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/qst/ - Quests


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OH SHIT KNIGGA(s) it's an adventure about being knights n shit.

4 knights are sent on a glorious quest to bring home the holy grail! Which have been stolen and taken to the Tower City! Each Knight needs at least 1 player to be the voices in their head to tell them what to do n shit. Do that by just naming yourself something with the highlighted title under the knight to identify which team you're going with. Each knight needs at least 1 active player to be....active. Yeah.

Example: Scythe Knight herpaderp -> Controls Gustaf the Scythe Knight

Having finally tracked down the location of the stolen Holy Grail, the Knights followed the trail to the art museum located on top of Tower City. After some snooping around, they managed to find the secret entrance to the hidden ritual chambers where the Holy Grail will no doubt be used for nefarious purposes. The Lilly Knight, Twinkle, was bravely volunteered by the others to head down the path first to scout for traps. She has not responded since.

previous threds: https://www.mediafire.com/file/z5102dlwm24jfou/Knights_Quest.zip/file
>>
>>5225941
Respond with curses and also the fact that it's totally all clear guys, honest.
>>
>>5225941
>>5225950
Damn name and options field
>>
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>>5225950
>>5225951
>>
>>5225941
>>5225950
Are you sure? Please walk all the way back to the entrance ensure all traps are triggered.
>>
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>>5225960
Seems like Gustaf is having some doubts
>>
>>5225963
I'm alive, aren't I
>>
>>5225963
Chuck the weeb down the pathway to make sure it's clear, then follow why carrying the Mob.
>>
>>5225971
>>5225963
*while carrying the Mob, of course. Can't leave the ammunition behind.
>>
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>>5225970
>>5225971
>>5225975
OH SHIT WATCHOUT, WEEB MISSILE
>>
>>5225980
Deflect the weeb with our parry technique.
>>
>>5225980
Roll for outcome.
>>
>>5225980
Play ping pong to test the traps
>>
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Rolled 20 (1d100)

>>5225982
As the Mob was being carried by Gustaf, and was nowhere near the weeb, the parrying lead to Gustaf being smacked in the face.

>>5225983
>>5225986
Lilly Roll 1d100

+10 Bonus
>>
>>5225991
Woops sorry Gustaf
We're walking on our own now.
>>
Rolled 15 (1d100)

>>5225991
>>
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>>5225997
The weeb was bounced around the corridor and launched violently back out
>>
>>5226002
Let's continue without the weeb, just me gustaf and twinkle
>>
>>5226002
>>5226006
Not so fast, Brother Abel! There could be other traps in the area that could require deactivation. The weeb will be neccessary for this task.
>>
>>5226010
Okay, I guess we can keep using him as trap bait.
>>
>>5226002
Just roll the weeb through the steps guys
>>
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>>5226010
>>5226011
>>5226012
Wow, the Weeb Knight must be feeling great, being so dependable
>>
>>5226013
Well his player ain't here, OP
we gotta make do with what we got
>>
>>5226013
Continue down the secret pathway while dragging the weeb behind. Time to advance the plot.
>>
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>>5226014
>>5226015
Alright, who wanna roll for encounters
>>
>>5226017
I'll roll, Mob Knights have the best luck.
>>
>>5226017
>>5226018
Let them
>>
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>>5226018
Aight, roll 1d100

80-100: The path is relatively uneventful, with only 3 dudes at the end guarding a door
50-79: You find a group of 10 dudes ready to fight you
20-49: You must now pass through a gauntlet of traps, with a group of 10 dudes taking potshots at you
2-19: 50 dudes with crossbows shoot at you while the walls spew fire
1: The weeb is possessed and empowered by a malevolent spirit due to his unconscious mind being ripe for the taking
>>
Rolled 33 (1d100)

>>5226025
URAH
>>
>>5226025
>>5226026
Suddenly weeb increases in usefulness
>>
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>>5226026
The corridor is filled with danger! The floor has spikes that rhythmically protrudes and retract! The walls have blades that do the same! Better learn their patterns so you can make it through! And periodically the guards will pop out from a hidden spot to shoot at you!
>>
>>5226032
Have the whole team hide under Weeb Knight while we time our passage with the patterns of the traps. We don't really have ranged weapons so, this is probably our best bet.
>>
>>5226032
>>5226033
How many knives do I have to throw
>>
>>5226032
Use the weeb to block incoming projectiles while Twinkle with her superior speed direct the Knights to dodge the traps.
>>
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>>5226034
There's like 10 dudes so, at least 10
>>
>>5226039
it's like the call of dutys, one throwing knife for each dude
>>
>>5226039
>>5226040
And remember, no Russian.
>>
>>5226039
How many knives do I have
>>
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>>5226043
Uh......Roll 1d20

1: 5 knives
2-10: 10 Knives
11-19: 20 knives
20: Enough knives
>>
Rolled 17 (1d20)

>>5226051
>>
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>>5226066
You ahve 20 knives in your inventory, surely this would be enough to take out the crossbowmen
>>
>>5226070
Bless the knives with holy magicks to increase their accuracy.
>>
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>>5226074
Blessed are the stabbing implements
>>
>>5226076
Truly the Lord's greatest creation. Let's prepare to run the Gauntlet, roll for perception to learn the trap patterns.
>>
>>5226076
Survey how many bowmen are near the first trap
>>
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Rolled 6 (1d100)

>>5226078
>>5226080
Roll 1d100 for the first challenge. Add your Special
>>
Rolled 49 + 4 (1d100 + 4)

>>5226082
LET'S GO LEARNING THOSE TRAP PATTERNS
>>
Rolled 17 + 9 (1d100 + 9)

>>5226082
Optics, engage!
>>
Rolled 56 + 5 (1d100 + 5)

>>5226082
The bowmen started thinking they shouldn't have came to work today.
>>
>>5226084
>>5226085
>>5226086
You have managed to learn the pattern of the floor spikes. And found out that there's about 2 crossbowmen stationed at this trap
>>
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>>5226090
whoops
>>
>>5226093
>>5226090
THROW THOSE KNIVES, TWINKLE
>>
>>5226093
Let's complete this section of the trap room with extreme ease.
>>
>>5226093
>>5226094
Lure them in by calling people who use bows pansies and then throw when they show their faces.
>>
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>>5226095
>>5226094
"Knives? did one of them yell something about knives?"

"Keep your cool, they seem to be ready to run in. Ready your crossbow"
>>
>>5226098
>>5226097
What Twinkle said
>>
>>5226098
Speedrun this section!
>>
>>5226098
CROSSBOWS ARE FOR LOSERS WHO CAN'T AIM, USEtzrdn A REAL BOW AT LEAST
>>
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Rolled 78 (1d100)

>>5226102
>>5226101
>>5226099
ROLL 2d100

+35 bonus due to successfully learning the trap's patterns
>>
Rolled 68, 46 = 114 (2d100)

>>5226103
MOB KNIGHTS LETS GOOOO
>>
Rolled 16 (1d100)

>>5226103
This is harder than I thought it would be
>>
Rolled 18, 6 = 24 (2d100)

>>5226103
Wait what's the 2d100 for
>>
Rolled 68 + 40 (1d100 + 40)

>>5226103
Victory is within sight, forward brothers!
>>
Rolled 44 + 40 (1d100 + 40)

>>5226103
>>5226109
Oh shit, it's 2d100. Here's the second die.
>>
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2d100 is so I can choose the higest number

Which is 68

THE KNIGHTS PASS THROUGH THE 1st CHALLENGE
>>
>>5226117
URAAAAH LETS GO
>>
>>5226117
Try to find the employee entrance
>>
>>5226117
Competency! Procceed to the next area.
>>
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Rolled 89 (1d100)

>>5226118
>>5226121
>>5226125
Much apolagogies. But OP has to go now due to some IRL shit. Roll 1d100
>>
Rolled 9 (1d100)

>>5226135
OP have this 100
>>
Rolled 62 (1d100)

>>5226135
Just throw weeb to the next area
>>
Rolled 3 + 5 (1d100 + 5)

>>5226135
Lord, grant us victory.
>>
Rolled 54 (1d100)

>>5226135
niggeeer
>>
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>>5226136
>>5226139
>>5226141
The weeb Heroically volunteered to be thrown into the blades. Good night everybody
>>
honorabu death
>>
>>5226143
>>5226144
So is weeb like dead dead? We could use someone a little less useless
>>
>>5226146
Lies and slander, weeb was helping the whole thread!
>>
>>5226146
No he still has HP left
>>
OP..............
>>
..............sucks cocks
>>
>>5229088
>>5229091
Thread 2morrow
>>
>>5229105
2morrow for sure
>>
>>5230251
An 1hr and 15 min till bread
>>
>pastry in 8 minutes
>>
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knight bread
>>
Rolled 85 (1d100)

>>5230720
needs more helmet
>>
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>>5230725
>>
Rolled 12 (1d100)

>>5230720
long bread is long.
how much till it'll outlast vampire hunter bread?
>>
Rolled 7 (1d100)

>>5230726
oh I found my missing T
>>
Rolled 94 (1d100)

>>5230726
>>5230728
>>5230730
a lot, now back to weeb knight getting hurt
>>
>>5230726
Orkusashi must liiiive
>>
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It's fine guys he still has HP left
>>
>>5230738
throw knives at people as they come out to shoot weeb
>>
>>5230738
Pull the weeb away from the traps
>>
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Rolled 34, 50 = 84 (2d100)

>>5230741
>>5230743
Roll 1d100
>>
Rolled 38 (1d100)

>>5230746
>>
Rolled 59 + 5 (1d100 + 5)

>>5230746
Hmm.
>>
Rolled 72 (1d100)

>>5230746
>>
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>>5230747
>>5230748
>>
>>5230757
Put the weeb down and examine the next trap pattern.
>>
>>5230757
search for secret door to the "employees only" section
>>
>>5230757
Weeb consumes the sake and heals some hp
>>
>>5230757
>>5230764
This with a side of poak buns
>>
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Rolled 63 (1d100)

>>5230762
>>5230763
>>5230766
Roll 1d100 to unlock the mysteries of the hallway of blades
>>
Rolled 27 (1d100)

>>5230771
>>
Rolled 13 + 5 (1d100 + 5)

>>5230771
Intensify forward thinking power.
>>
Rolled 13 (1d100)

>>5230771
>>
Rolled 64 (1d100)

>>5230771
>>
Weeb knows EVERYTHING about those blades, alright.
>>
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>>5230777
Having seen the blades incredibly up close. The weebs managed to learn their patterns!
>>
>>5230777
Getting thrown in to the blades have taught the weeb everything he needs to know.
>>
>>5230779
Since we didn't find a pathway in to the Employee Only areas, we must press onwards instead! Once more through the traps, Brothers!
>>
>>5230779
He starts going into their history because they're japanese blades
>>
Rolled 69 (1d100)

>>5230779
Poak bun num num num
>>
>>5230779
Weeb picks up the alcoholic knighs and begins marching through the blades
>>
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>>5230784
But first, pork bun
>>
>>5230786
unfathomably based
>>
>>5230786
>>5230783
>>
>>5230793
the scrolls agree that the trick is to use AFK knights as cannon fodder until the blades come to a screeching halt
>>
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>>5230793
>>5230792
The weeb starts rambling about the blades?

Do you start rambling about the blades, weeb?
>>
>>5230797
Weeb pushes afk alcoholics into the hallway of blades
>>
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>>5230801
>>
>>5230805
Now it's safe!
>>
>>5230805
Gustaf drags the weeb into the corridor as he is pushed in so we can finally progress the plot.
>>
>>5230805
how safe
>>5230808
>>
>>5230808
Weeb climbs onto Gustaf's shoulders
>>
>>5230811
keep dropping the name, scuse me
>>
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Rolled 10 (1d100)

>>5230808
Erryone roll 1d100

+35 bonus due to having unlocked the mystery of the blade
>>
Rolled 97 + 5 (1d100 + 5)

>>5230817
Easy game, everyone.
>>
Rolled 53 (1d100)

>>5230817
Turns out there's an obvious safespot
>>
Rolled 42 + 35 (1d100 + 35)

>>5230817
>10
is this a trick, OP?
>>
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>>5230821
No, of course not
>>
>>5230824
Throw Weeb to OP
>>
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>>5230826
>>
>>5230833
While all these shenanigans happening, the Knights have made it past the traps off-screen.
>>
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>>5230835
How convenient and budget saving
>>
>>5230837
What challenge awaits us this time?
>>
>>5230838
Preventing women from write-ins
>>
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>>5230839
Of course, the greatest challenge of all

Misogyny
>>
>>5230846
Roll to defeat Feminism and women.
>>
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Rolled 88 (1d100)

>>5230848
>>
Rolled 59 (1d100)

>>5230851
>op rolling for feminism
SIIIIIMP
>>
Rolled 63 + 5 (1d100 + 5)

>>5230851
I can't believe OP is such a simp.
>>
>>5230855
Looks like we need to better direct our attack. Where's the nearest feminist, brother Gustaf?
>>
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>>5230852
>>5230855
OP has now become a woke ally. He can finally move to Hollywood
>>
>>5230859
Knight Quest is now cancelled for not being inclusive enough.
>>
>>5230859
Weeb tests his stolen police taser on OP
>>
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>>5230864
Oh shit, time for some emergency brownie points. Gustaf is actually female and the weeb is actually a black man
>>
>>5230871
Gustaf did look suspiciously like Olessa, so maybe this isn't as unlikely as one might think.

Anyway, scan the room for traps and enemies.
>>
Rolled 17 (1d100)

>>5230871
and mob are white straight men
>>
>>5230871
Weeb commits ritual seppuku to purge the shitskin demon from his armor.
>>
>>5230876
No need for that
We are a BWEEB now
>>
>>5230880
Afro Samurai
>>
>>5230881
This
ORKUZASHI IS NOW AN AFRO SAMURAI
>>
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Rolled 26 (1d100)

>>5230874
Roll 1d100

>>5230875
This gets Knight Quest double cancelled
>>
Rolled 62 (1d100)

>>5230884
>>
Rolled 77 + 5 (1d100 + 5)

>>5230884
Hmm.
>>
Rolled 6 (1d100)

>>5230884
>This gets Knight Quest double cancelled
Long overdue
>>
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>>5230887
You see an enemy standing alone in the hallway. Behind him, the door to the ritual chamber. On the walls you can make out the outlines of trap doors, no doubt where crossbowmen would pop out to perforate your knightly asses
>>
>>5230889
YOU THERE SIR! PREPARE TO BE ENGAGED IN KNIGHTLY COMBAT!
>>
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>>5230893
Oh shit it's the boss health bar
>>
>>5230902
Use scissors to cut that health bar down to half!
All your bosses Half off!
>>
>>5230902
Launch Mob projectiles at the Boss Thug.
>>
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Thread is now on hold, OP got a stomachache and must now shit out his guts. sorry
>>
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>>
>>5231827
stab boss health bar
>>
>>5231827
Are we just going to stand around, or are we going to fight?
>>
Rolled 36 (1d100)

>>5231827
bring out big guns
>>
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fuck my internet died for a bit
>>
>>5231861
>>5231832
>>5231845
>>5231860
>>
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>>5231862
Dont do it, the HP bar is too strong
>>
>>5231861
>>5231860
>>
Rolled 77 (1d100)

>>5231863
did it skip the leg day?
>>
>>5231863
Murder this HP bar.
>>
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>>5231866
>>
>>5231868
nice kneecaps
>>
Rolled 82 (1d100)

>>5231868
strike in solar suplex
>>
>>5231868
too manly, kill
>>
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>>5231871
And who might you be, mysterious anon in the back
>>
>>5231877
Will we ever be able to fight this HP bar?
>>
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>>5231881
Fight them both
>>
>>5231877
it is me, the anonymous knight who only lurks
>>
>>5231884
behind you
>>
>>5231884
Block the strike!
>>
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Rolled 32 (1d100)

>>5231886
>>5231894
Roll 1d100

Add your best stat

Boss Thug has a +8
>>
Rolled 90 + 10 (1d100 + 10)

>>5231898
>>
Rolled 59 + 13 (1d100 + 13)

>>5231898
En Garde, ruffian!
>>
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>>5231903
>>5231906
>>
>>5231923
The lower it gets, the weaker it becomes
>>
>>5231923
Swipe at him when he is vulnerable!
>>
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Rolled 66 (1d100)

>>5231926
Roll 1d100
>>
Rolled 70 (1d100)

>>5231937
>>
Rolled 68 + 5 (1d100 + 5)

>>5231937
This man must be destroyed.
>>
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>>5231941
>>
>>5231946
eat popcorn as boss gets trashed
>>
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Rolled 40 (1d100)

>>5231949
Roll 1d100 to eat popcorn
>>
Rolled 66 (1d100)

>>5231951
>>
Rolled 99 (1d100)

>>5231951
hungry weeb appears
>>
Rolled 45 (1d100)

i can has popcorn?
>>
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>>5231954
>>
>>5231960
Give the leftovers to anonyknight
>>
>>5231960
Is anyone going to lend me aid against this boss? Brothers?
>>
>>5231960
>>5231965
I think he's dead already, shows that using your own life bar as a weapon is not recommended
>>
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>>5231965
It's fiiiiine, he's just entering his second phase
>>
>>5231982
Tackle him!
>>
>>5231982
Stand behind the other Knights so they take all the damage from the next attack.
>>
>>5231982
He starts blabbing about his plan, his masters and the shitty gnome clearly not being a liar about where the damn goblet is.
>>5231986
Stand behind Gustaf
>>
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Rolled 9 (1d100)

>>5231985
Roll 1d100

add your Power

Boss has +25 bonus

>>5231986
>>5231987
Gustaf and twinkle tries to get behind each other in a neverending spin

Roll 1d100 with your speed bonus against each other
>>
Rolled 26 + 10 (1d100 + 10)

>>5231998
HAYAI
>>
Rolled 36 + 10 (1d100 + 10)

>>5232001
Your efforts are futile, Lesbian. I control the speed.
>>
Rolled 76 (1d100)

>>5231998
I-...I don't remember, haven't been here for a while
>>
>>5232006
Well you can just look at the OP >>5225941
>>
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Rolled 31 (1d100)

>>5232001
>>5232005
>>5232006
The Mob Knights tackle the Boss and slams him into Twinkle!

He will retaliate! Mob Knights roll 1d100!

+25 bonus for the boss!
>>
>>5232016
SULPLEX HIM
>>
Rolled 84 (1d100)

>>5232016
A fugg, suplex!
>>
>>5232016
Attack the Boss after he's been suplexed.
>>
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>>5232022
The boss goes for a double hammer strike! But then the mob suplexed him!
>>
>>5232040
THE MOB IS PINNING HIM, COUNT UP TO THREE
>>
>>5232040
NOW BROTHERS, AN ALL OUT ATTACK! FINISH THIS FIGHT!
>>
>>5232040
PIN HIM, ONE PINS BY THE LEG, OTHER BY THE ARM
>>
Rolled 52, 32, 92 = 176 (3d100)

>>5232047
Roll 1d100 to pin him down

>>5232046
Roll 1d100 to give him the final blow, if the mob's pin succeeds, add +5 to your bonus

>>5232044
Roll 1d100 to see if you can count to three

Gustaf has +8 Power Bonus
Mob has +5 power bonus
Boss has +25 bonus

Twinkle learned math in school
>>
Rolled 43 (1d100)

>>5232064
>92
1, 2, 5!
>>
Rolled 76 (1d100)

>>5232064
>52
Ah come on, this shit ain't fair!
>>
>>5232073
>missed by 1

Perhaps Gustaf can come in clutch
>>
>>5232075
Wait, I forgot to add the +5 OP
>>
>>5232075
I would say Mob actually edged out due to power bonus, but apparently counting is hard
>>
Rolled 72 + 18 (1d100 + 18)

>>5232075
Mob has +5 power you cheater. 81 > 77.

>>5232073
Do not let OP gaslight you. You are victorious

>>5232064
Finishing this fight!
>>
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>>5232077
>>5232078
>>5232079
There is no plus 5
>>
>>5232080
I respectfully, but firmly, disagree
>>
>>5232080
OP we all know you want to be Obi-Wan Kenobi
>>
>>5232083
who the fuck doesn't
>>
>>5232085
Anakin
>>
>>5232087
Fair
>>
>>5232085
Fair enough, now make Obiwan proud and train child soldiers and add the bonus
>>
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Anyway. Gustaf finished off the boss. While Twinkle probably should have paid more attention in math class
>>
>>5232092
Steal Boss' boots!
>>
>>5232092
Boss defeated! Experience gain, huge?
>>
>>5232092
let's see that loot boyo
>>
>>5232092
>loot
Hello there.
>>
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Rolled 95 (1d100)

>>5232094
>>5232095
>>5232097
>>5232099
You got a pair of boots and nothing else, trust me

Completely unrelated, roll 1d100 each
>>
Rolled 69 (1d100)

>>5232103
>unrelated roll
come on nigga
>>
Rolled 42 (1d100)

>>5232103
>>
Rolled 78 (1d100)

>>5232103
Hate unrelated rolls
>>
Rolled 21 + 5 (1d100 + 5)

>>5232103
>95
OP back to rigging the loot and Experience Die.
>>
where the fuck is weeb in all this
>>
>>5232110
Reading Lily's doujins, think I'll take his seat since Abel is here
>>
>>5232110
Being useless on the floor, like always. He hasn't been the same since he got run over by the Train Dragon.
>>
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>>5232104
>>5232105
>>5232107
>>5232108
Suddenly, the trap doors spring open and a squad of crossbowmen pops out. The knights are then littered with bolts, taking heavy damage.

"Y'know we could totally did this earlier. Boss would still be alive"

"He was sleeping with my wife, Steve"
>>
>>5232117
FUCK
THROW BOTTLES AT THEM!
>>
>>5232117
>>5232118
Throw the Mob at them after they've thrown the bottles.
>>
>>5232117
Well if you are without a boss that means you are unemployed! Which means you are not being paid for this anymore! Go home!
>>
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Rolled 15, 96, 28 = 139 (3d100)

>>5232118
>>5232119
>>5232120
>>
>>5232122

Call all of them loser cucks who have to get their wives' boyfriend permission to play.
>>
Rolled 16 (1d100)

>>5232122
URAAAAAAAAAAAAAH
>>
Rolled 41 (1d100)

>>5232122
HEY DAVE, YOU SHOULD DIVORCE YOUR WIFE
>>
Rolled 94 + 5 (1d100 + 5)

>>5232122
>>5232124
>the Mob with the clutch victory
I apologize in advance as I fail to make the toss due to OP rigging dice.
>>
>>5232127
Clutch victories, clutch victories all around
>>
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>>5232127
By the Lord, we're in business now.
>>
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>>5232124
>>5232126
>>5232127
NOW the encounter's truly finished
>>
>>5232144
Okay, check those dudes
see if we can loot their crossbows
>>
>>5232144
Sniff out the loot and experience.
>>
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>>5232148
>>5232151
You got about 3.5 gold. 2 and a half crossbows. Some thug armor and a pair of boxers
>>
>>5232156
nice, throw the boxers at Lilly Knight's head
The Mob will take two crossbows for our weapon arsenal.
>>
>>5232156
I can buy recent issue of [generic shonen] with those 3.5 gold!
>>
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>>5232157
And with that. I think we can end this session for today. I gotta sleep now. See you all next time

updates be here and wahtevs: https://twitter.com/notapaladin
>>
>>5232163
sweet, good run
>>
sweet popcorn
>>
One more thread one step closer to a mob state
>>
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>>
>>5239197
Open the door.
>>
>>5239197
>>5239199
Open THE door
>>
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>>5239199
>>5239204
Ya suuuuuure?
>>
>>5239207
The Grail is within reach. Open the door.
>>
>>5239207
Yes open the door; have our crossbows ready to shoot like a breaching team
>>
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>>5239211
>>5239215
dun dun dun dun dun
>>
>>5239230
GASP!
>>
>>5239230
Also add tactical torches to our crossbows so we can light it up
>>
>>5239230
Its a poorly lit room!
>>
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>>5239231
>>5239232
>>5239233
Speaking of which, who wanna roll for encounters
>>
>>5239239
I will take on this task.
>>
>>5239239
Me roll
>>
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>>5239243
>>5239245
Roll 1d100 against eachother to play rock paper scissors
>>
Rolled 34 (1d100)

>>5239251
How about you just let us progress the story OP
>>
Rolled 24 + 5 (1d100 + 5)

>>5239251
Oh lord, how am I ever to beat the Mob in a Dice-off? It is an impossibility.
>>
>>5239251
Did my post get eaten by the void?
>>
Rolled 60 (1d100)

>>5239251
rock paper harakiri
>>
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>>5239253
HOw about you progress deez nuts--I mean, in the middle of the room, you see it! The grail!

Roll 1d100

90-100: And you're just in time too! The cultists have barely begun preparing for the ritual!
70-89: And you're just in time too! The cultists are preparing to start the ritual! BUt the rogue knights are there!
40-69: The ritual has already started! The cultists are working their dark magics while the rogue knights stand guard!
2-39: The ritual is almost complete! Only one more step and the cultists will succeed!
1: it's too late
>>
Rolled 18 (1d100)

>>5239279
GRAIL PAPER HARAKIRI
>>
Rolled 86 (1d100)

>>5239279
Get it
>>
>>5239283
why does OP rig mob's dice to be godly? is it because of his untamed homolust?
>>
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>>5239283
I dunno what you're talking about. I never rig any dice ever
>>
>>5239288
prove it, roll 1d1000
>>
>>5239288
Shoot cultists with crossbows before they start the ritual
>>
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Rolled 43 (1d100)

>>5239290
>>
>>5239293
Weeb pours 43-years old sake inside the Hory Grail
>>
Sorry I wasnt posting. I didnt want to dirty my keybord with the pizza./...... u kn ow how it is
>>
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>>5239291
>>5239294
Before you can do anything to affect the ritual, the group of Rogue Knights appears, aiming to stop you
>>
>>5239297
Weeb i-frames through the knights and continues on his merry way!
>>
>>5239297
Try to speed around them and get to the cultists
>>
>>5239297
Egads, two additional mysterious knights appear to be defending the cultists. Who could they possibly be?!
>>
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Rolled 42, 10, 13, 50 = 115 (4d100)

>>5239299
>>5239300
Roll 1d100
>>
Rolled 71 (1d100)

>>5239302
>>
Rolled 32 (1d100)

>>5239302
>>
Rolled 26 (1d100)

>>5239302
>>
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>>5239304
>>5239305
>>
>>5239309
as the chumps give chase.... the mob stops behind to block their way
>>
>>5239309
I stab the cultist with the glowiest hands

If none of their hands are glowing, I'll just stab the closest one
>>
>>5239309
Engage the Rouge Knights!
>>
>>5239309
Weeb knees the fucker who grabbed him in the elbow
>>
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Rolled 11, 38, 16, 39, 54 = 158 (5d100)

>>5239311
Roll 1d100 against my first roll

You have +5 Power bonus
The other rogue knight has a +10 Power bonus

>>5239313
Roll 1d100 against the chump cultists of my second roll
You have +10 Speed

>>5239314
As you engage the rogue knights alongside the mob, Roll 1d100 against my third roll of a rogue knight trying to disengage

You have +8 Power
The other rogue knight has +10 speed

>>5239315
Roll 1d100 against my fourth roll to knee the fucker who grabbed you

There's one out of the four rogue knights left, and they will add my last roll to whichever rogue knight that rolled the lowest
>>
Rolled 5 + 10 (1d100 + 10)

>>5239336
Stab
>>
>>5239338
It was supposed to be an easy roll
>>
Rolled 3 (1d100)

>>5239336
>>
>>5239341
DO YOU THINK THIS IS FUCKING FUNNY
>>
Rolled 51 + 13 (1d100 + 13)

>>5239336
Stand and deliver, traitors!
>>
Rolled 10 (1d100)

>>5239336
URAH
>>
An impressive display of failures across the board here.
>>
Rolled 24 (1d100)

>>5239336
drinking beers
>>
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>>
>>5239359
if we made bread we could be where that guy is, instead we down here, we need to go and make it BIG, we need to get that grail/. Obtain motivation and inner strength 4 victory
>>
there's like 4 panels at once, pls hold
>>
stop being broke
>>
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>>5239367
I will hold your balls in a pot of boiling oil for 5 minutes if you make me roll 3 again
>>5239354
>>5239357
Legend has it, the grail is full of alcoholic beverage. You know what to do.
>>
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>>5239354
>>5239357
>>5239338
The rogue knights broke through the Mob Knights' defense! Night Knight and the Elite Knight immediately goes for Twinkle and slams her into the wall!

>>5239341
As the weeb tries to knee the fucker who grabbed him, he was thrown across the room! Getting up, Orkuzashi comes to a horrible revelation: the other guy is also a weeb knight

>>5239353
At least Gustaf managed to stop the enemy Lilly Knight. That's something
>>
>>5239398
fade into shadows
>>
>>5239398
Throw not!-Twinkle at Night Knight and Pay-to-Win scrub so they have to let Twinkle go.
>>
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>>5239399
The mob has been banished to the shadowrealm
>>
>>5239405
Clip into backrooms to find some gear
>>
>>5239398
OH, IS HE APPROACHING ME?!
I unsheathe my blade and slice the chinknight in half with one clean cut.
>>
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>>5239409
Damn what the hell did the Chin Knight ever do to you
>>
Rolled 24, 59 = 83 (2d100)

>>5239403
>>5239408
Roll 1d100

Gustaf has +8 Power
Rogue Lilly Knight has +7 Power
>>
Rolled 8 (1d100)

>>5239415
My guy Xhlortehone how you doin back here....
>>
Rolled 2 + 13 (1d100 + 13)

>>5239415
Former Lesbian Thot Projectile, Launch!
>>
Rolled 7 + 13 (1d100 + 13)

>>5239421
>>5239415
I hate the Dice Rigger.
>>
>>5239422
Looks like he hates you a lot more
>>
>>5239412
i just gave the chink knight a funny name
>>
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>>5239421
>>5239422
>>5239417
Big Failures all around. The Rogue Lilly Knight has broken free!

And shit it's 3 AM. I gotta sleep. Thread will continue later. When I wake up. Probably. Toodles
>>
>>5239429
Probably 12 hr
>>
>>5251770
OP has failed us once again.
>>
>>5239429
you need a 4chan pass
>>
>>5252277
Just to post pictures now?
>>
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Yes.
>>
>>5252311
>>
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>>
>>5257290
I hope you've learned your lesson and will no longer rig the dice.
>>
>>5257297
Impossible

I never rigged any dice ever
>>
>>5257974
Well prove it
>>
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Rolled 75 (1d100)

>>5259123
>>
Rolled 48 (1d100)

>>5259180
SHIT I'M LATE
>>
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>>5259223
>>
>>5259238
Get angry that the men are touching us and and try to throw them in a rage
>>
>>5259180
>>5259223
Rigged
>>5259238
Based
>>5259240
Cringe

t. Weebsplain3r
>>
Rolled 13 (1d100)

Use "That".
>>
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>>5259240
>>5259261
Oh hey Roll 1d100. Use your Power as bonus
>>
Rolled 14 + 8 (1d100 + 8)

>>5259263
*angry katana slashing noises*
>>
rigged btw
>>
Rolled 73 + 6 (1d100 + 6)

>>5259263
>>
Rolled 69 + 8 (1d100 + 8)

>>5259263
>>
>>5259273
Dear God.
>>
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>>5259272
>>5259273
Twinkle suddenly dashes from where she was pinned and ran over to the Weeb Knight. Then she yeeted him.

This is totally an epic maneuver to sow chaos in the enemy ranks.
Totally not because OP forgot where everyone was
>>
>>5259281
Descend into chaos as every starts arguing about who's fighting who
>>
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>>5259290
>>
>>5259324
Swipe at not!-Twinkle while she is distracted by OP's confusion.
>>
Rolled 69 (1d100)

>>5259324
Yeet the weeb right into the confused mess
>>
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>>5259331
>>5259335
But can Gustaf TELL THE DIFFERENCE ?
>>
>>5259346
Yes.
>>
>>5259346
CAN HE
>>
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Rolled 67 (1d100)

>>5259349
>>5259350
>>
Rolled 36 + 5 (1d100 + 5)

>>5259354
A projectile is a projectile, but yes I should absolutely be able to tell since I was standing next to not!-Twinkle before these shenanigans began
>>
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>>5259358
>>
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>>5259362
Hmm.
>>
Rolled 74 + 10 (1d100 + 10)

>>5259354
>>5259362
Try to evade
>>
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>>5259364
>>
>>5259370
Wait...what do our enemies need the Grail for anyway
>>
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>>5259371
"Hah! You don't know the grail's true purpose! With it, we can--" the rest of the cultists' speech is drowned out by the ongoing chaos
>>
>>5259378
Wait, where is the Grail anyway
>>
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>>5259383
>>
>>5259386
Cultists immediately get killed by the rogue knights
>>
>>5259386
Observe how the cultists get closer to finishing the ritual while we dilly dally and avoid fighting.
>>
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I gotta deal with some IRL stuff in a bit.

Thread continues in about 8 hours
>>
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>>
>>5259710
The Knights shuffle around awkwardly as they've been standing still waiting for OP to return for 8 hours.
>>
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>>5259714
>>
>>5259731
404: Other Knights not Found

Throw the Mob at the Rouge Knights before they start beating up all the AFK Knights.
>>
Cant stay have mother's day stuff to do. Just passing by to say hi anons. Have a good adventure
>>
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>>5259745
Weeb is present, mr Openhammer!
>>
>>5259731
Weeb slowly pulls out Nambu 99.
>>
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>>5259745
>Rouge

The weeb is thrown at the Rouge Knights. Allowing the Rogue Knights to beat up the AFK Knights undisturbed
>>
>>5259759
Throw OP at the Rogue Knights for intentionally misinterpreting my actions in an obvious attempt to prolong the episode like it's Dragon Ball Z or something.
>>
>>5259759
Open fire at OP for ruining my school shooting.
>>
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>>5259770
>>
>>5259783
With OP suitably chastised, I guess we enter Combat now. Equip the Mob as weapons.
>>
>>5259783
>Guns not allowed
Weeb pulls out katana and dashes towards not-Twinkle, this shall be the ultimate battle of speed and raw power!
>>
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Rolled 5, 50, 41, 63 = 159 (4d100)

>>5259790
>>5259796
Weeb roll 1d100 to attempt Banzai Charge

You have +8 Bonus

THe Rogue Knights have +10
>>
Rolled 56 + 8 (1d100 + 8)

>>5259808
>>
>>5259790
Shoulda boosted me with prayer. Now I die.
>>
>>5259812
Well, you shouldn't have been fucking stupid then.

>>5259808
Throw the Mob at the clump of Rogue Knights beating up the weeb.
>>
[Weeb will remember this.]
>>
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Rolled 69 (1d100)

>>5259811
>>5259817
The Elite Knight grabs the weeb and throws him back! Gustaf roll 1d100
>>
Rolled 63 + 5 (1d100 + 5)

>>5259830
How dare this pay-2-win scrub infringe on my patented combat techniques!
>>
>>5259830
Taunt the rogue Night Knight to fight me one on one.
>>
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Rolled 28 (1d100)

>>5259833
>>5259839
As the Weeb crashes into Gustaf, Twinkle attempts to taunt the Night Knight.

Roll 1d100
>>
>>5259833
>>5259849
Weeb uses Gustaf's face as a jump-pad and dashes back at evilTwinkle with extra speed.
>>
Rolled 20 (1d100)

>>5259849
I yell out "Dork!"
>>
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>>5259856
oof
>>
>>5259874
Thats it. It's mob time.
>>
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>>5259892
>>
>>5259874
>>5259897
OP is drunk again.
>>
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>>5259906
How dare you. My body is a temple. Unknown to vices and corruption
>>
>>5259897
In a display of titanic power and desperation, Weeb lifts Gustaf off the ground and hurls him at the evil knights.
>>5259911
I will believe that when I can roll two dice instead of one. Until then OP remains an alcoholic.
>>
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Rolled 32 (1d100)

>>5259918
Too bad, so sad. I gotta, uh, sleep. So Roll 1d100 to end this session
>>
Rolled 22 (1d100)

>>5259925
>>
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>>5259926
Good night everybody
>>
Rolled 30 (1d100)

>>5259928
Sleep when you're dead.
>>
>>5262463
nuh uh
>>
OP went on a trip to gulag.
>>
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>>5273602
RIP
>>
Rolled 83 (1d100)

>>5275648
Assume the position
>>
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>>5275657
>>
Rolled 14 (1d100)

>>5275665
Face down, ass up. That's the way we like to fuck.
>>
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>>5275672
>>
Rolled 26 (1d100)

>>5275676
Surprise! Wakizashi up in yo' face!
>>
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Rolled 15, 70 = 85 (2d100)

>>5275678
OH SHIT ROLL 1d100
>>
Rolled 9 (1d100)

>>5275680
I've practiced 1000 swings a day!
>>
>>5275681
Phewwwwwwwww...... Big whiff
>>
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>>5275681
sHOULDA PRACTICED MORE
>>
Rolled 95 (1d100)

>>5275689
*RECORD SCRATCH*
*FREEZE FRAME*
Yep, that's me. You're probably wondering how I got here.
>>
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>>5275698
The Who's Baba O' Reily playing loudly in the background
>>
Rolled 27 (1d100)

>>5275700
Start reflecting on the life choices we made that led us to this moment.
>>
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>>5275708
Let us go back. Back to the before times. When the weeb. Was a a wee weeb
>>
Rolled 9 (1d100)

>>5275717
"Oh yeah! Watch me pull off this sick flip"

>Sandals
>Shorts
>Adult helmet

This is so fucking perfect that I'm laughing my ass off over here.
>>
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Rolled 21 (1d100)

>>5275724
Roll 1d100 to do a sick kick flip
>>
Rolled 91 (1d100)

>>5275728
DIES IRAE!
DIES IRAE!
DIES IRAE!
>>
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>>5275733
Sick
>>
Rolled 73 (1d100)

>>5275747
Yeah, that's actually how we met Master Aqualung. He could tell we had potential after seeing our skill.
>>
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>>5275756
And that is a story.... to continue later. Ina bout 9 hours. Cuz I gotta go now. see yaaaa
>>
Rolled 21 (1d100)

>>5275759
Peace.
>>
>>5275759
>>
Rolled 94 (1d100)

>>5275759
>>
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>>5275672
seppuku, NOW



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