A surpassingly handsome man is seated on a throne of bone, fur and leather. Atop his head is a crown of red crystal, and he wears black leather leggings, black scaled boots and a white silky shirt, open at the chest of course. His hands run through his wild golden locks, exposing a pair of antenna. The man, beautiful as he, has several traits that set him apart from lesser humans. His ears are grandly pointed, his skin tinted slightly green. A few feathers sprout from his eyebrows, and one of his hands is scaly like a bird's foot!Surrounding this despondent man are a wretched mass of merrymaking misfits! A company of creatures that look like someone tried making the human form from a collection of vermin parts. Rats, bats, cockroaches, flies pigeons and all other kinds of pests were cobbled together in the form of these midgets. They had more human heads, but that was little comfort, as their nasty warty skin was unpleasant shades of green, yellow or orange. They had ugly misshapen heads too, one eye larger than the other and so on. Each had a pointy nose that was too large, and each had ragged pointed floppy and warty ears.This was a goblin king and his subjects. It is said that when goblins are born, they instinctually offer up all their beauty, might, wits and mortality to their king. A goblin doesn't have much of these, but it all adds up and makes goblin monarchs powerful and attractive magical beings.In return, the goblins gain something that earns the hatred of all races. Goblins cannot truly die while their monarch lives. They just reappear near the monarch after death. Usually right above his or her head. A spell to protect one's head is usually the first thing a goblin royal learns.The goblin king in question was a particularly strong one and thus had the same issue many magical beings of great strength have.A sigh left his fine lips.He was mind numbingly bored.Tapping the arm of his throne, his azure eyes suddenly brighten.His fingers flick."You, you and you... You"He calls out several more (You)s, fixing a number of goblin in the air."Eh, timeout?""No not timeout!""Mercy please!""No wrong!""Be good"The goblins tremble and cry out as they fear the only effective punishment the goblin king can give him. He simply silences them with a wave of his hand."We are unbearably bored, so we thought of a wonderful idea, we shall send you off on adventure for our amusement!"The goblins stopped struggling and soundlessly wailing, their eyes twinkled, an adventure sounded fun, much better than the dreaded timeout.The goblins that weren't chosen even began to complain a bit, making the airborne goblins very smug.A shimmering portal appeared before the King, and various scenes flashed by."Now where to send you lot... can't be too close to our lands, that'd be boring"1/2
>>5627757>Choose a starting location for your adventure!>The foot of the mountain where the cruel dragon known as the Lord of Soot lives...>Uhh, isn't that underwater, Goblin King, we can't breathe underwater!>A gingerbread house stands alone in a dark forest...>Glowing bulbs with roots in the walls illuminate the soil of a grand underground...>Is that a cloud? Goblin King, Goblin King, we goblins can't fly either!>Upon the back of a titanic tortoise is a city of blue marble...>Amid a sea of iron sand, a ship lies abandoned>Atop a lonely hill is a white mansion, the door and windows are boarded up>You start with 10 goblins in your band, roll 1d50 for how many extra goblin sneak in the portal or are thrown personally by the king.
>>5627758>The Rules>Skip to the bottom if rules make your head hurt.In this quest, each goblin is represented by a 1d6. So if you have 20 goblins in your band, you have 20d6. On the roll of a 1 a goblin is incapacitated! In the case of a success, the goblin will not be counted on the next roll you make. In the case of a failure, 1s are fatal and the goblins die! You won't get them back until the goblin king sends them back to your band!Each non-mutually exclusive choice divides the strength of the goblin band. So for example if two anons vote for gubbins and one for hoolyboo, the ratio is 2:1. However, 20 doesn't divide perfectly into three, 6.6whatever. Three sixes is only 18. Two goblins are left out. In our example case, gubbins had two votes, so it gets the extra goblins. So, 14d6 for gubbins and 6d6 for hoolyboo. In the case of a total split that doesn't divide clean, say one for gubbins, one for hoolyboo and one sick anon actually voted for skuble. The ratio is 1:1:1. What happens to our two pitiful gobbos? They get discarded, unused as they are considered confused. So 6d6 for all actions and two unused confused goblins.Now, what about mutually exclusive actions? There's actually two types! Say one anon votes to go right, one votes for fleeing and one votes for left, splitting the band is forbidden under pain of timeout! So a goblin fight occurs. In our example, three 6d6 are rolled and the highest wins! This is a true ME action.In a goblin fight, no fatalities occur, goblins still get incapacitated though.A pair of false ME actions would be say, kill an ugly peasant woman or save an ugly peasant woman. Both actions can't be physically done, but both are counted and rolled. The goblins try to do both and the highest rolls succeed. In the case of a draw, the goblin fail to do anything instead fighting among themselves.In summary, make whatever choices you want and barring choices that would split the band, the goblins will attempt the action. Now, you'll actually always be rolling against something. In the case of a peasant, it might be 3d6 worth of goblin strength. In the case of a strong wizard, it might be 2d100 or more. It might even be a storm with a strength of 10d20. I'll make such rolls when calling for your rolls.If all this is a bit confusing to you, worry not, just forget about it and make choices, I'll be telling you what rolls need made anyway.No rolls are needed for the starting location choice.
>>5627758>Big Turtle
>>5627758>Upon the back of a titanic tortoise is a city of blue marble...I like turtles
>>5627767>>5627811Roll 1d50 for how many extra goblins you start with please
Rolled 22 (1d50)>>5627767>>5627811There is sensation of being spread on bread like butter, tied to the back of a cat and chucked out a from a high tower. Then it ends and most of the band of goblins vomit out whatever they had eaten previously. Only some of it had been food. Understanding death as a very temporary state, (understanding might be a strong word for that), goblin among other behaviours, are wont to eat things no living being should."Ah, found dolly" one goblin cried out."Gob where?" "Where?" "Here" "Here be?" "Look, look! Big four legs!" "Looking" "Lookie" "Oooh" "Aaah""Look like swim thing Gob saw once! Tasty""Is no swim thing. Four-legs! Four!" "No fin, no swim!" "How many four?" "But tasty swim-snake swims!" "Yeah, no leg, no fin but swim" "Cook four-legs?" "One. There be one Four-legs" "No pot big enough" "Sad" "Boohoo" "Wahhwahh!" "Leg getting close" "Yes" "Maybe" "Stompy" "Stomps" "Flee?"The goblin king had of course dropped the goblin band right beneath the tortoise. The goblins had a nice view of the belly which had a collection of basket like huts hanging from it, connected by swaying ropeways.They also had a view of a ponderously approaching leg and foot of the tortoise, casting a grand shadow above them.>What a lovely sight Gob! (Stay in place and enjoy the shade)>No squishies! (Dodge)>A way up to nice homes! (Dodge and then climb the leg when it is low enough)>Gob it out (write in option)
>>5627900You have 32 goblins in your band currently! 32d6!
>>5627900>A way up to nice homes! (Dodge and then climb the leg when it is low enough)>>5627902Wait, am I supposed to roll now?
>>5627960Nope, sorry I was just needlessly exclaiming the amount of d6s you have
>>5627900>>A way up to nice homes! (Dodge and then climb the leg when it is low enough)
Rolled 15 (1d100)>>5627960>>5628047Right, one of you give me a 32d6 roll
Rolled 1, 4, 1, 2, 5, 6, 6, 2, 2, 4, 3, 6, 1, 2, 5, 4, 6, 5, 5, 4, 5, 2, 4, 6, 5 = 96 (25d6)>>5628056
Rolled 2, 1, 3, 4, 1, 3, 3 = 17 (7d6)>>5628058Oh i forgot the dicebot doesn't like more than 25
>>5628058>>5628059Huh, guess I'll split the rolls into chunks in the future.
>>5628067It creates an opportunity for more interaction as well.Btw what is your update schedule going to be like? I'll be going into the woods overnight and won't have service until thursdat evening but I'll lurk if i can
>>5628070I'll push out one more update(the one connected to these rolls) tonight and then I'll update in the morning, like post 8:00 am GMT. I'll likely go for a few small updates throughout the day since this kind of stuff is easier for me to write.
Rolled 315 (1d777)>>5627960>>5628047>>5628058>>5628059>Five goblins KO'd only 27 goblins available next roll!The goblin band bursts into activity. For the goblins, this means milling about wildly while still under the descending shadow of the tortoise foot. Fortunately for the goblins, the foot moves slowly. Two goblins manage in the panic to collide head first into each other, producing a truly melodic thunk of two seemingly hollow objects striking each other.An empathic goblin attempts to lift the two fallen gobs up to safety. The attempt ends with him falling on top of another goblin, knocking him and this other goblin out. A fifth goblin blacks out from laughing too hard at the sight of this.Sniggering, the remaining goblins drag their companions out of the shadow of the foot. It takes a surprising amount of time, on account of the size of the appendage. Still they manage it and the goblin band sits on the rusty coloured grass, picking their noses and ears, scratching bums and the like, the usual assortment of unpleasant actions goblins take when forced to wait for something."Bored" "Waiting!" "Slow" "Hurry, hurry" "Soon, soon" "Come foot!" "All hail foot!" "Hehe foot!" "No fins..."A small shake happens as the foot finally lands and the tortoise steadies its footing. "Climb, climb" "Up, up we go" "Me first" "Huff, gotta carry loser gobs" "Heave ho!" "Nice homes above" "Woowoo!" The fallen goblins are lashed to gob-backs and the band begin to climb up the leg. It isn't easy going, as it is the equivalent of climbing up a mountain, but the bumpy craggy scales of the tortoise make for good hand and foot holds. In spite of being physically somewhat weak, goblins aren't the worst climbers. Part of it is simply due to their recklessness of course.On their climb, the band come across a crag deep like a cave, and within that lights glimmer. Like moths, the goblins are drawn towards the lights. To their surprise, they encounter buildings carved into the scale. A green mossy head pokes out from a window. Attached to the head is a bony cone-like beak. A few fronds with golden eyeballs nested in lumps at the end hang below the head. The fronds twitch at the sight of the goblins, and a tinny voice echoes forth from the beak, accompanied by clatters from its beak."I've only seen them in picture books, but goblins, here? Oh dear, oh my. What will we do?""Bird?" "Plant?" "Tasty?" "Hurry?" "Salad?" "Three eyeballs!" "How many three?" "Shiny balls!" "Only one three-eyes?" "Can fly?" "No swim" "No fins" "Shut up abouts fins" "Make Gob!" "Singing bird?"The goblins had no way of knowing this, but the clabtoss are flightless, they only have one gnarly leg of brown scales with a wickedly taloned foot. Their body is a bulbous affair, and their arms are little more than flaps. Their hands are quite large and are clawed. The poor things apart from looking odd don't have any special powers.1/2
>>5628137What will the goblin band do?>Vittles! (Raid the houses for food)>Shinies! (Raid the houses for treasure, well treasure in a goblin's eyes)>Birds sing? (Pester the clabtoss to sing)>No like weird plant! (Leave and continue the climb)>Pranks! (Raid the houses just to cause mayhem)>Questions! (Write in questions to ask, questions will be gobified, and thus may not end as intended) >Gob it out! (Write in actions)>Rolled 315 for the goblin king's moodThe goblin king isn't completely bored, he's mildly amused. Ruling over goblins you learn to love slapstick or go insane.
>>5628140>Birds sing? (Pester the clabtoss to sing)
>>5628140>>Birds sing? (Pester the clabtoss to sing)
>>5628140>Pranks! (Raid the houses just to cause mayhem)
>>5628163>>5628170>>5628221Give me a 21d6 rollAnd...>>5628196A 6d6 rollI'll put the update up tomorrow morning.
Rolled 4, 6, 6, 4, 6, 1, 4, 4, 3, 5, 5, 5, 2, 5, 4, 2, 5, 4, 6, 5, 3 = 89 (21d6)>>5628245
Rolled 4, 6, 5, 2, 6, 4 = 27 (6d6)>>5628245
Rolled 4, 5, 1, 6, 3, 5, 4, 2, 5, 3, 6, 1, 3, 6, 5, 6, 1, 4, 5, 6, 2 = 83 (21d6)>>5628245>21d6
Rolled 7, 9, 14 = 30 (3d15)>>5628348Opposing roll for house raiding
Rolled 500 (1d777)>>5628163>>5628170>>5628221>>5628250>Birds sing?>Rolled 89, one goblin KO'd>>5628348>Pranks!>Rolled 27, failed to beat opposing roll, no goblins KO'd>31 goblins available for next roll!The clabtoss shrieked in dismay as the goblin band rushed towards him. Just as he was about to call his fellow guardsmen, the goblins began to dance and prance below the window the clabtoss was looking out from."Sing!" "Sing!" "Make sounds!" "Garglegooble!" "Tweet tweet!" "Birdy call!" "Bardy call" *whistling*Had he been the sort of creature to sweat, a river would have formed. Weighing up the options, the mosskin decided that a bit of singing would be better than fighting a goblin band. A few coughs and he began.It is worth noting three things here. The first is that clabtoss are not birds. The second is that even among birds terrible singing can be found.The last is that the clabtoss before the goblins liked singing quite a bit.Somewhere between rocks grinding against each other and a live rat being swallowed by a snake, that was the nature of the singing. It wasn't the worst. Just simply bad.One goblin did faint, but that was because she got too excited and her fluttering heart gave out. The other goblins that had previously been knocked out woke to the sound."Nice Din" "Groovy" "Good Din" "Lovely" "All deaf, only Gob is of taste, is bad" "Tweet tweet" "Yay, yay!" "Friend bird thing!" "Bardy bard!"With regards to song, or really the quality of things in general, most goblins can only tell the difference between extremely super bad and supremely extreme good. In any case, the goblins loved the singing and began to clap and rattle their equipment. A few even danced the goblystep.Amid this, however, a few of the goblins got what they thought was a cunning idea! Sneak into the houses and muck about!"Sneak sneak" "Sneaky" "Hush" "Gob hopes jars to break" "Fun, fun!" "Gobs too loud!" "Gob is first!" "Gob you!" "No push!" Six brave and supposedly cunning goblins crawled into the houses. A moment later and the howls of goblins in pain joined the clabtoss' cacophony. Chasing and beating with broom, frying pan, rolling pin and whatever household implement that came to hand."Oww" "Mercy! Mercies!" "Waily!" "Hahaha!" "Mean birdies!" "Just one pot" "Hurries!"Housewives, husbands and even little chicks (not actual birds) gathered at their doors, panting and bearing the armament of hearth and home.Finally there was a clattering behind the singing clabtoss. Another few clabtoss poked their heads out."What's all this banging and why are you singing Pell?""Woah, Captain look at those freaks!"Pell stopped singing."Thems goblins sir, they asked me to sing""And instead of sounding an alarm, you opened your dumb beak?"Pell fiddled bashfully with his eye fronds.The goblins complained a bit about the performance ending even as their six battered comrades rejoined them.1/2
>>5628738"Over now?" "More?" "Sad" "Tweet tweet" "Mid" "More?" "Plant sings, strange" "Plantsong" "Sing plant?"In any case, the song ended, what now?>Get bard (pressgang Pell into your adventure)>More plantbird, more singing (pester the new arrivals into singing)>After momgob sing, sleep (Fall asleep)>Done here! (Go back to climbing outside the tortoise)>Sploring! (Explore the clabtoss town)>Beatings! (Beat up the new arrivals for ending the singing)>Egg tasty, plantbird egg here (demand tasty eggs from the clabtoss)>Revenge! (Beat up the clabtoss that chased you from their homes)>Asking, asking! (Question write in for clabtoss)>Gob it out (write in action)>Rolled a cool 500 for goblin king's moodHe would have preferred good music, but the goblin king is currently quite satisfied with the adventure.
Rolled 482 (1d500)>>5628742>More plantbird, more singing (pester the new arrivals into singing)
>>5628742>>More plantbird, more singing (pester the new arrivals into singing)
Rolled 2, 7, 3, 7, 8, 5, 14 = 46 (7d15)>>5628752>>5628832Ok give me a 15d6 roll and a 16d6 roll and I'll get to writing after lunch
Rolled 1, 2, 4, 5, 2, 1, 2, 5, 3, 1, 4, 4, 1, 3, 3 = 41 (15d6)>>5628839
Rolled 3, 1, 5, 6, 2, 2, 2, 1, 4, 2, 3, 5, 5, 2, 2, 3 = 48 (16d6)>>5628840
Rolled 433 (1d777)>>5628752>>5628832>>5628840>>5628863>More plantbird, more singing>Rolled 89, six goblins KO'd beat opposed roll of 46>26 goblins available for the next rollTo goblins, there's no such thing as too much of a good thing. "More birdplants means more singing" one goblin cried out. "Birdplants?" "Plantbirds!" "No birdplants!" "Gob like mossbeaks" "Gob stoopid" "Nuh uh!"The clabtoss guards looked in befuddlement at the bickering goblin, and the captain was about to declare there would be no singing. Words that would never be said as a goblin loudly clapped his hands."Lookie, look, they not singing!"A shiver went down the stalks of each clabtoss as thirty one sets of goblin eyes focused on them, then the tantrum began. "Sing!" "Sing!" "Now!"Goblins began to tear at the ground and wail, a few threw themselves down and flailed about. Six unfortunate goblins were grabbed by their peers and slammed against the ground in the throes of the tantrum.Swallowing could be heard from the captain's throat. Neither he or his men liked the idea of what might happen if the goblins were denied.In times of trouble people either crumble or they squeeze out their potential. The captain began a song, a simple marching song. He marched out of the guardhouse, and his men followed. It bears repeating that clabtoss have but one leg, so a clabtoss' march was more of a dignified hop than anything else. As they marched down the town's streets, the goblins joyfully followed. "Wait, no leave" "Stay sing!" "Moving and singing, fun!" "Funny walk"Marching onward, the captain led them to a large tower-like building. The goblins didn't know, but this was a lift. As the goblins piled in, the captain finished talking to the operators."Don't ask questions, just send us up!"He began singing again as the goblins finished getting in. There was a rumble as the lift began to move. The goblins were sufficiently engrossed in the song that they didn't really notice.As soon as the lift shuddered to a halt, the captain and his men grabbed the operators and leaped out and away. They stopped singing of course. After several leaps they vanished into a large gatehouse. The goblin band tried to catch up, confused as to why the clabtoss had stopped singing.Blaring trumpets called an end thier advance, and then a loud clattering as several man-sized red balls rolled out of the gatehouse. The balls stopped before the goblins and unfolded slightly, revealing that they were some kind of rotund beetlefolk. One particularly tough looking beetlefolk came to the front."Halt, uh... what did they call them?""Goblins sir!""Right, halt right there goblins! Front Right Leg Upper Scale Town, cannot just let a large group like yours wander in!" What will the goblin band do?1/2
>>5628930>Beetles don't sing right?(attempt to get the beetles to sing, not an easy task)>Flee! (Attempt to return the way you came)>Trumpets! (Beg for the trumpets to be played again)>Beating beetles! (Fight the bugs!)>Gobs be adventurers! (Declare yourselves to be adventurers)>Small group! (Fight to the death among yourselves to become a smaller group)>Asking, asking! (Question write in for beetlefolk)>Gib bards! (Demand the return of your singing plantbirds)>Gob it out! (write in action)>Goblin King's mood: 433, dubs!The Goblin King is pleased with your antics, so pleased that he tosses another goblin to join you.>Total goblins: 33>Current usable goblins:27
>>5628936>Beetles don't sing right?(attempt to get the beetles to sing, not an easy task)I know it's a bad idea, but I can't help myself.
>>5628936>Beetles don't sing right?(attempt to get the beetles to sing, not an easy task)>Gib bards! (Demand the return of your singing plantbirds)
Rolled 12, 4, 14, 19, 15, 16, 19, 18, 17, 6, 5, 17, 19, 8, 16 = 205 (15d20)>>5628950>>5628970Right give me a 14d6 roll and a 13d6 roll.Update later this evening.Do note that you can only vote for one option, not two. However, different options will happen no matter how many votes they get. Votes merely determine the ratio of goblin dice each action gets
Rolled 3, 4, 6, 6, 2, 3, 5, 5, 2, 2, 1, 2, 1, 6 = 48 (14d6)>>5629241
Rolled 2, 5, 1, 1, 5, 2, 5, 1, 5, 2, 4, 5, 4 = 42 (13d6)>>5629241
>>5628936>>Trumpets! (Beg for the trumpets to be played again)
Rolled 327 (1d777)>>5629303A bit too late, sorry>>5628950>>5628970>>5629244>>5629249>>Beetles don't sing right?>Rolled 90, failure! Opposing roll was 200! 5 goblins have died! Don't worry, they'll just appear back at the goblinholm. They will however be mocked for their failure!>28 goblins availableAmong the denizens of Absurdia(So named by the warlock who found this senseless realm), you have those of good humour and those of dim humour. The goblins had no way of knowing this, but the red beetlekin, the bumblin as they are known, are an exceptionally ill humoured bunch. They may drink as heavily as most dwarves, but good cheer is never found in their bars. A dwarf would go insane if he had to bear their dour company. Consequently, the two races tend to be bitter enemies. Dwarves will always end up singing as they drink. A bumblin frowns on singing even when sober. In fact, bumblin don't even get drunk. They just really like the taste of alcohol.So, when a goblin stepped up she had no idea what would happen when she said what she said, which was..."Beetles sing?" Her head was grasped by a mighty chitinous claw."How dare you mock us! See what happens to those who make light of the proud warriors of Front Right Leg Upper Scale Town!"The claw was clenched, a goblin died, and the body burst into golden motes that faded quickly."Uuoh Gob head popped!" "Like bubble!" "Like wart!" "Big flower!" "Why mad?" "Beetles no sing?"Claw shaking with anger, the bumblin captain cried out again!"These freaks take us for a joke, look how they snigger and giggle! Come, let us beat the seriousness into them!"With that, the bumblin rolled into the goblins, who panicked a little at suddenly being assaulted.One was killed by a bumblin rolling right into him.A claw went right through the chest of one goblin.Sorrowful was the goblin who was picked up and made into two goblin halves.Similarly unfortunate was a goblin who was picked up and used as a blunt instrument, though that goblin was quite into the role, declaring;"Sorry, Gob be weapon now"In the end, his body couldn't withstand the abuse and he died. After the initial push, the bumblins rolled back, leaving the confused goblins in their wake.How will the Goblin Band face the Proud Bumblin Warriors?1/2
>>5629312>(Note, there is a risk of wipeout here, but worry not, the Goblin King will just send more goblins on an adventure, just not to this place)>Beatings! (fight the bumblins)>Surrender!>Flee!>Sing!>Rollie poly? (Attempt to ride atop the bumblins)>Gob grabbing! (Sacrifice a few goblins to hold the bumblins while the rest go beyond)>Gob it out! (Write in action)>(Do note that if multiple actions are taken, the bumblins will have split opposing rolls.)>Goblin King's mood: 327Satisfied, yes, normally he'd be annoyed by dead goblins respawning above his head, but he is satisfied with this.
>>5629320>>Rollie poly? (Attempt to ride atop the bumblins)
>>5629320>Rollie poly? (Attempt to ride atop the bumblins)
>>5629320>Sing!
>>5629312>>5629320>Beatings! (fight the bumblins)
Rolled 3, 13, 20, 18, 12, 16, 1, 14, 8, 8 = 113 (10d20)>>5629327>>5629380Can I get a 14d6 roll>>5629381A 7d6 roll>>5629665And another 7d6 rollThe result of the bumblins' roll will be divided in four parts.
Rolled 4, 3, 5, 5, 4, 2, 1, 4, 6, 4, 3, 1, 6, 2 = 50 (14d6)>>5629804captcha PNSPP
Rolled 3, 4, 5, 1, 5, 5, 3 = 26 (7d6)>>5629804
Rolled 1, 4, 6, 6, 1, 2, 5 = 25 (7d6)>>5629804
Rolled 632 (1d777)>>5629327>>5629380>>5629381>>5629665>>5629838>>5629925>>5630060>Bumblins rolled 113, split four ways, rounded down, DC is 28!>Riding goblins rolled 50 success!>Singing goblins rolled 26, failure!>Fighting goblins rolled 26 failure!>Three goblins died!>Two goblins incapacitated!>Total goblins: 25>Goblins available for next roll: 23Honestly, the bumblins were taking the goblins lightly. It could be understood, after all even places that had to regularly deal with goblins were guilty of this. Goblins are weak. The ones with fowl in their makeup even have hollow bones! A goblin is the sort of creature when left to its own devices is likely to accidentally kill itself. Fighting the goblins was no problem. Bumblins are natural warriors, their whole body is a weapon. They waded through the goblins, striking down two of their number. It was easy.It was so easy that they didn't even notice that not all the goblins were fighting. As they fought, goblins clinged to their backs. If that had been it, perhaps the goblins would have been discovered.Sadly for the bumblins, some of the goblins decided that since the beetles would not sing, they'd do the job.Goblin song is a horror to the ears, and the bumblins don't even like good singing. So when the goblin choir began to sing several different nonsense screeching ballads all at once, the bumblins were infuriated, they shouted loudly to drown out the songs and pummelled the singers. One particularly bad singer was even squished to paste beneath a pile of angry bumblins.However, more goblins climbed atop the bumblins as they blindly rampaged. These goblins began to push and pull. Finally, a bumblin couldn't keep his footing and his legs folded, the goblins atop ran and the bumblin span wildly. The other goblins got the trick and soon were rolling the bumblins around."Rollie-poly!" "Zoom zoom" "Weee" "Gob rode big beetles back home." "Dizzy" "Go, go!""W-what are you all doing, how can you let these freaks do as they please, stand up, warriors of Right Leg Upper Scale Town!""C-captain, they're on your back too!""Gah! Gettem off me, gettem off, I'm a proud warrior, I won't fall to some gobbugh!""AHH... He's rolling, they got him, they got the captain!""Noo, captain!"Soon, not one bumblin warrior was left standing, and the goblins were getting better at steering them. Well, better for goblins that is.What will the goblin band do with their new mostly uncontrolled steeds?>Crashbash! (Play bumper cars basically)>Raid legtown!>Ride into legtown!>Demands Gob! (Write in demands for the bumblins)>Faster, faster (make the bumblins go faster)>Bowling (using some other goblins as pins, play bowling with the bumblins)>Gob it out! (Write in action)
>>5630089>Goblin King's mood: 632 He was really expecting the bumblins to wipe the goblins out, he is quite entertained, and glad the adventure isn't over yet.
>>5630089>>Crashbash! (Play bumper cars basically)This is great!
>>5630089>Demands Gob! (Write in demands for the bumblins)>Sing!
>>5630089>Faster, faster (make the bumblins go faster)Gotta go fast!
Rolled 13, 12, 16, 8, 16, 14, 4 = 83 (7d20)>>5630132>>5630155>>5630350Three separate 7d6 rolls please. Two goblins are confused.
Rolled 1, 6, 6, 3, 1, 1, 6 = 24 (7d6)>>5630876
Rolled 1, 2, 6, 5, 1, 4, 2 = 21 (7d6)>>5630876
Rolled 5, 6, 1, 1, 6, 2, 2 = 23 (7d6)>>5630876
>>5630899>>5631056>>5631057Oh my, lots of dead gobbos, I guess you can have too much fun. Writing.
Rolled 174 (1d777)>>5630132>>5630155>>5630350>>5630899>>5631056>>5631057>Bumblins rolled 83 split three ways rounded down, DC is 27>Crashing goblins rolled 24, failure! 3 deaths!>Song demanding goblins rolled 21, failure! 2 deaths!>Speedfeaks rolled 23, failure! 2 deaths!>Total Goblin Deaths: 8>Total Goblins: 17>Does a new adventure await? the band grows smaller!Honestly the goblins were taking the bumblins lightly. It could be understood, after all a goblin's fear towards pain and death are greatly diminished. Still, the bumblins hadn't quite gotten over their shock at being bested by the goblins. In a short while, they'd regain their senses and toss off the goblins on their backs.Not that the goblins would care even if they knew."Faster, faster!" "Zoom, zoom!" "Watch this!" A few goblin steered their bumblin on a collision course with another, shrieking with excitement. The goblins they were colliding with didn't like the idea much."No, ruining fun!" "Gob wanted riding more!" "Go way!"Not one moment afforded them enough time to escape and a loud *thock* and crunch sounded out as bumblins clashed. The crunch was from one goblin falling between the speeding bumblins, she didn't stand a chance, but laughed as her temporary end came. The rest of the goblins were flung off wildly by the impact. All laughing as they flew through the air, even the ones that hadn't been eager about colliding. One flapped ragged little wings(far too small and wretched for actual flight) that grew from his hips."Gob flying!" "Weee!" "Ah, wind!" "Ah ground!"One goblin hit the ground with his head, and the ground was naturally stronger. Another flew under a spinning bumblin and briefly became goblin paste, this sent the bumblin and its goblins crashing into another bumblin, casting goblins every which way into the air."New game!" "New fun!" "Play, play!" "Gob team be last standing" "Gob taking gob down!" Of course, having discovered such fun, most of the goblins couldn't resist, but this activity... it was leaving dazed riderless bumblins in its wake.A few goblins however weren't interested in this at all. No one thing had gripped their souls.Speed!Faster and faster, these goblins spoke not a word, intent on chasing faster speeds. The goblins 'rode' the bumblins by running on top of the spinning shells, however by pursuing speed above all, these speedfreaks would be undone by speed. The spinning bumblins grew faster and faster, 'till the goblins couldn't keep running on top. They fell on the bumblins and were sucked under. Two goblins did not survive the experience, dashed into pieces.In short order, the ground was littered with exhausted goblins and dizzy bumblins, as if a deadly battle had been fought, though not one bumblin was dead. One goblin gaggle was quicker to recover than the others, they surrounded a slightly larger bumblin. It was the captain!1/?
>>5631178He was currently groaning, the physical goblins on his back were gone, but the metaphorical goblins were still rampaging about his head."Beetleman!" "Bugman" "You, you!" "Question!" "Sing now?" "Sing please?""Nooooooo!" A girlish shriek escaped past the captain's mandibles, and he grabbed the closest goblin, tossing her with all his strength at the rest of the goblins. They scattered but one goblin was right in the path of the tossed goblin. A brief union of goblins and then there were two less goblins. The captain was now fully alert!"Guards! Retreat!"The bumblin guardsmen unsteadily separated themselves from the goblins."These goblins are crazy! Behold I call upon favours owed, by this token, I summon thee!"The captain had dug out a figure of a small man made of red crystal. It shone as he spoke and cracked and vanished into dust as he finished.Nothing happened.The air between the goblins and bumblins shuddered. Like peeling an orange, a figure was revealed. The peel of existence sank back in place behind it.At first glance, it was a humanoid figure wearing a robe of red mirrors, vermilion threads lined with shards of bone. Tufts of purple grass grew from the robe. A strange an rich looking piece, with deep and wide sleeves and a flared collar that had seven gems the colours of the rainbow set in it. Odd as it was, the robe was not the real problem, it distracted from the unnaturalness of its wearer. It only looked humanoid. Whatever this being had once been, race, sex all had been sacrificed on the altar of power and knowledge.Looked at one way, it was a silhouette, a series of flat lines forming a three dimensional being, looked at another and it was crawling creatures one could not describe. Turn your head again, and what filled the robe was reflections of the surroundings. There was one constant.A single crimson gem, carved like an eye, an eye itself at once hard like a gem, at once soft and wet like a real eye."You call me, the Magnificent Yadh Obursquare, to deal with goblins? After all the sacrifices your petty town magi made..."The bumblins trembled under its cyclopean gaze. Then a rather normal sounding sigh came from Yadh."Whatever, to so easily fulfill a favour to this meager town is cause for joy"Slowly the eye turned even as Yadh's back was turned to the goblins. The gaze locked on."I was needing more materials for experiments anyway"This was no mere mage. No lesser magician, but a monster of magic. Many view these beings as worse than liches. A lich merely casts aside life and flesh, but these creatures cast aside all the marks of their birth. The denizens of Absurdia call them magi-horrors, but they have another name for themselves.True Mages.Such a being is before the remains of the goblin band.2/3
>>5631180>Experiment fun? (Just wait to get captured and experimented on)>Flee!>Magic sing? (Even should it agree to sing, can the song of that being be anything good?)>Bad feeling, gob out! (Commit suicide to escape)>Goblin magic! (All their power is in the Goblin King, but goblins can technically cast magic...)>Gob Demand (Ask Yadh something, write in)>Gob it out! (Write in action)>Goblin King's Mood: 174Just when things were getting good, a mage might spoil all the fun. He might watch a little bit of the goblins being experimented on, but just watching captive goblins would be no fun at all
>>5631187>Goblin magic! (All their power is in the Goblin King, but goblins can technically cast magic...)
>>5631187>Gob Demand (Ask Yadh something, write in)Can red mirror man make gobbos sing good?
>>5631187>>Magic sing? (Even should it agree to sing, can the song of that being be anything good?)Singing has been good so far
>>5631189>>5631311Roll 9d6>>5631190Roll 4d6>>5631204Roll 4d6Surprise! The magi-horror is so beyond your might that your band of goblins undergo a test of fate. Success doesn't quite mean victory, but failure will end this band's path. In a Test of Fate, goblins who roll a 2 are also counted as dead. Success or failure, goblins will die!Finally, instead of an opposed roll, the goblins must beat the rough average of their possible rolls. For example, 9d6 must beat 31 for a success.There are also minor and major tests of fate, but we'll get to that when it happens.
Rolled 5, 2, 1, 1 = 9 (4d6)>>5631330Sing, teach us good sing yes yes!
Rolled 6, 5, 2, 3, 4, 6, 6, 2, 5 = 39 (9d6)>>5631330
Rolled 4, 1, 3, 1 = 9 (4d6)>>5631330
>>5631332>>5631333>>5631403Gob, die, gob again! Writing.
>>5631330
>>5631562It didn't like my roll but that's fine since someone rolled already
Rolled 396 (1d777)>>5631189>>5631190>>5631204>>5631311>>5631332>>5631333>>5631403>Trial of Fate: Crimson Magnificent Yadh Obursquare!>Goblin Magic! : Rolled 39, beat the average! 2 goblins died! A fateful choice revealed!>Mirror man make gob sing? : Rolled 9, failure! 3 goblins died, a fate worse than death awaits...>Magic Sing? : Rolled 9, failure! 2 goblins died, a fate worse than death awaits...>Total Goblin Death: 7>Total Goblins: 7Magi-horror don't have to be cruel and twisted beings. Mages in general don't have to be, but even if the results are of questionable worth, cruelty gets quick results, in studies of magic or anything really. Couple that with how people can grow to love what they do daily, a lot of mages never mind magi-horrors get lost in the process and forget the whole result thing.Chimera weren't made to be guardians for example. Mashing different animals together to make a monster is just the sort of nonsense mages that lack morality get up to. There was never a point, just a manic joy of the process of ludicrous experiments.Goblins are really beyond such understandings. The horror of the inhuman will only reach them when it actually happens.A number of them crowded around Yadh."Magicman sing?" "Make gob sing good?" "Well song?" "Lala!" "Singing Yay!" "Sing sing!"The goblins pranced around Yadh, repeating their nonsense chatter. A few goblins were of a slightly different make up, instinctually they performed a desperate action. They tried to cast magic. Squeezing out their potential, they clawed at the mana without and within. By accident, they worked together, weaving one of the most basic of goblin magicks.Two of their number withered and died becoming fuel for the spell, and finally amid the other chattering goblins, they cast it as one, a goblin flame!It was the size of a fingernail, and it flickered as if it would vanish any moment. Slowly, with jerking movements it floated over to Yadh. The goblins were too tired to cheer, and the other were too busy cajoling Yadh to sing or make it sing.The magi-horror watched the flame with interest, taking out a rusty long spouted oil lamp as it reached itself. The goblin flame was caught on the end of the spout and there it remained.Even the clamouring goblins went silent. "I had almost forgotten goblins have magic of their own, even under a goblin king. I've thought of a more interesting experiment"Yadh let go of the lamp, but it remained in the air, and the flame, it grew. It folded into solid chains wrapping around the goblins that cast the flame. They cried out, but went silent and still, bound by flame that did not harm them.One task done, Yadh's eye focused on the goblins that had pestered it. These goblins began to tremble, as even they began to realise something was amiss."You wanted to sing better, and for me to sing. Why not. A little singing never hurt anyone, and magic unused grows rusty"1/?
>>5631641The bumblins had fled the moment the goblins had first pestered the magi-horror. Yadh's eye shone brighter and began to tremble as a beautiful wordless song echoed outward, at first, the goblins were enraptured.Then everything was dyed red.Song was tasted, seen. Song was pain, torment. Goblin wails formed a natural chorus. They wailed even as they liquified, even as they blended with one girl goblin who had wanted more than the others to sing beautifully. Yadh had glimpsed her heart. Yadh would grant her wish. Two goblins were left alive, after all, what was a singer without an audience? But their forms melted, they became pillars covered in goblin ears. They only needed to listen, and listen well.As for the singer, she was remodeled, a statue of red, a lovely young woman with hints of bird and beast, like a goblin might be if she were a queen. Her mouth was open, and song flowed out it. She could not move. She didn't need to move, she needed only to sing.The bound goblins heard not a thing, the flame chain, preserving them. Their eyes were full of mute horror, but not quite for what one might have thought. The only thing that really horrified them was being bound. Goblins fear imprisonment and stasis above all, since when that happens, there's no more fun to be had.Song still soared from the singer goblin, but Yadh stopped working its foul magic.A gentle chuckle came from the monster, and what passed for a hand gripped the lamp. The remaining seven goblins, chains and all were sucked into the lamp, then Yadh faded bit by bit, starting from the bottom until only the eye remained, gazing at Right Leg Upper Scale Town.When the goblins next gained awareness, they were in a red brick room circular in nature with no windows and no doors. Red light was cast down from deep darkness far above them. There was a tall red mirror in the room. A dark red table with a purple tablecloth dominated the room. There were piles of strange black cakes, muffins, sweets and pastries of all kinds on golden plates. Eight chairs lined the table.There were only three other things of note;An ominous fleshy book.A rack of twitching brooms, wands and stavesSitting on the eighth chair at the head of the table was an absurdly muscled purple skinned man. All he wore was a pair of legless golden briefs held in place with a belt that was a living yellow snake. His head was a comically small rusted lamp."My master bid me teach you seven magic, a foolish endeavour."It can hardly be called a goblin band now, but what will they do?2/3
>>5631645>Cake, eat!>Picture book? >Funny sticks! (Mess with the wands etc)>Gob sad (moment of silence for the fallen, one second should do it)>Break mirror!>Break everything!>Mirror, mirror who is the gobbest of them all?>Food fight!>Eat table>Eat book>Gob demand! (Write in question for the jinn)>Gob it out! (Write in action)>It hasn't come up before, but you cannot take more actions than you have goblins (We're unlikely to reach that even with only seven gobbos)>Next rolls will be minor trial of fate, you still have to beat the average, but deaths will only be on failure and only 1s>Goblin King's Mood: 396He is fairly ambivalent about this development, but what is this feeling...Fateful Choice!>The King mercy kills the three transformed goblins (the king becomes kinder, will kill goblins that experience a fate worse than death)>The king kills all remaining goblins (King becomes a softy, will kill your band when it looks like a grim fate awaits)>The king supposes his boar supper disagreed with him (the king becomes heartless, caring not for what fate befalls the goblins)
>>5631657>Gob sad (moment of silence for the fallen, one second should do it)>The King mercy kills the three transformed goblins (the king becomes kinder, will kill goblins that experience a fate worse than death)
>>5631657>>Funny sticks! (Mess with the wands etc)>>The King mercy kills the three transformed goblins (the king becomes kinder, will kill goblins that experience a fate worse than death)But maybe he'll try to take the singing goblin as his queen? That would certainly help with his boredom. After making it so she can move and stop singing when she chooses to, of course.
>>5631657>Funny sticks! (Mess with the wands etc)>The King mercy kills the three transformed goblins (the king becomes kinder, will kill goblins that experience a fate worse than death)
>>5631660>>5631827Roll 3d6>>5631758>>5631758Roll 3d6One goblin is confused!
Rolled 4, 6, 3 = 13 (3d6)>>5632182
Rolled 3, 5, 1 = 9 (3d6)>>5632182Rolling the other 3d6
>>5632263>>5632277Well, nobody died an elfin death of broken heart, but messing with sticks won't go so well.Writing now, but may get interrupted by family events.
Rolled 21 (1d777)>>5631824>>5631827>>5632263>>5632277>Minor Trial of Fate: Magic Training!>Gob Sad! : Rolled 13, beat the average!>Funny sticks! : Rolled 9, failure! 1 goblin died!>Total Goblin Death: 1>Total Goblins : 6Between Right Leg Upper Scale Town and the lift to Right Leg Lower Scale Village, a goblin statue sang endlessly and two flesh pillars covered in ears listened.A sigh left the lips of the goblin king."Even if they are dumb, often annoying, always ugly... all the goblins are mine. I alone have right to punish them. You offered your all to me, growing my power bit by bit. Return. Come home."The goblins transformed by Yadh shuddered, and began to break into golden motes that faded away like all sorrows and delights do, but as they vanished, the form of goblins could be seen.Usually a spell would fling the respawned goblins away from his head, but when all the goblins appeared, the king gathered them all in his arms, paying no heed to the snot and tears they let out as they cried. He stroked their backs and sang a wordless lullaby he heard on the west wind once, sending them and all other goblins asleep.He knew that when they woke, the horror would be a dim memory. Only knowing they were like this, could he enjoy their fun and suffering alike."You'll never feel this dreadful boredom, it is enough that I suffer it. Ah, what joy I felt to ascend above my brethren, not knowing the cost. Still, I shall amuse myself."He stared at the slumbering goblins him. "When my mind can take no longer, I can always make another goblin into a royal, and return to senseless bliss, but my greed for power and clear thoughts remain, so you shall dance for me my goblins, but I will never abandon you..."He closed his eyes and saw them once more, the seven remaining goblins, how longer would they unknowingly dance for him?"Already the bond grows weak..." He mutters.Most that learn magic never progress beyond mere cantrips, and the most common death for apprentices is magical mishap, either pure accident or messing with things beyond their control. The seven remaining goblins were not even apprentices. Now, it wasn't relevant before, but goblins actually have names, though it is rare for a name to be remembered. It isn't strange for a goblin to get a new name each day, forgetting the previous ones. As for our seven remaining goblins, they were called thusly; Sickly, Cheery, Bold, Lively, Sad, Quiet, Alert.Sickly always had nasty gunk seeping from his nose, there was always some affliction or another tormenting his mostly ratty green skinned body. While most goblins have a bald head, his was flaky and covered with sores, this more than anything got him his name, as normally a goblin's head is quite smooth, only rarely having a tuft of hair or feathers. He was most proud of his large rat tail.1/?
>>5632436Cheery was in an even better mood than most goblins. Her face had gotten stuck in a toothy smile at one point, now all could see her uneven crooked fangs. Although her body was covered in patchy brown fur, she had no tail and her yellowy skin showed now and again. She was most proud of the strange ruff of grey feathers around her neck.Bold was big for a goblin, and most of his body was carapace, even his limbs, some grey fur formed ugly lumps poking out from his chitinous hide. Yellow was his skin. He was most proud of a plume of red hair that went straight up from his baldy head.Lively was a goblin that could stay still even less than his brethren, he would vibrate if left in one place for too long. His small antenna were always twitching. His lower body was like a rabbit's and the fur was brown. One arm was like a bug limb. Half his extremely thin body was dotted with feathers. He was most proud of his right arm, utterly plain and not even covered in warts!Sad was always hanging around Cheery. She had grey skin, and big drooping antenna. One of her legs was like a cockroach's, one like a pigeon. One ratty arm, one scaly arm. Her body was hairy like a fly. She was most proud of the tiny clear insect wings on the back of her neck.Quiet actually had a head of ragged black hair that covered her face, only a red-skinned nose and ears could be seen poking out. She was most proud of the large leathery wing she hid her body with. Other goblins usually only saw the tips of her insect legs. Not one sound ever came from her. Sometimes, other goblins would forget she was around.Alert was a green skinned potbellied goblin whose eyes were always bright. His chest was bare, but his arms were covered in grey fuzzy fur, ending in paws that ever itched to fiddle and steal. One of his legs was bird like, the other was big like. He had a big mangy black and grey ringed fuzzy tail behind him that he stored junk in, making it even filthier. What he was most proud of was that he had a tiny pair of ragged bird wings for eyebrows."Gob only ones left" Sad wept "They be back home already" Cheery attempted to comfort Sad."No, bad happen, worse than timeout!" Sickly coughed.The three goblins were silent for moment, in vigil for the goblins they didn't know had already been released from torment.It was hard to tell, but Quiet was watching them, but her head would turn to the other three goblins from time to time. What was she thinking?"Sneak, sneak" whispered Alert, glancing at the jinn even as he grabbed a shivering staff."Weird stick move! Haha!" Lively laughed, bagging a broom."Gob's now!" Shouted Bold as he won a wand.Bold shook the wand about, it was wood, but it twitched like a living insect. Nothing happened as he cut the air with it, swishing it back and forth while making silly sounds.Then he pointed it at his face.2/?
>>5632439Before we go into the inevitable, let us speak of another odd trait of goblins. Between goblins and goblin royals, there is a third form. Goblin nobles. They aren't as beautiful as royals or as powerful, but they can be quite cute at least. As for how they come to be, when a small number of goblins are separated from their king for long enough they become nobles, with nine goblins, this takes quite a bit of time, with one goblin it is fastest, but... one goblin tends not to live long on its own.Once a goblin is a noble, it loses its connection to the royal. They become mortal, death from violence, sickness and age claim them once more. When nobles gather goblins, they can become a royal. They also become a royal if other nobles submit to them and become regular goblins.Now back to Bold the Goblin, not yet a noble. He was however already a bit more magical than a regular goblin. Mana from him had been sucked up the the wand as soon as he picked it up.Of course, the wand discharged right as he pointed it at his own head. A burst of purple light and a smoking headless goblin fell down before dispersing into golden motes. Alert and Lively tossed the broom and staff away as if they were serpent."No! Bold, gob's head blew!" Alert cried out."Gobbed! Bold Gobbed!" Lively shrieked.Quiet's ears twitched with excitement. The mourning trio, Sickly, Cheery and Sad wept a bit more."At least gob is home" Cheery tried to cheer up.A tired huff came from the Jinn, taking the form of smoky butterflies that flew away into the darkness of the ceiling."Perhaps you'll receive my instructions?">The Jinn offers a few courses!>An easy course with few gains>A fair course with fair gains>A difficult course with many gains>A murderous course that will result in magic apprentices, well, those that survive.>Alternatively, ignore the jinn!>Eat (write in object)>Mirror, mirror show gob future! (Mess with mirror)>Danger sticks! (Mess with them again)>Gob Demand! (Write in Question for the Jinn)>Gob it out! (Write in action)>Additionally roll 6d6 for time until noble ascendancy, lower is better.>Goblin King's Mood: 21! Black Mood!Far too somber and introspective, his thoughts rattle in his skull and the past weighs heavily. How tiring. The Goblin King is Bored! (Two black moods in a row will result in the king wiping out the remaining goblins and starting over in a random location!)
Rolled 6, 2, 5, 1, 5, 1 = 20 (6d6)>>5632445>A murderous course that will result in magic apprentices, well, those that survive.
Rolled 5, 4, 4, 6, 6, 6 = 31 (6d6)>>5632445>>A murderous course that will result in magic apprentices, well, those that survive.
Rolled 4, 1, 6, 1, 2, 5 = 19 (6d6)>>5632445>Eat (write in object)>Magic Sticks!
Rolled 3, 4, 1, 5, 2, 2 = 17 (6d6)>>5632445>A murderous course that will result in magic apprentices, well, those that survive.
>>5632446>>5632450>>5632552>>5632533Locked in. However, since this is a true mutual exclusive choice we have ourselves a goblin fight! The ratio is 3:1.Roll 5d6 (didn't divide clean, so larger group gets the extra goblin)VsA roll of 1d6Roll me an additional 1d6 for which goblin is the filthy dissenter, Quiet: 1Alert: 2Cheery:3Sad:4Lively:5Sickly:6Do you want the goblin fight written? It'll just be squabbling and a fistfight, but if the lone goblin actually wins, that'd be a 1v5 knockout.
Rolled 5, 4, 5, 3, 4 = 21 (5d6)>>5632594
Rolled 1, 1, 1, 4, 6 = 13 (5d6)>>5632594I would like to see the gob shenanigans
Rolled 3 (1d6)>>5632594>>5632601My roll was too slow, so here's a 1d6 instead
Rolled 4 (1d6)>>5632600One win case and one draw case for our lone goblin, but neither happened.>>5632604Put up a fight at least.I'll just roll for the particular goblin who dared to be a voice of (mad)reason.>>5632600
>>5632600>>5632604>>5632617"Quick, magic now!" Lively shouted."Teaching!" Cheery cheered"More magic best" Alert decided."Magic snot away?" Sniffled Sickly.Quiet didn't speak, but silently hopped up and down with eagerness."Ehh, gob wanted to eat magic sticks" Sad complained.Five sets of eyes turned to Sad, and the jinn palmed his lamp of a face."What? Magic tasty right?" Sad reasoned."You get gobbed!" Alert warned."But, learn magic, make magic sticks to eat!" Cheery cajoled.Quiet extended a fist from behind her wing, directly threatening Sad."Gob ate magic once, get magic sick, tummy hort for long time" Sickly remembered."Loser gob wants loser things, already played with sticks!" Lively mocked.Sad's face scrunched up like a fruit being squeezed for its juices, big watery tears forming in her eyes."Nooo, wanna eat sticks!" Sad wailed.The jinn was covering his lamp with both hands, but it was not by physical sight he could see, nor physical hearing he heard, and by his master's orders, he had to watch the goblins. What foul torture.Five leapt upon one, and a fierce lynching began, fur, feathers, hair and even a few teeth flew. Wails and screams, Sad's desire for sticks was so strong she managed to put up a fight for a while, biting and pulling and pushing. Water began to leak of the jinn's lamp, the tears of a mighty spirit."I had my own kingdom, a varied harem to fit all my tastes, and this is what I am reduced to, damn you Yadh, I had already decided to ruin you once I get my freedom, but when I get free, a year of torment by goblins will be added to the punishments I will enact!" He ranted.The fight ended, and five dragged one to the jinn."Training!" They chanted.Secretly, the jinn decided to make the instruction extra murderous.>Roll 6d6, the Moment of Fate is upon the goblins! Anything less than 6 means death! Success, and the Goblin King, will smile at the birds leaving the nest, the ascension of goblin nobles!
Rolled 3, 5 = 8 (2d6)>>5632661Rolling less dice so other anons can try too
Rolled 1, 6 = 7 (2d6)>>5632661I don't want to roll and condem all the Gobbos to death with my shit luck, so I'll just roll for two. Goblin evolution is at hand! (Maybe)
>>5632664>>5632666Good idea wish I had thought of it, thus far one goblin has succeeded! I'll give another choice in honour of the good idea.>QM rolls for which goblin belongs to which roll.>QM pick thematically appropriate goblins to live>Players roll to determine who is what roll>Players vote who lives and dies in a display of blatant favouritism.
Rolled 2, 5, 1, 2, 3, 4, 1, 6, 1, 1, 3, 6 = 35 (12d6)>>5632661It's time!
Rolled 2, 5 = 7 (2d6)>>5632677dammit, wrong dice
>>5632671>QM rolls for which goblin belongs to which roll.>Players vote who lives and dies in a display of blatant favouritism.Either one
>>5632677That's a bit of a spill anon, but the first two rolls are quite useable. And then, there was one.A lonely noble.>>5632678But the future refused to change.Now, vote for how the last gobbo standing is determined!
>>5632682Hah, I just realized they're both 7.>>5632671>QM pick thematically appropriate goblins to liveThis one is fine by me.
>>5632679>>5632687Such is the price of offering more choices, can a kind anon break this tie?If you vote for;>Players vote who lives and dies in a display of blatant favouritism.Vote for your gobbo at the same time.
>>5632691I'll would vote for Cheery
>>5632682Quiet!
>>5632697>>5632702Players voting has won, but now we need goblin votes.I will stay awake to write the update when we have the survivor locked in
>>5632725It would be fairly ironic if Sickly survived the harsh trials of the Djinn, so I'll vote for him.>Sickly
>>5632697>>5632702>>5632729You guys are killing me, do you want me to roll between these three or do you want to argue it out ala best girl internet fights?
Rolled 1 (1d3)>>56327371: Cheery2: Quiet3: SicklyThe will of fate shall decide who becomes powerful.
>>5632739Are you guys,>>5632697>>5632702 On board with the will of the dice?
>>5632746Yeah I'm fine with letting the dice decide an even split.
>>5632752With at least two in favour, unlimited voting hell has ended and I'll never let it happen again.As a bonus(while I go get a snack before writing), which may or may not involve a reward, guess which goblin I would have picked!
>>5632756Sickly I bet.
>>5632746The dice is the great mediator>>5632756Bold?
>>5632756You'd probably pick the one Gobbo who wanted to eat the magic sticks rather than become magic, the Sad Gobbo.
>>5632664>>5632666>>5632677>>5632739Sitting insolently before the goblins, the jinn took out a gem-studded nail file and set about tending his nails as he explained a few things. "My master has bid me teach you magic, I the great Zazanova Lovewish, can only obey! What he wishes, is an experiment of chained casters raised from scratch from goblins. But you, my little warts, you got lost after my introduction didn't you?"The goblins nodded frantically.A sigh, and the nail file vanished. "It's probably for the best that you wished for the quickest method with the greatest results. Ah, what can I do but grant you uglies that wish. You won't understand, but basically I'm doing the magical equivalent of drowning you. Learn to swim or die"With that, Zazanova clapped his hands and the goblins vanished. "Yadh would not have picked this, it goes against the idea of his experiment, but my he really left too many loopholes in this matter, underestimating me just cause they are goblins, now... how lucky will I be?" Zazanova muttered.>The fate of SicklyHe coughed as he appeared in what looked like the grandest treasure hoard of the mightiest dragon, a sea of coins and gems, statues and countless artifacts. Sickly could not appreciate this, not even the waterfalls of gold and silver. Mana filled his body and found no release, and each cough was joined by retching up treasure. In a few moments, he burst into treasure, dying. Like all goblins before him, he re-appeared no worse for wear above the goblin king.>The fate of SadEverything was red. Sad stood atop a red hill covered in red plump red wheat, gazing at a full red moon. She grew fatter and fatter as mana filled her body. Like an obese man, or perhaps a pregnant woman. Her form engorged, she began to crack, spouts of solid red mana spurting out of her. She too turned into golden motes.>The fate of AlertA grand yellow sun filled the sky, singing as it shone. Below were yellow instruments of all kinds. They played themselves, completely in tune with the sun. All Alert felt was pain. He was not in tune. Discordant, he didn't even fill with mana. He was ripped apart, the golden motes however... they were above the harmony.>The fate of LivelyThere were two Livelys, they stood in an unending boneyard filled with countless beings, but had one paid attention, one would see that all the bones had an identical pair. The bones were clustered around white flames, as if seeking warmth. The Livelys filled with mana and burst into white flame, when the golden motes faded, only one goblin went home, but which Lively lived, and which left its bones to rest by the flames?>The fate of QuietShe appeared in a ruined castle of black surrounded by ruined castles of black, even the sky was made of such, she said not a word as her body filled with mana, not a word as her flesh rotted. She could not say a word as she persisted as a skeleton for a moment before becoming drifting golden motes.1/?
>>5632877>The fate of CheeryHer awareness was dim. There was nothing around her, but she was floating atop a great sea, a colourless sea, an odourless sea. How could one know it was a sea? She felt her mind sharpen. Mana filled her, mana left her and went to the sea. From outer sea, to inner sea, to outer sea. It was all. She knew then and breathed, closing her eyes.When they opened, she was changed, she was the same, but more, the sea was gone, but the sea is always there."Only one, how lucky. Ruined an experiment without breaking the contract. Hmmm, now that I look at you, quite the improvement, yes a bit cute even."Cheery was slightly larger than a regular goblin, but her head was no longer bald, she had a messy nest of blonde hair, her nose was no longer a comically large pointed thing, it was only slightly pointer than normal noses. The fur of her body, which mainly covered her back, legs and arms was no longer patchy. The feathers forming a ruff around her neck were larger and now healthy glossy midnight blue. Her skin was no longer an unpleasant yellow, it was instead a warm yellow, instead of a dirty snot yellow. The figure of a young girl in blossom, modestly endowed. "Yeah, quite cute. Hmm, change of plans, hey become my woman, and I'll seriously teach you, become my hidden blade, and when you are strong enough, we'll defeat Yadh, don't worry you'll only need enough to free me, I take care of my girls"Cheery the goblin noble ran a hand through her hair, somewhat entranced by her transformation. "Do I like, even have much of a choice? I'm like super cut off from the king, if I die here, like it's totes for good""Aww, don't be like that babe" Zazanova gently pulled the noble onto his lap."There's always a choice, and hey you become my girl, and I'm practically a slave! A real man would fight a magi-horror for his lady" he reasoned, bringing his lamp head to Cherry's ear.The Goblin King stopped watching. "Under the shadows of powerful beings, may you survive, as a noble you are no longer my charge" he somberly muttered.>The adventure of the goblin band ended in the creation of a goblin noble, although not in the safest of situations, perhaps the king will check up on her, maybe even lend a hand if his mood is good enough.>Bold, Sickly, Alert, Quiet, Lively and Sad have been logged as goblins, when the number of goblins in a band drop below 10 there's a chance they'll be there! Depending on what happens, you might get to force the issue too.Then the king clapped his hands and rubbed them together."Now, that was quite fun! Where to send some goblins next?"Through a portal, various scenes appeared...>Choose a starting location for your adventure!2/3
>>5632878>The foot of a snowy mountain where the cruel dragon known as the Lord of Soot lives...>Uhh, isn't that underwater, Goblin King, we can't breathe underwater!>A gingerbread house stands alone in a dark forest...>Glowing bulbs with roots in the walls illuminate the soil of a grand underground...>Is that a cloud? Goblin King, Goblin King, we goblins can't fly either!>A buff red skinned man with horns is raking a pale man in rags over coals...>Amid a sea of iron sand, a ship lies abandoned...>Atop a lonely hill is a white mansion, the door and windows are boarded up...>The goblin band has a base amount of 10. Roll 1d50 two times for goblins that sneak in, and extra goblins thrown in by the king.>You may choose to accept a random quest from the king, he doesn't have any plans or plots, he's really just picking things at random.>The goblin I would have chosen would have been Quiet, because although she is a regular goblin, her lust for power is greater, that and I liked her design.
>>5632879>Accept a random quest from the king>The goblin I would have chosen would have been QuietIt's always the silent ones, huh?
>>5632887The quest is in addition to the location, now excuse me while I become comatose.
Rolled 36 (1d50)>>5632879>>A gingerbread house stands alone in a dark forest...Eat the house!>You may choose to accept a random quest from the king, he doesn't have any plans or plots, he's really just picking things at random.
Rolled 21 (1d50)>>5632898Ah I see, thanks for the clarification.>>5632879>The foot of a snowy mountain where the cruel dragon known as the Lord of Soot lives...
Rolled 15 (1d50)>>5632879>>A gingerbread house stands alone in a dark forest...>>5632910Seconding
>>5632910>>5632912>>5632937>A gingerbread house stands alone in a dark forest>The adventure begins with 67 goblins, a sizable force!Rolling for random quest
>>5633157Woops. Here's that roll.
Rolled 2, 6, 3 = 11 (3d6)>>5633158How embarrassing, well third time is the charm
Rolled 176 (1d777)>>5632910>>5632912>>5632937>>5633159>The Goblin band's quest is to seek out the Feast of the Unicorns deep within Hiddledink the Mad Enchanted Forest.>A quest need not be completed (indeed sometimes it will be near impossible), or pursued, but a little direction can be nice, remember you, me and the goblin king are here to have fun and if the goblins die, they just respawn. Should you complete a quest, well perhaps a reward awaits...Distant was the melody of birds and fairies in Hiddledink, where the trees were realer than real, talked about you behind your back and were fond of moving around just to make sure you got really lost. A gingerbread house stood among the trees, who only dared to extend their branches over it, they wisely kept their trunks and roots well away.Serene.Picturesque.Then, where there were none, a large goblin band appeared!"Hooray, fun!" "New place!" "Neigh" "Gob be first" "Nice smell" "Good song" "Uuu, dark, very dark" "Tasty trees?" "Unicorn where?" "Lovely tree, no eat" "Umu, get splinters in lips" "Neigh" "Lookie, house!" "Gob heard horse?" "Amazing!" "Gob sorry, all me"They chattered and gawked, but soon went silent, all looking at the gym gingerbread house. It was only one storey, had licorice roof tiles, clear jelly windows and a big cookie door, though which chocolate chip was the door handle was anyone's guess. It was not extravagantly iced, just a bit of golden icing, but there were a few large gumdrops of many colours casting light out into the dark enchanted forest.>Eat the gingerbread house>Just a nibble>Take a bit to eat on the adventure later>Is that lights deeper in the forest?>Call out loudly for unicorns>A dirt path? Unicorns?>Climbing! Unicorns on treetops?>Eat trees!>Flatter trees>Lumberjacking!>Knock on door, hello are unicorns home?>Lynch the goblin that neighed (-1 goblin)
>>5633181>Goblin King's Mood: 176! Foul!It may have just started, but the king is impatient! If his mood is foul twice, he is likely to spice things up!
>>5633181>Eat the gingerbread house
>>5633181>A dirt path? Unicorns?
>>5633181>>Eat the gingerbread house
>>5633199>>5633265>>5633290Goblin fight!Please roll the following;Eat house23d622d6Dirt trail22d6Let us see how many goblins get knocked unconscious before they can even eat any house!
Rolled 6, 2, 4, 2, 2, 3, 1, 3, 1, 1, 6, 1, 6, 1, 2, 2, 5, 3, 6, 6, 5, 6, 4 = 78 (23d6)>>5633327CONSUME
Rolled 6, 2, 4, 3, 6, 2, 1, 3, 6, 1, 6, 4, 4, 2, 4, 4, 4, 2, 5, 2, 1, 4 = 76 (22d6)>>5633327Death from a sweet-tooth
Rolled 6, 5, 1, 1, 1, 6, 2, 1, 5, 6, 2, 3, 2, 3, 3, 2, 3, 5, 4, 1, 3, 1 = 66 (22d6)>>5633327dirt trail
Sorry for the delay, and I'm sorry that this will be the only update today.>>5633329>>5633336>>5633339GOBLIN FIGHT!>Sweet Tooth Goblins rolled: 154! 8 goblins are KO'd!>Dirt Trail Goblins rolled: 66! 6 goblins are KO'd!Total Available Goblins: 53Total Goblins: 67Surrounding twenty-two goblins were forty five goblins whose eyes were already swirling, so enchanted by the smell and sight of the gingerbread house."House sus!" "Vibe bad" "Neigh" "Follow trail!" "King Quest!" "Heard Unicorn from it!" "Sorry was gob again" "Eat later!" "Gob already full" "Prefer sours" "Gob gave up eating for fun"They gave a variety of reasons for their non-house desiring treachery. Honestly not eating a strange house in an enchanted forest is usually a good idea, it never ends well. Goblins will be goblins. That any of them thought something was amiss with the house was astounding.Sensibility isn't common among goblins, part of this is them being witless, having given most of their wits to their monarch. The other part is violence. Goblins that show insufficient reckless and heedless behaviour are often beaten for being weird.The beatings don't really do that much and the goblins administering them are usually inconsistent about it. No, the violence that teaches goblins their impulsive and thoughtless ways is the violence of death. Dying teaches goblins that they can do just about anything without worrying about consequences.Like having a brawl in a forest in front of a highly suspect house sized confectionery house. The front door of the house opened a crack, and someone peered out. The door closed again, unnoticed by the brawling goblins. Goblins like a good brawl, especially against other goblins, paying attention to your surroundings means less time committing a mutual suplex.Within the house, someone slumped against the door. "I'm going back to bed and pretending I saw nothing. They'll move on. Yes. What goblins? There's no goblins outside. Those sounds are just boars tussling"A particularly large squeal of pain came from a goblin whose nose got in between two goblins crosscounter. "That was just a forest cat being wrung by a snake!""Take this, gob special move!" One goblin began to roar as much as a goblin could, which wasn't much, but what he lacked in volume he patched up with length, well until he was flying drop kicked in the chest."Gahhh, no move not finished! No fair!" He screamed."Fairness, gob gobbed it!"Just as this goblin was being smug there was a loud neigh, a goblin riding another goblin on all fours bowled the would be smug goblin over. The rider was the one who neighed, by the way.The occupant of the house put her hands to her ears, and there was a tiny flow of magic."I can't hear anything, there must be nothing outside, definitely not a large goblin band, right! Time for more beauty sleep, guheheguheheguh."She continued her strangled frog laugh all the way to bed.1/2
Rolled 83 (1d100)>>5633522Outside the goblin brawl continued, but in spite of the Dirt Trail Goblins' use of a three goblin tossing formation to catapult goblins at goblins, well perhaps because of it, the three goblins had pretty bad aim, but goblins kept lining up to be launched.Who was on whose side got a little confused when it came to the goblin launchers, so popular they proved to be. Regardless, victory was the Sweet Tooth Gang's! They beat the losers a bit extra just to make sure they knew their place. The goblin launchers got lesser beatings. The neighsayer got more, especially since he wouldn't stop neighing.A few goblins were down for the count, but finally all turned to the house, mouths open wide! >A minor trial of fate is upon the goblins!>Roll 25d6 twice>Roll 3d6 once>Success means the whole house is eaten, failure means it is only partially eaten.
Rolled 4, 4, 3, 2, 6, 5, 5, 3, 5, 1, 4, 3, 4, 3, 5, 1, 3, 2, 1, 5, 3, 5, 2, 1, 4 = 84 (25d6)>>5633528
Rolled 4, 2, 1, 2, 2, 1, 2, 6, 6, 1, 5, 2, 5, 4, 4, 5, 3, 3, 1, 2, 6, 3, 3, 4, 6 = 83 (25d6)>>5633528Yum
Rolled 2, 1, 4 = 7 (3d6)>>5633528
>>5633529>>5633531>>5633555>Minor Trial of Fate: Unending Gingerbread Heck>Goblins rolled: 174, failed to beat the average! 9 goblins died!>All goblins rendered immobile!>Total Available Goblins: 6>Total Goblins: 58Jaws moved back and forth, side to side. Throats swallowed. The goblins ate in a frenzy... Yet progress was slow. Not one wall was breached, part of this was due to the goblins all eating different parts of the house. A small team was making good progress on eating the cookie door and one of the windows was being licked to nothingness. At this point, not a single gumdrop light remained, having been one of the first things they ate.It was no longer fun, enjoyable or tasty. The goblins were stuffed and the monotony of the gingerbread was maddening, but the magic of the confectionary had claimed them. The goblins on the wall looked enviously at the goblins eating licorice roof tiles, but those goblins were wishing they had something to break up the taste of licorice.A few goblins directly burst, their bodies not being able to handle the amount of gingerbread, they had eaten. Their companions enviously watched them turn to golden motes. Pretty much all the goblins were considering suicide, but they were much too bloated to move. The deaths of their companions triggered some manner of change, and they were no longer compelled to eat. More than one goblin wanted to eat more just as so as death would come, but the thought of eating more was too repulsive to consider.The goblins on the roof, now more like balls with limbs rolled off the roof as they lost the strength to move. To their disappointment, the fall wasn't enough to either kill or expell their stomach's contents.One goblin though did not fall off the roof. The part he was on had weakened considerably from tiles being eaten and gingerbread beams being gnawed.He fell right through into the house, landing directly in the witch's bedroom, right atop her bed, narrowly missing the witch herself. She was either a beginner who inherited the house, or a witch of considerable might, given that she didn't look like a crone. She wasn't the prettiest mind you. Her mouth was definitely too large, and not even in an oddly charming way. Her skin was like the white of some frogs' bellies, it had the same look to it too. Her hair was a quite ordinary black, and was relatively short, only reaching her chin, it covered one side of her face. One thing she clearly was, was a slob. Even in bed she wore her blue mushroom like witch's hat, thigh socks with alternating red and white stripes and her one piece silvery dress that still shined in spite of the bizarre collection of stains on it. Various kinds of trash filled the room, detritus from potion brewing, artefact crafting, dirty dishes and so on. 1/?
Rolled 69 (1d777)>>5633882She was not completely hopeless, as her boots were off. The plain boar-leather boots sat at the end of her bed forlornly. Though she wasn't so degenerate to wear them while sleeping, their poverty revealed a few things.Four of the greatest artefacts a witch should have are; a magic house, a flying broom, witch hat and a pair of enchanted shoes or boots.Real powerful witches even had multiple pairs!Those boots though, not only were they not magical, they were even a little ugly.The goblin didn't know or care about any of this, he was currently in a big pinch. The witch was mumbling in her sleep and had grabbed him in a vice like four limbed grip."Guheheguheheguh, I won't let you go my prince charming!"She sleepily murmured and planted a big sloppy kiss on the goblin, which only reached his nose, on account of its longness. The goblin vomited. Fairness is due to our witch, it was not that the goblin found her repulsive, goblins after all make babies with other goblins, they really aren't very discriminating. It was because he was full and she was squeezing him.He instantly felt better having vomited though, not that he had time to consider this as a banshee like screech ripped its way out of the witch as she went from pleasant dream to disgusting reality. "Ahhh, g-goblin, goblin in my bed! Threw up on me, guhhewww! Nasty, disgusting, s-stinky!" She screamed as she rolled on the ground, causing junk to stick to her vomit clad body.Even as a goblin, a being that tends to have dim understanding of the suffering of others, he felt a little bad."Gob sorry, you ok?"The witch leapt up, blue frog eyes locking onto the offending goblin. "Ok? Ok? Oh hiddle de gigill, a goblin is small, you can be smaller still!" As soon as she chanted, the goblin struck to the size of a mouse.Grabbing an empty potion bottle the witch quickly scooped the goblin inside it an then dumped the bottle on her dresser. She paused for a moment closing her eyes."Guhwee... goblins chewed everything, why couldn't they pick one wall, so much to fix"She stomped over to her storeroom, which had many witchy things, but one thing in particular was a large cage whose metal bars were sculpted in the form of bones. "0h, giddle de hidlins, O my cage, grow Legs and gobble up fat goblins!"The cage instantly sprouted a pair of big hair legs, jumping up and down, clapping its soles in the air."That's enough, I know you're happy to be full again, but get on with it!"The bars split on the cage and gnashed against each other like teeth and it ran out the house. The witch grabbed her broom and followed it out."Guhweeee. They even ate the door. I should have been like Teacher and gotten a chicken leg house, this thing just eats resources even as it is eaten."She hopped on her broom and unsteadily flew off."Gonna dunk myself in that stupid Naiad's lake, guheheguheheguh, see how much she likes g-goblin vomit"2/3
Rolled 2, 1, 2 = 5 (3d6)>>5633884The cage gobbled up the goblins, but in spite of it being a small cage, it never filled up. It soon finished and trundled back to the storage room, even knowing it would return to being a dumb, legless cage it wouldn't disobey its mistress.Neither cage nor witch noticed that six goblins, those who had fallen unconscious from the brawl had awoken and seen everything.>Eat gingerbread house!>Free goblins! (Hard)>Stealing! (Take everything that isn't bolted down)>Flee! ( Can be taken as a free action with freeing, dragging the cage or otherwise >Don't forget a single goblin!>Drag cage away! >Cauldron? Tasty Soup?>Abandon brethren (Will require an opposed roll against fear of being a small group)>Attack house>Gob it out! (Write in action)>Goblin King's Mood: 69! Black!Uhoh! The king has some bad memories of witches that just surfaced! If the next mood is also black, he'll wipe the whole band out! As his mood was previously foul, he's going to spice things up! (+100 to his mood next roll and he'll do something with his magic!)
>>5633887>Don't forget a single goblin!
>>5633887>>Don't forget a single goblin!
>>5633917>>5633923Roll me a 6d6.It will be a trial of talent, I'll roll two dice, a d6 and a die with faces equal to the number of goblins you have available. In this case: another d6.The first die is what number you must meet or get above for a success. The second is how many successes you need.No goblins die or become KO'd in a trial of talent. A major trial of talent does have deaths on failure, rather than die rolling a one, each goblin who fails to meet or exceed the first die result dies instead.
Rolled 3, 1, 3, 4, 3, 6 = 20 (6d6)>>5633887>>Don't forget a single goblin!Voting as well even if I'm too late>>5634082
Rolled 5, 2, 6, 2, 5, 4 = 24 (6d6)>>5634082
Rolled 4, 6 = 10 (2d6)>>5634092>>5634098I've also formalized the goblin king's mood results, do speak up if you have any ideas relating to it, otherwise these will be the rules going forward;Goblin King's MoodDubs: extra goblins! the number in front is how manyTrips: double the extra goblins!Descending sequence: extra goblins equal to the highest number.Ascending sequence: extra goblins equal to the highest numberMood Rules.Above 700: Bright mood, sends goblins equal to goblins that died, or rolls a gift for the goblins if no goblins died.Above 500: Good mood, incapacitated goblins are made available, rolls a temporary buff for the goblins if none died.Below 300: Foul mood, if hit twice, the king will spice things up.Below 100: Black mood, if hit twice in a row, kills all goblins.
>>5634106how do you determine the mood change?
>>5634106I would say that the previous mood should affect how much it can change at one time, but being very fickle does fit a fae-like being, specially a powerful and bored one.
Rolled 637 (1d777)>>5634109I roll 1d777
>>5634111makes sense. so it isn't modified by the previous mood?
>>5634122I made one mistake, when the Goblin King spices it up, he gets +100 to his next mood roll. Black moods also count as foul moods. So a foul mood into a black mood will result in a seasoning.Apart from that, it is as >>5634110 observed.Though, even if the Goblin King wasn't bored out of his gourd, he'd still be super fickle. I mean, even regular goblins are fickle.
>>5634128that's fair
Rolled 88 (1d777)>>5634092>>5634098>Trial of talent! Rolls that meet or exceed 4 are successes! 6 successes are needed>Goblins rolled: 1 success, failure!>Someone has been forgotten!>Available goblins: 6>Imprisoned Goblins: 51>Total goblins: 57Six brave goblins rushed into the house, determined that no goblin should be left behind, they searched high and low, and immediately stopped searching when they found the cage with groaning goblins."Hurrhurr, serves Gob right!" "Sweet house bad news!" "Gob smarter than loser gob!" "Loser gobs!" "Losers~" The caged goblins groaned a little harder. One of them managed to speak."Sod off, gob just jealous we ate tasty!"One of the six, infuriated grabbed the arm of the caged goblin and pulled, but the goblin's bloated stomach could not get past the bars."AHH, stop, stop, gob pull gob's arm out!"The pulling goblin just snorted dismissively. "Gobs, help pull, more strength!" He said to his five companions.>The goblin kind decided to spice things up! (First roll was action: 2, second was the medium: 1, the third was the aspect/danger: 2)Just as the goblins were about to half accidentally rip the arm from the poor goblin's socket, a mighty rumbling was heard and felt, sending the goblins to their bottoms."Heck!" "Gob falling to Heck!" "Sky falling?" "Endtimes?" "Hold gob" "Neigh!" "Sweet still not coming out!" "Unicorn?" "Gob feel sicker now" "Sorry, gob again" "Gobs gobbing?"The rumbling ended with a mighty bang that sent goblins and everything in the storehouse flying up, before crashing down again. With that final crash, one of the walls gave way, letting a creepy bluish white mist in, and a bone piercing chill.Within the mist, a number of skeletal forms arose, black flames glowing sulkily from their sockets. The goblin king had raised a portion of Hades causing the ground beneath the gingerbread house to collapse!Elsewhere, above in the mad enchanted forest, a witch bullying a naiad felt an inexplicable chill, as if her house had suffered a terrible fate for the amusement of some powerful being, but she brushed the feeling off, (her old teacher would have beaten her for that), with a guheheguheheguh and went back to picking on someone far prettier that her, who would surely drown any charming princes, the harlot! (This at least is the witch's feelings).Back to the hadedic pit...The few restless dead, manes, in the area drew closer to this disturbance of their home. Did the house land right on their spirit treasures?The six goblins twitched nervously and the caged goblins had cold sweat.The Six GoblinsHide, quick! (Trial of talent)>That pot?>Cauldron?>Cage!>Tall cracked mirror!>Wardrobe!>Big chest!Gob beating! (Trial of Force: Opposing roll, numbers and strength of manes unknown)>Surprise!>Goblin traps?>Roll cauldron?Flee! (Abandoning the group requires a major trial of fate roll against Fear, Pov will always follow the largest group of goblins)1/2
Rolled 6 (1d6)>>5634204The Caged GoblinsNo choices, just a minor trial of talent. There is no number of successes needed for the minor trial. Each goblin that beats or meets the testing d6 will be able to act after the next update.So roll me 17d6, 17d6 and another 17d6.>The Goblin King's Mood: 88, Foul, Dubs!The Goblin King didn't mean to raise up that bit of Hades, he is seriously angry, but there is only himself to blame, this means he will spice things up AGAIN! In a the throes of his fit of anger 8 goblins got chucked onto the scene!I did consider making so that foul moods couldn't chain, but having them chain is more fitting. Each chain is called a tantrum
>>5634208Woops, the mood is 188, still foul, but only one extra goblin. Had it not been for the spicing, that would have actually been a black mood. My bad.
Rolled 1, 5, 5, 3, 2, 5, 6, 2, 1, 5, 1, 6, 5, 6, 6, 5, 2 = 66 (17d6)>>5634204>Roll cauldron?
Rolled 2, 2, 1, 6, 1, 2, 1, 3, 6, 6, 6, 2, 4, 5, 4, 2, 1 = 54 (17d6)>>5634208rolling Cauldron as well
Rolled 8, 7, 10, 10, 4 = 39 (5d10)>>5634216>>5634239Roll 4d6 and 3d6
Rolled 6, 6, 6 = 18 (3d6)>>5634278Almost forgot to roll for the king's spice!
>>5634278
>>5634285What does this mean
>>5634307I'm rolling on the table for how the king will spice things up since his mood was fouled, continued to be foulJust like I did here: >>5633887For the record, that particular roll was Seek, Place and... the third thing I won't reveal the nature of yet. It does use the same table as the king's random quest.Anyway, still waiting on those >>5634278Goblin rolls, especially since the other anon got his dice eaten.
>>5634323Oh I was more concerned about it being a perfect roll
Rolled 1, 2, 2, 5 + 3 = 13 (4d6 + 3)>>5634323If you capitalize "dice" it borks the machine
Rolled 5, 3, 1 = 9 (3d6)>>5634355"dice+4d6+3d6" Didn't work lol
Rolled 3, 2, 6 = 11 (3d6)>>5634278
>>5634323>Goblin rolls, especially since the other anon got his dice eaten.Sorry, didn't realize that happened.Well it seems that at least there were other anons to cover for my mistake.
Rolled 4, 4, 3, 6, 5, 1, 5, 6, 3, 1, 4, 6, 1, 2, 5, 5, 4 = 65 (17d6)>>5634208Overlooked that there was still a roll left needing to be done, rolling and writing now.
Rolled 181 (1d777)>>5634216>>5634239>>5634355>>5634360>The Goblin King is throwing a tantrum! Rolled; 6, 6, 6, Oh Heck! Capture, Event, [Redacted]!>Caged Goblins: Minor Trial of Talent! 6 to meet or beat! 11 goblins succeeded!>Imprisoned Goblins remaining: 40>Seven Goblins: Rolling cauldron, Trial of Force! Manes rolled 39. Goblins rolled 21, failure! 1 goblin died!>Total Goblins: 57>Available Goblins: 17Manes are a kind of undead of course. They come to be when an honoured dead is worshipped as a god. Typically they have to hang out in Hades, that dull place where one can only polish the spiritual form of the treasures one was buried with. It is more than a little bit of a raw deal though, as if someone digs up the physical treasures, the spiritual ones are lost. Not only that, but if a manes is not worshipped, they degrade into a mostly mindless shambling corpse. On top of that, other manes can steal your treasures. The First Manes created Hades wanting a heaven for his followers, but well when one cannot break six, there's limits to miracles.Hades is basically filled with undead clans raiding each other for the amusement of the truly powerful manes. Not all that different than the land of the living. For an idea of what manes look like, the weakest kind looks like a skeleton with mottled thin grey skin pulled tight over it, a fitful ring of smoke circles their necks. The strongest is full in flesh looking even better than they did in life, though the eyes blaze as a dark flame and thick smoke sparkling like the night sky circles the neck and back of the head.It requires a particular ceremony for a manes to end up in Hades, but in spite of its downsides, many do it out of fear of Heck. A goblin appeared in thin air, having been thrown by the raging Goblin King. "Gob, help push cauldron!" The new goblin was a bit disoriented, but was more than happy to help the six push the big heavy brass cauldron made in the shape of a frog, the mouth of the cauldron being the mouth of the frog."Heeve-ho!" "Neigh!" "Ho-heeve!" "Heavy!" "Splashy!" "Unicorn?" "Sorry, was Gob -ow!" "Less horseplay, more push!"As the seven tried to move the cauldron, the caged goblins had recovered enough to move around, but they were too bloated to slip through the bars of the cage! There was only one solution to this! The goblins began punching each other in the stomach, lifting each other upside down and shaking, a few even hugged each other tightly, squeezing hard and a few reached into their own mouths to force the matter. In the end only 11 were successful at forcing out the sweet confectionary they ate. The a few of the hugging goblins in particular got a bit distracted and utterly failed.Back above in the forest, the witch paused in her torments of the naiad whose crime was being too pretty. The witch had the feeling another possession of hers was being destroyed, but as she was having too much fun with the hateful naiad, she ignored the feeling once more...1/?
Rolled 1 (1d6)>>5634746Back to the hadedic pit...The seven goblins finally succeeded in tipping over the cauldron, sending the contents, a complicated and expensive brew the witch had been working on for months, out onto the floor, the floorboards of which instantly turned into gingerbread rabbits, doves and snakes before fleeing into the distance. The manes could be heard moaning in surprise. Above in the forest, the witch dropped the naiad back into the lake and hopped on her broom, speeding back home. She wasn't quite foolish enough to ignore three warnings.Back in the hadedic pit...The goblins began to roll the heavy cauldron."Help, gob fell inside!" "Eh, gob hear something?" "Probably, gob neighing again" "Push faster!" "Shamblies not know what hit them!" "Hehehe!"The six goblins rolled it faster and faster, and as it reached the doorway missing its door, the cauldron escaped their hands and all six fell flat on their faces.Goblinic cursing could be faintly heard from within, and just before the brass frog could really pick up speed, it crashed into five manes near the doorway who immediately steadied themselves to catch it.The goblin who had fallen inside shook his head and looked up, and looking back were five manes, each with the lipless forced toothy grin fallen manes have, only the points on their withered ears suggested they may have once been elves. "Hullo" said the goblin nervously as the manes reached inside the frog-cauldron.A short lived scream, and the goblin that had been tossed in by the Goblin King died.Dropping the cauldron, the manes were about to advance inside the ruined house...>The Goblin King, in a foul mood because he hadn't intended on raising a bit of Hades, goes with what he meant to do.The lifeless rock of Hades twisted, forming a square of rock in the form of ugly leering gargoyles. The square was hollow in the middle. The rock began to dye blood red. The manes mindless gathered around it, somehow disturbed. A golden crack appeared, along with a particular aura that roused a bit of fear in the mostly mindless undead.The aura of Heck! The Goblin King had made a small Heckgate!A red skinned muscled arm clad in ornate golden armour thrust out from the gate, grabbing a manes by the head and pulling it forcefully through the gate, widening the gate in the process! The owner of the arm crawled out.A woman that was far more handsome than beautiful. Such was the extent of her muscles that only those who liked that sort of thing would be enamoured. Her four limbs were covered in golden armour that looked more decorative than practical, the foot-pieces were even high-heeled, they were likely very magical though. The thin and narrow black tabard she wore did little to cover her bountiful upper and lower assets, her nun-like habit however, completely hid what hair she might have. It didn't hide her spiraling golden horns that stood up straight from her head like the ears of a startled hare though.2/?
Rolled 1, 6, 4 = 11 (3d6)>>5634752Shining gold eyes glittered with excitement as she gripped a similarly golden six pronged pitchfork in one hand. Behind her back a pair of black leathery wings flapped happily and her whip-like tail cracked like one, bulbous spade on the end none the worse for the rough treatment.A valkyrie of Heck! All the denizens Heck call themselves angels, but the denizens of Absurdia fear their judgement and punishments, naming them demon!"Hahaha!" She heroically laughed."You unrighteous dead, you thought you had escaped your crimes! But justice in the form of I, Hildaxyr has come!" She impaled fleeing manes and tossed them in Heckgate.The goblins, just watched like children seeing a fun puppet show.A mighty roar came from within the hadedic mists, and a manes wearing a rich robe with thick smoke spilling around his neck strode out, following him was a mass of weaker manes and fallen manes."Wretched servant of Heck, can you not see it is by some other being's will we clash here!"Hildaxyr laughed."It matters not who carries out the will of Provenance, all that matters is Justice will be served and you long hidden away will pay for your deeds in life in Heck!"With that, the two engaged in battle, black flame and magical barriers against brute justice! Seeing the manes was strong enough to fully occupy her attention, she shouted out."Come forth, imps of Heck! Drag the unrighteous back to face judgement!"A swarm of red skinned midget men and women in black tunics split at the sides spilled out from the Heckgate, clashing with the lesser manes. The faces of the imps were curiously similar to that of goblins, large noses and everything. They had lush locks of flaming hair though, and wee little horn nubs, they also were cute rather than ugly.The goblin band weren't quite sure what to make of the battle that erupted before them.The 17 free goblins...Fightings?Trials of Force>Attack the imps, only one mascot around here!>Attack lesser manes!>Attack each other in confusion!Trials of Fate>Attack Hildaxyr, Valkyrie of Heck>Attack Unnamed Greater Magician Manes>Ask Wing lady for lift up, gotta find Unicorn feast! (Minor trial)>Mock Magic Manes (Minor Trial)>Mock Wing LadyTrials of Talent>Hidings?>Make traps?>Help free remaining goblins (minor trial)>Just sit watching the fight and eating gingerbread house (-100 to goblin king's next moodswing)Imprisoned GoblinsMinor Trial of Talent again. Number to beat or meet is 1 automatic success! No roll.>Goblin King's Mood: Rolled 181+100, Foul, tantrum continues.The King was quite pleased with the Heckgate, but was then annoyed as he remembered that he had intended to put the gate above in the forest before, now there was a bit of Hades, so of course the servants of Heck would ignore his goblins! The most vexing thing was being used as a tool by Provenance, that sly will! No this wasn't good. It had to be perfect, perfect! The Goblin King was getting a little off track.
>>5634757Didn't realize it had gotten that large. Hm.Goblin Kings Hits Destroy, Event and [redacted] for his continued tantrum, wonder if he'll keep it up. I might consider dropping the bar down to sub 200 instead of 300.
>>5634757>Attack lesser manes!>Attack Unnamed Greater Magician Manes>Help free remaining goblins (minor trial)
>>5634766Your goblinic spirit is appreciated, but unless stated otherwise, it's only one option you can vote for
>>5634775I thought we had to vote for one of each optionIn that case>Help free remaining goblins (minor trial)
>>5634757>>Help free remaining goblins (minor trial)let's worry about the manes and the imps once we have our own boys free.
>>5634779>>5634783I made a mistake. You don't need to help the goblins. I forgot to remove that option when the caged goblins got an auto success on their trial roll.Sorry.
>>5634791>>5634757Voting for this then>Attack lesser manes!Mascot teamwork!
>>5634757>>Attack lesser manes!maybe we can find out where they have their treasure hidden
Rolled 9, 2, 3, 2, 6, 5, 2, 4, 2, 2 = 37 (10d10)>>5634793>>5634799Roll 8d6 and 9d6. A hidden bonus to your results for fighting a foe already in combat!I'll be writing after my evening meal at the latest.
Rolled 5, 2, 5, 2, 3, 6, 4, 1 = 28 (8d6)>>5634804>>5634804I will roll the other dice in about 20 minutes if the other guy doesn't, but i'll give him a chance
Rolled 1, 4, 3, 2, 4, 3, 5, 4 = 26 (8d6)>>5634804
Rolled 2 (1d6)>>5634809perfect timing lol
>>5634810Just 4 seconds apart
Rolled 547 (1d777)>>5634793>>5634799>The goblin king is still having a tantrum! Rolled 1, 6, 4, Destroy, Event, [Redacted]>Caged Goblins: Minor Trial of Talent! 1 to meet or beat, automatic success!>Imprisoned Goblins remaining: 0! You didn't forget anyone, right?>17 goblins: Attack lesser manes, Trial of Force! Manes rolled 37! Goblins rolled 56, suprise attack, result doubled! 115! A successful surprise attack results in no goblin KOs, additionally the attack is fatal on success. Undead and other beings resistant to fatal wounds ignore the first fatality, but the presence of the imps and Heckgate ignore this.>Total Goblins: 57When goblins fight head on, they need overwhelming numbers usually. Goblins are however, strangely competent at sneak attacks, supposedly dying lots produces a talent for that sort of thing. Many scholars disagree, claiming that frequent death just creates a talent for dying stupidly. But even if one accepts the position of these naysayers, that still leaves the issue of where the goblinic skill at fatal strikes comes from.A classic goblin tactic is to send in half their number to their probable deaths and then sneakily strike with the rest. Tactic. Yes.However inexplicable goblin's sneak attacks are, it was very effective against the lesser manes. The goblins crawled up backs tearing throats out with teeth or hands. Some struck with the motley assortment of junk they considered weapons. Gnawing, clawing and bludgeoning, they were surprisingly effective. Of course, their foes were undead so these wounds didn't kill them, seeing as they were already dead, but..."Haha!" That valiant lady's voice rang out again."Justice comes in the form of goblins!""They're clearly the subjects of a powerful goblin king, one likely laughing at us both!" The mage manes screeched."Pah, you fear ridicule? I would become a clown if it would bring the unrighteous to justice! Imps! Don't waste the chance the goldkin gave you! Drag the manes to Heck, Provenance is with us! Haha!""Nooooooo my slaves! You can't take them, you can't!" Hildaxyr gave a back handed slap that pierced the Mage's barriers, sending him spinning to make a furrow in the ground!"You'll join them soon enough ne'er-do-well!""Neigh?" Questioned a goblin thinking his time had come.The manes wailed pitifully as the imps grabbed them and tossed them into the Heckgate. The goblins thought it looked and sounded fun and began to toss the manes in too, this cheered the spirits of the imps greatly."How kind" some said."Keep that up, and you'll be tortured less when you finally arrive at Heck!""Always nice to have a helping hand""The cutest goblins""Their royal must be a big softie"It wasn't something they really understood, but they were happy to hear positive voices directed at them. Just as the last few manes were chucked in the Heckgate, Hildaxyr's ears twitched and her horns vibrated a bit.1/?
Rolled 4, 3, 1 = 8 (3d6)>>5634977She quickly gave the mage another back handed slap and then made some distance. She held out her pitchfork and shouted.*Rumble*"Imps to me! Grab whatever wherever you can!"*Rumble*Not a moment of hesitation was in the actions of the imps, in the wink of an eye, Hildaxyr could no longer be seen, just a lump of imps and the valkyrie's wings. *Rumble*"We will meet at your true end goblins!" *Rumble*That said, she flew up past the forest and into the sky, vanishing.*Rumble*Getting up and casting a spell to clean his robes, the mage manes turned his wicked gaze to the goblins."Hah, chased her off, harlot!" He delusionally muttered. "Now, I'll take this humiliation out on you wretches if my name isn't... Wait, what IS that rumbling?">The Goblin King's tantrum continues!To put it simply, he blew it all the Heck away.You see Absurdia, much like more reasonable worlds, has leylines. The magical veins of the whole world. Even if it isn't a sphere, chunk, flat plane, flat plane on elephants on a turtle or a trapezoid, like most realms Absurdia has them. A common trait of worlds that are themselves a living being.The king, in the throes of his wild foul mood simply gave the one where the pit was a push. It was already in a bad state due to all the earlier nonsense he had pulled.Now, he blew it all to heck, but there is a sequence here. First, the Heckgate also exploded due to the stress, the hecking powers instantly vaporised the mage manes. Misfortunate magician didn't even get to scream or put up a barrier (which would fail). The goblins were not rendered into motes, was it the calculation of the king, the goodwill of Hildaxyr or the mercy of Provenance? They were however tossed back into the ruined gingerbread house.Then the leyline fully exploded, sending earth, mana and the house flying into the sky. A froglike scream of a maiden accompanied the ascension. The goblins clung on to whatever they could find for dear life.Up up it went, down down it came. Those goblins who still had bloated stomachs soon no longer had that problem. Luckily for goblins, they have a high threshold for disgusting things.The final crash to ground completely did the ruined house in, and all four walls fell over, the remaining parts of the roof flying every-which-way. Once, a gingerbread house stood alone in a dark forest. Now only sweet ruins lay on a hill of hecking deathly rubble and ghostly treasure. Mana circulating the colours of red, black, yellow and gold would jet up in the air now and again from bubbling pools, creating rainbows and formless sprites, the trees surrounding this mess were already changing in an odd manner.Collapsed on her knees, clutching her broken broom was a witch half covered in dirt. Her eyes were blank and soulless. She kept muttering things like; 'house' 'g-goblins' 'what did I do to deserve this' 'never bullying naiads again' 'why me?'. Most of this was accompanied by hiccuping guhwees.2/3
>>5634980The goblins dug themselves out of the rubble, none the worse for wear. What would the band do, now free and not under threat of attack by undead or witch?>You can vote for an action, a (free) loot optionFree Loot Options AND departure option. You don't have to vote for a trial.Departures and any goblin fights needed will only happen on success of chosen trials of fate. If only trials of talent are chosen, the goblins leave even on failure.FREE LOOT>Witch's hat (She is shell-shocked enough you can just grab it off her head)>Witch's cauldron>Some ghostly treasure>Gingerbread house rubble>Potion reagents>Witch's cage>Hecking stones>Hadedic stones>Hecking dirt>Hadedic dirt>Witch's bed (surprisingly still intact)>Some potions are still intact?Trials of Fate (remember, success or failure any goblin that rolls 1 or 2 dies)>Steal the witch's boots (currently on her feet, may enrage the witch)>Mock the witch (may enrage the witch)>Unicorns where? (The witch may be too stunned to answer, but aware enough to curse)>Abduct the witch (Major trial, 3s also kill)Trials of talent>Collect mana (major: deaths and kos enabled, failure will also kill goblins, as on failure they'll use their mouths or hands to collect)>Lumberjacking!>GOB IT OUT (Trial type depending on write in)DEPARTURES>Just leave by the dirt trail>Lights still there!>Just leave in a random direction (roll on the same table as the king's quests and seasoning)>Just leave behind the witch>Leave in the direction indicated by the witch (Must be picked with >Unicorns where?)GOBLIN KING'S MOOD: 547+100 Good!The catharsis of blowing up all his mess ups still comforts the Goblin King, and he enjoyed the results. He already made a portrait of the mage manes' shocked face to hang somewhere in the castle. He feels no guilt at all of course.
>>5634983>Some ghostly treasure>Unicorns where? (The witch may be too stunned to answer, but aware enough to curse)
>>5634983>Witch's bed (surprisingly still intact)>Lumberjacking!
>>5634983>>Witch's hat (She is shell-shocked enough you can just grab it off her head)>>Just leave in a random direction (roll on the same table as the king's quests and seasoning>>Steal the witch's boots (currently on her feet, may enrage the witch)
Rolled 2 (1d6)>>5634985Roll 19d6>>5634998Roll 19d6>>5635056Roll 19d6
Rolled 3, 1, 3, 6, 4, 6, 5, 4, 1, 6, 6, 1, 3, 6, 2, 2, 4, 4, 2 = 69 (19d6)>>5635072
>>5634983can goblins reproduce with witches?
>>5635086I feel strangely compelled to answer, anon with a very out of the blue completely innocent question.Goblins offer up most of their being to their monarch, which includes fertility, so reproduction has slim odds even between goblins, nevermind anything else. Only beings that share a root origin(most do) can reproduce, and halfbreeds can get all the best of both, the worst of both or anything in-between. The goblins in this setting mainly (there are a few other reasons) reach their numbers because they are functionally immortal while their monarch lives.These are more fae goblins than rape and murder goblins. Not that death isn't a likely result of a goblin encounter.Between the fickle monarch and the lesser goblins' poor understanding of death, someone is more than likely die because of some game or fancy they take.Also, not once have I said what kind of being she is, so there's that too.Witch might be a race in a few things, but not here.
Rolled 3, 2, 2, 6, 5, 3, 1, 5, 6, 5, 3, 6, 1, 1, 3, 6, 3, 4, 1 = 66 (19d6)>>5635072
Rolled 5, 2, 3, 4, 5, 5, 5, 1, 3, 3, 6, 1, 6, 4, 3, 5, 2, 3, 6 = 72 (19d6)>>5635072
Rolled 6 (1d19)>>5635134Sorry for the delay, rolling trial of talent success quantities needed.Writing.
Rolled 3, 3, 2 = 8 (3d6)>>5635056Rolling random direction dice.
Rolled 218 (1d777)>>5634985>>5634998>>5635056>Gobking's mood blessing: Generation of Savage Will I (where once was nothing, desperate survival)>Unicorns where? Goblins rolled 69! Success! Six deaths! Level of blessing too low for effect.>Steal boots! Goblins rolled 66, By the power of the blessing, half success, witch not roused, one boot obtained! Six deaths!>Lumberjacking! 2 is the target number. 6 successes needed! Goblins Succeeded!>Random Direction: the home of a hostile beast [redacted] II>Loot chosen: Ghostly treasure, Witch's bed, Witch's hatTotal Dead Goblins: 12Total Goblins: 45The goblins burst into a flurry of activity as the Goblin King works some manner of magic in his good mood, a silvery light seeping into the goblins.A single mob with well ordered chaos split into three mobs, one hoisted the witch's bed and marched out of the house.They began to sing a terrible goblin song, almost as bad a particularly similar dwarven song, but as the single lyric, the cry was 'loot' not 'gold' the other two mobs danced around the bed which was bobbed up and down.As they danced, they picked up ghostly treasures and tossed them onto the bed, then when there were no more treasures, the two cavorting mobs departed from each other, one assaulting the surrounding trees and the other crowding around the witch. The bedbearers bobbed themselves in front of the collapsed witch.She didn't rouse from her shocked state, but she did twitch with each cry of 'loot' in the goblins' song. One goblin snatched her hat, putting it upon one of the posts of the bed. The goblin in question had almost put it on her head, but sometimes even a goblin can have the smallest bit of insight.Had she put it on her head, a fist-fight between goblins would have ensued over possession of the hat. This way, she could just reach out and pat it. "Gob clever" she muttered, as none of her companions noticed that she was frequently touching it.No donkey's ears or deer's horns were revealed by the absence of the hat on the witch's head. Just the messy top of her short black hair.Several goblins had crowded around behind the witch. They had one obvious objective. From that angle, it could only be one thing. The witch was kneeling, so of course the goblins were trying to steal her boots.The goblins pointed and muttered about the footwear, as if they were a serious war council. While they convened, a few goblins dancing in front of the witch stopped, a thought collectively entering their skulls.On crouched before the witch."Neigh!" He called out.1/?
>>5635720That goblin was struck on the head and pulled back by the others."Nei-now gob almost got gob doing it!" "Unicorns!" "Horny horses!" "Yes, yes" "Where be they"A listless stare was all they got, but just when it seemed there would be no reply, the witch's head tilted so much that it looked like her neck would break. A smile creepy enough that it even gave the goblins a moment's pause spread across her face."Hey Hiddle de giddice, wandering mice, turn now into dice!" The six closest goblins burst into golden motes, dying instantly. Where they once were six dice lay but on the sides instead of pips were cute carvings of mice curled around pointer fingerbones. Well, the mouse part of the carvings were cute at least.The boot stealing goblins had been in the process of easing the boots off feet when this happened. Around six had been doing the work, and when it happened the witches magic began to snake around them too. Perhaps it was unconscious defence?They too were transforming, silvery light outlined them for a moment pausing the magic. One goblin heroically pulled one of the boots fully off before the light melted away and all six goblins faded into golden motes as the transforming magicks killed them. In their place wasn't dice, but little statues of mice, green, blue, yellow each according to the skin of the goblin. The statues had deep grooves cut into them. They stuck together in spite of looking like they were cut into pieces. Diced mice.After their momentary fear faded, they simply added the boot, mouse dice and diced mice to the pile of treasures on the bed.Just as they finished up, there was a loud crash, the goblins defiling the trees had actually knocked one down! It wasn't a very big tree and it had reacted badly to the changes, but still, a tree was a tree.With a grand cheer, the goblins clustered around it, ripping off branches to keep as clubs! Most of the others also took the chance to stuff leaves into pouches, loincloths, clumps of fur, tails or really just about anywhere that could comfortably hold them. Quite a few just ate a load of leaves, not understanding that they would not be getting them back from that.Small brawls would break out when a goblin was a little too smug about the quality of their club or leaves.In sort order, there was little more than a log left, which the goblins added to the bed, prompting complaints from the bearers. A few more goblins joined the bearers and the whole band marched happily away in a random direction.All that was left behind was ruin and a hatless witch with only one boot."Throw a die, follow a die, die" One might have assumed planning and malicious intent, but she was still shocked and unaware she'd been made even more miserable.By the time the goblins had come down from their cheery high, night had fallen, making the forest even darker. 2/?
>>5635722Hiddledink the Mad Enchanted Forest looked even more enchanted with stray moonbeams casting strange shadows. It had gotten a lot creepier, with hoots growls and gibbers in the distance. Things were moving about just out of sight and eyes were sometimes seen leering at the goblins. There was a long drawn out not quite human shriek that called out now and again, it was particularly unsettling. It and the fog horn-like bellow were the worst really.Not being forest goblins, but goblins that lived alongside their King himself they were getting a little unsettled."Look, cave ahead" someone cried out.The goblins saw it, dark and foreboding, but the confines of a cave seemed much more attractive than the mystery of the rustling branches. The goblins sped up and went directly inside.The glow of moss, fern and fungi revealed a cave not overly large, just deep enough to forgot the forest was out there. There was quite a number of gnawed bones, but the goblins didn't have the presence of mind to worry about that. A few even picked up a bone or two to chew on.Having found itself in the cave the goblin band...Trials of Fate>Enough rest, follow dice. (Major trial due to nighttime, Automatic success, but roll must still be made to determine goblin deaths)>Everyone on bed! (Sleep till dawn, minor trial)>Goblin magic wards! >Bad feelings! (Flee wildly in the night, Major trial)Trials of Talent>Watchings! (Goblins will take turns standing guard)>Trappings! (Goblins set traps)>Hide under bed! (Major trial)>Goblinfort? (Uses up tree trunk, clubs and bones, even on failure)>GOBLIN KING'S MOOD: 218 Bad!>Readjusting the mood, sub 300 will be a bad mood, sub 200 a foul. Bad moods will prompt minor spicing when hit twice or on a foul or black, the minor spicing will give +50 to the next roll. The Goblin King can quite place his finger on it, but his enjoyment of the witch's plight faded as he remembered countless other similar cases.
>>5635116>These are more fae goblins than rape and murder goblins.I actually like how this is, it's fun.>>5635729>Watchings! (Goblins will take turns standing guard)
>>5635729>Trappings! (Goblins set traps)
>>5635729>>Everyone on bed! (Sleep till dawn, minor trial)Bed time!I imagine they'll fight over who gets the privilege of sleeping in the vomit.
Rolled 1, 5 = 6 (2d6)>>5635736Roll 15d6>>5635764Roll 15d6>>5635833Roll 15d6
Rolled 4, 4, 5, 5, 5, 2, 3, 4, 4, 1, 5, 4, 6, 3, 3 = 58 (15d6)>>5636118
Rolled 4, 4, 6, 1, 4, 3, 4, 6, 1, 4, 3, 4, 5, 3, 4 = 56 (15d6)>>5636118
Rolled 2 (1d15)>>5636121>Watchings Automatic success, as the roll to meet or beat is 1>>5636174I'm rolling for how many successes you needJust waiting on that fate roll now.I forgot to take stock of your goblins inventory last update, so at the end of the next, I'll list it out.The update may be delayed due to visiting relatives.
Rolled 5, 5, 5, 6, 2, 1, 6, 3, 3, 1, 1, 3, 3, 6, 3 = 53 (15d6)>>5636118
>>5636280There is that roll, and I am back from my outing, writing soon, hopefully uninterrupted by the evening meal.
Rolled 680 (1d777)>>5635736>>5635764>>5635833>Watchings! Auto success due to roll>Trappings! 5 to meet or beat, 2 successes needed, succeeded! >Everyone on bed! Goblins rolled 53! Success! 4 goblins diedTotal Goblin Deaths: 4?Total Goblins: 41?Total Goblins Safe from the terrors of night: 11Goblins that are real goblins: At least 11Even non enchanted forests have things a traveller is better off not encountering, and even in quite mundane worlds where people will even have the nerve deny anything non-physical exists... Well, the only forest warden who doesn't have an story of some strange encounter is one new to the job.The larger and deeper a forest is, the more easily it accommodates mystery. One can explain all things as shadows, an animal seen in an odd angle, a stray crazed cannibal one was just unfortunate enough to meet before winter would kill the lunatic...It doesn't change much when it comes to a place like Absurdia. Magic beasts, mystic plants, undead shambling or fairies. A menagerie of beings that cause any number of odd phenomena. Sometimes, it isn't quite as clear.Sometimes, what one finds might look and act like a fairy. Trouble enough there. Yet.Sometimes, it becomes unclear, is it a fairy, a place of malice, a waking nightmare? If a light is seen, even a goblin will call it a light, but what casts the light? People can describe what they see.Sometimes, that is far less comforting than one would think.Goblins have two ways to survive in forests. The first is belonging to a goblin monarch, if the monarch is strong enough, no stalker of night would bother the goblins, rather the goblins would be a rather more explainable terror of the night.The second, for a kingless den, or a den with a weak, not yet awesomely beautiful and powerful monarch... Simply live on the edges in burrows, never venturing out at night.Forest goblins were not what the goblin band surrounding the bed were.Far from the King were they.Deep in the forest were they.In darkest night were they.It was already changing them, the forest was. Goblins unafraid of death do not set guards. They do not set traps. Those are the ways of goblins serving weak monarchs. Not the goblins of a supreme being like their king.Yet, as if pulling on distant shared memories, some of the goblins began to set traps. Others took up watch. The forest had not fully reawakened their fear, as quite a number of the goblins piled themselves on the bed, going from waking to snoring in moments.The watch was a bit haphazard, but the watching goblins took turns resting deeper in the cave and watching the rustling dark outside the mouth.The traps weren't terribly complicated, goblin traps can become baffling cascades of deadly activations that set more traps as they go off. These traps were little more that sharp bone stakes stabbed into the ground. Still, it was something.1/?
>>5636446The first sign that something was amiss was that four goblins shot up from the bed, and heedless of their comrades' calls wandered right out into the forest and out of sight. Their faces looked quite unhappy, but not one noise they made. Nothing looked wrong with their eyes either.Goblins naturally clump to form bands, even eleven will feel like too small of a group to goblins. Unless greatly compelled, they will not split off from the comfort of a large band.No goblin said a word, but an uneasy feeling had gripped them.A goblin shrieked, and there was the clatter of her dropping her club. The other goblins had their attention drawn to the noise.There standing before the fallen goblin, right in the middle of them was a deer.It had to be a deer.It had deep dark eyes like holes like a deer.It had a long long neck like a deer.It had four stick like legs like deer have.It had branching horns, just like a deer.A small tail like deer.A hide with hair that wasn't terribly long, like deer.It made no sound, as deer can be like.A deer, no matter how you looked at it.Everything is fine. There's even dinner here, right?Around half the goblins smiled at their friends."Dinner" "Food" "Eat" "Hungry" "Tasty" "Want"Just how many goblins were there? It was always quite a few...>Eat the deer (No roll required, goblins like a bit of deer. A good meal will be had. Joy, there might even be enough for everyone, hurrah!)Trails of FateModifiers: Night of Terror: No KOs, no deaths all will be revealed at dawn, but the goblin king will claim his own, no goblin abandoned to torment unending. Do failure and success hold meaning here? >That no Deer! (Major)>Kill, kill! (Major)>Throw the diced mice statues at it (Major)>Pretend to have not seen it>Screaming time>Commit suicide>Sing (Major)>Cry (Minor)>Fake goblins, fake! (Major)>Collectively claw eyes out>DreamTrials of TalentNight of Terror: Same as above, additionally all trials are major>Flee into the forest>Just a walk is fine>It calls>Screaming time>No act! Wait!>SleepTrial of ForceNight of Terror: Same as fate.>Fake goblins die>Kill, kill>Hunt>Feast>Nightmare>GOB IT OUT (write in)Inventory: Ghostly treasures of unknown quantity. At least 41 clubs. A witch's cheap boot. A witch's hat, a tree trunk, soiled witch's bed, Unknown amount of leaves. Dice with mice. Diced Mice statues. Goblin attire equal to goblins. Goblin treasure (pebbles, feathers, buttons, snacks of varying degrees of edibility, maybe the odd actually valuable object).>GOBLIN KING'S MOOD: 680! Good! Goblins died, no blessing next updateThe amount of times the king has seen goblins in this sort of situation is less than one would imagine, as a consequence, he's quite invested in how the goblins will act.
>>5636450>>Eat the deer (No roll required, goblins like a bit of deer. A good meal will be had. Joy, there might even be enough for everyone, hurrah!)
>>5636450>That no Deer! (Major)
>>5636450>Fake goblins, fake! (Major)
>>5636456Roll 14d6>>5636498Roll 14d6>>5636455Tasty, yum. Good lovely. So full.
Rolled 1, 3, 4, 6, 2, 3, 1, 1, 5, 1, 1, 2, 4, 5 = 39 (14d6)>>5636525
Rolled 4, 3, 3, 2, 2, 2, 5, 3, 6, 1, 1, 1, 3, 2 = 38 (14d6)>>5636525
>>5636590>>5636525If the other guy still wants to roll that's fine with me.
>>5636592Don't worry about it man.
>>5627757>OP picBen Stiller is the Goblin King?
>>5636673i dunno, can the goblin king turn left?further investigation is needed.
Rolled 5, 5, 3, 4, 3, 1, 1, 6, 4, 2, 2, 6, 4 = 46 (13d6)>>5636455Don't worry about me, just rolling for no reason.>>5636673>>5636741Well, Stiller's a sorta handsome man. Definitely a bit goblin that guy, come to think of it.
Perhaps we sing and dance around fire
Rolled 151 (1d777)>>5636455>>5636456>>5636498>Eat the deer! ??? Rolled 46, success! 6 ??? Died>That no deer! Goblins rolled 39! Failure! 9 goblins ???'d>Fake goblins, fake! Goblins rolled 38! Failure! 11 goblins ???'dTotal Dead goblins: ???Total Dead ???: 6Total Goblins: 61Total Real Goblins: At least 11>The mad night continues...Few are those who do not love a good feast. Even goblins do. When you have the head of a deer, it can be a bit hard to tear the meat off with your small mouth and teeth, but the goblins managed.While the other goblins stuffed their heads deep within the tasty treat, some were having doubts."Not deer" "No look like that" "Wrong" "Strange" "Head hurt" "Neigh" "Smell weird" "Tasty?" "Hungry"One of the goblins feasting lifted it's now red stained head. Then others, like puppets having their strings jerked followed."Come eat, gone soon" "Gone" "Soon" "Not long" "Hurry" "Eat" "Feed"Deer always had hands. The goblins knew this. They always had skin that was red, yellow or green. Big pointy noses too. So unlike goblins and their hooves.Was there any reason to not eat some lovely deer?"Fake goblins!" A voice cried out, almost dispelling the nousfog."Where? It only gobs here" "Here gobs" "Many gobs"Indeed, looking around, the goblins could see that there was only goblins. Everything could be seen from the antlers, everyone had them. There was only real goblins, everything was fine. Everything was normal. There was even enough deer for everyone.But, the goblins did not join the feast yet. The feasters became irate."Loser gobs!" "Hurry hurry" "I eat all" "All gone if you don't" "Haven't we been kind?" "We've left plenty for you" "All creatures like to feed" "Why resist?"But deer don't eat meat...>Goblin Feast! (No roll required)The Night of Terror is still in effect...Trial of ForceUnder the Night of Terror, all Force Trials are now Major (2s are also deaths, KOs are deaths)>Avenge comrade, kill goblins!>More deer to eat!>Food fight!>Everyone fight everyone!Trial of Fate>Goblin not deer! (Major)>There, on the bed, that real goblins!>Put fingers in ears close eyes, sing (Major)>Real deer test!>Eat bones>Hungry, so hungry! (Major)>Neigh! (minor)Trial of Talent>Deer not Goblin!>Not hungry>There, on the bed, that real deer!>Real goblin test!>Eat dirt
>>5636982>GOBLIN KING'S MOOD: 151! Foul!He isn't that excited by how things are going, he supposes it was too much to expect much from the goblins. So far, it has just been a typical feasting.
>>5636982>Neigh! (minor)It's Neigh's time to shine
>>5636982>Everyone fight everyone!
>>5636982>Goblin not deer! (Major)
>>5636987Roll 20d6 and 1d6>>5637022Roll 20d6>>5637023Roll 20d6
Rolled 4, 6, 5, 1, 4, 5, 2, 6, 2, 3, 5, 3, 4, 4, 4, 5, 1, 3, 3, 3 = 73 (20d6)>>5637025
Rolled 2 (1d6)>>5637025Neigh?
Rolled 5, 4, 5, 3, 3, 1, 1, 4, 3, 5, 4, 1, 1, 1, 2, 3, 4, 4, 5, 3 = 62 (20d6)>>5637039>>5637025And the 20d6 too
>>5636982>>Deer not Goblin!guess i'm late again. do I still have time to vote?
>>5637068Sadly not. We do need one one roll though.
Rolled 6, 6, 4, 3, 1, 3, 5, 2, 6, 2, 2, 3, 1, 1, 3, 5, 4, 4, 3, 4 = 68 (20d6)>>5637080
Rolled 3, 1, 2, 5, 1, 4, 2, 6, 3, 5, 5, 6, 2, 5, 4, 2, 4, 1, 5, 3 = 69 (20d6)>>5637041Opposing roll
Rolled 683 (1d777)>>5636987>>5637022>>5637023>Neigh! Deer rolled 73! Success! Neigh rolled 2, as a pebble causes an avalanche, all it takes is one to start. 2 Deer ???'d.>Everyone fight everyone! Deer rolled 62! Fail Goblins rolled 69! Success! 6 Deer ???'d! 7 goblins died!>Goblin not Deer! Deer rolled 68! Failure, they're clearly not goblins! 11 deer ???'dTotal Dead goblins?: 7Total Deer: 30Total Goblins?: 44Total Safe Goblins: 11Total Actual Goblins: At least 12>The mad night continues..."Ah, there no deer!" "Only strange gobs!" "They not deer like gob!" "Fake deer!" "Bad goblins eat deer!" "Deer no eat deer!" "But, if deer, why say gob?" "Shut it, get gobbed!" "Gob the gobs!" "Death to gobs!" "Kick gobs!" "No eat meat!" "Down with gobs"The offer to dinner was rejected by the deer.The deer screamed at the goblins, who screamed back. At first the deer had the advantage, what with the antlers that would accidentally impale goblins, but as the deer were strangely poor at using their natural forms, the goblins began to beat them back, dragging fallen deer to add to their feast.As the melee continued, a portion of deer never joined, one deer in particular was quivering hard, as if to shed its skin."Neigh"It's cry was soulful, tortured, determined. "NEIGH"More force now, more certain, the deer's skin crawled as if trying to escape that sound.A goblin was flung out by a stray head shake of a deer, landing at the neighing deer."Why you neigh, deer no neigh""NEIGH!"Eyes that burned with purpose! The skin began to tear. More goblins broke off from the fight and accused the Neighsayer."Stop. You aren't a horse." "Goblin or Deer, choose" "Feast or be feasted on" "Eat" "Be eaten""NEIGH!" "Silence!" "Wrong, wrong!" "Not how it goes" "Fearful cries" "Wrathful roars" "Gluttonous growls" "Not neighing!" "NEIGH" The deer skin was more like a hooded cloak now, what was that figure beneath it?The goblins spoke no more, hissing as they leapt at the Neighsayer, they punched and kicked. The shadowy form beneath the deer-cloak however..."Neigh" it raggedly cried outMore goblins joined together to lynch the Neighsayer. The cries of neigh became weaker and weaker. What was beneath the skin was clearly a goblin. The goblins did not relent, and soon the Neighsayer was slumped over, unmoving."Ah, finally blissful silence." "None of that hateful noise" "hate horses!" "Hate unicorns!" "Goblins or deer!"Yet, still and corpse like, a faint whisper came. "Neigh"A goblin raised a leg to stomp the Neighsayer."NEIGH!" Another deer had stood forth. Its skin did not begin to come adrift, but the call still paused the goblin.Then another deer went forward, crying out neigh. Then another. More and more.Goblins clumped together, writhing in pain as if they had one face. As if the were one being. Their skin began to flay, but nothing could be seen underneath.1/?
>>5637278"Stop! You stupid goblins! You're doing it wrong! Ruining the fun! Ruining the feast. Not these emotions. Foul, foul! Disgusting! Just stop calling!"The bodies moved in the exact same way, skin flaking in the same way. Each scream echoing, each fling of the arm synchronised. The skins blended together as they came off, as if wrapping around some new form.It could only be seen by how the skin lay against the body. Something large. The deer closed in, chanting neigh even as they were joined by the weak cries of the Neighsayer.>Forced Action: Minor Trial of Fate! Roll 15d6 and 15d6Once rolled, choose from the appropriate listIN CASE OF FAILURE:Still under night of terrorTrial of Fate>Pull off the skin!>Throw diced mice statues at it>Eat Night TerrorTrial of Force>Beatings!>Toss goblin!>DogpileTrial of Talent>Defend!>Ram with log>Push onto traps>Gob it out! (write in)IN CASE OF SUCCESS:Different choices will of course result in a goblin fight>Leave in random direction (roll on the same table as before)>Roll all the mice dice, follow that>Roll them one by one spacing them out>Eat dice, then go random direction (Major Trial of Fate using goblins equal to the number of dice)>GOBLIN KING'S MOOD: 683! Good! Goblins died! No blessing!The goblin king hadn't seen that as a method for defeating one of those fiends, not that it was over yet. Perhaps it could overcome its problem. Regardless, the king was entertained.
Rolled 3, 6, 4, 2, 1, 5, 1, 2, 3, 6, 5, 2, 6, 1, 1 = 48 (15d6)>>5637286IN CASE OF FAILURE:>Push onto trapsIN CASE OF SUCCESS:>Roll them one by one spacing them outNeigh is a true hero of goblinkind
Rolled 3, 6, 3, 1, 5, 1, 6, 6, 4, 1, 6, 5, 1, 1, 3 = 52 (15d6)>>5637286>Defend!>Roll them one by one spacing them out
>>5637286Failure>>Eat Night TerrorSuccess>>Roll them one by one spacing them out
>>5637299>>5637596Failure, it doesn't run out into the forest screaming about horse goblinsRoll 10d6, 10d6>>5637760And one last 10d6
Rolled 3, 3 = 6 (2d6)>>5637299>>5637596Almost forgot Trial of talent target rolls. If a one is rolled, auto success.
Rolled 3, 1, 5, 1, 3, 1, 4, 3, 5, 3 = 29 (10d6)>>5637863
Rolled 5, 4, 5, 6, 4, 1, 5, 5, 5, 5 = 45 (10d6)>>5637863
Rolled 7, 9 = 16 (2d15)>>5637299>>5637596The Quest will in fact continue.Here's the amount of successes needed for the talent rolls.I'll roll the last 10d6 for eating the terror too.
Rolled 5, 5, 5, 1, 1, 1, 2, 1, 6, 5 = 32 (10d6)>>5638935I rolled the wrong dice, but we'll just go with that anyway.
>>5638940Been writing, just need to roll for something that happens.
Rolled 36 (1d52)>>5639015Just not my day huh?
>>5637299>>5637596>>5637760>Morale break of night terror: Goblins rolled 100, failure! The terror rallies!>Push into traps! Target was 3+, 7 successes needed! Goblins rolled 7! Success! 3 goblins ???'d>Defend! Target was 3+, 9 successes needed! Goblins rolled 9! Success! 1 goblin ???'d>Eat Night Terror! Goblins rolled 32, failure! Indigestion! Five goblins ???'dTotal Goblins: 41?Total Night Terror Strength: 52Total Safe Goblins: 11Total Actual Goblins: At least 12The Terrors of the Night are drawing to a close.A cloak of goblin skin fluttered in the air, outlining occasionally an ogrish invisible form. The being had stopped writhing, the fake goblin faces glared at the real goblins, who still bore the head and hide of deer but the delusion peeled off the goblins as the night terror focused its power. Enchantment had been abandoned in favour of brute violence."Fools!" "In a tasty dream" "You could have died" "Full and empty" "I will tear the terror from your hearts" At first, taunting words were spouted by the grimacing faces on the cloak of faces, but soon, what came out from the mouths was not words, but a cacophony of forest creatures."No eat gob!" "Gob eat nasty!" "Nasty tasty?" "Just bite!"A group of goblins wasted no time in leaping onto the terror. It hadn't expected that, or perhaps it had been so long since it had fought physically that its reaction was slow. It managed to catch only a single goblin. It even wasted time tossing the goblin into the air, there was a snap of jaws clashing against each other and the goblin vanished.Not letting the sacrifice be in vain, the goblins on the invisible body began to bite at meat they could no see, swallowing the chunks even as they tore. Two other groups of goblins spilt around to the front and back of the terror, or at least whatever the goblins thought was a front and back.The ones at the back began to beat with their clubs while the ones at the front shouted and hollered, waving their clubs aggressively.It was not with a cunning intelligence that the terror reacted, instead it trashed about, and it became clear that, invisible as it was, the terror was taking the form of various beasts, monsters and fiends.Several goblins were crushed in these failings, from the ones on its body to the ones behind and in front. Yet, the number of goblins never changed, as if the deaths were unreal, yet with each 'death' the strength of the terror grew.Yet, for all the flailing, it looked like losing enchantment had stripped the terror of greater thinking.The goblins beat it at the back, sending it fleeing from the pain, the goblins at the front moved to the sides to help direct the terror, defending the paths they didn't wish the terror to take.1/?
>>5639126So harried was the terror that it didn't comprehend the sight before it, the simple bone stake traps the goblins has laid earlier. They weren't the strongest or sharpest, and many snapped as the goblins beat the terror into them with their clubs.With one last shuddering howl, the invisible form pierced on the stakes grew still, the cloak of flesh rotted to nothing in a blink of an eye. The eyes of the goblins grew hazy and confused, they dropped their clubs and in a swaying uniform movement approached the bed with the sleeping goblins on it. Curling around and under the bed, they fell asleep, if they had them, deep would have been their dreams.But goblins offer up even their dreams to their monarch. When they woke, the goblins that crawled under the bed were all gone. The goblins remembered nothing of the struggle they had, as far as they knew, they went to sleep after making traps and keeping watch for a bit."Here" "Lookie!" "Prey caught!" "Traps worked!" "Tasty?" "Ehh, nasty" "Bad feeling" "Struggled lots" "Traps broke!" "Leave here!"The goblins picked up their bed, added a few bones to the pile and left the cave they spent the night in.Left behind on the shatter stakes was the corpse of a mummified deer, perhaps all that was notable was the absence of antlers, the small size, like that of a faun and where a stomach and eyes should be, nothing but emptiness.>At the end of the night of terrors, seven goblins survived, along with the eleven that slept throughout. Only eighteen goblins left the cave.If it were not for the goblin king's mercy and possessiveness, the fallen goblins would have ceased to be, devoured whole, body, emotion and memories. None would have remembered them, even so when they respawning in the castle, they remembered nothing, as if they had amnesia, and their comrades still adventuring had completely forgotten them.>His deeds forgotten by all but the King, Neigh the Neighsayer has obtained a seed of possiblity! If the goblins reach below ten in number without being totally wiped out, Neigh will be a remaining goblin.Feast of Unicorns, the quest to find this had not slipped from the minds of the goblins. They rolled the dice now and then, following the directions the bone fingers the mice on the dice pointed to.It lead them deeper and deeper, the dice would vanish after being rolled and soon they had but one die on them, and all around was a confusing thorny mess of branches.One last roll of the die. They had a small brawl over who got to roll it, but nothing serious, and it ended when the die accidentally fell.Deeper, deeper they knew not how long they carried the bed, but finally they came across a mighty gate, or was it trees grown in the form of a gate? Plump fruits shed golden light on the gate and its guardians.2/?
>>5639129Two they were, beings somewhat like a centaur, but instead of flesh there was vine, instead of hooves, thorns. On a barkskinned humanoid body there was no head, instead a flower of red, somewhat like a cross between rose and sunflower."Halt, though it is a mystery how you found this place..." "The heart of the forest is sacred, not for the likes of you to enter!""Ehhh?" "No fair!" "Unicorns?" "Meanies!" "Neigh?" "Gob goes as Gob pleases!" The goblins were still a sizable mob and crowded the guardians aggressively. The flower heads quivered in surprise."Stop, didn't you hear us?" "Did you not feel our might?"A shake of their thorny hands and massive lance like thorns sprouted."Death will await you..." "Should you dare to test us more!" This only raised a greater clamour from the goblins, and the guardians prepared to run them through, when a grand noble roar gave them pause."LET THEM THROUGH, MERE GOBLINS THEY MAY BE, BUT FATED GUESTS ARE THEY"Snickering came from the goblins as the gate unfurled and the guardians were forced to lead them inside."Not for the likes of gob" snicked one goblin."Feel gob's might?"Halting the goblins in their mockery was a fierce stomp from one of the guardians, but really insured they did not continue their jeers was the grand orchard they found themselves.A clearing with a ceiling of branches from which hung fruit after gem-like fruit, all shining down a rainbow of light upon a dining table that was a mighty slab of stone. Upon that table was, of all things, roasted unicorn! Lump after lump and head after head! There were vegetables and fruits amid the mounds, but even their brilliance paled next to the mystical meat.Various creatures sat on stones next to this table and its Feast of Unicorns. From animals and plants to spirits like dryads and naiads. There were satyr and centaur, elf and dwarf. Magician and magi-horror. All partook in this absurd feast, the unicorns though, only as main course.At the head of the cavalcade of forest aristocracy and powerful wanderers, seated at the head of the table, surrounded by nubile females of man, plant, stone and beast was a glorious giant.A body like an ape, though the black fur was more like the night sky. A black lion's head, though his mane was a rainbow of flowers. His horns, trees. One of his eyes was a piercing gold seeing right into ones flesh and blood, the other was an emerald hiding fundamental knowledge. This was none other than the landed god of Hiddledink the Mad Enchanted Forest, no doubt mighty because the forest was so mighty!"BEHOLD MY GUESTS MY COURT, OUR ENTERTAINMENT FOR THIS SACRED OF FEASTS HELD FOR THOSE NOBLE UNICORNS WHO REACHED A BITTER END! WHAT HO GOBLINS! COME TAKE A SEAT, THOUGH YOU REMEMBER NOT YOUR HUNT, THAT ALONE GRANTS YOU FAVOUR TO TASTE THE FLESH OF THE FALLEN! COME! COME! EAT OF MY OFFERINGS AND JOIN MY COURT! WORRY NOT, YOUR KING ALLOWS YOUR DEPARTURE!"3/?
>>5639131"Noisy" complained one goblin, whispering."So loud" whined another whisperer.The landed god laughed and raised his drink horn in toast, glittering crimson spilling from it, prompting tittering laughter from his brides, even as they cleaned the fallen brew from his body with their tongues."WHERE IS YOUR BOLDNESS GOLDKIN? YOUR FEARLESS RECKLESSNESS? YOU DO NOT HAVE TO FEAST, BUT THOSE THAT WISH TO, COME!"All the goblins had watering mouths of course, but who knows the heart of anyone, let alone goblins, as for the band they...>A Moment of Fate is upon the goblins, they stand before a god, pick a choice and then, when rolls are made, anything less than a 6 means death, as for the fate of those that live? What they do determines that, perhaps even nobility awaits some goblins! >Join the Feast (eating all food types)>Offer the witch's boot>Offer the witch's bed>Offer the witch's hat>Offer the diced mice statues>Offer something else (write in)>Refuse the feast>Only eat fruit>Only eat meat>Only eat vegetables>Eat grass on ground instead>Horn please! (Ask for the crimson brew in the god's cup)>Flower please! (Ask for a flower from his mane)>Something please! (Write in a request!)>Gob it out! (Write in choice)>GOBLIN KING'S MOOD: PensiveThe goblin king has seen many things over and over, but the Feast of Unicorns is one he has seen and attended only once. He is considering joining. Unicorn meat is very tasty, and only at that feast where the meat is freely given by the unicorns can one eat without punishment. Would it cheapen that fond memories? This is what he ponders.Inventory: Ghostly treasures of unknown quantity. At least 18 clubs. A witch's cheap boot. A witch's hat, a tree trunk, soiled witch's bed, Unknown amount of leaves. Diced Mice statues. Goblin attire equal to goblins. Unknown amount of bones left from a night terror's meals. Goblin treasure (pebbles, feathers, buttons, snacks of varying degrees of edibility, maybe the odd actually valuable object).
>>5639136>>Join the Feast (eating all food types)>>Offer the witch's bootsupporting both of these
>>5639136>Offer the witch's hat>Join the Feast (eating all food types)If Neigh was here, I would vote to eat the grass
>>5639140>>5639144Beaten black and blue but still living, I can tell you Neigh is still there if you want to change your vote.I will have to turn in for the night at some point, but I'm thinking of calling for goblin dice rolls around just before I sleep, how does that sound? We might also have to do some rolling to determine some of the remaining goblins if we get below ten goblins surviving. How does 1d6 sound for how many goblins you get to pick from the previous adventure?
>>5639159In that case, changing to>Eat grass on ground insteadNEIGHSure, a 1d6 works
>>5639159>1d6Sounds good to me.>>5639136>Horn please! (Ask for the crimson brew in the god's cup)
>>5639140>>5639163>>5639177Three replies is more than many hope for instead of waiting about, it is time for rolls!Then we'll see if we need even more rolls!Rolls needed are thus: 18 goblins, so 6d6, 6d6 and a final 6d6. Heck is with you!
Rolled 1, 1, 4, 5, 1, 1 = 13 (6d6)>>5639181
Rolled 1, 1, 5, 5, 5, 4 = 21 (6d6)>>5639181Rolling to touch grass
>>5639187>four 1sHah, now this should be interesting.
>>5639187>>5639188But not one goblin defied a goblin's fate of death and rebirth. The goblins remain goblins.Perhaps that final 6d6 holds a lucky goblin, blessed by drinking godly brew?
>>5639194Sad, I really wanted Neigh to noble. A neighble if you will
>>5639196Under these circumstances, and eating grass, he'd have become a false unicorn instead if he survived. It was not to be, but perhaps that is a blessing in disguise!
Rolled 5, 1, 2, 2, 3, 2 = 15 (6d6)>>5639181
>>5639232With that we have our first total band wipe, however by taking the risk of questioning the witch, you gained the dice that led to you actually completing a quest! Tomorrow I'll have the conclusion of this adventure and the choices for the next up.I've a few ideas for a quest reward which I won't be sharing, but what would you the players want? Fate points are a bit boring, but if you want the chance to have one goblin survive future moments of fate, it can be done.
>>5639242More goblins! The more goblins there are, the longer the adventure, and the longer the adventure, the more fun we have!Or maybe specialist goblins
>>5639242The goblin king should be proud of his merry minions!
>>5639244>>5639290Suggestions noted, and speaking of suggestions, our goblin dice system has been growing nicely, but honestly I'm not a number crunching kind of guy, before we start on a new adventure, any thoughts on possible improvements to our trials?Finally for my health, good night everyone.
>>5639302while I like the idea of the Goblin King being petty and capricious, I would prefer there to be some sort of float/momentum behind his moods, like mood (current) 100% + mood (current -1) 50% plus mood (current -2) 25% so he doesn't go from joyous to despondent over the course of a single moveAlso, maybe let critical success and failure both positively affect his mood (crit success being obvious, but a crit fail being at least entertaining, still has a net positive on his mood)
>>5639302Good night
I'm still writing the stuff for the next start, but I figured I'll post this first.>>5639140>>5639163>>5639177Normally each goblin poster can only vote for one action, but we'll make an exception, I really should have made offerings a separate extra option. However, the god will be both more stingy and more generous.>Offer witch's boot>Offer witch's hat>Horn please! Failure, the goblins can't hold their liquor!>Join the Feast! Failure, the goblins can't hold their unicorn meat!>Graze the grass! Failure, goblins remain goblins!Total goblin deaths: TPKNo goblins will remain, thus the adventure will come to a close, witness then, their fate..."Feast!" "Fancy meat" "Neigh" "Grass looking good" "Unicorn here!" "Lush!"The goblins clamoured for a bit below the landed god, then they went abruptly silent, a pained constipated look on their ugly mugs. A few of them weeping, they dug through the mess of loot on their bed. What they pulled out was the witch's hat and boot!Murmurs swept along the feasters as many recognised the boot and hat. "Here, here!" "Great gift!" "Pain gob" "Offering!" "Don't wanna" *Sobbing* "Neigh(sad)" "Thanks for meat" "For grass" "Want horn"Sorrowfully, the goblins tossed out their I'll gotten goods. The forest god opened a large palm and the hat and boot floated their way onto it."ANY OLD BOOT AND HAT WOULD BE POOR OFFERING, BUT THE HAT AND A BOOT OF THE WITCH OF FORMS, HUHAHUHAHA! SHE WHO SO STUBBORNLY TREASURES THE BOOT MADE BY HER TEACHER, EVEN THOUGH SHE WOULD BE EVEN MIGHTIER WITH NEW WITCHWEAR, HUHAHUHAHA! WITH THIS AND HER HAT, I CAN ENTICE HER TO BE ONE OF MY BRIDES! HUHAHUHAHA! A LADY WHO CAN CHANGE FORM SO FULLY IS WORTH A THOUSAND BRIDES OR MORE, MY THANKS! TRULY SHE IS FATED TO FALL TO GOBLINS!"He shouted about all that, but he made no move to reward the goblins, lust and greed causing his emerald eye to lose its sheen, becoming gold as he stared at the boot and hat in his palm.Murmurs swept across the guests as they gossiped about the Witch of Forms, some being told of her previous goblin related mishaps.Witless as they could be, some of the goblins sensed a chance here. "Gib horn" "Tasty drink" "Look nice" "Please?" "Sip sip" "Sparkly"Furrowed did the brows of the lion headed god become. He was clearly reluctant, his mouth slowly opened, and before he could bellow rejection or acceptance...>Special end reached! Requirements: All moment of fate rolls failed, quest complete, boot and hat offered!Horn, hat and boot vanished from his hands and he felt a presence sitting atop his head, yet he did not bellow something like 'WHO DARES!'. Whoever or whatever it was, it could appear atop his head, steal what was in his hands and all without alerting anyone. A cold sweat seeped into his fur. There was only a few he knew of that could pull such a brazen heist and disrespect. With fear in his heart, he looked with sight beyond sight at the top of his head.1/?
Rolled 5, 2, 4 = 11 (3d6)>>5639699The goblins were already shouting something but his anxiety occluded it. The feasters all sat frozen in mid merriment.Entering into magical sight then, was the offender. Both relief, for it was not the worst possible result and dismay, for it was still a capricious power far beyond him.Lounging atop the lionhead was an elegant man with handsomeness that surpassed all others, wearer of the Crimson Crown, he of golden locks. Wearing boots of dragonhide peeled from pitiful living dragon, leather leggings flayed from the unspeakable beast of calamity, silk shirt woven by bitterly crying mother of monstrosities. His azure eyes flashed with azure might flashed terrifying emerald as he let the forest god know he knew, and the landed god averted his gaze instantly. There was no telling what would set that lunatic off. The forest god didn't want to become a rug just because the Goblin King didn't like a dude peeking at him or some other ludicrous reason.Yes, relaxed atop the landed god was a goblin king among goblin kings. Circling one of his palms, leaping like living beings were a pair of small glass balls that had a hat and ball in them. In the other hand, he held the drinking horn, shrunk to his size. Taking a long draught from the horn he smacked his lips and spoke, magnetic voice drifting through the forest air."Ah, fine stuff. The craft of Hiddledink still endures, good enough for goblin bathing! My goblins, you have pleased your King with your antics! As reward, do as you please with this feast, and I give you this horn! You don't mind do you sir?"-Mind your father! If I mind, what the heck can I do about it?- the deity complained internally. Outwardly he gave a strained smile and a weak chuckle."No bother at all, tis only right to give such to your Highness and host." Gone was that mighty voice Smirk flashing, causing the hearts of the forest god's brides to flutter, the King tossed out the drinking horn. It span horizontally, not a drop falling out of it, growing in size as it approached the goblins before piercing into the ground in front of them.Lifting up his hands, the King clapped."Now, rejoice, feast, one and all, I bid you make merry!"The goblins wasted no time."King best king!" "Hiphip hurray!" "Neig... Er woohoo!" "Hail Gob!" "Lovely Ruler!" "Gob, gob!" "Yay yay!" "Gob first!" "No gob first!" "Don't pushings!" "Wheee!"Goblins climbed the horn and dived in, drinking and drowning, miraculously the liquor neither ran out or became tainted by the goblins' presence. Others joined the feast, shovelling meat vegetables and fruit into their mouths, exploding in a firework of colours when their bodies could no longer handle the potency of the food. Finally a group of goblins raced around the table grazing greedily on the grass, they too died but by plants bursting out of their bodies.2/?
>>5639704Yet, every goblin that died would reappear above the goblin king. He had clearly adjusted his goblin flinging spell, because they merely bounced off an unseen barrier and rolled down the forest god's body, returning to the feast and their amusements. The god could only endure the goblins and his brides' giggles.With the goblin's chaos, the feasters relaxed once more and the tension from the king's appearance melted away. Well, for everyone that wasn't the forest god that is.A booted heel stomped on his brow, and floating glass balls with a hat and boot in them appeared in his sight."You may hold onto these till she comes for them, sir"They dropped and the glass popped like soap bubbles, the objects returning to their original size, the god caught them, he didn't dare do otherwise. Inwardly he was a little sad, as his chance of wooing the witch was gone. The king didn't care what the ex-wives he abandoned did out of his sight, he even tolerated the few that made their way back to his castle. In his sight though...A sigh came from the forest deity. The wooing would have likely just resulted in a fight and more transformed forest anyway. Letting it go, the god asked the king about some higher matters, knowing that the goblin was in good mood, and would likely give a few pointers out of pity."I'll save you the trouble of sending the goblins' loot back to your den, but do you mind a few questions that have troubled me of late?"As the two idly discussed metaphysical magical matters the feast went on and on, how many days passed? Was it months? Years? Or perhaps only an hour. The heart of the forest was a world unto itself. At some point however, there was the bang of the gates being forcefully opened and in floated the Witch of Forms, only one boot on, but her hair had grown into a writhing mass of wings teeth and talons."Give it back to me!" She shouted, and the words took the physical form of deadly giant lizards.As the forest god was about to protest, he noticed the goblin king and his host had vanished. Only the hat and boot remained.The snarl on the witch's face vanished for a moment, replaced with a somewhat bitter and somewhat longing look."He's been here" She muttered sadly.Then, her warface returned and she launched into battle against the forest god, a fight which lasted till one day a prince stole hat, boot and returned them to the witch, and sadly for the witch, this charming prince was sworn to another, but that is a different tale from this...3/?
>>5639699>>5639704>>5639706Good stuff.
Also, I'll take this time to mention that I wasn't expecting the goblin quest you mentioned in Quest Within to end being fairy tale / Labyrinth inspired. I'm glad it is though, it's has been both interesting and fun
>>5639706>The goblin band's adventure has come to an end, not one goblin ascended beyond its fate, but a thoughtless quest of the king was completed. Rewards for adventuring and for completing a quest have been earned.It is time for some traditional voting(i.e. most popular vote in their categories win), and there's a good chunk of them to get through. Pick one from each section.QUEST REWARDS>More goblins! Roll an extra 1d50 at adventure start (permanent)>Let's check on a noble! 1d6 updates of a noble's situation, along with a few choices(currently you only have one Noble, Cheery)>Special Goblins! One of your 1d50 rolls will instead be a 1d25 for a band of goblin variants (list revealed on choice) (permanent)>King's Gift! 3d6 on the table of things for an artefact from the King's dusty vault. The artefact is added to the Spoils section when starting an adventure. (permanent)>King's Favour! In a moment of fate, at least one goblin will live, consumed on use>King's Mercy! For one adventure, prevent the king from wiping the band due to a double black mood.>King's Trial! Throw a single goblin of your choice on an adventure, likely leading to its doom, but should it complete a quest, a noble will be born! (Spoils will be disabled on these runs)>The Goblins returned! Go back to a place you adventures in beforeADVENTURE REWARDS>More goblins! 5 extra starting goblins (permanent)>Let's check on a noble! Only for 1 update, no choices.>King's Mirth! Gain one reroll, usable on anything, consumed on use, may prove useless!>Oh, that goblin! When the goblins reach below ten in number, force one of the remaining goblins to be a goblin of your choice>King's Cruelty! Send out a band of 10 goblins, but for any nobles to result, you need to complete two quests>King's Quest! Gain a second quest this adventure>More goblins, alternative! Add +10 faces to an existing goblin band roll at adventure start (permanent)SPOILSLoot from previous adventures to bring with you on a new one. Beware, for loot can be destroyed or lost!>Soiled Witch's Bed (Does nothing, but it is a bed)>Diced Mice Statues (Once per adventure, find a direction, but it won't work if the distance is too large)>Ghostly treasure (valuable, can be sold, but who will sell to a large band? The band would have to beat a small group into going to sell)>Tree trunk from Hiddledink (Enchanted wood of the mad forest, perhaps a craftsman can make something of this)>King's Gift (This option is only for if you pick King's Gift in the quest reward section)4/?
>>5639743STARTING LOCATIONS!>The foot of a snowy mountain where the cruel dragon known as the Lord of Soot lives...>Uhh, isn't that underwater, Goblin King, we can't breathe underwater! Eh? What a big fish!>Glowing bulbs with roots in the walls illuminate the soil of a grand underground, a battered and depressed dwarf lies...>Is that a cloud? Goblin King, Goblin King, we goblins can't fly either! Eh, a giant vine?>A buff red skinned man with horns is raking a pale man in rags over coals...>Amid a sea of iron sand, a ship lies abandoned, awaiting a crew...>Atop a table is a crystal ball, within is a castle and its grounds, young magicians muddle about. Within the castle is a table with a crystal ball, within that, a castle and its grounds... >Atop a lonely hill of pale wheat is a white mansion, the door and windows are boarded up...GOBLIN TOTALS10 starting goblins1d50 goblins sneaking in1d50 goblins thrown inGOBLIN KING'S QUESTYour next quest rolled Solve mystery, person and [redacted] IVIt was delayed a bit by the morning rituals, shopping for food and lunch, but this monster is done>>5639714Glad you are enjoying it anon, honestly there's not many variations of goblins I'm not fond of. Up there with skeletons, slimes and minotaurs for me. Talking animal, vegetable or mineral is always good fun too.
>>5639743>Special Goblins! One of your 1d50 rolls will instead be a 1d25 for a band of goblin variants (list revealed on choice) (permanent)What's the difference between>More goblins! 5 extra starting goblins (permanent)And>More goblins, alternative! Add +10 faces to an existing goblin band roll at adventure start (permanent)Other then one has more goblins?>Ghostly treasure (valuable, can be sold, but who will sell to a large band? The band would have to beat a small group into going to sell)>>5639747>The foot of a snowy mountain where the cruel dragon known as the Lord of Soot lives...
Rolled 38 (1d50)>>5639743Quest>>Special Goblins! One of your 1d50 rolls will instead be a 1d25 for a band of goblin variants (list revealed on choice) (permanent)Adventure>>More goblins! 5 extra starting goblins (permanent)Spoils>>Diced Mice Statues (Once per adventure, find a direction, but it won't work if the distance is too large)>>5639747Starting>>Amid a sea of iron sand, a ship lies abandoned, awaiting a crew...I want to see goblin sailors on the iron sandsrolling for sneaking goblins
Rolled 37 (1d50)>>5639747Oh, and rolling for goblins thrown
>>56397675 extra goblins is a certain extra 5.+10 to a roll, say 1d50 or 1d25.1d25 becomes 1d35.It's more possible goblins vs. actual goblins. I'm now realising that I could have made a reward be something like 'split a goblin roll in half but add one to its' die count' 1d50 becoming 2d25 has something to it. Well, an option for the future I guess.Even if there's no more votes between now and my evening meal, I'll put up the list of special goblins after then, so you can pick from them.
>>5639802In that case I'll take the certain 5 goblins
>>5639809with the +5 it looks like we're starting with 90 goblins.
>>5639817A band of 92 goblins, ready for mayhem>>5639767Changing my vote to>Amid a sea of iron sand, a ship lies abandoned, awaiting a crew...>Diced Mice Statues (Once per adventure, find a direction, but it won't work if the distance is too large)A pirate crew with a magical compass
Rolled 11 (1d50)>>5639743>King's Gift! 3d6 on the table of things for an artefact from the King's dusty vault. The artefact is added to the Spoils section when starting an adventure. (permanent)>More goblins! 5 extra starting goblins (permanent)>King's Gift (This option is only for if you pick King's Gift in the quest reward section)>>5639747>Glowing bulbs with roots in the walls illuminate the soil of a grand underground, a battered and depressed dwarf lies...
This took longer than I thought it would. Apologies for any unclear rules.>>5639802Goblins offer up their all to the monarch, that includes talent, dreams, drive and all the things that would make an expert or specialist. Indeed, newly born goblins are extremely lethargic, only when they die a few times (common for goblin children) do they gain some of the chaotic liveliness goblins are known for. Yet goblins are immortal while their king reigns. Over time, obsessions begin, and goblins ply their craft.Make your choice of specialists. You can always pick different specialists for your specialist dice at the start of an adventure, perhaps in time new specialists will become available.Trials of fate only count the base strength of a die for the average to beat. So doubling and similar effects are very strong.>Goblin FanaticsThese goblins love combat, but their preferred method is swinging around a big ball on a chain!The same 1d6 as normal goblins, but in Trials of Force their dice count double! (6=12 etc...) However on a 6 they KO a basic goblin(if no basics, they KO themselves), on a 1, they always kill a basic goblin( if there are no basic goblins they KO themselves). In Trials of Fate they count as normal goblins. They cannot do non-combat Trials of Talent, in combat though, same rules as in Force trials, except they KO basic goblins on 1.>GOBLIN RIDERSThese goblins love the wind on their heads as they ride around to n their chosen steeds>Goblin goblin ridersHalve your specialist dice, but each goblin is 1d12. When they die, the 'horse' takes the hit, leaving behind a basic goblin. Yes, it is one goblin on top of another.>Goblin wolf riders1d20 instead of 1d6, but the rider will always die before the wolf. 1-6 count as KOs/deaths. In talent rolls, it is a 1d6 that is rolled for the target, not 1d20. Dead goblin riders leave behind a 1d14 wolf. Only 1 counts as KO/Death for a wolf, and a goblin rider will always take the death for an ownerless wolf. Once all riders are dead, the wolves will roll 1dNumber of wolves each update. Below 7 and they flee, 1 they attack the other goblins>Goblin giant moth riders1d10 instead of 1d6. Flying moths that hate sunlight. Rider and moth perish together. KOs kill the moth and leave behind a KO'd basic goblin. In talent rolls, 1d6 is still the target.>Reverse GoblinsGoblins that took the place of goblins that fell through mirrors, creepy gobs.Double your specialist dice. 1d6 strength goblins. However, all results are reversed, from the counts to the fails and successes! Failure is victory, success is defeat! 6s are deaths/KOs, 1s are like a normal goblin's 6 after all.>Armoured Goblins1d6 goblins, however they cannot be KO'd while armoured. Death rolls turn them into basic goblins, destroying their armour.>Craftsgoblins1d6 strength goblins. Cannot be used in force, but when crafting their rolls count triple1/?
>>5639959>Red CapsGoblins that wear a bloody red cap, most murderous of all goblins.1d6 strength goblins. Their rolls count triple when trying to kill. They always have to attempt to kill every living being they come across, can give up on killing after the first try, but by that point, whatever it is is likely hostile.>Blue Caps1d6 strength Goblins that are followed by a pale blue goblin flame. Each goblin has a 1d4 strength goblin flame that can be used anyway a flame can. They can also combine with the flame to become a 1d10 goblin, death awaits after that though.>Greedy GoblinsHalve your specialist dice. 1d7 strength goblins. Totally obsessed with treasure, these goblins have the same abilities as merchants. Additionally they have the non-combat abilities of rogues. They are however compelled to steal and loot whenever they can. Rolling sequences of numbers doubles their results by the size of the sequence.>Goblin Merchants1d4 strength goblins, however they are complete cheats. Rolls for merchant activities are quadrupled. Other goblins will always die before them, on account of bribes.>Goblin Rogues1d6 strength goblins. All attacks are surprise attacks(Double the end result and if successful, fatal). Doubles all results for sneaking and dismantling/disarming mechanisms, including of course, locks.>Goblin Bards1d6 strength Bards. They can perform, giving +1 to all goblin rolls. 1s are still counted as KOs/deaths. They can't do anything while performing. In Trials of Fate rolls, only 1s can kill them.>Goblin Shifters1d6 goblins normally. They can transform into horses 1d10, wolves 1d14 and owls 1d4. Even inexperienced goblins can ride their wolf or horse forms. Forming a shifter rider. The rider will always die first. If there is less basic goblins than their number, they'll forget they are goblins.>Goblin stompersGoblins that wear big metal shoes, they love a good stomp.1d8 strength goblins. Double their force rolls. On a 1 in a force roll they don't die/get KO'd but they lose their shoes, becoming basic goblins.>Goblin Magicians1d6 strength goblins. Capable of magical feats, barely. In Trials of fate double their results, however 1-3 always result in death. The weakest of magic goblinsAdditionally I forgot to add the Forest God's horn to your list of spoils. Its effects are this: can be drunk from once per adventure to double the next roll of all goblins, returns to the Goblin King's Castle on use.Since I forgot, you can have it as a bonus along with your other spoil.
>>5639959>>Goblin giant moth riders>1d10 instead of 1d6. Flying moths that hate sunlight. Rider and moth perish together. KOs kill the moth and leave behind a KO'd basic goblin. In talent rolls, 1d6 is still the target.I like all the options but the giant moths sound like fun.
>>5639960also the stompers sound hilariousbards and merchants sound maybe useful
>>5639960>Goblin BardsBecause singing was the theme of the first adventure, so I think it makes sense a few would become musicians
>>5639967good point, we should have a bard or two. maybe the poor statue gob recovered from her trauma?
>>5639967Although>Goblin MagiciansWould also make sense of because of last adventureAnd>Goblin ShiftersOr>Greedy GoblinsWould also make sense of because of this adventure too, giving the deer (and Neigh the chance to be a horse) and all the looting/house eating we did.But I'll stick with bards due to sheer usefulness
>>5639960>Goblin Bards
>>5639967>>5639985>>5639972Iron sand sea shanties it is.Roll 1d25 for quantities of bards, it will replace your lowest 1d50 roll. In future adventures you can choose to replace as many basic rolls as you have special.Currently you have two 1d50s basics and one 1d25sp that can replace a basic.Also, as a surprise gift, those 5 starting goblins you chose, will be 5 starting sp goblins.
Rolled 7 (1d25)>>5640008
>>5640013I have changed the bards slightly they are now this: They can perform, giving +1 per 10 bards to all goblin rolls. Minimum +1 even if less than ten bards.Otherwise there'd be no point to having any more than one bard.You all don't want to switch from bards after that change right?
>>5640027Bards still sound fun, and it sounds like you made then better.7 plus the 5 from the starting gift mean we have 12 badlins, which is the same bonus we voted for anyway.
>>5640027yeah that sounds fine. I might make the numbers slightly smaller, aka 5 bards instead of 10 to get a bonus past the minimum, but it's your call.
>>5640027Good by me.
Rolled 140 (1d777)>>5639769>>5639834>>5639936Total Basic Goblins: 47Total Bard Goblins: 12Total Goblins: 59Spoils: Diced Mice Statues(Find your way once per adventure) Forest God's Drinking Horn(Doubles the next roll's result when drunk, once per adventure). Both return to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IV>Amid a sea of iron sand, a ship lies abandoned, awaiting a crew...Far above in the green sky, the prisoner chariot sun sent its hateful burning waves of light down upon the Metal Ur-sea. Waves of iron sand swirled around a ship of white bone. Somewhat stubby for a ship, but like most ships of the Ur-sea, it had no sails, its grand mast chimney was still, no smoke billowed out. Of the figurehead on the bow, only a shattered hollow tail remained. The ship bobbed silently atop the Ur-sea, as if it was a corpse, but on the side, its name could be seen carved into the hull.Granlife.Life then, came again to the Granlife, as 59 goblins appeared abruptly on the deck."Yoho!" Exclaimed a few goblins."Hoyo~" trilled a few bards, there may have been a honk of a trumpet that wasn't quite right too, along with other shabby instruments."Hot" "Gob getting cooked" "Burny" "Hateful" "Cloud come please!"The goblins complained as they circled the deck. In the distance cauldron mountains were exploding continually sending black smoke in the sky and rivers of lava in the sea.Was there a distant ship too? A kind of fort? The goblins were more interested in the ship, though the heat was draining them. They didn't even hop of the seats of the guncannons on the deck they found."Lookie!" "Found shelter!" "New home!" It was like someone had crushed a tower to make it smaller. A curious deckhouse to be sure. Carved out into the bone of the tower were sculptures of treasure, the goblins tried to take some, but such an act wasn't possible, but as they pawed over the whole thing, there was a click as a coin with a rabbit's skull vanished within the wall, then magically the sculpted treasures clumped to the sides, revealing an opening and the room beyond.Feeling cool air, the goblins piled in, and when they did, the treasures closed up behind them. The walls of the room were also covered with sculptures, but it was mossy green wood, not bone. The sculptures were also of muscular men and boys whose twin lower shames were all hidden by tasteful and artful positioning. There was one woman though, a distressed looking mermaid, sculpted hair covering her bounty and face. In the middle of her chest was a white gem that a goblin couldn't help but touch.When she did, it caused the one mermaid to become two and they pulled apart the wall, revealing the opening once more. The poor goblin got herself a minor beating for bringing the heat filled rays of the prisoner sun back. The beating ended as soon as the strange door closed again.1/?
>>5640510No longer distracted by where they came from, the goblins got a better look of where they were.A jade ship's wheel stood center stage, behind it was a throne of jade skulls. Around the wheel were wooden seats sprouting from the ground, in front of which were clear crystal balls, but due to the stands they were ensconced in, the goblins failed to loot them.As the goblins fought over the seats, they saw something else pretty. Grand slabs of obsidian hanging from the ceiling, such that you had the best view of them from the throne.Mucking about went on for a time, but it was interrupted by a dismayed shriek. The other goblins rushed to the sound, resulting in a few more shrieks and a few tumbling oofs."Stairs" "Fell" "Down down~" "Gob ok" "Lute broke fall" "Gob broke fall" "Face broke fall" "Stairs bad" The rest of the goblins climbed down the stairs, finding a world of creamy white smooth bone. Perhaps money had been short, but there were no sculptures. The doors were normal doors too.Most of the rooms were empty too, well those that weren't locked anyway. It was mostly just guncannon rooms that still had those ominous black barrels. The gunrooms did not have regular gunports, instead there was more of those obsidian mirrors in front of the guns, though these ones seemed a little different. As they explored, they went deeper and deeper. Being goblins they didn't even notice the ship was far larger inside than out.Finally, they came to a dead end with a large sculpture. A sleeping mermaid princess, curled around a large white gem. "Sun again?" "Push?" "No push?" "Bravely~" "Pretty~" "Fish~ fishwoman~"In the end, several goblins couldn't resist, and they touched it. The mermaid split into two smaller ones again. An opening was revealed, and what wafted out wasn't the haze of heat, but the smell of rot and death.There amid a nest of sculpted tentacles, lay a large bird. Not one feather remained on it. It's flesh had turned black with rot, and it was only from the blinking of its eyes that one could tell it was barely a living creature. It struggled to raise its head, but gave up, instead it opened its beak a crack.A weak lady's voice sounded out."Goblins of all things? Leave, nothing remains here but shattered dreams and broken shades. I wish to rot in peace, I have power enough to send you back to your monarch, so leave"Hearing this, the goblin band...2/?
>>5640513>Choose one for basic goblins and one for bards, you can chose the same option for both. In case of a song being both, basic goblins will form a chorus which the bards will lead. The basic goblins will give +1 to all rolls per 20 goblins while acting as a chorus. Only basic goblins can do this;Minor Moment of Fate (Only half your goblins take the risk of having to roll six or dying).>Force feed the bird the Forest God's brew (Will use up your one time use, returning the spoil to the castle. Possible benefits will be for the bird, not goblins) Truly mutually exclusive with all other options! Bards and basics both have to do this if chosen.Trials of Fate>Chicken dinner! (Major, eat the bird)>Sing a song of Hope>Ask Questions (write in questions, but perhaps later will be easier)Trials of Force>Beat while down! (Major)>Keelhauling! (But the ship isn't moving)>Send half of goblins to distract to guarantee a sneak attack.Trials of Talent>Sing a song of Greed>Goblin antics>Goblin Opera (Major)>Gob it out! (Write in option)If not taking the Minor Moment of Fate option, do the goblins drink the brew for a doubled result?>GOBLIN KING'S MOOD: Good II Rolled: 140 Foul! Mood lowered by one level. What an ugly state that bird is in! Disgusting!The rules of the King's mood have changed. Each mood state has three levels. A negative or positive mood lowers or raises the mood level. Only when a mood is foul will the foul effects take place, only when good will good effects take place for example. Black rolls lower by two levels, good raises by one level, Bright will return mood to good, or if at good, turn to Bright. Everything else is the same.
>>5640516>Sing a song of Hope
>>5640516>Goblin Opera (Major)
>>5640516>>Sing a song of Hopewe should try to save it i guess.
Rolled 1 (1d6)>>5640528>>5640654Roll 16d6 and 16d6 goblins. 8d6 bards>>5640607Roll 15d6 goblins 4d6 bardsAlso we have a two options:Forgiving: The bonuses are based solely on total goblins.Unforgiving: If are goblins divided for a choice, the bonuses only count from those goblins.For example in terms of total goblins, you have the minimum bonus for bards (+1). The chorus bonus would be (+2), since you have at least 40 goblins. So under the forgiving option, all choices get +3 to all goblin rolls.
>>5640727The goblin opera is an auto success(though how the bird reacts is another thing), but you still need to do the rolls in case of deaths.
Rolled 5, 6, 3, 5, 6, 6, 6, 4, 3, 4, 4, 6, 2, 5, 4, 6 = 75 (16d6)>>5640727Let's be forgiving, we are singing about hope after all
Rolled 4, 2, 4, 2 = 12 (4d6)>>5640731That's a lot of 6sSince we tend to only have 3 players, I'll roll the smaller bard dice too
Rolled 6, 4, 2, 2, 5, 5, 4, 2, 3, 5, 1, 5, 5, 6, 6, 5 = 66 (16d6)>>5640727
Rolled 1, 4, 2, 3, 4, 2, 1, 2 = 19 (8d6)>>5640727bards
Rolled 3, 2, 4, 2, 1, 5, 5, 5, 1, 2, 3, 6, 4, 5, 3 = 51 (15d6)>>5640727Forgiving sounds nice I think.
Rolled 485 (1d777)>>5640528>>5640654>>5640607>Sing a Song of Hope! Goblins sang the chorus! 141, with bonuses 205! Success! 5 goblins died! Bards led the chorus! 19, with bonuses 43! Success! 2 bards died!>Goblin Opera! Auto success due to target roll! Major Trial, 2 goblins died! Total goblin death: 7Total bard death: 5Total goblins: 40Total bards: 10Spoils: Diced Mice Statues(Find your way once per adventure) Forest God's Drinking Horn(Doubles the next roll's result when drunk, once per adventure). Both return to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVTip: Fate Trials give the most dramatic results, but chew through your goblin count as 1-2 rolls result in death at best. Talent rolls below major are safest, only resulting in KOs at worst. Force trials are more limited in action, but splitting the goblins into decoys and strikers guarantees a sneak attack! Manage the risk and reward, or throw caution to the wind, after all even an adventure with an incomplete quest gives regular adventure rewards.Goblins are actually very hopeful beings, the hopes are often quite small, like finding a juicy beetle under a rock, a slug on a leaf or a worm in fruit. When death is just a minor setback, having such small hopes is easy, and when the hopes are small and immediate, they are often fulfilled, though the slug is the most likely by far.Trivial is the word for the hope of goblins. A hope not tested by sorrow, not fertilized by scorning despair. A small hope of small things. True hope will have a man smiling even while being tortured to death. Such hope eclipses all ills, an assurance beyond woe. The goblin's small hope may be more of a wish or an expectation, but the purity in which it is held is comparable to the grander hope. So, it was a ballad, as most goblin songs. The bards would sing over each other about what they hoped for, but all agreed, finding a small creature in your boot was among the best. Many were its virtues! Food, toy, pet, paint! The ode to the potential bootdweller was the main focus of the chorus, that and repeating random words the bards sung. They'd occasionally go lala. Honestly even the bards did that.As for the instrumentals, a din of out of tune instruments. It is a little known fact, but goblin music has a strange property in that it sounds better the more goblins play. As for this performance, the individual instruments were an assault on the senses, like a scorpion in your boot. Jarring, painful. Yet, there was an unquestionable joy under it. The bird's head twitched and eyes bulged. Amid the torment of goblin music, was that a glimmer in its eyes, a memory of a time of such small hopes as the goblins have?Boot-dweller's ballad wasn't the only performance that was happening. Goblin Opera.Very ambitious. 1/?
>>5641231Goblin Opera actually has rules. Roles. The roles aren't made up on the spot either, supposedly they have a history extending back to the first goblins. Supposedly goblin bards learn of the rules and roles in dreams where a goblin king and queen in emerald masks and rainbow robes teach them. Bards that know more roles and rules are more respected by their bardic peers. Supposedly, bards that don't keep the rules are subjected to nightly dream beatings.Four bards, so four roles. A quartet. Dongob, Dollagob, Dobaggo and Dog.Dongob was boastful, loud, but he was a goblin that never acted.Dollagob was a standard greed role, but the wrinkle was it was a sour greed.Dobaggo was a simple girl that always wanted to play with Dongob.Dog was the most difficult role, it had high requirements of a goblin's bark. Whatever happens in a quartet opera, it must end with the triumph of Dog.The normal goblins just had to make nonsense noises at the right points, a difficult task of direction for bards, especially when also playing a role.They had gotten as far as the second act, where either Dollagob was about to accidentally sell himself or Dongob is turned into a mushroom, when a goblin of the chorus broke rank."Lookie! Birdie dead!" All the performances stopped. The goblins gathered around the head with eyes almost popping out of the skull, tongue lying out of the beak."No sing?" "Sad bird!" "Eat?" "Finish opera?"Was it the opera or the music that killed it? The combination?The rotting featherless bird burst into flames, several goblins instantly turned into ash and thus, motes of gold."Bark!" Dog, still in the role reacted in surprise.Those not reduced to ash dropped and rolled way, hooting noisily."Ahhhhhh!" It was screaming from the flames, not from the goblin music right?Grander and grander did the flames grow, they licked up into the darkness above, the nest of tentacles began to glow with firey lines, then a grand hum as the lines spread through the whole room.The ship shuddered to life, then the flames condensed into an egg of shimmering flame, seated on a pile of ash."To think a curse could be broken just like that"The same voice as before, but now filled with noble vigour, though, perhaps a tad more childish echoed out from the egg.Not the Phoenix herself most likely, but clearly a firebird."Well little goldkin, you've done me quite a favour...""Finish opera?""NO. Ahem, by the geas I am under, and my own will, this ship and I, Tinnegwal, ship's engine are your rightful spoils! You all may address me as Tinne if you want"They didn't really understand beyond the fact that they gained something, but that alone prompted them to cheer."Song celebrate?"Tinne's mind raced and she quickly spoke to distract the goblins."Ah, but a ship cannot be without a captain, who among you will take this role?" She artfully misdirected.Instantly, tension filled the air, a goblin fight was sure to follow!2/3
>>5641234>Roll 1d25 and 1d25, no bonuses as no goblins are singing. If the combined result does not beat the average roll of 1d50, the goblins will fight for the position of captain, which means a lot more rolls to be done! A captain will act as an extra vote on choices, rolling randomly among the possibilities, and thus dividing a portion of the goblin band's strength. If the captain survives to the other goblins reaching 8 or below in number, he or she will instantly become a noble.Additionally, since you've gained a functional(somewhat) ship, you can now sail the Ur-sea! (Tinne will handle most of the operation thankfully). Time to pick a direction!>That ship gob saw, still there...>Fort in the smoke...>Big fish!>Use diced mice (less useful the less you know about where you want to head)>Burny mountains!>Gob go this way! (Roll on the random table)>Let Tinnegwal decideObvious questions will be asked of Tinnegwal next update, either by the captain or the goblins.>Finally, the band could drink from the horn to make that first roll more likely to not result in a captain...>GOBLIN KING'S MOOD: Good IIRolled: 485!Mood unchanged! Though he's seen even the Phoenix revert to egg, goblin music and opera breaking a curse preventing death and prompting a reversal is a first.
Rolled 9 (1d25)>>5641237>That ship gob saw, still there...
>>5641255Alright, just need to someone to roll higher then 16
Rolled 3, 3, 5, 4, 6, 1, 2, 5, 1, 5, 5, 5, 2, 3, 6, 6, 1, 2, 6, 5, 4, 3, 2, 5, 2 = 92 (25d6)>>5641237>Burny mountains!releasing a phoenix from a curse is pretty good
Rolled 2 (1d25)>>5641294oh whoops I did that wrong
>>5641295critical failure lol
>>5641299Now the gobs will fight for the crown, I mean captain's hat
>>5641255>>5641295This will take a few rounds.First round: 20d6 + 5d6 vs. 20d6 +5d6Any goblin that rolls a 1 is out for later rounds. A goblin on a losing side is out regardless of what they rolled.
Rolled 4, 3, 5, 3, 5, 5, 6, 1, 1, 1, 4, 2, 1, 3, 2, 6, 4, 5, 4, 3 = 68 (20d6)>>5641322Goblin fight club
I'll roll for the bards too since there's going to be a lot of dice
Rolled 3, 3, 2, 6, 5 = 19 (5d6)>>5641326Dropped my dice
Rolled 5, 1, 6, 5, 4, 6, 2, 6, 2, 4, 4, 1, 3, 6, 3, 2, 5, 1, 4, 4 = 74 (20d6)>>5641322
Rolled 1, 2, 3, 3, 1 = 10 (5d6)>>5641322Last 5d6
>>5641325>>564132987>>5641333>>56413428487 the winner, losers are KO. 4 winners KOSecond Round:8d6 + 2d6 Vs 8d6 + 3d6
Rolled 6, 5, 6, 6, 6, 4, 1, 2 = 36 (8d6)>>5641354FIGHT FIGHT FIGHT
Rolled 4, 3 = 7 (2d6)And bard
Rolled 2, 2, 3, 6, 4, 6, 1, 2 = 26 (8d6)>>5641354
Rolled 2, 4, 6 = 12 (3d6)>>5641365
>>5641363>>564136443>>5641365>>56413663843 wins 1 winner KO.Round Three:3d6 + 1d6 Vs 4d6 + 1d6Close now, but we'll still have to see who exactly our mystery goblin is.
Rolled 1, 1, 5 = 7 (3d6)>>5641377Got gob it out
Rolled 5 (1d6)>>5641377And the single bard
Rolled 3, 2, 6, 4 = 15 (4d6)>>5641377
Rolled 1 (1d6)>>5641377And the other bard
>>5641381>>564138212>>5641522>>56415231616 wins, but the last bard was KO'dTwo more rounds would remain (2d6 Vs 2d6 then 1d6 Vs 1d6), but the bards are all gone, and they were the real reason for this, as you haven't encountered a named bard goblin before.I'll roll among the goblins you know of, but do you want a chance for the goblin to be one you have no knowledge of?Also, a reminder, if you haven't voted for a destination, you still can!
Rolled 2, 5 = 7 (2d6)>>5641582I'm ok with new goblin
Rolled 5 (1d9)>>5641590I'll roll now with an unknown added, and roll again if the others don't want it.You don't have to roll anymore, though, you can if you want. I won't do an in-depth writeup of the captaincy brawl, but there will be something in the next update.Hmm. Between that, the Q&A with Tinne and your new destination... It might be a bit fat. Well, maybe it'll end up thinner anyway. Shouldn't be hard to write in any case. Might well only appear after lunch tomorrow though.
>>5641603Hmm. Well, I guess her hunger for power was greater than I thought. I numbered the named goblins according to first in text debut, and lo and behold, Quiet won.It would be highly amusing to me if she kept getting chances for nobility but kept failing.Let's see how much hate she can gain from the players due to her random choices.
>>5641610It's better this way, she escaped having to deal with the horny genie and still got her chance at glory.
>>5641610Yay!
Rolled 2 (1d2)>>5641255>>5641294Writing, may get interrupted by visitations, potentially leading to no update until late evening.
Rolled 285 (1d777)Don't know how long I'll be out, so posting this for now, more later>>5641255>>5641294>>5641333>>5641522>Destination: Spines of Doomfire>Captaincy brawl winner: Quiet>Total Goblins: 39>Total bards: 10>Total Captains: 1, Quiet>Concerning the captain, a captain will always be rolled separately, but hitting a Death roll will KO a different goblin instead, but if the group the captain leads is wiped out, so is the captain. If the captain is KO'd, they won't randomly choose an action.Tension erupted into brawling as the goblins naturally split into two opposing mobs. Goblins have this strange fairness to them, dividing into teams when they have disputes they figure violence is the right debate method.Not a word came from the egg-form firebird witnessing this, though it uneasily wobbled. She had never seen a goblin fight before. Heads cracked against heads, and crazy moves that the goblins usually never came out with surfaced. It was almost as if the goblins had transformed into expert fighters, but... When one blinked, it was children squabbling and throwing ineffectual blows, then a blink and it was a vicious street fight between hardened criminals, another blink, professional wrestlers, another blink and it was like puppies rough housing, though the cute was replaced with ugly.Being in the form of an embryo in an egg, Tinne couldn't blink, and in magical sight, all the impressions came at once. "I had my doubts of their title of goldkin, but what a horrifying miracle they are"The first round ended, and the only sign the losers were not corpses was that they didn't turn into golden motes drifting away to return once more as whole goblins. The staggering goblins, the victors solemnly divided into two groups again!Tinne could only watch the admittedly somewhat entertaining brawl continue.-Are they going to continue until only one is left standing? W-what will happen if they get a double knock out? W-was that a somersault onto another goblin's head? How did the neck not break? Oh, the one who did that hit their head on the floor knocking himself out!-She found herself getting into it. She almost cheered as the final fight, a brutal goblin to goblin fistfight ended after a crosscounter that left only one victor. Just as she was about to greet the new captain, the small red-skinned fist of a goblin appeared descending on the victor's skull. Eyes rolled back, and a goblin was robbed of victory!"There was another goblin? How long have you been standing there? What the Heck!"A goblin whose face was covered by a rare mess of black hair, only the point of a red nose showed. A goblin whose large black leathery wing covered her body, only the tips of her brown insectile feet could be seen.Quiet had bided her time, taking advantage of how other goblins sometimes forgot she existed she waited till the winner was decided, and sneak attacked! Not a sound came from her as she tilted her head, presumably at Tinne.1/?
>>5642095Quiet stepping out of the corner to get the victory was great
>>5642095The silence stretched out like a serpent trying to get measured.-No good, I can't get a read on this goblin at all, why doesn't she say anything?-"I'll warn you, if you tried to eat me, only death awaits, the flames would consume you!" Tinne panicked a bit.Another tilt of the head, then a slight nod that could be mistaken as a normal movement. Had she really considered eating the egg?"Captain"Tinne quivered in her egg, what was this goblin going on about?"Do you want me to call you captain?"A barely visible nod.Her body was still developing, but Tinne felt a pain in her heart, it had been one thing to end up as she did, another for goblins to appear, and one cherry on the cake of misfortunes, a goblin that didn't want to talk becomes captain! She was just about to ask the captain goblin its name, when Quiet began to thump her own head, oddly without a sound.-D-does she plan to defeat herself and become double captain or some similar stupid thing like that?-The self-beating abruptly stopped, Quiet's gaze, eyes hidden under hair fixed on Tinne once more. The firebird confirmed in her heart that this goblin was not only too silent, but also creepy!"O'Robbin"Now, the goblin had Tinnegwal's full attention."Were, did you hear that name? Do you know where the captain is? How are you connected? Is the captain fine? Why do you goblins know... Is Captain O'Robbin mixed up with a goblin monarch?""Noisy" complained Quiet.After that, it was the silence again. Quiet did not answer a single question. She didn't even try to converse. Just as Tinne was about to break a silence that was uncomfortable (for her at least, Quiet was fine), Quiet spoke once more."Who?"Tinne's egg bulged and almost cracked from the fury of flame.-Who? Who? Are you an owl? Your wing isn't even feathered! What do you mean who?- Tinne screamed internally."Who do you mean?""Stupid egg, O'Robbin"It was the most words Tinne had heard from Quiet, and they were to insult her. Still she understood now."None of us really knew, Captain of this ship Robb was, we didn't even know if it was man or woman. All we ever saw was a baggy blue diving suit and an emerald diving bell helmet, as to how Robb came to own this ship, it was before I was part of it, but I've been told that...""Shorter" complained Quiet."Robb appeared out of nowhere on this ship, which was a pirate ship, took it over, won the crew over, reformed them into adventurers, having many adventures, then one day Robb vanished and the ship's luck ran black, disaster after disaster until one day, I woke cursed and alone. Nobody knows who Robb was or is, and maybe I'm the only one left.""Still long"2/?
>>5642407Quiet mustered her goblin wits to make sense of what she was told, but though she had a bit more than the average goblin, that was still quite lacking in wits, certainly not enough to ask a pertinent question without divine intervention. No, asking who the old captain was, what crew members might have betrayed, those sort of things were beyond her. Still, one thing stood out. Bad luck, that and the mysterious vanishing."Same as arriving?" She muttered inaudibly to herself. Right or wrong, it was impressive for a goblin to make a logical chain like that.Steam began to rise from her head, but a shake cleared that up. She began to kick goblins awake or upright, only saying 'Captain'. The goblins, actually understood but they did grumble a bit at it being Quiet, once they remembered her.One question however burned in Tinnegwal's mind as Quiet continued to pressgang the other goblins"Eh, Captain, what's your name?""Quiet!""I was only asking your name, no need to be rude""Quiet""I won't! Robb was really mysterious, but at least we had a name to call!""Already told, Quiet!""I know by now you don't like to say much, but you've got to say at least your name!""Quiet""Since you like saying that so much, then I'll call you Captain Quiet!""Good, is name""Oh, your name is Good, a bit pleasant for a goblin, but Captain Good is fine""No fine. Quiet!""Aye aye Captain Good!""Stupid egg. No good. Gob name Quiet"Eggs and birds usually can't blush."Oh. Ok Captain Quiet"Then Tinnegwal was quiet for the rest of the time Quiet took rousing the goblin crew."Noisy egg, run ship?" Quiet asked."Yes Captain Quiet! You need only go to the... room at the top and put your hands on the wheel!"Quiet turned to the crew."Ship move!" She declared.The goblins cheered, grabbed Quiet and ran up the way they came, they only got lost twice.When they returned to the deckhouse, fiery lines extended into everything. Quiet put her hands on the wheel, which began to softly glow.Then one of the obsidian mirrors flickered to life, showing an image of Tinne in her nest, then the other screens had images of the sea and sky outside appear."Just say where you wish to go, and we'll go there""Mountains!" "Ship"All the goblins cried out for these things, was another fight going to break out."Mountain" declared Quiet.Well that settled it. With a slight chug, the ship began to move onwards. After a while of the same view of iron sand and distant mountains spewing lava rivers, the goblins fell asleep. Even Tinnegwal fell mostly asleep to speed her growth, keeping just a little of awareness to keep the ship safe.Still, the mountains were far.Out of nowhere a mighty voice boomed, startling the goblins sending them running around and into each other."HALT YOUR SHIP AND HAND OVER ALL YOUR BOOTY, I, THE GREAT PIRATE PODGER LEARNT DEMAND IT!""Pirates! Quick, man the cannons, I'll show you how to us... Nevermind, take a look captain"3/?
Rolled 4 (1d6)>>5642413An image came up on the main mirror. Floating in a big barrel was a fat man, a walrus of a man, a walusman? In a barrel. There was a mustard coloured tricorn on his head, and his corpulent form strained both his stained white shirt and the barrel. His bushy moustache radiated confidence, and his polished tusks poke of having once lived in splendor. His face had turned pale in spite of his brownish skin."The Granlife? Providence wants me in Heck! Podger old chap, you've really landed on the urchins now" he wailed, the magic of the ship picking up his blubberings.Trials of TalentChoose an option for basic and bard goblins, or one for both.>Sing a song about carpenter clams eating a walrus>Find some rope and haul him aboard.>Haul him up and beat him a bit for interrupting sleeptime>Just ignore him and sail on>Fire a few shots around him>Sing a song about barrels>Loot barrel>Gob it out (write in)>GOBLIN KING'S MOOD: GOOD I>Rolled: 285! Bad! above bad mood, mood level lowers by one.A unpleasant memory concerning a barrel and the Ur-sea surfaces to the King's mind.
>>5642425Bards>Sing a song about barrelsGobs>Loot barrel
>>5642425>Find some rope and haul him aboard.
>>5642425>Gob it out (write in)>Sing a song about a walrus and a carpenter eating oysters.Alice in Wonderland reference?
>>5642425Bards>>Sing a song about barrelsGobs>>Fire a few shots around himMight as well test out the guns
I have made the terrible choice to burn midnight oil on trivial things this evening, so I also have time to sort out rolls.First, I'll do the target rolls, because a 1 on any of these is an auto success! Really the only case in this quest where 1s are nice to see.
Rolled 4, 4, 3, 2, 3, 4 = 20 (6d6)>>5642635So terrible that my brain is already mush! Huzzah!
Rolled 3 (1d6)>>5642638Ok then, now those rolls, first I'll roll Quiet.>>56424463d6 bards 8d6 gobs>>56425158d6 gobs 1d6 bard(it got confused)>>56425273d6 bards 8d6 gobs>>56425923d6 bards 16d6 gobs (extra gobs due to captain's choice)Probably not a good idea to attempt math at this hour, but hey everything should be fine.
Rolled 1, 6, 6 = 13 (3d6)>>56426491st bard
Rolled 1, 5, 2, 3, 5, 2, 1, 6 = 25 (8d6)>>56426491st gob
Rolled 5, 2, 6, 5, 4, 5, 1, 5 = 33 (8d6)>>56426492nd Gob
Rolled 1, 3, 6 = 10 (3d6)>>5642649Bard
Rolled 3 (1d6)>>56426492nd Bard
Rolled 3, 6, 6, 1, 4, 1, 2, 5, 4, 2, 1, 5, 1, 6, 4, 4 = 55 (16d6)>>5642649Gobs shooting cannons
Rolled 5, 3, 2, 6, 3, 1, 4, 5 = 29 (8d6)>>5642649Rolling a few missing rolls, gotta roll the successes required after.
Rolled 5, 1, 4 = 10 (3d6)>>5642649Missing bard roll. On reflection, the rolls likely didn't need spilt as much as that. Could just split the amount of goblins into the largest possible chunks and then pick out the results from those.
Rolled 5, 5, 1, 2, 6, 1 = 20 (6d6)>>5642446>>5642592Rolling successes needed for barrel song.
Rolled 4 (1d6)>>5643034Messed up, roll is this
Rolled 7 (1d8)>>5642592Loot barrel successes required
Rolled 4 (1d9)>>5642515Hauling requirements
Rolled 10 (1d11)>>5642527The song of a walrus and carpenter eating clams, requirements
Rolled 13 (1d17)>>5642592Fire the guncannons! Requirements
Sorry about this, but there will be no update today. I do have the start done, and I know how it flows, so I'll get some decent sleep this evening and crank it out tomorrow.
>>5643233Good night
>>5643233Sleep well.
>>5643233That's just fine
Rolled 411 (1d777)>>5642446>>5642515>>5642527>>5642592The Bards are singing, +1 to all rolls!>Sing Song about Barrels! Target 4! Amount Needed 4! Success! 2 Bards KO!>Loot Barrel! Target 4! Amount Needed 7! Fail! 2 KO>Find rope, haul aboard! Target 3! Amount Needed 4! Success! 1 KO>Sing Song about Walrus and Carpenter eating clams! Target 2! Amount Needed 10! Success! 1 KO, 1 Bard KO>Fire few shots around him! Target 3! Amount Needed 13! Success, even the Captain's roll was needed! 4 KOTotal goblin KO: 8Total bard KO: 3Total goblins: 39Total bards: 10Total Captains: 1Available goblins: 31Available bards: 7Destination: Spines of DoomfireSpoils: Diced Mice Statues(Find your way once per adventure) Forest God's Drinking Horn(Doubles the next roll's result when drunk, once per adventure). Both return to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVSome of the bards instantly burst into a song about barrels, it was a song quite like its subject, short, round and wooden. Tinnegwal was tempted to cut the sound, but the geas that bound her wasn't something to so trivially break. Since she could only suffer, she sent sound through the horns of the ship, once they were used for negotiations, now goblinic tunes blasted forth, assaulting the senses of Podger Learnt."This horrible sound? Sirens? Will I see some beautiful sights before my legend ends here? Being eaten alive from the top or the bottom, which would be the grimmer fate, ugh those heckish tunes! Wait, siren song is supposed to lure! What horrid being is singing?" Podger deliriously babbled.Quiet had forgotten her bad experience with singing, but what remained was a dislike for song."Fire guns round barrel" she commanded.A sizable portion of goblins heeded her call, but just ended up milling around her. The other goblins hadn't heard her, and thus forgot she existed of course."There's seats behind the guns, go to the guns, I'll tell you how to use them" Tinne said."Good egg" Quiet complemented as the goblins spread out in search of guncannons.Tinnegwal regretted speaking up a little, but speaking of little, little did she know that she would feel even more regret trying to teach the goblins guncannon operation.However while this happened, a number of the goblins stampeded out into the deck, a few of the barrel song singing bards were even trampled unconscious in the haste and excitement!This group of goblins may have looked united in purpose, but while one was interested in the walrusman, the other was interested in the barrel itself, a prime goblin treasure, fit for housing a few goblins and even more loot. There was a third party of goblins, but their intentions will become clear in a moment, first attention must be turned to Podger Learnt, who was about to have one of the luckiest and most terrifying events of his life.1/?
Rolled 3 (1d4)>>5643877He didn't know this, and neither did the goblins. Just as some of them were focused on him, the goblins caught his attention."Goblins? Goblins! Mother always warned me that if I did wicked things the goblins would steal my tusks away, what humour fate has! Wait, now the din makes sense, but how did Granlife come to be crewed with goblins? First a dread pirate ship, then a vessel of adventures, then a calamity of a ghost ship, now crewed by singing goblins, should I live to tell anyone this, none will believe me!"He was talking to himself rather loudly, but that was quite understandable after drifting on the iron sands in a barrel for so long, what more surprising was his vigor and ability to shout so loudly in his delirious selftalk. While goblins searched the deck for something to haul up their find, a few bards and regular goblins had finished a whispered and violent debate. They had been unable to decide between a song about a carpenter ant and a walrus being eaten by clams or a song about a carpenter ant and walrus eating clams. After one goblin and one bard were knocked out, one side had victory and even the beaten joined in song.What a farce of a song. Podger felt the intense desire to dive into the Ur-sea and be cut to ribbons by the razor sharp iron sand. In fact, he even began to try and wriggle out of the barrel as the goblins began to sing some nonsense of cabbages, ships and kings."Metal rope too heavy" a goblin complained, he and others finally gave up attempting to use the anchor as rope."Quick" "Found small metal rope" "Throw one?" "Throw all?" "One" "Yeah, still heavy" "Need gobs"Podger's head was lowered as he desperately attempted to free himself from the barrel and seek the sweet embrace of death by thousands of cuts. His first stroke of luck, since his head was lowered, the spike of the boarding hook and chain the goblins threw sailed right over where his head would have been otherwise. The brush with death gave him a newfound desire for life, in spite of the heckish mingling of the song of barrels and the clam eater song. He didn't even notice the strange undulations of the sand beneath him, he simply grabbed onto the lifeline before him. The goblins began to try and pull him up, but... It was really too heavy. At that same moment of hope for Podger, Tinne had finally taught the goblins how to use the ship's guncannons. The obsidian mirrors in front of the guns were for aiming. With great excitement, the goblins pulled the triggers, the weapons flashed with a satisfying flame colour and on the side of the ship portals appeared spitting out flaming magic meteors the size of a man's head! They were of course aimed around the barrel. 2/?
>>5643881The second stroke of luck for Podger was that the aim of the goblins was, in spite of a few goblins knocking themselves out by swinging on the guns, true, and not one shot hit him. He didn't know this, all he knew was terror as cannonfire smashed into the ur-sea sending sand slicing his blubber.The third stroke of luck was that it was not just sand that the goblins' attack hit. Just beneath the barrel, something had been lurking, waiting before it was suddenly tormented by heckish tunes, then, just as it moved to act, a barrage of cannonfire out of nowhere.A massive form broke through the surface, sending the barrel flying into the air, midway Podger finally popped out, and fell onto the deck of the Granlife, a few goblins breaking his fall, knocking them out in the process. Just as well, as the barrel fell into the sea-monster's maw.The goblins were stunned as they saw the sea beast they had inadvertently tormented. A great black form, sand pouring off it, it was somewhat reminiscent of a whale, but between glaring red eyes filled with hatred and four furry tails that ended in wolf-like heads, it was clearly something fiercer.A fountain of sand flew up as the massive beast fell back into the sea, Tinnegwal's control kept the ship from being capsized as it was swept away by the waves of sand.An undulating rumble came from the beast-whale as it retreated reaching deep into the bones of everyone, carrying a deep hatred, as if swearing revenge for its treatment.Only when it fully vanished did the goblins recover from their shock."Ate barrel!" "Stole it!" "Nasty beast!" "Black Whale!" "Never Forgive!" "Hunt!" "Holy Barrel!" The source of the shock had not of course been the monster whale, but the loss of the barrel.Still, there was one spoil.A walrus somewhat like a man groaned and stood up on what had once been two feet, but now was silvery metal peglegs carved with fishscales. Podger felt the greedy gaze of the goblins. He feared for his tusks, he feared for his pegs. More goblins rushed out, including Quiet.Just before the goblins made a move, who knew what they would do, Tinnegwal spoke out, distracting them. She sensed the chance to gain a helper other than the goblins."Captain Quiet, we should make this pile of blubber our servant! Have him swab the decks and the likes!"The goblins murmured, not really seeing the attraction, better to have those legs or tusks. Quiet however, was a little unsatisfied only commanding a portion of goblins. Her own servant! Only powerful beings had servants in her mind. She had also began to change in mind, even if she hadn't become a noble. No goblin would remain the same separated out from the mass of the band."Ok"This agreement prompted more disgruntled murmurs from the rest of the goblins."Quiet! Gob is Captain!""Well, Podger you called yourself, swear on your name to serve the Granlife and never betray it!"3/?
>>5643882"Well, Podger you called yourself, swear on your name to serve the Granlife and never betray it!"After getting over his initial fear, Podger scoffed in his heart, he'd swear, but first chance he'd commandeer this ship and his legend would grow!"I the great pirate Podger Learnt swear to serve the Granlife all my life, by my name mother and Provenance, I'll not betray"Sometimes, the retribution for taking Provenance and mothers lightly comes quickly.Podger Learnt squealed like a pig being branded and fell to the deck rolling in agony as smoke rose from his forehead. The process ended and Podger's corpulent mass heaved up and down as he laid splayed on the deck. His hat had fallen off, and there between his curly blond locks branded on his brownish walusskin forehead, was a glowing feather shaped like a ship.Quiet picked up the mustard tricorn and though it was a little big, wore it on her head, aura becoming slightly more captain like."Mine now"Did she refer only to the hat, or the walrus too?"Enough dramatics, hey slave how did you end up drifting in a barrel anyway?" Tinnegwal could not contain her curiousity.Podger did not get up, but he was bound to speak."Mutiny of course, but it was right queer, everyone began acting weird after we looted a jewelled egg, emerald and gold it was. Got it from a wreck, thought it good luck at the time. Hah bet those scallywags are all dead now! Cursed treasure! The whole crew stuffed me in a barrel and tossed me overboard. I've lost so much weight drifting for days..."Even the goblins shuddered at the thought that this blubbery creature had once been even fatter."Mutiny?" A goblin asked."Ah, that's when a crew decides they don't like the current captain, they'll take control of the ship and decide on a new one"The goblins looked at Quiet."What gob looking at, sail, sailing!""He needs his pegs to work, but you can take his tusks if you want" Tinne helpfully distracted.4/?
>>5643884>Choose a direction and crew choice>For not ending up in combat with the Black Whale on your first encounter, you've gained an extra adventure reward at adventure's end, hopefully someone remembers about it by then.CREW MEMBER CHOICE>Take Podger's tusks>Let him keep his tusks>Polish his tusks>Tinnegwal is worried about food (The only food is the walrus and other goblins, there's a few fishing rods though!)>Tinnegwal is still quite sad...>Pester Tinnegwal for a storyDESTINATION (Different choices will lead to a goblin fight, but unlike the roll nightmare of the captaincy, this will be a regular fight, so just one round of rolls of goblins split according to the amount of votes a choice gets)>Wild goose chase after the whale! (Unlikely to find)>The mountains still call! (still far, but should get there eventually right?)>Tinnegwal knows where the closest port is... (Only a portion of goblins can go ashore, and there's bound to be trouble with such a valuable and infamous ship)>Podger has heard of a treasure near these sands, it was his old ship's next destination, but how far and long did he drift, and what if it is more cursed loot?>Is that a big bug treading the sands in the distance? (Risky combat encounter for questionable rewards)>Random direction ( Roll on that random table, odds are good you'll encounter something at least on the level of power of the Night Terror)>GOBLIN KING'S MOOD: GOOD I>Rolled 411! Dubs! The King sends 1d4 extra goblins, a small amount, but a goblin is a goblin.It hasn't provoked any passion in him, but the King at least is still enjoying the adventure, he even happily added to the number of goblins from ones that had just come back to life above his head. Been a while since he saw that sort of monster.For the record, it was Alice through the Looking glass.
>>5643885>Polish his tusks>Tinnegwal is worried about food (The only food is the walrus and other goblins, there's a few fishing rods though!)>Podger has heard of a treasure near these sands, it was his old ship's next destination, but how far and long did he drift, and what if it is more cursed loot?Sounds like a story hook.
>>5643885>Tinnegwal is still quite sad...>Wild goose chase after the whale! (Unlikely to find)BLACK WHALEHOLY BARREL
>>5643885>Let him keep his tusks>Tinnegwal knows where the closest port is... (Only a portion of goblins can go ashore, and there's bound to be trouble with such a valuable and infamous ship)Alright, that was quite fun.
Rolled 4 (1d4)>>5643885Crew member choice>>Tinnegwal is worried about food (The only food is the walrus and other goblins, there's a few fishing rods though!)Desination>>Tinnegwal knows where the closest port is... (Only a portion of goblins can go ashore, and there's bound to be trouble with such a valuable and infamous ship)I really enjoyed this update! rolling for extra gobs.
>>5643884>Take Podger's tusksHe can have them back if he leads us to something good. If we remember.
>>5643885Whoops forgot to vote for >Wild goose chase after the whale! (Unlikely to find)https://m.youtube.com/watch?v=bpoAcXu65TM&pp=ygULd2hpdGUgd2hhbGU%3D
>>5643885>Let him keep his tusks>Wild goose chase after the whale! (Unlikely to find)
>>5643908>>5643951>>5644194>>5644333>>5644384>>5644396Three things:First, I overslept.Second, A large piece of furniture has arrived and needs adjustment and appeasement.Third, if ever you want things to happen in your life, just become a QM, suddenly all sorts of happenings will rear their heads.Update is still happening, but will likely be late. Crew choice is a goblin debate not fight. No rolls. The tendency is weighted towards Podger and is positive. He will keep his tusks, a large amount of goblins will crowd him though. A small amount of goblins will fish at Tinnegwal's request. >Destination!Goblin fight!Podger's treasure gets one portion of goblinsA port known by Tinnegwal gets one portion of goblinsWild goose chase after the whale gets three! Having the highest votes, it also gets the extra goblins from splitting six ways.So, 6d6, 12d6 and 24d6. I'll roll them myself if they aren't rolled by the time I'm finished with stuff
Rolled 2, 5, 2, 5, 5, 3 = 22 (6d6)>>5644884
Rolled 2, 3, 1, 4, 2, 4, 6, 4, 3, 5, 6, 4 = 44 (12d6)>>5644884
Rolled 6, 2, 5, 5, 6, 1, 4, 2, 1, 5, 6, 1, 5, 6, 1, 5, 6, 3, 6, 4, 6, 3, 1, 3 = 93 (24d6)>>5644884I'm not completely free currently but I can sneak a bit of writing in, and for that, I'll complete the rollsAlso, while I got the rolls correct, I stated the wrong portions.
Rolled 68 (1d777)>>5644954This isn't for the King's mood, the most I'll say is it relates to the wild goose, whale in this case, chase.It also serves a second purpose!
>>5644884> Crew choice is a goblin debate not fight.I'm disappointed that a goblin debate isn't a fight.Also, are goblin fanatics a reference to Conquest of Elysium lol?Finally I missed it earlier but how did people not know this is labryinth based earlier and think the GK was Ben Stiller and not David Bowie.
Rolled 158 (1d777)>>5643908>>5643951>>5644194>>5644333>>5644384>>5644396>Let Podger Keep his tusks>Small amount of fishing>Wild goose chase after the Black Whale>Rolled a fate of 68/777 Grim! The goblins did not find the whale monster, the monster found them!Total Goblin KO: 4Total Goblins: 43Total Bards: 10Total Captains: 1Available Goblins: 39Destination: Hunt the Black WhaleSpoils: Diced Mice Statues(Find your way once per adventure) Forest God's Drinking Horn(Doubles the next roll's result when drunk, once per adventure). Both return to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVThe ship remained in place as Tinnegwal wanted to run a few checks, along with confirming their position, even if the goblins didn't care she did.Podger had been left untouched, he got a broom from who knows where and was sadly sweeping the sand off the deck. Yet, as the goblins lazed about lethargic in the heat of the prisoner sun, their attention was drawn once more to Podger Learnt, him and his terrific tusks. "Very nice" "Shiny" "Smooth" "Good treasure" "Take?" "Want"A shiver went down his spine making waves on his corpulent flesh as dozens of sets of eyes locked onto his tusks. "What now, will I go through life left with nothing more than stubs, think Podger, think! A great pirate doesn't fall so easily!" He muttered to himself, mind racing.Shamelessness is one thing espoused by the greatest of pirates. Nothing is too low for victory or loot. A pirate is a being with no pride, only desire. So it took Podger only seconds to think of a way out of his tusks being hacked off his body.He span the broom before the goblins with a swiftness most unnatural for his bulk, then he jammed the pole right between his face and his tusks, right up under them.Admiring cries came from the surrounding goblins, but Podger did not stop there, he began to dance a seadog's dance. A flip flopping dance it was, and the patter of his pegs on the deck was a wonder to behold. Though the greater wonder was Podger's balance. His arms weaved through the air like sea serpents, coiling around the broom handle without touching it, just how limber was he?"Own dancing walrus" "Tusks best left on" "Funny" "Handsome" "Lovely trick" "Treasure walking" The goblins decided that as they owned the walrusman, that was roughly the same as having the tusks, the extra amount attached to the tusks was quite a bit, but having treasure walk on its own pegs was acceptable.Podger sensed the gazes of the goblins had changed towards him, but he only felt a little relief. "Until how long do I have to dance?" he muttered Given what goblins are like, possibly until death by exhaustion, but perhaps Podger would be spared that fate.1/?
>>5645133Inside the deckhouse, Quiet lounged unhappily on the captain's throne. She was watching the scene of the dancing walrusman on the main mirror. She really wanted to see him directly but the egg was babbling at her, something water from the ship being fine, but food a problem. "So, in light of that, having some of the crew do some fishing would be the ticket, do you know about fishing?"At the repetitive mention of fishing, Quiet and the goblin lackeys surrounding her had complicated expressions on their faces, well it could only be assumed Quiet had the same look as her peers.There's two things goblins like about fishing, and indeed, some love those so much as to endure the thing they hate. Casting out and reeling a catch in. There isn't a goblin that isn't excited by these, especially the reeling in.The problem is the bit in the middle. Waiting around isn't something most goblins are good at. In fact fisher goblins tend to be disliked as boring by other goblins, mainly because they don't play while fishing. A lot of goblins are scared to fish for fear of becoming a fisher who just sits around waiting for a catch."Go fish" Quiet commanded.Nobody moved at first, but then a few unlucky goblins were shoved out by their peers. They dragged their feet as Tinnegwal told them where to find the rods.Quiet eagerly turned her attention back to the dancing walrusman, she was instantly outraged, he wasn't dancing anymore! Didn't even have the broom in place either. Then she was envious, goblins were piled around him touching his tusks and pegs, hanging off his arms like monkeys on branches and one was even perched on his head. Just as she was about to leap outside and play with the silly manwalrus, she paused. Could she really leave the throne and still be a captain? She remained seated, seething with jealousy but unwilling to give up the special seat. A few goblins that had brightened up at the chance to sit in the big seat bowed their heads in sorrow, they could only go out to watch the fishing goblins cast their lines.The goblins had a little bit of a scuffle concerning where they would go when the ship was moving again, but only four goblins were thumped insensible, whale hunting was fairly popular.The time passed peacefully after that for everyone not named Podger, who was doing his best to entertain the goblins with sleight of hand. The goblins failed to catch anything but just as the prisoner sun was setting and before the moonfaces had risen, a goblin cried out, rousing all that were falling asleep."The whale!" "Black Whale?" "Avenge barrel!"Off in the distance was a dark lump with a spot of glittering mocking red light, a low call came as if it was laughter."Kill!" "Hate whale!" "Death!"Quiet jumped up on the throne."Egg, come out! chase whale!"Tinnegwal flickered onto the mirror."Captain, I don't think that's such a good""Chase whale!" 2/?
>>5645140The goblins surrounding her joined her cry and Tinnegwal sighed. She could only obey.Goblins clustered around the bow gripping boarding hooks in their hands, chanting grim threats at the whale, even Podger got caught up in the mood, joining their ranks. The whalebeast had almost devoured him after all.A long chase started, at times the whale was distant, at times it vanished, but that mocking call would sound and a leering eye would surface to leer at them. Sensing the mockery of the monster whale, the goblins grew more enraged. The sky grew dark as they chased, and only when it was too late did they realise that it was not the dark of smoke cloud from cauldron, nor was it the dark of night. A True and mighty storm was where the whalebeast had led them! Yet that was not all, as amid the churning waves of sand, a whirlpool began to form.Just what was that in the centre causing that? Pillars of bladed sand reached up into the clouds, as tornados formed. Mocking whalesong was a mere whisper under the might of this rapidly forming storm, then the clouds turned into something like a battlefield, soldiers of heavenly armies opposed to each other, horseback knights crashing into each other with the grand rumble of thunder. Then came the lightning. Each cloud soldier death resulted in a flash of emerald light piercing the Ur-sea, sending molten sand flying.Deeper grudge formed in the hearts of the goblins and Podge."Quick, into the deckhouse, man the guncannons! I'm going to submerse the ship! I haven't tested it, but if we go deep enough we should survive!"Whalesong slipped through the rumbling warcries of the cloudy battlefield as if to mock the very idea of survival.>The hull of the Granlife can protect against 2d6 failures and while unbroken prevents all goblin deaths caused by rolls, but once exposed to the storm, any roll of 3 or below in any circumstance will result in goblin death. Depending on actions chosen, the storm may strike you at least once an update, destroying 1 protection.>Survive one update to dive.>Choose a Fight or Flight and choose one of whatever trial you wish, or none. As before, choose for goblins and bardsFIGHT OR FLIGHT(All are truly mutually exclusive)>FIGHT>Get closer to the whalesong, no matter the cost! (I'll roll another 1d777)>FLIGHT >Dive into the centre of the whirlpool!>Just dive deep!>Fly using a tornado!>Just try to escape the way you cameTRIAL OF FATE (All major)>Steer into lightning!>Fire at the clouds!>Sing a song of StormsTRIAL OF TALENT (All major)>Fire trying to attract lightning away from the ship>Sing a song of Victory>Try to hide in the eye of a tornado >Gob it out (write in action)>Quiet is far too panicked to lead goblins herself! She is still a regular goblin.
>>5645147>GOBLIN KING'S MOOD: LUKEWARM III>Rolled 158! Foul! Mood lowered by one, entered lukewarm mood.Ah, no mere storm. Once he defied such a storm, but loss was the only answer. He could easily bend such a storm to his will now, but what would be the point? Tiresome. Truly tiresome. Can some freshness, some amusement be called forth from this storm?>>5645098Warhammer fantasy battle actually, also if anything Labyrinth is even more obscure now.
>>5645098I didn't miss that it was based on labyrinth, reading the first post with the image attached should be enough. I just didn't expect it was going to be these type of goblins when QM said he was going to do something with goblins in his previous quest, before he wrote the OP, and then forgot that I didn't mention my surprise before.No idea with the previous anon not recognizing David Bowie as Jareth though.
>>5645147>Get closer to the whalesong, no matter the cost! (I'll roll another 1d777)>Sing a song of VictorySplit your lungs with blood and thunder!
Rolled 6, 4 = 10 (2d6)>>5645152Forgot to roll this for your ship's hull>>5645168Yeah, I didn't make it clear then. Honestly although I still like other kinds of goblins, I'd be very reluctant to use a different sort in a setting. There's a particular form of gnomes I like too, though again I like the tiny old bearded spirit with a pointy hat gnomes too. Earthy element gnomes are neat too. The main problem with the gnomes I like to use is that I'm stumped on undines, salamanders and sylphs that would be in line with them. I know they don't have to line up, but the desire is strong.
>>5645185I don't have problems with other types of goblins. Unless they are the shortstack or rape ones.
>>5645200The unending libido of humans and wow players is to thank for shortstacks as far as I know, and rape is one natural conclusion of an all male race(the other is a race of cassanovas). I can see the appeal both have, but I prefer both in a more moderate manner, goblin rape pits are to be hinted at, not described(which hardcore fans of this type will find lacking). As for shortstacks there's a dividing line between smut and simple delight in beauty(though usually only the females have charm, rare is the creator who understands the narrow band that short men can appeal with). Shortstacks look to me most likely to sorrow traditional goblin fans, but there's ways to have one's cake and eat it, thus pleasing and disappointing many.Sexy shortstacks in one setting could be the result of living in a city too long, eating the non-wild adulterated foodstuffs, like the reverse of the pig entering the forest and gaining fur and tusks again.Few are the things that are not grist to my mill
>>5645147>FIGHTQuiet orders the ship to>Get closer to the whalesong, no matter the cost! (I'll roll another 1d777)While the bards>Sing a song of StormsIn time to the cannons as the rest of the goblins>Fire trying to attract lightning away from the ship
>>5645147>Get closer to the whalesong, no matter the cost! (I'll roll another 1d777)>Sing a song of Storms
>>5645233We already had a short stack vally girl gobbo noble in Cherry. Like a blonde valley girl goblin ain't gonna be stacked and short???
>>5645245Bonus best blonde goblin girl pic
>>5645233Good, this way the wild gobbo can bash the head of the shorstacks in. The biggest problem with those two are that they are more treated as a fetish fuel instead of given true depth, with it just being an afterthought for it to exist in a story. Actually trying to explain it solves a lot, although I see horny immediately using the goblin domestication as a way to add mass scale sexual slavery and stopping there.Although I'm quite partial of the risen from mud vermin goblins too, and they are just an excuse to have something to wack in an adventure, so I can't judge people being lazy. Throw the first stone and all.
>>5645245These goblins are more small than short, ugly they may be as a regular goblin, but as nobles or plain, they don't have the distorted proportions of shortstacks. As much as it pains me to destroy an anon's dreams, >>5632878 Cheery's more in line with an stereotypic tomboy, but not quite the fit either. Perhaps one noble, one day will have massive honkers, and your soul will be at peace, but now, the hunger remains unsated.>>5645254Most things have their place, and most problems a solution, and quite apart from craftsmanship is taste. Of course, as interesting as it is to discuss goblin variants, in the setting of this quest neither transforming wild/city gobs or rape gobs are the case. As for vermin that exist to be whacked by adventurers, sometimes something simple is all you need. When I was a child I was super obsessed with being original, now as an adult, if one human has thought of it, so has another. Though it is still a joy to create things unnamed by others, you can end up with something like a goblin by another name.
>>5645306inb4 Quiet ends up becoming a big breasted goth gobbo when she becomes a noble
>>5645322big toddy goth goblin gf when?
>>5645344The answer is page 1115 by the way. But that is NSFW.BTGGG is dear to us tho
>>5645098I knew it was based on Labyrinth but the "turning left" joke was too good not to make>>5645147>>Get closer to the whalesong, no matter the cost! (I'll roll another 1d777)>Sing a song of Victory>>5645177THREAD THEMEhttps://www.youtube.com/watch?v=TsdIO8RHMTcAIM DIRECTLY FOR HIS BROKEN BROW, AND LOOK HIM STRAIGHT IN THE EYE.>>5645306This quest feels pretty original. I mean the inspiration for it is pretty obvious but where you go with it is your own path.
>>5645353Fair enough on that.And to be fair, in setting there is more than one goblin King after all. Perhaps we shall meet another one, in a neglected or even derelict realm. One with a left and right side, one of which always lies and one of which always tells the truth
Rolled 5, 6 = 11 (2d6)>>5645177>>5645239>>5645353Here's the talent roll targets, let us see if an autosucess crops up.
Rolled 322 (1d777)>>5645704The dice are against the goblins! Let us see how opposed they are!>>5645177>>5645239>>5645240>>5645353I have my usual morning rituals to attend to, and I may end up doing other things too so here is the dice rolls needed.Bards: 5d6 storm song 5d6 victory songGoblins: 19d6 1d6 victory song gobs, 10d6 storm song gobs, 10d6 cannon gobs.I'll roll any missing ones myself when I am free to write.
Rolled 2, 8, 6, 1, 4 = 21 (5d9)>>5645706song of victory
Rolled 2, 1, 4, 4, 1, 4, 4, 6, 6, 1, 2, 4, 4, 2, 3, 2, 6, 6, 5 = 67 (19d6)>>5645706victory song gobs
Rolled 4, 4, 3, 3, 6, 4, 2, 5, 5, 6 = 42 (10d6)>>5645706Song of Storms.
Thus far undisturbed, so I'll finish the rest of the rolls and get to writing even if I get interrupted later.>>5645706Bards first
Rolled 4, 3, 1, 6, 5, 4, 6, 6, 1, 5 = 41 (10d6)>>5645737Woops
Rolled 2, 4, 3, 4, 1, 5, 1, 1, 1, 3 = 25 (10d6)>>5645706Cannon gobs now
Rolled 4 (1d6)>>5645706Quiet with the victory song gobs, she probably just pretends to sing.
Rolled 1 (1d25)>>5645706Number of successes needed for victory song
Rolled 7 (1d10)>>5645706Successes needed for cannon gobs.>>5645742A critical success would be needing 25 and getting 25, so I'd call this an Over-success
Rolled 1 (1d6)>>5645706Something related to the whale, don't worry about it.
Rolled 83 (1d777)>Starting Hull Protection: 10 hits>FIGHT: Get closer to the whalesong, no matter the cost!>Rolled a fate of 322, Stable! Dubs! The whale did not flee, yet it even attacks! Lose 1d6 HP, but in return the whale is exposed! Result: 1, the whale dealt a glancing blow!>The bards are singing, at least 20 basic goblins are in the chorus, +2 to all rolls!>Sing a Song of Storms! Bards led with thunder 19, with bonuses 29! Success! 1 Bard KO! Goblins and Quiet were a thunderous chorus! 71, with bonuses 111, non-natural trips! Unnatural success, the chorus becomes attuned to the storm, bypassing protections, 8 goblins turn into storm spirits, becoming one with the clouds, vanishing from the ship!>Sing a Song of Victory! Target is 5, amount is 1! Over-success! 1 Bard KO! 3 goblins KO!>Fire the cannons to draw lightning away from the ship! Target is 6, amount is 7! Failure! Take 2 extra HP damage. 4 goblins KO!>The storm rages on, battering the Granlife, 1 HP damage>Current Hull Protection: 6 hits!Total Goblins: 35Total Bards: 10Total Captains: 1Available Bards: 8Stormbound Goblins: 22Available Goblins: 6Available Stormbound Singers: 22Ascended Goblins: 8, though bound to storms! extra regular adventure reward earned! A goblin that becomes a noble or some being other than a goblin is no longer counted as one of your goblins, just like you don't control Podger or TinnegwalLet us speak first and foremost of song.Beyond Absurdia itself, a relatively young world many including the denizens of Heck claim all creation began with a song. Of course while Provenance is worshipped and feared by some, some of those consider the idea of a Song of Provenance to be Heresy. Others deny that the Song of Creation is the work of Provenance. The denizens of Heck claim that most of creation sings an echo of the first song, that their tortures are attunements so that the unrighteous can hear the song, so they can sing too. Most believe that the Heckdwellers are just sickos who like the sound of screams.Whatever the truth, song has power to it, such that even the lifeless can become ensouled, rocks dancing and pumpkins grinning. With a song, animals can ascend from their fate growing in will and thought! The songs of the Moonfaces drive even mighty mages mad. Such is the power of song that most never dare to make singing devices.Normally a goblin's song has no magic to it, though often it sounds to a listener like a curse has come upon them. Even in grand numbers, all that happens is a wonder of a din becoming harmony. Yet.Frequency and resonance matter in mechanics and magic. The storm was just right, an intensely magical one, bearing the livery of Emerald. The acoustics of the ship fit too. Nothing happened to the Bards who began a simple song of storms, they were mostly just shouting 'Storm' and a few random words as they abused their instruments.1/?
>>5645806Other goblins had manned the the cannons and the magic of their firing coursed through the ship, they intented to attract the lightning away from the ship.Yet.Nothing happened to the goblins who joined bards in a riotous song of victory, which for goblin song was almost decent, their hatred for the black whale lending semi-coherent lyrics to the huntsong. Podger joining that song with a strong baritone helped. This song even reached through the storm, sending the whale-beast into a bloody rage, drawing it towards the ship.Yet.It was when the chorus for the storm singers opened their mouths. Right at the moment of particularly large rumbles. They had decided on a gutteral throat call similar to thunder, and it weaved with the thunder itself. That alone would not be enough, but the cannon goblins failed to keep the lightning away. As it crashed against the ship, the chorus let out a cry simulating the strike of the bolts.Thus the primal magic was forged.All the singing goblins' eyes were filled with an emerald glow, several of them collapsed there and then, their weak forms not bearing the mighty power that coursed through. The song of victory and storms united. Even as goblins collapsed and a few turned into cloud that vanished, the goblins couldn't stop singing, after all it was not their might that fuelled the storm.Tinnegwal was shouting something, but the song was stronger, louder. Like shamans completely attuned to the wild, thunder was now the voice of the goblins. The powerlines of the ship turned emerald themselves, as if what drove the ship was no longer Tinnegwal but the storm itself!As the storm changed above, the monster whale didn't notice, so consuming was its rage. In the storm, eight goblins appeared as cloud soldiers, a knight welcomed them as squires under his protection, their ugliness was shed and armour clad them. They would battle till the end of times, storm spirits evermore. No longer were they charges of the goblin king.Before, the centre of the storm was the mysterious whirlpool, but now the heavenly battle raged above the Granlife directly, as if the ship was the reason the cloud armies were locked in bitter thunderous battle. If the cunning whale knew this, it would have directly fled, waiting for a more fitting time to strike.Its bulk crashed against the Granlife, but while it caused only minor damage, the whale was stunned by the storm-energies that coursed through the Granlife!Exposed, this was a chance for goblins to hunt!2/?
>>5645809>A large amount of your goblins are under the might of the storm, compelled to sing of the Victory of the Thunderstorm, it may be a problem that needs resolved, but for now, it is a chance to influence the storm! Choose an option for your bound goblins and the scant few who remain free. STORMBOUND GOBLINSAny Stormbound goblin that rolls a 1 from this point on is fried by the storm-energies, dying in spite of the ship's protections. Quiet is also stormbound.Trials of Fate(All Major)>Call upon the storm to strike the whale's head>Call upon the storm to strike the whale's tails>Call upon the storm to strike the whale's eye>Call upon the storm to strike the whale's sides>Call down cloud soldiers to harry the whale>Move a tornado into the whaleTHE SPECTACULAR SIX GOBLINSTrial of Talent(Major)>Remain seated and fire at the whaleOrMoment of Fate! (Roll 6 or die, no bonuses from bards, those that live become nobles, though there's a serious danger of dying before getting back inside the ship, each survivor will get a 1d777 fate roll, 400 and below is death or being subsumed by the storm)>Brave the storm, forgoing the protection of the ship, lift up a boarding spike and toss it into the eye of the whale!As always, for Stormbound or the six, you can >Gob it out (write in)>GOBLIN KING'S MOOD: LUKEWARM I>Rolled 83! Black mood! Current mood lowered by 2 levels!His goblins, his! Taken by the storm! While he could send off goblin nobles with a somber feeling, and many other changes... his goblet was crushed to pieces. The greedy storm, if it had its way, that battlefield of cloud would cover all of Absurdia. He tried to calm himself, for the eight goblins taken, it wasn't much of a change, if anything their immortality was now tied to storms than him, and their actions were more limited, but even the weakest thunderstorm soldier was a powerful being, he could always summon them if he wanted.
>>5645810>Call upon the storm to strike the whale's head>Brave the storm, forgoing the protection of the ship, lift up a boarding spike and toss it into the eye of the whale!Even if they die without resurrection, they will be remembered as heroes in song!Aim directly for his crooked browAnd look him straight in the eye
>>5645810>Call upon the storm to strike the whale's head>Brave the storm, forgoing the protection of the ship, lift up a boarding spike and toss it into the eye of the whale!
>>5645810>>Call upon the storm to strike the whale's head>>Brave the storm, forgoing the protection of the ship, lift up a boarding spike and toss it into the eye of the whale!I already said it once AIM DIRECTLY FOR HIS BROKEN BROW, AND LOOK HIM STRAIGHT IN THE EYE
>>5645845>>5646015>>5646052I'm thinking of calling for rolls after my evening meal, but before that, you may have forgotten this, but while the stormbound goblins can't drink, you could give the six goblins a sip of the forest god's horn.
>>5646122Alright, let's do thatCan't be a brave sailor without a stiff drink
>>5646128Well, that's one. I'll be about this evening since if any of the six live it might be a goblin you've encountered before, potentially a good chunk of rolls to determine this. I'm considering a pool of all the ones you know and six unknowns.
>>5646128By that's one, I mean one vote, need at least one more for using the horn. A refresher;Forest God's Drinking Horn(Doubles the next roll's result when drunk, once per adventure) Returns to castle on use.
>>5646122I'll also support doing that.
>>5646122>>5646128supporting
>>5646128>>5646192>>5646220Ok, time for rolls. 21d6 and 1d6 for the stormbound goblins.As for our fateful six, first we roll 6d6, having drunk of the horn's brew their results are doubled, so 1-2 are still death.Then we'll go from there.
Rolled 4 (1d6)>>5646241Rolling for stormy boys
>>5646244Quiet has avoided causing another goblin's death
Rolled 1, 1, 3, 1, 6, 2, 6, 2, 2, 4, 1, 1, 3, 5, 5, 1, 3, 3, 1, 4, 3 = 58 (21d6)>>5646241
>>5646260Rip 7 Gobs
Rolled 3, 6, 5, 3, 2, 3 = 22 (6d6)>>5646241
>>5646279oh man I actually got a decent roll for a change.
Rolled 777, 166, 289, 735, 263 = 2230 (5d777)>>5646279One death, however, before we waste time determining who is who, time for a few fate rolls!
>>5646292Kill yourself nazi cunt
>>5646292I hope that 777 roll is ours and not the whale's.
>>5646303These are for the brave 6
>>5646292And seems that two survivedDo we get an extra powerful noble for the max fate roll?
Rolled 6 (1d10)>>5646303>>5646312Indeed two have survived, I'll earmark the 777 for a new goblin, the other will be one you encountered before.SicklyBoldLivelySadAlertNeighUnnamed SingerEar Pillar #1Ear Pillar #2Fistfighter robbed of captaincy by Quiet
>>5646323Neigh?! The truly is the hero in our time of need
Rolled 2 (1d2)>>5646323Neigh under the pressure of the storm becomes a noble! >>5646312There will be a bit of specialness, also these goblin nobles will be sticking around (though uncontrolled) on the ship. They're both boned if the ship goes down, which it still could.Rolling for male or female for 777, since I am undecided. If female, an anon could roll 1d6 in honour of the boob lover higher up.
Rolled 2 (1d6)>>5646336
>>5646343Sorry for ruining your dreams gzyRfCP2
>>5646343>>5646346Well, it's a level above the plateau, but nowhere near the mountain valley.Tomorrow, you'll get to read about it, but while I'm gone, a question that may or may not alter our 777. If you had to pick a favourite vermin, what would you pick?
>>5646355A bit hard to say, what counts as a vermin always changes depending on the person.Ants are cool I guess?
>>5646374the Myrmidon arrives!
>>5646355Capybera. Chill rodents of unusual size.
>>5646346>>5646336The correct word is a svelte physique. Both mountains and plains can be inspiring scenery.
>>5646355>favorite verminhttps://www.youtube.com/watch?v=OXQwx1EolD8
>>5645845>>5646015>>5646052>Starting Hull Protection: 6 hits!>The bards are singing...>Call upon the storm to strike the whale's head! Stormbound goblins rolled 58, with bonuses 80! Success! 7 goblins died!>Brave the storm, forgoing the protection of the ship, lift up a boarding spike and toss it into the eye of the whale! Goblins drunk from the Forest God's horn! Roll results doubled! 1 goblin died! 5 goblins became nobles, but only two survive, fate rolls of 777 and 735! Extra Quest reward earned!>The storm is focused on the Granlife, 2 HP damage!>Current Hull Protection: 4 hits!Total Goblin Deaths: 8Total Goblins: 22Total Noble Deaths: 3Total Nobles: Neigh and Lucker (both uninjured)Total Bards: 10Available Bards: 2Total Captains: QuietTotal Stormbound goblins: 15Available Goblins: 16Destination: Escape the ThunderstormSpoils: Diced Mice Statues(Find your way once per adventure) returns to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IV>Goblin nobles can passively give +1 to all of a goblin group's individual results (unlike the bard bonus, a 1 will instead be a 2 for example) but a trial failure will result in an injury. 3 injuries and a noble dies. A noble's death can be averted by sacrificing all remaining goblins.Goblins are by nature mob creatures, part of this is that that the young, goblings are born in litters of at least six. Another part is that they often share a connection through a goblin monarch. Their kinship is usually limited to sticking together, after all, why help a drowning goblin when he's just going to reappear? Indeed, goblins are more likely to join their fellows in death than help them.Above all else, goblins fear being alone.It's part of what tortures monarchs, because surrounded by goblins, they are alone, and still clearly remember days of idle thoughtless bliss. The joy of goblins rests in the presence of the royals, but the royals themselves cannot taste it. Monarchs do sometimes try to gather together, but powerful beings tend to have a hard time getting along with each other. Things that would be minor disagreements among the weak become major when beings wield great magicks.Gathering nobles might seem a solution to this, but...A noble is not a monarch, few are those that can be satisfied with a noble goblin court, and few are the nobles that do not wish to become monarchs one day.So, remember it, as the storm rages. A goblin seeks not to aid its kin, but simply be together.Above even boredom, loneliness is a goblin's greatest fear.Even as the stormbound goblins sang, six goblins rushed out into storm. Tinnegwal screamed something at them, but she wasn't loud enough over the song to catch their attention.The iron sand in the wind cut their faces, one goblin was directly reduced to ashes as a bolt struck her directly. The five pressed on, even as the singers tried to wrest a moment of control from the storm.1/?
>>5647138Emerald Lightning arcing around them, dyeing all in green, they struggled through winds that threatened to cut them apart or toss them overboard. Goblins tend to have a somewhat hunched crooked posture, but as these five inched towards a boarding spike through the charged air, their backs began to straighten.They hoisted the spike into the air and the sky crashed down to meet them, but the lightning did not consume them yet, bodies black and smoking, larger and with increased strength they pulled back the spike, of all things a 'neigh' ripped from the throat of one of them as they let it fly. The whalebeast was by the side of the ship, stunned and trying to keep himself from being sucked into the whirlpool, he was regaining his senses when the spike buried into the flesh beneath the eye!Just as it struck true, the singers directed the storm for a moment, the very effort turning them into ash! A single thick bolt struck the monster whale. Huge was the bellow of pain from the strike that hit him an explosion of flesh flying into the sand, and the force of the blow caused the boarding spike to gouge the eye out, spike and eye both landed on the ship, eye on the deck, but the lightning charged spike flew into one of the newly ascended goblin nobles, killing the unfortunate one instantly, and true death it was, bond between king and subject was cut!As the whale vanished under the sands, body dragged by the whirlpool, the storm grew wilder, almost like it was furious at being used as a tool. Lightning bombarded the four ascended goblins, two smoking corpses fell, but before a third died, a strange change came over one of the goblin nobles.The lightning coiled around her, forming a dress, and her eyes began to shine like golden stars. Her insectile arms became as glossy green armour, her emerald hair, which rapidly grew into a cloak of glorious curling locks, and fur of her legs sparkled with lightning. Between her antenna, lightning arched. A smile of joy washed over a green-skinned face that was becoming more beautiful by the moment. She was turning into a maiden who looked like she was cut from an emerald gem! A lush and bountiful figure!Her paws stepped out into the air beyond the ship, the storm coiled around her as she did not fall, but rose. The storm had found its vessel! It's queen, it's huntsmistress! The battle stopped, no longer needed as cloud soldiers turned into hounds, and knights into lesser huntsmen. This court would be hers, a True storm turned into a Wild Hunt! A thunderous exultation came from the host!They bid her to come faster, faster! In chariot of lightning she would ride through the skies, terror and admiration would be hers! Such a compatible vessel! A grand leap from mere goblin to bounded minor god!All would be hers, truly a lucky goblin, Lucker as she was called, but this was far beyond finding a worm in a fruit! Ah, was it luck?2/?
>>5647142Was it luck that made her look back, on the cusp of apotheosis? Some caprice of a deity of fortune or some plot of Provenance? Was it even luck at all, or was it because she was a goblin.It was the slightest of glances, but she still saw him.Her fellow noble. He lived.A goblin strange in its plainness, normal humanoid limbs only bearing small tufts of ginger fur at the elbows. A mostly bald head except for a ginger mohawk. His rat like tail wasn't even that big, and had another tuft at the end. His skin was a dark green. As he was a noble, his face wasn't ugly, but it was quite average. An odd scrawny looking man really.Mind clearer, Lucker remembered him. Neigh, but more fatal than seeing him, as fateful as that was, it was what he was doing that stirred her heart the most. He was not stunned in admiration of her ascension, in fact, he didn't look at her at all. Neigh was struggling to drag three smoking corpses back inside the ship. The nobles that did not survive the baptism of the storm. Wasn't it a pointless task, the dead were dead, surely doing something like this was mere self satisfaction... but was Neigh really thinking of himself? Was he even thinking of anything? Like before, under the Night of Terror, he moved. Was it really pointless?It wasn't that goblinic of an action, but it moved Lucker too.She thought of her time as a careless goblin, and then, she fell.The storm roared in outrage at being rejected, it formed into a massive face filled with fury, emerald Lightning filling the eyes and mouth.As Lucker fell, she changed again, like birds in flight the dress of lightning flew away but by bit, revealing mere goblin rags. No longer was her body a gemcut work of curving art, her figure had turned slight. The wind tore at her hair, and the emerald colour was stripped from it. Both her hair and legs, paws were a ghostly grey-white. Her green skin no longer glowed, and her chitinous arms turned a mottled greenish brown. Her face, once beauteous became plain. Her antenna drooped, no longer standing on end. Her eyes no longer shone like stars, just simple brown, but if anything their depths and her smile were filled with a greater joy.Did she understand the choice she had made? What she gained and lost by rejection? Perhaps it was luckier to not be bound by the storm, to become a heartless hunter of the skies, a living calamity.But, even if that glance had been luck. Even had it been scheme of the divine...She was the one who chose."Neigh, I help!" She cried out in a sweet bell-like voice while in the air. A rumble of hatred. Never again would she be favoured by storm. But she rolled on the deck and quickly stood at his side."Nei... *ahem* Thanks, move quick, quick. Storm is scary"He just accepted it without question, as if it was nothing unusual that she'd do so."Yes, very scary! We almost died" When she said this, she noticed the whale's eye roll against them.3/?
>>5647143It looked more like a giant ruby more than anything and hatred still burned in its depths. They pushed it together with the bodies.So the two goblin nobles safely made it inside the deckhouse, and greeting them was the goblins and Podger still bound to sing by the storm and the goblins that had roused from unconsciousness."You lunatic goblins!" Tinnegwal sobbed "Never a thought in your heads! We need to flee, I can make the ship dive anytime, but I don't know what'll happen to the singers"The whale was gone, probably dead, but the storm was still around, and it was particularly furious, the face was descending on the ship, there was no time left!>It's time to escape the storm! Some of these options are secretly trials! A number of these options are truly mutually exclusive(some can be done with each other), but there's no time to fight over things! The most votes win!>Just dive now, deeper and deeper!>Dive into the whirlpool>Dive and try to escape the storm's edge!>Knock the singers out beforehand!>The singers sacrifice themselves to stall the storm>Have the singers struggle to break free>Sing a song of storms going away>Don't dive, just flee!>Don't dive, sail into the whirlpool>Sing a funeral dirge for the dead nobles>Gob it out! (write in)Lucker will help the most voted option. Neigh will help the second most voted. Quiet still isn't a noble and is in no position to help anyone.>GOBLIN KING'S MOOD: Good I>Special occasion, King's mood set to Good IAh, how many nobles has he seen die? Can he even remember them all. Yes. Yes he can, but such is life. Even a powerful goblin king like himself may one day encounter something even stronger that kills him. It was enough to see them become nobles, and two still live. As boring as things can be, it isn't a sight he has tired of, goblins becoming nobles. Once more, he believes that this new amusement is the right path, that it'll keep madness away.>You've gained another regular adventure reward for your battle with a grand monstrosity.
>>5647144>Sing a funeral dirge for the dead nobles>Have the singers struggle to break free
>>5647144>Sing a funeral dirge for the dead noblesHeroes they were.And Neigh keeps on being best boy.
>>5647156>Dive and try to escape the storm's edge!Forgot this actions for the normal gobs
>>5647144>Sing a funeral dirge for the dead nobles>Don't dive, just flee!What is lonelier than death? Truly we can muster a tear or two for those who will never find another worm in their apple.
>>5647144>Sing a funeral dirge for the dead nobles>Don't dive, just flee!
>>5647144>Dive and try to escape the storm's edge!maybe we should use the Mice Dice to try and get out of here...
Rolled 1 (1d2)>>5647153>>5647156>>5647157>>5647210>>5647226>>56472981: Dive 2:Don't dive
Rolled 7, 3, 3 = 13 (3d7)>>5647975Something that may have an effect, I'm aware it cannot go below 111
Rolled 558 (1d777)>>5647153>>5647156>>5647157>>5647210>>5647226>>5647298>Time has run out! Do or die, no time for fights! Only the two choices with the most votes!>The goblins sing a dirge for the fallen, Lucker assists! >Dive and try to escape the storm's edge! >When doom closes in, many things are a matter of fate! Fixed Fate Roll: 733! A miraculous flight!Total Goblins: 22Total Bards: 10Total Captains: QuietTotal Nobles: Lucker, NeighSpoils: Diced Mice Statues(Find your way once per adventure) returns to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVGoblins know what death is of course, they know that if they fall from a great height they'll briefly become a goblin pancake and then die. However, they don't understand that everything is not like themselves. Other living things don't usually return from death, undeath more a state of transition than a true resurrection. Goblins, if forced to think about the matter, would assume that other dead things just reappear in a place far away, one they don't know. That said... wether Hades, Heck or elsewhere, don't the once dead fine their way to those places? What becomes of a spirit when it is destroyed or completes its scourging in Heck? Perhaps the goblins in their ignorance are more correct than one might believe. Does a being truly cease to be on destruction of the spirit?Is true death even real? Goblins normally wouldn't hold a funeral, but in this case, in these circumstances, they understood at least that they'd never see the dead nobles again."Dive" "Go far" "Escape" "Bad storm" "Good egg, take us from here, no more gobs taken by storm" Neigh asked, softly muttering a sad neigh.The goblins and Neigh said to Tinnegwal, then as one, they crowded the blackened still smoking corpses of the nobles who ascended only to meet death. It cannot be said to be an unusual fate for goblin nobles.One bard began it, a sad strum, a sorrowful song. It had a little hopefulness. Never again would they find beetles under rocks together, never more jump off tall heights together. They were surely having fun elsewhere, but only if they too became nobles and fell, would they see each other again. Was there another greater goblin king? Was that where they appeared? Oh where did they go?Far, so far away...It still sounded terrible of course, but there was heart, more so as more goblins joined in, and even more so as Lucker joined in with her sweet voice.Far, so far away, gob play again someday...The fury of the storm could not be heard, only the sound of goblins singing a longing goodbye, that and Podger shivering and panting.They were bound by the storm no longer, but the rest of the goblins still sung.Far, so far away, where did gob go?Almost like a confused children's choir yearning for missing playmates.1/?
>>5648028They continued even as the Granlife plunged deep into the sands, as the storm raged at being denied it's prize. There should have been a grand struggle, a pull against currents of sand, the grip of whirlpool and storm.Instead there was silence outside, no feeling of pressure.All that remained was singing goblins.Far so far away, why go so far away...Tinnegwal activated the obsidian mirrors, but all that was shown was blackness. She activated light around the ship, revealing a bizarre conclusion. They had surely dived into sand, but now...The ship was sitting atop an inky black river. Slowly bobbing up and down. The banks of the river were shrouded in darkness. No stars shone in the sky, no Moonfaces leered down. Only a terrifying void.The goblins stopped singing, not because of this sight, but because before them were three hazy figures.A mighty and beautiful queen upon a throne, eyes braziers of dark flame, and a smoke of night sky ringing her neck. Lavish were her robes. Yet, the throne was obscured her face could not be seen.A muscled beast of a man with red skin and ragged stumps of what had been wings. His golden horns formed a crown, he was perched an iron maiden. He wore little else but a loincloth. But, his face was obscured and the device of torture beneath him distorted.The final one was a simple robed figure. He stood on the prow of a boat that refused to be seen. His hands were bone and naught else, clutching an emerald pole whose carvings escaped the eye. His face was not obscured, for he had no face at all. No grinning skull his in his hood. Within was only the same black as the river they now found themselves."Mere goblins? What curious fate to have forged such a connection, well, all who greed for life and treasure are welcome in Hades, you need only send your dead with treasure, worship them, and manes they will be" a rich and alluring voice, full of life and vigor."Listen not to that unrighteous hag, Goldkin! Do what is right, Heck's judgement will prepare your fallen. Suffer for a time as the least you deserve. All dead should serve sentence in Heck! You cannot flee forever like this wretch" a booming voice filled with nobility and conviction.The two were about to burst into bitter argument when the third spoke, and they dared no speak when he did. Even the rulers of Hades and Heck did not take this one lightly.The Ferryman of the River of the End."Wards of the goblin king among goblin kings, only for a brief time do you appear here, the dead rarely choose, but by alignment of fate, you can direct your fallen. The False Waning Hope of Hades, the Cruel Mercy of Heck or me, the Ferryman, make a choice, if you choose not I will ferry them away regardless"2/?
>>5648030>An unusual set of circumstances, fuelled by the magic of the storm have put a curious choice before the goblins, a goblin fight will surely ensue. Perhaps if you had encountered more, there'd be more choices...>Sacrifice either the Diced Mice or the Whale Eye and worship the fallen nobles as gods forevermore, turning them into manes in Hades, but will they be noblity or slaves? Treasures kept or stolen. Hades is a realm without mercy, but surely better than the torture of Heck?>Send them to endure the torments of Heck, but who knows when that ends, and if the torturers of that realm speak true of what awaits, even if they can be trusted, can Provenance, who they serve be trusted?>Let the Ferryman who asks for nothing take them away, but none return, their fate unknown, and the only answer the Ferryman has given even supreme seemingly undying powers is this: 'You will know once I ferry you' >Choosing nothing is also a choice, and the Ferryman will take them anyway. Such is the way of things, and it would have happened if this strangeness had not happened.>GOBLIN KING'S MOOD: GOOD II>Rolled 558! Good mood! Mood raised 1 level! Already in good mood, the King's Blessing is upon the goblins! Now this is relevant to the king's interests. A truly unexpected coincidence, what will the goblins choose? Even he has not uncovered the mystery of death.
>>5648035>Let the Ferryman who asks for nothing take them away, but none return, their fate unknown, and the only answer the Ferryman has given even supreme seemingly undying powers is this: 'You will know once I ferry you'Being ferried into the unknown? One last adventure for the souls of the brave nobles
>>5648035>Let the Ferryman who asks for nothing take them away, but none return, their fate unknown, and the only answer the Ferryman has given even supreme seemingly undying powers is this: 'You will know once I ferry you'
>>5648035>>Let the Ferryman who asks for nothing take them away, but none return, their fate unknown, and the only answer the Ferryman has given even supreme seemingly undying powers is this: 'You will know once I ferry you'
Rolled 6, 2, 4 = 12 (3d6)>>5648035Goblin King's Blessing roll
Rolled 737 (1d777)>>5648086>>5648115>>5648164>>5648269>Gobking's mood blessing: Binding of Proud Ego IV (a connection between the unchanging)>The ferryman has been chosen! Blessing applied!Total Goblins: 22Total Bards: 10Total Captains: QuietTotal Nobles: Lucker, NeighSpoils: Diced Mice Statues(Find your way once per adventure) returns to the castle on use.Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVUndead have an unfortunate lot, if they aren't captured by the denizens of Heck, with no known pattern you can walk out of your tomb one day and suddenly find yourself on the banks of the River of the End. Either you get onto the Ferryman's boat or get consumed by the darkness surrounding the river.The goblins shivered before the Ferryman, it wasn't a being that inspired worship with its mere presence, but it made up for that in fear factor."Take gobs" "Have nobles" "Leave!" "Go!""As to be expected of goblins, they understand nothing of death" the manes queen huffed, and her shade vanished.A guffaw and claps came from the torturer of Heck."A fine choice too, though less sure than serving sentence, better that than clinging to unlife in fear!" He kept applauding even as he vanished.All that was left was the Ferryman. Yet, he spoke not, he made no move, as if he were waiting for something. Some moments passed, and an yellowy light briefly flickered over the noble. Neigh finished mustering his courage and crawled shivering between the Ferryman and the dead nobles. His fear was far greater than that of the lesser goblins, as he had not the pseudo-immortality of his lesser brethren. Yet, he still, on wobbling legs confronted the Herald of End. He was muttering soft neighs to psych himself up."What will become of them?" He asked.For a time, Neigh was simply stared at by that faceless hooded void."Beings far greater than you, sinners more wicked than you, saints more pure than you and heroes more heroic have asked this tiresome question. Yet, lacking so much, you ask in spite that the answer you get will most likely be that you will know when you too pass beyond?"The goblin noble opened his quivering mouth and tried to speak a few times, but no words came out of his mouth, finally after a good bit of struggle, speech came out."S-Still l-let me know""Can you even do anything if an answer I gave was grim?""S-still"A sigh, not without sympathy."Wretched noble, for most, I tell them that they will know in time, your heart is pure, but while a heart that is filled with love and mercy can be praised... You have been led astray, doom in the form of knowledge comes to you. None shall take it from you, but you shall not speak, shall not tell it in anyway. Indeed, the knowledge shall strip you of all but one word, and never will you learn more, so full it will leave your mortal mind, perhaps some relief will come to you should you become a monarch"1/?
>>5649063He was before Neigh then, and gripped his shoulders, the hood leaned into his ear. None heard a thing, not even their own breathing. As the Ferryman leaned back, Neigh's hair turned gray like an old man, and his eyes, a luminous emerald, filled with terror and yearning, blinding with the truth within their owner. He collapsed on his knees, and what filled his face, more than anything else was confusion.Lucker rushed over to him, overcoming her own fear."Neigh, Neigh, what has happened to you? Speak to me! Your eyes, so painful to look at, ahhh, my head hurts!" She collapsed in Neigh's arms from the mistake of looking deeply into his eyes."N-neigh" a series of neighs followed, the goblin noble had been left with only his favourite. He closed his eyes, but the light of truth, greatest of poisons, the universal solvent still spilled out the edges of his eyelids. Finally he tore some cloth off his rags and tied it around his head. Lucker roused, no longer afflicted with Neigh's gaze. She glared resentfully at the Ferryman.He ignored her, which was likely lucky for her. A tap of his bargepole, and he spoke again."Get up, and take your corpses with you, come to the fate of all, and the fate chosen for you, one last odyssey. Blessed are you to take your smoking husks with you, forget not to thank your lesser brethren" The dead nobles got up and bowed to the goblins, then they crawled up into the shadow of the Ferryman's boat, vanishing."We will meet again, if not on your true deaths, then if you are unlucky enough to live to the end of all"Then he was gone.Silence dominated. Lucker clutched onto Neigh as if she was terrified he too would vanished. Podger surprisingly enough was first to fully recover."I am never singing again, ever"As soon as he said it, there was a shudder and a horrific crash. The obsidian mirrors that once showed the River of the End, now once more showed the iron sand wave-dunes of the Metal Ur-sea. It also showed the Moonfaces.One was the beautiful and proud Clarice , and her lover mysterious Flavio, whose face could never be fully be seen. Their whispered sweet nothings were too quiet to inspire lunacy. Apart from that pair of Innamorti, there were two more moonfaces up. Four moonfaces, not the best of numbers that show up. Harlequin was there as usual. It was rare to not see that Zanni rolling about the other moonfaces, he was most interested in the world below after all. Listening to his laughter was to be avoided, though a harmless lunacy he inspired, madness is still madness.The fourth moonface was the fleshless skull of Morte. If ever Morte laughed, there'd be no lunacy, but no greater omen of death existed. Truly one of the more ominous Vecchi.It was the small numbers of moonfaces that was the worst about this show. Though, a single moonface is worst of all. A pair of lovers would keep each other distracted and Harlequin would distract Morte.2/?
Rolled 2, 5, 1 = 8 (3d6)>>5649065Harlequin got a lot of admirers and worshipers for his sheer skill at distracting his kin.Yet, a night with Harlequin on his own was one of the worst shows, a night of terror and madness and cruel amusement for the moonface.The four moons light revealed that the Granlife was stranded upon a small Island. Only a few rust-trees kept the sands at bay, and between those scant withered leafless forms, like hands grasping at the moonfaces, was a plain tomb."Never singing again. Never" Podger repeated."We survived... the ship is badly damaged, and we're stranded on land, it'll take me a while to get things fixed, just try not to invoke disaster goblins">It looks like you aren't going anywhere for a while...>CREW CHOICE (Pick two, largest votes win)>Pester Tinnegwal for a story>Goblin acrobatics for Tinnegwal!>Pester Podger for a story>Rolly-poly using Podger (use him to play a game on the deck)>Play with Neigh>Play with Lucker>DOWNTIME (none of these will provoke a chain reaction of deadly threat, goblin fight for conflicting choices, the bards are a bit shell-shocked and need rest before singing again)>Disturb the tomb (2d6 to determine nature of encounter)>Don't disturb tomb!>Hold a small feast using everyone's hidden snacks (moldy crumbs of cheese, fingernails, dead bugs, that sort of thing)>Just sleep>Star watching?>Moonface watching!Trials of Talent >Cut some trees! >Cut all the trees!>Fishing!>Scour the island for small animal or insect life!GOBLIN KING'S MOOD: BRIGHT I>Rolled 737! Bright! Mood raised 2 levels! >Entered Bright mood! No goblins died! The king will send a gift to the goblins next update!Quite interesting. The king could not hear the words the Ferryman spoke, but... while he spoke to Neigh, he also spoke to the king. No confirmation of course, but there was proof enough for those that wanted despair and those that wanted hope, but what interested the king the most wasn't what was said, but what Neigh and the goblins did.
>>5649066>Play with Neigh>Scour the island for small animal or insect life!
>>5649066>>Pester Tinnegwal for a story>>Disturb the tomb (2d6 to determine nature of encounter)
>>5649066>Goblin acrobatics for Tinnegwal!>Just sleep
>>5649066>>5649229Since there seems to be a tie, I'll change my vote to support >>5649068
>>5649066Because >>5649233 broke a tie, I'll vote for>>Pester Tinnegwal for a story>>Disturb the tomb (2d6 to determine nature of encounter)And big tiddy goth goblins as always.
Rolled 5 (1d6)>>5649068>>5649081>>5649229>>5649233>>5649360Roll 21d6 10d6 and 1d6 for the goblins' beetle and other small creature hunting.Roll 2d6 for the consequences of sticking their long noses in the tomb
Rolled 3, 2, 1, 2, 2, 6, 5, 2, 6, 3, 2, 5, 4, 3, 4, 1, 2, 4, 1, 1, 3 = 62 (21d6)>>5649369Yum
Rolled 5, 6, 4, 6, 6, 3, 1, 6, 1, 5 = 43 (10d6)>>5649369
Rolled 4 (1d6)>>5649369
Rolled 1, 4 = 5 (2d6)>>5649369Wait? No. No wait. Go now!
Goblins with long noses made me think of this.It may be a tengu, but the emoji's name is goblin
Regretfully, there will be no update today, but that will likely mean an improvement of quality for tomorrow anyway.
Rolled 2 (1d6)>>5649372>>5649401>>5649381Rolling target roll for Talent trial.Sorry for the lateness in only starting now, the old evening meal might well delay the update a wee bit too.>>5649449A number of anons may of realised this already, but I've been phoneposting this whole quest. That emoji has cropped up more than once.A charitable explanation of it being named goblin is that once upon a time goblin was a term like troll, it didn't exactly refer to anything in particular other than some manner of humanish spirit or monster, like animal refers to many things. The term has become a lot more solid now.Uncharitably the person who named it has brain rot.
Rolled 26 (1d32)>>5650999Rolling number of successes required.Additionally, concerning goblins and tengu, a certain song sung by a fox that isn't real or actually a cat comes to mind
>>5651001The one that was made as fan song of a bullet hell featuring anime girls?
Rolled 771 (1d777)>>5649068>>5649081>>5649233>>5649360>King's gift sent! Leering Lily!>Pester Tinnegwal for a story>Small creature hunt! Target: 2 Amount: 26 success! Lucker helped, bonus! 4 goblin KO! 2 bard KO!>Disturb Tomb! Consequences; 1: Destroy/Slay! 4: Artefact!Total Goblins: 22Goblins KO: 4Available Goblins: 18Total Bards: 10Bards KO: 2Available Bards: 8Total Captains: QuietTotal Nobles: Lucker, NeighSpoils: Diced Mice Statues(Find your way once per adventure) returns to the castle on use. Leering Lily( a white lily with a pink eye, when picked the stem becomes a mirror that shows all the lily blossom can see) single use.Metal-eater Honey (A sweet and metallic honey prized as a reagent by those that cannot safely eat it, and a delicacy by those that can).Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVThe first thing the goblin band did upon hearing they'd have to wait, was booing. The second was as mass, Neigh and Lucker included, run right to the engine room where Tinnegwal was. Taking the chance while the goblins were distracted, Podger grabbed a fishing rod and went in search of peace to heal his wounded nerves.Just as Tinne was about to set to fixing up the ship, the goblins arrived. "Story" "Tale" "Speaking!" "Neigh" "Story!"Even Lucker and Neigh were chanting, having become nobles in an unorthodox manner, they still held most of the mob behaviour of regular goblins. "Didn't I just say that I was going to fix the ship up?"The pleading chant continued."Ugh... fine, fine, Just one story though, I'll tell you one about Captain Robb...Lemme think, how about a story of when Captain Robb dealt with a storm like the one we met? Ok, so it was about as bad, but nobody was scared, after all, we had the Great Captain Robb with us! You see, the captain stole the storm's thunder, none of us saw how it happened, but it was really noisy until the thunder was sealed inside a bottle. The storm left after being humiliated! " Tinnegwal gushed about Captain Robb, omitted was an incomprehensible string of superlatives that would have left a linguistic scholar befuddled, never mind goblins.Tears began to form in Lucker's eyes, the goblins though beings without high standards, still had standards."Bad egg, just say if you don't want to tell story"Tinnegwal almost felt bad about what she did, but she supposed the allure of the mysterious Captain Robb was beyond mere goblins."Huh, well... fine, if you don't want to hear about Captain Robb, I'll... uhhhh"The egg paused. Her head was mostly filled with memories and stories about Captain Robb, most of them ended the same way, with the captain resolving things in an inexplicable mysterious manner."Ah, I've remembered an old story! Told to me when I was first a small chick, the Coyote and the Ox!1/?
>>5651240Once, there was a mighty Ox, full of flesh and muscle, with horns like swords. A skinny coyote saw this grand beast and thought, if I can eat the flesh of this ox, surely I can become full, the rat I tricked scarcely filled me! So the cunning coyote rolled three stones, huffing and puffing and stacked them up.'O great and mighty Ox, I know your power, but the panther, the wyvern and the hydra mocked you behind your back, saying you could not knock down even three stacked stones'The Ox was enraged and with a bellow knocked down the stones. With a huff, he went back to grazing, but the coyote returned day after day with sturdier and sturdier things, each time claiming that this creature or that creature was making light of the ox's powerFinally when the Ox was addled and completely furious, the coyote pointed a paw at a great cliff face and taunted once more. The Ox rammed it so hard his horns were stuck. The coyote finally safe, tore the ox's throat while it was still dazed and stuck.But even after eating, the coyote was still hungry, he looked up and the moonfaces and wondered if he'd be full after eating one, now my story is done, run along now goblins"Disappointed cries came from the goblins."I still need to fix the ship, you want to sail more right?"This got the goblins glumly moving and just as all of them had left, Quiet lingered."Coyote ever full?" She asked."I think there was a story about him eating a moonface, but I can't remember if that filled him up""M'kay" Quiet responded, catching up with the rest of the goblins.After a bit of aimless milling around the ship, the goblins got the idea to search about for some tasty crawlies. There was a few mishaps like goblins falling out of trees, but all in all, a successful hunt happened. The rust trees turned out to have bulbous tick-like crabs feeding on the metallic sap of the trees. A number of extremely crunchy worm-things were found to be just about everywhere. The best was found by Lucker under a big rock was a whole nest of some kind of metal eating gray ant-bee. The honey was likely highly toxic and long term consumption of the honey and bugs was likely to result in a little thing the Metal Ur-sea dwellers who didn't eat metal called leadveins disease. Still, the goblins had not a care as they wrapped the honey they didn't eat on the spot in filthy spare rags that a few goblins kept as treasures.Finally, the goblins' attention was turned to the one thing that had been trying to not think about."Tomb" "Danger" "Make egg sad" "Treasure?" "Fun" "Walky dead?" "Interesting"They crowded the tomb, nervously getting near, then far, then near. Finally one goblin touched it, and nothing happened. That was the drop that broke the dam, the flood of goblins crawled all over the tomb. It was a simple structure, uncarved walls, curiously no doors.Getting a little frustrated, the goblins began to push and kick the tomb. Yet, it stood still.2/?
Rolled 3, 2, 4 = 9 (3d6)>>5651241The goblins were depressed at the boring outcome, and they left to return to the ship.Just as they were halfway there, a loud crash sounded behind them. The tomb had collapsed! Amid the rubble was what looked at first to be a skeleton, but it was actually a metal construct in the form of a skeleton.What to do about the fake skeleton?(choose one, no fight, highest vote wins)>Take it into the boat>Leave it behind>Use it as a puppet until its time to leaveCrew choice (choose one, no fight, highest vote wins)>Podger time>Tinnegwal, why egg?>Neigh and LuckerDirection choice(goblin fight if divided votes)>Nearest port (Tinnegwal is limited in her fixing of the ship)>Podger's treasure senses are tingling, what could go wrong.>Use the diced mice to find a clue about Robb>Use the lily to find something, anything.>Random direction (roll on that table)>Tinnegwal advises against it, but DIVE!Additionally, roll 3d7 for Podger fishing, don't worry he won't cause any problems. Probably. Not anything that would instantly take effect anyway.>GOBLIN KING'S MOOD: BRIGHT III>Rolled 771! The goblin king sends another gift, his mood is maxed! It was really just the story of the coyote that tipped him over the edge, well that and the skeleton construct. He recognised that, and whatever the goblins do, it should prove interesting.
>>5651249>Use it as a puppet until its time to leave>Podger time>Nearest port (Tinnegwal is limited in her fixing of the ship)
Rolled 6, 7, 6 = 19 (3d7)>>5651249>Use it as a puppet until its time to leave>Podger time>Nearest port (Tinnegwal is limited in her fixing of the ship)
>>5651249>Take it into the boat>Neigh and Lucker>Use the diced mice to find a clue about RobbSee if Tinnegwal has an idea about where the diced mice point.
>>5651249>Use it as a puppet until its time to leave>>Podger's treasure senses are tingling, what could go wrong.>>Podger time
Rolled 2, 2, 4, 4, 5, 5, 6, 5, 3, 1, 6, 1, 2, 2 = 48 (14d6)>>5651253>>5651258>>5651317>>5651693Goblin fight time, 14d6 for the port option first! Port refers to a position, a kind of alcohol and a place ships berth, fancy that.
Rolled 1, 1, 5, 5, 1, 5 = 18 (6d6)>>56518036d6 for using the diced mice
Rolled 5, 5, 4, 3, 6, 1 = 24 (6d6)>>5651803Podger treasure option 6d6
Rolled 2, 3, 1, 6, 2, 2, 1, 1, 3, 2, 6, 3, 4, 4 = 40 (14d6)>>5651803
Rolled 544 (1d777)>>5651253>>5651258>>5651317>>5651693>Goblin King's Gift Sent: Summon Crystal: Knave of Secrets>Podger fishing: 676! A whopper!>Use skeleton as puppet>Podger timeDestination: the nearest port, but there was a goblin fight! 6 goblins KOTotal Goblins: 22Goblins KO: 6Available Goblins: 16Total Bards: 10Total Captains: QuietTotal Nobles: Lucker, NeighSpoils: Diced Mice Statues(Find your way once per adventure) returns to the castle on use. Leering Lily( a white lily with a pink eye, when picked the stem becomes a mirror that shows all the lily blossom can see) single use.Metal-eater Honey (A sweet and metallic honey prized as a reagent by those that cannot safely eat it, and a delicacy by those that can).Summon Crystal: Knave of Secrets (remains of a great thief, can uncover the hidden, or hide the uncovered) returns to castle on use.Whale's Eye of Hatred( A ruby like red eye, it is filled with a grudge)Golden bones of a spearfish(Quite valuable, metal eaters love soup made from these)Goblin King's Quest: Uncover the truth of Captain O'Robbin. Order: [redacted] IVThere was only one thing to be done with the skeleton construct. Feverishly the goblins dug it out from the rubble and then..."Hurr, hurr look at gob, gob be walking dead" "moan moan" "clack clack" "Want flesh" "Got no flesh"A few goblins were holding the construct up and trying to make it look like it was dancing, the puppeteering wasn't very good, even if they had ribbons, it would have likely been useless.As they mucked around with the mannequin, Podger was having a very good time. He was a little scared actually. It started with a whole family of rock tuna, so called because of their stony scales. Compared to many metal Ur-sea dwellers, they were safe to eat. The amount of meat they had though was a little poor, most of their mass was those thick scales, which also held most of the metal content.The goblins moved on to trying westling moves on the fake skeleton, it was quite flexible and well made, didn't even make creaking noises as the goblins bent it in strange directions.It was already odd to get a stream of tuna on your hook, especially since the bait wasn't that good, but putting aside the bad feeling Podger had (like he was going to pay a price for his good fortune like playing with goblins perhaps) he split a rocktuna with one of his tusks and hung some of the guts on his line. He checked the fish for parasites, weighted the risk in his mind and then cleaning the scales off with a tusk, popped it in his mouth, carefully eating and spitting metal bones out onto the ground as he cast his line again.The goblins beyond him were now playing tug-o-war with the skeleton, Lucker and Neigh took opposite sides. The pole was almost ripped out of Podger's hands and he almost choked on a fishbone, but spitting the rest of the uneaten fish from his mouth, he grabbed with both hands and began to reel in.1/?
Rolled 2, 1, 5 = 8 (3d6)>>5652102It was a minor struggle but with a yell he jerked the catch up out of the sand and into the sky. Like a bolt of lightning the fish fell, burying its sharp nose into the ground between Podger's legs, almost making him qualified to be an Ironblood Dynasty courtier. A golden spearfish, a treasure that had gold scales and meat that was worth the gold scales on its body. The only pity was it's body was naturally long and thin.It was also an ill-tempered fish known for leaping out of the sand spearing sailors on its bladed nose. It's nose was stuck and it began to flap about, hitting Podger in the face with its tail. He made the mistake of pulling the fish out of the ground and suddenly he was wrestling a fish long as he was tall. Seeing that Podger was locked in a life or death struggle with the fish, the goblins formed a circle and began to do what one should. Namely cheering and betting, they were very supportive of Podger though."Gob bet three beetle fish wins" "Gob crazy, bet four shells!" "Neigh" "Sure fish win, bet shiny rock"Well, some of them did anyway. As for why Neigh wasn't helping Podger, well unfortunately for him, it was goblins Neigh cared about, not living beings in general, that and the fish wrestling was fun to watch.Walrusman and fish rolled over the ground, at times getting closer to the Ur-sea, at times getting further. The real struggle Podger had was keeping the fish from spearing his face, but with time and blunt force concussion delivered by fists, Podger successfully rendered the fish unconscious. Unlike water fish, sand fish don't die out of sand, so death or stunning is important. In fact the foul creatures don't need to breath at all, being descended from voiddwellers. The goblins all clapped and cheered harder, though a few were glum as they handed over prized trinkets and secreted snacks.Podger didn't let go of the fish though, he saw what the goblins did when he was needlessly(he could have killed the fish when it was stuck) fighting for his life. They stole his rock tuna. Podger would not forget this grudge! More importantly they weren't going to get his spearfish. His mouth drooled a little and he almost zoned out, but the goblins reaching out to touch his prize catch brought him back to reality.He quickly waddled on his peglegs back to the ship, he had scale it and pocket the golden scales quickly, he had to eat some of the meat right away, and find some way to dry the rest without the goblins eating it. Hopefully the goblins would be satisfied with the golden bones.The goblins followed, leaving behind the fake skeleton that was twisted like a pretzel, yet... The skull, it was pointed right at the retreating goblins... a mere coincidence? There was no light in those hollow sockets."Oh, what wonderful timing! If you all can help push the ship into the sand, we can get going"Podger looked at the goblins, then at his fish. His brand pulsed, he could not disobey.2/?
>>5652107Sighing and hoping for the best, he tossed the fish on board and got to pushing.Thankfully for him, the goblins joined in pushing, and with Tinnegwal discharging gouts of magic, the ship returned to the metal sea. When Podger got aboard, his fish was still whole, he instantly sat down taking out a knife made from a grim tooth to start scaling it, pocketing scales as he did so. Before the goblins could cause trouble, Tinnegwal called out again."So, where are we heading Captain? We could really do with going to a port, I can only fix so much with sand"Quiet's voice was drowned out by a mass of different opinions, even Podger dared to offer his opinion. The goblins seeing no other thing for it, split into groups and respectfully debated the virtues of their chosen direction, after six goblins were clobbered, the debate came to an end."Take to port" Quiet commanded, though she had just gone along with the most popular option, she hadn't forgotten the word mutiny and with two nobles she was a little panicked and eager to keep being captain."Aye, aye!" Tinnegwal chirped.Distractions gone, the goblins turned to Podger once again. He almost jumped out of his skin, but victory was mostly his! He had managed to get all the scales off. Even uncooked, the flesh had a mouthwatering fragrance. He had considered trying to tell the goblins if they left some of the meat alone, there'd be something nice to eat. Cutting off the head and tossing it to the goblins, Podger wandered to the ship's kitchen, which apart from the magically summoned water, had no food. Podger knew because of course he tried to find food.The goblins had failed to find the cupboards with the kitchen implements before. But Podger had, in spite of how hidden they were, he had a cook's sense. He was of the opinion that a pirate captain who couldn't cook well would never become a legend.So, after taking a pan out, and eating a slice raw, he began to cook. He even when he thought the goblins couldn't see took out a small pouch and sprinkled some seasoning he always kept for emergencies. Blowing on the finished cooking, the goblins' eyes were fixed on Podger's whisker covered lips. A few satisfied chews. "Barely passable" he muttered.To the goblins though, the heavenly aroma was enough to get them ready to riot for some fish, but before they could raise a stink, Podger's voice came cold and commanding, unlike his usual jovial tone tinted with delirium. A hint of his state before drifting in a barrel made him mad."Line up behind me and wait, I'll give one plate per goblin, put the plate in that sink there when done. If a goblin doesn't do this, I'll toss the rest of the fish overboard" This voice penetrated even the skulls of the goblins and for fear of losing the fish, they managed to follow the instructions. In that fear, they missed three things.3/?
>>5652109First, they could have grabbed the fish before it went overboard.Second, they could easily threaten Podger into cooking.Third and this was the important one, when Podger cooked, he would plate the fish and leave it to cool a bit before handing it to the goblin, but between the cooling and handover the portion of fish would mysteriously reduce in size! Such skill was it done that even with several goblin and two noble eyes watching, Podger was not discovered.This continued until the bones were bare, and all basked in contentment. "The bones are yours" Podger said.The goblins were too satisfied to even cheer, only approving murmurs came from them, and since they fell into sleep, they didn't notice Podger pocketing the wishbone and the gem-like eyes.Dreamless goblin sleep, how long did it go on for? They roused from slumber at the sound of Tinnegwal shouting."Land ho!"After a bit of confusion they scrambled to the steering room, and lit up on the obsidian mirrors was the scene of the port. More like a collection of overlarge spiralling snail shells than houses, and looming over all a brutalist lighthouse like a heckish nail plunged into the port. In spite of still being night, the lighthouse did not shine. A variety of ships could be seen docked. Clearly a popular port."Strange, we haven't been contacted by the portmages, maybe they didn't recognise the ship, they're probably drunk, most people are in Deogam's Sleeping Drunks' Port. You'll see all sorts here, a dragon owns this port, so the only law is hers. Oh, what a shame I can't send a featherminion with you, why I lov... Eh?"As they docked, it became clear.The port wasn't just silent. There was not a soul to be seen. It was as if everyone had vanished. Nothing was ruined, nothing out of place, but not a soul wandered.4/?
>>5652110Choose a Direction>Explore the docked ships>Explore the port buildings>Head to the lighthouse!Trials of Talent(all minor, so no KOs or deaths, amount of successes required halved)>Sneak about (Quiet will vote for this)>Loot!>Fire the guncannons>Use the Knave of Secrets summon>Is that something clinging to the hull?>Time for din! Sing a din>Gob it out (write in)GOBLIN KING'S MOOD: BRIGHT IIIRolled: 544! Dubs! He sends 4d5 extra goblins! Mood cannot go higher! Good mood activates, KO'd goblins made available, minor buff cast!Know exactly what has happened in the port, and eating a bit of fish Podger cooked, the king is pleased.
>>5652112>Is that something clinging to the hull?
Rolled 1, 4, 4, 2 = 11 (4d5)>>5652112>Explore the port buildings>Is that something clinging to the hull?
>>5652112>>Head to the lighthouse!>>Is that something clinging to the hull?
>>5652118>>5652170>>5652294Not too surprising you all want to know, I'll call for rolls before I go to sleep, just in case someone else wants to vote. So a few hours before voting closes.
>>5652118>>5652170>>565229424d6 goblins checking that hull10d6 bards, also checking that hull8d6 goblins sneaking with Quiet1d6 Quiet, hopefully failing her roll and being loud
Rolled 4, 2, 2, 4, 3, 2, 1, 4, 4, 2, 3, 4, 1, 5, 3, 1, 6, 4, 2, 5, 4, 6, 2, 5 = 79 (24d6)>>5652474
Rolled 5, 6, 2, 5, 4, 2, 1, 5, 4, 6 = 40 (10d6)>>5652474We should put the skeleton on the prowl of the ship. Like where the mermaid would usually go.
>>5652474
Rolled 1, 1, 1, 1, 6, 2, 1, 3 = 16 (8d6)>>5652474Goblins sneaking with quiet
Rolled 3 (1d6)>>5652474>1d6 Quiet, hopefully failing her roll and being loud
>>5652775That's a statistically improbable failure rate
>>5652480>>5652543>>5652619>>5652775I'll be delayed on the update by a visiting relative.
Rolled 4, 2 = 6 (2d6)>>5652480>>5652543Target roll for hull watching>>5652775>>5652777And for the sneaking