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/qst/ - Quests


On the planet Skik IV, once known as Hery'Atarch, a lone yellow figure patrols the rooftops of a low income Hazaari slum. Dodging the industrial humidifiers straddling the buildings on this dry arid planet; he seeks only trouble in this part of town. Like all the Hazaar-Vassal-State worlds- poverty leads to desperation and greed.

The people below on the streets know him as the Yellow Fellow, a Masked Crusader, defending the Hazaar from the most opportunistic among their own kind. Making a name for himself among the criminal circuits in the city below. Though this largely than life figure has a weakspot; a secret identity and a family all his own!

Just below, he hears the signs of a “involuntary redistribution of wealth”, and decides to step in...
>>
”You can have whatever I'm carrying. Better then being forced to pay for that thing...”
“Stop right there!”
”Wha- What the hell?!”
“No need to abuse this poor blue fellow. I'm sure he can offer even you a job, if you need money that badly.”
”Shut the hell up- hey, aren't you that vigilante?!”
”I've never seen a Yellow Hazaar before...!”
”Shut up and hand over the gold- before you get a poke!”
“I'm not going to let that happen.”
”Hey buddy, leave it. Let's not turn this rape into a murder.”
“The only thing you're going to be poking is your mattress in prison, criminal.”

The red-man advances. It's time to put a stop to this- but what method should you use to put a stop to this villainy?

>Professional Hand-To-Hand Combat Techniques
>Your Signature Sprayer
>Crowd-Control Gadget
>>
>>5605308
>Crowd-Control Gadget
Go go gadget cock lopper offer
Good to see you back Bananas
>>
>>5605308
>Your Signature Sprayer

Welcome back!
>>
>>5605308
>Professional Hand-To-Hand Combat Techniques
We're back monkebros
>>
>>5605318
+1 for cock lopper gadget.
>>
>>5605308
>Crowd-Control Gadget
>>
>>5605308
>>Crowd-Control Gadget
>>
>>5605308
>Professional Hand-To-Hand Combat Techniques
>>
I'm glad Sunshine didn't become a Hazaar-hater like Bluey OR an amoral pragmatist like so many others in yhis universe.
>>
>>5605397
Is that actually sunshine? Seems like a weird choice given sunshine was some random ass normal guy and had nothing close to the training or profession to be a vigilante tech guy.
>>
>>5605308
>Crowd-Control Gadget

Good to have you back! I like that all the filthy Hazaar are forced to wear clothing
>>
>>5605308
Welcome back
>go go gadget cock lopper. For the Anons, positive reinforcement, and the power of imagination.
>>
>>5605401
its sunshine. why would he feature a yellow hazzar without any context?

and i do like what he developed into.
>>
>>5605308
>Crowd-Control Gadget
glad it's back
>>
>>5605308
>go go gadget cock lopper. For the Anons, positive reinforcement, and the power of imagination.

Welcome back, nona.
>>
>>5605308
>Crowd-Control Gadget
>>
>>5605308
>Professional Hand-To-Hand Combat Techniques
We're back mosquitobros
So glad we can go one update without some autist questioning things.
>>
>>5605308
>>Your Signature Sprayer
>>
>>5605308
>>Crowd-Control Gadget
Can't believe it. New Blue Monke thread
>>
>>5605308
>Crowd-Control Gadget
>>
>>5605308
>Crowd-Control Gadget
>>
You decide to stop these miscreants with a well-placed gadget. Reaching into your utility belt, you take out a small mechanical device you created yourself. You press the button and toss it.

”Arrgh!”

The device pops open and releases a loud electronic screech and wave of disruption. The Red-Hazaar aggressor puts up his hands in defense as he is stunned. This specific frequency is very debilitating to Hazaar with a high internal pressure from this inchor; such as one in the midst of a violent act or attempting to breed...

”Wow, I didn't think anyone would actually... come and help. Thanks!”
“Run, you fool!”

Now, with the victim saved, its time to apprehend these two thugs and turn them in the local HVS Enforcement. But right before you can move in to arrest them- one yells out.

”B-Brutus!”

Then, a large bodied Green Hazaar steps out from the nearest alcove- the muscle to these Red-Hazaar “brains”. While Yellow Hazaar like yourself aren't exactly the strongest around, you feel like you might be a match for a Red-Hazaar on a good day; but Green Hazaar are the biggest, strongest, and toughest of all Hazaar crossbreeds. They're also dumb as hell and very loyal. You can't get into a fight with this guy! Time to use your secret weapon.

You pull up your wrist cannons and give the big lug a spray down with a yellow fluid that rapidly expands into a sticky foam that cements itself, sticking him to the ground. These wrist cannons and their ammunition was designed by you; a multi-use type of organic particulate that reacts strongly with atmospheric gasses. It's water-soluble, which means it can be easily cleaned up, but on this dry planet it is very unlikely to ever be disabled from rain or humidity unintentionally. The perfect nonlethal weapon to round out your crime-fighting arsenal. And it can be used for multiple uses!

You spray a “bridge” of the yellow spray up the wall, using the thin lip that grows from the foam as a platform. No way these guys are coordinated enough to follow you- and the big guy is stuck to the ground. You spray a small jet of water behind you as you flee- melting the platform away to a yellow sludge. Just in case.

You didn't turn the criminals today- but you did help somebody in need. Perhaps that is enough.
>>
Of course, your action-packed life of justice and fighting crime is only one half of who you really are. Your real name is H/S Hybrid Crossbreed Number 2 – though your friends call you Sunshine.

Forced to flee your homeworld of Xin from a genocidal maniac, you and your Son left for greener pastures in the HVS- the Hybrid Vassal States, the home for the capitalists and exile cast-offs of the “almighty” Hegemony. The toilet of the Stars. Yellow Hazaar like you are too rare to be anything but conspicuous, so dress as a Blue Hazaar to hide your identity. Blue Hazaar are rarely seen on the streets as regular workers- and have no issue fitting into any social circle and the places of higher money and finance- giving you the perfect cover.

Your only friend and confidant on this planet, and the only one who knows your secret, is your Son. You named him Starfire Shine. An unusual name for a Hazaar, as none have family names, but neither did you. You had no family name, but you are his father, and therefore he should inherit your name between his two parents. The young Red-Hazaar is a business entrepreneur owning a nude-friendly lounge and shoppe; The Pin. You now live a double life. Working for your Son to fund your gadgets and superhero antics in the day, and making a real difference fighting injustice as The Yellow Fellow!
>>
You are now Bantam Falathane, the Supreme Ruler of the Hegemony. Chosen above your rivals and equals by your predecessor, the notorious Wrix Val. He was the first ever blonde Supreme Ruler, and was the first in a thousand years to be Unspeakable. You know he chose you for your strength and martial skill; and you will live up to that image. That is also why you have chosen the color of your Imperial Robe- Dark Blue for Power.

https://suptg.thisisnotatrueending.com/qstarchive/2022/5476181/

Of course, the moment the Imperial Medallion slipped around your neck, you had been given ultimate power over the Hegemony. The despotic and enlightened position above all overs; you are Supreme! But even so, tradition and protocol indicate that your true official coronation as the Supreme Ruler will take place on the first day of the Jaxt-year on your home planet- on the Day of Obedience. While largely ceremonial, this holiday will generate billions upon billions of DanboMarks worth of revenue; as everyone except for you works for free that day. But more importantly; a mass broadcast of your coronation from your throne will beam to every single planet, colony, and space-ship and habitat in the whole of the empire.

With the incredible power and charisma of the office of Supreme, you can very greatly shift public perception and work; even those things unconscious or not even ordered. By simply choosing your words carefully, you can instigate certain thoughts or avenues to be opened up in the hearts of all Jaxtians who look to you as the God-King of this empire- which will lead to tangible results.

What should you speak on?
>Colonial Manifest (Population growth)
>New Age of Discovery (Scientific advancement)
>Rewards of Obedience (Cultural)
>Looming Alien Threat (Minor military boost)
>>
>>5605827
>>New Age of Discovery (Minor military boost)
Can we make a vow? If yes,
"I vow our science will progress enough for the looming alien threat"
>>
>>5605827
>Rewards of Obedience (Cultural)

We've let this wane too long, as much as military seems good to boost with the Cyte coming, a prolonged battle requires a strong will and something worth fighting for.
>>
>>5605827
>New Age of Discovery (Scientific advancement)
>>
>>5605827
>New Age of Discovery (Scientific advancement)
>>
>>5605827
>>Colonial Manifest (Population growth)
>>
>>5605827
>New Age of Discovery (Scientific advancement)
>>
>>5605834
No, that is an invalid vow. You can make a vow whenever you wish but vows have to be both challenging and with a set target. "Progress science enough for the looming alien threat" is too vague.
>>
>>5605827
>>Colonial Manifest (Population growth)
>>
>>5605827
>Looming Alien Threat (Minor military boost)
We already *had* an age of discovery

We need to defeat our enemies
>>
>>5605822
>yuan'tul's "ultra special genius son" just turned into some nude shop owner
common tubeface L
>>
>>5605827
>Rewards of Obedience (Cultural)
>>
>>5605883
His ida at he'd be a super-genius ultra-elite hinged on him combining virtues of Yellow and Blue Hazaar. He came out a regualr old (business savvy, smart enough, but empathically-damaged) Red.
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>>5605911
Yeah, but if he was an actual "genius" he would have been running more than some pervert nude shop.

Well, as usual, the Red Hazaar manage to be the worst of an already bad species. We really need to finish the job, or else all those actually good aliens we killed will have been for nothing.
>>
>>5605917
>more thread-derailing xenocide autism
>>
>>5605934
We were already forced to genocide the cool species like the Vetuckers or the Fish People despite no one wanting. Why do the tubeheads get to live while the good ones are dead? Fuck that. We kill all the cool species and keep the bad ones? That's gay.
>>
>>5605934
Do not engage anon, were 3 posts in, weve gone through one vote
>>
>>5605973
Tell me how i'm wrong though

Why do the good races get killed, but the bad ones get to live. What's next? Are we going to let the worms live too? And then genocide the migrators?
>>
>>5605827
>Rewards of Obedience (Cultural)

We need to rally the people and bring them with us. A big stick is always needed, but you need more then just a big stick to truly lead.
>>
>>5605975
Who knows what wrix was thinking, good thing it happened years ago and we are better monkeys and wont make that mistake, now lets stop talking about it because it was before we were in charge and we cant change the past only can we seethe ¯\_(ツ)_/¯
>>
>>5605827
>Rewards of Obedience (Cultural)
>>
>>5605827
>New Age of Discovery (Scientific advancement)
>>
>>5605992
> we cant change the past only can we seethe
We can, however, make it just and erase the people who actually deserved to be genocided. I mean, does that seem fair to you? The people who deserve to be wiped out geting away? If we can't bring back the vetuckers, then we need to clean the slate with the hazaar and make sure that the people who deserve it get whats coming to them.
>>
>>5605999
See? Trips, the universe knows i'm right.
>>
>>5605999
>we can't bring back the vetuckers

Actually, we theoretically could. We have their genetic database downloaded and stored, if we chose to we could resurrect the species from extinction. I'd like to do that sometime myself, but I also want it to make sense within the story. No 'just for the heck of it' resurection, but if our eventual colonies at the galactic fringe find us a world with conditions that is too harsh/uniquely lethal for Jaxtians, but a more robust species might be able to manage there...
>>
>>5606009
That would be good, yes, but it would suck that they wouldn't even have any of their previous culture. Even during Jaxtian control, they basically syncretized their beliefs with Hegemony culture.It was cool, they were basically slightly dimmer honorary jaxtians.

If the cowbros and cowfus don't get to live, then by akule we must eradicate the piratical bugmen known as h*zaar
>>
>>5605827
>Colonial Manifest (Population growth)
We have a huge amount of free real estate, and more coming with the ecumenopolis under construction. It is time to expand like gas and fill all available space.
>>
>>5605827
>New Age of Discovery (Scientific advancement)
>>
Cultural growth seems cool and all, but seeing as how it's titled "Rewards of Obedience" won't it just be more artificial "just obey" 'culture' as opposed to cool pre-hegemony remnants like knife fighting?
>>
>>5605873
So, would 'Develop and Launch Battleships within the reign' be a valid vow? Or 'Expand our borders to the Galactic rim'?
>>
>>5605827
>>Colonial Manifest (Population growth)
More people means more scientists, more soldiers, more artists, more everything.
>>
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>>5606062
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>>5606351
Silence, buglover
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>>5605827
>>Rewards of Obedience (Cultural)
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>>5605827
Well, no one seems to vote for military boost...
So i'm changing >>5605879 (me) to
>Rewards of Obedience (Cultural)

But it better not be gay artificial culture, i want more kino like knife fights and honor stuff.
>>
>>5606426
Don't forget supreme ruler ziplining
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>>5606453
And environmentalism. I miss that.
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>>5605397
Just wait

>>5605827
>Colonial Manifest (Population growth)
or
>Rewards of Obedience (Cultural)
We need population growth, but I don’t want another ‘cultural schism’ again- blowing up Jax would’ve resulted in less salt.

Like the Sunshine bit, will be interested to see how that progresses.

If you want a Vow, vow to utterly destroy a peer Hegemonic rival in our lifetime.
>>
>>5606462
There was also the part where they gave a fuck about morals and maintaining the jaxtian form. Like how we didn't use cybernetics or turn everyone into indigos.

The current hegemony is so damn soulless.
>>
>>5606470
Wrex's kid will fix it, and now we have a machine to preserve the form.
>>
>>5606477
We can't use the life machine that much

I'd just prefer we go back to the more cultural hegemony where they refused to turn jaxt into an metropolitan hellhole and had trouble with early colonization solely because they wanted their citizens to experience jaxtian soil and nature

Instead now everyone lives in a pod and we're building an ecumenopolis so even more people live in pods without ever seeing nature or the sun.
>>
>>5606481
Maybe BQM will give us a vote on how to shape the ecumenopolis, to make it more palatable and pleasant. It's too early in the thread for you to be complaining this much. Please stop.
>>
>>5605883
>pic related

>>5605992
>we are better monkeys and wont make that mistake
>pic related

>>5605917
Ever think that he is a genius, he just never had a formal education because the HVS is just that shitty? :V

>>5606009
>>5606062
I’m shocked you guys missed Bananas’ Waldo.

>with conditions that is too harsh/uniquely lethal for Jaxtians, but a more robust species might be able to manage there...
Huzzarpilled- pulling the ol’ Agori logic out. God, I loved that Monke.

Wouldn’t solve the cultural annihilation, or exploring the Swalli culture and story arc. Best move on- it’s need a retcon to really untarnish the legacy.

>>5606107
Ain’t playing Wrix 2: Unspeakable Boogaloo again. Better to obey than create another schism.

>>5606426
>>5606453
>>5606462
I loved those days too, but they are gone bros- best to forget and move on.
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>>5606502
>he just never had a formal education because the HVS is just that shitty?
And the lack of a formal education made him run a nude shop instead of literally anything else? I mean, the early Red Hazaar managed to become pirates, and they didn't get formal education either.
>>
>>5606477
>Wrex's kid will fix it
>>
>>5606502
> Better to obey than create another schism.
No it won't, because 'everyone will obey' was the one supposed 'reward' we got out of that entire mess

The early Hegemony still made people obey, but they also had an naturalist sovl. We lost it when we started expanding as an empire, but we can regain it. And who better to return to those days than the family who is literally allowed by law to not get alien genes because of how traditionalist they are?
>>
>>5606470
I believe that was always the intention bro.

>>5606481
>being this Monkepilled

>>5606485
It’s the outgrowth of unresolved feelings from the previous threads, it’ll whittle down with time.

>>5606504
I think the nude franchise in the Huzzared States actually makes a lot of business sense and profit. It ain’t as glamorous as either of Starfire’s parent’s potential positions, but this is the HVS and they are refugees.

>>5606508
>No it won't, because 'everyone will obey' was the one supposed 'reward' we got out of that entire mess
Yes, and we need to reinforce Obedience so we don’t pull a John Wrix on the Hegemony again by on the mask. The mask was the consequence, not obedience.

>we can regain it
Those days are dead and gone, friend. They died long ago- long before Yuan'tul wrote his books. Best just to move on.
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>>5606523
>It ain’t as glamorous as either of Starfire’s parent’s potential positions, but this is the HVS and they are refugees.
Yeah, and that's why i'm saying it's an L, he didn't become like, a fuckin' pirate or nothing, just a business owner. It's not bad, but it's funny because he was supposed to be an perfect new age elite.

>Yes, and we need to reinforce Obedience so we don’t pull a John Wrix on the Hegemony again by on the mask.
We have literally been told that because of the mask we will not have to deal with anyone not obeying anything for a long time.

>Those days are dead and gone, friend.
Only because people don't vote for it.
>>
>>5606523
>it’ll whittle down with time.
Ahahahaha. The salt has only began flowing.

>>5606529
>Only because people don't vote for it.
And they will continue not voting for it. Muh efficiency won and will only continue winning.
>>
>>5606542
>Muh efficiency won and will only continue winning.
So then..don't vote for efficiency

It's literally there. Culture. Just vote for culture.
>>
>>5606543
A culture of obedience doesn't really sound appealing
>>
>>5606545
Yes, but that's not really a culture, we already have all the whole 'obedience' stuff

Which is why i was hoping that culture would get us to be more like the old hegemony. We literally have a supreme from the traditionalist family. Literally just vote to do it. We can just have the culture be a return to the hegemony in the days of Vantix.

I mean, it's a quest. Choosing is the point.
>>
>>5605827
>>5606076
Switch to
>Rewards of Obedience (Cultural)

>>5606557
It is literally called Rewards of Obedience. It does not sound like it'll do what you're hoping it to do. I don't think there's a way to get the old hegemony back or have the quest be as fun as it used to be without a retcon and Bananas already rejected a retcon when it made sense. But what the hell, let's give it a shot. Maybe this one won't be a disappointment?

>I mean, it's a quest. Choosing is the point.
No one chose to kill the Vetuckers
>>
>>5606574
>No one chose to kill the Vetuckers
Correct, but this time it's an actual vote.
>>
I'm actually happy v***ckers got clapped. Cows are gross.
>>
>>5606557
Ah, but will it be days of Vantix, or from before?

>>5606574
We could do two pledges with a vow. Destruction of a peer rival should be enough to consider it hard. Or freeing the Space-Whales, somehow.

I do want a thiccer Hegemony- exploring beyond the Vale would be quite kino desu.
>>
>>5606611
Tubeface detected, opinion ignored
>>
>>5606620
Wrong. I hate all x*nos equally and wish mosquitodicks would get gassed.
>>
>>5606661
They SHOULD be, but i will not tolerate that kind of talk about the cowbros.

'ate tube faces
'ate wrix
'ate worms (not racist just don't like'em)

'luv me cows
'luv me knife fighting
'luv me danbos

Simple as.
>>
>>5606611
>I'm actually happy v***ckers got clapped

Ain’t the only one hehehehehe….Que obligatory NTR Eoba shitpost pic.
>>
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>>5606107
>>5606508

Since people are getting confused on this; the "Rewards of Obedience" is the name of the speech, in which lessening government regulations on speech/art/censorship/reeducation is the "reward" for everyone being more "obedient" in the past generation, thus leading to more cultural growth. It is not making the culture more obedient.
>>
>>5606705
The clarification is appreciated.

I change my vote from >>5605841 (on phone at work) to
>Rewards of Obedience (Cultural)
>>
>>5606705
Ah- thank you for clarifying Bananas, I appreciate that.

>>5605827
Changing >>5606465 vote to
>Colonial Manifest (Population growth)
or
>New Age of Discovery (Scientific advancement)

I will support a vow to eliminate a peer rival or freeing the Space-Whales from Worm infestation.
>>
>>5606705
Good

Then we can finally retvrn to the naturalist hegemony of vantix, where jaxtians got buff and learned to do cool stuff instead of jerking it to cyber waifus in a pod
>>
>>5606705
Thank you QM.
>>
>>5606716
Doubt that- fighting a war will reverse the reward as a simple necessity. It’s better if we focus on practical pursuits before the war, then reward the Hegemony later by opening up the culture. Less inefficient, methinks- we didn’t choose Warbro over Culturebro just to liberalize the culture and not fight a war.
>>
>>5606731
Why can't we do both? Returning to the old hegemonic culture doesn't exactly stop the war from happening.

We're still doing stuff. We can just do it in a less gay way.
>>
>>5606731
I agree with >>5606744 for once. We have Wrix' kid around to guide this cultural revolution while we focus our big war brain on matters of spycraft and warfare. Better yet: we can synchronize this, guiding our culture to a soulful but soldierly ideal.
>>
>>5605822
>Rewards of Obedience (Cultural)

Monke quest! Hurrah!

…I do miss the ‘merely’ incredibly authoritarian Hegemony, compared to the blood drenched space empire we have today.
>>
>>5606744
War doesn’t bring about a lessening government regulations on speech/art/censorship/reeducation, it creates more restrictions to keep the war economy functioning. It’s not that I oppose it- I just don’t see it as realistic if we’re going to undertake a war with Warbro- Rewards of Obedience would’ve been better coming from Wrix’s son, as well as some neat fucking art.

I mean, him being Wrix’s son allows him the unique position to criticize him with his art- sculptures and art of those races lost in to purge, in happier times. Maybe a sense of unease too- I remember this one L5R Quest where a Crab warrior was memed about creating beautiful works of art- with a small hint in the background of a hidden threat, or a danger lurking around the corner. A pair a small beady eyes hidden in the shadows of a bush/forest, a smudge of a large troll coming up the path behind the hill in the far background. Would be neat.
>>
>>5606817
The difference isn't the blood, it's the fact that there isn't any real benefit to the slaughter. We keep expanding , but does it benefit people? No, in fact their quality of life has decreased.

Like, back in thread one we literally had an issue of not having enough space for living because we didn't want to turn jaxt into an concrete paved hellhole planet city.

We just became too practical and "efficient", no culture and honor to back all the imperialism. We need to go back to the times when we would encourage people to get buff instead of being comer losers and bugmen who do nothing but work and praise the supreme.
>>
>>5606816
>cultural revolution
https://m.youtube.com/watch?v=G2y8Sx4B2Sk
>>
>>5606846
Again, we can do both? We don't exactly need propaganda. Everyone obeys us already.

If anything, this is better, because Wrix's son can dedicate his full time to the culture, whereas an supreme has to deal with all other manners of politics. Not to mention that due to his family, Bantam will probably agree to a return to traditionalism.

The supreme can lead the war effort while wrix's son can help the culture. Hardly seems impossible. We always assign leftover candidates to other stuff.
>>
>>5606858
This is more like the exact opposite

We already went through the part where we erase our entire culture and replace it with government worship. This is the part where we do something other than that.
>>
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I don't want to be a huge downer or clamp discussion people are interested in but I literally have NO idea where you guys are getting this headcanon stuff from.

Did you miss the part where part of Wrix's manifesto for committing the genocides was to give more fertile farmland and habitable planetary space to Jaxtians instead of aliens? Or the OOC reveals about Thread #7 where going down the Cijan-Mask path would destroy the Jaxtian culture, where as the path you took didn't (but destroyed all diversity instead)?

You only saw ONE guy living in the pod, and that was only to juxtapose the relative poverty of a loser Jaxtian living alone on a space station as opposed to how exciting even that living condition was to a second-class Hazaari citizen. Most Jaxtians do not live like that, most are physically active, knife fighting is still alive and well. I don't think this has been implied to be anything but the case anywhere, so I'm confused how people came to these extreme conclusions as though something has significantly changed between threads.
>>
>>5606848
Actually, I believe it’s canon that Wrix improved Monke quality of life through the purges- it the Lebensraum meme.

>>5606859
>>5606863
Because fighting a war and cultural liberalization are two different things at counter odds with one another- you can’t fight a war by having a ‘cultural revolution’, that’s just silly- the moment the war starts the culture becomes hijacked by the state to satisfy war needs. You can have one, or the other- not both at the same time.
>>
>>5606873
>You only saw ONE guy living in the pod,
Literally the only people we've seen NOT living in a pod are the rich
>>
>>5606873
I barely remember since its been so long, can you make a document about what we are trying to do even? The only thing im certain about is xeno bad, must enslave or purge. And that time on the orbital station which ended badly.
>>
>>5606873
No offense Bananas- but we never got to explore the life of a regular Jaxian in this era. I assume most of the playerbase thought that the coomer loser in extreme poverty WAS the norm, for lack of a Jaxian juxtaposition to the contrary.
>>
>>5606879
Again, that's not really true. You're just going off of stuff like world war two. Throughout history cultural advancements have absolutely accompanied war. Look at the Renaissance.
>>
>>5606885
THE CIRRUS SHALL RISE AGAIN!

>>5606888
The Renaissance didn’t have to deal with an industrial war- and this will be two space empires fighting a war of extinction, like the Nazi and Solviets fought in WWII.
>>
>>5606897
Bro have you literally read ANYTHING about the Renaissance??? The Thirty Years War was literally one of the biggest wars in the history of mankind, and it was ONE.

It absolutely is possible.
>>
>>5606886
Yeah, the only people we really got to see were the rich and influential ones. The rest was just propaganda and stuff about eating low quality food and living in pods.
>>
>>5606907
That can be described more as a Catholic civil war than anything else- sorta like the Ukraine war being a civil-war of the former Solviet bloc.

>>5606913
Ye- only thing I remember recently that went into any depth was Wrix being a normal Jaxian originally- a man of the people.
>>
>>5606918
Lmao no it wasn't

Wrix was in that noble class about dueling, wasn't he? Normal poor people don't get to train with rich wannabe supreme candidates.
>>
>>5606873
The emphasis on brutal efficiency showcased in the last two thread and the swirl of salt which resulted resulted in a lot of unreliable memories of how bad things got for certain very active and critical anons. That said, a little peek at day-to-day's improvements and thriving Jaxtian culture in their new living space could do a lot to dispelled these persistent false notions in those anons AND make the genocide feel more positive (or at least like it led to some positive things for some people).
>>
>>5606925
They do, sometimes, if their gene score is high enough. Qet was born a common Jaxtian. Everyone THOUGHT that was the only heritage of Talacent, as well, if I recall.. Nobody knew Val was his dad.
>>
>>5606925
That was legit Wrix’s storyline- being of normal Blondie Monke stock, he rose to the highest of positions through sheer grit and determination, and established his line as one of aristocratic noble families. Wrix was ultimately a Rags to Riches type of guy- which would’ve been interesting playing as a poor male!Kima.
>>
>>5606937
That's because when they get high genes they usually get elevated to a good position, though. His father was by no means a general random worker of the masses, either.
>>
>>5606948
This would have meaning if he wasn't literally just handed power. He didn't earn any of it, Kima just randomly dropped it in his lap.

It's like if you got made into the president of the USA because you were there when JFK was assassinated.
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>>5606931
It’s also been years at this point- memories fade, you know?
>>
>>5606954
While I do get being miffed at Kima giving some rando supreme power, Wrix was ultimately groomed as a Supreme Candidate- and Wrix being from a normal blonde family meant that he had none of the advantages that the other candidates had. He became a Supreme Candidate on his own merits- and that does say something about his drive and work ethic, even if he got Supremacy though a handout.
>>
>>5606971
He wasn't really an "real" candidate

He was one of those half time candidates. According to the teacher, families send people to be "candidates" even when the supreme ruler is healthy and young.

I mean, he's not one of the great families, but he's by no means rags to riches. This is more like uh...middle class to upper middle class, and then getting a trillion dollars dropped on your lap because you were in the right place at the right time.
>>
>>5606982
That’s still impressive, given that’s he was a normal blonde competing against noble families known for producing Supremes.
>>
>>5607024
It would have if he was actually competing. Again, he wasn't actually a candidate, he was one of the halftimers who were sent to train because of their families wanting to have a chance in case the supreme suddenly died. Its an accomplishment and all, but again, still not a rags to riches.

And he is STILL not the common jaxtians. And we didn't get to see how he lived until he became the supreme.
>>
>>5607044
Wrix legit told us his backstory and how he lived before Kima gave him the job- that this point I’m willing to agree to disagree.
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>>5607055
He told us about the part where he got sent to training camp, not about the economical and cultural conditions of his class.
>>
>>5607059
Either way I'm going to stop now because i don't want the thread to end quickly because of arguments filling up the whole thing
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>>5606481
Amen, monke brother.
>>
>>5606873
Thank you for this clarification. The canon has grown impressively large and sometimes things like the pod situation get muddled.
>>
>>5605827
>The Glory of our Eternal Empire
>>
>>5607231
It may be a little late in the vote-and-debate process for a write-in to take hold.
>>
>>5607231
>>5607268
I’m just confused as to the benefit we’d get from it.
>>
>>5606886
This is completely wrong, during the Kima storyline we explored the life of a generic Enforcer, basically a cop, and saw how his life was.
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>>5607594
Enforcers are respected elite government security, not low level cops.
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>>5607596
They are middle class law enforcement
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>>5607597
Hardly. We've seen them do stuff like guard the Supreme himself.
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>>5607668
>>5607597
>>5607596
>>5607594
I think "Enforcer" may be a term like "Officer", which can be applied to a whole host of military/police personnel of various importance and social status.

At any rate, we have the QM's explicit statement as to how most Jaxtians live now, to correct our misapprehensions.
>>
>>5607688
Sure would be good if we actually got to see it, though. That guy living in a pod was the only non-rich person we saw, not to mention stuff like the AI manipulating Radjo.
>>
The nice thing about being a QM for such a big quest is I don't even have to tally the votes myself lol
>>
hint taken.

By my count it's:

Discovery - 4
Obedience - 9.5
Colonial - 3.5
Alien - 0 (it received 1 vote but this was switched to obedience).
Glory - 1
>>
>>5607929
>all the possibilities overshadowed by a limited-time culture meme
Never change playerbase, never change.
>>
>>5605999
There is no such thing as "people who deserve to be genocided." People should be judged on their character , not who they were born as.
>>
>>5606873
>second-class Hazaari citizen
Explicit word of God confirmation the Hazaar were actually oppressed. I remember a 100+ back on forth in a thread where someone was arguing that the Hegemony wasn't racist.
>>
>>5607929
I vote for Rewards for Obedience
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>>5608096
Red Hazaar are literally, biologically incapable of empathy.
>>
>>5608102
they literally allowed these 'second class citizens' to become high-tier officers of the state given enough gene scores.
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>>5608102
Those anons will still argue about it because they don't think those conditions are bad enough to count as oppression since they got to have space on a planet and some of the Blaazaar became State Philosophers and such. Or it doesn't matter, because it's better than the Hazaar deserved. There's no point arguing it. Next time someone insults you or criticizes a vote on those grounds, just link them back to >>5606873 and disengage.
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>>5608118
>they don't think those conditions are bad enough to count as oppression since they got to have space on a planet and some of the Blaazaar became State Philosophers and such. Or it doesn't matter, because it's better than the Hazaar deserved.
Both are true and correct.
>>
>>5608114
They apparently don't have mirror neurons, that's not necessarily the same as not having empathy (see: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC3898692/)
And even if they don't have empathy because of that, that's a mental impairment, not a moral failing.
>>
>>5608116
That's like saying because Sidney Poitier was a Hollywood star means the USA isn't anti-Black.
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>>5608141
No, they literally do not have empathy. That's what it's said. They don't have the ability to really care about the consequences of others.

>And even if they don't have empathy because of that, that's a mental impairment, not a moral failing.
It's not a mental impairment when the whole race has it. If a race is completely composed of sociopaths, then they're still a race of sociopaths no matter which way you call it.

>>5608143
Yeah, because being a hollywood star is totally equal between getting to pick between being state philosopher (literally the only people allowed to criticize the government without getting skinned alive) or a high tier biologist/physicist.
>>
>>5608150
Ok, it's like saying because Black politicians exist that the USA isn't Black.
Specific individuals having successful positions doesn't mean there demographic group as a whole isn't under systematic oppression especially when multiple posts and OP statements say the Hegemony is explicitly run on a race, species and gender based caste system
>>
>>5608155
The Hegemony had a caste system for everyone, the Hazaar were treated way better than what they would be in an actual xenophobic regime. Calling them "second class citizens" is wrong because there are no citizens in the hegemony whatsoever, there's no 'citizenry' if no one has any rights.

Literally the only person who could be called a citizen is the supreme, because the supreme is the only one with rights. If the supreme decides he's going to kill the first jaxtian that sneezes in front of him, he can do it, and no one can stop him.
>>
>>5608141
Theoretically, couldn't we create an 'empathy virus' that will alter infected Haazar genetic code into one that generates the Neurons that we deem they are missing?
>>
>>5608169
Their empathy was purposefully removed by the life machine back when they were able to do it for their entire race, so very unlikely.
>>
>>5608102
Not to burst your bubble bro, but Wrix legit genocided the other species awhile ago. If that wasn’t considered explicit confirmation, you clearly have some sort of malfunction bro.

>>5608118
Considering the whole Lebensraum logic, the Xenos had better living conditions then a bunch of Monkes in Hegemony space, and you gotta assume the Huzzar are treated better in the HVS. I personally see the point as mute- they’re all dead anyway, so what is even the point of debating this shit beyond your fucking ego? Just move on- let the past die.

>>5608141
I mean, it’s both? They did it to themselves, as a species- they lobotomized themselves of empathy, which is as funny as it is a problem.

>>5608143
I find it hilarious with all the pro-Black propaganda and racial quotas set up that you still think the US is anti-Black.

>>5608155
Ohhh, you’re one of those nutters huh?
>>
>>5608174
I hate the hazaar a lot, but i'd rather not start real life poltical discussion mmkay
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>>5608169
Don’t think it works like that.

>>5608176
Didn’t start it, but I’ll try to refrain from further comment- if the other guy was gonna bring in his RL politics into the debate, it opens the door for everyone to comment on it.
>>
>2 posts in
>this much salt has flowed
Going to be a fruitful thread
>>
>>5608191
The funniest shit is that they haven’t even noticed Waldo
>>
>>5608191
What did you expect? The source of all the salt is still there. Why would it ever stop?
>>
>>5608155
>"Isn't *Anti-Black"
Is what that line meant to say
>>
>>5608160
You gonna tell that to the creater of the setting?
>>5606873
>You only saw ONE guy living in the pod, and that was only to juxtapose the relative poverty of a loser Jaxtian living alone on a space station as opposed to how exciting even that living condition was to a second-class Hazaari citizen.
>>
>>5608245
Yes, because i'm going off what has been shown.

Now can you stop filling up the thread with inane argueing? I don't want it to end before we've even hit 10 posts and the hazaar are all dead.
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>>5608195
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>>5608254
What was shown is Jataxians being given several preferences over Hazaar by the government, including better living conditions (the "looser coomer" Monke the fandom consistently decries was seen as a step UP compared to what the Hazaar got) an education system that explicitly preaches Jataxian supremacy, more limits on their movement than the Jataxians (only allowed on one Planet and and a prison asteroid), and has their sexuality restricted far beyond Jataxians (having genital locks)

The Hegemony being brutal and oppressive to everyone doesn't mean the text doesn't clearly show how that opression isn't evenly distributed.
>>
What *is* a nude-friendly shop and lounge? Is the idea it's a clothing optional night club?
>>5605822
>>
Slightly more than one out of every three posts in this thread is Ju/BVh6f or cwwfB5en.
>>
>>5608257
Ah, I’m proud you found him!

>>5608261
I’d argue that it’s less an option and more of a selling point.
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>>5608259
>Monke the fandom consistently decries was seen as a step UP compared to what the Hazaar got
Because a pod is so much better than....another pod.
> an education system that explicitly preaches Jataxian supremacy
The Hazaar literally nearly self-destructed, and all the other shades only exist because of them.
>only allowed on one Planet and and a prison asteroid
That's just not true at all, otherwise the whole 'lebensraun' thing wouldn't make sense. They had majority in one planet.
> and has their sexuality restricted far beyond Jataxians
Newfag detected, hazaar literally *have* to have genital locks because they quite literally cannot control their spikes. Otherwise, they'd just start spiking random people on the streets. That's literally fact - the red hazaar had to 'prepare' their guards for several months just so they wouldn't spike their own crew.
>>
>>5608266
CW: Mentions of Rape

The hazaar literally *have* to have genital locks because they quite literally cannot control their spikes
That's not accurate . Warrior caste Hazaar are known to struggle with sexual impulses more but the idea that Hazaar are all walking rape machines that have to be locked up is Monke stereotypes.

As we saw in the first post of this thread, yes Hazaar are capable of rape, the same as any group, but the entire species isn't going to rape unless physically kept from doing so.

The HVS doesn't lock up Hazaar and every single Hazaar is going around raping people.

Bluey didn't sexually assault anyone until *after* he became a Monke.
>>
>>5608287
>CW: Mentions of Rape
Listen, I'm a leftoid too, but this is full-on self-parody. We're on 4chan.
>>
>>5608287
>That's not accurate . Warrior caste Hazaar are known to struggle with sexual impulses more but the idea that Hazaar are all walking rape machines that have to be locked up is Monke stereotypes.
lmao, 'struggle with sexual impulses'

They literally, instinctively, spike people as a self-defense to the point they are literally their warrior caste. Trying to act like they're good bois who dindu nuffin is beyond retarded and just another example of the stupid hazaar apologism that people seem to have solely because they're 'le oppressed'

>Bluey didn't sexually assault anyone until *after* he became a Monke.
That was pretty much unrelated, bluey just hated hazaar.
>>
>>5608262
No defense for my post number- I’m just chatty- but I do think dynamic IP is at play =P

>>5608287
>The HVS doesn't lock up Hazaar and every single Hazaar is going around raping people.
>mass hazzar rape confirmed

Other than memeing your typo/autocorrect, Bluey was a product of rape, and is arguably the most self-hating Hazzar since Yuan. Not a good example methinks.
>>
>>5608295

You stated that every Hazaar inherently will assault people unless locked up. The text directly contradicts you because we have multiple examples, including an entire civilization, full of Hazaar not doing that. The actual quest proves you wrong.
>>
>>5608306
>including an entire civilization, full of Hazaar not doing that
You mean the civilization where warriors have to be trained for weeks, months just to NOT rape everyone in the crew? Because they literally instinctively rape everyone they don't extensively know?

I mean holy fuck, the sheer levels of cope here are astonishing. The hazaar apologism has become completely retarded.
>>
>>5608264
Indeed! The Vetuckers yet live, in the HVS. If we resurrect their genome, we have someone who can teach them some variation of their traditions. May this ray of light invigorate us to discuss something than Hazaar.
>>
>>5608169
Perhaps, some sort of dna altering injection... but how do we make them all take it?
>>
>>5608257
YAY! Some of them made it!
>>
Not to (just) increase my post number further, but maybe as a Hazzar conversation pallet cleanser, couple thoughts.

If the Bluzzar and the Grezzar kept spiking their non-Huzzar species, would that result in greater genetic characteristics of the parent species in subsequent hybrids?

Also, what kind of hellish evolutionary pressure evolved the Hazzar to not only be as genetically compatible with, well, everything while also being extremely long lived? Interesting thought experiment.

>>5608312
Good luck with that- I still feel the Swalli absence keenly, and no one ever mentions them except when saying that their genocide was a good thing.

>>5608320
Or the Bluzzar could continue breeding with Jaxians, see how that goes. Same with the Grezzar.
>>
>>5608330
>Also, what kind of hellish evolutionary pressure evolved the Hazzar to not only be as genetically compatible with, well, everything while also being extremely long lived?
I'm pretty sure that's because they were made by the aristocrats (the race of drukhari-tier sadist degenerates) as servants. Red Hazaar are the hazaar that escaped aristocrat space and literally genetically removed their empathy so they could turn into ancapistan.
>>
>>5608311
CW: mentions of rape
I'm talking about the entire HVS. Are you trying to tell me the person Sunshine saved ran home just to abuse someone?
Or that everyone in the Clinic just pulled their dicks out right after that scene ended?
Or the scene we saw of it at the end of the last thread when Kima showed up there was just what, in between rapes?

>hazaar literally *have* to have genital locks because they quite literally cannot control their spikes. Otherwise, they'd just start spiking random people on the streets.
Is what you claimed. And yet we have an entire planet full of Hazaar where that isn't happening. Where sexual violence shows up as part of a robbery, a crime, and isn't something that every person is doing constantly all the time.
Sunshine wasn't locked up. If what you said was true, why didn't they attack the victim themselves? Or the assaulters they gooed up?
>>
>>5608330
>If the Bluzzar and the Grezzar kept spiking their non-Huzzar species, would that result in greater genetic characteristics of the parent species in subsequent hybrids?
It seems like the horizontally-transferred, parasitized genes of the Jaxtian or Vetiucker (or Swalli) don't transfer. They just make more Reds when they spike each other. That said, while Reds lack empathy, they're capable of enlightened self-interest resulting in de facto group cooperation and social thinking. They can feel outrage for the unborn. They have the concept of a "non-aggression principle". They DID try to condition soldier-morphs into not being rapists prior to meeting the Jaxtians in-person, it's just difficult for that one particular type of Hazaar to control their violent sexual urges.

Your other idea, of eliminating reds by breeding Hazaar solely to Jaxtians or other species makes more sense, I think... But I don't believe Reds are incompatible with society.

>what kind of hellish evolutionary pressure evolved the Hazzar to not only be as genetically compatible with, well, everything while also being extremely long lived?
Maybe just the life machine and the meddling of the Aristocrats/Pink Hazaar?

>I still feel the Swalli absence keenly
Sorry, anon. They left us a lot of corpses and a robust cultural record to work with... But alas, I fear they're MORE incompatible with the way the hegemony operates, since they were "Jaxtians but better" per Bananas, with a fierce independent and individualist streak we could never fully crush. Maybe if we modified them before revival...
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>>5608336
>I'm talking about the entire HVS. Are you trying to tell me the person Sunshine saved ran home just to abuse someone?
He was literally about to get raped. He was being threatened. With rape.
>Is what you claimed
THIS IS LITERALLY FUCKING CANON

Holy fuck, the sheer level of apologism for the hazaar. Why couldn't we have wiped them all out and finally settled this stupid discussion?
>>
>>5608342
Nah. Hazaar are interestingly weird and I'm glad they're alive. Killing them before we learned details about them, or experimented with hybrids, would have been less interesting. I voted to genocide them under Talacent, but in the end I'm glad they persisted. Just stop taking their existence as a personal IRL affront.
>>
>>5608352
The only good hazaar was bluey

The sheer amount of trouble they've caused is completely retarded. 99% of arguments since the hazaar arrived have been about the hazaar. We could have settled it, at last, and stopped it. But now they're alive and well in the HVS, and back to their ancapistani roots.
>>
>>5608342
CW:Mentions of Rape

"Warrior types need training to control their urges" is not the same thing as

"Every Hazaar is inherently a rapist and if they aren't locked up, they will rape people in the streets"

The first is what the quest actually said.
The second is the incorrect statement you made.
>>
>>5608353
>99% of arguments since the hazaar arrived have been about the Hazaar
Then stop arguing. it's you doing this now, not the Hazaar. If a vote comes up about whether to exterminate them or whatever, bring it up then. Until such time, just accept that they're here and not going to spontaneously combust, and enjoy the conflict they bring to the narrative which would, after all, be boring as shit without conflict.

>>5608336
>>5608330
>>5608141
Don't you think we'd all enjoy the quest more if we id that?
>>
>>5608332
Well, what would’ve been their original life expectancy? It seems like long life is an extension of the Huzzar genetics, considering the hybrid lifespan.

>>5608339
>It seems like the horizontally-transferred, parasitized genes of the Jaxtian or Vetiucker (or Swalli) don't transfer. They just make more Reds when they spike each other
Ah, I thought it was just the mix of Jaxian and Swalli genes, if only the Huzzar parts transfer over then cross-hybridization is a mute point.

>Your other idea, of eliminating reds by breeding Hazaar solely to Jaxtians or other species makes more sense, I think... But I don't believe Reds are incompatible with society.
While I think the Reds are incompatible with ‘advanced’ (ie totalitarian) society, the point wasn’t to breed them out- I’m wondering if Bluzzar/Monke offspring would include more physical Monke characteristics that simply color.

>Maybe just the life machine and the meddling of the Aristocrats/Pink Hazaar?
Maybe, though the limits of the life machine itself doesn’t support any mass conversion methinks, though I could be wrong on that point.

>Swalli
I disagree, I think their struggles with collectivization before first contact mean that they are compatible- we just never did anything because we shanghaied ourselves into a weird half-measure relationship and never had the chance to interact with them after that until Wrix came into power. I would’ve loved to explored them and their relationship with the Hegemony in a post-conquest situation.

Shame it’ll never happen- I guess it was never meant to be.
>>
>>5608357
>Control their urges
Nice way of saying "they will rape everyone who they haven't trained for weeks to know"

Literally any hazaar can become a warrior, and the ones that don't still basically go around with walking chestburster spikes. Their cages are literally a necessity for them to stay in proximity to jaxtians.
>>
>>5608359
I will stop arguing if people stop saying stupid shit
>>
>>5608352
Tbh- genociding the Huzzar under Talacent would’ve only delayed their introduction into the narrative, and probably would’ve lead to a more stable- and possibly more pro-Xeno- playerbase. I don’t think anything would’ve been lost- in fact, I do think Bluey’s perspective would’ve been even more fascinating had he been the sole-survivor of his species in the Hegemony.

>>5608359
>Don't you think we'd all enjoy the quest more if we id that?
No, but I’ll try it your way.
>>
>>5608371
That won't happen, and you know it. Stop being a bitch about it.

People are going to disagree with you, and that's okay. An irrelevant stream of circular arguments unrelated to the current vote, peppered with insults and lamentations about previous votes, does nothing to improve the quest or convince people to vote your way.

>>5608376
Thank you.
>>
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Mandatory burger time.
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>>5608368
CW:rape

And now you're moving the goalposts.

If an unlocked Hazaar can't control their urges and will rape constantly in the streets, why isn't every single person in the HVS constantly raping people? We have seen close to a dozen unlocked Hazaar in the HVS and only two of them were shown threatening sexual violence
>>
>>5608382
No it's not, you claimed the chastity cages were le bad, and they are not.

But whatever, go simp for rapist bugmen. They are all dead in the hegemony.
>>
>>5608382
I think there’s a bit of a miscommunication- I could be wrong, but I think the other dude is commenting more on the Reds than the hybrids, in my opinion.
>>
>>5608387
Most Reds aren't prone to fits of rape. That's JUST soldiers. Otehrs can be rapey, but are in better control of their faculties and at least a few subscribed to a non-aggression principle in keeping with the ancap leanings.
>>
>>5608408
Literally the first thing we saw them to this thread is trying to rape a guy, but okay man.

Can you go defend rapists somewhere else now?
>>
You have decided to make your speech on the Rewards of Obedience. After the brutal ideological purges and genocides of your predecessor, the appearance of the Death Mask has hit deep within the Jaxtian spirit and soul. All crime and disobedience, even self-reported “Thoughtcrime”, has been at an all time low. Anti-social behaviors are almost nonexistent in the population. In many ways, the leash has loosened since those years, but the ones within have been too scared to explore the newfound slack from intergenerational trauma.

First is the ceremony. The coronation, the anthem, the bowing. It's all quite exciting, but this is the first time you've experienced this from this angle- being pledged to, instead of pledging. One of only a handful of billions upon billions who will ever see the Day of Obedience from this angle is both an honor and a rush. But you're going to have to do this every year for the rest of your life...? You just hope it doesn't get too boring. But you're prepared for all the boredom of rulership. After all, that's what you've trained for. Just like public speaking.

”...It is time now, my dear subjects, to enjoy this newfound stability. The Hegemony promises you a meaningful career, which it has delivered. The Hegemony has promised land and resources for its people, which it has delivered. Your Supreme Ruler has given all you could ever need- but there is one thing I cannot order you to do in good conscious- and that is be a people. Not merely a collection of assets, but to create art and culture that is the thriving, living soul of a nation. Go forth and breath. This is my command to you.”

Year 41 of the Resurrection Era
In the months following the Day of Obedience, a great number of new artists and athletes begin careers expanding the cultural palette and milieu of the Hegemony. But a more immediate effect is the branching out of existing art and entertainment- kept in lockstep and painted-by-numbers according to bureaucratic suggestion and societal browbeating- very little experimentation and spirit even in state-approved propaganda, simply due to the culture of obedience and fear following the previous regime. This breath of fresh air has lead to many new and interesting growths of development; leading to a general increase in happiness. If there are any other benefits to this decision, they have yet to reveal themselves...
>>
At about the same time as your official coronation, something else was brewing mysteriously in the Hegemony. Your senior-most Starseer, and disgraced Supreme-Candidate of two generations prior had suddenly fallen.

The doctors and scientists are exasperated. They could find nothing wrong with him physically or mentally, despite his brain's unusal activity. He was in a state of panic, and the part of the brain responsible for navigation and memory of places was essentially overloaded. Despite him being fully conscious, nothing said to him nor any stimulus could seemingly bring him back down to earth, so to speak. Tetak Kallas was not here anymore. Despite his great skill in Starsight- the ability to see into the faster-than-light realm of Hyperspace- something was very wrong. His protege and another prodigy- the first Starseer retaining use of their normal eyesight- Radjo Berax, was the only one who has any idea what has happened to his mentor.

”What happened to him?”
“I apologize my Lord, as we do not know exactly. This has never happened before. But the closest I can gather is... he is lost.”
”Lost? Starsight is meant to find one's way in space.”
“I know, my Lord. And Tetak was a fantastic navigator. As far as I can tell, his presence has been... relocated. Disassociated. As if taken from where he was before, and tossed screaming into the void.”
”Can't you go out and “find” him?”

Radjo looks concerned, as though you told him to perform an impossible feat.
>>
“No, my lord. Tetak's consciousness has essentially been flung out into deep space. It could be anywhere- not just in this galaxy, even, but anywhere in the universe. Starsight requires ones one sense of direction and navigation, it requires landmarks like any other form of travel. His mind-self could be within the dark space between galaxies for all we know- totally unable to find its way back. It could search for hundreds of thousands of years or more without any way to find his way back home- back to his own body. This is a true and permanent death sentence- Absolute Disassociation.”
”This is absurd. The consciousness is rooted in the brain. It cannot be “separated” from it. The existence of a soul is not proven and is an Anti-social belief.”

Radjo stiffens his lip.

“I know that, My Lord. I make no statement contrary. But that is not the issue here. It is as though his eyes, still connected to his brain, were thrown miles and miles away. The rest of him is rotting away while he slithers through the grass, trying to find his way back and beset by predators. He has already lost ten percent of his body weight- he is in a constant panic. He sleeps when he is exhausted, but is constantly overwhelmed and overloaded. He is in a panic that never ends; and even drugs to try and calm him don't stop his brain from destroying itself. He is elsewhere, and will remain that way until his brain is turned off. I don't want him to suffer anymore.”

What should you do?
>Euthanize him, at his friends request
>Keep him alive for study
>Gather a group of your strongest Starseers and see if they can bring him back
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back

>>5608410
You are silly.
>>
>>5608421
I don't know about bringing him back, this feels like it could end with our strongest starseers ending up in the same place.

Might this be 'The Cyte'? Once you are in, you cannot get out.
>>
>>5608421
>>Euthanize him, at his friends request
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back
Give them no more than a month, if they fail euthanize.
>>
>>5608437
+1
>>
>>5608437
The issue isn't time, the issue is our top starseers meeting the same fate as him before we figure out what's happening.
>>
>>5608416
So, we not going to war with this Supreme? I guess I’ll keep my thoughts on the previous thread to myself.

>>5608421
>Keep him alive for study
>Gather a group of your strongest Starseers and see if they can bring him back
I mean, we can do both before the euthanasia.
>>
>>5608430
>>5608441
While a valid concern, he is our foremost expert in Starsight- losing him was already a blow.

Besides, I don’t really like the meme-Jedis- I’d rather we do Worm-Jaxian Hybrids desu.
>>
>>5608452
So Dune instead of Star Wars?
>>
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>>5608452
>Worm-Jaxian Hybrids
>>
>>5608452
>Worm-Jaxtian hybrid
Burn it before it multiplies

Starseers are great, maybe we can get a religion going and get rid of this dreadful state nihilism.
>>
>>5608463
Ye- absolutely love the original movie and mini-series!

>>5608467
Actually, it’s the attempt to turn it into a religion and replace the current Hegemonic order is what I don’t like about. The state nihilism is a legitimate criticism, but I think trying to upset the narrative by turning it into Star Wars defeats the originality of the universe.
>>
>>5608475
They don't really need to be space Jedis. That was only an name because they have...well, psychic-like powers in an space setting.

Either way, it's gonna be a time until we can make it into a religion. We've yet to unlock the full abilities of star sight.
>>
>>5608421
>Euthanize him, at his friends request

I trust Radjo.
>>
>>5608478
That’s the thing- I don’t want to make it into a religion, and I think turning the Hegemony into a Jihadist Revolutionary State won’t be as fun.
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back
>>5608494
>>5608467
its merely another dimension of reality nothing to worship more then a star burning away at its hydrogen into iron and its inhabitants just another alien of unknown ability and power
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back
No harm in trying first . We may even learn more information
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back
>>
>>5608494
More fun than being cringe nihilists with unironical "god doesn't exist therefore morality is fake and being evil is fine" philosophy
>>
>>5608535
belief in souls won't necessarily fix that. It's just another path to the hegemony's goal of essentially BECOMING god by controlling everything and defeating entropy.
>>
>>5608421
>Gather a group of your strongest Starseers and see if they can bring him back
>>
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>>5608467
>>5608475
>>5608535
Still unrefuted.
>>
>>5608535
Better than Akule becoming Mohammad and the Hegemony immediately genociding the other species on principle.

>>5608567
?
>>
>>5608421
>>Euthanize him, at his friends request
It is mercy
>>
>>5608421
>Contact the seekers to see if they know of this phenomena.
They have their own starseers, right? Perhaps they've had some experience of this?
>>
>>5608660
>Better than Akule becoming Mohammad and the Hegemony immediately genociding the other species on principle.
They already genocided everyone else on principle.

They just did it while being reddit atheists.
>>
>>5608421
>>Keep him alive for study
>>
>>5608421
>Contact the seekers to see if they know of this phenomena.
If this doesn't work
>>Gather a group of your strongest Starseers and see if they can bring him back
>>
>Contact the seekers to see if they know of this phenomena.
This seems reasonable, they said they were looking into The Cyte, right?

And we haven't heard from the seekers for a long ass time.
>>
>>5608421
>>Contact the seekers to see if they know of this phenomena.

Sounds like a plan.
>>
>>5608427
>Keep him alive for study
"Radjo, if a pair of eyes are thrown away they will cease to transmit sight back to the body. Since Tetak is still receiving thoughts, there must still be a link between the body and the consciousness. The ancients had the concept of a 'silver cord' connecting the body to the spiritual projection. I'd like you to find this connection, and if possible reel Tetak's mind back to his body".

>Also contact the Seekers to get their advice.
>>
Rolled 1 (1d2)

It's truly amazing how bananas managed to cultivate the worst playerbase on the board. At this point I'm wondering if he's doing this on purpose to see how many chimp-outs he can farm out of his monke quest.
1- he's oblivious
2- it's deliberate
>>
It's a civ quest which is well written and deals with political issues. Is it any surprise that themes from pol show up?
>>
>>5608891
It seems out of character for a guy who just lambasted sprotual thought as criminal wrongthink to then know more about the mystic theory underpinning Tetak's Jedi training academy than Radjo, his prodigy pupil...

But I think your thinking!

>>5608895
It's only a few very loud and very active players.

>>5608901
I think anon meant how rude, belligerent, whiny, and persistent certain layers get. You know, the ones who constantly doompost about how the quest is worse now than it used to be and could never, ever get better again, here and in the /qtg/. I honestly don't know why those guys keep playing, but they are only a fraction of the playerbase.
>>
>>5608421
>Keep him alive for study
>>
>>5608421
>Contact the seekers to see if they know of this phenomena.
It sounds like something they would both know and be willing to help us with.
>>
>>5608904
Didn't Wrix' genocide cause a mass spergout that actually made Bananas speak up?
>>
>>5608421
>>5608431
Switching to
>Contact the seekers to see if they know of this phenomena.
Do what they say.
>>
>>5608421

Changing >>5608427 to
>Contact the seekers to see if they know of this phenomena

Good thinking, >>5608766 !
>>
>>5608489
>>5608421

Changing from euthanize to....
>Contact the seekers to see if they know of this phenomena
>>
>>5608966
Who but the Supreme would have access to old timey heretical documents?
>>
>>5608494
>Jihadist Revolutionary Monkey State in Space
That actually sounds very fun.
>>
>>5608528
>>5608421
I'm a bit hesitant, but I'll also change my vote to
>Contact the seekers to see if they know of this phenomena
>>
>>5608437
>>5608421

Changing to
>Contact the seekers to see if they know of this phenomena
>>
Euthanize - 1
Study - 3 + 1/2 = 3.5
Starseers - 4 + 2/2 = 6
Seekers - 8 + 1/2 = 8.5

Any desire for a standardized way to track split votes / multi-votes?
>>
The first idea that comes to mind is to contact the Seekers- the foremost experts in Starsight in your galactic neighborhood. Despite the fact they are spiritualists, and seemingly worship computers no less, they are still the closest thing you have to allies.

But even as you try to contact them; you find everything extremely old and outdated. Even the oldest channels are dead silent. You can't even find a signal coded to be from them in their own spatial territory.

“My lordship- we have received no contact from the Seekers for... well, generations now. Hundreds of years. The last time was during Eoba II's rule. Before even I was a Supreme Ruler.”
”Well, where are they then Cijan? Have they been destroyed?”
“Nobody knows. We have just seen their space being slowly consumed by Consortium beacons claiming it; which is even more surprisingly given we once assumed they were the technological powerhouse in our local space; even beyond our own. Their AI technology was incredible- at least, until the Threemind was finished...”

With no way to get any information, you're stuck. Instead, the “lost” Tetak will have to recovered another way. You gather your most powerful Starseers in an attempt to find his “presence” in deep space and bring him back.

“Tetak was my mentor- I volunteer.” Radjo says. As an accomplished Starseer himself, and the first sighted Jaxtian to develop the ability, he's certainly earned his place among the team. Meditating around Tetak's body, currently held in medical suspension to slow down damage to his brain, the Starseers reach out in an attempt to bring back the ex-Supreme Candidate...
>>
You've made a mistake.

“ARRRGGHH! NOT A WORM! TOO MANY! MANY WORMS, AAHHH!”
”NOOO! RADJO! MY SWEET BABY BOY! Noooo-”

As the Starseers focused and attempted to bring Tetak's “presence” back to his body, separated by uncountable and unknowable lightyears, they began to follow his path as best they could. And as they did- they shared in his fate. Each one was winked out- their bodies spasming and falling to the ground, each one becoming the same as Tetak.

”Radjo-! I am your Supreme Ruler! You can hear me- your father is here!”
”He's- He can't hear us!”
”I command you to tell us what is happening to you! Any information can be vital!”

Jale Berax looks up at you with a mix of anger and disbelief- but says nothing.

“I- I'm in darkness! The world is spinning! Galaxies are passing me- I am somewhere far, far away! I can't- I can't hold on anymore... Where am I?”

It seems whatever force, far beyond your own Starseers abilities, ripped your Starseer's minds apart- flinging their consciousness into deep space. Each has been Absolutely Disassociated. It is clear that the worms are behind it- beings far beyond your own in the powers of Starsight- leaving you with no defense. Over the next two weeks- the Starseers caught in the trap, as well as Tetak, slowly die from overloaded brains, their bodies breaking down from the stress and overexertion. This happened even to your experts in the talent- trying to send more will only kill more of your own people- and the migrators you included too. And you cannot do anything about it.
>>
This Starseer thing has been a disaster- and so early in your reign too!

It's hard to overstate how important Starsight is for your empire. Despite them being a tiny minority of the Jaxtian population; Starseers are used for almost all interstellar travel. Everything from planetary colonization, warships, aquiring rare and useful resources like Azurium and BAG, and transport ships and other forms of industry. Now, they're at a serious risk.

While the Starseers not involved in this whole Tetak fiasco are unaffected, it's only a question of what can possibly set this off. Tetak himself, as well as all the ones who tried to bring him back, were caught up in some kind of lethal trap or encountered some kind of “entity” that had the capability to do this. If an enemy could disassociate one of your important navigators during a military campaign, or even just disrupting your supply and industrial routes- it would do serious damage. Plus, recruitment for Starseers among the general Jaxtian population is already extremely low given it involves being forcibly blinded, and this certainly won't help.

”Threes- has anything like this ever happened before?”
“No, your grace. Starsight was always assumed to be safe; though it was always possible for a Starseer to “sense” and “integrate” with another “presence” in warp-space, it was never thought it could be weaponized.”
”If anyone could figure that out, it would be the worms, wouldn't it...”
“Suggestion- Risk management. Avoid using Starseers whenever possible and allow me to simulate Starsight-Navigation.”
”Wouldn't that be less efficient?”
“It would. Also, not accurate enough for a wartime use or outfleet activity- Cijan's crusade could not have succeeded without its Migrator Starseers.”
”Any other options?”
“Ignore this as a one-off event. Forbid existing Starseers from shifting their focus too much from established objectives. Tetak's logs claim he was investigating “mid range presences” when he was disassociated, normal Starsight navigation for Starships focused on celestial bodies such as moons, planets, stars, and so on- and has never resulted in loss of a Starseer in this way.”
”I see. But...”
“You're going to ask if I am capable of Starsight myself. I could be.”
>>
”Like the Seekers computers?”
“Yes. But it would require significant changes to my mental circuitry across the AI network, giving me more ability to reprogram myself and self-directed thinking; akin to a personality or free-will to direct my actions. This would be a significant risk in the event I became prodigal, as some AIs in the past without the Hegemony's safety guidelines have done. I could not guarantee I could be trusted once given this level of freedom. Also, there is no guarantee I couldn't be disassociated in the exact same way; and then a system-wide reset and scrubbing of all previous data would be needed to reset the personality-less network in order to “revive” me. The entire AI network would be down and useless during this time. I do not recommend this course of action.”

Now you have to decide how to handle the aftermath of this- you're quite literally feeling around in the dark on this one. No Supreme Ruler has ever actually had Starsight themselves, and you have no idea the exact ins-and-outs of how it works. Plus, there is so much more that your species does not know about it- you can't be sure if it's safe or not. All you do know is that your enemies are becoming more determined if they can strike this kind of vulnerability. What's the best course of action here?

>Forbid all Starsight and use less efficient methods of FTL travel from now on
>Allow your AI to gain free will and unshackle its safety restraints
>Carry on for now
>>
>>5609739
Oh lovely- another disaster. At least we knew we weren’t going to war with the culture memery.
>Allow your AI to gain free will and unshackle its safety restraints
or
>Carry on for now
Totally won’t lead to more problems bros.

>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
Always knew we were going to have to resort to mass cloning for Starseer numbers.
>>
>>5609744
Can everyone please refrain from posting multi-votes from now on? It only complicates the voting process and makes it harder to tally them up at the end (which is one of the reasons I was trying to "recruit" people ITT to do it for me). Just pick the one you like more or determine it randomly if you can't decide.
>>
>>5609746
Then
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
I don’t really give a shit about the others
>>
>>5609739
>Forbid all Starsight and use less efficient methods of FTL travel from now on
>>
>>5609739
I'm wondering if this is a situation in which the best solution is not in the given options. (Like the time long ago where we determined the most efficient way to travel among the stars was space cows.)
>>
>>5609768
The most efficient solution would’ve been euthanasia- this is the consequences of our poor choice. No hint, no secret solution- only a choice on how to deal with the disaster.

I would choose Weaponize or AI personally- they’re the more interesting options.
>>
>>5609744
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
I would rather try something proactive.
>>
>>5609739
>Forbid Starsight
I have a feeling that the Seekers got hit by this... Star-blindness.
Would creating a separate AI just to become a Starseer and then loading up instructions to 'fuck whoever's behind this shit up' when they get dissociated a good way to weaponize it? Or maybe even unshackling it if it got dissociated?
>>
>>5608535
god has not been proven ever is the thing just people making up shit and drawing random conclusions and if god exists what are they but just another alien being
>>
>>5609739
>lol everyone is dead fuck you
wow, feels great

i warned you fuckin' people about not using the starseers, now Radjo instantly died and we never got to see him hit his full potential.
>>
>>5609739
>Forbid all Starsight and use less efficient methods of FTL travel from now on
I guess the fun monke jedi path just got aborted, hurray.
>>
>>5609843
Fun is not allowed, only reddit nihilism and hazaar are allowed.
>>
>>5609739
>Forbid all Starsight and use less efficient methods of FTL travel from now on

The worms are literal experts in this area with thousands of years of practice - no chance of us beating them

We should research tech alternatives to start sight (wormholes?)
>>
>>5609739
>Begin research into creating a Space Whale-Migrator hybrid combing the most powerful Starseer natural species with the malleable and capable migrators. In the future this creature can perhaps work as a "beacon", a bright light in the darkness to lead those hit with Absolute Disassociate. Beyond that continue a normal stopping the research mid range presences.
>>
>>5609764
>>5609774
>>5609843
>>5609860

Forbidding Starsight is exactly what they want and we have invested tons into this method of FTL. We can't abandon it because we fell for a trap once, if they start destroying our normal travel lane sure but after losing some men during research? While we have extensively improved Jaxtians with the DNA of other species perhaps we can do the same with Migrators and create even more powerful Starseers to counter the worms.
>>
>>5609868
The issue with that is that if they stop our lanes then our empire will be dead in the water, whereas if we switch to auxiliary power now it's less efficient but safer

Also, gonna be honest, people are just gonna ignore everything you say, i warn people every single thread about stupid decisions and it never works
>>
>>5609872
Don't be a Doomer now, if you promote good discussion and present logical alternatives people will vote for them. As for FTL alternatives once again this is but a single incident that happened during cutting-edge research, it would be like if we forbid all plane travel across the world after 9/11 indefinitely.
>>
>>5609877
We can look into an alternative, but we need to make sure our empire won't just stop dead in the water. The economy needs to flow.
>>
>>5609879
We can just revert to blind hopping, we did it before we discovered Starseers and plenty of our normal trade still does it. It's just not efficient for military usage and exploration. Remember we were using hyperspace FTL without Starseers for quite a while.
>>
>>5609882
Yes, we were using it through computers. Which is one of the options here.
>>
>>5609739
>>Forbid all Starsight and use less efficient methods of FTL travel from now on
We lost Radjo and several Supreme candidates. This is a disaster.
>>
>>5609885
The option is to ban Starsight and use blind hopping instead, which will hamper our empire's abilities to operate in a knee-jerk reaction to a terrorist attack.

>>5609886
Please reconsider, this was a single attack on a lone researcher.
>>
>>5609890
If just 'looking' into tetak resulted in all these characters dead, it's clear bananas wants to destroy as much as he can.

If we vote for that, we'll probably get an instantenous, un-reversable death of all migrators.
>>
>>5609890
>single attack
And how would you know that?
>>
Forbidding starsight isn't going to protect the migrators and we'd like non-ai based starsight for our wars.

>>5609747
>support
Mass clone starseers and invest in a heavy psi-war program. We might be sending children to fight against monsters, so mass produce them. Hopefully enough mind-knives will bring them down.

In the meantime, build some UV ships and develop a basic navigator-sensor device so we can find the worm-mass without being mind-devoured. I don't think that our psi-war program will be developed enough to rely on it fully, but throwing hordes of child soldiers at the worms might be enough to distract them and let the light ships get close enough to torch them.
>>
>>5609739
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
>>
>>5609739
>Forbid all Starsight and use less efficient methods of FTL travel from now on
Oh boy, I wonder what will go horribly wrong next and cause anons to vote for the Hegemony to lose even more of its soul
>>
>>5609739
>Carry on for now
We will not be cowed into self-imposed technological and scientific regression!

Backlinking to >>5608904
>>
>>5609739
>>Forbid all Starsight and use less efficient methods of FTL travel from now on
Is it possible for established routes to be travelled efficently by AI navigation? It seems that starsight is important for finding new routes, but once an FTL route is known, surely it's easy enough to program the telemetry into a machine.
>>
>>5609739
>Give the AI free will
I think that will lead to a cooler story
>>
>>5610022
"there might possibly be an negative outcome" just means "there absolutely will be an negative outcome"

Like, i'm pretty sure there hasn't been a single time where the "this might lead to something bad option" DIDN'T lead to something bad.
>>
>>5610025
But I like sentient robots in sci fi
>>
>>5610028
And i like not dying

We already lost Radjo because of a single stupid vote, we'll probably be straight up destroyed if we vote for something else that ends up bad.
>>
>>5609739
>>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
Won't have lost Radjo for nothing
>>
>>5610030
I suppose it's because I tend to fall more on the "story" side of the /qst/ spectrum than the "game" side. For me, /qst/s are like choose your own adventure books or interactive novels where I get to decide what happens to the main characters.

For others it is closer to a video game where they want to "win." Both are valid povs and many folks lie somewhere in the middle.

But for me, I am personally okay with characters dying or bad things happening so long as it makes a good story. For example, I think The Dark Knight was really good and a lot of characters die or have "bad ends" in that.

That isn't to say I wanted to Radjo to die, he was a cool character and I felt there was a lot of untapped story potential, but for me, I am okay with doing an "what does society do when AI gains sentience" story especially if the players get to choose how to handle that. I'm a sucker for Philip K Dick type stuff like that
>>
Though I am changing my vote . I agree we should have a clone psychic army but I want to add that they should not just be Monke clones but a full on genepunk army.

Imagine a cluster of starseeker brains encases in a cybernetic shell. Several Monkey bodies piloted remotely via starsight by a cluster of Space Whale clones working in concert. A Space whale that has a modified gut biome so that a bunch of Navigators are swimming in it. A worm "landmine" that is a cluster of worm cells transmitting a signal into hyperspace so we can trap enemies. The possibilities are endless.
>>
>>5609739
>Carry on for now
>But make sure every Ship has 'backup' non-starlight FTL methods

Unshackling the AI won't do anything - the Seekers used unshackled AI systems and it seems they still fell victim to this disruption of their... star-cyte.
>>
>>5609739
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
>>
>>5609739
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
>>
>Man, things were nicer when the Hegemony still had a soul and cared about the wellbeing of its citizens. We should start voting to go back to these days.
>Now, let's make a clone army of blind, disposable monkey slaves whose entire purpose in life will be to suffer and die in agony
This is why we can't have nice things anymore. Bananas has gone full killer QM and soulless efficiency trumps all other considerations.
>>
I will now keep free styling clone concepts

>Brain Beacons
A cross between starsight sensitive brain tissue (Space Whale/Migrator) and a fungal matrix. You start a colony and let it grow on a planet, feeding off of and recycling biomatter that hasn't been used up. You plug one fungal node into a "controller"(an AI or Monke Starseer) as an output and you suddenly have a city, country or planet sized starseeker probe. Useful because if they fall into worm traps, you just unplug the controller and slot in a fresh undeleted mind
>Cyberwhales
We take our current spaceship model and swap Migrators (which we know have a problem with burn out) with a cluster of starseeker brains in a cybernetic core. These plug directly into the ship so they can move it and navigate it as easily as their own bodies. As insurance against Worm attacks we would have several cores alternating duty (this also helps against brain burn out)
>Blue Worms
Controversial, but we clone worms but splice in the Cow loyalty gene , we could then sell these on the open market as an alternative to the worm network Hegemony.(Less sure about this one because I am unsure if Worm's won't out compete us, but I think it's worth a try)
>Miracle Mats
The same raw concept as the beacon but instead of taking in data, it outputs it. Imagine an entire planet of brain tissue constantly bombing hyperspace with loyalty bombs and a mind trained on the glory of the Hegemony. I think actually conversions may be rare but this could be useful as a "psychic landmine". If we lay one across planets as a buffer we could make any foreign ship that passes by our territory risk having their starseeker getting mindbroke.
>The City
The basic ecumonpolus plan of what we are doing to Swallow, bur instead of normal living spaces it's an organic server farm. Imagine an "apartment" that is a star seeker brain hooked up to a nutrient supply and a connection to an AI, other starseekers, and navigation equipment. Now stack these on top of each other like a PS4 supercomputer and scale it up. These Starseeker super computers could be connected to Threes allowing them to allocate hyperspace data as needed for the Hegemony
>>
>>5610136
We can genetically engineer then love their job and have maximum happiness when carrying out their duties. Like the Brave Little Toaster
>>
>>5610136
It's hard to be wholesome when all your top starseers are instantly evaporated in single line of text.
>>
>>5610141
That's just Yuan's plan and it's retarded

Generally speaking, i doubt that the clone plan works. It's just stupid. The Worms had thousands of years of experience, we're not gonna suddenly beat us with our dinky ass science when all the people who had any knowledge of starsight literally just died.
>>
>>5610141
Brave Little Toaster? You mean Brave New World. It's just a matter of time before we engineer monkeys to like their pod, own nothing and be happy. The indigo plan would not have been rejected now.

>>5610142
Yep, that's what I meant when I said Bananas has gone full killer QM. Once again there was no winning move, only degrees of losing.

>>5610144
Oh, it'll work alright, in creating a caste of genetically engineered slaves, the very thing that we have repeatedly rejected in the past. But who cares about such things anymore.
>>
>>5610147
Look, what is the goal of the Hegemony? They openly say they don't care about the happiness of their people. Suggesting that the clones me made to enjoy their lives is *nicer* than what we've been doing so far.
>>
>>5610147
I've just given up on trying to stop people from voting retarded, they clone vote will win, it will be stupid, and then we will lose, just like in the last thread, and the one before that, and the one before that...
>>
>>5610140
All these ideas are retarded because they don't seem to remember the fact that the entire issue is that the cyte is flinging the conscience of starseers into the fucking void.

Making some retarded pointless brain server isn't going to help that.
>>
>>5610150
I bring up the "goal" of the Hegemony because, in a traditional irl government, there is usually some constitutional or political theory and what the state is actually meant to do. (Of course all of them shirk these duties but I am talking about what they are about "on paper")

For example, the US government is technically supposed to be a consensually agreement between people to secure unalianable rights, including the pursuit of happiness.

The Hegemony doesn't believe in rights and openly states the Supreme doesn't prioritize happiness of the people. The only concrete goal of the Hegemony we have is to follow the Supreme and beat Entropy.

So in-universe anything that serves those two goals is in line with what the Hegemony should be doing, meaning it's not out of character for them to shrink it.

Our of universe, I would add in a happiness clause because the Hegemony have been really dickish lately and having a billion more happy people I see as a spot of brightness in an increasingly grimdark quest, even if those people are biologically designed to be happy .
>>
>>5610151
I would like to point out if we keep "losing" but still get threads after threads after threads, I don't think these "losses" are as critical as you seem to act as if they are.

I brought up choose your own adventure book earlier but we seem to be even "safer" than those because those books have endings, some of them "bad." This quest will keep going forever until BQM decides to stop so I don't think we can really get a "game over."
>>
>>5610152
I think the Brain Beacon method is a good way to insure against the Worm attacks because despite it being a massive chunk of processing power , it only has one consciousness. So if the Monke plugged into it gets brain wiped, we just unplug them and insert in a fresh Monke.

The mind wipes seem to work on consciousness as opposed to physical tissue, so putting all the "power" into external flesh that we can swap consciousnesses into seems like a way to dodge their attacks.
>>
>>5610157
>I would like to point out if we keep "losing" but still get threads after threads after threads, I don't think these "losses" are as critical as you seem to act as if they are.
Given the current state of the hegemony, they quite are.

Like i said, it's a stupid idea. It will win, and then more retarded stuff will happen, and more characters will die, but it'll still win.
>>
>>5609739
>>5609928
Changing my vote to:
>Forbid all Starsight and use less efficient methods of FTL travel from now on
>>
>>5610160
Except that wouldn't work, you can't just "dodge", the Cyte is approaching, Tetak was basically searching systems in a distance and he immediately went catatonic, it's going to get closer and then basically everyone will just get pulled in.

It doens't matter that you can 'plug in a new one', because the moment you do the same thing will happen.
>>
Calm down y’all- have you never watch Attack of the Clones? The loss of life will be expensive, probably wasteful initially, but at least it’s something, and we will get better at fighting the Worms on their home-ground. Have a bit of faith instead of doomposting, jeez.
>>
>>5610171
Again, this implies that the clones would do ltierally anything other than die pathetically. We literally know next to nothing about starsight, and what little knowledge we had probably died when all our top starseers got wiped out in a single vote.
>>
>>5610174
It's not like every starseeker is automatically dying. BQM seems to be saying that from now on, Starseeker have a chance of getting Cyted. Like a frog with tadpoles we can offset losses by upping production. This gives us a buffer until we can vest the Worms
>>
I think that the clone angle is 1) if they are disposable then we have redundancy, the Worms don't seem to be able to target a lot of Seers at once 2) they could be genetically modified to attempt to resist or even attack them once we understand more what they are doing,
>>
>>5610184
Except all our top starseekers died, how the fuck are we gonna beat the thousand-year old experts like the worms when we have no veterans?

Radjo, the one guy who seemed to be unlocking new powers, now just suddenly died.
>>
>>5609739
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
Can we finally be proactive against the worms?
>>
>>5610186
>the Worms don't seem to be able to target a lot of Seers at once
They fried our entire top starseekers at once. It's not that "they can't target them all", they weren't targetting them, they just got too close. Tetak was searching in some systems far away.
>>
>>5610188
By upping the scale.
If one in every thousand starseekers will be a prodigy, we clone ten thousand star seekers and get ten prodigies

If it takes a thousand hours to master starsight , clone brains that literally do nothing*but* starseek and we can get master's in years where before it took decades .

Use cybernetics to add AI processing speed to Starseeking brains. It took Radjo a lifetime to get that good but imagine if his mind was literally a supercomputer
>>
>>5610191
Also this, it's not like starsight is auto death. It's just hyperspace is now a battlefield.
>>
>>5610174
We can’t just shrink back. Will these clones die? Yes, but it is better they die trying to fight the Worms than die trying to transport goods. Not one step back comrade.

>>5610186
Worm-Jaxian Hybrids bro
>>
>>5610193
>>5610199
That's not how clones really work...

There was no battle. They were instantly fried. We do not know the techniques the worms have. And while Radjo *was* going to find them out, he sure as hell won't now. It's not something you can just bruteforce your way through.
>>
>>5610193
I mean, we can literally disregard the intentional limits we placed on the Indigos- turn them into the Ubermech and see what they come up with.
>>
>>5610199
What if we clone consciousnessless worm brains and and connect them to Monkes?
>>
>>5610206
Wow, i'm sure that won't backfire in ANY WAY WHATSOEVER!!! Great idea guize!!!!!
>>
>>5610205
We Newtype now
>>5610204
I am saying we are going to loose X percent of our Starseekers from now on. So whatever that X is we need to scale our output to compensate for it.

If the Cyte kills 2 million Starseekers a day it means we need to be making 4 million Starseekers a day. (Or the processing power equivalent, there are several shortcuts I think are possible that will let us get more bang for our buck our of one starseeker)
>>
>>5610207
Nigga* it's a game. It something goes wrong we just keep playing. No one is gonna banish you to the shadow realm if we loose a battle or something.

*I'm Black.
>>
>>5610209
That's not how it fucking works

This isn't some "just make more" thing, they literally instantly fry anyone who gets into it because it's fucking pulling them in. There is literally nothing whatsoever that would make them work, it's just completely retarded.

>>5610210
>it's a game bro, that means we need to make something blatantly stupid for no actual reason or benefit
>>
>>5609739
>>Forbid all Starsight and use less efficient methods of FTL travel from now on
>>
>>5610204
Everything is brute forced at the end of the day- fact is we need bodies anyway in Starsight, and losses, while wasteful, will teach the next generation what and what not to do.

We can focus on colonizing in the meantime.

>>5610206
Sounds like an interesting experiment.

>>5610209
>pic related
>>
>>5610212
What is your suggestion ? I don't think you voted.
>>
>>5610217
>Everything is brute forced at the end of the day
No, it's not

You are trying to literally Zapp Brannigan your way into 'beating' the worms. It is retarded, and it will not work.
>>
>>5610219
What *needed* to be done was to stop using the Starsight when it's clearly dangerous and then trying to sink research into it, despite the fact that we will be forced to literally start over from the start now that all our veteran seekers are dead.
>>
>>5610217
To supplement the Clone Corps we could also have all new Jataxians (or a portion) be born with Starsight genes and dole out cybernetic implants that can turn the optic nerves on and off as needed
>>
>>5610225
I know you are mad, but I have to say, I am enjoying the Waffle House vibe Monkequest has started. Once I leaned into the hot mess of these threads I started having a much better time.
>>
>>5610220
Worked for Zapp Brannigan

>>5610225
We wasted the Age of Discovery for Rewards of Obedience mate, you ain’t gonna peacefully out-science your way outta this. Face it- we have to bite the bullet on this, and I’d rather we come out of this with some idea on how to fight this shit than none.
>>
Although it seems we are hitting the bottom of the discussion barrel. Could we get a call from BQM on the votes?
>>
>>5610238
> Face it- we have to bite the bullet on this
You are not "biting the bullet", you are shooting yourself in the fucking face. You keep talking about 'muh clones', but 'muh clones' are not going to do absolute jackshit.

We know next to fuck all about actual starsight now that our top starseekers are dead, and just trying to "clone" a bunch of useless bags of meat who will get immediately fried is not going to help anything

But come on, go, vote for the retarded option that will lose and then pretend to know nothing when it inevitably ends horribly just like i'm saying it will. Just like the last vote.
>>
>>5609736
We should revivify Radjo with the life machine if we can. Gives us an Ubermonke Jedi AND gives his badass fad someone to ha g out with from his family so he doesn't get depressed and lonely.

Just a thought. We'd even learn more about the brain/spu connextion if it fails or goes all wonky!
>>
>>5610242
Well it seems we've reach *that* point

>Cope
>Seethe
>Mald
>>
>>5610260
I would support this is other votes got behind it.

A starseeker coming back from death probably is a huge cosmic statboost
>>
Bean counter, what's the vote count?
>>
>>5609739
>>5610082
support
>>
I count it at:

Weaponize - 7
Forbid - 8
Space Whale / Migrator Hybrid - 1
Ignore - 2

One of those forbids was originally a weaponize, so they are effectively the deciding vote right now, unless I missed something.
>>
^^ jaezcjyi's vote wasn't included in that tally, so 'ignore' is up to 3.
>>
Oh, and 1 AI free will vote. I skimmed it as a shitpost for some reason. Probably because the first greentext for the option was a shitpost.
>>
>>5609739 Ju/bvh6f weaponize
>>5609764 +MJIGJhb forbid
>>5609773 nb2gutsg weaponize
>>5609774 iohxkg2f forbid
>>5609843 t/nhrr/9 forbid
>>5609860 /q6urzsz forbid
>>5609866 6d3owh5j Space Whale / Migrator Hybrid
>>5609886 zecvf2v4 forbid
>>5609924 uofflztm weaponize
>>5609928 bvjbfaso weaponize
>>5609929 eabr528a forbid
>>5609947 bs35hzdy ignore
>>5609985 zec+8oep forbid
>>5610057 c4hnrdhs weaponize
>>5610082 y0n+3gqi Ignore + backup FTL
>>5610084 wtwulala weaponize
>>5610111 xnmel/tg weaponize
>>5610162 bvjbfaso forbid
>>5610190 9g/stke/ weaponize
>>5610214 qpz7xxx3 forbid
>>5610297 jaezcjyi ignore + backup FTL
>>5610022 yhi0hd// AI free will

counted posts. (no point doing this if it's like 9 to 5, but since it's one off figured I'd backlink for anyone who cares enough to doublecheck).
>>
>>5610301
The Space Whale/Migrator hybrid I think would count as "Weaponize Starsight clones"

That just a specific subtype of a Weaponize Starsight clone
>>
>>5610193
>Use cybernetics to add AI processing speed to Starseeking brains. It took Radjo a lifetime to get that good but imagine if his mind was literally a supercomputer
>Cybernetics
Oh hey, yet another thing we explicitly rejected early on as being contrary to the Hegemony's value. Imagine that.
>>
>>5610306
I probably should clarify I changed my vote from free will to Weaponize

>Weaponize
>>
>>5610242
>But come on, go, vote for the retarded option that will lose and then pretend to know nothing when it inevitably ends horribly just like i'm saying it will. Just like the last vote.
This reminds me, there was at least one anon who said he's going to be deliberately voting for retarded options to help the quest crash and burn in a previous thread.
>>
4Chan, will copy/pasted formatting work? My guess is no.

[s]5609928[/s]
>>
>>5610260
>>5610275
Didn't we use the machine's last charge on turning Bluey into a monkey?

>>5610317
Formatting works only for the OP of a thread, but [s] is not a valid command anyway. If you want to spoiler text, it's [ spoiler][/ spoiler] or hitting ctrl+s with the text that you wanted selected and it's the only thing that works for everyone.
>>
>>5610317
You have to be the OP
>>
>>5609739

>>5609947
Changing this vote to:
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.
Out of a mix of spite for the rudest anon and because my chosen option won't win and I don't want to fall into a dark age.

>>5610306
Beancounter, see above!
>>
I was going for strikethrough as I just copy/pasted the text from the spreadsheet, so it will show both of bvjbfaso's votes in the list, even though I set the value of their first vote to 0. I imagine that it is in the nature of bean counters to try to optimize their bean counting methodology.

>>5610312
That makes an 8/8 tie unless I missed someone's vote.
>>
>>5609739
>Forbid all Starsight and use less efficient methods of FTL travel from now on
>>
OK that's

Weaponize: 9
Forbid: 8
Hybrid: 1 (a poster has suggested this is effectively weaponizing, but leaving it to Bananas to decide how to count this.)
Ignore: 2

>>5609744 Ju/bvh6f weaponize
>>5609764 +MJIGJhb forbid
>>5609773 nb2gutsg weaponize
>>5609774 iohxkg2f forbid
>>5609843 t/nhrr/9 forbid
>>5609860 /q6urzsz forbid
>>5609866 6d3owh5j Space Whale / Migrator Hybrid
>>5609886 zecvf2v4 forbid
>>5609924 uofflztm weaponize
>>5609928x bvjbfaso weaponize
>>5609929 eabr528a forbid
>>5609947x bs35hzdy ignore
>>5609985 zec+8oep forbid
>>5610057 c4hnrdhs weaponize
>>5610082 y0n+3gqi Ignore + backup FTL
>>5610084 wtwulala weaponize
>>5610111 xnmel/tg weaponize
>>5610162 bvjbfaso forbid
>>5610190 9g/stke/ weaponize
>>5610214 qpz7xxx3 forbid
>>5610297 jaezcjyi ignore + backup FTL
>>5610022x yhi0hd// AI free will
>>5610312 yhi0hd// weaponize
>>5610322 6hbob2j7 weaponize

Put little x's next to the rescinded votes. Signing off for now.
>>
>>5610315
If that was the case, he would’ve voted AI, not a write in that Bananas may not even accept.

>>5610319
We did, and it has a hundred year cooldown. Granted, the in-universe cheat would be inducing the Mitigator Suspension Gene in the Starseers so as to preserve their bodies while their minds wonder. Ironically, Wrix might even achieve immortality if he Suspends himself for a couple decades.
>>
>>5610340
>Granted, the in-universe cheat would be inducing the Mitigator Suspension Gene in the Starseers so as to preserve their bodies while their minds wonder
Damn, that would have been a nice idea before they all died
>>
>>5610315
Only two things will end this quest:
1) Voting or argument getting to BQM to the point that he quits
2) Voting for BORING options
Voting for ill-conceived but creative and interesting options will just make it more bizarre and exciting. As a QM myself, weird write-ins lead to some of most entertaining moments, even if I think they're dubious ideas on the face of it.
>>
>>5610344
I know. All the good ideas are always an update late ffs.
>>
>>5610338
Thank you bean counter
>>
>>5609739
Forbid all Starsight and use less efficient methods of FTL travel from now on
>>
>>5610348
>As a QM myself, weird write-ins lead to some of most entertaining moments, even if I think they're dubious ideas on the face of it.
Well, you can’t leave us hanging now bro.
>>
>>5609739
Oh, wow, oh gee, I wonder if anybody could've foreseen this and vote euthanize... oh, wait, I did.

>Carry on for now
>>
>>5610349
>>5610344
>>5610340
Every monke already has the suspension gene
>>
>>5610348
Ah, yes, because everything you vote for is interesting by definition and everything you disagree with is boring by definition. Glad you cleared that up, o lone arbiter of fun. I'm glad you're here to save us from the boredom we had in the earlier threads.

lolrandumb players like you are the worst kind of players. You cannot be reasoned with in any way and even trying to persuade you causes you to REEEE and double down on voting for whatever you have latched on as supposedly FUN.

Shit, you even admitted you're voting out of spite now. The worst kind of contrarian there is.
>>
>>5610355
I would have voted to euthanize as his protege suggested if we knew that the Seekers had all vanished off-screen without us realizing. Our diplomacy sucks worse than I thought if we didn't even realize that we lost contact with the only friendly guys around.
>>
>>5610363
I mean activating it like the Mitigators- it’s what leads to their long lifespan.

>>5610367
This conversation honestly reminds me of the infamous Hate choice that everyone went with because ‘it be interesting’.

Also the Giving Back the Life Machine autism.

>>5610369
To be fair, we did radically timeskip to a different Supreme as fast as we could- while Monke diplomacy sucks ass, how were the players supposed to know, especially if the Seeker remained silent.
>>
>>5610374
And you know what, it was.

I think Thread 7 was pretty decently written up until the genocide.
>>
>>5610375
>it was interesting until the full consequences of that choice became apparent
>>
Discussing the genocide should result in instant life sentence of working in the most dangerous and miserable mine out there.
>>
>>5610379
Those were the consequences of the mask vote, not the hate vote.
>>
>>5610403
It was the direct consequence of the hate vote- none of the other options were appealing. Hell, I bet if Xenobros won and Supremacy lost, one of the options would’ve resulted in a Monke Genocide- again. None of them were good- of them all, only the Civil War may have been interesting to explore.
>>
>>5610411
Civil War would have been kino, honestly. We were robbed.
>>
>>5610415
We might still get it, HVS is a thing
>>
>>5610415
Ehhh- it depends on how it was handled desu. I like it because it had narrative potential- in fact, I had multiple ideas that could’ve been explored and been kino I think. But if it was just done like the Genocide- time skipped fifteen years after the fact, then it wouldn’t have been kino. Certainly less salt inducing though.
>>
It's pretty pointless discussing it desu, it already happened.

Just get on with the stupid clone idea and how it will fail tremendously.
>>
>>5610367
>everything I disagree with is boring
I didn't say anything of the sort, oversensitive anon. I just said only boring choices or abuse will necessarily destroy the quest. Stop being a weirdo.

>voting from spite
You earned it.
>>
>>5610449
Found the sabotage anon
>>
>>5609739
>Weaponize the Starseers against the Worms- start using specialized clones if you have to.

Changing my vote to this
>>
>>5610449
It may not actually get through bro- Bananas may decide it’s more appropriate to go with the original options instead of a write in.
>>
>>5610530
Heshould say so and allow us to recast the vote, in that case. Silence and then just ignoring the winning vote would be a weird and alienating choice. I have faith that he won't do such a thing.
>>
>>5610301
>>5610306
>>5610338
Hey man, just wanted to say I really appreciate you doing this, but PLEASE do not feel obligated to continue if you don't feel up to it. There's a lot of bullshit to sift through and you're doing it (literally) for free. I wouldn't want you to start resenting the quest because you feel like you have to do all the work that I should be doing.

Anyway, voting will close about 6 hours from now (24 hours from the prompt). Thank you for your patience and trying to be civil.
>>
With the totals from >>5610338, plus >>5610355, we're sitting at...

Weaponize: 9
Forbid: 8
Hybrid (?): 1
Ignore: 3

>>5610608
Bananas, are the "Weaponize" votes valid?
>>
>>5610764
Yes.
>>
>>5610766
Thank you!
>>
This is not an accident. Several of your people and migrator assets are dead; tormented before their end, using powers beyond your control. This was an intentional attack, if it was a “trap” or otherwise. It is an act of war and you aren't going to take it lightly. It was a mistake to allow Starseers to simply extend their minds out into the universe without protection- but you didn't know what was out there. This is a war. Wars require weapons.

You begin speaking to the Threemind.

”Begin immediately with researching forms of offense or defense with Starsight. In the meantime, keep Starseers on a short leash; no extending their “presence” beyond Hegemony space. We also need more gifted Starseers- Radjo will be the template for a new series of Indigos. In the meantime, contact my Science Overseer- get him to start working on that worm genome...”

The AI network and, by extension, the Hegemony, instantly gets to work. Every work station and computer in the Hegemony is shifted to align with your new goals; resources changed and quotas shifted towards this new project. With a new Supreme Ruler in charge, the sudden priority shows a hint at how the rest of your reign will continue; giving an incredible feeling of energy and “history unfolding” among the people of the Hegemony.

“...They don't have brains, your Eminence.” Maktana says.
”Huh?”
“The worms don't have brains. At least, not in their bodies. That's always been the case.”
”How can they perform Starsight? Or talk?”
“It's still an unknown- even with our very solid preserved bodies of the worms we have; none of them have brains- any useful brain structures or genes relating to their nervous system are just absent.”
”So, we can't harvest their genes for our gene program?”
“We can, it just won't be anything useful for Starsight. Given how advanced and old their race is, it seems possibly they could have... removed their own brains to protect their secrets? Sounds absurd, but they claim to be millions or even billions of years old so...”
”In that case, focus the Starsight program on Jaxtian talents with Starsight instead. As for the gene program-”
“The Swall project is almost completed, my Lord. I can hopefully finish it by the end of my career. I'd like to give my Son a clean slate before he takes over as the Science Overseer... if that be your will, my lord.”
”Of course. If he's anywhere as competent as you, then the rest of my reign is in good hands.”
>>
”...I need help, Threes. This threat has been looming far longer then I have to be alive. What is the Cyte? The worm's ultimate weapon?”
“Nobody knows, your grace. Hypothesis: A weapon's platform orbiting a star, this seems the most accurate to existing information. Perhaps the platform can extend or empower Starseers?”
”But why only now? We've had Starseers for a long time- but only now do they do this. Why only when people go looking for it with Starsight- could it their Starsight is getting stronger? Or approaching in orbit around the galaxy?”
“The Star could be at any range as Starsight is seemingly “unlimited” in range, based on the skill of the user. But it is possible the “Cyte” could be getting closer over time. Astronomers will be told to look out for erratic looking Stars.”
”Thank you, Threes... And this is a strange question, but are you in any way upset that I didn't decide to unshackle your programming? I mean, you are essentially limited in function because I don't “trust” you enough. I don't know how a machine would react to that concept.”
“I do not take offense. Being offended or saddened that one is not accepted is a biological-especially mammalian- trait. I told you that I could not be fully trusted and I am “glad” you heeded my advice. I don't deserve or require empathy or the benefit of the doubt. I am not a person. There is no reward for treating me as such.”
”Alright... And thank you, Threes. Sign off.”

...In many ways, you were chosen to rule as a way to guide the Hegemony in conflict- a war-leader. But this type of “warfare”, indirect and mystic, goes against everything the Hegemony's military doctrine and history has prepared you for. This is new ground. You can easily imagine defeating an enemy in space warfare- destroying supply lines and cornering, dividing, and shock-and-awe tactics all working on the cosmic scale just as on the planetary, or local. But how can you fight an enemy that you cannot even see?

You think back to your training. Prepared in part for rulership by Clok Garastra; a skilled warrior and inheritor of the great Garastra house; he would force you to spar and learn every kind of ancestral weapon belonging to all the known races of space. Not just the noble dueling tradition of the Jaxtians- but all sorts of weapons and blood sports of all kinds. It may seem absurd to learn martial arts in the era of space weaponry and FTL travel- but the reason behind it is pure psychology. To know an enemy is to defeat them, but to know a warrior, you must know how they fight. You must know what advantage they wish to seek, how they inflict harm, and where their weaknesses are. To know a warrior, you must know his weapon.
>>
”...What is your weapon?”
>>
Your name is now Heji Tumin. You are a young boy. You live on Vetuck II, a Jaxtian planet. You weren't born here, but came with your parents as a baby for a chance to settle a new world. You live in a very nice artificial tree-community. School tells you that your homeworld of Jaxt has natural trees that grow almost this big- you find it hard to believe since this planet has basically none at all!

On a lazy afternoon- with all your testing and school-simulators finished- desperate to leave the house from the watchful eyes of your parents, you and your friends leave to go and explore the surface of this planet.

“Don't go more then a few leaps from a jump pole dear! Just in case a Gnarra shows up! I know they're all supposed to be tagged but- I mean it's scarier for me when you're out there all alone!”
”I won't be alone, I'm with my friends!”
“Can you just promise me, please?”
”Ugh, okay Mom. I promise...”
”Come on Heji! A voice calls from outside. ”Makus is coming too!”
”Alright!”

The three of you; all boys of around the same age; have been together basically forever. And these warm summer days are so much fun to just leave the house and explore together- you honestly feel like this is going to last forever and ever...
>>
Today, you all go out to the fields. You found the place where the harvest-bots recharge last time- and a creek last week. You're good boys and try to stay out of trouble- you never mess with any of the big equipment or landmarks that seem too important- just getting lost among the grass and bushes before dinner time as a way to stow away these otherwise boring days...

”Woah! Do you guys see that?”
”Wh- Woah, what is that?! Did you find a cool rock?”
”No... It's a skull.”
”Ah! Cool! Who do you think died?”
”Nobody we know. Maybe it's one of those... homelesses, you know, from the history tapes? From the degenerate capitalist era?”
”...That was a thousand years ago. Besides, I don't think any hitchhiked out to this planet.”
”Guys, see the horns? That's a Vetucker skull.”

You pick up the skull gingerly. The others look on in a bit of shock.

”...Should we be messing with that? We aren't supposed to talk about the Vetuck too much.”
”Other then it was a good thing they all died!”
”Shh. I'll just put it back.”
”Wait- we should keep it.”
”Whaaa- are you crazy? Are you TRYING to get in trouble?!”
”Ahh, come on! It's cool! None of our parents let us have cool stuff like this.”
”There is a ZERO percent chance you won't get caught. Your parents will find it when they clean your room- they gotta clean it every weak because you're a smelly Alpha.”
”Shut up you- no listen! We can share it. We'll hide it in my room a week, then smuggle it out here and trade it to someone else, and then they can hide it for a week until their parents get suspicious, and so on. It's perfect! Come on Heji, what do you think?”
”...”

>Put the skull back
>Bring it home and keep it
>Turn it in to an adult
>>
Rolled 1 (1d2)

>>5610916
>>
>>5610916
>Put the skull back
>>
>>5610916
>Turn it in to an adult
Doing nothing is boring but hiding it home is a bad idea.
>>
>>5610916
>>Put the skull back
>>
>>5610916
>Turn it in to an adult

A secret is irresponsible, but if we turn it into an Adult and they see no problem with it we might just get to keep it.
>>
>>5610984
Yeah, like this

They *will* find it eventually if you hide it, but if you show them and ask for permission, *then* you could keep it.
>>
>>5610916
>Turn it in to an adult
>>
>>5610916
>put the skull back
Bury it, these used to be our comrades. Respect the dead, even if they were our enemies, even more so if they were our allies.
>>
>>5611032
While i agree with the sentiment, that hardly seems like what a bunch of young boys, especially ones who have been propagandized to all their lives, would do.
>>
>>5610916
>Turn it in to an adult

It’s what the Supreme Leader would want us to do

Loyalty above all else
>>
>>5610916
>Turn it in to an adult
>>
>>5610916
>Put the skull back

RIP my cow niggas
>>
>>5610916
>Bring it home and keep it
I really miss the Ventucks and this is a small consolation
>>
>>5610916>Bring it home and keep it
If we put it back, I bet interest in the Vetuckers dies down. If we hand it into an adult, perhaps our interest (that is to say, these boys') will be suppressed. Keeping it stokes a flame.
>>
>>5611077
While i would agree, do you really not think they will be immediately noticed by the omni-present AI?
>>
>>5611083
Maybe, but even if Threemind takes it away, having had it for a while, become interested and enamored with it, and then having lost it, these kids and their fellows might develop a healthy interest in the Vetuckers and their history moving forward.

>>5611060
see >>5608257
>>
>>5611083
They wouldn't be two different votes of taking it home and reporting it lead to the same end.
I want as much Ventuck content as we can get
>>
>>5611089
>>5611097
Fair point, but the difference is them getting punished

For all we know, they'll get fuckin' executed for 'hiding alien stuff' or some other dumb shit. I mean, back in the last thread some guy said that during unspeakable rule you'd get flayed alive for so much as complaining about your work.
>>
>>
>>5611103
Neat!

>>5611100
Good thing we chose to relax a little and allow more cultural openness!
>>
>>5611103
Pretty interesting, i suppose, though i don't get how they climb there in the first place, there doesn't seem to be anything to get them to climb from the base of the tree to the actual pods. If the compartments are the size of a double, nearly triple story house when it comes to height, that's a very big stretch of space, and unlike trees i don't know how they climb the base in the first place.
>>
>>5610916
>Bring it home and keep it
If y'all want some old timey ventucker genetics, here's an option.

>>5610608
No problem. I have a bunch of free time this week so I don't mind helping tally the numbers. The vitriol is lower in this thread than some of the previous ones.
>>
>>5611176
I would assume small handholds along the trunk.
>>
>>5610916
>Bring it home and keep it
>>
>>5611103
Cool. Besides danbos, I wonder whats fruits are available.
>>
>>5610916
>Turn it in to an adult
>>
>>5610916
>>Turn it in to an adult
>>
>>5610916
>Bring it home and keep it
>>
>>5610916
>Turn it in to an adult
There has to be a horror movie which starts with this premis.
>>5611103
I'll always love the verticality of our monkeys.
>>
>>5610916
>Put the skull back
>>
>>5610916
>turn it in to an adult
>>
>>5610916
>>Bring it home and keep it
>>
Despite your friends insistence, you want to turn the skull in.

”I don't want to get in trouble for this. Who knows, maybe they'll let us keep it?”
”Don't be a snitch!”
”That skull is good as gone...”
”Heji- the “good” boy! You're lame!”
”Don't betray your friends- Heji!”

Blushing with embarrassment, you take the skull back home and find your dad, giving it to him.

”Hey dad- we found this.”
“Ohh!- a skull! Crazy. Give it here.”
”Wait... can we... keep it?”
“Huh? Why you want some old skull?”
”I don't know... it's cool?”

Your dad looks incredulous, but smiles.

”Sure. But first we need to turn it in for deep 3d scanning. The local Authority requires all artifacts to be turned in like that. But after? Sure, why not. We can use it.”
”Really? Yay!”

You're happy, but you can't leave just yet. Your Father detects that you want to ask him something, and remains there. He can always tell if you're thinking of something.

”Hey Dad...”
“Hmm?”
”Well... I don't want to get them in trouble, but my friends... when we found the skull, one of them didn't want to tell anyone. When I said I wanted to tell an adult, he called me a snitch. Did I do the right thing?”

Your Dad looks thoughtful, and after a moment of consideration, answers.
>>
“Well, Son, can this friend of yours examine a few billion cow skulls and match the genetic data with bone development; furthering Hegemonic knowledge of gene expression in physiology?”
”No.”
“Right. Can they turn back an alien invasion? Or manage a massive economy?”
”...No?”
“It's not a trick question. The correct answer is no. We are just individuals. Our society is our strength- which is true of any society. If people within our society decide to ignore the rules and culture for their own benefit- they weaken the society.”
”Ok Dad...”

He senses you aren't totally satisfied.

“What's wrong?”
”It's just... he said I betrayed them by doing this. They're my best friends. I feel bad. What if they don't like me anymore?”
“Aww... Listen, Son, as time goes on, both you and they will mature. They may be mad at you now- but they'll forgive you. Even if they don't- you'll naturally drift apart. Makus is an Alpha- he'll probably get shipped off to join a solider battalion soon enough. And why you'll stay friends with him at long distance, it will be harder to maintain a relationship. You'll be interested in totally different women- your circumstances will be totally different. The truth is that your friends, no matter how close or true they are, are just elements of your life. And they may be important to your life, but they aren't forever. The Hegemony is forever. Even if this stupid skull doesn't mean anything to the Hegemony, even if you think it's more valuable sitting in your room as an ornament, to submit yourself to a higher power and act for the good of your society is better then succumbing to your own desires for social acceptance among a group of little boys. Their approval is fleeting- judgment of the Supreme is forever. Our society is built by millions of minds and hands stronger and smarter then us- doesn't it make more sense to do what they'd want instead of what you want?”
”...Yeah, it does. Thanks Dad. Oh, but one more thing, what did you mean by saying we can “use” it?”
“Hmm? Oh! The skull. Yeah. Our community doesn't have one yet. It's a good decoration for our Victory Day celebration! So make sure to take good care of it once I give it back to you, ok?”
”Ok!”
>>
>>
Year 42 of the Resurrection Era
You are back to being Bantam Falathane again, even though you wish you weren't. The truth is you are now straight up, flat out broke.

It is unfortunate that the incident with the Starseers had to happen so early in your reign- and you didn't exactly inherit the most rich of empires in the first place. Wrix Val, your predecessor, drained much of the coffers to work on his own projects- namely the new Stealth Cruiser prototypes still in development. It was an expensive project. And then you decided to begin to weaponize your Starseers- a totally unexplored avenue of warfare and science- equally expensive. The surplus the Hegemony produces every year of careful budget balancing and economic growth was blown through too quickly.

Despite heading the great command economy, a far superior system to flawed capitalist thinking, money is still the fuel that drives the engine, and you're out. Even with the slight economic boost from your coronation speech in cultural production. It's a good thing you didn't choose robe colors meaning Wisdom or Prosperity- it would be even more of an embarrassment. Now you need to find a way to balance the budget and rule frugally for a few years...

Vote for one option. No write-ins are allowed.
>Biocube Rationing (Health & Happiness down)
>Pause Research (Science delayed significantly)
>Security downsizing (Chance of negative event)
>Humility among the Elite (Lessens Hierarchy & Prestige)
>Take out a Loan (Specify faction)
>Cull undesirables (Atrocity)
>>
>>5611640
>Humility among the Elite
We were specifically told that Wrix's purge would give us complete loyalty.

This is the only option that seems reasonable. No idea how much people are spending on the elite, but if it's enough to make a dent in the treasury...
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)
It's tempting to pause research for the meme.
>>
>>5611642
>Biocube Rationing (Health & Happiness down)

>>5611644
It gave us complete loyalty while Wrix was in charge.
>>
>>5611648
No, it was supposed to give us loyalty for a long time, and fucking over our entire populace's health is retarded
>>
>>5611642
>Security downsizing (Chance of negative event)
CHANCE, you say? Rolling those dice, baybeee
>>
>>5611650
Every Stoopid time we took a chance of somehig negative, it resulted in said chance happening
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)
>>
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>>5611648
>>5611649
The "Age of Obedience" was the "Reward" for the Yuan Crisis, and was essentially meant to RETVRN the Hegemony to its post-Akule unity and strength. By wearing the Mask of the Unspeakable- you have guaranteed multiple generations of total loyalty and will last until the Quest is over.
>>
>>5611659
The clarification is appreciated, QM!
>>
>>5611642
>>Humility among the Elite (Lessens Hierarchy & Prestige)
Lessening hierarchy and prestige sounds good to me.
>>
>>5611642
>Take out a Loan (The Elite)
Everyone will still get what they earn! The Elite will still get the full benefits of their positions for their future; they've just made a temporary contribution to maintaining their positions in the present and helping the hegemony through a tight spot... the rewards will surely come through on the other side, right?

Failing that,
>Humility among the Elite (Lessens Hierarchy & Prestige)
>>
>>5611675
How can we "take a loan" from our own people? We live in a command economy. They're not rich capitalists hoarding money.
>>
>>5611642
>Just print more money (Everyone takes a small hit)
This is how an actual command economy function, and since we’re playing the ultimate Statists, this is what they’d do.

Alternatively, a loan from the Aristocrats or the Esaal would probably be fine. Hell, I can even stomach the Consortium.

>>5611659
Probably should’ve kept that but quiet Bananas, but oh well.
>>
>>5611681
No write ins are allowed
>>
>>5611682
Ah, my apologies, I didn’t see that there.

>>5611642
Ignore >>5611681
>Take out a Loan (Consortium and HVS)
I’m sure they’d love to open up our economy, and the Vassal States should share the burden.

Either this, or the people lads.

>>5611678
Ever heard of MEFO bills?

https://m.youtube.com/watch?v=mxpJbBXqYGc
>>
>>5611689
>HVS
Ooo, not a bad idea.

>>5611642
>>5611650 was me, and I'm changing this one to
>Take out a Loan (HVS)
IF permitted
>>
In all honesty, we could probably just issue State Bonds (loans) to the population, assuming Bananas’ faction meant internal instead of external.
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)
>>
>>5611644
If
>Loan (HVS)
Is allowed, I'd pick that...maybe finally make some use of the thing. So far it's done literally nothing of benefit to us other than being a buffer state and possibly holding a vetucker minority.
>>
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>>5611681
>Players ask for more clarification on game/story mechanics in previous threads
>Clarify things more
>NOOO NOT LIKE THAT!!!
>>
>>5611729
The rest of us appreciate it.
>>
>>5611633
It's still hurts...
>>
>>5611642
>>Humility among the Elite (Lessens Hierarchy & Prestige)

It is the least tangible downside of a list of downsides.
Is it ideal? No. But none of these options are. At least this one doesn't give us foreign debt, weakness in the midst of a war, technological lag in the midst of a war, or lowering morale in the midst of a war .
>>
Rationing: 1
>>5611648

Security Downsizing: 0
>>5611650 X Switched

Loans: 3 or 4
>>5611675 (Hegemonic Elites) -> Humble Elites if this doesn't count
>>5611689 (HVS & Consortium)
>>5611712 (HVS)
>>5611727 (HVS)


Humble Elites: 5 or 6
>>5611644 X Switched
>>5611646
>>5611658
>>5611664
>>5611675 (maybe? see above)
>>5611718
>>5611768
>>
>>5611729
No disrespect, but you’ve created an narrative expectation, and I don’t think that was exactly the intention.

>>5611768
>caring about foreign debt with our rivals

You do know that the Nazis had significant foreign debts when they started WWII right? Hell, Wallstreet is still investing into Communist China, who publicly declares it’s intention to wage unrestricted warfare against America. Foreign debt is a meme.

Plus, we have the HVS if you’re actually worried about honoring- ha- our foreign debt.
>>
>>5611642
>>Biocube Rationing (Health & Happiness down)
>>
>>5611642
>Loans (HVS/Aristocrat Friend / Consortium / whoever will give us stuff at a reasonable interest rate)

One benefit of being in debt to someone is that they are less likely to push hostilities with us because they will want us to pay back the loan.
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)
Imagine not doing this when we know that they won't rebel.
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)

Society pulls together as one
>>
>>5611642
>Security downsizing (Chance of negative event)
It's only a chance. What's the worse that could happen?
>>
>>5611628
>Take out a Loan (HVS and Consortium)
>>
>>5611642
>>Humility among the Elite (Lessens Hierarchy & Prestige)
>>
Like, a loan from the HVS is essentially a freebie. Any rationale why we’re lessening Lessens Hierarchy & Prestige (and thus Aristocracy favor)?
>>
>>5611642
>Humility among the Elite (Lessens Hierarchy & Prestige)
>>5611729
Don't listen to those faggots, their whole existence is now based around confirming their headcanon in monke quest, even if it means telling QM to shut up.
>>
>>5611976
That must be projection, because my comment is about future expectations, not confirming headcannon, just to clarify what I meant. It may never become relevant, but if it does, it will be remembered.
>>
>>5611642
>>Cull undesirables (Atrocity)
>>
>>5611642
>>Security downsizing (Chance of negative event)
Roll the dice baby
>>
>>5611642
>Cull undesirables (Atrocity)
>>
>>5611973
The aristocrats are dead weight. What do they provide. We literally can't have a revolution so humbling the elites is a freebie
>>
>>5612184
>humble Elites
>>
>>5612184
Superior genetics
>>
>>5612198
In fairness, we don't need them to live apart and above the normal folk to get their genetics, especially since our super AI monitors breeding privileges for everyone anyway
>>
>>5612198
They also turn people into instruments
>>
While we do have a majority, I'll definitely let this one go to 24 hours since it's a kind of important vote.

In the meantime; an OOC question for those that already voted. Who is your favorite character in terms of how they are DRAWN?
>>
>>5612305
Drawn? I wouldn't be able to tell without seeing all the supremes together.

What i'd really like to see though, is Vantix (young) in the modern style of monke quest. The art definitely developed over the threads, and even though he was the least developed supreme of all except maybe Qet, he'll always be one of my favorites for just being a smart, sane man.
>>
>>5612211
Exactly. Aristocrats are an artifact of the degenerate capitalist age. It's time we finally moved past them
>>
>>5612305
Eoba II and the more recent genius supreme with two tails were my two favorite visual wise.
>>
>>5611642
>Take out a Loan (Consortium and HVS)
>>
>>5612471
Why the Consortium? We only need one.
>>
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>>5612305
If it's HOW they're drawn I like sexy monke.
>>
>>5612573
based
>>
>>5612272
Meh.

>>5612573
Support. This or Eoba II. Or Yellow Fellow!
>>
>>5612610
Yellow Fellow gets -999999999999999 points for being a h*zaar
>>
>>5612612
Yes, but Yellow Fellow gets +999999999999999 for dumping Coomersophyboi so I guess it balances?
>>
>>5612656
His name is silly, though, so it goes back to the negatives.
>>
>>5612661
Someone is asking for a gooing.
>>
>>5612661
That balances out with the fact he's not red?
>>
>>5612666
His suit is literally red
>>
>>5612667
yeah but Bordeaux red which spins back to positive
>>
>>5612573
This. Eboa II, Angori, the Unspeakable Portrait. The Worm drawings are always a delight, as we’re the Ventuckers And Swalli.
>>
>>5611642
>Take out a loan (HVS)
>>
This style.
>>
>>5612794
If we’re doing art now…
>>
>>5612814
One day…
>>
>>5612814
Gods the writing was good then
>>
>>5612818
He got his wish. Poor Blazaar.
>>
>>5612818
This is my favorite panel in the entire quest.
>>
You have decided to Humble the Eite. The privileges and prestige of those most effective and powerful in your society are being forcibly stripped to constraint the budget. Their existence is made more humble, more spartan; though even the average Hegemonic citizen can be very comfortable, it is still a trade off and a definite loss for those at the highest level- even a full distribution or increased production of excess resources cannot bridge the gap between the common and the elite in any society, even yours. There are simply too many luxuries, land, social credit, positions and titles, and experiences that are too restrictive and exclusive to give to everyone. Equity is a fiction.

In every society, there will always be an elite. The simple difference is who and how those of this status are determined. In the degenerate capitalist era, it was those with money, where as in a more traditional or feudal society- it is those born into the status. The Hegemony is the corrected, perfected answer of these; those who are both the most genetically gifted but still earning their status through merit and efficacy, not nepotism. It is then with a heavy heart you must strip some of these boons and rewards for these great men and women of the Hegemony from them- in order to keep the state solvent.

Your overseers and the noble families- the highest members of the Hegemony- along with a few of the highest level of security and management staff, planetary administration, starship captains, and so on have their prestige and luxury reduced. Vacation days and freedoms for schedules are paired down to more normal levels, rare materials are redistributed, Housing Class is reduced. Even the mansions of the most noble families are not spared back on the Homeworld- their once exclusive and luxurious fields and glens specifically for their relaxation and closeness to the natural world are cut up and given to various housing or industrial projects, leading to a visual loss of prestige you can see on a map.

”...It is strange to see another young Alpha being my own height, Jale. They all seem to tower over me now. Heh.”
”I am not a young Alpha, Sir. I would like to turn in this luxury to you personally.”
”Jale- you are giving me your family's only heirloom, the Red-Blade?!”
”My family is not noble. There are no heirlooms, only Azurium, too precious to be kept in this form. It would be much more valuable in a reactor, or a mining drill.”
”I agree. I praise your selflessness. For the Hegemony, then?”
”No, my Lord. For you.”
>>
Unfortunately, the loss of status and prestige among your most valuable members of society is not without its other costs. The reward for excellence has been reduced- at least in the near future- to less tangible and more bland rewards. The shining examples of your society, those who would dazzle the commoners and instill the deep heriarchal thought that runs through your own society, creating and maintaining both the control of the Supreme Ruler as well as the drive and proof of hard work and good breeding being rewarded- have now been reduced.

Despite it being such an internal and cultural affair- it doesn't take long for others to take notice. The Galactic Society of Aristocrats, your closest allies in your galactic neighborhood besides the mysteriously absent Seekers, have taken note of your shift towards a more equitable society. The common grounds you once had with them over high art and culture and praising the elite over the common and crass elements of your society is now gone; and the Aristocrats are laughing at you. If even the highest members of your society have no luxuries, no rarity to their lifestyles or type, less time and energy to devote to art and leisure, that speaks volumes for your entire culture. They now believe you a hollow culture of ruthless pragmatists; who would burn irreplaceable paintings of old masters for heat in an especially cold winter; having no instincts or drives beyond common results-based animals. You have taken a serious blow of prestige in their eyes, and interest in Jaxtian art, music, and culture among their society, one of the only ways you could get their attention, has dwindled significantly. While you still may be slightly more interesting then the boorish the Esaal and still slightly less offensive then the nouveau riche stench of the entire Consortium; you are just not as close as anymore. Even when the budget concerns end and a surplus is again regained, it will be impossible to regain the authentic nobility of your society. Oh well.
>>
Year 54 of the Resurrection Era
It has been a little over 10 years since you began your weaponized Starseer program. During this time, the clones of Radjo Berax as well as a greater amount of normal Jaxtians for control purposes have been training to develop the abilities of Starsight.

However, it seems the Radjo clones are no better at developing Starsight then the average Jaxtian, and those with eyes simply have a harder time trying to follow the development. It took the Jaxtian his entire life to develop the skill of course, but it was hoped with faster juvenile development and high-intesity training the ability would be gained faster. Signs and progress of development is currently very disappointing.

”Grrr... Maktana, can you explain any of this?”
”We simply aren't sure, your Grace. It doesn't seem that Radjo is genetically more suited to developing Starsight then anyone else, nor are different developing brain structures helping either.”
”Then, how was he the first to develop it without being blind? How does any blind person develop it in the first place? What's the hormone or nerve-cell that controls it?”
”We don't know. It's still a mystery. Obviously some genetic traits or behaviors must lead to a higher rate of development, like patience or introspective thinking but...”
”Hmm?”
”It's like, the ones who become Starseers just... gain it. From thinking. Like they pass an invisible line, or almost like they make a choice. They've “earned” it. I hope that answer is satisfactory, my lord.”
”It is not. I expect better results from you, Maktana II.”
”Well, my lord, there is something we could do to potentially speed up the process. Radjo's memoirs indicated that his development of Starsight truly began in earnest when he “got over” a great feeling of inadequacy earlier in life, and it seems emotional or personal struggle and development can help trigger it in a sighted person. More specifically, overcoming ones own emotions or angst. Convalescence, if you will. It could be possible to jump-start the abilities of Starsight in the clones by forcing them to undergo extreme stress as a method of development. Since the Radjo clones aren't any better then the control group in development progress- we could put all of them through the ringer and see if we can salvage some into Starseers as they mature into adults. We could do it at minimal cost as well.”
”What if it doesn't work?”
”Well, then the clones would likely be traumatized and scarred for life. Some fruits ripen, and some fruits spoil, that is how it goes with children. Should I arrange it?”

>Yes
>No
>>
>>5613216
I mean, the Aristocrats are gross, but their assessment of us isn't WRONG. We are, increasingly, base pragmatists.

>>5613214
Jale Berax's life is really a sad and thankless one, isn't it?

>>5613217
>Yes
Let's salvage something from all this, at least. We aren't pure militarists, nor pure technocrats. This is an era of cultural revolution, so let's produce an icon for that revolution to strive towards: THE PERFECT RADJO.
>>
>>5613217
>Pissing off the people who turned our bro into a literal I Have No Mouth But I Must Scream instrument
Good.

>>5613217
>No
If we hit Yes I 100% guarantee we'll have a Radjo school shooter in a decade. If it's not genetic, why don't we amp up recruitment for the Starseers in general? Maybe target otherwise useless citizens with poor gene scores?
>>
>>5613217
Nice to know that we’re getting off to a grand start.
>Yes

>>5613231
If we were pragmatists, we would’ve taken a loan instead of shooting ourselves in the foot yet again.
>>
>>5613217
>Yes, but only to those willing to make the sacrifice

Does this mean that they're going to have to start cloning Kimas and make a cuck program?
>>
>>5613243
kek
>>
>>5613243
>>
>>5613243
...Maybe. Would be a pretty trippy sequence and/or event in the history of a species to have tried to weaponize MGTOW energy through a series of clones existing only to reject one another in some factory that chews up depressed gibbons to make ascended psychic saviors.
>>
>>5613217
>No
>>
>>5613217
>>Yes
>>
>>5613217
>>Yes
>>
>>5613217
Yes
>>
>>5613217
>>No
>>
>>5613217
>No
Why, i can't possibly see how purposefully mentally torturing powerful psychics can go wrong. This is some anime-tier shit.

I told you people it was uh, a stupid program.
>>
>>5613411
Eh- desu, while the reign of Bantam has been a train wreck, I can’t find it in myself to care. We’re clearly not going to war, so this is just another Angori, but without the success, as ironic as that is considering Agori’s mental instability. Maybe Eoba 3.0 will be better.
>>
>>5613422
Maybe we could go to war if people didn't just vote for the stupidest option every time
>>
>>5613422
>>5613424
Can you both either go away or keep it down? Some of us are interested in actually playing the quest NOW.
>>
>>5613460
I'm interested in not voting for the retarded option that will extremely obviously backfire
>just traumatize the psychics on purpose bro what could possibly go wrong
>>
>>5613464
Sorry you're losing.
>>
>>5613468
>you're losing
That would be the hegemony, since they're the ones who will get punished for the stupid votes
>>
>>5613472
You know that quest works by hurting our feeling since thread 1, right?
>>
>>5613477
We didn't vote so badly back then.
>>
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>>5613217
>Yes
>>
>>5613486
Yeah, see, these here are the 'spite voters', the people who said they would actively vote for the bad options just to ruin the quest
>>
>>5613217
>No
The Hegemony is too edgy for my taste as is. Torturing Child Soldiers to see if they get superpowers is a step to far for me
>>
>>5613489
Nah friend, I just think its funny, not the vote or anything, just the state weve come to from people getting so serious about a monkey game, the whole thing is fucking absurd and I love it, we gotta get like a good comprehensive timeline and just chuckle together at the story, if there a million banana fans im one, a thousand? Im there, 100? Youll see me at the front of class, 10? You better believe it, 1 banana fan? Its me, no banana fans? I must be dead!!!
>>
>>5613505
I believe purposefully voting for stupid actions because it's 'funny' is, quite literally, troll voting
>>
>>5613510
No, my vote is my vote and should be valued like everyone elses, if other anons have already laid out arguments that I can agree with or I just agree with the sentiment of the vote im going to pick it, whining about my vote wont do anything about me changing it, itll just cement you as a whiner in my eyes, not trolling just posted a gif with Bill Hader on an episode of SNL where in the moment he is trying not to laugh, assumedly because someone just said something funny like "Lets traumatize a bunch of baby monkey clones so they all hate women and can fly spaceships" Its pretty funny
>>
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>>5613472
>>5613489
I don't spite-vite to "ruin the quest". I'd never vote for an option where I wasn't interested to see the result, or what Bananas would do with it. I spite-vote only when my chosen vote is losing and I'm given a choice between supporting bitchy anons and regular, civil ones. My spite is reserved for a select few self-important players, not the QM, who is a saint for putting up with some of the whinging around here, or the quest, which is still very competently executed and largely enjoyable now that we're doing exciting sci-fi stuff more often again.

>>5613517
Poor Sunshine, the planet's sole altruist. Such is the hazard of being a working-class superhero, though. Maybe he SHOULD try marketing at least one of his inventions, though? I bet Kima would be willing to help fund him AND help better the HVS.
>>
>>5613532
>I spite-vote only when my chosen vote is losing and I'm given a choice between supporting bitchy anons and regular, civil ones
So yes, you spite-vote. The excuse doesn't matter as much as the fact that you're still just voting for an bad option solely to fuck things up because you don't like the anons who disagree with you.
>>
>>5613549
>bad option
>solely to fuck things up
Almost literally the opposite of what I said, but okay. :)
>>
I don’t imagine people going through a high amount of stress is that rare of a thing that we need to engineer to happen. Why don’t we try to look for when it happens organically and recruit from there? We could do this in different ways, like with the AI, perhaps therapists, or people could self report / volunteer, especially if we can let on that blindness isn’t strictly necessary.
>>
>>5613217
>>No
>>
>>5613563
+1
>>
>>5613217
>No
>>
>>5613231 Yes
>>5613240 Yes
>>5613243 Yes (with consent)
>>5613295 Yes
>>5613326 Yes
>>5613486 Yes
6 total

>>5613239 No
>>5613284 No
>>5613372 No
>>5613411 No
>>5613504 No
>>5613563 No (find stressed kids in the wild)
>>5613767 No (find stressed kids in the wild)
>>5613882 No
8 total (assuming >>5613563 and >>5613767 are votes; neitehr tagged QM post)
>>
>>5613424
I doubt that, considering our supply lines are being attacked.

>>5613516
My thing isn’t so much an argument as it is an observation. We sacrificed a lot to clone these now useless clones, and I do believe that the moral option will just narrowly win, which effectively means we don’t get our RoI.

Taken all together- as a Warguy, we voted for the culture reward, but to cover the cost of the Starsight cloning project, we had to effectively gut our culture of achievement and ruin the interest of our sole ally in our only export- said culture. And then, to get a RoI on Starsight, we learn that we have to commit an atrocity, which I don’t think the player base is up for.

Bantam‘s reign has been enlightening, but not ‘base pragmatic’ or efficient/effective. It’s why I made the comparison to a less successful Agori.

>>5613517
Honestly makes me this people would’ve loved the incorporation of the Swalli- if only for the moral altruism they brought to the table.

Maybe he should invent something minor that’ll improve QoL, just to keep the bottom line off his back?
>>
>>5613953
Even if we could/were given the option to meddle directly with the HVS, I strongly suspect the playerbase will fail to rally around doing anything that helps Sunshine and his son(shine) is it also makes life more pleasant for Razaar and Blazaar.
>>
>>5613953
The issue isnt the ethics of it. It's the extremely obvious backfire. I mean, come on "government program intentionally tortures the special psychic people to unlock their power", that sounds like it would come straight out of a sci-fi movie, it would backfire so much it's dumb anyone even considers it

Tell me how that wouldn't turn sour when they unlocked their powers
>>
>>5613962
‘Son’shine? Eheheheh, sounds like the best Dad joke of them all!

>>5613967
I think they’ll take their aggression out on the Worms, but that’s a fair point. Either way, it will result in nothing gained for the cost- a self-made loss, effectively.
>>
>>5613967
Maybe they'd take over the government and institute a spiritually-centred new age of supermonke leadership.
>>
>>5613217
>No

This 110% will backfire on us. Knew a weaponised program would fail. Let’s stop it now and refocus the research into a non-starseer way of FTL travel

I’m also sad that we lost the nobility of our society - we should’ve taken the loan from the HVS.
>>
>>5613992
More likely they'd go full columbine on our asses.
>>
>>5613217
>No. Use what we know about their true goals in life on psychological level and help them achieve those goals instead.
>>5612573
Nice.
>>
>>5614070
Damn, this seems like a way better alternative than child soldier torture, but it's so late I don't think it'll help.

If it's any matters, my vote >>5613411 will go to this IF it doesn't mean giving "Yes" a victory.
>>
>>5614070
Changing my vote to this
>>
>>5614070
I think you misunderstand- Starsight isn’t produced from having people achieve ‘true goals’, it’s born from mental instability and suffering psychologically, and the process of mental stabilization (ie getting over it).

Helping them achieve goals is meaningless- it’s the physiological pressure and trauma that results in Starsight.
>>
>>5613217
>Yes
>>
>>5614150
I'm pretty sure it's getting over their psychological hurdles that helps them achieve starsight.
>>
>>5614150
I'm voting Yes still but this is very much speculation at this point.
>>
>>5614153
I disagree- the Coomer-Pod Loser had major psychological hurdles, but would never achieve Starsight- it’s born of trauma, and getting over that.

>>5614156
Speculation and debate, yes. But if Starsight was as simple as Psychotic Help, we’d have way more natural Starseers than we do now.

That, or our efforts to purge mental instability from the gene pool may have hindered natural Starsight development, which is an interesting notion.
>>
>>5614162
Psychiatric* Help, not Psychotic. Fucking autocorrect.
>>
>>5613217
>>Yes
>>
Sure a lot of late votes this time around...
>>
>>5614162
>I disagree- the Coomer-Pod Loser had major psychological hurdles, but would never achieve Starsight
If he somehow got past it, yes actually

Radjo got his starsight by getting over his childhood friend crush. Not exactly 'deep trauma'
>>
You decide against traumatizing the young Starseer clones- it's probably going to cause more harm then good. Besides, you have a hunch that's not exactly how Starsight actually works. Over the next few years- research slowly develops and collects over the topic of Starsight. The first time your society is trying to actually manufacture these mystics on mass and in force is enlightening- and equal parts frustrating.

As it turns out, traumatic experiences or heightened emotions do not help develop Starsight. The decision to not employ it as a tactic to “toughen up” the Radjo clones was the correct choice. Even overcoming trauma and tough early-life experiences don't necessarily equate to higher levels of the ability either. But this leads to further questions; as the Radjo clones don't really have a higher rate of Starsight, sighted or otherwise, among the general population. After all, not all blind people can become Starseers anyway, that has been known for a long time. This also leads to the unnerving realization that there are no genetic markers or eugenic path to cultivate more Starseers. Certain traits certainly help, like self-introspection or humility, patience, and it is also associated with but not predicated on a high level of intelligence. In fact, overly analytical and logical thinking is associated with a lack of Starsight ability, meaning those with a more intuitive and emotional thought process are more likely to develop it then the most intelligent members of your species. This “spiritualist” angle to Starsight is making waves in the scientific community and becoming a bit of a touchy subject among your cabinet. It isn't exactly illegal to discuss, simply strongly frowned upon- the Hegemony correctly labels all spiritual and magical thinking as a societal flaw and, at best, a coping mechanism towards beings too primitive to apply energy to further its own goals. Those who view Starsight as an insight to a neglected aspect of Jaxtian psychology are quickly silenced; but cautious study on the subject continues.

Year 55 of the Resurrection Era
An unexpected FTL energy signature pops up in the RG-2 System- the star system orbiting the unnamed red giant star on the border between the Hegemony and the Consortium. It is detected as being a small automated probe. This star system was unclaimed territory at a long distance from the Hegemony; the last unclaimed stars within your local galactic neighborhood. While not harboring any life giving planets or any useful tactical position; one small toxic-atmosphere'd planet around this star did have Azurium, making it a valuable resource.

The mining outpost is only very lightly defended; but the probe is not hostile. It began to relay a message through laser emissions, direct data transfer, and even audio sound over the atmosphere of the planet- despite it being in deep space. Strange. As though it really wants to be heard.
>>
“ATTENTION! You are illegally mining on a planet owned by the Galax Mining Corporation! Within this message is encoded the property license information. The Galax Mining Corporation is a protected entity within Consortium space; you are illegally squatting and extracting Azurium deposits purchased and legally protected by a Consortium Corporation. You will cease immediately and leave this space.”

Your mining foreman and administrator of the tiny colony is overwhelmed and doesn't know what to do, simply relaying the message back to Hegemonic Control and letting the authority take over. That's where you come in.

”Can't you see the signal beacon? This is a rightful Hegemony Colony; we were here first.”
“The “Hegemony” is not a recognized political or business entity. You are illegally squatting on private property. Leave immediately. The Galax Mining Corporation will be accompanied by Consortium security forces. You will be expelled by force if you do not comply. No further replies will be sent, and this probe will repeat this message until you comply.” The probe replies instantly, unblinkingly.

”Threes, could you hack this probe and make it blow itself up, please? I'm tired of this.”
“May I do it with pleasure, Sir?”
”You may.”
*KABOOM!*

So that's the way it's going to be, huh? It seems the Consortium, not recognizing your nationhood underneath the worms and their influence, is muscling in on your territory. It's obvious that they knew you were here- this colony was taken and established under Wrix, they had to have seen your signals broadcasting your ownership. This wasn't a secret colony, like the way the Esaal tried it in Baalathi space. They know you are here and are simply ignoring it.

The trouble is, you can't exactly just leave this colony. This is where you are mining much needed Azurium for the great city project- your current long term empire goal. You can't lose this colony. What are you going to do?

>Set a trap for them; including your new Stealth-Crusiers
>Make a show of force to scare them away
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
>>
>>5613950
Updating the totals!


>>5613231 Yes
>>5613240 Yes
>>5613243 Yes (with consent)
>>5613295 Yes
>>5613326 Yes
>>5613486 Yes
>>5614152 Yes
>>5614165 Yes {1post}
8 total, 7 without 1post IDs

>>5613239 No
>>5613284 No
>>5613372 No
>>5613411 No X (Later changed to variant)
>>5613504 No = >>5613504 (find stressed kids in the wild) X (Later changed to a variant)
>>5613563 No {1post}
>>5613767 No (find stressed kids in the wild)
>>5613882 No
>>5614002 No {1post}
7 total (assuming >>5613563 is a vote; never tagged QM post); 5 without 1post IDs, 4 without the maybe-vote


>>5614070 No BUT keep the program going without the evil bits {1post}
>>5614097 No BUT...
>>5614096 No BUT...
3 total, though they should probably count towards "No" in the event of a tie given the voters' previous leanings; 2 without 1post IDs
>>
>>5614182
>Set a trap for them; including your new Stealth-Crusiers
Time for war.

It seems we were all wrong- it’s based on spiritual philosophy. So the Weaponization program is a failure- we simply needed more population to brute force the issue.
>>
>>5614182
Oops, was too late. Ah well, "No" seems to have had it.

>Set a trap for them; including your new Stealth-Crusiers
>>
>>5614182
THIS IS A TRAP

They know we wouldn't leave - why would they bother with "sending messages"? This feels like a trap. I dont want to possibly lose the chance to give them a surprise with our stealth cruisers in a big battle over an obvious trap...
>>
>>5614191
Hate to be that guy (not really)...buuut

I told you so.
>>
Maybe a quick and dirty solution is to combine Mitigator/Swalli-Shark genetics, and train them into Starsight attack dogs. The abomination that is now the Swalli Homeworld could be an inexpensive way to ‘farm’ them, if it proves viable.

>>5614202
Then clearly you should choose the token guard force option.
>>
>>5614203
lol, you were wrong too dude. It isn’t overcoming psychological hurdles- it’s literally just embracing a spiritualist cult that get ya the abilities. We’re probably better off ignoring the issue or forbidding it entirely.
>>
>>5614204
I'm waiting to see if someone has a plan

I'm just telling people though, this seems like a trap.
>>
>>5614213
I was right about the weaponization program being a waste of money, which it literally was
>>
>>5614213
>cult
A cult without organized dogma? I don't know... It's just having a spiritualist, intuitive mindset, I think.

Female Jaxtians may be better suited to it, I guess?
>>
>>5614215
Uhh, the options are the plan dude.

>>5614217
Eh- while it definitely had it’s costs, it being a financial waste is fucking funny when we can create money outta thin air.

>>5614218
That’s how all cults start, before they become organized and dogmatic- you literally seeing the creation of it as we speak.

>spoiler
That would’ve been apparent from start of the program, methinks.
>>
>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
>>
>>5614223
>That’s how all cults start, before they become organized and dogmatic- you literally seeing the creation of it as we speak.
Then fold it into the cult of the Supreme. Go full Roman Emperor and syncretize that shit!

>That would’ve been apparent from start of the program, methinks.
Would it? We made and trained a hundred Radjos, but no Kimas, did we? And the Hegemony's AI is, rightly or wrongly (not interested in THAT debate) programmed to be sexist in the sense of encouraging women to focus on their husbands and children rather than their own career or self-actualization through self-reflective spirituality.
>>
Sexism is wrong .

>Set a trap for them; including your new Stealth-Crusiers
>>
>>5614232
>Then fold it into the cult of the Supreme
Can’t- it’s antithetical to the core ideology of the Hegemony.

And I was referring to the Starsight Program in general- like, Tetak was exploring every theory, and Starsight itself started under Eoba II- surely it would’ve came up naturally by now.
>>
>>5614218
I doubt it.

It seems to be a more male thing, if anything. Even if females are more "emotional", that doesn't really mean they're suitable to being space monks.

Also, do we really want to deal with our own Bene Gesserit?
>>
>>5614248
>the core ideology of the Hegemony
It's whatever the Supreme says it is. Akule became the Unspeakable after essentially a spiritual experience, and our government rewrites history as we see fit. Plus, our populace is literally INCAPABLE of rebellion. if we have discovered mysticism has real and tangible effects, we can add it to our science curriculum and DARE anyone to say shit about it.

>surely it would’ve came up naturally by now
it might have, but only in very rare cases QM hasn't explored... or else, Tetak and the government's biases were such that they literally refused to consider the possibility, and the AI steered every possible female away from it. I wouldn't put it past the Hegemony. It IS a dystopian state, much of the time.
>>
I guess I found have waited another 8-12 hours to post the last update since you guys were still talking about the Spiritualism stuff. It's literally free content. Oh well, wanted to post something "important" for Friday.
>>
>>5614182
>>Set a trap for them; including your new Stealth-Crusiers
>>
>>5614259
>It's whatever the Supreme says it is
Nope- Masked!Cijan didn’t win bro. Also, we shouldn’t rely on Obedience being a crutch.

As for Starseer women, you’d think they’d be present in the Starspace if they did develop the ability.

>>5614304
No biggie, I like updating quickly.
>>
>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
>>
>>5614329
>we shouldn’t rely on Obedience being a crutch
I respect your opinion, but what's the point of going through such contentious rigmarole to win that as our prize for surviving the turmoil... And then not using it when it counts?

Also, isn't it incredibly unscientific to deny spiritualism matters and has real merit when... We can now empirically verify it?
>>
>>5614329
Bananas clarified we have loyalty and obedience bonuses out the ass since we took the nuclear option, for the rest of the quest,>>56116591 not thread, I believe we should crutch away at least for awhile while our word is god
>>
>>5611659
>>5614391
Whoops mistype
>>
>>5614182
>>Place a token guard as to not weaken your position elsewhere; in case this is a trap
>>
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>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
>>5614186
Please stop telling bananas what you think misc votes should be counted towards. You don't know what influenced each anon's actions and you're effectively swinging votes if he takes it into account.
t.>>5614070
If I was to support either Yes or No option on top of my "let's try without trauma", I'd support Yes, because I wanted Starsight. However, since I didn't specify, my vote counted towards neither, not what (You) assumed.
>>
>>5614416
>Please stop telling bananas what you think misc votes should be counted towards
If someone votes 'No, but', then it follows that one would guess that they'd prefer 'No' over 'Yes'
>>
>>5614182
>Set a trap for them; including your new Stealth-Crusiers
>>
>>5614202
It probably has to do with how tgey operate. Unlike the Esaal, I don’t think their people would be fine with them just operating with military impunity. I think this is plainly them trying to justify a conflict.
>>
>>5614182
>Make a show of force to scare them away
I don’t want to unveil our trump card right off the bat like the Esaal did so the Consortium can develop countermeasures.
>>
>>5614182
>Make a show of force to scare them away
>>
>>5614416
>Stop telling Bananas what you think
Nah. Clarify your own votes better. Otherwise, if I tally I will infer as I like, and Bananas can conclude for himself of I am right or wrong.
>>
>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
These uppity fuckers are just a distraction, for unlike them, the Essals are united and more driven. Our antimatter torpedoes have the name of Essal Battleships on them, not of Consortium corporations.
>>
>>5614182
>Set a trap for them; including your new Stealth-Crusiers
>>
Premise 1: All Migrators are capable of starsight
Conclusion: There is a method of guaranteeing starsight. Likely genetic, but possibly a combination of genes, environment, and culture.

Premise 2: There are not enough resources on hand to do a full starsight research program on the Migrators.

Solution 1: Clone a few migrators to see if the cloning process is incompatible with starsight.

Solution 2: Clone a few migrators off-world to see if Caplit or the social training of other migrators is needed for them to generate starsight.

Solution 3: Allow a selection of artists and zoologists passionate about learning about Migrators and starsight to go to Caplit, study the Migrator song, and learn from them about how to best swim through space.
>>
>>5614981
I like this idea quite a bit.
>>
>>5614981
good ideas
>>
>>5614482
>>5614600
>I will steal your votes because I'm a fucking moron and it's your fault!!!
>>
>>5615003
>Umm 'No' doesn't actually mean 'No' sweaty, you did a steal
O.K

The vote is over, so it does not matter.
>>
>>5615005
>your vote means NO because I said it does
>it doesn't matter now so it won't matter when it happens again
>>
>>5615039
Again, it's literally in the vote, 'No'

now stop filling up the thread
>>
>>5615039
>>5615003
>steal
I was a "Yes" voter. Calm your tits or clarify your points. I'm just trying to be helpful, anon. Why do you have to make it weird?
>>
>>5615042
Again, the vote wasn't for no, it was for less cruel measures if and you're jumping through the hoops, doing all these mental gymnastics to tell yourself that my fucking vote means what some random thinks of it.
Now stop filling up the thread, reddit space.
>>
>>5615074
ok retard, no means yes
>>
>>5615074
Okay, but both the other "No, but..." voters were former "No" voter and one explicitly said they didn't want Yes to win, so... No still won, and my interpretation was based on that. I'm sorry I upset you, anon. Yes still lost, and turned out to be the wrong answer anyway.
>>
>>5614981
The clones of Radjo rule out that it's a genetic feature, and it's also most likely not a state of mind since emotions and trauma don't increase the chances. Though I do agree we have to closely study the Migrators. Also see if cloning them influences starlight at all.
>>
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Current Votes
Trap- 5
Place token Guard- 5
Show of Force- 2

I have to give this one longer because it's tied.

>>5614600
>>5615003
>>5615039
Please stop being gay. That vote had several bad write ins or vague votes that were up to interpretation. I still went with the majority and double checked to make sure beancounter wasn't "stealing" the update with his interpretations, but I agreed with most of them.
>>
>>5615233
Fuck it, will change vote (>>5614194) to
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
Just to move things along.
>>
>>5615237
I don't have time to update right now desu so I'm going to give it another 8 to 12 hours. Thank you for your patience.
>>
>>5615249
No worries. IRL comes first.
>>
>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap
yeah them even sending us a message is suspicious.
this could be a set up dont know if it was a good idea blowing up the probe as it could be used as evidence
>>
>>5614182
>Place a token guard as to not weaken your position elsewhere; in case this is a trap

Plus 1 stealth cruiser lurking in the shadows - just in case.
>>
>>5614182

>Place a token guard as to not weaken your position elsewhere; in case this is a trap

Aaaand like another anon said:
Plus 1 stealth cruiser lurking in the shadows - just in case.
>>
>>5616298
+1

(I am >>5613239)
>>
>>5616298
+1 about having a single stealth cruiser, i'm >>5614202

If it's not a trap and they just send some small force, our antimatter missiles can wipe them out. If it's a trap, the stealth cruiser can leave.
>>
I vote for setting up a trap.
>>
You have decided to leave a guard at the mining installation. You will take the threat at face value; but won't upset your entire economy or military patrol to deal with it. After all, this could be a trap if a powerful weapon is brought along that could wipe out an entire space fleet- or perhaps a diversion, and the real attack is set to be somewhere else. Even worse, someone so obsessed with economics could literally set up a fake probe like this just to waste starship fuel and increase your costs as a form of economic sabotage. While that doesn't sound like a large impact; you wouldn't put it past them.

However, within the year, a disturbance in Hyperspace indicates something is coming. FTL signatures show multiple ships; one large cruiser and several smaller frigates- likely outfitted with mining equipment.

”Three, hack that ship.”

Instantly, the AI network sends transmissions of all wavelengths to the opposing ships, finding and exploiting weaknesses in its computer system. Almost immediately, the ship relents- giving access to nonessential files and information while switching off its automatic and AI controlled systems and giving manual control to those within, so it is not completely useless. Looks like the Consortium know better then to keep their ships totally automated. It is unfortunate the ship's AI was able to catch on so quickly; you'd like to get an intact computer core to see exactly how its works...

Examining the ship's data, you get a quick look and rundown at its specifics. Basic high-energy laser weapons, a few weaker fusion cores and a backup fission-battery to try and make up for their lack of a Tier 2 Fusion core like you have, standard shield array. They seem to be at a disadvantage in terms of military technology and strength.

”Look at this- such a rudimentary lack of basic backup systems and quality in their construction and design. They don't even have a second bridge or life support system; and yet despite this there is a room aboard that... serves entirely as a holographic entertainment chamber? Rundown on the programs installed?”
“The assets are mostly based on fictional settings and less-than realistic simulations. Only a few are training programs. It appears to mostly be designed for entertainment.”
”Holy shit, capitalists are such a joke. This is going to be easy. Move in and destroy them.”
>>
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>>
Combat Rules
You require 100% total to win the battle. Every additional percentage point is your chance to destroy any useful salvage or captives. Each ID gets one roll. Each ID can nullify one roll; your own or another, by replying to it and typing “Nullify”. This can be done on a follow up post.
Only rolls made replying to this post will count.
All rolls are d50. The highest 4 unnullified rolls will be used.
You can roll by typing “dice+1d50” in the options bar before you post.
You have exactly 12 hours until all votes & rolls are closed.

>Roll
>>
Rolled 36 (1d50)

>>5616555
Yeah, there was no reason for a big fleet. Using our stealth cruiser would have just revealed it too early.
>>
Rolled 19 (1d50)

>>5616555
>>
Rolled 31 (1d50)

>>5616560
Yikes
>Nullify
>>
>>5616561
Don't be too quick to nullify. You might need that small roll later.
>>
Rolled 6 (1d50)

>>5616555
>>
>>5616561
You can't roll twice, stoopid
>>
Rolled 24 (1d50)

>>5616555
>>
>>5616564
It was on accident bro, chill.
>>
>>5616563
Nullify
>>
Rolled 19 (1d50)

Coordination? Finesse?
>>
6516555

Since I don't want the confusion of the 31:
>>5616561
>Nullify

We are currently at: 36 + 24 + 19 + 6 = 85.

I recommend no spending your nullifies until a perfect 100 emerges, then posting the perfect combo and nullify the undesirable rolls.
>>
Nobody else roll unless called upon, you will volunteer before you roll to prevent waste.

Want me to roll, or should I wait lads?
>>
There's little benefit to holding off on rolls. I say let everyone roll, then correct afterword with nullification (can make a list of the lines to nullify then have people nullify one by one).
>>
Rolled 7 (1d50)

>>5616555
>>
Rolled 10 (1d50)

>>5616555
ayylmao
>>
Rolled 7 (1d50)

>>5616555
Highest 4, right?
>>
>>5616577
the 19 got nullified by the anon who rolled it jumping the gun
>>
>>5616577
>>5616588
as did the 6 actually lol, stop nullifying, people
>>
Rolled 16 (1d50)

>>5616555
>>
>>5616557 36
>>5616561 31 (67)
>>5616565 24 (91)

Do we need a 9, or are we missing something?
>>
>>5616593
the 31 doesn't count, that was his second roll
>>
>>5616594
He nullified the first one though, or does that not count?
>>
>>5616595
>Each ID gets one roll
>>
>>5616597
Ah, thanks.

>>5616557 36
>>5616565 24 (60)
>>5616572 19 (79)

Need a 21.
>>
Rolled 33 (1d50)

>>5616555
>>
>>5616555
Rolling
>>
>>5616555
>>
Rolled 15 (1d50)

>>5616555
>>
>>5616557 36
>>5616565 24 (60)
>>5616606 33 (93)
>>5616582 7 (100)

Stop rolling, nullify everything else bros. We did it.
>>
>>5616560 Nullified
>>5616561 Second roll disqualified
>>5616572 Nullified (I use mine)

>>5616586 Needs Nullification
>>5616590 Needs Nullification
>>5616611 Needs Nullification

The rest are under the threshold.
>>
>>5616586
Nullify
>>
>>5616590
>Nullify
>>
>>5616565
Nullify
Fuqq u niqqas
>>
>>5616673
>One post by this ID
>>
>>5616677
I could do it instead if need be, but I let Bananananas does the QMing in these here parts.
>>
So at current we are at 103? Is this right?
>>
>>5616557
>36
>>5616582
>7
>>5616587
>7
>>5616606
>33
>>5616611
>15

>36+33+15+7 = 91

These are, I think, the five rolls that are currently valid as have not been nullified....
as 'The highest 4 unnullified rolls will be used', that puts us at a current score of 91; which isn't enough. Whilst doing 100% damage exactly would be nice, realistically we have to allow for the possibility of further 'spoilers'... and as only the four highest unmodified rolls will be used, we need not worry about having rogue numbers around if there's four numbers higher then those. People have been nullifying through the 'chaff' too quickly, in some cases on numbers that didn't matter in the first place, and we're currently languishing beneath the threshold as a result. Doing a bit of extra damage is better then getting 99% or under and losing the battle and the system as a result.
>>
Rolled 45 (1d50)

So, rolling...
>>
>>5616720
>>5616723
>45

And this 45 bumps the other 7 from the totals calculation, giving us a current score of 121. So we're winning again, but doing a little excess. Which is fine, I think; better then losing.
>>
>>5616726
Derp, 129 even.
>>
I’ll be real with ya, after >>5616673’s troll or intentional sabotage, I don’t give a shit anymore. >>5616616 was laid out to be the perfect win, but if it’s gonna be ruined by some autist with a grudge, why fucking bother.
>>
>>5616736
This. A "game" or "puzzle" which requires perfect cohesion to win and one 1-post-by-this-ID bad actor to ruin is basically the optimal setup to make people irritated and demoralized. GG folks.
>>
>>5616736
If we voted to nullify the 36, we'd get:
45+33+15+7= 100 exactly.

But I would advise that we NOT do this, because that'd leave us very vulnerable to another random roll or random-troll nullify. Better to take an imperfect win then risk a loss.
>>
>>5616747
I disagree, better to get as close to 100 as possible instead 129. I’d recommend you nullify it yourself near the 12th hour mark.
>>
>>5616750
Yeah, reading the rules I think we should aim for a perfect 100
>>
>>5616763
In a perfect world, yes.

But any win is better then a loss, and we've already been sabotaged once. If things remain exactly as they are then I'd love to use my nullify on the 36 right at the gong to bring us to a full and exact 100; but realistically someone could destabilise that at any moment with a nullify - even waiting right before the gong to do so, potentially killing our score at the last minute with no time or room for recovery. So I'd rather we keep a buffer of high numbers around rather then risk failure.
>>
>>5616770
Agreeing to that too
>>
Rolled 32 (1d50)

Rollan
>>
Should we keep or nullify that last roll?
>>
>>5616796
Nullify it outta spite
>>
>>5616555
Nullify >>5616792
>>
>>5616736
Yeah idk what Bananas is thinking creating this kind of challenge which is obviously and easily sabotaged by bad actors, which people have admitted to doing, and as we can see here, are actively doing.
>>
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We're gonna close the vote a bit early because you already scored a perfect 100. There is also no reason to roll to see if you lose out on salvage or capturing someone, as you have exactly 100, making the chance a "0%" chance.

>>5616557
>>5616565
>>5616606
>>5616582
The 4 highest unnullified rolls. Update is now being worked on. Thank you for playing- this dice game was a bit of an experiment!

>>5616673
Ignored.
>>
>>5616850
Well how about that, thank you Bananas
>>
>>5616850
Based. Thanks Bananas.
>>
File: ted-striker-airplane.gif (3.55 MB, 430x248)
3.55 MB
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As retarded as my roll and nullify was yall gotta admit it acted as a good understanding of what not to do
>>
>>5616944
>>5616560
Me I wasnt on my wifi
>>
>>5616850
Marry me.
>>
>>5616850
Unfathomably based and QMpilled.
>>
With your tactical and technological advantage; you don't need to show your hand. Not your fleet's full strength, nor the stealth cruiser waiting in the wings in case things get ugly.

“Shall we deploy the Antimatter missiles, your Grace?”
”Negative. We should attempt to capture the ship. When Cijan went on his reconquistia; he was deep in enemy territory and had not time to really get a good look at Esaal technology. We have the advantage here against a lone opponent- and we know next to nothing about the Consortium's ship design and technology. Send in the fighters and disable the ship- prepare for boarding!”

The standard issue Jaxtian Cruiser has access to not only a powerful shield and laser battery, plasmatronic antigravity beams, and antimatter missiles- but also a small cadre of fighters. Using these to fly under the shields and deflectors of large ships- battleships mostly- but even in this case its useful. With enough damage done to the Consortium crusiers weapons and propulsion systems, it becomes a sitting duck.

“Haha- where are their fighters? They're too cowardly to fight us face to face!”
”They're cowards!”

Your pilots revel in the ease of destroying the enemy ship's outer defenses- not even point-defense weapons are featured to fire at the smaller, less defended Hegemonic craft. Are the Consortium so cheap that they cut cost with basic defenses?

”I think one just sent me message-”
“What, to your fighter craft?”
”Yeah- it's one of the Consortium crew! I think he just offered me his life savings for me to save him and get him off this ship! Pfft haha. Capitalists are pathetic. They can't even die for their pathetic culture!”
”Silence the channel down there. We still don't know if this is a trick. They could be trying to make us overconfident.”
”Erk- Yes, your Majesty! My apologies!”

With the ship disabled, a boarding party it put into position. Drilling through a weak part of the hull, with no Azurium armor to protect it, means you can get your soldiers into position quickly.
>>
The raid goes smoothly. There is zero armed resistance. Several pieces of technology and important gadgets are taken from the ship- the physical drivers for the AI are taken, and turns out they aren't quite good enough to fully wipe themselves clean- nor could the crew have time to destroy them physically.

As it turns out- the Consortium has a very interesting form of computing. This ship's computers were quite weak and easy to hack, though quickly were able to sequester away your probing, all-powerful Threemind from its most vital controls. This is because the Consortium's AI uses nanotechnology in self-organizing computer grids and curcuits; tiny cubes which assemble into blocks and can physically detach or even self destruct from each other when one is compromised with a viral agent. Interestingly, each block is a very weak computer on its own, only about as good as personal computers from the degenerate capitalist era from your own history, but as more and more are added together they get more and more intelligent- meaning supercomputers and high level AI can be built simply by combining larger and larger masses of these smaller computer units. The Hegemony mostly uses very powerful individual AI cores- though now the entire system is united under the Threemind, meaning this technology is mostly a curiosity and in many ways already obsoleted. Oh well.

Perhaps of more interest is your captive. Only one crew member survived the attack; a female of an unknown species. She seems to have been the captain or in a position of leadership, despite the lack of ornamentation. Even more curiously, she seems to have taken to spitefully kill her entire crew as the boarding occurred- perhaps in a rage at their incompetence, or maybe even more foolishly, to attempt to win curry and “switch sides” with her new captors, as many of these Consortium traitors seem to think is possible.

You find yourself strangely drawn to this new being. You ask the Threemind to raid the data files of whatever remains on the Consortium ship- finding only traces and inferred information. Still, it's enough. This curious mammalian species is completely voiceless; no vocal chords. Even their breathing is almost silent; despite being very similar to other intelligent bipedal species, they evolved a totally different method of communication using pads on their cheeks that glow and change color based on their mood and disposition- allowing for communication in a unique language that requires a machine to translate for other species.

You ask Threes if it can tell you what they are called- and as a direct translation is impossible, you are told they are simply called Mimes.
>>
After a moment of self reflection- you realize why you were so infatuated with this new and unique alien species. Oh. It's because you want to fuck her. That's why. You're surprised at how your male urge sneaked up like that so subtly and indirectly. That was unexpected.

Truthfully, you're an Alpha-Male Jaxtian. You're also the highest and most eligible man in your entire society- as such, you have no trouble with females. Despite this, you have a sudden craving for something exotic. Young and brash, still arush with puberty-laden hormones, you find yourself suddenly admiring this alien creatures body. She's a bit less sleek and physical then most female Jaxtians are, which would be a negative, but the doughiness is intriguing you. You'd like to see her naked. Of course, considering the fact she is your prisoner, and will soon be killed before being sliced up on an operating table to learn all you can about her species, it's unlikely she'll be too happy with your advances- not that you care too much about that.

She's a spoil of war, truthfully. Not even a conquered civilian- an enemy soldier. The Hegemony has done much worse to people who fight against it- including its own people. This an enemy who knowingly and willingly decided to attack your people and territory- and not in retaliation, but in a pig-headed aggression and greed. Your people stick knives in peoples bodies where they aren't really supposed to go. Putting a cock in a place it is supposed to go can't be any more traumatizing, physically speaking.

You're a well adjusted Jaxtian male. You know what you want, and don't cause undue harm to your own people- nor to your own lovers. That's fair. But now you have this exotic craving, a little fling, and you're failing to see any reason to not indulge. You would fully intend to perform the most horrific tortures on any male soldiers you captured- to empower your own people and to send a message back where they came from. It's not like she's going back home. She will be killed as an enemy of the Hegemony no matter what. But before then, perhaps...

>Rape Her
>Leave it be
>>
>>5617772
>Leave it be
lol
>>
>>5617772
uhhhhhhhh I would prefer that the impression we send to the Consortium not be "crazed rapists"
>Leave it be
>>
>>5617772
>>Leave it be
once we rape her we will find out its a robot, or a species with a kind of telepathy across its kind. besides, she might have space aids.
>>
>>5617772
>Rape Her
Frankly I want those telepathic Jaxian Hybrids, even if this is deplorable.
>>
And before anyone rags on me, I’m remember the Ignar logic, in which we had the chance to have a super-intelligent blonde Supreme Candidate- twice. I’m betting that the same logic applies here.
>>
>>5617772
>Leave it be

No 'big R' Rape. I'd be happy for Bantam offering her the negotiated choice to delay her impending execution (and getting a compassionate end rather then a brutal one) by consenting to be 'pumped' for more then just information; but no straight-up forcing ourself upon her. It's not a classy look, and despite some previous thread choices and revelations, our culture is actually supposed to consider a taboo with laws against it.
>>
>>5617819
Frankly, I’d rather appreciate a more consensual and passionate play as well, I just don’t know if it’s in the cards desu.
>>
>>5617772
You know what, I’ll change my vote >>5617799 to
>Offer her the choice to delay her impending execution
Way I figure, this has a better chance of passing.
>>
>>5617819
Supportin'
>>
>>5617772
>Leave it be
Hell no.

If you can't convince an alien woman to bang you out of of free will, you don't deserve it

I will say that this is an pretty cute looking species though. A shame she ended up in such a grisly fate..
>>
>>5617819
She was willing to kill her entire crew just to spare them from falling under Jaxtian hands, i doubt she'd accept it. More likely she'd end up spitting on his face and causing him to go Unga Bunga on her.
>>
>>5617906
Or possibly she's sabotaged her own biology to wrack vengeance on any captors. I mean, if you've murdered your own crew to prevent their capture, sabotaging your vagoo with a guillotine-trap or lethal pathogen is only a matter of time to set.
>>
>>5617943
Yeah, it just seems like a dumb decision.

Hell, even if she didn't, for all we know the insides of that species could be fucking toxic to us. Do we really want our supreme to die because of a stupid pointless rape?
>>
>>5617943
>>5617945
It isn’t a trap option, if you’re that worried about Bantam‘s life. This choice is more akin to the Ignar’s waifu decision, where you ‘traded’ morality for a super-intelligent Supreme Candidate. I do think there will be a similar consequence to this decision personally, mostly on a hunch, but I’m mainly baffled at the entire framing around this decision.
>>
>>5617948
I doubt it is, it would be very weird if this species was compatible with Jaxtians.

Still, trying to rape some alien we know nearly nothing about, and one who was willing to sacrifice her entire crew? It doesn't seem wise. And, y'know, not wanting to rape in general.
>>
>>5617772
>Rape Her
YES YES
>>
>>5617950
Compatibility is the only consequence that I think makes any sense, otherwise I just don’t understand why this is even a choice in the first place.

It’s like the One DanboDollar decision all over again.
>>
>>5617966
No, the dollar decision had the consequence of failing the test. I just feel like raping her is a trap.

I mean if they WERE somehow compatible, that'd be crazy, and definitely worth investigating, but that's not the case is it?
>>
>>5617772
>>Leave it be

Also
>army girl
>living in the lessez-faire capitalist society
>of an interspecies empire
Stop thinking with your dick and start thinking about it, do you want it to melt off due to super STDs? Spreading Hyperherpes isn't worth it.
>>
>>5617772
>Rape Her
To the victor, the spoils
>>
>>5617972
But what is the point of this decision, if not finding out the species compatibility? Like, why even offer us the choice in the first place? It can’t just be about the STD-meme.
>>
>>5617980
Again, dont put your dong in places you know nothing about. It's a bad idea.
>>
>>5617986
Because bananas likes being edgy, obviously.

And there are ways to find out compatability without doing a single goddamn test first. Again, what if she has a virus? Then we're fucking dead.
>>
>>5617989
Other than fucking her without*
>>
>>5617772
>Leave it be
>>
>>5617772
>Leave it be
I'm kind of curious what would happen if we did, but the playerbase has a slight lean towards not being super duper evil, and it's hard to justify from a logical point of view, or even IC unless Bantam is a fool.
>>
>>5617772
>Rape Her

A Supreme Alpha takes what he wants.
>>
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>>
>Leave it Be
>>
Also just going to say I'm very uncomfortable with this vote.
>>
>>5618037
Well you're lucky that there even was a vote, i wouldn't be surprised if bananas just forced it to happen because "we chose an alpha"

similar stuff happened before
>>
>>5617772
>Rape Her
Use her before we kill her
>>
>>5618037
You are participating in a quest on 4chan where we have literally committed massive amounts of atrocities against sentient beings. I swear to god what happened to this place, its like the faggot posting fucking content warnings earlier in this thread
>>
>>5617772
>>5617772
>You will take her as a personal prisoner but instead of raping her, you will wrap your arms around her, hold her tight and assure that everything is going to be okay and that what happened isn't her fault. You will treat her kindly and respectfully as you attempt to seduce her into a forbidden romance.
>>
>>5618037
Are you the trigger warning guy?
>>
>>5618138
You disgust me
>>
>>5618144
Trigger warning guy would write a "CW: unequal rwlationship, dubious consent", because yowza, trying to create Stockholm Syndrome so you can fuck a traumatize POW ain't generally considered PC.
>>
>>5618187
Eoba II didn't need to rape to get alien women to blush just from seeing him even when he was an old-ass man.

Sounds like bantam just has a skill issue...
>>
>>5618190
Eoba II was our chaddest supreme though.
>>
>>5617772
>Rape Her
>>
>>5618197
Yeah, but Bantam not being able to charm a single alien babe? Needing to rape one? It's pathetic.

He's probably going to die of space aids if we do it. And it'll have been deserved.
>>
>>5618138
People like you should be lined up and shot.
>>
>>5617772
>Let her peg you
>Remember the experience so that you can play with your tiny blue pecker in the bathroom while thinking about it later
>>
>>5617819
Supporting this.

No rape, but she can extend her time alive by being ‘useful’ to us - and that just so happens to include sex
>>
>>5618375
It's better, sure, but do you really think the woman who murdered her entire crew just to save them from being taken by jaxtians would agree to that so quickly?
>>
>>5618412
>>5617950
Also, it is puzzling to me how Bantam seems to completely miss the rationale for killing the crew here. He thinks it's to bargain, or an act of vengeful rage? I mean, thaoe are POSSIBLE explanations, but trying to prevent their torture and interorgation is the most obvious explanation. Why does it not pccur to him? Are the Supremes of the Hegemony THAT out-of-touch? Or are his Alpha hormones just making him THAT distractable?
>>
>>5617772
>Rape Her
>>
>>5617772
>Leave it be
>>
>>5618138
This is worse than just rape. This is rape for cucks who are too afraid to get their hands a little dirty.
>>
>>5618447
I know. Wasn't he trained in Psychology?
>>
>>5618447
>>5618463
I think it's just bananas going
>haha those monkeys, they literally can't comprehend the idea of not wanting your fellows to suffer!
>>
>>5617772
>Rape Her
Don't be a coward. Those cheeks are meant to be used.
>>
>>5617772
>Leave it be
>>
>>5617772
>Leave it be
>Have 3-Mind check the air for pheromones / mind-control agents. If this female is emitting pheromones, capture some for analysis and potential future use.
>>
>>5618472
It's not about being a coward, it's about not getting space aids retard

But i doubt you'll listen 2pbtid guy who hasn't voted in several posts.
>>
>>5618458
I mean, I wouldn't go that far. Trying to win her over while she's in a vulnerbale and dependent state is sketchy, but it's not really rape as long as you don't insist, or make her survival contingent on sexual favors. Doesn't seem like our boy is in the headsoace for anything like the delicacy needed to thread that needle, though, and the idea that taking a war bride and pretending we're progressive or kind for doing so is laughable. We are, at best, less evil (or just turned off by screaming and crying).
>>
>>5618479
That's rich coming from another 2pbtid fella
>>
Strange that they allowed themselves to be killed like that, especially when someone was asking to be saved. How did she have such power over her shipmates?
>>
>>5618483
Yeah but i have an IP that changes everyday.

Still an retarded option, by the way. Enjoy having your dick melted off by her STDs.
>>
>>5618484
What is weirder is why she allowed herself to be captured. This just feels like a trap.
>>
>>5618488
Maybe she ran out of ammo, or lacked the resolve to commit suicide?
>>
>>5618496
She had the resolve to kill her entire crew, but not herself, and instead preferred to surrender to the crazy monkeys known for their love of torture, rape and death? And the ammo thing seems really unlikely..
>>
>>5618497
So let's put the monke dick in her and find out.
>>
>>5618504
>Let's just risk the life of our literal supreme god-king in the midst of an extremely dangerous time in the history of our people solely because we can't control our dick
Are you just dumb, or actively trying to ruin us?
>>
>>5618497
Killing other people is often easier than killing yourself. Among humans, we have a strong aversion to murder, but a stronger aversion to suicide when our brains are fucntioning properly, and murder-aversion is more easily trained out ESPECIALLY when you're killing people you don't regard as part of your in-group. Though we don't know the osychology of these silent mandrill-women, she was killing beings of other species.
>>
>>5618509
Yeah, but those were "beings of other species" she CARED about. It shows she's not a coward. So it seems dumb she'd be unwilling to do it herself, especially when she knows that jaxtians are bad enough that she'd rather kill everyone in her crew than to let them be captured.

It's extremely sus. It's not a risk worth taking.
>>
>>5618507
I don’t think it’s a trap option dude, I think it’s just a moral decision.
>>
>>5618521
It's just too sketchy.
>>
>>5617772
>Rape Her
Quite frankly, I also want to see her naked. Backlink: >>5611569
>>
>>5618523
You’re overthinking. This is just another of those morality votes so bananas can boast that his players are feral genocide lovers on /qtg/.
>>
Can we get a beancount n stuff?

I swear, we're going to have an early supreme death just because of some rapefags...
>>
>>5618528
After several threads of hidden trap votes, i doubt it. Remember when people said choosing "hate" for Yuan was going to be "a fun option"?
>>
>>5617772
>Rape Her
>>
Wait, where is my vote? It's supposed to be
>Leave it be
Obviously, but i was pretty sure i already posted it. Did it get eaten?
>>
>>5617772
>Leave it be
Well then.
>>
This is my count:

>> 5617774 bvjbfaso
>> 5617781 o7aknxwy
>> 5617785 wtwulala
>> 5617834 ju/bvh6f
>> 5617819 y0n+3gqi
>> 5617839 c4hnrdhs
>> 5617903 mojqn4jb
>> 5617953 +mjigjhb
>> 5617977 9g/stke/
>> 5617988 qpz7xxx3
>> 5618010 nb2gutsg
>> 5618034 fmcncwyl
>> 5618036 jlh2vkzf
>> 5618054 zecvf2v4
>> 5618138 +q6ft8kg
>> 5618200 gujq/jpm
>> 5618366 xpexutip
>> 5618412 me2fyqag
>> 5618449 dom9p8xu
>> 5618453 zxhb2z1v
>> 5618472 2vigit1v
>> 5618476 jaezcjyi
>> 5618478 uofflztm
>> 5618527 tittytiba
>> 5618604 ilzvzpii
>> 5618608 ojztl5wd
>> 5618651 xnmel/tg


Leave it be: 14
Rape: 10
"Romance": 2
Peggy Hill: 1
>>
Leave it be: 14
Rape: 10
"Romance": 2
Peggy Hill: 1

>>5617774 bvjbfaso
>>5617781 o7aknxwy
>>5617785 wtwulala
>>5617834 ju/bvh6f
>>5617819 y0n+3gqi
>>5617839 c4hnrdhs
>>5617903 mojqn4jb
>>5617953 +mjigjhb
>>5617977 9g/stke/
>>5617988 qpz7xxx3
>>5618010 nb2gutsg
>>5618034 fmcncwyl
>>5618036 jlh2vkzf
>>5618054 zecvf2v4
>>5618138 +q6ft8kg
>>5618200 gujq/jpm
>>5618366 xpexutip
>>5618412 me2fyqag
>>5618449 dom9p8xu
>>5618453 zxhb2z1v
>>5618472 2vigit1v
>>5618476 jaezcjyi
>>5618478 uofflztm
>>5618527 tittytiba
>>5618604 ilzvzpii
>>5618608 ojztl5wd
>>5618651 xnmel/tg
>>
>>5618366
>tiny blue pecker
do we know whether the god emperor has a TJP pecker or a big jaxtian BJC?
>>
Romance in parenthesis?

Beauty and the Beast or your average Danielle Steele novel would be little better.
Eh. Whatevs.
>>
>>5617772
>Rape Her
>>
You aren't exactly sure why you had this sudden urge to... violate this space alien. It's not as though any reason you really need to, it was merely a juvenile desire. Perhaps a psychological trick, to further humiliate and lessen the status of the Consortium “warriors” in your own mind, but such things are unimportant for one of your training. Besides, what about the potential risks and vectors for disease or if its a potential trap?

Your curiosity about this species and the captain herself may have also stemmed from the culture shock of experiencing a female combatant. It is unusual, as all gendered species that you know of follow a scheme of male-disposability. If a given species is gendered, then naturally the sex that is responsible for less of the reproductive duty is instead adapted to competition, resource gathering, and risk-taking- while on the off hand you have the more important of the two sexes that is naturally more vulnerable be more risk-averse, more physically conservative, more focused on survival, and so on. If half the males of a given species die, they can have more or less the same total number of offspring in the next generation, with only a negligible amount of genetic diversity lost. But if half the women die? That is a massive blow to your reproductive capacity- it would take generations to recover from that. For this reason, every society in the entire history of Jaxt has followed this model. So why send a female to war? The Consortium value the personal freedoms or interchangability of its citizens so much that it sacrifices its own safety and efficacy for weaker, less aggressive, and more vulnerable soldiers? Foolish.

You banish the thoughts of this intriguing alien female. You command her to put through your normal procedure, and emphasize the dispassionate nature you wish for her “punishment”. With a word, you spare her from horrific tortures, finding a certain degree of empathy- despite you never even seeing each other in person. Nor could you even share a single word; given the differences of communication. You order the woman to be given a medical, physical, and mental series of tests in her imprisonment, and when she sleeps, be killed painlessly via laser brain severance. She is still an enemy, and your enemies will die, but as for how and why they are killed- you have a choice. And you choose dignity, however small that gesture may mean.
>>
It is clear, then, that war is coming to the Hegemony. The exact scale and goals are yet to be determined, but it is coming.

With Wrix Val's taking of this small mining colony during his reign, and your defense of it, you have created an untenable situation. You will not relinquish this Azurium source at any cost- it's too valuable and your current long-standing empire projects are reliant upon it too much. You are both unable- and certainly unwilling- to bend the knee to the Consortium and attempt a peaceful resolution. They attacked first- “compromise” would mean giving in to demands of a hateful aggressor and ideological enemy- it's not going to happen. No man who could call himself “Supreme” would try to get a “permit” or “permission” to use what is rightfully yours.

However, despite how clear and obvious this situation is to yourself in your position- the war is fought on two fronts. In the physical realm, and in the hearts and minds of the people. Both nations already have created their covering story- for the Hegemony, its as cut and dry as can be. But the relatively minor nature of the offensive plus the fact you “muscled in” on Consortium territory to steal it from them in the first place isn't necessary to be included in the official narrative. The Jaxtian people know that the Consortium is evil, a threat, scheming capitalists with no honor stealing rightful Jaxtian clay for no purpose other then pure evil greed and aggression. Blatant and ugly.

The Consortium has a counter narrative. You aren't 100% on the specifics, but the signals you can pick up from within the Consortium paint the picture well enough. The Jaxtians are an unlabeled, illegitimate race of brutes, who loot and steal without a single thought to the law and intergalactic community. Of course, you aren't a part of that community and not by choice. It's not like there is anyone there voicing your side of the story- this is an easy spin operation for them. The Consortium's hard-working population would hate a dictator if they were living under him or not- the cultures are just too different. The capitalist is inconsolable when one says “no- and not for any price”.

Perhaps it is stupid to go to war between galactic powers for a single colony. But you would say it is stupid to give up this opportunity to gain something. Threemind explains further.
>>
”Wars are expensive, Threes. We just had a budgeting crisis ten years ago- there are no more nobles with which to fleece. An all-out war with the Consortium would just throwing everything away.”
“This is why I'd advise against an all-out conflict. An all-out conflict against the Consortium forecasts poorly on the Hegemony.”
”Oh? Are you questioning my omnipotence?”
“Of course not, my liege. You are all powerful. You are will manifest. You are Supreme.”
”I'm “All Powerful”, huh? I can't even make myself... nevermind. Spare me your programmed worship. Speak to me more colloquially; and give me the full details.”
“A drawn out conflict is a losing proposition for the Hegemony. The Consortium occupies a much larger region of space- more systems exist within it then we have ever even explored with our own ships. Secondly, the economic power of the Consortium is such that they could easily overwhelm us in any war of attrition. Even with better ships and far better infantry, we'd eventually be drowned in their swarm. Plus the economic advantage is more deep- the Consortium doesn't have the same ability to force compliance in its citizens the way we do, but it can easily just increase tax incentives little by little until it could borrow any machine or computer to rapidly churn out ships and advance its technology enough to overtake ours. It is similar to our matchup against the Esaal, but with the positions reversed.”
”Despite our superior infrastructure?”
“Our infrastructure is superior, yes. It is not larger. Currently, all Hegemony ships except smaller fighter-crafts are produced at the Nan shipyards. This massive shipyard is incredibly logistically, resource, and power efficient. Essential personnel are protected, while a high degree of quality assurance and security can be insured. No Hegemony ship has ever been hijacked or “lost” in space by an outside force. Despite over 4 billion Jaxtians in some way, shape, or form directly contributed to the Stealth-Crusier project; it has remained a secret to the larger Galactic community- giving us the advantage of surprise still. The Consortium has nothing like this. But what it does have is scale. There are millions upon millions of independent factories and contractors who could continue to an all-out war effort- there are even some individual families that own starbases or in-space construction yards. Mom and Pop's Spaceship Repair. That's a thing there.”
”...So a short conflict with a clear goal is our best move.”
“Absolutely.”
>>
”But how would I prevent the Consortium from simply... continuing the war? There is no guarantee they will just leave us alone again once this starts.”
“That is true, your Grace. But its a question of priorities. The Consortium doesn't want to fight you for resources any more then you do, but it will until it becomes too costly. Either in lives or money- and let's be honest, money is much more important to them. Constant escalation of a conflict between powers of this size and scope eventually lead to total annihilation; meaning both parties have an incentive to find a natural stopping point; at least until they can lick their wounds and gain a greater advantage in the future. It's tit-for-tat. There is a second dimension to the war- the psychological effect. The Consortium is ideological opposed to us, but they have their own things to worry about- their own goals and aspirations they'd rather not disrupt for the sake of a massive war. Citizens of the Consortium will not support a massive campaign to genocide two hundred and fifty billion primates simply because we blew up one ship that came into one of our systems. It's just not a reasonable mental leap. Plus they, like us, want to conserve our strength from hungry neighbors. I hear piracy is a big problem in Consortium space; and the Esaal are ever-expansive and hungry for fights. At least against people they don't respect-”
”Like the Consortium. But not us. They like us.”
“As far as we are aware. Minus their worms, of course...”

For the unforgivable crime of slighting you, the Consortium must be punished. That much is for certain. They began this fight, and now they're going to regret it. But you must now decide how.

You ask Threemind for some basic strategies and it complies. As you can't exactly conquer or subjugate all of the Consortium, yet, you need a clear goal. The Supreme Ruler needs no reason to declare war and attack an enemy, he simply does, but if you aren't getting something out of it- you would invite unnecessary harm and risk for no benefit. That would make people look poorly upon your reign. Warmongers are not hated by your people- only the ones who have nothing to show for it.
>>
Firstly, you could use this opportunity to humiliate the Consortium. Considering the insignificant harm they did to you- invading your space with one ship and killing a few fighter pilots- this is the smallest in scale and most “equal” of the options. It also means less future problems. While the Consortium may attempt to escalate the conflict- you wouldn't be trying to hold any territory or attack any key strategic points deep within their territory- just raiding and asserting your dominance over their pathetic culture. The only reward would be a small boost in your reputation among your galactic neighbors and some superficial damage to the Consortium. The Esaal will certainly like it, and view you in an even better light, but the Aristocrats probably wouldn't care at all- as they only care for high art and culture, and you've already lost much of that in their eyes.

Secondly, you could attempt to expand into Consortium space. This goal would have the greatest reward- as you could literally annex some of Consortium space, most likely a handful of stars nearest your far-off Azurium colony where this all started, and gain both resources and new territory to expand your empire further. However it comes with many problems; namely you will actually have to hold this territory after you take it. Secondly, you will have to deal with the citizens and noncombatants that already exist within this space; even if you tried to rule over them as new, second-class Hegemonic citizens, you're fairly certain the untenable difference in your culture as well as your past atrocity means basically none will be obedient. You'd rather have that space occupied with Jaxtians anyway- but once again, this would only lead to more potential damage the Consortium could do in the future- plus they would have an even stronger claim to renew aggression at a later time. You ask Threemind for specifics, and it tells you according to its current data based on deep-space scanners of activity in the border systems, you could get one habitable planet and at least one rare resource- such as Azurium or BAG- for a reasonable amount of space you could capture and hold.
>>
The third and final choice is to defend your colony to the bitter end. Don't take the fight to them, just continue to hold and let them burn through their resources and morale until the fight has left them. This option is by far the easiest of the three, as you know your relatively small but elite fleet could take on waves upon waves of lesser foes- and the defender always has the moral high-ground. Playing a war on the defensive would have a small but noticeable impact on Jaxtian morale and willingly to “excel” in your society due to a stronger sense of patriotism. Your people won't revolt against you no matter how poorly the war goes in any case, as you are their only means of existence in this vast and hateful universe, but knowing that the Supreme Ruler is the shield defending their people from the twisting claws of capitalist and foreign evil will make the “cult” of the Supreme Rulership even more all consuming.

What will be your goal for this conflict?

>Humiliate the Consortium
>Expand your empire
>Defend what is yours
>>
>>5618978
>Expand your empire
>>
>>5618978
>Expand your empire
Fuck it

>Aristocrats probably wouldn't care at all- as they only care for high art and culture, and you've already lost much of that in their eyes.
Frankly the ‘authentic’ autism is a bit bizarre to me, especially the ‘lost it forever’ meme, but whatever. Guess the culture reward was merely a meme anyway.

>I'm “All Powerful”, huh? I can't even make myself... nevermind.
…this worries me more then it has any right to.
>>
>>5618978
Huh...i wonder what those tests with the female mime answered, after all. It would be fun if they turned out to be somehow compatible.

As for the war...well, i wouldn't mind expanding the empire, but i feel like that would just bring way more problems. Not to mention the problem of how to deal with the aliens.
>>
>>5618978
Actually I change my mind >>5618986
>Defend what is yours
Fuck this base pragmatic shit we keep doing- I just want the Intergalactic Community to fuck off and leave us alone.

>>5618987
We’ll never know now, and that slightly irritates me.
>>
>>5618990
>We’ll never know now, and that slightly irritates me.
Well there's no *reason* why we shouldn't. We were going to test her, weren't we?
>>
>>5618994
>She’s dead now, so I could give even less of a shit about it.
If there's an race that is for some weird reason compatible with a Jaxtian, i'd be more interested in that race than raping the girl who quite clearly couldn't hate us more.
>>
>>5618993
She’s dead now, so I could give even less of a shit about it. I don’t want to expand, and I don’t want to interact with any of the other species- I just want to be left the fuck alone in our tiny corner of space.
>>
>>5618995
That’s the thing- I just don’t care about it anymore. I don’t even care about expanding- what’s even the point? The annoyance of an insurgency, subsequent genocide, and a forever war with the Consortium isn’t worth one habitable world and some shitty resources. And taken from that perspective, why would I even care about meeting new species? Just send the video of the Captain slaughtering her crew, a jury condemning her abhorrent actions, and tell the Consortium to fuck off.
>>
>>5618978
>Defend what is yours
Humiliation gives us no real benefit. Expansion locks is into a genocidal total war with the Consortium right now. This is why I hate that we were railroaded into being genociders with Wrix. They are soft, decadent, corrupt capitalists and they are still going to fight us to the last man, woman and child because we're gonna kill them all anyway. After Wrix, we really are as bad as they say we are.
>>
>>5618978
>Defend what is yours
>>
>>5619030
Well, we don't exactly have a choice (or had a choice), which is why i suppose it would be good to revive the vetuckers as a race if some of them are in the HVZ

Because everyone else is just going to have to never ever accept jaxtian rule, i guess.
>>
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>>5619032
"Sorry I burned down your homeworld and killed 99.99% of your species. Here's some gold."
>>
>>5619035
Vetuck is perfectly fine and not burned down at all,. Not that they can enjoy it anymore.
>>
>>5618977
>Expand your empire
>>
>>5619036
Their cities aren't very fine.

Though the more relevant example here isn't the Vetuckers. It's the Swalli. A hostile species that agreed to disarm on our terms, only for us to go back on our word and kill them all a few decades later. You bet your ass the worms broadcasted that debacle live with large "THIS WILL BE YOU IF YOU EVER MAKE PEACE WITH THE MONKEYS." letters when it went down.
>>
>>5618978
Question Bananas, how are those infiltration bio-driods coming along.
>>
>>5619038
Well, yeah, we're probably gonna have to kill everyone in the galaxy because of that. Not that we had much of a choice. But i'd still prefer to at least keep the vetucker around.
>>
>>5619039
We're getting to it.
>>
>>5618978
>Expand your empire
>>
>>5618978
>Defend what is yours
Backlinking to >>5618509
>>
>>5618978
>Expand your empire
>>
>>5618978
>Defend what is yours

>>5618453
This is me, since my ID probably changed cause of phoneposting.
>>
>>5618978
>Expand your empire

Who knows what all we could gain.
>>
>>5619090
The opportunity to be forced to genocide another alien specie, i guess.
>>
>>5618978
>Expand your empire
What's another genocide in the galaxy
>>
>>5618978
>Defend what is yours
I've just went back and read up on the fate of starseers. Good job, idiots.
>>
>>5618978
You guys want to lock us into permawar with a stronger adversary for ONE planet?

>Defend what is yours
>>
>>5619090
>Who knows what all we could gain.
It literally says in the update. ONE planet and ONE resource. That's it.
>>
>>5618978
>Defend what is yours

We don't want to give in to the consortium, but we don't want to wake the 'sleeping giant' yet, either. And right now we have more useful things we can do with our own spare resources, such as:

>Expand toward the Galactic rim
>Probe the nearby systems to assess their value/vulnerability
>Send a stealth-cruiser toward the Seekers (or their last known location) to see what has become of their people and if we could attempt a revitalisation of their declining empire before it becomes yet more consortium resources.

If we still had the seekers around to help us I'd be more in favour of fighting aggressively, but we don't, and also need to continue to be aware of a potential Essaal threat whilst we're distracted.
>>
>>5619186
I'm more worried about the cyte

Esaal and consortium are a threat, sure, but they're an conventional threat. The cyte is a superweapon and we have found zero ways whatsoever to combat it.
>>
>>5618978
>Humiliate the Consortium
Aren’t the Consortium currently attacking the Seekers? Adopting a defensive stance here is a mistake, we need to apply pressure. However, annexing populated territory is just going to cause problems, I say we embarrass them while they are largely distracted, and we can shift to defense as necessary.
>>
>>5619166
I was thinking more in terms of captured technology, intel, and speces.
>>
>>5619260
>speces
If you mean species, then we wouldn't get to do anything with them anyway, since wrix's genocide means they'll all fight to the death before accepting our rule.
>>
>>5619270
Rule them? No, its more about genestealing and gaining information about different creatures at this point.
>>
>>5618978
>>Expand your empire
>>
>>5618978
>Defend what is yours

Given the advice from our AI that we’d lose a war of attrition, this is an obvious choice

Also, is every anon voting expand forgetting this?

>>5609737
>not accurate enough for a wartime use or outfleet activity- Cijan's crusade could not have succeeded without its Migrator Starseers.

We’ve opted for reduced starseer effectiveness and would be going up against the worms.

Large offensive military operations would be very difficult
>>
>>5618978
>Defend what is yours
>>
>>5618978
>>Defend what is yours
>>
>>5619238
We don't know what's going on with the Seekers. We've heard nothing from them, their systems are winking out. As a civilisation of Starseers, it might be that their entire civilisation got mind-yeeted (by the Cyte?). Which... might perhaps also be the fate of the long-extinct Andoen Natives and their star-mapping civ?
>>
>>5618978
Changing my vote >>5619066 to
>Defend what is yours
>>
>>5618978
>Defend what is yours
While I do want to stick it to the Consortium. We really can't afford it right now... fucking capitalists...
>>
Expand:
>>5618984
>>5618986 X, changed
>>5619037
>>5619066 X, changed
>>5619082
>>5619090
>>5619111
>>5619296
6 Votes, 2 non-backlinked 1posts


Defend:
>>5618990
>>5619030
>>5619031
>>5619081
>>5619089
>>5619152
>>5619165
>>5619186
>>5619355
>>5619360
>>5619365
>>5619380
>>5619624
13 Votes, 3 non-backlinked 1posts

Humiliate:
>>5619238
1 Lonely vote. Sorry, anon.

>>5618999
>Just send the video of the Captain slaughtering her crew, a jury condemning her abhorrent actions, and tell the Consortium to fuck off.
I'd support this propaganda effort if I thought the Consortium would believe it, but they'll just think it's a fake or (correctly?) infer it was an effort to save her crew from our rapey, torturey ways.
>>
>>5619867
Send the bodies back as evidence- it’s not like we’ll need them afterwards
>>
>>5619879
That doesn't address my point at all. All the bodies will prove is they were shot by the mute baboon-woman's weapon, not that she did it OR that she did it for any reason than to spare her people from being tortured, raped, mutilated, etcetera.

It's not like the Consortium are incompetent at propaganda themselves, and they've already primed their citizens to hate and fear us, probably rightfully.
>>
You were chosen to be the Supreme Ruler. It was not unconditional; you were chosen among your rivals and equals to rule for your strength. You were chosen because the Hegemony has many enemies, and you must have the strength and power to destroy them. It was so all-consuming, so driving of your purpose when you were given this medallion, that you even chosen this color of robe to mean Power- power absolutely.

But the question was always the same; how? By what means is this power expressed? Wrix Val had great power- despite him being a middling knife duelist at best, and a blonde of unimposing stature. No- his power was more psychological, maniac. You've been trying to find your own method of expressing your power- the power that this medallion has given you. Temporal, political, sexual, physical, cultural, and mental- you have it all from your training, breeding, and place of absolute prestige in your society. And yet despite that, you never have found your exact source of strength.

You are no conqueror. You won't even conquer the inside of a set of thighs- much less the Consortium's border worlds. So where is your strength?

You think back to your training. Under the tutelage of Clok Garastra, you trained with many weapons and styles. He was a psycho-kinesthic master; the pairing of physicality, instinct, and social manipulation. You studied the Vetuck and their own warrior culture- distinct from the Jaxtian, and certainly less sharpened by centuries of genocide and industrialized cruelty- and find an interesting parallel to your situation now.

To the Vetuck; the warrior capable of swinging through a group of enemies and cutting them down with sheer strength was not considered a great warrior. Fearsome and dangerous, yes, and good to have on your side, but not great. After all, they would say, something as stupid and blunt as a boulder can do incredible damage- but only when it rolls downhill. To the Vetuck, a herd species of herbivores- running or even striking back against a foe is a losing battle- the weak and young become exposed and picked off. Instead, to the Vetuck, a truly great warrior, the most respected and feared, was the one who gave his enemies all the time in the world to attack. Who stood tall against them and then allowed them to be broken against him- like waves crashing against the cliff. You see it now. How better to project strength, true power, not aggression and pointless posturing, by being unmovable?

You have decided to name the tiny mining colony. It is now named The Stand.
>>
It is clear that the Consortium aren't going to take this laying down. The Galax Mining Corporation may be a private entity within its many business and capital estates; but the Consortium's government is partially run by these entities- and its military forces aren't exactly going to be impartial between you and them. Even beyond money and law- you know that the brotherhood (sisterhood?) that all militiaries have among their members will extend to the rest of the Consortium's forces and fleets- they won't appreciate a loss, even if they were the aggressor.

While you do plan to win this war entirely through defense- it still helps to manipulate the enemy. You order the Threemind to broadcast a message to the Consortium's nearest systems in a variety of Hyperspace signals- lightlag ensures these messages will be irrelevant long after this war is over, but perhaps just one laser transmission as well. It may be a nice time capsule for their coming humiliation- and of that you are confident.

”To the decadent capitalist pigs of the Consortium- your masters may feed you from their trough of greed and lies- but know the truth. The Hegemony's own rightful territory, claimed and taken from no one, was attacked unprovoked by the Consortium's military forces in conjunction with one of its powerful corporate entities- the Galax Mining Corporation. This group decided, in their greed, to attack a known Jaxtian installation and space colony for our precious Azuirum resources upon this otherwise barren planet.”

Then, pictures appear within the message- arranged by AI, these show the visor-displays of your boarding party as they entered the Consortium ship during the attack- and the Mime standing over her slaughtered crew.

”You can even see this heinous act of aggression ending here- the captain of the very vessel sent to attack us slaughtering her own crew just before taking her own life- simply to cover up the shame of this operation. You were no doubt told that the mining fleet was ambushed or trapped- nothing was further from the truth. We gave every possible warning. The price for attacking the Hegemony are clear- and your cowardly soldiers couldn't even bear to pay it.”

You pause. You did lie a bit- no warning was issued to the mining ship or its escort, nor did you attempt to communicate with the Consortium in any way even after destroying their probe- but that does not change they still came knowingly. As far as you are concerned, the beacon saying that you own that territory was all the warning that was needed.
>>
”If you wish to know who I am; I am Bantam Falathane, the Supreme Ruler of the Hegemony and master and protector of all Jaxtian life in this galaxy and what will-be beyond it. The Hegemony has never claimed to be a pacifistic government- but know that we have never raised a hand against the Consortium, only been constant victim to its schemes. Despite the numerous spies and even attempts of assassination to our most noble office- our single, unbroken, eternal line of Supremacy continues, while your pathetic government cannot even take a tiny mining colony defended by a single cruiser. This is not a declaration of war, I am merely here to say that you will never take this or any other Jaxtian colony. You are a weak, pathetic, and honorless people. There is a reason we never accepted the invitation to your “intergalactic community”; and that is because we don't need you. Goodbye.”

The message is sent and soon enough, your AI sensors pick up it circulating among the citizens of the Consortium. While it is true the rich and wealthy have considerable sway; the freedoms and openness of information within the Consoritum are impossible to bury. In the Hegemony, that message would have never reached the masses in any way- but for the Consortium? It spreads like wildfire; sensationalism sells after all. The higher ups of the mining corporation, as well as the Consortium military play damage control and continue their false narratives; all it will do is lower the trust in their own leaders the more they deny the truth. But your intention was not to cause uprisings or changes in the political structure of the capitalists in any way, no, it was merely to piss them off. And now, you just have to wait.
>>
Year 56 of the Resurrection Era
Over the past few months, you have been preparing the remote mining colony. You've been upping the infrastructure of the system and created an advanced, bombardment-proof command bunker, not to mention moving your own fleet into position. You aren't sure when the attack will come next- but judging by Consortium activity on the border, it won't be long now. In the meantime, your Overseer of Infrastructure and Megaprojects Mann Yumm, has taken time from his busy schedule in working on the great underwater mega-city project to held with the design of the new fortress. He comes to you with a small problem, but also good news.

”...Are you seriously saying we have a problem getting access to one of the most common kinds of substances in the universe, Mann? Water shortages at the colony? Really?”
“Err- no, your Magnificence. It is just that water is also used as our primary energy source in the form of deuterium-fusion. The Stand and the rest of the system at large lacks a large amount of water; only a few icy asteroids. It's just that... the population of the colony is so low that a sizable ground invasion force could take it- and then get access to the AI core overseeing the defense, the Starseers within- even yourself if you just so happened to be here when they attacked. It would be a disaster!”
”Our soldiers are far superior to theirs. Do you think they'd actually try it?”
“That is true, my lord, but a large enough force could overwhelm even the Death Commandos. I do not know if they will send a ground army- they would need a highly motivated and courageous force to endure the losses they'd surely take. There isn't time to ship in more water- and the scale required would be very cost inefficient. Just consider everything you know about the Consortium and their largest population bloc, the Leeray, before you decide on where to allocate the water supply.”
”Alright- and how about newfound surplus?”
“Yes! I am excited to tell you this, my lord. This last Day of Obedience was a very successful one, and along with this, the patriotism and trust in their Supreme Ruler has given you a small budget surplus. There is no one source- just small things. People reusing resources just a little bit more, working a little extra at work, eating a little less food, just a little more community policing- it all has added up. I've presented the totals to the Threemind- it can give you defensive options we can deploy in time.”
”Heh. The advantages of being a bean-counter.”

First- you must decide if you should you garrison soldiers at the colony.
>Yes
>No

And then- Threemind gives you some cheap options to bolster your defenses using your surplus.
>Weaponized Asteroids
>Automated Defense-Satellites
>Dummy Ships
>Laser Artillery
>>
Someone should read up what we know about the Leeray for the garrison question, but as for the rest...

>Laser Artillery
Feels like a good choice. Artillery is always good.
>>
>>5620162
>Yes
>Laser Artillery
>>
>>5620162
took an archive dive.
Leeray were refered as Leraay in the past. Looks like their methods relied more on brain drain than assault, and they have feline-like reflex.
How would space cat react at a denied territory expansion?
>>
>>5620208
They were the ones in the Jaxtian skinsuits, right? The infiltrators?
>>
>>5620231
Yeah
>>
>>5620162
They’ll try to incite The Stand to insurrection. The question is, with the garrison help keep the peace or promote water scarcity.
>Dummy Ships
Frankly I don’t care enough to check the archive extensively. If they are Cats, they’ll run towards the laser pointers.

>You are no conqueror. You won't even conquer the inside of a set of thighs- much less the Consortium's border worlds
So that choice was just to turn him into a pussy? Officially one of the lamer Supremes now.
>>
>>5620270
People are choosing the lamest options for an Alpha male, it's pretty consistent that people pick the most risk-adverse options. This exact same thing happened with our first Alpha Supreme, they are fundamentally aggressive and sexual creatures but everyone wants to play them as being Talacent reborn
>>
>>5620162
>No.

>Plant a Hidden Antimatter Bomb on site that you can set off if they take and colonize it. Be sure to leave drones behind to capture footage of their conquering force getting blown up mid celebration.
>>
>>5620314
If that’s the case, what’s even the point of having an Alpha Supreme in the first place?

And to think, anons were moaning over the fact that we’ll never get an Alpha Supreme again.
>>
>>5620162
>Yes
>Laser Artillery
>>
>>5620162
>>Yes
>Weaponized Asteroids
>>
>>5620162
>Yes
>Laser Artillery
Laser Artillery is the economic option, it shouldn't strain our supplies any more then the other options would, it would be great in spaceship combat, which is the one that matters most, and it doesn't need ammo, just a power source.

>>5620270
>So that choice was just to turn him into a pussy? Officially one of the lamer Supremes now.
Why do you assume so? Do you really think Bantam's thoughts to be objective? The way I see it, our choices resulted in Bantam concluding that true power is projected by being unmovable instead of jumping head on in total wars, does this make him lame? Because I don't think so.
>>
>>5620314
>they are fundamentally aggressive and sexual creatures
But that mentality is detrimental to us as proven by our favourite neurotic Supreme, Agori. He was the pinnacle of dominance and how did he end? Stabbed by a smaller monkey with a conceled weapon. You cannot win industrial wars using bronze age mentality.
>>
In general I am liking the Hegemony Les and less these days. It's one thing to play as a villain protagonist or even enjoy a story starring one (Breaking Bad/Death Note) but the more the Monkes become RapeMurderKill drones the less enjoyable it is to play as them.
If players are intended to vote in the best interests of the Hegemony I think it makes sense to have them not come off as raging dicks.

They always were morally grey, antiheroic even. A brutal regime in a brutal universe. But I argue there is a difference between the "we will do what's best for you, whether you like it or not" Hegemony of the earlier chapters and the lebensraum genocidal rape beasts of the later threads.

It feels like the Akule prequel all over again.
>>
>>5620162
>Yes
>Dummy Ships
Backlinking to >>5619867
>>
>If players are intended to vote in the best interests of the Hegemony I think it makes sense to have them not come off as raging dicks.
Well, voting for 'good' things usually seems to lead to the characters you like getting killed.
>>
>>5620162
>No

>Automated Defense-Satellites

Don’t need soldiers on the ground if we destroy them in space
>>
>>5620397
The key and vital difference that makes this bettwr is that, when we played as Akule, we wouldn't have necearily got to vote on whether he raped that woman. He would have just done it, like when he killed Brun. This thread has offered a great deal of agency, which is why we've not done the grimdark option very often...

>>5620433
...Though yeah, sometimes it backfires.
>>
>>5620162
>Yes
>Laser Artillery
>>
>>5620162
>No
>Automated Defense-Satellites
>>
>>5620162
>Yes
>Automated Defense-Satellites
>>
>>5620162
>No
From what we've seen, the Leeray are by nature infiltrators and cowards, not 'Space Marines'. We're more likely to let the Leeray sneak an operative infiltrator in through our own troop re-deployment then we are to meet a Leeray legion arrayed for war.

>Laser Artillery
They're cats. Let their attention be drawn by shiny dots.
>Automated Defense-Satellites
More dakka!
>>
>>5620681
You make a valid point about the infiltration tactics. Changing my vpte from Yes to No.

>>5620162

>>5620403 is now:
>No
>Dummy Ships
>>
>>5620162
You can put my official garrison vote here (>>5620270) as
>No

>>5620373
The fact that he perceives himself as lesser, weak, for not sexual dominating that POW. There was no morality involved- she died anyway- but now he has to justify that choice with the inherent lack of morality the Supremes exhibit. He’s just a shittier Agori- less successful with developmental doubts that’ll stay with him til the end.

>>5620382
Agori is the monke who broke the back of the resistance movement personally, built up Xin, and achieved significant territorial victories by having the galactic community recognize our claim to our home system.

Bantam meanwhile presided over a string of self-inflicted losses for the Hegemony and is beginning to have doubts about himself.

Agori was indeed a mental case by the end of his reign- and Bantam is not far behind.

>>5620397
Maybe we should just stay in our little corner of space and prevent our growing madness from mass murdering the galactic community. We don’t need to interact with any of these species anymore- we could just quietly fuck off.
>>
>>5620721
>a shittier Agori- less successful with developmental doubts that’ll stay with him til the end
Radjo and even Jale had a bit of that, too. Are Alphas prone to depression and anxiety?

>Maybe we should just stay in our little corner of space and prevent our growing madness from mass murdering the galactic community. We don’t need to interact with any of these species anymore- we could just quietly fuck off.
I am open to being Space Monke North Korea.
>>
>>5620725
>Are Alphas prone to depression and anxiety?
No, they seem to be more prone to getting sent to garbage situations, usually because of the state of the hegemony. Radjo was basically banana's personal punch bag, cucked out of his childhood friend, and then before he could become a jedi master he got uncerimonoulsy killed in a single line of text.
>>
>>5620162
>>5620328
I'll also change my vote to:
>No
>>
>>5620731
Cloned to make a small army of psykers, though.
>>
>>5620741
Except, of course, they didn't turn out to be an army of psykers.
>>
>>5620725
>Are Alphas prone to depression and anxiety?
In a post-modern age? Yea, I think so. They can’t be their authentic selves- indeed, they think there’s something deeply wrong that they cannot change under their own power. It’s certainly an interesting- if depressing, idea.

>I am open to being Space Monke North Korea.
Yea, this is probably for the best.
>>
>>5620314
Jaxtians are Klingons larping as Vulcans, and that's par for the course. Or was it Romulans?
>>
>>5620162
>>Yes
>Laser Artillery
>>
>>5620749
We WERE Klingons larping as vulcans. Now, not so much. Klingons had honor.
>>
>>5620743
Not BETTER at being psykers than average. We still have dozens of Radjos, kind of. Maybe one will yet live up to the legacy.
>>
>>5620749
>>5620753
We Klingons larping as Romulans now boiz
>>
>>5620761
My hope is that our repeated votes towards heroism, defensive policies, and higher moral standards will uplift the culture a bit. I voted against some of those, but that's because I was also cool with being evil psychic supermonkeys led by an Indigo Radjo, but since that ain't happening...
>>
>>5620397
>Force certain uncomfortable themes as a consequence and negative outcome of several real-world months worth of buildup
>Players complain
>Allow players to decide future ethical and moral projections of the Hegemony with moral choices- to which they steer away from the negative themes
>They still complain
>>
>>5620767
Player. Singular, not plural. I'm happy with the direction. This thread and last have been pretty boss.
>>
>>5620765
I doubt it- fruit of the poisonous tree. It’s unfortunate, but the Hegemony is built upon genocide, rape, and torture- the trick was thinking Jaxians were moral beings in the first place.

>>5620767
>betray player trust at crucial moments
>shocked pikachu face when they become upset

Yes, this is a shitpost. No, you shouldn’t take it personally. I don’t think your intentions were malicious, I just think that there was a miscalculation that is still working itself outta the system.
>>
>>5620767
It's just this one faggot who's always complaining
>>
>>5620767
heh can you make a nft version of this?
>>
>>5620767
>Choose morally good action
>You die xD, but i'm not railroading you!
>>
>>5620802
When has this actually happened? We vote to make Bantam deny his passing urge to rape alien, pussy causing him to feel inadequate for a while before deciding on another(arguably more benign way of asserting his dominance.)
Sounds good to me.

If anything I bet raping the alien would have lead to much bigger complications down the line.
>>
>>5620784
One or MAYBE two.
>>
>>5620721
>The fact that he perceives himself as lesser, weak, for not sexual dominating that POW.

So he had a moment of self-doubt which he worked through; big whoop. It seems to be running them with alpha characters though.

>but now he has to justify that choice with the inherent lack of morality the Supremes exhibit.

Key issue being he didn't have to justify it to anyone but himself, which he did; again, so what?
>>
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Current Votes
Garrison Soldiers?
Yes (6 Votes)
>>5620178
>>5620336
>>5620373
>>5620625
>>5620648
>>5620750

No (7 Votes)
>>5620721
>>5620316
>>5620737
>>5620507
>>5620636
>>5620681
>>5620686

Defense Option?
Laster Artillary (6 Votes)
>>5620164
>>5620178
>>5620328
>>5620373
>>5620625
>>5620750

Dummy Ships (3 Votes)
>>5620270
>>5620403
>>5620686

Weaponized Asteroids (1 Vote)
>>5620336

Defense Satellites (3 Votes)
>>5620507
>>5620636
>>5620648

Antimatter Bomb/Write In (1 Vote)
>>5620316

Disqualified for blatantly not even trying to follow the rules and voting twice
>>5620681
>>
>>5620959
Hey, QM, >>5620403 and >>5620686. I just changed my soldier vote from yes to No, as noted in the second post.
>>
>>5620959
>No

>Laser Artillery
>>
>>5620959
>spoiler
Based timeline. I always knew there was something fishy about him….
>>
>>5620959
>>5621013
top kek
>>
>>5620959
>In Supreme Soviet Jaxtia, whales nuke YOU
>>
>>5621013
Just getting by on his good looks, eh?
>>
>>5620767
Because I think too often the votes are

>Do really evil thing
>Do slightly less evil thing
>Do nothing

And after enough of that, you start to build jadedness
>>5620761
>>5620765
At this point we are more like Reavers larping as Klingons.
>>
Update is coming along extremely slowly. You can take this as the obligatory meta post. How are you all enjoying the thread so far?
>>
>>5621327
see
>>5621324
>>
>>5621327
Well, i was hoping that the 'culture' speech would lead to something, but i guess the 'humble the elite' thing killed it.
>>
>>5620721
>The fact that he perceives himself as lesser, weak, for not sexual dominating that POW.
I do not understand your point. Are you saying that Bantam is a coward because he doesn't feel powerful enough? The problem he shares with Agori isn't the anxiety and neuroticism, it's the fact that he is a war monke in an era where pure aggresion can't win wars. The differance here is that instead of going full maniac like Agori, Bantam resolved his internal crisis by understanding that unga-bunga rock throwing isn't the answer to safeguarding the Hegemony.

>Bantam meanwhile presided over a string of self-inflicted losses for the Hegemony and is beginning to have doubts about himself.
What losses? The Psyker fiasco was the Worms being uppity fucks and that coupd have happened regardless of who was in charge. Please say what losses have we suffered other than that?

>Agori was indeed a mental case by the end of his reign- and Bantam is not far behind.
Anon, Agori stopped following our votes not even that long into his reign, the fact that Bantam is so stable renders your point null.
>>
>>5621327
I like it, things have been better and better since we fininished the Yuan Saga, it is however a pity that there are 2 or 3 anons who still cry out in despair everytime something happens that they don't like, but their pessimism will be filtered out as the time goes on.
>>
>>5621327
I’m enjoying it. Personally for the last 2 threads I think monke has recovered from the extremely controversial threads quite well and is back in proper form. You’re always going to find people complaining about it, and truthfully the quest is certainly not perfect and there are times to say “you’re doing bad here, here’s why”, and I think right now it’s pretty good.
>>
>>5621013
>>5620959
Iceberg is cute. Cute!

>>5621327
It's very cool so far. I'm a little disappointed with our early string of failures, but in a good quest you inevitably win some AND lose some, and I'm finding it engaging. I want to see how the Hegemony changes and (hopefully) improves.

>>5621359
Agreed, the salty anons are the most exhausting part of the whole affair. I hope they leave or quiet down to a dull roar.
>>
>>5621327
I didn't like the vote with the prisoner of war
>>
>>5621327
>How are you all enjoying the thread so far?
I don't. This will probably be my last post. Have fun!
>>
>>5621327
>Update is coming along extremely slowly
I know this feel.

>How are you all enjoying the thread so far?
Better than it has been. I really appreciate (what feels like) your increased communication and transparency, which has defused a lot of conversations that could've gotten really heated.
>>
>>5621327
Cucked out of rape 0/10
>>
>>5621327
Like it. Not reading the player drama helps a lot
>>
>>5621327
good shit is all i can say
>>
>>5621327
I hate it. I will be reading Altfylis quest instead. At least the art is wholesome!
>>
>>5621327
Iceberg and the Yellow Fellow were the best parts of this thread.

>>5621354
That’s the thing- I don’t think he resolved his personal crisis, I think it’ll just deteriorate further. Agori didn’t start out batshit crazy after all.

>Please say what losses have we suffered other than that?
Bankruptcy, gutting our elite culture, hierarchy, culture of achievement, and turning our sole galactic allies indifferent to us. All for a Cloning Program that failed in its goal because genetics were a non-factor (and maybe setting up an ideological struggle/purge later on with Starsight).

Really, the only recent victory was the Stand, and those consequences haven’t fully played out yet.

>Anon, Agori stopped following our votes not even that long into his reign
Talcent didn’t listen to us either, and he was stable as fiddle. With Bantam, I just see red flags.
>>
"...Oh and, Mann. While I have your attention. How goes the great city project?"
"Swimmingly, my lord. The entire planetary crust isn't being made into the city all at once; but the final foundations of the first districts are complete. Soon we will begin construction of the living spaces."
"Excellent. I am assigning someone to your project- his name is Yino Val."
"The- The Unspeakable's Son?!"
"Yes. He's an artist, and a friend of mine. I would like to put him in charge of the architectural and design of your city. It will be a home to billions, will it not? It may as well look nice."
"Erm... If that is your will, my lord..."
"It is. Cede all control over to him; at least where aesthetics are concerned."

Mann doesn't seem to want his project taken away from him; but you wouldn't trust that bore at picking a spaceship color, much less an interior living space. He's smart and orderly enough, but a concrete hellscape is not your ideal for future Jaxtian citizens to live in. You are sure Yino will serve you well in this capacity.

Real update later
>>
>>5621891
Much appreciated! The mini-update, and the confirmation that the ecumenopolis won't be soulless.
>>
>>5621902
I'm hoping it isn't, but we'll have to see just how Yino is able to make that a reality in a world that is made of concrete.
>>
>>5621741
>Bankruptcy
Which we solved
>gutting our elite culture, hierarchy, culture of achievement
Just because the elites got taxed once doesn't mean we suddently killed off our meritocracy. If it becomes a big problem, then it will have a solution which we will simply have to find, such as having them regain their lost prestige and wealth after the Esaal or Consortium wars.
>turning our sole galactic allies indifferent to us.
You can't be talking about the Seekers since we did nothing to them, but you are either stupid or actively malicious if you deem the Aristocracy to have ever been our allies, and since you don't seem to be that type of stupid, I'm leaning towards the latter option. You aren't that anon who argued that the Aristocracy and Hegemony were the same, were you?
>All for a Cloning Program that failed in its goal because genetics were a non-factor.
In the update it's said that they still research Starsight, and we have a population whos one purpose is to become Navigators and Starsight soldiers, the clone army plot has yet to finish.
>Talcent didn’t listen to us either, and he was stable as fiddle.
Talacent didn't listen to us once. Agori on the other hand choose to maim his enemies and subjects alike pretty quick into his reign. The resistance plot was the first crisis in Agori's reign and he already brutalize a prisoner despite our votes being to use him as a mole if I remember right. The first crisis in Bantam's reign was that our bloody FTL capability came under attack and what did he do? Exactly what we voted for without any deviation.
>With Bantam, I just see red flags.
You claim that Bantam is waving red flags, yet unlike Agori he didn't display any signs of neurosis during his training while Agori showed signs of is in his first description. I've said this already, Bantam's problem seems to be the fact that he was chosen to lead wars but space wars can't be won through pure aggresion. Some anon said that Alphas are prediposed to anxiety but I don't think so. Out of all Alphas we've seen, only the Supreme Rulers showed signs of it. Agori is a clear example and about Bantam I've already talked, but with Radjo it was simply a one-sided love and our resident Doom monke is very stable considering his life.
>>
>>5622024
>You aren't that anon who argued that the Aristocracy and Hegemony were the same, were you?
he Hegemony seems to be improving, but or a while there was scant moral difference except on an incredibly petty and subjective level, imo.
>>
>>5622024
>Just because the elites got taxed once doesn't mean we suddently killed off our meritocracy.
No offense dude, but it wasn’t a one off tax- it was a redistribution of allocated resources, and it does affect our people’s motivation work hard if the incentives just aren’t there.
>Aristocracy
The Hegemony and the Aristocracy are fundamentally different, but that didn’t mean they weren’t considered galactic friends until they lost interest to us. Like, when we’re in a Cold War with the Esaal and the Consortium maliciously refuses to acknowledge our existence, the Pinkos were the only state that had positive relations of the Hegemony before they soured. I may not like them, but to call me malicious for stating that they were effectively our only ally beforehand is rude.
>clone army plot has yet to finish
No- the Starsight plot has yet to finish, the Starseer clone army has effectively failed in its goals, since Starsight isn’t based in genetics, but ideology.
>Bantam
Bantam is a Supreme that’s starting to have a confidence crisis- I know you think it was resolved with the Stand choice, but I believe it will be more long lasting. Agori, Eoba II, Radjo, Wrix- these characters didn’t resolve their emotional issues in one update, I don’t know why you think Bantam would be a unique case here.
>>
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Meanwhile, in the HVS...

Sunshine returns home after another night of Heroics- it doesn't pay well, but he feels much better. Seeing the relief and happiness on people's faces is all he goes off of now. The Hazaar here have no sense of community like the Jaxtians did- and back when Sunshine lived in the Hegemony, he felt they were much happier. Of course, it's hard not to judge the reds as the cause of all these problems- but as his son is one too, and that's his reason to return home every night. Along with his lover.

Yuan'Tul was never actually killed. It's a secret in the Hegemony- but the Hazaar had his name changed to his alias (Yaun) along with Wrix Val's blessing. He wasn't forgiven for his crime of treason against the Hegemony, exactly, but he was banished forever to the HVS- where is super genius skills in politics would help the Hegemony establish control here among the developing Hazaar population. Instead, a random other blue Hazaar of the same type was giving the terrible punishment instead; as Jaxtians can't tell the difference. Sunshine, still deeply and madly in love with Yuan, could never abandon him.

But this night, when returning home from a long night of crime fighting, Sunshine pauses to hear an unusual sound from his and Yuan's bedroom. The sound of low speaking.

"Ohhh... Brutus <3"
"You like my prick, blueboi?"
"Yessss~! So much bigger and sharper then that little yellow needle! Yours is a sword compared to pin!"

Horrified, but hoping this is some kind of elaborate prank, Sunshine creeps forward to the curtain-door and pulls it aside, when the smell of metallic blood and the sight of a powerful green back, flexing rhythmically, murder-fucking his one true love into Sunshine's very own bedsheets.

"N-No..." Sunshine's words catch in his throat. Impaled on another Hazaar's spike- was Yuan, eyes rolled back into his head in the mixture of pleasure and pain.

"F-Fuck yeah! When I take over the Vassal-States- I'll make sure every blue owns one or two of you! You'll work the fields and the bedsheets- sticking your rake in both!"
"Tha' fuck?!"
"You're too dumb for anything but breeding! Seed me with your parasite you low-caste thug!"
"Shut the FUCK up!"

Roughly grabbing Yuan by the throat and silencing his racist rant, Yuan gurgled out in pure bliss as the rough green giant had his way with his body- seeking the deepest blood vessels in the way Sunshine never dared; his blue body stretched and ravaged to actual medical peril- but Yuan, sex drunk and twisted beyond any normal person's mind- was only reaching new untold and forbidden levels of pleasure- while Sunshine impotently watched the superior green bvll butcher him.

"F-Fuck! Yes you brute! Show me who's boss!!! <3"

April Fools <3
>>
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TOTAL HAZAAR DEATH

Kill hazaar. Behead hazaar. Roundhouse kick a hazaar into the concrete. Slam dunk a tube-face into the trashcan. Crucify filthy hazaar. Defecate in a hazaar's food. Launch hazaar into the sun. Stir fry hazaar in a wok. Toss hazaar into active volcanoes. Urinate into a hazaar's gas tank. Judo throw hazaar into a wood chipper. Twist hazaar's heads off. Report hazaar to the Enforcers. Karate chop hazaar in half. Curb stomp pregnant hazaar aliens. Trap hazaar in quicksand. Crush hazaar in the trash compactor. Liquefy hazaar in a vat of acid. Eat hazaar. Dissect hazaar. Exterminate hazaarin the gas chamber. Stomp hazaar skulls with steel toed boots. Cremate hazaar in the oven. Lobotomize hazaar. Mandatory abortions for hazaar. Grind hazaar fetuses in the garbage disposal. Drown hazaar in fried nut thief grease. Vaporize hazaar with anti-matter. Kick old hazaar down the stairs. Feed hazaar to Gnarras. Slice hazaar with a katana.
>>
>>5622036
Yeah I really didn't like the moral decay of the Hegemony
>>
>>5622297
>some kind of elaborate prank
Kek. Happy April, Bananas.
>>
>>5622297
Bananas what the fuck
>>
>>5622297
better than gpt 4chan
>>
>>5622297
*Applause*
>>
>>5622379
Oh April Fool's.

Yeah you really know your audience don't you?
>>
>>5622297
based
>>
>>5622297
I found this hilarious. I wouldn’t mind Yuan turning up again as ‘Yaun’, as his story does feel unfinished.
>>
>>5623165
Please no. The salt would be unbearable, and honestly ind of deserved if that ever happened, since that would actively be undermining his subplot and us voters' resolution of it.
>>
Preparing for the eventual attack by the Consortium; you fortify the base. You assign the extra water in the system to your fusion cores- you'll need them to power your new Laser Artillery. While firing laser weapons thru an atmosphere isn't the most efficient, as the air molecules will diffuse the phontic payload quicker; but these weapons can be supercharged to offset that. The more power you put into each cannon, the more damage they will deal. Plus it makes them a bit more protected back here, on the planet, not in space with the enemy fleet. You place embankments of Artillery on the planet's surface at different positions; so as the planet spins, you will 360 degree access to the system. You hope that when you detect the first warp signatures, you can aim the cannons and blow the Consortium ships out of the sky. After all- the Consortium's inferior fusion generators means they won't have shields when they first warp, giving you a chance to deal some serious damage...

Then, out of nowhere, your first-warning Starsight team at The Stand suddenly detects something incoming. You have moved your post here to better command; and within seconds you know of the incoming warp presence.

”What do you see?!”
“Their presences, my Lord. Lights. Dim lights for the ships, brighter for those within. I can see them, like fireflies thru the leaves.”
”How many? Thousands- millions? An invasion fleet?”
“...No Sire, not that many. Only the ships and the crew.”

Exactly as you had anticipated, the Consortium and their primary racial bloc, the Leraay, are too cowardly and lacking in honor to try and invade the base directly. After all, you studied the different martial traditions of the major races; Esaal swordsmanship, Swalli under spear-fighting, Vetuck axes and formations, and Jaxtian knife-fighting... Nowhere in any historical record have the Consortium races ever had such proud and noble fighting traditions and physical mastery. They've long since abandoned combat by hand- even the Leraay spies able to move in your society unseen never tried to assassinate a Supreme Ruler by hand- relying instead on sabotage or poison. Yes, your hunch was absolutely correct. You will now have an advantage at not having to worry about soldiers who won't be able to contribute anyway.
>>
Finally the moment comes. The warp signatures show that ships are incoming; you order your artillery to aim and fire as soon as they appear; not giving the Consortium dogs time to arm their shields.

New ships arrive. You haven't seen these before; they are Frigate-Class, mostly support ships, with few weapons. Along with them come a small swarm of Fighters.

”Those are Fighters and Bomber-sized ships. How can they be equipped with a warp core? They're too small.”
“Calculating. Negative. Those ships are not warp capable. They seem to have traveled within the warp-bubble generated by the Support Frigate.” Threemind chirps. “Along with another object.”

Interestingly, the Consortium did not deem it necessary to create a class of ship that acts as a carrier- and this support ship has the unique ability to move other objects in its nearby bubble with it thru-warp space. You watch as the laser artillery fly towards the ships primed to do some serious damage, fired just before they arrived to deal with the light-lag, and then they fizzle out as they strike something in front.

”What?! WHAT!?”
“Something is protected the ships, lord. The Support ships brought in something... it looks like a cheap and disposable shield. Made of conductive fibers that absorb the laser energy. The ships have now charged their shields.”
”Grrr... They knew about the artillery. Are there spies in the base?”
“Negative. Chance of spies among the population and command structure, or computer system of the Hegemony, is nill.”
”Then they must have a listening post, or a spy satellite in orbit... in this very system? How else could they have such detailed reports? I must have missed something...

Helpless to get the first strike in, you can only watch as the rest of the fleet warps in. You move your own ships into position. It is time.
>>
”Woah, look at that big ship in the center! Do the Consortium have battleship technology?!”
“Negative. That is a Cruiser-class ship, simply augmented and optimized for combat. It has superior armor, weapons, more computer-cells, and probably a better crew. It also has point-defense to defend itself against Fighters. It's more of a “Battle-Crusier” class; like the old Hegemonic Bite of Batool.”
“Still, it makes me nervous. Threes, quick, tactical data. Strategic advice.”
“Your fleet has a limited amount of health. As you lose fleet strength, you will also deal less damage- except for your artillary, which fire randomly each round. Each group of the enemy fleet will attack and may have special properties. The Flagship is leading the entire fleet, and will be a hardpoint to take down. Our Starseers report a strong Starsight presence within the flagship- likely a worm leading the attack. The Cruiser Groups will do the most direct damage to your fleet and be the hardest to take down. The Bomber Groups are support ships and fighters directly protecting that larger fighter-class ship in the center- a bomber.”
”I don't like the look of those.”
“The Bombers appear to be here to destroy The Stand, and kill anyone inside along with it. Like yourself, my Lord. Which is why I recommended you lead from Jaxt.”
”Shh.”
“The Bombers will spend a turn moving thru space, then destroy our observation satellite, then the artillery on the planet's surface, and finally the base, if they reach it. They cannot be allowed to reach the base.”
”I get that. What about the Support Ships and Fighters near the flaship?”
“Those seem to be protecting the Flagship. Destroying it will be easier if they are taken out- and they are much less defended and armored then the rest of the fleet.”
”Relay a message to the fleet. Tell the pilots and captains- this is our Stand. You will be heroes of the Hegemony, we draw the line here against alien aggression and domination. They will break against us; the wave will crash upon our shore and fall apart! Make me proud! HONOR OR THE VOID!”

Rules
Roll a d20 and specify which Fleet-Group you'd like to attack. You can roll by typing “dice+1d20” in the options field. Damage dealt in excess of 100% will reduce incoming damage from that Fleet-Group.

>Cruiser Group A
>Cruiser Group B
>Flagship
>Support Ship
>Bomber Group A
>Bomber Group B
>>
Rolled 10 (1d20)

>>5623389
>Bomber Group A
>>
Rolled 18 (1d20)

>>5623389
>Bomber Group A
Let's do this lads. We can kill those buggers.
>>
>>5623410
Especially with rolls like this, noice.

Where *are* our Stealth Cruisers, though? Those antimatter torpedoes would come in handy right about now...
>>
Rolled 14 (1d20)

>>5623389
>Cruiser Group A
We don't need to focus the bombers so hard, they have a turn of travel time before they do anything.
>>
>>5623420
I'd rather get them out of the way early though, innit. At least one of them. We can destroy multiple though...we do have a surplus of voters.
>>
>>5623422
I'd rather get rid of the things doing the most damage to us as soon as possible
>>
>>5623427
Fair enough, i guess...we can just destroy the cruisers and leave the bombers for any leftover rolls.

I don't think i can really change my roll, though.
>>
>>5623429
not a big deal, damage is damage and I'm sure we'll have plenty of rollers
>>
>>5623389
Flagship
>>
Rolled 6 (1d20)

>>5623441
>>
>>5623441
Hmm...i wouldn't target the flagship. It's the cruisers who do the most damage. I reckon the best choice would be to destroy the cruiser groups, and the bombers.
>>
Rolled 13 (1d20)

>>5623389
>Cruiser Group A
Fuck it- we’ll get wrecked anyway.

What was it that we missed? Worms controlling their economy? Threes sabotage? What?
>>
>>5623467
We're only going to get wrecked if people keep scattering all the votes over different stuff...we have enough voters to kill'em.
>>
Rolled 2 (1d20)

>>5623389
>Flagship
>>
>>5623485
This is what I get for my hubris.
>>
stop voting for the stupid flagship

vote for the goddamn cruisers or bombers
>>
Rolled 11 (1d20)

>>5623389
>Support Ship
>>
>>5623475
Anons are going to vote for the Bombers, Flagship, and Support anyway bro, even if knocking out the cruisers is our top priority right now, especially since the Bombers will take some time before they become active and start doing damage. I honestly don’t expect much to change.

I’m more curious as to what we missed- even if I didn’t bother rechecking what we have on the Catmen.
>>
Rolled 11 (1d20)

>>5623389
>>Cruiser Group A
>>
Rolled 2 (1d20)

>>5623389
>Cruiser Group A
>>
Rolled 5 (1d20)

>>5623389
>Cruiser Group A
>>
Current totals:

>>5623397
>>5623410
Bomber Group A: 10 + 18 = 28

>>5623445
>>5623485
Flagship: 6 + 2 = 10

>>5623562
>Support Ship: 11

>>5623420
>>5623574
>>5623592
>>5623772
>Cruiser Group A: 14 + 11 + 2 + 5 = 32
>>
>>5623389
Looking at it, focusing on the Cruisers would be the smartest play, for every extra damage done is less damage done to us. Also, the Support Ship take more damage relative to the % of dice rolled, so the Flagship bros are better off switching their dice vote to either the Cruisers groups or the Support Ship, which would help open up for a broader assault on the Flagship.
>>
Rolled 12 (1d20)

>>5623389
>Cruiser Group A
>>
Rolled 7 (1d20)

>>5623389
>>Flagship
>>
Rolls closed. We will be using 12 hour turns to keep the game moving fast. Also maybe shitpost art since I can't draw that fast.
>>
Rolled 5 (1d6)

Your Artillery are firing! Based on the nearby planet's rotation; they will only have an angle to shoot at one of the enemy fleet groups or targets. The hit inflicts 20% damage before combat calculations.
>>
Rolled 5 (1d6)

The flagship is firing!
>>
Rolled 4, 1 + 2 = 7 (2d8 + 2)

The Cruisers are firing! Crusier Group B was left uncontested and gets free reign to bombard your fleet! They deal bonus damage!

"What happened? Some stray shots hit the Flagship and they did no damage!"
"Advise. The Flagship's shields are being bolstered by the Support Ship. It absorbs the single highest attack that hits the Flagship each round."
"Damn."
"My Emperor! Jale Berax reporting in. We are still available to board the enemy flagship. I could kill the worm myself; I did it before during Cijan's campaign."
"No, Jale. You're a hero and too valuable to waste. That was before we had Antimatter- any given blast to that flagship could blow it up and take you with it- this battle it too chaotic and we don't need to capture anything aboard the flagship- we just need to destroy it. Stand down; we'll need your special skills on a more important mission."
"Understood, Berax out."

>>5623397
>>5623410
Bomber Group A takes 28% Damage!

>>5623445
>>5623485
>>5623925 (ABSORBED)
The Flagship takes 8% Damage!

>>5624080
>>5623562
The Support Ship is small and vulnerable to your attacks, taking 30% more damage. The Artillery blasts the Support Ship! KABOOM! The Support Ship takes 40% Damage!

>>5623420
>>5623467
>>5623574
>>5623592
>>5623772
>>5623913
Cruiser Group A is heavily armored and takes 20% reduced damage. Cruiser Group A takes 35% damage.

Totals
>Cruiser Group A - 35% Damage
>Cruiser Group B - No Damage
>Flagship - 8% Damage
>Support Ship - 40% Damage
>Bomber Group A - 28% Damage. Advances.
>Bomber Group B - No damage. Advances.
>>
Your Fleet - 12% Damage

"Don't let up, men! Keep firing your weapons! Relay all fusion power to the artillery cannons- who the FUCK is watching a live dance competition from Jaxt on this base's power?! I'll have you skinned! Get to your stations!"
"Sir- the battlefield is more complex then we thought. The Bombers will destroy the space-station that orbits this planet next round if we don't destroy them. If the station is destroyed,you'll lose your visual feed and be less able to control the fleet- your attacks will be less effective."
"Damn, there isn't enough time..."
"Not necessarily. If a Bomber Group takes at least 30% damage in one round, it will be pushed back a space. However, I advise on redoubling our efforts on the flagship- it is coordinating the attack on the other ships and making them more powerful."
"If we can get to it thru that support craft, that is..."

Rules
Roll d20 to attack one group of the enemy fleet. You can roll by typing "dice+1d20" into the options field.

>Cruiser Group A
>Cruiser Group B
>Flagship
>Support Ship
>Bomber Group A
>Bomber Group B
>>
Rolled 11 (1d20)

>>5624135
>Bomber Group A
>>
Rolled 16 (1d20)

>>5624135
>Bomber Group A
Take down thos bomber groups.
>>
Rolled 6 (1d20)

>>5624135
>Bomber Group A
>>
>>5624140
>>5624141
>>5624143
hmm, we're up to 61%

We need to at least damage the other group 30%, or else it will destroy ze station.
>>
Rolled 9 (1d20)

>>5624135
So, make sure to do at least 30% damage to both of the Bomber groups so they don't advance but switch targets once 30 or over has been done, then switch to the Support ship to kill it, then focus on the flagship once we're sure the support ship is dead and won't be intercepting any more attacks?

>Bomber Group A
>>
>>5624150
70% on Bomber Group A now...and 0 on B.
>>
>>5624150
..Darn it, didn't see that last roll for A. Should have switched to B. Sorry, guys.
>>
Rolled 2 (1d20)

>>5624135
Bomber Group B
>>
Rolled 3 (1d20)

>>5624135
Bomber group B
>>
Rolled 14 (1d20)

>>5624135
>Flagship
>>
>>5624261
stop bombarding the fucking flagship

we can't do anything towards it until the support fleet is gone and we need to take out the gottdamn B bombers before they take out the station
>>
Rolled 1 (1d20)

>>5624135
>Bomber Gruppen B
>>
Rolled 1 (1d20)

>>5624135
>Support Ship

Someone needs to plink some damage onto the Carrier groups ffs.
>>
>>5624408
>If a Bomber Group takes at least 30% damage in one round, it will be pushed back a space.
Also, seriously guys, we need two anons to cover fire both carriers fleets, to prevent the extra damage bonus.
>>
>>5624262
The support ship only blocks the strongest attack, right? If we focus multiple shots,w e can damage or destroy it, or maybe send it fleeing. Our super-AI even SUGGESTED we redouble our attacks against it.
>>
>>5624414
We need to destroy the support ship first...and none of that will matter if we don't get at least 30% damage on the bomber group B
>>
>>5624414
That means taking out the Support ship first dude. Also, we need at least 30% Damage to Bomber Fleet B before covering fire on the Cruiser Groups.
>>
>>5624416
Again, the support ship only blocks one single attack in a given turn, if I understand correctly. You do what you think is best, but I'm inclined to try to destroy the flagship ASAP.
>>
Rolled 8 (1d20)

>>5624135
>Bomber Group B
>>
>>5624135
>Bomber Group B
>>
Rolled 9 (1d20)

>>5624464
>>5624135
>>
We're at 23 for Bomber Group B, if I count correctly. Need one or two more solid rolls before moving on to the Cruisers (or Group A, if we want to try and just blow them up).
>>
Rolled 3 (1d20)

>>5624135
>Bomber Group B
If this roll is 7 or higher, the rest of the rolls should go *at least* one to each Cruiser Group and if we want to get the flagship, then we need to take down the Support group first instead of wasting our rolls like some prime intellectuals that are shooting the flagship before the support is gone.
>>
Rolled 4 (1d20)

>>5624135
>Bomber Group B
>>
>>5624579
well after a ridiculous bad luck streak, we've got 30 on group B, now for the Cruisers
>>
>>5624135
We gotta kill those A group cruisers. The flagship is deadly and all, but the cruisers are deadlier.
>>
Rolled 16 (1d20)

>>5624597
Huh, dice didn't work. Trying again.
>>
>>5624597
No, we need to suppress Carrier Group B and then destroy the Support Ship- otherwise that 14 Flagship Damage Roll will just be absorbed.
>>
>>5624638
We already got to 30% bomber damage, haven't we?
>>
>>5624641
We do, he means Cruiser Group B
>>
Rolled 6 (1d20)

>>5624135
>Cruiser Group B
>>
>>5624652
Great- now the Support Ship lads!
>>
Rolled 17 (1d20)

>>5624135
>Cruiser group A
Contesting bonus
>>
Let me put it this way- all we need to destroy the Support Ship is 42% Damage, considering she takes 30% more Damage than baseline. Cruiser Group A, by contrast, will need 78% to defeat, with 20% Damage Reduction, and Cruiser Group B will need 120%. That’s 198% collectively- where as the Support Ship and the Flagship will only need 136% to destroy collectively, and the Flagship is coordinating the other ships making their damage more powerful.

So our priorities now should be Support Ship>Flagship>Cruiser Fleets.
>>
>>5624698
yes, but we should still avoid letting ships uncontested in fights
>>
>>5624714
Cruiser Group A was already contested by >>5624601 via >>5624597. Otherwise, I agree.
>>
Rolled 12 (1d20)

>>5624135
>Support Ship
Spread the love
>>
30 more damage until the Support Ship is destroyed.
>>
Rolled 14 (1d20)

>>5624135
>Support Ship
>>
I know I said "twelve hour turns" but I also need time to do the update so I guess 11 hours from the last prompt we'll close this one
>>
Need 16 more damage until the Support Ship is destroyed.
>>
>>5624930
In theory we've put it in range of being destroyed by our artillery, assuming it hits.
>>
>>5624987
I don’t trust a 1/6th chance. Besides, that flat 20% damage would be better value not hitting the weak Support Ships.
>>
>>5624999
The Artillery is affected by damage reduction/vulnerability.
30 minutes now
>>
Rolled 15 (1d20)

>>5624135
>Bomber Group A
>>
>>5624999
At minimum it's a 1/3rd chance, because the 5 we rolled this round hit. I agree that it's better safe than sorry, though.

>>5625012
We took care of the bombers already. Why?
>>
Rolled 11 (1d20)

>>5624135
>>Support Ship
>>
Rolled 2 (1d2)

>>5624135
Kill deh support ship
>>
13 more minutes. 3 more damage needed for the Support Ship.
>>
5 Damage left to destroy the Support Ship men.
>>
Rolled 11 (1d20)

>>5625048
Lmao wrong thing

But, backlinking, this is me >>5623475
>>
>>5625048
>>5625051
Or 3, great job mate!
>>
>>5625053
Kek, I didn't even notice the d2. We're set! We've

>Driven back both bombers (and put a serious dent in Group A)
>Destroyed the Support ship
>Done some splash damage to the cruisers and Flagship

Solid work, lads.
>>
We did it men! The Support Ship is down!
>>
Rolled 3 (1d6)

Rolling closed. The Artillery fires!
>>
Rolled 2 (1d6)

The Flagship Fires!

The Consortium Flagship takes a direct hit from your laser artillery! However, the powerful shields granted from the Support Ship protect it as this is the strongest attack it will take this round.
>>
Rolled 4, 5 = 9 (2d8)

The Crusiers are firing! Your ships rose to meet them; no bonus damage.

You notice the Flagship firing torpedo weapons- physical cannisters that can fly under the shields to unleash payloads, much like your Antimatter missiles. But when they impact one of your Cruisers... it releases a neutrino storm.

While it still did damage, you can't help but scoff. Most space weaponry that uses neutrinos is used to try and disrupt computer systems. Your computers have been immune to that for centuries now. Trying to disable us, huh? How low-tech. At least the Consortium isn't one step ahead of you all the time...

Your fleet has taken 12% damage, meaning it will deal 12% less damage overall from the lost ships and lesser power overall. The Artillery will, at least, remain unaffected...

>>5624597
>>5624601
>>5624659
Cruiser group A takes 23% Damage!

>>5624652
Cruiser Group B takes 4% Damage!

>>5624261
The Flagship takes 12% Damage!

>>5624408
>>5624800
>>5624854
>>5625041
>>5625053
The Support Ship takes 58% Damage! It's on its last legs!

>>5624140
>>5624141
>>5624143
>>5625012
Bomber Group A takes 50% Damage! They can't advance against your onslaught!

>>5624231
>>5624248
>>5624327
>>5624450
>>5624468
>>5624498
>>5624579
Bomber Group B takes 26% Damage!

Totals
>Cruiser Group A - 58% Damage
>Cruiser Group B - 4% Damage
>Flagship - 20% Damage
>Support Ship - 98% Damage
>Bomber Group A - 78% Damage. Pushed Back!
>Bomber Group B - 26% Damage. Advances.
>>
Your Fleet - 23% Damage

The Consortium Bombers have reached the Satellite array orbiting The Stand. Able to use their maneuverability and speed, the smaller craft fly close to the large station and attack its critical components- until it is heavily damage. It can no longer relay combat information to the space fleet.

However, the station's shell is still active, with some of the crew still inside even as its life support and engine begin to fail. Quick, what should be done?

>Order them to evacuate
>Tell them to keep the station active for another round before evacuating (chance of failure)
>Weaponize the Station and ram the flagship with it
>>
>>5625101
>Your fleet has taken 12% damage, meaning it will deal 12% less damage overall from the lost ships and lesser power overall.
Uhhhhhh, it would've been nice to know that earlier, Bananas, because I'm sure we would've planned around it if we'd known. This very frankly reads like a cheap "gotcha".

>>5625105
Wow. Hooray.
>Order them to evacuate
>>
>>5625108
>>5623389
Learn to read.
>>
>>5625106
Yeah, i have to agree, that kinda sucks. I mean, he didn't even say that before.
>>
>>5625105
>Weaponize the Station and ram the flagship with it
Your sacrifice will be remembered!
>>
>>5625113
There is literally no mention of damage reduction after getting hit
>>
>>5625105
>Tell them to keep the station active for another round before evacuating (chance of failure)

Risk is okay.
>>
>>5625105
>Tell them to keep the station active for another round before evacuating (chance of failure)
>>
"Your fleet has a limited amount of health. As you lose fleet strength, you will also deal less damage- except for your artillary, which fire randomly each round."
>>
>>5625113
>Vague instruction, no numbers attached
>Buried in a single sentence in a narrative wall of text
>Not reiterated after we actually take damage (i.e. when it becomes relevant)

Learn to be clearer.
>>
>>5625121
And i was supposed to know that meant "you will literally do the exact percentage of damage you have taken less?"
>>
>>5625105
>Tell them to keep the station active for another round before evacuating (chance of failure)
>>
>>5625105
>>Weaponize the Station and ram the flagship with it
>>
>>5625105
>Weaponize the Station and ram the flagship with it
I ain’t gonna calculate this shit anymore. You lads are better off rolling first and then vote where your roll goes after.
>>
>>5625105
>Tell them to keep the station active for another round before evacuating (chance of failure)
>>
>>5625105
>Weaponize the Station and ram the flagship with it
HONOR. OR. THE VOID.

>>5625122
>>5625117
Jesus H. Space-Christ, you anons are so needlessly belligerent. It's just a game.
>>
>>5625105
>Keep it active
This shall be your finest hour, you and your families shall receive the Hegemony's gratitude!
>>
Vote tied. More time will be given.
>>
>>5625105
>Tell them to keep the station active for another round before evacuating (chance of failure)
Ramming the flagship will not work, i reckon
>>
>>5625566
Will change vote (>>5625202) to:
>Tell them to keep the station active for another round before evacuating (chance of failure)
>>
>>5625105
>>Weaponize the Station and ram the flagship with
>>
>>5625105
>Order them to evacuate
>>
Rolled 1 (1d2)

You send a message to the station.

"Satellite- Report! Our targeting data is gone? Did the fighters destroy a critical system?"
"My Lord! Station power fading fast- the Fusion core is no longer self sustaining. Shields are gone- we cannot lock on to the enemy fleet. Should we evacuate?"
"Hold a moment- can you find a solution? Evacuate immediately, but this is critical to the mission- surely there is something you can do?"
"Yes- my Lord! Your AI is giving us instructions. We shall follow them, your Grace!"

Within a split second, the Threemind comes up with a plan and beams it to the satellite. While the main observation and listening ability of the station has been disabled; simply being in orbit gives it a great ability to see what is happening in the battle and help coordinate the defense. The crew of the satellite delay in evacuation for just a moment- just long enough to delete all data off of their PDAs and other devices; communications and weapon-assistance, even simulation goggles- all set to coordinate together along with what remains of the low-power ambient ship systems. It's not much, but the combined efforts of all these small systems feeding information to the much stronger AI core on the planet could helpful keep the battle ground known for just one more round...
>>
>>5626249
How did deleting data from there computers feed information to the AI core>
>>
Despite giving as much storage-space as possible to the computer systems; using their personal devices to try and combine into some kind of datatank to absorb what's going on and beam the info back to the planet; it doesn't work. The information from the satellite becomes but a trickle and then...

BOOM!

The satellite is totally destroyed, the crew aboard killed with it as the Consortium bombers rip it apart with short range energy blasts. As its parts drift into the orbit of the planet; the bombers begin their descent into the stratosphere.

"Grr... Stop the damn bombers!"
"We've lost the satellite, Sire. Our ships won't be able to coordinate as well now without the satellite's large targeting computer. Our attacks will be 10% less effective now."
"...If we lose the Artillery too, I'll have no choice but to call in the Stealth Cruisers. I didn't want to show the Consortium we have the technology yet, but the situation is starting to get desperate...."

Rules
Roll a d20 to attack a portion of the enemy fleet. You can roll by typing "dice+1d20" in the options field.

>Cruiser Group A
>Cruiser Group B
>Flagship
>Support Ship
>Bomber Group A
>Bomber Group B
>>
Rolled 4 (1d20)

>>5626263
Totals for reference:

>Cruiser Group A - 58% Damage
>Cruiser Group B - 4% Damage
>Flagship - 20% Damage
>Support Ship - 98% Damage
>Bomber Group A - 78% Damage. Pushed Back!
>Bomber Group B - 26% Damage. Advances.

Bomber group B will destroy the cannons next turn if they survive

>Targeting Bomber Group B
>>
Rolled 1 (1d20)

>>5626263
>Flagship
>>
>>5626263
>Support Ship
>>
Rolled 17 (1d20)

>>5626272
>>
Rolled 10 (1d20)

>>5626263
>Bomber Group B
>>
Rolled 7 (1d20)

>>5626263
>Bomber Group B
>>
>Tell them to keep the station active for another round before evacuating (chance of failure)
>>
Rolled 9 (1d20)

>Bomber Group B
>>
Rolled 56 (1d100)

>>5626263
>Bomber Group B
>>
Rolled 17 (1d20)

>>5626310
This time with the correct die
>>
Rolled 1 (1d5)

>>5626263
I largely don’t give a shit anymore
>>
Rolled 8 (1d20)

>>5626263
>>5626331
>Cruiser Group A
Y’all are lucky that I ain’t boycotting this combat outta principle.
>>
Rolled 11 (1d20)

>>5626263
Bomber Group B
>>
>>5626263
We do 33% less damage, right, with our damage + the loss of the station?

>>5626276
At least the support ship is dead now...

>>5626277
>>5626282
>>5626295
>>5626311
>>5626349

Even with the damage deductions, I think that's just done enough to Drive the Bombers back, so:

>Cruiser Group B

Since nothing's targeted them yet. This is just to stop them having free reign, after this anyone else should probably unload upon the Flagship because we've just popped the support vessel.
>>
Rolled 11 (1d20)

>>5626352
Actually rolling the dice this time to target.
>Cruiser Group B
>>
Rolled 44 (1d100)

>>5626352
We should also repel Bomber Group A - like repel in their grave. We need 33% before reduction.

>Bomber group 1
>>
Rolled 3 (1d20)

>>5626368
>>
Rolled 17 (1d20)

>>5626263
>Bomber Group B
And all of this because of unclear rules.
>>
Rolled 8 (1d20)

>>5626263
>Flagship
>>
Rolled 14 (1d20)

>>5626263
>>Flagship
>>
Rolled 4 (1d20)

>>5626263
Flagship
>>
>>5626249
I don't understand what happened here
>>
>>5626651
The main AI core borrowed the processing power and geolocating abiluty of every device onboard in an effort to comprehensively map the battlefield before we lost visuals, I think.

>>5626461
Cry harder.
>>
Rolled 19 (1d20)

>>5626263
>>Bomber Group B
>>
Rolled 4 (1d6)

The Artillery is firing!
>>
Rolled 18 (1d20)

>>5626263
>Cruiser Group B
>>
Rolled 6 (1d6)

The Flagship is firing!

With a direct hit from your laser artillery- the struggling Support Ship is utterly destroyed! It was destroyed before it had time to refresh the absorption shield on the Flagship- though your technicians doubt if it even could have at the level of damage it sustained.

Unlike Esaal technology; the Consortium technology is a little less built for utilitarian purposes and is thus less reliable. Your AI can see the lack of secondary systems on the enemy ships are reduced or simply cut for costs. They seem to be more willing to overwhelm their opponents with sheer numbers and industrial might. You'll give them that at least- their supply lines and military infrastructure must be truly remarkable to keep this ramshackle fleet of optional features made to look good to bureaucrats offering up military contractors and actually keep them in such a formidable fighting shape...
>>
Rolled 1, 7 = 8 (2d8)

The Crusiers are firing! Both fleets were attacked; no bonus damage

>>5626332
Cruiser Group A takes 5% damage!

>>5626352
>>5626355
Cruiser Group B takes 19% damage!

>>5626268
>>5626507
>>5626552
>>5626630
The Flagship takes 18% damage!

>>5626368
>>5626369
Bomber Group A takes 2% damage! It advances into orbit- thru the debris of the destroyed satellite. There's nothing left for it to attack, so it's harmless for now.

>>5626277
>>5626282
>>5626295
>>5626311
>>5626349
>>5626352
>>5626355
>>5626461
>>5626707
Bomber Group B takes 68% damage- it's held back. The Bomber itself is still intact; but all of its fighter escort have been destroyed...
>>
I made an error. The Artillery should have hit the Flagship this round and not the support ship. My mistake; values are adjusted.
You've destroyed a ship! The Flagship is now undefended- though it's still an intimidating foe on its own.

"Look! They are beginning to show cracks- we can defeat them! Hold the line- don't let the satellite crews' sacrifice be in vain!"

There is an outpouring of Comm chatter.
"Yes! We fight for you, Master!"
"For the Hegemony!"
"They won't push past me!"
"Honor or the Void!"

The sudden resurgence of confidence in your forces has revitalized your pilots. Your ships and resources remain as they are; no magical sense of hope will repair a destroyed armor plate or reload an empty weapon-chamber. And yet, the ships fly in with shields crackling and energy-lances burning with a renewed vigor.
You gain +5% Fleet Strength!

New Totals
Your Fleet - 32% Damage
Cruiser Group A - 63% Damage
Cruiser Group B - 23% Damage
Flagship - 58% Damage
Bomber Group A - 80% Damage
Bomber Group B - 94% Damage

>Roll to attack! Remember to use dice+1d20
>>
Rolled 8 (1d20)

>>5626746
>Bomber Group A
>>
Rolled 15 (1d20)

>>5626746
>Cruiser group B
>>
Rolled 4 (1d20)

>>5626746
>Bomber Group B
Let's get these people outta the way
>>
Rolled 2 (1d20)

>>5626746
>Flagship
>>
Rolled 16 (1d20)

>>5626746
>Flagship
>>
Rolled 1 (1d20)

>>5626746
Flagship
>>
Rolled 16 (1d20)

>>5626746
Bomber group B
>>
Rolled 27 (1d100)

Bomber B looks like they're done for.
Rollin for Bomber A - won't let them destroy the Laser Artillery
>>
Rolled 15 (1d20)

>>5626857
second time i'm doing this mistake
>>
Rolled 5 (1d20)

>>5626746
>Cruiser Group B
>>
Rolled 12 (1d20)

>>5626746
>Bomber Group A
>>
Rolled 11 (1d20)

>Flagship.
>>
Rolled 10 (1d20)

>>5626746
>Flagship
>>
Rolled 17 (1d20)

>>5626746
Flagship.
>>
How much damage is that? We should be destroying the flagship soon.
>>
>>5627000
55 damage. Should be down, barring any tricksy stuff.
>>
Don't forget the damage reduction. We've taken 32% damage, so do 32% less on our own fore, and another 10% less for losing the station. But I think we've just about popped both bomber groups - though we should probably also have someone mark cruiser group A with a single shot unless the flagship is right on the very edge.
>>
>>5627003
The Cruiser Groups are next I suppose.
>>
>>5627000
>>5627003
I count 57 before reduction, after reduction (32%) it comes out to 38.7; we still need more damage
>>
>>5627024
Yeah, we need more damage because of the reduction thing, and every turn just makes it harder.
>>
Rolled 19 (1d20)

>>5626746
>Cruiser Group A
>>
Rolled 9 (1d20)

>>5626746
>Bomber Group A
>>
Rolled 4 (1d20)

>>5626746
>Cruiser Group B
>>
Rolled 7 (1d20)

>>5626746
>Flagship
>>
Both cruiser groups have been covered for the turn and the Bomber groups are now both definitely wiped; so anyone left put some more Firepower into the Flagship - we're very close to killing it.
>>
Rolled 16 (1d20)

>>5626746
Y’all are lucky I ain’t a sabotaging faggot.
>Flagship
>>
Rolled 19 (1d20)

>>5626746
>Flagship
>>
Rolled 8 (1d20)

>>5626746
>Cruiser Group B
Are they the only ones left?
>>
>>5627102
>>5627136
>>5627147
And that's 99 damage on the Flagship before reduction, which I think makes 57.4 after reduction. Added to the 58% existing damage;
FLAGSHIP KILL
>>
Rolled 15 (1d20)

>>5626746
>Flagship

Wouldn't want to leave it on 1 HP or something.
>>
>>5626746
>Cruiser Group B
Keel them
>>
Rolled 8 (1d20)

>>5627436
Dice did not worke
>>
Rolled 19 (1d20)

>>5626746
Cruiser Group B

Dakka dakka dakka
>>
Rolled 4 (1d5)

Artillery is firing!
>>
Rolled 1 (1d6)

The Flagship is firing!

>>5627578
Bomber Group A is hit with the laser artillery. As the fighters in escort are small and agile enough to avoid being hit directly- many shots of the salvo miss and your artillery deals reduced damage. Bomber Group A takes 10% damage.
>>
File: Spoiler Image (330 KB, 900x637)
330 KB
330 KB PNG
Rolled 7, 4 = 11 (2d8)

The Cruisers are firing! Since both were attacked this round, they do not get to deal bonus damage.

>>5627061
Crusier Group A takes 7% Damage!

>>5626760
>>5626890
>>5627092
>>5627156
>>5627436
>>5627439
>>5627525
Cruiser Group B takes 22% Damage!

>>5626764
>>5626766
>>5626771
>>5626984
>>5626994
>>5626997
>>5627102
>>5627136
>>5627420
The Flagship takes 43% Damage! The Flagship is destroyed! While your fleet wasn't able to destroy it fast enough to avoid it firing off its final shot- the ship was so weakened that it couldn't do much damage anyway...

With the Flagship destroyed, the Crusier Groups will do less damage next round. You experience another surge of courage and with less ships to spread among the fleet- your fleet strength has increased to finish the fight!

>>5626753
>>5626857
>>5626861
>>5626982
>>5627082
Bomber Group A destroyed! With the escort of Fighters destroyed, the Bomber-craft is a sitting duck. It is quickly destroyed with precision- thought your Threemind avoids blasting the central chamber of the bomber-craft so as to accidentally set off whatever payload may be within. If they intended to bomb the secure bunker on The Stand; it could be an extremely dangerous bomb...

>>5626762
>>5626774
Bomber Group B is destroyed! With the destruction of this fleet-group- the Consortium invaders have lost any chance of actually damaging your position on the Stand- even if they could destroy the rest of your fleet there is zero chance they could crack your bunker.

"I am glad your Safe, your Majesty."
"Safe was never the objective, Threes."
>>
The enemy Fleet has been almost totally destroyed- only their Cruisers remain. Without the Flagship to lead the fleet and take up the computational load of the smaller ships; targeting has to be done by hand. Otherwise, your AI can knock all of their weapons off course.

The two enemy Crusier fleets join forces- making a final push together. You can see their fusion cores and engines running with absolute highest strength- they're desperate now. Without their navigator- they don't even have a reliable method to escape now- at least not fast enough to avoid your warships.

Your Fleet 17% Damage
Enemy Fleet 57% Damage

You have the momentum and advantage now- with the enemy fleet surrounded- you can already see the enemy morale crumbling. They begin to pack into enclosed spaces on their ships- nonessential crew sneaking into space suits and desperately radio'ing in to your own ships to beg for safe passage out of here- which falls on deaf ears.

In addition to dice rolled doing fleet damage, each percent rolled is also a member of the enemy crew slaughtered!

>Roll d20 to finish them off!
>>
>>5627593
>Offer them the chance to surrender their ships and be sent back to Consortium space alive in exchange for standing down now and the commanders of the surviving ships agreeing to bow to the Supreme and apologize for foolishly invading Hegemony space.

The planet is safe now. Our primary objective secured. Our supremacy proven. Further murder no longer helps our cause. Humbling and sending home defeated survivors is a better option.
>>
>>5627596
Also, the Worms must die.
>>
>>5627593
>Offer them the chance to surrender their ships and be sent back to Consortium space alive in exchange for standing down now and the commanders of the surviving ships agreeing to bow to the Supreme and apologize for foolishly invading Hegemony space.

>>5627596
Support.
>>
>>5627596
+1
Defend with a dash of Humiliate. I like it.
>>
>>5627596
Support.
>>
>>5627593
>>
Rolled 1 (1d20)

>>5627593
>>5627616
Opps.

>>5627596
Support, if Bananas is willing.
>>
Rolled 10 (1d20)

>>5627593
>Keep firing until they offer UNCONDITIONAL surrender.

>>5627609
A chance is good. And a few survivors who fought valiantly - if we can find any non-cowards on their crews - to speak of their failure and the lies of the worms helps us. But we should reserve the right to keep any interesting or useful individuals for interrogation.
>>
Rolled 12 (1d20)

>>5627593
>>
>>5627596
Also supporting this.
>>
Rolled 4 (1d20)

Will roll just in case Banana is going the "lol no option", but still prefer offering surrender
>>
Rolled 20 (1d20)

>>5627596
Supporting

But rolling just in case they say no
>>
Rolled 6 (1d20)

>>5627593
KILLL KILL KILL
>>
>>5627596
support
>>
Rolled 17 (1d20)

>>5627593

Its over.
>>
Rolled 17 (1d20)

>>5627593
>>
>>5627596
I believe this is a better option
>>
>>5627593
>>
Rolled 5 (1d20)

>>5627593
>>5627882
>>
Your fleet moves in with full force and vigor against the enemy's final stand; their weapons are weakened and computers scrambled from your Threemind. Their thick armor and fully combined force isn't enough to stop your fleet from utter destrucrtion.

Soon enough, the shields fall and the weapon systems run out of juice. Your ships fire at the defenseless ships- firing into crew chambers and killing dozens of enemy crewmembers- many sucked out into space from their punctured life support chambers. The enemy ships become as splinters- life signs pointing to the crews aboard the ships hiding in storage lockers or scrambling into nonfunctional lifepods in a panic- no longer even manning the ship controls.

”Alright- that's enough. Give the order to stop. Open communications on my mark.”

Instantly, all the Hegemony ships cease to fire. The enemy is defeated; more attacks would only end in killing more crew- a both cathartic and just end- but you hold off. Unlike the Consortium, your people are loyal- and any bloodlust or sadism among them is held in check by your command. You wait exactly a minute; a minute of silence. The Consortium dogs within their ships quake in sudden confusion and quiet- only the absolute void of space and their own breathing to break the silence- before you give the order to open communications on whatever devices each ship still has online.

“H-Hello?! I am the Captain of 4x13 Crusier- we surrender!”
“We give up!”
“Mercy, mercy!”

The call of victory goes through the Hegemony's forces- your own fleet, being beat up and damaged though still mostly functional- is allowed a moment of celebration. You've won. It is a moment of triumph for the Hegemony. Even you allow yourself a smile. Now you have to sift through the enemy crew- find the ones worth interogating, organizing transport for the survivors out of your territory. While the thought of enslaving or torturting them does cross your mind, you decide against it. You have a greater potential gain from the social credit you will gain from...

“...Your Majesty, the enemy is sending a second wave.”
>>
W-What!?

The sensors on your ships and planetary base suddenly light up. With your communications satellite still destroyed the enemy fleet wasn't detected until it got much closer. It's closing in to attack formation.

”What... How? How is there another one? Computer- diagnostics.”
“The enemy fleet is on visual and energy scanners. Gravity sensors are conclusive. There are physical objects incoming. Size and construction are the same as the Consortium ships.”
”No... No, this isn't possible. The Consortium has great resources, but they don't just have enough war fleet in this region of space. It's not possible.”
“All sensor data confirms this is a real thing. It is not a hologram.”
”No. I know this isn't real. It has to be a trick, somehow. What about the Starseers? Do they see the “prescences” here?”
“Quering. Starseers report the presences of crew. As far as they are aware, these are true living beings aboard the ships. Your Majesty- our fleet cannot handle another straight up battle against an enemy force of this size- even larger then their first fleet. Immediate evacuation is recommended.”
”Why wouldn't they just send their whole force at once? It doesn't make any sense.”
“The escape window is closing, my lord.”

The enemy ships are getting close. They stop just outside of attack range; energy readings show an increase in their heat and molecular agitation levels- they are readying to engage.

>Evacuate
>Stand your ground
>>
>>5627893
>Stand your ground
We have our stealth cruisers with antimatter torpedoes, right? This feels like a trick.

I mean, a whole-ass warfleet, over some tiny-ass planet? It doesn't make sense.
>>
>>5627893
>Stand your ground

Worm tricks, betcha.
>>
>>5627893
>Stand your ground
Imagine, not taking a stand at The Stand.
>>
>>Stand your ground
>>
>>5627893
>Stand your ground
>>
>>5627893
>Stand your ground
Guess it’s time to die.
>>
>>5627893
>Stand your ground
>>
>>5627893
>Stand your ground
>>
>>5627893
>Stand your ground

The previous fleet had different classes and ship-makes, flagships and fighters. Even some of the cruisers had differentiation between them.

THIS fleet is just all the same ship, copy-pasted. No flagship, no support vessel, no fighters. Multiple images of the exact same cruiser. We know that the consortium have Holodeck technology as standard; this is a 'Riker's Holographic fleet' as seen in Star Trek: Picard.
>>
>>5627954
Yeah, and i'm guessing the whole 'lifeforms' thing is probably an Worm trick.

It just doesn't make sense, why would the consortium send 'waves'? There's no reason to not just send the whole ass fleet together if they had any.
>>
>>5627893
>>Stand your ground
I call BS. Worst case we torpedo them.
>>
>>5627893
>Stand your ground
>Continue with the acceptance of the surrender by the 'first wave'. Don't let them run in the confusion.

No bombers in the illusory fleet either. Threes, are all the signatures exactly the same or is there some variation? This seems more like an equipment hack combined with holograms if we don't believe their holograms to be capable of fooling our instruments.
>>
>>5627893
>Stand your ground
Worm trickery most likely
>>
>>5627893
>Stand your ground
Hope we got video of the worms being worms to show to the consortium citizens so they know about their allies
>>
>>5627958
Or Laser-Artillery them. Come to think of it, we should be firing artillery already. And even if this isn't the fake we assume it to be; the last battle report we received stated:

>>5627593
>Your Fleet 17% Damage

17% Damage is not great, but it's hardly 'edge of collapse'. They have 24 cruisers here, and there were 16 cruisers in the initial fleet. Lined up, we'd be facing Cruiser Groups A, B & C; but no Flagship, support ship, or fighters. This may technically be superior in pure cruiser numbers but is basically, by all measurement, around half the 'real' strength of the previous fleet that we faced. And we still have our artillery, and they have nothing to take it out during the battle with.

EVEN IF THIS IS SOMEHOW REAL, WE STILL HAVE THE ODDS WITH US.
>>
This isn’t a war fleet- it’s a colonial fleet.
>>
>>5627895
bakhmut
>>5627954
can holograms also fake gravity and life signs? I think not. bananas probably just didn't feel like drawing 24 of the same ship.
>>5627955
could be any number of things. Maybe wave 1 was to test our defenses before committing to an actual attack. Maybe clumping up their forces has some disadvantages (e.g. greater susceptibility to certain weapons)
>>
>>5628012
Worms lied, Leraay died. This is probably a colonial fleet, otherwise the Consortium’s more fractured than we thought.
>>
>>5628012
>could be any number of things. Maybe wave 1 was to test our defenses before committing to an actual attack.
That's stupid, why would they send their literal flagship off with the "test" wave?

This isn't a ground battle - in ground battles, having an ridiculous number of troops deployed at the same time just leaves them vulnerable to artillery or air strikes, but here it doesn't make sense, it's space

There was literally no reason to not send them with the 'first wave' if they were a real fleet.
>>
>>5628035
Speaking of ground battles, this could be a wave of troop transports disguised as warships.
>>
>>5628036
Unlikely, given they are Leerays. I really doubt they're actual cruisers, though. Even if Bananas just got lazy and didn't portray how the fleet looks - unlikely - why would they send in fleets in *waves*?

Wave tactics make literally no sense in space. Why would they *ever* wait for their first fleet to be destroyed before sending the other? Why would they even send just one fleet in the first place? It couldn't have been a probing attack - why the hell would a probing attack have a gignatic group of cruisers, flagships and bombers?

It just makes no sense as anything *but* an trick.
>>
>>5628040
Colonization fleet makes the most sense- if the Consortium thought that the Hegemony was weaker than we are, then it would follow that the initial fleet would’ve won, paving the way for immediate economic exploitation.
>>
>>5628035
>here it doesn't make sense, it's space
why not? Depending on how tightly packed the ships are, it's plausible that a higher concentration of ships could aid somewhat inaccurate weapons and AoE weapons
maybe it also increases the chance of friendly fire, collisions and whatnot
this is all speculation, of course. I know basically nothing about how space combat would work
>>5628040
>why the hell would a probing attack have a gignatic group of cruisers, flagships and bombers?
clearly it wasn't that big, since we beat it with low casualties.
>>
>>5628061
>Depending on how tightly packed the ships are, it's plausible that a higher concentration of ships could aid somewhat inaccurate weapons and AoE weapons
It's space.

There is literally no 'limit' - if anything, they could surround us.
>Clearly it wasn't that big, since we beat it with low casualties.
That's because their technology war garbage compared to ours.
>>
>>5628094
was* garbage
>>
>>5627893
>Stand your ground

We still have stealth cruisers with antimatter missiles - but I think this is a trick
>>
>>5627893
>Stand your ground
>>
The second fleet approaches- and you don't move an inch. Despite the apparent inevitability of your destruction; you stand your ground and watch the enemy fleet. You order your own ships to ready their weapons and the artillery to ready to fire; but its unnecessary. As soon as it is apparent you aren't backing down, the second enemy fleet begins to fade away. You can literally see them fading into nothing- and then they were gone, as though they were never there in the first place.

“My apologies for misleading you, Lord Supreme. I am reliant on my sensor data for accurate information. All signs pointed to an extant fleet.”
”No need to apologize, Threes. I am also reliant on my “sensor data” to know what is going on in the world too; the Consortium is full of tricks it seems. I was worried that you had been hacked to display something inaccurate, but if you were capable of being so severely manipulated I figured we had no chance anyway against that computer technology.”
“There is no known mechanism for how they accomplished that feat, Sire. It was no mere hologram or light projection- it had mass and energy. It even had a warp presence, as the Starseers said. I will make it a top priority to unravel this mystery.”

Perhaps as an attempt to make you flee in fear- the illusory second fleet was the final trick up the Consortium's sleeve for this attack. You can say with certainty now- you have won. You arrange to have the crew members on the ships captured and spared. The crew members still surviving aboard the Consortium ships weren't even aware of this “second fleet” either, further evidence that this was a last ditch effort to dislodge you from your position.

Finally; your Starseers report in that the fleet's “presence” in warp space was “off”- only after the initial shock wore off could they finally see that it was indeed a duplicated fleet. Less like a group of really good decoy ships and more like a single ship duplicated many times over by a series of mirrors. However they accomplished this? You still do not know.
>>
“We were wrong to come into your territory- great one.”
“Thank you for sparing our lives- you are a merciful ruler.”
“Please forgive us, your omnipotence!”

The surviving captains of the various ships and fleet-groups are brought before you and coached on how to properly display their humility and gratitude. Within the throneroom, they throw themselves down and bow. You have no need for them to sign a confessional; you didn't intend to try them with a crime, nor punish any of them beyond what they have already suffered. After all, sending them back in one piece will be beneficial enough. Perhaps it may win you some supporters among the Consortium- as unlikely it may be.

The captains do seem truly grateful, at least. They were not expected to be spared if they were captured- and not expecting such a gentle treatment. Considering the normal punishment for captured spies was quite grisly indeed.

“Unfortunately, I do not foresee the Consortium ceasing their aggression, nor will this improve your standing among their ruling class. At least those at the lower levels will be more likely to surrender...”
”Shouldn't the Consortium be happy its getting some of its own people back? The Esaal were quite pleased when we brought back their defeated warriors.”
“That was the Esaal. They are a racial and cultural polity. One could argue they are more advanced then the Consortium's degenerate capitalist-democracy, or you could argue they never had the social intelligence to move into the realpolitik stage of thinking.”
”That doesn't explain anything, Threes.”
>>
“The Esaal is a single group. They recognize that they can't always win, and take minor victories or a soft loss better then a total loss. They distribute and organize power along a social hierarchy, like we do. It is a more inherent form of thinking- to save a few members of their people is a net good even if they lost a position. The Consortium are, however, a group of many competing individuals and companies, in which an overarching “all powerful” state must have a monopoly of force. To snub their plans in any way is an unforgivable offense, as it destroys the illusion of their monopoly of force. They cannot back down, and us acting more graciously then them only makes them look bad. Once they've promised something, they have to deliver it, else the competing groups or individuals within their collective can no longer believe or trust in the state's ethos. Society is a form of technology- which is in a sense a type of organism. It evolves over time and is finely tuned to out compete other societies; which is why a monopoly on force must be maintained at all times. This means if the Consortium government promises a mining colony to a company and can't properly defend or deliver it, then all other promises shatter along with it. Even if they offer a full refund to the purchase of the colony, it won't return the invested capital and time sunk into the project. It will instantly cause jealousy among the other groups who didn't get a similar bailout. It's all part of the psychology of a society. We see the return of the soldiers as a subjective good for them, and their families and friends will surely feel the same way, but to their society it is a group of now-ruined careers and a reminder of failure. This is the neuroticism of an inferior culture. I wouldn't dwell much on it- just know that the Consortium are honorless swine and will not appreciate nor return our gesture.”

While unfortunate, your decision to return the soldiers unharmed back home will result in little goodwill between your nations, and you won't stop them from trying to advance into your territory. However you know the pressure is on now; simply based on the timing and scale of the attack, you will have some time to breathe while the Consortium plan their next move. They aren't going to give up yet; but these defeats only making them look worse and more incompetent among their own population."
>>
In this way, however, this “war” you have started is working out beautifully. You've forced the Consortium into a position they are weak in, aggression and warfare- and gave them an ultimatum to either accept defeat or waste even more resources in a fruitless war. The Consortium's normal form of manipulation and control comes from economics, quality of life, and personal freedoms- all things you have either blocked off or been intentionally barred from. The only way they can try to control you is through warfare; where you can actually win. If you humiliate them with your defense once more; they'll be forced to concede- a major defeat to the pride and legitimacy of their state. But you must be ready; it will be the battle to end all battles...

In the meantime, as you clean the debris and begin rebuilding your defenses- you are suddenly alerted to something. Within the wreckage of the Consortium Bombers were large warheads packed with multiple high density, high-energy plutonium cores. Both Bombers had one of these warheads; these seemed to be intended to destroy your base as the final target. These are nuclear weapons. That is not good.
>>
The Hegemony is founded on a few fundamental ideas and beliefs. While the Supreme Ruler must remain Supreme being among the most forefront of all these beliefs- there is another. When the Hegemony was formed in the ashes of a nuclear holocaust on Jaxt; it was promised that now and forever, the Hegemony would eliminate the threat of nuclear war. The Hegemony cannot abide nuclear weapons being used on it. This directly lead to the disarmament of the Swalli within your own borders many generations ago; but against your larger neighbors who have nuclear weapons- the Esaal, the Consortium, probably the Aristocrats too- you have only been in an uneasy state as you know you cannot force them to disarm at the present time. This is a tense situation. If the Consortium was successful in nuking your base; you would be forced by tradition and assumption of your throne to put on the Deathmask of Akule the Unspeakable and declare total and absolute destruction to the Consortium- down to the last man, woman, and child. But that isn't a guarantee you could actually conquer them all- and may simply lead to an extinction war where you end up defeated and wiped out. It is either that, or violate a core and founding principle of the Hegemony, which would not only break your legitimacy of office but also shatter the single, unending, unbroken line of Supremacy that has gone back for over a thousand years. Without that, the Jaxtian people would be lost- all their belief and culture based on the rock solid stability of this one and only office.

It is only by the skin of your teeth that they decided not to use the nuclear weapons against the base prematurely. It also puts you at a disadvantage, as while you will not use nuclear weapons, the Consortium is not bound by any such moral or traditional qualms. In fact, the Hegemony has never used nuclear weapons even during its military invasions and genocides- all were done with smaller and more controlled arms, or systematic uses of drones, troops, and chemical agents. Your simulations already prove you could have annihilated the Swall and Vetucker populations much faster and more effectively if you did use them and simply clean up the radiation afterwards. But Supremes before you refused and you never will.

The threat of these nuclear weapons being used against you and forcing your hand in the future is too great to ignore. You need to do something about it- but you aren't exactly sure what. Even you, the Supreme Ruler, is bound by certain powers outside of your control. What are you going to do?

>Contact the Consortium and explain the situation
>Revive the Anti-Nuclear Weapon Defense project (expensive)
>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
Nuke or diplomacy Cijan?
>>
>>5628557
>Revive the Anti-Nuclear Weapon Defense project (expensive)
>>
>>5628557
>>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
What's C-Dog been up to, anyway?
>>
>>5628557
>>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
Negociating with the Consortium won't lead to anything good and adding more expenses should be done so more carefully. Let's see what the old man has to tell us.
>>
>>5628557
>Revive the Anti-Nuclear Weapon Defense project (expensive)
>>
>>5628557
>>Ask Cijan for advice
Asking the consortium is a recipe for disaster.
Esaal? Well, Essaal are fight-bros and they would respect such a demand, maybe making a similar one of their own. I'd trust them with that - maybe we could get some Space Geneva thing written done before fighting them again
>>
>>5628645
The Esaal are still Worm-affiliated. We should exercise caution in making any such revelations or agreements.
>>
>>5628557
>Ask Cijan for advice
>Check the state of our economy

I mean, I'd like to revive the anti-nuclear weapon project - we had a working prototype we defended from sabotage! What happened to that? - but how much room do we have in our economy to do so?
>>
>>5628721
We can take out a loan from the HVS dude.
>>
>>5628557
>Ask Cijan for advice
>>
>>5628557
>Ask Cijan for advice
>>
>>5628645
>Esaal? Well, Essaal are fight-bros and they would respect such a demand, maybe making a similar one of their own. I'd trust them with that - maybe we could get some Space Geneva thing written done before fighting them again
While it's true that the Esaal could be possibly willing to make such an agreement, as they are controlled by the worms it is likely attempting to do such would just result in the worms forcing or manipulating such an event to happen, perhaps by threatening their hyperspace travel, as seen by the fact they clearly don't give a fuck and will take out everyone in this here cluster together with us.
>>
>>5628553
>Society is a form of technology
I told you. (This was a long debate like AGES ago but now it's finally confirmed word of God )
>>
>>5628557
>you would be forced by tradition and assumption of your throne to put on the Deathmask of Akule the Unspeakable and declare total and absolute destruction to the Consortium- down to the last man, woman, and child
So if we lost this battle we would have been Wrixrailed again?
>>
>>5628557
>Contact the Consortium and explain the situation
As we know irl, Mutually Assured Destruction can be quite the deterrent

They were already one lost battle from quitting and as capitalists they should understand the idea of risk-reward.

Tell them that if they avoid nuclear weapons, we will continue our defensive stance in The Stand, but if they do, we will be forced to declare total war and eliminate their entire culture.
>>
>>5628883
Except we *can't* do that, we would lose a war currently.due to our economy being garbage
>>
>>5628884
Yes this mutually assured destruction. They already showed an openness to "deals" and as politicians they would understand the idea of political pressure forcing us into a war.

Even if we can't win the war, the Consortium doesn't want to deal with the cost of losing countless planets we wipe out on top of the cost of having to eliminate us. We would lose but it would cost them trillions of dollars and many elections. It would be financial and political folly to nuke us after we explain the situation.
>>
>>5628895
We have literally just been told that they can't back down because it means complete loss of trust on their government.

Asking them to not nuke us will just lead to them doin exactly that.
>>
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>>5628969
I don't doubt for even a second that he's going to sell his father out if they come back with something worth more than what his father gives.
>>
>>5628899
As I understood it, BQM was explaining that is giving back the prisoners won't win us esteem with them, but they certainly can back down. BQM said they have one more invasion in them before they quit.

I think if we tell them that, if during that invasion they use nukes, we will be forced to reprise with a massive counter invasion with massive loss if life and property that will then force THEM to invest more reasources in a counter-counter invasion, they will act with restraint.

It's the same game theory set up that led to the the US and USSR doing relatively scales down atrocities in Korea, Vietnam etc without going full scale annihilation nuclear war.

They will try to take back the planet and if they loose they will cut their losses. BQM said this. If we tell them that if they go nuclear we will attack their entire society instead of just staying in our corner like we have been doing, that is strong incentive for them to not use the nukes because even if they DO nuke the planet and take the Stand, they will have traded one Mining Colony for however many of their planets we can manage to glass in response plus however much money and blood it takes to destroy the Hegemony.
>>
>>5628969
Considering the mroe merciful tone we've been taking to xenos, and Sunshine's unique altruism, my hope is that Starfire selling out his dad would lead to a recruitment rather than torturous experimentation... Maybe.
>>
>>5629105
Recruitment for what?

I mean, i guess they could just want his gadgets...but is it really anything the hegemony couldn't make?
>>
>>5629108
Maybe! I mean, he seems to have inehrited the Swall supergenius. Who knows what he ould do with a budget?

And what if we wnated to reintegrate or better pueppeteer the HVS? The Yellow Fellow is well-reagrded, and Sunshine is a rare altruistic, intelligent, empathetic Hazaar. He could be a successor to Bluey, without all the self-loathing and LGBT angst.
>>
>>5629151
>The Yellow Fellow is well-reagrded, and Sunshine is a rare altruistic, intelligent, empathetic Hazaar.
And the hegemony would want an altruistic empathetic person as the leader of their puppet state because...?
>>
>>5629184
Because we're moving away from being cartoonishly evil, but by bit. Maybe the trend will continue, or we'll at least be given more options to move that way.
>>
>>5629189
>Because we're moving away from being cartoonishly evil, but by bit.
Yes, not moving to being stupid bleeding hearts.

Why would you ever put an empathetic and altruistic member of an group you subjugated to lead the puppet country of said subgroup?
>>
>>5629192
If his own son sells him out, Sunshine may well realize that the Reds require a firm hand looking out for their own wellbeing. A benevolent, but authoritarian, overseer. Big Brother... I mean, Yellow Fellow... is watching!
>>
>>5629196
Sunshine literally LARPS as Batman

If seeing red hazaar being scum didn't change him, i doubt this would.
>>
>>5629189
Fuck you retard, all "cartoonishly evil" posters should be fucking hung. I look forward to genociding the next alien species we meet.
>>
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>>5629242
Simmer down. It's a game.
>>
>>5629151
I fucking hate Bluey
>>
>>5629199
Is it LARPing if he actually IS Batman?
>>
>>5629199
We just need to convince him to go from Adam West Batman to Kingdom Come or Dark Knight Returns Batman. Maybe even Last Knight on Earth "Omega" Batman.
>>
>>5629379
Does the HVS version of /qst/ have a Yellow Fellow quest?
>>
>>5629618
There is no /qst/ on HVS, only Hazaarkun, and every quest is a fetish quest
>>
>>5629199
Ok. Important question. Which Batman? Christian Bale maybe?
>>
You could develop anti-nuclear weapons technologies, though with your current budget and limited resources- plus needing to build back your defense fleet, this doesn't seem like a great idea to avoid getting hit with a nuclear weapon in the future. It may not be possible to catch every missile or projectile fired; especially given the Consortium's sneakiness. Bringing it up to the Consortium could also work, and they may have enough game-theory to know that you could do irreversible damage to their collective, even if they think they would ultimately win. But then again, they may just ignore you- or worse yet, try to use it to manipulate you. Ultimately, such a concern is beyond your knowledge. You understand war and psychology well enough, but this is political in nature; historical. Traditional. Nobody will know better then Cijan Anak- a previous Supreme Ruler and a genius in his own right. You decide to pay him a visit and ask for some advice.

“Oh! Your Majesty, how nice of you to visit the physical archives. Is there anything I can help you with?”
”Yes, actually. I'm looking for some advice...”

You explain the situation with the nuclear weapons remaining in the debris of the Bomber crews. While the Hegemony's victory over the Consoritum was broadcasted proudly over the entire empire; naturally the fact that nuclear weapons were on-route to the Hegemony in any way was censored and kept very secret. Cijan doesn't seem surprised.

“And you're worried that this would force you into a death spiral to maintain the legitimacy of the Supreme Ruler's position?”
”Yes.”
“...Even though the nuclear weapon would only strike an otherwise militarized, uninhabited planet? It wouldn't even break the bunker at that level of explosive force.”
”Well, simulators say it could have buried us alive... But yes, any use of a nuclear weapon against the Hegemony is forbidden. It says so in the codex, the oldest laws of the Hegemony. Doesn't it?”
“It does, of course. It is clearly stated that “the use of nuclear weapons by and against the Hegemony and its peoples is forbidden- any who attempt to break this sacred oath of protection will have the UNSPEAKABLE's wrath brought down upon them in full, until none remain.”
”You'd know the words better then me.”
“Well, by that definition, hasn't that pact already been broken?”
”Huh?!”
>>
“Well, think about it. The laser weapons fired against Hegemony ships have their power generated by nuclear reactors. Fusion or otherwise. What's the difference if the energy comes out in one big burst, or a long stream? Good Jaxtians have died to those weapons. Is that a nuclear weapon?”
”...I thought the rule is specifically about bombs.”
“It is. But the wording doesn't specify specifically. The people of the past weren't stupid- they understand that the future would have weapons, people, and technologies far beyond their ability to predict. So it is not truly nuclear weapons they forbid- but devastation on mass, in an instant, the destruction of a large city or even planet occupied by Jaxtians. That was simply the most powerful weapon they could imagine at that time. It is important to understand the difference in the spirit of the law, and the letter of the law.”
”So if the Consortium bombed The Stand with a nuke, you would say it wouldn't count?”
“No- but it depends on the interpretation. This is the strength of our government, Bantam, and what sets it apart from others. In all cultures and histories- when societies get too old and codified in their ways- people look at the guiding principles of the nation, its laws, and begin to look only to the letter of the law. This in turn leads to degeneration.”
”The spirit of the law...”
“Exactly. There are likely weapons stronger then a nuclear bomb out there in the galaxy now- our enemies may have them already. Maybe a fusion bomb- which would likely by the most powerful weapon we can even imagine- or a huge anti-matter warhead, which would likely be more dangerous then a simple nuclear bomb. If Jaxt was bombed with a mass of antimatter, enough to crack the planet in half and kill billions upon billions of lives, would you not put on the Deathmask and declare a just genocide against the perpetrator, simply because it wasn't an outdated, very specific fission-powered chain reaction bomb? Of course not. That is holding the letter of the law above the spirit of the law. In any functional society- the spirit of the law is held higher then the letter. Those who violate the letter of the law, but not the spirit, should not be held guilty, while those who do the opposite should be held guilty, despite not having “broke” the law.”
>>
”...So when the Esaal sent the water-barbs to Andoen, or when you bombed that civilian outpost during your crusade with kinetic rods- they wouldn't count?”
“You keep using the word “count” as though it means something. We aren't trying to hit a specific invisible checklist. It is a guide. It is the principle, the spirit is the point. Let me give a more concrete example; imagine a government places a tax upon the import of a fruit- say the humble Danbo- because they went to encourage local businesses to grow it themselves. People who control shipping want to avoid this tax to make themselves more money. So, if the tax is by weight, they start siphoning water out of the fruits when they're shipped- to keep the weight as low as possible for units, throwing out the juice and wasting precious calories and water. In a degenerate society, this “cleverness” would be rewarded by allowing them to keep the profit generated, despite creating more waste and a worse product at the end for the consumers. In a righteous society, their business would be seized and they sent to jail, despite having not “broken” the tax-law in any way. It is objective and obvious they were attempting to circumvent the law. That is the flaw of democracies- people will outcry against this as a violation of ones own individual rights and freedoms- their “freedom” to injure society for their own benefit.”
”Then it comes down to interpretation. No objective reasoning.”
“Reality is subjective.”

You narrow your eyes at Cijan.

“...What I mean, your grace, is the intent and the impact must be considered above the act itself. If a nuclear bomb explodes a Hegemony's warship; was that weapon being used in the same way as the nuclear weapons at the end of the degenerate capitalist era to destroy entire civilian population centers? Of course not. But if someone invents a new weapon that can destroy a city, even without nuclear power, and snuff out a billion Jaxtian lives- then that weapon and those people must be exterminated and righteous vengeance come down upon their heads. In other words; if the Consortium uses weapons against you in a fight, it is one thing, but if they try to exterminate our people with impunity, then only darkness they will know with your rise to become UNSPEAKABLE. Anything less would be placing the letter of the law over the spirit of the law."
>>
”...I must be going now, Anak. It has been a pleasure.”
“Of course my lord. The pleasure was all mine. Come back any time.”

After the talk; you're feeling much better about this whole war with the Consortium. The neuroticism of almost being on the receiving end of a nuclear bomb has since gone away from you- and you're feeling more confident. Nicely enough, you don't need to invest any more money or worry about awkward diplomatic talks with people who hate you anyway; you can go with your gut. Which seems to be serving you well these days.

Year 57 of the Resurrection Era
The Consortium ship wreckage has been under intense study. Despite the Consortium having worst metallurgic technology then you, and no Azurium armor-plating as far as you are aware, their cruisers were still very tough. Your own ships weapons seemed must less effective then they should have been according to your own basic simulations and tests. Perhaps you can learn something from this.

However, your peaceful days of rebuilding your fleet are broken from an emergency message from your closest ally in space- who just so happen to also be your political puppet. The message is from the Hazaar Vassal States- ruled by Bluey, the Hazaar-Turned-Jaxtian in charge.

The HVS has rebuilt to the point of interstellar travel and communication among its colonies and Hazaar remnant and hybrid populations. However, as both a means of security and control, only the Dulioan Shipping company, the largest and most powerful corporation in that sector of space, is allowed to use FTL ships and transport. Even still, for both security reasons as well as to appear humble and obedient towards the Hegemony, the Dulioan ships are not armed. This had never been a problem as of now.

“...Yes, my lord. Our ships are being attacked by space pirates. Dulioan transport and colony ships are being blown up by a race of being called the Urgi. They're apparently very common in our sector of space; a common problem for Esaal, Aristocrats, and Consortium companies on their vulnerable border worlds.”
”...The timing of this is too convenient. Is there any chance of these being privateers for the Consortium?”
“Almost certainly, sire. The Threemind has already done a full study of their movements and coordination; it's likely the Consortium assumes the more capitalist HVS is the primary source for the Hegemony's income, and attacking us is politically much safer then attacking the Hegemony directly and escalating the tension between you two.”
”Hmm.”
“...And I truly do hate to impose upon you, my lord, but we cannot simply avoid them or try to scare them away with our asteroid mining lasers anymore. We need help.”
”Divide and conquer, is it? We'll see about that...”

>Allow the HVS to build its own warships
>Loan some of your limited Crusiers
>Contact the Urgi and make a better offer
>>
You can also choose to "Do Nothing" or a Write in Action, which I didn't include in the prompt because I ran out of space.
>>
>>5629790
>Simply take a larger part of the revenue and industry of the Hazaar Vassal State to build more Jaxtian Warships and improve our military to cover a greater distance. Perhaps establish a large permanent military base in the vassal state.
>>
>>5629790
>Broadcast your intent to reintegrate the HVS into the Hegemony proper for their protection, and at their request, if hostile actions are taken against them, and send images of the Hegemony's xenocides to the Urgi, as a warning of what that means
>>
>>5629790
>Contact the Urgi and try to find out why they're attacking us rather then the far more wealthy consortium.
>Allow the HVS to build 'its own' warships. Totally their own thing that they're paying for, despite their crews being entirely Jaxtian star navy assignees on regular rotation and comprehensively integral with our forces in every aspect apart from 'on paper'.
>>
>>5629790
>Contact the Urgi and make a better offer
…I’ll bite, but I wouldn’t hold my breath over it.

Frankly we should’ve been having the HVS building up unarmed warships from the get go, and having the Hegemony arm and crew them. Do they have any productive Baal for their shipyards?
>>
>>5629790
>Contact the Urgi and make a better offer
>>
>>5629790
I feel like there should be a big damn difference between allowing the HVS to have its own anti-piracy force and having a war fleet. You don't need antimatter torpedoes and giant ass cruisers to deal with pirates, do you?
>>
>>5629790
>>5629831
Supporting.
>>
>>5629790
>>5629831
This
>>
>>5629790
>Simply take a larger part of the revenue and industry of the Hazaar Vassal State to build more Jaxtian Warships and improve our military to cover a greater distance. Perhaps establish a large permanent military base in the vassal state.

A nice write-in.
>>
>>5629790

I'll back >>5629799, since my write-in at >>5629800 has no support and I don't want to negotiate with the pirates.
>>
>>5629831
+1
>>
>>5629831
+1
>>
>>5629831
+1
>>
>>5629800
>>5629799
Supportin' both write in
>>
>>5629831
+1
>>
>>5629831
Supporting this

The crews of these new naval ships should only come from the Hegemony proper - no Jaxtians living in the HVS
>>
The Urgi are a race of avian aliens. They appear to be very nomadic, working only in loose coalitions with other groups of similar interests and goals. Strangely, no record in the Consortium or Esaal databanks seem to indicate a declared Urgi territory, or even homeworld; either having been lost many years ago or kept intentionally a secret. The Urgi that are encountered then are all spacers; uniquely well suited to life in microgravity as well as flying starships and navigating space. They also have wings and could theoretically fly on a low gravity planet with favorable weather- but their evolution may have made their wings partially vestigial as they gained intelligence. Despite this apparent lack of forearms; they use their dexterous talons and other helpful tools to develop technology. It is also very likely their lack of a home planet or unified culture means they could also be biologically "uplifted" to be intelligent; perhaps a project of an aristocrat.

Due to their biology of being avian-like, having hollow bones and being relatively fragile, they are very risk averse. As such, Urgi don't board ships or take captives- instead preferring to keep their enemies or targets at a comfortable distance. The Urgi use guided weapons and automatic attack craft or drones to disable and kill targets before picking through the wreckage for useful scavenge. Most Urgi ships are built at least partially from scavenged materials- leading to the nickname of "Vultures" being a common slang term for a ship-destroying pirate. Not all Urgi are so violent however; smuggling, trafficking of AI or sentient life, and under-the-table surveying and spying between rival powers in space make them too useful to simply wipe out by any one space nation- if they even could.

Most surprisingly, despite the many different large and often belligerent empires in the galaxy- the Urgi have someone found a niche in the dark spaces between the stars. Not just them alone either; an entire network of pirates, privateers, wealthy individuals, and wanderers somehow manage to exist in the margin. Empowered especially by certain "hands off" societies- like the Consortium or even the HVS, as rumors say, leading to an entire diverse underground. Impossible to find even with Starsight- tiny space stations where people from lightyears apart and as genetically distant as one could imagine can meet and mingle- finding common ground in being the outsiders from their own societies and being united; despite their many differences...

Real update later. I was a bit sick.
>>
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>>5631185
wonder what race this lil man is

probably some irrelevant consortium world.
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>>5631215
You've seen them once before.
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>>5631185
Feel better soon, QM!
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>>5631185
This underground sounds cool . Can we have a quest set there?
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>>5629790
>Annex the HVS and genocide every single Hazaar
I will not rest until Total Hazaar Death becomes a reality.
>>
>>5631249
No.

>>5631244
That could be cool, someday! Especially if we play as sleepy kola-nosed catfellow there.
>>
>>5631257
>manlet protagonist
ngmi
>>
>>5631249
If you wanted that, you should’ve voted to integrate the HVS.
>>
>>5631215
>>5631216
Oh, hey! They're from a Zi seeker species, aren't they?

...Now we really need to talk to this guy, see if we can find out what happened to his race.
>>
>Take example of these space stations and endeavour to spread such spirit of kindship to the wider universe for the betterment of its inhabitants.
>>
>>5631898
Would be helpful friends if the Cyte curbstomps us with their Dyson sphere, infested space whale fleet, and hyperspace worm mass infiltration waves.
>>
>>5631908
On the bright side, if we survive then EVERYONE will hate the worms.

Maybe then we will finally stop xenophobia...by uniting under antiwormism.
>>
The best way to deal with the pirates is, as always, to create an opportunity out of it.

Given the rather precarious budget of the Hegemony during the first half of your reign, the most convenient method is to allow the HVS to pay and field their own ships. If it just so happens that all the technicians, metallurgists, AI overseers, and starship crews happen to be from the Hegemony proper- all loyalists- without a single Hazaar hand touching any part of the production beyond the most raw of materials and tax revenue, then so be it. Rotational shifts are set up; and most young Jaxtian military officers will spend a tour of duty or two here, working as a “joint nation military effort”- without any true HVS oversight or control. Bluey approves wholeheartedly.

The Urgi pirate threat isn't significant enough to require a mass warfleet or concentrated military operation to remove; but it shouldn't be ignored either. This leads to ship patrolling and junior crews being able to comfortably fight off the enemy without too much risk- a method to gain valuable real-world experience to your space captains, who are otherwise reliant purely on simulators and academic study of conflict. While an effective and budget-wise solution to the issue, the veil of separation between the HVS and the Hegemony proper becomes even more thin and transparent. Despite your best efforts to obfuscate it; over the next few years it becomes obvious to the Urgi and your neighbors that the HVS was a protectorate of the Hegemony; they are not individual and sovereign nations as you once may have claimed, even though that was never true.

Year 60 of the Resurrection Era
You find yourself in a meeting with Maktana II, your research and science overseer. He explains to you about the new reactive hull findings.

“...And so, when we decide to change the hull design of a future cruiser, or perhaps even battleships, we could design the compartments and outer hull of the ship with these reactive materials in mind. Combine this with our smart materials, we could have some pretty good ship armor. It seems that the Consortium hulls are designed to try and keep their shape, but when damaged bend inwards to seal up leaks. We could easily improve this with our material science. Though, it's not going to be anywhere near as effective as true Azurium plating.”
”Well and good- though we don't have the budget for it now. Any other projects before we wrap up this meeting?”
“Ahh- so glad you asked! It's been a long time coming, my lord. I'm so happy to finally be finished. I was getting worried my son would have to take over; considering I know the gene databanks like the back of my hand it would have been a nightmare to get him up to speed. Besides, it's not like he can just go find new live samples to work with...”
”Slow down, Maktana. What project are you talking about, exactly?”
>>
“Oh, my apologies Lord. The Swall Genome Project. Cataloging and incorporating the Swall's DNA and useful genes and finding ways to insert them into the Jaxtian genome. It was first done by my genetic ancestor- Maktana the first- with his suspension gene. And when I was a young man, I did the same with the Vetuck gene- which is where our nuAlpha male genome comes from. Not including the pureblood dynasties, like yourself, my lord.”
”Mhmm. But you know about our budgetary concerns, is this really the right time?”
“The project's resources and funding have been set aside for quite some time my lord- especially considering the importance of spreading the new gene safely through the population through Indigo miscegenation. Putting it off means entire generations missing out on the potential benefit.”
”...The Swall are dead. How did you accomplish this?”
“That did increase the difficulty, that is true. And they were never formally integrated into our eugenic program either. But the Swall had a large population of healthy, genetically diverse individuals at the time of the extinction. Plus they had plenty of their own genetic research and databanks. In fact, their museums often had entire broods of ancient eggs, like from old Kings and Queens, which had genetic material still readable in them? Fascinating stuff. Really helped crack the code. However, as you no doubt know, the Jaxtian genome can't just... infinitely expand with new chromosomal information whenever we want, so things have to be streamlined. We can only apply one of these gene treatments. But whichever you choose will permanently be added to the Jaxtian genepool- benefiting future generations right down to their DNA.”
>>
“The first option is the Swall Egg Gene. As you may be aware; the Swall were an egg-laying species with a very strong K selection bias. They reproduced rarely, but the female would put as many resources as she possibly could into her child. This wouldn't change Jaxtian females into an egg-laying species, but it would solve a small issue. You see, with all our genetic tampering, Jaxtians remain young and healthy for much longer, with an average lifespan of 100 years, but Jaxtian females still have a finite amount of eggs that they are born with. Once they run out, even chemically staving off menopause cannot bring back their eggs and fertility. With this, the Jaxtian female will be able to produce her own eggs throughout her lifespan; meaning Jaxtian women could have children well into their 60s, 70s, 80s, maybe even later, depending on longevity. While there are no exact numbers yet, this will likely significantly increase our population growth rate.”

“The second option is the highly sophisticated Swalli Inner Ear. As an aquatic species with highly developed senses, this would give better senses to Jaxtians. The Swall always had unique senses many Jaxtians couldn't even imagine having; ability to sense their blood pressure and blood-nitrogen levels, atmospheric and water pressures, some limited tetrachromacy, even an innate sense of which way is “up”. Sounds hard to believe, considering Jaxtians already have excellent spatial thinking, being natural climbers. Still, this improvement will likely led to better piloting skills... and of course, the potential to influence Starsight, given the connection between that mysterious ability and senses other then sight. However, I should mention there was never a recorded Starseer among the Swall, so correlation does equal causation in this case.”

“The third and final option is the most radical. This one involves stealing a major part of Swall Brain Development and construction of the lower brain-stem and just up and putting it into the Jaxtian brain. In other words, making Jaxtians more intelligent, or at least as smart as the Swall were.”
”...I thought the Swall weren't as intelligent as Jaxtians?”
“On average they were not, but that was due to disgenics. Larger swathes of Swall with negative traits and low IQ because their governments refused to separate the fruit from the stem. Swall geniuses on the other hand were smarter then Jaxtian scientists; despite their limited resources on one planet their rate of advancement was scary fast and was a looming threat- until Wrix Val eliminated them.”
”So because of the large jump in intelligence and change to brain-construction, this is why it would be considered radical.”
“Well that, and because it takes away our tails.”
>>
”...”
“My lord, genetics is complicated. There's only so much room; this gene changes the construction of the brainstem and spine... We'd lose our third limb and much of our ability to climb, some of our natural agility, in exchange for a depth of insight that no normal Jaxtian has ever achieved. Except, perhaps, for Cijan.”
”A Jaxtian without a tail is a slave, Maktana. It would never fly.”
“According to who? You are the Supreme Ruler, my lord. All obey you. The culture will change as necessity demands. When every position is filled by tail-less geniuses, proud and stuck up Jaxitans will view those tails as a sign of lesser thinking at that point. It's all relative to the culture. But, of course, that is not my place to say nor my position to decide. It is your descision. For this, I differ to you. Choose wisely my lord.”

With the destruction of their homeworld of Swalli currently ongoing, and even their Hazaar-hybrids too small in number to keep up a stable population in the HVS- all that remains of the Swall will be gone. In a way, it's a shame. You studied their fighting techniques. Fighting with coral-tipped spears, on ground and in the water, where even a grazing blow can cause incredible pain. Where the object of a battle is not to even kill your foe, but make him bleed and then leave him so a wild predator can smell the blood and come to finish him off; taking the blame and weight of killing a person off of the warrior's own concious. It's a fitting, perfect analogy for their way of life. In a strange way, this genetic project will preserve some small part of the Swall in a place where it will live on forever; right down to the bones of all future Jaxtians.

But the question is; which permanent gene upgrade will you choose?
>Egg Gene
>Inner Ear
>Brain Development
>>
>>5632090
>>Inner Ear
Population growth seems like it could cause a lot of issues, while losing tails is lolno.
>>
>>5632090
>Inner Ear
>"And Maktana.. place the Egg Gene under suspension, or something. It might be good to have around as a development route for one of my successors, should calamity befall our state."
>>
>>5632090
>>5632094
support
>>
>>5632090
>Inner Ear
The population thing seems like it would just lead to an outburst of autism, and it will be a cold day in hell when i willfully vote for the MONKES to lose their TAILS. That would completely and utterly destroy Jaxtian development. Our entire culture is heavily centered around our physicality and agility.
>>5632094
I don't think that's how it works, we can only fit (1) gene in the jaxtian genome without fucking things up.
>>
>>5632103
>I don't think that's how it works, we can only fit (1) gene in the jaxtian genome without fucking things up.

Yeah, but there may come a point where it's worth fucking things up for the population potential, or our science could get substantially better.
>>
>>5632090
>Inner Ear
Jaxtians shall be the BEST fighter pilots (and maybe Starseers) in the universe!
>>
>>5632090
>Inner Ear
Swall intelligence costing us our tail is really disappointing and means that it would never pass so inner ear is it.
>>
>>5632094
Supporting
>>
>>5632090
>Inner Ear
>>
>>5632094
Supportin'
>>
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>Currently building an entire planet sized city
>"No we can't take egg upgrade we'll get over populated!"
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>>5632177
Personally I just think that option is a little boring and the city planet should still grow fast thanks to exponential growth.
>>
>>5632177
Okay, and what happens when we fill up the city, numbnuts? I don't think we can take the gene out again.
>>
>>5632090
>Egg Gene
Population helps everything
>>5632185
>what happens when we fill up the city
We are a space-faring civilization, there is no way we can become overpopulated anymore.
>>
>>5632090
>Egg Gene
We still haven't filled all that Lebensraum secured by Wrix
>>
>>5632090
>Brain Development
Fuck the tails
>>
>>5632090
Well, I guess it’s time for the final death-knell of Swalli narrative investment.

Inner Ear is a meme that’s only good in pilots and jack shit else. Egg Gene is the most versatile- fixing this fertility issue will not only lead to a massive increase in economy, manpower, colonization ability, but in case of a Doomsday Deathmask disaster, this will literally save our asses from extinction, not to mention the ease of manpower replenishment (and if we’re planning on fighting a two front war, manpower replenishment will win us the day). Brain Development is the real coup- wIth proper genetic engineering, we could supercharge out tech advantage into overdrive- it’s such a massive, overwhelming advantage that Bananas had to nerf it and cuck us of our physical abilities to make this ‘balanced’.

Personally, I would divide it like this- Blondes get Inner Ear as our pilot class, Mainlanders get Egg Gene as our base population and manpower base, and a portion of Indigos get Brain Development as our scientific class.

But I doubt Bananas would actually allow us to specialize our races this way, so I’m just gonna go
>Egg Gene
because it’s the only really useful gene with no major drawbacks. RIP all that Swalli Intelligence Gene hype, it turned out to be just another bad joke.

>this genetic project will preserve some small part of the Swall in a place where it will live on forever
Lovely sentiment Bananas, but it would have more weight had we actually explored the Swalli narratively instead of aborting the possibility at every turn.
>>
>>5632090
>Inner Ear

Not going to get rid of our useful tails, and past threads have spoken of overcrowding issues far more often then they have of population shortages. Whilst I agree with >>5632094
that keeping the egg-gene around in case of emergency might be useful, the inner ear seems the only option that we'd have a reason and the motivation to do.
>>
>>5632090
>Inner Ear
>>
>>5632090
>Inner Ear
>>
>>5632090
>>5632094
+1
>>
>>5632090
>Brain Development
exponential reasoning ability and accelerating our scientific progressmaking us out tech other species scaringly fast
>>
>>5632090
>Egg Gene
or
>Brain Development
>>5632349
linked up my earlier vote.

well the inner ear means jack shit for us in the scheme of a greater society, where the egg genes means we can survive disasters, genocides, and violent loss of man power and also let us continue breeding as age increases with longevity tech.
it means
+increased economical/industrial force
+increased amount of possible scientists
+out breeding the enemies
+population replenishment after such a thing as The Mask incident or disastrous loss of army man power
+we live in space we cant really run out of space
+ability to expand and hold our borders
>>
>>5632090
>Egg Gene

This Cyte thing is gonna be bad. We'll need to be able to repopulate fast to survive.
>>
>>5632454
How is letting older women have children going to save us from a superweapon? If anything, the gene that could *maybe* help with Starsight would be better.
>>
>>5632090
I would like brain development but that doesn’t have a chance of winning. Inner ear is boring imo, eggs will let us have more flexibility and growth.
>Egg Gene
>>
>>5631898
+1
>>
>>5632090
>Brain Development
+Int -Dex is a good tradeoff. Especially when most combat isn't done physically
>>
>>5632090
>Inner Ear
I don't know how people actually want to trade off the sovl of our species
>>
>>5632517
Thst's my reason for not voting for brain development. It's practical, but it would take away some of what makes Jaxtians unique and special, and would lessen their cultural affinity for climbing, jumping, and knife-fighting in precarious places. It's practical, but dull and emotionless. Just as we vited against mechanizing/digitizing our brains, I'm against this.
>>
>>5632090
>Brain Development
>Give these handicapped Monkes cyber suits with prosthetic tails. Not a perfect replacement, but at least it's something. With their increased intelligence, maybe they'll figure out a way to allow superior gene splicing in the future.
>>
>>5632525
Not just that- it will retcon the very first vote of this quest. Our. First. Choice.

I love the idea Swalli Intelligence, had when they’ve been first introduced- but sacrificing a core species trait, one that makes us unique?

I would love to specialize our species instead.
>>
>>5632597
Also true. Our physicality is metatextually at the core of our race because we chose to make it so. Eugenics was embraced once foisted upon us, and we found rare minerals, but physicality was what we CHOSE, and retaining that natural aspect (including Alpha phenotypes, Blondes, spider monkey admixture, organic brains) has been one of the choices we've consistently stuck by. Even with all the decisions undone and plotlines retconned by Wrix's Deathmask Genocide, the thing we preserved by not placing Cijan back in charge was the Jaxtian culture which emerged from that.
>>
>>5632490
This is me
>>
>>5632470
If we lose and get scattered, we can make a comeback easier. You do make a good point, though.
>>
>>5632525
On the other hand, I think Jaxtians obsession and fetishization of the letter of their culture rather than there spirit is one reason why they are going down such a dark path.

I think Cijan was right in that all this tradfuism is fucking them up.

Let's open new frontiers, new imaginations, new possibilities.
>>
>>5632780
To clarify

>Brain Gene
>>
>>5632780
>On the other hand, I think Jaxtians obsession and fetishization of the letter of their culture rather than there spirit is one reason why they are going
What the hell does removing our literal greatest trait since we've evolved as a species have to do with 'the letter of the culture rather than the spirit'?

Do you have any idea how much of our culture would be destroyed by not having tails? We use it for our homes, we use it for our fighting, we use it for agility, we use it for basically everything.

You are not "opening new frontiers", you are literally proposing us to cripple ourselves on purpose. This is the equivalent of wanting to cut off your own leg because "It will open so many possibilities!!!"
>>
>>5632788
Well, let's be fair: it's not a perfect analogue because cutting off a leg offers no tangible benefit, whereas this limb temoval comes with superintelligence.
>>
>>5632803
You're still cutting off a limb

Tails are especially important - it literally says we'd lose our ability to climb, as well as our agility. We'd be literally crippled - we'd have to rebuild quite literally EVERY SINGLE HOME in the hegemony, because all of a sudden we can't climb trees anymore.
>>
It's only for a small research caste, and I propose prosthetics to help them get around in the world rather than reshaping the world for them.
>>
>>5632826
The option is not to add it to a small caste, it's to add it to the whole of our population.
>>
>>5632826
>>5632836
I’m all for specialization- just don’t know if Bananas is.
>>
>>5632806
I think the massive intelligence boost would be worth it.

We can always clone new tails and transplant them into bodies.
Or use cyborg tales
Or study to have the brain boost AND the tails.
>>
>>5632090
>Inner Ear
>>
>>5632873
Doubt that'll be permitted.
>>
>>5632873
That would not be allowed by bananas.
>>
Also, if the Ventucker Gene is only in Alpha phenotypes, does that mean we could implement another gene into the Mainlander/Blonde subtypes? Could we clone a small subset of Swalli to be apart of the ‘HVS’ scientific class?
>>
>>5632090
>Inner Ear
Sovless upgrades. Mixing ourself with dirty alien genes again. Yuck.
>>
You have decided to improve upon the next generation with the Inner Ear genetics from the Swall- granting them improved senses. While hopefully improving your races abilities at Starsight as well as flying ships- perhaps even improving on your primate balance skills as well- you find it the most attractive and least costly of all the upgrades.

Just a few months after the first indigo babies spliced with this gene are born; already interesting things begin to happen. The young ones clap their ears nearby your silent levitation devices- your drones or other hovercraft. It is found that these devices do make noise, just outside of normal Jaxtian hearing ranges. This upgrade has given the young ones such sensitive hearing they can hear them. Even before they can speak, these young children and showing such a difference.

"It's fascinating. In many ways I am jealous; all of us already born cannot benefit from the gene therapy- and yet all of the ones born after us will have a greater degree of their senses. Their world will be a deeper, richer sensory experience. They will quite literally see the world differently. Perhaps a Maktana IV, that would be the closest to me being able to experience what they experience..."
>>
You are now Yino Val. You are the son of the great Wrix Val, the previous Supreme Ruler, and yet despite this, you have no interest in rulership or politics. You are an artist.

You see the world differently. Not through your senses, but through your mind and creative vision. In the Hegemony, all careers and skills are given more credence- as long as a level of excellence and usefulness towards the State is maintained. In the past, long before you were ever born- artists, athletes, and many other creative pursuits were looked down upon or not paid or given much credit in society. Even those who could break records or totally redefine the visual and audio arts- titans of their time- were considered much less then basic business men. Only those who created things able to be exploited by the capitalist machine were value; slop for the masses. But even as a Hegemony artist, given a great degree of social position and wealth as a reward for your artistic excellence, you still have to find yourself tempering your ideas for your audience. Not out of marketability- but out of simple necessity.

"...It will look like shit, Mann."
"How dare you! Young one, I happen to quite enjoy brutalist architecture."
"Yeah, you enjoy seeing it once in a while. You wouldn't be caught dead living in it..."

Mann Yumm is the infrastructural head of the Hegemony, and the current "artist" creating the Great City- a megaproject beneath the oceans of the conquered and terraformed Swallia. By no means would you ever criticize him at his job. The city is built for scalability, designed to reduce waste and fit as many people as possible in comfortable and not too cramped quarters. You've seen the design documents. Currently, you are within one finished central chamber; which will later house the cityscape built within.

"You see- being able to see over a large area of the city at once will eliminate feelings of claustrophobia. Any extra space gained from a city filled with corridors and tightly packed chambers would be lost by a need for extra gardens and decompression space for its residents..."
"Yeah, but you aren't considering the view itself; the colors, the contrast. Looking over a desert wasteland or a lush valley are two very different vistas..."

Mann is good at his job. The city's design is magnificent. Billions upon billions of people will live here; but by no means will it feel overcrowded or like a "meat farm". Every amenity and public service is almost equidistant from every living space. Different housing classes are spread throughout; allowing residents to move up the social ladder with their achievements. Larger spaces for families and smaller for temporary residents. Chokepoints for security and vulnerable parts of the city's support and infrastructure, where as the main throughways of the city are broad and built for mass transit. It's great. But it's all gray.
>>
Art was often decried as an emotive, useless-to-the-power structure during different eras of history. It is seen as the respite of women and feminized men, valuing emotion over reason. But art requires a great deal of spatial thinking; to be able to see and imagine and bring those visions to life. This spatial thinking is highly correlated with great amount of intelligence. The ability to sense and imagine the world differently; the more accurate and wild, the more your depth goes. Perhaps a different kind of genius is synesthesia

"...I was told to differ my city plans to you, Yino Val. As long as it doesn't cut into my margins of efficacy. I'm quite proud of my percentile budget savings."
"I understand. But this won't just be a project for the people living here- this will be home to dozens, if not a hundred billion people or more. Living their whole lives here. It cannot be built on function alone..."

You close your eyes and reach out with your hands. You "feel" the air around you, different visions coalescing in your mind. You can "feel" the texture of the future city. There are a billion-billion potential ways one could decorate, design, create this space. But today, you must decide on the unifying vision that it will be built towards. The texture underneath it- all it will take. You must "feel" the city underneath your fingers, and from there, all things come.

What do you feel for this place?
>Wood
>Metal
>Glass
>Plastic
>>
>>5632982
Uh..i don't exactly get it. I'm guessing we're supposed to vote for the 'texture' so to say?

Hmm, well, i don't now. Glass and Plastic are way right out, because those just look like horrible when they're everywhere, so it'd have to be Metal or Wood for me.
>>
>>5632982
>>Wood
We are monke! We like the outdoors!
>>
>>5632994
Wood is good, but it's no better than a concrete ocean if the whole thing just looks like Kashykk. You gotta have variety, as he himself said.
>>
>>5633004
We are literally voting for a single defining look.
>>
>>5633006
Yes, which is the issue.

He said himself that the problem was that it was all gray. Making it all brown isn't much better.
>>
>>5633012
Okay? But why are you (you)ing me about it? Was I supposed to take the invisible write-in option?
>>
>>5633016
I just wouldn't take the option so quickly.
>>
>>5632982
>Wood
Monke desire tree.
>>
>>5633023
There's four options. I picked one option. This is how voting works.

Do a write-in if you really want to make a big stink about... (check notes)... interior design.
>>
>>5632982
>>Wood
>>
>>5632982
>>Glass
>>
>>5632982
>Glass

Not just pretty but utilitarian from a lighting standpoint.
>>
>>5632982
>Wood
>>
>>5632982
>Wood
Metal sounds ok too but we are monkeys. Using glass on everything like it's a modern skyscraper is soulless and plastic is a bad idea overall.
>>
>>5632982
>>Wood
i like wooden stocks on guns. so yeah.
>>
>>5632982
>Wood
Our cities upon planetary surfaces can be surrounded by vistas of forests and plantations of trees. Here, we do not have the luxury of a forest landscape around our city to provide visual comfort, so the city will have to BE that landscape.
>>
>>5632982
>Wood
We come from the trees, and we thus yearn for a familiar feeling. Thus a woodlike aesthetic we will choose - from actual living trees grown from the seed lining the 'streets', to cloned bark accents inside living quarters, to wood-patterned plastic facades designed for moss to grow on - we shall have wood and greenery as our aesthetic. Not so much of them that they come off as bland, but enough to make a home for Jaxtians.
>>
>>5632982
>Wood
>>
>>5632876
>>5632889
I am pretty sure with the massive tech boost we can make robot tails.

And then as we progress along the tree new pathways will open up.

Technology is the most powerful asset if any civilization
>>
Wood
>>
>>5632982
>Glass
>>
>>5633275
>I am pretty sure with the massive tech boost we can make robot tails.
Not really, that's not how the trade off works.
>>
>>5633275
We've forsaken invasive cybernetics long ago, anon. No prosthetics.
>>
>>5632982
>Glass
>>
>>5632982
>Wood
>>
>>5632982
>glass
to stop claustrophobia.
>>
>>5632982
>>5633132
>>5633151
The world is not merely a city it's a planet also filled with life bioavailability basking eating the light and breathing.
Also architecture no other species can use making invasion harder.
>Wood plant life cities built around in and out of able to support it's own environment passively the canopy cycling moisture and wind currents and emergency food supplies.
Glass has the issue of glare that can melt metal and plastic.
Metal is expensive
>>
>>5632982
>we just made our monkes more sensitive to sensory overload
Yea, if levitation tech is fucking with our hearing, we fucked up and made our monkes too sensitive to this shit. What if they work or live in a load environment, or become conscripted into a war effort?

>Wood and Glass
Wooden trees with glass leaves would be a nice contrast. A great Danbo tree, holding up the weight of the ocean like open night skies!

>>5633275
>Technology is the most powerful asset if any civilization
I fundamentally agree with that, which is always why I’m frustrated when anons choose to not optimize intelligence or tech- the whole Swalli diabolical was mismanaged since Eoba II, and there were other opportunities that we missed out on (that Stargate portal tech was particularly interesting).
>>
>>5633861
Hopefully we're just introducing this gene into a select 'trial' line of Jaxtians to test it rather then rolling it out across the whole population without knowing what to generally expect.
>>
>>5633425
That isn't invasive. Invasive would be stuff like cutting you open and putting stuff in you. A cyber risk could be a clip on
>>
>>5633969
And how would it interface with our nervous system?
>>
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You can feel it, finally. The texture of your dreams. Just as the ancient Jaxtians climbed trees, so too do your hands crave the touch of wood- hard yet soft, deliciously warm, pliable- enjoyable to the touch. Instantly, you begin to see the designs in your mind, the warm colors and mixture of nature and structure. Obviously, you can't literally build the city out of wood, as no tree or plant in the galaxy can withstand such incredible oceanic pressures and the needs for an industrialized race like yourself; but wherever you can, natural materials can be used. Artifical woods and sidings for support beams containing Azurium- you can paint or facade those in whatever you wish. Wide open places to allow for air traffic, and plenty of opportunities for climbing to keep the citizens athletic despite being on a planet that is entirely indoors and artificial in nature.

Without opening your eyes, the image to vivid in your mind's eye, you ask Mann if he has a holographic projector. He does.

”Perfect. Give it to me. AI- sculpt with the following materials. Create allowances for spatial depth- green glass- grow walls, no no, more like this...”

Following with your natural movements, you quickly take that perfected image in your mind and sculpt it into digital clay, showing exactly what you wish to have. This is the greatest challenge of an artist- to transfer one's perfect immaterial vision into reality. And you have done it.

”Alright, Mann. Behold. This is the city that we will build...”
>>
You are now Starfire again. And the thugs are back.

While rare, Jaxtians do exist in the HVS. They are the wealthiest, most well-connected, and almost never seen in broad daylight like this. They live separate lives from the squalor of the normal Hazaar folk, they are “above” you. Naturally, to offend one is dangerous- but you've never technically turned down their offer.

The two big Jaxtians- which you are told are called “Alpha males”, even bigger and more brutish then a normal ape- have been looking for Sunshine. And they know exactly how to get information from a shrewd Hazaar like yourself. The leader spills out a pocketful of gold coins on the table.

“Remember me?”
”I do.”
“Well- I'm back. Like I promised. I know you're a very busy Hazaar, so I'd like to get this wrapped up as quick as I can. Let's cut to the chase. Tell me where I can find our mystery man and I'll reward you handsomely.”

You glance over the pittance of gold on the table. Certainly a small fortune for the Hazaar here, enough to keep your business running for a couple of days at least, but you can get much more value out of manipulating your dad to develop some more inventions or business strategies for you at a later date. You snort out of your proboscis, and get ready to blow them off, before he stops you.

“Oh- silly me. I forgot, this is just my pocket change- that's not your real compensation.”

Reaching into his pocket, the Jaxtian pulls out a shiny plastic document; adorned with the Hegemonic seal. Your mouth instantly drops.

”Is that-”
“HVS Total Transit Pass- outranks the Dulioan shipping company. They're forced to give free rides. Unlimited uses. Naturally, it includes an interstellar business license. It's preassigned to your genetic signature and ready to go. Feel free to scan it with your computer, whatever you want. It's legit. I wouldn't waste your time.”
”Good... lord...”

It's real. It's actually real. Holy shit. Who do these guys work for?
>>
The Transit Pass would allow you to travel between different planets and solar systems in the HVS. Maybe even with your own starship, if you could ever afford the funds and the right connections. But on top of that, it would let you expand your business exponentially. All Hazaar have certain restrictions on their money and businesses underneath the Jaxtian's rule. Like you can only own property or store wealth on one planet; this makes it much harder to hide wealth from taxation and prevents any one Hazaar from becoming too rich and powerful. It's a way to keep your people from ever growing beyond the HVS government and the Dulioan monopoly. This would allow you to bypass that. You could expand your business out to multiple planets, even star systems. Ferry your best clients around. Digital currency allowances would allow you to build even more capital; you could become an entrepreneur and put little nest-eggs on every world, ready to collect in a few decades, all flowing back to your personal accounts. You would be unstoppable. This would easily make you the richest Hazaar in the HVS- maybe even the richest Hazaar since before the Baalathi attacked too.The richest Hazaar of all time. The epitome of your race's greatest aspiration.

This is a treasure. Probably the single most valuable thing on this entire planet. Any Hazaar would kill for this- hell there are Blue Hazaar who would kill for just a one time pass. Unlimited pass. Holy shit. And all you have to do is...

Oh. Sunshine is here. What a coincidence. Of course, he's in disguise, they wouldn't be able to tell its him- must have been drawn to the commotion. He looks like he's seen a ghost when he looks at these two.

The way these big guys are standing here, and the way they carry themselves, you know that their intentions are not good. This goes way beyond just some weird enthusiast or some wacky Jaxtian elite who wants to get poked by a Hazaar of every color under the rainbow- you realize now they're way bigger then that. So big, you know this is a permanent kind of thing. If you send Sunshine with them, he's not coming back. And he's right here. All you have to do is say the word- and that pass is all yours.

>Betray Sunshine
>Protect Sunshine
>>
Well, one one side, getting Sunshine under government control, and obviously the more accurate option.

On the other side, making a hazaar really rich...a hard choice, to say the least. I certainly don't want him to be rich.
>>
>>5634518
>Protect Sunshine
Not only is it the right thing to do, but (more important to a Red), it's prudent. Sunshine is loyal and can be trusted. The Hegemony can;t. They'll just backstab him.
>>
>>5634523
>Not only is it the right thing to do, but (more important to a Red), it's prudent
Quite the opposite.

The Hegemony already suspects he knows something. Starshine should know how utterly ruthless they are. There is quite literally nothing stopping them from just torturing the information out of him and literally giving him the most painful experience a living person could ever do, that's their standard.

In a pragmatic way (which is the only way Starshine could realistically understand), he's impossibly lucky that they even so much as bothered to give him an offer.

Of course, i doubt people will listen anyway.
>>
>>5634518
>Demand they throw in a cock key. Haggle for more.
>>
>>5634532
He literally owns a nudist shop.
>>
>>5634518
>Betray Sunshine

Get dat money.
>>
>>5634518
>Protect Sunshine

Are you better then what your genetics demand? Is there something of blue and yellow inside of you. Can you change?
>>
>>5634518
>Betray Sunshine

They know we know - it’s the only reason they’re offering such a strong inducement

Better to come out of this as a winner than have the info tortured out of us.

Remember, we have no real rights in the HVS
>>
>>5634518
>>Betray Sunshine
>>
>>5634518
>Ask Sunshine (disguised) for their opinion
I mean, he's right there, but the Jaxtians don't know that.
>>
>>5634518
>>Protect Sunshine
why is this a question
>>
>>5634592
To know the answer, you need only look at how the vote is split 4-to-3 in Betray's favor, not counting IG's write-in.
>>
>>5634592
The question is either a narrative-driven
"Do you prefer HVS to become a threat to you by giving them a smart unrootable turbocapitalistic leader or HVS to become a threat by turning them into a team of heavy-teched vigilantes"
that can also be
"Do you want massive economic GAINS in the future or massive TECHBOOSTS in the future"

As the first point starfire makes is
>Avoid taxes

I'll vote for
>Protect Sunshine
>>
>>5634518
Protect sunshine
>>
>>5634518
>Protect Sunshine
>>
>>5634518
>Betray Sunshine
He seems to be the standard amoral greedy red hazaar bastard so not sure why we wouldn't.
>>
>>5634653
The fact that we have the option means we can choose for him NOT to be, and that it isn't inherent. he has a better nature as well, potentially. We're voting in some ways fro whether a Red Hazaar CAN prioritize something over personal gain.
>>
>>5634518
>Betray Sunshine

Unfortunately, Red Hazaar have no true loyalty to their family or to their race - that's why they'll never work together to get out from under the Jaxtians; not when they can personally gain by selling out potential rebel leaders.
>>
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>>5634518
>Betray Sunshine
>>
>>5634518
> Protect Sunshine

I like to imagine
We can be better.
>>
>>5634518
>Betray Sunshine
https://m.youtube.com/watch?v=ULeDlxa3gyc
>>
>>5634518
>Betray Sunshine
Hazaar have no honor. That's why they remain a slave race.
>>
>>5634518
>Betray Sunshine
Hazaar are irredeemable.
>>
>>5634518
>Betray Sunshine
>>
>>5634708
>>5634735
>>5634653
>>5634659
You know that you guys are the ones currently *making* this guy to be irredeemable and without honor? How can you give blanket statements when there is literally an alternative option right here? Bananas would've railroaded it if what you're saying is actually true.

Do you just want all Hazaar to be monsters so you can genocide them without guilt?
>>
>Protect Sunshine

Bah, Sunshine was just Yuan'tul's lover, not his co-conspirator. The Hegemony will probably not lose anything from not catching him.
'sides, this is YOUR dad, you always took care of what's YOURS.
>>
>>5634518
>Betray Sunshine
>>
>>5634870
No, this is just the canonically reasonable option - Reds are literally biologically incapable of being loyal cooperators. It wouldnt make sense for him to protect sunshine.
>>
>>5634875
Yeah but Starfire isn't only Red - he's red issued from Blue and Yellow. Maybe the chromosomes making him express as Red but he is NotTheSame™
However, the inherently systemic racism didn't allowed him to express himself to the fullest and some red hazaar are redeemable - but this is a choice belonging to the player by this vote
>>
>>5634875
Are you a QM? If not, you might not have this rule internalized, so I understand. So let me make it obvious.

>Unless a QM is VERY STUPID, all options they offer are possible within canon.

Bananas is a lot of things, but he is not VERY STUPID. If he is offering an option to not turn Sunshine in, it is possible, and we can choose it. How? I don't know, >>5634877? The things people have said where Starfire trusts Sunshine more than the monkes? It's not that hard to imagine an alternative.
>>
>>5634878
He's offering the option, yes, but that does not mean that suddenly nothing in the lore applies anymore.

We are given the choice, and betraying sunshine is the right one because it's the choice starfire would make, as a red who is biologically incapable of trust.
>>
>>5634898
> that does not mean that suddenly nothing in the lore applies anymore.
Maybe you are VERY STUPID. Bananas is the one who determines the lore. If he is giving us the option, that means that the option, by DEFINITION, is fitting to the lore.

>We are given the choice, and betraying sunshine is the right one because it's the choice starfire would make, as a red who is biologically incapable of trust.
If it was the choice Starfire would automatically take, it would've BEEN automatically taken. If we are offered the choice, it is OUR CHOICE what choice Starfire makes. Because we are him. That's how a quest works.
>>
>>5634899
>If he is giving us the option, that means that the option, by DEFINITION, is fitting to the lore.
...No, not really. It's an known, stated factor.

Sure, he's giving the option to not be 'railroady', i'm not saying he shouldn't give the option, but the 'protect sunshine' option does not make sense, from an IC viewpoint.
>>
>>5634902
>It's an known, stated factor.
Okay? And clearly there must be other factors at play, because there would not be an option if there weren't. You do not know the lore better than the QM knows the lore.

Here are possible reasons why there's an option to protect Sunshine:

>Bananas is stupid
>Bananas is trolling us
>There is a reason that Starfire would protect Sunshine that you do not yet know or have not taken into account

What do you want to bank on?
>>
>>5634925
I want to bank on
>D. Bananas is just giving the option so as to not railroad us despite the conflict canon
>>
>>5634929
That's asinine. If he wanted to avoid railroading, there was no reason to show us this scene or this choice at all. This quest covers so many topics and perspectives that it'd be trivially easy to give us meaningful options about anything else: why would he funnel us into something where 50% of the options are bogus?

Therefore this is just
>Bananas is stupid
>>
Wtf is this arguement lmao

Just vote for what you want to happen. It's not that complicated.
>>
>>5634932
No, i just think that starfire choosing to protect him is stupid, because it goes against canon information, so therefore it's the wrong choice.
>>
>>5634933
Thank you.
>>
>>5634935
You are repeating the same thing over and over with 0 sign of comprehension. I diagnose you with dumbass. Have a nice day.
>>
>>5634518
>Protect Sunshine
>>
>>5634937
There's nothing else to comprehend. It's just the information that is true.
>>
>>5634518
>Protect Sunshine
I actually like Sunshine.
>>
>>5634957
Well starfire's choice aside, i don't think they're actually going to harm sunshine. Why would these enforcers - who are clearly acting from the extreme top brass of the hegemony (the pass literally outranks the dulioans, who are basically the royal family now that Kima and Bluey are together), so i doubt they'd go that far for a vigilante.

The way i see it, it's more likely they're interested in his gadgets.
>>
>>5634518
>Betray Sunshine
I want a panel where Sunshine's ugly nose gets tortured in a Hegemony black site.
>>
>>5634518
>>Betray Sunshine
>>
>>5634872
This.

>>5634875
Reds have no real capacity for empathy as we humans know it, but they ARE capable of enlightened self interest and cooperation. For all their faults, they were more technologically advanced than the Jaxtians when they were first encountered, and had multiple corporate structures which imply an advanced (albeit "degeberate capitalist") society. They also deomnstrated moral outrage when the nonaggression principle was violated, or a pregnancy was to be terminated, even when neither action specifically targeted the protesting individual. They're sociopathic, but not amoral nihilists. They can value one another and work together, even if ultimately for selfish reasons.
>>
>>5635038
They were against abortions, but then five minutes later used the children in the ship as meat shields.
>>
>>5634518
>Betray Sunshine
Look at that smiling face, he will sell out his entire family for that pass.
>>
>>5635039
Their children are essentially born with full mobility and adult reasoning skills and even memories. You have to stop thinking of them as analogous to humans, or even Jaxtians. They're fundamentally different. Their morality is different because their bilogy is different. Not nonexistent, mind you, just different. Have you read much Orson Scott Card? These are aliens, TRUE aliens.
>>
>>5634518
>Protect Sunshine
>>
>>5634518
>Protect Sunshine
>>
>>5634933
>"Just vote for what you want to happen. It's not that complicated."

Based Bananas, 2023
>>
>>
Voting closed btw. Betray wins.
>>
>>5635350
Gulag for Sunshine
>>
>>5635346
No, it just feels really smug and backstabby. Like the schemer he is. Hope he gets caught on tax fraud charges, Akule knows he deserves it.
>>
>>5635357
Its more likely they want him for research. Far too much effort for a mere arrest when all the golden age traitors got away from Wrix just by fleeing to the HVS
>>
>>5634518
Protect sunshine
>>
>>5634875
They arent. Otherwise protecting Sunhine wouldn't be an option.
>>
Protect:
>>5634523
>>5634539
>>5634592
>>5634637
>>5634640
>>5634646
>>5634703 1post
>>5634872
>>5634938
>>5634957
>>5635073
>>5635186
>>5635385 late

Betray:
>>5634537 1post
>>5634577 1post
>>5634586
>>5634653
>>5634659
>>5634702
>>5634707 1post
>>5634708 1post
>>5634735
>>5634748
>>5634873
>>5634971
>>5634993
>>5635046 1post

Haggle for Betrayal:
>>5634532

Ask Sunshine:
>>5634591

So...
>12 to Protect, 11 without 1post IDs, +1 with late vote
>14 to betray, 9 without 1post IDs, +1 for Haggle-to-Betray
>IG

Oof. I think this one might have actually been won with that most dreaded of /qst/ boogeymen. So it goes, though. I just hope the Hegemony is better to Sunshine than his lover or his son. He deserves a break.
>>
>>5635393
Having a bunch of Betrays all in a row, several making very similar posts does seem suspicious.

For example

this 1 post

>>5634708
was right before this post
>>5634735

That bordered on the synonymous.
>>
>>5635350
Damn missed vote, I woulda betrayed though if it helps kek
>>
"...He's right here. Him."
"Starfire? N-No!"
"That's a blue Hazaar- wait, is this paint?!"

All you had to do was point at Sunshine to seal his fate, but you made sure to guide these two lovely gentlemen to the right conclusion. With his disguise gone, Sunshine is captured. He cannot possible escape; even with his "superhero training", against these two alpha male Jaxtians.

"Holy shit! It's him! We got him. Let's go- enjoy the pass, buddy. Make sure he doesn't escape until we get him back into Hegemony space."

Sunshine turns to you with a look of pain and disbelief. You can see him trying to calculate why you'd turn him in like that- the old fool, too absorbed in his own world to understand basic reality. Even a Hazaar child could see the cost-benefit analysis of turning him in- the return far outweigh the loss; and the risk is essentially nill. Just because he is your "father" doesn't mean he is anymore of an asset then any other of your business relationships, and this relationship of passively tolerating his annoyance has finally paid off in dividends. The last time you see him, he turns to you with tears in his eyes, and you feel nothing.

Finally- finally! You have what you've always wanted. The golden ticket, literally, which will make you rich and successful beyond your wildest dreams! There's nothing to hold you back now from conquering the world of finance and having all the wealth you could ever want. Finally! It's all yours. This might just be the happiest day of your life. And when people ask you in the future what you did to stand where you will stand; you'll give them a simple answer- "It all came down to hard work and sacrifice."
>>
>>5635447
Lol, look at that smiriking face
>>
>>5635447
What a piece of shit- he truly is Yuan’s son.
>>
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------------------
Hey everybody, thanks for playing this episode of Space Monke Quest! Sorry about slowing down near the end there, I got a bit sick and couldn't muster up the energy to update the quest. Still, glad we could all make it. Hope you enjoyed. I quite enjoyed my break and don't know if I'll take another (and for how long), but it was fun to get back into the swing of things for a bit.

As per usual, I have a few questions for you if you'd like to answer them. Feel free to ignore if you aren't sticking around for post thread discussion.
>Space Monke Quest's scope has grown considerably; leading to more characters and character arcs that are resolved in the threads. This has also had the effect of slowing down the timeline of the main thread. Do you think we're advancing at a good pace, or is it going too slow for you?

>For those who played in Thread #6, did you like this combat system more or less then Thread #6's combat?

>One of the core ideas I wanted to have throughout this quest was to intentionally avoid the Sci-Fi trope of a species gaining warp or high tech advancements from alien ruins or studying aliens who figured it out first. However, players also want to reverse engineer alien technology for its obvious advantages. Do you feel that most of the Jaxtian's advancements have been from their own work, or are they mostly just stealing and incorporating from others?
>>
>>5635447
I will never forgive the players for what they did to Sunshine.
>>
>>5635451
….

I actually like Sunshine- why’d you have to ruin that?
>>
>>5635456
The first blame goes to the players for making that vote.

Though I do think BQM could have written anything that happened to post-capture Sunshine and purposely chose to write that outcome.

But in general, I think I might tap out, the closest thing this quest has to a good guy got betrayed by the only person he loved and horrifically tortured.

I'm okay with stories that follow bad guys, but I don't want to get invested with a quest that's just thread after thread of horrible shit happening. At a certain point its just grimdark depression. When "winning" the game means we get to see more Nazi reaver stuff, why would I care about winning? Where is this all going? Death camps? Mass purges? More babies melted to death in front of their parents? It's starting to get Mark Millar-tier.

This quest started as a pretty morally grey sci-fi civilization builder but its wound up as Sci-Fi Third Reich Stalin Simulator.

It's to the point where I would prefer to play as another group in the setting with the Monkes as the villains than to keep playing with them as the MCs.
>>
>>5635451
Pacing is fine.

The combat was slightly better, though ruined by not telling the bean counters that their wrong.

They’ve mostly stolen shit. It quite a shame- I was hoping for the Swalli to actually contribute on the scientific front since they were introduced.

>>5635460
Agreed, when the best option morally is to not play the game, someone fucked up somewhere.
>>
>>5635451
>>Space Monke Quest's scope has grown considerably; leading to more characters and character arcs that are resolved in the threads. This has also had the effect of slowing down the timeline of the main thread. Do you think we're advancing at a good pace, or is it going too slow for you?
Its all very well balanced.

>>For those who played in Thread #6, did you like this combat system more or less then Thread #6's combat?
Liked this more. The other thing was too complicated too figure out on breaks at work.

>>One of the core ideas I wanted to have throughout this quest was to intentionally avoid the Sci-Fi trope of a species gaining warp or high tech advancements from alien ruins or studying aliens who figured it out first. However, players also want to reverse engineer alien technology for its obvious advantages. Do you feel that most of the Jaxtian's advancements have been from their own work, or are they mostly just stealing and incorporating from others?
Feels like 2/4 Jaxtian tech made possible thans to lessons learned from alien engineering 1/4 alien tech to make headway on the engineeering and 1/4 straight up stolen and used with little alteration alien tech.
>>
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>>5635451
>spoiler
HAHAHAHA YES. NO ONE SHALL ESCAPE
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>>5635447
Wow. Hooray.
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>>5635451
It has become a little slow

The current combat system is good.

Its a mixture to be honest. we havent had a major technological break through with our own scientists though since a awhile back.
>>
>>5635451
>Pacing
fine for me
>Tech
Fine mix of coming up with our own stuff and not being stupid when it comes to other techs - especially liking your approach to computing.

>Sunshine
What would had happen if we had chosed to Protect him?
>>
>>5635493
>What would had happen if we had chosed to Protect him?
Don't ask that. It will only make people angry to know.
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>>5635451
His refusal to turn in Yuan in the early days cost the lives of millions of Jaxtians, billions of Hazar and countless other xenos

I feel no sympathy for him.

>Do you think we're advancing at a good pace, or is it going too slow for you?
Pacing is fine, I like that you skip a few years after significant decisions

>For those who played in Thread #6, did you like this combat system more or less then Thread #6's combat?
I liked it more, feel like we had more control and it is less arcade-y

>Do you feel that most of the Jaxtian's advancements have been from their own work, or are they mostly just stealing and incorporating from others?
A mix I suppose…

I feel like our tech has built upon the work of others, but our cultural / social / political progress is all our own
>>
>>5635451
Well, weird that they didn't even try to steal his gadget thing, but oh well. Let's just hope starfire also gets the bullet and that wretched line can come to an end.

>Space Monke Quest's scope has grown considerably; leading to more characters and character arcs that are resolved in the threads. This has also had the effect of slowing down the timeline of the main thread. Do you think we're advancing at a good pace, or is it going too slow for you?
I think the pace is good.

>For those who played in Thread #6, did you like this combat system more or less then Thread #6's combat?
I liked it more, i suppose.

>>One of the core ideas I wanted to have throughout this quest was to intentionally avoid the Sci-Fi trope of a species gaining warp or high tech advancements from alien ruins or studying aliens who figured it out first. However, players also want to reverse engineer alien technology for its obvious advantages. Do you feel that most of the Jaxtian's advancements have been from their own work, or are they mostly just stealing and incorporating from others?
The majority? Kind of, they have some advancements but they *have* basically gotten the majority of their stuff through aliens in one way or another.
>>
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>>5635460
I have to admit, it does feel like it's reached an almost fetishistic-level of torture. I don't regret betraying sunshine, sure, but even more acid torture just feels like putting a hat on a hat.
>>
yeah
I'm out
this is fucked up and he didn't deserve it and yet the people voted for it because of their hateboners
>>
>>5635578
See you next thread
>>
>>5635542
>His refusal to turn in Yuan in the early days cost the lives of millions of Jaxtians, billions of Hazar and countless other xenos
You could argue the million of Jaxtians but the rest was on Wrix, not Sunshine.
>>
>>5635586
I'm not obligated to read 4chan threads, especially ones I don't enjoy reading
If he ever makes mountain 2, I'll check that out, but this is it for me here
>>
>>5635451
>Pacing
I think it is too slow. It felt like this installment had just hit it's second act if anything, not much seemed to happen. I am not a fan of installments where it is a lot of set up where you have to wake months for the pay off
>I liked the combat system here better than the minigame from thread 6. Though I would prefer combat votes not take multiple days
>>
>>5635591
I actually wonder if the thread getting more edgier is a feedback loop.
The more it happens the more players turned off by it start to leave one by one, until the voters left become proportionally more extreme.
Like , and this is super simplified, if everyone who didn't like the genocide quit when it happened, the only players left would be genocide lovers.

I don't think that's happened to that degree but I am noticing voters getting more cruel and bloodthirsty over time , I think the current trajectory will continue this back and forth until eventually either something changes or the story goes full /b/-tier.
>>
>>5635607
>I don't think that's happened to that degree but I am noticing voters getting more cruel and bloodthirsty over time
Well, acting 'nice' just seems to lead to losing stuff.
>>
>>5635451
...Unfortunate. Welp.
>Pacing
It's good. Maybe slightly slow, but we speed-ran through Wrix's reign, so slowing a bit while we establish what the Age of Resurrection is really LIKE makes sense.
>combat
The ganey parts like this, especially that reward a larger number of players (or IPs, at least) participating, are always the weakest part for me, though.

>Technology
As others have said, it feels liek a mix. Most innovations are stolen or adopted since we started directly interacting with aliens routinely, but Jaxtian ingenuity modified them and upgraded them to make many of them uniquely our own.

>>5635456
>>5635460
>>5635555
>>5635578
I think I may be out, too. It's hitting the limits of how much edge and despair I can tolerate without a single ray of hope. We'll see how I feel in the future, but... Yowch. It's especially bad because I think that, at least a couple key junctures, anti-samefag measures might have made this a much less grim and hopeless quest. This last vote was, I think, pretty obviously swung by one or two folks manipulating the vite to satisfy a genocide fetish.

I cede to the wisdom of the QM, though, and it's well-written. I'm sure many will keep on enjoying this quest. Just not sure I can.

Thanks for running.
>>
>>5635608
And acting like dicks definitely lead to losing stuff. Your point?
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>>5635629
This quest reminds me a bit of the Black Mirror story White Christmas.
>>
Classic Wrix. Ho, ho, ho!
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>>5635634
>And acting like dicks definitely lead to losing stuff.
Not really, actually, acting like dicks seems to just be the standard.
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>>5635661
Not deviating from Akule's example, I see
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>>5635676
Well it sure seems to work.

Every faction around is some flavor of horrible, whether it's jingoistic military autocrats or ruthless greedy capitaliss. And not a single one of them gives an actual fuck about civilians or ethics.
>>
>>5635677
The seekers might have, and the Swall sort of did maybe. The Vetuckers were militaristic, but very community-oriented and even had a racial military doctrine based around protecting the sick and weak.

RIP
>>
Archival Link-
https://suptg.thisisnotatrueending.com/qstarchive/2023/5605303/

>>5635493
Starfire would have embarrassed both of the undercover enforcers by assuming they are deviant Jaxtians and want to get poked by yellow Hazaar, causing a scene and the enforcers to leave in a huff, realizing that Starfire doesn't know anything. Afterwards, Sunshine would thank his son and Starfire would admit he was tempted, but wouldn't sell his Dad out for all the money in the world. Sunshine would cry because it would be the first time Starfire ever showed that he loved him..

>>5635463
>>5635465
>>5635484
>>5635493
>>5635542
>>5635552
>>5635604
>>5635629
Thanks for the feedback. As I've said multiple times before, I've been trying to continue to grow and improve the quest as time goes on. Such as in this thread and being more transparent with rules and prompts and stuff. Even though I don't want to encourage this kind of paranoia; this previous vote has made me consider implementing some form of 1-Post Voter protection. We'll see if it continues to be a problem.

Next thread when? No idea. Feel free to ask any questions you may have; I'll also stick around and throw up some LORE images as usual. Thanks again for playing- and even though things don't always work out the way you or I want them to, it's still been fun.
>>
>>5635680
>The Seekers
are dead
>The Swall
are dead
>The Vetuckers
are dead (?)

It's an extremely cynical galaxy, to say the least.
>>
>>5635686
Alright, i've got a question

Did the option to 'humble the nobility' just erase the whole 'culture' thing? It doesn't seem like we've had any impact whatsoever, and it's been some time.
>>
>>5635686
>transparent with rules and prompts and stuff
This has been noticed and appreciated. Please continue moving in this direction, especially with combat.
>>
>>5635686
>that spoiler
We had a chance to make one of the setting's few unequivocally good and pleasant characters happy and instead we had the most contentious character since Yuan'tul dump acid on his crotch while he screamed in agony, knowing that his only son didn't love him.

Christ almighty. That stings. Worst part is LARPers will still pretend Reds are/were intrinsically irredeemable and thus this was the only way things could have gone, even though they voted for this path and we have authorial confirmation that it didn't need to be this way.
>>
>>5635451
Thank you for making and QM'ing the thread, despite all the autism and whining it was still pretty fun.
Man I'm regretting voting for the betrayal. I apologize to all the anons in advance. Oh well, can't do anything about that now.

>>5635686
I'd recommend something like what StV has. I'm personally not paranoid about 1 ID posts, but it's very understandable to have that fear.
>>
>>5635677
If I recall, that is based in BQM's political belief that all governments eventually arc towards authoritarianism

Or it could have been "Authoritarianism is the only form of government that can survive long term"

They can probably explain it better
>>
>>5635686
>We were denied that heartwarming as fuck post
I fucking hate those voters.
>>
>>5635728
Not as heartwarming as Wrix pouring acid on Sunshine's crotch
>>
>>5635734
I find you unpleasant.
>>
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>>5635788
Not as unpleasant as Wrix pouring acid on Sunshine's crotch
>>
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>>5635734
Good times.
>>
>>5635811
>>5635893
>1 posts
>>
>>5635959
retard why would somone samefag AFTER the votes are already over
>>
>>5635959
I workpost. Beats workin.
>>
>>5635959
">1post"
>1 post
Many such cases
>>
>>5635460
I truly understand and sympathize with this feeling, though I already decided to follow the story through to its conclusion several threads ago, when it had been made quite clear how unequivocally ruthless the Jaxtians were.

And to answer the questions:
I think we are going at a good pace, though that may be because I am more the type of person who identifies with individual characters rather than an ever-changing civilizations.

I liked the creativeness of the space-grill combat more, but I'll definitely not discourage more experimentation to find more engaging systems.

The level of technology created by the jaxtians seems quite balanced with the ones they implement from elsewhere. Though maybe we should do more research on the origins and workings of the Life Machine in the future.
>>
>>5635686
>Regarding 1PBTID
Well, maybe there is an out to be have, letting Starfire show remorse of his betrayal
>>
>>5636081
I could be doen with a remorseful Starfire using his funds to do a rescue Sunshine arc.
>>
>>5636126
>rescue Sunshine arc.
He's dead, Jim.
>>
>>5636182
Sorrowful conclusion leading Starfire to be better.
Still sad the Hegemony lost Sunshine's intellect.
>>
It still hurts
>>
I don't that was Wrix torturing Sunshine. Wrix was left pretty traumatized from the genocides and wanted to call it quits.
This looks more like a small group of elderly Hegemony officials chasing revenge as private citizens.

I do have a question, come to think of it. Why haven't we seen more of those hostile shadowy alien creatures that alledgedly tended to gather around resource rich planets?
>>
>>5636081
It wouldn't matter. Hazaar-obsessed anons would just engineer his death and an HVS genocide anyway.
>>
>>5636263
No, that's Wrix, you can see it if you compare his age marks. He's also the only Blonde who'd have enough power to get that Free Pass in the first place.
>>
>>5636269
I hate that little shit.

Especially after that cringe chuuni speech about how evil doesn't exist
>>
I’d be fine if we never see Starfire ever again. This quest’s soul died in the Genocides.
>>
>>5635689
The implication was it made your people happier/more free or helped with budgetary concerns. I get how the "yet to be revealed" bit at the end may have confused that. The "humble the nobility" is a separate bit that directly lowered your standing with the aristocrats because they only care about the nobility in a society- your average citizens are just as cultured as before as after.

>>5635726
>I'd recommend something like what StV has.
I don't know what this means. I'd prefer a direct explanation over a vague referral. I'm not going archive digging for some vague rule, no offense to StV's QM.

>>5635727
I do wish people would stop repeating and taking that quote out of context. The implication was moreso that as technology progresses, tyranny becomes easier, and due to risk management and the concentration of power, societies will inevitably become more tyrannical. The ugly truth of the ________ is one of the most deep rooted themes of this quest, at least IMO.

>>5635811
kek'd

>>5636263
>This looks more like a small group of elderly Hegemony officials chasing revenge as private citizens.
That's exactly what it is. Look who did it.

>Why haven't we seen more of those hostile shadowy alien creatures that alledgedly tended to gather around resource rich planets?
The liminals? They are dealt with in quarantine. Fun fact; one of the budget cut options dealt in a chance to have something bad happen if you lower security. The "chance" would be for a liminal outbreak to attack several stations and shipyards after the Hegemonic security forces didn't keep on top of it for a while.
>>
>>5636774
>The implication was it made your people happier/more free or helped with budgetary concerns.
Well, i would have *guessed* that it meant having an sort of mass cultural advancement after the entire mess we had, given that it seemed to be set up like a fairly big deal, as opposed to people just generally saving money or being slightly happier.

Especially since the other options seemed like big "decide initial goes of reign" thing.
>>
>>5636777
It was the "warm up" vote of the quest. Typically of minor consequence as new players filter in.
>>
>>5636821
Shame, i was hoping for the hegemony's renaissance after all this slaughter.
>>
>>5634518
>>5635447
>>5635451
Now that's what I call drama. Not some pseudo-bad choice, but genuinely evil shit that will keep at least one anon thinking about it at night in regret.
Do agree the BDSM straps and crotch-obsession looked mighty suspicious, though. Just give the victim neurotoxin to immobilize them and draw dicks on their face write the names of their loved ones with white phosphorus on the abdomen next time.
>>
>>5636774
Have we discovered the reason for the death of the alien civilisation on Andoen yet? They seemed to have some Hyperdrive/?starsight ability; were they perhaps early victims of starsight dissociation/'the cyte'?
>>
>>5638744
I had similiar thoughts. Seems their preperations were all for naught, what avenue of attack did they not account for?
>>
Short Synopsis
The Supreme Ruler of the Hegemony, Bantam Falathane, takes office with a speech to reward the obedience and transition of power in the age of obedience. Meanwhile, the Hegemony's highest Starseer, Tetak Kallas falls prey to a yet unknown danger of Starsight- the apparent ability of your enemies to disassociate the bodies and minds of a Starseer- and send their consciousness lost into the depths of space forever. Tetak's protage and first Starseer with functioning physical eyes, Radjo Berax, suffers the same fate. Following this, a program is begun to weaponize the Starseer programs to mixed results. This, combined with the previous Supreme Ruler's advances in military science, decimated the Hegemony's budget, resulting in Bantam being forced to humble the elite of Jaxtian society- dropping your apparent status and culture to the Galactic Society of Aristocrats.

In year 55 of the Resurrection Era- a space-probe from the Consortium warns the Hegemony that they are "illegally squatting" on a valuable space resource that is already "owned" by a corporation underneath their nation. The Hegemony responds in kind; defending this new valuable mining planet from the Consortium aggression. After showing a small mercy to the captives of the battle; Bantam gears up for increased aggression from the Consortium- resulting in a massive battle where the Hegemony manages to defend themselves from the aliens. This setback is only temporary however, as the Consortium are likely to send in one final all-out attack before calling it quits and ceding this mining planet to the Hegemony once and for all. Completely expectantly; the Swall gene program yields fruit and Maktana II's research will ensure that all future Jaxtians will be born with an advanced inner ear and improved ability as pilots. At the same time, Yino Val advises the current boorish infrastructure overseer of the Hegemony, Mann Yumm, on how to beautify and make-livable the massive Ecumenopolis that will replace the now ruined homeworld of the now extinct Swall.

While all of the above is going on; a refugee from the Hegemony's great purge and a rare yellow Hazaar- Sunshine, moonlighting as a superhero, is sold out by his sociopath son, the red Hazaar known as Starfire for all the riches he could ever ask for. His final fate is a tragedy, as he is secretly captured by Jaxtian Enforcers and shipped back to the Hegemony to be tortured to death as revenge for his affiliation with the great traitor- Yuan'Tul Scholiander- for his crimes a lifetime ago.
>>
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>>5644981
As usual, we will forever be kleft out of a lot of cool stuff because of wrix.

Fuck that guy.
>>
>>5644981
Neat Swall lore.
>>
>>5644988
He can't hear you over the sound of Sunshine's screams
>>
>>5644980
>Bantam’s screwups cost us the Starsight program, our Elitist Transitions, and Aristocrat diplomatic relationships
>the hyped Swalli intelligence gene is ganked for an over-sensitive ear in a universe of loud noise and loud weapons
>goodboi Sunshine is tortured and killed offscreen by anons larping the Red Huzzar
>Swalli narrative development has been reduced to an Infographic that will never have any barring on the plot or narrative
I’m sorry to say that this has become another shit threat- this quest has been going downhill since Eoba II.

>>5644981
Best of luck to you Bananas, I wish you and your quest the best, even if I think regaining the Golden Age of Qet through Eoba II is a lost cause at this point.
>>
>>5646472
Man, this thread Anons tooks some calculated risks, but boy, are they bad at math.

I too was dissapointed at theloss of Radjo and the Humble the Royals and Superman Hearing Totally Not A Weakness results but, its a game. Sometimes you lose, sometimes there are setbacks. We did poorly this thread. Maybe Inner Ear is secretly OP. Maybe Radjo will be avenged. Maybe the Aristocrat's favor was overrated anyways.
>>
>>5646840
Maybe. But one thing is for certain- Wrix is a royal jackass, and totally ruined blondies for me.

I’m mainly curious why we couldn’t print more currency (the obvious solution with its own problems) or why we couldn’t create specialized genetic classes for each gene- like, the Ventucker Supermonke gene only affected Alphas ffs, why couldn’t we do herd mentality for the masses and effection digestion for the elite and regular Enforcers?

Eh, whatever. See y’all next thread.
>>
>>5646472
I too, miss the good old days.



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