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File: op.jpg (14 KB, 386x331)
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>What is this?
"The Mystery Dungeons" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon (particularly Explorers of Sky). Players isekai themselves into the world and become Pokémon, going on adventures with their newfound guildmates! SFW ONLY

>I'd like to participate!
Always feel free to join in to see if it will stick with you. People come and go as they please, but there are plenty of regulars, including artists and writers. Outside of the main quests hosted here on /qst/ twice a week, a majority of side quests, lore, and role play happen almost all the time on the Element!

>How do I play?
First, fate must decide which Pokémon you become: https://randompokemon.com

Settings to Use: Generate 1, All Regions, All Types, all boxes checked (natures optional if you feel like giving your pokemon a little extra in characterization).
Take a screenshot so we know you probably weren't lying—admittedly while rerolling is frowned upon, no one has any real issue with it—after all, it's just you and your consciousness to deal with!
Alternatively, if you're feeling much more truthful, go ahead and roll in the thread for your pokemon! (1d905). Some legendaries and mythicals have been dropped from the available roster. Assume that the box art legendaries are unavailable.

> Okay, now what?
Join the Element and read the sticky, it has the (almost) complete starter guide! It'll show you how to set up your character profile, create locations to play in, and record the lore of your exploits: https://matrix.to/#/#themysterydungeons:matrix.org

A majority of side quests, lore, and role play happen here! Otherwise, the two (usually) weekly sessions push the main stories along.

If you feel you might need help, feel free to ask!

Our next LIVE main adventures start on Tuesdays and Saturdays around 6:30PM CST in this thread!
>>
>>5262293
claimed for me
>>
File: penulltimate.png (66 KB, 586x404)
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Mistral has been assaulted by Sirocco the Vulpix, a doppelganger conjured from the scant rejected shadows of his personality. She had aimed to take his life and memories in hopes of becoming a complete entity! Now that her assassination has been twarted, she and her team has since fled into into the drafty Windswept Weald. Too busy collecting time gears to apprehend the outlaw among their ranks, the Sol Guild has left the task of bringing the attacker to justice to Lost Hope...

Episode 22: The Two-fox Turnabout
>>
>>5262293
"Time to bring her to justice. Watch the smoke bombs when we find her."

Citrine swaps his Steelium Z for his Groundium Z in storage.
>>
>>5262428
>Twarted
>>
>>5262432
"I'll do my best. Hopefully my horns can still hear though any dust cloud."
>>
>>5262428
"Ready for action!"
>>
Rolled 7 (1d20)

Astor vibes
>>
>>5262428
>awaken
best be prepared for anyhing that can happen. I got some new tricks too to help with the dust!
>>
>>5262440
"Good to hear! I got something if she uses any decoy orbs too."
>>
>>5262428
Maroon is furious. Fire pours out from his jaws like burning drool as low growl rumbles in his chest and the air around him distorts from the heat.
>>
It's brisk out here! It takes a conscious effort just to plant your feet in place, and the lightest of youu manage to slide around in the wind a fair bit, anyway... Sable and Citrine can see just as well as anywhere else, but for everyone else, it's getting hard to keep your eyes open in the gusts...
>>
Rolled 1 (1d20)

>>5262443
"AYAYAYAY! HOLD ME DOWN, LANCES!"
*Cava's trying not to get blown away.
>>
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>>5262443
"This is fine."
>>
Rolled 13 (1d20)

>>5262443
"My...Hard to even use my horns in this wind..."
>Catch Cava!
"CAVA!"
>>
>>5262444
>444
Ayo, trips of truth?
>>
>>5262428
"I'm not sure how much I should be participating in this. I fear I might be... biased in some form. I'll have to hang back for now." Mistral takes a step back behind the party. "Backseat general, here we gooo."
>>
>>5262443
"I shouldn't have brought my hat..."
>>
Rolled 7 (1d20)

>>5262443
>castform is RIGHT at home!
>he rolls to keep balance anyway
>>
>>5262443
Maroon trudges against the billowing winds, sticking close to his boss and close friend, Mistral.
"You shouldn't have come here, Jarl," he growls.
>>
Rolled 1 (1d6)

>Non-character limit name: Lord Kingdra(Possessed) The 108th Scion Of The Royal House And Hegemon Of All Who Share His Blue Of Sky Or Sea Long May His Rain Be!(Team Storm Leader? Level 45?)

>>5262443
Forced from a nap at the bottom of HQ's lake, a familiar face flies highest above the others, haughtily delivering a rousing speech from on high.
"Very good, our peons! How dare this, um... person... do what...

...

she? did?"
Lord Kingdra takes a moment to down a single grape from his limitless and useless stash, only for the wind to blow it away.
"You will not remain free for long, gale."
>>
>>5262443
*Trying not to be bothered by the wind*
"We've handled worse!"
>>
>>5262449
>>5262453

"I'll cover for him best I can. She won't be expecting the ace up my sleeve. I don't have sleeves. Not the point!"
>>
why don't you all try to roll for something to hold onto?
Castform and Scav are sent flying through the air...
>>
>>5262454
"OH! Hello! Who are you?"
>>
Rolled 9 (1d20)

>>5262458
(i am a rock i am a rock i am a rock)
>>
Rolled 11 (1d11)

>>5262454
Spiritomb is staring at the ground with their Odd Keystone sideways on the ground. They keep slightly adjusting their position in the wind.
>>
Rolled 12 (1d20)

>>5262458
>>
>>5262458
>Sable digs underground to escape the wind.
Are we under a tornado advisory?
>>
>>5262459
"Impudent slug! We are Lord Kingdra, known throughout the..."
He pauses for a moment. Did he even gather intel before trying this?
"...and don't you forget it!"
>>
Rolled 12 (1d20)

>>5262458
>castform is having the time of his life being thrown around
>but he can't be with the rest of the group like this! stablize floating!
>>5262454
hey LK! it's been a while!
>>
>>5262454
"LK?!?!"
>>5262461
"Hi, Spiritomb."
>>
>>5262466
"HA! Well, nice to meet you! My name is Charles."
>>
Rolled 8 (1d20)

>>5262458
"I cast spell of "Oh god, why is it so windy?"!" Poli looks for something to cling to instead.
>>
>>5262470
>castform rockets past
hey poli! bye poli!
>and he's gone back into the air
>>
Rolled 12 (1d20)

>>5262468
>>5262467
>>5262469
"Mm, yes... We are pleased to see our subjects do us homage."
He tries another grape, but can't steady himself at the same time.

>>5262468
"We know how to make a deal, we've been around the block."
Spiritomb's "neck" changes shape a little as they scoot over and turn slightly.
"We're aiming for green, or perhaps gold too... 432 of it to be precise."
>>
Rolled 8 (1d20)

>>5262458
>>
Charles's newfound build and reach allows him to pluck Scav straight out of the air, and achor himself to the ground with slime. Most of the rest of you manage to find trees to cling to while Sable digs underground, but Poli and Citrine are starting to fall back in the wind...
All of you notice a web across the ground ahead a few feral Gligar and and Whimsicott are using to get around unimpeded. You could do it too, but a sticky web could leave you vulnerable, and you'd have to find another way to get through the wind otherwise...
>Join the fun
>Player Choice
>>
>>5262473
"OH! Spiritomb! Hello!"
>>
Rolled 5 (1d20)

>>5262475

>Player Choice: Forge on anyway, not using the web

Citrine tries his best to force himself forwards. He is a rock.
>>
Rolled 18 (1d20)

>>5262475
>Player Choice: Goo Bridge over the web!
"Let me try and make this a little easier on us!"
>>
Rolled 19 (1d20)

>>5262475
"Maybe if I think REALLY hard about the floor, I can get back to it..."
Poli... uh... thinks real hard about the floor.
>>
>>5262475
>Sable is underground
>>
Rolled 16 (1d20)

>>5262475
>Player Choice
*Ymir tries to fight the wind, he's a heavy weight after all*
"No...breeze can...stop meeeaaaaaaa!"
>>
Rolled 14 (1d20)

>>5262475
>Player Choice:
"Grrr!" Suddenly the muscles in Maroon's bulge and glow hot red with power, he uses Superpower to dig his paws into the ground and crawl forward!
>>
Rolled 2 (1d20)

>>5262473
LK, charles is a member of team storm too, incredibly durable. I'm sure you'll enjoy having a dragon on our side!
>castform notices tomb
hey spiritomb! is it just me or do you have one less dot than normal
>>5262475
>player choice
>become the wind, try to turn this breeze into a tailwind for us!
>>
>>5262473
"Good afternoon shady salesman"
>>5262475
"Weeeeeee"
>Join the fun
>>
Rolled 13 (1d20)

>>5262476
Spiritomb waves, then glances at their Odd Keystone and changes the shape of their "neck" again. They lick it and watch which way the ectoplasm flies, then resume their adjustments.

>>5262475
>Player Choice
"WE will not trudge through the silk with their ilk. See you all on the other side."
Lord Kingdra does what seahorses do best and tries to cling to the ground with his tail. Best is a relative term for seahorses.

>>5262485
>>5262486
"We feel the usual amount of empty."
Spiritomb squats down and lies on their side while examining the ground. They get up and do a few practice swings, cutting through the wind.
"Fore... thirty two. Each."
>>
Rolled 18 (1d20)

>>5262475
*Cava is back.
>>5262454
"KINGDRAAAA!?"
*Cava then proceeds to forget about him, and attempts to Flash Cannon jump in order to propel himself forward.
>>
>>5262492
"Today i want 40 boxes dear friend"
>>
>>5262485
Bind
>joins the fun
>>5262485
Congradulations! you've become the wind! You are now flying very quickly in the wrong direction away from everyone.
>>5262486
Astor also jumps into the sticky web.
>>5262477
A bit too much surface area it seems. You can't step well enough to move anywhere you want...

Everyone else manages to dig in and move along just fine. About halfway through the web however, Astor and Bind cling to a string connected to a dense bush. A clicking sound can be heard from it as they put their weight on on the string, and immediately the bush erupts into flames! There must have been one of Sirocco's bombs planted within. The howling winds spread it to the entire web surrounding Bind and Astor in seconds! It's a fair bit too sticky to just get off...
What do?
>>
>>5262503
>Sable grabs Bind and Astor from underground
GET IN THE TUNNEL!
>>
Rolled 20 (1d20)

>>5262492
"Ohayo 'Tomb! Where the heck was Lord Kingdra anyway!?"
>>
Rolled 12 (1d20)

>>5262503
>WRONG WAY WRONG WAY WRONG WAY!
>time for plan B! let's change the direction of the wind without care for which way it goes!
>Castform used hurricane!
>>
Rolled 18 (1d20)

>>5262503
Citrine tries to smother the fire, summoning Sandstorm. He's a genius. Rain is not real.
>>
Rolled 14 (1d20)

>>5262506
>ok here's your roll
>>
Rolled 20 (1d20)

>>5262503
"Let me try a new move"
Astor uses Tailwind to get free!
>>
Rolled 2 (1d20)

>>5262503
"Fire fighter Ymir on the way!"
*Ymir uses Muddy Water to take out the flames*
>>
>>5262507
i did not mean to roll but thanks rng for the 20 i think
>>
>>5262503
"Oh Jeez! Is everyone ok?"
>>
Rolled 18 (1d20)

>>5262503
>>5262513
>Use Acid Spray to evaporate the flames!
"Hold on Ymir!"
>>
>>5262502
>>5262468
>>5262476
>>5262485
>>5262486
>>5262507
Spiritomb does the usual exchanging, then switches to a putter. The forbidden box is positioned in the wind and Spiritomb winds up their Odd Keystone for the stroke, only to switch to a driver at the last second and rapid-fire swing at the boxes! They fly off into the distance, but this was just calibration and the wind takes the boxes back to their purchasers.
"Ah, a hole in 108. Our favorite high score."
They gone.

>>5262503
Lord Kingdra does not do.
"The peon pecking order seems to be being established."
Pleased with not being flamed, Lord Kingdra continues ahead undeterred.
>>
>>5262520
"Wait Spiritomb! Can I have 15 Boxes please?"
>>
>>5262520
>>5262522
An actual golf ball this time! It has "yes" written in ectoplasm, then blows away and 15 additional forbidden boxes appear.

SUMMARY:
Astor[41 Pool 11]: -17280 pokecoins
Charles[16 Pool 11]: -6480 pokecoins
Citrine[1 Pool 11] -0 pokecoins
Castform[1 pool 11] -0 pokecoins
Cava[1 pool 11] -0 pokecoins

Total forbidden boxes purchased: 60 boxes

(rolls later)
>>
>>5262506
Sab manages to grab Bind and slash the webbing he's stuck in before he can be burned for more than a smidge of health.
>>5262507
Scav's emphatic waving incidentally swats a cottonnee out of the air, unconscious. He gets 75 XP for the KO.
>>5262508
He sure is a cloud fighting the wind! Hurricane does put him in the right direction, at least.
>>5262510
Citrine's sandstorm swaps one hazard for another, but the wild gligar seem appreciative.
>>5262512
Astor's wingbeats harder than he ever has before, with no prompting! His powerful beats neutralize the wind long enough for everyone to vacate the trap and move on...
>>5262513
Ymir coughs up about a pint of mud. It puts out a small ember next to him.
>>5262519
Charles' Acid spray melts the rest of the web before it can burn and create more smoke!
>>
>>5262534
Charles? LK? can you lend a hand?
>castform is making his way back to the rest of the group
>slowly, but surely.
>>
Rolled 5 (1d20)

>>5262535
>>5262534
>Use Goo to lasso Castfrom to the group!
"Hold on Cast!"
>>
Rolled 2 (1d20)

>>5262534
Astor grabs the weather ball and launches him out of the danger
>>
Rolled 1 (1d20)

>>5262534
>Assist by doing nothing, somehow
>>
Rolled 17 (1d20)

>>5262534
>>5262535
With a groan, Lord Kingdra turns around.
"The full name, loyal servant... Oh, fine. We suppose you do have a royal favor or two saved up..."
With no limbs, Lord Kingdra tries and make Castform into a makeshift palanquin by grabbing Castform with his tail. Lord Kingdra thinks to himself.
"Someone of our stature deserves a body with proper limbs..."
>>
>>5262537
>>5262544
Charles' lasso pulls Cast back to the group while """"Kingdra's"""" tail prevents him from flying off again.
>>5262541
The wind picks up and only picks up Poli, who hasn't moved an inch since the group arrived.
https://youtu.be/tOyrp4IBWXA

The group presses on as the wind slowly returns to the dungeon after Astor's tailwind. They happen upon a group of three, pokemon chatting. it's Sirocco, with an Orbeetle and a Milotic! Must be her teammates they turn to face you...
>>
>>5262544
Thank you, Lord Kingdra the 108th Scion Of the Royal House And Hegemon Of All Who Share His Blue Of Sky Or Sea Long May His Rain Be.
>>
Rolled 6 (1d20)

>>5262547
"Hey, you should, y'now, kill yourself right now!"
>>
>>5262547
"Found ya, asshole. Got friends in this excuse for a hideout?"
>>
>>5262547
"Well. Fancy meeting you all here."
>>
>>5262547
"Looks like they gone and evolved too, and made a couple friends! Doesn't change much were still kicking your tail."
>>
>>5262547
"So you've made some friends," Maroon growls.
>>
>>5262547
>castform is setting rain
Hey, bug and fish! have you ever seen a cloud shoot lasers at a criminal?
>>
>>5262547
>>5262548
"Ah yes, that will do, servant. "
Lord Kingdra contemplates another grape, but can't with Castform in his grip. He just glances at the three, then looks back to Castform.
"We trust you can take it from here against... um... Team VOM?"
He unhand/tails Castform.
>>
>>5262547
>Sable and Bind are enjoying a nice cup of apple juice in the tunnels he just dug under the group.
>>
>>5262548
>>5262560
"He's got quite the title does he?"
>>
>>5262547
"Oi! Is that Sirocco!?"
*To the enemy(?) team.
"You better hope that's not the same 'mon that tried to kill our friend!"
>>
>>5262560
Thank you. I'm not even sure these bandits count as a team.
>>5262564
indeed, almost too long to remember.
>cast remains close to his allies in case of getting blown away again.
>>
File: milo.png (647 B, 40x40)
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>>5262559
"I cannot say I have, and I hope not to see such things anytime soon, for your sakes. I humbly ask you explorers to please leave us alone. We have much to do before we can face society with Sirocco here again."
>>
>>5262568
...well there goes my other question.
>>
Rolled 12 (1d20)

>>5262568
"No, really, you should run in fear before we beat the hell out of all of you"
>>
Rolled 8 (1d20)

>>5262568
>Persuasion
"Now what sorta things might that be?"
>>
Rolled 7 (1d20)

>>5262568
>Charles perceives if there is anything amiss
"Awful kind of you to ask first."
>>
>>5262568
". . . Sirocco threatened to kill my friend." He says blankly. "You want me to just turn around like that never happened?"
>>
>>5262562
"Ooh, this tastes like Galar Crisp! Wait, what were we doing again?"
>>
>>5262568
"Welp, that's our confirmation that that's Sirocco. Anyway, WHY shouldn't we not face you down in revenge for Sirocco's attempted assassination?"
>>
Rolled 13 (1d20)

>>5262567
Lord Kingdra basks in the rain.
"A suitable scenery. Your mood setting is passable."
That was apparently supposed to be a compliment.

>>5262568
"If you are looking for a royal pardon, you will be waiting longer than you can afford to."
>Intimidation roll
>>
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Rolled 1 (1d20)

SIrocco snarls, furious. "And you come all the way out here to fucking mock us, huh?" She steps forward but is stopped by a hand by her Orbeetle companion.

"Nonsense! They came all the way out here to be my brilliant new test subjects! Muahaha! It's much too perfect, Sirocco!" He raises his arms up and cackles some more. "You must not be aware, else you would be kowtowed by my shining radiance of a brain! I am Doctor Doppler, the greatest scientist you've ever known!"

He slaps down a plate on the ground. "Behold! My creation!" Doctor Doppler does a dance and jig in the air. "Muahahaha! You see placed in front of you is the work of my genius! It slipped my mind entirely what exactly it does... but should you step on it... muahahaha... such diabolical and terrible things shall befall you!"
>>
>>5262574
Uh........ I dont remember. You wanna go up and see what the guys are doing?
>>
>>5262579
". . ." Mistral turns to Mistral. "Permission to sick 'em?"
>>
Rolled 4 (1d20)

>>5262579
"You mean like this?"
Astor hovers over the plate, trying not to touch it
>>
>>5262579
"Wow good thing we don't sound like that."
Lord Kingdra literally spits on this pathetic attempts to roll out the red carpet.
"We bet you are not even certified."
>>
>>5262579
Poli falls from the sky specifically to land on the trap... was that some kind of cosmic demonstration?
>>
>>5262579
"Mock you? Not at all. You're an attempted murderer and we're bringing you in. I don't care how insane your friends are."
>>
>>5262579
"What if we just...don't step on it?"
>>
>>5262579
"We wish to bring upon our own justice. Not mock you."
>>
>>5262579
...guys, permission to pull a pro gamer move?
>>
>>5262591
"Sure. Why not?"
>>
>>5262579
"You tried attacking our mate, that ain't gonna be taken lightly with us."
>>
Rolled 17 (1d20)

>>5262592
alright, let's do this!
>>5262579
>castform takes a deep breath, well aware of his target of the bug, and uses hurricane to throw his into his own trap!
>>
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"Don't they need to fucking step on it, Doc?" Sirocco growls, raising a brow at him. "Why the hell would you tell them?"

"Of course!" Doctor Doppler smirks. "Transparency with testing is always good for a healthy scientist-to-lab-rattata relationship!"

She rolls her eyes. "Doc, they're not going to fucking step on it now."

>>5262589
"Drat!"

>>5262584
"Aha! Mimikyu's Law!" He points at the frog. "I have no idea what that is, I'm just saying they stepped on it! Muahahahaha!"

Poli can feel his get eviscerated from his body. A pain unlike any other. It's a burning, bright and white-hot pain that sears his very being.

5,000P slides out from his body, seemingly created from nothing...?

"The explode-your-soul-and-generate-wealth-from-it trap!? I should have known! How was it, insane frog? Muahahaha! I bet it was utterly dastardly!" Doctor Doppler cackles.
>>
>>5262579
"Oh dear, you've revealed The Turn..."
>>5262586
"We're not insane at all! Merely... unique. The unfortunate realities of this world have been harsh to Sirocco and the poor Doctor, and I won't have you insult them to satisfy your grudges."
>>5262593
"We mean much the same, if you try to pick a fight with us."
>>
>>5262597
"This just feels like what it feels like to drink the funny juice in my janitor's closet." Poli bounces on the trap over and over.
>>
>>5262597
"That's...That's a very interesting creation doctor."
>>
>>5262599
"SIROCCO TRIED TO MURDER OUR FRIEND????????"
>>
>>5262599
"...Let's calm down. Okay, so the reality's harsh on Sirocco, which is terrible. Losing one's memories is a terrible fate, but that doesn't change the fact that she tried to kill one of our friends. That cannot stand, no matter how tragic her story is."
>>
>>5262597
"...Doctor, I believe the trap was supposed to damage those who approach us..."
>>
>>5262599
"Erm...Sirocco tried to harm one of our friends first?"
>>
>>5262593
>>5262597
>>5262584
>>5262600
"Ah yes, the royal taste tester. As we suspected- garbage."

>>5262593
>>5262602
"Yes and she also burned our... crops..."
Lord Kingdra uncharacteristically trails off at the end.
"Submit yourself now, vulpine vixen, or be subject to... our subjects!"
>>
Rolled 5 (1d20)

>>5262597
". . .I. . . I don't want to fight anyone more, but my craving for violence is still running high so. . . sorry, doctor."
Maroon runs at Doctor Dobbler and tries to ride him like a UFO.
>>
>>5262599
you do understand she broke into our home with murder explicitly in mind?
>>
Rolled 13 (1d20)

>>5262580
"Sure!" Bind tries to dig up to the surface, under the next voice he hears.
>>
Rolled 9 (1d20)

>>5262599
"Yeah, you should leave her here, she lied to you"
>>
>>5262611
ok, let's go!
>Sable digs out
>>
Bind surfaces right under Astor. "Oh, Sable, we found Sirocco. We can beat her up now!"
>>
>>5262615
>Sable surfaces next to Bind
Oh, neat!
>>
Rolled 4 (1d20)

>>5262600
The trap is overloaded and promptly explodes.

"Clearly my genius has accounted for those who would be unaffected by having their soul exploded!" He points at the ruined plate. "For I had the foresight to install an automatic self-destruct switch to prevent weirdo masochists! Muahahaha!"

He did not. It just exploded because it could not handle Poli's strangeness.

>>5262609
"Aha! I also predicted that one of you would try to attack us so suddenly! Behold! My other creation!"

It's a giant fan. Where was he hiding this thing? He clicks a button on the back and it roars to life, spinning chaotically and erratically as he's laughing like the madman he is. Maroon is sent careening away!

>>5262603
"Well, fuck you then, floating stabby metal can thing!" Sirocco shouts back, growling. "What the hell would you know? I don't need your fucking pity."
>>
>>5262618
"Swearing repeatedly doesn't make you menacing. It makes you look REALLY stupid. Childish, even."
>>
Rolled 20 (1d20)

>>5262615
"Hey Bind, how are ya?"
>>5262618
"You think that measly fan is going to defeat me?!"
Astor uses tailwind
>>
>>5262618
"There is no need for violence. Or foul language. However, we need to make sure you do not come back to attack Mistral again."
>>
>>5262618
"Make more of those now."
>>
>>5262611
>>5262615
"Return to the mines at once, servants!"

>>5262618
"Ah, the language of the lower class. How tasteful."
Lord Kingdra limbless save his tail a wings, does the closest thing he can do to apathetically checking his nails.
>>
Rolled 8 (1d20)

>>5262618
"I am not pitying you. In fact, I wanted to run a Drill Run through you the moment you tried to kill Mistral. What I'm saying is, it was unforgivable for you to have done that, and that no matter what, you must do something to repent. Look, I've lost all my own memories, myself. Does that make ME murderously angry!? NO! I MOVED ON, I MAKE MY OWN MEMORIES. Trying to take Mistral's life away without his own terms is a DAMNED TERRIBLE THING. Someone's life is their own, and you have no say in it. So you either repent, and move on with your OWN DAMNED LIFE, or continue to antagonize us!"
>>
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"Doctor, that trap cost 450,000P to develop. Perhaps this is a sign we should cut our losses and escape. The most violent one is disoriented."

Team Penultimate grabs a wide fan shaped leaf from a nearby tree and, clinging to Milo for dear life, jump off the towering cliff behind them. They ride Astor's tailwind and the natural breeze into the distance.
>>
>>5262618
oooh, show off another invention!
>>
>>5262627
Sirocco frowns and as she escapes, eyes Escavalier. "Off yourself."
>>
Rolled 7 (1d20)

>>5262628
"YOU'RE NOT GETTING AWAY!"
>Maroon uses Agility and Flare Blitz to shoot after them.
>>
>>5262628
"Oh...There they go. And I wanted to ask that Milotic for a prism scale..."
>>
Rolled 14 (1d20)

>>5262628
>>5262631
Rude!
>Sable shoots a Power Gem to knock them outta the sky.
>>
Rolled 12 (1d20)

>>5262628
HOLD IT!
>Castform uses the rain set earlier, knowing he can't miss in it, and attacks the group with THUNDER!
>>
>>5262631
"Well, screw you too. I tried."
>>
Rolled 1 (1d20)

>>5262628
>Dragon Pulse on escaping team
"May as well."
>>
Rolled 7 (1d20)

>>5262628
"FLASH. CANNNONNNNNNNNNNN!"
>>
Rolled 14 (1d20)

>>5262628
"Hey! The ground is below!"
Astor beams the leaf with Hyper Beam
>>
Rolled 19 (1d20)

>>5262628
"Not getting away like that!"
*Ymir aims an Ice Beam at the fleeing team*
>>
Rolled 5 (1d20)

>>5262628
"An edict from your better: Stop."
Lord Kingdra tries a Disable to bind Milo. With a glint in his eye, he leers at the serpent.
>>
Rolled 11 (1d20)

>>5262628
Citrine lazily fires a Power Gem.
>>
>>5262640
A chesnut flies in the wind into Charles' mouth before he can get his pulse off.

Bind plops Sable on his back before he picks up a leaf from the same tree and Hops off the ledge, pursuing in identical fashion!
>>
"Come on guys, they'll get away if we stay at range! We have to follow them!"
>>
>>5262648
Wheeeeeeeeeeeeeeeeeeeee!!!
>Sable is having a great time
>>
>>5262648
>>5262649
"You've gotta be fucking kidding me, Bind."

>>5262446
picrel, this is not fine
>>
>>5262649
"Might as well"
The bird chases
>>
Rolled 8 (1d20)

>>5262649
>Make a paraglider out of goo and random objects and follow Bind and Sable
"Cough, cough. Ok, that didn't work out as planned. Wait up guys!"
>>
Rolled 18 (1d20)

>>5262649
alright!
>castform rides the tailwind astor set!
>better than being a cloud fighting the wind
>>
Rolled 15 (1d20)

"COME BACK HERE BITCH! FACE ME LIKE A MAN!" He roars, bursting into a ball of flame like an angry heat-seeking meteorite. The thrust of the Flare Blitz propelling him through the air.
>>
Rolled 18 (1d20)

>>5262649
"We are the leader here, we will give the order. Er... After them!"
He just flies ahead after them using Astor's Tailwind.
>>
Rolled 15 (1d20)

>>5262649
"Wow! I am utterly incapable of flight. Time for snippity snappity, no more gravity!" Poli waves his wand around to use some gravity magic on the team and walks off the cliff before checking if it even worked.
>>
>>5262649
"I'm more of a land based 'mon thanks!"
*Ymir has no idea what to do now*
>>
>>5262661

>this is my only hope
>>
>>5262632
Maroon, a burning bright comet, flies right off the cliff and into the valley, roaring forth. But it seems that he's not aerodynamically correct enough to get that far! He's caught up in the impossibly strong winds, tumbling in the warm air.

>>5262634
Sable tosses up some summoned gems, glowing bright. He attempts to pinpoint his strike and attack back...

>>5262635
Castform summons a dark group of furious, shattering clouds above the fleeing party. Willing the power of electricity, he attempts to smite them...

>>5262641
Escavalier's Flash Cannon fires off as his lances come to a pinpoint! There's a flash and a bang! The arc of light weakens as it reaches the group, but it'll certainly hit...

>>5262642
Astor opens his beak and feels the ultimate power rolling right out of it! The column of energy bursts forth, streaking through the sky like a malevolent missile! That one will have to hit, for sure...

>>5262643
With the ice in his veins and the power of the chill within, it's suddenly without as it exits his mouth with an accurate shot! It'll freeze them over, certainly...

>>5262644
Lord Kingdra attempts to freeze up the Milotic! Will it drop the group? Nope. It doesn't seem it's intense enough to go that far...

>>5262646
His lazily fired Power Gems lazily shoot at Team Penultimate!

There's a hexagonal wall of blue light behind Sirocco that absorbs all the moves! It seems she anticipated getting shot as they fled!

With everyone airborne... it'll be flying combat in Windswept Weald's thermal valley!
>>
>>5262665
>>5262661
*cinemasins voice* This works!

Citrine has zero control because he's not really... suited for this.

"Why did this have to be the main event..."
>>
Rolled 18 (1d20)

>>5262665
The flames falter for a moment, but he reignites himself and rides the thermal winds to chase after them.
"I SAID. GET BACK HERE!" Maroon snatches Charles and uses Superpower to throw him at them.
>>
>>5262669
"You know, there's a way to make things easier, the heart amulet..."
>>5262665
Astor rests to replenish energy
>>
Rolled 10 (1d20)

The turbulent winds are strong enough to carry you too if, you grab a leaf.

Charles follows Bind's lead and makes a makeshift glider out of a giant fan leaf.

COMBAT START
LHG TURN
Bind creates a substitute and attempts to fly in close with Sable!
>>
Rolled 19 (1d20)

>>5262665
>castform is well adjusted to the air
>he takes aim, and fires a Hydro pump pump to hit Sirocco!
>not like they can protect twice in a row right?
>>
Rolled 7 (1d20)

>>5262671
>>5262676
>Breaking Swipe on now close enemies???
"M-MAROON W-WHAT ARE YOU DOING AAAAAHHH!"
>>
Rolled 15 (1d20)

>>5262665
"Weeeeeeee!" Poli is enjoying the gift of de-facto flight and is not paying much attention to their targets...
Rolling to stay on track
>>
Rolled 9 (1d20)

>>5262676
Citrine uses Sandstorm... and tries to ram the enemies. Yeah. That's it.
>>
Rolled 6 (1d20)

>>5262676
>Power Gem!
>>
>>5262676
>>5262677
>>
Rolled 12 (1d20)

>>5262676
>ACTION
"Where ya runnin' to? Let me try that one more time."
*Ymir firea another beam of ice at the group*
>>
>>5262665
Lord Kingdra scowls, or at least the closest thing he can do to scowling.
"Our jurisdiction does not end, you know."

>ACTION
Lord Kingdra used Laser Focus! Squinting, he has a moment of clarity and identifies the enemies' weak points.
>>
Rolled 1 (1d2)

>>5262676
"Come over here!"
Astor attacks Orbeetle with a Brave Bird!
>>
Rolled 11 (1d20)

>>5262691
Retardo
>>
Bind and Sable are now within physical striking range, as is Charles thanks to maroon's throw...

>>5262671
Charles' careening body catches Milo's side for 194 damage!
>>5262677
Hydro Pump strikes Sirocco, knocking their group back into Charles's range for 514 damage!
>>5262678
139 damage to the whole group! Their physical strength is down a stage...
>>5262679
Poli does a totally sick backflip.
>>5262680
It's sand, in everyone's eyes! All players except citrine and Ymir lose 6% of their health at the end of each turn.
>>5262682
>>5262685
>>5262692
213, 148 and 496 damage to Doctor Doppler!
TEAM PENULTIMATE TURN
>>
Rolled 19, 7 = 26 (2d20)

Soaked and battered by the unrelenting assault, Sirocco twists around enough in Doctor Doppler's grasp. She grabs something from her bag and lobs it out. The small wooden container hisses before exploding! It blinds all of LHG!
>Sirocco used Flash Bomb! You can't crit for the next turn!

"I bet you won't fucking like that! Fuck you!"

Milo unleashes a beam of water from her mouth, directing another Hydro Pump right back at the group... and right at Maroon!

Doctor Doppler, despite faltering in the air, uses Psychic to throw Charles away from the group, sending the gooey dragon at Ymir! "Behold! The genius manifest! I will use my brain to send you careening! Muahahaha!"
>>
>>5262698
"Did you JUST discover swear words?"

Citrine blocks for Maroon, Sp.Def boosted by Sand and Neutral Core on.
>>
Rolled 14 (1d20)

>>5262698
>Sable uses Knock Off! God only knows what happens now...
>>
Rolled 19 (1d20)

>>5262698
Astor aims at the leaf with another Brave Bird
>>
Rolled 19 (1d20)

>>5262701
(roll, but only one fails, this is a fullblock)

(I swear to GOD. Don't do it.)
>>
Rolled 18 (1d20)

>>5262698
"MY EYES!!!!!" Poli just begins flailing around and launches a Hydro Pump at the source of the blinding bomb.
>>
>>5262702
Bind, rather than attacking, cheers for his friend while still a breath's distance away from the enemies. He uses agility, and baton passes to Charles!

"Gettem, Sab! Biff, pow!" He kicks at nothing to emphasize.
>>
Rolled 7 (1d20)

>>5262698
"I'M NOT DONE! ARE YOU'RE NOT DOWN! BUT YOU WILL BE!"
>Maroon uses Agility and Flare Blitz on Orbbettle!

>>5262705
"Thanks, Citrine!"
>>
>>5262709
Citrine is still careening through the air. It's a mystery how he did that maneuver at all...?
>>
>>5262698
The sand and shine simultaneously show spectacled suffering.
"Our eyes! And somehow not yours!"
Speaking of eyes, another Disable, this time on Milo. Lord Kingdra opts to just save his crit for the next turn.
>>
Rolled 9 (1d20)

Astor proves Sirocco wrong by vibing
>>
Rolled 16 (1d20)

>>5262698
>>5262708
>Charles uses Rest! Hydration! Charles wakes up!
"Thanks Bind!"
>Charles turns to their quarry
"You're not getting away!"
>ACTION
>Charles builds up his draconic energy and lets loose a Dragon Pulse!
>>
>>5262709
Flare Blitz does 505 damage to Orbeetle and takes 168 in recoil!

Maroon's HP: 885/1,120
>>
>>5262715
>Retcon
>Charles is asleep
>ZZZZZZZZZZZzzzzzzz
>>
Rolled 6 (1d20)

>>5262698
*Ymir sees the mass that is Charles approaching at high speed*
"Oh n-*BAM*-yow...a hello is more than enough Charles heh..."
*Ymir hurls a Mud Shot at the group*
>>
>>5262702
Sab knocks another explosive out of Milo's tail for 158. It lights up the valley below brilliantly as it detonates.
".........That was a gift." She looks genuinely sad.
>>5262707
Hydro miraculously hits its mark and nobody else for 305 damage!
>>5262709
Maroon dives upon Dr. Doppler at the top of their escape leaf for 305 danmage!
>>5262715
Charles' dragonic power hits Milo once again for 220 damage! she almost drops Sirocco before coiling around her twice as hard as before. "I won't let these brutes catch us. I'm almost at my limit!"
>>5262720
Sirocco takes 220 damage from the incoming mud!... Milo wipes it off and shoots a glare at this most egregious of slights.
>>
Astor cuts up the leaf Team Penultimate is using as a glider. Doppler, shocked that such a simpleton could think to go for his tools of genius winces and loses his turn.
TEAM PENULTIMATE TURN
>>
Rolled 20, 6 = 26 (2d20)

Doctor Doppler, their escape leaf compromised, quickly pulls out his special patented sealing solution (Rillaboom Repair, a mix of various tree saps and Sticky Web). He attempts to pat out the fire caused by Maroon and frantically applies the glue. "My genius will save us from falling into thermals! My sticking genius! Muahahahaha!" He pats the flames bouncing on him. "The fire is only a sign of success! Or was it failure...?"

Sirocco uncorks another grenade and tosses it into the middle of the group. "I hope you like punching the shit out of each other...!" she roars.
>X-Eye Bomb! Everyone has become substitutes! Who's who!? For the next turn, rolling a 7 or lower causes you to attack a teammate! This can be countered, however, moves or abilities that negate it can cancel this out.

Milo looks right at Citrine and knows what must be done. She's not one to fight fellow explorers... but it's their team on the line.
>Milotic used Mirror Coat!

LHG TURN!
>>
Rolled 3 (1d20)

>>5262741
>Sable has Keen Eye. lol
>PIMP
>HAND
>(knock off)
I'll get 'em Bind!
>>
Rolled 9 (1d20)

>>5262741
Astor slaps Doc with a Brave Bird
>>
Rolled 4 (1d20)

>>5262743
>Rolling again at GMs request
>>
>>5262741
"Sometimes, the best way to win is by not fighting."
>Do nothing.
>>
Rolled 11, 4, 9 = 24 (3d20)

>>5262741
"YOU'RE GOING DOWN DOPPLER!"
Maroon reaches down into his mane and tears out his blade with his own teeth.
"ERUPTION BLADE!!!!"

>Maroon used Flare Blitz
>Maroon used Raging Blade
>Maroon used Extreme Speed
All on Doppler.
>>
Rolled 14 (1d20)

>>5262741
Now with 3 kinds of eye problems, Lord Kingdra has had enough.
"My subjects, I am here! Observe!"
Another grape from the endless useless storage. He actually eats it this time in true royal fashion, but his new mouth's not equipped for it and he heaves violently.
"OUGHAGH! AIR... WATER... ANYTHING...!"
He heaves his scales, which are a currency in some places, aiming for Sirocco!
>Lord Kingdra used Scale Shot!
>>
>>5262749
>509
>140
>145
>>
>>5262741

Citrine's Neutral Core takes a jar from his bag, balancing it somehow on its little orb frame, and spills some of the substance inside on him with care. It then puts the jar back in his bag as he sighs.

>Item: Quicklime! 50% HP restored, 1/2 uses remaining

"Stupid trick with the Substitutes again..."
>>
>>5262741
where is my post
>>
>>5262751
[Rolling hit number]
>Lord Kingdra's Defense fell!
>Lord Kingdra's Speed rose!
With his halved action from the speed boost, Lord Kingdra slams downward in a splash of water. He's gone?
>>
Rolled 1 (1d5)

>>5262758
the eaten dice
>>
"As much as this probably makes the rest of you criminals as well, we're only here for the 'Pix! Lay off! Nyeh!"
He kicks limply before speeding up into a proper Close Combat.
>>5262743
Doc gets a mouthful of wing for 494 damage!
>>5262745
Sable's vision is uncompromised, but the flash does startle him enough to throw his aim off!
>>5262749
Maroon's threefold attacks deal 455 damage!
>>5262751
LK deals 96 damage with scale shot. He looks REAL freaky without scales, but he's got a speed boost out of it!
>>
Rolled 1 (1d20)

dice pls
>>
Bind drops his leaf, misses and tumbles through the air like a fluffy tumbleweed.
PENULTIMATE TURN
>>
File: bomb.png (43 KB, 524x407)
43 KB
43 KB PNG
Rolled 14 (1d20)

Doppler is struck by the burning flames and slicing beak of both dog and bird and, with a hand places it to his head. Reaching into his mad scientist satchel, he strikes a flare and causes some smoke to cough up. "My genius... it shone much too bright! I have been shot down for the crime of my intelligence!"

He starts to spin out of control, careening to the valley. Or well, he would, instead he falls onto a cushion of air and just floats around, knocked out. "...Sirocco, you must finish the experiments..."

"You're not dying, dumbass!" she shouts back, voice hoarse. Sirocco is bleeding and nearly out of it. One more hit and she's out! "I... I'll fucking finish this!"
>Sirocco lobs a red-taped bomb. (15+ activation required)

Milo gasps. "No! You... wouldn't!"

Doctor Doppler manages to see it before he completely passes out. "Muahaha... our... greatest creation... succeed...?"
>>
Rolled 11 (1d20)

>>5262784
"NO! I WILL! THIS FOR MISTRAL, YOU BITCH!"
Maroon grabs the red-taped bomb and throws it back at her.
>>
Rolled 16 (1d20)

>>5262784
"No littering!"
Astor grabs the bomb mid-air after Maroon first did and throws it at full speed
>>
Rolled 15 (1d20)

>>5262784
BIND!
>Sable dives out of the sky to catch Bind. You can hear a loud cracking noise before a bright light flashes, but they're both out of sight by the time it subsides.
>>
Rolled 6 (1d20)

>>5262784
"Wow, is that a pinata?"
Poli throws confetti...
>>
Rolled 14 (1d20)

>>5262784
Safe somewhere wet and deep from Sirocco's bag of tricks, Lord Kingdra emerges with a rising, spinning check like a geyser.
"LORDYUKEN!"
>Lord Kingdra used Dive!
Still hopped up on speed, he vanishes again in a splash of water during his extra turn for safety.
>>
Rolled 8 (1d20)

>>5262784
Citrine just fires a Power Gem at her best he can as he tumbles midair.
>>
>>5262786
>>5262790
The group quickly grabs the strange device (is that a pickle?) and attempts to return it to sender! However, once they grab onto it, they can feel how incredibly hot it is! What the hell did they do to this thing...? They throw it back!

As it floats between both groups... the weapon shines with such power! All sounds are silenced for a couple of seconds as a miniature green sun forms in the middle! Then...

BANG!

A loud cacophony of noise returns to join the real explosion.

It rocks the winds with its oppressive shockwave and your sense of smell is overloaded by dill and vinegar as you're sent blasting off!
>>
>>5262784
Don't tell me my post was eaten again
>>
>>5262797
"I'm blasting off again! Deliciously!" Poli announces.
>>
>>5262797
*As he's blasting away Ymir calls out*
"What on earth was in that bomb!?"
>>
Bind twirls through the air out of control as Sable quickly matches his speed for a catch.

When the light fades, Sirocco and Milo are spiralling downward in similar fashion. Their fall however, you can see is broken by a cozy looking tree, springing back and forth with their impact.

COMBAT OVER
XP 350+2D20 to all
>>
Rolled 1 (1d20)

>>5262806
XP roll

Citrine rushes to the cozy looking tree.
>>
Rolled 10, 17 = 27 (2d20)

>>5262806
xp roll
>>
Rolled 10, 1 = 11 (2d20)

>>5262806
"Everyone alive? That sure was a pickle"
>>
Rolled 7, 16 = 23 (2d20)

>>5262806
>>
Rolled 8, 4 = 12 (2d20)

>>5262806
>XP Roll, but where did da sable go?
>>
Rolled 14, 7 = 21 (2d20)

>>5262806
Lord Kingdra peeks out from the divemension down where the others fell.
"What lowborn thugs. They could not even pickle properly."
>>
Bind loses track of his surroundings as he falls. He's out of ideas...
>>
Sirocco is knocked out, half-stuck in the tree. Doctor Doppler has fallen nearby, stuck facing up as he rests on the back of his dotted shell.

Milo slithers out, battered and beat. She's currently in no state to put up a fight. Weakly, she raises her tail fan as a flag and waves it around. "I... as the leader and on behalf of my team, I surrender." She sighs. "I know when we're... beat. It is disheartening it had to come to this..."
>>
>>5262822
>Bind sees a purple blur rush towards him, followed by a blinding flash.
I've got you!
>Bind can feel hands grab and hold him as a familiar voice calls to him.
>>
>>5262825
Poli lands on his face. He's fine... probably.
"Wow! I wish I was an evil scientist like that! I'm only an evil wizard, though."
>>
>>5262825
"We're taking Sirocco in. Sorry."
>>
Rolled 18 (1d20)

>>5262825
"Told ya, when a bird tells you to fuck off, you do"
Astor double taps Sirocco with a wing slap
>>
>>5262829
Milo shakes her head, but she has a small smile present on her face. "He's not evil. Just... misguided and a little bit insane. It tends to get out of hand, you see." The Milotic turns to look at Doctor Doppler. "He means well. Most of the time. His invention have applications that he just does not see."

>>5262831
"I... understand. I knew it would eventually come to this. We couldn't run forever and..." She looks down. "I'll need to take them back to Sol."

>>5262835
"Stop that this instant! She's already defeated!" Milo slithers over slowly and painfully. She takes the last of the attack and gasps, nearly knocked out as well. "H-How would you feel if a pokemon... did that to you...?"

>Continuing on Thursday!
>>
>>5262838
"Not sure, i just wanted to make sure she'a not using a escape orb again"
>>
Rolled 18, 17 = 35 (2d20)

>>5262806
>Late XP Roll
>>
Rolled 19, 3 = 22 (2d20)

>>5262806
(late roll, apologies for dropping at 4am)
>>
Bind closes his eyes and mentally prepares as much as one can for a fall from the ridge of a canyon.
The crash is definitely the painful thing he's ever felt, but it's...bearable! After a few moments of uncertain terror, he's pretty sure he's uninjured enough to get up, even? He chances a peek around...
>>
>>5263260
>Bind sees Sable! But something's off with him.
Bind, are you okay?
>Sable has golden teeth and red eyes! He's also spikier and has a hole in his chest where his ruby is supposed to be.
I caught you, but we fell from such a height...
>Sable is looking all over Bind for injuries
>>
Bruises, near everywhere. But it's sure a lot better than how a dry impact would've looked. Not even a dislocation!
"What?! You had to have tsken the bulk of that crash! You should be looking at yourself!... And look at yourself!" He marvels at the unscratched Ruby on the ground.

"Incroyable..."
>>
>>5263273
Ah, just a little ankle pain. Okay, a lot of ankle pain, but that doesn't matter. What do you mean look at myself? Did the wind mess up my hair or- wait, I don't have hair. What's up, what's different about me?
>>
>>5263278
"I don't suppose -this- looks or feels at all familiar?"
He holds up the gem. A faint reflection of Sable can be seen within.
>>
>>5263281
"Wait, waitwhyisthissomuchheavie-ACK"
He drops it. Despite falling into some dense grass, it makes an audible thud.
>>
>>5263286
Oh dear! Be careful Bind!
>Sable lifts up his ruby and leans it on him
Oof... Seems like I've gained some weight. I don't think I'm gonna be running around with this thing.
But still, I'm glad I got you in time! I couldn't bear to think I'd be scraping you off the rocks here.
>Sable looks through the gem
My gem should at least have been scuffed from that... but there's not even a scratch! Can you believe it Bind? I don't think even a bomb could get through this thing!
>>
>>5263292
"We're in good hands, then. Fighting around that sounds impossible, and I'd hate t-wait, are you really okay with using your empowerment seed like this? That could turn around a real fight on its own!"
>>
Rolled 112, 222, 16, 68, 239, 163, 57, 21, 163, 83, 219, 78, 49, 6, 163, 142, 129, 183, 32, 50, 181, 174, 115, 185, 120 = 2970 (25d240)

>>5262529
Astor's Epitaph purchase part 1
>>
Rolled 64, 187, 16, 206, 77, 212, 236, 146, 46, 233, 14, 175, 214, 8, 87, 212 = 2133 (16d240)

>>5263617
Magpie hoarding moment conclusion
>>
>>5263302
You were in trouble! Of course I'm alright with it, anything to help you and Vee! We're a team!
>Sable hugs Bind, well, his leg at least. He's too short to give a proper hug.
Also that wasn't a seed.
>>
Rolled 239, 120, 207, 180, 145, 172, 152, 181, 134, 224, 164, 21, 155, 239, 153, 164 = 2650 (16d240)

>>5263620
Charles' Epitaph purchase
>>
Rolled 187, 29, 67 = 283 (3d240)

>>5263641
Citrine, Castform, and Cava's freebies, respectively.
>>
Rolled 5, 49, 6, 215, 125, 27 = 427 (6d240)

>>5263646
Lord Kingdra's royal privilege

-540 pokecoins
>>
>>5263639
>>5263639
"Comme c'est drole. You're telling me you transformed with Sablenite?... Woah. Bind recalls the sappy speeches trainers used to give about controlling mega evolution stones with their bonds and returns the hug, forgetting about the zero energy and science of it all for a moment. "I'm luckier to have met you and Vee than I can express, Sab. Anything you can ask for from me, just name it."
He sits in the grass and takes in the breeze with him.
>>
>>5263674
I just want to hang out with you guys, I feel the same way. You're the best friends I've ever had.
>Sable sits on his gem
>>
Rolled 18, 17 = 35 (2d20)

>>5262806
>>
Rolled 11 (1d20)

>>5262806
wait a second...
>>
The guild has Team Penultimate's items confiscated and their teammates in bonds, and quietly rushes them out of the dungeon before any loops can rejuvenate Dr Doppler or Milo. She's the only one of the three still conscious on their way back to town...

"Not to excuse our behavior, but you'll have to understand. My peers, no, my partners have daunting challenges ahead of them, and their backgrounds were not conducive to their success. These unfortunate two need nurturing and direction for their intellect and potential! That cannot happen from prison! For what it's worth, I am sorry we had to fight you for our freedom."
>>
Location: Outside of Windswept Weald's perimeter

Milo looks back at the dungeon as they exit it, escorted by the LHG team. She has her two teammates riding on her back as she slithers along. "I still apologize profusely for all of this. What I did as a Leader was wrong... but I believed it to be in the best interest of Sirocco." She gestures her head at Doppler. "The Doctor, however, could... care less. He has always been free-spirited."

The weather is still warm from the dungeon permeation. You have some time before you arrive back at Treasure Town.

"Please be kind to Sirocco," Milo asks. "That's the only request I have."
>>
>>5264744
>>5264745
Vee steals the first reply and doesn't appear again!
>>
>>5264745
(forgot lvl update)

"She's got stuff to answer for and things to explain. It's not our fault, what she did."

If Citrine could shrug, he would.
>>
>>5264745
"Well, she did try to kill our guildmate, but fine. Whatever."
>>5264744
"...I see."
>>
>>5264745
>castform appears
>he sets rain
>he returns to rest
>>
Rolled 16 (1d20)

>>5264745
"Sure"
Astor lies
>>
>Charles is here!
>>
>>5264745
“You are the leader Milo? I had assumed Sirocco was in charge. If I may ask, how did you all meet?”
>>
>>5264745
"No promises, but I'll try and keep things nice, or keep things ice if they get out of hand."
>>
>>5264778
"I remember coming across this half-starved thing, angry at the world. So I helped her up and eventually pitied her to provide a place to stay. Eventually, I offered her the option of joining my team." She looks back, thoughtful. "I guess I have a habit of wanting to help."

>>5264751
>>5264754
Milo sighs. "I knew she had ghost-types in her chest for a long time but I... never expected it to be something like this. I'm not sure what I can say."
>>
>>5264789
"You should really teach her to stop swearing so frequently, by the way. She sounds childish."
>>
>>5264789
“You care a lot for your team don’t you?”
>Charles looks down for a moment
>He looks back at Milo
“May I ask something of you?”
>>
As the guild approaches Treasure Town, They find Team Paladins heading in the same direction from the opposite way. Aether the Pancham has a turquoise gleam about him.

Sol crosses arms and scoffs. "Ah, it's you all. And you have Sirocco, too! A successful mission for both of us. Err, how do you all know her? Why is she assaulting you?!"
>>
>>5264799
"She tried to kill Mistral after tricking us into letting her into the guild."
>>
>>5264799
"Sirocco tried to kill a guildmate? Did... Did we not tell you? Or do you mean something else? And uh..."
*Cava turns to his guildmates. "Should we tell 'em?"
>>
>>5264804
>>5264799
"Or did we already tell 'em about alternate stuff?"
>>
>>5264804
>>5264806
"I'm aware there was an assault. I knew she was twitchy, but clearly there is a dark side to her we were unaware of. I would like to hear what you know of her."
>>
>>5264792
"I have tried. The Doctor has also tried." Her eyes dart to the side. "I would like to say we were wildly unsuccessful. A strong head and an even stronger will. I decided to focus on other things. Getting her adjusted to polite society, for one. It's a work-in-progress."

>>5264794
"Is that not what a Leader must do? I strive to accomplish that much." Milo hears the last part. "Yes? What might that be?"
>>
>>5264819
>Rolling to convince?
“You care for your team like family. I wish to do the same for mine. A while back, I was told I could learn a move called Life Dew. A move that I could use to heal my friends. My family. Keep them safe. I cannot learn the move normally. I need a…piece of a Pokémon that can learn it. I was told Milotics can do so. Could I ask, for a prism scale? Or any of your scales?”
>>
Rolled 12 (1d20)

>>5264823
>Roll was eaten
>>
>>5264817
"I'll just tell 'em. What could possibly go wrong? Okay, so there's this dude, calls himself 'The Father', or whatever. He's a funky lookin' Alakazam apparently. So he doesn't like us. Like a lot. So a lot of the Lost Hope Guild lost some, all, or none of their memories in the transition here, and this 'Father' took those memories, and shoved 'em in empty vessels. He... Brainwashed? Convinced? Manipulated them into kinda hating us and wanting to kill their counterparts, and to take our place or get back home or whatever, depends on the alternate. Thankfully, not ALL of them wanna kill us, like Kira or Leafa, but Sirocco here... Well, Mistral had all his memories, so Sirocco had none. And so, she tried to kill Mistral for the blatant unfairness, or something? Tried to take Mistral's place? Memories? I'm not the most sure."
>>
"An attempted killing is a much more serious charge than anything magnezone typically has to deal with. If you tell me you believe she is still dangerous or can't be handled civilly, we may have to isolate her and her team... or worse." Sol looks more than a little troubled at the prospect; not expecting Sol's teammates to have abetted Sirocco.
>>
>>5264823
"You would... like one of my scales? To learn a move?" She tilts her head. "I was not aware you could learn moves that way."
>>
>>5264839
“I was told by a friend of ours. Sneasel. Quite the keeper of obscure knowledge.”
>>
>>5264837
"...I'd have to think about that one."
>>
>>5264846
"I'll have to consult our local dojos about such 'obscure knowledge,' then." Milo rubs the side of her body with her tail fan, causing a scale to drop off. "I felt that one bothering me since our scuffle. Accept it if you wish."
>>
>>5264837
"Hmf... Well, we've got a jail in Volksreach. If you wish to put her in our hands."
>>
Rolled 8 (1d20)

>>5264856
rock and rollin'
>>
>>5264852
Lord Kingdra snatches it thinking it's one of the scales he lost. He's not paying attention as he looks around for the ones he shot a Sirocco.
>>
>>5264852
>Charles takes the scale
“Thank you. Truly.”
>He keeps the scale in a soft, but firm grip
>>
Rolled 19 (1d20)

>>5264837
"We have a cell in our complex, she might be harrased by a lesbian, but i'm sure she'a going to be ok there"
>>
>>5264859
“Erm…Lord Kingdra? May I have that scale you picked up? Please?”
>>
>>5264866
Lord Kingdra shirks back, visibly disgusted.
"Pining for the hide of your leader?! Unsanitary AND illegal! 40 years dungeon!"
He glances around again.
"Panhandling currency from a royal, what nerve..."
>>
>>5264871
“Surely, a king being so great and so wise, would see that his subjects need aid in order to protect their king? That scale you have would allow me to ensure your reign lasts for centuries, if not eons!”
>>
Rolled 5 (1d20)

>>5264871
>Intimidate
"Now you wouldn't be trying to swipe things from my buddy now would ya?"
>>
>>5264871
>castform reappears, even if he's not turning up this session due to tired
Sir, that scale is clearly not part of your royal kind. it's got an insightly pink stain instead of a royal blue!
>>
Rolled 2 (1d20)

>>5264875
Lord Kingdra fits in a couple scales back to his royal personage, but the Milotic scale doesn't slot in as well.
"We have no need for that. Need we remind you that we got along just fine before you showed up? And protecting us was your duty either way."

>>5264878
"Speak not out of turn, lest you find yourself exiled. Would you rather he take a piece of your fins?"
>>
>>5264882
Milo gives Castform a side-eye.
>>
>>5264884
>castform side eyes back with "you heard me"
>>
>>5264883
>Charles takes the Milotic Scale
“One hundred and eight pardons to you, Lord Kingdra. I meant no disrespect.”
>Charles bows
>>
>>5264883
"I'd give my friends whatever they need, mates help mates!"
>>
>>5264883
>>5264882
>>5264886
>>5264888
https://www.youtube.com/watch?v=eHSJeuD3HAM

Lord Kingdra jump, er flies? Into the air as the scale fits in one of the worst ways possible. The scale descends angelically from the heavens, as does Lord Kingdra's booming voice.
"WHAT VILE DECEPTION! WHO DARES JAPE A ROYAL BY MIXING THIS LOWBRED ILK AMONG THE DIVINE REMAINS OF OUR CONQUEST?! AWAY WITH IT!"
>>
>>5264871
>>5264875
Milo sees tg his brewing mess and quietly tilts her tail in Charles's direction. She's more than a little scared of Lord Kingdra...

>>5264863
Your charm (?) Buys you just enough goodwill that Sol doesn't immediately want to investigate your home. You specifically have lot a fair but of trust, though...
>>
>>5264896
>Charles has the Milotic Scale that Lord Kingdra dropped, he shows it to Milo
“Thank you Kindly, Milo. I have your scale from before. Im glad you found Sirocco and that she has stayed with you. You are clearly a good influence.”
>>
Rolled 18 (1d20)

>>5264896
Lord Kingdra finally realizes whose scale it was that spiked them right in the... Anyway, karmic or not, Lord Kingdra is now glaring daggers into Milo for this assault on their person.
"Taking advantage of our assaulted irises, hm?"
[Petty Intimidation Roll]
>>
Rolled 13 (1d20)

>>5264896
"Sorry, did i say jail? See, there was this show on were..."
Astor explains in great detail how the "jail" is actually some kind of reality show where people is sent to a rehab clinic shaped to look like just a jail and how it works pretty well to keep problematic people outside od jail instead of the normal stats and how there's way less paperwork involved, in the middle of the filibuster he forgets what's he's talking about so he instead starts working on that great PJB sandwich he prepared once, then he remembers what he was talking about so he starts speaking on the criminal statistics on how Zoroarks seem to be a small group yet... he changes themes again to that cooking showdown he got invited to, how it is going to make his carrer go well over the stars and how is he planning to open several restaurants and a resort in volks using free labour from Blitz and Kira, then he corrects himself saying that he's going to pay both living wages while also leaving them a commision for every single guest, noticing that it was about to become dark, he offers to cook a spanish ommelete for them, he starts preparing it with some eggs he found in the road, salt, potato and more stuff, he guides them during the process on how to cook a egg, why you cook eggs to avoid salmonella, why you boil potatoes to make them less poisonus, how people used to create holes in the dirt to put oceanic water in them to produce salt and how big salt is destroying a ancestral artisanal work, he then rambles about chemicals in everyday food and how corn syrup was a menace to society, in the end he explains that he had never tasted corn syrup but that he was sure that it was the work of the devil in the UN, now at night, while preparing a fire, he rambles for hours about how the cold war was actually not cold and instead was very hot on proxy countries in sponsored wars, causing the destruction and almost causing the old world rapture, now that everyone is about to sleep, Astor is now rambling about the roman empire by some reason as filler content, he then starts talking about the irish menace and the end of the world, now that is about to be dawn, he talks about how several species evolve at certain hours and how it might be related to UV light damaging the several species DNA to make them evolve in a different way, now Astor prepares breakfast and guides them on how to cook a scrambled egg over the fire, how many oil you should use and how much salt it needs, now he talks about his cooking powers and how it might solve world hunger but how it also would ruin his restaurant chain, he starts rambling again about that PBJ sandwich and how it was actually not that good and how some crunchy peanut butter would be better but also points that peanut butter was barred after Maroon asked him nicely, he then remembers once again what he was talking about and countinues explaining why Sirocco should go with them to rehab
"... and that's why she should come with us"
>>
>>5264889
>>5264901
Sir, please calm down! I'm sure this is just a misunderstanding!
>>
Other guildmaster has had some technical difficulties. We'll continue this whenever he's available. Otherwise, next session on Saturday as scheduled.
>>
(Ok guys, looks like even my computer version of Element is messing up. Maybe its my whole area that has the problem. Anyway, have fun with the quest tomorrow.)
>>
File: diancie.jpg (305 KB, 1500x1000)
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305 KB JPG
Location: Crystal Complex on the Diamond Delta
Time: You're underground, does it matter?

After receiving a strange letter (made out of stone, interestingly enough) you traveled far and to one of the other continents (maybe) on the expedient services of the Lapras Travel Liner. Some strange entity only known as "Diancie" has forwarded you a message to arrive in her kingdom with haste and make it post. There's something that you all need to see urgently, apparently.

You arrive at the mouth of an impressive cavernous cave entrance and you head inside. You can see various rock-types and ground-types milling about on this long, paved road...

Episode 23: Discourse of Diancie
>>
>>5267539
"Wow, for once I'm in my element. This is great."
>>
>>5267539
“This place is beautiful!”
>>
>>5267539
Maroon grins and turns to Citrine. "It looks like you're with your people now."
His smile drops and he turns to Sableye. "You should probably stay out of sight."
>>
>>5267539
"Very cool, now where are the fossil-mons?"
>>
>>5267539
man, I never thought I'd miss the sky this quickly.
at least the caves are pretty.
>>
>>5267549
>>
>>5267550
“Agreed! It’s nice to have a change of scenery very now and then.”
>>
>>5267539
*suddenly drops through a crevice in the ceiling and lands in front of the guild*

Hello, lads! I've brought the milk, as requested! I had to jump through a few wormholes to get it, but it's fresh!
>>
Rolled 12 (1d20)

Astor vibes
>>
>>5267559
“Jeff! Glad that you could make it! Awfully long trip!”
>>
File: milk.png (496 KB, 1024x853)
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496 KB PNG
>>5267559
Who wants first crack at this creamy goodness?
>>
>>5267539
*Cava slams open the door.
"Sorry, I'm late. We met up with Diancie yet?"
>>
>>5267562
"Otherworldly milk? Of course!"
>>
>>5267539
>>5267541
"You just gotta adapt better, Citrine! Then you can always be in your element!"
>>
>>5267562
“I’d like some!”
>Charles takes a sip of the milk
>>
>>5267559
Oh, jeff! man it's been a while since I last saw you.
everything good? not being swamped in bind's paperwork as second in command of the guild?
>>
>>5267559
". . . Who's the sea urchin?" Maroon tilts his head.
>>
As the group reconvenes and greets each other, they prepare for the journey to trek this surprisingly and possibly dramatically lengthened stretch of footpath. Traversing further down this road, you begin to see signs tacked on the wall. Directional signs, definitely. The arrow points in the same direction as you walk, labeled with something in printrune.

There are also arrows pointing in the direction behind you, also labeled in printrune.

You wonder what they could mean.

>Let's see what they mean... (Roll and add any reading bonuses)
>Reading is for chumps! Let's keep going!
>>
>>5267559
>>5267562
"I can't really... consume? It? But it's super great to see you back on mission, Jeff."
>>
Rolled 18 (1d20)

>>5267573
"That's a lot of signs. A lot of arrows."
Vee investigates the signs.
>>
Rolled 15 (1d20)

>>5267572
"That's Thomas Jeffurchin! He's been part of the guild since it's founding."
>>5267573
*Cava attempts to read it.
>>
Rolled 14 (1d20)

>>5267573
Citrine tries to read, but he isn't that confident about it.
>>
>>5267568
Astor drinks some milk. It fills him with creamy determination!
>>5267570
Charles drinks some milk. It fills him with creamy determination!
>>
>>5267573
>Reading is for chumps! Let's keep going!
>Cast still can't read printrune
Man these hallways take forever.
>>
Rolled 14 (1d20)

>>5267573
"Let me read it!"
>Astor is illiterate, doesn't mean he can try to translate it
>>
>>5267573
> reading plus 1 for one reading lesson?
“Let’s see what we have here…”
>>
Rolled 6 (1d20)

>>5267581
"What's this spiky football doing here?" Kaku picks the thing up.
>>5267573
>>Let's see what they mean... (Roll and add any reading bonuses)
"Oh, printrune! I don't understand this thing..."
>>
>>5267573
>read
>>
Rolled 16 (1d20)

>>5267584
>rolling again?
>>
>>5267586
>rolling to read
>>
Rolled 10 (1d20)

>>5267573
>Let's see what they mean... (Roll and add any reading bonuses)

Maroon pauses to examine the printrunes on the walls. "Hey, Shanty, can you read this?" Maroon asks to himself, only for the musical sprite to appear sitting on a stone, idly swinging her legs. "I think you can read yourself." She retorts, no one other than Maroon can see or hear the phantom muse be of no use at all.
>>
>>5267585
“Kaku! That’s Jeff! He’s part of team storm!”
>>
Rolled 3 (1d20)

>>5267588
I FORGOT HOW TO ROLL IT'S BEEN SO LOOONG
>>
Rolled 3 (1d6)

>>5267573
Rolling to spawn(footpath)
>>
Rolled 12 (1d20)

>>5267592
"Oh is it? Here." Kaku passes him the spiky football.
>>
Rolled 5 (1d20)

>>5267596
>Charles catches Jeff!
>>
Rolled 4 (1d20)

>>5267600
>castform helps catching jeff!
>ignore how he has no arms
>>
Rolled 18 (1d20)

>>5267596
Astor saves Jeff
>>
>>5267604
"Nice catch!"
>>
>>5267604
That's enough throwing for now, gentlemen, please and thank you! You can let me down now Astor.
>>
>>5267578
>>5267579
>>5267580
>>5267583
>>5267587
>>5267589
Thankfully, the signs themselves are actually pretty simplistic. The one that follows your direction concisely says:
>CRYSTAL COMPLEX THAT WAY

The other sign says:
>CRYSTAL COMPLEX NOT THAT WAY

Vee gains +15EXP for his reading comprehension abilities. Stay in school! Or whatever kind of equivalent they have here.

>>5267593
>>5267585
It appears it is much too complex for you! Either that or you just don't know. Oh well.

Eventually, it opens up to reveal the full size of this underground underpass. You're not quite sure how possible it was to have hollowed out this much cave... but it's massive! You can see a giant crystal city in the distance from your place on the road, separated by this impressive stretch of sparkling, reflective water—

You hear obnoxious laughing.

"Hoh-hoh-hoh-hoh..." A pink crystal headdress crests over the side of the road.
>>
>>5267606
"As you say boss!"
Astor leaves Jeff in the ground
>>
>>5267607
Citrine looks around confusedly.

"What is making that awful sound?"
>>
>>5267607
“My word. It’s beautiful…”
“Who is that laughing?”
>>
>>5267607
"Have you heard about Iceland? No? Well, we should go the other way"
>>
>>5267607
"Ohayo? Are ya Diancie? Actually, that's stupid, Citrine showed us what Diancie looks like."
>>
Rolled 16 (1d20)

>>5267607
Maroon piques up alert. He whips around to search for the source of the sound.
"Female? Female detected?"
Maroon starts searching for the nearby target.
>>
>>5267607
Vee is looking a bit happier he managed to read it that easily.

"Looks like we have someone here."
>>
>>5267607
"I think that sound means we are heading the right way!"
>>
Rolled 14 (1d20)

>>5267615
Astor bonks Maroon
"Shut!"
>>
>>5267607
*Ymir arrives in this realm*
>>
Rolled 5 (1d20)

>>5267615
Good Lord, even evolved you haven't changed, have you Maroon?

I roll to do the funni anti-horny spine-stab
>>
Rolled 18 (1d20)

Astor vibes
>>
Rolled 9 (1d20)

>>5267607
hey, who was that laughing!
>roll to try and spot anything out of the ordinary
>>
>>5267623
>>5267615
"Why are you guys looking for the source? Do you not see the Pink Headress?"
>>
Rolled 3 (1d20)

"Reshiram? It's me again, vanquish the gaydog, pretty please"
>>5267631
"No"
>>
>>5267631
I thought that was just another crystal to be honestt.
>>
>>5267631
"I guess it doesn't hurt to be... inquisitive?"
>>
>>5267631
"...oh."
>>
Rolled 18 (1d20)

>>5267634
Astor prays even harder
>>
Rolled 12 (1d20)

>>5267634
>Assist pray
“Mind if I pray with you?”
>>
File: diancie_laugh.png (35 KB, 397x368)
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35 KB PNG
Eventually, the laughing subsides as the mysterious newcomer reveals themselves, floating in the empty space of the cavern. They hold a hand to their mouth, giggling.

They stare at the group with a smug and superior smirk.

Mistral is also there and present. A horde of Geodudes, holding hands, suddenly collapse around the Ninetales and form a makeshift cage with their bodies. Quickly, they float away, taking him hostage. "Uh, guys? H-Help...!?" he shouts from between the hands.

"You All Must Be the Lost Hope Guild," she states, chortling in between.
>>
>>5267640
"Oh hi Pyrite"
>>
>>5267640
"Uh, why do you have Mistral hostage? You're asking to get Flash Cannoned."
>>
>>5267642
Citrine pivots to face the bird.

"SHUUUUUT THE FUCK UP."
>>
>>5267640
"Hey, stranger danger! Well, nothing we can do..."
>>
>>5267640
"Some welcome, don't go taking our friend!"
>>
>>5267640
“Hey! What are you doing to Mistral?”
>>
>>5267640
Maroon whistles as he takes in the sight of the bejeweled lady. "Yep, that's us."
>>
>>5267640
>castform processes what on earth that is
...Miss Diancie, you certainly like to laugh don't you?
>>
>>5267640
"Yeah? Is Mistral gonna be okay?"
>>
File: Mistake_SPM.png (1 KB, 40x40)
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1 KB PNG
>>5267640
Poli shows up holding God-knows-what on a plate. It is nothing resembling edible. "Oh my divine overlord of everlasting darkneeeeeessss, I made you a Wizard's Delight!" He runs up to Diancie, handing her the... the thing.
>>
>>5267640
Give us the multi-haired dog back or get your crystals beat in. I'm not even the aggressor, I'm just the messenger of what WILL happen to you if you don't surrender now.
>>
Rolled 3 (1d20)

>>5267645
"Sorry Citrine, sometimes i get confused"
The bird doesn't notice, he's too busy vibing a big apple into existence
>>
>>5267651
"...that should probably be my main concern."
>>
>>5267657
"We'll head off to go save him soon enough. We can be the first to vote for it! What do you say?"
>>
>>5267660
"...what? I mean, yeah, sure, whatever you say."
>>
>>5267653
"Poli, what?"
>>
>>5267662
"It's settled, then! We're off to save Mistral! Whenever we're done with this stuff." Vee is kicking the ground. "I hope this doesn't take too long..."
>>
>>5267669
“Cava? The geodudes flew Mistral off.”
>>
File: helpful carbink.png (17 KB, 217x282)
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17 KB PNG
Diancie is smiling down at them. A couple of Carbink float up to her carrying informational card posters, detailing obvious things.

"I Am Lady Diancie, Ruler Of the Crystal Complex. You Can Just Call Me Lady For Express Purposes."

>>5267644
>>5267647
>>5267648
>>5267651
>>5267654
"Hoh-hoh-hoh... You See I will Turn Your Friend Into My Willing Minion For The Purpose Of World Domination." Diancie nods, informing of the guild of her entire plan. "Of Course He Will Not Be Okay He Will Be A Loyal Minion."

"Are You Stupid? Do Not Answer That. Of Course You Are All Stupid. Except For Him." Diancie points at Citrine.

>>5267653
Diancie turns very slowly to face Poli. "Who The Hell Are You And What is That Repulsive—I Reiterate: Interesting Object."

>>5267669
"No He Is Not." She turns to the Geodudes who had been waiting on her command, still carrying Mistral. "What Are You Idiots Doing Go Leave Right Now Or They'll Kick Your Ass."
>>
>>5267669
"And he's flying off into who knows where! With the Geodude. Geodudes."
>>
Rolled 15 (1d20)

>>5267669
"... possible brain damage"
>>5267671
"Well, i'm not calling you that now, what about... rockface!"
Astor insults a rock
>>
>>5267671
"Haven't you heard? I'm your new Evil Minion!" Poli introduces himself. "This is the ULTIMATE MAGICAL CREATION... it tastes like twelve different kinds of vomit!"
>>
>>5267671
"I'm the only...non-stupid one? Why's that? Out of everyone here?? I'm a rock."

>>5267673
"Heeey..."

Citrine is sad :(
>>
>>5267671
"What if I just Flash Cannoned you right now?"
>>
Rolled 2 (1d20)

>>5267671
>convince to not turn Mistral into minion?
“Could you…not do that?”
>>
>>5267671
"Well, I guess we just have to go through your... gauntlet or... fight you to get him back?"
>>
>>5267671
...this is going to be a long day.
>>5267675
citrine, it's BECAUSE you're a rock. surrounded by rocks. and she's also a rock.
now that I think about it, if sand was set I would also be a rock.
>>
>>5267671
Maroon turns to Mistral-
With no tard wrangler in sight Maroon relies on his instincts and whips out his sword from it's sheathe.
"The time for violence is upon us," he says through muffled growls.
>>
Rolled 12 (1d20)

>>5267675
"Not you Citrine, you look great in both forms!"
>>5267671
"Also, you should let Mistral go and offer us pancakes or something"
Astor tastes diplomacy
>>
>>5267675
>Charles pats Citrine
“It’s ok Citrine. You’re a cool rock!”
>>
>>5267671
"Fair warning I am going to punch you unless Mistral is returned safe and sound."
>>
>>5267680
Let slip the dogs of war, have at it Maroon!
>>
Rolled 19 (1d20)

>>5267680
"You know, people love heroic acts"
"Now go tard doggo! Go get her!"
>>
>>5267675
Vee whispers to Citrine, seeing the beginning of the end nearing. "I don't think we're going to have enough time to save Mistral if we start a fight this early."
>>
>>5267691
"I agree, but I don't know how to defuse..." Citrine whispers rock-ly back.
>>
>>5267693
"We literally cannot. Mistral's gone."
>>
Maroon barks at Diancie. "Lady! I challenge you. . ."
To singing contest."
>>
>>5267694
"The voice of reason is gone..."
>>
>>5267696
"Worst case, there's a battle." He shrugs. "Can't do anything but sit back or help unless you feel like playing for the other side."

"Actually, considering who we're talking about, I think we could legitimately convince her we're joining her side."
>>
>>5267699
"I think she likes me...? Maybe we sneak over to her side and get Mistral? I like how you think."
>>
>>5267701
"Sounds like a plan to me. I guess I might have to take one for the team if she doesn't like me. Maybe you can tell her I'm your friend? Loyal rock-in-training?"
>>
>>5267703
"Just stand still and copy my Iron Defense...?"
>>
>>5267706
"Sure. Never tried it before, but I'm all for trying!"
>>
>>5267674
"Wow Uh I Did Not Agree To That Or Was Made Aware Of Your New Status. You Are Very Interesting (That Is A Lie)." She points at Poli and then to the guild. "If You Are My New......... Minion You Should Go Annoy Them Instead."

>>5267675
"Maybe I Should Rescind Your Non-Stupidity But You Are A Rock So It Would Not Make A Difference," Diancie tuts, shaking her head and wagging a finger.

>>5267677
"No I Need As Much Minions As Possible (Excluding The Green Thing) And Also You Agreed To This Per The Terms Set On The Letter."

You look surprised. How could that be? You check the funny rock slab masquerading as a letter. It doesn't say anything on the... front... Quickly, you check the back. There's a whole other paragraph of printrune detailing the terms of identured services by agreeing to come here. Professor Pika has left a note stating to please read this back portion also.

>>5267701
"Are You Seriously Plotting In Front Of Me."

>>5267678
>>5267680
>>5267681
>>5267685
>>5267683
>>5267695
"No I Will Beat You In A Singing Contest But There Are Too Many Of You And I Will Not Make A Tactical Victory So I Am Going to Leave Now Also Deal With These Pokemon I Found." She puts a hand over her mouth again. "Now I Will Proceed To Laugh At You As I Make My Daring Escape. Hoh-hoh-hoh-hoh."

Diancie quickly flees, flying away as an Anorith and Krokorok step in.

They look at each other, uncertain of the challenge ahead. The Krokorok puts a hand over the back of its head, scratching it and looking sheepish.

"H-Hey, so there's a lot of you here and it's... not really personal, r-right?"

Your choices:
>Woooo! Let's fight them!
>Talking it out is always a possibility...
>>
>>5267710
Vee looks to Citrine. "Ready? Iron Defense, I'll copy it, then we walk up."
>>
>>5267712
"She left..."
>>
>>5267710
"Haha! I KNEW I'd make a good evil minion!"
>Poli is standing around with the enemy team.
>>
>>5267710
>Sable appears!
Hey guys, what's going on?
>>
>>5267715
Vee looks back. "Oh..."


...

"Now we have a tactic for next time! We'll get our chance."
>>
Rolled 12 (1d20)

>>5267710
>Talking it out is always a possibility...
“Darn! Got to remember to read the back..”

“Um, hello! We would like to get past you. May we?”
>>
>>5267710
Sure, talk, whatever. Everyone else will want to fight as always, right?
>>
>>5267719
“Hello Sable! Nice of you to drop in! Mistral has been kidnapped!”
>>
Rolled 10 (1d20)

>>5267710
>Talking it out is always a possibility...
He walks up to the Krokorok and places a foreleg around his shoulder. "Look, there's one of you and a lot of us- if you give up right now we'll just tell your boss that you gave us a run for our money and you make it out of this unscathed. Sound good?"
>>
>>5267710
>>Woooo! Let's fight them!
"Don't worry, this will only hurt for a bit..."
>>
>>5267720
"You've tried copying my Iron Defense before, Vee, though, haven't you?"

>>5267722
"No, we don't need to fight them. See? Nobody wants to-- Astor stand down."
>>
>>5267726
>>
>>5267724
WHAT!?
>>
>>5267727
(Kaku** why did I assume that was Astor???)
>>
>>5267727
"Not to my knowledge. It doesn't seem THAT hard. It looks kinda like when I use Copycat, but more silver."

>>5267731
"He flew away..." Vee is trying not to laugh now. "With some Geodudes... Ahahahaha! They can fly kinda and it's really funny. Ehehe!"
>>
Rolled 15 (1d20)

>>5267710
>Talking it out is always a possibility...
neither of us really have time for this. even if it'd be fun to try out if weather works down here you don't want your asses handing to you and we gotta save our friend
>>
>>5267735
>Sable has a deadpan expression
...wat.
>>
>>5267731
“Yeah. Evil rock Pokémon calling herself Lady came by and took him.”
>>
>>5267735
"No, you 100 percent did. On the bus. We tried it, like, twice. You almost had it."
>>
>>5267743
"Huh? Like a... I don't understand. Never been on a bus before."

>>5267739
"Yeah." He's stopped laughing now. Mostly. "We just saw him get taken away." He kicks the ground. "The Diancie said she wanted to make him into an evil minion, so he'll probably be okay, but we should go help him." He steps on a sharp rock. "Ow!"
>>
>>5267745
"Vee. Arce City. We go there sometimes when we sleep, some kind of parallel reality? Is this the real Vee I'm talking to?"
>>
>>5267710
>Talking it out is always a possibility...
"Let's not fight."
>>
>>5267745
Let's go get Mistral back, I don't like the thought of someone being "made" into an evil minion. You okay Vee? Your foot alright?
>>
>>5267746
"Are you insinuating there are other Vees running around?"

>>5267748
"Yeah, I'll just walk it off. We'll go find him. C'mere, it's weird having two conversations at once."
>>
>>5267710
"Fight me bitch!"
>>
Rolled 11 (1d20)

>>5267708
>Talking it out is always a possibility
"You're not the ones who imprisoned our friend, no bad vibes between us!"
>>
>>5267749
>Sable follows Vee
>>
>>5267721
>>5267722
>>5267725
>>5267736
>>5267751
The Anorith shrugs, getting out of a position most optimally prepared to pounce and strike back. It clicks in frustration and relief before scuttling away.

Krokorok considers Charles' words and then Maroon and Castform's threats. "Honestly, all of you make really good points and I'm... not really looking forward to sluggin' it out with, uh... ten 'mons or whatever." He shrugs and just runs frightfully in the other direction. "I'm not even paid to care about thissss...!" His voice fades as he vanishes.

There's an Aron on the side of the road who had been watching this entire altercation. She continues to stand there, staring.

Mercy'd? +50EXP to all.

Your choices:
>Well, we must save our friend! (Follow the road and enter the city)
>Talk to the Aron, maybe they have something to say?
>>
>>5267750
“Let’s not aggravate the situation Astor. Save your strength for the real enemy!”
>>
>>5267753
>>Talk to the Aron, maybe they have something to say?
“Hello! Who are you?”
>>
>>5267753
>Well, we must save our friend! (Follow the road and enter the city)
>>
>>5267753
"I guess now's the time to keep moving forward." He looks to Sable and Citrine. "Let's continue while we walk."
>Follow the road and enter the city
>>
Rolled 7 (1d20)

>>5267753
>Talk to the Aron, maybe they have something to say?
"Ohayo, what's up?"
>>
>>5267753
"Noooo! I can't believe the evil minions have been defeated! Save us, dark overlooooord!" Poli screams and runs away.
>>
>>5267753
>>Talk to the Aron, maybe they have something to say?
"Hey buddy, you look uhh, astounded."
>>
>>5267753
>>5267757
Right Veehind you!
>Well, we must save our friend! (Follow the road and enter the city)
>>
>>5267753
>Well, we must save our friend! (Follow the road and enter the city)
>>
Rolled 1 (1d20)

>>5267753
"Hey, you! Talk or perish!"
>Talk to the Aron, maybe they have something to say?
>>
>>5267753
>Well, we must save our friend! (Follow the road and enter the city)
I wonder if the vane works down here...
>>
>>5267769
"Sandstorm reigns."
>>
>>5267766
Jeff! I feel like it's been ages since I saw ya! How've you been dude?
>>
"So anyway, yeah, I dunno what you mean, Citrine." Vee says while walking.
>>
>>5267771
I don't think there's enough sand down here to make that work.
or if that diamond lady would want sand anywhere near a crystal city.
>>
>>5267775
"It's full of Rock-types. Everyone would love it."
>>
Rolled 20 (1d20)

>>5267753
>Talk to Aron
"Don't suppose you'd know anything important? Maybe getting our friend back."
>>
>>5267755
>>5267758
>>5267761
>>5267768
Their voice sounds distant and echoey as if the helmet seems to be messing with their already diminutive demeanor. "...I just thought that was interesting... you don't see Lady Diancie..." The Aron stumbles back as she's cowed by Astor's overwhelming presence. They waddle away in fright.

>>5267778
Ymir's friendliness gets the Aron to stop waddling and turns back around. "I... I don't really knooow... but maybe you can talk to some others in the market... usually the guards like to go there..."

They resume their fleeing.

>>5267756
>>5267757
>>5267763
>>5267766
>>5267769
With there no one else to talk to, the group collectively follows the same direction they were traveling before the interruption.

Walking down the other length of the road, you come across a giant sign that has printrune written on it. Interestingly, you know these words already. It's the sign for the Crystal Complex! It's a pretty city and you look at all the rock and ground types going about their day, most notably, however, are the rocks and crystals being carted around. Busy, huh?

Anyway, you need to save your friend before he gets turned into (probably) an evil minion to the diabolical Diancie!

Your choices:
>The Market probably has some gossip... (+Aron's suggestion)
>The City center might be an easy place to check out
>What about that giant castle all the way over there?
>>
Rolled 8 (1d20)

>>5267781
>The Market probably has some gossip... (+Aron's suggestion)
>Sable does some SNOOPIN!
>>
>>5267781
>The Market probably has some gossip...

"It's what the Aron said. Mistral being in the castle's too obvious."
>>
>>5267781
>The Market probably has some gossip... (+Aron's suggestion)
"Let's get some gossip."
>>
Rolled 6 (1d20)

>>5267781
"HEY, EVERYONE! LADY DIANCIE IS ACTUALLY A MAN! AND I HAVE PROOF! COME HERE FOR THE FRESH GOSSIP OF THE DAY!"
>The Market probably has some gossip...
>>
>>5267781
>To the market
"Right then, the market might have some info."
>>
>>5267781
>>The Market probably has some gossip... (+Aron's suggestion)
>>
>>5267781
>>The Market probably has some gossip... (+Aron's suggestion)
>Charles attempts to tune his horns to the many voices of the market
“Let’s see what we can hear…”
>>
>>5267781
>>5267782
>>5267783
"Yeah, I think that's probably the best idea."
>The Market probably has some gossip...

"Ow." Vee steps on another rock. "Mm..."
>>
Rolled 4 (1d20)

>>5267789
>roll
>>
>>5267781
>The Market probably has some gossip... (+Aron's suggestion)
>>
Rolled 18 (1d20)

>>5267785
"I need proof..."
"Citrine!"
>>
Rolled 6 (1d20)

>>5267781
>The Market probably has some gossip... (+Aron's suggestion)
there could be something pretty we can sell to that swan for a profit!
>>
>>5267793
"Please."
>>
>>5267797
“Swan? What are you talking about Castform?”
>>
>>5267790
>Sable puts Vee on his head
No more ows
>>
Rolled 7 (1d20)

>>5267799
"We need her!"
>>
>>5267802
"I beg you."
>>
Rolled 17 (1d20)

>>5267803
"...pretty please with a wrinkle of rainbow?"
>>
>>5267804
Citrine just stares.
>>
>>5267800
you know, the prissy one who we sold shiny stuff to!
>>
>>5267804
“Astor, what are you doing?”
>>
>>5267805
Maroon just feels like being a dog. He hugs Citrine.
>>
>>5267809
"I need proof that Lady Diancie is actually a man"
>>
>>5267810
"This is not helping."
>>
>>5267808
“The…oh! Right! The rich ‘mon! Thought you were talking about our Swan for a moment!”
>>
>>5267782
>>5267783
>>5267784
>>5267786
>>5267790
>>5267792
You arrive at the Market, a true hub of the underground city, with dozens of stalls and all kinds of cool things. Lots of cool decorations or items, rocks of all kinds, statues of pokemon... wow, it sure is busy. Following Aron's suggestions, you begin looking for Pokemon that look very guard-like.
>Ask a passerby (Stonjourner)
>Ask a shopkeep (Marowak)
>Investigate the pile of rocks (Roll required)

>>5267785
Astor is positively swarmed by a rock slide (literally!) of pokemon all willing to hear such juicy and most likely false information. Most of them don't really care, it's all just in good fun and most useless and harmless. Nost likely. Sticks and stones can't hurt a rock type! Do they even have bones?

>>5267789
Charles finds that in exchange for eyesight, his echolocating hearing is no longer as powerful! Anything useful gets drowned out by the hustle and bustle...

>>5267797
Castform finds a Dwebble selling some beautifully polished rocks and stones. They're quite nice. Hey. Some of those look like evolutionary items...
>>
>>5267811
“Your tactics confuse and frighten me.”
>>
Rolled 7 (1d20)

>>5267814
*Cava looks at the rocks.
>>
Rolled 12 (1d20)

>>5267814
ooooh rocks!
>Investigate the pile of rocks (Roll required)
>>
Rolled 16 (1d20)

>>5267814
"Hey, you! Talk or perish!"
>Ask a shopkeep (Marowak)
>>5267815
"Good"
>>
>>5267814
>Ask a passerby (Stonjourner)

"Yo, fellow rock! Everyone here's a fellow rock. That's cool."
>>
Rolled 11 (1d20)

>>5267814
“Drat. Can’t hear to well.”
>Charles inspects the rocks
“These look pretty!”
>>
Rolled 2 (1d20)

>>5267819
Vee is pretending to be a rock to make the locals feel more comfortable.
>Ask a passerby (Stonjourner)
>>
Rolled 12 (1d20)

>>5267814
>evolutionary items?
oooh, these are certainly interesting. some of them remind me of the stones that made my friends larger.
excuse me Dwebble, or, uh, sorry I don't know your name. what's the prices on these?
>check to see specifically what kind of evolutionary items there are here. or what valuable crystals I could mark up later
>>
Rolled 8 (1d20)

>>5267819
>roll
>>
>>5267820
> Meant evolutionary items
>>
>>5267819
>>5267821
"Am I... doing it right?"
>>
Rolled 4 (1d6)

>>5267814
Rolling to spawn(market)
>>
>>5267829
"...not really. Try harder."
>>
>>5267829
“You appear to be a bit…not rough enough?”
>>
>>5267829
Vee, you're not exactly rough enough to work as a rock
>>
>>5267832
>>5267834
>>5267835
>>5267835
"I don't know how to be less fluffy! How do I be a rock?"
>>
>>5267836
“Hmm. Try rolling around in the dust? Put a few rocks in your tail?”
>>
Rolled 6 (1d20)

>>5267836
"Go and say "Hey, you! Start talking or perish!", it works every time"
>>
>>5267836
Here.
>Sable puts some gems he was saving in Vee's fluff
Now you're like me!
>>
>>5267836
Citrine uses Iron Defense.

"Copy this!"
>>
>>5267838
"I can try... I'll do it in a minute,"

>>5267839
"I don't have the means to back up that claim."

>>5267840
"Oh, thanks!"
>>
>>5267836
try something to make the fur coarser, like maroons.
>>
>>5267818
Astor currently cannot interact with other NPCs. He is currently being mobbed by dozens of pokemon, both large and small, all heckling him for his supposed gossip.

>>5267816
You are no rock expert, but you can tell that these are rocks.

>>5267817
With your previous knowledge of working with rocks (you are what one could call a rock expert...) this is some kind of rock found deep within the earth. Deeper than where you already are, anyway. Interesting that this is here. Perhaps this might mean something...

>>5267819
>>5267821
The Stonjourner stops stomping around and turns to look at the two. "Ye' sur' got a funny lookin' lil' rock ther'..." they say, inspecting the duo who had come to talk. "Wha' is it?"

>>5267820
>>5267822
Charles joins Castform at the stand as they look at the rocks. They're not very good at identifying things, but they can make out some stuff.

"I'm just Dwebble and this is the stuff I find when I'm out mining," he informs you, waving a claw over his wares.

>Topaz Sphere - 400P
>Opal Square - 500P
>Weird Rock - 1000P
>Peculiar Pebble - 1000P
>A Brilliant Turquoise Stone - 5000P
>>
File: not a good disguise.png (19 KB, 258x256)
19 KB
19 KB PNG
>>5267848
(forgot image)
>>
Rolled 3 (1d20)

>>5267848
"The daily gossip! In today's edition, the federation uses the blood of childrens to cook candies! We have to reclaim our world! War against the feds!"
Astor has now become Alex Jones
>>
>>5267848
"Uhh... Yeah, we were just wondering about Diancie. One of our friends is... staying with her? We're wondering where that would be, exactly."
>>
Rolled 19 (1d20)

>>5267851
"There's something in the water that is making Politoeds gay!"
>>
>>5267841
"Alright, guess I can try it now."

Vee uses Copycat and with a flash of white and silver, it's successfully used! It's almost like he's done this before.
"Hey, it worked. Nice!"

>>5267848
>>5267849
After becoming rock, Vee stands there and waits for someone else to say something.
>>
>>5267848
Rock! Deep rock! Yaaaaaaaay!
>Sable takes this rock
>>
Rolled 10 (1d20)

>>5267852
roll gone
>>
>>5267848
>>A Brilliant Turquoise Stone - 5000P
“Good day! Can I have that one please? It’s a very nice color!”
>Charles hands over 5000P
>>
Rolled 9 (1d20)

>>5267853
"There's magical girls living around us! I know one!"
"Citrine! We need her!"
>>
>>5267859
"I'M NOT!"
>>
Rolled 5 (1d20)

>>5267859
"Zoroarks, despite being only 1% of the local population, actually are part of 100% of the power structure!"
>>
>>5267862
Astor, I think you're just saying things without researching them. Can you back any of that up with some sort of source?
>>
Rolled 4, 12 = 16 (2d20)

>>5267862
"BIRDS AREN'T FUCKING REAL! oh wait"
>>5267864
"The source is that i make it all"
>>
>>5267848
>>5267858
>castform, seeing charles buy the most expensive rock, decides he'll grab the topaz and opal spheres
>he hands over 900P for them
you've got a wonderful selection here Dwebble!
>he then overhears what astor is saying
...don't mind that bird, it has schizophrenia
>>
Rolled 20 (1d20)

>>5267865
"ARCEUS IS A CREEP!"
>>
Rolled 1 (1d20)

>>5267868
"GIRATINA IS A BITCH AND HAS A TOY, AND I KNOW HIS IDENTITY, BUT I CAN'T LEAK MAROON'S INFO, SO HE STAYS ANONYNOUS!"
>>
>>5267868
“Astor?”
>Charles looks worried for his friend
“Are you sure you want to be saying that?”
>>
Rolled 10 (1d20)

>>5267868
I FUCKING TOLD YOU MULTIPLE TIMES!
>Sable slaps Astor. He's done with his shit.
>>
Rolled 20 (1d20)

>>5267870
"UNCENSORED, NOT AFRAID OF THE TRUTH!"
Astor spews more bs against Arceus
>>
Rolled 12 (1d20)

>>5267869
>Charles starts praying for Astor’s soul
“Please have mercy for he knows not what he says…”
>>
Rolled 12 (1d20)

>>5267873
"AND NOW, AS MY GRAND FINALE, PYRITE!"
>>
>>5267848
*Cava pokes the rock.
>>
Rolled 6 (1d20)

>>5267873
>Sable slaps again
>>
Rolled 5 (1d20)

>>5267876
>>
Rolled 8 (1d20)

>>5267875
>Praying once more
“…”
“I’ve got nothing. Please don’t erase him.”
>>
>>5267868
>>5267873
*Ymir is amazed at Astor's pure bullshit somehow winning the crowd over*
>>
>>5267851
>>5267853
>>5267859
>>5267862
>>5267865
Astor's insane ramblings are both entertaining and possibly informative. Granted, he's not actually saying anything aside from shouting disjointed pieces of information, but they're still attracting a crowd. Soon enough, he'll get trapped here!
>He thinks he can hear something important from the crowd's discussion...
or
>He can keep going and receive 400P

>>5267868
Astor keeps going. He gets 500P for how entertaining his rambling has been from the crowd.
>Astor gains 500P.

>>5267869
>>5267873
Astor is crushed by a loose boulder. He temporarily loses 200 max HP for the remainder of this quest. He also gets 40EXP.

>>5267852
The Stonjourner appears to be going on a serious journey within his mind. It's okay, he's just a little slow. Finally, after a couple of minutes, he speaks up. "Okae', I'm pretta' sure the guests stay in that big castle of 'hers... dunno if it was up... or down?"

He walks away, stomping in thought.

>>5267858
>Charles acquired a Dawn Stone!

>>5267866
>Castform acquired an Opal Sphere! (It just looks nice...)
>>
>>5267875
"SHUT UP, I'M HAVING A CONVERSATION!"

Citrine tunes the rest out.
>>
Rolled 4 (1d20)

>>5267887
Discovering a new niche, Astor does even more slander against Arceus while shilling the church of Reshiram
He also hears the info
>>
>>5267887
Vee looks to Citrine, seeing that his rock disguise worked. "The plan is coming along nicely. I've got my disguise, and Iron Defense added for extra certainty. Now all we need to do is find her again."
>>
Rolled 18 (1d20)

>>5267887
>Fed up with Astor's stupidity, Sable goes off to investigate on his own. Or get racially profiled as a rock eater extraordinaire.
>>
Rolled 19 (1d20)

>>5267887
*Cava isn't sure what to do and just tries to listen for info.
>>
Rolled 14 (1d20)

"REMEMBER TO SUSCRIBE TO MY NEWSPAPER, THE DAILY TRUTH WITH ESCAVALIER, ONLY 1,000 COINS, PREPAID!"
Astor attempts to scam
>>
>>5267887

>>5267894
"Yeah. It might work. Looks like it actually was the castle...? You fine with going, or is there anything else you gotta do?"
>>
>>5267901
"I dunno. I'm good if you are! She already likes you, so you can be the lead there."
>>
Rolled 19 (1d20)

>>5267887
>>5267898
>Charles tries again to listen with his horns. They can’t be messed up that much from the evolution, right?
>>
>>5267897
He should have probably recovened with the rest of the group to help corroborate their findings but he's already off! Investigating stuff!

Your options:
>Head to the City Center
>That big castle in the distance

>>5267898
Escavalier hears some information about how a formation of geodudes flew to the castle... but they didn't use the normal entrance! What could that mean...?
>>
>>5267887
>castform enjoys the look of the sphere, if we can't mark it up later it would work great as room decoration!
Thank you Dwebble!
>>5267903
>he then turns to Charles
hear anything Charles?
>>
>>5267904
>That big castle in the distance
hm. That looks important!
>>
>>5267906
“Not sure yet Cast. Nothing coming in yet. I feel like I’m hearing a lot though.”
>>
Rolled 18 (1d20)

"PEOPLE OF THIS SHITHOLE, THE ELITE HAS HIDED SO MUCH STUFF FROM YOU, LET'S TAKE BACK WHAT IS OURS! MARCH WITH ME TO THE CASTLE!"
Astor rallies a full-on coup
>>
>>5267906
“Hearing something about geodudes flying into the castle with a different entrance…Something to look into when we get near I guess.”
>>
>>5267904
"Hey guys, I heard about Geodudes heading to the castle, but not through the regular entrance."
>>
>>5267914
then shall we check out the castle? got to be sure our friend is okay after all.
>>
>>5267904
>>5267916
>Charles sees his friends walking off and follows
>>5267918
“I heard too! We’ll have to look closer when we get there.”
>>
>>5267916
"And we're off!"
>>
>>5267920
“Yes! Let’s go my friend! Er…Storm Brother!”
>>
>>5267925
>castform nods
let's go!
>next stop, the castle!
>>
>>5267908
You arrive at the foot of the castle. At first the entrance looks unguarded... but that's until you see the two Stonjourners standing a vigilant guard!

You are then joined by the rest of your compatriots. You all stand a good distance away, contemplating what your next course of action would be.

The choices:
>Attempt to gain access to this front gate
>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...
>Player choice
>>
>>5267929
>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...
Something's off here...
>>
Rolled 14 (1d20)

>>5267929
"Hrmm..."
>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...
>>
Rolled 5 (1d20)

>>5267929
>>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...
>Charles attempts to perceive
“Something is off about that entrance. Can anyone see or sense anything?”
>>
Rolled 6 (1d20)

>>5267929
"PEOPLE OF THE TOWN, AT THE DOORS OF THEIR CASTLE, THE ELITES, SUCH COWARDS, HIDE IN FEAR! SHOW THEM WHAT IS REAL FEAR!"
"ORA!"
>Player choice: Rally the masses to bring down the front gate
>>
Rolled 16 (1d20)

>>5267929
>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...
Charles, those Geodude didn't come through here right? I'll signal if I need help.
>castform floats up to inspect for alternate entry points
>>
Rolled 11 (1d20)

>>5267930
>>5267929
(fug was i supposed to roll?)
>>
Rolled 14 (1d20)

>>5267929
>>5267930
"What do you mean?"

Citrine looks around for something 'off'.
>>
>>5267929
As he reaches their destination, Vee steps on another rock. "Ow! I hate walking here..."

He looks up. "Wait, now's our chance, for real, Citrine!"
>>
Maroon is standing by idly when he feel something warm in his bag. Quickly, he slides it off and checks inside. He finds that his Red Stone is gone, but in it's place is short, spiral horn made of some dark stone with the bottom end broken off into a sharp point. It feels hot in his paws, there's a powerful urge to just jam it in his-
"A-Ah!" he yelps, the Heavy Horn flies into his mane and embeds itself in Maroon's head. He shudders as the sharp pain quickly subsides.
"Arceus. . . What was that. . ?" He groans. It seems that it's just pierced the skin, held mostly in place the Arcanine's thick mane, but trying to remove hurts none the less.
Maroon removes his hair bead and twisted headband, flattening it back to it's original look and ties it back around his head, a tear just underneath the new protrusion in his head.
>>
>>5267937
"Oh, yeah. Let's try- and there goes Astor."
>>
Rolled 7 (1d20)

>>5267929
>(Unlocked: Deep Rock and Gossip) But that doesn't seem right... that front entrance...

"Yeah nah never go in the front when sneakin' into a place. That entrance don't look right either."
*He tries to get a better look*
>>
>>5267938
“Maroon, what are you doing? And what is that sticking out of your head?”
>>
>>5267929
>>5267940
"There he goes." Vee watches Astor's attempt at inciting a civil war. "Huh. Neat."

He turns back. "Anyway. Let's just look around to make sure. I don't wanna fail. Not with a disguise this cool."
>>
Rolled 14 (1d20)

>>5267938
"COME ON MAROON, DON'T STAY THERE COMRADE, GO TO THE FRONT LINE! ORA!"
>>
>>5267943
"By the way, I thought you knew you could just climb into me if you don't like the terrain. You've done it before and I've told you you can just do it whenever. No need for you to step on rocks."
>>
>>5267945
(Onto. I hate. Phoneposting. I meant "onto".)
>>
>>5267930
>>5267931
>>5267932
>>5267934
>>5267941
From what you gathered, with the rock pile and the gossip from the crowd gathered by Astor... the front entrance isn't the way to find your friend. As you all look around and get a better look for the surroundings, you can see nestled between two buildings is a passageway that, had you not been ready to look for, would've easily been missed!

Finally, you figure out what's wrong with that front entrance. There's even more Stonjourners just waiting behind the first gate! And... something ominous behind it.

Your options:
>Proceed through the front entrance anyway, I'm not afraid!
>Okay, maybe a little afraid. Let's go take this alternate route.

>>5267933
Astor manages to rally no one. They all seem pretty content with the status quo.
>>
>>5267942
"Ow. . ." He taps his newly acquired horn and winces. "It's. . . nothing. I'm fine."

>>5267944
"What are you even talking about Astor???"
>>
Rolled 12 (1d20)

>>5267945
"Oh." Vee says. "Thanks." Vee climbs up onto Citrine, He is now a rock stacked on top of a rock. Very inconspicuous. The plan HAS to work now!

Vee searches around for anything of note.
>>
Rolled 8 (1d20)

>>5267948
"... well..."
"FREE LOOT INSIDE THE CASTLE!"
>>
>>5267948
>Okay, maybe a little afraid. Let's go take this alternate route.
that's a trap.
>>
>>5267948
>Okay, maybe a little afraid. Let's go take this alternate route.
All those years of playing RPGs finally come in handy! Follow me!
>>
Rolled 8 (1d20)

>>5267948
Citrine stealths to the alternate entrance like only a 6ft+ tall rock could.
>>
>>5267948
>Okay, maybe a little afraid. Let's go take this alternate route.
"Let's sneak inside. I'd rather not waste our time with another fight." Maroon declares. He turns to Citrine. "C'mon Citrine, we've got no time to waste. We've got to save Mistral as quickly as possible."
>>
>>5267948
>>Okay, maybe a little afraid. Let's go take this alternate route.
“I say we take the safe option.”
>>5267949
“If you’re sure. When we get back I’ll treat to you some food! Heal up that wound.”
>>
>>5267948
>Let's take the alternate route
"That's definitely more trouble than it's worth. Plus we gotta save our energy for thr real beat down!"
>>
Rolled 5 (1d20)

>>5267955
Vee, being the rock on top of him, stealths with him. He understands the secrets of sneaky, and he's willing to share them.
>>
>>5267948
>Alternate route.
"Let's go..."
>>
>>5267958
He smiles. 'Thanks, Charles. I appreciate it." He moves over to nuzzle the Goodra's side.
>>
Rolled 11 (1d20)

>>5267964
>Charles tries not to get goo on his friend
“Heh! Glad to have you back too.”
>>
Electing for the alternate route (Citrine and Vee do go rockily walking to the front entrance and was very obvious so they were turned away), the group walks through a long, dark tunnel, made of the same rock that Sable identified earlier.

Eventually, they come to the end of it with this elaborate and large cart system. Diancie is there, discussing angrily with Poli over the placement of a giant gold statue of a bird-guy.

"I Also Was Not Aware Frogs Had Beaks. Also Who Is Burghley. You Put The Statue Over The Cool Tracks That I Set Up On This Modified Mine Cart System And..." She notices the group arriving. "What. Why Did All Of You Enter From the Cool Ride Exit--"

She shakes her head. "Hoh-hoh-hoh-hoh. Lost Hope Guild. It Appears You Have Finally Arrived (From The Wrong Direction) To Get Your Asses Kicked. I Have Set Up This Mine Cart System So That We May Fight Most Epicly."

Mistral is still in the floating Geodude rock cage. "Finally! Guys! She's trying to destroy the world by removing all the ground from underneath the surface and making everything underground! It's... kind of weird but..."

"You Are Spoiling The Surprise Shut Up." She turns back to the group. "Also If You Lose You Will Become My Loyal Minions."

Accept the fight ride?
>Hell yeah!
>Sure thing!
>Wait, why are all the options yes??? Yes!
>>
>>5267978
Why are you covered in food?
also
Mistral! We're here to get you out of the food cage!
>>
>>5267978
>Wait, why are all the options yes??? Yes!

"Will that even work for me?"
>>
Rolled 18 (1d20)

>>5267978
>>Wait, why are all the options yes??? Yes!
>Intimidation
“We accept your fight! We’ll get Mistral back!”
>>
>>5267978
"It's a counterweight. For SMART people. It'll make the cart go faster. Probably..." Poli justifies his... uh... choices.
He turns to his guildmates. "Oh, wait! Does this mean I get to use my cool minion magic, now?"
>>
>>5267978
"I do not care for your plan. Fighting it is."
>>
Rolled 19 (1d20)

>>5267978
>Hell Yeah!
"Hell yeah!" Maroon roars.
>>
>>5267978
>Hell yeah
"Well would you look at the time, it's ROCK PUNCHING TIME!"
>>
>>5267983
Poli what are you doing over there?
>>
>>5267978
>>5267981
"The time for planning to pay off is now." He says to Citrine.
Vee is waiting rockily to join Diancie.
>Wait, why are all the options yes??? Yes!
>>
>>5267987
"World domination and minion duties!"
>>
>>5267989
I see. What happens when we beat her though?
>>
>>5267990
"Hahaha... You WON'T with my new MAGICAL SUPREME EVIL POWER!"
Poli powers up!
...Nothing happens.
>>
(neary 5am, calling it for now)
>>
>>5267991
...uh... was something supposed to happen or... should I just... pretend???
>>
>>5267991
“Poli? Are you ok?”
>>
>>5267994
>>5267995
"Uh... I don't think it works outside of combat."
>>
>>5267991
"Was uhhh something supposed to happen their?"
>>
>>5267996
Oh. uh, try again when we're doing that then.
>>
>>5267991
"You're really into this, huh?"
>>
Rolled 12 (1d20)

>>5267996
>Friendship!
“Poli! Want to join us? We have lean! I don’t think Diancie has any down here does she?”
>>
>>5268000
"Excellent point. What kind of evil overlord has no lean? Vengeance isn't worth that!"
>Poli unjoins the enemy.
>>
>>5268001
>Charles smiles
“Glad to have you back Poli!”
>Charles takes out some Lean he felt he would need today
“Here! Brought some from home!”
>>
>>5268001
"Good to have ya back Poli, no harsh feelings?"
>>
File: diancie-mega.jpg (117 KB, 900x930)
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117 KB JPG
Rolled 2 (1d2)

>>5267983
"Okay Instead of Arguing With Me You Should Instead Get Into That Cart Right There And Fight Them." She points to the cart that has been painted green and has a bumper shaped into a Politoed's face.

>>5268001
"Oh Finally I Thought He Would Never Leave This Is So Much Better." She raises a hand and sends out a thundering storm of sharpened diamonds, exploding the Bruruguguerdgly statue. Ka-boom.

>>5267981
>>5267982
>>5267984
>>5267985
>>5267986
>>5267988
You all enter the fashionably designed carts, all sized to neatly fit all of you. It... might get a little restrictive to move. The carts begin rolling forward on their own.

"Hoh-hoh-hoh-hoh. Observe While I Activate My Ultimate Power In Order To Defeat All Of You." She grabs a glowing rock out from the side of her necklace and clutches it tightly. Flowing light washes over the room. As it fades, a massive dress and flowing chandelier of jewels has taken Diancie's place.

She's mega-evolved!

"Hoh-hoh-hoh-hoh! You Do Not Stand A Chance When I Am All Shiny And Adorned With More Crystals."
https://www.youtube.com/watch?v=vBjscyFC3jo

Battle Begin against Mega Diancie (Level 65)
ACTIONs, please!
>1 for PCs, 2 for NPC
>>
Rolled 20 (1d20)

>>5268004
"Sorry Citrine..."
"BY THE POWER OF THEE STARTS, I CALL YOU PYRITE!"
>>
>>5268002
"Wow, thanks!"
>>5268003
"Don't even speak to me."
>>5268004
"Not fair!!! I wanted my own evil transformation!"
>>
>>5268004
“I’m torn between saying ‘that is a beautiful dress’ and ‘oh good lord this does not look good!’”
>>
>>5268005
...Nothing happens?
>>
>>5268004
"Oh." Vee looks at Diancie. "That's a mega."

>>5268010
"Are you okay, Citrine?" Vee says from his shoulder.
>>
Rolled 7 (1d20)

>>5268005
>Charles tries to talk sense into Astor
“Astor, please stop this. It’s getting to be a bit much.”
>>
>>5268013
"I'm fine."
>>
File: Diamond_Storm_VIII.png (448 KB, 774x438)
448 KB
448 KB PNG
Rolled 3 (1d20)

>>5268006
"Maybe Then You Should Not Have Betrayed Me. Also I Was Never Really A Real Wizard Anyway I Just Used Pre-Drawn Cantrips." She puts a hand up and starts laughing.

>>5268004
"Hoh-hoh-hoh. I Will Give All Of You One Last Chance. You May Join Me And Be Rewarded With Untold Riches (I Was Informed Surface-Dwellers Enjoyed Shiny Objects)."

Diancie shrugs, summoning and holding a hail of Diamonds. "Or You Can Perish Under A Hail Of Really Sharp Rocks That I Summon. It Will Be Very Unpleasant."

Your choices:
>Wealth
>Perish

"Also I Will Shoot At You Regardless."
Mega Diancie (Calc: Level 65) used Diamond Storm!
>Roll greater than her roll to dodge it!
>>
Rolled 16 (1d20)

>>5268016
"Hey! That's my line you whore!"
>>
Rolled 19 (1d20)

>>5268004
"Wow, a Diamond Storm! This is what Gartrie told me about!"
"Also, Wealth!"
>>
Rolled 6 (1d20)

>>5268016
>Dodgeroll
>>
Rolled 10 (1d20)

>>5268016
>Player Choice
"I choose gettin' our friend back!"
>>
Rolled 3 (1d20)

>>5268016
>Player choice: Not Perish
“I don’t think either of those options sound fun
>Dodge!
“Goodness!”
>>
Rolled 1 (1d20)

>>5268015
"That's good. What are we gonna do?" Vee is cut off when he sees a diamond from Diamond Storm.

>>5268016
"Woah!" Vee tries to dodge it!

"Okay, money! I'm all about that! You like stealing? Perfect for an evil minion, right?"
>Wealth
>>
Rolled 8 (1d20)

>>5268016
"Can I just pick neither?" Citrine says, staring straight ahead and trying to dodge. How the fuck would he even be doing that?
>>
Rolled 12 (1d20)

>>5268023
Citrine blocks for Vee. (Full)
>>
Rolled 20 (1d20)

>>5268016
>Perish
Maroon tears his Raging Glass from it's sheathe and growls in defiance of the bejeweled princess.
>>
"Wow I Was Not Actually Aiming At Anything How Did You Even Manage To Get Hit?" Diancie asks, confused how Vee needed to be protected.

>>5268030
Maroon gets a bonus action for the upcoming turn!

LHG TURN 1
ACTIONs!
>>
Rolled 7 (1d20)

>>5268033
Target mode: Kill
Astor uses Steel wing on Diancie!
>>
Rolled 4 (1d20)

>>5268016
"Wait, wealth? I love money."
>Wealth
>>
Rolled 18 (1d20)

>>5268033
>ACTION
"Now it's our turn!"
*Ymir strikes Diancie with Liquidation*
>>
>>5268033
Citrine took his action blocking for Vee. He just looks at Diancie angrily instead.

"Your plan is REALLY stupid!"

His Light Core hovers next to him, also making accusatory noises.
>>
Rolled 1 (1d20)

>>5268033
>Charles uses Acid Spray!
>Purple energy starts flowing through Charles’ form! He releases a burst of purple acid from his mouth!
“Give us our friend back!”
>>
Rolled 10 (1d20)

>>5268033
"It's just I wanted to show my usefulness in not being weak! Y'know, so I could be a cool evil minion? My friend here's a REALLY cool evil minion!"

Vee is trying to be a cool rock. He is more rock-like than he's ever been before!
>>
File: FOOOOOOOOD!!!!!!!.png (308 KB, 900x549)
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Rolled 15 (1d20)

>>5268033
>ACTION
foodfoodfoodfoodfoodFOODFOODFOODFOOD!!!!!!!
>Sable lunges at Mega-Diancie. His fairy-fear has been overridden by his need to feed!
FOOD!!!!!!!!
>>
Rolled 14 (1d20)

>>5268033
>>5268040
"Uh, don't worry Charles! I'll save maximum power after!"
>>
>>5268041
"Oh. I thought we dropped the ruse. Sorry."
>>
Rolled 4 (1d20)

>>5268033
>ACTION
"Wait I can just steal your money after beating you up."
>Poli's Drizzle!
>Poli used Hydro Pump on Diancie
>>
>>5268043
“Cough cough. Thank you Cava. Sorry…”
>>
>>5268043
(547 damage, this was a Flash Cannon)
>>
>>5268044
"I wanna make the most out of my current rockiness."
>>
Rolled 1, 4, 3 = 8 (3d10)

>>5268033
Maroon adjusts the speed of his cart to get within in striking distance of Diancie before swinging with wild abandon at incredible speeds! His movements are noticeably faster and hit harder than before, the Heavy Horn embedded in his head is flaring like a blowtorch.

>Maroon used Raging Blade!
>Maroon used Raging Blade!
>Maroon used Extreme Speed!
>>
>>5268042
(107 DMG. fuck fairies and their stupid eat resistance)
>>
Rolled 7 (1d20)

>>5268049
Astor sits to watch Maroon attacking
>>
>>5268049
>Maroon deals 271 damage and receives 68 recoil from Heavy Horn.
>>
Rolled 5 (1d20)

After failing to sit, Astor vibes
>>
Rolled 6, 13 = 19 (2d20)

>>5268034
Astor jets out from his minecart, soaring along as they begin to speed up and leave the confines of the tunnel, now riding to the backdrop of the glittering crystal city. He slams her with a sharpened wing of dagger-feathers!

"That Was Painful But Not As Much As That Green Thing Over There. He Did Not Stop Talking About Lean. What Even Is Lean."

>>5268037
Ymir positions himself and anchors in the cart, shooting out a jet of water as he flies right up! He collides with Diancie and crashes back in the cart.

>>5268040
Charles coughs up the Acid Spray, failing to send it farther than a foot in front of him.

>>5268041
rock

>>5268042
"Hoh-hoh-hoh--Get Off Of Me You Crystal Consuming Demonite Get Off Get Off Get Off Get Off Get Off-" She rips Sable from her dress and gems and tosses him back into the cart. "Remain Seated You Gemlin."

>>5268043
Steadying himself in the fast-moving cart, Escavalier aims his lances to a pinpoint and fires a cone of sharpened light! It slices right at Diancie who cries out, a shrill thing of both vocals and crystals cracking under the withering blow!

>>5268045
Diancie covers herself as she's about to be targeted, but watches the Hydro Pump harmlessly fly off into the distance. "Hoh-hoh-hoh. You Missed When You Had The Intention Of Hitting While I Did Not Miss When I Did Not Have The Intention Of Hitting."

>>5268049
Maroon hops out of the cart and starts running on the tracks! His legs thump and he jumps! The swing of the blade cleaves right through air as Diancie just floats out of the way! But the upcoming uppercut and faster-than-fast tackle hits right! Diancie looks unfazed.

ENEMY TURN 2

"Clearly You Do Not Want To Take The Wealth Option Otherwise You Would Not Have Attacked," she speaks, straightening her dress and summoning a glass to drink molten lava from. "Okay I Will Kill All Of You Now."
>Diancie (Calc: Level 65) used Diamond Storm! Beat her first roll to dodge it! (300 damage otherwise, flat)

She aims a pointed finger at Sable's cart. "Also I Will Single You Out Because You Are Evil And Attempted To Consume Me."
>Diancie (Calc: Level 65) used Moonblast!
>>
Rolled 16 (1d20)

>>5268062
"Again?"
>>
Rolled 17 (1d20)

>>5268062
Astor tries to dodge the move
>>
Rolled 9 (1d20)

>>5268062
Maroon tries to use his superior speed to dodge out of the way.
>>
Rolled 19, 9 = 28 (2d20)

>>5268062
>ACTION
>dodge roll, Hydro Pump again
"You shut up, you fake wizard! I bet your transformation isn't even powered by DARKNESS!"
>>
Rolled 1 (1d20)

>>5268062
"And that ain't the only one headed to your face!"
>>
Rolled 7 (1d20)

>>5268062
>Dodge! Again!
“Not again!”
>Charles attempts to liquefy his body to avoid the incoming crystals!
>>
Rolled 2 (1d20)

Vee is usually pretty persistent, but this is an unusual situation. "You know, for someone who talks about wanting minions, you sure don't take job offers very well."

He looks down to Citrine. "I have an idea."
Vee tries to dodge the Diamond Storm, paying very close attention to it.
>>
Rolled 10 (1d20)

>>5268072
Vee tries to find find a comfy spot on Citrine's back for what's next. "Okay..."
>>
Rolled 4 (1d20)

>>5268069
>ACTION
"How's about a little muck to match your insides?"
*Ymir sends a Mud Shot right for Diancie's face*
>>
Rolled 20 (1d20)

>>5268064
"Heh, nothin personel"
Astor uses Steel wing again!
>>
Rolled 2 (1d20)

>>5268062
>(HP: 792/1060)
>Charles uses Acid Spray with yo-yo!
Realizing that the wind it much too high to send out acid spray, Charles pockets his acid spray in a glob of goo and attaches it to his yo-yo!
He flings the yo-yo at diancie, breaking the glob against her!
>>
>>5268062
>Sable just got fucking NUKED for over 12k dmg.
>Sable slumps in his cart
>Sable might actually be done for this time
>>
Rolled 19 (1d20)

>>5268076
>>5268062
"Thanks Charles. I'm about to blow myself up doing this."
FLASH
CANNNNNNNNNNNNNOOOON!
MAXIMUM INJECTION MOLD!
>>
>>5268076
(95 Damage and enemy special defense lowered by 2 stages)
>>
>>5268078
*Cava's literally nuking himself to almost death for this! 2062 damage! 9 HP left!
>>
Rolled 6 (1d20)

>>5268062
Maroon leaps out of his cart and attempts conk Diancie with the pummel of his sword!
>Maroon used Raging Glass!
>>
>>5268080
“Cava! Are you ok?!”
>>
>>5268081
>Maroon did 183 damage and received 46 recoil.
>>
>>5268082
*Cava looks like he just got liquified by a thousand flames. At least he's still floating?
>>
>>5268084
“Stick with us Cava!”
>>
File: dead3.jpg (170 KB, 2048x2048)
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>>5268062
>>5268072
>>5268073
Vee is unconscious without any help to block the damage. Down in one hit. Poor Vee.
>>
Rolled 17 (1d20)

>>5268090
Vee manages to get behind Citrine before he's hit. It's a miracle!

Jumping up on top of him. He readies himself, and uses Copycat!
Vee used Diamond Storm!
>>
>>5268096
156 damage!
Vee's defense was raised by two!
>>
Rolled 3 (1d20)

>>5268066
"No Of Course Not Why Would It Be Powered By The Darkness I Am A Fairy That Would Be--" She's beamed in the chest by a more accurate column of swirling water. "Oh I See You Distracted Me."

>>5268074
The Mud Shot is sent soaring through the air splashing against Diancie's once clean sheen! She's all muddied up! Diancie looks on in disgust as she attempts to wipe it off.

>>5268075
Astor once again launches off from his rolling mine cart, wings spread in full, gleaming with a metallic sheen as they harden to the strength of tempered blades! Darting through the air, he strikes Diancie with a heavy and brutal diagonal slash from both wings, leaving a nasty crossing scar on her crystals! Crystal dust and shards glitter through the air as she falters, pained.

>>5268076
Charles coats his yo-yo in a ball of acid and grabs the end, swirling it around in an orbit around him. The yo-yo, sufficiently moving, is thrown forth, striking Diancie and hissing and ugly purple over her once-white-once-clean dress. She screams out, attempting to throw it off.

>>5268078
Diancie is nearly leveled with such catastrophic damage! The bottom of her fraying crystal chandelier dips below her original flight line and scrapes against the ground as she concentrates on staying airborne.

>>5268081
Diancie doesn't seem to bother with dealing the fast-running dog as Maroon bashes her with the sword! Her crystals further crack and spiderweb from the strike.

>>5268096
"Wait I Thought I Killed You How Did You Get Back Up And How Are You--" She's cut off as a hail of her own copied diamonds begin slamming into her fraying dress and broken crystals. They either deflect harmlessly or shatter against her body.

The air glitters with rain and diamond dust...

ENEMY TURN 3

Diancie is slowing down and speeding up erratically. Clutching her arm and keeping it up is already a massive effort. "I Did Not Expect You To Be So Strangely Suicidal And Also Be Very In Tune With My One Specific Weakness But I Should Have Guessed That One."
>Diancie smashes the ground with a Stone Edge, summoning a hazard right in front of Escavalier and Charles' carts! They'll need to jump ship and join someone else! (Share and work together!)
>Diancie points another finger and fires off a Moonblast shot at Astor!

LHG TURN 3

"I Do Not Know How Much Longer I Can Keep This Up." Diancie is looking worse for wear!
>>
Rolled 12 (1d20)

>>5268102
"Taste the edge of my obsidian blade!" Maroon somersaults in the air at her, sword fully extended.
>Maroon used Raging Blade!
>>
Rolled 4 (1d20)

>>5268102
Vee sees his friend Sable unconscious on another cart and knows what he must do. "If you won't let me be an evil minion, then I'm taking your evil Fairy powers!"

Vee lunges forward in an attempt to steal one of her cool pink gems! One for Sable!
Vee used Covet!
>>
Rolled 7 (1d20)

>>5268102
"... that was a terrible line, ehh... ice to meet you?"
Astor uses Steel Wing again
>>
Rolled 19 (1d20)

>>5268102
>Charles pilots his cart closer to Cava.
>He uses his goo to stick to him and awaits for his friend to lift them off!
“Sorry Cava, but we need to bail! Lift us out of here!”
>Rolling for friend surfing
>>
>>5268105
>Maroon does 189 damage and takes 47 recoil!
>>
Rolled 8 (1d20)

>>5268102
"That was a genuine concern, actually." Poli replies, despite the fighting. He gestures to the allies that his cart is open, but is otherwise focused on continuing his assault with another Hydro Pump.
>>
Rolled 5 (1d20)

>>5268109
"Uh, Flash Cannon time!"
*Cava tries to jump ship to Sable's corpse's cart.
>>
Rolled 15 (1d20)

>>5268102
>ACTION
"She's almost down boys, let's end this with a BANG!"
*Ymir's morale is high*
"This last one's coming from me and Sable!"
*He puts his best effor into a final wave of muddy water to wash Diancie away*
>>
>>5268107
Vee kicks her on his way back, or at least, he tries to.

(103 damage if this doesn't result in my death)
>>
Rolled 7 (1d20)

>>5268102
>After arriving at the next cart, Charles tries one more throw with the yo-yo
“Ok, this is it! Get ready Cava!”
>Charles whips the acid gooped yo-yo as hard as he can at Diancie!
>>
>>5268121
(100 damage)
>>
Rolled 1 (1d20)

>>5268121
>>5268102
"One... Final Flash Cannon!"
>>
Rolled 6, 19 = 25 (2d20)

>>5268105
Maroon gives a deep slash as she falls to the ground low enough for his spinning attack to strike! It cuts and chips off more of her glittering diamonds and Diancie is looking agonized!

>>5268107
Vee leaps off, flying through the air as he attempts to grab a gem. Managing to nab a lose stone as grabs on and snaps it off, the sudden loss in grip sends him tumbling and bouncing against the rails and back into Sable's cart.

>>5268108
Astor's confusingly unthematic pun causes him to be less effective but still generally effective with his bladed wings! One horizontal slash, right at her flowing ribbon-tattered dress!

>>5268112
Poli launches another barrage o' water, almost shining under the various moves flying and blitzing through the air all at once! More crystals are chunked off and pulverized, causing Diancie to lose her advantageous gap!

>>5268115
The Muddy Water splashes down from the roof of the mineshaft, coating Diancie in a shower of raining mud! Icky goop causes her to slam into a nearby wall and nearly sends her careening away.

>>5268121
>>5268123
Escavalier's haywire Flash Cannon sends the two arcing through the air and right at Diancie! Charles' large and goopy form and acid-touched yo-yo slam into the already beleaguered Diancie and she bounces once off the floor as she scrapes the goopy dragon away with a broken crystal.

DIANCIE TURN FINAL

She looks on, breathing heavy and battered. "I Realize That Maybe I Should Have Retreated A While Ago And I Will Proceed To Do So Now." With the last of her strength, two sharpened rock spears appear in her faltering hands. "Also I Would Like To Inform You That This Mine Track Is Actually Unfinished."

>Diancie used Stone Edge on Escavalier!
>Diancie used Stone Edge on Maroon!

She painfully floats away to leave you to your demise, the end of the line!
>>
Rolled 13 (1d20)

>>5268135
"Noooo! A fake wizard AND a bad amusement park designer!" Poli laments loudly. He then panics and tries to freeze the track with a Blizzard!
>>
>>5268135
Cava is dead. Looks like nuking himself wasn't the brightest idea.
>>
>>5268135
"Ha!" Vee doesn't say anything else. He's pretty happy. Could've gone better.

He looks to Sable. "Are you okay, Sable?"
>>
>>5268135
"AAAHH!" Maroon yelps in pain as the sharp stones dig into his side and knock him close to fainting.
>>
Rolled 20 (1d20)

>>5268135
"Last hit!"
Last steel wing
>>
>>5268139
>Sable is barely breathing.
>Sable is definitely not okay.
>>
>>5268138
>>5268142
“Oh dear, oh dear…”
>Charles uses goo to attach both of his friends to him, preparing for the end of the line!
>>
>>5268142
"Huh. That's okay. We can get up and out of here soon enough."

He looks himself over. "I hope my rock outfit still looks alright."

"I'm just gonna lie down for a second and then get up when we need to jump off."

Vee lies down next to Sable for like a second because they're about to die but this is it for now.
>>
>>5268147
“Oh, Vee! Didn’t see you there! Grab on!”
>Charles offers his hand
>>
>>5268149
Vee is dragged along. "Weeeeee!"
>>
>>5268137
Poli's freezing wind doesn't seem to do anything! In fact, the carts just get derailed and slippery as they're sent off the edge!

>>5268141
Astor, being a bird, flies right up, wings still retaining that steel luster! Diancie notices that he isn't about to fall like the rest and forces up one last Diamond Storm!

The Staraptor weaves through the glittering spikes as the rain patters against his feathers and glides smoothly off the steel-infused feathers. Inverting himself as he peaks over a wave, he finally closes the distance and strikes Diancie down with a slash!

"I Seriously Did Not Account For This Scenario!" she shouts, crashing down into the Diamond Delta. She begins to slowly sink under the surface, light flowing off of her in wisps as the Infinity energy fades. "Ouch."

>>5268138
>>5268140
>>5268145
>>5268151
The carts screech as they're sent way too fast off the barriers and in the air! The wind rushes around you as the carts pass the apex of their jump... and you stare into the dark below.

>Catch it next time tomorrow when we wrap this little part up.
>>
Rolled 9 (1d20)

>>5268154
Astor vibes in the void
>>
>>5268154
Damn. Citrine got frozen in place on his cart and it's all Poli's fault. How could he do this?
>>
>>5264903
Sol quietly comes to an identical conclusion with a somewhat different thread of logic from your ramblings.
"...I...am feeling a little more confident in your abilities to handle Sirocco with whatever facilities you have if you can process invalids like this. Unless...?"
He tosses Astor a persim berry.

"Let's chat in Treasure Town." Sol's group makes for the square.
>>
>>5268610
Astor follows
>>
>>5268154
Location: Currently airborne in the Crystal Complex railcart system after going off the edge

The carts tilt forward, nose down, angling like lawn darts ready to strike back at the lawn. You could say the resemblance is uncanny...! The only difference is that you're at an incalculable height falling into a poorly illuminated pit, stuck in a wheeled mobile box designed to resemble your species. So... it's only really superficial, anyway.

You have unconscious team members and battered battle-buddies falling alongside you, some of which you know for certain have no control over their descent. Time is ticking and you must find a solution fast.

Your choices:
>Slow us down! (Move required)
>Can we break our fall...? (Group coordination)
>Brace! Brace! Brace! (Individual rolls)
>>
File: on_the_rails.png (711 KB, 1500x1000)
711 KB
711 KB PNG
>>5269093
(Battle recap)
>>
Rolled 20 (1d20)

>>5269093
>Brace! Brace! Brace!

Citrine uses Iron Defense!
>>
Rolled 14 (1d20)

>>5269093
>Can we break our fall...? (Group coordination)
"Hey! Anyone who isn't an absolute unit, grab on!" Maroon shouts, his body bursts into flames, he manipulates the blast of Flare Blitz to stall the fall.
>>
>>5269093
>Sable is still fucking dead. please help
>>
>>5269093
(where the fuck is my post)
>>
Rolled 18 (1d20)

>>5269093
>Big damn hero
After being missing for half of the quest, Kaku appears to save the crew, somehow!
>>
Rolled 15 (1d20)

>>5269093
>Slow us down! (Move required)
>Charles uses Acid Spray to melt the tracks!
"Slow down Slow down Slow down!"
>>
Rolled 1 (1d20)

>>5269093
"Mayne I can gunk up the wheels?"
*Ymir uses Mud Shot on the wheels of his cart to slow them down*
>>
Rolled 19 (1d20)

>>5269097
>>5269097
>>5269102
Vee copies Citrine's Iron Defense in a flash of white and sliver! He goes to grab Sable and bring him over, hiding him safely between a rock and a soft place!
He's actually done this before.
>Can we break our fall...? (Vee, Sable, and Citrine)
>>
>>5269107
>Retcon to dragon pulse to slow decent
>>
>>5269093
*Cava is dead.
>>
>>5269119
>Charles is holding Cava
>>
>>5269097
Citrine looks as if the world could not stop him. He is the immovable object, which, ironically, is moving. In any case, he will not be harmed. He shears right through the flimsy cart and becomes a rocky meteor on a crash course with the world!

>>5269111
Darting through the air and maneuvering to grab Sable by using his scarf as a glider, he picks up his friend and makes his way back to the hurtling Citrine, intent on using him to break the fall!

>>5269101
Maroon begins to lessen the descent by turning into a fiery rocket booster! While still suffering from the wounds previously sustained, he's slowing down...

>>5269107
>>5269112
Charles attempts to shoot at the tracks but realizes very quickly there are none to shoot at it. Instead, he elects to let a burst of furious purple energy slow himself down!

>>5269110
Ymir slaps the wheels of his cart to make the cart slow down. It works, actually. The wheels no longer spin. However, this would've been effective had he been on the ground. Currently, as the circumstances would have it, he is falling in the air.

>>5269106
But Kaku, a master at parkour and probably swinging around with his goblin hair like Spinarak-man, snatches the soon-to-be-flattened Ymir out of his doomed cart, swinging away to safety!

>>5269119
Escavalier has fainted, body tumbling through the air like an aluminum can in the wind. He is then hugged by the dapper dragon as the dragon pulses shortened the gap significantly for physical contact. Safe enough, Charles prepares to hit the ground!
>>
Rolled 5 (1d20)

>>5269123
Vee is immune to fall damage.

He is quite soft.
>>
Rolled 16 (1d20)

>>5269123
>Charles, seeing his friend Ymir not slowing his decent, shoots out a bouncy goo ball to cushion his fall!
"Hold on Ymir!"
>>
>>5269123
https://www.youtube.com/watch?v=BGxm1pkh7SI
>>
>>5269123
(Late)
Astor hovers down (Roll?)
>>
>>5269125
Vee is not soft, for he has hardened his fur with a coat of steel-type energy, prepared to take a brutal blow. Together, they crash and send a shower of water around them as they land on the shallow embankment! Vee can feel his bones reverberating from that impact...

Everyone else manages to slow themselves down enough to prevent going splat against the water and the land below it! Charles manages to steal some momentum from the swinging duo of demon-goblin-trickster and axolotl-mudpuppy, crashing rear-first. What a doozy!

Maroon falls and an explosion of steam forms around him as heated fur and cool cave water come into contact. His knees might be sore for a while but he'll still be alive.

Astor just flutters down, gifted with the power of flight.

You find Mistral, having been dumped into a normal steel cage. He's been blowing ice on the bars to weaken it. "Hey! You guys found me! Could I get some, uh, help? Please?"

A Geodude floats over and deposits a stone slab nearby the group. It reads:
>You may have postponed the inevitable success and also broke trucies but it is assured the overworld will also become the underworld. Hoh-hoh-hoh-hoh.

"You know... while she was giving me the whole minion song-and-dance, she was talking about a huge secret weapon..." Mistral stops attempting to break out to speak. "It was a little weird, speaking of, to be threatened to be turned into a Lycanroc, just by the way. 'We will rock you' she would say."

Mission complete!
+370EXP +2d20EXP

Items (one at a time, excluding the 1,000P):
+1,000P to all
+4x Small Pink Diamond Shard
+1x Large Pink Diamond Shard
>>
Rolled 6, 3 = 9 (2d20)

>>5269134
+1x Large Pink Diamond Shard
>>
>>5269134
>Charles takes +1x Small Pink Diamond Shard
>>
>>5269134
"I'm... ow..."
Vee takes a Small Pink Diamond Shard.
>>
>>5269134
"Neat."
*Cava takes a small pink diamond.
>>
Rolled 6, 7 = 13 (2d20)

>>5269123
>>5269134
"Thanks for the catch Kaku, I'd definitely be a gonner otherwise. Let's get Mistral outta that cage!"
>>
Rolled 5, 17 = 22 (2d20)

>>5269134
(unfortunate we have to end so soon)
1x Small Pink Diamond Shard
>>5269140
"You'd better be alright."
>>
Rolled 16, 1 = 17 (2d20)

>>5269134
>Xp roll
>>
Rolled 16, 4 = 20 (2d20)

>>5269134
Kaku won't take an item since he didn't help in the fight but everything else is fair game.
>>
>>5269137
Vee turns to Sable, hoping that he didn't get crushed under either him or Citrine. "Sable?"
>>
Rolled 7, 20 = 27 (2d20)

>>5269134
>>
Rolled 4, 12 = 16 (2d20)

>>5269134
exp
>>
Rolled 2, 15 = 17 (2d20)

>>5269134
Roll
"We're going to get you out of there!"
>>
>>5269140
"Are you alight Vee? That looked like it hurt, even with copying Citrine!"
>>
>>5269146
>Sable's breath is weak and rattly
>You should probably get him the hell out of this place quick
>>
>>5269150
>>5269143
"I'm alright!"

>>5269151
"This guy isn't though! Let's... get 'im outta here."
>>
>>5269151
>>5269155
"Here, put him on my back."
>>
Rolled 2 (1d20)

>>5269142
"You are very welcome!"
>>5269134
Kaku uses his spinny Darkest Lariat against the cage!
>>
>>5269156
"You're like a... train or something."
Vee drags Sable up onto his back.
"You should get a sign or something that says that. You carry Olly, Pika, me, Sable... All of the small ones."
>>
Rolled 4 (1d20)

>>5269134
>>5269157
"Let me see if I can help."
>Charles uses his caustic goo to melt the metal."
>>
Rolled 4, 8 = 12 (2d20)

>>5269134
>>5269146
>>5269151
>>5269155
>>5269156
>>5269158
After Sable's secured, Vee gets comfy and rests next to him.
"Where to next?"
>>
>>5269169
"Tell me where!"

Citrine is confused and concerned and it shows in his voice.
>>
>>5269173
"I dunno. I've got a Full Restore if Sable's your worry. We get hurt all the time, though. I've learned to not take things so seriously."
>>
>>5269177
"I dunno, that looked pretty damn bad to me. Try it, though."
>>
>>5269177
>>5269178
"Alright."

>>5269151
Vee pulls out a Full Restore bottle. It's only 90% full. Vee tried to drink it before.

He uses it on Sable.
Vee makes a spraying noise while he does it.
>>
>>5269180
>Sable is breathing at a normal volume, but still raspy
>It appears he got rocked hard this time
>>
>>5269186
"Looking good. Stay away from Fairy-Type attacks for three weeks."
>>
Appears there is nothing for today. Stay tuned for part 2 for Diancie quest this Saturday, then!
>>
>>5271671
Aww man, and the Diancie & Sirocco plots were just getting good. Shame.
>>
>>5271673
We do a lotta stuff on Element if you're interested. It's not a closed community.

You can join anytime
https://matrix.to/#/#themysterydungeons:matrix.org
>>
As Guildmaster Wigglytuff silently (and sleepily) menaces Maroon and Astor for fighting indoors, Officer Magnezone takes the distraction as an opportunity to escort Dr. Doppler and Milo to the prison, while an unconscious Sirocco and the two time gears Sol's team collected are left with Lost Hope.

Sol asks Mistral and everyone everyone as they all start to leave Wigglytuff's, "What's wrong with us getting the other Gears? We can dungeon fast enough to avoid the time loops, if we've got these artifacts..."

Milo is too lost in shame to listen, but perhaps Doppler overhears?
>>
>>5271726
I joined it a couple weeks ago just to lurk, but its the UI that really throws me off. Oh well, atleast it makes it easier telling who's that pokémon instead of having to guess (I used to think Mistral was the staraptor for the longest time)
>>
>>5271784
lmao you get used to it. It was tough for like the first two weeks but it got easier. Though, I have to say, you couldn't have picked two player characters any less alike.
>>
>>5271784
Well hey! Thanks for giving it a look!
>>
>>5271784
Feel free to take part any time you'd like!^^
>>
>>5271783
Doppler cackles in response. "Muahahaha! Perhaps you may be in need of my astounding and amazing creations! The genius of evil shall protect you!" He strokes his mustaches quite villainously. "This is why Team Penultimate could run through these pitiful 'loops' unscathed! Muahahaha...! Scathed only by the forces of good, of course. Variables such as the dungeons do not get accounted for in my calculations."

Reaching into one of his many hidden pockets, he unveils three Looplets (from the Water Continent...), modified with a hive of sparking and humming wires and various spikes where the Emeras would've gone. The general appearance of the devices screams violent and hazardous to life, but... it probably works.

Milo could attest to it, after all. They also managed to evade capture for so long...
>>
>>5271784
>staraptor
Das me :))
>>
>>5271799
"Goodness! That looks...unstable."
>>
Rolled 15 (1d20)

>>5271799
Bind, enraptured by the device and Doppler's lack of an explanation as to what it does chances touching the device.

Sol strikes poses between juggles of a Pyro Ball while describing Team Paladin's incredible feats of proficiency, in hopes of convincing Mistral that there's no threat that can't be handled. "We're Guildmaster Rank Explorers for a reason, fox. There's no hazard that slips by us, we'll be fine!"

The looplet crackles with a visible arc of electricity behind Sol.
>>
Rolled 9 (1d20)

>>5271810
Astor also touches the thing
>>
>>5271810
As soon as your hand comes into contact with the strange creation, you feel fuzzy and warm, like a blanket of protection wrapping around you. The other effect you seem to be given is that the air begins to taste like a blast of fizzy soda dancing in your mouth.

"Muahahaha! You must see, Milo! For you have been proven scientifically incorrect. The Lopunny has come into contact with the protectonator-tron and did not spontaneously suffer immediate death! They are not flukes, after all."

>>5271812
Astor's wing lays upon the protectonator-tron. He feels like lightning dancing in coffee surging through his very soul and body. His heart beats to the rhythm of the electrical-infinity pulse.

Doctor Doppler looks off to the side. "My current hypothesis seems to be challenged by this Bird! Bird, tell me, how do you feel?"
>>
Rolled 9 (1d20)

>>5271823
"Neutral?"
Astor does his best to lie
>>
Rolled 3 (1d4)

>>5271830
Doppler lowers himself from his hover to stare at Astor through his crazy goggles. "Through my evil genius senses, I can most noticeably detect that you are... not being entirely truthful! Muahahahaha! How diabolical!" He readjusts his lenses. "But not conducive for my scientific processes."

He unveils another device (it's a spinning pointer that you flick to randomly roll an outcome attached to a broomstick) from a separate compartment. "Behold! The lie-or-die detector! This machine shall tell me exactly whether or not your deception is genuine!" Doppler flicks the pointer and it spins around.

>1, he must be lying!
>2, eeeevil
>3, its the truth
>4, from the bottom of my heart
>>
>>5271823
"Nothing remedies a mile high fall from the sky quite like electrotherapy. This feels divine..."

His fluff begins to stand out on end. His ears and hands look like Pompoms.

"...I can't move."
>>
>>5271870
"Sirocco experienced such ailings when she first equipped the protectonator-tron. You will have to get used to its sinister ways! Muahahahaha..."

>>5271856
"Hm. The lie-or-die detector has informed me that you are not deceiving me. I see. It does work!" Doctor Doppler joyfully raises the machine up and praises it.
>>
Rolled 8 (1d20)

>>5271884
"See, i told ya! For my contributions i request a billion coins!
>>
>>5271891
Doppler looks sad and pats him on the shoulder. "I too would enjoy a grant of a gazillion coins for my research projects. I was rebuked on the terms of 'that is not a real number.' Preposterous! Do they not know the stifling of this genius mind!?"
>>
Rolled 6 (1d20)

>>5271909
"Well, what about a million?"
>>
>>5271909
"Surely they must see the benefits of keeping you free if you show the fruits of your labors in court!" Milo posits. At that, Sol swiftly relieves Doppler of the clearly dangerous devices, pondering the protectonator-tron for a moment. "I hate to admit it, but this might actually help us dungeon..."
Sol holds a hand up to Milo's mouth before she can try to make a case for his release.
>>
Rolled 2 (1d20)

>>5274183
"Actually, send him to Brazil"
>>
Rolled 16 (1d20)

>>5274183
"Perhaps Dr. Doppler could invent things for an early release? Work for you?"
>>
>>5274183
*Cava is here, but he isn't saying anything yet.
>>
>>5274191
>>5274195
The Cinderace turns to the two of you. "He'd never be allowed near his tools, they're too dangerous. But I wouldn't put it past him to invent something out of wood or garbage anyway! He's creative like that.
Aether the Pancham behind him cheers. "Sol finds the coolest recruits! He's the perfect guildmaster!"
Astra the Mega Mawile, Sol's other teammate puts a finger to her mouth. "I am confused............I have never seen "Brazil" on any map........and I am certain that leader Sol is a girl......."
>>
>>5274241
"Uh, Astra, don't worry about it. It's so far away it might as well be from another dimension..."
>>
>>5274243
"Have you ever......been to Brazil?"

Sol tries on the protectonator-tron while Milo edges toward Sirocco's unconscious body and drops something into her posession...
>>
Rolled 14 (1d20)

>>5274241
"What? See here!"
Astor points at a random place in the map hoping it says Brazil
>>
>>5274263
"Uh, maybe? I've amnesia, so."
>>
>>5274272
"Also, seriously, Astor? I just said it was very, very far away."
>>
Rolled 3 (1d20)

>>5274290
"You're wrong"
Astor manifest Brazil
>>
Astor points exactly at Limestone Cavern. Aether writes down a note on his own map labelled "Brazil." "Thank you, wise traveler."

You do not however, manifest Brazil.

Sol, Astra, and Aether make for an exit with Milo and Doppler, The two of them pausing to spare one last glance at Sirocco beforre leaving.
>>
>>5274333
"Don't worry Sol! She's in good paws and wings i guess"
>>
Rolled 4 (1d20)

>>5274333
"Well... I guess that's that."
>>
>>5271671
I am a big liar. Sunday is the new date for the continuation, same time. Hopefully, no more changes are necessary.
>>
Location: Now at the bottom of the unfinished Crystal Complex railcart system

After the team has freed Mistral from the cage of sub-standard steel with Kaku's spinny tornado of darkness (which may or may not have gone berserk) and Charles' near-miss with melting Mistral, the group is now once again a whole.

You're still on the shallow embankment on the delta, having been transported to a safe distance from the city's center. It'll be a long wade back, considering how bruised and battered the fight had left you. Not to mention the fall!

Making your way back into the actual city, you're feeling exhausted. Ahead of you is a massive traffic jam of various carts hauling around minerals and stones, all moving at snail's pace. Interestingly, Diancie is also there, looking much tidier than your last time spotting her. She's impatiently waiting by her own bedazzled cart.

Your options:
>(Speaking) Approach her and ask what's happening. You were fighting just a while ago, however...
>(Stealthy) We'll find a way around and eavesdrop! Hah!
>>
>>5278218
>Sable is still unconscious
>>
>>5278218
"...what do we even do?"
>>
>>5278218
>>5278220
>>5278221
Vee's standing on Citrine's back alongside Sable. "I dunno. I was gonna ask you."
>>
>>5278220
>Charles gives Sable a revive seed!
"Wake up Sable! Crystals ahead!"
>>
>>5278223
>Sable springs up without moving, like a cartoon
Crystals????????????????!?!?!?!??!?!?!!!?
>>
>>5278218
>>(Speaking) Approach her and ask what's happening. You were fighting just a while ago, however...
Kaku missed the fight. "Hello there! Busy day? Or is this city always like this?"
>>
>>5278218
>>5278221
>>5278222
"I say we go talk to her. Perhaps she wishes to stop her activities?"
>>
>>5278225
"Yes! Diancie is just up ahead!"
>>
Rolled 13 (1d20)

>>5278226
"I'm not too stealthy, so I guess we do.

>Approach her

Citrine acts like a rock to gain favor.
>>
>>5278218
foooood...
>(Stealthy) We'll find a way around and eavesdrop! Hah!
>>
>>5278231
"Sure."

>>5278232
"Glad to see you're alright, Sable!"
>>
>>5278218
*Cava is dead. Again.
>>
Rolled 1 (1d20)

>>5278218
>(Speaking) Approach her and ask what's happening. You were fighting just a while ago, however...
"Very well then!"
>Charles walks up to Diancie, looking friendly!
>>
>>5278236
"Oh, apologies Cava!"
>Charles picks up Cava
>>
Rolled 19 (1d20)

>>5278232
>sorry, forgot roll
>>
Rolled 1 (1d6)

>>5278218
Rolling to spawn(Diancie Depths)
>>
Rolled 3 (1d11)

>>5278242
Spiritomb is making the minecart traffic jam worse, sitting in the middle of the tracks.
>>
>>5278246
"Is that...Spiritomb over there?"
>>
Rolled 12 (1d20)

>>5278225
Seeing that everybody's rolling charisma I might as well.
>>5278246
"Hey, is that what I think it is?"
>>
Rolled 9 (1d20)

>>5278242
>>5278246
*Cava attempts to wave with sheer force of energy.
>>
>>5278248
"It would seem so!"
>>
>>5278246
Vee waves from across the way. "Hi!"
>>
Rolled 10 (1d20)

>>5278248
"Maybe?"
Also rolling Charisma
>>
>>5278246
"HELLO SPIRITOMB!"
>Charles calls out while waving
>>
>>5278225
>>5278231
"The City Usually Gets Very Busy During Business Hours And Right Now It's Business Hours," Diancie informs you, no longer appearing with hostile intent. "I Was Looking For Mistral Because I Have Baked A Magma Crust Cake."

She holds up a bubbling tin of still-cooling lava and rock crust. How it has not burned straight through the pie plate is beyond you.

>>5278238
Diancie recoils, in both fright and disgust. "You Are Looking Very Demented Please Stand Twelve Distances In That Direction And Do Not Face My General Area Of Occupation Until I have Vacated It." She makes a shooing gesture and floats further away.

>>5278235
Mistral nudges Vee. "Could I, uh, borrow your rock paper bag?"

>>5278241
You are very stealthy! However... you're mostly just hearing the conversation everyone else is having. Making your eavesdropping mostly pointless. You do feel a little more versed with stealthing, however. +40EXP

>>5278246
"Who Is Over There And What In The Underground Are They Doing." Diancie attempts to peer ahead. "This Might Prove Disastrous But I Would Like To See The Outcome Out Of A General Curiosity."
>>
>>5278255
"...That's Spiritomb."
>>
Rolled 8 (1d20)

>>5278218
"Start talking or perish!"
>Approach her and ask what's happening. You were fighting just a while ago, however...
>>
>>5278255
"Huh? Oh, alright!" Vee obliges, passing Mistral the rock disguise. "If you wanna make it extra-effective, you could put some rocks in your tail...s. But something tells me you don't wanna."
>>
>>5278255
>Charles shrugs
"Was it something I said?"
>>
>>5278247
>>5278248
>>5278250
>>5278252
>>5278255
Spiritomb's cacophonic voice booms from inside the Odd Keystone.
"Our goods are a little waterlogged today!"
Suddenly, a starry light emerges from the odd Keystone.
"In the name of the gacha, we will trade with you for 432 pokecoins each!!"
A flashy transformation sequence begins. Spiritomb is 1% out of the Odd Keystone.

...This could take a while, so you're probably better off just leaving the money and moving on.
>>
>>5278263
"Hey. Uh... one, please?"
>>
>>5278263
"I'll take ten please!"
>Charles places the required money
>>
>>5278263
"Nice to see you, Spiritomb! Could I get ten? What's the price for that... it's..?" Vee reaches into his scarf and leaves 4320P.
>>
>>5278263
"Heyo, good to see ya, i want 8 please"
>>
>>5278258
"I Do Not Get It They Will Be Run Over And Experience Excruciating Pain." Diancie points to the location Spiritomb is occupying, with the carts just moving over him as if he wasn't there. Granted, they're not doing anything, but he is being run over unsuccessfully.

It does make shopping a little hazardous.

>>5278260
"I Am Already In the Process Of Vocalizing Clearly You Must Be Deaf." Diancie shrugs. "Currently We Need To Get To My Other Castle So I Can Explain My Evil Plan To You All. Also You Must Drive My Cart."

Diancie's hand waves over her bedazzled ride.

>>5278263
Disguised Mistral (Rock) sidles over to Spiritomb. "Hello there Spiritomb, can I get five?"
>>
>>5278264
>>5278265
>>5278266
>>5278268
>>5278270
Ooh, that bit of Spiritomb kinda looked like a heart that's cute.

Oh and uh, the freebies and boxes are exchanged. Doing so has made the traffic jam even worse. Spiritomb is now 2% out of the box.
>>
Rolled 19 (1d20)

>>5278270
"Why your castle? You could explain your plan here in less time, also your castle is probably just a shack"
Astor uses basic logic and insults
>>
>>5278270
>Sable is currently eating the gems off of Diancie's cart sneakily
>>
>>5278274
Spiritomb would normally leave by this point and make the boxes open at a floor's distance but the magical transformation sequence was paid in advance so they go through with it anyway.

SUMMARY:

Charles[11 Pool 3]: -4320 pokecoins
Kaku[1 Pool 3]: -0 pokecoins
Cava[1 Pool 3]: -0 pokecoins
Vee[11 Pool 3]: -4320 pokecoins
Citrine[2 Pool 3]: -432 pokecoins
Astor[9 Pool 3]: -3888 pokecoins
Mistral[6 Pool 3]: -2160 pokecoins

Total Forbidden Boxes Purchased: 41 boxes
(Rolls later)
>>
Rolled 19 (1d20)

>>5278270
>Lets try to be friendly again
"That is a very nice cart! It accentuates your crystals. Does it have room for all of us?"
>>
Rolled 19 (1d20)

>>5278270
*Cava makes a groaning noise. If successful, he says that we already kind knows what the plan is.
>>
>>5278276
"Because My Castle Is The Perfect Setting To Properly Exposit All Points Of My World-Conquering Plan." The minecarts rush behind her, clacking loudly. "You Would Miss Information Here And The Ambience Is Incorrect. Clearly You Do Not Understand The Nuance Of This."

"Also You Have Been In My Castle Previously. If It Was A Shack You Would Not All Fit."

>>5278280
>>5278278
"Wow You Are Much More Approachable Now And No Longer Horrifying." Diancie looks back to her cart, ignoring the gremlin eating the gems off. "I Made It Myself Using Those Funny Fake Crystals Humans Were So Fond Of. I Attempted Using Normal Crystals But It Made It Too Heavy. Yes You Should All Fit."

Examining the size of the transportation does not fill you with confidence.

>>5278282
Escavalier talks about recalling something Mistral said about the plan! Probably, anyway. Either that or he said: "Oh god, I'm in excruciating pain and my bones hurt so much."
>>
>>5278289
Poli appears.
So does the hideous golden statue he had from earlier.
"Hi! Wanna hear my ideas for Smartboy Theme Park?"
>>
>>5278289
"I'd fit???"
>>
>>5278291
"Oh No He's Here Quick Everyone Get In The Cart." Diancie quickly attempts to usher everyone to fit in her comically undersized minecart to escape from Poli and that weird duck-guy statue.
>>
>>5278289
"I'd be impressed if that thing could fit Citrine let alone him, me AND Charles!"
>>
>>5278296
>Charles is ushered into the cart!
>>
>>5278296
"Great, so first there's Smartboy Roller Coaster, then Smartboy Carousel, and Smartboy Teacup Ride, and Smartboy Actual Nuclear Detonator..."
>>
>>5278296
"Alright then!" Kaku gets in the cart.
>>
>>5278296
"Oh dear! I hope I don't take up too much room!"
>>
Rolled 4 (1d20)

>>5278296
"I can fly, thanks"
"By the way, i'm the editor of a newspaper, the daily truth woth escavalier, where we aren't afraid of the truth and have been tried to be censored by Arceus but he failed, want a sub? Starting from 8,000 coins per daily issue"
>>
Rolled 2 (1d20)

>>5278296
Citrine attempts to get on the cart.
>>
>>5278309
"Y'now, there's a quick way to shave off those extra tons"
>>
Rolled 16 (1d20)

>>5278282
"Cava, want to surrender all your money and material possesions to the newspaper? It even has your name on it"
Beggar birb
>>
Rolled 3 (1d20)

>>5278309
>Charles tries to help Citrine into the Cart
"Let me see if I can..."
>>
Rolled 17 (1d20)

>>5278318
"HOLY SHIT A GHOST"
Astor beams Castform
>>
>>5278296
>awake
what on earth was going on? I feel like I fell directly asleep.
why are we allies with the person who kidnapped a friend now?
>>
>>5278309
"This isn't good." Vee doesn't know what to do.
>>
Rolled 14 (1d20)

>>5278309
>>5278318
"Let me take a crack at it."
*Ymir tries lifting Citrine*
>>
Rolled 8 (1d20)

>>5278317
*Cava makes dying noises.
>>
>>5278319
astor you shot the wrong guy. I think by now you should be used to me being here anyway.
this is something along the lines of the 5th time this has happened
>>
>>5278324
*creaking noise*
>>
>>5278320
"Oh! Hello Castform! We were just-"
>>5278319
"GAH!"
>>
File: dont hit the carts.png (43 KB, 723x351)
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>>5278300
"How Did You Get In Here This Is Disastrous Someone Throw Him Out Of Here Immediately," Diancie commands.

>>5278304
Astor can fly! He also flies too low and immediately gets hit by an oncoming minecart. He takes 50HP damage!

>>5278309
As Citrine (the large rock) enters the cart, he accidentally initiates the lever, shifting the cart to start rolling forward!

Diancie looks around as best as she can in the cramped conditions. "I Hear Noises Not Related to Carts Moving Also Did Someone Cause Our Cart To Move."

She scrambles around the interior until she pokes a head out. "Oh No Who Is Driving Do Not Hit The Carts."

Your choices (vote):
>Hit the carts
>Do not hit the carts
>Do a sick drift (this might hit the carts but if you pull it off you'll look really cool)
>>
>>5278324
>>5278328
"Woah! Okay. That works..?"
>>
Rolled 15 (1d20)

>>5278331
"Watch this"
>Do a sick drift
>>
Rolled 5 (1d20)

>>5278331
>Hit the carts
>castform knows what he must do
>he used hurricane to hit as MANY carts as he can!
>>
Rolled 3 (1d20)

>>5278331
*Cava rolls around.
>>
Rolled 10 (1d20)

>>5278331
>>Do a sick drift (this might hit the carts but if you pull it off you'll look really cool)
>>5278334
>Charles tries to help?
"Oh good Lord what are we doing?"
>>
>>5278331
>Sable is still eating the cart. It doesn't seem to matter that the gems are fake...
>>
Rolled 6 (1d20)

>>5278331
"Don't get your gems in a twist, let me try something!"
*Ymir creates ramps of ice with ice beam to jump over the carts*
>>
>>5278340
"Those crystals any good, Sable?"
>>
>>5278331
"...and let's not forget Smartboy Impending Apocalypse From Various Space Debris That Could Shatter Continents..."
>Hit the carts
>>
>>5278343
they look like plastic, so I'd assume not
>>
>>5278340
"Sable? Why are you still eating those?!"
>>
Rolled 9 (1d20)

>>5278331
Citrine puts all his weight towards the drift. How does he fit in the cart, though?

>Do a sick drift
>>
Rolled 6 (1d20)

>>5278331
>Kaku uses hair-bending to grab onto the enviroment and do a sick drift
>>
>>5278331
>Charles realizes his friend Cava is still unconscious!
>He searches in his bag for the reviver seed Cava told him about earlier and gives it to him!
>>
>>5278348
>>5278343
>in between chomps and crunches, you can hear him whine
hungryyyyyyyyyyyyyyyyyyyy...
>>
>>5278354
"I should have figured..."
>>
>>5278354
"Then keep eating!"
>>
>>5278345
"Oh My Crystals Someone Please Throw Him Out Of Here He Is Very Annoying," DIancie complains.

>>5278341
Ymir stands up and blasts the path ahead, creating a miniature ramp to get some decent air time off of. Probably. It might change because of how heavy the cart is.

>>5278334
>>5278339
>>5278350
>>5278351
Kaku sends out some long locks of hair to lock around something! They grab a nearby cart and start pulling them close, turning the vehicle but... it might be a head-on collision! However, Citrine's heavy displacement causes the cart to shift very lightly, sending them screeching off to the right. Astor takes control, assisted by Charles, spinning the rudimentary cart controls around.

The cart hits the ice ramp and does a sick-ass kick-ass air drift! The metal wheels spark as they catch the rails again.

"That Was A Sick Drift," Diancie comments. Up ahead you can see a bottle of battle medicine. Ginseng or Zinc? You're not sure. "Quick Grab The Bottle Of Medicine."

Your choices (vote on one):
>Grab the bottle.
>Do not grab the bottle.
>>
>>5278363
>>Grab the bottle.
"Take it!"
>>
>>5278363
"Then there's my personal favourite, Smartboy Perpetual Motion Machine I Lock People In So They Get Nausea!"
>Do not grab the bottle.
>>
Rolled 14 (1d20)

>>5278363
>do not grab the bottle
>castform stares at diancie
I cannot grab the bottle I do not have hands
>castform THUNDER's the bottle
>>
>>5278363
*Cava is awake.
"Wha-? OH! Grab the uhhhhhhhh..."
\>Do not grab the bottle.
*Cava is too indecisive and has lance arms anyway.
>>
Rolled 10 (1d20)

>>5278363
>Grab the bottle
"What's that bottle doing there? It could cause an accident!"
>>5278370
>Do NOT Grab the bottle now!
"Well, that solves it!
>>
Rolled 8 (1d20)

>>5278363
"This is fast- but it could be faster." Maroon suddenly appears and uses Flare Blitz to accelerate the cart.
>>
Rolled 3 (1d20)

>>5278363
>Grab the bottle
*Ymir reaches for it*
>>
>>5278370
Citrine blocks for... the bottle?!?
>>
Rolled 7 (1d20)

>>5278376
.
>>
Rolled 16 (1d20)

>>5278363
"Oh no..."
Astor prepares for the detonation
>>
>>5278376
>>5278378
"What are you trying to do?" Vee says from over Citrine's shoulder.
>>
>>5278382
"Save the bottle!"
>>
>>5278384
cast the bottle into the abyss! destroy it!
>>
Rolled 1 (1d20)

>>5278384
"Oh. Yeah! Save it!" Vee encourages Citrine.
>>
>>5278385
"No."
>>
Rolled 15 (1d20)

>>5278395
"Don't listen to him"
>>
>>5278369
>>5278370
>>5278371
>>5278372
Citrine makes a valiant effort to protect the bottle of unknown medicines from being promptly obliterated, quickly leaping out of the cart to deflect the incoming Thunder.

Castform, in the meantime, begins summoning it down to smite the poor, unsuspecting bottle!

>>5278374
The cart is swerved by the sudden burst in speed, overshooting the grabbing of the bottle. Suddenly, a bright spark and flash of light flood your vision as the hit strikes almost true! Citrine has almost protected the bottle, but it still gets scorched and burnt. So does Vee, >>5278395, who was accompanying Citrine on a back ride.

The cart reverses slowly to pick up the stragglers. Diancie turns around and makes a sorrowful look at the smell of metal in the air. "You Will Suffer From Zinc Deficiency."

Eventually, the cart arrives at the castle, dropping everyone off at the front gate. For your cool drift, you all get +50EXP!

"Okay Now That We Are Here I Will Begin To Inform You Of My Plan To Conquer The Surface World." Diancie begins to float inside, expecting you to follow her.

Your choices:
>Don't follow, we don't follow orders! Rebel against it!
>Admittedly, I'm curious as to what she might say. Follow her.
>>
>>5278417
"Don't we already know her plan?"
>Don't follow.
>>
>>5278417
>Admittedly, I'm curious as to what she might say. Follow her.
"Smartboy Self-Destruct Switch is vital to Smartboy Theme Park's function."
>>
>>5278417
>Sable sneaks inside, clinging to the ceiling like a fucking xenomorph stalking its prey
>>
Rolled 14 (1d20)

>>5278417
"What about... not? There's sun up there, also bugs and... trees?"
Astor convinces Diancie to not conquer the surface
>>
>>5278417
>Admittedly, I'm curious as to what she might say. Follow her.
>Castform is trying to set rain underground
>someone up on the surface must be really confuesd right now, but it probably isn't doing anything down here
>>
>>5278417
>Admittedly, I'm curious as to what she might say. Follow her.
"Pretty woman." He says before following behind her.
>>
>>5278417
Vee drops off of Citrine's back and falls flat on his face, smoking. "Ow...
>>
Rolled 16 (1d20)

>>5278417
>>Admittedly, I'm curious as to what she might say. Follow her.
>Perception
>Charles also tries to see anything of interest in this giant crystal cave!
"May as well listen. Then we'll know how to stop her!"
>>
>>5278422
>Also follow
>>
>>5278417
>>Admittedly, I'm curious as to what she might say. Follow her.
"She's saying it in a quirky funny way so I gotta do it."
>>
>>5278426
Apologies that you got caught in the crossfire vee, but the bottle had to go. I sensed something that reminds me of sky dad about it and it was extremely cursed.
something about a delta.
>>
>>5278426
"VEE!"
>Charles rushes over
"Vee, are you ok?"
>>
>>5278417
>Follow
>>
>>5278426
"You okay, man? Uh... maybe you should have jumped off? Maybe I could have warned you. Sorry."
>>
>>5278417
>Admittedly, I'm curious as to what she might say. Follow her.
"It'll be even funnier when we stop her cause she told us all about her plan."
>>
Rolled 1 (1d20)

>>5278430
>>5278417
>>5278426
>>5278431
>>5278435
Vee drags himself over to the burnt remains of the bottle and stops for a moment. "...Work please..." A large star appears and...

Vee used Wish!

"Fix..."
>>
Rolled 17 (1d20)

>>5278437
"... copycat this"
Astor uses Roost
>>
Rolled 2 (1d20)

>>5278437
>Charles used Life Dew!
"Sorry Vee. Here, let me patch you up."
>>
uneating charles post
>>
>>5278437
...vee, you good?
>>
>>5278439
>>5278440
>>5278444
Vee is waiting for his Wish to work... hopefully.
>>
>>5278419
Escavalier just remains at the front of the castle, left behind as everyone else starts to follow Diancie.

>>5278422
"But You See With My Plan That Will No Longer Be The Case," Diancie begins to explain.

>>5278437
The bottle is abruptly turned into a pile of unusable ash. It smells acrid and of sadness. Probably no longer safe to consume. Vee is also patched up by Charles' Life Dew!

>>5278420
>>5278421
>>5278423
>>5278425
>>5278427
>>5278429
>>5278432
>>5278436
"I Will Use My Large Secret Weapon To Remove All The Supports Below The Surface (Because It Would Not Be The Surface Without Something Below It) And That Will Cause The Surface To Fall Down And Then Become Underground," Diancie announces as she continues deeper but higher into the castle. "Since I Already Rule The Underground Causing The Surface To Go To My Level Automatically Makes Me The Ruler So Everyone Will Have To Listen To Me."

And that was the end of her plan.

Eventually, you reach the roof to see a giant obscured shape hidden mostly behind the balcony. Diancie stops in front of it and turns to face the crowd. "Okay I Will Destroy You All Now Have Any Last Words."
>>
>>5278451
Vee slumps back to the ground as he's healed. It didn't work :<
>>
>>5278451
"Time for a bit of sneaky shortcuts..."
*Cava attempts to Flash Cannon jump to a hidden area towards the top of the castle.
>>
>>5278451
"Won't the whole surface falling crush everyone below?"
>>
Rolled 1 (1d20)

>>5278451
>castform attempts reason
Diancie, the underground is only the underground because there's something above it, by collapsing the supports you make this the surface
>>
Rolled 8 (1d20)

>>5278454
+2 modifier roll
>>
Rolled 11 (1d20)

>>5278451
>Convince to not destroy surface
"Won't your plan also destroy your city? If the surface falls down, then all of your stuff will be crushed!"
>>
>>5278451
"My last words are, uh... not gonna be my last!, so it doesn't matter!"
>>
Rolled 20 (1d20)

>>5278451
Vee makes his way over to where he should be. "If you get rid of the surface, wouldn't that make this the surface?"
>>
>>5278455
>>5278460
"No That Would Be Stupid Why Would I Do That. I Would Remove All The Supports First And Then I Would Move The Crystal Complex After Everything Falls."

>>5278457
"Clearly Your Logic Is Flawed. Why Would The Underground Change If The Surface Is Removed?"

>>5278454
Escavalier, not keen on being left behind, blasts a Flash Cannon beneath him to send himself flying up to the roof! He nearly misses it, but his honed attempts allow him to crashland on the balcony.

>>5278464
"Okay I Will Destroy You All Now." Diancie claps her hands. "Hoh-hoh-hoh-hoh, Giant Secret Weapon Pick Me Up And Destroy Them."

A giant faded blue hand appears behind her, ready to pick Diancie up. It stops, however, when Vee starts speaking.

>>5278466
"Oh Shit I Did Not Think That Through," Diancie responds, pausing in place. "Okay I Guess We Are No Longer Fighting."
>>
>>5278472
>castform was confused by whatever made his argument different to vee's one!
>>
>>5278472
>>5278474
Vee hasn't really reacted much, but he's happy he managed to do something.
>>
>>5278472
"I'm glad we could talk this out! No need for fighting!"
>>
>>5278472
"Hey guys, what'd I miss? I wanted to be sneaky but ended up having to... Not."
>>
>>5278472
"That was anticlimactic."

Citrine stares at the camera for over two minutes before continuing.

"What now?"
>>
Rolled 2 (1d20)

>>5278472
While everyone was practicing Pacifism, Kaku climbs the Secret Weapon!
>>
>>5278472
>>5278480
>>5278479
>>5278478
She looks around at the glittering lights of the Crystal Complex, just a bit perplexed. "I Set All This Stuff Up For Another Really Big Battle And Now That I Am Not Going to Destroy All Of You (For Realsies) It Would Seem Like A Waste. Do You Still Want To Fight (But For Fun)."

>>5278474
"You Are A Castform And Obviously Very Biased About The Surface Because You Live In The Really Tall Portion So Your Opinion Was Discarded Because It Could Not Be Verifiably Truthful."

Your choices:
>Engage in battle! We're here anyway!
>Not really! Let's... not fight?
>>
>>5278478
"You just gotta be reasonable about it and things will go your way."

>>5278480
"I dunno." He climbs back to his position on Citrine's back. "We win?"
>>
>>5278451
"Can I build Smartboy Theme Park now?"
>>
>>5278484
"Sure!"
>>
>>5278484
"I guess we can totally fight. I'm up for it! I've been knocked out for like half of the adventure anyway."
>>
>>5278484
>Engage in battle! We're here anyway!
"As long as its for fun!"
>>
File: partyhat.png (13 KB, 256x256)
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>>5278484
"If you want to. I'm not really opposed to it, but I could go without it. I guess it would be a shame for all your planning to go to waste."
>>
Rolled 1 (1d3)

>>5278484
>Engage in battle! We're here anyway!
that sounds like racial profiling.
plus, the sky isn't the surface, it's like the reverse underground, there is no surface in the sky to land on.
>roll to not hurt self in confusion
>>
>>5278484
"That sounds like a waste of time."
>Not really! Let's... not fight?
>>
>>5278484
>>Engage in battle! We're here anyway!
Kaku fell from the not-robot but nevermind that. "I missed the first phase, I gotta at least see the real final boss!"
>>
>>5278484
>Engage in battle! We're here anyway!
"Sorry, pretty princess. We can't let you do that."
Maroon pockets the nearest thing.
>>
Rolled 1 (1d20)

>>5278484
"I mean... no? We're going to beat you anyways, so why don't we go straight to the moment you notice your mistake?"
Mercy
>>
>>5278484
>Let's fight
"Bren hoping for a good sparring session today!"
>>
File: giant golurk.png (1.73 MB, 1920x1080)
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As everyone agrees to the fight and Astor makes a hurtful comment, Diancie claps her hands together. "Okay Giant Secret Weapon Pick Me Up And We Will Kick Their Ass (Especially The Bird's)."

>>5278494
Diancie is promptly lifted away by the blue hand and you can see the glowing yellow eyes. Diancie shouts back down at Castform. "No You Are Wrong There Is Only Below And Above. Okay We Will Fight Now. Prepare To Be Destroyed (Not For Real)."

It's a giant Golurk, larger than anything you have ever seen before! It towers over all of you, even Charles. You'd need to stack three more Goodras before you'd come anywhere close in height!

"Hoh-hoh-hoh-hoh." Diancie chortles with a hand over her mouth. "This Is My Secret Weapon. A Giant Golurk That Is Much Larger Than Normal Golurks."

There's no way you could fight that thing successfully... not unless you all combine your strengths together!

Constructing the Bash Machine:
>Select various individuals to form the legs, torso, arms, and head. Specific choices for each part give a different bonus!
>Combining your moves that are neutral when used against each other amplify their strength.
>Two moves used together that are super-effective against each other also increase their strength! Non-effective cancels their power out.
>>
>>5278511
MAKE ME THE LEGS
>>
>>5278511
>>5278512
"Where do I go?"
>>
>>5278511
>Castform become the head!
>>
>>5278511
"I'll be the torso!"
>>
>>5278511
>Sable is right next to Diancie and she doesn't even know it. It's like a horror movie but for rocks instead of people.
>>
>>5278511
"Masaka! There's only one way to win... Ready to form Voltron!"
>Kaku becomes the torso that ties everyone together! With Hair!
>>
>>5278519
(Arms instead?)
>>
>>5278511
"I'll be the uh. . . the uh. . ." Maroon leans over to Citrine. "Citrine, what should I be?"
>>
>>5278511
>>5278514
>>5278516
Vee climbs up to Castform's level. "Hey Castform! What are we gonna do here? I could... help you aim? I dunno."
>>
>>5278521
"I dunno, help me down here?"
>>
>>5278522
sure! maybe I could give your swift an elemental boost too!
>>
>>5278519
"Eh, perhaps you are right. I'll go for the arms."
>>
>>5278526
"I'm not so sure, but we can try. I can't really do much against a Ghost-Type, but if you can find a way to do that, I won't miss."
>>
>>5278529
>castform looks to the golem, with diancie on top of it
who said we were aiming for the ghost?
>>
>>5278523
Maroon eyes Citrine and tilts his head. "I think I'll go arms." He says before climbing on top of him and leaning off Charles.
>>
>>5278530
"Me? Diancie resists my Swift. It'll be as weak as any amateur's if I hit her."
>>
>>5278511
"I'LL BE THROWIN' ARM!"
*Ymir is ready*
>>
>>5278532
that's why I add an elemental boost to your moves!
>castform creates a water bubble, showing he still has Hydro Pump ready to add to the swift
>>
>>5278511
"Ok, seems we still need some restructuring. I'll go Torso with Tail"
>>
>>5278535
"Huh... I wonder if that'll still keep my proficiency with Normal-Type moves..."
>>
>>5278536
"Cool, let's go!" Kaku gets on Charles back, with Vee and Castform on top.
>>
>>5278511
"I'm the Arms!"
>>
Astor has no part, so he's going to be the live ammo
>>
Citrine is holding literally everyone at this point.

"Urk..."
>>
>>5278543
"You've got this citrine!"
>>
>>5278543
>castform looks down despite being locked into turret mode via kaku and charles
Everything good down there?
>>
>>5278543
"If you need more power just tell me to say the magic words!"
>>
>>5278511
"I will be the legs with my magical... frog jumping powers! AND FORBIDDEN KNOWLEDGE! AND PSYCHIC!"
>>
>>5278540
"Or living sword?"
*Cava brandishes Pendragon, gleaming.
"I can totally Ghost-Bust that Golurk!"
>>
>>5278551
"Don't FUCKING start!"

>>5278550
"I'm fine..."

>>5278552
"Thanks, Poli. I forgive you for freezing me to my minecart."
>>
Rolled 17 (1d20)

>>5278554
"WE"
>>
>>5278555
"NO!!!!!!"
>>
Rolled 14 (1d20)

>>5278558
"NEED!"
>>
>>5278563
"NOOOOOOO!!!!!"

The stack of Pokemon Citrine is the base of shakes a little.
>>
>>5278565
"Woah!"
>>
>>5278565
"C-careful!"
>>
Rolled 19 (1d20)

>>5278565
>>5278563
"Ok that's enough!" Kaku flings a mecha-arm with the power of Spirit Break at Astor!
>>
>>5278565
>castform has felt unstable ground for the first time in his life
>a mortifying experience
>>
Battle Begin!

Diancie's Crowning Diamond
Giant Golurk!
Vs.
The Combined Might Of
Bash Machine!

Someone is furiously smashing the controls! Bash Machine gets to go first!
>Slow Start!
>You have 3 collective actions as a group!

Your choices:
>Moves
>Defense (Stable Legs)
>Jump (Frog Leap)
>Repair (Hydrated Armor)
>Grapple (Grimmsnarl Cables)
>>
>>5278570
"Hey, guys, what the fuck is this?"
>>
>>5278570
Poli remembers he is not capable of holding much of anyone's body weight.
https://www.youtube.com/watch?v=7uugXyY-5xQ
>>
>>5278570
>Sable is getting closer to his meal...
>>
>>5278570
>castform is slamming his face into the controls because he doesn't know how else to interact with them
>>
>>5278570
"Uh, I'll just go with the tried and true Swords Dance!"
>>
Rolled 8 (1d20)

>>5278570
>Moves

Citrine uses Iron Defense, hoping to affect the whole body! This might just be the same as Defense (Stable Legs), though...
>>
Rolled 10 (1d20)

>>5278579
*Cava is dancing the best he can!
>>
Rolled 3, 8 = 11 (2d20)

>>5278568
>>5278565
Astor's spirit is broken
"... him?"
>>5278570
"JUMP!"
>>
Rolled 15 (1d20)

>>5278570
"Here's the plan guys, we beef up a lot aaand we debuff that guy, its a tried and true champion's strategy!" Kaku motions Charles into doing Acid Spray since his mind is dormant as a mecha-part or something
>>
>>5278580
There's an armory sheen over the legs as the defensive plates are strengthened! Bash Machine (Legs) is reinforced!

>>5278579
The Bash Machine raises its lance and begins to summon a ghostly array of massive weapons. They flash into existence behind it, spinning around before collapsing it into a cloud of sparkly, empowering dust. Bash Machine (Attacks) is strengthened!

>>5278583
Bash Machine jumps up... it doesn't do much. It just jumps really high!

GOLURK TURN 1

You can't hear Diancie from here, but you can imagine the chortling of her laughter in your head like a phantom cry. The Golurk advances slowly, rearing up a devastating haymaker right at the Bash Machine (Torso)!

It then backs off and raises its fists... and shoots them both at the Bash Machine!? The roaring rocket arms surge through the Crystal Complex sky, soon to come into direct contact!
>Golurk used Mega Punch on Bash Machine (Head)!

Quickly, use an action to defeat these! (If it doesn't roll really well):
>Golurk used Shadow Punch on Bash Machine (Torso)!
>Golurk used Shadow Punch on Bash Machine (Right Arm)!

BASH MACHINE TURN 2
>>
Rolled 19 (1d20)

>>5278590
"ENGAGE PARRY!"
>>
Rolled 3 (1d20)

>>5278590
"Spin Attack, go!" Kaku uses Darkest Lariat to defend form the Rocket Punch!
>>
Rolled 10 (1d20)

>>5278590
Citrine is the legs and moves left!l to try to dodge!
>>
File: FOOOOOOOOD!!!!!!!.jpg (47 KB, 900x549)
47 KB
47 KB JPG
Rolled 12 (1d20)

>>5278590
FOOD!!!!!!!!!
>Sable pounces on and starts eating Diancie's crystals
>>
Rolled 18 (1d20)

>>5278590
Aquatic cannon, deflect the missle! hydro pump!
>Fire a hydro pump to deflect the mega punch!
>>
>>5278595
>what the fuck this is the second time today this has happened! Citrine needs to learn to type!
>>
>>5278593
>Maroon uses a Neutral Attack! Raging Glass inflicts Badly Poisoned!
>>
Rolled 19, 2, 14 = 35 (3d20)

>>5278597
"Hoh-hoh-hoh-hoh." Diancie is laughing. "Look At Them They Are Trying To Not Get Hit By The Attacks And They Will Lose Because I Am Undeafeated At Giant Robot Fighting--"

She is assaulted by a surprise Sableye and starts screaming. "Get Off Of Me You Crystal Consuming Demonite Get Off Get Off Get Off Get Off Get Off-" Diancie starts flailing around, crying like a banshee.

>>5278593
Bash Machine approaches under the attacking rocket blow, swinging its comically (relatively) oversized lance right at the Golurk, slashing at it for considerable damage! It lets out a ghastly groan as it steps back.

>>5278599
Bash Machine face opens up and fires a highly concentrated blast of water right at the other fist, causing it to fly in a direction that won't harm them! The haywire rocket punch slams back into the Golurk, nearly toppling it!

>>5278595
>>5278594
Together, Darkest Lariat and Citrine the (Legs) causes Bash Machine to start spinning right at the Golurk like some sort of humongous spinning top! Golurk raises its hands to catch the rapidly spinning machine, throwing it off and away. Its hardened exterior hisses from the dark-infused friction!

GOLURK TURN 2

It rushes back, heavy feet stomping on the ground to deliver a Dynamic Punch to Bash Machine (Legs)!

Stomping back away, it launches a flurry of Shadow Balls at the Bash Machine! It's like a hail of bullets directed at every part of their being!

Diancie is too preoccupied trying to get the Sableye off of her to do much else. (Last roll determines what happens. Greater than 10, Sableye must attempt to reacquire!)

BASH MACHINE TURN 3
>You have 4 collective actions.
>>
Rolled 3 (1d20)

>>5278610
Citrine uses Wide Guard! Or is it Vertical Guard?
>>
>>5278610
>castform looks to vee
want to try the elemental swift idea?
>>
>>5278617
"Sure! Who're we aiming for? Diancie?"
>>
>>5278619
you got it!
>>
Rolled 4 (1d20)

>>5278610
>Sable makes an ungodly screeching noise as he jumps back on Diancie and starts eating again
>>
>>5278620
"Alright! You're up first! Lead the way!"
>>
>>5278624
>Castform readies Hydro pump! it's here to be combo'd onto Vee's swift
>>
Rolled 12 (1d20)

>>5278610
Astor is based and uses Brave Bird!
>>
Rolled 11 (1d20)

>>5278625
(forgot roll)
>>
Rolled 12 (1d20)

>>5278610
>>5278625
>>5278627
Vee fires off a volley of Swift at Diancie!
Swift never misses!
>>
Rolled 18 (1d20)

>>5278610
Maroon uses Flare Blitz!
>>
Rolled 15 (1d20)

>>5278612
The Confusion causes the Widely Vertical Guard to fail! He causes the Bash Machine to stomp around, confused!

>>5278626

The Bash Machine sprouts a pair of feathered jet wings, lifting it up into the sky. It rockets up to the high heavens (or as far as the underground ceiling allows) and turns back, lance raised forward, ready to strike the Golurk down! With a mighty crash, the entire Bash Machine shakes from the monumental recoil and stomps back down.

The lights are red and the system is shuddering.

>>5278625
>>5278628
The Hydro Stars blast forth from the unlocked face, assaulting the Golurk's commander with an unrelenting shower of heat-seeking water missiles! Diancie, being bitten by the gem gremlin and drenched, is unable to give any further commands to the Golurk.

>>5278634
Raising the Arcanine Arm, fire coats the surface before detaching and flying off. A burst of heat and fire washes over the entire area as the lance-clutching hand of flames smashes right into the Golurk! It roars, falling to a knee. The road below cracks from the sheer weight.

The arm retracts, damaged from the recoiling attack. Scorch marks cover the surface of the armor.

GOLURK TURN 3

The Golurk stands back up and starts moving closer. Surprisingly fast for its size, the Golurk wraps its arms around the Bash Machine and hugs it tight! The pressure is overwhelming on the Torso! Alarms and sirens blare as you feel a rumbling beneath you.

You can see the legs retracting... and smoke pouring out from under the Golurk's skirt...? Fire explodes out just like Maroon's rocket arm and you can feel the entire thing going up.

The Golurk is going to crash you into the ceiling of the titanic cavern!

Ground and building shrinking... you need to think of something, fast!

Diancie manages to grab Sableye and starts to wrestle him, screaming as she's being bit and her crystals cracked. It doesn't help she's soaked by the attack!

BASH MACHINE TURN 4
>You have 4 collective actions.
>You're slowly going up!!!
>>
Rolled 4 (1d20)

>>5278640
"I know! I will use my magic to... ALIGN OUR UNHOLY CHAKRAS!" Poli starts doing some kind of strange unity ritual to bolster his allies... The effectiveness is dubious at best.
>>
Rolled 20 (1d20)

>>5278640
>Repair
>castform was knocked around the cockpit by those moves, he's running diagnostics to fix the damage!
>>
Rolled 4 (1d20)

>>5278640
Citrine attempts a Gyro Ball to break free! Maybe Kaku will do something equally spinny?
>>
Rolled 7 (1d20)

>>5278640
"COME AT ME!"
Defense
>>
Rolled 11 (1d20)

>>5278640
https://youtu.be/7-q81_xF64g
>Sable continues to eat Diancie's gems
>>
Rolled 15 (1d20)

>>5278640
"GAH!" Kaku is hurt from being crushed!
"That's it... You are going down!" Kaku gathers his Spiral Energy into a combined Darkest Lariat+Gyro Ball!
https://www.youtube.com/watch?v=5EXFilTUiko
>>
Rolled 16 (1d20)

>>5278640
>>5278644
Vee uses Copycat on Citrine's Gyro Ball and begins spinning in the opposite direction on the opposing side, trying to cause them to shift trajectory and stop moving upwards!
>>
Rolled 15 (1d20)

>>5278645
Meanwhile, Astor vibes
>>
>>5278642
Poli gives everyone an uncomfortable vibe. You're not sure what it means!

>>5278643
Castform knows exactly what to do, and presses the giant button marked as HEAL to repair the problems! The Goodra armor activates and wraps around the machine, quickly undoing a majority of the damage! Everyone is also hit by a nice and cool refreshing reactivation of the air conditioning!

>>5278644
>>5278647
The legs slowly begin spinning. It's not noticeable at first, but it then begins to throw the Golurk's grip and trajectory off-balance. The Darkest Lariat kicks in and the machine begins to send the both of them spinning... out of control! As dark-type energy wraps around them like a growing hurricane tornado! The Golurk groans as it struggles to keep itself (and the Bash Machine) airborne.

>>5278645
Astor begins activating defensive measures! He's prepared! Well, he's reinforced the head of the Bash Machine, at least. That's where everyone is.

>>5278652
Vee causes the lower half to rotate in a counter-clockwise fashion, introducing a chaotic set of forces! The Golurk is really feeling the worry of Newton now!

GOLURK TURN 4

No longer able to keep a straight shot up to the roof to crash the Bash Machine into, the Golurk begins flying anywhere! It's not really the one controlling anything! No one is!

The arm-locked Golurk and Bash Machine whirl through the cavern sky... and are now pointed down. With a considerable amount of speed built up, they smash through the giant crystal fixtures with significant damage to both as they make their descent back down to the underground!

Carving a great wound into the earth as titans come slamming down, your near-destroyed Bash Machine and heavily-wounded Golurk stand up to face each other one last time.

BASH MACHINE TURN 5
>You are badly damaged!
>You have 3 collective actions.
>>
Rolled 3 (1d20)

>>5278664
"Prepare repairs!"
>Repair
>>
Rolled 18 (1d20)

>>5278664
>Castform tries to aim for the central crack in the golurk, firing one last Hydro Pump!
>>
Rolled 10 (1d20)

>>5278668
Citrine merges a Power Gem with Castform's Hydro Pump!
>>
Rolled 13 (1d20)

>>5278664
"Hmm... Unity is not my strong suit: Therefore, I must sabotage!"
Poli... channels dark energy to disorient Diancie/Golurk..?
>>
>>5278668
>>5278669
Vee uses Copycat and merges Power Gem as well!
>>
Rolled 11 (1d20)

>>5278664
"This spear is the spear that will pierce the heavens!" Kaku channels a Giga Spirit Breaker into the Cava-Lance for a finishing attack!
>>
Rolled 3 (1d20)

>>5278672
Forgot to roll
>>
Rolled 20 (1d20)

>>5278664
https://youtu.be/qAPjMOxqtzo
>Sable is eating more than you'd think his stomach can contain... how dafuq is he doin' that?
>>
Rolled 13 (1d20)

>>5278646
Somehow still on the Golurk, Diancie and Sableye are having a standoff.

Diancie looks disheveled and no longer an illustrious gem. Her headdress is half-consumed, her crystals are cracked or shattered, and she is breathing heavy. Finally, she manages to aim a weak arm at Sableye. "I Have Had Enough Of You--" A giant Moonblast forms in the palm of her hand. She stops.

>>5278670
"Who Is Calling Me Right Now I Am In The Middle Of Something Very Important And Also Someone Was Trying To Eat Me."
>Diancie is distracted!

>>5278677
"Get Off Me How Are You Aaaaaaaaaaa..."
>Diancie fainted!

>>5278667
The machine begins to undo the massive damage inflicted! It'll take a while...

>>5278668
>>5278669
>>5278672
Glowing beams of illuminated water blast from behind the ailing Bash Machine, veritable pillars of watery light slam center-mass into the Golurk! It roars out as the bandage is stripped away and light begins pouring out.

>>5278673
The power into the Spirit Breaking Cavalier Lance sends the Bash Machine into a corkscrew attack, spinning with flowing fairy power! Streams of ribbony pink light wash over the entire cavernous Crystal Complex. The Gems of the city reflect the light and the darkness is blotted by the spotlight. It sparkles and twinkles as the empowered lance slams into the exposed Golurk core.

And the Crystal Complex faded into a bright white... consumed by a twinkling star...!
>>
Rolled 19 (1d20)

>>5278681
"AAAAAAAAAAAAAAAAAAAA"
Brave Bird
>>
>>5278681
that was close... nice work everyone!
>castform attempts to high-five, remembers he doesn't have hands, then calmly finds someone to vibe with
>>
>>5278681
Your eyes adjust to the normal light. The Bash Machine has disassembled and the surrounding buildings are crystal rubble. The Golurk and Diancie have fainted.

>>5278684
Astor delivers a send-off Brave Bird! It looks really nice but doesn't do anything!

Diancie and her Golurk have been defeated and her plan to take over the world is in rocky shambles. She's also in shambles... from Sable's ravenous work...

COMBAT OVER!

+410EXP+1d20EXP

Items:
+1x Pink Crystal (1000P) (for all)
+3x Reviver Seeds
+1x Brown Gummi
+1x Gray Gummi
+1x Fuscia Gummi
>>
Rolled 17 (1d20)

>>5278690
Astor takes a reviver seed
>>
Rolled 14 (1d20)

>>5278690
"I want that!" Vee takes the gray gummi.
>>
Rolled 1 (1d20)

>>5278690
Citrine takes the Gray Gummi.
>>
Rolled 15 (1d20)

>>5278690
"Sooo... no Smartboy Theme Park?"
>>
Rolled 17 (1d20)

>>5278690
(xp roll)
>castform takes the brown gummi
>>
>>5278690
"Should we take her to jail?"
>>
>>5278693
Citrine is heartbroken.
>>
>>5278697
we should take her to sable city. they'd enjoy her presence.
>>
Rolled 13 (1d20)

>>5278690
>Sable is laying down, his stomach finally full
Mmmmmm... That was a good meal.
>>
>>5278690
>>5278698
"Oh, you can have it, I guess. I just thought it'd be Normal." Vee takes the Fuscia Gummi instead, having no idea what it is.
>>
Rolled 12 (1d20)

>>5278690
"Finally, I can rest... Later, pals." Kaku faints from his wounds!
>>
Rolled 3 (1d20)

>>5278700
"Not a bad idea, but i think she can be useful in the future"
>>
>>5278702
"Thanks, dude."

Citrine's smile is audible. Because, uh, it can't exactly be physical.
>>
>>5278712
"Enjoy your gummi! I'm taking this pink one because it looks cool!"
>>
Rolled 16 (1d20)

>>5278690
>XP roll
>Charles takes 1 Reviver Seed
"Woah! That was fun! I guess my brain was so focused on helping keep this thing together I couldn't talk!"
>>
>>5278690
ekspee
>>
Rolled 4 (1d20)

>>5279047
>>
Rolled 274, 259, 332, 40, 85, 52, 268, 340, 43, 245, 224 = 2162 (11d377)

>>5278279
Charles' Epitaph purchase
>>
Rolled 326, 10 = 336 (2d377)

>>5279658
Reroll duds once
>>
Rolled 329 (1d377)

>>5279658
Kaku's Epitaph freebie
>>
Rolled 177 (1d377)

>>5279670
Cava's Epitaph freebie
>>
Rolled 144 (1d377)

>>5279672
Reroll da dud
>>
Rolled 257, 75, 356, 211, 57, 230, 283, 76, 88, 214, 152 = 1999 (11d377)

>>5279674
Vee's Epitaph purchase
>>
Rolled 289, 271, 19 = 579 (3d377)

>>5279675
Reroll duds once
>>
Rolled 206, 260 = 466 (2d377)

>>5279675
Citrine's Epitaph purchase
>>
Rolled 201, 68, 373, 102, 326, 339, 326, 17 = 1752 (8d377)

>>5279682
Astor's Epitaph purchase
>>
Rolled 59 (1d377)

>>5279686
Reroll duds once
>>
Rolled 86, 180, 248, 310, 32, 123 = 979 (6d377)

>>5279686
Mistral(Rock)'s Epitaph purchase
>>
Rolled 42 (1d377)

>>5279697
Rerock dud
>>
Rolled 8 (1d20)

>>5278690
>>
Location: The Bladed Manor

Time: Day

You cross the fields of waving grass again, following the long path to the manor. After you examined the painting that was lifted from here, you can't help but want to return and take another good luck at what remains. Last time, you left with considerable haste after attacking the guardian.

Chapter 24: Carrier of the Crescent

At the broken and rusting gates once more, still open as you left them. Do you enter?

Your options:
>Enter the grounds of the manor, again!
>Let's take a look at that painting.
>>
>>5280994
>Let's take a look at that painting.
Paintings are nice, don't you think?
>>
Rolled 5 (1d20)

>>5280994
>>Let's take a look at that painting.
>Perception, art looking?
"I welcome any opportunity to look at a fine piece of art!"
>>
>>5280994
"You think I'll get stuck in a fence again?"
>Enter the grounds of the manor, again!
>>
Rolled 14 (1d20)

>>5280994
>Let's take a look at that painting.

"All the time in the world."
>>
>>5280994
"Hrm."
>Let's take a look at that painting
>>
>>5280994
>Enter the grounds of the manor, again!
"Here we go looting aga- Hey why are we bringing the painting? It looked nice on the HQ!"
>>
Rolled 15 (1d20)

>>5281001
>>
Rolled 5 (1d20)

>>5280997
>>
>>5280994
>Look at the painting
"It is a pretty painting, Sable."
>>
>>5280997
"They are! It's nice to see things through an artist's eye sometimes, huh?"
>>
Rolled 15 (1d20)

>>5281007
>>
>>5281002
"It's relevant to this place, though, isn't it?"

Citrine looks at Kaku confusedly.

"Why wouldn't we bring it?"
>>
>>5281010
"Heh! My sight is still coming back to me. Just looks nice!"
>>
>>5281013
"There's still a lotta things we haven't seen together yet! We should head back to the spot I showed you one morning."
>>
>>5281012
"Because it takes space and has no use beyond looking pretty? You could have just looked at it at home!"
>>
>>5281016
"It might be special and synchronize with a specific wall! ...Or something."
>>
>>5281015
"Oh right! I remember! Oh, I bet it will look even better with color now!"
>>
>>5281019
"I hope it does!"
>>
Rolled 1 (1d20)

>>5280994
"Huh..."
Astor jumps at the painting like it was Mario 64
>>
>>5281026
"Astor, please don't hurt the painting."
>>
>>5280997
>>5280998
You examine the painting. It's a nice painting. That's about all you can tell. You can't really point anything out from it.

>>5281000
>>5281001
>>5281011
Staring a little closely at the painting, you notice that all the figures depicted in the painting match all the pokemon that you remember seeing etched on the stone plaques. Absol. Stoutland. Arcanine. Boltund. Houndoom. Mightyena. Lycanroc. Furfrou. And flanking Zacian are the three without their own chiseled images. Raikou, Suicune, and Entei.

All of them, pristine as they are, stand above a ruined and scorched earth--

>>5281026
He punctures a hole in the painting. Specifically over the Absol.

>>5280999
>>5281002
While everyone else is looking at the dog painting, you head past the open gates. No one is keeping you out, right? Everything is as it was, overgrown and fading to time. From here, you can see that the entrance to the manor itself is still busted wide open and no floating sword is standing guard.

Your choices:
>Inspect the plaques... the painting is a little broken.
>Inspect the hidden grove.
>Inspect the manor.
>>
Rolled 9 (1d20)

>>5281034
>>Inspect the hidden grove.
>Echolocation/hearing?
"Anything in here..."
>>
>>5281034
>>Inspect the hidden grove.
Kaku is gonna take that dagger, screw em'!
>>
Rolled 9 (1d20)

>>5281034
>Inspect the manor
"Might be some clues in here."
>>
Rolled 19 (1d20)

>>5281034
"... maybe that isn't going to work"
>Inspect the plaques... the painting is a little broken
>>
Rolled 9 (1d20)

>>5281034
>>5281026
Astor...
>Sable's voice is already shaking with rage
I am this fucking close to plucking you.
>Sable walks away

>Inspect the manor.
Nice place. Oughta carve out one just like this for my house.
>>
>>5281034
>>5281038
Vee looks to Kaku. "I'm not sure that's the best idea, but we've already dealt with the sword thing."
>Inspect the manor.
>>
Rolled 16 (1d20)

>>5281034
>Inspect the manor

Citrine's eyes are drawn to the biggest thing in the area.
>>
Rolled 4 (1d20)

>>5281042
"Sorry!"
>>
Rolled 1 (1d20)

>>5281034
>Inspect the manor.
Maroon puts his noose to the ground and starts sniffing around for anything interesting.
>>
>>5281047
>Sable is too tired of Astor's madness to respond. Or he's too far away. You're not sure.
>>
Rolled 10 (1d20)

>>5281034
>Cava inspects the plaques.
"HRMMMMM."
>>
>>5281037
>>5281038
You appear to have extreme difficulty finding the entrance to the hidden grove, and nearly glance over it when you make a final pass. Pushing the overgrown vines aside, you note how dark it is inside. The canopy of leaves covers the entire hidden area, save for a small bush growing in the middle--where the dagger and pile of gold originally were. It seems whoever was taking care of this... took it and left.

There is a strong smell of... everything on the bush and... makes you feel drowsy.
>A Sleep Seed and a Heal Seed rest on the bush.

>>5281039
>>5281042
>>5281043
>>5281045
You walk up the stairs to the manor, observing the shattered stonework from your battle against the guardian. Passing through the door, you arrive back in the manor, stepping over the fallen lumber and crumbling walls. As you pass through the broken halls and shuttered doors, you find an open one. Candles flicker under a painting of a regal Absol.

>>5281048
He feels the shuddering aura of being possessed again, sending chills throughout his body.

>>5281041
>>5281057
All the plaques have not changed since your first arrival... except one. The Absol's plaque in particular seems to be glowing with a warmth not provided by the afternoon sun bearing down. It's a spiritual kind of warmth. Do you... touch it?
>>
Rolled 7 (1d20)

>>5281067
*Cava immediately puts his lance/hand thing onto the plaque.
>>
Rolled 17 (1d20)

>>5281067
Citrine squeezes through the candlelit door.
>>
Rolled 6 (1d20)

>>5281067
>Sable steps inside the room and examines the painting
My goodness, look at this fancy Absol! It must have been an honorable Pokémon.
>>
Rolled 1 (1d20)

>>5281067
Maroon pauses and carefully moves to investigate further. If the Aegislash is still here then he should find out and warn the others.
>>
>>5281067
"Oh, this looks useful!"
>Charles takes the heal seed
>>
>>5281067
>Kaku takes the Sleep Seed
"Could have been better but this one will do..."
>>
>>5281067
Poli shows up from around a corner near the plaques. He's... is he eating drywall..?
>>
Rolled 4 (1d20)

>>5281067
>>5281071
"Didn't we see something about an Absol on one of the graves?"
Vee inspects the room.
>>
Rolled 3 (1d20)

>>5281067
Astor touches the plaque
>>
>>5281075
"It will come in handy when we need to reduce the number of combatants! Shall we join the others?"
>>
>>5281078
Yeah... wonder why the candles are still lit?
>>
>>5281081
"Sure, not much else to do here." Kaku walks back to the manor.
>>
>>5281067
"Someone has to be here for that candle to be lit. I don't think an Aegislash could light it could they?"
>>
>>5281083
>Charles follows Kaku
>>
>>5281068
>>5281080
There's a chilling warmth of moonlight before... crack! You feel a wrenching sensation of separation and dragged away, your soul falling away from reality.
>You are falling into a field of stars.

>>5281070
>>5281071
>>5281078
>>5281083
>>5281087
The room itself is tidied, if ancient. Old furniture consisting of aging planks and withered wood decorates the moderately spaced area. The painting itself, yes, does remind you of the Absol that was in the garden. In fact, it looks identical to the one that was in the painting before Astor slammed his head right through it.

You feel an eerie coincidence.

Charles and Kaku wander the halls, eventually led and dissuaded by the closed doors all the way to the main gathering, all doing their best to look around.

>>5281073
Maroon feels unease as he investigates the surroundings, unable to shake the feeling of being watched or... together? Did he really get the residue of possession out of his brain completely? Feels like cobwebs in the skull.
>>
>>5281082
"Maybe someone's trying to keep things tended to."

>>5281110
"Nice place, I have to say. Reminds me of my treehouse."
>>
Rolled 10 (1d20)

>>5281110
>Perception?
>Charles uses his eyes and antennae to sense for anything of interest
"Hello everyone! Find anything?"
>>
>>5281110
"EHHHHHHHHHHH!?"
>>
Rolled 9 (1d20)

>>5281110
>>5281111
(Vee quads)
Hey, do you think the ghost of Absol is keeping this place tidy? I wanna find out!
>Sable is now doing a ghost hunt?
Ghost of Absol, are you here?
>>
>>5281121
"Can you commune with the other ghosts, Sable?"
>>
>>5281117
"Place is pretty normal. Candles are lit, though. Think we'll find a Litwick? Hehehe..."
>>
>>5281122
Well, I guess we'll find out? I'm already a ghost, so I'd hope they'd talk to me...
>>5281124
I hope so! Litwick are cool!
>>
Rolled 18 (1d20)

>>5281121
"If that's the case, I hope he's reasonable. Vee helps Sable on his ghost hunt.
>>
>>5281124
"Oh I hope so! I want to see that wonderful purple flame! Didn't have my eyes when we met that Litwick in her shop."
>>
Rolled 6 (1d20)

>>5281110
". . ." Maroon stops in his tracks. Unsure what to do, he appeals to the only higher force he's intimate to accompany him- through the only way she'd listen. He continues to search his surroundings for the elusive blade he senses, whistling soft, soaring notes that remind me of some dream he once had. . . He can't see her anymore, but Maroon is sure that Meloetta's haughty self is with him.
>>
>>5281110
*5 minutes earlier...
"I sense a need for fast travel!"
*Cava opens the door for Olly.
>>
Rolled 2 (1d20)

>>5281124
"Maybe they'll sell us other cool and moderately questionable orbs?"

Citrine looks around.

"This feels weird."

>perception
>>
>>5281110
>>5281120
"I think that may have been a bad idea in hindsight"
>>
>>5281125
"Agreed."

>>5281129
"What shop? A ghost shop sounds cool."
>>
Rolled 8 (1d20)

>>5281110
"This room sucks, I'm checking somewhere else." Kaku tries forcing his way into one of the closed doors
>>
>>5281110
>>5281132
Olly steps through a door with glassy eyes, and the portal closes and vanishes behind him. He looks around, confused "Again? Oh, hey guys."
>>
>>5281139
Hi Olly! We're gonna find ghosts!... Well, besides me.
>>
>>5281135
"Oh, right you weren't there! It was a nice shop in a sea side town we visited! Run by a Litwick and some...other ghost types!"
>>5281139
"Olly! Hello! Here to have some fun?"
>>
>>5281110
Rolling to spawn(Manor)
>>
Rolled 11 (1d20)

Astor grabs Cava and tries to airlift him
>>
>>5281139
"What's up? We've got some ghost-hunting to do."
>>
>>5281134
"Yup."
>>
Rolled 4 (1d6)

>>5281143
dice ate
>>
Rolled 10 (1d20)

>>5281110
*Ymir searches the room*
"Maybe they got something important btucked away that can help us out!"
>>
>>5281140
>>5281145
"Oh... Alright, I'm down."
>>5281141
"I was just wandering Volksreach and when I entered Debby's i ended up here. Where's Esca? I know he's behind this."
>>
>>5281150
Outside, I think. Who cares? Let's look for spooky happenings!
>>
>>5281150
"He was just here a moment ago...I think."
>>
>>5281150
"This wall is tasty." Poli says from behind him. He's still eating bits of broken off wall. It's unclear if it's even from the chateau.
>>
>>5281117
>>5281121
>>5281127
The ghostly viewers stare intently at the painting, as the only possible locus for any spectral shenanigans. Suddenly, they note that the whole head, once proudly looking off to the side, is now watching them intently, instead! You swear you can hear familiar voices in your head. A screaming knight and screeching bird. Its gaze lingers on you for a moment longer before returning to the original position.

>>5281133
He's not sure if he can feel anything.

>>5281130
For a split second, he swears that he saw an apparition staring at him. Blinking his eyes, he looks around. What was it?

>>5281138
Kaku leaves and heads to other rooms in the hallways. He tries multiple doors. No matter how hard he seems to grab onto a handle or latch, his hands seem to slip off. Kaku knows for sure something is up.

>>5281149
As he's rummaging through the room, Ymir feels something lightly bonk his head! Ouch. He looks up in confusion, wondering what could've done so. Without any evidence, he finds what struck him on the head. It's a sizeable crescent pendant.
>>
>>5281163
"..."
"That is unsettling."
>>
Rolled 17 (1d20)

>>5281163
Wow! A real haunted painting!
>Sable attempts paranormal diplomacy (Would this get a bonus since he's already a ghost?)
Absol, do you want us to leave?
>>
>>5281163
"What do you have there, Ymir?"
>>
>>5281163
>>5281167
"I think if that were the case, we would be gone already. I think there's something else."
>>
Rolled 18 (1d20)

>>5281163
>>5281167
>Help with diplomacy?
"Greetings spirits of the manor. We mean you no harm."
>>
>>5281163
"Grrrrr, cursed spooky house..." Kaku returns to the room everyone is in. "Has anyone made progress? I'm already sick of this place."
>>
Maroon completely unaware of everything going around him, decides to wander elsewhere in the manor.
"Hey, do you know anything about this place?" He asks the air. There's no response. "I'm going to assume that's a no."
>>
>>5281166
>>5281167
>>5281163
"AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!"
>>
Rolled 19 (1d20)

>>5281163
"Maybe it would be a good idea to contact the spirits directly." Poli tries doing a seance... with a bunch of bits of the wall he was eating earlier instead of candles.
>>
>>5281163
Olly looks at the painting, not realizing anything wrong, before he turns to check for the noise "Ymir? Found something?"
>>
>>5281173
"We think we found a haunted painting!"
>>
>>5281163
"Well lookie here!"
*Ymir shows the pendant to the group*
>>
Rolled 18 (1d20)

>>5281180
"Really? I wanna see that."
>>5281163
Kaku picks up the painting. "C'mon, do something!"
>>
>>5281167
>>5281176
>>5281172
>>5281184
Kaku, Poli, Sable, and Charles' interference cause a wave of energy to crash against the group, nearly toppling everyone over. The flowing blue light surrounds your very being and you're all lifted to another reality. A field of stars and glittery blue water.

Several shadowy figures stand over you, looking down. They waver, silhouetted forms uncertain. The only coherent one is the Absol, approaching slowly.

His voice sounds experienced, wrought with age and scars of time. "You return once more. Is it knowledge that is sought? Riches? It matters little now." He takes a breath. "You have invoked the trials. I recommend that you participate."

He steps aside to reveal Astor trying to lift Escavalier.

"Join them and be tested."
>>
Rolled 9 (1d20)

>>5281195
"What the hell is this!?"
*Cava is looking around wildly.
>>
Rolled 6 (1d20)

>>5281198
"No idea"
Astor does the same
>>
>>5281195
"I don't really wanna go flying, if that's what you're suggesting..."
>>
>>5281195
"Tested for what? I can't imagine being this vague."
>>
>>5281195
What trials? Like, what are we supposed to do in them?
>>
>>5281195
>>5281198
"Esca! You good? What are you two doing?" Olly joins them without hesitation
>>
>>5281195
Poli is unphased. Terrifying spirits are probably the norm in his brain, anyway. Instead, he just complains. "I hate tests! There better not be math!"
>>
Rolled 11 (1d20)

>>5281195
>Friend making +2
"Greetings! It is a pleasure to meet you! My name is Charles! What are these trials you speak of?"
>>5281198
>>5281200
"Astor? Cava? Are you two alright?"
>>
>>5281195
"Hey, hey, we didn't agree to no trials!"
>>
>>5281195
"A trial sounds like a blast! What's the goal?"
>>
>>5281208
>>5281206
*Cava continues screaming. He cannot hear you over his screams. Also, his good eye is on the other side of his face.
>>
Rolled 19 (1d20)

>>5281218
"SHUT UUUUUUUUUUUuuuuuuuuuuu..."
Reconforting wing
>>
>>5281223
"Yowch! Jeez, fine..."
>>
>>5281210
The Absol looks at the group before addressing Kaku specifically. "You agreed to them the moment the Manor's Guardian spirit was bested in battle."

>>5281208
>>5281205
>>5281202
>>5281201
>>5281211
"The Trials represent each one of Zacian's loyal blades. One of us." Absol paces around the group, analyzing all of them. "I would say none of you are worthy to be knighted by the Warrior Queen... but to inherit our legacy..."

"You will face my trial. And then me. Succession and success is the goal."

Absol stops pacing around the group and gestures a foreleg to an empty space beside him. "Walk forth."
>>
>>5281228
"A knight? I even have my blade already! Let's do this." Olly steps in the indicated spot "Come on Esca, you're already a knight. This'll be easy."
>>
>>5281228
Citrine lumbers forward and stares intently at the Absol.

"We're not worthy? What requirements do we... not satisfy...?"
>>
>>5281228
"Very well, Blade of Zacain."
>Charles moves to the position indicated
>>
>>5281228
Well, alright. I don't mind not being knighted, I'm Unovan anyway.
>Sable walks forth
>>
>>5281228
*Ymir walks towards the indicated spot*
>>
>>5281228
Poli wanders over cautiously, waiting until some others else join. "Knight? Blades? But I'm a Dark Mage... I can't equip swords."
>>
>>5281228
"Ah, stupid ghost shenanigans, let's get this over with." Kaku steps forward besides his guildmates.
>>
>>5281238
>Sable suffers 100000000000000000 emotional damage
>>
>>5281228
Vee takes a step forward. "I don't think I'm the type of mon befitting of being a knight, but hey, I'm up for it if everyone else is."
>>
>>5281228
*Cava drops onto the spot.
>>
>>5281241
"I'm sure he doesn't mean you Sable!"
>>
>>5281230
>>5281228
"Ouch! ...Hi? What're we doing?"
>>
>>5281246
"Fighting that one apparently." Olly nods towards the Absol, completely forgetting about the other trials.
>>
>>5281251
"We are? ...Is that the sword Absol? You think it'd be more fitting to use Pendragon for these trials?"
*He holds it up... Somehow.
>>
>>5281251
"Dibs on their horn!"
>>
Once everyone stands in the empty space, Escavalier and Astor fall on top of them and the surroundings shift.

>NOW ENTERING: SEVERED SUMMIT 1F

You stand upon a snow-capped mountain, high above even the clouds themselves, as the ground you stand peaks above the sky. You're not quite sure how you can go any further up... but Mystery Dungeons never were the ones to make much sense. In the far distance, you can see some birds circling around a bubbling mountaintop, glowing red with fire.

The path ahead seems treacherous. The path is narrow and steep, with crevices and spaced footholds. There also seems to be an alternative staircase of rock pillars, but you're not sure if you can jump too well to bridge the gaps between them. You can't see below as it's obscured by a blanket of clouds.

Your choices:
>[No roll] Cross the existing path. It'll be a balancing act but you can do it.
>[Acrobatics type roll] I can see a ledge there. Maybe I can cross that way instead.
>[??? roll] Player choice
>>
Rolled 14 (1d20)

>>5281257
"Simple, we fly up"
Astor flies up
>>
>>5281257
Welp. Cya at the top!
>Sable uses Dig to get to the destination.
>>
>>5281257
"Cava, you okay!?"

Citrine doesn't have many options.

>Cross the existing path
>>
Rolled 10 (1d20)

>>5281257
"Flash Cannon jump? Flash Cannon jump."
*He attempts to launch himself, after eating a chocolate. +4 bonus to rolls, with his 'Cannon Jump' Skill!
>>
>>5281257
"Oh great..." Vee is afraid of heights.
>>
Rolled 3 (1d20)

>>5281257
>[Acrobatics type roll] I can see a ledge there. Maybe I can cross that way instead.
>Charles uses his goo to create sticky pads to help cross!
"I hope this works..."
>>
>>5281260
"FIIIIIIIINNnneeee!"
>>
Rolled 17 (1d20)

>>5281257
>[Acrobatics type roll] I can see a ledge there. Maybe I can cross that way instead.
"Ooh, what's over that way?" Poli does a froggy leap towards the ledge.
>>
>>5281257
>Cross the existing path
"I don't like my odds today."
>>
>>5281257
>>5281262
"Hey, you alright? Let's go with Citrine, I don't want to risk climbing that."
>Cross the existing path.
>>
>>5281267
"O-Okay." Vee follows Olly.
>>
Rolled 10 (1d20)

>>5281257
>[Acrobatics type roll] I can see a ledge there. Maybe I can cross that way instead.
Kaku does stretches and warms up. "Well, let's see if I still got it!"
>>
Rolled 16 (1d20)

>>5281257
Bind, not trusting the path in front of him...
>[Acrobatics type roll] I can see a ledge there. Maybe I can cross that way instead.
Tries to sidle along the ledge. No gimmicks, this time!
>>
Rolled 14, 8, 5 = 27 (3d20)

>>5281258
Astor faces no problems flying across the terrain that would bother someone unable to... fly. He makes it across.

>>5281259
>>5281260
>>5281262
>>5281266
>>5281267
(Applies to those who took the normal path)
They cross the existing path, keeping sure to maintain vigilance and balance: catch anyone who might suddenly topple off into the unknown! As they make it to the other end, with a Sableye waiting patiently, they're beset by a gang of feral birds!

>Level 40 Rookidee uses Pluck on Sableye!
>Level 42 G. Farfetch'd uses Knock Off on Citrine!
>Level 39 Natu used Psychic on Ymir!

>>5281263
Charles slips and falls the moment he tries to jump, tripping on a rock that his slime covered! He tumbles and falls into the cloudy abyss before suddenly slamming back to the place where he started!?
>Charles took 150HP from fall damage!

>>5281265
Poli leaps to the pillars without much trouble, hopping between them like a bouncy frog. He's doing well!

>>5281261
Escavalier blasts the ground beneath him with a Flash Cannon, but his attack nearly sends him careening a little too far off the side! Luckily he lands safely on his destination.

>>5281273
Kaku begins the process of crossing, and places a little too much weight on a particularly unstable part of the ground, nearly falling down with the crumbling stones! With no other problems... he makes it across.

>>5281274
Bind is agile and swift, and quickly follows behind the others who do not walk the beaten (albiet safer?) path.
>>
>>5281286
"Ta da! I made it!"
*Cava makes a whooshing noise as he fades away to get some sleep, he won't be here for the rest of this quest.
>>
Rolled 12 (1d20)

>>5281286
"Woah!" Vee dashes forwards and tries to grab Citrine's Knocked Off Light Core with Covet!
>>
Rolled 4 (1d20)

>>5281286
Ow! Stop that, ya little menace!
>Sable Power Gem's the little Rookidee
>>
>>5281286
>>5281288
"I think that's enough excitement for me tonight..."
>Charles fades away with Cava for some rest
>>
>>5281286
"What the-aaah!!"
>>
>>5281286
"This is like a bouncy castle, but if you're bad at it, you go splat!" Poli... uh... notes.
>>
Rolled 16 (1d20)

>>5281286
"Hey! Now you're gonna get it!"
*Ymir uses an angry Ice Beam on Natu*
>>
Rolled 16 (1d20)

>>5281295
Citrine Power Gems the Farfetch'd in a panic.
>>
Rolled 19 (1d20)

"Oh geez, that looks painful. Here- use me as a...handlebar?"
He spreads his lopunny ears out for balance and hangs onto charles to guide him.
>>
Rolled 2, 4, 8 = 14 (3d20)

>>5281290
Vee recovers the core!

>>5281291
The Rookidee chirps out as it's nearly floored by the gem blasts from Sableye! It retaliates with a Brave Bird! It's the Bravest little bird! But probably not the brightest.
>(40) Rookidee uses Brave Bird on Sableye!

>>5281297
The Natu is chilled to the core! Panicking, the little green bird begins hopping away, fleeing from the battle! It looses a random whirling beam of energy!
>(39) Natu uses Confuse Ray on Vee! It also leaves!

>>5281298
The G. Farfetch'd grits its teeth as it's nearly bowled over by the blast of rock-type energy. It channels power within it and rushes Citrine, slamming into him with his giant leek!
>(42) G. Farfetch'd used Brick Break!

>>5281299
Bind assists Charles across, who... fades into a background character for the duration of this quest.

Those who take the alternative path are now waiting and wondering where their friends went off to. What's keeping them for so long?
>>
Rolled 11 (1d20)

>>5281301
Foolish. Brave, but foolish, little Rookidee! Now you face the might of a true specter!
>Power Gem on Rookidee
>>
Rolled 12 (1d20)

>>5281301
"Ow! Come on, why are you-- vegetable-ing me! Why didn't you do that to begin with instead of trying to send the Core to the abyss?!"

Citrine uses Power Gem again on the leek bird.
>>
Rolled 10 (1d20)

>>5281301
"Got it!" Vee passes Citrine the core, taking the Confuse Ray dead-on. "Wouldn't want all that work to go to waste, would you?" He moves back and prepares himself. "Let's make sure that doesn't happen again!"

Vee's hit with a weird feeling. "Woah... Okay.... Was that Confuse Ray..?"

Vee used Swift on Farfetch'd!
>>
>>5281301
"So... How's everyone's day?" Kaku somewhat tries to make small talk while they wait.
>>
"...wait here, Poli and Kaku. I've got an idea!"

Bind jumps off the ledge into the pit at a wide horizontal angle. When he falls to the top of the beginning area, he tries using his trajectory to land on the farfetch'd!
>>
>>5281305
Vee's feeling a little less than optimal, but he can fight just fine!
173 damage!
>>
Rolled 1 (1d20)

Dice pls
>>
Rolled 16 (1d20)

>>5281309
>>5281312
"This is unwise and I do not condone this action." Poli says matter-of-factly, trying to use his froggy tongue as a rescue bungee cord once again.
>>
>>5281301
"Oh no you don't!" Olly lunges at the Rookidee.
*Wide Slash
>>
Rolled 44 (1d100)

>>5281301
"Anyone wants to eat?"
Astor cooks
>>
Rolled 14 (1d20)

>>5281315
>>
Rolled 18 (1d20)

>>5281303
The might of the true spectre completely takes the small knightly bird down! It attempts to get back up...

>>5281315
But Olly knocks it down with a sweeping edge from his little blade! The Rookidee is done for as it fades from reality!

>>5281304
Another barrage of lasers and despite its best efforts, the G. Farfetch'd is no match! It too joins its compatriots in being a noncombatant... although it seems it's much more resilient, electing to instead prop itself against its leek. It stares at Citrine with wide eyes and a burning challenge.

>>5281305
Despite the swinging and sawing stars, the Farfetch'd does it best to stay conscious! It seems by sheer force of will, it wants to challenge the party again!

>Do you allow the G. Farfetch'd to accompany you?

>>5281312
>>5281313
As Bind trips and falls from the elevated position to below, Poli manages to save him! However, it's not fast enough as Bind headbutts Sableye for neutral falling damage for 20HP damage! Sable is unsurprisingly given a taste of the mountain dirt!

After the battle, regardless of your answer to the G. Farfetch'd, you continue to the growling, bubbling volcano,. The path narrows as you approach, cutting the group to move in a single file line.
>>
>>5281323
"Bleugh... I need to stop doing that... Now I have hair in my mouth." Poli complains as he marches in line.
Since he wasn't engaged in the fight at all, Poli has no opinion on the G. Farfetch'd.
>>
>>5281323
"Is that a volcano?" Maroon barks, breaking into a sprint towards the bubbling lava and rampant fire.
>>
File: Dizzy.png (2 KB, 40x40)
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"Aaaaauuuugggghhhh... this situation feels... really familiar..."
>>
>>5281323
Vee accepts Farfetch'd's request. "Welcome aboard!"
>>
>>5281323
"... you're tough, I'll give you that, so... just don't touch my stuff and we're good..."

>Allow it to accompany us
>>
File: Dizzy.png (1 KB, 40x40)
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>>5281327
My head hurts...
>>
>>5281323
"A volcano dungeon, this has been a long time coming... What's with the Farfetch'd?"
>>
>>5281323
Olly eyes the leek wielding bird suspiciously and shrugs "Eh, why not." As the path narrows, he climbs on Citrine to get a better view.
"Maybe if you hop on Citrine the height won't get to you Vee."
>>
>>5281323
"Well having another companion never hurt."
*Ymir continues on*
>>
File: Surprised.png (684 B, 40x40)
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>>5281337
"Okay!" Vee climbs up onto Citrine. "Thanks, Olly..."

>>5281327
>>5281333
"Are you two alright?"
>>
>>5281340
I feel like I had a brick wrapped in a pillow drop on my head...
>>
>>5281340
>>5281341
Bind considers Sable's description of his head.
"...Physically!"
>>
>>5281328
>>5281329
G. Farfetch'd nods, attempting to weakly get up from its leek acting like a cane. It flops over in the other direction, passing out.

>>5281325
>>5281336
You cross the path's end, finally terminating as it widens into a basin. Absol is waiting at the end, a curving blade in his mouth. He manages to speak clearly, despite the obstruction.

"Let us commence in battle. Bring a succinct end to this trial," he announces. A Talonflame, Corviknight, and Sirfetch'd land or appear next to him, ready for combat.

"I will allow the honor of the first strike to you."

>Absol Level 60
>Talonflame Level 55
>Corviknight Level 55
>Sirfetch'd Level 55

LHG TURN 1
Combat begin! ACTIONs, please.
>>
Rolled 8 (1d20)

>>5281345
Alright, here we go, then!
>Power Gem on Talonflame
>>
Rolled 12 (1d20)

>>5281345
"Combat? This is even worse than math!" Poli complains.
ACTION
>Poli uses Psychic on Sirfetch'd!
>>
Rolled 14 (1d20)

>>5281341
>>5281344
"Well... better than... not okay."

>>5281345
"Alright..."

>>5281346
"Let's get this started right!"
Vee used Copycat!
Vee used Power Gem on Talonflame!
"Get him!"
>>
Rolled 9 (1d20)

>>5281345
Olly immediately sends out a bolt of lightning to the sky, only to fall greater on the Talonflame
>THUNDER
>>
Rolled 3, 7 = 10 (2d10)

>>5281345
Maroon grins. "How kind. . ." He unsheathes his own sword from it's place in his mane.
>Maroon uses Agility, Raging Glass, and Extreme Speed on Absol!
>>
>>5281349
377 damage!
>>
>>5281351
Maroon does 368 damage to Absol and receives 92 recoil.
>>
Rolled 8 (1d20)

>>5281345
"I have no time for cool one liners!"
Astor uses Close Combat on Absol
>>
>>5281345
"Uh, good luck have fun!" Kaku sets up Safeguard
>>
Rolled 7 (1d20)

>>5281345
"Let's start of strong then!"
*Ymir uses Muddy Water on Sirfetch'd and Talonflame adjacent*
>>
Rolled 20 (1d20)

>>5281349
"Vee! Half these guys could have priority moves! You need to stay protected."
Bind uses Agility, then sprints to cover Vee on all potential sides.
>>
File: Happy.png (647 B, 40x40)
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>>5281360
"Thanks Bind!"
>>
File: Joyous.png (2 KB, 40x40)
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>>5281360
>Sable is proud of Bind!
>>
Rolled 3, 4, 14 = 21 (3d20)

>>5281346
>>5281349
>>5281350
Sableye starts things off with slicing beams and carving up the skies where the Talonflame occupies! It squawks out, but not before being slammed into by another blast from the copycat Eevee! Olly rushes ahead with smites the dazed bird with a shocking blast of electricity! The poor thing is almost ready to go down if its struck again!

>>5281357
The Talonflame, on the ground and chirping in pain, is washed around by the wave of murky water. It lets out one final cry before fainting.

>>5281347
The Sirfetch'd grunts as it is tossed around by the psychic energy, attempting to orient itself as it cries out. While being shifted like a bouncy ball in a washing machine. As it's released, its struck by Ymir's wave of water!

>>5281351
>>5281354
Maroon with his blade at the ready, rushes ahead and strikes with fury at the Absol, not letting up his assault! Absol quickly attempts to take the brutal and untrained blows, dealing with the attacks as best he can. However, Astor comes in from the side and unleashes a nasty thousand jabs as quickly as possible!

Absol twirls and rolls over from the combined assault, frowning.

>>5281360
Bind is vibrating with pure speed. He is the essence of fast.

Safeguard is deployed.

ENEMY TURN 1

Absol looks at Maroon. "Your sword skill requires work. Certainly not worthy of it as you are now." Like a blur under the roaring mountain, he deliver his assault.
>(60) Absol uses Throat Chop on Astor!
>(60) Absol uses Psycho Cut on Maroon!

Sirfetch'd raises his blade and fights back, jabbing at Ymir!
>(55) Sirfetch'd uses Leaf Blade on Ymir!

Corviknight swoops in from the air and clangs his metal wings together, like cymbals, in Bind's face!
>(55) Corviknight uses Metal Sound!

LHG TURN 2
ACTIONs, please.
>>
Rolled 12 (1d20)

>>5281374
Astor coughts
"That's not enough!"
Close Combat again!
>>
Rolled 18 (1d20)

>>5281374
ACTION
"Muahahaha! Everyone knows wizard beats warrior!" Poli laughs evilly as he uses Psychic on Sirfetch'd again.
>>
File: Angry.png (2 KB, 40x40)
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Rolled 20 (1d20)

>>5281374
"I've beat bigger metal birds than you before! Get away from my friends!" Another flash of lightning and a loud BOOM follows
>Olly used THUNDER on Corviknight
>>
Rolled 15, 10 = 25 (2d20)

>>5281374
>ACTION
Even under assault Maroon examines the Absol's technique and attempts to replicate it. He grips the sword tight in-between his burning jaws. "Then show me!"
>Maroon uses Raging Glass and Flare Blitz on Absol!
>>
File: md__302(angry).png (691 B, 40x40)
691 B
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Rolled 6 (1d20)

>>5281374
GET OFF OF BIND, CLANKY!
>Sable uses THE PIMP HAND (knock off) on Corviknight
>>
Rolled 8 (1d20)

>>5281374
*Ymir feels the blade slam hard*
"URRRGH that really smarts....guess it's my turn."
*He uses Liquidation on Sirfetch'd*
>>
>>5281380
>Maroon does 543 damage to Absol and receives 165 recoil.
>790/1,180 HP
>>
>>5281374
ACTION
>Swagger on Astor
"Am I getting in the way of the duel with this? Eh, Astor did it first."
>>
Rolled 14 (1d20)

His work done, Bind creates a substitute and baton passes to Vee before... running to Sirfetch'd and just kind of standing around as a potential target.
>>
Rolled 6 (1d20)

>>5281374
>>5281396
Vee uses Swift on Sirfetch'd using Bind's distraction!
>>
>>5281402
169 damage!
>>
Rolled 7, 14, 19, 14 = 54 (4d20)

>>5281376
>>5281380
Astor continues pummeling the Absol, putting his all into the fight and punching and clawing!

Maroon, burning bright, continues his assault with a coiling, flaming jab, striking at the distracted Absol. He barely has time to react, and the ground beneath the Absol cracks as the attack quakes and burns the area. There's a grin in his eyes as he stares right back at Maroon.

>>5281377
>>5281386
>>5281402
Poli does not relent and let the Sirfetch'd rest as he continues to bully the sword-wielding bird by tossing him around like a ragdoll. The Sirfetch'd is getting tired of it and also maybe a little dizzy!

Ymir coats himself in the mud and residual water, before slamming right into the Sirfetch'd, crashing into him. In a tumble of body and feathers, they're both drenched!

Vee follows up with a wave of stars, cutting up the leek shield and feathers! It squawks out from under Ymir's attack, unable to block the homing stars.

>>5281396
Bind hopes to distract the Sirfetch'd!

>>5281379
>>5281385
Olly calls down the heavens, attuned to the highest points of man. The clouds beneath turn a dark gray as they spark and crackle with energy. Pointing and channeling his knife, he cries out as a monumental arc of lightning bursts out from behind him, drowning out everything in a shower of brief split-second light. The Corviknight screeches in pain as the electricity fizzles around his metal form.

Sable stands up, walks over, and backhands as well as he can! The Corviknight can't do much from his paralysis and takes it to the beak!

ENEMY TURN 2

Absol smiles. "Very well. This is your trial and I shall test the both of you! Your insistence demands it so!" His hindlegs cracks the ground beneath him, sending two rocks up. He swings them at Maroon and Astor with the flat of his blade.
>(60) Absol used Stone Edge on Maroon!
>(60) Absol used Stone Edge on Astor!

Corviknight attempts to retaliate with a Steel Wing on Olly, jittering from the excess electricity coursing through him!
>(55) Corviknight uses Steel Wing on Olly! (Lower than 8 misses due to paralysis)

Sirfetch'd, throws Ymir off of him and advances to Poli, attempting to gut him with the end of his leek sword!
>(55) Sirfetch'd used Leaf Blade on PolI!

LHG TURN 3
ACTIONs please.
>>
>>5281409
ACTION
>Swagger on Maroon
"This totally isn't fair but he can complain to those who care."
>>
Rolled 16 (1d20)

"Hey! Don't ignore me!"

Bind tries to match Sirfetch'd's Scallion range with ear swings in a Close Combat!
>>
Rolled 1 (1d20)

>>5281409
"Noooo! Stop that! My attack range is 30 meters! 30!!!" Poli insists as he launches an additional Psychic towards Sirfetch'd. Is 30m even accurate..?
>>
Rolled 18 (1d20)

>>5281409
That doesn't mean you can hit Olly instead!
>Pimp Hand on Corviknight
>>
Rolled 7 (1d20)

>>5281409
"Just stay down already!" Olly summons another smiting on the bird
>THUNDER on Corviknight
>>
Rolled 6 (1d20)

>>5281409
"How's about ya freeze right there!"
*Ymir fires his Ice Beam seeming to aim at Sirfetch'd's feet!*
>>
Rolled 20, 2 = 22 (2d20)

>>5281409
>523/1180
>ACTION
"A-Ah. . . You hit hard. . . Really hard. . . Heheh." Maroon chuckles through the grip of his blade. "Let me give you my all!"
Embers pour from his maw and the obsidian blade in-between his burning jaws erupt into a pillar of fire. "VOLCANIC GLASS!"
>Maroon uses Flare Blitz and Raging Glass!
>>
Rolled 1 (1d20)

>>5281409
>>5281415
Vee hops forward and attacks alongside Bind with a copied Close Combat!
>>
>>5281409
Astor is really low, he uses Roost!
>>
>>5281423
>Maroon does 1,439 damage to Absol and burns him! He takes 464 recoil!
>68/1,180 HP
>>
>>5281414
>>5281423
Kaku swaggers Maroon. The no-longer confused but empowered dog raises his blade as his body burns brighter than ever. It hurts as the flames scorches himself and he leaps into the sky, trailing a screaming and roaring path of heat, blade dancing in his fire-infused dance. He is a comet of fire! The Absol looks up and smiles. "Very well."

Maroon comes down and levels the area in a balefire.

As the dust clears, the Absol is standing there unharmed, but surrounded by the field of stars.

>>5281415
>>5281422
>>5281417
Poli is clearly too flustered by his attack range to connect the attack.

Bind bursts from behind his substituted cover and begins to barrage the bird with a flurry of kicks and a whirlwind of striking ears. Bind is much too fast for the Sirfetch'd to even react! His senses tingle and he ducks out of the way, watching as the Sirfetch'd is chilled and partially encased in an explosion of ice! With one last defiant squawk, he goes down.

>>5281427
Vee attempts to play along, but is unused to the roaring strength of punch and kick, his body reacting violently as he assaults the ground with vicious intent! That ground never knew what hit it!

>>5281418
>>5281419
Sableye steps right back up with another heavy slap to the bird, unrelenting. Olly follows up with one last blast of electricity, zapping the Corviknight. It goes down, still twitching as the energy pulses throughout its body.

>>5281428
Astor heals and tucks in.

COMBAT END

The Absol stomps the ground, looking around at the combatants. "You most certainly have proved yourselves. Inheritors of my blade. I will offer it to you."

He lays the Crescent Sickle Sword down, and it resonates with the pendant Ymir had been holding. They fly together and click.

"Take care of it well. I am sure this is not yet the end." He begins to walk backward into the embrace of the stars and under the gaze of the others.

Clouds and mountains begin to melt and fade. The stars swirl around you and you find yourself at the base of the Absol's plaque, now completely free of the growing vines and no longer warm. It's still the afternoon as the tall grass sways in the wind. The painting rests on its side, repaired.

The Absol is missing.

+350EXP +1d20EXP

+20EXP if you took the normal path.

+30EXP if you took the alternate route.

Items:
+450P (all)
+Crescent Sickle Sword (Exchange one weakness and resistance with each other randomly each battle)
+Patch of Absol Fur
>>
>>5281452
Maroon takes the Crescent Sickle Sword.
>>
>>5281452
Astor takes the fur
>>
Rolled 20 (1d20)

>>5281454
(Roll dammit)
>>
Rolled 7 (1d20)

>>5281452
>>
Rolled 5 (1d20)

>>5281452
"Wizards win again!" Poli announces.
>>
Rolled 13 (1d20)

>>5281452
"All's well that ends well. Deuce would have liked all this silly swordy business."
>>
Rolled 2 (1d20)

>>5281452
Vee had his eyes closed as he punched the floor. He is clueless to the fact that he didn't do anything.

"That was fun! Good job, Bind!"
>>
>>5281466
"Hm. . ." Maroon examines the Sickle at his paws, an excellent weapon from his foe- and yet, he knows it's not meant for him. The black blade of Raging Glass still suits him more than the crescent blade.
"Hey. . . Would anyone like this? Vee?"
>>
Rolled 11 (1d20)

>>5281452
xp rolly
>>
Rolled 9 (1d20)

>>5281452
"When you told me we were up against ghosts I thought it'd be more scary. That was actually fun, like a dream. Nice sword Maroon."
>>
>>5281467
"Huh?" Vee's attention changes. "Oh! Oh, t-thanks!" Vee accepts it. "It looks... pretty cool! I wonder what it does..? I'll just have to experiment!"
>>
Rolled 13 (1d20)

>>5281452
>XP
>>
As you leave the garden of the Manor, you hear the rustling of the overgrown bushes and vines. Quitely, you turn to face the source of the noise, if a little on alert.

You see the G. Farfetch'd, squawking as it attempts to groggily follow behind, still trying to shake off the effects of having been through the ring and then some. However, its defiant spirit seems to power it forth. On unsteady legs, it chirps, raising its leek high.

Guess the tag-along managed that much, huh? Looks like you'll have another visitor at the guild for some time.

And so you leave the Bladed Manor, a new friend in tow... but... this won't be the last you'll be seeing of this place.

>Most likely no session on Saturday. This can be subject to change? Unknown at this time.
>>
Rolled 8 (1d20)

>>5281452
lol
>>
File: TinyEevee.jpg (52 KB, 800x740)
52 KB
52 KB JPG
Test post
>>
No session this Tuesday (more technical issues). A regularly scheduled session for Saturday, however.
>>
File: beach.png (1.39 MB, 1500x1000)
1.39 MB
1.39 MB PNG
Location: A nice beach
Time: Late Morning

You find yourself on a graveled path, hearing joyful commotion ahead.

Situated on the coast between Capim and Treasure Town is a small local event that tests your skills on the waters! Your cunning and reaction while riding a mostly-tamed feral… it’s a contest, of course. While normally a small event, sometimes even those from other continents come to check it out to show off what they got! Usually, it’s just visitors from Isla Aether and the neighboring water-types who live close by.

There are also activities and shopkeepers who want to capitalize on the traffic, so there’s always lots to do before the main event starts. Have some fun and enjoy a day at a pleasant beach.

This time, the Lost Hope Guild stars in…

Chapter 25: Waves in the Wake!
>>
Rolled 20 (1d20)

>>5293830
>Sableye is building a sand castle
>>
Rolled 8 (1d20)

>>5293830
>and we are back!

Citrine is a rock. How will he approach the main event? Who knows?!
>>
>>5293830
"Best day ever!"
*Ymir is by the ocean's edge playing in the waves*
>>
>>5293830
*Cava is here!
>>
>>5293832
"Nice castle Sable! Very good architecture."
>>
>>5293830
"I don't like sand. It's course, rough, and irritating, and it's gets everywhere."
>>
Rolled 18 (1d20)

>>5293830
"Lets see. Any flowers nearby..."
>Charles looks for unique flowers
>>
>>5293853
Thanks!
>>
>>5293830
"Woo!" Maroon howls in excitement as he around the beach, kicking up sand and spitting fire in the air.
>>
>>5293856
"Heh, fair enough Vee! But the beach is still my favorite location!"
>>
>>5293832
Sable makes a stunning sandcastle! It's really castle-like and robust. You could withstand a sandy siege! A Palossand appears and plops next to it, not saying anything. It looks to appreciate the work, however.

>>5293861
Charles finds a Bird of Paradise. It's very orange and shaped like a fletchling! How pretty.

As you situate and immerse yourself in the festivities of the contest, you can see many different things you can check out. It includes stands made of sticks and draped cloth—a rapid attempt to form the familiar head-houses you regularly see in every town—to buy things or services. There's also some pokemon to talk to if you'd like.

Your options:
>Talk with some locals, maybe they have things to say.
>My money pouch is a little heavy! Wonder what's for sale? (Kecleon shop, food shop, and gear shop)
>Check out the main event!
>>
>>5293878
>Talk with new friend
Hello! Welcome to Fort Sableye!
>>
>>5293878
>Wonder what's for sale
"Got some poké to burn, let's check out the shops huh?"
>>
>>5293878
*Cava looks for 'mons to talk with.
>>
>>5293869
Vee looks at Charles blankly.

He disappears.
https://youtu.be/JFDrett2fNs

He heads to see what there is to possibly steal.
>My money pouch is a little light! Wonder what's for sale? (shop, food shop, and gear shop)
>>
>>5293884
*He's eyeing the Keckleon shop*
>>
>>5293878
>Talk with some locals, maybe they have things to say.
Maroon approaches the nearest pretty lady to chat.
>>
>>5293878
>Charles takes the flower and places it in his empty grow-on-the-go pot to take back to the guild
>Talk with some locals, maybe they have things to say.
"Let's talk to some of the nearby 'mons! I always like making new friends!"
>>
>>5293878
>Wonder what's for sale
"Maybe something for Pika..." Citrine mutters.
>>
>>5293883
>>5293890
>Charles notices Sable's new Palossand friend and comes over to say hello too
>>
>>5293883
It does not speak, but does offer Sableye a worn blue wooden shovel that fits right in his hand.

>>5293884
>>5293887
>>5293894
Arriving at the array of stands all just haphazardly propped up, you can spot the usual suspects.
A pair of Kecleons moving much more "coastal" merchandise around, another shop selling pretty ocean trinkets, a different stand offering Pinap berries and coconut refreshments, and one last store selling small boats and boards for the event.

Those at the shops, [Roll Perception].

>>5293889
>>5293890
>>5293886
As you look around, there's a Ducklett, a Marill and Azurill, and a strange-looking Primarina.
>>
>>5293913
Vee almost vomits when he sees the Kecleons.
>>
Rolled 19 (1d20)

>>5293913
"All sorts of neat stuff."
*Ymir is checking everything out*
>>
>>5293913
"Hey, a Primarina...?"
*Cava floats on over.
>>
Rolled 1 (1d20)

>>5293913
Citrine looks around carefully.

Citrine is a rock.
>>
>>5293913
Maroon approaches the Primarina with a big, goofy smile. "Excuse me! Do you know anything about the upcoming contest?"
>>
>>5293913
>>5293920
>>5293922
>Charles follows the others and greets the Primarina
"Hello! My name is Charles. Its a pleasure to meet you!"
>>
>>5293913
Oh, thank you friend!
>Sable accepts Palossand's shovel gift
>>
>>5293918
Ymir manages to catch a peculiar Spearow doing shady things behind some bushes. It seems as he tries to approach, they vanish behind the leaves. Hm.

>>5293921
Citrine is unable to see anything, probably too dazzled by the idea of gift-collecting.

Shoppers, your choices:
>Kecleon wares
>Ocean trinkets
>Pinap and Coconuts
>Water Equipment

>>5293920
>>5293922
>>5293924
As you approach, you note the Primarina's naturally unnatural blonde hair. A polka-dot bowtie is wrapped just above the breastbone, embedded with a... Z-Crystal.
She notices the group and flops over, smiling. The Primarina reaches a flipper out and squishes everyone's noses as best as possible. You hear her making honking noises. "Honk-honk-hey! I'll do as the ocean waters do!" She waves. "Heehee! I'm Lolly! Nice to meetcha!"
>>
>>5293938
*Ymir makes a mental note to investigate after a little shopping at
>Keckleon Wares
>>
>>5293938
"Nice to meet you. What's up with that Z-Crystal?"
>>
>>5293938
>Charles nose is honked!
"Oh! Heh he! Nice to meet you Lolly! Are you here for the festivities as well?"
>>
>>5293938
Maroon's snout scrunches up as he reels back back and laughs. "Nice to meet you too! I'm Maroon!" He barks.
>>
>>5293938
>Ocean trinkets
>>
>>5293940
"Another customer come to peruse some wares?" A Kecleon notes as he watches Ymir approach.

"Perhaps to inspect some items instead?"

Kecleon Shop:
- Apple 25P
- Oran Berry 50P
- Blue Gummi 1,000P
- Sky Gummi 1,000P
- Corsola Twig x6 640P

Kecleon Wares:
- TM Waterfall 3,000P
- TM Scald 2,500P
- Water Stone 4,000P
- Deep-Sea Tooth 1,200P

>>5293949
A Drizzile sits in a nearby chair, carefully flipping its hair-fin around. It looks bored. Of everything. Still, it sits there, waiting for something to happen. Citrine approaches.
It looks up slowly and without much enthusiasm. "...oh hey. You looking... for something? Or what? Gonna just stand there?"

Ocean Trinkets:
- Clamperl Dive 400P [Roll 1d20 to see how nice your purchase is]
- Sand dollars 25P
- Carved sea rocks in the shapes of pokemon 600P
- Colorful coral necklaces 100P

>>5293941
>>5293943
>>5293944
Lolly looks to Escavalier, smiling. "Why don't you come and take a look?" The bowtie then proceeds to spritz a mist into Escavalier's face. "Honk! Heehee. Water you got on your face?"

Clapping her flippers together, giggling, she turns to the others. "Yuppers! I'm here to enjoy all the fun that's here! It only happens once in a while, so I made sure to check it out while I'm here in the once!"
>>
>>5293961
Maroon giggles. "Hey, do you know anything about the contest?"
>>
>>5293961
"Will you be putting on a show during or after the contest Lolly?"
>>
Rolled 13 (1d20)

>>5293961
Citrine buys the pearl for 400P.
>>
>>5293961
"I'll take that Scald TM, ooh and that blue gummy is lookin' tasty!"
*He buys the Scald TM and the blue gummy before rejoining the group talking with Primarina*
>>
>>5293965
>>5293967
>>5293969
"Honk and hey-o!" Lolly flops over and also honks Ymir's nose as he arrives after paying for things.

"Of course I do, heehee! I'm like the sea! Always current with things, you know!" Lolly is beaming, clapping her flippers together. "Sooo... it's about being able to take all the challenges the waves have to throw at you! You don't need to be the best swimmer, but you need your seahorns if you'll make it! Feral surfing is a serious and popular event, don't you know?"

"I'd show all of you around to it, but I'm a bit tide up with what I'm doing here! Heehee!" Lolly covers her face, smiling. You note she wasn't doing much before this aside from drifting around and telling jokes to other eventgoers.

>>5293968
Citrine pays the Drizzile the money required for the pearls, fishing out a slam clam out of a bucket. "There it is. Hope you're happy," they respond with a bored tone.

Flicking open the clam (which you note is actually a fake rock approximate), you find a decent-looking pearl within. Not bad. Has a decent sheen to it, too.
>>
Astor spawns
>>
>>5293980
"Well, Its been nice meeting you Lolly! We'll catch you later!"
>To the others nearby
"Shall we go see the main event now? I'm curious to see it!"
>>
>>5293990
"Oh before we do I saw a weird Spearow skulking around some bushes like he was up to somethin'. Tried to get closer but he got a sharp eye and fled."
>>
>>5293994
"Really? How suspicious...I'll keep a look out Ymir! Good eyes spotting them!"
>>
>>5293980
"We're going to surf on ferals? Hell yeah!" Maroon shouts and runs off to check the beach, maybe someone explain how it'll work.
>>
>>5294005
Citrine remembers that it's probably incredibly impossible for him to do that.
>>
>>5294005
"Wait up Maroon!"
>Charles lumbers after Maroon to the beach
>>
Lolly waves you off, giving you a clownly goodbye, as you make your way down to the larger gathering of pokemon.

A Kingler stands on a wooden stage, quickly cobbled together with stone bricks and planks of old wood. The rest of it, however, seems to have already been present for a long time given the creeping growth of vines and weeds. Interestingly, it does give the background behind the speaker a very natural look.

Clacking his claws together, the Kingler looks to the gathered crowd. "Welcome to the annual Contest of the Wild Waters!"

There's light cheering from the crowd.

"I also welcome back returning participants with open claws! Kah-hah-hah." The Kingler steps around the stage with his booming voice. "But I can tell there are also newcomers who might want to claim the titles of a true tamer of ferals! So we shall commence with the process of informing what happens today."

Carrying stone tablets onto the stage, a Croconaw lugs them behind the Kingler, propping them all up with a huff. "There we go..."

"Kah-hah-hah. Got any problems with the tablets?"

"N-Not at all," the Croconaw replies, wiping their brow as they exit off to the side.

"So, as you can hopefully read, here are the specifics of the main event. The three usual: a race on open water, some island hopping, and a race against the whirlpools and waves, everyone's favorite!" The Kingler clacks. "However, with some encouragement from the crowd, we've also decided to introduce some exciting changes. Kah-hah-hah."

A couple of seconds after his announcement, the Croconaw returns with a vicious and chomping Carvanha. "S-So we collected a couple of ferals to throw at the contestants on their journey."

The Kingler nods, clacking his claws in amusement. "If you shall be participating, seek out the feral pens. Spectators can find Wailord to ride alongside or upon! Good luck! You'll need it! Kah-hah-hah."
>>
Rolled 1 (1d6)

>>5294052
Rolling to spawn(feral pens)
>>
>>5294052
"HEY! HOW AM I SUPPOSED TO DO THIS?" Citrine asks entirely innocently and non-threateningly.
>>
Rolled 1 (1d11)

>>5294057
Spiritomb is next to an empty pen with their "neck" in the ground.
>>
>>5294052
"Goodness! The crowd sure seems to want excitement if they want to add hostile ferals! Let's go check out those stalls! I, wonder if any will be good for my size..."
>>5294062
"OH! Is that Spiritomb?"
>Charles walks over to Tomb
"Hello Tomb!"
>>
>>5294052
"Cool..."
>>5294062
"Good morning dear shady salesman, how are things going?"
>>
Rolled 7 (1d20)

>>5294052
"Awesome!" Maroon bounds over the feral pens to find something to ride.
>>
>>5294063
>>5294065
Spiritomb yanks their head out of the ground, sopping wet. A feral Whiscash flops around in the pen, its whiskers plucked by the force.
"Ah, this brings us back to better days..."
Spiritomb turns back to face Charles and Astor, handing over freebies.
"We're enjoying the slow and steady life. You can enjoy life too, for 324 pokecoins eeeeeeeeeeeeeeeeeach!"
Spiritomb flings their head far into the distance, their elongated "neck" disappearing in the sand. They completely missed the water with their cast.
>>
>>5294058
The Croconaw lifting the tablets off of the stage looks over to Citrine. "Uff. Like everyone else? Just cause you're big doesn't mean that'll stop you." With a grunt, they go back to moving the stone somewhere else. "Probably means you're limited in ride choices, however..."
>>
>>5294075
"I'm going to request 3 boxes today good friend"
>>
>>5294075
"Hmm."
>Charles speaks to the stone?
"I would like 5 boxes if you please!"
>>
>>5294076
"Like wha-"

"Ah, forget it."

Citrine makes his way to the... pens? Pens in water? Huh.

>>5294075
"You're everywhere, aren't you? I mean, uh, hello, ten, please."
>>
>>5294075
>Sable shouts from Fort Sableye
10 please!
>>
>>5294075
Mistral puts enough Poke down for 5 boxes.
>>
>>5294078
>>5294079
>>5294080
>>5294085
>>5294089
Spiritomb yanks their head back and a bunch of forbidden boxes are hauled to their respective buyers. An anchor, empty chest, and a Kangaskhan rock are also hauled in, crushing the feral Whiscash in its pen as it tries to escape by causing an Earthquake.
"We get around. "
Spiritomb seems to have also swiped a cap that reads "women love me, fish fear me." They use it to scoop up the coinage and put it on the Odd Keystone. Spiritomb eyes the Kangaskhan rock eagerly.
"That will do!"
Spiritomb jumps into it, loots the items inside, and disappears. Also there's a Kangaskhan rock in the pen now I guess. The forbidden boxes unleash a fanservicey level of special effects as Spiritomb reaches a floor's distance away, causing the boxes to reveal their contents...

(Rolls later)
>>
In the netted pens, you can see three distinct types of ferals milling about. You can also see your other competitors. While all are mostly water-types, you do have the occasional outlier, such as a Snover, Togedemaru, and a... Spearow. Hm.

Lolly is nearby, offering cheery jokes and honking her nose. "Honk. I pond-er who might win this year's competition! Heehee."

Back to the pens, the other competitors are making their picks for what to ride. [Roll Perception]. You think you see that Spearow is up to something.

Your ride choices:
>Sharpedo: Fast, but not as durable. (+4 to movement, 8HP)
>Matine: Decently sleek and the safe choice. (+2 to movement, 16HP)
>Lapras: Reliable and strong! Not as speedy. (No movement buff, 24HP)

Citrine will definitely have to take a ride on the Lapras, the only one capable of supporting him without tipping over.
>>
>>5294099
Citrine takes a Lapras. Psychic is a cool move.
>>
Rolled 3 (1d20)

>>5294099
>Sable spies on Spearow from his sandy battlements...
>>
Rolled 3 (1d20)

>>5294099
"Ymir...Is that the Spearow you saw?"
>Charles looks at some of the feral lapras'
>He tries to make friends with one + 2 Friendship
>>
Rolled 20 (1d20)

>>5294099
*Cava slams open the door!
"What's going on?"
>>
Rolled 9 (1d20)

>>5294099
>>5294106
"I think so... anyway I thinki I'll try my luck on a
>Mantine
>>
Rolled 10 (1d20)

>>5294099
>Sharpedo: Fast, but not as durable. (+4 to movement, 8HP)
Maroon approaches the Shark with a toothy grin of his own and growls to assert dominance.
>>
>>5294099
>Sharpedo: Fast, but not as durable. (+4 to movement, 8HP)
I'll be back, Palossand. I wanna race!
>>
Rolled 13 (1d20)

>>5294099
"I'm going safe"
>Sharpedo
>>
>>5294096
SUMMARY:

Astor[4 Pool 1]: -972 pokecoins
Charles[6 Pool 1] -1620 pokecoins
Citrine[11 Pool 1] -3240 pokecoins
Sableguy[11 Pool 1] -3240 pokecoins
Mistral[6 Pool 1] -1620 pokecoins
>>
>>5294104
Sable has sand in his gem-eyes from the construction. He cannot perceive very well.

>>5294106
Charles' attempts do not seem to go anywhere. The Lapras do not understand his gestures of friendships. He is not the feral whisperer. They continue to float dumbly in their pens.

>>5294109
Escavalier, as he suddenly arrives, appears in a spot that happens to be completely perfect to see something fishy going on. And it's with a certain bird!
He remembers that Spearow from his time on the Heiress, and it's the pirate captain Jaque Spearow! Staring at the bird, he watches him carefully feeding a Sharpedo a ridiculous amount of Blue Gummis and seeds. It looks like he might be cheating...

>>5294111
At most, Ymir notices that it is the same Spearow, but it appears he's far too busy inspecting his mount.

>>5294112
Maroon does not seem to make the Sharpedo cower. It just continues to swim in the confined space, eyes occasionally keeping on the fiery dog.

>>5294103
>>5294123
>>5294125
As the rest of everyone picks out their rides for the contest, the Croconaw comes by to usher the spectators and other non-participants. They return shortly and begin shouting orders. "Okay! Mount up in the pens. There's a latch on the side. Hit that once we sound the horn." The Croconaw steps to the far side. "Over there is your first goal!"

Croconaw points to an island in the distance.

"Remember, you're allowed to use moves to slow down other contestants or speed yourself up. You can also add a bit of style! The judges will like that, too."
>>
>>5294126
"Hey, it's that Spearow from when we went to Aether! He's feeding that Sharpedo a shitton of gummis and seeds, I think he's cheating."
>>
>>5294130
>Charles gets on the Lapras
"Well, here we go. Seems we won't get off on quite the same foot, but lets do this!"
>Charles pats the Lapras
>>5294131
"He what? Oh dear... Be ready for anything!"
>>
>>5294131
"He is?? What do we do?"
>>
>>5294130
"Alright buddy! Let's ride!" Maroon jumps into the pen to ready his mount.
>>
Rolled 19 (1d20)

>>5294130
>Sable encourages his Sharpedo
Don't worry Sharpedo, I know you'll be the best.
And we won't cheat like SOME pokemon...
>>
Rolled 14 (1d20)

>>5294130
"It is considered cheating if i just fly woth this soon to be soup?"
Astor tries to be clever
>>
Rolled 11 (1d20)

>>5294130
*Ymir encourages the Mantine as he prepares to ride*
"Let's give these folks a show!"
>>
>>5294134
"I'unno."
>>
Rolled 16 (1d20)

>>5294133
>Talking to the Lapras
"Huh. Seems everybody is giving a pep talk. Hey, I know you'll do great out there! You may not be as fast as the sharpedoes or as maneuverable as the matines, you are strong! You can power through anything! I believe in you!"
>Charles pats the Lapras some more + 2 friendship
>>
>>5294130
>>5294099
"Uh, Sharpedo?"
>>
Rolled 6 (1d20)

>>5294130
Citrine is a rock.
>>
Rolled 15 (1d20)

Astor is a rock
>>
>>5294137
The Sharpedo gnashes its teeth in anticipation of the race.

>>5294139
The Croconaw takes note of this. "It definitely would be! The whole point of this is riding a feral on the water, not carrying them to the finish!"

>>5294148
The Lapras makes a happy churring noise.

With no other immediate questions, Croconaw exits.

Everyone sits on their mounts, tensely waiting for the start. Eyes flick to one another in a quiet moment, the only sound being breathing and the lapping of the waves on the shore. Suddenly, you hear a low hum and then a droning houuuuuuummm in the distance. That's the signal! You hear latches being hit and contestants flying off!

"That salt water taffy rum will be mine!" Jaque Spearow immediately blasts off, taking the lead with an explosive start!

The others have a slower start and nowhere near as a cinematic shower of mist and saltwater as Jaque, but they're off as well! Now it just leaves the LHG.

Roll a d20 to determine your position. Your choices (of one) are:
>[Add speed bonus] Let's try and speed up!
>[Attacking Move] Let's try and slow someone down!
>[Utility Move] I think this might help out.

Current Positions:
>(20) 1, Jaque Spearow
>(16) 2, Togedemaru
>(10) 3, Snover
>(7) 4, Surskit
>(3) 5, Buizel
>>
Rolled 9 (1d20)

>>5294163
>[Add speed bonus] Let's try and speed up!

>Sable cracks the latch and flattens himself against Sharpedo
Go! Go! Let's beat that cheatin' Spearow!
>>
Rolled 1 (1d20)

>>5294163
Astor is speed
>>
Rolled 17, 2 = 19 (2d20)

>>5294163
"Speeeeeeed!" (first roll determines current position)
*Cava does a utility move in Flash Cannon to boost his speeeeed!
>>
Rolled 20, 4 = 24 (2d20)

>>5294163
Citrine tries to snipe the Spearow with Power Gem.

>first roll: position
>second roll: attack
>>
Rolled 17 (1d20)

>>5294167
Knowing things are pretty bad, Astor beams Jaque
>>
>>5294163
"Let's kick this battle into overdrive!" Maroon roars.

>Maroon tries to speed up!
>>
Rolled 11 (1d20)

>>5294163
>Speed up
"Let's get moving!"
>>
Rolled 12, 4 = 16 (2d20)

>>5294163
>First roll, position, second roll, speed
>[Add speed bonus] Let's try and speed up!
"You've got it! Lets catch up to them!"
>>
Rolled 18, 20 = 38 (2d20)

>>5294174
Sorry, my dice didn't work.
>>
Rolled 6, 3 = 9 (2d20)

Lost Hope begins with a terrifyingly powerful start!

>>5294166
Sable, aerodynamic as it'll allow, slices through the waters as the Sharpedo leaves the pens. The words of encouragement give it a rush as it darts forward.

>>5294167
Contrary to his belief, Astor is almost dead last, trailing right in front of a Buizel who had the unfortunate luck to have been left with an old Lapras. However, he also decides to beam Jaque from all the way back here!

>>5294168
Escavalier manages to push himself all the way to second place, jetting past a surprised Togedemaru.

>>5294171
Right out the gate, Citrine's Lapras is a powerhouse, quickly rushing ahead of the others, putting its all into the watery sprint. Power Gems following right behind, they lash out with whips of light, right at Jaque!

>>5294174
Maroon's Sharpedo can feel the hype as they burst out into the water, not even bothering with the latch! They're almost skipping across the water as they barely surpass Escavalier and are hot on the Spearow's feathered tail.

>>5294175
Ymir finds himself gliding across the surface of the water as he hangs onto the Mantine. Being a water-type himself, he watches the world from beneath the waves as the Mantine carves a path forward.

>>5294176
Charles' sets off with less of a camera-perfect start, but it's steady and strong. He's placed himself into a decent position.

Current Positions:
>(20) 1, Jaque Spearow
> 2, Maroon
> 3, Escavalier
> 4, Citrine
>(11) 5, Togedemaru
> 6, Ymir
> 7, Sableye
> 8, Charles
>(14) 9, Surskit
>(12) 10, Snover
> 11, Astor
>(2) 12, Buizel

Uh-oh. You can see the hostile ferals closing in. Not defending against them will subtract -2HP from your mount.

Jaque is looking furious. "Curses! Don't you know there are others in this contest?"
>Spearow used Wing Attack on Maroon and his ride!

Togedemaru won't be beaten! They launch out a Spark at Escavalier!
>Togedemaru used Spark on Escavalier and his ride!

Roll a d20 to determine your position. Add an additional roll if you pick the [Move] choices. Your choices (of one) are:
>[Add speed bonus] Let's try and speed up!
>[Attacking Move] Let's try and slow someone down!
>[Defending Move] Stop those ferals from attacking me!
>[Utility Move] I think this might help out.
>>
Rolled 17 (1d20)

>>5294207
"HEYEYEY!"
*Cava intercepts Spark with Flash Cannon!
>>
Rolled 10 (1d20)

>>5294209
>>5294207
forgot second roll
>>
Rolled 6 (1d20)

>>5294207
Citrine understands the value of 'slow and steady wins the race', so he chooses to... Power Gem Jaque again.

>Let's try and slow someone down!
>>
Rolled 12 (1d20)

>>5294207
Astor is speed (Speed boost)
>>
Rolled 1, 5 = 6 (2d20)

>>5294207
>First attack for position, second for speed
>[Add speed bonus] Let's try and speed up!
"I know you can weather the attacks! Let's keep going! Power through!"
>>
Rolled 1 (1d20)

>>5294207
>[Add speed bonus] Let's try and speed up!
Hey, I don't need to breathe so if you think we'll be faster underwater go ahead.
>Maybe it knows Dive?
>>
Rolled 1 (1d20)

>>5294207
"Ack! Bird brain!" He yelps. Maroon twists and turns trying to weaves between the hostile ferals- he uses Agility to try and speed up!
>>
Rolled 17 (1d20)

>>5294207
>>5294212
Position roll
>>
Rolled 14, 17 = 31 (2d20)

>>5294207
"Looks like trouble..."
>Defending move
*Ymir uses Ice Beam to fend off any ferals*
>>
Those who did not defend against the ferals find themselves being nipped and bitten at! Ouch! -2HP.

>>5294209
>>5294210
Escavalier successfully blasts the electricity away with a steely flash of light, maintaining his position as he hangs onto his ride.

>>5294212
>>5294219
Citrine blasts at Jaque once more, forcing him to slow down to avoid the shot! Escavalier and Jaque are now tied neck and neck! "Devious, I would say! But I'm not going to say it!" he shouts back. "Wait, darn, I said it. Curse you, rock!"

>>5294213
Astor begins to rush ahead of the rear of the contestants, slowly creeping his way forward. He's still feeling pretty exhausted from the Hyper Beam, however.

>>5294215
Charles' Lapras does not seem to be able to keep the pace and begins to lag behind.

>>5294216
Sableye's Sharpedo is also slowing down, looking exhausted from how fast it had to go!

>>5294217
Maroon's Sharpedo, despite its amazing start, is not up to the task of keeping up the speed it began with, slowing down significantly.

>>5294220
Ymir's Ice Beam freezes away any hope the ferals might have in trying to close the gap, warded away from the unfamiliar temperatures and sharp icicles forming in the wakes of the riders! He's definitely safe.

Current Positions:
>(20) 1, Jaque Spearow
> 1, Escavalier
> 2, Citrine
> 3, Ymir
> 4, Maroon
>(6) 5, Togedemaru
>(8) 6, Surskit
>(10) 7, Snover
> 8, Astor
> 9, Sableye
> 10, Charles
>(1) 11, Buizel

The ferals annoying your group are escorted away by fast-moving water-types, quickly recaptured in nets.

You can see the Wailord carrying the spectators in the distance, now in visible eye-shot. If you're not doing so well, now might be the time to earn some points on style!

Salty wind and mist waft around you as you bounce on the water or under it, adrenaline and power thrumming through you. The island is closing in. This event is about to come to a close.

Roll a d20 to determine your position. Add an additional roll if you pick the [Move] choices. Your choices (of one) are:
>[Add your ride's speed bonus] Let's try and speed up!
>[Attacking Move] Let's try and slow someone down!
>[Style Move] Let's put on a good show, shall we?
>[Utility Move] I think this might help out.
>>
Rolled 1, 16 = 17 (2d20)

>>5294231
"Yo, Sharpedo, do a flip! I'll do a weak Flash Cannon to make us look sparkly!"
>>
Rolled 15 (1d20)

>>5294231
"Dammit! I'm not falling behind!" Maroon growls. The rapid beat of a xylophone suddenly rings out in his ears.

https://www.youtube.com/watch?v=aPI7ZeOGckQ

>Let's try and speed up!
"I'm not losing to you, Spearrow!" He shouts.
>>
Rolled 10 (1d20)

>>5294231
>[Add your ride's speed bonus] Let's try and speed up!
Here, have an apple, it'll give you the energy you need!
>Sable feeds his Sharpedo 1 apple as well
>>
Rolled 20, 2 = 22 (2d20)

>>5294231
>First roll for position, second for Style!
>[Style Move] Let's put on a good show, shall we?
>Charles used Life Dew! Seeing the nearby audience, he whips out his baton and using the huge amount of water around him, performs a symphony in the air! The water particles dance to his every move! Music notes, sounds, the full show!
>>
Rolled 15, 3 = 18 (2d20)

>>5294231
Citrine CONTINUES to bully Jaque with repeated Power Gems.

>Let's mix it up a little! First roll is the Power Gem, second roll is position!
>>
Rolled 15 (1d20)

>>5294231
>Let's try to speed up
"We best get movin' now that they're outta the way."
>>
Rolled 3, 13 = 16 (2d20)

>>5294231
Astor is speed, he also does a sick flip with his soon to be soup
>>
>>5294240
Escavalier's attempt at a flip is a really cool maneuver and wows the spectating crowd! The only downside is that Sharpedo needs to take a moment to orient itself as the flip ends. With some concern, Escavalier watches the others fly past him.

>>5294241
Maroon's determination resonates with his Sharpedo, exploding forward once again, slicing through the waters. Despite his failings earlier, he's inching closer with Jaque! The bird tsk's at him as he watches the Arcanine on close approach.

>>5294243
Sableye's Apple seems to have given the Sharpedo a second wind as it picks right back up and begins pushing with its all, reinvigorated by the good feeling of a nice meal! It's going even faster than before, surpassing Citrine and Escavalier.

>>5294244
Charles' move might not be the most pretty, and in fact just appears to be him grabbing sea water and floating it up a bit as it lags too far behind to be noticeable, but the Life Dew adds another stride into the Lapras, allowing it to go beyond its fairly slow limits! It paddles ahead, going strong.

>>5294245
Citrine, spiteful, still keeps up his assault against Jaque (and only Jaque), assaulting him with beams of light. He squawks out in frustration, swerving to avoid being struck.

>>5294246
Ymir takes this opening to move forward, urging his Mantine to glide underneath and surface, sailing through the air as water sparkles behind him. He shoots right past the pirate bird and into second place!

>>5294248
Astor, too, follows with a flip! It's quite the good flip, but his Sharpedo is unused to the trick and gets confused about which direction to head. It catches on eventually and Astor does not make any significant progress or loss.

> 1, Maroon
> 2, Ymir
> 3, Jaque Spearow
> 4, Sableye
> 5, Charles
> 6, Citrine
> 7, Escavalier
> 8, Togedemaru
> 9, Surskit
> 10, Snover
> 11, Astor
> 12, Buizel

You see the markings of a stone arch ahead in the island. Weaving around the treacherous waters, you cross through in your positions, marking the end of the first event.

Already on the beach is Kingler, scuttling along in the sand, clacking his pincers. "Congratulations on making it through that. There are a couple of refreshments here to take a quick break with. Unfortunately, we'll have to skip the second event, but the third should be just as or much more exciting."
>>
>>5294256
>Sable pets his shark friend
It's okay, Sharpedo. 4th place is still good! You did great!
>>
>>5294256
Maroon leaps off Sharpedo and pats his head. "Great work! We came speeding past them!" He cheers.
>>
>>5294256
>Charles takes one of the refreshments for himself and gives one to the Lapras
"Well done! You really zipped along back there! You are amazing!"
>>
>>5294256
*Ymir praises his Mantine*
"We showed them a good show huh? Now to really wow 'em!"
>>
>>5294256
Citrine meditates with his Lapras.
>>
Rolled 3 (1d20)

>>5294256
Astor berates his partner
"NO! NO! NO! THAT WAS TERRIBLE, YOU'RE GOING TO THE SOUP FACTORY IF NEXT TIME YOU DO LIKE THAT!"
Astor is joking (?)
>>
>>5294273
>Sable gets nervous around Astor and ushers his Sharpedo further away
Let's uh... let's go over here, okay buddy?
>>
Rolled 5 (1d20)

>>5294277
Astor notices the Sharpedo
"HEY! SABLE! I NEED HIS FINS!"
Convince
>>
>>5294283
You come near my friend's fins and I'll clip your wings, you psycho!
>>
Rolled 11 (1d20)

>>5294284
"Cmon, you can keep the dorsal fin! Very tasty!"
Convince harder
>>
>>5294288
Maybe you don't understand me.
GO
FUCK
YOUR
SELF
>>
With the contestants given a breather and their mounts a break, everyone's ready for the next event.

Croconaw approaches the dock containing the riders and speaks. "Okay. Next part. Since we had to cut out the island due to... unforeseen problems, the crowd will be watching closely next time! It'll be a good chance to do some tricks or moves to show off if you aren't the fastest rider or the swiftest swimming feral."

Carefully flipping up a stone tablet, they point to a list of hazards. "Waves and Whirlpools. The real excitement. You can try to master them or avoid them. Up to you."

With no questions, they nod and hop off, heading away.

Everyone readies up... once again, you hear a low hum and then a droning houuuuuuummm in the distance! That's the go signal! It'll be your time to swim and shine, everyone!

Jaque Spearow, once again, proves that his Sharpedo has really been juiced up, vanishing through the troubled waters ahead.

Current Positions:
>(20) 1, Jaque Spearow
>(18) 2, Snover
>(12) 3, Surskit
>(11) 4, Togedemaru
>(6) 5, Buizel

As the waters here splash violently against your ferals, some of them appear frightened. Togedemaru's Mantine seems to have trouble wanting to go fast in these bad conditions. The smell of the ocean really is oppressing as you make your way into the waters. You can see various water-type assistants stirring up the storm hazards. Giant waves taller than trees and water so absurd that it might just eat you up... this is serious now!

But losing isn't on your mind!

Roll a d20 to determine your position. Add an additional roll if you pick the [Move] choices. Your choices (of one) are:
>[Add your ride's speed bonus] Let's try and speed up!
>[Attacking Move] Let's try and slow someone down!
>[Style Move] Let's put on a good show, shall we?
>[Whirlpool Slingshot, -10HP +1 Position] We can weather the worst of it, come on!
>[Wave Riding, +6 speed bonus, -6 speed bonus next turn] Those waves are huge... but if we can harness it...
>>
Rolled 11 (1d20)

>>5294300
>[Add your ride's speed bonus] Let's try and speed up!
Go buddy go! We'll show those birds!
>>
Rolled 13 (1d20)

>>5294300
"YOU BETTER DO WELL THIS TIME LITTLE TIMMY, BECAUSE OTHERWISE YOU'LL BE CANNED TIMMY!"
Speed+ Ride bonus
>>
Rolled 11, 12 = 23 (2d20)

>>5294300
Citrine tries Wave Riding, confident after his meditation break!

>First roll position, second roll wave
>>
Rolled 19, 17 = 36 (2d20)

>>5294300
Cava uses his Flash Cannons for a speed boost!
>>
Rolled 17, 11 = 28 (2d20)

>>5294300
"Shift into turbo! Steam Rider!" Maroon shouts, he uses Flare Blitz to light his tail and create a trail of steam behind them. He leans over in an attempt to blind the rest of the racers.
>lStyle Move]
>>
Rolled 18, 17 = 35 (2d20)

>>5294300
>First for position, second for Slingshot
>>[Whirlpool Slingshot, -10HP +1 Position] We can weather the worst of it, come on!
"Come on! You can do it Lapras!"
>>
Rolled 20, 19 = 39 (2d20)

>>5294300
>Style Move
*Ymir tries creating ice beam ramps for sick tricks*
>>
Rolled 12 (1d20)

>>5294303
Sableye doesn't waste a moment as he urges his Sharpedo forth, rocketing into the waters unknown, ready to conquer the challenges ahead!

>>5294304
Astor's strange form of encouragement seems to be working somewhat, sending the Sharpedo swimming faster than it had previously, catching up with the others and no longer lagging behind.

>>5294305
Citrine quickly guides his Lapras to catch the giant wave. He feels the lurching sensation as he's suddenly brought up and the Lapras' feral instincts take over, guiding the two to the top, overlooking all the other contestants.

>>5294306
Escavalier's Flash Cannon sends them cleaving through the roaring waters, skipping through the tumultuous waters threatening to take them down. This is a fight he definitely isn't planning on going down without a fight!

>>5294307
Maroon urges his Sharpedo to move forward, cutting and jumping into the waters as they attempt to catch up with the group. He flares the fire through his soul and then begins to boil the water, creating an interesting billowing plume of steam! The crowd thinks it's pretty cool.

>>5294308
Charles, ready to do this, prepares himself for the worst. In tune with his Lapras, they purposefully enter the swirling waters, snapping and crashing against their bodies as they enter the wrong way. But soon enough, they've entered the flow... and launch themselves out! It's an amazing success!

>>5294315
Ymir stands up and strikes an excellent move, casting a solid bridge ramp of ice above the bad water. With his Mantine screeching forth with exciting speed, they fly into the air, high above all the problems and hazards. Really, it's only falling with style, but it's so stylish and awesome! The crowd goes wild and cheers as he glides to the front!

Current Positions:
> 1, Ymir
> 2, Charles
> 3, Escavalier
>(20) 4, Jaque Spearow
> 5, Maroon
> 6, Citrine
> 7, Astor
> 8, Sableye
>(11) 9, Snover
>(15) 10, Togedemaru
>(12) 11, Surskit
>(3) 12, Buizel

Jaque Spearow watches as his confirmed lead leaves him in the span of seconds. He squawks and stomps in frustration. Quickly, he pulls out something... a blast seed!? He heaves it up, ready to strike back at someone who was constantly harassing him earlier!
>Spearow used Blast Seed on Citrine and his mount!

The crowd has gotten even closer... and so did the judges. The excitement from the previous stunts and the clearer picture offers something new. Style moves will get a bonus this turn!

Roll a d20 to determine your position. Add an additional roll if you pick the [Move] choices. Your choices (of one) are:
>[Add your ride's speed bonus] Let's try and speed up!
>[Attacking Move] Let's try and slow someone down!
>[Style Move+] Let's put on a good show, shall we?
>[Whirlpool Slingshot, -10HP +1 Position] We can weather the worst of it, come on!
>[Wave Riding, +6 speed bonus, -6 speed bonus next turn] Those waves are huge... but if we can harness it...
>>
Rolled 10, 9 = 19 (2d20)

>>5294323
"MAXIMUM FLIIIIIIP!"
*Cava attempts the Flash Cannon Flip once more!
>>
Rolled 1, 10 = 11 (2d20)

>>5294323
"I'm not going to lose!" Maroon rears back and fires a Solar Beam at Ymir!
>>
Rolled 12 (1d20)

>>5294323
Citrine stops the Blast Seed midair with Wide Guard!

"You'll have to do better than that, cheater!"

>rolling for position
>>
Rolled 8, 13 = 21 (2d20)

>>5294323
>[Style Move+] Let's put on a good show, shall we?
Keep going Sharpedo, I believe in you!
>Sable uses Power Gem to splash up water in colorful, but pointless spouts
>>
Rolled 5, 5 = 10 (2d20)

>>5294323
>First for position, second for style
>>[Style Move+] Let's put on a good show, shall we?
>Charles used Life Dew once more! He's going to put on some fan far for Ymir! Push him forward to victory! The water starts up once more, attempting another performance!
>>
Rolled 7 (1d20)

>>5294323
"OVERDRIVE YOU DAMN FISH!"
Astor "encourages" Timmy and also does some wave riding
>>
Rolled 3 (1d20)

>>5294323
"Alright Mantine let's play it safe now huh? Some flashy moves we managed!"
>Let's try to speed up!
>>
Rolled 7, 9 = 16 (2d20)

>>5294324
Escavalier aims the tips of his lances into the water, prepared to do it. With a burst of light, he sends himself into the air and spinning with his Sharpedo in a pretty good flip! And with their maintained momentum, they keep swimming forth without losing their original position.

>>5294325
Maroon slows himself down on his Sharpedo, prepared to fire a charging shot right at Ymir! There's a glittering hum as he gathers the energy and prepares for it. With a burst of condensed energy, it waves forth, splashing in front of Ymir, forcing him to reposition or else get sucked right into a whirlpool!
The detrimental effect is obvious as Citrine overtakes Maroon!

>>5294329
Citrine summons up his move and stops the explosion far away from him, cutting into any possibility it would've had any effect. Jaque curses out and continues forward, seemingly too hung up on it now.

>>5294330
Sableye's move makes a successful splashing of water, scattering it into the air as he rides through the sparkling mist, wowing the crowd with his stunning move.

>>5294331
Charles' performance isn't exactly the most spectacular, but it is still following the pretty path by catching some light. The crowd appreciates the gesture and cheers him on, but not as strong as they did previously.
He does manage to overtake Ymir with Maroon's intervention.

>>5294332
Astor urges his feral to do even better, launching themselves onto the wave to try and ride it to victory! They climb up as Citrine's wave climbs back down.

>>5294334
Shaken from the shot, Ymir urges his Mantine to try its best once more and take the safe route, swimming on the surface where the water is the least troublesome.

Current Positions:
> 1, Charles
> 2, Ymir
> 3, Escavalier
>(20) 4, Jaque Spearow
> 5, Citrine
> 6, Astor
> 7, Sableye
>(12) 8, Snover
> 9, Maroon
>(9) 10, Togedemaru
>(5) 11, Buizel
>(4) 12, Surskit

Jaque scowls as he's being left behind. Despite all his cheating, it doesn't seem he can make much of a dent with anything! He might as well try and attack those in front.
>Spearow launches a Wing Attack right at the passing Ymir!
However, Jaque also gets swept into a whirlpool!

Snover attempts to freeze up Sableye and his ride!
>Snover used Powder Snow on Sableye!

You can see the grand finale, the true slam right ahead. It's a massive and towering wave that eclipses everything under its sheer weight. From all the way up there, there's no way the crowd wouldn't see you shining like a star. However... the speed you would receive by utilizing it might just catapult you into first place!

Roll a d20 to determine it all. Your choices (of one) are:
>[Style Move+++] Let's put on a show stopper, shall we!?
>[Wave Riding, +10 speed bonus] This wave is unlike any other... if we can harness it...
>>
Rolled 15 (1d20)

>>5294361
>[Wave Riding, +10 speed bonus] This wave is unlike any other... if we can harness it...
This is our moment, Sharpedo! We can still pull it off!
>>
Rolled 7 (1d20)

>>5294361
*Cava's trying to soar with his Sharpedo with a Jump! He's doing a Flash Cannon Jump this time, with his Sharpedo!
>>
Rolled 2 (1d20)

>>5294361
Maroon lets out a feral roar and tries to reclaim his spot at the top.
>[Wave Riding]
>>
Rolled 3 (1d20)

>>5294370
>>5294361
+2 with skill bonus! Also, Position Roll
>>
Rolled 15 (1d20)

>>5294361
Citrine relaxes and guides his Lapras to the wave, staying as steady as he can.

>Wave Riding +10

"Slow and steady wins the race... maybe..."
>>
Rolled 17 (1d20)

>>5294361
>Wave Riding
"Let's take it to the top!"
*He lets out a hearty laugh, pointing towards the sky, ready for the home stretch*
>>
Rolled 1 (1d20)

>>5294361
"LAST TURN!"
Astor rides the last wave
>>
Flying off the wave in spectacular and stunning moves, the group comes roaring off the dying, titanic wave, right above the crowd. There's cheering so loud it rivals the massive arc of water that sprinkles the salty seawater into the air. A reflecting rainbow shines behind them as they land back down with a splash!

Current Positions:
> 1, Ymir
> 2, Charles
> 3, Escavalier
> 4, Sableye
> 5, Citrine
> 6, Maroon
> 7, Astor
> 8, Snover
> 9, Togedemaru
> 10, Jaque Spearow
> 11, Buizel
> 12, Surskit

The crowd cheers the contestants as they emerge from the water, making an epic walk to the stage to be rewarded for their efforts.

Lolly appears from between the pokemon and claps her fins together for the passing group. "Honk! That really was a stupentacular display from everyone! It really swept me right away! A sight that I would love to sea again! Heehee."
"I would've joined but... u-uh..." She starts to honk her nose. "Heehee! Honk. Honk. It's not a problem! I hope we can meet again. And I mean that, yupperidoo!"

Kingler appears and congratulates the participants, clawing out 500P to all those who did not place in the top five.

Ymir receives: 2,000P, Evasion OR Quick Orb, and a box of saltwater taffy--which smells faintly of rum (RP).

Charles receives: 1,500P, Water Stone

Escavalier receives: 1,250P, Sitrus Juice (2/2 uses)

Sableye receives: 1,000P, Sitrus Berry

Maroon receives: 750P, Big Apple

Other rewards:
+390EXP+3d20EXP
>>
Rolled 5, 5, 5 = 15 (3d20)

>>5294392
"Oh yeah!"
>>
Rolled 14, 11, 2 = 27 (3d20)

>>5294392
>Sable ushers his and Astor's Sharpedos out towards his castle
Come on guys, let's go hang out with Palossand at Fort Sable!
>>
Rolled 15, 7, 11 = 33 (3d20)

>>5294392
"Fooey."
>>
Rolled 11, 2, 7 = 20 (3d20)

>>5294392
"I have to say, you were slightly less dissapointing than last round sharpedo, congratulations i guess? You're still going to be a soup though"
>>
Rolled 6, 15, 8 = 29 (3d20)

>>5294392
Citrine is sad that meditation isn't a viable strategy.
>>
>>5294404
(Sadly, Astor suffered brain damage again and forgot that his Sharpedo ran off with Sableye and now inhabits Fort Sableye's moat.)
>>
Rolled 15 (1d20)

>>5294407
Astor swoops in, grabbing his sharpedo for a possible next round
>>
Rolled 10, 4, 12 = 26 (3d20)

>>5294392
*Ymir waves to the audience*
"Now how was that for a show!?
*He gives the Mantine a good pat*
"And this guy brought us the win!"
*He accepts his poké, taffy and the Quick Orb*
>>
Rolled 17 (1d20)

>>5294409
>Sable uses Knock Off on Astor, making him drop Sharpedo back into the moat.
>>
Rolled 16 (1d20)

>>5294414
Astor is not going to give up that easily, swooping in again
>>
Rolled 19 (1d20)

>>5294415
>Sable keeps slapping Astor, giving him a taste of his own medicine but with knock off
ASTOR. STOP. ALREADY.
>Sable tunnels underwater and leads both Sharpedos to Sable City, collapsing the tunnel behind him
>>
Rolled 19, 11, 11 = 41 (3d20)

>>5294392
>XP roll
>>
I know there's some lurkers out there that aren't on the Element server and don't know what's going on- so if anyone has questions then go ahead and ask.
>>
Rolled 72, 215, 44, 11 = 342 (4d256)

>>5294096
Astor's Epitaph purchase
>>
Rolled 106, 37, 131, 104, 234, 101 = 713 (6d256)

>>5296797
Charles' Epitaph purchase
>>
Rolled 223, 169, 12, 253 = 657 (4d256)

>>5296801
Duds rerolled once
>>
Rolled 243, 75, 96, 209, 131, 218, 103, 191, 11, 34, 3 = 1314 (11d256)

>>5296801
Citrine's Epitaph purchase
>>
Rolled 169, 249, 68 = 486 (3d256)

>>5296806
reroll duds once
>>
Rolled 190, 109, 29, 27, 208, 240, 90, 208, 93, 19, 60 = 1273 (11d256)

>>5296806
Sableguy's Epitaph purchase
>>
Rolled 79, 92, 236, 50 = 457 (4d256)

>>5296811
duds rerolled once
>>
Rolled 240, 245, 180, 164, 72, 195 = 1096 (6d256)

>>5296811
Mistral's Epitaph purchase
>>
Rolled 183, 134, 148 = 465 (3d256)

>>5296818
duds rerolled once
>>
Wtf, nobody said anything about the new thread?? What gives, I was refreshing for days!
>>5297344
>>
>>5298405
sorry anon
>>
>>5298405
yeah thats my bad, usually i make a new thread post but i forgot to this time
apologies



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