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/qst/ - Quests


You are a man, like many millions of other men across the realms. Unlike most of those many millions of other men, you are a warrior with a great amount of combat skill. This Quest will chronicle your life and eventual death in your journey. Before we begin, it is critical that we know who you are.

Select one background to justify your starting abilities. If these do not satisfy, you may select another or blend multiple.

>Elite Supersoldier
>Wild Barbarian
>Ninja Assassin
>Mystic Sorcerer
>Loose Experiment
>Orphan Demigod
>Metallic Cyborg
>Nearly-Extinct Alien
>Mutant Freak
>Unnatural Spirit
>Futuristic Traveler
>Regular Tough Guy
>>
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>>5680965
>Elite Supersoldier
>>
>>5680965
>Elite Supersoldier Wild Barbarian Ninja Assassin Loose Experiment Metallic Cyborg Nearly-Extinct Alien Mutant Freak Unnatural Spirit Futuristic Traveler Regular Tough Guy
Let’s rock and roll.

Left out sorcerer and demigod cuz wizards ar’ fags an’ gods ar’ fags.
>>
>>5680984
Support, let's Gary Stu this bad boy.
>>
>>5680965
>Loose Experiment
Weird Science (of punching people)
>>
>>5681000
switching to this
>>
>>5680965
>Regular Tough Guy
Family
>>
The vote is still going on so I'll explain some more about the quest. A few days ago, I was rereading the old Mortal Kombat Konquest and it inspired me to do something similar. A fighting game setup with a dude going on dangerous adventures, gaining powers, training, or treasure if he survives, and eventually following a loose, vote-driven plot when a structure starts to emerge and you all want to pursue something in specific. Naturally, Mortal Kombat is the biggest example of this but there are two problems with it. 1) I haven't kept up with the lore since Mortal Kombat Armageddon and 2) I couldn't realize it even half as well. So what I decided to do was take the tone, the feel, of Mortal Kombat, a stew of wild bullshit and let a setting develop over time around the protagonist as he goes around kicking ass or finding his way to an early grave. This quest will consist of a loosely episodic format with fast combat and zero cohesive genre outside of "is it cool" and "does it enable fighting"? I am a hack-fraud but I've played plenty of fighting games in my time and this should be fun to run and hopefully to read.
>>
>>5681026
Sounds fun if you can do it right. What sort of mechanics are you gonna use? Or are you gonna go full narrative?

please don't flake
>>
>>5681000

Backing this. Millions of mice died, so that we might punch with the force of...millions of dead mice.
>>
>>5681038
I'm going to use blow-by-blow 1d100 against 1d100 at first but as time goes on you'll meet harder foes and learn tricks of your own. More narrative than crunchy, you won't lose hit points if you get beaten severely, you'll get a broken arm and be unable to punch or grapple with it. That kind of thing.
>>
>>5681038
Also I will not flake. This quest will end only when you are retired or dead.
>>
>>5680980
>>5680984
>>5680985
>>5681000
>>5681001
>>5681005
>>5681041
>Elite Supersoldier: 1 vote
>Gary Stu Chimera: 2 votes
>Loose Experiment: 3 votes
You are a Loose Experiment and your fighting power comes from how you were changed.

Who experimented on you? Choose one of the options below or come up with your own. Also, did you volunteer for experimentation or were you kidnapped?

>An evil sorcerer: Your soul's inner potential was artificially awoken, skipping years of enlightenment at a terrible cost. +Basic Ki manipulation but it's tainted, pick an edgy color for it, such as red, dark green, or purple.
>A secretive cult: You were possessed by an outer evil but managed to win the battle of wills and keep your freedom. +Shadow Powers geared toward offense and a voice in your head trying to turn you toward evil.
>A mad scientist: Your genetics have been carefully spliced to make the optimal fighter without losing what makes you human. +Subtle Hybridization with an animal and the abilities of that animal, can be any animal, or several but this dilutes the potency.
>A government agency: Nanomachines, Son! but also an obscene cocktail of steroids and skeletal reinforcement. +Raw Durability, tanky as hell with some regen but not as much aggressive potential.
>>
>>5681068
>An evil sorcerer
F i s t
>>
>>5681079
Forgot color, let's go with dark yellow
>>
>>5681068
>>A government agency: Nanomachines, Son! but also an obscene cocktail of steroids and skeletal reinforcement. +Raw Durability, tanky as hell with some regen but not as much aggressive potential.
I used to play college ball you know
>>
>>5681068
>>A government agency: Nanomachines, Son! but also an obscene cocktail of steroids and skeletal reinforcement. +Raw Durability, tanky as hell with some regen but not as much aggressive potential.
>>
>>5681068

>Nanomachines, Son!

Bonus points if we were recruited out of a division 1 football team
>>
>>5681079
>>5681082
>>5681090
>>5681103
>>5681109
>An evil sorcerer: 1 vote
>A government agency: 3 votes
You were a gifted athlete with an impressive first few seasons in college football. You were the talk of your hometown and had a promising career ahead, even a real shot at the pros, but your potential wasn't just noticed on the field. A government agency so classified the president isn't aware of it secretly selected you, among others, for a controversial experimental program. What happened next wasn't even recorded. You were their only success after millions of taxpayer dollars, but oh, what a success you were.

Pick a fighting style. This is the most important choice, everything else is secondary to how you fight. This'll also decide what position you used to play. You can detail the specifics for a certain martial art style or skillset. The default is either crude brawling or relying on nanomachines.

>Brawler: You're aggressive, you hit your opponent hard and you hit them fast.
>Technical: You rely on intricate combos and countering your opponent's moves.
>Grappler: You get close and force your opponent into brutal pins and throws.
>Mobile: You're a speedster and like to blitz your opponent before they can react.
>Ranged: You keep your distance and hit your opponent with a variety of projectiles.
>Defensive: You're a juggernaut and can usually outlast your opponent.
>Gimmick: You lean hard into the nanomachines and have some nasty tricks up your sleeve.
>Hybrid: Your personal style is a blend of two of the above.

While we're at it, pick how you ended up as an experiment.

>You were approached by a secret agent who explained his mission. You're a volunteer and wanted this to happen.
>You were forced into the back of a black van at gunpoint. You were kidnapped and didn't have a choice in the matter.
>You don't have any memory of what went down, just that it did. You're an amnesiac and only remember bits and pieces of your past.
>>
>>5681127

>Defensive
>an agent approached us and we wanted IN

We’re 325 lbs of SOLID GRANITE
>>
>>5681127
>Technical: You rely on intricate combos and countering your opponent's moves.
>Grappler: You get close and force your opponent into brutal pins and throws.
>Mobile: You're a speedster and like to blitz your opponent before they can react.
Quick jiu jitsu grappler

>You were approached by a secret agent who explained his mission. You're a volunteer and wanted this to happen.
We got a hellcat red key and we signed on the dotted line
>>
>>5681127
>Hybrid: Your personal style is a blend of two of the above.
>Defensive
>Grappler
We get in range tanking all the damage, then we FUCKING FOOTBALL TACKLE THEM! We did use to play College Ball, ya' know.

>You were approached by a secret agent who explained his mission. You're a volunteer and wanted this to happen.
For the U S of Goddamn A there is nothing we wouldn't do, Jack.
>>
>>5681127
>Brawler: You're aggressive, you hit your opponent hard and you hit them fast.
>Defensivel: You rely on intricate combos and countering your opponent's moves.
>Grappler: You get close and force your opponent into brutal pins and throws.
If we're Armstrong maxxing, we better do it right.
>>
>>5681127
>Brawler
We're just a dude who played football, so all we know is how to punch good and quick
>You were forced into the back of a black van at gunpoint
I think it would be interesting to see how someone reacts to sudden superpowers
>>
>>5681152
>You were approached by a secret agent who explained his mission. You're a volunteer and wanted this to happen.
Forgot this
>>
>>5681127
>Hybrid: Your personal style is a blend of two of the above.
>Mobile
>Defensive
TEEEEEEEEEN HUT!!

>You were approached by a secret agent who explained his mission. You're a volunteer and wanted this to happen.
>>
>>5681139
>>5681147
>>5681151
>>5681152
>>5681153
>>5681155
>>5681173
>Brawler: 2 votes
>Technical: 1 vote
>Grappler: 3 votes
>Mobile: 2 votes
>Defensive: 4 votes
You never were formally trained to fight but being a linebacker teaches you a thing or two. If a professional martial artist were analyzing your style he would call hybrid defensive grappler. You can block and dodge with expert finesse and you excel at wrestling and throwing your foes to the ground, but your favorite move is the tackle. It's an all-time classic and you're one of the best.

>Volunteer: 5 votes
>Kidnapped: 1 vote
>Amnesiac: 0 votes
You'd just finished the last game of your season two days ago, a fantastic 24-1, in great part due to your team's wall of a defensive line. You were standing on a sidewalk looking at the fenced-in turf with a sigh when a tall, stocky man in a suit and sunglasses caught your attention. He introduced himself as an agent, discretely flashed a badge, and confessed that you caught his employer's attention. Your attention was his and he gave you the pitch. A chance to serve your country, be a patriot and all of that, but also to become something more than human. Something so much greater.

Even if it worked, it would mean you could never play football again. For you, that was a huge price to pay but you agreed and signed the dotted line. The agency gave you a generous bonus and a sportscar but that was all small potatoes. You signed a non-disclosure agreement and once you said your goodbyes, you were off to a black-site laboratory somewhere in nevada, or arizona. They didn't tell you which. There, the next couple of years were a haze of injections, tests, and constant, grueling exercise. That shit made your youth look like little league but you stuck to it and something in those mystery chemicals took. It made you harder, stronger, and tougher than you ever could've imagined.

More intense was the regeneration. Workout injuries healed in minutes, shit that would've ended your career healed overnight. Your tolerance for pain skyrocketed too. You can confirm they tested it in every way possible. By the end of your procedures, they confirmed you were their lab's greatest success. If shit didn't happen, you probably would've been moved to some ultra spec-ops squad by now but hey, it happens.

>(1/2)
>>
>>5681216
Let's get the last character building out of the way in one whammy. There's a lot and I know this can be tedious but getting the details down for the record is important.

What's your personality like in a fight? What it's like when you're not fighting for your life? Is this the real deal or is it a mask to the outside world?

What was your upbringing like before you ended up in college football? Was it dirt-poor, were you born with a silver spoon in your mouth, or were you from a cookie cutter suburb? Do you have any previous traumatic or amazing experiences? Is there anyone or anything that's extremely important to you, whether you love or hate them?

If you were to say it in one word, what's your key motivation to fight? Is it your only motivation or do you have any secondary motives? Do you enjoy fighting deep down, is it just something you're neutral on and happen to be good at, or do you actually dislike it and see it as a means to an end?

Last set of questions. What is your full, legal name? Do you have any nicknames? What was your old college team called, what were their colors, and what was your jersey number? Finally, if somebody saw you on the street in a completely normal day, what would they see?

>(2/2)
>>
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>>5681220
>What's your personality like in a fight?
Cocky. We love taunting our opponents, get in their headspace and get them to make mistakes.

>What it's like when you're not fighting for your life?
Charismatic, well-spoken and to the point. No bullshitting or bushwanking, very direct to the point of rudeness at times.
>Is this the real deal or is it a mask to the outside world?
In the end we've always been this way.

>What was your upbringing like before you ended up in college football?
Upper crust, dad was a local politician and a former federal agent (what agency he was attached too he never mentioned). His connections got us admitted to a top school, not that we wouldn't have made it on our own merit. It felt like he were trying to groom us to be his successor, the game was our way to escape him.
Funny that we'd end up joining the feds if this background gets picked.

>Do you have any previous traumatic or amazing experiences?
None, we had a fairly standard upbringing and college experience. You know, apart from being from a rich family and all.

>Is there anyone or anything that's extremely important to you, whether you love or hate them?
I can't think off anything to put here, if other anons want to fill this out they're free to do so.

If you were to say it in one word, what's your key motivation to fight?
The Thrill. Technically two words, but you get the point. The rush from the adrenaline of a good fight is what we seek.
>Is it your only motivation or do you have any secondary motives? Do you enjoy fighting deep down?
To test and overcome our own limits. And yes.

>Finally, if somebody saw you on the street in a completely normal day, what would they see?
Pic related, but younger if we're all OK in Armstronging it up.

>What is your full, legal name? Do you have any nicknames? What was your old college team called, what were their colors, and what was your jersey number?
I'm not American, and as such have zero knowledge of Handegg so if any Burger-anons would fill this out that'd be neat. I'm also not good with names, and calling ourselves 'Steven Armstrong' would be a little on the nose, so I'll leave that to anyone else who feels he can channel his inner patriot and gives us a proper American name.
>>
>>5681257
Support, with the REAL most AMERICAN name

George Washington
>>
>>5681257
Support, though we need a real motivation, like wanting to MAKE AMERICA GREAT AGAIN.

As for what we care about, our little brother Jacob. He's autistic and wants to become a doctor. AMERICA too of course
>>
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>>5681257
>>5681268
>>5681277
Your name is George Armstrong and you were born to an upper crust family as the son of a minor politician and retired federal agent. You're cocky in a fight and can be charismatic when you're not blunt. You fight for the same reason you played the sport. The Thrill. That rush of adrenaline drives you like no other. In a vague ideal, you want to test yourself and overcome your limits and have a sense of patriotism from your childhood and time in the laboratory, but that doesn't define you. Your upbringing was pretty standard, you have a deep respect for your father even if you feel like his expectations to be like him were suffocating, and you're close to your younger brother Jacob, who's obsessed with anatomy and wants to become a doctor despite or due to his autism.

That's your life story, so far. Now, the chronicle can begin...

>Black Site Laboratory, Southwestern USA, Planet Earth, date unknown, time unknown

You wake up on a hospital bed in a familiar room. The injection site. This time they were testing the nanobot's interaction with heavy sedatives. They didn't work, as expected, but doc let you take a nap once he was satisfied with your interview. These are the last few tests, mostly running diagnostics and checking out edge cases. At this point, it's practically a formality. You're done.

Soon you'll be ready for field work. Getting outside and feeling the wind on your skin is an exciting thought. Technically, you're a prototype but the method's been perfected. All that's left is to get results they can show the paper pushers in the Department of Defense. Anything for the USA. It won't be long before you see your folks again. As soon as the egghead gets back here, he can run some more tests and-
>BOOOOOOOOOOOOOM
An explosion. You're instantly alert and on your feet. The hallway outside is filling full of smoke and you can hear automatic gunfire. You don't know if it's yours or theirs. Shit. You don't think this a drill. You don't have any weapons on you, just a medical gown. Then again... You don't need any.

>Run toward the gunfire
>Cautiously investigate
>Run in the opposite direction
>Stay put until you receive orders
>>
>>5681685
>Run toward the gunfire
We were made for bad situations, literally
And besides, being stuck in with all these augments would make anyone antsy to use them right?
>>
>>5681685
>Run toward the gunfire
We're not one of those "beltway pansies". We can break a man in two, with our own hands.
>>
>>5681685
>Run towards the gunfire
>>
>>5681685
>Run toward the gunfire
Pick up stuff that would be easy to throw like football shaped rubble or a gun
>>
>>5681698
>>5681770
>>5681823
>>5681832
This is what you've been waiting for. You rush in the hall and turn toward the gunfire. There are several men in labcoats running past you and a couple of bodies on the floor but you pay them no heed. You're in full fight mode. You sprint until you reach a locked steel door and crash it open with a shoulder check. That was supposed to be bulletproof, but so are you.

You step into the canteen just as the last security officer there is shot in the head. It looks like a bomb went off here, because one did. There's a crater on the opposite wall and half a dozen men you don't recognize in long coats and balaclavas. They're armed with assault rifles and one reflexively shoots your center-mass.
>RATATAT
It feels like a someone's punched you in the gut. You don't flinch and are about to get into a fighting stance when someone else rushes in, snatches the rifle out of his hands, and snaps it in half. "IDIOT! That's our target!" You get a clear view of them. Tall, athletic, in some kind of bizarre, gold-plated samurai getup with red accents and dark green cloth visible beneath. His eyes are sharp and wary. "Our Master believes you have potential, potential too great to be squandered as an attack dog under cowards too weak to fight their own battles."

He enters a wide stance and you see his eyes begin to glow a bright, unnatural blue. The men with him start backing up and giving you space. "You are a man of courage and fiery will. I suppose it is too much to ask that you come quietly?"

>Demand more details.
>Do some trash talking.
>Enough words... FIGHT!
>>
>>5681908
>>Do some trash talking.

'Come quietly? That's not the American way.', among other lines.
>>
>>5681908

“I don’t like your uniform, bud. We’re playing for different teams.”
>>
>>5681911
>>5681908
>"Twelve score and seven years ago, our Founding Fathers proclaimed that never would an American come quietly as long as his heart did beat."
Make sure to also mention the corpses we passed on the way. Those were some good boys, they laid their lives down for America like any patriot would. To leave with this man would be to spit on their courage and sacrifice.
>>
>>5681911
>>5681940
Support both of these
>>
>>5681911
>>5681940
Support
>>
>>5681942
>>5682368

I like the idea that our guy is VERY patriotic but has a very vague and poor understanding of American history, haha
>>
Is it already over?
>>
>>5682674
>1 day
>"I-i-is it a-a-aa-lready ooooover"
give qm time anon
>>
>>5681911
>>5681935
>>5681940
>>5681940
>>5681942
>>5682368
>>5682370
"Come quietly? That's not the American way." The man sighs and stretches his neck. "I must confess, I hoped you would see reason." You shake your head. "I don't like your uniform, bud. We're playing for different teams." He shifts his stance. "I must confess too, that I am unsurprised."

You crack your knuckles as you're hit with inspiration. "Twelve score and seven years ago, our Founding Fathers proclaimed that never would an American come quietly as long as his heart did beat." The samurai, you think, you never were into those chinese cartoons, gets a strange look in his eye as you go on. "You see those bodies? Those were good boys, they laid their lives down for America like any patriot would. If I left with you, I'd be spitting on their sacrifice."

"It was a sad necessity. If you knew what your keepers have done, you would have killed them yourself." You scowl, then crack a reckless grin. "Doubt it. Now square up, you anti-American FUCK!" He doesn't say another word and starts circling you, clearly sizing you up. The gunmen have all left. Not a good sign.

>Go for a tackle
>Analyze his stance
>Try some striking
>Chunk some rubble
>>
>>5682674
>>5682778
I'm sorry for the late update. Yesterday I drove my mom halfway across the state to get a mammogram and forgot to charge my cell beforehand. By the time I got back it was very late and I had to get up early for work today.
>>
>>5683184
>Go for a tackle
You gotta go with what you know. Bet this fucker's never had to break a tackle like this in his life.
>>
>>5683184
>Go for a tackle

pretty sure we can't win this one anyway so let's just pick the IC choice
>>
>>5683184
>Chunk some rubble
>Go for a tackle
Pick up some rubble and get into a quarterback stance before rushing straight at him and smashing his face with a rock
>>
Rolled 63 (1d100)

>>5683217
>>5683224
>>5683237
You charge him in a tackle, just like scrimmage.

>1d100+10 to drop his ass! +10 for your signature move
>>
Rolled 18 + 10 (1d100 + 10)

>>5683246
Play ball, Tojo! This is for Pearl Harbor!
>>
Rolled 37 + 10 (1d100 + 10)

>>5683246
>>
Rolled 42 + 10 (1d100 + 10)

>>5683246
One more time!
>>
Goddamn we're not even getting close here, this us a slippery jap.
>>
>>5683246
>>5683251
"Play ball, Tojo! This is for Pearl Harb- urrrgh!" Your tackle was flawless but this man's quick as any runningback you've ever seen. He leaps left and catches you with an uppercut to the breadbasket. You step back and look. His fist is glowing the same blue as his eyes and that hurt, but you can see worry on his face. That didn't hurt like he was hoping. "...You are strong *and* courageous."

You go back to a fighting stance when his fist stops glowing, the palms of his hands start, and he moves on you in a blur!

>Meet him head on!
>Roundhouse punch!
>Fight dirty and trip him!
>>
>>5683273
>Meet him head on!
Headbutt his fist
You don't have to aim if he already is
>>
>>5683273
>Meet him head on!
Oh you've done it now, chump!
>>
>>5683276
Support, ain't no shitty jap dance gonna withstand a forehead strike
>>
Rolled 69 (1d100)

>>5683276
>>5683279
>>5683280
You rush in for a furious headbutt!

>1d100 to shatter his hand!
>>
Rolled 48 (1d100)

>>5683287
URAAAH
>>
Rolled 54 (1d100)

>>5683287
GET IT DONE!
>>
Rolled 5 (1d100)

>>5683287
>>
>>5683287
>>5683289
"Oh you've done it now, chump!" You rush him down and this time it's closer but he pivots at the last second, grabs your waist and tries to throw you down. Your feet stay firm "I've seen better form out of highschool freshmen!" and you swing to grab him but he ends up behind you, palms still on your waist, and then-
>BZZZZZZZZT
The glow bursts into energy that fries your sides and you stumble forward as he goes back into his stance. It courses like lightning and the pain is immense, but you roar and disperse it! "URAAAH!" You can see fear in his eyes. No normal man could've stayed standing after that.

Now you're pissed! You rush him!

>Grab him by the neck!
>Beat him to a wet pulp!
>Crush him with rubble!
>>
>>5683295
>Grab him by the neck!
YOU'RE GONNA HAVE TO DO BETTER THEN THAT, PAL! LET ME SHOW YOU HOW UNCLE SAM WOULD'VE DONE IT!
By God can we get one good roll here, please.
>>
>>5683297
Support
Also QM, Are you the one who wrote the grimdark capeshit cyberpunk quest?
>>
>>5683295
>Grab him by the neck!
Shocking
Swing him by the neck in a big circle around you
>>
Rolled 96 (1d100)

>>5683297
>>5683315
>>5683315
"YOU'RE GONNA HAVE TO DO BETTER THAN THAT, PAL!" You sprint at him again, with no heed for your own safety just like you're back on the turf.

>1d100 to choke him out!
>>
Rolled 35 (1d100)

>>5683322
>Rolled 96 (1d100)
He's abou to do better then that, son of a bitch. When I asked for a good roll I meant for us, not him!
>>
Rolled 52 (1d100)

>>5683322
Come on man, are we really getting fucked on the first fight
>>
Rolled 68 (1d100)

>>5683322
Goddammit how does QM roll so well?
>>
>>5683322
>>5683324
"LET ME SHOW YOU HOW UNCLE SAM WOULD'VE DONE IT!" You close in to snap your hands around his neck but he shifts in a blur, gets behind you again, and catches you in a chokehold! He whispers in your ear. "Let me show you how I, Shichiro Daiyamondo, *will* do it." Just as you register what's happening, he flattens both palms on your chest, lifts you straight up off the ground and releases another, brutal burst of energy in the same second he slams you on the concrete!
>SHWOOOOOM
You slam on the floor facefirst as flesh over your ribs sizzles and almost every nerve ending on your spine is fried! For most, this would be death or lifelong disability but you are not most. Your alloy-reinforced and microscopic nanomachines work overtime to keep you in the fight! Beneath the technology, years of playing hard defense are hitting the urge to fall like a hammer. You won't, you can't, the USA is depending on you!

>1d100+25 to stand back up!
>>
>>5683334
He is OP, he rigs the dice. Also I'm noticing that we really haven't been playing to our strengths here, we're supposed to be a defensive grappler yet we're acting like a crazed brawler.
>>
Rolled 23 + 25 (1d100 + 25)

>>5683337
Oh shit let's get back up
>>
>>5683310
I am, but I originally only ever intended it to be a oneshot to see if I could run a quest while keeping up with my work. I half-planned for you to die at some point, mostly for the grimdark theme but you kept staying alive and were rapidly developing into a badass. I'll admit that I have a soft spot for the quest and think about it every now and then. Maybe one day I might run it again where we left off but I would have to do a lot of prep. This quest is more for the long haul.
>>
Rolled 22 + 25 (1d100 + 25)

>>5683337
If we get back up, I say we slow it down and play defensive. This guy knows how to fight and if we don't buckle down, we're getting our ass kicked
>>
>>5683346
Holy shit, good to have you back. Had a hunch it was you with the specific sandbox 1d100 fighting thing. I do miss Simon though, man was a beast.
>>
Rolled 54 + 25 (1d100 + 25)

>>5683337
We're not gonna let this fuck keep us down, get back up George!
>>
>>5683340
Every centimeter of your body, no, inch, INCH is screaming for you to stop and let your nanomachines mend the damage but you ignore them. You eat the pain and slowly rise to your feet. Shimmering blood pours out of your hospital gown. Yours, you realize. The cloth is in tatters and you can see your own ribs. You don't flinch and stare at the foe. You're swaying on your feet and your head's dizzy, like you've had a major concussion but you can still fight. You're still in this! You pant and muster your strength. "You're gonna have to... do better than that, pal."

Your opponent, Shichiro, makes a small bow in respect. "You have fought with honor, Armstrong-san. There is no shame in admitting defeat." He wisely doesn't let his guard down. "Something tells me that you won't. Call it a hunch. TO THE FINISH!"

He runs in to knock you down for the count!

>Time to wrestle!
>Get ready to block!
>Trip him up!
>Hit him hard!
>>
>>5683354
>Time to wrestle!
>Let him come!
We're a defensive grappler, let him come to us, once he slips up we grab him, bind him in a lock and throw him to the ground.
>>
>>5683354
>Get ready to block!
Catch his strike. If there's something we've learned here is he likes to grapple, and he likes to use his speed and agility to get behind us. Keep an eye out for either and prepare to attempt a reversal. This is the Do-Or-Die moment.
>>
>>5683354
>Time to wrestle!
Every time tried to hit him, he used his hands. If we can somehow restrict them, we can grapple with him on our terms
>>
Rolled 27 (1d100)

>>5683355
>>5683356
>>5683357
If you want to win a field you've got to get into your enemy's head, predict his moves and counter them. There's a pattern to his attacks. Besides the woowoo bullshit, he likes to use his hands and he likes to get behind you. You've got to intercept his hands.

>1d100-10 to wrestle him to the ground! +10 for defensive grappler specialty (+5 apiece), -20 for severe damage
>>
>>5683354
>Get ready to block!

like anon said, we voted to be defensive but are playing pure offence, makes no sense
>>
Rolled 39 + 10 (1d100 + 10)

>>5683367
Now's our chance!
>>
>>5683367
>>
>>5683369
whoops, we still beat him though
>>
Rolled 90 - 10 (1d100 - 10)

>>5683367
>need to roll above a 37 to beat this man
Come on, dice.
>>
Rolled 7 (1d100)

>>5683367
>>
>>5683373
Yeah sure, NOW you give me the 90 base roll. Fucking dice man, how do they work.
>>
>>5683375
I'm telling you they love drama.
>>
>>5683367
>>5683369
Shichiro moves in a blur but you already know where he's going. When he tries him palm shock trick for the third time in a row, you grab his left arm and use your weight to subdue him but he's wily and uses a pressure point in your elbow joint to make your grip release. Before he can slip back, you catch his helmet with a left hook and rattle his dome. You see a dent on his cheek but the man underneath doesn't look any worse for wear. Your counter caught him by surprise and he's beginning to move cautiously in response. "They told me you would be a simple first mission. A sportsman with no technique, no training, only a techno-splice in his blood he did not know how to use." He approaches you slowly, warily. "You've proven more complicated in practice." You can almost swear the glow in his eyes has dimmed by a shade.

>Full-on tackle!
>Block him again!
>Grab his wrists!

Any write-ins are extremely encouraged. Especially for fights.
>>
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9 KB GIF
>>5683386
>Bait him into ducking with a heavy lariat, then hit him with a spinning backfist before he can stand again
He's respecting us too much and he's starting to get gassed. If we through something with some stank on it, he'll probably panic and react reflexively, thus exposing himself.
>>
>>5683386
>Go for a grab, trying to take him to the ground
Defense was a good idea, but he's expecting us to go for his arms again. He need to put him off guard so we can can a better position and he can't dance away from us
>>
>>5683386
>full nelson so he can't use his palms then repeatedly run into walls with him first until he stops moving
Nah im just a simple man tryna smash
>>
>>5683398
+1
Slam the fucker into the ground
>>
Rolled 51 (1d100)

>>5683398
>>5683403
>>5683414
>>5683497
You're too damaged for snark so you just smirk, swaying on your feet, and burst into motion! The plan's to open him up for a spinning backfist. A complicated move but you're confident.

>1d100-15 to catch him off-guard! +5 for grappler specialty, -20 for severe damage
>>
Rolled 63 - 15 (1d100 - 15)

>>5683505
>>
Rolled 15 + 15 (1d100 + 15)

>>5683505
Come on
>>
We probably should've gone for another tackle honestly, could've used that +10
>>
>>5683505
>>5683506
Your sudden lariat surprises him and he dives low. As he does, you keep the momentum going and spin to knock him in the face as you come back around! If you were more precise, it could've done some damage but the angle's off and his helmet eats the blow. A split-second later, he buffets your midsection with a forward palm strike but you lean back an instant before he releases his energy.
>FZZZZZT
It fizzles out with sparks in the air and now you're both a little more beaten. Compared to earlier, it's nothing but it'll be a painful bruise before your nanobots can work it over. You use precious seconds to recover from your inertia as he shimmies back and goes back into a stance. He continues the attack and has you on the defense but that's where you've always been.

>Full-body tackle!
>Wrestle him down!
>Restrain his hands!
>Get some distance!
>>
>>5683517
>Full-body tackle to the ground.
Switch it up, don't let him read us too hard
>>
>>5683517
>Wrestle him down!
>>
>>5683517

>Wrestle him down!

We have a strength and durability advantage so seems best to commit to wrassling
>>
>>5683650
>>5683626
The thing is that we're a hybrid, if we're wrestling we need to do it as a counter attack after a dodge/block or we only get a +5 because we're not fighting defensively. Grappling defensively will get us +10 since we're using our full style, and tackling will also get us +10 since it's our signature move like outlined here>>5683246. We're really fucked up right now with a -20 so we need all the bonuses we can get.
>>
Rolled 86 (1d100)

>>5683518
>>5683626
>>5683650
>>5683690
If it worked once it'll work twice. If you can get him on the ground you can dominate. You let him come, he moves in a blur!

>1d100-10 to wrassle!
>>
Rolled 88 + 10 (1d100 + 10)

>>5683815
>>
Rolled 43 (1d100)

>>5683815
>>
Rolled 24 - 10 (1d100 - 10)

>>5683815
Come on QM, are you rigging these dice?
>>
>>5683815
>>5683839
The samurai tries to blitz you with his hands just as you anticipated. When he goes to palm your waist you grab his wrists and swiftly realize your mistake as his arms glow. You've fallen for a feint. All of his momentum is gone and suddenly, impossibly reversed. This jerks you forward and you lose your balance, letting him break free from your hold, spin around and palm your back, again!
>BZZZZZZZZZZZT
"AAAAAGH!" His energies flood your nervous system, course up and down your vertebrae, and explode out of your side. Your entrails are exposed and you're bleeding profusely. That won't kill you on its own, the nanobots are efficient, but to stand and fight like this... is a tall order. You look and see the glow in your enemy's eyes has almost faded to less than half of what it was when you started. That means he's getting weak. You can do this, YOU CAN DO THIS!

>1d100-5 to stand back up! -30 for extreme damage, +20 for nanomachines, +5 for defensive specialty
>>
Rolled 27 + 5 (1d100 + 5)

>>5683852
>>
>>5683856
You look down at your spilled intestines, your head feels like it's swimming, and it all goes black. You hear yourself hitting concrete more than you feel it and as you drift into a nanomechanically-induced survival coma, you feel a pair of rune-engraved manacles clamping over your hands. The weight of failure hits you like a train. You have succumbed to your injuries.

Worse than that, you've let your country down.

>George Armstrong's Fight Record: 0 wins, 1 loss

The next update will be in a few hours. I'm slightly surprised you lost your first fight but there is no shame in defeat.
>>
>>5683859
I was going to blame the best of one system, but even with best of three we would've been fucked. And the one time we roll above this dudes stupidly high rolls our debuffs push us below the required check. The die is fucking rigged, I swear.
>>
>>5683859
To be fair QM, we were being pretty retarded in the beginning when we weren't using our specialty. At least we'll know in the future.
>>
So this is best of 1 with enemy rolls? Take it from me, we will not be winning many fights, this basically turns any check into a coin toss. Fun premise but constantly losing isn't fun.
>>
>>5683902
I'm not sure, he seems to update fast so grabs whatever is there. I know grimdark cyberpunk was best of three though, but not sure we're using the exact same system.
>>
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You awaken on a cold brick floor. You don't know how long it's been but your injuries have healed. You stand and stretch. Due to the experimental technology in your veins there's no lingering soreness from pain or stiffness from lack of motion like your instincts expect. You notice several things immediately. Your hands are free, you're wearing a linen shirt and pants, and you are trapped behind a set of rusted iron bars.

The cell is lit by torchlight from the hallway outside and on closer investigation, looks like a dungeon. That can only mean one thing. You've been captured and are being held prisoner by whoever sent that samurai. Something indecipherable about the air feels off. You don't know what to expect. Torture? Dissection? Solitary confinement? You try to break free but the bars are sturdy and when you examine closely, you can see they've been etched with more of those moon runes. If they're anything like what you were fighting, it'll take more muscle to bend them.

You can keep at it for a while and so you do. Once you find a piece that seems more corroded than the rest, you strain to snap it. Your stamina is only human so you're forced to stop after a couple of hours. When you've had a short rest, you resume with equal vigor. Around your third attempt, a deep voice speaks and snaps you out of it. "Four more days and you would have broken its wards." You look up to see a man in the same getup as the samurai you fought, the differences being that he's much larger, his armor's engraved with similar runes, and he has a pair of curved swords sheathed on his belt.

You rise to your full height and look him in the eye. He's built like a quarterback but his voice is old, either out of his athletic prime or getting close. He keeps out of reach of the bars as he continues. "My son tells me that you should have died. I instructed him to try his best to kill you if you refused to surrender, yet you remain. Excellent. You are strong and will serve our purposes well." Your interrogator gives a faint nod. "I am Takeshi Daiyamondo, Fourteenth Shogun of our venerable clan."

>(1/2)
>>
>>5683952
You point a finger in his face and grit your teeth. "I don't care if you're Emperor of Japan, China, and Vietnam all rolled into one! When I get out of here, I'm gonna kick your ass!" The so-called Shogun tilts his head and laughs. "Ohoho, you are welcome to try. In the meantime, you are our honored guest so I'll answer any questions you may have. Feel free to ask whatever lies within your mind. I swear by my honor I will not be offended."

>Where am I?
>Who are you?
>How long have I been out of it?
>What do you mean by clan?
>Why did you kill my fellow patriots?
>Were those masked sons of bitches yours?
>Why am I locked in a cell if I'm your guest?
>Are you some kind of godless communist?
>What do you mean by "purposes"?
>Why are you an Anti-American terrorist?
>What is this glowing bullshit I keep seeing?
>Why is you and your son's language so cryptic?
>How sharp are those two swords?
>Why aren't you carrying a gun instead?
>How come the air feels different?
>Why don't you have modern technology?

>(2/2)
>>
>>5683955
>Ask
All of the above
>>
>>5683955
Am i on american soil?
If not bring me some
I will know if it is not
>>
>>5683961
Support
We have time
>>
>>5683970
Add that as well kek
>>
I've been busy with family but the update is in progress.
>>
>>5685256
That's alright, real life comes first. Take your time
>>
>>5683961
>>5683970
>>5683987
You speak with a sudden, frenzied intensity. “Am I on American soil?” You see the Shogun breathe to answer and cut him off. “If not, bring me some. I will know if it is not.” Your heart sinks at his response. “I am afraid you are not. If, however, what you desire is the soil of your homeland that can be arranged. Some may yet lay on the heels of my clansmen.”

You take a second to process that. “If I’m not in America… Where am I?” The Shogun rests his hand on his sword handle, a clear habit. “You are safe within the bowels of Yokosunai Keep. Only the cleverest sorcery could reach you here.”

Sorcery? If that mumbo-jumbo turns out to be real... “Who are you?” He pauses to collect his thoughts. “I am many things. A warrior, a father, and most importantly, a leader to my clan. I am not yet your enemy.”

You frown and decide not to tell him how you feel. ”How long have I been out of it?” There's no way of knowing with the nanotech, it could be hours, could be weeks. “Merely two days. You should’ve died. The mechanical taint coursing through your veins is strong.” His speech is impressed and disgusted all at once.

You know what he calls mechanical taint is American ingenuity. There's no question he's some kind of foreigner. ”What do you mean by clan?” You can tell he gives this pitch often. “The Daiyamondo are an ancient family that has served the Emperor well, even when the ruling dynasty has changed. We are not the most glorious or powerful but we are dependable and have a long legacy of service. That means very much to us.”

>(1/7)
>>
>>5685589
Emperor? Is he one of those kamikaze bastards? ”Why did you kill my fellow patriots?”

“You represent a significant breakthrough for the agency behind your research. If they were allowed to continue their studies, there is a chance they could learn to mass-manufacture the nano-serum which empowers you. That is a threat to us all that cannot be tolerated. After your capture, we shredded every document and executed every scientist we could find. For safe measure, we torched the laboratory when we were finished. As the on-site records are gone and their operations were heavily centralized, it is most likely you are the last living product of their science.”

“Even if you escaped and found your way back to them, it would take decades to reverse-engineer your work. The damage is done. I do not celebrate the deaths of your fellows but it was necessary.”

Bastard! You knew some of those people, you respected them all! ”Were those masked sons of bitches yours?”

“No. They are mercenaries of an underground cartel in one of your northern continents, the Blackbloods. I find their greed distasteful but they are competent and tend to keep to their contractual terms.”

You take that in, memorizing the name. "Why am I locked in a cell if I’m your guest?” His tone is firm. “You are too loyal to your owners to be freed without the reassurance you won’t attempt to escape or avenge your fellows. Know that I do not hold this against you.”

>(2/7)
>>
>>5685590
You won't let him get in your head. ”Are you some kind of godless communist?” The question takes him aback for a moment. “...No, I give honor to many gods and allow open markets in my clan’s territory. I will admit that your Soviets and their contemporary revivalists have been challenging to work with in the past.”

It sounds like he's close enough. ”What do you mean by “purposes”?”

“The reasons for your capture are twofold. First, to neutralize the risk of runaway nanotechnology disturbing the balance of the realms. Second, to obtain your services as a deniable asset.”

Asset? That sounds like some Al Qaeda shit. ”Why are you an Anti-American terrorist?” You bang on the bars in rage, but he doesn't flinch and speaks calmly. “I do not hate your America, only its insistence on meddling in affairs that are not its own and tampering with secrets that should not be known. Your American science was not the first danger to our clan and it will not be the last.”

>(3/7)
>>
>>5685593
That calms you down a little. ”What is this glowing bullshit I keep seeing?”

He takes a breath and recites. “Ki is the surplus life-force of a warrior manifested into tangible energy through discipline and will. It is considered fundamental to our clan and to most others. No man can call himself a samurai if he cannot master himself enough to wield it.” He sees the look on your face and elaborates. “...It’s Kung-Fu magic.”

You scoff. “I know what Ki is, Tojo, I just didn't know that's what it was. My little brother used to marathon dragon ball. Kid was obsessed with it.” Now his eyes are unsure of your meaning, so you elaborate. “It’s some kind of Chinese cartoon. They used to broadcast it on cable. They might still, I don’t know. I try not to spend too much time staring at a screen.” He squints. "I see."

That pisses you off. ”Why is you and your son’s language so cryptic?”

“I do not know what it is that you mean.”

”Nevermind. How sharp are those two swords?”

“They can bisect a strand of hair as easily as a stick of butter.”

”Why aren’t you carrying a gun instead?”

“Stylistic preference.”

>(4/7)
>>
>>5685594
"How come the air feels different?"

This time he stops, as if considering his words carefully. "You are no longer in your Earthworld. We have taken you into Atsumaru, the most civilized of all realms." You interrupt. "Realms?" He explains. "In terms your materialistic worldview would understand, dimensions. Your Earthworld has long been isolated from the cosmos but in recent centuries, it has become possible to briefly open two-way portals." You don't dwell on this for long. "You mean I'm in a completely different dimension?" The Shogun answers. "Yes." You're more concerned by the immediate implications.

"You mean to tell me that America doesn't exist here?" The Shogun confirms. "Aside from rare travelers, it does not." You pace in the cell. "I need to go back." He reassures you. "If you cooperate, that can be arranged." You stretch your back. You wish you had a football.

"Why don't you have modern technology?" His answer is instant. "Excessive comfort inhibits the development of discipline which is necessary for Ki." You pace back and forth, staring at the ceiling, and eventually buckle. "That's all of my questions." The Shogun speaks. "Then I will explain the reason you are here. You are a competent and dangerous fighter with an entirely alien technique and exotic powers. You have no pre-existing affiliation with any of our realm's clans and you lack any reputation. That makes you the ideal."

>(5/7)
>>
>>5685595
"There is a small tournament being held in a city several hundred leagues from here. Old Man Fong's Beat 'Em Up. It is secret and technically forbidden by the laws of this land, but the proper bribes have been paid and the organizer, Old Man Fong, is practically untouchable. There have been many like it in the past. Its purpose is to find talent among the criminal underworld and to entertain those members of the merchant class with a taste for blood. Our connections can see you entered without delay. Two matters are of interest to you. Our agents have confirmed that one of the participants will be Shiraishi, a clanless ronin who practices a skin-hardening Ki technique."

"This Shiraishi has deeply wronged our clan. He must die, by any means possible. In the fighting ring or at the dinner table. The gravity of his crimes is such that honor means nothing, so long as he is dead. If you kill him, we will know and arrange for your return to America, with a substantial cash reward. The other is optional: the prize of the tournament appears to be a small crystal sphere. It is almost useless to one without a proper foundation but if you manage to win and choose to return it to us, we will grant you a boon of your choosing. A generous offer."

>(6/7)
>>
>>5685598
You scratch your head. "Why don't you fight your own battles?" The Shogun stiffens. "If our clan's participation in a criminal fighting tournament were known, it would be a terrible scandal. At the same time, we cannot ignore the opportunity it poses. This Shiraishi is notoriously elusive. It may be years before we get another chance like this. After the cur is dead, our dealings with you will be over. You need never think of us again."

He continues. "Old Man Fong's Beat 'Em Up is six months away. Until the night of, you will be in our care. My son tells me that you were a fearsome combatant but were lacking in fundamentals. Though most of the tournament's participants will be similarly unrefined, this gives us a brief opening to hone your skills. If you choose to cooperate, we will do our best to instill in you the beginnings of a true martial art."

The Shogun, an enemy to the United States of America, sighs. "Are you willing to serve us for the time being? If not, we will hold you until we can find a buyer willing to trade for you." Before you answer, he interrupts. "If you are, first, swear by your honor as an American that you will not double-cross us."

>Yes. You'll swear with the intent to complete their mission.
>Yes. You'll swear with the intent to betray them and escape as soon as possible.
>Yes. You'll swear with the intent to betray them and undermine their operations in any way you can.
>No, you're willing to fight for them but you want something else first.
>No. You're willing to fight for them but you refuse to swear.
>No. You would rather rot than lift a finger for these bastards, and refuse to swear.

>(7/7)
>>
>>5685599
>Yes. You'll swear with the intent to complete their mission. Swear upon an american bible
With your sacrifice of service you can use what you gain to advance american interests
End goal: manifest destiny every realm
>>
>>5685600
>Support
America most know there are other realms meddling in its affairs...Also not like we have much of a choice but let's cope and use the first reason. Maybe we can learn how to use our nanomachines in the process, or get better at grappling.
>>
>>5685600
Support
We Americans are the most honourable
>>
>>5683861
He was initially going to be a speedbump or minor foe that got lucky, depending on which way the fight went but he did so well he might be a recurring character. I don't think I've ever rolled that well.

>>5683883
I could've been more transparent about the mechanics but your actions were all very in-character.

>>5683902
That's a fair critique but that's part of the idea behind the quest. You'll grind yourself up from just another fighter to a force to be reckoned with, or die trying. You will be losing fights but clever strategy and playing to your strengths while hitting your enemy's weaknesses will see you win more often than not. The coin-toss metaphor is fairly accurate, which is a problem, but I think I'll add some heavy modifiers for correctly anticipating and countering your enemy's moves, or for unexpected or advantageous use of terrain. We'll see how it goes.

>>5685620
I don't know if any of you have noticed this but I generally use the British spelling for words. Since our protagonist is a red-blooded American patriot, (which is probably why he was singled-out for experimentation) I've been using the American english and measurement system wherever possible and will be continuing that for the foreseeable future unless something extreme happens or you change your worldview, which are both very unlikely.
>>
>>5685654
>I don't know if any of you have noticed this but I generally use the British spelling for words. Since our protagonist is a red-blooded American patriot, (which is probably why he was singled-out for experimentation) I've been using the American english and measurement system wherever possible and will be continuing that for the foreseeable future unless something extreme happens or you change your worldview,
Honestly that's a very nice detail, it contributes to being immersed in the perspective of the main character. I also noticed George tends to think in terms of football to describe people's actions in combat, or how they're built
>>
>>5685600
>>5685601
>>5685620
You take no time to reach a decision. "Bring me an American Bible and I'll swear on it." The Shogun stares into you, appraising your intentions, and makes a slight bow. "It shall be done. As soon as we can find one in our archives, that is. You may be here for a while." You sit on the stone bench and kick your feet up. "I'll wait." The Shogun leaves.

Two hours of mentally analyzing the plays of your last season, your captor returns with a small, old bald man wearing dark robes in tow. In his hands is a familiar book, you recognize it immediately. The King James Bible. The Shogun is silent as the old man hands it in through the bars. You hold it in your hands, open it to see the english writing inside, and close it. You're satisfied this is the real deal. You place your hand on the book and swear. "I, George Armstrong, do solemnly swear by my honor as an American patriot that I will cooperate with the Daiyamondo clan, uh, is that right?-" The Shogun nods and you continue. "-and will do my honest best to train under them and kill the ronin Shiraishi on their behalf."

As soon as you finish, you hand the book back to the old man, who tucks it into his robes and leaves. The Shogun opens the palm of his hand, which glows a very deep blue, and materializes a small bronze key. He slides it in the lock, it opens with a click, and then you're free. You step out and look to your past, and probably future foe. He holds out his open hand in a rigid motion, like he's unfamiliar with the gesture, but you recognize it immediately. You shake his hand, his grip is strong but so is yours. "You have my gratitude, Earthworlder. That cannot have been easy."

You let go and grunt. "My hands are tied. Don't think I'll forget what you've done anytime soon." The Shogun starts walking down the hall and you follow him. "We do not expect you to. Complete our task and we need not continue hostilities." You frown. "We'll see. So what now?" As you reach the exit of the dungeon, he turns to leave and two lesser samurai steps in. "Now, we part ways and your training begins. I wish you well, Armstrong. Do not disappoint."

Neither samurai addresses you, they simply lead you out of the keep's underside at a brisk pace. You follow them and are stunned at the sight outside. The sky is so clear it's almost white and the trees you can see in the courtyard have yellow, nearly golden leaves and wine-dark trunks. The architecture itself looks very japanese, as you expected, but some of the motifs are even more foreign and esoteric runes and glowing signs of Ki are everywhere. There are many people outside in similar clothes to yours, clearly running errands or taking a break from manual labor.

>(1/2)
>>
>>5685696
None of them stop to give more than a glance in your direction and you're affronted. These are peasants, just like your ancestors before the Founding Fathers enshrined your unalienable rights in the American constitution. Maybe one day, you can commence Manifest Destiny and bring liberty to the masses here. To all of the realms! There are several samurai on guard duty and many more scattered around on the distant, towering walls but they pay you no heed. You're led to what appears to a dojo full of men practicing martial arts.

Your physique wouldn't stand out too much compared to some of the larger men here, if you weren't the only white man in miles. One of your samurai escorts walks over to an old, chiseled man meditating and starts talking rapidly in a foreign language. The master rises and looks in your direction, analyzing you carefully as he goes on. Finally, he waves the samurai away and walks over. His accent is heavy but his words are clear. "By order of the Shogun, your training shall begin at this moment."

The first thing he does is inquire about your past. You don't tell him everything, only your personal records in the gym, your athletic career, and your nanobot-induced regeneration. He takes all of this in carefully, and only interjects when you've finished. "Your conditioning is good and you already move like a wrestler. You lack skill. We lack time but if you put in work, we will give you skill. Normally, I run trainees through a years-long program but you are a foreigner. Your basics are different, your philosophy is strange, and you have not yet even awakened your Ki. I cannot determine an optimal training course for you better than you can yourself. Tell me, stranger, what will you learn here?"

>Grappling: You don't have much time, so you'll improve on the skills you've already earned, even if the improvement may be less noticeable.
>Defenses: You'll double-down on what you're best at in the hopes of becoming even better, or at best, nigh-indomitable.
>Striking: You want to diversify your combat and dip into an entirely new fighting style, something more aggressive than you're used to.
>Blades: You lack any real experience with melee weapons but they'll try to teach you the basics of wielding kunai and sai.
>Physical Fitness: They'll take advantage of your regen and run you through a mystical gauntlet of misery to enhance your baseline athleticism.
>Ki Channeling: It's extremely unlikely you have the aptitude to reach combative strength in so little time, and awakening at all isn't remotely guaranteed but it's a powerful tool.
>Nanomachines: You'll reject their offer of training and work on your own, pushing your nanobots to a limit the old lab wouldn't dare and seeing if you can't awaken something.
>You Don't Know: You will insist that they decide on your training for you, after all, they are professionals.

>(2/2)
>>
>>5685698

>Grappling: You don't have much time, so you'll improve on the skills you've already earned, even if the improvement may be less noticeable.
We're already good with grappling, so I say we double down on it so we at least have an offensive action other than our tackle. Our defensive fighting will also improve as its part of our specialty. Barring that, we could go for
>Nanomachines: You'll reject their offer of training and work on your own, pushing your nanobots to a limit the old lab wouldn't dare and seeing if you can't awaken something.
>>
>>5685698
>Nanomachines: You'll reject their offer of training and work on your own, pushing your nanobots to a limit the old lab wouldn't dare and seeing if you can't awaken something.
NANOMACHINES SON
>>
>>5685698
>Physical Fitness: They'll take advantage of your regen and run you through a mystical gauntlet of misery to enhance your baseline athleticism.
>Ki Channeling: It's extremely unlikely you have the aptitude to reach combative strength in so little time, and awakening at all isn't remotely guaranteed but it's a powerful tool.
>Nanomachines: You'll reject their offer of training and work on your own, pushing your nanobots to a limit the old lab wouldn't dare and seeing if you can't awaken something.

Commence 6 million dollar man montage
>Studying the basics of ki channeling
We can rebuild him
>Lift a boulder above our heads repeatedly
We can make him stronger than before
>turn black and hard like senator armstrong at will
>>
>>5685698
>>Ki Channeling: It's extremely unlikely you have the aptitude to reach combative strength in so little time, and awakening at all isn't remotely guaranteed but it's a powerful tool.
Either this as a welcome home present to the lab boys back home so they actually believe us and don't think the nanomachines melted our brain.

And, especially if the ki doesn't work;

>>Nanomachines: You'll reject their offer of training and work on your own, pushing your nanobots to a limit the old lab wouldn't dare and seeing if you can't awaken something.
So we can see if the lab boys back home can get something back out of us. It'd be a shame if all those patriots died for nothing now, wouldn't it? Yeah, Shogun guy said it'd take decades to reverse-engineer but i'd bet that's just how long it took to make 'em in the first place.
>>
>>5685700
>>5685716
>>5685717
>>5685720
You consider what martial art you could reach into for some time, but eventually hit a wall. There's no way you can learn to fight like a pro in only six months. It took you years, decades even, of constant struggle, regimented exercise, and strict dieting to become a solid linebacker and as an athlete of one discipline, you know that building the muscle memory of a separate discipline in so little time is functionally impossible. You mull over the Ki the master spoke of. It's a powerful energy, you know because you've been on the receiving end of it and it hurts like hell, but like any energy, it takes stamina to use, and stamina takes cardio, and cardio takes time to build. Ki is an inner power, a part of your flesh's potential made pulsing ferocity, and you simply cannot begin to grasp its strength so shortly. You, however, have a different internal power.

Nanomachines. Forget the far eastern mysticism, you have American sweat and iron in your veins! The scientists who died for their country, who died for your country, they said the nanobots showed promise. That there was a chance they could approximate an intelligence of their own, even, some hypothesized, to evolve. If nothing else, they are supremely adaptable to external trauma. All you need to do is push them to their limit and force them, force yourself, to change. To improve. To ascend! You explain your plans to the master and he agrees with your summary, although he has his misgivings, and you are given full access to their clan's facilities. Burning coals, freezing winds, spinning blades, vats of acid, and so much more. The upcoming months will be agonizing but that is exactly what you want.

"No pain, no gain!"

>Best of three 1d100 for this roll, since you are working with advanced Ki-laden facilities
>>
Rolled 89 (1d100)

>>5685815
LET'S GO HIGH ROLLER
>>
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Rolled 20 (1d100)

>>5685815
>>
Rolled 19 (1d100)

>>5685815
89 is a respectable roll for an American. Lets finish this.
>>
>>5685818
The dice found the true patriot. You've done your country proud son.
>>
>>5685849
I FUCKING LOVE AMERICA GOD BLESS THE USA
>>
>>5685599
>No, you're willing to fight for them but you want something else first.

"Get me a goddamn cheeseburger and we have a deal" - you sure as hell ain't gonna eat rice and raw fish for half a year!
>>
>>5685818
>>5685840
>>5685846
>>5685881
The various martial artists aren't sure if they should be awed or worried by your apparent masochism, but you don't care. Every day you wake up and find a new way to punish yourself. Running up mountains and jumping off of them, bathing in ice-cold water and splashing yourself with boiling oil the instant after, challenging students to break specific bones in ten seconds or less, even... you shudder... eating local food. You can handle swallowing hot coals, cutting yourself with kitchen appliances, and crushing every bone in your hand under a stone weight. But raw fish in portions an American toddler would laugh at? It's too much.

You just can't handle it. You know that, so you force yourself to. Even if it makes you weep and wail and gnash your teeth for what you've lost. Your life becomes an endless series of increasingly painful acts of self-mutilation, driven by your zeal to return to the USA. It's torture for a cause just like it was in the labs, but you go farther. You ignore the gradual increase of tension to do what you know will hurt you, potentially too much for the nanomachines to recover. You force them to rise to the challenge of piecing your broken body back together, again and again, and eventually, the American iron in your blood rises to the occasion. You are unsurprised. This is a serious asset to your combat ability, worth every second.

>(1/2)
>>
>>5685912
Pick an upgrade.

>Nanobolts: Your nanobots have an inbuilt safeguard that shuts them down the instant after leaving your bloodstream. This is to prevent the potential annihilation of the earth, or worse, America, but you've learned how to delay it anyway. By focusing for a second, you can pool a shimmering clump of pure nanobots into your palm and launch it with the force of a football. Whatever it lands on will be rapidly dissolved into raw atomic materials before the nanobots shut down in about two seconds, which is gruesome for most organic body parts. You can use this a handful of times per hour before the hunger for nutrients to fuel the replacement of lost nanobots is overwhelming.
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand.
>Skeletal Integration: Your nanobots have finished integrating themselves into the marrow and structure of your bones. This has helped you take your first steps to becoming a truly cybernetic lifeform, a triumph for American ingenuity, but it has also made your skeleton much more durable. Your bones are functionally made of high-carbon steel and can endure vastly more trauma before shattering than should be humanly possible, your unarmed hits land harder, and you don't have to worry about any amount of personal force damaging yourself. Naturally, you're much heavier and get fatigued slightly faster as the rest of your body hasn't caught up yet, and you've developed an odd craving for metal shavings.

>(2/2)
>>
>>5685915
>Skeletal integration
You can't hurt me jack
>>
>>5685915
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand
>>
>>5685915
>Skeletal Integration: Your nanobots have finished integrating themselves into the marrow and structure of your bones. This has helped you take your first steps to becoming a truly cybernetic lifeform, a triumph for American ingenuity, but it has also made your skeleton much more durable. Your bones are functionally made of high-carbon steel and can endure vastly more trauma before shattering than should be humanly possible, your unarmed hits land harder, and you don't have to worry about any amount of personal force damaging yourself. Naturally, you're much heavier and get fatigued slightly faster as the rest of your body hasn't caught up yet, and you've developed an odd craving for metal shavings.

Wolverine power go!
>>
>>5685915

>Skeletal Integration: Your nanobots have finished integrating themselves into the marrow and structure of your bones. This has helped you take your first steps to becoming a truly cybernetic lifeform, a triumph for American ingenuity, but it has also made your skeleton much more durable. Your bones are functionally made of high-carbon steel and can endure vastly more trauma before shattering than should be humanly possible, your unarmed hits land harder, and you don't have to worry about any amount of personal force damaging yourself. Naturally, you're much heavier and get fatigued slightly faster as the rest of your body hasn't caught up yet, and you've developed an odd craving for metal shavings.

This is the way we double-down on our physical resilience.
>>
>>5685915
>Skeletal Integration: Your nanobots have finished integrating themselves into the marrow and structure of your bones. This has helped you take your first steps to becoming a truly cybernetic lifeform, a triumph for American ingenuity, but it has also made your skeleton much more durable. Your bones are functionally made of high-carbon steel and can endure vastly more trauma before shattering than should be humanly possible, your unarmed hits land harder, and you don't have to worry about any amount of personal force damaging yourself. Naturally, you're much heavier and get fatigued slightly faster as the rest of your body hasn't caught up yet, and you've developed an odd craving for metal shavings.
>>
>>5685915
>>Skeletal Integration: Your nanobots have finished integrating themselves into the marrow and structure of your bones. This has helped you take your first steps to becoming a truly cybernetic lifeform, a triumph for American ingenuity, but it has also made your skeleton much more durable. Your bones are functionally made of high-carbon steel and can endure vastly more trauma before shattering than should be humanly possible, your unarmed hits land harder, and you don't have to worry about any amount of personal force damaging yourself. Naturally, you're much heavier and get fatigued slightly faster as the rest of your body hasn't caught up yet, and you've developed an odd craving for metal shavings.
PAIN TRAIN COMING THROUGH
>>
>>5685926
>>5685981
>>5686239
>>5686282
>5686282
325 lbs of roided out american linebacker with a high-carbon steel endokeletal frame ramming straight through these godless communists
>>
>>5686285
Him eating steel is presented as a downside when in fact it only makes him more awesome!
>>
>>5685919
>>5685922
>>5685926
>>5685981
>>5686239
>>5686282
Your constant microfractures and violent breaks force the nanomachines to adapt. Their number #1 priority is the preservation of your very expensive life, outweighing all other concerns. As your current skeleton is insufficient to meet your needs they restructure it by embedding themselves into your bones at a microscopic level. This requires an extreme amount of nutrients, which your hosts are all too willing to provide. Your sudden craving for metal shavings throws them off some but they agree and you notice in the process that your teeth have also been alloyed.

The change is subtle and happens over time but the results are significant. Many are skeptical until one martial artist breaks his foot kicking you in the ribs at your request. Now, you're substantially more durable and if any of the eggheads back in America are still alive, they're going to be very interested. You can't get distracted by the past, you need to worry about the tournament. On the morning Old Man Fong's Beat 'Em Up is scheduled you're starting to wonder if they're going to send you through a portal or something when a couple of shady-looking men in black fetch you from your recent routine of rolling back and forth on a small field of broken flint.

You realize what's going on immediately and follow them to what looks like a little wooden boat, sail and all. Except it's floating in mid-air. You find a seat, one of them takes the wheel, and the other sits across from you. It lifts up and starts flying at a rapid pace. Easily hundreds of miles per hour. Somehow, you're insulated from the wind. You suspect it might have something to do with the Ki glowing along the rigging and sail. The Daiyamondo agent across from you begins to explain the basics of the tournament.

>(1/3)
>>
>>5686318
You listen carefully.

>Old Man Fong is a retired crime boss rumored to wield forbidden sorcery. He's known to have a congenial attitude and a soft spot for fighters. You may speak to him but you must not, under any circumstances, attempt to fight, interrupt, or disobey him. He has a very wide network of informants across Atsumaru and could be an excellent ally if he takes a liking to you, or a terrible enemy if slighted. Approach him at your own risk.
>The Beat 'Em Up will be taking place at Old Man Fong's mansion within his estate. There will be a feast beforehand but you are recommended not to get drunk, unless you're a master of the drunken fist. This will give you a chance to size-up your opposition and mingle a little.
>Most of the audience will consist of wealthy merchants and corrupt bureaucrats. Some will be crime lords and disguised agents of the clans and the Emperor. There's usually a few expert fighters interested in spectating. If you're interested in gambling on a win, building connections, or establishing a rapport, the feast will be your best chance to do so.
>The tournament is almost traditional at this point and is only forbidden to keep up outward appearances. It is a very much an approved event, to allow the criminal underworld to vent steam and the various spy networks to keep tabs on potential threats.
>All of the fighters are nobodies or little known, as the purpose of the tournament is to scout for talent. Most will be violent criminals but there are always a few ronin and strange travelers, such as yourself. Your durability and regen between fights should give you an edge but you can't underestimate your opposition.
>Bloodshed is a constant and the fighting arena has a number of visible, obvious traps to enable it. Surrender is allowed and most do, but killing or maiming your opponent is encouraged and there are always several deaths. You are advised to be cautious and know your limits.

>(2/3)
>>
>>5686319
>The tournament will consist of sixteen promising fighters, including yourself, with instant elimination upon surrender or death. All of these fighters are in some way exceptional but only one can claim the prize in the end. You are reminded that the Daiyamondo have promised a generous boon of your choosing should you win and choose to bring it to them.
>Your target, Shiraishi, is a reckless young man with a ridiculous hairstyle known to wear a plain white gi with a braggodocious white belt. The Daiyamondo have put in a word and tilted the odds in your favor but you aren't guaranteed to fight Shiraishi. If you aren't on the tournament bracket together you must improvise. Challenging a specific fighter between matches is allowed but must be approved by Old Man Fong. Unlike most tournaments, sabotage, poison, and assassination are not explicitly forbidden, though they are slightly frowned upon, as the purpose is to promote criminal talent. If someone else happens to kill him, the clan will arrange for your return to America but you won't get the cash reward.
>If at any point you mention the Daiyamondo, the deal is off and you will be on your own. They will hunt you down and a bounty will be placed on your head. This is the standard practice by the clans for anyone who claims to be working for them, regardless of whether or not it's true. Honor is deeply important to Atsumaru and one of its core tenets is openness, even if most clans have their own secret agents.

After he finishes explaining things he goes silent and you spend the rest of the trip there in peace and quiet. Once the red sun begins to set, you see what looks like a decently large town. As the boat slows down and drifts toward a large, fenced-in mansion on the outskirts you realize this was the city they mentioned. The boat lands inside of the hedge rows and you and the agent you spoke to get off. It then sails away immediately. The man makes a sign that he's watching you and practically vanishes. You see there's a crowd milling around in the yard. Most are fat and dressed in silks but you can see a few visibly athletic men and a couple of women in martial arts clothing, sinister costumes, or even rags among them. Almost all are human but you spot a couple of strangely colored people, mutants maybe, and one freakishly huge indistinct figure with his features hidden by a cloak. You don't stand out much in your linens.

You suppose everybody's waiting for an announcement.

>Find one of the fattest merchants and butter him up to gamble on you.
>Try to start a conversation with one of these fighters ahead of time.
>Look for Shiraishi, there's a good chance you can finish your mission early.
>Don't talk to anyone and wait for the feast to commence.

>(3/3)
>>
>>5686324
>Try to start a conversation with one of these fighters ahead of time.

Use our old highschool jock skills for networking and clique building
>>
>>5686324
>Don't talk to anyone and wait for the feast to commence.
I betcha none of these schmucks have ever played ball OR struck out a runner before. I bet ya they play some weird-ass inter-dimensional sport, like soccer or tennis. Yuck.

So far I see this task as quite a simple one (unless we wipe out on shit dice rolls):
>Fight in Tournament to face Shiraishi
>OPTIONAL: Win Tournament
Our Target is Shiraishi, and if we have to wait too long to face him we can easily challenge him outside the tournament with the blessing of Old Man Fong. It's easy to establish cause, he has a similar gimmick to ours and we'd want to fight to determine which one of us is the best at being the hardest motherfucker, so we just spectate a few of his matches to establish context to why we know that and we're set.

Note that I think winning the tournament is optional because we have more time to get fucked by the dice the more matches we go through, but winning for America and taking that trophy home rather than giving it over to Mr. Tojo is alright with me.
>>
>>5686324
>Try to start a conversation with one of these fighters ahead of time.
Maybe we can make a friend, or scout out our first opponent.
>>
>>5686324
By the way QM, I think it would be useful to maybe make some kind of character sheet for George. We'll probably get other powers, signature attacks or tricks up our sleeve as time goes on, so having them listed somewhere would help us understand what we can actually do a little better. Especially when a fight starts.
>>
>>5686342
But think about the hilarity of our man scanning a crowd of Ronin and cutthroats trying to establish who are the jocks and who are the nerds!
>>
>>5686324
>Find one of the fattest merchants and butter him up to gamble on you
The american way
Find a prosperous entrepreneur and get him to invest heavily in an all american product
>>
>>5686331
support
We need to know who deserves to be respected
>>
>>5686331
>>5686342
>>5686349
>>5686407
>>5686535
You decide that it’s best to get an eyeful of your competitors and see if you can’t find someone with a freedom-loving bone in their body. All of these people are complete strangers that have almost nothing in common with you, are at best neutral toward you, and at worst are actively planning on how they’re going to kill you in a few hours. You think back to the last time you were in a situation like this. High-school.

That’s right. It’s all coming back to you now. All of those cliques, jocks and nerds and goths. That was years ago but you figured it out back then, you were on top of things because you had a go-getter attitude and the work ethic to back it. Shifting back into your old personality would be a lot harder if you’d ever left it in the first place. Right now, you’re in your element. You look at the crowd and spot a few interesting people. None of them are Shiraishi, unfortunately, but some might be worth talking to anyway. Your time is limited. You know there’s enough sunlight left to meet two people but everything after that is a crapshoot. There’s no way of knowing if you’ll see any of these same people at the feast or if you’ll even get to eat before the fighting kicks off.

Pick some people to talk to. Every one after the first two, there's a 50% chance the feast will start and you'll be cut short.

>The bald, robed geezer who’s staring at people and taking notes on a scroll.
>The goon who’s missing most of his teeth and looks happy to be here.
>The pretty lady wearing less fabric than a handkerchief, fanning herself.
>The athletic white man in dark camo fatigues lighting up a cigarette.
>The haggard drifter streaked in filth, laughing at something, or nothing.
>The ogre of a man, pitted with scars and wearing what looks like a rotting tiger's pelt.
>The honest-to-God ninja that looks about two seconds from throwing down a smoke-bomb.
>The stereotype of a kung-fu monk, leaning on a staff and politely turning away a merchant.
>The arrogant, muscular young man in a black gi with no patience for any of this.
>The stern, serious professional standing in one corner and already holding a drink.
>The huge cloaked figure, who looks like he’s almost floating off of the ground up this close.
>>
>>5686625
>>The athletic white man in dark camo fatigues lighting up a cigarette.
>The arrogant, muscular young man in a black gi with no patience for any of this.
First one looks like an Earthling,second one looks like somebody we'll likely scare off against.
>>
>>5686625
>The pretty lady wearing less fabric than a handkerchief, fanning herself.
>The athletic white man in dark camo fatigues lighting up a cigarette.

Our folks!
>>
>>5686625
>The stern, serious professional standing in one corner and already holding a drink.
>The huge cloaked figure, who looks like he’s almost floating off of the ground up this close.
>>
>>5686625

>The athletic white man in dark camo fatigues lighting up a cigarette.

This guy looks like a track and field star, we know a guy like this.

>The stern, serious professional standing in one corner and already holding a drink.

We know this guy too, we ran into a couple dudes like this at the lab…
>>
>>5686634
>>5686635
>>5686697
>>5686793
>Athletic white man: 3 votes
>Stern, serious professional: 2 votes
>Arrogant, muscular youngster: 1 vote
>Borderline naked lady: 1 vote
>Huge cloaked figure: 1 vote

You immediately spot the man in fatigues and perk up. In your six long months here, you've not seen a single cigarette and the only white skin you've spotted was on a geisha. That there's an Earth man and looks like your kind of man, at that. You've seen doppelgangers of him running track and field back in college. Hell, you might already know the guy! You walk right over and clap him on the shoulder, pure confidence. "Fancy seeing you here! Small cosmos, am I right?"

The man leaps back like a viper and clenches his fist, then groans and wrings his hand. "Sacré bleu! I can't get away from you Americans, can I?" You do a double-take for a second. "Oh shit, you're French!" His tone is sarcastic and his heavy accent doesn't help things. "Oh nooo, American, I am from Italia... Of course I am French! And a proud member of the Groupe d'intervention de la Gendarmerie Nationale! Perhaps you have heard of it?" He finishes lighting his cigarette, expertly takes a drag from it, and blows a cloud of smoke. Not in your face, to the side. It seems that your shared Earth origin at least counts for something.

The Frenchman sizes you up for a second, and sneers. "Ahh, you're not even military. Are you from some "Big Apple" Mc-dojo? Ohhh, maybe you are done playing football américain and want different kind of head injury! Hon hon hon!" You're slightly stunned but quick to recover your bearings.

>Appeal to your respective country's long history as allies.
>Explain your circumstances, leaving out classified information.
>Confess (or boast) that you're riddled with experimental nanomachines.
>Try to pry what he's up to and why he's here, instead of Europe.
>Ask what he thinks of the other fighters he's seen so far.
>See if he's after the prize, specifically, or hunting something else.
>Attempt to insult him for being French.
>Just walk away, you don't have time for this.
>>
>>5686976
>Appeal to your respective country's long history as allies.
I like french fries and apple pie with ice cream
>Explain your circumstances, leaving out classified information.
I was drinking and i blacked out
>Try to pry what he's up to and why he's here, instead of Europe.
This aint france pal
>>
>>5686976
>Explain your circumstances,leaving out classified information like the clan
>Ask him why he's here instead of Europe
>Insult him for being French, tell him you've met Québécois who were more polite.
>Ask what he thinks of the other fighters.
>>
>>5686976
>Attempt to insult him for being French.

This isn't a surrender competition frogman. Better get on our good side so we can liberate you again when you get assraped in the ring!
>>
>>5686983
This is me phoneposting, change the insult to 'you've met Québécois with better accents'. That ought to be a better one.
>>
>>5686976

>>Appeal to your respective country's long history as allies.

Thank him for his country's intervention by sending troops to help George Washington win the Revolution (???), and remind him that the Americans returned the favor by kicking Hitler's ass out of France in WWII (again, ???).
>>
Apologies for the sparse updates recently, I've been busy with a doctor and am just now getting back in. It'll be a while before I update but we'll definitely be getting into the fights by the weekend.
>>
>>5687914
No worries at all, health comes first. Should see if the docs can't hook you up with some nanomachines like our ol' boy
>>
>>5687914
Take care of yourself Chronicler, no need to bust your health for a quest on 4chins
>>
Holy shit the legend is back. Tis is a good day.
>>
>>5688571
The funny thing is that we ended up with basically the same tanky as shit character archetype, main different is that we have nanomachines instead of being borderline magically indestructible.
>>
>>5686981
>>5686983
>>5686995
>>5687129
>>5687230
"C'mon now, France and the USA have been allies for over a hundred years. I'll always be grateful for the time Napoleon sent troops to help George Washington win the Revolution, and surely, you've got to remember back when America returned the favor to kick Hitler's ass out of France in World War 2? Our countries go way back." Your patriotism has stunned the Frenchman into silence. "Hell, I like french fries and apple pie with ice cream! In fact-"

He looks at you like you were a 300lb child throwing a temper tantrum. "You, mon ami, are a sterling example of American education at its finest." That sets you off a little. "Hey, American universities have some of the best football teams on the planet!" The Frenchman starts laughing but you cut him off. "Hon hon ho-" "I've met Québécois with better accents." Now, that pisses him off and he starts to smoke faster. His tone is sharp and withering. "Ècouter, American, you're crossing a line." You give him your best shiteating grin. "This isn't a surrender competition frogman. Better get on our good side so we can liberate you again when you get assraped in the ring!"

He scowls, puffs a cloud, and smirks. "Hon hon. You're a long way from America, mon ami. Are you here for the prize?" You pull a lie out of your ass. "I was drinking and I blacked out. Now I'm here and ready to kick some ass. Simple as." The Frenchman fidgets with the cigarette. "...After all I've seen so far? I'll believe it." You grunt. "This ain't France pal. What're you here for?" The question sinks in for a second as he mulls it over, looks around, and smirks. "Eh, I don't see the harm in telling a fellow Earth man. I'm collecting video footage for a secret agency on our Terre, and if I win, I'll be getting a considerable bonus toward an early retirement."

>(1/2)
>>
>>5688631
You scratch your chin. "That makes sense. What do you figure your chances are?" The Frenchman shrugs. "Vouloir, c’est pouvoir, mon ami. If I win, I win. If not, well, I won't worry myself until the time." You think on that. You don't understand the French but you think you got the gist of it. "Not a bad philosophy. Any fighters you worried about?" He takes a long drag on his cigarette, deep in thought, and speaks. "There is this dame, black as the night. Fine derrière, but something's sinister in the air about her. If you find yourself in the ring together, watch yourself." You nod along. "Yeah, alright, I'll keep an eye open. Anybody else?" The foreigner, somehow closer to your origin than anyone else here, shrugs. "Big man in the cloak. Haven't seen his face, haven't even heard him speak. He's keeping secrets and I don't want to be the one to find them. Besides that?" He spits on the grass and sneers. "Voyous and vultures."

You laugh and reach over to jostle his shoulder opposite the cigarette-hand. "Now, that's the kind of Earthly confidence I like to see! Can't say I'll be going easy on you myself." The Frenchman starts to finish his cigarette and returns a thin smile. "I'm not counting on it. I hope I won't have to beat your face anymore than it already is, American. You can call me Sauteur." You reflexively go to introduce yourself and pause for a second.

>Give him your real birth-name.
>Give him a fake but plausible-sounding name.
>Give him some kind of dynamic fighting nickname.
>Give him banter instead of answering, then bail.

>(2/2)
>>
>>5688633
>Give him your real birth-name

Fear doesn't suit us, and I have a feeling we'll be easy to track back home anyway.
>>
>>5688633
>Give him your real birth-name.
>>
>>5688633

>Give him your real birth-name.
Name's George, George Armstrong
>>
>>5688633
>Give him your real birth-name.
Name's George Armstrong
But you can call me AMERICA-SAN
>>
>>5688634
>>5688655
>>5688669
>>5688680
"Name's George, George Armstrong. But you can call me AMERICA-SAN!" The sudden faux-japanese catches Sauteur by surprise and he breathes in too deeply of his cigarette, choking and coughing for a moment. "No, no I don't think I will." You chuckle. "Haha, suit yourself, Frenchie. I'll see you in the ring." You leave him to the rest of his smokebreak and head over to where the man you spotted earlier's sipping some local rice wine out of a little glass.

Just looking at him, you know the type. You knew a few back in the labs. Strict, stern, serious. Eyebrows set like steel and a frown so deep it might as well be carved in stone. One-hundred top-secret business and business is in. As you approach, he sizes you up with a detached glance and pre-empts you in clean, accent-less english. "You are here to fight in the tournament." You nod. "Yep, I'm gonna-" He interrupts you. "You are also here to kill someone." That straightens your back. "How'd you know?"

"I could see it in your stance. I don't care, that's what I'm here to see happen." You outwardly relax a little but now you're cautious. "Well, it's a good place to see it, isn't it?" The man takes a sip and then a deep breath, cool as a cucumber. "It is. Let me guess. You don't have any formal martial training and little-to-no experience with brawls. You played a physical sport of some kind and aren't here of your own will. You're hiding a trick up your sleeve but aren't a sorcerer or Ki-practitioner and lack any kind of nonhuman heritage. Is that right?" You're taken aback. "You're spot-on." The man raises an eyebrow and you change your wording. "Ahh, you're right. How do you know so much?"

He continues to drink. "Educated guesswork. You're confident in your chances and..." He looks up and down again. "...I think you may have a decent chance of victory." You ask him the first question that comes to mind. "Who are you?" The man, clearly some kind of agent, turns up the glass and swallows before speaking. "I am a man of leisure. You can call me Oishi." You take that in for a couple of seconds. Probably a codename. He's silently listening and you sense he might know more than he's letting on.

>Ask him if there's any fighters you should watch out for.
>See if the rumors about Old Man Fong practicing forbidden sorcery are true.
>Ask him how it is he and most people you've met so far speak fluent english.
>See if he knows what the mysterious prize is and what it's used for.
>Ask him why he's so sure that your tricks aren't supernatural.
>See if he's willing to tell you anything about who he's working for.
>Ask him if he has any advice to help you stay alive in the ring.
>Get him to guess who your target is and determine if his guesswork is as good as he'd like you to think.
>Just shoot the shit for a little and help him loosen up, like you did with the suits back in America.
>>
>>5688734
>Ask him if there's any fighters you should watch out for.
>See if the rumors about Old Man Fong practicing forbidden sorcery are true.
>Ask him how it is he and most people you've met so far speak fluent english.
>See if he knows what the mysterious prize is and what it's used for.
>Ask him why he's so sure that your tricks aren't supernatural.
>Ask him if he has any advice to help you stay alive in the ring.
>Just shoot the shit for a little and help him loosen up, like you did with the suits back in America.

Just the essentials, let's not explode our cover even more than it is. We're being watched
>>
>>5688734
>Just shoot the shit for a little and help him loosen up, like you did with the suits back in America.
Used to play college ball you know
>>
>>5688746
+1
>>
>>5688734

>Ask him if he has any advice to help you stay alive in the ring.

Let’s stay focused on the matter at hand.
>>
>>5688746
>>5688749
>>5688751
>>5688830
“Any fighters I should be watching out for?” The man rubs his chin, thinking for a second, then speaks with rote precision, like he does these sorts of analyses regularly. “Orokamono. The others see him for the drunken fool he is, but he is also vicious and quick with a knife, and in most cases that is all that is needed. Wan Xuegang may not look impressive but his technique is among the best I’ve seen in men his age and I have seen many men. Lastly, Nakashima is a wildcard but his staffwork is smooth and his mobility could pose problems for any slower fighting style.” He holds his glass, twirling it in his fingers, and continues. “There are a couple of sorcerers and one enigma in the running as well, but I suspect you’re hiding an answer to their treachery.”

You briefly try to downplay your sheer confidence. “Maybe, maybe so. Hey, so you know Old Man Fong?” That gets a sudden forced neutral expression from Oishi. “...I do know of him, and we have met in the past.” You continue. “Are the rumors true? Is he really into all of that forbidden sorcery junk, or is it just some more of that he-said, she-said type bullshit?” He taps his fingers on his glass and speaks in a familiar, ‘this-is-classified’ tone you know very well. “I am afraid I am not at liberty to discuss this.” That means, likelier than not, you’re right on the money. You nod your head to reassure him that you’re not really interested. “Yeah okay, I get it, don’t wanna be spilling any beans. Huh, so-” The man interjects. “So?”

You continue. “-yeah, so, how come almost everybody I’ve run into speaks english?” That gets him rubbing his chin again. “The tongue we’re using now is an unusually dense and descriptive language, and is one of several that consistently reoccur across the histories of the various realms. You call it english, our realms call it eigo, it is a common and convenient tongue for handling foreigners and foreign business.” That blows your mind and you rub your forehead for a second. “So you’re telling me, people speak english in other dimensions?” Oishi corrects you as he explains. “In other realms. Not all of them and not everyone.” You’re curious. “Which dimen-, uh, which of these realms speak the most english?”

>(1/3)
>>
>>5688968
The man shows his teeth in a slight grimace. “Mostly hellscapes and marauding tribes in kinder lands. Rarely, a hegemony of the tongue emerges-” “Like the USA!” “-I see. Yes, like the Usah.” You hurriedly go to explain. “It’s an acronym, U.S.A., and stands for the United States of America.” This intrigues him, you can tell by the way his eyebrow’s subtly shifted position. “United States? So it is an alliance of independent clanholds, then?” You shake your head. “No, it’s more of a-, actually it can wait. For now, I mean. Its Manifest Destiny is extremely important to us all but our enlightened societal structure would take too much time to explain.” The way he looks at you has changed slightly. “I understand.”

You decide to change the subject. “The prize. It’s supposed to be a small crystal sphere, right?” Oishi gives a slight nod. “It is.” You rush to ask. “What is it? What does it do? I haven’t gotten any kind of explanation yet.” The agent adjusts the sleeve of his kimono and waits a moment before answering. “If you do not already know, it is likely you would make a terrible mistake out of ignorance in claiming it so I will enlighten you. The prize is what is known to us as a Primordial Seed, an extremely dense deposit of Ki formed within the earth. In its shell is a substantial amount of Ki. How much I cannot say, as I have not touched it myself, but even the smallest Primordial Seed has enough Ki to rival decades of enlightened refinement- or in careful, guided hands- to skip those years entirely. So much Ki can do many things, return an old man to his prime, turn a young prodigy into a serious power, or give an inept, dull-spirited fool the chance to reach a level he never could have on his own.”

His voice is mildly interested, the secret agent equivalent of an awestruck daze. “You must understand, gaijin, Ki is dangerous. If absorbed improperly or recklessly, it could easily cause a bodily rupture or worse, damage the meridians. Death is among the least terrible fates then. Should the Primordial Seed fall into your hands, I advise you to consider carefully if it is worth the risk. Of course, the greatest power is not in the Ki itself but the rarity. To those inclined toward Ki-practitioning, it is one of the finest gifts, or bribes, that could be given.” You’re fascinated by the explanation. So that’s why that Tojo wants it so badly, it’s some kind of kung-fu artifact.

>(2/3)
>>
>>5688969
“Thanks for filling me in, Oishi.” You lean in closer and speak in a near-whisper. “Say, how can you be so sure my ‘trick’ isn’t supernatural?” His tone of voice is very frank. “It is simple. Your ambient Ki levels are that of a frail cripple or an old man who didn’t refine any in his youth. You lack the demeanor of a sorcerer, are too well-adjusted to be practicing a self-destructive Ki art, and there are no signs of other unnatural energies. Despite your deficiency, you are in excellent physical condition and seem to have no shortage of stamina. I would assume you are some variant of hidden undead, far from unheard of, if rare, but the Ki that is present is of an excellent purity and vibrancy. On a closer look, it seems that part of your blood and bones has been replaced by a lifeless clay... but I have never seen or heard of such a thing.” He pauses. “To my knowledge, it should not be possible yet here you are. I am not surprised. There are many strange things across the realms. Is your condition common in USA?”

You’re still trying to process what he just said. “It’s the USA, and no. I don’t really have a condition, it’s more of a-” You stop yourself there and he politely holds up his palm. “Hide the details if you wish. I will find out more in the arena.” The matter-of-fact way he said that reminds you of the labs and not in a good way. You maneuver around the topic. “Speaking of, do you have any advice to help me stay alive in the ring?” Oishi contemplates. “Don’t ignore your peripheral. Focus on multiple angles of attack. Keep your opponent from seizing the momentum.” You break into a grin. “Sounds just like football.” The agent notices your enthusiasm and pays closer attention. “Football?” You eagerly start explaining. “Used to play college ball, you know…”

>1d100+10 to shoot the shit, +10 for foreign exoticism

>(3/3)
>>
Rolled 60 + 10 (1d100 + 10)

>>5688970
Kek, let's do this
>>
Rolled 39 + 10 (1d100 + 10)

>>5688970
God damn I love Patriotism
>>
Rolled 12 + 10 (1d100 + 10)

>>5688970
So we win and eat the seed?
>>
Rolled 4 (1d100)

>>5688974
Some time later, Oishi is drinking more and has started to relax. "You are telling me that this team, the "Cleveland Browns," went an entire year without winning one game?" The man pays close attention to your answer. "Yep. Whole season of 2017, not a one." He shakes his head in scorn. "Have they been punished for such dishonor?" You grin. "At that level, defeat is punishment enough." He scoffs. "I do not understand your philosophy but this sport of yours, "football", sounds like it could be a big hit in some of the provinces."

You shrug non-commitantly and opt to disengage while he hasn't gotten with the American novelty. "Yeah, it's pretty damn great. Huuuge in the USA. Ahhh well, I'd better leave you to business Oishi, won't be long before the Beat 'Em Up kicks off." The man subtly shuffles his posture and slips something from his sleeve into your hand. "That it will not." You look down to see a laminated card with a few of those moon runes embossed on it. "Here, take my card. I can see that you have some untapped potential. If you survive this tournament, I know of a few contacts that could get you a proper foundation." Now, he leans in to whisper. "Not all of them in Atsumaru. Just think about it. Good luck in the ring George." You shake his hand, a foreign gesture to him, but you've gotten the agent in a better mood and he even waves slightly as you swagger away and slip the card into your pocket.

That could be useful. It's the last thing you need to be worried about now but later on, or if you ever end up back in this dimension, it could be an opportunity. Maybe you'll have enough time to shoot the shit with someone else before mealtime kicks off.

>I'm rolling for the environment:
>1-50: The feast begins. 51-100: You'll talk to the next person on your earlier list of votes.
>>
>>5689157
Moments after you finish talking to Oishi, you hear a sudden, brash ringing sound.
>GOOOOOOOOOOOONG
Everyone in the crowd turns to look in the direction of the mansion, where you notice there's a massive, bronze gong bolted onto a balcony structure, and a large manservant holding an oversized mallet. When he sees that he's gotten everyone's attention, he shouts in a loud yet subservient voice.
"HONORABLE GUESTS! THE FEAST FOR THE TOURNAMENT SHALL COMMENCE IN FIVE MINUTES!"
Then he lowers the mallet and goes back into the mansion without further adieu. On the bottom floor, its doors swing wide open and a handful of staff wait to welcome the incoming crowd. The future audience starts to flood into Old Man Fong's residence and you notice, funnily enough, that most of the fattest people are moving the fastest. You follow them at a slow pace. Your stamina is excellent but you need to conserve your energy.

The mansion itself is unmistakably far eastern in its design but the lacquered tile floor, intricate tapestries, and large halls leave you a bit impressed. As you enter you get the faint scent of perfumed incense burning in hanging candles, strategically-placed in such a way to subtly guide traffic down a specific route. You follow and in a couple of minutes, you've entered into a vast hall with a number of long, flat tables on the floor with sitting cushions lined next to them. The darkness is absolute, outside of a few wavering candles. All on the pale wood are heaped hundreds of plates, bowls, and assorted dishes of every variety you've seen or heard of in your time here, and some that you haven't. There are more of the mansion's servants here, waiting in silence as the crowd filters in and finds their way to their seats.

>(1/3)
>>
>>5689221
The murmuring in the room reaches a steady droning pitch and is constant. None, not even the fattest who can barely move, dare to reach for the food. The tension is heavier than a lead blanket, like you're waiting for the first play of the superbowl. Suddenly, something subtle shifts in the air, a tonal change that brings an immediate, near-total end to even the idea of noise. The anticipation is immense. You can't breathe. A nearby merchant begins thumping his chest as though he's at risk of a heart attack. Everyone is waiting for something, then, your attention is drawn to a figure emerging from one end of the hall twirling a pearl-capped cane, clad in thick, purple robes and a wildly out-of-place fez. He's tall for a local and fat, too, but by the way he moves, you can tell it's concealing a great deal of muscle. His face is wrinkled and he has a long, stark-white fu manchu mustache but rather than the wizened expression you've come to expect from the monks with it, his eyes are in a wild blaze and his unnaturally white teeth flash a savage grin. Without preamble, he slams the tip of his cane to the floor with a thunderous-
>BOOOOOOOM
-and the candles that were so weak earlier explode into light, revealing a dozen chandeliers. Now the room is perfectly lit and the edge in the air is gone. The figure, who must be no other than Old Man Fong, raises his cane up high overhead and speaks in a quiet, conversational tone that reaches every pair of ears in the mansion. "Let the festivities begin." Just like that, you feel a weight come off of your shoulders and most of the crowd get on with digging in. You see Old Man Fong take an unremarkable seat along a random table and start chatting up the attendees next to him. The servants start bringing in glasses and pitchers of sake, a melodious harp and flute plays from somewhere, and the background din resumes with newfound vigor. Where before there was silence, now there's a raucous party atmosphere.

>(2/3)
>>
>>5689222
You are left to your own devices and have a thin window of time left to yourself before the fighting begins.

>Tuck in and enjoy the food. More likely than not, your metabolism will burn through a decent chunk by the time you stand up.
>Look for your target, Shiraishi, to get a feel for him and potentially sabotage him, or have a conversation before you try to kill him.
>Search for another one of the fighters to talk to. Maybe they'll have some interesting insights or something worth hearing.
>Inquire to one of the servants about the tournament bracket and venue you'll be fighting for your life in.
>Leave the feast hall and use the time to snoop around the various rooms of the mansion. With a bit of luck, you'll be back in time for the fights.
>Attempt to get an audience with Old Man Fong. He seems like he'd be a hell of a lot easier for you to get along with than most of the Daiyamondo mystics.

>(3/3)
>>
>>5689223
>>Tuck in and enjoy the food. More likely than not, your metabolism will burn through a decent chunk by the time you stand up.
See if we can find that young man in black, the goon with no teeth or the staff weilding kung-fu man and sit next to one of them if possible. We're not done sharing the glory of Football to these less-fortunate. Maybe we can even point out how this feast pales in comparison to the Great annual 4th of July BBQ!
>>
>>5689223
>Tuck in and enjoy the food. More likely than not, your metabolism will burn through a decent chunk by the time you stand up.
What a succulent chinese meal
Someone might approach us so lets just take the opportunity to eat till we're full since we have been going hard at training and even before that nanomachine testing
>>
>>5689223
>Look for your target, Shiraishi, to get a feel for him and potentially sabotage him, or have a conversation before you try to kill him.
We don't really know shit about him, so getting some intel seems wise
>>
>>5689223
>Tuck in and enjoy the food. More likely than not, your metabolism will burn through a decent chunk by the time you stand up.
>Look for your target, Shiraishi, to get a feel for him and potentially sabotage him, or have a conversation before you try to kill him.
>>
>>5689223
>Tuck in and enjoy the food. More likely than not, your metabolism will burn through a decent chunk by the time you stand up.
Maybe if we eat enough, we could attract some attention from the people we wanted to talk to but couldn't.
>>
>>5689223

>Look for your target, Shiraishi, to get a feel for him and potentially sabotage him, or have a conversation before you try to kill him.

We don’t even have to talk to him, just try to find him in the crowd and get a good look at him.
>>
Rolled 77 - 20 (1d100 - 20)

>>5689230
>>5689242
>>5689244
>>5689273
>>5689274
>>5689304
Like the vast majority of +300 pound collegiate linebackers, you have a serious appetite. Unlike the vast majority of +300 pound collegiate linebackers, your body has been subject to years of military-grade steroid therapy and routine experimental nanomachine injections that have begun to assimilate most of your skeletal system. Now, that's fantastic and makes you proud to be an American, where at least you know you're free, and you won't forget the men who died, who gave that right to thee- wait. You consciously stop your train of thought from finishing the song, a rare situation but you are in rare circumstances and need to analyse them with a rare attention to detail. Right, that's fantastic and makes you proud, PROUD, but these 100% American steel (you think, you don't know their mechanical composition and the eggheads never explained it in non-specialized PhD terms) nanomachines are very efficient at what they do, and they need a LOT of calories to keep their patriotic little gears turning.

Normally, that means a FUCKTON of whatever you can get your hands on, and here? That means rice, lots and lots and lots of rice. Every now and then raw fish, and you are sick of it. That quality of food in that quantity is a disgrace to any red-blooded American, let alone a man of your statue. For the first time in six months, you finally have the chance to at least take care of the "quantity" issue, and you would damned sure rather do that than gossip with some more living cartoon characters. That Shiraishi punk is a problem you've got to solve but you're not in any rush. You'll ask around with the folks you're eating with, let 'em gibber-gabber, and get a scoop of the rumor mill. Take a look and see if you can't spot him in the crowd, hell, see if you can't get a seat with the bastard.

It's not the end of the world if you can't get a bead on the man. You're going to kick his ass once you're down in the ring, one way or another, but that's later. Right now, you're hungry. HUNGRY. You can relate to these fat men. Food is one of America's foremost pleasures and if you weren't an athlete, you'd probably be in their shoes. Or, those little slipper things they're wearing instead of proper boots or nikes. God, you wish it was the 4th of July.

>1d100+30 to E A T, +20 for nanomachines, +10 for bulk
>1d100 to gather intel on Shiraishi if you can
Be sure to specify which one you're rolling for. If you don't I'll take them in the order they rolled. I'm rolling to see if Shiraishi catches on that you're after him, he gets -20 because he's reckless and has zero forewarning. It changes very little if he knows but if he does, it'll shift some of his tactics if you meet in the ring.
>>
Rolled 49 + 30 (1d100 + 30)

>>5689545
Rolling to CONSUME
>>
Rolled 11 (1d100)

>>5689545
And one for intel
>>
Rolled 67 + 30 (1d100 + 30)

>>5689545
Rolling to C O N S U M E
>>
Rolled 42 (1d100)

>>5689579
Rolling for intel on this one
>>
Rolled 39 + 30 (1d100 + 30)

>>5689545
WE FEAST TONIGHT BOYS
>>
Rolled 36 (1d100)

>>5689545
Intel is important too I suppose, also rip my feasting roll
>>
>>5689578
Rip intel roll
>>
>>5689548
>>5689578
You've always been able to put it away and this feast is no different. You aren't sure if there's anything you'd like, so you try it all and eat it all. Enough for any three normal men or two of the more prosperous guests. It turns up an eyebrow here or there but those who've refined their Ki are known to eat vast amounts of food and they don't know why you would be any different. Over the course of the half-hour feast, you end up eating a fairly reasonable amount for a tournament fighter.

Unfortunately, you sat next to a pair of idiots, one of which started drinking themselves into a stupor immediately, the other mumbling in a foreign language and tugging your shirt sleeve. You don't learn anything from them that you don't already know and Shiraishi isn't visible from where you're sitting. Even more unfortunately, while there's plenty of food, it's just not the same as the Americana you've come to love. All it does is make you long for home. You end your meal with a full stomach and an empty hole in your heart only a burger could fill. That's it for the meal and as most are finishing up, Old Man Fong stands, lifts a glass into view, and taps it with his cane.
>TIIIIIIIIIIIIING
The echoing noise catches everyone's attention and he speaks. "A toast, for the next generation of underground fighters!" Most attendees raise whatever cups or bottles are close to hand and shout, mutter, or slur a specific foreign word. "KANPAI!" You don't know what it means but after that, the host downs his and everyone else follows suit. You grab a glass and make a quick decision.

>Join in the toast.
>Stay out of it.

>(1/4)
>>
>>5689810
Fifteen minutes later, the servants start collecting used dishes and politely escorting those too drunk to walk to somewhere else. The various attendees rise to their feet and Old Man Fong makes an announcement. "By drawing lots, the tournament bracket has been determined. The fighting shall soon begin. May the Kami have mercy on the defeated, and heap infamy on the victors!"

You notice some finer-dressed servants are combing through the crowd, searching for particular people. The fighters, you realize. One finds you and gives a respectful bow. "Armstrong-san, please follow me to your seating arrangements." You have nowhere else to be so you agree and he details the bracket as you go.

>The Fighters:
>Sauteur
>Orokamono
>Eclipse
>Shiraishi
>George Armstrong
>Yoshifumi
>Sakata
>Blizzard
>Nakashima
>Wan Xuegang
>Enokida
>Fatso Chin
>Su Su
>Higuchi
>Centipede Cloud
>Karasu

You recognize some of those names from your talk earlier but most are foreign to you. Most guests would likely already be aware of the details and you reason any mystery would fuel speculation and gambling. Come to think of it, you're probably one of the most exotic fighters here. According to the servant, the bracket was randomly decided by lots and shifted where Old Man Fong deemed it would make for a more interesting match.

>(2/4)
>>
>>5689815
>The Tier One Bracket:
>Fatso Chin vs Enokida
>Wan Xuegang vs Sauteur
>Blizzard vs Karasu
>George Armstrong vs Shiraishi
>Orokamono vs Sakata
>Eclipse vs Higuchi
>Nakashima vs Centipede Cloud
>Yoshifumi vs Su Su

You don't betray any surprise at your first match. The Daiyamondo's agents have come through and guaranteed a fight with Shiraishi. There's a lot riding on this so you'll need to give it your all. You're led into an even larger chamber deeper in the mansion built like a coliseum, with several hundred seats in a circle looking down into a stone-floored pit. You notice the walls are lined with spikes and there are several mounds of loose rock. The crowd's pouring in but you, and fifteen other fighters, including the huge figure in the cloak, which looks to be visibly rippling now that you're nearer, are taken to a booth in the front-row with an excellent view. It takes you a second to spot Old Man Fong's fez in the crowd, in a nice though not exceptional seat. When everyone still sober enough to watch has situated themselves, his voice can be heard across the arena.

>(3/4)
>>
>>5689817
"Tonight, we are gathered to witness a tournament dedicated to honoring the struggles of those who go unseen or scorned by our great empire, for good reason. In this arena sit or stand sixteen fighters. Some of little notoriety, some obscure, a few unknown to Atsumaru. Some will die in pain, some will live in memory, one will walk away with a taste of true power. All are bound by two connections, which I and some of you know well: a polite distaste for the law of this land, and a lifelong dedication to the fight. None of that matters. It is a formality. We are all welcome friends or invited fools, here to drink sake and watch bloodsport, so in the interest of an interesting time, let us not waste any more. Let the nineteeth of my Beat 'Em Ups..."

"BEGIN!"

"FIRST MATCH!"

"FATSO CHIN AND ENOKIDA!"

On this word, two of the fighters leap into the ring. The lady with the fans you saw earlier and a man so grossly fat you assumed he was one of the guests are squaring off on opposite ends. They're preparing to fight and you know that soon, you will face Shiraishi. You shift in your seat and see who must be him, a tan, muscular young man in a white kung-fu robe with a white belt but what stands out to you is his red spiked mohawk. He's currently jeering into the arena, along with a couple of the other fighters, but the majority are either meditating or paying close attention to the fight. At a glance, you can tell they're both doing some heavy acrobatics.

>Watch the next few matches to get an idea of their style and how you might counter it.
>Attempt to talk to one of the fighters sitting nearby.
>Do some trash-talking with your soon-to-be opponent.
>Use this valuable time to psyche yourself out and get into a patriotic mindset.

>(4/4)
>>
>>5689818
>join in the toast
>Watch the next few matches to get an idea of their style and how you might counter it.
I would try to get into a more patriotic mindset but we are currently drinking at a contact sports event
Just needs more eagles, guns and cheerleaders
>>
>>5689818
> Join in
Our nano machines can handle a little juice
>Use this valuable time to psyche yourself out and get into a patriotic mindset.

MURICA! MURICA! MURICA!
>>
>>5689818
>>join in the toast
>>Watch the next few matches to get an idea of their style and how you might counter it.
Don't worry george, soon we'll eat a nice burger.
>>
>>5689826
>>5689851
>>5689853
You saw no reason not to toast and slammed-back the glass. The alcohol content was steep but you didn't even get a buzz out of it. The nanomachines in your bloodstream are busy little drones and do everything they can to keep you in fighting shape, including breaking down poisons and narcotics on a sub-atomic level. Bit of a bummer you can't really get wasted for Independence Day but that's a small price to pay to serve your country. You're still nursing the drink in the stands and take a look down into the ring, whispering to yourself. "Murica, murica, murica..."

You might as well see how they fight in-case you end up meeting them on the field in a few more minutes. You take a sip and watch as the fat man, who must be Fatso Chin and nearly-naked lady, Enokida, are circling each other. You have no idea how either of them fight but anyone who'd enter a tournament under "Fatso" has your respect and with a body like hers, this Enokida lady would make one hell of a cheerleader. You aren't sure which of them you're rooting for. You lean in to get a better view.

>For fights George Armstrong isn't involved in, (You) will roll a 1d100 for each fighter to see who wins. The highest moves on, the loser is either spared or slain, depending on the winner's ethics. If the difference is extreme the loser may be killed in battle if they can't make a decent roll to survive the loss. Remember to mention who you're rolling for in the post.

>1d100 for Fatso Chin to FIGHT
>1d100 for Enokida to FIGHT
>>
File: Fat lard.jpg (39 KB, 612x612)
39 KB
39 KB JPG
Rolled 85 (1d100)

>>5689935
Come on gainer, you can do this
>Rolling for Fatso
>>
Rolled 79 (1d100)

>>5689935
>Rolling for Enokida
Lets see what type of battle this is.
>>
>>5689940
>>5689958
For a man of his weight, Fatso Chin is incredibly light on his feet, bobbing and weaving like he's walking on air. His opponent, Enokida, is sleek and acrobatic, moving with an almost ethereal grace. You lean on the edge of your sat and watch carefully, as she suddenly stops fanning herself and lunges like a cobra with a vicious "HIYAH!" She flicks the fan out and as the outer edge glints in the light, you realize it's a blade.

She slashes in a furious maze of blurred iron but her opponent laughs and zigzags backward, evading her strikes entirely. He jokingly rubs his stomach and grins, which infuriates her into another lunge, and this time, she catches him off-guard with a feint and slashes open his face. Now, he's serious and moves his fists in a wild flurry of light punches, which she dodges. This back and forth continues for several minutes, in which you notice that Fatso Chin's belt has an unusually shiny buckle, and you're beginning to think it'll continue when, suddenly, he turns his wrist at the last second during a punch and whips a pair of nunchaku out of his sleeve!

The sudden radical change of style surprises Enokida and allows him to get in a few blows on her face and sides. From there, the tempo of the fight changes and he's able to outmanuever the warrior woman, batting the fan out of her hand and slipping behind to choke her with his nunchucks. He holds her there for several tense seconds as she tries to escape, clawing at his arms, but his bulk is too much and in the end she finally hisses. "...I yield." When Fatso Chin releases her, she drops to the ground and pants with exhaustion, battered and bleeding. He offers his hand to help her up and she refuses in a huff, snatching up her fan and leaving the ring. Fatso Chin laughs as she goes and bows several times for the audience, before slipping his nunchucku back in their hidden sheath and returning to his seat.

"And the victor is... FATSO CHIN!"

>(1/2)
>>
>>5689975
There is a fifteen minute intermission between fights, allowing money to change hands and fighters to brace themselves for their upcoming match. It passes by like seconds and the crowd, including yourself, goes silent with anticipation.

"SECOND MATCH!"

"WAN XUEGANG AND SAUTEUR!"

At his word, two more fighters leap into the ring. One of them you've already met, and his expression as he snuffs out his cigarette with his boot is deadly serious. His opponent is small and wiry but has a steely gaze and shifts into a stance with such fluid pose it's like a bird taking flight. You have no doubt Sauteur is a tough customer but you remember that Oishi warned you about Wan Xuegang. This is anyone's game.

>1d100 for Wan Xuegang to FIGHT
>1d100 for Sauteur to FIGHT

>(2/2)
>>
Rolled 79 (1d100)

>>5689976
Montjoie Saint Denis!
>rolling for sauteur
>>
Rolled 60 (1d100)

>>5689976
>Rolling for Wan Xuegang
Okay Frenchie, let's see you beat this manlet down. Are there any men left in France, or only pansies?
>>
>>5689977
>>5689978
He did it, nice.
>>
>>5689977
>>5689978
This pair moves completely differently than the first two contestants. Where earlier the fighters were almost dancing, now they crouch and move cautiously, meticulously analyzing each other's every movement. The tension in the air thickens until it's almost smothering, and then is shattered in an instant by the Frenchman's shout. "MONTJOIE SAINT DENIS!" He explodes forward and makes a rapid straight high-kick for the martial artist's skull. Wan Xuegang ducks the blow and dodges the next with practiced speed as Sauteur's momentum carries him forward.

The Earthworlder tries for a third kick but the local anticipates it and catches his leg in a textbook arm-bar! Wan Xuegang flexes his shoulders to break his femur but Sauteur's loose footing helps him slip partway free, delaying the fracture long enough for him to make a vicious openhanded slap to his opponent's face! This distracts the martial artist for a fraction of a second as his foe slams his heel into his ankle. Wan Xuegang releases to avoid a break and attempts to shift into his stance, which would've been one smooth, half-second motion if Sauteur hadn't made a lightning-fast pirouette and slipped the martial artist's legs out from under him.

This causes Wan Xuegang to fall and as he expertly catches himself and uses the momentum to spring into an upward attack, the Frenchman is preparing his own. A combo of violent kicks and one more slap ensues before the martial artist comes up with a precise uppercut which Sauteur evades by inches. They both go to square up again but as Wan Xuegang takes a step to fight, his leg goes limp, and he winces and relaxes his stance. "Aagh, your unfamiliar style has bested me, outsider. I yield, and have much more to learn." The Frenchman watches him for a second, then lowers his guard and sneers. "Vous le faites certainement. I accept." The martial artist bows and limps off to a different part of the mansion, though his victor returns to his seat. You smile and punch at the air. "Atta man, Frenchie. Show these tojos how it's done on Earth!"

"And the victor is... SAUTEUR!"

>(1/2)
>>
>>5689990
The intermission somehow feels shorter than the first as your fight comes closer and your heart starts beating faster in your chest.

"THIRD MATCH!"

"BLIZZARD AND KARASU!"

At the now-familiar command, two more fighters leap into the ring. One is a big, bulky and ghostly-pale bruiser in gray robes that'd make an excellent linebacker if it weren't for the nub horns that'd keep him from fitting in a helmet. The other you recognize, the ninja from earlier outside. You have no idea what either of them are capable of but if you're lucky, you'll have to fight whoever wins here so you pay close attention.

>1d100 for Blizzard to FIGHT
>1d100 for Karasu to FIGHT

>(2/2)
>>
Rolled 10 (1d100)

>>5689991
>Rolling for Blizzard
Here's hoping he doesn't get iced
>>
Rolled 4 (1d100)

>>5689991
Rolling for Karasu
>>5689998
Kek, one might say he failed to properly break the ice.
>>
>>5690000
>>5689998
This is hysterical
>>
>>5690000
Match of the century
>Local mall ninja slips on ice cube
>>
>>5690000
Nice quads. This match is going to be glorious.
>>
Rolled 100 (1d100)

>Karasuma's fate lies in question...
>1-50: Life
>51-100: Death
>>
>>5690030
>nat 100
Bro is a complete goner
>>
>>5690030
Holy moly... It's so over.
>>
>>5689998
>>5690000
Almost immediately, the horned man starts windmilling with his hands and, to your mild (You've already seen Ki, after all) astonishment, calls a trail of snow-filled mist out of nowhere. The ninja stays back and flings a few shuriken at him which causes him to panic and flinch, freezing whatever spell he was working on solid. By some miracle, this deflects the ninja's projectiles and he flails his arms and blindly flings the misshapen chunk of ice in their general direction, causing them to dive into a barrel roll to avoid the attack... straight into one of the stone mounds.

You can hear the wet thump in your seats. Karasuma stands, woozy, and stumbles in to kick the air ten feet to Blizzard's side. The cold sorcerer opens his palms to send a trail of snow to the stone at the ninja's feet, which causes them to slip and miss an already wide swing with a hidden kusarigama even farther. Blizzard runs in to crush them as the ninja's still prone, but as they whip their kusarigama back, its chain tangles in his legs and trips him to fall flat on Karasuma's face. A loud snap is audible and the bruiser panics, scrambling to his feet and instinctively releasing chilling magic as he does, freezing the ninja into one solid block of ice that disintegrates into frigid gore as he trips over himself and faceplants once, no, twice more. Holy hell. There can be no doubt. The ninja is dead. Blizzard stands, looks down at his bloody accidental handiwork, and hangs his head in shame as he walks back to his seat. The audience is as quiet as the stone below and even Old Man Fong is shocked into silence for a moment. On second thought you take it back. He'd make a shit linebacker.

"...and the victor is... BLIZZARD! By technicality."

>(1/3)
>>
>>5690039
This time, the fifteen minute intermission slows to a crawl as you mentally prepare yourself for battle. You remember your training and the laboratory, all of those long, hard years spent on the turf and operating table have been leading up to this moment. Now, it's time for you to make Uncle Sam proud. You review your talents.

>George Armstrong
>Fighting Style: An esoteric combination of crude, improvised wrestling and highly technical American Football moves. Hybrid Defensive Grappler (+5 to defense, +5 to grapple, +10 for defensive grapples)
>Signature Move: Football Tackle (+10 when used)
>Personal Abilities:
>True American Patriot: Your dedication to the United States of America, implicit trust of its government, and sense of kinship to your fellow countrymen are nigh-unbreakable.
>Nanomachines, Son!: Your baseline resilience and regeneration are enhanced far beyond the human norm by the experimental nanomachines in your bloodstream. (+20 to recovery)
>Skeletal Integration: The nanomachines have integrated into your skeleton, to great effect, granting you a heavier, harder skeleton. (Recovery and inflicting physical damage are easier, with situational downsides)

Once you've finished, you start chanting to yourself to strengthen your resolve. "AMERICA, LAND OF THE FREE, HOME OF THE BRAVE!" A few of the fighters turn to stare but you don't care who hears you.

>(2/3)
>>
>>5690040
Suddenly, it is time and Old Man Fong's voice booms in your ears.

"FOURTH MATCH!"

"GEORGE ARMSTRONG AND SHIRAISHI!"

You both stand up at the same second and jump into the arena. You got something of a running start but parkour isn't your forte, so you hit the ground hard and leave a visible dent in the floor. Doesn't matter. You stand up, crack your knuckles, and turn to face your opponent. On the opposite end of the ring stands the assassination target you've spent half a year pushing yourself through hellish training to fight. To kill.

Shiraishi.

His skin has a strange shine to it and he makes a quick bow, more of a nod as he gets into some sort of wide karate stance. An inexplicable gust of wind cinematically blows Karasu's snowy remains across the floor and what may be the most important fight of your life yet begins.

>Hit him with a running football tackle!
>Grab him and drive his ass into the spikes!
>Rush in with a good ol' American haymaker!
>Do some trash-talking and get into his head!

>(3/3)
>>
>>5690041
>shake my hand
Before we do any type of business we do what we call a handshake
Walk up slowly and tackle him when he refuses
>Hit him with a running football tackle!
>>
>>5690041
>>5690043
I second asking him for a handshake
I ALSO SECOND THE FOOTBALL TACKLE LET'S GO HOO-RAH
>>
>>5690043
>Support
>>
Rolled 35 (1d100)

>>5690043
>>5690048
>>5690056
Now, you may be an experimental black-site killing machine but you're also a good sport. It's just how you were raised and if you're going to kill a man, you at least want to be decent about it. You also want to do it as fast as possible. You hold up your open hands in a nonthreatening gesture and walk toward him slowly. "Before we do any type of business, I want to do what we Americans call a handshake."

>1d100+20 to tackle the sum'bitch! +10 for your signature move, +10 for clever deception
>>
>>5690043
+1
>>
File: THINK FAST CHUCKLEFUCK.gif (2.5 MB, 360x202)
2.5 MB
2.5 MB GIF
Rolled 86 + 20 (1d100 + 20)

>>5690068
>>
>>5690073

Nice work, anon
>>
Rolled 2 (1d100)

>>5690068
>>5690073
The ronin tilts his head back and forth for a few seconds, like he's wondering if this is a ploy, and lowers his stance. "Yeah, okay gaijin! I'll do you the courtesy 'fore I kick your ass!" He swaggers over to the center of the ring where you meet him with a calm posture and open hand, palm outstretched. Your opponent mulls it over a bit, then flashes a grin and catches your hand. Man has a nice, firm handshake. Almost makes you feel bad. You nod in respect. "May the best man win." Then let go. He laughs, "Ha, we'll see 'bout tha-"

Your lungs erupt- "HOO-RAH!" -as you instinctively sink into a crouch and execute a masterful full-body tackle in the span of around oh-point-four seconds.
>SLAAAAAAAAAAM
About 350 pounds of pure, corn-fed and roided American beef thunders into the man with an endoskeleton of high-carbon pure American steel, catching him completely by surprise. His Ki was down, but is he down for the count?

>He's rolling to survive the impact.
>>
>>5690078

He crumpled like a tin can, Chronicler.
>>
>>5690078
Jesus christ, I think he's dead
>>
>>5690078
There's a defeaning-
>CRAAAACK
-as Shiraishi's neck, ribcage, and spine are pulverized by the blow. He can't even stand to give it his all in a futile last attack. The remains of your opponent collapse like a loose bag of broken meat and you look down to see bright arterial blood is gushing or spurting out of every orifice in his upper body. YES! It is done. Stricken by inspiration like no other, you raise your arms overhead and shout with a voice like the descending wrath of a vengeful god. "YEEEAH, LEEET'S GOOO, FOOTBALL!"

Now the crowd is shocked into silence for a completely different reason. The feeling is a rush like no other. You spin around and stare directly at where Old Man Fong sits in the audience with a grin on your face. He's visibly impressed.

"And the winner is... GEORGE ARMSTRONG!"

The masses explode into applause as you walk over to a ladder you saw just now and climb back into your seat. Most of the fighters turn to stare, some in awe, some in fear. Damn, it feels good to be born in the USA.

>George Armstrong's Fight Record: 1 win, 1 loss
>>
File: IMG_0846.jpg (30 KB, 360x504)
30 KB
30 KB JPG
>>5690086

Nothing like gratuitous violence to celebrate the American way, boys.
>>
>>5690086
So this Shiraishi dude was hyped up to be this cocky wandering prodigy, only to be assassinated by an american 350 pound cybernetic gorilla snapping his spine and yelling about football
And George still probably isn't the scariest guy here
This is gonna be a hell of a tournament
>>
Sitting back in your seat, it feels like a massive weight's come off your shoulders. A polite manservant hands you a clean handkerchief to wipe the blood you didn't notice was on your face and shirt, you were so full of adrenaline. As the intermission begins and your heart stops pounding in your ears, you have some time to think about how killing Shiraishi makes you feel. After all, the man honestly did nothing to you and you were extorted into killing him, but at the same time, his death is a golden ticket back to the USA and the tojo, that Shogun, mentioned a "substantial" cash reward. You take a minute to wind down and collect your thoughts.

You think you're feeling-
>Relieved: You got lucky with the timing and hit him with a specific move honed by years of muscle memory, simple as that. It could've just as easily been your corpse left in the dust.
>Triumphant: That was one of the best tackles of your entire life up to this point, and you have had a lot, a looot of damned good tackles. If your college couch could see you now, he would be proud.
>Pissed: The poor bastard wouldn't have had to die if those Daiyamondo bastards didn't commit a violent terrorist attack and kidnapping on American soil, but you're not about to beat yourself up for killing him.
>Neutral: It was a shit job and you might've been forced into it, but you did it the best you could anyway. That's the American way. Don't need to make it any more complicated than that.
>Disappointed: You were hoping that the punk would put up a better fight than he did. His guard was off, his footwork was sloppy, he would've never made it as a tight end on the football field.
>Practical: The Shogun mentioned cash, and there had better be a damned good cash reward for a job like that, but you're still in the running, you need to keep your eyes on the prize.
>>
>>5690120
>Triumphant: That was one of the best tackles of your entire life up to this point, and you have had a lot, a looot of damned good tackles. If your college couch could see you now, he would be proud.
USA USA USA
Coach always told us to imagine running through them
>>
>>5690120
>Relieved
Because we've been humbled by Ki-users before and know what it's like to get super fucked up.
>Disappointed
Because we didn't have a good fight
>Practical
Because while we don't enjoy murdering a punk like that, we kind of don't have much of a choice.
>>
>>5690094
Not to George, there's not.

>>5690112
That's... exactly what happened. I was honestly expecting a much harder fight than you had. This is shaping up to be one hell of a tournament.

>>5690120
This is just a quick question to suss out George's outlook on violence and his general motivating force besides an unyielding fanaticism for the American way of life. Gives me something to work with later on. If any of you guys have any more details you want to weigh in with, please do.
>>
>>5690120

>Triumphant: That was one of the best tackles of your entire life up to this point, and you have had a lot, a looot of damned good tackles. If your college couch could see you now, he would be proud.

I don’t think George is the self-reflecting type just yet - he hasn’t really been HUMBLED enough to prompt serious contemplation.
>>
>>5690120

>Triumphant: That was one of the best tackles of your entire life up to this point, and you have had a lot, a looot of damned good tackles. If your college couch could see you now, he would be proud.

NOTHING LESS THAN AMERICAN PERFECTION!
>>
>>5690120
>Triumphant
and
>Disappointed
We got the job done, and did it better than anyone else could
That being said, I feel like George is the type of person who wants more out of life. Sure he loves his country, but on a personal level he seems like someone who wants to be challenged. That's the main thing that comes to mind when he signed up for the nano-machine program. He wants a good fight
>>
>>5690131
>>5690132
>>5690145
>>5690152
>>5690197
The three most beautiful letters in the world are echoing through your heart and soul. USA! USA! USA! The sound is defeaning and you wouldn't have it any other way. That rush, that tackle was glorious. If you were back on Earth, back in the United States of America, that might've made the cover of Sports Illustrated. Your coach would've patted you on the back. Your father would've been proud. Your brother wouldn't have seen why it was so magnificent but he would've celebrated right there with you. This Shiraishi was supposedly a real tough guy, a menace to a whole samurai clan, and you ran through him like a cardboard cut-out! Everything about it was picture-perfect. The stance, the collision, the follow-through...

"NOTHING LESS THAN AMERICAN PERFECTION!" The words feel good to say, and they feel even better to embody. The nanotechnology coursing through your veins is the direct result of the sweat and blood and tears of many American patriots, just like you, and many millions of well-spent American taxpayer dollars, and it is your solemn duty to fight and win for their sake. You're ecstatic that you've won and won hard, like a real American hero, but at the same time... There's something else you can't put your finger on. A subtle thought resting on the tip of your tongue. You sit, transfixed for a minute when it clicks. Ahh, you've got it. You can do better.

America is counting on you to be better. The tackle was perfect, yeah, almost the best you could've done, but almost everything else was perfect too. The circumstances, the build-up, the suddenness. It wasn't a fluke win, yeah, but you want to prove you can do it again, and with someone stronger. You need to prove it! You want to get back to the USA, plant your feet in American soil again, and get your nose back on the grindstone where it belongs. This tournament is just a few more stepping stones on your way, and you've already crossed the first.

>(1/2)
>>
>>5690120
>Triumphant: That was one of the best tackles of your entire life up to this point, and you have had a lot, a looot of damned good tackles. If your college couch could see you now, he would be proud.
LET'S FUCKING GOOOOOO
>Disappointed: You were hoping that the punk would put up a better fight than he did. His guard was off, his footwork was sloppy, he would've never made it as a tight end on the football field.
Damn shame he wasn't a long fight though, would love a long fight
>>
>>5690226
You're not out of the woods yet though. You turn your attention back to the ring. Just like that, you're back in the zone, just like draft season.

"FIFTH MATCH!"

"OROKAMONO AND SAKATA!"

Once those words are said, another two eager fighters jump into the ring. You recognize one as the happy-go-lucky goon missing most of his teeth from outside and the other as the young martial artist you were about to talk to before the gong signal went off. Oishi warned you about one of them standing down there, and even if he looks dizzy on his feet, he might be a force to be reckoned with. You don't know what his match-up can bring to the table, but to even be here he has to have something. This fight will be interesting to see.

>1d100 for Orokamono to FIGHT
>1d100 for Sakata to FIGHT

>(2/2)
>>
Rolled 90 (1d100)

>>5690229

Rolling for Orokamono
>>
Rolled 28 (1d100)

>>5690229
I think Sakata is a goner, I'm not going to lie
>>
>>5690263
>>5690246

You would be right anon, seems like Orokamono is one hell of a fighter.
>>
Rolled 80 (1d100)

>>5690229
Let's see what sakata is made of
>>
>>5690363
Ignore this one, I forgot to update
>>
>>5690246
>>5690263
The toothless goon, who can be no other than Orokamono, doesn’t even get into a fighting stance. He just stands there in the ring, a careless smile on his face, hands hanging useless by his side, so unsteady he looks like he’s barely conscious. However, you pay close attention and the micro-instant Sakata adjusts his center of gravity to prepare, it’s like a light’s switched on. The drunk is instantly sober and while his posture doesn’t change, something in his eyes does.

The martial artist either fails to notice this or is confident of his skills, as he sprints in and leaps into a jump-kick that would’ve crushed the man’s ribcage. It fails, not for any lack of technique but simply because in the second he took to fly across the pit, the target was no longer there to hit. You see Orokamono has crouched to one side and already has a curved dagger drawn. You nearly do a double-take when you see that it’s already spilled blood. Sakata lands and spins to stand, and hisses in sudden pain as you see the lower fabric of his gi has been cut clean through and the leg beneath laid open with a wound that’s struck bone.

To his credit, the kung-fu warrior returns to his stance and advances again with a violent kick to the jaw that sweeps only air. Another to crack the knee that touches only wind. Another to replicate your feat on the spine that brushes only dust. Every time, there’s a new, vicious cut that digs deep, always in a different place, never with any overlap. Sakata stands on shredded legs and desperately tries to strike him barehanded but Orokamono is swifter and far more skilled in this type of hand-to-hand. Less than a minute later, the martial artist sinks to his knees, holds his hands outstretched, and cries in mortal terror. “Please, h-have mercy! I yield… N-No, please, I said I YIELD!”

The cutthroat only laughs. “Huhuhuh… I betchu you wish you hadn’t snubbed me 't dat fancy dinner party now, huh?” Sakata tries to speak but Orokamono muffles his mouth and grunts. “Too late...” You watch as he plunges the dagger into the youngster’s neck, lacerates it in one smooth motion, and drops his corpse like he’s done this a thousand times. You blink and he’s already tucking his dagger back into a sheath. The very heartbeat his foe lies dead, the same careless attitude returns and he casually strolls back to his seat.

“And the victor is… OROKAMONO!”

>(1/2)
>>
>>5690613
You quietly hope you won’t be on the receiving end of that in the ring later tonight. Something has the crowd getting excited and restless. Not this upcoming fight, something else about the tournament. An upcoming match in the bracket? You don’t let yourself be distracted by idle speculation.

“SIXTH MATCH!”

“ECLIPSE AND HIGUCHI!”

Yet two more fighters enter the arena, will only one leave? The adversaries couldn’t possibly be more different. The first is a woman so black that it’s easier to tell where she is by where light isn’t than by making out any details but by the curves and contours you can see, her sex isn’t at all ambiguous. She’s floating a distance off of the ground and has a strange effect around her, like the light is dimming by her presence. The second is the drifter you noticed earlier but didn’t approach, now with a determined look and tense stance, coiled like a spring. You can tell this’ll be a heated battle.

>1d100 for Eclipse to FIGHT
>1d100 for Higuchi to FIGHT

>(2/2)
>>
Rolled 96 (1d100)

>>5690614
Eclipse
>>
Rolled 17 (1d100)

>>5690614
Higuchi
>>
>>5690676
I don't think he's having a good time
>>
>>5690640
>>5690676

Looking forward to whatever horrible death Chronicler is cooking up for Higuchi.
>>
>>5690640
>>5690676
The man moves at her with a bestial swiftness, his flowing stance so ferocious he would surely strike her down in seconds if he reached her. She never gives him the chance. Eclipse flicks her wrist and the light of the arena flickers as undulating tendrils as thick as any quarterback’s throwing arm surge out of nowhere to snare Higuchi’s neck, lift him off of the floor, and squeeze. He struggles, kicking and pulling, but their grip is like iron and human hands can only do so much. Two minutes later, he goes slack but she doesn’t release the grip and continues to squeeze. After a few moments, there’s a twitching motion as they crush his neck. The tendrils lift up his corpse, as if boasting, and contemptuously fling it to the floor as she leaves it without a second glance.

“And the victor is… ECLIPSE!”

As the fight finishes, the light returns to normal and you can see how horrifically bruised and mangled the slain combatant's neck is. That really wasn’t much of a battle at all.

>(1/2)
>>
>>5690783
The intermission drags on some, so you think to ask if someone can refill your glass but a manservant is already there with a pitcher of rice wine. You thank him for his help and go to give him a tip out of habit, only to realize your pants don’t have pockets and you don’t have any cash on you. Huh. The crowd is nearly in an uproar over this upcoming bout.

“SEVENTH MATCH!”

“NAKASHIMA AND CENTIPEDE CLOUD!”

On the prompt, two more fighters jump into the arena. No, one- a mean-looking, scarred youngster with a bo staff, notably not the monk you saw outside- jumps. The other- the huge, cloaked figure you’ve been noticing here and there- floats down in a way that’s hard to describe. Once they hit the floor, Nakashima twirls his staff into an expert combative stance. In response, his opponent drops their cloak to reveal a writhing mass of several hundred winged centipedes. The crowd gasps in horror and you stare, drinking heavily, as they start to unfurl into a ravening swarm. How the hell did this thing even enter the tournament?

>1d100 for Nakashima to FIGHT
>1d100 for Centipede Cloud to FIGHT

>(2/2)
>>
Rolled 50 (1d100)

>>5690784
>Rolling for Centipede Cloud
Monster combat even? The other dimensions sure are wild.
>>
Rolled 52 (1d100)

>>5690784
Rolling for Nakashima. Show em what you're made of boy.
>>
>>5690787
>>5690788
Whew, that's a close one
>>
>>5690790
Honestly relieved that he did pull through, otherwise we might've had to fight that monster. We're sturdy against punches, kicks and other blunt force attacks, but would our Nanomachines be able to cope with hundreds of bites and flesh ripping attacks?
>>
>>5690791
Not sure how we would've fought hundreds of centipede either
>>
>>5690792
Ignore this, you are not seeing anything
>>
>>5690792
Eat them.
>>
>>5690787
>>5690788
It’s more accurate to call Centipede Cloud’s opener a flood than a charge, as the hundreds of terrors fly toward Nakashima with furious abandon. The man has nerves of steel and doesn’t react to the anthropoidal swarm except to fall back on his training and pole vault to the side. As the flood misses, their momentum is lost for a moment and they buzz and skitter back to face him but he’s already in motion, and has swung his staff, once, twice, thrice, to crush or cripple at least two dozen of them. It’s hard to tell the exact damage as the individual centipedes devour the dead or wounded among their number, but while a small portion is lost, most of the rest splits into two and tries to catch Nakashima in a pincer attack.

In response, he balances himself on the top of his staff to evade by perilous inches as the two masses crash together, and then swings the bottom to strike a fourth time and propel himself out of reach in a smooth jump at the same time. He lands almost a third of the way across the ring and brings his staff up to fight, then grunts and tenses from an unseen attack. Leaning on the staff, he digs his hand into his robes to pull out a bloody centipede, and crushes it underfoot. The centipede swarm scurries to catch him with a rising lunge and he just barely manages to dodge, swinging the tip of his staff through the mass as he does.

This pattern continues for a long while, with Nakashima dodging the swarm’s attacks and striking them as he does, and the occasional lucky centipede finding its way into his clothes or landing a bloody snap with its mandibles. The staff fighter is the epitome of calm and collected, never panicking, always moving. It’s as if the mass is trying to catch thin air. Though they do succeed once, with a lucky feint tearing a good chunk out of his dominant arm, his tolerance for pain is enough that it does little to force a win. The battle, because you aren’t sure if you could realistically call it a duel, continues for almost half an hour until Centipede Cloud is at around half of its previous size, Nakashima is haggard and covered in blood and parts of his staff have been nearly chewed through. The fierce youngster is fully prepared to continue to the death and the crowd watches with baited breath, but rather than press the attack, the numerous centipedes lower themselves to the ground and spread in a non-threatening layer over part of the floor. A voice like many dozens of nails scratching a chalkboard at once echoes from them. “WE… YIELD…”

>(1/3)
>>
>>5690825
Nakashima stares down at the cluster, panting from tiredness, and nods. “I accept.” The centipedes form back up into a single mass, now roughly half of the former size, and shuffle their cloak back on. It floats toward the victorious warrior who stands at the ready, wary, and clumsily moves one sleeve to pat him on the back- “WELL… FOUGHT…”- as it hovers to its spot in the stands.

“And the victor is… NAKASHIMA!”

You’re quietly relieved you won’t have to try to tackle that.

>(2/3)
>>
>>5690826
In the last intermission of the Tier One bracket, most of the remaining fighters are tired and aware of how dangerous this tournament could be, including yourself. You’re almost impatient to see the final confrontation, even if you have no earthly idea who the hell either combatant is or what it is that they do.

“EIGHTH MATCH!”

“YOSHIFUMI AND SU SU!”

At those pivotal words, one fighter, a clumsy, twitchy, and extremely nervous middle-aged man, goes to jump into the ring, trips over his own feet in the attempt, and yet somehow still manages to stumble past the wall spikes and carry his momentum into a perfect rolling somersault. He prepares to face his foe but by his movements it looks like he's terrified and has no idea what he’s doing. His opponent, a slender, athletic woman with pigtails and a loose-fitting white gi, executes a clean dive and lands across from him. Her hands immediately blaze with electric-blue Ki.

>1d100 for Yoshifumi to FIGHT
>1d100 for Su Su to FIGHT

>(3/3)
>>
Rolled 89 (1d100)

>>5690827
>Rolling for Yoshifumi
Come on, lets see the Clumsy-Fist style!
>>
Rolled 68 (1d100)

>>5690827
>Rolling for Su Su
Electric ki eh?
>>
>>5690835

Prepare for the wrath of salary man fist!
>>
>>5690835
>>5690843

Looks like a “luck fighter” victory here lads.
>>
>>5690835
>>5690843
Before the man can take a step his foe dives backward and lands, levitating mid-air, into a jumping kick pose with her fists interlocked. He cries in terror as she splays her palms, launches three furious Ki bolts in rapid succession, and soars in to follow through with a lethal strike! His reflexive cowering, hands over head, translates to a masterful dodge at the last possible moment that spares him from catching fist-sized holes to the chest.

Just as she comes in with what would've been a skull-shattering blow, he gets back up at the precise angle and speed to catch her inner knee and fling her, crashing, sidelong into the stone floor. He makes a desperate dive to tackle her like you did but his form is abysmal and he misses but the momentum carries his knee to crack into her jaw with expert technique. She tries to jump into a stance and makes a lightning-fast, Ki-infused punch at his ribs but he staggers back, evading by a quarter of an inch, and blindly flails with his hands. He catches her with a violent open palm strike, knocking her off-balance just slightly enough for his clumsy attempt at a grapple to snatch her hair and slam her face onto his knee. Now, she's in a daze and her Ki flickers.

He uses his leverage in a bid to lift her to her feet and make an amateurish right hook but trips, sweeps her feet to slam her onto the ground even harder than before, and kicks her chin with the full weight of his body as he scrambles to stand. She groans in pain and starts to right herself when he accidentally stomps her in the temple as hard as physically possible. Now, Su Su is unconscious and Yoshifumi looks like he's on the verge of a mental breakdown. You aren't sure if you should be impressed or concerned. It's clear that Yoshifumi has won but his opponent's life hangs in the balance...
>>
Rolled 45 (1d100)

>Su Su's fate lies in question...
>1-50: Life
>51-100: Death
>>
>>5691520
The moment he realizes that she's no longer a threat, Yoshifumi lifts his hands up, palms out, and walks away, facing her, as slowly as possible. There's nearly a minute of suspense before he escapes the ring and miraculously, no unlikely coincidence brutally executes Su Su. She's out-cold so a pair of burly staff members carry her out, probably to get medical attention or somewhere to sleep it off.

"And the victor is... YOSHIFUMI!"

"Tier One of my Beat 'Em Up is OVER! Now, only the strong remain! Who shall reign victorious in the end? Even I don't know! Tier Two shall commence after a thirty minute intermission for refreshments, sportsmanlike wagers, and those members of the audience who need to relieve themselves but have not wanted to risk missing a fight."

One of the servants explains to you the next stage of the tournament, just in case you've missed the winners.

>The Tier Two Bracket
>Fatso Chin vs Sauteur
>Blizzard vs George Armstrong
>Orokamono vs Eclipse
>Nakashima vs Yoshifumi

You have a much longer break before the next series of matches begins. Then, you'll come face to face with Blizzard. Honestly, you're not too worried. Now, you have time to collect yourself, time to strategize, and time to anticipate your opponents. Or to just goof off. Shiraishi's already dead. There's no more serious pressure on you here but you're a proud American citizen, born to win!

>Spend the break whipping yourself up into a patriotic fervor.
>Have a conversation with one of the conscious, surviving fighters.
>Enjoy some more of that rice-wine, as you're still completely sober.
>Ask about the betting odds for the gambling that's going on.
>>
>>5691531

>Ask about the betting odds for the gambling that's going on.

We should see what odds people have on us and whether we’re allowed to gamble?
>>
>>5691531
>Have a conversation with one of the conscious, surviving fighters.
>Enjoy some more of that rice-wine, as you're still completely sober.
Bring a victory toast to our ally Frenchman. Congratulate him on a battle well fought and tell him we look forward to our bout in the Semi-Finals.
>>
>>5691531
>Talk to one of the surviving fighters
Sauteur, see you in the semi-finals
>Check the gambling odds
Let's see who's betting on us
>>
>>5691531
>Spend the break whipping yourself up into a patriotic fervor.
As any good patriot would.
>Have a conversation with one of the conscious, surviving fighters.
What does Sateur think of good old-fashioned football, now that he's seen a proper example?
>>
>>5691531
>Spend the break whipping yourself up into a patriotic fervor.
>Eat spicy food for the advantage
Eat a bunch of peppers
>>
>>5691536
>>5691537
>>5691541
>>5691546
>>5691558
You think hard and deep for a second. Patriotism is key to victory and what, besides the sacrifice of heroes in the United States Armed Forces, fighting for peace and liberty across the globe, inspires true patriotism? ANGER, and how do you get angry? Well, you're not about to play a game of football and don't really have any personal rivalry with most of these people, so you'll have to settle for the next best thing. Gorging on spicy food until your eyes water and you're pissed. You wave one of the serving ladies over. "Hey, you guys got any peppers?" She frowns. "I am afraid I do not know what you are asking for, fighter-san." Aaagh, that pisses you off! "DAMNIT!"

You punch the empty chair in front of you, denting the frame, and when you realize what you've done, smile. "Thank you ma'am, that was exactly what I needed." Now she's visibly concerned, clearly awed by the sheer freedom bursting from your every pore, and about to leave but you ask before she does. "So how's the gambling work here? Can I see the odds?" The waitress-equivalent nods, relieved by a question she can answer. "Of course. The current odds your upcoming match against Blizzard are projected to be 8:1, in your favor." You whistle. "That much, huh? How 'bout the rest?" She continues. "The odds for Fatso Chin and Sauteur are 2:1 in Sauteur's favor, the odds for Orokamono and Eclipse are 1:1, and the odds for Nakashima and Yoshifumi are 4:1 in Yoshifumi's favor." You scratch your chin.

"Yeah, that sounds 'bout right. Am I allowed to gamble?" She nods. "Yes. Fighters are encouraged to gamble as much as they like. Would you like to make a bet, fighter-san?" You reach in your pockets and sigh. "Ahh, I'm afraid I don't have any cash on me right this minute." The serving lady frowns. "In that case, you cannot gamble. Will that be all?" Hmm... "All of this action's got me thirsty. Can I get another glass of that rice-wine? Uh, actually, make that two please." She nods. "Certainly fighter-san, it will be here shortly."

>(1/3)
>>
>>5691606
You look over the seats and spot the back of Sauteur, lighting another cigarette. There's your man! You walk right over and flop down on the seat next to him. "Hey Frenchie, what do you think of good old-fashioned football, now that you've seen a proper example?" Your fellow Earthling takes a deep drag of his cigarette and blows a cloud before replying in a calm, measured tone. "I think they may have been feeding you more than just corn, mon ami." After a few seconds, he breaks the tension with a smirk. "Are you worried about me fighting one of your countrymen in the ring?" You think for a bit, then laugh. "Haha, he's got a healthy appetite, so what?" The Frenchman sneers.

"It'll make it all the easier to kick his knees out from under him." You look down at the blood and corpses, mostly centipede, in the ring, and nod "Looking forward to seeing it happen." The two of you sit in thoughtful silence for a minute, until you're broken out of it by the serving lady's voice. "Your drinks, fighter-san." You turn your shoulder to grab the two glasses and flash a grin. "Thanks a lot." Sauteur takes his cigarette out and watches as you press a glass into his hand, mildly surprised. "Ahh, thank you American." You lift yours and clink their rims together. "A toast, to a battle well-fought!" The Frenchman smiles despite himself. "A toast." The two of you drink, but you stop to interject-

"And to kicking extradimensional ass!" Your potential future opponent sneers around his glass. "Then a toast... encore!" You each down yours, you slamming it like you're at a frat party, the foreigner sipping to pace himself, and sit in what may be the last moments of peace and quiet in your lives. Sauteur resumes his smoking and you make a firm, respectful grab on his shoulder. "Sauteur, see you in the semi-finals." He snuffs out his cigarette. "I'll try not to kill you if we do." You get up and laugh. "Napoleon's march on London's gotta count for something, right? Good luck buddy, I hope you won't need it." The Frenchman mulls over your words as you leave and wait for the fight to begin.

>(2/3)
>>
>>5691607
The rest of the intermission goes by in a hurry, and Old Man Fong's voice cuts through the chatter like a knife.

"Let the next stage of my Beat 'Em Up tournament..."

"BEGIN!"

"NINTH MATCH!"

"FATSO CHIN AND SAUTEUR!"

Both jump into the ring at around the same time and start to circle each other. You see that Fatso Chin's bandaged his face and is taking things a little more seriously, and that Sauteur is utterly unaffected by the drink you had together. You're rooting for the Frenchman but really, it's anyone's game. You hold your breath as you wait for one of them to make the first move.

>1d100 for Fatso Chin to FIGHT
>1d100 for Sauteur to FIGHT

>(3/3)
>>
Rolled 7 (1d100)

>>5691609
>Rolling for Fatso Chin
Let us see what the Frenchman is up against.
>>
Rolled 17 (1d100)

>>5691609
Sauteur
>>
>>5691612
>>5691629
Kek this really is one hell of a tournament, it goes from tense and thrilling to goofy at the drop of a hat
>>
>>5691612
>>5691629
Fatso Chin waits for Sauteur to come to him and expertly dodges a spinning kick, just to be caught in the solar plexus by what can only be called a horizontal stomp. This partly knocks the wind out of him, though his fat insulates him from the full impact. He swings his nunchucks in a delaying maneuver to recover but Sauteur cunningly leans back and sweeps his ankles at the same time.

The obese fighter is too light on his feet to be dropped so easily but his reaction gives the Frenchman precious seconds to seize the momentum and advance on him with a practiced, aggressive combo of kicks and slaps. After taking a few hard knocks, Fatso Chin starts to realize he's in trouble and counterattacks with a feint, swinging his nunchaku and catching Sauteur's midsection off-guard with a palm strike. The Frenchman grunts and his openhand thunders into the jolly warrior's jowels.

This tears the bandage off and he begins to bleed again, but doesn't lose focus and makes a desperate bid for victory: revealing a second nunchuku hidden in his other sleeve! The sudden dual-wielding catches Sauteur by surprise but he adjusts fast, grabbing a handful of crushed centipedes and flinging them into his eyes! As Fatso Chin instinctively blinks and moves to get some space, the Frenchman follows through with the same spinning kick to the jaw that missed earlier! This drops him like a sack of potatoes and when he goes to get up, Sauteur presses his boot into his side. In response, the battered fat fighter drops both nunchaku and holds up his hands. "I'm no ronin. I yield, gaijin." The Frenchman gives a brief, curt nod- "You are wiser than you look." -and walks away.

"And the victor is... SAUTEUR!"

>(1/2)
>>
>>5691646
That means you're up next. You barely have time to sing through the Star-Spangled Banner in your head when Old Man Fong makes the announcement.

"TENTH MATCH!"

"BLIZZARD AND GEORGE ARMSTRONG!"

The crowd shouts as the two of you dive into the arena and square up. You see this Blizzard guy is around your size and you can tell he's nervous, but damned sure eager not to repeat his mistakes. For a moment, you wonder what he sees when he looks across the ring. Pure American steel, that's what!

>Hit him with a running football tackle, just like last time!
>Turn this into a contest of strength and wrestle him into the spikes!
>Subvert expectations with a nasty roundhouse to the mouth!
>Threaten him to keep his mind from focusing on his woowoo bullshit!

Remember, you can get creative with fighting moves. The greentexts are just a few of many possibilities.

>(2/2)
>>
>>5691647
>Throw a rock like a football if we can, then use it as a distraction to football tackle him straight into a wall immediately. Failing that, threaten him instead.
Guys a mage, we can't have him think on his feet, and we can't stay put for long.
>>
>>5691647
We can't let him keep distance to fling ice at us, we'll have to close immediately for a grapple to stop his mumbo jumbo.

>>5691650
This is pretty good. If there's any debris, chuck that at him first to break his concentration, then tackle him down. If there aren't any rocks around, mush some centipedes together to form a ball and throw that instead.
>>
>>5691647
>Blitz him at first then take a route sideways after throwing a rock at him and flank
>>
>>5691658
That's better, try to confuse him. Still a tackle at the end though
>>
>>5691650

This is a great idea, backing this
>>
>>5691650
support
hopefully he has no tricks up his sleeve
>>
Rolled 39 (1d100)

>>5691650
>>5691653
>>5691658
>>5691665
>>5691667
>>5691672
The instant the fight kicks off, you're back in the zone and bolt into motion. You run for a nearby rock mound, scoop one up into your hand, and get ready to throw! Meanwhile, he's got the snowy mist coming out of his hands! All of this goes down in less than five seconds. After this, if all goes well you're going to blitz him with a tackle.

>1d100+10 to throw a rock into the man's melon! +10 because its weight distribution is similar to a football's
>>
Rolled 21 + 10 (1d100 + 10)

>>5691680
Ready, set, throw!
>>
Rolled 31 + 10 (1d100 + 10)

>>5691680
Get it done.
>>
Rolled 93 (1d100)

>>5691680
>>5691683
You throw the rock and miss by a few inches because the center was lumpy in a way that a football isn't. Blizzard pulls out more of his mojo and flings a chunk of ice that hits your steely ribcage and shatters. It stings but what's worse is the temperature, a gnawing chill that digs into your veins. Luckily, those veins are full of nanobots working overtime to keep your patriotic blood running hot! It's not their specialty though, and you don't know if you can take too much more punishment like this. You've got to end this. Fast. You can see him trying to do it again and know you've got to interrupt him the one way you know how.

>1d100+10 to tackle the sum'bitch! +10 for your signature move.
>>
Rolled 54 + 10 (1d100 + 10)

>>5691691
We're back to losing every dice roll again I see, great.
>>
Rolled 23 + 10 (1d100 + 10)

>>5691691
>>
>>5691691
>>5691693
You rush in like a freight train and catch another blast full-center. The sudden numbing sensation slows you down and Blizzard manages to sidestep in the nick of time. You turn to face him almost five yards away and wince. That chill's digging deep. Only your natural size and nanobot-induced resilience has you still in peak fighting shape. Another blast like that, and you're at risk of organ damage. No more messing around. You need to knock him down.

>Catch him with a running tackle, this time for the count!
>Fake him out, then hit him from the flank!
>Run him down and break his hands while they're still warm!
>Start threatening the bastard, get into his head!
>>
>>5691706

Let’s break his targeting with a good old-fashioned juke and then try to sack him?
>>
>>5691706
>Fake him out, then hit him from the flank!
That's gotta be the target, let's try to use our heads here. Make him fumble a shot!
>>
>>5691706
>Fake him out, then hit him from the flank!
For good measure let out a code word before running at him like blue 42, hut
Then fake out
>>
Rolled 74 (1d100)

>>5691710
>>5691712
>>5691717
You've got to fake him out. You belt out some lingo, "BLUE 42, HUT!" then make like you're going to go for another run. You are, but not straight.

>1d100+5 to catch Blizzard with a juke! +5 for the esoteric lingo. You were a linebacker so this isn't your specialty but you can make a good attempt.
>1d100+10 to hit him with a side tackle! +10 for signature move, if your juke succeeds this'll have an additional +10.
>>
Rolled 93 + 5 (1d100 + 5)

>>5691719
Right, lets get this pain out of the way then. Rolling for the juke.
>>
Rolled 75 + 20 (1d100 + 20)

>>5691719
That's gotta be a plus ten from the juke, LET'S DO THIS TACKLE USA USA
>>
Rolled 39 (1d100)

>>5691719
>>5691728
>>5691733
He expects you to make another head-on charge but you pinpoint the angle of his ice shard by his eyes and pivot the same instant it's thrown. Then you sprint, dive to the left as he's reacting to your front-end attack, and slam into his side with a ferocity your coach would've whistled at. He's got your size, yeah, but his bones are as frail as anyone else's and his robe's just for show.

>He's rolling to survive the impact
>>
>>5691737
You crash into him, howling "USA! USA! USA!" at the top of your lungs. He catches on and tries to block at the very last second but all he does is get his extended right-arm snapped in half. You drop onto his bulk like a 350 pound sledgehammer and feel bones break. Your foe Blizzard thumps on the ground and shrieks in pain. "AAAIIIIEEEE!" You stand over his broken body, triumphant, and prepare to break it some more but he holds up his good hand and stammers. "Wait, gaijin! WAIT! I yield! I only wanted to win a tribute for my father, I never wanted to die here!" You look down at the sorcerer and contemplate as he sinks into a full-blown hyperventilating panic.

"D-Did you hear me, f-football-sama? I said I yield, pl-please, show mercy, I YIELD!" On one hand, he's clearly not fully human, hit you with a couple of ice shards, and murdered his last opponent, but on the other hand, a little pain's part of the game, he didn't leave you any worse for wear, and him getting this far was a fluke. You make a moral decision.

>Spare him: He's not worth killing and you don't want to risk making any more enemies at this tournament.
>Kill him: You can't stand weakminded people, not on the football field, and definitely not in a place like here.
>>
>>5691747
>Spare him
He surrendered, and we've already killed our target.
>>
>>5691747
>Spare him
An opponent who yields to America is not to be harmed.
>>
>>5691747

>Spare him: He's not worth killing and you don't want to risk making any more enemies at this tournament.

We will try to murder people at 200% enthusiasm right up until they surrender.
>>
>>5691747
>Spare him: He's not worth killing and you don't want to risk making any more enemies at this tournament.
He will get stronger and we'll fight him again once he does
>>
>>5691747
>Spare him
You're as weak as a foul ball, hit the gym if you ever want to fight again
>>
>>5691747
>Spare him: He's not worth killing and you don't want to risk making any more enemies at this tournament.
>>
>>5691747
>Spare him: He's not worth killing and you don't want to risk making any more enemies at this tournament.
Don't swear to me
Swear on god and america
Pull out the pocket king james bible
>>
>>5691751
>>5691755
>>5691765
>>5691767
>>5691779
>>5691787
Once the sincerity of his surrender registers, you relax your stance and cease all hostilities. He notices your merciful gaze and nearly cries in relief as you lean down and give him your hand to get back up. "An opponent who yields to America is not to be harmed." You help him to stand and pat him on the back. His skin is cold to the touch, and this close, you can tell he's brawny but lacks conditioning. You tell him how it is, in a firm, no-nonsense tone. "You're as weak as a foul ball, hit the gym if you ever want to fight again." Blizzard hurries to nod his head. "Y-Yes, football-sama, I-I will r-remember this if next we meet." You stare, and briefly wonder if you would've ended up like this if you never had a coach. "Good. The crowd will, too. Use it as fuel and get outta here."

"And the victor is... GEORGE ARMSTRONG!"

Blizzard limps back to his seat and you follow him there, just as the crowd bursts into applause. That sounds good, feels good. It just blends into the background more when you're cheering with it. You could get used to this.

>George Armstrong's Fight Record: 2 wins, 1 loss

>(1/2)
>>
>>5691813
It feels like no sooner are you comfortable back in your seat and wishing you still had your trusty pocket King James Bible when Old Man Fong's voice echoes through your ears.

"ELEVENTH MATCH!"

"OROKAMONO AND ECLIPSE!"

The tournament's arguably two most menacing fighters, besides yourself that is, you think, leap and float into the arena. This time, Orokamono already has his blade drawn but he's slouched and laughing, the spitting image of casual. "Huhuhuhuh... I really don' wanna cut you, sugar plum." You hear his opponent, the so-called Eclipse, speak for the first time in a voice that's wrathful and imperious, yet indisputably a woman's. "I'll make you choke, swine." You pay serious attention to this, you don't dare to miss the impending spectacle.

>1d100 for Orokamono to FIGHT
>1d100 for Eclipse to FIGHT

>(2/2)
>>
Rolled 73 (1d100)

>>5691814
>Rolling for Orokamano
Let's see if he can stab darkness.
>>
Rolled 74 (1d100)

>>5691814
Eclipse
QM I just read this, I'm fucking dying this is fantastic
>>
>>5691816
>>5691820
Holy shit that's gonna be a close fucking match
>>
>73 vs 74
Jesus and holy Mary, this was a battle to behold.
>>
>>5691816
>>5691820
Orokamono spreads his arms wide in a taunt, as though he sees her as so little a threat he can afford to abandon even the pretense of defense. As she saw his fight against Sakata, she knows better and grants him no time to prepare. The light of the arena flickers and in her near-proximity, shatters, as a violent whip of darkness-made-material coalesces and lashes out! It took a mere half-second to form and another to strike but he’s already gone in a lunge, then a dive, sidestep, and pirouette, losing none of his momentum. The fight itself is barely visible but from what you can see, it’s like the goon is ephemeral, a jittering mist flitting through a maze of flesh-ripping blows!

No amount of laidback demeanor can downplay the sheer degree of skill on display in the ring. Not only is the sorceress attacking him from angles impossible for any human opponent, she’s doing it several times per heartbeat! And yet, he continues to dodge, and dodge, and dodge without hesitation or delay, as if he instinctively knows when and where the next will be. This performance continues for whole minutes until finally, the darkness surrounding her seems to lessen by a shade and the storm of shadow slows, ever so slightly that if you weren’t a collegiate football player you aren’t sure you could’ve noticed. Instead of evading a tendril with a backflip, his blade flashes in a glint of steel, every bit as fast, but unlike his body, the darkness can’t evade its edge so easily.

>(1/2)
>>
>>5691944
There’s an audible hiss as the blade penetrates and a sudden burst of inky smoke as the tendril writhes away, as if bleeding. On contact, Eclipse herself tenses, and lifts her palms in a cold fury, calling many more shadows to emerge. They surge onto Orokamono in a stygian torrent and he surges back, blade slashing, parrying, and flensing as he bobs and weaves with manic intensity. Now the ring is utterly drenched in oily fog and darker than pitch in places, but the action remains somehow faintly visible. The forbidden sorcery of Old Man Fong or coincidence? You don’t know the answer and don’t care as you stare on. The goon fights with breakneck haste and lunatic tenacity, arms and legs moving in a blur as he dissipates undulating tendril-after-trunk-after-tentacle. Gradually, the momentum begins to shift as the sorceress’s magic is unleashed slower and slower, to the point Orokamono’s knife blows seem almost trivial to inflict but you’re an experienced athlete and recognize clear signs of fatigue. There’s a slight stutter, an inconsistency in his motions that wasn’t there before, but it matters little as he forces his way through the arena to the source of the fell apparitions. Finally, as it appears she’s been driven to excruciating pain by the loss of these thrashing silhouettes and is visibly trembling, struggling to levitate, he pierces the inner penumbra, lunging for the kill!

Only to find that her weakness was a feint, as she snaps back to sudden competence and snares him in a handful of tendrils, the last remains of the darkness outside her flesh! This would’ve ended it, then and there, were the goon’s reflexes not an instant swifter, his movements a hair fiercer, and his smokestained blade ends laying on the sorceress’s neck. They are at an impasse, he’s at the mercy of her sorcery, and yet, in the flick of the wrist, the gentlest push, she would be dead in that same moment. The crowd stares with soul-wrenching tension, as he ponders and, with the same carefree foolishness that he began, withdraws his blade. “I dun’ want a lady as fine as you to be da first'n I kill.”

>(2/2)
>>
Rolled 70 (1d100)

>Orokamono’s fate lies in question...
>1-50: Life
>51-100: Death
>>
>>5691953
Rip, dude was a monster, I would've liked to fight him.

Captcha: HAYPA
>>
>>5691953
Her voice returns, echoing through the arena as she clenches her hands around his throat. “Then you have made your last mistake.” Orokamono’s entire body stiffens at her touch and his blade drops to the floor as the shadows thicken, the tendrils strangle his limbs, and the light slowly, painfully leaves his eyes. When the corpse falls limp on the stone and she floats away, she seems to move with more surety. For a second, you can almost swear you see a spark flicker in that void and be snuffed out. By her opponent’s foolishness and her own subterfuge, the sorceress has won.

“And the victor is… ECLIPSE!”

Part of you feels reassured that her powers must be exhausted after their battle.

>(1/2)
>>
>>5691965
You’re getting used to these intermissions and in-between more gulps of that sake or whatever they call it, it feels like no time at all before the next fight. Sometimes, you just wish your nanobots could tell the fun poisons and the lethal ones apart.

“TWELFTH MATCH!”

“NAKASHIMA AND YOSHIFUMI!”

The staff-fighter’s dive into the ring is a movement of pure agility, barely any slower than before his wounds from the centipedes. To contrast, his opponent stumbles into the ground as the fog clears and is lucky he doesn’t break his nose on the stone. Each is visibly dreading to face their opponent as they prepare themselves. A gut feeling tells you the imminent duel is about to be very slow or very fast.

>1d100 for Nakashima to FIGHT
>1d100 for Yoshifumi to FIGHT

>(2/2)
>>
Rolled 37 (1d100)

>>5691966
Rolling for Nakashima Balls of Steel
>>
Rolled 52 (1d100)

>>5691966
>Rolling for Yoshifumi
Can the Clumsy Fist style carry him to victory yet again?
>>
>>5691969

I fear this man. We have millions of nano machines that could go off kilter fighting this guy.
>>
>>5691969
He don wan no trabble
>>
Sorry for lack of an update today. I'm just burnt out from work and took a day to let it taper down. I'll be posting again soon, the next I do will be the fight, and then-

THEN-

You'll face Sauteur.
>>
>>5691968
>>5691969
Nakashima's seen the same fights you have, he knows that Yoshifumi's luck is impossible to defeat with anything left to chance. He chooses to give him no time to work his subtle treachery and sprints at the foe, staff twirling at his side, and swings a devastating blow! The instant it would've crushed his skull, the man tripped, landed on one hand and flung his foot to slam between his opponent's legs! The staff-fighter stiffens and groans in pain but is able to fight on, and turns to meet him as he stands.

The staff thrusts for the neck! The clumsy man throws up his hands in a desperate bid to protect his face, deflecting the staff at the precise angle to reverse its momentum. As Nakashima was braced to strike, he takes the brunt of his own blow's force and stumbles back. The warrior's skill is enough he could've recovered with ease but Yoshifumi attempts to attack and clumsily shoves his chest! He shifts his stance to recover and counter, but accidentally rolls his ankle and loses all balance! This lets the shove continue and the momentum flings his unlucky victim onto the ground, where he dashes his head on a stone!

For most men, this would be enough to knock them out, but Nakashima has a will of steel and goes to stand once again. As he does, Yoshifumi panics and tries to kick, missing him but flinging particulate centipedes and frozen gore into the meat of his shredded arm! The staff-fighter winces and reflexively moves to cover the wound, only to have his good shin thrown out from under him by the utterly unskilled man's attempt to kick. He plummets to the ground and catches a foot to his chin, knocking several teeth from his jaw and sending him to crash flat on his back. After less than a minute of combat, Nakashima is in agony and has failed to land a single attack on his foe. You can see the despair on his face as he wrestles with defeat, and drops his staff. "Agh... I yield."
>>
Rolled 92 (1d100)

>Nakashima's fate lies in question.
>1-50: Life
>51-100: Death
>>
>>5693002
Rip Nakashima, at least you managed to defeat a cloud of centipedes with a god damn staff
>>
>>5693002
Yoshifumi looks down in pity and crouches to take the staff-fighter's hand- "Here, l-let me help you friend-"- only to stumble at the exact instant, with the exact force, at the exact angle to violently throw Nakashima over his shoulder like a D1 quarterback's pass of the year! You stare in disbelief as the man who faced Centipede Cloud alone and won is slammed into the wall-spikes in five different places! He barely has time to gasp "Kami have mercy..." as his life's blood spills out of his intestines and stains the stone beneath. Now, all that remains is another corpse.

"And the victor is... YOSHIFUMI!"

In response, the poor, lucky bastard looks at his hands have wrought and wails in misery. "Why does this keep happening to me!?!" He begins to have a mental breakdown and collapses on the arena floor in a miserable, sobbing wreck. Almost a full minute later, as none of the staff dare to help guide him out, he gets up and leaves for his seat. You're not even sure you can feel safe with him in the same building.

>(1/2)
>>
>>5693019
"Tier Two of my Beat 'Em Up is OVER! Now, only the strongest of the strong remain! A violent spectacle awaits, the bloodbath that comes once in a generation, right in front of your eyes! Tier Three shall commence after another thirty minute intermission. Remember to place your bets now while they can be sorted, not while the fighters are in the ring!"

As soon as he's finished talking, a servant explains the next upcoming stage and quietly breaks professional conduct to wish you luck against Yoshifumi.

>The Tier Three Bracket
>Sauteur vs George Armstrong
>Eclipse vs Yoshifumi

If you do end up fighting him, you're certain that you and your millions upon millions of made-in-the-USA nanomachines will need it. In the meantime, you need to prepare for your bout with Sauteur or just goof off.

>Chant USA! USA! USA! to yourself repeatedly to get into a proper, patriotic mindset before your match with the Frenchman.
>Try to collaborate with Sauteur and agree on a way to fight each other with minimal risk of mutilation or death.
>Do some more drinking, as much as you physically can, to see if you can get even a slight buzz going.
>Have a conversation with one of the other surviving fighters to see how they're feeling about things, possibly even one of the future Tier Four contestants.

>(2/2)
>>
>>5693022
>Chant USA! USA! USA! to yourself repeatedly to get into a proper, patriotic mindset before your match with the Frenchman.
No tackles though because it will undoubtedly kill Sauteur, and that wouldn't be cool.
>>
>>5693022

>Try to collaborate with Sauteur and agree on a way to fight each other with minimal risk of mutilation or death.

Actually fixing the match is un-American but maybe we could at least have a gentleman’s agreement not to murder each other? Terran solidarity should count for something.
>>
>>5693032
Support, i say we grapple defensively to show we're not just a slab of meat and metal
>>
>>5693032
Supporting
>>
>>5693030
>>5693032
>>5693037
>>5693049
You know that Sauteur's one hell of a fighter but you've got over a hundred pounds of a muscle on him and a skeletal frame of high-carbon steel. You find Sauteur at his usual seat, where he's drinking a glass of water. "Staying sober, at this hour? I must have you real worried, Frenchie." He looks to you and sneers. "Not all of us have a liver used to the piss you call beer, American." You flop down on the seat next to him, put your hands on your knees, and sigh. "Look, Sauteur, I have a lot of faith in you as a fighter, but-" The foreigner cuts you off. "You worry that your body is too hard, too heavy for me to handle?"

You nod. "Yeah. My bones... they're... not normal. I won't get into any details and I'm not asking you to throw the fight- that's un-American- but I am asking that we have a gentleman's agreement." Sauteur takes another drink and wipes his forehead. "I am listening." You go on. "Here's what. I won't do any football tackles and I'll try not to break your spine. If I end up winning, I won't kill you when you yield." The Frenchman gets a slightly puzzled expression. "What's the catch?" You hold up your hand. "No catch. We're both from the same planet. Terran solidarity should count for something." Your future opponent mulls it over. "Je suis d'accord. A gentleman's agreement. I won't be going easy on you American but know that when you surrender, I won't kill you without a good reason." He smiles to himself. "And you've given me none yet." You pat him on the back and hold out your hand. "Let's shake on it." He switches the glass's hand and slides his palm into yours. It's calloused and strong, yet has finesse most hands like this lack. "Oui, let's."

You shake on it and then turn to go. "See you in the ring, Sauteur." The foreigner sizes you up and sneers. "And you as well, George." Your name sounds strange, even forced in his accent. You leave him where he sits and it isn't long before the time for talking is over.

>(1/2)
>>
>>5693079
There's a familiar tension in your chest, just waiting to explode out into your limbs. The same feeling you get just before a big game. Not real fear, the creeping dread that you or your teammate is about to get a career-ending injury.

"THIRTEENTH MATCH!"

"SAUTEUR AND GEORGE ARMSTRONG!"

You tune out the crowd's cheers as the both of you jump into the arena and get into position. For a second, you shift into a football stance and consciously correct yourself into a more basic wrestling pose. For the experienced fighters in the audience, it's crude but functional, proof you know at least a little of what you're doing. The Frenchman standing across from the ring has a deadly seriousness on his face.

>Try to overpower him, get in close and wrestle him down!
>Wait for him to make a kick and then catch his limb in an arm-lock!
>Get a rock and throw it for his legs, you need to play to win!
>Close in, let him land a few hits, and act like you're hurt to let his guard down!

>(2/2)
>>
>>5693080
>Wait form him to kick, then grab the leg and throw him in the opposite direction.
We may not tackle him, but we're still mega roided.
>>
>>5693080
>Try to overpower him, get in close and wrestle him down!
>>
>>5693080
>Wait for him to make a kick and then catch his limb in an arm-lock!
Use their advantage against them
>>
>>5693083
Actually switching to this lol
>>
Rolled 85 + 10 (1d100 + 10)

>>5693083
>>5693109
>>5693147
>>5693150
You spread your arms wide and advance on the Frenchman in a hunched stance, just waiting to lunge and take hold. You hope the frog takes the bait and gives you an opening. All you need is one solid blow and he'll be out of comission.

>1d100+10 to catch his kick! +5 for grappler specialty, +5 for defensive specialty.
>>
Rolled 12 + 10 (1d100 + 10)

>>5693153
G R A B
>>
Rolled 37 + 10 (1d100 + 10)

>>5693153
SHIT COME ON WE CAN BEAT THIS
>>
>>5693153
>>5693157
You awkwardly stumble to the Frenchman, only to lose track of where he's at and-
>CLAAAAANG
-feel your head snap sideways as his boot crashes across your jaw. Your nanomachines rapidly dull the pain but you can feel more than a few teeth have been loosened. You'd have a nasty bruise later if they weren't already working on mending the damage. Still, you've got a noticeable dent and can't be taking too much more of that. You turn to see Sauteur bobbing and weaving on the heels of his feet, a disturbed look on his face. "That jawbone... is not human." You grin and spit out a tooth that come loose. "One-hundred percent American steel, jack!"

>Try to do the same thing twice in row!
>Go in to grapple and stop him from getting another kick like that!
>Launch a stone at somewhere probably nonlethal but important!
>Bait him into kicking your chest so that you can catch him in a lock!
>>
>>5693165
>Try to do the same thing twice in row!
HE SURELY WON'T EXPECT THE SAME MANEUVER TWICE!
>>
>>5693167
Support
He can’t possibly expect it
>>
>>5693167
He CANNOT keep getting away with it.
>>
>>5693165

>Go in to grapple and stop him from getting another kick like that!
>>
Rolled 24 + 10 (1d100 + 10)

>>5693167
>>5693170
>>5693173
You're going to do the same thing twice! If it works around once a game on the football field, why not the killing fields? You come at Sauteur with menacing intent!

>1d100+10 to catch his kick, again! +5 for grappler specialty, +5 for defensive specialty.
>>
>>5693165
>Bait him into kicking your chest so that you can catch him in a lock!

Listen dudes, this option is the same thing twice but slightly different how about it?
>>
Rolled 12 + 10 (1d100 + 10)

>>5693181
>>
Rolled 33 + 10 (1d100 + 10)

>>5693181
HE DID NOT EXPECT THE SAME MANEUVER TWICE
>>
Shit I'll go to bed, you guys do the rest without my shit rolls
>>
>>5693187
Happens to the best anon, I wouldn't sweat it too much. Sleep well o7
>>
>>5693181
>>5693185
You rush toward Sauteur, full of hot-blooded American freedom, and-
>CLAAAAAAAANG
-aaaaagh! You did the same thing and he did the same thing again! Except this time, you were expecting it and dodged so that most of the impact was lost, but you never could've seen this coming! You barely flinch at the blow and Sauteur gives you an odd look."...You vex me, American." You laugh. "Ha, I'm 'bout to do more than just that!"

>Do it again, third time's the charm!
>Forget fancy tactics, just wrestle him!
>Get him into a grip and snap his limb!
>Let him kick you until he breaks his foot!
>>
>>5693194
>Do it again, third time's the charm!
HE SURELY WON'T BE EXPECTING A THIRD
>>
>>5693194

> The same thing again! But headbut his toes into jelly this time!
>>
>>5693194

>forget fancy tactics, just wrestle him!

Perhaps time to change strategies lads
>>
File: WHY WON'T YOU DIE.gif (554 KB, 498x278)
554 KB
554 KB GIF
>>5693194
>TANK HIS HITS AND THEN WRESTLE HIM
>>
>>5693194
>Do it again, third time's the charm!
Its a fight of endurance!
>>
>>5693194
>Do it again, third time's the charm!
He's not kicking us in the head, we're headbutting him in the foot!
>>
Rolled 82 + 10 (1d100 + 10)

>>5693196
>>5693201
>>5693205
>>5693208
>>5693211
There's absolutely no chance of him anticipating the exact same move that got you kicked in the face twice in a row! You move in like you're about to switch it up and wait the half a second for Sauteur's attack!

>1d100+20 to catch his kick! +5 for grappler specialty, +5 for defensive specialty, +10 because he was expecting a straightforward grab.
>>
Rolled 49 + 20 (1d100 + 20)

>>5693224
DON'T FAIL US DICE PLEASE I BELIEVE
>>
>>5693225
It's so over, I take responsibility for my mistakes
>>
>>5693224
>>5693225
You come at him with immense ferocity! He goes to strike, and you swoop like an American eagle, and-
>CLAAAAAAAANG
-the exact same thing happens for the third time in a row. This time you're genuinely dazed and lose several more teeth. They'll regrow in a couple weeks so it's not critical but still, damn! More than that, you're stunned that this ever could've possibly happened. You stagger back, swaying as the Frenchman stares in genuine concern.

"Mary, mother of God, what is wrong with you, mon ami?!"

You go to slur a retort when the nanobots kick in.

>1d100+30 to stand back up! +20 for nanomachines, +5 for defensive specialty, +5 for a college football career of taking blows to the head.
>>
Rolled 65 + 30 (1d100 + 30)

>>5693227
Are we actually going to lose to these bullshit rolls?
>>
Rolled 96 + 30 (1d100 + 30)

>>5693227
Not now George, come on!
>>
>>5693228
You scream in a burst of patriotic rage. "AMERICA, SON!" Sauteur steps back and for a second, you swear you see fear in his eyes. You're completely unmoved. The pain means nothing to you, what dizziness remains is fading by the second, and the only thought in your head is unbridled zeal nobody else in this arena, if not this entire dimension understands. "SQUARE UP, 'CAUSE I'M GONNA KICK YOUR ASS!"

>Make a fourth attempt at the same thing!
>Just close in and wrestle him to the floor!
>Get into his head and convince him there's no hope of victory!
>>
>>5693230
>Feint by mimicking a tackle, then stop and immediately side step so you can grab him and toss him like a ragdoll
>>
>>5693230
>Just close in and wrestle him to the floor!
It's been established that he can't put us down with one blow. All we need to do to win is get ahold of him. Therefore, our best course of action would be to hold a strong guard to protect our vitals, and simply walk towards him at a brisk pace. I would be very surprised if his bones were stronger than ours, so we have the advantage in a battle of attrition even without taking our recovery into account.
>>
>>5693230
>Make a fourth attempt at the same thing!

No one can be this stupid! Except us!
>>
>>5693230
>Just close in and wrestle him to the floor!
America never cheats, it merely changes the rules
>>
Rolled 91, 43 = 134 (2d100)

>>5693231
>>5693252
>>5693274
>>5693280
In the span of half a second, you decide to attempt a double feint. To pretend you reflexively moved to tackle only to stop yourself and come in for another, fourth attempt at grabbing his legs, only to actually rush in to wrestle him! This deception is treacherous but America never cheats, it merely changes the rules.

>1d100+20 to feint! +10 for believable mistake, +10 for him honestly expecting you to make a fourth attempt.
>1d100+5 to wrestle! +5 for grappler specialty, if your feint succeeds this'll have an additional +20 because it'll leave him wide-open.

Sauteur's first roll is to spot the feint, his second roll is to fight.
>>
Rolled 16 + 20 (1d100 + 20)

>>5693426
Rolling to feint!
>>
Rolled 44 (1d100)

>>5693426

BY THE ROCKET'S RED GLARRRRRRRE!
>>
>>5693438
Congratulations, anon. You've made our first successful roll of this fight.
>>
>>5693426
>>5693431
>>5693438
You enter into a tackling stance as the Frenchman starts to approach, then as he instinctively shifts to dodge you visibly overcorrect into the same defensive wrestling posture you’ve used thrice previously. He comes in to kick again but as you move in to snatch his leg he steps back and smacks his palm across your cheek in a brutal strike! It feels like an oven mitt full of cold lead more than any human flesh but you don’t react to the stimuli. He advances in and swoops his leg to trip you but you step back, causing him to miss by inches and distracting you just long enough for him to spin his other leg and kick the center of your almost literal abs of steel. You briefly double-over and he scowls.

“Stupid American! Did you really think I would fall for that!?” He moves in to kick you again, this time in the lower left abdomen, and you alter your posture to react to the impact just in time for another kick to slam into the right pelvis. You stumble slightly and he advances with a familiar combo, a staccato of kicks- one to the stomach, one to the chest, one sweep to the ankle, all of which you endure like fleabites- and one slap to the face opposite the first strike that you predict an instant ahead of time! The Frenchman goes to follow through but can’t, as his hand is trapped in your meaty fist, clamping down like an industrial vise! Much of your skin is broken and bleeding by now, and you’re missing teeth, but the bones beneath are as good as the day they were made. You see the shock etched on his face and start to sing!

“BY THE ROCKET'S RED GLARRRRRRRE!”

>Break his wrist in half!
>Wrestle him to the ground!
>Punch him in the stomach!
>Get a more complete grab!
>Throw him down on the rocks!
>>
>>5693453
>Throw him down on the rocks!
Lift him like a ragdolll and throw him down onto the ground Hulk style
>>
>>5693453
>>Get a more complete grab!
It's over
>>
>>5693453
>Get a more complete grab!
Get him done, this is the one. Fold the arm we caught around his back and get the other arm around his neck!
>>
>>5693453
>Get a more complete grab!
>>
>>5693453
>Get a more complete grab!
After this, we really need to learn how to actually wrestle. Football tackles are good, but we are supposed to be a grappler
>>
>>5693482
Learning how to punch would also be good at some point. I suspect our fists are very much lethal weapons at this point.
>>
Rolled 90 (1d100)

>>5693457
>>5693468
>>5693469
>>5693474
You're going all in! Your strength is enormous relative to most people but Sauteur is wiry like a panther and the gulf is far smaller than it is with most. All you can do is struggle to overpower him and trust in the USA .

>1d100+15 to get a complete grab! +10 for size-advantage (George isn't superhuman but he's built like a linebacker and has been roided to the gills), +5 for grappler specialty
>>
Rolled 24 + 15 (1d100 + 15)

>>5693486
Fucking hell man, this Frenchie is too good.
>>
Rolled 32 + 15 (1d100 + 15)

>>5693486
Can we catch one break here? Holy shit.
>>
>>5693487
We're getting chopped
>>
>>5693486
>>5693487
You pull him in and keep singing- "THE BOMBS BUUUURSTING IIIIIN AAAIIIIIRRR!"- and start twisting his arm but the foreigner is slick and manages to, through some trick, wring his hand out of your (almost literal) iron grip! In the same motion, your foe lifts his legs from the air to maneuver around to your back, shimmy up, and snare your neck in a vicious chokehold! How is such anti-American perfidy even possible!? After everything you've done for the French?! There's no time to waste! The nanomachines can't compensate for lack of air! You have to think fast!

>Wrestle yourself free!
>Manually break a leg!
>Fall back on the rocks!
>Slam into the wall-spikes!
>>
The durability just makes the pain last longer
>>
>>5693497
>Manually break a leg!
Sometimes in a fight you get hurt. We tried to avoid too much damage but we need to act fast now. Ram a steel fist through his thigh.
>>
>>5693497
>Fall back on the rocks!
>>
>>5693497
>Manually break a leg!
After smashing his feet into our head so many times, it has to be injured enough to let us at least force him off of us. We can't afford to go easy. I'm almost certain if we fuck this up, it's game over
>>
>>5693497
>Manually break a leg!

The dice gods are punishing us for trying to win this fight with the safety on. Time to get feral!
>>
Rolled 36 (1d100)

>>5693500
>>5693501
>>5693502
>>5693506
You spend precious, gasping air on something that matters even more, as you succumb to inner fury and lose all restraint! "GAAAAVE PROOOOOF THROUUUUGH THE NIIIIIIGHT!" Your hands seize on the nearest part of the foreigner you can reach!

>1d100+30 to break a leg! +10 for skeletal weight, +10 for size-advantage, +5 for grappler specialty, +5 for defensive specialty
>>
Rolled 75 + 30 (1d100 + 30)

>>5693508
God have mercy on the US
>>
Rolled 83 + 30 (1d100 + 30)

>>5693508
https://www.youtube.com/watch?v=kMpRVY1imzM
>>
Rolled 94 (1d100)

>>5693508
>>5693510
You catch your hands around Sauteur's inner right thigh, thrash your neck to give inches of space, and continue to sing, uninterrupted, at the top of your lungs. "THAAAT OUUUUR FLAAAAAG WAAAS STIIIIIIIILL THEEEERE!" Before the Frenchman can withdraw from his leglock to get some more space, you cinch his femur against your shoulder, grit your teeth, and DROP-
>SNAAAP
The foreign fighter's upper leg is obliterated in one fell crunch. You feel the pressure on one side go limp as the other tightens and his balance ceases. The sense of patriotic triumph hits you at the same time as the pain does your opponent.

>He's rolling to retain the will to fight
>>
>>5693513
Jesus Christ, I understand why they sent this guy.
>>
>>5693513
You hear Sauteur bellow overhead without a trace of pain, only the chauvinistic ferocity only a proud inner Parisian can know. "DAMN YOU AMERICAN! I WILL HAVE MY CHATEAU!" He lowers his hands to grab and claw at your face like a rabid ape! You catch your breath and desperately react!

>Throw him on the ground!
>Break one of his hands!
>Go feral and bite him!
>>
>>5693517
>Throw him to the ground
It's over
>>
>>5693517
>Throw him to the ground
Really hoping that he doesn't get back up after this
>>
>>5693517
>Throw him on the ground!
>>
File: SuperDupont.jpg (650 KB, 607x818)
650 KB
650 KB JPG
>>5693517
>Inner Parisian

Jesus Christ, looks like we'll have to murder this guy after all
>>
Rolled 55 - 30 (1d100 - 30)

>>5693518
>>5693519
>>5693520
>>5693526
You reflexively move to grab him by his good leg! "OHHH SAAAAY DOOOES THAAAAT STAR-SPAAANGLED BAAAAANNNNNEEEEERRR YEEET WAAAVE!" Then you shift your shoulders in a bid to throw him!

>1d100+20 to throw him to the ground! +10 for size-advantage, +5 for grappler specialty, +5 for defensive specialty
>He's rolling with a -30 for catastrophic damage
>>
Rolled 93 + 20 (1d100 + 20)

>>5693531
O'ER THE LAND OF THE FREE AND THE HOME OF THE BRAVE!!!!
>>
Rolled 25 + 20 (1d100 + 20)

>>5693531
Stay down friend
>>
>>5693531
>>5693535
"O'ER THE LAAAAND OOOF THE FREEEE-" Filled with the patriotic spirit of America, you physically grab the Frenchman's waist and lift him overhead, into the air! He stops clawing in shock and the audience goes silent, as you lift higher, and higher, and then, to the stirring sound of your own voice- "AAAAAND THE HOOOOOME OOOF THE BRAAAAVE!"- throw him on the stone floor with every ounce of your strength!
>SMAAACK
Sauteur is knocked unconscious immediately on impact. Fortunately for him, he's not aware of the excruciating pain in his leg and likely extensive broken bones elsewhere. That's it. You've won! You'll be one of the final contestants! Hahaha! You stare down at your fellow, fallen Earthman in smug victory, and then in sudden alarm. Oh shit... OH SHIT! Is he even alive!? You crouch down to take a look as the crowd goes wild and Old Man Fong's voice echoes through every ear nearby.

"And the victor is... GEORGE ARMSTRONG!"

You barely register the sound as you're contemplating what to do. You think there's a pulse. He might've tried to break your jaw and gouge your eyes out, but in a fighting tournament that's practically banter between friends. Besides that, you're both from Earth and you had a gentleman's agreement! At the same time, he is a foreigner. Looking at him and his non-American camouflage, you wonder if he would help if it were you laying there.

>Finish him off, lest he holds a grudge.
>Leave the Frenchman to lie in the dust.
>Try to wake your fallen opponent back up.
>Demand somebody take a look at him.
>Carry him back to his seat in the stands.
>Take his body directly to Old Man Fong.
>>
>>5693550
>Demand somebody take a look at him.
We are an American man of our word
>>
>>5693550
>Carry him out of the ring, try and get him some medical attention
It's not about what he would do for us, it's about what we would do for him. Get him some aid.
>>
>>5693550
>Try to wake your fallen opponent back up.
DON'T YOU DIE ON ME YOU FROG BASTARD, I KNOW YOU'RE TOO TOUGH FOR THAT
>>
>>5693550
>Try to wake your fallen opponent back up.
>Demand somebody take a look at him.
Try to get him to wake up, it would suck if our dude Sauteur died.
>>
>>5693554
Do this as well, in case somebody doesn't show up
>>
>>5693550
>Demand somebody take a look at him.

I vote against trying to pick him up, this will potentially kill him.
>>
>>5693553
>>5693554
>>5693556
>>5693558
>>5693565
>>5693573
You think to carry the man over your shoulders back to the stands, then remember everything your coach said. In the event somebody tears an ACL, leave it to the paramedics. Dragging him out would probably just mess him up worse than he already is, but you can't just leave him here! You get on your knees and grab Sauteur's limp shoulder in your hand. He doesn't move, as he's been knocked out cold, but you don't care. You gently smack him in the face and shout at the top of your lungs! "DON'T DIE ON ME YOU FROG BASTARD, I KNOW YOU'RE TOO TOUGH FOR THAT! WAKE-UP DAMNIT, WAKE-UP!" You turn to the arena and bellow at the top of your lungs. "HEEEY! SOMEBODY GET OVER HERE! A DOCTOR OR SOMETHIN'! WE'VE GOT AN EARTHMAN ON HIS LAST LEGS! HE'S TOO FUCKING GOOD TO DIE LIKE THIS!" You stare back at the Frenchman and howl in tearful rage. "I'VE KNOWN YOU FOR TWO HOURS NOW AND I DON'T WANT TO LOSE YOU! GODDAMNIT, MAN! YOU'RE THE FIRST FRENCHMAN I'VE EVER MET AND YOU ALMOST KICKED MY ASS!"

"DON'T YOU DIE LIKE THIS!"

>1d100+20 to wake up Sauteur. +10 for loud shouting, +10 for Parisian arrogance.
>1d100+30 to get swift, competent medical assistance. +10 for exotic fighter status, +10 for mystical arena, +10 for urban region.
>>
Rolled 29 + 20 (1d100 + 20)

>>5693577
Rolling for waking up! Live fucker live!
>>
Rolled 61 (1d100)

>>5693577
Rolling for medic
>>
Rolled 97, 8, 72 = 177 (3d100)

>>5693578
>>5693579
You smack Sauteur again, and shake him by the hair under his beret. "WAKE-UP! LIVE FUCKER, LIVE!" You resist the urge to try to shake him awake and simply focus, but all you're rewarded with is a faint, wet gurgle. No... "NOOO!" You go to grab him and MOVE toward the seating but you're stopped by a handful of men, locals, one an elder in red robes, the others simply two sturdy audience members and one manservant. The robed man pushes past you and bends over, chants something, and waves his hand as his palm glows a vibrant green. The geezer frowns. "That should stabilize him for now." He looks at you in cautious respect. "We will take care of your friend from here, Armstrong-san."

You grunt in acknowledgement. "Alright, but if he dies... without getting to know that I kicked his ass..." You clench your fist as the robed man reassures you. "Do not worry. You have done all that you can. Focus on the trials ahead. It is important that neither of your coming foes can claim the prize." The others pick him up and carry him off, probably to the same place they took Su Su earlier. You begrudgingly leave them to it and go back to your seat in the stands to wait for the second-to-last bout in the tournament.

>(1/2)
>>
>>5693584
The intermission seems to pass almost instantly as you struggle to sit still, then the announcement returns.

"FOURTEENTH MATCH!"

"ECLIPSE AND YOSHIFUMI!"

You know that no matter what happens with Sauteur, you will be fighting one of the two combatants in the ring down there. On one hand, a merciless sorceress who wields literal dark magics, on the other, a desperate man in over his head whose luck bends reality for his sake. Neither seem eager to confront their opponent but it's only a matter of time.

>1d100 for Eclipse to FIGHT
>1d100 for Yoshifumi to FIGHT

>(2/2)
>>
Rolled 9 (1d100)

>>5693585
Eclipse
>>
>>5693586
RIP. Man I was really hoping we don't have to fight Yoshifumi, I don't even have an angle on this guy!
>>
Rolled 20 (1d100)

>>5693585
The lucky man
>>
I'm going to get some shut-eye because I have work tomorrow, but the quest will continue in earnest.
>>
So, I'm thinking we just gently hug Yoshifumi until he faints from fear. Or possibly convince the man that yes, he actually wants to die.
>>
>>5693756
Yeah he's shown quite clearly that he doesn't even want to be there, maybe we can talk him into yielding? It would be super anticlimactic and everyone at the tournament will hate us if we win like this but it's preferable to dying...
>>
>>5693756

What if we just calmly sit in the center of the ring and try to get him to do the same? Maybe we could try to get him to surrender?
>>
Rolled 47 (1d100)

>Eclipse's fate lies in question...
>1-50: Life
>51-100: Death
>>
I forgot to update this during your victory over Sauteur. The update is imminent.

>George Armstrong's Fight Record: 3 wins, 1 loss.
>>
>>5693586
>>5693588
>>5693843
During the time since the end of her last fight, Eclipse appears to have darkened a little more, recovering a portion of her energy. As Yoshifumi cowers, the sorceress pours the brunt of her lingering power into a single, mighty tendril to lash his entrails apart! He screams in horror and is helpless to defend himself! The sorceress levitates ever-higher, an ominous specter of dread, and yet, at the pivotal moment her magic reaches its crescendo and is about to slay him where he crouches, she sneezes! The tendril snaps backward instead, viciously lacerating her own leg! She cries in sudden agony as smoke pours out and she loses her concentration, plummeting to slam into the stone!

Yoshifumi sees his chance, picks up a rock, and goes for it as fast as he can! As he comes near his hand slips and throws the rock backward, vaporizing a minor tendril that would've snared his throat! His panic at the noise causes him to turn around while still moving forward, kneeing the prone sorceress in the face! Eclipse falls back and hisses as she draws a wavy dagger and slashes at his chest, but deflects on his belt buckle and into her own face!

Now you can see dark, violet blood gushing out along with the smoke and she howls in frustration! She drops her dagger and lunges with sudden intensity, wrapping her hands around his neck and making to throttle him! The same second, she catches a violent headbutt as he ducks down to reach for her weapon and she's sent prone again! Yoshifumi grabs the dagger and lifts it up to strike, only to cry in pain on touching the handle and drop it, where it stabs clean into the sorceress's thigh! The darkness surrounding the woman vanishes, though her form itself is unchanged. She holds up her open palms and half-snarls, half-sobs from the pain.

"When I caught a scent of your aura in the festivities, fate-twister, I knew I should have gone no further. I yield!" He looks down at her and nods in sudden, nervous confidence. "Okay... I accept!" Eclipse pants- "You have not seen my last."- and vanishes into a cloud of smoke half a second before a random piece of fallen masonry from the ceiling would've crushed her skull like a grape. At the sight, he puts his hand on his forehead and steps back, visibly terrified of himself. The arena waits for almost a minute before no more unlikely calamities happen and Old Man Fong announces.

"And the victor is... YOSHIFUMI!"

In response, the poor, lucky man dry heaves from the enormity on his shoulders and walks to the arena wall. He doesn't even bother with the ladder, he just closes his eyes, throws himself against it, miraculously unharmed and blindly climbs the spikes into the seats, not once cutting or poking his hands. Once he reaches the top, you can hear him screaming in a foreign language.

>(1/2)
>>
>>5693871
The realization that this man is about to be your opponent is deeply sobering. You hear Old Man Fong continue with his spiel.

"Tier Three of my Beat 'Em Up is OVER! Now, the two deadliest of our fighters can finally duel! Who will win? The exotic juggernaut George Armstrong, or the lucky trickster Yoshifumi? Even I don't know, but we all will soon! Tier Four shall commence after a final thirty minute intermission, for the fighters involved to prepare themselves for the struggle of their lives! For their lives! Do not miss it for the world!"

You quietly think to yourself that you might be willing to miss it for the USA. One servant politely approaches to give you the final bracket, as a mere formality, and asks if you have any last wishes. There are none on your mind.

>The Tier Four Bracket
>George Armstrong vs Yoshifumi

This Yoshifumi is an enemy you can't rely on yourself to beat. You have to put your faith into a higher power... The Constitution of the United States of America! The Founding Fathers wouldn't want you to quit here and you've come too far to even think about turning back now! All you can do is make your peace and make ready for war.

>Focus completely on the upcoming fight and throw yourself into a patriotic frenzy.
>Attempt to check on Sauteur, even though it's only been around twenty minutes.
>Try to have a talk with Yoshifumi about your upcoming fight ahead of time.
>Drink as much rice-wine as possible, in the hopes that a sufficient buzz could counter his luck.

>(2/2)
>>
>>5693872
>Focus completely on the upcoming fight and throw yourself into a patriotic frenzy.
Our forefathers that have gone before us have defied fate itself when they rose against the British to safeguard their freedoms. When your namesake, George Washington, crossed the Delaware on that fateful Christmas Night in 1776 he did so in defiance of all sensibility, even nature itself. But it was what turned the tide and lead to the foundation of the greatest of God's nations. We will not back down before fate, we bend it to our will!
>>
>>5693872
>Focus completely on the upcoming fight and throw yourself into a patriotic frenzy.
Let's see if we can find some materials to paint an American flag somewhere on ourselves.
>>
>>5693872
>Try to have a talk with Yoshifumi about your upcoming fight ahead of time.
>>
>>5693872
>Drink as much rice-wine as possible, in the hopes that a sufficient buzz could counter his luck.
We GOTTA enjoy at least a little booze!
>>
>>5693872
>check up on sauteur
>>
>>5693872

Ponder what the great American minds of Ben Franklin, Alexander Hamilton, and Alexis de Tocqueville would do in this situation?
>>
>>5693886
Why not just pull a Funny Valentine?
>>
>>5693915
Wouldn't the nanomachines heal us too thoroughly for any scars to form?
>>
>>5693872

> Focus completely on the upcoming fight and throw yourself into a patriotic frenzy.

America is defiance incarnate! And nothing is more defiant than to laugh in the face of fate itself!
>>
>>5693927
Then we aren't trying hard enough!
>>
>>5693872
>Focus completely on the upcoming fight and throw yourself into a patriotic frenzy.
Belief in American Jingoism has brought us to this point.
Force the nanomachines to form a raised pattern of the american flag on our body through sheer will
>>
>>5694018
You've got it twisted. We don't "believe" in the complete superiority of America any more than we believe in the gravity that holds us to the ground. We are past belief. America's greatness is simply a fact, and we know it. We know that America is the greatest place in the entire universe, as surely as we know that a football, once punted, will return to the turf from which it was kicked.
>>
>>5693879
>>5693886
>>5693893
>>5693909
>>5693912
>>5693914
>>5693953
>>5694018
>>5694205
In times such as these, you turn your thoughts to the flag. You can see it as clear as day. Old Glory flying high and proud, the three-month summer wind blowing its stripes against a clear blue sky. All fifty stars, and the one republic in which they stand, one nation under God, indivisible, with liberty and justice for all. You can almost taste the apple pie and hear the cheers of the ballgame. It's enough to bring a solitary, stoic tear to your eye.

This Yoshifumi fellow, he has fate on his side. Any other fighter here would be doomed, but you're an American, born and bred! Your country has spent hundreds of years defying fate! When your namesake, the venerable George Washington crossed the Delaware on that fateful Christmas Night in 1776, he did so in defiance of all sensibility, even nature itself. But it was what turned the tide and lead to the foundation of the greatest of God's nations. You will not back down before fate, you bend it to your will! You are an AMERICAN!

You wonder to yourself what one of the greatest American minds, Benjamin Franklin, would've done in this situation. Two seconds later, you sigh. There's simply not enough time to find older women looking to mingle. Alexander Hamilton... You're broke right now. As for Alexis de Tocqueville... you think, no, you know he did something important but... the details escape you. What you need is the flag! There's no time to find paint without risking a no-show and your nanomachines aren't yet sophisticated enough to demonstrate visible patriotism. The solution is simple. If you cannot see the flag, you must BE the flag. You must EMBODY the flag and everything it stands for!

>(1/2)
>>
>>5694703
The chant of USA! USA! USA! thunders through your mind and then on your lips as you reach a fever pitch of roaring freedom! "USA! USA! USA!" This continues, near-defeaning, as the final break reaches its end and Old Man Fong's voice resounds.

"FIFTEENTH MATCH!"

"GEORGE ARMSTRONG AND YOSHIFUMI!"

You leap into the ring, leaving yet another dent, and rise to your full height. Your opponent Yoshifumi tries to replicate your entrance but fumbles into a masterful cartwheel that somehow ends in him on his feet. The man looks terrified. He should be, to fight a true American patriot! You stare at your untrained, unskilled foe and every hair on the back of your neck stands straight. Everything looks the same but you know the fight of your life has just begun.

>Get in his head, convince him there's no beating the USA!
>Hit him with a running tackle, there's no time to waste!
>Slowly approach and force him into a grapple!
>Pitch a rock at him, just like you're on the turf!
>Wait for him to make the first move, and counter!
>Just walk backwards and try to put together a risk-free strategy!

>(2/2)
>>
>>5694706
>Pitch a rock at him, just like you're on the turf!
GRAB A ROCK SHAPED LIKE A FOOTBALL AND THROW IT WITH THE STRENGTH OF THE SATURN V ROCKET THAT BROUGHT THE FIRST AMERICAN MAN TO THE MOON,GLORIOUS AMERICAN ENGINEERING.
>>
>>5694706
>Get in his head, convince him there's no beating the USA!
>>
>>5694706

>Get in his head, convince him there's no beating the USA!

It’s time to deploy some psychological warfare and demonstrate some versatility. If we spook this guy, he’ll surrender outright and then we don’t have to fight jackie chan’s more dangerous nephew
>>
>>5694706
>Get in his head, convince him there's no beating the USA!
>>
>>5694706
>Get in his head, convince him there's no beating the USA!
Mime a 1911 in our hand so realistically that he has to believe its real and chant muh two world wars
>>
Rolled 54, 38, 64 = 156 (3d100)

>>5694711
>>5694712
>>5694737
>>5694791
>>5694828
Maybe you can't break the man's body, but you can break his will. You remember thousands of Americans, millions who've struggled throughout your nation's long and glorious history. You think back to their trials, their tribulations, and it gets you pissed! More than that, you bring back the victories! That gets you triumphant, it gets you proud! You haven't even won but you already know there's not a chance in hell you'll walk away from here without a win! The USA has never lost a war because it is the single greatest country on God's green Earth, and there is not a damned thing any of these foreigners here can do about it!

>1d100+35 to convince Yoshifumi there's no beating the USA! +20 for tournament record, +10 for size-advantage, +5 for patriotic fervor.
>He's rolling Bo3 on 1d100 against you because he has objective proof that fate, or at least luck is backing him.
>>
>>5695064
Turn back now boy, and we won't crush your skull with the sheer power of our PATRIOTISM
>>
Rolled 57 + 35 (1d100 + 35)

>>5695064
Forgot to roll
>>
>>5695064
>>5695065
>>5695066
You raise your finger at Yoshifumi and speak without a hint of fear or hesitation in your voice. “Turn back now boy, and I won't crush your skull with the sheer power of my PATRIOTISM!” The so-called trickster steps back and trembles. “W-Wha-?” You cut him off and trudge forward, veins bulging in your neck as you scream. “America is defiance incarnate! And nothing is more defiant than to laugh in the face of fate itself!” Yoshifumi walks back, again, and stammers. “I don’t understand, gaijin! I don’t-” You scream in furious rage as you stomp toward him! “AMERICA IS UNDEFEATED! UN! DE! FEAT! ED!”

The tojo is on the ropes, visibly terrified. Nothing’s happened to you so far, so you continue, and advance onto the scrambling man without a second thought. “I-I don’t want to fi-… g-gaijin, please no!” He starts to run sideways to evade but you just trudge toward him at a steady pace, an unstoppable monolith of meat. The American ideal is coursing through your veins! “WE HOLD THESE TRUTHS TO BE SELF-EVIDENT!” The terror on your foe’s face matched only by his confusion. Even that melts away into only the existential need to flee as your patriotic instincts seize control and, as if in a trance, your hands invisibly, rapidly go through the motions of racking and sliding a 1911 pistol, arguably one of the most patriotic handguns in history. “TWO WORLD WARS! TWO WORLD WARS! TWO WORLD WARS!”

He audibly whimpers as he tries to escape your approach. His luck… has done nothing for him so far. You laugh in unbridled confidence. Is this the power of the American way?

>Demand he yield so that you can spare his life!
>Crush him like the anti-American terrorist he is!
>Keep monologuing at the top of your lungs!
>>
>>5695078
>Keep monologuing at the top of your lungs!
>Keep monologuing at the top of your lungs!
>Keep monologuing at the top of your lungs!
>Keep monologuing at the top of your lungs!
>Keep monologuing at the top of your lungs!
NOTHING CAN DEFEAT THE U S OF A
>>
>>5695078
>Demand he yield so that you can spare his life!
>>
>>5695078
>Keep monologuing at the top of your lungs!

Maybe we can give him a heart attack lol
>>
>>5695078
>Keep monologuing at the top of your lungs!
I AM 300 POUNDS OF AMERICAN MADE STEEL. DO YOU KNOW HOW MANY MEN HAVE FALLEN TO AMERICAN STEEL? 1000 FOR EACH POUND.
>>
Rolled 59, 81 - 10 = 130 (2d100 - 10)

>>5695082
>>5695140
>>5695159
>>5695164
You've got him right where you want him! You feel your lungs fill full of local non-American air, your mind fixates on the sensation, and that, the very thought of that, the very idea that you're taking in oxygen from vegetation that has never seen an American sunrise goads you into deeper, howling frustration!

>1d100+40 to convince Yoshifumi there's no beating the USA! +20 for tournament record, +10 for size-advantage, +10 for boiling patriotic fervor.
>He's rolling 1d100-10 on Bo2 against you, -10 for fear.
>>
Rolled 97 + 40 (1d100 + 40)

>>5695170
>>
>>5695171
Good christ, he's gonna get an aneurysm
>>
File: 'MERICA.jpg (202 KB, 1200x1200)
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>>5695171
>137
>SUPREME AMERICAN CRITICAL HIT
>We liberate his powers over fate for our own use
GOD BLESS THESE UNITED STATES OF AMERICA
>>
Rolled 9 - 20 (1d100 - 20)

>>5695170
>>5695171
You scream, mimicking with your hands repeatedly. “TWO WORLD WARS! TWO WORLD WARS! TWO WORLD WARS!” Your opponent- this godless Anti-American tojo kamikaze bastard- has the unremitting gall to ask- “...wh-what two worlds?” This man’s sheer disrespect, sheer disgrace toward the many brave men, no, heroes in uniform who selflessly gave their lives for your freedom causes something in the back of your head to snap. Your face flushes crimson and you howl, pointing at Yoshifumi. “NOTHING CAN DEFEAT THE U S OF A! DO YOU HEAR ME!?! NOTHING! U S A! NOOOTHIIIIIING!! U..! S..! A…! NNNOOOOOOOTTTTHHHHIIIIIIINNNGGG!!! USA!.. USA!... USA!...”

You lumber toward him, limbs almost explosive in their movements, and as he scurries away, the sight of the coward’s back sets the righteous indignation in your soul aflame! You wail without relenting. “U… S… AAAAAAAAAAAGH!” Driven by instinct, you lurch to the fallen stone in the center of the ring, lift it overhead, and smash it into your skull! It cracks but doesn’t break. That will not do… No, that will not do. You are an American! You are better than that! You smash it again, and again, and again! Until the stone is slick with your forehead’s blood and your enemy is shocked into silence. Filled with the rage of a red-blooded patriot watching a communist piss on the original constitution, you feel the sinew in your arms flex, slam the masonry into your own head with every ounce of strength you can yield, and-
>CRUUUUNCH
-feel it fall apart into your own hands! The crowd is stunned into silence. You aren’t even dizzy. You turn to where the enemy, you register a name- Yoshifumi- stands near against the wall, trembling, and speak with the same calm that sits at the eye of a hurricane. “I AM 300 POUNDS OF AMERICAN MADE STEEL. DO YOU KNOW HOW MANY MEN HAVE FALLEN TO AMERICAN STEEL? 1000 FOR EACH POUND.” You walk up to him and through the weight of presence, force him to make eye-contact as you shout. “DO YOU WANT TO BE NEXT!? ANSWER ME, DAMNIT! DO YOU WANT TO BE NEXT!?!?”

>1d100+45 to convince Yoshifumi there's no hope of beating the USA! +20 for tournament record, +10 for size-advantage, +15 for explosive patriotic fervor.
>He’s rolling 1d100-20 on Bo1 against you, -20 for terror.
>>
Rolled 36 + 45 (1d100 + 45)

>>5695184
>he rolls a negative 11 on his will check
This man will never recover from this.
>>
>>5695184
>>5695185
Your opponent shivers from head-to-toe, paralyzed with fear, and falls back in vain, as there’s nowhere left to retreat. You throw both chunks of stone to crack and shatter on the spiked wall to either side of his head. His knees buckle and he slumps to the ground, holding his hands in the air and shrinking into a fetal position. “Nooooo… I don’t wan-” You glare down as the poor man pisses himself in terror. “I don’t want to die!” You can see as much hear him sobbing as his ribs tremble. Cowering isn’t a strong enough word. Yoshifumi never should’ve been here. You crouch down and scream so loudly it leaves spittle on his face. “THEEEEN YIIIIELD!!!” He cries and covers his head. “O-Okay! D-don’t kill me, gaijin! I yield! Your Usah is too strong for me! I YIELD!”

Those two words stun you into silence. That’s it, then. After so much pain with the Daiyamondo, after so much struggle in the ring, victory in this tournament is yours. The sense of pride, in yourself but most importantly, in your country, is immense. All that’s left now is to decide what to do with your fallen foe.

>Help Yoshifumi to his feet and reassure him in defeat.
>Tell Yoshifumi you’re worried about his luck, and leave.
>Leave Yoshifumi where he lies and walk away in triumph.
>Kill Yoshifumi for daring to defy American freedom.
>>
>>5695192
>Tell Yoshifumi you’re worried about his luck, and leave
>>
Also can we say something like "I was just trolling lololol" please?
>>
>>5695192
>Leave Yoshifumi where he lies and walk away in triumph.
Another victory for America!

>>5695197
No.
>>
>>5695197
You can, if you'd like. Keep in mind George was already running on adrenaline and spent the last half hour hyping himself up.

On a sidenote, I legitimately thought this was going to be a much harder fight than it was, even more than Shiraishi would've been but you actually managed to intimidate Yoshifumi into surrender. I'd intended it to be a possibility, if you pursued the correct choices and rolled high enough, and then you did. Against my expectations, you managed to win your first supernatural fighting tournament rolling under the Bo1 system, with no formal training or anything to your name but a larger than average frame, some experience with football tackles, and an unnaturally sturdy endoskeleton.

I'm impressed. At any one of several points, you could've been defeated and I was convinced it was imminent. This entire bracket was random and you've definitely earned the win. The quest will open up from here and you'll have much more freedom of direction. More particularly, starting with what you choose to do with the Primordial Seed and where you, and potentially others, go next. I hope you've all been having fun with the first thread of Gonzo Bullshit Fighting Quest. This will continue for another half a month or so. It's been a lot of fun writing our protagonist and more, seeing what you all come up with and the discussions you're having. In any event, I'm going to get some shut-eye and update with the victory itself tomorrow.
>>
>>5695192
>Tell Yoshifumi you’re worried about his luck, and leave.
This is only the first step of liberation
>>
>>5695192

>Tell Yoshifumi you’re worried about his luck, and leave.

Ask him honestly if he has a twin brother who is very unlucky or something?

>>5695209

It’s been a lot of so fun so far, thanks for running Chronicler
>>
>>5695192
>Tell Yoshifumi you’re worried about his luck, and leave.
>>
>>5695192
>Tell Yoshifumi you’re worried about his luck, and leave.
It seems like the winds of fortune have changed their direction for him. He may need to be careful for a while.
>>
>>5695195
>>5695199
>>5695210
>>5695226
>>5695316
>>5695397
“Another victory for America!” As your patriotic frenzy subsides, you look down at where Yoshifumi lays and shake your head. “Honestly, I’m too worried about your luck to help you on your feet. You have a twin brother who’s very unlucky or somethin’?” He shakes his head in shame. “N-Not that I know of, gaijin.” You nod. “Well if you did, he’s probably dead by now.” Your fallen opponent begins to weep. “Ohhh, I’ve failed! Now the curse will never be lifted!” You sigh. “Looks like the winds of fortune have changed direction for you. Might need to stay careful for a while, you got me?” At those words, Yoshifumi starts to panic and falls into a paranoid wreck. It feels bad but hey, that’s not your problem and you’re not a magic man who could do something about it.

You walk away to the center of the ring, lift up your hands, and spread your full wingspan to total silence. Then after several seconds have passed, roaring applause! You smile and say to yourself. “This is only the first step of liberation.” The announcer speaks once again.

“And the victor is… GEORGE ARMSTRONG!”

Damn, it feels good to be a winner.

>George Armstrong's Fight Record: 4 wins, 1 loss.

>(1/2)
>>
File: Primordial Seed.jpg (40 KB, 612x612)
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>>5695501
Just as you begin to savor the sweet, sweet taste of All-American victory, the lights are snuffed out. The candles, the chandeliers, even the rare Ki lantern in the audience. In one instant, the entire arena and what feels like the world are cast into total darkness, deeper even than Eclipse’s. You feel wary and start to shift into a stance, when Old Man Fong’s voice returns, this time closer. It’s down in the ring, with you!

“Honorable guests, through mortal struggle and incredible violence, the final victor of my nineteenth Beat ‘Em Up has been decided! GEORGE ARMSTRONG!” The crowd, still up in their seats, cheers and you bask in the noise. As it falls away, his voice returns. “Now, he is entitled to his prize! Behold…” You see a sudden, clear radiance dispel the dark surrounding you. Old Man Fong is there, leaning on his cane in one hand, and in the other, holding one of the most beautiful things you’ve ever seen. It appears to be a solid glass sphere, just a little smaller than a basketball, with wavy patterns and a deep, blue light emanating from its interior.

To your despair, he drops it! Only for it to float in the air, in complete defiance of the laws of gravity. You stare, genuinely slack-jawed in awe, as he gently prods it with the bottom of his cane and it bobs toward you. “The Primordial Seed. As is tradition, it is the victor’s by right, and what is done with it is the victor’s to decide.” You reach out and touch the sphere. It is comfortably cold yet warm, and even touching it soothes the deepest recesses of your soul. You instinctively understand that this is a powerful reservoir of pure life energy. Now, it’s yours. You hold it and ponder.

>Shatter the seed and absorb its power into yourself, here and now.
>Keep the seed, to give to the United States of America on your return.
>Keep the seed, to fork over to the Daiyamondo for their generous boon.
>Keep the seed, to hold as a potential bribe or sacrifice in the future.
>Take the seed but don’t keep it, to give to someone else in the arena.
>Refuse the seed, claiming victory for yourself was a prize enough.

>(2/2)
>>
>>5695505
>Keep the seed, so that we can use it later under a more controlled environment.
I wanna use it, but I also don't want to waste any of it, y'know?
>>
>>5695505
>Keep the seed, to give to the United States of America on your return.
It is clear that the multiverse is a place filled with powerful beings, strong enough to threaten America should they decide to be hostile against it. This Seed shall lay the foundation for the defense of America from the other worlds. We will bring it home, where the most advanced minds of the free world may study it and reveal the secrets of Ki to America.
>>
>>5695505
>Keep the seed, to give to the United States of America on your return.
American scientists will make us stronger, imagine what their technology with THIS could do to make you the strongest of patriots! What has the Daiyamondo really done for us? NOTHING! IT WAS AMERICA THAT MADE US WIN. GOD BLESS THE USA.
>>
>>5695513
In fact, it was the Daiyamondo's orders that killed good American boys and girls!

>>5695510
I change my vote to
>Keep the seed, to give to the United States of America on your return.
>>
>>5695510
>Support
Maybe we can awaken our ki, or use it as an interdimensional currency.
>>
>>5695505
>>Keep the seed, to give to the United States of America on your return.
PATRIOTIC American scientists will give us the Ki reactor. None of that chi-pow cultivation. The Chinese may have created gunpowder, but America perfected it! The same will be done here!
>>
>>5695505

>Keep the seed, to give to the United States of America on your return.

This probably makes the most sense, we’re not really a Ki-oriented fighter at this point.
>>
>>5695505

> Keep the seed and bargain with the Daiyamondo for them to teach you how to use it properly.

Let's line up another job and take advantage of this power boost. Could take a while for Uncle Sam to decipher the secrets of Ki, why not get it from the horses mouth?
>>
>>5695510
>>5695512
>>5695513
>>5695517
>>5695518
>>5695530
>>5695543
For a moment, you contemplate keeping it so that you can use it under more controlled circumstances, but then reject the idea. After all you’ve seen in this tournament, you can’t conscionably use it for yourself. It is clear that the multiverse is a place filled with powerful beings, strong enough to threaten America should they decide to be hostile against it. This Seed shall lay the foundation for the defense of America from the other worlds. You’ll bring it home, where the most advanced minds of the free world may study it and reveal the secrets of Ki to America.

Besides, it’s American science that made you strong and it’s American scientists that’ll make you stronger. The USA already has the greatest technology on Earth, you can’t begin to imagine what THIS could do to make you the strongest of patriots! What have the Daiyamondo really done for you? NOTHING! IT WAS AMERICA THAT MADE YOU WIN. GOD BLESS THE USA. The Daiyamondo might've offered you a boon of your choosing for this but it was the Daiyamondo’s orders that killed good American boys and girls! You want nothing more to do with them.

Where has all of their enlightened mumbo jumbo gotten their culture? Hand-farming rice and living in thatch huts! You’ll take the Seed back and give it to the same QUALIFIED egghead geniuses that invented your nanomachines. You can’t imagine what they’ll do with it but that doesn’t matter as long as you get it there. PATRIOTIC American scientists will give you the Ki reactor. None of that chi-pow cultivation. The Chinese may have created gunpowder, but America perfected it! The same will be done here! You decide to keep it and go to slide it into your shirt, only to be surprised as the Primordial Seed shrinks to the size of an American walnut. Awfully convenient.

>(1/2)
>>
>>5695556
Old Man Fong watches patiently as you make your decision to conserve it and nods in approval. He then stamps his cane and the light returns. “Now that the Beat ‘Em Up is over, the festivities shall end… and the celebration shall begin! Enjoy yourselves, eat and drink your fill my friends, and remember, the next of my Beat ‘Em Ups shall be in four years!” At that, the crowd starts to file out to the feasting hall or mingle with each other and your host smiles at the sight.

His voice is at a normal, conversational pitch as he points his cane. “Look at ‘em go. All so eager to leave now that the fun’s over, but I can’t blame ‘em, really. These skeletons aren’t too convivial.” He turns to look at you directly. His eyes are strangely penetrating. “You fought well down there, Armstrong-san, but I’ve got a hunch you won’t be digging through the Atsumaru criminal underworld any time soon. Again, I don’t blame you. The other realms are a lot more fun! You enjoy the rest of your night, champion, and a word of advice, if you want a long career, be careful around drinks. My waitstaff are cautious but those pesky shinobi are everywhere.” He goes to leave on his cane at a leisurely stroll and you’re left to think.

>Stop Old Man Fong and try to have a conversation with him. As champion, you’re certain this would go over well.
>Go check on Sauteur and see how well those healers managed. Your gut tells you he’s fine but you ought to make sure.
>Have a conversation with one of the fighters that’s still breathing. Maybe one of those you didn’t get a chance to fight.
>Find Oishi and see if his perspective on you has changed any. Ask him what the deal with his card is while you're at it.
>Make a valiant effort to get yourself drunk despite the nanomachines. That, and eat yourself to gorging to fuel your regeneration.
>Try to find that Daiyamondo agent and get on your way out of here. You’ve spent enough time in a foreign dimension.

>(2/2)
>>
>>5695557
>>Go check on Sauteur and see how well those healers managed. Your gut tells you he’s fine but you ought to make sure.
First things first, gotta check up on our dude Sauteur.
>Find Oishi and see if his perspective on you has changed any. Ask him what the deal with his card is while you're at it.
There's more to this man than meets the eye, I wanna know what his deal is.
>Try to find that Daiyamondo agent and get on your way out of here. You’ve spent enough time in a foreign dimension.
So we can come back home.
>>
>>5695557
>Go check on Sauteur and see how well those healers managed. Your gut tells you he’s fine but you ought to make sure.
This one is a must. Let's see if we can get him out of here too, we're both Earth men who deserve to return home.
>>
>>5695565
>>5695582

Backing these.

We should also make sure that Sauteur has a ride back to Earth, maybe we could offer him a seat if he’s stuck here?
>>
>>5695594
+1 to backing both of these
>>
>>5695557
>Stop Old Man Fong and try to have a conversation with him. As champion, you’re certain this would go over well.
>Go check on Sauteur and see how well those healers managed. Your gut tells you he’s fine but you ought to make sure.

Why does noone want to talk to Fong? He's the most interesting and powerful character we've met so far!
>>
>>5695557
>Stop Old Man Fong and try to have a conversation with him. As champion, you’re certain this would go over well.
>Go check on Sauteur and see how well those healers managed. Your gut tells you he’s fine but you ought to make sure.
>>
>>5695565
>>5695582
>>5695594
>>5695622
You need to check on Sauteur. That throw could've killed him and you can't trust a stranger's Ki techniques alone to have preserved his life. As for Old Man Fong... Eh, you can meet criminals any time. You leave the arena and stop a manservant in his tracks. "Where are you keeping the wounded at?" He listens. "Follow me and I will take you there." He takes off at a careful, polite pace and you resist the urge to just sprint away and look on your own. Five minutes later, he takes you down to a hallway to a large, wide room with a vast cabinet and stack of futons against one wall.

You see two of them rolled out. One with Su Su, head-swollen and unconscious, the other with Sauteur! He's out cold and the only one of those who came to help still there is the geezer in red robes, who's hunched over and whispering something. You approach them both and he stands, turns to face you, and makes a thin smile when his gaze falls on your pocket. "I see that you have won, Armstrong-san. With your efforts, a potential terror to the realms has been stopped." You shrug. "I did it for America." You crouch and stare. "What's the diagnosis, doc?" The man frowns. "Better than expected. There was a clean break of the femur, no worse than bruising on the ribs. Both were simple to stabilize and took me little to mend. He likely would have been fine without our aid."

You look him in the eye. "You're telling me he'll live?" The monk, or whatever he is, nods. "Yes. His leg will be sore for the coming weeks as his meridians adjust to the influx of foreign Ki, but he will be fine." You sigh in relief. "Man, I thought he was DEAD. Thanks for everything." He puts his hands in his robes. "Do not thank me, Armstrong-san, thank the kami." You wave it off. "Yeah, alright. Can he talk now?" He waits for a moment. "I do not see why not." As soon as he says that, you crouch down, grab the no-longer wounded man's shoulder and shake him. "SAUTEUR!"

>(1/2)
>>
>>5696091
>>5695968
>>5695976
In less than a second, he snaps awake and reflexively kicks you in the midriff. You grunt at the impact and less than a second later, he realizes he's not laying on stone. You give him a second to cope. "American..." A violent intensity grips him and he reaches up, grabbing you by the delts. "TELL ME THAT YOU WON, AMERICAN!" You wait a few seconds. "I won, Sauteur." The Frenchman is crestfallen and slumps back. "I lost... to an American." You reassure him. "You lost to a fellow Earthman."

"And the greatest country on Earth has won so much more." You fish the Primordial Seed out of your pocket, hold it between your knuckles, and show it to him. He's awed into silence for a moment, then groans at the sight. "Oh, it's all gone... my retirement... my chateau..." You put the prize back in your pocket, lest he be tempted. "There's no shame in defeat. You were the hardest fight I had, and the only one who didn't surrender. You did your country proud." After a brief silence, Sauteur gives you a strange look. "...Are you sure you aren't involved with a secret agency?" You give him an honest answer. "Not that I'm aware of."

This seems to satisfy him, as he moves to stretch and stops. "...I'm not injured. You broke my leg, I remember that very clearly." You shrug. "Kung-Fu magic-" He rolls out from under you and jumps to his feet, limber as ever. On standing, he winces and goes to massage his leg. "-with some side-effects. The monk here says you'll be sore for a while." The red robed stranger speaks. "I am a priest." You tilt an eyebrow. "Same difference, isn't it?" He contemplates for a moment. "It's close enough."

The Frenchman is feeling fine. "I've lost the tournament and already recorded plenty of footage. There's no reason for me to stay here any longer. My contacts told me there'll be a celestial alignment in the hills three leagues north of here early next week, which should open a portal to south africa. I wish you well, Amer-" You cut him off. "Do you need a ride? I've got some, uh, favors to call in that could get us back to the USA." He looks a little surprised. "You have some "favors"?" You scratch your side. "Yeah, I've got some secrets too, Frenchie! Not in any hurry, either. There anywhere in the south equator you've got to be?"

Sauteur shakes his head. "Nowhere urgent." You grin and clap him on the back. "Then tag along with me and we'll have you back under the eiffel tower in no time." He thinks for a second and sighs. "Better than searching the hills. I'm with you, American." You nod to the monk, or priest, and leave with Sauteur in tow. You can see a small crowd's gathered outside of the med ward.

>Give me three 1d100 to see if your win attracted any serious attention

>(2/2)
>>
Rolled 26 (1d100)

>>5696094
Who wouldn't be interested to know more about America?
>>
Rolled 82 (1d100)

>>5696094
I DARE A MOTHERFUCKER TO CROSS US UP
>>
Rolled 1 (1d100)

>>5696094

Let’s see if anyone noticed us…
>>
>>5696112

May you live in interesting times activated.
>>
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>>5696115
>>
>>5696112
I'm very worried now
>>
>>5696112
>>5696115
This is gonna be some John Wick 2 bullshit
>>
>>5696178
>you shot george armstrong's frenchman?
>his dead wife gave him that frenchman
>>
>>5696112
Oh great heavens
>>
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>>5696100
>>5696109
>>5696112
You exit only to be mobbed by a gaggle of random audience members. Most are fat and gibbering, or otherwise athletic and asking about your Ki techniques, but one catches your attention. An obese, barely mobile blob of a man who scoops from a bowl of rice and, between greasy mouthfuls, burbles to you about an investment opportunity. You listen up until he mentions advertising for his fruit stand and wave him off, when a pitcher's worth of water splashes over your chest.

As you turn to react, the water moves out of your shirt and off of your skin, leaving you even more dry than before. You stare as it floats through the air, to swirl in the palm of a man's hand. You size him up, taller than average, with a runningback's physique and skin like burnished bronze. His features are soft with an easy smile, and you notice several things: gelled black hair, a diamond-studded watch on one wrist, a pressed dark suit with gold-threaded tie, and a stylized skull medallion just in view. When he speaks, his voice is light and unaccented. "You have been graced by Paaneeaz the Torrential. More than that, you are a rare spectacle and your future venues promise rare profits."

You look down as he withdraws a conch shell from nowhere. "I'm what you could call a fixer. I help to make rare fights happen, always strange, always amazing. A wide variety of sponsors across the realms pays quite well for my work, and if you're so inclined, they could pay you as well." He palms the shell into your hand, it's cold to the touch and feels somehow heavier than it is. He continues. "You pack a heavy punch for a newcomer and even better, you can take one, too. I like to see that in prospects. If you're willing to risk your flesh for more prizes in the future, put the conch to your ear and give me a call." You slip the conch into your pocket. "...So how's this work?" Paaneeaz points to your pocket. "Just say my name and we'll get in touch. No pressure to accept. No mystery fights. The conch is sturdy, no worries of it being broken or lost." You feel it in your pocket, almost shaped like an old flip-phone. “What kind of fights?” The stranger gives a canned answer. “A wide variety. The only certainty is the unconventional.”

You narrow your eyes. “What kind of prizes?” Paaneeaz is eager to stoke the flames of your curiosity. “What kind do you like? Power, riches, magic, knowledge. You need only name your price, negotiate, and win.” That sounds… “If you decide my gig’s not worth your time, just willfully burn the conch. Like I said, no pressure. Enjoy your win, George. I hope you’ll give me a call soon.” You don’t take your eyes off of him as he melds back into the crowd and you’re left with the conch. Maybe. You’re about to step out when someone touches your shoulder.

>(1/2)
>>
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>>5696526
You turn to see a wrinkled old man in velvet silk robes, fancy even here, but you aren’t paying much attention as he holds out his gnarled hand. You instinctively grab it to shake and stop dead in your tracks. His grip is the strongest you’ve ever felt, an unnatural strength that nearly powders your reinforced bones and leaves you kneeling in pain. When you look to meet the darkness in his eye sockets, you are met with a bottomless malice that chills the blood in your veins and for a second, almost makes you forget your faith in the USA. The sheer, palpable evil pouring from his every pore rivals the original Communist Manifesto.

He spreads his lips in a grimace and begins to chant in a nameless tongue, paralyzing everyone nearby with heart-stopping dread. You feel those forbidden syllables as much as you hear them, chiseling and scraping your psyche. This black rite breaks the barriers of your will and lets in a conceptual construct, a tangible darkness that crushes your soul and cages it in an abyss that has no beginning or end. You feel the flesh on the back of your hand burn as a profane sigil is etched into it, a sickening glyph that shifts and wavers into newer, fouler shapes even as you struggle to forget the last. The moment it is done, you are wracked with an even viler existential dread than the fear of being passed over for draft picks on your first season. It is an absolute, inescapable certainty that you are damned. Worse, he curves his index finger and tickles your wrist as you finally force yourself to let go and collapse, drenched in sweat.

The old man’s crooked smile only deepens at your sudden weakness. “On the eve of your victory, Ge-orge, you have received the greatest of honors. I, Yomon Zobon, greatest of the wizards of eld, have marked your inner vitae. Flee it, fight it. It makes no difference. Your warrior’s soul is MINE. On the moment of death, you shall come to me and I shall show you such wonders, such terrors, you would die before your next breath if you knew them now. Then… oh, you shall know soon. VERY soon. AHAHAHAHAHAHA!”

You get back on your feet and feel your strength returning, even if your inside feels cold in a way you can’t explain. This so-called “wizard’s” cackle infuriates you but something in his words cuts deep, an impossible weight to the arrogance that you can’t dismiss with patriotic spirit alone. You reach in deeper to find the unfeeling nanomachines within, but they are no help to the unease crawling in your skin. Your time is short. You must act!

>Attack the wizard!
>Demand answers!
>Get away from him!
>Banter while you can!
>Turn to Sauteur for help!
>Ignore it, just be casual!

>(2/2)
>>
>>5696528
>Demand answers!

Can we rope Fong in somehow? I'd expect there to be rules against this sort of shit, the violence and magic should be kept to the ring.
>>
>>5696543
Support
>>
>>5696528
>activate all nanomachines to attack the communism infecting you
>>
>>5696528

>Demand answers!

This is some real bullshit, now we’re going to have go back out into the multiverse to hunt for this old bastard once deliver the Primordial Seed.
>>
>>5696543
>>5696548
>>5696565
>>5696575
You take a deep breath and bury the sense of dread. “What the hell have you done to me!?” The wizard smirks. “Ohoho, wouldn’t you like to know?” You grit your teeth and claw at the sigil, which only ripples and returns to form. “Wait ‘till Old Man Fong hears of this! I'd expect there to be rules against this sort of shit, the violence and magic should be kept to the ring.” Yomon Zobon tents his hands and smirks. “Hmhmhmhm, that pot-bellied crook is no more a threat to me than the fruit vendor of yours. Soo-”

You cut him off and shout with rage. “THIS IS SOME REAL BULLSHIT, YOU OLD BASTARD!” The curse layer’s eyes twinkle at your wrath as you point a finger into his face and bellow. “NOW, ONCE I DELIVER THE PRIMORDIAL SEED, I’M GOING TO HAVE TO GO BACK OUT INTO THE MULTIVERSE TO HUNT YOU DOWN!” This meddler, who is to a mystic what the Fat Man was to a firecracker, sighs sagely. “You overreach yourself, ball-player. My power is-”

>1d100 for Nanomachines
>1d100+10 for Sauteur
>>
Rolled 27 (1d100)

>>5697526
AAAAAAAAAAAAH
>>
Rolled 31 + 10 (1d100 + 10)

>>5697526

Get em Frenchie
>>
>>5697534
>>5697559
I knew our luck wouldn't run for long
>>
Rolled 58 (1d100)

>>5697526
>>
>>5697534
>>5697559
“AAAAAAAAAAAAH!” You are so overcome with patriotic vigor you lose coherent thought as you dig deep, focusing on your nanobots, and FIGHT the godless communism flowing through your veins! The wizard watches, amused, as your subconscious reaches within and in a way that you can’t explain, finds those millions of glimmering machines and for a fraction of an instant… knows them. Your predicament becomes clear. The nanobots in your veins are works of cutting-edge American science, designed to interface with and solve material problems. This sorcery isn’t only Anti-American, as far as the nanobots are concerned, it isn’t real and can’t be measured, integrated, and dismantled like any mundane toxin or ailment. These dark energies coursing through you now are like an exotic radiation, except they have no impact on the material or genetic structure of your body, only a deeper, abstract sense of self you can’t quantify in scientific terms. No, you can’t quantify it now, but one day American scientists, and by extension American science will.

You look up to stare at the wizard without flinching, and speak with such intensity you spit and froth in the air. “THERE IS NO OBSTACLE THAT AMERICA CANNOT OVERCOME! DO YOU HEAR ME?! DO YOU HEAR ME, YOU ANTI-AMERICAN BASTARD!?!” Though an aura of dread surrounds him and wracks the flesh that writhes beyond meat and bone, you take a single pained step forward, and Sauteur takes the chance to lunge! Before your eyes, the Frenchman rushes forward with zero hesitation, and makes a furious, expert kick for Yomon Zobon’s skull! Only for the old man to crinkle his nose and wave his hand to send an unseen pulse through the air, which causes Sauteur to stagger back and start coughing up blood! He, the hated mystic, chortles as he corrects himself. “You overreach yourselves, earthlings. My power is indefatigable and now, you, zealot, fool, enigma, are caught in my grasp! There is no escape within your reach, only delay, and the knowledge that I will be watching your futile struggles closely! AHAHAHAHAHA!”

>(1/3)
>>
>>5698775
At his laughter, you snap and go for a tackle but only impact empty robes that dissolve into the wind in your grasp! You climb back to your feet and turn, as the crowd watches with rapt attention, to Sauteur. “Are you alright?” The foreigner coughs again and now, you realize it isn’t blood, but a hideous black sludge, the same color as your wrist’s glyph! He hacks up again, then rises to his feet, and spits in the direction the wizard vanished in. “Merde..!” You see him go into the same alert stance he was when you fought in the ring, as his vision sweeps the room, analyzing everyone and every open stretch of wall in view in a handful of seconds.

Then he calms down and returns to his usual state. “I think I am fine, American. That magicien, he did something to you?” You get back on your feet and catch your bearings. You feel fine, physically, but there’s a sort of weight in the back of your mind, except it’s not in your mind and not there to feel but impossible to ignore. “Yeah, yeah I think he did.” Sauteur looks you up and down, walking in a half-circle to see your back. “Are you intact? Your hand, can you still move it?” You think on it for a second, clench a fist, and shake your head. “No. The nerves feel fine but somethin’s wrong. Whatever he did... he’s messed with me, down deep.” The look of concern from the man who tried to claw your eyes out only around an hour ago is unmistakable. “We’re going back to the priest, American.” You shake your head. “No, I know somebody who might have a better handle on what happened.” He narrows his gaze. “...Who?”

Around thirty minutes later, you’re back out in the courtyard, now approaching the first hours of dawn, and talking to Oishi. He’s sipping more of the rice-wine and is unshaken by the entire story, right up until you show him the back of your hand and mention the wizard’s name. That gets two raised eyebrows and a long, slow sip of the glass. From a secret agent, that’s practically a shout of despair. You look as he visibly puzzles over how to put his thoughts to words. “George, this… Yomon Zobon is an ancient evil and threat to the realms. Many believe he is a myth, but I, with my contacts, know that he is a very real danger. He is not the worst of evils but if Old Man Fong is a man-eating koi, Yomon Zobon is a shark.” You take the news well. “Huh. So what did he do to me?”

>(2/4)
>>
>>5698777
He takes another long sip. “You have been cursed with a Soul-Brand. As long as you walk the known realms, he will know where you are and with some preparation, can reach you with his subtler magics.” You look at the back of your hand and scowl. “That’s not good.” Oishi continues. “No, it is not. This is a very serious danger. If you die or your soul is detached from your body, it will be taken to Yomon Zobon and if the kami do not show mercy, it will be lost forever.” You take that in for a second. “I’ve got to get rid of this.” The agent goes on. “Yes. Easier said than done. The scent of dark magic will draw evil toward you, both yokai and devilish men, and the longer you take, the likelier it is the wizard will find a way to deepen the curse and burden you further. I am a dabbler of the mystic arts myself and this is far beyond anything I have seen in all of my years. You will need a sorcerer or other, nobler entity of great wisdom or power to surgically remove the Soul-Brand without damaging your soul beyond repair in the process.”

You scratch the back of your head and breathe deeply. “Well, fuck. Do you know anybody like that?” Oishi is quiet for a moment. “None that I could contact without a debt that cannot be paid.” The agent’s words fill you with resolve. “Then I’ll have to find one myself. Do you know where I can get started?” He sighs. “There are some rumored to be in the furthest reaches of Atsumaru and the distant ruins of Caelo Putri, once a realm of great beauty, may have what you seek. I am certain there are others, even in your Earthworld, but those are what come to mind.” You sigh, resigning yourself to a quest. “I see. That’s it for the Soul-Brand. So what’s the deal with your card?” The business card comes out of your pocket and you show it to him. Oishi’s eyes widen so slightly you'd miss it if you weren't already so familiar with feds.

>(3/4)
>>
>>5698779
“George, you seem unworried that your eternal soul is at risk.” You scoff. “Eh, it’s just another obstacle. I made a good college ball team, I’ll make this “wizard” blow it out his ass, too.” He considers this for a moment and tilts his glass in respect. “Your determination in this is excellent. Stronger wills are seldom overtaken by sorcery.” You grin. “Us Americans don’t quit. Now, tell me ‘bout this card of yours. No offense, tojo, but I can’t make any sense of it.” Oishi shakes his head. “None taken. You have no Ki foundation and are a gaijin, outsider, so your lack of understanding is to be expected. The card is embossed with several Ki runes and has been aligned to a similar pattern in many others. This card, if you focus on it, should give you a sense of where others like it can be found. These are contacts of mine or my friends, almost all willing to train or patron new fighters. It would be an investment of time, a dangerous one for you now, but one may help you reach a degree of skill that your background in football did not.”

You look the card back over. “That’s a lot to give to someone you just met. Thanks!” Oishi sips. “Standard practice. My sponsors have a great interest in fighters with potential. Tell them Oishi of Atsumaru sent you.” You nod as you shove it back in your pocket. “Yeah, I think I will.” You get to thinking.

>Ask Oishi some more questions about the Soul-Brand, or about anything else in particular.
>Search for your host, Old Man Fong, to see if he can dispel the curse or knows anyone who can.
>Don’t worry about it for now, just enjoy yourself. This might be the last chance you have in a while.
>Get the hell out of here and back to the Daiyamondo agent, so you can get the Primordial Seed in American hands.

>(4/4)
>>
Again, apologies for the scarce updates. Honestly, the last couple of days I've been either fried from work or slammed with it, but the quest's pace should be picking up over the next few days.
>>
>>5698782
>Search for your host, Old Man Fong, to see if he can dispel the curse or knows anyone who can.

I feel he kinda owes us, it's his responsibility to keep the peace at this event so if he can't do that he should at least support us in getting better.
>>
>>5698790
>Support
>>
>>5698782

>Search for your host, Old Man Fong, to see if he can dispel the curse or knows anyone who can.

He probably has dealt with all kinds of supernatural beings over the years and might be inclined to throw us a bone as his tournament champion
>>
Rolled 68, 38, 10 = 116 (3d100)

>>5698790
>>5698912
>>5698949
You think for a minute. Why would you leave on a quest to find a powerful sorcerer when there's already one easily accessible? You go back to the mansion where you find a busy manservant rushing to clean up. "I need to see Old Man Fong." He seems thrown off by your demand. "Fighter-san, he is currently enjoying the festiv-" You flash your accursed glyph. "I need to see him now." The manservant takes two seconds to consider, then nods his head eagerly. "Yes fighter-san, right this way!" You and Sauteur, as he's also concerned, are hurried back into the feasting hall where a large number of the audience remains.

Old Man Fong is regaling a group of well-dressed merchants and dignitaries with a long-winded story. "Then, I told 'em, they never look up!" Their laughter sounds genuine, until he turns to frown at his staff member's approach then grins as he sees you. "Ahh, the reigning champion! How're you enjoying your prize so far, Armstrong-san?" Your tone is blunt and serious as you show him the shifting glyph. "I was hit with a Soul-Brand. We need to talk." Old Man Fong's jovial attitude vanishes like a randrop in a volcano, and he immediately waves you over while telling off his audience. "Get out of here, SCRAM! I have business!"

You walk over and he takes a closer, deeper look at your form. "This is a private affair. Come, we'll go to my office to discuss further." He looks to the staff, who nods rapidly. "Speak of this to no-one." The three of you then leave the feast hall and walk through a maze of stairs and hallways to reach a very out of the way door on the second-floor. Your host opens it and ushers you in. Your first impression is that this is clearly a rich, vaguely asian man's office, complete with an ornate Ki-lamp on his desk. Your second is that with all of the tubes, scrolls, and organ jars, he's involved with a completely different kind of business. He waves you over to a silk-covered chair, slides on a set of intricate prismatic lenses, and grabs a tool that looks like a cross between a pair of forceps and an auger drill. "Show me your hand. Talk as I go."

>Rolling for circumstances, 1st 1d100 is for Old Man Fong's cursebreaking, 2nd 1d100 is for his contacts, 3rd 1d100 is for possible compensation for this great dishonor.
>>
>>5699073

>rolled a 10 on compensation

Sheesh, Fong is going to rake us over the coals on this one lads
>>
>>5699073
Twenty minutes later, he somehow manages to snare the runes on your hand using the pincers and, to your surprise, drills straight through, like the skin isn't even there. You feel the tool snag, catch on something deep, and then begin to twist, loosening the mystic hold. Ten minutes later, as you wait with baited breath, feeling the malign weight on your soul lessen by the second, he grunts and withdraws his tool. All three of you stare in silence. It's partially molten and several of his lenses are cracked. Old Man Fong scowls. "This is a strong curse. Better than any I've ever laid."

You look down at the back of your hand. Now, instead of shifting constantly, the glyph is stuck halfway between shapes as if they were locked together. "Does that mean you can't help me?" Your host wipes the sweat from his brow. "It means I've tried. That should buy you, say, six months before the wizard can deepen the affliction." Sauteur is examining a jar full of snails, distracting you for a second as you ask. "That's good, right?" Old Man Fong sighs. "That's the best I can do. Any more would risk him establishing a two-way connection and attacking me directly. As it is, as far as he knows the cursebreaker could be anyone in this mansion."

The man continues as he puts his tools into a drawer. "I cannot risk going any deeper. You'll have to do the rest on your own." You frown. "Damn. Thanks for the help. You know anybody that could finish the job?" He ponders. "There's a crooked priest by the name of Murai Soetsu in the Temple of Glass near the capital. He has no Ki techniques but he knows many who do. He's wary the kami frown on his greed and may be able to aid you in this." You take that in. "Alright." Old Man Fong pats you on the back. "It is a great shame to my name that such a dishonor came to pass under my watch. If this were a lesser mystic I would give you a boon of value for your troubles but I fear Yomon Zobon. The wizard is known for his cunning and could likely trace anything I gave you back to me and my family. I'm afraid I cannot be of any more assistance." You nod. "Nah, I understand."

>(1/2)
>>
>>5699124
He hesitates for a moment, then digs in his desk and tosses a small pouch to you. His form is good and you catch it effortlessly. You pull open the drawstrings to see it's full of silver coins with holes in their center. You look up to see him explain. "I won't see you leave empty-handed after suffering such filth in my household. That should cover you for a week of roadside inns or a decent bribe for a watchman." You slip the pouch into your pocket. "I appreciate it." Old Man Fong waves his hand. "You should leave as soon as possible. Until the Soul-Brand is gone your days are numbered and the wizard's agents may be lurking in the shadows even here."

"If you manage to break this curse, return and I'll have a proper apology ready." You nod. "I won't forget it. Enjoy the rest of your night." He watches you and Sauteur leave and the two of you soon exit. You mull over what's happened and realize you have two real options for where to go from here.

>Stay in Atsumaru and search for a source of magic or Ki powerful enough to permanently break the curse. You'll have an easier time finding the supernatural but you'll have to stay away from home for months or years longer, and with his obligations to his country, Sauteur is unlikely to follow you.
>Return to America and try to get in touch with the feds so you can give them the Primordial Seed. You'll have to look harder for a means of breaking the curse but it's likely the US government will assist and once he gets back in touch with his agency, Sauteur may be able to accompany you without breaking his contractual terms.

>(2/2)
>>
>>5699125
>Return to America and try to get in touch with the feds so you can give them the Primordial Seed. You'll have to look harder for a means of breaking the curse but it's likely the US government will assist and once he gets back in touch with his agency, Sauteur may be able to accompany you without breaking his contractual terms.
>>
>>5699125

>Return to America and try to get in touch with the feds so you can give them the Primordial Seed. You'll have to look harder for a means of breaking the curse but it's likely the US government will assist and once he gets back in touch with his agency, Sauteur may be able to accompany you without breaking his contractual terms.

Tough choice, but we got to go home to return the Seed. We can let our people know that the nanomachines project was wildly successful, and while we’re getting debriefed, maybe the government can produce some leads.

Also, buddy cop action with Sauteur sounds fun
>>
>>5699125
>>Return to America and try to get in touch with the feds so you can give them the Primordial Seed. You'll have to look harder for a means of breaking the curse but it's likely the US government will assist and once he gets back in touch with his agency, Sauteur may be able to accompany you without breaking his contractual terms.

IF WE'RE GOING TO DIE, WE'LL DO OUR PART BEFORE WE DO!
>>
>>5699125
>Return to America and try to get in touch with the feds so you can give them the Primordial Seed. You'll have to look harder for a means of breaking the curse but it's likely the US government will assist and once he gets back in touch with his agency, Sauteur may be able to accompany you without breaking his contractual terms.
Old Man Fong has bought us six months. We need to train, because that's what we're lacking: actual fighting experience. Then we can go after the wizard.

It's not all bad, in fact this is an excellent opportunity for America to gain some goodwill and influence in the realms. Yomon Zorbon seems like a tyrant that is hated by most, so if we merc him we'll be heroes. It'll be just like knocking down Saddam Hussein or Bin Laden. When we're back home we put out the call for volunteers through the feds for the spec ops types; Green Berets, Navy SEALs, Marines etc. Assemble a team, the best of the best, and we run 'em through the training we were put through with our Nanomachines to make sure they're the best. Maybe the Eggheads can dechiper the keys to Ki and infuse any of our team that shows potential in the arts so we can get some extra magical firepower. Abd then when the time is up we enter the realms and go fuck up this sorcerer punk. No one fucks with America and gets away with it.

If the scientists manage to build a small Ki reactor maybe we can get one or two Blade Wolf companions too.
>>
>>5699159
>>5699161
>>5699218
>>5699354
This isn't even a question. You swore a sacred oath: the Pledge of Allegiance and you aren't about to let the U.S.A. down. You'll go back to Earth, where you belong, and then you'll straighten all of this out. Sauteur is happy enough to tag-along on a guaranteed trip instead of gambling that he might able to make it to South Africa. It doesn't take you more than ten minutes to find the Daiyamondo agent, who was waiting for you in the shadows.

"You have done excellent work, Armstrong-san. Thanks to you, the most sacred secrets of our clan have been preserved. Rest assured, you will be well rewarded." You're about sick and tired of the formality in the local speech. "I didn't do it for the Daiyamondo. I did it to get the hell out of that cell." The agent gives a respectful bow. "I understand. Should you choose to give up the prize, our Shogun Takeshi-" You interrupt him with gritted teeth. "I don't give two shits about your "Shogun", tojo. Your clan killed good, decent men out of envy and fear, and no amount of cash money is going to settle that. I'm taking the Primordial Seed right back to the USA." It seems he was expecting this.

"Very well, Armstrong-san. It will not be of any use to you gaijin but we had a deal. We will take you back to your America, with a new bank number, and we won't need to cross paths ever again." You think back to that security guard in the canteen, who gave his life so that you could be free. "We'll see about that. My friend here's coming with me. Is that gonna be a problem?" The agent looks to Sauteur, who stands at attention. "...That was not part of our deal but I do not see why it would be." You grin, despite the curse. "You hear that, Frenchie? We're outta here!" He's visibly relieved at the news. "It's about time... I was getting sick of the rice in my wine."

>(1/3)
>>
>>5699781
At that, the agent leads you out of the courtyard into the city outskirts, where the boat that took you here awaits. He waves the two of you onboard and whispers in his foreign tongue to his partner. You shift on your seat and wait. "I wish I knew what they were saying." Sauteur looks over. "Nothing important. Only that you accomplished your "duties" without error." You're a little surprised. "You speak their language?" He's equally put off. "You don't?" You shrug. "Not a word." Sauteur takes a second to soak that in. "I assumed you would if you were here. It's a dialect of Japanese with a few Chinese loan words." It hadn't occurred to you before but it makes sense whoever his agency sent would know the local languages. "Huh."

You lean back and watch the ground get farther away as the boat rises. "I wasn't here by choice. Soon enough, I won't be." Both of you keep quiet for the rest of the craft's few hour voyage. You can tell Sauteur is tired after the night-long tournament and Ki-healing for his broken leg, but is too professional to take a nap. Personally, you aren't tired. You used to pull all-nighters all the time back in college. Your old man said it wasn't healthy, but it wasn't every night and he didn't get on you too much about it. Eventually, as the sun starts to set again, the boat lands in the woods, far from every sign of civilization save for a twenty foot tall, twenty foot wide golden ring standing out of the ground.

It's covered with moon-runes and while you disembark, you realize it's a portal. Or rather, a portal-frame. You and Sauteur stand in front of it, waiting, as the Daiyamondo agent chants in front of it for a minute and releases a pulse of blue Ki into the kanji. The center of the frame ripples, then widens to reveal a decently-sized park center. Middle of the night, crescent moon. You're about to step through when you're stopped and the agent passes a plastic card into your hands. "Your reward, Armstrong-san. Two-point-five million American dollars, redeemable at Bank of America." That's something. You would've killed Shiraishi for free if that's what you had to do to get back to the U.S.A., but you aren't about to turn down two and a half million dollars these Anti-American commies probably stole to start with. "I swear by the honor of my clan that this is no illusion, and leads to one of your cities, Houston, Texas. The Shogun commanded me to inform you that if you choose to aggress against Atsumaru or our clan in the future, he will not hesitate to strike again." You look down at the man and scowl. "Tell your "Shogun" I will not hesitate to kick his godless sam-u-rai ass. Now, beat it, punk. C'mon Sauteur!"

>(2/3)
>>
File: im-122970.jpg (147 KB, 1280x720)
147 KB
147 KB JPG
>>5699782
You wave the Frenchman over, he gives a slight nod to the Daiyamondo agent, and the two of you step through. The world immediately goes bright and dark, fast and slow, hot and cold at the same time, and the sense of dizziness and misdirection is all-consuming. As a linebacker, all of this is very familiar to you so you're unmoved by the experience. What's simultaneously one second and an eternity later, you fall out of a rift and faceplant on grassy turf. You panic for a moment, dig your hand into the soil, and sniff as deeply as possible. After a second, you drop the dirt where it lays and nearly weep with joy. "I'm finally back." You stand back up to see Sauteur's standing against a tree and watching with curiosity.

"You can tell your homeland by the smell of the soil?" You raise an eyebrow. "You can't?" He pauses for a second and concedes. "...Touché. What next, American?" You think. It's late at night and there's a lot on your mind. "...Waffle House." The expression of horror on Sauteur's face is deeper than any he ever showed in the ring. You can only roar with laughter at the taste of despair. Around thirty minutes later, both of you are sitting at a window booth in a nearly-abandoned breakfast eatery while a middle-aged waitress whose name tag reads Deborah takes your orders. Sauteur asks for coffee, black. You think for a second. You're hungry but not too much.

>What are you getting?

After that, the two of you lean in and start to discuss your situation. You try not to let anything classified slip to the Frenchman but it immediately becomes clear to you that you have no idea what secret agency was experimenting on you and there's no way of telling what its relations are with Sauteur's. You're unsure of how to contact your agency, either, but you have a couple of ideas.

>Go the nearest governmental building, tell them you're a top-secret experimental subject that was kidnapped from his laboratory, and want to return immediately. If that doesn't work, you'll just rinse and repeat until it does. The eggheads never gave you a protocol for regrouping with the lab if something happened. Hell, you aren't even sure if the lab still exists.
>You were told not to reestablish contact with your family before your agency gave you the go-ahead. As far as they know, you're dead, and showing them you're alive would be a minor security breach but desperate times call for desperate measures. Besides that, your old man knows people who know some people. He could get you in touch.
>It's absolutely mission critical that you get the Primordial Seed and your blood samples back into American hands as quickly as possible. Most European countries are American allies and Sauteur is from France, which is in Europe, so his agency should be able to get you back in contact with them without much trouble. It would mean taking an international flight, but you're not exactly strapped for cash right now.

>(3/3)
>>
>>5699786

>What are you getting?

Their biggest combo breakfast…every 10 minutes.

Go the nearest governmental building, tell them you're a top-secret experimental subject that was kidnapped from his laboratory, and want to return immediately. If that doesn't work, you'll just rinse and repeat until it does. The eggheads never gave you a protocol for regrouping with the lab if something happened. Hell, you aren't even sure if the lab still exists.

Do not pass go, proceed directly to the nearest govt building. Isn’t there an FBI headquarters in Houston? That’d be a good place to start.
>>
>>5699786

> Hashbrowns, ALL THE WAY

>It's absolutely mission critical that you get the Primordial Seed and your blood samples back into American hands as quickly as possible. Most European countries are American allies and Sauteur is from France, which is in Europe, so his agency should be able to get you back in contact with them without much trouble. It would mean taking an international flight, but you're not exactly strapped for cash right now.
>>
>>5699786
>eat until the waffle house has to resort to their emergency menu that they used during storms or natural disasters due to lack of supplies

>go to IAH and try to get a domestic flight to washington, DC on a first class flight
>inevitably get stopped by TSA and drop as many fed attracting words as possible like manifesto, bomb, knife, president and capitol building
>fbi should be there relatively soon or at least homeland security
>>
>>5699786

>The biggest fucking thing they have

>You were told not to reestablish contact with your family before your agency gave you the go-ahead. As far as they know, you're dead, and showing them you're alive would be a minor security breach but desperate times call for desperate measures. Besides that, your old man knows people who know some people. He could get you in touch.
>It's absolutely mission critical that you get the Primordial Seed and your blood samples back into American hands as quickly as possible. Most European countries are American allies and Sauteur is from France, which is in Europe, so his agency should be able to get you back in contact with them without much trouble. It would mean taking an international flight, but you're not exactly strapped for cash right now.
Best way to get in touch and we might be able to expand our party.
>>
>>5699786
>what are you getting
Everything
>It's absolutely mission critical that you get the Primordial Seed and your blood samples back into American hands as quickly as possible. Most European countries are American allies and Sauteur is from France, which is in Europe, so his agency should be able to get you back in contact with them without much trouble. It would mean taking an international flight, but you're not exactly strapped for cash right now.
>>
>>5699786
>As many Peanut-butter waffles as we can handle, accompanied by the largest amount of hashbrowns, cheesy grits, bacon, and ham as we can handle. And the silverware, for dessert.


Back in character creation, an agent introduced us to the program. Do we remember his name, and if so, his number? Assuming that we do:

>Call the guy who got us in touch with the agency in the first place. Odds are he wasn't on-site when shit went down, and if he's still alive he can get you in contact with the rest of them.

If he either isn't alive or isn't picking up:

>You were told not to reestablish contact with your family before your agency gave you the go-ahead. As far as they know, you're dead, and showing them you're alive would be a minor security breach but desperate times call for desperate measures. Besides that, your old man knows people who know some people. He could get you in touch.

Because shit, they might all be dead, and I figure that since our pops was an agent himself, he's a smaller breach of security than the folks in France.
>>
>>5699786
>Go the nearest governmental building, tell them you're a top-secret experimental subject that was kidnapped from his laboratory, and want to return immediately. If that doesn't work, you'll just rinse and repeat until it does. The eggheads never gave you a protocol for regrouping with the lab if something happened. Hell, you aren't even sure if the lab still exists.

Can we not go to fucking France please, we just got home!
>>
>>5699786
>Go the nearest governmental building, tell them you're a top-secret experimental subject that was kidnapped from his laboratory, and want to return immediately. If that doesn't work, you'll just rinse and repeat until it does. The eggheads never gave you a protocol for regrouping with the lab if something happened. Hell, you aren't even sure if the lab still exists.
There'd have to be someone at either the FBI or the CIA that'd be connected to whatever agency we were working with.
>>
>>5699821
>>5699825
>>5699840
>>5699922
>>5700308
>>5700328
>>5700349
>>5700378
You puzzle over what to order for a minute, then have a sudden epiphany. There’s a card for $2.5 million in your pocket and with the nanomachines working their patriotic magic, there’s no strict macros you need to be meeting, just raw calories. You ask for everything, starting with their biggest breakfast combo and a heaping plate of hashbrowns. The waitress doesn't bat an eye. She's seen it all.

>1d100+30 to E A T, +20 for nanomachines, +10 for bulk

While you eat you think on your options, extensively, and in the end, you can’t decide on a plan. You could go to the nearest government building, confess some classified information, wash, rinse, and repeat until you were taken into custody but that’s risky and you don’t want to risk jeopardizing the operational security of American nanomechanical research. You could go to Europe on a first-class flight with Sauteur, get in touch with his agency, and see if they couldn’t get you in touch with the USA, but what if they couldn’t, or worse, were hostile? You could go back to see your family, let them know you’re alive, and ask your old man to pull some strings but that’s putting your loved ones at risk and you signed a nondisclosure agreement.

>(1/2)
>>
>>5700654
The entire situation’s no good. One surefire way of getting in contact with the feds would to be to go the George Bush Intercontinental Airport, conveniently located in your current city of Houston, Texas, book a flight to Washington D.C., and say enough inflammatory shit you’re taken into custody and then contact the feds that way, but what about Sauteur? The reward money is barely relevant compared to the future of America but it’s also a concern. You wish you could give someone a call but you were restricted from having a phone or means of contacting the outside world for national security purposes, to prevent godless phone-tapping commies from getting their grubby fingers on the priceless technology in your veins.

You remember the agent who introduced you to the research program, Mr. Lancaster, but you aren’t sure if they’re still around or remotely of how you might be able to contact him. This makes you wish there was a procedure for this but you don’t blame the lab for not planning for this contingency. American security is foolproof, those samurai probably cheated with portals. You remember what the Daiyamondo have done to your country, it’s burned into memory and won’t be forgotten any time soon. Eventually, you’ll make their Shogun remember but that’s in the future. Right now, you need to focus on reuniting with the U.S. government. There’s several possibilities, all limited by one a key obstacle.

>(2/3)
>>
>>5700657
Sauteur can’t properly strategize with you because he doesn’t know what it is you’re trying to do. He knows almost nothing about your past or why your skeleton is so durable, only that it is. To be fair, you know almost nothing about his past or which agency it is he’s working for, but… Only a few hours ago, you were locked in lethal combat and broke each other’s bones. You’re still missing some teeth. Experiences don’t get more personal than that. Maybe it’s time you confessed some things, or maybe it would be better to keep them secret. Once you’ve figured something out and are on the same page, you can make your next step. You can’t imagine a better place to discuss something like this than a Waffle House.

>Tell Sauteur everything. Starting from your birth, all the way up to the nanobot infusions, lab-testing procedures, and your self-training with the Daiyamondo. This would be a violation of your nondisclosure agreement but desperate times call for desperate measures, and it’s a sign of trust.
>Tell Sauteur the gist of it, but omit details. Let him know that you’re an experimental human weapon made in a U.S. blacksite and need to get back in touch with the feds but aren’t sure how to do it. This would explain your capabilities to Sauteur without risking any classified information.
>Tell Sauteur nothing. It’s unfortunate as France is a long-time close ally of the USA but you made a nondisclosure agreement and have no way to verify anything that he’s told you so far. You and your motives will simply have to stay a mystery to your friend, for now.

>(3/3)
>>
>>5700658
>Tell Sauteur the gist of it, but omit details. Let him know that you’re an experimental human weapon made in a U.S. blacksite and need to get back in touch with the feds but aren’t sure how to do it. This would explain your capabilities to Sauteur without risking any classified information.
If we end working with him we'll probably tell him the truth, but just saying we're a walking living weapon that got kidnapped by literal extradimensional invaders should already exlain the situation pretty well.
>>
Rolled 30 + 30 (1d100 + 30)

>>5700654
EAT

>>5700658
>Tell Sauteur the gist of it, but omit details. Let him know that you’re an experimental human weapon made in a U.S. blacksite and need to get back in touch with the feds but aren’t sure how to do it. This would explain your capabilities to Sauteur without risking any classified information.
Give him the quick rundown, nothing specific.
>>
>>5700658
>>Tell Sauteur the gist of it, but omit details. Let him know that you’re an experimental human weapon made in a U.S. blacksite and need to get back in touch with the feds but aren’t sure how to do it. This would explain your capabilities to Sauteur without risking any classified information.

But rant about the Daiyamondo and their woo-woo kung-fu BULLSHIT in detail
>>
>>5700658
>Tell Sauteur the gist of it, but omit details. Let him know that you’re an experimental human weapon made in a U.S. blacksite and need to get back in touch with the feds but aren’t sure how to do it. This would explain your capabilities to Sauteur without risking any classified information.
>>
Rolled 97 + 5 (1d100 + 5)

>>5700671
>>5700675
>>5700719
>>5700735
When the fried goodness reaches your lips, you consciously slow yourself down and pace your feasting. It’s been half a year since you last tasted a proper American meal, and while Waffle House isn’t the best there is, it's still pretty damned good and tastes like home. You end up not needing to ask for seconds on the breakfast combo and hashbrowns, which Sauteur, on his fourth cup of coffee, seems somewhat relieved by.

As you eat, you start to explain what’s happened so far. You leave the specifics vague and don’t go into any specific details on experiments, training, general research, or names and locations, but you give him the gist of it. He listens intently, not interrupting, as you describe the broad strokes of your athletic career and how you were kidnapped by the Daiyamondo, who most likely destroyed the lab you were involved with. The story after that is a vague handwave of your time training under the Shogun as the finer intricacies would likely repulse the Frenchman, and the reasoning for your execution of Shiraishi and competing to win the tournament.

The entire ordeal takes about thirty minutes to finish explaining, which you sum up fairly simply. “...Yeah. I’m an experimental living weapon made in a U.S. blacksite and need to get back in touch with the feds but I’m not sure how. I want to tell you more, but I signed a nondisclosure agreement and knowing would put you at risk.” Sauteur takes this in stride and nods. He drinks some more of his coffee and stares at your chin, where he kicked you repeatedly during the tournament.

>Rolling to see if Sauteur’s willing to return the favor. -10 for Secrecy, +10 for Mutual Trust, +5 for Positive Disposition (You're a foreign stranger and beat him in the tournament but also healed his leg and made a gentleman's agreement)
>>
>103 on the social roll
I'm thinking we made a bud for life, even if he's a little taken aback by our overwhelming patriotism.
>>
>>5700905
>102
SAUTEUR THE FUCKING HOMIE LET’S GO
>>
>>5700905
Jesus, I was expecting him to be a little more reserved, this is great
>>
>>5700905
The Frenchman takes a long sip of his coffee, sets it to the side, and rubs both of his temples. “Les murs ont des oreilles…” You cock your head to the side. “What?” He scowls in derision. “The walls have ears, American! Watch what you say… and who you say it to.” Sauteur sets down his coffee and sighs. “I’ve had enough of this porcherie. Let’s go for a walk.” You agree “Yeah, sure.” and start digging in your pocket for your wallet, only to realize you don’t have a wallet, just a conch shell, business card, and debit card. “Ahh, shit! Don’t have any cash to leave a tip. Gimme a sec, I’ll see if the register can’t work somethin’ ou-”

The disgust on his face is palpable as he reaches into his own pocket. “Such an ignorant tradition… “tipping”... Putain!” You stare in shock as he pulls out his own billfold, takes out a handful of foreign coins, and drops them on the table. “We don’t have time to waste on your Yankee customs.” You grin at the sight. “Alrighty then. Good to see you’re coming around.” Sauteur’s loathing only deepens. “Say nothing of it. Pay for yours and we’ll get out of-” You preempt him by walking over to the register. The cashier was taking a nap with his head on the countertop. You wake him by rapping your knuckles next to him, then jerk your thumb to where Sauteur’s sliding to his feet. “Frenchie’s with me. All on one card.“ The cashier wipes the sleep from his eyes, bleary. “Yeah, okay man.”

>(1/4)
>>
>>5700963
It takes him a second to ring you up, and then you’re gone. The Frenchman’s tone is sharp. “You didn’t have to pay for mine. It was nothing, I could’ve covered it easily.” You shake your head as you walk into a nearby alleyway. “Nah, you left the tip. Least I could do.” He releases a long, tense sigh and turns to make eye-contact. “You didn’t have to divulge your secrets, either. You Americans… your agencies are cutthroat. That can’t have been easy to do. It’s only fair that I return the favor. *My* nondisclosure agreement was lenient. Merely that I cannot inform or risk informing unaware Earthworlders or threats to Earthworld.” You and Sauteur reach the middle of the alleyway, where he leans on a wall and starts to light a cigarette. “You, mon ami, are neither.”

You jump on a nearby dumpster and listen closely as he starts to explain. “Listen carefully American… George. I don't like to repeat myself if I don't have to. Extradimensional rifts have been opening since the 70s across our Terre, and have only increased in frequency since. Some bold explorers have gone through them to their destination, more often, something comes into ours. Almost every nation has its own secret agencies and since the problem began, each has had its own response. Decades ago, in 1993, a summit was held in Brussels where many national leaders- the real ones, not the figureheads- decided it was necessary to cooperate. The Mutually Assured Security Bloc of Earthworld, or the MASBE, was formed. In the following years, more nations signed on to contribute to the cause. Our cause. To date, most of the world’s countries are active participants, including your USA, North Korea, and... eh... the British.”

“It is a highly-clandestine organization dedicated primarily to keeping Earthworld safe from the many, many threats in the wider cosmos. For now, that means keeping the supernatural secret to prevent a panic and avoiding major, international wars where possible. Recently, the MASBE has begun to fund expeditions into nearby dimensions to stop incursions before they start instead of waiting for them to arrive. Until three years ago, I was an active member of the GIGN in Paris, France. My multilingual portfolio and skill at Savate caught the MASBE’s attention and I was contacted by several of their agents with an offer. Join them in their work or receive amnestics and continue as I have. At first I was skeptical. Then they showed me the average MASBE agent’s paycheck and I agreed to the career change.” Sauteur stops to take a breath.

>(2/4)
>>
>>5700964
“I was initially doing the same thing I was in the GIGN. Exercising and waiting for the call to kick in doors but the MASBE’s new, extradimensional focus led to a few new opportunities. In exchange for visiting certain foreign dimensions and reporting back my findings, my salary would be doubled and I could retire early. Naturally, I agreed and have mapped a fair portion of Atsumaru, although the lack of time zones leads me to suspect its surface area is much larger than Earth’s. A few months ago, one of the MASBE’s local contacts relayed the news of Old Man Fong’s Beat ‘Em Up to us and the brass made a call for volunteers. Of those who stepped up, they reasoned I had the best chance of winning.” He takes a drag of his cigarette and looks you up-and-down.

“They likely didn’t expect an American to take home the trophy, and if I don’t get back to them in a couple of months, they’ll hear about your win from one of our contacts. George, that Primordial Seed you’re carrying is very important to the MASBE. They would go to great lengths to get it and you, if they think your… whatever it is you have… would be an asset to our organization. In the strictest, technical terms, I should be trying to detain you for the greater good of Earthworld.” The Frenchman fidgets with the cigarette, blowing smoke. “In looser, practical terms, I suspect you would break my back if you thought I was going to try. I’m not that loyal to the MASBE. They’re more of the same, another secret agency, except they’re not held responsible by any one nation. You might already be involved with the MASBE but the USA has a wide umbrella. Your lab could’ve been under any of a dozen bureaus. Billions in research, buried under paperwork. Only in America.”

>(3/4)
>>
>>5700966
Sauteur seems like he’s weighing his options, before he shrugs. “Merde… the MASBE can wait. I owe you one for saving my leg and not leaving me there. I’ll tell you what, American. I have the right credentials and know the right names. If you like, I could get you back in with your feds. I wouldn’t be able to stay for long but if you’re already MASBE or from one of the better orgs, likely for experimental funding, we could request each other if we’re working away from home. Alternatively, I could take you back with me to Paris, to the MASBE, and we could get you inducted into them. Normally, it’s much more involved but your “talents” and the Primordial Seed would definitely smooth things over. The MASBE isn’t just American but America is a large part of it and working with them's not a bad deal. What do you say? It's your call.”

>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.
>Travel with Sauteur to Paris, France, and join (or possibly rejoin) the MASBE with the Primordial Seed in tow. The Frenchman insists this wouldn’t be a betrayal of the USA, anymore than fighting for the UN. You respect the UN as an organization, as the American government is a part of the UN Security Council.

>(4/4)
>>
>>5700967
>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.
Sorry Sauteur, we can't go to MASBE without direct approval from Uncel Sam himself. Our nanobots are property of the Department of Defense at the very least and we need to return with them to begin immediate reverse engineering to hopefully salvage some parts of the project.

>Give Sauteur the debit card we got from the Daiyamondo agent
As a consolation price for us beating him out of that bonus. It might not be enough for that château, but two point five million dollars (minus the cost of a Waffle House binge) isn't something to scoff at.
>>
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>>5700967
>Travel with Sauteur to Paris, France, and join (or possibly rejoin) the MASBE with the Primordial Seed in tow. The Frenchman insists this wouldn’t be a betrayal of the USA, anymore than fighting for the UN. You respect the UN as an organization, as the American government is a part of the UN Security Council.
It's worth a shot, we'll probably do more globe trotting that way adn we'll have more ressources to find the wizard. Besides, the U.S. is going to be giving most of the ressources anyway, so it's not like AMERICAN SUPREMACY is being compromised.
>>
>>5700967
>Travel with Sauteur to Paris, France, and join (or possibly rejoin) the MASBE with the Primordial Seed in tow. The Frenchman insists this wouldn’t be a betrayal of the USA, anymore than fighting for the UN. You respect the UN as an organization, as the American government is a part of the UN Security Council.
If the USA is part of the MASBE then I see no reason why we can’t go on this little trip
>>
>>5700967
Hmm. We need to get on the journey to that sorcerer FUCK ASAP, because if we don't we may not live long enough to get our nanomachines reverse-engineered.

>Travel with Sauteur to Paris, France, and join (or possibly rejoin) the MASBE with the Primordial Seed in tow. The Frenchman insists this wouldn’t be a betrayal of the USA, any more than fighting for the UN. You respect the UN as an organization, as the American government is a part of the UN Security Council.

It may end up that the rest of the world gets Ki fuckery, and not just the US. But that is a sacrifice worth making if the US gets Ki fuckery AND nanomachines.
>>
>>5700967
>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.
>>
>>5700967
>>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.
>>
>>5700967
>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.
>>
>>5700967

>Ask Sauteur to get you in contact with the FBI, who can then get you in contact with your previous organization, or a new one, that can pick up the pieces the old lab left behind. This would get you back where Uncle Sam can take care of you and better than that, guarantee the irreplaceable Primordial Seed falls into patriotic hands.

We can request an assignment with Sauteur once we’ve been placed within the appropriate US govt agency
>>
I'm grilling with my folks right now but I'll be updating in a few more hours.
>>
>>5700982
>>5700986
>>5701002
>>5701159
>>5701231
>>5701266
>>5701274
>>5701433
You are tempted to travel to Europe and join the MASBE. If it’s a global organization, that must mean it has global resources and can help you out. If it’s anything like the UN, the USA must be one of its most important members so your working with them would be good for your country, too. The only thing that stops you is the feeling that it wouldn’t be the best for your country. The nanomachines in your veins are classified information and the Primordial Seed is meant for domestic hands only. If you left for the MASBE, they would seize both and what could’ve been a critical advantage for America would be a worldwide asset. You can’t let that happen.

“Can you get me in touch with the FBI?” Sauteur takes a long pull of his cigarette, holds the smoke for a good second, and releases. “I can, American. It’s no trouble at all.” The relief is immeasurable. “Thank you. I hope this isn’t a dealbreaker for the two of us. I’d like to kick ass with you in the future.” He waves his hand. “The MASBE cooperates with hundreds of national agencies. Besides, I don’t blame you. My France comes first for me and always has, and I won’t hold a grudge against you for feeling the same.” You hop off of the dumpster and into the alleyway. After a second, you grab your foreign slippers and chuck them in the trash. Now you can feel the American pavement on your feet.

It’s where you belong. You grin. “Damn straight, Frenchie.” You recall overhearing something once. “Isn’t there an FBI headquarters in Houston? That’d be a good place to start.” He steps off of the wall and starts walking. “I believe so. Come with me.” You follow the man and as you go the two of you talk. Not over anything serious, no agencies or portals, just what you love about your countries. He tells you about his youth as a thrill-seeker in Paris and how French food culture is still the best he’s seen across the realms. You tell him about your time playing football in high-school and brag about the USA’s portion sizes and prices. By the end of it, you feel you understand each other better, and something occurs to you. The cash reward for the Daiyamondo is enormous but once you’re back with your agency, you probably won’t be needing any more money.

>Give Sauteur the card. This’ll put him a heavy step toward his chateau.
>Keep the card for yourself. You'll likely end up needing it down the line.

This will likely be the last time you see Sauteur for a while and an anon mentioned this as a possibility. $2.5 million is peanuts to the MASBE and DARPA but it's massive for an individual. It's not a decision most would make lightly but George's upbringing and time under the feds have somewhat alienated him from the value of the USD.
>>
>>5701706
>Give Sauteur the card. This’ll put him a heavy step toward his chateau.
Not only do we come from a rich family but since we will most likely be incorporated into the United States agency that deal with this multiverse shit, our needs will most likely be taken care of by them.
>>
>>5701706
>>Give Sauteur the card. This’ll put him a heavy step toward his chateau.
Anon above is right, we're a secret government asset, we don't really need that much money since most of what we need will be provided for.
>>
>>5701706
>>Give Sauteur the card. This’ll put him a heavy step toward his chateau.

"Keep it. I don't want anything that has to do with that samurai fucker."
>>
>>5701719
>>5701726
>>5701751
Two-point-five million dollars, sitting in a piece of plastic in your pocket. That’s enough to change a man’s life… or end it. You didn’t grow up poor, the opposite, even. The Armstrongs were loaded. Not the richest out there, but comfortably in the 1%, thanks to your father’s hard work and the American dream making it all possible. You know how much money that is, (in the abstract, you’ve never really managed cash) but you know that if you need money, you can get money. You came out of money and you can go back to money. Real money. American money. Not a goddamn kamikaze terrorist’s blood debt.

This cash was a reward for killing Shiraishi but you didn’t do the job for a reward. You did it because you were extorted and didn’t have any choice if you wanted to continue your service to the USA. That’s what it all goes back to. If you need something, Uncle Sam will have you covered. You didn’t pay a single red cent in the lab but they sure paid you, with a generous bonus to get you onboard, like you needed one, and the once-in-a-lifetime chance to contribute to the absolute cutting edge of American military technology. You would’ve given anything to help the USA, and they took you on for free. You’ll be eternally grateful for that.

It isn’t about the money. Especially this. “Hey, Sauteur.” The Frenchman turns to face you at your tone. “What is-” You shove the card into his hands and close his fingers. “Keep it. I don't want anything that has to do with that samurai fucker." He takes a second to process what you've done, and is then visibly stunned and stops in his tracks. “...Are you serious, American?” You’ve already made up your mind. “As the grave. If it helps, think of it as a consolation prize for beating you out of that bonus.” Sauteur fidgets, hands-sweating, and moves to hand it back. “I can’t take this. It’s your money-” You hold up your hand. “No. It was Takeshi’s money, I don’t want it, and now it’s yours.” He looks at you, slowly comprehending. “You’re… serious about this.”

>(1/3)
>>
>>5701904
“It’s non-negotiable. I don’t know where it’s from but I know who sent it, and he’s bankrolled the deaths of decent American patriots. It’s stained with blood. I can’t take it in good conscience.” The Frenchman slides it into his billfold so slowly it’s like he’s worried it’ll grow wings and take flight. “I… don’t know what to say.” You shake your head, as if it’s not a big deal. “Besides, I don’t have any use for it. If I need cash, the feds got cash. You need it more than I do. It might not be enough for that chateau, but it’s a step in the right direction, right?”

The gratitude on his face is deep. “American…” You shrug it off. “Ahh, don’t worry about it, Sauteur.” He looks at you differently. “That’s just my callsign. Call me Thibault, Thibault Delroix.” You pause. “That’s your real name?” The Frenchman reaches for his lighter, then stops. “Des lèvres de ma mère. Yes. You’d be the first American I’ve told.” From a secret agent, that’s an incredible sign of trust. “Then I won’t forget it.” Sauteur, or Thibault, starts walking again. “Let’s keep going. The night won’t last much longer.”

Around an hour later, you find a huge, green building with a clear sign out in front. Federal Bureau of Investigation. Extremely important. It’s closed after hours but that doesn’t seem to stop the Frenchman, who pulls out a flip-phone and makes a call. You hear him talking in French, then English, in a very spirited conversation about the cat he’s found and how the weather’s doing. That must be a coded language. After that’s over, he closes the phone and sighs. He holds out his hand and you shake it. His grip is no weaker than it was in the arena. “George, it has been a pleasure meeting you.” You grin and squeeze his shoulder. “Likewise. I guess you’re headed back to Europe?”

>(2/3)
>>
>>5701905
He makes a slight nod and smiles. “Yes. If you ever change your mind, I’ll put in a good word for you at the MASBE.” You grunt. “I’ll keep that in mind.” The handshake ends and Sauteur’s tone turns serious. “An agent will be here shortly, in a red car. Tell him it’s been dreary and you’re looking for a bus stop. The FBI will take it from there.” You look at the FBI office and then to him. “Thanks, Thibault. It means a lot.” Sauteur turns, speaks “With luck, we’ll see each other again soon.” and walks away. You see the Frenchman go and lean against the building’s wall.

That was the first Earthworld foreigner you’ve ever met and you think he made a good impression. You’re lost in your thoughts and fifteen minutes later, a dented hatchback with peeling red paint pulls up. A taller black man dressed in business casual rolls down the driver side window. “You lost or somethin’?” You remember the pass phrase. “Uh, it’s been dreary and I’m looking for a bus stop.” He smacks the door. “That’s right. Now get in.” You walk over, slide into the passenger seat, and realize there’s no leg room. The agent starts driving and talks as he does. “You with the CIA? That guy says he was MASBE and if you was rolling with him, you’ve got to have a high clearance.” You let your guard down. “Actually, no.” It occurs to you that you have no real idea of how deeply classified the old lab, and by extension you, are. This random FBI agent is a fellow patriot so you can trust him implicitly, but at the same time, you aren’t sure if you can trust him to keep the USA’s deepest secrets from prying ears.

>Tell this agent everything, starting from the top all the way to the arena, and show him the Primordial Seed if he needs proof. Or almost everything. Sauteur’s name is confidential. It’s skirting the edge of your nondisclosure agreement but this way he’ll be able to get you back into your agency in short order, or at least to where they can start picking up the pieces.
>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.

>(3/3)
>>
>>5701906
>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.
Even if he's connected to the FBI and the MASBE it's probably best to keep it short to limit potential leaks. Ki can be used for many things, and who knows if we're being spied on by someone with some Ki powers. The Shogun mentioned the Blackblood mercenary company working with interdimensional clients, who knows how many other groups exist and what their capabilities are.
>>
>>5701906
>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.
>>
>>5701906
>>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.
Just the basics. No need for more.
>>
>>5701906
>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.
If he knows about MASBE, he'll know not to ask too many questions, we gotta get back to DARPA or whoever we were a part of ASAP
>>
>>5701906

>Let him know that you’re an experimental weapon developed in a black-site and signed a nondisclosure agreement. As an FBI agent, he’ll understand and get you where you can be debriefed. The Primordial Seed is critical to national security and you want to make sure it gets in the highest hands possible.

Some discretion is probably for the best
>>
>>5701913
>>5701962
>>5702011
>>5702098
>>5702101
Even if he’s involved with the FBI and likely has MASBE connections, you can’t risk classified information getting out. You can’t be certain that the vehicle isn’t tapped and that you aren’t being watched by some Ki-practitioner right now. It’s best to play it safe. “I’m an experimental weapon developed in a black-site and was separated from my lab by outside circumstances. I’m trying to reestablish contact so that research can continue. I signed a nondisclosure agreement and can’t go into any more details.” The agent slows the vehicle and takes a long look over you, your foreign clothes and the roided physique beneath. “...I'll believe it. Sounds like you’re over my pay grade. You see that office back there?”

You give a slow nod. “Yeah.” He speeds the vehicle back up and you note it handles better than the sportscar they gave you for a bonus. Makes sense. Its exterior is clandestine but it’s a beast under the hood. “It’s a decoy for the public. Only thing classified in there’s criminal case files. If what you’re sayin’ is true, you’re on another level. I’m taking you to see some of the higher-ups so we can get this sorted out.” The agent drives. You attempt to stretch, in vain, as the car’s inside fits its outer disguise. After a few minutes, he introduces himself. “Agent Tracy.” You hesitate a second then figure nothing’s at risk to divulge. “Name’s George.”

He nods and drives through traffic. The rest of the time is silent as he focuses and you reassure yourself that the Primordial Seed and to a lesser degree, the conch are still in your pocket. Three and a half hours later, you’ve left the greater Houston area and have ended up in a cookie cutter suburb. You admire the perfectly mown lawns and symmetrical houses from the passenger side window. That’s the American dream, right there. Some fifteen minutes after that, he pulls into the driveway of a house that looks no different from the rest. Tracy gets out, nods his head for you to do the same, and approaches the door.

>(1/5)
>>
>>5702225
You stand back and cross your hands in a nonthreatening posture as he knocks three times fast, one slow, two fast. You wait, and a few seconds later, the door opens to reveal a sturdy, athletic man in a wifebeater and khakis. The agent that brought you here speaks. “We’ve got a suspected class 41B kidnapping situation.” The agent inside leans to look you over. “Him?” Tracy clarifies. “Took himself back in. Ties to at least one MASBE agent. Says he’s trying to get back in touch with Uncle Sam.” He looks you up and down, and nods. “Alright. I’ll take it from here.”

The first agent nods at you, gets back in the hatchback, and leaves. The second walks over and shakes your hand. His grip is strong, but less sturdy than Sauteur’s. “Agent Carter.” You respond. “George.” He waves you inside and you follow as he closes the house’s door, points you to the kitchen table, and takes a seat. Carter lays a .45 in front of him and his tone is sharp. “Give me the quick rundown.” You give him the same spiel you did Tracy and he nods along. “I see. It’s *that* kind of classified. I’ll get you in contact with a higher clearance level. You understand we’ll need to take appropriate precautions?” You lay your hands flat on the table. “Yes sir. Anything for the USA. Uh, I should let you know I have a small jewel and conch shell in my pocket. Both are a matter of national security.”

He doesn’t bat an eye. “Alright. Follow me.” The agent leads you into the basement, where he puts a dark bag over your head, cuffs your hands behind you, and puts the barrel of the .45 to your back. Your nanomachines have made you effectively bulletproof, so there’s no personal concern, and even if you weren’t, you have nothing but trust for the USA and its venerable institutions. You hear him dialing someone, then calling and having a similar conversation to the one you overheard from Sauteur. Ten minutes later, he hangs up, the barrel leaves your back, and you’re left sitting in total silence. You pass the time by quietly reciting the national anthem to yourself.

>(2/5)
>>
>>5702226
Somewhere around recitation forty-seven, someone else enters the basement. No, several someones, and they lift you up out of the seat. By the size of their hands, you can tell they’re big. Once you’re on your feet, a shotgun is pressed into your back and you’re led out of the house and into the back of what you assume is a van. The entire time, no-one says a word. You stay quiet out of respect for your fellow patriots and then the vehicle starts moving. It’s been an incredibly long day and night, between the tournament and your curse, so you take the opportunity to drift asleep. Some time later, you’re woken up and led into a different van. This happens two more times, then you’re put in the backseat of a regular car. Still under gunpoint but you expect only the best security for the USA.

Around two hours and many, many winding backroads later, the car stops and you’re led out. You can hear birdsong, which tells you that you’re somewhere in the wilderness. You’re led up some stairs, through an entryway, and then up and down and all around in a confusing labyrinth you’re pretty sure is meant to obfuscate your location. Excellent. There’s no pat downs or anything of that nature, before finally, you’re taken through a door, the bag is snatched from your head, and you’re standing in a nice, western office with no windows. You can see an American flag on a mahogany desk and behind it, a stern older man who looks like he could’ve been one hell of a wide receiver in his prime. He looks over your shoulder and nods to someone behind you. They take the gun off of your back and go to sit in one corner out of view.

>(3/5)
>>
>>5702228
You hear the door close and lock. The man, clearly some kind of authority figure, speaks in a crisp, clear tone. “Colonel Marshal of the United States Secret Forces.” You introduce yourself. “George Armstrong, college linebacker and experimental weapon.” The Colonel’s stare pierces your soul. “Elaborate.” You don’t think you’ll be getting to any higher clearance than this, so you tell him everything. Starting from the time you were selected from your college, through the laboratory’s nanomechanical testing, to the fight with Shichiro, your time self-training under the Daiyamondo, each and every fight in the tournament, your winning the ultimate prize, encountering Paaneeaz and receiving the conch shell, encountering Yomon Zobon and receiving the curse shortly after, Old Man Fong’s attempt to break it, your meal at Waffle House, your reasoning to contact the FBI instead of the MASBE, and your final choice to give up the cash reward.

You omit no details, save for Sauteur’s name which goes unmentioned, and throughout the entire confession, the Colonel doesn’t react. Even when you get into the most outlandish elements, he is completely unphased. It takes you a couple of hours to finish and he takes a good minute to digest everything you’ve said. When it’s done, he rises to his feet and addresses the security officer sitting in the corner. “Get this man out of his cuffs.” They hurry to unlatch your hands and then you’re freed. You stand at attention as the Colonel stares at you for several moments, then to your surprise, salutes. “George, you are a true patriot and an honor to your country.” His words cause your eyes to water but you hold back your tears.

>(4/5)
>>
Rolled 63, 41, 80 = 184 (3d100)

>>5702230
“Show me the Primordial Seed, son.” You take it out of your pocket and hand it over to the Colonel without an instant of hesitation. It exits its convenient transportation form to reach its full size, and his eyes widen slightly but he keeps his cool. He cautiously takes it into his hands, causing it to shrink once again, and places it in his pocket. “Our boys at DARPA ought to be very interested in this… and in you, George. You said you’ve been infused with nanomachines?” You nod vigorously. “Sir, yes sir! Nanomachines, So- SIR!” The Colonel takes that in and paces the room. “We’ve had several agencies making progress. None like you, to my awareness, but there’s a number of ghost-sites classified to all but the highest echelons of our great nation.” The old man walks over to look you in the eyes. “Don’t worry, we’ll find where you belong and get you back there soon.”

He addresses the security officer again. “Get this man, this patriot, a burger and show him around. From this point forward, he has top-clearance and is not to be stop-and-searched. Have I made myself clear?” You hear him respond. “Sir, yes sir!” The Colonel goes back to his desk and pulls out what looks like a flip-phone that’s been faraday-caged and fitted with a chrome antenna. “Good. In the meantime, I have some phone calls to make. At ease.” You leave Colonel Marshal’s office with your heart in the clouds.

>1d100+20 for Colonel Marshal finding your previous lab. +20 for top clearance.
>1d100+20 for the US Federal Government’s ability to break your curse. +20 for occult divisions.
>1d100+40 to E A T. +20 for nanomachines, +10 for bulk, +10 for American food.

>(5/5)
>>
>>5702231
I should clarify- I need you to roll the 1d100s, the 3d100 I rolled in the post are unrelated. If I'm posting to roll for circumstances, I'll say rolling beforehand.
>>
Rolled 79 + 20 (1d100 + 20)

>>5702231
rolling for the colonel
>>
Rolled 5 + 20 (1d100 + 20)

>>5702231
Rolling for cursebreaking
>>
Rolled 85 + 40 (1d100 + 40)

>>5702231
Rolling to C O N S U M E
>>
Well, he found the lab and we ate more than a whole infantry divison would over a year but the Goverment isn't that good at breaking curses.
>>
>>5702282

Checks out, the dice gods are reasonable
>>
Rolled 89 + 20 (1d100 + 20)

>>5702243
Find lab
>>
>>5702286
I like how the dice gods are pushing us to confront Yomon Zobon rater than just breaking the curse the boring way. We're currently 0-2 on checks trying to break the curse, we just have to go back there and kill this man.
>>
>>5702298

They demand over-the-top retribution in true American fashion
>>
>>5702298
>>5702304
It's wild how there's an emergent plot purely thanks the swingy dice rolls
>>
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>>5702231
>>5702273
>>5702275
>>5702280
Now that you’re back in Uncle Sam’s hands, you can let the rest of the world pass you by. There’s some important things you have to worry about in the near future. Breaking the wizard’s curse. Avenging your lab against the Daiyamondo. Ensuring that the USA stays the greatest country there ever was. All of that can wait, though. Right now, you are about to experience real, red-blooded American food in proper portions for the first time in a long time. The pair of security officers following you are closer to a formality than a necessity and after hearing your story, they give you a wide, respectful berth. With their help, you make your way to the subterranean complex’s mess hall, where you find their grill’s already started even though it’s past noon and dinner’s still hours away.

You take a seat on one of the many benches. They take you a hot, sizzling burger on a real, ceramic plate. You take it into your hands and begin to weep with gratitude, for fate bringing you here and for your country making it possible. It is a solemn moment as you raise the burger to your mouth. You take a single, measured bite and leisurely let the flavors of home and heartland play over your tongue. Everything after that is a daze but when you come back to your senses, there are eight dirty plates heaped high and a stunned mess cook telling you you’ve managed to get through twenty pounds of prime beef in one sitting, not counting fried potatoes or three sets of silverware. Normally, overeating to a fourth of that degree would warrant disciplinary action, but your metabolic circumstances and the sheer scale of your consumption have you written off for a prescription of nutritional supplements. Damn, it feels good to be back.

>(1/5)
>>
>>5702694
The security officers take you on a brief tour of the facility and explain some classified information. The United States Secret Forces (USSF) is a clandestine seventh branch of the US Armed Forces that isn’t a single structured fighting unit, but an umbrella for several dozens of smaller, more specialized agencies and task forces whose focuses and missions are too sensitive for public knowledge. The facility you’re in now is one of nineteen bases known to your level of clearance and its exact coordinates are classified, but they inform you that it’s somewhere in West Virginia. Aside from that, it’s all fairly standard to you after your experiences in the lab and you find no difficulties getting back into your groove. This time, though, you have your own small private room in the barracks, complete with a cot, cabinet, and clock on the wall. This is a luxury previously unimaginable to you as a lab subject, one you intend to be worthy of.

For the next three days your routine is fairly simple. Wake up, eat, spend four hours doing high-intensity physical exercises, eat, spend four hours giving blood samples for the eggheads, eat, spend four hours doing different high-intensity physical exercises, eat, and sleep. Not too different from your previous time in the lab. Just when you’re starting to shift into your old mindset, you’re called back into Colonel Marshal’s office, where he’s waiting for you with a small stack of paperwork and a stranger in black robes you’re fairly certain aren’t military regulation. “George, in recognition of your exceptional circumstances, the top brass, that is, me and a few of my coworkers, have decided to call in a specialist. George, meet Daxius. Daxius, meet George.”

You shake the stranger’s hand. It’s rather soft and weak but you’ve come to expect that from eggheads and don’t hold it against him. Every American contributes how they can. The Colonel continues. “Daxius here is one of our top curse specialists and the nearest we could get in short order. George, it is my understanding that you have a curse. Is that correct?” You nod. “Sir, yes sir.” He continues. “Daxius, it is my understanding that you have broken several nasty curses. Is that correct?” The stranger, who you now know is some kind of government sorcerer, puts his hands in his robes and fidgets. “Yes sir.” The Colonel straightens his stack of paper. “Daxius, I hereby grant you full permission to attempt to break George’s curse and accept full responsibility for the results.”

>(2/5)
>>
>>5702696
The sorcerer looks eager and pulls out a pair of narrow steel needles. “I’ll do my best, officer. Your hand, please.” You hand over the hand with the curse on it with zero reservations. If Colonel Marshal trusts him to operate, so do you. The two of you hold your breath as Daxius mutters an incantation, causing your glyph to flare crimson and sinks both needles in like your hand wasn’t there. He stares with rapt focus as he fiddles, skirting the edges, painstakingly brings the tips near the center, and gasps. You feel a sense of dread as the expert begins to tremble, convulse, and foam at the mouth. Daxius tries to withdraw his needles but the heat of your hand is like a furnace and all he can pull out are molten handles- the pieces he held them by.

You stare as the sorcerer starts babbling in tongues, only to be struck silent, stiffen his every muscle, and wail in agony as the jelly of his eyes evaporates into red steam. The dread thickens, filling the room with unholy energy, then Daxius drops stone dead, already shriveled like a corpse that’s been in the desert for a hundred years. As what remains of his tools clatters on the ground, the feeling of dread lifts and the glyph returns to normal. The room is quiet for nearly a minute, then the Colonel speaks. “That right there son, is why we sign waivers.”

He pushes a button on his desk and sorts the files again. “It looks like you’ve been hit with a doozy of a curse but that’s only half of the reason you're here today.” You look away from the dead expert and stare at the files. “Have you found my agency, sir?” The Colonel nods. “I have. It took me a few phone calls and lunch with one of the paper-pushers in the FBI but it was no trouble. Turns out you were part of a classified project under the Extraordinary Solutions Providers, or ESP, a subsidiary of DARPA that has close ties to our friends in the CIA.”

>(3/5)
>>
>>5702698
You wipe the sweat from your forehead with your non-cursed hand. “You mean I’m ESP, sir?” He shuffles his papers. “In light of your situation, you’ve been temporarily transferred to the USSF proper. The ESP maintains several black-sites but yours was the largest and irrevocably destroyed by the mixed-forces of the Blackblood cartel and Daiyamondo clan. Fortunately, they didn’t keep their eggs in the same basket and had experimental records distributed throughout their internal systems. Most of them are fragmented or incomplete, which would’ve set progress back by two decades but with your timely return and blood samples, our ESP contacts are confident they can be fully operational in only five more years.” That’s incredible to hear. “Why was I transferred, then? Can’t I help them more if they can study me directly?”

The Colonel considers your words carefully. “Normally, yes, but there are two chief concerns. First, the ESP is incapable of breaking your curse and fears it is an unacceptable security threat. Second, their eggheads find your high-carbon steel exoskeleton to be a highly interesting development and are convinced you’ll see faster evolution out in the field. I am inclined to agree. Normally, we don’t permit a great degree of flexibility in operating decisions, for good reason. You, however, are a unique asset to the USA with a ticking time-bomb attached to your soul.”

He slides the files in his hands across the desk and you pick them up. It appears to be a list of possible schedules and… instructors? You look at him and are about to ask him to explain when he preempts you. “George, you’ve proven you are a capable, strong-willed, and patriotic combatant but you have yet to receive any degree of formal training. The top brass are in unanimous agreement that needs to be rectified immediately and the nanomachines in your brain are best-suited to decide on a program.” You look over the details with a new appreciation. “I don’t know what to say, sir.” The Colonel meets your gaze. “The ETA on the curse getting worse is six months and by the grace of God, you will give us our six months.”

>(4/5)
>>
>>5702700
How are you going to train yourself? With the full help of the federal government, you can select any Two options and will then be rolling best of three due to advanced facilities. For any option, you can choose a specific focus, for example boxing instead of striking, or cardio instead of physical fitness as a whole. The same option can be selected Twice with the same focus for compounded benefits or different focuses, if desired.

>Grappling: You’re a reasonably skilled grappler, but all of that skill is in standing throws and you could be better rounded.
>Defenses: You’re already an excellent defensive fighter and see no reason not to improve further.
>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.
>Blades: You will learn how to handle a proper edged weapon for properly lethal results in battle.
>Marksmanship: You will learn how to handle firearms to a professional degree, as is your Second Amendment right.
>Explosives: You will learn how to safely handle chemical, incendiary, and concussive bombs for greater tactical versatility.
>Infiltration: You will learn the basics of stealth and subtlety, both of which you have a severe lack of.
>Survivalism: You will learn how to avoid getting lost or starving in the wilderness and how to perform basic first aid.
>Physical Fitness: You already have excellent conditioning but you can always be better, and with the nanobots, you will be.
>Sorcery: You’re assured that Daxius was an outlier and the feds have a decent foundation of mysticism they could teach you.
>Ki Channeling: You know your nanobots restrict your potential, but the feds have a few practitioners that could try to teach you anyway.
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
>No Training (Costs Two): You have a time limit with the curse and want to get a headstart before Yomon Zobon can break through, even if you’ll be less prepared for any life or death situations.

You won’t be searching for a way to break the curse or confront the wizard alone. Once your training is done, (if you don’t choose to start immediately) you’ll be handpicking an expeditionary party from a number of top soldiers, agents, and civilian contractors with a wide variety of skills who can cover for your shortcomings, and vice versa. Choose the training you feel is best for George from a personal standpoint.

>(5/5)
>>
>>5702701
So what do you anons think we need more? I'm thinking a spot reserved for nanomachines so we can continue going down that tree. We could go for grappling as we're already good at that, though striking would be massively useful, as our skeleton and steroids allow us to seriously fuck up people, and that's probably only going to increase with our nanomachines.
>>
>>5702708
I think striking is a good pick, nanomachines are fine as is I think we should pick up something like survivalism or infiltration. Round ourselves out a bit more, that way we're not always bumbling around like a fool
>>
>>5702701

>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.

We need to pump up our offensive abilities.

>Infiltration: You will learn the basics of stealth and subtlety, both of which you have a severe lack of.

We’ll need to start addressing this skills gap if we’re going to track down a wily sorceror
>>
>>5702701
>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.
For offensive potential
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
I'm curious what other adaptations we can get.
>>
>>5702701
>Ki Channeling: You know your nanobots restrict your potential, but the feds have a few practitioners that could try to teach you anyway.
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
The Primordial Seed is basically just a cheat and our nano machines are too. So I see no reason not to get these two
>>
>>5702701
Actually I'm going to go with
>Ki Channeling: You know your nanobots restrict your potential, but the feds have a few practitioners that could try to teach you anyway.
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
Hear me out, what if we can get our nanomachines to fuse with ki at some point? Think about how badass that would be
>>
>>5702728
>>5702727
I would like ki too, though I think getting more bonuses on our rolls will help more. Sauteur nearly kicked our ass and he did it by outskilling us instead of having some broken power. There will be some enemies we can't just tank all day and we'll need to succeed on those rolls.
>>
>>5702701
>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.
>Marksmanship: You will learn how to handle firearms to a professional degree, as is your Second Amendment right.
We have basically no offensive capability so that is what we should focus on, Striking should be the obvious choice. And how could we call ourselves American if we didn't shoot guns when we have the chance? I'd imagine George just bending or breaking your standard rifle so they'd have to give us scaled up experimental toys to play with instead, like a railgun or plasma cannon.

>>5702727
>>5702728
>>5702739
I'll be honest: Ki is really boring. It's the boring choice. It's the boring choice where we will roll with disadvantage because we're nanomachined up. With the Occult Divisions existing we'll most likely get Ki-powered companions anyhow, and I'd prefer to play George as the All-American man that he is without any Tojo mumbo-jumbo. We'll beat down sorcerers with our will and good old fashioned American Steel.
>>
>>5702701
>Infiltration: You will learn the basics of stealth and subtlety, both of which you have a severe lack of.
>Ki Channeling: You know your nanobots restrict your potential, but the feds have a few practitioners that could try to teach you anyway.
>>
>>5702701
>Infiltration: You will learn the basics of stealth and subtlety, both of which you have a severe lack of.
>Sorcery: You’re assured that Daxius was an outlier and the feds have a decent foundation of mysticism they could teach you.

Battle mage build lol
>>
>>5702772
I wouldn't say ki is boring, I trust Chronicler would get us something cool. Besides maybe we can get nanomachines adapted to ki or vice versa.
>>
>>5702889
Yeah i hope we get to throw a football and then ride on it like a skateboard or a bull like some bastardized american wuxia
Maybe add in some american folk hero references like paul bunyan or john henry
>>
>>5702772
>>5702778
>>5702858
Besides it seems that for some arcane reason some anons want to turn us into a stealth mage of some sorts.
>>
>>5702701
>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
Learn to punch and make ourselves more durable. Lean in to what we already do.
>>
>>5702701
>Striking: You lack possibilities for direct offensive combat outside of your signature tackle as it is.
Maybe we should pick up Savate to screw with the Frenchman
>Nanomachines: You have been made massively stronger by the nanobots and you trust the more sadistic eggheads to stress test them even further.
>>
>>5702897
We're up against an evil wizard, tackling will only get us so far!
>>
>>5702701
> Explosives
If ever there was AMERICAN magic, it's the glory of a big explosion. Distractions, ambushes, crowd control, it's got it all.

> Sorcery: Focus Mental Defence
I think we have a glaring weak point in terms of illusions and mild altering effects, and it's best to shore that up before it bites us hard.
>>
>>5702717
>>5702724
>>5702727
>>5702728
>>5702772
>>5702778
>>5702858
>>5702924
>>5702990
>>5703031
>Grappling: 0 votes
>Defenses: 0 votes
>Striking: 5 votes
>Blades: 0 votes
>Marksmanship: 1 vote
>Explosives: 1 vote
>Infiltration: 3 votes
>Survivalism: 0 votes
>Physical Fitness:
>Sorcery: 1 vote
>Ki Channeling: 3 votes
>Nanomachines: 5 votes
>No Training: 0 votes
I'm going to [LOCK] the vote here. Update will be semi-soon. Do you want to train savate like anon suggested? The default to reach competence in such a short time for George's athletic build is American boxing but the particulars of which style to train are wide-open for you.
>>
>>5703098
>Sumo or pro wrestling
>>
>>5703098
If we want to be fancy, American Kenpo appears to fit our way of fighting. Aggressive blocking that seeks to injure or disarm opponents and grappling limb locks to stop movement. Basically a more aggressive form of our defensive style.

DISCLAIMER: This is the impression I get when skimming the wikipedia page for American Kendo, I am not a martial artist so I could've misinterpreted.
In the end, boxing is fine too if we can't reach an agreement.
>>
>>5703098
Krav maga, none of that fancy showy shit for me, just raw destructive power!
>>
>>5702990
>>5703098
>>5703133
I'll change my vote to American Kenpo. If it's good enough for Elvis, it's good enough for me. Also, happy Independance Day to all my fellow Americans in the thread.
>>
>>5703133.
Honestly american Kenpo could work. Either that or just the combatives program if we wanna go full military.
>Support
>>
Rolled 59 (1d100)

>>5703098
>>5703124
>>5703133
>>5703163
>>5703176
>>5703187
You briefly consider getting a handle on Ki but decide trying to keep pace with nanomachine progression is counterintuitive. Instead, you want to maximize your technological potential and get more versatile offense than tackles and throws. With your nano-integrated skeleton, any impact should be highly lethal. The Colonel agrees and signs you off for six months of grueling conditioning. You've done this before, with the Daiyamondo, but here, surrounded by fellow patriots encouraging you to push yourself harder, you feel invigorated. The world-class training facilities help.

The afternoon after you've finished your meeting, you're informed that an autopsy of Daxius found his corpse had been drained of all moisture. All of it, blood, spinal fluid, saliva, and more. Not a drop remained. That just motivates you to try harder. The nanobot stress-testing is familiar but this time, they employ modern technology and violent precision. Once you've been through a few simulated sparring matches (they can't risk you crippling and killing valuable assets with the real deal) your instructors reccomend you learn some American Kenpo techniques to build on some of the fundamentals that are already there. You agree. If it's an American fighting style, it must be superior.

>Bo3 1d100+20 for nanomachine evolution for this roll, since you're working with world-class facilities. +10 for ESP engineers, +10 for nano-awareness.
>Bo3 1d100+20 to train American Kenpo for this roll, since again, you're working with world-class facilities. +20 for Expert Instructors
>>
Rolled 78, 70 = 148 (2d100)

>>5703207
Rolling for both since it's Bo3, first roll for N A N O M A C H I N E S second for Kenpo. Add +20 manually.
>>
Rolled 74 + 20 (1d100 + 20)

>>5703207
Second roll for both.
>>
Rolled 17 + 20 (1d100 + 20)

>>5703225
Oops, forgot the second one, this one's for striking
>>
Rolled 92, 11 + 20 = 123 (2d100 + 20)

>>5703207
Rolling for both, I think we're pretty set with the first set of rolls but it'd be cool to roll even higher
>>
>>5703207
Roll for 2
>>
>>5703235
Nice work anon, I think it's pretty clear we're upgrading our nanomachines
>>
>>5703213
>>5703225
>>5703227
>>5703235
You're not the sharpest knife in Uncle Sam's cupboard by any means, but you are quick on the uptake and your instructors push that to the absolute limit. Many would've cracked under the pressure, but not you. The United States of America is counting on you to the best asset to the USSF you can possibly be, and so you rise to the challenge, again and again and again. Slowly but surely, new techniques are learned and refined into violent muscle memory. By the end of your training period, you've learned American Kenpo to an adept degree and can now freely mix its aggressive grapples and limb-locks into your style. You're no master but with your physical prowess, you don't need to be.

Equally exceptional is the pace of your nanomechanical refinement. The ESP eggheads concluded you would see the best results under extreme adversity and subjected you to the most hellish conditions imaginable. Lifts that would permanently cripple a man without nanomachines to mend the shredded meat. Days without sleep or rest from endless drilling and frequent, random beatings. A burger at the end of a treadmill that only increases in speed the closer you get to it. Near the completion of your stress-testing, your love for America is the only thing keeping you sane. It's all worth it, though, as you and the lab gradually notice an undeniable change in your physical form.

>(1/2)
>>
>>5703272
Pick an upgrade:
>Nanobolts: Your nanobots have an inbuilt safeguard that shuts them down the instant after leaving your bloodstream. This is to prevent the potential annihilation of the earth, or worse, America, but you've learned how to delay it anyway. By focusing for a second, you can pool a shimmering clump of pure nanobots into your palm and launch it with the force of a football. Whatever it lands on will be rapidly dissolved into raw atomic materials before the nanobots shut down in about two seconds, which is gruesome for most organic body parts. You can use this a handful of times per hour before the hunger for nutrients to fuel the replacement of lost nanobots is overwhelming.
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand.
>Cardiovascular Integration: Your nanobots have finished integrating themselves into the pumps and valves of your heart. This has dramatically enhanced your bloodflow and consequently, the oxygenation of your muscles. Even more, they've begun to take on a supplementary role to your platelets, greatly inhibiting bloodloss from injury.
>Muscular Integration: Your nanobots have finished integrating themselves into your muscle, threading through and directly reinforcing your sinews. This has increased your physical strength to a nigh-superhuman degree and as a side effect, has negated the burden of a heavier skeleton. You are now visibly bulkier and have several unnatural, wiry veins along your arms, legs, and core. In addition, your nutritional demands have skyrocketed and your craving for metal shavings has doubled.
>Respiratory Integration: Your nanobots have finished integrating themselves into your lungs. This has improved your oxygen intake by an order of magnitude and yielded vast improvements to your stamina, as well as rendering you capable of filtering most airborne irritants without issue.

>(2/2)
>>
>>5703274
>>Muscular Integration: Your nanobots have finished integrating themselves into your muscle, threading through and directly reinforcing your sinews. This has increased your physical strength to a nigh-superhuman degree and as a side effect, has negated the burden of a heavier skeleton. You are now visibly bulkier and have several unnatural, wiry veins along your arms, legs, and core. In addition, your nutritional demands have skyrocketed and your craving for metal shavings has doubled.
DO NOT UNDERESTIMATE THE AMERICAN CAPACITY TO D E V O U R HOO-RAH
>>
>>5703274
>>Muscular Integration: Your nanobots have finished integrating themselves into your muscle, threading through and directly reinforcing your sinews. This has increased your physical strength to a nigh-superhuman degree and as a side effect, has negated the burden of a heavier skeleton. You are now visibly bulkier and have several unnatural, wiry veins along your arms, legs, and core. In addition, your nutritional demands have skyrocketed and your craving for metal shavings has doubled.
We were already capable to killing men with our fists, now we are the definition of a living weapon.
>>
>>5703274

>Muscular Integration: Your nanobots have finished integrating themselves into your muscle, threading through and directly reinforcing your sinews. This has increased your physical strength to a nigh-superhuman degree and as a side effect, has negated the burden of a heavier skeleton. You are now visibly bulkier and have several unnatural, wiry veins along your arms, legs, and core. In addition, your nutritional demands have skyrocketed and your craving for metal shavings has doubled.

Doubling down on our physical capabilities seems wise.
>>
>>5703274
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand.
Regenerate harder since we keep getting our ass handed to us in all fights,
>>
>>5703274
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand.
I like muscles but quick regen means faster, more difficult training
>>
>>5703274
>Efficient Repairs: Your nanobots were originally designed for medical purposes to better improve America's already world-leading healthcare. It's inevitable they'd be turned toward military purposes but that's what America does best. Constant stress has caused your nanobots' organic repair systems to skyrocket in speed and sophistication. Now, instead of hours to heal minor injuries, days for major injuries, and weeks for catastrophic injuries, your nanomechanical bloodstream requires only minutes, hours, and days, respectively. As a side-effect, your resilience to toxins and diseases has also improved but your appetite has heightened to deal with the demand.
We will not go down
>>
>>5703274
>Nanobolts: Your nanobots have an inbuilt safeguard that shuts them down the instant after leaving your bloodstream. This is to prevent the potential annihilation of the earth, or worse, America, but you've learned how to delay it anyway. By focusing for a second, you can pool a shimmering clump of pure nanobots into your palm and launch it with the force of a football. Whatever it lands on will be rapidly dissolved into raw atomic materials before the nanobots shut down in about two seconds, which is gruesome for most organic body parts. You can use this a handful of times per hour before the hunger for nutrients to fuel the replacement of lost nanobots is overwhelming.

If we don't have Ki or sorcery we need some other trick if we're going against wizards and demons
>>
>>5703300
Support
>>
>>5703275
+1
>>
Rolled 89 (1d100)

>>5703275
>>5703278
>>5703283
>>5703285
>>5703300
>>5703314
>>5703342
>>5703449
>>5703453
There has been a tie between Efficient Repairs and Muscular Integration for several hours so I'm going to let fate decide. It hasn't steered us wrong so far. Then I'm going to update.
>1-50: Efficient Repairs
>51-100: Muscular Integration
Happy Fourth of July, everybody!
>>
>>5703483
POWWWER!
>>
>>5703483
Ever since you finished your training with the Daiyamondo, you’ve lived with a sense of weight. For a physique as strong as yours, its impact has been slight, a split-second delay here, minor fatigue after what should’ve been trivial there, but it was always present. Like anything else, you’ve learned to live with the decreased athletic efficiency and enjoy the benefits of a vastly more durable skeleton. Only over the last several weeks, that burden has disappeared and barbels that used to get you straining don’t break a sweat any more. The eggheads run some more tests, they have you tear off a junk car’s door, shatter the cinderblocks where its wheels used to be, and pull that same car forty feet with a chain, and tell you what you already knew. You’re stronger. Much, much stronger.

They ease the stress-testing and run some diagnostics to find out why. What they find is interesting. Explained in layman’s terms, your nanomachines have formed a spider’s web of artificial sinews and structures throughout key muscle groups to massively increase (and assist in) the force your body can put out. The end result is that you’re no longer slowed down by your skeleton, but also that you’re a vastly more lethal combatant and your personal food bill is now a noticeable fraction of a percent of the facility’s total meal costs. It’s a tragedy for the American taxpayer, but if you can get results, it will be worth every cent.

>(1/6)
>>
>>5703719
The top brass is excited to see your integrated muscles in concert with your combat training and feels you’ll be ready to operate in another year’s time. Unfortunately, you don’t have a year’s time. One morning while you’re enjoying a hotdog for a change of pace, the glyph on your hand audibly snaps out of its pause and starts shifting again. Less than a minute later, the malignancy on your soul returns to its old intensity and you sigh. The remains of the hotdog can’t lift your spirits. You’re going to have to leave the lab again. At least this time, you weren’t kidnapped, just threatened. Your request for a meeting with Colonel Marshal is approved immediately. When you show him the curse, he frowns. “It looks like we’re right on schedule. Now son, you’ve put in good work and we’ve seen results but you aren’t ready for remote operation. Unfortunately, Uncle Sam doesn’t have a choice. We can’t fix what you’ve got here and we have a few leads, but you’re going to have to get out there and put in the legwork yourself.”

You nod. “I’ll do my best sir.” The Colonel shakes his head. “Most of us are in agreement that you’re too valuable an asset to risk. Raw fieldwork is out of the question. At the same time, our hands are tied and we don’t have any choice but to send you out. Our compromise: You won’t do it alone.” He slides a file across his desk for you to pick up. “This document consists of twenty of our finest, hand-picked for your selection. They come from a wide range of backgrounds and organizations, with a wide range of skills. You’ll end up across the globe or off of it together, for months, if not years. Pick a group you think can pull this off, but pick people you can stand to live with.” You look down at the file and he interrupts. “The expert consensus is that the more you’re with, the easier a time the wizard will have finding you. Three at minimum. Five at maximum.”

“Sir, yes sir.” You analyze the set of government profiles and take your time coming to a difficult decision. Everyone listed has either seen extensive combat or critical skills. Nobody here is deadweight but if it wasn’t for your nanomachines, you’d be near the bottom of the list. Thanks to them, though, you’re confident only a handful could pose a threat. You’re glad you’re going to be on the same side.

>(2/6)
>>
>>5703720
Pick a Party:
>Max Burke: Nationality: American, Alaska. Army Ranger. Master sniper and all-terrain survivalist, excellent rustic chef. Quiet demeanor, intelligent, born follower, uncomfortable taking charge. Closeted calvinist. Flawless record in military training exercises.
>Ainsley Spencer: Nationality: American, Texas. In-house operative, currently employed under CIA. Master infiltrator and assassin, adept knife-fighter. Outwardly optimistic, internally sadistic but regulates herself. Has never failed to kill a target once set. Plans carefully, has previously refused exceptionally difficult tasks.
>Tokki: Nationality: North Korean. Rogue defector, currently employed under MASBE. Expert at Taekwondo, has a degree of supernatural control over plants. Inferiority complex, prone to alcohol abuse but otherwise distant. Has cracked several cold cases by communing with trees.
>Joseph Hunter: Nationality: American, New York. NYPD. Master kickboxer, expert driver and investigator, exceptional physical conditioning. Strong sense of fairness, fond of arguing, identifies deeply with his home state. Fought and briefly dismantled a foreign (controlled asset) mafia with no support from his corrupt precinct.
>Agent Pearson: Nationality: American, Missouri. Civilian contractor, currently employed under FBI. Deep knowledge of ancient and contemporary cultures, languages, and folklore, excellent gourmet chef. Almost elderly, no combat ability whatsoever, comfortable with taking risks. Irrational hatred for certain forms of architecture, has been reprimanded for vandalism.
>Sauteur: Nationality: French. Former GIGN, currently employed under MASBE. Master of Savate, expert linguist. Arrogant demeanor, mild jingoistic tendencies, driven by financial gain. Preexisting friendship. Once prevented a car-bombing by inventive use of a broken wine bottle.
>Jaquon Matthews: Nationality: American, Louisiana. USMC. Heavy weapons specialist, expert at guerilla warfare, physically huge and highly proficient with machete. Loud, deeply patriotic, mild speech impediment. Showed resourcefulness countering domestic threats of esoteric nature in his home state.
>Alex Harvey: Nationality: American, Alabama. Former Army, currently employed as a PMC under McDonald's. Master interrogator, expert boxer and wrestler, brilliant tactician. Already shellshocked, cannot break any further. Ruthless and calculating. Extreme urban combat experience.

>(3/5)
>>
>>5703724
>Fantasma: Nationality: Brazilian. Former Hitman, currently employed under MASBE. Master of Brazilian Jiu Jitsu, expert stealth, subconscious Ki user. Cocky demeanor, strictly professional. Has a daughter he loves. No remorse for previous career, held in check by blackmail.
>Eduardo Carballo: Nationality: Honduran. Former infantryman, currently employed under their DIN. Master knife-fighter, expert stealth and parkour. Energetic, determined, rabid hatred for magic of any kind. Has demonstrated slight resistance to sorcery in the past.
>Agent Murray: Nationality: American, South Dakota. Civilian contractor, currently employed under FBI. Expert chemist, locksmith, multilingual cryptographer, and diver. Meticulous, by-the-book, diagnosed with a mild form of autism. Can work under gunfire without error.
>Jonatán Pomar: Nationality: American (Illegal), California. Former smuggler, currently employed under CIA. Expert stealth and all-terrain survivalist, can control water to a notable degree without sorcery, research in progress. Pragmatic but vain, lapses into grandiose rhetoric. Refuses to acknowledge authority but wants to stay out of prison and is being compensated.
>Agent R.D.: Nationality: American, [CLASSIFIED]. [CLASSIFIED], currently property of [REDACTED]. Master wrestler, striker, and general marksman in prototype nanoweave suit that enhances his capabilities manyfold. Quiet, deeply patriotic, acerbic if pressed. Proposed for field-testing purposes. Has been instructed to prioritize his own survival over mission success. (Costs Two Choices)
>MacKenzie Wood: Nationality: American, California. Civilian contractor, currently employed under FBI. Expert on portals and interdimensional phenomena, adept at banishments. Happily married and aging, minimal combat ability, eager to do hands-on fieldwork. Generous, most of her profits have gone into marine life charities.
>Damarwulan: Nationality: Indonesian. Martial Artist, currently employed under MASBE. Master of Pencack Silat, awakened Ki and practices healing arts. Altruistic, former radical wahhabist. Regrets previous beliefs. Claims to be on journey of self-discovery.
>Agent Hickman: Nationality: American, Colorado. Former Army, currently employed under FBI. Cyber Warfare specialist, adept sorcerer specialized in conjuring acid and laying wards. Paranoid, grateful to be involved. Secretly frequents imageboards, which went undiscovered by internal analysis for two years.

>(4/5)
>>
>>5703725
>Henry Phillips: Nationality: American, Kansas. No military background, currently property of ESP. Talented psychic specialized in telepathy, adept at Mixed Martial Arts. Claims to hear voices from outer realms, deeply patriotic, has committed excessive violence in the past. Proposed for field-testing purposes. Previously disciplined for mindreading scientists without permission, misuse of power no longer a concern.
>Agent Chapman: Nationality: American, Montana. Former USMC, currently employed under CIA. Master knife-fighter, master stealth, peak physical performance. Incapable of fear, patriotic, loves his work. Sociopathic tendencies caused his dishonorable discharge, he was rerouted into wetwork.
>Gabriel Hudson: Nationality: American, South Carolina. Navy Seal. Explosives specialist, licensed medical surgeon, nearing retirement. Calm, has seen it all, suffers from opioid dependency. Has repeatedly refused generous retirement bonuses. Resolved to continue until he is no longer capable or it kills him.
>Unit #1501, Formerly Eric Kramer: Nationality: American, Illinois. Former Army, currently property of DoD. Extreme cyborg, 94% of body is gone, replaced by experimental alloy combat chassis featuring inbuilt flamethrower, tool-kit, and hydraulic limbs. Broadly competent at short-ranged combat and manual labor. Friendly, deeply patriotic, approachable. Obsolete last-generation model, still seeing use.

>(5/5)
>>
>>5703726
>Sauteur: Nationality: French. Former GIGN, currently employed under MASBE. Master of Savate, expert linguist. Arrogant demeanor, mild jingoistic tendencies, driven by financial gain. Preexisting friendship. Once prevented a car-bombing by inventive use of a broken wine bottle.
>Agent Hickman: Nationality: American, Colorado. Former Army, currently employed under FBI. Cyber Warfare specialist, adept sorcerer specialized in conjuring acid and laying wards. Paranoid, grateful to be involved. Secretly frequents imageboards, which went undiscovered by internal analysis for two years.
>Unit #1501, Formerly Eric Kramer: Nationality: American, Illinois. Former Army, currently property of DoD. Extreme cyborg, 94% of body is gone, replaced by experimental alloy combat chassis featuring inbuilt flamethrower, tool-kit, and hydraulic limbs. Broadly competent at short-ranged combat and manual labor. Friendly, deeply patriotic, approachable. Obsolete last-generation model, still seeing use.
This is the team I propose, because it’s super funny
>>
>>5703726
>Agent Pearson
>Sauteur
>Fantasma
>Damarwulan
>1501

That's the most interesting of the lot.
>>
>>5703726
>Sauteur: Nationality: French. Former GIGN, currently employed under MASBE. Master of Savate, expert linguist. Arrogant demeanor, mild jingoistic tendencies, driven by financial gain. Preexisting friendship. Once prevented a car-bombing by inventive use of a broken wine bottle.
>Henry Phillips: Nationality: American, Kansas. No military background, currently property of ESP. Talented psychic specialized in telepathy, adept at Mixed Martial Arts. Claims to hear voices from outer realms, deeply patriotic, has committed excessive violence in the past. Proposed for field-testing purposes. Previously disciplined for mindreading scientists without permission, misuse of power no longer a concern.
>Agent R.D.: Nationality: American, [CLASSIFIED]. [CLASSIFIED], currently property of [REDACTED]. Master wrestler, striker, and general marksman in prototype nanoweave suit that enhances his capabilities manyfold. Quiet, deeply patriotic, acerbic if pressed. Proposed for field-testing purposes. Has been instructed to prioritize his own survival over mission success. (Costs Two Choices)
Experimental weapon squad. Although if you guys think [REDACTED] has too much risk of bailing, I'll vote for

>Agent Chapman: Nationality: American, Montana. Former USMC, currently employed under CIA. Master knife-fighter, master stealth, peak physical performance. Incapable of fear, patriotic, loves his work. Sociopathic tendencies caused his dishonorable discharge, he was rerouted into wetwork.
>Jonatán Pomar: Nationality: American (Illegal), California. Former smuggler, currently employed under CIA. Expert stealth and all-terrain survivalist, can control water to a notable degree without sorcery, research in progress. Pragmatic but vain, lapses into grandiose rhetoric. Refuses to acknowledge authority but wants to stay out of prison and is being compensated.
>>
>>5703726

>Pearson: we need a cultural specialist
>Damarwulan: we need a ki specialist
>Sauteur: buddy cop!
>Hickman: paranoid sorceror is a good option for this particular mission

Basically, Sauteur and Washington bring the melee potential, we have ki and sorcerors in this party, and we have a cultural attaché in Pearson to help us navigate the multiverse
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>>5703869
Also Pearson sound like an awesome grumpy old professor guy who will be great for the lulz
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>>5703726
I'm >>5703756 on mobile, changing my mind to:

>Sauteur
>Hickman
>Pearson
>Henry Phillips
>Either Chapman or 1501
I'm not too worried about ki because we have a sorcerer and we're going into a realm filled with ki users anyway. I think a telepath could be a huge asset, specially one that hears voices from outer realms and could potentially warn us of an attack from the wizard's agents. He's also from the same agency as George, so he probably has a good amount of future potential. Chapman is also good because we could use a master of stealth to coordinate ambushes, and he reminds me if a bootleg agent 47, we could also grab 1501 and have the dynamic of two deeply patriotic and heavily weaponised cyborgs.
>>
>>5703732
I like this, but would add either Burke or Pomar as the fourth choice. We're likely to spend time on foot in the wilds so an all-terrain survivalist is a must for the team.
>>
This is one of the most important decisions in the quest so far, so I'm going to wait until tomorrow morning to update, to be sure that nobody misses out on the vote. In all likelihood, this will be around twice as long as the tournament if not longer and will probably be resolved in the second thread. This curse is intense and it'll take some serious expertise or energy to break it, and neither are easy to find or use safely. It should be plenty of fun.

In the meantime, here's an updated character sheet.


>George Armstrong
>Fighting Style: An esoteric combination of American Kenpo and Football, consisting of crude but competent grapples, limb-locks, and hand strikes mixed with highly technical lunges and standing throws. Mixed Grappler (+5 to defense, +5 to offense, +5 to grapple, +10 for defensive grapples, +10 for offensive grapples)
>Signature Move: Football Tackle (+10 when used, extremely dangerous in concert with your skeleton and musculature.)
>Personal Abilities:
>True American Patriot: Your dedication to the United States of America, implicit trust of its government, and sense of kinship to your fellow countrymen are nigh-unbreakable.
>American Linebacker: You are an exceptionally large and proud American citizen, which helped your career as a linebacker but also comes in handy with wrestling. (+5-10 situational bonus in grapples, if you're larger than your opponent.)
>Nanomachines, Son!: Your baseline resilience and regeneration are enhanced far beyond the human norm by the experimental nanomachines in your bloodstream. (They have the potential to evolve in the future. +20 to recovery in combat)
>Skeletal Integration: The nanomachines have integrated into your skeleton, to great effect, granting you a high-carbon steel skeleton. (Endure and inflict more physical damage, less likely to break bones. +20 to recovery in combat. Makes you much heavier.)
>Muscular Integration: The nanomachines have integrated into your muscles, granting you near-superhuman physical strength. (Inflict vastly more physical damage on a successful strike. +20 to strength and overpowering your foe in grapples. Makes you heavier, but an order of magnitude better at handling the weight.)
>Inventory:
>Oishi's Card: A laminated card with a number of runes embossed on it. If you hold it in your hand and focus on it, it will give you a sense of where others can be found. These are contacts of Oishi's, willing to train or patron new fighters. Most in Atsumaru, some others elsewhere.
>Paaneeaz's Conch: An apparently magic conch shell which can't be broken or lost, only burnt. If you repeat Paaneeaz's name, he'll answer on the other end. He claims to be a fixer specializing in unusual fights and that you caught his interest after winning the Old Man Fong's Beat 'Em Up.
>>
>>5704405
can't wait for Armstrongs bizarre adventures arc to begin
>>
>>5704405

Great work, Chronicler - I took this for a throwaway quest and have been very pleasantly surprised with the overall excellent quality of GBFQ.
>>
>>5704447
You should vote anon, we're all waiting for you here!
>>
>>5704448

Ah, I already did!

This is me:

>>5703869
>>
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>>5704454
Ah I see, well could I change your mind on Damarwulan? I'm not too worried about ki considering we have a sorcerer, a man who knows deep lore and we'll likely meet a ki expert of some sort in our journey. And imagine the dynamic of half the team being autistically patriotic living weapons. A telepath could come in handy for people that won't talk and well I don't think I need to tell you what a scary CIA spook can bring to the table
>>
>>5703726
>Sauteur
>Henry Phillips
>Agent Pearson
>Agent Hickman
>Unit #1501
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>>5704463
Don't loik no one reading my mind, it's a violation of my personal liberty is what it is. Prefer taking a towel head!
>>
>>5704752
Fool, don't you know that your thoughts are a NATIONAL SECURITY issue? Gotta make sure nobody even THINKS of being a stinkin' anti-american terrorist! If you don't have anything to hide you shouldn't be scared citizen.
>>
Rolled 91 (1d100)

>Agent Pearson: 4 votes
>Sauteur: 5 votes
>Fantasma: 1 vote
>Damarwulan: 2 votes
>Agent Hickman: 4 votes
>Henry Phillips: 2 votes
>Agent Chapman: 0.5 vote
>Unit #1501: 3.5 votes

Sauteur is the most obvious choice. You don't even think about selecting him. Since you're trying to break a curse it makes a lot of sense to bring along a sorcerer, Agent Hickman, and if you ever run into a computer, his expertise could prove critical. Agent Pearson is a noncombatant but his cultural knowledge is incredibly useful and the rest of you can cover for his vulnerabilities, so he's a clear choice. Unit #1501, former Eric Kramer, is a fellow patriot and you can sympathize with his cybernetic nature, so you'll take him for his martial prowess and shared determination to do Uncle Sam proud. You have a difficult time selecting a possible fifth member.

Damarwulan's Ki specialty could be helpful in a bind, especially as he practices healing arts but his wahhabist past has you skeptical that he's really willing to risk his life for American interests. Henry Phillips is from the same agency as you, the ESP, so you feel a sense of kinship with him and his telepathy is powerful but that's the same reason you aren't one-hundred percent sure. You're faced with a dilemma, in that you're committed to taking five party members but you're evenly split between each of your fifth choices. In the end, you choose to trust in the US Federal Reserve and flip a coin to break the tie.

>1-50: Damarwulan
>51-100: Henry Phillips
>>
>>5704847
The 25 cent quarter, stamped and certified by the US Treasury, lands on Tails. It's what the Founding Fathers would've wanted. That must be, otherwise it would've landed on Heads. Colonel Marshal approves of your methods. "There's a random element to everything, son. When in doubt, you can always trust to Old Glory."

Your Party Composition:
>George Armstrong: All-American linebacker augmented by ESP nanobots, driven to win and deeply patriotic. (You)
>Agent Pearson: Older cultural specialist, zero combat ability, strong opinions on architecture.
>Sauteur: Ex-GIGN agent and master of savate, distinctly French, fought you and nearly won.
>Agent Hickman: IT nerd and sorcerer, knows acid and ward spells, frequents imageboards.
>Henry Phillips: Trained telepath, basic MMA skills, fellow ESP member and mentally stable patriot.
>Unit #1501: Walking cyborg tank with built-in tool-kit, inspirational patriot.

This is a well-balanced machine, the best of the best the USA can afford to bring to bear to finish this mission. For America, but also to break your curse, which is also for America as you're a red-blooded American patriot and investment to the American taxpayer. Damn, you love being American. Once you've made your final selection, the Colonel makes a couple of phone-calls and hands you a small stack of classified files. Leads on means to break your curse. You read carefully.

>(1/3)
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>>5704905
Which lead do you want to pursue?

>The Hidden Library: The Blackbloods cartel practices rigorous op-sec and their operations have been a challenge for the CIA to pin down. Interrogation of a few tranquilized grunts has determined their goal is to carve out their own nation in a primitive realm using modern military hardware and to dimensionally isolate it through dangerous sorcery. Unlike the prosperous settlement of our great nation, this tyrannical imperialism goes against everything America stands for and must be stopped. Recently, unconventional sources have determined they have a cache of forbidden lore hidden somewhere in the atlantic ocean that, if found and seized, would greatly improve America's cursebreaking ability. If you accept, you will receive a small boat with a pair of expert navigators.
>Finding a Deity: A surge of Ki in the Eurasian Steppe and erratic behavior from the lone survivor of the squad sent to search the area three and a half years ago prompted a CIA investigation. Experts have come to the conclusion that an extradimensional entity has entered into our reality, has hidden itself somewhere in Southern Asia, and is coercing locals into believing it is the incarnation of an ancient god of destruction. Its motives are unknown but suspected to be inimical to the USA. We're unwilling to commence hostilities on suspicion alone so we need to verify its intentions. If you can establish peaceful contact, it's likely it can break the curse manually. If you can confirm hostilities, heavier assets will retaliate in kind and its remnant energies should be equally sufficient.
>Cracking the Vault: Nearly five-thousand years ago, the citadel of Atlantis was center of an empire that reigned over much of the Earth with its miraculous technological marvels. Dimensional distortion has rendered the actual site prohibitively risky to explore but intricate satellite imagery has found a secondary Atlantean site deep in the Amazon rainforest. Its location has been confirmed but local government bureaucracy and hostile indigenous tribesmen have made it challenging to send a search party in force without raising the alarm. If you accept and manage to bypass or disable on-site defenses, the discovery of intact relics will greatly enhance the USA's grasp of certain theoretical principles that may be applicable to breaking your curse.

>(2/3)
>>
>>5704907
>Exploring Atsumaru: The realm of Atsumaru is one of the most heavily-inhabited and Ki-laden dimensions the US extradimensional exploration agencies have found so far. Searching the realm in-depth has proven difficult as initial diplomacy went poorly and local factions have a monopoly on known, stable portal rings. Through cautious application of hypothetical mathematics and extreme, precise energy expenditure, the USA has learned to consistently tear temporary, one-way rifts into known foreign dimensions. If you accept, your party would be stranded on the other side in a foreign land for an indefinite amount of time, but every piece of information you can gather is pivotal to national security and it's a certainty that at least one supernatural power source will be capable of breaking your curse, somewhere out there.
>Exploring Hell-Pit #43: Atsumaru isn't the only dimension known to the USA, though it is one of the most stable. The realm they call Caelo Putri, which we've designated Hell-Pit #43, possesses no overarching emperor and has a great deal of long-term potential. Several millennia ago, it was a paradisical eden home to a prosperous civilization fond of marble, but an unknown event caused its dimensional fluctuation and exposure to resonances anathema to carbon biology and the laws of physics as we know them. Now, the worst storms have dissipated and left behind a sprawling ashland overrun with mutant tribes and foul sorcerers, just waiting to be taught the meaning of American freedom. Our friends in the FDA believe its volcanic soil will be excellent for growing corn but our knowledge base is too incomplete to yet authorize full-scale liberation of the locals. At present, only a handful of remote military bases have been established around several controlled portal rings. If you accept, it's likely one of the many, lingering artifacts or local unaffiliated mystics can break your curse, for a price that the USA is willing to negotiate.
>Hunting the Wizard: Just as Yomon Zobon's curse has left him able to remotely perceive and track your location, our experts are confident they can do the reverse. Pursuing the signature through uncharted realms would be an incredibly dangerous undertaking even without the wizard, so everyone involved (with the regrettable exception of Sauteur) will be receiving a Purple Heart and guaranteed eligibility for no less than $5 million USD in top VA healthcare, mental and physical, upon their return. This Yomon Zobon is suspected to be more powerful than we can yet comprehend and to have contacts across the cosmos. If you accept, you will taking the fight to him on his own territory and the safety of everyone within three generations of your bloodline cannot be guaranteed.

>(3/3)
>>
>>5704910
>Exploring Hell-Pit #43: Atsumaru isn't the only dimension known to the USA, though it is one of the most stable. The realm they call Caelo Putri, which we've designated Hell-Pit #43, possesses no overarching emperor and has a great deal of long-term potential. Several millennia ago, it was a paradisical eden home to a prosperous civilization fond of marble, but an unknown event caused its dimensional fluctuation and exposure to resonances anathema to carbon biology and the laws of physics as we know them. Now, the worst storms have dissipated and left behind a sprawling ashland overrun with mutant tribes and foul sorcerers, just waiting to be taught the meaning of American freedom. Our friends in the FDA believe its volcanic soil will be excellent for growing corn but our knowledge base is too incomplete to yet authorize full-scale liberation of the locals. At present, only a handful of remote military bases have been established around several controlled portal rings. If you accept, it's likely one of the many, lingering artifacts or local unaffiliated mystics can break your curse, for a price that the USA is willing to negotiate.

A chance to invade and claim hell as AMERICAN SOIL? GLORIOUS!
>>
>>5704907
>The Hidden Library: The Blackbloods cartel practices rigorous op-sec and their operations have been a challenge for the CIA to pin down. Interrogation of a few tranquilized grunts has determined their goal is to carve out their own nation in a primitive realm using modern military hardware and to dimensionally isolate it through dangerous sorcery. Unlike the prosperous settlement of our great nation, this tyrannical imperialism goes against everything America stands for and must be stopped. Recently, unconventional sources have determined they have a cache of forbidden lore hidden somewhere in the atlantic ocean that, if found and seized, would greatly improve America's cursebreaking ability. If you accept, you will receive a small boat with a pair of expert navigators.
These are the fucks directly responsible for the attack on our old facility. This is a double whammy, revenge for the dead and cleaning up a group hostile to American values.
>>
>>5704910
>Exploring Hell-Pit #43: Atsumaru isn't the only dimension known to the USA, though it is one of the most stable. The realm they call Caelo Putri, which we've designated Hell-Pit #43, possesses no overarching emperor and has a great deal of long-term potential. Several millennia ago, it was a paradisical eden home to a prosperous civilization fond of marble, but an unknown event caused its dimensional fluctuation and exposure to resonances anathema to carbon biology and the laws of physics as we know them. Now, the worst storms have dissipated and left behind a sprawling ashland overrun with mutant tribes and foul sorcerers, just waiting to be taught the meaning of American freedom. Our friends in the FDA believe its volcanic soil will be excellent for growing corn but our knowledge base is too incomplete to yet authorize full-scale liberation of the locals. At present, only a handful of remote military bases have been established around several controlled portal rings. If you accept, it's likely one of the many, lingering artifacts or local unaffiliated mystics can break your curse, for a price that the USA is willing to negotiate.
You're telling me that we have the opportunity to claim prime farmland from tribes of untamed savages? Splendid. Get us some plainsman hats, and we will M A N I F E S T our D E S T I N Y and turn Hell-Pit #43 into American state #51.
On an unrelated note, I hope the architectural style of the natives doesn't give Agent Pearson a heart attack or minor stroke.
>>
>>5704910
>Cracking the Vault: Nearly five-thousand years ago, the citadel of Atlantis was center of an empire that reigned over much of the Earth with its miraculous technological marvels. Dimensional distortion has rendered the actual site prohibitively risky to explore but intricate satellite imagery has found a secondary Atlantean site deep in the Amazon rainforest. Its location has been confirmed but local government bureaucracy and hostile indigenous tribesmen have made it challenging to send a search party in force without raising the alarm. If you accept and manage to bypass or disable on-site defenses, the discovery of intact relics will greatly enhance the USA's grasp of certain theoretical principles that may be applicable to breaking your curse.

Atlantis time
>>
>>5704910
>Exploring Hell-Pit #43: Atsumaru isn't the only dimension known to the USA, though it is one of the most stable. The realm they call Caelo Putri, which we've designated Hell-Pit #43, possesses no overarching emperor and has a great deal of long-term potential. Several millennia ago, it was a paradisical eden home to a prosperous civilization fond of marble, but an unknown event caused its dimensional fluctuation and exposure to resonances anathema to carbon biology and the laws of physics as we know them. Now, the worst storms have dissipated and left behind a sprawling ashland overrun with mutant tribes and foul sorcerers, just waiting to be taught the meaning of American freedom. Our friends in the FDA believe its volcanic soil will be excellent for growing corn but our knowledge base is too incomplete to yet authorize full-scale liberation of the locals. At present, only a handful of remote military bases have been established around several controlled portal rings. If you accept, it's likely one of the many, lingering artifacts or local unaffiliated mystics can break your curse, for a price that the USA is willing to negotiate.
>>
>>5704941
Support, Pearson will be square in his element in the ruins of an ancient civilization
>>
>>5704907
>>Cracking the Vault: Nearly five-thousand years ago, the citadel of Atlantis was center of an empire that reigned over much of the Earth with its miraculous technological marvels. Dimensional distortion has rendered the actual site prohibitively risky to explore but intricate satellite imagery has found a secondary Atlantean site deep in the Amazon rainforest. Its location has been confirmed but local government bureaucracy and hostile indigenous tribesmen have made it challenging to send a search party in force without raising the alarm. If you accept and manage to bypass or disable on-site defenses, the discovery of intact relics will greatly enhance the USA's grasp of certain theoretical principles that may be applicable to breaking your curse.
Watching Pearson either gush in excitment or seethe in hatred at Atlantean architecture is too good too pass up on.
>>
>>5704910
>>Exploring Hell-Pit #43: Atsumaru isn't the only dimension known to the USA, though it is one of the most stable. The realm they call Caelo Putri, which we've designated Hell-Pit #43, possesses no overarching emperor and has a great deal of long-term potential. Several millennia ago, it was a paradisical eden home to a prosperous civilization fond of marble, but an unknown event caused its dimensional fluctuation and exposure to resonances anathema to carbon biology and the laws of physics as we know them. Now, the worst storms have dissipated and left behind a sprawling ashland overrun with mutant tribes and foul sorcerers, just waiting to be taught the meaning of American freedom. Our friends in the FDA believe its volcanic soil will be excellent for growing corn but our knowledge base is too incomplete to yet authorize full-scale liberation of the locals. At present, only a handful of remote military bases have been established around several controlled portal rings. If you accept, it's likely one of the many, lingering artifacts or local unaffiliated mystics can break your curse, for a price that the USA is willing to negotiate.

You see, this is the least risk for the greatest reward for ourselves and AMERICA. Not only will it give us a high chance of breaking the curse relatively quickly with a low chance of dying, but it'll also give AMERICA more power.
>>
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>people trying to justify going to corn syrup hell over unlocking Atlantean secrets
This is not what the Founding Fathers intended.
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>>5704905
>Cracking the Vault: Nearly five-thousand years ago, the citadel of Atlantis was center of an empire that reigned over much of the Earth with its miraculous technological marvels. Dimensional distortion has rendered the actual site prohibitively risky to explore but intricate satellite imagery has found a secondary Atlantean site deep in the Amazon rainforest. Its location has been confirmed but local government bureaucracy and hostile indigenous tribesmen have made it challenging to send a search party in force without raising the alarm. If you accept and manage to bypass or disable on-site defenses, the discovery of intact relics will greatly enhance the USA's grasp of certain theoretical principles that may be applicable to breaking your curse.
I LOVE PILLAGING THE SEAS GRAAAH
>>
>>5704910

>Exploring Atsumaru: The realm of Atsumaru is one of the most heavily-inhabited and Ki-laden dimensions the US extradimensional exploration agencies have found so far. Searching the realm in-depth has proven difficult as initial diplomacy went poorly and local factions have a monopoly on known, stable portal rings. Through cautious application of hypothetical mathematics and extreme, precise energy expenditure, the USA has learned to consistently tear temporary, one-way rifts into known foreign dimensions. If you accept, your party would be stranded on the other side in a foreign land for an indefinite amount of time, but every piece of information you can gather is pivotal to national security and it's a certainty that at least one supernatural power source will be capable of breaking your curse, somewhere out there.

I had voted for our party load-out with an Atsumaru expedition in mind - I think this hits the right combo of benefit to the USA and personal benefit to Armstrong.

Traveling Atsumaru looking to break Armstrong’s curse sounds pretty fun
>>
>>5704907
We're on a tie, so I'll swap my vote >>5704928 from:
>The Hidden Library
to
>Cracking the Vault

I can't believe we're not going after the Blackbloods for murdering all those patriots though. This is a massive shame.
>>
>>5705355
Don't worry anon, we'll get revenge on the blackbloods eventually
>>
>>5704915
>>5704930
>>5704941
>>5704964
>>5704988
>>5705029
>>5705044
>>5705067
>>5705132
>>5705355
The Blackbloods need to die for what they've done and you're eager to get back to Atsumaru and show the Daiyamondo a piece of your mind but you need to put America's future first. That means either new farmland or new, old technology and between your appetite and awe for patriotic science, it's a hard decision. In the end, you choose the Atlantean ruins by a slim margin. The anarchy of Hell-Pit #43 sounds like it's "stable" and the Colonel's file didn't mention any international competition for it. It'll be around for the future but this ruin? It's in a clear enough location that paper-pushers raising a stir and getting the locals curious is a concern. It's bound to be looted sooner or later, and you want the first set of boots in that building to be made in the USA. You pass the files back to the Colonel but keep the one reviewing the site's coordinates.

"Sir. If the Atlanteans were that advanced, the inside of that structure might be even better than the Seed. I'm gonna go there." Your current commanding officer sorts the files. "Are you certain that has the best chance of breaking your curse, soldier?" You shake your head. "I think there's a decent chance but it's not about me, it's about the USA." The Colonel nods once, tilting his head slightly. "Good. Pack anything you deem necessary out of the armory, high-explosives excluded. I'm not about to see lack of expertise send millions of taxpayer dollars up in flames." You make a crude attempt at a salute, as you've never actually been through formal boot camp.

"Sir, yes sir!" Colonel Marshal continues. "The quartermaster's already been informed. You leave for the Andes at the crack of dawn. Your fellow operatives will be waiting for you there. At ease, and godspeed." You leave for the direction of the arsenal and prepare yourself. The facility's on-site munitions stockpile is considerable, to say the least. Almost every piece of mundane American (and some foreign) military gear imaginable, short of semtex, nerve agents, and major incendiaries is available to you. With your strength, you can carry as much as you can physically fit into a rucksack or strap on.

How are you kitting yourself out for this mission? Anything mentioned here can (and will) be used later on during your travels. Your party members will be bringing their own gear and you're assured funds, provisions, and a rugged vehicle will be provided for the initial wing of the journey. This is purely in terms of personal equipment.
>>
I'll be making a PDF of the party's character sheets fairly soon. Then the briefing and actual mission will kick off. This won't be your last chance to find basic equipment but almost certainly be the last time you have military-grade hardware (yourself excluded) in your hands for a while. There'll be a fair amount of travel though the jungle leading to the ruin itself, which will be an endeavor to safely disable the defenses of. In all likelihood, this will be a radical departure from the tournament.
>>
>>5705402
We could use some very heavy armor, something normal people couldn't really wear but we can. While we're already really fucking tanky having another layer of protection could help. Various utilities like cables and ropes for climbing, colored chalk, a lighter, a bedroll, some paper with pencils or pens, military grade signal mirror... that sort of stuff. Utility knife,grenades, a heavy pistol that would absolutely shatter a normal man's wrist and a gas mask would be good too. Since we're good at throwing stuff the shape of footballs, maybe some weighed steel balls could be a good ranged option, our superhuman strength would make throwing them deadly
>>
>>5705416
Let's not bring heavy body armor to the jungle.

>>5705402
Survival kit: tent, machete, field rations, med kit, rope, binoculars, night vision...

Weapons: Glock, automatic shotgun, SMG

Explosives: C4, mines, tripwire, grenades (explosive, smoke, maybe EMP if were up against advanced Tech? Or will EMP fuck up our Nanomachines?)
>>
>>5705402
Literally as many compact maximum calorie food bars or powder we can take
Our body can provide literally everything else like slashing our hand at stuff, drinking pond water and filtering it
I would legitimately consider taking uranium for the calories
>>
>>5705457
We're going to the jungle, we can feast on the fruits of nature
>>
>>5705469
We increased our need for calories twice and we need to supplement with metals
We are going to have to eat more than our whole party combined
Even something like a hammock wouldn't work for us because we are so heavy

Our eating requirements is closer to a lion than a human
>>
>>5705457
Tack metal shavings onto that
Lots and lots of metal shavings. Remember, we need to eat those for the nanomachines as well
>>
>>5705402
>>5705449
We haven't been trained in using firearms, so we'd want to bring something capable of dumping a lot of rounds at whatever we want to hit. Because of this, I think an automatic shotgun and an smg are good choices, but we can do more. I propose that we take a "stinger-ized" M2 Browning heavy machine gun. We're strong enough to carry it, and heavy enough for the recoil to not matter. There are very few problems that cannot be solved by 200 rounds of fine American-made .50 BMG. Especially now that we have access to all of the fancy ammunition types, like Raufoss Mk 211 and SLAP.
>>
>>5705572
We may also want something to reduce the amount of pressure we exert on the ground, like snowshoes. It would be very unfortunate if we kept getting stuck in the mud every time we tried to cross a swamp because we are too heavy.
>>
While I was working on the PDF for the party's stat blocks, I started writing a summary of George's backstory in the broadest strokes possible. After three paragraphs and counting, I think we're going to need a separate PDF specifically for everything he's done so far. If it wasn't for the fact that 99% of it has happened in the quest I would assume it was an OC donut steel's backstory. Odds are it's only to get more convoluted from here. It's glorious. It'll also take a few more hours between the writing itself and my work. We're going to start the actual adventure in thread #2 once they're done and I can archive this thread.

>>5705416
You could wear extremely heavy armor if you opted to, for heavy benefits, but it would increase your weight and cause you to get exhausted faster later in the damp jungle heat. You can bring a few steel balls for throwing purposes, or even an entire bag of a few dozen if you were willing to forgo other equipment.

>>5705449
C4 and most mines are considered too explosive for George to be handling without training but regular grenades and tripwires are fine. The lab's advice on EMPs is to avoid them as much as possible, as the nanobots aren't hardened and they're unsure of what the results would be.

>>5705457
>>5705469
>>5705490
>>5705524
Rations will be provided but taking as many more as you can carry could be a wise decision. The only member of your party with wilderness survival experience is Agent Pearson and he's both not a cutting-edge specialist and out of his prime. Most diseases and parasites are a joke as far as the nanobots are concerned.

>>5705572
You can carry and fire extremely heavy weapons without any issues, with as much exotic niche ammunition as you can carry. George grew up in a fairly gun friendly household and can handle a firearm, he's just not skilled.

>>5705574
I'm surprised someone mentioned snowshoes. His weight likely would've been a major problem later on down the line if you didn't take steps to mitigate it.
>>
>>5705402
A length of high strength steel cable might be handy if we ever need a climbing rope, hard to imagine normal ropes being able to handle this much AMERICA.
>>
>>5705574

This is a great idea and bringing high-strength rope would be a smart idea if we get stuck in the mud.
>>
>>5705743
I agree with bringing some high-strength rope, but I think that we should also bring a deployable pulley system so that if anyone gets stuck, we can pull them straight up and out of mud, rather than across it. It would also be good to have if we have to climb anything.
>>
>>5706083
It may also be worth bringing some inflatable rafts, if we have to go on the Amazon River itself.
>>
>>5706084
We might be too heavy for inflatable rafts
Maybe they have some compact raft tech that can hold us
>>
The update will be in another few more hours, possibly tomorrow morning as I've been slammed at work today and my brain's slightly fried. I figure I should let the thread know ahead of time.
>>
>>5705449
>>5705457
>>5705469
>>5705490
>>5705524
>>5705572
>>5705574
>>5705721
>>5705724
>>5705743
>>5706083
>>5706084
>>5706086

Alright, I'm going to propose compilation on equipment based on what we have here

>Steel cables for climbing

We might be too heavy for ropes and we'll need climbing gear

>Snowshoes

QM mentionned weight would be an issue, so those are coming with us

>Tons of MREs,compact maximum calorie food and metal shavings on top of that, get some sort of hyperdense nutrient paste if we can

We inhale food like a fucking vacuum cleaner, the starting provisions will not be enough

>Colored chalk, lighter, bedroll, signal mirror, flashlight, utility knife,night visions, gas mask in case there is some high tech super gas, machete for cutting foliage

Some stuff that can always be useful to have on ourselves, especially since we're going into a precursor tomb.


>Automatic combat shotgun, a couple of steel balls for throwing purposes

I don't think with all that we'll be able to take an LMG with us as well, and it might get in the way of us bashing skulls. The steel balls I want to take because we get a +10 when throwing things like a football, so they can used as a more precise ranged attack(or food in a pinch, nanomachines son) and with our superhuman strength will probably have a deadly impact

Anything else we forgot? Maybe a wire cutter to disable traps of some sort?
>>
>>5706134
can we have metal gauntlets? I feel like it will boost our combat prowess considering how hard we can punch
>>
>>5706146
To be totally honest, I think our fists are already stronger than anything a metal gauntlet could provide
>>
George Armstrong's Backstory, as abridged as possible while keeping the context. Let me know if I missed anything, I tried to cover it all. I also haven't been able to work on it for most of the day as I was slammed at work, and have to be waking up early in the morning tomorrow so I'll just be posting this for now. The character sheets will come tomorrow and then I'll make the end of thread update going over your preparations and his leaving the facility for the first time in half of a year. Thread #2 will be soon, but I'll likely take a day to prepare for an optimal experience.

Cracking the Vault may be George's most perilous obstacle yet, but that's what they said about Shiraishi, wasn't it? Thank you for participating in Gonzo Bullshit Fighting Quest so far. It has been a blast to run and I've been lucky to have had a thread full of anons as good as (You).
>>
Here's the character sheets, for the future reference. The end of thread update will be coming fairly soon.

>>5706358
Rereading this, it comes off like a bad fanfic for an OC donut steel and that's perfect. It's only going to get more gonzo as the quest continues. In the future, I'll likely call it a summary of the quest, as that's what George's backstory more or less is.
>>
>>5706358
>>5706733
this is just a jojos plot at this point, not complaining though
>>
>>5706358
>>5706733
It's been a great pleasure thus far, QM, and I'm excited to see where you and the dice take us next. If you don't mind me asking, what timezone are you in?
>>
>>5705416
>>5705449
>>5705457
>>5705524
>>5705572
>>5705574
>>5705724
>>5705743
>>5706083
>>5706084
>>5706086
>>5706134
>>5706146
Your nanomachine-enhanced physiology is a weapon on its own, and like any weapon, it requires fuel. An enormous quantity of food. The USSF will have accounted for that but you can't trust the future of the USA in their provisions alone. You ask about nutrient-dense meals and the quartermaster leads you to a number of cans of thick, gooey substance labeled Hypercompact Nutriment™. According to him, these cans are generally used to help severely injured soldiers load up on vital calories with minimal exertion over the course of a week or longer, and the consumption of an entire can in one sitting can (and does) lead to cardiac arrest in a normal, healthy American. For you, it's estimated that half a can should see your nutritional needs taken care of for a day. The on-site stockpile is fairly small at only two-hundred cans standard, as its uses are niche and this isn't a dedicated medical site but you've been cleared to take as many as you think you'll need.

You opt to take a dozen of them, a stack of as many MREs for meal variety, and two mason jars of fine metal shavings for your nanobots' needs, provided on demand. After that, you think of tools. Ropes are a no-brainer but they're saying you've reached in excess of 400 pounds and rising, and you aren't sure if you can trust in the standard-issue to keep the investment to the USA coursing through your veins safe. You grab a few loops of hundred-foot steel cable and while you're thinking about it, some sturdy snowshoes to distribute your weight if you end up needing to go over soft terrain. While you're at it, you grab a set of essential tools.

Colored chalk of several kinds, a fistful of lighters, tough tent, thick bedroll, signaling mirror, sturdy flashlight, hefty medkit, binoculars, night-vision goggles, a high-end gas mask with redundant filters, a razor-sharp survival knife, and an even sharper machete for clearing brush should serve you well. You reason you're dangerous in close quarters but harmless at a distance, so you'll need a gun. More than one, even, as is your Second Amendment right. Some discussion with the quartermaster later concerning your physical properties, he recommends a drum-fed Atchisson AA-12, which means nothing to your uninitiated mind but the more he explains, the more you think it’s a good idea. You take it, a convenient body strap, and a dozen drums of twenty shells apiece, not counting the one already in the shotgun. You’re going to need a sidearm, so you default to grabbing a Glock 19 chambered in 9mm, as it’s arguably the most popular pistol in the USA and the USA is the greatest country there is.

>(1/2)
>>
>>5708677
Two seconds later, you realize your physique can most likely handle a superhuman degree of recoil, so you ask for a Glock chambered in 45 ACP and are given a Glock G36. You know little about firearm terminology as you never trained for it and you were more preoccupied with sports than shooting in your youth, but you pay close attention as the quartermaster explains the subtle differences. You ask for something heavier and without needing to think, he gets you a Smith & Wesson Model 500, an enormous revolver that fits like a glove in your hand. It’s a powerful weapon but the ammunition capacity is limited, so you decide to revert to a Glock 19 with extended magazines and simply carry both, along with half a dozen M67 grenades and a spool of tripwire for good measure.

Firearms are dangerous enough even if you can’t use them to a professional standard, but there’s one projectile you can use to lethal competence. Last but not least, you ask for a few heavy steel balls, weighted like a football, for throwing purposes. This isn’t remotely standard equipment but on-site engineers are eager to satisfy and half a dozen are machined to your specifications in under five minutes. All that remains are a couple of sets of sturdy, low-key traveling clothes and a rucksack to carry everything in. That's it. You figure you’re as well-prepared as you could be.

The only thing left is the transit and Uncle Sam has you covered. Leaving the facility for the first time in half of a year, you’re graced with a red West Virginia sunset and the finest piece of Lockheed Martin stealth engineering you’ve ever seen, perched on a runway. You turn back to the facility, an enormous concrete edifice you were reassured isn’t visible to civilian satellite imagery, and throw a salute to the flag hanging over its doorway. You turn your back on America, board the jet airplane, and set off for the Andes and Atlantean ruins.

>End of Thread #1

>(2/2)
>>
That's it for Thread #1. Apologies for the late update, I'm not entirely sure why it took me so long to actually get around to writing but I'm not about to trip over the finish line and flake after everything the thread's been through. Here's the archive:

>https://suptg.thisisnotatrueending.com/qstarchive.html?tags=Fighting%20Game

Thread #2 will commence in around a week. In the meantime, I'm going to prep and take a short break. I'll make a post in the /qtg/ and will be making the post itself on next Sunday, possibly Monday, if anything unrelated is happening then that I need to resolve.

(You) are great.

>>5706841
The plot is only going to get even more convoluted as the quest progresses. By Thread #5, if George survives to that point and keeps evolving his nanomachines as he has, I don't know if he'll even be recognizable. Also, I forgot to mention your gauntlet vote in the write-up, but he's been given a set of no-longer-experimental but still classified nanoweave combat gloves for finger-preservation purposes, which I'll be mentioning in Thread #2. Anon >>5706147 is right, George's fists are bones are incredibly durable and his sinews are much denser than normal, but the skin itself is only mostly bulletproof and he's at some risk against edged attacks.

>>5706941
It's been a great pleasure to run for you guys. I'm in the Central Daylight Time zone but I work late night shifts and tend to have time to write at weird hours, which skews my posting time but I post when I can.
>>
>>5708708

Great work, Chronicler.

Although you don’t fool me, I know what this quest should really be called

American Colossus Quest



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