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The Big Band.

One of the most feared names in the Underground, masterminded by the mysterious composer, this band of anonymous vigilantes have waged a pittiliess shadow war on crime, using the duplicitious tactics of pirates on the Underworld itself. So far the Composer can count three elite agents among their number... but while the Composer was out recruiting her third conductor and healing her first... what about the second.

This is her story, starting at the same time as Reflex 2, the day after the death of Madame Versailles and the start of the Cremaline civil war.

You are Yorkshire Lilywick, the head of Lilywick coffee and one of the richest women in Ballywood...

You also have been moonlighting as the Ballywood Butcher, but the papers are wrong to call you a serial killer.

You are politically motivated, to kill Blackfinger Ben. That makes you a terrorist.

However that Composer has laid out a plan to destroy his power base here, forcing him to allocate more resources or lose a key source of wealth, a ultimatium that can ultimately be used to strike him directly in the New World... and it's a bit faster then going up his supply chain one decapitation at a time.

And now that the wars going on there's going to be a lot less people worried about you... but where do you hit first.

>The Vindicos. They arent associated with the war, but they are going to try to move in to sell arms... arms that Ben is shipping in, hit the docks again, kill everyone, and take the guns for yourself.

>The Streets: You arent actually going to be working as the Butcher, your job is to be dear Lilywick and go hire people. A lot of people, for muscle later on.

>The Cremaline. You are going to tag out with Seabass and help Crater win the civil war

>The Soppresattas: The Princes of the Underworld have pull with Ben, and vice versa, that means that, now that they are trying to subjugate Ballywood that you can skip the dealers and go straight for some officers.

>The Science Office: Using your money and coffee supplies, your going to buy the Elbalf Eater back and get some intel on the science troops that the Composer had to call a favor to summon. Its good insurance in case your dear leader isnt up to snuff as well.
>>
>>5063260
>>5095927
The last two threads.
This is a one piece game, you will not find the characters of One Piece the manga here however. Its all oc baybay
>>
>>5111353
>The Vindicos. They arent associated with the war, but they are going to try to move in to sell arms... arms that Ben is shipping in, hit the docks again, kill everyone, and take the guns for yourself.
Non-associated family trying to turn a profit by selling guns. An excellent opportunity, if we can also shift the blame of the attack to the Cremaline faction who sided against Crater we could potentially bring them in on Craters side too.
>>
>>5111353
>The Vindicos. They arent associated with the war, but they are going to try to move in to sell arms... arms that Ben is shipping in, hit the docks again, kill everyone, and take the guns for yourself.
>>
>The Science Office: Using your money and coffee supplies, your going to buy the Elbalf Eater back and get some intel on the science troops that the Composer had to call a favor to summon. Its good insurance in case your dear leader isnt up to snuff as well.

Insurance is good, I like the idea of playing it safe.
>>
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The Vindicos are currently a bunch of gun runners who have moved in recently in lie of the war. Very recently. Though fortunately your 'boss' already predicted this arrangement, and set you up as the countermeasure to it.

You head down the steps of your mansion, gesturing to your butler to take the Black car, which matters because thats the car where Mr Chompy is in the tennis bag in the trunk. It is your business bag so to speak.

Your butlers face is a bit grave, yet your valets far more chipper as you drive through the bad part of town, then again she's from these streets.

Of course you aren't going to just drive the car through the gate of the warehouse and start busting heads, thats not like you at all. Besides you were appointed a "Composer" for a reason, your skills, which are exactly what you are supposed to be putting into play here with:

>Your skills actually are your combat skill, so while you are casing the joint now, eventually you are just going to drive that truck in and start wiping people out.
>Money, well money and wits. Your not going to be killing the Vindicos, you are going to be buying them out. And putting those guns towards Ben. Your Conductor isnt the only person who can hold a tune.
>You are going to be checking their ships importing the men and guns and your sea charts. You run a trading company and are a skilled navigator, you can hit them at home.
>The best skill any woman can have is with tools. You don't become the Queenpin of Caffiene without understanding the factories, your going to be sabatoging their hardware with your better machine know how.
>Why, isn't it obvious? You are cute. Your going to stage a crime to pin the Vindicos on, and the brave marines arent gonna be able to resist helping a cute girl like yourself. And when the Vindicos strike back at the Marines "rescuing you" there goes their Marine protections...
>>
What are the traits and skills of the other composers, again?
>>
>>5112682
Seabass Carmaldico: A crab fisherman, as a Crab hes supernaturally strong, and has many criminal connections which has been responsible for most of the Bands work outside of Composer herself attacking people directly. He also can create bugs when hes injured which will fight to defend him.

>Scissors: A cursed human of a unknown origin. She has a powerful father in the East, however shes been employed mostly because of her skills as a doctor, and her bodyguard's strength.
>>
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OH Seabass is also your chef.
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>Why, isn't it obvious? You are cute. Your going to stage a crime to pin the Vindicos on, and the brave marines arent gonna be able to resist helping a cute girl like yourself. And when the Vindicos strike back at the Marines "rescuing you" there goes their Marine protections...

I think the faux damsel in distress and focus on appearances would match well with our theming of performance!
>>
>>5112671
>Your skills actually are your combat skill, so while you are casing the joint now, eventually you are just going to drive that truck in and start wiping people out.
I mean, she was pretty good at murdering the fuck out people when we recruited her. This seems most in character.
>>
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>>5113499
>>5113541
I am going to need a tie breaker, or just abruptly change the subject and write about something else while this gets voted on.
>>
Rolled 65 (1d100)

...Okay time to try something new.
>>
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Your valet drives on, the woman humming a tune as your car putters through the streets, traffic is always rough but its worse now, with the guards and goons out and about... The streets were always dark (literally, the stone used for the concrete is black), but now theres... a edge to it, those same teeth you saw when you heard Daddy was never coming back, they are bared now. Everyone has that look of fear and worry, that understanding that the underworld wasn't really that deep down.

Granted when a giant Centipede breaks a city block people start to reassess how safe they really are. You doubt yesterdays festivities jumpstarted any True Believers, just, shook the bottle a bit.

Your valet, the chipper scamp she is, seems to have taken the length of the trip to simply practice her singing. She goes through a few rounds before her acappella becomes cusses as the car goes... well it was barely moving before, but its stopped.

"Hey there baby." A grinning face says, stop sign in one hand and a big white coat behind him. The rugged man is covered in scars and seems to have foregone a shirt entirely, despite the winter chill. You never met him but you recognize his face immediately.

This is Captain Senor T. Squats of the Science Army. Hes the big shot who rounded up so many of the Cremalines, as well as that giant Centipede. By the rumors he got Pinot to run like a bitch as well.

You reckon hes target number one on the Gangs shit list, even before Crater, and whoever brought the centipede over. In no small part due to most people not even realizing who brought that bug over.

You had notes on Seabass, back when you were going to well, kill him, but you know he didnt have a fruit when the Carmaldicos went under, someone lined him up with one...

However word on the street is that it was actually Senor who brought the centipede over, and this was some big conspiracy for brownie points (likely local goverment working itself up to justifying the science department getting merced in their own streets). Being near this officer is like walking next to a bomb threat, you wouldnt be suprised if a sniper was trying to line a shot on those pearly whites right now.

...And he's checking you out. Great.

"What's a pretty little thing doing here, this isn't high town." He winks. "I'd avoid the grocery stores today, there gangsters about. Specially not a high target like yourself Miss Lilylick.

You really are starting to hate these perceptive scientist brats.

>Play nice, all smiles "Gee mister, thanks for helping out", sure hell waste your time but maybe you can pump him for intel.
>Actually act nice, whatever inconvinence he gave to you, he also gave to the Sopressatas, which makes him okay in your book. Plus if he gets attacked next to you that means you can "Defend yourself".
>Play the snarky rich brat. You want this man off your tail, you have heads to roll, and you DONT want hunky nerd breath in your car. Get him to fuck off.
>>
The Abyss cooperates with the Abyssal. Where a rickety, abyss-eroded bridge might collapse for another, the Abyss will cooperate with the Abyss-dressed, at least temporarily. Those same hazards will attack the non-tainted, and the outfit serves to extend that protection to the wearer. Each piece will extend how long that protection lasts, before the Abyss gets impatient and chooses to stop cooperating.
There are least-tier Abyss vermin, whose sole purpose is to infect others with the Abyss taint. The Bogeyman will choose to attack the untainted, before the Scourge or Chainer. Both issues, are ones that the Dress serves to help, by becoming a buffer, and a badge, and will only grow stronger as the Abyss apparel grows.

This feels like a decent halfway between the charisma and combat route.
>>
>Actually act nice, whatever inconvinence he gave to you, he also gave to the Sopressatas, which makes him okay in your book. Plus if he gets attacked next to you that means you can "Defend yourself".

This feels like a decent halfway between the charisma and combat route. My computer's copy+paste function isn't working 100%
>>
>>5113967
>Actually act nice, whatever inconvinence he gave to you, he also gave to the Sopressatas, which makes him okay in your book. Plus if he gets attacked next to you that means you can "Defend yourself".
>>
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You give your best sparkly eyes and smile. "Oh thanks, but I wasn't going to get any groceries." You frown. "I was hoping to get some more guards, what with all the scary news."

You dont have any real beef with Senor, even if his grin is a bit annoying. The man is a bigger threat to your enemies then he is to you, and that if anything only makes your job easier, especially as hes disrupting Sopressata's seat of power.

The man frowns. "Right... He rubbs the back of his head. "That's... I guess that's fair enough, but shouldn't you get your butler to be doing this? These are dangerous types."

You keep your smile up. "But that's WHY I have to do this myself, so I can ensure they are on the up and up... Unless you'd like to help?"

The man thinks. "You know, I think I should, your a high risk target, and I could use someone who knows these streets."

Huh, hook and line.

Now to sink.

>Take him to your warehouses, have him and his boys guarding your wares, leaving you free to work tonight.
>Take him... to the docks, have him help you get some men, your going to need both guards AND agents to do things on the DL, and itd be easier with a armed presence, plus this increases your chance that some ner do wells will attack you, and you can "Defend yourself"
>Take him... to the Vindicos warehouse, this makes things so much faster. The Vindicos will panic when they see your "guard" and you will have carte blanc to take them out AND Senor will book them, makes your job a bit easier, though you wont get to keep the gun contraband. Oh well.
>>
>Take him... to the docks, have him help you get some men, your going to need both guards AND agents to do things on the DL, and itd be easier with a armed presence, plus this increases your chance that some ner do wells will attack you, and you can "Defend yourself"

Oh yeah, it's time for us to kill it. It's always better to have other people do stuff for you.
>>
>>5114859
>Take him... to the docks, have him help you get some men, your going to need both guards AND agents to do things on the DL, and it'd be easier with a armed presence, plus this increases your chance that some ner do wells will attack you, and you can "Defend yourself"
>>
Rolled 12 (1d100)

>>
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"Well then, come on!"

You open the door, allowing the man to step in as the Valet... actually the traffic is still bad. So they mostly putter off then drive off. But you are back to moving.

The docks is... the best way to explain it is rather simple. You had your fun in the cannery yesterday right? You wiped out 15 different smugglers, and left their body parts on the same hooks they leave their meat.

The cannery is STILL open. No matter how many times you butcher people, the docks are just as dredgy and rough as before, as scooped a bucket of water out of the sea. You cant help but frown at that! The streets dont seem safer, or even more afraid, the undercurrent of gang violence is so constant that your attacks are just a blip on the radar... Clearly you are going to have to come back next time.

But they say business before pleasure! And this is plan B.

Normally Seabass was the big contact for the Players, but if you and Seabass use the same Players then that means theres more dirt the Players can spill on you and the organization, and a muddier chain of command, so forth. Not to mention the Crabs in a icebox right about now.

You need your OWN Section, your own gaggle of crooks and agents to operate in the shadows. And given you got a expert scientist standing guard (and as bait), this is the perfect time to do some emergency hiring to expand the Lilylick business, especially with under the table operations.

You have a few options, you can focus your efforts on a specific goal you want to specialize in, or you can go around looking for the best in the business (that you aren't planning on killing), and base your strategy from there.

>Either way you are going to roll a d100 on how good your recruit drive goes.
Seabass already mostly hires informants, so thats his specialty, and thus no spy network for York :c

>You like hurting people, and well, shouldn't you recruit the kind of henchman you actually like! You are going to bring in the muscles, the interrogators and saboturs that will be needed to actually fight Soppressata, without massive mobs of fuckwit soapy underlingss running around your group or splintering off in power vaccums.
>You run a major shipping company. Hire sailors! People to run your fleet, and then you can smuggle your OWN supplies and men, beat Blackfinger at his own game.
>Given the science divsion person helping you, you should focus on men of science, even if they are in the scary part of town they may be just broke, or insane. You can work with insane people. You can help develop weapons. And then... you can use them personally!
>There are other types then just blunt force, theives, assasains, the quiet organizer types who slip bombs in cars. Fellow "Night Workers" like you. Theres no reason for you all to compete... why not get along?
>Write in
>>
Rolled 60 (1d100)

>>5115511
>You like hurting people, and well, shouldn't you recruit the kind of henchman you actually like! You are going to bring in the muscles, the interrogators and saboturs that will be needed to actually fight Soppressata, without massive mobs of fuckwit soapy underlingss running around your group or splintering off in power vaccums.
>>
Rolled 75, 48 = 123 (2d100)

guess ill fill in the dice myself
>>
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The answer... was so simple! You should be hiring muscle! Dangerous rapscallions who will shoot anyone who tries to mess with Lilywick coffee. Everything else, shipping, singing, love, all that falls by the wayside to violence, and thus that violence will be what builds up the underbelly of your empire!

Plus, as you and Senor go through your potential "Security guards" they are all so Cute! Little darlings with broken teeth and missing hands and eyes, they are all like little dolls for you to RIP APART, you can barely help snuggling the pretty little things, but you hold back and instead line their pockets.

You pick up a nice bundle of brutes. A little troop of thugs, and get them all signed up with a Lilylick contract, their uniforms will be in the mail later...

And to just pick up on how great a day this is, as you and Senor wrap up you hear a gunshot.

You tilt your umbrella forward, the fabric catching the bullet neatly before it makes a ding sound. You barely have time to react before the round explodes sending you and Senor backward as you look up.

1/2
>>
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A red haired maid lowers her rifle glaring at you. She reloads her rifle. "Do not interfere princess! This is between me, Wrecks wannabe here, and my master, get out of the way!"

Her... master? Oh! Ohoho, this must be Pinot's servant... and those thugs creeping out from the buildings...

Goons all wander out, all in the striped suits of Valedeli, the home island of Sopresattas. You didnt get some random mafiosos... you nabbed the full tuna!

Senor waves a hand trying to push you back. "Go call the Marines for backup, I'll hold them off." He mutters, then he straightens. "Whats the matter, Pinot too chicken for his own battles."

This is SO EXCITING!!!

>CALL YOUR NEW HIRES! ITS PROVING TIME!

>Attack! Charge her directly, let Senor deal with the filth you want the blue blood, the rich blood.

>Get help, call the Composer for strategy.

>Escape... and go hunting! You know Pinot must be nearby, trying to get the money shot once everything is soft. You've done it before. But heres the thing. You never had to rely on softies to do your hunting for you. You're going to get the price by yourself.

Pick TWO options to do, as long as those options make sense (You cant fight a sniper AND head off to fight Pinot at the same time, but you could call for back up and get the marines to help, or fight the sniper and call for help. ETC)
>>
>CALL YOUR NEW HIRES! ITS PROVING TIME!


>Get help, call the Composer for strategy.
>>
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>>5117690
Alright lets get some dice for fighting! D100s! First three.

At this point in time for reference, Composer is listening to Scissors talk about her love of the Sakura Chronicles.
>>
Rolled 50 (1d100)

>>
Rolled 72 (1d100)

>>5119105
Sorry I am still catching up to current.
>>
Rolled 32 (1d100)

>>5119105
>>
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You duck off. "Oh boys! Protect me!" You call out as your new hires rush out. Not many people will mess with the Soppressattas, but less will mess with a man's paycheck. Your cuties grin, missing teeth bared and fingers callused and clutching rifles and fish hooks.

You duck and run off as the shooting starts, pulling out your pocket den den and dialing the number.

"Hello?" The Composers words echo, more feminine then normal, perhaps the voice modulator is missing. Or present?

"Hello investor, we seem to be in the midst of a inexpected development." You speak in corpo tongue, trying to code the information. "Our friends our concerned with our diversified investments. You peak your head up, watching a Soapys head get blown off as Senor charges admist the gunfire. "Looks like they set a protest to our overly strict measures, lead by..."

The sniper rifle echos, the docks turning into splinters as a big hole explodes from where heavy loadbearing wood was. You dont say anything, theres no way your boss didnt hear the rifle fire.

"Hmm... I suggest a apology may be in order." The composer says after a bit.

Excuse me?

"Excuse me?" You say, not sure if you heard correctly. "An apology?" You know thats code for retreat, not a literal apology but you are certainly mad anyway.

"Our public image is important, we shouldn't allow our detractors to compromise our own brand image. Our moves, to ensure the best gains, should be cultivated and strategized, meeting the enemy on their own field is gambling."

You click your tongue. You WANT to gamble, you are here to HURT PEOPLE, and if you don't help you are going to have a lot less of those recruits you just got and then you will have to start over....

"Listen, we have allies and a system to limit losses, use them, and stick to established marketting strategies later, when the field has stabilized."

The winds of war are currently on your side though! They clearly did not expect your grunts, you can win this! You definitely mean that, and are not just saying that because of your bloodlust.

>Fuck it, the advice was BAD, your going to attack the maid bitch
>Pull your forces for now, let the marines deal with this, then get your revenge later tonight
>You still think the prince is near, find them and force the field to now be in YOUR favor.
>Listen, I joined this business to make moves, I am not going to wait, now tell me how to make this work or I will just improvise.
>>
>You still think the prince is near, find them and force the field to now be in YOUR favor.
>>
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You sniff the air, somewhat in discontent for your boss but also because you detect... wine... yes, he's here.

"Sorry boss, I'm going after the Prince, hes nearby."

"...What?" You hear the shock in her voice, teehee. "Okay... fine, do what you can. Just make sure to limit his movement. And come up with a alibi! Or at least a mask!"

"Okay~" You say as you hang up. You actually dont really LIKE your cover as this cutsey victim lady, but it was useful in attracting flies to nab... But oh you can bearly wait! You want to hunt NOW...

You fortunately have your valet here. And with her help you are able to rapidly quick change out of your dress into her uniform. Then all you need is the cap and a mask and... tada! You are the elite bodyguard of Yo- oh fuck it this explanations taking to long!!!

You rush forward, running between pallets, leaning forward to keep your nose to the ground, following the scent of sour grapes until.

"Hello~" You leap up on a pallet of wood, looking down at a confused Pinot, the green haired royal reaches into his pocket and throws a can at you before he realizes you are there.

You use Mr Ouchie, and swing, using the bat end to knock the can into the water, disabling the explosive. Then Pinot blinks.

"Who are you? You aren't Seabass? Shouldn't HE be the one your Band type sends after."

You shrug. "I don't really care about that... you see Prince... there already is a wolf in these docks." You spread your lips wide, bearing your teeth as you spin the beartrap dangling from Mr Ouchie. "And your hunting in her woods!"

You toss the beartrap at Pinots head, the green haired man steps back, tossing a can that sinks into the teeth of the trap, erupting into smoke. You duck as bullets ring out from the cloud, leaping into the gas to meat your prey face on.

Oh. You landed quite a bite on this fishing trip.
https://www.youtube.com/watch?v=7X3GbpH5eRE

>Use the chain to blow the smoke away.
>Use your nose, get in close for the kill.
>Play it slow wear out his ammo. When he reloads, attack.
>Write in a plan

York has no devil fruit. Seabass and Scissors already have one so there was no need. Plus you already know how York fights.
>>
>Use the chain to blow the smoke away.
>>
lets get some d100s!
I should have asked earlier sorry.
>>
Rolled 38 (1d100)

>>5122838
>>
Rolled 85, 7 = 92 (2d100)

>>
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You draw spin the chain, blowing the smoke away and having it waft off into the sea. You can see the shape of Pinot rise in air, ready to lung at you but, well you spotted it.

You take your bat on the off hand and swing, knocking the bombs up, up, and away, lining up another strike for when he lands.

Theres a fwoom as he pulls out two rockets, using them not as more weapons, but to knock his trajectory aside, ruining your swing. You growl in frustration, picking up a pallet of wood with the teeth of Mr Ouchies trap and hurtling it at Pinot.

Pinot dives away, your attack causing your own smoke screeen of woodchips and dust to allow you to lung forward, bat swinging.

Theres a ping sound as your bat rings out, the wire on the weapon ensaring Pinots suit as the impact yanks it away, leaving the man battered and his clothing in tatters.

First blood is on your weapon.

>Go for the kill, hit hard hit often
>You got his bomb tricks snuffed out for now, play defensively, letting the wound take its toll before you finish him. Humans are staimina predators after all.
>You got your distraction, make him alert his goons over to bail him, losing the kill (Possible at least) for a guranteed win for your crew.
>Write in

D100s as well
>>
Rolled 95 (1d100)

>>5124835
>Go for the kill, hit hard hit often
The Bear Trap goes "Chomp"
>>
Rolled 54 (1d100)

>>5124835
>Go for the kill, hit hard hit often
>>
Sorry guys first day of school, ya know how it is. I'll try to get to writing right now before bed!
>>
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You charge, getting close with your bat. He uses explosives, which he cant do that close to you.

You reach out with the Claw, he jumps over it, but you werent reaching for him. When the trap instead bite into the pallet, you leap and tug, pulling yourself closer, as you wind your bat.

He pulls out a rocket and the nails of Mr Ouchies bite down onto the bomb, blood sputtering on your face...

Wait this isnt his blood... Oh well, your swing keeps going, breaking bomb and going on to crack bone, sending the man rightward, right into the chain of your weapon, causing him to topple over, and breaking any momentum that could catc the impact.

The man sputters on the asphalt bleeding as you raise your bat, he lifts his arm and ignites another rocket, fire blasting in your face, searing your hair...

But its a distraction, and you slam the bat on his head.

The arm drops limp, blood oozing around the cada... no,

No no no. You sniff the air... hes not dead.

The mans body jerks, wounds patching up with scales as his near dead body suddenly jolts to life, a clawed foot catching you in your dainty little skull.

You crash into the pallets yourself, pulling Outchies trap out of the wood as you watch Pinot stumble up.

"You know... bet you really though you had something there huh? Finally accomplished something?" The man smiles, ripping his coat open, his business suit is lined with bombs and rockets (No supprise) but you see... A IV BAG, not just any one, but one with a mechanical device, simillar to a clock with wires strapped to his chest, and with tubing reaching into his body as well, a bright glittering gold substance dripping from the tubes...

Glittering oil.

"Gero Gero fruit: Model skink, incredible regeneration." Pinot smiles, lighting to bombs in his hands. "Sorry, I already planned for you."

You smile, the same sweet innocent smile you give to your shareholders, and your composer. "That just means I get to kill you all over again."

>Keep getting offense in
>Throw him INTO THE OCEAN!
>Defensive, draw him back into the main battle, where you have troops, and can turn this into a better clausterfuck for mister genius to have to calculate.
>Oil is imperfect, and doesnt last. Wear him down, he thinks this is a pain tolerance battle, make it a time one.
>>
For those who dont remember thread 1: Glittering oil is a ambergiese created by certain sea titans in east blue. Its important soley as the only substance that be "infused" with a devil fruit, giving the oil the means to temporarily give weaker devil fruit abbilities to those who imbide it.

Taking two will cause you to explode. (And cause the oil to explode), and after a certain quantity of oil is infused, the fruit is considered used, becomes useless, and wont ever come back until all the oil is used up or degrades. BUT STILL.

Its a little like SMILES, but with obvious differences with the temporariness, and the fact its more common. However East Blue, which is the only place the oil can be gotten, went rogue, which started a major war, which forms the main backdrop of opportunity here, instead of joy boy lore.

Pinot now kinda has the power of a skink
>>
>Throw him INTO THE OCEAN!
>>
>>5127440
Alright looks like we have a plan. d100s pretty please.
At a plus 10 cause whynot.
>>
Rolled 17 + 10 (1d100 + 10)

>>5128289
Pop
>>
Rolled 71 + 10 (1d100 + 10)

>>5128289
Let's go!
>>
Rolled 73 + 10 (1d100 + 10)

>>5128289
>>
Rolled 18 (1d100)

>>
Rolled 66 + 10 (1d100 + 10)

>>5128289
>>
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"Do you know." You giggle, throwing your weapon. The man leaps over chain, aiming his fist right at your face.

There is a crack as Pinot socks your jaw, even as your counterattack with Ouchie strikes his torso, but it wasnt your bone...

The bomb in Pinots hand explodes, erupting his arm in a fire ball that singes your already ruined hair, as well as burning your eyepatch into a crisp. The impact sends Pinot flying back, the man landing on his feet as his arm reforms.

"Hurts like hell." He says drawing his hair back with a red stained arm. "But no sense in shirking from blood when dealing with your type huh?" The man frowns, as he looks down at the wound you left him.

You see, you didnt throw the trap at him, that was a feint, you threw the bat. When he got close you used the trap, which was now happily knibbling on his ribcage.

Pinot tisks looking up at you, his grimace faltering as your mask falls, revealing your face, all of it given your eyepatch was destroyed. "What in the First Emper-"

You yank the chain back sending both bat and Pinot back towards you. "You look messy Pinot... you could use a bath." You sing, walking to the pier, the man being dragged behind you.

Pinot tries to pry the jaws off, but its locked in his ribcage, and even when he cracks them, they just reform around the teeth, slowly hes draggeed near the water, until you are at the edge of the dock fully prepared for the dive.

"MIMOSA!" He yells. "Help."

Theres a bullet that barely misses the bad side of your head, you can hear the shot still echo in your ear.

Oh right, war.

"Drop him." She warns. "Or your dead."

"I was trying to drop him. Your the one making this difficult."

>Let him go, you can kill him later... or now even once shes distracted.
>Stall, shes distracted, you are sure that without her covering fire, her squads going to lose the fight, and then shell not be able to stop you.
>If you jump fast enough, or wait for the right distraction... she cant stop you.
>Write in

d100s AND vote, lets compress this a bit

At this point in the story Scissors is starting the excorcism
>>
Rolled 53 (1d100)

>Stall, shes distracted, you are sure that without her covering fire, her squads going to lose the fight, and then shell not be able to stop you.
>>
Rolled 39, 23 = 62 (2d100)

Ill do some dice myself to fill this up
>>
Rolled 77 (1d100)

>>5130058
>Stall
>>
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You frown, slowly backing up. "Alright alright." You mutter, trying to hide your face from the sniper. "Everythings fine, your little boyfriend isn't going to get killed." You frown. "Anymore at least."

You see another bullet hit near your first. "What did you say... and hes not my boyfriend."

"Alright." You step back again, which takes you further from the target and closer to the sniper. "Just relax, nice and easy... I'm stepping away and..."

You hear a oof as the sniper falls to the floor, landing at your feet, feet that happily place your boot on her neck. "Justice wins again!" You can hear Squats cry before he lands in front of you, giving you a few seconds to put your broken mask back on before he turns around. "Thank you... er?" The science captain raises a eyebrow at your disguise. "Are you... one of York's people."

You nod, silently, mostly to ensure he didn't recognize your voice.

Squats saunters over to Pinot, sea stone handcuffs in hand. "Alright time to book him, ya did good kid."

But... you didnt want to ARREST HIM...

>Fuck it, let it go. The science division isn't west blue jurisdiction, and while he might get out soon that would be something the Soppressatas have to stage, and you can attack them yourself.
>Alright time to talk him out of this, your going to explain how the real world works.
>Attack him, do not let him get your kill.
>Pick up Mimosa's gun and kill Pinot, argue about it later

You dont know how badly the fight went with your thugs, but you clearly have won it. Squats looks beat up but you have no clue how he fights. You do know they are afraid of him for a reason.
>>
>Alright time to talk him out of this, your going to explain how the real world works.
>>
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Its annoying that its come to this, but you cant let this dude walk free, its time to drop the pretty girl act.

"Listen Squats." You say, dropping the facade of some masked super guard. "You know the average turnover of organized crime here? Its like a week, maybe two. This justice you serve, it serves scum like him. You want to make a change, you have to cut this mans head while you got the chance. Let the Soppresatas flounder.

Pinot squirms in panic. "No you can't I got money, I-i'll pay you."

Senor frowns, and you can see your words mull through his brain, as well as the pleading of the mafia member. You were expecting a idealistic speach about how wrong you were, or maybe his resignation to your truth.

You dont expect him to turn to Pinot, blinking in confusion. "Um... who are you guys anyway?"

The crime lord sputters. "B-bu- I am Pinot Sopresatta! Of the Royal Family of Felons!"

Squat sticks his pinky in his nose, comprehension... not dawning at all. "Who?"

"W-we are one of the five families of the underworld! We are the rightful rulers of west blue!"

"...eh? That so." The man says pulling his pinky out of his nose, inspecting... something. "Look, um... mystery mask lady. I have orders and procedure. He might make it to impel down, maybe the whole system is some big rigged crime thing. But um..." He points at the guy with his sticky finger. "I've been to the new world, and frankly he doesn't exactly seem like a big deal. Maybe if we were talking about one of the Freeman Pirates, or the Millennial World, or Hydie Gorgeous, or like..." He shrugs. "You know some one important. But you took care of him well enough already right? Hes a nerd, a dweeb a loser. If he gets out we can just beat him up again."

...Huh? I mean you guess hes not wrong but its not like, thats not moral justice, thats not absolute justice. Thats not even the dark justice of the dirty cops...

He just, genuinely doesn't give a shit about these guys.

Pinot sputters horrified. "The royal family... LOSERS? WE ARE SUPPOSED TO BE NOBLES! YOU ARE MEANT TO BE WORSHIPPING-"

"Yeah yeah." He picks the man up, slinging him over his shoulder. "So what, this guys bounty is 17 mill or something? You want it?"

You blink. "Yeah... yeah that would be nice."

"Alright, well get you set up by the station... Oh by the way, do you know anyone with a Inu Inu no Mi?" The man pulls off a wallet full of pictures of... weird furry men. "It's a bit of a safari of mine. I'm tracking all the dog models."

You look at the war, some of your folks are wounded, but none dead. So many of Soppressatas man lay, foaming at the mouth unconscious, as if they just fell flat over in fear.

This was the big gambit of the Band, this war was first big note in your Composers siren song, your copatriot almost died fighting these folks off.

And Squats shrugged them off as a inconvience.

"What kind of monster did you invite to our door." You mutter, the irony of the statement blind to you.


>Chapter ends



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