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File: henchman.png (1.31 MB, 900x1560)
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Your name is Sean Clayton, aka Gunsmoke, aka Adjutant Tango. Last time, you raided a major S.T.A.R. Labs facility, packed your bags for a trip down south, led a daring prison break, and ventured deep into the belly of the beast in hopes of dismantling it from the inside.

> Hello everyone, and welcome back to another issue of DC: Henchman Quest! As always, I’m AxisQM. Rules are simple but flexible: 20-30 minutes to vote / roll what I say, rolls count even if you (or I) mess up the modifier, crit successes override, write-ins encouraged. If rolls / votes are slow to come in, I’ll do my best to adjust for it. Thanks again to the anon for the cover art, its existence still makes my day whenever I see it.

Pastebin: https://pastebin.com/RwY7nc3S

Link to Previous Thread: http://thisisnotatrueending.com/qstarchive/2022/5116237/

Link to Archive: http://thisisnotatrueending.com/qstarchive.html?tags=Henchman
>>
>>5170625

Since we finished the last thread with a vote, today’s session is going to open with quite a bit of rolling.

Go ahead and roll me some 1d100s + 25 to search for operative data without being noticed.

DC: 40 / 60 / 80
>>
Rolled 39 + 25 (1d100 + 25)

>>5170626
Big numbers
>>
Rolled 54 + 25 (1d100 + 25)

>>5170626
highighigh
>>
Rolled 10 + 25 (1d100 + 25)

>>5170626
>>
>>5170630
>>5170634
>>5170635

That's a regular success. Go ahead and give me some more 1d100s+25 for to steal some actionable information.

DC: 50 / 70 / 90
>>
Rolled 12 + 25 (1d100 + 25)

>>5170636
Highighigh
>>
Rolled 36 + 25 (1d100 + 25)

>>5170636
>>
>>5170636
"1d100+25"
>>
>>5170636
>>
Rolled 95 (1d100)

>>5170636
>>
Rolled 60 + 25 (1d100 + 25)

>>5170636
>>
>>5170649

Thanks for the save.
>>
Rolled 18 + 25 (1d100 + 25)

>>5170636
my bad
>>
>>5170638
>>5170639
>>5170649

That's an excellent success. Now I just need one more set of 1d100s+25 to swipe unlucky soul's secure credentials.

DC: 60 / 80 / 100
>>
Rolled 91 + 25 (1d100 + 25)

>>5170660
>>
Rolled 67 + 25 (1d100 + 25)

>>5170660
1
>>
Rolled 47 + 25 (1d100 + 25)

>>5170660
>>
Rolled 11 + 25 (1d100 + 25)

>>5170660
>>
>>5170662
>>5170667
>>5170670

Another excellent success, writing.

Glad to see you all here, anons.
>>
>>5170673
What about the spider distractions?
>>
>>5170675

I factored that into the DC difficulty and plan to reference it in the upcoming update.
>>
>>5170677
thank you qm!
>>
Apologies for the delay, anons. Still working on the update, it's gonna be a pretty long one.
>>
>>5170673

https://www.youtube.com/watch?v=GgpqywEL-rI

Alright.

Getting into the building and past the first couple layers of security wasn’t too bad, but that doesn’t mean you can afford to slack off. If you attract any attention or get caught with your hand in a top-secret cookie jar, you’re in for some extrajudicial fun time.

As you survey the nearby office space, you try to identify weak spots and the most suitable infiltration method. As you watch a burned-out office worker staring at a computer screen with a respectable thousand yard stare, you have an idea.

The trick to situations like this is to adopt the correct body language and blend into the surroundings. After all, nobody wants to interrupt the visibly stressed guy who’s busy performing a bunch of menial tasks.

Given the gravity of the situation, it’s not to hard to channel your tenseness into a convincing facade. Plus, you’ve dodged enough shit work details in your time to know the golden rule; always look busy.

After snagging an unattended clipboard, you concern yourself with an unobtrusive sweep of the area, looking for a weakness you can exploit.

And you find it. There’s a lone guard protecting the entrance to a secure tactical center of some kind. That’s bound to have something you can work with.

To draw him away, you summon a handful of spiders that’ve nested underneath a particularly slovenly worker’s desk. A quick mental command has them crawl onto the guard and give his neck a little love bite. As he’s busy slapping at them, you slip past, mixing with a small group of incoming agents.

The interior of the tactical center is a lot more like what you expected. Lots of fancy looking maps, tech systems, and a load of spy shit you’re not remotely qualified to touch. Time to get to work.

Your first objective is to silence the niggling doubts in your head about the possibility of a mole in your ranks. Traitors, of any stripe, aren’t exactly your favorite demographic. And from a tactical standpoint, being able to conduct operations without having any worries about internal threats is a godsend.

After a comprehensive yet careful search, you come to some interesting conclusions. The first is that the Rats, and the members of your own group are clean for the most part. Aside from a couple intercepts due to a momentary slip-up, they don’t have much to work with.

In contrast, the Escabedo Cartel is leaking like a sieve. Looks like some of their high-level lieutenants have been supplying Pedraza with intel for quite some time, in exchange for nominal immunity and reprisal attacks on their personal. You jot down their names and positions, and move on. That intel is going to open quite a few doors depending on how you play it.

Couldn’t find a thing about the PLA though, which is a shame. Information is power, and the more of it you have, the better you can prepare for the inevitable clusterfuck that occurs when somebody gets one over on you.
>>
>>5170730

Next up on your agenda is to gather as much as you can about the regime’s current objectives and any ongoing operations that may pose a threat.

A hefty chunk of what you manage to uncover is a dead end. Most of the unsecured stuff is either excruciatingly mundane, heavily redacted, or just incredibly old and irrelevant.

But there are some juicy scraps burrowed under the surface, likely misplaced by a distracted or lazy agent.

It looks like the military has a special task force of some kind assigned to each of the major factions, codenamed accordingly as RATCATCHER, REDMENACE, and GREATWHITE.

Doesn’t take a whole lot of imagination to guess who the targets of each division is. You mentally note the names and the myriad of operations they’ve been assigned to. You’re too busy right now to give it the once-over it deserves, that’s what debriefings are for.

Worryingly, there’s something playing on loop on a bank of televisions. It takes a moment for you to figure it out, but protracted viewing makes it clear.

It’s POV footage of your fight with those mercenaries back at the prison. Guess the rifleman that escaped had a helmet camera or something. A quick glance at a nearby analyst’s desk reveals that you’ve been designated as a priority kill/capture HVT. They haven’t decided on a codename for you yet, but it’s confirmed that they are aware of your existence and your deal with the Rats.

Well, at least it’s always nice to be appreciated. Normally, you’d make a token effort to swipe the tape, but it’s surrounded by a wall of analysts and they’d be nuts if they didn’t keep a backup of some kind.

That discovery isn’t even the worst part. While sifting through some old memos, you find a more recent one, direct from Pedraza’s desk. Most of it is just chest-pounding and saber-rattling, but there is one section in particular that draws your eye. Pedraza mentions something about “foreign allies” keeping an eye on the situation and preparing to intervene should the situation go fully off the rails.

Fuck. That explains where Pedraza’s fancy new tech comes from. Looks like you’ve managed to stick your foot into a good old fashioned proxy war. Only question is, who’s pulling the strings and what’s their agenda?

You’ll figure it out later, you’re starting to draw some odd looks and you need to keep moving before anyone works out that you aren’t actually supposed to be here.

On your way out, you pass by a secure workstation, where somebody has made a critical error in leaving their secure keycard behind.

You deftly swipe it as you pass and slip it into your pocket. Jackpot.

It’s not just any schmuck’s access card, this one belongs to a security chief. How embarrassing for him but opportune for you. With this, you can probably open most of the secure doors in the building. That ought to make snooping quite a bit easier.
>>
>>5170731

Even better, you managed to avoid attracting any undue attention. Here’s hoping that Darius and Isaac are having the same luck.

It’s not like you’re armed for a protracted fight, given that all you’ve got is some light body armor, your pistol, and your knife.

When you head back to the elevator, your partner is waiting for you, also doing a decent job blending in. He gives you a silent thumbs-up as you approach. Looks like
his part went off without a hitch.

Now you just need to figure out your next destination.

You’ll have to make it quick though, now that the charges have been armed.

Now that you’ve got Operations wired to blow, where’s your next stop?

> Floor 8: Logistics

> Floor 2: Archives

> Floor 3: Human Resources
>>
>>5170732
> Floor 8: Logistics
>>
>>5170732
> Floor 2: Archives
The juicy stuff is always in the archives.
>>
>>5170732
>> Floor 8: Logistics
>>
>>5170734
>>5170744

Looks like heading to Logistics wins. Go ahead and roll me some 2d100s this time.

First roll is Darius', second roll is Isaac's.

First DC: 50 / 70 / 90 (Darius gets a +15 to his roll)

Second DC: 60 / 80 / 100 (No modifier)
>>
Rolled 37, 96 = 133 (2d100)

>>5170759
Hope they don't disappoint.
>>
Rolled 96, 89 = 185 (2d100)

>>5170759
>>
Rolled 17, 36 = 53 (2d100)

>>5170759
>>
Rolled 70, 76 = 146 (2d100)

>>5170759
Fuck yeah brothers
>>
>>5170763
they don't and neither do I apparently
>>
>>5170763
>>5170764
>>5170766

That's an excellent success for Darius, and a regular success for Isaac. Writing.
>>
>>5170771

At first glance, Logistics is very similar to Operations, but there are some key differences. For starters, this level is staffed entirely by military personnel.

Out-of-shape egghead soldiers are still soldiers, and should be treated with caution. You’ll also be at a higher risk of drawing attention, given that they probably don’t get many non-military types in here.

As your partner gets to work on the planned demolition, you decide to…

(Choose any number of these. The difficulty for each will progressively increase depending on the number you pick. Do me a solid and put them in the order you’d like to do them in, in case of failure / unexpected circumstances.)

> Steal details about convoy transport routes. Even if you don’t hit them yourself, somebody’d be willing to pay for the intel.

> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.

> Gather information about businesses that support Pedraza. Could come in handy if you ever plan on striking his base directly.

> Forge a fake munitions order and slip it with the legitimate ones. Might just be able to get away with skimming off the top.

> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.

> Other?
>>
>>5170785
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>>
>>5170785
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>SPIDERS
>>
>>5170788
Did my vote not go through?
>>
>>5170789
Oh there it is, I had when it doesn't show if someone posts too close to each other.
>>
>>5170785
> Steal details about convoy transport routes. Even if you don’t hit them yourself, somebody’d be willing to pay for the intel.
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>SPIDERS
>>
>>5170789
>Support
>>
>>5170788
>>5170789
>>5170806


Looks like doing some snooping / putting a wrench in the works wins. (Also spiders)

Roll me some 1d100s+25 to get your hands on the cargo manifests.

DC: 55 / 75 / 95
>>
Rolled 87 + 25 (1d100 + 25)

>>5170810
>>
Rolled 48 + 25 (1d100 + 25)

>>5170810
$50 it's intergang again
>>
Rolled 33 + 25 (1d100 + 25)

>>5170810
May Tyche bless us.
>>
>>5170818
If it is I want an interlude of them seeing the rats fighting with their stolen gear and getting really fucking mad
>>
Rolled 11 + 25 (1d100 + 25)

>>5170810
Whoops, fucked up my dice

>>5170818
Alright, $100 on it being a fed agency
>>
>>5170813
>>5170818
>>5170823

That's an excellent success. Go ahead and give me another round of 1d100s+25 for some good old fashioned sabotage.

DC: 65 / 85 / 105
>>
Rolled 85 + 25 (1d100 + 25)

>>5170827
>>
Rolled 100 + 25 (1d100 + 25)

>>5170827
Praise Tyche!
>>
>>5170830

Every.

Single.

Time.
>>
>>5170830
BEST GIRL
>>
>>5170831
Goodbye plans, hello whiskey my old friend.
>>
It's superfluous at this point, but I need one more roll in case you double crit or something.
>>
Rolled 84 (1d100)

>>5170827
Tyche guide us
>>
>>5170837
are you sure you can handle introducing crit stacking into this quest because we will do it at some point
>>
>>5170830
>>5170827

Well I know what we are jamming too.And that crit should net us some serious damage.

https://www.youtube.com/watch?v=a64cJiGKr7c
>>
>>5170841
>>5170837
Dang, maybe next time best girl will let us know if she's playing the quest with us.
>>
>>5170852
That will happen when we get the fabled triple crit
>>
>>5170829
>>5170830
>>5170841

That's a critical success. Excuse me for a moment while I cast my notes into the uncaring void and begin anew. Writing.

>>5170842
>>5170853

I'm going to stroke out when this happens, just warning you in advance.
>>
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>>5170830
>>5170831
>>5170832
>>5170835
>>5170845
>>5170856
We just cannot stop winning Axis.
>>
>>5170856
If it happens, I hope you make Tyche canon and give us bonus to luck magic.
We can't let memes be dreams.
>>
>>5170856
calling it now, when the justice league inevitably comes for our ass we are gonna triple crit and just fodderify the whole lot, and axis will probably burn his computer out of sheer fuckery for it.
>>
>>5170870
>tfw one day we're just sitting around flipping a coin for fun and calling it
>over and over and over we're getting it right
>ten times, twenty times
>decide to flip it ONE more time
>toss it up and when we catch it it's transformed into an old silver coin emblazoned with the face of Tyche on one side and the wheel of fortune on the other
How hard do you think she needs to flirt with Sean before he realizes he's got a friend in fate?
>>
>>5170856

After scanning the department for a suitably secluded target, you spot the perfect candidate in a solitary cubicle, tucked next to a dark corner.

With a carefully coordinated spider command, you mange to plop it directly in the pencil-neck’s cup of joe. In his surprise, he manages to fumble it and pour the majority of it on himself. As he swears to himself and storms off in search of something to clean up the mess, you notice something.

Something so beautiful that it almost brings a solitary tear to your eye.

In his haste to clean himself off, he left his terminal unlocked.

Thanks to your security chief access card, you’re granted high-level access to their internal systems without any major fuss. Coupled with the fact that the terminal was left as easy pickings, you infiltrate their digital perimeter without raising any red flags.

As you quickly skim through data about various import and export shipments, you start noticing a pattern of discrepancies.

The first thing you noice is that each and every munitions delivery is deliberately obfuscated in an attempt to camouflage it with otherwise legitimate cargo. The responsible party was smart enough to avoid using a fixed point of origin, with the ships originating from all across the globe.

The second thing you notice is that the shipments are a fairly recent development. The earliest delivery you can find is only from maybe a year or so ago. As you rack your memory for a connection, you recall that the first cracks in Pedraza’s regime started to show around that time. Looks like somebody made him an offer he couldn’t afford to turn down.

Lastly, you discover how Pedraza is paying for all this aid; resources. In return for signing over the exploitation rights to swathes of territory containing economically important reserves like oil and rare earth materials, Pedraza gets the equipment and men necessary to win his little war.

Ten to one, that’s where the hardcore mercenaries get their marching orders. Regrettably, the trail goes cold via a long list of shell companies and fronts, but you mark their names down nonetheless.

Never thought you’d be doing this Elliot Ness horseshit, but who ever said life was predictable? This entire business is rotten to the core, but you’re in far too deep now. All you can do is keep pushing through as best you can and keep your eyes on the prize.

Speaking of which, it’s time to see if you can live up to Gremlin’s namesake and give Pedraza a little special something to remember you by. The bombs would’ve been enough, but you’re in the mood to rub a little extra salt in the soon-to-be gaping wound.
>>
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>>5170920

When you load in the portable suite of malware that you keep handy, something just clicks. Maybe Gremlin gave you a bit of his mojo, or maybe you’re just totally in the zone.

https://www.youtube.com/watch?v=kBgUXQt7pJU

You make a mockery of any boundary and every safeguard that tries to get in your way. But instead of bulldozing through them and setting off a truckload of alarms, you pursue a more insidious path.

You weave a tangled web of malware, carefully infecting key nodes with intricately tripwired logic bombs and other nasty tricks that Gremlin taught you.

Just to be on the safe side, you program in a timer so that it won’t trigger while you’re still on the premises. Don’t want to accidentally blow your cover.

When some unlucky bastard triggers any, it’s liable to fry his entire computer as well as anything said computer is connected to.

And you’ve practically layered them into the fabric of the system. If any of this equipment survives the blast, they’ll still have to scrap it and start anew.

That alone would’ve been bad, but then you discover a backdoor into the outgoing inventory files. Your access is limited, but you make the most of it, sending important resupply deliveries to the wrong locations, scrubbing random orders, creating fake ones, anything and everything you can to ruin their recordkeeping.

If you had stopped there, the breach would’ve been a major blow, but something that could eventually be recovered from.

But then, you discover the Holy Grail. An outgoing connection that links the system to their entire military supply chain network.

Every branch. Every outpost. Every unit.

All relying upon this single piece of software that you’ve stuffed to the gills with the nastiest viruses you know of.

When this spreads, it’s going to be international news. There’s a non-zero chance that you might cripple the entire military logistics chain. Possibly even permanently depending on how quickly they respond. It doesn’t matter how sophisticated Pedraza’s propaganda pipeline is, this is the kind of thing that makes people stand up and notice.

If you go through with this, you will be the architect behind one of the most damaging cyberattacks in human history.

When you enter the confirmation command, you feel like you’re on top of the world. Holy shit, is this what Gremlin does all day!? Because you’re starting to get it.

After realizing that the tech will probably be returning soon, you quickly scrub all trace of your involvement and leave his terminal just as you found it.

Before you make your escape, is there anything else you’d like to do while you’re still in the building?

> No, this mission was an unmitigated success. Time to head home.

> Other?
>>
(Need to take a break for some grub, vote is open until my return. Feel free to let me know how I'm doing so far.)
>>
>>5170922
>> No, this mission was an unmitigated success. Time to head home.
I am satisfied with this.
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
we did what we came to do and got one hell of a bonus now let's blow this pop stand
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
Can we tag messages about bringing down Pedraza on nearby buildings, before blowing this place up?
>>
>>5170922

We need to leave a message taking credit to block whatever fucker comes along to try and take credit for our work. I suggest a laughing skull with a KABAR through its skull. This could be our calling card.
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
Get while the gettings good.
>>
>>5170922
Do we get a hacking perm bonus?
>>
>>5170950

Good catch, anon. Forgot to add it, but I'll go ahead and do it here.

> Skill Improved! - Grey Hat: +20 to rolls when breaking into computers or performing similar technological intrusions.

>>5170937
Calling card / name stuff will be handled soon, so keep that in mind. Trust me, you won't have to worry about credit when it comes to this one.

>>5170936
In this case, I'll say that there isn't enough time to get the nearby assets out if they were to do that, so no.

Anyhow, last post of the night coming up.
>>
>>5170956

You’ve accomplished all your primary objectives and much, much more. Sticking around any longer would be both stupid and greedy, you’ve already pushed your luck as it is.

As you and your buddy ride the elevator down, you spot Darius, Isaac, and the junior guerrillas waiting for you.

They both look like they have something to say, but you quietly order them to focus on getting to safety first, unless it absolutely can’t wait.

All of you exit the building, desperately trying to avoid looking suspicious, and walk a few blocks away to the rendezvous point. As you pass a pre-arranged alley, you wave at a filthy vagrant that you recognize as a former PLA spy. He gives you a nod and gives you the all-clear that you’re not being followed. In return, you give him an order to pass along to the others; the mission was a success and that they should vacate the city immediately.

Pedraza’s going to call out the big guns for this dragnet. He’s definitely going to be hampered by the lack of secret police lackeys willing to do his dirty work though. Not to mention the fact that you’ll have torched most of the paper records in the building. Coupled with the damage your virus is sure to cause, you’ve stonewalled their intelligence collection activities for the future.
>>
>>5170974

A gray van pulls up alongside, and the side panel slides open. Delrio’s grinning face greets you as he helps everyone inside.

https://www.youtube.com/watch?v=rxUSEyEmo1Q

“What did I fucking say, eh!? I told you that shit would work!”

The van peels out, and you barely make it to the outskirts of the city before the payload detonates.

Off in the distance, you hear a massive explosion. Looks like Almonte really does know how to make a good bomb.

The others, especially Delrio, hoot and holler at their grand victory. While the others are distracted, you take the opportunity to speak to Darius and Isaac about whatever they wanted to discuss.

Turns out, Darius figured out how to jury-rig some old propane canisters left in the Maintenance section and magnified the blast of his explosives quite a bit. Building’s definitely not going to be much more than rubble now.

And Isaac managed to find something quite valuable while he was looting the executive offices. Looks like account information for some kind of hidden slush fund that contains $200,000.

After congratulating them both for their stellar work and promising them a hefty cut of the stolen money, you settle in for a long drive and some introspection.

As pumped as you are, your happiness is tempered by the knowledge that there will inevitably be a bloody reprisal for the events of this day. Pedraza can’t afford any to be seen as weak, and he will respond accordingly.

And that’s not even factoring in those special divisions organized as insurgent hunter-killers. You were already on their radar as a target of interest. There’s no telling how they’ll react now.

Only a couple things are certain though.

Firstly, Pedraza’s days are numbered. And at this rate, you’ll end up being a hero of the resistance or some shit.

Secondly, the debriefing for this op is going to take fucking forever. In addition to the potential target data you managed to extract, you also managed to get copies of those suspicious deliveries and the fronts that organized them. If you can crack those, you might just have some potentially embarrassing information.

And lastly, if there’s a man behind the man guiding things from the shadows, they’re not going to take this development well.
>>
>>5170975

That's all for tonight folks, I'll be hanging around for a while to handle comments, questions, concerns, etc.

Not to pull the curtain back too much, but next session you'll be picking out an official name / sigil for your group, so feel free to hash out some ideas before then.

Next session is Wednesday at 5:00 PM EST. As always, thanks for playing!
>>
>>5170980
Can we hit those convoys for our own gain?
>>
>>5171009
Which convoys, anon?

If you're referring to the general supply ones, they are totally out of whack for the foreseeable future. Honestly, it'd almost be more efficient to just buy stuff, due to the upcoming glut in the market. Every single honest quartermaster is about to have a bad time, and the other 90% are about to skim like they've never skimmed before.

If you mean the smuggled weapons / oil stuff, you don't quite have a lock on where they're coming or going. All you've got is the historic data. Need a few more clues before you can put that puzzle together.
>>
>TFW We just blew so much cyber security people around the world will talk about this
>TFW Gremlin finds out this is our fault
>TFW We inspire stupid shit like Seer or Oracle or even Brother Eye
>TFW Since we are basically hard carrying this revolution we will probably end up with diplomatic immunity or some shit for when we finally fuck up and get caught by Batman or some shit.
>>
>>5170980
Hey Qm, what about the epilogues? Or did you post them in the last thread?
>>
>>5171112

Still working on em, I'm afraid. I'll let you all know when I'm close to a breakthrough, but I'm making steady progress.
>>
If we have the time, I think we should do a little training to improve Sean's overall skillset, and to hopefully inspire his men to train harder. I'm worried that El Prezidente will hire a dozen so competent mercenaries that are on par with Deathstroke. I think Sean fully kitted out stands a chance against old one eye, but two of em? No way jose.
>>
>>5171123
Is it possible to upgrade our lucky beretta with little nick nacks? Reword the barrel so we can screw on a supressor. Attach a little toy laser to make shooting accurate, or blind someone for shits and giggles. Mod it for for +p rated bullets so it doesnt explode in Sean's hand.
>>
How tall is Sean?

how tall is babs
>>
>>5171625
Id say 6'5 since he used to be a jarhead
>>
>>5171625
It won't be a hasmter and banana scene. Stop it. I think she's like 5'7" off the top of my head.
>>
>>5171780
So we could carry her in our Jacket.
>>
>>5171785
holdout barbara
>>
>>5171792
>POCKET BABS!
>>
>>5171079
At this point Sean deserves the tittle of Big Boss, hell he looks a like Solid Snake with short hair and whiteout the bandana
>>
>>5172379
>Sean is literally alt universe big boss but with more magical bullshit then there already was
Whelp when Sean eventually says fuck it and build Outer Heaven i expect a damn clone arc.
>>
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>>5172559
>Sean uses his first underlings as Ocelot and Miller
>The government create clones of Sean that age faster
>Sean buys some island and create his own nation
>>
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>>5172586
>tfw we end up meeting a psychic
>he likes to play castlevania
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>>5171123
Jobs: what are we picking next lads?
> That fancy party you learned about when you wrecked the warden’s office. Turns out that many of the socialites on the guest list have deep ties to Pedraza’s regime as financiers and political supporters. Time for some gatecrashing.
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.
> The key broadcasting station for the state media corporation. If you can infiltrate the building and hijack the broadcast, you could whip the populace into a frenzy.
> A diplomatic summit where Pedraza plans to speak about the crisis enveloping the country. It’d be a hell of a black eye for his prestige if you could ruin it.

Upgrades: things we didn't pick yet
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($150,000)
> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($200,000)
> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($350,000)
> Other?

Assets and Things:
>Javier Bonilla, one of the Jungle Rats’ sergeants (second in command)
>Pablo Delrío, a cocky and impulsive sicario hitman.
>Fernando Almonte. Mechanical engineer and devoted family man
>Luis Mondragón. Formerly a civilian poacher, he’s got an astonishing talent for bushcraft and concealment.
>Darius and Isaac
> Outfit your men with a fleet of technical trucks. Offers mobility and firepower for a reasonable sum. ($50,000)
> Outfit your men with your stolen Intergang cache (Contains high-quality small arms and other pieces of infantry kit. Will require you to owe Set a favor.)
> Trade the codebook to the Rats in exchange for formal sponsorship of your group. It’ll be important if you intend on having any degree of legitimacy.
>Stolen papers and credentials (used in last mission, may not be useable again)
undercover operatives data (No Rats traitors, found most Escabedo Carte ["That intel is going to open quite a few doors depending on how you play it."], Couldn’t find a thing about the PLA)
>military special task force assigned to take out major faction targets codenamed accordingly as RATCATCHER, REDMENACE, and GREATWHITE. (can be used as bargaining chips for other factions)
>we know foreign nations are helping Pedraza
>security chief keycard (could it be used for other locations?)
>cargo manifests (work in progress, its a fucking mess, we got the names of Shell oil companies)
>lmfao crippled their military
>slush fund that contains $200,000.

WHAT DO BROS
>>
>>5172954
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.
Hard to keep goons happy without a paycheck.
>>
>>5172954
>>5173310
if we had to go for the gold, what we should do is keep it and return it later when we win and put the rats in power so that the Venezuelan economy does not die again
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>>5173378
+1
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>>5173378
>not just wasting all the money and adopting a debt-based economy like the good old u s of a
The Venezuelans will own nothing. And they will be happy.

We'll probably need to skim a little to afford a war effort, just saying.
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>>5173408
kys filthy jew
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>>5173426
My nose isn't big you low test trog how dare you
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>>5173310
Sean need his paycheck the entire Venezuelan reserve will have to do it
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>>5171326

I've been trying to keep away from in-depth gear customization, (apart from your alien gear) mostly because it'd be hard to properly implement / I have little practical experience with it.

I was actually thinking about having you pick up a hobby, just as something fun after this expedition. Gun modification stuff could work, if the anons are up for it.
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>>5173595
Why not runecarving? Or learning hiw to bind spirits or make contracts with them?

Or even better! Some fishing in the Nile River with Uncle Set surely can help to scale down all this action-packed adventure before getting back to work with Jack in Gotham.

Also QM, how high are the possibilities that we are fighting Interlag mercenaries? Or maybe having Pedraza to hire Deathstroke or some other amazing mercenary to get our ass and stop our revolution? After a clip from a movie of his I'm a little worried about this. Shit, even I think maybe Amanda Waller is behind the founding and could send the SS for our ass
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>>5173606
If Deathstroke shows up here he is going to be an accidental stalker on the level that we are to Barbs.
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>>5173606

I'd prefer to keep it as something mostly recreational, something that's just fun. Fishing in the Nile is a great example.

I won't speculate as to the nature of future conflicts, but I've got something cooking. Rest assured of that.

I hope the whole "revolution" thing doesn't start to drag on, but there's still quite a ways to go with out.
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>>5173595
Off topic but if Sean goes forward with his PMC you can do a lot a interesting arcs involving Sean and his PMC just fucking shit up in some shitty country, hell toss some villains and heroes there too, but I would understand if anons want to return to Gotham
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>>5173606
>she sends the suicide squad
>none of them die because Sean overhears "This is bullshit man I wish they'd put me back in prison that bitch didn't even ask if I wanted into her shitty special clubby" and chooses not to kill them
I wonder how disappointed she is when people don't die in her stupid squad.
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>>5173627

If I'm being perfectly honest, figuring out the aftermath of helping Jack shuffle off the mortal coil is a daunting prospect.

But when it comes, whatever happens next is up to you.

Just remember, you're starting to stir the pot a lot more. That's going to have consequences, good and bad.
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>>5173629
>Knockout all the SS members of the mission
>Tie them up
>Find some integrated camera and comms that goes all back to Waller
>Sean goes like https://youtu.be/C3CzTRDmv-I just to spite that "fat bitch"
>When the SS woke up they're in the middle of the Médanos dessert while Sean keep fucking things up in the other side of the country
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>>5173629
>>5173689
lmfao just zap them all with lightning to disable their bombs.
>>
WE NEED POCKET BARBARA PEOPLE
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>>5173783
We need to get cloning tech and a shrinking ray first
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>>5173788
She could totally scrunch up and cling to his back to be unseen by people in front of him.
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>>5173842
Come to think of it would that make her a shoulder loli by legal right? Or would she need to be under five feet tall to meet the requirements? Help me out here guys.
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>>5173879
I think a shoulder loli needs to be a loli, otherwise it would be shoulder shortstack or shoulder midget, right?
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>>5173879
Sure bud, lemme show you the way >>>/out/
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>>5173885
>>5173879
Shit guys is she legal?!?
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>>5173885
>>5173893
I don't know where we are in the timeline. Probably over 18 now though so I guess the window has passed.

>>5173890
>he doesn't realize that my lizard brain has enough function to open doors
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>>5173902
Here, don't forget
https://youtu.be/Wof0xPUmW38
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>>5173909
fucking Finland kek

That smooth step through the threshold though. Truly talented.
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>>5173595
The gun modification stuff might be fun for fluff but at this point one thing is roughly equal to another as far as firearms go or should be as long as they are roughly similar in function. A $10,000 Gucci gun with all the bells and whistles you can think of should work just as well as PSA build-a-rifle with a Mexican auto sear at the level Sean is on, based on his bonuses.
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>>5173595
>>5173606
I'd back runecarving, but also maybe grilling, hunting, or something really obscure like wishing to underwater basket weave in every body of water on or in the planet.
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>>5174214
Grilling, fishing, runecrafting, fucking around in a forge since Sean cant burn his hands.

>>5173639
Can Sean stick his hand in molten metal and play with it like play-doo?
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>>5172954
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.

Lets get this before they lock it up harder than it already is.

>>5173378
Fuck them we're keeping a hefty chunk of that. We need to start making major capital and this is a good place to start.

>>5173595
Just chalk up a customized gun to being a small equipment bonus vs uncustomized guns. No need to make an overly complex system for it. Besides, if we're going to pick up a crafting hobby then by god i want enchanting and runes far more than i want guncrafting. Magic bullets hurt a lot fucking harder than anti personnel rounds when half of the supers tend to ignore bullets.
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>>5174254
I think we should let them have it, a vast majority of it as an "investment" from us to them as a show of good will and favor saying "I will not bankrupt your nation but I want some favors". At most I think we could get away with keeping a gold bar or two. In exchange we could ask for a bunch of train: Spanish proficiency improvements, martial arts and firearms proficiency. i.e. exchanging a ton of psychical currency with a ton of favors and services.
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>>5174263
A full gold bar is worth almost a million bucks. I think. I guess it depends on the bar.

If they aren't shitting themselves through mismanagement they'll probably have a couple hundred bars in the reserve.

Did you know a gold bar weighs almost thirty fucking pounds?
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>>5174271
>Did you know a gold bar weighs almost thirty fucking pounds?

And this is why we need a loot dimension to shove them all into.
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>>5174271
New Vegas taught me that all you need to do is slowly walk to carry as many as you want.
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>>5174309
>when you're carrying several metric tons but also have a stealth boy
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>>5174309
Fallout taught me to loot any and everything not nailed to the ground, and steal really valuable permanent stat boosting items when no one is looking. It also taught me if you do enough nice things to people, they'll give you free shit every once in a while.

It also taught me how to give my companions crippling back pain by loading them each with hundreds of pounds of useless loot that I'll break down into glue and scrap metal later on.
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>>5174200
I half agree with this anon. There is some, but ultimately a negligible difference between a $500 PSA with a giggle switch and a $2-3k KAC/H&K gas operated supergun. The only difference I can see is reliability, but that might require introducing a jam mechanic, and I dunno if Axis wants to start making a system that represents gun reliability.

Above though is talking about basic bitch pull trigger go bang stuff. Interesting items and equipment that would more easily fit into our system already are suppressors (flat stealth modifier to gun shooting, doesn't make us automatically go loud assuming the projectile it fires isn't supersonic), NVG/Thermal scopes (bonus to perception/shooting in low light or obstructed enviroments), Various quality night vision devices (Heavy fucking bonus in the dark vs hostiles who do not have this tech, negated otherwise, heavy malus if we get flashbanged while we're wearing them. Light amplification works both ways.), encrypted radio equipment, better tier body armor, etc.

tldr fuck trying to mechanize modding the gun itself, that's hell, mechanize the equipment you put ON the gun, on yourself, and on your squad.
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Have a pocket barbara anons
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>>5177561
I wonder if someone in universe is selling hero themed novelty stuff or if the League has their legal team telling people not to.

It'd be hilarious to get a Batgirl keychain for Gunsmoke.
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>>5177565
I'm pretty sure that they do tours of the Hall of Justice in a couple comics, so it's not out of the question that they have a gift shop or something.

Which is a really funny mental image.

Anyhow, session resumes in like 15 minutes.
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>>5177565
We need to sell merch of all our identities bia shell company imagine the passive income
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>>5177574
Them we blow up some of our offices like "a Gunsmoke threat" to make the JL don't suspect of the company, and then we sell some of the merchandising with a high price than before
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>>5177572
We could probably do that in this country, question is what we should do about the sweatshop labor force that will make toys.
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>>5177572
New session while Russia begins to invade Ukraine, truly this is the Sean experience
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>>5170980

https://www.youtube.com/watch?v=rFtfBqnVAIY

The night after the headquarters strike, you make the executive decision to let the men have a bit of fun.

After weeks of survival rations and similar fare, the opportunity to relax with hot food and something alcoholic is too tempting to wave away. Besides, the men deserve the R&R.

They’ve been putting in the work, and now they get to reap the rewards. Besides, if bombing a critical government building isn’t a cause for celebration, what is?

Some of the locals that smuggle in food and other miscellaneous bits and bobs are present for the announcement, and ask for permission to attend.

After extracting a promise that all parties involved will avoid doing anything too ridiculous, you give everyone the night off.

Not long after, the party is in full swing. It’s a great night for it too; the stars are shining in the sky and the heat has mellowed down to a more comfortable level. If you closed your eyes, you could probably pretend that you’re at a homestyle barbecue.

Some enterprising soul managed to hook up a bootleg sound system that blasts old-school salsa music and the cooks start a big bonfire, getting to work on a veritable feast.

While your men busy themselves with the traditionally family-friendly activities commonplace to professional soldiery; you’re preoccupied with a heaping plate of “carne mechada” and a cold one. Never had it before, but goddamn does it have some kick.

You have Mondragon and his unofficial poaching corps to thank for tonight’s bounty, bless his pilfering soul.

As you watch your men cut loose, you feel nothing but pride. Some people would take one look at your dirty and scraggly troops and turn up their noses, but you know the score. Dirty clothes but a clean rifle is the surest sign of a trooper that’s done time in-country.

To be fair, you’re starting to go a bit native yourself. Might even get a tan at this rate. And your Spanish, while still obviously accented, is downright passable these days.

Maybe you ought to get involved with the party. It’s your success, just as much as it is theirs. Besides, you’re not some Victorian stuffed-shirt officer incapable of spending quality time bonding with the troops under your command.

As you continue wolfing down your food, you keep an eye out for your companions.
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>>5177597

Delrio and Set are busy playing a bastardized game of HORSE, but with throwing knives, attracting a crowd of spectators.

Almonte and Darius are trying to jury-rig an old TV set or something, presumably to watch soccer or something.

Mondragon and some of his poachers have a little shooting gallery / improvised skeet shooting range set up, where they’re holding an informal competition.

Bonilla and some of the more grizzled soldiers have organized a drinking contest, and look to be getting absolutely wasted.

Lastly, Isaac’s busy cutting a rug with one of the local girls that showed up to the party.

Honestly, it feels pretty satisfying to see the barriers start to come down. As the days pass, it gets harder and harder to recognize ex-PLA from ex-sicario from ex-Rat.

Doesn’t matter what they were before, now they’re just your men.

After polishing off your plate and finishing your beer, you decide to…

(Choose 2)


> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.

> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.

> Join Bonilla’s drinking game. You’re not stranger to this arena, and you’re eager to prove your unrivaled might.

> Join Mondragon’s shooting contest. Nothing goes better with an ice-cold beer and hot grub than the opportunity to shoot at something.

> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
We gotta ask for some recipes. This kind of food is to live for.
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>>5177600
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.
> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.
>>
>>5177600
>> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Mondragon’s shooting contest. Nothing goes better with an ice-cold beer and hot grub than the opportunity to shoot at something.
>>
Alright, it looks like the Delrio and Set / Almonte and Darius options win.

We'll start with the knife-throwing.

Roll me some d100s+25

DC: 75 / 90 / 105
>>
Rolled 35 + 25 (1d100 + 25)

>>5177630
>>
Rolled 30 + 25 (1d100 + 25)

>>5177630
>>
Rolled 97 (1d100)

>>5177630
>>
Rolled 54 + 25 (1d100 + 25)

>>5177630
g

>>5177635
holy shit
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>>5177635
Based Tyche, blessed the roll even though I forgot to praise her.
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>>5177632
>>5177634
>>5177635

An excellent success. Go ahead and give me some 1d100s for the repair job.

DC: 55 / 75 / 95
>>
Rolled 36 (1d100)

>>5177639
>>
Rolled 26 (1d100)

>>5177639
Tyche is best.
>>
Rolled 83 (1d100)

>>5177639
G~@!
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>>5177642
>>5177643
>>5177644

A regular success. Writing.
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>>5177635
Coming with the clutch
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>>5177645

As you approach Set and Delrio, you watch as Set misses and violently curses in a language you don’t understand.

Delrio just laughs at him.

> “Room for one more?”

“Of course, boss! Just don’t expect me to go easy on you. My mother always said humility was good for the soul.”

“What he said, kid.”

> “You’ve got a big mouth, Delrio. And don’t egg him on, Set. Just watch and learn.”

You grab a knife from the pile they’ve got stacked nearby, get a feel for the weight, and manage to throw it solidly in the inner rings.

“Good, but not good enough. That all you got?” Delrio prods, obviously trying to get a rise.

> “Just a warmup. Don’t let it go to your head.”

In the background, there’s a smattering of whispering and the sound of money changing hands, which you resolutely ignore.

Set’s the first one knocked out. He probably could’ve made a better showing, but he’s more concerned with forcing both you and Delrio to make incredibly dumb looking throws. As far as he’s concerned, watching the pair of you look like idiots is victory enough.

Delrio proves to be hardier, but his cockiness proves to be his downfall after he starts to showboat and bungles a difficult throw.

As match point falls to you, you can’t help but smirk at Delrio’s frustration.

When your knife thunks directly in the bullseye, there’s an equal mix of cheering and groans as the bets are exchanged.

Delrio’s sulking a little, while Set’s already moved on to torment somebody else.

You are gracious and resolute in your victory, and only slightly rub Delrio’s face in it before moving on.

Almonte and Darius are still busy trying to get an old CRT television working, and you’re happy to pitch in. Fixing stuff is a lot less stressful than killing people, and you could use a project to distract you every now and then.

You roll up your sleeves and get deep in the guts of the analog beast. Never been much of a geared, but you held the flashlight for your old man enough times to pick things up by osmosis.

Granted, those things were mostly just swear words, but the experience is still valuable. You mostly just keep out of the way, make simple adjustments, and follow their instructions carefully. These old models still have a lot of juice, and you’d rather avoid electrocuting yourself in front of your men.

Finally, the great hunk of junk picks up a signal and starts playing footage of a national football game. It’s actually soccer, but you’ve spent enough time here to know that’s a fight you have no chance of winning.

As the men crowd around with food and drink, you slip away to your tent. As fun as tonight has been, your duties call.

And chief among them is managing the aftermath of the strike.
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>>5177690

The first major item of business on the agenda concerns the information you recovered about the informants embedded in the Escabedo Cartel. While your own forces are thankfully clean as a whistle, the cartel obviously has some spring cleaning to do.

You decide to…

> Sell the information to the cartel. They’ll be willing to pay through the nose for intel this hot.

> Hand over the information to the cartel, as a gift. Building bridges requires a show of trust.

> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.

> Other?


Your next piece of business concerns something simple but important. The leadership of the Jungle Rats has officially endorsed your army as an affiliate group of theirs, lending you the air of legitimacy you desperately need to really shake things up. Now, you just need to pick out a name for your little band of heartbreakers and lifetakers, something that’ll set them apart from the rank-and-file. Nobody else has tried to take credit for the bombing, so this’ll be your grand debut. After thinking up some rather creative ones, you eventually decide on the…

> Grand Liberators

> Prison Rats

> Steel Wolves

> Roughnecks

> Other?


Lastly, you come to the matter of plunder. More specifically, the $200,000 slush fund that Isaac managed to discover on the mission. It’s a lot of money to throw around, especially down here.

In the end, you decide that…

> Since Isaac brought it in, he gets half. The rest gets doled out equally to the men.

> Since Isaac brought it in, he gets half. The rest goes into the war chest.

> Put it all into the war chest. It’s not ideal, but he’ll be compensated with interest when the war is won.

> Other?
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>>5177691
> Sell the information to the cartel. They’ll be willing to pay through the nose for intel this hot.

> Prison Rats

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
>>5177691
>> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.
> Steel Wolves
> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
>>5177691
> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.
The cartel will be our problem once we deal with the dictator. Might as well kill two birds with one stone on this one.

> Other?
Warring Jackals, unless someone has a better name. Something that sounds very mercenary like.

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
When the war is over the men can have what's left of the war chest funds.
>>
>>5177691
> Hand the intel over for free, on the condition that we get acess to the traitors' interrogation and share info.
Giving it for free might make them think we are some dumb bleeding heart, but asking for money will see us as couging them. So the price will be formal cooperation
> Grand Liberators
We are already leaning on unity, so might as well add nationalism to it
> Since Isaac brought it in, he gets half. The rest goes into the war chest.
Looting/pirate law, it's a classic for a reason
>>
>>5177691
> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.

> Grand Liberators

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
This is a moderately important decision, so I'll give it another ten minutes or so.
>>
>>5177691
> Hand over the information to the cartel, as a gift. Building bridges requires a show of trust.
> Steel Wolves
> Since Isaac brought it in, he gets half. The rest gets doled out equally to the men.
>>
>>5177707
>>5177700
Why bother building bridges when we'll need to get rid of then later?
>>
Alright, looks like blackmail has been decided upon, as has giving Isaac a half-share and putting the rest into the war fund.

Looks like we're divided between Steel Wolves and Grand Liberators, so I'll just put those options on ice for now.

Wouldn't feel right to roll a d2 to decide.

Anyhow, writing.
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>>5177700
+1
>>
>>5177716
I'll change my name vote from Prison Rats to Grand Liberators to break the tie
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>>5177715
Because good luck getting rid of organized crime in latin america, the cartels just assimilates the police force tasked with taking them down and transforms into narco-militias.
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>>5177716
I'm going for Steel Wolves because I think it sounds better. It's close enough to Wolf Brigade.
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>>5177730
It shouldnt be a problem for Sean. Give it a few weeks with the backing of our organization, the commies, and the Jungle Rats and the cartel dudes will be out of here in no time.
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>>5177700
+1
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>>5177733
That's what every single politian and dictator for the last century, you squash down the cartel, and you just opened the position for three new ones to fight for dominance, with one of them made of military forces.
Unless Sean manages to fix the economy, educate the population, stop corruption, get jobs for everyone, ensures there are no armed dissent groups and no foreign influence, the cartel is going nowhere.
>>5177730
Grand Liberators is a reference to venezuela's natinal hero. The people aren't going ro know some old anime, but they are going to know Bolivar.
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>>5177730
Eh, the post revolutionary government can deal with the cartels I the want to stomp them out, however it will be quite the bloodshed, why some chaos god would love that wouldn't?
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>>5177738
But I'm ok with turning the traitors into triple-agents by the way.
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>>5177730
>worried about the police force being infiltrated by the cartels
>instead of having the cartels be infiltrated by the police force so that you can infiltrate your cartel occupied police force with your police
Think about it.
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>>5177738
>>5177731
Fuck, I linked the response to the wrong post.
Wait, you meant the ji-roh because of the intergang armor didn't you? I feel like a dumbass now
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>>5177747
Lmao +1
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>>5177748
Ye. Our boys got the cool armor, so they might as well have a cool name to match it.
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>>5177716
>Grand Liberators
maybe a bit sappy but I think it lays out what we aim to do.
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>>5177716

Vital intelligence isn’t something to be handled recklessly, like a child with a loaded machine-gun. In the right hands, it can shake empires off the world stage.

And yours are assuredly not those hands, but you’ll make good use of it nonetheless. You’ve got the golden ticket of blackmail to work with, something indisputable. If their treason ever came to light, the cartel would chop them into fish food, and that’s on a good day.

Luckily for them, there’s a fair chance that all the original records of their malfeasance were lost in either the bombing or the cyberattack, leaving them free of ties of Pedraza. Shouldn’t be too hard to co-opt them into your service and milk them for everything they’ve got.

The cartel presents an existential threat, one that’d already be on your chopping block if the government wasn’t such a concern. Might as well prepare yourself for the inevitable showdown and start drawing up contingency plans, just in case.

And while they fumble in the dark, you’ll hopefully have their network charted out and vulnerable to a coordinated decapitation strike. But you’re getting well ahead of yourself.

You scrawl down the order for Bonilla to keep this compartmentalized, just in case. Only a handful know about this, and you’d prefer to keep it that way.

With that out of the way, you start trying to pick out a name that’d make your boys proud.

You’re torn between Steel Wolves and Grand Liberators. Both have their own unique strengths.

Grand Liberators has a real Bolivarian feel to it, something that resonates strongly with the Rats’ main goal of toppling Pedraza and gutting foreign influence over the country. It’s a solid political angle, that’s for sure.

On the other hand, Steel Wolves definitely sounds more intimidating. It’s the kind of name that men learn to fear when they see its sigil scrawled into the burning hulk of something important to them.

You’ll just give the matter a rest for a while, hopefully something will come to you.

Moving on to more important business, you decide to let Isaac keep the $100,000 he earned by sniffing out that slush fund. Not only does he deserve the reward, but hopefully it’ll set a positive example to the others that keeping things honest and clean is a virtue that’ll be rewarded. The other half will go into your own accounts, to further outfit your warband.

Speaking of which, you had Bonilla put some feelers out for more equipment before heading out on the strike. In the aftermath, you’ve gotten an outpour of offers clamoring to offload gear.
>>
>>5177757

It’s like a fucking Cold War garage sale. With their supply chain in shambles, the already corrupt parasites that skim from military cargo have embraced the opportunity to abandon all pretenses of decency and swipe as much as their greasy mitts can move. While the system’s down, it’s not like anyone will be able to prove anything in all the chaos.

Ironically, this has had the inadvertent effect of flooding the market, driving prices down for the discerning shopper. It’s a buyers market, and you’re poised to take full advantage of the slash in prices.

With your current funds, you decide to fork over some green and…

(As a reminder, you’ve got $400,000 of your own money to play with, as well as the $100,000 from the slush fund.)

> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)

> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)

> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($175,000)

> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)

> Other?
>>
>>5177758
> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
Both of these are a must, we can loot anti armor and helicopters, but communications and cracking equipment are critical and hard to get in high quality.
>>
>>5177758
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
Can we get some anti-air together, as package deal?
>>
>>5177764

I'll say yes, at the added cost of another $50,000, making the total $125,000.
>>
>>5177758
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
>>
>>5177758
>> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177765
That would be fine with me.
>>
>>5177765
>>5177764
I'll back this
>>
>>5177758
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177758
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($175,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
I propose we might as well take advantage of the market we have created. Removed the hacking stuff since we can't afford it and we hacked a lot as is.

Those gold reserves are going to have to be a priority target (since we're broke lol). I'm thinking of hitting the broadcasting center next, then the gold reserves, since we just wiped the secret police off the map the broadcasting center would be the natural second option. Gold should then be next.
>>
>>5177758
>> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177762
anon makes a good point about helicopters
>>5177764
AA would be awesome I'll back both of these over my own >>5177771
>>
>>5177778
To be clear, you want...

> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor / anti-air equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($125,000)
>>
>>5177780
Yep.
>>
Finished my tally, and it looks like the signal jammers and anti-armor option wins. While I write up the next update, just let me know if you want to tack on some AA for another $50,000.
>>
>>5177785
I still want that AA.
>>
>>5177785
Adding AA to my vote
>>5177772
>>
>>5177785
+1 pay the extra 50k
>>
>>5177785
I also want the AA
>>
>>5177785
GIVE ME YOUR DOUBLE A DADDY
>>
If the Grand Libertadors wins, I say that our sigil should be a Turpial flaying with a with circle in the background.

Having the national bird of the country flying surely gives a freedom and hope message to the people. It might not be intimidating, but surely it will help to bring some sense of victory and nationalism to it. Maybe it will help once we finish in throwing Pedraza so they can keep on their feets by themselves, maybe with some help of Sean to the next Presidente to educate the people
>>
>>5177794
>With a white circle
Sorry
>>
>>5177794
>>5177795
Grand Liberators is iffy for me. it reminds me of china.
>>
>people don't want to go with Grand Liberators
>when you could easily segue it into the Grand Liberation Army
>[sad shoeless worker noises]
>>
>>5177800
The Liberator is straight up the title of this dude, he is called that because he was responsible for the independence of pretty much half of south america.
>>
>>5177811
Fuck me then. I still want the Steel Wolves to be our name, but I can now fully appreciate the origins for the Grand Liberators.
>>
>>5177811
He was a Bolshevik plant, same scum ruining the world today.
>>
>>5177814
Grand Wolves
Steel Liberators
>>
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>>5177785

After poring through requisition offers with Bonilla’s help, you pick out a reprobate that has a reputation for quality gear and honoring business arrangements.

You place a significant order, purchasing anti-armor and anti-air munitions, as well as some high-tech jamming and communications tech.

When the gear arrives, you’re pleasantly surprised by their quality. The anti-armor turns out be a consignment of Carl-Gustaf recoilless rifles. These should be more than enough to punch through anything Pedraza can field.

The anti-air systems are of a similar quality. Turns out, you bought a load of SA-24 Grinch MANPADS. Ought to ruin any flyboy’s day if he strays too far into the danger zone.

You were a bit iffy at first about buying the AA, but after he offered to slash the price a bit in exchange for a bulk purchase, you were happy to agree.

What can you say, you’re a sucker for a good deal.

Bonilla has a wide grin on his normally taciturn face as he inspects the new hardware.

“An excellent choice, captain. We’ll put those momma’s boys flat on their ass with this. They’ll never knew what hit em.”

It still weirds you out that Bonilla insists on referring to you as a captain, especially when the title started to spread amongst the men. Since Bonilla used to be a sergeant, it’s probably just force of habit.

With your fancy new commo gear, you take the liberty of establishing a hardline channel with the Rats, in case they have any urgent news.
>>
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>>5177818

In the meantime, you drill the men until you’re sure that they’re comfortable with the new equipment. Plenty of tinpot dictators have found out the hard way that having the fanciest gun in the room doesn’t automatically make you the best fighter.

The good idea fairy has already ruined enough things in this world, and you refuse to let it take hold of you.

A week or so later, the hardline already proves its worth when you get an urgent message from high-up in the Rats.

Thanks to those codebooks you stole and the loss of their intel pipeline, the Rats have been able to burrow deeply into previously secure channels and siphon off critical intelligence, some of which they’re happy to redirect your way.

According to the intel, the Pedraza regime is desperately trying to recover and pretend that nothing out of the ordinary is going on.

To that end, the Rats managed to intercept a top-secret cable indicating that Pedraza intends to give a televised speech at the Venezuelan National Assembly in an attempt to rally the flagging population back to his banner.

Guess he’s out of stick, and is willing to give the carrot a try.

The Assembly itself has no real powers anymore, mostly serving as a cushy posting for Pedraza’s cronies that just rubber-stamp whatever he puts in front of them.

The place is sure to be crawling with security, but this is your chance to chop off the head of the serpent.

If you can assassinate Pedraza, you’ll be able to overturn the entire house of cards that his administration is precariously balancing on.

In the end, you decide to…

> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.

> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.

> Other?


(Going to take a break for dinner, vote is open until I return.)
>>
>>5177821
> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
>>
>>5177821
> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
This might be a trap with Pedraza's benefactor using him as bait, but if it goes well then it doesn't matter.
>>
>>5177814
Steel Wolves is cool, maybe once we get that organization in the future we can name our elite units that.
Also I just realized that the american eauivalent to Grand Liberators would be if a militia called themselves Washington's Patriots
>>5177815
He died 15 years before communism became a thing.
>>5177821
> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.
>>
>>5177826
He died before it became an open concept. He was with the group that started that cancer.
>>
>>5177826
Steel Wolves makes me think of Mech Warrior and I wish we had mechs.
>>
>>5177821
> Other?
Hijack the broadcast using our new comms gear or the equipment at the state news facility to make him look like a fool and encourage revolution.
>>
>>5177827
That sounds like comunist revisionism where they say that every revolution in the history of mankind was proto-socialist to steal legitimacy.
>>
>>5177821
>> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
>>
>>5177829
One day anon, one day. If we have millions or billions of dollars to throw around, or steal some, we'll have our mechs one day. Maybe we'll get "lucky" and another alien invasion will pass through earth.

>>5177834
+1 but we make sure the feed continues to play after we assassinate or kidnap him. Infact, I think we we can kidnap Pedraza we could drill him for so much info.

>>5177821
Can we make plans to kidnap Pedraza?
>>
>>5177837
Look at his portrait and you'll see him using their symbolism.
>>
>>5177814
Create a steel wolf division or brigade under the grand liberatord army or something. We can have a unit name ontop of a faction name.
>>
>>5177839
you know what would be really fucking funny

we deepfake Pedraza
>>
>>5177839

You can try to kidnap him, but that'll make things even harder.
>>
>>5177821
> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.

> Other?
Hit the money and gold supply. It will help keep our faction together when the dust settles if we can ensure our men dont go hungry and come out with enough to live a decent life.
>>
>>5177847
I'll give the vote another 15 minutes since this is important and I finished eating faster than anticipated.
>>
>>5177834
I can support this, let's hijack the signal and deppfake him singing dead memes.
>>
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>>5177844
lol

>>5177847
Hell yeah, the harder the better. I'm willing to knuckle down and spend some extra days dedicated to planning this kidnapping, maybe even collaborating with the rats since their lines are secured.

>>5177856
+1
>>
>>5177834
+1
>>
In light of the popularity of the "Hijack the broadcast" option, I'm willing to offer it with the caveat that you'll have to raid the broadcasting station in order to mess with the transmission.

Therefore, I offer an updated vote.

> Just attempt to kill / kidnap Pedraza.

> Divide your forces and attempt to both kill / kidnap Pedraza and hijack the broadcast.

> Just hijack the broadcast.
>>
>>5177885
> Divide your forces and attempt to both kill / kidnap Pedraza and hijack the broadcast.
>Work with the Rats to make up for our divided forces.
>>
>>5177885
> Just hijack the broadcast.
Let's not over extend.
>>
>>5177885
> Just hijack the broadcast.
>>
>>5177885
>> Just hijack the broadcast.
>>
>>5177890
>>5177891
>>5177897
Why the broudcast instead of outright killing or kidnapping him?

>>5177885
Changing vote.
> Just attempt to kill / kidnap Pedraza.
Now that I think about it, kidnapping him is worth more than humiliating him, because at least them we can use him for his information.
>>
>>5177885
>> Just attempt to kill / kidnap Pedraza.
>>
>>5177885
> Just attempt to kill / kidnap Pedraza.
Kidnap him
>>
>>5177885
> Just attempt to kidnap Pedraza.
Gotta find out who his big backer was.
>>
>>5177905
>>5177906
>>5177907
>>5177911

Alright, looks like directly targeting Pedraza wins. Going to go ahead and close the session here, feel free to spitball plans and decide on either Grand Liberators / Steel Wolves.

As always, thanks for playing! Next session is Friday at 5:00 PM.
>>
>>5177926
I'm keeping the Grand Liberators, but an elite unit named Steel Wolves would be cool.
Now wheter we keep that name for the future organization or use it now, I'm not sure
>>
>>5177821
If we take the broadcast, we can direct his forces to locations of our choosing.

He cannot take the broadcast hijack lying down, as it would show him to be weak enough for those providing his forces to replace him. Additionally, if we have good enough footage, we can get more of the populace to rise up against him, further stressing his forces simultaneously.

As is, he probably has almost everyone he has at the broadcast tower AND even more at the VNA.

Hitting him at a weak spot and broadcasting that instead should really force him into making the biggest mistakes. Say for instance, if his group is using slave labor to grow cocaine, broadcasting the rats freeing the slaves as the guard must be super stretched thin. Very low chance of 'valuable units' at those high value targets when he's more focused on staying alive.
>>
>>5177937
Or we nip this in the bud and take the VIP and all his cronnies.
>>
Hey guys... What about hitting the gold mines?...
>>
>>5177968
Possible, but at the loss of more troops and more difficulty getting our people into leadership.

Then again, all we want is the gun; not rule a country. Forcing him to look weak by hitting multiple hi value targets while he's busy getting bodyguarded by the whole army is more of a 'rule the country' plan.
>>
>>5177981
I thought we were seriously considering what diplomatic immunity would do to us
>>
>>5177994
Get CIA investigators on our ass as well as Batman having a solid place to canvas for information.

Then again, we can make Outer Heaven.
>>
>>5177996
We have a favor from people HIGH up, we can get the CIA off of us, and Batman has no reason to care about Adjudant Tango, as hes just a forgien mercenary.
>>
>>5178005
Wouldn't JUST be a foreign mercenary if we're sponsored by a country. Especially as we have pretty great gear, pulled off a bunch of individual actions that are significant, and Batman does not have an entry on us at all. There is no way he wouldn't set documentation on highly skilled bounty hunters and mercenaries.

He practically has to in case they decide to take a contract on him.
>>
>>5178008
Yes, but this is our first job with living witnesses. a file on mercenaries isnt a file he cares about whatsoever. He has FAR bigger priorites than freedom fighters
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>>5178013
Again, if we are JUST a mercenary that's one thing.

If we are country sponsored after taking it over/helping take it over, that may be an issue.
>>
>>5178015
thats all were kmown for. for all he cares, were a local
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>>5177816
Steel liberators sounds like a much better name, good mix of that cultural thing and intimidation factor. Kinds sounds like the name of an American bomber actually.
>>
>>5177981
The loss of troops is an inevitability, but we purchased a litter over half a million in assets so their deaths will come much later.
As for putting our people in power, we cant do that if the president and his cronies still rule.

>>5177994
We can still get that diplomatic immunity once we overthrow the government.
>>
As a reminder, you're more than welcome to brainstorm plans and / or general tactics for the mission.

I'll keep them in mind when for when I set things up for next session.

If not, don't worry about it. I'll just do my own, like regular.
>>
>>5177815
>He was a Bolshevik plant, same scum ruining the world today.
You europeans assume anyone who is unwilling to get fucked in the ass by a monarchy is some sorta commie. I recommend reading a book on what yall call the "New World", Your timelines a bit off.
>>
>>5178736
>plans and / or general tactics for the mission
>find sniper positions, to utilize and take out their own snipers
>confirm that this is the real Pedraza and not a body double
>figure out the codes, channels, and frequencies the security team is utilizing so we can use them to our own benefit, relay false information, and ensure no one presses the alarm button until it's too late
>determine if the Pedraza gets bullet proof glass walls to use during his speech
>see if any of our Wolves can clean up and infiltrate anyone allowed to watch the speech up close
>replace some if not most of the security detail with our own men
>sort out our best drivers for when we need to exfiltrate
>mark down routes for infiltration and exfiltration for both personnel and vehicles
>utilize Set's "special skills" to cause chaos / act as a distraction

I don't remember how many days we have before he makes his speech, but if we can afford the time I think we should send in some men to scope everything out. Have them disguised and discretely walk around to get some eyes every where, where sniping positions might be, guard patrols, etc.. In the mean time while they're doing that we can plan routes on where we can safely drive, in addition to innocuous locations where our men can loiter/park in case they need to reach us.
I don't know how to best use Set's skillset beyond telling him to loiter near the area where they keep all their helicopters and APC's. At a specified time (around the time we're supposed to capture the VIP) one of our dude's will hand off a dufflebag full of explosives to set. Preferably an M32 grenade launcher with different types of ammo for funzies.
>>
>>5179249
A part of me is morbidly curious to see what would happen if we just told Set that he can do whatever he wants.
>>
>>5179450
He's essentially already does that, he's just following along for fun.
>>
>>5177926

Hitting Pedraza himself is a big gamble, no matter how you slice it. But it needs to be done.

So far you’ve poked and prodded and done some serious damage, but it’s not enough. The only hope you have of winning of a total victory is by tearing this cancer out by the root. The speech is in less than a week, so you only have a few days to get everything prepared and ready to roll.

You summon your trusted lieutenants (Bonilla, Delrio, Mondragon, Almonte, Darius, Set, and Isaac) and start hammering out battleplans and their associated logistics.

Several different concepts are proposed, and tempers start to flare before you manage to calm everyone down and take a break to think about everything that’s been discussed.

Delrio favors a bold strategy. According to him, he’s familiar with a couple cartel smugglers that owe him big time. With their aid, you and a contingent of troops should be able to parachute out of their cargo planes and land on the Assembly.

Bonilla favors a methodical strategy. If you can properly position your units to cut off major arteries and airspace surrounding the Assembly, then a siege may be possible. It’ll mean getting into a conventional fight, but your men are ready for it.

Almonte favors the nuclear option, as usual. He doesn’t have much tactical input to offer, but he does mention that he’s been working on a design for an exceptionally dangerous bomb capable of shaking fortified buildings down to their foundations. Unfortunately, he lacks a proper power source for it. One of your Xenothium vials might do the trick, if you’re so inclined.

Lastly, Mondragon favors an unorthodox approach. Pedraza and his regime has lost a lot of steam in recent years, and the people are just itching for a reason. If you can play rabble-rouser and get the crowd mad enough, they might just give you an opening.
>>
>>5179559

Set pulls you aside and offers an idea of his own. If you go alone, summon the Claw, make a big enough racket, and provoke Pedraza into focusing his forces on you, that’ll inevitably leave a window for a group of men to slip through the perimeter and handle Pedraza.

Regardless of whatever plan you choose, you need to come to term with the potential consequences. When planning an attack of this scale and caliber, there are going to be casualties, despite even the most well-laid of plans.

As a commander, your duty is to keep your men alive while accomplishing your objectives with the least possible number of casualties. And to ensure that the sacrifices of those who die under your watch are neither wasted, nor forgotten.

Never again.

After heated debate, you decide to go with….

> Delrio’s plan: You’ll parachute men onto the roof of the Assembly, seize critical defensive positions, and lock the building down. From there, you’ll go room by room until you find Pedraza. Quick and dirty, like all guerrilla strikes should aspire to be.

> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.

> Almonte’s plan: If you can smuggle a Xenothium powered bomb into the Assembly, Pedraza is sure to be killed in the ensuing blast. Getting through the lockdown undetected definitely won’t be easy though.

> Bonilla’s plan: You strategically position your men and form a ring of steel encircling the metropolitan area the Assembly is located in. They’ll keep reinforcements busy, jam all signals, and stop Pedraza in his tracks if he tries to flee. Meanwhile, you and the entirety of your force makes a concentrated push through Pedraza’s security.

> Set’s plan: You go alone, summon the Claw, trigger Volcanic Rage, and tear a bloody swath through the government forces. While you draw all the attention, a crack team will use the distraction as an opportunity to infiltrate the Assembly and deal with Pedraza.

> Other?


(This is pretty important, so I'll leave it open for 30-40 minutes)
>>
>>5179561
> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
Starting a riot at an assembly about how everything is fine and not imploding is golden plus any realization against the crowd would only make people hate Pedraza more
>>
>>5179561
> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
How are we going to know if it's actually Pedraza and not a body double? Are we just hoping it's the real one or will we try to find out?
>>
>>5179576

I'm going to include some additional prep options in the next roll.
>>
>>5179561
>> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
>>
>>5179579
Speaking of additional prep, did we ever read into the dossiers on the dedicated strike teams? The Ratcatchers, etc.?
>>
>>5179586
It was less of a dossier and more of a "here are their standing orders."

To your knowledge, REDMENACE is busy smoking out enclaves in the jungle, GREATWHITE was trying to use their informants to work up the cartel food chain, and RATCATCHER is investigating is aftermath of the prison break.

Given recent and unexpected events, their priorities may have shifted.
>>
>>5179559
> Bonilla’s plan: You strategically position your men and form a ring of steel encircling the metropolitan area the Assembly is located in. They’ll keep reinforcements busy, jam all signals, and stop Pedraza in his tracks if he tries to flee. Meanwhile, you and the entirety of your force makes a concentrated push through Pedraza’s security.
>>
>>5179571
>>5179576
>>5179583

Alright, looks like riling the crowd wins. Writing.
>>
>>5179561
Would we be able to jack the feed at all? Just the minimum of keeping it from being cut when all hell inevitably breaks loose would be a big win
>>
>>5179606
I'll include that in one of the prep options.
>>
>>5179607
CancSet provide an illusion to hide the Claw of Horus if we need to go with his nuclear option of 1v1ing and army?
>>
>>5179620
He could do it, but he won't. The more of an absolute mess you make, the more fun he has.
>>
>>5179605

Now that you’ve got a framework picked out, it’s time for some more specific assignments. You need to find a place for Bonilla, Delrio, Mondragon, Almonte, Darius, Set, and Isaac.

Given their various strengths and weaknesses, who should be assigned to what role?

Who will help you rile up the crowd?

> ???

Who will accompany you when you raid the Assembly?

> ???

And lastly, who will cover your escape?

> ???


And once duties are divvied out, what additional prep work do you have done in the lead-up to your attempt on Pedraza’s life?

(Choose 3)

> Position counter-snipers overlooking the Assembly. Having overwatch keeping an eye on things is never a bad idea.

> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.

> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.

> Have the Rats crack the secure frequencies that Pedraza’s personal security is relying on. With their codebooks, it’ll take time, but it’s possible.

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

> Position heavily armed anti-vehicle squads in the nearby area. Might need some heavier firepower to get this done.

> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.

> Other?
>>
>>5179627
Rile up crowd
>Set, Bonilla
Raid
>Darius, Isaac
Escape
>Delrio, Mondragon

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.

> Have the Rats crack the secure frequencies that Pedraza’s personal security is relying on. With their codebooks, it’ll take time, but it’s possible.
>>
>>5179629
+1
>>
>>5179627
>Crowd Control
Delrio, Set(best place for chaos is a riot for him), Isaac
>Raid
Mondragon, Almonte, Darius
>Escape
Bonilla, Us from the inside.
> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
I want the world to see us get away with it, with Set helping it will look like a legit uprising by the time he's done.
>>
>>5179627
Rile up crowd
>Set, Delrio
Raid
>Darius, Isaac
Escape
>Bonilla, Mondragon

> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

>>5179629
Having Bonilla rile up the crow? He's the worst one for that role.
>>
>>5179627
Who will help you rile up the crowd?
> Set,Almonte
Who will accompany you when you raid the Assembly?
> Bonilla,Isaac
And lastly, who will cover your escape?
> Mondragon,Darius

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Position counter-snipers overlooking the Assembly. Having overwatch keeping an eye on things is never a bad idea.
>>
>>5179629
I'll support this except>>5179627
I still want to make sure the feed isn't cut.
>>
>>5179627
>Almonte and Mondragon
The ex-civilians should help touch the public
>Darius, Issac and Set
We work well together, and we are the only ones that can direct Set's ADHD
>Bonilla and Delrio
Our second in command and the muscle to command the forces
>>
>>5179639
Forgot Delrio put him on the raid
>>
>>5179644
Forgot this
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.
>>
>>5179644
Directing Set ends badly, give him a toy he likes to play with and he'll control himself.
>>
>>5179629
>>5179635
>>5179637
>>5179639
>>5179641
>>5179644
Am I the only one that's worried about a body double?

>>5179627
I'll amend >>5179638
Rile up crowd
>Mondragon, Almonte
Raid
>Darius, Isaac, Set
Escape
>Bonilla, Delrio

Prep work remains the same.
>>
>>5179650
I voted to verify intel too.
>>
>>5179650
>Am I the only one that's worried about a body double?
Not really, even if it is one, that's why we are taking him alive.
>>
>>5179650
Look at it this way, either it's really Pedraza and we get to capture him, or it's a body double and therefore a trap for us, which gives us an opportunity to take out Pedraza's best forces. I personally suspect it's the latter, and will relish the opportunity to kill those supermercs and grab their loot.

>>5179637
Support.
>>
Closing the vote, give me a moment to tally everything up.
>>
>>5179653
I noticed only after I already posted.

>>5179650
Good point, >>5179627 amending for hopefully the final time
Rile up crowd
>Set, Almonte
Raid
>Darius, Isaac
Escape
>Bonilla, Delrio, Mondragon

>>5179656
And how is capturing a body double a success? Is it just for the show of force? If it is, I think the effort would be better spent elsewhere.

>>5179661
Same response as above, effort better spent elsewhere.
>>
>>5179664
Since it was only by a margin of 4 seconds, I'll go ahead and count it anyways.

I'm not that much of a martinet.
>>
>>5179664
because it would elicit a response
>>
>>5179667

Alright, finished crunching the numbers. Looks like Bonilla and Set are helping you fire up the crowd, Darius and Isaac are backing you up in the raid, and Delrio and Mondragon are playing rearguard.

Almonte will just coordinate the process of keeping Pedraza from cutting the live feed once everything becomes a shit sandwich.

As for the prep work, it would appear that securing the escape routes, ensuring the feed stays live, and getting a fix on Pedraza’s elites win.

Before we proceed, there’s one last matter of contention to deal with.

The name of your group.

I feel that there’s been enough time to think about it, and given the tie we had last time, it’d only be fair to give it one last go.

The name for your group of rebels will be…

> Steel Wolves

> Grand Liberators
>>
>>5179683
> Grand Liberators
>>
>>5179683
> Grand Liberators
>>
>>5179683
> Steel Wolves
>>
>>5179683
>Looks like Bonilla and Set are helping you fire up the crowd
aren't there more votes for Set/Almonte for the crowd and Bonilla doing escape?
>>
>>5179694
I count two for Set/Almonte and three for Set/Bonilla.

If I'm wrong, just link the posts and I'll correct it.
>>
>>5179694
Fuck multi option votes bit I think this works

Bonilla crowd
>>5179629
>>5179635

Bonilla escape
>>5179637
>>5179638
>>5179644
>>5179650
>>5179664

Almonte crowd
>>5179639
>>5179644
>>5179650
>>5179664
>>
>>5179698

>>5179641 also voted for Bonilla/Set for the crowd.

And yeah, multi-option votes suck but it's better than the alternative in the case.
>>
>>5179683
>Steel Liberators
Combine for the win.
>>
>>5179698
You're counting me multiple times but otherwise you're right.

>>5179683
I think Grand Liberators for this guerilla group and Steel Wolves for our PMC
>>
>>5179703
>>5179683
This seems like a good compromise, Grand Liberators as the local chapter, any that wish to follow us after can be the Steel Wolves as our Elite unit after the liberation.
>>
>>5179703
>>5179704
Steel Wolves for our future group or an elite unit is good.
We shall give them power armor, tanks and mechs one day.
>>
To clarify, in this case I've been counting votes for specific combinations, not the overall number of votes. I generally shy away from these kinds o votes to dodge this kind of confusion, apologies.


Anyhow, looks like Grand Liberators win. Writing, not much farther to go until it's time for some real action.
>>
>>5179708

Over the next few days, you take extra steps to ensure that your insert and exfil routes are clear, and that Pedraza won’t be able to suppress the live feed. Almonte figures out some kind of convoluted signal locking protocol made possible with the new tech you purchased, that should do the trick.

The cartel moles don’t know anything about REDMENACE or RATCATCHER but they have heard rumors that the men casing out cartel operations have suddenly disappeared. Looks like they might have been reassigned, possibly to Pedraza’s security detail.

The day before the speech, after you finish doling out your orders, you dismiss your advisors and give the men the afternoon to relax after letting them know that they’re on-deck for something big. You also take the opportunity to christen your vagabonds as the Grand Liberators, something to really tickle their patriotism.

But before you can get some rest of your own, you need to pick out your gear for when you raid the National Assembly building. Darius and Isaac will keep it safe until the crowd provides the smokescreen you’re hoping for. As naked as you’ll feel heading in with nothing but your knife and gun, you can’t afford to draw attention too early.

On the bright side, you’ve finally got conversational Spanish down-pat. Least you won’t risk making an ass out of yourself in possibly the most intimidating spectacle you’ll ever partake in.

> Skill Improved! Spanish (Able): Able to hold a general conversation with only a minor accent.


You decide to bring along your…

Armor
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)
> Conventional Light Armor (Least protection, with a corresponding boost to agility. Includes tech cannibalized from that mercenary skirmisher you killed.)

Primary Weapon
> Alien Carbine
> Silenced MP5
> M4 Carbine
> Barrett .50 Sniper Rifle (Stolen from mercenary sniper)
> Benelli Shotgun
> M32 Grenade Launcher (Stolen from mercenary grenadier)

Secondary Weapon
> Colt 1911 (Reliable and hardy)
> .44 Magnum (Hits hard)
> 9mm Beretta (Easy to conceal)

Melee Weapon
> Fairbairn-Sykes knife (Good for stealth)
> KABAR (Decent for both stealth / brawling)
> Knuckle trench knife (Good for brawling)

Explosives (4 maximum)
> Fragmentation
> Smoke
> Flashbang
> Incendiary
> Thermite
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Alien Carbine
> .44 Magnum (Hits hard)
> KABAR (Decent for both stealth / brawling)
> 1 Fragmentation
> 1 Smoke
> 1 Flashbang
> 1 Thermite
>>
>>5179725
Armor
> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)

Primary Weapon
> Alien Carbine

Secondary Weapon
> Colt 1911 (Reliable and hardy)

Melee Weapon
> KABAR (Decent for both stealth / brawling)

Explosives (4 maximum)
> Flashbangx1
> Incendiaryx1
> Thermitex2
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
We already used it, and being memorable is good when we are try8ng to make an impression
> Alien Carbine
> Colt 1911 (Reliable and hardy)
> Knuckle trench knife (Good for brawling)
Stealth isn't going to be viable I think
> Smoke 2
> Flashbang 2
Don't want to accidentally kill the mob
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Alien Carbine
> Colt 1911 (Reliable and hardy)
> KABAR (Decent for both stealth / brawling)
> 1 Smoke
> 2 Flashbang
> 1 Thermite
I'd say bring a thermite in case he has a panic room that we need to burn our way into.
>>
>>5179725
> Apokoliptian Armor
> Alien Carbine
> .44 Magnum
> Knuckle trench knife (Good for brawling)
> Flashbang x2, Fragmentation, Thermite
>>
>>5179725
>> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)
> M32 Grenade Launcher
> Colt 1911
> Knuckle trench knife (Good for brawling)
2 frag
1 flash
1 smoke
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)

> Alien Carbine
> Colt 1911 (Reliable and hardy)
> KABAR (Decent for both stealth / brawling)
>Flash x2
>Thermite
>Smoke
>>
(Looks like Apokoliptian armor, the alien carbine, the 1911, the KABAR, two flashbangs, one thermite, and one smoke win)

It’s time. The day of Pedraza’s speech.

You, Set, and Bonilla managed to make it through to the numerous checkpoints without incident, thanks to your insistence on getting the routes ready.

The outside of the Assembly is an absolute zoo, with numerous major domestic and international media outlets reporting live on the scene. Time to give the folks at home something to really chew on.

Heavily armed riot guards keep anyway from approaching the building, and seem to have already hospitalized a few angry civvies already.

Some of your men, in plainclothes, are seeded throughout the crowd, just waiting for your signal. Meanwhile, the bulk of your men scattered in various hiding spots, waiting for any hint of commotion. Among them are Dar

Now, you just need to get the crowd on your side.

You…

(Feel free to offer suggestions as to the content of your speech.)

> Promise them them a fresh start and a clean slate, once Pedraza is dead and buried. The man on the street cares for little more than the opportunity to improve his standard of living.

> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.

> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.

> Other?
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
We're here to start a riot
>>
>>5179749
>> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
>>
>>5179749
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
We can start a Riot, or we can start a revolution. The harder option is the better one.
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
Why not both? He's selling their futures, killing them, and bringing in foreigners to take their jobs and land.
>>
>>5179749
>> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
>>
>>5179749
Actually, this>>5179760
Both is good.
>>
It would appear that a mixture of seething resentment and patriotic duty win.

Roll me some 1d100s+25.

DC: 60 / 85 / 110
>>
Rolled 72 + 25 (1d100 + 25)

>>5179765
>>
Rolled 45 + 25 (1d100 + 25)

>>5179765
This is the time to nat 1.
>>
Rolled 9 + 25 (1d100 + 25)

>>5179765
Praise Tyche!
>>
>>5179766
>>5179767
>>5179768

That's a success, writing.
>>
>>5179769

https://www.youtube.com/watch?v=xOCpvHnGvNE

As you climb atop a parked car, the journalists swivel their cameras towards you, no doubt hoping to get footage of your skull getting bashed in. After all, if it bleeds, it leads.

> “People of Venezuela! I speak for the Grand Liberators, for your sons and daughters oppressed by Pedraza’s corrupt regime!

> I was the one to spring them from their cages, and now I lead them in a crusade against Pedraza and his foreign puppets! He is a traitor of the highest order!

> He has stolen your relatives! Your property! Your futures!

> And for what!? To satisfy the whims of his masters, he is willing to sacrifice the very soul of the nation itself at their orders!

> It is the duty of the people to drag this tyrant from his perch and regain the honor that his corruption and greed has sold to the highest bidder! I call upon you to seize this proud relic of your history that’s been perverted to suit Pedraza’s selfish whims!”

The crowd gets visibly angrier and angrier as you speak. It’s not too surprising, considering the fact that each and every person here probably has lost someone or something important to them under Pedraza’s rule. A fair number of listeners sense the way the wind is blowing and choose to disengage and walk away, but they’re barely a drop in the bucket.

As you continue to paint Pedraza in a negative light, a squad of riot police mobilizes and starts to push its way through the crowd towards you. An angry civilian tries to bar the way, and is greeted with a baton to the throat.

As he collapses, the officers soon realize the graveness of their mistake. His injury, coupled with your incendiary rhetoric stretches the crowd’s already strained discontent to the breaking point.

The crowd swallows them whole and delivers a beatdown of their own. Sensing opportunity, Set joins in the fun, instructing some of the more unsure rioters on the proper way to kick someone in the face.

As more enemy reinforcements muster and advance, Bonilla blows a whistle and organizes a counter-charge.

“Forward! Let’s gut these fuckers!”

The crowd, drunk on blood and righteous fury, roars its approval and begins scaling the barricades.
>>
>>5179800

The riot police does their best to dislodge them, but there are too many to stem the flood for long. It doesn’t take long until they’re overwhelmed by the rioters streaming into the Assembly building.

Bonilla’s busy organizing rioters and giving them basic tips on how to stay alive, while Set is cheerfully handing out a stack of Molotov cocktails and improvised weapons that he’s hand concealed on his person.

Looks like phase one is done, time for the actual deed itself.

You leave the both of them behind, heading a few streets over to a temporary safehouse where Darius, Isaac, some troops, and your equipment are waiting.

After gearing up, you head straight through the battered doors into the utterly wrecked main lobby. Art has been defaced, statues shattered, and tapestries set aflame.

Set’s probably having a field day with this.

Unfortunately, the situation inside isn’t going well for the rioters. Judging from the number of bodies, it looks like security has transitioned into using live ammo and shooting to kill. Some of the more enterprising ones managed to scavenge weapons to fight back with, but they’re getting hit hard.

At your order, a contingent of your men bolster their defense and help push the soldiers back. Looks like you’ve bought some time to think.

Now that you’re past the line of no return, what do you do?

> Head for the main courtyards. You can still hear gunshots coming from that way, and it’s the fastest path to the main Assembly chambers.

> Clear out the upper floors. Maybe you’ll be able to round up some wayward politicians who know where Pedraza is.

> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.

> Other?
>>
>>5179801
> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.
>>
>>5179801
> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.
No survivors to hit us from behind.
>>
>>5179801
Delegate. Delrio and Mondragon + a squad rally the protestors on the ground floor and secure it.
The rest of us go:
> Clear out the upper floors. Maybe you’ll be able to round up some wayward politicians who know where Pedraza is.
That way, once we move onto the courtyard, one building is already cleared and we'll have fire support and overwatch from the second floor.
>>
Rolled 6, 2 = 8 (2d6)

>>5179803
>>5179804

Looks like clearing out the ground floor wins. Roll me some 1d100s+35.

DC will be determined soon.
>>
Rolled 30 + 35 (1d100 + 35)

>>5179815
>>
Rolled 49 + 35 (1d100 + 35)

>>5179815
Let me try this again... Praise Tyche!
>>
Rolled 27, 20 + 25 = 72 (2d100 + 25)

>>5179815
And here's a completely random roll.
>>
Rolled 30 + 35 (1d100 + 35)

>>5179815
uhhhh

I was thinking, what if we wound up as some alternative styled SHAZAM kinda character if we started collecting our own deity friends? Or otherwise powerful spiritual entities.I mean we already have Set as a buddy and Tyche clearly loves us. Does Pandion count? Weird.
>>
Rolled 39 + 35 (1d100 + 35)

>>5179815
>>
>>5179817
>>5179818
>>5179820

That's a success, writing.
>>
>>5179819
Uhhh.
>>5179820
>>5179818
Also, the hell?
>>
>>5179823
Oh, cool, guess our enemies shit rolled harder than we did.
>>
>>5179824
You gotta remember, bad luck is still luck. Best you can do is love your lady regardless.
>>
>>5179826
Some rolls might be for the enemies, while the others are for the rioters.
>>
>>5179820
I have shilled to create the Hierophant and I will shill it again.
>>5179835
Tyche is love, Tyche is life.
>>
File: amazon.png (554 KB, 1280x720)
554 KB
554 KB PNG
>>5179823

As you order the men to watch your back, you start going room by room in order to make sure the place has fully been cleared. You leave Darius and Isaac behind to get a handle on the situation and get things organized.

With a squad of men supporting you, this should be a cakewalk.

Sure enough, apart from the occasional clusters of holdouts, you finish the mopping up pretty easily.

And then you commit a cardinal sin when you report in.

> “We’re finished down here. Nothing I couldn’t handle. Everything seems to be going just fine.”

As if the cosmological forces of the universe decide simultaneously to prove you wrong, your gut suddenly screams at you to move.

When you throw yourself to the side, you dodge a flurry of sharpened icicles that scythe through most of your squad. The point of origin is some bitch with an ice motif.

To make matters worse, the survivors are quickly dispatched by a heavily muscled woman with a sword and shield. One of your men manages to line up a clear shot as he bleeds out, but it just bounces off her.

Fuck.

You thought you were over this, but it looks like you’ll never really get used to seeing your men die.

Now focus, there will be a time for mourning later.

At the moment, it’s time for payback.

Looks like Pedraza or his “friends” sprung for some metahuman talent on the payroll.

“Nice dodge. I’ll give it a….6.5 / 10, mostly because I wasn’t trying too hard. What do you think, Frost?”

“Just shut up and kill him!” She hisses back.

“You never let me have any fun.”

Fun, huh? You’ll show her some fucking fun. And while you’re on the topic of fighting, how come you keep getting into superpowered brawls with women? Not that there’s anything wrong with that, it just feels like fate is screwing with you.

This better not be Set’s doing, otherwise you’re going to beat his ass back into whatever Iron Age hole he was born in.

What do you do?

> That warrior lady looks like an Amazon, sorta like Wonder Woman. Maybe you can appeal to her honor and get her to agree to a one-on-one.

> See if you can bait “Frost” into doing something stupid. She seems prickly, maybe you can find a button to push. (Include insult)

> Just start blasting with your alien carbine. (Specify who to target)

> Bring out the Claw. This calls for the big guns.

> Cast a spell. (Specify?)
>>
File: ice_queen.png (125 KB, 360x450)
125 KB
125 KB PNG
>>5179848

(That's all for tonight folks! Next session is Wednesday at 5:00 PM EST. As always, thanks for playing.)
>>
>>5179848
You come into our country.
Kill my men.
Make fun of their deaths.
That's it, full asspull Tim. No survivors.

> Bring out the Claw. This calls for the big guns.
>>
>>5179848
>> Just start blasting with your alien carbine. (Frost)
If I'm not wrong Frost is psycho, best to make sure she can harm/kill any of our man.
>>
>>5179848
>> Just start blasting with your alien carbine. (Specify who to target)
Frost. Always get rid of ranged enemies first. Much easier to kite melee.

>>5179853
Nah man you always save the claw. Right when they get up close to either grab you by the throat or rest a weapon on you threateningly you pop it and do some underhanded stuff. Super people always tend to do that stupid gloating shit.
>>
>>5179848
This
> Just start blasting with your alien carbine. (Specify who to target)
No Claw, we can not have our identity compromised.
>>
>>5179848
> That warrior lady looks like an Amazon, sorta like Wonder Woman. Maybe you can appeal to her honor and get her to agree to a one-on-one.
>Do it in greek
>>
>>5179874
The Amazon is working for a man, I doubt she'd care.
>>
>>5179848
> Just start blasting with your alien carbine. (Frost)

>>5179874
No anon, our Greek is still terrible. Though we could always try summoning that portal I've been wanting to do for a while...
>>
>>5179848
> Just start blasting with your alien carbine. (Specify who to target)
we have a ridiculously high DC modifier with our carbine. Also, we dont know what the amazonian is built like so just use smoke to distract her while our suit sensors hit frost first. Shoot to kill!
>>
>>5179878
But it sounds cool.
>>5179879
The pastebin says we are able.
Knockout isn't even a real amazon, so it won't work anyway.
Keeping the vote though.
>>
>>5179884
Yes, it does sound cool, but like >>5179879
said, if we fuck up, we'd have to dodge a god hand trying to drag us to a gladiator fight pit.
>>
>>5179884
>challenge the chick in greek
>"Dude I don't speak French."
>>
>>5179848
> Bring out the Claw. This calls for the big guns.
>>
>>5179848
>> Bring out the Claw. This calls for the big guns.
two women? kill them.
>>
>>5179901
>>5179911
We can't risk Gunsmoke being connected to our current persona, what are you thinking?
>>
>>5179915
we kill them, and no one will tell.
>>
>>5179916
And what about all the civilian rioters and cameras that are still on in the building. Quit being irresponsible. We will kill with head shots and making them choke down spiders.
>>
>>5179848
>> Just start blasting with your alien carbine. (Frost)
>>
>>5179917
ok
>>
>>5179848
No claw. If a camera even glimpses us or stories get out about it, our stories start getting proper fucked.

We don't necessarily need to kill these guys just yet. We just need to keep them annoyed

- Thermal Sight (Passive): At will, you can activate or disable Thermal Sight to see in infrared.

That's enough to see Frost through walls. She's a true blackspot in thermal vision. We just need to break LoS temporarily for us to shoot her through drywall.

- Luck Drain (Passive): At any time, you can choose to activate or deactivate Luck Drain. When active, I roll a d15 to determine how much luck you siphon. It still impacts both friend and foe.

Nobody friendly near us is alive any more. Doesn't hurt to start that up

- Lightning Bolt: A bolt of electricity. Capable of putting down an elephant.

If we fake aiming at the amazon with the gun, there's no way frost is gonna expect the lighting.
>>
>>5179848
> Bring out the Claw. This calls for the big guns.
I don't care about our identity being connected right now, these guys killed our men in front of us. One of them's bulletproof too. Fuck em up with the claw.
>>
>>5179976
There's just one big problem with using the claw. That chick has sword and board. Even if she fucks up and we manage to close the gap without getting stuck she'll still have that shield to soak the damage.

And then we still have to worry about getting shot from our flank with Frost over there. And if you want to charge at her well then you're just begging to be skewered. Or just intercepted by the other chick.

Just shoot Frost. It's a lot easier to run around and shoot than trying to fight intentionally disadvantageously.

Whether you care about the identity or not doesn't change that trying to melee isn't a good play right now.
>>
>>5179991
Well the claw would make us faster, stronger, and unbelievably on fire. So it wouldn't be impossibly to take away her sword and shield, or just punch her in the face hard enough.
>>
>>5179848
use greak and respect.
>>
>>5179915
i want batman to autistically find out gunsmoke straight up took over a country long after the fact and by the time he realizes it he has diplomatic immunity, i need more justice league salt and it's wonderful.
>>
>>5179998
And she's already faster and stronger. So then let's assume we even the playing field, she still has reach, and defensive tools on us. And even if we got stronger and faster than her, she'd still have the advantage because weapons really do make a huge difference in a melee.

It wouldn't be impossible, but it is still not ideal. And then you still have to deal with it being a two on one. And that's assuming there is no one else here to help them out. Maybe the rifleman who got away is lurking around here too.

All I'm saying is it is objectively a more dangerous and arguably less rewarding strategy than just trying to ice Frost. Instead of engaging the hard target you go for the softer one first. Bonus points since you'd simultaneously be ganking the mage.

Man I just want to win first, then we can deal with the bitches.
>>
>>5179968
Supporting Thermal Sight and Luck Drain, both good ideas.
>>
>>5179848
If all of the men that were accompanying us are dead, then lets activate Lucky Drain. This should be standard on top of whatever else we choose to do.
>>
>>5179848
> Just start blasting with your alien carbine. (frost)
support >>5179968 anons luck drain and thermal sight.
>>
>>5179874
Changing from my meme vote because claw started to gain some support
>> Just start blasting with your alien carbine. (Frost)
>>
After our attack, should we search their bodies for anything useful? Communication devices? Phones? Their wallets?
Should we keep one alive for interrogations?
Should we take the amazonian lady's sword and shield? Maybe her armor later to sell it off to bidders?
>>
Folks I been thinking I think it might be worthwhile to catch them alive. Like they are supervillains, they probably have a bounty on their heads, we used a lot of money preparing our troops might as well use this chance to get some back.
>>
>>5180460
Okay, but say we somehow knock them out. Then what? We can't contain Amazon through normal means due to her being bullet proof and having super strength. The only way I can see us really capturing her alive is severing the tendons in her limbs and hoping she doesn't have a regeneration factor. For Frost I think the same tendon limb crippling method could be applies. Perhaps we could duct tape a small mass of c4 wrapped in a blanket for insulation to her stomach. That way if she tries any one of our men could detonate the explosive which would kill her.

Hmmm. Actually maybe the same could be done for Amazon, but we force feed her a C4 explosive.
>>
>>5180475
I think this is overkilling a bit too much, we could just knock them out and tie them up, maybe ask Set to help us to "mummify" them safely, for frost we could try enchant her bindings to be magically hot so she can't freeze and shatter them and the Amazon we could use our spiders to help and reinforce her bidings, maybe we could infuse them with some chaos magic or luck drain so every time she tries to untangle herself she fails miserable. Just throwing some ideas but if anyone got any ideas I'm all ears.
>>
>>5180486
>I think this is overkilling a bit too much
Oh of course. We need to give them back massages and a fist full of cash as compensation for hurting them while we're at it, then ask them to please not escape while we leave them somewhere.
My dude, It's never overkill when it comes to metahumans, especially when it comes to these two. We're under no obligation to play nice with them. Frost could probably pull some bullshit and flash freeze the ropes into pieces, and ropes aren't really going to stop someone with super human strength.

>enchanting
Not something we can do, so you must be new to the quest? We can't enchant things yet, os that's our of the question. Why be compassionate to these two right after they killed a bunch of our men? You a simp?
>>
>>5180520
>You a simp?
Frost is looking like a snack, tho.

I understand his rationale of wanting to get some dosh, but these chicks still need to die. Soldiers die in war. Unfortunately for these chicks they just happened to get pitted against OUR soldiers. We probably even knew one of their names. Vengeance required.
>>
>>5180527
Im SHOCKED that people are considering non leathal after they killed his squad, its so out of character for sean considering... you know...
>>
>>5180554
Clearly we got some Clayface imposters in here.
>>
>>5180554
We can incapcitate if it gets us something more in the future.

Frost definitely needs to die though. The amazon is more a "I should probably"
>>
>>5180475
iirc our apokoliptian carbine shoots plasma, might work better than just boolet
>>
>>5180554
I'm for making a profit from Frost's and warrior lady's expense. We do some research, find out who has the biggest grudge against either, and get payed to let their enemies kill them. If anything the big corpos might pay the big bucks to get DNA samples of their corpses.
Oh and uh they might know some juicy intel, be it related to the job at hand or any side gigs they're doing. Plus, you know, we could try to clean out their bank accounts and caches.....

This is assuming that they're not already under Waller and as consequence a part of the suicide squad.
>>
>>5180778
I didn't even consider that this dictatorship might be Waller's business. It probably is and I wouldn't be surprised if this was a suicide squad op.

Which in turn means we probably have a leak ourselves.
>>
>>5180792
Instead of using the carbine, we can slap their shits silly with thunderbolts to scramble their bombs, if they have bombs.
>>
>>5180803
Rather just blast them and be done with it.
>>
>>5180805
I kinda too, but we can't profit much from corpses, and I would really want to maximize the amount of cash we can squeeze out of them. We could do all sorts of things with money. Buy more business to steadily generate revenue if they're successful, more boltholes or safe houses, more goodies to help with magic, more tutors, etc.
>>
>>5180807
I'm pretty sure we can get plenty of dosh as thanks for liberating the country.

I doubt anyone is shilling big bucks for either of these chicks, either. Twenty/thirty grand tops.

And the more goofy bounty checking, account clearing, transporting you do with them the higher the chance of them escaping. So yeah I'd rather pass on the chance for a payday for immediate retribution here.
>>
>>5180820
Extra cash is always a boon we can have more of, nothing wrong with that I'd say.
Maybe? Money is still money. If anything we could sell/kill their bodies for some grocery money, or one use magic artifact.
Easiest way to prevent them from escaping? Gimp them and do what Waller does. Implant them with bombs.
>>
>>5180823
Money will not salve the wound they have inflicted.
>>
>>5180832
No, but we can make it worth it. We can still kill them later if we must.
>>
>>5180866
>worth it
Ah yeah, put a price tag on the lives of our men. Sounding like a real commander now.
>>
>>5180866
bruh Seans origin story is that someone wiped his squad, so he tourtured a guy and hunted down their men
>>
>Fuck.

>You thought you were over this, but it looks like you’ll never really get used to seeing your men die.

>Now focus, there will be a time for mourning later.

>At the moment, it’s time for payback.
>>
>>5180884
Hell yeah, let's profit.

>>5180899
Same thing. We can just disable them now then torture them later.
>>
>>5180976
Did we not go on a PTSD ghost thing in the last thread??
>>
>>5181010
>>5181010
I'm believe that was when we went to Greece to get the scrolls, so not the last o e but a few threads behind actually.
>>
>>5180976
>Hell yeah, let's profit.
no
>>
I mean I'm all for making a huge profit off this op but not here. These two die because they hit us where Sean cares the most, his men.

They die as quickly as we can kill them, taking a metahuman prisoner in these conditions is one of the dumbest things we can possibly do. We hardly have some high tech anti-meta prison to store them in and it's a warzone.

They die.
>>
>>5181071
This
>>
Getting some big Shalom vibes from some of you just kill the whores and be done withhit it
>>
>>5179848
> Just start blasting with your alien carbine. (Frost). Shoot to Kill
>>
>>5179848
Anyone advocating capture is a either a simp, a moron, and/or has not read the quest.
>Just start blasting with your alien carbine. (Kill Frost)
They have no qualms about killing us nor our men, lethal force is the most effective method at this time, and anything less is taking an unnecessary and unrealistic handicap
>>
I would only accept capturing them if it was for intel on the foreign backers, but we are getting Pedrasa, either the big man himself or a dpuble with some high ranking dudes, and I doubt we could hold supers long enough for interrogation. And even then I would vote to rough them up before dropping them in the middle of nowhere.
Doing it for ransom or favor feels like the scummy shit Sean's higher upper did and out of character.
>>
>>5181191
The only way I could see us holding them would be to cut off and cauterize all their limbs. And even then, I'm not sure that would stop frost from throwing ice around and I'm pretty sure amazons can recover from lost limbs.
>>
>>5181199
Knockout isn't an actual amazon, but an Apokolips native and a member of the Female Furies, which mean she is a New God.
Now whether that makes it better or worse I don't know, Radion is a know weakness but I also don't know how common it is. And it's all meta knowledge
>>
>>5181207
Is it possible Knockout could be Suicide Squad'd?

And what could the dictator give that'd incentivize her on this job?
>>
>>5179848
>Shoot with alien carbine
Seriously we should have some high powered tasers for AJ in place of claw.
Also why are we letting our henchmen know of our other identities?
One of them get pinched and mind raped we are comp'd on on all ids
>>
>>5181271
I mean...considering how they've been popping up everywhere, I'd be willing to bet that this whole dictatorship is some Intergang/Apokolips psyop that they're trying to keep on the down low.
>>
>>5181379
Can you imagine? You're just trying to help your friend commit suicide and in the process wind up stopping an alien infiltration/invasion. What a fucking trip.
>>
>>5179848
> Just start blasting with your alien carbine. (Frost)

K I L L
>>
>>5181010
Not PTSD. A trapped scroll made Sean experience a nightmare version of his dead comrades.

>>5181071
You make it sound like storing meta humans is hard. the muscle lady you only need to severe her tendons so she flops around like a puppet with it's strings tied. For frost? Threaten her with a wireless explosive, plus the tendons.

>>5181177
They could have some intel we could use.
>>
>>5181527
https://www.youtube.com/watch?v=4NO4KSB_80E
>>
>>5181576
ghost dramatic stress didorder
>>
Session today, whoop whoop!

>>5179850
Home much money could we make by selling their underwear to the greatest internet stalkers? I know for a fact there is probably at least one unreasonably rich dude who commissions porn art of each of them for thousands of dollars.
>>
Rolled 7 (1d15)

Alright, looks like breaking line of sight and using Thermal Sight to take some shots at Frost wins.

Roll me some 1d100s+20.

(This roll is for Luck Drain)
>>
Rolled 76, 76 + 15 = 167 (2d100 + 15)

And here are the enemy rolls.
>>
Rolled 70 + 20 (1d100 + 20)

>>5183755
>>
Rolled 30 + 20 (1d100 + 20)

>>5183755
>>
Rolled 63 + 20 (1d100 + 20)

>>5183755
>>
>>5183762
>>5183763
>>5183767

With the power of Luck Drain, that's a success. Writing.
>>
>>5183762
>>5183755
luck drain coming in clutch again
>>
>>5183769
>>5183768
Luck drain is a very good ability, we can upgrade it right?
>>
>>5183781
Yes, just like all other spells.
>>
>>5183781
We did in a previous training session. I think we played Jack in a ton of games and eventually got it from Rank 1 > Rank 2. Lol we bankrupted Jack in a game of monopoly and got miffed at how he kept losing.
>>
>>5183783
If we lose favor with Set, will we lose the ability to use Luck, Fire, and Lightning magics, or would we still have access to them but lose a good chunk of progression in them?
>>
>>5183768

When you’re squared off against another soldier or someone that’s bound by conventional human standards, it’s generally a battle of attrition.

But when metahumans get into the mix, things start to get a lot murkier and the pace accelerates dramatically.

Which isn’t necessarily a bad thing, so long as you’re creative and manage to roll with the punches.

The important thing to remember, is to leverage the opposing force’s weaknesses as hard as you can, while keeping your own covered as well as possible.

In theory it’s simple. In practice, nearly impossible.

And as it would turn out, the pair you’re facing has decent operational chemistry. After a couple scenarios flip through your mind, you quickly conclude that a frontal assault would end in disaster.

The Amazonian with her sword and board is able to play defense for Frost, and hamper any attempt of yours to close the gap. Should you focus on her, Frost’ll nail you with something from range. And should you focus on Frost, the Amazon’ll take advantage of your divided attention to get in close.

In a straight fight, the advantage goes to them, without question.

Therefore, you immediately disengage and head deeper into the building, searching for a place to set up a killzone.

The Amazon just laughs as you sprint away, and yells something you can’t quite make out, while Frost tries to put a few projectiles in your back, but misses.

That’s right bitch, take the bait and follow. You’ll get yours.

Judging from all the shaded offices, plenty of dirty dealings must go down in this part of the building.

You’re not crazy enough to make a stand in one of them, just ask the denizens of the Alamo how well it went for them.

But they do offer plenty of spots somebody could assume you might hide. As you lie in wait behind a sturdy-looking wall with a mural of some kind painted over it, you switch on Luck Drain and Thermal Sight.

Sure enough, you pick up two signatures enter your range. One has a higher than average body temperature that’s easy to pick out. Likely the Amazon.

The other is hard to describe, but it’s easy to recognize the aberrant nature of Frost’s body temperature. It’s like she’s a thermal void of some kind.

If Thermal Sight is to be believed, she’s not just cold. She’s (either consciously or not) constantly draining heat from the surrounding area, like a sponge.

Now that you’ve got a solid layer of cover between you and Frost, you line up on her silhouette and fire, punching a series of neat holes directly through the wall.
>>
>>5183798

Judging from her hiss of pain, you managed to nail her, but not lethally. And you’re not exactly at liberty to poke your head out to check.

The Amazon hasn’t been idle during your little barrage. After the first couple shots, the distinctive lightshow the carbine puts off when fired draws her towards your location.

She’s moving fast, and you don’t have long to figure out your next move.

> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.

> Shift focus to the Amazon and keep firing with your carbine. She might be tough, but supercharged alien tech is tougher.

> Bring out the Claw when the Amazon gets close enough to strike. She’ll never see it coming.

> Juke the Amazon and hammer Frost with a flurry of Fire Bolts. She’s got ice powers, hopefully it’ll put her down hard.

> Other?
>>
>>5183786
That would depend on a variety of factors that I can't comment on.
>>
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>>5183800
>Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
It begins.
>>
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>>5183800
> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
Mine now cunt
>>
>>5183800
>> Bring out the Claw when the Amazon gets close enough to strike. She’ll never see it coming.
>>
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>>5183800
> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
Would it be possible to put the Amazon in the way of Frost's inevitable ranged attack? I would find the friendly fire terribly amusing.

Im hyped for violence.
>>
>>5183812
We probably could if we keep up the Luck Drain.
>>
Rolled 42 + 85 (1d100 + 85)

>>5183804
>>5183805
>>5183812

Looks like trying to disarm the Amazon wins. Roll me some 1d100s+65.

(Here's her roll)
>>
Rolled 7 + 65 (1d100 + 65)

>>5183818
yoink
>>
Rolled 53 + 65 (1d100 + 65)

>>5183818
>>
Rolled 26 + 45 (1d100 + 45)

>>5183818
holy shit she strong
>>
>>5183825
I think because of luck drain we just barely clutch it again.
>>
>>5183823
>>5183825
>>5183826

That's a success. Do you take her sword, or her shield?

> Sword.

> Shield.
>>
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>>5183818
127 vs 118
Luck Drain rolls a 1d15
Pray to the goddess of luck guys. PRAY!
>>5183827
PRAY! Wait does Axis need to roll everytime, or onle once per opponent? If you're right then 7 isn't enough.
>>
>>5183828
>> Sword.
>>
>>5183828
Oh thank god I'm bad at math.
> Shield.
She can't block as good without a shield.
>>
>>5183828
Tough choice but I'll pick
> Shield.
>>
>>5183829
It's a boost to you and a malus to her. And I've cut it down to once per encounter to simplify the math.

In this case it's 42 + 85 - 7 which equals 120.

53 + 65 + 7 equals 125.

Dancing on the edge as always, anons.
>>
>>5183828
>> Shield.
The rules of native and combat would make somebody with only a shield more dangerous, see StV. It's the same reason you run away if your boss orders you and 8 other guards to kill a lone unarmed person.
>>
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>>5183836
The edge scares me. We should probably improve our Agility and unarmed skills after this. Pandion is undoubtedly a behemoth of a greek wrestling teacher, hands down. Since they did lots of melee combat back in his day, would that mean he would have the know how to improve Sean's agility training?
>>
Rolled 35 + 50 (1d100 + 50)

>>5183832
>>5183835
>>5183837

In the interests of keeping things rolling, I'll go ahead and call it for the shield.

Go ahead and roll me some 1d100s+60 to avoid Frost's ranged attack.

(Second Skin + Spring-Heeled Jack + your new shield)
>>
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Rolled 10 + 60 (1d100 + 60)

>>5183845
AHHHHHHHHHH!!!!!!
>>
Rolled 85 + 65 (1d100 + 65)

>>5183845
PRAISE TYCHE!
>>
Rolled 80 + 60 (1d100 + 60)

>>5183845
BLOCK
>>
Rolled 27 + 60 (1d100 + 60)

>>5183845
UUURAAAAAAAAHHHHH
>>
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>>5183847
KING!
>>
>>5183846
>>5183847
>>5183848

That's a success, writing.


>>5183844

He has plenty of tips, but there's only so much you can do with theory alone. I've got a little idea cooking to step up your unarmed training, but don't quote me on it just yet.
>>
>>5183845
Hmmm is 145v85 enough to do this >>5183812?
>>
>tfw you ambush some chumps and one of them in fancy armor chickens out
>then he shoots you through a wall
>and downright bushwhacks your coworker and steals her shit
>and then he blocks your attack
>and now he's looking at you again
Mistakes were made.
>>
>>5183852
I'm tempted, but must say nay. That'd be reserved in case of a crit for you, or a critfail for Frost.

I really like the idea though, but that's just how it goes.
>>
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>>5183851
The magic curse PTSD fight we did against our illusionary undead buddies gives me some ideas. Perhaps there's something in the Egypt library we could use for more hands on training. I.E. We got for Pandion for theory and tips, then put them into practice by using illusion scrolls.
We'll be doing Grappler Baki tier autism bullshit by fighting imaginary foes.
Failing any of those, would Jack be a good firearms teacher? I recall in the Batman the Brave and the Bold he had semi-automatic flintlocks (foking wot) that fired ghost bullets. There's also the fact he has a small armory of various types of weapons......yeah he definitely knows a thing or two about guns since he's so old.
>>
>>5183854
>Mistakes were made.
And there will be more of them.

>>5183856
Fair enough, it was worth asking.

>>5183860
More shit to put on our ever expanding to-do list. Still cool though.
>>
>>5183860
The Greeks were renowned for their spearmanship. And their ability to fight with a spear. Lots of tips Pandion can point out to you I'm sure.

As for Jack, he's a gentleman. And gentleman settle their disputes in duels. Be it by sword or pistol. His lessons probably wouldn't help you O P E R A T E but if you can fire accurately with a fucking flintlock then anything else is child's play.
>>
>>5183847
Gonna pretty wonky when we block the sword with a shield and shoot her...

Really comes down to if the Alien Carbine will punch through her.
>>
>>5183867
I also just realized we can probably just shoot through the damn shield. Meaning we can land a "unseen" blow
>>
>>5183851

As you watch the Amazon rapidly approach, you switch off Thermal Vision and tuck your carbine back over your shoulder. Gonna need both hands for this one.

To her credit, she nearly manages to surprise you when she goes through the wall, rather than around it like you had expected.

As her entrance would suggest, the Amazon seems to rely heavily on her own brute strength. Too bad for her, you’re not interested in a fight of pure strength.

You hit her with a combination refined from brutal practice and frantic experience; ducking her initial scything strikes and delivering a solid blow to the breadbasket. That armor of hers might be strong, but nothing can fully cushion against a hard enough blow, a truth you’ve learned the hard way.

As she instinctively staggers, you drive an armored knee into her face (Some dirty fighting you picked up in your Marine days mixed with a hint of silat) and get her in a tried-and-true Pankration hold.

Before she can recover and presumably outmuscle you, you manage to wrench the shield out of her hands before bodychecking her away with it.

Huh. That shouldn’t have worked. Amazonians are Greek, right?

Would’ve thought that she’d be able to wriggle out of a standard Pankration technique. Then again, you’ve mostly been bastardizing portions from various disciplines to suit your various tactical needs, so perhaps you’ve just twisted it beyond recognition.

After successfully ringing her bell, you quickly shift focus to the more immediate threat.

While you were busy grappling with the Amazonian, Frost was taking the opportunity to build up some kind of supercharged ice harpoon that she launches your way.

Thanks to your well-honed agility, you’re able to shift into a defensive posture and block it with your shiny new shield.

Would’ve felt really stupid if it shot right through aforementioned shield, but it looks like it’s definitely up to snuff. Light too, for such a hardy thing.

The next course of action is to…

> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.

> Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.

> Cast Twister. If you can get it spinning fast enough, you could turn your shield into a makeshift projectile.

> Hit Frost with a flashbang to keep her distracted while you continue to dance with the Amazon. You’ll be taking that sword too.

> Other?
>>
>>5183883
> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
>>
>>5183883
>> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
>>
> Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.

Shoot her between the eyes.
>>
>>5183883
> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
Geek the mage first
>>5183854
And he is wearing stolen armor from your home planet.
And he thinks you are greek instead of an alien
>>
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>>5183883
>Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.
ONE DOWN, ONE TO GO.
>>
Rolled 15 + 90 (1d100 + 90)

>>5183887
>>5183888
>>5183894

Looks like closing the gap wins.

Roll me some 1d100s+60
>>
Rolled 56 + 60 (1d100 + 60)

>>5183902
what the fuck
>>
Rolled 32 + 60 (1d100 + 60)

>>5183902
uh oh
>>
Rolled 53 + 60 (1d100 + 60)

>>5183902
>>
>>5183903
>>5183904
>>5183906

It's a risky maneuver, given the circumstances. Nonetheless, you still managed to pull it off.

Now that you're closing in for the kill, how would you like to go about it?

> ???
>>
>>5183907
Bullet to the head or through the eyes. Keep it clean and simple.
>>
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>>5183907
I could think of several
> Classic Neck Snap
> Kick and a Curb Stomp to the head
> Hit in the face with the shields edge
> Unloading a magazine on the face
> Knife to the throat
I could go on...
>>
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>>5183907
I will change my vote, to support the most brutal suggestion anyone can think of.
>>
>>5183907
grab her by the face and firebolt as hard as possible via physical grapple :^)

point shooting should be enough. Just keep shooting her over the shield as we close the gap to keep her from focusing well. Then when we're close enough, point shooting her legs should be easy. Ideally she'll assume we're going center mass or head because we're military and defend those with ice. After she's on the ground we can ventilate her.
>>
>>5183918
Actually, thunderbolting her before ventilation is probably the best move. She won't expect it and shielding herself in ice won't stop it from conducting.
>>
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>>5183898
>>5183916

Let's give her the Barbara Gordan treatment.
>>
>>5183918
>>5183919
I think we should minimize the number of spells we use in case a conspiracy theorist connects us with our other aliases.
>>
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>>5183907
STOMP HER FUCKING SKULL IN
>>
>>5183907
Neck snap
>>
>>5183922
Nah the Barbara Special is Special because it's for Barbara

I think a combo of pistol supression followed up by some leg and shield hits and then ending with a curb stomp is the best. It's hard to describe the motions with words but I think it's the best execution.
>>
Rolled 88 + 30 (1d100 + 30)

Alright, I'm seeing a few ideas tossed around and a few of them seem to mesh, so I'll try to mix the more popular ones together.

Roll me some 1d100s+15.
>>
Rolled 99 + 15 (1d100 + 15)

>>5183944
Dang, she really doesn't want to die.
>>
Rolled 87 + 15 (1d100 + 15)

>>5183944
Oh god...

>>5183946
Tyche is best girl
>>
Rolled 63 + 15 (1d100 + 15)

>>5183946
holy shit our savior!
>>
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>>5183926
>YES YES YES YES YES YES
YES YES YES YES YES
>YES YES YES YES YES YES
>>
Rolled 46 + 15 (1d100 + 15)

>>5183944
Damn, don't know if we can-

>>5183946
oh okay
>>
Rolled 8 (1d100)

>>5183944
>>5183946
Welp...
>>
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>>5183946
>>
>>5183954
And I won't roll again.
>>
>>5183946
>>5183950
>>5183951

Some hot hands at the table tonight.

Luck Drain pulls your bacon from the fire yet again.

Success, writing.
>>
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>>5183946
>amazon skin is nearly unbr-
too fucking bad
>>
>>5183942
Still don't think we should make physical contact with the thing PULLING HEAT from everything around it
>>
>>5183913
This. Nothing like a clean execution. We're on the hitlist of the fucking Justice League, these chumps think they can take us on? (Admittedly we don't know that first part, but who cares?)
>>
Killing too many named characters can cause us problems and draw too much heat on us instead of gaining rep with opposing factions.
>>
>>5183979
why shouldn't we kill her right now? she is an enemy too powerful to be sure if we can take the time to knock her out and Sean´s know that plus, the mission is critical to have a chance of failure
>>
>>5183979
And? We're Mercs and this is our op, they don't like Gentleman Jack's new goon, tough, it has no bearing on Gunsmoke and our Wizard.
>>
>>5183979
These will be the first names character we kill, no? And they're criminals anyway, nobody except Waller if they're on the Suicide Squad will care.
>>
>>5183979
Ice bitch deserve it amazon is spare
>>
>>5183988
notAmazon killed our dudes too, bro.
>>
>>5183994
Shes just having fun, where Ice bitch is way more dangerous
>>
>>5183996
>simp
Just for that, we're killing her too.
>>
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>>5183996
nah we kick both stomp her neck in
>>
>>5183996
Just having fun killing our boys. That somehow makes it less personal than the other chick who just wants to kill everyone and go home?
>>
>>5183996
B r u h
>>
>>5183997
>>5183998
>>5184000
Jeeze I just wanted to paralyze her permanently.
>>
>>5183987
Named heroes and villains in DC have a strange tendency of not staying dead for very long. I'm sure they'll be back up and kicking somehow by the end of the year.
>>
>>5184006
>permanently
Ain't no such thing as a permanent comic book injury. Shit man Oracle could have had her back fixed in any number of ways. Batman had his spine snapped and he just SEETHED it back together. It's bullshit.
>>
>>5183959

https://www.youtube.com/watch?v=oU6uUEwZ8FM

As fun as blocking projectiles is, you’re starting to find it irritating. Time to take the ranged support out of the equation.

After drawing your 1911 and readjusting the shield, you storm out of cover, intent on getting in close to finish Frost off.

She tries everything in her power to trip you up; ice daggers, ice walls, iced floors, the works.

But even still, you continue your inexorable advance, taking potshots with your 1911 all the while. While you’d get more mileage with your carbine, it’d be too cumbersome to handle both it and the shield at the same time.

Maybe with more practice, but fucking around with untested ideas in the heat of combat is seldom worth the risk.

As you start getting closer and closer, you notice something intriguing.

She’s panicking; it’s painted all over her face.

And you might just know why.

If she absorbs heat, it has to go somewhere, to fulfill some purpose. If her powers are anything like your magic, she can’t just keep constantly tossing out high-powered shit around without draining the tank something fierce.

And she’s been throwing everything but the kitchen sink at you.

She’s running on empty. And you have a butcher’s bill that requires restitution.

Seems like a match made in heaven.

Finally, she’s just a hair too slow raising an ice shield and one of your shots connect, opening the door for you to put the rest of the magazine into her, sending her crashing to the ground.

Mostly in the extremities she doesn’t manage to cover in time, but hits are hits.

As you approach her, you mind is awash with possibilities.

Normally you’d just pop her and move on, but not this time.

Maybe you’re still pissed about suffering casualties. Maybe you’re looking to let off a little frustration. Maybe you’re

Or maybe you’re starting to crack.

Whatever the reason, it doesn’t matter in the grand scheme of things.

The haphazard labyrinth of ice that Frost built in an attempt to stop you in your tracks ironically proves to be final nail in her coffin. The Amazon, who has managed to get back into the fight, is too busy trying to navigate it herself that you have time enough to spare and more.

In a last ditch attempt to kill you, Frost lunges forward, intent on making physical contact. Instead, all she meets is the business end of your shield that puts her back in the dirt.

That settles it. No more Mr. Nice Revolutionary.

You draw back and put the full force of your personal demons and heavy armor into a curb stomp that’d make a hockey team of Canadian roughnecks wince at the sheer brutality on the ice.
>>
>>5184019

Afterwards, you try to scrape off the viscera off your heel. Gonna be a bitch to pick all the bits out of your boot later, but thems the breaks.

The Amazon’s managed to finally get her ass in gear and is regarding you with just a hint of fear in her expression. The earlier cockiness and humor has evaporated entirely.

“Who the fuck are you?! And where did you get that armor!?”

You just reload your pistol and get ready for another bout.

One down, one to go.

You decide to…

> Fight her in close-quarters. If you can land a solid enough hit with your shield, she’s done for.

> Melt the ice with Fire Bolts. Maybe if you form a big enough pool, you can electrocute her.

> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)

> Cast a spell. (Specify)

> Other?
>>
>>5184020
> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)
"the man who is going to kill you" something cliche
>>
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>>5184020
>> Fight her in close-quarters. If you can land a solid enough hit with your shield, she’s done for.
>pop a smoke ´nade get in close with the knife

we gotta shank her
>>
>>5184020

We are a spirit of vengeance. We are your death.
>>
>>5184020
this >>5184026

>>5184023 >>5184028
If you're going for that angle, "The last man you'll ever see" is much better.
>>
>>5184020
>>5184023
+1 this
>>
>>5184020
> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)
>I got it by doing what I just did to your little girlfriend.
She's a dyke, that's got to work.
>>
>>5184023
Support.
>>
>>5184020
This>>5184023
Amazon is going to be stuffed and mounted.
>>
>>5184020
>>5184037
Oof. I'll take it.
>>
>>5184020
"I'm vengeance. I am retribution, and your death."
cheesy, but gosh dangit I'm mad.
>>
>>5184020
this too>>5184037
>>5184043
Dykes can bite it.
>>
>>5184023
How about this then:

To answer your second question, I killed some people for it and to your first: the man who is going to kill you.
>>
Rolled 95 + 50 (1d100 + 50)

Alright, looks like talking shit in the hopes that somebody else will be hit wins.

Roll me some 1d100s+25.
>>
Rolled 3 (1d100)

>>5184052
Oh damn, I guess she doesn't care.
Unless Tyche saves us.
>>
Rolled 17 + 25 (1d100 + 25)

>>5184052
Oh, we're so fucked.
>>
Rolled 77 + 25 (1d100 + 25)

>>5184052
Get hit it is
>>
Rolled 96 + 25 (1d100 + 25)

>>5184052
holy
shit
now way we can win this lol
>>
Rolled 11 + 25 (1d100 + 25)

>>5184052
>>
Rolled 70 + 75 (1d100 + 75)

>>5184054
>>5184055
>>5184056

That's a failure. I'm assuming that nobody wants to re-roll, so go ahead and give me some 1d100s+60.
>>
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oh dear
>>
Rolled 42 + 60 (1d100 + 60)

>>5184065
Oh Gods...
Tyche have mercy...
>>
Rolled 17 (1d100)

>>5184065
Tyche please spare us
>>
Rolled 44 + 60 (1d100 + 60)

>>5184065
This is the end, friends.
>>
should have go with my plan :p but most wanted to play being deadpool
>>
That's a failure, would you like to have another go by using Roll the Die?

> Y

> N
>>
>>5184067
>>5184068
>>5184069
We got too cocky bros...
Unless the reroll saves us
>>
>>5184073
yes
>>
Rolled 7 + 60 (1d100 + 60)

>>5184065

>>5184068
should not count.
>>
>>5184073
>Unless the reroll saves us
YES YES
>>
>>5184072
Im with you, I wanted to just be done with it.

>>5184073
Yes
>>
>>5184076
Fuck I'm sorry.
>>
>>5184073
>Y
>>
Rolled 22 + 60 (1d100 + 60)

>>5184073
tyche pls
>>
>>5184080
Hi sorry im ID: /Aw1MFBD
>>
Alright, looks like we're having another spin at the wheel.

Go ahead and roll me some more 1d100s+60.
>>
Rolled 26 + 60 (1d100 + 60)

>>5184085
I walk away for a few minutes and look what happens.
>>
Rolled 14 + 60 (1d100 + 60)

>>5184085
Please Tyche, a 71 or higher...
>>
Rolled 17 + 60 (1d100 + 60)

>>5184085
>>
>>5184085
>the rolls only get worse
>>
holy mary
>>
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>>5184086
>>5184087
>>5184088
Tyceh giveth and Tyche taketh away...
>>
>>5184085

At least we have a god to pull our ass out of the fire, the claw, and possible rescue teleportation by Jack.
>>
>>5184089
This is why you don't taunt when someone has a reason to be angry. Righteous anger wins 99% of the time.
>>
>>5184086
>>5184087
>>5184088

Something something Icarus, something something hubris.

Anyhow, I'm pretty much out of gas at this point, so we'll pick up from here on Friday at 5:00PM EST.

As always, thanks for playing!
>>
We had like three different types of grenades and a helmet that with termal could kill most opponents but anons decided to get cocky shieeet
>>
Rolled 60, 40, 71, 48, 45, 22, 100, 78, 35, 60, 32, 67, 40, 48, 48, 4, 87, 11, 5, 65, 59, 55, 60, 97, 72 = 1309 (25d100)

I'm gonna roll a a few d100s just to see if this trend continues.
>>
The fuck is up with the dice? Who pissed in sacrifice bowl.
>>
>>5184103
I'm telling ya man, righteous anger. Think about it. We we're pissed about our boys, killed Frost despite all odds. Dyke is mad about her crush getting crushed, she gives us a real beatdown.

It's like poetry.
>>
>>5184106
Poetry is gay, gay is a weakness.
>>
>>5184109
>poetry is gay
Spoken like a guy who has never received the most violent roast of his life in verse.
>>
Geez, with this shit i'm SURE we won't take the president or even kill him

And i'm starting to get PISSED

Also, there's something that is bugging me from some time, and is at the start of this mission. We literally show our face in front of a bunch of local and apparently international news networks saying we're leading this revolution... Unless our time in this place make us grow a beard and look so fucking nasty and sweaty for Batman or even Gordon to casually see the news or something like that... I say it's time to invest KNOW in illusion magic or straight up going for the best cosmetic surgeon for a new face, because all our personas are oficially fucked
>>
We never win fights in one roll (excluding nat 100's and usually not even then) so we won't get pasted in one roll. But we might come out of this with a few less teeth or a nice new scar.

We bring out the claw next. Go for broke. Funny that this happens after we punish them for being cocky, then get punished for being cocky.
>>
>>5184143
we wore our armor
>>
>>5184154
Pretty sure we only put on our armour after giving the speech, but it should be fine. There's nothing that really links us to Adjutant Tango other than the fact we were there, and if Batman's autistic enough to go through the face of every protestor caught on camera he'll find nothing since already we wiped anything on us. Hell, we might even become this country's tank man if we play our cards right.
>>
>>5184148
Well we're certainly losing the shield. And probably getting stabbed. If need be we can set the building on fire. Though I'd be very worried about anyone else being inside still. Bonus points for walking out of a burning building like a badass and getting a cool nickname for it.

We could actually grapple someone and set off a thermite grenade. That's a pretty dirty combination of healing and hurting right there.
>>
>>5184347
I think we should just throw the shield out a window and start blasting her with the alien carbine. Sean getting wounded isnt too bad since fires heal him, so it only a matter of hit hitting himself in the face with fireballs.
>>
>>5184239
Hope qm can handwave it away or just ignore it so we dont have to always stop the pace to worry about it. Hell half the heros and villians operate with only a clothes change and thier id is still secret.
>>
>>5185278
People can't even figure out who the Joker is when the only things he has obscuring his face at any given time is an unnatural grin and clown makeup.

I think thirty seconds of dubious quality camera footage isn't going to give us away.
>>
>>5185326
Is the joker ever NOT the joker?
>>
Remember when you guys wanted to just try the non lethal approach? This be karma for saying stupid shit.
>>
>>5185555
Sometimes. He can go in disguise if he feels the need to. But I'm more trying to get at the fact that people always ask who the Joker is and with all the resources that superheroes tend to have they just can't figure it out. I mean even if he's always the clown prince of crime now he is still a man and was still just a guy before he smeared on the greasepaint, you know?
>>
>>5184095

Your response to her question is swift, and uncompromising in its message and intent.

> “I am the man who is going to kill you.”

You don’t shout, or scream, or make a grand speech out of it.

It’s more matter-of-fact than anything else.

Grass is green, the sky is blue, and you’re going to kill her.

Unfortunately, your words don’t have the intended effect. Instead of rattling her into making a crucial mistake, the slight edge of fear on her face disappears, replaced instead with a ferocious determination.

Faster than you can react, she springboards off a patch of ice and slams directly into you. The impact is enough to send your shield clattering away, and she takes advantage of your temporary weakness, peppering you with a flurry of blows.

Her sword cuts deeply into your armor, and eventually penetrates, putting a nasty gash in your chest. You manage to shove her away, but the damage has already been done.

Hurts like a bitch, but you’ll survive.

That sword must be something special to cleave through your armor. Good thing you sprung for that self-repair upgrade, but it’ll still be a weak point for quite some time. Just something to keep in mind.

The Amazon twirls her sword a little and spits in your direction.

“I’m not going back! You hear me!? I’ll die first!”

Well yeah, that’s the idea.

You keep that little tidbit to yourself, just in case.

Things are still going pretty well, but you need to get the pendulum swinging back your way. To that end, you…

> Pretend that she did a lot more damage than the actually did, then sucker punch her when she gets in close. It’s a classic for a reason.

> Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.

> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.

> Activate Kinetic Frenzy and get to work with your KABAR. It’s risky, but you need an edge to get the momentum back on your side.

> Other?
>>
>>5185740
>> Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.
CLAW
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier
>>
>>5185740
>Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.
Based on our previous tactics she's probably expecting us to fall back again. Surprise her with our own strength and put her on the back foot.
>>
Looks like we've got a tie, I'll give it another 10 minutes to resolve itself, then I'll roll a tiebreaker if necessary.
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.
>>
Rolled 26 + 40 (1d100 + 40)

>>5185752
>>5185759
>>5185776

Looks like this option wins.

Roll me some 1d100s+20.
>>
Rolled 96 + 20 (1d100 + 20)

>>5185790
She won't see this one coming.
>>
Rolled 34 + 20 (1d100 + 20)

>>5185793
heh
>>
Rolled 44 + 20 (1d100 + 20)

>>5185790
>>
Rolled 12 + 20 (1d100 + 20)

>>5185790
>>
>>5185793
No, no she won't, she won't be seeing anything anymore.
>>
>>5185793
>>5185796
>>5185797

That's a success, writing.
>>
>>5185801

You’re no dummy.

A brute-force showdown is exactly what she’d prefer, and fighting on the enemy’s terms is typically not the best decision.

Instead, you continue to play dirty and drop a smoke grenade directly at your feet.

She instinctively falls back, likely expecting a potential explosive. During this brief window, you recede into the smoke, get your carbine ready, and trigger Thermal Sight.

She’s more cautious this time, recognizing a pattern from before, but it doesn’t save her.

Without her shield, it’s a lot easier to line up your aim and connect with several shots.

From the muffled swearing, it sounds like you’ve hurt her pretty badly, but she’s still not dead. Doesn’t go down easy, this one.

But now that you’ve got the tempo of the fight back on your side, she’s the one over the barrel.

And it looks like she knows it.

Through the smoke, you can see her taking a page out of your book as she rams through a wall and heads into some kind of maintenance corridor.

When the smoke clears, you can see that she’s left a trail of crimson dots in the wake of her escape attempt.

She’s bleeding. And if it bleeds...

You know the rest.

But spending time trying to chase her down and finish this could cost you time you can’t afford to spare.

In the end, you decide to…

> Track her down and end her. A wounded enemy is still dangerous.

> Cut your losses and head back upstairs. Every second you waste with this is another second Pedraza has to escape.

> Other?
>>
>>5185812
>> Cut your losses and head back upstairs. Every second you waste with this is another second Pedraza has to escape.
>>
>>5185812
>Track her down and end her. A wounded enemy is still dangerous.
He has nowhere to run with out troops crawling everywhere, and any heli can easily get stingered
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
> Radio in asking for a sitrep
>>
>>5185824
+1 for radio
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
>>
>>5185824
Radio is a good idea
>>
Rolled 2 (1d4)

>>5185820
>>5185823
>>5185824
>>5185832

Alright, calling it for continuing the pursuit / getting a sitrep.

Writing.
>>
Rolled 57 + 80 (1d100 + 80)

>>5185836
Scratch that, go ahead and give me some 1d100s+50.
>>
Rolled 90 + 50 (1d100 + 50)

>>5185839
Geez. What is it with these chicks and trying super hard not to die. It's so inconvenient
>>
Rolled 45 (1d100)

>>5185839
lets get a 1
>>
Rolled 12 + 50 (1d100 + 50)

>>5185839
>>
>>5185840
Nice.
>>
>>5185840
>>5185841
>>5185845

Success, writing.
>>
>>5185840
Your on a roll today
>>
>>5185840
We barely did it, nice
>>
>>5185849
Don't forget to yoink the sword and the shield, they seem to be pretty damn good.
>>
>>5185861
You've got the shield, but she's still got ahold of the sword.
>>
>>5185863
Didn't sound like it.
>>5185740
>The impact is enough to send your shield clattering away
>>
>>5185866
Can always go pick it up later. Not like any enemies got it and ran off with it.
>>
>>5185866
What I attempted to imply is that it was out of your grasp at that particular moment.

Since she fled without having enough time to take it back, you're able to recover it without any issues.

Apologies if there's any confusion.
>>
>>5185849

Before you rush after the Amazon, you take a moment to retrieve “your” shield and get a quick sitrep from Darius and Isaac via the radio.

According to Darius, Isaac and his strike team split off to clear the upper floors, while Darius and his men hold the line and keeping trying to push through into the main courtyard.

Isaac doesn’t respond to any hails, which could be the result of any number of things. You ruthlessly quash the flicker of worry that rises up.

He might be a bit impulsive, but you wouldn’t have brought him along if he wasn’t capable of doing the work.

As you follow the Amazon’s trail through the dimly lit maintenance area, you start to feel your hackles going up.

Something about this just doesn’t feel right, but you soldier on nonetheless.

The trail ends at an open door with a sign hanging above that reads “MAIN REPAIR SHOP” in Spanish.

When you go to enter, you feel a chill run down your spine right at the threshold of the doorway. In response, you immediately stop moving and survey the environment to satisfy your spooked instincts.

When you don’t spot anything, you mentally chastise yourself for getting paranoid and jumping at shadows.

But then, you notice something when your gaze travels downwards.

The slightest flicker of light barely gives it away, only inches away from your armored boot.

A tripwire, connected to a truly prodigious amount of explosives concealed carefully behind the doorframe.

Now alerted, you carefully step over it and dodge several other well-hidden explosive devices.

Concerning. Not just because of the whole “nearly getting blown up” part, but the implication of their existence.

You’d have to be a dab hand with combat demolitions to set up a killzone that fast, given that you’ve been hot on the Amazon’s heels.

Looks like she has somebody else watching her back, a professional.
>>
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>>5185885

After passing through the gauntlet of traps, you freeze upon catching a snippet from a muffled conversation.

You carefully creep up to another open door, keeping both your eyes and ears open. After taking a slight chance and poking your head around the corner, you spot something interesting.

It’s the Amazon, speaking to some kind of bandaged freak in Western military combat armor. From the details you can make out, he’s packing plenty of high-powered hardware and explosives.

They seem to be arguing about something.

“I’m telling you, I can take him! I just need a breather.”

“Frost is dead and you’re already halfway there. Rendezvous with the others before I make it a direct order. Stay focused, we still have work to do. He’ll be busy dealing with the gifts I left behind, it should buy enough time to make it back topside.”

“Good. Nearly managed to gut the bastard, but he managed to get one over on me. Just be careful, yeah. He’s not going down easy.” She growls.

“That’s fine. Neither am I.”

Since you’ve got an uncontested line of sight into the room and have evidently avoided detection, you…

> Put a carbine shot right through the Amazon’s skull. It’s the end of her road.

> Throw a flashbang into the room and charge in with your Claw. You’ll have the element of surprise on your side.

> Target the bandaged figure with your carbine. Can’t afford to let a demoman go when you have the chance.

> Eavesdrop a bit longer and see if you can pick up anything worthwhile. Intel makes the world go round, after all.

> Cast a spell. (Specify?)

> Other?
>>
>>5185888

> Target the bandaged figure with your carbine. Can’t afford to let a demoman go when you have the chance.

Time to silence Hush.
>>
>>5185888
We need to take this opportunity to kill at least one of them.
How about this:
> Throw a flashbang into the room, shoot the Soldier first then the Amazon with the carbine. If they're still able to fight, clean up with the claw.
>>
>>5185888
> Eavesdrop a bit longer and see if you can pick up anything worthwhile. Intel makes the world go round, after all.
> Cast a spell. (Specify?)
Spider's on both to track them..
> Throw a flashbang into the room and charge in with your Claw. You’ll have the element of surprise on your side.
for a distraction.
>Then hit the demoman with Lightning Bolt, try to light his fuses.
If Amazon runs shoot her with the carbine, otherwise finish the demoman first. He's smart and that is a threat.
>>
>>5185888
> Cast a spell. (Specify?)

Spider tracker. They can go wherever they need to... we'll know exactly where they're setting up their big guns.

Once we got tracking going, we can start shooting. This guy being an explosives man might have a dead switch on himself. We're fairly certain the amazon doesn't.

Also this is far enough in, and there doesn't seem to be a camera or anything around. We might actually be able to use the claw now granted we kill one of them and the other doesn't know what it is.
>>
>>5185899
No. No claw. Period.
>>5185901
Wait, I didn't notice this said claw.
>>5185888
Remove the claw, from my vote.
>Throw in a flashbang and open fire with the carbine
>>
>>5185899
+1
>>
>>5185901 >>5185902
+1 to the spider idea.

>>5185904
Is it the possible deadman's switch? In that case just use it on the Amazon, if they're even still alive after our initial assault.

In regards to your remote detonation idea, I'd ask Axis if it's possible.
>>
>>5185899
+1
>>
Rolled 49, 4 = 53 (2d100)

Alright, it looks like a mixture of flashing and clearing wins, with some added spider tracking tacked on.

Roll me some 1d100s+20.

First roll is the Soldier, who gets +35 to his roll.

Second roll is the Amazon, who gets a +15 to her roll.
>>
Rolled 44 + 20 (1d100 + 20)

>>5185916
Praise Tyche!
>>
As for the remote detonation idea, I'll rule that it could theoretically work, and will include it as an option depending on how well the rolling goes.
>>
>>5185916
Luck drain is still active right?
>>
>>5185920
Yep, +-7.
>>
Rolled 75 + 20 (1d100 + 20)

>>5185916
>>
Rolled 19 (1d100)

>>5185916
For Tyche!
>>
>>5185888
+1 >>5185901 except for the flashbang and claw option

I say if we can somehow "see" or sense from the spiders themselves, which i think we can't, we could place 2 spiders in both of them, so if they regroup again we can place trackers in their team. But again, we should train our Spider Magic.

>Captcha: XXXNY
And apparently make some detour in New York for some segs once the mission is over
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>>5185924
Damn... I feel like a stupid know...
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Rolled 99 (1d100)

>>5185916
One roll vs both?
or 3 and 3?
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>>5185928
>Too late
Damn.
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>>5185929
Not if it's 3 and 3 vs each roll
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>>5185928
Typically one vs both.

>>5185918
>>5185922
>>5185923

Anyhow, that's a success. Since you beat both their rolls, I'm willing to offer something special.

After this, the Amazon will be heavily wounded. and the Soldier will be wounded.

If you're willing to double-down and attempt the same roll with a higher challenge, you could potentially kill the Amazon / damage the Soldier further.

> Play it safe and stick with the normal success.

> Take a risk and double-down.
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>>5185934
> Play it safe and stick with the normal success.
I want a little information before finishing them.
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>>5185930
It isn't, remember our fight with Frost and Amazon in this very thread?

>>5185934
Since our re roll has already been spent, I'll pick
> Play it safe
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>>5185934
I'd say take this. our goal isn't necessarily to kill as many as to ensure they cannot fuck with our goals. With the spiders, we can double back after.

If y'all vote otherwise, pic related.
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>>5185934
> Play it safe and stick with the normal success.
>>