friedrich takes his leave from the impressive woman's company, but not the Blue Mare. It is a good opportunity to mingle.
>>
>>5748298
Nishina is watching Empress. She has noticed her about the place, and noticed the way that others treat with her. Empress seems to hold some place slightly apart from the rest, a figure to be consulted with beyond a typical member of the crew. She also showed up to the Blue Mare during one of her shifts, outfitted in a dress that showed entirely too much of her figure to go unnoticed. Which, she suspected, was the point. It certainly drew her notice. She wasn't sure how she felt about that.

Moreover, she has noticed that she has a sword that she does not unsheathe.

As Napps leaves, Nishina moves in; a small, unobtrusive presence—despite her distinctive dress—sidling up to the couch and elegantly seating itself on the armrest on the other side of the couch to Empress. She keeps her eyes to the front, gazing out at the rest of the warehouse.

"Greetings," she says quietly, tone neutral. "You are Empress? I doubt this is your real name, but one who conceals something does so for a reason, so I will not pry. I am Nishina. I would like to ask you a question, if you are willing to answer."
>>
>>5748524
Empress sits upright and scoots a bit closer to converse with Nishina. She turns to the left and leans forward a bit to get a little closer to eye level with the girl.
"I'm Empress, yeah. It's a pleasure to meet you, Nishina. So what's this question of yours?"
>>
>>5748531
Empress is a welcomed guest here- as much a part of the club as Tony himself, really. She definitely generated more traction and visitors than the slightly skeletal older man.

As Tony sits silently at a coffee table sipping an espresso, a small figure hops off of the chair in front of the don, waddling seemingly aimlessly across the bar.

Until Empress finds a duck, sitting on top of a lamp and staring at her.

…or at the breadsticks in front of her
>>
>>5746899
Name: Renjun
Type: Assassin
Stats: HP 6/6, Edge 6/6, Move 5, Defense 8, Crit on 7
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Katana (Melee, Damage 3 [Stance](1 AP 1/Turn) Block 1 and Counter 1)
Factors: Hard 0, Cool 3, Sharp 0, Weird 3
Class Skills: Visions of Death (0 AP, 1/mission, target normal enemy type of choice or target a named enemy of choice. You and target both gain Fated Enemy(+2 accuracy, +2 crit chance and +2 stat checks against each other)

Gear: Drug Kit[Pop/Snort/Smoke](1 AP, 2 uses): Take 1 damage to gain +2 to a stat for 3 turns
Assets: Stylish Clothes (+1 Defense)

Cash: $500
Heat: 1
Wanted level: 1

Renjun is a Chinese man who has been chosen as an instrument of divine power by God himself. He is helping to cleanse the Earth of all demons, ghosts, goblins and other such scum in preparation for the 2nd coming of Christ. These monsters invariably take on some sort of human form to trick people which sadly means Renjun has been labelled a violent killer in spite of his noble mission. Despite being an assassin for hire, Renjun will fervently claim that he only kills in the name of God and insists that the Holy Spirit guides his employers to specifically only send him on missions to kill those aforementioned demons and monsters.
>>
>>5748578
[Back in the Blue Mare]
Empress stares at the duck, its cold eyes returning an expectant look. Yeah, this was the duck that somehow won her the race. Her attention turns to the breadsticks in tandem with the duck's.
Hesitantly, she reaches for a breadstick and daintily picks it up. It's still warm to the touch...
The duck adjusts its footing and looks as it's about to lunge, but it waits patiently for its meal. Empress offers the breadstick to the hungry duck, and its beak lunges forward to snatch it out of her hands. There's a muffled *guack guack guack* as the duck rears its head back and swallows the breadstick whole.
Empress is equal parts mortified and impressed by this display, and she carefully reaches out to pet the duck as soon as it's done. Scary...
>>
>>5748184

[On the day of the mission]

There is someone at the door.

Someone that stands out, from the normal punks and thugs who have come to attend this place, buoyed by your success.

She’s smaller and weaker weary, infused with the sort of exhaustion not caused by sleep, but… it’s not hard to tell. In some way, some way hard to place, she’s not one to be bothered.

Seline doesn’t seem well. She’s twitcher than you remember, eyes instinctively flickering to every sound, hands never far from the pistols carried at her hip- pistols you know she can draw in a blink. She looks around, curious, clearly not used to attending such a place.

‘…excuse me.’, she asks softly, demure yet strained. ‘…have you seen a short Italian? I.. was told Chaser would be found here.’

‘…..He has other work.’, I half-lie.
>>
Rolled 2 + 3 (1d10 + 3)

>>5746907
>First Side Gig: Hit
Renjun is eager to take any contract and accepts the first one which comes his way before even finding out any details about the job.
>>
Rolled 1 + 3 (1d10 + 3)

>>5748601
>Gain 3 Heat
"Blasted worm managed to get away somehow."
>Updated heat: 4
Rejun decides he needs to meditate and reflect on his life before he can attempt to do any "real" work again.

>2nd side gig: Bouncer at the Blue Mare, Using Weird instead of Hard
>>
Rolled 4 + 3 (1d10 + 3)

>>5748609
>Rerolling for this side gig
As Rejun is being harassed by an extremely uncouth and rude customer he breathes deeply, his mind wandering to one of the greatest films of all time: "The Dragon Lord of Taihang Mountain"

This 1984 Chinese Film is about a boy living in an extremely poor village during the rein of the Qing dynasty. The local governor steals and hordes any wealth generated by the villages under his control. This villain lives in a castle which is curiously located upon an actual mountaintop. The boy goes on a quest to become a great warrior and eventually slays the evil governor and distributes his wealth amongst the people.
The film is shameless propaganda for the Chinese Communist Party but Rejun interprets the story as being about the eternal struggle against sin and evil.
>>
Rolled 17 (1d22)

>>5746907
>>5748637
>Earn $3500
Rejun manages to take control of the situation as he thinks to himself that The protagonist of "The Dragon Lord of Taihang Mountain" would not be bested by this foul insect. Rejun proceeds to deal with the drunk effortlessly and the rest of night goes just fine.

>Prep Work: Tarot Reading (-$500)
>>
>>5748643
>The Tower
Renjun is unphased when he sees the card pulled by the fortune teller. He is fully confident that his faith will protect him from any possible danger which may befall him on the mission. If anything this is a sign of the calamity which he himself will be bringing upon his enemies.
>>5748585
Name: Renjun
Type: Assassin
Stats: HP 6/6, Edge 6/6, Move 5+1, Defense 7, Crit on 6
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 5), Katana (Melee, Damage 3 [Stance](1 AP 1/Turn) Block 1 and Counter 1)
Factors: Hard 0, Cool 3-1, Sharp 0, Weird 3+1
Class Skills: Visions of Death (0 AP, 1/mission, target normal enemy type of choice or target a named enemy of choice. You and target both gain Fated Enemy(+2 accuracy, +2 crit chance and +2 stat checks against each other)

Gear: Drug Kit[Pop/Snort/Smoke](1 AP, 2 uses): Take 1 damage to gain +2 to a stat for 3 turns
Assets: Stylish Clothes (+1 Defense)

Cash: $3500
Heat: 4
>>
>>5748315
>>5748298
...but that can't be all, right? She made it sound like he was the only one who got one, or that she handed out very few. Everyone had gone through a rough night then. Anyone could've gotten the gift basket, so why him?
It might bring some extra heat. Might piss someone off to ask too many questions. Or maybe it was some sort of "after-buzz" giving him extra courage.
He pulled a bottle from the bag at his feet, working his fingers to slowly twirl the bottle, opaque white rolling inside like the water behind a wave. "But why me specifically? Plenty of folk were there, new faces like me mixed in with vets. Like you said, we all had a rough night. Maybe it's cause I don't know you well enough, but you don't strike me as the type to give 'get well soon' cards."
>>
Rolled 21 (1d22)

>>5746909
I hate public transportation. Maybe having my fortune read would be good idea. Knowing how many curses are on me could be good before gangs big operation.

>Prep Work: Tarot Reading (-$500)
>cash left 7758
>>
Rolled 2 + 3 (1d10 + 3)

>>5748729
>>5746907
Name: Jackal
Type: Psycho
Stats: HP 10/10, Edge 7/7, Move 5, Defense 4, Crit 7
Attributes: Hard 4, Cool 1 -1, Sharp 0 +1, Weird 2 +1
Skills: Smash(0ap, 1 Edge)
Weapons: Smg (Range 10, DMG 2, 3/9 Ammo, Auto, Crit+1) , Pistol (Range 10, DMG 2, 4/12 Ammo), Molotov (Thrown, Area 2 flames for 2 turns, 1dmg and 2 burn), Fists: (DMG 2, Crit+1)
Gear:
Ammo belts: +2 magazines of ammo
Cash:7758
Heat: 2
Wanted: 0
Assets: Old Manor


>Fortune: 21 Judgement
Heh a call to face your actions seems like some sort of curse had stayed with Jackal to get an reminder of every thing she had ever done. Maybe selling artifacts of old was not the best idea after all or the guns both kinds of items could hold an grudge.

Well if the world wants to take back what has been taken she would just have to prepare her self to fight back harder. Luckily a wrestling group had arrived to town that would be a good place to hone her skills against opponents of all kinds

>Side Job: Lucha Muerte (using weird as an substitute stat)
>>
Rolled 4 + 3 (1d10 + 3)

>>5748762
>Using Top 10 ability

God damnit that ladder hurt but like the characters of The Charging Guy she could not just stop. In movie they may have been trying to clear their names but they had to fight against all odds and so would Jackal.
She would power through she has endured worse.
>>
Rolled 5 + 4 (1d10 + 4)

>>5748770
>>5746907
Apparently the ladder hit took more out of her that than expected as she was eliminated before the fight against the champion.
Unsure if it was her lack of self preservation or the possible concussion from the wrestling ring but robbing and armored car sounded like an awfully good idea even if it ended badly last time.

side job 2: Armored car robbery
>>
>>5748783
Name: Jackal
Type: Psycho
Stats: HP 10/10, Edge 7/7, Move 5, Defense 4, Crit 7
Attributes: Hard 4, Cool 1 -1, Sharp 0 +1, Weird 2 +1
Skills: Smash(0ap, 1 Edge)
Weapons: Smg (Range 10, DMG 2, 3/9 Ammo, Auto, Crit+1) , Pistol (Range 10, DMG 2, 4/12 Ammo), Molotov (Thrown, Area 2 flames for 2 turns, 1dmg and 2 burn), Fists: (DMG 2, Crit+1)
Gear:
Ammo belts: +2 magazines of ammo
Cash:37758
Heat: 4
Wanted: 0
Assets: Old Manor

While the job was not complete success it did give her a nice amount of cash to work with. Cops didn't even manage to follow her sure they go some descriptions from witnesses but at the moment it was irrelevant. Jackal would head back to safe house time for the next job was closing in
>>
>>5747845
"Uh...yeah, I'll see about that. Getting the suit, I mean. Gotta, like," Wizard made approximations at gang sings, "...rep the crew with...uh, with your fit...?"

>Take "complementary" $12,500 (total: $115,260)

Wizard counted about quarter of the way through the fat wad of 100s the weird cool guy gave him. To get a suit, ostensibly. He wasn't going to get no fucking suit. Suits were for feds and sellouts, after all. From what he could gather, something nasty was coming up. Whatever it was, he'd need more than 4 mags for the MAC 10 and three M67s to get through it. Custom web gear would help with that.

>>5746918
>Buy and wear Utility Vest (-$2,200; new total: $113,060; take off Lightweight Armor Vest)
>Take Frag Grenades as the extra Gear pick.

Come to think of it, if they were going to stir up an ungodly amount of shit, there would need to be a quick getaway. Wizard considered his bike. It was pretty fast, but it could be *faster*...

>Engine Tuning and Turbo Installation for the Ronin, +1 Speed (-$3,000; new total: $110,060)

...Also, he didn't want to wipe out while making a tight turn and end up as a red smear on the pavement...

>Racing Tires and Transmission Overhaul, +1 Handling (-$3,000; new total: $107,060)

...an extra burst of speed might be needed in a pinch...

>Nitrous, one Speed reroll (-$3,500; new total: $103,560)

...and in case there was a particularly nasty turn...

>Sports Suspension, one Handling reroll (-$3,500; new total: $100,060)

"Yes. Perfect. Thanks, Dom. She's unrecognizable."
Reposting stats because a lot has changed:

Name: Wizard
Class: Brain
Primary Weapon: SMG (3/12)
Skill: RC Bomb (2/2), Top 10 (1/1)
Gear: Frag Grenades (6/6)
Cash: $100,060
Clothes: Utility Vest (wearing), Lightweight Armor Vest
Assets: Ronin (+1 Speed, +1 Handling, Speed reroll 1/1, Handling reroll 1/1)
Tokens: +Sharp, +Weird
------
Stats:
HP: 6/6
Edge: 10/10
Move: 5
Defense: 5
Crit: 7+
Factors:
Cool: 1
Sharp: 3 (4)
Hard: 0
Weird: 2 (3)
------
Heat: 3
Wanted: 1
>>
>>5748531
Nishina senses the encroachment, hearing fabric rustle. She glances out the corner of her eye at Empress out of wariness, then resumes her observation of the warehouse when she sees no threat.

"You carry a sword. I saw it at the docks. A large Chinese sabre. Yet you never draw it. Why is that so?"
>>
File: 1111.jpg (15 KB, 373x143)
15 KB
15 KB JPG
Rolled 6 + 1 (1d10 + 1)

Rainfall confidently strolls into the Blue Mare and plops a $5000 dollar bill on the counter. It needs not be said what she is here for.

>Order a Blue Disk from a suspicious vendor.
>Head to the Blue Mare and purchase a Golden Ticket for vs Lena round 2.

Name: Rainfall
Class: Assassin[Lv5]
HP[6/6] Edge[8/8] Move 6
Defense 9, Crit 7
Cool:4 Sharp:1 Hard:0 Weird:3
Skills:
(Flash Step)
(Die Hard)
(Top Ten)
Weapons:(Blood Katana:Dmg4,Block1,Crit+1,1stCritHeal+1)
(Pistol:Dmg2,Range10,[4|8])(Fists:Dmg2,Crit+1)
Gear:(First Aid Kit:1AP, Heal 3, Remove 1 Debuff,[4/4])
Clothing:(Bulletproof Suit:Def+1,Edge+1)

$453,130->398,130
Blue Disk
Blue Cassette [CHAOS]
$10,000 Gold Bar
12 Heat, 0 Wanted
Beach House
Katana Coupe
Construction Workers(Hard2,Sharp1,Slothful)
>>
File: 1111.jpg (15 KB, 373x143)
15 KB
15 KB JPG
>>5748854
She walks down the wrong hall, accidently entering a maintenance closet.
>Lena reroll
>>
Rolled 1 (1d10)

>>5748868
The dazzling light blinds Rainfall as she staggers through the threshold. In front of her is-
>>
File: eee.gif (1.51 MB, 498x280)
1.51 MB
1.51 MB GIF
>>5748873
What she initially thought was a door was in fact, not a door at all. The bright light of the sun violates Rainfall's eyes as she falls out of one of Blue Mare's windows. As she falls, the contents of her pockets spill out everywhere.

She remains motionless for awhile, enjoying the sun-baked warmth of the hard concrete.

>Cool+1, Sharp-1, -$1000, -1 Rainfall's Dignity

Name: Rainfall
Class: Assassin[Lv5]
HP[6/6] Edge[8/8] Move 6
Defense 9(10), Crit 7
Cool:4(5) Sharp:1(0) Hard:0 Weird:3
Skills:
(Flash Step)
(Die Hard)
(Top Ten)
Weapons:(Blood Katana:Dmg4,Block1,Crit+1,1stCritHeal+1)
(Pistol:Dmg2,Range10,[4|8])(Fists:Dmg2,Crit+1)
Gear:(First Aid Kit:1AP, Heal 3, Remove 1 Debuff,[4/4])
Clothing:(Bulletproof Suit:Def+1,Edge+1)

$397,130
Blue Disk
Blue Cassette [CHAOS]
$10,000 Gold Bar
12 Heat, 0 Wanted
Beach House
Katana Coupe
Construction Workers(Hard2,Sharp1,Slothful)
>>
File: HCF-MA&BoxingClub.jpg (101 KB, 580x425)
101 KB
101 KB JPG
>>5748600
The guys at the front door turn to each other with looks of mixed focus and confusion.
"An italian guy? Does she mean Brian?" the first dude, Mitch, questions before taking a long drag of smoke.
"What? No. Brian is half-irish, idiot! The only italian guy here is Vic and that beanpole is like 6'2." The other replies while tugging on the towel currently resting on his shoulders.
"Well, he's the only short guy we have. Unless..."
"Unless she means the boss. I didn't know he went by Chaser." Bob finishes, relaxing his grip.

They turn back to Seline showing no sign they even had this exchange.
"Sure, if you wanna talk to the boss go inside and take the stairs. His office is on the second floor, can't miss it. Sorry if I don’t show you around but break's over. Mitch get back in once you finish that cigarette, you aren't paid to hang around."
>>
File: EEEEE.png (153 KB, 1200x1758)
153 KB
153 KB PNG
>>5748885
The memories of cringe repeatedly replay in her mind, despite her attempts to erase them.
||Accidently deleted some posts...||
>>
Rolled 9 (1d10)

>>5748167
Totally forgot the FIGHT ROLL. C'mon Kendo Kids, show Horace your MOTIVATION.
>>
Afro looked upon the golden katana on display at a pawn shop. It was beat up and tarnished, hell he could even see a few flecks of blood on the thing but it didn't matter to afro this katana was perfect. He walked inside and put money down for the thing put down 1000 buckaroos for the katana no questions asked. When he got his sword he ran his finger through its blunt edges, it wasn't even real gold in fact it feels more like an unwieldy lead pipe.

'Afro you really going to kill a motherfucker with that thing? Might as well use your fists' afro sheathed his katana and hooked onto his belt, Now all he needs is a kimono and he'll be all set.

"Its the principle of the matter ninja, if I'm gonna act like a samurai might as well look the part" Ninja ninja sighed and retreated back into afro's mind.

>-$1000 to flavor afro's fists as a novelty gold katana he bought at a shady pawn shop
>>
>>5748886
Oh….’

I do seem at least a bit embarrassed, that I apparently can’t tell ethnicities apart. Perhaps it was better I didn’t often talk to all the Chinese (?) obsessed sword fighters…

I slip inside and take the stairs, staring about at all the people attacking both targets and each other.

When she finds the office, she knocks and is let in, finding you doing whatever you do in an office.

‘Hunter!’, I regard you, relieved and looking somewhat out of place.

‘…..
Is this all yours?’
>>
>>5748929
"Welcome, welcome! Indeed it is! It's a recent development but I do enjoy the perks of owning a ring. Coffee?" Chaser motions to a freshly brewed pot while standing up "Did the boys treat you right? They are good guys but sometimes they are a bit overzealous. Wanna see them spar?"

Between the stairs and the office stands a thin metal walkway, a premium spot to oversee all the gym activities. All kind of people are training underneath: actual athletes skipping rope and lifting weights, a couple meatheads hitting sacks a bit more violently than intended, a few guys working on footwork...

"They make me proud, but then again we might not have the time see a match."
He turns back to face Seline "After all the operation is in just a few hours and preparation is needed. Anything new on your part? Got some new 'mad' customers?"
>>
>>5748982
‘They were alright’, I assure you, curiously peering over the edge.

‘No…. Just finished an order. Finally found out… who he was. Does Chien normally do… strange things?’ It’s a real struggle, trying to encapsulate just how bizarre he was in words.

‘Hoping to open shop with Riptide, but… don’t know where he is.’

(Couldn’t complain much, given that Seline irregularly drops off the grid as well, but still.)

‘….. Came to give you a lift. Since….I was told about this place. By a friend… Was curious. It seems nice…. While you get ready, I’ll.. wait here?’
>>
>>5749034
"I've seen that man become one with a drug lab. What do you think?"

"Anyways I'll be quick. I don’t keep the tools here, too much of a security risk, so we'll have to swing by the safehouse. I hope you don’t mind."
>>
>>5749051
‘Hm…. If you give me directions, I’ll drive you there. Or… you can drive?’
>>
File: cash money.jpg (243 KB, 1920x1080)
243 KB
243 KB JPG
>>5746903
>>5746936

[24 hour notice to finish side jobs]

Destination:

First National Bank, Tangerine Grove

The Guardian Bank looks like a child's piggy bank compared to this. Fortunately, a little ingenuity (and Mei Lin beating up some nerds) has landed us the security system info we need to short-circuit the time locks on the vault. It's tricky as we need to activate the codes both in front of the vault and in a secondary security room at the same time, but we have the numbers to hold down two locations at once.


Objectives:

Primary: Obtain safety deposit box 287
Secondary: Loot all the money you can get your hands on


Sitrep:

As far as we know, the other gangs won't get involved in this. However, we can expect HCPD to hit hard. Our usual scuffles between criminals are something they don't actually care about, so we've only drawn beat cops and occasionally a SWAT team before. On this mission, it's likely we're going to find out what kind of firepower the cops are capable of deploying when rich benefactors' money is at stake and their jobs are on the line.


[A note about carrying loot bags]

Everyone can carry 1 loot bag without problems.

If you have 3+ Hard, you can carry 2 bags.

Everyone can carry 1 additional bag over their limit at a cost of -1 AP and Move. This penalty activates when you pick up the extra bag, and ends at the end of the turn you set it down.
>>
File: mission 7 whiteboard.png (555 KB, 892x1206)
555 KB
555 KB PNG
>>5749074

Deployment:

Sign up for a deployment squad.


>[1] Squad 1 will go in loud through the front door, full aggro.
>[2] Squad 2 will enter through the side maintenance door.
>[3] Squad 3 will start already in the bank, disguised as civilians.
(Must be bought with Favors):
>[4] Squad 4 will drive a reinforced bus at a weak spot in the wall, opening up another entrance.


Squad 2 needs to access the computers in security site A and get ready to hack the security programs.

While this is happening, some of Squad 1 will hold down the front lobby, while the rest fight their way to the vault door and prepare to activate security site B.

Once the security is simultaneously hacked at sites A and B, the vault door can be opened. Squad 1 will then move to grabbing the objective, while Squad 2 moves to lock down the escape route.

Squad 3 will provide support as needed.

Inside the vault, getting the safety deposit box might be difficult, but we'll have tools on hand for the job. Once we get it, we've technically completed our mission, but with millions of dollars in cash lying around, we might as well help ourselves. It would be impolite not to.

Escape will take place via the Loading Dock, where Ace will be ready with an armored truck. You can also bring your own vehicle, but the place will probably be surrounded by cops, so make sure you're confident in your driving skills.


Favors

You have 13 favors, which includes Heckler's +3 from Old Friends.

Extra Entrance: Bus Stop (3 Favors) = Drive a bus at full speed at a weak spot in the wall, opening another entrance.

Extra Exit:
Underground Escape (3 Favors) = Opens an alternate escape route.


Alarm Hack (2 Favors, x1) = Delay police response
Camera Hack (1 Favor, x4) = Gain vision from a security camera.
Dead Drop (1 Favor, x3) = Stash a Gear item of your choice on site.
Deposit Box Key (1 Favor, x4) = Obtain a key to easily open deposit boxes in the vault for extra loot.
Extra Loot (1 Favor, x2) = Reveal locations of bonus loot outside the vault.
Poisoned Cupcakes (3 Favors, x1) = Some security guards will start the mission disabled.
Rooftop Spotter (1 Favor) = Ollie and his binoculars will provide advance notice of outside reinforcements and police arrival.
Rooftop Sniper (3 Favors) = Svetlana and her rifle will take out exposed enemies.
Spike Strips (2 favors, x2) = Traffic spikes will be deployed in the likely path of police response.
>>
>>5749081
"See you on the other side, fellas- I'm going to go see if I can't get a job at a bank."
>Infiltration

>Underground Escape
"Not sure how there are tunnels in Florida, but if there is one, we should take it."
>Camera Hack (x4)
"Cameras are always handy to have on our side."
>Rooftop Spotter
>Rooftop Sniper
>>
>>5749081
>Squad 3

>Alarm Hack -2
>Camera Hack x2 -2
>Rooftop Sniper -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

As Alamo plans to join an incognito group, he decides to ditch the armored vest of his for some extra juice in the form of pills.
>Swap Armored Vest for Drug Kit
>>
>>5748846
"The dao? It belongs to the Dragon. I think there's some sort of action for the sheath, but I haven't put too much effort into getting it open. A sword like this demands ceremony, and just casually drawing it out seems a bit mundane. I was considering returing it if the Dragon joined our cause, since it's a symbol of power. She could rally what's left of her gang to our side. She's unsure about us, though, and bound to her old allegiance. Did you want to have a look at the dao?"
>>
>>5749081
>Underground Escape
>Rooftop Sniper
>Rooftop Spotter
>Alarm Hack
>Extra Entrance: Bus Stop
>>
>>5749081
>Underground Escape
>Camera Hack (x4)
>Rooftop Spotter
>Rooftop Sniper
>>
Rolled 4 + 3 (1d10 + 3)

>>5749087
Rolling for Infiltration.
>>
>>5749081
>Squad 2

>Alarm Hack -2
>Camera Hack x2 -2
>Rooftop Sniper -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

>>5749112
Nishina nods thoughtfully. "I have heard of a, ah, トリックドロー機構, I do not know the English word. Sword that is a puzzle to draw. I have never seen one, though, and I would like to, if you do not mind."
>>
Rolled 8 + 6 (1d10 + 6)

>>5749081
>Infiltration: Security Guard

>>5749087
"I'm sure they'll have some openings."

>Alarm Hack (2 Favors, x1)
>Camera Hack (1 Favor, x4)
>Poisoned Cupcakes (3 Favors, x1)
>Rooftop Spotter (1 Favor)
>Rooftop Sniper (3 Favors)
>>
>>5749081
>Squad 1
>>
Rolled 10 (1d10)

>>5749142
Empress heads to her room and retrieves the sword from her locker. Even through the abuse she's put it through, it has remained spotless and in good condition. She shudders to imagine how strong it would be if it was unsheathed.
Returning to the couch with the dao, she rests the sheathed blade on the coffee table in front of her.
"Well, there it is. I'll admit that I don't have an eye for the finer details, but I can at least attempt to look it over with you."
Empress does her own cursory look-over of the scabbard. (+Sharp)
>>
Rolled 1 + 5 (1d10 + 5)

>>5749149
Nishina shrugs silently, already running over what she's read about such trick scabbards. She doesn't really expect to get it open—she almost doesn't want to, feeling it would ruin the magic—but even on artistic value alone the scabbard is worth looking at.
>>
File: Menacing.png (155 KB, 595x451)
155 KB
155 KB PNG
>>5749081
>[3] Squad 3 will start already in the bank, disguised as civilians.
"Hi, my name is Carl Brut- Brutana... Brutananadilewski. I'm here to open an account. I just got off my shift at the bomb depot center and wanted to... open an acc- safe deposit box. My great grandfather... he had this chainsaw, he loved it so much. I was hoping to store it, and the briefcase it's inside, so it's safe... Maybe that'll work?"

>Underground Escape (3 Favors)
>Alarm Hack (2 Favors)
>Rooftop Sniper (3 Favors)
>Spike Strips (2 Favors, x2)
>Dead Drop (1 Favor, x1)

[Summarized Stats]

Identity: Napps, Thug
COOL 2 | SHARP 0 | HARD 5 | WEIRD 1
HP 13/13 | Edge 6/6 | Move 4 | Def 8 | Crit on 9+
Equipment:
Armor Vest (reduce DMG by 2, three times, before lost)
Fists (Melee, 2 DMG, Crit Range +1)
AR (Range 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Range 10, 2 DMG, 4/8 Ammo)
Chainsaw (Melee, DMG 0, Ammo 8/8, [Rev it Up!] (0 AP, 1 Edge, 1 Ammo) - Until the round's end, +1 Move, cannot use gear/other weapons, +6 Dmg, costs Ammo to use.

Skills:
[Top 10] (1/chapter, name & describe my character's favorite movie to reroll any die)
[Latin Beat] (0 AP, 1 Edge): Gain +2 Move and +2 Defense this round.
[White Lightning] - 1/Mission, spend 1 AP to knock yourself down and gain 5 Edge.
[Die Hard] (on death, exchange all remaining Edge for HP & second wind)
Possessions:
Cash: $36,753
[Equipped] Serious Armor (Req 4 HARD, +2 HP & Def, -1 Move)
Green Disk
>>
>>5749149
>>5749152
Indeed, Nishina does get distracted by the artistic qualities of the scabbard, so much so that the puzzle shifts from identifying the hidden mechanisms to identifying the make and period of the blade. She specialised in Japanese swords, sure, but she was not mono-focused.

"It's a fine work of art in and of itself," Nishina says after a while, sparing Empress the details of its origin. "Please do be sure to keep it safe. While I do not agree that the drawing of a blade demands ceremony, it is good practice to not damage such a piece by forcing whatever mechanism retains it."

She raises an eyebrow, but her soft, even tone does not change. "I am amazed that it remains in such good condition even after your bludgeoning, but that is a good indicator of durability." Her gaze lifts from the scabbard to Empress. "Please feel free to come to me if you notice anything amiss or have any queries about the weapon. I feel it is my duty to aid in the preservation of such a work."
>>
>>5749081
>Squad 2
>Underground Escape
>Alarm Hack X2
>Spike Strips X2
>Spotter
>Poisoned Cupcakes
>>
>>5749081
>Squad 3
"Excuse me. I'd like to talk to someone about an auto-loan. I've recently been in an automobile accident."

>Alarm Hack
>Camera Hack x2
>Sniper
>Spike Strips x3
>Spotter
>>
>>5749182
oh math is too hard i guess, i was in a car crash, just disregard literally everything
>>
File: NappsPhoto.png (701 KB, 682x574)
701 KB
701 KB PNG
>>5749081
(should've specified, Dead Drop = Medic Bag, in the hallway connecting Sec-B and the loading dock)

>>5749154
Breaking open his locker, Napps found the suit he'd worn on his last mission hanging from a hook. He pulled it from the narrow hunk of metal, inspecting the front, where Hermano's chainsaw... *his* chainsaw, had shred through the dark fabrics and kevlar plating. A bloody trench that went across half his chest, stopping at the center of his chest - where his sunglasses were. He remembers feeling for them afterwards - looking down to find them split in half, one arm, one busted glass, and the rest missing, taken as his chest set on fire-
He shook his head, pulled himself from the nightmare. Looking down he knew that the wound had healed, for the most part. Some stitches remained, the skin raw and ribbed, but the aches no longer struck him as he bent over or stretched. Hanging the suit for later, he looked back into the back of the locker. The bag of Gator's White Lightning, and, of course, the chainsaw.
...If he got up close, he could put it to better use than Hermano... Fuck it. Maybe if he wields it, it'll help him sleep.

>>5749149
He shut his locker door, spotting Empress walking past, a sheathed sword at her side. Her words from their last conversation bounced back into his head.
' It's just a little token of my appreciation for your help on that last big run. I think that was a tense fight for everyone.'

Maybe so, but why him? Like she said, everyone had a rough night on the docks - Blackjack thought it was bizarre she acted "grateful," so she probably didn't get a gift basket either. Why him specifically? What got Empress to give him some support? He leaned back against his locker, eyes shut as he tried to piece together the source of Empress' gratitude.

It came to him in pictures, images pulled from his memory.
They got off the boat. Now that he knew what she looked like, Empress was there on the same boarding team as him and Rainfall. Must've moved ahead onto the docks while he put that dollar in Rain's pocket. Took the initiative moving down the pier while he picked off stragglers closer to the shore. Next he saw her... it was after the chainsaw attack. She was part of the group throwing bullets into Hermano's dead body, wasn't she? No- No, she dragged a body. Asked him to pilot a boat. Then ran down the docks while he started work on one. He didn't do anything to help her specifically that night, did he? She wasn't in the boat, so that was out. What could he have done to help her? What could he have done that he didn't know about?
...Did he do something without knowing who he was helping? ...Oh. Ohhhhhhh. In the water, from the sledgehammer. Was that her? If so...

...no easy way to bring it up now. If they both survive, he'll bring it up. Somehow. For now, he had one more thing to take care of before the heist tomorrow.
>-$500
>+1 Designer Shades
>>
>>5749081
>Deploy Squad 1

>Alarm Hack -2
>Camera Hack x2 -2
>Rooftop Sniper -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

Ramirez shows up to the meet notably in a sporty estate car instead of his typical beat-up pickup. The bandaged man makes a beeline for Heckler as soon as he arrives.

"Got your explosives for you," Ramirez says tersely as he dumps a pair of suspicious satchels on the table in front of his friend.

"Now, tell me honestly- did you steal my truck?"

>Spend 50k to buy C4 for Heckler.
>>
>>5749081
>Squad 2

>Underground Escape (3)
>Alarm Hack x2 (4)
>Rooftop Spotter (1)
>Rooftop Sniper (3)
>Spike Strips (2)

"I know we're not hitting this place just for the money. So...what's in the, ah, box?"
>>
>>5749208
Correction: I only spent 10k as that is what the C4 is worth.
>>
>>5749081
>Squad 2

>Underground Escape (3 Favors)
>Alarm Hack (2 Favors, x1)
>Rooftop Spotter (1 Favor)
>Rooftop Sniper (3 Favors)
>Spike Strips (2 favors, x2)
"Ze guards are no big threat. Ve need to delay die polizei as much as ve can und secure our escape."
>>
>>5749081
>>5749208

>Pay Ramirez his due
>Pay to soup up Mastadon with all upgrades
>Swap smokes for C4

>Deploy Squad 1

>Alarm Hack -2
>Camera Hack x2 -2
>Rooftop Sniper -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

Name: Heckler
Type: Enforcer
Stats: HP 9/9, Edge 10/10, Move 6, Defence 5, Crit on 10
Factors: Hard 3, Cool 1, Sharp 4, Move 1, Heat 1, Wanted 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/12), Fists (Melee, Damage 2, Crit on 9), AR (Range 20, DMG 3, Ammo 4/16, Auto)
Special Talent: Inspire (0AP, 1 Edge - Target a friendly who can see or hear you. This turn they gain +1 AP and +1 move. If they are knocked down, they stand up.)
Old Friends (Bonus Favours on mission)
Teamwork Tactics (+2 Aim, +1 move if standing adjacent to Heckler at start of turn)
Suppressive Fire (1 AP, 2 Ammo, Ends Turn - Target Area 2 within gun range, damage cover, impose -4 accuracy penalty on enemies, take reaction shot against first enemy who moves or ends their turn out of cover)
EXTREME TEAM (0 AP, 1 Edge - You and your teammate [Ramirez] attack a single enemy at the same time. They don't expend an action.)
Top 10 (Reroll a die)
Outfit: Utility Vest (+1 Magazine, +1 Gear Slot)
Gear: Ammo Bag (2 Uses), C4
Cash: $340468
Assets: Bungalow (Bedroom, Bathroom, Kitchen, Living Room), Dock Warehouse (Office, Gym, Workshop), Mastodon with Turbo & Transmission (2/2/6 Transport - SUV, Durable, Nitro, Suspension), "Killer Queen",

Heckler gives his teammate his was of cash for the combat engineer's best friends. "Didn't do nothing. I was busy getting to know the wrestlemaniacs."
>>
>>5749081
>>5749211
Maybe one day I'll learn how to read. Amended favors:

>Underground Escape (3)
>Alarm Hack (2)
>Rooftop Spotter (1)
>Rooftop Sniper (3)
>Spike Strips x2 (4)
>>
>>5749217
>Forgot Apprentice
+1 to melee accuracy
>>
>>5749160
[Rolled 10 on Inspection]
Empress thinks she sees something, but she quickly dismisses it.
"No, this sword is a symbol of leadership and power. It *demands* ceremony. I'm not a believer in superstitions, but some part of me just *knows* that the blade will allow itself to be shown when the time is right. If nothing else, it should be in someone else's hands. Well, thank you for looking into the sword with me. I'll try my best not to abuse it too much."
>>
>>5749081
>-Squad 3
>Switch Shotgun to Bruiser (Non-Lethal)
>Switch Armor to First Aid Kit

>Alarm Hack -2
>Camera Hack x2 -2
>Poisoned Cupcakes -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

Enrico was split about this. On one hand this was the opportunity to get deeper in on the problems this city faced but now he had to harm cops, heck SWAT team members he fought alongside of and trained. Some had their hearts and mind in the right place and he hoped he didn't have to meet them but MOST we're simply sadistic, corrupt comepingas. Like the Chief who suspended him indefinitely... And yet he couldn't bring himself to harm them without them making the 1st bad move. "Its never good to hold back against an opponent you're unsure of." That's what his combat instructor told him in training. He was the law at the time, but now he wasn't...

"Just a bit. Just enough to send them to the hospital but not enough to kill them..."

He took a look at his SWAT ski mask and a white spray can the Nerds had left when they tried to "steal" his Lancer.
"El fantasma viene chicos."
>>
>>5749240
Nishina shrugs, content to leave the disagreement be. "If you believe it so. I can only thank you for allowing me to inspect it up close, and for telling me why it remains sheathed. I will now take my leave. Farewell."

She slides off the armrest and paces away, thinking. She was /definitely/ going to have to start a collection of her own. And she certainly had come into a great sum of money recently. After this latest job, perhaps. For now her focus should be on preparing herself.
>>
>>5749081
"I have this huge fake beard. Always wanted to try it out"
>Squad 3, no vehicle

>Underground Escape
>Alarm Hack
>Spike Strips x2
>Rooftop Spotter
>Camera Hack x3
>>
>>5749270
Seeing the elegant Asian girl in the assembly point for squad 2, Friedrich approaches. "すみません。にほんじんですか。" he asks in a heavy, unpracticed accent.
>>
>>5749291
Nishina's eyebrow shoots up at being addressed in her own language by a stranger. She'd seen him somewhere before...

Ah. He approached Empress whilst the woman was there and she herself was working.

After a brief pause, Nishina responds, "はい。何かご用ですか?"
[Yes. Can I help you?]
>>
>>5749307
Friedrich's mouth twists in an almost imperceptible smile, though his eyes remain cold.
"はじめまして。Friedrich です。よろしくおねがいします。おれのおとうさまはすはいしゃでした。Und ich... I am also. It is gut to put his lessons to practice. Vill you speak vith me vhile ve vait? きみのなまえだれですか。
>>
Rolled 7 (1d10)

>>5746901
>Reporting in (gonna have to speedrun the prep)
>Fight in the Punch Club (+4 from Hard)
>Get a Tarot reading (-$500, $944 remain)
>Level up: Gain +1 Move

Name: Honey Badger
Type: Enforcer
Stats: HP:12/12 Edge:8/8 Move:5 Defense:7 Crit on 9+
Factors: Cool:0+1 Sharp:3 Hard:4 Weird:1
Weapons: Pistol (range 10, dmg2, 4/8 ammo)
ACR (range 20, dmg4, 4/8 ammo, auto, +1 accuracy)
Fists (Melee, dmg2, crit +1)
Serious Armor (+2HP, +2 Defense, -1 move)
Gear: Frag Grenades (3/3, Area 2, 3Ex damage)
Talent: Inspire, Teamwork Tactics, Old Friends, Steadfast, Raging Demon, Lena's Lover
Funds: $944
>>
Rolled 13 (1d22)

>>5749327
>Punch Club result: 11, +$2000, noticed by the observer (new funds $2944)
>Rolling for the Tarot (+1 Weird token)
>>
>>5749317
Nishina smiles only a little wider than her interlocutor, but there is some pleasure in her eyes. She takes her time with her words, making sure not to rush them and make them too difficult to understand for one less practiced.

"わかりました、お話ししましょう。私は仁科かおりです。私の言葉を理解してくれる人と話すのはいつだって楽しいものです。"
[Very well, I will speak with you. I am Nishina Kaori. I must say that it is always good to speak with somebody who understands my language.]

Her smile twitches a little wider as she thinks of the goofy but earnest Mizuchi. "あなたは、私がこのような話をすることができたもう一人の男性とは驚くほど対照的だ。私はあなたの冷静さと彼の熱意に感謝している。"
[You are a remarkable contrast with the other man whom I have had the pleasure of speaking with like this. I appreciate both your calmness and his enthusiasm.]
>>
File: maskoff.jpg (81 KB, 540x960)
81 KB
81 KB JPG
Rolled 4 (1d10)

>>5749330
>The Hanged Man: -1 Move, +1 Sharp (and I just got that extra point of move, goddamn)

The Heat City cemetary was a large, well-kept place. With the bustling criminal empire, it was also lined with rows upon rows of tombstones.
And it was the final resting place of the Boss. On one beautiful morning, one elegant older gentleman came to visit that specific plot of the cemetary.
"Hey. Been a while. Sorry I haven't visited you. I was kind of a wreck." With a wistful smile, he sat in front of the tomb. "Your kids are doing great, you know? They managed to track down Spider. And figured out it wasn't him. They're good, you raised them well." He opens his attache-case, and takes out a bottle of scotch, setting it in front of the slab. "I got you your favorite. Aren't I a considerate friend?" The old man popped the cork open, and took a swig of the booze, then poured some on the tombstone.
"Anyway... You can rest easy. Even after this is all done, I'll make sure to watch over them. Who knows, I might hire some of them. They'd make for some killer mercs!" The old man laughs, before sealing the bottle again, and leaving it as an offering.
"We'll get to the bottom of this. You just watch. Rest well, old friend." And with that, the old soldier walked off, leaving the tomb of the Boss behind him.

>Second side job: Street Combat (+4 for Hard)
>>
Rolled 2 (1d10)

>>5749339
>Street Combat: Rolling again, but with my shitass Cool stat auuugh (+1 for Cool)
>>
Rolled 4 (1d10)

>>5749341
>Wasted: Rolling for injury, pay 500 dollars for my Heat level ($1944 remain)
>>
As the gang prepared for the heist, Heckler is seen every so often with a bag of fish pebbles and snickering. For the newer heisters, they see the enforcer but aren't really sure of what's going on. For the other heisters who have been around, they remember an incident involving confetti and shotgun shells.
>>
>>5749334
There are frequent pauses between Friedrich's words. His calculating eyes scan the diminutive girl across him.
"ありがとお, にしなかおり。きみのなまえはきれいです。どういういみですか。"
[Thank you, Nishina Kaori. Your name is beautiful. What does it mean?]
"Und ここはもうひとつにほんごのはなすひとがありますか。そのひととかりたい。でも... I'm afraid I do not know zie vord you used to describe him. 熱意? Did I say it right?"
[And there is another japanese speaker here? I would like to meet that person. But...]
>>
>>5749408
"この名前にはさまざまな意味があるが、私に説明された意図する意味を説明しよう。西名は私の姓である。西で目立つ」。私の先祖が九州でどのように権力を握ったかを反映している。私たちの時代は貴族でしたが、今は違います。佳音律は私の名で、「美しくメロディアスな音」という意味だ。私は赤ん坊の頃、そのような声を出していたと言われている。残念なことに、私はその名前にふさわしい音楽の才能を身につけることができなかった。"
[The name can mean a variety of things, but I will explain the intended meaning as it was explained to me. Nishina is my family name. 'Prominent in the west'. It reflects how my predecessors rose to power in Kyushu. We were nobles in our time, but no longer. Kaori is my given name, meaning 'a beautiful, melodious sound'. Allegedly, I sounded that way as a baby, though I can scarcely imagine it. A pity I never developed any real musical abilities to suit the name.]

It all comes out as more than a little rehearsed, largely because it is. This is not the first time she has been asked this sort of question. If it bothers her, it certainly does not show. Incidentally, Nishina underrates her musical abilities, though she has not sung or played an instrument for a year now and is rusty.

"もう一人の日本人スピーカーについては、まもなく合流すると思う。彼は...見逃すことは難しいでしょう 彼はあなたの日本語より少し上手な日本語で挨拶してくれるだろう。金髪、とがった髪、鼻のあたりまである、カタナを使う。" She pauses, then smirks briefly. "それは本来あるべき特徴ではない。"
[As for the other Japanese speaker, I expect he will join us shortly. He will be... very difficult to miss. He'll likely greet me in Japanese little better than your own. Blond, spiky hair, comes up to about your nose, uses a katana.] [That is not as distinguishing a feature as it should be.]
Curse you for making me do this. Next time, Gadget!
>>
As a rule, I don’t fight the bravos in blue. They get territorial about revenge killings. At a certain point, they start using words like “task force” and “international manhunt” and “most wanted” and “public menace” and you find yourself holed up in an airfield outside Al’jazair waiting for a russian with a methamphetamine problem.

Also a heroic traffic cop helped me get over my fear of public transport once so I swore a solemn oath on a bus wheel to avoid hurting his colleagues.

However, I was expecting to this. So thank you, Miss Seline. Adequate centre of mass placement of a reduced yield subsonic should mean a six month recovery in the hospital rather than six feet under in the morgue.

>>5749081
Naturally, I concur with my associates. Secondary exits and slowed response are a must. We should also get Ollie and Svetlana onboard to provide assistance. As the place is already teeming with cash, we need not worry about additional monetary compensation.

13 Favours

-3 Underground Escape

-2 Hacked Alarms

-2 Spike Strips
-2 Spike Strips

-1 Spotter
-3 Sniper

>>5749081
I will take the sidedoor. One may may as well be subtle.

>Deploy with Squad [2]



Chien
Hp 7/7 | Edge 11/11 | Move 5
Def 9 | Crit 8

Cool 5-1 (4) | Sharp 5
Hard 0+1 (1) | Weird 1+1 (2)

Deadeye
Shootdodge
Lighting Reload
Suppressing Fire
Fire Up (Thug)

Prestige:
Furious Focus (Familia)
+1Sharp (Snakeback)
+1Cool (Central City)
Lucha Loco (Fist Vault, +1d/+1c)

Fate
The Sun! (+1 Hard, +1Weird, -1Cool)

Heat: 0
Wanted: 1

$455488
-Twin Specials: R10, D2, c8, 4 / 12
-Fist: M, D2, C7.
-Armour Vest ( 3/3 )
-First Aid Kit ( 4/4 )

!Tactical Pocket Lining {+1 Mag/+1Gear}
>>
>>5749081
>Squad 2
>Underground Escape -3
>Alarm Hack -2
>Rooftop Spotter -1
>Camera Hack x2 -2
>Spike Strips x2 -2
>Extra Loot x1 -1
Renjun knows he'll be most effective in the tighter corridors of the building and decides to join squad 2.

He begins a water fast several days before the mission in order to cleanse his body, mind and spirit. He refuses to eat anything until after the mission is finished and is spending all of his waking moments sword training or silently meditating/praying.
>>
Rolled 2 + 4 (1d10 + 4)

>>5749081
>Rolling for Old Friends
"Hello? Yeah, it's me. Yeah, Ratel. I'm cashing in the favor you owe me. Don't try to cheat me out of it twice in a row. Yeah, we're going for the big bank. Don't ask."
>>
>>5749455
"きみのなまえはきみに合っています、かおり、たとえ..."
[Your name suits you, Kaori, even if...]

There is a longer pause before Friedrich concentrates on reciting Kaori's words as she said them. He does not entirely succeed.

"音楽の才能を身につけることができなかった。 Ze rest is true."
[never developed any real musical abilities.]

The last sentence is delivered with conviction, with Friedrich staring at the girl's eyes. There is another longer pause, before he continues in his usual, stilted, overly familiar Japanese "[So, what do you like to do with your time, other than...] zis." he finishes in heavily accented English as he gestures at the room around them and the people preparing for violence.

>Curse you for making me do this. Next time, Gadget!
Reveeeeenge! But how about we follow Ravenking's advice and continue in pretend japanese, like the last question here? I'll switch back to hiragana, if you prefer. Either way, this is thoroughly enjoyable!
>>
>>5749181

Swapping Loadout, updated sheet.
Name: Alejandro
Type: Operator
Stats: HP 6/6, Edge 9 (Base 8), Move 5, Defence 10, Crit on 9+
Factors: Sharp 3 (Base 2), Cool 3, Weird 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), DMR (Range 30, Damage 4, Ammo 3/9)
Special Talent: Shootdodge
Gear: Armour Vest
Clothes: Stylish Clothes (+1 Defence)
Personal Cash: $5725
Heat: 1
Wanted Level: 1
Assets: Beach House
>>
>>5749081
>Attributes:
Hard 0[1] - HP [7/7]
Cool 2 - Defense 6[7]
Sharp 0 - Edge 6/6
Weird 3[4] - Crit on 7[6]+
Move 6[7]

>Skills:
Agility
Furious Focus
VIII - The Chariot

>Weapons and Gear:
Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 Crit
The Highlander - Melee, Dmg 3, +1 Crit Dmg, [Headhunter]

Armor Vest - Block 2 Dmg [3/3]
Stylish Clothes (Abhorrent Tie) - [DEF +1]
Cash - $8725
Ronin Motorcycle - 3/2/0
Heat 2, Wanted 0

———

Once Horace had won her prize, she followed Chien’s lead concerning a bit of extracurricular work. Lots of new faces at the little gathering here, some recognized from stopping by the garage, but each still stranger than the last. This has to be the lead she was after, right? Hold your nose and close your eyes, it’s time to dive into a life of crime.

>Deploy with squad 3
Rooftop Sniper, Underground Escape, Rooftop Spotter, Spike Strips x2, Dead Drop (FAK) x2, Deposit Box Key
>>
>>5749081
Chaser
>Enforcer
HP 10/10 Edge 8/8
Move 6, Def 5, Crit 9+
Cool 0 / Sharp 2 / Hard 4 / Weird 1
Heat 5 / Want 1
>Perks
Steadfast (1 AP 1 Edge, gain Block 2 and Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit and +1 Move)
Raging Demon (0 AP 2 Edge, move then attack one target 3 times in melee, +1 crit damage)
Top 10 (0 Rerolls available. Films in collection mentioned: "The Big Bust")
>Loadout
Stylish Clothes (Leather jacket and aviators) (+1 def)
AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
These hands (Melee, Dmg 2, Crit +1, rated E for everyone)
First Aid kit (Quick Heal, 1 Ap, 4/4 Uses, 3 HP and remove a debuff from self or nearby friendly)
>Assets, Resources, Connections
Bungalow (free asset, T1:Bedroom, Bathroom, Kitchen, Living room, Gym, Security)
HCF Martial Arts and Boxing Gym (Dock warehouse, Gym x2, Bathroom, Office, Kitchen, Security)
Buckaroo (Truck, 0/2/4 + H reroll)
Boxing Boys (Gang, H2 W1, Prideful, In the underground fighting circuit)
Knowledge of the underground fighting circuit
$25210, Two piece suit, Movie Collection

>Upgraded the truck, cash already deducted

>Favors vote
Underground Escape (3)
Alarm Hack (5)
Camera Hack x4 (9)
Rooftop Spotter (10)
Spike Strips x1 (12)
Deposit Box Key x1 (13)

>Deploy Squad 1

Sorry for posting so late.
>>
>>5749575
forgot about this:
>Will not bring vehicle
>>
>>5749081
>Deploy to Squad 1, Loud.

[Psycho] Alan
C: 2 H: 4 S: 0+1 W: 4+1
HP: 12/12 Edge: 7/6 Move: 7(5) Defence: 6(8+) Crit on 6-10
[Load-out]
[Fists] Rng: Melee Dmg: 2
[Shotgun] Rng: 10 Dmg: 4 Amm: 4/8 {Breach}
[Pistol] Rng: 10 Dmg: 2 Amm: 1/8
[Skills]
[Hurting Other People] +1 Damage if you are not at Max HP
[Steadfast] Spend 1 AP and 1 Edge to gain 2 Block and 2 Counter
>[Gear]
[Cash]: $120876
[First Aid Kit] (4/4)
[Serious Armor] +2 Defense, +2 Health, -1 Move
[White Lightning]: Knock yourself down and gain 5 Edge (0/1)
[Furious Focus]: At the start of your turn, if you have 0 Edge, gain 1 Edge
[Heat] 0
[Wanted Level] 1
>[Stash]
Money:
[Stylish Clothes](Changshan): +1 Defense
[Stylish Clothes](Darth Vader): +1 Defense
[Stylish Clothes](Qipao): +1 Defense
[Stylish Clothes](Clawbacca): +1 Defense
[Stylish Clothes](Cassock): +1 Defense
[Stylish Clothes](Business Casual): +1 Defense
[Studio Loft] + [Bedroom Upgrade] + [Bathroom Upgrade] + [Livingroom Upgrade]
[Dirt Bike] 0/3/0 + Transmission and Tires
[Bravado Coupe] 2/3/1 (Shared ownership with Badger) Engine Tuning and Turbo+Racing Tires and Transmission+Nitrous+Sport Suspension
[Gang] Weird +2/Hard+1 Detectives, Addict Downside
>>
>>5749081
Name: Weasel
Type: Enforcer
Stats: HP 12/12, Edge 10/10, Move 6, Defence 6+, Crit on 10
Factors: Sharp 4, Hard 4, Move 6
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 4/8)
Special Talent: Teamwork Tactics, Inspire, Taser (1/4), White Lightning 1/1
Gear: First Aid Kit (4/4), $85194, Serious Armor (+2 HP, +2 DEF, -1 Move), Hard 2 Sharp 1 Disloyal Mercenary Gang, Fully Upgraded Ronin 4/3/0, Fully Upgraded Zero Sports Car 3/4/1
Heat: 5

Favors
>Underground Escape
>Camera Hack (x4)
>Rooftop Spotter
>Rooftop Sniper

Deploy
>Deploy Squad 1
>>
>>5749081
>buy Serious Armor -2800
>cash: 34958

Mask check, guns check, armor check, bottled fire check and kick the door shut ... check.

>squad 4
>if no squad 4 deploy wit squad 1

>Extra Entrance: Bus Stop (3 Favors)
>Underground Escape (3 Favors)
>Alarm Hack (2 Favors, x1)
>Spike Strips (2 favors, x2)
>Rooftop Spotter (1 Favor)

"Good old mayhem style needs an bus i like that idea. But incase wee can't secure one i guess front door has to do." She thought out loud while heading towards couch smirking under her mask. It was only matter of time before they would roll out and what good memories it brought back.

----------
Name: Jackal
Type: Psycho
Stats: HP 12/12, Edge 7/7, Move 5, Defense 6, Crit 7
Attributes: Hard 4, Cool 1 -1, Sharp 0 +1, Weird 2 +1
Skills: Smash(0ap, 1 Edge)
Weapons: Smg (Range 10, DMG 2, 3/9 Ammo, Auto, Crit+1) , Pistol (Range 10, DMG 2, 4/8 Ammo), Molotov (Thrown, Area 2 flames for 2 turns, 1dmg and 2 burn), Fists: (DMG 2, Crit+1)
Gear:
Serious Armor: +2HP, +2 Defence, -1 Move
Cash:34958
Heat: 4
Wanted: 0
Assets: Old Manor, Ammo belts
>>
>>5749532
>No vehicle as well
>>
>>5749081
>Buy a Fully Upgraded Rebel Motorcycle
>Deploy to Squad 1, possibly drive the motorcycle through the door.

>>5749126
I already voted but let me paste it again.
>Underground Escape
>Camera Hack (x4)
>Rooftop Spotter
>Rooftop Sniper

Name: Maggie Moonlight
Type: Assassin Stats: HP 6/6, Edge 9/9, Defence 10, Crit on 8(7)+ Factors: Hard 1-1, Weird 2+1, Cool 4, Sharp 0+2, Move 6+1
Weapons: Dual Pistols (Range 10, Damage 2, Ammo 4/0), Fists (Melee, Damage 2, Crit on 7+) Special Talents: Flashstep
Gear: First Aid Kit (4/4), Bulletproof Dress (+1 Defense, +1 Edge), Jet Motorcycle 5/2/0 (Reroll Handling and Speed), Rebel Motorcycle 3/2/0 (Reroll Handling and Speed)
Assets: Singing dress (Stylish clothing?), $83025, Gang Riders +3 Cool/Sloth (Jazz Band Assassins)
>>
>>5749081
Name: Tony Vespucci
Type: Brain
Stats: HP 8/8 Edge 11/11 Move 6, Defence 4, Crit on 6 and above
Factors: Hard 3 (boosted by 1 token), Cool -1, Sharp 3, Weird 5 (boosted by 1 token)

Weapons: Pistol (Range 10, Damage 2, Ammo 3/12), Fists (Melee, Damage 2, Crit on 6), SMG (Range 10, Damage 3, Ammo 3/9, +1 crit range)
Gear: Frag Grenades (1/3 uses)
Special Talent: Taser (1/4 uses)
Special talent: Pack Alpha (names: Carlo and Diego)
Special Talent: Electrify

bulletproof suit: +1 edge, +1 defense

>switch out grenades for medikit
>join squad 1, singe Maggie and Afro are there and the Vespucci stick together

Favors
>deposit box key x4
>extra loot x2
>rooftop sniper
>spike trips x2

As Tony prepares, he pats Andrea one last time and gathers his best men.
This is going to be one hell of a mission- and he isn’t going to die. No. He won’t die, and neither will his men.

This, he knows for sure. This isn’t his end. More is meant for him. More is coming.

Blank eyes stare ahead, watching. Waiting.
>>
>>5749615
“ Ah. Mr. Vespucci, it would appear I owe you a favor for services rendered.

Would you do me the honour of letting me escort your for this particular task?

I promise I have some experience with client protection protocol. “

>Can I deploy at [1] instead of [2]?

Chien
Hp 7/7 | Edge 11/11 | Move 5
Def 9 | Crit 8

Cool 5-1 (4) | Sharp 5
Hard 0+1 (1) | Weird 1+1 (2)

Deadeye
Shootdodge
Lighting Reload
Suppressing Fire
Fire Up (Thug)

Prestige:
Furious Focus (Familia)
+1Sharp (Snakeback)
+1Cool (Central City)
Lucha Loco (Fist Vault, +1d/+1c)

Fate
The Sun! (+1 Hard, +1Weird, -1Cool)

Heat: 0
Wanted: 1

$455488
-Twin Specials: R10, D2, c8, 4 / 12
-Fist: M, D2, C7.
-Armour Vest ( 3/3 )
-Smoke Grenades ( 3/3 )

!Tactical Pocket Lining {+1 Mag/+1Gear}
>>
>>5749081
>Deploy Squad 1

>Heat 1
>Name:Afro
>Type:Psycho
>Hp 9/9
>Edge 6/6
>Crt 6
>Defence 5
>Move 5[6]
>Hard 2 Weird 4 Cool 0 Sharp 0
>Talent: Smash

>Gear:
>Number 3 headband [+1 HP +1 move]
>First aid kit

>Weapons:
>SMG(Range 10 Dmg 3 Ammo3/9 Auto Crt+1)
>[Golden Katana] <<Fists>> (Melee Dmg 2 Crt +1)
>Pistol(Range 10 Dmg 2 Ammo 4/8)
>>
>>5749081
> Deploying Squad 1

Trade Suit for Ammo Belts, LR for Shootdodge, and buy a really nice bike.

Longer summary post coming later. On phone.
>>
>>5749510
>>5749455
"Kon'nichiwa Nishina-san! Watashi mo kochiragawa ni kuwawarou to omotta. Koko ni wa kōhai ga takusan iru yo." The man pats the sword at his side. Couldn't be anyone but the weird, weird little killer Nishina was describing. "Reminds me of when we busted up the Dirty Dogs. Charged right in from the flanks, cut 'em down like wheat."

>>5749081
>Deploy with Squad 2
Mizuchi joined the rest entering from the side. The close quarters of the staff hallways better suited the strengths of his blade. He'll look around at the mostly fresh, assembled crew. "Lemme play senpai for once, eh? Move in at least duos, push hard and fast as a group on anyone you can see, but get low and patch up if you get winged any. They win this thing by waiting out the clock, and if anyone goes down it just makes it that much easier for them."

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 8/7+1, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 2+1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Raijin (Melee, Damage 4, [Stance], 1/1 Per Job [Stormdance] +1 DMG and +1 Stun for one turn)
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $46,793
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move), Racing Spirit (Advantage on next Race Attempt)
Assets: Katana Coupe w/ Engine Tuning, Racing Tires, Suspension, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette, Tower Apartment (w/ The Works), Hi-Fi Stereo, Cell Phone, Manga, Designer Shades, Rare Weapons
Heat: 10
Wanted Level: 1
>>
Rolled 4, 8 = 12 (2d10)

>>5749081
>Purchase a Zero with Speed/Handling/Nitrous upgrades (-$55,500)
>Enter the Flamingo Furious (1d10+8)
>Construction Gang robs an armored car again. (1d10+2)

>Deploy to Squad 3

Name: Rainfall
Class: Assassin[Lv5]
HP[6/6] Edge[7/7] Move 6
Defense 9(10), Crit 7
Cool:4(5) Sharp:1(0) Hard:0 Weird:3
Skills:
(Flash Step)
(Die Hard)
(Top Ten)
Weapons:(Blood Katana:Dmg4,Block1,CDmg+1,1stCritHeal+1)
(Pistol:Dmg2,Range10,[4|8])(Fists:Dmg2,Crit+1)
Gear:(First Aid Kit:1AP, Heal 3, Remove 1 Debuff,[4/4])
Clothing:(Bulletproof Suit:Def+1,Edge+1)

$397,130->$341,630
Blue Disk
Blue Cassette [CHAOS]
$10,000 Gold Bar
12 Heat, 0 Wanted
Beach House
Katana Coupe [2/1/3]
Zero(Speed+Handling+Nitrous) [3/4/1]
Construction Workers(Hard2,Sharp1,Slothful)
>>
Rolled 6 + 8 (1d10 + 8)

>>5749818
Rainfall activates NITRO.
>Reroll 1d10+8
>>
Name: Seline
Type: Operator (Lvl 3)
HP 7/7
Edge 9/9
Move 5
Defense 9

Cool: 4+1
Sharp: 3
Hard: 1
Weird: 0

Shootdodge
Moonlighter

DMR- Range 30, DMG 4, Ammo 3/15
Pistol- Range 10, DMG 2, 4/16 Ammo
Fists- DMG 2, Crit+1

Cool Suit: +1 Defence, +1 Edge
Fancy Clothes: +1 Defence
Ammo Belts: +2 Magazines (Equipped)
Ammo Bag (1 More)

Ammo Bag (Deploy) (1 AP, 2 Uses), Deploy ammo bag adjacent. Friendlies next to it can use (Restock) (2 AP, 2 uses) to fully restore magazines and reserve ammo.

>Cash: $107200

>Heat: 7

Overturned Dirthog (0 Speed, 3 Handling, 0 Size, Off-Road, Sports Suspension)
Jet (5/2/0, Sports Suspension, Nitrous)
Loud Apartment (Workshop, Bedroom, Kitchen, Bathroom)
Secure Warehouse (Workshop+, Security+, 5x Bedroom, Office, Bathroom, Kitchen, Studio)

Machinist Apprentices (2 Sharp, 1 Cool, Paranoid)

>>5749575
It’s a swift and nearly silent drive to the safe house, Seline largely focused on the road. Then, we have to hurry to the crew’s base before they leave without us.

Unfortunately, in the panic of organisation and deployment, it’s only when we’re almost there do we get to talk.

(Not taking my new bike. Leaving that parked at base.)
>>
>>5749206
>>5749081
(Also Napps will not be bringing his own vehicles to the bank)
>>
>>5749081
>Deploy Squad 3, Civillian
>My Mooks shall be named Caliban and Pachito

>Underground Escape
>Camera Hack (x4)
>Rooftop Spotter
>Rooftop Sniper

Name: Strings
Type: Thug
Stats: HP 12/12, Edge 6/6, Move 5, Defence 12+, Crit on 10
Factors: Hard 4, Cool 4+2, Sharp 0, Move 5-1
Weapons: Pistol (Range 10, Damage 2, Ammo 2/12), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 4/8, breach)
Special Talents: Pack Alpha, Lena's Confidant, White Lightning 1/1
Clothes: Serious Armor
Gear: First Aid Kit (4/4).
Cash: $71821
Assets: Mastadon 2/2/6 (All upgrades). Red Dress (Stylish clothes). Two Piece Suit. Tight fitting dress shirt (Stylish clothes.), Greendisk, Gang: Grunts +2 Hard +1 Cool (Aggression), Chinese Clothes (Stylish clothing), Zero 3/4/0 (All Upgrades)
>>
>>5749510
Nishina frowns and looks away for a moment, puzzling out what Friedrich meant. From a certain perspective she could be said to be somewhat distinguished in the west. Merely the west of the world rather than the west of Japan. And compliments to her voice were simple polite flattery. Though that did conflict with the odd tone he was using, like he was chatting with his younger sister. She wonders where he learned such habits.

She nods to herself and meets the man's gaze again in time for him to resume his speech.

"[I mostly keep to myself practicing my sword work, reading, and engaging in calligraphy. There is something I intend to pursue once I feel secure. It is the reason I have come to America. Speaking of which, what brings-]"

>>5749772
Nishina's quiet question is unknowingly interrupted by the approaching Canadian samurai. She turns to greet him with a short bow. one given to a peer in more traditionalist circles. "I do not know who these filthy dogs are of which you speak, but perhaps you should restrain such bloodlust. Many people here will be unarmed civilians." Her tone doesn't /quite/ reach into disapproving, but there is an interplay of amusement and admonishment in it.

Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 13/13, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+4, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff. Lady's Favour (1/1 use, set die to 10 before rolling)
Cash: $122 408
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)
>>
>>5749772
Friedrich turns to the intruder. The hint of a smile he had is gone, replaced by a careful, neutral expression.
"こんにちは。Friedrich です。Friedrich Krause. かおりはあなたのなまえをぼくがいいませんでした"
[Hello. I am Friedrich. Friedrich Krause. Kaori did not tell me your name.]
[TL's notes: Friedrich did not use the 'nice to meet you' that is customary, but has otherwise switched to a level of appropriate politeness when speaking to Mizuchi. Referring to Nishina with her given name and no honorific is, of course, not a level of appropriate politeness and usually reserved for people who are close]
Thank you for subscribing to my newsletter. Would you like to know more?

"You speak true... せんぱい. Ve need to support each other und ve need to clear our opposition fast. Stay close und I vill watch your back."

>>5750020
"Unarmed civilians und armed enemies alike. It can be difficult to see ze difference in ze chaos of battle. If zey get in our vay, zen zey are obstacles zat ve have to eliminate. Hesitation vill be our end."
>>
>>5749081
Empress will buy a portable video camera and join squad 3, wearing an armored suit and dressing up as a news reporter.
"And for today's programming, we'll go through the process of setting up a savings account in this esteemed bank."

On top of the other voted-for favors, Empress will use the favors gained by her agent to secure additional spike strips.
>>
>>5750089
Nishina lets out an amused huff. "My grandfather would agree with you." She lowers her voice and adds a rasp to it in mimicry of an elderly man. "[Hesitation... is defeat, Kaori-chan.]" The memory brings a smile to her face.

That smile soon fades into a neutral expression. "I cannot stop you from doing as you will, but I will not kill innocents if I can avoid it. If I may, however, I would request that you refer to me as Nishina, or Nishina-san if you are speaking Japanese. I tolerated your informality in private conversation, but with others present it is especially improper. Please understand that I take no offence. You are inexperienced, so I do not doubt its nature as an earnest mistake, but it /is/ a mistake."

Her steady tone betrays nothing, but that is a lie. Friedrich clearly showed the ability to distinguish formal language from informal language when Mizuchi appeared. She doesn't understand what exactly he means by it, but she is fairly certain that there was some level of intent to it. She has merely always found it natural to allow others a gentle ramp out of embarrassment for their social misdemeanours, rather than turning immediately to shame and outrage; a tendency which has strengthened the more time she has spent having her social expectations upended in the United States.
>>
>>5749615
'I admire a fella willing to get into the weeds to get dirty' Ninja Ninja paced around tony while afro polished his new purchase. He didn't like this very much, Tony was putting himself in more danger than he needed to. He figured being the boss he could just stand back and let others do the shooting for him.

"Ahem boss I figured you would be with the squad that's gone incognito into the building or you know. Running this whole show in the back or something, considering the danger erm associated with what we're about to do" Afro stumbled over his words as he tried to sound non confrontational about tony's choice in joining the group that's supposed to go in guns blazing.

'Shieeeeet don't stop him besides he's got you mister bouncer. Just soak up some bullets for him with your scrawny ass and he will be fine. But you won't be.' A Mini Ninja ninja sat on afro's shoulder smugly smiling at afro.
>>
>>5750110
Friedrich bows respectfully, his lips twisting upwards.
"[I'm terribly sorry, Nishina-san.] As you said, I am inexperienced in your langvage und I make... mistakes. I vould be grateful if you vould teach me everything about vat is proper... und improper, after zis job."

He pauses enough for his words to sink in, but does not wait for a reply before continuing. "Your grandfather vas a vise man. I doubt he und my father met, but I am sure zey would have connected vith each other. Und... [I am glad I could put a smile on your face.]"
>>
>>5749081
>Old Friends: Dead drop, a medic bag in the lobby
>Join Squad 1

>Alarm Hack -2
>Camera Hack x2 -2
>Rooftop Sniper -3
>Underground Escape -3
>Spike Strip x1 -2
>Spotter -1

Name: Honey Badger
Type: Enforcer
Stats: HP:12/12 Edge:8/8 Move:5 Defense:5 Crit on 9+
Factors: Cool:0-1 Sharp:3 Hard:4 Weird:1
Weapons: Pistol (range 10, dmg2, 4/8 ammo)
ACR (range 20, dmg4, 4/12 ammo, auto, +1 accuracy)
Fists (Melee, dmg2, crit +1)
Serious Armor (+2HP, +2 Defense, -1 move)
Gear: Frag Grenades (3/3, Area 2, 3Ex damage)
Talent: Inspire, Teamwork Tactics, Old Friends, Steadfast, Raging Demon, Lena's Lover
>>
>>5750113
The mafioso smiled at the newest addition to the Vespucci family- his smirk is one of genuine appreciation.

It’s clear that Afro’s words haven’t been taken as confrontational, if anything Tony is glad to have someone who worries about him

“What sorta don would I be, if I didn’t stick to my best boys when they go risk their lives? Don’t worry son, I ain’t a some dumb, overconfident pappone on his first job- I simply wouldn’t be able to close my eyes at night if any of ya got hurt while I stood back watching”

The older man chuckled, patting Afro’s shoulder heartily

“And trust me- at my age, you need all the sleep you can get”
>>
Rolled 6 (1d10)

>>5746909
Name: Riptide
Type: Psycho
Stats: HP: 10/10 | Edge: 5/5 | Move: 7 (6+1) | Defence 3
Hard: 3 | Cool: 0 | Sharp: 0 | Weird: 4 (Crit on 6+)

Talents: [Head Smash]: (0 AP, 1 Edge)
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 5+); [Shotgun]: Range 10, DMG 4, Ammo 4/8, Breach.
Gear: [Armour Vest]: Block 2 Damage, 1 Time.
Clothing
[Stylish Clothes]: +1 Defence
[Custom Mask]: +1 HP, +1 Move (Currently Equipped)
Assets: [Dock Warehouse] (Free), $19305, A Back Alley Address

Riptide walked through the streets like a stray puppy. Normally he would be in better order, but that dump into the water reawakened memories.
He decided that following that address would give him something else to focus on, literally anything but the past. But instead he finds an all too familiar smell. Smells like "Mayi" (water).
"Of course. Even here these practices would happen!"
He was disgusted, but immediately had his stomach rumble at the smell.
"...I'll go hunt. You animal in a hat."

>Gain $8256 (11047 + 8256 = 19305)
>Hunt a gorilla (Gym Rat) (+2 Heat)
>>
Rolled 4 (1d10)

>>5746909
>>5750133
Riptide was fast, strong and just the right amount of unhinged for this line of work. Hunting The Most Dangerous Prey was a well-trained instinct.

When looking at the Solid Meal he still felt a bit empty, and he only had one question:
"Hey, are there any additional drugs or preservatives in this?"
After a shrug from the Chef he dug in.

>Eat a Solid Meal (-$1000) (New Balance: $18305)
>>
Rolled 7 + 4 (1d10 + 4)

>>5746907
Name: Riptide
Type: Psycho
Stats: HP: 10/10 | Edge: 5/5 | Move: 7 (6+1) | Defence 3
Hard: 4 (3+1) | Cool: 0 | Sharp: 0 | Weird: 4 (Crit on 6+)

Talents: [Head Smash]: (0 AP, 1 Edge)
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 5+); [Shotgun]: Range 10, DMG 4, Ammo 4/8, Breach.
Gear: [Armour Vest]: Block 2 Damage, 1 Time.
Clothing
[Stylish Clothes]: +1 Defence
[Custom Mask]: +1 HP, +1 Move (Currently Equipped)
Assets: [Dock Warehouse] (Free), $18305

The food tasted just as it did before. A bit tough, salty, like Ngulu (pig) but sweeter. It tasted terrible.
He still couldn't get the forest out of his mind. At least he knew he didn't have the taste for the meat anymore so... Violence always takes his mind off, and he knows exactly where he can find some good, diginified violence.

>Do Punch Club (Hard Roll)
>>
Rolled 10 + 4 (1d10 + 4)

>>5746907
>>5750147

Name: Riptide
Type: Psycho
Stats: HP: 10/10 | Edge: 5/5 | Move: 7 (6+1) | Defence 3
Hard: 4 (3+1) | Cool: 0 | Sharp: 0 | Weird: 4 (Crit on 6+)

Talents: [Head Smash]: (0 AP, 1 Edge)
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 5+); [Shotgun]: Range 10, DMG 4, Ammo 4/8, Breach.
Gear: [Armour Vest]: Block 2 Damage, 1 Time.
Clothing
[Stylish Clothes]: +1 Defence
[Custom Mask]: +1 HP, +1 Move (Currently Equipped)
Assets: [Dock Warehouse] (Free), $20305

The last fighter laid in front of Riptide broken. He paid no mind to them or the cash prize, instead focusing on a familair pressure... One of being watched.
He chased the observer into an arena, familair. But this time for positive reasons. He lets out a guttural, primal roar before rushing in!

>Gain $2000 and [Mysterious Observer]
>Join Street Combat (Hard Roll)
>>
>>5749081
Name: Riptide
Type: Psycho
Stats: HP: 10/10 | Edge: 5/5 | Move: 7 (6+1) | Defence 3
Hard: 4 (3+1) | Cool: 0 | Sharp: 0 | Weird: 4 (Crit on 6+)

Talents: [Head Smash]: (0 AP, 1 Edge) | Ruiner: (1 AP, 1 Edge) | [Apprentice] +1 Acc to Melee attacks
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 5+); [Shotgun]: Range 10, DMG 4, Ammo 4/8, Breach.
Gear: [Armour Vest]: Block 2 Damage, 3 Times.
Clothing
[Stylish Clothes]: +1 Defence
[Custom Mask]: +1 HP, +1 Move (Currently Equipped)
Assets: [Dock Warehouse] (Free), $20305

Riptide walks into the room, slightly late. A common thing now. Sweaty, with his Blazer draped over his shoulder and holding a suitcase.

"Haah, so I just had the best day of my life!"

>Get beaten by a champion. Gain [Apprentice]
>Level up: Gain [Ruiner]
>Deploy Squad 2
>>
File: hcn7 turn 1A.png (547 KB, 2482x2282)
547 KB
547 KB PNG
>>5749081

The First National Bank is an imposing edifice of stone and concrete. It's a monument to capitalism, and a temple where hundreds come daily to offer a tithe of sacrifice to divine greed.

Inside, the cavernous marble lobby echo with the muted sounds of hushed conversations and shuffling papers. The customers wait anxiously for their turn, standing in line or sitting on benches, glancing at the clocks on the wall. What they don't know is there are wolves among the sheep. They wait in lines or fill out forms like the others, blending in with the everyday clientele. Each has a bag they keep unobtrusively at their side, pretending it doesn't hold combat gear. Each has ready in their pocket a mask, a pair of thick sunglasses, or whatever it is they use as their second face for the world of crime.

In the alley clusters a second group, already masked up and prepared. Their heartbeat is a countdown to the moment of action. They grip their tools and weapons tightly, already sweating in the midday Florida heat. Get on with it already. Give the signal. Let's see some action!

The main assault team approaches the ornate entrance of the bank. This group isn't dressed to blend in, but to stand out. They're here to fuck things up, and they want everyone to know it.

Pedestrians see them and, even at a distance, understand something is very wrong and hurry away. Birds take flight from the trees, as if sensing an impending storm. Soon the street is empty but for the gang, along with two accomplices at either end of the street who give you a knowing nod.

Hasn't everyone, at some point in their life, wanted to rob a bank? Now's your big chance.

Turn 1 begins.
>>
Rolled 8, 9, 8, 9, 1, 9, 2, 5 = 51 (8d10)

>>5750120
Nishina isn't entirely sure what to say to that, so she says nothing, merely nodding along distantly as her mind shifts to the upcoming heist...

>>5750187
Name: Nishina Kaori
Type: Assassin
Stats: HP 6/6, Edge 12/13, Move 6, Defence 9, Crit on 8
Factors: Hard 0, Cool 4, Sharp 2+4, Weird 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7), Katana (Melee, Damage 3, [Stance] (1 AP 1/turn): Gain Block 1 and Counter 1)
Special Talents: Flurry of Blows, Steadfast, Mia's Lover, Top 10
Gear: First Aid Kit [Quick Heal] (1 AP, 4/4 uses): Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff. Lady's Favour (1/1 use, set die to 10 before rolling)
Cash: $122 408
Heat: 0
Wanted: 0
Assets: Bulletproof 'Suit' (+1 Defence, +1 Edge), Two-Piece Suit (+1 Edge, Unequipped), Historical Artefacts (Family heirlooms)

>1 AP: Move 2 Southeast, 4 East
>1 AP, 1 Edge: Flurry of Blows. Move 1 East, Katana (1st & 2nd), Pistol (3rd & 4th), Fists (5th & 6th) all targeting Guard East
>1 AP: Quick Strike Guard Northeast with Katana (7th & 8th)
>>
Rolled 1, 9 = 10 (2d10)

>>5750187
>1 AP: Move 1N 4E
>1 AP: Quick shoot Guard NE with Rifle
>1 AP: Intimidate Civilian. Yell "Zis is a robbery. Stay down und you vill not be harmed."
>>
>>5750210
Oops, forgot my sheet
Friedrich
Type: Enforcer
Stats: HP 9/9, Edge 7/7, Move 5, Defense 6, Crit 9+
Factors: Hard 3, Cool 0+1, Sharp 3-2, Weird 0+1
Skills: Teamwork Tactics, Top 10 (1/1)
Weapon: AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 10, Dmg 2, Ammo 4/8)
Fists (Melee, Dmg 2, Crit +1)
Gear: Armor Vest (Block 2 Dmg, 3/3)
Clothes: Stylish Clothes (+1 Defense)
Cash: $4225
Heat: 0
Wanted: 0
Assets: Hitze Trupp (Hard 2, Cool 1, Sadism)
>>
>>5750203
Nishina calmly keeps her eyes spread between the watch on the inside of her wrist and the bald man on the end of the street. Both signs signal 'go' at the same moment, and Nishina is the first to react.

The door slams open, drawing the eyes of the two guards, but Nishina's fleet strides take her in close before they can fumble their pistols free of their holsters.

Her sword takes the first one in the throat, but sheer adrenaline keeps him moving. She raises her pistol and plugs him in the chest, sending him reeling back, and for good measure she goes low and sweeps his feet out from under him to put him down.

The other guard, meanwhile, is bringing up his pistol. Nishina bats his aim aside with the hilt of her katana and slashes him across the chest. The rattle of an automatic rifle sends him down before she needs to follow up.
>>
File: 1679389247737670.png (198 KB, 360x450)
198 KB
198 KB PNG
>>5750187
"This is a bit unusual matter, miss. You see, I am the vice-head of the National Medical Association of Nigeria. I have access to a significant sum of money that I would like to transfer to the United States. Unfortunately, I have to avoid the eyes of the Ministry of Internal Security, so I cannot simply open an account. But! I have a proposal for you, miss. Allow me to transfer the money to your account and turn them into cash here. Do it and 30% of the funds are yours. All you need to do is compensate the initial transfer fee to the Nigerian National Bank..."
>Actions later

>Final stats:
Name: Doctor Ben
Type: Assassin
Stats: HP 6/6, Edge 7/7, Move 6, Defence 9, Crit on 6+
Factors: Weird 4, Cool 4, Sharp 1
Weapons: Dual Pistols (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 5+)
Special Talents: Throwing Knives (3/3), Shootdodge, Furious Focus
Gear: Ammo Bag (2/2)
Duds: Bulletproof Suit (+1 Def, +1 Edge)
Money: $425,510
Heat: 12| Wanted: 1
Swag: designer shades, fresh kicks, top shelf liquor, cell phone, movie collection
Assets: Bungalow(+workshop), Stylish Suit, Custom Top Hat (+1 HP, +1 Move)
Ronin (4/3/1, engine, tires, suspension, nitro, bright purple with white skulls)
>>
Rolled 8, 1, 5 = 14 (3d10)

>>5750187
Name: Ramirez
Type: Enforcer
Stats: HP 12/12, Edge 8/9, Move 6, Defence 6, Crit on 10
Factors: Sharp 3, Hard 4, Move 2
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), Jackhammer Shotgun (Range 10, Damage 4, Ammo 3/20, Breach, Autofire, +1 Accuracy)
Special Talent: Steadfast, Die Hard, Inspire, Teamwork Tactics, Extreme Team, Top 10
Gear: Frag Grenades x3
Clothes: Serious Armor (+2HP, +2 Defense, -1 Move)
Personal Cash: $358868
Heat: 1
Wanted Level: 1
Assets: Loud Apartment, Jackhammer Shotgun, Red Disk, Secret File [A], Blue Cassette

>[1AP] Move 1NW, 3N, 1NW
>[1AP] Quick Shot the Guard 1SE, 2E of me with Jackhammer Shotgun Jackhammer Shotgun (Range 10, Damage 4, Ammo 4/20, Breach, Autofire, +1 Accuracy, 1st roll, +3 To Hit).
>[1AP] Throw a Grenade 9NW at the two Guards there (2nd roll).
>[1Edge] Use Hard to terrify the civilians into submission (3rd roll, +4 To Succeed).

Ramirez wastes no time to stomping up to the heavy doors of the bank, a powerful kick gaining him entrance into the cavernous main lobby. Snapping off a quick shot at a security guard as he passes, Ramirez ducks behind something solid looking before tossing a grenade deeper into the bank at another group of guards, trusting his team to have his back.

"ON THE GROUND, ON THE FUCKIN' GROUND, BITCHES! I SEE ANYONE MOVE, THEY CATCH A FUCKIN' BULLET, GOT IT!?"
>>
>>5750213
The bullets actually missed for the most part, Nishina just saw him get winged and is unable to actually see bullets mid-flight, so she assumed.
>>
Rolled 5, 7, 5 = 17 (3d10)

>>5750187
1AP: Move SE, E x4
1AP: Move N,N,E, Vault Across table
1AP: Melee Guard to South
>1st roll has +3, advantage from 2nd and 3rd
---------------------------------------------------------------------------
Name: Alejandro
Type: Operator
Stats: HP 6/6, Edge 9 (Base 8), Move 5, Defence 10, Crit on 9+
Factors: Sharp 3 (Base 2), Cool 3, Weird 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 9), DMR (Range 30, Damage 4, Ammo 3/9)
Special Talent: Shootdodge
Gear: Armour Vest
Clothes: Stylish Clothes (+1 Defence)
Personal Cash: $5725
Heat: 1
Wanted Level: 1
Assets: Beach House
>>
>>5750187
Name: Riptide
Type: Psycho
Stats: HP: 12/12 (10+1+1) | Edge: 5/5 | Move: 7 (6+1) | Defence 4
Hard: 4 (3+1) | Cool: 0 | Sharp: 0 | Weird: 4 (Crit on 6+)

Talents: [Head Smash]: (0 AP, 1 Edge) | Ruiner: (1 AP, 1 Edge) | [Apprentice] +1 Acc to Melee attacks
Weapons: [Pistol]: Range 10, DMG 2, Ammo 4/8; [Fists]: Melee, DMG 2, Crit +1 (On 5+); [Shotgun]: Range 10, DMG 4, Ammo 4/8, Breach.
Gear: [Armour Vest]: Block 2 Damage, 3 Times.
Clothing
[Stylish Clothes]: +1 Defence
[Custom Mask]: +1 HP, +1 Move (Currently Equipped)
Assets: [Dock Warehouse] (Free), $20305

Riptide takes a second to look at the building in shock. He's never seen something this large before to serve only a specific purpose. And to think that purpose was greed... A garden full of weeds that nontheless has bees and lacewings. An abomination to natural order.
He's broken out of his awe and disgust by the sound of bullets and blades rending flesh. He realises it's go time.

>1 AP: Move 6 East, Move 1 North-East
>2 AP: Haymaker (Aimed Melee) Security Guard on my East.
>>
Rolled 7 (1d10)

>>5750222
>>5750187

Roll for Melee
>>
Rolled 4, 6, 4, 2 = 16 (4d10)

>>5750187
Name: Alamo
Type: Enforcer
Stats: HP 12/12, Armor 2, Edge 10/10, Move 5 [6], Defense 4, Crit on 9
Weapons: Pistol (Range 10, Damage 2, Ammo 3/8), Fists (Melee, Damage 2, Crit on 8, +1 Hit), Azure Dragon (Melee, Damage 3, +2 Hit, Stance, RUSHING WAVES)
Factors: Hard 4+2, Cool 0, Sharp 4, Weird 0+1
Special Talent: Inspire [Shout] (0 AP, 1 Edge, Target friendly gains +1 AP and +1 Move. If they are knocked down, they stand up.
Blitz: (1 AP, 1 Edge) Move 10 directly towards an enemy and attack them for 3 damage + taunt. Gain Block 1.
Steadfast: (1 AP, 1 Edge) Gain Block 2 and Counter 2
Apprentice: +1 Accuracy with Melee Attacks
People's Champ: At the start of each mission gain +1 Hard Token
[Top 10]: 1/chapter, name and describe one of your character's favorite movies to reroll any die.
Utility Vest: +1 Magazine + Gear Slot
First Aid Kit: (1 AP, 4/4 Uses) Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Drug Kit: (1 AP, 2/2 Uses) Take 1 damage to gain +2 to a stat for 3 turns.

As the gang gets into action with gunfire and even an explosion ringing out the man sets down the guitar case he was carrying. The screams ring out as his mask is secured. In one hand his trusty handgun. In the other held like a skinning knife is the fancy Japanese kataner he bought. His eyes focus on a guard to the North and he rushes at him. Ramirez seems to be shouting enough, so he focuses on killing the guards.

>Mask on [1 AP]
>Blitz the Guard north east (NE1, E1, N2, NE1) [1 Edge, 1 AP] {1st and 2nd dice with +1}
>Shoot closest guard [1 AP] {3rd and potentially 4th dice}
>Azure Dragon Stance {1 Edge}
>>
Rolled 3, 2 = 5 (2d10)

>>5750187
Name: Jackal
Type: Psycho
Stats: HP 12/12, Edge 7/7, Move 5, Defense 6, Crit 7
Attributes: Hard 4, Cool 1 -1, Sharp 0 +1, Weird 2 +1
Skills: Smash(0ap, 1 Edge)
Weapons: Smg (Range 10, DMG 2, 3/9 Ammo, Auto, Crit+1) , Pistol (Range 10, DMG 2, 4/8 Ammo), Molotov (Thrown, Area 2 flames for 2 turns, 1dmg and 2 burn), Fists: (DMG 2, Crit+1)
Gear:
Serious Armor: +2HP, +2 Defence, -1 Move
Cash:34958
Heat: 4
Wanted: 0
Assets: Old Manor, Ammo belts

>1 AP Move NW, N x3
>1 AP Move N x2, NE, E
>1 AP Quick Attack with SMG to guard closest to me (roll 1)
>1 Edge Quick Attack with SMG to guard next to hallway door (roll 2)
>1 Edge Take Cover

Following the lead of the shotgun wielding fellow Jackal charges towards the door in front of her barrelling though it while opening fire on guards closest to her. "Like the gentleman said guns down and no one gets hurt... more!" It's showtime.
>>
Rolled 5, 6, 5 = 16 (3d10)

>>5750187
Chaser
>Enforcer
HP 10/10 Edge 8/8
Move 6, Def 5, Crit 9+
Cool 0 / Sharp 2 / Hard 4 / Weird 1
Heat 5 / Want 1
>Perks
Steadfast (1 AP 1 Edge, gain Block 2 and Counter 2)
Teamwork Tactics (Passive, nearby friendlies get +2 Hit and +1 Move)
Raging Demon (0 AP 2 Edge, move then attack one target 3 times in melee, +1 crit damage)
Top 10 (0 Rerolls available.)
>Loadout
Stylish Clothes (Leather jacket and aviators) (+1 def)
AR (Rng 20, Dmg 3, Ammo 4/12, Auto)
Pistol (Rng 20, Dmg 2, Ammo 4/8)
These hands (Melee, Dmg 2, Crit +1, rated E for everyone)
First Aid kit (Quick Heal, 1 Ap, 4/4 Uses, 3 HP and remove a debuff from self or nearby friendly)

>Move 1NW, 5 N (1 AP)
>Pistol QS Guard SW (1 AP, point blank)
>Intimidate (1 AP, +Hard)

"ON THE GODDAMN GROUND! Don’t be a hero and DON’T ACT DUMB!"
https://youtu.be/CRrZWoBc860
>>
Rolled 2, 1, 5, 1 = 9 (4d10)

Name: Seline
Type: Operator (Lvl 3)
HP 7/7
Edge 9/9
Move 5
Defense 9

Cool: 4+1
Sharp: 3
Hard: 1
Weird: 0

Shootdodge
Moonlighter

DMR- Range 30, DMG 4, Ammo 3/12
Pistol- Range 10, DMG 2, 4/16 Ammo
Fists- DMG 2, Crit+1

Cool Suit: +1 Defence, +1 Edge
Fancy Clothes: +1 Defence
Ammo Belts: +2 Magazines (Equipped)
Ammo Bag (1 More)

Ammo Bag (Deploy) (1 AP, 2 Uses), Deploy ammo bag adjacent. Friendlies next to it can use (Restock) (2 AP, 2 uses) to fully restore magazines and reserve ammo.

>>5750187
> Move 3NW, 2 N (1AP)
> Shootdodge 2N, Punch the Guard, 1NE
> Shoot the Guard 1SW, 1W of Empress (1 AP)
> Shoot the Guard directly 3S 1W of Rico (1 AP)

A familiar change comes over Seline, when the first gun shots ring out. Her hand stills; mind clears; heart slows, and a pool of dread opens in her stomach. Her legs move without her mind, rifle aims without her eyes….
>>
>>5750273
> Ammo should be 1/15, not 3/12

>>5750265
A familiar presence appears besides you. Seline is almost instinctively blazing away, but she seems.. off balanced. Not quite herself.
>>
>>5750221
As the squad storms in, Alejandro follows, his mind slipping into a battle-trance.

Most of them have only just met, and yet there seems to be a silent understanding.

Nishina storms in first; the first guard goes down easily, but the second one is grazed, but not down. He staggers back, inadvertently dodging Friedrich's shot aimed at where he originally was.

In a smooth motion, Alejandro vaults the table, landing right next to him. The Argentine's rifle butt slams into the guard's ribcage, knocking the breath out of his lungs, a lamb before the slaughter as the giant that is Riptide finishes the job.
>>
Rolled 10, 3, 6, 9, 7 + 2 = 37 (5d10 + 2)

>>5750187

>1N, [Vault] 2NE (Roll +Cool to Vault)
>Melee fists attack against Copper NE (Advantage)
>AR quick Attack at copper 14N (Rolling twice. If first attack kills copper, take the fourth number. Otherwise, roll at disadvantage and take the lower result of the fourth/fifth roll)

Napps sees the crew, and knows it's time for action. He rushes forward, vaulting over the desk - "Borrowing," - and attempts to smack the guard on the other side with a desk lamp.

ID: Napps, Thug
COOL 2 | SHARP 0 | HARD 5 | WEIRD 1
HP 13/13 | Edge 6/6 | Move 4 | Def 8 | Crit on 9+
Equipment:
Armor Vest (reduce DMG by 2, three times, before lost)
Fists (Melee, 2 DMG, Crit Range +1)
AR (Range 20, Dmg 3, Ammo 3/12, Auto)
Pistol (Range 10, 2 DMG, 4/8 Ammo)
Chainsaw (Melee, DMG 0, Ammo 8/8, [Rev it Up!] (0 AP, 1 Edge, 1 Ammo) - Until the round's end, +1 Move, cannot use gear/other weapons, +6 Dmg, costs Ammo to use.

Skills:
[Top 10] (1/chapter, name & describe my character's favorite movie to reroll any die)
[Latin Beat] (0 AP, 1 Edge): Gain +2 Move and +2 Defense this round.
[White Lightning] - 1/Mission, spend 1 AP to knock yourself down and gain 5 Edge.
[Die Hard] (on death, exchange all remaining Edge for HP & second wind)
Possessions:
Cash: $36,253
[Equipped] Serious Armor (Req 4 HARD, +2 HP & Def, -1 Move)
Designer Shades
Green Disk
>>
Rolled 8 (1d10)

>>5750187
Name: Wizard
Class: Brain
Primary Weapon: SMG (3/12)
Skill: RC Bomb (2/2), Top 10 (1/1)
Gear: Frag Grenades (6/6)
Cash: $100060
Clothes: Utility Vest (wearing), Lightweight Armor Vest
Assets: Ronin (+1 Speed, +1 Handling, Speed reroll 1/1, Handling reroll 1/1)
Tokens: +Sharp, +Weird
------
Stats:
HP: 6/6
Edge: 10/9+1
Move: 5
Defense: 5
Crit: 7 (8-1)
Factors:
Cool: 1
Sharp: 3+1
Hard: 0
Weird: 2+1

>1 AP: Check [Weird] to overthink, spazz out, hyperventilate, and maybe stumble upon an insight as to what lies ahead.
>1 AP: Move 1NE, 4E
>1 AP: Move 3E, 1SE, 1S

The street goes quiet after a few panicking civilian run past the alley. A car slams on the brakes and reverses away in a hurry. It's go time and that sends Wizard's already-racing mind over the edge with imaginings of federal agents disguised as bank tellers and death squads hiding in bathrooms. His vision blurred and blood pounded in his ears as Wizard tried to wring the tingling out of his hands. Surely, he thought, making small talk would help him regain control of his faculties. Unsure if he was about to be shouting or whispering, he cleared his throat,

"So, are these swords for show or som—..."
>>
Rolled 1, 3, 7, 6 = 17 (4d10)

>>5750187
>Move W, NW, NW, N
>Try to distract/seduce the guards (+5 Cool)
>Order my guys to bring down the guards (+4 Hard)
>Mask Up
>Step Out North, Fire the shotgun point blank at the guard to my NW (-1 Edge)

Name: Strings
Type: Thug
Stats: HP 12/12, Edge 5/6, Move 5-1, Defence 12+, Crit on 10
Factors: Hard 4, Cool 4+2, Sharp 0, Move 5-1
Weapons: Pistol (Range 10, Damage 2, Ammo 2/12), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 3/8, breach)
Special Talents: Pack Alpha, Lena's Confidant, White Lightning 1/1
Clothes: Serious Armor
Gear: First Aid Kit (4/4).
Cash: $71821
Assets: Mastadon 2/2/6 (All upgrades). Red Dress (Stylish clothes). Two Piece Suit. Tight fitting dress shirt (Stylish clothes.), Greendisk, Gang: Grunts +2 Hard +1 Cool (Aggression), Chinese Clothes (Stylish clothing), Zero 3/4/1 (All Upgrades)

A charming blonde woman in a business suit, somehow covering military-grade ballistic plate, and carrying a small satchel starts sauntering toward a pair of bored-looking guards. Her face is masked in a warm, almost ditzy grin as she has a folder of papers with her and addresses the men.

"I'm like, the new hire!"

Her voice is high pitched and peepy, the woman had always heard Blondes had all the fun and she hadn't changed her hair in a while.

"My name's Sarah with an H hehe and it's so nice to meet you, I'm supposed to talk to John for orientation I have it written right here."

Strings reaches for her folder before giving her goons a signal with her look, Suddenly papers spill all over the floor and she shouts in panic before bending over overtly, giving the men an ample look down her shirt before reaching towards her neck.

She starts coughing, pulling out a scarf hidden within her collar which covers her face before pulling a shotgun out of her satchel and firing it at the guard from point-blank range.
>>
>>5750362
>6 Cool Total to seduce
>7 Hard Total to command
>7 To hit with shotgun
>>
Rolled 8 (1d10)

>>5750187
Name: Renjun
Type: Assassin
Stats: HP 6/6, Edge 6/6, Move 5+1, Defense 7, Crit on 6
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 5), Katana (Melee, Damage 3 [Stance](1 AP 1/Turn) Block 1 and Counter 1)
Factors: Hard 0, Cool 3-1, Sharp 0, Weird 3+1
Class Skills: Visions of Death (0 AP, 1/mission, target normal enemy type of choice or target a named enemy of choice. You and target both gain Fated Enemy(+2 accuracy, +2 crit chance and +2 stat checks against each other)

Gear: Drug Kit[Pop/Snort/Smoke](1 AP, 2 uses): Take 1 damage to gain +2 to a stat for 3 turns
Assets: Stylish Clothes (+1 Defense)

Cash: $3500
Heat: 4

>1 AP: Check [Weird] to pray for guidance from the holy spirit, hoping to receive some divine insight about the enemy
>1 AP: Move 2NE 2E 1SE 1E
>1 AP: Activate Katana [Stance]

As the signal is given to move in, Renjun closes his eyes and begins saying a silent prayer to himself. He prays that his blade strike true against all the unholiness contained within this filthy altar to Mammon that some refer to as a "bank”. Images of little red devils scurrying around inside the building race through his mind, their stubby wart covered arms dragging around massive hessian sacks filled with blood soaked gold. He begs God to assist him as he butchers these creatures, he is sincerly hoping that some kind of divine revelation will appear in his mind. He then proceeds to opens his eyes and sees that everyone else in his squad has already rushed in and dealt with both the guards. Renjun at this point casually walks into the building, puts his Katana up ready to block and loudly clears his throat, saying nothing.
>>
>>5750368
>1AP: Move 1NE 1N 3E 1SE
Fixing my movement because I accidentally corner skipped like a moron
>>
>>5750187
"Oh no, the Ministry has found me! AAAIIIIEEEEEEEE!!!!"
>Don't blow cover yet
>3AP: run 4NE, 6N, 2NE, E though the door, SE, 3E
>Cower in fake fear
>>
>>5750286
>Mask up - sunglasses down.

>1 AP to move + vault
>1 AP to melee attack
>1 AP to shoot
>>
>>5750187
"¡Ay ay ay, Jesus Christo!"
>1Edge: Try to adapt to the situation and maintain scared civilian cover. Act a false panic
>3AP: Move 1W, 8N, 1NE, 1E, 1NE, 2N
>>
Rolled 10 + 5 (1d10 + 5)

>>5750187
“ Now, Friends, I recommend we approach this precisely. Perhaps we can save the heavier munitions for the escalation which will occur when the distant alarm triggers. There are after all normal people going about their day today and it would be uncouth to— “

The muffled crump of a jackhammer. The doors rattling in their frame as somewhere inside, a grenade goes off. Roar of a submachine gun. Chien lets the rest of the sentence drift away on the wind. Yes, well, perhaps the seventy year old pensioner depositing her bingo winnings was putting up a fight. Who was he to judge. Chien adjusts his tie. Checks his suit. Turns to give Tony a nod and then Chien starts walking away from the noise.

“ Mr. Vespucchi, I will momentarily be elsewhere. Please shout if you require personal assistance.

Miss Maggie, good to see you. Could you possibly contrive to park your motorcycle so as to block a doorway? Miss Weasel, Mister Diego, *Alan*… Excuse me.“

Chien strides away from the front doors, giving nods and names as he goes. Pauses near his destination to check the fit of his gloves. Shades on, weapons holstered. Perfect. Now, think bland agency thoughts, step through the door, flash his driver’s license *very* quickly…

>Move 5E
>Move 5E
>Move 3E, 2N, kicking in the door to make an entrance. But, polite-like, because…
>1 Edge, Sharp 5. impersonate a federal agent. Get anyone in this room to leave. “ Everyone be cool! There is a robbery. I’m agent… Nom… De Guerre and I’m here to help. Please evacuate the valuables I mean valued managers through these doors. How many people work in this office block? Where is the manager? How many guards can you send to hold the vault? Quickly now, don’t just stand there, out the door, go go go, they’re willing to use *grenades*, they mean business. “

Chien
Hp 7/7 | Edge 11/11 | Move 5
Def 8 | Crit 8

Cool 5-1 (4) | Sharp 5
Hard 0+1 (1) | Weird 1+1 (2)
Heat 0 | Wanted 1

$455488
-Twin Specials: R10, D2, c8, 4 / 12
-Fist: M, D2, C7.
-Armour Vest ( 3/3 )
-Smoke Gr ( 3/3 )

!Tactical Pocket Lining {+1 Mag/+1Gear}
!The Sun! {+1Hard/Weird, -1 Cool}
>>
>>5750429
>>5750187
>Sheet
Name: Rico
Type: Thug
Stats: HP 9/9, Edge 8/8, Move 5, Defense 10
Factors: Hard 3 Cool 5{P} Sharp 1B Weird 0
Skills: Die Hard
Prestige: Top 10, Furious Focus, Lady's Favor [Mia]
Weapon: Bruiser (Non-Lethal)- DMG 3, Crit+1
-Pistol (RNG 10, DMG 2, Ammo 4/8)
Gear: First Aid Kit (4/4)
Outfit: Bullet Proof Suit (+1 Def, +1 Edge)
>>
>>5750439
… Ah.

Chien stands up after crashing through the window. Got a little carried away there. Flicks a glass shard from his sleeve.

“ Well? Don’t stare. I’m Federal, we use windows as doors all the time. It’s called entrance tactics. Now move, move, move, out the windoor. Mind the glass shards. “
>>
>>5750424
>*[1 AP] Move as before
>*[1 AP] Vault Attack - meant for that to be treated as Vault Attack
>>
>>5750187

>Deploy Squad 1

>Heat 1
>Name:Afro
>Type:Psycho
>Hp 9/9
>Edge 6/6
>Crt 6
>Defence 5
>Move 5[6]
>Hard 2 Weird 4 Cool 0 Sharp 0
>Talent: Smash

>Gear:
>Number 3 headband [+1 HP +1 move]
>First aid kit

>Weapons:
>SMG(Range 10 Dmg 3 Ammo3/9 Auto Crt+1)
>[Golden Katana] <<Fists>> (Melee Dmg 2 Crt +1)
>Pistol(Range 10 Dmg 2 Ammo 4/8)


"Alrigh then, let's do this"

'Best duck out of the fight for now, ya ain't got them long arms.'

>AP 1 (Move): NE, N, N, N, N, N
>AP 2 (Move): NW, W, W, N, NW, W
>AP 3 (Take Cover)
>>
Rolled 2 + 4 (1d10 + 4)

>>5750187
"Showtime."
>Move 5N
>Move 5N
>[Hard] Intimidate the civilians into getting down.
"Heads up! This is a robbery! We don't want to hurt you so please, stay down, next to the walls, with your hands where we can see 'em! We want the bank's money, not yours! Your savings are insured by the government! Now please, think of your families, don't be a hero, and you'll be back home with a funny story in no time! Now hurry it up!"

Name: Honey Badger
Type: Enforcer
Stats: HP:12/12 Edge:8/8 Move:5 Defense:5 Crit on 9+
Factors: Cool:0-1 Sharp:3 Hard:4 Weird:1
Weapons: Pistol (range 10, dmg2, 4/8 ammo)
ACR (range 20, dmg4, 4/12 ammo, auto, +1 accuracy)
Fists (Melee, dmg2, crit +1)
Serious Armor (+2HP, +2 Defense, -1 move)
Gear: Frag Grenades (3/3, Area 2, 3Ex damage)
Talent: Inspire, Teamwork Tactics, Old Friends, Steadfast, Raging Demon, Lena's Lover
>>
Rolled 2, 2, 3 = 7 (3d10)

>>5750187
>Teamwork Tactics
>Move 2NE, Move 4N
>Kick security guard to my East
>Shoot the guard to my 1NE, 3E with shotgun
>Move 3N, 3NW (-1 Edge)

[Psycho] Alan
C: 2 H: 4 S: 0+1 W: 4+1
HP: 12/12 Edge: 6/6 Move: 7(5) Defence: 6(8+) Crit on 6-10
[Load-out]
[Fists] Rng: Melee Dmg: 2
[Shotgun] Rng: 10 Dmg: 4 Amm: 3/8 {Breach}
[Pistol] Rng: 10 Dmg: 2 Amm: 4/8
[Skills]
[Hurting Other People] +1 Damage if you are not at Max HP
[Steadfast] Spend 1 AP and 1 Edge to gain 2 Block and 2 Counter
>[Gear]
[Cash]: $120876
[First Aid Kit] (4/4)
[Serious Armor] +2 Defense, +2 Health, -1 Move
[White Lightning]: Knock yourself down and gain 5 Edge (0/1)
[Furious Focus]: At the start of your turn, if you have 0 Edge, gain 1 Edge
[Heat] 0
[Wanted Level] 1
>[Stash]
Money:
[Stylish Clothes](Changshan): +1 Defense
[Stylish Clothes](Darth Vader): +1 Defense
[Stylish Clothes](Qipao): +1 Defense
[Stylish Clothes](Clawbacca): +1 Defense
[Stylish Clothes](Cassock): +1 Defense
[Stylish Clothes](Business Casual): +1 Defense
[Studio Loft] + [Bedroom Upgrade] + [Bathroom Upgrade] + [Livingroom Upgrade]
[Dirt Bike] 0/3/0 + Transmission and Tires
[Bravado Coupe] 2/3/1 (Shared ownership with Badger) Engine Tuning and Turbo+Racing Tires and Transmission+Nitrous+Sport Suspension
[Gang] Weird +2/Hard+1 Detectives, Addict Downside
>>
File: 1596334972414.jpg (439 KB, 1000x1000)
439 KB
439 KB JPG
Rolled 10, 5, 10, 6 = 31 (4d10)

>>5750187
>Move 1 x North East, 3 North
>Fire Shotgun at NE Guard
>Fire Shotgun at NE Guard

Name: Weasel
Type: Enforcer
Stats: HP 12/12, Edge 10/10, Move 6-1, Defence 6+, Crit on 10
Factors: Sharp 4, Hard 4, Move 6-1
Weapons: Pistol (Range 10, Damage 2, Ammo 2/8), Fists (Melee, Damage 2, Crit on 9), Shotgun (Range 10, Damage 4, Ammo 4/8)
Special Talent: Teamwork Tactics, Inspire, Taser (1/4), White Lightning 1/1
Gear: First Aid Kit (4/4), $85194, Serious Armor (+2 HP, +2 DEF, -1 Move), Hard 2 Sharp 1 Disloyal Mercenary Gang, Fully Upgraded Ronin 4/3/0, Fully Upgraded Zero Sports Car 3/4/1
Heat: 5

>>5750543

"Alo papa!"

Weasel smiles and waves at her father who'd just arrived before following him inside the building.

Her smile drops as gunshots ring. She ran into the middle of the doorway and pointed the barrel of her longarm right at the security guard before pulling the trigger once, ejecting a shell, and firing again.

"We should move quickly, our allies seem to be moving forward too far."
>>
File: Heatjunk8.png (118 KB, 1040x405)
118 KB
118 KB PNG
Rolled 1 + 4 (1d10 + 4)

>>5750187
>Attributes:
Hard 0[1] - HP [7/7]
Cool 2 - Defense 6[7]
Sharp 0 - Edge 5/6
Weird 3[4] - Crit on 7[6]+
Move 6[7]

>Skills:
Agility
Furious Focus
VIII - The Chariot

>Weapons and Gear:
Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 Crit
The Highlander - Melee, Dmg 3, +1 Crit Dmg, [Headhunter]

Armor Vest - Block 2 Dmg [3/3]
Stylish Clothes (Abhorrent Tie) - [DEF +1]

------

The guitar case strapped to her back wasn't doing much to conceal the weapon hidden within it, but nobody had asked about the enormous blade sticking out of the bottom yet. Just when she was starting to get funny looks from the guy in the line beside her, a lucky bank robbery drew the spotlight far from her! Phew, talk about a close shave!
Horace made a beeline out of the line of fire and into the nearest side room, an impromptu plan forming out of the panic and screams already present in the main lobby. She began it with the much-less-abominable tie-wearer she dashed by on her way to the offices.

It was her neighborly duty to tell the good people of Heat City what was going on. The bank's being robbed! A robbery of biblical proportions! Old Testament, wrath of God type stuff! Fire and brimstone raining down from the sky! Rivers and seas boiling! Human sacrifice! Cats and dogs living together! Mass hysteria!
Horace shouted with theatrical panic and grandiose gesticulating that they all needed to hunker down in the most secure place in the bank. INSIDE THE VAULT!

>Move 2SE 5E
>Move 7E
>Move 3E 2NE 2N
>1 Edge, Weird 4. Throw the civilians in the offices into a mad panic to open up the vault!
>>
Rolled 6, 5 = 11 (2d10)

>>5750187

>Teamwork from Ramirez
>North 7
>Roll Sharp to figure out if the bank manager or head staff is out on the main floor
>Roll Hard to continue to intimidate civillians

Name: Heckler
Type: Enforcer
Stats: HP 9/9, Edge 10/10, Move 6, Defence 5, Crit on 10
Factors: Hard 3, Cool 1, Sharp 4, Move 1, Heat 1, Wanted 1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/12), Fists (Melee, Damage 2, Crit on 9), AR (Range 20, DMG 3, Ammo 4/16, Auto)
Special Talent: Inspire (0AP, 1 Edge - Target a friendly who can see or hear you. This turn they gain +1 AP and +1 move. If they are knocked down, they stand up.)
Old Friends (Bonus Favours on mission)
Teamwork Tactics (+2 Aim, +1 move if standing adjacent to Heckler at start of turn)
Suppressive Fire (1 AP, 2 Ammo, Ends Turn - Target Area 2 within gun range, damage cover, impose -4 accuracy penalty on enemies, take reaction shot against first enemy who moves or ends their turn out of cover)
EXTREME TEAM (0 AP, 1 Edge - You and your teammate [Ramirez] attack a single enemy at the same time. They don't expend an action.)
Apprentice (+1 to hit in melee)
Top 10 (Reroll a die)
Outfit: Utility Vest (+1 Magazine, +1 Gear Slot)
Gear: Ammo Bag (2 Uses), C4
Cash: $340468
Assets: Bungalow (Bedroom, Bathroom, Kitchen, Living Room), Dock Warehouse (Office, Gym, Workshop), Mastodon with Turbo & Transmission (2/2/6 Transport - SUV, Durable, Nitro, Suspension), "Killer Queen",

Heckler goes through with tactical ease as he brings up his AR. He notably scans for anyone of importance so that he can get keys and credentials for the vault. Following along from Badger on the opposite side he continues his remarks through his shroud mask. "As my associate says, what we want is the bank's money. If you stop and drop everything you'll live to go home to your families."
>>
>>5750187
>Move: N6
>Move: E6
>Move: E6

"Whoa! Would you believe we're being robbed, right now? This very second? What a striking set of circumstances!"

Name: Strike
Type: Operator
HP 7/7
Edge 9/9 +2(?)
Move 6
Defense 10
Crt:10

Cool: 4
Sharp: 4+2 tokens
Hard: 0
Weird: 0

Talent:
Shootdodge (0ap, 1edge)
Lightning Reload (Reload good)
Furious Focus (At the start of turns, if 0 edge, gain 1)
Weapons:
Dblpistol (RNG:10, DMG 2, AMMO: 4/4)
Fists (MLE, DMG 2, CRT+1)
Gear:
Armor Vest(3x damage blocked 2x)
Zero: 3/4/1 (Engine Tune, Tires, Nitrous, Suspension)
Cash: $27311
Drip: BulletProof suit

coulda sworn i had 7 move, i just keep thinking seven, it's seven
>>
Rolled 3, 10, 6 = 19 (3d10)

>>5750187
>Rev up the bike's Engine, Move 7N
>Quick Double Pistol Shot to the guard to my 9 West is possible, skip this action if not.
>Cool +4, Drive the Rebel as fast and as far forward as possible.

Name: Maggie Moonlight
Type: Assassin Stats: HP 6/6, Edge 9/9, Defence 10, Crit on 8(7)+ Factors: Hard 1-1, Weird 2+1, Cool 4, Sharp 0+2, Move 6+1
Weapons: Dual Pistols (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 7+) Special Talents: Flashstep
Gear: First Aid Kit (4/4), Bulletproof Dress (+1 Defense, +1 Edge), Jet Motorcycle 5/2/0 (Reroll Handling and Speed), Rebel Motorcycle 3/2/0 (Reroll Handling and Speed)
Assets: Singing dress (Stylish clothing?), $83025, Gang Riders +3 Cool/Sloth (Jazz Band Assassins)

As the shooting started and the blood spilled, Maggie grinned to herself while her small, almost porcelain-like body hugged the body of her American cruiser. The bike roared eagerly as she pulled the throttle, darting forward into the building.

The moment she passed the threshold of the door, Maggied quickly fired on a leftover guard before speeding off even faster forward with an uncharacteristic laugh all the while.

"Hahaha"
>>
Rolled 10 + 5 (1d10 + 5)

>>5750020
Mizuchi's usual bloodlust being called out was something of a surprise to him. As far as he could figure, these guys weren't Syndicate loyalists. Still, they were combatants. He'd take some time to weigh that in his mind as they advanced. "My katana isn't going to fall on anyone without a weapon, or fists like one. There's just no sport in that. Warrior's honor demands I give them a proper fight, same as any other one I've taken on in the past, no?"

>>5750089
Mizuchi gives a polite, if hasty bow to the German Japanese speaker. "Good to hear it, name's Mizuchi. Let's get to work, eh?"

>>5750187
Mizuchi lets the kiddos rush in and take on the first fight, donning his freshly bought aviators as he strides through the chaos. Raijin's first blow had to be something a bit more special than this ambush, and perhaps a part of him showed a degree of reservation towards drawing it against non-syndicate fighters. He'll step over the bodies of the dead, probably, security and throw an arm around the flabbergasted civilian. "Look, let's play this cool. We need both those security consoles that control the vault open, think you can help us with that? Or know who could? You're safe from us either way, samurai's honor, but I think it's safe to guess you and I both want this little transaction that's going down over with ASAP and while we will force through the computers, it'd be much easier to not have to."
>1AP: Move 1S, 4E
>1AP: Move 3E
>1AP: Roll cool to attempt to convince the civilian E to play along with the heist.

Name: Mizuchi
Type: Assassin
Stats: HP 7/7, Edge 8/7+1, Move 6-1, Defense 8+2, Crit on 7-1
Factors: Hard 1, Cool 4+1, Sharp 2+1, Weird 4+1
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 6), Raijin (Melee, Damage 4, [Stance], 1/1 Per Job [Stormdance] +1 DMG and +1 Stun for one turn)
Gear: First Aid Kit (4/4 Uses), Bulletproof Suit (+1 Defense, +1 Edge)
Money: $46,793
Special Talent: Flash Step, Agility, Hanged Man's Fate (Temporary +1 Weird, Cool & -1 Move), Racing Spirit (Advantage on next Race Attempt)
Assets: Katana Coupe w/ Engine Tuning, Racing Tires, Suspension, and Nitrous [Speed 2+1, Handling 1+1, Size 3], Movie Collection (Anime), Loud Apartment, Blue Cassette, Tower Apartment (w/ The Works), Hi-Fi Stereo, Cell Phone, Manga, Designer Shades, Rare Weapons
Heat: 10
Wanted Level: 1
>>
Rolled 7 + 5 (1d10 + 5)

>>5750187
Empress
Type: Thug
Stats: HP 10/10, Edge 6/6, Move 6, Def 10, Crit 10
CSHW: Cool 5, Sharp 0, Hard 4, Weird 0
Class Skills: Die Hard, Moonlighter [Operator]
Prestige: N/A
Weapon: Shotgun (R10, D4, 4/8, *Breach*), Fists (Melee, D2, +1 Crit), Sheathed Dao (Melee, D3, Heavy [Cleave 3, Knockdown, Knockback 2])
Gear: First Aid Kit
Loot: Portable Video Camera
Clothes: Bulletproof Suit (Worn), Stylish Clothes

Empress has her video camera recording, still enjoying the charade of being a news reporter.
"Finally, just one last person in line and we can-"
The gunshots and explosions instantly turn the peaceful bank into a fight for survival. Empress plays into it, pretending to be a scared civilian to keep her disguise going. She records the carnage with her video camera, moving behind the teller's counter and making her way to the right.
>1AP [Cool] Play civvie.
>2AP [Move] 1E, 2NE, 1N, 1E, 1NE, 1SE, 3E, 1NE, 1SE
>>
>>5750187

Name: Rainfall
Class: Assassin[Lv5]
HP[6/6] Edge[8/8] Move 6
Defense 9(10), Crit 7
Cool:4(5) Sharp:1(0) Hard:0 Weird:3
Skills:
(Flash Step)
(Die Hard)
(Top Ten)
Weapons:(Blood Katana:Dmg4,Block1,Crit+1,1stCritHeal+1)
(Pistol:Dmg2,Range10,[4|8])(Fists:Dmg2,Crit+1)
Gear:(First Aid Kit:1AP, Heal 3, Remove 1 Debuff,[4/4])
Clothing:(Bulletproof Suit:Def+1,Edge+1)

$397,130
Blue Disk
Blue Cassette [CHAOS]
$10,000 Gold Bar
12 Heat, 0 Wanted
Beach House
Katana Coupe
Construction Workers(Hard2,Sharp1,Slothful)

>Move 2N, 4E
>Move 5E
>Cower in Civviemode
>>
>>5750990
Posting on Rainfall's behalf.
>>
>>5750187

Name: Tony Vespucci
Type: Brain
Stats: HP 8/8 Edge 11/11 Move 6, Defence 4, Crit on 6 and above
Factors: Hard 3 (boosted by 1 token), Cool -1, Sharp 4 (boosted by 1 token), Weird 5 (boosted by 1 token)

Weapons: Pistol (Range 10, Damage 2, Ammo 3/12), Fists (Melee, Damage 2, Crit on 6), SMG (Range 10, Damage 3, Ammo 3/9, +1 crit range)
Gear: Frag Grenades (1/3 uses)
Special Talent: Taser (1/4 uses)
Special talent: Pack Alpha (names: Carlo and Diego)
Special Talent: Electrify

bulletproof suit: +1 edge, +1 defense

>move: 6N
>move: 2W, 4N
>move: 6N
>1 edge: move: 3N, 2E
>1 edge: put down to the right a boom box and click play

Tony hears the gunshots, sees cops die, sees civilians scatter to the ground as Ben offers new guests to his god, as Maggie rides in like a demented mechanized cowboy, as the more tactical members check corners and as the least tactical the walls down.

He strides in, as if he was some kind of ringleader (which he really isn’t), and gestures to his goons.
Diego, ever loyal to the point that he’s still working here, hands over a heavy-looking boombox, while Carlo slots in a disc and Tony clicks play

“Good morning gentlefolks, welcome to the show! Have fun, will ya?”
https://youtu.be/bbTWJTK2oCs?si=723AtGQHrkHSXnow
>>
File: 1690563415483167.png (1.03 MB, 1080x1080)
1.03 MB
1.03 MB PNG
>>5746903
Name:Fiction
Type:Brain
HP:6/6, Edge:8/8 (+Sharp+Suit), Move:5, Def:5 (+Cool), Crit: 6 (+-Weird)
Cool:1, Sharp:2, Hard:0, Weird:4
Skills: Infiltration [Success on 6]
Weapons: 2x Pistol [R:10,D:2,A:4/8,AttacksTwice]
Gear: First Aid Kit (4/4)
Assets: Two-Piece Suit [+1Edge], Grand Sedan
Heat:0, Wanted:0
$:8908

Level up:
>[+1 Weird]
>Changing [Skill] and [Weapon] to Infiltration and 2 Pistols

>>5749081
[Infiltration] Fiction was quickly walking through the bank. He was running very late and it looked like the storm was just about to start as the gang members gathered within and outside of the bank. As he passed the main lobby, Fiction exchanged knowing glances with his disguised accomplices. He was dressed in his two-piece suit and had his guns and gear stashed in a briefcase not unlike them, but he had different plans as to where he was going. His chest was adorned with Security Inspector credentials. "Adam Jensen, Fiction-All Inc.", the plaque said. Some shit he carved into plastic with autistic precision just 5 minutes ago, that was now supposed to grant him entry into the employee-only area where he could get a better look at the bank's layout and security to prepare others for what's to come, maybe break into some computers if he has a chance.
>Fiction is entering the backrooms disguised as Bank Security Inspector. Crime is ramping up lately in this joint and they're just making sure the banks can stand an armed robbery performed by two dozen armed robbers... heh.
>>
Rolled 9 + 4 (1d10 + 4)

>>5751123
I swear the die was real! I Rolled it, and I saw it roll!
>>
>>5746899
When are we going to get back to the main game you abandoned?
>>
File: HCN7 Turn 1B.png (836 KB, 2482x2282)
836 KB
836 KB PNG
>>5749081

The silence is shattered by noise and chaos. Gunshots, screams, motorcycles, and explosions. Another job kicked off in style.

Renjun can sense these security guards are unworthy opponents, men who washed out of HCPD recruitment but still wanted to wear a uniform and carry a gun. Wheat to be scythed.

However, it wouldn't be long before the police arrived in force. As criminals had their pyramid of power, with endless ranks of fodder supporting the veteran elite fighters, commanded by individuals with names of renown and price tags on their heads, so too did the HCPD. Renjun and his new comrades-in-arms may soon have an opportunity for a battle of legend.
>>
File: HCN7 Turn 2A.png (699 KB, 2482x2282)
699 KB
699 KB PNG
>>5751323

The alarm scrambler is working as intended, but it will only last for a short time before the automated backups kick in. The signal will go out any second now. That will pull in the local patrol officers to investigate, and from there ... well, you'll find out for yourselves soon.

Turn 2 begins.
>>
File: Heatjunk9.png (72 KB, 599x563)
72 KB
72 KB PNG
Rolled 4 + 4 (1d10 + 4)

>>5751328
>Attributes:
Hard 0[1] - HP [7/7]
Cool 2 - Defense 6[7]
Sharp 0 - Edge 5/6
Weird 3[4] - Crit on 7[6]+
Move 6[7]

>Skills:
Agility
Furious Focus
VIII - The Chariot

>Weapons and Gear:
Pistol - Range 10, Dmg 2, Ammo 4/8
Fists - Melee, Dmg 2, +1 Crit
The Highlander - Melee, Dmg 3, +1 Crit Dmg, [Headhunter]

Armor Vest - Block 2 Dmg [3/3]
Stylish Clothes (Abhorrent Tie) - [DEF +1]

------

She might not have been able to start a panic, but maybe it's for the best. These hard workers won't be going anywhere no matter how hot things get in the lobby. Probably. In any case, Horace put on the most annoyed middle management face she could muster at the blue collar who dared poke his head out of his office.

It was a test, and he failed. Employees of the First National Bank can afford to let absolutely nothing --apart from mandated ten-minute lunch breaks-- drag them away from their stations of duty. Not a bathroom break, not a raving lunatic, and certainly not a bank robbery. Just look, all of his coworkers did as they were supposed to, yet here he is violating federal policy.
As inspector general, Horace has no choice but to file this for his performance evaluation and report it directly to this bank's manager. Now he's going to lead her to the manager, or she'll have to get medieval. If he's quick about it she might even decide to be lenient with his punishment.
She starts down the hall, recklessly throwing open a couple doors and tossing in a 'good work' like any inspector who cares should.

>[Weird 4] Abuse a position of power and boss around the office worker
>Move 1NE, 4N, 1E, 1W, 4N, 1E, 1W, 1NW
>>
Rolled 2, 3, 4, 10, 6, 8 + 2 = 35 (6d10 + 2)

>>5751328
Name: Alamo
Type: Enforcer
Stats: HP 10/12, Armor 0, Edge 8/10, Move 5 [6], Defense 4, Crit on 9
Weapons: Pistol (Range 10, Damage 2, Ammo 4/8), Fists (Melee, Damage 2, Crit on 8, +1 Hit), Azura Dragon (Melee, Damage 3, +2 Hit, Stance, RUSHING WAVES)
Factors: Hard 4+2, Cool 0, Sharp 4, Weird 0+1
Special Talent: Inspire [Shout] (0 AP, 1 Edge, Target friendly gains +1 AP and +1 Move. If they are knocked down, they stand up.
Blitz: (1 AP, 1 Edge) Move 10 directly towards an enemy and attack them for 3 damage + taunt. Gain Block 1.
Steadfast: (1 AP, 1 Edge) Gain Block 2 and Counter 2
Apprentice: +1 Accuracy with Melee Attacks
People's Champ: At the start of each mission gain +1 Hard Token
[Top 10]: 1/chapter, name and describe one of your character's favorite movies to reroll any die.
Utility Vest: +1 Magazine + Gear Slot
First Aid Kit: (1 AP, 4/4 Uses) Heal yourself or a friendly next to you for 3 HP, and remove 1 debuff.
Drug Kit: (1 AP, 2/2 Uses) Take 1 damage to gain +2 to a stat for 3 turns.

>Move SE1, E4
>Stab NW Guard (1st and 2nd)
>Stab NE Guard [Edge 1] (3rd and 4th)
>Blitz NE1, E1, NE1, N3 to the Guard [1 Edge] (5th and 6th)

Alamo rushes the guards down as they panic. The blade used like a large knife.
>>
>>5751328
Yes. It was happening. In a spray of glass shards, a cloak of city effluvia like all the best streethearts and asphalt souls, it was h a p p e n i n g. Chien got to his feet, rising, standing, authority refracting in a rainbow sprawl off of the glass shards dusting his suit, plush carpet beneath his feet, crinkling with the crooked reflections of himself, all odd angles, assured, suave, with it, on the case - yes - Chien de Guerre may have vaulted the window but somewhere out there a crime was happening and here was Detectiguerre to solve the case. You could bank on that. The thin line between crime and time in the slammer, a mirrorglass facade.

Finally.
He was the Cool Detective.

Log it. Evidence #1. A 3.7 cm jagged glass shard lodged in his shoulder. Minor bleeding. Incredible pain.
Conclusion: First National was being robbed. The perps? They came from the outside. Ah, but too easy: First National, a nation of capital, and capital accrued, compounded, like crime - it grew when left alone, an interesting interest. But you couldn’t leave fiscal finesse to fester and boil over to monetary marauding in a bank not equipped for the task. That’s the clue.

Why wouldn’t a bank protecting its wealth use shatterproof glass? Cost. Ah, but who set cost? Requisitions and Budget - and Budget? Just another word for cash. Cash flow. And the cash would flow, out through the holes in this bank. Which it shouldn’t, but was, so therefore, inescapable: Someone in Budgets was skimping on security measures and compensating with half trained HCPD dropouts. Men were cheap where metal required upfront payment for contractors. And who worked with contractors?

Inescapable, again. The mob connection. Rob’s construction.

The detective smiles. Crime was everywhere if you know where to leap. Casing the case. Like Aristotle. Levers and leverage, all long lines of material leading to the iron maws of the justice system. Find the right piece of evidence and the proper place to stand and he was gonna bust this thing wide open.

The vault, that is. Because if Budget was stealing money from Security to line their own pockets, then the Vault would be subpar too - crack that, crack the case.

SA Chien rights his sunglasses and turns to his five star witnesses. Retrieves a was of cash from his suit lining and hucks it out the window. Yeah. Cash flow. Crime flow. It’s all coming together.
>>
Rolled 1, 9 = 10 (2d10)

>>5751381

>Throw a handful of large denomination notes at the civilians (-8000$). Run! Flee! Run! . . . To the donut and coffee shop across the street and buy everything they’re selling! Prepare it for the The Brave HCPD, they’ll need it when they arrive. Go! “ [Cool? 4. Sharp? 5]

>Slouch 2NE, 3N. All the best detectives slouch. Slouch through the doorway too.

>Oh hey, a witness. HEY. SA De Guerre. See my glassshard badge. Here to rescue you. Give me a clue. ALSO. Help me move this furniture to block the door 2S, then GET OUT. Yes, obviously go out before I block the door. That’s why I’m a Special Agent and you’re… What, Risk Management? Oh buddy. Man. Wow. Uh. Yeah… [Cool 4? Sharp 5. Hard 1 to physically move it myself]
>>