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File: henchman.png (1.31 MB, 900x1560)
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Your name is Sean Clayton, aka Gunsmoke, aka Adjutant Tango. Last time, you raided a major S.T.A.R. Labs facility, packed your bags for a trip down south, led a daring prison break, and ventured deep into the belly of the beast in hopes of dismantling it from the inside.

> Hello everyone, and welcome back to another issue of DC: Henchman Quest! As always, I’m AxisQM. Rules are simple but flexible: 20-30 minutes to vote / roll what I say, rolls count even if you (or I) mess up the modifier, crit successes override, write-ins encouraged. If rolls / votes are slow to come in, I’ll do my best to adjust for it. Thanks again to the anon for the cover art, its existence still makes my day whenever I see it.

Pastebin: https://pastebin.com/RwY7nc3S

Link to Previous Thread: http://thisisnotatrueending.com/qstarchive/2022/5116237/

Link to Archive: http://thisisnotatrueending.com/qstarchive.html?tags=Henchman
>>
>>5170625

Since we finished the last thread with a vote, today’s session is going to open with quite a bit of rolling.

Go ahead and roll me some 1d100s + 25 to search for operative data without being noticed.

DC: 40 / 60 / 80
>>
Rolled 39 + 25 (1d100 + 25)

>>5170626
Big numbers
>>
Rolled 54 + 25 (1d100 + 25)

>>5170626
highighigh
>>
Rolled 10 + 25 (1d100 + 25)

>>5170626
>>
>>5170630
>>5170634
>>5170635

That's a regular success. Go ahead and give me some more 1d100s+25 for to steal some actionable information.

DC: 50 / 70 / 90
>>
Rolled 12 + 25 (1d100 + 25)

>>5170636
Highighigh
>>
Rolled 36 + 25 (1d100 + 25)

>>5170636
>>
>>5170636
"1d100+25"
>>
>>5170636
>>
Rolled 95 (1d100)

>>5170636
>>
Rolled 60 + 25 (1d100 + 25)

>>5170636
>>
>>5170649

Thanks for the save.
>>
Rolled 18 + 25 (1d100 + 25)

>>5170636
my bad
>>
>>5170638
>>5170639
>>5170649

That's an excellent success. Now I just need one more set of 1d100s+25 to swipe unlucky soul's secure credentials.

DC: 60 / 80 / 100
>>
Rolled 91 + 25 (1d100 + 25)

>>5170660
>>
Rolled 67 + 25 (1d100 + 25)

>>5170660
1
>>
Rolled 47 + 25 (1d100 + 25)

>>5170660
>>
Rolled 11 + 25 (1d100 + 25)

>>5170660
>>
>>5170662
>>5170667
>>5170670

Another excellent success, writing.

Glad to see you all here, anons.
>>
>>5170673
What about the spider distractions?
>>
>>5170675

I factored that into the DC difficulty and plan to reference it in the upcoming update.
>>
>>5170677
thank you qm!
>>
Apologies for the delay, anons. Still working on the update, it's gonna be a pretty long one.
>>
>>5170673

https://www.youtube.com/watch?v=GgpqywEL-rI

Alright.

Getting into the building and past the first couple layers of security wasn’t too bad, but that doesn’t mean you can afford to slack off. If you attract any attention or get caught with your hand in a top-secret cookie jar, you’re in for some extrajudicial fun time.

As you survey the nearby office space, you try to identify weak spots and the most suitable infiltration method. As you watch a burned-out office worker staring at a computer screen with a respectable thousand yard stare, you have an idea.

The trick to situations like this is to adopt the correct body language and blend into the surroundings. After all, nobody wants to interrupt the visibly stressed guy who’s busy performing a bunch of menial tasks.

Given the gravity of the situation, it’s not to hard to channel your tenseness into a convincing facade. Plus, you’ve dodged enough shit work details in your time to know the golden rule; always look busy.

After snagging an unattended clipboard, you concern yourself with an unobtrusive sweep of the area, looking for a weakness you can exploit.

And you find it. There’s a lone guard protecting the entrance to a secure tactical center of some kind. That’s bound to have something you can work with.

To draw him away, you summon a handful of spiders that’ve nested underneath a particularly slovenly worker’s desk. A quick mental command has them crawl onto the guard and give his neck a little love bite. As he’s busy slapping at them, you slip past, mixing with a small group of incoming agents.

The interior of the tactical center is a lot more like what you expected. Lots of fancy looking maps, tech systems, and a load of spy shit you’re not remotely qualified to touch. Time to get to work.

Your first objective is to silence the niggling doubts in your head about the possibility of a mole in your ranks. Traitors, of any stripe, aren’t exactly your favorite demographic. And from a tactical standpoint, being able to conduct operations without having any worries about internal threats is a godsend.

After a comprehensive yet careful search, you come to some interesting conclusions. The first is that the Rats, and the members of your own group are clean for the most part. Aside from a couple intercepts due to a momentary slip-up, they don’t have much to work with.

In contrast, the Escabedo Cartel is leaking like a sieve. Looks like some of their high-level lieutenants have been supplying Pedraza with intel for quite some time, in exchange for nominal immunity and reprisal attacks on their personal. You jot down their names and positions, and move on. That intel is going to open quite a few doors depending on how you play it.

Couldn’t find a thing about the PLA though, which is a shame. Information is power, and the more of it you have, the better you can prepare for the inevitable clusterfuck that occurs when somebody gets one over on you.
>>
>>5170730

Next up on your agenda is to gather as much as you can about the regime’s current objectives and any ongoing operations that may pose a threat.

A hefty chunk of what you manage to uncover is a dead end. Most of the unsecured stuff is either excruciatingly mundane, heavily redacted, or just incredibly old and irrelevant.

But there are some juicy scraps burrowed under the surface, likely misplaced by a distracted or lazy agent.

It looks like the military has a special task force of some kind assigned to each of the major factions, codenamed accordingly as RATCATCHER, REDMENACE, and GREATWHITE.

Doesn’t take a whole lot of imagination to guess who the targets of each division is. You mentally note the names and the myriad of operations they’ve been assigned to. You’re too busy right now to give it the once-over it deserves, that’s what debriefings are for.

Worryingly, there’s something playing on loop on a bank of televisions. It takes a moment for you to figure it out, but protracted viewing makes it clear.

It’s POV footage of your fight with those mercenaries back at the prison. Guess the rifleman that escaped had a helmet camera or something. A quick glance at a nearby analyst’s desk reveals that you’ve been designated as a priority kill/capture HVT. They haven’t decided on a codename for you yet, but it’s confirmed that they are aware of your existence and your deal with the Rats.

Well, at least it’s always nice to be appreciated. Normally, you’d make a token effort to swipe the tape, but it’s surrounded by a wall of analysts and they’d be nuts if they didn’t keep a backup of some kind.

That discovery isn’t even the worst part. While sifting through some old memos, you find a more recent one, direct from Pedraza’s desk. Most of it is just chest-pounding and saber-rattling, but there is one section in particular that draws your eye. Pedraza mentions something about “foreign allies” keeping an eye on the situation and preparing to intervene should the situation go fully off the rails.

Fuck. That explains where Pedraza’s fancy new tech comes from. Looks like you’ve managed to stick your foot into a good old fashioned proxy war. Only question is, who’s pulling the strings and what’s their agenda?

You’ll figure it out later, you’re starting to draw some odd looks and you need to keep moving before anyone works out that you aren’t actually supposed to be here.

On your way out, you pass by a secure workstation, where somebody has made a critical error in leaving their secure keycard behind.

You deftly swipe it as you pass and slip it into your pocket. Jackpot.

It’s not just any schmuck’s access card, this one belongs to a security chief. How embarrassing for him but opportune for you. With this, you can probably open most of the secure doors in the building. That ought to make snooping quite a bit easier.
>>
>>5170731

Even better, you managed to avoid attracting any undue attention. Here’s hoping that Darius and Isaac are having the same luck.

It’s not like you’re armed for a protracted fight, given that all you’ve got is some light body armor, your pistol, and your knife.

When you head back to the elevator, your partner is waiting for you, also doing a decent job blending in. He gives you a silent thumbs-up as you approach. Looks like
his part went off without a hitch.

Now you just need to figure out your next destination.

You’ll have to make it quick though, now that the charges have been armed.

Now that you’ve got Operations wired to blow, where’s your next stop?

> Floor 8: Logistics

> Floor 2: Archives

> Floor 3: Human Resources
>>
>>5170732
> Floor 8: Logistics
>>
>>5170732
> Floor 2: Archives
The juicy stuff is always in the archives.
>>
>>5170732
>> Floor 8: Logistics
>>
>>5170734
>>5170744

Looks like heading to Logistics wins. Go ahead and roll me some 2d100s this time.

First roll is Darius', second roll is Isaac's.

First DC: 50 / 70 / 90 (Darius gets a +15 to his roll)

Second DC: 60 / 80 / 100 (No modifier)
>>
Rolled 37, 96 = 133 (2d100)

>>5170759
Hope they don't disappoint.
>>
Rolled 96, 89 = 185 (2d100)

>>5170759
>>
Rolled 17, 36 = 53 (2d100)

>>5170759
>>
Rolled 70, 76 = 146 (2d100)

>>5170759
Fuck yeah brothers
>>
>>5170763
they don't and neither do I apparently
>>
>>5170763
>>5170764
>>5170766

That's an excellent success for Darius, and a regular success for Isaac. Writing.
>>
>>5170771

At first glance, Logistics is very similar to Operations, but there are some key differences. For starters, this level is staffed entirely by military personnel.

Out-of-shape egghead soldiers are still soldiers, and should be treated with caution. You’ll also be at a higher risk of drawing attention, given that they probably don’t get many non-military types in here.

As your partner gets to work on the planned demolition, you decide to…

(Choose any number of these. The difficulty for each will progressively increase depending on the number you pick. Do me a solid and put them in the order you’d like to do them in, in case of failure / unexpected circumstances.)

> Steal details about convoy transport routes. Even if you don’t hit them yourself, somebody’d be willing to pay for the intel.

> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.

> Gather information about businesses that support Pedraza. Could come in handy if you ever plan on striking his base directly.

> Forge a fake munitions order and slip it with the legitimate ones. Might just be able to get away with skimming off the top.

> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.

> Other?
>>
>>5170785
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>>
>>5170785
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>SPIDERS
>>
>>5170788
Did my vote not go through?
>>
>>5170789
Oh there it is, I had when it doesn't show if someone posts too close to each other.
>>
>>5170785
> Steal details about convoy transport routes. Even if you don’t hit them yourself, somebody’d be willing to pay for the intel.
> Go through old cargo manifests to gather clues about the party covertly backing Pedraza. Now that you have a place to start, you need to figure out their game.
> Sabotage their digital shipping system. Hopefully you can drive a nice little wedge in their supply line.
>SPIDERS
>>
>>5170789
>Support
>>
>>5170788
>>5170789
>>5170806


Looks like doing some snooping / putting a wrench in the works wins. (Also spiders)

Roll me some 1d100s+25 to get your hands on the cargo manifests.

DC: 55 / 75 / 95
>>
Rolled 87 + 25 (1d100 + 25)

>>5170810
>>
Rolled 48 + 25 (1d100 + 25)

>>5170810
$50 it's intergang again
>>
Rolled 33 + 25 (1d100 + 25)

>>5170810
May Tyche bless us.
>>
>>5170818
If it is I want an interlude of them seeing the rats fighting with their stolen gear and getting really fucking mad
>>
Rolled 11 + 25 (1d100 + 25)

>>5170810
Whoops, fucked up my dice

>>5170818
Alright, $100 on it being a fed agency
>>
>>5170813
>>5170818
>>5170823

That's an excellent success. Go ahead and give me another round of 1d100s+25 for some good old fashioned sabotage.

DC: 65 / 85 / 105
>>
Rolled 85 + 25 (1d100 + 25)

>>5170827
>>
Rolled 100 + 25 (1d100 + 25)

>>5170827
Praise Tyche!
>>
>>5170830

Every.

Single.

Time.
>>
>>5170830
BEST GIRL
>>
>>5170831
Goodbye plans, hello whiskey my old friend.
>>
It's superfluous at this point, but I need one more roll in case you double crit or something.
>>
Rolled 84 (1d100)

>>5170827
Tyche guide us
>>
>>5170837
are you sure you can handle introducing crit stacking into this quest because we will do it at some point
>>
>>5170830
>>5170827

Well I know what we are jamming too.And that crit should net us some serious damage.

https://www.youtube.com/watch?v=a64cJiGKr7c
>>
>>5170841
>>5170837
Dang, maybe next time best girl will let us know if she's playing the quest with us.
>>
>>5170852
That will happen when we get the fabled triple crit
>>
>>5170829
>>5170830
>>5170841

That's a critical success. Excuse me for a moment while I cast my notes into the uncaring void and begin anew. Writing.

>>5170842
>>5170853

I'm going to stroke out when this happens, just warning you in advance.
>>
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>>5170830
>>5170831
>>5170832
>>5170835
>>5170845
>>5170856
We just cannot stop winning Axis.
>>
>>5170856
If it happens, I hope you make Tyche canon and give us bonus to luck magic.
We can't let memes be dreams.
>>
>>5170856
calling it now, when the justice league inevitably comes for our ass we are gonna triple crit and just fodderify the whole lot, and axis will probably burn his computer out of sheer fuckery for it.
>>
>>5170870
>tfw one day we're just sitting around flipping a coin for fun and calling it
>over and over and over we're getting it right
>ten times, twenty times
>decide to flip it ONE more time
>toss it up and when we catch it it's transformed into an old silver coin emblazoned with the face of Tyche on one side and the wheel of fortune on the other
How hard do you think she needs to flirt with Sean before he realizes he's got a friend in fate?
>>
>>5170856

After scanning the department for a suitably secluded target, you spot the perfect candidate in a solitary cubicle, tucked next to a dark corner.

With a carefully coordinated spider command, you mange to plop it directly in the pencil-neck’s cup of joe. In his surprise, he manages to fumble it and pour the majority of it on himself. As he swears to himself and storms off in search of something to clean up the mess, you notice something.

Something so beautiful that it almost brings a solitary tear to your eye.

In his haste to clean himself off, he left his terminal unlocked.

Thanks to your security chief access card, you’re granted high-level access to their internal systems without any major fuss. Coupled with the fact that the terminal was left as easy pickings, you infiltrate their digital perimeter without raising any red flags.

As you quickly skim through data about various import and export shipments, you start noticing a pattern of discrepancies.

The first thing you noice is that each and every munitions delivery is deliberately obfuscated in an attempt to camouflage it with otherwise legitimate cargo. The responsible party was smart enough to avoid using a fixed point of origin, with the ships originating from all across the globe.

The second thing you notice is that the shipments are a fairly recent development. The earliest delivery you can find is only from maybe a year or so ago. As you rack your memory for a connection, you recall that the first cracks in Pedraza’s regime started to show around that time. Looks like somebody made him an offer he couldn’t afford to turn down.

Lastly, you discover how Pedraza is paying for all this aid; resources. In return for signing over the exploitation rights to swathes of territory containing economically important reserves like oil and rare earth materials, Pedraza gets the equipment and men necessary to win his little war.

Ten to one, that’s where the hardcore mercenaries get their marching orders. Regrettably, the trail goes cold via a long list of shell companies and fronts, but you mark their names down nonetheless.

Never thought you’d be doing this Elliot Ness horseshit, but who ever said life was predictable? This entire business is rotten to the core, but you’re in far too deep now. All you can do is keep pushing through as best you can and keep your eyes on the prize.

Speaking of which, it’s time to see if you can live up to Gremlin’s namesake and give Pedraza a little special something to remember you by. The bombs would’ve been enough, but you’re in the mood to rub a little extra salt in the soon-to-be gaping wound.
>>
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>>5170920

When you load in the portable suite of malware that you keep handy, something just clicks. Maybe Gremlin gave you a bit of his mojo, or maybe you’re just totally in the zone.

https://www.youtube.com/watch?v=kBgUXQt7pJU

You make a mockery of any boundary and every safeguard that tries to get in your way. But instead of bulldozing through them and setting off a truckload of alarms, you pursue a more insidious path.

You weave a tangled web of malware, carefully infecting key nodes with intricately tripwired logic bombs and other nasty tricks that Gremlin taught you.

Just to be on the safe side, you program in a timer so that it won’t trigger while you’re still on the premises. Don’t want to accidentally blow your cover.

When some unlucky bastard triggers any, it’s liable to fry his entire computer as well as anything said computer is connected to.

And you’ve practically layered them into the fabric of the system. If any of this equipment survives the blast, they’ll still have to scrap it and start anew.

That alone would’ve been bad, but then you discover a backdoor into the outgoing inventory files. Your access is limited, but you make the most of it, sending important resupply deliveries to the wrong locations, scrubbing random orders, creating fake ones, anything and everything you can to ruin their recordkeeping.

If you had stopped there, the breach would’ve been a major blow, but something that could eventually be recovered from.

But then, you discover the Holy Grail. An outgoing connection that links the system to their entire military supply chain network.

Every branch. Every outpost. Every unit.

All relying upon this single piece of software that you’ve stuffed to the gills with the nastiest viruses you know of.

When this spreads, it’s going to be international news. There’s a non-zero chance that you might cripple the entire military logistics chain. Possibly even permanently depending on how quickly they respond. It doesn’t matter how sophisticated Pedraza’s propaganda pipeline is, this is the kind of thing that makes people stand up and notice.

If you go through with this, you will be the architect behind one of the most damaging cyberattacks in human history.

When you enter the confirmation command, you feel like you’re on top of the world. Holy shit, is this what Gremlin does all day!? Because you’re starting to get it.

After realizing that the tech will probably be returning soon, you quickly scrub all trace of your involvement and leave his terminal just as you found it.

Before you make your escape, is there anything else you’d like to do while you’re still in the building?

> No, this mission was an unmitigated success. Time to head home.

> Other?
>>
(Need to take a break for some grub, vote is open until my return. Feel free to let me know how I'm doing so far.)
>>
>>5170922
>> No, this mission was an unmitigated success. Time to head home.
I am satisfied with this.
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
we did what we came to do and got one hell of a bonus now let's blow this pop stand
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
Can we tag messages about bringing down Pedraza on nearby buildings, before blowing this place up?
>>
>>5170922

We need to leave a message taking credit to block whatever fucker comes along to try and take credit for our work. I suggest a laughing skull with a KABAR through its skull. This could be our calling card.
>>
>>5170922
> No, this mission was an unmitigated success. Time to head home.
Get while the gettings good.
>>
>>5170922
Do we get a hacking perm bonus?
>>
>>5170950

Good catch, anon. Forgot to add it, but I'll go ahead and do it here.

> Skill Improved! - Grey Hat: +20 to rolls when breaking into computers or performing similar technological intrusions.

>>5170937
Calling card / name stuff will be handled soon, so keep that in mind. Trust me, you won't have to worry about credit when it comes to this one.

>>5170936
In this case, I'll say that there isn't enough time to get the nearby assets out if they were to do that, so no.

Anyhow, last post of the night coming up.
>>
>>5170956

You’ve accomplished all your primary objectives and much, much more. Sticking around any longer would be both stupid and greedy, you’ve already pushed your luck as it is.

As you and your buddy ride the elevator down, you spot Darius, Isaac, and the junior guerrillas waiting for you.

They both look like they have something to say, but you quietly order them to focus on getting to safety first, unless it absolutely can’t wait.

All of you exit the building, desperately trying to avoid looking suspicious, and walk a few blocks away to the rendezvous point. As you pass a pre-arranged alley, you wave at a filthy vagrant that you recognize as a former PLA spy. He gives you a nod and gives you the all-clear that you’re not being followed. In return, you give him an order to pass along to the others; the mission was a success and that they should vacate the city immediately.

Pedraza’s going to call out the big guns for this dragnet. He’s definitely going to be hampered by the lack of secret police lackeys willing to do his dirty work though. Not to mention the fact that you’ll have torched most of the paper records in the building. Coupled with the damage your virus is sure to cause, you’ve stonewalled their intelligence collection activities for the future.
>>
>>5170974

A gray van pulls up alongside, and the side panel slides open. Delrio’s grinning face greets you as he helps everyone inside.

https://www.youtube.com/watch?v=rxUSEyEmo1Q

“What did I fucking say, eh!? I told you that shit would work!”

The van peels out, and you barely make it to the outskirts of the city before the payload detonates.

Off in the distance, you hear a massive explosion. Looks like Almonte really does know how to make a good bomb.

The others, especially Delrio, hoot and holler at their grand victory. While the others are distracted, you take the opportunity to speak to Darius and Isaac about whatever they wanted to discuss.

Turns out, Darius figured out how to jury-rig some old propane canisters left in the Maintenance section and magnified the blast of his explosives quite a bit. Building’s definitely not going to be much more than rubble now.

And Isaac managed to find something quite valuable while he was looting the executive offices. Looks like account information for some kind of hidden slush fund that contains $200,000.

After congratulating them both for their stellar work and promising them a hefty cut of the stolen money, you settle in for a long drive and some introspection.

As pumped as you are, your happiness is tempered by the knowledge that there will inevitably be a bloody reprisal for the events of this day. Pedraza can’t afford any to be seen as weak, and he will respond accordingly.

And that’s not even factoring in those special divisions organized as insurgent hunter-killers. You were already on their radar as a target of interest. There’s no telling how they’ll react now.

Only a couple things are certain though.

Firstly, Pedraza’s days are numbered. And at this rate, you’ll end up being a hero of the resistance or some shit.

Secondly, the debriefing for this op is going to take fucking forever. In addition to the potential target data you managed to extract, you also managed to get copies of those suspicious deliveries and the fronts that organized them. If you can crack those, you might just have some potentially embarrassing information.

And lastly, if there’s a man behind the man guiding things from the shadows, they’re not going to take this development well.
>>
>>5170975

That's all for tonight folks, I'll be hanging around for a while to handle comments, questions, concerns, etc.

Not to pull the curtain back too much, but next session you'll be picking out an official name / sigil for your group, so feel free to hash out some ideas before then.

Next session is Wednesday at 5:00 PM EST. As always, thanks for playing!
>>
>>5170980
Can we hit those convoys for our own gain?
>>
>>5171009
Which convoys, anon?

If you're referring to the general supply ones, they are totally out of whack for the foreseeable future. Honestly, it'd almost be more efficient to just buy stuff, due to the upcoming glut in the market. Every single honest quartermaster is about to have a bad time, and the other 90% are about to skim like they've never skimmed before.

If you mean the smuggled weapons / oil stuff, you don't quite have a lock on where they're coming or going. All you've got is the historic data. Need a few more clues before you can put that puzzle together.
>>
>TFW We just blew so much cyber security people around the world will talk about this
>TFW Gremlin finds out this is our fault
>TFW We inspire stupid shit like Seer or Oracle or even Brother Eye
>TFW Since we are basically hard carrying this revolution we will probably end up with diplomatic immunity or some shit for when we finally fuck up and get caught by Batman or some shit.
>>
>>5170980
Hey Qm, what about the epilogues? Or did you post them in the last thread?
>>
>>5171112

Still working on em, I'm afraid. I'll let you all know when I'm close to a breakthrough, but I'm making steady progress.
>>
If we have the time, I think we should do a little training to improve Sean's overall skillset, and to hopefully inspire his men to train harder. I'm worried that El Prezidente will hire a dozen so competent mercenaries that are on par with Deathstroke. I think Sean fully kitted out stands a chance against old one eye, but two of em? No way jose.
>>
>>5171123
Is it possible to upgrade our lucky beretta with little nick nacks? Reword the barrel so we can screw on a supressor. Attach a little toy laser to make shooting accurate, or blind someone for shits and giggles. Mod it for for +p rated bullets so it doesnt explode in Sean's hand.
>>
How tall is Sean?

how tall is babs
>>
>>5171625
Id say 6'5 since he used to be a jarhead
>>
>>5171625
It won't be a hasmter and banana scene. Stop it. I think she's like 5'7" off the top of my head.
>>
>>5171780
So we could carry her in our Jacket.
>>
>>5171785
holdout barbara
>>
>>5171792
>POCKET BABS!
>>
>>5171079
At this point Sean deserves the tittle of Big Boss, hell he looks a like Solid Snake with short hair and whiteout the bandana
>>
>>5172379
>Sean is literally alt universe big boss but with more magical bullshit then there already was
Whelp when Sean eventually says fuck it and build Outer Heaven i expect a damn clone arc.
>>
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>>5172559
>Sean uses his first underlings as Ocelot and Miller
>The government create clones of Sean that age faster
>Sean buys some island and create his own nation
>>
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>>5172586
>tfw we end up meeting a psychic
>he likes to play castlevania
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>>5171123
Jobs: what are we picking next lads?
> That fancy party you learned about when you wrecked the warden’s office. Turns out that many of the socialites on the guest list have deep ties to Pedraza’s regime as financiers and political supporters. Time for some gatecrashing.
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.
> The key broadcasting station for the state media corporation. If you can infiltrate the building and hijack the broadcast, you could whip the populace into a frenzy.
> A diplomatic summit where Pedraza plans to speak about the crisis enveloping the country. It’d be a hell of a black eye for his prestige if you could ruin it.

Upgrades: things we didn't pick yet
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($150,000)
> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($200,000)
> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($350,000)
> Other?

Assets and Things:
>Javier Bonilla, one of the Jungle Rats’ sergeants (second in command)
>Pablo Delrío, a cocky and impulsive sicario hitman.
>Fernando Almonte. Mechanical engineer and devoted family man
>Luis Mondragón. Formerly a civilian poacher, he’s got an astonishing talent for bushcraft and concealment.
>Darius and Isaac
> Outfit your men with a fleet of technical trucks. Offers mobility and firepower for a reasonable sum. ($50,000)
> Outfit your men with your stolen Intergang cache (Contains high-quality small arms and other pieces of infantry kit. Will require you to owe Set a favor.)
> Trade the codebook to the Rats in exchange for formal sponsorship of your group. It’ll be important if you intend on having any degree of legitimacy.
>Stolen papers and credentials (used in last mission, may not be useable again)
undercover operatives data (No Rats traitors, found most Escabedo Carte ["That intel is going to open quite a few doors depending on how you play it."], Couldn’t find a thing about the PLA)
>military special task force assigned to take out major faction targets codenamed accordingly as RATCATCHER, REDMENACE, and GREATWHITE. (can be used as bargaining chips for other factions)
>we know foreign nations are helping Pedraza
>security chief keycard (could it be used for other locations?)
>cargo manifests (work in progress, its a fucking mess, we got the names of Shell oil companies)
>lmfao crippled their military
>slush fund that contains $200,000.

WHAT DO BROS
>>
>>5172954
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.
Hard to keep goons happy without a paycheck.
>>
>>5172954
>>5173310
if we had to go for the gold, what we should do is keep it and return it later when we win and put the rats in power so that the Venezuelan economy does not die again
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>>5173378
+1
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>>5173378
>not just wasting all the money and adopting a debt-based economy like the good old u s of a
The Venezuelans will own nothing. And they will be happy.

We'll probably need to skim a little to afford a war effort, just saying.
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>>5173408
kys filthy jew
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>>5173426
My nose isn't big you low test trog how dare you
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>>5173310
Sean need his paycheck the entire Venezuelan reserve will have to do it
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>>5171326

I've been trying to keep away from in-depth gear customization, (apart from your alien gear) mostly because it'd be hard to properly implement / I have little practical experience with it.

I was actually thinking about having you pick up a hobby, just as something fun after this expedition. Gun modification stuff could work, if the anons are up for it.
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>>5173595
Why not runecarving? Or learning hiw to bind spirits or make contracts with them?

Or even better! Some fishing in the Nile River with Uncle Set surely can help to scale down all this action-packed adventure before getting back to work with Jack in Gotham.

Also QM, how high are the possibilities that we are fighting Interlag mercenaries? Or maybe having Pedraza to hire Deathstroke or some other amazing mercenary to get our ass and stop our revolution? After a clip from a movie of his I'm a little worried about this. Shit, even I think maybe Amanda Waller is behind the founding and could send the SS for our ass
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>>5173606
If Deathstroke shows up here he is going to be an accidental stalker on the level that we are to Barbs.
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>>5173606

I'd prefer to keep it as something mostly recreational, something that's just fun. Fishing in the Nile is a great example.

I won't speculate as to the nature of future conflicts, but I've got something cooking. Rest assured of that.

I hope the whole "revolution" thing doesn't start to drag on, but there's still quite a ways to go with out.
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>>5173595
Off topic but if Sean goes forward with his PMC you can do a lot a interesting arcs involving Sean and his PMC just fucking shit up in some shitty country, hell toss some villains and heroes there too, but I would understand if anons want to return to Gotham
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>>5173606
>she sends the suicide squad
>none of them die because Sean overhears "This is bullshit man I wish they'd put me back in prison that bitch didn't even ask if I wanted into her shitty special clubby" and chooses not to kill them
I wonder how disappointed she is when people don't die in her stupid squad.
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>>5173627

If I'm being perfectly honest, figuring out the aftermath of helping Jack shuffle off the mortal coil is a daunting prospect.

But when it comes, whatever happens next is up to you.

Just remember, you're starting to stir the pot a lot more. That's going to have consequences, good and bad.
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>>5173629
>Knockout all the SS members of the mission
>Tie them up
>Find some integrated camera and comms that goes all back to Waller
>Sean goes like https://youtu.be/C3CzTRDmv-I just to spite that "fat bitch"
>When the SS woke up they're in the middle of the Médanos dessert while Sean keep fucking things up in the other side of the country
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>>5173629
>>5173689
lmfao just zap them all with lightning to disable their bombs.
>>
WE NEED POCKET BARBARA PEOPLE
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>>5173783
We need to get cloning tech and a shrinking ray first
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>>5173788
She could totally scrunch up and cling to his back to be unseen by people in front of him.
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>>5173842
Come to think of it would that make her a shoulder loli by legal right? Or would she need to be under five feet tall to meet the requirements? Help me out here guys.
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>>5173879
I think a shoulder loli needs to be a loli, otherwise it would be shoulder shortstack or shoulder midget, right?
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>>5173879
Sure bud, lemme show you the way >>>/out/
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>>5173885
>>5173879
Shit guys is she legal?!?
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>>5173885
>>5173893
I don't know where we are in the timeline. Probably over 18 now though so I guess the window has passed.

>>5173890
>he doesn't realize that my lizard brain has enough function to open doors
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>>5173902
Here, don't forget
https://youtu.be/Wof0xPUmW38
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>>5173909
fucking Finland kek

That smooth step through the threshold though. Truly talented.
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>>5173595
The gun modification stuff might be fun for fluff but at this point one thing is roughly equal to another as far as firearms go or should be as long as they are roughly similar in function. A $10,000 Gucci gun with all the bells and whistles you can think of should work just as well as PSA build-a-rifle with a Mexican auto sear at the level Sean is on, based on his bonuses.
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>>5173595
>>5173606
I'd back runecarving, but also maybe grilling, hunting, or something really obscure like wishing to underwater basket weave in every body of water on or in the planet.
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>>5174214
Grilling, fishing, runecrafting, fucking around in a forge since Sean cant burn his hands.

>>5173639
Can Sean stick his hand in molten metal and play with it like play-doo?
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>>5172954
> The national strategic gold reserve in Lecheria. It’d be insanely risky, but ridiculously profitable if you manage to successfully knock it over.

Lets get this before they lock it up harder than it already is.

>>5173378
Fuck them we're keeping a hefty chunk of that. We need to start making major capital and this is a good place to start.

>>5173595
Just chalk up a customized gun to being a small equipment bonus vs uncustomized guns. No need to make an overly complex system for it. Besides, if we're going to pick up a crafting hobby then by god i want enchanting and runes far more than i want guncrafting. Magic bullets hurt a lot fucking harder than anti personnel rounds when half of the supers tend to ignore bullets.
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>>5174254
I think we should let them have it, a vast majority of it as an "investment" from us to them as a show of good will and favor saying "I will not bankrupt your nation but I want some favors". At most I think we could get away with keeping a gold bar or two. In exchange we could ask for a bunch of train: Spanish proficiency improvements, martial arts and firearms proficiency. i.e. exchanging a ton of psychical currency with a ton of favors and services.
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>>5174263
A full gold bar is worth almost a million bucks. I think. I guess it depends on the bar.

If they aren't shitting themselves through mismanagement they'll probably have a couple hundred bars in the reserve.

Did you know a gold bar weighs almost thirty fucking pounds?
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>>5174271
>Did you know a gold bar weighs almost thirty fucking pounds?

And this is why we need a loot dimension to shove them all into.
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>>5174271
New Vegas taught me that all you need to do is slowly walk to carry as many as you want.
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>>5174309
>when you're carrying several metric tons but also have a stealth boy
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>>5174309
Fallout taught me to loot any and everything not nailed to the ground, and steal really valuable permanent stat boosting items when no one is looking. It also taught me if you do enough nice things to people, they'll give you free shit every once in a while.

It also taught me how to give my companions crippling back pain by loading them each with hundreds of pounds of useless loot that I'll break down into glue and scrap metal later on.
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>>5174200
I half agree with this anon. There is some, but ultimately a negligible difference between a $500 PSA with a giggle switch and a $2-3k KAC/H&K gas operated supergun. The only difference I can see is reliability, but that might require introducing a jam mechanic, and I dunno if Axis wants to start making a system that represents gun reliability.

Above though is talking about basic bitch pull trigger go bang stuff. Interesting items and equipment that would more easily fit into our system already are suppressors (flat stealth modifier to gun shooting, doesn't make us automatically go loud assuming the projectile it fires isn't supersonic), NVG/Thermal scopes (bonus to perception/shooting in low light or obstructed enviroments), Various quality night vision devices (Heavy fucking bonus in the dark vs hostiles who do not have this tech, negated otherwise, heavy malus if we get flashbanged while we're wearing them. Light amplification works both ways.), encrypted radio equipment, better tier body armor, etc.

tldr fuck trying to mechanize modding the gun itself, that's hell, mechanize the equipment you put ON the gun, on yourself, and on your squad.
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Have a pocket barbara anons
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>>5177561
I wonder if someone in universe is selling hero themed novelty stuff or if the League has their legal team telling people not to.

It'd be hilarious to get a Batgirl keychain for Gunsmoke.
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>>5177565
I'm pretty sure that they do tours of the Hall of Justice in a couple comics, so it's not out of the question that they have a gift shop or something.

Which is a really funny mental image.

Anyhow, session resumes in like 15 minutes.
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>>5177565
We need to sell merch of all our identities bia shell company imagine the passive income
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>>5177574
Them we blow up some of our offices like "a Gunsmoke threat" to make the JL don't suspect of the company, and then we sell some of the merchandising with a high price than before
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>>5177572
We could probably do that in this country, question is what we should do about the sweatshop labor force that will make toys.
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>>5177572
New session while Russia begins to invade Ukraine, truly this is the Sean experience
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>>5170980

https://www.youtube.com/watch?v=rFtfBqnVAIY

The night after the headquarters strike, you make the executive decision to let the men have a bit of fun.

After weeks of survival rations and similar fare, the opportunity to relax with hot food and something alcoholic is too tempting to wave away. Besides, the men deserve the R&R.

They’ve been putting in the work, and now they get to reap the rewards. Besides, if bombing a critical government building isn’t a cause for celebration, what is?

Some of the locals that smuggle in food and other miscellaneous bits and bobs are present for the announcement, and ask for permission to attend.

After extracting a promise that all parties involved will avoid doing anything too ridiculous, you give everyone the night off.

Not long after, the party is in full swing. It’s a great night for it too; the stars are shining in the sky and the heat has mellowed down to a more comfortable level. If you closed your eyes, you could probably pretend that you’re at a homestyle barbecue.

Some enterprising soul managed to hook up a bootleg sound system that blasts old-school salsa music and the cooks start a big bonfire, getting to work on a veritable feast.

While your men busy themselves with the traditionally family-friendly activities commonplace to professional soldiery; you’re preoccupied with a heaping plate of “carne mechada” and a cold one. Never had it before, but goddamn does it have some kick.

You have Mondragon and his unofficial poaching corps to thank for tonight’s bounty, bless his pilfering soul.

As you watch your men cut loose, you feel nothing but pride. Some people would take one look at your dirty and scraggly troops and turn up their noses, but you know the score. Dirty clothes but a clean rifle is the surest sign of a trooper that’s done time in-country.

To be fair, you’re starting to go a bit native yourself. Might even get a tan at this rate. And your Spanish, while still obviously accented, is downright passable these days.

Maybe you ought to get involved with the party. It’s your success, just as much as it is theirs. Besides, you’re not some Victorian stuffed-shirt officer incapable of spending quality time bonding with the troops under your command.

As you continue wolfing down your food, you keep an eye out for your companions.
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>>5177597

Delrio and Set are busy playing a bastardized game of HORSE, but with throwing knives, attracting a crowd of spectators.

Almonte and Darius are trying to jury-rig an old TV set or something, presumably to watch soccer or something.

Mondragon and some of his poachers have a little shooting gallery / improvised skeet shooting range set up, where they’re holding an informal competition.

Bonilla and some of the more grizzled soldiers have organized a drinking contest, and look to be getting absolutely wasted.

Lastly, Isaac’s busy cutting a rug with one of the local girls that showed up to the party.

Honestly, it feels pretty satisfying to see the barriers start to come down. As the days pass, it gets harder and harder to recognize ex-PLA from ex-sicario from ex-Rat.

Doesn’t matter what they were before, now they’re just your men.

After polishing off your plate and finishing your beer, you decide to…

(Choose 2)


> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.

> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.

> Join Bonilla’s drinking game. You’re not stranger to this arena, and you’re eager to prove your unrivaled might.

> Join Mondragon’s shooting contest. Nothing goes better with an ice-cold beer and hot grub than the opportunity to shoot at something.

> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
We gotta ask for some recipes. This kind of food is to live for.
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>>5177600
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.
> Join Isaac on the dance floor. You’re not normally one for this kind of thing, but tonight’s a night to loosen up a little.
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun
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>>5177600
> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Delrio and Set’s knife-throwing game. You’re decent enough with a blade, and it looks pretty fun.
>>
>>5177600
>> Join Almonte and Darius’ repair job. There’s a certain simple joy to be found by working with your own two hands and fixing something.
> Join Mondragon’s shooting contest. Nothing goes better with an ice-cold beer and hot grub than the opportunity to shoot at something.
>>
Alright, it looks like the Delrio and Set / Almonte and Darius options win.

We'll start with the knife-throwing.

Roll me some d100s+25

DC: 75 / 90 / 105
>>
Rolled 35 + 25 (1d100 + 25)

>>5177630
>>
Rolled 30 + 25 (1d100 + 25)

>>5177630
>>
Rolled 97 (1d100)

>>5177630
>>
Rolled 54 + 25 (1d100 + 25)

>>5177630
g

>>5177635
holy shit
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>>5177635
Based Tyche, blessed the roll even though I forgot to praise her.
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>>5177632
>>5177634
>>5177635

An excellent success. Go ahead and give me some 1d100s for the repair job.

DC: 55 / 75 / 95
>>
Rolled 36 (1d100)

>>5177639
>>
Rolled 26 (1d100)

>>5177639
Tyche is best.
>>
Rolled 83 (1d100)

>>5177639
G~@!
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>>5177642
>>5177643
>>5177644

A regular success. Writing.
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>>5177635
Coming with the clutch
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>>5177645

As you approach Set and Delrio, you watch as Set misses and violently curses in a language you don’t understand.

Delrio just laughs at him.

> “Room for one more?”

“Of course, boss! Just don’t expect me to go easy on you. My mother always said humility was good for the soul.”

“What he said, kid.”

> “You’ve got a big mouth, Delrio. And don’t egg him on, Set. Just watch and learn.”

You grab a knife from the pile they’ve got stacked nearby, get a feel for the weight, and manage to throw it solidly in the inner rings.

“Good, but not good enough. That all you got?” Delrio prods, obviously trying to get a rise.

> “Just a warmup. Don’t let it go to your head.”

In the background, there’s a smattering of whispering and the sound of money changing hands, which you resolutely ignore.

Set’s the first one knocked out. He probably could’ve made a better showing, but he’s more concerned with forcing both you and Delrio to make incredibly dumb looking throws. As far as he’s concerned, watching the pair of you look like idiots is victory enough.

Delrio proves to be hardier, but his cockiness proves to be his downfall after he starts to showboat and bungles a difficult throw.

As match point falls to you, you can’t help but smirk at Delrio’s frustration.

When your knife thunks directly in the bullseye, there’s an equal mix of cheering and groans as the bets are exchanged.

Delrio’s sulking a little, while Set’s already moved on to torment somebody else.

You are gracious and resolute in your victory, and only slightly rub Delrio’s face in it before moving on.

Almonte and Darius are still busy trying to get an old CRT television working, and you’re happy to pitch in. Fixing stuff is a lot less stressful than killing people, and you could use a project to distract you every now and then.

You roll up your sleeves and get deep in the guts of the analog beast. Never been much of a geared, but you held the flashlight for your old man enough times to pick things up by osmosis.

Granted, those things were mostly just swear words, but the experience is still valuable. You mostly just keep out of the way, make simple adjustments, and follow their instructions carefully. These old models still have a lot of juice, and you’d rather avoid electrocuting yourself in front of your men.

Finally, the great hunk of junk picks up a signal and starts playing footage of a national football game. It’s actually soccer, but you’ve spent enough time here to know that’s a fight you have no chance of winning.

As the men crowd around with food and drink, you slip away to your tent. As fun as tonight has been, your duties call.

And chief among them is managing the aftermath of the strike.
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>>5177690

The first major item of business on the agenda concerns the information you recovered about the informants embedded in the Escabedo Cartel. While your own forces are thankfully clean as a whistle, the cartel obviously has some spring cleaning to do.

You decide to…

> Sell the information to the cartel. They’ll be willing to pay through the nose for intel this hot.

> Hand over the information to the cartel, as a gift. Building bridges requires a show of trust.

> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.

> Other?


Your next piece of business concerns something simple but important. The leadership of the Jungle Rats has officially endorsed your army as an affiliate group of theirs, lending you the air of legitimacy you desperately need to really shake things up. Now, you just need to pick out a name for your little band of heartbreakers and lifetakers, something that’ll set them apart from the rank-and-file. Nobody else has tried to take credit for the bombing, so this’ll be your grand debut. After thinking up some rather creative ones, you eventually decide on the…

> Grand Liberators

> Prison Rats

> Steel Wolves

> Roughnecks

> Other?


Lastly, you come to the matter of plunder. More specifically, the $200,000 slush fund that Isaac managed to discover on the mission. It’s a lot of money to throw around, especially down here.

In the end, you decide that…

> Since Isaac brought it in, he gets half. The rest gets doled out equally to the men.

> Since Isaac brought it in, he gets half. The rest goes into the war chest.

> Put it all into the war chest. It’s not ideal, but he’ll be compensated with interest when the war is won.

> Other?
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>>5177691
> Sell the information to the cartel. They’ll be willing to pay through the nose for intel this hot.

> Prison Rats

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
>>5177691
>> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.
> Steel Wolves
> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
>>5177691
> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.
The cartel will be our problem once we deal with the dictator. Might as well kill two birds with one stone on this one.

> Other?
Warring Jackals, unless someone has a better name. Something that sounds very mercenary like.

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
When the war is over the men can have what's left of the war chest funds.
>>
>>5177691
> Hand the intel over for free, on the condition that we get acess to the traitors' interrogation and share info.
Giving it for free might make them think we are some dumb bleeding heart, but asking for money will see us as couging them. So the price will be formal cooperation
> Grand Liberators
We are already leaning on unity, so might as well add nationalism to it
> Since Isaac brought it in, he gets half. The rest goes into the war chest.
Looting/pirate law, it's a classic for a reason
>>
>>5177691
> Get in contact with the traitors in question and blackmail them into reporting to you. A Cold War classic for a reason.

> Grand Liberators

> Since Isaac brought it in, he gets half. The rest goes into the war chest.
>>
This is a moderately important decision, so I'll give it another ten minutes or so.
>>
>>5177691
> Hand over the information to the cartel, as a gift. Building bridges requires a show of trust.
> Steel Wolves
> Since Isaac brought it in, he gets half. The rest gets doled out equally to the men.
>>
>>5177707
>>5177700
Why bother building bridges when we'll need to get rid of then later?
>>
Alright, looks like blackmail has been decided upon, as has giving Isaac a half-share and putting the rest into the war fund.

Looks like we're divided between Steel Wolves and Grand Liberators, so I'll just put those options on ice for now.

Wouldn't feel right to roll a d2 to decide.

Anyhow, writing.
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>>5177700
+1
>>
>>5177716
I'll change my name vote from Prison Rats to Grand Liberators to break the tie
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>>5177715
Because good luck getting rid of organized crime in latin america, the cartels just assimilates the police force tasked with taking them down and transforms into narco-militias.
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>>5177716
I'm going for Steel Wolves because I think it sounds better. It's close enough to Wolf Brigade.
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>>5177730
It shouldnt be a problem for Sean. Give it a few weeks with the backing of our organization, the commies, and the Jungle Rats and the cartel dudes will be out of here in no time.
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>>5177700
+1
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>>5177733
That's what every single politian and dictator for the last century, you squash down the cartel, and you just opened the position for three new ones to fight for dominance, with one of them made of military forces.
Unless Sean manages to fix the economy, educate the population, stop corruption, get jobs for everyone, ensures there are no armed dissent groups and no foreign influence, the cartel is going nowhere.
>>5177730
Grand Liberators is a reference to venezuela's natinal hero. The people aren't going ro know some old anime, but they are going to know Bolivar.
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>>5177730
Eh, the post revolutionary government can deal with the cartels I the want to stomp them out, however it will be quite the bloodshed, why some chaos god would love that wouldn't?
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>>5177738
But I'm ok with turning the traitors into triple-agents by the way.
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>>5177730
>worried about the police force being infiltrated by the cartels
>instead of having the cartels be infiltrated by the police force so that you can infiltrate your cartel occupied police force with your police
Think about it.
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>>5177738
>>5177731
Fuck, I linked the response to the wrong post.
Wait, you meant the ji-roh because of the intergang armor didn't you? I feel like a dumbass now
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>>5177747
Lmao +1
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>>5177748
Ye. Our boys got the cool armor, so they might as well have a cool name to match it.
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>>5177716
>Grand Liberators
maybe a bit sappy but I think it lays out what we aim to do.
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>>5177716

Vital intelligence isn’t something to be handled recklessly, like a child with a loaded machine-gun. In the right hands, it can shake empires off the world stage.

And yours are assuredly not those hands, but you’ll make good use of it nonetheless. You’ve got the golden ticket of blackmail to work with, something indisputable. If their treason ever came to light, the cartel would chop them into fish food, and that’s on a good day.

Luckily for them, there’s a fair chance that all the original records of their malfeasance were lost in either the bombing or the cyberattack, leaving them free of ties of Pedraza. Shouldn’t be too hard to co-opt them into your service and milk them for everything they’ve got.

The cartel presents an existential threat, one that’d already be on your chopping block if the government wasn’t such a concern. Might as well prepare yourself for the inevitable showdown and start drawing up contingency plans, just in case.

And while they fumble in the dark, you’ll hopefully have their network charted out and vulnerable to a coordinated decapitation strike. But you’re getting well ahead of yourself.

You scrawl down the order for Bonilla to keep this compartmentalized, just in case. Only a handful know about this, and you’d prefer to keep it that way.

With that out of the way, you start trying to pick out a name that’d make your boys proud.

You’re torn between Steel Wolves and Grand Liberators. Both have their own unique strengths.

Grand Liberators has a real Bolivarian feel to it, something that resonates strongly with the Rats’ main goal of toppling Pedraza and gutting foreign influence over the country. It’s a solid political angle, that’s for sure.

On the other hand, Steel Wolves definitely sounds more intimidating. It’s the kind of name that men learn to fear when they see its sigil scrawled into the burning hulk of something important to them.

You’ll just give the matter a rest for a while, hopefully something will come to you.

Moving on to more important business, you decide to let Isaac keep the $100,000 he earned by sniffing out that slush fund. Not only does he deserve the reward, but hopefully it’ll set a positive example to the others that keeping things honest and clean is a virtue that’ll be rewarded. The other half will go into your own accounts, to further outfit your warband.

Speaking of which, you had Bonilla put some feelers out for more equipment before heading out on the strike. In the aftermath, you’ve gotten an outpour of offers clamoring to offload gear.
>>
>>5177757

It’s like a fucking Cold War garage sale. With their supply chain in shambles, the already corrupt parasites that skim from military cargo have embraced the opportunity to abandon all pretenses of decency and swipe as much as their greasy mitts can move. While the system’s down, it’s not like anyone will be able to prove anything in all the chaos.

Ironically, this has had the inadvertent effect of flooding the market, driving prices down for the discerning shopper. It’s a buyers market, and you’re poised to take full advantage of the slash in prices.

With your current funds, you decide to fork over some green and…

(As a reminder, you’ve got $400,000 of your own money to play with, as well as the $100,000 from the slush fund.)

> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)

> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)

> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($175,000)

> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)

> Other?
>>
>>5177758
> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
Both of these are a must, we can loot anti armor and helicopters, but communications and cracking equipment are critical and hard to get in high quality.
>>
>>5177758
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
Can we get some anti-air together, as package deal?
>>
>>5177764

I'll say yes, at the added cost of another $50,000, making the total $125,000.
>>
>>5177758
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
>>
>>5177758
>> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177765
That would be fine with me.
>>
>>5177765
>>5177764
I'll back this
>>
>>5177758
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177758
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
> Outfit your men with helicopter support. Very expensive and a pain-in-the-ass to maintain, but offers unrivaled mobility. ($175,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
I propose we might as well take advantage of the market we have created. Removed the hacking stuff since we can't afford it and we hacked a lot as is.

Those gold reserves are going to have to be a priority target (since we're broke lol). I'm thinking of hitting the broadcasting center next, then the gold reserves, since we just wiped the secret police off the map the broadcasting center would be the natural second option. Gold should then be next.
>>
>>5177758
>> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($75,000)
>>
>>5177762
anon makes a good point about helicopters
>>5177764
AA would be awesome I'll back both of these over my own >>5177771
>>
>>5177778
To be clear, you want...

> Outfit your men with specialized hacking equipment. Gremlin knows a guy who knows a guy that can make an emergency delivery of some quality blackhat gear. ($100,000)
> Outfit your men with high-quality signal jammers and communications equipment. You’ll be able to harden your own transmissions and keep the enemy blind. ($250,000)
> Outfit your men with specialized anti-armor / anti-air equipment. Expensive, but you can’t put a price on the smoldering wreckage of a multi-million dollar weapons system. ($125,000)
>>
>>5177780
Yep.
>>
Finished my tally, and it looks like the signal jammers and anti-armor option wins. While I write up the next update, just let me know if you want to tack on some AA for another $50,000.
>>
>>5177785
I still want that AA.
>>
>>5177785
Adding AA to my vote
>>5177772
>>
>>5177785
+1 pay the extra 50k
>>
>>5177785
I also want the AA
>>
>>5177785
GIVE ME YOUR DOUBLE A DADDY
>>
If the Grand Libertadors wins, I say that our sigil should be a Turpial flaying with a with circle in the background.

Having the national bird of the country flying surely gives a freedom and hope message to the people. It might not be intimidating, but surely it will help to bring some sense of victory and nationalism to it. Maybe it will help once we finish in throwing Pedraza so they can keep on their feets by themselves, maybe with some help of Sean to the next Presidente to educate the people
>>
>>5177794
>With a white circle
Sorry
>>
>>5177794
>>5177795
Grand Liberators is iffy for me. it reminds me of china.
>>
>people don't want to go with Grand Liberators
>when you could easily segue it into the Grand Liberation Army
>[sad shoeless worker noises]
>>
>>5177800
The Liberator is straight up the title of this dude, he is called that because he was responsible for the independence of pretty much half of south america.
>>
>>5177811
Fuck me then. I still want the Steel Wolves to be our name, but I can now fully appreciate the origins for the Grand Liberators.
>>
>>5177811
He was a Bolshevik plant, same scum ruining the world today.
>>
>>5177814
Grand Wolves
Steel Liberators
>>
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>>5177785

After poring through requisition offers with Bonilla’s help, you pick out a reprobate that has a reputation for quality gear and honoring business arrangements.

You place a significant order, purchasing anti-armor and anti-air munitions, as well as some high-tech jamming and communications tech.

When the gear arrives, you’re pleasantly surprised by their quality. The anti-armor turns out be a consignment of Carl-Gustaf recoilless rifles. These should be more than enough to punch through anything Pedraza can field.

The anti-air systems are of a similar quality. Turns out, you bought a load of SA-24 Grinch MANPADS. Ought to ruin any flyboy’s day if he strays too far into the danger zone.

You were a bit iffy at first about buying the AA, but after he offered to slash the price a bit in exchange for a bulk purchase, you were happy to agree.

What can you say, you’re a sucker for a good deal.

Bonilla has a wide grin on his normally taciturn face as he inspects the new hardware.

“An excellent choice, captain. We’ll put those momma’s boys flat on their ass with this. They’ll never knew what hit em.”

It still weirds you out that Bonilla insists on referring to you as a captain, especially when the title started to spread amongst the men. Since Bonilla used to be a sergeant, it’s probably just force of habit.

With your fancy new commo gear, you take the liberty of establishing a hardline channel with the Rats, in case they have any urgent news.
>>
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>>5177818

In the meantime, you drill the men until you’re sure that they’re comfortable with the new equipment. Plenty of tinpot dictators have found out the hard way that having the fanciest gun in the room doesn’t automatically make you the best fighter.

The good idea fairy has already ruined enough things in this world, and you refuse to let it take hold of you.

A week or so later, the hardline already proves its worth when you get an urgent message from high-up in the Rats.

Thanks to those codebooks you stole and the loss of their intel pipeline, the Rats have been able to burrow deeply into previously secure channels and siphon off critical intelligence, some of which they’re happy to redirect your way.

According to the intel, the Pedraza regime is desperately trying to recover and pretend that nothing out of the ordinary is going on.

To that end, the Rats managed to intercept a top-secret cable indicating that Pedraza intends to give a televised speech at the Venezuelan National Assembly in an attempt to rally the flagging population back to his banner.

Guess he’s out of stick, and is willing to give the carrot a try.

The Assembly itself has no real powers anymore, mostly serving as a cushy posting for Pedraza’s cronies that just rubber-stamp whatever he puts in front of them.

The place is sure to be crawling with security, but this is your chance to chop off the head of the serpent.

If you can assassinate Pedraza, you’ll be able to overturn the entire house of cards that his administration is precariously balancing on.

In the end, you decide to…

> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.

> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.

> Other?


(Going to take a break for dinner, vote is open until I return.)
>>
>>5177821
> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
>>
>>5177821
> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
This might be a trap with Pedraza's benefactor using him as bait, but if it goes well then it doesn't matter.
>>
>>5177814
Steel Wolves is cool, maybe once we get that organization in the future we can name our elite units that.
Also I just realized that the american eauivalent to Grand Liberators would be if a militia called themselves Washington's Patriots
>>5177815
He died 15 years before communism became a thing.
>>5177821
> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.
>>
>>5177826
He died before it became an open concept. He was with the group that started that cancer.
>>
>>5177826
Steel Wolves makes me think of Mech Warrior and I wish we had mechs.
>>
>>5177821
> Other?
Hijack the broadcast using our new comms gear or the equipment at the state news facility to make him look like a fool and encourage revolution.
>>
>>5177827
That sounds like comunist revisionism where they say that every revolution in the history of mankind was proto-socialist to steal legitimacy.
>>
>>5177821
>> Start drawing up plans immediately. If you can pull this off, you’ll be in a prime position to overthrow the regime and install something new.
>>
>>5177829
One day anon, one day. If we have millions or billions of dollars to throw around, or steal some, we'll have our mechs one day. Maybe we'll get "lucky" and another alien invasion will pass through earth.

>>5177834
+1 but we make sure the feed continues to play after we assassinate or kidnap him. Infact, I think we we can kidnap Pedraza we could drill him for so much info.

>>5177821
Can we make plans to kidnap Pedraza?
>>
>>5177837
Look at his portrait and you'll see him using their symbolism.
>>
>>5177814
Create a steel wolf division or brigade under the grand liberatord army or something. We can have a unit name ontop of a faction name.
>>
>>5177839
you know what would be really fucking funny

we deepfake Pedraza
>>
>>5177839

You can try to kidnap him, but that'll make things even harder.
>>
>>5177821
> Disregard this news and focus on an alternative target. Pedraza’s time will come soon enough.

> Other?
Hit the money and gold supply. It will help keep our faction together when the dust settles if we can ensure our men dont go hungry and come out with enough to live a decent life.
>>
>>5177847
I'll give the vote another 15 minutes since this is important and I finished eating faster than anticipated.
>>
>>5177834
I can support this, let's hijack the signal and deppfake him singing dead memes.
>>
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>>5177844
lol

>>5177847
Hell yeah, the harder the better. I'm willing to knuckle down and spend some extra days dedicated to planning this kidnapping, maybe even collaborating with the rats since their lines are secured.

>>5177856
+1
>>
>>5177834
+1
>>
In light of the popularity of the "Hijack the broadcast" option, I'm willing to offer it with the caveat that you'll have to raid the broadcasting station in order to mess with the transmission.

Therefore, I offer an updated vote.

> Just attempt to kill / kidnap Pedraza.

> Divide your forces and attempt to both kill / kidnap Pedraza and hijack the broadcast.

> Just hijack the broadcast.
>>
>>5177885
> Divide your forces and attempt to both kill / kidnap Pedraza and hijack the broadcast.
>Work with the Rats to make up for our divided forces.
>>
>>5177885
> Just hijack the broadcast.
Let's not over extend.
>>
>>5177885
> Just hijack the broadcast.
>>
>>5177885
>> Just hijack the broadcast.
>>
>>5177890
>>5177891
>>5177897
Why the broudcast instead of outright killing or kidnapping him?

>>5177885
Changing vote.
> Just attempt to kill / kidnap Pedraza.
Now that I think about it, kidnapping him is worth more than humiliating him, because at least them we can use him for his information.
>>
>>5177885
>> Just attempt to kill / kidnap Pedraza.
>>
>>5177885
> Just attempt to kill / kidnap Pedraza.
Kidnap him
>>
>>5177885
> Just attempt to kidnap Pedraza.
Gotta find out who his big backer was.
>>
>>5177905
>>5177906
>>5177907
>>5177911

Alright, looks like directly targeting Pedraza wins. Going to go ahead and close the session here, feel free to spitball plans and decide on either Grand Liberators / Steel Wolves.

As always, thanks for playing! Next session is Friday at 5:00 PM.
>>
>>5177926
I'm keeping the Grand Liberators, but an elite unit named Steel Wolves would be cool.
Now wheter we keep that name for the future organization or use it now, I'm not sure
>>
>>5177821
If we take the broadcast, we can direct his forces to locations of our choosing.

He cannot take the broadcast hijack lying down, as it would show him to be weak enough for those providing his forces to replace him. Additionally, if we have good enough footage, we can get more of the populace to rise up against him, further stressing his forces simultaneously.

As is, he probably has almost everyone he has at the broadcast tower AND even more at the VNA.

Hitting him at a weak spot and broadcasting that instead should really force him into making the biggest mistakes. Say for instance, if his group is using slave labor to grow cocaine, broadcasting the rats freeing the slaves as the guard must be super stretched thin. Very low chance of 'valuable units' at those high value targets when he's more focused on staying alive.
>>
>>5177937
Or we nip this in the bud and take the VIP and all his cronnies.
>>
Hey guys... What about hitting the gold mines?...
>>
>>5177968
Possible, but at the loss of more troops and more difficulty getting our people into leadership.

Then again, all we want is the gun; not rule a country. Forcing him to look weak by hitting multiple hi value targets while he's busy getting bodyguarded by the whole army is more of a 'rule the country' plan.
>>
>>5177981
I thought we were seriously considering what diplomatic immunity would do to us
>>
>>5177994
Get CIA investigators on our ass as well as Batman having a solid place to canvas for information.

Then again, we can make Outer Heaven.
>>
>>5177996
We have a favor from people HIGH up, we can get the CIA off of us, and Batman has no reason to care about Adjudant Tango, as hes just a forgien mercenary.
>>
>>5178005
Wouldn't JUST be a foreign mercenary if we're sponsored by a country. Especially as we have pretty great gear, pulled off a bunch of individual actions that are significant, and Batman does not have an entry on us at all. There is no way he wouldn't set documentation on highly skilled bounty hunters and mercenaries.

He practically has to in case they decide to take a contract on him.
>>
>>5178008
Yes, but this is our first job with living witnesses. a file on mercenaries isnt a file he cares about whatsoever. He has FAR bigger priorites than freedom fighters
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>>5178013
Again, if we are JUST a mercenary that's one thing.

If we are country sponsored after taking it over/helping take it over, that may be an issue.
>>
>>5178015
thats all were kmown for. for all he cares, were a local
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>>5177816
Steel liberators sounds like a much better name, good mix of that cultural thing and intimidation factor. Kinds sounds like the name of an American bomber actually.
>>
>>5177981
The loss of troops is an inevitability, but we purchased a litter over half a million in assets so their deaths will come much later.
As for putting our people in power, we cant do that if the president and his cronies still rule.

>>5177994
We can still get that diplomatic immunity once we overthrow the government.
>>
As a reminder, you're more than welcome to brainstorm plans and / or general tactics for the mission.

I'll keep them in mind when for when I set things up for next session.

If not, don't worry about it. I'll just do my own, like regular.
>>
>>5177815
>He was a Bolshevik plant, same scum ruining the world today.
You europeans assume anyone who is unwilling to get fucked in the ass by a monarchy is some sorta commie. I recommend reading a book on what yall call the "New World", Your timelines a bit off.
>>
>>5178736
>plans and / or general tactics for the mission
>find sniper positions, to utilize and take out their own snipers
>confirm that this is the real Pedraza and not a body double
>figure out the codes, channels, and frequencies the security team is utilizing so we can use them to our own benefit, relay false information, and ensure no one presses the alarm button until it's too late
>determine if the Pedraza gets bullet proof glass walls to use during his speech
>see if any of our Wolves can clean up and infiltrate anyone allowed to watch the speech up close
>replace some if not most of the security detail with our own men
>sort out our best drivers for when we need to exfiltrate
>mark down routes for infiltration and exfiltration for both personnel and vehicles
>utilize Set's "special skills" to cause chaos / act as a distraction

I don't remember how many days we have before he makes his speech, but if we can afford the time I think we should send in some men to scope everything out. Have them disguised and discretely walk around to get some eyes every where, where sniping positions might be, guard patrols, etc.. In the mean time while they're doing that we can plan routes on where we can safely drive, in addition to innocuous locations where our men can loiter/park in case they need to reach us.
I don't know how to best use Set's skillset beyond telling him to loiter near the area where they keep all their helicopters and APC's. At a specified time (around the time we're supposed to capture the VIP) one of our dude's will hand off a dufflebag full of explosives to set. Preferably an M32 grenade launcher with different types of ammo for funzies.
>>
>>5179249
A part of me is morbidly curious to see what would happen if we just told Set that he can do whatever he wants.
>>
>>5179450
He's essentially already does that, he's just following along for fun.
>>
>>5177926

Hitting Pedraza himself is a big gamble, no matter how you slice it. But it needs to be done.

So far you’ve poked and prodded and done some serious damage, but it’s not enough. The only hope you have of winning of a total victory is by tearing this cancer out by the root. The speech is in less than a week, so you only have a few days to get everything prepared and ready to roll.

You summon your trusted lieutenants (Bonilla, Delrio, Mondragon, Almonte, Darius, Set, and Isaac) and start hammering out battleplans and their associated logistics.

Several different concepts are proposed, and tempers start to flare before you manage to calm everyone down and take a break to think about everything that’s been discussed.

Delrio favors a bold strategy. According to him, he’s familiar with a couple cartel smugglers that owe him big time. With their aid, you and a contingent of troops should be able to parachute out of their cargo planes and land on the Assembly.

Bonilla favors a methodical strategy. If you can properly position your units to cut off major arteries and airspace surrounding the Assembly, then a siege may be possible. It’ll mean getting into a conventional fight, but your men are ready for it.

Almonte favors the nuclear option, as usual. He doesn’t have much tactical input to offer, but he does mention that he’s been working on a design for an exceptionally dangerous bomb capable of shaking fortified buildings down to their foundations. Unfortunately, he lacks a proper power source for it. One of your Xenothium vials might do the trick, if you’re so inclined.

Lastly, Mondragon favors an unorthodox approach. Pedraza and his regime has lost a lot of steam in recent years, and the people are just itching for a reason. If you can play rabble-rouser and get the crowd mad enough, they might just give you an opening.
>>
>>5179559

Set pulls you aside and offers an idea of his own. If you go alone, summon the Claw, make a big enough racket, and provoke Pedraza into focusing his forces on you, that’ll inevitably leave a window for a group of men to slip through the perimeter and handle Pedraza.

Regardless of whatever plan you choose, you need to come to term with the potential consequences. When planning an attack of this scale and caliber, there are going to be casualties, despite even the most well-laid of plans.

As a commander, your duty is to keep your men alive while accomplishing your objectives with the least possible number of casualties. And to ensure that the sacrifices of those who die under your watch are neither wasted, nor forgotten.

Never again.

After heated debate, you decide to go with….

> Delrio’s plan: You’ll parachute men onto the roof of the Assembly, seize critical defensive positions, and lock the building down. From there, you’ll go room by room until you find Pedraza. Quick and dirty, like all guerrilla strikes should aspire to be.

> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.

> Almonte’s plan: If you can smuggle a Xenothium powered bomb into the Assembly, Pedraza is sure to be killed in the ensuing blast. Getting through the lockdown undetected definitely won’t be easy though.

> Bonilla’s plan: You strategically position your men and form a ring of steel encircling the metropolitan area the Assembly is located in. They’ll keep reinforcements busy, jam all signals, and stop Pedraza in his tracks if he tries to flee. Meanwhile, you and the entirety of your force makes a concentrated push through Pedraza’s security.

> Set’s plan: You go alone, summon the Claw, trigger Volcanic Rage, and tear a bloody swath through the government forces. While you draw all the attention, a crack team will use the distraction as an opportunity to infiltrate the Assembly and deal with Pedraza.

> Other?


(This is pretty important, so I'll leave it open for 30-40 minutes)
>>
>>5179561
> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
Starting a riot at an assembly about how everything is fine and not imploding is golden plus any realization against the crowd would only make people hate Pedraza more
>>
>>5179561
> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
How are we going to know if it's actually Pedraza and not a body double? Are we just hoping it's the real one or will we try to find out?
>>
>>5179576

I'm going to include some additional prep options in the next roll.
>>
>>5179561
>> Mondragon’s plan: You and a cadre of men will attempt to infiltrate the crowd, dressed as civilians. With some well-placed words, you can inflame the already tense mood and trigger a riot aimed squarely at the Assembly. In the ensuing chaos, you and your men will slip inside, and get to work.
>>
>>5179579
Speaking of additional prep, did we ever read into the dossiers on the dedicated strike teams? The Ratcatchers, etc.?
>>
>>5179586
It was less of a dossier and more of a "here are their standing orders."

To your knowledge, REDMENACE is busy smoking out enclaves in the jungle, GREATWHITE was trying to use their informants to work up the cartel food chain, and RATCATCHER is investigating is aftermath of the prison break.

Given recent and unexpected events, their priorities may have shifted.
>>
>>5179559
> Bonilla’s plan: You strategically position your men and form a ring of steel encircling the metropolitan area the Assembly is located in. They’ll keep reinforcements busy, jam all signals, and stop Pedraza in his tracks if he tries to flee. Meanwhile, you and the entirety of your force makes a concentrated push through Pedraza’s security.
>>
>>5179571
>>5179576
>>5179583

Alright, looks like riling the crowd wins. Writing.
>>
>>5179561
Would we be able to jack the feed at all? Just the minimum of keeping it from being cut when all hell inevitably breaks loose would be a big win
>>
>>5179606
I'll include that in one of the prep options.
>>
>>5179607
CancSet provide an illusion to hide the Claw of Horus if we need to go with his nuclear option of 1v1ing and army?
>>
>>5179620
He could do it, but he won't. The more of an absolute mess you make, the more fun he has.
>>
>>5179605

Now that you’ve got a framework picked out, it’s time for some more specific assignments. You need to find a place for Bonilla, Delrio, Mondragon, Almonte, Darius, Set, and Isaac.

Given their various strengths and weaknesses, who should be assigned to what role?

Who will help you rile up the crowd?

> ???

Who will accompany you when you raid the Assembly?

> ???

And lastly, who will cover your escape?

> ???


And once duties are divvied out, what additional prep work do you have done in the lead-up to your attempt on Pedraza’s life?

(Choose 3)

> Position counter-snipers overlooking the Assembly. Having overwatch keeping an eye on things is never a bad idea.

> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.

> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.

> Have the Rats crack the secure frequencies that Pedraza’s personal security is relying on. With their codebooks, it’ll take time, but it’s possible.

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

> Position heavily armed anti-vehicle squads in the nearby area. Might need some heavier firepower to get this done.

> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.

> Other?
>>
>>5179627
Rile up crowd
>Set, Bonilla
Raid
>Darius, Isaac
Escape
>Delrio, Mondragon

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.

> Have the Rats crack the secure frequencies that Pedraza’s personal security is relying on. With their codebooks, it’ll take time, but it’s possible.
>>
>>5179629
+1
>>
>>5179627
>Crowd Control
Delrio, Set(best place for chaos is a riot for him), Isaac
>Raid
Mondragon, Almonte, Darius
>Escape
Bonilla, Us from the inside.
> Attempt to get solid confirmation on the locations of REDMENACE, GREATWHITE, and RATCATCHER. They’re a cut above the rank-and-file that Pedraza fields, and you need to stay informed.
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
I want the world to see us get away with it, with Set helping it will look like a legit uprising by the time he's done.
>>
>>5179627
Rile up crowd
>Set, Delrio
Raid
>Darius, Isaac
Escape
>Bonilla, Mondragon

> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.

>>5179629
Having Bonilla rile up the crow? He's the worst one for that role.
>>
>>5179627
Who will help you rile up the crowd?
> Set,Almonte
Who will accompany you when you raid the Assembly?
> Bonilla,Isaac
And lastly, who will cover your escape?
> Mondragon,Darius

> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going to beat a hasty retreat once it’s all said and done.
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Position counter-snipers overlooking the Assembly. Having overwatch keeping an eye on things is never a bad idea.
>>
>>5179629
I'll support this except>>5179627
I still want to make sure the feed isn't cut.
>>
>>5179627
>Almonte and Mondragon
The ex-civilians should help touch the public
>Darius, Issac and Set
We work well together, and we are the only ones that can direct Set's ADHD
>Bonilla and Delrio
Our second in command and the muscle to command the forces
>>
>>5179639
Forgot Delrio put him on the raid
>>
>>5179644
Forgot this
> Thoroughly plot out exfiltration routes and avenues. However this pans out, you’re going
> Have some of the gearheads figure out a way to prevent the live feed from being cut remotely. Letting the unedited footage out in the wild will definitely stir up some trouble.
> Lean on your cartel moles to see if they can corroborate the intel. You need to know for sure that you’re not on a snipe hunt.
>>
>>5179644
Directing Set ends badly, give him a toy he likes to play with and he'll control himself.
>>
>>5179629
>>5179635
>>5179637
>>5179639
>>5179641
>>5179644
Am I the only one that's worried about a body double?

>>5179627
I'll amend >>5179638
Rile up crowd
>Mondragon, Almonte
Raid
>Darius, Isaac, Set
Escape
>Bonilla, Delrio

Prep work remains the same.
>>
>>5179650
I voted to verify intel too.
>>
>>5179650
>Am I the only one that's worried about a body double?
Not really, even if it is one, that's why we are taking him alive.
>>
>>5179650
Look at it this way, either it's really Pedraza and we get to capture him, or it's a body double and therefore a trap for us, which gives us an opportunity to take out Pedraza's best forces. I personally suspect it's the latter, and will relish the opportunity to kill those supermercs and grab their loot.

>>5179637
Support.
>>
Closing the vote, give me a moment to tally everything up.
>>
>>5179653
I noticed only after I already posted.

>>5179650
Good point, >>5179627 amending for hopefully the final time
Rile up crowd
>Set, Almonte
Raid
>Darius, Isaac
Escape
>Bonilla, Delrio, Mondragon

>>5179656
And how is capturing a body double a success? Is it just for the show of force? If it is, I think the effort would be better spent elsewhere.

>>5179661
Same response as above, effort better spent elsewhere.
>>
>>5179664
Since it was only by a margin of 4 seconds, I'll go ahead and count it anyways.

I'm not that much of a martinet.
>>
>>5179664
because it would elicit a response
>>
>>5179667

Alright, finished crunching the numbers. Looks like Bonilla and Set are helping you fire up the crowd, Darius and Isaac are backing you up in the raid, and Delrio and Mondragon are playing rearguard.

Almonte will just coordinate the process of keeping Pedraza from cutting the live feed once everything becomes a shit sandwich.

As for the prep work, it would appear that securing the escape routes, ensuring the feed stays live, and getting a fix on Pedraza’s elites win.

Before we proceed, there’s one last matter of contention to deal with.

The name of your group.

I feel that there’s been enough time to think about it, and given the tie we had last time, it’d only be fair to give it one last go.

The name for your group of rebels will be…

> Steel Wolves

> Grand Liberators
>>
>>5179683
> Grand Liberators
>>
>>5179683
> Grand Liberators
>>
>>5179683
> Steel Wolves
>>
>>5179683
>Looks like Bonilla and Set are helping you fire up the crowd
aren't there more votes for Set/Almonte for the crowd and Bonilla doing escape?
>>
>>5179694
I count two for Set/Almonte and three for Set/Bonilla.

If I'm wrong, just link the posts and I'll correct it.
>>
>>5179694
Fuck multi option votes bit I think this works

Bonilla crowd
>>5179629
>>5179635

Bonilla escape
>>5179637
>>5179638
>>5179644
>>5179650
>>5179664

Almonte crowd
>>5179639
>>5179644
>>5179650
>>5179664
>>
>>5179698

>>5179641 also voted for Bonilla/Set for the crowd.

And yeah, multi-option votes suck but it's better than the alternative in the case.
>>
>>5179683
>Steel Liberators
Combine for the win.
>>
>>5179698
You're counting me multiple times but otherwise you're right.

>>5179683
I think Grand Liberators for this guerilla group and Steel Wolves for our PMC
>>
>>5179703
>>5179683
This seems like a good compromise, Grand Liberators as the local chapter, any that wish to follow us after can be the Steel Wolves as our Elite unit after the liberation.
>>
>>5179703
>>5179704
Steel Wolves for our future group or an elite unit is good.
We shall give them power armor, tanks and mechs one day.
>>
To clarify, in this case I've been counting votes for specific combinations, not the overall number of votes. I generally shy away from these kinds o votes to dodge this kind of confusion, apologies.


Anyhow, looks like Grand Liberators win. Writing, not much farther to go until it's time for some real action.
>>
>>5179708

Over the next few days, you take extra steps to ensure that your insert and exfil routes are clear, and that Pedraza won’t be able to suppress the live feed. Almonte figures out some kind of convoluted signal locking protocol made possible with the new tech you purchased, that should do the trick.

The cartel moles don’t know anything about REDMENACE or RATCATCHER but they have heard rumors that the men casing out cartel operations have suddenly disappeared. Looks like they might have been reassigned, possibly to Pedraza’s security detail.

The day before the speech, after you finish doling out your orders, you dismiss your advisors and give the men the afternoon to relax after letting them know that they’re on-deck for something big. You also take the opportunity to christen your vagabonds as the Grand Liberators, something to really tickle their patriotism.

But before you can get some rest of your own, you need to pick out your gear for when you raid the National Assembly building. Darius and Isaac will keep it safe until the crowd provides the smokescreen you’re hoping for. As naked as you’ll feel heading in with nothing but your knife and gun, you can’t afford to draw attention too early.

On the bright side, you’ve finally got conversational Spanish down-pat. Least you won’t risk making an ass out of yourself in possibly the most intimidating spectacle you’ll ever partake in.

> Skill Improved! Spanish (Able): Able to hold a general conversation with only a minor accent.


You decide to bring along your…

Armor
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)
> Conventional Light Armor (Least protection, with a corresponding boost to agility. Includes tech cannibalized from that mercenary skirmisher you killed.)

Primary Weapon
> Alien Carbine
> Silenced MP5
> M4 Carbine
> Barrett .50 Sniper Rifle (Stolen from mercenary sniper)
> Benelli Shotgun
> M32 Grenade Launcher (Stolen from mercenary grenadier)

Secondary Weapon
> Colt 1911 (Reliable and hardy)
> .44 Magnum (Hits hard)
> 9mm Beretta (Easy to conceal)

Melee Weapon
> Fairbairn-Sykes knife (Good for stealth)
> KABAR (Decent for both stealth / brawling)
> Knuckle trench knife (Good for brawling)

Explosives (4 maximum)
> Fragmentation
> Smoke
> Flashbang
> Incendiary
> Thermite
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Alien Carbine
> .44 Magnum (Hits hard)
> KABAR (Decent for both stealth / brawling)
> 1 Fragmentation
> 1 Smoke
> 1 Flashbang
> 1 Thermite
>>
>>5179725
Armor
> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)

Primary Weapon
> Alien Carbine

Secondary Weapon
> Colt 1911 (Reliable and hardy)

Melee Weapon
> KABAR (Decent for both stealth / brawling)

Explosives (4 maximum)
> Flashbangx1
> Incendiaryx1
> Thermitex2
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
We already used it, and being memorable is good when we are try8ng to make an impression
> Alien Carbine
> Colt 1911 (Reliable and hardy)
> Knuckle trench knife (Good for brawling)
Stealth isn't going to be viable I think
> Smoke 2
> Flashbang 2
Don't want to accidentally kill the mob
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)
> Alien Carbine
> Colt 1911 (Reliable and hardy)
> KABAR (Decent for both stealth / brawling)
> 1 Smoke
> 2 Flashbang
> 1 Thermite
I'd say bring a thermite in case he has a panic room that we need to burn our way into.
>>
>>5179725
> Apokoliptian Armor
> Alien Carbine
> .44 Magnum
> Knuckle trench knife (Good for brawling)
> Flashbang x2, Fragmentation, Thermite
>>
>>5179725
>> Conventional Heavy Armor (Less protection, but may raise fewer red flags. Includes tech cannibalized from that mercenary grenadier you killed.)
> M32 Grenade Launcher
> Colt 1911
> Knuckle trench knife (Good for brawling)
2 frag
1 flash
1 smoke
>>
>>5179725
> Apokoliptian Armor (Can tank all kinds of damage, but its memorable)

> Alien Carbine
> Colt 1911 (Reliable and hardy)
> KABAR (Decent for both stealth / brawling)
>Flash x2
>Thermite
>Smoke
>>
(Looks like Apokoliptian armor, the alien carbine, the 1911, the KABAR, two flashbangs, one thermite, and one smoke win)

It’s time. The day of Pedraza’s speech.

You, Set, and Bonilla managed to make it through to the numerous checkpoints without incident, thanks to your insistence on getting the routes ready.

The outside of the Assembly is an absolute zoo, with numerous major domestic and international media outlets reporting live on the scene. Time to give the folks at home something to really chew on.

Heavily armed riot guards keep anyway from approaching the building, and seem to have already hospitalized a few angry civvies already.

Some of your men, in plainclothes, are seeded throughout the crowd, just waiting for your signal. Meanwhile, the bulk of your men scattered in various hiding spots, waiting for any hint of commotion. Among them are Dar

Now, you just need to get the crowd on your side.

You…

(Feel free to offer suggestions as to the content of your speech.)

> Promise them them a fresh start and a clean slate, once Pedraza is dead and buried. The man on the street cares for little more than the opportunity to improve his standard of living.

> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.

> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.

> Other?
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
We're here to start a riot
>>
>>5179749
>> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
>>
>>5179749
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
We can start a Riot, or we can start a revolution. The harder option is the better one.
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
Why not both? He's selling their futures, killing them, and bringing in foreigners to take their jobs and land.
>>
>>5179749
>> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
>>
>>5179749
> Stoke the hatred bubbling just under the surface. The people are owed blood, and blood they shall have.
> Appeal to their sense of justice and duty. Make it clear that Pedraza is little more than a parasite selling the nation to foreign interests.
>>
>>5179749
Actually, this>>5179760
Both is good.
>>
It would appear that a mixture of seething resentment and patriotic duty win.

Roll me some 1d100s+25.

DC: 60 / 85 / 110
>>
Rolled 72 + 25 (1d100 + 25)

>>5179765
>>
Rolled 45 + 25 (1d100 + 25)

>>5179765
This is the time to nat 1.
>>
Rolled 9 + 25 (1d100 + 25)

>>5179765
Praise Tyche!
>>
>>5179766
>>5179767
>>5179768

That's a success, writing.
>>
>>5179769

https://www.youtube.com/watch?v=xOCpvHnGvNE

As you climb atop a parked car, the journalists swivel their cameras towards you, no doubt hoping to get footage of your skull getting bashed in. After all, if it bleeds, it leads.

> “People of Venezuela! I speak for the Grand Liberators, for your sons and daughters oppressed by Pedraza’s corrupt regime!

> I was the one to spring them from their cages, and now I lead them in a crusade against Pedraza and his foreign puppets! He is a traitor of the highest order!

> He has stolen your relatives! Your property! Your futures!

> And for what!? To satisfy the whims of his masters, he is willing to sacrifice the very soul of the nation itself at their orders!

> It is the duty of the people to drag this tyrant from his perch and regain the honor that his corruption and greed has sold to the highest bidder! I call upon you to seize this proud relic of your history that’s been perverted to suit Pedraza’s selfish whims!”

The crowd gets visibly angrier and angrier as you speak. It’s not too surprising, considering the fact that each and every person here probably has lost someone or something important to them under Pedraza’s rule. A fair number of listeners sense the way the wind is blowing and choose to disengage and walk away, but they’re barely a drop in the bucket.

As you continue to paint Pedraza in a negative light, a squad of riot police mobilizes and starts to push its way through the crowd towards you. An angry civilian tries to bar the way, and is greeted with a baton to the throat.

As he collapses, the officers soon realize the graveness of their mistake. His injury, coupled with your incendiary rhetoric stretches the crowd’s already strained discontent to the breaking point.

The crowd swallows them whole and delivers a beatdown of their own. Sensing opportunity, Set joins in the fun, instructing some of the more unsure rioters on the proper way to kick someone in the face.

As more enemy reinforcements muster and advance, Bonilla blows a whistle and organizes a counter-charge.

“Forward! Let’s gut these fuckers!”

The crowd, drunk on blood and righteous fury, roars its approval and begins scaling the barricades.
>>
>>5179800

The riot police does their best to dislodge them, but there are too many to stem the flood for long. It doesn’t take long until they’re overwhelmed by the rioters streaming into the Assembly building.

Bonilla’s busy organizing rioters and giving them basic tips on how to stay alive, while Set is cheerfully handing out a stack of Molotov cocktails and improvised weapons that he’s hand concealed on his person.

Looks like phase one is done, time for the actual deed itself.

You leave the both of them behind, heading a few streets over to a temporary safehouse where Darius, Isaac, some troops, and your equipment are waiting.

After gearing up, you head straight through the battered doors into the utterly wrecked main lobby. Art has been defaced, statues shattered, and tapestries set aflame.

Set’s probably having a field day with this.

Unfortunately, the situation inside isn’t going well for the rioters. Judging from the number of bodies, it looks like security has transitioned into using live ammo and shooting to kill. Some of the more enterprising ones managed to scavenge weapons to fight back with, but they’re getting hit hard.

At your order, a contingent of your men bolster their defense and help push the soldiers back. Looks like you’ve bought some time to think.

Now that you’re past the line of no return, what do you do?

> Head for the main courtyards. You can still hear gunshots coming from that way, and it’s the fastest path to the main Assembly chambers.

> Clear out the upper floors. Maybe you’ll be able to round up some wayward politicians who know where Pedraza is.

> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.

> Other?
>>
>>5179801
> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.
>>
>>5179801
> Clear out remnants on the ground floor. Leaving this area unsecured could come back to bite you in the ass.
No survivors to hit us from behind.
>>
>>5179801
Delegate. Delrio and Mondragon + a squad rally the protestors on the ground floor and secure it.
The rest of us go:
> Clear out the upper floors. Maybe you’ll be able to round up some wayward politicians who know where Pedraza is.
That way, once we move onto the courtyard, one building is already cleared and we'll have fire support and overwatch from the second floor.
>>
Rolled 6, 2 = 8 (2d6)

>>5179803
>>5179804

Looks like clearing out the ground floor wins. Roll me some 1d100s+35.

DC will be determined soon.
>>
Rolled 30 + 35 (1d100 + 35)

>>5179815
>>
Rolled 49 + 35 (1d100 + 35)

>>5179815
Let me try this again... Praise Tyche!
>>
Rolled 27, 20 + 25 = 72 (2d100 + 25)

>>5179815
And here's a completely random roll.
>>
Rolled 30 + 35 (1d100 + 35)

>>5179815
uhhhh

I was thinking, what if we wound up as some alternative styled SHAZAM kinda character if we started collecting our own deity friends? Or otherwise powerful spiritual entities.I mean we already have Set as a buddy and Tyche clearly loves us. Does Pandion count? Weird.
>>
Rolled 39 + 35 (1d100 + 35)

>>5179815
>>
>>5179817
>>5179818
>>5179820

That's a success, writing.
>>
>>5179819
Uhhh.
>>5179820
>>5179818
Also, the hell?
>>
>>5179823
Oh, cool, guess our enemies shit rolled harder than we did.
>>
>>5179824
You gotta remember, bad luck is still luck. Best you can do is love your lady regardless.
>>
>>5179826
Some rolls might be for the enemies, while the others are for the rioters.
>>
>>5179820
I have shilled to create the Hierophant and I will shill it again.
>>5179835
Tyche is love, Tyche is life.
>>
File: amazon.png (554 KB, 1280x720)
554 KB
554 KB PNG
>>5179823

As you order the men to watch your back, you start going room by room in order to make sure the place has fully been cleared. You leave Darius and Isaac behind to get a handle on the situation and get things organized.

With a squad of men supporting you, this should be a cakewalk.

Sure enough, apart from the occasional clusters of holdouts, you finish the mopping up pretty easily.

And then you commit a cardinal sin when you report in.

> “We’re finished down here. Nothing I couldn’t handle. Everything seems to be going just fine.”

As if the cosmological forces of the universe decide simultaneously to prove you wrong, your gut suddenly screams at you to move.

When you throw yourself to the side, you dodge a flurry of sharpened icicles that scythe through most of your squad. The point of origin is some bitch with an ice motif.

To make matters worse, the survivors are quickly dispatched by a heavily muscled woman with a sword and shield. One of your men manages to line up a clear shot as he bleeds out, but it just bounces off her.

Fuck.

You thought you were over this, but it looks like you’ll never really get used to seeing your men die.

Now focus, there will be a time for mourning later.

At the moment, it’s time for payback.

Looks like Pedraza or his “friends” sprung for some metahuman talent on the payroll.

“Nice dodge. I’ll give it a….6.5 / 10, mostly because I wasn’t trying too hard. What do you think, Frost?”

“Just shut up and kill him!” She hisses back.

“You never let me have any fun.”

Fun, huh? You’ll show her some fucking fun. And while you’re on the topic of fighting, how come you keep getting into superpowered brawls with women? Not that there’s anything wrong with that, it just feels like fate is screwing with you.

This better not be Set’s doing, otherwise you’re going to beat his ass back into whatever Iron Age hole he was born in.

What do you do?

> That warrior lady looks like an Amazon, sorta like Wonder Woman. Maybe you can appeal to her honor and get her to agree to a one-on-one.

> See if you can bait “Frost” into doing something stupid. She seems prickly, maybe you can find a button to push. (Include insult)

> Just start blasting with your alien carbine. (Specify who to target)

> Bring out the Claw. This calls for the big guns.

> Cast a spell. (Specify?)
>>
File: ice_queen.png (125 KB, 360x450)
125 KB
125 KB PNG
>>5179848

(That's all for tonight folks! Next session is Wednesday at 5:00 PM EST. As always, thanks for playing.)
>>
>>5179848
You come into our country.
Kill my men.
Make fun of their deaths.
That's it, full asspull Tim. No survivors.

> Bring out the Claw. This calls for the big guns.
>>
>>5179848
>> Just start blasting with your alien carbine. (Frost)
If I'm not wrong Frost is psycho, best to make sure she can harm/kill any of our man.
>>
>>5179848
>> Just start blasting with your alien carbine. (Specify who to target)
Frost. Always get rid of ranged enemies first. Much easier to kite melee.

>>5179853
Nah man you always save the claw. Right when they get up close to either grab you by the throat or rest a weapon on you threateningly you pop it and do some underhanded stuff. Super people always tend to do that stupid gloating shit.
>>
>>5179848
This
> Just start blasting with your alien carbine. (Specify who to target)
No Claw, we can not have our identity compromised.
>>
>>5179848
> That warrior lady looks like an Amazon, sorta like Wonder Woman. Maybe you can appeal to her honor and get her to agree to a one-on-one.
>Do it in greek
>>
>>5179874
The Amazon is working for a man, I doubt she'd care.
>>
>>5179848
> Just start blasting with your alien carbine. (Frost)

>>5179874
No anon, our Greek is still terrible. Though we could always try summoning that portal I've been wanting to do for a while...
>>
>>5179848
> Just start blasting with your alien carbine. (Specify who to target)
we have a ridiculously high DC modifier with our carbine. Also, we dont know what the amazonian is built like so just use smoke to distract her while our suit sensors hit frost first. Shoot to kill!
>>
>>5179878
But it sounds cool.
>>5179879
The pastebin says we are able.
Knockout isn't even a real amazon, so it won't work anyway.
Keeping the vote though.
>>
>>5179884
Yes, it does sound cool, but like >>5179879
said, if we fuck up, we'd have to dodge a god hand trying to drag us to a gladiator fight pit.
>>
>>5179884
>challenge the chick in greek
>"Dude I don't speak French."
>>
>>5179848
> Bring out the Claw. This calls for the big guns.
>>
>>5179848
>> Bring out the Claw. This calls for the big guns.
two women? kill them.
>>
>>5179901
>>5179911
We can't risk Gunsmoke being connected to our current persona, what are you thinking?
>>
>>5179915
we kill them, and no one will tell.
>>
>>5179916
And what about all the civilian rioters and cameras that are still on in the building. Quit being irresponsible. We will kill with head shots and making them choke down spiders.
>>
>>5179848
>> Just start blasting with your alien carbine. (Frost)
>>
>>5179917
ok
>>
>>5179848
No claw. If a camera even glimpses us or stories get out about it, our stories start getting proper fucked.

We don't necessarily need to kill these guys just yet. We just need to keep them annoyed

- Thermal Sight (Passive): At will, you can activate or disable Thermal Sight to see in infrared.

That's enough to see Frost through walls. She's a true blackspot in thermal vision. We just need to break LoS temporarily for us to shoot her through drywall.

- Luck Drain (Passive): At any time, you can choose to activate or deactivate Luck Drain. When active, I roll a d15 to determine how much luck you siphon. It still impacts both friend and foe.

Nobody friendly near us is alive any more. Doesn't hurt to start that up

- Lightning Bolt: A bolt of electricity. Capable of putting down an elephant.

If we fake aiming at the amazon with the gun, there's no way frost is gonna expect the lighting.
>>
>>5179848
> Bring out the Claw. This calls for the big guns.
I don't care about our identity being connected right now, these guys killed our men in front of us. One of them's bulletproof too. Fuck em up with the claw.
>>
>>5179976
There's just one big problem with using the claw. That chick has sword and board. Even if she fucks up and we manage to close the gap without getting stuck she'll still have that shield to soak the damage.

And then we still have to worry about getting shot from our flank with Frost over there. And if you want to charge at her well then you're just begging to be skewered. Or just intercepted by the other chick.

Just shoot Frost. It's a lot easier to run around and shoot than trying to fight intentionally disadvantageously.

Whether you care about the identity or not doesn't change that trying to melee isn't a good play right now.
>>
>>5179991
Well the claw would make us faster, stronger, and unbelievably on fire. So it wouldn't be impossibly to take away her sword and shield, or just punch her in the face hard enough.
>>
>>5179848
use greak and respect.
>>
>>5179915
i want batman to autistically find out gunsmoke straight up took over a country long after the fact and by the time he realizes it he has diplomatic immunity, i need more justice league salt and it's wonderful.
>>
>>5179998
And she's already faster and stronger. So then let's assume we even the playing field, she still has reach, and defensive tools on us. And even if we got stronger and faster than her, she'd still have the advantage because weapons really do make a huge difference in a melee.

It wouldn't be impossible, but it is still not ideal. And then you still have to deal with it being a two on one. And that's assuming there is no one else here to help them out. Maybe the rifleman who got away is lurking around here too.

All I'm saying is it is objectively a more dangerous and arguably less rewarding strategy than just trying to ice Frost. Instead of engaging the hard target you go for the softer one first. Bonus points since you'd simultaneously be ganking the mage.

Man I just want to win first, then we can deal with the bitches.
>>
>>5179968
Supporting Thermal Sight and Luck Drain, both good ideas.
>>
>>5179848
If all of the men that were accompanying us are dead, then lets activate Lucky Drain. This should be standard on top of whatever else we choose to do.
>>
>>5179848
> Just start blasting with your alien carbine. (frost)
support >>5179968 anons luck drain and thermal sight.
>>
>>5179874
Changing from my meme vote because claw started to gain some support
>> Just start blasting with your alien carbine. (Frost)
>>
After our attack, should we search their bodies for anything useful? Communication devices? Phones? Their wallets?
Should we keep one alive for interrogations?
Should we take the amazonian lady's sword and shield? Maybe her armor later to sell it off to bidders?
>>
Folks I been thinking I think it might be worthwhile to catch them alive. Like they are supervillains, they probably have a bounty on their heads, we used a lot of money preparing our troops might as well use this chance to get some back.
>>
>>5180460
Okay, but say we somehow knock them out. Then what? We can't contain Amazon through normal means due to her being bullet proof and having super strength. The only way I can see us really capturing her alive is severing the tendons in her limbs and hoping she doesn't have a regeneration factor. For Frost I think the same tendon limb crippling method could be applies. Perhaps we could duct tape a small mass of c4 wrapped in a blanket for insulation to her stomach. That way if she tries any one of our men could detonate the explosive which would kill her.

Hmmm. Actually maybe the same could be done for Amazon, but we force feed her a C4 explosive.
>>
>>5180475
I think this is overkilling a bit too much, we could just knock them out and tie them up, maybe ask Set to help us to "mummify" them safely, for frost we could try enchant her bindings to be magically hot so she can't freeze and shatter them and the Amazon we could use our spiders to help and reinforce her bidings, maybe we could infuse them with some chaos magic or luck drain so every time she tries to untangle herself she fails miserable. Just throwing some ideas but if anyone got any ideas I'm all ears.
>>
>>5180486
>I think this is overkilling a bit too much
Oh of course. We need to give them back massages and a fist full of cash as compensation for hurting them while we're at it, then ask them to please not escape while we leave them somewhere.
My dude, It's never overkill when it comes to metahumans, especially when it comes to these two. We're under no obligation to play nice with them. Frost could probably pull some bullshit and flash freeze the ropes into pieces, and ropes aren't really going to stop someone with super human strength.

>enchanting
Not something we can do, so you must be new to the quest? We can't enchant things yet, os that's our of the question. Why be compassionate to these two right after they killed a bunch of our men? You a simp?
>>
>>5180520
>You a simp?
Frost is looking like a snack, tho.

I understand his rationale of wanting to get some dosh, but these chicks still need to die. Soldiers die in war. Unfortunately for these chicks they just happened to get pitted against OUR soldiers. We probably even knew one of their names. Vengeance required.
>>
>>5180527
Im SHOCKED that people are considering non leathal after they killed his squad, its so out of character for sean considering... you know...
>>
>>5180554
Clearly we got some Clayface imposters in here.
>>
>>5180554
We can incapcitate if it gets us something more in the future.

Frost definitely needs to die though. The amazon is more a "I should probably"
>>
>>5180475
iirc our apokoliptian carbine shoots plasma, might work better than just boolet
>>
>>5180554
I'm for making a profit from Frost's and warrior lady's expense. We do some research, find out who has the biggest grudge against either, and get payed to let their enemies kill them. If anything the big corpos might pay the big bucks to get DNA samples of their corpses.
Oh and uh they might know some juicy intel, be it related to the job at hand or any side gigs they're doing. Plus, you know, we could try to clean out their bank accounts and caches.....

This is assuming that they're not already under Waller and as consequence a part of the suicide squad.
>>
>>5180778
I didn't even consider that this dictatorship might be Waller's business. It probably is and I wouldn't be surprised if this was a suicide squad op.

Which in turn means we probably have a leak ourselves.
>>
>>5180792
Instead of using the carbine, we can slap their shits silly with thunderbolts to scramble their bombs, if they have bombs.
>>
>>5180803
Rather just blast them and be done with it.
>>
>>5180805
I kinda too, but we can't profit much from corpses, and I would really want to maximize the amount of cash we can squeeze out of them. We could do all sorts of things with money. Buy more business to steadily generate revenue if they're successful, more boltholes or safe houses, more goodies to help with magic, more tutors, etc.
>>
>>5180807
I'm pretty sure we can get plenty of dosh as thanks for liberating the country.

I doubt anyone is shilling big bucks for either of these chicks, either. Twenty/thirty grand tops.

And the more goofy bounty checking, account clearing, transporting you do with them the higher the chance of them escaping. So yeah I'd rather pass on the chance for a payday for immediate retribution here.
>>
>>5180820
Extra cash is always a boon we can have more of, nothing wrong with that I'd say.
Maybe? Money is still money. If anything we could sell/kill their bodies for some grocery money, or one use magic artifact.
Easiest way to prevent them from escaping? Gimp them and do what Waller does. Implant them with bombs.
>>
>>5180823
Money will not salve the wound they have inflicted.
>>
>>5180832
No, but we can make it worth it. We can still kill them later if we must.
>>
>>5180866
>worth it
Ah yeah, put a price tag on the lives of our men. Sounding like a real commander now.
>>
>>5180866
bruh Seans origin story is that someone wiped his squad, so he tourtured a guy and hunted down their men
>>
>Fuck.

>You thought you were over this, but it looks like you’ll never really get used to seeing your men die.

>Now focus, there will be a time for mourning later.

>At the moment, it’s time for payback.
>>
>>5180884
Hell yeah, let's profit.

>>5180899
Same thing. We can just disable them now then torture them later.
>>
>>5180976
Did we not go on a PTSD ghost thing in the last thread??
>>
>>5181010
>>5181010
I'm believe that was when we went to Greece to get the scrolls, so not the last o e but a few threads behind actually.
>>
>>5180976
>Hell yeah, let's profit.
no
>>
I mean I'm all for making a huge profit off this op but not here. These two die because they hit us where Sean cares the most, his men.

They die as quickly as we can kill them, taking a metahuman prisoner in these conditions is one of the dumbest things we can possibly do. We hardly have some high tech anti-meta prison to store them in and it's a warzone.

They die.
>>
>>5181071
This
>>
Getting some big Shalom vibes from some of you just kill the whores and be done withhit it
>>
>>5179848
> Just start blasting with your alien carbine. (Frost). Shoot to Kill
>>
>>5179848
Anyone advocating capture is a either a simp, a moron, and/or has not read the quest.
>Just start blasting with your alien carbine. (Kill Frost)
They have no qualms about killing us nor our men, lethal force is the most effective method at this time, and anything less is taking an unnecessary and unrealistic handicap
>>
I would only accept capturing them if it was for intel on the foreign backers, but we are getting Pedrasa, either the big man himself or a dpuble with some high ranking dudes, and I doubt we could hold supers long enough for interrogation. And even then I would vote to rough them up before dropping them in the middle of nowhere.
Doing it for ransom or favor feels like the scummy shit Sean's higher upper did and out of character.
>>
>>5181191
The only way I could see us holding them would be to cut off and cauterize all their limbs. And even then, I'm not sure that would stop frost from throwing ice around and I'm pretty sure amazons can recover from lost limbs.
>>
>>5181199
Knockout isn't an actual amazon, but an Apokolips native and a member of the Female Furies, which mean she is a New God.
Now whether that makes it better or worse I don't know, Radion is a know weakness but I also don't know how common it is. And it's all meta knowledge
>>
>>5181207
Is it possible Knockout could be Suicide Squad'd?

And what could the dictator give that'd incentivize her on this job?
>>
>>5179848
>Shoot with alien carbine
Seriously we should have some high powered tasers for AJ in place of claw.
Also why are we letting our henchmen know of our other identities?
One of them get pinched and mind raped we are comp'd on on all ids
>>
>>5181271
I mean...considering how they've been popping up everywhere, I'd be willing to bet that this whole dictatorship is some Intergang/Apokolips psyop that they're trying to keep on the down low.
>>
>>5181379
Can you imagine? You're just trying to help your friend commit suicide and in the process wind up stopping an alien infiltration/invasion. What a fucking trip.
>>
>>5179848
> Just start blasting with your alien carbine. (Frost)

K I L L
>>
>>5181010
Not PTSD. A trapped scroll made Sean experience a nightmare version of his dead comrades.

>>5181071
You make it sound like storing meta humans is hard. the muscle lady you only need to severe her tendons so she flops around like a puppet with it's strings tied. For frost? Threaten her with a wireless explosive, plus the tendons.

>>5181177
They could have some intel we could use.
>>
>>5181527
https://www.youtube.com/watch?v=4NO4KSB_80E
>>
>>5181576
ghost dramatic stress didorder
>>
Session today, whoop whoop!

>>5179850
Home much money could we make by selling their underwear to the greatest internet stalkers? I know for a fact there is probably at least one unreasonably rich dude who commissions porn art of each of them for thousands of dollars.
>>
Rolled 7 (1d15)

Alright, looks like breaking line of sight and using Thermal Sight to take some shots at Frost wins.

Roll me some 1d100s+20.

(This roll is for Luck Drain)
>>
Rolled 76, 76 + 15 = 167 (2d100 + 15)

And here are the enemy rolls.
>>
Rolled 70 + 20 (1d100 + 20)

>>5183755
>>
Rolled 30 + 20 (1d100 + 20)

>>5183755
>>
Rolled 63 + 20 (1d100 + 20)

>>5183755
>>
>>5183762
>>5183763
>>5183767

With the power of Luck Drain, that's a success. Writing.
>>
>>5183762
>>5183755
luck drain coming in clutch again
>>
>>5183769
>>5183768
Luck drain is a very good ability, we can upgrade it right?
>>
>>5183781
Yes, just like all other spells.
>>
>>5183781
We did in a previous training session. I think we played Jack in a ton of games and eventually got it from Rank 1 > Rank 2. Lol we bankrupted Jack in a game of monopoly and got miffed at how he kept losing.
>>
>>5183783
If we lose favor with Set, will we lose the ability to use Luck, Fire, and Lightning magics, or would we still have access to them but lose a good chunk of progression in them?
>>
>>5183768

When you’re squared off against another soldier or someone that’s bound by conventional human standards, it’s generally a battle of attrition.

But when metahumans get into the mix, things start to get a lot murkier and the pace accelerates dramatically.

Which isn’t necessarily a bad thing, so long as you’re creative and manage to roll with the punches.

The important thing to remember, is to leverage the opposing force’s weaknesses as hard as you can, while keeping your own covered as well as possible.

In theory it’s simple. In practice, nearly impossible.

And as it would turn out, the pair you’re facing has decent operational chemistry. After a couple scenarios flip through your mind, you quickly conclude that a frontal assault would end in disaster.

The Amazonian with her sword and board is able to play defense for Frost, and hamper any attempt of yours to close the gap. Should you focus on her, Frost’ll nail you with something from range. And should you focus on Frost, the Amazon’ll take advantage of your divided attention to get in close.

In a straight fight, the advantage goes to them, without question.

Therefore, you immediately disengage and head deeper into the building, searching for a place to set up a killzone.

The Amazon just laughs as you sprint away, and yells something you can’t quite make out, while Frost tries to put a few projectiles in your back, but misses.

That’s right bitch, take the bait and follow. You’ll get yours.

Judging from all the shaded offices, plenty of dirty dealings must go down in this part of the building.

You’re not crazy enough to make a stand in one of them, just ask the denizens of the Alamo how well it went for them.

But they do offer plenty of spots somebody could assume you might hide. As you lie in wait behind a sturdy-looking wall with a mural of some kind painted over it, you switch on Luck Drain and Thermal Sight.

Sure enough, you pick up two signatures enter your range. One has a higher than average body temperature that’s easy to pick out. Likely the Amazon.

The other is hard to describe, but it’s easy to recognize the aberrant nature of Frost’s body temperature. It’s like she’s a thermal void of some kind.

If Thermal Sight is to be believed, she’s not just cold. She’s (either consciously or not) constantly draining heat from the surrounding area, like a sponge.

Now that you’ve got a solid layer of cover between you and Frost, you line up on her silhouette and fire, punching a series of neat holes directly through the wall.
>>
>>5183798

Judging from her hiss of pain, you managed to nail her, but not lethally. And you’re not exactly at liberty to poke your head out to check.

The Amazon hasn’t been idle during your little barrage. After the first couple shots, the distinctive lightshow the carbine puts off when fired draws her towards your location.

She’s moving fast, and you don’t have long to figure out your next move.

> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.

> Shift focus to the Amazon and keep firing with your carbine. She might be tough, but supercharged alien tech is tougher.

> Bring out the Claw when the Amazon gets close enough to strike. She’ll never see it coming.

> Juke the Amazon and hammer Frost with a flurry of Fire Bolts. She’s got ice powers, hopefully it’ll put her down hard.

> Other?
>>
>>5183786
That would depend on a variety of factors that I can't comment on.
>>
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>>5183800
>Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
It begins.
>>
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>>5183800
> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
Mine now cunt
>>
>>5183800
>> Bring out the Claw when the Amazon gets close enough to strike. She’ll never see it coming.
>>
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>>5183800
> Blindside the Amazon and swipe her (Sword / Shield). The less options she has, the better off you’ll be.
Would it be possible to put the Amazon in the way of Frost's inevitable ranged attack? I would find the friendly fire terribly amusing.

Im hyped for violence.
>>
>>5183812
We probably could if we keep up the Luck Drain.
>>
Rolled 42 + 85 (1d100 + 85)

>>5183804
>>5183805
>>5183812

Looks like trying to disarm the Amazon wins. Roll me some 1d100s+65.

(Here's her roll)
>>
Rolled 7 + 65 (1d100 + 65)

>>5183818
yoink
>>
Rolled 53 + 65 (1d100 + 65)

>>5183818
>>
Rolled 26 + 45 (1d100 + 45)

>>5183818
holy shit she strong
>>
>>5183825
I think because of luck drain we just barely clutch it again.
>>
>>5183823
>>5183825
>>5183826

That's a success. Do you take her sword, or her shield?

> Sword.

> Shield.
>>
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>>5183818
127 vs 118
Luck Drain rolls a 1d15
Pray to the goddess of luck guys. PRAY!
>>5183827
PRAY! Wait does Axis need to roll everytime, or onle once per opponent? If you're right then 7 isn't enough.
>>
>>5183828
>> Sword.
>>
>>5183828
Oh thank god I'm bad at math.
> Shield.
She can't block as good without a shield.
>>
>>5183828
Tough choice but I'll pick
> Shield.
>>
>>5183829
It's a boost to you and a malus to her. And I've cut it down to once per encounter to simplify the math.

In this case it's 42 + 85 - 7 which equals 120.

53 + 65 + 7 equals 125.

Dancing on the edge as always, anons.
>>
>>5183828
>> Shield.
The rules of native and combat would make somebody with only a shield more dangerous, see StV. It's the same reason you run away if your boss orders you and 8 other guards to kill a lone unarmed person.
>>
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>>5183836
The edge scares me. We should probably improve our Agility and unarmed skills after this. Pandion is undoubtedly a behemoth of a greek wrestling teacher, hands down. Since they did lots of melee combat back in his day, would that mean he would have the know how to improve Sean's agility training?
>>
Rolled 35 + 50 (1d100 + 50)

>>5183832
>>5183835
>>5183837

In the interests of keeping things rolling, I'll go ahead and call it for the shield.

Go ahead and roll me some 1d100s+60 to avoid Frost's ranged attack.

(Second Skin + Spring-Heeled Jack + your new shield)
>>
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Rolled 10 + 60 (1d100 + 60)

>>5183845
AHHHHHHHHHH!!!!!!
>>
Rolled 85 + 65 (1d100 + 65)

>>5183845
PRAISE TYCHE!
>>
Rolled 80 + 60 (1d100 + 60)

>>5183845
BLOCK
>>
Rolled 27 + 60 (1d100 + 60)

>>5183845
UUURAAAAAAAAHHHHH
>>
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>>5183847
KING!
>>
>>5183846
>>5183847
>>5183848

That's a success, writing.


>>5183844

He has plenty of tips, but there's only so much you can do with theory alone. I've got a little idea cooking to step up your unarmed training, but don't quote me on it just yet.
>>
>>5183845
Hmmm is 145v85 enough to do this >>5183812?
>>
>tfw you ambush some chumps and one of them in fancy armor chickens out
>then he shoots you through a wall
>and downright bushwhacks your coworker and steals her shit
>and then he blocks your attack
>and now he's looking at you again
Mistakes were made.
>>
>>5183852
I'm tempted, but must say nay. That'd be reserved in case of a crit for you, or a critfail for Frost.

I really like the idea though, but that's just how it goes.
>>
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>>5183851
The magic curse PTSD fight we did against our illusionary undead buddies gives me some ideas. Perhaps there's something in the Egypt library we could use for more hands on training. I.E. We got for Pandion for theory and tips, then put them into practice by using illusion scrolls.
We'll be doing Grappler Baki tier autism bullshit by fighting imaginary foes.
Failing any of those, would Jack be a good firearms teacher? I recall in the Batman the Brave and the Bold he had semi-automatic flintlocks (foking wot) that fired ghost bullets. There's also the fact he has a small armory of various types of weapons......yeah he definitely knows a thing or two about guns since he's so old.
>>
>>5183854
>Mistakes were made.
And there will be more of them.

>>5183856
Fair enough, it was worth asking.

>>5183860
More shit to put on our ever expanding to-do list. Still cool though.
>>
>>5183860
The Greeks were renowned for their spearmanship. And their ability to fight with a spear. Lots of tips Pandion can point out to you I'm sure.

As for Jack, he's a gentleman. And gentleman settle their disputes in duels. Be it by sword or pistol. His lessons probably wouldn't help you O P E R A T E but if you can fire accurately with a fucking flintlock then anything else is child's play.
>>
>>5183847
Gonna pretty wonky when we block the sword with a shield and shoot her...

Really comes down to if the Alien Carbine will punch through her.
>>
>>5183867
I also just realized we can probably just shoot through the damn shield. Meaning we can land a "unseen" blow
>>
>>5183851

As you watch the Amazon rapidly approach, you switch off Thermal Vision and tuck your carbine back over your shoulder. Gonna need both hands for this one.

To her credit, she nearly manages to surprise you when she goes through the wall, rather than around it like you had expected.

As her entrance would suggest, the Amazon seems to rely heavily on her own brute strength. Too bad for her, you’re not interested in a fight of pure strength.

You hit her with a combination refined from brutal practice and frantic experience; ducking her initial scything strikes and delivering a solid blow to the breadbasket. That armor of hers might be strong, but nothing can fully cushion against a hard enough blow, a truth you’ve learned the hard way.

As she instinctively staggers, you drive an armored knee into her face (Some dirty fighting you picked up in your Marine days mixed with a hint of silat) and get her in a tried-and-true Pankration hold.

Before she can recover and presumably outmuscle you, you manage to wrench the shield out of her hands before bodychecking her away with it.

Huh. That shouldn’t have worked. Amazonians are Greek, right?

Would’ve thought that she’d be able to wriggle out of a standard Pankration technique. Then again, you’ve mostly been bastardizing portions from various disciplines to suit your various tactical needs, so perhaps you’ve just twisted it beyond recognition.

After successfully ringing her bell, you quickly shift focus to the more immediate threat.

While you were busy grappling with the Amazonian, Frost was taking the opportunity to build up some kind of supercharged ice harpoon that she launches your way.

Thanks to your well-honed agility, you’re able to shift into a defensive posture and block it with your shiny new shield.

Would’ve felt really stupid if it shot right through aforementioned shield, but it looks like it’s definitely up to snuff. Light too, for such a hardy thing.

The next course of action is to…

> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.

> Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.

> Cast Twister. If you can get it spinning fast enough, you could turn your shield into a makeshift projectile.

> Hit Frost with a flashbang to keep her distracted while you continue to dance with the Amazon. You’ll be taking that sword too.

> Other?
>>
>>5183883
> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
>>
>>5183883
>> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
>>
> Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.

Shoot her between the eyes.
>>
>>5183883
> Charge Frost while the Amazon is still recovering. Your shield should help protect you as you close the distance.
Geek the mage first
>>5183854
And he is wearing stolen armor from your home planet.
And he thinks you are greek instead of an alien
>>
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>>5183883
>Quickdraw your 1911 and ventilate the Amazonian. If her armor is such hot shit, you’ll just hit her someplace she isn’t armored.
ONE DOWN, ONE TO GO.
>>
Rolled 15 + 90 (1d100 + 90)

>>5183887
>>5183888
>>5183894

Looks like closing the gap wins.

Roll me some 1d100s+60
>>
Rolled 56 + 60 (1d100 + 60)

>>5183902
what the fuck
>>
Rolled 32 + 60 (1d100 + 60)

>>5183902
uh oh
>>
Rolled 53 + 60 (1d100 + 60)

>>5183902
>>
>>5183903
>>5183904
>>5183906

It's a risky maneuver, given the circumstances. Nonetheless, you still managed to pull it off.

Now that you're closing in for the kill, how would you like to go about it?

> ???
>>
>>5183907
Bullet to the head or through the eyes. Keep it clean and simple.
>>
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>>5183907
I could think of several
> Classic Neck Snap
> Kick and a Curb Stomp to the head
> Hit in the face with the shields edge
> Unloading a magazine on the face
> Knife to the throat
I could go on...
>>
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>>5183907
I will change my vote, to support the most brutal suggestion anyone can think of.
>>
>>5183907
grab her by the face and firebolt as hard as possible via physical grapple :^)

point shooting should be enough. Just keep shooting her over the shield as we close the gap to keep her from focusing well. Then when we're close enough, point shooting her legs should be easy. Ideally she'll assume we're going center mass or head because we're military and defend those with ice. After she's on the ground we can ventilate her.
>>
>>5183918
Actually, thunderbolting her before ventilation is probably the best move. She won't expect it and shielding herself in ice won't stop it from conducting.
>>
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>>5183898
>>5183916

Let's give her the Barbara Gordan treatment.
>>
>>5183918
>>5183919
I think we should minimize the number of spells we use in case a conspiracy theorist connects us with our other aliases.
>>
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>>5183907
STOMP HER FUCKING SKULL IN
>>
>>5183907
Neck snap
>>
>>5183922
Nah the Barbara Special is Special because it's for Barbara

I think a combo of pistol supression followed up by some leg and shield hits and then ending with a curb stomp is the best. It's hard to describe the motions with words but I think it's the best execution.
>>
Rolled 88 + 30 (1d100 + 30)

Alright, I'm seeing a few ideas tossed around and a few of them seem to mesh, so I'll try to mix the more popular ones together.

Roll me some 1d100s+15.
>>
Rolled 99 + 15 (1d100 + 15)

>>5183944
Dang, she really doesn't want to die.
>>
Rolled 87 + 15 (1d100 + 15)

>>5183944
Oh god...

>>5183946
Tyche is best girl
>>
Rolled 63 + 15 (1d100 + 15)

>>5183946
holy shit our savior!
>>
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>>5183926
>YES YES YES YES YES YES
YES YES YES YES YES
>YES YES YES YES YES YES
>>
Rolled 46 + 15 (1d100 + 15)

>>5183944
Damn, don't know if we can-

>>5183946
oh okay
>>
Rolled 8 (1d100)

>>5183944
>>5183946
Welp...
>>
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>>5183946
>>
>>5183954
And I won't roll again.
>>
>>5183946
>>5183950
>>5183951

Some hot hands at the table tonight.

Luck Drain pulls your bacon from the fire yet again.

Success, writing.
>>
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>>5183946
>amazon skin is nearly unbr-
too fucking bad
>>
>>5183942
Still don't think we should make physical contact with the thing PULLING HEAT from everything around it
>>
>>5183913
This. Nothing like a clean execution. We're on the hitlist of the fucking Justice League, these chumps think they can take us on? (Admittedly we don't know that first part, but who cares?)
>>
Killing too many named characters can cause us problems and draw too much heat on us instead of gaining rep with opposing factions.
>>
>>5183979
why shouldn't we kill her right now? she is an enemy too powerful to be sure if we can take the time to knock her out and Sean´s know that plus, the mission is critical to have a chance of failure
>>
>>5183979
And? We're Mercs and this is our op, they don't like Gentleman Jack's new goon, tough, it has no bearing on Gunsmoke and our Wizard.
>>
>>5183979
These will be the first names character we kill, no? And they're criminals anyway, nobody except Waller if they're on the Suicide Squad will care.
>>
>>5183979
Ice bitch deserve it amazon is spare
>>
>>5183988
notAmazon killed our dudes too, bro.
>>
>>5183994
Shes just having fun, where Ice bitch is way more dangerous
>>
>>5183996
>simp
Just for that, we're killing her too.
>>
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>>5183996
nah we kick both stomp her neck in
>>
>>5183996
Just having fun killing our boys. That somehow makes it less personal than the other chick who just wants to kill everyone and go home?
>>
>>5183996
B r u h
>>
>>5183997
>>5183998
>>5184000
Jeeze I just wanted to paralyze her permanently.
>>
>>5183987
Named heroes and villains in DC have a strange tendency of not staying dead for very long. I'm sure they'll be back up and kicking somehow by the end of the year.
>>
>>5184006
>permanently
Ain't no such thing as a permanent comic book injury. Shit man Oracle could have had her back fixed in any number of ways. Batman had his spine snapped and he just SEETHED it back together. It's bullshit.
>>
>>5183959

https://www.youtube.com/watch?v=oU6uUEwZ8FM

As fun as blocking projectiles is, you’re starting to find it irritating. Time to take the ranged support out of the equation.

After drawing your 1911 and readjusting the shield, you storm out of cover, intent on getting in close to finish Frost off.

She tries everything in her power to trip you up; ice daggers, ice walls, iced floors, the works.

But even still, you continue your inexorable advance, taking potshots with your 1911 all the while. While you’d get more mileage with your carbine, it’d be too cumbersome to handle both it and the shield at the same time.

Maybe with more practice, but fucking around with untested ideas in the heat of combat is seldom worth the risk.

As you start getting closer and closer, you notice something intriguing.

She’s panicking; it’s painted all over her face.

And you might just know why.

If she absorbs heat, it has to go somewhere, to fulfill some purpose. If her powers are anything like your magic, she can’t just keep constantly tossing out high-powered shit around without draining the tank something fierce.

And she’s been throwing everything but the kitchen sink at you.

She’s running on empty. And you have a butcher’s bill that requires restitution.

Seems like a match made in heaven.

Finally, she’s just a hair too slow raising an ice shield and one of your shots connect, opening the door for you to put the rest of the magazine into her, sending her crashing to the ground.

Mostly in the extremities she doesn’t manage to cover in time, but hits are hits.

As you approach her, you mind is awash with possibilities.

Normally you’d just pop her and move on, but not this time.

Maybe you’re still pissed about suffering casualties. Maybe you’re looking to let off a little frustration. Maybe you’re

Or maybe you’re starting to crack.

Whatever the reason, it doesn’t matter in the grand scheme of things.

The haphazard labyrinth of ice that Frost built in an attempt to stop you in your tracks ironically proves to be final nail in her coffin. The Amazon, who has managed to get back into the fight, is too busy trying to navigate it herself that you have time enough to spare and more.

In a last ditch attempt to kill you, Frost lunges forward, intent on making physical contact. Instead, all she meets is the business end of your shield that puts her back in the dirt.

That settles it. No more Mr. Nice Revolutionary.

You draw back and put the full force of your personal demons and heavy armor into a curb stomp that’d make a hockey team of Canadian roughnecks wince at the sheer brutality on the ice.
>>
>>5184019

Afterwards, you try to scrape off the viscera off your heel. Gonna be a bitch to pick all the bits out of your boot later, but thems the breaks.

The Amazon’s managed to finally get her ass in gear and is regarding you with just a hint of fear in her expression. The earlier cockiness and humor has evaporated entirely.

“Who the fuck are you?! And where did you get that armor!?”

You just reload your pistol and get ready for another bout.

One down, one to go.

You decide to…

> Fight her in close-quarters. If you can land a solid enough hit with your shield, she’s done for.

> Melt the ice with Fire Bolts. Maybe if you form a big enough pool, you can electrocute her.

> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)

> Cast a spell. (Specify)

> Other?
>>
>>5184020
> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)
"the man who is going to kill you" something cliche
>>
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>>5184020
>> Fight her in close-quarters. If you can land a solid enough hit with your shield, she’s done for.
>pop a smoke ´nade get in close with the knife

we gotta shank her
>>
>>5184020

We are a spirit of vengeance. We are your death.
>>
>>5184020
this >>5184026

>>5184023 >>5184028
If you're going for that angle, "The last man you'll ever see" is much better.
>>
>>5184020
>>5184023
+1 this
>>
>>5184020
> Provoke her into doing something reckless. Just need to find the right angle to really get under her skin. (Include a general topic / provocation)
>I got it by doing what I just did to your little girlfriend.
She's a dyke, that's got to work.
>>
>>5184023
Support.
>>
>>5184020
This>>5184023
Amazon is going to be stuffed and mounted.
>>
>>5184020
>>5184037
Oof. I'll take it.
>>
>>5184020
"I'm vengeance. I am retribution, and your death."
cheesy, but gosh dangit I'm mad.
>>
>>5184020
this too>>5184037
>>5184043
Dykes can bite it.
>>
>>5184023
How about this then:

To answer your second question, I killed some people for it and to your first: the man who is going to kill you.
>>
Rolled 95 + 50 (1d100 + 50)

Alright, looks like talking shit in the hopes that somebody else will be hit wins.

Roll me some 1d100s+25.
>>
Rolled 3 (1d100)

>>5184052
Oh damn, I guess she doesn't care.
Unless Tyche saves us.
>>
Rolled 17 + 25 (1d100 + 25)

>>5184052
Oh, we're so fucked.
>>
Rolled 77 + 25 (1d100 + 25)

>>5184052
Get hit it is
>>
Rolled 96 + 25 (1d100 + 25)

>>5184052
holy
shit
now way we can win this lol
>>
Rolled 11 + 25 (1d100 + 25)

>>5184052
>>
Rolled 70 + 75 (1d100 + 75)

>>5184054
>>5184055
>>5184056

That's a failure. I'm assuming that nobody wants to re-roll, so go ahead and give me some 1d100s+60.
>>
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oh dear
>>
Rolled 42 + 60 (1d100 + 60)

>>5184065
Oh Gods...
Tyche have mercy...
>>
Rolled 17 (1d100)

>>5184065
Tyche please spare us
>>
Rolled 44 + 60 (1d100 + 60)

>>5184065
This is the end, friends.
>>
should have go with my plan :p but most wanted to play being deadpool
>>
That's a failure, would you like to have another go by using Roll the Die?

> Y

> N
>>
>>5184067
>>5184068
>>5184069
We got too cocky bros...
Unless the reroll saves us
>>
>>5184073
yes
>>
Rolled 7 + 60 (1d100 + 60)

>>5184065

>>5184068
should not count.
>>
>>5184073
>Unless the reroll saves us
YES YES
>>
>>5184072
Im with you, I wanted to just be done with it.

>>5184073
Yes
>>
>>5184076
Fuck I'm sorry.
>>
>>5184073
>Y
>>
Rolled 22 + 60 (1d100 + 60)

>>5184073
tyche pls
>>
>>5184080
Hi sorry im ID: /Aw1MFBD
>>
Alright, looks like we're having another spin at the wheel.

Go ahead and roll me some more 1d100s+60.
>>
Rolled 26 + 60 (1d100 + 60)

>>5184085
I walk away for a few minutes and look what happens.
>>
Rolled 14 + 60 (1d100 + 60)

>>5184085
Please Tyche, a 71 or higher...
>>
Rolled 17 + 60 (1d100 + 60)

>>5184085
>>
>>5184085
>the rolls only get worse
>>
holy mary
>>
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>>5184086
>>5184087
>>5184088
Tyceh giveth and Tyche taketh away...
>>
>>5184085

At least we have a god to pull our ass out of the fire, the claw, and possible rescue teleportation by Jack.
>>
>>5184089
This is why you don't taunt when someone has a reason to be angry. Righteous anger wins 99% of the time.
>>
>>5184086
>>5184087
>>5184088

Something something Icarus, something something hubris.

Anyhow, I'm pretty much out of gas at this point, so we'll pick up from here on Friday at 5:00PM EST.

As always, thanks for playing!
>>
We had like three different types of grenades and a helmet that with termal could kill most opponents but anons decided to get cocky shieeet
>>
Rolled 60, 40, 71, 48, 45, 22, 100, 78, 35, 60, 32, 67, 40, 48, 48, 4, 87, 11, 5, 65, 59, 55, 60, 97, 72 = 1309 (25d100)

I'm gonna roll a a few d100s just to see if this trend continues.
>>
The fuck is up with the dice? Who pissed in sacrifice bowl.
>>
>>5184103
I'm telling ya man, righteous anger. Think about it. We we're pissed about our boys, killed Frost despite all odds. Dyke is mad about her crush getting crushed, she gives us a real beatdown.

It's like poetry.
>>
>>5184106
Poetry is gay, gay is a weakness.
>>
>>5184109
>poetry is gay
Spoken like a guy who has never received the most violent roast of his life in verse.
>>
Geez, with this shit i'm SURE we won't take the president or even kill him

And i'm starting to get PISSED

Also, there's something that is bugging me from some time, and is at the start of this mission. We literally show our face in front of a bunch of local and apparently international news networks saying we're leading this revolution... Unless our time in this place make us grow a beard and look so fucking nasty and sweaty for Batman or even Gordon to casually see the news or something like that... I say it's time to invest KNOW in illusion magic or straight up going for the best cosmetic surgeon for a new face, because all our personas are oficially fucked
>>
We never win fights in one roll (excluding nat 100's and usually not even then) so we won't get pasted in one roll. But we might come out of this with a few less teeth or a nice new scar.

We bring out the claw next. Go for broke. Funny that this happens after we punish them for being cocky, then get punished for being cocky.
>>
>>5184143
we wore our armor
>>
>>5184154
Pretty sure we only put on our armour after giving the speech, but it should be fine. There's nothing that really links us to Adjutant Tango other than the fact we were there, and if Batman's autistic enough to go through the face of every protestor caught on camera he'll find nothing since already we wiped anything on us. Hell, we might even become this country's tank man if we play our cards right.
>>
>>5184148
Well we're certainly losing the shield. And probably getting stabbed. If need be we can set the building on fire. Though I'd be very worried about anyone else being inside still. Bonus points for walking out of a burning building like a badass and getting a cool nickname for it.

We could actually grapple someone and set off a thermite grenade. That's a pretty dirty combination of healing and hurting right there.
>>
>>5184347
I think we should just throw the shield out a window and start blasting her with the alien carbine. Sean getting wounded isnt too bad since fires heal him, so it only a matter of hit hitting himself in the face with fireballs.
>>
>>5184239
Hope qm can handwave it away or just ignore it so we dont have to always stop the pace to worry about it. Hell half the heros and villians operate with only a clothes change and thier id is still secret.
>>
>>5185278
People can't even figure out who the Joker is when the only things he has obscuring his face at any given time is an unnatural grin and clown makeup.

I think thirty seconds of dubious quality camera footage isn't going to give us away.
>>
>>5185326
Is the joker ever NOT the joker?
>>
Remember when you guys wanted to just try the non lethal approach? This be karma for saying stupid shit.
>>
>>5185555
Sometimes. He can go in disguise if he feels the need to. But I'm more trying to get at the fact that people always ask who the Joker is and with all the resources that superheroes tend to have they just can't figure it out. I mean even if he's always the clown prince of crime now he is still a man and was still just a guy before he smeared on the greasepaint, you know?
>>
>>5184095

Your response to her question is swift, and uncompromising in its message and intent.

> “I am the man who is going to kill you.”

You don’t shout, or scream, or make a grand speech out of it.

It’s more matter-of-fact than anything else.

Grass is green, the sky is blue, and you’re going to kill her.

Unfortunately, your words don’t have the intended effect. Instead of rattling her into making a crucial mistake, the slight edge of fear on her face disappears, replaced instead with a ferocious determination.

Faster than you can react, she springboards off a patch of ice and slams directly into you. The impact is enough to send your shield clattering away, and she takes advantage of your temporary weakness, peppering you with a flurry of blows.

Her sword cuts deeply into your armor, and eventually penetrates, putting a nasty gash in your chest. You manage to shove her away, but the damage has already been done.

Hurts like a bitch, but you’ll survive.

That sword must be something special to cleave through your armor. Good thing you sprung for that self-repair upgrade, but it’ll still be a weak point for quite some time. Just something to keep in mind.

The Amazon twirls her sword a little and spits in your direction.

“I’m not going back! You hear me!? I’ll die first!”

Well yeah, that’s the idea.

You keep that little tidbit to yourself, just in case.

Things are still going pretty well, but you need to get the pendulum swinging back your way. To that end, you…

> Pretend that she did a lot more damage than the actually did, then sucker punch her when she gets in close. It’s a classic for a reason.

> Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.

> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.

> Activate Kinetic Frenzy and get to work with your KABAR. It’s risky, but you need an edge to get the momentum back on your side.

> Other?
>>
>>5185740
>> Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.
CLAW
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier
>>
>>5185740
>Bring out the Claw and engage her in CQC. If she wants a slobberknocker, by God you’ll give her one.
Based on our previous tactics she's probably expecting us to fall back again. Surprise her with our own strength and put her on the back foot.
>>
Looks like we've got a tie, I'll give it another 10 minutes to resolve itself, then I'll roll a tiebreaker if necessary.
>>
>>5185740
> Pop a smoke grenade, fall back, and try to nail her through the smoke with your carbine. If you can land a clean shot, things’ll get a lot easier.
>>
Rolled 26 + 40 (1d100 + 40)

>>5185752
>>5185759
>>5185776

Looks like this option wins.

Roll me some 1d100s+20.
>>
Rolled 96 + 20 (1d100 + 20)

>>5185790
She won't see this one coming.
>>
Rolled 34 + 20 (1d100 + 20)

>>5185793
heh
>>
Rolled 44 + 20 (1d100 + 20)

>>5185790
>>
Rolled 12 + 20 (1d100 + 20)

>>5185790
>>
>>5185793
No, no she won't, she won't be seeing anything anymore.
>>
>>5185793
>>5185796
>>5185797

That's a success, writing.
>>
>>5185801

You’re no dummy.

A brute-force showdown is exactly what she’d prefer, and fighting on the enemy’s terms is typically not the best decision.

Instead, you continue to play dirty and drop a smoke grenade directly at your feet.

She instinctively falls back, likely expecting a potential explosive. During this brief window, you recede into the smoke, get your carbine ready, and trigger Thermal Sight.

She’s more cautious this time, recognizing a pattern from before, but it doesn’t save her.

Without her shield, it’s a lot easier to line up your aim and connect with several shots.

From the muffled swearing, it sounds like you’ve hurt her pretty badly, but she’s still not dead. Doesn’t go down easy, this one.

But now that you’ve got the tempo of the fight back on your side, she’s the one over the barrel.

And it looks like she knows it.

Through the smoke, you can see her taking a page out of your book as she rams through a wall and heads into some kind of maintenance corridor.

When the smoke clears, you can see that she’s left a trail of crimson dots in the wake of her escape attempt.

She’s bleeding. And if it bleeds...

You know the rest.

But spending time trying to chase her down and finish this could cost you time you can’t afford to spare.

In the end, you decide to…

> Track her down and end her. A wounded enemy is still dangerous.

> Cut your losses and head back upstairs. Every second you waste with this is another second Pedraza has to escape.

> Other?
>>
>>5185812
>> Cut your losses and head back upstairs. Every second you waste with this is another second Pedraza has to escape.
>>
>>5185812
>Track her down and end her. A wounded enemy is still dangerous.
He has nowhere to run with out troops crawling everywhere, and any heli can easily get stingered
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
> Radio in asking for a sitrep
>>
>>5185824
+1 for radio
>>
>>5185812
> Track her down and end her. A wounded enemy is still dangerous.
>>
>>5185824
Radio is a good idea
>>
Rolled 2 (1d4)

>>5185820
>>5185823
>>5185824
>>5185832

Alright, calling it for continuing the pursuit / getting a sitrep.

Writing.
>>
Rolled 57 + 80 (1d100 + 80)

>>5185836
Scratch that, go ahead and give me some 1d100s+50.
>>
Rolled 90 + 50 (1d100 + 50)

>>5185839
Geez. What is it with these chicks and trying super hard not to die. It's so inconvenient
>>
Rolled 45 (1d100)

>>5185839
lets get a 1
>>
Rolled 12 + 50 (1d100 + 50)

>>5185839
>>
>>5185840
Nice.
>>
>>5185840
>>5185841
>>5185845

Success, writing.
>>
>>5185840
Your on a roll today
>>
>>5185840
We barely did it, nice
>>
>>5185849
Don't forget to yoink the sword and the shield, they seem to be pretty damn good.
>>
>>5185861
You've got the shield, but she's still got ahold of the sword.
>>
>>5185863
Didn't sound like it.
>>5185740
>The impact is enough to send your shield clattering away
>>
>>5185866
Can always go pick it up later. Not like any enemies got it and ran off with it.
>>
>>5185866
What I attempted to imply is that it was out of your grasp at that particular moment.

Since she fled without having enough time to take it back, you're able to recover it without any issues.

Apologies if there's any confusion.
>>
>>5185849

Before you rush after the Amazon, you take a moment to retrieve “your” shield and get a quick sitrep from Darius and Isaac via the radio.

According to Darius, Isaac and his strike team split off to clear the upper floors, while Darius and his men hold the line and keeping trying to push through into the main courtyard.

Isaac doesn’t respond to any hails, which could be the result of any number of things. You ruthlessly quash the flicker of worry that rises up.

He might be a bit impulsive, but you wouldn’t have brought him along if he wasn’t capable of doing the work.

As you follow the Amazon’s trail through the dimly lit maintenance area, you start to feel your hackles going up.

Something about this just doesn’t feel right, but you soldier on nonetheless.

The trail ends at an open door with a sign hanging above that reads “MAIN REPAIR SHOP” in Spanish.

When you go to enter, you feel a chill run down your spine right at the threshold of the doorway. In response, you immediately stop moving and survey the environment to satisfy your spooked instincts.

When you don’t spot anything, you mentally chastise yourself for getting paranoid and jumping at shadows.

But then, you notice something when your gaze travels downwards.

The slightest flicker of light barely gives it away, only inches away from your armored boot.

A tripwire, connected to a truly prodigious amount of explosives concealed carefully behind the doorframe.

Now alerted, you carefully step over it and dodge several other well-hidden explosive devices.

Concerning. Not just because of the whole “nearly getting blown up” part, but the implication of their existence.

You’d have to be a dab hand with combat demolitions to set up a killzone that fast, given that you’ve been hot on the Amazon’s heels.

Looks like she has somebody else watching her back, a professional.
>>
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>>5185885

After passing through the gauntlet of traps, you freeze upon catching a snippet from a muffled conversation.

You carefully creep up to another open door, keeping both your eyes and ears open. After taking a slight chance and poking your head around the corner, you spot something interesting.

It’s the Amazon, speaking to some kind of bandaged freak in Western military combat armor. From the details you can make out, he’s packing plenty of high-powered hardware and explosives.

They seem to be arguing about something.

“I’m telling you, I can take him! I just need a breather.”

“Frost is dead and you’re already halfway there. Rendezvous with the others before I make it a direct order. Stay focused, we still have work to do. He’ll be busy dealing with the gifts I left behind, it should buy enough time to make it back topside.”

“Good. Nearly managed to gut the bastard, but he managed to get one over on me. Just be careful, yeah. He’s not going down easy.” She growls.

“That’s fine. Neither am I.”

Since you’ve got an uncontested line of sight into the room and have evidently avoided detection, you…

> Put a carbine shot right through the Amazon’s skull. It’s the end of her road.

> Throw a flashbang into the room and charge in with your Claw. You’ll have the element of surprise on your side.

> Target the bandaged figure with your carbine. Can’t afford to let a demoman go when you have the chance.

> Eavesdrop a bit longer and see if you can pick up anything worthwhile. Intel makes the world go round, after all.

> Cast a spell. (Specify?)

> Other?
>>
>>5185888

> Target the bandaged figure with your carbine. Can’t afford to let a demoman go when you have the chance.

Time to silence Hush.
>>
>>5185888
We need to take this opportunity to kill at least one of them.
How about this:
> Throw a flashbang into the room, shoot the Soldier first then the Amazon with the carbine. If they're still able to fight, clean up with the claw.
>>
>>5185888
> Eavesdrop a bit longer and see if you can pick up anything worthwhile. Intel makes the world go round, after all.
> Cast a spell. (Specify?)
Spider's on both to track them..
> Throw a flashbang into the room and charge in with your Claw. You’ll have the element of surprise on your side.
for a distraction.
>Then hit the demoman with Lightning Bolt, try to light his fuses.
If Amazon runs shoot her with the carbine, otherwise finish the demoman first. He's smart and that is a threat.
>>
>>5185888
> Cast a spell. (Specify?)

Spider tracker. They can go wherever they need to... we'll know exactly where they're setting up their big guns.

Once we got tracking going, we can start shooting. This guy being an explosives man might have a dead switch on himself. We're fairly certain the amazon doesn't.

Also this is far enough in, and there doesn't seem to be a camera or anything around. We might actually be able to use the claw now granted we kill one of them and the other doesn't know what it is.
>>
>>5185899
No. No claw. Period.
>>5185901
Wait, I didn't notice this said claw.
>>5185888
Remove the claw, from my vote.
>Throw in a flashbang and open fire with the carbine
>>
>>5185899
+1
>>
>>5185901 >>5185902
+1 to the spider idea.

>>5185904
Is it the possible deadman's switch? In that case just use it on the Amazon, if they're even still alive after our initial assault.

In regards to your remote detonation idea, I'd ask Axis if it's possible.
>>
>>5185899
+1
>>
Rolled 49, 4 = 53 (2d100)

Alright, it looks like a mixture of flashing and clearing wins, with some added spider tracking tacked on.

Roll me some 1d100s+20.

First roll is the Soldier, who gets +35 to his roll.

Second roll is the Amazon, who gets a +15 to her roll.
>>
Rolled 44 + 20 (1d100 + 20)

>>5185916
Praise Tyche!
>>
As for the remote detonation idea, I'll rule that it could theoretically work, and will include it as an option depending on how well the rolling goes.
>>
>>5185916
Luck drain is still active right?
>>
>>5185920
Yep, +-7.
>>
Rolled 75 + 20 (1d100 + 20)

>>5185916
>>
Rolled 19 (1d100)

>>5185916
For Tyche!
>>
>>5185888
+1 >>5185901 except for the flashbang and claw option

I say if we can somehow "see" or sense from the spiders themselves, which i think we can't, we could place 2 spiders in both of them, so if they regroup again we can place trackers in their team. But again, we should train our Spider Magic.

>Captcha: XXXNY
And apparently make some detour in New York for some segs once the mission is over
>>
>>5185924
Damn... I feel like a stupid know...
>>
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Rolled 99 (1d100)

>>5185916
One roll vs both?
or 3 and 3?
>>
>>5185928
>Too late
Damn.
>>
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>>5185929
Not if it's 3 and 3 vs each roll
>>
>>5185928
Typically one vs both.

>>5185918
>>5185922
>>5185923

Anyhow, that's a success. Since you beat both their rolls, I'm willing to offer something special.

After this, the Amazon will be heavily wounded. and the Soldier will be wounded.

If you're willing to double-down and attempt the same roll with a higher challenge, you could potentially kill the Amazon / damage the Soldier further.

> Play it safe and stick with the normal success.

> Take a risk and double-down.
>>
>>5185934
> Play it safe and stick with the normal success.
I want a little information before finishing them.
>>
>>5185930
It isn't, remember our fight with Frost and Amazon in this very thread?

>>5185934
Since our re roll has already been spent, I'll pick
> Play it safe
>>
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>>5185934
I'd say take this. our goal isn't necessarily to kill as many as to ensure they cannot fuck with our goals. With the spiders, we can double back after.

If y'all vote otherwise, pic related.
>>
>>5185934
> Play it safe and stick with the normal success.
>>
>>5185935
>>5185936
>>5185938
>>5185941

Seems pretty cut and dry, so I'll go ahead and call it.

Writing.
>>
>>5185938
If we're not killing them then the Claw shouldn't be used. I only voted for it because I assume we will.

>>5185935
I doubt we will be able to extract anything useful from them in these circumstances.
>>
>>5185934
>all in
>>
>>5185943

Before you do anything else, you summon a couple wayward spiders from the ceiling and have them surreptitiously plant themselves on both the Soldier and the Amazon.

Your range is still limited, but you should be able to track them throughout the building.

With precision honed from many years of drilling and doorkicking experience, you toss a flashbang that lands directly in front of both hostiles.

The Amazon, caught totally by surprise is left staring directly at it when it detonates, stunning her.

The Soldier, who possessed the presence of mind to shield himself slightly from the blast, immediately kicks it into gear and attempts to dodge the downpour of carbine shots you send his way.

After a couple nasty grazes, you change focus to the disoriented Amazon and let loose, scoring a plethora of direct hits.

The Soldier manages to grab her and push her towards cover, earning himself a flesh wound for his trouble but saving her life.

The situation seems to be positioned in your favor.

The Amazon is bleeding out in cover and bereft of any real offensive capability, while the Soldier seems to be fiddling with some kind of device.

You…

> Line up a killshot on the Amazon. No more pussyfooting around, this one is certain to do the trick.

> Shoot out the lights and get the drop on them with Shadow Cloak. Can’t hit what you can’t see.

> Nail the Soldier with a Lightning Bolt. Hopefully you can trigger one of his explosives and blow him to pieces.

> Strengthen your position with an Abyssal Shield. Might come in handy if the Soldier tries to flush you into the open.

> Other?
>>
>>5185958
> Nail the Soldier with a Lightning Bolt. Hopefully you can trigger one of his explosives and blow him to pieces.
>>
>>5185958
>> Nail the Soldier with a Lightning Bolt. Hopefully you can trigger one of his explosives and blow him to pieces.
Im ready to fail another magic DC
>>
>>5185958
>> Nail the Soldier with a Lightning Bolt. Hopefully you can trigger one of his explosives and blow him to pieces.
>>
>>5185958
> Nail the Soldier with a Lightning Bolt. Hopefully you can trigger one of his explosives and blow him to pieces.

>>5185966
Don't jinx it.
>>
>>5185958
If we throw the lightning bolt, we may fry our spiders as well without a kill.

And he doesn't need lights if he's blowing everything up.

Could let him go saying we know he probably has an insurance policy, but she killed our squad maliciously.

We still have another flash and a thermite. We can also set the entire place on fire via firebolt.

Or use tornado so he can't throw any explosives.
>>
Rolled 16 + 20 (1d100 + 20)

>>5185959
>>5185966
>>5185972
>>5185973

Alright, roll me some 1d100s.
>>
Rolled 48 (1d100)

>>5185975
Time for success
>>
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Rolled 22 (1d100)

>>5185975
>>
Rolled 54 (1d100)

>>5185975
>>
Rolled 94 (1d100)

>>5185975
>>
>>5185976
>>5185979
>>5185981

That's a success.

Unfortunately, I have to call it a bit early tonight, have some life stuff I need to get finished.

As always, thanks for playing! Next session is Wednesday at 5:00 PM EST.
>>
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>>5185984
What's the accent of the soldier? Is it something Sean recognizes? Something he hates I hope?
https://www.youtube.com/watch?v=DmHx1LoD90k
>>
>>5185984
https://youtu.be/TGAtMNn3td0
We haven't heard much news on the going ons of the prince of clowning. What's he been up to?
>>
>>5186201

The accent is hard to place. It's definitely a native English speaker, but something about it sounds off. Almost like it physically troubles him to speak.

His voice overall is scratchy. Not quite guttural or anything, but he's either an old man, got a major smoking habit, or has some serious lung problems.

>>5186566

Nobody knows. And people in Gotham are starting to get twitchy about it.
>>
>>5186709
>people in Gotham are starting to get twitchy about it.
Its all apart of his plans
>>
>>5186725
Obviously he's throwing a surprise anniversary party for Bats. This time with actual cake and not a cake shaped bomb. He'll never see the diabetes coming.
>>
>>5186709
>Not quite guttural or anything, but he's either an old man, got a major smoking habit, or has some serious lung problems.
Could be all of the above.
>Nobody knows. And people in Gotham are starting to get twitchy about it.
....is he waiting for us to come back to have a party? We have been clowning his Bats lately.
>>
>>5186709
Imagine the fallout if we had to kill joker
>>
>>5187848
I mean, its not like it would be difficult in practice, literally anyone with a brain and a gun could shoot the clown. The slippery bastard just has lots of distractions to prevent that.
>>
>>5187593
>serious lung problems

Guess we should be going with fire n smoke

>Nobody knows. And people in Gotham are starting to get twitchy about it.

Ironically, it'd totally also be in his style to build up all that tension and only intentionally commit a dumb trespassing offense in full view of everyone (with the apparent little offense actually resulting in a lot more BS down the line)
>>
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>>5187972
>Joker comes out to the public
>Announces something vague but probably bad for everyone involved
>"You're too late Batman! I've secured a bomb in a place you'll never find it! The damage it will cause will be HIT! See you in a week!"
>laughs and doesn't explain anything
>leaves
>Batman and the Justice League combs the works
>everyone was run ragged and the public is panicking
>fast forward a week later
>The Joker hijacks a new broadcast
>"[popular show Character] kills [popular Character] in season [__]"
>proceeds to upload the entire script and scene of what transpires
>millions fans in uproar and riot harder than the Harry Potter fans
u uh giggle m8?
>>
>>5188010
It has to happen. its too perfect.
>>
>>5188010
>The Laugh Heard 'Round The World
The fact it is so pointless and inconsequential but would inevitably lead to rioting and civil unrest is so fucking stupid and I love it.
>>
>>5188010
That can't be right, the Joker is suposed to be a villain, not a hero.
>>
>>5188247
>he spoils the equivalent of the final season of game of thrones
>people start sending thank you letters to his PO box
>>
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>>5188157
This is perfect and in character.
He always did it for the lulz.
>>
>>5188781
>Batman and Joker are duking it out again in the streets
>"You're no match for me batsy! I've been trained in the arts of bantz by my martial arts master. Have you ever heard of the infamous hacker known as 4chan?"
>proceeds to pull fists full of ravioli, spaghettios, and spaghetti from his pockets
>batman gets pelted cock to mouth in pasta
>Wayne is too perplexed to understand what just happened as the Joker makes his escape
https://youtu.be/MXcMV-d_2Js
>"You've gone too far this time Joker! Stop, before you cause irreversible damage!"
>the joker had at some point applied blackface paint and red lip stick over his face, over his already white painted face
>"Damn, white boi what u talkin bout? I din dun nuffin. Ahm just uh black man, who's gonna say his favorites dumb word. N-!"
>"NOOOO!"
>Que a wall break breaking down as as the black green lantern, Black Manta, and gorilla Grod emerges.
>"That's our word! You can't say that!"
>que another wall breaking down with White Dragon, Alexander Trent as Bloodsport, and the Aryan Brigade emerges from an opposite wall.
>"We'll say as we damn well please, you filthy cotton pickers!"
>hilarity ensues as a fight breaks out
>the Joker is streaming everything on Liveleak and Worldstar for shits and giggles
>at some point Black Manta gets knocked out and gets his shoes stolen from the Joker
https://youtu.be/Cmj49LSNj3U
>"I've finally tracked you down Joker, and right now you've got a lot to answer for! Give up now or face the full extent of the law!"
>"Oh basty please I've been good I swear! I've only had my fun in cow tipping as of late. What's a few cows or two...dozen.....thousand."
>"Joker. Those were obese people."
>"Could had fooled me! Maybe if they werent so damnedably fat they could had mooooo'ed away!" *honk honk*
>"I'm honestly impressed you managed to tip so many people over in such short time."
>>
>>5188856
You forgot your pic king.
>>
>>5188157
Absolutely stealing that title.

Also, just to clear the air a little. I've been working on the interlude stuff for a while, but between some writers block, keeping up with main quest stuff, and work turning up the heat, I've been a bit slow for my tastes.

Still working on them though, hopefully they'll be done by the end of the Venezuela arc.
>>
>>5189125
My head canon for your quest is Joker is an absolute shitter who mostly shit posts, with the occasional murder. Like the old school classic Joker.
>>
>>5189125
It happens my man. Can't be 100% all the time. Waxes and wanes some philosophical shit maybe an inspirational quote, you know how it is.
>>
>>5185984

While you’re loath to reveal your more esoteric abilities without sufficient provocation, now is the perfect opportunity to pull the curtain back and let loose.

The area is isolated, you have them cornered, and the Soldier’s proclivities for explosives has given you an opportunity to decisively end the fight in your favor.

You see, explosive devices are generally sensitive to major infusions of energy, like kinetic, thermal, and electrical.

Especially gunpowder-based ones.

As you start drawing on the inner reservoir of power that serves as the wellspring of your magical abilities, you start channeling a bolt of electrical energy.

Lightning Bolts are always a bitch to get just right. Storm magic as a whole errs towards spontaneity and wild discharges; harnessing it into a form as rigid and focused as a Bolt takes a great deal of willpower and careful practice.

Something you know the hard way, given the times you’ve nearly managed to electrocute yourself like a kid sticking a fork in a wall outlet.

But this time, you keep your rollicking emotions in check by forcing them into the memory hole along with everything else you’d prefer to avoid contemplating.

With ruthless, clinical, precision you throw a full-strength Bolt directly at the Soldier and nail him directly in his arm, the one poised to throw the mystery device your way.

While the Bolt isn’t enough to set it off outright, you accomplish the next best thing. As the Soldier is busy shaking like a leaf after his comprehensive volt fucking, he loses his grip on the grenade, causing it to tumble out of his hand.
>>
>>5190999

The Amazon has just enough time to see it roll up to her feet and let out a shallow curse just before it detonates with an almighty boom.

Goddamn. Whoever the Soldier was, he sure knew how to put some kick in his explosives. Good thing you didn’t stumble into any of those damn things. If you’ve got the time later, you might try to disarm one of the earlier traps and get a sample for Almonte to reverse engineer.

After all, nothing’s more irritating than having the enemy adapt your own tactics and use them against you.

Your helmet helps to block out most of the smells, but it’s still a pungent mix of cordite, ozone, and the vaguest hint of charred meat.

The fact you can identify that smell amongst a crowd of others isn’t something you’re incredibly proud of, but it comes with the territory.

As you go to check on the corpses of the Soldier and the Amazon, you discover that that you counted them out too early. They’re definitely in no state to fight, but somehow clinging onto the mortal coil.

The Soldier managed to avoid the bulk of the blast, but it still mauled him, especially the arm he used to throw that grenade-thing.

Without rapid medical attention, he’s more likely than not to die from his injuries. You’re no corpsman or trauma surgeon, but that arm is going to have to go. Too much shrapnel to serve as anything other than a pincushion.

The Amazon isn’t doing too hot either. She was at the epicenter of the explosion, and has a load of jagged shrapnel lodged in the chinks of her armor. Even for someone has durable as her, that’s not something you can just walk off.

Looks like the ground floor and accompanying offices are clear, now you just need to get back topside and keep the ball rolling.

Before you continue with the operation, you decide to…

> Take the Soldier prisoner and execute the Amazon. He’ll be easier for your men to secure, and he may have more useful intel.

> Take the Amazon prisoner and execute the Soldier. She’s strong, but that can be managed.

> Take them both prisoner. It might be possible to “persuade” them into spilling the beans about whoever’s trying to prop up Pedraza.

> Execute them both. This isn’t the time nor the place to show clemency.

> Other?
>>
>>5191001
>Take the Amazon prisoner and execute the Soldier. She’s strong, but that can be managed.
The soldier is way too dangerous to be left alive. They're clearly smart and probably won't give up anything. The Amazon while dangerous in her own right is much easier to deal with and will probably spill just to stay alive.
>>
>>5191001
> Take them both prisoner. It might be possible to “persuade” them into spilling the beans about whoever’s trying to prop up Pedraza.
>>
>>5191001
>> Take the Amazon prisoner and execute the Soldier. She’s strong, but that can be managed.
>>
>>5191001
> Take the Amazon prisoner and execute the Soldier. She’s strong, but that can be managed.
When you say take prisoner, for how long? Im not voting to drag either of them outta here. A very brief interrogation might be fruitful, however, and the Amazon is the most likely to spill something.
>>
>>5191014
>>5191012
>>5191008

Field interrogation, you don't have the facilities, time, or inclination for anything more permanent.
>>
>>5191001
> Take the Amazon prisoner and execute the Soldier. She’s strong, but that can be managed.
>>
>>5191015
If. IF majority votes for keeping the amazon, we should knee cap her to prevent her from escaping. crippling her arms is also a good idea.
We should also dislocate the soldier's arms, then use our medical knowledge to stabilize him.
> Take them both prisoner. It might be possible to “persuade” them into spilling the beans about whoever’s trying to prop up Pedraza.
After that we can reapply spiders to them discretely in case they're moved, then go down to help our lads. After freeing them up we can command them to gather our two PoW's.
>>
>>5191001
>> Take them both prisoner. It might be possible to “persuade” them into spilling the beans about whoever’s trying to prop up Pedraza.

Amazon is bound to let information slip. Soldier is her commander and probably knows shit ton.
>>
>>5191001
>> Take them both prisoner. It might be possible to “persuade” them into spilling the beans about whoever’s trying to prop up Pedraza.
>>
Rolled 2 (1d2)

Looks like there's a tie, so I'll just go ahead and roll a d2 to resolve it.

1 = Interrogate Amazon only, kill Soldier
2 = Interrogate both
>>
>>5191026

Alright, looks like you're stabilizing them both for a "friendly" Q-and-A session.

We'll start with the Soldier first, since he's in arguably poorer shape.

What questions do you have for him? (Ask as many / few as you'd like. Will have to beat a difficult persuasion / intimidation check to get important intel)

> ?
>>
>interrogating the amazon when the soldier clearly knows more about this whole operation
Really niggas?
>>
>>5191033
Yes but do you really think he's going to spill anything? I find it very unlikely.

>>5191032
The questions that first come to mind are
>Who are you?
>Who are you working for?
>>
>>5191001
> Execute them both. This isn’t the time nor the place to show clemency.
The soldier cant be trusted alive and the amazon thinks that we'll take her home. She killed one of our men while they were dying from the icicles, she shouldn't be left alive.
>>
>>5191032
>Was he hired by Pedraza or a third party backing him
>If yes, who are the pupeteers, if no, how was he hired
>Info on the forces, like plans, number and movements
>Any secret areas, traps and chokepoints in here
>Where is Pedraza right bow, and who is guardong him.
>Any other meta, elites and merc around?
>>
>>5191032
>Who are you?
>Who are you working for?
>Whats your favorite color?
>>
>>5191032
>Will have to beat a difficult persuasion / intimidation check to get important intel
Would offering him the chance to not die increase our odds of success? We have some medical knowledge.
>You have a wife? Family? Should I pay them a visit when I'm through with you if you don't comply? (DC reduction or bonus to our roll?)
>Who are you working for?
>How much are they paying you? You think this job is still worth the pay?
>Why are you working with the amazonian?
>"Rendezvous with the others before I make it a direct order." You're the CO of this little operation. Who are the others, and what is your objective?

>>5191033
>>5191038
little slow on the triggers there partners.

>>5191037
I'm wonder if he would give us his real name or a bullshit one.

>>5191040
What you should be asking is what is his favorite flavor of crayon. Might give us insight if he was in the marines depending on how fast he answers.
>>
>>5191045
>>5191040
>>5191039
>>5191037

Alright, roll me some 1d100s+25.

As a heads up, Luck Drain's no longer in effect.

DC: 85 / 100 / 115
>>
Rolled 31 + 25 (1d100 + 25)

>>5191053
>>
Rolled 20 + 25 (1d100 + 25)

>>5191053
Here goes nothing
>>
>>5191053
>>
>>5191053
bruh
>>
Rolled 1 + 25 (1d100 + 25)

>>5191053
here you go
>>
Rolled 69 + 25 (1d100 + 25)

>>5191058
istg if it doesn't work this time
>>
>>5191060

uh oh
>>
>>5191060
fuck
>>
oh, for fuck's sake
>>
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>>5191060
BRUH.
>>
>>5191060
A one in interrogation mean what, we get false info, they kill themselves, we go too hard on them, they onow nothing?
>>
Rolled 40 (1d100)

>>5191053
>>
Or maybe they explode. That's always a fun one.
>>
>>5191067
the soldier probably isn't incapacitated and probably is going to put a knife in our neck
>>
Rolled 86 + 70 (1d100 + 70)

That's a critical failure, go ahead and give me some 1d100s+35.
>>
Rolled 14 + 35 (1d100 + 35)

>>5191072
THAT FUCKING POST DELAY SIUHFPIUHS
>>
Rolled 4 (1d100)

>>5191072
lets get another 1
>>
Rolled 22 + 35 (1d100 + 35)

>>5191072
I can't fuck up twice.
>>
>>5191073
>>5191074
>>5191076

I feel less bad about the DC being high when the rolls are so low regardless. Anyhow, that's a failure.

Tonight is already taking a much different tack than I expected. Writing.
>>
Rolled 2, 83, 84, 1, 54, 34, 26, 86, 25, 65 = 460 (10d100)

Bad luck tonight, we need to make sacrifices for Tyche.
>>
>>5191061
>tfw if anon didn't botch his roll -twice- we probably wouldn't be dealing with a blast wave and a room full of human salsa right now
anon why?
>>
>>5191088
because no one else was rolling. and I got the highest roll the second time.
>>
Rolled 75, 76, 80, 25, 18, 49, 9, 31, 99, 86 = 548 (10d100)

>>5191083
Refreshing rolls
>>
>>5191094
Those are better rolls, hopefully Tycha has been appeased.
We need a third anon to roll so we can divine a confirmation.
>>
>>5191098
Fucking autocorrect has changed Tyche to Tycha somehow.
We are doomed.
>>
>>5191093
I don't care about the second set I care about the fact if you would have taken your time to type it up properly we wouldn't have had a critfail in the first.

Come on bro. How do you fuck up your inputs twice in a row?
>>
>>5191104
>>5191098
phone fag has doomed us all
>>
>>5191106
that wasnt even him it was me
>>
>>5191113
wait no i was the one that rolled too late fml i hate this shitty ass website
>>
>>5191113
>>5191114

what?
>>
>>5191114
I think we're all a little confused here. Even I lost the plot. We should probably all go get a drink and cool off.
>>
Rolled 46, 31, 87, 82, 53, 94, 31, 44, 36, 33 = 537 (10d100)

>>5191113
>>5191114
I doomed us by having Tyche's name be autocorrected.
Unless best girl forgives my mistake, our luck is doomed to stay bad.
>>
>>5191079

You’ve got a laundry list of questions for the Soldier to establish some background on both him and the situation as a whole. If you can get some concrete intel on Pedraza, his cronies, and his puppetmasters, you’ll be in a better position to deal a deathblow to the regime.

And out of the pair, he’s obviously better informed than the Amazon. Gotta stabilize him quick though, before he can fade away.

When you go to slap some emergency first aid on him, you notice something weird. Despite his horrible injuries, he seems remarkably cognizant, and locks an unwavering stare on you as you approach.

While disconcerting, you remind yourself that it’s just an act, that you’re the one in control of the situation.

As you tourniquet his arm, you start laying the seeds of your interrogation with a simple icebreaker question.

> “What’s your name?”

He just stares at you and lets out a short, barking laugh before his stare hardens and deliberately flickers to his chest.

You follow his gaze and absentmindedly note that his combat vest is wired to explode.

“Go fuck yourself.” He slurs out, triumphantly.

There’s a brief, searing pain as you’re catapulted away like a rag doll, slamming into a nearby wall with a bone-crunching thud.

As you unsteadily force yourself back to your feet, it’s all you can do to avoid losing your balance and eating pavement.

Your ears are still ringing, and you’re hocking up blood. Almost unconsciously, your mind flashes back to the last time you took a hit this bad.

Back in the Sandbox.

https://www.youtube.com/watch?v=rjIiMquPSEo

You do your best to shake the cobwebs from your mind and focus on triaging yourself, but it’s hard to stay focused.

You’ve definitely got some kind of concussion, possibly some internal bleeding. Without your armor, you’d be nothing but chunky salsa.

Your sole consolation is that the Soldier was obliterated in the explosion, along with the majority of his gear.

The Amazon’s dead too, looks like she caught some of the edge of the blast and it was enough to finish her for good. Her sword managed to survive unscathed though. Could come in handy.

Well, this was an overall disappointment. But you don’t have time to dwell on that now.

You need to keep moving, and decide to…

> Rendezvous with Isaac and clear out the upper floors. The sight lines it offers are too important to let the enemy keep.

> Rendezvous with Darius and lead the push through the fortified courtyard. It’s where the fighting is the thickest.

> Search for a way behind enemy lines. Your objective is to kill Pedraza,; if you can pull that off, everything else should fall into place.

> Other?
>>
>>5191136
>> Search for a way behind enemy lines. Your objective is to kill Pedraza,; if you can pull that off, everything else should fall into place.
>>
Fuck is with the rolls tonight?
>>5191136
>Search for a way behind enemy lines. Your objective is to kill Pedraza,; if you can pull that off, everything else should fall into place.
I'm fucking mad now.
>>
>>5191136
>> Search for a way behind enemy lines. Your objective is to kill Pedraza,; if you can pull that off, everything else should fall into place.
Hopefully we don't fall over at the worst time from the brain trauma.
>>
>>5191136
> Search for a way behind enemy lines. Your objective is to kill Pedraza,; if you can pull that off, everything else should fall into place.
>>
>>5191138
>>5191139
>>5191140
>>5191142

Seems pretty clear-cut, so I'll go ahead and call it.

Roll me some 1d100s+25

DC: 75 / 95 / 115
>>
>>5191136
> Rendezvous with Isaac and clear out the upper floors. The sight lines it offers are too important to let the enemy keep.
>>
Rolled 75 + 75 (1d100 + 75)

>>5191143
Sneeky breeki
>>
Rolled 18 (1d100)

>>5191143
>>
>>5191145
And so the egg of typing correctly is on my face. And my fat fingers. RIP my dignity.
>>
>>5191145
Nice.
>>
>>5191148
Still got the minimum.
>>
Rolled 52 (1d100)

>>5191143
>>
>>5191145
>>5191146
>>5191152

That's a regular success, writing.
>>
>>5191154
Can we eat a thermal grenade to heal up a bit?
>>
>>5191159
Sure. If any anons concur, just let me know and I'll slot it in.
>>
>>5191159
+1 to heal
>>
>>5191160
Fuck it, let's do it.
Nothing like fighting someone while being on fire, and getting healed by it.
>>
>>5191154

Still reeling from the shellshock of the blast, you have a bold idea. If flame can heal you, what can something superheated do?

You pull out your singular thermite grenade and set it to a slow fuse, before activating it. As it starts to heat up, you carefully position it above the hole in your armor’s chestplate.

Once you have it lined up properly, you gently push it in until it makes contact with your chest. The experience is uncomfortable, to say the least. You’re acutely aware that what you’re doing should be causing an intense amount of pain, but it feels more like a bright sunbeam on a cloudless day.

The dissonance between this and every other piece of safety instruction you’ve ever been drilled on encourages you to get this over with as quickly and precisely as possible. Once you maintain it for as long as you can stand, you discover that you’ve got a bit more pep in your step.

Still got a monster headache and a trip to the doctor in your future, but it’s helped to plug up the worst of your holes.

Speaking of holes, it looks like the explosion punched a big one into the ceiling. If you can scale it, you might be able to circumvent some of the hardpoints being manned by Pedraza’s goons. Plus, backtracking through that minefield is too risky for your tastes. Already had enough fun with dynamite today.

After climbing up through the opening, you find yourself in a break room of some kind. Looks like it’s pretty dusty and run-down, must not see much activity.

As you exit, you keep an eye out for roaming patrols as you try to regain your bearings and get a fix for Pedraza’s location.

At one intersection, you stumble across a makeshift command post of sorts. Nothing fancy, mostly just some blueprints with hastily scribbled details tacked on. It’s being staffed by some heavily armed soldiers that throw up some mental red flags.
>>
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>>5191177

Shit, you recognize that equipment. These are more of the mercenaries that you fought back at the prison. It’s hard to get a good read on their numbers, but there’s at least a couple squads, maybe a dozen or so?

As you creep forward to eavesdrop, you catch bits and pieces from some kind of briefing in progress.

They speak in Spanish, with just a hint of an accent. Not natives, that’s definitely confirmed.

“Is he prepped for evac?”

“Chopper should be here inside of ten minutes. Gotten scattered reports that they’ve got anti-air munitions, orders are to smoke them out.” The mercenary that’s presumably in charge points at the map to illustrate his point. Looks like they’re planning a coordinated strike through Darius’ position to get outside and deal with the men keeping the airspace locked down.

“Where the fuck they’d get AA from? Fucking hate this country.” One mutters.

“Just shut up and do it. Any questions?”

“ROE when it comes to civvies?”

“Clear to engage if they get in the way.”

On the map, you see a circled portion of the main legislative chambers marked “HVT.” Guess that’s where Pedraza is hiding. Now you just need to figure out your next move.

You…

> Blow your cover and engage the mercenaries. If they launch that assault, your men are in for a world of hurt.

> Ignore the mercenaries and focus on hunting Pedraza. You’ll be on your own, but if you make a quick status report alerting your men, everything should be fine.

> Other?
>>
>>5191182
>> Blow your cover and engage the mercenaries. If they launch that assault, your men are in for a world of hurt.
>>
>>5191182
> Ignore the mercenaries and focus on hunting Pedraza. You’ll be on your own, but if you make a quick status report alerting your men, everything should be fine.
>>
>>5191182
>> Blow your cover and engage the mercenaries. If they launch that assault, your men are in for a world of hurt.
>>
>>5191182
> Ignore the mercenaries and focus on hunting Pedraza. You’ll be on your own, but if you make a quick status report alerting your men, everything should be fine.
If we come out empty handed, than all of the deaths were for nothing.
>>
Rolled 2 (1d2)

I've got a conundrum on my hands.

The vote looks like a tie, but only because an anon who accidentally used a trip deleted his vote.

Guess I'll just roll a d2 and let fate decide.

1 = Engage Mercenaries
2 = Hunt Pedraza
>>
>>5191203
Alright, looks like focusing on Pedraza wins.

Gotta get to bed early tonight, so I'm afraid I need to call it here.

Next session is Friday at the usual time, hope to see you all there! As always, thanks for playing.

In the meantime, feel free to speculate about Pedraza's foreign backers or other similar conspiracy theories.
>>
Forfucks sakes, dumb emotional murder hobos killed the amazon when we could have gotten intergang or apocalyptic plothook since she reconized the armor.

Hope future enemies dont bait us like we did to our doppleganger.
>>
>>5191205
Definatly not Intergang, given how panicked Knockout was about the armor and they are supplied by Apokolips.
>>5191221
Anon, the Unknown Soldier's allahu ackbar critfail killed Knockout, not voters' decision.
>>
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>>5191221
lmao u mad. It was RNG why we rolled a 1.
>>
>>5191221
Hey man it was the dice. Sure I would have voted to kill her right away had I the chance and slept just fine afterwards but still.
>>
>>5191221
>blaming us because RNG was stupid shit
We literally tried taking her prisoner and asshat mcgoo decided he'd rather suicide bomb right next to her.
>>
>>5191205
Shoot, missed the sesh. Would have voted for fighting the mercs, oh well.
>>
>>5191529
Eh, I'll vote for fighting, even if it's too late.

>>5191203
> Blow your cover and engage the mercenaries. If they launch that assault, your men are in for a world of hurt.
We have a timer of at least ten minutes, maybe more since they need to work around the Anti-air missiles.
The ABSOLUTLE FIRST THING we need to do is descretly tag all the mercenaries we can see with spiders. That way, unlike last time, we can easily track them down if they're hiding, in camo, or in cover.
We can tell there's at least two of these guys. We can drop the first with the carbine, and if need be rush forward with the shield and gut anyone else with the sword.
>>
>>5191630
+1

Also, once we end up here and maybe end our mission to get the rifle, I say we can get some training with our ghost buddy in Greece with the assistance of Pandion on how to use the shield and Sword

Also we should check in Jack, there's being some time without talking with him
>>
>>5191350
Alot were trying to kill and bring out claw powers.

We could have handled it better outside of bad rolls. Much like a good crit doesnt mean insta win or lose.
>>
>>5191815
+1 Thinking ahead of time, what should we invest our training points into? After we're done establishing a new Venezuela, we should have access to all the tutors we could as for (within reason) for free, as we'll hopefully become a national hero. Muay Thai, MMA, Grav Maga, and that other military martial arts are the only potential martial things I think we could learn here, excluding our friend Pandion with the sword n' board, and our ghost librarian friend....who I think was actually in Italy? Pandion is covering our Greek education with occasional hilarious results, and Sean's Spanish is very good at this point. We could probably improve our marksman skills here. There should be at least one elite sniper Sean could learn from within the Devil Rats or our Liberators. There's also asking Jack for marksman training and tips if he has the time. Guy has been kicking ass since the 18th or 19th century, so he's been bound to pick up a few dozen tricks.

As far as magical assistance goes, we should definitely pay Ghost bro a visit, in addition to bringing him modern day gifts. I'm starting to doubt his ability to use a computer, but I'm 100% sure he WILL appreciate us bringing him thins like CD, Casset, VCR, and old school analog tech. Stuff that's robust that's more straight forward than teaching you 90 year old grandpa how an iPad works. Music, art, science, fiction. he should appreciate all that. It shouldn't cost Sean no more than a few 10k to purchase and smuggle all of that, and an additional few 10k's to upgrade the security of the hidden library.
Is that expensive? Yes, but ghost bros are always worth it. Do it for the ghost bros anon.

>>5191205
>In the meantime, feel free to speculate about Pedraza's foreign backers or other similar conspiracy theories.
It can't be rich individuals, at least I don't have reason to suspect people like Lex Luthor, Black Atom, and other rich bois. That's gotta leave nations. Possibly neighboring nations with bad blood, the shell companies digging their claws into the country, or even foreign nations investing heavily to get at Venezuela. It's gotta be the big boys, so either the US, Russia, China, a particular shelling company, or a secret conglomerate of shelling companies.....I'm kind of suspecting it's the shelling companies, but if not them I still thing those Big Oil corporations are partially responsible for all this nonsense.
>>
>>5191630
I'd back spidering them.
>>
>>5191849
>>5191815
>>5191630
>https://pastebin.com/RwY7nc3S
The good news is the last time we had downtime, we managed to upgrade our normal spiders into venomous ones, so we should at the very least have a dozen spiders squired away all over their bodies in places they won't notice: in their packpacks, the bottom of their ammo pouches, secure safe places where they're less likely to the squished on accident or noticed. Then once the tracker spiders are secured, and we have to deal with camp dudes, we could use spiders that induce paralysis. That way they'll either freeze up, or get sluggish so they can't inform command about the spiders.

I'm trying to think up ways to keep people from knowing we have spider powers. Well, everyone except the people we can get away with killing.
>>
As a reminder, we're already locked in to dodge this checkpoint and continue the hunt for Pedraza after radioing in an alert to your boys.

I do enjoy the creativity though.

And there will be plenty of training opportunities available after your business down here is concluded.

Here's a follow-up prompt I haven't asked in some time: How do you feel about Sean's personality / mental state?
>>
>>5191868
O-oh ;n;
Can we at least tag all of them with spider so we can inform our men so they can properly avoid or ambush them?

>How do you feel about Sean's personality / mental state?
Violent with a shade of PTSD ever now and then, but gradually recovering in inches.
>>
>>5191868
He us getting better, Jack being a super bro really helped, and connecting with new people too.
Imagine he is going to have a bit of a relapse once this mission is over though.
>>
>>5191868
Building back up. But not on such a strong foundation that something couldn't bring it all crashing back down. In fact, there are more than a few cracks.
>>
>>5191868
Get the feeling that sooner or later (preferably sooner) he with have to come to an understanding that his men signed up to participate in these dangerous missions and will have to learn to not lose himself in anger and sorrow when they die in front of him, (though the Amazon and frost deserved it as they mocked their deaths) course not to the point he see's them as tools and not individuals, though doubt he ever will

Also not shure how he will react should some of our men betray us and as a result alot of our men die, because it would be similar to what happened to his team when he was in service
>>
>>5191875
I'd allow spider tagging, but I don't think it'd be of much use in that context.

It's good for tracking, but your men will already be on alert for them, and it's not like you have a mental map of the building to such precise detail.

I like the idea, but it's not quite practical in execution.

>>5191875
>>5191921
>>5191923
>>5191930

Thanks for the feedback, anons. Just wanted to make sure that I was putting out the right vibes.

Looking forward to seeing you all tomorrow.
>>
>>5191923
Ironically, putting ourselves into a military scenario is breaking him back down again after a long period of self reliance.

With small teams and reliance on himself, there was less to lose. Now that people who trust in him are falling like flies, he's shaken and starting to fuck up.

It's ironic in that being an independent villain stabilizes him and gets the best out of him while being a soldier in a group (of sorts, he's deposing a dictator) destabilizes him.
>>
>>5192043
I can't wait for the full breakdown where he strangles Pedraza whilst screaming about how it's his fault his men died in that sandy hellhole while everyone looks on very scared, uncomfortable and confused.
>>
>>5192056
Knowing us, it'll happen on international television
>>
>>5191945
>I'd allow spider tagging, but I don't think it'd be of much use in that context.
At the minimum the spiders can crawl under their armor and inject them with lethal doses of poison.
Failing that, we can always choose to hunt them down after we've secured the VIP.
>>
>>5192138
There aren't that many super poisonous spiders bunched up around here. Plenty are probably just a normal bug bite at best.

The most important thing with tagging is it may let us know when they push to engage or are alerted to us and move en masse our direction. Either way, large generic movement tells a story.

Also wonder if Sean will completely ditch the situation down here or have "responsibility" attachments to the area. People he trained were slaughtered like cockroaches by supers to free this place. Stopping the dictator may have not been the purpose of all this at all. He came for a magic gun. But will the time spent and work done tie him here even a little?
>>
Alright, I've come around to the idea of spider tagging. I'll offer a choice once the session begins just to cement it.

Some fair points were raised, and it still meshes with the chosen direction, so I'm fine with incorporating it should it win the vote.
>>
>>5192527
When are we getting a per spider?
>>
>>5192539
*pet
>>
>>5192539
>>5192542

Haven't really considered it, to be honest.

inb4 you madmen breed a genetically engineered psychic war-spider or something
>>
>>5192545
Hey, stop looking at our todo list.
>>
>>5191205

Before you break off and start focus on the hunt for Pedraza, you decide to...

> Just move on. If you blow your cover now, your best shot at him might just slip through your fingers.

> Plant spiders on the mercenaries. It’ll definitely come in handy if you can stay abreast of their movements.
>>
>>5192586
> Just move on. If you blow your cover now, your best shot at him might just slip through your fingers.
>>
>>5192586
> Plant spiders on the mercenaries. It’ll definitely come in handy if you can stay abreast of their movements.
>>
>>5192586
> Plant spiders on the mercenaries. It’ll definitely come in handy if you can stay abreast of their movements.
>>
>>5192586
>> Plant spiders on the mercenaries. It’ll definitely come in handy if you can stay abreast of their movements.
>>
>>5192601
>>5192609
>>5192610

Roll me some d100s.

DC: 40 / 65 / 90
>>
Rolled 80 (1d100)

>>5192611
>>
Rolled 68 (1d100)

>>5192611
>>
>>5192611
>>
Rolled 74 (1d100)

>>5192611
May Tyche bless us
>>
>>5192612
>>5192620
>>5192634

That's a success, writing.
>>
>>5192636

While the decision leaves a sour taste in your mouth, focusing on Pedraza is the objectively correct decision. Should he slip through the net, everything lost today will be for nothing.

A propaganda victory isn’t enough anymore. You need to make their sacrifices count, both the rioters and your rebels.

But before you creep away, you leave the mercenaries with a parting gift.

After carefully calling forth the spiders secreted away with the various nooks and crannies of any old building, you instruct them to hitch a ride on the mercenaries in places they won’t check. The bottom of their ammo pouches, their backpacks, their pockets, that sort of place.

Once you’ve got your arachnid spies in position, you double-time it towards the main assembly room, while sending a warning back to the front lines.

> “Darius. Need to keep this brief, managed to wriggle behind enemy lines. Lost my squad down in the basements, keep your eyes peeled for anything that feels off.”

“Roger. Anything else to report?”

>” Got a strike force of mercs headed your way, looking to blitz through the perimeter and take out our AA elements.”

“I’ll re-route some reinforcements their way, just in case. Thanks for the heads-up.”

> “Don’t thank me just yet. Also managed to slip a tracker on em, I’ll call it in when they’re on the march. How are things looking over there?”

“Slow and steady. We’re dug in and trading fire, just trying to buy as much time as we can. Lead’s flying too hot and heavy to organize a push, but we’ll do what we can to draw attention our way while you finish the mission.

Some of the rioters set up a makeshift aid center and have been patching up some of the boys. And one of the journalists actually brought a camera crew into the building to film the siege. Guess you really struck a nerve out there.”

> “Heard back from Isaac?”

“Yeah, he’s still trying to sweep the upper floors, but it’s slow going. His radio’s busted, so we’ve been communicating via runners. Gonna send one soon as we finish up here, so he knows to pull back. Isaac’s not going to like being reeled in, but he’s too exposed up there.

> “Good. Drinks are on me if we actually manage to pull this off.”

“I’ll hold you to that. Good luck, boss.”

You end the transmission and keep moving, ever alert for potential traps or patrols.

A couple of minutes later, you sense via your spiders that the main mercenary force is on the move, and quickly radio Darius.

When their movement slows to a crawl, you assume that they’ve been bogged down by your men and instruct the spiders to start biting everything they can sink their teeth into.

Distractions of any kind are fatal in a fight, and hopefully you’ve done enough to give your boys an edge.
>>
>>5192667

Shortly thereafter, you reach the entrance to the main Assembly chambers. And it looks like half-a-dozen mercs are camped out and covering the angles. Because of the building’s architecture, you’ll be smack dab in the fatal funnel if you try to push them blindly.

You decide to…

> Cause a distraction that’ll lure them away. Maybe you can remotely screw with their comms somehow and give a false alarm.

> Use your last flashbang to stun them, then cut them down with your carbine. It’ll be loud and dirty, but sometimes that’s exactly what you need.

> Put your new sword and shield to good use and rush them. With the element of surprise, they won’t be ready for your unique brand of CQC.

> Look for another way in. You’ll have to get creative, but you’ve never been afraid of thinking on your feet. (Suggest alternate way in.)

> Cast a spell (Specify?)

> Other?
>>
>>5192668
>> Cause a distraction that’ll lure them away. Maybe you can remotely screw with their comms somehow and give a false alarm.
>>
>>5192668
> Other?
Is there a fire alarm system tied to some sprinkliers on this floor? If there is, we can soak all the mercenaries in water before zapping all of them with a lightning bolt. Water and electricity = bad time for them.
>>
>>5192675
It follows comic book logic, and the fire alarm also serves as a distraction. Support
>>
>>5192675
>>5192696

Roll me some 1d100s.

DC: 50 / 70 / 90
>>
Rolled 96 (1d100)

>>5192704
Wew
>>
Rolled 21 (1d100)

>>5192705
Nice one
>>
>>5192705
HOLY SHIT IJDSOVJDOIG
>>
Rolled 32 (1d100)

>>5192704

As long as this is not a 1 then we are good.
>>
Rolled 45 (1d100)

>>5192704
lets get a 1 again
>>
>>5192705
>>5192708
>>5192714

That's a success, writing.
>>
>>5192705
Praise Tyche!
>>
>>5192717
An excellent success :)
>>
>>5192721

True, thanks for the reminder.
>>
>>5192717

After some quick thinking, you spot a potential opportunity. Like all government buildings, this one was retrofitted to meet with updated safety codes.

For instance, the installation of fire sprinklers in case of a major conflagration. Too bad, you were half hoping for a more family-friendly re-enactment of the Reichstag fire.

Regardless, you work with what you’re given.

You wheel around the corner, startling the mercenaries who rush into action. But before they can cut you down, you put a blast from your carbine into

The heat of the laser / plasma/ whatever the hell the carbine technically fires is enough to trip the sprinkler’s sensors, and unleash a discharge of water.

After ducking back into cover, you listen for a lull in the gunfire and pull a clever maneuver once you’re able to poke your head up.

You put a picture-perfect Lightning Bolt in the steadily growing puddle and grimly watch as it fries the squad of mercenaries. To be safe, you ventilate them all with your carbine before continuing, just in case.

You’re not really in the mood to get bushwhacked by somebody you thought defenseless, for the second time today.

As you approach the entrance doors, you take a deep breath and steel yourself for what comes next.

Once those doors are open, all bets are off. Thermal Sight says that the room is packed with heat signatures, so you’re potentially walking into the trap to end all traps.

But unless you can figure out some way to walk through walls, this is only way in.

Fuck it, they can only kill you once.

After a couple probing kicks, you send the heavy doors flying off its hinges after putting your armored boot square through it.

You storm inside, readying yourself to leap behind cover to avoid the inevitable gunfire. Instead, you’re met with stunned silence.
>>
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>>5192733

Judging from all the panicked politicians and bootlicking beancounters in the wings, you’re definitely in the right place to find Pedraza. Looks like you managed to interrupt him mid-speech, because there’s a state-TV crew in attendance as well.

Seems that whatever you do here is liable to seen by the entire country, maybe even the entire world.

The interior is decorated spartanly, aside from the grand dais that’s presumably where Pedraza deigns to present his commandments to the nation.

Speaking of which, you spot the man himself lounging on his fancy, wannabe throne. He’s wearing a uniform that’s practically sagging under the weight of the various medals pinned to it.

How classy.

He’s doing his best to project an air of confidence and machismo, but the stress lines worn into his face, the way his body seems to sag when he spots you, and the slightest tremor

He’s not some all-powerful autocrat with power over life and death. Right now he’s just a scared old man in an embarrassing uniform.

With the eyes of Venezuela upon you, you make the choice to…

> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.

> Make a show out of killing Pedraza. For the people of Venezuela, this has been a long time coming. Might as well let them savor it a little.

> Just shoot him and be done with it. As tempting as it would be to make it sting, you’re on the clock.

> Knock Pedraza out and haul his ass back to base. He’ll be the best bargaining chip you could ever ask for.

> Other?
>>
>>5192734
> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.
> Knock Pedraza out and haul his ass back to base. He’ll be the best bargaining chip you could ever ask for.
Give him a wedge for all to see. he owes everyone that much.
>>
>>5192734
> Just shoot him and be done with it. As tempting as it would be to make it sting, you’re on the clock.
We got to help our guys kill the mercy.
>>
>>5192734
>> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.
>>
>>5192734
>> Just shoot him and be done with it. As tempting as it would be to make it sting, you’re on the clock. And take his head as proof
>>
>>5192736
Support.
>>
>>5192738
>>5192737
>>5192740
Anons we've been over this. This guy is a treasure trove of information. He's worth more to us alive than dead. He could tell us who his backers are, in addition to state secrets and other things.
Didn't we all agree to capture him before the mission started?
>>
>>5192744
i don't want to tempt fate again
>>
>>5192734
> Knock Pedraza out and haul his ass back to base. He’ll be the best bargaining chip you could ever ask for.
> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.
>>
>>5192734
> Knock Pedraza out and haul his ass back to base. He’ll be the best bargaining chip you could ever ask for.
> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.
>>
>>5192744
Anons always make characters end up schizophrenic.
>>
>>5192749
just like me fr !!!
>>
>>5192744
>>5192749
>>5192751
Hold up I dont remember wanting to capture him
>>
>>5192752
The plan to go after Pedraza directly got more way votes once an anon asked if we could kidnap him, and Axis agreed.
>>
>>5192753
oh okay.

>>5192734
>> Beat a confession out of Pedraza live on the air. It’ll serve as the final nail in his coffin for him and his regime.
> Knock Pedraza out and haul his ass back to base. He’ll be the best bargaining chip you could ever ask for.
>>
>>5192753

I presented it as an option, but that's what the vote now is for.

If I remember right, I presented it as "kill / kidnap." Didn't want to lock it in until things on the ground were clear. Anyhow, vote closes in like 5 minutes.
>>
>>5192755
Hey, if you wanted to kill him, don't feel peer pressured to vote for it.
Anyway, I think that not executing him might be better if we pull it off: we get intel about our new enemies, a confession to weaken the remmants, and if he gets executed after the next one we put in power does a trial (even if it's a kangaroo one) it should give it more legitimacy.
>>
>>5192756
I didn't mean that it was decided as kidnap him, but that the option to go after him got more votes after you presented that it was an option.
Let me count things to make sure.
>>
>>5192758

Don't worry about it, anon.

Anyhow, let me just tally up the votes real quick.
>>
>>5192759

Alright, looks like beating Pedraza like a rented mule wins.

Roll me some 2d100s if you wouldn't mind.

First roll is to see how your men are faring. (Gets a +30 tacked onto it)

Second roll is to see if Pedraza keeps his composure. (Gets a +25 tacked onto it)

First DC is: 65 / 85 / 95
Second DC is 75 / 100
>>
Rolled 77, 35 = 112 (2d100)

>>5192760
>>
Rolled 14, 31 = 45 (2d100)

>>5192760
Well shit, I thought we would air confession back home, we did get a hijacker team.
Tyche help us
>>
>>5192763
The exfil team will make escaping easier, but still not easy.

If that makes any sense.
>>
Rolled 21, 25 = 46 (2d100)

>>5192760
>>
Rolled 89, 59 = 148 (2d100)

>>5192760
Talky time?
>>
>>5192761
>>5192763
>>5192767
Good news, our boys kick ass.

Bad news, Pedraza made us look like a crazy asshole beating the shit of a nation's leader on live fucking TV.
>>
>>5192761
>>5192763
>>5192767

Looks like your men kick some ass, while Pedraza embraces his inner Mexican cuisine enthusiast.

In that he fails to spill the beans.

I refuse to apologize for that joke. Anyhow, last post of the night coming up.
>>
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>>5192766
I meant that we would beat up him for a confession back home, and right now we would just knock him out and run as fast as possible, and that the team on charge of the tv feed could hijack it again. I just heavily misinterpreted the vote.
Anyway, I did a check on the votes for kidnapping/assassination, and I was wrong that there was more votes after the kidnapping proposal, the recounting was because of the tv hijack proposal, but I was right that there was an overall desire to kidnap/get intel.
>>
>>5192779
Actually, looking at it again, just half of the votes specified they wanted to get him alive, so calling it an overall deaire would be incorrect.
I will turn off the autism now
>>
>>5192782
It's cool, anon.

I appreciate the enthusiasm.
>>
>>5192785
Are we still going to infiltrate him?
>>
>>5192791
If you mean exfiltrate, yeah.
>>
>>5192791
>>5192785
*exfiltrate
>>
>>5192791
thats gay anon
>>
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>>5192791
>>
>>5192806
>>5192807
Guys please I'm not gay I swear. It's not like I want to fuck a rich and powerful man in uniform, not do i find enjoyment in a larger, stronger, muscular male pinning down and having his way with another man.
I swear. Not gay. 100% straight. I like wahmen.
>>
Marathoned this and another quest. Nice job Axis.
>>
>>5192770

https://www.youtube.com/watch?v=nqgUG_JVzCs

You sling your carbine over your shoulder and confidently stride up to where Pedraza is sitting. The assorted flunkies and high-level collaborators sit palefaced as you pass. Chances are, none of them are willing to raise a fuss to help Pedraza, especially given how you're on the warpath.

The sight is probably one to remember; a heavily armed terrorist in battered futuristic armor wielding an alien rifle, an old-school pistol, and a genuine sword and shield.

And make no mistake, that’s what you’ll be seen as. A terrorist.

Doesn’t matter that Pedraza’s earned every red cent of what comes next.

Doesn’t matter how much suffering he’s caused, or how many people he’s killed.

Doesn’t matter that’s kept the country in a vise grip for decades.

By daring to stand against the wave and worse, daring to win, you’re committing the only sin that matters to the civilized world; challenging the status quo.

Pedraza draws himself to his feet at your approach and regards you like you’re something to be scraped off his shoe.

“Who hired you, and how much are they paying? Because I’ll pay double for their names. Triple, if you eliminate them for me.”

> “No deals. This isn’t about money. It never was.”

He lets out a condescending laugh.

“If there’s one thing I’ve learned, it’s that there’s always a deal to be made. Now, I suggest that you go home, boy. While you still have the choice.”

You pretend to mull it over and plant your fist solidly in his flabby gut, causing him to choke on his own breath.

> “Tough talk from somebody who hasn’t cleaned up his own messes in years. Speaking of which…”

You pull your 1911 and point it at the camera crew.

> “Record this. Or you’re next.”

An idle threat, but an effective one.

The cameras swivel to focus on you and Pedraza.

> “I’ll make this simple. The only reason you’re still in power is because some kind of foreign interest is keeping you there.”

You grab hold of his hand and snap one of the fingers, causing Pedraza to yelp in pain.

> “Tell me who, and the pain goes away.”

“I have no idea what you speak of. I would never betray Venezuela or her people in such a way.” He chokes out, holding back tears of pain.

You just shrug and break a few more fingers, but he still refuses to give a solid confession, just more blubbering about his innocence and patriotism.

Seeing that this is going nowhere, you bash him in the face with the butt of your carbine, and grab him by the throat.

> “The truth! Before I start getting angry.”

“You want the truth? Very well. Scum like you is the reason that men like me need to be in charge. You think you’ve won some kind of great victory here?”

He lets out a burst of mocking laughter.
>>
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>>5192823

“You have accomplished nothing. I will survive this, and the people will respect me for it. Your pathetic attempts to oust me will only galvanize public support in my favor, once I crush you and every other thug that threatens the safety and security of MY nation!

He finishes by spitting on the visor of your helmet.

As you wipe the spittle off, your mounting frustrations mix with the already potent rage simmering beneath the turbulent surface. And seeing the cocky smirk on Pedraza’s face after his little speech proves to be the straw that breaks the camels back.

The red mist that you’ve been locking away deep inside resurges with a vengeance, and you work that frustration out on Pedraza. With brutal precision, you savagely beat Pedraza unconscious in front of the cameras, ceasing only when you begin to idly worry that it’ll kill him.

When you finish, Pedraza looks like’s been through 10 rounds with Mike Tyson. All you’ve got to do now is haul him out of here for further questioning back at the base, where you can really cut loose.

But before you can scoop up Pedraza like a sack of potatoes, you get an urgent message from Darius.

> “What?”

“Managed to push back that assault, boss. No casualties. Only thing is, some kind of weird plane did a flyover just now. Moved too fast for anyone to shoot it down. How’s the situation with you?”

> “Packaged secured. Get the exfil teams ready, we’re getting out of here.”

Before Darius can respond, something rockets through the ceiling, smashing into the center of the room and creating a massive crater.

The object in question turns out to be a figure of some kind.

A big one, like 8-10 feet tall. Tough fucker too, judging from the way he presumably airdropped in with barely any problems.

As he rises, you get a better look at him. Clean cut, clean shaved, no armor. Pretty normal looking, apart from the red eyes, fangs, and double digit height.

When he spots you, his fangs curl into a bloodthirsty grin.

“Should’ve turned tail when you had the chance. Now you get to see how a real man fights.”
>>
That's all for tonight folks, hope it was as fun for you as it was for me!

Next session is Wednesday at 5:00 PM EST.

As always, thanks for playing.


>>5192820
Thanks, anon! I still cringe a bit reading some of my earlier stuff, but it's part of getting better, I guess. I'm glad to see that you've enjoyed it.
>>
>>5192824
I hope he is an ex general in this universe as well, our boy deserves to get a bit of revengeance
>>
>>5192824
>Pedraza says he's not working for anyone
>5 secs later the hulk (I know, this is DC, whatever) smashes through the ceiling to fight us.
Hm. I hope the cameras are still rolling, because we're gonna put on one hell of a show.
>>
>>5192837
lol thats what I was thinking.

Also, I knew we should have brought along the grenade launcher.
>>
>>5192828
I have a question I feel is important. Activating Volcanic Rage makes Sean larger and stronger yes? If so, would activating the ability make his large enough where the amazons sword is small compared to his overall new size. Small enough where the sword would be considered a knife?
Because if you say yes, Sean could utilize his knife stabbing proficiency while using the Claw of Horus and the sword.
>>
>>5192844
Stronger, yes.

Larger, no.

Volcanic Rage is built for more of a "Rip em apart with your bare hands" type of fighting.
>>
>>5192846
What grenades do we have left?
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>>5192862
Just the flash, I think.

If I remember right, you used the smoke during your fight with the Amazon, the other flashbang ambushing the Amazon / Soldier, and the thermite to heal up a bit.
>>
>>5192844
I think we should keep the claw in reserve for this fight unless we really need it. The claw isn't really attached to Adjutant Tango, remember? We don't need the claw to take this guy I hope
>>
>>5192867
Is the claw attached to anybody?
>>
>>5192933
I think the only one who we left alive after using it was Croc. But he probably had like six concussions by the end of that afternoon so who knows if he remembers.
>>
told you fucker we should have just killed him.
>>
>>5192864
>>5192867
>>5192933
>>5192945
I caught up so heres my brain juice thing.
https://dc.fandom.com/wiki/Shaggy_Man_(New_Earth)
So this guy is using the body of this monster. It's really, really near impossible to put down.

https://dc.fandom.com/wiki/Wade_Eiling_(New_Earth)
And this is the dipshit we have to fight. Super strength, can duke it out with superman, can throw buildings, deceptively fast, regeneration, fighting adaption. These are just a few of his abilities, but holy shit. If we have to come to blows with this guy, Sean will not survive. I can however think of some weaknesses we might be able to use against him. His diminished intelligence might mean we can shittalk him into making mistakes. That has it's own ups and downs. Another is hypnosis, but unfortunately we dont know any mind magic or hypnosis tricks. If we can make our way underground in the sewage system, we might be able to lose him since his powerful sense of smell might get overwhelmed by the scent of shit, and said shit would mask our scent.

>T H E P L A N
We have 1 flashbang left. First off kick Luck Drain into overdrive. We need that edge if we're going to even survive this. We'll then toss the flashbang in his face and make a break for it, but not before ordering as many spiders that are around to crawl their way into his ears, and dig in as far as their feeble bodies can so the General cant dig them out with his fingers (we'll be tipping out hand letting people know we have the ability to control spiders, but better than then letting everyone know we control the claw of Horus) Then again, dude has a cause of small-head-itus, so if any spiders manage to crawl their way inside, theres no way he'll be able to pick them out with his sausage fingers. I suggest this gross idea as a means of distracting the general so he will either focus on trying to get them out his ears, or suffer a malus to all his rolls as he has to balance between persuing Sean and trying to get the spiders out. I'm fairly certain that hes too dumb as he is to try and wash the bugs out of his ears.

Sean will get the fuck out of that building with all of his men if he can help it, while keeping track of the spiders in the general's head so we have an idea of if the general is still distracted, or persuing us. If the former, we ride back to base. If the latter, Sean will use his Mark of Set to call Set and ask if he can extract him someplace else, or teleport the fucking General dude into space (speech check?) If Set is unwilling to teleport the General or Sean, and is unwilling to do anymore favors, we can tell everyone to get the fuck out of dodge as we make our way for the sewers.
>>
>>5193001
I see you too are having fun.

>>5193011
Im starting to think this guy is in the suicide squad because a plane just dumped him here with no back up, and we encountered those two names villains. If I'm right about him being in the Suicide Squad, a well placed bolt of lightning to the back of his head might trigger the bomb in his brain. That would unfortunately let people know we can generate lightning, assuming there is a bomb in his head. I dont know. Does anyone else have any other bright ideas?
>>
>>5193012
We don't want to use magic on international tv
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>>5193021
After the flashbang detonates, we can leave the room full of cameras, get out of line of sight of any cameras, then command the spiders to crawl into his ears.
>>
>>5193011
We also have the Amazon's sword and shield, remember? Those will definitely help us even the odds, even if we don't have any formal training. I reckon we test them out, see if we can't sever a few tendons or something. Tease the beast too, tell him we already took out three of his buddies while brandishing the sword. Boast that we'll kill him, and if there's anyone else we'll kill them too. I want this to happen in front of the cameras, so the entire world knows that someone is keeping Pedraza in power and we're going to put an end to his reign.
>>
>>5193130
I mean. Dude. What's a sword going to do against a guy who can regenerate and adapt to such wounds.
What's a shield going to protect against if this guy can throw buildings and duke it out against superman. Remember. Even if the shield is unbreakable, that doesnt mean the force applied to the shield wont kill the person behind it. So if one solid punch lands on the shield we're as good as dead.
>>
>>5193235
>What's a sword going to do against a guy who can regenerate and adapt to such wounds.
Hurt at the very least.
>>
>>5193525
Hurt =/= win against this guy. Keep in mind that we can't beat off all the soldiers here, in addition to this guy, or keep people from trying to carry Pedraza away. To me this looks more like an escape scenario than a winnable fight.
>>
>>5193615
I was being facetious.
>>
Okay guys, I created a plan on how to deal with this monster.
1 Luck Drain and Hex Bolt to give us a chance to win
2 throw spiders at his face and tell them to go for his ears, once they are there we order them to start digging until his head is hollow
3 Bring out the Claw and tell Pandion to give us help/advice in this fight
4 Bait him into falling from the hole he created
5 Shoot Pedraza so that he doesn't escape in the middle of our fight
6 Move to a bigger area to fight
7 Use Twister on him to reduce his regeneration
8 Focus on hit and run tactics and try to take out his eyes
9 In case we get badly wounded we can use firebolt to heal us
10 call our boys to give us any kind of help to deal with this bastard and tell them to bring any heavy weapon
11 Once we have enough of our guys with heavy weapons we tell them to strike at the same time once we throw a Lightning Bolt at him
12 if that doesn't work we activate Volcanic Rage
13 Call Set to help us if that thing is still alive after all of that or if the monster finally went down to help us dispose of its remains
If any of you have any other ideas on how to deal with this, please let me know.
>>
>>5193770
We should probably just break line of sight with the cameras and immediately ask Set to get us the fuck out of here the moment we hit him with something and he no sells it. Like if you come across a tank and all you got is a rifle and a hand grenade it isn't your job to fuck around with it, you just get out of the way.

If we can do damage we should fighting retreat, if we can't then just cut our losses. And Pedraza's neck. If we can't have him, fuck him.
>>
>>5193770
Dude. This is like a three year old picking a fight with a gorilla. We should not want to even consider beating him, but you make a great point with the Hex Bolt. We should try that once we break line of sight with the cameras, but do this when his back is toward us. That way he can't explain how we generated that bolt of bad luck.
Also, the Flashbang is gonna really help not be dead.
My biggest issue here is 5 where you want to shoot Pedraza. We came all this way to capture the man, and it feels kind of disrespectful to all the men under our command who died so we can catch the rat bastard. To kill him now feels like it would undermine their sacrifices.
>>
>>5194098
>yfw we escape the ugly boy and lose pedraza in the process
>and then underbite stomps his head into paste
I'd be both angry and amused if tusky came here just to make sure ol Pedro wound up dead.
>>
>>5194105
As weird of a possibility as that sounds to me, I can't cross that off the list of possible outcomes. Maybe he's here to rescue Pedro, maybe he's here to silence him so he can snitch on his backers.
honestly we really shouldn't' go with a majority of the ideas here >>5193770 since revealing to everyone that this persona can use magic might have dire consequences.
>>
>>5194098
>This is like a three year old picking a fight with a gorilla.
So we just need to hold on until the zookeepers shoot him?
>>
You guys are not thinking strategically.

The ball is in our court.

The guy backing Pedraza and his regime, and all his cronies needs Pedraza and his top officials alive in order to keep Venezuela in their pockets.

We don't have to fight the Big Man. Everyone in the room as of right now are the head honchos of Pedraza's regime. If they all die, then the Big Man failed his mission and no longer has a reason to fight us. His job isn't to fight us. That is his secondary objective. His job is to keep enough of the regime alive to allow for continuation of government. Our secondary objective is to keep Pedraza alive to get information out of him. Our primary objective is to topple the government to get the Magic Gun.

We literally hold all the cards right now. We don't need to fight him. We just need to target Pedraza and the sychophants and avoid him then boogey out. That's it. I know we want to fight. Fuck, the rolls we would get. But it is not NECESSARY. it is not EFFICIENT. And Sean, for whatever his faults, is an efficient mofo.
>>
>>5194472

Fuck, this even plays into the rebels cards. Foreign Mercenary air dropped into the Room. [b] Does he even speak Spanish? [/b] To turn public opinion against Pedraza and his regime all you have to do is say "look, your backer thinks you are valuable. How many souls of the Venezuelan people did you sell to afford him?"

This was the most desperate move Pedraza's backer could have done.
>>
>>5194472

another objective of the big man is to, most likely, stop blowback from hitting the parent organization and prevent the leak of information to the outside world as to what the organization is doing.

Hell, we could probably negotiate saying you guys stop backing pedraza and pull all your foreign backing or we leak all the information we got from our raid of the Intelligence services as to your total "involvement". And then cite some suspicious military cargo movement from country a to b. Its a giant bluff, but its a bluff banking that revelation of the parent organizations involvement is a greater threat than what losing Venezuela is. The downside is that we put a massive target on our back from an organization which supports a government, and i do not recommend threatening them with this because, well, we are not at the capacity to handle such a threat yet.
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>>5194477
>"look, your backer thinks you are valuable. How many souls of the Venezuelan people did you sell to afford him?"
I want to make sure to say this to the cameras/Pedraza
>>
>>5194472
>>5194477
>>5194506
I'm still in favor of stealing El Presidente, nut so much fighting this big guy. Luck Drain, Hex Bolt, Spiders in all his holes, and flashing to the face is the only things I think we should throw at him to make our escape easier.

>>5194666
+1 Sure why not. After today we should try to find copies of today's broadcast, raid the news stations, then throw in our own propaganda.
>>
>>5194666
Honestly, we need to make sure to make that remark, find a way to distract him and run away as fast as we can.
We are already too injured and spent for another fight.
>>
>>5194703

>run away

You check that foul rotten language and remove it from your vocabulary with extreme prejudice anon. We do not run away, we do not retreat. We move aggressively in a new direction to take advantage of better opportunities. We will... allow our enemy a moment of respite, to unfuck himself to provide us a better opportunity to showcase our talents instead of this weak, effeminate excuse of a challenge. This mighty midget does not give my murderboner even a twitch, doesn't even give me a reason to reach for a condom.

Time to get some and get low anons, but this midget ain't our target. Ain't in our sights. We get paid for what we do, and what we do we do well, and this beef chief ain't our work. Pedraza and his sychophants are.

Additionally, we could add a line or two about children crying in the night for parents who never will come home again, taken by his regime. Or the creaking of bent and gnarled bones aching for respite from his harvesting. A child, playing at leader, who only cares that his toy is being taken.
>>
Will it be possible to rule as Latin Dictator for Life?

This captcha stuff is garbage
>>
>>5193011
So it IS a waller production!

Unfortunately, Sean doesn't know shit about that.

The fact a special plane dropped this guy means foreign interference is all but proven though. That plus the info is on every camera now.

We probably have to betray at least ONE power to be associated with our current persona though. The claw isn't associated with anyone yet, and Adjunct Tango can operate in other areas in the future. Just means being ID'd means we're immediately top level shitlist.

Obvious magic puts us in the shit list of the magical community. That means spider powers or anything that can be faked is our best option.

We also need our crew to provide our extraction. At best we can escape him for a short while, but we'll need a proper way out. A lot of people are going to die for us to survive unfortunately. There's no way anyone's coming out of this shitshow without lives taken.
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>>5195031
How about we use the greatest magic there is?
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>>5195511
Oh, and can't forget this one too.
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>>5194472
>>5194477
>>5194506
I'll back this.
>>
>>5194472
>>5194477
>>5194506
Support this chain. Let's hope there ain't more surprises waiting for us.
>>
>>5195582
>>5195646
>1 post by this idea.
I am now worried. Its not that good of an idea. Something's not right here.
>>
>>5195952
Hey if you're going to be paranoid, the person they're replying to? They're replying to 75% of his posts.

Regardless the guy's train of thought is a little silly. "He's not here to fight us" sure, maybe, but I guarantee that given the chance he'd ditch these fops to stomp our ass into the dirt. The big dude is clearly a fucking animal.

Never

EVER

trust the sanity or critical thinking skills of a man who jumps (or lets himself get ejected) from an aircraft.

Toofy will probably kill half the people in this room as collateral damage and laugh about it being an "accident".
>>
>>5195982
So we can still make off with our VIP?
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>>5196028
You can do anything you want so long as you got the mojo to make it happen bro.

I'd worry more about surviving than winning at this point. This whole op has been nothing but ever escalating heat. I'm worried if we get away from this guy with Pedraza in tow we're going to come face to face with fuck Black Adam or some shit.

All this for a fancy gun. I swear if the thing doesn't come with complimentary boolets when we snatch it I'm gonna flip.
>>
it's looking like we are going to have to kill the president and retreat.
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>>5196040
I'd prefer the gun to either have infinite boolets cheat, comes with instructions on how to make demon killing boolets, or enchants boolets.

>>5196119
It was never on the table that we could possibly kill this guy. It was never even a possibility, but what we can do is escape with the dictorator if we play it smart. Luck Drain, flashbang to cover our escape, Hex Bolt when no one is looking, spiders in all his holes (gay), contact everyone telling them to leave immediately, contact Set to GET US THE FUCK OUT OF THERE.
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>>5196161
he's literal right in front of Sean, a single bullet to the head and he's dead. it's not like he's across the room being protected by big and ugly.
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>>5196284
I don't think you understand who we're facing off against

Meta: This guy has fought the Justice League to a standstill multiple times and was only beaten by burrowing him under a mountain or encasing him at the bottom of the ocean

In character, it's fairly obvious this guy is a superman level threat.
>>
>>5196284
This guy jumped out of a plane several miles up. If he can survive a fall, bullets, let alone plasma will do nothing.

See here >>5196345 and here >>5193011 >>5193012 for why trying to best him in a fight is a bad idea.

Oh shit I had a funny idea. You guys remember how when Sean shit talks greek gods in greek, he summons up a portal? What if we start doing that, and lure them guy in? Lmfao let this hulk man be their problem
>>
>>5196351
That... might actually work.

But it might make a bigger problem down the line
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>>5196354
It would certainly get rid of the fucker long enough for us to do what we came for, plus any bonus objectives if we pull this off.
Oh shit so, here me out. We Luck Drain, run the fuck up using the speed magic we developed. Wait for the guy to peruse. Fire hex bolts at him because hes not going to shrug them off. You know sinceches practically immortal and has no reasons to be afraid of what he perceives to be as "weird meta human power bolt attack."
Then when hes double unlucky, we flashbang him, talk in greek, then lure the giant arm to him.

Your thoughts?
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>>5196351
I'm doubtful about the portal, does someone remember how exactly it dragged Sean in? The effectiveness depends entirely on it.
If it was a portal appears and falls in, we can trick him easily, if it was a black hole deal it's up the air if we can jump out, but if it was a magic arm grabbing us than it likely won't be fooled.
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>>5196373
We could try having him trip in the portal, or shit talk him into going berserk before summoning the portal so he runs inside.
>>
>>5196345
>>5196351
I thought he meant shoot Pedraza.

>>5196373
It pops up pretty much directly on Sean and a hand tries its damnedest to grab him and drag him in. It's not like it opens a hole and politely waits for you to walk in. It was effectively Sean calling a god a bitch nigga and the fabric of reality saying "aight bet" and trying to pull him into fight dimension.

Also the arena insult dimension thing is still the dumbest fucking plan ever.
>>
>>5196414
We still shouldn't shoot Pedraza if we can so help it. We went through all this effort, and I won't see all our planning and effort be for naught.
Please tell me you have a plan that doesn't involve shooting Pedraza.

On a very left field topic, does anyone have any ideas on named characters we should try recruiting from? Disgruntled war vets where were in the same situation as Sean in thread 1? Mayhems Mr. Freeze? He seems like a good candidate. If we can find some people who can cure his wife we'd pretty much have him in a life debt.
>>
>>5196423
Yeah it would be a kick in the dick to get so close and have it snatched away.

My plan is pretty simple, as all good plans are. Break line of sight and ask Set firmly but politely to get us the fuck out of here. That's about it. The details are something to worry about when we get to them. Probably gonna need the flashbang to get away in the first place. But if we can get even a brief moment where Sir never seen a dentist has to actually look for us we should have enough time to scream into our mental magic link to Set. Or Jack, even.

Mr. Freeze would probably be a homie. I doubt he'd want to actually commit crimes with us if we did ever secure his wife's health but he'd be on call to help with any science and medical shenanigans. And he's a pretty smart guy so that's actually pretty useful.
>>
>>5196423
The Unknown would probably have meshed well with Sean, unfortunally we met on different sides and he chose to give us a last fuck you.
>>
>>5196435
Unless of course this is the ultra patriot one that was doing the glowie's dirty jobs.
In which case someone was going to die anyway
>>
>>5196435
>>5196438
This is Wade Eliling, A.K.A. The General. I am 90% sure he's part of the KYS squad.
>>
>>5196505
If Waller is involved than it's likely the soldier was closer to this version
https://dc.fandom.com/wiki/Unknown_Soldier_(Prime_Earth)
>>
>>5196515
Are you talking about the bandaged guy who blew himself up, or the guy who jumped out of the plane? If you're talking about the former than you're probably right. If you're talking about the airplane diver you're probably wrong since OP posted this image here >>5192824

Okay I reread your post, RIP unknown soldier guy.
>>
Rolled 83 (1d100)

>>5196414
We can always get in as close as we can before trying it. It's worth a shot, not like any of our regular weapons will work.

Rolling to see how effective portal summon will be.
>>
Rolled 96 (1d100)

>>5196563
apparently, very.
>>
Rolled 77 (1d100)

Rolling to have 3
>>
>>5196563
Or you can do the smart thing and not tempt fate and instead try to get away from the big nasty things that are trying to kill you.

Seriously. The only time I think it would be viable is if we are literally in the grasp of something we have no chance of resisting. It's not like the hand that comes out is blindly grasping for anything, it's going specifically for the one who says the words. It's possible that it won't even actually take something that isn't us. For all we know it could grab the big guy, know it isn't the guy who challenged the arena and just chuck him away.

Or maybe it grabs the big man all fine and he's actually just too strong for it to pull him in so he shrugs it off and keeps coming after us.

We have no information on how the damn things works other than "say botched greek, it tries to take you into the arena". Maybe get more details from Pandion on exactly how the whole thing works before trying to get other people got by it.

Jesus man. I don't want us to fuck up our roll and get pulled into the thunderdome just to have to not die there and get a pat on the back and sent back to have to deal with chompers right after.

You don't push the big red button if you don't know how the thing works first.
>>
>>5196644
>in the grasp of something we have no chance of resisting.
>guy who can stand up to superman and take on the justice league
>>
>>5196871
I said literally. That's a key fucking detail bruv.
>>
>>5196345
>>5196351
I'm not talking about killing the big bad, we have no chance of winning that fight (unless we roll nothing but crits). I'm saying we cut our losses should kill the president and bail.
>>
>>5196894
>kill the president
That's pretty cringe and unbased anon. don't be like that.
>>
>>5196905
sorry, kill El Presidente
>>
>>5197219
You can't kill El Presidente, he has ruled Tropico since time immemorial!
>>
>>5192828

You’re familiar with that old adage about “plans never surviving first contact with the enemy,” but this shit is really starting to go off the rails. In no particular order, you’ve had to deal with a Wonder Woman knockoff, some bitch with ice powers, and that bastard with the suicide vest.

And now, you’re up against some kind of man mountain that makes Killer Croc look like a tadpole.

This wasn’t a direction you expected your little rumble in the jungle to go, but the forces at play are starting to get clearer. Looks like Pedraza’s backers have some serious resources to afford a roster of metahuman talent in addition to all the equipment and support they’ve been pumping into the regime.

Guess you must’ve kicked the hornets nest when you starting thrashing El Presidente like a piñata on live TV. Still worth it though.

Trouble is, now you’ve got to get your prize back to base for a more thorough “interrogation.” And if worst to comes to worst, Pedraza needs to eat a bullet before you go down, otherwise this will have all been for nothing.

With that in mind, you decide to…

> Order your boys to hold their positions and keep any reinforcements busy. Something tells you that you’re going to have your hands full as it is, without piling on more trouble.

> Order your boys to pull out. You’ll figure a way out of this on your own, there’s no reason to leave them exposed any longer than necessary.

> Order your boys to reinforce you. You’ll have to hold out while they fight their way to you, but you’re fine with playing for time.

> Other?
As for tall, dark, and toothy himself, how would you like to handle him?

> Hit him with a flashbang and pump him full of holes with your carbine. Need to hit him hard while you’ve got the opportunity.

> Put a gun to Pedraza’s head and use him as leverage. Threaten to start spilling the beans if he doesn’t back off.

> Get in close and engage him with your sword and shield. That way, you can get a feel for his fighting style and just how tough he really is.

> Pelt him with Hex Bolts. You’re going to need to stack the deck in your favor as much as you can.

> Activate Kinetic Frenzy and try to juke around him. Need to get out of here while the getting’s good. (Specify whether or not you want to carry Pedraza with you.)

> Other?
>>
>>5197433
> Order your boys to pull out. You’ll figure a way out of this on your own, there’s no reason to leave them exposed any longer than necessary.

> Activate Luck Drain, hit him with a flashbang, and pelt him with Hex Bolts.
> Activate Kinetic Frenzy carrying Pedraza with you, and call Set
>>
>>5197433
> Order your boys to pull out. You’ll figure a way out of this on your own, there’s no reason to leave them exposed any longer than necessary.
> Pelt him with Hex Bolts. You’re going to need to stack the deck in your favor as much as you can.
>Activate Luck Drain
>Scoff at Pedraza's claims that he's being backed by no one, as this monster comes down from a plane to help him out as soon as he's in trouble.
>>
>>5197433
> Order your boys to pull out. You’ll figure a way out of this on your own, there’s no reason to leave them exposed any longer than necessary.
> Hit him with a flashbang and pump him full of holes with your carbine. Need to hit him hard while you’ve got the opportunity.
Can we use Abyssal Shield to trap him?
>>
>>5197450
You can attempt to, but it'll be a separate roll.
>>
>>5197437
Support this with
>>Scoff at Pedraza's claims that he's being backed by no one, as this monster comes down from a plane to help him out as soon as he's in trouble.
>>
Rolled 2 (1d15)

>>5197437
>>5197457

Alright, looks like making a run for it after a hint of shit talking wins.

Roll me some 1d100s+25.

(Rolling for Luck Drain)
>>
Rolled 58 + 15 (1d100 + 15)

>>5197466

And here's the opposing roll.
>>
Rolled 32 + 25 (1d100 + 25)

>>5197466
AHHHHHH
>>
Rolled 43 + 25 (1d100 + 25)

>>5197466
>>
>>5197466
A 2? oh fuck... This is going to be hard. We really need some perk for making random shit and improvising in the middle of fights with everything we've pulled out in this quest. Maybe get another Chaos spell for that, who knows?
>>
Still need one more roll.
>>
Rolled 57 + 25 (1d100 + 25)

>>5197466
>>
Rolled 53 + 25 (1d100 + 25)

>>5197488
or improve hex bolt and luck drain further.
>>
>>5197495
hurray for not death!
>>
Rolled 86, 81 + 75 = 242 (2d100 + 75)

>>5197468
>>5197471
>>5197495

Success. Now roll me some 1d100s+90 for your evasive maneuvers.
>>
Rolled 21 + 90 (1d100 + 90)

>>5197501
>>
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Rolled 3 + 90 (1d100 + 90)

>>5197501
oh fuck
>>
Rolled 15 + 90 (1d100 + 90)

>>5197501
>+90
damn we fast as fuck
>>
Rolled 69, 50, 97, 11, 71, 43, 71, 71, 53, 79, 21, 74, 16, 34, 47, 46, 74, 20, 69, 48 = 1064 (20d100)

my dice are curse. better clear up the dice.
>>
>>5197505
>>5197502
>>5197504
oh no my hubris
>>
File: 1606432775735.jpg (39 KB, 256x375)
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Rolled 44, 47, 20, 32, 45, 54, 70, 70, 48, 35, 4, 64, 95, 60, 25, 5, 30, 17, 26, 7 = 798 (20d100)

>>5197505
>>5197507
you should'da resetted the dice, bad times ahead.
>>
>>5197502
>>5197504
>>5197505

Evidently, not fast enough. While I write, go ahead and give me some 1d100s to see if Kinetic Frenzy has any negative side effects.

DC: 55 / 75 / 95
>>
Rolled 31 (1d100)

>>5197509
>>
File: 1607014143980.jpg (81 KB, 500x471)
81 KB
81 KB JPG
Rolled 5 (1d100)

>>5197509
GIVE ME THE GOOD DICE YOU SEXY GODDESS OF LUCK!
>>
Still need one more roll.
>>
Rolled 67 (1d100)

>>5197509
>>
Rolled 3 (1d100)

These rolls are shit.
>>5197509

>>5197511
>>5197512
>>
>>5197520
This Pedraza attack mission has been brutal, hasn't it?
>>
>>5197530
At least we got the minimum
>>
Nah my guys, we're fucked. Now we need Set to pull out his super secret shit he's being working out or Sean is going to need a wheel chair
>>
Nearly finished anons, just working out the kinks. Apologies for the delay.
>>
>>5197509

Carefully, you switch on your communicator and mutter an order.

> “Exfiltrate immediately. I’m in trouble, but I’ll make my own way out.”

“But-“

> “You have your orders, now fucking follow them.”

With that, you sever all communications and focus on the task at hand. Namely, the colossal figure standing between you and sweet, sweet freedom.

The Beast just keeps grinning, obviously relishing the opportunity for some bloodshed.

Instead of addressing him, you turn to face the cameras.

> “Isn’t it a little funny that moments after Pedraza claims to be totally independent, somebody airdrops Magilla Gorilla over there to clean everything up?”

Without looking his way, you flick your last remaining flashbang at the Beast,, following with a barrage of jet-black Hex Bolts. While it’s not liable to do any physical damage, it’ll make it easier to pull off the next stage of your hastily drawn-up escape plan.

After slinging Pedraza over your shoulder, you funnel a potent combination of Storm and Chaos magic into yourself to turbocharge your speed and reflexes.

You take off like a rocket, deftly dodging a wild grab and slipping around the Beast. But even with this substantial boost, he’s able to stay neck-and-neck with you.

Panicking, you call the only person that might be able to help.

> “Set! I’m not liking my chances of winning this one!”

It must be possible to channel reckless desperation via magical telepathy, because Set picks up on your obvious peril.

“Alright, alright, damn. I was saving this tip for a rainy day, but it sounds like you really need it. If you’re in a real jam, try channelling all of your Natures at once and see if you learn something with a real kick.”

> “That’s it!?”

Set sends you the mental equivalent of a shrug.

“Sorry, kid. You’ve gotta do this on your own. I’ll explain later.”

Motherfucker.

As your breakneck chase continues, the Beast fumbles a charge and almost trips over himself.

Spotting your opportunity, you shoot the gap for the exit door.

Only to be nailed on his backswing, the impact crumpling you like a wet sheaf of paper.

Pedraza goes flying into the stands, but is caught by some of his toadies.
>>
>>5197580

As Kinetic Frenzy ebbs away, the Beast grabs you by the throat and hoists you into the air, until you’re both face to face.

“Neat trick. A bit of misdirection to knock me off my game, followed by a quick retreat. If I hadn’t been faster on the draw, you might’ve just made it.

Mind explaining what that shit you flung at me was?”

Your careful and diplomatic response, (otherwise known as drawing your KABAR and forcefully digging it into his throat) only makes him laugh before he further tightens his iron grip.

Spots dance before your eyes as you do your best to conserve oxygen.

“You’ve got guts, I’ll give you that much. Too bad this ends with me scraping them off my boot!”

He throws you through the bank of video cameras ( shattering them instantly) and into a column.

The armor does what it can to muffle the impact, but he basically fastballed you into a pillar. If you were anyone else, you’d be in a coma or sucking meatloaf through a straw for months. As it stands, you’ll be in a for a fun evening of carefully picking glass out of yourself later.

If you even make it out of here.

You rise to your feet, hampered by a sharp stabbing pain in your legs. Guess you pushed a little too hard and exhausted something important during your sprint.

Fuck, this isn’t looking good.

This guy hits like a truck, and would be a pain in the ass to handle even if you were fresh and at 100%.

If you’re going to win this, you’ll need to start pulling out the big guns.

> Summon a Twister and pick up the shards of glass from the broken cameras. Time for a razor whirlwind.

> Try to crush him with Abyssal Shield. If that doesn’t do the trick, at least try to restrain him while you think of a more permanent solution.

> Bring out the Claw and trigger Volcanic Rage. You need something to level the playing field, and this is your only option.

> Channel your Storm, Chaos, and Fire natures to create a new spell like Set advised. Calling it risky is an understatement, but you’re rapidly running out of options.

> Other?
>>
>>5197582
>> Channel your Storm, Chaos, and Fire natures to create a new spell like Set advised. Calling it risky is an understatement, but you’re rapidly running out of options.
>>
>>5197582
> Channel your Storm, Chaos, and Fire natures to create a new spell like Set advised. Calling it risky is an understatement, but you’re rapidly running out of options.
>>
>>5197582
> Bring out the Claw and trigger Volcanic Rage. You need something to level the playing field, and this is your only option.
you ever held a powerup or special ammo till the end of a game because we'll need it later?
this is later
>>
>>5197582
> Try to crush him with Abyssal Shield. If that doesn’t do the trick, at least try to restrain him while you think of a more permanent solution.
I don't trust the risky option with our recent rolls.
>>
>>5197589
Actually, I'm chnaging to
> Bring out the Claw and trigger Volcanic Rage. You need something to level the playing field, and this is your only option.
>>
>>5197582

> Channel your Storm, Chaos, and Fire natures to create a new spell like Set advised. Calling it risky is an understatement, but you’re rapidly running out of options.
>>
>>5197582
>> Channel your Storm, Chaos, and Fire natures to create a new spell like Set advised. Calling it risky is an understatement, but you’re rapidly running out of options.
JeSet take the wheel.
>>
>>5197586
>>5197587
>>5197592
>>5197594

Roll me some 1d100s+10

DC: 70 / 85 / 100
>>
Rolled 35 + 10 (1d100 + 10)

>>5197599
This is on you, Set.
>>
Rolled 55 (1d100)

>>5197599
Let it do
>>
Rolled 18 (1d100)

>>5197599
Tyche, I beg of you, help us!
>>
Rolled 45 (1d100)

>>5197599
>>
Oh god, SOMEONE SAVE US!
>>
>>5197605
>invoking a deity when acting on the advice of another
Probably not the best thing you could do.
>>
Rolled 59, 54 + 50 = 163 (2d100 + 50)

>>5197600
>>5197603
>>5197605

Damn, really not having a good night.

Go ahead and give me some 1d100s+35 to avoid the Beast's counterattack.
>>
Rolled 25 + 10 (1d100 + 10)

>>5197599
>>
Rolled 59, 87, 80 = 226 (3d100)

Test
>>
>>5197600
>>5197603
>>5197605
Well, our spell is going to fail, we are going to get pummeled and Pedraza is going to escape.
>>
Rolled 39 + 35 (1d100 + 35)

>>5197612
>>
Rolled 89 + 35 (1d100 + 35)

>>5197612
>>
Rolled 8 + 35 (1d100 + 35)

>>5197612
ouch
>>
Rolled 98 (1d100)

>>5197612
Come on Tyche
>>5197609
Hey, Set gave us luck magic, so they must be buddy buddy, right?
>>
>>5197621
Damn, rolling high late is just rubbing salt in the wound.
>>
>>5197617
>>5197618
>>5197619

Success! I hate to leave it on a bit of a cliffhanger, but I've got to call it here.

As always, thanks for playing! Next session is Friday at 5:00 PM EST.

In the meantime, feel free to kick around ideas about how to escape the fine kettle of fish you've found yourself in.
>>
>>5197621
Or they might think the other is cramping their style. Gotta ask them.
>>
>>5197624
At this point we should move the fight towards where Pedraza landed, kill him and do a fighting retreat.
>>
>>5197624
>feel free to kick around ideas about how to escape the fine kettle of fish you've found yourself in.
Ask the ugmon politely but firmly if we can settle our differences over a game of Catan.
>>
>>5197617
COME ON!
>>5197618
YESSSSSS!
>>5197624
Damn, sucks it was so short, have a good night then.
>>
>>5197628
Best trick the beast into killing Pedo

We're not escaping this normally
>>
>>5197624
We should use the portal spell. Come on, if we're not going to use it on this guy, who are we going to use it on, bloody superman?
>>
>>5197831
It isn't a spell

It's pissing off gods to throw us into a fight of our lives
>>
>>5198102
I think at this point we should activate Volcanic Rage and use the suprise to shove the General in before he can adapt.
>>
>>5198464
I'd like to push you into the portal.
>>
>>5197624

Fire magic is all about channeling powerful emotions, especially anger and hate. While you’ve got more than your share to spare, keeping it in check enough to avoid literal burnout and backfire is your main struggle.

In contrast, Storm magic crackles in your veins, yearning to be released. It cares not for how or why it is used, only that it is used. Its powers come with a price, one that you’ve become intimately and unfortunately familiar with. Once unleashed, it recognizes neither friend, nor foe; only the opportunity for freedom.

And Chaos magic hungers for change. Good or bad never factors into the equation, only the ever-expanding entropic energy that governs the fabric of reality and both shapes and destroys it in equal measure. The main challenge with Chaos magic, is keeping the deck stacked in your favor, without tipping the card table over entirely and ruining the game for everyone.

You’ve dabbled with mixing them in pairs, but never in a trinity. Experimenting with your Natures on the battlefield is incredibly dangerous, but you’re running out of viable courses of action.

Necessity is the mother of invention, and you need something capable of turning the tide in your favor.

As quickly and carefully as you can, you marshal the myriad mystical forces at your disposal and begin hunting studiously for a common thread that would bind them together into something greater than the sum of its parts.

But spellcrafting is a difficult and precise discipline, one ill-suited for the battlefield. Right when you’re close to making a breakthrough, you’re shaken from this state of intense concentration when your instincts scream to dodge.

Acting on pure adrenaline, you narrowly avoid a direct hit from a jagged hunk of rock that the Beast dug out of the crater and hurled at you.

Strangely, it wasn’t thrown at full speed, you were just so deep in the weeds that you barely had time to perceive and avoid it.

Some of the cowering regime supporters aren’t so lucky, but you aren’t particularly broken up about it.
>>
>>5199181

If anything, you’re more concerned with the amount of juice you just wasted trying to follow Set’s advice. Between that failed experiment, and all the other magic you’ve been throwing around today, you’re getting close to the limit.

As for the Beast, he’s still fresh as a daisy and has that irritating grin on his face once again.

When you analyze the situation, the reason for his sudden good humor becomes apparent.

He’s sandbagging you.

He could’ve thrown that boulder faster than you’re capable of reacting and pasted you like an insect. But instead, he gives you the chance to survive so that he can keep thrashing you for his own amusement.

The idea that this son-of-a-bitch has the temerity to disregard you as a threat lights a fire in your belly. It’s no second wind, not by a long shot.

But it’s enough to go down swinging, if need be. Never figured you’d go down like this, but it’s not like it was never in the cards. You’ve been dancing with death for as long as you can remember, and perhaps this time your number’s up.

Doesn’t mean you won’t go down kicking and screaming the whole way.

You…

> Shoot Pedraza. If you’re not going to win this, the least you can do is make it a pyrrhic victory for the the regime.

> Channel your Storm, Chaos, and Fire natures again. You’ve got enough in the tank for one more push, better make it count.

> Put everything you’ve got into torching the Assembly. If you’re getting your ticket punched, you might as well make a spectacle of it.

> Bring out the Claw and trigger Volcanic Rage. Enough fucking around.

> Other?
>>
>>5199184
> Channel your Storm, Chaos, and Fire natures again. You’ve got enough in the tank for one more push, better make it count.
If Pedraza dies than that's just a bonus
>>
>>5199184
tfw Gentleman ghost is so close to the sweet embrace of death, and again loses his opportunity

> Bring out the Claw and trigger Volcanic Rage. Enough fucking around.

> Put everything you’ve got into torching the Assembly. If you’re getting your ticket punched, you might as well make a spectacle of it.

Waller miscalculated. As usual.
>>
>>5199184
>> Bring out the Claw and trigger Volcanic Rage. Enough fucking around.
> Put everything you’ve got into torching the Assembly. If you’re getting your ticket punched, you might as well make a spectacle of it.
> Shoot Pedraza. If you’re not going to win this, the least you can do is make it a pyrrhic victory for the the regime.
>>
>>5199184
>>> Bring out the Claw and trigger Volcanic Rage. Enough fucking around.
Time to go all out and show that motherfucker some greek UNGA BUNGA energy
>>
>>5199184
>> Bring out the Claw and trigger Volcanic Rage. Enough fucking around.
it's either get exposed or die everyone, time to fuck everybody up.
>>
>>5199184
> Shoot Pedraza. If you’re not going to win this, the least you can do is make it a pyrrhic victory for the the regime.
> Put everything you’ve got into torching the Assembly. If you’re getting your ticket punched, you might as well make a spectacle of it.
I'm a sore loser
>>
>>5199227
Actually, fuck it, I'm changing to
> Bring out the Claw and trigger Volcanic Rage. Enough fucking around. The cameras
>Start acfire in the assembly, but don't empty yourself. Just enough to have the fire healing on while you berserk.
>>
Rolled 9, 99 + 75 = 183 (2d100 + 75)

>>5199201
>>5199213
>>5199221
>>5199225
>>5199228

Calling it. Roll me some 1d100s+80 to see how it goes.
>>
Rolled 96 + 80 (1d100 + 80)

>>5199230
>>
Rolled 21 (1d100)

>>5199230
>99
My fucking sides
We are cursed
>>
Rolled 35 + 80 (1d100 + 80)

>>5199230
>>
Rolled 97 (1d100)

>>5199230
Oh grand Tyche, please bless our rolls
>>
>>5199232
>>5199233
>>5199235

Success, despite the odds. Seems that you're made of sterner stuff than he thought.

Writing.
>>
>>5199238
Stomp this bitch head so hard the explosive or whatever suicide device Waller put in him activate and actually kill him
>>
>>5199238

https://www.youtube.com/watch?v=jcOPh5ltbAw

You’ve always been a bit of a sore loser. So instead of chalking this up as a loss and meekly accepting the price of failure, you do something drastic.

You tried to handle this professionally, without letting your baser instincts shape your decisions. It failed.

You tried to handle this reasonably, without letting your emotions take the wheel. It failed as well.

Now, lacking any other option you can stomach, you’ve been pushed to this. Not just here, but in general.

This is just the latest hurdle in a long line of people doing their damndest to keep you scrabbling in the dirt.

No More.

They want a monster? You’ll show them something worse; the consequences that result when anyone dares to push you to the edge.

You summon the Claw and focus on the deep reservoir of resentment, desperation, and fury that you’ve done your best to keep in check.

Every failure, every death, every kill floods into your mind like a lowlight reel of your blackest deeds and greatest regrets.

Your veins churn with what feels like hellfire as you let loose the full fury of the Claw of Horus, using the pain and rage of the past as the catalyst of your future.

The flame burning inside becomes too much to bear, so you give it an outlet, blasting a colossal pillar of black flame directly into the ceiling of the Assembly.

The lapping flames begin to spread, but you’ve only got eyes for the Beast. He looks to be saying something, but you don’t hear a word of it.

The drums of war pound far too loudly for you to focus on anything except crushing him into the dust.

Dimly, you register that he’s thrown another rock at you, at full speed this time.

You charge through it without breaking your stride, swatting the projectile aside like it was weightless. Your blood quakes in excitement for the thrill of battle as you ram into your quarry, driving him through the exit doors into the outside corridor.

Before he manages to push you away, you manage to land several body-blows and rip whatever exposed flesh you could get a decent handful of.

You cock your head when you notice something weird. He’s still growing everything back, but at a much slower rate.

Looks like you’ve got a chance to win this after all.

You…

> Rip his head off. Everything else is just window dressing.

> Hamstring him by savaging his legs. Weakened prey tastes the sweetest.

> Hammer every weakspot you can. Push his regeneration to the limit first.

> Break his arms. Can’t be hit if he can’t hit you.

> Other?
>>
>>5199273
> Rip his head off. Everything else is just window dressing.
FATALITY
>>
>>5199273
> 1 Hammer every weakspot you can. Push his regeneration to the limit first.
> 2 Break his arms. Can’t be hit if he can’t hit you.
> 3 Hamstring him by savaging his legs. Weakened prey tastes the sweetest.
> 4 Rip his head off. Everything else is just window dressing.
>>
>>5199273
> Rip his head off. Everything else is just window dressing.
RAAAAAAAGE
>>
>>5199273
> Rip his head off. Everything else is just window dressing.
Bludgeon, hand chop, gouging. Fucking bite through his neck if you have to. Do EVERYTHING. All that matters is his cold dead body in her hands. Then even after that, burn it all to ash.
>>
>>5199273
> Hammer every weakspot you can. Push his regeneration to the limit first.
> Rip his head off. Everything else is just window dressing.
Decapitation is a finisher, not a starter.
>>
>>5199273
Hey axis. I know this guy doesn't have an ounce of fat on him, but if he did the fat would boil off his body and be set on fire. Just something that passed through my head when I recalled an Australian crematorium getting set on fire because the fat from fat people burned everything.
So if our fire is especially terrible, is it hot enough to eat through the Generals flesh to use as a fuel source despite his regeneration?
>>
>>5199289
I'll rule that you're running hot enough to burn him, but not quite hot enough to get skin sloughing off or anything.

The regeneration is more of a slow and steady type thing anyways.
>>
>>5199290
I was rambling. I was mostly wondering if we were very slowly regenerating a bit of health through contact with him since he's on fire. I think.
>>
>>5199294
Yes, you are getting some slow and steady regen.
>>
>>5199295
Will we get a bonus to our next combat roll if he knee and punch him in the nutts :^) ?
Regeneration or not he's still a man.
>>
Rolled 88, 67 + 85 = 240 (2d100 + 85)

>>5199275
>>5199277
>>5199285

Seems like ripping and tearing win, roll me some 1d100s+80
>>
Rolled 26 + 80 (1d100 + 80)

>>5199298
Big money!
>>
Rolled 35 + 80 (1d100 + 80)

>>5199298
This is a 76
>>
Rolled 7 + 80 (1d100 + 80)

>>5199298
Here you go
>>
Rolled 84, 60 + 75 = 219 (2d100 + 75)

>>5199300
>>5199301
>>5199302

That's a failure.

Go ahead and roll me some 1d100s+80 to weather the counterattack.
>>
Rolled 66 + 80 (1d100 + 80)

Shit. It's fine all we did was give him the chance to also get serious. The next roll is the big one.>>5199298
>>
Rolled 37 + 80 (1d100 + 80)

>>5199306
ded

should have just gone to break into Pedraza's place and steal the fucking gun.
>>
Rolled 22 + 80 (1d100 + 80)

>>5199306
>>
>>5199306
This fight is fucked, by the way it's goign it's going to take another week to end it.
>>
>>5199312
Actually, by the way it's going we are going to die.
>>
>>5199313
It's what happens when you fuck with shadow government's playthings.
>>
>>5199307
>>5199308
>>5199309

That's another failure. I'll fold it into the next update, along with the results from this vote and accompanying roll.

(Gonna leave this open for a while because it's important.)

> Summon the portal and drag the Beast in with you. You're taking him down with you, regardless of the cost.

> Put everything you've got into one last strike. You just need one good chance to finish this.
>>
Rolled 83, 21, 72, 53, 4, 16, 9, 17, 28, 8, 92, 67, 73, 86, 63, 7, 14, 96, 96, 79, 51, 14, 83, 40, 13 = 1185 (25d100)

I don't like those dices, holy shit man
>>
>>5199317
> Put everything you've got into one last strike. You just need one good chance to finish this.
>>
Rolled 85 (1d100)

>>5199320
Gods are mad, I guess. Figures that I can't roll this well when I read other quests.
>>
>>5199317
>> Put everything you've got into one last strike. You just need one good chance to finish this.

>>5199323
The dice have a sense of humor.
>>
>>5199306
>>5199317
Are you counting the luck drain bonus for us and penalty for him?
>>
>>5199317
> Put everything you've got into one last strike. You just need one good chance to finish this.
Some of the low rolling anons should sit out the next set of rolls. Just saying.
>>
>>5199317
>> Put everything you've got into one last strike. You just need one good chance to finish this.
>>
>>5199312
It's almost funny with how it's the first fight we can really go all out and we job this hard
>>
>>5199328
>>5199323
*luck drain and help bolt malus's.
>>
so my roll counts even though it was not linked and was linked to the previous roll?
>>
>>5199328
4 point difference wouldn't have saved us for any of these rolls.
>>
>>5199336
Fair point, anon. I hadn't noticed.

Feel free to re-roll and see if you turn the tides.
>>
Rolled 2 + 80 (1d100 + 80)

>>5199338
I pray. I'll do anything luck goddess person.
>>
he was speaking to me
>>
>>5199333
The tables turned and we got Seaned, where bonus end up not mattering because the rolls are insane. Almost makes me regret not sticking to being a sore loser and shooting Pedraza.
But such is the will of Tyche.
>>
>>5199328
>>5199334

Yes, I have been, but the Drain is only +-2, and he'd still have a better modifier than you without the Hex Bolts.

>>5199339

>low rolling anons should sit out the next roll
>rolls a 2

The gods truly are fickle.

>>5199343
I was, so feel free to roll.
>>
please pay no attention to >>5199339
>>
>>5199346
Just roll anon, Axis is giving us a fourth chance.
>>
>>5199346
roll a 100 pls
>>
>>5199343
My bad. Then are you going to roll, or what's happening now?

>>5199346
Yes please do not pay attention to me. I am unlucky today. I shall do everyone a favor and not roll throughout this session.
>>
Rolled 80 + 80 (1d100 + 80)

>>5199345

Thank you, Axis. I appreciate this chance at saving us. Traditionally I roll pretty low and given the number of bad rolls we have had the chance of me beating my 66 is low. I will still try. Praise Tyche please save us.
>>
>>5199348
Third chance, I'm bad at counting
>>
>>5199351
HOLY SHIT YOU DID IT
>>
>>5199351

well with luck drain I say I just saved all our asses. Thank you, Tyche you are indeed the best girl. This is the highest I have ever rolled on a single dice roll.
>>
>>5199351
I'd suck your dick if I could
>>
>>5199351
>>
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>>5199356
Praise Tyche indeed
>>
>>5199351
>>5199356
i love you anon
>>
>>5199351

Survival snatched from the jaws of defeat, by 5 if my math checks out.

Not to burst anyone's bubble, but that was just to avoid getting your block knocked off.

Anyhow, writing.
>>
>>5199360
That's pretty gay
>>
>>5199361
Hey chief, at this point I'm celebrating whatever small victory we get
>>
>>5199361

I am aware but this is still better than the mystery battle realm or betting our life on one blow.
>>
>>5199361
Not getting a fractured skull is worthy of celebration I'd say.
>>
>>5199361
If we cast Hex Bolt, can we make him more unlucky?
>>
>>5199368
You're not really in the most stable mental state for magic right now, anon. It's an option, but it'll be at a hefty penalty.
>>
>>5199370
My next vote will be to knee him in the dick and gouge out his eyes. That should PEENALize him.
>>
Jesus we have burned through how much luck?
>>
>>5199376
Around the time we fought Frost and the Amazon warrior.

After this job is done or failed, can we all agree to pay Tyche a visit? Maybe if we do a few jobs for us she can give us some additional reroll boons.
>>
>>5199380
....we don't actually know her.
>>
>>5199361

After ducking some probing blows, you batter his guard aside and get in close, jumping onto his back and wrapping your hands around the Beast’s tree trunk of a throat.

You pull, hard, intent on twisting it off like the cork in a wine bottle.

But before you can get a solid enough grip to rip on his melon, he manages to thrash hard enough to throw you off.

You land on your feet, but he move quick, ramming into you like a freight train coming into station. At the last moment, you manage to catch him and blunt his momentum, staggering him back.

Despite this setback, he’s undeterred, and forces you into a contest of strength when attempts a grip that a small part of your conscious mind vaguely recognizes.

As he puts the full weight into the clinch, you reciprocate, managing to hold your ground and turning the contest of arms into a deadlock.

The pair of you struggle fruitlessly, each trying to outmuscle and outmaneuver the other, but trapped in a stalemate.

He’s got the edge when it comes to raw power, but you make up for it with your savagery and instincts.

To break this tie, you…

> Headbutt him directly in the throat. Need a distraction before you can go for the kill.

> Go for his eyes. Beating up a blind guy has to be easier.

> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.

> Nail him with Hex Bolts, then go for a cheap shot. Juvenile, but effective.

> Other?
>>
>>5199382
>> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.
time to snap and run
>>
>>5199382
> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.
>>
>>5199382
> Go for his eyes. Beating up a blind guy has to be easier.
If there's one part that's more squishy than the next, it'll be the eyes.
>>
>>5199382
>> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.
>>
>>5199382
> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.
Bros should have evac'd by now, or be in the process of getting the fuck out of here, never gonna have a better time than now to GO
>>
I know the dices are shit... But man! It's so anticlimatic to just break his leg and run off. I really want to just fucking kill this guy and make Waller shit her fatass pants wherever she is
>>
>>5199392
statistically our dice right now should be better than our dice have been previously due to the low rolls.
but I dunno if I wanna actually double down, we're on our what, third chance of luck?
>>
>>5199382
> Snap one of his legs, snatch up Pedraza and run for it. You’ll never have a better chance than this.
Got to know when to cut and run
>>
>>5199382
> Nail him with Hex Bolts, then go for a cheap shot. Juvenile, but effective.
We can pick up Pedraza later after we get him under some heavy penalties.

>>5199394
Better safe than sorry. If we make him unluckier, our chances our winning should increase, but if we go for his legs we'll have to contest with his +80 best of 2 rolls
.
>>
>>5199382
changing from >>5199391 to
> Snap one of his legs, then go for a cheap shot
>>
>>5199399
Well... This is something risky, because apparently in our Volcanic Rage we aren't exactly in our best mental state to make magic work properly, but if this guy can't use the Bo2 roll with this option, I guess it balances
>>
>>5199392
>It's so anticlimatic to just break his leg and run off.
wot?

It's actually narratively and dramatically speaking really good. The "hero" loses and fails while the "bad guy" gets away with what he wants. Or if you flip it, the underdog escapes after a huge battle with treasure in hand while the monster roars impotently in the background. It's like, fucking storybook, man.

You don't need to blow up a munitions dump at the end of every scene for it to be cool. Walking away at all from a fight we had no business surviving is really fucking good.
>>
>>5199399
But the hex bolt is not the easier option, because we need to fight through the volcanic rage to cast it.
>>5199370
>>
Rolled 70, 73, 4, 26, 63 = 236 (5d100)

Rolling for luck
>>
Rolled 62, 17 + 75 = 154 (2d100 + 75)

>>5199384
>>5199386
>>5199390
>>5199391
>>5199398
>>5199403

I'm willing to work in a cheap shot if you pull it off. Anyhow, roll me some 1d100s+80.

Surprised that there's been no crits tonight. Seems like the mood is right for one.
>>
Rolled 1 (1d100)

>>5199410
Tyche help us
>>
Rolled 63 + 80 (1d100 + 80)

>>5199410
>Surprised that there's been no crits tonight. Seems like the mood is right for one.
>>5199412
>Rolled 1 (1d100)
Motherfucker.

Alright stop begging Tyche god fucking dammit.
>>
>>5199412
I want to die.
Well, you got your crit Axis.
>>
>>5199412
You hate to see it.
>>
>>5199415
It's not begging, it's praising.
Not my fault she is fickle
>>
>>5199407
True. I think the cheap shot and hex bolt option was combined because it would be easier to follow up with a hex bolt after the nut shot, rather than start off with a hex bolt in the first place.

>>5199412
lmao I wonder what's gonna happen to Sean.
>>
Still need one more roll, just in case somebody blows in with a 100 or something.
>>
>>5199419
Nigga in what world is "help" praising? Shiiieeeet
>>
>>5199412
also. ALSO.

>>5199417
He forgot to add his modifier. Can we, I don't know, skip his roll?
>>
>>5199425
Sadly that's not how Axis rolls, so to speak.
>>
>>5199423
Calling for her in every action is praising her, because it shows how she is the one responsable for the fate and fortune.
>>5199425
That rule never existed anon, just accept the will of the dice
>>
Rolled 78 (1d100)

>>5199410
>>
>>5199412

you piece of shit. >>5199236 this was the roll we needed. Fuck. After all the struggle. I guess we really did burn our luck.
>>
Rolled 38 + 80 (1d100 + 80)

>>5199410
>>
welp we are gonna get captured by the suicide squad
>>
>>5199427
No it ain't shitheel, that's pestering. And ain't you never heard? "Fortune favors the bold"? You don't ask for the attention you take it. Goddamn simps round here I swear.
>>
it should not count
>>
Rolled 36 (1d100)

>>5199412
???
>>
Yes, I will fight this Please dont count it.
>>
>>5199425
Sorry, anon. But I don't toss rolls over modifier stuff.

>>5199437
I've been pretty lenient so far, but this one is non-negotiable. Been my policy since day one.

That's a critical failure, writing.

(Might take me a little while)
>>
>>5199436
It's alright, can't expect the unfaithful to undesrtand
>>
>>5199441
Is cussing out Horus in greek and jumping in the fight portal an option?
>>
>>5199444
Not anymore, unfortunately. You're teetering over the edge as is, the critfail pretty much ties my hands on it.
>>
>>5199447
So we dead?
>>
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>>5199443
>>
>>5199412
Fucking hell
>>
>>5199351
It's official after this mission is over we need to ask the spirit of the Claw about how to properly ritualistically make an offering to Thyche and then top it!
>>
>>5199472
+1
>>
>>5199472
Nah, Ave Fortuna my nigga. Fuck Tyche I praise her twin.

the spirit's name is Pandion, by the way.
>>
hey i just realized we could call jack to get us out of here
>>
>>5199410
>>5199412
Dangit we've been jinxed by Axis! If we ain't dead after that we need to just outright put a bullet in the dictators head and leave!
>>
>>5199485
Eh, we're probably getting suicide squaded. Or dying. Either or.
>>
>>5199472
I think after this mission the black bitch is putting a bomb in our brain.
>>
>>5199484
Jack has been busy so maybe not.

I'd like to stay positive. The bad news is obvious, Sean is going to be captured and strong armed into the Suicide Squad. The good news is that we'll potentially get a chance to meet with Waylon, and possibly escape with him.
My thoughts are that if we can jump into the portal with him before the fat lady can detonate their bombs, they have a chance of "surviving." Out of the fryer and into the fire as they say.

>>5199497
Lets try to stay positive.
>>
>>5199497
Eh. Jack can probably get it out. If not, I'm sure Set would love to try spinal or neural surgery.
>>
>>5199412
YOU NEVER ROLL AGAIN!
>>
>>5199412
AND QUIT USING THE BITCHES NAME, SHE LIKES BEING IGNORED YOU DUMB KEK!
>>
>>5199507
Hey, a rolled a 100 once, now I'm just even.
>>
Rolled 29 (1d100)

>>5199427
>>5199427
Faggot you are a worthless subhuman simp, and your rolls reflect that.
>>
>>5199510
>>5199514
Woah, anon calm down.
>>
>>5199472
Shut up you Thyche cucks, you ruin everything for a slut we don't know.
>>
Rolled 22, 82, 9, 34, 31, 89, 27, 87, 60, 73 = 514 (10d100)

lets test out luck
>>
>>5199511
>>5199515
You rancid Thyche fucker.
>>
Rolled 31, 29, 42 = 102 (3d100)

>>5199518
Test your might?
>>
Rolled 8, 91, 6 = 105 (3d100)

>>
Rolled 29, 74, 85, 75, 68, 56, 83, 69, 69, 42 = 650 (10d100)

>>5199518
Rock and roll
>>
Rolled 87, 53, 89 = 229 (3d100)

>>5199521
let's dance
>>
Rolled 81, 68, 9, 59, 34, 53, 19, 44, 15, 91 = 473 (10d100)

>>5199518
>>
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>>5199528
That's pretty good.
>>
Rolled 48, 100, 4 = 152 (3d100)

>>5199528
Rolling more
>>
i'm wondering how many broken bones are we going to get after this
>>
>>5199534
Oh now I roll a 100, very funny.
>>
Rolled 183 (1d206)

>>5199535
Hm, this many.
>>
>>5199536
Tyche is a very cruel god
>>
>>5199539
>Tyche
Probably doesn't help that despite praising their ache we never made an official offering in story!
>>
I wonder if big boy is gonna leave us in the burning building to die. Big mistake on his part if he did.
>>
Rolled 65 (1d100)

>>5199547
im going to roll to see if it happens
>>
>>5199441

https://www.youtube.com/watch?v=JXQJpyQBShU

You’re outmatched, plain and simple. The fight isn’t as unbalanced as it could be, but the reality is clear.

In a fight of attrition, he’s going to grind you down into nothing. The priority should be escaping with your target, not getting bogged down in something you can’t win.

While the more bestial part of you demands that you stay and finish what’s on your plate, but you manage to batter it into compliance.

Suddenly, you wrench your arm out of the clinch, intent on delivering a crushing blow that’d take out one of the Beast’s legs. Then, you’d nail him somewhere sensitive, give him something to remember you by, then beat a hasty retreat.

You’ve got the whole thing planned out as pretty as a picture in your mind, a perfect tapestry of violence and bloodshed.

But in reality, you never even get the chance to try.

A flicker in the background is all you notice before a high-velocity missile slams into your shoulder and catapults you backwards with a searing explosion.

You find yourself facing a firing squad of muzzles. Looks like the mercenaries managed to regroup, about two or three dozen.

And at their head is Delrio, holding one of the Carl Gustavs. Fucker has the stones to frag you with the very munitions you purchased.

When he sees your head swivel his way, he just gives a shrug.

“Sorry, boss. But you were always a sinking ship. Just looking out for number one. Don’t worry, the others won’t know a thing. I’ll just feed them some sob story about trying to save your life, but tragically failing. And if Bonilla happens to have a tragic accident too, well, who knows what might happen?

It was fun while it lasted, but it’s not like I was going to play second fiddle to some delusional gringo forever.”

He makes a gesture you don’t see, as you’re more focused on memorizing the contours of his face and daydreaming about the unspeakable shapes you’re going to twist it into.

The thought almost manages to distract you when the mercenaries unload into you with everything you’ve got.

The hail of gunfire feels like a thousand hammerblows on every inch of your body, and the impact shock is excruciating. And that’s just the beginning.
>>
>>5199557

Your armor, battered and bruised from the various explosions, stabbings, and beatdowns its been through today can’t stop it all. Inevitably, some bullets are bound to penetrate given the sheer volume of the firepower you’re subjected to.

More than a few punch through you, nearly causing a whiteout from the pain. By the end, you’re slumped over on the ground, desperately trying to think of some way out of this.

Only, there isn’t one. You can barely move, you’re surrounded, and you’re entirely out of magic. Guess Volcanic Rage sucked out the rest of your reserves.

Even if you wanted to call Jack and have him sacrifice decades of progress to bail you out, you don’t even have enough juice left to send a simple message.

The most you can do is jam a thumb in your newly acquired sucking chest wound. It’s the proper maneuver for triage, but it’s not like it’ll matter.

You’ve been on the opposite side of enough battlefield executions to know the score, and you won’t give anyone the satisfaction of hearing you beg.

Sorry, Jack. Guess that you’ve got another name to add to your ledger of failures.

It’s the coldest of comforts, but at least you got your men out alive. Hopefully they’ll learn from your mistakes and gut Delrio instead of buying his chickenshit excuses.

As you wait for the inevitable bullet to the brain, you’re instead flipped onto your back.

It’s the Beast. And he seems almost….disappointed?

Registering much of anything is a trial right about now, but you catch a fragment of his yelling.

“-eed to find out what he knows! Besides, he owes me a rematch! Stabilize him and get me a status report on Pedraza!”

It’s at about that point that your tenuous grip on consciousness slips away and everything goes black.

You wake up, handcuffed to a table in some kind of interrogation room with the most searing headache you’ve ever experienced, that only seems to get stronger when you try to check on your magic. All your weapons and armor are gone too.

Looks like you’ve dodged the reaper for now, but it doesn’t look like your present circumstances are much better. Gotta find a way out, as soon as you can.

You’ve still got a job to do.
>>
>>5199558

(That's all for tonight, anons! Quite the ride, but you can't win em all. Got pretty damned close though near the end.

Next session is Wednesday at 5:00 PM EST. As always, thanks for playing, and I hope to see you all there!

I'll be hanging around a bit to answer questions or shoot the shit if you so desire.

Been a hell of a night. Have a great weekend.)
>>
>>5199558
That crit got us info a snake. After skinning the Thyche faggot, Delrio will be peeled next.
>>5199565
Punished Jack is going to be fun, even if some people won't stop rolling.
>>
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>>5199557
>And at their head is Delrio
There is a special place in hell for traitors.
>>
Rolled 69 (1d100)

>>5199569
Get fucked
>>
>>5199572
Also
>with the most searing headache you’ve ever experienced
Hope that means we just got knocked in our head and not suicide squaded, but odds are slim.
>>
>>5199565
Tall, toothy and ugly is ex military. Would he know about Sean and his service or were they far enough apart to not have heard?
>>
>>5199565
How will everyone feel about Sean's "Death?" Jack, Set, our lieutenants, our two side kicks, etc.
>>
>>5199575
P.S. it's your fault, dweeb.
>>
Rolled 57 (1d100)

>>5199572
>>5199575
Bitch
>>
>>5199580
Should have rolled a 100 nerd
>>
Rolled 75 (1d100)

>>5199582
You shouldn't have rolled at all.
>>
Rolled 33 (1d100)

>>5199583
Make me
>>
>>5199577
Different circles, by far. I did slip a reference in during the fight, but it's pretty small.

>>5199579
That remains to be seen, but the news generally won't be taken well.
>>
Rolled 1 (1d100)

>>5199572
>>5199581
let's see if i can dominate this bitches
>>
>>5199589
Remind yourself that overconfidence is a slow and insidious killer.
>>
>>5199589
Cursed thread
>>
>>5199582
>expecting other people to clean up your messes
literal child behavior

>>5199587
That's what I thought. But I guess I missed the nod in the posts.

>>5199589
Brutal
>>
>>5199589
oh no, i am the bitch now
>>
>>5199589
Bend over, anon.
>>
>>5199596
If you want to fight from the high ground you got actually have it obi-wan
>>
>>5199589
This thread is cursed, we need a new one.
>>
>>5199600
Preferebly one that was properly blessed.
Where is that dice gods dude from before the Tyche and Fortuna memes? We just need a prieatvof RNGesus and we should have all of our bases covered.
>>
>>5199599
>attempting to shift the rightful blame
Okay, you've graduated from child, you're now politician level. Truly scum. Congratulations. It'll always be your fault. I've half a mind to screenshot it and frame it on my desk. But I'm only salty for as long as this thread persists.

Until then though you're a subhuman faggot.
>>
Rolled 84 (1d100)

lets see if i can get another 1 just for the funny
>>
Rolled 50 (1d100)

>>5199612
You gotta press post with your foot to ensure minimum rolls.
>>
>>5199604
Of course a barbarian from minor greece like you would try to project the hatred for your corrupt senate into an actual civilized scapegoat. So divorced you are from how the culture and faith of your betters that you try to mimic, that you see the will of the gods as the fault of the oracle. But what I would expect of the people that legally allow to kill their own holy men, and still comit ritual sacrifice while calling it a "triumph"
If you want to try and insult someone by calling them a bundle of sticks, you should atleast remember that it is the symbol of your goverment, latin pig.
>>
Rolled 6 (1d100)

>>5199612
>>5199614
Did someone say r o l l i n g
>>
>>5199618
>unironically being a grecoboo
Sorry, but it's terminal.
>>
Rolled 81 (1d100)

>>5199603
Fucking die, simp of a bitch.
>>
>>5199622
I don't know if this is part of the ancient /int/ shitpost argument or legit, but fuck it
By the gods it's even worse than I imagined, you are not a latin, but one of those who they conquered and was taught their distorted views of civilization. A double barbarian!
No wonder you are so misguided, I don't know if I should feel pity or disgust.
>>
Rolled 24 (1d100)

>>5199624
No
>>
holy fuck i missed a day and some of you clowns need to be burned at the stake IRL for being such shit rollers.
>>
>>5199629
I apologize but I only roll well on the weekends. Truly I should have stopped.
>>
Just a thought, perhaps consider that crying for lady luck like she is obligated to clean up your messes is a great way to invoke negative karma.

You stupid fuck
>>
Rolled 2 (1d100)

>>5199631
I usually roll, but I had to do stuff with my girlfriend tonight.

Sorry folks
>>
>>5199667
Just stop. Please. You're going to curse us if we aren't already.
>>
Rolled 36 (1d100)

>>5199671
no
>>
>>5199592
Are you nearly done with the omake story thing?
Can we get another one of people's reaction to Sean's death?
>>
>>5199690
Would make sense

Sucks we're about to get suicide squad'd. At least we can send Gentleman Ghost a message without getting caught.
>>
>>5199741
I'm honestly not too mad about it. Losing sucks, but that's just part of of the game.
You should instead flip how you see things and use our new suicide squad statues to network with the various ex-heroes, mercenaries, and villains here. Mr. or Dr. Freeze would be an ideal candidate. Waylon is on the list too assuming he's here, or still alive (rip please no be dead). Bloodsport, maybe Deadshot?
>>
>>5199754
The real problem is that Walter currently doesn't know our multi-cover status.

If she realizes we have other covers, and that Batman may not know that they're one person, we might become a "primary asset" as opposed to one of the rotating members of the team.

But we're going to be WAY off the rails for a while now.
>>
>>5199757
I'm more worried about getting our shit back. Like damn I hope they haven't taken us back to the states and shipped our gear off to some dumbass lab somewhere.

And fucking Delcunto probably got a bunch of our boys killed. Man I can't wait to throttle that assclown. I'm talking full blown bursting blood vessels in his skull with the squeezing his neck will receive.

Waller's gonna realize really quick what can of worms she just opened. She is the absolute embodiment of what Sean hates.

>yfw it's not waller at all but instead the court of owls
>>
>>5199787
Let's take it real slow. In all the installments of Suicide Squad be it animated, live action, or comics, most of the members got most if not all of their equipment back. So we can thankfully expect to find our stuff again. What we should be worries about however is them tampering with them, specifically adding explosives and tracking devices.

And even if we lose our shit, we know where we can get some more. Intergang raids.

Plus, if there are explosives and trackers on our gear, all we need to do is spam lightning magic to emp all of it.
>>
>>5199787
Waller would spin Sean in circles in direct contact. People like Sean are in contact with her daily. She'll easily get an easy trade out of him (take care of your traitor, establish x y z on behalf of the united states, we'll stay out of your way and give you contracts as long as you continue to stay out of ours)

And then put an entire surveilence team on us right after.
>>
>>5199791
Most of the gear and gadgets they use were just gimmicky shit they could make in a garage though. Most. And our armor is actually pretty hard to replace because of the juice we put into it. That xenothium don't grow on trees and I doubt anyone wants to try and find the same set of armor so they can give it the same upgrade and effectively have wasted all that time and effort.

Also zapping explosives tends to do violent things. Maybe don't. Just in case.

>>5199792
The problem is she just can't strongarm Sean. He's been shitcanned by the government before so when a suit tells him he can get exactly what he wants if he just does them a favor it's instant "fuck you" city because he'll see right through it. Why bother taking a shitty deal when you can just break out and do that shit yourself, right?

And with the skills Sean has displayed she'd be loathe to kill him instead of flip him. She would try all sorts of wack shit to try and get him. Probably throw him in a big time superprison or something. Which ngl that would be awesome to shawshank out of a superprison.
>>
>>5199805
>Maybe don't.
Our armor can take a stupid a mout of punishment. A bunch of micro explosives wont do much to destroy it, and any damages it does suffer will eventually be self repaired.
Note to self: next time we get to upgrade our armor, we should include some shock absorbent material to help with blunt attacks so Sean doesnt get bruised, inaddition to a med-kit system and an improves repair system that fixes shit faster.
>1/2 vial for more armor
>1/2 vial for inbuilt healing
>1/2 vial for better armor regen
These arent bad purchase ideas.

>super prison
That'd be fun, and also terrifying since they would probably assume Sean is a meta human. Best bet we can do is hang around any of Bane's men if he has a metas, or normal if Sean is sent to a normal prison.
>>
>>5199820
>Our armor can take a stupid a mout of punishment. A bunch of micro explosives wont do much to destroy it, and any damages it does suffer will eventually be self repaired.
It's not the armor I'm worried about being damaged, it's our brainstem. Half the time we try to zap things we're the thing ending up shocked kek. Don't need an implant making us the headless horseman.

We could probably get some shock reduction from modern materials without needing to burn xenothium. We'd need to know some serious eggheads or material engineers but money alone could probably get some decent stuff we don't have yet. Batman's armor is just about as good as you can get for something mobile without straight up dipping into magic metal or space steel and stuff and you could throw him off of a roof and he'd bounce off the ground without a concussion. Probably.

To be fair about assuming Sean's a meta, he did throw down with a pretty heavy hitter and do some weird stuff with magic. It's not unreasonable for them to assume it was Sean being a meta instead of it just being the armor. They have had plenty of time to poke and prod at it to try and see if it does cool stuff after all.
>>
People are already assuming Waller's stuffed us into a blacksite in the middle of the atlantic, when there's nothing to indicate that other than the fact we've been tied up. Pain in the head could mean anything, I would immediately connect that with being suicide squaded. What's more likely is that mr muscles still has us in Venezuela at the merc base, because we've screwed up the entire operation so badly he wants to know what we're after. And he wants a reamatch, which Waller sure as hell isn't going to allow. Take it easy, we need to wait until we find out more about where we are and figure a way out, we're not dead yet.
>>
>>5199828
Why would you zap armor with explosives in it? You do realize you're supposed to take it off first?

>>5199847
you make some fair points there my guy, but it's fun to speculate.
>>
>>5199847
I'm just saying. It's possible. We may have been comatose for a couple weeks. Not every day you get shot several times, after being shot with a rocket, and beaten up by a guy who can bench press a train or two. And I'd rather expect the worst and be relieved at it being not so bad than otherwise. It's most likely we were treated in a shithole backroom hospital by a veterinarian and now we're chained down in the cleanest garage they can find but it's also possible that we aren't.

>>5199850
>You do realize you're supposed to take it off first?
Uh, how would that stop us from fucking the roll and shocking ourself like we've done almost every time we've tried to do a training session with the magic?
>>
>>5199866
>Self shocking
that only occurs when we fail to learn a spell really hard or crit fail, so it will be safe to use lightning spells we've used before. Go ahead and check the other threads.
>>
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What a fucking roller coaster
>>
What's the next step boys?
>>
>>5200166
Tell them we don't talk without our lawyer present. They'll get a kick out of it, whoever is interrogating us. Or they won't but it'll annoy them.
>>
>>5200290
What if they call our bluff and drop a phone in front of us
>>
>>5200410
Obviously we call someone.
>>
>>5200421

We do have that favor for the law firm aka our get out of jail free card.
>>
>>5200433
That would be the funniest shit if it worked.
>>
>>5200433
>>5200538
>Axis builds up the hype for a prison break out arc
>player subvert all his carefully crafted plots with a phone call
Lmao
>>
>>5200542
A true power move.
>>
>>5200542
Wouldn't that combine two of our identities?
>>
File: 1532817606303.gif (1.62 MB, 336x167)
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>>5200542
KEK

Knowing Axis, hed see this and remove all the phones in prison.
>>
>>5200819
>There was a power surge yesterday, blew the wiring to shit in all the phones.
>Oh and a truck just crashed into the only telephone pole linking us to the grid so the phone lines are dead
>And I just heard Juan say that no one paid the phone bill anyway so they disconnected them beforehand
>bee tee dubs there's no cell service out here either
Go full horror movie cliche.
>>
>>5200819
Worst comes to worst we jump into the Greek colosseum world when nobody's looking.
>>
>>5200856
>Sean is about to be discharged from the med wing and sent to task force x
>as the doctor turns around Sean jumps out of bed and shouts
>"Ο Ώρος είναι ένα ηλίθιο πουλί που τρώει τους σπόρους άλλων ανδρών"
>A portal opens up and a buff Birdman yoinks Sean away
>doc is baffled, the wall is furious
>28 min later, the portal opens again
>Sean limps out looking smug with a new Egyptian hairpiece
>"Welcome back Mr Clayton, I hope your little stunt hasn't tired you out too much the mission brief begins in 3 min"
>>
>>5200858
I hope we can escape before they get the background check done. Cause the moment Waller knows Batman probably knows. He's no doubt got her whole network bugged.

I just don't want our little game of hats to come undone without a big dramatic affair up in Gotham. It would be such a let down to miss out on jaws hitting the floor.
>>
>>5200875
>Adjunt Tango, the Venizula hero and liberation
>Gun Smoke, the Justice League ass kicker and big time thief
>Jonah aka Dresden, magic detective and possible hero who stops magical bullshit
>"Oh shit it's all one guy wtf!"
>>
>>5200997
>"Tell me Gunsmoke, Jonah, or whatever you call yourself now, why!? Why did you use all of those identities!? What is your plan!? Do you have some fucking clones to do all of this shit for what!?"
>Sean looks beaten the fuck out, with blood dripping from his nose
>"I've already told you, idiot... I needed another identity, one thing come with another and I just needed to make shit out in the run"
>"No! There needs to be something else, that's some really stupid excuse"
>>
>>5201132
if that happens we should say:"I am Sean Clayton, this is a lie" and after that we just keep quiet
>>
>>5201173
The best part is Sean Clayton doesn't exist anymore after we wiped everything. Our real identity is The Man who Doesn't Exist.
>>
>>5201328
>My name is Agent Black and this is my partner Agent White, tell us your name.
>John Smith.
>Fuck, he's good.
>>
>>5201132
That's my favorite thing. There is no real higher reasoning for it.
>"Why would you make multiple identities!?"
>"So I won't get arrested easily you retard"
>>
Rolled 12 (1d100)

lets see how well we are going to do tomorrow
>>
Rolled 41 (1d100)

>>5203774
Probably should sit out this one anon
>>
Rolled 83 (1d100)

I am the Oracle that shall herald the fate of all dice rolls.

inb4 critfail.

Sorry for being a bit out of reach the last few days, anons.

>>5199690

I really like the idea, but I'm afraid that it might spoil a few things that I'd prefer to keep under wraps until you learn them in-character.
>>
Rolled 21 + 0 (1d100 + 0)

>>5203797
Rolling to force QM to post omakes
>>
Rolled 38 (1d100)

let's test my luck
>>
>>5204594
I think I'm not going to roll for this day
>>
Rolled 29 (1d100)

I got a feelin
>>
>>5204632
yeah that's par
>>
Rolled 63 (1d100)

Might as well try it too
>>
Rolled 31 (1d100)

>>5203797
>>
>>5199558

You’re groggy as hell, and quite a few parts of you are still aching and groaning. Even still, you’re a far cry from the busted-up sack of meat left twitching on the pavement after the mercs laid into you.

Whoever fixed you up must have some serious medical tech at their disposal, because you’re downright functional again. Considering what you’ve been through, that’s a bonafide miracle.

You’re honestly still surprised that they didn’t just put a bullet in you and be done with it, but maybe there’s a bigger game at stake. Looks like Pedraza’s mystery supporters aren’t done with you just yet. Maybe they want answers, or maybe they just want their pound of flesh.

Speaking of which, you should’ve put a hole in Pedraza’s smug head when you had a chance, but there’s always next time. And hopefully your boys are too smart to buy whatever cock-and-bull line that Delrio tries to feed them.

But that’s enough navel-gazing for now.

After shaking off the should-have-dones and other mental cobwebs as best you can, you start getting the lay of the land.

First off, the interrogation room looks (for lack of a better term) professional. Stainless steel interior, expensive looking cameras, shit like that. It’s not some dingy garage or hastily converted backroom used to torture dissidents.

Judging from the stylish orange jumpsuit you’re sporting, you’re in some kind of holding facility or prison. Probably not one of Pedraza’s given the fact that it doesn’t look like absolute garbage.

Both your hands are cuffed to the table but your legs are left unsecured. An experimental kicking of the table reveals that it’s bolted to the floor.

You can work with that.

Alright, time to start cobbling together a plan of action. Been a long time since SERE, but the basics aren’t too complicated.

Your first priority is to get a message out via comms sigil, to both Jack and Set, giving them an abridged version of your situation and signaling for a rescue. It’s somewhat concerning that they haven’t already located you, but there must be a reason.

When you attempt to channel a teensy amount of magic to broadcast the message, you’re overwhelmed by the most savage and unrelenting pain you’ve ever felt.

It’s like someone jammed a taser into your brain and set it to flash-fry. If you hadn’t been cuffed to the table, you’d have probably keeled over from exertion.

When you regain the ability to form coherent thoughts, one thought keeps bouncing around inside your head.

What the fuck did they do to you?
>>
>>5204694

Carefully, you prod your magical core, preparing yourself for another potential backlash of some kind. But instead of another jolt of agonizing pain, you discover something far worse.

Virtually all of your magical power is nowhere to be found. It’s like you’re back to being a plain old human being again.

> Debuff Gained! ???: Magic usage restricted to Roll the Die and Mental Fortitude.

Now that you’re more keenly aware of your magics’ absence, the world feels a little colder and more hostile. Like a warmth that’s been quietly comforting you has been suddenly and violently extinguished.

You don’t like it, not one bit.

It stings a lot less than it could’ve, given that you’ve made sure to avoid using it as a crutch, but it’s still a major problem.

Given the shit you’ve been stirring, you need all the help you can get. Especially now that you seem to be way over your head.

And speaking of shit-stirring, what’s your next move?

> Break out of your restraints and start looking for a way out. Let your jailers know that they’re locked in here with you, not the other way around.

> Break out of your restraints and yell something profoundly nasty in Greek. You don’t technically need to use magic to cause it, but who knows where you’ll end up.

> Just play along for now and feign cooperation if someone comes to check on you. No sense in playing your hand too early, lest it be the only chance you get.

> Subtly loosen your restraints and wait for your captors to make the first move. Might be able to turn the tables in more ways than one, if you play your cards right.

> Other?
>>
>>5204697
>> Break out of your restraints and start looking for a way out. Let your jailers know that they’re locked in here with you, not the other way around.
>>
>>5204697
> Just play along for now and feign cooperation if someone comes to check on you. No sense in playing your hand too early, lest it be the only chance you get.
>>
>>5204697
>Break out of your restraints and start looking for a way out. Let your jailers know that they’re locked in here with you, not the other way around.
>>
>>5204697
>>> Just play along for now and feign cooperation if someone comes to check on you. No sense in playing your hand too early, lest it be the only chance you get.

Breaking the restraints only lets them gauge how powerful we are. They almost certainly have additional counter measures.
>>
>>5204697
> Break out of your restraints and start looking for a way out. Let your jailers know that they’re locked in here with you, not the other way around.
>>
>>5204697
> Just play along for now and feign cooperation if someone comes to check on you. No sense in playing your hand too early, lest it be the only chance you get.
>>
Rolled 2 (1d2)

Seems like we've got a tie, so I'll go ahead and roll a d2 to settle it.

1 = Break restraints
2 = Play along
>>
>>5204738

Looks like playing the long con wins, writing.
>>
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>>5204740

You are mightily tempted to wrench the table you’re handcuffed to out of the floor, then work from there.

But that’d be counterproductive. They’re probably watching you right now, gauging whatever they can about you.

If you’re going to make it out of this in one piece, you can’t go off half-cocked and ready to square down with anyone willing to step in the ring. That’s the kind of thinking that got you in this mess.

So instead, you calm your nerves and just wait. Inevitably, they’ll have to send someone to check on you.

Maybe ten or so minutes go by, before the door opens and a figure steps inside. Score one for paranoia, that timing is much too precise if you weren’t under constant observation.

When he steps into the light, you get a nice, long look at him before he pulls up a chair on the other side of the table.

First impression is that this guy’s a real headcase. He’s got the body language of someone that’s a bit too passionate about his job, and if his eyes weren’t hidden by his goggles they’d probably be shining with glee. You’d have him pegged as a cartel guy if you weren’t positive they had nothing to do with this.

Most importantly, if you were somehow inclined to tell the truth, this bastard looks like the kind of sicko that’d keep going regardless.

Instead of directly addressing you, he starts rifling through a sheaf of documents that he’s placed on the table, wisely outside your reach.

After an uncomfortable couple of minutes where he just continues to read and you continue to stew, you grow tired of this song and dance.

Might as well test the waters and see where things stand.

> “Don’t I get a phone call or something? Or y’know, a lawyer?”

A greasy little smirk flits across his features.

“Maybe. Maybe not. If you cooperate fully, you’ll find this to be painless and easy. And if you lie to me, then things will become…hostile.

Of course, I would much prefer it if you made it difficult. I always enjoy getting to work with a professional like yourself. Makes the eventual breakdown more satisfying. It’s no fun otherwise.”

Yep, that’s about what you expected. How do you want to handle this creepy little bastard?

> Play hardball. Stonewall every question with idiotic and inane answers. Won’t win you any favors, but it guarantees that you avoid letting anything slip.

> Work off what he wants to hear. Put up some token resistance and pretend that he’s spooked you. Make up some horseshit about being a foreign asset or something.

> Tell the truth, but not entirely. Should be pretty easy to sell that you’re a gun-for-hire with a couple lucky breaks. The best lies have a crumb of truth in them.

> Invent some wild story and see if you can properly sell it. Honestly, the reality isn’t much stranger than fiction. You never know what people will believe. (Include general concept or idea.)

> Other?
>>
>>5204773
> Tell the truth, but not entirely. Should be pretty easy to sell that you’re a gun-for-hire with a couple lucky breaks. The best lies have a crumb of truth in them.
>>
>>5204773
>> Play hardball. Stonewall every question with idiotic and inane answers. Won’t win you any favors, but it guarantees that you avoid letting anything slip.
>>
>>5204773
> Invent some wild story and see if you can properly sell it. Honestly, the reality isn’t much stranger than fiction. You never know what people will believe. (Include general concept or idea.)
We were hired by foreign power. We don't know who, but they were definitely a major power (maybe Atlantians), but they worked through a proxies via false front companies, info dead drops, and courier who were also working through proxies. Point is, it's hard to get an ID for our bosses, but they payed well enough. Being a mercenary we're open to whoever is willing to pay. Is this guy's boss willing to pay up or standard fee?
>>
>>5204773
>> Invent some wild story and see if you can properly sell it. Honestly, the reality isn’t much stranger than fiction. You never know what people will believe. (that we are from Intergang)
>>
>>5204782
+1
>>
>>5204783
+1
>>
>>5204773
Can we still communicate with out greek king buddy since the claw is bound to us?
>>
>>5204782
>support
>>
>>5204782
>Support
>>
>>5204802
That'd take a bit of magic, unfortunately.

And that could be messy.

Anyhow, it looks like...

>>5204782
>>5204794
>>5204803
>>5204809

Win. Roll me some 1d100s+25

DC: 75 / 95 / 105
>>
Rolled 94 (1d100)

>>5204810
>>
Rolled 98 + 25 (1d100 + 25)

>>5204810
And then everyone clapped.
>>
>>5204811
now let's hope nobody gets a 1
>>
Rolled 42 + 25 (1d100 + 25)

>>5204810
rolling

>>5204811
Holy shit an excellent success.
>>
>>5204813
holier shoit look at that. So close to a crit. Why must you tempt us RNG?
>>
>>5204811
>>5204813
>>5204817

As usual, Sean manages to talk himself out of an exceptionally deep hole. Writing.
>>
are we getting our luck back?
>>
>>5204821
>tfw our bullshit just so happens to coincide with a number of completely unrelated things that actually occurred
>>
>>5204782
+1
be as nonspecific as possible
>>
This is going to be a long one, anons. Still working, but I won't be done for some time.
>>
>>5204835
must be a big bit of bullshit
>>
>>5204821
Sean Clayton, bullshitter extraordinaire. Very ironic if you think about it.
>>
>>5204837
Especially when half the things he says sounds like bull shit but aren't
>>
>>5204836
A whole ranch worth of it apparently.
>>
>>5204838
if we ever told to someone all of the things we went through they are going to think we are saying a variant of the "Navy Seal" copypasta
>>
>>5204837
Is there something our boy can't do just right? Wait, I know

Women

When we get out of this with the rifle, we need to maybe consider dating, maybe with the cute redhead of the library
>>
>>5204845
No anon. There was a good reason why we've spent 12 threads without waifus. We would fight over who would be best girl.
>>
>>5204847
What do you mean, we just iced two potential waifus last thread.

Besides everyone knows Ghengis is best girl.
>>
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>>5204854
>Besides everyone knows Ghengis is best girl.
I won't say no but.....
>>
>>5204845
I'm up for some Miraculous Ladybug type shenanigans but it wouldn't make sense with the way the quest is heading.
>>
>>5204858
Shit you right Bane is up there too.
>>
>>5204821

“We’ll start with an easy one. Why were you in Venezuela?”

> “I’m a mercenary. Got paid to head over and raise a little hell in exchange for a hefty payoff once Pedraza’s dead and buried.”

“Who hired you?”

> “Don’t know. Not trying to be flippant or anything, but most of my clients are smart enough to work through intermediaries in case I get pinched. Whoever they are, they’re good. Routed my payments through front companies, orders were delivered either by dead drop or various rings of couriers hired by middlemen. Real Cold War spy shit. My best guess would be that they’re some kind of major international player, but it’s hard to know for sure. Could be the Atlanteans or something, for all I know or care.”

“And it doesn’t bother you that you don’t know their real identity? What if they refused to pay you?”

> “Everybody pays eventually. Besides, they paid me a fortune upfront, so it’s not like I was handling it pro bono or anything.”

“Speaking of identities, what about yours? We ran everything we could think of about you through the system, and came back with nothing. Why don’t we have any of your records on file? DNA, fingerprints, and the like?”

> “Paid somebody off to purge all my records. Seemed like a good idea in case of a situation like this one.”

No harm in telling a harmless truth every now and then to keep the Bullshit Express chugging along.

> “And my real name is dead and buried, gave it up when I first drifted into this line of work. I shuffle through aliases every couple months in case somebody’s on my trail. The folks who know the biz manage to find me anyways, it’s like a litmus test for whether or not they’re serious customers.”

“I see. Tell me about this.” He slides a picture.

It’s a photo of you, snapped at the Gotham carnival. Fuck, that had to have been back when you were delivering some stolen prototype tech.

The pieces start to fall together. Guess that would explain the plainclothes officers that tried to intercept you there. It really is a small world after all.

With a silent apology to Jack, you answer.

> “Nothing special. Some C-list lunatic in Gotham was looking for muscle for a quick job, so I signed on. Pay was alright, job was quick, and he didn’t pull anything stupid, so it wasn’t too bad.”

“Why were you in Gotham in the first place?”

> “I was on holiday, believe it or not. Had some cash to burn and figured I head to the biggest sin pit on the Eastern Seaboard for a good time. Ran out a little early, so I figured that I’d pick up something simple to pay the bills. Guess you’ve been on my ass for a while, huh?”

“You’ve been a person of interest for some time, but never a real priority. You had some curious equipment with you. Some kind of alien armor, a laser rifle, and a sword and shield?”
>>
>>5204879

> “First off, the sword and shield are new. Picked em off that Amazon you sent at me. As for the rifle and armor, I stole those from a weapons cache in Europe. Some asshole tracked to whack me, so I sent him a message by torching some of his businesses and nicking some of his merchandise. Just business stuff.”

“And how did you learn magic?”

That question nearly manages to take the wind out of your sails, but you prevent yourself from tensing or giving anything away.

> “Eh, I wouldn’t really consider it learning, per se. Went tomb robbing a while back, managed to pick up a bit of mojo from it. Still kinda working out the kinks. Not really sure what I can do with it apart from some flame tricks and the occasional burst of strength.”

“How’d you end up in this line of work?” He asks, genuinely curious.

> “Honestly, it’s not as interesting as you would think. Broke legs for a while for the mob, before it started getting stale. Expanded into muscle, racketeering, that sort of thing. The internal politics became too much to deal with, so I decided to leave and go into business for myself. You make enough noise, and people start coming to you to fix their problems. Turned out I had a knack for it, enough to make a living, so I stuck with it. And speaking of which, I happen to be in-between jobs at the moment. Make me an offer.”

He laughs, long and hard.

“Did you just seriously pitch yourself for a job during a potential torture session?”

> “That depends. Is it working?”

“Surprisingly, yes. Stay put while I make a few calls.”

> “Not like I’ve got anywhere else to be.”

Holy shit.

He actually bought it. It might not be the most outlandish tale that’s ever crossed his desk, but it’s got to be close. And he bought it!

Looks like you might just survive this.
>>
>>5204881

About a half hour later, he returns.

“Barring some minor inconsistencies, your story seems to check out. Given your level of cooperation thus far, I’ve been authorized to make you an offer.”

> “What’s the pay like?”

“Nonexistent. But should you prove yourself a valuable asset, your equipment will be returned, and you will eventually be released. It’s the best offer you’re liable to get.”

> “And if I refuse?”

“The someone in a control room presses a button that detonates the bomb we’ve implanted in you.”

> “Yeah, that’s about what I expected. Where are you shipping me?”

“Since you’ve been a good sport, I’ll let you pick. Unfortunately, I can’t give away much in the way of details until you’re assigned to the operation, but I can fill you in on some general information.

First up is Rheelasia. It’s a small East Asian rogue state that’s been skirmishing with its neighbors for years.

Next up is Qurac. It’s a Middle Eastern rogue state that’s been a threat to global stability for years.

Then, there’s Vlatava. It’s an Eastern European nation that’s been wracked with civil conflicts for years, but it looks like a peace deal could be brokered soon.

Lastly, there’s Bulgravia. Not a whole lot to say about it, pretty much just an ex-Soviet satellite in the Balkans.

So, what tickles your fancy? And what should we call you?”

You choose…

> Rheelasia

> Bulgravia

> Qurac

> Vlatava


And you christen yourself…

> Redline

> Brigade

> Hellion

> Defcon

> Madcap

> Other?
>>
>>5204883

(That's all for tonight folks. Feels like a good stopping point for tonight, vote is open until Friday's session. As always, it'll be at 5:00 PM EST.

Thanks for playing!)
>>
>>5204883
> Qurac
we've been through this shit before.
> Redline
>>
>>5204883
> Qurac
> Brigade
>>
>>5204883
> “What’s the pay like?”
>“Nonexistent.
Can we try negotiating for some sort of pay? Surely Sean is word savvy enough to think of something. Perhaps they can give him rando magic bullshit they've been stockpiling.

>But should you prove yourself a valuable asset, your equipment will be returned, and you will eventually be released.
Can the guy be convinced to give Sean his equipment back? If they want the most bang for the buck, he works best with the gear he's familiar with.

How soon will Sean be shipped off, and what sort of cell will he be sleeping in until then? Can we get a nice room with a coffee machine and bed?

> Qurac
Lets do this one. It seems real dangerous, and the most dangerous jobs have the most bank to be made.

Will we get some downtime to train our martial and psychical skills if they won't let us use magic?
>>
>>5204884
Depending on where ever we go, do we get to keep whatever we find?
>>
>>5204883
>> Qurac

> Defcon
>>
>>5204883
> Qurac
> Defcon
>>
>>5204893
>>5204895

You'll have a bit of time to recover, but then you're getting shipped out immediately.

Pay is equally out of the running, given that they've got you entirely over a barrel. However, it is possible for you to squirrel things away while out on a mission.

Until they know you can actually be relied on, they're not giving you a thing in terms of equipment and luxuries. For now, you've got the standard one-person cell.

You will have some training downtime though.
>>
>>5204883
> Rheelasia
> Defcon

> Other
Rascal Ghost
or some variation. It'll seem odd to others, but anything that might catch James's attention is worth while. Especially as we're being suicide squaded.
>>
>>5204883
>> Qurac
> Other?
Gatman
>>
>>5204900
What about books or access to e-books? Some reading or studying materials? Will they give us some prep time and files to read about our objective? Can we ask for additional rations?
>>
>>5204883
> Qurac
> Defcon
So we have been suicide squaded. Priority one is figuring out if there really is a bomb in us, and getting it out.
Out of interest, what would have happened if we did try and break out?
>>
>>5204994
Probably get a message from an intercom that if we keep fucking around we'll find out.

The way it played out made us look like the calmest, coolest cat in the outfit though. Which itself is probably going to make everyone involved a little panicky. For them it's an extraordinarily dangerous killer but for us it seems like a Tuesday. Scary.
>>
>>5204883
>> Qurac
> Hellion
>>
>>5204900

I think we are in Belle Reve based on the fact that this is where Waller keeps The General. There are other means of compensation such as opportunities. I can't think of a better place to establish our rep in the darker circles and recruit potential brothers and sisters for our version of Outer Heaven (btw my vote is we call it The Company in honor of our dead men and the fact the name sounds badass).
>>
>>5204883
I forgot to pick a name
>Aegeus or Aegis
The name of the eldest son of Pandion II, the angry king friend of ours dwelling within the Claw of Horus.
>>
>>5204883
>> Vlatava

So Terra and Count Vertigo are the only ones we should have to worry about cape wise.

>> Madcap

Cause it's honestly maddening that we managed to BS our way through that!
>>
>>5204883
> Madcap
Oh man being forced into Suicide Squad is going to do terrible terrible things to Sean's mental wellbeing. On the plus side, he will likely make some good new friends.
>>
>>5205153
>don't scream about being a pawn don't scream about being a pawn don't scream about being a pawn don't scream about being a pawn
>"GOD DAMN IT THEY'RE TREATING US LIKE EXPENDABLE FODDER!"
>nailed it
Too bad most of them are shit people.
>>
>>5205089
I think escaping Suicide Squad will finally push Sean over the edge in terms of becoming Marvel's Big Boss. He may soon be promoted from mook and miniboss material into proper super villain material.

>>5205247
To be fair this is something that will absolutely push Sean into becoming entirely unhinged. So he might get along with them better than one might think. He is definitely going to hate the ever living shit out of Waller and Suicide Squad. Shit people or not they are also being treated like cannon fodder which will rile him up.
>>
I wonder, can we still use that get out of jail free card? Just while we're on a mission find a phonebooth somewhere and call the dude.
>>
>>5205249
Oh I just mean to say they probably won't be friends but "friends". There are some people you just don't trust.
>>
>>5205258
Perhabs, but They Will no doing be listnening
>>
>>5204900
But can we just make the call and use our break free card?
>>
>>5205420
I'm pretty sure the card is for saving us from the police, not the freaking Suicide Squad.
>>
>>5204883
> Qurac

>> Defcon
>>
>>5204900
Is Sean going solo or will he get to meet his new teammates?
>>
>>5204920

Regular Books yes, e-books no. You'll have some time to recuperate and they'll give you some files to get you up to speed. Nothing that paints the whole picture of course.

As for rations, we'll see.

>>5204994
Slight spoiler here, so feel free to skip.

It was a test. You were being observed he whole time and they wanted to bait you into giving away something they didn't already know before giving you an ultimatum to surrender.

>>5205258
>>5205420
>>5205485
There's no way you're allowed anywhere near a phone while still in containment. Once you're out in the field though, you might be able to sneak a call or two if you're savvy enough. Your "get-out-of-jail free" card won't be enough for whatever kind of black ops BS you've gotten yourself stuck in.

Although, you might be able to trade it in for something like a direct message to Jack. Depends on how you play it.

>>5205680
There'll be some time for socializing.
>>
>>5205485
It's from some shady megacorp that hired us to do some dirty deals, I'd be disappointed if it was just a break from the local police station.
>>
>>5205906
We got it for a shitty museum heist, that's definitely not worth messing with the alphabet soup whatever agency this is
>>
>>5205926
Hey that heist was picture fucking perfect okay.
>>
>>5205779
Will they give us a language book to learn the native language of the place we'll be heading too?
Can we get some medicine books since we cant rely on self immolation for healing now?
>>
>>5204883
>Rheelasia
Shit's about to get real.
>Defcon
>>
>>5205779
>don't check the threads for a bit
>finally come back to have a read
>drafted for what appears to be the suicide squad
Latin America really does something to a mfer
>>
>>5206177
You know what I think would be the plot twist of the century? If Batman is out doing extracurricular things for the league and comes across us doing wetwork for the Squad and assumes that Waller kidnapped Jonah and he tries to spring us and de-chip us.
>>
>>5206196
That'd be fucking wild and pretty cool.
>>
>>5206130
Those will be options, yeah.
>>
Alright, it looks like your codename is Defcon, and you've chosen the assignment to Qurac.

Writing.
>>
>>5206615

If you’re getting deployed into some kind of hot zone, it only makes sense to choose a region that you’re familiar with.

It’ll feel weird being back in the Sandbox, but at least you won’t be totally ignorant of your surroundings.

> “I’ll take the mission to Qurac.”

“Alright, I’ll pass it up the chain. And your name?”

> “Defcon.”

Short, sweet, and contains no associations to any real aliases of yours. Couldn’t ask for much better.

“Well, ‘Defcon,’ welcome to Task Force X.” He says, gathering his papers and rising to his feet to leave.

Not long after he leaves, a couple guards enter and unshackle you from the table, before re-cuffing you and escorting you out into some kind of prison yard.

Honestly, the place doesn’t look too different from Fairton, aside from the uptick in security,

Most of the prisoners look like your standard prison fare; mean, brutish, and compensating for their poor decisions with mindless brutality and naked strength. Kinda like you.

However, there’s some surprising variety. Looks like most every ethnic group is represented in some way, shape, or form.

Hurrah for the melting pot. And in this sea of convicts and assorted scumbags, there are a few individuals which catch your eye.

The first is a middle-aged man with dark hair playing basketball. Despite his age, he’s very agile and sinks shot after shot with unerring ease.

The next is old man with gray hair and a robust mustache. He’s got a table all to himself, a doubtlessly well-earned luxury in a place like this.

There’s a woman with white hair sitting up in the bleachers, frantically scribbling into a notebook. She’s pretty, but something about her feels kinda off.

There’s also an Indian man in his early 30s playing chess by himself. You’ve never been a devoted player, but you’re at least familiar with the rules.

Lastly, there’s a dark-haired woman sitting on a bench, reading a book. Despite the fact that she’s sitting in a main thoroughfare, everyone’s giving her a wide berth.

Might as well introduce yourself and see what you can learn while you have the chance.

You decide to approach…

> The dark-haired man playing basketball.

> The older man sitting by himself.

> The white-haired woman writing in her notebook.

> The Indian man playing chess.

> The raven-haired woman reading a novel.
>>
>>5206649
>The raven-haired woman reading a novel
>>
>>5206649
>> The dark-haired man playing basketball.
>>
I'll leave the vote open since it's a bit quiet tonight.
>>
>>5206649
> The Indian man playing chess.
>>
>>5206649
If write-in are fair in this option, i'll rater go with
>Look out for anyone that doesn't look so much like an asshole or aggresive, present yourself and ask for all those guys that we catched with our eyes

If not, then
> The Indian man playing chess.
>>
>>5206649
>> The Indian man playing chess.
>>
>>5206649
>The Indian man playing chess.
Crazy how natural progression feels in a story determined by random dice rolls.
>>
>>5206649
> The Indian man playing chess.
>>
>>5206701
>>5206717
>>5206718
>>5206728
>>5206731

Go ahead and roll me some d100s.

DC: 60 / 80 / 100
>>
Rolled 17 (1d100)

>>5206737
okay
>>
Rolled 49 (1d100)

>>5206737
>>
Rolled 95 (1d100)

>>5206737
>>
>>5206738
>>5206740
>>5206742

A man of many talents, it seems. Writing.
>>
>>5206742
Nice
>>
>>5206649
>> The Indian man playing chess.
>>
>>5206743
Arc where Sean participate in a worldwide Chess competition and actually wins when?

>Captcha: D0RG4
If we switch sides the "0" and the "R" we get "DR0G4", or "DROGA" which means "drugs" in Spanish. We might got a clue on how we can make that secret call we need
>>
>>5206743
Maybe an eye for the battle field assists in a game like chess
>>
>>5206743

You decide to approach the Indian man playing chess. Maybe you’re just looking for something to sharpen your mind, or maybe he just seems more personable when compared to the other inmates.

As you approach, he gestures for you take a seat.

“Ravan. I don’t believe we’ve met...” He trails off, looking at you expectantly.

> “Defcon. Nice to meet you.”

“Likewise. Care for a game? I find myself lacking an opponent at the moment.”

A lifetime ago, you partook of a few games while out on deployment. One of your men, probably Richards, always badgered you into playing him whenever watch got particularly boring.

He kicked your ass each and every time, but you managed to learn a trick or two during the intellectual thrashing.

Ravan resets the board and picks white, leaving you to take black.

When it comes to chess, you’ve always played a bit too conservatively, zealously safeguarding your pieces even when it becomes detrimental to your overall victory. You prefer to carefully marshal your pieces into slow and methodical pushes.

By contrast, Ravan plays far more aggressively. Right out of the gate, he pushes hard and fast into your flanks with his knights and bishops, angling to pincer your backlines and choke the life out of you to score an early victory.

But with a dexterous maneuvering of pawns and your own knights, you blunt his momentum and force him to reroute his pieces through a meatgrinder.

Your concentration is disrupted when you look up from the board to discover that there’s a small crowd of prisoners watching the match. Guess they must get their entertainment wherever they can.

You just shrug and get back to the game.

The rook has always been your favorite piece, for obvious reasons. While its utility is highly situational, having a sturdy, dependable piece capable of battering through any opposition directly in its way, at any range, can never be overstated.

To his credit, Ravan quickly reforms his lines and start picking off your exposed pieces as the momentum swings back and forth.

You’ve both suffered a great deal of casualties, but you’ve got enough of an edge to win. If you maneuver carefully enough and push him into a corner, you might just-

The planning is interrupted when Ravan gently tips over the white king.

You shoot him a quizzical glance.

“I’d have been checkmated in 8 moves or fewer. Just saving us both some time. Good game.”

> “Good game. Been quite a while since I’ve had the time to sit down and play a real game of chess.”

“I can tell. No offense intended, of course. Just that you seem a bit unpolished. If I hadn’t been so reckless, you might not have fared as well.”

> “Only one way to tell. Rematch?”

“I was about to ask the same thing.”

Now that you’ve established a rapport with Ravan, you might be able to pick his brains a bit. He definitely seems friendly enough to humor you.

Are there any questions you have for him? (No limit)

> ???
>>
>>5206766
How did they capture you?
For what reason/action did you do to be captured?
do you have any kind of power or special ability?
>>
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Just realized I forgot to attach the picture.
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>>5206766
>How long you've been here? Is it as cozy as it looks?
>So, task force X, did you get drafted too?
>Ever been to Qurac?
>>
>>5206766
any advice for a new guy in... actually where the hell are we? prison, some black op site, are we some kinda lab animals?
>>
>>5206766
You expect to be deployed anytime soon? I'm going out in whatever Task Force X might be. Mind giving me an idea of what to expect besides being fodder?
>>
>>5206766
>Ravvan is your real name, or i'm the only one with a code name?
>Where are we exactly?
>Someone I should take care of not pissing off? Or someone I should be wary if I get it's attention
>Do you know why other inmates are in here?
>Tell me about yourself
>>
>>5206813
+1
>>
>>5206779
>>5206784
>>5206794
>>5206805
>>5206813

Writing, feel free to slot in more questions until I finish.

Apologies if tonight's pace has been a bit slow, anons.
>>
>>5206838
It's fine, anons are a bit slow too.
>>
>>5206842
that's not true because i just bought new shoes and now i'm fast as fuck boy
>>
>>5206838
Just where the hell are we? Were they serious about the implanted bombs? Any ideas where they put them?

Give him an abridged version of ourself. Nothing that the feds here don't know. We want to keep our story straight.
>>
>>5206838
We were going toe to toe with a meat mountain of a man with more muscles that brain cells. Nearly won were it nor for the rocket. He know who we're talking about?
>>
I'm still here, anons. Just working on a long post.
>>
>>5206937
don't worry QM take your time
>>
>>5206838

Over the course of the afternoon, the pair of you play several matches. Ravan wins a few, but you eke out a narrow lead for the most part. Both during and between games, you take the opportunity to do some intel gathering.

> “Is Ravan your real name, or am I the only one here that bothers with a codename?”

He chuckles a bit.

“Hah! No, Ravan is just a nickname I picked up on my travels. I thought it was clever, so I let it stick.”

> “Got any kind of special powers?”

“Aside from my devilish good looks, no. Beyond that, I’m a skilled martial artist and assassin. How about you?”

You give him an abridged version of the schlock you dumped on your interrogator, just in case you’re being observed. Wouldn’t be good if they could catch you in an obvious lie.

Ravan regards you thoughtfully.

“You would’ve fit in well with Onslaught or Jotunheim. Could’ve used a heavy hitter with tactical experience.”

> “Onslaught? Jotunheim?”

“Old teams I served on. After we were broken up, I landed up here.”

> “What’s the deal with this place? Is this a special prison, a black ops facility, or just a big petri dish?”

“It’s a prison, for the most part. Get used to it, because the only time you’ll be outside these walls is when you’re on a mission.”

> “Where are we, anyways?”

“Belle Reve, Louisiana. The most rancid armpit in the foulest state of a bedeviled country.”

> “Not a big fan of America?”

“I have my reasons.”

> “Fair enough, I guess. Why are there so many other inmates here? Are they all sent on missions too?”

“Most of them are violent felons and other breeds of thug that warrant special detention. A fair chunk of them get conscripted into fighting shadow wars in exchange for time off their sentence.

But special cases like you and me? We get better treatment and slightly better missions. It’s all relative, I suppose.”

> “How long have you been here?”

“A few years. Time has a way of passing quickly here.”

> “Any advice for the new guy?”

“Don’t trust anyone here. Always remember that every single person here did something to warrant being here.

> “So, how’d they nab you? Or does Task Force X take volunteers?”

“Same way they got you. We fought. They won, and decided that I was more useful alive. And nobody seriously calls us Task Force X. Everyone just calls it the Suicide Squad.”

> “That’s always a good sign.”

“Well, at least they’re honest.”

> “Is it really that bad?”

“During World War 2, maybe a quarter or so of Allied bombing crews managed to survive the war unscathed. The prisoners here would give anything for those kind of odds.”

> “Damn.”

“Yes, it makes forming attachments quite a risk. For instance, one of my regular chess partners was killed on his latest mission.

He called himself the Unknown Soldier. It’s quite ironic that you’re taking his place in more ways than one.”
>>
>>5207007

You don’t quite know how to respond, and Ravan picks up on your awkwardness.

“Don’t worry, I don’t hold a grudge. I’ve seen some of the mission report from your ‘recruitment’ and unlike others, I understand the reality of our line of work. If anything, killing Killer Frost, Knockout, and the Unknown Soldier is what cemented your position on the team.

But enough about that. Do you know where you’re being sent for your first mission?”

> “Qurac. Know anything useful about it? I’ve never been there, but I’ve got some firsthand knowledge of the region.”

“You happen to be in luck. I’ve been there several times on business. It’s a shell of what it used to be, but it’s still offers plenty of opportunities.

Qurac borders Saudi Arabia, Iraq, the former Karrocan Emirate, and Oman. They’ve been a major sponsor of state-backed terrorism for years, but they’ve gotten much pickier these days.

It used to be part of the Ottoman Empire, until it was ceded as a British mandate at the end of WW1. When WW2 started, a former Iraqi general managed to seize the country with German support, but his regime was replaced by a republic after Berlin fell.

Then, the democratic government got knocked over by a military coup in the 70s, one that still runs the country.”

> “Are you being deployed any time soon?”

“Coincidentally enough, yes. Looks like we’ll be partners for the Qurac operation. I’ll be in the lead role, of course.”

> “Anything you can tell me about it?”

“Not here. Too many people listening in. I’ll ensure you get a brief at the very least.”

> “Appreciate it. Is there anyone in particular I should avoid angering or gaining the attention of?”

“I’m afraid it’s far too late for you on that particular front. The fact that you’re here at all means that you’ve attracted the notice of some very temperamental people.”

> “Tell me about it. Got caught by some mountain of a man with more muscles than sense. Nearly won a toe-to-toe fight, but one of his buddies sucker punched me. With a rocket. Sound like anyone you know?”
>>
>>5207011

“That’d be the General. Heard a rumor that you gave him a run for his money, but I didn’t put much stock in it. Seems that there might be some truth to it after all. Since he volunteered for the Squad, he doesn’t have to live in a cell like the rest of us.”

> “Are they serious about the whole ‘implanted bomb’ thing they threatened me with. It’s kinda difficult to believe.”

“From firsthand experience, I can assure you that the bombs are real. I once knew a rookie with the same doubts as you that made a run for it. He almost made it to the exterior fence before his head exploded.”

A bell starts ringing, twice in short succession.

“It would appear that we’re out of time. Be sure to grab something from the book cart when it passes by. Sometimes, the librarian will accept a special request if you ask politely enough.”

You and Ravan head back inside, where a guard escorts you to an unoccupied cell away from the general population. It’s roomy enough, got a bed, toilet, pretty much everything you need.

As you get settled in, there’s a harsh rapping on the door to your cell.

Looks like an inmate pushing a cart laden with books.

What would you like to read? (Select 2)

> Philosophy and ancient history books. Never hurts to get a handle for the classics. (Improves Crazy Talk / Magical Theory)

> Language and contemporary history of Qurac. Could come in handy during your deployment.

> Engineering and technology guides. Might be worth refining. (Improves Gray Hat / Grants New Skill)

> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)

> Mystery and crime novels. They’re always worth a read. (Improves Detective’s Insights / Lockpicking)

> Other?
>>
>>5207015

(That's all for tonight, anons! Thanks for playing. Next session is Wednesday at 5:00 PM EST, same as usual. Have a good weekend.)
>>
>>5207015
>> Engineering and technology guides. Might be worth refining. (Improves Gray Hat / Grants New Skill)

Industrial Society and Its Future by Theodore Kaczynski
>>
>>5207015
>> Language and contemporary history of Qurac. Could come in handy during your deployment.
>> Engineering and technology guides. Might be worth refining. (Improves Gray Hat / Grants New Skill)
>>
>>5207015
> Engineering and technology guides. Might be worth refining. (Improves Gray Hat / Grants New Skill)
> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
>>
>>5206842
I am not slow.
>>
>>5207015
>Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
>Language and contemporary history of Qurac. Could come in handy during your deployment.
>>
>>5207015
> Philosophy and ancient history books. Never hurts to get a handle for the classics. (Improves Crazy Talk / Magical Theory)
> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
>>
>>5207015
>> Philosophy and ancient history books. Never hurts to get a handle for the classics. (Improves Crazy Talk / Magical Theory)


> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
>>
>>5207015
> Language and contemporary history of Qurac. Could come in handy during your deployment.
> Philosophy and ancient history books. Never hurts to get a handle for the classics. (Improves Crazy Talk / Magical Theory)

What we choose is also being analyzed.
Also we don't know our team composition. The likelyhood of a second magic user is low... But also we're limited to two spells. We also have to send message without getting caught.
>>
>>5207015
> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
> Language and contemporary history of Qurac. Could come in handy during your deployment.
>>
HOLY FUCKING SHIT. Wtf is wrong with some of you guy just shoot the damn dictator and be done with it. But no we had to be greedy, and the petty manchild doppelganger of ourselves we killed. Some anons crying about "our men" like they really mattered to us was stupid and meaningless.

So guess what, now the men who did matter and had names either backstabbed us or are likely dead, going to die or put in serious danger now because of us becuse we thought we could get away with our bullshit for however long and banked on rolling to bullshit our way out when that should have been considered a liability we should have minimized with better choices, especally at critical moments.

Now look at were we are, perdroza is alive and smug as fuck that he was right about what he said to us before spitting in our face, our men that actuallu matters like darius could get killed or pinched because of us, all our men and civilians at the palace died for no real gain, and the cou try will likely devolve into a bloody civil war even if all the people we traied arent murdered. Not to mention all of our secret IDs are pontentally compromised.
>>
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>>5207232
:p
>>
>>5207232
Ah, a lurking anon angry at actual players, gotta have one of those in every single quest.
>>
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>>5207232
Ayy imao
>>
>>5207247
I have ever right to be angry at anons doing dumb shit and take talk the piss out of them, maybe they'll try to play smarter. We are lucky the qm isnt harsh or more realistc or we'd be dead a few times over, he even said he was going easy on us.

And fyi i had to be in the hospital last week and a half for covid like symptoms and liver damage.
>>
>>5207232
>complains about "crying" anons
>is currently absolutely seething
Classic
>>
>>5207290
You are thinkinf ofthe wrong definition but up with the ad hominem crap.
>>
>>5207015
> Engineering and technology guides. Might be worth refining. (Improves Gray Hat / Grants New Skill)
> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
>>
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>>5207302
You are most certainly agitated.
>>
>>5207319
>point out players stupidity and short sightedness
>get shilling type of response
Oh its agitated now? I hope your not trying to move the goalpost. Still havent stopped with the character attacks.

Everyone knows the point of posts like >>5207246
>>5207259
Is to avoid giving a real response.

Thats fine so long as you own up to it.
>>
>>5207326
You have somehow displayed not only a lack of critical thinking skills but also basic literacy. Read the definition again, s l o w l y, so you can understand. I'm sure you can put two and two together, I believe in you.
>>
>>5207337
There is a nuance between the definition you seem to be pointing at and how it is used here. If this is all you got , then im done talking to you as youve been acting in bad daith this entire time. Even this back and forth is over your ad hominem
>>
>>5207352
Yes, in fact. The nuance being that not only is "boiling" used to describe anger, but also an up-swell of emotion. Typically that which you have before you make silly posts that make you look like an absolute clown on the internet.

Further, agitation and excitement both are general terms that encompass not only general giddiness or energetic behavior but also irritation and, you guessed it, anger.

If you had any semblance of intelligence you would understand how every single individual component of the word could be used not only to describe a process of cooking but of being exceptionally angry.

Now you have exposed yourself as being incapable of nuanced thinking or indeed any sort of higher reasoning ability in addition to a stark lack of self control. Truly you are the biggest baby in this room.

You want to complain? Go for it. Don't fucking whine and be a hypocrite as you do it.

Damn kids.
>>
>>5207232
don't look at me I voted to fucking kill the guy and not use our magic ON FUCKING NATIONAL TV.
>>
>>5207015
> Philosophy and ancient history books. Never hurts to get a handle for the classics. (Improves Crazy Talk / Magical Theory)
> Textbooks on anatomy and other medical disciplines. You’ll never be a trauma surgeon, but every little bit helps. (Improves Medicine Man / Grants New Skill)
Can we speech check the librarian into letting us get a third book? If yes then I pick...
> Mystery and crime novels. They’re always worth a read. (Improves Detective’s Insights / Lockpicking)
>>
>>5207447
+1
>>
>>5207447
+1
>Nice to meet you, my name's Deafcon. Look, I know we don't know and all, and this is my first day here. Do you think I can have a third book, please? Until I fully recover from some injuries I won't be able of working out or anything, so I prefer reading to pass the time... What do you say?"
>>
>>5207625
+1, but bribery often works. We're a pretty tough guy. If the librarian isnt exempted from suicide squad missions, we can offer them some tips, tricks, and training to make them more likely to survive their next outing.
>>
>>5207369
If you were being intellectually honest you wouldnt make a strawman to attack with. Seethe is not the same as anger or agitated. Use a dictionary next time instead of a thesaurus.
https://www.dictionary.com/browse/anger

You have not refuted any of my points or issues in my initial post, and you continue to do so while aiming all you have at ad hominems. I will admit i should have phrased things better or waited for the meds to cool off a bit

I dont have really have the time to waste on your bs, so i'll tell you what. If you can do that then i'll conceed.

>>5207421
Then relax dude. Its not aimed at you at all, sorry if you felt that way. I tried to avoid singling out anyone by not linking any posts, ids or anything.

I will admit i should have phrased things better and probably done so after the meds wore off. This one of my favorite quests and i've been here since the start.
>>
>>5208827
Goddam tablet.
>>
>>5208827
I'm gonna be honest, you haven't said a single useful thing and your need to bring fallacies to pretend you are being intellectual just makes you sound like an asshole. Just drop the discussion, you are shitting the thread.
>>
>>5208876
Hmm..... Your probably right. Going back rereading my post, it seems kinda weird, as i remember it making perfect sense when i was typing it, now it just sounds alien. I guess i'm still fucked up after discharge.

Shit. Sorry guys and to green id anon, maybe we can talk properly at a later date.
>>
>>5208898
>>5207369
>>
>>5208901
And I was just about to shitpost even harder. All good man.
>>
>>5207447
this +1
>>
Alright, by my count, Ancient History / Philosophy and Anatomy / General Medical Knowledge win.

Since an anon floated the idea, I'll do a quick vote. Would you like to try to sweet-talk the librarian into loaning you extra books?

> Yes

> No
>>
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>>5212860
> Yes
>>
>>5212860
>Yes
>>
>>5212882
>>5212883

Go ahead and roll me some 1d100s+25

DC: 85
>>
Rolled 83 + 25 (1d100 + 25)

>>5212887
>>
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Rolled 52 + 25 (1d100 + 25)

>>5212887
lets go!

>>5212888
LETS GOOO!
>>
>>5212888
>>5212892

In the interests of keeping things moving, feel free to roll one more time, just in case of crits.
>>
Rolled 67 + 25 (1d100 + 25)

>>5212894
>>
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Rolled 82 + 25 (1d100 + 25)

>>5212894
>>
>>5212887
In theory, how hard would it be to ask for four books?
>>
>>5212888
>>5212892
>>5212896

Honestly, the fact that Sean's skill at forming personal connections / getting under people's skin has been more useful than combat skill is probably my favorite unexpected development to date.

Since the third most popular book genre choice was Mystery / Crime, that'll be added into the running.

Go ahead and give me some 3d100s. That's 3 rolls per anon.

First roll is for Ancient History / Philosophy.
Second roll is for Anatomy / General Medical Knowledge
Third roll is for Mystery / Crime

First DC: 65 / 80 / 95
Second DC: 40 / 70 / 100
Third DC: 50 / 70 / 90

>>5212904
That'd only be the result if you got a crit success.
>>
Rolled 19, 86, 5 = 110 (3d100)

>>5212907
any bonus/malus for reading? I think there was a bonus for magic related books.
>>
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>>5212908
>https://pastebin.com/RwY7nc3S
Ah found it.
- Magical Theory: Knowledge is power.
+15 to rolls when attempting to read magical texts, +10 when rolling to unlock new spells.

Damn. Anatomy / General Medical Knowledge is the only one I got a good roll in for. Hope someone gets something better.
>>
Rolled 51, 8, 78 = 137 (3d100)

>>5212907
>>
>>5212908
>>5212912

True, but these aren't magic-related. Magical Theory is for helping you to wrap your mind about the weird and esoteric stuff in ancient tomes, which doesn't necessarily translate well to other areas.

Good question, though. I can get a bit scatterbrained when it comes to modifiers sometimes.
>>
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Rolled 12, 48, 70 = 130 (3d100)

>>5212915
feel free to ignore this if you want.
>>
Rolled 35, 70, 39 = 144 (3d100)

>>5212907

testing
>>
>>5212923
I'd prefer to wait for another anon to roll. Just don't want to steamroll through stuff.
>>
>>5212927
That'll do, perfect timing.

>>5212908
>>5212913
>>5212927

A failure, and two regular successes. Writing.
>>
Rolled 19, 4, 4 = 27 (3d100)

>>5212928

got a new computer today wanted to see if it could roll dice. Here's my real roll.
>>
wow

OK guess tonight is not my night. I'll roll next session.
>>
>>5212933
You almost fooled us anon, you actually roll really bad.
>>
Rolled 83, 8, 100 = 191 (3d100)

>>5212935

Yeah, most nights but sometimes it's good.
>>
>>5212941
Oh wow, you are right. Sucks that's wasted now
>>
>>5212935

Well, fuck you anon.>>5212941
>>
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>>5212941
Truly these are cursed dice. You just wasted a crit.
This session is off to a bad start, I can tell.
>>
>>5212946
I blame Delrio.
>>
>>5212950
You've got no one to blame but yourself.
>>
While I'm writing, go ahead and give me some 1d100s+30

No set DC, it's just to measure something.
>>
Rolled 3 + 30 (1d100 + 30)

>>5212964
>>
Rolled 26 + 30 (1d100 + 30)

>>5212964
>>
Rolled 7 + 30 (1d100 + 30)

>>5212967
>>
>>5212967
>>5212974
uh oh
>>
I'm done rolling.
>>
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>>5213004
Don't you give up. Your rolls have been shit, but don't let RNG discourage you. The favor of the dice gods are fickle at best. Just roll when we need to roll, or to clear out unlucky dice rolls.
>>
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>>5212907

As the cart rolls to a stop outside your cell, you get a better look at the inmate pushing it.

Lanky white guy, blonde hair, and glasses. Seems to have a kind of nervous energy to him.

> “Well, what’ve you got?”

If you’re stuck in this place for a while, there’s no harm in sharpening your mind a bit.

You don’t get an audible answer. Instead, a couple sheets of paper and a nub of a pencil are slipped under your door. Turns out that they’re a list of available books and some basic ground rules.

Looks like they’re pretty lenient about the number of books they’re willing to loan out. Guess they figure that it’s a slim tradeoff to keep the more bookish inmates from chewing at the walls.

And they’re not wrong. Time in the clink has a way of sticking in your craw if you let it. The best way to keep grounded and avoid letting confinement get to you is to keep your mind busy with something.

Of course, you’re 110% certain that whatever you choose is definitely going to be monitored, so no asking for the Anarchist Cookbook or anything equally fun.

Instead, you pick out some books on philosophy and ancient history, as well as some basic medical texts.

After you pass the sheets back under the door, you take a bit of a risk.

> “Hey, before you go! Name’s Defcon, what’s yours?”

“Mouse.” He answers in a quiet, reedy voice.

> “Nice to meet you, Mouse. I was wondering if you could do me a slight favor. I took a couple bad knocks pretty recently, and I’m not really able to work out. To keep myself from going nuts in here, I was wondering if you’d loan me some extra books.”

“Sorry, but I can’t. That’d put my job at risk.” He says half-apologetically.

> “I get it, don’t want to get you in trouble or nothing. But I’d make it worth your while. Been on any missions yet?”

He shakes his head.

> “Well, then I’ll make you a deal. You do me this solid, and I’ll show you some tricks out in the yard. Nothing earth-shaking, but they might just save your life in a real fight. Deal?”

You slowly stick your hand out through the slot in the door, to avoid spooking him away. Guy’s obviously a bit skittish, and it’s hard to blame him.

There’s a brief moment of silence, before he gives you a surprisngly strong handshake.

“Deal. I’ll fill out a bogus sheet for one of the guys that never gets anything from the cart and pass it off to you. What are you looking for?”

> “Got any decent mysteries, or crime novels?”

“Plenty. Be seeing you soon.”

> “Likewise.”
>>
>>5213006

True to his word, you get another stack of books delivered a few hours later.

https://www.youtube.com/watch?v=7QxqcPdVgCI

Over the next few weeks, you start working your way through the veritable mountain of reading material you’ve amassed.

In the beginning, you primarily focus on the medical texts, making steady and reasonable progress through them. While the material is dense and boring, even at a basic level, you keep at it.

> Skill Improved! Medicine Man: +30 to rolls involving the manufacture of poisons, the manufacture of antidotes, and identifying / detecting poisons.

> Skill Gained! Corpsman: +10 to rolls involving advanced first aid, diagnosing medical issues, and general medical experience.

By the time you’re done wading through it all, you’re feeling strong enough to start really exercising again.

In between a variety of different calisthenic exercises, (push-ups, sit-ups, shuttle runs, etc.) you cool down with some lighter reading. Some of the better crime novels help to refine your own mental processes when it comes to larceny, and detective novels help to challenge your own mental logic.

> Skill Improved! Detective’s Insights: +30 to perception rolls.

> Skill Improved! Lockpicking: +40 to cracking door / safe locks.

Unfortunately, you don’t have enough time to really work through your remaining backlog of books. Philosophy and history, while interesting subjects on their own merits, can wait. Getting back in shape takes ultimate priority.

This drive to get back in full fighting trim, ensures that you’ll be combat-ready when slated for your first mission.

Exercise and reading aren’t your only outlets though.

During your spare time in the prison yard, you pass the time by playing chess with Ravan and drilling Mouse on some basic MCMAP techniques. Just in case anyone’s paying undue attention, you put some personal flair to avoid making the roots of what you’re demonstrating too obvious. Mouse is a bit of a slow learner, but he’s motivated, and that’s what really matters. At the very least, he picks up some of the foundational stuff.

But one night, you’re hauled from your cell by a pack of guards and “escorted” somewhere with a bag over your head, before being tossed into some kind of vehicle. It drives for an indeterminable amount of time, before stopping.

After getting kicked out, you manage to get the bag off, only to reveal a small airstrip on the outskirts of the Everglades. A few more guards undo your restraints (after warning you to avoid doing anything stupid) before showing you the way to the armory.

As, it turns out that you’re rather familiar with the gear being offered. After all, all of the mercenaries you smoked down in Venezuela were wearing something similar.

Guess that solves one mystery that’s been bugging you. It’d be nice if you were given an actual goddamn mission briefing, but it looks like the powers-that-be are content with having you go in blind.
>>
>>5213008

With that in mind, you decide to outfit yourself as a…

> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.

> Pointman. Heavy armor, and a grenade launcher. Perfect for all your destructive needs.

> Skirmisher. A SMG and light armor means you’re fast on your feet. If you can get in close, the fight is already won.

> Sniper. Comes with a high-powered sniper rifle and a desert-themed ghillie suit. Nothing more satisfying than being the last thing they never see.

> Other? (May require roll.)
>>
>>5213009
> Pointman. Heavy armor, and a grenade launcher. Perfect for all your destructive needs.
> Other? (May require roll.)
Instead of a grenade launcher, mayhaps we could get a DMR with jacketed bullets and an underbarrel grenade launcher, in addition to a few grenades of our choice. (Frag, HE, smoke)
Having only a grenade launcher greatly limits what we can and cannot hit, plus carrying nothing but 40mm grenades are heavy.
>>
>>5213009
I'll support this>>5213017
I want to push our luck a little.
>>
>>5213009
>> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.
>>
>>5213009
> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.
Back to basics once again.
>>
Apologies, anons, but I've got to call it for tonight. Had some stuff come up. Vote'll be open until Friday at the usual time.

As always, thanks for tuning in.
>>
>>5213009
>> Pointman. Heavy armor, and a grenade launcher. Perfect for all your destructive needs.
>>
>>5213017
>support
>>
>>5213009
>> Skirmisher. A SMG and light armor means you’re fast on your feet. If you can get in close, the fight is already won.
We still have the claw right?
>>
>>5213009
>> Pointman. Heavy armor, and a grenade launcher. Perfect for all your destructive needs.
>>
>>5213205
>not wanting a DMR and heavy armor
Cringe
We don't. We're magically suppressed. I mean we still "have" it we just can't bring it out.
>>
>>5213009
> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.
>>
>>5213009
> Pointman. Heavy armor, and a grenade launcher. Perfect for all your destructive needs.
>>
>>5213017
+1
>>
>>5213009
Remember to get a side arm and a knife
>>
>>5213009
> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.

Sheesh, pop out for a while and suddenly we're in the Suicide Squad. Sort of a shame we fucked around and didn't just execute him, but oh well, it is what it is. This should be fairly interesting regardless. We got any good way of getting the bomb out, do you think? Nothing really comes to mind for me at least.
>>
>>5214134
+1 if we can so help it.

>>5214473
I dont remember how the bombs are made in the comics, but if Sean is smart enough he can build his own DIY EMP. It's possible. If its strong enough it will either short out the bomb, or kill him. 50/50 chance.
>>
>>5213009
> Rifleman. A DMR and decent armor means that you’re a Jack of all trades. Versatility is never underrated, but it’s a shame that it doesn’t include a tactical cloak.
>>
Rolled 86 (1d100)

testing my luck for today
>>
Alright, it looks like a hybrid of the Pointman armor and the Rifleman kit wins.

Roll me some 1d100s+25

DC: 50 / 70
>>
Rolled 94 + 25 (1d100 + 25)

>>5215272
>>
Rolled 71 + 25 (1d100 + 25)

>>5215272
>>
Still need one more roll in case of crits.
>>
Rolled 81 + 25 (1d100 + 25)

>>5215272
>>
>>5215294
>>5215310
>>5215324

That's an excellent success, writing.
>>
>>5215326

It doesn’t take you long to rule in favor of packing heavier armor. Call it a security blanket, but you need something to take the place of your Apololiptian armor while it’s still in lockup.

Unfortunately, the equipment you’re being issued isn’t exactly state-of-the-art. It’ll still do the job, but it’s not nearly as high-quality as the stuff you saw being thrown around in Venezuela.

Some of the armor plates look a bit chipped, the helmet’s had a few (now-deceased) owners, and the whole getup makes you look a stereotypical terrorist from an action movie.

Guess they must save the fancy stuff for the cannon fodder that manages to eke out a couple successful missions.

As for weapons…

While packing a grenade launcher sounds fun, it’s far less practical for your purposes. It’ll be heavy as shit, severely limit your tactical options, and mostly just get in the way.

Thinking on your feet, you manage to grab the attention of a nearby armorer and manage to persuade him into letting you vary from the official kit, and request a Rifleman DMR.

He comes back with a DMR, just as requested. In fitting with the insurgent fighter chic that Task Force X seems wildly fond of, it’s a M14.

Old, Vietnam era old, but well-maintained. Jokes on them, you’ll take one of these old war dogs any day. Doesn’t need to be new and fancy to get the job done.

A bit more sweet talking earns you an under-barrel grenade launcher and smorgasbord of grenades. You take two of everything on offer; smoke, flashbang, frag, incendiary, and thermite.

Once you’ve got all your kit packed away, you’re escorted to a small civilian cargo plane parked on the tarmac. The bay is occupied with a half-dozen or so men, and it looks like you’re the last to arrive.

Just as he mentioned, Ravan is among their number. In fact, he seems to be in charge of this particular operation.

After giving you a silent nod to acknowledge your presence, he lets out a sharp whistle that cuts through the din of muffled conversation and muttered prayers.
>>
>>5215377

“Settle down! We’ve got a long flight ahead of us, and I want this handled before we’re in the air.

Our target, is a scientist named Sharif Majeed. He’s a bio-medical researcher hired by the Quraci government to produce an artificial plague to strike an unknown target. We’re not the first team that’s been dispatched to handle him, but we’re going to be the last! Understand!?

Majeed knows we’re hunting him, and has gone to ground.”

“Not deep enough, apparently.” One of the men comment.

“Precisely. We’ve gotten reliable intel that he’s so spooked, he’s willing to trade his research to Russia in exchange for a new life and safe passage out of the country.

This cannot happen.

The latest reports confirm that he’s been sequestered at the Russian embassy in Abul, the capital city of Qurac. That’s where we’ll strike.

We’re going to be kicking the hornet’s nest, so we’ll need to make this quick and dirty.

Rotgut, Wildman. The pair of you are responsible for sweeping the embassy for Majeed, neutralizing his protection detail, and taking him down. Alive if possible, but if he gives you any trouble, you’re clear to execute him.

Kalash, you and I will round up and secure as many hostages as possible. The leverage could come in handy if things get too sticky.

Daemon, Nitro. You know your assignments; I want a thorough intel sweep of the embassy network and their sensitive files. Might as well help ourselves while we’re there.

Shade, I want you to set up a strongpoint on one of the nearby rooftops. We’re going to make a lot of noise, and I want you to discourage anyone that comes for a look.”

Ravan looks your way.

“Defcon, you got a late invitation to the party and I don’t know how you operate. From what I’ve heard and seen, you know your business.

I’ll leave it up to you, where would you fit the best?”

> Clearing the embassy with Rotgut and Wildman.

> Crowd control with Ravan and Kalash.

> Intel gathering / cracking with Daemon and Nitro.

> Overwatch with Shade.

> Other?
>>
>>5215380
>> Overwatch with Shade.
We've got a DMR, lets protect the sniper and take advantage of our longer range
>>
>>5215380
>> Overwatch with Shade.
>>
>>5215380
> Overwatch with Shade.
>>
>>5215380
>Overwatch with Shade.
>>
>>5215383
>>5215386
>>5215403
>>5215407

Looks like you're keeping a bird's eye view of the situation. Writing, but I'll be taking a quick break to get some dinner.
>>
Rolled 81 (1d100)

>>5215414
Rolling for hair in food
>>
Rolled 34 (1d100)

>>5215414
Rolling for MRE quality whilecwe eat on the flight there
>>
>>5215414

> “I’ll keep an eye on things with Shade.”

“Fair enough. Shade! You’re with Defcon.”

One of the men, a grim-faced youth sporting some a five-o-clock shadow, gives Ravan the finger in response.

“Clever as always, Shade. Try not to strain yourself from exertion. Anyhow, you all have your assignments, now get some damned rest! Maybe it’ll make the stay in this tin death-trap go faster.”

With that, the last of the gear is stowed, the engines finish warming up, and everyone straps in for the journey.

As you’re futilely trying to get comfortable in seats that feel like they were specifically engineered by a technician at Gitmo, you get a visitor.

Shade, the guy that flipped off Ravan settles into the seat next you and starts staring at you. Now that he’s closer, you notice some finer details. For starters, he’s got a nasty red scar that crisscrosses the length of his throat.

His eyes aren’t much better. You’ve seen more more youthful expressions on freshly cooling bodies. All that, coupled with a heavy pallor, makes him resemble a shambling corpse more than anything else.

“I’ve always worked alone, but orders are orders. You want to set up at the same position as me, or do you wanna split up?” He asks, in a low, raspy voice.

Can’t blame him for being a man of few words given the scars he’s sporting, but it’s still creepy.

But all that matters now is the mission and living to see another day.

You decide to…

> Establish separate positions. It’d be better to set up separate firing lanes to avoid concentrating it all in one position.

> Stay close. Not only can you watch his back, but any sniper’s performance is improved with a good spotter.

> Other?
>>
>>5215444
> Stay close. Not only can you watch his back, but any sniper’s performance is improved with a good spotter.
>>
>>5215444
> Stay close. Not only can you watch his back, but any sniper’s performance is improved with a good spotter.
>>
>>5215444
If talking hurts, maybe he would like to discuss battle tactics over a note pad. He got any paper and crayons? It's along trip and we got plenty of time.
>>
>>5215444
>> Stay close. Not only can you watch his back, but any sniper’s performance is improved with a good spotter.
>>
>>5215451
>>5215456
>>5215479

Roll me some 1d100s+25

DC: 55 / 75 / 95
>>
Rolled 28 + 25 (1d100 + 25)

>>5215484
>>
Rolled 63 + 25 (1d100 + 25)

>>5215484
>>
Rolled 17 + 25 (1d100 + 25)

>>5215484
>>
>>5215485
>>5215486
>>5215489

Success, writing.
>>
>>5215490

> “We should probably stick together. That’ll make it easier for me to spot targets and lay down direct fire support.”

“Yeah? And what the fuck makes you think I need your help anyway!?” He spits out angrily, before letting out a series of hacking coughs.

> “Maybe you won’t. But I don’t like to take chances, not when it’s both our asses on the line.”

You throw him a spare canteen.

> “Now drink. Sounds like you need it.”

He unscrews the lid, takes a cautious sniff, then drinks greedily from it before tossing it back.

There’s a long silence as he sizes you up, before his tenseness lessens by a fraction of an inch.

“Thanks. You got any ideas about all this?”

> “A few. Seems like we’ve got plenty of time to flesh em out.”

“Let’s get at it then. Time’s wasting.”

It takes some more careful prodding, but you eventually manage to get Shade to drop his guard and hammer out some rudimentary battleplans.

Since that old injury of his probably makes it tough to speak, you propose that it’d be easier to just sketch it. You’re not dumb enough to suggest that it’s to make it easier on him, instead spinning as a simple visual aid. That way, he doesn’t lose face.

While you can tell he’s not fooled by your deflection, he obviously respects the effort and avoids commenting on it.

Over some nasty-ass survival rations that Shade had tucked away in his pack, the both of you manage to get some real work done before calling it a day.

You close your eyes and focus on the rumbling and tumbling of the aircraft in the hopes that it’d eventually lull you to sleep.

But instead of drifting off, the only thing that pops into your mind is a stark reminder of the shitstorm you’ve found yourself in.

Press-ganged into some twisted hybrid of a covert ops group staffed entirely by the scum of the earth. No magic, no real friends, no resources. Off on a wing and a prayer to fulfill the nebulous policy objectives handed down from afar by some empty suit that views you as meat for the grinder.

A more cynical part of you whispers something about this being comparable to enlisted life, except that here they’re at least forthright about viewing you as a disposable tool.

At least that’s where the similarities end. Besides the similarly terrible food, eternal presence of armed men, constant grinding boredom, and wildly reckless orders.

Y’know, just a few minor things.

As you finally slip into the embrace of Morpheus, you remember to jot down the location that you and Shade picked out for the sniper nest.

It was a…

> Corporate HQ. Tricky to gain access to, but offers a wealth of places to hide if compromised.

> Abandoned warehouse. Doesn’t have a great view, but it’ll be a breeze to get in and out of.

> Residential apartment block. Should be easy enough to gain access to a firing position, but it runs the risk of getting civvies caught in the line of fire.

> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.

> Other?
>>
>>5215529

(That's all for tonight, anons! Thanks for playing, I'll probably make a new thread on Wednesday at 5:00 PM EST for our next session. Vote's open until then.)
>>
>>5215529
> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.
>>
>>5215529
> Residential apartment block. Should be easy enough to gain access to a firing position, but it runs the risk of getting civvies caught in the line of fire.
>>
>>5215529
>> Residential apartment block. Should be easy enough to gain access to a firing position, but it runs the risk of getting civvies caught in the line of fire.
>>
>>5215529
>> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.

With our inclination for the unorthodox I'd say this works in our favor best of all especially if there are supplies or even the machinery needed to construct a high-rise around that we can use to further fortify our position, make traps/block of avenues in which enemies could potentially ambush us, and lastly we could use either a construction lift or even a crane to give ourselves a means of swift exile if we are creative enough!
>>
>>5215529
> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.
>>
>>5215530
How hard will it be to just beat the shit our of some dude, steal their phone, and send a message to Gremlin? Could we do that and ask him to reveal the traitor to our boys, with the promise of pay later in the future?
>>
>>5215961
Depends if Waller's watching us or not.
>>
>>5215992
How would she watch us? Flying drones? Satellites? Bugged communications with several telemarketers and phone services? How can we circumvent them?
>>
>>5216327
The skullchip clearly has a listening device in it. And a Starbucks.
>>
>>5215529
> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.
>>
>>5216468
Watching and listening are two entirely different things. So long as we're quiet, we could probably get away with a lot of things.
>>
>>5221004
It hears so well it acts as a hypersophisticated sonar that can count the number of pores on someone's ballsack within thirty meters through their pants.

We never stood a chance. rip
>>
>>5215529
>> High-rise under construction. Easy to access, lots of angles, but difficult to escape from.
>>
Hey anons, got some bad news.

Unfortunately, I'm going to have to push back our next session to Wednesday the 13th. Work has been kicking my ass lately and I need some time to cool down.

I apologize for the short notice, but there is a silver lining. Come hell or high water, I will have that interlude finished by Monday.

If the thread is still live at that time, I'll probably dump it here.

As always, I hope to see everyone again next Wednesday.
>>
>>5221285
Be seeing you. The thread is on page 10, so you might need to make a new thread when Wednesday comes around. Until then I guess we'll keep brain storming ideas with whatever anons are still around.
>>
Anyone got any bright ideas? Surely we can use our hacker man skillz to hack into the smart phone mainframe and implant the virus to get access to the system. I'm talking out the ass, but everything's gotta have a mainframe right?
>>
>>5221285
I want to cum inside PowerGirl or SuperGirls. Defined abs, big tits, and freckles are my kryptonite.
>>
>>5221654
>tfw neither of them have freckles, only one has big tits, and most of the time they have smooth and toned midsections and not defined abs
The fuck are you talking about?



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