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File: henchman.png (1.31 MB, 900x1560)
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Your name is Sean Clayton, aka Gunsmoke, aka Adjutant Tango. Last time, you put Delrio down for good, established the foundations for the Steel Wolves, returned home in triumph, and decided to kick back and relax for a while.

Now, you’re about to reach the first stop on your transcontinental road trip, the United Kingdom.

> Hello everyone, and welcome back to another issue of DC: Henchman Quest! As always, I’m AxisQM. Rules are simple but flexible: 20-30 minutes to vote / roll what I say, rolls count even if you (or I) mess up the modifier, crit successes override, write-ins encouraged. If rolls / votes are slow to come in, I’ll do my best to adjust for it. Our cover art is the brainchild of a generous anon, and still brightens my day whenever I think about it.

Pastebin: https://pastebin.com/RwY7nc3S

Link to Previous Thread: http://thisisnotatrueending.com/qstarchive/2022/5369036/

Link to Archive: http://thisisnotatrueending.com/qstarchive.html?tags=Henchman
>>
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>>5411064

Once your cargo ship makes its landing in Southampton, it’s not long before the Set-Mobile is offloaded and the gang is comfortably cruising away with nary an issue.

https://www.youtube.com/watch?v=nEQUSBrH8r0

In all honesty, nautical travel (while slow) is definitely preferable to catching a regular flight, especially when you factor in the added conveniences of dodging unnecessary formalities like customs or border control.

Set insists on being behind the wheel and you haven’t the heart to overrule him, especially since it’s his van. He does a decent job for the most part, and only forgets to drive on the correct side of the road a handful of times.

He tries to justify those blunders by claiming that he’s purposefully trying to spook the locals, but he’s not fooling you for a second. Watching Thoth white-knuckle his seat while trying to play navigator was pretty funny too.

Once you’re mobile, it’s easy enough to find an exchange kiosk where you can trade in some of your spare greenbacks for the local monopoly money.

From there, your traveling party settles on an informal itinerary that consists of:
- Driving up to north to see the remnants of Hadrian’s Wall and enjoy the natural scenery
- Driving even farther north to visit Loch Ness and potentially “search” for proof of Nessie’s existence
- Swinging back down to London to visit the British Museum and other local attractions that catch your fancy

After deciding on a course, your trek to the wild north begins; and while the drive is long, the time goes by quickly.

A slight chunk of that time is devoted to arguing, due to an inadvertent blunder on your part.

When you idly make an off-handed reference to sacking Intergang and potentially swiping the royal jewels, the van is quick to split by opinion.

Set’s all for it, but he’s always looking for an excuse to stir the pot, little surprise there.

Pandion just wants a stout fight to shake the rust off a bit, and he’s not overly concerned what it’s over.

Jack is ambivalent on the issue, but you can tell that he’d rather avoid getting into any serious trouble and just enjoy the vacation.

Bobo and Thoth are firmly against any actual thievery, but while Bobo is fine with roughing up Intergang, Thoth wants to avoid conflict altogether.

After long discussion, a compromise is reached that satisfies all parties; you’ll all drop in on Intergang, smack them around, and leave the royal jewels alone.
>>
>>5411067

Picking their pockets for anything worthwhile will have to do, as you’d rather avoid saddling yourself with some of the hottest contraband in all of human history during what is supposed to be a relaxing break.

Besides, maybe you’ll earn yourself a peerage or something for your service.

You never know, it’s not like you were expecting to return back from Venezuela as a Major.

As you head farther north, you spot a trend in that the terrain and accents get progressively rougher, but all the locals you encounter are cheerfully helpful, apart from a handful of surly pricks.

Before you know it, you’ve reached your first destination, the outskirts of the Hadrian’s Wall Path.

You decide to…

> Start hiking as much of the trail as you can. No sense in wasting time, you’re excited for the opportunity to stretch your legs a bit.

> Spend time touring one of the old forts. It’s pretty neat to think that you’re walking the same ground as the Roman legions of old.

> Stop in for a quick drink at one of the local pubs. It’s practically a requirement that you try out some of the native brews while you can.

> Other?
>>
>>5411069
> Spend time touring one of the old forts. It’s pretty neat to think that you’re walking the same ground as the Roman legions of old.

A pretty cool piece of history
>>
>>5411069
> Spend time touring one of the old forts. It’s pretty neat to think that you’re walking the same ground as the Roman legions of old.
>>
>>5411081
>>5411089

Go ahead and give me some 1d100+10

DC: 80
>>
Rolled 62 + 10 (1d100 + 10)

>>5411101
Hmmm
>>
Rolled 64 + 10 (1d100 + 10)

>>5411101
>>
Rolled 5 + 10 (1d100 + 10)

>>5411101
Please don't be low.
>>
Rolled 90 + 10 (1d100 + 10)

>>5411101
>>
Rolled 7 + 10 (1d100 + 10)

>>5411101
My paranoia and excitement are both rising
>>
Rolled 1 + 10 (1d100 + 10)

>>5411101
well i was gonna vote for the pub, but i got here too late, so here goes a roll.
>>
My bad. Damned by 2 secs.>>5411107
>>5411106
>>
Rolled 1, 50 + 30 = 81 (2d100 + 30)

>>5411103
>>5411105
>>5411106

Go ahead and give me another set of 1d100+40.

DC to be determined.
>>
Nevermind. Laugh at this roll instead.>>5411109
>>
Rolled 12 + 40 (1d100 + 40)

>>5411109
Jesus
>>5411111
Damn, nice Quints
>>
Rolled 81 + 40 (1d100 + 40)

What? 2 crit fails this early? Crazy.>>5411111
>>
Rolled 93 + 40 (1d100 + 40)

>>5411111
>>
Rolled 15 + 5 (1d15 + 5)

>>5411113
>>5411114
>>5411116

That's a crit-fail, writing; rolling now for your Luck Drain bonus.
>>
>>5411111
Nice digits.
Activate luck drain?
>>
It keeps getting better and better.>>5411118
>>
>>5411111
>the staggering amount of 1's in this post
Good fucking lord.
>>
Rolled 40 (1d100)

>>5411124

This is a sign of things to come, rolling to prove that the dice gods have cursed me.
>>
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>>5411118

After stepping out of the Set-Mobile, you do a brief bit of stretching to work the kinks out from all the time spent stationary.

Looks like you caught them on a quiet day, you and your pals seem to be the only people here. Either the place doesn’t have tour guides, or they’re busy escorting a larger group of tourists somewhere else.

That’s probably for the best, considering the…unique makeup of your traveling buddies.

Set, Thoth, and Pandion can pass off as normal, but Bobo and Jack don’t enjoy that luxury. You had been planning on passing Bobo off as an exceptionally hairy child and Jack as some kind of one-in-ten-billion transparent albino; thankfully, it looks like you can avoid that potential awkwardness.

Set’s decided to visit a local pub for a few drinks, and quite literally drags a sputtering Thoth along with him.

Pandion, Bobo, and Jack are content to meander down the Hadrian’s Wall Trail with you, but your paths eventually diverge when you choose to split-off and explore one of the old Roman forts.

It’s a bright, sunny day and the weather is just right for walking in the the shadows of the past.

https://www.youtube.com/watch?v=0xFxjZXLy8g

You survey the worn-down ruins and imagine them in their prime, how it must’ve loomed over the surrounding terrain like a beacon shining in a dark wilderness.

It’s a humbling thought, to know that you’re literally following in the footsteps of history.

You wander around for a while, enjoying the breezy ambience and studying various markers and partially-reconstructed structures.

The backstory of Hadrian’s Wall is an interesting one; supposedly the local tribes to the far north were such a thorn in the Romans’ side that they figured it’d be easier to just wall them off and pretend that they don’t exist.

And the men responsible for holding that wall were professional soldiers like yourself, posted to a faraway land to hold back a tide of savages and barbarians deemed a threat to the security of a mighty empire.

The similarities aren’t perfect, but you can empathize with the experience of being a stranger in a strange land.

When you pass by a broken-down structure identified as an old barracks; something unpleasant twinges in the back of your mind, almost like you’ve caught a brief whiff of something foul, but the sensation quickly fades.

You gently chide yourself for letting your paranoia flare up and run amok, even in the most mundane of situations.
>>
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>>5411134

The loud rasping groan coming from behind you seems perfectly timed to make you feel idiotic for doubting your instincts.

Materializing from some kind of dark portal is a haggard figure in Roman centurion gear, and it does not look friendly.

Fuck, that feeling must’ve been you subconsciously noticing some kind of bad mojo.

Your recently acquired paranormal studies identify it as a revenant, an ancient spirit consumed by fear, hate, or another negative emotion. The only thing you can’t figure out is what you must’ve done to rouse its attention.

Thankfully, whatever it is, it’s still in the process of being summoned.

That gives you the opportunity to move first and hopefully strike the decisive blow.

Therefore, you…

> Try to rip the figure apart with Twister. He looks to be skin and bones, maybe you’ll be able to take advantage of his weakness.

> Use Kinetic Frenzy to get in close and try to interfere with whatever is summoning the figure. You’ll cut this problem off at the root, before it can get any worse.

> Nail the figure with a full-force Lightning Bolt. That ought to give it a taste of what you’re capable of bringing to the table.

> Try to open up a dialogue with the figure, you’ve had plenty of experience talking to ghostly beings by now. Maybe you can end this without having to get violent.

> Other?
>>
>>5411135
>Try to open up a dialogue with the figure, you’ve had plenty of experience talking to ghostly beings by now. Maybe you can end this without having to get violent.
>>
>>5411135
>> Try to open up a dialogue with the figure, you’ve had plenty of experience talking to ghostly beings by now. Maybe you can end this without having to get violent.
Maybe he doesn't like that we brought a Greek OG with us. Or we stepped on the dust that used to be a standard.
>>
>>5411135
> Try to open up a dialogue with the figure, you’ve had plenty of experience talking to ghostly beings by now. Maybe you can end this without having to get violent.
>>
Rolled 46, 73 + 75 = 194 (2d100 + 75)

>>5411137
>>5411139
>>5411140

Alright, roll me some 1d100+45

DC to be determined.
>>
Rolled 7 + 45 (1d100 + 45)

>>5411142
>>
Rolled 27 + 45 (1d100 + 45)

>>5411142
Need an 88 or higher then?
>>
Rolled 95 + 45 (1d100 + 45)

>>5411142
>>
I am redeemed. Our Talk no jutsu record for ghosts remains. >>5411147
>>
>>5411135
> Try to open up a dialogue with the figure, you’ve had plenty of experience talking to ghostly beings by now. Maybe you can end this without having to get violent.

It'll probably come back on some poor soul if we defeat it regularly, exorcising it somehow would be ideal
>>
>>5411143
>>5411144
>>5411147

That's a success, go ahead and roll me some 1d100+25.

No DC, just a gauge of how well you can communicate.

>>5411144
I believe the minimum roll would be a 63, given that Luck Drain (20) is both added to your roll and removed from the opposing role.
>>
>>5411142
For a moment I was worried about his huge modifier. Then I remembered we're getting a 40 point shift from luck drain. Brutal.
>>
Why is their modifier so high?
>>
Rolled 47 + 25 (1d100 + 25)

>>5411154
>>
Rolled 4 + 25 (1d100 + 25)

>>5411154

>>5411156
Well it is a very pissed off and possibly depressed dead guy. How easy would you be to talk to after two thousand years of stewing in your own misery?
>>
Rolled 87 + 25 (1d100 + 25)

>>5411154
If this is another low roll, I'm not rolling for the rest of the session.
>>
I meant compared to the Viking's modifier.>>5411159
>>
>>5411156
>>5411161

He's a revenant, a notoriously ill-tempered spirit looking to spill blood, specifically yours.

It'd take quite the lucky roll to end this peacefully, which it looks like you'll be able to pull off.

You also don't have the advantage of things like a detailed background, provenance as to who his old identity was, what his goals are, like you did with Logerquist; if that makes any sense.

>>5411158
>>5411159
>>5411160

Looks like that Greek training of yours has kicked in at the nick of time, writing.
>>
Got it. Its harder to calm a spirit with less info. More info/research equals easier ghost busting.
>>
>>5411162
Can we offer him a seat in the Set Mobile to travel with us and bring him back to Rome eventually?
>>
>>5411168
If we can do this i support this idea
>>
>>5411168
All roads lead to Rome, after all.
>>
>>5411162

It’s not going to be easy, but maybe you can resolve this without having to mete out unnecessary punishment or causing a ruckus.

You try to explain yourself in both English and Spanish, but receive only a contemptuous glare in return.

However, you’re able to finally get a positive reaction when you attempt to communicate with some of the Ancient Greek you’ve picked up from old scrolls and lessons from Pandion.

The figure’s expression is one of shock, but it still maintains a wary hostility.

“How is it that you know of this tongue?”

It begins muttering something that you’re unable to pick out, but you happen to know just the thing that’ll break him out of his reverie.

> “Report! Name, rank, and last assigned order!” You practically bellow at him in a manner that a senior drill instructor would shed a single, solitary tear at witnessing.

Instinctively, he straightens up in a well-drilled motion and the hostility melts from his posture.

“Gaius. Primus Pilus of Legio Victrix, on special assignment to safeguard the aquila. The aquilifer and his cohort were slain in an ambush, and as such the duty fell onto my detachment.”

> “What’s the last thing you can remember?”

“I had just most of my contubernium in the last assault on our walls, the barbarian assault was unrelenting. We killed many times our number but were eventually overwhelmed.”

He removes his helmet and places it under his arm, revealing an ugly scar at the base of his throat.

“A stray arrow ended my life, but as my life faded away, I swore to Mars that I would never allow the legion to lose its honor, even if I must maintain an eternal vigil over the aquila. I remember little else.”

> “Why were you intent on attacking me?”

“You reek of the pagan magicks practiced by the northern barbarians, and I reacted accordingly. Your adeptness of a more refined tongue is what saved you from my wrath.”

> “So, where do we go from here?”

“You are free to do as you wish; my path remains here. I swore an oath, and it is not one that can ever be broken.”

> “I can respect the sentiment, but that may not longer be necessary.”

“Duty is duty; I will hear no talk otherwise.”

> “Look around you! The wall has fallen, Rome has fallen! There is little honor in dying for a cause that no longer exists!”

A lesson you’ve learned the hard way.

He looks around, seemingly deep in thought as you contemplate your next move.

You decide to…

> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.

> Offer to perform an exorcism and help Gaius pass on. Duty has its limits, and he satisfied any debt of honor a long time ago.

> Allow Gaius to back to his watch. He possesses the capacity to think and make his own choices; if he wants to remain in these ruins for an eternity, that’s his business.

> Other?
>>
>>5411193
> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.
>>
>>5411193
> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.
>>
>>5411193
> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.
>>
>>5411193
> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.

Maybe we can pick up a smidge of classical Latin on the way, too
>>
>>5411193
Could we tell him we'll safeguard his icon? And it'll even be borne again by proper soldiers, once we get it back to the Steel Wolves, that is.

Maybe he can join if he wants war eternal, maybe he can rest easy knowing his oath will be upheld even with him gone.
>>
>>5411203

I was planning on lumping in the bit about what to do with the aquila into the exorcism choice, since he would no longer be around to watch over it.

As for him joining up, that'll be a considerably tougher sell that would come later in your journey.
>>
> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.

Another being of rage, vengeance, honor, and martial might. He will fit right in. Sounds like he is a brother in arms. >>5411193
>>
>>5411205
Right on.

>>5411193
>> Offer Gaius a place in your traveling party. Maybe you can deliver him and his vaunted aquila to Rome and see them off in style.
If this is to be his final march, let it be a grand one.
>>
Also, if we ever meet Ares or any other war gods they are going to love us. Releasing a devout Worshiper of Ares to his deserved afterlife is a good way to gain even further rep.
>>
>>5411197
>>5411199
>>5411200
>>5411201
>>5411206
>>5411207

Alright, looks like some overwhelming support for giving Gaius a seat in the van.

I've gotta call it a bit early to get some housework done and get some dinner ready, so go ahead and just throw me any miscellaneous questions you've got for Gaius.

We'll pick up with the Loch Ness stuff on Friday at 5:00 PM EST; as always, thanks for playing.
>>
>>5411210
Horus probably wouldn't like us, but he's no fun and trapped our friend in his dusty abandoned (presumably) gay sex lair
So his opinion doesn't matter
>>
>>5411220
if i remember my DC lore right in DC lore one of hawkmans prior reincarnations was as either Horus or Ra, i can't remember which but no, he definitely wouldn't like us.
>>
>>5411203
Now that'll be a fun idea. Would be great to have a 2000 year old undead legionary as one of our commanders, or keep the Aquila to honour his memory.
>>
>>5411287
It would be pretty badass. Oathkeeper Gaius the eternal watchman. I guess it depends on how much he meshes with the world of today if he wants to persist in it. Or bring final rest to the legacy of his legion and Rome with it.

Either way I'd be happy to help him get where he wants to be. Back rubbing shoulders with the lads in the line or lounging in Hades. I kinda like helping old spirits reach peace. Seems to be a theme, doesn't it?
>>
We should introduce him to Padion. They both took vows that condemned them to the mortal world, although the circumstances are different they should be able to sympathize with each other.

I vote that we take him to Rome (or his birthplace) and let him decide if he wants to rest in peace with his Aquila in a museum or continue fighting.
>>
>Be sean in jonah disguise
>Be running around europe with your bros
>fucking around with intergang and helping ghost bros
>at the rate seans going they are gonna try recruiting him into the JL, martian boy is gonna realize all the shitsanity that is sean, and go foaming at the mouth assmad his niece got lit on fire.
>>
>>5411431
>Abuse game mechanics
>Distract MM with very ugly tie to break his concentration
>Get off scot free
>>
>>5411464
>"So you must be Jo..nah?"
>My eyes are up here, big guy.
>"I'm leaving."
>>
>>5411431
>Be Martian boy
>After accepting Johan into the JL, Gunsmoke mysteriously shows up to apologize to your niece when no one was looking.
>Be worried.
>Read her mind.
>"He was sincere, he was truly sorry. Maybe he's not so bad? Always trying not to kill anyone, and saving people caught in the chaos. B-besides, he-e is kind h-hot."
>Mind doodles of your little niece fixing Gunsmoke, turning him into a hero.
>Be super worried.
>>
>>5411596
You know, if not Babs for the quirky library fuck, Ms Martian can be pretty cute.
>>
>>5411789
Wasn't Babs our tsundere rival? Or we are gonna date (and make her go up and down stairs) on her civilan ID?
>>
>>5411789
>Ms Martian can be pretty cute.
Well she's a shapeshifter so she can be just about anything you want. Like having a cosplay girlfriend on steroids.
>>
>>5411899
>5411899
so you saying, we can fuck powergirl and supergirl at the same time with her?
>>
>>5411969
>kryptonians
ew
>>
>>5411979
yes anon, i will make beatifull mutt babies with kryptonians pureblood. superman will seethe when his beatifull cousin is balls deep inside sean
>>
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>>5411980
>>
>>5411980
>balls deep inside Sean
>inside Sean
>Balls Deep

I don't like Kryptonian women anymore
>>
>>5411982
>>5411993
what? you dont like Mpreg? it is nesesary for the survival of the kryptonian race anons. we must do sacrifices
>>
>>5411995
Get back to trash.
>>
>>5411980
>>5411995
Is this a meme I don't know or is just the same degenerate that belive super girl have big boobs and abs?
>>
>>5412068
i am just annoying anon, dont know what you mean otheranon
>>
>>5412116
>dont know what you mean otheranon
About kryptogirls having dicks. Is something you dream up, or DC has gone retarded at some point and make them futa?

I think must talk with Set about our new ghostbro, is his van after all. I don't see him making a fuss over it, but it will be apropiate.
>>
>>5412120
just fucking around, but knowing westernworld you might have given them an idea now anon. expect superboy to get Mpreg by his gay asian boyfriend
>>
>>5412130
>just fucking around,
>doubt
>>
>>5412130
>superboy's gay asian boyfriend
I though it was another joke but he have a whole comic about it. What time to be alive.
>>
Doesn't look there are any question for Gaius, so we'll be moving on.

Before you leave the Hadrian's Wall Path, would you like to pull one of the stones out from it as a keepsake?

> Yes, it's not like losing a single piece will do it any real damage. And it's not like this will be your first time that you've filled your pockets with stolen history.

> No, you've desecrated enough sites of cultural heritage in your time. Besides, you're on vacation; here to take only photos and leave only memories, all that good stuff.

> Other?
>>
>>5413142
> Yes, it's not like losing a single piece will do it any real damage. And it's not like this will be your first time that you've filled your pockets with stolen history.
>>
>>5413142
> Yes, it's not like losing a single piece will do it any real damage. And it's not like this will be your first time that you've filled your pockets with stolen history.

Still treating it better than the victorians
>>
>>5413142
>No
what do we want rocks for
>>
>>5413142
>> Yes, it's not like losing a single piece will do it any real damage. And it's not like this will be your first time that you've filled your pockets with stolen history.
>>
>>5413150
Maybe we'll get lucky and grab a cornerstone. Could be some fancy magical hoohah we can get up to we those. Because superstition.
>>
>>5413150
>what do we want rocks for

Because its old and cool
>>
>>5413142
> Yes, it's not like losing a single piece will do it any real damage. And it's not like this will be your first time that you've filled your pockets with stolen history.
>>
>>5413144
>>5413146
>>5413151
>>5413158

Roll me some 1d100+40

DC: 100

(Luck Drain adds +20 in addition to this)
>>
Rolled 73 + 40 (1d100 + 40)

>>5413161
>>
Rolled 42 + 40 (1d100 + 40)

>>5413161
Natty incoming
>>
Rolled 94 + 40 (1d100 + 40)

>>5413161
>>
>>5413162
>>5413163
>>5413166

That's a success, writing.
>>
>>5413142
> Offer to help Gaius return the Aquila. Though Rome may have fallen, its people have not and the memory remains. We can aee that the Aquila is returned and honored.

We can just mail it lol. But why not put this revenant to peace for minimal effort?
>>
>>5413177
Cheesy Pete, I should have refreshed.
>>
Rolled 1 (1d5)

Almost forgot, time for a quick roll.
>>
>>5413186
Numero uno baby woo. Whatsit mean?
>>
>>5413166
>Roman placed special pieces of iron as protection against barbaric magic
>We forged it intro a Cold Steel Sword
>>
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>>5413167

https://www.youtube.com/watch?v=nXrHRIcrBtg

Gaius finishes mulling over your words, and the waning determination in his eyes is wholly replaced with a steely coldness.

“The empire may have fallen, but my mission remains clear. The legion may be gone, but even a forgotten ghost still has its pride. Even if my watch is never-ending, I will not falter in my duties.”

> “And if I offered an alternative, one that would allow you to leave this place with your honor and dignity intact?”

“I would be…interested in hearing what you have in mind. Speak.”

> “I’m traveling across the continent with a band of my trusted companions. There’s a good chance that Rome will be amongst our destinations. If you traveled with us, you could return your aquila personally. A final march home, so to speak. The journey would be much safer if you had someone to watch your back.”

“And what do you receive in the bargain?”

> “The pleasure of a learned companion? The simple joy of doing another human a simple kindness? Professional courtesy? Take your pick.”

“Your offer is…unorthodox to say the least. But I would do anything to see home once more. I will join in your travels.”

He sheathes his gladius and instead draws some kind of bastardized entrenching tool mixed with a pickaxe.

“I must recover the aquila from its resting place.”

Gaius slams the tool into the hard earth and begins digging.

“I would prefer to be alone while I work. I must maintain my concentration, and idle conversation dulls the mind.”

He turns his back to you, evidently considering the matter settled.
>>
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>>5413200

You just shrug and wander back to the main path, where you pass the time by looking for a brick to steal out of the original Hadrian’s Wall.

Just because there are a bunch of signs declaring it a world heritage site doesn’t mean that it’s off-limits from your sticky fingers. After all, you got your start as a tomb-raider, this is barely a misdemeanor in comparison to the other artifacts you’ve purloined or otherwise acquired from their final resting places.

And you don’t plan on settling for just any old chunk of rock, no sir.

You do some cursory examinations, trying to locate one with a hint of magic in it.

To your delight and surprise, your hand seems almost guided to the exact brick that you had been hoping to find. Either your investigative instincts are getting sharper, or something’s giving you a bit of a nudge in the right direction.

Sure enough, there’s some kind of strange rune carved deeply into its foundation; it’s remarkably well-preserved despite its obvious age.

The symbology and its meaning isn’t one you’re familiar; an embellished crescent with some kind of ‘V’ carved through it.

The carving is rough, like somebody did it in a hurry, under some kind of pressure.

While you work at chiseling it out, your mind strays to your next destination of Loch Ness, home of the infamous cryptid that shares its name.

You’ve always been the type of guy who looks to plan ahead, even for fun events; and this

When you reach Loch Ness, you’re going to…

> Spend your time looking for Nessie. It’ll most likely be a wild goose chase, but it’s a fun excuse to rent a boat and ride around.

> Spend your time fishing. It’s a nice, easy way to pass the time and work your ways through a couple cans of the local lager.

> Spend your time swimming in the loch. Aside from your tumble into the Gotham River, this’ll be your first opportunity for some aquatic recreation in a long time.

> Other?
>>
>>5413202
>> Spend your time looking for Nessie. It’ll most likely be a wild goose chase, but it’s a fun excuse to rent a boat and ride around.
Come on lass we just want a better photo of you, won't even sell it to the news.
>>
>>5413202
>> Spend your time looking for Nessie. It’ll most likely be a wild goose chase, but it’s a fun excuse to rent a boat and ride around.
Even if Nessie is bulllshit something is bound to show up with our luck
>>
>>5413202
> Spend your time fishing. It’s a nice, easy way to pass the time and work your ways through a couple cans of the local lager.
>>
>>5413202
> Spend your time swimming in the loch. Aside from your tumble into the Gotham River, this’ll be your first opportunity for some aquatic recreation in a long time

Lets to have fun on the beach with the boys, but make sure to bring some girls and beer with us. Is all fun and games until we end up holding hands with our bros
>>
>>5413202
> Spend your time looking for Nessie. It’ll most likely be a wild goose chase, but it’s a fun excuse to rent a boat and ride around.
>>
>>5413202
> Spend your time looking for Nessie. It’ll most likely be a wild goose chase, but it’s a fun excuse to rent a boat and ride around.


Let's get her! And boating is fun too, we can just fish if we can't find her
>>
>>5413204
>>5413205
>>5413210
>>5413212

Looks like you'll be doing a spot of investigating.

Writing, might be another long one.
>>
Rolled 58, 12, 9 + 75 = 154 (3d100 + 75)

>>5413219

When you return to the Roman fort, you can see that Gaius has managed to fully unearth his treasured aquila.

The wooden pole it’s hoisted on has collapsed due to rot and decay, but the aquila itself is still bright and clean, despite centuries of uncovered burial.

It’s strange to imagine that such a small thing could hold such power of the hearts of men.

Upon closer inspection, Gaius looks a lot healthier now that the aquila is in his possession. He still looks vaguely unhealthy, but he no longer resembles a ragged corpse.

When Jack, Pandion, and Bobo return back down the path, you introduce Gaius to them and explain the situation. It doesn’t take long for Pandion and Gaius to eye each other up and offer a silent challenge.

Before it can derail into some kind of ancient grudge match, you encourage Pandion to help Gaius acclimate a bit to modern society. Given that he’s got more familiarity with Gaius’ time period, he’s the logical choice for the matter.

At the van, you’re met with the sight of a irritated Thoth and a smug Set.

Set’s sporting a black eye, bloody knuckles, and a self-satisfied smirk that tells you all you need to know; whereas Thoth looks like he’s inches away from actually going for Set’s throat.

Before you can even ask, Thoth is quick to spill on the details; after a few drinks, Set figured it’d be funny to approach the biggest man in the pub and loudly ponder if this was the part of the country where people shagged their sisters, or if they were still in sheep-fucker territory.

This earned him the immediate enmity of everyone with earshot, as well as a haymaker to the face. When Set retaliated and knocked a few patrons into each other, the idiots immediately began to squabble amongst themselves.

This of course led to an immediate row that Set was more than happy to encourage from the sidelines while Thoth was trying to desperately extract himself from the chaos.

You just sigh and order everyone into the van before the cops can show up and start asking questions.

Next stop, Loch Ness.

> Roll me some 1d100+40

DC to be determined.
>>
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>>5413226

Forgot to attach a picture of the aquila.
>>
Rolled 32 + 40 (1d100 + 40)

>>5413226
Set is physically incapable of flying below radar.
>>
Rolled 4 + 40 (1d100 + 40)

>>5413226
Good job Set
>>
>>5413226
>Before you can even ask, Thoth is quick to spill on the details; after a few drinks, Set figured it’d be funny to approach the biggest man in the pub and loudly ponder if this was the part of the country where people shagged their sisters, or if they were still in sheep-fucker territory.
Holy kek
>>
Rolled 91 (1d100)

>>5413226
>>
Rolled 92 + 40 (1d100 + 40)

>>5413226
Rollan
>>
>>5413230
>>5413231
>>5413233

It appears that you successfully locate Nessie, how would you like to proceed?

> Snap a few high-def photos for posterity. You're going to send them off for publishing or anything, but they'd be a kickass memento.

> Just enjoy the moment and watch Nessie swim around for a while. You've seen a lot of crazy things, but this one blows them out of the water.

> Throw her something to eat. You fed the ducks with Thoth, this is kinda like that in principle.

> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?

> Other?
>>
Rolled 18 + 40 (1d100 + 40)

>>5413226
>>
>>5413238
> Snap a few high-def photos for posterity. You're going to send them off for publishing or anything, but they'd be a kickass memento.
> Throw her something to eat. You fed the ducks with Thoth, this is kinda like that in principle.
> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?
>>
>>5413238
> Throw her something to eat. You fed the ducks with Thoth, this is kinda like that in principle.

Then try to approach them.
Best make sure they aren't hungry first though.
>>
Damn, just noticed a typo;

It should be:

> Snap a few high-def photos for posterity. You're NOT going to send them off for publishing or anything, but they'd be a kickass memento.
>>
>>5413238
> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?
ride the dinosaur, do it
>>
>>5413238
> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?
>>
>>5413238
> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?

if nessie likes us we could get an even better photo right next to them
>>
>>5413238
>>5413245
Backing. Bonus points if the whole crew gets on.
>>
>>5413238
> Attempt to approach Nessie and see what kind of reaction you get. What's the worst that can possibly happen?
>>
Rolled 25, 10 + 60 = 95 (2d100 + 60)

>>5413245
>>5413247
>>5413249
>>5413252

Y'know, I had a feeling that this would happen.

Roll me some 1d100+25
>>
Rolled 53 + 25 (1d100 + 25)

>>5413253
Ride the dinesaw :)
>>
Rolled 4 + 25 (1d100 + 25)

>>5413253
>>
Rolled 53 + 25 (1d100 + 25)

>>5413253
>>
>>5413238
>>5413251
Changing from this
>>5413242
To this.

Kinda forgot for a bit there that we can chose more than one option in this quest.
>>
Rolled 79 + 25 (1d100 + 25)

>>5413253
>>
>>5413257
ok do we still have our luck drain on?
>>
Rolled 93 + 25 (1d100 + 25)

>>5413253
>>
>>5413255
>>5413256
>>5413257

That's a success, you mad bastards.

Now that you’ve successfully approached Nessie, is there anything else you’d like to do?

(Choose as many as you’d like)

> Get a few pictures of you and the lads posing with Nessie. That’s definitely going to be one for the mantelpiece.

> Try to ride Nessie. This might not be taken well, but your charms have gotten you this far.

> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.

> Other?
>>
>try to use magic to talk to this creature.>>5413268
>>
>>5413268
> Get a few pictures of you and the lads posing with Nessie. That’s definitely going to be one for the mantelpiece.
> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.
>>
>>5413268
>> Get a few pictures of you and the lads posing with Nessie. That’s definitely going to be one for the mantelpiece.
>> Try to ride Nessie. This might not be taken well, but your charms have gotten you this far.
>> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.
>>
>>5413268
> Try to ride Nessie. This might not be taken well, but your charms have gotten you this far.

> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.
>>
>>5413268
>> Get a few pictures of you and the lads posing with Nessie. That’s definitely going to be one for the mantelpiece.
>> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.
I feel like mounting the old thing is just a bit too far.
>>
I wonder how gobsmacked Bobo is going to be that Nessie is actually real. The gravity of this discovery is probably lost on the others who weren't exactly in the loop or even present for all the buzz way back when. Thoth not included. He probably knew.
>>
>>5413268
>>5413271
Backing +
>> Get a few pictures of you and the lads posing with Nessie. That’s definitely going to be one for the mantelpiece.
>> Try to ride Nessie. This might not be taken well, but your charms have gotten you this far.
>> Throw food into the air for Nessie to catch. Kinda like a circus routine, but dignified.
>>
>>5413268
>>5413271
>>5413280
>support these
>>
>>5413280
>>5413271
Support
>>
Alright, looks like a combination of all seems to be the victor.

Go ahead and roll me some 1d100+25

DC: 100
>>
Rolled 93 + 25 (1d100 + 25)

>>5413284
Come on big rollan
>>
Rolled 27 + 25 (1d100 + 25)

>>5413284
>>
>>5413284
Roll
>>
Rolled 58 + 25 (1d100 + 25)

>>5413284
>>
Fuck
>>
Rolled 83 + 25 (1d100 + 25)

>>5413284
>>
>>5413286
>>5413287
>>5413291

That's a success, and will be our stopping point for this evening.

I've got a hefty chunk of writing ahead of me, which we will resume from on Monday at 5:00 PM EST.

As always, thanks for playing!

Sure had some excellent rolls tonight, I think 3 out of 4 checks had a 90+ roll.

Must be that Clayton luck kicking in again, which seems to be the exact opposite of Parker luck.
>>
>>5413268
Give Nessie some food, followed up with some hugs and pat pats.
BEST GIRL!
>>
>>5413303
Are there any current interludes being worked on?
>>
>>5413308

I've been trying to flesh out the Bat-Report a bit more, but that's the main one on my docket.

I'm still doing some brainstorming for the JLA Venezuela debrief, some of the younger heroes casually discussing Gunsmoke, and how Batman is feeling about various issues that have arisen.

The Lok interlude was posted near the end of the last thread in case anybody wasn't aware.

Took me forever to get it right, but I think it was time well-spent.
>>
>>5413303
Thanks for running! Just caught up in the archives, not used to the old style tg rate of posting lol.
>>
>>5413303
>>5413304
Nessie can get out of the lake?

>Batgirl run after Gunsmoke
>Batman tell her to wait
>She ignore him
>She corner Gunsmoke on the port
>"You have no escap-"
>Nessie come out the water
>Gunsmoke ride Nessie intro the horizon
Babs gonna be angst for weeks

>>5413318
Thanks for running Axie
>>
>>5413349
Oi Nessie just wants to live a peaceful life, don't rope her into those shenanigans.
>>
>>5413337

I need to browse the old /tg/ archives again, that's actually what inspired me to give questing a try.

It's still kinda funny to me that this was originally intended as a one-shot to gauge if this stuff was fun / to see if I could actually write worth a damn.

Full disclosure, I cringe super hard when I read some of my earlier stuff, but I suppose that's part of the process of getting better.

Now that you've got me waxing nostalgic, I've got a quick question to pose.

What has been your favorite moment(s) in the quest so far?

Personally, I really enjoyed writing the prizefighting stuff. Due to the nature of fights generally needing to fit the narrative, there aren't many opportunities to just cut loose and focus solely on random matchups like that.
>>
>>5413371
Babs-Bullying has been my favorite bit since the Batgirl/Robin vs Gunsmoke fight.
>>
>>5413371
Honestly I think it's how we helped Logerquist find rest. Super cathartic for some reason.
>>
>>5413379
It's a shame how little we've done as Jonah.
>>
>>5413371
I'd say the Qurac mission by a bit, a lowpoint in-character and for the quest I think it was kind of a drop in players but for me it was pretty engaging and challenging, I like how we handled the entire debacle, I liked Sean's character arc moments, I liked Shade as a companion, all around it was real good.
>>
>>5413384
We had an entire arc playing as him, it's just that the Venezuela mission dragged for so long it now feels like very little
>>
>>5413384
I'm sure there'll be time for it. Maybe after Belle Reeve when we need to seriously blow off any heat we get from openly fucking the government black-ops scene.
>>
>>5413371
It's putting on the claw and the following reception of Pandion's approval. To me, it was confirmation that we were meant for more than dying in a gutter or on a job. Also, the fact that it was so early on cemented all the bullshit crits to come.
>>
>>5413371
>What has been your favorite moment(s) in the quest so far?
The party after the Star-lab rob. It was like a sign that we open a new chapter in our lives.
>>
>>5413387
>We had an entire arc playing as him
Yeah, but that was ONE investigation, as opposed to the, like, 40 we've done as Gunsmoke and Adjutant Tango.

>>5413389
Globe-hopping as Jonah and solving Paranormal Events from other nations would probably be a great option for getting more magical items AND letting the heat die down.
>>
>>5413399
I meant we had the Logerquist, the Swamp and the Court of Owls cases all of them right after another, at the time it was a sizeable amount of sidetracking.
>>
>>5413414
I'm gonna keep it 100 with you, I totally forgot about the Owls and Grundy.
>>
>>5413417
well now you got some jonah content for a day
>>
>>5413417
>sad croc noises
>>
>>5413371
I really enjoyed the heists
>>
>>5413427
I said I forgot Grundy, not KC.
>>
>>5413371
The raid to the star lab, that one is the best Moment of our role as a henchman and our rivalry with Batgirl, and in second has to be the destruction of the iceberg lounge
>>
Shame I missed the live. I know we found the actual Nessie and all that, but d'you think we could stage a "Nessie" sighting for shits and giggles?
>>
>>5413905
>Shame I missed the live. I know we found the actual Nessie and all that, but d'you think we could stage a "Nessie" sighting for shits and giggles?
Lets to not bring troubles to Nessi-chan. If we do it, at least we must ask to some ambiental/animal/protection org so she don't have to worry about some crackhead trying to hunter her or something.
>>
>>5414168
>>5413905
And for the love of god, if some chinese try to get close we burn their citys one by one. The last thing the world needs is a Nessie-aphrodisiac
>>
>>5414188
Immortality erection potions made from powdered nessie bones
Sounds like a treatment for flawed lazarus pits
>>
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>>5414567
>>
>>5413371
star labs crit roll on the JLA, along with the afterparty, all the interactions with Babs, the Batreports. and the iceberg lounge. Jonah arc was fun too, but a step down on the funometer from the above
>>
>>5413371
Babs moments are my favorite, more from the general reactions it triggers in the thread. I’ve also enjoyed the interludes of people reacting to us and the world at large.
>>
>>5413371
Personally, my favourite parts are when studying magic/language goes wrong and then the results get tied back into the story.
>>
>>5413371

I have to say that our research endeavor as Jonah Thema that led to our initial ghost encounter and allowed us to unintentionally mess with Batgirl since it was nice to see Sean the story progress a bit without needing to deal with combat at every step and show Sean as a character able to utilize his other skills as well!
>>
>>5413303
Pic related is a recently drawn painting of Nessie herself.
>>5413371
Favorite moment personally would be shittalking that guardian in the Hecate library into letting us act as a janitor for our labor so we could get to the scrolls, followed closely by each of the times we've nat 1'd on Greek learning and insulted Horus.
>>
The Boys and the Fish
>>
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>>5415600
>>
>>5415600
Edit: Ghostdad was to far from Sean.
>>
this should be the cover picture for the next thread of this quest.>>5415651
very nice
>>
>>5415637
>>5415694
Thenks.

>>5415600
Last edit: Sean's fagsmoke fixed. Padion and Gaius aren't buddy-buddy, so they are far from each other.
>>
>>5415600
Edit "Mythomania and Autism" Edition: Sean looked wrong.
>>
>>5413371
Just wondering Axis, could Nessie give some kind of actual answer if we asked it a question, or is this a legit, walnut-brained dinosaur?
>>
>>5416335
Bobo can speak to animals, she probably can
>>
Good afternoon, anons!

Regrettably, it's taking me a bit longer than I'd like to have the next update complete and give your Nessie discovery the gravitas it deserves.

To that end, I'm going to have to move our session to Wednesday so that I may continue fleshing it out. Apologies for the delay, but the weekend was a bit of a shit-show and I haven't had the usual time or the necessary spark to write.

I'll be hanging around for a little bit and revising my notes in case anyone has questions, concerns, or wants to call me a hack.

>>5415430
>>5415600
>>5415651
>>5415722
>>5415847

Pure kino, anon. These are going on the fridge, and Mythomania and Autism may just be included in the archive title somewhere.

Made my day.

>>5416335

I'll rule that Nessie is intelligent enough to answer basic questions (with Bobo as translator / interpreter). Just don't ask about the origins of the universe or anything, since it'd be like asking your dog about concept of entropy.

If you have any questions, just throw em at me and I'll slot them into the existing update somewhere.
>>
>>5416553
>favorite food and passtime
>>
Rolled 5 (1d100)

>>5416553
>Made my day.
You are welcome Axie

>If you have any questions, just throw em at me and I'll slot them into the existing update somewhere.
>Which is your favorite food?
>Do you have friends?
>Are you traped here, or you can go out?
>Is there something that you don't like here?
>Who is the best girl? Spoiler: She is.
>>
>>5415600
>>5416553
Edit "Mythomania and Autism, Electric Boogaloo" Exclusive Edition: With legs now. Thoth is on the side because he feel uncomfortable in the middle.
>>
>>5416553
Well, I mainly asked because I was thinking, y'know...no band of magical misfits is really complete without some kind of mascot. And considering we've got two gods and a couple of magicians I imagine we could probably figure out how to shrink Nessie down to the size of a large dog breed or something so they could fit in the van (and possibly a kiddie pool, not sure how hydrated plesiosaurs need to be), if they were interested in a vacation away from the Loch for a couple of weeks.
>>
>>5417226
You are a genius
>>
>>5417226
Holy shit we must do this
>>
>>5417226
There is one downside
We are a batman antagonist
Batman will eventually beat up or use gadgets against nessie
>>
>>5417423
Then we just have to convince Batman that we are the real Batman.
>>
>>5417423
Jonah isn’t a Batman antagonist yet. Nessie would be safe-ish.
>>
>>5417423
Jonah Thema, a Batman antagonist!? C'mon! He'd have no reason to be against a fellow hero!

Unless you're implying that the Jonah Thema detective agency has anything to do with the evildoers known as 'Adjutant Tango' or 'Gunsmoke'. If so, I can direct you to the legal department where we will sue you into the grave.
>>
>>5417770
>Set dressed as secretary in soft voice
>"Wait a moment here."
>He exit the room
>He come back in wearing a suit with a bow.
>Boot-camp sargent voice.
>"I will see you in the court!"
>>
>>5417850
But could he focus long enough to win a court case?
>>
>>5418149
He'd be fucking around with a tech deck for half the trial so maybe?
>>
>>5418151
As long as he keeps from spawning to many trick tracks and not piss off the judge...yeah that's hopeless.
>>
>>5418242
>"Your Honor check this out I can make a loop-de-loop work, no hands!"
>>
>>5418149
>>5418151
>>5418242
>>5418284
>Sean is on the dais, wearing a blindfold.
>Set stands before the jurors, holding a football and a soccer ball in each hand.
>"To prove that my client is not that Venezuelan, that "Adjutant Tango" guy, Jonah will have to guess which hand I'm holding the football in."
>The attorneys for the prosecution facepalm.
>"This makes no sense, your honor!"
>The judge is very interested in the experiment, it's not every day that he can have a trial where no one starts shooting wildly.
>Gotham is a shithole.
>Plus, they had already paid him his usual fee of five thousand dollars.
>He allows it.
>"Which hand do I hold the football in?"
>"On the right. It's the hand you throw it with."
>"And how far do you think someone as athletic, muscular and powerful as me could throw it?"
>"Two school buses."
>"Your honor, my client is obviously an American, his inability to calculate my obvious potential as an athlete notwithstanding.
>>
>>5418317
The idea of something so unbelievably mundane as instinctive football knowledge determining ones nationality is so fucking stupid that it just might work. I can practically hear the jurors in deliberation saying "Well it does make sense. They don't even call footballs footballs in Brazil.". Set is a genius.
>>
>>5418333
besides the trial is moot anyways because i'm pretty certain seans adjudant tango personality has diplomatic immunity, thus being a massive shitstirring pain in the ass for the JL, if anything they really don't want to find out about that.
>>
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>>5418333
>Set is a genius.
>Doubting the greatness of Set
>>
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The trip to Loch Ness was entirely uneventful; Set’s debacle back at the pub is enough to keep him on good behavior for a while, even though he’s still irritatingly smug about it.

Thoth alternates between having his nose stuck in a dusty tome and haranguing Set for being such a colossal embarrassment in public. With each complaint, you can tell that Set grows more and more satisfied with himself.

Jack takes a turn behind the steering wheel while Bobo rides shotgun with the map. Hopefully Jack is enjoying this little sojourn back to his home soil, the last thing you’d want to do is bring back any unpleasant memories.

Meanwhile, Pandion tersely but politely explains some of the more confusing nuances of modern society to Gaius. Beyond a bit of thinly-veiled sniping, they get along well enough.

Wonder what the deal is with them, maybe there’s some kind of weird historical context that you aren’t privy to.

Internally, you just shrug. So long as nobody’s trying to kill each other, you have no issues with letting things lie.

In the meantime, you’re content to crash in the back and take a catnap for the majority of the drive.

As you drift off, your mind wanders to the events of the last few hours.

That chunk of Hadrian’s Wall with the strange Pictish rune carved in it is tucked away securely in your luggage, but you’ve still got a lot of questions about what it symbolizes or what it might do.

You’ll be headed to the British Museum soon, maybe they’ll have a specialist capable of giving it a worthwhile inspection. Either way, that’s a problem for another.

You’re awakened from your momentary slumber when the Set-Mobile trundles to a halt, signaling your arrival at the loch.

https://www.youtube.com/watch?v=5OUP_Z3iZPs

When you blink the sleep out of your eyes and exit the van, you take a moment to take in the atmosphere.

There’s a bit of overcast, but you don’t smell any rain in the wind. Good, nasty weather would probably spoil things a bit.

Luckily, it looks like you’re the only party of tourists here; perhaps the threat of rain has convinced some of the more spineless rubberneckers to stay indoors.

There’s a small marina offering boat rentals, and everyone is convinced (with varying levels of cajoling) to participate in a nautical adventure.

A few activities are proposed, but you’re enthralled with the idea of uncovering the Loch Ness Monster. What can you say, you’ve always been a sucker for a good mystery and an even better conspiracy theory.

After everyone’s aboard, you disembark from the jetty and cruise through the murky waters of the loch in search of your legendary quarry.
>>
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>>5418893

Bobo is content to just sprawl out on the deck and relax for a while with his hat pulled tightly over his eyes.

Gaius spends the time polishing his aquila, even though it’s already been burnished to a high sheen several times over.

Pandion is determined to learn how to pilot the boat, and alternates with you a few times to learn the basics.

Set produces a deep-sea rod with lures and begins to haul in a few wayward fish that he stuffs in a big cooler, presumably for a BBQ or something.

Jack chats with you about everything and nothing as he does his best to skip rocks off the surface of the loch, a difficult feat to accomplish from a moving vehicle.

Thoth is sat in a lounge chair with a pair of binoculars, more occupied with observing the herons than anything else.

The next few hours pass comfortably, even though you don’t find hide nor hair of your target. You’ve always liked the water, and having good company only enhances the experience. You’re a little sad that you couldn’t find anything, but it’s not like you’re overly surprised.

Right as dusk begins to fall and the group opines that it’s time to start heading back to shore, you spot something odd in the murky depths.

It might just be your eyes playing tricks on you, but you don’t get that feeling.

Something big is down there, you just know it.

An insight in the back of your mind compels you to activate Mage Sight and take a closer look as you slow the boat down to a crawl.

You notice a faint concentration of energy, but that’s not all; it seems to have noticed you as well.

“C’mon, kid; It’s just a log, don’t-“

Right as the implications of that begin to set in, there’s a loud roar as a massive creature surfaces from the blackish depths and looms menacingly over your comparatively tiny vessel.

https://www.youtube.com/watch?v=Uufxnsmu0_s

The Loch Ness Monster, an actual goddamn plesiosaur! Just like the conspiracy nuts said!

The others go for their various weapons, but you yell at them to keep things friendly for now.

As for yourself, you nearly drew your backup piece on pure reflex, but keep it tucked away when you realize that Nessie is content to warily examine you.

There’s a look in its eyes, a spark of obvious intelligence that indicates you aren’t dealing with a mindless predator or unthinking monster.

And if it can think, you can probably find some way to calm it down if you play your cards right.

> “Watch my back. I’m going to get a little bit closer. Don’t make any sudden movements, or you might spook it. Get ready for a fight if things get aggressive.” You stage-whisper your orders to Pandion, who relays it to the others.

Before anyone can countermand you, you begin shifting closer towards Nessie.

It instantly notices your approach and issues a warning hiss, giving you a clear look at the rows of razor-sharp teeth

Christ, you’ve seen saltwater crocodiles with a friendlier smile.

You immediately stop in an attempt to avoid provoking it further.
>>
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>>5418896

> “Easy there, I’m not going to hurt you. I just want to get a little closer, is that all right?”

You punctuate your question with another few steps towards Nessie, earning you another hiss that seems a little less hostile than the previous one.

Your path puts you right next to Set’s cooler, which gives you an excellent idea.

“Hey! I caught those fair and square, get your own damn catch!” Set complains, careful to avoid outright yelling.

> “Set, I’ve gotta feed it something to earn its trust. Unless you have any other ideas, this is our only way forward."

Set’s gaze quickly flickers towards Thoth and you make a conscious effort to interrupt him when his mouth begins to open.

> “Don’t even think about it.”

“Spoilsport.”

You ignore Set’s bitching and concentrate more on the prehistoric killing machine currently menacing the vessel.

After cracking the cooler open, you withdraw the entire haul of fish. Sure enough, its attention swivels towards your offerings and its body language relaxes quite a bit.

> “Here you go, sure hope you like em. Set’s never going to let me hear the end of it if you don’t.”

You throw them one at a time, into the air like a trainer at Sea World, and Nessie’s head whips around to catch every single one of them with a terrifying swiftness.

After the last fish is caught, Nessie seems to have calmed down. The angry hissing is replaced with some kind of deep, repetitive groan as it slowly gets closer and closer to you.

> “Hey, Bobo! Any of that making sense to you?”

“Sort of. It’s trying to communicate, almost like a whale.”

> “Can you translate it?”

“I can give it a shot, but try and keep things simple.”

> “What’s your favorite food, Nessie?”

The response is a high-pitched clicking, followed by a lower-pitched groaning.

“It’s not picky, but apparently it really likes eels. It asked if you had anything else to eat, but I gently broke the news that we were fresh out.”

> “What’s your favorite way to pass time?”

Nessie lets out a low, deep groan that goes on for nearly a minute.

“Sleep. Apparently it’s a bit of a lazybones.”

> “Do you have any friends, anyone or anything else to talk with?”

There’s a short, staccato click that sounds a little melancholic.

“It says that it’s been alone for as long as it can remember.”

> ”Are you stuck here, or can you leave whenever you’d like?”

Nessie lets outs a confused clicking.

“It can’t think of any reason to leave.”

> “Is there anything you don’t like about living here?”

There’s an angry hissing.

“People. Too many that make noise or dump garbage in the loch. Apparently you were the first to actually offer her a gift for a long time.”

> “Are you male or female, Nessie?”

There’s a quick clicking.

“Female.”

Well, that solves one mystery.
>>
>>5418899

(I’m still working on the riding / photo op, so I’ll go ahead and ask; would you like to bring Nessie along with you?)

You decide to…

> Shrink Nessie down and bring her along as a mascot of sorts. With her permission of course, you’d be a complete asshole otherwise. (Will require a roll.)

> Leave Nessie to her own devices. Nothing good ever came out of dragging animals from their natural habitats on a whim.

> Other?
>>
>>5418901
>Shrink Nessie down and bring her along as a mascot of sorts. With her permission of course, you’d be a complete asshole otherwise. (Will require a roll.)
Noting to lose here.

Good day Axie
>>
>>5418901
>> Shrink Nessie down and bring her along as a mascot of sorts. With her permission of course, you’d be a complete asshole otherwise. (Will require a roll.)
>>
>>5418901
> Shrink Nessie down and bring her along as a mascot of sorts. With her permission of course, you’d be a complete asshole otherwise. (Will require a roll.)

I'm absolutely kekking

Jack picking up a disgraced veteran from the gutter (possibly) resulted in the Loch Ness Monster taking a vacation with two gods, three ghosts, and a chimpanzee detective

Explaining any of this to anyone is going to be wild lol
>>
>>5418901
>>5418917
Ask if she would like a clear, bigger place with less stupid people and more fish.
>>
> Shrink Nessie down and bring her along as a mascot of sorts. With her permission of course, you’d be a complete asshole otherwise. (Will require a roll.)

A plesiosaur's place is in the ocean.
>>
>>5418922
This is DC. A crackhead shooting two richfags leds to the weeky show of two mental-ill dudes playing the game of the cat and the mouse through all Gotham
>>
>>5418901
>> Leave Nessie to her own devices. Nothing good ever came out of dragging animals from their natural habitats on a whim.
>>
>>5418917
>>5418918
>>5418922
>>5418929

Alright, roll me some 1d100+15

DC: 90
>>
Rolled 58 + 15 (1d100 + 15)

>>5418933
>>
Rolled 50 (1d100)

>>5418933
>>
Rolled 90 + 15 (1d100 + 15)

>>5418933
>>
Rolled 12 + 15 (1d100 + 15)

>>5418933
rollan
>>
Rolled 90 + 15 (1d100 + 15)

>>5418933
Did the promise of saltwater fish and less noise help?
>>
Come on peolpe
>>
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>>5418941
>>
>>5418935
>>5418939
>>5418941

That's a success, writing.

>>5418943

She was already on-board, but that did help sway her a bit more. This roll was for "can you actually pull off the required feat of magic."
>>
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>>5418946
We have a pocket Nessie, eat your heart out Aquaman!
>>
>>5418950
>in b4 the JL considers taking nessie with us a threat against society and comes after us for it.
>>
>>5418953
I’m looking forward to the AAR some junior member is going to end up doing when we end up on their radar for something and someone asks for the full picture.
>>
>>5418955
>If you are not careful with the mini-dino on the cooler me and my roman ghost gonna beat the shit off you!
>>
>>5418946

By this point, everyone’s calmed down a bit as they’ve clued in that Nessie isn’t looking for her next meal. At least, not anymore.

It’s still incredibly weird to have a plesiosaur craning her head over the boat and staring at you, but at least you’ve earned a spot in her good books.

And since you’re on vacation, you need to commemorate such a momentous event for your mantlepiece.

> “Everybody, huddle up! This is the perfect time for a group picture! Just make sure to keep the flash off, don’t want to startle Nessie.”

With a bit of prodding, everyone lines up for the photo with Nessie proudly occupying the background.

You quickly set the automatic timer and muscle yourself into the lineup by Pandion and Bobo.

The picture comes out perfectly, and you’re aware that you’re holding an incredibly valuable piece of evidence capable of proving Nessie’s existence.

But that’s not going to happen. This is a private memory; besides, the public at large would just swarm the loch and inevitably ruin her natural habitat. Y’know if the government doesn’t try to kill / capture / forced relocate her first.

As you study the photo, you have an idea.

A reckless, crazy idea.

But one that you are compelled to see to its end.

> “Bobo? Could you ask Nessie if she’d be willing to give me a ride around the loch?”

“You can’t be serious.”

> “As a heart attack. C’mon, what’s the worst that can happen?”

“You’re a maniac, I just want you to know that.”

> “Duly noted.”

Bobo sighs and passes on your request.

After a brief bit of rumbling, Nessie lowers her head to be right alongside your craft.

> “That’s what I’m talking about! Thanks, Bobo!”

“I still think this is a ba-“

Before Bobo can finish his doubtlessly reasonable objection, you’ve already climbed on top of Nessie’s head.
>>
>>5418988

https://www.youtube.com/watch?v=9h1davKgBYM

She starts off slow, but quickly picks up the pace when she realizes that you’re strapped in for a wild ride.

The nearest equivalent you can compare it to would be like a roller coaster, or that time the General threw you through a couple of walls.

The sheer speed of it is enough to disorient you, but that doesn’t stop you from whooping and hollering like a madman the whole time.

You nearly lose your grip a handful of heart-stopping times, but that’s all part of the experience.

Before you know it, Nessie drops you gently back on the boat.

You give the others a big thumbs-up and stagger a little as you struggle to re-adjust after the high velocity ride you just experienced.

> “That was a hell of a thing! Anybody else want a go?”

Surprisingly, nobody else seems as enthusiastic as you, possibly because of how you look like you’ve been through a wind tunnel on full blast.

> “Eh, your loss. Thanks, Nessie. Good girl.”

You give the underside of her chin a good, solid rub that causes her to lightly purr.

> “Oh, you’re not so bad. Like a big scaly dog.”

As you idly pet her head, you have another corker of an idea.

> “Hey, does anybody know of a spell that’d shrink Nessie down? That way we could take her with us, maybe find her a better place to live than this tiny place.”

Set raises his hand, and nudges Thoth to do the same.

> “Yeah, that’s what I figured. Bobo, would you mind passing it on to Nessie?”

There’s an unsteady clicking in response.

“She wants to know why she would ever need to leave the only home she’s ever known.”

> “ Because we’ll find her a place with less people, clearer water, and more fish? What’s not to like? In the meantime, shel’ll get to hang around with us and see places outside of this loch.”

When Bobo translates your response, Nessie lets out a snuffle.

“She’s nervous, but agreed to go through with it.”

> “Great! Set, Thoth, you mind giving me some help with this?”

Your magical talents paired with the combined with the raw power of two other vastly more powerful magicians proves to be more than enough to reduce Nessie down to a much more manageable size, about the same as a medium-sized dog.

Set conjures up a kiddie pool, fills it with water, and everyone helps Nessie into it.

Well, this has certainly been an exciting detour; seems that you have a penchant for taking in strays.

Kinda like the way Jack does.

After getting back to shore, it’s a simple enough matter to load Nessie in the Set-Mobile and head out on the road once again.
>>
>>5418989

Next stop, the British Museum in London. You snagged a tourist pamphlet at a rest stop somewhere and took the liberty of perusing the various galleries and exhibits on offer.

That way, you can form a plan of action based around your greatest interests. Unfortunately, since you plan on tackling Intergang, you’ll be on a stricter timetable than you’d like and only have enough time to visit a couple of galleries in-depth.

After studying your options, which pair of exhibits are you primarily interested in touring? (Choose 2)

> Egypt

> Medieval Europe

> China and South Asia

> Africa

> Roman Empire

> Greece

> Mexico

> Japan

> Roman Britain

> Other?
>>
>>5418990
> Roman Empire

> Greece

Bond with the ghosts?
>>
>>5418990
>> Egypt
> Mexico
>>
>>5418990
> Medieval Europe
> Roman Britain
Becouse magic stone and roman-ghost.
>>
>>5418990
>Roman Britain
>Greece
>>
>>5418998
I'll back this. Mostly because we're in Europe and if we want to learn about other countries histories, we can always find a dedicated museum there.
>>
>>5418990
> Roman Britain
> Medieval Europe
Greek one's tempting, but Pandion and the library ghost could probably tell us anything we'd need to know on that front.
>>
>>5418992
+1
>>
>>5418990
> Roman Empire
> Greece
>>
>>5418992
>>5418997
>>5418998
>>5419004
>>5419008
>>5419009
>>5419013
3 greece
3 roman britain
3 medieval europa

We need more anons
>>
>>5419017
It's four for roman britain, isn't it?
>>
>>5419015
I swear you dont appear when i upload
4 greece
3 for roma in general, britain and medieval
>>
Since there seems to be a bit of a deadlock, I'll go ahead and keep this vote open until midnight.

Plus, I'm starting to feel myself lag a bit, so I'm happy to call it here.

As always, thanks for tuning in! I realize that my output's gotten a bit slower lately, but that's the price of getting a full-time job and shedding my NEETdom. 0/10, would not recommend.

Anyhow, we'll pick up from here on Friday at 5:00 PM EST.

I'll be honest, was not expecting any of that Loch Ness stuff to work out in your favor the way it did.

Luck Drain is a hell of a thing.
>>
>>5419018
Yea you are right
4 roman britain
4 greece
>>
>>5419021

Nevermind, it looks like Roman Britain and Greece both managed to pull ahead.

Since there is in fact no tie, I'll go ahead and close the vote.

Counting is hard, anons.
>>
>>5419021
Thenks for running Axie
>>
>>5418990
> Roman Britain
> Africa
We won’t be hitting Africa on the tour, and I’m curious how racist it is.
>>
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>>5419025
>I’m curious how racist it is.

>Is a emply hall
>>
Rolled 67 (1d100)

>>5419023
>>
>>5419038
I wonder if we could make a fourth career our of tomb robbing and stealing for the British museum. Would give us a good excuse to travel the world for one.
>>
>>5419516
>working for the english
>>
>>5418990
> Egypt
> Roman Empire
I've been to the museum before, these two (and ancient greece) are by far the most expansive galleries. They truly did leave no stone unturned.

>>5419038
It has a lot of interesting masks (not much else, some spearheads) and I think will be the one most filled with malicious spirits since they were more "living" history than just graverobbin'
>>
>>5419759
>>5419025
Thenks for voting but read the post >>5419023.

Come back this friday at 5:00 pm please.
>>
Rolled 2 (1d2)

Alright, I'll roll a d2 to determine which gallery you visit first.

1 = Ancient Greece
2 = Roman Britain
>>
>>5420718

Seems like you’ll be touring the Roman Britain gallery at first.

While you’re there, you decide to… (Choose 2)

> Meander around for a while and examine the various exhibits. You’re on vacation, no need to draw attention or cause any trouble.

> Look for an open service door or other security flaw and slip into the back rooms. There’s gotta be something interesting hidden in there.

> Search for a museum curator capable of translating that weird rune you found. Call it intuition, but you get a sense of weirdness from it.

> Check in with Gaius and see how he’s holding up. It can’t be easy to see the remains of your life’s work on open display.

> Hunt for magical artifacts within the collection. If necessary, you might be able to pull off a smash-and-grab if the prize is worthwhile enough.

> Other?
>>
>>5420731
> Search for a museum curator capable of translating that weird rune you found. Call it intuition, but you get a sense of weirdness from it.
Write it down on something else though. Showing a piece of Hadrian’s Wall will probably get us in trouble.
> Check in with Gaius and see how he’s holding up. It can’t be easy to see the remains of your life’s work on open display.
Maybe he can share some stories on the events they describe. We can swap some with him on our own time in the service, see how much or little life as a soldier has changed.
>>
>>5420731
> Search for a museum curator capable of translating that weird rune you found. Call it intuition, but you get a sense of weirdness from it.
> Check in with Gaius and see how he’s holding up. It can’t be easy to see the remains of your life’s work on open display.
>>
>>5420731
> Search for a museum curator capable of translating that weird rune you found. Call it intuition, but you get a sense of weirdness from it.
> Check in with Gaius and see how he’s holding up. It can’t be easy to see the remains of your life’s work on open display.
>>
>>5420731
>> Meander around for a while and examine the various exhibits. You’re on vacation, no need to draw attention or cause any trouble.
>>
>>5420739
>>5420743
>>5420758

Roll me some 1d100+25

First roll is to find a willing curator, second is for how your talk with Gaius goes.

First DC: 75
Second DC: 80
>>
>>5420776

Sorry, I meant 2d100+25
>>
Rolled 59, 3 + 25 = 87 (2d100 + 25)

>>5420776
>>
Rolled 14, 87 + 25 = 126 (2d100 + 25)

>>5420776
Rolling
>>
Rolled 78, 71 + 25 = 174 (2d100 + 25)

>>5420776
Oh look, old stuff.
>>
>>5420787
>>5420788
>>5420792

That's a success on both counts, writing.

Let me know if there are any other points of conversation you'd like to broach with Gaius and I'll attempt to fold them into the update.
>>
>>5420798
I'd like to see what he thinks about all the technology we use every day
>>
>>5420798
Ask how he feel about being part of history of this county and roma.
If he go emo we remember him that a single person can change everything, and that he has won his part on this glory.
>>
Howdy anons, just checking in; I'm still alive, this is just a particularly long update.
>>
>>5420847
>>
Gaius eats garum
>>
>>5420731

The drive down south passes faster than you can blink, and before you know it; you and the gang are parked near the famous British Museum.

Even as a seasoned graverobber, you have to admit that these guys take the art to a whole new level; it’ll be a treat to see what valuables and other plunders they’ve managed to spirit away over the decades.

Unfortunately, the British Museum is a bit too public for every member of your party to join in.

To avoid drawing too much attention, Jack and Bobo volunteer to stay with the van. It’s probably for the best, given that Nessie is liable to bite a gaping hole in the van if left unattended for too long.

You, Set, Gaius, Thoth, and Pandion enter the Museum without paying (luckily it’s one of their free days) and find a map detailing the various galleries and exhibits within.

Gaius barely has to glance at the map before he storms off towards what looks to be the gallery dedicated to the Roman invasion and integration of England.

Set beelines for the Ancient Egypt gallery, with Thoth in hot pursuit to “keep that mad bastard from torching anything that pays homage to Horus.” While it’s an excellent cover story, you’re convinced that Thoth is just looking for an excuse to criticize the place on everything they got wrong about Egyptian history.

Pandion gives you a nod and heads towards the Ancient Greece gallery, which was a foregone conclusion.

You decide to follow Gaius into the Roman Britain galley, to get a feel for his mental state and to also look for a crusty academic capable of figuring out what the deal is with that Pictish symbol you found.

Something tells you that museum authorities would be very interested to know that you have very recently and deliberately vandalized a world heritage site, so you just trace out the symbol on the back of the map from memory. It’s not perfect, but it’ll do.

It doesn’t take you too long to find a curator with the necessary experience, the difficult part is getting the crotchety bastard to actually lend you a hand.

Turns out that the stubborn old prick is one of the snootier types of academic that Cullen absolutely abhors, the kind who believes that his time is far too valuable to waste on the likes of you and your problems. Of course, that problem neatly solves itself when you feed him a slightly exaggerated story about your work debunking Fairwether back when you were working as a PI.

To your surprise, your story manages to catch his attention instantly. As it would happen, he’s actually a fan of Cullen’s book (he’s sure to loudly proclaim that the paranormal element is all sensationalism) and agrees to help you transcribe the Pictish rune in exchange for signing his copy.

Cullen was quite generous with sharing the credit, especially since it looks like he named you co-author! Guess that’s the kind of guy he is, more content that it’s actually being read over anything else.
>>
>>5420880

The academic, upon seeing your scribbled drawing, consults a bevy of old notes and quickly gives you an answer.

Albeit, an answer that you weren’t hoping to hear. According to him, it’s called a “Crescent and V-Rod.” The V-Rod is supposed to symbolize a broken arrow, while the Crescent is typically used to symbolize death.

So, it looks like you managed to steal a magical stone with runes that vaguely translates into the Pictish version of a “Trespassers will be shot” sign.

Still, at least you have a better handle on the facts now.

While you were busy hunting for information about the stone pulled from Hadrian’s Wall, you’ve made sure to keep an occasional eye on Gaius as he stiffly inspects the various exhibits.

Much like Pandion, he’s clearly uncomfortable in modern clothing and is definitely unfamiliar with the various bits of technology that the average person takes for granted.

He has a conspicuous disinterest in things like pottery, farming equipment, art, music, or other such exhibits. Instead, the bulk of his time has been spent examining the displays about battles, legionary tactics, and the typical kit of a Roman soldier.

You can tell that he is a little irritated at the minor details they got wrong, but is nevertheless touched that the deeds of his legion are still remembered in the far future.

Gaius gives you a terse greeting when you approach, obviously not enjoying the fact that he needs to speak in English instead of a “more refined” language.

“The Greek has done his best to explain the noteworthy inventions of this time, but I find it somewhat galling.”

> “In what way?”

“It leaves so little for the people to accomplish! When a man plows a field, he is able to smile upon his labors and remind himself that everything he has accomplished was due to his own two hands and his diligence. When a man slays another on the field of battle, he is able to sleep soundly in the knowledge that when his mettle was tested, his skill and discipline proved the stronger.

But now, it seems like every need is catered for, that every difficulty is handled by mindless automatons, that there is no drive for self-sufficiency or personal improvement! Hardship is necessary to build character, for both men and nations.

These advancements may have made your lives easier, but it is also your master. Should any of these luxuries ever disappear, should modern empires suffer a deathblow, I wonder how its people will learn to cope with the hardships that they have been shielded from for so long?”

Well, it looks like Gaius is a bit of a stubborn traditionalist. Considering the fact that he’s been patrolling an empty battleground for literal centuries because of those traditions probably should’ve given you a clue on that front.
>>
>>5420885

You quickly change the subject away from his old man rant to something you know will get any red-blooded leatherneck going; war stories.

> “So, what was the campaign like for...”

You struggle for a moment to think of the right terminology for Roman-occupied England.

> “Britannia?”

Gaius clenches his fist, nearly hard enough to draw blood.

https://www.youtube.com/watch?v=VkeLkuFzPfM

“It was a quiet posting at first, but things quickly soured once I was assigned to the region. Our biggest threat were the barbarian raiders who managed to cross Hadrian’s Wall. They were cunning and refused to engage us in open battle. To end the threat permanently, we were forced to utilize less…orthodox tactics to ensure victory.

Their ultimate goal was to plant the seeds of rebellion amongst the otherwise docile populace. My area of speciality was hunting down and uprooting these threats before they could launch a full-scale uprising.”

You muse to yourself that what Gaius has described so far sounds quite a bit like counter-insurgency wetwork, something that you also have a wealth of experience undertaking.

“I would be dispatched to areas of high unrest with orders to bring them back into the fold; by any means necessary.

The first step was diplomacy. If I could convince them to peacefully abandon their pretensions of independence and collaborate with Rome, I would leave the matter there and move on after installing a temporary garrison to ensure their integrity.

If they were resistant to words alone, I would move to step two; bribery. In addition to the previous terms, I would often offer a boon like lighter taxes or a one-time payment in exchange for their continued compliance.

If they continued to spit on my offers made in good faith, I would cut my losses and move to step 3; intimidation. The legionaries would round up some of the local troublemakers and publicly execute them in front of the community as a preview of the fate that would await any who continued their pointless defiance.

Lastly, should they refuse to bend, it would become necessary to shift to step four; force. The entire settlement would be put to the sword and burned to the ground. No quarter would be given, and they would be shown as an example to their neighbors.”

> “How many times did you have to use step four?”

“Only the first time. They served ably as the cautionary tale that kept the others in line. What about your campaign? Where were you stationed?”

> “The bulk of my time was spent in active combat deployments in Iraq. I think you might know it as Mesopotamia.”

Gaius nods.

“What was your rank?”
>>
>>5420889

> “I was a sergeant, it’d arguably transfer over as a centurion. I typically led patrols out to hunt for local insurgents and other scumbags threatening the stability of the region. From what you’ve described, it sounds like our job role was the same. Except, we had a tighter leash and didn’t really have the opportunity to negotiate. We just showed up and swept the neighborhood clean for the most part. And it’s not like the fucking locals were of much help.”

“You sound bitter.”

> “Yeah, I probably do. I know a lot about your last battle, so it’s only fair you know mine. The day started out like any other; we had been assigned to patrol duty, playing rearguard for some of the local security forces. A militia, essentially.”

“Like an auxiliary unit?”

> “Close enough, except that these guys had way more autonomy. Anyhow, turns out the bastard leading them had sold us out to the local rebels and gave them our patrol route. When they hit us, not a single of the locals backed us up in the fight. After the smoke cleared, it turned out that I was the only survivor on our side.”

“And how were these auxiliaries punished for their treason? I assume that it was quite gruesome.”

> “That’s the thing; my leadership tried to pin the blame on me instead. It would’ve raised too many eyebrows at home and elsewhere if a high-ranking commander from our “trusted allies” was actually double-dealing, so my commanding officer tried to coerce me into silence. Guess they were afraid that it might jeopardize somebody’s political career.”

“Disgraceful. If a legate had made such a decision, he would’ve been forced to resign in disgrace, if he were lucky.”

> “Well, there’s a reason that they kicked me out. And I did a lot more than just run my mouth about what happened. I’m guessing that you’re smart enough to connect the dots.”

“I am.” Gaius gives you a slight nod, obviously respecting the thought process behind your actions.

You let out a deep sigh and decide to move on from the subject. You’ve gotten better at talking about it, but it’s still not a pleasant topic of conversation.

> “If you don’t mind me asking, what does it feel like to be part of something that people only know from old stories? To have made a mark on the pages of history that’s managed to withstand the test of time?”

“It feels…strange, but somehow gratifying. That even though my name has been lost to history, the deeds of my legion and our glory still shine brightly in the darkness. That even though Rome has fallen, its traditions and histories live on. And so long as I can remember those days, the memory of our traditions will never truly fade.”

> “Well put. I’m glad to have you traveling with us, Gaius. I’ll leave you you to your own devices for a while; be sure to head outside in a few hours for our last bit of business.”
>>
>>5420892

When you head into the Ancient Greece gallery, you decide to… (Choose 2)

> Examine the various texts and relics on display and brush-up on your Greek. Might as well squeeze in a bit of linguistic training while you’re here.

> Observe some of the old war gear and how it was constructed. You’ve been kicking around the idea of changing your armor design for some time, maybe it could offer some insights?

> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.

> Hunt for magical artifacts within the collection. If necessary, you might be able to pull off a smash-and-grab if the prize is worthwhile enough.


(I've gotta take a quick dinner break, vote's open until I return. Sorry for the wall of text, this one kinda ran away with me.)
>>
>>5420894
>Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
Because ghost bro.
>Observe some of the old war gear and how it was constructed. You’ve been kicking around the idea of changing your armor design for some time, maybe it could offer some insights?
Far-future tech with ancient aesthetics gold for me
Captcha:DA4MNT
>>
>>5420894
> Observe some of the old war gear and how it was constructed. You’ve been kicking around the idea of changing your armor design for some time, maybe it could offer some insights?
> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
>>
>>5420894
> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
>> Hunt for magical artifacts within the collection. If necessary, you might be able to pull off a smash-and-grab if the prize is worthwhile enough.
>>
>>5420894
> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
> Examine the various texts and relics on display and brush-up on your Greek. Might as well squeeze in a bit of linguistic training while you’re here.
>>
>>5420894
> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
> Observe some of the old war gear and how it was constructed. You’ve been kicking around the idea of changing your armor design for some time, maybe it could offer some insights?

Look at everything with magesight off and on, just for kicks.
>>
>>5420894

> Check in with Pandion and see how he’s been occupying himself. You haven’t had a one-on-one chat with him in some time, now could be a good time.
> Observe some of the old war gear and how it was constructed. You’ve been kicking around the idea of changing your armor design for some time, maybe it could offer some insights?

Look at everything with magesight off and on, just for kicks.

Lets make our armor a combination of greek warrior armor with hints of Roman and Eqyptian themes.
>>
>>5420900
>>5420909
>Look at everything with magesight off and on, just for kicks.
Support this
>>
>>5420900
>>5420902
>>5420909
>>5420920

Looks like palling it up with Pandion and taking some inspiration from the old masters wins.

Roll me some 1d100 to see what insights you can glean.

DC: 60 / 80 / 100
>>
Rolled 11 (1d100)

>>5420925
>>
Rolled 6 (1d100)

>>5420925
Nat 1baby
>>
Rolled 4 (1d100)

>>5420925
>>
>>5420926
>>5420928
>>5420929
We hit our head with a glass door
>>
>>5420926
>>5420928
>>5420929

Well, those are some...interesting rolls.

I'm going to make the executive decision of calling it here for tonight, starting to run out of steam.

Feel free to post any questions / topics you'd like to speak with Pandion about, next session is Monday at 5:00 PM EST.

As always, thanks for playing!
>>
>>5420926
>>5420928
>>5420929
As it turns out, these old masters in particular were quite shit at teaching.
>>
>>5420932
>Well, those are some...interesting rolls.

Some girl make fun of us when we fall on our ass?
>>
>>5420939

Nah, that'd be a critfail.
>>
>>5420943
Have a nice weekend Axis
>>
>>5420926
>>5420928
>>5420929
I guess Sean's got shit taste.
>>
>>5420932
>Feel free to post any questions / topics you'd like to speak with Pandion about

>How you feel about Greece renown reaches an island that is crossing the continent and passing the sea?
>Technology have advance in these centurys, now that you have a body would you like test some of these? (Padion playing with a Wii or challenging Gaius in Mortal Kombat/Street fighter)
>Would you like to see or know in this journy? Beside Greece.
>I feel that you and Gaius aren't the best friends of this side of the aegean sea, is just because you were enemies or he rub you in the wrong way?
>>
>>5420926
>>5420929
wait, why does this guy get to roll twice
>>
>>5421041
Oh hey, good eye.
>>
Rolled 31 (1d100)

>>5420925
>>5421041
tossing mine in for good measure
>>
>>5420932
> Where woild he like to go in the world?

> Show him places on the internet

> Would he be willing to go into space? Ghost astronauts would be awesome.

> Check it out, Mankind went to the moon.

> What kind of woman does he like?

> Would he be willing to spar with you?
>>
>>5421041
>>5421061
I just roll onces what the fuck is this
>>5420929
>>5420929
>>
>>5421071
Fuck. Lets pray that Axis let us re roll or something.

We still have Roll the Dice or we lose it?
>>
Happy Bday 4chan, 19 years of this faggotry.
>>
>>5421152
Amen
>>
>>5421122
Roll the Die was used previously on that roll to determine whether or not Pandion could be temporarily released from the Claw.

It'll reset after each country in your travels.

I didn't notice the double roll, but >>5421071
was kind enough to make up the difference, so it is still a failure.

By the way, quick opinion question. I was thinking of using the time allotted for Monday's session to work on interlude stuff.

Would you all prefer a session as normal, or have me take a little breather and focus fully on the interlude stuff?

> Just have the session as normal.

> Use the time to work on interludes.
>>
>>5422847
>Use the time to work on interludes.

We haven't had an interlude for a while.
>>
Rolled 1 (1d2)

>>5422847
Lets see
1 normal
2 interludes
>>
>>5422847
>> Use the time to work on interludes.
>>
>>5422847
>> Just have the session as normal.
>>
>>5422847
> Use the time to work on interludes.
>>
>>5422847
Whatever you'd like is fine

Btw, what interludes do you have in mind?
>>
>>5422847
>> Use the time to work on interludes.
>>
>>5422847
>>5422961
This.

It was about the opinion the junior members about what was going on, right? Or was somethigh about batgirl?
>>
>>5422847
> Use the time to work on interludes.

It seems more like that's what you WANT to do vs run the session that day.

In which case, I'd rather you do what you want to do so that when you want to run the session, the quality and output is at its best.
>>
Alright, look's like I'll spend tonight working on interlude stuff.

Thanks for the understanding anons, I've been trying to make time to get these done, but it's been hard in to find a good time.

>>5422961
>>5422999

I briefly touched on my current plans at >>5413318


Since there'll be quite a bit of downtime, time for a little Q&A. How are you liking the vacation so far? We're still in the early stages of it, so if there's anything feedback to be said, now would be the optimal time for it.
>>
>>5423636
Cant complain especially since we got a dog
>>
>>5423636
I’m glad we’ve managed to avoid dipping into actual work so far. We’re keeping it as a magical mystery tour and the one Intergang thing is a “for the lulz” diversion I accept because this is supposedly Set’s tour and kicking someone’s teeth in for no better reason than they’re in your geographic region fits his theme.
>>
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BATCOMPUTER ONLINE

WELCOME, BATGIRL

SEARCHING FOR PROFILE “DRESDEN”

PROFILE FOUND

Name: Unknown

Gender: Male

Appearance: Mid 20s, Caucasian, Blue Eyes, Athletic Frame

Known Aliases: Jonah Thema, (Internally known as Dresden)

Known Associates: None

Skills:
- Capable investigator
- Potentially skilled in magic?
- Combat training

Notable Activities:
- See Incident Report 872-B

Threat Level: Undetermined (Potential Asset)
>>
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>>5423705

EDITING PROFILE

Known Associates:
- Mortimer Cullen (Academic and Published Author)

Skills:
- Seasoned detective
- Occult / paranormal specialist
- Professional combat training
- Potential Homo Magi

Notable Activities:
- See Incident Report 872-B (Rockwell Incident)
- See Incident Report 1057-D (Colonial History Museum Incident)
- See Incident Report 1223-E (Slaughter Swamp Incident)

Threat Level: Low / Moderate
- Unknown to the wider “magical” community at large
- Potential candidate for JLA recruitment / affiliation
- Recommend covert observation of skills and abilities from afar

Personal Notes:
Too many unknowns for my liking, but he could be a valuable addition to the League should proper vetting procedures and protective measures are followed.
>>
>>5423707

OPENING REPORT 1057-D

This particular case has been a chore to investigate from start to finish.

Relevant details rely far too strongly on speculation for my liking, but I find myself lacking any alternative source of information at this time.

Perhaps Dresden would be willing to fill in the blanks further once a reliable relationship can be cultivated.

In any case, Dresden’s employer in this particular matter was Gordon Booth, director of Gotham’s Colonial History Museum. The museum had been grappling with a spate of destructive acts that caused immense damage to numerous priceless exhibits. Dresden was likely hired to discover the cause of the incidents and protect the museum collection from further damage.

Regrettably, I was far too busy to concern myself with the case in question; stopping Bane and Penguin from escalating their gang war took ultimate priority.

To facilitate Dresden’s ability to pursue the case, Booth pulled a few strings and entrusted Dresden with a special clearance to Gotham University’s Wayne Library. Discreet inquiries revealed that such access is traditionally only granted to tenured professors or similarly accomplished academics.

Booth must’ve been desperate to allow a relative unknown such privileged access to irreplaceable historical records.

When Dresden visited the Wayne Library, Barbara recognized him while in civilian guise, but was unable to investigate further without attracting undue attention.

Later inspection of his access card swipes indicate that he spent time in the restricted archives, with a focus on colonial history.

Given later revelations, this area of study makes far more sense in hindsight.

At some point, Dresden made contact with Mortimer Cullen, a disgraced academic at the Gotham Historical Society; an enclave of learned scholars and other intelligentsia. Presumably, this was to gather further information related to the case.

I attempted to read some of Cullen’s early works as a primer to better understand his academic style and preferences, and found it intriguing. From what I could gather, he flits from topic to topic with little pattern; the only consistent factor being his eccentric manner of writing and critical diatribes about academic laziness.

His work was certainly interesting, but definitely outside-the-box for traditional academia.

Put bluntly, Cullen is either a crackpot or a genius. His interactions with Dresden seem innocent, but should still be scrutinized for any signs of foul play.
>>
>>5423636
>Since there'll be quite a bit of downtime, time for a little Q&A. How are you liking the vacation so far?

After all the shit with venesuela and the SS, this is the best thing ever. Is like ours first cases as Jonah, before everyone and their mother jump at us.
>>
>>5423708

Another lead presented itself well after the fact; transcripts from the Gotham Historical Society phone line indicate that an unknown caller contacted Cullen and set up a meet at the Colonial History Museum. Linguistic analysis and a degree of deduction strongly indicate that this caller was Dresden.

The events that took place inside of the Colonial History Museum remain inscrutable, with only one source of information readily available; within a treatise co-written by Cullen and Dresden known as Logerquist’s Lament. Within it, Cullen identifies a number of historical misconceptions regarding the original founder of Gotham and paints the aforementioned Logerquist as a tragic figure whose spirit was responsible for the vandalism. The second half of the book is dedicated to retelling Dresden’s investigation of the matter, and the methods by which he was able to profile, calm, and peacefully exorcise Logerquist’s ghostly form.

Interestingly, the treatise was published open-source, with a post-script from Cullen that “spreading the truth and dispelling myth is payment enough for any learned man.”

The literary connection, while unexpected, is a welcome insight into an otherwise enigmatic mind and could paint a better picture of Dresden’s abilities.

It’s also an enjoyable read. The grammar leaves much to be desired, but the provided evidence is well-structured and the investigatory play-by-play reveals a sharp, detail-oriented mind. One thing is certain, Dresden’s ability to chase a lead should not be underestimated.

To further facilitate the chances of improving relations, I have mandated Logerquist’s Lament as required reading for any persons assigned to recruiting Dresden into the JLA.

(That means you, Barbara. I know that you’re reading this.)

EXITING REPORT 1057-D
>>
(Still working on the next phase of the report, I'll hopefully get it done tonight)
>>
>>5423712
>>5423708
>>5423707
>>5423705
I love it.

>(That means you, Barbara. I know that you’re reading this.)

Kek. Is worring worthy that Batman seem to think that Babs is interesed in Jonah?
>>
>>5423705
>>5423707
>>5423708
>>5423712
Contact with the Justice League is practically assured, Batman recognizes that we're actually capable, and Barbara is interested with Jonah Thema as well

Ooh, our PI identity is going to have a few things comin'. Great interlude so far acis
>>
>>5423720
Honestly I love the fact that Batman is just typing in the dossier "Yeah it was pretty fun to read." for absolutely no benefit to anyone only because he's being honest to the computer. It's a completely pointless thing to add but it shows that he's human and does actually enjoy stuff. It's great.
>>
>>5423712
Should we get a jonah thema house as a front?
Im not sure how the justice league recruits people but i don't know if gentleman ghost mansion would come off well
>>
>>5423753
We have a safehouse, maybe we can do it again. Or just lets go Dresden and live in a basement
>>
>>5423712

OPENING REPORT 1223-E

As is the custom with events involving Dresden, reliable details are frustratingly few and far between.

His client remains unconfirmed in this instance, but it is likely related to a local politician or political entity with the capital necessary to pay his fee.

Dresden doesn’t strike me as the kind of man who works cheaply.

This focal point of this case is the Slaughter Swamp State park in Somerset county, where there had been an alarming spike in missing persons cases.

Within two month period, disappearances peaked at about four individuals a week. Local police and wildlife teams had attempted to investigate, but made little to no progress and occasionally vanished as well.

Shortly before Dresden’s intervention, five teens (Merle Bauer, Jennifer Santos, Karl Daniels, Rosa Schultz, and Kenny Payne) had been reported missing by the local authorities and the rescue search had been officially called off.

It’s reasonable to conclude that Dresden was tasked with recovering the wayward youth and seeing them safely delivered back home. This hypothesis is based on personal deduction, and may not be wholly accurate.

All that is known for sure is that Dresden checked in at the local police station, made a brief detour to the local library to investigate Slaughter Swamp’s violent history, and proceeded to enter the swamp via airboat.

Some hours later, one of the teens (Daniels) pilots that same airboat back into town, with Killer Croc beaten within an inch of his life and secured to the prow like a macabre figurehead.

Daniels was able to point the authorities in the right direction of the other missing teens, and credited Dresden directly with saving his life and defeating Killer Croc. Apparently, Croc has relapsed back into cannibalism again.

Hopefully Arkham will be able to help him with his urges, but that’s a problem for another report.

Interestingly, Dresden once again identified himself using his Jonah Thema alias. Another indicator that Dresden is smart enough to avoid revealing his true identity for any reason. The professional in me appreciates his paranoia, but the detective in me is increasingly irritated at the number of half-clues and muddled hints that his cases require to sift through. (Note to self, edit this section out of the final report; too much opinion, not enough fact.)

Not long after, all four of the remaining teens were discovered and airlifted by a rescue helicopter, with Dresden counted among their number.
>>
>>5423771

During the ensuing police debrief, each and every one of the teens directly attributed their survival to Dresden’s arrival and bravery in their own way. Even the ones with prior police records and documented issues with authority spoke well of Dresden’s character and skills.

(Note to self, review full interview transcripts at later date. Perhaps their testimony could build the foundations of a more cohesive psychological profile for Dresden.)

Curiously, none of the teens were willing to discuss what happened in Slaughter Swamp beyond the bare minimum of details; that unnamed thugs had disabled their airboat and drove them to take shelter in an old hunting shack.

However, there are little details in each story that doesn’t entirely match up, leading me to believe that they are intentionally suppressing the whole story.

Yes, they are clearly hiding something, but local law enforcement was clearly hesitant to push the issue give their obvious trauma. A reasonable response, and one that I cannot and will not fault them for.

Considering the fact that Slaughter Swamp is the birthplace of Solomon Grundy and Dresden made an effort to investigate local history, it is not outside the realm of possibility that Grundy was involved in some manner. But, why would they attempt to conceal that fact? Were they involved in some way? Did Dresden swear them to silence, or is just simple generosity?

Part of me wishes to question them further, but that’d be inadvisable given the sensitivity of the topic and the fact that things ended as well as they possibly could’ve.

Interestingly, one "Jonah Thema" was appointed shortly afterwards as an investigative appointment to the Somerset County Police Force. It’s a meaningless title, but one that helps lend him an air of credibility.

A cunning move; I know myself that reputation and position can carry great power if properly leveraged.

Regardless of his intentions, if Dresden is capable of successfully winning engagements with Killer Croc and Solomon Grundy in the same night, then he obviously has some kind of advantage that he is taking full advantage. More worryingly, he’s found a way to conceal that advantage from both myself and any other potential observers.

The time is rapidly growing closer for the JLA to make a decision before someone else beats us to the punch. If we’ve noticed his potential, doubtlessly someone else has as well; someone with far worse intentions and plans.

I won’t pretend to trust or even like Dresden, but we should avoid alienating him if at all possible. If he truly is comparable to other “magical” heroes or villains, then learning more about his motivations is critical.

(Barbara, since you’re probably reading this against my explicit wishes, please submit the necessary mission paperwork to the Watchtower. In triplicate.)

CLOSING REPORT 1223-E
>>
>>5423773

(That's all for tonight folks, hope you enjoyed! We'll pick up with our regularly scheduled program on Wednesday at 5:00 PM EST. As always, thanks for reading along!)
>>
>>5423773
>The time is rapidly growing closer for the JLA to make a decision before someone else beats us to the punch. If we’ve noticed his potential, doubtlessly someone else has as well; someone with far worse intentions and plans.
>(Barbara, since you’re probably reading this against my explicit wishes, please submit the necessary mission paperwork to the Watchtower. In triplicate.)

>Be Sean.
>Enjoy the sun on a Greece beach with the boys.
>Out of nowwhere JL team come down.
>"We can save this, just don't make something stupi-"
>Set rise up.
>"You come too late Aquacuck, Nessie is ours"
>>
>>5423773
Imagine the scandal if we join the justice league and they discover halfway through our tenure that we're also the guy who clowned on their junior members and fought in venezuela. Batman would have an apoplectic stroke.
>>
>>5423771
>Dresden doesn’t strike me as the kind of man who works cheaply.
Wait we were getting paid?

>>5423796
>tfw Aquadork has trouble speaking with nessie because she speaks ye olde fishy-saur and his goofy atlantean brain is struggling to comprehend
>>
>>5423825
>Wait we were getting paid?
we got a nice 100k just for the slaughter swamp case, and some nice police perks on top.
>>
>>5423825
>tfw Aquadork has trouble speaking with nessie because she speaks ye olde fishy-saur and his goofy atlantean brain is struggling to comprehend

>Superiorsaur bully all new fishes.
>She have done it all her life, is just that no one could listen her.
>>
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>>5423771
>>5423819

If its ever revealed just what we are capable of, are willing to do, and have done we should explain nothing and say this. This would drive Batman crazy. The funny thing is our actions make perfect sense to other magic users since we are essentially the champion of a god of chaos and a practitioner of chaos magic.
>>
>>5423842
>After that we move our hand to our ear.
>Pic relate.
>Proyect a bit of magic

Batman is gonna to stay awake 24/7 waiting the end of the world.
>>
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>>5423858
>>
>>5423842
>>5423858
>>5423859
>Batman catches on to our ruse after having a bat aneurysm
>"Activate it. 124748. 284738. 394943."
>Batman goes insane trying make sense out of the random string of numbers

Excellent success!
>>
>>5423904
>394943
11/10 bro
>>
>>5423910
Batman is ITT

does it actually mean anything? I typed it out randomly
>>
>>5423858
Cast a spider and mention some spider god like anansi
Might be enough to give him arachnophobia
>>
>>5424115
Anansi would definitely get along with Set. That old spider loves a good story, and chaos always makes interesting stories.
>>
>>5423913
nhentai number. I lol my sides into the shadow realm.

>>5424115
>In other news, Wayne industries spend billions on insecticide developing.
>>
So what's the game plan for the JL? We'll get contacted by them eventually, and there has to be some way we can benefit from it
>>
>>5424503
The downsides are a lot higher than the upsides because we are generally lethal and mercenary.
Upsides are learning about superheroes, operations and weaknesses, connections and resources and of course the olympic village level sex
>>
>>5424503
The best choice is to politely turn them down but keep correspondence. If we'd gone full legit like Bobo wanted or less killer than Jack wanted it'd be a lot easier to hang with them without putting ourselves at risk. As it stands, being on call with them won't work out when we're trying to manage an entire PMC in a legal grey area they probably won't appreciate.

Even though I think it'd be hilarious to work with heroes and villains at the same time. One day you're with the League cracking jokes with the fastest man alive the next you're with the Injustice League arguing about how best to disguise oneself with Clayface.
>>
>>5424521
Meant to say as Jack wanted. Whoops.
>>
>>5424503
We accept, we get them to help us against threats like cadmus and the court of owls, we gain their trust and then we fuck them over in some yet to be planned manner. We'll figure something out.
But I gotta say, since Lok is onto us I wonder if he would try to reveal our real aptitudes if he saw us buddying up with the supers, tho that would also mean revealing some dirty details of his super secretive kill squad by proxy so, he would need some clever ploy to try and screw us.
>>
>>5424503
Here is the plan.

>Play hard to get. Not too much, but act like we enjoy our freedom and follow our rules. Be Dresden, more or less.
>If they try to guilty us into join, we say bullshit. Sean have his problems, just like they have theirs.
>We would help if we have free time and we want to do so.

JL is a BIG problem, one of the worst we could have. The best we can do is focus on our Big Boss operation and the SS bullshit before face them.

After that, we must transform them from a pain in the ass to us to a pain in the ass to the demons in hell that want to do... demonthings to Sean.
>>
>>5424503
>>5424619

Maybe after everything is say and done we can our own space-station.

Higher that JL's
>>
>>5424669
No. We steal the Watchtower from the JL.
>>
>>5424811
no. We build our space station right next to theirs.
>>
>>5424821
No, build a ghost station one orbit out from them.
>>
>>5424823
No, we'll build an exact replica of the Watchtower except backwards and upside down on the opposite side of the planet.
>>
>>5424864
No, we’ll build our own exact replica of planet Earth and have the Watchtower orbit that.
>>
>>5424879
Really, Anon? I'll explain to you why that wouldn't work. Superman can just fly to the replica!

We'll need to create a replica universe so we can stay out of Superman's range, he's crossed a large chunk of the universe, but he's never reached the end!
>>
>>5424669
>>5424811
>>5424821
>>5424823
>>5424864
>>5424879
>>5424953

>The children, some human, but mostly aliens, stared at their teacher in fascination.
>"And so, it is how Se-an, Son of the Sun, decided to conquer Hu-seen-doo, the great congregation, or as it is now known, Hig-nee-set, the milky way."
>>
>>5424953
The natural end to the Big Boss saga as Hideo Kojima imagined it, if execs hadn’t held him back. Sean won’t have that issue.
>>
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>>5425100
>konami when they realize Kojima's memes spread too far for them to control via pachinko machines and his vision is realized
>>
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>>5425100
>>5425314
>As the JL battles global threats, Sean slowly cleanses the world of monsters and madmen with no morals, recruiting those who can still dream and are willing to live by their own rules.
>The tangle of identities is revealed.
>The JL attacks Mother Base.
>In the middle of the chaos, Batman confronts Sean.
>Batman hates his methods.
>Batman respects his determination and supports his ideals.
>Standing here, he realize
>He are just like Sean
>Trying to make history
>But who's to judge
>The right from wrong?
>When their guard is down
>He think they will both agree
>That violence breeds violence
>But in the end it has to be this way
>Sean have carved his own path
>Batman followed his wrath
>But maybe they are both the same
>The world has turned
>And so many have burned
>But nobody is to blame
>Yet staring across this barren wasted land
>He feel new life will be born
>Beneath the blood stained sand.

Kojima meme himself in the collective conscience. His power knows no limits.
>>
Alright, time for some more writing.

While I work on your conversation with Pandion, feel free to spitball ideas for the Intergang takedown.

As a reminder, you have very little intel besides the barebones of when the heist is going down and the target; everything else is unknown.

I'll hold an official vote later, this is just to kickstart discussion and add onto my existing ideas.
>>
>>5425598
We can try and take the jewels before they can, and ensure the goons are caught when they do the heist

It'll probably be risky, but it would be very funny
>>
>>5425598
We split into two or three groups. One gets ahead of Inter and waits by the gems, while another attacks those waiting on the escape route. Maybe we can put someone as watcher in case we can't apply the pincer movement fast enough and someone escapes.

Sound too risky?
>>
>>5425602
If no other anon want to vote, I support this.
>>
>>5425598
Wear a fan batman mask
Use magic to stealth and steal the loot once they have secured it by switching it out for some river stones and are on the run
Return the gems in the royal mailbox with a note
>>
>>5425615
>Return the gems in the royal mailbox with a note.
>Not tie them to a brick and throw them through one of the windows of the royal palace.
>>
Just checking in, anons.

Shouldn't be too longer for me to be done; apologies for the delay.

Dialogue always takes me forever to get right.
>>
>>5425646
are we there yet
>>
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>>5420932

Your first stop is the various armors and protective measures used by Greek warriors throughout the ages. You’ve been kicking around the possibility of customizing your Apokoliptian Armor and giving it a more personal touch; who better to draw inspiration from?

You study a multitude of designs and carefully sketch out their dimensions and properties, but nothing seems to hit the sweet spot of form and functionality that you were hoping to attain.

At least you’ve got some scattered drawings to work with, maybe a more experienced mind could turn it into a more fruitful blueprint.

To alleviate the sting of disappointment, you decide to check-in on Pandion.

He’s been riding side-saddle with you for a long time, and you’ve never really had the time for a one-on-one conversation, now would be a good time to bond a bit more.

A cursory search reveals that Pandion is currently reviewing a collection of ancient pottery and romanticized depictions of hoplite warriors.

You quietly sidle up to him and attempt to gauge if he’s enjoying himself.

https://www.youtube.com/watch?v=Eh51m6glEHo

> “So, how does it feel to know that Greece’s renown has managed to reach across the known world; over seas and mountains to even the farthest of islands?”

Pandion gives you a small smile.

“I will admit that it feels strange, Warri-…Sean. While I have had the opportunity to study the world beyond through your eyes and through fragments of your memories, I never believed that I would be able to experience it firsthand.”

> “And how are you feeling about modern life so far? Had any insights about our level of technology?”

“While the advancement of knowledge is to be admired, the price seems to be destruction of our once treasured traditions. Perhaps I am set in my ways, but I firmly believe that both men and kingdoms should strive for self-sufficiency as an ultimate goal. An over-reliance on such devices can be dangerous if improperly managed. Pankration was developed for when sword, shield, and spear were unavailable; the old ways offer a path to salvation when no alternative exists. In short, technology seems to have become more of a crutch than a tool.”

> “We managed to put a man on the moon, you know. Would you ever be willing to try something like that?”

“I would, so long as I am given adequate warning to prepare myself.”

Pandion whispers the next bit to you.

“I am not particularly fond of great heights.”

> “So, final verdict on what you’ve seen so far?”

“Like everything else in life, modern life has both virtues and ills. It pleases me be know that the legacies of my people live on, but the contents of this museum are but a fraction of what has been lost to time. The names and deeds of the great may have been remembered, but not the quiet moments that truly shape the life of a man. Such irreplaceable memories have all been lost, leaving me as am the only one who can still recall such deeply important moments.”
>>
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>>5425666

> “Maybe it doesn’t have to end that way; why not write down your experiences and chronicle your people’s history? If you are the only one left to tell their story, then what do you have to lose?”

Pandion looks a little embarrassed.

“It is an excellent idea, with one small problem. I have never been a man of letters or words, strength-at-arms has always been my passion. In my reckless youth, I believed that glory in battle and conquest was my true calling in life until a much wiser source showed me the depths of my ignorance. Should I have difficulties, would you be willing to proofread my work?”

> “Absolutely! It’d be the least I can do; especially since you’ve taken the time to teach me Greek.”

“Then I humbly accept your proposal. You know, I once kept a journal of my various travels, but responsibility kept me too busy to truly dedicate myself to exploring the world. The burden of rule is a heavy one.”

> “Well, it looks like you’ll have the chance to change that. Is there anywhere in particular that you’d like to visit while you’ve got the chance? Besides home, of course.”

“I…do not know.” Pandion seems fairly surprised at how comprehensively the question has stumped him and rushes to clarify.

“It has been so long since I have had the freedom to choose that I have not even stopped to ponder the options. I will contemplate the answer and let you know when I have reached a decision. Just know that I am satisfied to be amongst friends and on a true adventure once more.”

> “Has using modern technology given you any trouble? Gaius seems to dislike it, but that might just be him looking for something to nitpick.”

Pandion looks excited to reveal what he has discovered.

“Just as it is impossible for a man to learn to fight by verbal instruction alone, it is equally difficult for a man to understand his tools by simple mimicry. I’m enjoying the struggle though, anything worth learning is an uphill battle at the onset. Sharing memories allowed me to understand the fundamentals, but I’ve had to practice further. Come and see!”

Pandion proudly leads you to an interactive display board and carefully scrolls through the options until he reaches the chosen topic.

The board shifts, displaying a glossy recreation of the ancient Athens.

Suddenly animated, Pandion points out various sections of the city and tells stories about wild escapades in the streets, his jocular nature betrayed by a slightly wistful turn of voice.

Before he can accidentally depress himself, you change the subject to something a little more modern.

> “Have you been able to try out the Internet?”

“No, not as of yet. During our journey south, Set warned me of the various horrors and cunning ruses that lie in wait for unwary travelers of the Internet. I must hone my skills further before I risk delving into such a realm.”
>>
>>5425670

You facepalm and remind yourself to harass Set later for that.

> “Yeah, you’re probably right. Stick with it though, you seem to have the hang of things.”

There’s a brief moment of silence as you take in the various bits of pottery, once of which depicts an imperious looking couple.

Almost unbidden, a question springs forth from your lips.

> “This is probably coming out of left field, but what kind of women caught your eye?”

Pandion lets out a chuckle.

“My beloved Pyla was the only woman who ever caught my eye. She was the only one who ever truly challenged me, who drove me to be a better ruler and man. In my darkest moments, I always knew that I could rely on her support and trust her counsel. Above all else Sean, she was someone that I could trust implicitly, no matter how grim the subject.”

Damn. You quickly and brutally squash an errant thought about your parents and move on to something more your speed.

> “Seeing all of this ancient weaponry has gotten me in the mood for a spar. Feel like breaking off some of your rust and giving me your best shot?”

Pandion flashes you a grin, one that promises you that you will very shortly regret extending such a challenge.

“I relish the opportunity to hone my Pankration against a worthy foe. Perhaps we will set some time aside during our travels for your…education.”

> “Speaking of future beatings, I’m getting the feeling that you and Gaius have a bit of bad blood. Is it anything I need to be concerned about?”

Pandion looks a bit irritated, but entertains your train of thought.

“No, just a bit of a rivalry. I can practically smell the arrogance on him, and enjoy the opportunity to remind him that his vaunted Romans aped our civilization like a child imitating a learned man.”

Touchy subject, apparently.

> “Just try and keep it civil alright? I don’t want the van to turn into an ancient pay-per-view match.”

Although….

No, don’t even think about it.

You’ve been spending far too much time around Set.
>>
>>5425671

Once everyone is back in the van, it’s time for the last item on your agenda; preventing Intergang from stealing the crown jewels.

Unfortunately, your available intel is next to nil, besides the basic facts of when the heist is planned to go down and the general target (The Tower of London).

There’s a great deal of debate on the best course of action, but the decision is ultimately left in your hands.

In the end, you decide that the gang should…

> Attempt a heist of your own, well before Intergang arrives. You’ll be able to return the jewels later, and deny Intergang any chance at acquiring their prize. Unfortunately, you’d have to bust through the Tower of London’s security and be mistaken as thieves until the matter is cleared up.

> Wait for Intergang to make their move, and bullrush them. It’ll be loud, violent, and quick; just the way to handle an opponent like Intergang.

> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.

> Notify the cops of Intergang’s plan, and volunteer to team up with the local bobbies on the raid. It’s not really your style, but vacation is the time to try out new things.

> Fiddle with latent magic and turn the Tower of London itself against Intergang. With some careful preparation, Thoth should be able to compel the spirits occupying the tower to turn on Intergang and do the heavy lifting. Of course, you don’t want to imagine what a backfire could look like.

> Other?
>>
>>5425672
> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.
>>
>>5425672
> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.

Keep them trapped, nab the jewels, let the cops get them, break Charlie's window with a brick and baggie of jewels

Should we attach a note once we get that far?
>>
>>5425672
> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.
>>
>>5425672
>> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.
>>
>>5425672
> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.


Also...
> “This is probably coming out of left field, but what kind of women caught your eye?”

>Pandion lets out a chuckle.

> “Seeing all of this ancient weaponry has gotten me in the mood for a spar. Feel like breaking off some of your rust and giving me your best shot?”

>“I relish the opportunity to hone my Pankration against a worthy foe. Perhaps we will set some time aside during our travels for your…education.”
>>
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>>5425680
>>
>>5425672
> Maintain a stakeout on the Tower’s surroundings, wait for Intergang to show themselves, and lock them in with a pincer maneuver. If you can execute the maneuver correctly, you’ll have them stuck like a rat in a trap.
> Notify the cops of Intergang’s plan, and volunteer to team up with the local bobbies on the raid. It’s not really your style, but vacation is the time to try out new things.
>>
>>5425674
>>5425676
>>5425678
>>5425679
>>5425680
>>5425683

Looks like the stakeout wins by a landslide, time to pick out your loadout for this op.

Guise: (Who'll be credited / implicated for this)
> Gunsmoke (Could earn you some street rep)
> Jonah (Might as well build your professional reputation)
> Anonymous Thug (Keeping a low profile is your priority)

Armor:
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Conventional Armor (Less protection, but may raise fewer red flags)

Primary Weapon:
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> M4 Carbine (All-around performer, includes grenade launcher)
> Dragunov Sniper Rifle (Excellent at long-range, poorly suited for close-quarter engagements)
> Benelli Shotgun (Excellent at close-quarter engagements, suffers at range)

Secondary Weapon:
> Colt 1911 (Reliable and hardy) (Silenced)
> .44 Magnum (Hits hard)
> Beretta M9 (Easy to conceal) (Silenced)

Melee Weapon:
> Curved Sword (Great for brawling, poor for stealth)
> Fairbairn-Sykes knife (Good for stealth)
> KABAR (Decent for both stealth / brawling)
> Knuckle trench knife (Good for brawling)

Explosives: (4 maximum)
> Fragmentation
> Smoke
> Flashbang
> Incendiary
> Thermite
>>
>>5425685
> Anonymous Thug (Keeping a low profile is your priority)

> Conventional Armor (Less protection, but may raise fewer red flags)

> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)

> Colt 1911 (Reliable and hardy) (Silenced)

> Knuckle trench knife (Good for brawling)

> Fragmentation
> Fragmentation
> Flashbang
> Incendiary
>>
>>5425685
> Gunsmoke (Could earn you some street rep)

> Conventional Armor (Less protection, but may raise fewer red flags)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)

> Colt 1911 (Reliable and hardy) (Silenced)

> Curved Sword (Great for brawling, poor for stealth)

> Fragmentation
> Smoke
> Flashbang
> Incendiary
>>
>>5425685
> Jonah (Might as well build your professional reputation)
> Conventional Armor (Less protection, but may raise fewer red flags)
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> Colt 1911 (Reliable and hardy) (Silenced)
> KABAR (Decent for both stealth / brawling)
> Fragmentation 1
> Smoke 2
> Flashbang 1
>>
>>5425685
> Anonymous Thug (Keeping a low profile is your priority)

> Conventional Armor (Less protection, but may raise fewer red flags)

> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)

> Beretta M9 (Easy to conceal) (Silenced)

> KABAR (Decent for both stealth / brawling)

>2 smoke
>2 flash
>>
>>5425685
> Jonah (Might as well build your professional reputation)
> Benelli Shotgun (Excellent at close-quarter engagements, suffers at range)
> Beretta M9 (Easy to conceal) (Silenced)
> Fairbairn-Sykes knife (Good for stealth)
> Smoke
> Flashbang

We spy
>>
>>5425685
>> Anonymous Thug (Keeping a low profile is your priority)
> Conventional Armor (Less protection, but may raise fewer red flags)
> Dragunov Sniper Rifle (Excellent at long-range, poorly suited for close-quarter engagements)
> Beretta M9 (Easy to conceal) (Silenced)
> Knuckle trench knife (Good for brawling)
> Fragmentation 1
> Smoke 1
> Flashbang 2
All the shiny stuff brings too much attention. Better to not use it here. We'll be ambushing them anyway so we already have the advantage.
>>
>>5425694
> Conventional Armor (Less protection, but may raise fewer red flags)
>>
Calling the vote here, give me a moment to tally everything up.
>>
>>5425687
>>5425688
>>5425691
>>5425692
>>5425694
>>5425696

>Anonymous Thug (Keeping a low profile is your priority)
>3

>Conventional Armor (Less protection, but may raise fewer red flags)
>All

>Apokoliptian Carbine and MP5 SMG
>2 vs 2

>Beretta M9 and Colt 1911
>3 vs 3

>Knuckle trench knife (Good for brawling)
>3

And more or less
> Fragmentation
> Smoke
> Flashbang
>>
>>5425709
I'm not married to the 1911, so I'll change my vote to the Beretta.
>>
>>5425712
>>5425709
Other anon want to change votes?
>>
Rolled 1, 1 = 2 (2d2)

>>5425712

Alright, time for some tiebreakers.

First roll is for primary weapon:
1 = Apokoliptian Carbine
2 = MP5 SMG

Second roll is for melee weapon:
1 = Knuckle Trench Knife
2 = KABAR

As for grenades, I'll just do a quick roll afterwards. to determine which type between frag / smoke / flash gets two uses instead of one:
1 = Frag
2 = Smoke
3 = Flash
>>
Rolled 1 (1d3)

>>5425720
>>
>>5425720
>>5425723
bruh
>>
>>5425720
>>5425723

Looks like the final loadout is:
> Anonymous Thug (Keeping a low profile is your priority)
> Conventional Armor (Less protection, but may raise fewer red flags)
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> Beretta M9 (Easy to conceal) (Silenced)
> Knuckle trench knife (Good for brawling)
> 2 fragmentation grenades, 1 smoke grenade, 1 flashbang grenade

Now, you just need to figure out who gets assigned to what duty.

The three potential assignments are:
- Ground assault team, responsible for striking the surprised Intergang forces once they’ve been boxed in. They’ll be the ones getting their hands dirty in the thick of battle.

- Lookout team, responsible for monitoring the area for any Intergang presence and providing long-range support once the shooting starts. They’ll be the ones responsible for ensuring that the trap is sprung at the opportune moment.

- Blockade team, responsible for seizing and protecting chokepoints. They’ll be the ones ensuring that nobody can retreat during the pincer attack.

After a quick strategy meeting, the roles are handed out and more granular details are settled amongst the various teams.

You should be assigned as:
> Ground assault
> Lookout
> Blockade

Jack should be assigned as:
> Ground assault
> Lookout
> Blockade

Pandion should be assigned as:
> Ground assault
> Lookout
> Blockade

Set should be assigned as:
> Ground assault
> Lookout
> Blockade

Thoth should be assigned as:
> Ground assault
> Lookout
> Blockade

Gaius should be assigned as:
> Ground assault
> Lookout
> Blockade
>>
Rolled 4, 1, 20, 20, 3, 15, 3, 9, 17, 13 = 105 (10d20)

>>5425720
>>5425723
Axie clearly kicked a black cat while walking under a ladder, which shattered glass.

Let's see our luck.
>>
>>5425734

This feels like a reasonable stopping point for tonight, thanks for playing, anons!

We'll get into the meat and potatoes on Friday at 5:00 PM EST, vote is open until then.

I'll be hanging around for a little while in case anyone wants to shoot the piss or has questions that they'd like answered.

Have a good night, anons.
>>
>>5425734
You should be assigned as:
> Ground assault

Jack should be assigned as:
> Lookout

Pandion should be assigned as:
> Blockade

Set should be assigned as:
> Blockade

Thoth should be assigned as:
> Lookout

Gaius should be assigned as:
> Ground assault
>>
>>5425734
Sean
>Ground Assault
Jack
>Lookout
Pandion
>Ground Assault
Set
>Ground Assault
Thoth
>Blockade
Gaius
>Blockade
>>
>>5425734
You should be assigned as:
> Ground assault

Jack should be assigned as:
> Lookout

Pandion should be assigned as:
> Ground assault

Set should be assigned as:
> Blockade

Thoth should be assigned as:
> Lookout

Gaius should be assigned as:
> Blockade
>>
Almost forgot to mention; If anyone is wondering why Bobo isn't on this list, he's with the van just in case a rapid exit needs to be made.
>>
>>5425734
You should be assigned as:
> Ground assault

Jack
>Lookout

Pandion
>Blockade

Set
>Ground Assault

Thoth
>Lookout

Gaius
>Blockade
>>
>>5425741
>>5425742
>>5425743
>>5425746
You should be assigned as:
> Ground assault
>All

Jack should be assigned as:
> Lookout
>All

Pandion should be assigned as:
>Ground assault 2
>Blockade 2

Set should be assigned as:
>Ground assault 2
>Blockade 2

Thoth should be assigned as:
>Lookout 3

Gaius should be assigned as:
>Blockade 3
>>
>>5425746
I'll back this. I'd rather have set with us so we can reel him in if need be, and trust Pandion to do a good job blockading.
>>
>>5425734
You should be assigned as:
> Ground assault
Jack should be assigned as:
> Lookout
Pandion should be assigned as:
> Blockade
Set should be assigned as:
> Ground assault
Thoth should be assigned as:
> Lookout
Gaius should be assigned as:
> Blockade
Bobo should be assigned as:
> Driver to pick us up if things get to extreme
Nessie should be assigned as:
> Emotional support
>>
>>5425781
Nessie should be assigned as:
> Emotional support
>>
>>5425744
>the monkey is the getaway driver

This is wacky.
>>
>>5425999
Three dead dudes, two gods and a miniaturized dinosaur is fine but a chimp driving a van -which is the most probable thing- is where you draw the line.

Okay, I can respect it.
>>
>>5425760
>>5425765
>>5425781

Pandion should be assigned as:
>Blockade 4

Set should be assigned as:
>Ground assault 4
>>
I've been thinking, we make a pretty good foil to Batman in a way.
>>
>>5426490
Both men of determination and sheer fucking will. The only difference between us and manbat is we are willing to kill for our benefit while batman never kills for the benefit of his morality.
>>
>>5425496
A battle of wills where even specter won't interfere as the Steel Wolves are defending their home and batman is bringing justice to PMCs. Only one man will walk away from the ashen ruins with their will and dreams unbroken.
>>
>>5426495
Honestly when all things inevitably go to utter shit in gotham sean might genuinely make a pretty decent azrael.
>>
Rolled 18, 80, 10 + 15 = 123 (3d100 + 15)

Alright, it looks like like you and Set are teaming up for the ground assault, Jack and Thoth coordinate the ambush, and both Gaius and Pandion play rearguard to tighten the noose.

Writing, go ahead and give me some 2d100s.

First roll is for Jack (+20), second roll is for Thoth (+50).

DC to be determined.

I'll also be doing a fresh roll for Luck Drain, given that you've entered a new combat situation.
>>
Rolled 11 + 5 (1d15 + 5)

>>5427183

And here's your Luck Drain bonus.
>>
Rolled 71, 9 = 80 (2d100)

>>5427183
I'm excited
>>
Rolled 11, 30 = 41 (2d100)

>>5427183
damn, I'll miss that +40 to our rolls, we really made the best out of it.
>>5427184
y'know, +32 isn't too bad either
>>
>>5427183
>>
Rolled 79, 48 = 127 (2d100)

>>5427183
let me try again don't know why it didn't work
>>
Rolled 93, 87 = 180 (2d100)

>>5427183
>>
>>5427186
>>5427187
>>5427197

Alright, looks like both Jack and Thoth get the job done; still writing.
>>
>>5427199

https://www.youtube.com/watch?v=BN1WwnEDWAM

After some haggling, the roles are finalized.

Jack and Thoth will be dual-hatted as both lookouts and long-range support; they’ll be responsible for keeping an eye out for the Intergang strike team and alerting you of any developments approaching the operational environment. If possible, they’ll also provide cover fire as necessary.

Pandion and Gaius are responsible for ensuring that nobody is able to throw it in reverse or escape on-foot and will pick off any stragglers.

You and Jack are the hammer to their anvil, designed to crash upon your foe with crushing force and obliterating as many as possible before they even know what’s happening. Set seems particularly enthused with this task, which doesn’t surprise you in the slightest.

Bobo will be on standby with the van in a quiet corner, just in case things go FUBAR and the team needs to hotfoot their way out.

When Nessie makes an angry barking noise, likely because you neglected to assign her a task; you calm her down by proclaiming her the squad mascot responsible for maintaining morale. It seems to do the trick well enough.

Jack takes the liberty of borrowing your Dragunov, which you have no issues with.

Thoth plans on sticking with his magic, which is probably for the best. The only thing more dangerous than a well-trained professional with a gun is a complete greenhorn waving a piece around.

Set is doing the same, so that saves you the issue of worrying about him fragging you via ricochet or something.

Pandion’s sticking with his old gear, but requisitions your Benelli in case he needs something with a little extra kick. He promises to use it responsibly, and you’re willing to give him the benefit of the doubt.

In contrast, Gaius stubbornly refuses to waver from his sword, shield, and pair of throwing spears.

It’ll be interesting to see how those two manage to work together, but the crucible of battle has forged far stranger alliances.

As for you, you decide to dress in your high-quality body armor; it’s about the quality that most modern military's can supply. It’s not as hardy as your Apokoliptian Armor, but that’d raise too many eyebrows for your liking.

You’ll keep it simple, nothing but unmarked combat gear and a ski mask to obfuscate your identity. No sense in dragging your professional life into a sideshow brawl you’re picking on vacation.

As for firepower, you choose your Apokoliptian Carbine for some extra oomph.

After all, all your best gear has been jacked from Intergang operations; there’s a non-zero chance that you’ll eventually stumble across somebody with an even nastier setup.

In the event that stealth or CQC is necessary, you bring your silenced Beretta and trench knife respectively.

And in case things really go south, you have a bevy of grenades to hopefully level the playing field.
>>
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>>5427217

Thankfully, the setup goes exactly as planned; you and Set are tucked inside a side street with easy access to the majority of potential routes on the way to the Tower of London. Pandion and Gaius are with you, ready to block off any escape.

There’s a tense amount of time spent waiting after darkness falls, before Jack and Thoth both eyeball the potential targets (a trio of black vans), and your ground team immediately mobilizes to get eyes on them.

Luckily, it looks like they’re pulling into some kind of empty lot. You’d bet dollars to doughnuts that they’re about to start offloading men and equipment to avoid drawing idle eyes nearer the Tower.

That’s a bit smart for Intergang, but you digress.

How do you plan on handling this?

You…

> Toss both your frag grenades underneath of the stationary vans; it’ll make one hell of a racket but to hell with subtlety. You’re here for a reason, and that’s to put the hurt on Intergang.

> Observe from the shadows and hold back the assault for now. Once they begin to unpack, you’ll be able to get a better look what you’re up against, and adjust accordingly.

> Let Set take the lead. This is his circus after all, for better or for worse.

> Bring out the Claw and careen into them. It’s flashy and dangerous, but you could deal one hell of a deathblow before the fight even begins.

> Use Kinetic Frenzy to get in close and shoot them as they open the van doors. They’ll never see it coming.

> Other?
>>
>>5427219
>> Observe from the shadows and hold back the assault for now. Once they begin to unpack, you’ll be able to get a better look what you’re up against, and adjust accordingly.
They'll mill about while they get ready. If they're still mounted up and mostly ready to move they'll just drive off the moment we start, and for all they're worth I don't think Pandion and Gaius can stop a speeding van without getting bowled over. Well maybe Pandion can.
>>
>>5427219
> Observe from the shadows and hold back the assault for now. Once they begin to unpack, you’ll be able to get a better look what you’re up against, and adjust accordingly.

Gotta stay smart about it
>>
>>5427219
> Observe from the shadows and hold back the assault for now. Once they begin to unpack, you’ll be able to get a better look what you’re up against, and adjust accordingly.
>>
>>5427219
>> Toss both your frag grenades underneath of the stationary vans; it’ll make one hell of a racket but to hell with subtlety. You’re here for a reason, and that’s to put the hurt on Intergang.
>>
>>5427219
> Toss both your frag grenades underneath of the stationary vans; it’ll make one hell of a racket but to hell with subtlety. You’re here for a reason, and that’s to put the hurt on Intergang.
Catch them off guard.
>>
Rolled 20, 52, 86 + 55 = 213 (3d100 + 55)

>>5427226
>>5427232
>>5427233

Looks like taking this slow wins, roll me some 1d100+80 (Light Step + Shadow Cloak)

DC to be determined.
>>
Rolled 71 + 80 (1d100 + 80)

>>5427240
Check this nat 1
>>
Rolled 45 + 80 (1d100 + 80)

>>5427240
I am the night! Wait a second, wrong catchphrase.
>>
Rolled 98 + 80 (1d100 + 80)

>>5427240
>>
>>5427241
>>5427242
>>5427253

Success, writing.
>>
File: Intergang Thugs.jpg (206 KB, 1920x1201)
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>>5427255

Even though Set shifts restlessly, he’s content to play by your orders for now.

And before you start slinging plasma downrange, you’d rather know if the deck is stacked against you.

Your stealth training, mixed with some extra help from Shadow Cloak allows you to close in without being spotted and observe the Intergang strike teams.

It doesn’t take long before all the van doors pop open, and you get visual confirmation that you’re tangling with the real deal.

They’re not wearing anything that specifically reveals their affiliation, but you know their tech and tactics well enough to sniff them out. They begin to offload various tools and bits of demolition equipment that is probably intended for the hardened defenses protecting the crown jewels.

In terms of unit composition, things get a little murky; but you’ve got the gist of it.

As near as you can tell, each van is carrying about a dozen men organized around a squad leader and a pair of shock troopers in Apokoliptian armor. They’re all milling around in tight clusters at the moment, mostly just shooting the shit or going through pre-op rituals like you generally do.

They seem a cut above the street trash and reckless thugs that Intergang has fielded before, but not by much. Seems that Intergang is big on fancy tech, short on actual discipline.

These bastards really came to play; everyone, including the infantry grunts are packing some kind of alien rifle; similar to your carbine but a little more primitive. Almost like they were homemade or hastily constructed.

Still, they’re bound to pack a punch.

The grunts or the leaders aren’t wearing much in terms of protection, but the storm troopers are wearing armored suits that look awfully familiar to previous Intergang models that you’ve stolen.

Adding their gear to your reserves could come in handy for arming the Steel Wolves in the future. Could give your boys an edge when they need it the most.

With your newfound intel in mind, you decide to…

> Focus on targeting their rank-and-file. Strength of numbers can be incredibly dangerous if properly utilized.

> Focus on targeting their leadership. Perhaps you could sow some panic into their ranks.

> Focus on targeting their shock troopers. They could be a nuisance if left unchecked.

> Focus on destroying the vans. Once their transportation is dead in the water, they’ll be easy pickings.

> Other?
>>
>>5427282
>> Focus on targeting their leadership. Perhaps you could sow some panic into their ranks.
>>
>>5427282
>> Focus on destroying the vans. Once their transportation is dead in the water, they’ll be easy pickings.
>>
>>5427282
> Focus on targeting their shock troopers. They could be a nuisance if left unchecked.

>Have Jack pick off their leadership with the Dragonuv, if he can

They have numbers, sure, but no discipline. Take down the leaders and the toughest men they have? They'll break and become easy pickings
>>
>>5427282
>> Focus on destroying the vans. Once their transportation is dead in the water, they’ll be easy pickings.
Vans full of explosives and breaching tools? Oh my. It would be a shame if they detonated.
>>
>>5427288
>>5427295


>>5427285
>>5427289

I'm willing to mix these options together, if that works for everyone.

You'd be targeting the vans, while Jack tries to snipe the leaders.

I'm also assuming that you want to use the grenades to blow up the vans, let me know if I am mistaken.

> Yes, I'm fine with this plan.

> No, I'd prefer it if... (Insert alternate strategy)
>>
>>5427301
>> Yes, I'm fine with this plan.
Yeah that's cool. Unless Set has some shenanigans he wants to try to make the vans inoperable.
>>
>>5427301
> Yes, I'm fine with this plan.
>>
>>5427301
Yes
>>
>>5427301
>> Yes, I'm fine with this plan.
>>
Rolled 50, 99, 97 + 15 = 261 (3d100 + 15)

>>5427303
>>5427304
>>5427308
>>5427309

Alright, let's see how well you do on your end.

Roll me some 1d100

DC to be determined.
>>
Rolled 29 (1d100)

>>5427312
>>
Rolled 52 (1d100)

>>5427312
Good gawd
>>
Rolled 95 (1d100)

>>5427312
Harsh.
>>
Rolled 59 (1d100)

>>5427312
Fuck
>>
Rolled 1, 13, 59 + 30 = 103 (3d100 + 30)

>>5427313
>>5427315
>>5427316

Luck Drain saves your hide once again, let's see if Jack can pick off the leaders.

Roll me some 1d100+25

DC to be determined.
>>
Rolled 89 + 25 (1d100 + 25)

>>5427318
>>
Rolled 6 + 25 (1d100 + 25)

>>5427318
>1,
Whoops
>>
Rolled 59 + 25 (1d100 + 25)

>>5427318
>Stooges critfail

Jack gets a 360 noscope
>>
>>5427322
>"Oh OOH! SEAN GET THE CAMERA!"
>>
>>5427320
>>5427321
>>5427322

That's a success, compounded by their critfail.

Writing, this one is going to be a doozy.

>>5427323

Set's just howling incoherently in the background of the lobby.
>>
That one is going in the road trip scrapbook.>>5427323
>>
>>5427325

https://www.youtube.com/watch?v=LC2WpBcdM_A

A quick sigil ping to Jack allows you to further coordinate your strike.

To cause the greatest amount of morale loss, you purposefully describe the Intergang hitters that seem to be running the show. If you can drive the grunts into a panic, the heavy lifting will essentially do itself. Jack’s got your Dragunov, hopefully he can pop a couple of them to really get the rank-and-file spooked.

Once Jack gives you the all-clear that he’s sighted in and ready to engage, you decide to get the party started.

To steady your nerves, you take a deep breath before you pull the pin on your first grenade and send it sailing towards the vans.

Almost as soon as the M69 leaves the palm of your hand, another pin is pulled and another fragmentation grenade is tumbling through the air in pursuit of his brother.

Both of your projectiles sail toward the congregation of criminals, and land underneath a pair of vans.

As you do so, Jack lines up his rifle and begins picking off the HVTs you identified.

His first shot flies true, nailing a squad leader that was in the process of double-checking some of their demolition gear. As a result of his unfortunate demise, the unsecured explosives clatter to the ground, and serve as an ever greater catalyst when the vans explode.

Thanks to that oversight, coupled with the damage caused by your grenades, all three vans go up in a storm of flaming shrapnel. The ensuing detonation pastes a quarter of the grunts, and about half of the shock troopers.

Some heavy numbers for the butcher’s bill.

The squad leaders managed to find cover, but are quickly dispatched by Jack’s precise fire.

The situation on their end is absolutely critical; the stormtroopers are doing an admirable job in trying to rally the grunts, but that battle was lost before it ever began. Only the threat of immediate execution keeps them from fleeing, and even that’s barely keeping them in line.

Goddamn, you really messed them up badly. One minute they were casually prepping for a job, and the next; everything goes absolutely haywire.

You’d almost feel bad for them if they weren’t in your crosshairs for a reason.

Now’s the time to press your advantage before they can calm down and start to think critically.

To that end, you decide to…

> Mop up the remainder of the grunts. Set can have his fun with the storm troopers, they ought to give him a respectable challenge.

> Offer the survivors a singular opportunity to surrender. They’re demoralized, scattered, and have to know that their number is up.

> Mop up the remaining stormtroopers. Set can conjure up something suitably horrifying to deal with the remaining grunts on his own.

> Have Gaius and Pandion funnel the survivors into a killzone and pick them off one by one.

> Other?
>>
>>5427349
> Mop up the remainder of the grunts. Set can have his fun with the storm troopers, they ought to give him a respectable challenge.
>>
>>5427349
> Mop up the remainder of the grunts. Set can have his fun with the storm troopers, they ought to give him a respectable challenge.
Yeah, let Set have his fun.
>>
>>5427349
> Mop up the remainder of the grunts. Set can have his fun with the storm troopers, they ought to give him a respectable challenge.

Turns out some plans do survive contact with the enemy
>>
>>5427349
> Have Gaius and Pandion funnel the survivors into a killzone and pick them off one by one.
>>
>>5427349
> Mop up the remainder of the grunts. Set can have his fun with the storm troopers, they ought to give him a respectable challenge.
> Have Gaius and Pandion funnel the surviving grunts into a killzone and pick them off one by one.
> Jack and Thoth overwatch for inbound threats.
>>
Rolled 59, 93, 15 + 5 = 172 (3d100 + 5)

>>5427351
>>5427356
>>5427357
>>5427359

Roll me some 1d100+20 for cutting down the remaining thugs.

DC to be determined, Set's roll will be separate.
>>
Rolled 27 + 20 (1d100 + 20)

>>5427360
>>
Rolled 70 + 20 (1d100 + 20)

>>5427360
>>
Rolled 76 (1d100)

>>5427360
>>
Rolled 85 + 20 (1d100 + 20)

>>5427360
>>
Rolled 80, 29, 26 + 30 = 165 (3d100 + 30)

>>5427361
>>5427362
>>5427363

That's a success, writing.

Now, let's see how Set does.

Roll me some 1d100+45

DC to be determined.
>>
Rolled 49 + 45 (1d100 + 45)

>>5427367
>>
Rolled 23 + 45 (1d100 + 45)

>>5427367
>inb4 set gets wiped
>>
Rolled 19 (1d100)

>>5427367
>>
Rolled 26, 89 + 35 = 150 (2d100 + 35)

>>5427370
>>5427371
>>5427372

It appears that Set may've been showboating a bit too hard.

Go ahead and give me some 2d100 for Pandion and Gaius.

First roll is for Pandion (+45), second roll is for Gaius (+40).
>>
Rolled 25, 75 = 100 (2d100)

>>5427374
>>
Rolled 94, 65 = 159 (2d100)

>>5427374
>>
Rolled 7, 63 = 70 (2d100)

>>5427374
>>
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>>5427376
NAT 100 LEtS GOOooo
>>
>>5427381
>>5427376
ooooooooooooooooooooooooooooo
>>
>>5427376
>>5427377
>>5427378

Alright, looks like your rearguard manages to pull through and prevent anyone from breaking away.

Now that you've managed to secure the scene, roll me some 1d100+40 to see what you can recover before the bobbies start to arrive.

> DC: 95 / 115 / 135
>>
Rolled 54 + 40 (1d100 + 40)

>>5427385
>>
Rolled 82 + 40 (1d100 + 40)

>>5427385
Fingers crossed.
>>
Rolled 51 (1d100)

>>5427385
>>
Rolled 8 + 40 (1d100 + 40)

>>5427385
>>
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>>5427390
Our new armor
>>
>>5427389
>>5427390
>>5427391

That's an excellent success, looks like you'll be getting away with the lion's share of their tech, with a little extra for your troubles.

And since you kept this short and sweet, you'll be far away before any responders arrive.

If you would like to leave any kind of note / calling card, indicate it below.

> Just get in the van and leave, no sense in pushing your luck.

> Other?

----------------------------

This basically concludes your time in England, now you need to pick out the next stop on your whirlwind tour.

The next country on your list is...

> Belgium. They’ve got fine beer, beautiful forests, and has a quiet charm to it. It’s an excellent place to just kick back a little and have fun.

> France. They’ve got beautiful countryside, excellent food, and all sorts of attractions. It’d be a paradise on earth if it weren’t populated by the French.

> Norway. They’ve got rugged mountains, crisp weather, beautiful shoreline, and all the wilderness you could ask for. The perfect place for a camping trip or similar pursuits.

> Spain. They’ve got a sunny climate, pretty girls, and you already know the local language, more or less. Seems like a reasonable place for a bit of fun in the sun.

> Other?
>>
>>5427398
>> Just get in the van and leave, no sense in pushing your luck.
> France. They’ve got beautiful countryside, excellent food, and all sorts of attractions. It’d be a paradise on earth if it weren’t populated by the French.
>>
>>5427399
>Support

We should hit up Marseilles. It is supposed to be the most haunted city in Europe, you know.
>>
>>5427398

That's all for tonight anons, starting to feel myself running out of steam, and we've reached a good stopping point.

On Monday, I think I'll spend some time working on more interludes, and we'll pick up from here on Wednesday at our usual time. (5:00 PM EST)

I've got an irritatingly busy weekend ahead of me, so just let me know if there are any questions or concerns and I'll address them on or by Monday.

As always, thanks for playing!

I've been having a lot of fun with this arc so far, hope to see you all at the next run.
>>
>>5427399
>+1

>>5427401
The Parisian catacombs would be fun too, imagine what wacky things go on there?
>>
>>5427398
> Just get in the van and leave, no sense in pushing your luck.

> Spain. They’ve got a sunny climate, pretty girls, and you already know the local language, more or less. Seems like a reasonable place for a bit of fun in the sun.

Lets to being our joury from one side of E
europa to the other,.
>>
>>5427405
+1
>>
File: catacoomer.png (1.21 MB, 1276x698)
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>>5427404
>>
>>5427398
>> Just get in the van and leave, no sense in pushing your luck.
> France. They’ve got beautiful countryside, excellent food, and all sorts of attractions. It’d be a paradise on earth if it weren’t populated by the French.
I want to crash a party or a wedding
Probably the easiest way to get access to the best chefs on short notice
>>
>>5427398
> Just get in the van and leave, no sense in pushing your luck.
>> Norway. They’ve got rugged mountains, crisp weather, beautiful shoreline, and all the wilderness you could ask for. The perfect place for a camping trip or similar pursuits.

I always wanted to go to Norway
>>
>>5427410
>crash a wedding
>the only one who speaks french is Thoth because of course he can
>almost immediately get thrown out because Set is singing (quite loudly) a folky song about the French being total assholes
>Gaius is constantly talking shit about the "filthy Franks below even Gauls" and won't step away from the boozy punch bowl for fear of the barbarians dunking their feet in it as the uncivilized are wont to do
>Pandion is being hit on by obnoxiously gay Frenchmen and he keeps thinking they really do just want to unironically wrestle in oil
>they won't let Bobo or Nessie in, fuckin' frogs
>Jack and Sean are sitting off to the side trying not to draw attention, but they're still talking shit about the French as any good resident of the English speaking world does

What a fucking nightmare.
>>
>>5427398
> Spain. They’ve got a sunny climate, pretty girls, and you already know the local language, more or less. Seems like a reasonable place for a bit of fun in the sun.
Easy way to drive across the continent.
While I’m sure this won’t win,
>Leave a “You’re welcome” note at the scene. Jack writes the note, each person leaves a mark/sigil on it. Sean can do something vaguely Greek or Egyptian since he isn’t posing as anyone.
>>
>>5427437
Support.

Maybe Sean mark can be something that reprecent changes or transformation, like tarot's death but nicer and simple. Some ancient simbol, maybe greek or something.
>>
>>5427405
>>5427532
>>5427437

Sorry im retarded, i change my vote with out linking it
>>
>>5427399
+1

>>5427409
>SS tried to make it.
If people can get lost in an ikea what did the SS expect to happen mapping rat tunnels?
>>
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>>5428419
>>5427410
>>5427401
>>5427399
Given that france is winning, what happen to Joan Arc sword? Or her spirit? A Sisghost would be cool
>>
>>5428516
>Joan of Arc
NO NEVER WE'RE NOT FUCKING DOING THAT
>>
>>5428516
Why would her ghost still be hanging around? Get real pal, she's lounging with the angels talking shit about bad bishops and petty priests while sipping wine and munching cheese.
>>
>>5428527
>Why would her ghost still be hanging around? Get real pal, she's lounging with the angels talking shit about bad bishops and petty priests while sipping wine and munching cheese.

Just make dadghost talk shit about France or something and she will come down. If we fail nothing happen. If we don't we get a contact on Heaven.
>>
>>5428533
That doesn't even make sense. The English both living and dead have been shitting on France for centuries. She ain't coming down, bro.
>>
>>5428540
Fine. But what about her sword? The legend say that angels show her here it was and that it once belonged to Carlomagno. That has to count as holy, and we need more holy weapons, even if just to reforge its metal into one our guns.

Can we make something like the Winchester gun and urgrade our Apokoliptian carbine to be efective aganst demons? It would be hard, we would need to get materials and more, but is posible?
>>
>>5428705
I can SMELL the waifufag DRIPPING off of you.
>>
>>5428718
>waifufag
Raifufag
>>
>>5428705
>carlomango
The fuck are you a weebitalian or something? His name is motherfucking Charlemagne, big dick Charles. And Joan is actually more holy than him if you go by actual classification by the Catholic church, with him being beatified but her being canonized. As for his sword being holy, that's dumb. If anything of Charlemagne's would be a holy item it would be his crown. The Iron Crown. Shit's supposed to have one of Jesus' nails worked into it. That shit is holy as FUCK bruh. And good luck getting your hands on that.

The sword she was led to probably wasn't Charles' anyway. That wasn't anywhere near where he was buried.
>>
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>>5428705
>steal an ancient, probably holy artifact belonging to joan of arc
>turn this several hundred year old item that belongs in a museum into a gun to kill people with
>risk the wrath of holy saints and capital G God for some combat bonuses against demons
Unironically what did he mean by this?
>>
>>5428813
To be fair, if it meant it was being used to smite evil, they'd probably let it slide so long as we didn't do anything blasphemous with it. You'd still have angels whispering in your sleep "dickhead" though.

The Church on the other hand, oh hell no the Pope would want our nuts for it. And once you kill a few inquisitors then the big guy upstairs starts to get ornery and you suddenly start having frogs falling on your head and shit.

If we really want some good anti-demon stuff we can literally just go to a Church and ask a true believing man of the cloth to give something a blessing though.
>>
>>5428836
>>5428813
>>5428792
>It is clear that we only have one option.

>Go with the Pope and invite him to our trip.
>>
>>5428973
Get nessie baptized at st peters
>>
>>5429019
>Be Demon General
>Open a portal to kill that Sean fucker once and for all.
>Legion after Legion of devils waiting ordens.
>Out of nowhere Holysaur come down.
>Sean is riding on her back as she swims in the lava.
>>
>>5428973
>go ask the Pope to +1
>"I am sorry my child but my duties do not allow me such distractions. Go with the grace of God my son. Goodbye!"
>shrug and head back to the van
>an angel is sitting in the back petting Nessie talking about watching her grow up and it's wonderful to know she's doing okay
God be with ye indeed big white hat man.
>>
>>5428792
Joan D'Arc was a political tool for centuries after her death and wasn't canonized until the 1900s.

Yolande of Aragon now, she was a boss bitch who created JdA, ruled Chucky 7's country and court and army, and dictated British policy through her grand niece the Queen of England.

Joan du Arc was some propped up tart with delusions of grandeur who happened to fill the hole made by the prophecy of the Maid of Orleans created when Yolande took Charles from his mother who had English sympathies.
>>
>>5428973
Road to Gandolfo style?
>>
>>5429156
>wasn't canonized until the 1900s.
Round about 1920 iirc. Or maybe that's when she was beatified? Now I can't remember. Well it doesn't change the official stance of the Church. Even if we know better.

Yolande wasn't schiz- I mean didn't receive holy visions tho. Smart cookie though, definitely knew what she was doing. You can't tell male contemporaries to fuck off at that time as a woman unless you had some serious bite to back you up, in whatever form it may take.
>>
>>5429158
>>5429150
The Pope is the Argentina one right? He was nice last I remember, he will acept have fun with us while we stay if that dont cause problems.

Maybe Set could disguise and act like him and take care of the vatican while we have fun in the city?
>>
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>>5429206
>Maybe Set could disguise and act like him and take care of the vatican while we have fun in the city?
>the catholic world's fw fifteen minutes have passed since set started
I don't think Set could manage to keep up the act for even two minutes.
>>
Dudes check this out.
https://dc.fandom.com/wiki/Angels

Angels in DC are organized like a military. The Spectre could be our in with them.
>>
>>5429215
we are one gamer moment away from spectre beating our ass
The only in we have with angels at this point is that demons hate us
>>
>>5429215
She is Elaine Belloc, God granddaughter.

All we need to do is find her and all the demon problem will be no more
>>
>>5429243
Shit I realize that we dont know her. Well hell can't be THAT bad, right?
>>
>>5429206
I meant Robert Ludlum's novel "Road to Gandolfo". It's a comedy about kidnapping the Pope.
>>
>>5429215
The Spectre is fucking psycho. The less interaction with him the better.
>>
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>>5429267
>It's a comedy about kidnapping the Pope.
>about kidnapping the Pope.
>kidnapping the Pope.

Boys! I have a idea.
>>
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>>5429294
Don't. Hell already has our number, let's not pull a Spawn and get on Heaven's shitlist as well.
>>
>>5429294
This summer...
A merc and his crew are on a mission...
To have as much fun as possible during the send-off party for one of their own...
And in their quest to have throw the most memorable goodbye for their senior mentor they have one final objective to accomplish...
To kidnap the pope...
and take him to party in the best brothel in Central Europe...
For the best pre-exorcism party this side of eternity!
>>
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>>5429691
>>
>>5429691
Shockingly close to the actual plot.
>>
The Road to Gandolfo is a story by Michael Shepherd (a pen name used by Robert Ludlum) about General MacKenzie Hawkins ("The Hawk"), a military legend and Army veteran. He defaces an important Chinese memorial as a result of being drugged by a Chinese general and is later kicked out of the Army. Seeking revenge, he plots to kidnap the Pope Francis I and hold him for ransom of $400 million, one dollar for every Catholic in the world.

The only person who can stop him is Sam Devereaux, an army lawyer who rescues the Hawk from China but subsequently himself gets trapped in the Hawk's plan. The story revolves around how Hawkins executes the mission with amazing precision and discipline along with his band of seven provocateurs and the unexpected reaction by Pope Francis.

I will resolutely refrain from commenting.
>>
Alright, looks like your next destination will be France, the land of the frogs.

I'll get to work on some interlude stuff, but I doubt it'll be done tonight.

In the meantime, pitch me any locations you'd like to visit; I've already got a rudimentary list written up, but I'm always open to other ideas.
>>
>>5430044
Eiffel Tower, of course. I think France has some substantial catacombs we could visit as well. Why not get up to spooky shenanigans? No new party members, I hope…

Wine-tasting is a given. The Louvre probably a given as well. Maybe visit the Arc de Triomphe. Any others we could visit, anons?
>>
>>5430115
Honestly the Eiffel tower isn't that great. It's actually better to look at from far away than look out from on top of. Paris is also the kind of glitzy exterior shithole they model dystopian future cities off of. Only city I went to where someone tried to pickpocket me and I went to the Balkans in the same trip so that's saying a lot. Stick to the more rural areas though and it's absolutely wonderful. We could go see Pont Du Gard for Gaius to see some old Roman works still up and running. If you want to be very touristy you can still see the Sainte Chapelle. It's not an official church any more so no consecrated grounds to worry about, either. If we're going to Italy next we could hike Mont Blanc along the way.
>>
>>5430165
Personally, I think we should head to Marseilles. It is supposedly "The most haunted city in Europe", so we can recruit more members for the Ghost Squad.
>>
>>5430171
Only if we're not going in July, kek. And we'll need to get a tarot deck while we're there. But an old one, not some bunk shit they sell next to the airport.

At the end of our excursion we're going to be heading the legion of the damned, how many ghosts and ghouls could we possibly find along the way?
>>
>>5430177
>At the end of our excursion we're going to be heading the legion of the damned, how many ghosts and ghouls could we possibly find along the way?

Not enough
>>
>>5430235
>"Thank you for calling Jonah Thema's Haunted House, if you've got a ghost we'll play the host."
>"Seriously Sean if you make me say that again I'll kill somebody."

Gotta catch em all somehow, eh?
>>
>>5430242
>"Seriously Sean if you make me say that again I'll kill somebody."
>Kill bored people.
>Make more ghost.
>Befriend them.
>???
>Profit.


Outer Heaven is more that just a name.
>>
>>5430165
Having been to Paris, I can agree with this. They had a few revolutions and decided to make the city impossible for civil revolt.
>>
>>5429975
It's a good book. Y'all should read it.
>>
>>5430044
Do they still have traditional royal clothes at the palace of versailles?
Can we steal the sun king drip?
If not we should just explore rural france and stumble upon some vineyard and tumble some frogs daughter
>>
Can we become in a holy man? We can't be cristian because Set related bullshit, but can Sean advance in a personal faith that give him power to fight Pit-scum?

>>5430758
>Can we steal the sun king drip?

What kind of powers it have?

>tumble some frogs daughter.

Are you human or chinese?
>>
>>5430778
>Are you human or chinese?
wut?
>>
>>5430621
Paris is still revolting though.
>>
>>5430044
South Africa would be pretty neat. Dark continent style.

Alternatively, we could do St Petersburgh and the Golden Triangle tour in Russia. You can stay for 3 days without a visa/invitation from Russia if you go by ferry from Helsinki. Or, like, in 2015 you could.

Still, it would be pretty dope to check out a ballet at the Marinsky, plus Russian gangster shit.
>>
>>5431124
>QM ask for france locations
>South Africa
>Russia

Maybe we can do a mision there later.
>>
>>5430177
>>5430171
>>5430758
Ok

>Buy real Tarot.
>Go to the catacombs to see if some skeleton want to be our new bro.
>Go to haunted house to see if some ghost want to be our new bro.
>Steal national, possible magical, national relics.

What more?
>>
>>5431875
>national, possible magical, national relics.
>Doble frog relics

Sorry i was half sleep
>>
>>5431875
Ratatouille but its shawn watching an old french lady make food and starting a pop up restaurant
>>
Howdy anons, got some unfortunate news.

I've got to move our session tonight to Friday at 5:00 PM EST; I've hit a bit of a writer's block and haven't been able to get my update in a state where I feel comfortable posting.

I apologize for the short notice and the delay, but we will have a session on Friday, come hell or high water.

To be frank, I was hoping to get it squared away earlier today, but fate has conspired to sap my creativity at every turn.

I appreciate your patience, and hope that I haven't caused any undue disappointment.
>>
>>5432234
Have you tried using a hammer instead of your fists?
>>
>>5432229
>Ratatouille but its shawn watching an old french lady make food and starting a pop up restaurant
>>
>>5427398
>Norway. They’ve got rugged mountains, crisp weather, beautiful shoreline, and all the wilderness you could ask for. The perfect place for a camping trip or similar pursuits.
It's ideal for some real r&r. And if anons can't keep it in their pants there is the possibility of connecting with the relatives of the museum viking ghost, or buried Nazi gold, though be careful of Nazi zombies, also trolls everyone knows the high voltage masts in northern Norway is just a giant electric fence to keep them away from the public.
>>
>>5433615
>>
>>5433639
He's just fashionably late.
>>
File: 1430092351159.jpg (37 KB, 528x402)
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>>5433809
>He's just fashionably late.
>>
>>5432234

https://www.youtube.com/watch?v=ovQKT2x3ikY

Now that all of their leaders have kicked the bucket, the Intergang grunts start to lose even the fleeting semblances of discipline and coordination. The storm troopers are marginally more controlled, but you can tell that they’re reaching the tipping point as well.

Overall, the Intergang forces are concussed, rattled, and completely ineffective against entrenched opposition possessing a clear line of sight and exotic alien firepower.

While you focus on cutting down the remaining stragglers amongst the grunts, Set gets carte blanche to deal with the trio of shock troopers that survived the initial blast and ensuing chaos.

He goes for the closest of them, summoning a massive burst of jet-black sand that quickly seeps through the cracks of the trooper’s armor. You’re not quite sure what he’s doing, but judging from all the screaming and convulsing the trooper is doing, it’s obviously not pleasant.

Knowing Set, it never is. Speaking of which; in typical Set fashion, he gets a bit of tunnel vision in regards to playing with his food and tormenting that unlucky shock trooper, giving the others a chance to escape.

And in a display of the loyalty and camaraderie that’s typical to Intergang, the other two shock troopers attempt to cut and run down a nearby alley as soon as they have the chance.

In doing so, they run smack dab into Pandion, who was beginning to grow concerned that he wouldn’t have the opportunity to crack some skulls.

The lead trooper eats a shotgun blast to the face that heavily staggers him, but the shot wasn’t enough to punch through his armor.

However, the impact is enough to keep him dazed and confused while Pandion hunts for a weak spot and guts him like a trout.

The remaining shock trooper tries to line up a close-range snapshot while Pandion is busy dispatching his pal, only to have his aim ruined when a spear (courtesy of Gaius) nails him directly in the upper arm. It doesn’t penetrate, but the shot goes wild by a mile.

Never one to waste an opportunity, Pandion abandons his sword in the rapidly bleeding out trooper and rockets himself towards the now-panicking shock trooper.

Pandion manages to bulldoze through his guard and slam him into the ground, before manhandling him into an increasingly familiar Pankration hold and snapping his neck like a twig.

As it turns out, it doesn’t matter how swanky your gear is if you lack the experience necessary to leverage it in a combat setting.

Ironically, these stupid bastards probably would’ve made a better showing if they had used conventional weaponry that they were more familiar with; but somebody must’ve been bitten by the good-idea fairy.

Once all your targets are down for the count, the rest of your team regroups and calls in Bobo for a pickup while you engage in the noblest and most sacred of military traditions; stealing equipment from dead enemies and rifling through their pockets for valuables.
>>
>>5433916

It’s a shame that the vans are a complete write-off, but it was a necessary tactical measure to ensure that this little scrape went in your favor. Greed can kill just as surely as any bomb or bullet if you let it take hold too deeply, sometimes you need to make a sacrifice to win a larger victory.

With a little help from the others, you’re able to load up all of their Apokoliptian gear, plus a little bonus. One of the officers (not the one who was converted into chunky salsa) had some kind of paperwork tucked away in his kit bag.

You’ll have time to look over it later, right now you need to beat feet before the bobbies come crashing down on you.

As it stands, you’re walking away with quite the haul; a few dozen Apokoliptian rifles, a half-dozen light armored suits, and some more intel to dig through. Plus, you got to give Intergang a nasty black eye.

Consider it your version of community service.

As for your spoils of war, the opportunities abound; you could make a hefty profit selling it off, or you could trade it to Smith for a consignment of alien tech that catches your fancy.

Of course, you could always keep it for anybody that distinguishes themselves in the Steel Wolves once your operations begin in earnest. Still, you won’t need to worry about any of that until your vacation is said and done.

As you get in the Set-Mobile and pet Nessie, the approaching howl of sirens clues you in that Her Majesty’s finest are drawing near, and that now would be an excellent time to flee the country.

Good thing you managed to finish your rip and strip before anybody could reach the scene, otherwise you might’ve had to risk leaving some of your hard-earned spoils behind.

Bobo steps on the gas, and you’re away into the night.

France is nice this time of year, might as well visit the continent proper and see what you can dig yourself into.

The group consensus agrees, with the caveat that the heat needs to die down a bit before the crossing can be made.

On the vestigial outskirts of London, you make camp for a couple days and wait for the news reports to clear.

Luckily, it’s quickly written off as a failed terror plot or something equally palatable to the general public.

During that little bout of spare time, you decided to…

> Do some stealth training with Jack. It’s kind of like hide-and-seek, where the odds are heavily stacked against you.

> Do some knifework sparring with Bobo. He’s a tricky fighter, and he’s deadlier with a blade than you’d have thought.

> Test your magical precision against Thoth. You don’t expect to win, but failure is often the greatest teaching tool.

> Test your magical strength against Set. He’ll probably wipe the floor with you, but it’s still a good learning opportunity.

> Do some sword-and-board sparring with Gaius. How often do you get the chance to learn from a bonafide Roman legionary?

> Do some CQC sparring with Pandion. You promised him a Pankration match, and you intend on delivering.

> Other?
>>
>>5433918


> Do some CQC sparring with Pandion. You promised him a Pankration match, and you intend on delivering.
>>
>>5433918
>> Test your magical strength against Set. He’ll probably wipe the floor with you, but it’s still a good learning opportunity.
>>
>>5433918
> Do some stealth training with Jack. It’s kind of like hide-and-seek, where the odds are heavily stacked against you.

Hide and seek is always fun
>>
>>5433918
> Do some stealth training with Jack. It’s kind of like hide-and-seek, where the odds are heavily stacked against you.
And shoot the shit with Jack about how his time back in his homeland has been.
>>
>>5433918
>Do some stealth training with Jack. It’s kind of like hide-and-seek, where the odds are heavily stacked against you.
>Test your magical strength against Set. He’ll probably wipe the floor with you, but it’s still a good learning opportunity.
>Do some CQC sparring with Pandion. You promised him a Pankration match, and you intend on delivering.
>>
>>5433929
>And shoot the shit with Jack about how his time back in his homeland has been.
>>
>>5433918
> Do some CQC sparring with Pandion. You promised him a Pankration match, and you intend on delivering.
>>
Rolled 99, 88 + 45 = 232 (2d100 + 45)

>>5433926
>>5433929
>>5433930

Alright, looks like you'll be doing a bit of training with Jack and checking in how he's enjoying the trip thus far.

We'll do this on a best 2 out of 3 successes since it's a contest, go ahead and give me some 1d100+35 to see how well you can hide.

For the sake of fairness and learning, let's assume that you're doing this with your natural skills alone, no magical supplements.

> DC to be determined.
>>
>>5433918
>Do some stealth training with Jack. It’s kind of like hide-and-seek, where the odds are heavily stacked against you.
>Do some CQC sparring with Pandion. You promised him a Pankration match, and you intend on delivering.
>>
Rolled 49 + 35 (1d100 + 35)

>>5433945
>>
Rolled 14 (1d100)

>>5433945
>>
Rolled 21 + 35 (1d100 + 35)

>>5433945
>>
Rolled 9, 53 + 45 = 107 (2d100 + 45)

>>5433948
>>5433949
>>5433950

Alright, looks like the first round goes to Jack. Let's see if you can bring it back, give me another round of 1d100+35

> DC to be determined.
>>
Rolled 69 + 35 (1d100 + 35)

>>5433952
>>
Rolled 3 + 35 (1d100 + 35)

>>5433952
>>
Rolled 51 (1d100)

>>5433952
>>
Rolled 96 + 35 (1d100 + 35)

>>5433952
>>
Rolled 21, 37 + 35 = 93 (2d100 + 35)

>>5433953
>>5433955
>>5433957

Looks like the score is all tied up, give me one last round of 1d100+35 to settle it.

> DC to be determined.
>>
Rolled 80 (1d100)

>>5433962
>>
>>5433958
>>
>>5433962
Cocked up my roll, that modifier is meant to be +45
>>
Rolled 30 + 35 (1d100 + 35)

>>5433962
>>
Rolled 7 (1d100)

>>5433962
>>
>>5433964
>>5433967
>>5433968

Looks like you're the victor, writing.

Feel free to pitch topics / questions for Jack while I work on the update.
>>
>>5433945
>>5433952
>>5433962
Apparently getting jumpscared through a wall by a ghost and nearly dying of a heart attack is enough to jumpstart ones ability to sneak.
>>
>>5433973
We need jack to leave behind his recipe book and anything else thats in his head related to food before he goes.
>>
>>5433962
>>5433952
>>5433945

>Sean lose the first round
>Sean amost lose again the second
>Sean dominate the last

Where I see this before?
>>
>>5433973

To keep your mind from cannibalizing itself out of boredom during the wait, you challenge Jack to “stealth training” which is functionally a souped-up version of hide-and-seek where you’ll be doing the hiding.

To keep things sporting, the both of you agree to forgo any paranormal or magical advantages and rely solely on your mundane abilities.

The rules are simple enough, you get a slight head start to gain a bit of ground while Jack attempts to track and spot you. He’ll have 20 minutes to locate you, and confirm your location, which will result in him winning the round.

If he can’t, you’ll win. Once the time has run out, you’ll just send Jack an alert via sigil that time’s up, and it’s time to reset.

To keep it interesting, you both settle on making it best two out of three.

Put bluntly, the first round does not go well.

You thought you had been doing an adequate job with disguising your path through the woods and that you would have plenty to time to react should Jack get closer than you’d like.

That notion is violently removed from you when Jack abruptly pokes his head through a tree trunk and screams with no warning whatsoever, scaring the living daylights out of you.

When the next round begins, you purposefully begin to behave more erratically, leaving false trails and doubling back to create the impression of a path instead of focusing entirely on shielding yourself from being tracked.

You get the impression that Jack was close a few times, but was ultimately unable to corner you.

As for the third round, you practically run circles around him, he doesn’t even get close to finding your hidey-hole. Guess that jumpscare of his was enough to get the adrenaline pumping and sharpen your mind a bit.

> Skill Improved! Light Step: +40 to stealth rolls.

Once the contest is said and done, you and Jack spend a bit of time summarizing the tactics used and the maneuvers performed, as well as shooting the shit for a while.
>>
>>5434019

“It appears that you learned from your mistakes rather quickly. I thought I had you for several moments there, Sean. Well played.”

> “Same to you. You really got me good that first time though, thought I was about to keel over from a heart attack. Fair warning, I will get my revenge for that.”

There’s a note of ribbing challenge in Jack’s voice when he responds.

“I’m sure that you will try.” He chuckles, before realizing that he’s basically guaranteed future retribution.

> “You’ll see. Anyhow, how have you been enjoying seeing a bit of the old country?”

“If I’m being honest, my memories of England have always been a bit muddled. I remember some faded details of towns that no longer exist and of people that are long-forgotten. I make a pilgrimage here every so often to try and shake loose the cobwebs, but it’s more of a routine than anything else. Personally, the prospect of making new memories instead of wallowing in the past is exciting, and I’ve had a great time traveling alongside you and our band of miscreants.”

> “Thanks, Jack; That means a lot.”

The emotional moment is cut short by your stomach gurgling and demanding sustenance after the rigorous workout you put it through.

> “Looks like it’s dinnertime. I sure hope you brought your recipes with you Jack, since you’ll be playing chef for a while. Consider it the penalty for failure.”

“You’re a cruel, man Sean. And what kind of gentleman would I be if I neglected to pack the family cookbook!?”

After a hearty meal and a confirmation that the coast is clear, you and your party decide to travel to…

(Only choose 1 option in this instance)

> Paris, to take in the famous landmarks. Y’know, the Arc de Triomphe, the Lourve, the Eiffel Tower, Notre Dame, etc.

> Normandy, where the D-Day landings took place. It’s some gorgeous countryside, and it’s brimming with history.

> The Alps, deep in the mountains. It’s supposedly some kind of winter wonderland, might as well give it a try.

> Marseille, in the French Riviera. It’s apparently Catalyst’s old stomping grounds, maybe you could look him up while you’re there.

> Other?
>>
>>5434020
>> Marseille, in the French Riviera. It’s apparently Catalyst’s old stomping grounds, maybe you could look him up while you’re there.
>>
>>5434020
> Marseille, in the French Riviera. It’s apparently Catalyst’s old stomping grounds, maybe you could look him up while you’re there.
>>
>>5434020
> Marseille, in the French Riviera. It’s apparently Catalyst’s old stomping grounds, maybe you could look him up while you’re there.

Seems like a fun spot, isn't it the most haunted city in Europe?
>>
I need to take a quick break for dinner, vote is open until I return.
>>
>>5434030
If I'm being real, I think the most haunted city in Europe would be Targoviste.
>>
>>5434020
> Marseille, in the French Riviera. It’s apparently Catalyst’s old stomping grounds, maybe you could look him up while you’re there.
>>
>>5434023
>>5434026
>>5434030
>>5434060

Alright, looks like our destination is set.

Go ahead and roll me some 1d100+40 to examine the documents you looted from the firefight in London.

DC: 115
>>
Rolled 41 + 40 (1d100 + 40)

>>5434082
>>
Rolled 56 + 40 (1d100 + 40)

>>5434082
Rollan
>>
Rolled 15 + 40 (1d100 + 40)

>>5434082
>>
>>5434083
>>5434085
>>5434087

That's a failure, would you like to use Roll the Die for another attempt? (This can be repeated later)

> Yes.

> No.
>>
>>5434089
>no
>>
>>5434089
>no
If we can try later it's no big deal, best to save the RTD
>>
>>5434091
>>5434093

That's what I figured.

Next, would you like to involve Catalyst during your time in Marseilles?

> Sure, give him a call and see what he's up to. He might have some interesting spots to recommend.

> No, you'd prefer to give him some space. He's nice enough, but you'd rather avoid getting entangled in any of his business.

> Other?
>>
>>5434098
>> Sure, give him a call and see what he's up to. He might have some interesting spots to recommend.
>>
>>5434098
> No, you'd prefer to give him some space. He's nice enough, but you'd rather avoid getting entangled in any of his business.
>>
>>5434098
>> No, you'd prefer to give him some space. He's nice enough, but you'd rather avoid getting entangled in any of his business.
>>
>>5434098
>Hit catalyst up to tell him of our new Island Address, in case he ever wants to contact. Otherwise, don't get him involved on the trip
>>
>>5434105
>>5434108
>>5434119

Alright, looks like Catalyst is not invited to this particular leg of the journey.

I'm starting to lose steam, so we'll go ahead and end it here for tonight.

My schedule is full on Monday, but we should be able to have the next session on Wednesday at 5:00 PM EST.

As always, thanks for playing!
>>
>>5434119
seconding this, while he's not exactly invited on the Set-Mobile's Wacky Races, he is a competent fighter that we could use in our corner if he'll take our money. Give him an open invitation to the Steel Wolves, and then onwards with the road trip.
>>
Also, as an aside, I just mainlined this entire quest over two days and now I experience the unending agony of being all caught up. Pain. I was hoping we'd at least get to Jack's ritual before I ran out of archives, but such is life.
Glad to be here tho
>>
>>5434123
Missed the run but appreciate it as always Axis! What's been your favorite moment in the quest so far? Was there a different villain you were hoping we'd pick way back at the beginning of the quest?
>>
Now that your destination and other miscellaneous matters have been settled, onto another important choice.

Do you plan on interfering in Intergang business while you’re in France?

Based on the intel that you’ve managed to acquire, they’re up to some kind of fuckery involving the Parisian catacombs.

A fragment from of encoded orders that you were able to decipher indicate that these operations all tie into something larger, but you need more to work worth before you can start speculating.

In this particular case, it looks like Intergang is hunting for some kind of ancient relic stashed for safekeeping by some kind of cult.

You’d have to make a bit of a detour from Marseilles, but you’ll still have time to enjoy the sights and take in the local scenery before cruising back north.

In the end, you decide to...

> Give this one a pass. Something about this whole setup doesn’t smell right to you, better to just play it safe.

> Pay Intergang another visit and spoil their plans. There’s nothing like a bit of tomb-robbing and skull-crushing to really kick a vacation up a notch.

> Other?
>>
>>5438366
>> Pay Intergang another visit and spoil their plans. There’s nothing like a bit of tomb-robbing and skull-crushing to really kick a vacation up a notch.
I like me some ancient relics
>>
>>5438366
>> Pay Intergang another visit and spoil their plans. There’s nothing like a bit of tomb-robbing and skull-crushing to really kick a vacation up a notch.

MORE GHOST FRIENDS
>>
>>5438366
> Pay Intergang another visit and spoil their plans. There’s nothing like a bit of tomb-robbing and skull-crushing to really kick a vacation up a notch.
>>
>>5434228

Apologies for the delay in response, anon; been a bit occupied as of late.

It's hard to narrow down an overall favorite, but highlights include:
- Batman paranoia speculation
- Your first fight with The General
- Your Jonah Thema detective stuff
- Absolutely bodying Scandal Savage
- That critfail - critsuccess chain
- That time I double-critted

As for other villains, I would've enjoyed seeing you work for somebody like Scarface or Black Mask in the beginning. There was also a potential route where you worked for the Riddler, but that was always a bit going to be a bit of a longshot

As I've mentioned previously, I pretty much went into this blind with no idea of what to do besides lurking moar and fleshing out my ideas a bit. The Sean we currently have could've been a much different man, I'll say that much.
>>
>>5438366
> Pay Intergang another visit and spoil their plans. There’s nothing like a bit of tomb-robbing and skull-crushing to really kick a vacation up a notch.
Hell yeah let's go see what they're looking for in those spooky skull tunnels
>>
>>5438372
>>5438373
>>5438374
>>5438380

Alright, looks like we're all in favor of another excursion.

Writing.
>>
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>>5438386

Now that the coast is officially clear, it’s a simple enough matter to charter a ferry across the English Channel and sidestep any curious customs agents.

During the drive to Marseilles, you make an concerted effort to examine the purloined documents that you swiped from one of the dead Intergang ringleaders back in London.

Whoever gave them their marching orders was smart enough to encode it, something that causes you no end of frustration until inspiration strikes and you finally crack the code to their cipher.

Unfortunately, this is only one piece of a larger puzzle. You might just be reading into it too much, but you’re starting to get the feeling that Intergang is making a big move; but you don’t have any clue what it may be. It seems like you’ve been butting heads with them wherever you go; although you have instigated plenty of those fights.

Either way, it’s worth keeping your eye on.

On a lighter note, since you’re planning on hanging around his old stomping grounds, you briefly debate the merits of bringing Catalyst in on the adventure, before deciding against it.

As fun as it may be, he’s probably busy with something that you’d rather not poke your nose into. As hypocritical as it may be to say, Catalyst strikes you as the kind of guy that causes trouble wherever he goes.

However, there’s nothing stopping you from dropping him a line about your plans for the Steel Wolves. The number he gave you goes straight to voicemail, so you just give him a brief update about it.

Even with your hardened communications, you prefer to keep sensitive information on a strict need-to-know, passed in-person basis. Makes interception much harder.

When you and your pals finally reach Marseilles, you’re practically awash with options for things to do.

In the end, you and the others decide to…

(Choose 3)

> Pay a visit to the beach and have some fun in the sun. If you’re feeling daring, you might as well bring Nessie along and let her stretch her legs a bit.

> Pay a visit to Parc Borély; an old-style park that’s apparently massive in size. You could have a picnic or something, just hang out and enjoy the weather and the shade.

> Pay a visit to the Old Port of Marseilles; a famous harbor and fishmarket. Seems like a great place to get a bit of shopping in and maybe a do a bit of fishing yourself.

> Pay a visit to the seedier part of town in hopes of finding a little action. You’ve always had a knack for charming the locals, and it’s the best way to see thing off the beaten path.

> Pay a visit to the Château d'If; the infamous island prison. You’ve always had something of a soft spot for The Count Of Monte Cristo, might as well see how the real thing compares.

> Pay a visit to the Marseilles History Museum and trawl through their library. You’re an aspiring scholar, and this is the perfect opportunity to nose through some old volumes.

> Other?
>>
>>5438401
> Pay a visit to the beach and have some fun in the sun. If you’re feeling daring, you might as well bring Nessie along and let her stretch her legs a bit.
> Pay a visit to the seedier part of town in hopes of finding a little action. You’ve always had a knack for charming the locals, and it’s the best way to see thing off the beaten path.
> Pay a visit to the Château d'If; the infamous island prison. You’ve always had something of a soft spot for The Count Of Monte Cristo, might as well see how the real thing compares.
>>
>>5438401
>>5438408
+1

Ahh; Marseilles
>>
>>5438408
+1
>>
>>5438408
+1
>>
>>5438408
>>5438401
+1
Nessie, the best girl, need fun. There is no other option.
>>
>>5438408
>>5438410
>>5438411
>>5438413
>>5438415

Alright, looks like our options are locked in.

We'll go in order then, starting with the beach.

Choose as many / few as the below options as you’d like.

While you’re at the beach, you…

> Go swimming with Nessie. This’d be a great time to let her off the leash a bit.

> Kick up your feet and relax with a drink. It’s a classic for a reason.

> Work on building a magnificent sand castle. It’s a little boring, but you’re not ashamed to be caught doing it.

> Find a secluded outcropping and just skip rocks for a while. You’ve never been that good at it, but it helps settle your mind a bit.

> Other?
>>
>>5438422
>> Go swimming with Nessie. This’d be a great time to let her off the leash a bit.
>>
>>5438422
>Go swimming with Nessie. This’d be a great time to let her off the leash a bit.

>Kick up your feet and relax with a drink. It’s a classic for a reason.

>Work on building a magnificent sand castle. It’s a little boring, but you’re not ashamed to be caught doing it.

Bring Set and Thot to play and talk too.
>>
>>5438422
> Go swimming with Nessie. This’d be a great time to let her off the leash a bit.
>>
>>5438424
>>5438429
>>5438436

Alright, looks like you'll be swimming with Nessie.

While I write, go ahead and give me some 1d100+25

No DC, just a measure of how the locals take to you.
>>
Rolled 92 + 25 (1d100 + 25)

>>5438440
>>
Rolled 38 (1d100)

>>5438440
>>
Rolled 92 (1d100)

>>5438440
>>
File: gigachad-chad.gif (4.42 MB, 382x640)
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>>5438441
>>5438444
>Sean from lowly frog POV
>>
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Us about to challenge two Egyptian gods to a sandcastle building contest and still win.
>>5438422
>>
>>5438465
Thot will lose his mind and go tsun on Sean.

>Y-you cheated! A-and it dont matter, is not like someone is going to write-e a book about it anyways.

>>5438441
>>5438444

Do we get a bonus for the doble 92 Axie?
>>
>>5438470

Since this is a vacation, why not?
>>
>>5438440

Your first stop during your day in Marseilles is the Plage de la Pointe Rouge, a local beach that seems like the ideal place for a bit of sunlight and relaxation.

It’s certainly the perfect day for it; the water is cool and refreshing, there isn’t a cloud in the sky, and the beach isn’t too swamped with tourists.

It’s a bit jarring seeing everyone in beach clothes, especially Gaius; the man has a complexion like he hasn’t seen the sun in 50 years.

When you return from changing, you take a moment to see how your pals are doing.

Thoth is currently working on crafting a painstaking scale replica of the Palace of Versailles out of sand, which you weren’t expecting. Knowing Thoth, you wouldn’t have found it amiss to see him just reading a book or something. It’s nice to see that he’s coming out of his self-imposed shell a bit.

And as an even greater surprise, Set is actually helping Thoth build up his sandcastle with subtle usages of his magic. To be fair, you wouldn’t be overly shocked if Set immediately obliterates it the moment that it is completed. It seems like the kind of thing he’d do.

Meanwhile, Jack is sequestered himself in a nice shady spot with Bobo, where the pair of them are working their way through a bottle of wine and the content’s of Jack’s hip flask. They both give you a wave and gesture for you to join them, but you have to decline. There’ll be plenty of time for drinking later.

As for Gaius, he’s not blending quite as well as the others. Poor guy is visibly uncomfortable with being out of his armor and being unarmed, but is maintaining an ironclad stoicism to the injustice of it all. Amusingly, a couple of the local girls try to flirt with him, but he bluntly rebuffs any attempt at approaching him.

This backfires spectacularly, as they interpret it as him just playing hard to get. He makes eye-contact with you and silently pleads for aid, but this isn’t a fate that you’ll be able to save him from. It says a lot about Gaius that Thoth looks more at ease in public at the moment.

In contrast, Pandion makes fast friends amongst the gym rats and weightlifters that congregate at an outdoor fitness center positioned nearish the shoreline. The fact that he can’t speak a lick of French doesn’t seem to have mattered at all. Last you saw, he was busy arm-wrestling with an incredibly large Frenchman with muscles the size of an average adult head.

There’s just one last member of your group that needs a bit of fun in the sun; smuggling Nessie into the ocean isn’t easy, but few things in life worth doing are.

Luckily, somebody left their wakeboard unattended; some jury-rigging quickly renders it suitable for temporarily harnessing Nessie.
>>
>>5438477

You make sure to run it by her first, of course. When you ask, you barks and nudges you with her snout, so you assume that it’s a yes.

After getting her all hitched up, you lean in and give her the magic words.

> “C’mon girl! Let’s have some real fun!”

https://www.youtube.com/watch?v=mKpsuGMeqHI

Nessie lets out an affirmative bark and cuts through the surf like a hot knife through butter, nearly knocking you off the board in the process.

You manage to establish a tenuous grip and stick around for the full ride though, and what a ride it becomes.

It’s a truly exhilarating feeling, having the salty wind course through your hair while a thrill of adrenaline creeps through your veins.

You immediately lose track of time, more focused on keeping your balance on the unsteady board and enjoying the simple pleasures of a man playing with his Loch Ness Monster.

Nessie eventually runs out of steam though, and you’re thoroughly tuckered out once everyone has washed the sand off and reconvened at the Set-Mobile.

Overall, you had a great time. Got the blood pumping, got a bit of sun, and helped Nessie experience something that isn’t a murky Scottish loch.
>>
>>5438478

It’s about mid-day now, and everyone is in agreement that it’d be best to split up a bit and explore the city individually for a while.

On your end, you make a beeline for one of the rougher parts of town, in search of an authentic Marseilles experience.

In doing so, you encounter a group of local thugs that quickly rise to their feet at your approach.

The language barrier is quickly overcome when they size you up and recognize a fellow brother in crime. In unpracticed English, they offer to play tour guide in exchange for keeping them entertained. You’ve always been a storytelling man by nature, so you just regale them with some tall tales that keep them enthralled during your aimless wanderings with them.

You’re not sure whether or not it’s a testament to your good nature, or as a confirmation that you’ve been rolling with some rough crowds.

Either way, your newly-met compatriots are happy to shepherd you around their neighborhood and scare off anybody looking for actual trouble.

More specifically, they drag you to a(n)…

> Unlicensed firearms range. You could stand to get a bit of practice in.

> Underground casino. The house may always win, but you’re not an easy mark by any means.

> Street race. You’ve never been much of a wheelman, but it’s never too late to try new things.

> Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.

> Other?
>>
>>5438486
>> Street race. You’ve never been much of a wheelman, but it’s never too late to try new things.
DO YOU LIKE, MY CAR
>>
>>5438486
>> Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.
>>
>>5438486
> Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.
Violence is not the answer. It is the question and the answer is YES.
>>
Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.

Do you know the only thing better than dabbing on all your heroic enemies? Tea bagging their almost corpse. EVEN MORE COMBAT BONUSES.
>>
>>5438486
> Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.
>>
>>5438486
> Street race. You’ve never been much of a wheelman, but it’s never too late to try new things.
>>
>>5438486
> Backalley prizefight. Nothing like some old-fashioned bloodsports to improve your day.
>>
>>5438488
>>5438489
>>5438490
>>5438492
>>5438499

>Some Critfrog beat the shit off us after we get a 1
>>
>>5438488
>>5438489
>>5438490
>>5438492
>>5438499

Looks like the prizefight wins, writing.

Go ahead and roll me some 1d100 for absolutely no reason at all.

DC: 90
>>
Rolled 48 (1d100)

>>5438504
>>
Rolled 73 (1d100)

>>5438504
>>
Rolled 90 (1d100)

>>5438504
Bummer, and here I was getting hyped up with music. It could have been good practice for a Fast and Furious type job, and the eventual Batmobile high speed chase...
>>
>>5438505
>>5438507
>>5438508

Nicely done. Anyhow, back to writing.
>>
>>5438508
fukken SAVED
>>
>>5438508
God bless, you did it.
>>
>>5438508
The only problem with racing the Batmobile is the part where it turns into a fucking helicopter-jet with a magnetic crane on the bottom. Rich people bullshit. Man.
>>
>>5438509

If you had to trace the course of events backwards, you would agree that you should have probably seen this one coming.

It all started when your new buddies escorted you to the hottest place in the neighborhood, a series of back alleys that have been converted into a makeshift arena for prizefighting.

The crazy bastards even have a concession stand, tickets, the whole nine yards. It’s almost like a legitimate sporting event.

Thanks to your connections, you get ringside seats to watching the local hard cases wail on each other.

One thing abruptly leads to another, you’re suddenly “volunteered” for the next few bouts and practically manhandled into the ring.

You could probably bail out if you really wanted to, but you haven’t had a solid CQC matchup for a while.

Your first opponent is a lean and mean looking bastard with long stringy hair. He has aimless brawler written all over him, no artistry or technique to be found.

Given your training, this ought to be a cinch.

You…

> Wind up a hellacious haymaker and go for an early knockout. This should be simple enough, you’re dealing with a rank amateur.

> Bob and weave while wearing him down with bodyshots until he does something stupid. Guys like this always do.

> Get a fistful of hair and smash his head into the wall a couple times. Brutal, perhaps unnecessarily so, but effective.

> Goad him into making the first move, and capitalize on his sloppy form. He seems like the type that’d fall for something so basic.

> Take his legs out from under him and transition into a Pankration submission hold. It’s a classic technique for a reason.

> Other?
>>
>>5438522
>> Wind up a hellacious haymaker and go for an early knockout. This should be simple enough, you’re dealing with a rank amateur.
>>
>>5438522
>Goad him into making the first move, and capitalize on his sloppy form. He seems like the type that’d fall for something so basic
>>
>>5438522
> Bait him close while riling up the crowd, then suplex him.
>>
>>5438522
> Wind up a hellacious haymaker and go for an early knockout. This should be simple enough, you’re dealing with a rank amateur.

Ought to save the tougher stuff for someone who's experienced, like 'Le Maginot' or whatever a big frog thug would call himself
>>
Rolled 76, 7 + 30 = 113 (2d100 + 30)

>>5438527
>>5438531

Go ahead and roll me some 1d100+75

> DC to be determined
>>
Rolled 20 + 75 (1d100 + 75)

>>5438537
this poor dude
>>
Rolled 53 + 75 (1d100 + 75)

>>5438537
FALCON

PAWNCH
>>
Rolled 55 + 75 (1d100 + 75)

>>5438537
Crit(fail)?
>>
>>5438538
>>5438539
>>5438542

As expected, you absolutely demolish the guy.

Writing, we'll pick up from here on Friday at 5:00 PM EST.

As always, thanks for playing. I apologize for my schedule being a bit erratic lately, but hopefully it'll stabilize a bit now that work has calmed.
>>
That poor fucking random frenchie who thought he was gonna win some euros for booze money getting into slapfights with other equally desperate losers and wound up squared off against a guy that fought the Suicide Squad's A-Team and won.
I hope we left him enough intact bones to walk home.
>>
>>5439605
If this was a comic its gonna go from the french guy throwing a punch to a full body cast in the next panel
>>
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>>5439605
>"Is easy money bro."
>Pic relate.
>>
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>>5439684
>It's just some back alley slugfest, I'll probably just bash some bum looking for handouts
>>
>>5438547

The bell rings and you’re on him within seconds.

The plan is simple; nail him with the nastiest punch in your arsenal and send him straight to dreamland. If you were facing someone halfway competent, this would’ve been a terrible idea; good thing that you’re facing some punk looking to score a quick payday.

The ferocity of your charge totally blindsides him, and he barely has time to process the monumental mistake he’s made before your haymaker connects with his face.

During this collision, an audible crunching can be heard over the din of the crowd. And it definitely wasn’t your hand.

He hits the deck with a meaty thump and shows no signs of movement.

Well, that wasn’t much of a challenge.

There’s a beat of silence before the crowd roars its approval at your decisive showing.

After a couple locals drag his battered form away, you come face-to-face with the next fighter on the docket.

At first glance, your new opponent is a bit more interesting.

He’s built like a brick shithouse, and has a respectable amount of training under his belt. Looks to be some kind of kickboxer, judging from his form and the stance he takes.

Seems to be a showoff too, judging from the way he plays to the crowd and calls you something distinctly impolite in French.

Don’t have to be a linguist to know when you’re being insulted.

In return, you decide to…

> Provoke him into making a stupid mistake and capitalize on it. He seems to have an ego, maybe that could come in handy. (Include insult / general provocation)

> Feel him out with some quick jabs and get a feel for his range. Slow and steady wins the race.

> Feint that you’ll go for another haymaker before kicking his knee out. Deceptive tactics have never failed you before.

> Hang back and let him make the first move. If you can make him overextend and lose his balance, you’ll be in an excellent position to counterattack.

> Bulldoze him with a charging tackle. It’s graceless and risky, but if you can take the fight to the ground, you’ll be able to really clobber him.

> Other?
>>
>>5439687
>The most normal guy on a backalley on DC
>>
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>>5439605
>>
>>5439692
> Provoke him into making a stupid mistake and capitalize on it. He seems to have an ego, maybe that could come in handy. (Include insult / general provocation)

He looks the type to fall for it.

Call him a fag
>>
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>>5439692
> Hang back and let him make the first move. If you can make him overextend and lose his balance, you’ll be in an excellent position to counterattack.

Sweep the Leg
>>
>>5439692
>> Bulldoze him with a charging tackle. It’s graceless and risky, but if you can take the fight to the ground, you’ll be able to really clobber him.
>>
>>5439692
> Provoke him into making a stupid mistake and capitalize on it. He seems to have an ego, maybe that could come in handy. (Include insult / general provocation)
>Didn’t realize I was fighting a ballerina. Momma didn’t raise me to hit no girls, but a Frenchie oughta be an exception.
>>
>>5439698
>>5439699

I add "Sweep the Leg" move if provoking works
>>
>>5439692
>Hang back and let him make the first move. If you can make him overextend and lose his balance, you’ll be in an excellent position to counterattack.
>>
Rolled 32, 39 + 15 = 86 (2d100 + 15)

>>5439698
>>5439699
>>5439702
>>5439706

Looks like a mix of provocation / sweeping the leg wins.

Roll me some 1d100+30

> DC to be determined.

(Let me know if you'd like to utilize Luck Drain)
>>
Rolled 14 + 30 (1d100 + 30)

>>5439730
>luck drain
might as well
>>
Rolled 79 (1d100)

>>5439730
>>
>>5439730
>Rolled 32, 39 + 15
Not even luck was on his side
>>
Rolled 49 + 30 (1d100 + 30)

>>5439730
>>
Rolled 5 + 5 (1d15 + 5)

>>5439734
>>5439737
>>5439746

That's a success, roll me some 1d100+35 for your followup attack.

> DC to be determined.

(Rolling for Luck Drain)
>>
Rolled 8, 31 + 20 = 59 (2d100 + 20)

>>5439753

And here's his roll.
>>
Rolled 69 + 35 (1d100 + 35)

>>5439753
>>
Rolled 29 (1d100)

>>5439753
>10
Not bad
>>
>>5439754
>Rolled 8, 31 + 20 = 59
Lol even my shit roll beat his total.

We have to talk to him after this, this guy is cursed
>>
Rolled 1 + 35 (1d100 + 35)

>>5439753
Oh no, a crit.
>>
>>5439766

Wish granted, anon.
>>
File: 85786879898.gif (3.03 MB, 480x265)
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>>5439766
>>
>>5439766
>>
>>5439766
you fucking bastard
>>
>>5439755
>>5439756
>>5439766

That's a critical failure. Would you like to use Roll the Die for another shot?

> Yes, give us another another go.

> No, just eat the critfail.
>>
>>5439766
ANOOOOOOOOON
QM, please tell me we aren't about to get hilariously humbled by some random french nobody in a back alley.
>>
>>5439776
>> No, just eat the critfail.
we gotta save it for the intergang
>>
>>5439777
We just straight tripped on a pebble and went face first into a roundhouse, accept your fate.
>>
>>5439776
> Yes, give us another another go.
I refuse to allow a frenchman to win like this
>>
>>5439776
> No, just eat the critfail

Nessie wasnt looking right?
>>
File: smile meme 2.gif (1.41 MB, 308x498)
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>>5439766
>>
>inb4 the onlookers think this is some kinda bit or goof
Ya boy walks in, obliterates the first guy with zero effort, talks shit to the next frenchie who then kicks our teeth in. It's gotta look like a sketch or scene from a movie. It's great.
>>
>>5439785
fuckin I can't decide. we need that charge of Roll The Die for later, but the idea of getting our ass kicked in a back alley is anathema.
I know I may live to regret this, but I vote to roll the die. Our honor is on the line here.
> Yes, give us another another go.
>>
Hey anons, I need to take a raincheck.

Just had some company pop over unexpectedly, I'll be back as soon as I'm able.

The vote is open until my return.
>>
>>5439793
>>5439753
whoops responded to the wrong post, that's a vote for Roll the Die QM
>>
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>>5439796
>cliffhanger
we will await your return with baited breaths QM
>>
>>5439776
> Yes, give us another another go.
God yes, we can't take a crit this early
>>
>>5439805
>>5439793
>>5439781
Did you know we have to go to get a ghost/skeleton bro and a Relic on the catacombs right?
>>
>>5439810
Yes, but honor demands we don't lose to a random french civilian.
>>
>>5439813
a nat 1 is not an instant loss, lurk more
>>
>>5439814
Fine, I change my vote. (>>5439799
>>5439793) Don't roll the die, let's take our fucking assbeating. We just have to kill all the witnesses.
>>
>>5439819
What happen in france stay in france.

>JL was looking.
>Superman: "Are you he is the one?"
>Batman: "Yes, that was just luck... unless..."
>Batman gets paranoid thinking we discovered the spy satellites.
>>
>>5439827
>laying on the ground staring straight up in shock at how badly we got rocked
>"He's looking straight at it from that far away? Impossible. No.."
>>
>>5439827
>>5439834
>Rapid eye movement as he readjusts
>”Who is he trying to communicate with? Is it related to some magical creature? Ordering a full scan with all resources in his area, will pour over the data with magically-inclined heroes later.
>>
>>5439834
>>5439844
>Batman spends two days examining every inch of the station, much to the irritation of the other members.
> Superman: "Don't you think you should calm down a bit? And let Flash out of the bathroom? He's running out of food in there."
>Batman sighs.
>"I think you're right, the only way you would know we were watching him is if someone here tipped him off."
>Batman stiffens.
>>
>>5439862
>Batman: “Not many suspects left. Confirmed satellite redirection was only known to senior league members. Flash was locked in bathroom, measures taken to confirm if he escaped. Superman accounted for personally, who else? MM could communicate remotely, but doesn’t have reach. Unless… MM messed with my mind so I thought Superman was with me? Need to expand search to consider multiple collaborators.
>>
>>5439892
>"But... Maybe he wanted me to focus on MM, he is the obvious suspect after all. Wonderwoman? Maybe she want to stop my interest in magic? And contacted someone with mindpowers?"
>"But what if... they are still in my mind? How I know if my ideas, these ideas, are truly mine?"
>>
Rolled 43, 7 + 55 = 105 (2d100 + 55)

I'm back, sorry for the delay.

Looks like taking the critfail wins, go ahead and roll me some 1d100+40 to see if you can dodge his follow-up.

> DC to be determined.
>>
Rolled 51 (1d100)

>>5439911
>>
Rolled 59 + 40 (1d100 + 40)

>>5439911
>>
Rolled 54 + 40 (1d100 + 40)

>>5439911
>>
>>5439911
Did we get hit so hard we now speak only in french temporarily?
>>
>>5439912
>>5439913
>>5439914
Holy hell. By de ghost of the skin of a teeth
>>
>>5439912
>>5439913
>>5439914

That's a success, looks like he’s managed to rattle your cage but couldn't finish the job properly.

The ball is back in your court, how would you like to proceed?

> Tackle him to the dirt and start beating him senseless. If he wants to play hardball, by God you’ll oblige him.

> Go for a cheap shot to the groin and drive a flying knee into his face. It’ll only break his nose, if he’s lucky.

> Stun him with a headbutt and slingshot him into the crowd. It won’t be easy, but you’ve managed tougher feats.

> Trick him into hyperextending and snap his arm. You’re done playing around.

> Other?
>>
>>5439920
>> Stun him with a headbutt and slingshot him into the crowd. It won’t be easy, but you’ve managed tougher feats.
>>
>>5439920
>> Stun him with a headbutt and slingshot him into the crowd. It won’t be easy, but you’ve managed tougher feats.
>>
>>5439920
>> Go for a cheap shot to the groin and drive a flying knee into his face. It’ll only break his nose, if he’s lucky.
>>
>>5439920
> Stun him with a headbutt and slingshot him into the crowd. It won’t be easy, but you’ve managed tougher feats.
>>
Rolled 96, 96 + 40 = 232 (2d100 + 40)

>>5439921
>>5439926
>>5439933

Alright, roll me some 1d100+30

> DC to be determined
>>
>>5439938
Holy shit! Who is this guy?
>>
Rolled 92 + 30 (1d100 + 30)

>>5439938
fucks sake, luck drain save us
>>
Rolled 11 + 30 (1d100 + 30)

>>5439938
Fuck
>>
Rolled 98 (1d100)

>>5439938
About when Gigachad join the fight?
>>
Rolled 37 + 30 (1d100 + 30)

>>5439938
Fuckin' Frenchie bastatd
>>
Rolled 87 + 30 (1d100 + 30)

>>5439938

We have very little chance of beating this.
>>
>>5439939
>tfw we actually met an international championship frog kickboxer in a random alley
>>
>>5439940
>>5439943
And once more Set prove himself the best magicbro.
>>
>>5439938
>>5439943

Fuck this guy.
>>
>>5439940
>>5439942
>>5439943

It would appear that Luck Drain saves your sorry hide once again.

Writing, this one'll probably take me a while to finish, so I'll go ahead and call it here for tonight.

We'll pick it up from here on Monday at 5:00 PM EST.

As always, thanks for playing!
>>
>>5439951
Night Axie
>>
>>5439938
Hey, can we talk with him after this? A guy will be awesome for the Steel Wolf, even if only as a instructor. At least we could get his number.

...
>Barely a day on frogland.
>Thinking in getting other guy number.
>>
>>5439957
The water turning the frogs gay is already getting to us. We gotta get out of here man.
>>
Half tempted to find out this french kickboxer's name, and then later on drop him an invitation to the Steel Wolves as Adjutant Tango.
>>5439957
Like what this guy said, but without compromising our secret identity.
>>
>>5439961
>Compromising our secret identity.
Or
>Compromising our heterosexuality.

Thug choice, what you say boys?
>>
>>5439964
I was just thinking to find out where he lives, and leave a note saying that he did a great job nearly beating the talent scout, and that the Steel Wolves could use a man like him if he's looking for work. Leave him a method of contact, and if he joins he joins. Same deal we offered to catalyst, basically.
>>
>>5439977
I don't know about all that. All he's shown is he knows how to scrap. He could be an awful soldier. Or just an awful guy that you can't reform. Don't jump the gun, anon. Due diligence in recruiting.
>>
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>>5439977
>Hey that was awesome dude! Where did you learn that?
>I know some guys that are looking someone like you.
>Is not my thing, and I like working on my own, but maybe you like it.
>Unless you are scared? *Tease him*

>His face when we meet him again in our island
>>
Oop, looks like thread is autosaging. We'll see if it stays up until monday.
>>
>Every female named character we have ever met we have either fought or killed
>All of our Personas work in male-dominated professions
>We are now debating giving a FRENCHMAN our contact information

G-guys...
>>
>>5440094
Babs is our last hope.

It shouldn't be hard score with her, her knees go weak everytime we meet.
>>
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>>5440094
>>
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>>5440101
Fuck you, Carlos.

That road leads to pain when she inevitably gets put into a mobility scooter. But maybe that's nothing a little magic can fix.
>>
>>5440101
I mean, I've been on the Babs train ever since we met her at the library that one time.
>>
>>5440094
Its not like there are that many woman henchman to begin with vs the hordes of nameless goons.

Also any relationship in DC has a decent chance of the women being horribly murdered or maimed
>>
Magic in dc = Bisexual. See Constantine, Zatanna, Nick Necro, Mary Martin, Desire, Cheetah, and the list goes on it. We were screwed the moment we awoke our magic powers.
>>
File: gay magic meme 1.png (1.27 MB, 2304x1296)
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>The Presence's face when Sean bends reality to his will.
>>5440363
>>
>>5440363
>>5440368
That is partially true.

Magic is the opposite of muscle in fantasy. Gaining muscle indicates a predisposition to be straight, while gaining magic indicates a predisposition to being gay.

However, there is a barrier, which, if crossed, reverses the meaning of the previous rule. When a guy reaches almost inhuman muscle levels, they start to emit gayness.

Sean needs to reach power levels similar to pic relate in order to get his straightness back.
>>
I rooting for us to become a lord of chaos and open an officer school version of Hogwarts. Sort of like The Citidel but in addition to teaching military skills we teach magic.
>>
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>>5440427
>>
>>5440392
Sean isn't obscenely muscle man though so he hasn't yet reached homosex status. And since he isn't yet super mcmagicman either that means he exists in a quasi asexual state. Right now he's toeing the line between Schrodinger's sexuality and politely unquestioned offscreen antics.

It's simple science.

>>5440429
More like the lords of spirit halloween. Discount fair-use horror-icon ripoff lookin' asses.
>>
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>>5440429
What I hate more is that the woman in the middle is not so bad, her armor and her body are mid-good, but her face look likes Lex Luthor. Something like this would be better.

Can we get to that room of three doors again? We still have the other horus sigils? Because Atenea sound alright for a greek goddness.

Hell, we could even try to ship her with Thot.

>Be Thot
>Sean meet some "smart" girl and he think that we could get along.
>"Why not?"
>Walk in tall, fit, super hot, tanned-blonde tomboy.
>Thot.exe_stop_working.
>>
What I like is that the woman in red is Zatanna who basically can pull a Deadpool and do origami with the comic panels.
>>
>>5440532
She sacrifice her hottness for that power? Or is just that panel that make her look like a MagicMidlvlGoon#3556?
>>
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>>5440538

She goes full No More Mutants. I like the look.
>>
>>5440607
Now that is better. And probably that is what Roll the Dice looks like when we activate it.
>>
Rolled 37, 89 = 126 (2d100)

>>5440127
>>5440124
Let's see what the die says about a relationship with Babs. And one with Miss Martian too, while we're at it.
>>
>>5441210
>not even bo2 for named characters
Damn bro why you gotta do em dirty like that?
>>
Rolled 44, 24, 7, 78, 70 = 223 (5d100)

>>5441212
One of them is dead.
>>
>>5441216
Neither of them are dead. Did something happen when I wasn't looking?
>>
Rolled 96 (1d100)

>>5441241
>Did something happen when I wasn't looking?
I roll. This is for a romance with Wonder Girl
>>
Rolled 98 (1d100)

>>5441210
>>5441368

It seems that luck don't like Babs. Nothing weird here.

Threesome with Miss Martian and Wonder Girl? To increase the odds lets to say that Babs has to climb a lot of stairs that day, that is pleasant for you, Lady Luck?
>>
>>5441368
>>5441385
Stop rolling! Your wasting all our high rolls!
>>
>>5441414
>>5441414
>Your wasting all our high rolls!
I discover how to get high rolls. We have to bully Babs.

Try it.
>>
Rolled 90 (1d100)

>>5441417
Lets try it: i hope babs falls down a set stairs
>>
>>5441436
wow, it works
>>
>>5441368
>cucking superboy out of his shot
bro you're just a villain at this point. I can see through your disguise.
>>
Rolled 42 (1d100)

>>5441597
A real villain would cuck Superman. This roll is for Lane.

>Hey, Batgirl! Catch!
>Aim at her knee.
>>
>>5441645
>>5441597
See? Luck suppot me
>>
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REEEEEEEEEEEEEEEEEEEEEE
>>
dead quest
>>
>>5442430
>OMG, QM is late, this means the quest is totally dead guys!

Kill yourself.
>>
>>5442435
>Kill yourself.
If the punch is pineapple flavored you can count me out, no way I'm drinking that tropical shit.
>>
>>5442438
?????
>>
>>5442380
>>5442430
>>5442435
>>5442438

I can confidently assure you all that I am not dead, merely poor at time management.

I wish I had a better excuse for my tardiness, but this is the result of my decision to catch a quick catnap after work. As it would turn out, I managed to sleep-through the wakeup alarm.

Now that I've awakened from my slumber, I'm back to writing.

Still need to flesh out the update a bit, but I’ll have done as quick as I can.
>>
>>5442445
Hi Axie
>>
>>5442445

https://www.youtube.com/watch?v=dQ4XHW5Q4gU

This looks like it’ll be a bit tougher than your last bout, but it shouldn’t be anything that you can’t handle.

Judging from the way that he’s trying to wind you up, he’s something of a loudmouth. And in your experience, loudmouths tend to have the thinnest skin.

You can work with that.

> “Nice moves. They teach you that at ballet school? I was raised not to smack around girls, but I’m happy to make an exception for the French. It doesn’t help that you can barely tell the men from the women.”

He seems a bit confused, but you judge his sudden reddening as understanding of your taunt.

To really put the cherry on top, you continue in that vein a bit more; cracking a couple jokes about his appearance and lack of talent, before concluding with a blunt comment that he looks gayer than the average Frenchman, a feat you thought impossible.

Judging from the way that his face twists into a mixture of disgust and rage before he begins charging towards you; it would appear that he’s taken the bait, just as planned.

The next step is simple enough; take his legs out from under him and see where it goes from there.

At the appropriate moment, you lunge forward, certain that you’ll be able to intercept your opponent.

Unfortunately, you fail to anticipate the depths of his anger, and are taken completely by surprise when he abruptly pivots and smashes you directly in the face with a bone-crushing roundhouse kick.

You don’t see much after that, given that you’re suddenly lying facedown on the floor.

All that passes through your mind is a consistent fuzziness that is occasionally interrupted by a throbbing pain and a coppery liquid rolling down your throat.

In the background, you can dimly register the cheers and jeers of the crowd interspersed with your opponent yelling in French.

This reminder of your current situation is enough to snap you out of your stupor, and ignite your fighting spirit once more.

By drawing deep on the well of stubborn grit that’s seen you through much tougher opponents, you force yourself back to your fight, albeit more than a little shaky.

You don’t lose, especially to some cocky French bastard.
>>
>>5442476

The aforementioned smug prick is so confident in his victory that he allows you to recover without taking advantage of your momentary weakness; a mistake that you’re more than happy to capitalize on.

Soon enough, Frenchie goes for a knock-out strike, attempting to land a vicious side kick that’d take you directly in the throat.

You force yourself to keep still in spite of the ingrained instincts screaming for you to retaliate, in attempt to sell the illusion that his devastating roundhouse has rattled you into a state of dazed confusion.

At the last possible moment, you adeptly dodge to the side and take advantage of his momentary shock to close the remainder of the gap.

While he struggles to regain his footing after his ambitious miss of a kick, you bludgeon him with a full-force headbutt, drag his stunned form to the edge of the ring, bodily haul him up, and slingshot him out of the ring like heavy bag of garbage.

He goes careening into the stands, nearly landing on a couple audience members who mainly laugh at his unmoving form and sudden turn in fortune.

Once again, you win the day.

A cursory check of your physical condition reveals that he might’ve given you a bit of a concussion, but it’s nothing that you haven’t dealt with in the past.

In all honesty, he definitely rang your bell pretty hard; now might be a good time to bow out gracefully.

You end up deciding to…

> Stick around for one last round and see who they send your way. Turning down a good fight just isn’t in your nature.

> Retire and exit the ring. You gave it a good run and gave the crowd a good show, time to quit while you’re ahead.

> Other?
>>
>>5442479

>Stick around for one last round and see who they send your way. Turning down a good fight just isn’t in your nature.

Just might meet someone from the brotherhood of evil.
>>
>>5442479
>> Stick around for one last round and see who they send your way. Turning down a good fight just isn’t in your nature.
>>
>>5442479
> Stick around for one last round and see who they send your way. Turning down a good fight just isn’t in your nature.

No way in hell will i even remotely surrender in France
>>
>>5442479
> Stick around for one last round and see who they send your way. Turning down a good fight just isn’t in your nature

I want to know what was the DC 90 for.
>>
>>5442482
>>5442485
>>5442491
>>5442499

Looks like there's a consensus, writing.
>>
We can lose to a Russian. But never to a Frenchman.
>>
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>>5442500

After a bit of thought, you’re happy to see this through to the bitter end. You don’t like ducking out of fights if you really don’t have to, and this has been a good way to stretch your legs thus far.

Unfortunately, the decision may actually be out of your hands regardless.

Your last opponent was the final official entrant on the scorecard, so they open it up to any and all challengers from the crowd in an attempt to keep the night going and rake in some extra profit.

And it would seem that you’re suffering from success, given that the majority of onlookers are unable to summon the resolve to issue you a direct challenge. Considering your last pair of fights, you can’t really blame them.

Right when you were beginning to get worried that nobody would have the pluck, a new challenger climbs into the ring; a woman with an athletic frame and cold eyes.

Besides the obvious differences when compared to your previous competition, the other standout point of note is that you can’t get an easy read on her combat style or body language.

She’s definitely a different sort from the street thugs and back-alley brawlers that you’ve squabbled with thus far; you’d bet dollars to donuts that she’s got some flavor of combat training, either police or military.

But so have plenty of other people that you’ve kicked seven shades of shit out of.

You decide to…

> Test the waters with some feints and blind jabs to see if you can rattle her. It’s an easy way to gauge her reflexes and overall competence, without risking too much yourself.

> Take a page out of your previous opponent’s book and try to level her with a kick to the head. You’ll need to avoid telegraphing it early, but it could potentially end the match early if executed correctly.

> Wind her up a bit, see if you can get her talking and work a cheap shot in if you can get her distracted. You’d be surprised how often that people fall for that particular gambit.

> Come out the gate swinging, go for an early combination of crosses and jabs to put pressure on her. It’s a bit risky, but it’s a solid enough opener.

> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere.

> Other?
>>
>>5442519
>> Wind her up a bit, see if you can get her talking and work a cheap shot in if you can get her distracted. You’d be surprised how often that people fall for that particular gambit.
>>
Rolled 17 (1d100)

>>5442519
> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere.

You are cute, really. What about drinking after this with this fellow fighter?

>Crazytalk
>>
>>5442519
> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere.
>>
>>5442519
> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere.
>>
>>5442519
> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere.
>>
>>5442522
> Analyze her form for any weaknesses. She’s well-trained enough that you can’t notice any glaring flaws with just a glance, but everyone has one somewhere

Depending on the incarnation this may or not be the Mother of Alfred's child.>>5442522
>>
File: Hot French Officer.jpg (119 KB, 828x960)
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>>5442527
>>
>>5442527
Dont matter, just make her uncomfortable.

Who is she again?
>>
Rolled 16, 18, 73 + 55 = 162 (3d100 + 55)

>>5442524
>>5442525
>>5442526
>>5442527

Looks like you'll be trying a more analytical approach.

Roll me some 1d100+40

DC to be determined.
>>
Rolled 98 (1d100)

>>5442534
>>
Rolled 1 + 40 (1d100 + 40)

>>5442534
>>
>>5442536
Fuck. I blame Set.
>>
>>5442535
HAHAHAHAAH
>>5442536
Hahhaha...
>>
Rolled 31 + 40 (1d100 + 40)

Oh you fucker. At least we are not fighting yet.>>5442536
>>
>>5442537
More like blame your computer and not roll again.
>>
>>5442535
>>5442536
>>5442539

It would appear that Sean has a something of a debuff against the French.

Would you like to use Roll the Die?

> Yes, take another crack at it.

> No, take the critfail.
>>
>>5442534
We gather shit about her.

Lets bully Babs when we roll the next time
>>
>>5442542
> No, take the critfail.
Fuck this, I'm jumping ship to DC Frenchman Quest
>>
>>5442542
Naah we can do it
>>
NO.
This will make hating the french canon. Also save that reroll for combat.
>>
>>5442542
> No, take the critfail.
So this means that our critfails are getting used on an unimportant fight and we'll get nothing but crit successes from here on out, right? Right?
>>
>>5442551
>Right?
We are Sean. We fucked up the first round, go toe-to-toe the second and win the last. Or we die.
>>
Rolled 4, 48, 45 + 45 = 142 (3d100 + 45)

Alright, looks like we're taking the critfail like a man.

Go ahead and roll me some 1d100+30 to avoid her attack.

> DC to be determined.
>>
Rolled 43 + 30 (1d100 + 30)

>>5442555
>>
Rolled 14 (1d100)

>>5442555
>Hey, Batgirl! Catch!
>Aim ball at her spine
>>
Rolled 9 + 30 (1d100 + 30)

>>5442555
>>
>>5442556
>>5442557
>>5442559

So, if my math is correct:

48 + 45 - 10 = 83

43 + 30 + 10 = 83

That's a success, by the narrowest possible margin once again.

I need to grab some dinner, so I'll go ahead and end tonight's session here.

We'll pick up from here on Wednesday at 5:00 PM EST (assuming I don't fall asleep early again.)

As always, thanks for playing!
>>
>>5442564
>That's a success, by the narrowest possible margin once again.

Eat shit france!

Night Axie.
>>
>>5442564
Close enough to taste her moisturizer god damn.
>>
>>5442552
>We fucked up the first round, go toe-to-toe the second and win the last. Or we die.
>>5442564
>That's a success, by the narrowest possible margin once again.
>>
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REEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>5442564

Getting kicked in the face has reminded you of the intrinsic merits common to taking a slow, analytical approach.

The plan is simple enough; examine her for any subtle weaknesses and capitalize on them.

But try as you may, you can’t find a single chink in her style to exploit. Much like yours, it doesn’t seem to flow like a traditionally instructed martial art; more of a well-refined bastardization of various disciplines.

You aren’t certain what the baseline is, but there’s definitely some Sambo mixed in. Overall, she seems like more of a technical fighter than a brawler.

While you muse over your findings, she abruptly shifts her posture and launches herself your way; taking you entirely by surprise.

Her body language was pristine, she didn’t telegraph that she was about to go for your throat before until she was already in motion.

If you weren’t a habitually paranoid veteran who has become jaded to the idea of life-or-death fistfights, she would’ve driven her elbow into your throat before you could blink.

As it stands, you just barely manage to block it in time, before she quickly disengages and retreats outside easy range of your fists.

This isn’t off to the best of starts.

Not only have you failed to glean much actionable insight into her fighting style, she seems to have already identified a couple spots where you need work.

But it doesn’t matter how well-planned an offensive is if you can’t nail the execution, as she so aptly demonstrated.

The momentum is back in your favor, how would you like to respond?

> Back her into a corner and trap her. It’ll be tricky if she has any semblance of spatial awareness, but you might just be able to pull it off.

> Let her score a free hit in exchange for slipping around her guard and securing a submission hold. It’s a risky maneuver, but you doubt that she’ll see it coming.

> Overwhelm her with your brute strength by launching powerful strikes and wide swings. She may be fast, but you only need to land one combination before she’s in a world of hurt.

> Cheat by having a spider surreptitiously crawl onto her and provide a distraction at an inopportune time; such as when you’re mid-swing. Fair fights are for suckers and gentlemen, and you are definitely neither.

> Other?
>>5444160

Calm yourself, anon. I've been struggling with the Captcha is all.
>>
>>5444161
>> Let her score a free hit in exchange for slipping around her guard and securing a submission hold. It’s a risky maneuver, but you doubt that she’ll see it coming.
>>
>>5444161
> Overwhelm her with your brute strength by launching powerful strikes and wide swings. She may be fast, but you only need to land one combination before she’s in a world of hurt.

Sorry Axie, i wanted to do the meme at the 18:00 but the capcha stopme too
>>
>>5444161
> Let her score a free hit in exchange for slipping around her guard and securing a submission hold. It’s a risky maneuver, but you doubt that she’ll see it coming.
We’re no stranger to pain. Just need to angle ourself so that strike doesn’t floor us in one hit.
>>
>>5444161
> Let her score a free hit in exchange for slipping around her guard and securing a submission hold. It’s a risky maneuver, but you doubt that she’ll see it coming.

Nobody expects the tactical genius of getting hit in the face!
>>
>>5444162
>>5444166
>>5444168

Alright, roll me some 1d100 to see how well you handle her shot.

No sense in rolling for your opponent, as she gets an auto-success based on your choice.

There's no specific DC in this instance, I'm just using it to factor in the difficulty of your immediate follow-up.
>>
Rolled 77 (1d100)

>>5444171
>>
>>5444166
>We’re no stranger to pain. Just need to angle ourself so that strike doesn’t floor us in one hit.
>Just need to angle ourself so that strike doesn’t floor us in one hit.

Are you challenging the power of 1?

Now seriously, that would be two rolls. One to resist and one to hit. The advantage is that we can resist even if we miss the hit.
>>
Rolled 11 (1d100)

>>5444171
>>
Rolled 90 (1d100)

>>5444171
>>
Rolled 56, 83, 85 + 50 = 274 (3d100 + 50)

>>5444173
>>5444177
>>5444180

Looks like you take the hit with a minimal amount of damage.

Go ahead and give me some 1d100+30 to see if you can lock in the hold.

> DC to be determined.
>>
Rolled 61 (1d100)

>>5444182
>>
Rolled 98 + 30 (1d100 + 30)

>>5444182
>>
Rolled 6 (1d100)

>>5444182
Take two.
>>
Rolled 100 + 30 (1d100 + 30)

>>5444182
Behold, the critfail
>>
>>5444189

A singular second.
>>
>>5444189
worse than critfail even
>>
>>5444191
>>5444190
At least we still passed. Maybe it's a good sign for this session, y'know? :D
>>
Rolled 2 + 40 (1d100 + 40)

>>5444185
>>5444186
>>5444188

That's a success, go ahead and give me another round of 1d100+30 to ensure that she can't escape your clutches without tapping out.

> DC to be determined.

Now is when the critfail is going to happen
>>
Rolled 62 + 30 (1d100 + 30)

>>5444197
>>
Rolled 26, 78 + 40 = 144 (2d100 + 40)

>>5444197
Forgot my other pair of rolls, apologies.
>>
Rolled 89 + 30 (1d100 + 30)

>>5444197
Almost. Allow me to redeem your failure.
>>
Rolled 40 (1d100)

>>5444197
Well, if no one else is going to roll…
>>
Rolled 68 (1d100)

>>5444197
>>
>>5444198
>>5444202
>>5444204

That's a success, feel free to discuss the type of hold / takedown you subject her to while I start writing.

No need for a vote as you've already won, this is just for fun.
>>
>>5444206
>feel free to discuss the type of hold / takedown you subject her to while I start writing.

Choke her leg with a Lion Killer grab while grabbing her neck with Sean thighs.
>>
>>5444210
+1
>>
>>5444210
>Choke her leg
How the hell do you choke a leg? It ain't got no airway. This must be that 4d wrestling I've heard about. Very advanced.
>>
>>5444220
Bro your leg doesn't have airways? how does it breath then? i think you might need to see a doctor my man
>>
>>5444220
>>5444227
>How the hell do you choke a leg? It ain't got no airway. This must be that 4d wrestling I've heard about. Very advanced.

One of the classic movements of the disciples of Set, very messy. Or chaotic if you will.
>>
>>5444206

An idea pops into your mind, one that has the potential to end this fight decisively in your favor.

It’s reckless, brash, and foolhardy, but that seems to be your motif these days. Besides, it’s not like you have many other options.

She’s got the edge in agility and technical skill, you need to win this before she can wear you down.

If you give her too much time and breathing room, the fight is as good as over. Given half a chance, she’ll pick you apart in a battle of attrition.

Therefore, the only course available is bold action; something capable of putting her out of commission entirely.

A submission hold would do the trick, the big issue is getting close enough to snare her in a hold.

And the only way you’ll be able to do that is if you can draw her in with the opportunity of a juicy counterstrike.

This may be the first of your battle plans that actively relies on you taking a shot to the chops and soldiering through it, but you’ve taken far worse than this.

Time to get the ball rolling.

https://www.youtube.com/watch?v=FL0bcDCE6bg

You throw a reasonably competent series of strikes her way; sloppy, but not obviously sloppy. The average brawler probably wouldn’t notice, and that’s what you’re banking on.

After all, you can’t make it too obvious that you’re trying to entice her into doing something risky. And if she’s as perspective as you suspect, these little clues won’t escape her gaze.

Sure enough, she takes the bait and closes in, throwing a high cross intended to connect with one of your eyes.

But thanks to some deft maneuvering and angling on your part, the strike only manages to connect with your jaw; something that you’re able to shrug off with little effort.
>>
>>5444238

And before she can dance out of the danger zone, you give her a couple love taps before hauling her your shoulders and bodyslamming her onto the mat.

As she goes down, you make sure to keep a firm grip of her legs, and twist them upwards while you simultaneously begin to crouch; driving your knee directly onto her head and putting the majority of your weight on it.

If you were so inclined, you could probably squash her melon right now, but that’d be a bit much for an exhibition match.

When she begins to try and wriggle her way out, you drive the knee a bit harder in to make your point, and she inevitably concedes rather than lose consciousness.

The crowd goes wild, and cheers you on as you depart the ring and collect a fat stack of Euros as your winnings. You’re not quite sure how Monopoly money converts into the almighty dollar, but it should be enough to keep you covered for a hefty chunk of your tour.

Before you depart, is there anyone that you’d like to try and speak to?

You decide to…

> Look for your first opponent, the undisciplined brawler. Might as well give him a few protips in the name of healthy competition.

> Look for your second opponent, the cocky kickboxer. He gave you a good fight, even if he is an asshole.

> Look for your third opponent, the enigmatic technical fighter. You’re curious about her style, she nearly had you for a moment there.

> Leave without speaking to anyone. You came, you saw, you kicked their teeth in; what more is there to say?

> Other?
>>
>>5444240
>> Look for your third opponent, the enigmatic technical fighter. You’re curious about her style, she nearly had you for a moment there.
>Look for your second opponent, the cocky kickboxer. He gave you a good fight, even if he is an asshole.

Girl is the most important, but the guy is not to be forgoten.
>>
>>5444240
>> Look for your third opponent, the enigmatic technical fighter. You’re curious about her style, she nearly had you for a moment there.
>>
>>5444240
>> Look for your third opponent, the enigmatic technical fighter. You’re curious about her style, she nearly had you for a moment there.
>>
>>5444243
>>5444240
Sorry i miss copy the guy
>Look for your first opponent, the undisciplined brawler. Might as well give him a few protips in the name of healthy competition.
>>
>>5444240
>> Look for your first opponent, the undisciplined brawler. Might as well give him a few protips in the name of healthy competition.
>>
>>5444240
> Look for your third opponent, the enigmatic technical fighter. You’re curious about her style, she nearly had you for a moment there.
>>
>>5444243
>>5444245
>>5444246

It looks like you'll attempt to speak with your most recent opponent.

Go ahead and give me some 1d100+25

DC: 90 / 115
>>
Rolled 52 (1d100)

>>5444263
>>
Rolled 62 + 25 (1d100 + 25)

>>5444263
>>
Rolled 32 + 25 (1d100 + 25)

>>5444263
>>
>>5444263
>>
>>5444264
>>5444265
>>5444266
>"Be normal Sean"

>"I dont see fighter woman often, you have daddy issus or something?
>>
>>5444264
>>5444265
>>5444266

That's a regular success, Luck Drain put you right over the total.

Is there anything in particular you’d like to ask / learn about? (Choose as many / few as you’d like)

> Her combat style. It’s always nice to exchange ideas with other professionals.

> Her background. She’s obviously been around the block a few times and you can’t help but be curious.

> Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why.

> Her name. It’s a simple enough question, but it’s an awkward question to ask after you nearly pancake someone’s head.

> Other?
>>
>>5444269
>> Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why.
> Her background. She’s obviously been around the block a few times and you can’t help but be curious.
>>
>>5444269
>Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why.
>Her name. It’s a simple enough question, but it’s an awkward question to ask after you nearly pancake someone’s head.

If the things go well ask her if she have anything importan to do. Invite her to the wolfs if she dont.
>>
>>5444269
> Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why.
> Her name. It’s a simple enough question, but it’s an awkward question to ask after you nearly pancake someone’s head.
>>
>>5444269
>> Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why.
>> Her name. It’s a simple enough question, but it’s an awkward question to ask after you nearly pancake someone’s head.
>>
>>5444269
> Her background. She’s obviously been around the block a few times and you can’t help but be curious.

> Her reasons for fighting you. She picked that fight of her own free will; there has to be some reason why

Then we can cap it off with
> Her name. It’s a simple enough question, but it’s an awkward question to ask after you nearly pancake someone’s head.

We can always look her up later if need be
>>
Rolled 43, 11, 80 + 65 = 199 (3d100 + 65)

>>5444274
>>5444276
>>5444277

Looks like you'll be asking about her name / reasons for getting in the ring with you.

Go ahead and give me some 1d100+40

> DC to be determined.
>>
Rolled 87 + 40 (1d100 + 40)

>>5444283
>>
Rolled 5 + 65 (1d100 + 65)

>>5444283
>>
Rolled 38 (1d100)

>>5444283
Sup
>>
>>5444286
>>5444287
>>5444288

That's a success, writing.
>>
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>>5444289

Before you head out, you make a point of stopping to look for your most recent opponent.

She didn’t make it easy on you, and you’re always interested in scouting out potential talent / future opposition.

You find her ringside sipping from a bottle of rotgut booze and cradling an ice pack on her head. Guess one of the fight organizers must’ve taken a bit of pity on her.

She looks up when you approach and instantly tenses like she’s about to go into fight-or-flight.

To avoid starting another brawl, you shift to non-confrontational body language and maintain a healthy distance.

Knowing your luck, she probably doesn’t even speak English.

> “Just wanted to say that you put up a good fight. Mind if I take a seat?”

There’s a long, awkward pause as she stares you down without saying a word.

She studies you intensely for a moment further, before deciding that you’ve passed some kind of invisible test and waves you over.

“Anyone ever tell you that you’re not supposed to hit girls?” Her English is good, barely a trace of an accent. The comment itself isn’t spoken like a reprimand, more like she’s just teasing you.

You shrug.

> “That’s the nature of the business; nobody forced you into the ring. Speaking of which, I’ve gotta ask, why exactly did you pick a fight with me of all people?”

She just shrugs and concedes the point.

“I took you for an artless street punk and was hoping to earn some easy rent money.” Her body language suddenly shifts and her eyes quickly flit to the side as she says this. Thanks for your detective work, you’ve learned to pick up on these little cues.
>>
>>5444308

She’s lying to you; and worse, she’s hiding it well. Not well enough to escape your notice, but enough to suggest some level of refinement or training. Best to play along for the time being and see if she raises any other red flags.

> “And your verdict now is…”

“Still undecided.” She says, with a small grin.

> “You wound me. Well, not in the ring.”

The joking smile on your face ably disguises your increasing discontent with the situation in which you’ve found yourself.

There’s something rotten about this; and you’re not trying to make a crack about the French and bathing.

You’ve made a lot of enemies down the line, and there’s no telling who or what her game is.

Time for another test of honesty.

> “By the way, I don’t think I ever caught your name.”

C’mon, take the bait.

“It’s Claire. Claire Dupont.”

Her tells give her away again, much to your lack of surprise. As you well know, a name isn’t something to be disclosed to random strangers.

She’s lying through her goddamn teeth, you’re sure of it.

The real question now is why.

Maybe you’re just letting your paranoia take the wheel, but you can’t help but jump to conclusions.

In the end, you decide to…

> Let sleeping dogs lie and pretend that you aren’t incredibly suspicious of her. Just make a polite goodbye and get out of here.

> Make a veiled threat to see if you can shake anything further loose. Nothing too crazy, just enough to make her

> Call her out on her bullshit. You aren’t falling for this routine, and you don’t fancy beating around the bush.

> Other?
>>
>>5444309
> Call her out on her bullshit. You aren’t falling for this routine, and you don’t fancy beating around the bush.

Be polite about it though. Sean's got a bizarrely silver tongue, we should be able to get her to tell the truth without pushing to hard.
>>
>>5444309
>Call her out on her bullshit. You aren’t falling for this routine, and you don’t fancy beating around the bush.

If you want to do spyshit if fine, but dont try to hide it.
>>
>>5444315
>support
>>
>>5444309
> Call her out on her bullshit.
I wouldn’t push it too far. We’re mostly here to chill and she doesn’t owe us answers. But we can comment that she can find friends in surprising places if she’s willing to be a little more honest.
>>
>>5444309
>Try and catch her in a lie, let's see how her bullshitting skills compare to our own

Le trolling (it's okay, the French say le unironically)
>>
>>5444321
+1
>>
Rolled 24, 28, 34 + 35 = 121 (3d100 + 35)

>>5444315
>>5444317
>>5444320
>>5444321
>>5444327

Alright, a gentle but firm callout wins.

Roll me some 1d100+25

> DC to be determined
>>
Rolled 9 (1d100)

>>5444330
>>
Rolled 86 + 25 (1d100 + 25)

>>5444330
>>
Rolled 28 + 25 (1d100 + 25)

>>5444330
cant outlie the best liar
>>
>>5444317
>"If you feel uncomfortable talking about something here with people around us, that's fine, just say so. Just don't make me decipher 4D wordplays and implications please, the guy before you shook his head really hard."

>>5444326
Suppot be somewhat trolling. "Oh I am Ricking Gothum Hullot, the wide."
>>
>>5444331
>>5444337
>>5444338

Alright, looks like you managed to break through the facade.

I'm going to go ahead and call it here for tonight. I'll be on the road most of Friday, but I'll try to have an update out that night.

We'll pick up from here on Monday at 5:00 PM EST. As always, thanks for playing!
>>
>>5444341
Night axie
>>
There's no way that Hawkman doesn't notice one of his most annoying enemies going on a road trip of destruction alongside two egyptian gods, two undead mediterraneans, A monkey, a man, and the god damned loch ness monster.
I can't wait to see the look on his face when we make a dent in his skull with his own secret weapon.
>>
>>5445269
>Hawkman and the JL stop the Set-mobile in the middle of the road.
>He goes on the attack before anyone says anything.
>"You have no escape, ghost!"
> Hawkman want to flex, he tries to knock Sean aside with just one hand.
> He wakes up a day later in the Watchtower.
> His face feels like he was hit by a Japanese bullet train after he called it chinese.
>>
>>5446464
I can imagine Plastic Man chiming in telling Hawkman that he "Got knocked out like a cheap hooker".
>>
Howdy anons! Due to a potent combination of writer's block and having to deal with Halloween stuff, I'm primarily going to continue working on the interludes currently in the pipeline.

I'll be hanging around the thread, so just let me know if you've got any gripes, general comments, or just want to shoot the shit while I attempt to browbeat my brain into forming coherent sentences.
>>
>>5448804
In what interludes you are working?
>>
>>5448811

Now that I finally managed to get the Bat-Report done, now I'm working on the following:

- JLA Debrief in regards to Venezuela. (15% done)
- JLA junior members spitballing about you. (25-30% done)
- Batman ruminating about you / various other happenings in the world. (Still plotting this one out)
>>
File: 1438587774162.gif (2.11 MB, 220x190)
2.11 MB
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>>5448817
Nice
>>
Going to take a bit of a break for a while, anons, I'd say I'm about 75-80% done with the JLA junior member stuff.

Hopefully, I'll have it done by Wednesday and have it posted prior to the session at 5:00 PM EST.
>>
>>5448932
Take it easy Axis! Definitely appreciate all the work you do! I have to admit I am curious how Riddler Sean would have ended up
>>
>>5448973
>Riddle me this, Riddle me that, what's the best way to remove a Bat? This GAT!
>Dammit, Sean! No! We're not RHYMING we're RIDDLING! You can't just ask a rhetorical question with a punchline! You have to give them a chance to answer it!
>... why? Aren't we going to kill them?
>Because you gigantic foolish - but very talented an strong - ape, it's so much sweeter when they realize they've been stumped before they're slaughtered.
>Alright. Do we have to do it every time or can we skip it? I don't know that many riddles.
>Ugh fine you oaf. You can just shoot the really stupid ones instead of wasting what few conundrums your pea-brain contains.
>>
>>5448990
>All our riddles are about weapons models.
>>
>>5449064
>"I am a young animal, let out but three years before, the greatest war to end all wars. What am I?"
>>
>>5449150
MUH TWO WORLD WAAARS
>>
>>5448990
>>5449064
>>5449150
>>5449215
>The low-mid level henchman live because they are familiar with weapons.
>Top mafia bosses die because they can't tell the diference between a Smite&Wesson and a Colt.
>>
>>5449485
Bro entry level thugs are dumb as fuck. And in comic world they're even dumber.
>>
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>>5449552
>virgin thugs
>same as HenchMan
>>
>>5449713
Considering that everyone from the schmuck at the docks unloading contraband all the way up to the right hand man of a genuine mafia boss would fall under the umbrella that is "henchman", yes. It is a very vague term honestly.
>>
>>5449719
Yeah, but one sound better that the other.

Following the school rules, the idiots are gonna beat the shit of eachother for the right to be The HenchMan.
>>
>>5449746
Fair enough
>>
Good evening, anons.

Just a quick status report; haven't quite finished the interlude yet, and I am putting the finishing touches on the next update.

Mostly just some proofreading and fleshing out details, it'll be out soon.
>>
>>5444341

As much as you’d like to bulldoze through etiquette and just get the intel out of her; long experience has taught you that you can catch more flies with honey than with vinegar.

Besides, casually revealing that you’ve caught on to her little charade will probably knock her off balance, might even give your friendliness the slightest edge of menace necessary to get a straight answer.

> “Forgive my rudeness, but I’d prefer if we could just cut to the chase. I know that you’re lying to me, and I would prefer if we at least tried to be truthful with each other. So I’ll ask once more; why did you choose to approach me?”

You maintain a careful watch on her body language, and a sudden twitching lets you know that you hit paydirt. Would’ve felt like an asshole if you were wrong and had been hassling her for no reason, but safety always comes first.

Considering that you’ve earned the enmity of the JLA, Suicide Squad, Court of Owls, Intergang, and potentially Hell itself; it’s best to stay prepared in case she reacts poorly to your attempt at poking holes in her story.

No overt moves, not unless she makes it necessary. Doesn’t stop you from angling yourself where you can pull your concealed pistol in a hurry.

You manage to disguise the movement as an impatient shift in body language, and she doesn’t seem to notice.

“I can’t disclose the details of my objectives, but I can assure you that we mean you no harm; at least for tonight. As for the lies; the only information I was given about you is a heavily redacted dossier and a psych report which paints you as ruthless killing machine with a hair trigger.” She says, bluntly and dispassionately.

Well, at least you’re finally getting somewhere. That “we” was an interesting slip, looks like she’s definitely working on behalf of somebody.

“It’s common courtesy to confirm the facts before coming to any conclusions. I would apologize for the deception, but I doubt you would believe me; especially since it would be entirely insincere.”

That last part had a bit of attitude on it, but you let it roll off your back. She’s probably just trying to push your buttons a bit, looking to get a handle for your reactions.
>>
>>5450563

> “Y’know, honesty and integrity go a long way in building bridges. If this is some kinda recruitment scheme or recon mission, you would’ve been better off just making a sales pitch instead of wasting everyone’s time with this secret squirrel bullshit.”

You endeavor to maintain an even tone and a friendly demeanor, while still impressing that you’re more than a little irritated at being taken for a fool.

She gives a long, searching look before letting out a deep sigh.

“Fair enough, but I had orders to be certain that you could be reasoned with. Your actions over the last few weeks have made quite a few powerful people very unhappy.”

> “I get around more than you may think, care to be more specific?”

“I can’t say much in public, but let’s just say that your talents have been noticed by multiple interested parties. Some of which, don’t play as nice as others.”

> “And which of those would you happen to belong to?”

She ignores your question and stands up to leave. You don’t make any moves to stop her.

You’ve made your point clear, and she seems to be genuine in that you have nothing to fear. Besides, you’re on vacation. Getting the attention of the local gendarmes would spell an early end to your time in Marseilles.

As she leaves, she whispers you something and strides as you process its full implications.

“It’s been a pleasure to meet you, Defcon.

Well, fuck.

That little comment's going to keep you up for quite a while.
>>
>>5450565

As for your visit to the Château d'If, who would you like to bring with you? (Choose 2)

You invite…

> Jack

> Bobo

> Pandion

> Gaius

> Thoth

> Set
>>
>>5450565
>Foreign glowies are now heavily interested
On one hand, opportunity, on the other, danger.

>>5450567
>Jack
>Thoth
>>
>>5450565
>“It’s been a pleasure to meet you, Defcon.
Oh hey, she's from CADMUS or whatever. Right on, counter-glowie glowies.

>>5450567
>> Jack
>> Bobo
>>
>>5450565
Okay, who in the FUCK would have access to the Suicide Squad's confidential records. JLA, foreign govts, the CIA, the Legion of Doom? Who could this lady POSSIBLY work for that she knows our Task Force X codename?
Also, voting for jack and thoth for the island fortress, as much as bobo would love to indulge his passion for classic literature.
>>
>>5450570
+1
>>
>>5450585
you should take a look at this
https://www.writeups.org/mademoiselle-marie-checkmate-tautin-dc-comics/
>>
>>5450567
>>Jack
>>Thoth
>>
>>5450570
>>5450586
>>5450589

Alright, looks like you'll be taking Jack and Thoth along; give me a few moments to write up your options.
>>
>>5450590

How do you plan on spending your time at the Château d'If?

You decide to…

> Explore the prison grounds for secret caches or unexplored passages. This place has probably been combed over thousands of times, but you’ve got a special touch for this kind of thing.

> Tour the cells and just take in the atmosphere. You’ve been up to plenty of misadventures lately, no sense in seeking out additional trouble.

> Climb to the top of the highest tower and marvel at the sights and sounds of the sea. Even a place with such a brutal history can have its own bright spots.

> See if you can summon any of the souls that perished within the prison’s walls for some conversation. They might appreciate the gesture, and you’ve cultivated a keen interest in history.

> Other?
>>
>>5450595
> Tour the cells and just take in the atmosphere. You’ve been up to plenty of misadventures lately, no sense in seeking out additional trouble.
>>
>>5450595
> Explore the prison grounds for secret caches or unexplored passages. This place has probably been combed over thousands of times, but you’ve got a special touch for this kind of thing.
>>
>>5450595
>> Explore the prison grounds for secret caches or unexplored passages. This place has probably been combed over thousands of times, but you’ve got a special touch for this kind of thing.
Loot.
>> Climb to the top of the highest tower and marvel at the sights and sounds of the sea. Even a place with such a brutal history can have its own bright spots
Bro moment
>> See if you can summon any of the souls that perished within the prison’s walls for some conversation. They might appreciate the gesture, and you’ve cultivated a keen interest in history.
Magic Loot or Friend
>>
>>5450595
> Tour the cells and just take in the atmosphere. You’ve been up to plenty of misadventures lately, no sense in seeking out additional trouble.
> See if you can summon any of the souls that perished within the prison’s walls for some conversation. They might appreciate the gesture, and you’ve cultivated a keen interest in history.

I wonder if we can summon the Spirit of Dantes when he was imprisoned. I remember him saying something along the lines of "The old him is dead, in that hole" many times.
>>
> See if you can summon any of the souls that perished within the prison’s walls for some conversation. They might appreciate the gesture, and you’ve cultivated a keen interest in history.

More Ghosts for the Deadmen Legion!>>5450595
>>
>>5450613
And after talking with them and making them feel at peace, ask what they think what they feel or see in the Super Mysterious Stone.
>>
>>5450614
>I wonder if we can summon the Spirit of Dantes when he was imprisoned. I remember him saying something along the lines of "The old him is dead, in that hole" many times.

This too
>>
>>5450600
>>5450612
>>5450613
>>5450614
>>5450616

I was intending for there to only be one choice; but I'm good with touring the cells / performing a summoning since they mix well together.

If there are no objections, go ahead and roll me some 1d100+20

DC: 75 / 95 / 115
>>
Rolled 59 (1d100)

>>5450624
>>
Rolled 48 (1d100)

>>5450624
Rollan
>>
Rolled 31 + 20 (1d100 + 20)

>>5450624
>>
Rolled 54 + 20 (1d100 + 20)

>>5450624
>>
>>5450625
>>5450626
>>5450628

A minor success, writing.
>>
>>5450625
>>5450626
>>5450628

Man, we got basically fuckin nothing. I guess we aren't meeting HOPEMAN after all.
>>
>>5450625
At least we get some thing
>>
I don't know who that is but maybe we can ask this guy and try again. Seeing as how we are doing this blind.>>5450631
>>
>>5450631
>HOPEMAN
Who?
>>
>>5450638
>>5450643

HOPEMAN is a fan nickname given to Edmond Dantes in some circles, due to his catchphrase "Wait and Hope".
>>
>>5450646
Well the count of monte cristo was a work of fiction, not a historical treatise. So he never existed. Kind of hard to find that ghost. And I am saying this because the book is still just a work of fiction in the DC universe as far as I'm aware. Feel free to correct me.
>>
>>5450653
>the book is still just a work of fiction
That just what they want you to think. We are a literal warlock bound to pagan god of chaos. The Count of Monte Cristo being a fictionalized version of a real story isn't pushing it that far.
>>
>>5450663
>The Count of Monte Cristo being a fictionalized version of a real story isn't pushing it that far.
Perhaps, but until we are given indication or even a reasonable suspicion that that is the case I'll just assume it isn't.
>>
>>5450646
Ahhh that one.
"The old him is dead, in that hole"
That is metaphorical then dude.
>>
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>>5450630

After cleaning yourself up a bit and licking your wounds, you rendezvous with Jack and Thoth to charter a ferry from the old harbor to the Château d'If.

Thanks to your victory at the back-alley fights, you’re able to secure a private tour of the island by offering the requisite parties a healthy bribe. That way, you don’t need some idiotic tourist snapping pictures of Jack and accidentally bookmarking your path through Europe.

If you’re going to draw heat, then it better be because of something much more worthwhile.

As the ferry draws closer to the prison isle, you can’t help but be a bit excited.

Back when you were doing time in the slammer, The Count of Monte Cristo became one of your favorites for reasons that should be self evident.

But as soon as you begin touring the cells, you begin to experience some unpleasant memories.

https://www.youtube.com/watch?v=TRco-4WItdU

The dark, windowless cages remind you uncomfortably of your time spent in solitary confinement; locked away from the world and left to stew in your own rage and self-pity.

However, this particular hellhole makes FCI Fairton and Belle Reve look like the Four Seasons.

You don’t even need Magesight to know that this place practically reeks with latent power from the hundreds, if not thousands that met a slow and gruesome end in these cells.

To satisfy your own curiosity and help keep your mind off the past, you flare your magic and provide a beacon for a willing soul to follow. Not that you throw the doors wide open or anything, that’d be nigh-suicidal.

A small part of you hopes that the titular Conte of Monte Cristo himself would answer your call, but you have no such luck. Instead, you summon a much more humble spirit; an emaciated man whose face and features are enveloped entirely with shadow.

You can tell from a quick appraisal that this spirit is nowhere near the strength of Gaius; this must be a shade, a pitiful remnant of a damned spirit which clings to its lost past.

Despite being clothed in bloody rags and possessing an obviously malnourished frame, the spirit proudly introduces itself as Jean Georges Brissot; soldier of the Revolution.
>>
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>>5450700

Completely unprompted, Brissot tells you of his tragedy; how he served loyally in the army while the sons of the gentrified estates sent him into butchery time and time again to assuage their own pathetic egos.

Of how service and dedication to the monarchy slowly grew into a simmering resentment against the established order.

Of dark deeds done in the night in the name of the Revolution, and an overthrow of all that stood in the way of granting the people the lives they deserved.

And of how his story ended with a botched raid, a speedy trial, and a long-forgotten number in the cells of the Château d'If.

You mostly keep quiet and let Brissot get everything off his chest while you attempt (and fail) to avoid drawing parallels of his fate to your own.

Thoth peppers him with questions about how the early Revolution progressed, and scribbles down every errant word in one of his journals.

Meanwhile, Jack quietly asks him questions about his un-life as a shade; likely seeking to learn more about the potential consequences of the ritual going haywire. From what Brissot describes, it’s not pleasant. Imagine having every lowlight of your life playing on loop forever, and the only way to ever make it stop is to consciously cease existing.

You tentatively offer to help see him off permanently, but Brissot is too far gone for that. Until he can forgive himself for his sins and crimes, he doesn’t feel worthy of seeking outside aid.

You’re tempted to push the issue, but Brissot abruptly fades away after delivering a quick goodbye. Guess he was serious about being left alone.

On the way back to Marseille, you think a bit more about your revelations in the cells.

It’s honestly a bit disturbing how this place has been converted into a tourist trap on what is functionally a mass grave, but you suppose that’s how things are done; might as well take advantage of tragedy to earn a quick buck.

Visiting the dank and dismal bowels of the Château d'If has lit a fire in you; a reminder of how precious and valuable your freedom is in the face of those that seek unwanted dominion over you.

If given the choice between rotting in a place like this or going down swinging, you know exactly where you stand.

And if anyone tries to shove you back in, they’ll learn it too.
>>
>>5450702

Now, you’ve just got one last activity in France to check off the list; interrupting Intergang’s plundering of the Paris catacombs.

You’ve got no clue what they hell they’re up to down there, but it can’t be anything good.

Since this’ll be in a private enough area, you won’t need to worry about a particular outfit or guise; dressing as anonymous thug should do nicely.

As for the rest of your arsenal, you decide to equip…

Armor:
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Conventional Armor (Less protection, but may raise fewer red flags)

Primary Weapon:
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> M4 Carbine (All-around performer, includes grenade launcher)
> Dragunov Sniper Rifle (Excellent at long-range, poorly suited for close-quarter engagements)
> Benelli Shotgun (Excellent at close-quarter engagements, suffers at range)

Secondary Weapon:
> Colt 1911 (Reliable and hardy) (Silenced)
> .44 Magnum (Hits hard)
> Beretta M9 (Easy to conceal) (Silenced)

Melee Weapon:
> Curved Sword (Great for brawling, poor for stealth)
> Fairbairn-Sykes knife (Good for stealth)
> KABAR (Decent for both stealth / brawling)
> Knuckle trench knife (Good for brawling)

Explosives: (4 maximum)
> Fragmentation
> Smoke
> Flashbang
> Incendiary
> Thermite
>>
>>5450706
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> Colt 1911 (Reliable and hardy) (Silenced)
> Curved Sword (Great for brawling, poor for stealth)
> Flashbang
> Smoke
> 2 Thermite
>>
Why not try and exorcize some spirits from their torment before leaving?

If no interest then
>Apokoliptian Armor, M4 Carbine, Beretta, Fairbairn-sykes, Incendiary. >>5450706
>>
>>5450711

I considered that possibility, but you needed at least a regular success to attempt that.
>>
OH! Maybe we can use this place as the place of power for Jacks ritual and free him and all the shades and trapped spirits here?!?! This is a place of latent power and I guess other places of power are taken or protected. >>5450713
Also, I think this is super in character since both Jack and Sean were in prison so they should want to help.
>>
>>5450706
>> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
It's go time.
> Colt 1911 (Reliable and hardy) (Silenced)
> Knuckle trench knife (Good for brawling)
We are in relatively tight quarters at least for a little bit in the catacombs. Trench knives were built for that kind of environment.
> Flashbang
> Incendiary x2
> Thermite

>>5450711
Don't worry anon. Maybe since we riled up some spirits with our little light there will be a string of hauntings later and we might get a chance to come back as Jonah and properly put them to rest.
>>
Thanks. I dont know how Axis will run the ritual but I imagine it as thinning the shroud between life and the afterlife and such a thing could allow more spirits to pass on.>>5450718
>>
>>5450715

I've actually been keeping a list of potential ritual sites, but I haven't considered adding this one.

I'll throw it in my notes anyhow, thanks for the idea, anon.

As for your equipment vote, I'll leave that open while I go and get dinner, it'll be closed upon my return.
>>
>>5450706
> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)
> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)
> Colt 1911 (Reliable and hardy) (Silenced)
> KABAR (Decent for both stealth / brawling)
> Fragmentation
> Smoke
> 2 Thermite
>>
>>5450706
> Conventional Armor (Less protection, but may raise fewer red flags)
> MP5 SMG (Well-suited for ambush tactics and stealthily engagements) (Silenced)
> Beretta M9 (Easy to conceal) (Silenced)
> KABAR (Decent for both stealth / brawling)
>2 smoke
>1 flash
>1 frag

Dark catacombs? Perfect for some stealth actions
>>
Rolled 1 (1d5)

Alright, looks like you'll be packing the following (rolling for grenade tie since there wasn't much overlap)

> Apokoliptian Armor (Can tank all kinds of damage, but the Squad knows what it looks like)

> Apokoliptian Carbine (Volatile Intergang tech, capable of putting a hole through damn near anything)

> Colt 1911 (Reliable and hardy) (Silenced)

> KABAR (Decent for both stealth / brawling)

--------------------------

1 = 1 flashbang, 1 smoke, 2 thermite

2 = 4 incendiary

3 = 1 flashbang, 2 incendiary, 1 thermite

4 = 1 frag, 1 smoke, 2 thermite

5 = 2 smoke, 1 flash, 1 frag
>>
>>5450772

The last major decision before your expedition to the catacombs is who you're bringing alongside you; the area is too large to cover in one big clump, so everyone will need to split into pairs to expedite traversal.

Who will be watching your back on this one? (Only choose 1)

> Jack

> Bobo

> Pandion

> Gaius

> Thoth

> Set

------------
(That's all for tonight, anons! Thanks for playing, I'll get a new thread going on Friday at 5:00 PM EST since this one has run its course and then some. As always, I hope to see you all there!)
>>
>>5450776
>> Set
>>
>>5450776
> Jack
He's our boy, and he kind of and odd-one-out.
>>
>>5450776
>> Jack
Ask how he feel now
>>
>>5450776
Pandion and Gaius, Thoth and set, and
>> Jack
and Sea. It has to be our boy.
>>
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>>5450820
*Sean
FUCK
>>
>>5450820
>Sea
Who is this girl and why is cute?

>Sean is cursed end up cursed down there.
>He look like pic relate to everyone else.
>No one know how to tell him.
>Thot could fix it but Set don't let him.
What you think that Set would do?
>>
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>>5450889
Fetishist detected
>>
>>5450889
>'Anon's barely disguised fetish'
>>
>>5450889
>>
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>>5450903
>>5450914
>>5450958
okay, okay. let's put this aside.

What do you think if we continue the conversation about FutaSupergirl where we left it?
>>
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>>5450979
>>
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>>5450979
>>
>>5450979
She have abs?
>>
>>5451270
I don't know why, but every time I see the "power/supergirl abs" I can't help but think of "throwing your hammer in the lava". I think I've got brainrot.
>>
Guys lets focus our energy on driving Batman insane. Hey, Batman that guy you baby mom cheated on with? Me. That guy who knee capped and scarred your sidekicks Me. That guy who summoned a demon and brought gds to your city? Me. That guy who killed the Joker and screwed your Butler's GF also me. Those guys who have doing crazy all over the globe and showing villains how its done. Me. Also, we all know Red Rage Supergirl has the best abbs.
>>
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>>5451430
>Hey, Batman that guy you baby mom cheated on with? Me
Nah to on the noice. This is better.

>Remember that fatfuck that dont let anyone pass by the main door? That was my father

>>5451399
My nigga
>>
>>5450776

On the drive to Paris, you occupy yourself by readying your equipment and going over the intel that’s guided you to the catacombs.

All you have that’s really actionable is anbrief snippet from some Intergang capo directing a bunch of low-level cannon fodder to sweep the place throughly. Their primary objective has been left unstated, as has any other operational detail besides a trio of hotspots designated as their priority search zones.

There is a postscript scrawled in the margins, presumably by whoever received these orders before they found their way into your hands.

Evidently, it would seem that the Intergang bruiser calling the shots is of a similar mind to you; that the optimal way to sweep the catacombs is by dividing their forces to cover the most ground.

If you want to have any chance of catching up with them, you’ll need to do the same.

Trouble is, fighting in the catacombs offers a significant array of tactical disadvantages.

Besides the obvious ones like the potential for a structural collapse or running our of oxygen, there are other concerns pressing on your mind.

Like how maintaining communications is going to be a bitch, no matter how you slice it. It’s underground, so transmissions are going to get strangled, and there’s bound to be a ton of magical interference given that’s been a burial ground for centuries.

That’s why you’re sticking with the buddy system. Anything else is just asking to be bushwhacked.

It doesn’t take long for you to divide up your traveling companions into teams.
>>
Rolled 2 + 5 (1d15 + 5)

>>5452290

Team One will consist of Set, Thoth, and Bobo. Thoth knows how to keep Set in check, Set knows how to inevitably poke Thoth into action, and Bobo can be trusted to keep them both from doing anything monumentally boneheaded.

Team Two will be staffed by Pandion and Gaius. Despite their budding rivalry, they covered each others backs in London without missing a beat. Besides, there’s nothing like a bit of carnage to build lasting friendships.

And by process of elimination, that just leaves you and Jack as the sole members of Team Three. You’ll make a fine pair as always, plus it’ll give you an opportunity to gauge his mental state. While you’ve been doing your best to keep him in fine fettle, it’s obvious that worry is gnawing away at the back of his mind.

As for your loadout, you’ll be sporting your Apokoliptian Armor on this one. If things get dicey, you’ll benefit from the added protection and utility it provides. Likewise, your Apokoliptian Carbine is the biggest hitter in your arsenal; a staple of your combat ops for a reason.

You won’t be worrying about public relations or costuming for this one, so a balaclava and a heavy camo jacket are all you need to obfuscate your identity. To complete the ensemble, you pack your trusty KABAR, your silenced 1911, and a hodgepodge of grenades. (1 flash, 1 smoke, 2 thermite)

Since you have some surplus available, you offer it out on loan to the rest of the team. Like last time, Pandion borrows your shotgun while Bobo helps himself to your revolver. No sense in letting it lay around and gather dust.

Overall, splitting up is a bit chancey, but you can’t help but view it as the best out of a load of bad options.

Once the city proper is reached, the Set-Mobile is parked a safe distance away while everyone quietly makes their way to the designated underground access point.

After performing one last radio check, you and Jack descend into the unsettling maw of the deep catacombs.

> Roll me some 1d100+40

(DC: 75)

(My roll is for Luck Drain)
>>
Rolled 8 + 40 (1d100 + 40)

>>5452291
Ironic that the intergang guys are already in a gravesite, cuts out the middle man
>>
Rolled 16 + 40 (1d100 + 40)

>>5452291
Let's go!
>>
Also, apologies for not posting a new thread like I mentioned; I felt this particular update might be a little too long to open a thread with.
>>
Rolled 8 + 40 (1d100 + 40)

>>5452291
>>
fuck
>>
>>5452293
>>5452299
>>5452301

That's a failure.

Would you like to use Roll the Die for another attempt?

> Yes.

> No.
>>
>>5452304
>no
it'll be fiiine
>>
>>5452304
>No
I'm sure we can bounce back!
>>
>>5452305
>>5452306

Alright, looks like we are soldiering on with our failure.

Writing.
>>
>>5452311
This just means we have finally met a competent Intergang leader who makes his men not be total fuckups.
>>
>>5452291
>Rolled 2 + 5
>>5452293
>Rolled 8 + 40
>>5452299
>Rolled 16 + 40
>>5452301
>Rolled 8 + 40

What. Who kill a family of gypsys, bury them on an indian cementery, piss the land all over and put a McDonald over it?

Also what is this about the 8?
>>
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>>5452311

The climb down may have only taken a few minutes, but it may as well felt like hours. Instead of scaffolding or any kind of safety equipment common at a proper underground expedition, there’s just an unsteady set of stairs that moan and groan under your weight.

Jack has no such issues, one of the niche advantages of an incorporeal form.

With each step, you feel like you grow closer and closer to snapping them in twain and plummeting to your doom, but they manage to hold until you reach the bottom. Unfortunately, it looks like your presence served to be the last straw, and the bottom portion of the stairs crumbles into a mangled heap of splinters.

Looks like you’ll have to find another way back to the surface.

https://www.youtube.com/watch?v=1gryP9yJm7U

While Jack hangs back a moment to investigate the wreckage, you peer down one of the nearby corridors. There’s a diesel generator nearby, huffing and puffing to keep the cheap mining lights from dimming completely. As it stands, they give you just enough light to see, but not enough to assuage your worries about what you might be missing.

Something about this place has you on edge. Could be the tight spaces, could be the overall provenance of the area, could just be pre-firefight nerves threatening to kill your edge.

Either way, part of you is starting to wonder if it’d be best if you had just given this one a pass.

As if to punctuate your doubts, a bloodcurdling scream of primal terror echoes through the winding paths of the catacombs. The acoustics of this place make it hard to judge where exactly it came from, but it had to be nearby.

Seconds after the godawful screaming ends, the few flickering lights desperately holding back the ceaseless tendrils of darkness are snuffed out in a single instant.

The sudden transition into blindness is startling, but you force your nerves down and think logically. It’s probably just an outage of some kind; it’s not like Intergang are the kind of guys that would check with the municipal zoning official before jury-rigging makeshift power lines.

You just need to keep your head for a few moments and wait for power to be restored. If not, then you’ll start to worry about it. You’ve got an emergency flashlight, with a couple spare batteries just in case.
>>
>>5452347

Sure enough, the lights begin to buzz and hum, eventually flaring back to life and painting the catacombs with a sickly yellow light.

> “I’ve got to admit, that really had my heart pumping for a moment. Something about this whole place just feels…off. Let’s just get moving; the faster we get this done, the faster we can get out of here. Speaking of which, you find anything interesting over there, Jack?”

A beat of silence passes, and you crane your neck expecting see Jack in deep concentration. He sometimes has a bad habit of getting overly focused on his research, and it wouldn’t be the first time that he’s failed to notice you calling for him.

Instead, you see nothing but the fractured staircase.

> “Jack? You here!? C’mon, now isn’t the time or place for this!”

Your voice reverberates down the hallowed tunnels, and you receive no answer.

Starting to get worried for real, you fumble at your belt for the radio and switch it on, only to met with a never-ending burst of static.

As suspected, you’re in too deep to get a reliable signal.

You try to reach out to Jack via sigil ping, but the sensation is like skipping a stone across a vast ocean. The message bounces as long and as far as possible, before being devoured by the inky blackness below.

He isn’t the type that’d pull a disappearing act mid-job just for a mean-spirited joke.

Set, maybe. But not Jack.

A cursory search of the scene provides no details; no signs of struggle, no scrawled messages in the dirt, not a single fucking thing.

As the reality begins to set in that you are well and truly alone and potentially stranded down here, you distract your mind with cold pragmatism.

Your objectives quickly become clear:
- Find Jack.
- Find the others.
- Find Intergang / their goal
- Get the hell out of this place.

Lists always help focus your mind, but not for long.

You need to get going before you really start jumping at the shadows.

To that end, you..

> Delve deeper into the catacombs. If you can locate signs of Intergang’s presence, you might be able to unveil what the hell is going on here.

> Investigate the last known location of the screaming. Every fiber of your being that has ever seen a horror movie is screaming at you for even considering it, but you need to see what made that noise.

> Scavenge whatever materials you can and construct a barricade around the busted stairwell. If you ever need to make a fighting retreat, it’s sure to come in handy.

> Other?
>>
>>5452351
>> Investigate the last known location of the screaming. Every fiber of your being that has ever seen a horror movie is screaming at you for even considering it, but you need to see what made that noise.
>>
>>5452351
>> Investigate the last known location of the screaming. Every fiber of your being that has ever seen a horror movie is screaming at you for even considering it, but you need to see what made that noise.
See if is a treat to our friends.
>> Delve deeper into the catacombs. If you can locate signs of Intergang’s presence, you might be able to unveil what the hell is going on here.
The important option. Supernatural shit lost power when you go to the heart of it
>>
>>5452351
> Investigate the last known location of the screaming. Every fiber of your being that has ever seen a horror movie is screaming at you for even considering it, but you need to see what made that noise.
Vampires? Undead? Demons? A Shambler? Lets find out!
>>
>>5452353
>>5452354
>>5452361

Alright, roll me some 1d100+40

DC: 80
>>
Rolled 58 + 40 (1d100 + 40)

>>5452364
SHOW YOURSELF, DEMON!
>>
Rolled 68 + 40 (1d100 + 40)

>>5452364
>>
Rolled 74 + 40 (1d100 + 40)

>>5452364
>>
>>5452370
>>5452371
>>5452375

That's a success, writing.
>>
Rolled 3 + 40 (1d100 + 40)

>>5452364
>>
>>5452379

As much as you hate it, your best course of action is to investigate the screaming.

If your life was a horror movie, this'd be the part where everyone in the theater would boo and jeer about you being a complete moron.

But between that and pushing blindly into the bowels of this crypt, the choice is clear.

You’re careful to avoid backtracking or getting lost in the seemingly endless labyrinth of passages, and quickly discover the source of the screaming.

Unlike the dimly lit passages, this room is blessed with powerful fluorescent lights, but it doesn’t look to have helped its occupants.

The glaring, unfeeling lights reveal a dozen corpses, each twisted into grotesque poses of agony like they were human statues.

Sure enough, they’re all dressed and equipped like Intergang foot soldiers.

You carefully sweep the room for hostiles, but everyone inside seems to be long dead.

But that can’t doesn't make any sense.

If that were the case, someone or something else had to have made that scream.

Best not to hyperfixate on the implications of that, what matters most is the here and now.

Beyond the dead men, this looks to have been a command post of sorts. You might just be able to find some answers here if you get lucky.

In the end, you decide to... (Choose 2 options)

> Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline.

> Rifle through the papers scattered throughout the room. There’s gotta be something actionable in all this mess/

> Perform a basic inspection to determine what killed them. Maybe it’ll give you some insight about the perpetrator.

> Search their bodies for anything that might come in handy. You never know what might be squirreled away.

> Examine the scene using Magesight. It won’t be easy to pick out precise details due to the magical interference, but it’s worth a shot.

> Other?
>>
>>5452400
>> Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline.
> Perform a basic inspection to determine what killed them. Maybe it’ll give you some insight about the perpetrator.
>>
>>5452400
>> Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline.
>> Examine the scene using Magesight. It won’t be easy to pick out precise details due to the magical interference, but it’s worth a shot.
>>
>>5452400
>> Examine the scene using Magesight. It won’t be easy to pick out precise details due to the magical interference, but it’s worth a shot
Magic eye
> Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline
Detective eye
>>
Examine the scene using Magesight. It won’t be easy to pick out precise details due to the magical interference, but it’s worth a shot.

Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline.
>>
>>5452400
> Sleuth around the scene and locate anything anomalous. Something nasty went down in this room, and you need to establish a timeline.
> Rifle through the papers scattered throughout the room. There’s gotta be something actionable in all this mess/
>>
>>5452401
>>5452405
>>5452407
>>5452408
>>5452410

Alright, looks like investigating the scene by both mundane and magical means, wins.

We'll start with the regular sleuthing, go ahead and give me some 1d100+40

DC: 80 / 110 / 140
>>
Rolled 23 + 40 (1d100 + 40)

>>5452411
>>
Rolled 29 + 40 (1d100 + 40)

>>5452411
>>
Rolled 53 + 40 (1d100 + 40)

>>5452411
>>
>>5452413
>>5452414
>>5452416

That's a minor success.

Go ahead and roll me some 1d100+20 for the magical investigation.

DC: 60 / 95
>>
Rolled 30 + 20 (1d100 + 20)

>>5452418
cmon dice, gimme some good fookin rolls
>>
Rolled 61 + 20 (1d100 + 20)

>>5452418
Magic rolls make me nervous
>>
Rolled 1 + 20 (1d100 + 20)

>>5452418
Please, a good roll for spooky adventures
>>
>>5452422
fuck it
yes we wanna use Roll the Die
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>>5452422
Of course.
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>>5452422
We're going to get spookily molested by crypt ghouls.
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>>5452419
>>5452420
>>5452422

Well, that's certainly unfortunate.
>>
>>5452422
RNGesus says "no".
>>
That would be a critical failure, would you like to use Roll the Die for another crack at it?

> Yes.

> No.


--------
>>5452424

Gotcha anon, I'll go ahead and mark your vote.
>>
>>5452424
>yes we wanna use Roll the Die
No. This is a skill check fuck up. Save it for a fight fuck up
>>
>>5452431
>Yes

Anything to avoid a gaggle of horny crypt ghouls
>>
>>5452431
>> No.
/b/ say no
>>
>Yes>>5452431
>>
>>5452424
>>5452434
>>5452437

Looks like you'll be using Roll the Die for another attempt.

Go ahead and give me some 1d100+20

DC 60 / 95
>>
Rolled 87 + 20 (1d100 + 20)

>>5452442
>>
Rolled 45 + 20 (1d100 + 20)

>>5452442
>>
Rolled 91 (1d100)

>>5452442
>>
>>5452443
>>5452446
>>5452447

That is an excellent success.

Quite a considerable improvement.

The next update is going to take me some time to work on, so I'll go ahead and call it here for tonight.

As for our next session, I've been enjoying the trend of using Mondays to work on interlude stuff, so the new thread will go up on Wednesday at 5:00 PM EST.

As always, thanks for playing! I'll be hanging around for a while in case anybody wants to shoot the shit or ask questions.
>>
>>5452452
Thanks for the session, axis

Do you have specific characters that you like to write for the most?
>>
>>5452465

I really enjoyed writing for Lok, Penguin, and that one bit for Shade.

Writing mean-spirited bastards / power-hungry megalomaniacs is surprisingly fun.
>>
>>5452452
What is the probability that Sean has a secret pacifist evil twin sister who works for Jack's secret zombie evil twin brother? And why she is actually a guy with a dress?
>>
>>5452491

I am desperately racking my brain to figure out if this is a convoluted soap opera plot or an actual comic run.

Because this is scarily close to something which actually exists.
>>
>>5452497
>I am desperately racking my brain to figure out if this is a convoluted soap opera plot or an actual comic run.

You are experiencing what I felt when I left manga aside and jumped into comics without doing any research first. Everything starts weird but fine, and then the art changes, strangers appear as if they were lifelong friends and I have to check that I'm reading the same comic.
>>
Maybe is tume for archive this?
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>>5453331
>tume
Time
>>
>>5453335
Tomb
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>>5453338
Tummy
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>>5453498
Wrong pic fuck
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>>5453853
>not just getting court-martialed to get into character
Fucking b-list actors I swear.
>>
>>5453853
This is just like that EyE thread that was just one guy talking to himself for over an hour.
>>
>>5453853
all me
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>>5453859
You gain brouzouf.
>>
>>5454478
Your leg is ok
>>
Just archived the thread (as I probably should've done a while back).

As previously mentioned, next thread will be launched on Wednesday at 5:00 PM EST; I shall be working on interlude stuff tomorrow.

Hope to see you all there.
>>
>>5457786

New thread, feel free to pile in!



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