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File: henchman.png (1.31 MB, 900x1560)
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Your name is Sean Clayton, aka Gunsmoke, aka Adjutant Tango. Last time, you made a new friend, raised some hell in London, crossed over into France, picked (and won) a few fights, and decided to plunge into the depths of the Parisian catacombs.

Now, you’ve begun your investigation of the Intergang expeditionary site and discovered a grisly scene.

> Hello everyone, and welcome back to another issue of DC: Henchman Quest! As always, I’m AxisQM. Rules are simple but flexible: 20-30 minutes to vote / roll what I say, rolls count even if you (or I) mess up the modifier, crit successes override, write-ins encouraged. If rolls / votes are slow to come in, I’ll do my best to adjust for it.

Pastebin: https://pastebin.com/RwY7nc3S

Link to Previous Thread: http://thisisnotatrueending.com/qstarchive/2022/5411064/

Link to Archive: http://thisisnotatrueending.com/qstarchive.html?tags=Henchman
>>
File: The Catacombs.jpg (515 KB, 1500x1000)
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>>5457786

Before you do anything else, your first priority is to comb the scene for clues and highlight anything that sets off your instincts.

Even the most minor of details can play a critical role during the course of information gathering.

You do your level best to clear your mind of all its doubts and fears and focus instead on dispassionate analysis.

https://www.youtube.com/watch?v=byaqLE39ajc

One of the first details that catches your eye is in regards to the equipment scattered around the room; cots, discarded trash, empty water bottles, a dirty chemical toilet sequestered in a far corner, etc.

You had previously pegged this room as a command post, but that might not be entirely correct. On closer examination, this area seems to have doubled as a temporary barracks; like a staging post for expeditions deeper into the catacombs.

It makes sense in a coldly clinical way; send the cannon fodder into the depths while the lucky ones hang back and ensure that lines of communication stay open and that nobody tries to back out midway through.

And should nobody return, send in the next batch to do it all over again.

Sure matches with Intergang’s human resources policies.

The next fact of import is how all of the deceased still have their rifles slung over their shoulders, their pistols in their holsters, and their knives in their sheathes.

Whatever killed these guys not only pulled it off without anyone letting off a shot, they did it without alerting a single soul.

It tracks with some of the environmental details you had already noticed; like how if a weapon had been fired in an enclosed space like this, the tell-tale smell would still be sticking around.

A quick and dirty examination of the floor proves that there isn’t any spent brass, further lending credence that they were all taken by surprise.

Overall, your deductions have raised more questions than answers.

Perhaps a more arcane touch can provide the details you seek.

To that end, you switch on Magesight and examine the scene once more, on the prowl for any magical anomalies.

It’s not easy to pick out specific details over the veritable sea of interference, but you manage to adroitly power through it.

One fact which quickly apparent is that something spectacularly awful happened in these tunnels. You’ve only felt a similar power in places like Slaughter Swamp and Rockwell’s library; all of which have a truly terrible provenance.

You don’t probe too deeply into the source, mostly because you are physically unable to handle the strain.

The sensation it causes can be compared to nails slowly and fastidiously scraping against a chalkboard. Except instead of your ears, it’s your ability to think and process.

If you weren’t on your guard before, now you certainly are.

That heightened alertness guides you to another morbid discovery; there are similar pockets of foul magic surrounding each of the corpses.
>>
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>>5457788

As you had both suspected and feared, the cause of death is definitely paranormal in nature. If you had more time to conduct a proper examination, you’d be able to draw a more exacting conclusion but generalities will suffice for now.

Most importantly, you pick up on a faint trace of magic that seems relatively fresh when compared to the other samples in the room. After a bit of fine-tuning with Magesight, you should have a solid lock on it.

Whatever is behind this, you’ve got its scent now.

Before you can celebrate the triumph of your unexpected edge, the harsh fluorescent lights rumble and flicker before dimming completely; leaving you in complete darkness.

Luckily, this time you’re prepared; after the last blackout, you took the liberty of clipping your emergency flashlight onto your chest rig. It’s one of the WW2 issue ones, the type that you can use to beat a man to death without busting up the internals.

This bad boy can take a licking and keep on ticking.

But when you flick its switch, not even a single mote of light is formed.

That’s not right, you know for certain that the battery should still be fresh.

After a few gut-wrenching moments of silence while you fiddle with the flashlight, it finally activates; revealing a room that is now completely and utterly barren.

No furniture, no equipment, no bodies, not a single trace of human presence besides you.

Even worse, the door through which you had previously entered through has completely vanished; replaced instead by a stone archway with a Latin script stenciled above it.

Can’t quite make out what it means, but that’s potentially for the best. This place has you on edge enough already.

You steel yourself and head through the archway. As you do so, your thoughts are bouncing around at breakneck speeds.

It’s becoming increasingly apparent that the only way out is forward.

As you walk, an errant idea pops into your mind that you’re unable to quash; it’s almost starting to feel like something is toying with you.

Not long after, you reach a three-way crossroads.
>>
>>5457789

On instinct, you duck back around the corner when greeted with the staccato sounds of automatic small-arms fire. Given that the gunshots don’t match with anything you’ve loaned Pandion or Bobo, the source is most likely Intergang.

Judging from the way the shots echo, it seems to be coming from the passage to your left.

Meanwhile, the magic that you sniffed out continues to wind through the passage directly in front of you.

Lastly, the passage to your right has nothing noteworthy about it, aside from the fact that there is a worryingly fresh trail of blood winding through its corridors.

In the end, you decide to follow…

> The passage to your left. You need to know what Intergang is up to, and shaking down any survivors is the easiest way to go about that.

> The passage directly ahead of you. You’ve already got a lead to chase, stick with it; otherwise you risk it going cold.

> The passage to your right. Maybe there’s somebody in need of assistance. It could very well be a trap, but that’s a risk you’re willing to take.

> Other?
>>
>>5457791
>> The passage directly ahead of you. You’ve already got a lead to chase, stick with it; otherwise you risk it going cold.
>>
>>5457791
> The passage directly ahead of you. You’ve already got a lead to chase, stick with it; otherwise you risk it going cold.
>>
>>5457791
> The passage directly ahead of you. You’ve already got a lead to chase, stick with it; otherwise you risk it going cold.
>>
>>5457795
>>5457801
>>5457803

Go ahead and roll me some 1d100+20

DC: 85

(Your Luck Drain bonus of +7 is still in effect)
>>
Rolled 52 + 20 (1d100 + 20)

>>5457821
>>
Rolled 29 (1d100)

>>5457821
>>
Rolled 39 (1d100)

>>5457821
>>
Rolled 33, 15 + 70 = 118 (2d100 + 70)

>>5457824
>>5457838
>>5457841

That's a failure.

Give me some 1d100+50
>>
Rolled 72 + 50 (1d100 + 50)

>>5457842
>>
Rolled 65 (1d100)

>>5457842
>>
Rolled 14 + 50 (1d100 + 50)

>>5457842
>>
>>5457843
>>5457845
>>5457846

That's a success, writing.
>>
>get caught by evil ghost demon thing
>just punch it in the fucking face
Classic failure-success combo.
>>
>>5457847

You proceed into the passage directly ahead of you. There’s little sense in straying from such a solid lead.

As the trail grows more and more fresh, you become acutely aware of an ominous sound in the distance.

It’s hard to categorize at first, but you eventually recognize it as the creaking and squealing of an old cart being pulled.

Your unease spikes as you grow closer and closer to your quarry, almost as if it were being magnified somehow.

After what feels like ages of walking, you turn a corner and catch your first glimpse of the being that stalks these halls; a tall figure in a long black cloak and pointed felt hat pushing a wooden cart filled to the brim with bones.

From behind, it looks normal enough; if a bit unsettling. However, the bones in the cart would be an instant red flag to anyone not already at defcon one, given that they’re still speckled in fresh blood.

As if it has eyes in the back of its head, as soon as you clock its presence, it slowly turns around, revealing its face; a half-rotten skull and stringy white hair.

https://www.youtube.com/watch?v=hZBtVN63eVY

The eyes are the most striking of its features (beyond the obvious necrosis). They blaze with a quiet intensity, not quite rage or hate, but of inevitably.

Those are eyes that have seen generations perish, and genuinely believes that it will see countless generations more.

With little warning, the figure suddenly discards its cart and produces a scythe; charging towards you with a wordless scream that threatens to give you a splitting headache.

Thanks to your quick reflexes, you are able to adeptly backstop and dodge the arc of the scythe by a country mile.

Note to self, the scythe itself seems to actually exist as a physical object; it’s not a projection or something incorporeal.

And despite its decaying, emaciated frame, it moves with a certain amount of vigor that you can’t help but be surprised by.

Despite your experience with the supernatural, you can’t quite put a finger on what this one may be.

Unlike some of the other cases you’ve encountered, this one doesn’t seem to fit neatly into one box.

Guess it’s time for some trial and error.

You…

> Attempt to locate weak spots or vulnerabilities using Magesight. It’ll be grueling even if you succeed, but the information may be worth the price.

> Open fire on it with your carbine. Might as well see if you can end this the easy way before resorting to something less conventional.

> Blind with a flashbang grenade. The logic is simple enough; if it likes dark places, maybe it really hates bright lights.

> Get in close with your KABAR. It’s going to be hard for it to properly swing the scythe in the confines of the tunnel, getting up close will make it even harder.

> Bring out the Claw and blitz it. Magical problems call for magical solutions.

> Hit it with a spell. (Specify)

> Other?
>>
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>>5457871

(Forgot to attach the related picture)
>>
>>5457871
>> Open fire on it with your carbine. Might as well see if you can end this the easy way before resorting to something less conventional.
>>
>>5457871
> Open fire on it with your carbine. Might as well see if you can end this the easy way before resorting to something less conventional.
>>
>>5457871
> Open fire on it with your carbine. Might as well see if you can end this the easy way before resorting to something less conventional.
>>
>>5457871
> Attempt to locate weak spots or vulnerabilities using Magesight. It’ll be grueling even if you succeed, but the information may be worth the price.
>>
Rolled 21, 48 + 45 = 114 (2d100 + 45)

>>5457875
>>5457880
>>5457887

Alright, looks like we're going with a classic.

Go ahead and roll me some 1d100+20

> DC to be determined.
>>
Rolled 34 + 20 (1d100 + 20)

>>5457893
>>
Rolled 14 + 20 (1d100 + 20)

>>5457893
>>
Rolled 18 + 20 (1d100 + 20)

>>5457893
Boom boom!
>>
>>5457894
>>5457895
>>5457897

That's a failure.

Go ahead and give me some 1d100+30

> DC: 75
>>
Rolled 63 + 30 (1d100 + 30)

>>5457900
>>
Rolled 62 (1d100)

>>5457900
>>
Rolled 66 (1d100)

>>5457900
>>
Rolled 82, 10 + 65 = 157 (2d100 + 65)

>>5457901
>>5457904
>>5457905

That's a success, now give me some 1d100+50 for some evasion.

> DC to be determined
>>
Rolled 100 (1d100)

>>5457910
>>
>>5457913

That's what we've all been waiting for, anon.
>>
Rolled 28 (1d100)

>>5457910
>>
Rolled 13 + 50 (1d100 + 50)

>>5457910
>>5457913
our luck has turned once more
>>
>>5457913
FUCK YEAH
>>
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>>5457913
Get fucked, ghost.
>>
>>5457913
>>5457915
>>5457916

That's a critical success, which (in this instance) earns you a free counterattack that's guaranteed to hit.

I'll still have you roll for it in case anything wacky happens, so how would you like to go about it?

> Disarm it and attempt to slash it with its own scythe. Shouldn’t be too hard to wrestle out of its hands, given how it’s overextended itself.

> Nail it with a full-power Lightning Bolt. Time to see if you can shock it back into the grave.

> Bring out the Claw and bulldoze it through a wall before whaling on it. Might risk some structural damage, but who cares?

> Outmaneuver it and affix some thermite to the back of its head. Let’s see how much he likes some industrial grade firepower.

> Other?
>>
>>5457924
> Nail it with a full-power Lightning Bolt. Time to see if you can shock it back into the grave.
>>
>>5457924
>> Disarm it and attempt to slash it with its own scythe. Shouldn’t be too hard to wrestle out of its hands, given how it’s overextended itself.
thats some dante inferno's shit
>>
>>5457924
> Disarm it and attempt to slash it with its own scythe. Shouldn’t be too hard to wrestle out of its hands, given how it’s overextended itself.
>>
>>5457927
>>5457951

Alright, go ahead and give me some 1d100+30

> No DC on this one, unless you critfail or something.
>>
Rolled 21 + 30 (1d100 + 30)

>>5457953
>>
Rolled 97 (1d100)

>>5457953
>>
>>5457956
Where were you earlier?
>>
Rolled 30 (1d100)

>>5457953
>>
>>5457954
>>5457956
>>5457962

As expected, that's a success.

Writing.
>>
>>5457953
What we get the last critic? It was a magic one right?
>>
>>5457969

I don't quite recall. I want to say that last thread was pretty sparse in terms of hundos.
>>
>>5457969
the one we just got was a spring-heeled jack roll so that's getting a boost.
If you mean before that there was the Magesight roll with Delrio which did give a boost to magesight
>>
>>5457970
>>5457971
Thenks man
>>
>>5457966

Sometimes the simplest solutions are the most effective ones. After all, why fix what ain’t broken?

That’s the justification humming through your mind when you unsling your Apokoliptian Carbine and take aim towards the figure.

The shots momentarily shine like a light in the darkness as they fly towards the figure and connect with its torso and lower body, only for it to shrug off the damage entirely. Eh, you figured it was a long shot but it’s always nice to get a confirmation.

Curiously, instead of trying to shishkebab you with its scythe, the figure instead opens its mouth and unleashes a billowing cloud of putrid yellow smoke in your direction.

A quick glance with Magesight coupled with your own amateur research on poisons leads you to conclude that the smoke is some kind of slow-acting paralytic. A creeper that silently builds up in your system before suddenly acting and disabling numerous major bodily functions.

Doesn’t seem to do anything to numb the pain though, which is a hell of a nasty way to go out; feeling your organs shut down without having the benefit of shock to cushion it.

A trick that nasty would also explain how it was able to dispatch a room full of hair-trigger thugs without alerting a single one.

Thankfully, you’re too fast on your feet to be caught so easily.

After ducking around its first burst of poison, the figure retaliates by spitting concentrated jets of its insidious breath your way.

Unfortunately for it, your footwork is immaculate as you dodge each and every cloud with contemptuous ease, inevitably culminating in a running strike that allows you to wrestle the scythe out of its hands.

As soon as you manage to break its hold on the scythe, you know immediately that you’ve made a wise call.

Even though Magesight is off, you can still practically feel the mojo pumping through the thing.

Before it can regain any of its lost ground, you nail it with a bonecrusher of a sweeping blow that knocks it ass over teakettle.

You’ve well and truly got it on the ropes now.

As it struggles to get back to its feet, you attempt to finish this via…

> Decapitation. A mighty swing that’ll take off everything from the neck-up. It’s a classic for taking out the undead.

> Bisection. A curved swipe from the side should be enough to cleave right through his chest cavity; like a hot knife through butter.

> Impalement. An upward flourish into a straight shot through the heart; nothing quite right a sturdy hit through center mass.

> Dismantlement. A low sweep to chop off the legs, followed by a pivot that leverages gravity to force him to fall onto the blade.

> Other?
>>
>>5457989
>> Decapitation. A mighty swing that’ll take off everything from the neck-up. It’s a classic for taking out the undead.
>>
>>5457989
> Decapitation. A mighty swing that’ll take off everything from the neck-up. It’s a classic for taking out the undead.

Wonder what this guy's classification is? We should find out and write it down once we find Jack. Kind of like a pokedex :D
>>
>>5457989
> Decapitation. A mighty swing that’ll take off everything from the neck-up. It’s a classic for taking out the undead.
>>
Rolled 96, 59 + 10 = 165 (2d100 + 10)

>>5457990
>>5457994
>>5457995

Calling it for decapitation, go ahead and give me some 1d100

> DC to be determined.
>>
Rolled 49 (1d100)

>>5457999
>>
>>5457999

That's a mistake on my end, I was trying to do a -10 and messed up the weird nomenclature for that.

Always trips me up.
>>
Rolled 12 (1d100)

>>5457999
fucks sake, we need >92 or so
>>
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Rolled 43 (1d100)

>>5457999
>96
>>
Rolled 19, 41 = 60 (2d100)

>>5458001
>>5458003
>>5458005

That's a failure, go ahead and give me another round of d100.

> DC to be determined.
>>
Rolled 87 (1d100)

>>5458006
>>
Rolled 62 (1d100)

>>5458006
Dice are bipolar today.
>>
Rolled 48 (1d100)

Curses.>>5458006
>>
Rolled 36 (1d100)

>>5458006
>>
>>5458009
>>5458012
>>5458013

Alright, looks like you manage to pull it off on the backswing.

This feels like a reasonable place to stop (especially because I'm not sure I've got another update in me), so we'll call it quits for tonight.

Session will resume at 5:00 PM EST on Friday, as usual.

As always, thanks for playing and I hope to see you all there.

I'll be hanging around a bit in case anyone has questions, concerns, or just wants to shoot the shit.

And as an aside; how did you like the horror stuff I tried to incorporate in this thread and last? I thought I did an acceptable job at setting the tone, but feedback is always appreciated.

Doesn't necessarily have to be about that specifically, just realized that I haven't plainly asked these kinda questions for a while.
>>
Big fan of Horror. Am hoping that we get to explore more of the mature elements of DC like the Lucifer, Metal, White Knight, and Endless comics. Love your work and dedication. >>5458020

If anything it should be scarier like when we battled our mental demon ghosts or that demon. The only downside we had was our time on the squad which I found a little boring but necessary to fortify our foundation and rep.
>>
>>5458020
>I'll be hanging around a bit in case anyone has questions, concerns, or just wants to shoot the shit.

I am really late but we still have the others Horus sigils? Could we do that ritual to reach the three doors room?
>>
>>5458032

Thanks for the feedback and compliments, anon.

As for your most recent bout with the paranormal, I tried to keep it a bit brief, mostly because it doesn't have quite as much gravitas as the other examples you provided.

This was meant to me more of an optional encounter, so to speak, rather than something important to the main story.

By the way, feel free to speculate as to the nature / identity of the entity you just finished skirmishing with. I'll give you a hint, it's not as obvious as it would look at first glance.

>>5458976

Don't worry about the lateness, anon.

As for the Horus talismans, the pair currently in your possession are made of bronze. To crack open another portal of such power, you'd likely need another golden one.

That'd mean either finding one in the wild somehow, or tangling with another band of Horus cultists.

To say nothing of the fact that using it brought a divine expression of Horus' wrath down on your head in the form of an angry chicken with a sword.

But hey, experimentation is the name of the game.

In the vein of a much more accomplished writer than I; "All power is the same. Magic. Physical strength. Economic strength. Political strength. It all serves a single purpose-it gives its possessor a broader spectrum of choices. It creates alternative courses of action."

And before I forget to mention it tomorrow, have a good Veterans Day.
>>
>failure, success, failure, success, success, success, failure, success
classic Sean luck, praise Set for His blessings
>>
My best guess is some manifestation of a fragment of the Anti-Life Equation or some sort of manifestation of restless dead disturbed by the actions of intergang.>>5459118
>>
>>5459118
Shade, Wraith, Reaper, Death, Ghost, poltergeist, Mr. Bones
>>
>>5459282
Oh god, not a never ending wild ride AAAAHHHHHH I WANT OFF MR. BONES
>>
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>>5459287
There is no option, hop in.
>>
>>5458020

https://www.youtube.com/watch?v=Dy4HA3vUv2c

Before the entity can regain its balance, you lunge forward with the scythe, aiming for a quick and clean decapitation that’ll hopefully put it down for good.

There’s a meaty thwack as the blade slides neatly into the neck and carves an ugly line through the long-dead sinew and tissue before reaching a stop about midway through.

Unfortunately, it looks like you weren’t lucky enough to sever the whole thing in one swift blow.

The figure lets out a low, mocking laugh as you struggle to push the blade through and finish the job, but it’s just no use; the blade is stuck in there like you had driven it into a concrete wall.

Suddenly, you have a bolt of inspiration.

Rather than try and fruitlessly move the blade through the neck, what if you tried to instead move its neck across the blade?

In that vein, instead of trying to dislodge the blade, you abandon all hopes of unfucking the scythe and focus on acquiring an iron grip on the entity’s head.

It takes some doing (and a few close calls with its poison gas), but you’re able to manhandle it into a position whereby you can leverage both your weights against it and manually saw its neck along the blade.

It’s brutal and messy, but that’s the only way to fight.

As soon as the head is removed, a burst of black ooze spews out of the jagged wound; you retreat as the headless body futilely flails and spasms before abruptly collapsing and melting into a shadowy pool of tar-like substance.

At about the same time, the oppressive presence which has been lurking in the back of your mind ever since you entered the catacombs disappears.

A quick examination with Magesight shows that the bulk of the previously impenetrable magical interference has vanished as well.

Magesight also allows you to notice that the scythe is pulsing with some kind of strange energy; maybe this weapon was Intergang’s objective the whole time?
>>
>>5459963

A mental buzzing interrupts your pondering; seems that Jack is finally able to get a sigil ping through.

“Sean, are you quite alright!?”

> “I’ll live. Glad to hear that you’re alright; what the hell happened to you?”

“I’m not entirely sure. One moment all was well, the next… not so much. It was as if I had been sucked through a portal and spat out elsewhere in the catacombs. Ever since, I’ve been wandering the tunnels in an attempt to find you or an exit. Luckily, I’ve followed a passage to the surface. How have things been in my absence?”

> “Eh, so-so. Found some dead Intergang guys, turns out it was because of some kinda Grim Reaper wannabe that I had to put down. It was carrying this old scythe that stinks like magic. Think it may’ve been behind all the weirdness down here. Have you seen or heard anything about the others?

“They’ve already finished sweeping their assigned zones and are waiting for us up above. It would seem that the majority of the Intergang operation was centered on our search area. Set wouldn’t stop complaining about how boring it was. Are you ready to conclude our search?”

After spending another few moments examining the scythe, you decide to…

> Call it quits and have Jack pick you up. This Intergang operation is obviously a bust and the scythe is reward enough for your labor.

> Search the catacombs further in search of loot. You’ve made it this far, might as well ensure that you leave no stone unturned.

> Other?
>>
>>5459966

Search the catacombs further in search of loot. You’ve made it this far, might as well ensure that you leave no stone unturned.

>Search the reaper
>>
>>5459966
>> Search the catacombs further in search of loot. You’ve made it this far, might as well ensure that you leave no stone unturned.
>>
>>5459966
>> Search the catacombs further in search of loot. You’ve made it this far, might as well ensure that you leave no stone unturned

Bring Set. Show him the scythe if we dont get more loot or if he get bored
>>
>>5459976
>>5459977
>>5459980

Roll me some 1d100+40

DC: 90 / 120
>>
Rolled 21 + 40 (1d100 + 40)

>>5459987
>>
>>5459966
> Search the catacombs further in search of loot. You’ve made it this far, might as well ensure that you leave no stone unturned.
>>
Rolled 68 + 40 (1d100 + 40)

>>5459987
>>
Rolled 64 (1d100)

>>5459987
>>
>>5459989
>>5459991
>>5459993

Alright, that's a regular success.

Thus concludes your exploits in France.

I'm assuming that Italy followed by Greece are next on your list of destinations, given their proximity and the decisions made up to this point, but I'll go ahead and formalize it.

Where would you like to head next?

> Italy / Greece. You owe Pandion and Gaius one last look at their homelands.

> Other?
>>
>>5459997
>> Italy / Greece. You owe Pandion and Gaius one last look at their homelands.
>>
>>5459997
> Italy / Greece. You owe Pandion and Gaius one last look at their homelands.
>>
>>5459997
> Italy / Greece. You owe Pandion and Gaius one last look at their homelands.

We can learn about the invention of the orgy, and how the Romans improved upon the concept by adding women
>>
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>>5459997
>> Italy / Greece. You owe Pandion and Gaius one last look at their homelands

>>5460004
>We can learn about the invention of the orgy, and how the Romans improved upon the concept by adding women.
>>
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>>5460004
>pic related
>>
>>5459998
>>5460001
>>5460004
>>5460008

That’s what I figured; just wanted to ensure that I didn’t railroad anything.

While you’re in Italy, which locales would you like to visit? (Choose 2)

> Ercolano. It’s been ages since you’ve been able to check up on the library there. Hopefully that scribe spirit still remembers you.

> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.

> Vatican City. There’s a certain irony inherent to visiting Catholic central with a couple of Egyptian gods in the backseat.

> Venice. Nessie would probably have a good time playing in the canals.

> Other?
>>
>>5460017
>> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.
>> Vatican City. There’s a certain irony inherent to visiting Catholic central with a couple of Egyptian gods in the backseat.
>>
>>5460017
> Ercolano. It’s been ages since you’ve been able to check up on the library there. Hopefully that scribe spirit still remembers you.
> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.
>>
>>5460017
> Ercolano. It’s been ages since you’ve been able to check up on the library there. Hopefully that scribe spirit still remembers you.
> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.

Scribefren :)
>>
>>5460017
> Ercolano. It’s been ages since you’ve been able to check up on the library there. Hopefully that scribe spirit still remembers you.
> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.
>>
>>5460018
>>5460019
>>5460023
>>5460030

Alright, looks like we’re locked in for Ercolano and Rome.

How do you spend your downtime during the drive to Ercolano?

You…

> Do some stealth training with Jack. It never hurts to get some extra practice in, especially when it comes to moving quietly.

> Do some knifework sparring with Bobo. Even though it hasn’t been your most important skill lately, keeping up with fundamentals is crucial.

> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.

> Test your magical strength against Set. It probably won’t end well, but that’s often the case when it comes to learning magic.

> Do some sword-and-board sparring with Gaius. He’s been getting a little cocky lately, and you could use a bit of help with shaking off the rust.

> Do some CQC sparring with Pandion. You still owe him that Pankration match, and you could benefit from a bit more hand-to-hand expertise.


(This'll be my last question before I start working on the update)
>>
>>5460017
>> Rome. It’s considered the gold standard of tourism for a reason; there’s no way that you won’t find something to keep you occupied.
>> Vatican City. There’s a certain irony inherent to visiting Catholic central with a couple of Egyptian gods in the backseat

Mission: Befriend Pope.
Ask Ghostdad if he want to try reach for haven
>>
>>5460042
> Test your magical strength against Set. It probably won’t end well, but that’s often the case when it comes to learning magic.
> Do some sword-and-board sparring with Gaius. He’s been getting a little cocky lately, and you could use a bit of help with shaking off the rust.
>>
>>5460042
> Test your magical strength against Set. It probably won’t end well, but that’s often the case when it comes to learning magic.
>>
>>5460042
>>5460045
> Do some CQC sparring with Pandion. You still owe him that Pankration match, and you could benefit from a bit more hand-to-hand expertise.
>>
>>5460042
> Do some sword-and-board sparring with Gaius. He’s been getting a little cocky lately, and you could use a bit of help with shaking off the rust.
>>
>>5460044
>>5460045
>>5460048

I'm willing to mix the Set and Gaius trainings since there seems to be a tie.

Writing, feel free to float me any questions or conversation topics for Set / Gaius.
>>
>>5460058
I want to ask Set if he was surprised that we managed to convince Thoth to come with us on the trip and I would like to see Gaius's reaction to returning to Italy/Rome after so many years.
>>
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>>5460058

> “Not quite yet, Jack. Gonna nose around a bit first and see what I can see. Think I’m due for a little bit of good luck.”

“Just be careful, Sean.”

> “Hey, when am I not?”

Despite being separated by metric tons of stone, gravel, and bone, you can practically feel Jack staring at you for that one.

You resent that implication, it’s not like you’re that reckless or anything. Sure, you pick fights with international crime cartels for fun and profit immediately after escaping unsanctioned federal custody, but how else can you be expected to unwind?

Hell, unless you catch the attention of the JLA or something, you’ve carved out a nice little professional niche for yourself. Turns out that nobody cares overmuch if you save the rough treatment for other scumbags.

Anyhow, back to more important matters like looting.

You had briefly considered searching the reaper wannabe, but given that its been reduced to a rapidly putrefying puddle on the floor, you’re doubtful that you would accomplish anything other than getting your armor dirty.

Instead, you continue to follow some of its previous tracks, which eventually guides you to a small room dug into the side of a tunnel.

Judging from the antique wiring and dust coating every surface, this room hasn’t had a human being inside for decades at the least. The identity of the previous occupant quickly becomes clear when you notice a grimy, moth-eaten flag sporting a swastika.

At first glance, the room looks like a listening post of sorts, probably established after the occupation during the early days of WW2.

You were ready to write the room off as a curious oddity, before an old safe stashed in the far corner catches your attention.

A bit of thermite and some elbow grease is enough to crack the mechanism, revealing its hidden contents; half a dozen gold bars bearing the stamp of the 3rd Reich.

Now that you’ve got a bit more info to work with, you conclude that this might’ve been some kind of emergency bolthole for Vichy French or Nazi occupiers in the later days of the war. It would explain the stockpile of gold at least, as well as the busted up radio equipment.

Well, their loss is your gain.

As for the bars themselves, you can barely believe your luck with such a find.

Even if you discount their historical providence, it’s still a kilogram of nearly-pure gold per bar. It’s not going to make you fabulously wealthy or anything, but it’ll be a welcome addition to your personal war chest. Hell, there were time when you would’ve done much worse for much less of a payoff.

You nose around the immediate area in case there are any more hidden caches, but come up short. Guess you’ll have to make due with only secret stash of gold bars.

> “Jack, you’ve got the green light to pull me out. I’m all done.”
>>
Rolled 10, 29, 86 + 25 = 150 (3d100 + 25)

>>5460080

It only takes a minute or so for Jack to locate you and pull you back up to the surface.

The mid-morning sun and fresh air are a godsend after traipsing around the catacombs for hours on what could’ve been a wild ghost hunt.

The others are already packed up and waiting for you; the scythe (and the gold) are loaded into the back of the Set-Mobile, positioned tastefully with the alien rifles you swiped in London.

Thoth immediately begins fiddling with the scythe, seems to have really grabbed his interest. You’ll have to get with him later to see if he can find out anything new about it.

Once everyone is strapped in, the Set-Mobile lazily meanders its way out of Paris.

Overall, looks like you’ve got another successful Intergang takedown to stick in your win column.

Some unlucky capo is probably tearing his hair out about all the losses you keep delivering to their doorstep.

Hopefully they aren’t organized or intelligent enough to start stepping up their security. So long as you’re careful enough to avoid leaving any obvious patterns or calling cards, they won’t be able to trace it back to you.

Besides, once you get the Steel Wolves firing on all cylinders, you’ll be able to really put the hurt on anybody who tries to take a shot at you.

There’s a brief discussion about the next destination on the docket, but it’s practically a no-brainer. Since it’s right next door and has a special significance to Gaius, Italy is the logical next place to visit.

From there, it should be a simple enough matter to hug the coastline and skirt the Balkans on your way to Greece.

You spend the first leg of your journey to the Italian border with Set, trying to further refine your raw magical power.

> Roll me some 1d100

(DC to be determined)
>>
Rolled 26 (1d100)

>>5460083
Rollin’
>>
Rolled 36 (1d100)

>>5460083
>>
Rolled 6 (1d100)

>>5460083
>>
Rolled 70 (1d100)

>>5460083
>>
Rolled 57 (1d100)

>>5460080
>fucking nazi gold
We can't give it all away. One of them bars is going in the trophy room. It simply must.

>>5460083
>>
>>5460085
>>5460086
>>5460087

Alright, looks like Set outmuscles you.

Roll me some 1d100+20 to see if you pick up anything interesting.

DC: 100
>>
Rolled 15 (1d100)

>>5460093
>>
Rolled 58 + 20 (1d100 + 20)

>>5460093
>>
Rolled 11 + 20 (1d100 + 20)

>>5460093
>>
Rolled 7, 22, 33 + 25 = 87 (3d100 + 25)

>>5460095
>>5460096
>>5460098

That's a failure, and I'm guessing that nobody wants to burn Roll the Die for a training do-over.

Let's see how your training with Gaius goes; roll me some 1d100+10

(DC to be determined)
>>
Rolled 27 + 10 (1d100 + 10)

>>5460100
>>
Rolled 38 + 10 (1d100 + 10)

>>5460100
>>
Rolled 90 (1d100)

>>5460100
>>
>>5460101
>>5460104
>>5460105

That's a success, writing.

Probably going to be the last one of the night.
>>
>set once again proving he never got his teaching degree
Well there's one thing for Thoth to be smug about.
>>
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>>5460106

During the occasional rest stop, you ask Set if he’d be willing to help with improving your fundamental magical strength and technique.

To your surprise, he agrees without any hint of persuasion or bribery required.

This should’ve been your first warning that things were not going to go as planned.

You had originally envisioned it as a cooperative venture whereby you would cast a spell, Set would heckle you a bit, and then show you how to do it better.

Instead, Set demands that you do it “the traditional way.”

https://www.youtube.com/watch?v=VcByktP-mdE

As it turns out, “the traditional way” generally consists of Set choosing a random piece of magic you know and throwing it full-strength at you. In return, you are intended to “block” it with a spell of equal or greater potency to avoid being struck.

In theory, you are being “encouraged” to pick up some good habits that’ll allow you to better utilize your baseline magical strength.

In practice, Set uses it as an opportunity to throw spells at you and laugh whenever anything embarrassing happens.

On one such occasion, Set’s chosen spell is Lightning Bolt. Despite it being one of the more powerful options in your arsenal, Set easily overpowers it and purposefully nails you in the face with it.

Thanks to the Xenothium infusion, it doesn’t hurt; but that doesn’t prevent you from spazzing out a bit from the excess current.

It also makes your hair point straight-up, a fact that Set attempts to document. He ceases when you threaten to direct Thoth his way for a lecture about the dangers of playing with primordial natural forces.

And seeing how it’s on-topic, you ask him an offhand question.

> “Are you surprised that I managed to convince Thoth to come with us? You know him better than pretty much anybody else here.”

“Do I? Maybe not as well as I’d like. The Thoth I knew would only leave his books if it were a matter of life and death. I thought you were kidding at first when you said he might be tagging along, but that’s what I get for doubting.”

Set’s trademark smirk loses a bit of its strength for a moment.

“Maybe he’s changed. Maybe I’ve changed. Or maybe it’s just you, kid. As much as I like to mess around, you’ve gone and done something that nobody’s managed to centuries; having Thoth and I in the same room without anybody killing each other. Don’t think I’ll ever forget that. What I’m trying to say is thanks, kid.

Now, where was I? Oh, that’s right…”

He claps his hands together to form a burst of red lightning.

“I hope you noticed how I did that, because it’s coming your way in three seconds.”

Five seconds later, you find yourself flopping on the ground, bitching to yourself that you should’ve been a tad more attentive.
>>
>>5460130

Once your party crosses over into Italy proper, you spend the majority of your spare time practicing with Gaius. Knifework is all well and good, but sometimes you need something a bit longer to get the job done.

And who better to educate you on the art of battle than a bonafide prime legionary.

In the beginning, Gaius freely admits that he thinks you’ll be a pushover when it comes to swordsmanship.

https://www.youtube.com/watch?v=sFdKbIswz6k

But your limited experience back in Belle Reve allows you to hold your own, a fact that surprises Gaius more than a little.

He quickly begins to up your training, and begins exactingly hammering the proper forms and instincts into you as best he can.

Unsurprisingly, Gaius is a stern taskmaster. You haven’t had anyone bark at you like he does since you were in boot.

Between your natural determination and his unwavering commitment to excellence, your skills quickly improve.

During one such mock battle; in between the relentless clashing of sword and shield, you take the opportunity to speak with Gaius about personal matters.

It’s partly as a way to get to know him a little better, and partly to potentially disrupt his concentration.

Hey, you’ve gotta take your advantages whenever you can.

> “So, what’s it like being in Italy again, after all these years?”

He pauses for a moment to consider it, assuming a pose you’ve been catching him in quite a lot lately. Not that you can blame him or anything, considering that he’s reaching ever closer to his final act of dutiful absolution.

You probe his guard a bit, only for him to idly swat you away.

“It’s been…difficult. Knowing that everything and everyone I held dear is now just a story in the pages of someone else’s history.

When I look at the people, I can no longer see myself in them.

Our empire is gone, our traditions are gone, our very way of life is gone. And that is not something I can ever accept.

When I gaze upon the lands of my youth, I feel no fondness. Instead, all I receive is a reminder that I am but a relic surrounded by things I have little hope of ever understanding. The Greek has been helpful in that regard, but there is still so much that feels alien to me.”

Gaius looks more animated than you have ever seen him before.

“But perhaps I can pass my ways onto you, so that you may carry the torch of civilization into this barbaric future. I only ask that you learn from my mistakes.

My story is reaching its end while yours is only at the beginning. Make the most of it while you can, but remember that nothing is eternally certain.

I gave my very being in service to something greater than myself, and for what?

Honor?

Duty?

Fight instead for yourself and that which you hold dear. All else will be rendered pointless by the winds of time.”

A surprisingly heartfelt speech, coming from the generally utilitarian Gaius.

You almost feel bad when you trounce him in the bout next.

Almost.
>>
>>5460128
>Well there's one thing for Thoth to be smug about.
>Just one thing.
Is a wonder that Thot animal morphi is not a cat.

How is Bastet in DC? Is she loving-wellsome/bloodlust-feral or something like that?
>>
>>5460134

That's all for tonight, anons!

We'll pick up with the Ercolano stuff on Wednesday at 5:00 PM EST. I'm getting dangerously close to completing an interlude, which I'll hopefully have done and posted on Monday.

As always, thanks for playing! I'll be hanging around for a bit in case anyone has questions, comments, etc.

Have a good weekend!
>>
>>5460137

Considering who you hang out with, you'd probably fall on opposite sides of the fence.
>>
>>5460142
Thenks for the run Axie.

And I say it because in the books say that she is a bit bipolar but nice in general
>>
>>5460134
If Gaius were alive he'd be throwing up so many death flags right now. Poor guy.
>>
Good news, I finally finished the interlude I was working on.

It's a long read, but I hope you all enjoy.

Thanks again for your patience.
>>
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>>5463473

MEANWHILE, AT MOUNT JUSTICE

It’s always nice to have the team together and getting along.

It wasn’t easy to get Connor to play along, but the lure of free pizza and a slight amount of guilting on your part was enough to ensure his presence.

Red Tornado is still out on his super-special mission, but Hawkman has been doing a good job. A bit more disciplinarian than strictly necessary, but you can see where he’s coming from.

Besides them, you also managed to wrangle Jamie, Kaldur, Cassie, and Wally into participating.

As far as you’re concerned, everyone just needs to slow down and chillax a bit.

https://www.youtube.com/watch?v=48VEaxqI8HM

Cassie hasn’t been in the best of moods for a while, and you had been hoping to brighten her spirits a bit.

Kaldur is starting to let the pressure get to him, and needs to just be a teenager for a day.

Jamie seems normal, but you can tell that he’s starting to chafe under all the micromanagement that the JLA is subjecting him to.

And Wally’s jokes have been getting worse and worse; a telltale sign that he still blames himself for what happened in Keystone City. In his mind, if he hadn’t accompanied Flash on his mission, he could’ve been on-site to prevent you from being injured.

The afternoon had been going reasonably well, up until Kaldur made the mistake of informing the team that they may be tasked with the investigation and future apprehension of the criminal known as Gunsmoke.

The previously lighthearted mood evaporated in an instant, leaving an awkward tension that’s impossible to defuse despite your best efforts.

Upon hearing the news, Connor just shrugs, radiating a mixture of apathy and annoyance that doesn’t require telepathy to notice.

“What’s the big deal? From what I’ve heard, he’s just some guy; we could easily take him in a straight fight. Just need to find him first.”

“I wouldn’t be so sure about that, big guy. Cassie isn’t exactly a lightweight and he managed to wipe the floor with her. No offense intended.” Wally says, quickly adding an addendum when he notices the death glare shot his way by the blonde Amazonian.

> “Can we please just talk about something else?”

You don’t like talking about Gunsmoke.

It brings back memories that do more harm than good.

You’ve totally recovered from your injuries, but you’d prefer to put the whole incident in the past and focus on the future. Picking away at old wounds won’t help anyone feel better or accomplish anything.

But Wally and Connor refuse to let things go (as usual), and Kaldur has to step in when the argument shows no sign of abating.

You try to telepathically nudge him that it’ll only egg them on, but Kaldur just can’t help himself.

When the infighting refuses to abate, his solution is to hold an impromptu planning session.

Not quite what you had planned, but you’re a good enough sport to play along with it.
>>
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>>5463476

“Alright, let’s just try and focus on the facts as we know them. What would be the best place to start…?” Kaldur muses, still munching on a slice of pepperoni pizza.

“Is there any security footage to review, something that might shed a bit of light on his MO?” Hawkman asks, evidently deciding to throw the team a bone.

Jaime shakes his head.

“Nada. All the security footage at S.T.A.R. Labs was throughly purged before they made their escape. The cops practically swarmed the place and couldn’t find a thing.

If we hadn’t been there, they probably would’ve gotten away without anyone the wiser.”

“This is getting us nowhere!”

Cassie slams her fist onto the table, causing it to wobble slightly and earning herself a warning glare from Hawkman.

She does her best to restrain herself, but is obviously failing.

“You’ve had the most experience with his fighting style, what can you recall?” Kaldur probes, gently.

“He’s quick on his feet, nowhere even remotely close to Wally, but still above any regular athlete. I’d probably outpace him in terms of raw speed, but he has an economy of motion that’s difficult to match. It was hard to pick out an overall style, but it had a kind of military precision at its core. Don’t let that fool you though, he fights dirty and he’s really good at it.” Cassie admits with a kind of grudging respect.

“So he’s had some fancy training, I’m telling you; I can take this guy!” Connor interjects, infuriating Cassie.

“Either contribute something useful or-“

Kaldur defuses the argument before it can get any worse.

“I think we’ve accomplished all the we can on this front. Let’s move on to the psych profile and his known associates.

From what we’ve seen, he’s not a lone wolf. He operates with a partner at least, maybe even a full team. Furthermore-“

“Where are you pulling all of this from, anyhow?” Connor bluntly interjects.

“Batgirl was kind enough to provide us with sanitized copies of official reports involving known crimes perpetrated by Gunsmoke and his accomplices.” Kaldur says, gently chiding Connor for not keeping up-to-date with his briefings.

Wally, completely oblivious to this byplay, skims over the collected documentation with his customary speed.

“Y’know, the key words in that that sentence are ”known crimes”. Do we even known how long this guy’s been active? What if he’s got some bag of tricks that he’s purposefully hiding from us?”

Jamie laughs.

“You’re starting to sound like Batman.”

Wally crosses his heart in mock horror.

“That may be the worst thing you’ve ever said to me. As for his goons, at least there’s one mystery solved. If he’s got some kind of hacker savant in his corner, that might explain where all of that security footage went.

Cassie, M’gann? You remember anything else noteworthy? Anything that might help us get a handle on this guy?”
>>
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>>5463479

> “He had a partner that kept Cassie busy while Gunsmoke focused on me. He seemed to almost enjoy the fighting, like every movement and reaction was all a part of a wider game.”

Cassie grits her teeth but plays along.

“Yeah, I remember that guy. As soon as I gave him a love tap, Gunsmoke went completely off-the-rails. Back me up, M’gann; he’s obviously got a screw loose.”

> “He seemed…erratic?” You offer, not knowing how to describe the true feeling properly in words.

The best you can do is that he felt like a sinkhole filled with tar. An endless void spiraling around a fathomless sense of loss and rage. But at its core, the tiniest fragment of hope and joy still remains.”

Oblivious to your internal turmoil, Wally continues on.

“That only leaves their infiltrator. Did any of you get a good luck at him.

> “I was more concentrated with Gunsmoke at the time.”

A sentiment that Cassie wholeheartedly agrees with.

“That might’ve been their goal, to keep the pair of you tied up while their burglar ransacked the place.” Jamie theorizes.

“It’s a distinct possibility.” Kaldur agrees.

“Alright, enough poring over boring old mission reports. I demand wild and unsubstantiated theories, stat!” Wally demands.

Jaime instantly chimes in with his favorite pet theory.

“Maybe he’s some kind of bionic super-soldier? Half-man, half-machine, all business.”

Connor’s theory is much less sensational.

“Sounds like just another dirtbag coward to me. Rolls in, snatches a quick payday and moves on before anyone can corner him. He’ll fall apart if we can corner him. Mercs always get greedy, that could be our angle.”

Wally claps his hands like a magician about to present a trick.

“I like what I’m hearing, but let’s kick it up a notch. Since nobody else seems willing to say it, I guess I’m your huckleberry.

What are the going odds that Gunsmoke is a metahuman?”

“Slim to none, given his reliance on conventional tactics and equipment.” Kaldur cuts in, deflating Wally just a tad.

“Then what’s his secret? You think he has any of your mojo, Cassie? It might explain how he was able to push through your lasso.”

She shakes her head.

“Impossible. There’s no way that somebody like him could ever be blessed by Olympus.”

Wally turns to the rest of the team, faux-pleading for their input.

“Kaldur? Penny for your thoughts?”

“I tend to believe that Batman is correct to avoid speculating needlessly until hard evidence can be acquired.”

Connor yawns and stretches, seemingly bored of all the bickering.

“Are we done here?”
>>
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>>5463480

“Just a sec, big guy; there’s just one last thing that’s eating me.

His client list doesn’t make a whole lot of sense, no matter how you look at it. Even though we all have our own theories about the guy, we can all agree that he’s no pushover, right?”

Everyone except for Connor nods.

“So then why hasn’t he branched out? It says here that he’s only been seen working for Bane and some D-lister named Gentleman Ghost. A guy like this, I would expect to see him on the payroll for Black Mask or Penguin, maybe even Deathstroke or Lex Luthor. That’s gotta be where the real money is.”

You can see Hawkman’s eyes narrow and fists clench at the mention of Gentleman Ghost. Perhaps there’s some kind of bad blood there?

“Where are you going with this?” Cassie questions.

“C’mon work with me here! In my mind, that leaves 3 distinct possibilities; none of them good.” He holds a finger to punctuate each prong of his theory.

“First, he’s been operating under our radar and we only have a fraction of his contact list.

Second, he’s incredibly cautious in regards to his employers and isn’t willing to associate with anyone reckless enough to leave a traceable connection.

Thirdly, and arguably worst of all; he may be pulling these jobs in pursuit of some kind of larger goal, be it physical or emotional.”

Wally flushes a bit when everyone looks at him.

“You don’t need to look so surprised, you know. I can have good ideas sometimes!”

“Why is the last option the worst one?” Hawkman asks, in a manner that suggests he knows the answer and is simply looking to test him.

“Cowards and opportunists can be predicted, but fanatics? They’ll burn the world down rather than let their visions fall by the wayside. Gunsmoke has hit S.T.A.R. Labs a couple of times now, what if these things are all connected by something other than just profit?”

There’s an awkward silence as everyone ponders Wally’s final theory.

You try valiantly to shift the mood back in a more positive direction, but the atmosphere is well and truly shot once people start making excuses to head out.

An ugly part of you whispers that you must not be much of a mind-reader if you couldn’t see this coming.

For once, you’re inclined to agree with it.
>>
>>5463481

FIN

That's all for the JLA interlude, let me know what you think!

This is probably the longest scene I've done with established characters, so it was a bit of a bitch to write.

Hope you all enjoyed, and that it'll help tide you over until Wednesday.
>>
>>5463481
Oh shit wally is actually onto us, when this shit flips to a head and people learn about the rabbit hole they dug themselves into that'll be a thing.
>>
>>5463485
Good shit Axis! Oh I'd love to show Connor a thing or two. Only a fool goes for a straight fight.
>>
Seems like we'll definitely face the Young Justice team, sooner or later. It'll be good fun, but we ought to make sure we're prepared. And Hawkman makes his first appearance! We have to beat him up eventually out of principle.

>>5463485
Wonderful as always Axis, I really enjoy seeing the name we're making for ourself, and how what we do affects the world. Makes the quest feel more alive.
>>
>>5463605
Today in Gunsmoke adventures:

Gunsmoke punches a child
>>
>>5463704
Hands truly rated E for everyone.
>>
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>>5463704
>Today in Gunsmoke adventures:
>Gunsmoke punches a child

>Sir, I trained in the army, under unlikely friends and foes. Even a greek ghost. "Punch" is an understatement.
>>
>>5463481
>some D-lister named Gentleman Ghost.
Oh now this is personal. Nobody disrespects Jack under our watch
>>
>>5463798
Its a fair assessment
Jack pretty much just steals shit and does research
If he was in the streets punching children he would get a higher rank
>>
Can we ask seth or thoth about disguises, two gods ought to know a thing or 2. Also isnt set a shard of the main god? Im under the impression shard set and regular thoth were hanging out.
>>
>>5464413

You can ask, but anything beyond simple obfuscation is most likely beyond your abilities. It's an interesting idea though.

As for Set's deal, a long time ago Horus finally had enough of Set's shit and had him split into a whole bunch of pieces, with each piece being squirreled away.

The Set you've become familiar with is one of those aforementioned fragments, a singular part of a divided whole. He hasn't mentioned it much, but it's reasonable to assume that his frequent disappearances are so that he can locate and recover his other parts.

Thoth is still whole, albeit a bit disconnected given his overall personalty.

As an aside, Set is still able to recall the majority of his memories, but is nowhere near his original power.
>>
>>5464604
Question: The original alone Seth vacational trip was originally a mission for recolecting Seth's Divinity Pieces or it was like it's already playing out?
>>
>>5464614
Knowing Set, the two. But not in the way you though so.

>>5463798
>>some D-lister named Gentleman Ghost.
>Oh now this is personal. Nobody disrespects Jack under our watch

Don't bully the childens, or Powergirl wont breed us.
>>
>>5463481
I was waiting for a good ol fashioned interlude for a while and I ain't disappointed!

Great world as usual Axis. Can't wait to cold clock these children someday
>>
>>5465322
>>5463481
*work

The pains of phone posting are common and often. Either way, good shit.
>>
>>5463704
It would be pretty funny if we just never actually fight Connor. The rest of the team sure, but we always find someway to avoid him. Just to drive him crazy.
>>
>>5463485

Now that you’re back in Ercolano (the former resting place of the Lost Scrolls of Herculaneum), how would you like to spend your time in the ancient library?

You decide to... (Choose 3)

> Work with Set to bolster the library’s magical protection. Intergang may have given up on this place, but that doesn’t mean that they’ve forgotten about it.

> Accompany Bobo as he wanders around and snaps pictures of the library. Apparently, he’s something of a shutterbug.

> Look through the general section in search of gifts for Jack and the others. It’s sure to be a good memento of the trip.

> Introduce Gaius to the Scribe and have his life’s story officially chronicled. He’s sure to appreciate the gesture if nothing else.

> Trawl through the restricted section with Thoth. You’ve never really investigated the stacks in there, but Thoth ought to be in his element.

> Try to locate an artifact or two for Pandion. There was a metric ton of Greek items in here last time, maybe you can find something that’d be of value to your long-time companion.

> Other?
>>
>>5464614

I'll go ahead and spoiler my answer just to be safe.

If you had gone on the trip with just Set, the option to hunt for soul pieces would've been an optional side plot, kinda like the Intergang stuff now.
>>
>>5465451
>> Work with Set to bolster the library’s magical protection. Intergang may have given up on this place, but that doesn’t mean that they’ve forgotten about it.
> Accompany Bobo as he wanders around and snaps pictures of the library. Apparently, he’s something of a shutterbug.
> Trawl through the restricted section with Thoth. You’ve never really investigated the stacks in there, but Thoth ought to be in his element.
We haven't spent enough time with our favorite gods
>>
>>5465451
> Work with Set to bolster the library’s magical protection. Intergang may have given up on this place, but that doesn’t mean that they’ve forgotten about it.
> Introduce Gaius to the Scribe and have his life’s story officially chronicled. He’s sure to appreciate the gesture if nothing else.
Can we also toss in Nessie and Bobo to have Nessie's life chronicled?
> Trawl through the restricted section with Thoth and Jack. You’ve never really investigated the stacks in there, but Thoth ought to be in his element.
>>
>>5465451
>> Look through the general section in search of gifts for Jack and the others. It’s sure to be a good memento of the trip.
> Introduce Gaius to the Scribe and have his life’s story officially chronicled. He’s sure to appreciate the gesture if nothing else.
> Try to locate an artifact or two for Pandion. There was a metric ton of Greek items in here last time, maybe you can find something that’d be of value to your long-time companion.

Can we give the Scribe a computer with internet conection?
>>
>>5465458
>>5465464
>>5465451
>Can we also toss in Nessie and Bobo to have Nessie's life chronicled?
This too. Is posible?
>>
>>5465458
I don't think Nessie would have much to tell about being in a loch besides eating fish
>>
>>5465458
>>5465464
>>5465466

I have no objections to throwing it in.
>>
>>5465471
>"Chapter #96644: The light was dim this time, but that fat bastard..."
>Nessie hiss.
>"Yes, yes. The fat idiot don't suspect a thing."
>>
>>5465475
Thenks Axie. The computer idea is just give him a normal (Or good, whatever) computer so he can shitpost or something. 2000 year of boredom is scary
>>
>>5463485
Figures the speedster gets to the point before everyone else.
>>
Alright, it looks like our winners are:

> Work with Set to bolster the library’s magical protection. Intergang may have given up on this place, but that doesn’t mean that they’ve forgotten about it.

> Introduce Gaius to the Scribe and have his life’s story officially chronicled. He’s sure to appreciate the gesture if nothing else.

> Trawl through the restricted section with Thoth and Jack. You’ve never really investigated the stacks in there, but Thoth ought to be in his element.

We'll start with Set; might take me a little while to get this one on paper.
>>
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>>5465482

Since you’re the only person that’s even vaguely familiar with local area, you are quickly shuffled into the driver’s seat of the Set-Mobile.

Not that you mind, at least being behind the wheel helps focus your mind on anything other than the monotony of travel.

https://www.youtube.com/watch?v=CoxQWFtqaYM

Besides, the old girl handles like a dream, despite looking like something a grass-fed hippie would drive to Woodstock.

Overall, your spirits are at an all-time high; after all, why wouldn’t you be pumped?

You’ve got old-school tunes on the radio, good pals in the back, and a hot wind blowing across your face.

Out of all the foreign places you’ve visited, Italy has probably been your favorite. Just can’t beat that Mediterranean charm.

As you wind the Set-Mobile up a multitude of dirt roads to the site of the hidden library, you notice some old strands of police tape waving in the wind.

Wonder what that was all about?

A second’s thought concludes that it’s probably because of the Intergang expedition you wiped out the last time you were here.

Another prime example of your habitual kicking of sand in Intergang’s face.

To be fair, you’ve killed so many of their guys in so many places that keeping specific details locked down isn’t exactly easy. It’s coming back to you though.

In fact, some of the intel you swiped from their operation here was critical to your locating and dismantling of other cells across Europe. They truly are the gift that keeps on giving.

After parking the Set-Mobile and going off on a little wandering to get the neurons firing, you locate the entrance to the secret library. The imposing slab of slate that blocks off the entrance seems to remember you, and freely shifts without any effort on your part.

Well, that’s gotta be a good sign for once.

As everyone files in, you take a closer look at the seal of Hecate that you attempted to empower the last time you were here.

Overall, the seal is looking kinda weak, either time or outside interference seems to be slowly breaking it down.

It’s a good thing that you stopped for a detour, otherwise it might’ve eventually failed entirely. You make a mental note to grab Set and have him help you lock it down further.

It wouldn’t be the end of the world if this place is compromised, but you’re not in the habit of throwing away resources without a damn good reason attached.
>>
File: Scribe.jpg (18 KB, 236x432)
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Rolled 86, 68, 96 + 20 = 270 (3d100 + 20)

>>5465514

You guide your party into the main atrium and patiently wait to be greeted.

Like clockwork, the guardian spirit that you befriended on your previous excursion emerges from its resting place and hovers towards you.

Instead of the naked threats and cold disdain that you had to charm your way through last time, this welcome is much more warm and genuine.

“Keeper of the Scrolls! These halls are always open to you and other petitioners in your company! Have you any new knowledge for our archives?”

> “I think you’ll be pleasantly surprised by what I’ve managed to pick up since we last met. It’s good to you again, Scribe. How’s the place holding up?”

“The library is as quiet as humble as when you last visited. As you will hopefully tell, much of my time has been spent on maintaining our volumes and the grounds.”

Sure enough, the place looks a hell of a lot cleaner than it had previously. Not quite at the level of spit shine that you got it to, but i’s definitely not a dusty sty.

> “I can see. Looks like you’ve been keeping things spick and span; glad to see that you took my words to heart.”

“Dirty books and floors are an affront to the gods! But enough about my duties, how may I assist you?”

(Roll me some 1d100, I’m rolling for Set)

> DC: 60 / 80 / 100
>>
Rolled 67 (1d100)

>>5465516
Keeping whatever knowledge is here out of the wrong hands is a great idea. And more importantly, it keeps the scribefren happy
>>
Rolled 89 (1d100)

>>5465516
>Dirty books and floors are an affront to the gods!
He says in front of two gods.
>>
Rolled 76 (1d100)

>>5465516
>>
>>5465522
>>5465526
>>5465529

That's an excellent success, writing.
>>
>>5465526
>>Dirty books and floors are an affront to the gods!
>He says in front of two gods.

Egptian gods. He'll probably start mock them if he finds out.
>>
Rolled 33, 12, 76 + 35 = 156 (3d100 + 35)

>>5465532

> “First things first, I need to head back topside and settle a security issue I noticed on the way in.”

You subtly elbow Set and gesture for him to join you.

>” In the meantime, would mind giving my friends a tour of the library and helping them get settled in?”

“Of course not. Seekers of truth, it is your best interests to heed my words!”

The scribe turns slightly to address the others and bombard them with a long list of rules about maintaining proper conduct while inside the library.

While you and Set backtrack, you can still hear it mustering everyone into an orderly line and issuing strict instructions not to touch anything unless told otherwise.

Goes to show that librarians can be vicious when they want to be.

Once topside, you briefly explain your concerns to Set, who is supremely uninterested. Something tells you that he’s just happy to get an opportunity to flex his muscles and dodge a lecture about academic ethics.

On the count of three, you both begin channeling your magics into the seal that keeps the outside world at bay.

You both manage a good showing, but Set has just a bit more gas in his tank than you do. But by your powers combined, the lock is practically bulletproof. Or at least as close as you can get via magic.

If something can bust through this easily, there’s nothing on the planet that’d hold it back for long.

As soon as you and Set finish confirming a couple tiny details haven’t been missed, you both head back inside to find that the Scribe has completed the grand tour and has allowed your companions free reign over the general section of the library.

The restricted section is off-limits to anyone that isn’t you or accompanying you, much to Thoth’s chagrin.

As soon as he spots you, he immediately gives you a pleading look, much like a child angling for an expensive toy.

Hell, why not? You could use some new reading material, and Thoth is basically the king of libraries. Might as well invite Jack along as well, he’s always been a man of words and letters.

(Roll me some 1d100+40; I’m rolling for Thoth and Jack.)

> DC to be determined.
>>
Rolled 75, 62, 30 + 25 = 192 (3d100 + 25)

>>5465556

(Here's Jack's roll)
>>
Rolled 78, 100, 12 + 60 = 250 (3d100 + 60)

>>5465557

(And here's Thoth's roll)
>>
Rolled 32 + 40 (1d100 + 40)

>>5465556
Learning is fun.
>>
Rolled 56 (1d100)

>>5465556
Babys
>>
Rolled 37 + 40 (1d100 + 40)

>>5465556
>>
>>5465558

Well, that tracks at least.
>>
>>5465558
Of COURSE Thoth gets a natty when books are involved kek

BEST bookworm.
>>
>>5465558
What a fucking NERD
>>
>>5465558
>100
Holy crap. You are a nerd, not Snake
>>
>>5465558
L M A O N E R D G O D
>>
>>5465559
>>5465560
>>5465561

That's a failure for you and Jack, but a crit success for Thoth.

I'm gonna need a bit of time to think up an adequate reward and get the next update done, so I'm going to go ahead and call it here for tonight.

On Friday at 5:00 PM EST, we'll pick up with Thoth's discovery, the memoirs of Gaius / Nessie and the culmination of Gaius' journey to Rome.

As always, thanks for playing!

I hope to see you all there.

Work's been eating me alive lately so it's gotten a little harder to concentrate, but I think I've hit a good tempo. I'll probably try to work further on the other pair of interludes I've been chewing on over the weekend; the JLA emergency meeting about the shitstorm in Venezuela, and a POV from Batman about recent events.

As an aside, it boggles my mind that it's been about three damn years since the first thread. Practically feels like it were yesterday.
>>
>>5465574
>As an aside, it boggles my mind that it's been about three damn years since the first thread. Practically feels like it were yesterday

Rome was not built in a day and all that. Good job keeping this alive and growing Axie
>>
>>5465574
>As an aside, it boggles my mind that it's been about three damn years since the first thread. Practically feels like it were yesterday.
Never forget that you are a legend in my mind and I am sure in the minds of many others!
>>
>>5465574

After acceding to Thoth’s request to explore the restricted section of the library, you bring Jack along just in case anything weird happens.

This place has a nasty habit of hitting you with some powerful illusions, best to have somebody capable of pulling you back to reality should worse come to shove.

Thankfully, all your precautions were unnecessary; guess the Scribe may’ve tweaked the security not to interfere with “worthy supplicants of knowledge” or something.

Unfortunately, the stacks seem to be actively attempting to confuse you. You’ll pick something off the shelf, discover that it’s entirely blank, wander to another stack, select another book at random, and discover that it’s the same damn book.

Jack is having similar issues; in contrast, Thoth is practically humming a tune to himself as he casually retrieves a truly massive selection of books encompassing all kinds of topics; many of which are written in languages that you don't even recognize.

While you and Jack continue to futilely hunt for literature of interest, Thoth finds a quiet corner to start organizing his haul by subject and level of interest.

After an indeterminate amount of time spent searching, you and Jack are willing to call it quits and head back to the atrium. But before you can do so, Thoth does you both a solid by sharing some of his freshly gathered collection.

Jack is given a couple books on forbidden poetry, as well as a treatise on spiritual anatomy.

Meanwhile, Thoth has the faintest hint of a self-satisfied grin on his face as he presents you with a slim volume bound with a strange black leather.

According to him, it was written by “an author of legendary skill and talent” and that it “would surely prove useful in your academic pursuits.”

Before you crack it open, you mange to flag down the Scribe and formally introduce Gaius to him. As you do so, you make sure to hype him up as a wellspring of lost knowledge, tacitly encouraging the Scribe to interview him for his life's story.

And while Gaius is being peppered with questions, you retrieve Nessie and the kiddie pool from the Set-Mobile. It’s a bit of a long shot, but stories are stories, and Nessie’s are no exception.

By the time you locate Bobo and get him on board, the Scribe is finished haranguing Gaius.

He seems a bit exhausted from the intellectual third-degree that he was subjected to, but you can tell that he enjoys the idea of leaving behind a physical record of his experiences.

While the Scribe interviews Nessie (with Bobo serving as the resident translator), you find a quiet corner to begin reading through the book that Thoth gifted to you.

> Roll me some 1d100+40

(DC: 70 / 90 / 110)
>>
Rolled 11 + 40 (1d100 + 40)

>>5467397
>>
Rolled 57 + 40 (1d100 + 40)

>>5467397
Magic book :)
>>
Rolled 69 + 40 (1d100 + 40)

>>5467397
Bless you, you divine nerd.
>>
Rolled 40 + 40 (1d100 + 40)

>>5467397
>>
>>5467407
>>5467408
>>5467409

That's a success, writing.
>>
>>5467412

Upon opening the book, you’re suddenly bombarded with a highly concentrated burst of magical energy that feels strangely neutral in nature.

Doesn’t stop it from stinging like somebody is driving a thousand steel pins in your brain, but at least it's not intentionally hostile.

When the pain finally recedes and you regain full motor control, all you can think about is finding Thoth and kicking his ass for this idiotic prank.

Sonuvabitch, that hurt! Credit where credit is due, that’s the kind of hustle you would’ve expected from Set, looks like it must run in the family somehow.

The book itself is gone, as if it had never existed in the first place.

Strange. The only other magical text you’ve seen that did something like that was…

One of Thoth’s books.

Well, at least you’ve discovered the source of his unexpected smugness, he was hyping himself up the whole time!

Still, you can’t be too steamed at the guy, he did just gift you a powerful grimoire; just would’ve been nice if he had given a bit of warning about the side effects.

While you massage your throbbing temple, you try to figure out what you gained during from burst of magic.

The effects aren’t immediately obvious, until you notice something interesting stenciled on the wall of the library. The lettering itself has eroded due to time, but you can somehow recognize it as some kind of warning, scribbled in an Etruscan dialect.

Wait a second, you’ve never even heard of the Etruscans, let alone their alphabet! A few cursory looks at books written in random languages reveals that you’re able to analyze and process their respective languages with much greater proficiency that ever before!

Overall, you conclude that your ability to absorb and process linguistic nuances has been greatly expanded; it should now be much easier for you to learn or further hone your skills in that arena.

> Magical Ability Unlocked! Polyglot: It is now impossible to fail language training rolls (aside from critfails)

The Scribe is still busy interviewing Nessie (who has a surprisingly strong memory), so you have some extra time to kill. An idle thought quickly leads you back into Ercolano proper, in search of a gift for the Scribe.

The last of your French fight money goes into an old-school desktop computer and some network devices. It’s a pain, but you manage to locate and piggyback off an old telecom hardline that passes near the entrance to the library.

The connection is slow and the hardware is a bit antiquated, but the Scribe falls in love with it immediately.

You try to give him a crash course on Internet etiquette that it immediately ignores.

As you and your party depart, it cheerfully waves you off before returning to its newly-acquired terminal in the hopes of leveraging the Internet to further the spread of knowledge and educate a clueless public.

May God have mercy on its soul.
>>
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>>5467500

Upon nearing Rome, still deep in the fertile countryside, Gaius makes a quiet request that you stop the van and accompany him on an important matter.

Judging from the mournful look in his eyes, it’s obvious that he isn’t interested in experiencing the beauty of nature.

You pull the van over and inform the others that they should take a break and a leak while you and Gaius head out for a while.

As you finish parking, Gaius adorns himself in full armor, complete with ceremonial effects. He is also sure to retrieve all of his various weapons and pieces of kit.

When you go to arm yourself as well, he stops you; stating that it won’t be necessary.

Odd, but you’re willing to humor it.

https://www.youtube.com/watch?v=3JiKUFWUJkk

As you step out of the van into the balmy embrace of another breathtaking Italian evening, Gaius carefully presents you with his most treasured possession; the banner of Legio Victrix and its lost eagle.

The aquila has been crudely but sturdily attached to the tip of the makeshift banner. In contrast, the eagle itself has been shined into a high sheen, like it had been freshly forged only days earlier.

To your surprise, Gaius requests that you be the one to carry the standard as he goes on one last march.

What else can you do but accept?

Gaius leads you into the rollicking foothills without ever once taking a look backwards, intent on hiking to the very top. Despite the weight of his armor and weaponry, it doesn’t seem inconvenience him in the slightest.

The aquila isn’t the easiest thing in the world to keep steady on a long ruck, but you’re determined not to fumble it and ruin the moment.

Upon reaching the summit, Gaius just sits and stares, watching the sun crest lazily over the lush fields and vibrant terrain; not even bothering to remove any of his kit.

After the sun begins to dip over the horizon, Gaius turns to you after what feels like hours.
>>
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>>5467503

“It has been a very long time since I have stopped to watch the sunset.”

His impassive mask begins to crack with each word.

“The world has moved on.

My world has moved on.

Only the shadows of the past remain, and I can fight them back no longer.

I told myself for decades that all I needed was one more glimpse of Rome, that shining city on a hill; that my sacrifice would be worth all the pain and toil.

I was wrong. But maybe all things are doomed to fail.”

Gaius lets out a bone-weary sigh, like an ever-present weight has suddenly been lifted from him.

“There is no place for men like me any longer. You have my boundless thanks for helping a tired legionnaire regain his honor, but this shall be my final resting place.

I do not think I can go any further, not anymore.”

In that moment, as Gaius struggles to reconcile reality with everything he has ever been taught, you choose to…

> Encourage Gaius to make the choice for himself. It is not your place to dictate destiny, the decision must be his alone.

> Encourage Gaius to depart into the next life. He has given enough of himself to bloodshed and duty, he has more than earned his eternal rest.

> Encourage Gaius to remain in your company. There will always be a place for him and soldiers of any stripe in the Steel Wolves, should he desire it.

> Other?

----
(This one will be left open for 30ish minutes unless a clear consensus forms)
>>
>>5467508
> Encourage Gaius to make the choice for himself. It is not your place to dictate destiny, the decision must be his alone.

In the end, we can't make the decision for him.
>>
>>5467508
> Encourage Gaius to depart into the next life. He has given enough of himself to bloodshed and duty, he has more than earned his eternal rest.
See you on the other side
>>
>>5467508
> Encourage Gaius to make the choice for himself. It is not your place to dictate destiny, the decision must be his alone.
It's your unlife, bro.
>>
>>5467508
> Encourage Gaius to depart into the next life. He has given enough of himself to bloodshed and duty, he has more than earned his eternal rest.
We encouraged many of the Wolves to lay down arms and enjoy life. I see no reason to not do the same to Gaius.

If he really wants to stick around, he can ignore us. All this is ultimately is a push.
>>
>>5467508
>> Encourage Gaius to remain in your company. There will always be a place for him and soldiers of any stripe in the Steel Wolves, should he desire it.
I want to at least mention it. Maybe if he is so disenfranchised with it all he can still find meaning in helping other soldiers.
>>
>>5467508
> Encourage Gaius to make the choice for himself. It is not your place to dictate destiny, the decision must be his alone.
>>
>>5467516
>>5467544
>>5467557

Alright, looks like the choice is up to Gaius.

Writing.
>>
>>5467561

You stay silent, internally struggling with whether or not you even have the right to offer an unsolicited opinion.

If Gaius wanted you to weigh-in, he’d have surely said so.

Ultimately, this is his decision to make; the only person capable of steering his fate is himself.

Considering that your long-time goal is to help Jack achieve something similar, it’d be hypocritical for you to guide him away from an eternal rest.

Plus, you never begrudged any of the Grand Liberators their right to move on.

As much as you would like him to stick around, this isn’t about you.

In the end, men must choose the roads they choose to walk.

https://www.youtube.com/watch?v=CQd3hQ92KvM

You watch as Gaius climbs unsteadily to his feet and draws the javelin he carries on his back.

He drives the javelin deep into the loamy earth before propping his shield and gladius against it. He rips off his helmet and comes within an inch of throwing it far into the distance.

Instead, he regains his composure and gently places it atop the javelin.

Gaius turns to face you, revealing an expression of both unfathomable age and curious hope. He gestures for you to hand over the lost standard, which he places directly next to the javelin.

“I will fight no longer.

I will be no longer.

My brothers, my family; I can hear them calling my name.

All that is left is for me to rejoin them.”

Gaius’ voice suddenly has an edge of bitter steel to it.

“My entire life, I have only done only as I have been told.

I marched to war on far-away shores because my superiors commanded as much.

I watched men throw themselves to meaningless deaths because glory required as much.

I stood an endless vigil over a forgotten symbol because tradition demanded as much.

Yet, perhaps it was not all in vain. I was able to meet you and your companions, and for a short time I was able to delude myself that perhaps everything would return to the way I knew them.

But times have changed, and I lack the strength of will to change as well.”
>>
>>5467628

He gestures towards the makeshift grave marker he’s constructed.

“These are yours now. Perhaps they will serve you better than they have served me.”

He grips your arm, tightly.

“The world will never remember your name or your deeds, only what you leave behind. Never forget that.”

With that, Gaius strides down the hill; slowly and unsteadily at first, but picking up speed with every moment.

You can hear him begin to laugh with an unfiltered joy as he races through the fields and countryside, finally freed of his worries.

Gaius’ very being begins to fade away as he’s slowly enveloped and consumed in a blinding display of colorless light.

When your eyes refocus, it’s like he never existed in the first place.

All that remains are the items he left behind, his final gift to you.

You want to say a few words, but what is there to say?

You only knew him for a few weeks, but he certainly made his mark in your memory.

He was an arrogant, standoffish bastard who was mired endlessly in the past.

He was also a man of honor; a skilled and dutiful warrior who never let you down.

He was also your friend.

In the end, maybe that’s all that matters.

Unbidden, an old saw leaps into your mind.

“Old soldiers never die, they just fade away.”

So long, Gaius.

Hopefully you’ll find the life you deserve now that you’ve crossed the river.

Be sure to put in a good word for Jack.

As you stare at Gaius’ grave, you choose to…

> Take it all. It feels wrong to refuse an honest gift.

> Take the eagle standard and leave the rest. It’ll be a testament to his memory.

> Leave it all behind. Let Gaius’ equipment enjoy its rest.

> Other?
>>
>>5467629
>> Take it all. It feels wrong to refuse an honest gift.
We can't just leave it here. Gotta make it into a proper grave otherwise some kids will fuck with it, or some history nerds will yoink it and make up some bullshit about it. Maybe we can give it to a museum. Or just make it into a memorial somewhere.

We're keeping the Aquila though. No one is gonna lock up the spirit of Rome or its legions.
>>
>>5467629
>> Take it all. It feels wrong to refuse an honest gift.
The world may forget, but we won't.
>>
>>5467629
> Take it all. It feels wrong to refuse an honest gift.
That's a nice ending for Gaius.
>>
>>5467629
> Take it all. It feels wrong to refuse an honest gift.
>>
>>5467633
>>5467635
>>5467639
>>5467646

Alright, looks like we'll be taking it all with us.

I've gotta head out for dinner soon, and this feels like a good stopping place for tonight.

We'll pick up from here on Wednesday at 5:00 PM EST; feel free to propose places you want to see / go in Rome because that's next on the agenda.

As always, thanks for playing! Hope to see you all again next time.
>>
>>5467629
> Take it all. It feels wrong to refuse an honest gift.
It'll make a good standard and ceremonial armour for a company in the Steel Wolves.
I also feel that we should probably do something about that library, feels like a bit of a waste if we're the only ones who have access to it. We're starting a merc company, why not a magic academy too while we're at it?
>>
>>5467629
> Take it all. It feels wrong to refuse an honest gift.
>>
>>5467680
Sounds like a job for Jonah. Magical orphanage/boarding school. Yer a wizard, Larry.
>>
>>5467651
>We'll pick up from here on Wednesday at 5:00 PM EST; feel free to propose places you want to see / go in Rome because that's next on the agenda.

Ask Ghostdad if he go to the Vatican City. Maybe is worthless try to reach heaven, but he could find help to free himself from the weight of his memories and to prepare to take the step to the great divide. Visit ruins and have fun on the city.

Maybe ask Nessie if she want to see the city from the top of an aqueduct?
>>
>>5467651
Just want to echo other anons and say I appreciate all you do. You catch black Adam by any chance? I had a lot of fun with it.
>>
>>5467651
I've been wondering, with polyglot does it extend to -all- languages or are there restrictions? Because wouldn't that mean we'd be able to figure out verbal only "languages" like caveman speech? But also "languages" that exist only in written formats like binary? And does it extend to other fantastical things like Bobo being able to speak to animals as a "language" or things from beyond the scope of Earth like alien stuff and wacko extradimensional things?

Or would most of the fancy stuff like that get locked behind the highest DC? Just being locked to codified earth-bound languages would still be huge for dealing with ancient spirits and the like or working no matter where we are on the planet. We could feasibly start spouting off in Sumerian and make modern linguists cry.

Or the pants-pissing moment where we suddenly understand Babylonian and feel a very old testament gaze on our back. The implications are vast. And I for one am excited to see exactly how it will manifest. Though it'll probably require an actual example of the language to start off of instead of just the idea of it. But man that'd be cool. I've just got new toy excitement.

Also tangentially related, omniglot would be the natural step up from polyglot wouldn't it?
>>
>>5467651
Damn what an end. You did great Axis I loved it!
>>
>>5468082
>Also tangentially related, omniglot would be the natural step up from polyglot wouldn't it?

The only thing that would make sense to me, beside lolmagic go brrrr, would be some sort of link to the other guy mind to know the meaning of what is spoken.
>>
>>5468108
Telepathy OP pls nerf
>>
>>5468340
If martians can do it, its fair play
>>
>>5468491
Aliens always get the cheatiest abilities. We should ban them.
>>
>>5468491
>>5468548
from what its been described I dont think its perfect telepathy. more like reading someones emotions.
>>
Holy shit if jack ritual doesn't destroy his house, we could turn it into a museum, and employ some guys there and have it be a small hideout spot and training ground for our operations.
>>
>>5469117
Even if it’s not destroyed, it’s still going to be ground-zero for some major mystic shit. I don’t think it’d be wise to touch it for a while since heroes will be combing it for clues.
>>
>>5468082
We could probably retire right now and become a world famous ancient-linguist. People like Cullen would literally kill for a skill like that.
>>
>>5469165
There's a nice side hustle for us. We use Cullen's academic credentials to get access to historic documents and manuscripts to transcribe and interpret so he can publish a proper dissemination of the language whilst simultaneously doing his mad historian nutter stuff.

We're probably his favorite person on the planet. We need to get him in touch with Thoth. His frantic pursuit of history and its hidden truths would probably be enough for Thoth to tolerate his borderline manic personality. Probably.
>>
>>5469228
>We need to get him in touch with Thoth. His frantic pursuit of history and its hidden truths would probably be enough for Thoth to tolerate his borderline manic personality. Probably

Who need to be sane when you can discover ancient secrets? His disregard for social skills and status probably give him points.

Good idea.
>>
>>5467983

Thanks for the compliment, anon (and all other anons). Ironically, I haven't watched much of the live-action DC stuff, I tend to prefer the animated shows.

>>5468082

I was anticipating a question like this and will attempt to answer it as coherently as I can; so long as the language is explicitly human (or descended from humanity), the bonus will apply. Therefore, computer code, alien languages, and non-human magical languages are not lumped into this group.

It’s hard to come up with a blanket statement that encompasses every possible use-case, but I’ll do my best to provide a couple examples and stay consistent.

Examples of languages that would apply: Latin, Sumerian, Russian, Atlantean, etc.

Examples of languages that would not apply: Kryptonese, Animal Speech, Binary, Martian, etc.

Thanks for asking, anon; let me know if there's anything else that needs clarification.
>>
>>5470100
That's pretty rad. That means if we ever get transported to the future we can learn how to talk futurese.

Thanks for answering.
>>
>>5463481
A bit late, but I must say this is setting up to be the great clash of morals/duty. The justice league is a shining ivory tower of the world. They are the big boy with all the sway and credit for heroism. However, so far from what I have read on this quest Gunsmoke is the foil to this, the hero/ villain of the desperate more than willing to get dirty.
Adding the bat family makes it all the sweeter, I want our gang and the bats to clash. We are everything they could have been and more, if not better. Imagine them swinging down to recruit us just to get the middle finger and suicide squad telling them to fuck off there game.
>>
>>5470635
>justice league comes to recruit
>at the same time the squad shows up to nab us
>also intergang finally got their shit together and staged a hit
>and horus has a few of his cronies swing by as well for the salty runback
>while the court of owls has their people in to remove the thorn in their side that is us
>additionally the demons have finally managed to sneak through to ambush us at that very moment
>meanwhile fucking peta turns up to "free nessie" despite us having turned her loose months ago
Just how deep can the shitshow go?
>>
>>5470686
You forgot about Camus, the Big Magic Swamp Evil guy, the Spectre ("All this is your fault! You could stop it, but chosen not to, like I know you would do, self-centered narcissist.") and the Army of Darkness lead by the Six Grim Reaper (former Seven)
>>
>>5470686
Lets go ahead and add the penguin gang and scarface for stealing his look. Maybe even some STAR Labs mercs to even the tide of metas.

Then the "Not" mercs show up with the bio weapon.
>>
>>5471003
>>5471060
>>5470686
The guys we fought on that secret Not-So-Mortal Kombat and their friends and the USA Army, plus the Venezuelan Drug-Lords.
>>
>>5471155
This makes the Bat seethe. As there is no possible way to content with the other organizations without triggering what would be all-out war.

All according to plan
>>
>>5471337
So, we essencially make a huge fuck up like Constantine selling his Soul to three Devils that will and have to fight for his Soul...

But in a even bigger scale with secret organizations, Latin American Cartels, Hell, an all powerful entity of Vengence, the criminal world and part of the Egyptian Pantheon by association with Seth.

Is there something more that I forgot? And how are we going to fake our dead (if we ever will) to make it so the only problem we have are the Specter ready for an excuse to un-being our existence?
>>
>>5471337
We are the chosen of Set that legends warned the world about after all, even if Set himself dont know about it.

>>5471368
He is Vengance, Loneliness and Past. Things we know.

The only option to win is to go over these things, beyond.

Redemption, Brotherhood and Future.
>>
>>5471368
I vote for the classic
Watch some theatre, take a shortcut through crime alley and get shot during a mugging
>>
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>>5471472
>Our mugger is us from the past.
>He get martial court.
>Go to prision.
>He escape thanks to "Black Mask".
>Black Mask is Sean from the future.

>Batman trying to keep gotham from blowing up.
>>
>>5471368
All we have to do is destroy the Suicide Squad and then that becomes our big fuckoff button whenever someone tries to mess with us. "Don't fuck with me, I dismantled the Suicide Squad"
>>
>>5471618
That is a HUGE mission to pull off

And even if we pull it off, there'll be a splinter cell that'll make us their only priority.
>>
>>5471897
Not if WE are the new undercover Boss of the Suicide Squad.

We already have a base of operations in Venezuela that people only know that is controled by some Guy in a super armor that dismantled the old regime and got diplomatic inmunitty and it's working for the country.

After we fuck Lok and any other asshole behind him, we just go "Hey Mr. President, how are you? I make it so people see how scumbag you and your secret organizations are, but I know you still need help in those kinds of missions.

Give me full control over it and I will make the dirty job, and I will run this my way, but you will have results."
>>
>>5472137
They probably care more about control than results
Unless we roll in there as a US based organization the whole international mercenaries corp wont fly for US black ops
On the other hand if we just setup in a major US ally like Israel it could work
>>
>>5471503
>>5471368
>>5470686

Set is going to have the greatest welcome home gift an avatar could possibly give.
>>
>>5467651
I know it's not technically one of the options we picked, but since we were in Ercolano you think we could retroactively swing by the coast for a bit to let Nessie stretch her flippers in the Mediterranean, Axis? Hopefully the trip's been fun for her, but I assume the kiddie pool's getting a bit claustrophobic.
>>
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>>5472361
>Set is going to have the greatest welcome home gift an avatar could possibly give.
A condom?
>>
>>5472465
You think he's the type of guy to wear one?
>>
>>5472606
Unironically yes. It makes it easier to collect to throw in someone's face.
>>
>>5472866
Set making others eat the Cum-cabbage for the lols
>>
>>5472881
>>5472866
Ultimate Amazon Killer: Forbidden technique! Jeep Backseat!
>>
>>5467772

Sure, I can slot that in. I'll be honest, I initially kept Rome and Vatican City separate because I figured they were semi-distant from each other, but boy was I mistaken.

>>5472436

I'll try and mix that into the update; Rome is close enough to the coast to justify it.
>>
Alright, how would you like to spend your time in Rome? (Choose 2)

> Walk around the Colosseum with Bobo. You’ll both have plenty of opportunities to snap some pictures and peruse the ruins.

> Pay a visit to the Galleria Borghese with Thoth. He’d probably enjoy the opportunity to see the various paintings, sculptures, and antiques in their collection.

> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.

> Visit the Roman Forum with Set. There’s a certain irony in touring the once-beating heart of the empire with an ancient deity in tow.

> Make a detour to the Vatican City and sightsee at the Sistine Chapel with Jack. Might help him get a bit closer to that absolution he’s been angling for.

> Other?
>>
>>5473956
> Walk around the Colosseum with Bobo. You’ll both have plenty of opportunities to snap some pictures and peruse the ruins.
>> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.
>>
>>5473956
> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.
> Make a detour to the Vatican City and sightsee at the Sistine Chapel with Jack. Might help him get a bit closer to that absolution he’s been angling for.
>>
>>5473956

> Visit the Roman Forum with Set. There’s a certain irony in touring the once-beating heart of the empire with an ancient deity in tow.

> Pay a visit to the Galleria Borghese with Thoth. He’d probably enjoy the opportunity to see the various paintings, sculptures, and antiques in their collection.
>>
>>5473956
> Walk around the Colosseum with Bobo. You’ll both have plenty of opportunities to snap some pictures and peruse the ruins.

> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.
>>
>>5473956
> Pay a visit to the Galleria Borghese with Thoth. He’d probably enjoy the opportunity to see the various paintings, sculptures, and antiques in their collection.
> Make a detour to the Vatican City and sightsee at the Sistine Chapel with Jack. Might help him get a bit closer to that absolution he’s been angling for.
We are in Rome, we should act cultured.
>>
>>5473956
> Walk around the Colosseum with Bobo. You’ll both have plenty of opportunities to snap some pictures and peruse the ruins.
> Visit the Roman Forum with Set. There’s a certain irony in touring the once-beating heart of the empire with an ancient deity in tow.
>>
Tallied up the votes, looks like visiting the Pantheon and the Colosseum win.

Writing.
>>
>>5473956

> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.

> Make a detour to the Vatican City and sightsee at the Sistine Chapel with Jack. Might help him get a bit closer to that absolution he’s been angling for.
>>
> Make a detour to the Vatican City and sightsee at the Sistine Chapel with Jack. Might help him get a bit closer to that absolution he’s been angling for.

>> Explore the Pantheon with Pandion. It’s arguably the pinnacle of Greco-Roman architecture; might as well see what the genuine article makes of it.

Cowards! What about recruiting the Pope to go demon hunting? What about exploring the existential question of the soul?>>5473956
>>
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>>5467629

A fractional part of you complains that uprooting Gaius’ grave would be tantamount to defiling a friend’s resting place.

The rest of you immediately quashes that inane line of thought; Gaius left it to you for a reason.

Even if you wanted to leave it alone, it would just be discovered by some local and tossed into the backroom of a dusty museum.

Besides, you haven’t the heart to turn down his last gift to you. Even if it may not be immediately useful, every little bit helps. Especially his standard and aquila; every mercenary company needs a banner to rally behind, and for now, this one is yours.

Sure hope that you can live up to its legacy.

The other occupants of the van aren’t surprised when you return alone. Aside from a few muttered comments meant to cheer you up, everyone is willing to leave you alone so that you can better process your emotions.

As much as you’d like to just head directly into Rome, it’d be best to have a plan of action first.

Your other forays into other cities have taught you that you need to have a hitlist of landmarks / attractions in mind, otherwise you’ll just aimlessly wander through the streets.

It’s also starting to get late; it’d be best if you found a good spot to make camp and just watch the stars for a bit.

Maybe by the beach? The air might do your head some good.

If you’re being honest with yourself, you could use an opportunity to just watch the waves and let your mind wander.

Plus, Nessie’s spent enough time in the kiddie pool for a while. It’ll be healthy for her to stretch her fins and snack on something other than old survival rations and gas station jerky for a while.

After another couple hours of travel, you come across a nice length of isolated shoreline that should be perfect for your purposes. It’s easy enough to dump Nessie into the cobalt waters of the Mediterranean and watch her carve through the waves in search of aquatic prey.

It’s a good opportunity to reflect on Gaius’ eternal departure, which seems to have hit you harder than you had anticipated. You’ve still got your head on straight, it’s just gone and reminded you of a few things that you’ve purposefully avoided thinking overmuch about.

Like how Pandion’s shelf life is set to expire at about the same time your vacation ends. Sure, he’ll just be returned back to the Claw, but you’ll still miss having a flesh-and-blood ally of his caliber.

Thoth’ll go back to his library until you can rustle up another excuse to drag him back out again, and who knows when that may be. Hell, who knows if you’ll even be able to coax him back out at all? You already had to twist his arm a little to encourage his participation, maybe he’ll decide that he’s enough social interaction for this decade.
>>
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>>5474051

Set’ll be off on another foolhardy errand until he needs something from you. He’s a brutal teacher, and a consistently unreliable bastard, but you’ll still be poorer for his absence.

Bobo’s a solid guy and a great drinking buddy, but he doesn’t have the stomach for your kind of work. You’ll always be eternally grateful for how he’s been in your corner when you’ve needed it, but he may not approve of some of the business ventures you’ve got in the works, should he find out about them.

And Jack? Well, you already know how that story is going to end. In terms of pure logic, you made your peace with it a long time ago. But that doesn’t help with the tightness in your chest whenever you think long and hard about it.

Some days, it almost seems like you’re destined to be alone; that everyone and everything you grow close to is just going to evaporate as soon as you turn your back,

A deep, venomously bitter part of yourself whispers that the only thing keeping anyone by your side is the utility you provide.

You smack yourself in the face, hard, in an attempt to clear the cobwebs. That’s enough self-pity for one day.

You’re not just some attack dog that people tolerate out of fear or obligation; you’ve

And nobody (besides you) is ever going to dictate the course of your life ever again.

Just ask Lok how well it’s gone for him so far.

While setting up camp, you hold an impromptu meeting to flesh out the groups for the foray into Rome.

After a bit of back-and-forth, it’s decided that you and Bobo’ll tour the Colosseum in the morning, and you’ll make time to visit the Pantheon with Pandion in the evening.

That morning, Set takes direct control of the wheel and drops both you and Bobo off a respectable distance away from the Colosseum; apparently he and Thoth are off to visit the birthplace of Romulus and Remus.

Meanwhile, Jack and Pandion are intent on visiting one of the old Roman bathhouses.

Covering the distance on foot is fine by you anyhow, the best way to learn the heartbeat of a city is by actually walking its streets and taking things slow.

It’s still pretty early in the day when you and Bobo reach the Colosseum; the line for tickets moves fast and you’re able to successfully pass Bobo off as a hairy child in exchange for reduced price of admission.

Your first impressions are that even as a ruin, the place is still amazing!

It’s uncanny to imagine that you’re treading in the same arena as genuine gladiators.

Part of you would relish the opportunity to see the Colosseum in its prime and take in a couple fights. As barbaric as people like to make it sound, it’s probably still less violent than hockey.

As Bobo stops to take a few snapshots, you’re suddenly distracted by some kind of strange tingling.

> Roll me some 1d100+20

DC to be determined.
>>
Rolled 91, 92 + 10 = 193 (2d100 + 10)

>>5474053

(Messed up my roll, apologies.)
>>
Rolled 31 + 20 (1d100 + 20)

Crash this roll with no survivors. >>5474053
>>
Rolled 51 + 20 (1d100 + 20)

>>5474053
>>
Rolled 52 + 20 (1d100 + 20)

>>5474053
>>
>>5474062
>>5474064
>>5474069

That's a failure. Would you like to use Roll the Die for another attempt / force me to re-roll with a debuff?

> Yes.

> No.
>>
>>5474070
>> Yes.
>>
>>5474070
>> No.
>>
>>5474070
>>No
>>
>>5474070
>No
>>
>>5474078
>>5474081
>>5474082

Looks like we're accepting the failure, writing.
>>
>>5474053
>You’re not just some attack dog that people tolerate out of fear or obligation; you’ve
Looks like you missed a bit boss
>>
>>5474086

Shit, meant to trim that last bit off.

Should just be "You’re not just some attack dog that people tolerate out of fear or obligation."

Guess the whiskey is starting to kick in.
>>
>>5474055
Whoever is tickling us really REALLY wants us to feel it.
>>
>>5474085

You try to rationalize the feeling as just another phantom sensation, seemingly validated when recedes as quickly as it came.

But moments later, it resurges with a vengeance; the experience is comparable to having a rope tied around your waist and being hauled backwards.

Before you can react, you’re no longer standing in front of a collapsed section of the Colosseum and posing for a commemorative picture.

Instead, you’re in what seems to be one of the underground holding areas where they kept the gladiators.

And judging from the way that you can hear the crowd cheering and roaring, they must have a hell of a turnout. The kind of turnout they haven’t had for thousands of years.

Your civilian clothes have been entirely replaced with a flimsy bronze chest piece and a cheap tunic.

And of course, your backup piece is gone as well.

Either this is the most realistic historical re-enactment you've ever seen, or you've been dragged into the past somehow.

Not for the first time, you're acutely reminded of the occupational hazards of magical ability.

Right now, you’re being guarded by a squad of Roman legionaries, who maintain a wary eye on you and other similarly dressed men.

A brutish looking guard barks something at you in Latin and gestures at a pile of weapons stacked on top of a dirty table.

Looks like he wants you to pick something, and doesn’t strike you as the patient type.

Unbidden, the names of these weapons spring to mind; Gaius’ teachings are already bearing fruit.

Your weapon of choice is the…

> Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.

> Pugio. Quick, but you’ll need to get in close; you’re a dab hand with knifework, ought to be a cinch.

> Dolabra. The bastard son of a pickaxe and a shovel; you can really batter somebody if you nail em right.

> Hasta. Basically a spear, with all that entails; gives you plenty of reach, but is cumbersome up close.

> Falx. Kind of like a scimitar, but with a different kind of curve; should be handy for hooking shields or cracking skulls.

> Other?
>>
Bonus wise our knife work is best, but this is Rome so we have to go

> Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.

Let's put all that sword training to use and give the people a show.

>>5474112
>>
>>5474112
> Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.

Saluto Nex Alea, thanks for another session, Axis.
>>
>>5474112
>> Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.
>>
>>5474112
> Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.
>>
>>5474112
>Spatha. Versatile, and the closest thing you’ll get to a longsword; time to put Gaius’ training to good use.

Yell "Brutus is a bitch!"
>>
Rolled 1 (1d6)

>>5474122
>>5474123
>>5474128
>>5474130
>>5474132

That's what I figured; rolling to see what event you're getting lumped into.

1 = Team Battle
2 = Naval Battle
3 = Two Versus Two
4 = Two versus One
5 = One Versus One
6 = ???
>>
The first one is best. More targets to kill and men to lead in battle. You are fooling no one Axis we can all figure out the 6th one was to fight some beast (probably something mythic or lions). >>5474134
>>
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>>5474134

You stride forward, and pick a spatha from the pile. There’s a hint of rust on the blade, but it looks like you’re not getting anything better.

Time to make Gaius proud.

The guard just spits at your feet and shoves you down a hallway packed with another dozen men with equally shitty weapons and armor.

You try to communicate with them, but nobody speaks English or Spanish (for obvious reasons), but you finally manage to elicit a response when you try Greek.

A stocky man with a jagged scar marring his otherwise average features happens to know a few Greek words (mostly curses), but is decent conversation nonetheless.

Pretty much just confirms what you had already suspected, you’ve been tacked in with a mix of conscripts and enslaved enemies of Rome sent to be torn to shreds for the amusement of the crowd.

Eventually, the gates begin to raise and guards start herding you into the Colosseum proper.

https://www.youtube.com/watch?v=ij3_VIJxd9s

Some asshole with a booming voice is providing color commentary, but you have no earthly idea what is being said. For all you know, he could be treating this like a football match.

When you ask your newly-met lifeline, all he has to say is…

“It’s just the usual Roman pigshit; that we’re dying to bring glory to Rome, that we’re savage barbarians who should be honored to die for their entertainment. Bunch of cunts.”

You’re inclined to agree with his assessment.

In the harsh light of the day, you finally get your first look at the enemy you’ll be engaging.

And it doesn’t look good. There’s a dozen, so they’ve got you matched in terms of numbers. The kicker is that they’re in full legionnaire kit, like they were fresh off a battlefield.

Most of them have shields and a javelin as well.

Compared to the poorly trained and equipped scum on your side, this isn’t meant to be a fight; this is meant to be a slaughter.

Put another way, they’re sending the benchwarmers out to get gutted by the first-stringers.

Well, you’ll be damned if you don’t go down swinging.

To that end, you…

> Leap into the fray and take them by surprise. It’s bold and it’s risky, but you may just be able to deal a decisive blow in the opening strokes of the fight.

> Hang back and look for an opportunity. Only fools rush in headfirst, you’ll need to apply a bit of cunning if you want to survive.

> Taunt the opposition into focusing on you. It won’t be easy with the language gap, but you’ve got enough in your repertoire to pull it off.

> Team up with that guy who speaks Greek. You’ll need somebody that’ll watch your back.

> Other?
>>
Damn, I wasn't expecting that THIS was how crit-failling the Latin lessons with Pandion was going to be. Or at least I wasn't expecting that it would be a curse/punishment linked to a physical place
>>
>>5474176
>Team up with that guy who speaks Greek. You’ll need somebody that’ll watch your back.
Try to break their formation, starting on one of the flanks.
>>
>Turn on luck drown now!
>>
This is an opportunity in disguise. Also, we did not have the language perk then. We do now.
>>
>>5474176
>> Team up with that guy who speaks Greek. You’ll need somebody that’ll watch your back.
>>
>>5474176
> Team up with that guy who speaks Greek. You’ll need somebody that’ll watch your back.
>>
>>5474176
>Taunt the opposition into focusing on you. It won’t be easy with the language gap, but you’ve got enough in your repertoire to pull it off.
We just need to say curses in greek and hit our chest with the side of our sword just to make them waste their javelins, but before that

>Tell the greek speaking guy to tell the other our plan: We distract and try to make them waste the javelins while the others try to be wary that they aren't caught by one, try to disperse a little. Once we charge them or they come close to us, the rest will run to them and circle them, try to hit when they can and run while we pick them one by one when they're distracted
>>
Rolled 13 + 5 (1d15 + 5)

>>5474183
>>5474186
>>5474193
>>5474195

Alright, looks like you'll be teaming up with a dash of setting a distraction.

First off, go ahead and give me some 1d100 to see if you can pick up any Latin via osmosis.

I'll go ahead and roll for Luck Drain.

DC: 70 / 100
>>
Rolled 52 (1d100)

>>5474201
>>
Rolled 23 (1d100)

Nice.>>5474201
>>
Rolled 56 (1d100)

>>5474201
>>
Rolled 30 (1d100)

>>5474201
Does this apply?
> Magical Ability Unlocked! Polyglot: It is now impossible to fail language training rolls (aside from critfails)
>>
Trying again.>>5474201
I just want one roll to not be shit tonight.
>>
Rolled 85 (1d100)

>>5474207
>>
>>5474202
>>5474204
>>5474205

That's a regular success. Now, go ahead and roll me some 1d100+25 to see if you can rally these dregs of Roman society.

DC: 85

>>5474206
It does, I'm just seeing if you get a minor / regular / excellent bonus.
>>
Rolled 39 + 25 (1d100 + 25)

>>5474210
>>
Rolled 77 + 25 (1d100 + 25)

>>5474210
>>
Rolled 19 + 25 (1d100 + 25)

>>5474210

I thought our leadership was higher than this.
>>
Rolled 86 + 25 (1d100 + 25)

>>5474210
Don't worry lads, I bet these particular Roman cocksuckers weren't even good enough to make it to a battlefield. Probably got squishy fag muscles under the armor. All for looks.

We're fucked kek
>>
Rolled 92, 82 + 45 = 219 (2d100 + 45)

>>5474211
>>5474212
>>5474213

That's a success, now I just need one more roll of 1d100+25 to see if you can rile the enemy into doing something stupid.

(DC to be determined.)

>>5474213
I'm pretty sure that the modifier for persuasion / trickery has been +25 for quite a while, but I've been proven wrong plenty of times.
>>
Rolled 13 + 25 (1d100 + 25)

>>5474217
Call their Emperor a boylover because he can't handle real men.
>>
Rolled 16 + 25 (1d100 + 25)

>>5474217
>>
Rolled 40 + 25 (1d100 + 25)

I could be thinking of crazy talk.>>5474217

Well cant beat that.>>5474217
>>
Rolled 50 + 25 (1d100 + 25)

>>5474217
Yeah... that's probably not happening.
>>
Rolled 42 + 25 (1d100 + 25)

>>5474217
>>
Average night of rolls for us and above average rolls for Axis. Thanks for running dude.
>>
>>5474219
>>5474220
>>5474223

That's a failure.

And if my math checks out, you can in fact beat them with a roll of 76.

92 + 45 = 137
137 - 18 = 119

76 + 18 + 25 = 119

Would you like to use Roll the Die for another attempt / force them to re-roll with a hefty malus?

> Yes.

> No.


-------------
>>5474123
>>5474226

No problem, it's pretty much become a mainstay of my routine these days.
>>
>>5474229
>> No.
>>
>>5474229
>Yes
>>
>>5474229
>> No.
We'll save it for when they're about to gut us.
>>
>>5474229
> No.
>>
Rolled 11, 25 + 45 = 81 (2d100 + 45)

>>5474231
>>5474234
>>5474236

The nays have it.

Go ahead and give me some 1d100+40 to avoid their javelins.

(DC to be determined)
>>
Rolled 14 + 40 (1d100 + 40)

>>5474238
>>
Rolled 87 + 40 (1d100 + 40)

>>5474238
>>
Rolled 68 + 40 (1d100 + 40)

>>5474238
>>
Rolled 81 + 40 (1d100 + 40)

>>5474238
>>
>>5474241
>>5474242
>>5474243

That's a success.

I'm going to go ahead and call it here, feel free to propose any other tactical maneuvers / potential plans for your next move.

I'll be hanging around for a little while to handle questions, comments, etc.

Next session is Friday at 5:00 PM EST, same as usual.

As always, I hope to see you all there; thanks for playing.

Have a happy Thanksgiving, anons!
>>
>>5474247
Thanks for the run axis, and happy thanksgiving to you :)

Question: How are the epilogues going? Looking forward for the one of the JL
>>
>>5474255

The interludes are plugging along; dialogue-heavy stuff tends to be my weakness, but practice makes perfect.

I'm hoping to have one of them done in the next week or so, but don't quote me on it.
>>
>>5474256
Cool, take your time on it. But what is it the difficulty about writing only dialogue? The characters and their personalities?
>>
>>5474382

A good question, one that I’m woefully equipped to answer, but I’ll take my best crack at it.

Feel free to ignore all this if you don’t want an inside look at how the sausage is made. I’ll spoiler it just in case.

For sake of argument, I’ll reference the previous interlude because it’s a similar type of scene.

You’ve got a moderately sized group meeting to discuss recent events and how to respond / prepare for the future.

Each of these characters in this group has at least some defined personality to work with, which is helpful from a brainstorming standpoint, but can be limiting from a creativity standpoint. Put more simply, established characters are easier to think of ideas for, but those ideas generally need to fit within their pre-established mold.

And let’s say that I’m hoping to fit it all within 3-4 posts to avoid posting a big wall of text or spending forever on it.

That means that I only have 9000-12000 characters to:
- Give each character some personality
- Flesh out the POV character with some internal thoughts
- Have discussions / disagreements within the group
- Potentially foreshadow later events
- Reference previous events
- Potentially toss in a bit of humor
- Show the ripples caused by your actions

It can get away from you pretty fast; I was expecting the most recent interlude to be way shorter than it actually ended up being.

Hell, this explanation by itself is about half of a max-length post; trimming the fat while maintaining interesting detail generally ain't easy.

I hope that answers your question, or at least explains my general thought process.
>>
>>5474413
I dont mind to read more from you, but I apreciate what you do Axie.

Is Steve Irwin alive?
>>
>>5474635
There's no way he didn't become a nature spirit in a world of magic
>>
>>5474753
We have to show him Nessie. He surely know the perfect place for her and will understand why is important for her to remain outside the public eye
>>
>>5474635
I still miss him, guys. Why do all the good people have to die first?
>>
>>5474834
At least he died doing what he loved. I don't think he would want it any other way. May he rest in peace
>>
>>5474883
he died as he lived

with animals in his heart
>>
Howdy anons.

I'm still working on the update, I'll hopefully have it done in 20-ish minutes.

Apologies for the delay, took the opportunity to slack off a tad yesterday.
>>
>>5475856

As you study the shining armor and spotless weaponry of your opponents, a devious thought takes root in the fertile soil of your mind.

In contrast to your makeshift horde of irregulars, they’re well ordered and equipped; likely professional soldiers either hoping to win a bit of coin or favor.

But as long experience has taught you that professional training carries some subtle flaws of its own. If you can find some way to break their order of battle and trigger a small-scale rout, the momentum will be squarely in your favor.

Under the blazing Italian sun and near-deafened with howls of the crowd; you make a solemn vow that you will not give these bastards the satisfaction of seeing you die.

They want to see the power and ferocity of “barbaric scum”?

Then you’ll give them all the blood they can handle.

You turn to the stocky man that’s served as your translator thus far.

> “I’ve got a plan, but I’m going to need your help to get the others in line.”

He gives you a hard look, but something about you seems to put him at ease; he gives you an affirmative nod.

“I know a thing or two about maintaining discipline. What are you plotting?”

> “We need to break their formation and turn this into a mad brawl. It doesn’t matter how good they are if we can double or triple team them.”

He gestures for you to continue, obviously liking what’s been said thus far.

> “Get them to spread out a bit and follow my lead. Wouldn’t surprise me if they open with a hail of javelins; it’s what I’d do. If I can bait them into overextending, then we’ll have an opportunity to strike. If not, I’ll work something else out.”

“You better know what you’re doing, Greek.”

Time is at a premium, so you don’t waste your breath attempting to explain that you’re not actually Greek, just a guy who happens to know the language.

To his credit, your impromptu second-in-command manages to force your rag-tag squad into line by leveraging a combination of threats, coercion, and good old-fashioned violence.

You keep an open ear during the proceedings, and his ranting (coupled with the jeers and booing of the crowd) gives you a solid foundation of Latin with which to work with. Still not enough to speak it well, but enough to comprehend the basics.

> Language Unlocked! Latin (Basic): +10 to rolls related to speaking / translating / understanding Latin.
>>
File: Spatha.jpg (23 KB, 850x850)
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23 KB JPG
>>5475893

Now, it’s time to set your plan in motion.

Your Latin still needs some polishing, so you unleash a blistering tidal wave of insults in Greek instead.

You target every sensitive spot you can think of; their wives, their gods, their children, their home, anything and everything.

This full-throated yelling is emphasized when you occasionally tap the side of your chest with the blunt side of your spatha and gesture to the crowd; a universal motion that screams “come get some, if you think you can take it.”

Your would-be sergeant notices your gambit and “encourages” the men to join in, and soon there’s a chorus of a dozen guttural voices howling filthy curses and slander.

Unfortunately, the majority of your opposition manages to maintain their composure in the face of your taunts. A small detachment readies their weapons, and a trio of javelins come whistling your way.

Guess they must’ve identified you as a primary target.

With your honed reflexes, you manage to dodge all three without suffering so much as a scratch; causing the crowd to roar in excitement.

It’s not ideal, but you did manage to get them to waste about a fourth of their ranged weaponry.

Now that you have a moment to think, you decide to…

> Lead a bold charge directly into the enemy while the rest of your allies attempt to flank. You don’t need to win, you just need to keep them busy.

> Split into small groups and launch hit-and-run attacks to pick off any stragglers. If you can punch a wide enough hole in their defense, the battle is as sure won.

> Retrieve the thrown javelins and engage a little track-and-field of your own. Their shields won’t make it easy, but you might be able to thin out the herd a little.

> Cast a spell (Specify). You’re not sure how the crowd will react to such a display, so subtlety may be required.

> Other?
>>
>>5475897
>> Lead a bold charge directly into the enemy while the rest of your allies attempt to flank. You don’t need to win, you just need to keep them busy.
>>
>>5475897
> Lead a bold charge directly into the enemy while the rest of your allies attempt to flank. You don’t need to win, you just need to keep them busy.
>>
>>5475897
> Retrieve the thrown javelins and engage a little track-and-field of your own. Their shields won’t make it easy, but you might be able to thin out the herd a little.
Supressing fire
>>
Rolled 23, 23, 85 + 50 = 181 (3d100 + 50)

>>5475901
>>5475907

Alright, looks like bold action is our mandate.

Roll me some 1d100+20

> DC to be determined.
>>
Rolled 57 + 20 (1d100 + 20)

>>5475924
>>
>>5475897
> Lead a bold charge directly into the enemy while the rest of your allies attempt to flank. You don’t need to win, you just need to keep them busy.
>>
Rolled 79 + 20 (1d100 + 20)

>>5475924
>>
Rolled 29 + 20 (1d100 + 20)

>>5475924
>>
Rolled 76 + 20 (1d100 + 20)

>>5475924
>>
>>5475926
>>5475929
>>5475931

If my math checks out, your Luck Drain bonus means that a 79 means that you match the DC exactly.

Success.

That means that you can continue to push the enemy frontline with everything you’ve got, or you can just hold steady and lessen your tempo.

If you continue to push, you’ll be able to further stack the deck in your allies’ favor and potentially deal additional casualties, at the risk of failing a similar roll.

If you decide to hold steady, you’ll be able to skip the roll entirely, but lose out on any further chance of bolstering your position.

In the end, you decide to…

> Keep pushing them, you've got the advantage now. Fortune favors the brave.

> Hold steady, there's no sense in taking unnecessary risks. You’ve bought the men enough time to get the job done.

> Other?
>>
>>5475940
>> Keep pushing them, you've got the advantage now. Fortune favors the brave.
>>
>>5475940
> Keep pushing them, you've got the advantage now. Fortune favors the brave.
>>
>>5475940
> Keep pushing them, you've got the advantage now. Fortune favors the brave.
>>
Rolled 36, 1, 94 + 45 = 176 (3d100 + 45)

>>5475942
>>5475943
>>5475944

Alright, give me some 1d100+20

> DC to be determined.
>>
Rolled 60 + 20 (1d100 + 20)

>>5475948
damn
>>
Rolled 31 + 20 (1d100 + 20)

>>5475948
>>
Rolled 31 (1d100)

>>5475948
lol
>>
Rolled 62, 31 + 60 = 153 (2d100 + 60)

>>5475951
>>5475953
>>5475955

Well, that's a critfail on my end.

Rolling to see if your allies can capitalize on the openings you've provided.
>>
Rolled 60, 58, 66 + 35 = 219 (3d100 + 35)

>>5475957

And here's the opposing roll.
>>
>>5475957
>>5475959

Looks like your efforts bear fruit.

Writing.
>>
>>5475948
>local (not)greek man bullies rome's "finest"
>>
>>5475962

You take a deep breath and ready yourself for the inevitable clash of sword and shield.

A pair of stout men volunteer to join you; aid that you gladly accept.

With them at your back, you lead a charge directly at the massed ranks of Roman soldiers.

https://www.youtube.com/watch?v=pEshWdqycQk

A betting men would call this tactic “suicidial idiocy”, but you only need to keep them off-balance long enough for your men to flank and run them through.

As expected, your enemy forms a compact shield wall as you approach, intent on repulsing your assault entirely.

Undeterred, you and your bodyguards slam against their shield wall like men possessed; desperately seeking to break their guard.

Despite being outnumbered, you fight with every ounce of strength in your body, utilizing every single facet of Gaius’ training to batter and slowly overwhelm their defenses.

Gladii flit in and out of momentary openings in the impenetrable wall like hissing snakes, each intent on driving deeply into your form.

But thanks to the teamwork of your bodyguards, you emerge with little more than nicks and scrapes.

In the heat of the battle, you spot an incredibly important detail; one of the soldiers is visibly struggling to maintain the shield wall.

He looks young and green, with patrician features. The archetypal nobleman’s son who bought his way into the fights for a bit of glory and entertainment; to wash his sword in the blood of peasants and barbarians.

Another of the weaknesses in their doctrine reveals itself; a stalwart defense is only as strong as its weakest link.
>>
>>5475986

You purposefully change tack and unexpectedly slam against the faltering soldier; in an instant, he goes down hard, and your compatriots flood the breach.

Before you join them, you drive your spatha directly into the fallen soldier’s throat and twist, swiftly forming a crimson puddle as he desperately tries to choke out words instead of ichor.

While storming into the fray, you nail a shocked soldier with a vicious backhanded sweep; cleaving a nasty wound in his torso that leaves him motionless.

At the same time, the bulk of your forces have managed to flank and take the Roman soldiers by surprise; serving as the unyielding anvil to your devastating hammer.

For a moment, all that you can register is the smell and din of battle; of screams and battle cries as the Roman soldiers are caught totally unawares.

When the dust clears, you have personally slain a pair of soldiers, your bodyguards have slain an enemy each, and your flankers managed to eliminate a trio of hostiles.

Overall, your pincer attack has cost the enemy over half of their available forces. Only five of the original dozen still remain.

The crowd, expecting a light afternoon of Roman superiority, has been stunned into silence by this sudden and vicious turnaround.

Your next move is to…

> Proceed as planned; encircle the remnants and crush them with a fist of steel. Fair fights are for children and fools.

> Corral the enemy into a corner and harass them with javelins. Might as well try to pick them off at range.

> Give the remaining soldiers an opportunity to lay down their arms and surrender. If they want to die for the enjoyment of the crowd, then so be it.

> Scavenge higher-quality arms and armor from the fallen. Something tells you this won’t be your only fight of the day, and you need every advantage you can get.

> Other?
>>
>>5475988
>> Corral the enemy into a corner and harass them with javelins. Might as well try to pick them off at range.
>>
>>5475988
> Proceed as planned; encircle the remnants and crush them with a fist of steel. Fair fights are for children and fools.
>>
>>5475988
>Give the remaining soldiers an opportunity to lay down their arms and surrender. If they want to die for the enjoyment of the crowd, then so be it.
>But tell some of our group to keep an eye on the grades or around the arena so we don't get easily caught in some nasty backstab from some other soldiers or archers.
>>
Seems to be a bit of a deadlock, so I'll keep the vote open while I go and grab something to eat.

I'll close it upon my return.
>>
>>5476002
>support
>>
>>5476002
+1
>>
Rolled 67, 78, 5 + 20 = 170 (3d100 + 20)

>>5476002
>>5476010
>>5476011

Roll me some 1d100+25

> DC to be determined.
>>
Rolled 42 + 25 (1d100 + 25)

>>5476020
>>
Rolled 73 + 25 (1d100 + 25)

>>5476020
Good roll plz
>>
Rolled 66 + 25 (1d100 + 25)

>>5476020
>>
Rolled 60 + 25 (1d100 + 25)

>>5476020
>>
>>5476021
>>5476022
>>5476026

That's a success.

How would you like to phrase your request?

(There isn’t a roll for this; it’s just to flesh out your stage persona a bit)

> Graciously. They put up a decent enough fight, and you’re man enough to admit it.

> Neutrally. You won, they lost; there’s no need to make more out of it.

> Pointedly. You kicked their asses in front of the entire city, might as well rub it in a little.

> Other?
>>
>>5476031
>> Neutrally. You won, they lost; there’s no need to make more out of it.
>>
>>5476031
> Neutrally. You won, they lost; there’s no need to make more out of it.
>>
>>5476031
> Neutrally. You won, they lost; there’s no need to make more out of it.
>>
>>5476031
>>Neutrally. You won, they lost; there’s no need to make more out of it.
>>
Rolled 4 (1d5)

>>5476032
>>5476033
>>5476035
>>5476036

Seems unanimous, so I'll go ahead and call it.

Writing, and also rolling for your next event.

1 = Naval Battle
2 = Two Versus Two
3 = Two versus One
4 = One Versus One
5 = ???
>>
>>5476043
One v One against us? This'll be a slaughter.
>>
>>5476052
I don't know. They might send a proper gladiator out. A real big dick fighter.
>>
>>5476043

As your men begin to slowly advance on the shattered remnants of the shield wall, you hold up your arm and stop them; much to the confusion of all present.

In clearly enunciated, but semi-broken Latin; you offer your foes a chance to surrender while instructing your men to be wary of any treachery or outside interference.

Your speech is cold and relentlessly pragmatic; you don’t bother mincing words, you don’t bother with meaningless compliments or pointless grandstanding, you merely deliver the facts.

And the fact is thusly; either they drop their weapons and forfeit, or they will be killed to a man, for nothing more consequential than the inane pleasures of the Roman public.

Is that truly how they want to go out?

The Roman soldiers exchange looks, and one-by-one, relinquish their weapons and officially forfeit the match.

The crowd boos and moans at the lack of a bloody finale, but you frankly couldn’t give less of a damn about how they feel.

They probably would’ve booed you anyway for not rolling over and letting the proud sons of Rome jam a length of steel in your chest.

You’re here to survive, not to provide an entertaining show.

Like clockwork, the gates open and a procession of guards leads you back into the entrance to the holding area.

Your allies clap you on the back and cheer at their good fortune to survive such an obviously rigged event, with some even proclaiming you as a lucky charm.

The stocky man that’s proven invaluable to your efforts congratulates you with a blunt warning.

“Good fight. But you’ve gone and fucked up now; they’re gonna be watching you, Greek. And they’re all hoping to see you die.”

The guards lead you back into the holding cells and confiscate your weapon; shoving you back into an empty cell. Exhausted from your ordeal, you find a moderately clean patch of straw and settle down to catch a few winks.

After an extremely uncomfortable nap, you’re awoken by a solid kick in the ribs, courtesy of the same hatchet-faced guard that was giving you the stink-eye earlier.

Looks like the humble people of Rome are eager to see you in action once again.
>>
File: Spearman.png (188 KB, 512x512)
188 KB
188 KB PNG
>>5476100

But when you retrieve your equipment, they don’t even bother giving you the pretense or luxury of choice, instead dismissively tossing your blood-flecked spatha at your feet.

Cocksuckers must still be a little sore that you absolutely trashed a squad of their troops in full-view of their vaunted city.

Better get used to it, it’s going to happen a lot more in the future.

Judging from the way that nobody else is being escorted out, it looks like you’re in for a solo match this time.

After entering the arena to a fresh round of jeers and shouts, you get a look at your opposition; a lanky man with a wild beard juxtaposed with his expensive-looking leather armor.

His frame and armor suggest that he’s built for speed, not for punishment.

His weapon is quite interesting. It’s shaped like a traditional spear except for one important caveat; it’s about twice as long and a bit wider at the point than any spear you’ve seen before.

Despite its heft, he’s obviously very familiar with its weight and balance. Whoever he is, he’s definitely killed plenty of people with that pigsticker of his.

But most worryingly of all, he’s got a look in his eyes that you don’t like; one that practically screams “I’m a murder-happy psycho who enjoys watching other people writhe in pain while slowly bleeding to death.”

There’ll be no negotiation or mercy with a man like this.

When he sees you, all he does is cackle; a low deranged sound that has the hairs on the back of your neck standing up.

Your primary stratagem is to…a

> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.

> Keep your distance and let him wear himself out trying to land a solid hit. It takes a lot of stamina to wield something that heavy, use that against him.

> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.

> Surreptitiously examine the area for a forgotten weapon. Maybe the clean-up crew missed something.

> Other?
>>
>>5476103
> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.
Really, there's no other option when 1v1ing a competent spearman
>>
>>5476103
> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476103
> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476103
>> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.
>>
There seems to be another deadlock, so I'll just check at like noon tomorrow and close the vote then.

This feels like a reasonable stopping point, so I'll go ahead and end tonight's session.

We'll pick it up from here on Wednesday at 5:00 PM EST.

As always, thanks for playing and I hope to see you all there!

Hope you all had a good Thanksgiving.

(Quick side note; I've been dabbling a little with AI generated art. It's actually pretty neat, and I may try to incorporate some of the better pieces I can find.)
>>
>>5476103
> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.
>Be prepared for a cheap shot or several. Your not the only one who had this bright idea, but he’s still living.
>>
>>5476103
> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476103
> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476103

> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.
>>
>>5476188
>>5476103
>> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476103
This>>5476119
Good ol' pocket sand
>>
Well, it seems like there has been yet another deadlocked vote; I'll go ahead and roll a tiebreaker later in the evening to settle this; voting is still open.
>>
>>5476103
>> Bum rush him and get in close. If you can nullify his range advantage, he’s as good as dead.
>>
>>5476806
>> Take it slow, and gradually get a feel for his range before tricking him into overextending. If you move too aggressively at this stage, you’re just gonna get skewered.
>>
>>5476119
>>5476528
>Good ol' pocket sand
+1
>>
Alright, looks like getting in close clinches it.

Vote is now closed.
>>
Pocket some sand.
>>
Rolled 90, 8 + 70 = 168 (2d100 + 70)

>>5477672

Time for the roll; go ahead and give me some 1d100+40

> DC to be determined
>>
Rolled 10 + 40 (1d100 + 40)

>>5481297
>>
Rolled 47 + 40 (1d100 + 40)

>>5481297
>>
Rolled 82 (1d100)

>>5481297
>>
>>5481299
>>5481301
>>5481303

That's a narrow failure; would you like to use Roll the Die for another attempt / force me to re-roll with a debuff?

> Yes. (Specify whether you'd like the anons to re-roll or that I should re-roll instead)

> No.
>>
>>5481304
>yes, reroll
Hey btw, you never gave us a boost for this >>5457913 crit
>>
>>5481305

Damn, thanks for pointing that out, anon.

As it so happens, you failed that roll by a 2, so the agility bonus I neglected to enhance will be what pushes you over on this roll.

Success, please belay the re-roll vote.

Writing.
>>
>>5481304
> Yes. You reroll
>>
You’re not well-versed with the nuances of ancient tactics and soldiering, but a few facts remain rock solid no matter where or when you are.

The first is that if you’re fighting an enemy who relies on maintaining the range advantage, you need to get into his personal space if you want to stand a chance.

The second is that nobody survives in the ring for long without being able to whip out a menagerie of dirty tricks on the fly.

And the third is that sufficient amounts of boldness can take even professional killers by surprise.

To the shock of the crowd, you sprint towards the spearman and begin a frenetic gauntlet of weaving and footwork to maneuver around the surgical probing of his spear.

> Skill Improved! Spring-Heeled Jack: +45 to any dodge or agility roll.

The spearman is damned good, he never lets you navigate into a blindspot and is scarily proficient at anticipating where you’ll attempt to move next.

You try to distract him by kicking a cloud of dust into his eyes, but he just laughs at you and redoubles his assault; seemingly unphased.

That spear of his is constantly in motion, a twisting serpent of steel and wood that ravenously hungers for your blood. He throws it around like it was made of plastic, must have some serious muscle for such a lean guy.

His accuracy is concerning. A handful of his probing stabs come close enough to cut hair, yet your gambit pays off; after a flurry of dodging and weaving, you’ve managed to significantly close the gap seperating you.

From here on out, it should be easier to start making offensive moves of your own now that the range advantage has swung in your favor.

Now that you’ve survived the first phase of your plan, you decide to…

> Throw your spatha at him. It’s incredibly reckless, but that might just be a point in its favor.

> Go for a quick beheading while the momentum is in your favor. It’ll be hard to pull off, but the longer you fight; the better the chances that something goes wrong.

> Stun him with a left-handed punch and slash at him with your spatha. If you can interrupt his rhythm, you’ll have a much better chance of landing a killshot.

> Knock the spear out of his hands. If you can wrestle it out of his grip, he’ll be down to fighting with his bare hands.

> Other?
>>
>>5481328
> Stun him with a left-handed punch and slash at him with your spatha. If you can interrupt his rhythm, you’ll have a much better chance of landing a killshot.
>>
>>5481328
Could we try to grab the spear by the haft and break it with our spatha?
>>
>>5481335

Sure, I'll allow that if it gets the votes.
>>
>>5481328
>> Go for a quick beheading while the momentum is in your favor. It’ll be hard to pull off, but the longer you fight; the better the chances that something goes wrong.
>>
>>5481328
>> Stun him with a left-handed punch and slash at him with your spatha. If you can interrupt his rhythm, you’ll have a much better chance of landing a killshot.
>>
Rolled 9, 25 + 55 = 89 (2d100 + 55)

>>5481333
>>5481341

Alright, roll me some 1d100+45

> DC to be determined
>>
Rolled 54 + 45 (1d100 + 45)

>>5481350
>>
Rolled 21 (1d100)

>>5481350
>>
Rolled 20 + 45 (1d100 + 45)

>>5481350
>>
>>5481351
>>5481352
>>5481357

That’s a success, how would you like to try and finish him off?

You...

> Maneuver him into a pankration hold and snap his neck. It’s a quick way to end things, and gives you the opportunity to practice your CQC.

> Stab him in the throat. Swift and precise, the crowd won’t like it; but since when does their opinion matter?

> Impale him with his own spear. It’ll give the crowd a good show, and gives you the chance to repay his earlier attempts to turn you into a pincushion.

> Beat him to a bloody pulp with the pommel of your spatha. It’s a nasty way to go out, but something tells you that he’s the kind of guy that deserves it.

> Other?
>>
>>5481362
>> Maneuver him into a pankration hold and snap his neck. It’s a quick way to end things, and gives you the opportunity to practice your CQC.
>>
>>5481362
> Maneuver him into a pankration hold and snap his neck. It’s a quick way to end things, and gives you the opportunity to practice your CQC.
>>
>>5481362
>> Maneuver him into a pankration hold and snap his neck. It’s a quick way to end things, and gives you the opportunity to practice your CQC.
>>
Rolled 25, 69 + 45 = 139 (2d100 + 45)

>>5481362

Alright, roll me some 1d100+35

> DC to be determined.
>>
Rolled 74 + 35 (1d100 + 35)

>>5481368
>>
Rolled 55 + 35 (1d100 + 35)

>>5481368
>>
Rolled 83 + 35 (1d100 + 35)

>>5481368
Be a real damn shame to get a 1 here.
>>
>>5481369
>>5481371
>>5481372

Success.

Would you like to switch from your spatha to his war spear?

> Yes, you could use the extra range and versatility. Might take a little getting used to, but you're a quick learner.

> No, it'd be wiser if you just stuck with a weapon you're more familiar with. No sense in getting stuck with a weapon that turns out to be a hindrance.
>>
>>5481374
>> No, it'd be wiser if you just stuck with a weapon you're more familiar with. No sense in getting stuck with a weapon that turns out to be a hindrance.
>>
>>5481374
>No
>>
Do not abandon your weapon. It is either lost in battle, destroyed, stolen and you get it back, or you die with it. >>5481374
>>
Rolled 2 (1d4)

>>5481376
>>5481377
>>5481378

That's a unanimous vote for no; writing.

And the next event shall be...

1 = Naval Battle
2 = Two Versus Two
3 = Two versus One
4 = ???
>>
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Hey, Axis is this the mystery option?
>>
>>5481395

I had a couple ideas, but you're not too far away from the general theme.
>>
File: Macedonian Style.jpg (5.31 MB, 8000x8000)
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>>5481384

You push forward, ever careful of your opponent’s sweeping blows and probing strikes.

Eventually, you manage to catch him on the backswing and proceed to rattle his cage with a strong cross courtesy of your free hand.

While he’s still sorting out how many teeth he has left, you begin to slash wildly at him your spatha; eschewing accuracy and precision in the name of delivering serious injury and death.

A few swings bounce off his armor, so you readjust and continue hacking away until he abruptly comes to his senses and forces you away.

You cede the ground happily, secure in the knowledge that you managed to deliver some nasty wounds that are sure to sap his strength and ability to fight back.

Sure enough, his next attempt at spearing you is sluggish and weak compared to his previous storm of vigor and movement.

Guess it must be hard to use that spear when you’re leaking blood like it’s coming out of a hose.

He does his best to stem the flow, but you continue to harry and harass him until he can tolerate no more; eventually collapsing to his knees due to blood-loss induced weakness.

You immediately swoop onto him and force him upwards into a picture-perfect Pankration choke hold, before applying your iron grip and twisting his neck until the whole rotten structure snaps.

The entire time, he was trying to drive his elbow into your stomach in an attempt to force you to release him, but his injuries had already driven away the bulk of his strength. Still, he was a fighter to the bitter end.

You can respect that.

Part of you idly considers exchanging your spatha for his war spear, before quickly dismissing such a notion.

Your experience is with swords and knives; spears are another best entirely. Experimentation with new weaponry is suitable when training, not when you’re fighting for your life.

The crowd boos you again; unhappy that you’ve denied them yet another spectacularly painful and bloody finish.

Sadistic bastards.

Back inside the holding cells, things follow the same cycle you’ve grown accustomed to; your weapons are confiscated, you get to snooze for a while, some dickhead rudely wakes you up, and you’re sent out into the arena for another pound of flesh.

Except this time, you’ve been assigned a battle buddy. Fresh-faced rookie, complete with a small tuft of peach fuzz on his upper lip.

Looks like he’s barely out of his teens, and looks terrified at the thought of facing what’s to come. Curiously, he’s armed with a trident and a net; a surprisingly esoteric combo for such a greenhorn.

When the pair of you are escorted into the arena, you get a good long look at your opposition while the announcer goes on another of his long-winded tangents.

You’re up against a pair; both of whom seem like veterans of the arena. Seems like your refusal to play to the crowd is coming back to bite you, what with all the rigged matches they keep throwing you in.
>>
Nice. Thanks for feeding my hunch.>>5481397
>>
File: Sword and Shield.jpg (5.55 MB, 8000x8000)
5.55 MB
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>>5481414

One of your opponents holds himself with the kind of cockiness reserved for idiot punks that think they’re the hottest shit on the block.

Can’t imagine where you’ve seen that before.

When he sees that he’s got your attention, he gives a smug little grin and starts trying to wave and pander to the crowd.

Armor’s a bit fancier than what you’ve seen thus far, but it’s nothing that your spatha can’t cleave through given the right angle and motivation.

In terms of weaponry, he’s got an exotic loadout; some kind of long stiletto knife and an ornate mace. Seems like the kind of guy that bullrushes into battle with nary a thought bouncing in his head.

In contrast, the other gladiator maintains a cold impassiveness in the face of his partner’s antics, merely taking a moment to adjust a slightly wayward strap.

He’s packing a small buckler shield and a sawtoothed sword. Judging from the ugly stains running along its teeth, it’s seen plenty of use in its time.

If he’s been inspecting you, it’s been impossible for you to tell; guy has an expression like you’ve been reading him excepts from the dictionary for the last 4 hours straight.

Well, now that you’ve got a bit of thinking done; you need to figure out a game plan.

Neither of these bozos seem to have much team chemistry, so you may be better served by coordinating something with your partner; even if he does seem like dead weight.

Alternatively, you could try to split them up and make this a pair of 1v1s. It'll put your partner in danger, but you'll have the luxury of not having to worry about him fucking up and leaving you wide open.

Decisions, decisions.

In the end, you decide to…

> Coordinate with your partner and keep this a team fight. You’ll be doing most of the heavy lifting, but what else is new?

> Split-up and engage one of the opposing gladiators directly. Risky, but you might be able to 2v1 the remainder if you can kill their partner fast enough.

> Other?
>>
>>5481416
> Coordinate with your partner and keep this a team fight. You’ll be doing most of the heavy lifting, but what else is new?
>>
>>5481416
> Coordinate with your partner and keep this a team fight. You’ll be doing most of the heavy lifting, but what else is new?
Have him focus on tangling an opponent with the net. I’m guessing it’d be relatively easy to cut through, so he’ll need to focus on his timing.

When he gets someone, go for the kill with the trident. We can keep the other guy from out of the picture long enough to get the deed done.

If we somehow finish an opponent first, he can switch to taking opportunistic jabs with the trident while we mix it up.
>>
>>5481417
>>5481419

Looks like we're doing this together, or not at all.

Is everyone alright with the plan proposed by >>5481419?

If not, go ahead and spitball an alternative.
>>
>>5481417
>>5481419
Support.
>>
>>5481419
I'm good with it but I'd recommend him trying to net the cocky guy since a stiletto and mace won't really help him get out easy.
>>
Rolled 37, 26 = 63 (2d100)

>>5481438
>>5481441

Alright, go ahead and roll me some 2d100.

First roll is yours (+20), second is for your partner (No bonus)

> DC to be determined (first roll is for the cocky one (+45), second roll is for the stone-cold one (+55)
>>
Rolled 74, 8 = 82 (2d100)

>>5481446
Cocked up my roll, they should be getting two chances each, so here comes another.
>>
Rolled 48, 1 = 49 (2d100)

>>5481446
>>
>>5481453
oh no no no no
>>
Rolled 75, 58 = 133 (2d100)

>>5481446
Goodbye new guy.
>>
Rolled 21, 26 = 47 (2d100)

>>5481446

>>5481453
he shitted hisself
>>
>>5481453
>>5481457
>>5481458

That's a success for you, but a critical failure for your partner.

Would you like to use Roll the Die to re-roll?

> Yes.

> No.
>>
>>5481460
> No.
>>
>>5481460
>> Yes.
>>
>>5481460
>No.
>>
>>5481461
>>5481470

The nays have it.

This feels like a reasonable place to stop, so I'm going to go ahead and call it for tonight.

As always, thanks for playing! We'll pick up from here on Friday at 5:00 PM EST.

I'll be hanging around for a while in case anyone has questions, comments, etc; you all know the drill.

Had some nasty writer's block this week so I didn't get as much done on the interlude front as I'd like, unfortunately.

Anyhow, just give me a shout if you'd like; might take a little while to respond; currently fixing up dinner.
>>
>>5481482
How'd that just about kid wind up in the arena anyway? I only ask because he's super fucking dead kek
>>
>>5481493

Got caught for petty thievery; criminals were one of the main groups unlucky bastards that got shoved into the arena as meat for the grinder.

As you can imagine, it's not an occupation that gets many volunteers.

But between that and the other myriad of punishments at the disposal of the Roman justice system, at least it gave you a chance.
>>
>>5481501
Oof. He should have just taken the hand removal. Bad luck kid.
>>
>>5481453
RIP kid. We hardly knew thee.
>>
Good evening, anons.

Still putting the finishing touches on the update, should be done relatively soon.
>>
>>5483393
Righto, welcome back Axis.
>>
>>5483393

If you’re going to make it through this, you’re going to need some backup. Getting double-teamed is the worst-case scenario; you need to get this kid’s head in the game before somebody lops it off.

Right before the match starts, you clout him on the back of the head and point at the cocky gladiator, while giving him some basic instructions in Latin. Nothing too wild, just that he should tangle up somebody with his net and go for the kill as soon as they get distracted.

To that end, you wade into combat and match blades with both gladiators, more focused on wearing them down and stalling than with landing a critical blow. They’re good; really good, but you’ve been taught by the best.

Finally, your exhaustive efforts bear fruit; the cocky gladiator momentarily drops his guard after you manage to shoulder-check him away.

Upon spotting his grand opportunity, your partner takes a running start and casts the net outwards with a mighty heave; intent on capturing and spearing your prideful foe.

Unfortunately, he absolutely botches the angle of the throw; the only person he manages to ensnare is himself.

He tries to untangle himself, but his frantic wriggling only trips him up further; sending his completely immobilized form crashing to the ground.

Before you can intervene, the stoic gladiator engages you in another bout of swordplay, preventing you from intervening or aiding your partner.

To add insult to injury, you’re forced to watch as the cocky gladiator slowly and deliberately approaches your partner with his stiletto knife, before going about his grisly work.

The entire time, he’s staring at you, as if relishing in your inability to stop him.

And the crowd, bloodthirsty bastards that they are, absolutely love it.
>>
>>5483414

When their roaring grows so loud that you can barely make out the frantic and futile wailing of your mortally wounded partner, a bitter flame is lit inside you.

This familiar rage provides you with a wellspring of strength and stamina, allowing you to turn the tables and batter your stoic foe with a combination of heavy overhand blows.

After concluding your brief exchange of blows, you manage to bash his shield away and deprive him of its defenses. He attempts to withdraw, slightly injured but still a threat.

You don’t let him go that easily though, matching his pace; step for step.

In the corner of your eye, you can see the brutalized body of your partner laying motionless atop a mound of crimson sand.

Poor kid never had a chance, not against professional killers and warriors.

But now, it’s all up to you and you alone.

Won’t be long before that cocky bastard is back to try and gut you again; you need to think fast and move faster before this place becomes your grave.

You decide to…

> Wheel around and charge the cocky gladiator. You’ll be opening yourself up for an attack-of-opportunity, but maybe you can take the bastard by surprise.

> Press the attack against the stoic gladiator. It’ll leave you open to being flanked, but you need to pull off an equalizer.

> Attempt to recover and throw your fallen partner’s trident. He’s not going to be be needing it any longer. (Specify which gladiator you’d like to target.)

> Pull back and fight defensively until an opening presents itself. You’re in a 2v1 now, you can’t afford to take bold risks.

> Cast a spell. You have no idea how the crowd will react, but you need every edge you can get. (Specify spell.)

> Other?
>>
>>5483415
>> Press the attack against the stoic gladiator. It’ll leave you open to being flanked, but you need to pull off an equalizer.
I want that shield
>>
>>5483415
>> Press the attack against the stoic gladiator. It’ll leave you open to being flanked, but you need to pull off an equalizer.
>>
>>5483415
> Press the attack against the stoic gladiator. It’ll leave you open to being flanked, but you need to pull off an equalizer.
>>
Rolled 56 + 45 (1d100 + 45)

>>5483425
>>5483428
>>5483437

Roll me some 1d100+15

> DC to be determined.
>>
Rolled 84 + 15 (1d100 + 15)

>>5483439
>>
Rolled 10 + 45 (1d100 + 45)

>>5483439
Sorry, he should have 2 rolls; going once more.
>>
Rolled 71 + 15 (1d100 + 15)

>>5483439
>>
Rolled 50 + 15 (1d100 + 15)

>>5483439
>>
Rolled 21, 21 + 60 = 102 (2d100 + 60)

>>5483441
>>5483446
>>5483447

That's a success, go ahead and give me another set of 1d100+15 to avoid getting stabbed in the back.

> DC to be determined.
>>
Rolled 75 + 15 (1d100 + 15)

>>5483451
>>
Rolled 2 + 15 (1d100 + 15)

>>5483451
>>
Lol>>5483454
>>
Rolled 98 + 15 (1d100 + 15)

>>5483451
>>
Rolled 23, 54 + 40 = 117 (2d100 + 40)

>>5483453
>>5483454
>>5483459

Alright, looks like you managed to avoid getting flanked; go ahead and give me another round of 1d100+15 to try and finish off the stoic gladiator.

> DC to be determined, feel free to include preferences on how you'd like to end him.
>>
Rolled 20 + 15 (1d100 + 15)

>>5483461
>Swift slash to the throat
>>
Rolled 88 + 15 (1d100 + 15)

>>5483461
DEATH
>>
Rolled 97 (1d100)

>>5483461
>>
>>5483463
>>5483464
>>5483468

That's quite some rolling tonight; success, writing.
>>
>>5483473
Sean's triggers really improve his luck
>>
>>5483477
We're letting the second one live right?
Just removing his fingers, toes, tongue and eyes.
>>
>>5483480
Don't forget to remove his arms and legs
>>
>>5483503
He might not survive that
>>
>>5483504
Then just the hands.

If the romans wanted Blood, let's give them tenfold
>>
File: khorne meme 1.jpg (90 KB, 500x685)
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The joke is the weakling who just died. >>5483461
>>
Don't you mean eightfold?>>5483506
>>5483507
>>
>>5483506
>tenfold
>"You know what, fuck you"
>decimates your gladiator
>>
>>5483473

The logical part of you is screaming that flight is preferable to flight.

That you need to pull back and plot out a reasonable course of action

That charging in to finish the fight only serves to open you up for an obvious flank.

But the time has come and gone for strategy and planning; all that remains now is to do what needs to be done.

To pull back now would be to waste the kid’s sacrifice. Right now, you have an unopposed chance of equalizing the situation; a chance that you cannot and will not throw away.

https://www.youtube.com/watch?v=Y2HqUFozkcY

You’ve been in your fair share of scrapes, and there’s been one maxim that’s always guided you through it all.

When the odds are innumerably stacked against you.

When it feels like everything is starting to slip away.

When cowardice threatens to take root and cloud your judgement.

That’s the moment when it’s absolutely imperative that you dig in your heels and refuse to budge a single inch.

There is only one way out of trouble, and that’s by plowing forward.

It feels strange to acknowledge as much, but you’ve developed a kind of apathy towards killing. You’ve never taken it lightly, but lately it’s become akin to a chore; something to check off the list in a professional and dispassionate manner in service of a higher goal.

Maybe it’s some kind of coping mechanism, but whatever it may be, it’s currently failing to keep your emotions in check.

After seeing what happened to the kid, you’re ready, willing, and able to run wild and make violence on his behalf.

Needless cruelty has always had a way of sticking in your craw.

Doesn’t help your temper any that you can’t help but picture yourself in his shoes; some dumbshit teenager way over his head, fighting on behalf of people that’d forget you 15 minutes after the funeral.

In another time and place, his fate might’ve been yours; just another nameless, faceless statistic that’s ignored as soon as they drop.

Well, now you’re in a position to hit back.

You square yourself up, steady your ragged breathing, and launch a frenzied offensive against the silent gladiator.

He definitely outpaces you by a country mile in terms of pure swordplay, but the flames of your rage bolster your ability to shrug off fatigue and pick him apart with sheer force.

You go at him like a man possessed, courtesy of a feral energy coursing through your veins that heralds back to a more primal time in man’s history.

Eventually, you score a low blow and sever a tendon, thereby forcing him down unto one knee.

There’s not a trace of fear in his eyes as he stares you down.

Tough bastard.

Even when you crippled his leg, he didn’t so much as squeak.

Upon closer examination, you can finally see why he’s been so much more quiet than his loudmouth of a partner; he hasn’t got a tongue.
>>
>>5483555

Well, that’s one mystery solved.

What happens next is almost automatic; your arm is in motion well before your brain gives the order.

He receives a swift death; when your blade rasps against his throat and opens his lifeblood to the uncaring earth, he slowly topples over and beyond an errant twitch, never moves again.

While you were busy dispatching the silent warrior to the afterlife, the other gladiator (evidently finished with brutalizing your unfortunate partner) tries to nail you in the back of the head with his fancy fucking mace.

You roll forward, just in time to hear the vibration of it swinging just over your head. Had that connected, he probably would’ve cracked your head open like a sunny-side up egg.

After the thorough gutting he give the kid, you’re not inclined to make his death anything but slow and egregiously painful.

But before you can get to that, you need to start dealing some damage.

You…

> Locate and equip your fallen foe’s shield. A defensive option will be critical in a fight against a dual-wielding opponent.

> Throw your spatha at him as a distraction, then tackle him into a rolling hold. You’ll handle this the way God intended; up close and personal.

> Bring out the Claw and tear this fucker apart. You’re running red-hot at the idea of absolutely mangling this scumbag, no matter how much of an uproar it may cause.

> Meet him blade-for-blade in an equal match of steel. He may have more skill, but you have the grit to see this through to the bitter end.

> Exploit his ego, say something that’ll really get him mad. If you can piss him off hard enough, he’s bound to do something monstrously idiotic. (Include insult / general subject)

> Other?
>>
>>5483558
>> Locate and equip your fallen foe’s shield. A defensive option will be critical in a fight against a dual-wielding opponent.
>>
>>5483558
> Locate and equip your fallen foe’s shield. A defensive option will be critical in a fight against a dual-wielding opponent.
>>
>>5483558
> Bring out the Claw and tear this fucker apart. You’re running red-hot at the idea of absolutely mangling this scumbag, no matter how much of an uproar it may cause.
>>
>>5483558
>Grab the shield and use it to sever his skull.

We reserve our magic for those above our weight class or when we are truly fuck off levels of mad. We are not there yet.
>>
Rolled 84, 15 + 45 = 144 (2d100 + 45)

>>5483563
>>5483564
>>5483570

Go ahead and roll me some 1d100+15

> DC to be determined.
>>
Rolled 47 + 15 (1d100 + 15)

>>5483578
BLOOD
>>
Rolled 22 + 15 (1d100 + 15)

>>5483578
>>
Rolled 69 (1d100)

>>5483578
>>
Rolled 7, 8, 12, 5, 13, 2, 11, 9, 15, 9, 14, 5, 7, 13, 11, 6, 10, 5, 9, 15, 13, 5, 4, 15, 11 = 234 (25d15)

>>5483578
>>
>>5483580
>>5483582
>>5483585

That's a failure, would you like to use Roll the Die to force a general re-roll / force me to re-roll?

> Yes. (Specify if you want the anons to re-roll, or for me to re-roll.)

> No.
>>
>>5483589
>> Yes. (we reroll)
>>
>>5483589
>No

Was a non critical. We might get roughed, but that probably wasn't deleterious.
>>
>>5483578
Luck drain is still +7/-7 right?
>>
This just means we either do not manage to get the shield or that we get it and take a hit. Save the chaos magic for when we need it.>>5483589
>No
>>
>>5483589
>Yes (You Reroll)
This guy has some pretty nasty buffs in his favor.
>>
>>5483594
its +18/-18
>>
>>5483589
>No.
>>5483594
It's actually at +/- 18
>>
Rolled 76, 29 + 45 = 150 (2d100 + 45)

>>5483592
>>5483595
>>5483598

The nays have it, go ahead and give me another set of 1d100+15

> DC to be determined.
>>
Rolled 12 + 15 (1d100 + 15)

>>5483606
>>
Rolled 98 + 15 (1d100 + 15)

>>5483606
>>
Rolled 82 + 15 (1d100 + 15)

>>5483606
aight fuck the shield then
>>
>>5483607
>>5483608
>>5483611

That's a success, looks like you manage to recover the shield after taking a couple hits.

The ball is back in your court, how would you like to proceed?

> Use the shield like a discus and throw it directly at his head. If you can connect, that’ll give you plenty of opportunity to shank him.

> Fight defensively, use the shield to weather his attacks and strike when the moment is right. Just need to swallow your anger and be patient.

> Knock him off his feet and beat him senseless with the shield. The ol’ bash and smash.

> Aim for the extremities, whittle him down piece by piece until there is nothing left. He’s sure to appreciate the irony.

> Other?
>>
>>5483618
>> Fight defensively, use the shield to weather his attacks and strike when the moment is right. Just need to swallow your anger and be patient.
>>
>>5483618
>> Other?

Push him with the shield into a corner, trap his mace hand and FUCKING REMOVE ABILITY TO MACE
>>
>>5483622
Mace requires some wind up and can't be poked.

We have shield. We have pokey sword. We can maneuver him.

I guess basically with elements of
> Aim for the extremities, whittle him down piece by piece until there is nothing left. He’s sure to appreciate the irony.
Until we can really start locking him down and torturing him
>>
>>5483618
> Use the shield like a discus and throw it directly at his head. If you can connect, that’ll give you plenty of opportunity to shank him.
That mace will fuck up our shield, I see no point in using it defensively.
>>
My stance on skull-taking is clear. I love this character development. It's like our mindset is evolving the more we kill. It used to be hard, then it got easier, then it was just professional, and now it's just boring. Can't wait to see where it goes from here and we interact with someone who thinks killing is the worst thing ever and we just discuss it with the same level of care as someone buttering toast or picking up oatmilk.>>5483618
>>
>>5483618
>>5483627
Backing this.
>>5483629
A direct hit will fuck up the shield, the shield is there to redirect the force of the blows.
>>
>>5483618
>> Knock him off his feet and beat him senseless with the shield. The ol’ bash and smash.
>>
Rolled 7, 20 + 40 = 67 (2d100 + 40)

>>5483620
>>5483627
>>5483641

Alright, roll me some 1d100+15

> DC to be determined.
>>
File: 1529031404542.png (286 KB, 524x466)
286 KB
286 KB PNG
Rolled 72 (1d100)

>>5483647
An example will be made
>>
Rolled 46 + 15 (1d100 + 15)

>>5483647
Lmao he fucked up
>>
Rolled 38 + 15 (1d100 + 15)

>>5483647
>>
Rolled 92, 39 + 30 = 161 (2d100 + 30)

>>5483650
>>5483651
>>5483652

Some stunningly poor rolls on his part.

There goes the mace, go ahead and give me another trifecta of 1d100+15

> DC to be determined

I can smell a crit in the air.
>>
Rolled 83 + 15 (1d100 + 15)

>>5483655
K I L L
>>
Rolled 11 + 15 (1d100 + 15)

>>5483655
>>
Rolled 2 + 15 (1d100 + 15)

>>5483655
>>
>>5483661
SUS
>>
>>5483657
>>5483660
>>5483661

Well, there goes his stiletto as well.

Now, how would you like to finish him off?

> Strangulation. There’s a certain gravitas to being the last thing he sees as the life is slowly choked out of him.

> Bludgeon him to death with your shield. You’ll have to moderate your strength a bit to draw it out, but it’s still a nasty way to go.

> Maim him with his own weapons. You’ll leave him alive; but a fractured shell of what he once was.

> Start hacking away with your spatha, one limb at a time. If the crowd wants to see some butchery, by God they’ll have it.

> Bare-knuckle beatdown. We’ll see how smug he is once you’ve finished reducing him to a fine red paste.

> Other?
>>
>>5483673
>Strangulation. There’s a certain gravitas to being the last thing he sees as the life is slowly choked out of him.
>>
<Remove skull!>>5483673
>>
>>5483673
> Maim him with his own weapons. You’ll leave him alive; but a fractured shell of what he once was.

If anything, It'd be even better if we half knock him out by strangulation before we remove everything that connects him to life. It'll be proper butchery. Just methodical removal of his eyes nose hands feet and ears.

An example of what happens if you torture someone in our presence. Death was already expected.
>>
>>5483673
> Bare-knuckle beatdown. We’ll see how smug he is once you’ve finished reducing him to a fine red paste.
>>
>>5483673
> Start hacking away with your spatha, one limb at a time. If the crowd wants to see some butchery, by God they’ll have it.
A little justice in this hellish pagan society
>>
>>5483681
>>5483680
>>5483676

I still argue he should be left alive unable to do anything without anothers assistance ever again.

What are your arguments against it?
>>
>>5483683
Given the era we’re in, he’s not going to survive very long after this encounter. I can’t imagine “hospice care” was high on the Roman priority list.
>>
>>5483683
I've never seen Sean as a sadist. I'd rather kill the bastard to avenge the boy and wash our hands of the matter.
>>
>>5483683
>>5483683
I actually like your idea. But i also want to break bones. So alexis make +1 this anon vote
>>
Rolled 98, 86 + 25 = 209 (2d100 + 25)

It looks like the winning option is a combination of breaking bones and brutalizing him.

Go ahead and roll me some 1d100+15

> DC to be determined.
>>
Rolled 24 + 15 (1d100 + 15)

>>5483696
>>
>>5483687
It's what I figured. He gets to starve blind and unable to do anything but think about what led to it. Can't even kill himself, he has to rely on the "kindness" of another

>>5483688
less sadism in the sense of pain. He'll die soon regardless, but ideally no other partner is tortured. Only killed straight. We are efficient otherwise, the information will travel.

>>5483696
jesus christ that's a high roll
>>
>>5483688
I mean, he's not... But there's a reason he has a Vengence spirit inside him. He's not sadist, but in Battle (and mostly when someone kill mercylessly his men) he just lose any control.

He care for his people, but the level of violence is inmense in him
>>
Rolled 100 + 15 (1d100 + 15)

>>5483696
>>
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>>5483704
I mean... there was no other way we were going to beat that DC.

guess an example will be made.
>>
>>5483704

It honestly doesn't surprise me anymore.
>>
Rolled 14 + 15 (1d100 + 15)

>>5483696
Finishing it off.
>>
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>>5483704
>>
>>5483698
>>5483704
>>5483712

That's a critical success, you magnificent bastards.

I'm going to need some time to get the next update done, so I'm going to go ahead and call it here for tonight.

We'll pick it back up on Wednesday at 5:00 PM EST.

As always, thanks for playing! Hope to see you all there.

>>5483637

Thanks, anon. One of the things I've really enjoyed about this road-trip is that it gives me ample opportunities to force Sean out of his comfort zone and adapt to otherwise impossible situations. It's great creative soil for thought.
>>
>>5483704
>Are
>You
>Not
>ENTERTAINED?
>>
>>5483696
>>5483704
>I'm not letting you kill me
>Who said you get a choice?
Damn he really put up a fight at the end, huh? Too bad it'll just make his death even more tragic for the plebs.
>>
>>5483738
Still say he should stay alive

if only to make a point.
>>
This is a fatality fool. >>5483739
We are about to do something worthy of verse.
>>
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>>5483739
IMO strangulation is the biggest pointmaker. Beating someone to death with your bare hands is close, but strangulation specifically when you have other options is extremely deliberate. Sure the crowd may not get it, but the other fighters who look death in the eye every day would get that message loud and clear.

Forcing your foe to watch you slowly kill them is fucking metal. Especially when it doesn't hurt so much as to addle the mind. You get to be perfectly aware right up until you fade out.

Besides, fuck the audience, they don't deserve the blood they clamor for. Spoiled cunts. Even though the vote has passed and the ship has sailed. But if you want to torture someone you never take the eyes. You want them to watch, and see what terrible work you have wrought should they survive the night after.
>>
Happy Sunday, anons.

I was doing a little bit of brainstorming and desire some second opinions.

After the Italy and Greece stuff is concluded, I’m considering having you just skip most of the Balkans / Eastern Europe and have your next (and final) destination be Russia.

I realize that the roadtrip has been going on for quite some time; any opinions as to the pacing or my proposed path forward?
>>
>>5485977
I’m honestly okay with continuing as-is, but my counter-question is are you feeling stretched for content? I’m guessing this trip is less planned than other arcs since we’re just dicking around. No overarching theme or villain to unite things. It’s basically slice-of-life at this point.

Which… weirdly parallels with Sean? This is downtime, but he’s probably looking forward to getting into some more serious shit so he can get away from the introspection that comes with this.
>>
>>5485993

Thanks for the response, anon.

As far as content goes, I've still got a myriad of ideas in the tank; just didn't want to drag things out.

And yeah, this particular journey is intended to be pretty free-form so I don't mind taking things well away from my original plans.
>>
>>5485993
I agree with this as we just unwind from all the bs that befell Shawn recently and just blow shit up.
>>
>>5486007
Thanks for asking! Always better to actually ask us if we’re still invested in the current arc or would prefer to get back to “plot” as it were than to take a guess at it.

A sample size of more than 2 would be nice, but we take what we can get.
>>
>>5486007
I'm good both ways. The time passing here allows for other pots to start boiling.

I mean when we finish, we're supposed to be capping Jack. Honestly, the lack of focus with Jack has been a bit surprising if we're "never seeing him again"
>>
We have been this whole time. What do you think we have been doing in between scenes? We have been all hanging out in the van, taking pictures, going to landmarks, etc... Hes having a great time. >>5486078
>>
>>5486082
I guess I meant more 1-1s with him. Sean's been dragged in attention by the rest of the absolutely wacky crew he ended up bringing along.
>>
>>5486078
Well maybe I don't want it to hurt even more so I don't want to hang out with him.
>>
We don't like thinking about it. This whole road trip is a giant distraction in the guise of one last hurrah. We even admit to it in character. We will get one-on-one once the trips are over.
>>
>>5486078
>>5486082
>>5486084
>>5486089

This is why I ask for a visit to the vatican city. At least Axie divide rome from popeland so we can have sometime after this AbsoluteNot!SpiritTest.

>>5486091
This is nice too.
>>
>>5486091
Honestly, even skipping over everything up to Russia could be seen as in-character. Sean getting so far in his head about not thinking things through that he goes into auto-pilot mode, turning less talkative than Thoth until someone goes “hey it’s nearly over” and he realizes he just zombied his way through several countries.

Glad we’re making him pay attention, even if we’re dodging the elephant in the room.
>>
>>5472164
Israel needs to be removed from the planet.
>>
>>5488863
based, but since this is DC, israel might have a golem inmortal army or something.
>>
>>5488962
Yes, they love robot armies, activate Skynet.
>>
>>5488962
Ironically enough, Israel has their own superhero team (The Hayoth, consisting of unchained AI Dybbuk, master swordswoman and shuriken wielder Judith, a man who can shift his body to any consistency between liquid and hard stone known as the Golem, wielder of ancient hebrew relics [Ring of Solomon, Mantle of Elijah, Staff of Moses, strength of Samson, and has successfully beseeched the Presence for aid on one occasion] and field leader and accomplished wizard Ramban) that have clashed several times with the Suicide Squad. We play our cards right, we might have a friend.
>>
>>5488968
Agh fuck the relics guy is called seraph, the wizard Ramban is somebody seperate. There's also their Mossad liason but he's just your bog standard spy type.
>>
>>5488968
>>5488970
Considering the crimes their nation has committed, lets not. The devils of hell are more honest than those subhumans.
>>
>>5485977
putting my 2cents in for continuing as is is fine
>>
>>5488978
They do have a lot of the things we want.
Wealth, connections, intel, magic.
Black ops for Mossad has got to pay well
>>
>>5483721

https://www.youtube.com/watch?v=BLDX6tiLlpg

After narrowly escaping a mace to the back of the skull, you quickly deduce the location of the fallen gladiator’s shield and dive for it, catching a glancing blow across the collarbone in the process.

The blow sends a white-hot reverberation of pain through your upper body, but you don’t think it’ll leave anything worse than a nasty bruise.

Had he landed a more solid hit, you would’ve been looking at some serious injuries.

If that isn’t a sign that you should act more defensively, you’re not sure what could be.

The plan is simple, use your shield to redirect the force of his blows, play for time and exhaustion, and start disarming him once he slips up.

The duel morphs into a battle of attrition, with your opponent trying to batter his way around your shield and you refusing to let a single strike through.

After deflecting a particularly ambitious thrust from his stiletto, you force him to relinquish it by deftly rapping him across the knuckles with the blunted edge of your spatha, reminiscent of a stern schoolmarm wielding a ruler.

His face reddens at the implied insult and the hooting of the crowd.

Good, get angry.

Angry men make stupid decisions, and that may be the opening you need.

Sure enough, it’s not long before he tries something monumentally unwise.

In an attempt to break through your ironclad defense, he throws the entirety of his weight into one massive strike, in a foolhardy attempt to split your shield in two.

Instead of buckling as he expected, you stand firm and redirect his momentum, sending him desperately off-balance.

While you have the chance, you smash him directly in the face with a bash from your shield, earning a visceral crunch in the process.

He staggers back, unarmed and with some serious damage to his previously chiseled features. That’s not something that’ll buff out easily.

To further damage his pride and inflame his rage, you toss your shield and spatha a safe distance away, so that you may dismantle him with your own two hands.

To his credit, he doesn’t just roll over and die. He withdraws a small knife from a concealed pouch and charges you, incandescent with wounded pride.

With contemptuous ease, you catch his strike, begin bending his sword-arm out of its socket, and force him into a kneeling pose.

Once he’s in the optimal position, you drive your knee directly into his broken nose; eliciting a howl of pain and sending him tumbling to the the ground.

For a moment, as you stare at his defeated form, you wonder if you might be taking this too far.

But them you remember the savagery he put your young partner through. The savage gleam in his eye at the prospect of wanton cruelty and his obvious satisfaction at exacting it upon a defeated foe.

In that moment, any wayward thoughts of clemency are extinguished from your mind as the red mists of rage rise to prominence.

Violence is generally a means to an end, and this case is no different.
>>
>>5489086

As distasteful as some may find the practice, such harsh treatment is necessary to give people a taste of their own medicine.

Consider it an abject lesson in the steep price of being a sadistic bastard, a warning for anyone else who believes that such behavior is acceptable.

After assuming a grappling position on his prone torso, you rain blow after blow onto his face and chest and beat him within an inch of his life.

> Style Improved! Pankration: +40 to unarmed combat rolls when grappling, striking, or dirty fighting.

You stagger to your feet, semi-exhausted from the beatdown, yet still feeling that a proper price had yet to be exacted. Suddenly, a thought pops into your battle-sharpened mind when you notice his stiletto and mace gleaming in the dirt.

What better instruments of karmic retribution could you ask for?

To culminate your victory, you drive the stiletto deep into the knee joints of both his legs, ensuring that he’ll never be able to move without a limp if he ever recovers from his smorgasbord of wounds.

He stopped screaming a while back, probably passed out or going into shock. It’s just as well, the racket was threatening to break your concentration.

Just to make sure that this example strikes home, the finale of your little lesson is to savagely bludgeon his hands with his own mace. He’ll be lucky if he can lift a glass after this, let alone wield a weapon.

As you stand over his broken form, a moment of clarity breaks through the fog of war. Perhaps you’ve gone far enough and should grant him a measure of mercy by just putting him out of his misery.

But a more vindictive part of you demands that he live, so that he may experience his rightful reward for his savagery.

In that moment, you decide to…

> Finish him off. You’ve made your point, now shuffle him off to the afterlife.

> Leave him alive. For men like this, denying them an honorable death can be the greatest punishment of all.

> Other?
>>
>>5489089
> Finish him off. You’ve made your point, now shuffle him off to the afterlife.
>>
>>5489089
> Finish him off. You’ve made your point, now shuffle him off to the afterlife.
I kind of want to let him live but maybe that is going a bit too far.
>>
>>5489089
> Other?
>"Do you wish to live or do you wish to die?"
>>
>>5489094
>>5489105
>>5489107

Alright, looks like he'll be graced with the easy way out.

Writing.
>>
>>5489114

An uncomfortably large section of your thoughts demands that you exact the proper punishment for such heinous cruelty, but is quickly derailed when a salient point is made in opposition; if you go through with this, what makes you better than him?

While you’ve never been one to roll up your sleeves and get your hands dirty in the name of bettering yourself or those important to you, such brutality in the name of settling a nebulous debt of honor seems counterintuitive.

Your example has been made; leaving him to suffer needlessly is the kind of sadistic shit that you’ve taken great pains to avoid stumbling into.

After this brief moment of reflection, you conclude that there is only one reasonable path forward.

With merciful finality, you retrieve his mace and deliver a singular, bone-crushing blow to the head that fractures his skull and kills him instantly.

The crowd goes wild with delight, and it takes every fiber of your being not to slingshot something into the stands so that they may become better acquainted with the violence that entertains them so.

Instead, you trudge through the arena and recover your trusty spatha and newly-acquired shield.

Both are still in fair condition, although the shield has taken a fair bit of battering from both yourself and your freshly killed opponent.

Before you can be escorted back into the holding cells, something miraculous happens; the same unsettling feeling that heralded your unexpected transit here flares up again.

And this time, instead of being yanked backwards, you’re being hauled forwards.

Your sight is obscured by a bright flash and after blinking the sunspots out your eyes, you realize its source; Bobo’s camera.

From what you can tell, no time at all has passed from when you were posing to get your picture taken.

You’re dressed in the same clothes again and your gladiator gear has disappeared, replaced by the comforting sensation of your holdout pistol.

Bobo notices your obvious confusion, but you play it off as a temporary bout of light-headedness. As much as you’d like to try and explain what you just went through, you’re not even sure that you can believe it yourself.
>>
>>5489151

It’s also odd that a few lingering changes reveal themselves after a bit of casual observation.

For starters, the bruises and scrapes you picked up from your scrapes in the arena haven’t disappeared. Good thing most of them are easily concealable, otherwise Bobo would’ve noticed for sure.

A more concerning discovery is that the section of ruins you’re standing in front of are now privy to some well-illustrated graffiti of a gladiator. The subject in question? A man of similar features and proportions to yourself in the act of clubbing another gladiator to death.

That’s gotta be a coincidence, right?

And lastly, when you and Bobo return rendezvous with the van to cruise for a lunch joint, tucked among all of your belongings is a suspiciously familiar spatha and shield; both gleaming like they had been freshly polished.

Well, at least you’ve earned a couple mementos of your trip and picked up some first-hand Latin experience.

Say what you will about magic, but it’s definitely an expert at spicing up your vacation plans.

Next up on your bucket list for Rome is to visit the Pantheon with Pandion.

Are there any specific topics you’d like to discuss with him? (If necessary, I’ll just freeball it)

> ???
>>
>>5489159
Ask him about religion
What he thinks awaits jack
>>
>>5489159
I've got nothing my man
>>
>>5489159
>>5489161
>Ask when a warrior should move on.
I’ll back >>5489161 as well.
>>
Tell me of your gods. I seek to understand the divine and their methods of war. What of your god of magic?>>5489159
>>
>>5489159

What do you think of these people's success empire building? afterall, they do say that they are from the people who fled troy.

What of their gods? do you find their copying of yours as a form of respect/veneration of your people's gods or some form of twisted mockery?
>>
>>5489159
What are his thoughts on gods and the like now that he's met a few and somewhat seen what the world with and (mostly) without them is like.
>>
>>5489161
>>5489170
>>5489174
>>5489177
>>5489178

Alright, I'll get cracking on it.
>>
>>5489159
At least they let us keep the spatha and shield. Whoever they are.
>>
Guys hear me out. Our best girl should be Circe. Think about it. Barbara doesn't know shit about magic and we could learn so much from here library. Also, if you read the comics shes a strong bitch. This could be one of the roman gods or her testing us.>>5489182
>>
Apologies anons, I’ve got to close tonight’s session early. Been trying to keep focused, but I’ve got a monster of a headache that’s making it hard to get much writing done.

I’ll try to have the Pantheon update out tomorrow evening once I’m finished with work and hopefully recovered, but I’ll endeavor to keep you all informed of any potential delays.

In the meantime, I have a couple set-up questions to ask.

It's a bit unorthodox, but it’ll hopefully save a bit of time down the line while I attempt to get this monster of an update completed.

Somebody raised a fair point about it, so I might as well get it on record; who would be in favor of taking a detour to Vatican City for some proper one-on-one time with Jack?

> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)

> No, you spend plenty of time with Jack as it is. Just move on to our next scheduled activity.

> Other?

—————

And secondly, are you all up tackling another Intergang point-of-interest?

The one in Rome doesn’t have much dirt on it, even by your standards and it doesn’t seem like they’re up to anything nefarious beyond the scope of their normal activity, but it could still be a worthwhile target.

The bits and pieces of intel in your possession paint it more as a regional HQ than anything else, a staging point for other criminal ventures throughout the continent.

Looting and torching it could provide some more equipment for your stockpile, with the added bonus of further crippling Intergang operations.

After all, the more you steal now, the less that has to come out of your pockets later.

Of course, Intergang probably won’t take kindly to your continued harassment of their revenue stream, and may act accordingly.

You…

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.

> Let this one go. There’ll be plenty of other scores down the road.

> Other?

———————

Both of these votes are open until our next session on Friday at 5:00 PM EST. Once again, apologies for the abrupt conclusion of tonight’s session.

I hope to see you all then!
>>
>>5489198
Nice try fatefag, no one is falling for it. We are gonna shoot our load on Barbara like we shot her kneecaps and she's gonna love it.
>>5489219
Don't sweat it, you are doing great.
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well.
> Let this one go. There’ll be plenty of other scores down the road.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well.
Ask him about what he expects after he goes, if anything. We should probably talk to him about what we saw with Gaius too.

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
What do you think will actually happen?
Heaven? Reincarnation? Return like Hawkman?

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
Steal the info only rather than just wiping them out
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
Afterlife expectations, does he want to put in a prayer with some gods to make the transition easier etc.
> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
Backing just the info stealing. If they don’t stir up much trouble here, we’ll do the locals the favor and keep the crimes white-collar.
>>
>>5489219
Yes let's have a moment with our boy Jack, and it's not a stop on the Magical Mystery Tour of Europe if we don't fuck up intergang's shit along the way.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
>>
>>5489219
>Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
I say we should also ask exactly what he's doing to get out of his reincarnation stuff, like is it pure magical? Divine help? Is there some other kind of items it could help for him that we could give him so it's more easy? (Aside for the one's we're already giving him)

Also talk more about him, I feel we don't know as much of him at least from the inside. We know he has a family and all, but I can't remember if we deeply know Ghost Dad

>Let this one go. There’ll be plenty of other scores down the road.
There's never a bad time to fuck over the Criminal Douchebags of DC, but I feel we already passed a lot of time on them. For me the best thing we could do is to pin point this HQ location for later. They might move out seeing how many operation they lost in a really short time (even tho one was an actual intervention and the other one their crew was massacred by a wannabe Death), but I say we should wait for the water to cool down a bit
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well.

No matter where Jack goes, we will find him again and rob ghosts next.

> Let this one go. There’ll be plenty of other scores down the road.
Intergang loot can always be taken later, so right now we need to focus all our attention to the J man now.
>>
>>5470635
Bat family finally meets gunsmoke but they have to fight through mooks. They expect an easy fight only to get flashed, shot, stabbed, bombed, molotoved, gassed, and punch until they pull back from all the injuries.

>>5471337
I imagine if plots get so convoluted that the JLA can't touch gunsmoke as all the villains will back him up to get a piece of the merc contracts. Would be much easier for the JLA at that point to quietly kill gunsmoke than bring him to justice.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
Let's steal their shit.
>>
>>5489219
>Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)

> Let this one go. There’ll be plenty of other scores down the road.
>>
>>5489219
> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
Ask him about how he plans to pass down his cooking knowledge to us.

> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
>>
>>5489219
>> Yes, it’d be the perfect place for a heart-to-heart. If Jack is half as spooked as you are, he probably needs the support as well. (Feel free to propose topics of conversation.)
Ask if he would like to rencarnate or go to some heaven.

>> Hit the Intergang HQ. It’s practically a tradition to roll Intergang for everything in their pockets.
Just take the info and run
>>
Howdy anons, just wanted to check in and let everyone know that I'm feeling better and should be good for tomorrow's session.

Regrettably, I didn't get the Pantheon stuff in a state I'm comfortable with, so I'll be working on it until tomorrow evening.

Your patience is appreciated.
>>
>>5490355
>Regrettably, I didn't get the Pantheon stuff in a state I'm comfortable with, so I'll be working on it until tomorrow evening.

Is fine Axie.

Unless you have decide to questing 24/7/365 NoSleep, then that is unforgivable
>>
I'm here, anons; just performing some last-minute editing and proof-reading.

Should be done in hopefully ten or so minutes.
>>
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Once you’re both dropped off near the Pantheon, you and Pandion head inside, intent on wandering through the ancient temple; taking plenty of time to examine the meticulously preserved statues, impressive domes, and classical architecture.

After a few hours of perusal, you find a nice corner to take a quick break and rest your weary legs.

Pandion’s been obviously enjoying seeing the place, even if he did seem a little irritated at some of the Roman revisionism.

You haven’t had much one-on-one time with the guy, now seems like a good enough time as any other.

> “Would you mind giving me your thoughts about the gods? Seems like I’ve stumbled across quite a few, and I’d like to learn as much as I can about them.”

He sighs, more mournful than anything else.

https://www.youtube.com/watch?v=Eh51m6glEHo

“Ever since my childhood, I had been raised to worship and seek solace in the divinity of the Olympians. For a time, I accepted it as an indomitable truth that the gods were just, kind, and fair.

But when I grew older and bore witness to the bloodshed and chaos that began to wash over my lands, I began to question the mercy and charity of a pantheon content to stand by and do nothing in our time of greatest need.

As the situation grew more dire, I came to realize a terrible truth; that their love is purely transactional. We may be shaped in their image, but never assume that they view us as anything more than pieces on their board or particularly fragile toys.

Above all else, Gods are fickle and capricious things. Never trust them fully, not even their sympathy. Their deals are always bent to their benefit, as I myself discovered once I was sealed inside the Claw.

Put honestly, the world may be a better place now that they are gone and men are free to shape their own destinies without their misguided interference.”

> “It’s starting to sound like you hated the gods.”

“That would be impossible. One cannot hate or love them any more than one can hate or love a mighty storm. It simply washes over all that stands in its way, because that is all that knows how to do. Whether or not this has destructive impacts on lesser beings is immaterial. The most one can do is respect their power and avoid their attention.”

Despite the harshness of his words, Pandion doesn’t seem angry; more disappointed than anything else.

> “What about Set and Thoth? Any sage wisdom about them?”

“I knew a man much like Thoth on one of my earliest campaigns. Piss-poor swordsman, but one of the finest archers I ever saw. He was always scribbling away at whatever bits and pieces of papyrus he managed to steal from the Phoenician traders. Never told anybody what it was. Never finished it either, he died of an infection from a stray arrow wound. We buried him with it. There’s a moral to be had there, but that’s for you to decide."
>>
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>>5491197

“And Set is a troublemaker; a useful one, but a liability if managed improperly. He is the kind of warrior that would require constant supervision on the battlefield, else he would slip away and wreak havoc in the worst of the ways; a terror to his enemies and allies alike. Just remember that he’ll only push you as far as you let him. So long as you ensure to draw a clear line in the sand and hold him to it, everything should be just fine. Just be careful, if there is ever a decision between helping you and helping himself, he will pick himself.”

> “When do you think that’s it time to throw in the towel and let it all go? From a warrior’s point of view, I mean.”

“A difficult question on the surface, but I’ve always found the answer to be rather simple. A true warrior knows that his time has ended when there are no more worthy foes to be had. Stagnation and boredom dull both the blade and mind and render him unready when the time comes again for battle. When my time of glory came and went, my own sons had to bear the burden of my weakness and reclaim the birthright I was unable to protect.

Old age is a curious thing. For some, it meant a retirement to the countryside to enjoy their luxuries purchased in blood. But for others, it meant only the slow degradation of the skills they spent a lifetime mastering. A slow, humiliating death rather than the promised glory of a violent struggle.”

He shoots you a wry grin.

“As you may have noticed, you’re asking the wrong man about dying gracefully. I’m assuming that you have a greater subject in mind?”

> “I’m worried about what’s awaiting Jack once he passes on. It’s one of life’s greatest mysteries for a reason, and we’re dabbling with some serious magical power. What if it backfires, or catapults Jack someplace worse?”

“I had a feeling that we were winding our way here.” He shoots you a gentle smile in an attempt to steady your nerves, in the same way that a doctor delivering a terminal diagnosis might.

“Sean, there is no clear-cut answer. My own passing was interrupted before I could sink into the depths of the Underworld and see for myself. I will not insult your intelligence by claiming that there is nothing to worry about, because there is.

But allow me to ask you a question in turn. Do you believe that Jack is deserving of a peaceful afterlife, that he is a fundamentally good person?”

Without a second of hesitation, you have your answer.

> “Absolutely.”
>>
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>>5491198

“Then all you can do is aid him and hope that the afterlife recognizes him as such. And should he be condemned to an unworthy fate, perhaps the tale of Orpheus is due for another chapter.”

> “Speaking of which, are there any stories you can tell me of the gods? Your gods?”

“Plenty.”

He regales you with stories about the fierce bravery of Ares, the wisdom and guidance of Athena, the cold justice of Hades, the watery temper of Poseidon, and the brash might of Zeus. Many of his stories are ones that have yet to be recorded by modern historiography.

It’s all interesting stuff, but you desire knowledge about one goddess in particular.

> “How about the goddess of magic, Hecate?”

“An interesting choice. She was not a particularly popular goddess in my household, so I have only a few inklings of memory.

Are you familiar with the story of Hades and Persephone?”

You give him a nod.

“In some tales, she was the one who guided Demeter to the trail that would lead her to her daughter, yet refused to reveal Hades’ complicity.

From what little I know of her, she was viewed as either a cruel sorceress that reveled in bewitching the innocent, or as the protective guardian of those dealt unforgivable harm. Like many gods and goddesses, the stories are rarely consistent.”

> What of the Romans? Does it bother you that they’ve copied your culture and beliefs?”

“If you had asked me this question some weeks ago, I would’ve complained bitterly that they were little more than upstarts that rode the coattails of our fallen glory to undeserved prominence. But after my frequent arguments with Gaius, I found myself being swayed by some of his arguments.

After all, can any man dictate his legacy once he is gone? In a way, they are the ones responsible for picking up our torch and carrying it in our stead. Even if it has been molded into a form that differs from the original, I can still recognize the foundational tenets that dwell deep within.

Even if some of our traditions were sacrificed in the process, some would argue that the empire built from our corpse was worth the sacrifice.

When I was exploring the city earlier, I saw a sign with an interesting quote that stated “good artists copy, great artists steal.” While I will not pretend to be enthused at the association of Greece and Rome, there is a certain pride in knowing that we were the ones to blaze the trail of civilization and that our cherished beliefs still exist in some form to this day.”
>>
>>5491200

As much as you’ve enjoyed your time in Rome so far, it’s now time for a spot of business.

How would you like to approach the matter of the Intergang HQ?

> Carefully. Perform some discreet surveillance and tail anybody that catches your eye. If you’re lucky, you may just be able to follow them to something more important; but it could just be a wild goose chase.

> Violently. Bust in the front doors, guns blazing, and take everything that isn’t nailed down. Simple and effective, albeit loud and dirty.

> Quietly. Wait until nightfall and try to infiltrate the building. That way, you can avoid attracting the attention of the local authorities. If you get caught though, you’ll be in a bit of a pickle.

> Other?
>>
>>5491208
>> Carefully. Perform some discreet surveillance and tail anybody that catches your eye. If you’re lucky, you may just be able to follow them to something more important; but it could just be a wild goose chase.
>>
>>5491208
> Quietly. Wait until nightfall and try to infiltrate the building. That way, you can avoid attracting the attention of the local authorities. If you get caught though, you’ll be in a bit of a pickle.
Preferably we'll be in and out like the shadow of a ghost
>>
>>5491208
>Other: Stake out and take pictures of everyone entering and leaving the building during the day to go over later, then...
> Quietly. Wait until nightfall and try to infiltrate the building. That way, you can avoid attracting the attention of the local authorities. If you get caught though, you’ll be in a bit of a pickle.
>>
>>5491208
>> Carefully. Perform some discreet surveillance and tail anybody that catches your eye. If you’re lucky, you may just be able to follow them to something more important; but it could just be a wild goose chase.
>>
We've got a tie; I'll give it another 10 minutes and then do a tiebreaker.
>>
>>5491208
> Quietly. Wait until nightfall and try to infiltrate the building. That way, you can avoid attracting the attention of the local authorities. If you get caught though, you’ll be in a bit of a pickle.
>>
Rolled 3 + 5 (1d15 + 5)

>>5491211
>>5491219
>>5491229

Go ahead and give me some 1d100+40

DC: 95 / 120

(Rolling for Luck Drain)
>>
Rolled 57 + 40 (1d100 + 40)

>>5491237
SMOOTH CRIMINAL
>>
Rolled 35 + 40 (1d100 + 40)

>>5491237
>>
Rolled 74 + 40 (1d100 + 40)

>>5491237
CLUMSY CRIMINAL
>>
>>5491242
The clumsy criminal is also the best one. I guess the chaos pleases Set.
>>
>>5491238
>>5491240
>>5491242

Alright, looks like your inner shutterbug managed to get some interesting shots of people coming and going; an excellent success.

Now, we get to the matter of your equipment and your infiltration method.

Armor:
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Conventional Armor (Less protection, but may raise fewer red flags)

Primary Weapon:
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> M4 Carbine (All-around performer, includes grenade launcher)
> Dragunov Sniper Rifle (Excellent at long-range, poorly suited for close-quarter engagements)
> Benelli Shotgun (Excellent at close-quarter engagements, suffers at range)

Secondary Weapon:
> Colt 1911 (Reliable and hardy) (Silenced)
> .44 Magnum (Hits hard)
> Beretta M9 (Easy to conceal) (Silenced)

Melee Weapon:
> Spatha and Shield (Great for brawling, cumbersome for stealth)
> Fairbairn-Sykes knife (Good for stealth)
> KABAR (Decent for both stealth / brawling)
> Knuckle trench knife (Good for brawling)

Explosives: (4 maximum)
> Fragmentation
> Smoke
> Flashbang
> Incendiary
> Thermite

-----------

Lastly, how would you like to proceed?

> Scout around back for a weak spot in their network infrastructure or an electrical substation. Might be able to rig up a nasty little distraction.

> Scale the building and look for an entrance via the roof. Brings back memories of when you broke into the Iceberg Lounge.

> Adorn the Apokoliptian armor and attempt to bullshit your way in. With luck, you should be able to fool them into thinking you’re some kind of headcrusher making a surprise inspection. (Requires that you wear the Apokoliptian armor)

> Jimmy open one of the ground floor windows. Quick and simple, but you’ll be hosed if there’s an alarm.

> Other?
>>
>>5491261
>> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> Colt 1911 (Reliable and hardy) (Silenced)
> Fairbairn-Sykes knife (Good for stealth)
>4 Flashbang

> Adorn the Apokoliptian armor and attempt to bullshit your way in. With luck, you should be able to fool them into thinking you’re some kind of headcrusher making a surprise inspection. (Requires that you wear the Apokoliptian armor)
flex that crazy talk
>>
>>5491261
> Apokoliptian Armor
> Apokoliptian Carbine
> Beretta M9
> Fairbairn-Sykes knife
> Flashbang×2
> Incendiary
> Thermite

> Adorn the Apokoliptian armor and attempt to bullshit your way in. With luck, you should be able to fool them into thinking you’re some kind of headcrusher making a surprise inspection
I love this plan
>>
>>5491261
>> Conventional Armor (Less protection, but may raise fewer red flags)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> Colt 1911 (Reliable and hardy) (Silenced)
> Knuckle trench knife (Good for brawling)
2 frag
1 thermite
1 flash
>>
>>5491261
> Adorn the Apokoliptian armor and attempt to bullshit your way in. If it goes south, have someone else trigger an alarm so you can slip in and bullshit with different people.

I have no opinions on loadout beyond the armor, of course.
>>
>>5491287
forgot
> Scale the building and look for an entrance via the roof. Brings back memories of when you broke into the Iceberg Lounge.
>>
I need to take a quick break to grab some dinner, vote is open until I return.
>>
>>5491261
> Conventional Armor (Less protection, but may raise fewer red flags)

> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)

> Colt 1911 (Reliable and hardy) (Silenced)

> Fairbairn-Sykes knife (Good for stealth)

> Flashbang x2
> Thermite
> Incendiary

> Scale the building and look for an entrance via the roof. Brings back memories of when you broke into the Iceberg Lounge.
>>
>>5491271
+1
Maximum trolling
>>
I have returned, give me one moment to tally everything up.
>>
Rolled 1 (1d2)

>>5491330

Looks like you'll be trying to talk your way in, and your final loadout is:

Armor:
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)

Primary Weapon:
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)

Secondary Weapon:
> Colt 1911 (Reliable and hardy) (Silenced)

Melee Weapon:
> Fairbairn-Sykes knife (Good for stealth)

(Rolling for your grenades; 1 = four flashbangs, 2 = two flashbangs, one thermite, and one incendiary.
>>
Rolled 99, 10 + 35 = 144 (2d100 + 35)

>>5491343

Alright, give me some 1d100+25 for that silver tongue of yours.

(DC to be determined)
>>
Rolled 66 + 25 (1d100 + 25)

>>5491345
well fuck
>>
Rolled 10 + 25 (1d100 + 25)

>>5491345
Ah shit
>>
Rolled 41 + 25 (1d100 + 25)

>>5491345
Rip
>>
Rolled 12 + 25 (1d100 + 25)

Not beathing that.>>5491345
>>
>>5491348
>>5491351
>>5491353

That's a failure; would you like to use Roll the Die for another spin at the wheel?

> Yes.

> No.

(Given the stats on this one, I'm assuming that you all would want me to be the one re-rolling. Let me know if I'm mistaken.)
>>
>>5491357
>> Yes.
yes, you reroll
>>
>>5491357
> Yes.
>>
Rolled 2, 26 + 5 = 33 (2d100 + 5)

>>5491358
>>5491360

Alright, let's see how this pans out.

Rolling.
>>
>>5491370
thank you dice gods
>>
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>>5491370
>both times were one away from a crit
>>
>>5491370

Success, writing.
>>
>>5491373

The Intergang HQ looks like a nondescript office building, just another soulless fixture in a long line of colorless shrines to corporatism.

Concealment is one of the oldest tricks in the spook playbook for a reason. It didn’t stop you from finding it, but they can’t account for every variable. They earn a B- for effort, with a tightly worded postscript about the value of compartmentalization.

The whole thing is an interesting insight into their mindset if nothing else.

Imagine how many of these must be scattered around the world, providing localized support for whatever caper that Intergang wants to pull in the region.

Casing the place properly would raise too many red flags, but there’s nothing stopping you from posting up in a nearby alley and getting a feel for the operational environment.

While you’re busy gauging the dimensions of the building, you spot a car silently gliding out the carpark and snap a quick photo.

Interesting. The car itself seems to be a luxury model, but there’s no obvious modifications to be seen.

As you expected, there’s nothing particularly actionable about your little early-bird excursion. That’d take a full-fledged stakeout, and that’s a recipe for disaster when you aren’t familiar with the local back alleys and blindspots.

You’ll have Gremlin run the plates later for an ID on the owner, but you recognize something important already; the code on the plate is an American diplomatic number.

Might make for some juicy leverage on a potential target of interest. Politician or no, anybody that’s on the Intergang side of the fence is fair game.

Now that you’ve got your paparazzi work out of the way, you’re more concerned with working out an infiltration plan that isn’t going to get you shot or hauled off in police custody.

It’s easier said than done, especially since you don’t have intel on the floor plan, security systems, guard rotations, nada.

You’ve been in the business long enough to know when it’s time to improvise, and this is definitely one of those times.

After penciling down some rough ideas on a spare sketchpad, your mind is abuzz with possible entry methods. A vision takes hold in your mind; a precarious climb to the summit that culminates with jimmying a skylight and creeping in. But as much as you enjoy second-story work, that seems a bit too risky in full-combat gear. It’s considerably higher than the Iceberg Lounge, and free handing it in full kit would be no small feat.

Over time, you go down the list and nix all of your various ideas for one reason or another, eventually concluding that most conventional break-in tactics are too risky.

An idle thought quickly picks up traction in your mind after the others crash and born.

You’re packing Intergang kit, it couldn’t be too hard to stroll in and browbeat them into just handing over everything you want.

The armor lends you an appropriately menacing air, and it covers your face in case anybody has a picture of you somewhere.
>>
>>5491458

But what should your cover story be?

A moment of reflection offers you the perfect excuse; you’ll pose as some flavor of Intergang counter-intel. You’ve been hitting sensitive operations left and right lately, it’s not out of the realm of possibility that they’d be paranoid enough to launch a mole hunt.

There’s just one issue.

Intergang isn’t exactly known for their workplace politeness. If you’re going to pose as some hard-boiled kneebreaker performing a surprise inspection, you’ll need to behave as such.

The only thing these guys respect is strength. And copious profanity, even by your standards.

Thankfully, you have plenty of experience with barking orders and screaming at hapless soldiers for unimportant infractions. It’ll be just like old times.

After changing into your Apokoliptian armor and double-checking all of your gear, you head to the front door of the office and kick it open.

Your tumultuous entrance startles the thug guarding the entrance; a hatchet-faced meathead that instinctively reaches for a sawed-off shotgun.

“The fuck do you think you’re doing!?”

You don’t even bother going for a weapon, instead fixing him with a death-glare potent enough to be visible despite your helmet.

https://www.youtube.com/watch?v=WMYuTsNW9pQ

> “You better put that down before I come over there and shove it up your ass, you fucking pansy.”

His face hardens, before he does the math in his head and slowly lowers his weapon to the ground. As soon as he does, you bust out laughing.

> “Jesus, you actually gave up that easily! No wonder we’re getting rolled left and right. Pick up your damn weapon and try not to embarrass yourself.”

You storm up to him, nearly face to face.

> “What’s your name, maggot?”

“Jo-“

> “DO I LOOK LIKE I CARE?! GO GET YOUR GODDAMN BOSS AND THE REST OF THE SECURITY TEAM BEFORE I REALLY START GETTING MAD!”

You roar in his face with the force of a dozen grouchy NCOs who just spotted somebody doing PT without a reflective belt.

There’s a brief moment of stunned silence as you finish your profanity-laden tirade.

He seems glued to the spot, almost afraid to move.

> “YOU NEED SOME ENCOURAGEMENT? MOVE YOUR ASS, YOU BRAINDEAD FUCK!”
>>
>>5491464

That gets him in gear, he’s practically sprinting away. Moments later, he returns with two-dozen goons in tow and a nervous looking man in an expensive suit who’s obviously heading this operation.

He tries to introduce himself, but you interrupt him before he can even get a word in.

> “SHUT THE FUCK UP. You’ll get to talk when I say you can talk. Do you have any idea who I am?”

He shakes his head.

> “Then I’ll make it clear - LOOK AT ME WHEN I’M TALKING TO YOU, YOU BUG-EYED BEANCOUNTER!”

He frantically struggles to make eye contact, and you raise your voice even further to address the crowd.

> “This goes for all you fucking mongrels. Since somebody can’t keep their trap shut, I’ve been brought in for a surprise inspection and to root out anybody acting funny. If I ask you a question, you sorry bastards better be falling over to answer me. Understood?”

There’s a quick beat of silence, followed by a chorus of quiet voices that all say the same thing.

“Yes, boss.”

> “YOU BETTER SPEAK UP, I DON’T THINK I HEARD YOU!”

> “AM.”

> “I.”

> “CLEAR?”

“YES, BOSS!”

> “Much better! Maybe there’s a glimmer of hope for you pack of spastics after all. Pencilneck! You can speak now; give me an overview of your facilities and make it snappy.”

He quickly stammers out a comprehensive listing of their primary points-of focus and you intently make mental notes.

From what he’s described, the main areas of interest to you are the following rooms:
- Ops Center: The primary planning area and where the bulk of their intel will be stored.
- Armory: Self-explanatory, weapons and explosives.
- Server Farm: Their secure backbone infrastructure that connects them with the rest of the Intergang network.
- Emergency Funds: Deposits of liquid capital in case of unexpected emergencies

After a bit of thought, you demand to inspect and assess their..

(If you choose more than one, there will be an additional persuasion roll. The difficulty will depend on how many additional options you select)

> Ops Center.

> Emergency Funds.

> Armory.

> Server Farm.

> Other?
>>
>>5491466
>> Ops Center.
>>
>>5491466

(That's all for tonight, anons. Apologies for taking so long on that last update; the idea of posing as Intergang loss prevention kinda ran away with me.

We'll pick up from here on Wednesday at 5:00 PM EST. I'll be hanging around a bit to bullshit and answer questions.

As always, thanks for playing! Have a good weekend, and take it easy.)
>>
>>5491466
>> Ops Center
The impotant part. Cut the head and all that
>>
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>>5491471
Can we get a rod?

Can the rod hit bad guys?
>>
>>5491479

I feel like the Claw of Horus would be better.

"In Claw We Trust"
>>
>>5491466
>Ops Center and Server Farm
If we’re going mole hunting (in theory), those are the most likely places to look for one. A mole would be leaking intel and they have it.

We can go in, rattle some cages in the ops center by going through their documents to check for anything “out of order”, then swing by the server farm for a physical inspection of it to ensure there’s no insiders who have tapped into the thing for an outside party.

The fact that we can make off with some docs and maybe hard drives here and there is icing on the cake.
>>
>>5491466
> Ops Center.
> Server Farm.
We're looking for loose-lips. Best places to check are these.
>>
>>5491480
Editanon here
>>
>>5491554
Beautiful!
>>
>>5491476
>>5491518
Change my vote
>>
>>5491554

Fantastic work, anon.

A welcome addition to my DC Henchman quest meme folder.
>>
>>5491554
Majestic. A shame we can’t get another one of this since it’s already perfect.
>>
>>5491562
If you need a claw pic you can have mine.
>>
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>>5491562
>>5491581
Fuck wrong pic
>>
>>5491563
"Don't provoke my autism" Edition.

I use my head and write instead of drawing
>>
>>5491466
> Emergency Funds.
> Ops Center.
>>
Good evening, anons. I know that this is a bit early, but I managed to finish a little passion project of mine that I was whipping up for the holiday.

It's a bit of a departure from my regular work, so please let me know how you like it.

Anyhow, without further ado; I present...

THE DC HENCHMAN QUEST: CHRISTMAS SPECIAL
>>
>>5495920

https://www.youtube.com/watch?v=N1j4GDX1IB4

There comes a magical Yuletide season each year,
When all and sundry are more given to cheer;
And even the naughty are offered the chance,
To soften their hearts and alter their stance;

So gather round all; pay heed and take witness,
To the grand tale of our evening, of how Gunsmoke saved Christmas;
T’was the night before Christmas in old Gotham town,
Nary a creature was stirring, not even a Clown;

And despite the inexorable mood of the season,
Some were unable to conjure a reason;
To feel happiness and glee in their heart,
Focusing more on old wounds that still threaten to smart;

Our erstwhile charge was one of such joyless conviction,
(Who, for the purposes of this depiction)
Instead spent this evening at his watering hole,
(Doing his best to silence the void in his soul);

The establishment; otherwise called the Oblivion Bar,
Was known far and wide for courting the bizarre.
Gunsmoke was drowning his sorrows in oceans of booze,
A regrettable, yet trusted, way to stave off the blues;

When all of a sudden, he suffered a fright,
That would mark the turning point of this momentous night;
For in popped Saint Nick, on the hunt for a drink.
And not for a moment, on the consequences did he think;

Saint Nick sat down at the bar and ordered his favorite,
He downed it with gusto, neglecting to savor it;
One glass became two and two became six,
And it wasn’t too long before he was truly in a fix;

Once deep in his cups, Saint Nick soon realized his plight,
In such a condition he could not safely make flight;
All of his plans would be sure to derail,
One thing was certain, Christmas must prevail;

Saint Nick did his best to find a replacement,
One that could save him from his own debasement;
And the only man around that would handle this work,
Was the bitter, self-loathing, shell of a merc;

“Gunsmoke my boy”, Saint Nick slurred through his haze,
Taut tight with desperation, or as his tone thus betrays;
“I need an assistant, one that will act in my stead”
He spoke as calmly as possible, hiding his dread;

“I can recover, I need only time to dry out,
But in the meantime, I cannot let these people go without!
The exceptional of Gotham must receive what they’re due,
There can be only one man for this job, and that man must be you!”

Our “hero”, a shrewd one, began to chisel and bargain,
And the gist of it was, to dispense with the jargon;
That the heroes and villains of that rotten old wen,
Would have all their presents delivered straight to their den;

And in exchange for taking charge of the sleigh,
Gunsmoke’s name would be placed on the Nice List to stay;
After all, who could refuse such a lucrative deal?
Redemption for a single night’s work? What a steal!
>>
>>5495927

Yet, immediately he stumbled across a great complication,
One not easily solved, that would require imagination;
For you see, the issue was primarily one of motivation,
Saint Nick’s reindeer would not stir, not even under threat of obliteration!

But our soldier was clever and bursting with zeal,
So than rather waste time forcing the reindeer to heel;
He called up a friend who may posses a solution,
And ended the matter with a slight substitution;

By drawing upon the favor of Set,
A miracle took place, one that he could never forget;
Before his very eyes and much to his awe,
All the frightened reindeer were replaced by sha;

Gunsmoke prepared himself for one wild ride,
After taking his position, he cleared his throat and cried;
“Now, Crasher! now, Basher! now, Slasher and Leroy!”
“On, Looter! on Shooter! on, Goner and Chewtoy!”

Batman was first and discovered the gift in his lair,
An event that became known as quite the security scare;
But he began to calm down when he eventually comprehends,
It was merely a self-help book detailing how to make friends;

Batgirl’s gift was in the same vein,
And despite her best attempts to explain;
She could never discover the origins of the tome,
That appeared mysteriously inside of her home;

Next up was Bane, the breaker of men,
Who did his best to forget his time spent in the pen;
His present was simple, a cuddly old bear,
And despite his best efforts, he couldn’t help but care;
>>
>>5495930

And as for the Penguin, that pompous old bird,
(Whose self-image borders on the absurd);
Received his namesake’s most heartfelt wish,
A single container, stuffed to the gills with fish;

Poison Ivy was next, the botanist gone astray,
Who delighted in snaring men with her sway;
Was given a tool to help manage her seeds,
An industrial-strength killer of weeds;

The Riddler was known for his brilliant mind,
(A prodigal talent, truly one of a kind);
He was left a most mystifying puzzle,
“How you can you defeat Batman, if you can’t win a tussle?”;

And in an attempt to warm Mr. Freeze’s icy heart,
(The most fearsome of blizzards, one worthy of Snart);
He was gifted a treasure of comforting aura,
For what could be greater than an old picture of Nora?

Catwoman was next, the notorious thief,
A pragmatic woman who was thin in belief;
Whose crimes were intended to settle her debts,
Was given a lifetime supply of food for her pets;

Last on the list was the Joker, the infamous jester,
A pox on the city, like a wound left to fester;
The Clown Prince of Crime, a title most imperial,
Was gifted a joke book from 1966, so that he may master new material;

And after fulfilling the terms of his mission,
By satisfying the needs of this age-old tradition;
Gunsmoke basked in the glow of a job well done,
Completing his mission well before the rise of the sun;

As a by-product of completing this pact,
Gunsmoke regained some of the cheer that he currently lacked;
He had only one message as he rode off in the night,
“Merry Christmas to all, and to all a good fight!”
>>
>>5495932

FIN

Thus concludes my ill-advised foray into the field of poetry.

I have no idea what inspired this.
>>
>>5495934
Amazing, creative, iconic, never before seen. Ten out of ten.
>>
>>5495934
It's a christmas miracle!
*Hiccup*

.... Now, where did i leave my keys?
>>
>>5491466
Ops center, then server farm. Agreeing with what has been said on the matter.
>>
>>5495934
>I have no idea what inspired this.
Whatever it was we should thank it. This was pretty great. And a nice way to cut the tension.
>>
>>5495934
Meter could use a little work, but otherwise an excellent piece. A true example of the Christmas spirit!
>>
>>5495934
That was great, Axis, Merry (early) Christmas
>>
>>5495934
A great christmas story
>>
Alright, looks like your first target of interest is the ops center, followed by the server farm.

Give me a few moments to write up your options.
>>
>>5497009

Almost forgot, give me some 1d100+40 to see how thorough your investigation is.

DC: 75 / 105 / 135
>>
Rolled 7 + 40 (1d100 + 40)

>>5497010
>>
Rolled 48 + 40 (1d100 + 40)

>>5497010
I see
>>
Rolled 37 + 40 (1d100 + 40)

>>5497010
>>
>>5497011
>>5497015
>>5497016

How would you like to prioritize your intel hunt?

You decide to largely focus your efforts on investigating Intergang’s…

> Active operations. So long as you can stay a few steps ahead, they’ll never see you coming. (Feel free to include a particular keyword or subject to focus on)

> Financial records. Money leaves fingerprints on anyone and everything it touches; you’re sure to find something of interest.

> Operatives registry. Might as well swipe as many dossiers as you can while you have the opportunity.

> Chain-of-command. If you can chart out their network, it’ll make it much easier to eventually dismantle them.

> Experimental research. Intergang was the source of your Apokoliptian tech, they have to keep some kind of records about it.

> Past operations. Could be some juicy leverage in the right hands, so long as it implicates the right people.

> Other?
>>
>>5497019

> Chain-of-command. If you can chart out their network, it’ll make it much easier to eventually dismantle them
>>
>>5497019
>> Experimental research. Intergang was the source of your Apokoliptian tech, they have to keep some kind of records about it.
>>
>>5497019
> Experimental research. Intergang was the source of your Apokoliptian tech, they have to keep some kind of records about it.
>>
Rolled 86, 34 + 30 = 150 (2d100 + 30)

>>5497031
>>5497040

Locked in.

Go ahead and give me some 1d100+25 to examine the server racks without suspicion.

> DC to be determined.
>>
Rolled 5 + 25 (1d100 + 25)

>>5497045
>>
Rolled 32 + 25 (1d100 + 25)

>>5497045
>>
Rolled 46 + 25 (1d100 + 25)

>>5497045
>>
Rolled 16 + 25 (1d100 + 25)

>>5497045
>>
>>5497051
>>5497055
>>5497057

That's a failure. Writing.
>>
>>5497059

And while I do that, give me some regular d100 to see if you pulled something very special from the experimental research files.
>>
Rolled 15 (1d100)

>>5497061
>>
Rolled 50 (1d100)

>>5497061
>>
Rolled 79 (1d100)

>>5497061
Big money
>>
>>5497071
I think that's Big Money enough
>>
Rolled 15 (1d100)

>>5497061
>>
>>5497059

https://www.youtube.com/watch?v=a-cjlQmUahM

After a short walk to the operations center, you find an open workstation and begin sniffing through files detailing Intergang’s advanced weapons research.

The science of it all goes over your head, but you find some common threads and start pulling.

It’s not easy to piece together the various names and jumbled pieces of information, but your intuition and nose for details carry the day.

Your scouring of their experimental logs has revealed intriguing insights. For starters, much as you suspected; Intergang gets their advanced tech from an external supplier.

No name is ever provided, but it’s clear that they wield an enormous amount of influence over the organization.

You can’t quite put your finger on the motive, but your pet theory is that it’s some kind of lend-lease or field test. Some asshole gets to test his fancy cutting-edge tech in battlefield conditions without having to worry about little things like personal safety or liability.

But the real score are the geographic coordinates you managed to uncover, a site deep in the Siberian wilds that Intergang has marked as Site Omega

From the chatter you’ve been able to analyze, it seems to be a critical junction between Intergang and their unidentified benefactors.

Maybe if you get lucky, they’ll have a shipment in stock if you choose to pay them a visit.

Either way, you now have the opportunity to deliver a singularly crippling blow to Intergang’s operational strength.

Now, onto the servers to see what secrets can be torn from their electronic hidden-holes.

> “That’s all I need in this room. Now, show me where your secure backbone is so I can do a full scan and analysis.”

Unfortunately, it seems like your digging has aroused the suspicion of the empty suit and the trio of guards assigned as your escort.

“Why do you need to inspect the servers? We’re talking about some high-impact, high-cost equipment here; we can’t afford any potential outages. Is it really necessary?”

> “Yes, it is. And you don’t have to agree, you just need to get the fuck out of my way. You want to make something of it?”

You turn up the anger in an attempt to cow him into submission, but fear of potential reprisal for violating protocol overrides your bluster.

“Of course. Just give me a few moments to check with my superiors and confirm that you have the appropriate credentials to examine our equipment.”
>>
>>5497091

Shit.

If he can get in touch with anyone higher up the ladder, he’ll find out for sure that you’re a phony.

You need to make a move before he leaves the room, otherwise you might as well kiss your cover goodbye.

In the heat of the moment, you…

> Utilize the confined quarters by drawing your commando knife. If you can cut their throats before they can sound the alarm, you’ll have bought yourself some extra time.

> Bring out the Claw and demolish them. If you move fast and hit hard, they won’t even have time to scream.

> Quickdraw your 1911, put a bullet right in the middle-manager’s head, and use his death to make an example. If you play your cards right, you might be able to convince the guards that he was the “mole” all along.

> Pretend to comply with their demands and blind them with a flashbang. It’ll obliterate any chance of handling this quietly, but will certainly give you a major advantage in your current fight.

> Cast a spell. (Specify?)

> Other?
>>
>>5497092
> Bring out the Claw and demolish them. If you move fast and hit hard, they won’t even have time to scream.
>>
>>5497092
>> Quickdraw your 1911, put a bullet right in the middle-manager’s head, and use his death to make an example. If you play your cards right, you might be able to convince the guards that he was the “mole” all along.
>>
>>5497092
>> Bring out the Claw and demolish them. If you move fast and hit hard, they won’t even have time to scream.
>>
> Quickdraw your 1911, put a bullet right in the middle-manager’s head, and use his death to make an example. If you play your cards right, you might be able to convince the guards that he was the “mole” all along.
>>5497092
>>
>>5497092
> Quickdraw your 1911, put a bullet right in the middle-manager’s head, and use his death to make an example. If you play your cards right, you might be able to convince the guards that he was the “mole” all along.

>Walk in
>declare there's a mole
>examine all their top secret files
>shoot their boss in the head
>refuse to elaborate
>leave
>>
Rolled 7, 4 + 10 = 21 (2d100 + 10)

>>5497095
>>5497097
>>5497100

Alright, give me some 1d100+20

DC to be determined.
>>
We sure got the jump on this guy.>>5497108
>>
Rolled 10, 5 + 20 = 35 (2d100 + 20)

>>5497108
>>5497110
>>
I stand corrected.>>5497112
>>
Rolled 4 + 20 (1d100 + 20)

>>5497108
Give big number
>>
Rolled 64 + 20 (1d100 + 20)

>>5497108
>>
Rolled 32, 34 + 40 = 106 (2d100 + 40)

d>>5497112
>>5497115
>>5497116

Success, now roll me some 1d100+25 to see if you can get the guards to back off.

DC to be determined.
>>
Rolled 77 (1d100)

>>5497118
>>
Rolled 12 + 25 (1d100 + 25)

>>5497118
>>
Rolled 18 + 25 (1d100 + 25)

>>5497118
Give me big number this time!
>>
>>5497119
>>5497120
>>5497121

Alright, looks like they bought your bullshit.

Would you like to get out while the getting's good, or would you like to trawl through the server farm and try to crack it?

You decide to...

> Leave, now that you've successfully avoided blowing your cover. As tempting as the server farm is, it's just too great a risk.

> Head for the server room and start hacking into their secure backbone. Who knows what mischief you could get up to?

> Other?
>>
>>5497124
> Leave, now that you've successfully avoided blowing your cover. As tempting as the server farm is, it's just too great a risk.
>>
>>5497124
>> Head for the server room and start hacking into their secure backbone. Who knows what mischief you could get up to?
>>
>>5497124
Have them take us to the manager's office. We obviously need check in on who he might he been in contact with for additional leads.
>>
>>5497124
> Head for the server room and start hacking into their secure backbone. Who knows what mischief you could get up to?
We just shot their boss. We can shoot them too if they start making trouble.
>>
>>5497144
>>5497148

Go ahead and roll me some 1d100+25 to embrace your inner hackerman.

DC: 75 / 100 / 125

>>5497145

I'm happy to hold a vote for this after the server farm stuff. Assuming of course, nothing goes wrong.
>>
Rolled 83 + 25 (1d100 + 25)

>>5497149
>>
Rolled 4 + 25 (1d100 + 25)

>>5497149
>>
>>5497153
Fuck I am just not going to roll anymore
>>
Rolled 73 + 25 (1d100 + 25)

>>5497149
No survivors.
>>
>>5497150
>>5497153
>>5497155

That’s a regular success, what would you like to do with their intranet backbone?

You decide to...

> Dump everything from their servers onto a removable drive. If they have any brains at all this will be a huge red flag, but the potential gains are well worth it. (Will require another roll)

> Fill it full of spyware and install a backdoor account with admin permissions. By letting the network flow without interruption, you’ll be able to automatically pull any traffic of interest as it goes over the wire.

> Layer timebombs into every node and piece of equipment you can establish a connection to. With luck, you might be able to create a ripple effect that’ll impact other Intergang-affiliated networks.

> Other?
>>
> Dump everything from their servers onto a removable drive. If they have any brains at all this will be a huge red flag, but the potential gains are well worth it. NUKE IT.

Traps can be disarmed, accounts revoked, but nuking? Nuking works. Nuke it all.>>5497163
>>
>>5497167

I'm willing to tack on the nuking at the cost of making it a tougher roll.
>>
>>5497163
>Fill it full of spyware and install a backdoor account with admin permissions. By letting the network flow without interruption, you’ll be able to automatically pull any traffic of interest as it goes over the wire.

There are probably some level of back-up redundancies. If they think nothing is wrong, we can collect all sorts of information that's worth more than the immediate (metainfo)
>>
>>5497170
+1
thus get data mining like a true black hat
>>
>>5497163
>Fill it full of spyware and install a backdoor account with admin permissions. By letting the network flow without interruption, you’ll be able to automatically pull any traffic of interest as it goes over the wire.
>When done, shut down some of the servers with some choice files and have them pull some hard drives out before spinning them back up. You weren’t able to clear the spyware from them, but pulling the hard drives cleared it so you’re certain it’s something physical. You’ll arrange replacements to be sent later.
Maybe we can sell the backdoor to Gremlin later. Let a real hacker work some magic.
>>
>>5497163
> Fill it full of spyware and install a backdoor account with admin permissions. By letting the network flow without interruption, you’ll be able to automatically pull any traffic of interest as it goes over the wire.

Ez access to Info
>>
>>5497170
>>5497174
>>5497177
>>5497180

Alright, looks like spyware is victorious.

The last choice on your docket is

> Investigate the manager's office for additional leads.

> Just depart the building after proclaiming the mole hunt complete.

Starting to run out of steam, so I'll let this vote carry over til our next session on Friday at 5:00 PM EST.

As always, I'm AxisQM and thanks for playing!

> Other?
>>
>>5497191
>Investigate the manager's office for additional leads.
Thanks for doing this Axis. Also great job on the poem; the care really shines through.
>>
>>5497191
>> Just depart the building after proclaiming the mole hunt complete.
We've done more than enough. No need to further risk a fight
>>
>>5497191
> Just depart the building after proclaiming the mole hunt complete.
Mention a follow-up to deal with the mess from another group. We did our job.
>>
>>5497191
>> Investigate the manager's office for additional leads.
>>
>>5497191
> Investigate the manager's office for additional leads.
>>
>>5497191
> Just depart the building after proclaiming the mole hunt complete.
Don't push it.
>>
>>5497191
> Just depart the building after proclaiming the mole hunt complete.


Luck may be on our side most of the time, but we have been fucked before by taking unnedded risks. This is one of these risks.
>>
Rolled 10 (1d100)

>>5497191
>Other?

>Stop out of nowhere.
>Tell them about a new code to id moles
>Some bullshit question with even more bullshit anwser. "What is the color of water in winter?" "Ice has no color, blind faggot."
>"Kill everyone that come here and get the question wrong or dont anwser at all, dont matter who he is."
>"We are not sure if they can mask themself as us, but we think so."
>"Dont trust in anyone."
>>
Evening, anons.

Just wanted to pop in for a moment and get a couple things off my chest.

First off, thanks for all the feedback about the Holiday Special. I'm glad to see that everyone had a good time with it. If there are any questions about its creatio, I'd be more than happy to drone on about it.

As was correctly noted, the meter got a bit wonky at times; but I'm just happy I managed to preserve the rhyme scheme for like 99% of it. Gives me some room for improvement for next year's version, I guess.

Never thought I'd write poetry without a gun to my head, but I guess life works in mysterious ways.

Speaking of which, I guess I'm just a bit stunned that it's been basically a full year since I pulled myself out of my funk and got back into questing.

At the risk of sounding like a panderer, I genuinely appreciate having you lot as players. Definitely keeps me on my toes, that's for damn sure.

So, thanks. I may be driving the bus, but it just wouldn't be the same without having you all along for the ride.

Anyhow, hackneyed sentimentality is over.

Looking forward to tomorrow's session and the culmination of yet another Intergang humiliation.

As a heads-up, I'll be taking some time off in the near future for Christmas stuff. Doubt that it'll be for more than a week or so.
>>
>>5498549
>As a heads-up, I'll be taking some time off in the near future for Christmas stuff. Doubt that it'll be for more than a week or so

What the fuck Axie?? Why you dont left your family and life aside to please some internet randos??

Merry Christmas by the way
>>
>>5497202
>>5497210
>>5497578
>>5497630

Looks like discretion is the greater part of valor.

Writing.
>>
>>5499448

As you desperately attempt to concoct a plan that’ll defuse this situation while still being able to maintain your cover, a question muscles its way into the forefront of you mind.

How would a real Intergang hatchet-man react in a situation like this?

Once you calm down and remember that you’re playing the part of a sociopathic nutcase, the solution becomes remarkably clear.

Insane, but clear.

You draw your 1911, fumbling the draw slightly as you do so. Your heavier armor doesn’t make it easy.

Luckily for you, absolutely nobody in the room was expecting such a half-cocked play.

You take advantage of their surprise by putting a couple rounds in the manager’s head..

Before his body hits the floor, you’re already re-training your weapon on the guards, practically daring them to make a move.

For a moment, you’re content to let them stew in fear; but you need to figure out some way to keep from raising the alarm.

> “Well, that didn’t take long. Looks like I’ll be out of here just in time for dinner. Lucky me.”

The guards haven’t reached for their weapons yet, but you can tell from the tense confusion on their faces that they aren’t very far away from it.

> “Seriously!? Do I actually have to spell this out to you shaved gorillas? Your boss, the one that’s making a mess on the linoleum? He’s the goddamn mole.”

They weren’t expecting that. You’ve managed to break their focus, now plant the seed of doubt.

> “You think I haven’t seen that play before? Ten-to-one, the second he got out of sight, he’d have started wiping hard drives or shredding files. Hell, I’ll bet you whatever you care to wager that he has something stashed on one of the servers that gives him away. That’s why he was so nervous about letting me in, and that’s why it’s my next destination. Unless anyone else would like to lodge an objection?”

Their silence is deafening.

> “That’s what I thought. Now get back to your posts and let me finish my work. The sooner I’m done, the sooner none of you will ever have to see me again. And get somebody to clean this mess up!”

Now that you’ve shaken off your escort detail, it should be easy enough to start drilling into their network.

After following a few signs to the server room, you jimmy the door open and slip inside.

https://www.youtube.com/watch?v=w47W9ZuvR6U

Some beautiful hardware in here. You’ve been much of a tech-junkie like Gremlin, but you can recognize quality craftsmanship when you see it.

The servers are cutting-edge stuff; they must be shifting a lot of data through this site.

You could rig this bad boy up with a kiloton of logic bombs and blow it to kingdom come.

Could throw some other nasty packages into the mix too; self-replicating viruses, file wipers, forkbombs, etc.

If layered and detonated properly, you could raze a solid chunk of their intranet to the ground and salt the ashes from the comfort of the Set-Mobile. Might even be able to cause some splash damage at other HQs.
>>
>>5499508

A part of you is seriously tempted; the idea of giving Intergang such an expensive and inconvenient black eye isn’t easy to pass up.

The soldier and saboteur in you is practically salivating at the opportunity.

And yet, you can’t help but hesitate.

Your limited time in the Suicide Squad did have some fringe benefits; namely, teaching you value of gathering and utilizing enemy information.

Might as well give spycraft a try.

After all, sometimes the scalpel is better than the shotgun.

So instead, you crack open your malware suites and begin the laborious process of bypassing their internal security and more importantly, covering your tracks as you do.

That means deleting log files, deactivating nosy daemons, and shunting security processes into the featureless void.

Eventually, you hit paydirt; all that’s separating you from comprehensive (but not total) access to the Intergang intranet is a high-tier credential check.

Only trouble is, you just can’t crack the fucking thing. None of your more subtle tools seem to be doing the trick, and you’re worried that something as obvious as a brute-forcer will set off alarms and lock the network down.

Thankfully, a spark of ingenuity arrives when it is sorely needed. Back when you were poking through the ops center, you noticed that some idiot attached a list of passwords to his computer, presumably for his various accounts.

If he’s lazy enough to do that, maybe he’s lazy enough to recycle his passwords too?

You punch it in, and sure enough; it works like a charm.

Had you been an actual auditor, this is the part where you’d be foaming at the mouth in abject horror.

You give the Intergang backbone the full monte of spyware; keyloggers, rootkit backups, concealed shells, backdoor accounts, packet sniffing, etc.

That way, if it goes over the wire, you’ll be able to see it.

From there, it’s simple enough to set up a data exfiltration connection and disguise it as a series of routine external transfers. After bouncing it through a couple proxies, it should be safe to link to one of Gremlin’s secure servers. He’s practically given you carte blanche to funnel items of interest to it, but you’ll give him a heads-up later anyhow.

The only snag is that you can’t afford to pull too much at once, otherwise they’ll catch on and scramble everything. To that end, you made sure to include a list of high-value keywords to prioritize in the regular dumps.

Slow and steady is the only way to win this race.

You finish infecting the local intranet and delete the few sparse traces of your tampering.

Unless they have a particularly canny admin inspecting every file transfer, your little program should steadily worm its way through every Intergang node it can connect with.

Before you leave, you make a quick pit-stop and inform the guards that you have finished with your mole hunt and they should continue their routine patrols. You make no mention of their dead boss, and neither do they.
>>
>>5499510

Guess they might be trying to avoid possibility of this entire branch getting purged.

Quite the successful evening, all things considered.

And since you didn’t raise much of a ruckus, there should be plenty of time for you to visit Vatican City and spend some one-on-one time with Jack.

Is there anything in particular you’d like to discuss with him while you have the chance? (I’m aware that I’ve asked this already, but it’s been a hot minute and there may be some new ideas.)

> ???


------
(Let me know if I threw too much technobabble in this one)
>>
>>5499514
Nice stuff Axis

Will we get to meet the pope?
>>
>>5499516

Give me some 1d100.

DC: 95
>>
Rolled 41 (1d100)

>>5499518

GIVE US THE POPE DICE!
>>
Rolled 49 (1d100)

>>5499518
come on!
>>
Rolled 10 (1d100)

>>5499518
Bullshit DC
>>
Rolled 87 (1d100)

>>5499518
you guys suck, watch this
>>
Rolled 92 (1d100)

A failure is a failure. >>5499529
>>
Rolled 68 (1d100)

>>5499518
fuck it, let's try again
>>
>>5499520
>>5499522
>>5499528

Alright, looks like we're going popeless.

In the absence of any new proposed topics, I'll just stick with the ones already mentioned.

Writing, this'll most likely be another long one.
>>
File: Vatican Gardens.jpg (356 KB, 1200x801)
356 KB
356 KB JPG
>>5499541

After meeting back up with the Set-Mobile, you kick the others out on some pretense or another so that you can take a detour with Jack to the Vatican City.

It’s been a long while since you’ve had some alone time, and you do your best to engage with him on the ride there.

However, Jack seems unusually subdued; responding to you with monosyllabic answers to the majority of your attempts to make conversation.

https://www.youtube.com/watch?v=_SvDC-KWTvk

By the time you reach the city proper, it’s close to night-time; most of the attractions have closed down by this time.

Not to be dissuaded, you escort Jack to the famous Vatican Gardens for a stroll and to take in the ambience. Should be perfect, plenty of privacy and fresh air.

> “So, this is Vatican City. Gotta tell you, it looked a lot smaller on the map.”

“One would imagine.” Jack says, his disinterest indicating he’s a thousand miles away mentally.

> “You want to put in a few prayers while we’re here? Maybe grease the wheels with Saint Peter?”

“I tend to think that if prayer was the solution, something would have happened by now.”

Ouch. Jack didn’t quite bite your head off or anything, but you can tell that something is seriously eating at him.

> “Then is there any way I can help pad the odds for the ritual then? Any artifacts I can find, any spells that may come in handy.”

“I appreciate the sentiment, but that would be a long-shot at best. The artifacts necessary for the ritual have been selected to their unique provenance and extraordinary power. As you might expect, the chances of one stumbling in your grasp without significant effort is next to zero.”

Damn, shut down again.

You didn’t want to do this willy-nilly, but it’s time to shake the tree a bit.

> “Did I ever tell you about what happened with Gaius?”

Jack visibly flinches and you realize that you’ve hit the crux of the issue.

You give him some time to recompose himself and he eventually responds.

“I’d rather not speak on the matter, if you don’t mind.”

There’s an undisguised air of bitterness and envy in Jack’s voice, a combination that you’ve never seen before.

> “C’mon, Jack. You can talk to me. I get that it’s hard to see Gaius move on while you can’t, but that’s no reason to push me away.” You try to keep your voice firm, but still sympathetic.

You’re not yelling at him or chastising him, just trying to break him out of this self-induced funk.

It looks like it works, as his features soften and a hint of shame enters his tone.

“You always know the right thing to say, don’t you? Thank you, Sean. You are correct; I had not anticipated that his departure from this plane would affect me so greatly. In a way, I can’t help but envy him, no matter where he may be now.”
>>
>>5499651

> “Is it really that bad?”

“At first, no. But after innumerable decades of this cursed half-life, I cannot bear to imagine a future where I am not free of it. That hope is the spark that keeps me from losing myself. Should that spark flicker and die, my mind would likely go with it.”

There’s a slight pause before the dam bursts and Jack finally lets it all out.

“Imagine it, Sean. Every sense in your body is muted; every single day stretches like it will never end. Cherished friends and allies growing old and withering to dust before your eyes.

To watch others find happiness and peace, knowing that you will never be able to experience the same.

While I would prefer to go to heaven, even oblivion would be preferable to this life, Sean. I only hope that my family is still up there, still waiting for their wayward patriarch.

Either way is a certain irony to being a disappointment to the family name, even in death.”

> “And you’re certain that the ritual will do the trick? How did you discover it, anyway?”

“It will work, because there is no other option! The ritual is culmination of decades of research and scouring the darkest reaches of the globe for every lead I could find. Its origins are purely magical in nature, which is why I was never able to gather the constituent artifacts myself. The ritual is my magnum opus, the crowning achievement of all my studies!”

In a quieter voice, Jack whispers something to himself.

“If this doesn’t work, then what possibly could?”

> “Well, just know that you’ve always got me in your corner. At least until you teach me how to cook for myself, then all bets are off.”

Jack laughs weakly, and you’re glad to see that you’re drawing him back from the edge a bit.

“Hah! It’s good to know that I’m still useful for something.”

> “Any other special skills in that repertoire of yours besides making a mean plate of eggs?”

“Believe it or not, I used to be quite the patron of the arts in my youth. I would tread the boards, compose poetry, and practice all manner of instruments.”

> “Sounds like you were quite accomplished.”

“I could’ve been, had I possessed any real talent for it! I couldn’t tell you how many theaters I was kicked out of, how many poems were discarded in the refuse, and the number of venues I was permanently banned from.”
>>
>>5499654

> “What kind of plays did you like?”

“I always had a penchant for Greek tragedies, which is somewhat ironic in hindsight. However, I’ve always had a soft spot for the Bard, despite his many flaws. I wonder what he would make of our travels and misadventures?”

> “Any favorites from amongst his work?”

“The Scottish play. I could never land a role in any of its productions, but I have the cold comfort of knowing that I’d be a shoe-in for the part of Banquo these days.”

> “How would you cast me?”

“Hmmm. I can see you doing a masterful Macduff. You have the temperament for it, after all.”

> “Now what is that supposed to mean?” You faux-complain with a grin.

“That you have a strong sense of justice and loyalty. And something of a temper.”

Jack suddenly strides away from you and abruptly turns, brandishing an imaginary saber in your direction while striking an exaggerated pose.

https://www.youtube.com/watch?v=D_hbztJlyiQ

“I have no words; my voice is in my sword!” He proclaims, doing a hammed-up impression of you.

You immediately realize where this is heading and adopt a similar stance, happy to go along with his playacting.

Jack accepts your silent challenge with gusto and charges forth to engage you in mortal combat.

After a few minutes of imaginary thrusts, jabs, and parries; you “suffer a grievous wound” and collapse to the ground in a protracted and tortuously long death scene before finally letting out your last gasp.

Jack proclaims his victory, before snickering loudly to himself.

“I suppose that in your case, the line should be ‘I have no words; my voice is in my claw.’”

> “Very funny. I would’ve won that if I had a real sword.”

“We may have to test that hypothesis of yours at some point. I will of course, be a benevolent and gracious victor.”

> “Good, because one of us has to be.”
>>
>>5499656

(I need to take a half-hour break to rest my hands and brain, and to get some food in me. When I return, I'll lay out some options for your plans in Greece, which will most likely be the last post for tonight.)
>>
>>5499659

Now that you’re finished in Italy, your next stop is Greece; Pandion's neck of the woods.

The birthplace of democracy, civilization, and the occasional economic crisis.

Which cities would you like to spend the majority of your time in? (Choose 2)

> Athens. It’s Pandion’s home city, what more could you need?

> Rhodes. Home of the Acropolis and other historic ancient sites.

> Heraklion. It might be worth checking out the Palace of Knossos.

> Corfu. You could use a bit of fun in the sun while you have the chance.

> Other?
>>
>>5499717

(That's all for tonight, anons! Thanks for playing. Our next session will be Monday at 5:00 PM EST. Since I won't be able to hold a session next Friday, I figured I should try and compensate for it with an earlier one. Hope to see you all there. The vote closes at the same time, as is the norm.)
>>
>>5499717
> Athens. It’s Pandion’s home city, what more could you need?
>>
>>5499717
> Athens. It’s Pandion’s home city, what more could you need?
Not to be that guy, but the Acropolis that matters is the Athenian one

> Heraklion. It might be worth checking out the Palace of Knossos.
>>
>>5499717
> Athens. It’s Pandion’s home city, what more could you need?
>>
>>5499717
>> Athens. It’s Pandion’s home city, what more could you need?
> Heraklion. It might be worth checking out the Palace of Knossos.
>>
>>5499717
>> Athens. It’s Pandion’s home city, what more could you need?
>>
>>5499717
>> Corfu. You could use a bit of fun in the sun while you have the chance.
> Athens. It’s Pandion’s home city, what more could you need?
>>
>>5499717
> Athens. It’s Pandion’s home city, what more could you need?
> Corfu. You could use a bit of fun in the sun while you have the chance.
Play with Nessie, talk with Set and Thot about immortality, in its diferents forms.
>>
Alright, let's get the session started.

Athens has been locked in, but there's a deadlcl between Corfu and Heraklion.

If you haven't voted for the next destination, feel free to tack that onto this one.

Now, how would you like to spend your time on the way to Greece?

You...

> Challenge Jack to a friendly swordfight. Now that you’ve had some time to get the fundamentals in, you can start upping your game a bit.

> Get in some knifework practice with Bobo. Even though it hasn’t been your most important skill lately, keeping up with the fundamentals is crucial.

> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.

> Test your magical strength against Set. It probably won’t end well, but that’s often the case when it comes to learning magic.

> Volunteer for some CQC sparring with Pandion. You still owe him a Pankration match, and can always benefit from a bit more hand-to-hand expertise.
>>
>>5502542
> Heraklion. It might be worth checking out the Palace of Knossos.

> Get in some knifework practice with Bobo. Even though it hasn’t been your most important skill lately, keeping up with the fundamentals is crucial.
>>
>>5502542
>> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.
>>
It's a bit slow tonight, so I'll leave the vote open for another 20 minutes.
>>
>>5502542
> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.
>>
>>5502542
>> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.
>>
Rolled 10, 64, 15 + 35 = 124 (3d100 + 35)

>>5502557
>>5502566
>>5502576

Looks like Heraklion is your second destination, and you'll be doing some magic practice with Thoth.

> Roll me some 1d100

(DC to be determined)
>>
>>5502542

> Test your magical precision against Thoth. If you can figure out some way to hit your marks more consistently, that’d pay dividends down the line.
>>
Rolled 54 (1d100)

>>5502588
>>
Rolled 84 (1d100)

>>5502588
>>
Rolled 83 (1d100)

>>5502588
100
>>
Rolled 10 (1d100)

>>5502588
>>
>>5502593
>>5502595
>>5502598

A failure, but a good effort.

Roll me some 1d100+20 to see if you can pick up any tricks.

> DC: 100
>>
Rolled 50 (1d100)

>>5502601
Take two.
>>
Rolled 98 + 20 (1d100 + 20)

>>5502601
>>
Rolled 23 + 20 (1d100 + 20)

>>5502601

>>5502605
nice
>>
>>5502604
>>5502605
>>5502609

That's a success, writing.

While I do so, feel free to pick out your favored activities while in Athens. (Choose 2)

> Catch a train to Thessaloniki with Pandion. It’ll be a hell of a journey, but you have the perfect way to spend time with him; climbing Mount Olympus.

> Take Jack to see a show at the Theater of Dionysus. Given his love of the performing arts, he’d probably have a swell time.

> Take Bobo out for a night of carousing. It’s been quite some time since you’ve had an old-fashioned night out on the town.

> Pair up with Set and let him take the lead for once. It’ll probably lead to you getting in trouble, but it’s sure to be a time to remember.

> Poke through the ruins of Hadrian’s Library with Thoth. Maybe you’ll be able to inspire some archaeological curiosity in him.

> Other
>>
>>5502619
>> Catch a train to Thessaloniki with Pandion. It’ll be a hell of a journey, but you have the perfect way to spend time with him; climbing Mount Olympus.
> Pair up with Set and let him take the lead for once. It’ll probably lead to you getting in trouble, but it’s sure to be a time to remember.
>>
>>5502619
>> Catch a train to Thessaloniki with Pandion. It’ll be a hell of a journey, but you have the perfect way to spend time with him; climbing Mount Olympus.
> Pair up with Set and let him take the lead for once. It’ll probably lead to you getting in trouble, but it’s sure to be a time to remember.
>>
>>5502619
> Catch a train to Thessaloniki with Pandion. It’ll be a hell of a journey, but you have the perfect way to spend time with him; climbing Mount Olympus.
> Pair up with Set and let him take the lead for once. It’ll probably lead to you getting in trouble, but it’s sure to be a time to remember.
>>
>>5502619
> Catch a train to Thessaloniki with Pandion. It’ll be a hell of a journey, but you have the perfect way to spend time with him; climbing Mount Olympus.
> Pair up with Set and let him take the lead for once. It’ll probably lead to you getting in trouble, but it’s sure to be a time to remember.
>>
After linking up with the others, you all leave Rome behind and set forth for the storied shores of the Hellenic Republic, more commonly known as Greece.

Before you get far, there’s a quick meeting about the next city to explore.

Given that it’s Pandion’s hometown, Athens is a natural choice.

And rather than cut through the Balkans, a far quicker and simpler choice is to simply drive to Ancona, catch a boat ride across the Ionian Sea, make port in Patras, and head for Athens.

As always, Set does his thing and procures a sturdy cargo vessel with a veteran crew who knows better than to ask questions.

One of these days, you’re going to find out how he does that. Knowing him, he’s probably forged some kind of shady back-room deal with half the smugglers on the continent.

https://www.youtube.com/watch?v=B-kdrs8g09o

During the boat ride, Thoth does his best to instruct you on the finer points of magical control.

His training methods are practically a vacation when compared to Set’s brutality, but that doesn’t keep them from being incredibly exhausting.

If anything, they seem almost reversed; while Set tried to test your strength by crushing you with spells, Thoth conjures up a magical firing range and has you constantly plinking away at caricatures of monsters, demons, and door-to-door salesmen who look suspiciously like Set.

When you ask why he decided on a firing range specifically, he just mumbles something about it “being better suited to your tastes.”

Well, you can appreciate the thought at least.

Thoth has you flinging Hex Bolts, Fire Bolts, Lightning Bolts; every flavor of magical ranged attack that’s become a familiar part of your arsenal. Over and over, hour after hour; whenever you feel like you’re about to collapse, Thoth nails you with some kind of pick-me-up that

The only major side effect is that you’re monstrously hungry afterwards and steadily work through your dogshit survival rations.

Never thought you’d ever reach the point where you’d start daydreaming of military food, but you’re beginning to reach the point where you’d incinerate a man for a box of chili mac.

Thankfully, all the struggle pays off.
>>
File: Athens.png (3.5 MB, 1920x1081)
3.5 MB
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>>5502643

By consistently casting a large quantity of spells, you’re able to better adjust to the little eccentricities of your magical projectiles. For instance, Lightning Bolts travel in a straight line, in contrast to Hex / Flame Bolts, who need be more carefully arced.

Once you have the basics down, Thoth challenges you to a few competitive runs of the gallery; proceeding to defeat you in consecutive rounds.

You almost managed to tie him a couple times, but can never quite manage to match his score.

Still, at least you weren’t a total pushover.

Plus, all that practice wasn’t just a waste of time, you know intimately how important it is to be acquainted with minutiae of every item of your kit.

When push comes to shove and magic starts flying, you’ll need to make sure that every shot counts.

Doesn’t matter how fancy a gun is if you can’t hit shit with it; this principle applies equally to spells.

> Skill Unlocked! Spellslinger: +5 to combat rolls involving a magical projectile (bolt, thrown projectile, etc.)
>>
>>5502644

We'll be starting with Pandion's hiking trip; before you set forth, is there any equipment in particular that you'd like to search for / acquire?

Keep in mind, you'll be up there for a couple of days at least.

> ???
>>
>>5502645
Could we find some heavenly/Olympian bronze? either as raw ingots or in the form of equipment.
>>
>>5502652
Shit, not bronze i mean eighth metal
>>
>>5502652
>>5502657

I won't take it off the table entirely, but it'll definitely take elbow grease and a hefty serving of luck.
>>
>>5502661
Awesome
>>
Alright, doesn’t look like there are any special requests in terms of hiking gear or anything else.

I'm going to spend the next hour or so working on interludes and getting the next update prepped, which will probably take some time, since it's one that I'd prefer to get right. Work ate me alive today, and I’m starting to lose the few remnants of focus that I’ve been able to cobble together.

We’ll start with your journey to the summit of Olympus on Wednesday at 5:00 PM EST.

As always, thanks for playing! Hope to see you all next time.

In the meantime, I’ll be monitoring the thread in case there are questions, comments, concerns, etc.

And in case the thread dies earlier than I'm expecting; Merry Christmas, anons!
>>
>>5502671
>Alright, doesn’t look like there are any special requests in terms of hiking gear or anything else.
I don't even know what standard hiking gear is kek.

But here's hoping we come across some random doohickeys from some ancient heroes on the hike itself. You never know when some chucklehead spirited away one of Alexander the great's slippers or a patch of hair from a Spartan king's helmet crest and tried to bring it to them through Olympus. They certainly weren't getting into Elysium to hand it over personally, after all.
>>
>>5502682
>They certainly weren't getting into Elysium to hand it over personally, after all.

There is something called delegation.

>Be greek boy
>Enjoying the afternoon under Apollo light after playing throwing rocks in the nearby creek.
>Some soldiers appear, accompanied by your parents.
>Apparently the king wants that you deliver an old helmet to a place called Elysium.
>Sounds familiar, but you don't know where.
>The soldiers give you a couple of coins.
>Your parents say goodbye with too much emotion, dad cry like a woman while he sees you go up the mountain path.
>Whatever.
>Halfway there you realize you are in a cave.
>Huh?
>After walking around for a while, you pay an old man to take you to Elysium.
>The old man must have misheard, because he left you in a palace.
>Inside, a king begins to ask you strange questions.
>"Sir, I know I shouldn't be here. I just came to deliver this helmet."
>After talking with his wife, he orders the old man to take you to Elysium.
>You end up on an island where some guys are having a party.
>After asking around, one of them recognizes the helmet.
>It turns out that he has the same last name as your king.
>He seems to share his passion for wine, because he fill the helmet with it.
>It's not your problem.
>Now where is the exit...?
>>
>>5502671

Let's get this session rolling.

Quick administrative note; if I've miscalculated the amount of time the thread has left on it, hop over to the qst general thread where I shall make a couple notifications about my schedule.

Now, onto the quest!

-------------

How would you like to spend your downtime on the train to Thessaloniki?

You…

> Take the opportunity for a catnap; you’re still a bit tired from your time in the Colosseum.

> Reflect on your personal highlights of the trip so far. (Feel free to include a specific event that you’d like mentioned)

> Wonder how Madcap and Bayonet are faring with their recruitment efforts.

> Think about the future, and all of the irons you’ve got in the fire.

> Search your memories for the last time you spent time outdoors, of your own volition.

> Other?
>>
>>5504934
>> Think about the future, and all of the irons you’ve got in the fire.
It's pretty impressive how we managed to make enemies with pretty much everyone. The opposite of the spider quest, where we are friends with everyone.
>>
>>5504938

I need to tune into that one more often, QM'ing tends to monopolize my attention.
>>
>>5504934
>> Think about the future, and all of the irons you’ve got in the fire.
Damn, existential dread got hands.
>>
>>5504938
>>5504948

Alright, looks like having a good ol' think is the victor. Writing.
>>
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>>5504949

When Pandion first glimpses Athens from a distance, he’s full of unbridled joy; practically over-the-moon that he’s been granted the chance to see his former seat of power once again.

However, the closer you get, the more his enthusiasm begins to wane as he notices the inevitable tolls that industrialization, urbanization, and modernization has exacted upon the ancient city. And while he must know logically that Athens would change with the times like all other places you’ve visited, it’s still a gut punch to witness if you haven’t prepared yourself for it.

And judging from the look on his face, Pandion’s attempt to emulate your ability to compartmentalize is starting to fail him.

He doesn’t say anything that indicates his discontent, but you’ve been around him long enough to recognize the signs.

Hell, you can barely begin to understand how it must feel.

Imagine being parted from the only place that you’ve ever considered home, as a disgraced fugitive.

You spend the rest of your lifetime trying to reclaim your birthright and fail, instead passing the burden onto your sons to carry for their own.

And on your deathbed, you sacrifice your chance at eternal rest to ensure that your sons are victorious; knowing full well that you’ll never be able to reap the fruits of your labors.

Against all odds, you finally get the chance to see it in the flesh once more, only to discover that you can’t recognize any of the things that made it your home in the first place. Cementing that old fear that everyone and everything from your past has vanished into the void of history, and intensifying an insidious little whisper that maybe you should just pack it in and join them.

Shit, it looks like Pandion is at risk of having the same internal crisis that Gaius went through.

At least in Pandion’s case, you might just be able to offer him an opportunity that should get his mind off.

During one the groups rest stops, you managed to covertly snag a little travel guide that advertised a mountaineering trail that leads to summit of Mount Olympus.

According to the brochure, the traditional starting place for prospective hikers and climbers is a small town called Litochoro. To reach it, the most efficient path would be to just catch a train to Thessaloniki and catch a ride to town.

That way, you and Pandion can split from the main group without depriving them access to the Set-Mobile. After all, it’d be quite the dick move to kick everyone else out of the van for days at a time, just for you to go on a spontaneous side trip.

Ideally, it’ll only take a few days up and back, but it’s best to budget for a little extra time in case something goes wrong. Nature can be quite the cruel mistress when it wants to be.

When you propose the idea to Pandion, he’s quick to give it the green light. By his telling, he never got the chance to do so in his youth; a fact that he’s always regretted.
>>
>>5504969

You’ll have to buy train tickets and a smattering of cold-weather gear, but you’re not worried about it.

After the Venezuela job, you’ve got so much goddamn money that an expense like this doesn’t even qualify as a drop in the bucket.

Once you explain the situation to the others, nobody has any objections about you and Pandion parting from their company for the better part of the week.

Luckily, you manage to catch the last redeye heading for Thessaloniki.

When you arrive in the morning, you should have plenty of time to grab some gear and get moving.

Pandion is content to slump over in his seat and snore like a baritone bear being run slowly put through a woodchopper, but you’re too amped up to sleep.

Normally, it’s second nature for you to just flick a mental switch and enter the realm of Morpheus, but not tonight.

Guess the prospect of summiting Mount Everest has you a bit excited.

Well, you remind yourself that you better enjoy it.

Once your vacation is done for, it won’t be longer before you’ll be off another favor-trading mission in exchange for intel on the last artifact Jack needs. And once you snag it and perform the ritual, that’ll be the end of your partnership.

When that day happens, you’ll need to do some serious thinking about where you want to commit yourself next.

The Steel Wolves are in a solid position; you’ve secured a generous degree of autonomy and support from the Venezuelan junta, and recruitment efforts are well underway.

And if that particular brainchild fizzles out or gets busted up, there’s always detective work. You did a pretty damned good job on the pair of cases that you worked, could be a nice way to make a semi-clean living.

Hell, you might even end up as a freelancer tomb raider or something; doing the same work you did for Jack, but gathering artifacts for yourself.

Or, you could just retire on your big stack of money and make a fresh start somewhere. Burn all your bridges, get a clean ID, and move to Montana or something.

But as much fun as it is to ponder the future, it’s ultimately pointless. For all you know, you might get your head blown off in the next couple weeks and all your navel-gazing would be

Eisenhower put it best; “In preparing for battle I have always found that plans are useless, but planning is indispensable.”

Might as well roll with the flow and enjoy your days as they come, even if you’ve made a metric boatload of enemies in the short time that you’ve been a mercenary. Must be the price of being paranoid enough to survive in your chosen profession.
>>
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>>5504971

In the morning, you and Pandion catch a taxi to Litochoro, and stop in at one of their many hiking retailers. After being cheerily price-gouged in a manner that would make Adam Smith proud, both of you are fully equipped for the journey ahead.

You're packing some standard kit; 2-liter water bottle, snacks, alcohol swabs, map, compass, flashlight, extra batteries, first aid kit, duct tape (the king of DIY), matches, lighter, flint, emergency rations, bivy sack, toilet paper, that kind of stuff.

Not to mention the KABAR and 1911 you have tucked away in case anybody tries to fuck with you. Plus, Pandion has his sword.

You were debating the merits of buying some specialized mountaineering gear like harnesses and other safety equipment, but Pandion vetoes that particular purchase.

As he puts it, “If one cannot climb the mountain by virtue of their own strength and will, then they should not climb it at all.”

Hey, whatever floats his boat. It’s a noble sentiment, but that means you’ll be free-handing it if you need to do any real climbing.

Now that you’re ready to head out into the great outdoors, there’s just one last decision to make.

Would you prefer to stick to the clearly marked trails, or would you like to chart a course of your own?

You would prefer to…

> Stick to the trail markers and chart a conventional course. You know enough about woodcraft to conclude that straying from the path could just get you lost.

> Blaze a trail off the beaten path. While it may be a risky proposition, you’re in this for an adventure; not just a nature walk.

> Other?
>>
>>5504973
> Blaze a trail off the beaten path. While it may be a risky proposition, you’re in this for an adventure; not just a nature walk.

After all we've been through, I don't think the mountain can kill us. Plus, we can dodge any tourists
>>
>>5504973
>> Blaze a trail off the beaten path. While it may be a risky proposition, you’re in this for an adventure; not just a nature walk.
>>
>>5504973
> Blaze a trail off the beaten path. While it may be a risky proposition, you’re in this for an adventure; not just a nature walk.
I want to find the bronze
>>
Rolled 2 + 5 (1d15 + 5)

>>5504978
>>5504981
>>5504982

Alright, roll me some 1d100+40

Rolling for Luck Drain.

> DC: 95
>>
Rolled 27 + 40 (1d100 + 40)

>>5504994
>>
Rolled 67 (1d100)

>>5504994
>>
Rolled 47 + 40 (1d100 + 40)

>>5504994
Oh boy, this can only go well.
>>
>>5504973
>Have Pandion blaze the trail. This is his moment to do something he missed in life, let him lead.
I doubt he’ll want to stick to the path, but I do want to be sure he leads on how to climb.
>>
>>5504996
>>5504997
>>5504998

Alright, that's a success; give me some 1d7, we'll keep going until we get 3 unique values.
>>
Rolled 7 (1d7)

>>5505001
>>
Rolled 4 (1d7)

>>5505001
>>
Rolled 7 (1d7)

>>5505001
>>
Rolled 5 (1d7)

>>5505001
>>
>>5505002
>>5505003
>>5505007

Thank you anons, writing.
>>
File: The Guardians.jpg (5.44 MB, 8000x8000)
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>>5505009

https://www.youtube.com/watch?v=mMxu5pMQSAc

Both you and Pandion agree that blazing a new trail of your own is the best way to proceed.

That way, you can avoid having to deal with idiot tourists and enjoy the experience in relative solitude.

The first part of your sojourn of the mountain passes with relative ease. Aside from the chattering of the wildlife, it’s not too different from any other hiking trip you’ve ever been on.

It’ll probably start getting more hairy once you start reaching closer to the summit, but you’re content to enjoy it as-is.

Suddenly, you begin feeling a weird sensation in the pit of your stomach; similar to, yet different from the tug you felt back in Rome.

When the feeling recedes, you notice a pair of figures standing stock-still in the near distance. After gesturing for Pandion to get down, you point out their locations to him.

You’ve got no clue who you’re looking at, but Pandion is able to piece it together after a bit of squinting.

He christens the pair as Alexiares and Anicetus, sons of Hercules and gatekeepers of Olympus. Given their job description, it’s reasonable to assume that they’ll attempt to stop you from climbing further up the mountain.

They don’t seem to have noticed either of you yet, which gives you some tactical flexibility and the ability to examine them a bit more closely.

Both of them seem to be in full armor and carrying some flavor of heavy club. Curiously, they also seem to be identical twins.

In the end, you decide to…

> Challenge them to a trial of arms. If you can defeat them in pitched battle, surely that would make you worthy.

> Challenge them to a battle of the minds. If you can prove your intellectual superiority, they will be bound to let you pass.

> Sneak past them. No sense in engaging with them if you don’t have to.

> Turn on the charm and persuade them to allow you to pass. Might as well give diplomacy a shot.

> Demonstrate a feat of magical prowess. It’ll have to be something swanky if you want to make a good impression. (Include spell)

> Other?
>>
Objectively sneaking is best but for story purposes and to get Pandion Companion points challenging them to battle is the best option.
>>5505022
> Challenge them to a trial of arms. If you can defeat them in pitched battle, surely that would make you worthy.
>>
>>5505022
> Challenge them to a trial of arms. If you can defeat them in pitched battle, surely that would make you worthy.
>>
>>5505022
> Other?
>Ask them nicely if we could see the glory of mount Olympus, home of the Gods and greatest palace in the world. Splendor of the ancient world that rival and surpasses any modern jewel of architecture and whose ancient roots are the basis for all of modern civilization, having laid the foundations for all that is now and is to come in the future. The great pillar that holds the world together and under its strength lets the world prosper and grow in the shade and peace of the might and wisdom of the Gods.
>>
>>5505022
>> Demonstrate a feat of magical prowess. It’ll have to be something swanky if you want to make a good impression. (Include spell)
Do that thing with the black fire that comes out when we use the claw
>>
>>5505028
>>5505042

Alright, looks like an old fashioned throwdown is about to commence.

Quick question about preferences; what kind of fight would you prefer...

> One-on-one; you'll duel one of them.

> Two-on-two; you and Pandion will duel them both.

> One-on-one; Pandion will duel one of them.
>>
>>5505051
>> Two-on-two; you and Pandion will duel them both.
>>
>>5505051
> Two-on-two; you and Pandion will duel them both.

Bro fight!
>>
>>5505051
> Two-on-two; you and Pandion will duel them both.
>>
>>5505052
>>5505056
>>5505064

Locked in; give me like 15 minutes to heat up some dinner and I'll get cracking on the next post.
>>
>>5505069

Alright, I have returned.

How would you like to engage your opponent?

> Go for your 1911; might be a little unsporting, but that’s the name of the game.

> Unsheathe your KABAR and get in under their guard. Good thing you haven’t let your training go slack.

> Bring out the Claw. No sense in holding back if there aren’t any witnesses.

> Cast a spell. (Specify which one)

> Other?
>>
>>5505088
>> Bring out the Claw. No sense in holding back if there aren’t any witnesses.
>>
>>5505088
> Bring out the Claw. No sense in holding back if there aren’t any witnesses.
>>
Rolled 37, 13 + 70 = 120 (2d100 + 70)

>>5505090
>>5505096

Roll me some 1d100+70

> DC to be determined.
>>
Rolled 5 + 70 (1d100 + 70)

>>5505102
>>
Rolled 88 + 70 (1d100 + 70)

>>5505102
>>
Rolled 89 + 70 (1d100 + 70)

>>5505102
>>
Rolled 40, 9, 20, 18 = 87 (4d100)

>>5505105
>>5505106
>>5505107

Nice, now let's see how Pandion is faring

Rolling, first pair are for Pandion (+60), second pair are for his opponent (+70)
>>
>>5505112
its a close one. that's a funny set of numbers tho
>>
>>5505112

Alright, it looks like both of your initial strikes were successful, how would you like to follow up?

> Wrestle his weapon away and smash it over your knee. It’ll deprive him of his offensive capability, and hopefully piss him off.

> Nail him with a Claw-powered haymaker right in the chestpiece of his armor. You’re gonna crack his armor, and probably some ribs.

> Get in close for a grab and manhandle him into a bone-crushing suplex. He’s gonna feel that one in the morning.

> Trigger Volcanic Rage and launch a bullrush. Once you start going, nobody can stop you.

> Other?
>>
>>5505123
>> Nail him with a Claw-powered haymaker right in the chestpiece of his armor. You’re gonna crack his armor, and probably some ribs.
>>
>>5505123
>Summon spiders to crawl into his mouth, nose, ears, and eyes
>>
>>5505123
> Get in close for a grab and manhandle him into a bone-crushing suplex. He’s gonna feel that one in the morning.

Suplex!

also just caught up good stuff Axis
>>
>>5505123
>>5505131
>Support
>>
Rolled 86, 23 + 65 = 174 (2d100 + 65)

>>5505131
>>5505142

Alright, give me another set of 1d100+70

> DC to be determined.
>>
Rolled 94 + 70 (1d100 + 70)

>>5505147
>>
Rolled 37 + 70 (1d100 + 70)

>>5505147
Bah gawd that man had a family
>>
Still need one more vote.
>>
>>5505159

I mean "one more roll", goddamn it.
>>
Rolled 29 + 70 (1d100 + 70)

>>5505147
>>
Rolled 3, 93, 87, 4 = 187 (4d100)

>>5505149
>>5505150
>>5505163

Sweet, that's a success for you; let's see how Pandion does.

Same deal as before.
>>
>>5505164

Alright, looks like Pandion wins the one on a technicality, as your Luck Drain aura siphons 7 points from the opposing roll.

Even though you aren't involved in this particular fight, it's still within your range.

Y'know; I never really considered how potent a force multiplier that would be if you rolled high and had enough people within the radius.

I've gotta hit the road early tomorrow, so now seems like a reasonable time to end our session.

Much like all of our other nights, I've had a blast. As always, thanks for tuning in and being willing to process the walls of text I churn out.

I'll be taking a short holiday break until January 4th, which I believe is a Wednesday. We'll pick back up at 5:00 PM EST, as is tradition.

Merry Christmas, and a happy New Year, anons! Been a hell of a ride so far, and I can't wait to see which path we take Sean down.
>>
>>5505171
Merry Christmas Axis
>>
>>5505171
Merry Christmas you kazoo toting warrior.
>>
>>5505171
Merry Christmas to you, good sir. I'm suprised you don't remember the time we leeched the luck of a whole cult. It's been a ride, thanks for all of it.
>>
>>5505180

Jesus, that takes me back. Been a long time since I've dusted off my Rockwell notes.



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