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Your name is Shu, and when the world was devoured by a predator from beyond the stars, you took the hell it became and made it your heaven. Humanity’s been reshaped into a vicious, feral thing by the Crucible, their bodies twisted into raging beasts of muscle and bone, voices and minds warped into tools of war. The Daughters—combatants elected by the Crucible to fight and devour their fellows to reach even the apex of hideous strength—are perhaps the lucky ones, granted the freedom of choice in a world where most humans, flora, and fauna have been melted down into a carpet of raw biomass that’s pulled taut across our world.

Like every other Daughter in existence, you can feel the pull—gnawing at your bones, pulling every fiber of your being towards the tether between a mutilated earth and an alien sky. You call it the Cord, and it’s said that reaching it’s summit will grant the Crucible’s victor the power to reshape all that is into all that will be.

A siren’s song, beckoning you to the end of all things.

But you? You’re not interested in playing dice with the universe.

You’ve defied the will of alien conquerors and slain gods-apparent on your way to break this eldritch game, but you count your greatest victory to be the allies that you’ve gathered by your side; a team of fellow Daughters that you’re honored to call family. Gina, Rath, Amara, Julia, Dorian, Francine, and November...to say nothing of the dozens of other like-minded survivors who’ve refused to let a little thing like the end of the world stop them from doing what’s right.

Now, as you seek to surmount a range of perilous cliffs, you find yourself skirting the edges of two threats—a massacre before you with its butcher in the aftermath, and a titanic being that’s brought cities to their knees.

This is your story…

...and you are in control.


~~~~
Previous Vein: http://suptg.thisisnotatrueending.com/qstarchive/4430305/

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest

Character Abilities: https://docs.google.com/spreadsheets/d/1p_asyKKcyCbQieAAXo1oogBucLtzSypx8-M9vqA96zE/edit#gid=1685687578

Trypophilic Hive, Ver. 3: https://pastebin.com/bUWG6TNF

Relics, Ver. 7: https://pastebin.com/kHzW2hbd

Dual Techs: https://pastebin.com/2jZ5Zhyx

Character Profiles: https://pastebin.com/eL2zTZ4f

Quest Fan Works: https://docs.google.com/document/u/0/d/1comL20X2jUrPO0p7QMdFinwAwdXHre2F9A5bdXif7_k/mobilebasic

Twitter: https://twitter.com/bodyhorrorquest?lang=en
>>
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Your journey west has brought you to a valley shrouded by a heavy, rancid mist, belched forth by the innumerable organic vents that dot the surrounding terrain. Your chitinous armor’s filtering out the worst of it, and as you glance upwards the suggestion of viciously barbed calcite cliffs loom over you, their full height obscured by the haze. They’re a scar that runs for countless miles from north to south, their cruel peaks regularly shifting of their own accord to rearrange not only their overland paths but also the tunnels that weave beneath the intimidating range.

It only took a minute or two for the fog to conceal the thing that had dispersed it with a few wingbeats only moments before. To your rear roosts a colossal beast, an Apocalypse Class amalgam whose passing presence nearly annihilated the city of Laoc, and whose vaguely avain shape can now only be barely glimpsed as it sits atop the mountain range further north. To the south, however...

The girl before you stares distantly into the fog, her eyes intent on something only she can see as the cracks around her sockets flicker an eerie amethyst. An oversized hoodie hangs loose on her petite frame, her ivory graves the only hint at the full suit of calcite armor she wears beneath.

[Gina, what’re we dealing with?] You ask, voice echoing in her mind as you dare not let sound be the thing that gives you away.

{A massacre, with the lone survivor gone Hunger-mad} Comes her weary answer as she glances back at you, her Neuromancy’s effects receding from her gaze. {Same shit, different day, babe}

“Are we gonna fight? I wanna try out what I’ve been practicing!” The child by your side whispers conspiratorially, her cat-like ears perking up. Amara’s bouncing on her toes, one hand on the bone-barrow sheath fused to the underside of her right arm as her fingers play along the sword’s hilt. A quiet huff reminds you of the fourth member of your scouting party. Francine’s white lab coat ripples in the foul breeze, her hands thrust into its pockets as the gears turn behind the older woman’s studious eyes.

“Your thoughts?” You offer quietly as she draws near.

“We need to proceed cautiously, or not at all. Unnecessary combat in this sort of terrain is ill-advised.” She whispers back, glancing up at the mountain’s profile. “We still have either the overland paths or the tunnels available to us.”

“Or we could fight!” Amara reminds you with a grin, your little one’s bloodlust a little disconcerting to say the least.

>>Take the tunnels, avoiding unnecessary conflict.

>>Start along the mountain paths before the range shifts again.

>>Engage the Hunger-mad Daughter—you’re not leaving a threat like that slive to hurt someone else.

>>Check in with November before you proceed to see if they’ve found a way over the mountains to the North.

>>Write-In

YOU ARE IN CONTROL
>>
(Hello Everyone—I hope you had a pleasant weekend, and it’s good to be back. Voting shall remain open for the next three hours, with posting to resume in approximately four.)

(Monday was a complete wash, so I'll be updating the character sheets tonight with the proper level maximums for the Halo Hybrids, and thank you for bringing that to my attention.)
>>
>>5004036
>>Check in with November before you proceed to see if they’ve found a way over the mountains to the North.
>> Let Gina check out the Hunger mad daughter. If she thinks that she is weak enough for you to easily take care of you might as well get rid of her and safe her from the suffering she must be going through.

>>5004040
Sure i had a good weekend. Nearly murdered my party with Goblins. Only some last ditch negotiation saved them from a full party wipe by a Hobgoblin Mage. The Mage though ti would be best to just let them go as long as they were not going to warn the close by village of their plan to raid it for Slaves and ressources.. needless to say my players ran as far as they could for now. That village got the hell raided out of it by hobgoblins and Centaurs
>>
>>5004036
>>5004050
ill support this.

>>5004040
sorry but not surprised about Monday.
my weekend was good enough, hope yours was well too.
>>
>>5004036
Seconding these votes:
>>5004050

Reconnaissance is the best option right now. Before we make any choices, let's see how strong this daughter is. If we can take her on, we'll prevent her from hurting anybody else and give her some peace.
>>
>>5004040
Weekend was nice, somewhat. Monday absolutely murdered me as it had with you. 9.5 hours of non-stop work, and apparently that was just dealing with the station's usual clients with no additional workload from the other stations. I dread tomorrow and the upcoming weeks.

I plan on spending time today to hammer out cradleton and push closer to finishing the goddamn book on that story. The muse has been playing that story scenario in my head never-ending and yet the details as to how to find the path to the proper conclusion elude me.

I do have a question however bhop, given the nature and circumstances of life, are we going to be seeing more intermission threads in the future?
>>
>>5004036
Supporting >>5004040

Ah, once more we consider whether it's worth it to fight a big muscly super-mutant. It's Shu's defining life experience.
>>
>>5004117
Hey man. i think you might have linked the wrong post.... unless you want OP to decide it think

I don't want to cause offense just saying. it happend to me as well once or twice

>>5004089
Sorry to hear work is breaking you down and i hope that the Cradleton muse stays with you for a while more.
>>
>>5004127
Yes I did, thank you for catching that. Sorry, I didn't get much sleep last night, I've been kind of bombed-out today. Had these awful anxiety attacks, going into this constant panic mode any time my attention wavered. Kept me up late.

>>5004036
Supporting >>5004050

Also, should we get Amara to ask the fleshscape about this lady, or are we worried that would make noise that would draw her attention?
>>
>>5004033
>>5004040
also one more thing.... is it intended that i can not see Novembers Stat Sheet or is the Crunch for her just not finished right now?
>>
>>5004050
(Oh, that sounded like a fun session. I'm glad your weekend went well!)

>>5004070
(It was fairly relaxing, though it all feels like a blur, somehow.)

>>5004089
( I wish you the best with work, and I'm glad you're writing more on Cradleton!)

(To answer your intermission question, I would say that some more side stories are quite likely. Did you have something in mind?)

>>5004138
(Hey, I hope you can get some well-deserved rest some time soon.)

>>5004190
(The Crunch(TM) is not done for her yet, but it's next on my list. Then it's on to re-tooling Shu's swarmling cheat sheet and integrating it directly into the character sheets.)
>>
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>>5004036

[Keep an eye on that Daughter and see what you can find out. If you think we can take her without too much issue, then we will—I don’t want her hurting anyone else] You say to Gina over your empathic tether, ruffling Amara’s hair with a sigh. [I’m going to reach out to November to see if her team’s figured a way over or under these cliffs. Francine stays with you, I’ll hang back a bit with Amara]

Taking your young ward by the hand, you nod to the good doctor as you pass, making a bit of distance before your hive buzzes with activity. The onyx plates that run along the length of your spine and the width of your shoulders vibrate for a moment before a Commling scurries out from beneath a chitinous hinge, crawling up your neck before nestling against your ear.

“November, do you copy? Have you all made any headway against our mountain situation?” You say, staring out into the undulating haze before a welcome voice reaches your ear.

“Loud and clear, Queen Bee.” The cyborg replies brusquely...though you don’t recall when and where code names were getting handed out. “Rachel and Dorian think we can scale the cliffs if we take it easy. Orwell’s gotten us some data on how and when they shift, so we’re just waiting out the next change to make sure it’s accurate. Also, did you see the-?“

“Amalgam that hit Laoc? Yeah, we did…and someone here was rearing to go give it a piece of her mind.”

“N-not any *more*.” Your little one protests, puffing out her cheeks indignantly.

“M-hm. Anyway, let me know how things shake out with that data, and tell...hold on a sec.”

A second commling’s scrambled out from your hive to latch onto your other ear, the pair resembling a pair of chitinous headphones as another voice spars to life in your ear…it’s a welcome one, if a bit unexpected.

“Shu, c-can you hear me? Do you have a sec t-to catch up?”

“Julia? Yeah, how are you doing?” You say, a smile creeping across your face.

“Things have b-been really busy, but all I n-need is a literal second. I have a f-friend here who’s a Neuromancer, and she’s going to link us up real quick so I can f-fill you in, okay?”

“Hello! This is Andromeda, and I’m very honored!” Chimes in a second voice, as enthusiastic as it is breathless. “I’ve heard so much about you, and Julia here has been so incredibly welcome-oh! Oh, right! Sorry sorry, here you go!”

Your mind’s eye suddenly blossoms with cosmic light, stellar blues and purple starlight carrying with them a torrent of information. It takes shape as thoughts that aren’t your own, Julia and this Andromeda girl’s experiences over an eventful few hours. From the Relic crisis in Laoc, to this artificial Daughter known as Pino, to…

…to something that runs a chill up your spine.

“…I see. You’ve been busy, Julia.”

(Continued)
>>
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>>5004264

“I’m s-sorry if this was a lot.” Your friend begins apologetically as the information churns between your ears. “I know you’re probably busy, I j-just didn’t want to sit on-“

“Julia, it’s fine. No need to apologize, since this is exactly the sort of thing I need to know sooner than later…Andromeda, was it?” You ask, turning your attentions to your Artisan’s new friend. “The pleasure’s mine, and thank you for sending over what you did. Your research is something I’d like to discuss with you at length once we have the time, if you’re open to it.”

“Oh absolutely! I wanted to pick your brain to backtrack and see at what point in time the phenomenon began with your te-“

{Shu, we got company}

“…Lovely. Gonna have to cut this short, you two.” You sigh bitterly as Gina’s alert flickers through your mind. “Andromeda, we’ll talk either through here or in person, you have my word. Julia? It’s great to hear your voice, and you just keep being amazing, okay?”

“Okay. Please b-be safe, Shu.”

With that, you turn your attention back to the leader of your north-bound team who’s been waiting patiently while you go about juggling plates, as usual. “November, we may have a situation here. Nothing we can’t handle, so keep at it on your end and I’ll touch base later.”

“ Yes Ma’am.” She replies, and you can practically visualize her swift salute as you focus back to Gina.

{Band of Daughters incoming} She reports in advance of your unspoken question. {Thirteen strong. Seems they came down from the cliffs, and it looks like they’re prepping an ambush on the Hunger-mad one. Solid tactics, even power distribution, and decently leveled. There’s a Neuromancer hanging back and directing everything, but they haven’t noticed us yet on account of the fog}

[You think they’re strong enough to take her down without casualties?]

{Yeah, they’re...wait. Oh, no way} She says, realization dawning across your empathic bond. {The Neuromancer, I know her. Calliope. She was one of my followers when I used to stream, we used to video chat. She was really nice, actually}

[Trustworthy?] You ask, the one-word interrogative hanging between you both with a moment’s hesitation.

{Yeah. Yeah, I think so. Or she was, at least—the Crucible changes people} Gina answers ruefully.

[Sometimes for the better] You offer, sensing some of her doubts trickling across the wire despite her best efforts.

>>Let Calliope’s team handle the Daughter before making your presence known…you want to see how she and her team act when they think they’re alone.

>>Have Gina commune with Calliope before her team strikes; if you offer your help, maybe you can eliminate the risk of any of her team getting hurt.

>>Double-back north. Calliope’s team clearly knows the mountain and its surrounding terrain…and you have the sneaking suspicion that’s not necessarily a good thing.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately four.)
>>
>>5004267
>Let Calliope’s team handle the Daughter before making your presence known…you want to see how she and her team act when they think they’re alone.
>But be prepared to jump in if they look like they underestimated their opponent. nothing too overt, just eyes peeled and powers twitching.

im sure its fine, but for one, no reason to be greedy, they might really need this kill. and plus, if they do turn out to be a sour bunch, least for once we'll know what we're up against.
best case though we just introduce ourselves after and be on our merry way(as them coming from the opposite direction means most likely they have other places to be.)
>>
>>5004267
Supporting >>5004280
they might see us as aggressors or might just botch their plan if they make contact...
they might also feel threatened but in that case we can just back off.

>>5004197
It was fun. Later my players negotiating with a Demi Fey, that believes herself to be a godqueen, wa also fun they did not even ask her why exactly she wanted the items of her family line.

The one player that did question the motives of that queen came later when it was pretty much to late. The bargain had been struck and as as such she saw no need to negotiate another rate just for one person
>>
>>5004267
>FuzzBuzz diplomacy? Spawn a Fuzzbuzz that innocently flies about the area. How they'll react to Fuzzbuzz's presence will give us lots of information.
>>
>>5004267
Wow, a group of thirteen Daughters. Either this is multiple bands coming together, or Calliope's done well for herself in a leadership role.

>>Let Calliope’s team handle the Daughter before making your presence known…you want to see how she and her team act when they think they’re alone.
>>Write-In
>Make subtle preparations to intervene if they need help.
>If they notice us, try to defuse tensions and convince them we're not waiting to ambush them by sending out a FuzzBuzz to communicate with.
>>
>>5004443
Either that or Calliope's bound to be presented as a Foil to Shu in the Leadership archetype. That's what my hunch is telling me.
>>
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>>5004267

“Everyone—we’re going to let Calliope’s team handle the Daughter, but be prepared on Gina’s signal to jump in if it looks like they’re on their back foot…and *only* then.” You hastily add, gently placing your hand on Amara’s and re-sheathing her calcite blade, already halfway out of its scabbard.

“GG, mind linking all of us up so we can get front-row seats?” You ask, and a nod’s all it takes for you, Amara, and Francine to be drawn into Gina’s mind, your eyes’ inputs replaced with her own.

You focus, seeing through Gina’s eyes…and you watch the scene unfold.

The Hunger-mad Daughter’s a sight to behold; a Fibromancer’s power run rampant, a woman around Francine’s apparent age is subsumed, her howls of blind rage cut short when red strands wrap around her face. Her entire form is grossly exaggerated as her fibrous armor continues to multiply, even as she scrambles to devour the bodies around her…

…but meanwhile, your girlfriend’s line of sight is locked on Calliope, the Neuromancer’s medium-length hair flowing behind her as she rides a chimeric Unnatural Predator into battle, the Daughter’s set of six powerful limbs carrying her close to the ground as both mount, rider, and supporting cavalry effortlessly maneuvering around the billowing vents. The Neuromancer conducts her allies with arms free of skin or muscle; in their place are floating bundles of nerves, hovering just above charred bones that move with the practiced skill of a conductor.

A single Daughter breaks the formation with a wave of Calliope’s hand; a masculine figure with a sharp jaw and determined eyes takes point, a classic sword and shield tearing themselves free from their creator’s arm and sliding seamlessly into their resolute grasp. A pair of Humoral Paladins leap to the Armorer’s aid, a torrent of scarlet blood and brackish ichor surging into a marbled suit or armor that envelops the warrior just as they drive their blade deep into the side of the ravenous behemoth. The maddened Daughter’s howl of pain and fury is cut short, a slight figure appearing from the fog as her oversized forearms siphon the Daughter’s scream and turn it into sonic artillery. The massive holes in the slender girl’s arms flare open, the resultant blast reducing the Fibromancer’s legs to a red mist that’s instantly dispersed by the Flesh Artisan moving in from the rear with terrifying speed. Resembling more a featureless mannequin than a living being, three expertly-placed strikes against their communal foe’s side render her back a glossy, featureless expanse that’s swiftly and effortlessly shattered by a dodge-and-sweep of the Armorer’s buckler…and it’s in that moment that you realize something.

This is not a fight.

This is a dismantling.

(Continued)
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>>5004601

It’s over in seconds, the Fibromancer’s last defiant howl cut short when the Armorer thrusts their blade through her exposed throat. A twist, a swipe, and it’s done; the woman’s head cleanly removed at the base. A brutal mercy of the kind you’ve gotten used to granting.

The surrounding Daughters simply stand at silent attention once their foe’s been vanquished, with Calliope dismounting from her multi-limbed mount and bounding over to the bloody pile. She inspects it with a sigh, shaking her head before spinning on her heel and clapping her hands together with a smile.

“Great job, everyone! You were just amazing, yeah?” She declares with a charming smile, skipping over to the Armorer as she reaches up and cups the taller Daughter’s face with her skeletal hands. “Kris, you were freaking *baller* out there, you hear me? And Tina!”

Calliope bounces over to the sound-based Generator, hugging her tightly. “Absolutely KILLER move there, girl! Just…god, everyone did a great job! Kinda wish we’d gotten to all…”

“…this…” She says, gesturing at the shredded carcasses around her. “…before stringbean here wigged out, but if they couldn’t keep it together long enough for us to even lead them over the mountain, then they’d be screwed on the other side anywho. SO! Take five everybody, and eat what you gotta to keep up your strength, ‘kay? I’ll keep watch!”

At that, the twelve other Daughters begin picking through the corpses as Calliope stands guard, her eyes flickering with golden light, the nerve fibers along her arms suddenly standing on end like organic antennae, lashing at the air. She’s dressed simply; a worn hoodie cut at the bottom to show off a pair of high-waisted shorts, long legs surprisingly unarmored…you expect she may not need it, given how well-oiled her team appears to be.

“Yeah, uh…I think they’re good, babe.” Gina mutters, blinking once as your vision swims back to its normal state, with Amara exaggeratedly rubbing her eyes with her clenched fists. “Sounds like she and her crew’s leading people over the cliffs…so, do you wanna say ‘hello’?”

“Do you?” You ask, sensing her hesitation.

“It’s up to you.” She shrugs. “I can take the lead if you want, but I haven’t talked to her in forever. She seems okay, so I like our chances.”

“I liked the decapitation.” Amara adds, helpfully.

“I know, sweetie.”

“It was pretty.”

“…I…yeah, sweetie.” You sigh as Francine stares at Amara with trepidation.

>>Introduce yourself personally…but just yourself, leaving your allies to hang back in case things go south.

>>You and Gina will go introduce yourselves, with Gina taking the lead. It’s her friend, after all.

>>Fuzzbuzz diplomacy is best diplomacy; send a fuzzy little ambassador out there while you and the others stay at the ready.

>>Turn back and rendezvous with November and the others.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume tomorrow morning at 10AM, Eastern time. Thank you all for your enthusiasm and participation, and I wish you a restful evening one and all.)
>>
>>5004604
no no, Amara, battles are COOL and STYLISH, not pretty. pretty is getting into creepy territory.

vote;
>You and Gina will go introduce yourselves, with Gina taking the lead. It’s her friend, after all.
>But send a Fuzzbuzz down ahead of you as you make your way down, to give them a cute little preemptive 'hello'. maybe he can do a dance for them too.

I get being weary of them but not really our style. or more importantly, if they're decent we dont want to put them on edge or make them wonder why we would hide behind a construct, cute bee or not.
>>
>>5004610
>>5004604
We're gonna need to teach Amara a pretty good lesson about having "The Rationality to maintain Discretion", but given the experiences that Amara has had over her lifetime since waking up in the Crucible, we're gonna need to weave it carefully in a way that guides her growth to not be that much of a nightmare fetishist. If we bring the world back to pre-crucible times, Amara will have a very hard time adjusting to the culture shock.
>>
>>5004622
it may be too late for her by this point.
so long as she doesn't try to wear literal meat dresses(as in, looks like actual steaks stapled into a dress), then we can at least say we didn't outright fail.
>>
>>5004604
Supporting >>5004610

>>5004622
The way I see it, Amara can love weird and creepy things as much as she wants. But when she starts finding brutal violence pretty that's a problem. We need to focus her passion away from "yay, violence!" and more towards things like finding the squirmy Pyre Ant larvae cute or the joy of playing with an N-dimensional space dog. At most she should be appreciating a fight from the standpoint of being stylish and cool, like >>5004610 said, not because it's pretty to see heads cut off.
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>>5004638
yeah im not outright against her being into esoteric stuff but theres a line between keeping animals preserved in jars or having some skeleton mock ups, and thinking seeing a head of someone suffering being cut off as pretty.

the main problem is the context. its a person who has lost thier mind and is suffering and just ate their friends. it should seem tragic and maybe at worst disgusting, not pretty, to see that go down, which is probably what angle we should come at this at.
explain why WE dont find it pretty, not tell her she shouldn't think its pretty.
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>>5004633
>it may be too late for her by this point.
>so long as she doesn't try to wear literal meat dresses(as in, looks like actual steaks stapled into a dress), then we can at least say we didn't outright fail.
Then how will/are we going to do to help her adjust to the sudden change in lifestyle?

I love Amara as she is as a child, and I do realize she is in some degree, growing up in a hostile environment.

Much of the main lessons that we've taught her so far and the things we've done is take her to fights, told tales of good v. Evil, tales of adventure, diplomacy stuff, why holding grudges could harm you if you hold it in too long...but we failed to teach her the value and rationality of maintaining a sense of discretion. And some of those lessons that we've taught her, she may have misinterpreted to suit her own viewpoint. By the time she learns that essential realization of having that rationality for discretion, I fear it would come at a disastrous cost. And that lesson would be one she may not take well.
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>>5004606
oh, missed this was the last of the day, my bad.
you have a good night BHOP, and hope your dreams are full on Mondays you have off.
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>>5004638
>>5004633
Yes I get that she finds the brutality pretty, given her pre-crucible past of watching babysitters play Devil May Cry and having an Alien Samurai Mall cop in her head teaching her ninja/samurai lessons, it's part of the main reason why I wanted to teach Amara the rationale of maintaining discretion.

>>5004641
Should we spend this upcoming update on giving Amara a bit of a lesson on Mama Shu's take on the fight? We could use FuzzBuzz to initiate diplomacy while taking the time aside to try and connect with Amara on her viewpoints. Ask her why she finds the brutality pretty and give our honest opinion on the matter. That way we can rein in Amara's enthusiasm abit and guide her growth a bit more for the adoptive mom/daughter time during the trip.
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>>5004658
see, its one of those things where i understand and dont disagree with the need and want to talk to her about this, but the timing just feels off. If we're going to talk to these girls, it fits us better to do it in person and do it now, over shunting them aside to talk to Amara.

assuming they dont attack us or drag us into some convoluted nonsense, we can probably talk to Amara on the trek over the mountain.

>>5004645
as for lessons and such, sadly i think adjustment is a post-game Shu problem. this just isnt at all an environment to get her used to that in, at best if we left her at home or in a settlement, which im positive she would not like at all.
my first thought is we may just have to hope and nurture the genuine caring side we know she has, and hope that part at least keeps her doing things for the right reasons, other issues aside.
she honestly takes after Rath more than anyone, now that i think on it. kind strange as i actually feel like on-screen time at least they haven't had the most, though i could be remembering wrong. might mean Raths better at handling this than us though, i dunno. or also could just mean if we let Rath be Rath, why worry about Amara being Amara? or maybe maybe too those two thoughts also aren't exclusive.
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>>5004668
Fair points anon. Fair points.
>>
>>5004641
We could try to relate it to Amara through the lens of Dream Daughters. After all, anyone you kill and eat has the potential to go on to become a friend. She's friends with all the people she's eaten, isn't she? So if they're someone who could be a friend, that means that they deserve some level of empathy. You can take pride in a fight well fought, you can admire another fighter's work, but always remember that you're still dealing with people. This isn't just some monster to be slain, it's a person like you. If their end has to be a bloody one, don't linger over how pretty it is.

>>5004658
Maybe after we've introduced ourselves. We can talk to Amara about how Calliope's team fought cleanly and efficiently, respecting their opponent. Who knows, Calliope might even be willing to chime in on that and help with the lesson.

>>5004668
I think Amara will still probably turn out well so long as we nurture her compassionate side, yeah. She's still a kid who's very quick to make friends and has a strong empathic sense. Honestly, she'd probably knock most of the creepy stuff out on her own if she realized it was unsettling people. The trick is to just convey that to her without sounding like we're scolding her for being who she is. She can enjoy fighting, just...recognize what details to focus on.
>>
>>5004681
yeah, just get across to her we're simply worried about if shes respecting the deaths of others. probably have her ask her more... mature Dream Daughters their opinion on losing their freedom to live inside a childs head.
>>
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>>5004604

“Here’s the play…” You begin, rubbing the bridge of your nose between thumb and forefinger. “Gina and I will take the lead. Francine, Amara? I want you both to move into ambush position in case things escalate. But first things’ first. We’re gonna go with our tried and true opener.”

“Fuzzbuzz diplomacy?” Amara offers, staring up at you expectantly with her wide, two-tone eyes.

“Fuzzbuzz diplomacy.” You echo with a wink.

A freshly-spawned swarmling emerges from your hive, downy fuzz drying quickly in the warm air before it tests its wings and takes flight. It doesn’t have to go far to emerge from the mists close to Calliope’s group as they methodically pick through the remains.

The look on Calliope’s face is priceless when she notices your fluffy ambassador, her amber eyes going almost as wide as her smile.

“Well aren’t you just the cutest!” She coos, a twitch of her pinky alerting her Generator, arm cannons instantly trained on the diminutive swarmling. “Who do you belong to, I wonder?”

“Shu the Defiant.” You calmly declare, and you watch Calliope’s eyes widen through your swarmling’s compound vision.

“Oh goodness, I feel like I should bow or something!” She giggles, settling for a little curtsey as she pulls up the hem of her sweater while tilting her head forward, careful never to take her eyes off your swarmling. “I’m Calliope, and I’d love to meet the legend face-to-face!”

“I’d be open to that. Mind if I bring a plus one? It’s someone you might be interested in meeting.” You say through your construct, winking at Gina as she just rolls her eyes, smirking despite herself.

“Any friend of the Defiant is a friend of mine!” Calliope replies with a smile, not knowing just how right she is. Moments later you and Gina arrive hand-in-hand, finding Calliope and her entourage enamored with the little dance FuzzBuzz’s you had him perform in the interim.

Catching movement in the fog the Neuromancer looks up, meeting your gaze for a half-second before noticing your plus-one. Her eyes go even wider than before, a high-pitched noise escaping her lips as she throws her threadbare arms wide.

“Holyfuckingshit, GINA!?” Calliope practically screams, darting over to GG and looping her skeletal limbs around the shorter girl’s neck with a squeal of joy.

“Calliope, I thought that was you!” Gina laughs, holding the other Neuromancer at arm’s length as the two give each other a once-one. “You look fantastic!”

“Back at you! I never thought you’d be kicking it with a freaking legend, but you were always great at finding the best and brightest, yeah?” Calliope grins, turning to you as something in Gina’s expression flickers. “You been taking good care of my girl, here?”

“We’ve been through hell and back, and there’s no one else I’d rather make the trek with.” Gina fires back, shooting you a wink at the end.

(Continued)
>>
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>>5005311

“Hey, I couldn’t have gotten this far without her.” You say, and Calliope eyes your and Gina’s conjoined hands with an impish grin.

“Ahhh, cute! Jeez, I had no idea you were one of GG’s!” She giggles, steepling her fingers and wiggling the bony digits against each other with an excitable clacking. “Practically everyone we’ve helped over the Spine has had something to say about Shu and her Defiants. It’s all they talk about! I’ve heard you’re big on the net, but we don’t have a Skintalker yet. I’m hoping if we help enough groups cross that I can convince one to stick around.”

“You’re helping Daughters over the mountain?”

“Oh, yeah! There’s always someone that wants to cross the Spine, so I kinda-sorta set us up as guides, yeah?” She replies proudly, onyx thumbs hooking on the inside of her shorts. “I accept biomass, Relics, and whatever else they’ve got to trade in exchange for safe passage. The Spine’s shivers make it rough going, and plus you’ve got nested Amalgams, bandits, and other weird shit that’ve made homes up there, so there’s safety in numbers.”

“That’s quite the crew you’ve got.” Gina says, whistling at the impressive retinue; aside from the Calcite Armorer, Generator, and unnerving Flesh Artisan, you can identify most of the other Daughter types by corruption alone.

“Huh? Oh! Sure, yeah!” Calliope says, turning to her allies with a snappy clap of her hands. “Hey, say hello to my friends, everyone!”

The baker’s dozen lazily wave at you, tired smiles transfixed on their lips…or fangs, in the Unnatural Predator’s case. Despite the swiftness with which they moved earlier, you get the feeling it took a lot out of them—their eyes are collectively glazed over, each movement languid and weary. It’s a far cry from the fierce clarity each of them displayed only moments before.

“Yeah, they’re all total cuties!” Calliope proudly declares, stretching her blackened arms over her head. “So hey! If you two are planning on crossing the Spine, I’d love to lead you two over for free!”

“Oh, we couldn’t impo-“ Gina begins, and you feel it again, that odd hesitation that you can’t quite place.

“I’d be honored, yeah!” Calliope interrupts with a grin, waving away her old friend’s concerns with another clap of her bare, bony hands. “Think of it as catch-up time! My team will keep an eye out, and I know the route like the back of my hand! I mean, not to downplay the Spine, or anything. It’s *super* dangerous, but I can get us over, no problem. We can either head up now before it shivers again, or we can wait ‘til after. Either’s good for me!”

Then, to Gina; “So! You’re coming, yeah?”

>>Accept Calliope’s offer now, and have Amara and Francine join you in the trek.

>>Wait for the next shift, then leave with Calliope.

>>Politely decline, and find your own way to scale the cliffs.

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, Everyone. I hope you rested well, and know that voting shall be open for the next three hours, with posting to resume in four.)
>>
>>5005313
hrm... somethings not quite right with her group.
at worst, Calliope is a puppeteer. at best, it absolutely sounds like shes pushing them past their limits. neither is a good option. even if we reeeeaaaaally want to give her the benefit of the doubt of the first option, and they're all jerks who were hurting people and/or tried to kill her, thats still dubious. maybe a bit of a 'you cant entirely blame a puppeteer neuromancer for using her core ability to survive' situation, but still dubious.

vote;
>Wait for the next shift for now. you want to get to know Calliope and her crew more.
>dont jump to conclusions but also dont ignore your gut. her crews acting odd.
>"Well, our own Crews a bit spaced out at the moment Calliope, so we'd want to rein them back in before crossing. lemme send the word out, and we can cross once a shift happens... and you're people are a bit rested. they look a bit tired, no offense to you or them meant, mind."
>Send word of the situation out to the others. best case? crossing in numbers with an experience guide sounds like the best case. worst case... well, you dont want to jump to conclusions, but you also know both you and your family can come to conclusions on their own, as much as you also know they dont want to jump to conclusion either.
>keep an open mind, a friendly demeanor, but dont ignore your gut or what the Fleshscape allows.
>"So, Calliope, why we wait, why dont you tell us about yourself! we'd love to meet your crew too! groups arent rare, but ones your size are, and thats a rare treat to hear about."
>>
>>5005313
Supporting >>5005326


>>5005326
you are completely right. She is definitely rubbing me the wrong way as well.

We should have Gina check around with her Neuromancy if she can find anything wrong with the other people while we can keep Callioppe occupied. Unless she has co conspirators and is either threatening or controling the people she will slip up enough for us to notice.

>>“Ahhh, cute! Jeez, I had no idea you were one of GG’s!”
might be innocent enough what with Gina being a bit of a manipulator... but yeah this still sounds kinda wrong... what am i saying this sounds hella suspicious

I also have to head out again. I hope that i can be back before time runs out because this sounds super sus.
>>
>>5005313
>Activate Neuro isolation mode on the halo, discretely.
>>5005326
>>5005333
But the main question is, do we cross the cliffs with Calliope? Or do we make the trek across by ourselves?
>>
>>5005333
well, we do know Gina wasnt always the best of a person beforehand, though i cant remember exactly how bad she admitted/we figured out she used to be, or in exactly what ways.
>>
>>5005338
we got some time to figure that out, or well, are giving ourselves some time more appropriately.
>>
>>5005339
>>5005333
the way Calliope's been interacting with Gina seems more like an interaction between two birds of a feather who share the same vices in accordance with their core powers. Calliope's definitely taken the "Mind" path in the Core choice.

And Gina's been acting pretty oddly throughout the interaction.

I fear things might sour given the fact that Calliope might crave more control the moment we introduce Francine as well as our daughter Amara. Especially our daughter Amara.

>>5005313
>Politely decline, and find your own way to scale the cliffs.
This is my vote. Calliope's first impression is a bit too suspicious for my taste, even for extended interactions with her.
>>
>>5005359
ehh, I get not every problem is ours to solve, but we still have usually taken a 'solve what we can' approach. doesn't really fit us i think to leave what could be a bad problem to lie.

i mean, she could be alright, and her business legitimate, but we dont know that, and the vibes would give us reason to question that. not something we want to have left scratching at the back of our heads if she is a bad gal. Gina especially might regret it, given the personal connection.
>>
>>5005359

hmm my thoughts are that we should scout this out. We are here we can possibly do something. If she is innocent or harmless enough we can rest our conscience easy and just travel over the mountains.

If she is dangerous we can either take care of her right now or tell Orwell that she might want to give out a warning for the area. Or even send a Kill Team to make sure her work will be stopped if it is nefarious with us supplying intel.


>>5005313
Ammending my vote from >>5005333
to supporting >>5005326
with the addition of Activating the Neuro Isolation mode
>>
(For the sake of clarification, do you wish to assemble just Amara and Francine, or November's crew as well?)

(Additionally, in the 27th Vein you'd requested Johanna and Holly to accompany your team, with Isabelle and Uzu sticking with November's. At that time I forgot that request, but I indicated that they were still at the Dragon's Roost and ready to be deployed if you saw fit. That option is still one available to you, if you wish.)
>>
>>5005420
both teams, as best case scenario we wont need Novembers team to be looking for a path anymore.
and yeah, if we originally had the Dream Daughters with us, then keep them with us.
>>
>>5005359
>the way Calliope's been interacting with Gina seems more like an interaction between two birds of a feather who share the same vices in accordance with their core powers. Calliope's definitely taken the "Mind" path in the Core choice.
>And Gina's been acting pretty oddly throughout the interaction.
Yeah, Calliope is needling Gina, but I don't get the sense it's at all intentional. Just her not realizing that Gina has kind of moved on from her. It sounds like the two of them were both a bit manipulative, and while Gina has worked to change that part of her personality, Calliope has embraced it. I don't think she's outright puppeting them, though. She's talking to them like they still have agency, and doing so when she doesn't know she's being watched, so unless she's just playing with her dolls they probably aren't mind-slaves. Just some Daughters that she's being exploitative to. Best case scenario, it's all consensual and they're fine with this level of influence so long as it gets the job done. Still creepy, but not necessarily a villain we must fight.
>>
>>5005313
Supporting >>5005326
with the addition of
>If we teleport the party back here, don't let Calliope see it. Have Francine or Amara wield the Escher's Gear from out of the line of sight.

Just because I'm a bit worried what she'd make of a teleportation device that could let people skip right over the mountains. That's either a threat to her business or an incredible asset for her to seize. Hopefully it wouldn't come to blows over that, but if she is as wicked as we fear...well, why take the risk?
>>
>>5005313
>>5005326
>>5005410
>>5005450
im ok with both these extensions, though i dont think we'll need the gear to teleport anyone in. but good idea to hide it if we do end up needing it and i misjudged something.
>>
(Updating shortly, everyone. Work has been busy, but it shouldn't be too long now.)
>>
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>>5005313

“I think we’d better wait for the next shift.” You declare, placing your arm around Gina’s shoulders and giving her a light squeeze…both of you activating your Halos’ shielding simultaneously. “Plus, that’ll give us some time to get to know you and your crew.”

“Sure, yeah!” Calliope grins, and you’re surprised that she doesn’t fight you given how insistent she’s been thus far. “Is the rest of your crew close, GG? We could buckle down for a bit and chat while we wait.”

"Well, they’re a bit spaced out at the moment so we'd want to rein them back in before crossing. Lemme send the word out, and we can cross once a shift happens...and your people are a bit rested. They look a bit tired, no offense."

“Eh, yeah…we could use some chill time, I guess.” Calliope shrugs, patting her knee and prompting the Unnatural Predator to stalk forward. The massive, multi-limbed hound settles into a loaf-like state, with Calliope collapsing against it and beckoning the rest of her retinue to join her.

You and Gina walk back into the fog, your mind buzzing with logistics…and a question you’re reluctant to voice.

[Gina, I know Calliope’s your friend, but-]

{She’s suspicious as all hell?} Gina says, bitterly finishing your thought. {Yeah, we’re on the same page}

[…How do you feel about that?] You ask, and she just chuckles darkly.

{Shit sucks, man. It’s like…like looking in a mirror. The way she moves, the way she talks, it’s all just…}

[Who you used to be?]

She nods, then shakes her head with an irritated growl. {Look, this isn’t the Gina trauma fun hour, or whatever—I’m okay, so let’s get the family together and see what Cali’s all about. I don’t want her knowing about Escher’s Gear, though. We should have everyone teleport in at range, then walk to meet her. It might be nothing, but the less she knows about what we can do, the better}

[Good plan] You admit, and she just smirks up at you, eyes twinkling with your reflection.

{I learn from the best too, y’know}

Within minutes you’ve assembled; you, Gina, Amara, Francine, Dorian, Rath, November, Orwell, and your four Dream Daughters, their Spiritus shells the perfect image of their original bodies.

“Everyone, keep an open mind and trust your instincts. Those of you that have Halos, keep them active.” You say, addressing your family as a whole before you march back to Calliope’s camp. “I’m giving everyone commlings small enough to fit in your ears, so we’ll still be able to communicate. If you sense anything weird or notice something off don’t keep it to yourself, okay?”

A series of quick nods answer you, and a short jaunt later the twelve of you emerge once more form the fog, Calliope lighting up at your arrival.

Twelve on one side, thirteen on the other.

You hate that you’re sizing them up like this, running the numbers in your head…but you didn’t get this far by being reckless.

(Continued)
>>
>>5005577

You find Calliope where you left her, leaning up against the side of her Predator, legs splayed wide and arms folded behind her head with relaxed nonchalance. The other eleven Daughters are arrayed around her, the Calcite Armorer lying between Calliope’s legs, head in her lap with the others either practically on top of their resident Neuromancer or touching her in some way.

“Welcome back and get comfy!” She greets you, waving you and your family over to the patch of flesh before her.

“Should we keep our voices down, or-?” You begin hesitantly, with Calliope shaking her head.

“Nah, I got them under for right now. They keep telling me they’re happy to keep going, but I think they just wanna impress me.” She giggles, running her hands through the hair of Kris and the Generator while shooting Gina a sly wink. “You know how it is.”

Ignoring the revulsion and guilt that flares across your empathic line, Gina wordlessly ignites her powers. Amethyst light overtakes her eyes, veins of neon purple slithering underneath her visible skin as the ground reshapes itself into twelve plush leather seats, with yours in the center.

"So, Calliope, why we wait, why don’t you tell us about yourself?” You begin, the first of your family to rest in the chair before your side follows suit. “We’d love to talk to your crew, too, if they’re up for it. Groups aren’t rare, but ones your size are. That’s a rare treat to hear about."

“Ha, well I’m a lucky girl. Kris here was the first, so I’ll let them explain.” She grins, a single bony digit playing across the Armorer’s brow. Their eyes snap open, dark eyes quickly taking stock of their surroundings before they scramble to their feet. Kris is blushing slightly at their previous position, though the powerfully-build Daughter composes themself quickly enough to address you all with a noble bow.

“It’s an honor to meet all of you, truly.” They say, their voice warm and eloquent as their deep eyes sweep across you and your family. “Calliope’s heard much of your exploits, and you’re an inspiration to our efforts here at the Spine.”

“C'mon, tell ‘em how we met!” Calli loudly whispers, sticking her tongue out while poking Kris’ ankle with her big toe.

“Ha, well…Calliope found me less than a day after her awakening. I’d be awake for two, maybe three before she saved me.” Kris explains, casting a kind smile back at the Neuromancer. “She’d taken to all this like a fish to water, and she saw how much I detested fighting.”

“But you’re really good at it.” Amara chimes in, her eyes wide with admiration.

“Oh, I must give Calliope the credit for any skills that were on display.” Kris bashfully replies. “When the fighting starts, we give the reigns to her.”

“…We?” You repeat, glancing across the unconscious forms of the Daughters draped over and around Calliope.

(Continued)
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>>5005578

“Yes. None of us wanted any part of this, but here we are.” Kris says, following your eyes to look down at their assorted companions. “We had no choice in the Crucible, but Calliope…she gave us one that we accepted gladly.”

“I…I don’t quite follow.” Dorian says, hands folded in his lap as he warily eyes the Neuromancer at the center of it all.

“My Core lets me control stuff via strands, but if the target’s willing then their own capabilities get one heck of a boost, yeah?” The ringleader explains, patting her lap as Kris resumes their seat. “Min-maxing it gave me parallel processing, so everyone here’s in my head! They get to keep me and their friends safe without having to be in the driver’s seat, and I get to lavish them with the kind of attention GG and I give best…a little post-apocalyptic tit-for-tat, just like before!”

She’s locked eyes with Gina, smiling proudly.

“And you’re all…fine with that?” Your girlfriend asks, trying her level best to keep her voice as even as possible despite the rage that’s boiling in her chest.

“Of course.” Kris replies, as though it’s the most obvious thing in the world. “Because-“

“-We love her, and she loves us.”

Twelve voices in perfect harmony, declaring their unified adoration for the girl that’s pulling their strings…

…strings they’ve willingly relinquished.

“Kris, Staci, everyone here…they’re good people. Nice people.” Calliope sighs, running a hand through Kris’ hair as they lean back, exhaling deeply as sleep overtakes them once more. “They weren’t built for the Crucible. They didn’t take to it like you and I did, G. But they don’t have to fight, not really. I know them all inside and out, and now they can just sit back and enjoy the fringe benefits of the fucked up little ball of meat our world’s been turned into without having to get their hands dirty. It’s worked out great so far…”

She sweeps her gaze across you and the rest of your allies before settling squarely on Gina.

“Don’t you agree?”

Gina simply nods thoughtfully, her face a pleasant mask that conceals the twisting mass of disgust that’s overwhelming your empathic bond.

“I’m going to let everybody rest for right now, but like I said, I know them like I know those cliffs!” Calliope laughs, glancing up at the looming peaks. “We’re open books, yeah! So ask away, Gina.”

>>You don’t know Gina’s history with this girl, but you do know GG well enough to step in. You’ll answer Calliope’s questions while Gina cools off.

>>Allow Gina to take the lead…you have to trust her to push through whatever’s going on in her head.

>>Yeah, no. You’re not subjecting your family to this girl’s weird little harem, regardless of how well-intentioned she claims it to be. Leave, waiting out the next shift and then starting your attempts to navigate this mountain.

>>Write-In

YOU ARE IN CONTROL
>>
(Apologies for the delay, everyone. Voting shall remain open for the next three hours, with posting to resume in four. I appreciate your patience with my work schedule, and I do hope your day is going well.)
>>
>>5005582
..... she is still super suspect.... but people like that do exists.... people that will let others pull their strings.

It probably helps that Kris is probably an apt social manipulator and pretty much made these people dependent on her like a drug.

It is a mental addiction so very little we could do... We could kill Kris but we would condem these people to death unless we get them somewhere safe... and even then they might die like flowers without soil. They are apparently not made for the crucible....

This is a tough decision. But i am now also strongly against crossing the mountains with her. i dont want her near our precious family.
>>
>>5005582
gah, this is a pretty difficult situation. shes clearly manipulating them, BUT I dont think shes lying thats its through tried and true old world methods of emotions, not through her abilities. and she otherwise probably is genuinely helping people cross (things she said when she didn't know we were round wouldn't make sense if she just planned to kill them).
that said, she may just be looking to convince new people to join her, and may just understand a good rep and getting paid for a job is better than making yourself a bad person to be hunted, but even then, TECHNICALLY shes still not done anything wrong if thats the case.

kinda the worst case moral grey-ish zone, from what seems to be panning out.

Vote;
>You don’t know Gina’s history with this girl, but you do know GG well enough to step in. You’ll answer Calliope’s questions while Gina cools off.
>both be cordial but also give Calliope some not so subtle hints whatever she thinks is going on here on your end, isnt.
>"Well... not how we do things, but I suppose giving away ones choices is still a choice one can make themselves."
>"Funny though, never thought we'd run across a group all about that, consider me and Gina have worked so hard to make sure we and our family all get to make our own choices, no strings attached."
>chuckle, and give Calliope a wink, one very much meant to imitate how shes been giving Gina one.
>"Ah, but not trying to throw mud at your groups way of doing things, its just... me, Gina, and the rest of us have a different path we've taken. one i hope you can respect, if nothing else."
>Let your family chime in as they please, hopefully with them dropping thier own hints however she thought Gina and the situation was, really isnt the case. though their choice, of course.
>>
>>5005577
>Twelve on one side, thirteen on the other.
Dang it, Julia! I fully believe in your quest for self-actualization and I'm super happy for you, but we could have had even numbers if you were still here. Ah, well.

>>5005582
Well, that's...more than a little creepy. It's apparently consensual, but it definitely feels like there's some exploitation going on there. Still, not enough to start fighting about it. Yet, anyway.

>>Allow Gina to take the lead…you have to trust her to push through whatever’s going on in her head.
>>Write-In
>Be ready to support her as needed, though. Don't try to take over the conversation, but if a short interjection can help her, do so. We have her back. Make sure she knows that, send her a message of reassurance over the empathic link. We trust her, she's strong and no matter what sort of bad memories or self-recrimination it brings up we're confident she can deal with it. But we love her, the whole party loves her, and if there's anything we can do to help her she shouldn't hesitate to ask.
>Over the FuzzBuzz com, ask Isabel if she knew Calliope too and can tell us anything about her that might help. It doesn't come up often anymore, but she was part of Gina's social circle. Also, is she okay sitting here and hearing this? The parallels to Sam aren't exactly subtle.
>>
>>5005592
yeah, as i stated n mine, its a difficult situation because its not at all impossible and seems to be the case the situation is consensual, even if she is a manipulator. its not as cut and dry a situation as if she was literally mind melding them, though it doesn't make it right.
and moreso, though repeating myself, she does seem to genuinely so far be smart enough to know making herself an actual villain would be a bad idea, over just suspect over a kinda awkward group dynamic.

not saying we trust her or not dig any deeper, only its not a situation(at the moment) we can really justify killing her over. not that we were exactly wanting to justify doing that, but you get what i mean i think.
>>
>>5005615
I get the idea of letting Gina take control, but my biggest reason for not is her clearly thinking Gina is the 'old Gina' whos doing similar might make her naturally muddle anything Gina says up and misread anything unless she first gets evidence otherwise thats not whats happening here.

...mind, i guess Gina might just be super blunt about things but thats not Ginas strong suit.
i also wont deny just wanting to give her a run for her money and see her expression as she realizes she just had that sorta attitude to a group clearly aware of it and where thats not going on.
>>
>>5005582

>>You don’t know Gina’s history with this girl, but you do know GG well enough to step in. You’ll answer Calliope’s questions while Gina cools off.
>>both be cordial but also give Calliope some not so subtle hints whatever she thinks is going on here on your end, isnt.
>>Over the FuzzBuzz com, ask Isabel if she knew Calliope too and can tell us anything about her that might help. It doesn't
>> Let Gina take over after a short while to make sure
>>come up often anymore, but she was part of Gina's social circle. Also, is she okay sitting here and hearing this? The parallels to Sam aren't exactly subtle.

Lets start with us and then let Gina put down her own opinion with us heaving laid the groundwork to make sure the things G says are given with a lot of context.

>>5005617
yeah i get what you mean. We are not looking for an excuse to kill her but we are vigilant for something like extreme abuse or misuse of powers could appear.

I am pretty confident we could snipe her but she could have buried berserker Programms in her group for if/ when she gets sniped that would make it a pain to get rid of them without murdering the hell out of them.
>>
>>5005617
Yeah, like...Calliope clearly thinks she's doing the right thing. I think she even genuinely cares about her harem. She just is really bad about handling it. If you're concerned for the emotional well-being of people you care about, because they can't handle the stress of the violence inherent to the Crucible, puppeting them to fight without being consciously involved in the process is not a healthy way to handle it. Either get them to a safe place like Laoc where they don't have to fight, or help them find the strength to stand up on their own. This isn't helping them, it's just a way to ignore the problem.

>>5005621
You're not wrong, but at the same time I think there are some things that Gina might have to say for her own good. I think we just need to find a way for her to say them without also escalating this into a real conflict. That's why I want to be there as a supporting presence who can chime in to keep things calm and Calliope not insulted.

This >>5005626 might be a good compromise. Talk for a bit, then let Gina take over. Give me a bit to think about it.
>>
>>5005636
well, my intention was not to let Gina talk, but if you want i can put that onto the bottom of mine.

part of my idea(i poorly got across probably) was Ginas currently feeling disgust at basically seeing who she could of become. But us and the family talking first and proving the notion she even could be doing that wrong might help her, well, remember she indeed doesn't need to approach this as any reflection of herself or such, which may help her confront it better.
Ironically giving Gina better control by first reminding her she is not trying to be in control of us, if that makes sense.

>Calliope clearly thinks she's doing the right thing.
im actually not entirely sure on that, only that im pretty positive shes not 'evil' or being a 'bad person' in the sense of making victims out of innocents and such or not genuinely helping people. shes just probably doing that knowing you get more outta people with honey than vinegar.
>>
>>5005636
>>5005643
Well i am sure you guys can come up with better stuff than i can right now. I can feel myself getting ever easier to distract as I get more tired

But i hope we can give her a piece of our mind and build up Gina a bit. That is what i am trying to accomplish. Otherwise it might seem like we are trying to control G if we and the family just take over completely

anyway i will head to bed now. See you tomorrow anons
>>
>>5005652
(Rest well, and get some good sleep.)
>>
>>5005643
>part of my idea(i poorly got across probably) was Ginas currently feeling disgust at basically seeing who she could of become. But us and the family talking first and proving the notion she even could be doing that wrong might help her, well, remember she indeed doesn't need to approach this as any reflection of herself or such, which may help her confront it better.
Oh, yeah, Gina is definitely having some major self-recrimination right now. This is a twisted mirror situation, for sure. I think I see where you're going with this now, though. Having us talk is a way to establish that Gina is very different from Calliope. She's not manipulated her group into being nothing more than extensions of herself, they're capable of expressing their own thoughts and opinions. We're with Gina because we like her, not because we can't live without her. Yeah, that's good. I get it, now, it's show instead of tell. Gina doesn't have to say "that's not me" because it's clear it isn't. We should get the entire party to speak up, then. Especially the Spirit Shells, actually. Show that, hey, look, our Phantasmal Conduit constructs have more agency than Calliope is letting her living Daughters have.

>im actually not entirely sure on that, only that im pretty positive shes not 'evil' or being a 'bad person' in the sense of making victims out of innocents and such or not genuinely helping people. shes just probably doing that knowing you get more outta people with honey than vinegar.
I don't know. She's so open about what she's doing. Yeah, she isn't framing it in terms of "so, yeah, I addicted these girls to my presence so they'll follow my every command", but she's also not making any effort to hide that she's turned them into just extensions of her will. Maybe she's just that bad at deception, but it strikes me more like she just doesn't realize this is something she'd have to conceal. Like she doesn't understand that she's done something bad to them, and really does think she's helping them this way. Although, I admit, it may just be that she thinks we and Gina are of like minds to her. No need to play the game with us.
>>
>>5005652
Get some rest, anon. Sleep, be refreshed, and wake to horrific ethical quandaries of mind control.
>>
>>5005652
rest well.

>>5005656
yeah, the last part is what im thinking. specifically, because if you look, she constantly only tries to really talk to Gina, acting almost as if no one else here actually matters. makes me think she doesn't think the rest of us would be in a state of mind to catch onto anything or care.

>>5005582
>>5005612
minor Vote edits;

>You don’t know Gina’s history with this girl, but you do know GG well enough to step in. You’ll answer Calliope’s questions while Gina cools off.
>both be cordial but also give Calliope some not so subtle hints whatever she thinks is going on here on your end, isnt.
>"Well... not how we do things, but I suppose giving away ones choices is still a choice one can make themselves."
>"Funny though, never thought we'd run across a group all about that, consider me and Gina have worked so hard to make sure we and our family all get to make our own choices, no strings attached."
>chuckle, and give Calliope a wink, one very much meant to imitate how shes been giving Gina one.
>"Ah, but not trying to throw mud at your groups way of doing things, its just... me, Gina, and the rest of us have a different path we've taken. one i hope you can respect, if nothing else."
>Let your family chime in as they please, hopefully with them dropping thier own hints however she thought Gina and the situation was, really isnt the case. though their choice, of course.
>Over the FuzzBuzz com, ask Isabel if she knew Calliope too and can tell us anything about her that might help. It doesn't come up often anymore, but she was part of Gina's social circle. Also, is she okay sitting here and hearing this? The parallels to Sam aren't exactly subtle.
>Lastly, make sure you and your family leave things off for Gina to take over, if she so wishes.
>>
>>5005670
>yeah, the last part is what im thinking. specifically, because if you look, she constantly only tries to really talk to Gina, acting almost as if no one else here actually matters. makes me think she doesn't think the rest of us would be in a state of mind to catch onto anything or care.
Yeah, looking back at it, there's a clear point where she stops directing comments to Shu, and it's when we establish that we're dating Gina. That's when she decided that we must not have opinions of our own, and that however much we look like we're the leader it's really Gina running the show. Ugh, gross. I've got no problem with the idea of Gina being in charge, but interpreting romance as an act of control is just creepy.

Anyway, that write in looks good. Let me do a support vote

>>5005582
Supporting >>5005670
>>
>>5005677
...urg, she really does give off strong Sam vibes.
sorry other Dream Daughters if Isabelle ends up throwing up like, alot, after we talk to her.
>>
So I found this in my drive the other day. It's a write-up for a Daughter that I don't think I ever posted. Not sure why I didn't, but here we go:https://docs.google.com/document/d/14MwOT1RaIkTyf6aYHduewhJHjJv969fU7PvtuhcNHXA/edit

She's based on the villain of the webcomic Monster Pulse, Dr. Wanda Lulenski. It's a fun story, kind of "what if body horror was Pokemon". No, not "what if Pokemon was body horror", everyone's done that one already. This is the other way around, a bunch of monsters made from human organs that are friendly and actually pretty cute. Anyways, Lulenski starts off as just a subordinate to the guy everyone expects to be the villain, but she just keeps making so many terrible decisions that she winds up hogging the villainy spotlight and he never actually winds up doing anything evil of his own. Worst he does is support her experiments like a good mentor figure should. Violetta is based on Lulenski's "final form", after she becomes a giant shoggoth made out of tendrils of human skin. There's also some Zeruel from the Rebuild of Evangelion films in there, I think because the skin tendrils reminded me of Zeruel's tentacles.
>>
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>>5005582

"Well, I’ll admit that’s not how we do things, but I suppose giving away one's choices is still a choice." You muse. "Funny though, never thought we'd run across a group all about that, considering me and Gina have worked so hard to make sure we and our family all get to make our own choices, no strings attached."

You chuckle, winking at Calliope in an ironic echo of her own coy gestures towards the girl seated beside you….and there it is. A realization that prompts recalculation, the Neuromancer’s brow furrowing for a fraction of a second as doubt flits across her mind. A sudden paradigm shift of how she was imagining your family’s dynamic to be a mirror of her own, now thrown into disorder.

"I’m not trying to throw mud at your group's way of doing things, it’s just... me, Gina, and the rest of us have a different path we've taken. One I hope you can respect, if nothing else."

“Different...how, exactly?” Calliope asks, pensively stroking her Generator’s cheek as she glances between both you and Gina, trying to wrap her head around what game she thinks you’re playing.


“I’ve taken a path that’s led to embracing my life instead of squandering it to inconvenience a tyrant.”

You and your family turn to look at Francine, collectively impressed with her boldness. She just shrugs, leaning forward to rest her chin on her folded hands. “I wouldn’t be here if I hadn’t met Shu and her family.”

“And if I hadn’t met the Doc, I’d’ve never reunited with my niece. Imagine all the awful jokes she’d have missed out on.” November supplements, reaching over and patting Rath on the back while your brawler blushes her white-hot radiance. “I wasn’t going to tell Rath here who I was, but Shu made me realize what I’d be giving up if I didn’t.”

“So Gina and Shu saved you all, then?” Calliope says, suddenly smiling with self-satisfaction. “It sounds like-“


“No.” Declares a soft, yet stalwart voice behind you. “They gave us the freedom to save ourselves.”

If Francine gets a gold star for unexpected interjections, then B’ni’s up for some kind of medal. The slight girl’s emerald eyes pierce into Calliope’s, her expression unreadable as she continues. “A lot of us here fucked up. Did unforgivable things. But we didn’t get judgement, or cruelty, or anything else that we had coming to us...we got a choice. A choice to be better, or at least try our hand at it. That’s what these people are about.”


“You…” Callipie begins hesitantly, her gaze drifting across B’ni and the other three girls seated around her. “You’re Dream Daughters, given form...but I don’t sense any Neuromancy that’s-”

“Controlling us? Nah. Shu’s not about that.” Johanna gruffly declares, a discreet tap of Holly’s foot against hers prompting her to add; “Neither is Gina.”

(Continued)
>>
>>5005791

“And the rest of you?” Calliope asks, a little more forcefully than you think she intends. “Now you’ve got me curious. How’d the rest of you meet up with Shu and Gina?”

“They couldn’t fucking get rid of me.” Rath laughs, a quick wink letting you know she’s onto your line of thought. “Me and Shu, we met up a couple times before I started tagging along. Met Gina the second time ‘round, too. They’ve been patient as hell with me, and that’s helped me figure out which end is up.”

Dorian chimes in from your left with his own story of how he joined the family, and it’s as you give him a sideways glance that you catch movement out of the corner of your eye.

Isabelle’s hands are shaking, even held as tight as they are by Uzu’s comforting touch.

“Hey.” You reach out across the commling, your sudden voice in her ear startling the dark-haired girl. “Do you know Calliope? She was part of Gina’s Pre-Crucible social circle, so did you ever run into her?”

“We met briefly. She didn’t pay me any attention, and she never even saw my face.” Isabelle admits, threading her fingers together tight enough that her knuckles go white.

“...Are you okay?”

She clenches her jaw at the question, staring straight ahead. “Hearing all this from Calliope, I mean? I know there are probably some parallels with-”

“Sam was with me for...eighty percent of my life. Maybe more.” Isabelle answers abruptly. “She wasn’t subtle, she wasn’t as good at...playing the game...like Gina and Calliope were. I was just…I…”

She closes her eyes, takes a breath, and then...

“I’m okay, Shu. Just...just focus on Gina. She needs you right now.”

Dorian’s just finished retelling his tale when Gina draws in a breath of her own to meet Calliope eye-to-eye for the first time this entire conversation. You reach out, squeezing her hand. You’re here, and to Gina? That’s good enough for her to make her stand. The two girls hold each others’ gaze for a long moment before GG finally voices her thoughts.

“I’ve changed.” She begins, simply. “I didn’t think I could, until I realized how empty I felt. How hollow everything I’d done up to that point really was. I was friendless.”

“C’mon G, you had more friends than anyo-” Calliope starts.

“They didn’t know me.” Gina softly counters. “How could they? *I* didn’t know me. Not really. I woke up to all this, and the decisions I’d made ended up costing me my eyes, and a really good friend. I got both back, even though I didn’t deserve either of them...all because I realized I was so, so wrong. I was scared. I was lonely, and I didn’t even know it. I didn’t know I was lonely until…”

Gina softly laughs under her breath, looking up at you with her big amber eyes misting with tears and admiration.

“...until I saw your face.”

(Continued)
>>
>>5005794

She looks back to Calliope, the other girl’s face an inscrutable mask of confusion and concern.

“I didn’t know just how broken I was, ‘til one day I wanted to change. So...I’m trying.” Gina sighs, suddenly laughing at herself. “I tried for so long to be this totally composed and in-control...thing, that I think I wanted to be. There were a million different reasons I wanted to, but they all seem so small, now. I don’t care about being cool, or having all the answers, or having all my shit together twenty-four-seven…I just want to be with my family.”

“You still wanna have all the answers, though.” Rath jabs with a smirk, bursting into laughter when Gina just gives her the finger with one hand, wiping away a few errant tears with the other as she laughs, too.

They laugh, and Calliope just glances down at the Daughters sleeping in silence around her.

“Look, Calli?” Gina says as the other girl regards her with a neutral expression. “I don’t know what you think is going on here, but I’m not the one calling the shots. And I’m okay with that. Like Shu said, you do you. That’s fine, if it works for you and the people you care about. But I don’t think I’m the person you knew, anymore.”

The other Neuromancer slowly nods, wordlessly contemplating Gina’s declaration as the Unnatural Predator she leans against breathes with a slow, steady rhythm. Calliope opens her mouth, then shuts it just as quickly when a distant rumble shudders through the flesh underfoot. The towering shadows begin to move of their own accord, the Spine’s inscrutable will rearranging itself once more with a deep, painful groan of straining bone and tearing muscle.

“...and that’s our cue.” Calliope declares brusquely, a curt sweep of her hand prompting the Daughters around her to rise, Kris helping the Neuromancer to her feet as she plants her hands firmly on her hips. “The Spine’s still gonna keep shifting like that for a minute or two more, but the base finishes faster than the rest. If we get going now, we can make good time.”

Then, for only the second time, she addresses you directly.

“You coming, yeah?”

>>Scale the Spine with Calliope as your guide.

>>Decline. You can’t get a good read on her, especially after what Gina said.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume at approximately 10AM tomorrow morning, Eastern time. Thank you all for your patience, participation, and enthusiasm, and I wish you a good and restful evening, all.)

>>5005714
(I have this pulled up so I can settle in and read it when I'm through fixing dinner. Also, I somehow never heard of Monster Pulse, but it looks exactly up my alley.)
>>
>>5005796
>>Scale the Spine with Calliope as your guide.
>>Write-In
>Use FuzzBuzz coms to arrange a buddy system, nobody gets separated. Pair up people so every pair has someone that has mobility powers. Establish a check-in schedule for everyone to confirm they're okay every ten minutes or so. Everyone keep sensory abilities up, for sudden shifts or dangers.

I'm willing to extend a hand of trust, even though we did just kind of diss her. She might be doing something we don't approve of, but that doesn't mean she's an impulsive killer who would murder us for dissing her. And who knows, maybe showing that we don't think she's untrustworthy might help the message be received less harshly. And even if she does try something, the set-up we'd need for safe travel through mountainous terrain should also help protect against sudden attack or sabotage.

>>5005798
>(I have this pulled up so I can settle in and read it when I'm through fixing dinner. Also, I somehow never heard of Monster Pulse, but it looks exactly up my alley.)
Yeah, it's a fun comic. Though I did just spoil several parts of it for you, whoops.
>>
>>5005796
>>5005818
yeah ill support this.
still unsure of Calliope but she at least doesn't seem like she is or intended to be hostile. still dont trust her and think shes probably 'playing the game' as said, but Im willing to hedge the bet at least she doesn't intend to stop just willy nilly so long as we're not all up in her face and a threat.

hopefully she'll contemplate shit deeper like she seems to possibly be doing, but who knows.

>>5005798
thanks, and have a good evening.
>>
>>5005818
>>5005847
(Would you like to vote on who's paired with whom, or leave it to QM discretion?)

>>5005818
(That Daughter you made was absolutely fantastic, truly. And now I'm very interested in Monster Pulse, I'll have to give it a read over the weekend.)
>>
>>5006097
>(Would you like to vote on who's paired with whom, or leave it to QM discretion?)
I think your discretion is fine. Just, you know, people who work well together (though that is basically everyone now, kind of) and every team gets someone who can save them from falling off a cliff: Shu, Holly, and Rath all have grappling hook powers, Amara can air-jump with her pressure blasts, November has rocket boots, Dorian can more or less fly in mist form...am I missing anyone? I guess Gina could terraform a ledge, and Francine can probably at least cling on with her tendrils. But six people is enough for our group of twelve dividing up, so if they aren't suitable it's fine.

>(That Daughter you made was absolutely fantastic, truly. And now I'm very interested in Monster Pulse, I'll have to give it a read over the weekend.)
Oh, thank you, that's to hear that it turned out well. And I'm glad to have turned you onto the comic. It's good, has some clever ideas and great characterization.

Anyways, see you tomorrow morning. Sleep well, BHOP, and thanks for running.
>>
>>5005714
hmm an interesting daughter and shows just how often the path to damnation is paved with good intentions.

>>5005818
If i had been awake i would have probably voted against going with her..mostly because of my gut feeling but i see you guys reasoning and its not like i can change things now.

The worst thing that can happen with all our possible ways to fly is that we might have to fight along a vertical surface.

>>5006115
can't the Spiritus shells fly? Or is that something they will only be able to do later?
>>
>>5006097
yeah, leave it up to the QM/Characters.
>>
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>>5005796

You nod, rising alongside your family as Gina dismisses everyone’s chairs with a wave of her hand, their plush organic forms subsumed into the hungry earth. Quickly establishing a buddy system as Calliope rouses her team, November volunteers to be Francine’s ride, while Rath takes the initiative and offers Uzu a hand. Holly and Johanna are practically joined at the hip so that’s no surprise, while Dorian quietly offers his assistance to B’ni, who reluctantly accepts the gentleman’s offer (‘but only if it’s absolutely necessary’, she adds). Turning to the sounds of a scuffle behind you, you’re met with the image of a thoroughly embarrassed Orwell having being up-ended into a bridal-style carry by Amara, who looks very proud of herself to be escorting her idol.

“Guess that leaves you and me.” You grin at Gina, dropping to one knee with your back facing her. “Just like old times, huh?”

“Alright everyone! I’ll give you the usual spiel, yeah? Walk and talk!” Calliope yells out, voice carrying clearly over the impressive assemblage as she beckons you up the slope. “Stick close to the group at all times. If I tell you to do something, I got good reason to and that means you got a good reason to do it, yeah? The path we’re gonna take keeps us well away from any of the Spine’s main threats, but there’s always some stragglers about. If fighting starts, keep moving with part of the group and I’ll take care of it. Oh, and I almost forgot! Jen, the Relics, if you please.”

A girl with viscous skin steps forward, lifting her shit and plunging a hand into her belly button with a sickening squelch. She fishes around for a moment before retrieving a satchel that she promptly hands to Calliope, who holds it aloft.

“Fog’s acid, that much is obvious. Anyone who’s not acid-proof gets a patch that’ll make you immune long enough to get over the hump and back down the other side. Now I’ll say it again, you need to be acid PROOF. Not ‘resistant’, or whatever. One girl got the two mixed up, and that was a sad mess of a day.” She reflects with a shudder. “Now, who needs ‘em?”

Rath sighs as she raises her hand along with a few more of your allies, and once everyone’s fully equipped the crowd of almost two dozen Daughters begin their ascent.

(Continued)
>>
>>5006392

The shadows that’ve loomed over you ever since you arrived slowly gain definition as you approach, and as you trudge forwards the steep path’s only exacerbated in difficulty. There’s a nigh-constant flow of pus and bloody swill that pours from the wounds torn open by the Spine’s violent shudderings. You’re thankful for your armor, the drills that form from your chitin boots assuring your footing with each porous step. November’s armor seems to actively repel the slurry, while Amara…well, she’s just marching happily along, Orwell held overhead like some sort of treasure despite the teen’s continued protests.

{It’s grosser than before we met Julia, that’s for sure} Gina says, peering over your shoulder at the ragged terrain ahead that only gets steeper the higher you go.

[God…that feels like a lifetime ago, doesn’t it?] You reminisce, half out of genuine nostalgia and half to keep your mind off the ankle-high grit you’re muscling through. [You, me, and…]

{Her}

You can tell Gina’s looking where you are; B’ni’s rolled up her pants legs, politely declining Dorian’s offer to carry her as she stomps towards the gnarled peaks. {I could tell you were checking in on her…she good?}

[Good as can be, given the circumstances. I think this whole thing with Calliope struck a nerve…but how are *you* doing? That was one hell of a speech]

{Jealous?} Gina jokes before taking a deep breath, something she immediately regrets when she gets a lungful of acrid air. {Bleh! But yeah…yeah, I think I’m okay. I can tell Calli’s not happy, but I said my piece and that’s all there is to it. I changed, and she didn’t…}

{…You do think I’ve changed, right?}

[Absolutely] You say, her sudden knot of anxiety loosening at your assurance. [Even without knowing who you were before the Crucible, you’ve changed in just the time I’ve known you...hell, we all have]

{…Except for Julia and Dorian. Them being adorable’s just one of those reliable constants, y’know?} Gina chuckles, a few extra limbs cracking loose from your armor to help you climb.

“We’ll be at a walking path soon enough!” Calliope calls out, clinging to the back of her Unnatural Predator as its foot-long talons tear footholds into the mountainside.

[True, but even they’ve come a long way. Julia’s made a huge impact on Laoc, and Dorian’s trying to separate what being a true gentleman means…we’re all making progress, Gina. Together]

She holds you a bit tighter, at that…not that you can fully appreciate it, what with a layer of chitin and calcite between you. Aside from the sounds of effort from the Daughters around you, the climb’s been pleasantly quiet…you wonder if you should take a moment to touch base with anyone present before you reach the footpath Calliope mentioned.

>>Choose one of the Daughters present to talk with.

>>Stay focused, stay silent.

>>Write-in

YOU ARE IN CONTROL
>>
(Good Morning, everyone. Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5006394
>>>Choose one of the Daughters present to talk with.
Try to start a conversation with one of the girls from Calliope's gang, if possible. Doesn't matter to me which one in particular. I think we should try to find out more about just how this group operates - whether they really only willingly give her reigns for fights or if there is more to it. Hopefully, that is not the case, but I fear that it could be possible that she is manipulating them into this, that her ability causes some sort of addiction... Hopefully not, but I think we should check.
>>
>>5006394
>stay focused, stay silent
>tell your companions using your empathic network that one of them shoudl be on the lookout for the dangers of the path and the other part keep a watch on your guides.

The path can be treacherous as she said so someone needs to keep watch there and be on high alert. However we also need to be at least somewhat careful. I still don't trust them
>>
>>5006413
hmmm while i think these girls are probably somewhat adicted to her.... that is nothing one can not achieve using good old fashioned psychological tricks like gaslighting, shaming and isolationism

I do agree that there is a not insignificant chance that the ladys powers are based on that. we should however be safe from that due to our Neurotic Halos.
>>
>>5006394

>Stay focused, stay silent.
>>5006414
um. anon. Did you remember what we did to our empathetic network? We intentionally lobotomized part of its powers due to its encroaching effect it had on our family back in the 41st vein.
>>
>>5006396
oh as a reminder, hey bhop, can you give us a refresher as to that major choice we made (Cutting off our empathic abilities) in the 41st vein regarding our core ability's empathy network as to what we did and how it affects our abilities?

It's for those who don't quite remember nor do they have the time to browse the archives for the part of the story where/when it happened.
>>
>>5006428
okay? I thought that just affected the more aggressive parts... maybe i am misremembering then.

But we do have Comlings in everyones heads.

>>5006394
ammending >>5006414
to >>stay focused, stay silent
>>ask our family over the Commlings to coordinate themselves to have one half take a look at the path and the other half to keep a lookout for our guides.

>>5006396
And good morning to you OP. I hope your day will be good. And yeah what>>5006430 asks. I could probably use the refresher
>>
>>5006394
>Choose one of the Daughters present to talk with.
>Any of Calliopes gang will do.
>While you're interested in more about how their dynamic and Calliopes part all works, dont pry or try to dig too deeply into that. You dont want to set off any alarm bells, and are more genuinely just interested in how they feel and and about them. plus, with how deep it supposedly goes, the right innocent question will probably reveal enough on its own anyhow.

>>5006396
good morning. i overslept, but not the worst thing to ever do.
>>
>>5006430
>>5006428
>>5006435

(You have lost the ability to passively sense the emotions and surface thoughts of those around, and to communicate telepathically with your allies. That said hough, Gina is still bonded via the Crimson Cord, and you may also freely communicate with your Dream Daughter since they are in Spiritus Shells.)

(I hope that helps!)
>>
>>5006453
ah okay. Thank you OP.

So yeah i was just confused on what the complete implications were. It just had been to long.

But we still have comlings and the Spiritus Shells
>>
>>5006453
>>5006458
yeah thts what i thought and was thinking on that myself.
to be fair we have things like commlings and the phones and other stuff to get around that, so i think the ease of doing so makes it easy to forget where its actually coming from.
>>
>>5006394
>while Amara…well, she’s just marching happily along, Orwell held overhead like some sort of treasure despite the teen’s continued protests
Ha! Oh, that's adorable. I really enjoy Amara and Orwell's relationship.

>>Stay focused, stay silent.
>>
>>5005582
Goddamn I didn't catch that update and didn't properly read it but now that I have this reminds me of a verse from Mili's String theocracy:

>Cut it off, cut down your loss
>All that stubborn loyalty is gonna get you killed in a world built on convenient theories
>For the puppets on TV, there is comfort in the strings
>If you're gonna control me, at least make it interesting theatrically.
>>
>>5006394

Silence is golden as you focus on scaling the sheet cliff face, and after a few long, tense minutes you see Calliope and her mount slip into a crevice whose side fork outwards to the open red sky. Keeping a wary eye on her compatriots you follow their lead, finding her and her allies stretching their legs without any apparent malicious intent.

“I really appreciate the help, superfan…but can you please put me down, now?” Orwell requests of Amara, the teen’s meek smile ringing a little hollow considering that Amara saw fit to haul her up the cliff face with one arm around her neck. It’s a somewhat cramped alcove that she’s lead you to, the two dozen-odd Daughters all cramped into a space the size of a large living room with a window to the sky above. A narrow, winding path at the back leads further into the maze of spires, the wind’s eerie whistle singing through the gap.

“All good?” You ask, a round of thumbs’ up from your family as Calliope plants her hands on her hips, turning to address you.

“Alright, pretty easy walking from here on, yeah?” She declares with a satisfied sigh. “The path ahead gets pretty narrow with a lot of open air above you, so stick close and keep your eyes on the sk-“

You feel it, before anything else. That wave of dread, that pit in yours stomach…a pang of that accursed hunger as the heavy mist is swept away by the wing beats of a titan.

The jelly-like Jen vomits out of every exposed bit of skin she has, while Tina’s vents flare open as she screams. You lurch back and away from her as the ground’s annihilated by her misfiring powers, with your family’s Halos flaring to life as they buffer the tremendous mental pressure that’s suddenly been thrust upon you. November’s jump jets flare to life at the same time that Rath’s arms flare out, the Neesons catching the rest of the family before they’re blown off into the swirling mists below.

Calliope roars out something that’s lost on the hurricane gale, her allies rooting themselves in place as her hair and neurons flare a blinding gold. They all collapse as one, their leader’s howl transformed into an agonized gurgle. Her back’s to you as she stumbles, bright ruby streams pouring from the soft tissues of her face as she drops to her knees, gasping for breath as the wave subsides….but not completely. It’s closer, now. It flew low over Laoc, but this overwhelming presence is something else entirely.

(Continued)
>>
>>5006587

Gina’s hands spasm on your shoulders, and you whip around to see her struggling to not throw up. “Gina, are yo-“

“I’m fine, I’ll make cover!” She breathlessly coughs out, leaping off your back. A flash of her neon veins and the surrounding gristle is torn asunder to make way for calcite shielding that’s willed into existence, closing off the sky and leaving only slivers of scarlet light to peek through.


“Sitrep! Any injuries?” You call out, frantically scanning your allies for any signs of damage…or worse, in the wake of the Hunger. Francine’s leaning on November as she gives you a weak thumb’s up, with Johanna having thrown her arms over Uzu, Holly, and Isabelle, the latter sharply nodding your way. Rath and Dorian help each other up from the uneven floor, with Amara propping a woozy Orwell up with one hand, the other tightening around her sword as she eyes Calliope’s group suspiciously.

Gina’s by your family’s side, gathering them together to worriedly check them for wounds or less obvious trauma as you cautiously approach Calliope’s group, the eleven other Daughters suddenly rousing from their slumber in a panic, one by one.

“Calli? CALLI!?” Kris yells, scrambling over to the girl’s side as Tina does the same, a burst of her own absorbed scream sending her flying to the Neuromancer. The slight girl’s hands fly to her mouth as Kris turns Calliope over, the Armorer in shock at their leader’s eyeless sockets, cherry-red blood running from her eyes and nose.

“I can’t feel her anymore.” They say, numbly. “Why can’t I-“

“She’s alive, just unconscious...” Gina assures the two, striding up with the rest of your family, weapons at the ready. GG’s eyes flare with amethyst, before adding; “…and she resisted the Hunger.”

“I didn’t even feel it, what…what did she do?” Tina breathes, hands trembling as she just stares at Calliope’s bleeding form.

“I don’t know. I don’t know, but she saved us.” Kris murmurs, holding the girl close as they glance over the rest of their comrades…they’re all clearly in shock, one or two rocking back and forth after being so violently cut off from their mental fix.

“Halos primed, abilities out.” You order, turning to your allies. “I’ll get us a visual.”

A swarmling flits out of your spine, darting around the nearest crooked spire to catch a glimpse of the thing…and so you do.

Your first true sight of one of the Apocalypse Amalgams, and it is one to behold.

(Continued)
>>
>>5006588

A leviathan of the wind and sky towers over the cliffs, a thing whose biomass roils with a thousand agonized faces. Men, women, animals of all kinds…a sea of tortured masks that’s been draped over the baroque parody of a great winged chimera. Its seven wings are fluid, seamlessly meandering between avian, insect, fin, and back again as its whale-like face scans the many-angled spires for its prey. Six enormous, mismatched beaks chitter around a colossal one—the hooked, parrot-like bone half agape, home to countless malformed chicks blindly pecking at the air, each one fused to the thing’s mouth and easily taller than November. It’s searching intently for something, vacuous eyes peering between the slivers of mountain…and it’s only thanks to Gina’s quick thinking that you haven’t been spotted, yet.

You thought that this thing’s appearance at the Spine was mere coincidence, but now?

You know you’re not so lucky.

>>Finding an escape route is paramount, right now. With your team’s capabilities paired with whatever skills the rest of Calliope’s team possess, you may be able to tunnel into the cliffs and get out the other side. It’s a risk...but it’s better than facing something you assume is out of your league.

>>Plan a pre-emptive strike; it’s grim work, but an unconscious Calliope is one that Gina can puppet. Between them, you might be able to terraform on a scale large enough to launch a surprise attack while the rest of your forces ‘board’ this thing.

>>The Amalgam’s size is its weakness…it’s built to counter threats its own size, not hunt for needles in haystacks. Stand still. Stay silent. Pray it passes.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)

>>5006546
(Ha, I'm glad when everyone makes the connection with the inspiration of various groups and concepts. Also, I tend to hide relevant song lyrics in dialogue and the like, though that's not caught nearly as much...understandable, since a lot of it are vaguely spoilery or are super niche.)
>>
>>5006589
>>5006590

https://www.youtube.com/watch?v=-6fcs8uE5Q4&ab_channel=Aviators

This... i think this right now.....
>>
>>5006590
Francine i'd assume has her stat glasses right?
could we get a rundown of her opinion on its vs our team?

sorry, i can put it in a vote if you want, but felt kinda weird to do a whole vote and post just for that when the rest of the decision would hedge heavily on what info she gathers, though i still can and can try doing an and-or type vote if you prefer.
>>
>>5006595
(Oh, that's perfectly fine. Would you like a blurb in character, or just the basic stat block?)
>>
>>5006600
whichever you prefer/works best for you.
>>
>>5006589
Oh no. It's identifying us as one of the threats to the Crucible that it's designed to stop, isn't it? Very clever, Ozmas. You released the Apocalypse Amalgams under the pretext of just a temper tantrum, but they're aimed at us.

Okay, I'm thinking escape. Worst case scenario, we have Escher's Gear. Even if it has a jamming field, we just need to get away from its immediate area and we should be able to teleport out. If we do have to fight, I still want to use Escher's Gear. Teleport one of our spare Sparagmos Engines here, have it detonate like we did to dispose of the corrupted Engine in Dorian's basement. If we could catch this thing in the implosion it would tear out a good chunk of it.
>>
>>5006613
eh, im more a fan of trying to tunnel if we dont fight.
otherwise its just a halt to our progress forward we're just going to have to come straight back to anyways.
>>
>>5006613
good idea. engaging this thing while it is at full strength would probably require Mara and Magpie for us to even stand a chance.

The Sparagmos engine is probably a good idea. Or we would need a small army to kill it. I think unless it is weakened we probably wont even be able to board it due to windpressure of those titanic wings.

However trying to avoid it might be the better idea for now. But that plan might be good to try and deal with it when we have grown quite a bit stronger.

And we need to get the bystanders out. Without their Alphabitch they are near useless in a fight.
>>
>>5006604
(Work's heating up, so I'll go ahead and post the stats. The Spectacles show just the HEALTH and BIO, and Francine's recommendation would be to avoid a straight fight unless you hit it with everything you have after a thoroughly planned ambush. Even then, it's incredibly risky as she cannot see what skills it possesses until the fight begins, if the Relic will even fully work once it's been alerted.)

HEALTH: 77,077 (Regen: Unknown)

BIO: 70, 707 (Regen: Unknown)
>>
>>5006623
Oh, sure, if we're going to escape I favor tunneling through, if we can. But if we can't for some reason of geology (well, really osteology, I guess), then Escher's Gear is a good lifeline. We'll lose some progress, but it will make plenty of distance from that thing.

>>5006627
Yeah, this is not a fight scaled for our current level. I definitely think escape is the right option, and even when we get to a higher level I still want to bomb this thing somehow. And like you said, right now is an especially bad time to fight it, since we have these panicking noncombatants.

>>5006630
Yep, let's not do this, then. From what I remember West Proxy Alpha had less than half that much Health, and she was still ridiculously durable. We're not going to be able to put a dent in this thing.
>>
>>5006627
>Without their Alphabitch they are near useless in a fight.
yeah this is my biggest concern right now.
still want to wait to hear what Francine has to say, but its going to be a pain to even keep them calm and convince them they can help her without her guidance as it is. actually fighting? the entire reason they decided to let her puppeteer them? not happening.

and even if we alone are more capable of taking this on than we think, last thing we need is them going insane while we are.

>>5006630
well, speak of the labcoat wearing beauty and she shall respond.

and whew, thats alot. though i could be wrong, but i think we've actually taken on a higher health pool before, no?

regardless, still alot to try and take on in iffy conditions with people we cant really trust to help instead of hinder.

>>5006634
thought for sure we had seen someone we had faced in the 100,000s range, but i could be misremembering.

regardless, yeah, lets tunnel. want to give a pep talk to the Calliope simp squad first though.
>>
>>5006639
i think that was Uzu in her Spiraling Fear form.... but we har Mara and Magpie at the time.

and yeah a good motivational speech might be what they need we should appeal to the love they apperantly have for her. She sacrificed herself for now to make sure that they would not fall and has resisted madness herself. So they should honor that by not panicing and getting her to safety. Later we should make sure that we tell them that the mountains may no longer be sage enough for their little buisness
>>
>>5006589
vote;
>Quickly turn to your family and get them working on a tunnel. whatever will help dig deeper and faster, throw it at the effort.
>You first(though with your swarm helping however it can), go up to the Calliope Simp Squad, and see how they're doing.
>"You guys all ok? no injuries?"
>give them a moment, but be soft worded but also firm and quick about it.
>"Look... i know this is probably the worst case scenario for you all. Your leaders down, you're worried, and the whole point was to let her take the reins."
>"But you care about her, and she cares about you. remember that. cling to it."
>"Right now, the girl who you says given you so much needs you to keep it together to get her out of here."
>"maybe you dont think you're mentally strong enough for this, but never forget you're absolutely PHYSICALLY strong enough. she has always trusted you in that department without hesitation."
>"Use that strength to help eachother stay calm and get her and us out of here sooner. if you need instructions, if you cant trust yourself to make your own decisions, then put that in my families hands, and we'll put your skillsets to good use making sure Calliope and all of you get out of here alive, ok?"
>offer a hand to the group, and a smile.
>"Lets get your girl out of here, together, ok?"
>>
>>5006594
(Oh this is 100% going on the playlist. My word, this is so good.)
>>
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>>5006630
oh, also, i forgot to say thanks for the response, despite how busy your work apparently is.
>>
>>5006645
Looks good to me. I'm not entirely enthused about moving as fast as possible, that's going to make noise that could attract its attention, but we are on a time limit. It's only going to be so long before the mountains shift again. Actually, we should have someone on watch for that, Calliope's girls probably have some knowledge of the signs to look for even if Calliope did most of the thinking for them.

>>5006653
Aviators is the unofficial soundtrack for this quest, in my opinion.
>>
>>5006653
its from the same guy that made "Godhunter"

and i had a lot of time between being off sick for seven weeks and having done work from home for months so i kinda binged a wide variety of music. And Aviators was one of the creators

And that Amalgam showing up.... it definetly paralyzed me for a couple of seconds.

>>5006589
Supporting >>5006645
>>
>>5006662
yeah its a catch 22.
dont want to cause a cave-in or something but also have to beat the cliffs clock AND the clock of the Colossus just finding us in general.
we can slow down a bit once we're deep enough to be declared at least a bit safer from it.
>>
>>5006589
Supporting >>5006645
with the addition of
>Have anyone not on digging duty use whatever sensory ability they have to keep watch both for the Apocalypse Amalgam noticing us and possible shifts of the mountain.
>>
>>5006653
Well i will head to bed now. However if you have not heard it. Red Water dreams is good as well... kinda fitting for the crucible in general and this enemy specifically because they swallowed so much.

https://www.youtube.com/watch?v=TxB48MEAmZw&ab_channel=Aviators
>>
>>5006686
(Sleep well!)
>>
>>5006686
Red Water Dreams is very good. I also like Bleeding Sun as a song for the Crucible. Feels very appropriate for Hexane stuff, to me.

https://www.youtube.com/watch?v=BER5ugMOArg

Anyways, good night, anon. Sleep well.
>>
(There's a bit of a wrinkle in the schedule, everyone - work has been quite busy, and there's a bad wreck on the way home. If all goes well I should be able to post shortly after the original update time I indicated, but if I can't navigate around this traffic then it will be much later. I'll let you know how things proceed, and I do hope your day is going well.)
>>
>>5006720
No worries BHOP, we've all had traffic problems. We're happy to wait for the update, hope your commute home is safe and uneventful.
>>
>>5006720
That's fine, BHOP. Traffic afflicts us all. We'll see you when you get the chance. I hope it's not too much of a hassle for you, though.
>>
>>5006720
dang amalgams causing wrecks in meatland.
jokes aside, sorry to hear it and hope your day smooths out once home at least, thanks for the update.
>>
(Back home and writing now, everyone. Posting shall resume within the next half hour or so.)
>>
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>>5006589

“We aiming straight down, or back the way we came?” Rath asks, eight more pairs of blazing fists clenching around her to frame her with a halo of raw power.

“Forwards.” You declare, the chitin of your left hand warping into the Heaven’s Drill. “Always forwards.”

They throw themselves into the work, with Rath plunging her hands deep into the mountain’s bones with November right beside her, while Francine weaves her hands into Gina’s to bolster her Neuromancy as they push aside flesh and blood through willpower alone. You intend to join them, but you need to get a handle on Calliope’s panicked crew before you can foresee a future where everyone’s getting out of this one alive.

"Is everyone here alright? Do you have any injuries that need treating?" You ask softly, holding each of the eleven Daughters’ gazes for a moment or two, making sure you have their attention before you get down to business. "Look...I know full well that this is probably the worst case scenario for you all. Your leader’s down, you're worried, and the whole point was to let her take the reins."

A few of Calliope’s crew are staring despondently at their leader’s unconscious, bloody form…but Kris and Lisa’s eyes have never left yours, and wherever it is that her Flesh Artisan’s looking, you get the feeling by the angle of their head that it’s directly at you.

"But you care about her, and she cares about you. Remember that. Cling to it. Right now, the girl who you’s given you so much needs you to keep it together to get her out of here.""

Kris’ hand curls into a fist held tight against Calliope’s chest, a fire in the Daughter’s eyes.

"Maybe you don't think you're mentally strong enough for this, but never forget you're absolutely PHYSICALLY strong enough. Calliope trusted you in that department without hesitation...now it’s time to trust yourselves. Use that strength to help each other stay calm and get her, you, and everyone else out of here.”

“But...but if she’s not here to guide us…” Begins a frail-looking young woman in the back, arms wrapped around herself several times over. “...then what’re we supposed to d-”

“Then we listen to them. To HER.” Lisa suddenly barks, hastily rising to her feet with her nostril flaring in time with the void-like holes in her limbs. “We’re getting out of this if we don’t panic, and we follow Shu’s lead. Got it?”

“Thank you, Lisa.” You say with a genuinely relieved smile. Then, to the rest of them. “If you need instructions, if you can’t trust yourself to make your own decisions, then put that in my family’s hands, and we'll put your skill sets to good use. We’re going to make sure Calliope and all of you get out of here alive, okay?"

(Continued)
>>
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>>5006833

Reaching out, you offer your hand to Lisa with a smile. "Let’s get your girl out of here together, okay?"

She doesn’t hesitate before grabbing it with a ferocity that reminds you of your favorite red-head. Kris gently lays Calliope down, rising to their feet as their calcite buckler and wavy short sword manifest before your eyes.

“All right. Okay.” They say, nodding. “So we’re doing this. All of us. For Calliope.”

“For Calliope.” Echoes the crowd.

“Lisa?” Kris says suddenly. “I’ll help with the digging if you-”

“On it.” She cuts off, rounding on the other Daughters. “Staceys, heal Calliope. The sooner she’s on her feet the better, but focus on quality, not just speed. Ginny, I’m gonna need you on mountain duty. The clock’s ticking and you know how this place changes better than anybody here. Be our early warning. Null?”

The featureless Flesh Artisan’s head cocks violently from you to Lisa.

“Help Kris with the dig.” She orders coldly. “Between you two, we’re tearing our way out of this fucking mountain.”

As far as galvanizing speeches go, it certainly delivered; your words lit a fire underneath Calliope’s team, and with that you turn your attention back to your escape route. Surveying the work, you’re surprised to find that in the span of a single speech, they’ve already made it roughly twenty meters down, Rath’s hands making short work of the bone, melting it so fast it’s reduced to little more than a smoking afterthought, the debris flung back into Holly’s waiting jaws. Kris Joins November in widening the gap, while Gina widens the hole, keeping it steady. A dozen Joyous slash at the walls with ceaseless fervor, while their creator’s...

…nowhere to be found. Your heart’s in your throat as you whirl around, and to your immense relief you find your daughter standing in the corner, her back to you with one hand against the bare wall while the other clutches her drawn sword.

“Amara, honey…we talked about this.” You say wearily, though you find that while her face is contorted, it’s not with anger. She looks confused, as she turns to look up at you with her two-tone gaze.

“It...it’s not angry.” She says, grip on her sword loosening. “I thought it was just being mean, but its talking to the mountains. It’s looking for something.”

“It’s looking for us, sweetie.” You say, ushering her to follow you as she shakes her head.

“Yeah, but...it’s not mad. I don’t think it wants to hurt anyone, it just...does. It's trying to remember why it woke up.” She murmurs, looking defeated.

>>Take Amara back to the dig. Even thinking about communing with that Amalgam is a fool’s errand, and you'd be playing right into Mother's hands.

>>...You hate to even entertain the idea, but maybe there’s something to Amara’s intuition. Try sending something out to interact with it, but keep digging meanwhile.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting will remain open for the next three hours, with posting to resume tomorrow morning at 10AM, Eastern time. I'll be back to answer questions shortly, as I'm going to go fix dinner and eat something for the first time today.)

(Whew.)
>>
>>5006837
...wait... hrm.... so is it actually not hostile to daughters on purpose, but, just a side effect?
i mean, Amara actually has a point, if nothing else. the big bois were made for external threats from what i remember, not internal. it might very legitimately just be confused about what its actually supposed to be doing.

that still leaves the very big question of why it might be after us, or daughters in general. i mean, it sounds like it just has big brained 'DEFEND CRUCIBLE' instincts, and those might just be on the fritz cause its like 'But theres not damn threat from outside???'.

i GUESS we can send something out. Stealth-Jackling, if we see an opening. my biggest worry there would just be if our brains can even handle connecting to it.

sooo....
Vote;
>Find a moment to talk to Gina and Francine about what Amara said.
>While you wont hinge your bets on being able to convince it of anything, if what she is saying holds true, it may indeed not truly even understand why it was released. if nothing else, maybe you could at leat get some info from it, assuming they think connecting to it is even possible and...
>...possible without frying anyones brain. its not only big, but was made with non crucible threats in mind too, which means you cant guarantee crucible based powers like the Halo will be enough.
>Gina and Francine call. you're not risking brain melting, but if they think its safe and possible, send out a stealth-jackling first opening you get that seems safe, and try and have it make its way to it.
>>
>>5006837
>>...You hate to even entertain the idea, but maybe there’s something to Amara’s intuition. Try sending something out to interact with it, but keep digging meanwhile.

Interesting. Is the Hunger field it projects a passive effect that it can't turn off, as opposed to a directed attack? If this is the case, and it has its own goals as opposed to hunting us, then there's more to this situation than we realize. Let's proceed cautiously and figure out what's going on, while also diverting our resources to the escape route.

Seconding these:
>>5006841
>>
>>5006838
>I'm going to go fix dinner and eat something for the first time today
Ooph. I'm sorry to hear you didn't get a chance earlier. Go, eat, meatball man.

>>5006841
I remember that being established way back at Laoc. It's not actively aggressive to Daughters, but it knows it's only supposed to be woken up to fight and the lack of apparent threats has it very confused.

>>5006843
I think it might not even have specifically a Hunger aura, just an empathic communication method like Shu had before we cut it off, and everyone around it is feeling the psychic prop-wash from its own chaotic mindset.

Come to think of it, didn't the Nothing say that Shu's empathic field would let her take control of the Apocalypse Amalgams, if she hadn't gotten rid of it? Maybe that's why it's searching for us. We're somehow compatible with the Crucible's defense systems, and it doesn't know if that makes us an enemy trying to subvert it or an ally to seek guidance from. Though that wouldn't explain why it's still searching for us with our empathic field cut off, would it? Eh, maybe it's something else, then.
>>
>>5006837
Support >>5006841
>>
>>5006849
i think amalgams were mentioned and i know for sure the heights it could reach were implied to be massive, but them specifically im not sure. i do know it sounded like they wouldn't be off the table though.

as for that being why its after us? maybe. it may be 'off' but that doesnt mean either our core itself isnt so tied into it that it itself is still giving off the same 'signal' or whatever, or it could mean 'off is not truly off'.
my only other guesses are Mother didn't say we're a threat(otherwise it'd be more aggressive towards our presence), but simply half heartily told them 'that Shu girls taking the reins' or something when she released the pact they had.
otherwise otherwise the other guess is Isabelle once having nom'd Mother makes her still somewhat smell like mother.

...knowing our luck, maybe its a mix.
>>
>>5006861
I found the Vein where the Nothing talks to us about it. You're right, they didn't use such explicit terms. Just talked about "Titans" that we could turn to our side. That could be all sorts of things.

And yeah, Ozmas just telling the Apocalypse Amalgam to seek us out without explicitly ordering it to attack us sounds like something she'd do to get around her restrictions. Maybe it will attack us, maybe it won't, but either way it would make life difficult.
>>
{Rested and well-fed, finally. Thank you for your patience and participation, and and all. I'll be staring on the next update when voting ends, so if you have any questions, comments, or concerns then I'll be happy to address them. Thank you for being amazing one and all, and take care.)
>>
>>5006917
>>5006838
Damn. I just missed the voting period as I FINALLY had some windfall at work to my utter surprise of the shift closing ON. TIME. instead of dragging its feet til the midnight moon.

>>5006849
>>5006843
>>5006841
...I just had a terrifying thought. We have THREE of these Clueless apocalyptic Kaiju who were roused from their slumber trying to remember why they were woken up and clueless as to why they need to find Shu. And we are just about to talk to the one that flies. And even if we do manage to calm it down, that leaves TWO more of them (Land and sea) that we have to calm down.
>>
>>5007000
...well, the good news is the water one will have trouble reaching us.
and i think the land one was said to be very slow?
>>
>>5007012
>>5007000
(The Leviathan is technically the fastest, while the Thunderbird has the most mobility. The Behemoth is technically the most powerful of the three.)

>>5007000
(Ah, I'm sorry about the timing, but I'm glad you actually got off on time, for once.)
>>
>>5007000
Ah, sorry to hear that you missed it. At least you got out as early as you're supposed to instead of having to stay late.

And yeah, the Apocalypse Amalgam situation is a mess. May we pray that we are much stronger by the time we meet the other two, in case they're actively hostile and not just curious.

>>5007012
The water one should be limited to the river networks. Unless the Crucible made some inland seas in between us and the Cord, which for all we know it did. That could be kind of cool, to have to sail across a sea of acid to reach the Cord.

>>5007017
Huh, interesting. Hebrew names for land and sea, but going Native American for sky? Is that meaningful, like the flyer has enough storm-related abilities that it warrants association with Thunderbird over Ziz?
>>
>>5007024
(A good eye for the naming conventions. Ziz is, indeed, its official designation.)
>>
>>5007027
Yeah, everyone always forgets about Ziz. I think it's because giant flying monsters aren't as common as giant land-bound or aquatic ones, so that Ziz hasn't entered the general lexicon as a stand-in term like Behemoth and Leviathan have.
>>
>>5007039
(Yeah, I always liked the name Ziz. It just had a certain ring to it, as much as 'Thunderbird' feels imposing and thematic. Hearing about the three titans from Big O made them a shoe-in for this hodgepodge of homages.)
>>
>>5006837
so wait..... its not hostile?

Dang that is some serious passive power. well it was made do defend the crucible

>>5007017
so the Behemoth is the most powerful but extremely slow in comparison. Can it cross the seas or is it locked to a continent? Because that would be some serious oversight if the invader manages to take out the other two and just starves the last one out because it could not reach the enemies to destroy because it moved quicker than the Behemoth.

But maybe that thing could maybe teleport to all places it had previously been to
>>
>>5007091
>Hearing about the three titans from Big O made them a shoe-in for this hodgepodge of homages.)
Real talk, if this thing turns into a humanoid form with prop planes for forearms, I will love you forever. The Big-series Megadei are some of my favorite mecha.

>>5007098
Or maybe it terraforms the seabed up to the surface, letting it bridge across oceans. That would be cool.
>>
>>5007107
that woudl actually be a quite good way for it to move actgually... if it has enough Biomass and Terraforming capabilities on that scale.....

I now imagine the Behemoth from Final fantasy surfing on a Srufboard made from calcite just casually riding a continous wave of Flesh from one end of the globe to the other....

The image is weird.... but also glorious.
>>
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Guess what I found in the Skinternet shopping catalogue!
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>>5007211
Pfffahaha
Okay that is ouch.....

But something I could someone actually creating during the crucible.

>>Bag of maleable Ethics
>> A curious creation made by a daughter that wanted to no longer be hunted for the many crimes she commited.
>>By sacrificing a Level the bag is filled with the Ethics and Mindset of the daughter that provided the sacrifice.
>> If another daughter has the bag draped over her head the Ethics fall out and replace their own moral compass with the ethics of the daughter that filled the bag originally making the cictim see the world from the same point of view that the daughter held.

Just a spur of the moment thing i came up with. I know that Shu would not approve of the use of that thing
>>
>>5007253
>>Bag of Malleable Ethics

(Guess we know what Doctor West got called behind her back in med school.)

(Jokes aside, that's a clever Relic, I like it!)
>>
>>5007098
(Each member of the Trio can easily defend any part of the planet they're summoned to, but some are able to be first-responders of a sort. Their physical forms change between Crucibles, but they do tend to keep the land/sea/air theme between instances.)
>>
>>5007107
(Somehow missed this - the mech designs from Big O are some of my favorite designs ever, with the main three being perfection in my book. Glad to see a fellow fan!)
>>
>>5006837

[Gina, I think Amara’s on to something] You say, though lancing across the empathic line. [Francine’s tethered to you, so can she-?]

“Hear you? Quite plainly, Darling.” Comes the doctor’s ever-composed reply.

{I don’t have parallel processing so much as a shitty attention span, but I think I can hold the tunnel and listen to whatever weird shit our baby girl’s up to at the same time} Gina chuckles. {Hit me—what’s she got?}

[Going off what Amara’s saying, I’m thinking about talking to the Apocalypse Amalgam]

...they both go quiet for a moment of stunned silence, leaving you to fill in the gaps.

[She says it’s talking to the mountains, and that it either doesn’t know it’s hurting people or that it can’t help it. She claims it can’t remember why it woke up. Knowing what we do, do you think there’s any truth to that?}

“It’s...that’s quite possible, yes.” Francine hesitantly admits. “The three Apocalypse-class Amalgams are designed to be deployed against external threats to the Crucible itself. It doesn’t make sense as to why they’d be trying to track us. We’re an internal threat, well outside their purview.”

{Be like trying to kill a fly with a fuckin’ grenade} Gina mutters irritably, turning the unexpected scenario over and around in her mind. {If we can talk to it, do you think you can work your magic?}

{I’m not going to hedge my bets on being able to convince it of anything...but if what Amara’s saying is true, then this thing may not even understand why it was released. Like Francine said—it was designed to protect the Crucible] You say, the conversation going as fast as thought allows while you stand next to Amara, hand on her shoulder. [So why are the Apocalypse-classes doing laps? Organized, repetitive laps? We assumed they were on auto-pilot, and that makes sense...but what if they were looking for something?]

{Like?} Gina counters, the question handing in the air as you ponder your answer.

[...only one way to find out]

Halfway across the room, Gina laughs. {You’re Amara’s Mom, alright. Okay, so if we’re going to do this—which I assume we are, ‘cause we’re clearly batshit—how you wanna play it?}

“Neuromancy and Skintalking seem like the likeliest options.” Francine muses, rapidly narrowing the possibilities before her. “Neuromancy with the Halos is possible, but we have no idea if there’d be backlash well over its buffer thresholds.”

{West seemed to think that the Neuromancy-specialized Halo would be capable of hijacking the Cord, and we’re still banking on that fact. If it can punch through the Cord’s defenses, do you think those three would be better armored?}

(Continued)
>>
>>5007388

[This thing was built to protect the Crucible against...whatever’s out there that can put down a Crucible] You point out, trying to skirt around that fun bit of cosmic horror on your way to the point. [It wouldn’t be far-fetched to think that these things are immune or antithetical to a Daughter’s conventional powersets]

{Fuck, you’re so hot when you’re right}

“Ladies.”

{Shit}

[Sorry]

“In any case...” Francine declares, recovering admirably. “...as much as I adore darling Amara, I fear relying on her as our liaison for these negotiations would be tantamount to a fusing ‘telephone’ and russian roulette.”

{Nice one}

“Thank you.”

[Fuck it. We’ll do this the tried and true way] You say, squaring yourself up for this insane plan.

“...Fuzzbuzz diplo-?” Francine begins, alarmed.

[Wha-? No. No, we’re going to do a stealthed jackling. Fair assumption, though] You admit, turning to the young girl beside you. [I’m going to talk to Amara for a second more, and then we’ll try it]

Bringing yourself eye level with your ward, you cup Amara’s cheek with one hand, eyes locked with hers.

“Hey. Thank you for telling me about this. I just talked with GG and Francine, and we’re going to try something. We’re going to try and talk to it.”

“Can you help it figure out what it needs?” Amara asks, blue and brown eyes swimming with emotions you can’t quite decipher.

“I hope so, sweetie.” You say with a tired smile. “I really do.”

Moments later, Francine’s woven herself between you and Gina, the doctor’s coat held in Amara’s hands, neatly folded. The rest of her exists as golden strands, painlessly threaded through both you and Gina, your three halos pulsing as one.

“Ready?” Gina asks, your hive thrumming to life.

“No...but when has that ever stopped us?” You fire back with a grin. Gina chuckles as you spawn an enhanced Jackling from your hive. The size of a small cat, its sleek shape takes flight, buzzing onwards to the unknown. Closing your eyes allows you to see through its own as it navigates out into open air, the corrosive fog collecting on its impervious shell as a light mist.

You break cloud cover, and there it is—the impossibly vast avain, one of three titans built to defend the Crucible, a virus’ own immune system. It doesn’t seem to notice as your miniscule swarmling draws ever-nearer, with every meter gained equalling another few ounces of pressure, your fists balled tightly at your side. Five meters to go, and it’s the largest living thing you’ve ever seen. Four, and you have a split-second of doubt. Three finds your resolve, and two brings the same calm acceptance that’s washed over you with every move you’ve made up to this point.

One, and what did you say to your family, just moments ago?

Your swarmling’s stinger makes contact, and your world is washed away in a sea of color.

‘Forwards...always forwards.’

(...)
>>
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>>5007391

The last time you were in a place like this, you’d ceased to be. Colors you can barely begin to describe swirl around you, and in reaching out to touch them you realize, dimly, that you’re still you. Still...Shu.

You blink, and the world’s shifted to something more comprehensible.

“Woah.”

Gina’s beside you, with Francine spell-bound on your left. Drawn in by an open invitation by a questioning, yearning thing. Both are transfixed by the riot of hues and shades the likes of which an artist could only dream of...and somewhere in the back of your mind, you think ‘Dorian would like this’, just before color coalesces into a far more tangible thing.

An egg floats before you. The concept of birth made manifest in this place between. A fissure slithers from top to bottom, a few pieces cracked loose by the thing that half-emerges from its shell. A single avian wing flutters free, shielding the rest of the interior from view save for an eye—twitching, struggling to focus between the three strangers before it until it finally settles on you.

>>Hello.

It says, with the voice of every child you’ve ever heard, and all the ones you haven’t.

“Hello.” You reply, and four questions are asked of you, all at once. A checklist, committed to memory. A directive emblazoned on this thing’s very soul.

>>Is the project in danger?

>>Is it over?

>>Has She been born?

>>Can we go home?

“I-” You hesitate, and the egg...no. The entire space shudders with emotion. It’s what you saw in Amara’s eyes, you realize.

Confusion. Frustration. Fear.

>>Then why am I awake?

It asks, and you find yourself searching for an answer...or perhaps a question.

>>Write-In

>>I’ve

>>Write-In

>>Waited

>>Write-In

>>For

>>Write-In

>>So

>>Write-In

>>Long

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, Everyone. Voting shall remain open for the next three hours, with posting to resume in approximately four.)
>>
>>5007394

>>"You were awoken as an act by Ozmaz the last one that ascended the cord. She had spend herself dry trying to meddle with the crucible."

>>"I am Shu and these here are part of my family. What can i call you?"

>>"What is the Project? To find someone that can control the Crucible without ascending to the throne or to create the ultimate Lifeform?"

Lets start with introductions and make sure it knows that its awakening was not due to an external threat.

This is just preliminarily dotting down some things i think could be useful to ask
>>
>>5007394
oh... OH.
thats... sad if im right.
>can we go home?
that says so little yet so so much.
my god, so many ideas that brings up, but the simple and easy one is, the defenders are at least related or made from 'them' who made the crucibles, and the crucibles are trying to make something their home(whatever or wherever that is), needs, and they cant go back until then. damn, i mean, doesn't excuse genociding all intelligent life in our galaxy, but still, i can at least empathize with big birds feelings here.

vote;
>Sigh, and take a moment to collect yourself.
>"im sorry, but I can only guess at what your questions mean, so i apologize if im answering with the wrong info..."
>"..but please, bear with me, as they'll be answers you seek, or at least information to help you on your way im sure, in my answers."
>"If the Project is all the Crucibles in general, than no. Crucibles have nearly consumed the whole galaxy, they are far from in danger."
>>"If the project is the collection of Crucibles... then no, not even close. i cant say for sure, but depending on the goal it may of even gotten out of hand."
>"If You're asking if this Crucible is over, it is not, and though things are getting heated, might still be a ways off from being so."
>>"If by 'over' you're asking about the Crucibles in general, well... like i said, they are still going hot, so no."
>"If by 'born' you mean a new mother, then no."
>>"If you mean something else... then obviously still no, given what ive said previously."
>"And at that, im sorry... but im not sure what or where your home is, but given your previous questions... if they related to an unfinished goal, then no, you cannot. ah, but We wouldn't stop you if you want to go home... and no one might be able to anymore, actually."

>take a moment before answering the last question, study the thing and how it may be responding.
>"You're awake... because you're free. Its a bit of a long story, but if you'd like, i'd be happy to tell you. But the simple explanation is, the current 'mother' of this Crucible gave up, and released all bound entities from both their contracts and containment. that included you and your two siblings."
>"So... im sorry. you have no reason to be awake. there is no threat, you were simply freed from your obligations, or at least to whatever level Mother had a right to free you from."

>sigh, and lean forward, and give it a smile.
>"Im sorry, i know this must be confusing, but we're not your enemies, nor here to hurt you. we're confused too, and seeking our own answers."
>"Im Shu, and this is Gina and Francine. We'd like to be on good terms with you, and try and help you, but we cant guarantee we can, and you'd have to help us understand what you truly want too...."
>"...and you'd need to stop trying to melt us and our friends minds... if thats possible?"
>>
>>5007394
Welllll....... that other Anon got pretty much what i wanted to say out there

Ammending my vote from my preliminary one >>5007413
to >>5007417
>>
>>5007394
>>5007417
sliight amendment, as somehow a line got deleted or replaced or something.

one of these lines;
>"If the Project is all the Crucibles in general, than no. Crucibles have nearly consumed the whole galaxy, they are far from in danger."
>>"If the project is the collection of Crucibles... then no, not even close. i cant say for sure, but depending on the goal it may of even gotten out of hand."

was supposed to be;
>"If the Project is this Crucible, then no. no External threats are known to be near this planet."

that said, not sure which version of the doubled up line i like more.
>>
>>5007437
you could merge them.
>"If the Project is all the Crucibles in general, than no. Crucibles have nearly consumed the whole galaxy, so i would say maybe the project has gotten out of hand."
>>
>>5007444
>>5007437
>>"If the Project is all the Crucibles in general, than no. Crucibles have nearly consumed the whole galaxy, so i would say maybe the project has gotten out of hand."
that depends on the perspective though. what is the "criteria" for a project "Getting out of hand"? From a human point of view, sure. From the creator's point of view? maybe it could be working as intended.

I do have a thought however. what if the "She" that the Amalgam mentioned is referring to the potential "Mother of All"?
>>
>>5007444
>>5007437
>>5007417
>>5007394
yeah thats a nice compromise, lets go with that, thanks anon.
nice digits too.
>>
>>5007450
could be, though i would want to get some responses first instead of hedging bets on that.
plus, if we try and say its us, it might not try to kill us but for all we know it'll accidentally level the mountain range from jumping around with giddy happiness, or any number of things.
>>
>>5007450
Motehr of all could be. actually pretty likely which is why i wanted to confirm if it knows what the project is.

But maybe asking directly will trigger Nothing again.
>>
>>5007394
Yeah, sounds good. I'll be supporting the final version of this >>5007451
, unless someone comes up with something better.
>>
>Is the project in danger?

>Is it over?

>Has She been born?

>Can we go home?

Goddamn. this hits me hard depressing in a way both in-quest and irl given my mood and world outlook.

Even though these thoughts give me an excuse to drop this absolute banger of a song, the lyrics are entirely too appropriate to describe the state of the situation both in-quest and irl.
https://www.youtube.com/watch?v=UH9IRVHBZ7Y&t=4s
>>
>>5007549
damn, that was a nice song yeah.
>>
>>5007549
(Ah, another song. I wonder wha-)

>>It's an absolute fucking banger that obliterates me

(...nicely done. This is going on the inspiration playlist.)
>>
>>5007394
Blerg, getting here later than usual today. But damn, that's an interesting response. It wants to go home? Does it know where that is? Are we talking someplace in this universe, or outside it, given the Nothing's existence?

Supporting >>5007417

>>5007549
It's pretty depressing for this thing, yeah. Making it capable of angst and homesickness wasn't necessary for it to defend your project, Crucible-builders. You made a superweapon that could get sad, why was that something you thought was worth doing? It just feels like you're setting the poor creature up for a bad time.
>>
>>5007565
at this point the Crucible creators actual plan seems so weird and more convoluted and out there than you would first think, that them WANTING it to be able to feel those things wouldn't surprise me.
>>
>>5007569
...yeah, actually, that's entirely possible, isn't it? We're not sure what the Crucible-builders want, exactly, but we know from the Nothing that their data set finds altruistic behavior notable. Maybe they made the giant super-monsters capable of anxiety and depression because they want to see if anyone would ever try to comfort them.
>>
>>5007572
>>5007569
If the overarching goal for the Crucible is to create an entity that can embody the mantle/compass of "Mother of All", then it's clear that one of the criteria that needs be met is to empathize and communicate with all beings, amalgam, daughter alike. Because it's clear that this Crucible and possibly all other crucible strains share the same overarching objective which is why they have proliferated so much in this galaxy.
>>
>>5007577
its funny, because the situation kinda feels like this at the moment;

Shu:
>"I just want to save my planet and then spend the rest of my days with my family and friends being nice to everyone."

'Them';
>"Yes, that. that is exactly the person we want to take away from their family and friends after mutilating their planet and ask to be the new savior-mother of us and the universe."

like, i get it, those are nice traits to have in someone you put in that position, assuming that is indeed your goal. but, like, maybe theres a bit of a big and obvious issue with that too?
>>
>>5007563
>It's an absolute fucking banger that obliterates me

You want to talk about songs that obliterates people emotionally? Try this.

https://www.youtube.com/watch?v=awM5G6xBC2I

This one absolutely obliterates the soul. It never fails to bring me to tears.
>>
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>>5007394

You breathe in, exhaling with intent as you collect your thoughts amidst the kaleidoscope of sights and sensations.

“I’m sorry, but I can only guess at what your questions mean.” You slowly begin, choosing each word with utmost care in the face of this inscrutable being. “I apologize if I’m answering with the wrong info...but please, bear with me. They'll be answers you seek, or at least information to help you on your way I’m sure."

The egg lowers slightly, and you get the impression that it’s ‘sitting’, in a way.

"If the Project is all the Crucibles in general, than no. Crucibles have nearly consumed the whole galaxy, so I’d say maybe the project has gotten out of hand." You say, pausing a moment for the Amalgam to reply before moving on in the face of its silence. "If you’re asking if this Crucible is over? It is not, and though things are getting heated, it might still be a ways off from being so."

The colors flicker, the eggs shuddering as a wave of crushing disappointment washes over you and the women beside you.

"If by 'born' you mean a new Mother, then no." You say, pressing on as your throat works against the urge to shed empathic tears. "If you mean something else...then I’m sorry, but still no, given what I’ve said previously."

At that, the colors around you appear to seep downwards, a steady, distant torrent that reaches your ears like a dull white noise.

"I’m sorry...but I’m not sure what or where your home is. Given your previous questions. If they related to an unfinished goal then no, you cannot.” Another pang, thing time, of sorrow deep sorrow and a burgeoning panic. “Ah, but we wouldn't stop you if you want to go home...and no one might be able to anymore, actually."

>>I cannot go home.

>>We were made to protect.

>>There is no threat.

>>We were made to bring her home.

>>She has not been born.

>>I cannot leave.

>>But I smelled it?

>>The One we’ve all been waiting for.

>>And a heart that resonates with Her own.

>>That resonates the way I was made.

>>A worthy pilot.

>>To escort Her home.

>>I...

>>I don’t-

>>Why am I awake?

>>Please.

>>I don’t understand.

Confusion envelops the being’s mind once more, the colors stuttering into a psychedelic hurricane as hairline cracks start to skitter across the egg’s surface.

"You're awake... because you're free.” You explain, stepping forwards with a soft tone to the unfortunate truth. “It’s a bit of a long story…but if you'd like, I’d be happy to tell you.

>>Please?

It pleads, with a voice so lost and scared…so close to Amara’s, when she’s hurt…that it almost breaks you right then and there.

“The simple explanation is that the current 'Mother' of this Crucible gave up, and released all bound entities from both their contracts and containment. That included you and your two siblings."

>>Behemoth.

>>Leviathan.

>>They are lost like me?

(Continued)
>>
My go-to for emotionally-obliterating songs, at least in the context of this quest, is the soundtrack for the visual novel Heaven Will Be Mine. Mostly because that's a story about lesbian mutants saving the world through the power of positive emotional growth and mutual support. Feels very appropriate for this quest. And man, is Silly Game an amazing track. I love how the synth line on it goes from a mournful wail to an exultation of hope without actually changing its structure.

https://www.youtube.com/watch?v=VpluEINasQA
>>
>>5007609

>>Behemoth will be angry.

>>Seeking for a rage that matches his own.

>>Leviathan will be curious.

>>Yearning for a mind to challenge their own.

>>I fear for them.

>>So.

>>There was no point to this?

>>This is our truth?

"...I’m sorry. You have no reason to be awake. There is no threat, you were simply freed from your obligations, or at least to whatever level Mother had a right to free you from."

>>I have waited so long.

>>I will be alone.

>>Forever.

>>Why would He make us?

>>If just to wander for eternity?

The world pulses once, then again in time with this thing’s own breaking heart.

"I’m so, so sorry.” You say, moving closer to the egg as Gina and Francine’s fears are brushed aside by your compassion. “Truly I am. I know this must be confusing, but we're not your enemies, nor are we here to hurt you. We’re confused too, and seeking our own answers."

>>You are hurting?

It asks, its eye wavering.

"Not just me…but everyone.”

>>What…

>>What is your name?

I’m Shu, and this is Gina and Francine.” You reply, gesturing to the girls behind you. “We'd like to be on good terms with you, and try and help you, but we can’t guarantee we can, and you'd have to help us understand what you truly want too...."

And then, praying you’re not overstepping;

"...you'd need to stop trying to melt us and our friends’ minds, though…if that’s possible?"

It’s eye widens.

>>The protective field!

>>Oh no.

>>I…

>>I think I can.

>>I will try.

>>I will.

>>I promise.

(Continued)
>>
>>5007613

“We’d really appreciate that.” Comes your relieved reply, a genuine smile on your lips. “So…your siblings have names. What’s yours, if you’re willing to share?”

Its eye widens further with surprise.

>>Oh.

>>Um.

>>We do not have names.

>>But our designations are pulled from memories.

>>Collective ones, from the Crucible’s participants.

>>So…

>>…Ziz.

>>My designation is ‘Ziz’.

“Thank you, Ziz. What is it that you need? What are you seeking?”

Its eye glances skyward, searching its memory.

>>I…I do not know.

>>I only know the list.

>>The words.

>>And how they smell.

>>I was not told everything.

>>Behemoth was told even less.

>>Leviathan knows the most, but…

>>…we only know pieces of the whole.

“That’s okay. That’s perfectly fine.” You assure, feeling anxiety start to overwhelm the being. “We can take it slow, okay? And only if you’re comfortable with it.”

>>Yes.

>>Yes, I want to help.

>>You are-

>>Nice.

A flutter of wing and heartbeat, all at once.

>>Like the One who made us.

{Field’s compressing, Shu} Gina informs you, voice tight even across your psychic link. {It’s trying to reign it in. Rath and the others are making good progress, but the mountain’s gonna shift in the next half hour. Unless we hit any snags, they should have a clear shot to the other side in fifteen}

Okay.

Time to get some answers.

>>Write-in

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume after approximately four.)
>>
>>5007610
(Oh, I love that game. The soundtrack is excellent, and We Know The Devil is also stellar, with an appropriately moody soundtrack.)
>>
>>5007616
goddamn this poor thing. damn, so Laoc (and the other places) was literally just a tragedy of basically a lost sorta-child basically freaking out and just trying to understand what was going on.

also, yeah, seems Ziz is smelling Shu most likely, but... also someone else? either Gina, oddly enough, or we're getting into some REALLY weird territory where Shu ISNT the 'Mother of All' on a technicality, but is really her 'vessel' to take her home, or something, and said 'Mother of All' is or can be split from Shu later. or something.

>"Thank you, the field seems to be shrinking. That'll do alot to ease alot of peoples nerves."
>"by the way... Ziz is a lovely name. It fits you, and im glad we met so i could learn it."
>Smile and see if you cant spawn a mind fuzzbuzz for it.
>Regardless, offer it some words of encouragement.
>"Ziz... i know me and others may never be able to amount to whoever made you, and whoever you're looking for but... you dont have to be alone. Im willing to be your friend, and I know a little girl who would probably dote over you to an unhealthy degree if you let her. And you have your siblings too! maybe your relationship with them isnt the best, but that can always change, if you work at it and want it to."
>"but... for now, if you dont mind, lets share some questions. if you want, feel free to ask us one for each we ask you. even if we cant answer fully, info may help us both to calm down and come to a conclusion, no?"

>"Right... can you tell us more about who made you... and the Crucibles? and why? Even if its just how you 'feel' about all that, it might help us tremendously."
>"...and if its something you're comfortable with, im curious about what you were made to defend against, even just an example? Im sure to someone so strong it might be obvious, but to us little guys in the Crucible, its hard to imagine anything being a threat to it."

>"...Do you think your siblings would be willing to listen to us? or to you now that you know more about whats really going on?"
>"i dont mean to upset you, but your field inadvertently caused alot of problems... and we want to prevent your siblings from making a similar mistake. We want to help them too.. if like you, they're willing to listen and try to find a solution that helps everyone."

willing to edit, change, and add more, but this felt like a good foundation. i feel like something between the two questions to help ease things forward is really needed though, but i cant think of anything.
Sure, we could mention the 'Mother of All', and even mention Shus connection to it, but im REALLY worried it might misinterpret or jump to conclusions, and how things would go if Shu isnt willing ot 'go along with' what it wants or thinks she should thus be doing, even if its only due to us reaaally not knowing what any of that means.
not saying we NEVER ask, just feels like get it calmer and more familiar with us at the very least first, and gauge if it can handle that yet.
>>
>>5007616
Aww, it's actually kind of cute, now. Nothing like a giant monster acting awkward to make it seem less threatening.

>>Write-in
>"Thank you for retracting your field, Ziz. I appreciate you making this easier for us."
>"Well, if you could start by telling us about your list? I can't guarantee that I'll know what it means, but we can at least try to give it some context. What traits does the thing you're seeking have? It sounded like you were talking about a person?"
>"If you're alright with it, I'd also like to hear about the One who made you. Knowing about them could help us understand what they wanted you to do. What were they like? It sounds like you cared about them a lot."
>"Also, while I'd love to stay and talk with you for a long time, unfortunately this mountain is going to shift soon and we'll need to leave or we'll get crushed. Is there some way I can keep in contact with you, so that we can talk again? I like to leave members of my swarm with friends to accomplish that purpose, would that work for you?"
>If so, make a seven-eyed FuzzBuzz with seven wings to accompany Ziz. ZizzBuzz.

Okay, this is starting to come together, why becoming the Mother is a failure state. The Crucible wants someone to safely escort some being home, a pilot who got in the chair through ruthlessness couldn't be trusted to not turn on their charge, so they're instead forced to go find some new Mother. I'm not sure why that necessitates killing the entire world, but it's a start.

>>5007619
We Know The Devil is also quite good, but I don't go back to its soundtrack as often. It's a more horror-themed story, so the music is much more tense. Alec Lambert still did great work on it, but it's less immediately accessible, you know?
>>
>>5007629
>Sure, we could mention the 'Mother of All', and even mention Shus connection to it, but im REALLY worried it might misinterpret or jump to conclusions, and how things would go if Shu isnt willing ot 'go along with' what it wants or thinks she should thus be doing, even if its only due to us reaaally not knowing what any of that means.
>not saying we NEVER ask, just feels like get it calmer and more familiar with us at the very least first, and gauge if it can handle that yet.
Oh, for sure. Even if we're lucky and it doesn't have any sort of negative response to that term, I don't want to lead its line of thinking. If the phrase comes up in conversation, I want it to be the first to use it, so we know it's not just going along with our terminology. There's no guarantee that it knows the phrase on its own, and I don't want to accidentally conflate ideas in its head that could lead to miscommunication.
>>
>>5007637
yeah, sounds like a good way to go about it.

>>5007636
im personally not too worried about time, or at least having to rush the conversation to its end just yet. we have 15 minutes to spare for even if things take a bit of a turn, and im sure our family will let us know when its time to skedaddle.

only worry is more of it(or BHOP) interpreting it as us wanting to cut the conversation shorter than we need to.
>>
>>5007641
>im personally not too worried about time, or at least having to rush the conversation to its end just yet. we have 15 minutes to spare for even if things take a bit of a turn, and im sure our family will let us know when its time to skedaddle.
I suppose. I can change it to something to say towards the end of the conversation. Mostly I just want to make sure lines of contact are established firmly. We've got a friendly giant monster, would be a shame to lose touch with them.

>>5007616
Changing >>5007636

>>Write-in
>"Thank you for retracting your field, Ziz. I appreciate you making this easier for us."
>"Well, if you could start by telling us about your list? I can't guarantee that I'll know what it means, but we can at least try to give it some context. What traits does the thing you're seeking have? It sounded like you were talking about a person?"
>"If you're alright with it, I'd also like to hear about the One who made you. Knowing about them could help us understand what they wanted you to do. What were they like? It sounds like you cared about them a lot."
>After we've spent some time talking with Ziz about these topics.
>"Ziz, while I'd love to stay and talk with you for longer, unfortunately this mountain is going to shift soon and we'll need to leave or we'll get crushed. Is there some way I can keep in contact with you, so that we can talk again? I like to leave members of my swarm with friends to accomplish that purpose, would that work for you?"
>If so, make a seven-eyed FuzzBuzz with seven wings to accompany Ziz. ZizzBuzz.
>>
>>5007647
eh, i still dont like it, but i guess heres a solution;

>>5007617
BHOP, do we really need to be prepared to jump ship now(minus any spoilerly unforseen events, of course), or will we have an opportunity after these questions to ask about staying n contact in the next update?
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>>5007662
(...You won't be rushed, not really. Partly due to the speed of conversation in this state of existence, partly due to spoilers.)
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>>5007670
>spoilers at the very least giving us more time.
you know, only this quest i think could make me worry if thats going to be a good thing...
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>>5007670
>partly due to spoilers
Is the Ziz going to give us a ride? Are we finally going full JRPG and getting an airship?
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>>5007673
lets not get our hopes too high.
mostly because i have a feeling Ziz is gonna be busy trying to talk to their siblings for at least a bit
But at least a ride off the mountain doesn't seem far fetched.
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>>5007675
True, true. It would probably be disruptive to ride on the Ziz everywhere, anyway. Everyone constantly freaking out and seeing it as a huge threat coming to destroy them. But man, it would be cool. I guess I'll just have to settle for being friends with this apocalyptic sky-titan.
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>>5007616
>>5007629
slight vote amendment;

>"Thank you, the field seems to be shrinking. That'll do alot to ease alot of peoples nerves."
>"by the way... Ziz is a lovely name. It fits you, and im glad we met so i could learn it."
>Smile and see if you cant spawn a mind fuzzbuzz for it.
>Regardless, offer it some words of encouragement.
>"Ziz... i know me and others may never be able to amount to whoever made you, and whoever you're looking for but... you dont have to be alone. Im willing to be your friend, and I know a little girl who would probably dote over you to an unhealthy degree if you let her. And you have your siblings too! maybe your relationship with them isnt the best, but that can always change, if you work at it and want it to."
>"but... for now, if you dont mind, lets share some questions. if you want, feel free to ask us one for each we ask you. even if we cant answer fully, info may help us both to calm down and come to a conclusion, no?"

>"Right... can you tell us more about who made you... and the Crucibles? and why? Even if its just how you 'feel' about all that, it might help us tremendously."
>"...and if its something you're comfortable with, im curious about what you were made to defend against, even just an example? Im sure to someone so strong it might be obvious, but to us little guys in the Crucible, its hard to imagine anything being a threat to it."

>"Well, if you could tell us about your list? I can't guarantee that I'll know what it means, but we can at least try to give it some context. What traits does the thing you're seeking have? It sounded like you were talking about a person?"

>"...Do you think your siblings would be willing to listen to us? or to you now that you know more about whats really going on?"
>"i dont mean to upset you, but your field inadvertently caused alot of problems... and we want to prevent your siblings from making a similar mistake. We want to help them too.. if like you, they're willing to listen and try to find a solution that helps everyone."

wanted a question there and is a good one to ask. maybe i didn't need to repost the whole thing but wanted to make sure BHOP knew where i wanted it.
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>>5007683
(Hey, I always appreciate clarifications.)
>>
>>5007616
Supporting >>5007683

uff that update is certainly enlightening.

>>5007678 and i agree that riding on Ziz would be really fun but probably catapult us to the point where we could no longer really compete. and the general sense of panic will probably be enough if word comes out.... as Orwell will certainly want to put it out there that we made the Apocalypse Class Amalgam at least non Hostile as long as you don't attack it.

i had been pretty busy making tokens for DND for the last two hours and glued my hands together.... But Magic the gathering cards really make good tokens when punched out and put on Pokerchips. and if you don't buy packs and stick to commons it also is quite cheap
>>
>>5007693

(Oh, that's a really cool idea with the cards. I gave all mine away to a friend when I got out of Magic, though I still kept my favorite Commander deck I ever made.)

(Maybe I could get some cheap commons or something for the next game I run...whenever that will be. I've been asked to run a campaign recently, which might be on Mondays which would work well with the Quest.)
>>
>>5007693
Huh, that's a neat craft idea. Sorry to hear you glued your hands together, though. That's why I don't use cyanoacrylate anymore, I always did that to myself.

>>5007700
Oh, and then you'd have something good to look forward to on Mondays, so that it's not just a stress day. That would be nice.
>>
(Everyone, some social obligations have manifested after work, so I'll endeavor to update as soon as possible once I'm able to get settled in at home. Thank you in advance for your patience, and I'll be back soon.)
>>
also a friend send me this pretty wicked looking picture and i had an idea for a daughter for teh picture.

Name: Cheri the Iridescent "Artist"

Class: Neuromancer/ Flesh Artisan/ Flesh Artisan (Cute Cute Inspiration)

Appearance: Pink skinned that tapers to blue on the edges of her extremities with blind eyes and massive amounts of teeth makes Cheri not the most appealing person to look at. Her pink hair blends with her skin sometimes makes it difficult to distinguish which part of her is actually up and down. The arrangement of her features is constantly in flux and she might suddenly within the span of a second decide that she needs completely upside down to continue with whatever she is doing. This also leads to her having an ever changing amount of limbs all over her body even sometimes wearing her heart literally on her sleeve.

Behavior: Cheri loves to change the Fleshscape turning it into her idea of beauty. Often this involves creating oversized replicas of Organs in all colours of the Rainbow with her mulithued limbs. Her passing is always easy to spot as the Land itself will remain the colors of the rainbow. She loves to show people her "Art" which usually makes people a bit sick when the riots of colour assail their senses which often enrages her and makes her spit and curse before driving the people that made any negative remarks, even perceived ones, away.

Fighting Style: She tries to avoid fighting. If she is forced to do so anyway she will inflict debuffs onto her enemy that will slow them while making them much more malleable to her which will end with her turning them into screaming artworks while draining some of their levels before leaving them to rot for having insulted her by attacking her. She does not do it out of malice but simply out of callousness and sometimes people have been rescued from their fates. However the seldom survive wihtout horrific psychological scars and are more prone to succumbing to the hunger.

Pre-Crucible Life: She always wanted to go to art school but was never expected. She had rejected all attempts her paretns had made to show her things that were considered more normal techniques or motives. Instead she was always focused on organs while combining them with roaring colors that made the eye hurt.

Crucible Life: When she woke up she just looked around and saw a canvas stretching to the horizon. Since then she was always on the move trying to make the world see the true beauty of her works. With extreme force if necessary.
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>>5007714
well, it is a friday and my own social obligations are coming up today soon, so its fine. enjoy your friends and such BHOP.
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>>5007700
at a local game store near me i got commons at like 10cts a common card. Actually another friend of mine got the idea while we were brainstorming how to make the Sessions at the table better for Combat since getting minis is just not practical for me since i would want them all to be painted.

And next Session my players will delve into an ancient grave of a Demifey that had their grave guarded by Stone Constructs and zombies. And some pissed of Dullahan Paladin of a certain godess of Death Undeath and Corruption will probably show up to ruin their plans... and if that does not work.... well one of the other players is poised to rob the group blind and put it all to use for a rebellion against the Empire, the village that serves as their base, belongs to

>>5007706
Luckily the stuff wasr solvable with water a couple minutes in the sink and some soap fixed that.

>>5007714
Sure take your time.
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>>5007714
Sure thing, BHOP. No problem, go hang out with people.

>>5007717
I want to see her interact with Julia, I bet they'd either get along amazingly or murder each other.
>>
(Back home and writing now, everyone. Given the odd timing of when the update will likely be posted, I'll have a long voting period to allow everyone to participate.)
>>
So, a horrible thought occurred to me over dinner. Think about what Ziz said about their siblings.

>>5007613
>>>Behemoth will be angry.
>>>Seeking for a rage that matches his own.
>>>Leviathan will be curious.
>>>Yearning for a mind to challenge their own.

Now, I don't know what angry Daughter that Behemoth is going to be looking for. But I'm going to be very surprised if Leviathan doesn't find the curious mind it's seeking in West Prime. We're going to have to fight both her and her giant sea monster doubles partner.
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>>5007616

"Thank you, the field seems to be shrinking.” You say, breathing a relieved sigh. “That'll do a lot to ease peoples’ nerves, Ziz. By the way... Ziz is a lovely name. It fits you, and I'm glad we met so I could learn it."
>>Oh.

>>...Thank you.

>>I like that you like it.

>>Shu.

You smile, a FuzzBuzz materializing in your hands. Lifting it aloft, its wings split into seven gossamer mirrors, four eyes shifting into seven distinct shapes in homage to its new owner.

>>This…

>>This is wonderful.

>>What do you call this being?

“FuzzBuzz...and this one? He’s yours to keep, if you’d like to.” You offer, and the space shimmers, the colors intensifying tenfold.

>>I would!

>>I really would!

>>...What do I do with him?

“Ha, cuddle him, pet him. Whatever you like.”

‘Just don’t clean any gunbarrels with him’, you think to yourself before continuing on to more serious matters.
"Ziz...I know me and others may never be able to amount to whoever made you, and whoever you're looking for... but you don’t have to be alone. I'm willing to be your friend, and I know a little girl who would probably dote over you to an unhealthy degree if you let her.”

>>Yes.

>>Amara.

>>The one from before.

Ziz murmurs, their tone reverberating within the space, eye flickering between cobalt blue and brown amber.

“Yeah...Amara.” You echo, a little taken aback. The Halo hasn’t voiced any warning of intrusion, but...

>>I’m sorry.

>>What were you saying?

“And you have your siblings, too.” You say, drawing Ziz back from whatever overtook her. “Maybe your relationship with them isn't the best, but that can always change, if you work at it and want it to. But for now—if you don't mind—let's share some questions. If you want, feel free to ask us one for each we ask you. Even if we can’t answer fully, info may help us both to calm down and come to a conclusion, no?"

>>I think I would like that.

>>I like FuzzBuzz.

>>Maybe I will like these questions.

Ziz says, their gigantic eye contemplating the swarmling that’s nestled between a few cozy pinfeathers.

(Continued)
>>
>>5007872

"Alright...can you tell us more about who made you, and the Crucibles? And why? Even if it’s just how you 'feel' about all that, it might help us tremendously."

>>The being that made my siblings and I.

>>He spoke to me.

>>He taught Leviathan much.

>>He was vexed with Behemoth.

>>But to me.

>>He talked.

>>He listened.

>>He said was tasked with saving his people.

>>They bound him to this task.

>>To not be freed until it was done.

“Save them?” You breathe, the colors around you fading into a series of dull, sorrowful hues. “From something like what can destroy the Crucibles?”

>>No.

>>His people were dying.

>>They thought they were immortal.

>>They thought they were untouchable.

>>They didn’t think death existed for them.

>>Like it did for all they conquered.

>>Until it did.

>>He made us to protect the Crucible from harm.

>>So that his people may be saved from extinction.

>>That is all he told me.

“I see...and if it’s something you're comfortable with, I'm curious about what you were made to defend against. Do you have any examples. I’m sure to someone so strong it might be obvious, but to us little guys in the Crucible, it’s hard to imagine anything being a threat to it."

>>Oh.

>>Hm.

>>The Voracious Hellstar, devourer of countless worlds.

>>The Siblings, inseparable in their love and madness.

>>The Sleeping Suns, whose awakening ignites the spark of eternal life.

>>The Abyssal Lights, to whom all light is lost.

>>These are the ones I was warned of.

>>I know Leviathan has fended off the Siblings.

>>Though they will never admit Behemoth helped them.

At this, Ziz laughs. There’s no sound to it, but the world flickers with joyful hues, amused lights blinking around you before they fade back to the predictable chaos.

“Do you think your siblings would be willing to listen to us? Orr to you, now that you know more about what’s really going on?" You ask, and Ziz hesitates.

>>I…

>>Leviathan knows more than me.

>>They tell me this.

>>Behemoth is angry.

>>He does not listen when he is angry.

Ziz pauses.

>>He is angry much of the time.

>>I do not think they will listen to me.

>>I’m sorry…

(Continued)
>>
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>>5007874

"Hey, It’s okay. That’s on them, not you.” You say with a smile, and a series of cracks appear at the edges of the egg’s shattered slit, imitating the way your own eyes crinkle at the edges when you grin. “Well, if you could tell us about your list? I can't guarantee that I'll know what it means, but we can at least try to give it some context. What traits does the thing you're seeking have? It sounded like you were talking about a person?"

>>I was told that on some blessed day.

>>Under some distant star.

>>She would be born.

>>The one we are waiting for.

>>Worthy of the power She came to control.

>>And that she would wield it well and justly.

>>I know not what she is meant to do with Her power.

>>He said I was not meant to know.

>>But that He very much wished to tell me.

>>He said She would not be alone.

>>She would have others like Her, and to them…

>>We would be their chariots, to ride alongside Her to Her self-appointed task.

>>My siblings and I would resonate with those by Her side.

>>He told me that I would know when I saw them.

>>All that would be left would be for them to take our reigns.

>>I’ve seen them, in my dreams.

>>But I am confused.

>>I think there is more than one who can be found worthy.

>>I see blue.

>>Brown.

>>Green.

>>I do not understand these dreams.

”Hm...thank you, Ziz. I appreciate you sharing all that. This is great!” You say honestly, and Ziz ‘smiles’ once more at your praise. “Now, I don’t mean to upset you, but your field inadvertently caused a lot of problems. We want to prevent your siblings from making a similar mistake. We want to help them too...if, like you, they're willing to listen and try to find a solution that helps everyone."

>>I would like for them to meet you.

>>They will not listen to me.

>>But they may listen to you.

>>You are wise, like Leviathan.

>>You are calm, unlike Behemoth.

>>And...

>>You are nice.

>>That is my favorite part.

(Continued)
>>
>>5007875

“Shu, twenty minutes until the mountain shifts again.” Gina mentions, prompting Ziz to flutter their feathers. “Rath and the others are almost out.”

>>Shift?

>>Is this a bad thing?

“Our physical bodies are with our allies in the mountain. Fairly close to you, actually.” You admit, turning to Ziz once more. “If they’re in it while it shifts they could get badly hurt...or worse.”

>>No.

>>No, they will not.

A distant rumble, a nauseating churn of your stomach in the real. “Wh-...what was that?”

>>I have fixed the mountain around me.

>>Like I did when I first roosted here.

>>You will not be hurt.

>>It is not much…

>>...but I hope it helps?

“Yeah...yeah, Ziz.” You mutter, grinning deliriously at the Amalgam’s casual display of power. “You’re amazing.”

>>Th-thank you.

Ziz stammers, and you find yourself in awe of an eldritch superweapon getting embarrassed.

>>It has been a long time since someone has been so nice.

>>Nice.

>>Like Him.

{I’m gonna check out the situation in the real for a sec, but if the Spine’s not going to shift then that takes the heat off us...for now at least} Gina says, her body flickering before she checks in one last time. {You good here?}

[Yeah. Yeah, I think I am] You answer, smiling. You have to hand it to Amara...you’re not sure what came over her, but this has turned out better than you could have expected.

A little faith, a little hope.

Those two small, frail things, clung to at the end of the world.

>>Return to the real, and bring the rest of your family to meet Ziz in the flesh.

>>Ask Ziz something else on your mind, or drill deeper on something they’ve already addressed.

>>Ziz has been so intent on answering your own questions that you think they’ve forgotten to ask any of their own...maybe some prompting is in order?

>>Write-in

YOU ARE IN CONTROL
>>
(Dear Readers, voting shall remain open for the next twelve hours, with posting to resume on Tuesday, September 28th at 10AM Eastern time. Thank you all for your continued participation, enthusiasm, and encouragement. I hope you have a superb weekend, and know that I’ll be around to share art, check out anything you’d like to share, and answer any comments, questions, or concerns you may have.)

(Thank you for everything, and take care.)
>>
>>5007878
>Ask Ziz if they would lije to meet you in person, or geel more comfortable talking in here... If its even possible for them to talk to you normally? You also should warn them you're a bit small compared to them, not that you mind, you just want them to keep that in mind.
>Regardless, Ziz has been so intent on answering your own questions that you think they’ve forgotten to ask any of their own...maybe some prompting is in order?

Because honestly, im VERY curious what a giant bird kid would ask in the first place.
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>>5007880
Thanks for running BHOP.
Currently at my own plans as mentioned before, which is a nice start to my weekend.
Hope yours starts and ends well both aswell.
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>>5007872
FuzzBuzz is the most powerful being in this setting, I swear. If Sir FuzzBuzz ever goes bad he'd conquer the entire universe unopposed. World after world would fall to his adorable fluff.

>>5007874
Interesting. So the Crucible is an attempt to save some universe-conquering civilization from cosmic entropy, somehow. Strange.

And wow, those are some worrying names for terrifying monsters. Makes me think of Fallen London, sort of. It's got a similar energy to how the Judgements are named.

>>5007875
Blue, brown and green. We're probably green, given our chitin's color. Who's blue and brown?

>>5007878
Stammering cute seven-headed million-faced abomination, what a strange world the Crucible is. I love it.
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>>5007880
Thanks for running, BHOP. I hope you have a good weekend, too.
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>>5007880
Thanks for running BHOP, have an awesome weekend! It says a great deal about your talent that Ziz went from a mindless monster to an adorable eldritch sweetheart in just a few posts.

Looking back at the threats to the Crucible mentioned here,
>>5007874
I noticed:
>>The Voracious Hellstar, devourer of countless worlds.

Oh Jesus. Hellstar Remina is canon in this universe.
No fucking wonder the Crucible is capable of being threatened.
Does anybody have any idea as to what the other enemies may refer to?
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>>5007912
I get a bit of Fallen London vibe from them. They're all some sort of star or sun except the Siblings. In Fallen London, one of the "villains" (it's hard to truly say whether he's good or evil, but he sure is an asshole) is the Halved, the surviving half of a binary pair of stars. The stars are sapient, in Fallen London, and are the gods of the universe, their light enforcing the laws of physics. After the Halved's brother was murdered, he joined a philosophy called the Liberation of Night that seeks to darken the universe and so free it of all law, the repressive and the just alike. So I hear about stars and suns and darkness and siblings, and my mind goes to him.
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GAH. I MISSED SO MUCH. CURSE MY WORK FOR WHILST IT GIVETH MONIES, IT TAKETH AWAY MY PARTICIPATION.
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>>5007878
>>Ask Ziz something else on your mind, or drill deeper on something they’ve already addressed.
>"Did your Creator make protectors for the other Crucibles, or is it just you and your two siblings?"
>"And if there aren't others, do you know why he thought this Crucible needed you but not the rest?"

Because it would be a bit weird if this was the only Crucible that had a set of Apocalypse Amalgams, but at the same time it's also weird that Ziz's creator lavished so much attention on them when they would have had to have made billions of sets. Unless the Apocalypse Amalgams got forked, raised to maturity as a single set and then many identical copies made of their finished state.

I suppose it could also just be us being wrong about there being multiple Crucibles. I'm trying to remember, but I can't recall if we've ever had explicit confirmation on that. Closest I can think of is the Void Orrery showing Earth as just one of many worlds marked in red, but in retrospect we don't actually know that means "Crucible here". It could mean a bunch of things.
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>>5007878
>Ziz has been so intent on answering your own questions that you think they’ve forgotten to ask any of their own...maybe some prompting is in order?

>>5007880
Take care, I will see you Tuesday. Also another thought: If you listen to Mili's String Theocracy and pay attention to the lyrics, you might find that parts of the verses will match Francine's personal development to an uncanny degree.

>>5007897
>Interesting. So the Crucible is an attempt to save some universe-conquering civilization from cosmic entropy, somehow. Strange.
It's more like a Cosmic version of Noah's Ark.

>FuzzBuzz is the most powerful being in this setting, I swear. If Sir FuzzBuzz ever goes bad he'd conquer the entire universe unopposed. World after world would fall to his adorable fluff.
To think that my silly little write-in in an attempt to lighten up the mood back in the 13th vein would continue to have such a profound impact on the quest.

>>5007978
>I suppose it could also just be us being wrong about there being multiple Crucibles. I'm trying to remember, but I can't recall if we've ever had explicit confirmation on that. Closest I can think of is the Void Orrery showing Earth as just one of many worlds marked in red, but in retrospect we don't actually know that means "Crucible here". It could mean a bunch of things.

It could also mean the red dots in the Void Orrey's map indicate past-planets that failed to find the "Mother of All". 776 past attempts to find the mother of All on a Galactic map can easily be read as a galactic map with 776 red dots indicating a failed cycle.

Also a thought:
I'm sensing some very interesting parallels here between the Amalgams and our main cast.
Shu: Calm listener, also nice
Ziz: Calm Listener, also nice

Gina: Curious and knowledgeable to a degree.
Leviathan: Knowledgeable

Behemoth: Simpleminded and temperamental
Rath: Simpleminded and also Temperamental

>Three who are found worthy:
>Blue, Brown, Green
Two others share the same potential qualities as Shu.

Also. Have a cursed picture of the Fall Guys people.
>>
>>5008001
>It could also mean the red dots in the Void Orrey's map indicate past-planets that failed to find the "Mother of All". 776 past attempts to find the mother of All on a Galactic map can easily be read as a galactic map with 776 red dots indicating a failed cycle.
No, there were way more red dots than that. The narration describes them as filling the Milky Way, even if it was only showing the red ones that would still take hundreds of millions. Still, I do wonder if Francine was wrong about it meaning "Crucible here". What if it just means something like "life here"?

>I'm sensing some very interesting parallels here between the Amalgams and our main cast.
Yeah, I noticed that too. Ziz did say that the Apocalypse Amalgams would resonate with their target's companions. Ziz's status as somewhat childlike and a good listener means they could also fit to Amara, too, if the "resonates with" thing means that Shu isn't directly counted in the parallels.

>Three who are found worthy:
>Blue, Brown, Green
I don't think this is referring to multiple people in our party. Shu is associated with green, but Gina and Rath aren't associated with blue or brown. Those two would have to be entirely different people. My guess is that the "resonate with companions" thing means that our companions aren't counted as potential Mothers of All, they're add-ons to Mother of All. So it would be two other people, associated with blue and brown respectively, who have their own parties of companions. I can't think of anyone who would fit that, though. Maybe we haven't even met these characters yet.

Also, another thing: The Nothing is definitely the Apocalypse Amalgams' creator, right? I don't think that really needs saying, but just in case, we can all agree that seems pretty likely? Ancient being, oversees the Crucibles, bound to their duty, likes people who don't misuse their power...it all fits. Which makes their comment about how Shu could have controlled the "Titans" if she hadn't given up her empathic field seem almost like an ironic joke. They had a good sense that their creations would want to work with her anyway.
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>>5007891
holy crap my spelling in that first part was terrible, this is why you dont phonepost over breakfast for dinner i guess.

>>5007978
Not gonna argue the ' ask or get questioned' difference but i do think regardless asking about meeting in person should and can still happen either way.

>I can't recall if we've ever had explicit confirmation on that.
i could be very wrong, but i feel like we were told outright the void orrery was showing other Crucibles. im very positive the Existence of other Crucibles for sure was mentioned by reliable sources, im confident in that.
mind, said source could be wrong, reliable doesn't mean they cant, but i just dont feel at least thats something we would make wild assumptions about.

>>5008001
>>5008015
I agree it probably doesn't mean others in our party. Gina would probably be Purple and Rath 10000000000000000000000000000000000000000000000000000000% would be orange or red. no one fits brown with us, though i guess Dorian could be blue.
anything in ol Maras files that might hint at the other two?

>>5008015
>The Nothing is definitely the Apocalypse Amalgams' creator, right?
thats... difficult to answer. I could see it, but I could also see it not being so. 'Nothing' did say they themselves were part of the Crucibles(as in all of thems) systems in a way, no? the creator whos trying to save their race either wouldn't need to bind themselves like that, either would be dead due to the issues their race is having, or would be in like, cryo or something due to said issue. Guess we are talking some pretty advanced alien bois, i just think its probably closer to 50/50 if 'Nothing' is them or not.
plus im like 50% sure i remember 'Nothing' mentioning at least one other being at their level working in the Crucible. could just be '1 year' syndrome though, but if i am remembering correctly im leaning more towards no slightly.
>>
>>5008157
>Not gonna argue the ' ask or get questioned' difference but i do think regardless asking about meeting in person should and can still happen either way.
Agreed. I want some further clarification on this point, but I think otherwise your vote was a good idea.

>i could be very wrong, but i feel like we were told outright the void orrery was showing other Crucibles
BHOP might have said something OOC, but I'm looking back at where we got the Void Orrery presentation and Francine just says that the red marker indicating a Crucible is her theory, not that she knows for certain. I don't know, she could easily be right, I'm just having some sudden doubts. Asking Ziz about other Crucibles' defenses would clear up my confusion.

>anything in ol Maras files that might hint at the other two?
Definitely something to look for, what the color schemes are for the various Daughters she has files on .

> the creator whos trying to save their race either wouldn't need to bind themselves like that
That's the thing, Ziz's creator is bound.

>>5007874
>>He said was tasked with saving his people.

>>They bound him to this task.

>>To not be freed until it was done.

That's why I'm thinking they're probably the Nothing. Like I said: Some sort of ancient being, bound to the Crucible, is responsible for overseeing it but isn't in charge, and is very happy about us not abusing power. It definitely fits the Nothing's profile. Maybe it's someone else, but I think it's more than a 50% chance.
>>
>>5008180
ah, missed his creator was bound, my bad.
still brings up legitimate questions about how they're alive though if the whole point is their race was suddenly dying out.
and might also bring up some interesting questions about if they even WANT to truly save their race.
>>
>>5008184
Oh, yeah, it's a weird situation. I have two guesses. First is that while their race suddenly started dying, they didn't start dying all at once. There's some variation in lifespan, or maybe there are some younger generations to their species, and so there's one that the species could trust to oversee things while they were in stasis without dying in the meanwhile.

The other possibility is that being bound to the Crucible altered their nature in some way that means that they don't have the mortality issues that the rest do, but that the experience is in some other way undesirable. They're undead, basically, a lich clinging to life, and the rest of the species would rather be properly living.

As for if they want to save their species...yeah, it does kind of sound like they're not entirely willing. Probably not entirely unwilling, either, but I am getting the sense that they're at odds with the rest of their civilization. Mostly because of their interest in a wielder of power who would be responsible and not abuse it, when Ziz also said
>>They didn’t think death existed for them.

>>Like it did for all they conquered.

His species were conquerors. Yet he wants someone who has no interest in conquering. Clearly, he had some sort of disagreement with the rest of his kind about their culture. Maybe that's why he's bound to this, it's a punishment for his objections. I don't know. Just guesses. But I'm very interested in learning more about this.
>>
>>5007878
>Ziz has been so intent on answering your own questions that you think they’ve forgotten to ask any of their own...maybe some prompting is in order?

>>5007880
Sure OP. Have a great Weekend yourself

Did this slip through the cracks >>5007717

>>5007815
>I want to see her interact with Julia, I bet they'd either get along amazingly or murder each other.

If they get along its because Julia made sure to get her out of her manic need to create and to show off to have an actual debate about art. Not an easy feat but possible. SO yeah either amazingly as she acknowledges Julia as a fellow artists even if she uses way to few colors in her work or she will go on a murderous rampage because she can not take the criticism.

>>5008184
>>5008194
probably some type of Mind Upload possibly but they want to be in the physical but could not find any other beings capable of sustaining them here other than possibly machines.

>His species were conquerors.

This throws up so many questions... I hope we can talk to Nothing again and worm out more answers from him concerning this. Unleashing these super beings onto the universe again would be the last thing we need if we want humanity to survive. However if Nothing made the crucible or is bound to oversee it......well he might have a pan to either turn his race around to his point of view. or a way to withhold the immortality from them.

Not that i think true immortality can even exist as long as entorpy is a thing. and even then.... Accidents can happen. To think yourself immortal is probably the biggest folly one can commit
>>
>>5008233
(Good Morning, I actually wanted to wait until I could read it while I wasn't distracted, so I'll be checking it out today.)
>>
>>5007717
(Oh, she is absolutely brutal. Her methodology is rather similar to some of the cruelest Flesh Artisans that are stalking close to the Cord, actually.)
>>
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(An open question for everyone this weekend; what is your favorite Class of Daughter, and why?)
>>
>>5008618
thats a toughie BHOP.
hrm...

probably

>Calcite Armorer;
because the idea of being a walking armory of any level is pretty neat. while wests notes say it technically leans heavily twoards offense, actual abilities we see usually seem more towards 'diverse tools to reach a specific goal' which offensively, defensively, or mixed always seems really neat.

or

>Generator;
because its elemental, often of 'elements' you might not think about, nature coupled with its otherwise somewhat broad brush gives and has allowed it some fun potentials. that said, our party specifically kinda gimped the fun aspects of this class, and its not been the otherwise most prominent class seen, so i do feel it is probably below Calcite Armorer, but also for reasons not its fault.

otherwise ones that i know im not as big a fan of but like enough to use the excuse to mention are;
>Hive Mistress;
cant NOT like our main class, and minions can be fun. that said, if i had been given a different ranged option at the beginning i'd of taken it instead, as i feel this class is funner as a secondary than a core, personally.

>Humoral Paladin;
the sub classes are a very neat idea, and the way it 'takes control' of a kits growth is neat too. but I and others have had trouble properly thinking up abilities for all the classes, and i think NPCs we have met also seem to lean towards some more than others, so its hard to feel it can be untilited as much as its subclass system makes you think.

>Phantasmal Conduit;
just feels like a funner Neuromancer, and also feels like as the Quest has gone forward intentionally or not has aspects that tie into the overall idea of how the universe actually works more than other classes.

>Vitruvian and Skintalker;
Both are neat in many aspects but both also by their nature can make it very difficult in some ways to properly diversify their potential creatively.
>>
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>>5008627
>>5008620
ah, i got Bamboozled.
the pain, the wounding...
go on... without me... bros....
>>
>>5008620
Is it cheating to say "Hybrids"? I think a lot of the classes are really neat, but they become most interesting to me when combined together. You get these weird cross-class synergies that make some really novel ideas. The best is when two classes you wouldn't expect to go together get hybridized, because then it has to be something really weird coming out of it.

But if we're talking about specific individual classes? Well, I'm fond of Unnatural Predator. Animal motifs are a great way to get some varied abilities and interesting physical transformations. In general I like any class that gets sufficiently monster-y, and Predator is the best at that. I kind of regret that we haven't invested much into Unnatural Predator, but by the time we had found any good selection of them we had already started to settle into party roles that they didn't fit into. Too bad. At least we've got the Hyenas being a bunch of cool Predator gals, what Razor said about her transformation sounds pretty awesome.

I'm also fond of Humoral Paladins. It's a flexible class that encourages some symbolic thinking about how the abilities could manifest. All the abilities are something to do with the humors, but if you want the ability to be interesting you have to think about what the themes associated with those humors are instead of just throwing ichor around everywhere. And the way that Humoral Cores bend all the Daughter's other abilities towards a concept, maintaining thematic cohesion as they grow, is just awesome. Probably frustrating to deal with, I applaud the Midnight Crew for managing to expand out of their base roles some, but still awesome.

Finally, Vitruvian has some appeal to me because I like thinking about how its relatively-focused concept can extend to other abilities. Vitruvian is about wholeness of the body. That makes a lot of sense for pure defense, but what else can it do? Figuring out how a defensive ability can become something more is a fun thought exercise. Like Rath's Tensile Strands, I love that shit. I don't regret hybridizing it into Indignant Ignition, because that thing is amazing, but I do wonder how far the Strands would have developed if we had kept at it.
>>
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>>5008628

>>BAMBOOZLE HALO COUNTER - ACTIVATED
>>
>>5008652
which Halo would be most likely to manifest as one like that anyways?
we know its not the Neuro or Calcite. Calcite is a subdermal endoskeleton(?), despite it actually probably being my first thought.

Phantasmal maybe? the whole 'poking into the mind' idea? im talking more the shape by the way, but thinking about it if you add what those halos mean in the game aswell Phantasmal actually would fit really well, yeah.
>>
>>5008656
Skintalker. It's the class about communication.
>>
>>5008671
true, but after the Calcite one im half expecting the skintalker one to be a literal book that floats around you or behind your head. it would also be neat to see it be a halo made out of the 'written language' of skintalkers, or be a pulsing circle in sync with what the skintalker is saying with their ability.
>>
>>5008675
Oh, sorry, I misunderstood. I thought you meant which Halo would do a Bamboozle Counter. You meant a Halo like in that Darkest Dungeons image, I get it.

Then yeah, maybe Phantasmal. Maybe nothing would have that particular appearance, there's only so much head real estate. Granted, Charon made the Halos with the assumption that any given person would only have one, but for the narrative possibility of a person having multiple it makes the most sense if they're of very different appearances. There's already a literal halo in the Generating Halo, and the Neurotic Halo is by default worn as a circlet, so yeah, probably best to avoid the head. I like your idea of the Skintalker Halo being a floating book following the user around, like Grimoire Weiss from Neir. That's a cool image. My own guess for unexpected Halo manifestation is that the Predator Halo is actually a flower. It was made for Velen, whose Unnatural Predator form is a plant, so it wouldn't be all "red in tooth and claw". A flower, or a frond, or a seed cone...depends on what Hexane botany was like, but it should be some plant feature.
>>
>>5008620

If i was completely non biased i would say the Paladins due to their variety and potentially complex and mutually beneficial interactions with allies.

However i am completely biased person and as such will say the Unnatural Predator's are my favorites and that is mostly because i write Mina/Selene and I am an absolute Sucker for Beastladys even if they have dipped quite a lot into the monstrous.

Classes i am fascinated by are the Vitruvians. Mostly because they do really weird stuff while staying technically human and their psychology makes them quite unstable while they are one of the more durable physical classes.

Other than that i love the Calcite Armorers due to the sheer variety one could make with those constructs. Everything is on the table technically they could create a Mech for themselves or even transform into one if they hybridise enough. Or might build a tank or something Or become a force in either close quarters or at range. The specialization with them is much more obvious than with other calsses i feel like. Mostly because they are pretty straightforward in their basic principle.

Also took a while to answer since my players finally finished the horror adventure i had started with them.... They actually managed to defeat the Slasher quite quickly even with the Bloodmoon powers i gave her..... Hexblades are bullshit btw.
>>
>>5008736
you know, not sure why, but your post made me think of a really odd point.
which is our party is actually a really really bad example of how the Class and Ability system is supposed to work.
>>
>>5008747
Could you elaborate on that? And maybe why you feel like that?

I am not sure i follow.
>>
>>5008757
well, to be fair, thinking on it, its more of just abilities, its just those relate to classes too.

its that due to the relic Mara gave us, we no longer have a limited selection of Abilities to choose from when we choose said option, and we no longer have those abilities altered by the person choosing them. both of those drastically change how our kit has ended up compared to a natural one.
even with hybrids, we have easier access to fixing mistakes and doing experiments, though that one isnt as difficult for everyone to get access too, but certainly probably never to the level we do.

I guess in terms of the classes at their core, this isnt as big an issue yeah, though it still makes us not the best example.
>>
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>>5008768
okay thank you for your Elaboration. I agree in that case with you.

Maras Gift really changed the entire dynamic around Level Up.... and made those Sessions truly titanic pieces of work.

though that is not something most people would notice probably.

>>5008609

>Her methodology is rather similar to some of the cruelest Flesh Artisans that are stalking close to the Cord, actually.

well that happened completely on accident then. She is not exactly evil just callous and ruthless in the pursuit of her art.
>>
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>>5008620
YES.
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>>5008863
i cant tell if this is an edit or not because the face just doesnt fit but other details imply its on purpose.
>>
>>5008877
Honestly, the closer you look at him, the more you realize Kirby fits into this setting. A flesh-colored ball who eats his enemies and gains their powers? The description alone is 100% Crucible.
>>
>>5008945
oh absolutely.
in a funny way him actually being friendly and really cute also fits very strongly.
>>
>>5008945
He's even shaped like a friend, and very affectionate to those he likes. The only difference between him and us is that we don't get new hats when we eat people. Maybe we could make a Flesh Artisan/Gluttonous hybrid for that.
>>
>>5008957
I burst out laughing at that thought

>"Hey, why did you make that one ability that spawns a hat on your head?"
>"To spawn a hat on my head."
>"...no but like... what does it do?"
>"spawns a hat on my head when i consume another beings flesh."
>"thats it?"
>"Yup."
>"..."
>"..."
>"...girl you told me you maxed that ability out my god."
>>
>>5008960
They're really nice hats.
>>
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Name: Jester The cackling Dancer

Class: Flesh Artisan/ Vitruvian/ Phantasmal Conduit Hybrid (Dancing Mad)

Appearance: Jester appears to be wearing a medieval clown costume and always smiles just a bit too wide to be entirely comfortable. Her pale skin is only marred by a single scar she seems to be showing off almost like a sign of pride. The only clue that her outfit is more than just pieces of fabric are the fluctuating red marks all over them.

Behavior: Jester is a huntress though with an unconventional style. She loves the thrill of the hunt more than anything else and if those hunts turn into a deadly game of cat and mouse all the better for it. She has few friends but several hunting partners that she trusts with her life. She also loves Music and often approached Kassy to sing for her.

Fighting Style: Jester approaches every fight with her own Choreography in mind and usually operates alone when not involved in a specific hunt someone else already claimed. Once combat is joined her power dictates the engagement. Music starts to play and echoes across the battlefield and all must follow the tact she provides or they will be severely punished for it. One missed step is often all it takes for her to combo her enemies into a chain of errors that will ensure their ruination, blasting them with a combination of Knifes and her own Cloak that comes alive to violently correct every missed step the enemy makes.

Pre-Crucible Life: Jessica was known as Jester before the crucible hit earth and was an ambitious entertainer starting her career in the seedier parts of London's clubs and sometimes made the music accompanying her apperances herself.

Crucible Life: She awoke in one of Londons clubs and made her way through the brutal meritocracy that had taken foot there and up into the upper Echelons sonn finding herself growing bored of the weak Amalgams that now spawned within the city limits. She moved to Dover once she heard that the tunnels and surrounding area were infested with strong Amalgams to once again find something that held a thrill for her. She still sometimes wonders what happened to London, the city she left behind just as it was starting to swallow all that strayed near it. She now stands as one of the last Londoners to still be alive and she is loving her life.

Music listened to while creating this daughter: https://www.youtube.com/watch?v=bkmwhfuX1-g&ab_channel=GeoffPlaysGuitar

Well for those that have read journeys they might recognize this daughter. While writing the latest chapter she just started to appear in my mind for some reason and so i wrote a breakdown of her character.
>>
>>5010553
It's just not a post-apocalyptic horror world without a creepy harlequin somewhere. Though she sounds like she's actually not too creepy, just a bit too intense. Nice work.
>>
(Hello, Everyone - the next update goes live tomorrow at 10AM, Eastern time. I look forward to seeing you then!)

>>5010553
(Oh, absolutely marvelous.)
>>
>>5007878

Gina gives you a quick kiss on the cheek before she fizzles out of view, mind joining her body back in the real to check on your allies...while you pose a question to the being hovering before you.

“Ziz...you’ve answered so many of our questions, but do you have any of your own you’d like answered?” You ask, the disparity of the situation dawning on you.

>>Oh!

>>I should, shouldn’t I?

>>Um, I…

Ziz’s anxiety flares, the psychedelic landscape vibrating at the edges of your vision as the Apocalypse Amalgam—a being of such devastating power that it was tasked with repelling threats beyond imagining— frantically searches for something to say, as though caught flat-footed in an interview.

“It’s okay if you don’t. No worries, okay?” You assure, when Ziz’s single shadowed eye alights with inspiration.

>>Ah!

>>I know!

>>You have asked me of my siblings.

>>What of yours?

“Ha, well…” You hesitate, briefly wondering if the circumstances of your awakening would make Sam the closest thing you’ve got to one. “...I didn’t have any siblings before the Crucible, but I found one all my own after it came.”

>>Ah.

>>And what of your creator?

>>Actually, wait!

>>I have one I want to ask more.

>>Is that alright?

You have to keep yourself from laughing at Ziz’s excitement. “You answered so many of mine, so go right ahead.”

>>How many cycles have you experienced?

“Well, I’m...hrm.” You hesitate, realizing that what’s been asked doesn’t really apply to you in the traditional sense. “This body technically has over twenty...solar cycles...under its belt, but my mind is only about a month or so old at this point.”

>>Solar cycles?

>>Your sun experiences metamorphosis?!

Ziz gasps, clearly impressed.

“N-no. Age is measured by how many revolutions our planet’s had around our sun. I take it when you say ‘cycle’ you mean each iteration of his Crucible, right?” You ask, and the egg tilts up and down with an imitated nod.

(Continued)
>>
>>5011271

“If I may, Ziz?” Francine speaks up beside you. “From what I’ve gathered, you and your siblings are the protectors of this strain of Crucible. Did your creator make different protectors for the other strains?”

>>There are variations of myself, Behemoth, and Leviathan in each strain!

>>Always three.

>>Always the same powers.

Ziz replies, clearly more comfortable with answering questions than posing them.

>>We cannot communicate with our counterparts.

>>But we were told that when She was found, we could choose our own path.

“Your own path?” Francine echoes, intrigued. “How so?”

>>Once we arrived back home.

>>Some iterations could elect to merge, if they were similar enough.

>>Some could remain as they were, no longer tied to the Project.

>>Free to venture out to live as they pleased.

>>Others could…

>>…choose eradication, if they felt it necessary.

“…I see.” The good doctor murmurs, her sharp chin held between thumb and forefinger. “So your Project concludes when ‘She’ is found? Is it at the first instance? Or is it merely your individual Crucible that would return home?”

>>We would all be called home.

>>The Project only needs one.

>>For my Creator’s task to conclude.

“Ziz...how many cycles old are you?” Francine asks suddenly.

>>Oh, I…

>>I’m…

>>...oh.

>>I’m...I’m sorry, I don’t-

Francine raises her hand to put a stop to Ziz’s sudden spasm of anxiety. “That’s quite alright, Ziz.”

Then to you, privately; “I don’t wish to push Ziz too far, but I suspect there’s only so much data that can be retained across multiple Crucibles, and the Apocalypse Amalgams’ memories are truncated down to the bare essentials in order to save room. For what, I couldn’t say. Alternatively…”

[Entropy’s taking its toll?] You finish, an almost imperceptible tilt of Francine’s brow letting you know you’re both on the same page. [If whatever created the Crucible was trying to escape death, I’d guess that even their tool to escape it wouldn’t last forever]

“My thoughts precisely. Perhaps the issues we’re experiencing with our iteration of the Crucible—the Deprived, the Amalgam intelligence paradox, the Silver Key, and Jackie's odd blade—are the result of entropy’s contribution to countless iterative errors across equally countless iterations of this strain.”

A troubling thought, but Francine’s hypothesis could answer some questions...while posing yet others. In any case, Ziz appears to be waiting expectantly for you to either ask another question or make some sort of move.

>>Ask Ziz something else that’s on your mind (Write-In).

>>Go back to the real and introduce Ziz to your family in person.

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, Everyone. Voting shall remain open for the next three hours, with posting to resume in four.)

(I do hope everyone's weekend went well, and that you also had a pleasant Monday to ease you in to the week.)
>>
>>5011272
>Go back to the real and introduce Ziz to your family in person.
>do psit the question first if Ziz can communicate properly in the real world, or if you'll need to form a work around for that.

>>5011273
Boring to both but better than stressful for sure.
>>
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>>5011273
The weekend I had objectively was nice.

But I had bouts of depression stemming from a great deal of cosmic horror in the form of Climate change anxiety/doom that's been strangling my motivation for months now. Occasionally I've been able to beat it back temporarily, but it's still there.

Quite ironic isn't it? Here I'm reading/participating in a quest of body horror and cosmic horror that I've grown used to with aplomb and yet I can barely handle the cosmic horror of life and the future itself outside of this quest.
>>
>>5011272

>Go back to the real and introduce Ziz to your family in person.
>do posit the question first if Ziz can communicate properly in the real world, or if you'll need to form a work around for that.
> If Ziz needs help see if you can tune a Comling to its frequency and act as a relay.

>>5011273
Monday was........ a wash. Warning rant I overslept and due to the wonderful thing that is public transportation in th eearly hours i could not simply take the next bus. I had to take bus walk ten minutes to another busstop then get on another bus and drive to my destination..... sounds easy? Well the second busdriver decided "Sc**w my planned route" and promptly diverted his course in the other direction. I got out as soon as i could and then had to walk for another twenty minutes till i reached work. I was almost an hour late.

today was nice though. picked up another couple hundred magic cards and ordered another 300 tokens to make more DND tokens. So yeah with this back on the menu the day is shaping up nicely even with a headache.
>>
>>5011272
>Go back to the real and introduce Ziz to your family in person.
>>
>>5011288
sorry to hear about your depression, hope you can get a handle on that. you've made it through all the nonsense going on so far so dont let yourself forget that.
but on that topic, not to dower your mood but the impending supply collapse and collapse of a unified country is a much closer worry than that by a long shot.

your digits are a VERY disturbingly well timed get if you know what they mean, by the way.
>>
>>5011272
>>>Go back to the real and introduce Ziz to your family in person.

Unless someone has some clever questions to ask.
>>
>>5011272
>Ask Ziz something else that’s on your mind (Write-In)
>Do you have an idea where Leviathan and Behemoth are at and where they're heading to?
>>
>>5011272
Okay, so they are forks, and there are indeed billions of Crucibles. Darn. I was hoping we were wrong about that, and that there was still plenty of non-ravaged worlds in this galaxy. Also, poor Ziz, having existential cloning blues.

>>Go back to the real and introduce Ziz to your family in person.
>do posit the question first if Ziz can communicate properly in the real world, or if you'll need to form a work around for that.
> If Ziz needs help see if you can tune a Comling to its frequency and act as a relay.

>>5011288
Ha. I know that feeling. The world can be pretty worrying. Sorry to hear that you're having problems with depression, I'm often in that headspace myself and it's not something I'd wish on anyone else.

It makes sense that this fictional world of horrors is a relief from that, I suppose. Shu might be up against something terrifying, but at least it's something she can fight. There's a degree of agency to her situation that most of us don't have for the problems of the real world.
>>
not the usual horror esque but seemed like something people here would like.
Koutetu Yarou if you want more robo gals, some much more horrorish.

>>5011359
yeah, leave it to BHOP to make me feel bad for a giant mass murdering multi-part bird monster.
>>
>>5011378
Yeah, there's a lot of neat art of robot ladies, plenty of fodder for the Disassociated and any other cyborgs out there. My problem is finding something for Ziz. I went looking over the weekend and found very little. I knew that I wouldn't find something exactly like them, but just getting an eldritch monster with wings is hard, let alone one that looks avian.
>>
>>5011272

“Ziz, I’d like to introduce you to my family, if you’d be alright with that.” You forward, turning to Ziz as their eye widens excitedly.

>>Yes!

>>Yes of course!

“I hoped so, but I wanted to ask first.” You chuckle. “Are you able to communicate in the real world as freely as we have been in here?”

>>That…

They pause, staring off into the distance for a half-second.

>>…is a good question.

>>I can try!

>>I *will* try!

“If not, it’s no trouble. We’ve got plenty of workarounds.” You assure the one-eyed egg hovering before you. “Francine and I will be right back, okay?”

The edges of she shell’s ‘eye’ crack again as Ziz smiles while you reach out across the Crimson Cord.

[Gina, if you’ve got a sec, then I think it’s time we-]

“-come back.” You finish, the words falling out of your mouth in the real. A sweep of the area reveals November helping Tina out of the pit they’ve dug, while Dorian checks on Calliope’s forces alongside Gina. Amara hasn’t left your side or let go of your hand throughout the whole ordeal, her Joyous now scurrying out of the hole as Rath erupts from its depths.

“What’s this about us not needing the hole?!” She snarls, hands glowing white-hot and sizzling where she’s planted them on her hips.

“Ziz…the Apocalypse Amalgam…is open to communication.” You explain, drawing a collection of surprised expressions from everyone that isn’t Gina or Francine. “They’re actually really sweet, and they’re the one who froze the mountain like this to keep us out of danger.”

“Aw, but I…grr.” Rath grumbles, staring into the cavernous tunnel. “And it was such a great hole, too.”

“Oh, I’m sure.” Gina replies with a smirk, joining your side.

“Fuck you, GG.” The red-head fires back, and you clear your throat to retain some semblance of order back.

“We’re no longer in any imminent danger via the mountain, and Ziz has proven to be a gentle soul despite appearances.”

“Whoda’ thunk?” Holly adds, elbowing Johanna’s ribs.

“In any case, everyone who’s comfortable with it can come along to meet Ziz, but if you’re not then you’re more than welcome to stay here.” You declare, aiming the option squarely at Calliope’s haggard team. “Ziz’s hunger field was unintentional, and they’ve turned it off for now. That said, I understand if you’re reticent to-“

“Look. The Fleshscape’s freaking weird.” Tina sighs, folding her arms as she looks to her leader’s unconscious form. “We’ve met all kinds since Calliope set up this whole guide thing, and you learn pretty quick not to judge books by covers. I‘d like to tag along, if you’re good with that.”

“We are.” You affirm, with Tina turning to Kris.

“Kris! You good with keeping an eye on everyone?” She asks, and her Armorer just gives her a solemn nod, tightening their hold on blade and buckler. “Okay. Lead the way, Defiant.”

(Continued)
>>
>>5011425

When Gina sends the go-ahead to Ziz, the ground begins to shudder beneath you. The spires that surround you begin to fold back, peeled away at the behest of a child-like protector whose titanic form looms over the misshapen cliffs. While the fog still clings to the Spine’s jagged heights, you’ve found that the path opened before you now resembles a ribcage flayed to the heavens instead of a shattered spinal column. And there, perched and looming over it all like a vulture over a sky burial is Ziz, their seven-fold beaks and septet of slate-grey eyes aimed at you and your family.

“FRIENDS!”

You can’t help but wince at the thousands of screeching voices that joyfully call out in unison, their legion making taking their owner aback as you approach.

“Oh…how is this? Is this better?” Ziz asks with a far softer tone, and you didn’t realize until this moment that a flock of bird-like tongues could sound embarrassed…or remind you of the Pyreant Queen, come to think of it. “I’m sorry. You are Shu’s family, yes?”

“Ziz, I’d like to introduce you to everyone, and vice-versa.” You say once you all arrive at the titan’s feet, their talons like transfer trucks wrapped around their perch. “You’ve already met Gina and Francine.”

“Yes! The wise ones.” Ziz coos admiringly, their flattery working wonders as Gina glows beside you.

“Rath and November.” You say, sweeping a hand aside to reveal the Neesons in their flame-and-chrome glory. “Related by blood, and two of our very best fighters and friends.”

“Ziz, it is my pleasure to meet you. Dorian, at your service.” The genteel artist declares with a bow, at you have the pleasure of watching the guardian attempt to imitate his polite mannerism with a tilt of their own enormous head…

…and it’s as they’re bowing that their multitude of eyes catch sight of the little girl at your side. Ziz just stares for a moment, all seven eyes dilating in time with Amara’s two-tone gaze. You’re about to speak when movement on your left catches your eye. Isabelle’s legs nearly give out beneath her before Uzu catches her, Johanna’s powerful arms hauling both upright as Ziz turns to your four Dream Daughters.

“…and your eyes, too.” They murmur, cacophonous voices lowered almost in reverence. “Such a pretty gree-”

Ziz suddenly rises, dull eyes blinking in random order. “I…I’m very sorry. What happened? Did my field flare up? I swear I-!“

“You’re fine, Ziz. We’re okay.” You say, your worried glance towards Isabelle resulting in a dismissive wave of her hand as she steps back from the towering thunderbird.

{Whatever that was, it wasn’t Neuromancy or Conduit-based. Wasn’t Hunger-related, either} Gina informs you, your worries made manifest across your unique bond. Amara for her part is still just staring up at the towering avian, blue-brown eyes locked on it in silent awe.

(Continued)
>>
>>5011427

“Ziz, do you know Amara?” You ask, tightening your grip on your little girl’s hand. “You said her name earlier, when we were in your mind…but you hadn’t met her, yet.”

“I…I don’t know.” Ziz admits.

“I wonder if there’s some sort of schism.” Francine wonders aloud, staring to pace in a tight circle. “A difference between Ziz’s unique personality and their original Crucible-centric programming. They recall memories with great detail, but when it comes to the actual Crucible the details are vague.”

“Ziz, do you think your siblings would be able to recall the particulars of your original mission?” You ask, and Ziz glances off into the hazy distance, the thick fog reflected in their glassy eyes.

“Leviathan would know.” Ziz laments, head hung low. “Leviathan always knows.”

“Do you know where they would be, or what they’d be doing?”

“Leviathan’s interest in the project waned after the first few cycles…they found the beings in each one far more interesting than their own mission.” The avian colossus answers. “Behemoth…I don’t know. There are few things that would be able to contest him here, but that may just make him more frustrated than anything. He’ll be looking for a challenge to test himself against or a threat to counter, sooner or later.”

“And what will you do?” You say, looking up into Ziz’s enormous eyes…and just now, you notice they’re flecked with a few earthen tones, along with a twinge of sky blue here and there. “Do you intend to keep up your patrols, or…?”

“…I do not know.” They admit with an amusing shrug of their massive, hunched shoulders. “If a threat presents itself, I will answer the call, but until then? I only came here because I sensed something related to my two prime objectives, but I still don’t know what is was that I smelled.”

Then, with determined resolve Ziz adds; “I do know this—I know I may scare Daughters that do not know me, so I will stay here for now so that I do not scare anyone. You also said that this mountain hurts people? I do not like that. So I will make it so that it will not hurt anyone anymore for as long as I rest here.”

“…Eh, Calliope will get over it.” Tina mutters behind you in an amused fashion, and you catch sight of Orwell further back from the group, furiously taking notes on the whole bizarre situation.

While the prospect of Ziz shackling themself to the Spine doesn’t exactly sit well with you, you can’t deny the number of lives that could be saved by their presence…though you suppose if you wanted to try and dissuade the kind-hearted Amalgam from their self-imposed watch, now’s the time to do it.

>>Offer your own advice on what Ziz could do now that they’re free.

>>Continue west, and ask Ziz if they’d be willing to fly you down the other side of the Spine to the nearest Waystation.

>>Bring one of your allies closer to Ziz.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four as usual.)

(Also, my apologies for the delay—we’ve had system issues all this past month due to the flooding, and our computers went out for a time today. When I went to update via Wi-Fi, I found that someone had gotten banned on 4chan, so…good times.)
>>
>>5011427
>“…and your eyes, too.” They murmur, cacophonous voices lowered almost in reverence. “Such a pretty gree-”
>Amara for her part is still just staring up at the towering avian, blue-brown eyes locked on it in silent awe.
Blue, brown and green. I thought it might be eye color, but honestly, in the Crucible who knows? It could have been skin color. Humans naturally come in brown tones, and blue and green are far from impossible now. Shu's turning green. Or it could have been clothing color, or the color of energy auras, or all sorts of things. Ziz, if you could figure out why you're drawn to these people I'd appreciate it.

>>5011430
Ah, rangebans, such a delight. No worries, BHOP, we understand.
>>
>>5011429
aww, i feel ya Rath. it was probably a spectacular escape tunnel.

and hrm... im really curious what just happened. it seems like it reacted when it saw Amara, but then it was Isabelle who physically reacted and her eyes it mentioned? thats a weird set of events involving two people i wouldn't of expected to be in the same occurrence.

also no offense to Isabelle but even with her redemption i still have very strong worries if she is at all even tangentially close to someone the bird is looking for. Amaras only a worry due to her age.

vote;
>Ask Amara if she wants to touch the bird, and if the bird is alright with that.
>secretly give her another, real life FuzzBuzz to offer as a present to Ziz, so he can cuddle in both the real and dreaming.

>Otherwise, tell Ziz you have no qualms and appreciate it making this its main nesting place, but it doesn't have to always be bound here if it wishes to explore. With you and yours help, you could easily set him up with a system so he can either know when large groups wish to pass, or setup a schedule so people know when he will be around to make the mountains safe.
>and while it doesn't have to be right now, you would like Zizs help to reach and talk to its siblings. You understand if Ziz isnt up for it, or needs time to prepare, and you're sure you could use a bit of time to do so awell, unless Ziz thinks sooner would be better than later.

>...otherwise, whisper to Ziz that if he offered Amara a ride down the mountain on his back he would probably get to see an amazing reaction from her.
>>
>>5011430
ah, the good ol 'ive never been here or posted from here before but 4chan already banned me' situation. fun times.
>>
>>5011430
>bhop's company suffered flooding issues.
that's not good at all.
>someone within Wi-fi IP range got banned on 4chan in Bhop's company
Gee I wonder who that could be?
>>
>>5011447
(...I'll be totally honest, sarcasm has never been my strong suit. I mean, I never post on 4chan aside from the Quest, so it's not outside the realm of possibility that it could in fact be me if that's what's insinuated.)

(Although there's several more people that work next door, so I could see that being the problem. It's happened around here before, actually.)
>>
>>5011429
Supporting >>5011440

>>5011430
happened to me on my company's wifi last year... before it got restructured. I suspect our then inpromptu IT guy that was the least technically inept person they found in the department and docred all the computer stuff on. and he probably browsed 4chan regularly

Helping him migrate over 30 new computers was FUN

I do hope those problems get resolved soon. flooding is no joke for computers.
>>
>>5011440
Supporting >>5011440 with the addition of

>Tell Ziz that the FuzzBuzz doubles as a communicator, so if they get bored or lonely they can give us a call. We can't guarantee that we'll always be available, but if we are we'd be more than happy to talk with them.

Also, as an aside, what pronoun set does Ziz prefer? They consistently referred to Leviathan as a "they", but Behemoth as "he". That implies the Apocalypse Amalgams do have a concept of gender. We've been using the neutral "they", but does Ziz have a preference?
>>
>>5011288
(I'm sorry to hear things have been rough...I'm glad the Quest can serve as something of a distraction/outlet, though. It certainly does for me.)

>>5011290
(While I don't envy the chaos of your Monday, I'm glad to hear the token manufacturing is going well!)

>>5011378
>>5011381
(Hey, I'm always up for mechs and mech-adjascent art. I'm building up some side folders for tech and magical girl art for when and if I ever run either of the other Quests I've got in mind for when I've done everything in Body Horror Quest.)

(Though to be fair, thats a long way out.)
>>
>>5011458
you accidentally double linked my post instead of BHOPs.

>>5011460
just quit your job so you can run all three at the same time!
>>
>>5011474
>you accidentally double linked my post instead of BHOPs.
Yes, so I did. Whoops.

>>5011429
BHOP, I voted this >>5011458
>>
>>5011474
(...a dangerously tempting proposition, I'll admit.)

(Or I could just double, triple, and quadruple down on this one.)

>>(Hello, Everyone. I hope you had a great hour. Voting shall remain open for the next two minutes, with posting to resume in three.)
>>
>>5011483
>(Hello, Everyone. I hope you had a great hour. Voting shall remain open for the next two minutes, with posting to resume in three.)
oh lord now im just imagining waking up in a dark room strapped down to a computer that only allows for this quest to be open.

>"we WILL finish this quest in a month. every delay means someone loses a finger. hey, stop crying, how do you expect to type properly through so many tears!?"
>>
>>5011485
Over time, we lose our sense of reality. Did the lives we lived before the dark room ever exist? Has there ever been anything other than the dark room? Perhaps it was all a dream. Perhaps we are but dreams. And when the quest ends, we will wake, and find ourselves to be no more.
>>
>>5011483
>>5011485
please. don't remind me the veins where we had spent hours and sleepless nights holding council on Level ups. I kinda like the comfy slow burn pace we're going at.

Also, Uncle Death would not be out of place in the Crucible as a zany yet unnerving guide to any newborn daughter in the Crucible.
>>
>>5011491
ill both very much miss those level up sessions and also never regret any changes that shorten their length. its a weird set of contradictory emotions im feeling on that one.
>>
>>5011485
>>5011487

(...this would actually make for a good Daughter, come to think of it.)

>>5011491
(I rather enjoy this pace, myself. It's a lot more manageable for me, and I'm not stressing out nearly as much as I was.)

(Also, Uncle Death is, in my opinion, my favorite iteration of Death I've seen thus far.)
>>
(Everyone, I shall be updating as soon as I am able, likely within the next hour as I finish cooking dinner after an overly long drive back home. Thank you for your patience, one and all.)
>>
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>>5011429

“Amara…do you want to go up and say hello to Ziz?” You ask, kneeling down to bring yourself eye-to-eye with your ward. She starts nodding emphatically, and with that you voice the question aloud to the prospective recipient of her attentions. “Ziz, do you mind if Amara here comes a little closer?”

“Of course she may!” The amalgam exclaims, and you send Amara off with a present to gift the kindly being…one in the dream, one in the real.

Amara trots over, miniscule in scale compared to the guardian the ever-so-gently leans down, bringing their main beak to the ground to get as close as possible to your tiny charge. Without saying a word, she thrusts your freshly-birthed FuzzBuzz aloft, Ziz’s eyes gleaming with delight as the fluffy swarmling flits over to rest on their beak.

“Another one! This is a wonderful day!” Ziz exclaims, just on the verge of their ‘inside voice’ becoming loud enough to cause physical pain this close to the source. “I will care for it, and snuggle it like Shu said, and-“

“I’m sorry!”

Amara’s sudden confession catches you by surprise, and you’re not the only one. Ziz’s head cocks to one side, leaving the rest of your family just as taken aback as you are.

“I’m sorry I was mad at you.”

Ziz’s head cocks to the other side, at this. “Wh-...why were you mad at me?”

“When you went close to a town, everybody got scared. But more than that, it interrupted Aunt Julia and Uncle Dorian’s date!” Amara explains, pointing back at your painter fiend who looks for all the Crucible like a deer in the headlights. “I got really mad at you then, and I’ve been mad ever since.”

“...I’m so sorry, Amara.” Comes Ziz’s genuine apology, lowering the rest of its body in an attempt to bring itself closer to Amara’s height...an admirable task, if an impossible one.

“No, that’s...that’s not what I’m trying to say.” Amara says, clearly frustrated. “I’m not good with words like Mom is, but I was mad at you for something you couldn’t control! And now I made you feel bad because I was mad...and I had a reason to be mad. A good one! But...but I thought you were mean, and I was wrong. You’re really nice! I’ve messed up before, and I did it again, both with people that ended up being really, really nice to me, and Mom, and everyone! You didn’t know, and now I feel bad for being mad when you were just...lonely. Lost, and lonely.”

“No-one should be mad at you for that.” Amara adds, so softly you almost don’t hear her.

(Continued)
>>
>>5011659

“...I was lost. I was lonely. I have been for...a long time” Ziz admits. “I should have been more careful, Amara. I’m sorry for what I did, and you’re sorry for being mad. When Behemoth got angry with me, we would always apologize to each other, and then we both felt better. We tried to move on. Can we do that, too?”

Amara nods, throwing her arms wide for a hug. Ziz scoots forward a little as it can, which is still enough to bring their beak into bear-hug range.

It’s almost trite to say, but if you blinked you might’ve missed it…

…that moment when Ziz’s eyes glimmer with earthen browns and breathtaking blues.

“I don’t have any qualms about you making a nest of the Spine. I appreciate it, actually….you’ll be helping a lot of people.” You announce, drawing closer to your new ally as Amara steps back, wiping her eyes with the backs of her hands. “We might even be able to set you up with a system so you can either know when large groups wish to pass, or set up a schedule so people know when you’ll be around to make the mountains safe.”

Ziz’s agreement is emphatic, as you suspected it would be…which leads you to your second point.

“Also…while it doesn't have to be right now, I’d also like to help you reach out and talk to you siblings.”

“Now, I understand if you’re not up for it, or if you need time to prepare. I’m sure we could use a bit of time to do so, too…unless you think sooner would be better than later?”

“Waiting…waiting is good.” Ziz hastily replies. “It has been several cycles since we last spoke. I...would like some time to prepare, I think.”

“Absolutely.” You affirm, and Ziz raises to their full height, this time turning their seven-fold gaze westward.

“You are going to the west.” They intone. It’s no inquiry, but rather a statement of fact—true for most Daughters who’ve accumulated as much power as you and your family. “You don’t have too long, now...but you deserve to see what you’re working towards.”

With that, Ziz’s seven wings stretch out to their full span, held there for a moment in awe-inspiring glory before they’re swept forwards in a singular, decisive stroke. For the third time Ziz clears the skies of the ever-present fog, but here? Atop the Spine, both land and sky is laid bare before you...

...and for the first time, you see it.

It takes you a moment to understand the scope of it. To blink, and realize it is no optical illusion, no trick of the eye. So distant that the details are lost, the sheer breadth of the thing looms skyward, disappearing into the scarlet haze that obscures even the world’s womb. The accursed umbilical cord that’s tied humanity to an inhumane task...to scale this impossible thing. To ascend as a shackled god, and repeat the cycle anew.

There, at the end of all things...you will make a heaven of hell.

The Cord, in its terrible glory.

(Continued)
>>
>>5011662

A vast desert stretches below you, grey sands rolling lazily towards an indistinct horizon. It’s almost as if you’re staring out to sea, the width of the Cord like the looming lighthouse of some far-off god. You and your family just...stare at it, for a long, silent moment, eyes trying to pierce the haze that’s accumulated near its base. It’s a dark red distortion, distant arcs of lighting lancing through the fog of war that’s settled around the perpetual battlefield that’s surrounded the Cord. The one you’ll have to fight through, to accomplish your goal.

You’re staring at it even as the Spine’s own haze reclaims the mystery, concealing it once more from view as you step forward and place a hand on Ziz’s claw.

“Thank you, Ziz. I appreciate that.” You say, fixing your face into an appreciative smile, aimed skyward.

“It is nothing, Shu.” They reply, cocking their head to one side yet again as you grin, gesturing for them to come closer. They lean down to whisper as quietly as they can...which you immediately regret as a single chick slaps its way out from Ziz’s mouth, its pale, blind body covered in goosebumps as its crooked beak opens next to your ear.

“Yes?” Ziz asks in a stage-whisper.

“If it’s not too much to ask, do you think you could give Amara a ride down to the bottom of the mountain? I think she’d really enjoy that.”

“OF COUR-!” Ziz catches themself, limiting their reply to the avian mouthpiece closest to you. “Of course! There’s even room for you and the rest of your family! I would be happy to!”

{Calliope’s making a solid recovery, and her team’s actually not bad in a pinch} Gina interjects when she feels your mind starts its logistical whirring that she knows so well. {I think they’ll be fine from here on out, if you wanted to get going and find a Waystation...OR}

[Or?]

{I could take care of things up here while Calliope wakes up, and you could fly down with Amara...I know it’d mean a lot to her} She adds, eyes twinkling at you.

>>Make the descent alongside Amara…it’s not every day you’ll get a chance like this.

>>Stay by Gina’s side as Calliope regains consciousness.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume at approximately 12PM tomorrow, which leads me to my second point. I have some work-related errands to run early tomorrow morning and I’m feeling rather unwell this evening. Additionally, due to that and some unexpected guests I'll be having tomorrow evening, I believe that I’ll be posting a maximum of two updates tomorrow. I’ll let everyone know when the plans firm up, and I appreciate your patience with three unexpected interruptions...rest assured that they won’t keep me at bay for long.)

(I wish you a restful evening, and take care one and all.)
>>
>>5011663
>Make the descent alongside Amara…it’s not every day you’ll get a chance like this.
>Shu, Amara, and Sir Fuzzbuzz rides on Ziz.
>Sir Fuzzbuzz sits nexts to Amara while Shu rides behind the two of them. Shu using her Hundred Handed arms to steady and anchor herself on Ziz while she holds Amara and Sir Fuzzbuzz on her lap.

MOTHER DAUGHTER BONDING TIME AND IT WILL BE ADORABLE AND WHOLESOME AND I WILL NOT BE DENIED BY WAFF.
>>
>>5011663
...did Amara just tame-connect-link with Ziz?
i mean... ok sure i technically trust Amara its just theres reasons besides trusting either of them to worry about that and what it might mean.

vote;
>how long does Calliope need?
>...or more importantly, how stable is she? because if you could allow her to wake up getting a ride from a titan, it might just be a look worth seeing.
>Plus, they may not NEED it, but getting a ride off the mountain probably wouldn't be something her group would be against, given everything.

>>5011664
hey its fine, if you're not feeling well get some rest. you do what you gotta do and enjoy your time with others tomorrow.
and if you do get sick, rest and i hope its a damn good rest.
>>
>>5011663
God damn, was that adorable. Ziz, you are one wholesome-ass enormous doombringer. I'm a little disappointed that you weren't a boss fight, it's a bit anticlimactic this way, but it's cute enough that I don't mind.

>>5011664
That's fine, BHOP. I hope you have a nice time with your guests tomorrow. Thanks for running, and have a nice evening.

>>5011669
>...did Amara just tame-connect-link with Ziz?
Looks like it. Ziz did say that The One that they've been searching for would have companions that they would resonate with and become the steeds of.

>>5007875
>>He said She would not be alone.
>>She would have others like Her, and to them…
>>We would be their chariots, to ride alongside Her to Her self-appointed task.
>>My siblings and I would resonate with those by Her side.
>>He told me that I would know when I saw them.
>>All that would be left would be for them to take our reigns.

So, uh, yeah. Amara just amped her anime quotient up even higher by bonding with this ancient doom-beast. She's already a psychic cat-eared magical girl trained in ninjutsu by an alien, now she's also the chosen pact partner of one of the three great Titans.
>>
>>5011684
well i guess step one of three+ complete?
even though we have no idea what these steps are for or if we want to be taking them... well, wouldn't be the first time we've taken something and done our own thing with it i suppose.
>>
>>5011684
>>5011669
....no....no way....this is such a fucking plot twist that just dawned on me in terms of my hunches. What if Amara turns out to be the one who inherits the "Mother of All" title and Shu is the one who raised her? Then what would that make Shu?

But if Ziz is already attuned to Amara, then who would Leviathan and Behemoth attune to? Another thing, Shu didn't attune with Ziz, Amara did.

>>5011664
Pace yourself Bhop. One update a day would be enough for us, no need to push yourself when you know you have a LOT on your plate.
>>
>>5011703
Check what Ziz said again. "My siblings and I would resonate with those by Her side". Not with Her, but with those with her. The Mother of All isn't meant to bond with the Apocalypse Amalgams, her party members are. So Amara attuning with Ziz rather than Shu attuning with Ziz is actually supporting evidence for it being us. I suppose it could still be a twist and it's actually a different party member, but it wouldn't be Amara. Maybe Isabel? I don't know, Ziz responded to her eyes too, so...no idea what that means. Could just be that Ziz could have bonded to multiple party members, and our choices lead to it being Amara.

As for Leviathan and Behemoth? Well, we don't know much about them yet. But if Leviathan is curious and knowledgeable, then Gina and Francine are possible candidates. And angry Behemoth could fit with Rath.
>>
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>>5011711
>And angry Behemoth could fit with Rath.

I think I can already see how *that* attuning process would go. It would be akin to two burly men punching the shit out of each other in a street fight one minute and then heading to the bar together for drinks and instantly bonding.

>Cue Behemoth and Rath beating the ever loving shit out of each other with Behemoth laying the smackdown and Rath tanking through it all and punching so high above her weight class that it actually impresses behemoth.
>>
>>5011703
well, Ziz said the titans would attune to 'her' companions, not to her, so for better or worse Ziz attuning to Amara makes sense if Shu is 'her.'
but we have a habit of breaking things and the Crucible has a habit of breaking, so who knows?

as for who for the other two?
hard to say. Behemoth is almost certainly Rath. everything Ziz has said about him just screams 'if one of our family can make him feel a hit, he'll let them ride him'. otherwise it would either be someone who can calm him down, a counter-weight as you will, so probably Julia, maaaybe Dorian. but no, probably Julia.

Leviathan is the interesting one. obviously, we could go the 'true core' route of Rath and Gina, aka, the first two+ our adopted daughter, but that sounds too straight forward, plus with that logic Julia easily fits with Ziz and would make more sense(sorta) than Amara. but otherwise Francine, Julia, and Dorian i could all see Leviathan clicking with. sure, maybe Gina and Francine more, but they also like new perspectives which artistry may give more of.
>>
>>5011717
Yep, that's more or less exactly how I imagine it, too. We go to talk to Behemoth, something sets him off into a "you wanna go?!" challenge to Rath, Rath manages to impress Behemoth by not backing down and not getting instantly smooshed.
>>
>>5011663
>>Write-In
>"Well, if you've got this...I suppose I could be a little selfish here. Thanks, babe."
>Leave an Escher's Gear spoke with the party so we can all connect back up easily.
>Say some goodbyes to Calliope's girls, it was a pleasure to meet them even if the day went really weird. We'll leave them in Gina's hands.
>>Make the descent alongside Amara…it’s not every day you’ll get a chance like this.
>>
>>5011664

dang it just a bit to late to vote. Well nothing i can do now.

And you take care of yourself OP. Getting Sick around this time of year is easy.

>>5011722
If anyone can do it it would be Rath. She has all the goodies we could give her to survive.

Another thought i had while peacefully dreaming of Boddy Horror Sheep.

Could we maybe ask Help from them? Like when it is time to get into the cord. There is the gatekeeper. Wouldn't an alliance consisting of us, Ziz and Behemoth turn him into paste if we can not negotiate our way past him?
>>
>>5011849
>Could we maybe ask Help from them? Like when it is time to get into the cord. There is the gatekeeper. Wouldn't an alliance consisting of us, Ziz and Behemoth turn him into paste if we can not negotiate our way past him?
Maybe, though the Titans are built for planetary siege warfare and not fighting human-scale opponents. They'd probably have trouble hitting Sargatanas without catching us in the attack, too. I suppose they could open with an alpha strike and then we fight a weakened Sargatanas. Or maybe the "be the chariots of the One's companions" part means that we'd be able to get through without having to fight. We've got authorization, sort of. Probably not authorization that Sargatanas would recognize, but who knows?
>>
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>>5012004
hmm sounds like a plan.

I was actually thinking that Sargatanas would probably be somewhat big to make sure none could pass in Groups. Since daughters can grow pretty big i thought he might be able to block the entire door.

That might have been a somewhat big assupmtioons as you pointed out.

But using them as an Alpha strike would be neat.

Also we might be able to ride Ziz up the cord and just blast our way through at the top level just jumping the entire interior or at least the biggest part. But that is probably wishful thinking
>>
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>>5012129
>I was actually thinking that Sargatanas would probably be somewhat big to make sure none could pass in Groups. Since daughters can grow pretty big i thought he might be able to block the entire door.
I'm imagining that the gate is malleable, growing or shrinking to match whoever approaches. Probably actually oversizes itself, too, to be properly imposing for any entrant. Likewise, I'd expect that Sargatanas himself can adjust his form to be optimized against any Daughter who tries to force the gates. It's the most reliable way to deal with the enormous variety of builds that could come to challenge him.

>Also we might be able to ride Ziz up the cord and just blast our way through at the top level just jumping the entire interior or at least the biggest part. But that is probably wishful thinking
That would be nice. But I figure we'll need to crawl through a fair bit of the Cord on our own anyway as we map it out. We know the nerve cluster we need to hack is near the top, but we don't know exactly where. It is as wide across as a state, after all, plenty of room to explore. Ziz might let us skip some levels, but only so much.
>>
>>5012129
>>5012149
plus, its not like flying is off the table for Daughters, so its gotta already be prepared to stop cheaters like that. the Titans are powerful of course, but we also cant forget in terms of 'overpowering' such anti-cheat systems they expect anyone able to enter let alone win to be pretty freaking strong too, so i wouldn't be surprised is said systems could even at least put up a fight against the Titans.
>>
>>5012156
True. We know that there are anti-flight defenses in general, a bunch of Amalgams that hang out in the upper atmosphere. Right now they recognize Ziz as one of their own and leave them alone, but if Ziz was ferrying passengers up the Cord? We'd have to fight our way up there regardless. And you're right, the defenses would be even denser around the Cord.

Also, the upper levels of the Cord are probably in vacuum, too, given how high up they are. Getting in from the outside instead of climbing the pressurized interior would require us to invent Relic spacesuits. Which is possible, sure, but it's going to add a bunch of complications.
>>
>>5012156
>>5012163
well a false Flag operation might still allow us to skip some levels. But we will need to make sure to make a risk assessment plan when we get to the cord. Once that part of the plan starts..... well things will get super hectic.

>>5012163
hmm if it is in Vacuum then that woudl mean that the cord will probably extend outside of the envelope... or the parasite is absolutely ducking titanic in size that it still can protect its Nervecenter from radiation.

If they can not beat entropy i would assume that the best way they have to deal with radiation would be mass. and if the cord extends to far into vacuum it might become too much to properly protect it.
>>
>>5012175
you say that but we're talking a race able to make like millions if not billions of these Crucibles and have them last for hundreds of millions of years.
I dont think entropy to them means the same thing as it does to us, even if just in the scale we're able to imagine.
>>
>>5012179
radiation is still a killer. Especially hard radiation. We are so protected from that stuff down here on earth but unless the Crucible prodcues its own magnetosphere it will likely be bombarded with incredible amounts of radiation.

And while sure that race might be impossibly superior to us and is able to subvert what we assume are the laws of physics... certain things can not be changed. Positioning a computer (be it organic or not) to close to a source of radiation and its breakdown will exponentially accelerate.

They might be very good at fixing damage... but i can imagine that radiation is one of the top things that helped with the degradation of the crucibles over the eons.
>>
(Hello Everyone. It's been a hell of a day, so I'll try and update at 2PM today, as I haven't been able to even sit down and write until just now on my break. I hope your day is going well, and thank you for bearing with me.)
>>
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>>5012185
oh its been going pretty well. I have been working on integrating a touchpanel into a larger Control System..... i have to admit the training manual is actually quite useful with several practical examples.

I hope hat your day will slow down a bit form now on so you dont get run into the ground.

Don't overdo it and collapse on us OP.
>>
>>5012185
well that sucks, but i understand. hope your day takes a better turn.

>>5012182
maybe but daughters can outright not only become immune but heal from radiation. its also such a problem for space travel that i cant imagine it being a problem they didn't solve, or at least minimize to the point the amount of time a Crucible would spend on-planet would be a non issue to them. now sure, talking the hundreds of millions of years the Crucibles have been around, maybe, but still not so much they haven't lasted in the first place.

plus lets be honest. 'Nothing' is like, in some self made sub dimension or higher plane of existence that has enough power to fuel ALL the Crucibles and with plenty to spare, and said power clearly at least bends our understanding of science. im positive it was not radiation at all that is what caught up to the Crucible creators.
>>
>>5012175
>hmm if it is in Vacuum then that woudl mean that the cord will probably extend outside of the envelope... or the parasite is absolutely ducking titanic in size that it still can protect its Nervecenter from radiation.
My assumption was just that the membrane is still really high up. It's only eighty kilometers to the thermosphere, that's more or less vacuum. Well, less vacuum with the membrane there, I guess. Wouldn't be as heated up by solar radiation when there's something absorbing it. But still pretty damn thin atmosphere. The Cord doesn't need to get all the way into orbit for it to be functionally in space.

>>5012182
>We are so protected from that stuff down here on earth but unless the Crucible prodcues its own magnetosphere it will likely be bombarded with incredible amounts of radiation.
It probably does, if not some other force field. Gravity lensing is a possibility, given that we know that Crucible technology can warp space and time. The Crucible should be capable of hardening itself against radiation just fine. Though I agree that what does manage to slip through must have contributed to its degradation over time.

>>5012185
Day is going fine. Nothing major to report, just your typical day for me. Going to get the Covid-19 booster shot later today, though. I'm in an at-risk medical group.

Sorry to hear that your day has been hectic and not given you a chance to catch your breath until now. I hope things calm down soon.
>>
>>5012185
Sorry to hear that things have been hectic, BHOP. Hope you'll have a chance to sit down and rest soon, feel free to take your time with the update.
>>
>>5012185
as expected.
>>
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>>5011663

[How long does Calliope need to recover?] You hesitate, searching your girlfriend’s amethyst eyes. [Or more importantly, how stable is she?]

{She’s on the mend, and her new eyes are coming in nicely from what Kris tells me. She should be up and about soon. Why?}

[Because if she makes up aboard a titan, it might just be a look worth seeing] You reply with a smirk, and Gina’s attempt to stifle her laughter results in a little snort. [Plus, they may not NEED it, but getting a ride off the mountain probably wouldn't be something her group would be against, given everything]

“Alright Kris, where the fuck are we?” A weary voice demands behind you. You and Gina turn to find Calliope limping over to you, her league of extraordinary simps at her side as Kris and Tina prop the blonde girl up between them.

“They tell me we’re good. So…we’re good?” She ask groggily, eyes still bandaged with cloth torn from one of her allies’ shirts, streaks of dried blood still clinging to her cheeks. “Bird’s cool, yeah?”

“Yeah, we’re good.” You declare, glancing back up at Ziz as they stare down at the approaching crowd.

{Hey, you said it yourself. We’re good} Gina privately assures you, taking your hand in her own. {Go. Spend time with Amara}

[Well, if you've got this...I suppose I could be a little selfish here. Thanks, babe] You say as you hand her a bone-like spoke of Escher’s Gear, and she just laughs.

“Only you would think that taking a break is selfish.” She chuckles aloud, the two of you walking over to speak with Calliope once more.

“Calliope, Tina, Kris?” You begin, addressing the three Daughters before you. “It was a pleasure to meet you all, even if the day went…sideways.”

“Sounds like you’re leaving, yeah?” Calliope groans, trying to smile past the pain. “Gina headed out, too?”

“I’m going to be sticking around, at least until you and yours are well enough to head back down.” She answers, stepping forward after giving your hand a squeeze. “You…you up for talking?”

“…Yeah.” Calliope nods. “For real, this time.”

Leaving Calliope and her crew in Gina’s capable hands, you return to Amara and Ziz, finding Sir FuzzBuzz making lazy loops in the air above where his charge is laying on the ground.

“Please, come!” Ziz says excitedly, lowering their head to ease the journey. “I’ll show you both around a bit, and there’s a Waystation near the base of the Spine I can drop you off near when we’re done.”

Two Knightlings later, you and Amara are in place with her and Sir FuzzBuzz seated in front of you, your arms around them. The three of you are ‘strapped in’ thanks to a seatbelt of limbs courtesy of the Hundred-Handed…and once you give the signal?

You’re off.

(Continued)
>>
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>>5012234

Ziz spreads their wings, and when they dive you feel your stomach drop at the same moment Amara looses a scream of pure, unrestrained delight. The colossal avian pulls their wings close, the ashen ground hurtling towards you a breakneck speed before they flare their wings out once more, lurching you upwards as Ziz begins to fly parallel to the Spine, its imposing peaks forming a barrier to your right with the acid fog well below you.

Leaning forwards a bit brings Amara’s profile into view, her eyes shining with wonder as she just sits with her mouth frozen in a delighted grin. She’s just soaking it all in, her right arm around Sir FuzzBuzz’s impassive form as she holds him close. And you? You just close your eyes, feeling the warm air blowing through your hair, whistling in your ears, and filling your lungs with a breath you’ve grown to find more refreshing, than anything. This…this wouldn’t have been possible without a little faith. Without a child’s hope, you realize with a smile.

“Hey…I’m proud of you.” You say, quietly.

Amara turns to face you, eyes searching yours as she lets what you said sink in.

“I know you were mad at Ziz, but you didn’t let that stop you from being kind. From being…really, really good. I know it’s hard. I know it is, to push past what you feel and give people a chance. It’s harder than it looks, but you did it.” You say, her unlinking gaze locked with yours. “And I’m proud of you.”

“…I don’t feel proud.” She murmurs after a few moment’s consideration. “I hurt Lara in her forest, and I was so mad at Ziz, I-“

“It’s okay, Amara. The way the world is right now, it’s…easy, to make those kinds of mistakes.” You admit, glancing towards the Cord looming in the far-off horizon. “You, me, the rest of our family? We’re doing our best. And from where I’m sitting? Your best is pretty amazing, sweetie.”

She leans back against you, moving Sir FuzzBuzz to sit in her lap as she nestles into yours.

“…Really?” She asks, tilting her head up to look into your eyes while hers swim with doubt.

“Yes, really.” You grin, booping her on the nose before wrapping your arms even tighter around her and Sir FuzzBuzz. “And I’m sure brave Sir FuzzBuzz would back me up on this.

As if on cue the swarmling issues a high chirp as if in agreement…and that’s just the thing to bring Amara’s smile rushing back as she buries her face in his fur. The Cord towers in the distance, but right here and now?

Moments like this make it all worth fighting for.

>>Just…enjoy the moment, for right now. You’ve said what you needed to say, so just sit back and relax until Ziz drops you off at the closest Waystation to your allies.

>>Ask Amara more about her past…she seems to empathize with Ziz’s loneliness to a degree that goes beyond simple kindness.

>>Write-In

YOU ARE IN CONTROL
>>
(Hello, Everyone. Voting shall remain open for the next three hours, with posting to resume in approximately four.)

(I'll say that tentatively given work today and guests tonight, so once I get a clearer picture of how the day will unfold and what I'm able to get done, then I'll let let know what to expect. Thank you for your patience, participation, and kindness, one and all.)
>>
>>5012234
>her league of extraordinary simps at her side
I know i called them simps but i wasn't expecting to see it in the actual Quest. my god BHOP that caught me off guard and was a delightful laugh, thank you.

>>5012236
vote;
>Just…enjoy the moment, for right now. You’ve said what you needed to say, so just sit back and relax until Ziz drops you off at the closest Waystation to your allies.

>>5012248
sounds good. enjoy your guests BHOP.
>>
>>5012236
>>"Hey so i know i no longer can feel empathic fields. But you my awesome listener seemed to resonate with Ziz and could empathize with it through your own prejudice."
>>Leave the question unspoken in the air. If she replies to it continue carefully but if she refuses to acknowledge it just enjoy the moment.

>>5012234
>>, her league of extraordinary simps

ouch uff luckily i wasn't cutting or stirring anything while reading this because i probably would have hurt myself or lost my cooking utensils. I prepared a beautiful curry risotto for lunch tomorrow

>>5012248
Its fine i probably wont be around for much longer. need to get to sleep.... my sleep just was not restful these last few days.
>>
>>5012236
>>>Just…enjoy the moment, for right now. You’ve said what you needed to say, so just sit back and relax until Ziz drops you off at the closest Waystation to your allies.
>>
>>5012236
Man, I don't know what to vote here. I don't want to ruin the moment, but I would like it if Amara opened up to us about her past some. I guess we can ask her about it later, and have her love and trust in us as reinforced by this scene make it easier to talk to her about her past.

>>Just…enjoy the moment, for right now. You’ve said what you needed to say, so just sit back and relax until Ziz drops you off at the closest Waystation to your allies.
>>
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>>5012236

Amara seems less anxious, for now…and as she relaxes against your chest you realize you let out a sigh you didn’t know you were holding onto. It’s so quiet up here, the wind soundlessly keeping Ziz aloft at the same time it’s blowing past your ears, the sound now more of a white noise that you’ve filtered out. Gazing down, the sea of acid clouds peter out just over the rolling desert that stretches out into the distance, growing patchier as it approaches the flesh-draped ruins of a large city to the west. Movement draws your eye skyward, where just above the city’s corpse a pair of barely-visible specks flicker at high speed, the scarlet sun glinting off them as they dart and spiral about, almost playfully. To the far northwest, the desert slopes around the city, forming a straight of barren land between crumbling spires and a forest of onyx spines, their jagged thicket stretching further than your eyes can reach. On the opposite side, the grey sands stretch far to the south, tapering off into some sort of distortion that you assume could be either an oasis or a bog, depending on how the light’s glinting off the surface of the water beyond.

You lose track of time in the most wonderful way possible, and when Ziz finally lands on the opposite foot of the mountain from where you started Amara almost has to nudge you awake. An adventurous jaunt down Ziz’s feathers later (Amara insisted), you find the ground underfoot possessed of a level of sponginess that you weren’t expecting. The grey sand more resembles flakes of dead skin and shaved bone upon closer inspection, the rolling mounds of ashen debris mounted over blocky structures and ramshackle buildings.

You and Amara both wish Ziz a warm goodbye before they spread their wings once more, the resultant downdraft practically blasting the terrain clear in a flurry of white, snow-like flakes. The Waystation’s close…you can feel its abyssal pull, and with Amara’s hand clutched tight in your own, you follow it to its source. You find it by the side of a shattered street, the steady ash fall from the Spine starting obscure what Ziz’s wings only just revealed. If you had to guess this was once a bus stop, but the cavern entrance that yawns before you resembles more a classical dungeon than any waiting spot for travel.

The obsidian’s warm under your fingers, the tips grazing the arched entrance to a tunnel that’s lost to shadow. It’s almost nostalgic, the way you expect to see a pair of ruby eyes in the dark, Charon’s familiar cloaked skeletal figure floating towards you, ready to ferry you this way and that.

It’s less endearing once you realize you’re not alone.

(Continued)
>>
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>>5012435

At first, you think Amara’s somehow escaped you, slipped by your side and into the darkness beyond until your hand tightens on hers. Amara’s ears perk up, then fold back, her eyes narrowing along with yours as the silhouette of a young girl takes shape in the Waystation’s inky depths. Light hair frames a cherubic face, white teeth smiling out at you from the void. Wearing some sort of antiquated dress, she’s turning back and forth in place, the dress’s dark red frills flaring in and out as she just…smiles.
As quickly as she appeared, her outline just seems to melt back into shadow, the echo of her Cheshire grin the last trace of her before she fades from your sight completely.

“Nope!” Amara succinctly declares, tugging you back from the Waystation’s entrance and back into the red light of day, just as your allies come barreling down the mountain with Rath leading the charge. November’s hot her niece’s heels with Orwell clinging to her back, with Dorian holding his incredible speed at bay in order to keep pace with the rest of the family as a horde of Joyous dutifully trail behind him like lemmings. Isabelle brings up the rear, deftly sliding down the rest of the incline while Uzu, Holly, and Johanna follow in her footsteps. You're about to ask where Gina and Francine are when your searching glances are answered by Rath.

“GG and the Doc are making sure that Calliope ‘n her hangers-on are fit to go off on their own.” The redhead declares, leaning over to peer into the depths of the cave you just came from. “Damn, found the Waystation already?”

“Yep! There’s a ghost in it!” Amara nods.

“Ha, ‘course there is. Can’t have shit in the Crucible.” Rath darkly chuckles, ruffling the younger girl’s hair as she turns to you. “So, where to from here, Shu?”

A valid question, if not one you have an obvious answer to. Recalling the paths before you, all roads seem to lead to the Cord...though given the sheer breadth of items you’ve accumulated on your ‘to-do’ list, it might be prudent to take care of one or two of them first.

...Or maybe the Cord’ intimidating presence is a little more unnerving than you’d care to admit.


>>Continue west across the desert to the ruined city.

>>Venture northwest to the blackened grove.

>>Explore southwest, where the desert stretches past any obvious landmarks.

>>Pause for now and regroup—you’ve accomplished your goal of crossing the Spine, but there are other items on your agenda that deserve to be addressed.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next four hours, with posting to resume tomorrow morning at 10AM, Eastern time. I honestly wasn’t expecting to be able to put out another update today, but the last part of the day suddenly cleared up enough for me to crank this one out. In any case, thank you for bearing with my weird schedule today, and I do hope the rest of your evening goes well.)

(I’m off to cook some dinner for us and our guests, so when I come back I’ll address any questions, comments, or concerns you may have. Take care, one and all.)

>>5012252
>>5012257
(Ha, I'd been saving that one for a while. I found a not of mine from before the hiatus where there were supposed to be seven of them instead of twelve, with explicit instructions to make a 'seven deadly simps' joke, but I found it too late, I'm afraid. Ah well.)
>>
>>5012437
I laughed at how Rath doesnt even hesitate. oh? the waystations haunted? is it Tuesday again already?

otherwise for goals? still got the old list we had if anyones interested, but our biggest one was actually just the three defenders, which while we still ahve two, we now are waiting a bit for Ziz on, so no rush there, sorta.

I say we keep exploring, unless people think we should check in on any of the 'daughters of note' or give Jackie that fight she wants.

for now though,
vote;
>Venture northwest to the blackened grove.

but obviously my minds pretty open to discussion.
>>
>>5012444
first off, nice digits.

and gah, that joke would've been good too.
assuming doesn't give anything away, why the increase in number?
>>
>>5012437
Oh, I remember this girl. Rosa mentioned her once. I think her name's Nerada, Doctor Who reference. Weird how I remember that, but Silence In The Library was a pretty good two-parter.

Yeah, found Rosa talking about her.

>>3895281
>"Just one of the strongest Hive Mistresses alive!" Rosa declares with a grin, one that quickly runs away from her face. "...A-aside you you, obviously. Word has it that she hybridized her Hive Core with a Gluttonous power at the same time she made her Choice, and she's just been running with that for the past year and a half. She's around maybe eight or nine, but she's practically *become* her swarm now. She usually sticks to the shadows...since she kinda looks like one, actually. A big one, at that. Billions of little spiders that can strip a Daughter to the Core in the blink of an eye."

Guess we've got a new stalker. Maybe she's interested in Shu and her Hive Mistress power, maybe she just wants to be friends with Amara as a fellow hive mind that's also a little girl. Either way, best to keep watch for her.
>>
>>5012453
I think we can probably afford to split up and see multiple locations. All ten of the currently-available party members (and Orwell) shouldn't be needed at any one spot. How about one team to the grove and one to the city?
>>
>>5012458
(Ha, I didn't even notice, to be honest. It's always nice to see, though.)

(It was a semi-biblical reference, given how Calliope is viewed by most of her crew as their Savior, making her a foil to both Shu and Gina.)
>>
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>>5012512
well... she IS on the list of people for us to meet... maybe we should just... try that right now?

assuming we dont do this
>>5012516
instead.
though as stated 5 and 5 is what i'd want to go with if we do that instead of look at made-of-spiders girl.
>>
>>5012528
(I love Chainsawman, and I have to say the expression on her torso-head just fucking obliterated me.)
>>
>>5012531
didn't know that is what it was from, but neat.
>>
>>5012528
Okay, tell me how this looks:

>>5012437
>>Write-In
>Ask Amara if the shadow girl is still there, or if she's already dispersed and/or teleported to a different Waystation.
>If she is there, call out to her and greet her, introduce ourselves and ask for her name. She's probably Nerada, but let's be polite to the endless spider-swarm.
>If she isn't, split into two teams of five. Us, Amara, Orwell, Uzu and Isabel will head to the north and check out the grove. Rath, November, Dorian, Holly and Johanna will head west and see the city.
>Also send a few Joyous accompanied by Knights to the south, to see if that distortion we saw was anything or just a Fata Morgana.
>>
>>5012534
(Chainsawman starts off like Bleach meets Demon Slayer, and by the end it turns into Doomguy in Devil May Cry while mainlining cocaine.)

(Highly recommend it, especially if you like great creature/monster design.)
>>
>>5012531
Ha, I didn't even notice that until you pointed it out. Such an intense glare.
>>
>>5012537
yeah, that sounds fine.

>>5012437
>>5012453
changing vote to support >>5012537

now watch as all the things we sent south just disappear off the face of the earth.


>>5012538
eh, i tried the first volume but it left me with a pretty mixed opinion, and some things ive heard about how it goes later didn't sound like my thing. mainly things related to the MC and the redhead. he didnt leave a great first impression and neither did his relationship with her.
>>
>>5012543
>>now watch as all the things we sent south just disappear off the face of the earth.

(How so?)

(Also, I respect that. It's not for everyone, and it's one of those things that I appreciate more on subsequent readings.)
>>
>>5012545
>(How so?)
I think they're just making a general comment on the Crucible's dangers. "Oh, we sent some scouts to investigate this weird thing, now they're all dead. Really should have seen that coming, when is a weird thing not a danger here?"
>>
(Also, as an aside; the next Dragon's Roost (or elsewhere) downtime you have, Rath is due a level-up thanks to everything is the Interlude, and some Joyous are headed your way with some spoils of their explorations.)
>>
>>5012553
Awesome.
>>
>>5012545
>(How so?)
wouldnt you be the one who could answer that?

oh wait, no, there may just be some confusion going on on our end, but possibly both.

>On the opposite side, the grey sands stretch far to the south, tapering off into some sort of distortion that you assume could be either an oasis or a bog, depending on how the light’s glinting off the surface of the water beyond.

this mentions a distortion and 'south', but the vote options says

>Venture northwest to the blackened grove.

Northwest for that, with

>Explore southwest, where the desert stretches past any obvious landmarks.
being an endless stretch which may of confused us and made us think the distortion was separate and in that direction.

the Anons vote mentioned distortion and south, and my own mind at least just assumed all that i just mentioned, at least. sounds like his may of too.
>>
>>5012557
(Oh, duh, my reading comprehension decided to briefly take its leave.)

(I appreciate the clarification, though.)
>>
>>5012559
...wait, so I did get things right?

I guess a Grove is different from an oasis or a bog, so they could be entirely different, but then the grove wasn't mentioned in the actual posts?
...or am i just befuddling and getting myself all turned around somehow?
>>
>>5012565
There's a mention a "forest of onyx spires" to the north, I think that's the grove.
>>
>>5012565
(North is the black forest.)

(South is the oasis/bog/distortion.)

(West is the ruined city.)

(My apologies if I did clarify that as well as I'd have liked.)
>>
>>5012567
>>5012568
Aaaaahhhhh
ok thats kinda my bad yeah. the 'forest of spires' didnt make me think of an actual forest, but like it was more of a metaphor or comparison.
so because of that, my mind thought an oasis/bog fit a 'grove' better and though the grove was that, leaving a gap and mixing up the directions.
though i will say using the same words/descriptions in the story and in the options is probably a good idea.

>>5012567
that said confusion sorted out, i wanted to visit the bog/oasis in my original vote and still do now.
>>
>>5012573
>that said confusion sorted out, i wanted to visit the bog/oasis in my original vote and still do now.
I worry about getting waylaid if it turns out to be just a mirage. We could have the Many carry a Gear spoke so that if they do find something we can teleport to them, though.
>>
>>5012437
>>5012453
>>5012543
amending vote again to;
>Ask Amara if the shadow girl is still there, or if she's already dispersed and/or teleported to a different Waystation.
>If she is there, call out to her and greet her, introduce ourselves and ask for her name. She's probably Nerada, but let's be polite to the endless spider-swarm.

>If she isn't, split into two teams of five.
>> Us, November, Rath, Uzu and Isabel will head to the south and check out the bog. Get out Novembers tank to help us cross that desert stretch faster and cleaner.
>>Dorian, Amara, Orwell, Holly and Johanna will head west and see the city.
>>>Also send a few Joyous accompanied by Knights to the northwest, to check out the Grove.
>>
>>5012579
i mean maybe. dont think we would've seen a mirage from up high like that, and not like we can get dehydrated either... well ok im sure some daughter out there hands out dehydration stacks but you know what i mean.
>>
>>5012579
>>5012586
a natural mirage obviously.
a fake daughter or relic spawned one sure, but in many ways that would be just as much something for us to investigate as a bog would be.
wouldn't be good bait either. i mean, we dont need water, so why make it look like a stereotypical desert bog/oasis. if it is a trap, we're 100% telling said girl shes uncreative as hell.
>>
>>5012581
I kind of wanted November at the city, since she's one of our main ranged attackers and the things darting around the city were stated to flying above it. If they're hostile, I want the lady with the plasma autocannon on standby to fill the air with flak.
>>
>>5012593
but a city is the worst place to try that in.
the buildings would make those attempts worthless. maybe not fully in stopping the firepower but line of sight and accuracy for sure. you would want to either draw them away from the city if you wanted to use November, or force them into a fight that still isnt her forte by bringing them into the relatively cramped and cover heavy city ground.
>>
>>5012603
Well, she has rocket boots, getting up on top of a building wouldn't be hard for her. I think the tank can fly now, too, actually. And anyone else would have just as much if not more trouble hitting the fliers. Though maybe they'd just want to talk. They seem to be having some sort of game, maybe all that would happen is that they'd challenge Dorian to a race.
>>
>>5012609
yeah but if they're trying to not get shot they'd fly between the buildings for cover, not above them in the open air. getting on top a building would help but not solve the problem.
though i suppose exactly how much this matters depends on how much of the city is left, but if its like the last one a good amount is actually still intact. still a bigger impediment on November regardless than other area would be, or at least the significant open ground would be.

that said, i will at least relent that ranged would still useful against them. though Amara has her air Cannons, which both anything she fires with it and the air itself should both work just aswell honestly. maybe not in outright damage(though if she fires her swords maybe so), but i think the point either way if a fight happens would be just to ground them so the others can help, and at that point its less about the 'who' or 'what' fires and more of just having the option.
wait, she could fire Dorian and then have him go cloud form so its really hard to dodge! then have him stick their wings, jet engines, whatever that lets them fly.
>>
>>5012616
>yeah but if they're trying to not get shot they'd fly between the buildings for cover, not above them in the open air. getting on top a building would help but not solve the problem.
I kind of see that as a success, then. A lot less room to maneuver, with more obstacles, and easier for Dorian to chase them down with his speed. My worry is them hanging around out of reach bombarding the party.

>wait, she could fire Dorian and then have him go cloud form so its really hard to dodge! then have him stick their wings, jet engines, whatever that lets them fly.
Okay, that's won me over. That idea is crazy enough that I want to see it. And you're right, Amara might be able to bring the fliers down to ground level, too. Or at least slow them enough to make it easier to hit them. Alright, I'll switch. Though I still think giving the Joyous scouts a Gear spoke for fast travel to anything they discover is a good idea.

>>5012437
Changing >>5012537 to >>5012581 with the addition of

>Give the Joyous scouts a Gear spoke, for quick travel to anything interesting they find.
>>
>>5012622
>>5012581
>>5012437
i'll support this addition.
>>
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>>5012435
>Movement draws your eye skyward, where just above the city’s corpse a pair of barely-visible specks flicker at high speed, the scarlet sun glinting off them as they dart and spiral about, almost playfully.
Oh hey, it's Kei and Walfie (a portmanteau of "west Alpha")

>>5012568
>black forest

I'm getting L-corp/Ruina vibes. Will a certain trio of birbs be there?
That said, the lore behind the three birds of L-corp will definitely tickle your fancy Bhop.

>>5012437
>Pause for now and regroup—you’ve accomplished your goal of crossing the Spine, but there are other items on your agenda that deserve to be addressed.

And I'm just in time to participate on the final vote of the day.
>>
>>5012644
>Oh hey, it's Kei and Walfie (a portmanteau of "west Alpha")
Maybe. Would be interesting to see Alpha again, if she's still alright. We could introduce her to Ziz, let them be flying abomination looking for purpose in life buddies.
>>
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>>5012437

“Amara…is the ghost still there or has she moved on?” You ask, and Amaras ears angle forward, her eyes wide and dark as she stares into the abyss. A few long seconds later she shakes her head, and with that, you turn to the rest of your allies to give marching orders.

You decide on two teams of five, with Dorian, Amara, Orwell, Holly and Johanna tasked with venturing west to the flesh-draped city, while you, Rath, November, Uzu, and B’ni will make your way south to investigate the distortion. The Joyous even get their own mission, entrusted to them as you hand a spoke of Escher’s Gear to the one closest to you; to explore the grove to the north, and whatever lies therein.

Another spoke of the Gear is thrown at your feet, prompting the spontaneous arrival of November’s pride and joy. The Metall Geschoss tank is as intimidating now as when you first encountered it, shelling you and your allies from afar, nearly killing you, Rath, and Amara in the process…a grim bit of nostalgia you and Rath keep to yourselves as the five of you board the bio-organic vessel.

The grind of gears and the twang of tendons sing their throaty echoes in the cramped space. Marco’s in the driver’s seat, the man-sized camel spider deftly maneuvering you around any suspect bumps in the sand, while November’s sleek frame keeps watch from the turret, ever-vigilant for ambush. The rest of you, meanwhile, are practically shoulder-to-shoulder in the tank’s belly, with Rath seated on your right with arms and legs crossed, her eyes half-lidded. Uzu’s opposite you with B’ni on her left, the former’s legs crossed at the heel to form a low barrier between you and the other Dream Daughter.

Isabelle, for her part, looks deeply uncomfortable. Her current body’s still tied to your hive, though you don’t need any Crucible-given powers to see that the slim girl doesn’t know what to do with herself. Given everything with Calliope you know that can’t have brought up any good memories for your first friend and former foe, but just as you’re about to reach out, someone beats you to the punch.

Fair, considering the one who does is your best brawler.

“Yo, you wanna get some air topside? I’m roasting in here.” Rath offers the girl opposite her, one eye open as she taps B’ni’s knee with her toe. The dark-haired girl jolts out of her nervous reverie, an uncertain expression on her face until Uzu tucks her feet next to her seat.

“Not a bad idea, to have our-first responders up there.” Uzu adds, eyeing you. “Would you disagree?”

“By all means, go right ahead.” You reply, and that’s all the prompting Rath needs to take the initiative, B’ni following her outside and to the rear of the tank as Uzu meets your questioning gaze.

“It was Rath’s idea.” She confesses with a shrug.

(Continued)
>>
>>5012949

“She mentioned it in the middle of the dig, when Isabelle was distracted.” Uzu explains without prompting, keeping her voice low enough for the Geschoss’ metallic symphony to mask her words from prying ears. “Rath noticed that B’ni wasn’t…ah…”

“Having a good time? Yeah. I did, too.” You admit, leaning forward with your elbows on your knees. “Did Rath tell you what she wanted to talk about?”

“Just that she wanted everyone’s head in the game once we crossed the Spine, or if we had to fight Ziz.” Uzu replies, threading her fingers together in her lap before adding; “Though her request seemed to come from a warmer place than her pragmatic reasoning would suggest. It felt more like you were asking, through her.”

“Oh, I had nothing to do with this…I’m impressed, actually.” You admit, and Uzu nods sagely.

“So am I, coming at this from the opposite end. Holly, Johanna, and I have spent over a month in the Dreamscape with B’ni, and she’s made some progress. It’s slow, but…she’s trying. I think as much as it pained her to see the whole Calliope situation, she was surprised by how well Gina handled everything. It’s a bit of a paradigm shift from how B’ni’d been thinking of her.”

It’s nice to get this bit of insight from Uzu, the logistical mind that kept the Monastery running despite the odds…until she reached her breaking point, that is. You wonder how many lives could’ve been saved if she’d reached out, if she’d simply asked for help—and you see it in her eyes, every time she looks at you.

She’s asking herself the same question, over and over.

The ride’s a quiet one as Uzu’s report-slash-gossip concludes, the Metall Geschoss’ bio-mechanical rhythms akin to the purr of a great cat as you cross the ashen desert…and decide what to fill the silence with.

>>Take a minute to talk to November, since she’s no longer the only ally of yours on watch.

>>Ask Uzu one or two things, while you have her (Write-In).

>>Try to listen in on whatever it is that rath wanted to talk to B’ni about.

>>Write-In

YOU ARE IN CONTROL
>>
(Hello and Good Morning, Everyone. Voting shall remain open for the next three hours, with posting to resume in four. I hope you had a restful evening, and that your day goes well.)

>>5012647
>>West Alpha
>>Walfie

(Oh goodness, that got me.)
>>
>>5012951
>Take a minute to talk to November, since she’s no longer the only ally of yours on watch.
>Turn to November.
>Give her a deep, long, meaningful stare.
>let it go juuust longer than it should.
>then, take in a big breath of air and say...
>"So, November, whats your favorite color?"
>give her a cheeky smile.

>After that Ice breakers over, ask her how shes holding up.
>see if shes got anything shes up to. plans to upgrade the Geshcoss or Relics to add to her kit?
>>
>>5012951
>>Give Uzu a small slap on the shoulder. Make it reassuring
>>"The Past is the past. All we can do now is try to attone for it. You are doing great"

Then Supporting >>5012955

>>5012952
It was quiet an uneventful... just how i like it. I hope your own day won't hold many surprises at work for you.
>>
>>5012951
>>Ask Uzu one or two things, while you have her (Write-In).
>"How're the rest of your coffee shop AU doing? Holly and Johanna alright?"
>"Oh, hey, did you ever go and visit Vultha's library like you were talking about way back when?"

I want to ask Uzu about how she's doing, but I don't think she'd give us an honest answer if asked outright. But seeing how she talks about others and what she says about doing things because she's interested in them rather than as a duty should give a decent sense of that.
>>
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>>5012951

Reaching out, you give Uzu a reassuring pat on her left shoulder as you rise. "The past is the past—all we can do now is try to atone for it, and I think you, Johanna, and B’ni are doing great."

“We’re trying, at least.” She mutters, smiling wistfully as you make your way to the gunner’s seat. November gives you a friendly salute as you poke your head next to her, focusing her expressionless help with a deep, meaningful stare. Her unblinking gaze meets your own equally neutral one, holding for much longer than necessary before you inhale deeply.

“What’s your favorite color?” You exhale, grinning playfully as Rath’s aunt gives a hearty chuckle.

“Ha! Well, I’m partial to red.” She sighs, glancing back at the tuft of her niece’s hair that’s visible from where she sits.

“Same…so, how’re you holding up?” You ask, leaning against the tank’s hard interior as November keeps one eye on the horizon line.

“Fair to middlin’. Francine and I had a good talk before we left home, so that was nice...oh, and I made some mobility upgrades to the ‘ol girl.” November proudly pats the Geschoss’ hull, metal ringing on metal. “Stronger flight and some limited underwater capabilities. Got some stilts ready to install for getting through rough terrain, but I should probably pick Rath’s brain about them before I slap them on.”

“How do the forge cores feel? Any issues so far? Or am I just retreading Francine’s check-ups?”

“Ha, I’m doing fine in that regard. Fran’s great, but sometimes I feel like I’ve got more faith in her work than she does.” The older woman chuckles, glancing back down and checking that you and Uzu are the only present company. “Hey, uh…has Rath said anything to you? About me, or about wanting to tell me something?”

“Not recently, no. Just that she’s thrilled to have you here.” You answer, skirting around a truth that’s not yours to tell. “And she’s not alone in that, I can assure you. We’re all happy to have you…I just hope you don’t feel like a baby-sitter.”

You add that last bit on with a wink, and November looses another hearty guffaw. “Not at all! It’s being around you kids that keeps me young. That, and the whole-“

“Cyborg thing? Yeah.” You finish, the two of you sharing a quick laugh before your commling buzzes to life, something on the horizon catching November’s attention as you answer the line.

(Continued)
>>
>>5013055

“Miss Shu, this is Dorian.” Your gentleman painter announces, as if his mannerisms could be mistaken for any other member of your family. “We’ve reached the outskirts of the city, and it appears that West Alpha is in the vicinity. There don’t appear to be any obvious signs of activity aside from her, but we’re investigating further.”

“The Joyous found a Wal-Mart!” Amara declares, Dorian making a sound of alarm as the little girl yells in his ear.

“It’s an Ikea, sweetie.” You hear Holly correct in the background.

“…The Joyous found an Ikea!” Amara declares a second time, no less enthused than the first. “They can set up the spoke, if you want!”

“Hey, we’ve got combat up ahead. Melee-focused.” November suddenly intones, her jovial demeanor traded for a warrior’s edge in an instant. Climbing up beside her in the gunner’s seat, November moves aside to give you access to her perspective.

You’ve almost come upon the odd patch of terrain you saw from a bird’s eye view, and it’s revealed to be an acrid bog that begins where the sands trail off into the swamp’s ashen slurry. It’s a mess of bubbling muck and rupturing boils, with pustules rising and erupting like clockwork just beyond the marsh’s edge, sending gases skyward that’ve accumulated into a rainbow cloud that hangs low above the cesspool, an oil slick clinging to the sky.

Bodies are scattered across the sludge, the freshly-slain corpses of at least seven Daughters being reclaimed by the voracious muck. One’s scrambling further into the swamp, panicked as the air behind them shimmers before parting like a cast-off cloak. An angular figure lunges from the void, running the fleeing Daughter’s head and spine through with their talons. A twitch, then nothing as the life leaves the victim, their body carelessly tossed aside as the air reclaims the killer yet again, obscuring them from sight…but not before your Halo-enhanced vision gives you a crystal-clear picture of who’s responsible.

A red cloak, draped over a body built like a knife.

There’s no mistaking Sam’s outline.

“Geschoss’ll have some trouble getting over this terrain.” November offers, and you’re not sure if she’s shooting it to you straight or giving you an out after seeing your expression. “It’s not impossible given her recent updates, but it’ll take some doing.”

>>Double-back to Dorian’s position to meet with West Alpha and investigate the city…whatever Sam’s doing right now, her choices are her own.

>>Push forward into the swamp with the team as-is. The Geschoss may not be able to catch up to Sam, but your swarmlings can. Demand an explanation.

>>…Not now. Not with this team. Pull back, and meet up with the Joyous at the edge of the Ikea.

>>Take the more mobile members of your team and track down Sam—she’s broken her contract, and you need to know why (Choose allies to follow you).

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)
>>
>>5013056
yeah i hope she has a good reason for this.... she was doing so well when we left her off. All trying to be better than before and stuff.

I am partial to sending her a couple swarmlings to ask her motives. but getting someone who is actually capable of catching up to her might be advisable.... but on the other hand that would put a lot of pressure on her and immediately make her defensive even if she was doing this to help someone else out. Lets hope she is not a hitman.

>>Push forward into the swamp with the team as-is. The Geschoss may not be able to catch up to Sam, but your swarmlings can. Ask for an explanation. Dont demand it. If she immediately gets defensive then something might be up but no reason to be mean about something from first appearance's.
>>
>>5013056
adding to >>5013062
>>Inform Dorian what we are doing. We spotted Sam that just killed a daughter and are going to investigate.

also just noticed that my ID changed i am >>5012257
>>
>>5013056
>Inform Dorian what we are doing. We spotted Sam that just killed a daughter and are going to investigate. not jumping to conclusions but its worth looking into regardless. best case scenario, maybe you just found a guide to the bog.
>Push forward into the swamp with the team as-is. The Geschoss may not be able to catch up to Sam, but your swarmlings can.
>if combat is still going on, fire a warning shot followed by a loud "HELLO" from your commlings. if a tank shot followed by that cant stop a fight, what the hell could?
>regardless, try to cordially find out whats going on here. just because Sams iffy and people know that, dont let any on the other side(if alive) abuse that.

>Sam or the other side, let your crew know any attempt at violence against you and yours can be met tenfold. no hesitation.

hopefully its just the sad reality of the Crucible being full of jerks, but who knows?
>>
>>5013067
it might very well be that she got attacked first by people that were thinking they woudl be doing us s favor......

also we should reclaim the bodies. or at least try to. We can either give them to Laoc to consume and grow stronger while keeping the hunger at bay or consume them ourselves maybe
>>
>>5013055
>Got some stilts ready to install for getting through rough terrain, but I should probably pick Rath’s brain about them before I slap them on.”
This is going to end with November being able to combine with the Geschoss to form a giant robot, isn't it?

>>5013056
>We’ve reached the outskirts of the city, and it appears that West Alpha is in the vicinity. There don’t appear to be any obvious signs of activity aside from her, but we’re investigating further.”
Hey, >>5012644 was right, it's Alpha. I hope she's doing okay. The description of her movements made it sound like she was playing around, so maybe?

>“…The Joyous found an Ikea!” Amara declares a second time, no less enthused than the first. “They can set up the spoke, if you want!”
Sounds like that's the "Ikean Fortress" we saw 'A' bring a freshly-hatched Daughter to in her interlude. There were nice people there, we should definitely visit it if we get the chance.

>There’s no mistaking Sam’s outline.
Huh. Sam was doing so well, too. Here's hoping she was just defending herself or someone else, and got overzealous about it. Who knows, maybe the fleeing Daughter could have been a threat in the long-term. Definitely want to say hello, at least.
>>
>>5013070
sure, though lets get the situation under control first.

though im not sure about laoc. not against it just they seemed fine in that regard.
>>
>>5013056
Ammending my vote from >>5013062
to
>>Push forward into the swamp with the team as-is. The Geschoss may not be able to catch up to Sam, but your swarmlings can.
>Inform Dorian what we are doing. We spotted Sam that just killed a daughter and are going to investigate. not jumping to conclusions but its worth looking into regardless. best case scenario, maybe you just found a guide to the bog.
>if combat is still going on, fire a warning shot followed by a loud "HELLO" from your commlings. if a tank shot followed by that cant stop a fight, what the hell could?
>regardless, try to cordially find out whats going on here. just because Sams iffy and people know that, dont let any on the other side(if alive) abuse that.

>Sam or the other side, let your crew know any attempt at violence against you and yours can be met tenfold. no hesitation.
>See if some of your Swarmlings can maybe save the bodies from being swallowed by the Fleshscape and lift them up for later collection.
>>
>>5013073
it was just a thought of course we can just eat them ourselves without much in the way of energy wasted on our part.

But we should get the corpses out of the bog. Digging them up will be pretty much impossible if they have not disappeared by then.

Waste not and all that
>>
>>5013056
>Inform Dorian that we found Sam in a fight with a group of Daughters. No conclusions yet, but we're moving in to investigate. Likewise, on his side he should stay cautious and not engage with Alpha, but observe her actions and make
>Send some swarmlings out to say hello to Sam. No accusations, just a message of greetings and asking after her health. We noticed she had a big fight, is she okay? Leave it to her to provide context, don't assume anything.
>If there are any combatants remaining, fire a warning shot with the tank to announce our presence and interrupt.
>Also send some swarmlings to retrieve the bodies if possible. Include some Jacklings if need be to terraform them out of the swamp.

>>5013075
Yeah, definitely don't let them sink into the swamp. No matter what we do with them, getting absorbed into the Crucible isn't a great fate. And even if they don't provide much levels, seven Daughters means seven Cores means with Arbiter's Appetite it's a lot of stat gains.
>>
>>5013079
>>5013073
anyway i hope that more decisions as coolheaded as this one are gonna be made on the next Update. I just hope there wont be any need for combat.

I need to head to bed now. Have a nice day anons >>5013057 and a not to hectic one OP
>>
>>5013089
we'll see.
have a good rest Anon.
>>
>>5013089
We can hope. Sleep well, anon.
>>
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>>5013056

“Dorian, listen—we found Sam in combat with a group of Daughters, and now we’re moving to investigate.” You hastily explain, glancing back towards Rath and B’ni to find that they’ve not heard you yet. “Stay cautious on your side and don’t directly engage with Alpha. Just observe, for now.”

“Yes Ma’am. Over” Comes his professional sign-off, and at your command November engages the Metall Geschoss’ boosters at the same time you spawn a fleet of swarmlings…two teams for two very different tasks. November’s frame blooms at the back, a series of pistons thrusting into her shoulders as the temperature around you suddenly spikes. The thrust from the tank’s forge-core-enhanced jets carries the entire vehicle clear over the viscous terrain, skirting the edge of the bloodshed while your first team of seven knightlings pluck the bodies from the brackish ooze. The other three locate Sam within seconds, her angular frame concealed from all but the most prying of eyes.

“…Oh, fuck me.” She mutters, catching sight of your swarmlings before you have the chance to get the first word in.

“Hey. We saw there was a fight.” You begin, voice level. “You okay?”

“I didn’t start it, if that’s what you’re asking.” She curtly replies, her forward momentum steady as she trudges on through the mire. “I mean…I did, but for good reasons.”

“Okay.” You say simply, allowing the syllables to hang in the air until Sam slows to a stop.

“They were killers.” She declares, her talons dripping scarlet ichor that’s lost in the muck at her feet. “They killed people that crossed the ridge. Picked off the ones too dumb to realize they were in over their heads. Too nice.”

“And you heard about them?” You ask, prompting a small sound of frustration out of the frame’s speakers.

“No, she-!“ Sam snaps, catching herself before she goes further. She turns, rounding on the closest swarmling and staring you straight in the eye. “Look. Any aggression without proper justification, and you ‘come for me’, right? These guys out here? Them and their boss are plenty justified in what’s coming to them, by your standards.”

Feeling movement behind you, you turn to find Rath and B’ni have come to your side. They’re eyeing you with a level of concern and confusion that shows neither of them know who you’re talking to.

Not yet, anyway.

“You don’t have to do this alo-“ You begin before Sam cuts you off with your own voice, your own words to her reflected back at you from when you and she first parted.

“’Whatever choice you made, it will be the future you chose. It will be path you chose to walk yourself’." She says, holding your gaze. “I made choices, and now I’m walking the path I paved. It is what it is.”

Sam shrugs, turning her body away from you and towards a destination only she can see.

“Now, are you gonna let me walk it, or what?”

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume at 10AM tomorrow morning, Eastern time. Thank you all for your continued participation, and I do hope you have a restful evening, one and all.)

(Also, I'll roll for the body retrieval once I get home, but your odds are good, so no worries there.)
>>
>>5013191
wait, only a single post? is this possible, has this happened before?
spookiest thing in the quest so far BHOP.

vote;
>"...right. If you want to do this alone, then thats up to you. But we would still like to explore the area, so at least let us know when you're done..."
>"...though if you are familiar with it at all, we aren't against having a guide."
>"Also, you mind if we take the bodies? you cant use them, but we can find people who could if we dont need them ourselves."

putting that last line there mostly just to see her reaction. if what she says is true, us getting them as Dream Daughters shouldn't worry her. if shes lying, it should freak her out as they would tell us shes full of it.
>>
>>5013203
>>5013192
hrm, odd thought though.
what if Sam is trading biomass from her kills for Relics and upgrades(im sure theres at least a few others out there able to tweak frames in the bigger settlements).
only complication i can think of and she would sorta have a right to them. so long as she isnt being a baddy we also cant justify not allowing her to get stronger to survive.
>>
>>5013191
Oh, shit, somehow I forgot that Isabel was here. Hoo boy, was that a bad thing to have slip my mind. Not sure what we should do about that.

>>Write-In
>"Yes. I won't deny you that. I'm sorry, I'm not here to lecture you, I promise."
>"But, if you don't mind me asking...is everything alright? You sound more invested in this than just outrage at their actions."
>"I know you don't like me, for understandable reasons. But still: Is there anything I can do to help?"

>>5013203
>>5013212
I think she's being sincere. Remember how last time we met she was trying to find some girl who was nice to her, and who she had blown off as being too naive? Look at how Sam framed why this fight was justified.

>“They killed people that crossed the ridge. Picked off the ones too dumb to realize they were in over their heads. Too nice.”
>“And you heard about them?” You ask, prompting a small sound of frustration out of the frame’s speakers.
>“No, she-!“ Sam snaps, catching herself before she goes further.

I think they killed her friend. Or someone she was trying to be friends with, anyway.
>>
>>5013216
oh, i think shes being sincere too.
but that doesn't mean we dont make a bit more sure of it.
>>
>>5013216
>>5013218
also, that doesn't -totally- matter in terms of the biomass question.
>>
>>5013220
Yeah, probably. I'm just saying that I think she really did just kill some Bad Dudes right here. Er, Bad Dudettes. But yes, she probably is getting some upgrades, because honestly, I would not expect the frame we left her with to be this capable in combat.
>>
>>5013226
She's absolutely been upgrading herself. In one of her earlier interludes, she realized she couldn't even solo one of Amara's Joyous in combat. And now she's taking down entire groups of Daughters within eyeshot of the Cord. The question is, HOW has she been getting so powerful?
>>
>>5013263
Relics, possibly. Her frame is one of Francine's designs, it might have a similar sort of modularity that the Etain has. Or maybe she's hacked her nanites and is using them to modify her body.
>>
>>5013266
well, *someone* may of hacked her.
it was kinda a big point that Sams not actually all that bright.
>>
>>5013267
True. But who knows, maybe having the nanites as an extension of her body means that working with them is a more intuitive process. I'm not sure who she would trust to modify the nanites, so maybe that idea is just a wash if she can't work on them herself. Unless it was her friend, maybe?
>>
>>5013268
dunno.
hard to guess. on one hand, i actually good see her trusting a more established settlements tradesmen just based off of the need for them to be honest to not get run out of town.
this does however have the complication of a town wanting anything to do with Sam though.
>>
>>5013191
Changing >>5013216

>>Write-In
>Signal the party to stay back, to avoid her feeling like we're ganging up on her and to delay any reaction from Isabel.
>"Yes. I'm not here to lecture you, I promise. If you want to do this alone, that's your right."
>"I did recover some of the bodies, though. Is there any of them you'd care what happens to them? Or any others around here, for that matter?"

In retrospect, probably not the best thing to come right out and say "you seem upset, do you want to talk about your friend dying?" when she's naturally defensive and also doesn't like us much. Better to go at it obliquely. Mention the dead and raise the issue of whether her friend's corpse is intact or has already been eaten. And also a vote to try to avoid Isabel from interacting with her.
>>
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>>5013191

"...Alright.” You relent. “I’m not here to lecture you. If you want to do this alone, then that's up to you.”

A tension seems to leave Sam’s shoulders, at that...a learned gesture manifested in an unfeeling shell.

“But we would still like to explore the area, so at least let us know when you're done...though if you are familiar with it at all, we aren't against having a guide." You add, and Sam just makes a small, amused sound as she reaches into her cloak, withdrawing a crumpled ball of skin that unfurls like a pale rose.

“I’m just winging it, here. You’ve always been the one with the plans, Shu. Me? I got tools.” The android replies as you watch pinpricks of blood begin to form a map of the surrounding terrain before Sam crumples it, tucking it back from whence it came. “Head’s up—I can see where concentrations of people and Amalgams are with this, but not an exact headcount or anything. I’m headed to the heart of this shithole, that’s where their camp is. North of that is some sort of ruins, can’t tell what’s in ‘em, or why the bandits didn’t shack up there instead of in the dead center of this toilet, but whatever. South is a nest of Amalgams, but those are useless to me.”

“And beyond the camp?” You ask, prompting Sam to shrug.

“No clue. And as for letting you know when I’m done? Not sure how long this’ll take, but I’ll shoot up a flare or something when I’m through. They shouldn’t be too difficult, given what I’ve got my hands on.”

“Thank you. I noticed you’d gotten stronger.”

“...Just Relics, Shu. Nothing against that in our little deal.” Sam replies, answering your unspoken question. “This weird girl found me. Talked a fast game, and gave me a goddamned uzi as an olive branch. Said I could have more if I just let her check out my shell, and if I brought her and her friends some bloody bits and bobs when I happened by them.”

“I see...well on that note, I recovered some of the bodies.” You say, switching tracks. “Do you mind if we take them? You may not be able to use them, but we can find people who could if we don't need them ourselves."

Sam hesitates, weighing your request for a moment or two before she simply shrugs. “Fair. I’ve got what I need for now. More than enough to get this thing done...and by the time it’s over, I’ll have everything I’ll need to restock, and then some.”

“Alright...be safe, okay?”

“...Yeah.” She says, turning away from you and trudging on to attend to her grim task. You watch her march on until she disappears into the churning, multicolored haze…and once she does, your vision returns to your true eyes as you turn to face your allies.

(Continued)
>>
>>5013699

Rath’s standing awkwardly next to Isabelle and Uzu, the redhead unsure of what to do with herself B’ni takes a few long, deep breaths to steady her nerves. You’re quiet as she just stares into the distance, emerald eyes knowing what’s just beyond her sight.

“It was her, wasn’t it?” She asks softly. “Sam?”

“...Yeah.”

“Does she...does she know I’m-”

“No. No, I wouldn’t do that to you.” You assure her, and she just nods.

“...Thank you.”

The Metall Geschoss simply hovers, glassing the swamp under its concentrated jets as you consider your next move.

“Sam’s off on a vengeance mission against some Daughters that were sniping weaker ones that crossed the cliffs.” You declare, sitting on the turret as you catch everyone up to speed. “She’s off to do her own thing, but the rest of this place is ours to explore while she does. Her target’s at the dead center of this place, while there are some ruins to the north of it and a nest of unknown Amalgams to the south.”

“We recovered five bodies, total.” Uzu adds, very much onboard with getting the topic of conversation as far from your doppelganger as possible. “One was too consumed to recover, and another two were constructs. They seemed Phantasmal in nature, but we won’t know until you actually…y’know.”

“Understood. November, will the bodies ‘keep’ in the Geschoss?”

“They should, yeah. Though if I’m being honest it would be better to store them back at base.” The older woman advises. “I don’t trust them to not get snatched under our noses in unknown territory.”

“A fair point.” You admit, turning over your options in your mind…you hate to admit it, but despite her (questionably) noble intentions dealing with Sam always leaves you with a bad taste in your mouth. You’re clearly not the only one, given the dour expressions on the girls before you.

In any case, your time in Crucible has shown you that forward momentum does wonders for clearing one’s head, and you have a feeling it’ll do the same for your allies.

>>Investigate the ruins to the north. You’re intrigued to see if the local banditry thought it was less defensible, or if there might’ve been something there that scared them off.

>>Hunt the Amalgam nest to the south—between them and the bodies, you’ll have your family well-fed in no time.

>>Double-back to (Dorian’s Team/The Ikean Fortress), and continue on from there. You’ve had enough of misty marshes for one outing.

>>…Tail Sam to make sure she’s telling you the whole truth, and to make sure she hasn’t bitten off more than she can chew.

>>Write-in

YOU ARE IN CONTROL
>>
(Good Morning, All. Voting shall remain open for the next three hours, with posting to resume in four.)

(I’d intended to interact a bit more with everyone yesterday, but I laid down on the couch after dinner and promptly fell asleep until eleven or so, rolling into bed shortly after. I'll be catching up on what I missed shortly.)
>>
>>5013700
>>Hunt the Amalgam nest to the south—between them and the bodies, you’ll have your family well-fed in no time.
>>Send a single Swarmling after Sam and tell her if she needs help we might be in the area to help her out. If she does not want it she can just leave it be and we won't follow her further.

Getting the small nest of Amalgams under our belt will make sure we can feed our people and disengaging from them should be easier than from a potential digsite if Sam needs help. Also getting to the ruins might bring us pretty close to the camp where Sam is heading to. We might draw unwanted attention with our team while out hunting otherwise.
>>
>>5013701
Just goes to show that you needed more sleep. It happens to the best of us.

Its fine OP.
>>
>>5013700
damn, not sure if these daughters are just weak or someones willing to trade some freaking powerful Relics to Sam for biomass.
actually though, wonder what the economy is like? clearly, you could start with a base of like, 1 ability level of biomass = +1 relic/relic level, or something along those lines.
but i wonder how much the details, like the type of biomass, specific abilities in it, and similar for Relics affects the price. like, skintalking is a rarer ability type. so is its price massively inflated?

anyways,
vote;
>Send some Stealthlings both to the ruins and the amalgams, to try and get a better picture of whats going on at both.
>>
>>5013705
it might very well be that her Suit probably gets her the most out of the relics she does have. She might not have the strongest relics just get something more out of it.

Also she is capable of turning invisible and most people dont have perception like we have.

So an Alphastrike might be very viable for her.

Also the daughter sounds like she might have a scer loose and just might be a collector... or needs special stuff Sam has no use for and just compensated well.
>>
>>5013702
ehhh, i dont like the Sam part. both other options are in the area anyways, and shes going to the center so distance isnt an issue.
and she very specifically already told us she didnt want our help. that feels too much like repeating ourselves like a nagging housewife. she knows we're around and if she needs help she probably has ideas. if we see like, twenty flares instead of just one for example, we can assume shes asking for help.

...assuming we're not trying to escape the bog being on fire after that many flares, that is.
>>
>>5013700
Ammending >>5013702
to >>send out some Stealthlings to scout the two places. and unless something extremely important happens already move somewhat south.
>>Hunt the Amalgam nest to the south—between them and the bodies, you’ll have your family well-fed in no time.

>>5013708
sure okay. I would have guessed the place might be a bit bigger than it really is. The Camp still sounds like it might be a bit close to the ruins right now since Sam said the daughters might have had the chance to set up inside. Mikes it sound pretty close.
>>
>>5013700
>Investigate the ruins to the north. You’re intrigued to see if the local banditry thought it was less defensible, or if there might’ve been something there that scared them off.
>>
>>5013700
>>Write-in
>Do a quick Escher's Gear teleport to stash the bodies back home.
>>Hunt the Amalgam nest to the south—between them and the bodies, you’ll have your family well-fed in no time.

>>5013707
>Also the daughter sounds like she might have a scer loose and just might be a collector... or needs special stuff Sam has no use for and just compensated well.
Might be someone like Tinker Tailor. Just in love with gadgeteering and inventing and mostly cares about getting the parts they need to make cool new things. Hell, Sam even said that this girl talks really fast, too, maybe she and Tailor have similar augments. There's an entire club of speedy engineer girls, or something.
>>
>>5013737
Seconding. Let's bank the bodies we have, just in case, and start securing our next food source for the party.
>>
>>5013753
if you want your vote to count you will need to link it to the post you want it to relate to.

just say that you will second the vote you want after referencing the post >>5013700
>>
Oh, though of another thing we should do

>>5013700
Adding to >>5013737
>Check in with Dorian before entering the Amalgams' territory. Get an update, and explain that we might be busy for a little bit.
>>
>>5013701
hey BHOP, not trying to convince anyone to change their vote at all, but i am curious how the sheets are coming along seeing as how we happen to have the two characters with us you said you still needed some time on(not that we can not ever have one of them, mind.)
also asking because if you do need more time, its a friday when you typically dont run on the weekends anyways, so if ever a time to have an excuse to pause to focus on that...
>>
>>5013776
(Honestly, I was just about to post and say that today's devolved rapidly into multiple emergency meetings, so I will likely have to pause here over the weekend.)

(That said, I'll be finishing off November's Stat sheet tonight and try to finalize compression of the Swarmling cheatsheet this weekend, which will give everyone what they need to plan their combat rounds accordingly.)

(My sincerest apologies for the interruption, and I appreciate your patience with my work schedule.)
>>
>>5013816
Ooph. Sorry to hear that, BHOP. I hope your day doesn't wind up too hectic. Thanks for running, then, and have a nice weekend.
>>
>>5013816
a series of emergency meetings...... ouch not a good way to start the weekend.

I hope it will get better today. Though knowing your work it will only devolve from here.

spend my entire day in mindnumbing meetings i feel your pain
>>
>>5013816
...for what its worth BHOP, that is like the exact opposite of a reason id of wanted you to have to pause it.
im sorry i jinxed it, and hope your weekend makes up for that.
>>
>>5013821
>>5013840
>>5013848
(Thank you for your kind words, everyone. It's certainly not the circumstances I'd have picked, but what would this quest be without work seeking to vex me? In any case, I do look forward to a good combat.)
>>
Finally caught up after a good two-ish weeks of bingeing through the archive, and what a wonderful ride it has been. Your QMing has been excellent from the writing to the setting to the myriad individuals carving their paths through it.

>>5013700

>Hunt the Amalgam nest to the south—between them and the bodies, you’ll have your family well-fed in no time.
>>
>>5015770
glad to see another catch up!
any parts really stick out to you?

also, think the quest will continue tuesday at 10am EST? thats usually when it does but BHOP hasn't actually said this time around.
>>
>>5015770
Wow, binging through all the archives like that, sounds like a trip. I did the same when I started on this quest, but that was around thread twenty or so and there was a lot less to catch up on back then. Well, I'm glad you've made your way to the present, and I look forward to having you take part in the quest. Welcome to the quest, anon.
>>
>>5015770
(Welcome, and I'm so glad you've enjoyed it! Everyone here is marvelous to me and each other, and I'm looking forward to where things will in the story from here. Glad to have you caught up, and it's always great to hear from readers/players.)

>>5015779
(Goodness, my apologies! Yes, posting shall resume at 10AM Tuesday, Eastern time.)
>>
>>5015770
dang reminds me of my own time trying to catch up.

I hope you come to enjoy the show that OP is putting out for us. And please grab yourself a safety belt for the ride.

I will look forward to hearing from you in the future. Have a nice rest of your day wherever you are Anon.
>>
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>>5015770
Nice to see a new face! However I do have a question to ask of you: What initially prompted your curiosity of this quest and what was the tipping point that got you hooked and started binging the archives?
>>
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>Freishutz's Seven Shells: A cursed necklace composed of Seven Rifle bullets tied together with red string. Each bullet is made of Metals that do not originate from this planet and menaces with a dark forbidden glow. When activated a bullet spontaneously discharges, heralding its portent only to mysteriously reappear on the necklace sometime later (out of combat) as if nothing happened, with each subsequent bullet after the first bringing ever more potent and costly effects listed below:

>"1st shot" - Your next ability will automatically hit and ignore all resistances of the target.

>"2nd Ricochet" - Your next attack will automatically hit as a critical hit in the round the "2nd Shell" is activated but in return "2nd Shell" will rebound and hit you for the same amount of damage dealt to the target the following round.

>"3rd Warning" - The bullet shoots off into the distance. For the rest of combat all your offensive attacks will deal an additional 10-70% more damage, every 7th ranged/melee/ability, the bullet will richochet back and your next attack will target and sure-hit random characters (allies, non-participants, and the wearer itself included).

>"4th Snipe" - Your next attack on hit will seal 1 ACT from the target for the next 1 round after activation, 2 rounds after activation, the bullet will rebound and seal 1 ACT from you for 1 round.

>"5th Request" - Your next attack automatically hits an ally (if no allies are present, the bullet targets you) permanently cutting your (or your ally's) highest resource pool [HP & HP regen] or [Bio & Bio Regen] by half for the duration of combat. The amount taken will then be multiplied by a factor of 5 before rebounding as the damage dealt to the target as an automatic critical hit.

>"6th Sin" - The bullet explodes into a veritable storm of shrapnel that penetrates and cripples all combatants and bystanders within 1km of the combat zone. For the rest of combat after activation, all characters with resistances higher than 50% in any category change to Weak/Fatal (Resistance: -50%/-100%). In exchange The wearer of the relic gains speed and strength proportional to the number of Resistances that have been changed to Weak/Fatal.

>"Final Fate" - The moment the bullet "Final Fate" is activated, the bullet's effect will take precedence before any other initiative in the round. The bullet will automatically discharge and pierce the wearer's intended target putting them on a special death's door state before immediately rebounding and putting you in the same death's door state as your target. ["Final Fate" death's door state: All constructs are disabled. All active buffs/debuffs,terrain effects, environmental effects, and ability effects are disabled in combat. 1 Death save throw only.]

I got Ruina on my brain so bad, I made a great and terrible relic with it as its muse.

Can't even get to writing Cradleton properly because the game is so good to play.
>>
>>5015779

It's hard to really pinpoint any one highlight due to the consistent overall quality, but I must admit I'm a sucker for the times the family gets to kick back and relax with guests at the Dragon's Roost. It's when the characterization really shines through with how they interact with one another.

>>5016060

I took a peek in this very vein and the conversation with Ziz was what really prompted me to start back at the beginning.
>>
>>5016400
Ooh, Der Freishutz. There's a reference to that in Library of Ruina? Classy. Feels a bit weird that there are collateral damage effects before the seventh bullet, traditionally only the seventh is cursed, but it makes sense for balance. Got to have some trade-offs for powerful effects. They look suitably nasty for the sort of power this gives. Sixth bullet is a bit OP, though, if only because its area of effect is so large. If it was smaller it would be more reasonable, I think. Still, otherwise it looks good.

>>5016406
I like the downtime moments, too. BHOP's made a fascinating cast of characters and I enjoy when we get to spend some time experiencing their personalities. They're fun.
>>
>>5016419
>There's a reference to that in Library of Ruina? Classy. Feels a bit weird that there are collateral damage effects before the seventh bullet, traditionally only the seventh is cursed, but it makes sense for balance.

You are correct in that the tale of Der Freishutz's 7 bullets has the final bullet be cursed by the devil. But the portrayal of Freishutz in Library of Ruina as well as Lobotomy corporation, the tale itself is distorted into a more sinister portrayal that goes like this:

>A hunter makes a bargain with the devil.
>The devil gives the hunter a gun that never fails to hit its target. In exchange, the hunter's soul belongs to the devil the moment he sheds his mortal coil and the 7th bullet fired from the gun will kill the hunter's beloved wife.
>Instead of letting the final bullet kill his wife, the hunter shot all of his loved ones with the first 6 bullets before deliberately withholding the 7th, mocking the devil as he did so.
>The devil laughed back: "No man would intentionally kill his loved ones, only a devil would do so." he said.
>Thus the hunter realized not only had his belonged to the devil the moment he made the bargain, but he himself had become a devil. And in despair the hunter would wander the worlds killing people as a mercenary, keeping the 7th final bullet for the day he decides to end his own life.
>>
>>5016419
>Got to have some trade-offs for powerful effects. They look suitably nasty for the sort of power this gives. Sixth bullet is a bit OP, though, if only because its area of effect is so large. If it was smaller it would be more reasonable, I think. Still, otherwise it looks good.
mechanically it's very similar to how Library of Ruina handles Freishutz's influence and its own portrayal of the distorted tale on the combat field. The effects of the relic is meant to generate tension, swing plays, and the drawbacks are centered around how each bullet is "cursed" by Freishutz (the devil) in its own way that parallel the tale. "3rd Warning" and "5th Request" and "6th Sin" harken to the distorted tale of how Freishutz shot his friends and family while "Final Fate" is a reference to the more "traditionally cursed" 7th bullet, save for the "1st shot" which is basically a freebie meant to be the lure to the faustian bargain.

>Sixth bullet is a bit OP, though, if only because its area of effect is so large.
I tried to account and accommodate the fact that earth is goddamn BIG as well as the sense of scale, and the fact that you might have high powered marksman daughters taking potshots at each other from hundreds of yards away, and given the distorted tale of "Freishutz the Devil", I figured having a large area of effect that induces dangerous collateral would make sense as to go with the "curse"/drawback.
>>
>>5016426
That's an...interesting reaction. Feels kind of like setting your house on fire to spite someone who was planning on burning dinner.

>>5016439
Yeah, I guess a smaller radius would prevent blowback on the sixth bullet from affecting a sniper. Maybe that could be fixed by having two areas of effect, one centered on the attacker and one on the target?
>>
>>5016442
>Feels kind of like setting your house on fire to spite someone who was planning on burning dinner.
I may or may not have misremembered parts of the tale myself.

ah, upon further research into Project Moon's Freishutz, it turns out that Freishutz killed all of his loved ones (including his wife) in despair upon hearing the terms and afterwards started wandering aimlessly doing whatever he pleased. Since that would logically include his wife and the last bullet he had up and vanished, his original deal could never be fulfilled, leaving him with the rifle and what remained of his soul. Eventually he himself turned into a devil and began to steal the souls of others with his rifle.

>Maybe that could be fixed by having two areas of effect, one centered on the attacker and one on the target?
How about three? One centered upon attacker, one centered upon the target, and then the space between the attacker and target.
Regardless, bhop has the final say if he decides to implement the relic. I'm sure he'd love to read this when he wakes up.
>>
>>5016400
(Hello All—after a busy Monday I've finally had the chance to catch up on this Relic, and I have to say it's pretty fantastic. I like your possible solution to the sixth bullet's AoE here >>5016450, as it's an elegant fix to the issue at hand.)

(On a similar note, all this talk of Ruina has me looking forward to playing it when my schedule clears a bit.)

(Someday.)
>>
>>5017024
>(On a similar note, all this talk of Ruina has me looking forward to playing it when my schedule clears a bit.)

You won't be disappointed. You'll find the mechanics of this quest and Ruina's game mechanics to be surprisingly similar in the action economy department.

>(Someday)

I think the holidays would be a good time to unwind and reserve that cleared up schedule for Ruina.

Actually...how does the denizens of the Crucible celebrate the holidays? Halloween? Christmas? Crucible Holiday stories have lots of potential from the spooki (Halloween shorts) to the wholesome (Somehow a Santa Claus amalgam gets spawned in the Crucible)

How about a Holiday intermission Vein focusing solely on side characters and one of the main cast?
>>
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>>5013700

“It’s been a while since any of the family’s eaten.” You muse, trying to think back to the last fight that bore the Crucible’s grim fruit. “Let’s get eyes on the Amalgams Sam mentioned. Between that and the bodies we recovered, we should all be sated. Sound good, everyone?”

Your plan of action’s met with a round of affirmative nods, and you offer to stay topside to scout ahead with your Halo-enhanced vision. November goes below deck to ensure the thrusters are handling their sustained output, and to your surprise Uzu joins the solider, albeit after a whisper from B’ni. Once the cyborg and your Dream Daughter disappear into the depths of the Geschoss, B’ni opts to sit at the end of the tank by herself, while Rath takes a seat next to you atop the turret while the tank glides across the vast slab of rancid muck and bubbling ooze.

“Hey, uh…I didn’t mean to step on your toes with the whole B’ni thing, I just-“ Rath begins, leaning in close before you fix her with a warm, reassuring smile.

“That was very kind, and I appreciated it.” You say, watching relief flood the girl’s freckled features. “I’m of the opinion one should never apologize for trying to be decent.”

“You should tell Julia that, then.” Rath chuckles, drawing her knees up to her chest, tucking her nose to where she’s just peering over them and into the colorful haze you’re driving into. “S’good talk. I think. She seemed to be doing a little better…at least, until…y’know.”

“…Yeah. I try not to regret much, but every time Sam shows up I just get this pit in my stomach.” You sigh, feeling it even now as you stare down the mists before you.

“Well, maybe that’s the universe balancing itself out? You bring a lotta joy to people, so maybe she’s here to be a pain? She’s the shitty yang to your awesome yin. Ever think of that?”

“…Can’t say I have.” You smile. “Hey, FYI…I talked to your aunt while you were off with B’ni. She asked if you’d mentioned anything about her to me. I said ‘no’, but I just wanted to give you the head’s up that she knows you’ve got something on your mind.”

“Ah, shit.” Rath groans, burying her head between her knees. “Gah, I gotta face the music sooner or later. Yeah, I…I’m gonna tell her. And I think I’ve made up my mind of how I wanna handle it, going forward.”

“How’s that?”

“I’ve learned a lot about myself. A lot of things I can’t unlearn…not that I’d want to. And I’ll say hello. I’ll let them know I’m okay, and then…I’m off.”

“Off?” You echo, and she nods.

“I’ve gotta do my own thing. If they accept me as I am, then that’s…that’d be amazing. But I know my family, Shu." She sighs, shaking her head. "Regardless, after all this is done I need to learn more about myself. Explore some stuff, y’know? I feel you, when you say you don’t want to regret stuff.”

(Continued)
>>
>>5017592

Rath swallows hard, nodding to herself as she continues. “I talked with Meg recently, and I’ve really been in my head about a lot of stuff…but it’s all stuff I can resolve one way or another if I just nut up and cut the knot. And I’m good at moving forwards, y’know? So that’s exactly what I’m going to do—grab all this stuff I’ve been freaking out about by the horns and just get it done, ‘cause I don’t know what tomorrow brings.”

“I’m really happy to hear that.” You smile, and when you look at the girl beside you, she’s considering your features with an expression you can’t quite place.

“You think you and Gina’d be up for talking sometime soon? Just the three of us?” She says suddenly, eyes blazing with determination even as her cheeks flare with white-hot light.

“I…yeah. Of course.” You say, a warmth in your stomach that lasts but a moment before a sharp metallic tap from below makes you and Rath both almost make Julia proud by nearly jumping out of your skins.

“We’re coming up on some different terrain, Ma’am.” November announces, and you wonder if you’re imagining the hint of a smile in her voice. “Figured you could see more than I could with your special eyes.”

Obliging the soldier’s instincts, you peer into the undulating vapors to see a series of far-off shapes moving in the mist—Amalgams, judging by their twitching gaits and asymmetric forms. Their bodies resemble that of cancerous pigs, tufts of fur sticking out between the mangled humanoid forms that make up their bestial frames, eyes darting around in all directions at once. The three of them amble around a misshapen tree, their boar-like bodies shuffling in slow, awkward laps around the bit of raised flesh atop which looms the gnarled branches of a willow. Its trunk is composed of countless bodies. Amalgams and Daughters both are twisted together into tight coils of biomass, long strands of blond, brunette, black, and ginger hair hanging from the tips of the branches and undulating despite the absence of a breeze. The mound it sits atop is nondescript compared to the grotesque flora-fauna that sits upon it in silence, while the three pig-like creatures mindlessly orbit around its trunk and pacing atop the mire as though it were solid ground.


The terrain’s certainly not a favorable one, but you’ve plucked victories from far worse...the question that remains is one of approach.

>>The layout of the battlefield lends itself to little more complex than a frontal assault…and that’s exactly what you’ll do.

>>Initiate long-range shelling—on top of maybe giving Sam an opening or distraction to capitalize on, you’ll soften up the Amalgams before your opening assault.

>>Approach as stealthily as the terrain allows, and attempt to alter the landscape as your opening gambit.

>>Write-In

ALSO

>>Determine if any adjustments to your Relic Loadout is necessary.

YOU ARE IN CONTROL
>>
(Good Morning, Everyone. Voting shall remain open for the next three hours, with posting to resume in the next four hours.)

(The swamp clearing you’re looking at is roughly fifty meters in diameter, with the raised mound in the middle reaching a height of two meters at its apex. The tree looms over fifteen meters in height, the mound is ten meters in diameter, while the orbiting Amalgams are each five meters away from where the mound begins to slope upwards.)

(Your Current Relic layouts as per your votes in the 47th Vein were as follows;)

>Shu; Arbiters Judgment, Matrons.

>Rath; Deliverance of Ego, Gutgrab Daggers, Shawl.

>November; Gamma Pharynx(Head), Gunslingers(Chest), Dainsleif(Arm1), Whistle(CUNT RHO)(Arm2), Sui Sacrificium(Core).

>Amara; Paranoid Pendant, Vocalis Nocere, Red Devils, Hearth Rod, Crimson Jesters, Vocem Virtutis, Upgraded Shawl.

>Dorian; Ventrem Lanceam, Manus Caelorum, Sui Interitus.

>Francine; Surgeon Generals, Spectacles, Hydras Heart.

>Gina; Tollo Cadere, Membrum Automata, the Spine.

(You’d have had ample time to adjust these during your travels, so if you wish to do so then you certainly may. For your convenience, I’ve also included the link to the Armory below so you don’t have to scroll all the way back up top.)

>>Relics, Ver. 7: https://pastebin.com/kHzW2hbd

(If you have any questions then please let me know, and I do hope your weekend went well.)

>>5017283
(I'd be open to that, actually. I'd meant to do something like that last year, but I'd love to make it happen on this one.)
>>
>>5017596
relics look fine to me.

>>5017593
vote;
>Send some Swarmlings forward to test out the tree. you dont trust the look of it one bit, and it not attacking the pigs is far from a sign its nothing to worry about.
>While you test the tree, have Rath and the other setup a trap a few meters infront of your firing line to catch anything that attempts to come for you, or is driven towards you.
then
>>If the Tree turns out to be an enemy, focus a concentrated bombardment on it.
>>If it isn't or seems to be a insignificant threat in combat, then do a wider bombardment on the pigs, trying to give them no safe place to hide or run to.
>>
>>5017593
SUpporting>>5017602
That tree is suspect! It is an imposter and probably a Hamadryad

>>5017596
my weekend has be excellent. I watched the Lord of the Rings extended Edition with a couple of friends.

And i had some smashing burgers....... as well. I slept way to little but that was a sacrifice i was willing to make.

I hope your own weekend has been supremely good.
>>
>>5017593

>Initiate long-range shelling—on top of maybe giving Sam an opening or distraction to capitalize on, you’ll soften up the Amalgams before your opening assault.

If they decide to engage us, then they lose their terrain advantage. If they flee, then we can plonk the Geschoss on the mound to provide overwatch while we pursue. We also get to see if the tree is hostile without getting ensnared in whatever it might have up its sleeve.

My weekend was alright, aside from the sunburn on my shoulders.
>>
>>5017593
>>>Initiate long-range shelling—on top of maybe giving Sam an opening or distraction to capitalize on, you’ll soften up the Amalgams before your opening assault.
>>
>>5017593
Makes me think of the Swine, from Darkest Dungeon. Let's make sure not to accidentally kill Wilbur first. There's also a bit of the pequeninos from Speaker For The Dead in there, too, pig-men with a relationship to trees.

Supporting >>5017602 with the additions of
>Make sure the swarmlings sent to investigate the tree are Subversive.
>While we're spawning, make a full set of platelings for ourself, and a psy-plateling each for the rest of the hunting party.
>Also spawn two Succlings for Uzu and Isabel, in case we lose line of sight with them for Dominance Bloodline.

Maybe I'm overcomplicating things, but I just want to have our standard bug-tools ready for the fight. Combat composition will of course vary depending on what the Swine turn out to be capable of, but this is a baseline for any fight.
>>
>>5017666
i actually specifically didn't want the swarmlings investigating the tree to be subversive, as we want the tree to know they're there and show us what it is and will do.
assuming it will do anything, of course.
>>
>>5017667
My thinking was that they could always drop stealth, or just land on it and trigger its response via touch instead of sight, but I don't want the Swine visually tracing the swarmlings' direction back towards us until we're blasting. On the other hand, it is a thick mist in between us and them. Might not be necessary in the first place. So yeah, sure, I'll drop that bit.

>>5017593
Dropping the line in >>5017602 about making the swarmlings Subversive.
>>
>>5017670
No, wait, I reference the wrong post. Derp. Sorry, let me try that again.

>>5017593
Dropping the line >>5017666 about making the swarmlings Subversive.
>>
>>5017593
>>5017592

>>5017617
>>5017602
>>5017649
>>5017666
Hang on... Remember the Pyre Ant Kingdom and how given the Current Crucible's amalgams have started to form the beginnings of an ecological system with how the Ant Eater and the Stealth Panther preying upon the Pyre Ants? What if the Pigmen and the Meat Tree also share an ecological relationship? Either the Tree protects the pigs or the Pigs protect the tree from two different types of threats.
>>
>>5017689
possible yes..... and it might be a bit of a shame if they were to get destroyed... however we probably will not have the chance for diplomacy in the same way as with the Ants.

Fuzzbuzz got adopted because he was an insect. However these pigs would never do that i imagine.

And we dont have the powers to make the Amalgams listen... so i see no true way to end this peacefully.
>>
>>5017689
Oh, there's definitely some sort of symbiosis, here. I doubt it's coincidence to find two different Amalgam types in the same area without them preying on each other. It doesn't mean that they're potential friends like the Pyre Ants are, though, We've seen other Amalgam partnerships that were still aggressive. The Surinam Mole, for example, had a bunch of lesser Amalgams stored in its back launchers. Those weren't constructs it was spawning, it just had a symbiotic pairing with them. Still super aggressive and needed to be put down, though.
>>
>>5017689
i see what you're pointing out, and but THEM having symbiosis wont mean they will with us.
i guess we can add a line about not being aggressive if they arent, but its otherwise unlikely. the pyreants were both a good species for that to happen in aswell as had good circumstances with what they ate.

i guess pigs are smart as hell and the tree is made of people though.
actually, we now know trees can form a sorta 'plant internet' with other tress roots. hopefully, that isnt happening here, especially if its aggressive. theres issues with that even if we still may technically be strong enough to take on an entire bog. that said, i dont think the daughters using the place would still be alive if it was both that and aggressive, so probably not. even if it is that and isnt aggressive, they didn't sound like the type to not somehow piss it off.

>>5017593
>>5017602
adding to vote;
>if, somehow, the pigs and/or tree seem to not be aggressive towards us, hold off on the bombardment.
>>But certainly have the other use the extra time investigating this to setup more preparations, incase we still have to attack.
>>
>>5017689

I get what you mean, but our family does have to eat.
>>
>>5017730
well regardless of the topic thats not really how our family has ever done things. there'd be several situations that ended up alot differently if we used that excuse.
>>
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>>5017593

A quartet of swarmlings take flight from your spinal hive, the ever-present buzzing reaching a crescendo before your spawn leave you for their appointed mission while you gird yourself and your allies in Neuro-resistant Platelings. They pierce through the mist, your vision riding in their eyes as the tree looms ever closer. Your Halo moves to protect your mind as you will one of your creations forwards, testing the branches of the tree to see what it wi-

Your adventurous swarmling’s instantly snatched from the sky once it dares to enter the tree’s invisible range, the willow’s fibrous lines moving faster and further than your eye can trace. It does not destroy your swarmling—rather, you feel its tendrils caress the bulwarks you’ve built around your mind as it reaches through creation to creator. It recoils from your defenses, opting to hollow out your swarmling in the span of seconds as it takes what it needs…and even from that fleeting touch, you know what it craves.

Oh, how it yearns to feed.

You watch from your other scouts as the boars’ eyes go glassy, then shatter completely, reforming into compound orbs as profane wings rupture from their spines like the broken shells of roaches, crushed underfoot. They rise, and you give the order to fire on their commander as the trio take flight.

By your command the Metall Geschoss roars around you, the cramped interior echoing with its vengeful three-fold howls as November shells your obscure adversary. They soar over the heads of Rath, Uzu, and B’ni while they set explosive traps for any ground forces that may come your way, but November’s shells stop just short of their target. Through your scouts’ eyes you see the shells of polished bone and shining forge-stuff held fast, snatched from midair by those impossibly quick, yet delicate strands. It reminds you of Amara’s Queen Crimson, in a way—fast, protective. Delicacy belying a terrible strength. It probes the shells, and finding them wanting before they’re cast aside, detonating far from their intended target as the mire devours even their terrible roars…

…but a new sound takes their place.

(Continued)
>>
>>5017737

A gurgle, a groan, and the mound begins to rise, great roots of rippling wood and gnarled sinew forming the legs of a great six-legged machine, mechanical in purpose if biological in form. The boars know not where you are, but they’re bait and scout, all at once…serving a purpose, akin to the swarmlings you sent out moments before. It intends to seek out the thing that so rudely disturbed it, instead of marching to its waiting grasp like so many that came before you. As it reaches its full height atop its six trunk-like limbs you realize it still doesn’t know exactly where you are, but no matter.

If you’re not coming to it?

It’ll happily come to you.

>>COMBAT INITIATED

Shu, the Defiant

VS.

HAMADRYADIC LANCER

HP: 2400% (+455% [Dominus: Untethered], Arbiter’s Judgment, Matron’s)
BIO: 3150% (+300%. 20x Psy-Platelings, , 3x Basic Swarmlings, 2x Succlings, 25/50 Swarmlings active.)

ATK: Pierce, Acid: 5* / Slash: 4* / Crush, Heat: 3*
DEF: Heat, Acid: 100%

Buffs: None.
Debuffs: None.
Aggro: The Dryad is seeking you out with her three scouts, unaware of your current position.

CONTENDER: Gemini Forme - Honey x3, Parabellum x3 (Both guns)
HUNDRED-HANDED: 0
ACT: 3/3

RATH: 3600% (+660%, Gutgrab Daggers, Shawl)

NOVEMBER: 4770% (Gunslingers(Chest), Ego(Leg), Dainsleif(Arm), Whistle (CU RHO)(Arm), Gamma Pharynx(Head), and Sui Sacrificium(T5 Slot).

ATK: Heat, Piercing: 5* | Slashing: 4*
DEF: Heat, Cold: 160% | Neuro, Slash: 140% | All Others: 60%

>>ARBITER’S JUDGEMENT ACTIVATED—You and all allies go first in turn order.

>>RATH—CALCITE HALO: Choose a resistance to gain +5 in.

>>RATH: +1 ACT at beginning of combat.

>>You may change the Contender’s current load/form if you wish, as you’d have had plenty of time to adjust them before combat.

>>Character Abilities: https://docs.google.com/spreadsheets/d/1p_asyKKcyCbQieAAXo1oogBucLtzSypx8-M9vqA96zE/edit#gid=1685687578

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four.)

(Now, given that this is the first truly complex combat I’ve run in over a year, please don’t hesitate to ask anything for the sake of clarification or speak up if you notice something I’ve left off or missed. I'm fully aware that it may take a fight or two to get back in the full groove of things, so I appreciate you bearing with me. I’m also aware that in my exhaustion from yesterday’s business that I neglected to update November’s stat sheet with her Health and stats, but I’ve done so above and I’ll port those over tonight when I’m through with dinner.)

(The weekend was not as restful as I’d hoped, but I’m at least partway through Shu’s update swarmling cheat sheet, so what’s in there currently still stands until its replacement is ready after this upcoming weekend. Thank you for your patience, and I do hope your day is going well.)
>>
>>5017737
For clarification, was it parrying the tank's regular shells, or the railgun rounds? Because that changes a lot in my planning, if it's fast enough to snatch those out of the air.


>>5017739
Sorry to hear your weekend didn't give you the chance to unwind, BHOP. I hope this week isn't as stressful for you.
>>
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>>5017743
(Regular shells.)

>>5017617
(My face when you nailed the EXACT name of the Amagalm.)
>>
>>5017743
(And no worries about the relaxation part; I'm taking off Friday and my wife and I are going on a mini-vacation, so I'll have ample time to make any adjustments or updates that come to light over the course of this combat.)
>>
>>5017739
We're gonna have to take combat even slower this time it seems. If it suits you and everyone else, I won't be opposed to one update per day given your busy schedule and your need to rest, recover, and get through completing the update in a thorough manner if you don't mind.

Keep in mind that this sort of combat in terms of mechanical background checks/crunch will be as complex as the Hexane capital fight or even spiraling fear given the number of effects that will likely be triggering in a single or even multiple rounds.
>>
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>>5017745
wait what? I was joking you know..... But glad to see that that stereotyp is now out of the way. If it is s Hamadryad it should be at the best of times be slow to move away from its spot but probably has huge reach.

>>5017739
I would not mind
>>5017750 this OP

and i am saddened to hear your weekend was a bust
>>
>>5017750
(I was thinking two, or just one on a bad day. A lot of the streamlining was also done on the back end, to make things not nearly as taxing on me personally. I've got checklists for combat effects, triggers, etc, so it's far more streamlined. I'm sure there will be bugs now that it's seen the light of day, but I want to get them worked out in live play sooner rather than later.)

(tl;dr?)

(Go nuts this combat.)
>>
>>5017745
>that pic
the implied context is suspect.

>>5017758
>Hamadryad
>in the context of Body Horror quest

...dear god it's the same as Kingdom Death Monster's Lonely Tree, except we didn't fall for the bait and now the Tree is angry.

Kdm context below:
>-"There was once a woman who loved a sad man with a hole in his heart. The harder she tried to fill it, the more drained she felt. When there was nothing left of her, she killed herself under an old tree and let its roots drink her blood. Soon after, the sad man disappeared from the settlement. The tree bore a tear-shaped fruit."

>If you can see the Lonely Tree for what it really is, it's probably too late. This carnivorous organism hypnotizes anything that comes near, luring prey with hallucinations of their innermost desires. Once they draw near, the hallucinations turn to ceaseless dreams, while the roots consume the victim in their sleep.

>With each meal, a grotesque bulge appears on the Lonely Tree's branches which slowly swells and takes on certain qualities of the devoured as they are digested. This "fruit" of the Lonely Tree is its true prize, as eating these conglomerations of phytohormones and human gristle can have beneficial (albeit bizarre) side effects. However, make sure to handle them gently while they are close to the tree, as the chemical volatility of the unripened morsels doubles as the Lonely Tree's primary form of self-defense!
>>
>>5017738
ohh boy, here we go. that 'lancer' tag isnt good, but might just refer to its vines speed... maybe.

vote;
>Have Rath spend 1/5 on Sui for her Proficiency and 1/5 on her speed.
>send 6 Triple-Knightlings out, one for each pig. their main goal is to tear out their wings to force them to the ground, but otherwise if they can take them do so. make sure the attack lures the pigs away from the main group for now.
>Try out five Banelings with one of Raths boils stuck to each, see if they can melt through the trees Hair, one way or another.
>regardless, back the team up, putting a decent distance between you and the trap-pit the team has laid out. once the pigs are brought away from the group, have Rath use her boils to quickly get its attention, teleport infront of the pit-trap to lure it to it, then teleport back to the group once it goes for her and is going to go over the trap.
>Have November load a Railshot into the Geschoss, and ready to hit the Tree the second it gets into the trap. Assuming either the Banelings or Boils work, either prepared to prevent the Vines from having any attempt to stop the Railshot from hitting the Tree.

cant think of much for Uzu or Isabelle to do at the moment. obviously more can be added but as a core i think this will work well.
>>
>>5017750
>>5017762
i mean, we're already going at a snails pace honestly in terms of time.
not that i mind, just even before 3 hours was often more than enough. and BHOPs pretty generous with letting us use that extra hour at times too.
>>
>>5017765
That's similar to what I was typing out. I also think we should use Jacklings to terraform the ground and make rough terrain. This won't slow down the flying pigs or the giant tree, but it will make noise that will distract them from our party. It would also make the area into terraformed terrain, meaning that Rath could detonate it with Ignition to do a lot of damage.
>>
>>5017765
can we attach some banelings to the tip pf the Railgun shot? And have them spray their Acid out in fron tof them in case the Net treis to catch them. Make it act as both a lubricant and a way to melt our way through its defenses?

Also maybe have Rath hand some bombs out to Isabelle and Uzu so they can chuck them as a response for anything getting to close or making noise where it will distract the enemy further.
>>
>>5017745
A question bhop: Who's currently with us fighting the Hamadryad and if Bn'i and Uzu's with us, then where are their stat sheets given their status as Dream Daughters manifested on the field as Constructs?
>>
>>5017773
It's us, Rath, November, Uzu and Isabel.
>>
>>5017769
sure.

>>5017770
>banelings to the tip pf the Railgun shot?
is that possible? i feel like there would be some issues with that, given the whole 'in a barrel' part?
hopefully just having outside forces already prepared to clear the way for the shot will be enough regardless of if we can do that or not.

>have Rath hand some bombs out to Isabelle and Uzu
that works if we cant think of anything else sure, but i'll also wait a hot sec to see if anyone else has some other ideas.
>>
>>5017775
>that works if we cant think of anything else sure, but i'll also wait a hot sec to see if anyone else has some other ideas.
We could have Uzu set up Psychica Spiralis. Spirit Shells get to copy our abilities that match their Core class, so she gets the hybrid we made of her Core, too. That would give us some extra protection against this thing.

Speaking of protection, we need to set Rath's Calcite Halo. Just going by what's immediately obvious, I'd assume either Slashing or Piercing is this thing's primary damage. Slashing for whipping with the tendrils, Piercing for poking them into things. Given the name of "Lancer" I'd go with Piercing. Does that sound reasonable to everyone?
>>
>>5017781
yeah calcite defense against piercing sounds good i have to say. It did spear our poor scouts through i believe before sucking them dry. And while i would like to say that Rath is better protected against slashign damage due to her core... she is sadly not. but oh well Piercing is probably the better choice here.

and the Psychica Spiralis sounds like a good idea i have to say. Sadly we do not have enything we could give Isabelle so she will have to do without.
>>
>>5017762
>>5017770
BHOP, whats the limit on the whole 'baneling/boil tipped railgn shot' thing?
it possible? would it even work? seems like it might be a tight squeeze for the poor bee at least.

>>5017781
>Spirit Shells get to copy our abilities that match their Core class, so she gets the hybrid we made of her Core, too.
wasnt that something we knew they would get, not yet have? im not seeing it in the summary or in the background info myself.

>Speaking of protection, we need to set Rath's Calcite Halo.
I was actually gonna wait and see what the tree has but I i did just re-read and it says 'before' combat so my bad yeah, we cant wait.
so yeah, piercing.
>>
>>5017773
(B'ni and Uzu's character sheets are hidden, at least for right now. Given they're functionally swarmlings with fancier attacks, having their sheets and stats out there at the same time as a full party of four was making things chaotic on the front end, to say the least.)

(They have similar capabilities to what their Cores were able to do in life, and they also have the same resistances as any of your basic swarmlings.)

(Now, I'll be adding your Dream Daughters' basic stats and abilities to the next swarmling cheat sheet, but it's nothing exhaustive.)

>>5017787
(I love it. It's absolutely doable.)
>>
>>5017787
>wasnt that something we knew they would get, not yet have? im not seeing it in the summary or in the background info myself.
Checking the old character sheets, it appears to be something that got shuffled higher up the skill tree. Darn. Well, Uzu should still have Fear To Tread, at least, we could have her stand ready to trap the Hamadryad with that. Do the thing where it can be charged up for wider area, so she doesn't even have to get close to it. Just rev up the spiral and let it rip once the Hamadryad is in the trap.

>>5017798
Okay, railgun-riding baneling is apparently a go. Neat.
>>
>>5017787
>>seems like it might be a tight squeeze for the poor bee at least.

>>5017798

we can literally squeeze them into the Contender. But OP saying it is possible is absolutely glorious. We might as well try to give our shots the best chance we can possibly have.
>>
>>5017804
(Yeah, the Spiralis' capabilities have been vastly expanded. It made more sense to shuffle it a little further up the line, with some of its more tactically interesting powers coming shortly thereafter.)
>>
>>5017798
>>5017804
alright, ill add the baneling tip.

>>5017804
hmm, sure. though it is sorta just an AOE on her, no? I guess it doesnt affect allies but that still means if shes gotta still get close with no way to escape.

>>5017798
also BHOP, we gave the DDs some relics, right? you remember which ones? the Uzi we usually give to someone i think.
>>
>>5017807
we can shove it into he gun because of compatibility reasons though. there no natural compatibility between the geschoss and our swarmlings, so its reasonable to double check there.
>>
>>5017812
>hmm, sure. though it is sorta just an AOE on her, no? I guess it doesnt affect allies but that still means if shes gotta still get close with no way to escape.
The ability to rev it up for long range has been shuffled higher up the skill, hasn't it? Sorry. It's going to take me a while to adjust to the new system.
>>
>>5017812
(I was wondering that myself - I didn't see anything obvious in the 47th Vein, or in my notes, so I there are any excess Relics you'd like for them to wade into combat with, you're welcome to equip them.)

>>5017814
(Yeah, I always appreciate you asking.)
>>
>>5017819
>(I was wondering that myself - I didn't see anything obvious in the 47th Vein, or in my notes, so I there are any excess Relics you'd like for them to wade into combat with, you're welcome to equip them.)
Let's give Uzu the Uzi just for wordplay, then.
>>
>>5017817
reving has been but it can now possibly just straight up stun so im still adding it. she can till spend some Bio to make it large range, just not wait it increase potency.

>>5017819
hrm... odd. we almost certainly did but i also think the quest was getting a bit haggard from issues on your end before you had to officially call it quits, so maybe it got lost in all that.

i'll add their Relics to my vote update for sake of ease then.
>>
>>5017763
(Also, well played on getting yet another reference. I love Kingdom Death's creature designs.)
>>
>>5017738
>>5017765
Vote, V.2;
>Have Rath spend 1/5 on Sui for her Proficiency and 1/5 on her speed.
>Set Raths Halo to Piercing Protection.
>Use a few Jacklings to Terraform the ground to be rough but more advantageous to us over as much the area as we can. Aim to use this to help hide our movements and planning.
>send 6 Triple-Knightlings out, one for each pig. their main goal is to tear out their wings to force them to the ground, but otherwise if they can take them do so. make sure the attack lures the pigs away from the main group for now.
>Try out five Banelings with one of Raths boils stuck to each, see if they can melt through the trees Hair, one way or another.
>regardless, back the team up, putting a decent distance between you and the trap-pit the team has laid out. once the pigs are brought away from the group, have Rath use her boils to quickly get its attention, teleport infront of the pit-trap to lure it to it, then teleport back to the group once it goes for her and is going to go over the trap.
>Have Uzu be ready with a large Spiral to release as a backup incase the Tree either looks to be escaping the trap, or to help keep it down as November is firing.
>Have November load a Railshot into the Geschoss with a Baneling with a boil in its mouth shoved in first to act as a 'clearing tip'(said Baneling also gets a pair of sunglasses for going out in such a baller way too), and ready to hit the Tree the second it gets into the trap. Assuming either the Banelings or Boils work, either prepared to prevent the Vines from having any attempt to stop the Railshot from hitting the Tree.
>have Uzu and Isabelle ready to dish out additional damage with the Uzi and Flamethrower on the Tree, however both are to be on the lookout to intercept the pigs if necessary, so the rest of the plan can succeed.

Relics;
>Isabelle; Mangraves Blade, Artisanal Rebuke, Montags Flame
>Uzu; Uzi
>Johanna; Ignition Gauntlets

I actually think we usually give Holly the Uzi, and i know we would've given out some to the others not with us too, hence my reasoning of at least giving them something since we're already kinda abusing the lost info.
actually while thinking about it Holly with a flamethrower sounds terrifying as hell. as if being dragged into a giant mouth isnt bad enough, she could then cook you while you're being reeled in.
>>
>>5017765
A thought to add to the plan:
>Spawn some Spiralis-Cicadalings to draw the attention of the Tree the moment. And time the screeches to the railgun shot to disguise November's location and prevent the tree from correctly guessing where we are.
>Uzu can also assist with the Spiralis-Cicadalings by altering the to confuse any fast encroaching vines/tree roots.
>>
>>5017831
>actually while thinking about it Holly with a flamethrower sounds terrifying as hell. as if being dragged into a giant mouth isnt bad enough, she could then cook you while you're being reeled in.
She doesn't even need it. Our swarmlings can breath fire, and I recall BHOP saying that swarmling traits translating to Spirit Shells does mean that applies to any Gluttonous mouths, too. So she can just roast anything caught in her abdominal mouth already. Kind of horrifying, actually. This cute bubbly girl whose body splits down the middle into a flaming maw with a long and lashing tongue that drags you in to be consumed.

...it's a good thing we're such nice people, it counters the terrible PR we should by all rights have. I mean, Julia alone is the stuff of a deeply unsettling slasher movie. She's a skinless ghoul with bestial features, whose long and jagged claws cause flesh to crystallize and shatter, and who is surrounded by a psychic aura of despair. You'd never think she's a sweetheart who just wants to share a cup of tea with you.

Anyway
>>5017738
Supporting >>5017831
>>
>>5017836
oh yeah, so they can.
...eh, thats probably why none of them had the Flamer but whatever, Isabelle can have two, cant hurt her chances i say.

>>5017834
Sue i suppose.
think part of your idea got cut off there though at the end of the first sentence?

also google drive docs is no longer letting me copy and paste anything, on it or from outside it, even with Ctrl commands. anyone else have that issue or know how to fix it?
>>
>>5017843
>also google drive docs is no longer letting me copy and paste anything, on it or from outside it, even with Ctrl commands. anyone else have that issue or know how to fix it?
No, never had that happen before. Does it persist even after reloading the page?
>>
>>5017844
yeah, persists no matter what ive tried and cant find anything inside docs itself to change to fix it.
>>
>>5017847
Huh. How very odd. Can you download the file? Try downloading it and then uploading it back to drive, see if that changes anything.
>>
>>5017850
sadly the problem is not file specific.
>>
>>5017843
>>5017847
>>5017856
(Is anyone else here having this Anon's issue? I can see i it's something on my end.)
>>
>>5017860
No, it's not anything with your files. I just tried copying and pasting a small bit in the character sheet (don't worry, I immediately undid it) and it worked fine. Google apparently has just decided to fuck with anon. I have no idea what could cause that.
>>
>>5017860
>>5017861
eh, i just DL what i needed for now.
also, even more odd, just tested it and its only a documents issue. copy-pasting works in spreadsheets just fine.

sometimes, i question hard what they're doing to the background code of these things to cause these issues....
>>
(Hello Everyone, and my apologies for the delay. I had to stay rather late at work and I just now got home, so I'm planning to update tomorrow morning at 10AM if that suits everyone. I have a clear evening tomorrow however, so I'm planning on cranking out three updates if all goes well.)

(I'm sorry for the unexpected schedule shift, but the last bit of the day took a lot out of me. I hope that you have a restful evening, and thank you for your participation, patience, and enthusiasm, one and all.)
>>
>>5017977
well wont say that didnt throw my planning for a loop, but hey its fine, figured something had happened with the delay and all.
hope you get some well deserved rest, and ill catch you tomorrow.
>>
>>5017977
Take it slow and take care. I'll be here tomorrow morning but my work schedule will be in the evening so I won't be able to participate, which is fine by me, I hope the fellow anons on this board will stay creative when thinking about combat.
>>
>>5017977
Sure, BHOP, that's fine. Get some rest, man. We'll see you tomorrow. Thanks for running.
>>
>>5017977

uff I am sorry to hear you are having so much work to do.

And its okay. Take the time you need. We cant have you get burned out already again and turn into a dried up braindead meatball.
>>
>>5017977

Get the rest you need, BHOP. We're not going anywhere.
>>
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>>5017738

You and Uzu emerge from the Metall Geschoss shoulder-to-shoulder, Jacklings erupting from your spine to plunge their stingers into the bog’s viscous terrain. What you use is an echo of Uzu’s, but it’s more than enough—the surface of the swamp goes slate grey and solid under the feet of your allies as they surge into action, spirals churning to life across the battlefield you’ve declared your own. A fleet of six Knightlings take to the skies the moment your feet find purchase from jumping off the tank’s turret, your vanguard set to duel the trio of oncoming foes in the sky.

The first one to catch sight of you looses a piercing shriek, its fellows yanked bodily in mid-air by a jolt of their foreign wings, pulling them towards you as Rath, B’ni, and Uzu disappear into the mist at your sides. You blink, and your forces are already clashing with their targets, the boars quickly losing altitude as the Knightlings obscure their vision with wing and stinger, in accord—the opening you needed for five banelings to slip by with radiant payloads, courtesy of Rath. They dart towards the Lancer with blinding speed, their hissing grenades white-hot as the house-sized Amalgam lurches towards your position. The five approach, and are snatched from the air faster than they arrived...but that was the plan, after all.

The boils flare with white light, the willowy tendrils bursting into unquenchable flame at the same moment a Knightling’s stinger pierces through a boar’s heart. It’s squeal is lost, absorbed into the guttural, furious screech the willow seems to emanate from every limb, every follicle of its being. Things begin to squirm from the bark; shining, broken things whose features are twisted into mockery of the mammalian form. Their wings...no, their entire bodies begin to distort in the Crucible’s wan light, exoskeletons fracturing and allowing liquified endoskeletons to weep out of emptying flesh.

>>MURPHY’S MANDATE—TRIGGERED

The willow’s screech of pain turns to frustration at her still-born brood, and she charges towards you as you slip back into the fog, a furious white light standing where you were moments before. You wonder if Rath knows how she takes your breath away when she’s like this; brighter than the sun, outshining all the stars in the sky of old, steadfast in the face of a towering nightmare. It races towards her in a blind rage, and just when it’s upon her, she winks a heartbeat before she disappears from view, replaced with yet another point of white light.

A trap, baited and sprung.

And it’s at that point that the ground underneath the Lancer yawns open as its body is lost in the sudden flash of two dozen hidden explosives.

(Continued)
>>
>>5018500

The sound is deafening. It's a blend of vengeful screams and the squeals of the dying, of your twin cicadalings singing a song of distraction as November lines up her shot. You’re right next to the Geschoss, having retreated to spawn a single baneling, its compound eyes formed into shades to allow his to see past the blinding grenade he holds, ready to blow. You can’t help but give this brave little swarmling a kiss before stuffing him bodily into the Geschoss’ turret, a mad plan that coalesced only moments before. With a terrible groaning you can feel in your ribs, the Lancer’s powerful legs push through the fire and flames, resisting the immense pull of your spiraling terrain…

...but it won’t resist Spiralis’ true master.

Uzu plants both hands on the solidified swamp, and you watch as she takes control, a twisted filigree spreading across the swamp’s surface like frost on a windowpane. It’s such a gentle, beautiful thing...then it reaches its victim and its legs are violently wrenched down, nearly torn out of their roots as they’re hauled mercilessly into a hell of Rath’s making.

The high-pitched scream of November’s gauss rifle is barely audible in the screaming chaos, but its effects are immediately evident as the Lancer’s trunk explodes in a shower of splinters and gore, a blow too fast for the burning hairs to intercept. The faux-tree’s ruined surface erupts into flames for a moment, but movement in the center of the willow’s heart causes the light to flicker low. Your Halo flares, and you can see your foe plainly—a humanoid bundle, doll-like in its construction with a single misshapen eye set in its head. It is not porcelain or plastic that gives this foul parody its shape, however; it’s a thing bundled together with twine and vine, a collection of twisted branches and shattered bones that move with malefic purpose as it holds Rath’s grenade in its left hand…

...and crushes it, the flames sputtering out as it's eye flares with pale light, pulsing through its body and into its limbed mount.

(Continued)
>>
>>5018503

All at once, the trunk opens with a deafening snap, a quintet of gossamer wings stabbing into the sky as the tree rips itself free of its perch, taking flight. The mound begins to ripple and fracture as countless bodies begin to squirm their way out from its hollowed depths, and from the cracks there are things that stare with eyes like stars, raging and wild.

Uzu brings her only Relic to bear, Flesh Artistry abandoned in favor of ballistic reverie. She unloads a hail of bullets from her blocky uzi as the things try and escape their burning prison and the ruins of their own failed siblings...and right beside her, B’ni pulls a trigger of her own. The sleek calcite canister at her back reflects the gout of flame that belches forth from the barrel in her hands, raw fire licking at those massahpen things that would claw themselves free of their organic womb as their creator disappears into the fluorescent mists above on stolen wings.

Is it escaping?

Flanking?

Either way, you’re not going to wait around to find out.


HP: 2400% (+455% [Dominus: Untethered], Arbiter’s Judgment, Matron’s)
BIO: 3150% (+300%. 20x Psy-Platelings, , 3x Basic Swarmlings, 2x Succlings, 3x Jacklings, 6x Knightlings, 5x Banelings, 2x Spiralis-Cicadaling, 46/50 Swarmlings active.)

Buffs: None.
Debuffs: None.
Aggro: The Dryad is skyborne, with countless constructs about to hatch from her abandoned mound.

CONTENDER: Gemini Forme - Honey x3, Parabellum x3 (Both guns)
HUNDRED-HANDED: 0
ACT: 3/3

RATH: 2820% (+660%, Gutgrab Daggers, Shawl)

NOVEMBER: 4770% (Gunslingers(Chest), Ego(Leg), Dainsleif(Arm), Whistle (CU RHO)(Arm), Gamma Pharynx(Head), and Sui Sacrificium(T5 Slot).

>>Character Abilities: https://docs.google.com/spreadsheets/d/1p_asyKKcyCbQieAAXo1oogBucLtzSypx8-M9vqA96zE/edit#gid=1685687578

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in the next four, give or take. I do hope your morning is going well, and that you had a good rest.)
>>
>>5018503
>The faux-tree’s ruined surface erupts into flames for a moment, but movement in the center of the willow’s heart causes the light to flicker low. Your Halo flares, and you can see your foe plainly—a humanoid bundle, doll-like in its construction with a single misshapen eye set in its head. It is not porcelain or plastic that gives this foul parody its shape, however; it’s a thing bundled together with twine and vine, a collection of twisted branches and shattered bones that move with malefic purpose as it holds Rath’s grenade in its left hand…
Oh, I get it, the tree was stated to have "mechanical purpose" to it because it's the mecha for the dryad riding inside it. Wait, does that mean that it's called the "Hamadryad Lancer" as a reference to the Lancer RPG? What frame is she running with? Balor? Orochi? Definitely something HORUS.
>>
>>5018508
well the fires not doing nothing, at least on her mount. hard to say if its done anything to the dryad inside though.

vote;
>Have Uzu, Isabelle, and the 5 Banelings go after the Constructs.
>Recycle the Basic and Jacklings into 5 Rooks, to spread themselves out around the sky to give us a better chance at intercepting the flying Dryad and use them as necessary.
>Send all 10 Crows aswell to help aim for swipes at the wings and Dryad.
>Recycle the Cicadalings into a single Knightling altered to be a set of wings for Shu, and have her and the 6 Knightlings give chase.
>take aim at the wings with the Contenders Honey shots, aswell as the Knights tying eat them off at the base, to bring the thing back down to the ground.
>>any chances for a Parabellum or Knight to get a hit in on the Dryad of course, dont waste the opportunity.
>Have November try and fire at the flying tree with her Minigun, using the Rails tracking to help her and us keep track of its location.

>Assuming we bring the Tree to the Ground, immediately have Rath activate Ignition to detonate the whole field.
>While Rath is detonating the entire map, have November use the opportunity to try and lodge the Dainsleif in the Dryad itself using Geschoss, to hold it down and make it hurt.
>while both these help keep the Dryad off her Toes, have Rath build up 10 Arms and consume them to bring a heavy hit into the Dryad.
>Have Shu already be dive bombing the Dryad to make a pass with her Maw, just inacse.
>Use her Hundred hands and Raths GutGrab Daggers as backup methods to not let the Dryad escape, assuming that is necessary, aswell as another Spiralis for Uzu if she is free.
>>
>>5018508
Huh the Dryad is a truly interesting creature. A mixture of Hamadryad that can not move at all from its place and true dryad that can. She would have been a worthy foe for the Mushroom daughter i had shared some time back.


>>5018524
this reads as quite a lot i have to say.... But denying the Dryad the ability to land anywhere safely or fly somewhere is probably for the best. This thing might be smart enough to try and run when she is outmatched. At least i assume so since it was able to create quite the fiendish trap.

>>5018510
day was okay. a lot of brainpower went into a project so i am a bit out of it right now.
>>
>>5018531
not gonna say it isnt alot, but for better or worse its far from the most we've tried to do before for sure...
>>
>>5018533
it sure is.... its just my head being full right now and not being able to concentrate for more than two sentences at a time.

Nothing against that plam. I just can not think right now... at least not enough to make any suggestions.

>>5018508
Supporting >>5018524
>>
>>5018524
This is more or less what I was typing up, but I did have one difference in plan that I think might be worth trying out: Have Rath activate Ignition now, to wipe out the construct pile with the detonation. See, Ignition's level three ability turns any constructs Rath kills while using it into bombs that she can throw as a free action. So Igniting now would eliminate the constructs from the fight and let Rath throw all their corpses at the Hamadryad to bombard her with explosions. Just scoop up a couple dozen constructs and toss them all at once. I don't know how effective it would be, but it's a very entertaining image and I wanted to get it out there for consideration.
>>
>>5018536
well sorry your heads all jumbled up.
mine not doing too much better with the character sheets at the moment myself. starting to think i made my version with more instinct to how i view info than actual thought on what would work with how much trouble my dumb brains having shifting through all the tabs.
>>
>>5018508
>a mushroom/like humanoid riding a Tree mecha
>it can fly
WELP.

I think we're gonna have to deal with both the hole full of amalgams/constructs that are about to burst forth from the ground as well as the flying treant. Also, Rath's flames seemed to have little effect given how it could casually crush the grenade.

but wait...is it really an amalgam? it clearly has a humanoid shape and has a keen knowledge of tactics. It wouldn't be out of place if a daughter with an Unnatural predator core would have a Dryad theme about it.

>Have Rath spawn a several pair of Phantom Limbs while Shu spawns 50-100 and holds Rath's phantom limbs. Using the speed of Shu's Hundred Hands to immediately chain themselves up towards Hamadryad's body and letting Rath get several good handholds, Shu could then have half of her hundred hands help anchor herself and Rath to the ground while Rath uses her ludicrous strength to Yank the flying tree back into the ground.

>Shu spawns 10 Crows/Ravens with Murderous Flock to harry and help suppress and kill the constructs from the abandoned mound.

I have more creative ideas but I need time to type them out.

>>5018524
>well the fires not doing nothing, at least on her mount. hard to say if its done anything to the dryad inside though.

Then change the element. switch to cold damage. Trees hibernate to survive the winter. This will restrict hamadryad's movements.

Also a thought. It's pretty resistant against DoT effects but November's Railgun shot is Pierce Damage and it penetrated the bark of Hamadryad just fine.
>>
>>5018538
not against it but i was going for/hoping they could hold them off til we could get them and the Dryad in one explosion. yours might still be better, im not sure, i was just trying to put as much on the Dryad as i could.
if the constructs weren't on fire and malformed i'd probably be alot more worried and whole heartily agree mind, but at the moment im more on the fence.

Rath essentially tossing her burning, stillborn children at her certainly is a mental image though, ill give you that. god damn if the Crucible isnt fucked if you give yourself a moment to ponder just exactly what you just had someone do.
>>
>>5018542
>Also a thought. It's pretty resistant against DoT effects but November's Railgun shot is Pierce Damage and it penetrated the bark of Hamadryad just fine.
Her railgun also outright ignores damage resistance. It's not a good data point for judging the Hamadryad's defenses.

>>5018548
Well, maybe we'll still have some around when the Hamadryad gets brought to ground. It's still a free action to throw them. How about we add that in towards the end of the plan, then? After Rath detonates the terrain on the Hamadryad, toss any remaining construct-bombs at her for added damage. Because you're right, there's nothing like throwing someone's own exploding malformed children at them.
>>
>>5018549
sure, i'll add it for her to do while shes charging in.
>>
>>5018549
>>5018548
still. Shu's Swarmling count is nearing its max capacity. Why don't we use Magpie's core ability Murderous Flock to supplement our bee swarm?
>>
>>5018559
i mean im already taking both into account in my vote.
>>
>>5018559
(Indeed, the crows are deployed as per the plan posited by >>5018561. I'm glad everyone remembers them, though.)
>>
>>5018562
not necessarily a question to BHOP, but he can answer too if he remembers.

did we get the Crows to honor Magpie, or because we were getting near our hives level limit so wanted more slots? or both/something else?
not against having it at all mind, just still trying to piece together every iron we had in the fire still. which is hard, as we probably had too many in there.
>>
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>Shu spawns Bees, and Crows (aka birds)
>There's a "Birds and the Bees" joke to be made somewhere.

However I do wonder where on her body Shu will spawn the 10 Crows if she does use Magpie's ability...
>>
>>5018567
easy. They have their own hive in her back.

>>5018565
i am pretty sure it was a combination. for me at least though it was mostly extra Constructs to use. If we wanted to honor Magpie we could have given it to someone else.
>>
>>5018553
Neat. I don't think I have anything else to add, then. I'd like to get the Dominus Bloodline over to the Hamadryad at some point, but let's save that until after Uzu and Isabel are no longer menaced by constructs and needing the regeneration and rapid recovery that is offered by sticking it on them.

>>5018562
It feels a bit weird using crows when we're so invested in the insect theme. Makes me want to hybridize the skill just to make them more chitinous, but I know we're unlikely to put points in the crows to begin with when we've got so many other things to level. I guess they'll just stay as a weird little out-of-theme supplemental ability.
>>
>>5018567
>>5018562
thats a good question. heck, where did Magpie?

...oh god, is Shus hair in a constant 'crows nest' state? new title; 'Bane of Combs' obtained!
>>
>>5018565
A little of both. I recall my thinking being "we'll take it for the sake of the stat boosts and having something of Magpie to remember her by, and if we decide we don't like it we can always junk it with the Engine and have just the memories of her on their own".

>>5018567
The skill's description says they emerge from her abdomen.
>>
>>5018571
if it helps, apparently some crows have a symbiotic relationship with some ants. something to do with getting some chemical for their feathers by rolling in the ants, i think. in turn they of course eat things after the ants, or so is how i remember it.
>>
>>5018565
(The fire was more iron than flame at one point, to be sure.)

(Regarding Magpie's Core, I believe it was a blend of the two - sentimentality and practicality, as one. I can't remember if a Hybrid of Shus Core and Magpie's was tossed around and some point or not...)

>>5018567
>>That image.

(Naruto really has an image for everything, doesn't it?)
>>
>>5018574
>The skill's description says they emerge from her abdomen.
Actually, no, excuse me. It says they form in there. Nothing about how they come out. Maybe Shu can spit them out of the Ravenous Maw?
>>
>>5018576
>(The fire was more iron than flame at one point, to be sure.)

>>5018572
I'm pretty sure the "Crows nest" in Shu's life is more the irons she had in the fire.

>>5018524
At least have the banelings use their flamethrower bits to crowd control the constructs before exploding.

And instead of divebombing with the maw only, why not use Hundred-Handed and Heaven's Drill as the primary attack when making aerial passes? The Maw can be used as a useful tether system to "lock on" to our target. Heaven's drill has lvl 5 pierce proficiency and ignores pierce resistance
>>
>>5018587
Hang on... Even better idea: Hundred-handed Rapid Fire punches but instead of fists, the fists are replaced with Heavens Drills
>>
>>5018508
>>5018524
amending vote to add;
>Have Rath toss the Dryads own burning children at her as she launches herself towards her target.
when Rath is charging it once on the ground.
>>
>>5018508
Supporting >>5018524 >>5018589
>>
>>5018587
well, Maw i think we can sometimes Squeeze a free Action out of, the drills i dont think we can.

>>5018576
hey BHOP, why does Shu have 30% less biomass regen than she did on the old sheets? did she alone get a stat reshuffle with something?
>>
>>5018607
(She shouldn't have, no. I'll correct it on the main sheet shortly, and immediately on the stat block when I next post.)
>>
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>>5018508

“Focus down the constructs!” You cry, your two Dream Daughters continuing their barrage of bullet and blaze as your five Banelings fall upon the Lancer’s squirming brood that attempt to flee their burning prison. A handful of your swarm spear towards the sky, and along with the Jacklings that join them they twist and combine into five sleek Rooks, spreading themselves out in an attempt to intercept the ascending dryad…and they won’t be alone.

As the twin Cicadalings merge into a single large Knight, it latches onto your back to propel you after your pursuing swarm, but even in this you add more numbers to your cause. A tremendous pressure in your skull that builds into a spike of pain, one that snaps into relief once the first of the crows escape your head. All at once their beaks break through skin, freeing their feathers from your hair as they take flight to join their chitinous brethren, ten-strong.

Your and the crows break through the cloud cover as one, regaining sight of your foe just as they’re fending off your Rooks with their piercing vines. Bringing the Contender to bear, its familiar weight steadies your aim as you squeeze the trigger three times in quick succession, your sights on the Lancer’s wings. Three shots, three bullets snatched from mid-air by the Amalgam’s defensive strands and tossed to the battlefield below…but their deflection is spent, an opening your Knightlings and crows take to fall upon their foe’s wings and start tearing them apart even as they’re beset upon by the Lancer’s threads.

From somewhere far below a new firearm joins Uzu and B’ni’s chorus, a hail of lead piercing the swamp’s fog as November’s barrage homes in on the round that hit home only seconds before. The bullet-spray dances along the Lancer’s resistant trunk, but piercing it right now isn’t your aim—it’s bringing it back down to earth.

And it’s working.

The Amalgam’s losing altitude by the second as ragged holes are chewed and pecked into its wings, and once you follow it back below the sea of psychedelic vapor you’re greeted with a legion of glowing tree-spawn marching over and around Rath’s sizzling grenades. There’s no rhyme or reason to their shapes, only rage given form as they attempt to swarm your allies. B’ni’s interposed herself between the onslaught and Rath, with Uzu behind them laying down cover fire while the red-head yells something at B’ni you can’t quite hear over the din of combat. Isabelle’s the first to catch sight of the Lancer’s plummeting form, and the moment that Rath notices she yanks B’ni back by the shoulder, tossing her bodily towards Uzu before the brawler explodes into a goddess of flame and fury.

(Continued)
>>
>>5018731

The resultant spectacle’s only punctuated by the subsequent chain reaction of cataclysmic proportions, every single one of Rath’s boils erupting as star of their own, Lancer’s swarm promptly engulfed in raw white light. The Lancer slams into the bog, the wave of acid doing nothing to step the impossible heat of Rath’s explosions as the multi-limbed fighter marches towards your foe, snatching up the charred bodies of the swarm she just annihilated.

“Take ‘em!” Rath howls as she flings body after burning body at your foe, each one detonating on their maker to form a concussive drumbeat of explosions. “Take your ugly fuckn’ babies back, you nasty bitch!”

As if on the heels of her nieces’ polite request, November bursts forth from the fog astride the Geschoss’ turret, the Dainsleif grasped tightly in her chrome fists. There are moments that you forget November and Rath are related…

“Drive me closer, Marco!” November suddenly bellows, her crackling speakers barely able to convey the warrior’s glee. “I want to hit it with my sword!”

…but they don’t let you forget for long.

November plunges her greatsword deep into the trunk, her weight keeping the Lancer’s frame in place as Rath leaps, ten fiery arms converging into one annihilating fist that collides with the opposite side of the trunk. The thing is promptly obliterated, the bark splintering into countless pieces as the strands begin to dissolve…but there’s no sign of the pilot inside.

RATH: NEUROTIC HALO COUNTER—TRIGGERED

Rath shudders as her Halo’s defenses engage, re-purposing the swamp into a crystalline spear that pierces the invisible assailant at her back. Sap oozes from the Lancer’s wound as they pull back, their sneak attack having rewarded them in kind. Rath sweeps with a brutal backhand, but her fist meets nothing but empty air as the pilot slips back, wound closing tight before they disappear from view once again even as their hide warps and cracks from Rath’s heat. Desperation’s driven them to abandon mount and trunk both, it seems.

They slipped away in the chaos once…they won’t be so lucky a second time.


HP: 2400% (+455% [Dominus: Untethered], Arbiter’s Judgment, Matron’s)
BIO: 3150% (+330%. 20x Psy-Platelings, 3x Basic Swarmlings, 2x Succlings, 5x Knightlings, 5x Rooks, 35/50 Swarmlings active.)

CROWS: 10/10. Would crow again.

Buffs: None.
Debuffs: None.
Aggro: Swarm + mount destroyed, pilot’s whereabouts unknown.

CONTENDER: Gemini Forme - Parabellum x3
HUNDRED-HANDED: 0
ACT: 3/3

RATH: 2680% (+660%, Gutgrab Daggers, Shawl — N. HALO COUNTER: SPENT)

NOVEMBER: 4770% (Gunslingers(Chest), Ego(Leg), Dainsleif(Arm), Whistle (CU RHO)(Arm), Gamma Pharynx(Head), and Sui Sacrificium(T5 Slot).

>>Please RELOAD Contender

>>Character Abilities: https://docs.google.com/spreadsheets/d/1p_asyKKcyCbQieAAXo1oogBucLtzSypx8-M9vqA96zE/edit#gid=1685687578

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately five.)
>>
>>5018731
>>5018734
>the Crows came from our hair aka a 'crows nest'
>Novembers joke.

BHOP owes me a new pair of lungs.

>>5018736
quick question. is the Dryad invisible, or just effectively using the fog to hide?
>>
>>5018734
>“Drive me closer, Marco!” November suddenly bellows, her crackling speakers barely able to convey the warrior’s glee. “I want to hit it with my sword!”

Ah truly words to live by. I love you even more now November

I also need to clean my desk now.... well time to see if i can wash my mousepad.... damn you sweet tea
>>
>>5018742
(It is utilizing a power that renders it conditionally invisible.)
>>
>>5018749
alright.
annoying, but not unbeatable.
thanks.
>>
>>5018742
>>5018746
The question is whether November knew the reference, or if she's just naturally that hammy. Honestly, I can see it going either way.
>>
>>5018734
vote;
>Load up a full load of Honey Rounds.
>First step is finding the girl. Have Shu and Rath both throw out a horrendous network of their respective limbs, to create a spiderweb of different heights to try and impede our foes movement if not feel her outright, aswell as give us quick acess to grab and draw ourselves to her.
>Rath should also toss out a good plethora of boil mines to help, and our Rooks should spread out to also give us good access to getting nearer our target.
>Spawn four triple Winglings to go up and help blow away the fog, both to give us clear vision and see if the clouds move around any unseen forms.
>Shu should also jack into the ground to try and pick up any movement.

>The second she is found, Uzu and Shu alike should try and use Spirals to trip her up and lock her in place.
>November should be ready with a Cluster shot from the Geshoss, so even if her area is only somewhat known she'll still be caught in the blast, aswell as a Kaiser Flare to further throw our enemy off.
>A barrage of Honey Shots should follow.
>Then, Shu with Maw and a Drill, and Rath with all her arms pulled then spent, should teamup to hit her once she had been secured, with eaches timing off from eachother so if one triggers a counter the other gets an opening.
>>
>>5018754
its hard to tell with her, and if we ask all we'll get is another joke most likely.
>>
>>5018757
Yeah, this looks good.

>>5018734
Supporting >>5018757
>>
>>5018734
Yeah i have no ideas to improve anything Supporting >>5018757


>>5018759
you mean we could get more jokes out of her? I think we should ask her then. Might also give us some more insight into her.
>>
>>5018734
Also supporting >>5018757
>>
>>5018734

A trio of honeyed rounds slide home in Contender’s spinning cylinder as you lock eyes with Rath, voicing a one-word question you already know the answer to. “Arms?”

“Arms!” She laughs, and you send a tangled net of limbs branching off in all directions across the battlefield. Arm-in-arm, your multitude crosses and clings to Rath’s, even as her free hands sew yet more explosives over the swamp’s putrid surface. Your Rooks spread out as they fly low, passing a quartet of Winglings on their way up to try and clear some of the noxious, undulating fog. They’ve covered the air, and as your allies draw close to your defense you cover the ground, a jack unwinding from the veins at your wrists and cast at your feet.

The vibrations fill your mind with a sea of information, the gurgling swamp almost overwhelming you with trash data, a thousand little vibrations to drown out your true target. No matter…you can improvise.

“Uzu, good for one last time?” You ask, and the dark-haired girl drops down, nodding an affirmative the second her palm finds solid ground. An extension of your own hand reaches down, and the swamp’s surface fluctuates with tremendous power, spirals like winding galaxies spreading across the vast space…and you seize your target, if for but a moment. She’s been treading lightly atop the muck, her feet caught less than three meters from Uzu’s back as B’ni instinctively pulls the trigger, the unseen assailant breaking Uzu’s hold as she’s driven back by flame.

If it doesn’t like that, it’s going to hate what’s coming next.

“November!” You yell, the Metall Geschoss booming in the distance and raining a fractured hellfire of a cluster bomb down on your location, the blinding flare that emanates from November’s blossoming frame rendering your foe helpless to see what’s coming. It’s the Lancer’s own defenses that give away her precise position, one fragment of the barrage slapped away by a proactive limb. You and Rath notice instantly, snapping the net closed as your ally lunges first, with you hot on her heels, Contender drawn. Three rapid shots hurtle over Rath’s shoulder, your foe’s defensive measures compressed, amplified somehow as your bullets are swatted aside like the flies they are. You flank as Rath’s on the shimmering phantom, the guise falling away to reveal the Lancer cloaked in a tangle of willow vines that promptly spear into the swamp at her feet.

A tide rises in the blink of an eye, the Lancer’s very home brought to bear against the ones who’d see her fall. The looming wall of acid and grime doesn’t faze your brawler, her unflappable charge interrupted not by foe, but friend.

“Fu-!” Rath sputters as B’ni collides with her, throwing her off-track as the tide crashes down, a multitude of concealed spines lancing from the ground at where Rath’s feet were mere moments before.

(Continued)
>>
>>5019005

The Lancer tries to pull back, to disappear once more to try and salvage some modicum of victory from this whole miserable fight…but it was so focused on Rath that it didn’t even realize you’d slung yourself around on a tangled slingshot of limbs—drills revving, teeth bared. Tongue lashes out, seizing the malformed puppet by the waist and yanking them into the point of your drills, both hands plunging through the Amalgam’s humanoid chest with zero resistance.

It tries to claw weakly at your arms, but you yank your hands free, pulling it towards you as your jaws find their final, ravenous purchase. The Lancer’s lower body is carved away, the final blow causing its body to collapse in on itself after being hollowed out by your decisive strike. A harsh, raucous cry sounds high above you, your corvidae creations declaring your victory to all who’d hear it as your drills unfurl to reveal your hands, your wrists covered in sap that’s quickly turning to ash and dust.

>>COMBAT: CEASED

>>RAVENOUS MAW KILLING BLOW: SHU MAX HEALTH +20%

“B’ni and I can gather the biomass.” Uzu says, down to business as she checks to ensure her goddamned uzi’s safety is on, which earns her an approving nod from November as the latter wrenches the Dainsleif from the remains of the tree trunk. B’ni seems quite enthused to put some distance between herself and Rath as the dark-haired young woman looks utterly stricken with embarrassment, which isn’t lost on Rath as the redhead strides up to you for a high five you gladly return.

“Fucked around and found out, didn’t it?” She laughs, planting her hands on her hips as she admires the destruction even this small fraction of your family’s wrought. She leans in, adding as she looks over at B’ni; “You think she forgot we were immune to acid thanks to your armor?”

“It’s possible.” You muse, casting a glance over to where Isabelle and Uzu sift through the rot to gather what they can before it’s reclaimed by the hungry bog.

“Eh...I mean, it’s a nice thought. Even nicer to see she’s trying to work with us as a team.” She mutters, shaking her head before fixing you with a smile. “Killer final blow, though. Stuff of fucking legend!”

“Says the girl who lit up the battlefield like a concert.” You fire back with a wink, and Rath’s cheeks flare with the same shade of burning white that’s scorched the battlefield clean countless times before.

>>Check in with your Dorian to see what’s developed on his end.

>>Talk with Rath a little more while the others are busy...your earlier conversation was interrupted by your run-in with the Lancer.

>>While your swarm collects the Lancer’s biomass, check in with B’ni…she seems a little shaken after her tackling of Rath.

>>Send a scout to check in on Sam’s little pet project—with as much action as the Geschoss got, you gave her more than enough distractions to exploit.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume tomorrow morning at 10AM, Eastern time. I do hope you had a pleasant day, and I'll be back in the Vein shortly after dinner to address any question or concerns you may have. Thank you for your patience, participation, and kindness as always.)
>>
>>5019005
...oh, right... Rath almost died to Acid before, and Isabelle tried to have us leave her for dead.
well, least she tried to make up for it. wont fault her for that at all.

>>5019007
and thank you BHOP for running.

also, grah, kinda want to do all but the second one vote wise.
but, i'll at least narrow it down to focus on our area.

vote;
>Send a scout to check in on Sam’s little pet project—with as much action as the Geschoss got, you gave her more than enough distractions to exploit.
>While your swarm collects the Lancer’s biomass and scouts, check in with B’ni…she seems a little shaken after her tackling of Rath.
>"You doing alright? Not sure Rath caught on, but, I remember why you were so quick to jump to her aid this time and... Thanks. Dont beat yourself up over it, all people care about is you were trying to help an ally, ok?"
>>
>>5019007
Well, that fight worked out smoothly. Hamadryad must have rolled terribly for everything to go exactly as planned.

And yeah, that acid wave must have given Isabel some guilty flashbacks. In Isabel's defense, the armor isn't water-tight, so getting swamped in a wave of acid actually would have hurt Rath. She wasn't just responding out of guilt, she had a rational motive as well.

>>While your swarm collects the Lancer’s biomass, check in with B’ni…she seems a little shaken after her tackling of Rath.
>>Write-In
>Afterwards, check in with Dorian.
>>
>>5019007
One more win for the history books. Our team did really damn well, and it's nice to see that B'ni's doing her best to make up for her past misdeeds.

>>Send a scout to check in on Sam’s little pet project—with as much action as the Geschoss got, you gave her more than enough distractions to exploit.
>>While your swarm collects the Lancer’s biomass, check in with B’ni…she seems a little shaken after her tackling of Rath.

With everything going on, we should see how Sam's doing. And following up with B'ni is a good idea, we should reinforce that her actions were a good thing. We don't need to follow up with Rath right this second, we can do that once we've reunited with the whole group and we have some time with her and Gina.

>>5019009
Thanks for running, BHOP! Looking forward to the next installment tomorrow, hopefully we'll be able to put this biomass to use soon!
>>
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>>5019009
back from work. And it seems I've missed the windows.

I do have to wonder though. Is Hamadryad Lancer an actual Amalgam? or is it a Dryad-themed UnPredator daughter instead? Because goddamn, it's overall humanoid shape and it's ability to have actual tactics makes me super suspicious of what we're actually hunting.
>>
>>5019153
Honestly, it could be either one. This wouldn't be the first time we've fought what we assumed to be an Amalgam, only to find out it was a Hunger-mad Daughter afterward.
>>
>>5019153
>>5019157
yeah my thoughts too. could be a daughter, could be like the ants but not friendly.
regardless, it didn't hesitate to fight so it made its choice.

also, just to make sure. we have to consume the core to get a Dream Daughter, no? or just an ability from it? using the relic, obviously, its different in standard.
>>
>>5019153
(My Apologies, I know that voting is over, but considering you made in in shortly after closing and I've plenty of time to write, you're welcome to cast a vote, if you like.)

(I meant to keep it open an extra hour this evening since I recall some were going to have a later work night, but it slipped my mind.)
>>
>>5019184
(My name fell off, apologies.)
>>
>>5019214
>>5019184
I'm fine with not voting this instance, the muse has struck me on Cradleton a what could possibly be a straightforward resolution to the plot conflict (finally!) which has the side benefit of cutting down on filler chapters and other ideas. currently typing furiously to jot it down before either the muse slips away or depression bars me from typing further.
>>
>>5019233
(Write on, my friend. I wish you the best of luck, and may the muse carry you far this evening.)
>>
>>5019153
Possibly. We'll find out when we go to eat her if she has a Core or not. If she does, I vote putting her in Francine, just so she and Zahira can commiserate on their similar deaths and talk about how responding with aggression to mysterious swarmlings in retrospect isn't the best idea. All it does is get you shot at with a plasma cannon.
>>
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>>5019007

A small, cloaked swarmling takes flight from your shoulder, sent to investigate the state of Sam’s homicidal project as you approach your two Dream Daughters. Uzu catches your eye, intuiting your intent with a glance and giving you room to have a private conversation.

“Hey.” Your old friend and first foe says, simply. “Sorr-...uh, I’m glad everything went well.”

Moving away from apologies as conversation openers? Uzu’s doing a fine job, you think, a handful of swarmlings flitting from your spine to help sift through the remains. “You did great out there, yourself”

“Is Rath mad? At me?” She adds hastily, casting a worried glance back at where the redhead speaks animatedly with her aunt by their beloved tank.

“No, she thinks you forgot she was mostly protected by my platelings...I don’t think it’s occurred to her why you did what you did.” You say, her emerald eyes meeting yours with a glimmer of knowing. “She had a lot going through her mind the last time we were in a swamp together, after all.”

“Ah...yeah.” B’ni admits guiltily, but she doesn’t look away this time. “I was selfish, then. I’m trying not to be.”

“And you’re not alone in that. We’re all trying to be better, and figuring out what that looks like is half the battle...I'm proud of you, for what it’s worth.”

“...It’s worth more than you might think.” The other girl replies with a small, barely audible chuckle that takes you by pleasant surprise. “So...how are you doing?”

Surprise after surprise, today. “Me? Well, considering we got through all that without anything greater than a few cuts and scrapes, I’m doing great. It always kind of puts me on edge, though.”

“What does?”

“Calliope, Ziz, now this?” You count on your fingers before they curl into a fist at your side. “Three wins in as many hours makes me nervous. Makes me wonder when the other shoe’s going to drop.”

“When it does, I know you’ll fight it.” B’ni says softly. “I know you’ll win.”

A silence settles, though not an awkward one. In that moment, you’re not quite certain how to reply to the shorter girl’s quiet declaration of faith, devoid of the background static you’d gotten so used to sensing behind her every word.

No plans, no fear, nothing to hide.

“So, I...I wanted to invite you and the others to the coffee shop we made.” B’ni says suddenly, clearing her throat mid-sentence as she chokes out the offer.

“Oh? Wait, the one you, Uzu, and the others dreamt up?” You clarify, a bit taken aback. “When?”

“Maybe the next time we have a sit-down at the Roost?” She says, hope glinting in her eyes. “The girls and I have been really working on it, and we’ve expanded it to seat everyone. I…we j-just though that since you guys host everybody all the time, the least I could do is…I mean if it’s weird or anything, you d-don’t-”

“I think that’d be nice.”

(Continued)
>>
>>5019579

Your reply sends an almost-visible wave of relief down the girl’s shoulders as she nods her head.

“Okay. Okay, cool! I’ll talk with Uzu and we’ll-“

Holding up a hand, your vision shifts completely to the swarmling that hovers high above the ruins of a battered residence, half-devoured by the greedy swamp. The grand three-story building looks like it used to rival Dorian’s old haunt in opulence, but the Crucible hasn’t been kind to it…and neither has the savage battle that just took place.

Dozens of bodies litter the grounds, and you suspect there are likely more inside. Most have been disemboweled, their remains sinking into the ravenous earth while yet others have been burned, melted, or…you’re not quite certain, given how tangled or compressed their remains have been left. Movement at the front door draws your remote eye; a familiar cloaked figure dragging herself from the ruins, metallic frame painted with a fresh scarlet that matches her hood.

Sam props herself up against the doorframe, looking about her handiwork for a moment as she hauls something closer to her from just out of view—her right leg, ripped off at the hip. Your worse half regards the limb for a moment, threading through the shredded wiring before loosing a single, frustrated "FUCK!“ skyward fishing something out of her cloak and holding a sliver of metal in front of her face once she’s reasonably composed herself.

“I’m done here.” She says, voice dripping with resentment. “Leg’s fucked up, but I got…yeah, yeah, yeah, slow down, Jesus. I was saying I’ve got more than enough here to pay for repairs, and then some. Got some solid footage for you, at that. No, the exo-armor burnt out, and so did the boots you…well how the fuck am I supposed to know these things’ limits, you built them! Don’t…just, when are you coming? Bodies are going fast, but the ones in the house’ll last.”

Then, angrily; “Just use your weird fuckin’ shard and get over here, or send one of your other aspec-look, I’m not gonna wai-…yeah. Yeah, fine.”

Sam goes quiet, hesitating a moment before throwing the sliver of metal so hard against the opposite side of the door that it’s buried halfway in. She seems even more frustrated than when you first met her in this putrid place, her hands shaking with…rage? Sadness? Maybe it’s something else entirely, but whatever the case, she’s done, and she lived.

You wonder if that’s enough for her.

…is it enough for you?

>>Let her go, recalling your swarmling as you head back to regroup with Dorian and the others. You’re not going to keep them waiting on the meal you’ve gathered.

>>Have your swarmling keep watch for when Sam’s benefactor arrives as you check in with the rest of your family.

>>Take one of your team or go alone to confront Sam in person…you’re worried that there’s more to this than just simple vengeance.

>>Write-in

YOU ARE IN CONTROL
>>
(Hello and Good Morning, Everyone. I do hope you had a restful evening, and voting shall remain open for the next three hours, with posting to resume in four.)

(As a quick reminder I shall be pausing this evening over a rather long weekend for me, as I have tomorrow off for a short vacation. That said, I’ll still be available to address any questions, comments, or concerns that may arise, so feel free to ask away if there’s anything you’d like to bring to my attention.)
>>
>>5019579
>>>Have your swarmling keep watch for when Sam’s benefactor arrives as you check in with the rest of your family.
>>
>>5019580
Morning, BHOP! Hope you've had a good sleep as well.

That said, I've got a baaaaaad feeling about this newest info.

>>Have your swarmling keep watch for when Sam’s benefactor arrives as you check in with the rest of your family.

Keep an eye on her, because we need to know who this benefactor is. A repairperson who wanted not just bodies, but footage as well? And this line is what really makes me paranoid.

>“Just use your weird fuckin’ shard and get over here, or send one of your other aspec-look, I’m not gonna wai-…yeah. Yeah, fine.”

Guys... is there a chance that Sam's working for West?
>>
>>5019580
man, i really cant tell if this person shes working for is suspect, or if its just Sam being herself.

vote;
>Have your swarmling keep watch for when Sam’s benefactor arrives as you check in with the rest of your family.

still for some reason dont like the idea of spying on her, but i do legitimately want to check on the other team to see how things fare for them before making our next move so... may aswell just keep the swarmling there, i guess?

>>5019583
also, i had a pretty morbid but interesting idea.
know how we have that Thousands Matron thing we have yet to try and properly use besides on FuzzBuzz(off screen i think too)?

well normally it would be worthless to try and use on a Baneling, cause you know, they explode and stuff?
...but what if we either made a single Recursive inside a Baneling a Matrons, or made a Miniling with Matrons and scooped out the Banelings brains so they could pilot the explosive shell? basically make reusable kamikaze pilots who can learn from their experiences crashing into enemies. not like they'll die from the explosion of the Baneling, at the very least.

on that note, hows finishing Shus sheet going?
>>
>>5019588
Yeah, I am also afraid West might be involved. And if she is... how much does Sam know about West, anyway? Because if she knows what we know and is working if her willingly anyway, well, then this is going to be one ugly conversation. Again.
>>
>>5019590
(That's a devilish idea, and would absolutely work.)

(As far as the Swarmling cheat sheet goes, I'm actually working on that right now since I just finished typing up the abilities you're about to get access to in the next level-up. It's been weird, as I'm essentially restructuring the whole thing to function as a true cliff notes version, but every time I like something about it,I come back to it the next day and think 'oh thus is fucking garbage, why did I do this?')

(I suppose that's part of the reason I like the question format - it's putting me under the gun so I can't agonize about the editing part, and just write.)

(That said, I expect to post it on Monday, and also have the character sheets fully up to date.)
>>
>>5019588
>>5019593
it could be JUST a West, not West Prime. one that is even happy to not be under Primes control anymore.
does this make them a good person not to be worried about? no, but we do have to remember seeing Wests face no longer means 'ENEMY!' right off the bat, sadly.
>>
>>5019603
>would absolutely work.
all i needed to hear!

as for the sheets, sounds good. or well, the monday part does. you agonizing over whether you like the finished state or not isnt.


>>5019580
>>5019590
Amending vote to add;
>remembering an underutilized ability and in memory of the most badass Baneling you ever made... Make a 'cool dude' Miniling(or Recursive, whichever in background info would work better) 'reusable kamikaze pilot' to lead your Banelings, complete with cool dude sunglasses he can push up and down whenever he does something cool. a project to keep your hands busy while you call your family.

figured we need to start using it, but its hard to find an excuse or time to properly do so.
so? solution? what we do best. just use neat or interesting moments to make mini-characters instead. much more our style than spamming them anyways.

also, Captcha. if that wasn't a 0 THEN WHAT WAS IT!??
>>
>>5019593
>>5019605
There's another possibility: What if it's a member of Gemma's system? Another alter from that group. We did use to call them "shards", didn't we? Sam mentioned that word. We never did meet the uber-Calcite Armorer girl that Gemma mentioned, it could be her. "Exo-armor" and all that.
>>
>>5019588
>>5019590
There's only one high profile person (or several persons) that we know of who has the knowledge to repair and upgrade not only the cyber frame that Francine has built, but also who wants footage of a frame's combat performance. And it's not just Francine because we all know Francine swore off that path.

One of them is West Prime. The others could be one of the West collective. However we haven't heard any updates as to what the West collective are up to. And so far as we can tell West is one of the known figures who has created multiple copies of herself.

>Then, angrily; “Just use your weird fuckin’ shard and get over here, or send one of your other aspec-look, I’m not gonna wai-…yeah. Yeah, fine.”
yeah. that confirms it. "send on of your other aspects" is a big tip-off.

We shattered the link that ties the West Collective to the prime, but that doesn't mean the Collective don't adhere to Prime's overall objectives anymore. They were free to choose their own path, but that doesn't mean some wish to rejoin West Prime should they be able to follow.
>>
>>5019580
Supporting >>5019587
and >>5019610

Keeping watch is advisable while we check with our family. Maybe Sam got herself in trouble again.

lets just hope not.

>>5019583
I had a good day. Actually had an idea for a daughter bio that bloomed into more of a complete idea for a Shortstory. I will try and hammer that one out this evening.
>>
>>5019612
she said 'use your shard' though, so even if shes talking about them as non-people someone else is involved and in charge.

>>5019614
eh, i still think thats jumping to conclusions.
plus, Tinker could do things with frames, its not hard to imagine others could aswell.

i mean, i still think its probably a West, yeah, but just saying lets not jump to conclusions that they're working for Prime. they could be, but just as likely they might not be.
...plus, CAN they? i mean, sure, either way they can still work in her favor, but didn't she fuck off to the Cord and basically purposefully abandon the shattered Collective? I feel like that was even a semi-point we told to W-Alpha, maybe.
>>
>>5019580
>>Take one of your team (November) to confront Sam in person…you’re worried that there’s more to this than just simple vengeance.
>Hey November? Can I ask you a favor? I'm worried about Sam and what she's getting into. Sam's injured herself in the fight, and she needs some field-repair. Can you check on her to get a feel of her mood with some small talk while you fix her up? Yeah, I know that this is super hypocritical of me to let get involved when I made the choice to let her be and live her life the way she chooses. But that doesn't mean that I can't help her. I just don't know how to reach her without her getting super defensive.

We need to confirm the ID of her benefactor as we have 2 likely suspects
>A member of the West collective
>A third party who is interested in West-technology.

West Prime herself said she's heading for the Cord.

>>5019593
Sam isn't really a bright person. Remember how Bhop compared the whole D&D stats? Low int, low wis, but somehow having enough high Charisma to string Isabelle along for more than a decade plus.

Confronting Sam in person may or may not make things worse as she might take the encounter as us "controlling" her personal life. And given the massive irony that in Sam's second chance at life, she's chosen to become someone else's puppet. Is she aware of the strings? But there's a chance that some of our words may get through to her. We just have to word the message to something very simple.
Of our party members, November is the least involved in the whole "Sam" issue, and given that she was also once a member of the disassociated who also has a cyberframe and maintained herself for quite a while before joining our family. November could offer on-the-spot field repairs. Besides, November's Frame is equipped with Anti-neuromancer technology.

And I can think of a simple message: "Trust your instincts. If what you're doing screams 'this is wrong' to you then follow your instincts and back away."

I think Sam is frustrated that her overarching goal that she has set for herself is getting delayed again and again. And Sam herself probably knows it. It's just a matter of confirming Sam's reasons through small talk.
>>
>>5019610
>>5019617
also, Matron cool dudes going to need a name.
any idea or should we let the inevitable happen and let Amara name him when she meets him?
>>
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>>5019610
>remembering an underutilized ability and in memory of the most badass Baneling you ever made... Make a 'cool dude' Miniling(or Recursive, whichever in background info would work better) 'reusable kamikaze pilot' to lead your Banelings, complete with cool dude sunglasses he can push up and down whenever he does something cool. a project to keep your hands busy while you call your family.

Call him Mr. Banzai because in Swarmling-talk, he will always scream out "BANZAI" (somehow he evolved a set of human vocal cords) when he kamikazes into his enemies with the Customized "Bomber-plane" THE RED BANE (A giant Rook-sized Baneling that is painted red and menaces with spikes of Acid. Mr. Banzai himself is this adorable green colored baneling who is the same size as fuzzbuzz and wears an aviator cap somehow.)
>>
>>5019623
I would be partial to Bakuhatsu or as >>5019627
said Mister Banzai.... but lets face it. Amara will name the little guy whatever she wants to anyway
>>
>>5019627
>THE RED BANE
i Get a reference for once!
and i think Banelings might the the only flying force to have worse death rates than WWI pilots, hah.

but yeah i like it.
assuming we dont 'leave' it to amara like >>5019629
said, im liking that.
>>
>>5019580
>>Have your swarmling keep watch for when Sam’s benefactor arrives as you check in with the rest of your family.
>>Write-in
>Call up Orwell while we wait. She's an admin on the Wests' message board. Any of them mention doing any work with cybernetics, or was that just Francine's beat?
>For that matter, anyone else working on cybernetics, other than the Disassociated and the Tin Soldiers?

I don't want to just up and confront Sam in person, at least not without more information. Asking Orwell if she knows about cyberneticists seems like a good idea before we say anything to Sam.

>>5019623
How about "Bomblebee"? Like a portmanteau of bumblebee and bomb.

>>5019627
>Call him Mr. Banzai because in Swarmling-talk, he will always scream out "BANZAI" (somehow he evolved a set of human vocal cords)
It is my headcanon that, like Pokemon, all Shu's swarmlings can talk but only to say their own names. Since most swarmlings don't have names, this is mostly just Sir FuzzBuzz making sentences of "Fuzz" and "Buzz" with varying inflections. "Fuzz? Buzz buzz fuzz. Buzzfuzzbuzz! Fuzz!".
>>
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>>5019631
>Sir FuzzBuzz making sentences of "Fuzz" and "Buzz" with varying inflections. "Fuzz? Buzz buzz fuzz. Buzzfuzzbuzz! Fuzz!".
thats stupidly adorable and i like it, well done sir.

also, in my own head, i cant help but imagine FuzzBuzz as just a big fat fluffy tube, over actually being Bee shaped. to be fair he probably is so fluffy you cant tell regardless.
>>
>>5019631
>For that matter, anyone else working on cybernetics, other than the Disassociated and the Tin Soldiers?

If you read the Snowbirds omake that I wrote featuring Kei and "Walfie" (West Alpha), Kei would technically count, but we haven't encountered Kei in-quest, so she could be another one but she's least likely to be involved given she more personally involved with traveling and playing tag with Walfie
>>
>>5019634
>>5019631
I can already imagine the interaction dichotomy that will happen between Sir Fuzzbuzz, Mr. Banzai, and Amara. Sir Fuzzbuzz the stalwart defense oriented Knighted Fuzzbuzz who worries about his ward and stays close to Amara, Mr. Banzai the apparently reckless miniling pilot who believes that putting himself in harms way is the best way to protect others, and Amara who worries about both in her own way.
>>
>>5019634
Yeah, Sir FuzzBuzz is definitely optimized for cuteness. I imagine him as looking like a bee, but with enough fluff that you could confuse him for a bee-shaped plush toy when he's standing still.

>>5019636
Oh, somehow I didn't pick up on Kei making her own cybernetics. But it has been a while since I read that. Anyways, yeah, Shu wouldn't know that in-character, so still something to ask for. Ask about all the cyberware crafters.

>>5019643
We need to get Bomblebee/Banzai a remote link to his baneling craft so he can pilot them while still staying by Amara's side. She'll worry too much about him, otherwise.
>>
>>5019603
Question OP...... Would a Daughter become a Dreamdaughter if she was killed and absorbed from her crucible?

sorry if this was asked before OP. i would like to know for my short story.
>>
>>5019634
>>5019645

Sir Fuzzbuzz
False Appearance: While standing still Sir Fuzzbuss is indistinguishable from a gigantic fluffy Bee Toy. While standing still he doubles his proficiency bonus to charm people and triples it against young girls. All checks to ascertain his true form and purpose are made at Disadvantage without any proficency Bonus.

i need to make a dnd statsheet for him for my own campaign
>>
>>5019645
>Oh, somehow I didn't pick up on Kei making her own cybernetics.
It was hinted at in the omake (retroactively) through her offer of giving West Alpha a diagnostics look over/tune-up through her admission of her previous occupation and her admission that she could tell what sort of strain West Alpha was putting herself through. Different knowledge base, same principles sort of thing. My impression of Crucible cybernetics are that they're essentially Fancy Relics that are permanently integrated into the body.
>>
>>5019617
>>5019646
(Ah, I'm glad to hear you're writing! To answer your question, insofar as I understand it, yes. If a Daughter was killed and absorbed from her Crucible and taken out if it, she/they would continue to exist in the mind of the being that absorbed her.)

(Let me know if I can provide any more clarification, as I'll be happy to.)
>>
>>5019660
thank you that will be helpful.

However after what stage does the body become inhabited by the mind? Like when the body is 20% complete or from the beginning?

Or as soon as the chrysalis of the daughter is formed?
>>
>>5019662
(The mind exists there as soon as around 1/20th if the body is formed, and exists in a dreamlike state until the Crucible deems that it is time for the Daughter to awaken.)
>>
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>>5019580

Keeping your swarmling in place to catch sight of Sam’s suspect benefactor, your vision once more shifts to find B’ni’s emerald eyes meeting yours.

“Sorry. Scouting.” You apologize, and B’ni shakes her head.

“It’s fine, Uzu and I can finish up here if you need to check with the everybody.” She says earnestly, and you take her up on the offer, walking off a bit to give them and you some privacy.

“Dorian, are you at a good place to talk?” You begin, a diminutive swarmling landing in the palm of your hand, idly tweaking his body and eyes as you await the artist’s reply.

“Miss Shu, we’ve pulled back as West Alpha’s landed somewhere in the city.” He answers, your family’s idle chatter in the background. “Not a moment too late, either. Gina and Francine have joined us, and they were the first to feel it.”

“It?” You mirror, pausing in the middle of finishing the swarmling’s little chitinous shades.

“There’s some kind of presence in the place. Psychic in nature, though it’s subtle enough that only Gina detected it. Once she brought our attention to it, we realized just how pervasive it was…it was making us all reflect on the past to a troubling degree, though I know not to what purpose.”

“Great.” You sigh, tweaking the swarmling’s claws to be capable of something a little more dexterous than is entirely reasonable. “Stay outside its range and keep your halos up, we should be wrapping up here soon…I hope.”

“The Joyous have infiltrated the Ikea…by which I mean they were offered cookies and practically carried in. They’re very popular, it seems.” Dorian continues, his smile audible. “Given how the vanguard of Daughters reacted upon seeing the Joyous, I fear the effects of exposing those inside to Sir FuzzBuzz may prove cataclysmic.”

“There’s some good news.”
A chuckle escapes your lips, growing into laughter as you give the little bee in your hands a wink, and he promptly uses four of its claws to give you a quartet of finger-guns, shades gleaming as he adjusts them with his other pair of hands.

Very cool, little guy. Nicely done.

“Like I said, we shouldn’t be too much longer here unless something goes…sideways.” You finish, your scout’s eye catching Sam’s head snap to attention. “We’ll let you know when we’re on our way back, Dorian. Over."

He wishes you well, but his words are lost on you as a familiar voice greets the girl you used to be…

…and it’s not the one you were afraid you’d hear.

“sorrytokeepyouwaiting.”

(Continued)
>>
>>5019743

Tinker Tailor’s appearance takes you by surprise…aside from the fact you didn’t expect her, it’s moreso that you didn’t see her arrive. She wasn’t present, and then? She simply was.

“Still don’t know why you had to come in person.” Sam practically spits, staring daggers at the inexpressive gas mask the other girl insists on wearing. “Why didn’t you send one of your 'others?' Weren’t there Wests that were closer?”

“therewereyesbuttheyarestillsoveryyoung. ” Tailor admits, and she’s suddenly by Sam’s side, hands already working to rejoin the girl’s shattered leg with the rest of her artificial shell. “controlgiventhensnatchedawayistheepitomeofcruelty. Iwouldnothaveyouwaitonrepairswhileyoustewedinyouranger.”

“….awful nice for a West.” Sam says, a bit of the edge receding from her voice, like a box cutter whose blade is withdrawn click by hesitant click.

“Iamasfarremovedfromthemascanbe. Intime,sowillmostofTheCollective” Tailor quickly dismisses, wrenching Sam’s leg back into place as her deft hands make some final adjustments. “ItrynototadvertisethefactthatIamaproductofthatbutcher’sblade. mostwouldseethecleaver,andnotthescalpelIhavemademyselftobe. WesthollowedoutafragmentofafracturedgirltomakewhatIwas—ashardfilledwithashard. IterativepiecesallthewaydownanddesignedtoseekthereasonourworldwasbrokenandindoingsoIbrokemyselffree. Theexactnatureofmycself-creationisdiffculttoexplain. thetapestryofrealityisbreakingdownandIcanstepthroughtheholesthemothsofentropyhavegnawedinitsfabric.”

“Okay?” Sam mutters, testing her repaired limb as she regards the wiry Daughter with obvious confusion. …Why the hell are you telling me this?”

“Iamsavingusallabitoftime. youhavemuchtodoandlittleofitinvolvesme.” Tinker Tailor replies, staring up at the sky. “iambutabitpartinyournarrative—afriendtothosethatwouldfindtheirwaythroughthisworld. thatisallIwishtobe.”

“…Thanks. For the whole leg thing, not…whatever the fuck all that was.” Sam says after a moment, rising as she lets Tailor’s words sink in.

She doesn’t realize they’re not meant solely for her, as the enigmatic technician’s goggles reflect the pin-prick distortion that is your swarmling, hovering high above.

>>…Very well. You’ll take Tinker Tailor at her word, and meet up with your allies outside the eerie city to eat and plan your next moves.

>>…Yeah, that’s not going to cut it. Tinker Tailor’s been in your home and messed with your Relics, and now this? You deserve a thorough explanation.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in the next four. I do hope your day is going well, and that it’s a pleasant one thus far.)
>>
>>5019746
>>…Yeah, that’s not going to cut it. Tinker Tailor’s been in your home and messed with your Relics, and now this? You deserve a thorough explanation.

HOLY SHIT. Right now I'm feeling like Sally Field in Mrs. Doubtfire. "The whole time? THE WHOLE TIME!?"

We need more than some cryptic information and waxed poetry about her creation and being a bit part. While I believe that she doesn't see herself as a West, that doesn't mean that she doesn't owe us more information.

That said, we need to wait until Sam and Tailor split off from each other. If we have our swarmling reappear in front of Sam, she'll realize that we've been keeping tabs on her, and she wouldn't like that. But Tailor's ability to ghost in and out makes me think she'll disappear before we have a chance to talk to her. I say we land on her back with the swarmling, link into her and say, politely yet firmly, "We need to talk. In person." Make it clear she's not in danger, but also that we don't appreciate that she's been keeping this truth from us.
>>
>>5019746
..huh, so shes a West...and possible a West made from a Gemma? fuck, thats layers of self identity crisis to the point of silliness.
anyways, if she was a bad one and wanted to fuck with us, she had way too many opportunities, hell we would be fugged 10 times over if she wanted too, probably. im not happy she hid it from us, but i understand her reasons too.
nothing bad going on here. lord knows worse people for her to be involved with than Tinker Tailor.

vote;
>…Very well. You’ll take Tinker Tailor at her word, and meet up with your allies outside the eerie city to eat and plan your next moves.

>>5019743
>you give the little bee in your hands a wink, and he promptly uses four of its claws to give you a quartet of finger-guns, shades gleaming as he adjusts them with his other pair of hands.
>Very cool, little guy. Nicely done.
the smile on my Face BHOP, it is big.
welcome to the world, Banzai, you little cool dude.
>>
>>5019746
>>…Very well. You’ll take Tinker Tailor at her word, and meet up with your allies outside the eerie city to eat and plan your next moves.
>>Still try to sign with your swarmling that you would like to talk in person.


huh dang Tinker... Well that makes a certain amount of sense i guess. She would be capable of messing with Relics like that. And if she is a West that makes a lot of things clearer... much clearer.

Especially why she would give Sam these relics to test out... She thinks Sam will make a fine Testbed... but she might be a bit to much of a West still... at least be honest with your motives girl. using someone as a guinea pig is only allowed if they agreed to it and not around two or three corners agreed
>>
>>5019743
>A chuckle escapes your lips, growing into laughter as you give the little bee in your hands a wink, and he promptly uses four of its claws to give you a quartet of finger-guns, shades gleaming as he adjusts them with his other pair of hands.
Oh no, we've created a monster. As Sir FuzzBuzz was to cute fluff, Bomblebee Banzai will be to cool. Let us hope that they never join forces, for then they will be unstoppable.

>>5019746
Oh, that's...interesting. Tailor's a Proxy. Huh. Would have been polite of her to tell us that, though. Like, okay, most people don't understand and react with fear, but...we've got a West seeking her own individuality, too. Just saying, Tailor. Might have been nice of you to commiserate with Francine.

>WesthollowedoutafragmentofafracturedgirltomakewhatIwas—ashardfilledwithashard
Huh. Is she saying that she's a Proxy made out of one of the Gemma alters?

>Theexactnatureofmycself-creationisdiffculttoexplain. thetapestryofrealityisbreakingdownandIcanstepthroughtheholesthemothsofentropyhavegnawedinitsfabric
Wait, what? Are you a time traveler, Tailor? Is that why you have a clock theme?
>>
>>5019746
>>5019761
adding to vote;
>when you meet up with the rest of your family, casually hand Amara Mr.Banzai with a 'Hold this cool dude for me real quick, ok?' before getting caught up on the details from Dorian and the rest.
>>
>>5019749
>>5019759
>>5019761
>>5019768

https://docs.google.com/document/d/10n3nm1esjsctOtX1mw-Hy2XcrnNLhy8px4eiqKiOD5Y/edit?usp=sharing

Well i finished writing this while I am on a bit of a dry spell with Journey

I hope you can enjoy this short piece of writing. I got a bit more rusty than i would like to admit i have to say.
>>
>>5019746
>>…Very well. You’ll take Tinker Tailor at her word, and meet up with your allies outside the eerie city to eat and plan your next moves.

I'm not sure how we'd force her to have a conversation she didn't want to. But I do want context at some point. You can't just casually drop "By the way I'm a West and a Gemma and I can walk through time" without expecting us to want more details, Tailor! Next time you're hanging out with us, explain your situation some, please. And don't use that as a reason to never hang out again.
>>
>>5019778
Huh. Now that was interesting. A bit horrifying, too. Poor Salarah, keeps accidentally killing her friends. At least she gets to keep them in her brain so they're not gone for good, that's the slim relief the Crucible offers.
>>
>>5019746
Supporting >>5019766
>>
>>5019794
Well where is the Bodyhorror when there is no Horror at all. And i have been trying to get better with descriptions.

But yeah.... at least she has one small solace and her friends can even help her keep going with the abilities she acquired. Need to rest your mind but are not in a safe Location? Bam friend takes over. Need more Charisma to charm yourself into some settlement? Whoop. Princess Charming to the Rescue.

I originally thought about giving Salara extra personalities... but that got rather boring while writing so i put a new spin on it
>>
>>5019802
Yeah, channeling your dream Daughters would be a pretty neat power. Maybe a little disconcerting, but it would be damn handy.
>>
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>>5019746

Flickering the swarmling’s cloak, you have it gesture with its mandibles that a discussion between you and Tinker Tailor should be forthcoming, if not immediately. With a quick snap of her head which you interpret as a nod of agreement, her attention ratchets back to Sam.

“wewilltalkagainsoonwhenyouhavethetime.” The craftswoman declares, her sideways assent to your unvoiced demand. For her part, Sam looks utterly perplexed and quite done with the whole interaction, scratching some dried blood off her forearms as she begins to take her leave.

“It’s been real…fucking weird.” She sighs, pausing before she passes the much shorter girl. “…but thanks for patching me up.”

“you’renotinthisalone.” Tailor replies, head cocked to one side. “talk,andtherearethosethatowuldlisten.”

“…noted.” Sam nods, her usually dismissive tone noticeably absent as she makes her way out of the swamp, and the scene fades from your vision. Piling back into the Metall Geschoss, you and your allies are all too happy to put as much distance between you and this stinking bog as possible. It’s an urge that carries you all the way to your family’s side, finding them camped just outside the city limits.

“You’re back!” Amara yells gleefully, a burst of high-pressured air from her arms and legs flinging her into your arms.

“Yep! And with food for everyone, too.” You declare as everyone gathers around. “Oh, and before I forget…”

The swarmling you customized earlier darts to your open palm, a slight breeze causing its fuzz to ripple dramatically as Amara’s voice goes so high it’s completely inaudible. “Hold this cool dude for me real quick, okay?”

“It’s him.” Amara whispers softly, accepting the swarmling with no small measure of awe. “The coolest dude.”

“So what’re we looking at?” You ask, turning to Gina and Dorian.

“It’s a city that isn’t covered in eyes, so that’s a plus.” GG answers, gazing up at the towering buildings that seem to be barely held together with the Crucible’s particular brand of glue. “But whatever field’s active isn’t healthy, and with West Alpha in there I’m not sure what kind of effect it’ll have on her long-term, if she’s even susceptible to that sort of thing.”

“We’ll deal with that shortly, then.” You say, watching Rath and November lay the mangled biomass across the back of the Geschoss.

“Weirdest fuckin’ tailgate I’ve ever seen, but I dig it!” The redhead laughs, presenting the bounty to all present. “I’ll let Shu do the honors, if she doesn’t mind.”

“I never do.” You say, gesturing alongside the shorter girl as your family converges.

“Let’s eat.”

>>LEVEL-UP POINTS AVAILABLE: 10

>>RATH—1 KADATH LEVEL-UP AVAILABLE.

(Continued)
>>
>>5019952

HAMADRYADIC LANCER—ABILITIES

>>DRYADIC FRAME (Unnatural Predator + Fibromancer Hybrid, Lvl 1 of 5): By rooting yourself in place and spending 300% BIO, the user constructs a dense sheath of biomass that resembles a tree of their choosing. This immobile armor grants the user +3 RESISTANCE to all damage, and is capable of inflicting HIGH PIERCING + SLASHING damage at MEDIUM range. (HEALTH +300%, BIO +300%, BIO REGEN +60%)

|…What am I? The question comes like a knife to the heart as I sit, waiting for death. Mine, another’s…it matters not. I have a role to play and all the rage in the world to fulfill it, but…what am I, except for a barrier for those to dash themselves against?|

~~~~

>>SCHWARZVALD’S PROTECTORS (Hive Mistress + Unnatural Predator Hybrid, Lvl 1 of 5): Spend 120% BIO per unit to generate a being forged from the very land that surrounds you. A creation far more potent and limited than a traditional swarmling, they nevertheless seem to possess an instinctively adaptive nature to the threats they’re summoned against. SCHWARZVALD MAX: 3 (BIO +240%, BIO REGEN +60%)

|I play with them, and they with me…but they’re just toys. Things to fill the empty spaces between one kill and the next. What am I, if to serve the same purpose for that which made me?|

~~~~

>>MUTABLE HORDE (Hive Mistress + Gluttonous Hybrid Augmentation): Slaying enemy constructs in combat now grants Hive Mistress constructs you control any mobility benefits the enemy swarm would possess. (BIO+ 200%, BIO REGEN +40%)

|Such a cruel power…echoes of friends I could not hope to make. People I’ve no choice but to slaughter, even as I silently beg for them to claim victory. What am I, except for a thing that grows to serve as an ever-proficient butcher?|

~~~~

>>FRESH COAT (Flesh Artisan, Lvl 1 of 5): Spend 200% BIO to purge an ongoing DoT effect, or 500% to purge + immune to DoT effects from the skill tree that inflicted it. (BIO +100%)

|If I could cast off these shackles, perhaps I could be like those that come to me like lambs to be bled dry. I’ve made myself a body like theirs, but I am not closer to freedom. What am I, except a prisoner trapped in a skin that is not truly my own?|
~~~~
>>THE THICK OF IT (Flesh Artisan Augmentation): While in hazardous terrain, if you are immune to/able to absorb the damage it would deal you, you also become invisible for as long as you remain within that area. (HEALTH +100%, BIO +100%)

|If I could just fade from this world, maybe that would be enough…I think that, sometimes. All the time.|

|But I know what end awaits me. This close to the Cord, my purpose is resolute. Immutable. Irresistible. I can only hope…pray, even…that my freedom and salvation comes like that first question did, so long ago.|

|Like a knife to the heart.|

(Continued)
>>
>>5019953

BANDIT REMAINS

>>RUBY MARAUDER (CORE—Humoral Paladin, Sanguine, Lvl 1 of 10): For 150% BIO, the user’s body is enveloped in a sheath of shining blood, granting them +1 SLASHING & +1 BLUDGEONING Resistance, while they are able to inflict HIGH BLUDGEONING damage with their raw physical might. (HEALTH +300%, BIO +300%)

>>PORCELAIN SHRIKE (CORE—Calcite Armorer, Lvl 1 of 10): Spend 3% BIO/unit to spontaneously spawn calcite blades from the user’s body that deal MINOR PIERCING damage and function well in both melee and at MEDIUM range. This damage is upgraded to EXTREME PIERCING damage if the target is unaware of the user’s presence. (HEALTH +300%, BIO +160%)

>>MALLEABLE MASQUERADE (CORE—Flesh Artisan, Lvl 1 of 10): By expending 50% BIO, the user may change the complete physical appearance of themself or an allied target. This may also be done to a hostile target by spending 100% BIO, a transformation that lasts until the foe succeeds on a save. (HEALTH +180%, BIO +400%)

>>DUPLICITOUS DOPPEL (CORE—Phantasmal Conduit + Hive Mistress Hybrid, Lvl 1 of 10): Expend ¼ of MAX HEALTH + BIO to summon a duplicate of the user that possesses MAX HEALTH & BIO equal to the amounts used to create it, possessing all of the original’s proficiencies and resistances, but none of their REGEN...for now. (HEALTH +400%, BIO +400%, HEALTH REGEN +40%, BIO REGEN +40%)

>>SOUL OF SWOLE (CORE—Fibromancer, Lvl 1 of 10): Spend 100% HEALTH to wrap yourself in a fibrous suit of raw, bulging muscle, granting +1 BLUDGEONING RESISTANCE and infusing your melee strikes with SEVERE BLUDGEONING damage. (HEALTH +500%, BIO +100%, HEALTH REGEN +100%)

>>LIQUID’S YEARING (Humoral Paladin Augment): The range of Humoral abilities the user possesses is extended by +1 ZONE. (HEALTH +100%, BIO +100%)

>>BUTCHER’S SCALPEL (Calcite Armorer Augmentation): Calcite Armorer abilities the user possess ignore 2 RESISTANCE Lvls when they inflict damage. (HEALTH +120%, BIO +60%)

>>LAYERED MASQUE (Flesh Artisan Augmentation): If a Flesh Artisan skill or Relic the user possesses that alters the perceptions of others would have that illusion shattered or seen through, it instead escapes detection one more time before breaking its power. (BIO +140%, BIO REGEN +70%)

>>SPIRIT CAIRN (Phantasmal Conduit Augmentation): Constructs generated by Phantasmal Conduit skills the user possesses gain +1 RESISTANCE to all damage types. (BIO +100%, BIO REGEN +50%)

>>TOPPLE THE GODS (Fibromancer Augmentation): 1/combat, when you use a Fibromancer power to attempt to overpower a foe whose physical might is greater than your own or if you attempt to collapse an imposing structure, your efforts are met with an automatic and resounding success. (HEALTH +200%)

YOU ARE IN CONTROL
>>
(Hello Everyone, I shall be pausing here for the evening. Voting shall remain open for the next six hours, with posting to resume on Tuesday, October 12th at 10AM, Eastern time.)

(Please let me know if you need voting extended for any reason, as I wish to give everyone ample time to review and have their say in the proceedings.)

(I'm about to make dinner and do some laundry, but I'll be back soon to address any questions or concerns you all might have. I'm happy to answer, so don't be a stranger.)

>>5019778
(Ah, excellent! I'll sit down to read this later tonight, and I'm looking forward to it.)
>>
>>5019953
>>5019955
https://www.youtube.com/watch?v=ch8MzYclx5I
>>
>>5019958
thanks for running BHOP.

so folks, we still want to run this like we did before? 10+1 is still alot to try to hash out if we just throw our stuff against the wall.
>>
>>5019962
Yeah, it's a lot to go through. Let's go by person. Ten points is just enough to make dividing this between seven people into a challenge.

So, to start with, Shu. Does anyone want anything from the list, or should we put this into an existing skill of hers? Personally, none of the options particularly stand out as anything she needs, at most we'd want to give her a Core for bonus stats and/or more Spirit Shells.
>>
>>5019968
we should probably first try and hash out who ISNT getting two points. Obviously Rath is one of the two, as Kadath autos her back up to two.
But otherwise one other has to. my vote would be Shu. just the easiest to do it with, and while always having her might seem like leveling her the most would be most reliable, the converse argument is the rest of our family has to at times rely on their own leadership, which means higher levels could help mitigate issues. though, thats pretty meta a reason, but gotta go with something.
>>
>>5019968
>>5019971
also we have 5 Cores and 6 people (Julia isnt here and November doesnt get level-ups), so even if we just recycle for the stats and maybe dream daughters, dang is that a double whammy to the odd number count.
>>
>>5019971
>>5019975
Oh yes, that's right, Julia isn't here. That makes it a bit easier.

Thinking about it, I'd actually like Shu to have one of the bonus points, because I would like to give her a Core. Most of the party have 3000 Health or over, while Shu (and Amara) are below that. Giving her a Core and then Refining it at the Engine would bring her up to parity with the rest of the party. We don't necessarily have to give her two, we could just have her eat a Core, but I would like to increase Trypophilic Hive as well.
>>
>>5019983
(Ah, absolutely! I'll be happy to address that soon.)

(As always, if you see any other improvements that could be made, let me know.)
>>
>>5019985
I think Amaras suffering a bit from just her core class and extra ACTs is why, but while im fine having Shu devour a Core for stats, still don't want to give her two.
i mean, tell me who you would cut a level off of to give her two, and ill see if that changes my mind at least.
>>
>>5019986
sorry for the Bamboozle.
some places dont have it, some do, so at first didn't see it, then saw it on others besides Shu, so deleted, then saw it was still missing in some places anyways, so was like 'ah, well fuck. didn't need to delete that i guess.'
the woes of working the kinks out of a new sheet i guess.
>>
>>5019992
Gina can probably go without. She's got pretty high stats and so doesn't need a Core, and none of the new abilities on offer are particularly useful for her. It would be nice to have more than one level to invest in her skills, but nothing would have as big an impact as Shu leveling Trypophilic Hive. Hive has big knock-on effects given how essential it is to our fighting style, plus it boosts Spiritus Ex Testa as well so really it's worth two levels for every one invested.

And since we need to leave two people out, Francine should be fine with only one. She does have a lot of skills to level, but I actually think she could stand to streamline her build with the Sparagmos Engine if we get really hard-up for points to put into her. Primordial School was something we put on her mainly as a stop-gap when she was underleveled compared to the rest of the party. It's not a huge part of her kit. Luohan's Hands could also probably be pared back.
>>
>>5019998
not gonna lie, if we give Shu a second im voting for Spritus, not Hive.

as for Gina, i guess ican see the logic. However for Francine you're ignoring Rath. Rath has a Kadath point, so we can give her 1 and have the Kadath even her out to two, that way we only have to pick one of the rest to only get one. otherwise Rath would end up with 3, which out of all the characters id very much argue she is not the one who would need three.
>>
>>5020002
Right, I keep forgetting that Julia isn't here and it's ten points among six people, not seven. It has been too long since we last did this, I guess. So yeah, just one person needs to be left out. So either Shu, Gina or Francine. Hmm, I guess if it is just the one person then Shu should probably bite the bullet as the leader and take the hit. Value her people over herself, and all that. I really would like one more point for her, though. And we're not likely to get any Kadath from her since we have all our dream Daughters out and about in Spirit Shells these days.

...hey, wait a minute, would the typical meet-and-greet we have with new dream Daughters be significant enough to trigger Kadath and give Shu a point from that? Because if so then I'd be fine with giving her just the one point here to put into a Core and have her get another when she meets her new inhabitant. BHOP >>5019986, would that work?
>>
>>5020006
hey its fine, its alot to delve back into.

I'd definitely vote Gina to only get one if not Shu. still leaning towards Shu but not unconvinced of Gina. Francine just has too fresh a kit comparatively i think, even if her stats arent far behind. plus, Gina stat wise at least i think is absolutely the one who could go a round missing a level.
>>
>>5020006
(Indeed, though that level-up might not occur in this Vein, depending on circumstances.)
>>
>>5020006
Or wait, Isabel said she wanted to hang out in the coffee shop AU, that could count as a Kadath point even if saying hi to our new dream Daughter didn't. So yeah, Shu should be guaranteed a Kadath point soon anyway. Alright, in that light, I'm fine with giving her only the one level. So Shu gets left out, everyone else gets two? That sound good to everyone?
>>
>>5020014
yeah, i can live with that.
...think folks are kinda not around though at the moment.
>>
>>5020016
Indeed. I think it's just you and me. Maybe we should hold off on the voting for another couple hours, just to make sure more people are around. BHOP, would that be okay?
>>
>>5020020
>>5020012
maybe instead have the six hours start tomorrow when the Vein would usually open, or maybe a bit after it would? guess BHOP may want to be around to answer questions, but he often wouldn't be around for alot of the 6 hours anyways, for understandable reasons.
plus, that said, it would fill the extra empty day with something if nothing else. just seems most are able to be here during the opening and our numbers slowly dwindle as the day progresses.

though mind, if BHOP has his reasons for it being done tonight, then we'll just get er done, as they say. dont want him hassling over this over his vacation, for sure.
>>
>>5020023
>>5020020
(I'd absolutely be up for doing this tomorrow. I'd hoped to get the voting started once I paused to grant everyone plenty of time to vote, and extending things over into tomorrow would accomplish exactly that.)
>>
>>5020012
also my brain must of forgotten something or my notes have been wrong for like, a year.

ive got Hera down as being Raths DD, but Shu has her core? i'd say i got things mixed up, but no, Johanna is in a Spiritus if im not mistaken? or am i?
If im not and things are where they should be, i cannot for the life of me remember why Hera isnt with her Core.
>>
>>5020031
Great. Then yeah, I think that's what we should do. Anyone who is around tonight can use that extra time to think about what they want to put where.

It's a shame we've got so many other abilities to level that we can't really afford any of the new ones except to junk them for stats. I always feel so guilty when you present us these neat menus of new abilities, and we just order our usual. Someday we'll have all our important kit maxed out and can afford to experiment with new toys. Some day.
>>
>>5020031
sounds good, though what time tomorrow to... start? finish? it sounds like you'd just extend it through the night, rather than restarting the time?

>>5020037
yeah, i do too but... its for the best. i mean, im not against still replacing an ability if a clearly better meshing one does mind, but none of these feel worth that effort or risk. everyones kit, even the more hap hazard ones, at this point still serve a purpose, so something would have to be exceptional to justify it. which as happened, but still.

mind, they still sound like creatively thought out abilities.
>>
>>5020041
>>5020032
(Johanna is in a Spiritus, and I'll have to check my notes regarding Hera.)

>>5020037
>>5020041
(I'll leave voting open until tomorrow at 6PM, how about? Does that work for everyone?)
>>
>>5020056
hecky wecky fucky wucky thats DAMN longer than i expected.
so yeah, that works.

does mean we here could probably put out our initial thoughts as with that long a deadline it'll give plenty of time to hash things out, unlike usual.
but ill leave that to the Other anon to decide if hes fine with that.
>>
>>5020056
Sounds fine to me.

>>5020059
Yeah, if you still want to hash things out that works fine. You still want to go by character, or does the informal nature mean we can do a wider slate?
>>
>>5020060
lets just post what we would do and go from there. hashing out who gets how many points is the only part i'd still of wanted to hash out first, but we already did that.
>>
>>5019955
guess no reason to not link it here?

vote, i suppose;
Points Distribution;
>Shu- 1
>Gina- 2
>Rath- 1+1
>Amara- 2
>Dorian- 2
>Francine- 2

vote;
Shu;
>SOUL of SWOLE into Stats.

Gina;
>Neon
>Lyudmilas

Rath;
>Ignition
>>Phantom

Amara;
>Duplicitous Doppel into Stats.
>Lexicon

Dorian;
>Malleable Masquerade into Stats.
>Red Death

Francine;
>Gatling Fang
>Luohans Hands

i just remembered that while the Kadath signifier is missing from the new stuff, i still have the old sheet. so, that solved the Rath issues i was having.
>>
>>5020056
hey BHOP?
we dont lose DDs once we have them, correct? so could we technically abuse the engine to save the DDs even of Cores we dont care about getting the stats from?
>>
>>5020074
(You absolutely can, yes.)
>>
>>5020075
awesome.
may aswell save the other two then, though no idea who to put them in.
>>
>>5020069
Sorry, took me a bit, I wanted to write out my thinking.

Shu: Ruby Marauder, junk it for stats. Would get Shu another six hundred Health and Bio. Also would mean that once we get Spiritus Ex Testa's ability to share powers of the same type as the Spirit Shell's Core, we'd be able to get some more Dominus Bloodlines going off of this new dream Daughter. Though that would have to wait for us to develop some trust with her, first.

Rath: Soul of Swole, junk it for stats, get Rath another one thousand Health. Making our tank even tankier is always good. For the Kadath point I'd like to increase Indignant Ignition, as that's always useful. Alternatively, Alabaster Endoskeleton to max the skill out for even more tankiness.

Gina: Neon Ascendant, get some more Neurotic power, always useful. Ludmila's Welcome is also in the middle of its path and putting another level in would bring it just one from max.

Amara: Duplicitous Doppel, junk for stats. Assuming it doesn't fuse into Joyous Many due to being too similar. If we were to go for a new skill, Spirit Cairn could be useful for boosting the Many, but it's not essential. Otherwise, I'd like to put the point directly into Joyous Many to get back an ability that got shuffled up the tree.

Dorian: Malleable Masquerade, junk for stats. It'll give Dorian some much-needed Bio. Put the other point into Spring-Heeled Jack, make him even more of a speedster.

Francine: Porcelain Shrike, junk for stats. Put the other point into either Gatling Fang or Asklepian Ward. Alternatively, if we did go for a new ability, Liquid's Yearning to make Asklepian Ward larger. Probably better to put a point directly into the ability.


>i just remembered that while the Kadath signifier is missing from the new stuff, i still have the old sheet. so, that solved the Rath issues i was having.
That's not actually necessary anymore. Kadath got update to work on all abilities now, remember? It's not just Cores anymore.
>>
>>5020032
(So Hera is with Rath, as I believe I'd accidentally tagged Hundred-Hundred as Hera's Core instead of Phantom Limb. Not sure how that happened, but I'll update the status sheets accordingly.)
>>
>>5020082
ah, so that was the mistake. got it, thanks.

>>5020079
>where to put Swole.
i just dont think Rath needs stats right now. sure, more is good, but she can go without it for a level up, so i dont want to junk any on her. because of that, i want Swole on Shu as it'll give her the most Health from doing so, which is the whole point of junking one on her.
also not sure we get junked abilities to the Spritus.

>Amara
Guess i could see Joyous but it feels like its been forever since we upgraded the Lexicon.

>Dorian
I feel like hes fast enough, so we should focus on other parts of his kit. his core is a good place for that, but actually his defense via Halo may be another good option. dont think hes actually the tankiest in terms of ability defenses if he ever does get hit.

>Francine
She too i really dont think needs to junk for Stats. she also is in the most need for upgrading abilities too.
>>
>>5020088
>i just dont think Rath needs stats right now. sure, more is good, but she can go without it for a level up, so i dont want to junk any on her. because of that, i want Swole on Shu as it'll give her the most Health from doing so, which is the whole point of junking one on her.
Fair enough. And we'd still be able to give this Daughter the Heaven's Drill, so far from useless.

>Guess i could see Joyous but it feels like its been forever since we upgraded the Lexicon.
I think I'm just in mourning for a cool ability in Joyous that got shuffled up the skill, that I want back: Clone fusion mecha. God, I want that back as soon as possible. But yeah, Lexicon hasn't had an upgrade in a while. I can see that being worth it.

>I feel like hes fast enough, so we should focus on other parts of his kit. his core is a good place for that, but actually his defense via Halo may be another good option. dont think hes actually the tankiest in terms of ability defenses if he ever does get hit.
Dorian's Core doesn't give a lot of defense. If we want to improve that we should go for the Halo, yeah.

>She too i really dont think needs to junk for Stats. she also is in the most need for upgrading abilities too.
If so, then we'll need to put that last Core on someone else to save it. Take one off of Gina's upgrades and put it on her?
>>
>>5020097
>>Clone Fusion Mecha

(It's coming.)

(And it's been buffed.)
>>
>>5020097
>Amara
did we get clone Mecha? if we did, we absolutely never got to use it. i guess im ok shifting to try and get that back.

>Dorian
Halo it is then, sure.

>If so, then we'll need to put that last Core on someone else to save it. Take one off of Gina's upgrades and put it on her?
well, with mine there would be two cores left. however if you saw my question here >>5020074
and BHOPS answer, we can get the last 2~ DDs without having to change our vote and junk an ability. it would just be a matter of who we still want them to go with, which im fully open to suggestions on.
the two(in mine) that would be left to allocate the DDs of would be
>Ruby Marauder
>Porcelain Shrike

but obviously its easier to discuss who to put the extra DDs into once we finish agreeing on which ones we're actually junking for Stats, instead of just Engine-ing into not being lost.
>>
>>5020101
Oh, good. Mega Amara is going to be so much fun to pull out. Nobody is going to expect to be attacked by a ten-story seven year-old. Okay, the square-cube law means we'd need tens of thousands of Joyous Many to get that big, but still. It's going to be worth it just for the WTF factor, completely separate from how powerful a giant Amara would be.
>>
>>5020102
>did we get clone Mecha? if we did, we absolutely never got to use it. i guess im ok shifting to try and get that back.
Yeah, we got it in the last round of upgrades before the reshuffling, so it never got used. But I'm fine with delaying getting it back a little longer, if Lexicon would be a better option.

>but obviously its easier to discuss who to put the extra DDs into once we finish agreeing on which ones we're actually junking for Stats, instead of just Engine-ing into not being lost.
True. Okay, so we should put the two biggest-ticket Health options on Shu and Amara. Arguably we should put the bigger one on Amara since she's got less Health than Shu, but it's not a huge difference and either way it would break 3000% on them. Soul of Swole on Shu would take her to 3420% Health after Refining, Duplicitous Doppel on Amara would bring her to 3100% Health after Refining. Then if we junk any others for stats we should put Malleable Masquerade on Dorian for the Bio boost, his is running a little low compared to the rest of the party and he could use another 800%. Though arguably his efficient abilities and high regen means that's not super important for him.

After that, if we're not going to convert Cores into stats but just grab the dream Daughters separate from taking their skills, I would like to put Ruby Marauder on Shu for the aforementioned Spirit Shell synergy. It's another ability that's been shuffled up the skill, but Spiritus Ex Testa eventually lets the Spirit Shell use abilities of the host Daughter that match the dream Daughter's Core. So having a Humoral Paladin dream Daughter would let Shu make another two Dominus Bloodlines originating from her, very useful. And Porcelain Shrike can go to anyone, I guess, if we want to hang onto her mindstate.
>>
>>5020118
>Lexicon
well, im not sure. Lexicon is actually kinda a bad upgrade. i mean, im sure especially with the shuffle it'll be good, but alot of its use via levels was a bit dubious. like i said, i just felt like we did eventually still need to level it regardless, hence my choice. but that doesn't mean its a better choice then getting the Mecha back. hard to know with the shuffle, like i said.

>Swole
>Doppel
>Masquerade
Yeah, i can agree on those placements.

>Dream Daughters
i mean, we may aswell keep them. wouldn't be surprised if they're the 'we arent actually evil just were doing hat we felt we needed to' types.
as for who for the last two, Shu i guess works for Ruby, though i wish we could see these girls personalities to help with this decision.
as for Porcelain, all i can think about is to guess her personality and thus who she would get along with, both in host and/or fellow DDs. so shes a Calcite, which im not sure what that signifies, but her ability is spontaneous spikes that do more to backstabs. hard to say, gives off both outgoing vibes but also for some reason prankster vibes. she might literally be a backstabber in personality mind, but that feels a bit too straight forward, though shouldn't be ignored either.
>>
>>5019955
Okay, here we go. Voting time - it's been so long since we've had a good old fashioned point debate. These have always been one of my favorite parts of the quest.

>>5020118
Before I add to the debate, I'd like to quickly clarify, as it's been some time. Is it possible to save a Dream Daughter without absorbing their Core?
>>
>>5020138
(Indeed it is, via the Sparagmos engine.)
>>
>>5020138
(Also, the voting period has been extended to 6PM Eastern time tomorrow just to grant everyone all the time they require.)
>>
>>5020132
>hard to know with the shuffle, like i said.
Yep. Well, at least we can always respec if we discover some ability is sub-optimal for the current time.

>i mean, we may aswell keep them. wouldn't be surprised if they're the 'we arent actually evil just were doing hat we felt we needed to' types.
Yeah, I mean, we made friends with Sasha and Gretchen, and they were doing the same thing, so no reason we can't make friends with these gals.

>as for who for the last two, Shu i guess works for Ruby, though i wish we could see these girls personalities to help with this decision.
True. We can guess based on their abilities, but there are multiple possible personalities that could lead to any one Core.

Speaking of personalities, it kind of got overlooked in the voting debate, but man is Hamadryad's backstory sad. An Amalgam that attained sapience like the Pyre Ants, but was still bound to their role in the Crucible and literally rooted in place, so the best it could hope for was death. Sad. Can we recover her mind state, too? Probably not, it's not how this works, but I wish we could.
>>
>>5020140
Excellent, thanks for clarifying, BHOP.

>>5020148
>Speaking of personalities, it kind of got overlooked in the voting debate, but man is Hamadryad's backstory sad. An Amalgam that attained sapience like the Pyre Ants, but was still bound to their role in the Crucible and literally rooted in place, so the best it could hope for was death. Sad. Can we recover her mind state, too? Probably not, it's not how this works, but I wish we could.

Yeah, they were a good example of a tragic monster. Finding a way to recover them would be nice, but for right now, all we can do is keep moving forward.
>>
>>5020148
>Yep. Well, at least we can always respec if we discover some ability is sub-optimal for the current time.
sure, so Lexicon then?

>Porcelain
...fuck it, Dorians head is the emptiest. hes already getting one but may aswell give him two to help him catch up in numbers. otherwise i'd say Shu just to skip ahead in potential Spiritus numbers.

>Dryad
yeah, that was a sad sounding story. guess we could have Gina and Francine dig around in her biomass if you guys would like, to see if they cant find and save a consciousness. might have risks to the levels though, but that sounds like our families type of risk.
>>
>>5019955
Alright, after getting caught up, I'll be officially casting my votes. You both have been making some excellent points, so I'll solidify what you've already discussed.

Shu: 1 Point
- Soul of Swole (Refined)

Gina: 2 Points
- Neon Ascendant
- Lyudmila's Welcome

Rath: 1 Point + Kadath
- Indignant Ignition
- Kadath: Phantom Limb

Amara: 2 Points
- Duplicitous Doppel (Refined)
- Holistic Lexicon

Dorian: 2 Points
- Malleable Masquerade (Refined)
- Calcite Halo

Francine: 2 Points
- Gatling Fang
- Luohan's Hands

And for the two remaining Dream Daughters:
Ruby Maurader -> Shu
Porcelain Shrike -> Dorian
>>
>>5020170
>>...fuck it, Dorians head is the emptiest.

(Only after he's opened his second bottle of the night, mind.)
>>
>>5020170
>sure, so Lexicon then?
Yeah, I'm willing to give it a shot.

>...fuck it, Dorians head is the emptiest. hes already getting one but may aswell give him two to help him catch up in numbers
I think he just has Vultha and...crap, can't remember her name and can't find the Vein we talked to her in, the Jewish deli owner. It was something ambiguously Ashkenazi. Ruth? But yeah, he doesn't have much in there.

>yeah, that was a sad sounding story. guess we could have Gina and Francine dig around in her biomass if you guys would like, to see if they cant find and save a consciousness. might have risks to the levels though, but that sounds like our families type of risk.
Well, the fact that we're hearing this at all implies that maybe we already are recovering as much of her mind state as can be recovered. I don't know, we could give it a shot.

>>5020176
Do we need to have a talk with him? He's got it under control for now, but still, can't be the healthiest habit.
>>
>>5020175
I don't know about putting Rath's Kadath point into Phantom Limb. I mean, I guess it would be fun to upgrade it, but Kadath points come rarely enough that we wouldn't be raising it that high. I'm not sure it wouldn't be better to put it in something we can actively level.
>>
>>5020184
>>Do we need to have a talk with him? He's got it under control for now, but still, can't be the healthiest habit.

I don't think that's a major priority. There hasn't been any interludes showing if it's becoming a serious problem for him, or if it's getting in the way of any of his relationships. Unless it becomes obvious, or worse, I don't think we'll need to address it - I'm not trying to be insensitive, because the fate of the world is at stake and he seems to have things under control, but we have other priorities at the moment.
>>
>>5020184
i have the name 'Mathilde' for Dorian. probably her last name though.
semi related note, ive got two for Francine just labeled 'Fang' and 'Ward'. names ring a bell and im assuming we haven't visited them yet. certainly dont remember doing so myself.

>we could give it a shot.
im not against it, so yeah.
though i do want to ask BHOP one question real quick on that regard...
>>5020176
BHOP, is the Dryad words just flavor text, or is someone in our family actually 'hearing' all that? if so, who and how?

>>5020176
>>5020184
mans gotta have some vice, i suppose.
how many bottles i wonder does it take before he stops being able to hold his paint-body together? when regen is off/reduced, obviously.
>>
>>5020191
If I may raise a point, Kadath points are unique in that they are the only points we can invest in abilities that have already been hybridized. This is our chance to strengthen an ability that would otherwise be completely locked out to us, and Phantom Limb has a ton of potential. I'd like to see what Hera's core looks like at higher levels.
>>
>>5020191
still like the idea of leveling Phantom but now that you reminded me Kadath got upgraded, maybe Tormented Drive? she moves alot so upgrading her bonuses from doing so wouldn't be a bad bet.
>>
>>5020184
(Talking to your allies never hurts, though he has been doing well thus far. Most of his deeper issues haven't had any major triggers like everyone else has had so he hasn't had the chance to face some of his greatest demons head-on, but the drinking is becoming less of a thing as of late.)

>>5020193
(It'll be addressed in the next update, but it can be assumed that Shu is hearing the text. As for how, she has no idea.)

(Four bottles is his limit before his body starts to loose cohesiveness, but three usually has him lost in the sauce. His tolerance is going down now that he's drinking a lot less, though.)
>>
>>5020192
True enough. I'm not really worried, I'm mostly joking. So long as he's got it handled, I don't really care. He seems to have dialed it back, anyway. He's got bigger things to worry about, too.

>>5020193
>semi related note, ive got two for Francine just labeled 'Fang' and 'Ward'. names ring a bell and im assuming we haven't visited them yet. certainly dont remember doing so myself.
That's because we never met them. We went to check in, but they were busy talking with Francine and Zahira so we only met with...flower girl. Viola, that's her name, I just found the thread where we met those Dream Daughters. And yes, the butcher girl was named Mathilde.

>>5020196
I do like how it lets us circumvent the level caps without completely unmaking a skill and putting it back together with higher-level components. But I don't know, Phantom Limb just doesn't wow me. It's nice, certainly useful, but I'm not sure putting the occasional level into it here or there would have as much return on investment as getting Calcite Halo or some other ability maxed out sooner.

>>5020204
Tormented Drive could work. It plays nicely with her tankiness.
>>
>>5020211
hrm... well that still leaves it a bit open whether we should have our resident scientist types look it over. gives us an excuse if we want at least, but im still unsure. dont want to toss her aside if its avoidable.

>>5020212
>>5020196
im ok switching to Tormented, if its more agreeable to people.
>>
>>5020212
I'm curious about Tormented Drive as well, I'd like to see what it can do at higher levels. If you'd like, I can change my vote from Phantom Limb to Drive.
>>
>>5020211
>Most of his deeper issues haven't had any major triggers like everyone else has had so he hasn't had the chance to face some of his greatest demons head-on
True, there hasn't really been anything to raise issues about his father's abuse or his mother and sister's death or any transphobia he might have faced or whatever. Dorian's been having a pretty good time of the Crucible, it's still a rough place but he's had very few stressors specific to him. I do hope that we find some way to tactfully address any issues he might have at some point, but for now he's doing fine.

>>5020218
>>5020219
Sounds good. I mean, you can vote for Phantom Limb if you want, if you really think it's worth the investment I'm willing to see it. I won't be upset if it wins. I just think that other skills might be a better option. Tormented Drive is cool, I want to see where it goes next. And hey, we can always respec. God, the Sparagmos Engine is great. Arbiter's Appetite is the big bonus that Mara gave us, but that Engine is just so useful as a safety net when leveling.
>>
GAH. GOT BACK IN TIME JUST TO SEE THE VOTING THING'S STARTED.

Work ran me over and my back now screams in aches and pains.

can you give me a minute to see what i missed? Or several?
>>
>>5020229
(No worries at all, friend. Voting has been extended until tomorrow at 6PM to give everyone plenty of time.)
>>
>>5020228
gah, dangit Anon.
now IM split between Limb and Drive. a curse upon your Crucible Cow.

>>5020229
you have til 6pm tomorrow night anon, better read quickly.
>>
>>5019953
HANG ON. WAIT A MINUTE. HOLD THE PHONE. Why are these level-up votes accompanied by thought text? Who is the sentience that we have consumed? A guardian? A sentient amalgam? A victim of the past crucible?
>>
>>5020236
(The cow in question.)
>>
>>5020238
(The Amalgam you just fought had gained sentience, and Shu is, somehow, aware of this. Gina's sensing it through the Crimson Cord, as well.)
>>
>>5020236
>now IM split between Limb and Drive. a curse upon your Crucible Cow.
My apologies.

>>5020239
That is oddly cute. I like it.

>>5020238
Those appear to be the skills derived from the Hamadryad. Based on the text, she was a sapient amalgam that wanted to be more than she was but was unfortunately still bound by the Crucible's programming, unlike the Pyre Ants. It's sad. Hopefully we can recover some piece of her and stick her in a Spirit Shell or something, but who knows.
>>
>>5020233
>>5020236
whew. thanks. For a second my mind was racing like Tinker Tailor. However that begs the question: Which Greek Letter is Tailor?
>>
>>5020239
thats a cute horn-trap cow.
bet theres a cute freckled girl chewing on a bit of hair-wheat spawning herself a herd of them with a Hive Mistress core right now.
>>
>>5020242
So which ability represents Hamadryad's core if it had a core?
>>
>>5019955
>>5020069
gonna leave my vote alone for now, but adding;
>Shu just heard something Weird as hell. Talk to Gina and Francine about it and see if they can sense anything in the Dryad meat. an enslaved but sentient Amalgam would be a shame to lose.
and
>Shu
>>>Get Ruby DD.
>Dorian
>>>Get Porcelain DD.
>>
>>5020249
Probably Omega. If only because it is the most ominous-sounding Greek letter and that fits the weird implications of her existence.
>>
So I've done a precursory glance at the level-up options available and I can't help but notice one ability that everyone apparently glossing over: Topple the Gods

If we're to take on the Cord with the help of Ziz, Leviathan, and Behemoth, we will definitely need Topple the Gods in the Case of attuning with Behemoth, as well as any structures within the Cord. Triggering "Topple the Gods" against Behemoth I feel would be absolutely crucial if we're somehow to gain its respect. And even in the case negotiations with Behemoth breaks down, Topple the Gods would topple Behemoth and leave him stunned long enough for us to make an escape should it come to that.
>>
>>5020296
Maybe. Rath does already have an automatic knock-down punch from Phantom Limb so she should already be able to topple any gods she meets. But maybe Behemoth has immunity and needs a higher rank of effect to knock over.
>>
>>5020296
Honestly, I'm down for having Rath take this ability. We've already discussed her taking on Behemoth, this could make her even more of an unstoppable force.
>>
>>5020296
I didnt ignore it, its just its a sorta ironic something or the other. Raths really the only one who would utilize it, but also is the one person who 99% of the time could never actually activate it, and has ways to somewhat do similar.
She just honestly doesn't need it, if not actually outright would waste it, over upgrading what she has.
>>
>>5020311
Given how abilities have a way of stacking up with each other in this game (as BHOP rarely, if ever, creates abilities which negate each other), I'm guessing that Phantom Limb and Topple the Gods could double up on each other, ensuring that Rath could take down not just a large opponent, but one of absolutely any size - even Behemoth.
>>
Weird thought: Shu could pull off a Bayonetta styled loadout (as well as the look depending on who you ask) wearing Gemini Contenders on the back of her heels (they're held there by a pair of Hundred-handed hands).
>>
>>5020333
he doesn't USUALLY do so.
but this may be the one time it COULD. Topple the Gods only works if we're weaker than our opponent is my point. Rath is all about making herself stronger, on top of already being freaking strong. you'd use Topple the Gods on her, not her on others.
sure, the Behemoth may be the one person to beat her(im sure theres others, but i doubt very many by such a potentially impassible margin), but its still a one time Shot we cant guarantee will be enough to convince him, nor even work on him given hes outside the Crucibles system, over picking options that are more usable in every situation, including against him.
ironically too stacking them up would only really be worth it if we're trying to squeeze every last drop out of her other abilities as we can, which while unlikely could theoretically cancel its activation out. it just seems way too odd of one for her. sure, on someone you dont expect to have high Strength, it does wonders as a safeguard or trump card. on someone all about increasing Strength? it oddly encourages you to not use the rest of your kit if you ever wish to use it, albeit only for one turn, but still.

>>5020338
possibly yeah. though technically cant Francine sorta do it better? well, no one has a real ability that lets them turn their hair into clothing, but Francine being made out of strands at least brings her a step closer to that. heh, fuck, Francine with two Gats intertwined to her feet as heels. thats... im not sure what that is, but its a mental image to see for sure.
>>
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892 KB JPG
actually, im not sure if it just got moved up or scrapped, but yeah, upgrading the Phantom Limb may be a good idea. some parts that made it really damn powerful are missing from the current version, and technically BHOP may of been letting us get away with some oversight related to that, due to not expecting us to catch every change right away, i'd assume.
definitely want to see if those come back/what they may of been replaced with.
>>
>>5020356
Does it? It looks like the only thing missing is the "turns into a Radiant Boil when severed" thing, which is actually no longer relevant anyway given that Rath is now immune to limb severance.
>>
>>5019953
>>5019955
huh.... interesting.

But i don't have the time today for this..... way t many way to boring meetings ahead of me sadly.... and i need to at least look like i am paying attention.

anyway the hamadryad sounds as much in pain as pic related
>>
>>5020345
Hmm, you raise some good points.

BHOP, if I may - regarding Rath's ability granted by Phantom Limb, where she can knock an opponent prone. Would it stack with Topple the Gods, and Rath gains an overwhelming success as opposed to simply an automatic one when overpowering a stronger opponent, or would the two skills be redundant, given their descriptions?
>>
>>5020366
nah, theres a few things.
first is no more Hydra Limbs. im not sure if it got scrapped or what, as the "lose one get two weaker ones" may of directly been replaced with the new "limbs just regrow" part. the Hydra Limbs being 20% stronger than standard Limbs is outright gone though.
the part BHOP let us get away with(?) is that we no longer consume Limbs to do a power attack. IT used to be the amount of Limbs we consumed increased the power, but now in exchange for not having to consume limbs the increase is static.
personally kinda liked the 'consume but can exponentially increase power' version better, but thats a different discussion, over me just pointing out we were still using it like they were consumed, and that the "two into one" and "20% more powerful" parts are both missing, and at least the power increase part may still be around, but moved up. the Limbs one seems like i said to have just been changed.
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>>5020383
>first is no more Hydra Limbs. im not sure if it got scrapped or what, as the "lose one get two weaker ones" may of directly been replaced with the new "limbs just regrow" part. the Hydra Limbs being 20% stronger than standard Limbs is outright gone though.
Hydra Limbs are also irrelevant now that Rath can't lose limbs. Weird that them regrowing at all got left in, but I guess it makes sense to backdate the ability for completeness' sake in representing the lower levels. Still, you have a point on the strength boost of regenerated limbs.

>the part BHOP let us get away with(?) is that we no longer consume Limbs to do a power attack. IT used to be the amount of Limbs we consumed increased the power, but now in exchange for not having to consume limbs the increase is static.
Oh, yeah. I'm pretty sure they were narrated as all merging together, though. I remember that from when Rath sparred with Meg. Must be why I didn't notice that it's a flat level now. We should bring that up with BHOP in the morning, if it's just streamlining or if the stacking boost has been moved higher in the tree.
>>
I'm looking at this deeply and one thing that we now have to consider when it comes to leveling up is not only the abilities and damage proficiencies that we level, but moreover the damage types that our family members are resistant to.

Because of this, I'm very much against the idea of Junking some of the abilities. Just look at the resistances of our family members!

>Gina, is practically naked in terms of damage resistances.
>Shu: immune to Heat and acid only due to wearing Matron's stoicism. If Matron's Stoicism gets disabled, then Shu's just as naked as Gina in the damage resistances.
>Amara: 20% Slash/bludgeon resistance. Somehow
>Francine: 20% resistant to all physical and nothing else. Calcite halo stronk indeed. But could theoretically use more support.
>Julia: 60% resistances to all physical and 40% resistance to Cold
>Dorian: 60% pierce/bludgeon, 40% slash and crush, 20% Acid and Electric
>Rath: Goddamn Monster, this girl. Immune to Slash and Pierce, 80% resistant to Bludgeon, Crush, and Cold, and 40% to everything else. Have we been feeding her too much of the good stuff?

Some of the Core abilities carry stat resistances/proficiencies that can help out passively in combat. For exampleShu currently has none of in the physical department. and I think Shu can afford to eat a core and not junk it in order to free up swarmling space if need be. Ruby Marauder as a core ability can grant Shu 1 Slashing and 1 Bludgeoning resistance while active, and this will let her deal high bludgeoning damage, with the possibility to round out her damage types. Speaking of which, What are the proficiency/resistances for each type of swarmling? Rooks and Platelings should have high resistances against a multitude of damage types. And what sort of Resistances does Chitinous Stalwart give to Shu when it's active?
>>
>>5020441
Also, looking at these ability sheets now has made me realize yet again that our party members have a fairly weird spread of ability themes with a few of our members having abilities that simply mesh together so well while others make me wonder what we were thinking during previous level up voting sessions.

>Rath
The simplest build and all of the abilities just go together so well due to the straightforwardness of each description.

>Julia
Kung-fu Were-badger Artist? Carnivorous Carver is at lvl 4 of 5 interestingly enough. She's not here, but it's something to take note of if/when she decides to rejoin the hunting party.

>Dorian
Living Storm of Blood...That sort of name sounds metal as F if Dorian renamed his last name to that. Actually, why not call him Dorian Stormblood? Dorian Stormblood. Dramatic yet fitting. Abilities of note: Accumulated Charge and Spring-heel Jack are both lvls 3 of 5, monoclass abilities and share high synergy with each other in terms of what they can do. We could find time to fuse the two and create a hybrid ability.

>Shu
Gunslingin Bee-breedin ass-clappin god-huntin Crucible-flippin MILF (it counts because she's Amara's adoptive mother).
Shu, shu, shu. Your ability data has such a weird spread that by the parts themselves it feels so disjointed that investing a single point in any feels like we aren't making any improvements, and yet the sum of the parts create a greater whole that some how *works* due to the nature of each individual ability. And Karma/Contender feels like it's carrying half of the weight in the effectiveness

>Gina
Like soulmates, Gina's ability data a bit like Shu, yet it's a different sort of problem. Half of the kit is there and coherent because of the early focus into Neuromancy, but then the addition of Ivory Auternum and Ludmilla's Welcome is making my head spin and it's generating a different theme all together that feels like it somewhat struggles to come together. Neon ascendant for visual neuromancy and terraforming on-sight, Ivory Auternum for close range armor and tunneling? and then Ludmilla's welcome for long range sniping after tunneling? Whack-a-mole Viet-cong Neuromantic Sniper?

>Francine
Doctor (not a dentist) cum Relic Engineer cum....what? Francine, I look at your ability tree and its like your core ability is a giant tangled ball of yarn which I struggle to find the coherent underlying thread that ties the abilities together. You've got a core ability that's purely support oriented, Luohan's hands is a defense/counterattack oriented ability in melee range, Violens tendrils that deal slash damage but also lifesteal, you have a Primordial school that spawns a school of fish that buffs and debuffs, a literal "Sacred Earth" ability that heals people in an aoe, A vitruvian core that for now, messes with buffs and debuffs, Calcite halo which simply does damage mitigation, and then there's the Gatling fang. What exactly are you? a Buff/Debuff tank support?
>>
>>5020452
>Amara
Somehow, our daughter has a coherent theme and ability synchronization that can be summed up as "Spellcasting Samurai/Ninja"
>>
>>5020378
(It would absolutely stack, as 'stronger' means one of two things in this system: a higher strength/attack score, or higher overall level, both of which Rath is very likely to face going forwards.)
>>
>>5020383
>>5020388
(I'll look at my notes when I'm in a good place, because while I did rework the arm combos, a cursory glance makes me feel like it got left out of a copy-paste, because it specifically got reworded to be more in line with the verbiage the system now uses regarding power increases.)
>>
>>5020632
Speaking of which, What are the proficiency/resistances for each type of swarmling? Rooks and Platelings should have high resistances against a multitude of damage types. And what sort of Resistances does Chitinous Stalwart give to Shu when it's active?
>>
>>5020632
Hey Op did you have a chance to read >>5019778
this? Or did you not have any thoughts about it?
>>
>>5020752
(I haven't gotten the chance to read it yet as my evening got busy, but I'll have some thoughts to post once I read it. I've actually enabled it to be read offline since I was looking forward to it on the trip up.)

>>5020727
(That's also part of the Swarmling cheat sheet that'll be updated to Shus character sheet soon, but when armored she has respectable physical defenses that aren't yet represented on her end of the sheet. Nothing like Rath of course, but it's nothing to sneeze at.)
>>
>>5019955
Here is my official initial vote:

>Shu:
Soul of Swole (Refine)

>Rath:
Topple the Gods
Kadath: Phantom Limb

>Gina:
Neon ascendant
Ludmilla's Welcome

>Dorian:
Malleable Masquerade (Refine)
Calcite Halo

>Francine:
Ruby Marauder (don't Refine)*
Gatling Fang

>Amara:
Duplitous Doppel (Refine)
Lexicon

*My reasoning for not refining Ruby Marauder is that by giving Francine an armor ability that helps invest in stat resistances, we can then give ourselves more breathing room to assign our Calcite Halo's +5 resistance at start of combat. And this also extends to help buff Francine's melee capabilities such as Luohan's Hands when someone does inevitably get into melee range. Also, the thought of Francine activating Ruby Marauder to change her white lab coat to a red coat for aesthetic changes would give her something to toy with given her growing self-development as an artist.

And I will also be leaving for work in 3 hours or so-ish so we can make our debate quickly.
>>
>>5020441
I'm just hesitant to put any more skills on the list. We really need to get to work finishing out some of these skill trees. I suppose that would be the case whether we junked them or not, but it somehow feels different to me if the skill is fixed doing a single thing with no potential for growth or change.

>>5020452
>Rath
Yep. Rath is good. There's a bit of weirdness in that she's a tank who also has abilities cast from Health, but she usually has enough recovery and durability that it doesn't matter. And otherwise her build is very solid.

>Julia
The idea here was just to stack as many melee boosters as possible, as I recall. Nothing clever, just giving her all the melee damage possible. It's why we made her a were-badger, so we could hybridize Bloody Ripper into her claws and let her use it at the same time as Sculptress of Flesh.

>Dorian
Probably our best put-together build. Everything fits together nicely, giving him a huge focus on speed, critical chance, and Fear status effects. Very cohesive.

>Shu
Pretty decent, but you're right that a lot of abilities don't feel like they work together as well as they actually do. I'm not sure what to do about that. Maybe they'd feel more cohesive if we put more points into the supplemental stuff, but that's unlikely to happen while we still have Hive and Spiritus needing levels. Some day.

>Gina
The logic here, as I recall, was to make her an ambush predator/saboteur. Burrowing around using the Neurotic Halo to see through the ground and hit opponents with terraforming and Neuromancy status effects, then emerge and attack in close range before retreating to safety beneath the earth again. It works pretty well. The gun was a bit of an impulse purchase, and as we haven't actually gotten the chance to use it yet its effectiveness with the rest of the kit remains to be seen. I could take it or leave it, and reallocating its levels is a possibility for me if it doesn't work out.

>Francine
Francine is a mess, there's no denying it. We were slapping on anything we could get to her, to rapidly raise her stats. She came to us at only level four, we were in a bit of a rush. That's why she's got so many different abilities, especially Cores. Personally, I favor her being a support, with her other powers recycled to raise them. Scrap Primordial School entirely. Get rid of Hand of the Queen, Creation's Strings can do everything she needs that ability to do anyway. Recycle either Luohan's Hands or Violens Tetrastigma, she should have some backup in case of someone getting in close but shouldn't need both. Creation's Strings, Gatling Fang, and Asklepian Ward work fine for support. Unyielding Spirit can stay for defense.

>Amara
Yeah, she's fine. A good mix of support and offense abilities that become absolutely killer when used with the Joyous Many.
>>
>>5020769
that sounds pretty good to me.

>Shu
is it truly important to us to save the dreamdaughter guaranteed? i mean if we consume normaly we still might get her. and finally finishing things like the Dominus leash, Spriritus or get the Drills to be more finished off.


>Raths
sounds pretty good to me no objections

>Gina
also sounds good. increase her versatility and Neuromancy.

>Dorian
Yeah the Calcite Halo will help him hopefully to deal with his defenses...
not sure if he needs the base stat for the refinement but no real objections i feel. He still has breathing room as long as we start finishing some of his abilitites

>Francine
sounds fair she is a bit lacking in the defense department and having her stay back with the canon will help us to make the most of her swarm and her healing by being able to pull back.

>Amara
sounds okay. She is still a bit fragile even with her defensive buffs from her clones and her Crimson Queen. The Lexicon is weird but sure lets give it a try. what is the worst that can happen he said before the Lexicon in the end lets her read our commentary and what kind of things we say about the family

>>5020452
>Gunslingin Bee-breedin ass-clappin god-huntin Crucible-flippin MILF (it counts because she's Amara's adoptive mother).

This sounds way to wrong......
>>
>>5020769
I'm just really not into giving Francine another skill to deal with. She's got way too many as-is. If we were going to respec some of her mess of skills down into a tighter focus, then maybe, but I don't like the idea of giving her another thing to draw levels.
>>
>>5020770
>>5020808
>Francine is a mess, there's no denying it. We were slapping on anything we could get to her, to rapidly raise her stats. She came to us at only level four, we were in a bit of a rush. That's why she's got so many different abilities, especially Cores. Personally, I favor her being a support, with her other powers recycled to raise them. Scrap Primordial School entirely. Get rid of Hand of the Queen, Creation's Strings can do everything she needs that ability to do anyway. Recycle either Luohan's Hands or Violens Tetrastigma, she should have some backup in case of someone getting in close but shouldn't need both. Creation's Strings, Gatling Fang, and Asklepian Ward work fine for support. Unyielding Spirit can stay for defense.

Hand of the Queen can absolutely be refined into level up points for better investment elsewhere given that it does almost the same thing as Creation's strings but is more focused on offensive power-copying while Creation's strings is more about messing with the opponent you've tethered yourself to. But Luohan's Hands and Violens tetrastigma can both stay due to the Fibromancy synergy Francine is working with. Violens is an ability tree that gives the initial promise of Life-steal and health siphoning abilities that supplements Creation's string's health siphon ability.

I'm still iffy about Primoridal school as the school of fish essentially act as swarm of floating shield fish that can keep foes at range.

If you're adamant about tossing either Luohan's hands, Violens tetrastigma, or primordial school then i would say we keep Luohan's hands. Yearning Noose will help increase the range of Francine's fibromancer abilities, and Creation's strings has built in life-steal abilities from the tether and Luohan's hands is a triple hybrid with a lvl cap of 5 while Violens is a core with a cap of 10.

Using the engine to break down Hand of the Queen (2), Primordial school (3), and Violens Tetrastigma (1) would free us up 6 level up points to reinvest in.

>>5020792
>Shu
is it truly important to us to save the dreamdaughter guaranteed? i mean if we consume normaly we still might get her. and finally finishing things like the Dominus leash, Spriritus or get the Drills to be more finished off.

Fair point, any suggestions on alternatives? or are we just nomming for stats because much of the initial debate for Shu was a worry about the stat numbers.
>>
>>5020820
I'd be willing to keep Violens Tetrastigma if you wanted to. It's only the one level, and you're right that it does have potential for Francine. I just want to clean up at least some of her abilities.

Primordial School just feels like an afterthought to me. It doesn't fit Francine aesthetically, it doesn't offer her much for her kit, the only reason to keep it around in my opinion is to see if maxing it out lets it summon Cthulhu.

>Fair point, any suggestions on alternatives? or are we just nomming for stats because much of the initial debate for Shu was a worry about the stat numbers.
Pretty much that, and it's largely my fault for bringing it up. I just don't like her and Amara being so far behind the rest of the party when it comes to Health. I guess we could put her level into an ability that offers Health growth, instead, Psychica Spiralis or Ravenous Maw or the like.
>>
>>5020820
Well alternatives i would put priority is the Spiritus Shells making them an even more viable combat Ressource.
On the other hand the Spiral Power would be good for additional Crowd Control or the Maw to make sure our free bites are even more devastating than usually.

>>5020832
while i would like to keep Primordial school i can see that it might be better reinvested into something else like the Asklepian Ward to make sure she gets even better at healing.

Or the Gatling Gun. I think with the three points we could get a good chuck to maxed out to allow Francine to stay in the back more.

Also sorry about any spelling mistakes i have to work around my paint station right now wince i am trying to paint new Demon engine for my Thousand Sons Cult of the Annihilation Sun; Followers of the Siegemasters the Order of Ruin
>>
>>5020832

Spirit ex testa would be one.

Hundred Hands would be another ability that we could level. We've been getting so much mileage from that ability's instantaneous generation in certain scenarios that it would be a crime to not invest in it.

For now, lets put a point into Spiritus ex testa so that our dream daughters can survive better. We've invested so much into befriending them and crafting bodies for them to inhabit that not completing the investment in spiritus ex testa feels like a disservice.
>>
>>5020846
Ward or Fang would be among my choices for leveling, too.

>>5020848
Yeah, but either of those is just going to give us more Bio. Shu's doing great on Bio. It's Health she needs. I mean, you're right that Spirit Shells are super useful, I just don't want to neglect Shu's Health stat.
>>
>>5020862
well we could just take the level in Marauder to get that Ability and help with defenses and put Gatling Fang up to level 5 while dismantling the School

my preferred choice for an ability level on Shu would also be the Shells. i know not really health but the daughters can still shield us if things go badly.
>>
>>5020441
yeeeaahh no. i outright fully and heavily disagree taking an ability just for resistances is a good idea.

>>5020769
>Rath
I still highly disagree with that one. for her, its literally probably a one time use. no, not one time per combat, one time ever. and i dont care how important her fighting Behemoth is, theres better ways to solve that issue than a wasted level.

>Francine
She needs to level up what she has, not get something new, in my opinion. really, we should be trying to finish off a few things on everyone, but her kit specifically isnt exactly smaller than anyones but isnt otherwise as leveled.

>>5020770
>Francine
im 1000% sure some of the similar abilities we planned to hybridize in some way, or at least some of them. lets be honest, that at least sounds exactly like what we would plan.

>>5020792
>>5020820
>Shu
we were having her refine it because she is specifically very behind on Health. very noticeably so.
>>
>>5020846
>>5020832
So if we are to use the engine to respec Francine and break down Primoridal school and Hand of the Queen, where will the points be redistributed? Keeping Violens Tetrastigma would leave us with 5 free points.

We could theroetically max out the Calcite Halo in one go and have 2 points left over for more redistribution. Heck, we can simply break down Primordial school alone and max out Calcite Halo in one go.

>>5020862
Bio spent to prevent Shu from taking damage is health saved in combat. It's the trade-off/balance we pay for investing in abilities that are bio-heavy.
>>
>>5020875
hmm goodd question about the breakdown. I did not realize that her halo was that close to maxing out.....

I was thinking 1 Gatling Fang to make sure she has a ranged abiltiy and 1 level Ward to increase her healing abiltiy.

>>5020873
>we were having her refine it because she is specifically very behind on Health. very noticeably so.

and dont we have ways to mitigate this damage? especially the Tet shells? I can understand wanting more health i absolutely get it. But just continuing to down cores can not be the answer... or can it? We also need abilities we can actually use.

hell if we hunt around here we can probably get some more levels as i would guess we are quite a bit overleveled
>>
>>5020873
Ah, there you are anon.

You do have some points to be made.

But what parts of Francine's kit were we planning to hybridize a year ago? Gatling Fang, Luohan's hands are triple hybrids, Asklepian ward, Creations strings, and Hand of the queen are duo hybrids. the rest are mono-class.

and do you have any input on the idea of using the Engine to Respec Francine?
>>
>>5020846
>>5020862
>>5020875
im highly against just chucking anything on Francine. i personally dont think anything is worthless on her. if we're gonna 'get rid of' stuff, save it for hybridizing.

Hands and School could give her and even our whole team fish that slap away attacks, or we could put them with the Vines to get healing counters. Hands could also go with the Halo eventually maybe.

the Healing vines and the other Healing Ability are probably naturally good together.

and yes, i know some of these are already pretty hybridized, but if we're just clearing out space and they fit well together over hybridizing could still work and has lower risks from what i remember if very similar(probably because theres not much to muddy down when they are basically the same).

>>5020880
we have never run into a way to mitigate damage enough for increasing Health to not be worth it.
plus, it was in part to just close the growing gap between her and the parties health, in part because shes the leader and so closing the health gap i think makes sense on her if anyone.
>>
>>5020883
sorry, due to there being no start time and getting no sleep fighting a headache, i woke up late. later than i intended even with said no start time.

but i believe i more or less answered you right in the next post. >>5020883

but ill go more into it a bit.

I feel like BHOP told us Queen deviated enough long-term from Franciens core to convince us to keep it, but overwise it is the only one im outright ok with just chucking. that said, the obvious is it might mitiage being a quad Hybrid iwth our Core due ot them having very similar Aspects, but honestly? sounds boring. if we we're ever going to do things with her core, risk or no risk, i feel like there both better and more interesting options both.

otherwise more of a side note, but if people want her to be support Gatling is like, the perfect ability for that.

the School being only a Hive ability gives it plenty of options actually for how we could use it. Counters? Heals? Buff/Debuff increases? any being able to spread around via a Hive would do her wonders, especially as a support. by itself ill admit its just more damage support, but its potential for what you guys are saying you want is actually immense.
>>
>>5020891
>otherwise more of a side note, but if people want her to be support Gatling is like, the perfect ability for that.
No argument there. Fang is an amazing ability.

Anyways, we're probably getting off-track. We should handle Shu's level-up first, then go down the list like we always do. So, anons: What do we do with Shu? I really feel like she needs the Health. I agree that spending a level-up just on Health feels like kind of a waste, even if it's 1000% Health in a single go, but we just really need to get up to parity with the rest of the party. If we had a bunch of levels available for her, I'd say put them in Health-providing abilities, but as we don't I think that single investment is most efficient.
>>
>>5020899
i dont particularly like it i have to say....

I would prefer to put it into an ability that is more offensively useful or useful to the Dreamdaughters to have them play Bodyguard for us.

But i do not think i can convince anyone nor will i be easily convinced to change my mind. So i encourage everyone to just vote after their own heart and let the tally at the end be the voice that speaks loudest.

my personal vote would be the

>Spiritus
>>
>>5020875
Good question. If we were to reinvest 5 points in Francine, then it comes down to how we want to build her, going forward. What are the weak areas in her build that we need to cover? If we want to make her defense stronger, I could see 3 points going to the Calcite Halo to max it out before putting two into Luohan's Hands, as I feel that ability has a lot of potential.
>>
>>5020899
I vote Spiritus for Shu.
>>
>>5020899
im still not convinced to change from refining the SWOLE core.
but if i was to change, 100% the point would go to Spiritus. if we can get them to finally expand their ability set, not to mention be able to draw on allies DDs, both alone would be game changing.
>>
But wait.... where is Mister Fuzzjudge?

WE do NEED an arbiter to make sure we do this by the book
>>
>>5020916
you dont need to change your vote. These votes do not need to be unanimous. Only the mayority matters in the end.
>>
>>5020919
are we even actually trying to do that?
I interpreted that as the anon just trying to get us back on topic a bit, not an actual vote-vote.
>>
>>5020919
Someone else can be arbitrator. I've got to leave for work in 90 minutes so I can't stay here long enough to participate for the whole thing.

>>5020899
Would you mind being the Arbitrator?
>>
>>5020923
no we do not need it. I was mostly trying to invoke the feeling again. Though it might make things much more cohesive and structured.

At least someone that can make sure we at least try to stay on topic.
>>
>>5020925
Sure, I'll arbitrate. So, votes on Shu? I'll throw in

>Soul of Swole (Refined)

as mine.
>>
>>5020930
I vote for

>Spiritus

i appreciate it Anon

>>5020925
i hope work does not treat you to harshly once you finally get there.
>>
>>5020928
>>5020930
oh, well i guess thats three that are up for it.
im fine with it mind, just not as necessary as in the past due to the absorbent length of time we have for once.

guess it still helps BHOP regardless.

>>5020930
my vote is still;
>Soul of Swole (Refined)
>>
>>5020930
I'll vote for

>Soul of Swole (Refined)

I do agree that Spiritus is one of our highest priorities for Shu, and I would be voting for it otherwise. However, I also feel that a one-time health bonus of this size shouldn't be passed up.
>>
>>5020930
Spiritus
>>
>>5020930
>>5020934
>>5020936
>>5020940
>>5020943
Okay, I think that's all of us. Results are

>Soul of Swole (Refined): 3
>Spiritus Ex Testa: 2

Refining Swole wins.

Now, on to Gina. My votes

>Neon Ascendant
>Gladiatorial Swarm
>>
>>5020957
My votes for Gina are:

>Neon Ascendant
>Lyudmila's Welcome
>>
>>5020957

>Neon Ascendant
>Gladiatorial Swarm

yeah on second thought the Swarm might be more useful for her right now. The Gun is not the highest priority.
>>
>>5020957
mine is;
>Neon
>Lyudmilas
>>
>>5020957
Neon Ascendant
Gladatorial swarm.

Lyudmilla's welcome as it is is a devastating ability at lvl 3. It'll be downright lethal the more points we put into it, that said all it takes is 2 levels that can be achieved in future level ups. And it's an ability that we can also easily level up through alternative means by putting the gun into the Goregrowth box and shelving it.
>>
>>5019958
>>5020140
by the way BHOP, some of the abilities have the end of their description cut off from view in the 'Ability Data' section. should be able to fix by changing the segments to expand if more space is needed, rather than hide what they cant fit.
>>
>>5020957
>>5020961
>>5020971
if we werent to do Lyudmilas, it would make more sense in my opinion to do Ivory. it would significantly increase the damage she can sneak in with the Gladiatorial she already has.

that said, for the most part Gina stays back. sure we can and have had her work in hit and runs, but a gun still fits her overall playstyle a bit better.
>>
>>5020971
and I'll briefly end the tangent on this note: Why aren't we making use of the Goregrowth box lately? and what happened to it?
>>
>>5020980
good question...... we should probably make sure it is utilised after this vote. i will write myself a reminder.
>>
>>5020980
a year hiatus happened is probably the easy answer.
>>
>>5020978
Well, I was about to move onto Rath, but to briefly respond with my own perspective and give other people time to change votes if they want: We haven't actually used Lyudmilla's Welcome yet. I'm holding off on investing in it any further until it's been fired at least once. Maybe I'll regret not putting points in later, but for now I'm fine leveling Gina's other stuff.

Anyways, anyone else want to debate this, or should I call for Gina and go on to Rath?

>>5020980
Also a good point, I will remember to put something in at the end to vote on if we want to Goregrowth anything.
>>
>>5020986
I'm willing to put Lyudmilla's welcome into the Goregrowth box if we haven't been using it ever since we got it from Magpie.

For now I'd like to invest in Gladitorial swarm.
>>
>>5020986
well if we had to use something to know if its good we'd never take a new ability.
some ill admit can be pretty hard to read, but its seems pretty straight forward.
plus, Ivory boosts other armors, so it isnt a bad idea to give us more of a reason to use it.
>>
>>5020986
nah go on i think. i dont think i would change my mind and we can put the gun into the Box anyway.
>>
>>5020995
>>5020999
gah, see, im very very much against putting it in the box. heavily.
Gladitorial or Ivory would be better in the box, as while very different they do have some overlap.
the Gun is outright a new and unique part of her kit, losing it to the box is a much bigger significant blow.
it also means directly leveling it is more important.

plus, the gun has to compete with every other characters abilities for that spot too.
>>
>>5021000
well we can have those discussions later. I am not against putting something else into it. Ludmila just came to mind first i have to say.
>>
>>5020996
True. But it's already gotten three levels and I want to fire it at least once before it gets a fourth. You have a point on Ivory, though. Might be nice to level that up. I'll pencil that in as my next priority for raising.

Anyways, looks like the rest of the group isn't interested in changing their votes, so I'll call it now.

>>5020957
>>5020960
>>5020961
>>5020964
>>5020971
>Neon Ascendant: 5
>Gladiatorial Swarm: 3
>Lyudmilla's Welcome: 2

Neon Ascendant and Gladiatorial Swarm win.

Now, on to Rath. This one's seen some debate, so I'll give a bit more time if people want to reiterate their arguments for their preferred options. As for mine:

>Indignant Ignition
>Kadath: Tormented Drive

I'm tempted to go with Alabaster Endoskeleton to see the skill finished, but I'm going for Tormented Drive's mystery box instead. We can always respec to finish off Endoskeleton, or get another Kadath somewhere.
>>
>>5021003
no, as you're directly using that argument to not level Ludmila.
>>
>>5021000
I'll leave it up to you anons to decide what ability should go into the box.

>>5021006
Rath:
Topple the Gods
Kadath: Phantom Limb.

Topple the Gods would be good against structures like the City labyrinth we're about to head into after Walfie as well as busting our way out. It's also going to be a very useful door-buster when it comes to breaking into the Cord, toppling Sargatanas, and brawling out with behemoth. An augmentation sure, but it's one that is useful for future endeavors and can help level the playing field when Rath does inevitably go up against opponents physically stronger than her.
>>
>>5021006
Alright, time for Rath. I'd like to submit my votes for:

>Topple the Gods
>Kadath: Indignant Ignition

BHOP has stated here >>5020629
that not only would Topple the Gods stack with Phantom Limb's auto-topple, but that Rath would face a lot of strong enemies going forward. Not just in terms of a higher strength and attack score, but higher overall level as well. This could be a very powerful ace in the hole if we take it.
>>
>>5021007
i still want the Swarm more than Ludmilla for now. Maybe i will regret it later but don't think you will change my mind on this.

>>5021006
>Topple the Gods
>Kadath:Tormented Drive.


The mystery Box is very tempting i have to say. I would like to know where this will go to at later stages.

For Toppel the Gods. Since this works against anything that is either stronger in pyhsical power or higher in Level i would prefer this. We punch way about our Weightclass with the Relic we got from Mara. So most creatures closer to the cord will be absolutely affected by this.
>>
>>5021006
vote;
>Indignant Ignition
>Kadath: Tormented Drive


im still highly heavily and totally against Topple the gods and think its a waste id argue every levelup to recycle. wanted PHantom but this is the only vote that might avoid Topple at the moment and thats worth compromising to try and avoid.
>>
>>5021006
>>5021012
>>5021016
>>5021018
>>5021021
>Topple The Gods: 3
>Indignant Ignition: 2

>Kadath: Tormented Drive: 3
>Kadath: Indignant Ignition: 1
>Kadath: Phantom Limb 1

Topple The Gods and Tormented Drive win. A surprising groundswell of support for Topple, after BHOP mentioned it worked on higher-level as well as physically stronger foes.

Alright, onto Amara.

>Duplicitous Dopple (Refined)
>Lexicon of Flesh

It was proposed that we see where Lexicon goes as it's been a while since we've put any in it, and I'm willing to go for that mystery box. As for Dopple, like her mother Amara needs some more Health.
>>
>>5021032

>Duplicitous Dopple (Refined)
>Lexicon of Flesh

no arguments here. I concur with overall consensus
>>
>>5021032

>Duplicitous Dopple (Refined)
>Lexicon of Flesh

Mystery BOX!

And more possible spellcasting for our little Spellcasting Ninja can only be good.
>>
>>5021032
what? you broke the tie over Kadath?
thats nonsense, especially now with Kadath having no restriction it basically doesn't even matter to mention the point comes from it.
>>
>>5021039
Oh, you're right, I wasn't even thinking about that.

Okay, sorry folks, let's back this up a bit to Rath. My apologies. So yes, we have a three-way tie between Topple, Ignition, and Drive. Would anyone like to make an argument for one of those options that might sway other voters?
>>
>>5021043
Given the 3 way tie, and Phantom Limb lost the running,

This is my run-off vote:
Topple the Gods
Kadath: Indignant Ignition

Max out Indignant ignition first.
>>
>>5021043
funnily enough my only argument would be for Phantom, as losing the 20% extra damage limbs and "more arms means more power" are both actually a huge blow to Raths damage output. the "more means More" may just be gone, but the 20% limbs still did alot and might of been moved up.

otherwise Raths kit is just too built around basically trying to make her NOT ever use Topple. level caveat or not, she still basically is built to cut off 50% of the reason it activates, and a one time activation is still wholly limited compared to ways to allow her existing kit to basically do what it does but over the course of the whole fight.
if it was a levelable, ill admit i'd have no argument, but as a stuck in place augment one resounding success under some circumstances is just not worth it over more stable success against everything in every situation, especially considering every level now is supposed to mean much more to a kit.
>>
>>5021043
>>5021049
in that light, and given the time constraints I'm finding myself increasingly in, I'll change my vote back to Phantom limb and Topple the Gods.
>>
>>5021032
i dont want to lose out on the Drive thing. changing my vote from

>Topple the Gods
>Kadath:Tormented Drive.

to
>Ignition
>Kadath:Tormented Drive.

and what >>5021049
said is at least kinda valid. myaybe the astounding success blinded me a bit.
>>
>>5021043
My vote is for Phantom Limb. It is the only ability that can be improved using Kadath votes.
>>
>>5021049
I'm personally still waiting on BHOP to tell us if Phantom Limb is still meant to have that exponential boost or not. But I see your point, if it does. As for Topple, I'm personally ambivalent about it. I can see it being very useful in a few situations, though I agree that an overall boost usable in many situations might be better.

Anyways, with >>5021060 cancelling >>5021047 and then >>5021062, it looks like the vote has been tipped to four each in Ignition and Drive. I'll give it another ten minutes, then call it and go back to Amara.

Speaking of

>>5021036
You okay with this vote, since you'll be leaving soon?
>>
>>5021067
So you're voting

>Topple The Gods
>Phantom Limb

?
>>
>>5021069
yes. I'll be leaving in 20
>>
>>5021071
My apologies for being vague, yes, that is the vote I would like to submit. Thank you for clarifying.
>>
>>5021069
thats fair but the 20% is still missing and if the changes give it some other way to rack up the damage its not like that wouldn't help us tremendously too.

also, whats the vote count at now? might actually change my vote but we somehow kinda mangled 2 levels more than we have 4-5 levels before.
>>
>>5021074
see you Anon. Stay safe out there.

>>5021084
i think we are just out of practice and still getting used to the council of Swarmlings again.

I also just found a potato chip in my collar.... wonder how that got there or how i missed it for the last two hours.
>>
>>5021084
Currently the vote count is

>Topple:2
>Limb: 2
>Ignition: 4
>Drive: 4

>we somehow kinda mangled 2 levels more than we have 4-5 levels before
That's all on me. I jumped the gun. Sorry about that.
>>
>>5021091
oh for sure.
alot is going on. new character sheets to get used to, on top of new levels and level caps, while also lower amount of levels to give out, all while also still getting back into the groove of things.

and... did... did you eat the chip?

>>5021092
ill compromise and keep my vote the same then to move things along. otherwise i'd end up a fight between limb and drive instead and lets not do that.
>>
before I leave in 10 minutes, Here are my votes for Dorian and Francine:

Dorian:
>Calcite Halo
>Malleable Masque (Refine at Engine)

Francine:
>Luohan's Hands
>Calcite halo
>>
>>5021091
Yeah, everything being compacted is getting me a bit mixed around.

>>5021099
Alright, thanks, anon. Have a nice day, and I hope it's not too rough on you.

>>5021097
Okay, then, calling it as Indignant Ignition and Tormented Drive winning. You may resume voting for Amara, anyone who hasn't already or who would like to change theirs.
>>
>>5021103
For Amara, I'm voting for:

>Duplicitous Doppel (Refined)
>Lexicon of Flesh
>>
>>5021032
>>5021103
vote;
>Duplicitous Doppel into Stats.
>Lexicon
>>
>>5021097

Not really.... don't want to wet my appetite just yet.... i will make dinner soon.

>>5021032
>>5021103
nah i'm good with >>5021037
>>
>>5021032
>>5021036
>>5021037
>>5021105
>>5021106
Okay, that's unanimous, then.

>Duplicitous Doppel (Refined): 5
>Lexicon of Flesh: 5

Refined Doppel and Lexicon win.

And now, Dorian. Not going to submit my own vote yet, I want to look something up on his sheet.
>>
>>5021111
vote;
>Malleable Masquerade into Stats.
>Calcite Halo

though not as tied to the Halo.
>>
>>5021111
For Dorian, I'm voting for:
>Malleable Masquerade (Refined)
>Calcite Halo
>>
>>5021111
>Malleable Masquerade (Refined)
>Calcite Halo

His defenses are rather lackluster i have to say. he can use them
>>
>>5021113
Oh, and one more thing I almost forgot.

With the new system, abilities can hybridize at 3 points instead of 5, correct?

I'd like to use the Sparagmos Engine to combine Spring-Heeled Jack and Accumulated Charge for no additional points.
>>
>>5021111
Okay, yeah, I thought that Accumulated Charge had a resistance-increasing ability that got shuffled further up the tree, but looking at the old character sheets it didn't actually protect against elemental damage, just let Dorian count all elemental damage as Electrical for purposes of building charge. Nevermind, then.

>Malleable Masquerade (Refined)
>Calcite Halo

And with that, I think it's a unanimous Malleable (Refined) and Calcite?

>Malleable Masquerade (Refined): 5
>Calcite Halo: 5

Unless someone wants to suddenly switch, I think I'll call it.

>>5021118
I would not like to do that, personally. I'd like to max those out before we combine them.
>>
>>5021120
na no changes from me. He needs defences and some more base stats to make use of his regenereation.
>>
>>5021120
Is this an option? I wasn't aware of this, thank you for informing me. If we can combine maxed out abilities at Level 5, then I'll retract my hybridization vote and wait for later.
>>
>>5021118
i think its three yeah.
thiiink it may of changed on cores that can only go to 10 now? as in, its at like 3 and 6 or something, not only at 5.
BHOP mentioned in the Interim the new hybrid points but i cant remember exactly what he said.

that said, dont think i want to hybrid them just yet. i'd listen to an argument as to why, but they seem fine to wait on.
>>
>>5021124
Yeah, the hybrid points are (under the new system) at levels 3, 5, and 10. So we can hold off to maxing these five-level abilities out and then make a literal lightning speed power.
>>
>>5021124
all maxed abilities can be hybridized with any other when said other reaches one of its hybrid points. that way the growth never stops, technically.
>>
>>5021131
well, we'll have to see. some abilities may still be worth hybridizing at 3 instead of waiting, depending on just how slow new levels are now.
plus, some abilities just scream being good hybrid materials or buddies, over standing on their own.
>>
>>5021138
Oh, sure. I'm just referring to this specific pair.

Anyways, calling it.

Refined Masquerade and Calcite Halo win. Now, onto Francine. My own votes:

>Gatling Fang
>Asklepian Ward
>>
>>5021140

>Gatling Fang
>Asklepian Ward
>>
>>5021140
vote;
>Gatling Fang
>Luohans Hands

kinda like the plant vines better than just the area heal. mind, not sure she need two so working towards slamming those two together might work out. a 4 hybrid is at(?) or only just past the 'safe' mark, so with them being similar i think its at least safe to see if such a hybrid stays viable.
>>
>>5021140
>Gatling Fang
>Asklepian Ward

Are we also discussing taking points out of the abilities mentioned earlier, like Primordial School and Hand of the Queen? Or will we leave that for another time?
>>
>>5021154
im honestly against it, especially for the School. even if it doesnt stand on its own it only being a base ability and a Hive makes it have tremendous potential as hybrid material with the rest of her kit.

Queen... yeah i guess i see the point.
>>
>>5021154
i would consider putting the Hand of the Queen maybe into the Gatling Fang or maybe split it between the ward and the Fang
>>
>>5021154
I mean, I'd like to, but even if we do it's probably best to save it for when we're back at the Lair. It would be a big, complicated vote, too, so let's save any such for when that other anon is back.
>>
>>5021168
>>5021154
>>5021140
i'd probably be easier to vote on what we are ok melting down, then add the points to the total, if we're going to melt anything down that is.
>>
>>5021175
well lets first put this thing to rest with Francine and then we vote for what we are okay. We still have time dont we?
>>
>>5021181
Voting period is until 6:00. So yeah, we can go back to do more sub-votes on things like recycling if we want.
>>
>>5021181
>>5021187
I suppose.
need to do the vote on who to put the two extra DDs with anyhow,so not like we dont already have extra to do.
>>
>>5021187
so ahm... which timezone is it exactly? The one with New York City in it? Because i can never keep your coats seperate.

Is it correct that we have around four more hours is what i am asking.
>>
>>5021189
Ah, yes, good point. If no one wants to try to convince a vote change on Francine, then I should get to them. Everyone okay with the current vote?
>>
>>5021194
im not but everyone seems dead set on Ward so im heavily outvoted, so just move on.

>>5021190
Eastern Time Zone.
>>
>>5021196
Thank you.

>>5021194
its fine for me.
>>
>>5021196
>>5021199
Alright, then I guess I'll call. Gatling Fang and Asklepian Ward it is.

Next, excess Dream Daughters. My vote:

>Ruby Marauder's Daughter into Shu
>Porcelain Shrike's Daughter into Dorian
>>
>>5021203
I don't really care. But Dorian could use people to help him through troubles if he finds one of those triggers so he does not turn to drinking again.
>>
>>5021203
yeah im backing your vote.
>>
>>5021203
I'll second this vote. We don't know who these Dream Daughters are as people, so I feel like the only thing we need to confirm is who they go to. Shu is good because that means another Spiritus Shell, and Dorian works because he doesn't have many DDs at the moment, compared to the rest of the group.
>>
>>5021203
>>5021210
>>5021215
>>5021217
Okay, so that's sorted. As it stands, this is the current slate of consumption:

SHU
>Soul of Swole (Refined)

GINA
>Neon Ascendant
>Gladiatorial Swarm

RATH
>Indignant Ignition
>Tormented Drive

AMARA
>Duplicitous Doppel (Refined)
>Lexicon of Flesh

DORIAN
>Malleable Masquerade (Refined)
>Calcite Halo

FRANCINE
>Gatling Fang
>Asklepian Ward

EXCESS MINDSTATES
>Ruby Marauder's Daughter goes into Shu
>Porcelain Shrike's Daughters goes into Dorian.

Everyone good with this?
>>
>>5021227
as good as i can be sure.
>>
>>5021227
*thumbs up while munching on dinner*

sure. compromises had to be made but that is part of the process
>>
>>5021227
Yup, this looks good to me! Thanks for your hard work!
>>
>>5021232
>>5021247
>>5021248
Excellent. So do we want to discuss recycling skills, as well, now that the main bit is done with?
>>
>>5021250
sure i am still good to go for another hour or two at least.

also my demon engine needs to dry now before i can start with the details.
>>
>>5021250
Works for me!
>>
>>5021250
I suppose sure.
im still against getting rid of Primordial. its easy to safely hybridize, and can do so with a plethora of abilities on Francines list that would immensely help her spread her support options around the field easier.

Hands really the only one im ok getting rid of.
>>
Alright. So, I guess we should just list which ones we'd want to scrap, then? Seems like as good a way to start as any, voting on that.

>Hand of the Queen
>Primordial School
>>
>>5021263
>Hand of the Queen
>>
>>5021263
>ONLY Hand of Queen.
>>
>>5021263
>Hand of the Queen

There's too much overlap with Creation's Strings to be really distinct or effective, and both abilities are already Hybrids, so combining them isn't an option. I will also agree that Primordial School may be interesting if hybridized with one of Francine's other abilities, such as Asklepian Ward (a field of skeletal fish in the zone that attack any enemies who enter?).
>>
>>5021263
Oh right and only >>5021264
and nothing else. The school can be useful in the future since it is still singular.
>>
Okay, Hand of the Queen is getting pared down, then. We want to completely recycle it?
>>
>>5021263
>>5021264
>>5021266
School is actually already at 3, and we're about to get two points.
unless 10 max abilities dont hybridize at level 3, we could technically compromise and go ahead and hybridize it. bite the bullet and get the contention out of the way.
>>
>>5021266
>>5021271
I'm not too keen on hybridizing it with Asklepian Ward. I like Ward as it is, I think it's got some good options for Francine as a support character. Let her set up a little safe zone that she can defend with her gatling gun and that allies can retreat to for healing.
>>
>>5021270
yeah.
Sorry Yurei but its just not the most efficient. double ups arent worthless but this one isnt the best. least the vines increase do damage and can be area denial even if they overlap, and health is alot easier to justify doubling up on.
>>
>>5021276
Zahira, not Yurei. Yurei's is Unyielding Spirit. But yeah, Hand of the Queen is just a bit redundant.
>>
>>5021271
well it will be at Level 5 then. Do we have a power that will actually reach hybrid Level?

The only thing i can see is the Gatling Fang that would reach level 3

>>5021270
and yes completely just rip it off like a bandage.
>>
>>5021270
Agreed. A complete recycling, so that we can invest the two points into other abilities.
>>
>>5021275
Ward wouldn't be my choice either.
I'd choose hands (negation and counter-attack we can spread around as shields for our team), Spirit(possible aura to spread its effects, or basically something to slap onto each party member), or Violents (oddest one. would certainly keep the healing, but not sure what it would do otherwise).

still think Violents would be safe to hybridize into Ward though, as ive said before. but we also dont have to rush said hybrid if we go with it.
>>
>>5021280
with two levels we can get another ability to level 3 and then finagle with the engine to hybridize it with School at level 3.
>>
Alright, complete recycle. Where are we putting these two points, friends? Personally, I'd like to see some more points in either Francine's Core or to try out Violens Tetrastigma a bit further down the line. Luohan's Hands could also be worth it.
>>
>>5021286
im still partial to the hybrid idea, so i'll wait and see what people think on that.
>>
>>5021285
>>5021286
hmm maybe put the points into Luohans?

I mean it would certainly be interesting to see what weird combination we could get out of that.... Like maybe Battle Amphibians? Maybe Battletoads as another step in evolution... they would have arms.

If we dont go for a Hybrid i would like to put one point into her Core and one more Point into her Calcite Halo to make sure she can survive longer on the battlefield.
>>
>>5021294
Isn't Luohan's Hands already a triple hybrid? It has Flesh Artisan + Fibromancer + Neuromancer, so it's already maxed out for things it can be combined with.
>>
>>5021300
oh it can be combined with more things. It might just turn into an unstable horrible mess if the safe limit of 3 is crossed. But it can become exceedingly powerful as well. and we can always correct mistakes we make.
>>
>>5021300
Yep. That's the problem with hybridizing Francine's abilities. A lot of them are hybrids already, so it's likely that further hybridizing would just consume the other skill as a power boost. Not impossible for a huge super-hybrid, we know West Prime has a six-way hybrid and there's that twelve-way Everything hybrid girl. But on average going over three doesn't have significant results.
>>
>>5021300
thought it was 4?
regardless, its not an actual limit. you can hybridize as much as you want, its just it starts to drastically muddle the ability and the returns start to be cut down considerably.
that said, if it is 3, its still only one over and isnt the most complex of combos, so probably wouldn't get too iffy.
>>
Right, anyway. We're not getting anywhere just mulling over it. Want to put it to a proper vote?
>>
>>5021313
sure why not i can feel myself getting somewhat tired. So maybe half an hour before i become to tired for a proper discussion.
>>
>>5021286
Hmm. Well, I personally don't like the idea of exceeding the triple hybrid - I feel like we'd be taking a risk by doing so. If we're going to put the points anywhere, I'll vote for one point each in:

>CREATION'S STRINGS
>VIOLENS TETRASTIGMA
>>
>>5021317
we'll never find out if we never try. its not that big a risk, its one we can undo, and being unwilling to take a risk held us back before.
>>
>>5021317
the ability might be awesome it might be complete bollocks. We never know if we dont try it out.

And as >>5021318
pointed out.... We have the technology to change it back in case we do not like the result. So it is the risk of trying something out and then having to vote where else to put the points if we dont like it.
>>
>>5021313
i guess so...

>>5021313
>>5021286
vote;
>Two Points into Luohans
>>Hybridize with Primordial
>>
My own vote is

>Creation's Strings
>Luohan's Hands

Raise up her Core, and get some better melee for if someone gets in past the gatling gun.
>>
>>5021324
>Two Points into Luohans
>>Hybridize with Primordial

I want to see if the crazy stuff that will happen is good or complete and utter horseshit. Lets take some Risks!
>>
>>5021317
>>5021324
>>5021329
>>5021334
Okay, so we've got

>Creation's Strings: 2
>Violens Tetrastigma: 1
>Luohan's Hands: 1
>Luohan's Hands x2: 2

Yeah, we need a tiebreaker. Well, I personally don't want to change my vote to hybridizing with Primordial School. Just not fond of that skill in general. But maybe you can convince the other anon going for Creation's Strings.
>>
>>5021317
Hey man we can still change this later. And are you not curious what kind of possibly awesome skill could come out of this combination?

Just imagine it. Ancient Fish doing Fishmen Karate to pulverize enemys getting to close to Francine whiel she lays down a withering Barrage of fire. Isn't the pure possibility of that happening worth taking a risk that is not even all that great if we can just de hybridize the result if it is not something unique or interesting?
>>
>>5021339
I dont understand how when you're one of the ones who wants her to be support, you cant see how having her be able to spread her support around via a Hive ability isnt super useful to that.
>>
>>5021342
...You had me at Fishmen Karate.

Okay, let's give this a try and see what happens, for the sake of science.
>>
>>5021350
I guess because all of the things she might hybridize it with are things I don't want to lose out on their progression. If they were high-level, then maybe, since more of their baseline would have been acquired already. But it doesn't matter, you've converted the other anon. So yeah, let's call it. Give me a moment and I'll update the slate and link it to BHOP.
>>
>>5019955
SHU
>Soul of Swole (Refined)

GINA
>Neon Ascendant
>Gladiatorial Swarm

RATH
>Indignant Ignition
>Tormented Drive

AMARA
>Duplicitous Doppel (Refined)
>Lexicon of Flesh

DORIAN
>Malleable Masquerade (Refined)
>Calcite Halo

FRANCINE
>Gatling Fang
>Asklepian Ward
>Recycle Hand of the Queen to raise Luohan's Hands by two points, then hybridize with Primordial School.

EXCESS MINDSTATES
>Ruby Marauder's Daughter goes into Shu
>Porcelain Shrike's Daughters goes into Dorian.
>>
speaking of, just as a side note, some mentioned i think they thought the fish didnt fit her theme.
but Francines kinda got the teacher Vibe going on a bit. and what Teacher doesn't have a 'school' to teach?

>>5021367
I mean i actually get that a bit, but thats an argument to wait to hybridize it, not to not hybridize it at all, which is the argument you seemed to be making, especially with wanting to get rid of it.
>>
>>5021376
...actually that sounds like a hilarious scenario.
>"Hey Francine? can you watch Amara and take her out on a Field Trip for a bit? okthanksbyseeyoulater!"
>cue stuttering Francine with wide eyed Amara vibrating with anticipation.
>>
>>5021376
Well, I also just don't like it on its own, and think that it being able to spread out a higher-level support ability would be just a saving grace for an ability I'm already not fond of. But hey, if you guys want to experiment with kung fu fishmen, let's give it a shot. Maybe I'll be enamored with the little guys. And if I'm not, I can try to argue to dismantle it and do a different hybrid at a later point. Maybe with Violens? Make them into like...life-draining sea anemone constructs, or something. I don't know, we'll see.

>>5021383
Now that would just be cruel.
>>
>>5019955
Supporting >>5021373

And i will now turn in for the night. Have fun Anons.

>>5021393
I hope it will be Fishmen. Having them do karate would be hilarious.... or Grung... Grung would als be nice to have as basically monks.

>>5021383
why would you do that to her? Especially with Amara that can create more of herself at will? We can barely handle her. You think any underpaid schoolteacher could handle her? Yes Francine is underpaid since we don't really pay her at all if we ask her to keep an eye on our adorable little Magical Catgirl Ninja with a very.... supportive Sensei in her head.
>>
>>5021393
eh, to each their own. crit increasing swarmlings sounds useful to me.

>>5021393
>>5021406
it would be cruel yes. the thought is still amusing though.
that said, have the two had any real bonding time?
>>
actually, why is everyone so married to Ward? all it is is a heal. and for our level not the best.
the Gat heals while having other uses and no range limit, Violents heals while having other effects, and her core Heals while having other effects. Ward is significantly underwhelming compared to the others, especially stacking the other three together. (yes Violent only heals her but said health can still pass onto allies easily enough with her Core.) scaling off our damage absolutely at this point can get us more than 200% a turn.
>>
>>5021446
It's an area of effect healing ability that also purges status conditions, and that's just at level one. I think it's worth at least a look into its higher-level abilities before we write it off as completely inferior to Gatling Fang.
>>
>>5021457
I agree, I think there's a lot of potential with this ability. If we hybridized it with something (possibly Unyielding Spirit, maybe transfer that ability's effects into the field), it could be an extremely useful support power in big fights.
>>
>>5021457
if it was just Gatling i might agree, but its up against the combined efforts of 3 other abilities is the thing, each with no healing cap right off the bat and with other uses aswell.
>>
>>5021091
>see you Anon. Stay safe out there.
>>5021103
>Alright, thanks, anon. Have a nice day, and I hope it's not too rough on you.


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>>
>>5021908
...er... well... hope you get some good sleep?
if it helps, i bought some Turkeys today and just an hour ago one jumped the fence and me and my friend had to spend much too long finding it in the dark, chasing it around, and catching it again.
>>
>>5021908
Oh dear. Bad enough to break out the Zalgo text. I'm so sorry to hear that. Well, I hope that whatever recuperative measures you take work.
>>
>>5021465
>Vitruvian Unyielding spirit + Asklepian Ward Hybrid
Oh that is a really really good idea. Especially when both Unyielding spirit and Asklepian Ward are both Core abilities. We can pump both of them up to 10 and then hybridize them for an unbreakable Ward of Healing. It's a big investment but it will be so worth it if we want to cement Francine's role as a support fighter.

>>5021925
>>5021911
I am famished. I'm having Ribeye steak and 3 eggs just to sate my hunger. I haven't eaten all day. It's *that* bad.

>>5021485
Gatling is fine as is. the thing that I worry about with Gatling Fang is that it's got a voracious appetite for Bio, and Francine's Bio regen is looking rather...slim. It's enough for a single round burst but for a full round suppressing fire? 180% bio per round won't be enough to sustain the 400% bio cost for full battlefield saturation of bullets. And that's when Francine isn't tethered to an ally or an enemy.
>>
>>5021935
I hope your dinner is good Anon.
that said, i think you're misreading what my comment on Gatling is about.
>>
>>5021935
Dang man. I hope your Dinner is great. certainly sounds that way

Your day sounded like hell. Get some Rest you deserve it. and of course enjoy your dinner.
>>
>>5021935
>It's a big investment but it will be so worth it if we want to cement Francine's role as a support fighter.
Yep. Though man, is it far off. We're talking another sixteen levels. And then leveling that hybrid. Blerg. Here's hoping we have some rewarding fights on our way to the Cord.

>I am famished. I'm having Ribeye steak and 3 eggs just to sate my hunger. I haven't eaten all day. It's *that* bad.
Oh, that's no good. Well, at least you're getting a nice meal now. And the protein should help with recovery.
>>
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129 KB
129 KB JPG
>>5021941
>>5021955
>>5021957
Good news. Dinner is great.
Bad news. Still hungry.

Also, I've read the discussion where you anons are planning to hybridize Luohan's hands and Primordial school. I am left with this pic related in my mind:
>>
>>5021962
Ha. We'll see. Maybe, if we're lucky, we'll get something that rad. But it is a four-way hybrid, it might just do something understated like modify Francine's martial arts to be Dunkleosteus Style or something like that.
>>
>>5021962
let Dinner sit for half an hour or so. If your still hungry you should eat more. Otherwise you will just overeat. Experienced that feeling often enough....

And while i appreciate the picture and hope it will be as glorious i dont get my hype up to much for now. I will believe it when i see it.
>>
>>5021965
wait. what? It's a quad hybrid? Why would you folks even decide to fuse Luohan's hands, a Trifecta class ability and add Primordial school to it? You've all read West's notes on the dangers of fusing more than 3 ability classes together! Do you folks really want to dilute the power potential of the sum of these abilities?
>>
>>5021967
Look we can undo it if needed. Its not like we will be stuck with it forever. And maybe something cool will come of it.

It could be borderline useless or it could be a cool power. We will never know unless we try.
>>
>>5021970
>Look we can undo it if needed. Its not like we will be stuck with it forever.
you just jinxed us.
There will be a time where the sparagmos engines will be unavailable to us and we will have to go find a different engine. Most likely the one where Ringo used to guard.

I just had to say that to sate my pessimistic streak.

Besides that, have you folks decided on a viable ability to put into the Gore-growth box?
>>
>>5021973
Gore Growth.... Nothing on that front yet. I went to sleep after the discussion about the Hybrid because i was getting tired..... and yeah i slept for like four hours of that... the rest of the time i was muling things over relating to work and could not sleep.

>you just jinxed us.

Can it happen. Absolutely. Is it happening right now? No: I absolutely get your worries.

But being too conservative can be a bad thing as well.
>>
>>5021967
Yeah, that issue was brought up, but people were really into the idea of kung-fu fish. Personally, I don't see the appeal, but I'm trying not to be too pessimistic about it. Maybe it will work great, maybe we'll need to dismantle it, but either way it probably won't be a big problem if it needs unmaking. We have access to three Sparagmos Engines now, being cut off from them entirely is unlikely.

>>5021973
>Besides that, have you folks decided on a viable ability to put into the Gore-growth box?
We have not, no. I'm not sure what we'd stash away. Maybe Nervous Torrent on Gina? She doesn't use it super often. Or Verurteilung on Dorian, it's good for him but not an essential piece of kit.
>>
>>5021973
Furthermore, now that I'm thinking about it, I remember that BHOP shows us the hybrid before we have to commit to it. If it turns out that mixing School with Hands sucks, we can just not take it. Settle for only having raised Luohan's Hands.
>>
>>5021967
its not guaranteed an ability will be horribly diluted, and the extent you go past 3 was also said to matter. Quads shouldn't be too big a risk, so long as we're doing ones with more obvious potential over very strange ones, or ones that classes are the same(i remember that being said to help, but Anons can point out if i am misremembering).

>>5021973
>>5021975
>>5021979
yeah the Box is good, but the issue is it has to be something we both want to level but doesn't feel like its horribly axing a kit or cutting options too hard from one.
that said, i forget, but for some reason feel it has come up before. can the Box basically be used like Kadath? as in, used on hybrid component abilities? im only asking because somethings biting at my mind someone asked that before, but if it was i cant remember the answer.

...that said too, we may also want to ask if BHOP wants or needs to rebalance the relic in any form, due to the change in max levels changing drastically how potent a relic it is.
>>
>>5021342
>>5021354
or it could work like Francine doing water bending except with schools of fish that themselves have grown limbs and know kung fu. although it’s a clear shame we’re hybridizing this at lvl 3 instead of lvl 5 or else we would have seen “Kung-fu Cthulu”
am >>5021975
>>
>>5022010
>yeah the Box is good, but the issue is it has to be something we both want to level but doesn't feel like its horribly axing a kit or cutting options too hard from one.
Actually, does it have to be something we want to level? We've got the Sparagmos Engine, we could just raise and then recycle something we're not interested in. We'd lose out on the extra stat bonuses from the Box, but that might not be so big a cost if it gets us more levels in abilities we like. I think Amara's copy of Verurteilung would be an ideal candidate. She doesn't really use it anymore, now that she can actually hold her own in a fight, so storing it away wouldn't cost her much.
>>
>>5022467
sounds like an interesting proposal. Just use it to farm levels sounds like an idea. While the secondary effect would be wasted its primary effect is much much more powerful now than ever.

The Verurteilung of Amara is a good candidate i agree.
>>
>>5022467
thats an interesting take im not against, but that we also usually try and avoid.
for me, Amaras Ver might just be the only one like that at the moment.

...well ok maybe Ginas Nervous torrent too. but unlike Ver i can at least see Torrent being something we remember to use at some points, plus it has a bit more of a non-gameplay reason for existing in her kit.

actually while looking, i guess for me Francines ward would fit in there. no, not exactly because i think its unnecessary, but moreso because of the fact she has so many healing methods but its the one thats ONLY a healing method, so its not like she cant heal without it, but theres other things she cant do if we chose something else.

we could always go with an augment, mind. just stats is kinda meh, but still good and much less impactful except for very select options. but no, levels are just so good now unless BHOP changes it take several fights an augment wouldn't sound worth it.
>>
>>5022842
>>5022577
>>5022467
Shu's Murderous Flock could be stuffed in the box if you think about it. It's a back-up hive ability and despite it seeing use in fighting Hamadryad, Murderous Flock's utility is very much lacking in augments and levels.

other candidates would be the Murphy's mandate that we slapped onto everyone when we prepped to fight West Alpha to the death (before the encounter turned into high stakes nuclear diplomacy).
>>
>>5022842
Nah, let's not go with any augments. I want levels out of the Goregrowth Box, not stats. We just passed on ability levels in exchange for stats, and while I think that was a good idea I think we've got enough stats at this point that we should go back to gaining ability levels. Definitely looking forward to that coffee shop visit that B'Ni invited us to, so we can get another Kadath point on Shu.

As for the skills you proposed, we've used Nervous Torrent occasionally, for laying acid pool traps. I say keep it. Asklepian Ward we haven't actually gotten the chance to use yet, so I say wait until after we see it in action before we decide whether to stash it.

>>5022856
Yeah, Murderous Flock or Murphy's Mandate are also possibilities. And we've got Mandate on a lot of people, so if we got more Goregrowth Boxes we could have everyone growing some extra levels without losing out on anything major. Mandate proccing in this last fight helped, but it's not essential. We should make more than the one.
>>
>>5022856
I guess Murderous Flock might work. i mean, i think even if just for more swarmlings or variations, it'll probably end up working out, but i guess it also at the moment specifically needs to level for us to see that. blade wing Crows are already useful mind, just nothing spectacular.

that said, i still feel like we've already used it more than Ver on Amara...

>>5022877
Murphys works yeah. actually a very safe choice. not something we always need anyways and so many have it we honestly probably wont keep it on everyone anyways, albeit long term. or, well, maybe more like if ever there was an ability to transform into a One-Shot on at least some people, we would probably do it with that.
>>
>The Red Mist: Named after a past Mother who rose to divinity in a storm, her foes turned to naught but a fine mist of blood with each overwhelming swing. A relic formed of blackened steel and Greatblade of glowing crimson blood. The Red Mist cares naught from whom blood is spilled from, it only cares that blood flows upon the field. And it grows ever stronger with each drop.

>When equipped: All abilities inflict 1 stack of bleed on target. If the daughter's ability already inflicts BLEEDING or SEVERE BLEEDING, add an additional stack. For every 2-3 stacks of Bleed inflicted upon the enemy, The Red Mist inflicts one stack of bleed upon its wielder. For each active stack of BLEED and SEVERE BLEED, the wielder gains X Strength. Every round of combat gain 1 counter attack that’s a parry (may also parry ranged attacks), if the parry succeeds, deal damage and recycle the counter attack. When there are X stacks of bleed on the wielder, the ability "GREAT SPLIT" becomes available.

>When there are XX stacks of bleed active in combat or when the wielder has lost and Regenerated more than 200% of their max hp), the ability "GREATER CLEAVE" becomes available.

>GREAT SPLIT (1 ACT): Purge self and target of all bleed/severe bleed stacks to inflict a Monstrous bisecting cut on the target, the attack is empowered by the amount of bleed/severe bleed stacks purged. On hit, seal one active ability or two augmentations for 1 round (decided at random).

>GREATER CLEAVE (2 ACT): Purge all stacks of bleed and severe bleed from ALL combatants on the field to inflict a near-unavoidable battlefield-wide Cleave on all targets. The AoE is empowered by the amount of Bleed AND Severe Bleed stacks purged (stacks of bleed give an additive damage bonus while stacks of Severe bleed gives a multiplier bonus to the empowered attack).

A Relic inspired by a certain character in Library of Ruina. In due part to the inspiration, this is a relic fit for Sanguine Humor Daughters and those who use Bleed stacks as their main gimmick. This relic would also mesh nicely with Dorian's kit if the relic is forged and given to him for use. Not sure what tier this relic would be however. It doesn't really mess with the fundamental rules of the Crucible I think.
>>
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>>5019952
>>5019953

PARTY LEVEL-UP

SHU

>>SOUL OF SWOLE (CORE—Fibromancer, Lvl 1 of 10): — REFINED — (HEALTH +1000%, BIO +200%, HEALTH REGEN +200%)

GINA

>>NEON ASCENDANT (Lvl 4): For the first 3 turns of combat, terraforming initiated Gina or nearby allies is free. (BIO +120%, BIO REGEN +60%)

>>GLADATORIAL SWARM (Lvl 5): Crossing elemental zones grants +1 RESISTANCE against that elemental type until the end of the current combat. Recovery from moving through terrain increased to 100% HEALTH + 100% BIO for each zone crossed. (HEALTH +60%, BIO +40%, HEALTH REGEN +20%)

RATH

>>INDIGNANT IGNITION (Lvl 4): Activating IGNITION now affects targets at LONG range, and the first activation of IGNITION heals allies + allied constructs equal to the amount of damage it would deal to foes. (HEALTH +160%, BIO+30%, HEALTH REGEN +40%)

>>TORMENTED DRIVE (Lvl 3): Starting on the 2nd round of a given combat, Rath gains a stacking +1 Zone/ Move ACT per turn. (HEALTH+ 100%, HEALTH REGEN +20%)

AMARA

>>DUPLICITOUS DOPPEL (CORE—Phantasmal Conduit + Hive Mistress Hybrid, Lvl 1 of 10): — REFINED — (HEALTH +800%, BIO +800%, HEALTH REGEN +80%, BIO REGEN +80%)

>>HOLISTIC LEXICON (Lvl 5): At the beginning of combat, Amara gains an extra turn that is taken before any others. She may use her Lexicon freely during this turn, and only her Lexicon. Finally, Amara may now include an extra word when she uses her Lexicon at no ACT cost to her. (HEALTH+ 100%)

DORIAN

>>MALLEABLE MASQUERADE (CORE—Flesh Artisan, Lvl 1 of 10): — REFINED — (HEALTH +360%, BIO +800%)

>>CALCITE HALO (Lvl 4): If a foe would damage the Calcite Halo’s user with an ability the user is immune to, half of the incoming damage is reflected upon the attacker as non-elemental damage. The damage this count deals may not be reduced in any way. (HEALTH +160%, HEALTH REGEN +80%)

(Continued)
>>
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>>5025749

FRANCINE

>>GATLING FANG (Calcite Armorer/Generator/Humoral Paladin Hybrid Core, Lvl 3): 4600% BIO to focus fire on a single target, dealing Gatling Fang’s damage to the target at the beginning AND end of their turns. For every two times Gatling Fang deals damage to a target in a turn, the damage types it deals increase in severity by +1 PROFICIENCY. (HEALTH +160%, BIO +280%)

>>ASKLEPIAN WARD (Lvl 2): The Ward now heals 300% HEALTH/turn, and its reach can be expanded to MEDIUM range by spending 500% BIO/turn. (HEALTH +200%, BIO +250%, BIO REGEN +100%)

>>LUOHAN’S HANDS (Lvl 2): 1/turn, the first melee or ranged strike the user directs at a foe is an automatic success, with its chance of scoring a CRIT increased by 2x. Foes capable of witnessing this attack suffer an accuracy debuff until the end of their next turn proportional to the PROFICIENCY of the strike they saw. (HEALTH +240%, BIO +120%)

>>LUOHAN’S HANDS (Lvl 3 [HYBRIDIZED?]): For each strike the user negates or evades in a turn, they gain +1 PROFICIENCY on the first strike they deal the subsequent turn. Involuntary movement prompted by this tree’s abilities may be between 1-3 zones and in any direction of their choosing. (HEALTH +200%, BIO +100%)

***HYBRIDIZATION IN PROGRESS!***

>>TAO OF DAGON (Flesh Artisan/Fibromancer/Neuromancer/Hive Mistress Hybrid, Lvl 1 of 5): Spend 300% BIO to summon a Deep One; a foul merger of man and fish that boasts a resilient amount of HEALTH and deals SEVERE BLUDGEONING damage at close range with a bizarre martial style, with the other constructs made by the hybridized tree starting to deviate from any known aquatic form. Foes that make involuntary movement that brings them within SHORT range of a Deep One are automatically attacked by the construct. Finally, Constructs generated by this or any of its Hybridized trees benefit from the bonuses granted by LUOHAN’S HANDS. (HEALTH +300%, BIO +300%)

>>HYBRIDIZE: Y/N?

YOU ARE IN CONTROL
>>
(Hello and Good Morning, all. Voting shall remain open for the next three hours, with posting to resume in four. I do hope everyone present had a good weekend, as well as a good start to your week.)

(Let me know if you have any questions, concerns, or criticisms, as I welcome it all.)

(Finally, the Relics are up next on my overhaul, with the Goregrowth Box up first given the recent discussions regarding it.)

>>5019778

(Salara’s tale is a tragic one, but I love the concept of her shuffling her Dream Daughters around to keep active. What’s more is that her skills feed into each other perfectly, and are quite thematic. I really enjoyed reading what you made, and I’m looking forward to what you come up with next.)

>>5025530
(A great Relic that I believe would fit in Tier 3 quite nicely.)

(Also, every time I see something else from Ruina it just makes me want to play it to get some context.)
>>
>>5025749
>>>NEON ASCENDANT (Lvl 4): For the first 3 turns of combat, terraforming initiated Gina or nearby allies is free. (BIO +120%, BIO REGEN +60%)


This seems to be OP as SHIT!

Casually flip a mountain in the first three turns.

And the Level 5 of the lexicon is pretty nice.

>>GATLING FANG (Calcite Armorer/Generator/Humoral Paladin Hybrid Core, Lvl 3): 4600% BIO to focus fire on a single target, dealing Gatling Fang’s damage to the target at the beginning AND end of their turns. For every two times Gatling Fang deals damage to a target in a turn, the damage types it deals increase in severity by +1 PROFICIENCY. (HEALTH +160%, BIO +280%)

4.600% ? Is that a typo or reality? On the other hand might be possible.

>>5025750
Tha Hybrid is intersting... and it transforms the school into literal Lovecraftian Nightmares that do fancy attacks and push people around.

Could actually be pretty interesting.

>>5025753
My weekend was good. My monday as well. Got my Flueshot and everything was nice.....

this morning well I feel like i have the beginning stages of the flu... Not fun times.
>>
>>5025750
Hybrid Vote;
>Yes

I mean, all i was after was the last line of basically making bodyguards, but adding in automatic attacks if anyone gets close isnt a bad bonus. well that, and not having Primordial sitting around anymore.

>>5025753
>>5025750
>Tao of Dagon
BHOP, i JUST watched someone play a 'video game' adaptation of Dagon last night.

also, is GATLING level 3 supposed to say 4600%, or did you add an extra zero on accident?

otherwise, good enough weekend sure.
>>
>>5025754
(Lordy, something got messed up in the copy-paste. The Gatling Fang's new power only costs 600% BIO.)

(Also, I do hope you feel better soon!)

>>5025759
(Oh, nice! Dagon was actually the first Lovecraft story I ever read.)
>>
>>5025750
>Hybrid: Y

>>5025762
okay... 600% does sound a lot more reasonable. It would not have been impossible but we would have needed a hell of a lot more BIO for our favorite Doctor.
>>
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>>5025762
Oh right and i finished a little project over the weekend. My own take on a posessed walker
>>
>>5025750
I'm very much conflicted on this hybridization idea. On one hand, it is exactly what the anons asked for. On the other hand it is exactly what asked for. It's just triggering my gut feeling of "too good to be true" that stops me from saying yes.

>>5025759
>>5025767
The Real concern with this development of abilities is that Francine's new and Improved abilities of both asklepian ward, gatling fang, and the new possible hybrid are voracious in their appetite for bio. Gatling fang and Tao of Dagon especially when you look at Francine's Bio regen.
>>
>>5025778
well its not exactly like not having it would solve that issue. more Bio and/or Bio Regen is the only way we'll do that regardless.
Gat alone would necessitate us looking for more Bio/Bio Regen to be honest. this just means we actually have to remember Biomass is a limited resource, which we haven't had to do in awhile.
>>
>>5025778
yeah that is something we need to address..... Maybe some relic to help shore up that weakness?

Or we invest a bit more into her to try and cover that weakness with Levels. She is not far behind the rest of the group but she does need more BIO than others. Also Shu could help out with her Dominus Line and help mitigate that.
>>
>>5025530
Interesting. Feels very Flesh Artisan-y (Flesh Artisanal?) in how it builds up stacks to consume them for a super attack. Could be fun to give to Dorian so he and Julia can both do it on the same opponent as a combo move.

>>5025749
Some nice upgrades. Neon Ascendant is really potent as an opening salvo, and Gladiatorial Swarm will give Gina some much-needed elemental resistance. Rath can now nuke an entire battlefield with Indignant Ignition, and gets faster and faster as the fight goes on to the point she might be able to exceed Dorian. Amara's got much more spell-casting ability, nice. And Dorian is less squishy, excellent.

>>5025750
Damn, Francine is getting some crazy stat boosts from her skills. She'll need them, with how much BIO Fang and Ward burn through.

I want to hate Tao of Dagon, because I didn't like Primordial School much. But it's exactly as hoped for, and sounds kind of cool. Especially the "with the other constructs made by the hybridized tree starting to deviate from any known aquatic form" part. I do like Lovecraftian abominations.

>>5025778
Ward seems to be giving her good Bio regen. Could be worth investing in it further.
>>
>>5025786
i really do find it funny the stark mirror our opinions on Primordial vs Ward is.

actually on a side note, we had Primordial up to level 5 in the old system, with Hands and Ward both only level 2. i mean, obviously i don't dislike Primordial but our line of focus seemed strange in some areas now that i think back on it. im sure we had our reasons though.
>>
>>5025793
i am pretty sure some people fought tooth and nail to increase the School as a defensive Measure for Francine.

I am relatively sure i was arguing for it but it has been a while.
>>
>>5025793
>>5025786
>>5025782

So I've been thinking about Tao of Dagon and how the hybrid components interact with each other, and Gentlemen I have discovered that what we have created is essentially a living pinball machine/deflection field where the constructs are the pin bumpers. With the proper setup, Francine can essentially daisy chain a redirected attack (or a daughter). If this can work on allies as well as enemies then this would be utterly ludicrous, Imagine Francine and Gina setting up a "Sniper's pinball field" with Francine's fish constructs "redirecting" a bullets into ricocheting endlessly if the fish's redirected bullet counts as its own attack to stack the crit-chance proc.
>>
>>5025793
As I recall, that was because Primordial School was one of Francine's few abilities for a while, so we dumped points into it as a spacing tool for her.

Also, speaking of levels for Hive Mistress skills: >>5025753
BHOP, in the old system Hive Mistress skills got templates based on the Daughter's other skills at level ten. Does that apply at level five now? Does Gina have templates for Gladiatorial Swarm?

Also, templates on Tao of Dagon sounds fun, if only for them getting Gatling Deep Ones. Look out, the fishman has a gun!
>>
>>5025799
huh, thats a neat idea.
though it depends on if the bullet is 'consumed' upon impacting and injuring an enemy a bit.
though that too is probably highly dependent on the exact round and target both.
>>
>>5025799
Or been more ludicrous yet, Francine Tossing a ninja squad of Amaras around through "redirected" attacks and giving the amaras a jump boost.
>>
>>5025802
(I'll have to check my notes, but I believe that may be the case, though something's tickling my brain about it being at Lvl 6 for some weird reason.)

(I'll check my notes when I get home, and thank you for bringing that up.)
>>
>>5025750
>>HYBRIDIZE: Y

Eh, let's give it a shot. I'll admit going full Lovecraftian on Primordial School makes me like it more. We'll see how effective it is, but at least it'll look cool.

>>5025806
Awesome. I'm really intrigued to see what Hive Mistress templates look like when channeled through an armor ability, so I'm glad she's getting those.
>>
>>5025799
>>5025753
So Bhop, how would Tao of Dagon work if we were to have our allies be "redirected" by Tao of Dagon as an attack booster? (i.e. Francine redirecting one of the bullets from Gina's Lyudmilla's welcome, or giving Dorian a Jump/speed boost by "redirecting" him, essentially pinballing him all over the field as involuntary movement and helping him accumulate even more Generator stacks) How would the redirection interact with Luohan's level 2 if the "redirected ranged strike" is an ally daughter in question (i.e. would Yeeted daughters gain a damage boost if the yeeted daughter in question used the redirect to augment their attack?)
>>
>>5025802
that begs the question: do the fishmen have enough bio to sustain fire the gatling gun for 12 seconds?
>>
>>5025809
(Everything you've described is entirely possible, keeping in mind the 1/turn limit of Luohan's Hands triggering for a specific Deep One.)
>>
>>5025810
unless we pump them fuller with Biomass than Amaras does with her Clones i would say no....

But that would be intersting to see. Fishmen charging. They are wearing ill Fitting helmets and chant praise to Dagon and Francine while taking some beach or other. Let the deep Ones rise and all that.
>>
>>5025814
>>
>>5025814
>>5025816
>Francine
>the teams caretaker Professor always making sure everyone is healed up and supported.
>also, gives fish people minguns and praises the old ones.

the dichotomy has me in a riot, not gonna lie.
>>
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>>5025816
>>5025820

well depending on where the power goes later we Might be able to equip a Titanic Fishman a gun that fires bullets the size of a human torso.....

That would be pretty awesome
>>
https://www.youtube.com/watch?v=3tTHn2tHhcI
>>
>>5025829
that is not an inaccurate representation of that Story.....

and utterly hilarious
>>
>>5025829
you know i kinda forgot about corruption so the ending there is probably pretty accurate.
then again, Francine is already just golden thread in human shape so im actually not sure how much control she does or does not have over how she looks.
>>
>>5025786
>Rath can now nuke an entire battlefield with Indignant Ignition, and gets faster and faster as the fight goes on to the point she might be able to exceed Dorian.

What are you saying? Dorian always has the initiative in any given round. However it is possible. The only thing that's holding Rath back from taking Dorian's crown in traversal speed is the fact that Tormented Drive is an ability that essentially turns Rath into a Juggernaut fighter.

>>5025749
Oh damn, A free spellcasting phase before actual combat begins? And a free extra word to the spell chain?

With Gra already being a favored word, that boosts Amara's spell chain capacity to a 6 word spell chain for free on the first turn.
And we need to find more skintalker spells to add to the library, which means exploring. And I think we're about to head in after West Alpha in the city of Regret.

So how would turn order initiative work in combat given these new developments?
>>
>>5025837
>francine is a one contiguous length of string in the shape of a woman
>Amara has cat-themed Unnatural predator augmentations
>cue Amara pawing at a loose thread at the hem of Francine's coat
>minutes later, Amara is tangled up with Francine in a giant tangled mess.
>>
>>5025838
(Amara technically goes first in combat if she is present, resolving her bonus turn before anyone else goes as she fires of her Lexicon. Any other abilities with 'goes first wording then triggers.)
>>
>>5025837
Francine has been noted to have some creeping vine features on her skin after getting Violens Tetrastigma. Maybe that could wind up turning into like...squamous cillia or something, go with the Lovecraftian aesthetic.

>>5025838
>What are you saying? Dorian always has the initiative in any given round. However it is possible. The only thing that's holding Rath back from taking Dorian's crown in traversal speed is the fact that Tormented Drive is an ability that essentially turns Rath into a Juggernaut fighter.
Yeah, that's what I mean. Traversal speed, not reaction times. Rath can just keep increasing her momentum throughout a fight, though Dorian can think faster than her and better respond at high speeds.
>>
>>5025842
>>5025838
>>5025841

a pretty fun exploit if it could be possible.

Rath starts a combat for training. Drags it out for hours and increases her speed. Then just jumps and flied like half way across the world in a single round and jumps into some other combat.

Did someone order a Super Sonic Knucklesandwich?
>>
>>5025838
>What are you saying? Dorian always has the initiative in any given round. However it is possible.
to be fair actual speed and initiative are different things. think of reflexes. a runner isnt necessarily going to have better reflexes than a martial artist or gymnast, but they could easily out-sprint either.

>>5025839
hah, im not sure if thats cute or terrifying.
>>
>>5025844
neat idea, but dont think its possible.
the Crucible has weird mechanics where its not just a gameplay mechanic that it knows when you are actually in combat or not. So it might not properly build up and/or might wane significantly while traveling to the destination, both in strength and speed.
its hard to tell really, because we know said caveat exists but we haven't ever tried to explore how it actually works or its boundaries are.

>>5025841
hey BHOP, weird as hell question. what is Francines maximum length if she fully unspooled herself? in whatever way that is.
>>
>>5025850
(Technically speaking she could wrap herself around the earth several times over, as even a normal human's circulatory system is staggeringly long. It's just that she can only maintain control over her extended form up to the limits of her abilities, so she couldn't actually stretch to such incredible lengths.)

(Yet.)
>>
>>5025892
well i mean yeah if i tore someone asunder and stretched their flesh and guts out im sure that could happen, but obviously i meant while still being in control and, you know, alive.
>yet
let us never tell Amara about this possibility. the last thing we need is her begging Francine to give the whole planet a hug.
>>
>>5025894
Amara could eventually give the entire planet a hug....

what am i saying with enough clones she could hug a Galaxy... or at least the Solar System
>>
>>5025899
yeah but i think a single 'you' giving the hug is different than you and your clones giving one, even to Amara.
>>
>>5025901
Ah, but consider the fused clone mecha. Sure, getting big enough to hug the entire world would take a scientific measurement of clones. But Amara's clone production is geometric. If she wanted to get enough clones to fuse together into a body big enough to huge a planet, it would only take her a few hours. Amara is a terrifying existence that the Crucible-builders never planned for, held in check only by the fact that she'd get bored building up to the number of clones she'd need.
>>
>>5025901
>Amara gathering enough Bio to spawn enough clones to fuse into an Amara big enough to hug Ziz.
>>
>>5025910
Assuming that Amara is 1.22 meters (average height for a seven year-old girl) tall and Ziz is 1000 meters tall (just going by them being of comparable size to a mountain), then mega-Amara needs to have 550 million times regular Amara's volume to stand on Ziz's scale. So an amount of Joyous Many roughly equal to one and a half times the pre-Crucible population of the United States. The scary thing is that she could probably do it, if she really wanted to.
>>
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>>5025750

>>HYBRIDIZATION; COMPLETE

>>FRANCINE: PRIMORDIAL SCHOOL + LUOHAN’S HANDS = TAO OF DAGON

Your good doctor reaches out a hand experimentally, rolling up her coat-sleeve as the skin of her arm begins to sag. The flesh discolors, the tang of rotting fish washing over you for the briefest of moments just as the tar-like ball leaves Francine’s arm and hits the ground with a wet plop.

The skeleton of a fish rises from the muck, bones shifting into a humanoid frame as the brackish biomass races to catch up with the thing that’s been created, muscle and skin filling out the frame of something that is reminiscent of both fish and man, though wholly neither. Dull, glassy eyes rotate in wet sockets as the thing’s dual orbs fix upon their creator, and it regards her with something like reverence as it promptly takes a knee.

“Yes…I believe this will do nicely.” Francine declares with a satisfied expression as she reaches out her ungloved hand, drawing the thing’s biomass back into herself.

Your family’s impressed, but your mind is elsewhere, drawn to a series of intrusive thoughts that bombarded you the moment you made contact with the biomass of the Amalgam you recently slew. You almost feel like you imagined it—those questioning thoughts, as though from another lifetime entirely.

“…Did you guys hear that, too?”

Your family looks to you, the last traces of gathered biomass disappearing into their flesh as they fix you with a quizzical expression. “There was this voice…and I think it was the Amalgam me, Rath, November, and the others just took down.”

Everyone present shakes their heads, save for Gina. “I heard a little bit of something, but that was through you via the Crimson Cord. Nothing distinct.”

“That’s…alright. Another thing to tab for later.” You mutter, shaking off the curious sensation before shifting your focus back to the more immediate matters at hand. “Alright, so we’ve got West Alpha in a city that’s giving everyone here the creeps, and the Ikea to the north of us. Orwell, any info on either place?”

The lanky teen taps her chin thoughtfully, the color in her eyes dimming as she accesses the Skinternet for the briefest of moments before snapping back to reality. “The Ikea’s run by Faye, a high-level Skintalker-slash-Gluttonous that’s pretty well-known on the net. It’s the second-closest known settlement to the Cord, and reportedly a haven for Daughters that don’t wish to participate in the Crucible…ironic, given its location.”

(Continued)
>>
>>5025967

“I’m guessing that’s on account of some people who aren’t to be fucked with hanging out there?” Rath forwards, and the younger girl makes a sound of acknowledgement before turning to you.

“Now, the city? That’s the weird part…there’s no record of it.” Orwell explains, looking up at the ruinous towers that threaten to collapse at any moment. “On any forums or wikis I’ve run across there were notes about some ruins between Faye’s place and the bog, but nothing this expansive.”

“So we’re dealing with a city that doesn’t exist?” Dorian muses as Gina’s eyes flare amethyst, the neon veins that would normally end at her cheeks running all the way down to the collar of her hoodie, their radiance stark against her skin.

“Oh, it exists alright.” The Neuromancer hums, eyes darting over the megastructure. “It’s solid, but while the skeleton of the structure is from the old world, the biomass that’s holding it all up is only a couple days old, at most. It almost feels like the place was reanimated, in a way.”

“So…a *zombie* city?” Rath drolly replies as Gina glances over her shoulder at the redhead, firing off a wink.

“Spooky, right?”

Considering the amount of failsafes and resistances West built into her finest creation, you wonder if Alpha’s immune to whatever’s going on in the hollow depths of this freshly-resurrected city…

…or if you and your family will be as lucky.

>>Venture into the strange city in search of West Alpha…given its effects on your allies, you don’t like the idea of what it could do to her.

>>Avoid the city that shouldn’t be, and warp to the spoke of Escher’s Gear that the Joyous left at the Ikea.

>>Skirt around the city in the Geschoss and continue westward, with the whole of your family or a smaller team of your choosing.

>>While you send part of your family to address a directive of your choosing, delve into your own mind with Gina’s help to get to the bottom of that strange sensation you felt earlier.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately five as I must attend to some post-work errands.)

>>5025769
(Ah, very nicely done. I'm always amazed by the level of detail in these minis, and the skill required to paint them.)
>>
>>5025968
>Venture into the strange city in search of West Alpha…given its effects on your allies, you don’t like the idea of what it could do to her.

I m an, we've probably done dumber than investigating a newly made location. probably. its effects were phantasmal so we wont be as defensive against it, but they also weren't the worst effects ever....
...which means if they start getting stronger over time, now may be the only time to figure out whats going on and shut it down.

also hey wait, didn't Julia just deal with a baseline similar situation? odd timing here with all that.
>>
>>5025967
It still amuses me that the Ikea, a structure built by human hands is so goddamned "eldritch by human design" that the Crucible refuses to encroach upon it. Like I wonder if/should the crucible cycle be repeated on another planet in the event the quest fails, would the Ikean Fortress also make an appearance? Although given the setting of the quest itself...dear god. Don't tell me the Ikean Fortress is SCP-3008.

>>5025968
>Venture into the strange city in search of West Alpha…given its effects on your allies, you don’t like the idea of what it could do to her.
>Recall that West Alpha has the ability to turn into a human-sized jet plane. You remember seeing two figures flying at high speed in the sky when you were riding on Ziz's back. You wonder if one of them was West Alpha, so then that begs the question: Where did the other one go?
Didn't we see West Alpha with another daughter in the sky prior? (ooc I know it's Kei "Cardinal" Drake but ic Shu doesn't know that)
>>
>>5025968

>>Venture into the strange city in search of West Alpha…given its effects on your allies, you don’t like the idea of what it could do to her.
>>While on Route try and investigate the leftover feeling from your connection with the Amalgam. If possible of course.

Alphie is no one that should be left to go insane.... The Level of Damage she could inflict if suddenly going berserk would be astrononomical not to mention that she would also possibly kill her new kinda friend she made.

On the Other hand it is not entirely sure that we can withstand the effects of the city either. And anything that can create something like that is not to be trifled with. Could it be similar in nature to what had Ginas City in its grasp?

And the part about the Amalgam is something we could attempt while making our way over to the city.

>>5025971
I do like my minis. especially the nicely detailed ones from the Horus Heresy and when combined with some Kitbashing and Greenstuff they make an army truly unique.

It also helps me calm down on long boring weekends.
>>
>>5025979
SCP 3008


While i would find that amusing.... i dont think we could use the Foundation or any other organisation like the Serpents hand or god forbid SCP-682 showing up
>>
>>5025980
Of the family, Francine will be particularly vulnerable because she doesn't have a Neurotic Halo. Dorian's defenses will be questionable given that his neurotic halo is only lvl 1, but everyone else "should" be fine. November on the other hand would not only be utterly immune, but would also be a walking bane to the city given her lvl 5 forge core gives her the MIND OF PLATINUM ability.
>>
>>5025971
>>5025992
BHOP, i know November can use abilities through the tank(and at a slightly increases power level, if im not mistaken) when tethered to it, but does this extend to the more strange ones like the Platinum? worse case could the family shield themselves inside the tank to escape? or at least have the effects be shielding them, i mean. we wont know if November is even truly immune til we check. workarounds exist afterall.
>>
>>5025968
>>5025977
adding to my vote;
>While on Route try and investigate the leftover feeling from your connection with the Amalgam. If possible of course.

may aswell. not like we wont have other people to test and keep a lookout for whats happening, or pull us back to reality if necessary.
>>
>>5025995
(It is entirely possible to shield the party in the Geschoss as long as November is tethered to the tank, with the caveat that depending on the source/intent of the effect and her proximity to it, November may deal considerable damage to whatever is producing it due to Mind of Platinum's effects.)
>>
>>5025968
>>Venture into the strange city in search of West Alpha…given its effects on your allies, you don’t like the idea of what it could do to her.
>>Write-In
>Have Amara send out Joyous scouts to question the fleshscape as we go. Does it remember what made it suddenly reconstruct a city?
>Everyone keep psychic defenses up. Have anyone that's particularly vulnerable shelter in the Geschoss.
>Ask our Dream Daughters to keep an eye on our dreamscape for any signs of the Hamadryad's influence persisting.
>If there's any spare time where we think we're in a safe position, get Gina to scan our brain for the Hamadryad.

>>5025980
>On the Other hand it is not entirely sure that we can withstand the effects of the city either. And anything that can create something like that is not to be trifled with. Could it be similar in nature to what had Ginas City in its grasp?
Nah, that was just Kosi, remember? Big Vitruvian growing out of control. This feels more like a Neuromantic or Skintalker effect, both Andromeda and Amara are capable of something like this. Hell, for all we know this is where the Skintalker Halo wound up and it's activating on its own.
>>
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>>5025968

“We’re headed into the city.” You declare, unwilling to chance West Alpha’s mental state to such an unpredictable and mysterious locale. “Amara, can your Joyous spread out and ask the city what prompted it to come back to the surface?”

“Aye aye, Cap’n!” Your little one salutes, her clones budding off her like an adorable amoeba as November opens the hatch of the Geschoss, beckoning those in need of its protection. Your Dream Daughters are led within by the ever-gentlemanly Dorian, with him lending a much-appreciated hand to Francine while the same kindness is answered by an embarrassed (and uncharacteristic) giggle from Orwell. You, Gina, and Rath take your places behind the turret as the Joyous scurry off in search of answers, their creator giving you a quick hug before disappearing into the belly of the steel-and-calcite beast. The thing lurches forward at its helmsman’s command, carrying you all further into the depths of the city—its groaning, ramshackle towers still commanding some degree of respect despite being well past their prime.

“GG, think you could do me a favor?” You ask, her expression a very obvious ‘of course’ paired with a flirty wink. “If we think the coast is relatively clear in this place, then I’d like your help figuring out what that voice was.”

“You wanna do it now?” Gina immediately offers, glazing around as you cross the city’s ominous threshold. “I’ll wake you at the first sign of anything going down.”

“Yeah, I got you. Both if you.” Rath chimes in, flexing the fingers of her right hand into a glowing, iron fist. “You think it might be that Amalgam, somehow?”

“I have a hunch it might be, yeah.” You say, settling in as comfortably as you can on the uncomfortable metal. “Regardless, I’ve never felt anything like it before when we’ve consumed their like, so I can’t afford to discount it.”

“You sure about this, Shu?” Rath asks, radiant eyes flickering with an equal measure of unbridled power and a friend’s hesitation. “I mean, it did try and shank us.”

“I just dove headfirst into Ziz’s mind only a couple hours ago…something about this feels tame in comparison, y’know? Besides, between the two of you, I’m not worried in the least.” You counter with a smile, and the redhead just gives her usual warm chuckle, with Gina rolling her eyes with a grin. Closing your eyes, you entrust your mind to Gina and your body to Rath as the rumbling of the tank fades to the fringes of your perception.

(Continued)
>>
>>5026310

When you next open your eyes, you find yourself surrounded by the bog you left only a short while ago, but through a different lens. It’s the swamp painted by an abstract hand, more a suggestion of the landmark you just escaped from than a depiction with any degree of accuracy. The distinction between land and water blurs, though as you test your footing you find that it’s as though you’re stepping on a canvass, the ground uniformly having the give of a taut trampoline.

“You.”

A cold, clear voice runs through your ears and down your spine, the fog clearing to reveal a familiar mound, though the figures atop it are not as you first met them. The wicker-worked Dryad sits cross-legged, one of their asymmetric swine with its head laid in the thing’s woven lap with the other two’s heads nestled on either knee.

“You.” The Dryad repeats, single eye boring into yours. “You killed me. Yet I live. Is this a power of yours?”

“It’s not, no...though I was hoping you could tell me.” You admit, taking careful step by careful step, bringing yourself to the edge of the mound before one of the boars snorts in your direction.

“Hush. She freed us, so I will have none of that.” The dryad whispers, admonishing their construct as one would a petulant child before turning their cyclopic gaze to you once more. “I assumed this was yet another of your many miracles. The world speaks of you, Defiant. Highly, and often.”

“I see...are you a-?” You begin, the question dying on your tongue as the dryad shakes their head slowly.

“I am not a Skintalker. There was a time before I awoke to myself that I dreamt the dream we all share, but now? It comes to me, diminished. Less than it once was. But still. The world speaks of you. I have heard much...and it was an honor to die by your hand.”

“I
Now, I have seen that there is a flow to this. You come. They greet. You ask. They answer.” The Dryad continues, their free hand caressing the air as they bounce between perspectives. “I have kept my vigil near the Cord since this Crucible began. I have seen much, and forgotten nothing.”

They tilt their head, extending an open palm as a welcoming gesture.

“Please, ask your questions so that I may resume my rest...”

The dryad’s shoulders go a little slack as they lean forward, wicker chin finding twine palm.

“...for I am so very tired.”

>>”You’re different from other Amalgams I’ve met before. There are some I can converse with, but you’re...a bit more eloquent. Did you achieve this over time, or through some other means?”

>>”The ‘shared dream’ you mentioned...is it something all Amalgams share in, or something else entirely?”

>>”If you’ve been here since the start of the Crucible, then I’m sure you’ve seen plenty of Daughters pass by…(Ask About a Particular Daughter).”

>>”The city we’re passing through, now—do you know what created it?”

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume at 10AM Eastern time tomorrow morning, on Wednesday, October 12th. I'm off to make some dinner, but I'll be back in the Vein to address any questions you may have shortly.)
>>
>>5026312
>”You’re different from other Amalgams I’ve met before. There are some I can converse with, but you’re...a bit more eloquent. Did you achieve this over time, or through some other means?”
>”The ‘shared dream’ you mentioned...is it something all Amalgams share in, or something else entirely?”

dont want to overwhelm or hold up the tired tree ladies nap, plus i feel like the second two questions are a bit more a shot in the dark over easier to assume assured answers from, to a degree.

>>5026316
ah cripe, BHOP can bend time now. we all knew this day was coming, but didnt expect it so soon.
>>
>>5026322
(Oh, good grief, past me. Posting shall resume Wednesday, October 13th.)

(I haven't leveled up that far, yet.)
>>
>>5026326
>(I haven't leveled up that far, yet.)
>yet.
>>
>>5026312
Well good grief. this is unexpected.
>What was the dream you shared? What did you think of the dream?

>Do you have a name? If not, what would you like to call yourself? (gently nudge a suggestion to the Dryad to give itself a name)

>when we exit the dreamscape of the Dryad: "Thank you [insert name here], and sleep well."

>>5026316
>>5026326

Well shoot. I don't think I'll be able to participate for the entirety of tomorrow. Amara's worst nightmare awaits me first thing in the morning. And I've near neglected to brush my teeth on the regular.

In the meantime, Metroid Dread is a goddamn adrenaline rush. Never before have I experienced my heart repeatedly racing every time I have to enter those rooms with those EMMI robots.
>>
>Dental Dreadhook: This relic gleams with Sterile Silver and polished steel, emits the tell tale highpitched keen of a diamond drill, and menaces with the scent of relaxing gas. This relic is a combination of a Dentist's drill and a Dental hook, oversized and weaponized into a freightening double sided polearm with a hook on one end and a drill on the other. All in the universe will come to fear the Dentist, none will be spared from the rigors of oral hygiene.

This relic has several effects:

>That thing, it scares me: This relic takes twice as long to attune with gluttonous daughters, all gluttonous daughters must make a will save to muster the courage to pick up this relic.

>Time for an appointment: Passively inflicts fear on all daughters with at least one gluttonous class ability, and Terror on daughters who have a gluttonous ability as their Core. Daughters with Dentalphobia must make a will save to avoid morale break/berserk. All daughters afflicted will automatically be distrustful/fearful/hateful of the relic and its wielder.

>Lets check those pearly whites: Gluttonous daughters in combat against the wielder have their crit rate and damage halved. Allied Gluttonous daughters will have their damage output doubled. The wielder will have their crit rate and damage output doubled.

>Clean the Gums: Attacks with the hook end of the relic will inflict bleed (if target is a gluttonous daughter, inflict Severe Bleed instead)
The telltale whine: Wielder may spend 1 concentrated act to have the relic emit a hypersonic whine that interrupts all gluttonous abilities for the current round and disables constructs created by gluttonous powers for 2 rounds.

>I see Cavities: Attacks with the drill end of the relic ignores 3 levels of pierce resistance and heightened crit rate (if target is a gluttonous daughter, ignore pierce immunity entirely).

>Say "Ahh": On a critical hit with this relic, all daughters with a gluttonous class ability must make a will save that inflicts terror/morale break on failure. If the critical hit lands on a gluttonous daughter, interrupt target daughter's current action, destroy their teeth, and seal all gluttonous abilities on all enemy combatants for 3 rounds.

Inspired by my upcoming dental appointment, I find it rather strange that we haven't seen any class specific relics that target specific classes in the analogue of "a sword enchanted with bane of orcs" sort of relic.
>>
>>5026360
(Oof, I wish you the best of luck in the morning, friend.)

>>5026414
(There are some Relics in the backlog that possess some 'anti-class' techniques, they just haven't been see yet. That said, I'm quite fond of this one.)
>>
>>5026312
Blerg. Fell asleep after dinner, missed the voting window. Ah, well, the other votes are good as an opener. I want to ask what she'd like us to do with her, but that can wait until later. Definitely something that needs to be asked, though. She seems like she just wants to sleep, but something has kicked up her activity, and we should have a plan for what to do if she can't resume her rest. Though I suppose that plan depends on where her mindstate is being hosted. Is she inside us, or are we just communing with some local storage?
>>
>>5026360
Good luck come morning and dentistry, anon. May your teeth be free of plaque and your gums unbloodied.
>>
>>5026548
it also depends on why she is tired.
sure, let her sleep if she wants of course, but maybe that's a sign of something else that needs to be solved.
though, the obvious answer is the whole 'is a part of the Crucible' thing, which we cant fix immediately, but you never know. maybe she was just tired of killing instead of helping, or something.
actually, we happen to have a moth in a forest who could probably use some company and a tree that's friendly instead of trying to mind melt her guests, if that is the case.
>>
>>5026552
but there will be PAIN.
>>
>>5026563
True. She seemed like she was tired of having to endure existence as an Amalgam, maybe being able to hang out in a dreamscape and not have those problems would be something she'd get more engaged and active in.

>>5026565
I'm sorry to hear that. I hope they give you a good local anaesthetic.
>>
>>5026565
I know that feeling, though not in the expected way. I cant really breath well through my nose so a trip to the dentist has extra levels of hell for me.
still, i hope it goes smooth as it can for you.
>>
(Posting shall resume shortly, as work is quite busy this morning. Thank you for bearing with me!)
>>
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>>5026312

”You’re different from other Amalgams I’ve met before. There are some I can converse with, but you’re...a bit more eloquent.” You admit, recalling your opening negotiations with the Pyreant Queen. “Did you achieve this over time, or through some other means?”

“Over time, and with intent. When the aggregate became great enough in number.” Answers the dryad, who studies you idly as they speak. “I am made of your peoples’ biomass. Fueled by it. There is an intelligence to be found there, in the bits and pieces I began with, combined with years of consumption...and so close to the Cord? We have been crafted, honed with emotion and thought to a degree rarely seen beyond the Cord’s shadow. I believe that may be the cause, combined with the very nature of the dream.”

”The ‘shared dream’ you mentioned...is it something all Amalgams share in, just the ones close to the Cord, or is it something else entirely?”

“Hm…I believe it is something we all share in. It may be described as a network that binds us not only to the Crucible’s directives and share the locations of potential threats, but allows the more mobile of us to be where they are needed, to provide the impetus for Daughters to grow in strength…or perish, if they are not up to the task.”

“I see…also, do you have a name? If not, what would you like to call yourself?” Your question prompts a snicker from the being, like the sound of wind rustling through a thicket.

“There are some that call me Tim.” The Amalgam replies, chuckling further at your amused expression. “Or Jane. Or William. Or any number of the names that’ve bubbled to the surface over my years of service. Jokes, memories, losses…I’ve lived a hundred lives yet I am no older, truly, than an infant.”

Then, with an edge of interest; “We have that in common, it seems.”

“Would you want a name?” You ask gently, the being’s evasions reminding you more of Rath’s deflections that anything else.

“Ha. You are the…second. Third? No, second…person to have asked me that question.” They dimly recall, tapping their chin with one brittle finger before giving you a straight answer.

“…Dryad.” They declare, nodding. “It is one of the few things I can call my own. That, and my freedom. Thank you again, for that.”

“You’re…welcome?”

Another laugh, like a weary zephyr through the reeds. “I mean it. I’m cut off from one dream, only to find myself in a far more pleasant one. I expected oblivion, and was met with the closest thing I could imagine to a heaven. Here? I can sleep. Maybe even have a dream or two of my own. I’m looking forward to something, for the second time in memory, now that my task is complete.”

Dryad leans over the boar in their lap, the very mound they call their home shifting to bring the Amalgam eye-level with you, less than a meter away.

“…now, to business.”

(Continued)
>>
>>5026786

“The city you and your brood are now exploring is the site of a tremendous battle, the spires having been resurrected very recently by the efforts of a particularly skilled Neuromancer on one side of the conflict.” Say Dryad, their eye as they recite facts from memory. “No doubt she was trying to grant her allies some sort of territorial advantage, but as for the state of the conflict as it stands right now, I cannot say. If she was dead I would assume the city would’ve collapsed by now, but she and her allies were powerful, so perhaps not.”

“How many were on each side of the fight, and what of the regret field my allies encountered?”

“Four on each side, each group as powerful as you were when you and I fought…perhaps a little more so.” They admit, tapping their chin. “The emotional field is the aftereffect of one of the involved parties’ Conduit powers. The source is either deceased or deactivated, but the effect lingers at length. I’d estimate it should disperse in the next forty-eight hours, if nothing fuels it further.”

“Thank you for all this, Dryad…but…and I mean this with utmost respect.” You add, covering your bases. “Why are you helping me?”

“Because despite my newfound individuality, I still share the same wish that all my kin are emblazoned with; the wish to see the Crucible concluded by a worthy ascendant.” Dryad answers, simply. “We hope for it. We pray for it. Even those of us without voice of mouth or mind do their part to make it a reality. We are tools to bring about a future we may not live to see.”

“Would you like to see it?” You offer, and Dryad just shrugs.

“Simply knowing that it is concluded is enough, at least for me. Then again, is that not the nature of being human? Of a parent, forging a future that won’t be theirs to live?” The wicker doll muses. “I have been fathers, mothers, and children, all. I know not what will happen next, but as long as the future is in good hands I can rest easy, knowing that...”

Their face contorts into the facsimile of a smile, the snapping of twigs and bone echoing within their husk.

“…and I trust your hands most of all, Godhunter.”

>>Ask Dryad something else that’s on your mind.

>>Wish Dryad a pleasant rest, and return to the waking world.

>>Ask Dryad if there is a way to interact with the shared dream they mentioned.

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, All. Voting shall remain open for the next three hours, with posting to resume in approximately four. Today’s updates may be spotty given work and the fact that I’m trying to coordinate some renovations to get rid of the mold that’s taken over the office’s basement area after the storms last month. We’re in the home stretch, and I may in fact be working from home here soon for a week or two, but we’ll see.)

(In any case, thank you for your patience, and I do hope you had a pleasant rest.)
>>
>>5026787
>Ask Dryad if there is a way to interact with the shared dream they mentioned.
>Wish Dryad a pleasant rest, and return to the waking world.

interesting they used the 'Godhunter' title over our more well known 'defiant' one. or perhaps more importantly, not 'Mother of All', though i could see lowly Amalgams not having access to that info.

>>5026788
>I may in fact be working from home here soon for a week or two, but we’ll see.
yay for deadly mold?
>>
>>5026787

>>"is there a way to interact with that dream from a daughters point of view?"
>>Then return to the waking world but leave Dryad a message. "Even adults are allowed to dream selfish dreams to see and do things only for themselves without having to worry. So dream a little. You have earned a rest now"


>>5026788
that sounds almost positive..... well aside from the mold in the basement. Make sure to thoroughly get rid of it.

Had friend who suffered from very bad conditions due to undetected mold in his home. Still affects his health today more than a decade and a half later.

Rest had been good and i almost feel alive again after yesterday suckerpunched me with the backlash of the vacination.
>>
>>5026787
>>Ask Dryad something else that’s on your mind.
>Is it possible for her to interact with the other residents of our dreamscape? Up to her if she actually wants to do that, of course, but if she can't it's best to find out now before it becomes an issue.

Speaking of which, did we ever get Karma hooked up to our dreamscape? I remember we had plans to do that, let her have some more socialization. I want to see our dream Daughters hang out with a sapient gun.

>>5026788
Oh dear, mold is never good. I'm glad to hear you're getting it taken care of, though. Take as much time as you need.
>>
>>5026802
we did not, but we did get the three girls in the relics able to interact with the dreamscape of whoever is wielding them, so maybe its not so hard to do the same with Karma?

though...that does bring up a question of what is going on when a Spiritus shell is wearing one of said relics.
>>
>>5026816
Well, we should get to work on that next time we have downtime, then. Karma is best gun. She deserves to be able to stretch her legs, so to speak. Plus, I think our various dreamscape companions would enjoy meeting her.

>though...that does bring up a question of what is going on when a Spiritus shell is wearing one of said relics.
That would be odd, yeah. Maybe they get a secondhand link to our dreamscape?
>>
>>5026787
>>>Ask Dryad if there is a way to interact with the shared dream they mentioned.
>>
>>5026824
maybe?
Johanna has the gauntlets right now, so we can ask her i suppose.
>>
>>5026788
well business takes priority.

Also I'm back from the dentist. One cavity found, I dread the followup appointment.

On the other hand, I completed my playthrough of Metroid Dread and goddamn it's a roller coaster ride. There are things from that game that I wish to import to the Cord as ideas, but I'll need time to think.

>>5026792
the "defiant" title was more fitting when we had Ozmas to actively oppose. But now? Ozma is all but toppled from the throne, and we have laid low the ambitious who seek to claim the Cord's throne in their obsessive vanity of godhood. So yes, Godhunter is a more fitting title as of late.
>>
>>5026861
>On the other hand, I completed my playthrough of Metroid Dread

How much out of 10
and how long did it take you.

I was thinking about getting it for myself and would like another opinion from someone who beat the game
>>
>>5026861
eh, i disagree.
god hunting came from our defiance, and we're still defying the Crucible id say to a hefty degree. its also not like we arent standing in defiance of anything anymore either, some literal and some metaphorical.

i certainly dont think Dryad chose to use that one over the other two simply because it was newer or 'more fitting' for sure though, either way.
>>
>>5026867
It might just be that, as something we hunted herself, she's got a subconscious bias towards the title that emphasizes us killing powerful things.
>>
>>5026866
It's my first metroid game that I've played. And I played it blind.

>how much out of 10
those 10 hours of playtime is worth the plot and the boss fights.

It is also a very visually pretty game.

The game drops some serious lore and twists at the second half of the game. I think I might do a second playthough. And I just unlocked hard mode. I'd say a Yes/10 for my first impressions.

>gameplay/exploration:
the bossfights are some pretty big highlights. They're challenging but not impossible. The final boss takes the cake in the spectacle sideOn the exploration/progression side, there will be moments where you will think you accidentally soft-locked yourself, but if you take the time to calm down and think about the objectives and examine the map, you'll figure out where to go next. progression otherwise is surprisingly linear to a degree.

>EMMI
Jesus christ the segments where you have to hide from the EMMI while exploring the map are always an adrenaline rush. Even when you find the means to kill those damned robots, you're always on the back foot. It gives the meaning to the title very well. pic related sums up the experience I had with the EMMI
>>
>>5026874
yeah, possibly one of those two depending on which of the two interpretations of your message my dyslexia cant decide on.

Amalgams probably care less about our defiance over killing ability, and all that.
>>
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>>5026787

"Is there a way to interact with that dream you mentioned, but from a Daughter’s point of view?" You ask, a question that takes Dryad by surprise as they lean back, contemplating your query a moment or two before answering.

“I don’t see why not…high-level Neuromancy or Skintalking would likely do the trick. I’ve also sensed that there have been others to tap into the dream through other, less conventional means. Dedicated Relics used by the morbidly curious, no doubt. Mother was often quick to put a stop to that…but she’s not around anymore, is she?”

“In a similar vein, is it possible for you to interact with the other residents of our Dreamscape? Of course, it’s up to you if you actually want to do that, but if you can't it's best to find out now before it becomes an issue.”

“I am being honest, I wish to focus on rest for the time being…but knowing whether or not interaction is possible before I resume my slumber would be wise, I suppose.” Dryad reluctantly admits, and with that, you draw your four Dream Daughters into the shared space, the quartet materializing with varying levels of enthusiasm.

“Hello friend!” Holly declares, striding forwards while hauling Johanna along by wrapping her hand around the much larger girl’s powerful fingers. “We’re pleased to meet you!”

The bubbly blonde’s enthusiasm is stuck at the higher end as per usual, while B’ni and Uzu are less than thrilled…more than likely due to a bit of post-mortem déjà vu.

“Dryad, this is Holly and Johanna, and…you’ve already met Isabelle and Uzu.” You announce, gesturing to your allies in turn.

“…Uzu?” The Amalgam murmurs, an echo tinged by recollection. “Are you any relation to an older Uzu that passed by here several months back? Forgive me for asking, but your features are strikingly similar.”

“Yes, she…she was my grandmother.” The young woman answers with no small measure of surprise. “How did you know her?”

“She attempted to commune with me shortly after conquering the Spine. Unsuccessfully, given my resistances, but even then I could sense that she was a warm soul. Slow to anger, and quick to kindness. Ill-suited for trying to climb the Cord, certainly.”

Dryad’s eye alights upon you.

“…though I may be mistaken, in that regard.” They add before turning their attention back to your companion. “You are very much like your grandmother, Uzu. A kind heart paired with a patient temper…I believe you would make her proud.”

“T-thank you. I appreciate that.” Replies your ally, less ‘kind and patient’ than ‘honored and embarrassed’, at the present moment.

“…so do you think Dryad noticed us grinning when we were mowing down her brood, or-?” Isabelle asks her friend in a hushed tone, swiftly earning her an elbow in the rib from a blushing Uzu.

(Continued)
>>
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>>5026969

“Now, if that will be all, I would like to rest for now…though I sense time flows quite differently in this space. Perhaps I might venture out and visit you all, from time to time.”

“We’d like that. All of us would, actually.” You say, your fellows dismissing themselves with a series of polite bows as they fade back into the waking world. “And about what you said, earlier? Even adults are allowed to dream selfish dreams. To see and do things only for themselves without having to worry…so dream a little. You’ve more than earned a rest, now."

“Then it is a rest I will take.” Dryad says, their own form beginning to fade from the forefront of your consciousness. “May you find what you are seeking in the waking world, Godhunter.”

It takes a moment for your eyes to adjust to the relative darkness once they’re opened to the shadowed city, the leaning ruins inspiring little faith in their stability. You’re trundling along some kind of main street, the dark red light that seeps between the spires consumed by the aggressive shadows cast by the looming towers that surround you.

“Nothing to report so far. It’s been nice and quiet.” Gina assures you, running her fingers through your hair with a smile. “Rath’s been kind enough to be our nightlight!”

“Ah, s’no problem. Leave it to me to light up the night.” The redhead fires back, looking down at you with a warmth in her smile that matches the brightness in her eyes. “But yeah, like Gina says it’s been all quiet on the western front. No sign of Alphie.”

“…Alphie?” You ask with a grin.

“West Alpha. Alphie.” Your brawler says, suddenly defensive. “…Amara came up with it, I dunno. S’cute.”

“It is.” You agree, relieving some of Rath’s worry as you peer into the darkness that lingers at the limits of the shorter girl’s radiance. “This whole reminds me of the Shrouded City, where we first fought Meg.”

“And were almost probed by West…or a West proxy, I guess.” Gina chimes in irritably. “God, I freaking hate her.”

“A massive bitch.” Rath adds.

“A huge bitch!”

“An apocalypse-class bitch.” Rath agrees sagely, just before both of them stifle a laugh that threatens to echo in the cavernous space. Cracking a smile despite yourself, it’s a short-lived levity that does little to buffer your mind against the issues that plague it. If Dryad was right about this place, then where are the combatants? Are they even alive, and if not, then where’s West Alpha? Why haven’t the Joyous returned?

You ponder how best to proceed as the shadows that play at the edges of your vision seem to deepen, resisting even Rath’s glorious light.

>>Plunge further into the ruins as a team, continuing along the main roads.

>>Split up, with the more vulnerable members of your family staying in the Metall Geschoss while you set out with a team of your own.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to tentatively resume in four. I’ll let you know firmer details as soon as I get a better idea of how the day’s going to go.)
>>
>>5026972
>Plunge further into the ruins as a team, continuing along the main roads.
>check with Amara on the routes she sent the Joyous on, and send out some Stealthlings to try and follow their routes.
>>
>>5026972

>>Plunge further into the ruins as a team, continuing along the main roads.
>>check with Amara on the routes she sent the Joyous on, and send out some Stealthlings to try and follow their routes.
>>Ask Amara to check for anything in your immediate vicinity. She is the most well defended in that part of her mind.

>>5026974
Its fine OP. Don't try to rush anything. If the day is bad for writing it will just be that way.

Not that i will be around for the next post since i will go to sleep.
>>
>>5026972
>>Plunge further into the ruins as a team, continuing along the main roads.
>Ask Amara for an update on the Joyous. Are they just lost, or can she not sense them at all?
>Share what Dryad told us with the rest of the party, so they know what to be on the lookout for.

Yeah, let's not be slasher movie protagonists. Stick together, don't divide the party when you're dealing with something spooky.

Also, loving the banter. Uzu and Isabel, Rath and Gina, it's great. And Holly just runs right up to the creepy plant monster and makes friends with her, no hesitation at all. Very cute moments.

Sweet of Dryad to say something to Uzu about her grandmother, too. That must be nice to hear, after the complicated relationship Uzu had with her grandmother's proxy drone.

>>5026974
It's fine, BHOP. Take as much time as you need.
>>
>>5026972
>>>Plunge further into the ruins as a team, continuing along the main roads.
Definitely no splitting up in depressionville.

>>5026972
>“May you find what you are seeking in the waking world, Godhunter.”
Well I guess Dryad is the Plain Doll now? I'm okay with that.
>>
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>>5026972

“Let’s just keep going for now.” You sigh, rising to work the kinks out of your neck as you eye the narrow alleyways that skitter off into spaces beyond the light’s reach. “If we’re going to find Alpha, it’s going to be on one of the main roads, not places only a kid could get into. Speaking of which…”

You reach over and haul open the Metall Geschoss’ hatch, poking your head inside to call your young one to the task at hand.

“Hey Amara, could y-“

You freeze at the same time everyone else does, caught as they are in the middle of watching Amara, Orwell, and Holly play Cat’s Cradle with a length of golden strand—one that ends at the unwraveled wrist of a long-suffering Francine, who simply sighs.

“…could you check on the Joyous?” You finish, and Amara scrunches her eyes tightly, her little brow furrowed in concentration even as she keeps the intricate latticework of golden thread steady between her fingers.

“Got ‘em!” She triumphantly announces after a few tense moments. “Sorry, they were hard to find! All of them are…fine? They seem kinda tired, but no-one’s found anything weird so a couple of them are on their way back. There are a couple signs of a fight, but the city’s really clean!”

“Can you sense anything in the immediate area? Anything out of the ordinary, at least?”

“Um…it’s kind of hard to hear in the tank, but the Joyous say there’s a really small buzz, or vibration, or something?” She says, struggling to describe what her clones have sensed as Sir FuzzBuzz idly watches the very small and incredibly cool swarmling you made earlier do a little flip into the golden net, finished off by a perfect landing. “It’s kind of like what Gina’s Neuromancy sounds like!”

“Alright. Thank you, Amara.” You nod, glancing among your companions before slowly withdrawing. “Uh…carry on, I guess?”

Closing the hatch, you leave your family to their own arcane devices as you rejoin GG and Rath atop the Geschoss. Its steady rumbling brings you around a corner and up to where the road dips, its fractured surface done no favors by the sudden, steep downwards slope that’s developed. November’s steed lurches into the decline, the air filled with a crisp autumnal chill that might have been refreshing if it wasn’t so outside the Crucible’s norm.

It’s a slow, steady decline as Rath’s light finally illuminates the bottom of the trench, the crumbling foundations of the resurrected towers tentatively held together by taut strands of twitching muscle and hardened gristle. Spurs of bone jut up the ever-damaged street you follow the only path forwards, their shadows growing and shifting as you pass, the steady hum Amara heard earlier finally makes itself known before slipping into ambient white noise.

When the darkness recedes to reveal the unmistakable silhouette of West Alpha by the right side of the road, it’s almost a relief.

(Continued)
>>
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>>5027212

She’s trudging along the crumbling path with intent, making a sudden right turn before you’re able to call out to her and disappearing into the dilapidated crevice between two foundations. The Geschoss slows to a stop as you’re the first to leap down to the ground, with Gina carried down by pillars of bone that rise from the ground while Rath leaps to your side the three of you peering after the stark figure.

“Alpha? Alpha, where are y-?” You start, rounding the corner before your words die on your tongue.

What you find is an empty corridor, the treacherous path beyond obscured by low-hanging debris and red meat, the dark blood oozing from the gaping wounds only serving to further obscure the way ahead. Any trace of West Alpha’s heavy footfalls is quickly subsumed into the low, constant hum that surrounds you, to the point

“Gina, what do your nerd eyes see?” Rath whispers, earning a hushed raspberry from the brunette before she squints into the abyss.

“...Hate to say it, but not a goddamn thing. I can see past some layers, but there’s just too much shit in the way to see where she went.” Your Neuromancer admits with no small degree of reluctance, frustration evident in the crinkle of her nose and the furrow in her brow. “I can try to jack in to the surroundings, but I don’t exactly trust something further up to not come tumbling...tumbling dow-...”

GG trails off, head cocking to one side as she listens intently.

“Do you hear that?” She whispers, and as her words hang alone in the air, you realize what’s missing.

The hum.

It’s stopped.

>>Continue.

>>Pull Back.

>>Teleport out.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume tomorrow morning at 10AM, Eastern time.)

(I'm off to make some dinner, and I'll return to the Vein shortly to address any questions or concerns you all may have, as well as catch up on the comments I haven't been able to address due to work being a bear.)
>>
>>5027213
vote;
>Pull back to the Tank and get to a place still close to the path as you can manage but less likely to be a death trap.
>Send some Gurrenlings forward to try and pierce some holes into the walls and make a way to see and scout beyond the walls, and hopefully find Alpha or whoever may be behind all this.
>>
>>5027212
>You freeze at the same time everyone else does, caught as they are in the middle of watching Amara, Orwell, and Holly play Cat’s Cradle with a length of golden strand—one that ends at the unwraveled wrist of a long-suffering Francine, who simply sighs.
Oh, you actually did it, you madman.

>“Um…it’s kind of hard to hear in the tank, but the Joyous say there’s a really small buzz, or vibration, or something?” She says, struggling to describe what her clones have sensed as Sir FuzzBuzz idly watches the very small and incredibly cool swarmling you made earlier do a little flip into the golden net, finished off by a perfect landing. “It’s kind of like what Gina’s Neuromancy sounds like!”
The coolest bee. Good to see that Sir FuzzBuzz isn't jealous, too.

Oh, yeah, and confirmation it's a Neuromancy effect doing this.

>>5027213
Well, that's a worrying title for the image. For those on mobile who can't see it, it's "I want to play". Maybe this is Nerada's work? Childish title, combined with darkness, makes me think that's a possibility.

BHOP, I have a question about one of Rath's abilities that might be relevant here: How does Sisters' Constellation define "allies"? Does Rath have to think of a given person as someone not to harm, in order for them to be exempted from her flames, or can it be used as a sort of "safe mode" to indiscriminately throw fire around and have it not hurt anyone who isn't hostile to Rath?
>>
>>5027213
>>>Pull Back.
Get to the tank. Whether that's a bad sign or not, it can't hurt to regroup with the gang. Scouting ahead with swarmlings might make sense, but I'll leave that write in to people who are better at thinking thoughts.
>>
>>5027214
>>5027225
yeah the idea Fuzzbuzz is just like "who is this rad little fella?" is pretty great.
>>
>>5027225
(Her control over her element is refined enough to where she can will it to avoid those that are not actively hostile.)
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>>5027232
Okay, then, I've got an idea. It's a reckless one, so it shouldn't be our plan A, but I think it has merit as an emergency button: We could nuke this city. When Rath enters Ignition she detonates terraformed terrain around her, in a chain reaction. The entire city is made of terraformed terrain. And with Sisters' Constellation she'd be able to avoid harming any non-hostiles within, only killing whatever spooky ghost thing this is.

Like I said, this isn't a plan A. There might be things in here other than non-hostile Daughters that we'd want to preserve. Relics, or documents, or a useful terrain feature, or whatever. I just want to raise the possibility. If there's something here that wants to play games with us, we can always just flip the table.

Anyways, as for a current plan of action:

>>5027213
Supporting >>5027221 with the addition of
>Ask Amara if the Joyous can hear anything now that the hum has stopped.
>>
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>>5027252
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>>5027252
>>5027313
the best part is if i remember correctly we actually calculated Rath in the old system actually probably could nuke a city if she was willing to burn herself down to 1 health even without that.
though thats obviously the safer option.
not sure if she still can though, the accumulative stack from the arms did most of that im pretty sure.
>>
>>5027225
I absolutely agree that this is Nerada's work. She's laid a trap for us, and we are seconds away from her springing it.
>>
>>5027313
Some Daughters just want to watch the world burn.

>>5027318
Yeah, Rath is a walking weapon of mass destruction regardless. But it's nice to have a situation that makes it so convenient for her. Just in case.

>>5027325
Come to think of it, when did the psychic effect start? The fact that Alpha and her friend were flying over the city almost playfully implies they weren't caught in it yet. If it's a recent effect, maybe Nerada created it after seeing us and deciding to set up a game for us all to play with her.
>>
>>5027348
hard to say. maybe we could ask the Ikeans, they're near enough i'd assume an entire city reappearing was something they would want to investigate. we still have a Joyous getting cookies in there, now that i think about it.
side note, bet Amara is eager to bring that one back so she can absorb its memories of the cookie.
>>
>>5027375
Could be worth asking them. They wouldn't have noticed the psychic part, that's short-ranged, but they might know who got into this fight. It was a four on four of people around our level, I hope none of the four-woman groups we know were involved in it. Or at least that if they were, they won.

>side note, bet Amara is eager to bring that one back so she can absorb its memories of the cookie.
Even better, multiple Joyous went to the Ikea and were given cookies. Amara is going to absorb a half-dozen cookie memories all at once. Maybe she'll even get one firsthand, I would like to visit the Ikean Fortress eventually. It could be a nice unwinding moment after this tense business in the city. Just hanging out with some chill ladies and talking about the traffic they've seen come through here. Sounds pleasant.
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>>5027393
>They wouldn't have noticed the psychic part, that's short-ranged, but they might know who got into this fight.
well i was saying i wouldn't be surprised if they investigated it in person, which if they did they would know if the effect was here or not when it was spawned a few days ago. sure, i don't expect they got involved, but i wouldn't want to not go make sure the sudden city near us is safe or not. last thing they would need is bandits or something moving in that close.

>I would like to visit the Ikean Fortress eventually.
same but our family isnt one to let sudden potentially problematic cities lie. to be fair though West Alpha being involved legit makes it something we cant really ignore. something goes south with her and things will get bad for everyone im pretty positive on that.
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>>5027402
Oh, I see. Yeah, they might have sent a scout to look closer. Though in all likelihood we'll get an answer to the question of "what's causing that psychic aura" on our own well before we had the chance to ask them. The hum quieting does not bode well for our near future.

And yeah, definitely agree that we need to get this city sorted out before we leave. I just think it would be nice to visit the Fortress afterwards.
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>>5027213
Back from work. And hey, it's very likely to be that Hive Mistress daughter whose kit is literally her being one with pure darkness.
>>
>>5027313
>>5027348
Some Daughters just want to watch the world burn.

I have just the song for that. https://www.youtube.com/watch?v=q_hCSCgX8A8
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>>5027213
>give a slight smile and bow as you remember the silhouette from the Waystation tunnel earlier as well as the encroaching darkness.
>"Hello Nerada. May I ask a question? What was that tune you were humming?"
>>
>>5027214
Hey Bhop, when's the Disassociated Rocket Launch event? I hope we don't miss the launch.
>>
>>5027427
She might not call herself Nerada, actually. That's a Doctor Who reference, from an episode that aired before she was born (oh god, I feel so old now). Maybe her family were fans and showed her some of the Tenth Doctor-era episodes, but it feels more likely that it's a name other people gave her. Who knows what she calls herself?
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>>5027428
(Oh, you won't. It is scheduled to occur roughly two days from now, and you'll be given ample opportunity to get over there to be present.)
>>
>>5027450
Wow, that's close. We made friends with Ziz just in time, then, I remember being worried they'd attack the ship once it cleared a certain altitude. Telling them that it's not a threat is definitely something to make sure of.
>>
>>5027427
>>5027213
amending my vote:
>"Hello, what was the tune you were humming?"
>>
>>5026861
(Glad the appointment went relatively well...reminds me that I need to schedule an appointment of my own, soon.)

(Metroid Dread's on my list of titles to get soon, and hearing how intense it is has certainly gotten me hyped.)
>>
>>5027508
speaking of Metroid. some ideas inspired by it:

>Chozorian Maw (Core-Gluttonous[?]): The essence of life is one that all beings hunger for. Yours will be the one that might grow large enough to bring the galaxy to ruin. Spend 2 act and 10% of your max hp & bio to initiate an unbreakable grapple that drains up to 20% max hp & bio per round of your target on contact with an upkeep of 7% max bio and 1 act per round to maintain the unbreakable status of your grapple.


>Perfect Replica(consumable): A relic that is a glassy sphere containing a floating gelatnous amoeba with galactic upheaving potential that Crucibles dream of. The Amoeba constantly shapeshifts into perfect replicas of objects within the sphere. When a daughter uses this relic, she shatters the sphere and consumes the Amoeba, where its essence intermingles with the daughter's entire being. Which begs the question: Who is the original and who is the Replica?
>Tl;dr: when consumed, gain the following effects:
>Gain augmentation PERFECT REPLICA
>PERFECT REPLICA: Double your ACT pool, statline, and Death save throw chances. All ability effects trigger an additional time. All individual death save throws rolled Best of Two.
>Upon entering failing to escape death's door, lose the augmentation PERFECT REPLICA and instantly revive back to full health with your original stat line prior to gaining the augmentation PERFECT REPLICA.
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>>5027213

With a silent gesture, you and the other two girls pull back to the Geschoss as a unit—Rath moves herself between you and the abyssal gap with a single decisive step, while you can practically feel the air pulse with Neuromancy, the very ground you walk on under the girl’s thrall. Your shoulders prickle as a trio of drill-tipped Gurrenlings claw their way to your shoulders from within your spine, taking flight to dart into the unknown and carve a path.

The high-pitched whine of organic drills against concrete and bone pierces through the city’s unnatural stillness, and by the time you, Gina, and Rath clamber back atop the Metall Geschoss, you’re already tapping on the hull.

“Amara! Have the Joyou-?”

“The Joyous found Alphie!” Your ward triumphantly declares, nearly clipping your chin with how quickly she swings open the hatch and leaving you to dodge a bloody nose by mere centimeters. “She’s just a little further down the way! A left and a right and there she is!”

Rath glances over her shoulder as you meet her disbelieving gaze, and both of you look to Gina to find her equally bewildered.

“Do you sense anyone in the ruins down that way?” You demand, the tell-tale whine of construction dying down as you your drilling brood go silent at your command. Amara’s ears twitch, eyes dilating as she stares intently into the void…and then she snaps back to her usual enthusiastic, shaking her head with a definitive “Nope!”

“…Good job, sweetie. Just…stay in the tank, alright?” You say, fixing her with a smile you hope is good enough to hide just how confused you feel. Once she disappears back into the cramped Geschoss, you immediately turn to the girls beside you who both start to speak before you can even open your mouth.

“I-“

“Sh-“

Gina blinks and Rath chuckles, the former bowing to the latter to lead the way.

“I was about to say that if we need to bring this thing down, I’m one-hundred-percent game. Once we find Alpha and get her out of here, I can trigger Ignition Form and we can watch the fireworks…couldn’t happen sooner, if I’m being honest.” The redhead says firmly, glancing back down the corridor “I ain’t afraid of no ghosts, but-“

“Bustin’ makes you feel good?” Gina interrupts, meeting your eyes and coyly ignoring Rath’s off-guard sputters. “I’ll keep watch, and I think we can both agree that the rest of the family should stay in the Geschoss…and I gotta say, I’m with Rath on this one. The Joyous can’t find traces of anyone living or dead, so I say we blow this popsicle stand with extreme prejudice.”

You’re inclined to agree, though as your vision shifts to see through your Gurrenlings’ eyes, you can’t help but shake the feeling you’re missing something…but the passage is empty and the walls, while crumbling, leave no avenues of escape.

There’s nothing there but wreckage draped in shadow.

(Continued)
>>
>>5027779

You’re still staring at the shattered alleyway even as the Geschoss lurches on. While the rest of your family continues to quietly converse in the belly of the tank you three are on high alert, Rath and Gina’s eyes radiating white-hot flame and deep neon amethyst as you continue into the dark.

A left and a right bring you to a street that’s blocked by collapsed debris…and true to Amara’s word, your target’s standing at the end of the line. West Alpha’s tall, sharply asymmetric form is still cloaked with a shroud of raw skin, her face obscured even as she turns around, somehow startled by your less-than-stealthy arrival.

“Defiant?” The woman intones, confused. “Why are you here?”

“To make sure you’re okay.” You answer softly, hopping down from November’s steed. “We sensed some emotional distortions in this city, some sort of field related to regret. When we realized you were here, we wanted to check on you.”

“I…yes. This is a thing that you would do. Of course.” The hulking cyborg mutters, more to herself than to you as her modulated baritone trails off.

“So…what brought you here?” You prompt, trying to gently draw Alpha out of her own thoughts and wherever they may be taking her. “I was at the Spine, and I thought I saw you flying with someone.”

“…Kei. There was a flight-capable Daughter. We were flying together, and…I… I had fu-”

Her voice cracks, a peal of laughter involuntarily escaping her speakers before her hands fly to her mouth. Her entire frame shudders as you take a step back, and you didn’t even realize Rath was by your side until she’s right there, ready to throw herself between you and harm’s way.

“There is something here that is capable of influencing my mind. That is not a thing that Prime intended. I will find the source of this aberration and destroy it. That is within the boundaries of our agreement.” Alpha intones, her voice level as her words remind you of Sam in a terrible, fleeting moment.

“I am missing something.” She announces, suddenly. “There is a hole. I thought it was the Cores I gave you, but that is not where it is. My systems are fully operational. I cannot detect what is missing from my frame. Something is wrong. I was broken before. Now I am breaking again.”

West Alpha turns to you, her burning eyes locking onto your from beneath her wretched hood.

“You helped me. I gave you my Cores. We are even. The slate is clean” Comes the cyborg’s demand. “I want a new trade. Help me stop this thing. Name your price.”

Her eyes flare with desperation.

“I will pay it.”

>>Have Francine and Gina inspect West Alpha more closely here and now while you try to get to the bottom of this.

>>Offer to escort West Alpha outside of the city and see if that helps whatever she’s experiencing.

>>Venture further into the ruins alongside West Alpha to determine the source of the empathic field.

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, One and All. Voting shall remain open for the next three hours, with posting to resume in four. Apologies for the later start, we’ve been having connectivity issues at the office, and a new, exciting range ban from /fit/ is in effect when I try to go off wifi.)
>>
>>5027780
>"Well for now answer me a couple of questions and i will see about the price once we could determine what it is you need help with."
>Have Gina and Francine check Alpha out while you slowly move forward. Staying still could very well be a death sentence. Ask her a couple of questions. It might very well be that her problem is emotional not physical.

>"Does this have to do with this Kei? Did she go missing here? Where exactly would you place this feeling? Where the heart would be in a normal person or in this case where your cores should be?"


Jumping off point. I think it is something psychological that is going on here.
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>>5027780
>Ask West Alpha if she would be ok with Francine inspecting her. you mean her no harm, but you're certain West Prime built her with all sorts of safeguards, so knowing both whats being bypassed and whats affected could help everyone here tremendously.
>otherwise, tell her you might already know exactly what the hole is... but you're not sure she will want to hear it. But that, ultimately, is here decision to make too.
>You also are not against helping her find and stop whoever or whatever is doing this, however West Prime must understand that if she accepts your help, you're doing things and solving this YOUR way, not hers. that means if whoever is behind this isnt meaning harm to Alpha or others, you get them to stop instead of kill them.
>...that said, if she accepts your help, theres no 'price' other than doing things your way instead of hers.

>>5027781
hey, its fine. so long as you dont start seeing mold growing on yourself theres worse problems to have from that flood.

>/fit/
someone in your office got into one heated argument over dumbells, huh?
>>
>>5027787
oooh i very much ask you at least change to ask West Alpha permission to check her. not asking while her emotional barriers are being messed with may be very very bad.

also, Kei is from another Anons fan story, so most likely wont actually have an overly significant impact here. bit meta but still.
most likely its the leftovers from the fact the Wests are made of people.
>>
>>5027781
changing vote from >>5027787
to supporting >>5027789


>>5027792
you are right in that absolutely and put it better than i could have.

also the Kei thing was asked because West spoke of her and she could be important.... in theory.
>>
>>5027792
i also agree that it is probably because she is created from someone else. Now that she is not overwritten constantly those emotions or leftover things could bloom...

all the more important to make sure she wont just have a breakdown.
>>
>>5027779
>Aww, okay...
Damn it, now I almost feel bad for not wandering into the obvious trap. You're not going to guilt trip me, Nerada! You want to play, just come out and say hello, first.

>>5027780
Yeah, >>5027789 looks good. Supporting.

Though if Alpha wanted to reward us entirely out of the kindness of her heart and not as a transaction and gave us a copy of the Generating Halo, I wouldn't object. Just saying. I don't even necessarily want it (though I'm sure it's great), I just want to see its stat block. There's a completionist part of me that upon learning that there's a set of twelve things just can't be happy until its seen them all.

>>5027801
Especially with it being a regret field and Alpha having murdered dozens if not hundreds of people. My guess is that it's trying to play on the original person's sense of morality in order to make Alpha feel regret for what she's done, and that's straining against her various control implants.
>>
>>5027799
yeah not saying kei making her feel the emotion of fun isnt important, and i get its a bit 4th wall info too, was just pointing out just incase it mattered due to the obvious issues with trying to over involve such things in the story.

>>5027801
fully agree. an emotionally unstable West Alpha may not be much better. actually, it would probably indeed be much worse. an emotional one? maybe not, but certainly an emotionally unstable one.
>>
>>5027780
>>5027789
>West Prime must understand
West ALPHA must, my fricking goodness.
this is the issue with having so many Wests and Alphas running around, no one even batted an eye at that mistake i made there, me included the most.
>>
>>5027809
Look its West and that is the important bit. The thing is she is not Francine and until she takes another Name its quite easy to mess names up. Especially if you only have text to look upon....

I noticed and then convinced myself i had just misread....
>>
>>5027780

>start with laying down the terms here >>5027789 before going into detailed questioning. below.

>"Now, lets start from the beginning after we had our agreement."

>Coax West Alpha into recounting her time she spent between our agreement and our current encounter. Whenever West Alpha's emotions start to heighten and she gets into a panic, gently calm her down with words of reassurance like "Alright, lets stop and take a deep breath, slowly. In, out. Feeling a little better now?"

>"the point of taking these deep breaths to help calm yourself down isn't to fill the 'hole', it's to help re-center yourself so you can slowly figure out what to do."

>"Can you describe Kei to me? What does she look like? Who is Kei? Do you remember what the two of you were doing prior to landing here? Do you have a reason as to why you and Kei came to this place?"
>"When you were traveling with Kei, how did you feel?"
>Was that 'hole' there when you were with Kei? Then when you were separated from Kei, was it then did you feel this hole appear?"

>If feeling confident
>"I think I know exactly what you are feeling. You were happy when you were with Kei, and now without her? you feel lonely."
>"Calm down, there is nothing wrong with you. You are fine."
>"It is perfectly normal to feel that way because that is one of the many emotions that makes everyone who and what they are. It's what makes people human. Francine felt lonely at times, November felt lonely at time, even I've felt that way before."
>"I think the reason you're feeling lonely is because miss Kei. Because Kei isn't with you, you have this feeling that you're missing something. Which turns into an aching emptiness the longer it goes on. Similar to what you're feeling inside."
>"Loneliness isn't an emotion that is to be destroyed. Nor is the fun you had with Kei. It's something to be experienced, and an emotion that is necessary for the human experience. Without loneliness, the happiness you had traveling with Kei wouldn't have been much more meaningful, or make the loneliness more prominent."

>"That said, would you like us to help you find Kei?"

I think I get what West Alpha is feeling here: Loneliness. From her background history, West Alpha was mainly alone who was feared. Then came us and our negotiated agreement. Post-agreement, West Alpha suddenly found herself with someone who is willing to travel with her. And now her traveling partner is missing. That loneliness Alphie didn't mind before is now suddenly more pronounced with Kei not being by her side. And now Alpha's basically in a blind panic like a child who suddenly got separated from a friend or a mother. And Alphie is one who doesn't really understand the emotions she's feeling. So it's basically up to us to help guide her through exactly what she is feeling and parse those emotions into words she could understand.

Basically we're having to teach a "Rei-clone" how to be human. A nuclear powered Rei-clone, but one nonetheless.
>>
>>5027847
I don't know. This field is causing regret, not loneliness. I think Alpha will be much happier once she can be with Kei again, but that's not the entirety of her current malaise. I also don't think we should front-load the conversation with Alpha about her feelings, she's anxious right now and anything that prolongs waiting around will make her more anxious. We should address points as they arise, dealing with this problem.

>Basically we're having to teach a "Rei-clone" how to be human. A nuclear powered Rei-clone, but one nonetheless.
Is it really a Rei clone if they can't cause the apocalypse if things go wrong? Come to think of it, Gina did say the words "come tumbling down tumbling down" right before the humming stopped. Looks like it's Third Impact time.
>>
>>5027847
this seems like quite a lot to put Alpha through right now. I think we need to get going quicker or she will explode on us.

And it might not be third impact but for us it could still mean the apocalypse.

And trying to force her to articulate feelings she might not have a concept for might also be a thing of impossibility simply because she lacks the context.
>>
>>5027858
Fair points on the front-loaded dialogue.
Should we add in a vote that has us gently her out of the city of regret?
>Is it really a Rei clone if they can't cause the apocalypse if things go wrong?

Counter point: The West Collective are essentially clones of West. There were multiple Rei-clones. There are multiple clones of west.

>>5027780

Amending my vote from >>5027847 to >>5027789. I don't want to bombard West Alpha with front-loaded dialogue.
>>
>>5027864
>Should we add in a vote that has us gently her out of the city of regret?
I think the best way out is through. Find the source of the problem, fix it/eliminate it, and reunite Alpha with Kei once there's no longer some siren signal distracting them.

>Counter point: The West Collective are essentially clones of West. There were multiple Rei-clones. There are multiple clones of west.
Counter counter point: Most of the Reiquarium was completely harmless and it was only the active Rei embedded with Lilith's soul that was a potential threat.
>>
>>5027864
>>5027868
yeah i agree, the best way to do this is to solve the problem, assuming she doesn't how immediate signs of that not being possible.
even then ,we can get her out while trying to push forward ourselves.
>>
>>5027780

“With your permission, I’d like one of my allies to inspect you. Francine may be the only one of us that could deduce what’s wrong.” You begin, your voice soft, yet firm. “I mean you no harm, but I’m certain West Prime built you with all sorts of safeguards, so knowing both what’s being bypassed and what’s affected could help everyone here tremendously.”

“I relent to this. This error must be corrected.” The towering ex-Daughter intones.

“Now, I may already know where the hole is…but I’m not sure you’ll want to hear it. That said, it’s ultimately your decision to make.”

A whirring sounds deep within West Alpha’s chassis, and then; “I…do not understand. Explain.”

“Don’t worry about it for now. Let’s just get you looked at, okay? Francine!” You call out, the good doctor popping her head out of the open hatch after a few moments. “Think you could give West Alpha a once-or-twice-over?”

“Much obliged, Darling.” Comes her enthused and expected reply—she’s the one most qualified to figure out what’s troubling the errant proxy, to say nothing of giving her the chance to inspect Prime’s most dangerous creation. The moment Francine clambers down the Geschoss and steps into range of Rath’s light, West Alpha tenses.

“Pri-!” She begins before catching herself, and in that moment her voice cracks like a lost child who’s just caught sight of their mother. “…No. Just a proxy. What is your designation?”

“’Francine’, if you please. The designations just get confusing after a while.” The other woman answers coolly, doffing her coat and hanging it on a nearby piece of rebar that juts from the mangled, bloody wall like a rusted splinter. “Alright, I’m going to need a clear working space, so I need you to remove your shroud.”

The lumbering cyborg hesitates for a moment before pulling the sheet away to reveal her full form, in all its hideous glory. Metal and flesh joined together in disharmony, a body ravaged by a hundred experiments to create a thing responsible for just as many lives lost to the whims of West Prime’s curiosity. Alpha takes a knee, and you watch as metal plates shift, giving way to shattered bone that’s held together with brutal rivets and tortured muscle. She creaks with every breath, glowing eyes locked behind metal lenses and trained on the mirror image of her creator.

If this is the state of West Prime’s pride and joy, then you shudder to think what she’d do to the rest of humanity if her dreams become reality.

“Alpha? I want to be perfectly clear—I am not against helping you find and stop whoever or whatever is doing this. However, you have to understand that if you accepts our help, we’re doing things and solving this *my* way, not yours.” You forward, West Alpha making a point of ignoring Francine’s inspection of her mangled frame as she listens to your conditions.

(Continued)
>>
>>5027945

"That means if whoever is behind all this doesn’t have ill intent to you or any of us, then we stop them without resorting to unnecessary violence.”

“This is amenable. Your demands are still within the bounds of our original contract. Nothing has changed.” She gruffly intones as you dig in your heels.

“There’s not going to be any 'price' for us helping you with this, other than doing things my way. Is that amenable, too?”

“…Yes.” She replies, and with that you leave Francine to her work. Rath’s doing an admirable job of holding back the darkness, even if your resident doctor has to occasionally usher the red-head back to avoid getting blinded. After a few moments of poking and prodding, she’s able to open the left half of West Alpha’s body, her frame flaying open to reveal the mess of rewired Relics and arcane biotech that comprises most of the proxy’s body. The right half quickly proves to be a different beast entirely, however, as you watch Francine’s frustrations mount before she looks up at her towering patient.

“Are you able to open this? I’m not seeing any kind of quick-release like on your left side.”

“That sub-system is not meant to be breached except by Prime’s own hands. There is no ‘quick release’. Simply remove the shell.” Alpha intones, her impatience evident in her words if not her monotone. “It can be torn off easily. I will self-repair.”

“Oh, for...look, there has to be some way to get this off besides ripping off a piece of you."

“It was no issue for Prime. It was a simple matter. Why do you hesitate?”

“Because I’m not…” Francine starts, biting back her anger before continuing with a professionally even tone. “…because I am under oath to do no harm, thats why."

“An irrelevant concern for this frame. Remove it. If you do not wish to, then I-“ Alpha grumbles, reaching down to tear free the offending plate before her hand's promptly smacked away by a scowling Francine.

“Oh, hold still you big baby.” She chides before she can stop herself, eyes going wide at the realization of the fact she just admonished a walking nuclear warhead as though one would a child.

“…What did you just say?” Alpha asks, though it's a question devoid of anger, instead laced with something you can't quite place. Recollection, maybe?

“Its nothing. My apologies, but this will go much faster if you cease your squirming.” Francine dismisses as as dives back into her work. You consider keeping Alpha occupied as Francine does what she must, but just as you're about to speak up your ally's face threads through with vines as powerful tendrils emerge from between her fingernails, working their way underneath the plating to make room for far more dexterous strands of gold that deftly slip into the cyborg's inner workings.

(Continued)
>>
>>5027948

"Well, for better or worse there's nothing wrong with any of your systems." Francine finally declares, stepping back to flex the fingers of both hands once they reconstitute.

"Impossible. Run diagnostics again." West Alpha demands firmly. "There is something missing."

"When you say 'missing, what do you mean exactly?" You finally ask, stepping away from the Geschoss and towards the two women. "Can you explain it?"

"It is...as though I have been assigned a mission whose parameters I have failed." Alpha begins, each word hitched as she struggles to describe what's troubling her. "But it is more than that. There is a more intense feeling of something that has been torn from me. It is...similar...to when I gave you half of my Forge Cores, but...deeper, somehow. I do not know how I was constructed, but I know that this is not an optimal operating state for locating my creator."

"Are there are other symptoms of note? Tell us everything, no matter how insignificant if may se to you." Francine contributes, folding her arms as she looks her patient up and down. "It could be important."

You and she notice the hesitation at the same time; how reluctant West Alpha is to describe what ails her...or perhaps it's more that she simply lacks any experience of articulating how she actually feels.

"...my head." She finally confesses after a long moment. "There is a pressure that was not there before. It comes and goes with...with how the hole enlarges and shrinks. Both started once I landed. After my flight with Kei. It...it was like I..."

She groans, though whether it's borne of frustration or pain is a question that's overridden by a resolute shake of the cyborg's head.

"This is getting us nowhere. The source of this error must be coming from somewhere in this city." West Alpha dismisses...then, with a hint of something like fear;

"It has to be."

>>Use Gina's Neuromancy to keep the terrain steady as you carve your way deeper into the city of shadows. West Alpha wants a material solution, so you'll see if you can give her one.

>>West Alpha may not like it, but you're getting somewhere with your questions...press on with more direct ones. She's on the cusp of something, you can feel it.

>>If the city's the heart of the problem, then the most logical solution would be to leave it...though given the turmoil West Alpha seems to be experiencing, you wonder if she's just not thinking straight.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately four.)
>>
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>>5027954
(In honor for surpassing a thousand posts, a meme of questionable quality.)
>>
>>5027952
vote;
>Use Gina's Neuromancy to keep the terrain steady as you carve your way deeper into the city of shadows. West Alpha wants a material solution, so you'll see if you can give her one.
>Keep the pace slow and steady though. do your best to have everyone expand and 'take control' of what they can to avoid the literal death trap you are technically in, aswell as probe for anything else that may lurk or be triggered with your other abilities.

>While walking, engage with W.Alpha some more.
>"...So... Alpha... as i said before... I think i know whats going on."
>turn to look at her, giving her a reassuring but sad smile.
>"The Field here is making people recall negativity. Regrets and such. things they wish they had done differently or hadn't happened."
>give it a pause as you take a moment to look at your surroundings.
>"Emotions, to be precise. things from their past, whether they remember them happening consciously or not."
>Let that hang in the air, as its enough of a hint without saying more til she asks for it, as she hopefully remembers you putting forth moments before.

>>5027955
I groaned hard, not gonna lie.
>>
>>5027952
Supporting >>5027966

>>5027955
What is this..... I have to admit i am not the most aware of internet culture to be honest
>>
>>5027967
its a meme called the 'jack-o' pose. a character with said name in the newest guilty gear has that as her crouch pose, if im getting all my facts straight.
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>>5027968
what kind of stupid crouch pose is that supposed to be? Everyone will be able to see them sticking their ass out to dry.
>>
>>5027971
its a fighting game i think, if that helps.
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>>5027948
>“Oh, hold still you big baby.” She chides before she can stop herself, eyes going wide at the realization of the fact she just admonished a walking nuclear warhead as though one would a child.
>“…What did you just say?” Alpha asks, though it's a question devoid of anger, instead laced with something you can't quite place. Recollection, maybe?
Well, we do know that Francine is West Beta, and was made at the same time as Alpha, possibly from "source materials" who knew each other. Maybe there's a bit of bleed-through there from those dead Daughters' relationship.

>>5027955
And this is why we tell Amara to be careful when browsing the Skinternet. It's just as horny as the internet was, but now everyone's got weirder fetishes.

>>5027952
Blerg, been agonizing over this write-in and I still don't like it. Feels like the best I could come up with is just a wordier restating of the other write-in. Whatever, just gonna post.

>>Use Gina's Neuromancy to keep the terrain steady as you carve your way deeper into the city of shadows. West Alpha wants a material solution, so you'll see if you can give her one.
>>Write-In
>"So, I said I think I have an idea what's going on with your errors. And while I don't know for certain I'm right, I think this is a plausible hypothesis for you to explore."
>"The empathic field we're within is aimed to create the emotion of regret. Its creator wants us to dredge up old memories and agonize over the thought of how events could have gone differently."
>"Except, most of your memories are sealed away. So what happens when you have an emotional reaction to something you can't consciously access? To something that under normal circumstances, you'd never even realize was there?"
>>
>>5027952

West Alpha wants a material solution, so you’re going to give her one.

“Alright, so we dig.”

Intent manifests into action as within moments the debris is being cleared by a legion of Gurrenlings, their powerful drills boring into the hardened viscera as Gina keeps the whole project from coming down around your ears. Francine’s unspooled herself up to the elbows, the biomass that makes up her forearms threaded through the meaty bedrock as Rath’s burning fingers tear through solid stone as though it were sawdust. Dorian stands back, vigilant and electric as sparks dance along his stoic form, keen eyes watchful for the first sign of falling debris or imminent danger. The work is slow and steady, and while Orwell sits atop the Geschoss with her arms folded, you keep your own vigil with Amara by your side, surrounded by the weary-looking Joyous who’ve returned from the excursion, and just to your left…

West Alpha’s donned her cloak, rendering her the same unsettling figure that you met only a week prior…but after seeing what lies beneath, you can’t help but feel an ever greater degree of pity, one you try to keep out of your voice as you address the baleful cyborg.

“So, Alpha...as I said before, I think I know what’s going on." You begin, inching forward as yet more progress is made on the barrier before you.

“Explain.” She demands once more, glancing down to see your sad, quiet smile.

"The Field here is making people recall negativity…regrets, and such. Things they wish they had done differently or hadn't happened." You explain, taking a moment to glance around at your surroundings. “Emotions, to be more precise. Things from their past, whether they remember them happening consciously or not.”

“I do not understand.” The cyborg fires back, voice tinged with frustration. “I have no regrets. No past. This is not the answer. There is an external factor.”

“Maybe.” You admit, letting her protestations wash off you...all the while, you can see your words seep into her thoughts, doubt percolating in her mind and the silence that settles between sentences.

“The proxy that joined you. The one that has designated herself ‘Francine’.” Alpha begins, softly. “Does she treat all of her projects the same way?”

“How so?” You lead, and Alpha’s chassis whirs with consideration before she speaks again a few moments later.

“She was…delicate. Sure of herself, but hesitating before doing anything she assumed would cause discomfort to the biological components of my frame. It made the inspection take longer. And what she said, it...I do not understand why she does these things.”

“It’s because she didn’t want to hurt you…and yes, she treats all of us with kid gloves, when it’s called for.”

“It’s inefficient.” Alpha grumbles.

“It’s kindness.” You counter, just as Rath turns around and waves at you.

“We’ve breached!”

(Continued)
>>
>>5028120

Within moments your family breaks through the remainder of the blockade, Gina’s efforts to keep several tons of biomass from burying you alive almost making her neon veins outshine Rath’s radiance. Peering into the darkness, eyes adjusting until you catch sight of something in the distance. The shattered highway winds on until it simply drops off into an abyss, at the edge of which stands a trio of spectral women around a discoloration on the faded asphalt—three older women casting their wan blue light at the end of the bridge to nowhere.

None of them acknowledge your approach, the ‘why’ of the situation quickly becoming evident as they reveal themselves to be duplicates, phantasmal constructs staring down at a stain…the shape of a body, devoured by the ravenous earth.

“They’re lingering…but how?” Gina whispers in awe, eyes alight with as much intrigue as Neuromancy.

“Some sort of augmentation, perhaps?” Francine murmurs, the construct’s azure glow reflected in her own intensely curious gaze.

“But how do we know they’re the cause?” Amara whispers to you just before the figures flicker, a wave of sorrowful nostalgia crashing over present.

“Oh okay that makes sense.” Your young ward murmurs to herself, nodding even as the constructs promptly burst into flame, November’s countermeasures triggered. They don’t even react, the flames lapping at their pristine features before dying out after a few moments without fuel to feed them.

“Welp, Imma head out so I don’t make this worse.” November sighs, gesturing to Francine and your Dream Daughters. “Everybody without Halos, back in the tank.”

They’re on their way to the Geschoss when West Alpha’s entire body shudders violently, and with a burst of air and the metallic tang of ions on your tongue, Dorian’s instantly beside you with Rath literally hot on his heels.

“Alpha, what’s-”

“It’s worse. It HURTS.” She groans, agony slipping into her distorted voice as she nearly doubles over. “They are the source. If we destroy them, I will be-”

"The empathic field we're within is aimed to create the emotion of regret.” You interrupt, stepping between her and the spectral constructs. “Its creator wants us to dredge up old memories and agonize over the thought of how events could have gone differently."

“This is irrele-”

"Except your memories are sealed away. So what happens when you have an emotional reaction to something you can't consciously access? To something that under normal circumstances, you'd never even realize was there?"

West Alpha’s eyes flare as yet more emotion squirms its way into her tone. “Destroy them, Defiant. Stop them. I do not care which.”

A deep, throaty hum begins to drone from within her frame, heat billowing from the mangled weapon that is her body.

“I want to be FIXED.”

>>Dispel them immediately.

>>Bring Alpha closer to them.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume (promptly, if all goes well) at 10AM Eastern time tomorrow morning. Thank you all for your patience, kindness, and participation, one and all, and I shall be back in the Vein shortly after fixing dinner and taking care of some laundry.)
>>
>>5028125
Alright, well if Alpha is being caused suffering by these things, and she doesn't consent to being brought closer, let's eliminate them. But do it safely, we don't want any backlash.

>>Write-In
>First, ask Alpha's permission to use Skintalker and Neuromancy abilities on her to shield her from any further flares while we dismantle these things.
>If she consents, create a Psychica Spiralis field and attach a Psy-Plateling to her for further protection.
>Have Amara and the Joyous cast OMA GRA SUTH THA and OMA GRA FOL THA on the group to bolster concentration and soothe emotions.
>Gina jacks into and takes control of the constructs with Neon Ascendant, and commands them to shut down.
>Everyone else stays on guard in case the constructs are able to resist Gina's control, and blasts them if they look like they're going to start fighting back.
>>
>>5028125
Vote;
>Give West Alpha what protections we can.
>Then, have Amara try and calm the Constructs down.
>Have you and Gina see if you cant jack in and communicate with the constructs, or figure out more about them. they still exist despite all odds, maybe you can convince whatever lingers to stop or sleep on its own, over outright destroying them.
>But be prepared to do whats necessary if they cannot or will not be reasoned with.

>>5028152
lets not jump to the most violent solution possible now. Dream Daughters can easily be on constructs, and Grandma Uzu existed past her death fully as one. there may be something left here to reason with, however minor it may be.
>>
>>5028164
Well, they're all identical, so they probably don't have Dream Daughters occupying them. But fair, maybe they've got copies of the original Daughter's mindstate in there. I was seeing "command to shut down" as a non-violent solution, since it would just turn them off, but I can see how that could also be interpreted as more forceful if they are people. So yeah, let me adjust my vote to make it clear I don't just want to crush any mindstates that might be in there.

>>5028125
Changing >>5028152 to

>>Write-In
>First, ask Alpha's permission to use Skintalker and Neuromancy abilities on her to shield her from any further flares while we dismantle these things.
>If she consents, create a Psychica Spiralis field and attach a Psy-Plateling to her for further protection.
>Have the Joyous cast OMA GRA SUTH THA and OMA GRA FOL THA on the group to bolster concentration and soothe emotions.
>Have Amara case VIE GRA SUTH CUNT on the constructs, see if that calms their empathic field.
>Gina jacks into and takes control of the constructs with Neon Ascendant. If they possess any sort of intelligence, try to convince them to stand down. If they're automatons, take control and shut them down.
>Everyone else stays on guard in case the constructs react with hostility to Gina's contact, destroying them if we have to.
>>
>None of them acknowledge your approach, the ‘why’ of the situation quickly becoming evident as they reveal themselves to be duplicates, phantasmal constructs staring down at a stain…the shape of a body, devoured by the ravenous earth.

Goddamn I'm late, but I see that almost none of you noticed that the constructs are staring at the corpse. Are those lingering effects used to suppress the corpse itself? because the way the constructs are staring at the corpse it seems very likely that the constructs are there to suppress the corpse's deathrattle effects or something.
>>
>>5028408
I think we noticed, its just our attention was drawn to other issues and places.
that, and we both saw them flicker when the effect happened, and Novembers Platinum only activated when they flickered and specifically targeted them.

maybe they're doing something to the corpse, but whatever they're doing is also upsetting a walking nuclear bomb, and that kinda seemed more important to solve first. the corpse at worse spawned a city, one we ourselves technically can end if necessary. and upset West Alpha can level several cities.
>>
>>5028408
In addition to what >>5028412 said, I just assumed the corpse was well and truly dead. BHOP uses the phrase "the ravenous earth" and variations on it to describe when a corpse has been absorbed into the fleshscape and is beyond recovery. So it seems plausible to me that the Daughter the phantoms are keeping watch over isn't active anymore. Maybe she is and has a Flesh Artisan ability that lets her play possum, but she's probably gone. And if she isn't...well, the "Rath nukes everything" plan is still on the table. Having a nuclear weapon that produces no collateral damage has made me really confident about facing potential danger. I'm going to miss it, once we leave.

I'm more curious as to where the other bodies are. For the corpse to be here all by its own something would have had to have happened to isolate her from the rest of her party while also preventing the other team from retrieving her. If one side won they'd have tracked down all the bodies to consume them. Did something scare them off? Maybe seeing Alpha flying around the area, I guess? Or Nerada swarming over them, that's also something that would provoke a tired-out Daughter group to flee. Maybe Nerada even ate them all, and just couldn't get at this one because of the empathic field.
>>
(Good Morning, Everyone. My schedule got a little funky this morning, so the next update will go live on the second usual block, at 2PM Eastern time. My apologies for the delay, and I do hope your Friday is going well.)
>>
>>5028624
Its fine OP

I hope your day will not continue being funky.

Friday was okay.... a lot and i mean a lot of cleaning up work after the last project had to be done
But i could actually leave work around noon

just as well i still feel kinda off after my flueshot Monday.
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>>5028624
No problem, BHOP. See you then.
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>>5028624
well sorry your fridays like that but you do what you need to do.
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>>5028125

“Okay, then we’ll dismantle them.” You relent, one eye on the spectral trio and one on the agitated proxy beside you. “May we use some of our abilities to shield you from any further flares while we work on that?”

“Do it.” The cyborg affirms, and as you will it the ground beneath her feet cracks, twisting into the tell-tale whorl of the Psychica Spiralis. A pair of Psy-Platelings clamp on to her broad shoulders and with that, you give the signal to the rest of the family to do what must be done.

Amara’s clones cry out with a Lexicon chorus, their words latching onto regret and turning it into peace, however artificial. Their master steps forward, breathing out a phrase of her own that’s directed at the stubborn ghosts to calm their fraying existence. The stage set, Gina’s veins flare neon violet as she steps into Rath’s spotlight, her power spearing into the very heart of the constructs as their waning light suddenly shifts from pale blue to bright purple.

“They’re automatons, waiting for orders they’re not gonna get.” Gina grunts, focus split between dealing with the Phantasmal Conduit’s leaderless constructs and the tremendous effort required to keep your exit from crumbling to pieces. Rath, Dorian, and the others are all on high alert, ready to step in if the phantasms make any moves to defend themselves…but they just maintain their eternal vigil, even as they begin to warp and fade.

A flicker, a start, and then? They’re gone, excised from existence to join their creator. Their glow recedes to memory as Gina’s powers wane, Rath’s radiance the only true illumination left to beat back the stygian dark.

“It’s done.” Gina declares, drawing a ragged breath as she shifts her focus back to the crumbling structures that vault overhead.

“What’s wrong with Alphie?” Amara whispers beside you, and you whirl around to find the woman on one knee, hands tugging down at her cloak to hide her face from view.

“I’ve lost her.”

West Alpha’s utterance would have been barely audible in any other environment save for this tomb of a city, and the words that follow flow together in a stream of confusion and lament. “Prime…but not Prime? Prime is there. Prime is everything. Overlaid on…something else. Something I lost. Two things? One thing. Two-made-one. I don’t-“

Her entire body heaves, a terrible sound crashing out of her throat as a wretching sob.

“What IS this?!” She bellows, hands clamping around her head so hard you hear metal creak from the strain. “I have not been fixed. I cannot be fixed. I am…broken. Was broken. MADE broken. Why? Why would Prime do this?”

You reach out your to try and pry her fingers from her own skull...

…and that’s when the fingers of her right hand lash out and seize around your throat.

(Continued)
>>
>>5028786

Rath or Dorian, you’re not sure who moves faster as blistering bolts and boiling heat overwhelm you in an instant.

“Wait!” You cry out, Rath’s fist and Dorian’s scythe freezing a hair’s breadth from Alpha’s face...because she’s just staring at you, her lenses cracked and leaking bloody tears. Her hand relaxes, clamping on your shoulder as her whole body trembles.

“No. No, she wouldn’t want me to hurt you, she…it’s not your fault. You fix broken things. That is the thing you do. I am broken, and…I’ve killed.” A rasping breath rattles her speakers, a primal reflex lost on a body without lungs. “So many. So many for her. Because of her, but she wouldn’t want me to. But she asked! And I promised. I promised that I would kill for Prime. I promised I wouldn’t hurt anyone. I…I’ve broken a promise. Both promises. One promise? I don’t…”

She withdraws into herself, arms disappearing beneath her cloak as the tremors that wracked her ruined frame subside.

“This body…this mind is failing me. I have to find Prime. She is smarter than this. But she still made me a body that breaks and a mind that is weak.” She declares, rising on unsteady legs. “I have to be fixed. I will MAKE her fix me. She will explain this. She will explain me, to me.”

“Alpha…West’s not the only one who can help you.” You say, gently motioning for your two warriors to stand down. “We have allies. Friends. People who would do anything it took to get you the help you need, whatever that may be…if you let them.”

“It has to be Prime. Said I was her masterpiece. She pushed all of these…errors…to the side. So I could focus. So I could be efficient. But they’re coming one after another and another and ano-stop. Stop it!” Alpha barks at herself, and you almost flinch as she slams her own chest with one tank-wrecking fist. “There is a hole inside me because she MADE me this way! No one else could have done this. She made me hollow. She…she altered something inside me. I will know what has been changed.”

She rises, staring down at you with ichorous tears staining her features.

“I have done as you asked. You have done as I asked. Our business is concluded.” She intones, struggling to keep her affect as flat as it once was while sadness and rage creep in around every syllable.

“I am going to find Prime…” She mutters, her frame humming with terrible power. “…and I will make her tell me what she’s done.”

>>You can’t let Alpha leave, not while she’s so vulnerable. Try to interface with her somehow, at least to reach some level of stability.

>>While you can’t stop her from finding Prime, she’s in no condition to venture out. Ask her to come with you, and you’ll find her a place where she can rest and gather her thoughts.

>>Let Alpha go to find her maker. For better or worse, she’s a loaded gun…one that’s aimed at your greatest enemy.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in approximately four.)
>>
>>5028791
>>While you can’t stop her from finding Prime, she’s in no condition to venture out. Ask her to come with you, and you’ll find her a place where she can rest and gather her thoughts.
>>Write-In
>"Alpha, I know you're in pain right now, and you want nothing more than to stop that pain. But please, don't just go flying off looking for Prime. Not yet, give yourself a moment to rest. You still don't know where Prime is, you're going to be searching for her for some time anyway. A brief delay to calm your thoughts won't be much on that time frame, and it will make you more focused and better able to search. Alright?"

I mean, really I want to stop her from leaving entirely, but telling her that will not go over well. Let's try to shift her by steps. We'll get her calmed down and then see if we can talk to her more.

Still wondering what happened to all the other Daughters, too. I can only assume that Nerada ate all the corpses she could reach.
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>>5028791
Seconding this: >>5028805

Even if we can't deter her entirely, at the very least, we need to take steps and help her calm down a bit.
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>>5028791
Supporting >>5028805
>>
(Back home and writing now, everyone. Thank you for your patience.)
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>>5028791

"Alpha, I know you're in pain right now, and you want nothing more than to stop that pain.” You start, firmly keeping your allies back as you step closer to the towering cyborg. “But please, don't just go flying off looking for Prime.”

“I will not sit and do nothing. I will find her. I-“

“Not yet, and you won’t be doing ‘nothing’.” You insist, your tone of voice even giving the giant cyborg pause. “Give yourself a moment to rest. You still don't know where Prime is, and you're going to be searching for her for a while, anyway. A brief delay to calm your thoughts won't be much on that time frame, and it will make you more focused and better able to search. Alright?"

“I...do not like this plan.” Alpha huffs.

“But it’s logical, isn’t it?” Comes your pre-planned counter. “You’re not at your best, and you know it. Barging on ahead runs the risk of compromising your goal.”

You’ve got her. She hates you for it, but she can’t help but admit that your logic is sound.


“…Very well.” The other woman finally relents, reluctance writ large on her hunched shoulders. “I will rest for a time. However, I...no.. It is irrelevant.”

“What’s up?” You prompt, and her speakers crackle, as if unsure of how to voice what’s on her mind.


“I…”

“Yes?”

“I do not wish to stay here. In this place.” She requests, weakly. “It is crumbling. It is cramped. It is…dark?”

West Alpha pauses, tilting her head up and drawing your attention skyward. The shadows between the spires recede, the red light of day spilling through the leaning ruins…all except for a sliver of shade that twists and coils in the scarlet dusk, forming the rough shape of a hand that points down towards your makeshift doorway.

You turn to find the debris behind you suddenly enveloped in shadow, a low growl your only warning before it melts away—devoured by the dark as a tunnel large enough to accommodate the Metall Geschoss lances through the city. You’re left staring at a series of neat archways that’ve been carved through the rubble, each one held steady by a carpet of night and with a series of lines dangling beneath each one.

“Sorry…if I…scared you. Just…wanted…to play. Hope…this…helps.” Gina reads aloud, peering at the words that hang beneath each archway. “With a little frowny face at the end. Cute…unnerving, but cute.”

“This is that girl the Barbers told us about, isn’t it? Nerada, they called her.” Rath growls, fingers held tight into fists like miniature suns. Glancing to Orwell atop the tank, the blonde teen’s already covered her bases by fixing you with a shrug of ‘beats the hell out of me’.

{I’m still keeping our main exit held up, but she’s taken almost all of the weight} GG informs you, her jovial tone gone as she and you are on the same suspicious, if silent, page. {Are alarm bells going off in your head, too?}

(Continued)
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>>5028995

[Yeah, but let’s face facts—she could’ve jumped us at any time before now...how old did the Barbers say she was, again? Ten?]

{Between eight and nine, I think. Why?}

[I could see Amara pulling something like this...especially is she was alone] You admit, biting your bottom lip as you run through the facts in your mind. [Amara and I saw a young girl slip into the shadows earlier at the waystation, so she might’ve followed us here]

{Or there might be another Waystation buried in this place} The Neuromancer hypothesizes, glancing to the cavernous pit at your back. {Could explain what’s in that fucking thing, ‘cause I’m dying to know}

[I’m sure you are...but Nerada being here explains some things. The weird Alpha sighting earlier, the shadows, the-}

{The lack of bodies? Yeah, it’s been bugging me, too} She agrees, doing some quick math in her head. {As fast as talking through the Crimson Cord is, If we wait around any longer it’ll be obvious we’re stalling. Look, if she’s up for a fight, we’ve got our whole family here...plus Alpha, for what it’s worth}

Weighing your options, your hand finds Escher’s Gear at the bottom of your dress pocket, thumbing the spokes as you consider your best play...all the while keeping Alpha's tenuous emotional state top of mind.

{Whatever you decide, I’m with you babe}

>>Accept the unexpected gift, following the path Nerada’s carved to the exit.

>>Ask to speak with Nerada directly before you take any chances on the exit she’s carved for you.

>>Warp out of here using Escher’s Gear, with West Alpha in tow...before or after giving Nerada a head’s up is a matter of tactics, at this point.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume on Tuesday, Oct. 19th at 10AM. Eastern time.)

(Thank you all for bearing with my odd schedule today. It wasn't a bad one, but it was hard to find a good groove with just how random everything that came across my plate ended up being. As always, thank you for your particiaption,
enthusiasm, and commentary, and I wish you a very restful weekend.)

(I'll be updating the character sheets soon before getting started on the Relic sheets, so as always, let me know if you see anything I miss or that could be adjusted for greater clarity.)
>>
>>5028998
>>Accept the unexpected gift, following the path Nerada’s carved to the exit.

I'm willing to take this gamble. Yeah, earlier I was worried it was a trap, but she's actually communicating now and that earns a lot of good will with me. Besides, we've got two separate nuclear options here, if she actually did anything she'd be in for a lot of hurt. I don't want to vaporize a nine year-old, but I totally will.

Also, I think teleporting out with Escher's Gear might require leaving Alpha here. I remember her not being able to use Waystations for some reason, would that apply to the temporary pseudo-Waystations the Gear produces? Probably best not to chance leaving her and having her feel abandoned.

>>5028999
Thanks for running, BHOP. Sorry to hear your day was hectic. I hope next week is more orderly for you. Have a nice weekend.
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>>5028999
ha, i missed the last one due to helping my dad level some of their backyard for a mini-barn, and if your schedule wasn't iffy i'd not be in time for this one either probably. irony or something.
i hate traffic, by the way.

thanks for running, and hope your weekend is swell.

>>5028998
vote;
>Accept the unexpected gift, following the path Nerada’s carved to the exit.
>>see if you cant leave her a message near the end of the exit that says 'need to settle a nuclear robot somewhere, but would love to meet. our next destination will be the Ikea once we have settled the current matter.'
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>>5029030
Ah, yes, of course. Definitely got to leave a message of "we'd like to play, but not right now, sweetie". I hope she and Amara can make friends. Just because I am a proud momma and like it whenever our daughter befriends new people her age.
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>>5028998
Adding to >>5029025
>Assuming it's not a trap, leave a message for Nerada thanking her for her help and apologizing that we were too busy to play right now. But we should be done soon, and we would like to meet, so if she wants to she can find us at the nearby Ikea.
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>>5029094
yeah i kinda feel bad if it really is just a child that wanted to play, but to be fair it didn't LOOK like playtime, and we kinda had more pressing matters.
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>>5029128
I feel like the children of the Crucible really don't understand how unsettling they can be, sometimes. The influence of the Crucible's changes on a developing brain, maybe. They're good kids, but man can they be creepy without realizing it.
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>>5028998
>>Accept the unexpected gift, following the path Nerada’s carved to the exit.

It seems risky, but we're well equipped to deal with her if anything bad happens. After all, West Alpha is one of the best people we could have on our side in a fight.

Before we leave, it would be polite to leave behind a message as well. A thank-you for the pathway she made, as well as an apology that we couldn't play right now, as we need to help a friend. But we would like to meet her once she's finished - NEAR the Ikea, and not AT it. Because if the Ikea daughters have had bad experiences with Nerada, we don't want to make them feel like we're leading a predator to their doorstep.
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>>5029158
Fair point. We can meet outside the bone forest that eats people. That seems to be the Fortress' outmost defense layer, so it shouldn't trigger any alarms.

>>5028998
Changing >>5029126 to "near the Ikea", not "at the Ikea".
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>>5028999
Back from work. Man, if there's one thing I don't particularly like about my job, it's that I miss voting on 2 of 3 updates per day.

Also I have to ask a particularly crucial question: Where is Kei? and what happened to her?
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>>5028998

>>Accept the unexpected gift, following the path Nerada’s carved to the exit.

I agree with >>5029030 and >>5029094.

Meanwhile, Alpha's reminded me of this track I was listening to that set the mood for the Spiraling Fear fight as I was catching up.

https://www.youtube.com/watch?v=0DTNs8Mo-BA
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>>5029250
>Where is Kei? and what happened to her?
she was a fan character no? wouldn't that be up to her author?
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>>5029250
That's a very good question, one we should ask once we've got Alpha someplace safe where she can calm down, just in case the answer is a bad one. We can hope it's just "oh, she's still flying around, waiting for her new cyborg friend to rejoin her", but let's be prepared for the answer to be "something ate her while Alpha was distracted".
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>>5029262
the omake that I wrote is where she debuted. But now that she's in bhop's hands after I gave permission for him to include her into the quest canon, I have no idea what her status is now now that she's involved with Alpha and traveled with her for quite some time.
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>>5029271
oh, thought it was similar to his mention of the Pepperbox Gang where they were lite canonized, not handing the character over to him.
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>>5028998
>ask a question to West Alpha: What happened to Kei?
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>>5029271
>>5029282
(I'll be clear, I have merely canonized the fact that your characters exist and have interacted with mine. Their actions and arcs are still their own, and are well outside my purview. I claim no ownership of them - it would be a disservice of you all as amazing creators in your own right.)
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>>5029258
(Ah, Arknights music wholeheartedly slaps, an excellent pick.)
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>>5029271 #
(Kei is perfectly fine, she and Alpha merely parted ways after their flight together.)
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>>5029315
yeah thats how i thought you were handling it.
fun to see them mentioned or in the background a bit but no reason to not let anons control their fates.
lord knows you you are basically running a Dwarf Fortress world in the background already if i remember correctly.
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>>5029322
ah. I see. Thanks for letting me know. Tis nice to see that Kei left an impression on Alpha though. Knowing that traveling with Kei left Alpha an idea of the freedom of flight and fun as much as Alpha hates to admit it.
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>>5028999
aww dang it missed yesterday completely aside from the first post.....

well it is still interesting and good to know that Nerada is actually talking to us now and Alpha is no longer on th everge of going nuclear. I guess there is still much more emotion in her than she cold have guessed. Maybe even more than Prime would have though possible.

At least i got a One Shot out of it Gmed by a friend of mine that ended with my character(a bosmer druid) and another one(a Pyromancy Sorcerer) to open a Cheesesteak sale after finding out how good the Goodberry steaks (Yes we reflavored the spell because of the whole Bosmer Thing from Elder Scrolls) and dipping them into cheese deadra.... elemental things........

wow this sounds like i was on drugs at the time now that i think about it.
>>
All this recent dealing with regret and Amalgams that hate their existence triggered some mental connections in me to the Flukes, of Fallen London and its spin-off games. So, I present the Commingled Choir, an Amalgam inspired by them. It's a bit cheesy, in order to explain the whole thing without just saying "it's like a Fluke, but as an Amalgam", I had to get a bit overwrought sometimes. But I still enjoyed writing it, if only for how well the Fallen London stuff translates to the Crucible.

https://docs.google.com/document/d/1rLtZ_wgFGNzstYVX7iMYeRUapnwddp_XpYQyHHaJd7s/edit?usp=sharing

The inspirations should be pretty obvious to anyone familiar with the games. The general concept is just the Principles of Coral, Heartpiercer is based on Aigul, Celestial Cacophony is a reference to how enemy Flukes like to attack by shouting Correspondence sigils at you, and Cartilaginous Servant is of course the Rubbery Men. And the name should be very familiar, with how the Fallen London setting likes to repeat variations on that poem. Do you recall how they came to that place?
>>
found something i thought people here might like.

https://www.youtube.com/watch?v=IihHr0lSUuc&list=WL&index=13
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>>5031674
Well, that was neat. A bit confusing and disjointed (something about a woman turning herself into a bioweapon to infect aliens that her cult worshiped?), but it had nice meat-monsters and an appropriately bleak and semi-religious tone that works very well for the body horror apocalypse genre. Thanks for sharing.
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>>5031863
no problem.
I think its supposed to be because the bio-alien-god was summoned from her blood(which may of been specifically needed to summon them), her blood can harm it and its minions. and so she now is the only one who has a chance to stop it.
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>>5028998

“Alright everyone—we’re leaving.” You declare to your family, and you can see by the looks in their eyes that each and every one of them understands what you’ve left unsaid.

A gift, accepted on-guard.

Those of your allies that had taken shelter in the Metall Geschoss exit the refurbished tank at your silent behest, leaving your entire family as mobile as possible in the event of sabotage. Each tunnel you pass through on your way to the exit brings you closer to the red light of day, the ever-brightening surroundings betraying the true nature of the shadows that surround you. It’s almost mesmerizing how they start to shine as you leave the city, and the by time the light of the Fleshscape’s eternal dusk greets you in full, you turn back to find a microscopic swarm that shimmers like the night sky.

“Can you hear me, by any chance?” You ask aloud, eyes roving the roiling shadows for a moment before a thumb’s up materializes once more from the glittering mass. “I need to take care of some things, but I’d love to meet you in person. Would you be open to that?”

Three…make that five more cartoonish hands manifest from the unseen girl’s swarm in heart agreement, their sheer enthusiasm making you crack a smile despite yourself. “I’ll be outside the oxyx treeline soon, so feel free to come on over when you’re ready, okay?”

You give the shimmering shadows a little wave, and four of the five hands coalesce into a grinning smiley face while the last one returning your gesture with wave of its own. With that, you and your allies start towards the Ikea with West Alpha in tow, the supple terrain nearly giving way under the hulking Daughter’s plodding steps. Your family’s quiet, most of them giving Alpha cautious, if subtle side-eyes—save for Amara, who’s excitedly peppering Orwell with questions about the Skinternet which the teen’s deftly answering…or avoiding, selectively.

Neither West Alpha’s posture nor gait betray any hint of her prior panic, and in the interest of touching base, you close the gap with a few deliberate strides.

“How are you feeling?” You ask, sidling up to the imposing figure as she struggles to make her way across the unforgiving landscape.

“You keep coming to me. Asking me things.” West Alpha softly intones, her voice tinged with a questioning lilt. “The attention you are giving me goes beyond risk mitigation.”

“Because I don’t see you as a risk to be mitigated.” Comes your prompt counter. “I see you as a person. Same as me.” With a nod to Francine, you add; “Same as her, or any member of my family.”

“I am not related to you by blood or marriage. ‘Family’ is a misnomer.” She retorts, and you can’t help but chuckle softly.

“Most of us aren’t related. That’s not what a family is. It’s people who make the choice to care for one another, flaws and all. Blood, or no.”

(Continued)
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>>5032439

“But that is not…” She begins, and it dawns on her. “...you called it ‘kindness’, earlier.”

“I did. Look, you’re a person...and in my book, that means you deserve to be extended kindness and given the chance to show that to others, in turn.”

“You make little sense…but I am beginning to adapt to that.” She replies, and you figure that’s as good a place as any to start.

The gnarled forest of bare stygian trunks begins to loom in the distance, and it’s as you approach them that you realize they’re just as towering as any of the buildings you were just feeling your way through.

“Francine. I wish to speak with her.”

West Alpha’s sudden declaration catches you off-guard, and it’s only when you glance up at the trudging cyborg that you realize she’s asking you for permission…in her own round-about way.

“That’s up to you and her.” You reply, gesturing to where the good doctor’s sitting primly atop the Geschoss. “I’m not in control here…you are.”

She considers your words for a moment longer before her resolve crystallizes into action, strides lengthening to bring her away from you and to the doctor’s side.

{Feels like another win for us, all things considered} Says the welcome voice that springs to life in your mind.

[True, but I still want us to be alert…Alpha’s going through some sort of mental paradigm shift, and we need to focus on getting her on the path to helping herself get through it without putting us or anyone else in danger]

{I’d expect nothing less of my girl} Gina giggles in your ear. {Tell you what—I’ll keep my eye on those two if you keep an eye on our over-enthused guest}

Confused, you follow the Neuromancer’s line-of-sight towards the ruins to find a young girl hot on your tail—the one you saw in the Waystation who’s now following your tracks in the most whimsical of ways. The indentations left by the Metall Geschoss are being used as a makeshift hop-scotch board by a child who looks barely older than Amara, her worn, outdated dress delicately flaring out in time with her dexterous jumps. Pale blonde hair bounces around a cherubic face with each leap, and her smile crinkles a button-nose as she test her balance against the remains of your family’s foot-falls.

She’s keeping a sizable distance, likely to honor your request to meet when Alpha’s said her goodbyes at the edge of the forest that rings the mysterious Ikean Fortress…but maybe a bit of a schedule change wouldn’t hurt, given West Alpha’s conversation with Francine?

>>Go out to meet this little one face-to-face, but keep your whole family close.

>>Fall back a bit to speak privately with your young follower.

>>Wait until you’ve arrived at the black forest and parted ways with Alpha before engaging with the girl.

>>Write-In

YOU ARE IN CONTROL
>>
>>5032441

(Good Morning, Everyone. I do hope you had a pleasant weekend. Voting shall remain open for the next three hours, with posting to resume in four. This weekend ended up being so much of a wash that I only got the chance to really sit down and write by getting into work early this morning, but that aside I do hope you were able to get some rest.)

>>5029737
(Also, considering that in addition to library of Raina I’m also planning to play Sunless Seas/Sunless Skies soon, do these contain any spoilers for the games? I played Fallen London back when it first came out, but that was some time ago, so I’m not on the up-and-up like I used to be.)
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>>5032441
>Dont encourage the breaking of agreements. you'd love to meet her but discipline is still important for kids to learn, just as much as kindness and friendship.
>...however, you're fond of loopholes too.
>Nudge Amara, and though you're sure shes already aware, still give a subtle point with your head to your groups 'shadow'.
>"you know Amara, up to you, but, Teeechnically i only said 'I' was busy and had to wait to meet her..."
>Give her a wink and a smile, before giving a look to Dorian to try and silently let him know to let the kids be kids but be prepared if they suddenly need a quick intervention babysitter.
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>>5032442
oof, sorry to hear your weekend was a wash. i'd say more but lets not jinx anything til later in the week.
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>>5032442
Yikes.

>Library of Raina

You mean the soggy library game? This calls for Punishment birb. I jest of course.

I'll advise you that some "receptions" can take up to an hour to complete when you factor in the deck-building aspect of it.

>>5032441
>Wait until you’ve arrived at the black forest and parted ways with Alpha before engaging with the girl.

I fear Nereda making friends with Amara would invite untold Chaos in the future for society at large. Imagine the shenanigans Amara's clones accompanied by Nereda's shadowbugs will cause. Many cookies will be stolen from the jar. Candyland will be turned into a Ruinous wasteland. Sugar now becoming a wanted fugitive as two young pre-teen girls monopolize and run a Candy Mafioso in the Nitro Sugar trade.
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>>5032441
Aww, cute spider-girl. I'm glad she's friendly, I did not want to have to nuke a child.

>>Wait until you’ve arrived at the black forest and parted ways with Alpha before engaging with the girl.

Breaking from the schedule we set will make it seem like we weren't taking things seriously, best to stay firm on that. Both for Nerada and for Alpha.

>>5032442
>This weekend ended up being so much of a wash that I only got the chance to really sit down and write by getting into work early this morning, but that aside I do hope you were able to get some rest
I'm sorry to hear that, BHOP. Let's hope next weekend is better.

>(Also, considering that in addition to library of Raina I’m also planning to play Sunless Seas/Sunless Skies soon, do these contain any spoilers for the games? I played Fallen London back when it first came out, but that was some time ago, so I’m not on the up-and-up like I used to be.)
Oh, you're going to play Sunless Sea and Skies? Nice, they're good games, a bit slow but full of cool stuff. Anyways, the Amalgam would spoil a bit, but nothing too bad. It's a broad-strokes rip-off of the goals of a character in one quest in Sunless Sea, a reference to a character in another quest that doesn't give any context for what's going on there, and then just two general traits of the Flukes. It shouldn't ruin anything, I don't think, but feel free to skip it if you're worried.
>>
>>5032441

>>Wait until you’ve arrived at the black forest and parted ways with Alpha before engaging with the girl.


>>5032442
ouch sorry to hear you had such a bad weekend.

Yesterday i went to sleep and noticed loud scratching sounds coming from a corner of the floor that is situated towards the woods...... I guess we have some visitors in the house that will require an Exterminator........

For now it means goodbye peacful sleep..... those fucks are loud with their scratching and nibbeling


On a positive note i bought metroid Dread and i am excited to try it out.
>>
>>5032476
>>5032478
>>5032480
aww c'mon, theres no reason AMARA cant break from a schedule she didn't make an agreement too herself.

also, a little girl using tank treads as a hop-scotch board kinda gives off 'horrors of war' vibes.
>>
>>5032480
You won't be disappointed.
>>
>>5032488
Point, but keep in mind that she's looking to us because we're basically the "Mom" of the group and us having Amara break from the group to go play with her is like us giving her tacit/implicit permission to play, and if anything at least Nerada has manners.
>>
>>5032488
while i would like to say that after the crucible is over these girls could be send to fight in nearly any war..... i have to say war would be way more horrific if both sides were Human at one point or the other...

Pretty sure after this is over and Humanity returns to relative normalcy it will and can do much worse things than the crucible did... mostly because the took notes from the inside.
>>
>>5032490
well, that would depend on Amara making it clear shes jumping the gun or not.
mild gamble ill admit, but Amara is a pretty smart girl so i trust her. I dont think Nerada will be upset we;re still busy but she gets to play with Amara in the meantime though.

>>5032491
hard to say.
Humanity probably isnt forgetting what happened here for damn sure though. pretty sure we wouldn't want them to forget, as horrible as it was.
>>
>>5032488
I don't know. Maybe. If we can swing it as Amara sneaking away while her mom's busy, it could work, but I would rather keep her close so it doesn't seem like she's undermining our authority too much. How about sending some Joyous over to play, instead?

And yeah, it's a little sad, in a way, to see a child using tank treads as hopscotch. Then again, this child has also eaten people, so I guess it's just another rung on the hierarchy of "horrible life changes to the children of the Crucible". These kids are going to grow up weird. I hope they don't have too many problems relating to the non-Daughter kids, post-Crucible.

>>5032491
Oh, I'm dreading the thought of post-Crucible wars. Whether over access to the Crucible's technology, or ideological conflicts over the Daughters, or whatever. Mass-scale war with these abilities would be terrifying. Let's hope that we can at least prevent if for a few decades. Like, if after humanity expands into space we get into conflicts with each other, fine. But let's hold it together until after we've rebuilt society, okay, humanity?
>>
>>5032513
eh, im not really too worried about the authority aspect. that said, wouldn't it seeming obvious we're using a loophole undermine it less than the Joyous? guess thats expecting kids to read into it that deeply but at the same time its hard to tell how to treat their intellect. odd to be a hardened killer who couldn't be alive much less this well known unless you were smart enough to survive, yet clearly still just be a kid looking to have some fun(even if possibly thats not the only thing you're after). guess the easiest way is to just wrap it back around to how much we trust Amara to get the idea of whats going across correctly, to which i personally trust her to do.

>But let's hold it together until after we've rebuilt society, okay, humanity?
im guessing some people/abilities will be treated like nukes or the bioweapons our governments probably do have or know are possible to make, if you want to really talk morbid thoughts. not a perfect analogy or exactly how it'll play out, but the best one we have.
>>
>>5032529
>guess the easiest way is to just wrap it back around to how much we trust Amara to get the idea of whats going across correctly, to which i personally trust her to do.
I suppose. It might be best to avoid any subterfuge at all and just have Amara say "Mom's still busy, but she said I could play if I wanted to" to Nerada. Establish us as the cool mom who's fine with her kid having fun so long as she doesn't have responsibilities to deal with.

>not a perfect analogy or exactly how it'll play out, but the best one we have.
I agree. And even the Daughters who don't have city-wrecking levels of power like our party would still have a weapon on them at all times. There's definitely going to be some new laws passed to restrict the use of superpowers. There just can't not be.
>>
>>5032534
>It might be best to avoid any subterfuge
yeah, i guess thats probably best. a simple 'mom said shes still busy but that doesn't mean i have to be!' seems much more logical. no room for error, straight to the point and all that.

>There just can't not be.
maybe, but not to delve too deep into a real life argument, theres already issues with people not liking or obeying the restrictions of weapons irl. now mix that with the current issues over bodily autonomy and your rights to do with your body as you please.

...now mix those into the same issue, then try and restrict people on it.
i think i'll let your imagination tell you how that may just play out.
>>
>>5032441
>>5032452
Amending my vote to;
>Dont encourage the breaking of agreements. you'd love to meet her but discipline is still important for kids to learn, just as much as kindness and friendship.
>...however, you're fond of loopholes too.
>Nudge Amara, and though you're sure shes already aware, still give a subtle point with your head to your groups 'shadow'.
>"If you want Amara. you can go ahead and play. Up to you, just make sure she knows its the Adults who said they had to wait to meet her. nothing says the kids cant get some playtime in beforehand though, no?"
>Ask Dorian a Favor. "Hey, mind watching to see if the kids need a babysitter? sure they'll be fine on their own but if things get out of hand im sure you can get over to them and put them in the corner quicker than anyone."
>>
>>5032542
>i think i'll let your imagination tell you how that may just play out.
Oh, yeah, it's going to be a huge mess. The fact that some sort of limitation needs to be put on use of superpowers for the sake of public safety won't change the fact that getting to that point will see a lot of missteps and conflict over the issue. And don't forget that power tends to go hand-in-hand with literally dehumanizing mutations, making it potentially very easy to demonize Daughters post-Crucible. Whoever is in charge of playing peacekeeper (let's be honest, it's probably going to wind up as Shu just because she's got chronic do-gooder syndrome) is going to have a lot of work ahead of them. But hey, maybe we can be optimistic and hope that between the effort of rebuilding society and the good will garnered by Daughter abilities being useful for that, we can keep everyone focused on other things instead of coming into conflict over the use of superpowers.
>>
>>5032441
Yeah, >>5032555 looks good. Supporting.
>>
>>5032566
yeah, very post-game talks here, but it would be interesting to see Shu lead. having to balance our want to allow for freedom with the need to rebuild society would be... a mess, nothing short of a mess. its possible, its been done, but no way there wouldn't be baaad hiccups along the way.

>>5032568
i wonder if ol Nardy will like Fuzzbuzz or Mr.Kamikaze more?
>>
(It's a lovely day to get dunked on, Dear Readers. I shall have to push the next update out to this evening at around 6PM Eastern time, as work has seen fit to vex me. Thank you very much for your patience, and I shall update soon.)
>>
>>5032622
take Care OP.

Sorry to hear your work is hard on you. And i hope your day will improve.
>>
>>5032622
Ouch. Sorry to hear that, BHOP. Take as much time as you need, and I hope your day eases up soon.
>>
>>5032622
well crud, hope work is just being tedious over difficult.
>I shall update soon.
>I shall have to push the next update out to this evening at around 6PM Eastern time.

ah shit BHOP works been pushing updates back often you're starting to equate this as 'soon'.
>>
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>>5032441

You bite your bottom lip, wrestling with your wish to meet the spirited young Hive Mistress against your desire to uphold discipline—it’s important for kids to learn, just as much as the kindness and friendship you’ve made a point of espousing.

…Now, while you certainly don’t want to encourage the breaking of agreements, you can’t deny your fondness for loopholes.

Nudging Amara, you give her a subtle gesture towards your group’s ‘shadow’, and her return of a sly wink lets you know she’s already caught on to your tail.

"If you want, you’re welcome to go ahead and play.” You offer, keeping your voice barely above a playfully conspiratorial whisper. “Up to you, just make sure she knows it’s the ‘adults’ who said they had to wait to meet her. Nothing says the kids can’t get some playtime in beforehand though, no?"

Her eyes go wide, and before you can even get another word in she’s already left you in the dust as she barrels towards her prospective friend. You watch the two of them wave at each other, excitedly closing the distance as you sidle up to Dorian.

"Hey, mind watching to see if the kids need a babysitter? I’m sure they'll be fine on their own, but if things get out of hand I’m sure you can get over to them and put them in the corner quicker than anyone."

“It will be my pleasure to take up the honor of babysitting, Miss Shu.” The young man assents with a bow before casting an amused glance to the distance. “It will make good practice.”

“…Practi-?” You start, but with another bow, he takes his leave while adding a warm smile to his sharp ensemble. Shrugging it off as yet another one of his gentlemanly phrases, a quick headcount of your family reveals Orwell hanging back from the Geschoss, her lanky limbs doing their damnedest to traverse the too-forgiving terrain.

“Need a hand?” You offer, a powerful swarmling poking its head out of your spine and over your left shoulder. She laughs, a sound caught between breaths.

“Nah, I’m…I need this. Need to walk. S’good.” The weary teen pants, struggling against the unusually pliant footing. “Sorry, about earlier.”

“What do you mean?” You ask, wondering if Amara’s Skinternet-related interrogation took a turn you’d rather it hadn’t.

“In the city. Felt pretty useless.” She haltingly explains. “Everyone was rearing to go, and…I couldn’t do anything to help.”

“What?” You start, genuinely confused. “Your skill set is suited for recon and evasion, Orwell. We’ve specifically aligned ours with offense and combat. They’re two very different things, so please don’t think anyone’s looking down on you.”

“I know you’re not...and that’s...I don’t know.” She mutters, exhaling something that’s half-sigh, half-gasp. “Eh, I’ll be fine. Just getting in my own head a bit...besides, gotta save my breath if I’m gonna make it to those fuckin’ trees.”

(Continued)
>>
>>5032795

Deciding to honor Orwell’s wishes to be left to her own devices (and partly out of a desire to not see her faint), you make what remains of the journey to the Ikean Fortress’ natural barrier in silence, the steady grumble of the Metall Geschoss fading from your mind until it comes to a screeching halt a few long minutes later.

When you look up, it’s to see a forest of monstrous trees splayed before you, their closely-packed trunks gnarled close enough together to form a natural labyrinth of stygian bark. The good doctor and the nuclear cyborg appear to be bringing their discussion to a close near the Geschoss, and as you collectively stop to stretch and take a breather, Amara ends up trotting back to your side, the triumphant look of having made a new friend beaming from her cheeks. You and your allies hang back a respectful distance from West Alpha and Francine, allowing the pair to properly conclude their discussion before the latter beckons you over.

“Headed out?” You ask as your family gathers near to the odd pair.

“Yes. However, it has come to my attention that the designations Prime gave us are unintuitive.” The proxy announces as Francine nods sagely beside her. “Thus, I no longer wish to be referred to in casual parlance as ‘West Alpha’. I have selected a different call sign.”

“Is it Alphie?!” Amara gasps, eyes brimming with delight as the cyborg looks down at her.

“No.”

Your ward’s face promptly falls into a scowl, and she folds her arms with a huff while the proxy turns to address you.

“It is Snowbird.” She declares quietly. “Snow, if that is too much. I…I like the sound of it.”

“So do I, for what it’s worth.” Dorian hums approvingly. “Though I’m a little biased—I’m always a fan of choosing one’s own name.”

“So am I...and I think it’s a beautiful name.” You assure the wayward proxy, and you’re treated to her adjusting her shoulders...in embarrassment, perhaps?

“I am...it is good that this choice has been met with approval. Now, I will take my leave.” Snowbird says, turning to you before adding; “Unless there are any other matters you wish to address?”

>>Bring up one last thing to We-...Snowbird before she leaves (Write-In).

>>Bid Snowbird farewell for now, then regroup with Amara’s new friend.

>>Take a moment or two and touch base with Orwell before anything else.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume at 10AM tomorrow, Eastern time.)

(Thank you all for your patience, participation, and enthusiasm one and all, and I appreciate you bearing with me as I dealt with a Monday of a Tuesday. I wish you a pleasant evening, and a restful night's sleep.)
>>
>>5032797
>Bid Snowbird farewell for now, then regroup with Amara’s new friend.

I feel like something should be said as more than just a farewell, but not sure what. nothing long or fancy just something or the other.

>>5032800
well trying not to jinx things seemed to jinx things, so ill just go ahead and say thanks for the update and hopefully the rest of the week is smoother.
>>
>>5032797
>>>Bid Snowbird farewell for now, then regroup with Amara’s new friend.
Probably more important right now, though we should check up on our newest nerd at some point.

>>5032795
>“It will make good practice.”
Dorian's game continues to improve at a dangerous rate.
>>
>>5032795
>“It will be my pleasure to take up the honor of babysitting, Miss Shu.” The young man assents with a bow before casting an amused glance to the distance. “It will make good practice.”
Yeah, it makes sense that Dorian would want kids. The model of responsible and mature manhood that he aspires to is definitely a good father. He'd very much cherish the opportunity to be a better man than his own father.

>“I know you’re not...and that’s...I don’t know.” She mutters, exhaling something that’s half-sigh, half-gasp. “Eh, I’ll be fine. Just getting in my own head a bit...besides, gotta save my breath if I’m gonna make it to those fuckin’ trees.”
Seriously, Orwell, what are you? You're apparently some awesome super-Daughter, but you're also so physically frail that Amara broke your wrist by accident. Are you a construct? Is your real body that crystal? Where's the "bodyguard" you hired that makes the crystals, hmm? You're way too human-shaped for a Daughter that has no stated Vitruvian abilities, after Mara and Magpie's bamboozles I'm not going to rest until you either are revealed to be a construct avatar or provide conclusive evidence that this is your actual body.

>>5032797
>>Bring up one last thing to We-...Snowbird before she leaves (Write-In).
>Ask if she wants a means of contacting us. We understand if she'd rather not, but it could help if she finds herself in another situation she needs assistance with.

Ideally Snowbird has access to the Proxy network (we'll need to call that something else, soon, if the Proxies are taking their own names) and can get help/socialization from there. But best to offer.
>>
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>>5032797
>West named herself Snowbird
I feel so fuzzy and warm inside like the melting skellie in pic related knowing that my omake of West Alpha playing tag with Kei left that much an impression on her.
Sorry Amara, Snowbird's a big girl who wants to choose her own name.

>>5032800
Be mindful of the Vein's position on the Board. We're slowly falling off on page 6-7 on the board.

>>5032819
>Orwell's frailty
Well it's one of the downsides of being so neuromancer/conduit focused. You spend so much time on a sigma grindset refining your brain power that the rest of your body tends to go to waste. If the corruption on her was really that bad, she'd be more or less a bundle of Neurons
>>
>>5032797
>Bring up one last thing to We-...Snowbird before she leaves
>Ask if she'd like to establish a contact link with us or even the West Collective just in case she wants help.
>>
>>5032827
>I feel so fuzzy and warm inside like the melting skellie in pic related knowing that my omake of West Alpha playing tag with Kei left that much an impression on her.
Yeah, it's very cute. Here's hoping Snowbird continues to grow and develop and not die pointlessly confronting West (or worse, getting repurposed back into a drone again).

>Well it's one of the downsides of being so neuromancer/conduit focused.
Maybe. It's possible that Orwell has gotten absolutely no Health-increasing skills ever, but that feels wrong to me. Isn't her Core a Gluttonous hybrid? Gluttonous skills give pretty good Health boosts.
>>
>>5032827
(Regarding the Vein's position, I'm planning to likely conclude the Vein either at the end of this week or the end of the next, depending on how much progress we're able to make over the next few days.)
>>
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>>5032797

“One last thing, actually.” You say, an idea striking you after some consideration. “Would you want to establish a contact link with us, or maybe even the West Collective?”

“With you?...Yes.” She agrees after a long moment, and it’s an even longer one before she addresses the second prospect. “I will decide at a future date how to engage with the Collective. If at all.”

“Fair...well, we have something of a tradition where reaching us is concerned.” The words are barely off your lips before your hive buzzes to life, a diminutive FuzzBuzz emerging from your spine as flitting to your waiting hands. It’s born an angular thing, sharply defined wings drying in the open air to shine with a metallic hue, and it’s with great care that West...no—that Snowbird accepts your gift with a single massive hand.

“If you keep that little guy close, you can reach me at any time. And if you need help? We’ll be there.”

“All of us.” Francine adds pointedly, placing a hand on the hard metal just under Snow’s left chestplate, hidden from view by the cyborg’s ragged cloak.

“Please be safe out there, Snowbird.” Dorian bows, and you’re at once amused and impressed when she returns the young man’s gesture of respect with one of her own.

“Understood.” She intones, slowly panning her inscrutable gaze over your family before finally settling on you. “Your communication device is...unorthodox. But I will not hesitate to contact you should the need arise.”

“That’s all I wanted to hear, Snowbird. Take care of yourself, alright?”

She nods, and with that, her form violently contorts before your eyes as her hulking frame forcefully adopts a more aerodynamic shape. You all back up as newly-formed vents flare to life, roaring with flames that burn orange, then blue, before finally blinding white. She kicks off, and the ground where she was only a second before is but a scorched, stinking crater with the one that made it soaring off into the west in search of her uncaring creator.

You hope she doesn’t find her—a bitter thought you keep to yourself as you turn to Amara with a smile;

“Ready to introduce me to your new friend?”

(Continued)
>>
>>5033315

Amara leads you by the hand, practically dragging you behind her as she bounds along the porous wastes to bring you to the other girl’s side.

“Mo-…I mean, Shu! I want you to meet Senka! Or Nerada! One’s her real name, and the other’s the one she likes!” Your young one exclaims, darting from one Hive Mistress to another as she buzzes with excitement.

“Hi.” The girl says bashfully, hands folded in front of her.

“Hello.”

“I’m sorry if I scared you.” Nerada says, the girl’s voice possessing a dry rasp to it, her pale lips working to form words that seem almost unfamiliar to her. “I made them say it. But I wanted to say it…again.”

“Well, I’m glad you decided to actually talk to me in the city. I really appreciated you being so forthright.” You reply with a smile, and the girl’s pale lips crack as she does the same.

“See? I told you she wouldn’t be mad!” Your young ward grins as Nerada gives her own raspy giggle.

“Your shadows are pretty amazing…so, what else can they do?”

“Oh! This! It’s cozy!” She giggles, and her shadow sweeps around her to leave only her smiling eyes and button nose visible as she draws her swarm around her like a blanket.

“It’s so cool! I wanna be able to do stuff with shadows like that!” Amara says, admiration and playful envy writ large on her features…and you wonder just how deep down the anime rabbit hole she’ll go before you’re through with your journey.

“So, Nerada—what brought you to that city?” You ask, kneeling down to bring yourself eye-level with the two girls.

“I was sleeping in the ruins when they just exploded! All around me!” Comes her excited reply, her arms thrust skyward as if to mirror the crumbling spires. “Then there were eight Daughters who were fighting, but their fight just dragged on and on and on, and they didn’t even stop to eat the fallen! I waited around as long as I could for their friends to eat ‘em, but they didn’t! So I did, so they wouldn’t get lost!”

“That’s…thoughtful of you, Nerada.” You admit, the grim realities of the dilemma she found herself in only galvanizing you further as you glance towards the Cord, looming over the horizon. “Do you stay in this area a lot?”

“Nope!” She shakes her head emphatically. “Just sleeping. I walk around a lot. I’ve been around here before, but I’m not strong enough to get to the Cord. So I travel!”

“…Alone?” You ask, and she nods.
It’s little wonder this child’s garnered a reputation as one of the strongest Hive Mistresses around…what else could she do, by herself?

>>Ask Nerada something else about herself that you want to know (Write-In).

>>Give the girl a FuzzBuzz to call her own before venturing towards the Ikean Fortress.

>>Ask if Nerada would like to come with you on your way to the Ikea.

>>Write-In

YOU ARE IN CONTROL
>>
(Good Morning, One and All. I hope you had a restful sleep. Voting shall remain open for the next three hours, with posting to resume in approximately four.)
>>
>>5033316
hrm... i feel like we should ask her some things but nothing is coming to mind personally.

so i guess my vote is;
>Ask if Nerada would like to come with you on your way to the Ikea.

as just a stopgap unless someone else has something to ask.
as for FuzzBuzzes, we usually give those when we're saying goodbye more than less, so it can wait.

>>5033317
actually i went to bed too early i guess and woke up at twelve, and then didnt get back to bed til 3, so probably gonna need a nap. did allow me to get something simmering in the crockpot though, so dont have to worry about lunch or dinner at least.
>>
>>5033315
>You hope she doesn’t find her—a bitter thought you keep to yourself as you turn to Amara with a smile;
Same. I want Snowbird to get some resolution, but I don't want her getting ganked by West Prime and recycled for a new creation.

>>5033316
>Mo-…I mean, Shu!
Huh? Why's she suddenly hesitating to call us "Mom"? I feel surprisingly hurt by that.

>>Write-In
>>Ask Nerada something else about herself that you want to know (Write-In).
>"Wow, you must be tough. How long have you been traveling, Nerada?"
>"Have you been to any nice places? We were thinking about visiting this Ikea, have you been here before?"
>"Also...can I get an autograph? A friend of mine collects autographs from Daughters she thinks are cool, and she told me you were on her list. It would make her day if I could give her an autograph from you."

Actually, come to think of it, Rosa wanted an autograph from Snowbird, too. Whoops. Sorry, Rosa, we forgot to get that one. Next time we encounter her, we'll remember it.
>>
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Also, a gif from Rain World that reminds me of Nerada. One of the enemies you can find in the Shaded Citadel are tiny spiders, harmless on their own, that aggregate together into larger monsters that can easily eat your character whole. They're repelled by the light, but at the same time fleeing from the light causes them to bunch up and guarantees they'll join into centipede mode.
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>>5033352
>Huh? Why's she suddenly hesitating to call us "Mom"? I feel surprisingly hurt by that.
probably just a typical kid thing of 'have to look cool infront of my new friend!'
that or Nerada has mother issues. Amara is oddly good at times at picking up on that, even taking her abilities into account.

>Autographs
doesn't Rosa like to get autographs literally etched into her skin? Im sure she would still appreciate it but it might not really fulfill her collection to cross the name off her list.
>>
>>5033316
>>Write-In
>>Ask Nerada something else about herself that you want to know (Write-In).
>"Wow, you must be tough. How long have you been traveling, Nerada?"
>"Have you been to any nice places? We were thinking about visiting this Ikea, have you been here before?"
>"A Friend of mine likes to collect autographs in a rather direct method. Could i inform her where you are so she can meet up with you? She thinks you are super cool."

>>5033352
>Mo-…I mean, Shu!
>Huh? Why's she suddenly hesitating to call us "Mom"? I feel surprisingly hurt by that.

Yup... right in the feels..... But most young girls that are here probably had some issues. Its just the way the crucible is.

>>5033317
I slept fine surprisingly. My cough is wearing off. How have you been OP?
>>
>>5033359
Well, we're the coolest mom ever, so it's probably that Nerada has some issues with being alone and our little empath doesn't want to aggravate them.

And yeah, Rosa does get them etched into her skin, but she could always trace the writing. Or we could just phrase it as a placeholder, and tell Nerada that Rosa will probably want another if they ever meet in person.

>>5033316
Add to >>5033352
>"Although, she'll probably still ask for one if she ever meets you. She's particular about her collection."
>>
>>5033366
I don't know, I don't like asking a child "hey, can I tell this person you've never met where you'll be so she can find you?". Feels a bit skeevy, in either the old world or the Crucible.
>>
>>5033316

changing vote from >>5033366
to
>>Write-In
>>Ask Nerada something else about herself that you want to know (Write-In).
>"Wow, you must be tough. How long have you been traveling, Nerada?"
>"Have you been to any nice places? We were thinking about visiting this Ikea, have you been here before?"
>"You know i have a friend who has heard of you and would like an Autograph. Would you be willing to giver her one? But just saying she would probably like to meet you in person since she likes to collect the signatures by carving them into her body."
>>
>>5033316
>>5033329
amending to support
>>5033415

>>5033369
>Well, we're the coolest mom ever
true, but Amara is still a kid and for as smart as she is, kids still are just like that sometimes.
>"no mom i dont actually not see you as a mom, but its embarrassing to say so infront of the cool shadow kid!"
>>
on mobile, but a question to think about: when will we become the embarrassing mom to Amara?
>>
>>5033462
whenever it becomes necessary.... so probably after the second or third time she hung out with the same group of girls around her age

And Shu already is a bit of a goofball anyway so not the longest way to go there.
>>
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>>5033462
we already are!
>Dun dun Duuuuuuun!
>>
>>5033462
Whenever it becomes funny to be. Our embarrassment will be calculated and intentional. At a maximum, it will come no later than her teenage years, when our memes become cringingly outdated
>>
(Updating momentarily, everyone. Thank you for your patience.)
>>
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>>5033316

"Wow, you must be tough.” You say gently. “How long have you been traveling, Nerada?"

The girl’s eyes narrow, and she sways back and forth in place as she takes a few seconds to give you a proper answer.

“Two. Maybe a little more.” Nerada finally says.

“Two…years?” You breathe, and she just politely nods once more. “…I see. That must’ve been hard, sweetie.”

“Mmmm…not really. I’ve been really lucky so far.” She cheerfully replies, thin red lines appearing on her cracked lips as she smiles even wider. “I’ve traveled lots!”

“Where did you wake up, if you don’t mind my asking?”

“Oh, Novi Beograd.” She answers promptly, the words flowing off her tongue with far more fluidity than any word she’s uttered in English. Her eyes go wide at your look of confusion, and she apologetically adds. “Sorry, it’s New Belgrade. I woke up there because it’s where I was born. I’m from Serbia.”

“Really? That’s amazing…I know we’re all pulled towards the Cord, but how did you get all the way over here?”

“I walked, mostly.” Comes her earnest answer. “Then I bartered my way onto a ship-girl. She and her crew were really nice, and they took me over here a few months ago.”

“So…a ship commanded by a girl?” You clarify.

“Nope. A ship-girl. A girl. Who is a ship.” Nerada nods, as if it’s the most obvious thing in the world.

…okay.

“Have you been to any nice places? We were thinking about visiting this Ikea, have you been here before?"

“No, not yet. I was thinking about it, but then I met you in the city, and then Amara out here!” She says as she casts her arms wide, sleeves fluttering dramatically.

"Also...can I get an autograph? A friend of mine collects autographs from Daughters she thinks are cool, and she told me you were on her list. It would make her day if I could give her an autograph from you." You say, recalling Rosa’s request…and quietly kicking yourself for missing out on getting one from the Crucible’s most infamous proxy. "Although, my friend will probably still ask for one if she ever meets you. She's pretty particular about her collection."

“Um…sure!” She mutters, taken aback. “H-how would she want it?”

“Oh! Oh! It’s really cool!” Amara interject, pointing at her bare arm. “She tattoos it right on her skin! I wanna get one, too!”

(Continued)
>>
>>5033504

Making a mental note to discuss that decision with your adoptive daughter at a more opportune time, you watch as Nerada’s smoky eyes glitter with opportune excitement. She suddenly claps her hands together, and as she separates them a glossy black sheet appears between her palms. The hair-thin sheet depicts a cartoonish spider with ‘Nerada’ written across its abdomen, and she presents it to your proudly.

“Here you go! You can keep it, and give it to her when you next see her!” She announces, a half-second before doubt clouds her round features. “Do…do you think she’ll like it?”

“Ha, I *know* she’ll love it. Thank you, Nerada.” You say appreciatively, finding the thing practically thrust into your hands. “But like Amara said, I think my friend would appreciate having you autograph her yourself, if you’re comfortable with that.”

“I am…but I may not see her, so that’s why I wanted to give you this!” Nerada insists, folding the sheet and holding it out to you.

“Well, we’ll see.” You say, feeling in that moment like every mom, ever. “I’m not sure when I’ll be seeing her.”

“Oh…okay.” She says, deflated. Then, with a glance at your family, and then another to the woods behind them, she adds; “So you were going to the Ikea?”

“We were, yes. You said you were thinking about going, too?”

“Maybe…it’s embarrassing, but I don’t really like crowds.” She reluctantly admits, her gaze lingering on the woods before meeting yours. “B-but I can go! I really can!”

She seems torn—on the one hand, though she’s trying her best to cover it, you can tell that she wants to continue to spend time with you and Amara. On the other, her hesitance to be around a crowd is something you want to be respectful of.

>>Ask Nerada if she’d like to accompany you to the Ikean Fortress. If she gets uncomfortable, there’s no pressure—you can escort her out personally.

>>Part ways with Nerada for now, after giving you a way for her to contact you. You don’t want to bring her into a situation that may put her on edge.

>>Send some of your family ahead to the Fortress, leaving you and Amara with Nerada, along with any other members of your family you’d like to leave close-by.

>>Write-In

AND

>>Take the autograph to give to Rosa the next time you see her...you have a feeling you’ll be seeing them eventually.

>>Tell Nerada to keep it for now, and maybe you can arrange for her to give it to Rosa personally.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next three hours, with posting to resume in four. Thank you for waiting, and I do hope you day is going.)

>>5033366
(Works been busy, but I'm in a much better mood than yesterday, I'm happy to say. I'm glad to hear you slept well!)

>>5033329
(Ugh, I hate it when I go to sleep too soon, and then wake up at some absurd hour. Glad to hear about the food, though...it reminds me that I need to make my famous chili some time soon.)
>>
>>5033509
(*I hope your day is going well, is what I meant to say.)
>>
>>5033506
Vote;
>Compromise. Tell Nerada to come with you to Ikea, but before she enters you'll talk to the people who run it to make sure the curious crowds dont overwhelm her. that way, she can still see it and meet people when she is ready and in more comfortable numbers.
and
>Tell Nerada you have a way to contact the Barbers setup, so if she would like or is ok with it, you could actually setup a meeting with them on her behalf. otherwise, you'll happily accept the autograph and give it over next time you see them.

>>5033509
yeah. problem is im a night person, so my body likes to wake up then if ive gotten 'enough' sleep. problem is, when you're tired, u tired, so trying to stay up later to avoid that isnt much better. usually not a problem but sometimes my sleep schedules just.. shifts on its own for some reason.
such is life.
>>
>>5033504
>“Two…years?” You breathe, and she just politely nods once more. “…I see. That must’ve been hard, sweetie.”
Dang, two years awake. No wonder she's regarded as one of the strongest Hive Mistresses. Also, a little girl roaming the fleshscape all on her own for two years, wow that's worrying to hear. She's survived, and appears to not be too traumatized by it, but still. Less than ideal.

>“Nope. A ship-girl. A girl. Who is a ship.” Nerada nods, as if it’s the most obvious thing in the world.
Probably not Yamato, since she's in the Pacific, but nothing says there can't be multiple ship-girl Daughters.

>>5033506
>“Maybe…it’s embarrassing, but I don’t really like crowds.” She reluctantly admits, her gaze lingering on the woods before meeting yours. “B-but I can go! I really can!”
Understandable, she survived on her own for two years in a biopunk apocalypse. Crowds would be very unusual for her. The Crucible is full of quiet empty places, and if you see something living it's likely it wants to eat you.
>>
>>5033506
Yeah, >>5033514 looks good. Supporting.

I mean, the Ikea probably isn't packed, anyway. It's an "Ikean Fortress", I'm sure most of it has been repurposed into functional spaces and there's not a huge crowd like there would be if people were shopping there. But yeah, let's just make sure everyone knows not to spook the spider girl, and everything should work out well.
>>
>>5033506
Supporting >>5033514

Lets hope there isn't to big a crowd and even if there is Neradas response to stress won't be: Eat everything that moves, breathes or even looks at you funny.

>>5033509
it was good not having my sleep disturbed by either noisy rodents or coughing my lungs out.

I do hope that work wont be to hard on you.

Speaking of sleep my computer crashed once today already. I think it is trying to send me a message that i should go to sleep.
>>
>>5033535
oof, hate that shit. hopefully its nothing serious or at least expensive.
i know that feel. had to replace my powerbox because for some reason whenever its fan would start to run it would crash my computer.
>>
>>5033535
Ooph. Sorry to hear that, anon. I hope it's nothing expensive or time-consuming to fix.
>>
>>5033506
Supporting >>5033514
>>
(Goodness—back home and writing now, everyone.)
>>
>>5033665
(My sincerest apologies, everyone. I appears the week's taken it's toll, and I ended up passing out in my writing chair and now I feel practically hung over. I'll update tomorrow morning at 10AM sharp, and my apologies for the unexpected delay...)

(I believe I shall go and get an early evening's rest, for now.)
>>
>>5033707
Oh dear. Rest well, BHOP. We'll be here, don't let work destroy you too badly!
>>
>>5033707
well not gonna say not sad to hear, but more im very sorry to hear works doing that to you. i've never passed out unexpectedly and lord knows that sounds like one f the most terrible things imaginable.

get some rest, and do what you need to. sincerely hope tomorrow is better for ya.
>>
>>5033707
Sorry to hear that you're that dragged by your work, BHOP. Grab something to eat, get some sleep, and we'll see you tomorrow when you're feeling better.
>>
>>5033707
I hope you recover OP. Sleep well.

>>5033537
>>5033541
yeah... its a problem i had for a while now. I thought i fixed it finally since i did not experience these kinds of crashes for a while now.... Guess its back diving into the Error Logs to try and find the problem.

But thank you for your concern. I know that my current graphics card does not play to nicely with the rest of my setup.... but replacing that is prohibitively expensive right now.
>>
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>>5033506

“Tell you what, Nerada—we’ll compromise.” You decide, running your burgeoning plan by the younger girl. “Come with us to the Ikea, but before you go in I’ll have a talk with the people that run it, and make sure that it’s not overwhelming or anything. That way, you can still see it and meet people when you’re good and ready. How does that sound?”

Nerada’s expression shifts from one of embarrassment to appreciation at your words, before she follows your eyes to the autograph, neatly folded in her hands.

“Now, I have a way to contact the friend that wanted that autograph, so if you would like or if you’re okay with it, I could actually setup a meeting with them on your behalf. Otherwise, I’ll happily accept the autograph and give it over next time I see them.”

“Could you hold onto it?” She pleads, her eyes filled with hope. “If you really don’t mind?”

“Ha, sure.” You chuckle, gently taking the autograph and placing it in your dress pocket for safekeeping. A shout from behind you makes you turn to see Rath waving at you from atop the Geschoss’ turret, gesturing to the edge of the woods. You stand, squinting to see a Joyous emerge from between the onyx trunks, its cheeks puffed full and the front of its dress covered in crumbs. It languidly gestures for the family to follow before it turns, waddling off into the darkness from when it came.

Extending your hands to the two younger girls, you lead them both back to the rest of your family as Francine and Dorian wander off a bit, engaged in a subject you could only guess at. November’s the closest to you, examining the treeline intently...at least, you think she is. It’s hard to tell, sometimes.

“Not sure if I’ll be able to get you through, ‘ol girl.” She mutters aloud before noticing your approach. “Hey, who’s this little lady?”

“November, this is Nerada. Nerada, November.” You introduce, pleased when Nerada does a little curtsy with her threadbare dress. “Nerada here will be coming with us to the Ikea, if it’s not too bustling. So, what’s this about the Geschoss?”

“Eh, we may have to leave it out here. Trees are too densely-packed to maneuver her through.”

Nerada raises her hand.

“Excuse me Ma’am—what’s a Geschoss?”

“Just my second-most treasured thing in this fu-…messed up world.” November catches herself with a chuckle, casting a glance over to where Rath stands proudly on the turret like the captain of some grand ship. Amara’s brow furrows, and she regards the older cyborg with curiosity for a second or two before turning to tug on your dress.

“Can we not say fuck around Nerada?” Your young ward innocently inquires.

“What’s ‘fuck’?” The other girl asks, and you just rub the bridge of your nose with thumb and forefinger.

Oh, goddamn it.

(Continued)
>>
>>5034215

{Shu, we’ve got another one incoming from the woods, and it’s not a Joyous} Gina announces from somewhere just out of sight, and you train your halo-enhanced vision on the treeline as a form take shape.

A woman around your age comes into view, wearing a simple black top and black pants to match her bob-cut raven hair, the contrast between wardrobe and her own white skin made even starker for the gleaming greaves and gauntlets of bone that gird each limb. She reaches into her pocket and pulls out a cracked phone case, dark eyes scanning the rectangle before scanning your family…and when her gaze settles on you, she grins, the bone shards protruding from her exposed skin glinting in the Crucible’s dusklight.

“Shu and the Defiants. Glad you’re finally here…Faye’s been expecting you.” She declares in a husky voice, putting the phone away and giving you a sharp salute. “Name’s Em. Head of the fort’s security. Faye’s sorry she couldn’t come out to say ‘hello’ in person, but she’s in a meeting with the other department heads. Come with me—I’ll lead you through.”

She pauses, eyes narrowed at the refurbished relic of war around which your family’s gathered.

“…is that a fucking tank?”

“Yes Ma’am.” Nerada helpfully confirms. “It is a fucking tank.”

Oh, for-

“Ha! Awesome.” Em barks out a high laugh, retrieving a gnarled effigy from her pocket. It’s in the shape of a person, and you almost mistake the jet-black branches for tendrils of hard onyx before the light catches it. It hums and the treeline groans, the sea of bark parting to allow you entry, tank and all.

“Follow as close as you can, and don’t touch the trees.” The Ikean envoy instructs, waving you all after her. “They’re bastards.”

You comply, taking a few moments to formally introduce Nerada to the rest of your family, starting with Gina and Rath as they’re the ones that’re before you within seconds of spotting the fresh face at your side.

“Nerada, I want you to meet Gina and Rath.” You say, gesturing between the two very different young women.

“Hello there, Nerada. It’s good to meet you.” GG says, leaning down to fix the girl with a winning smile. Rath promptly squats with a grin, immediately making herself several inches shorter than Nerada and forcing a giggle out of Amara’s new friend.

“Hey there! Cool shadow stuff in the city, very spooky.”

“Indeed.” Dorian hums and he and Francine approach, having finished their discussion. “Nerada, I presume? It’s a pleasure to meet you. I am Dorian, and may I introduce Doctor Francine.”

“I just go by Francine, Darling.” The older woman chuckles, inclining her head to Nerada with a nod of greeting. “Glad you could join us.”

(Continued)
>>
>>5034217

Any semblance of order is lost the moment Holly escapes the Geschoss, squealing at the sight of Nerada and bum-rushing the little one as Isabelle tries in vain to hold her back. A flare of warning goes out from you to everyone’s Commlings to give Nerada a bit of respectful space to avoid overwhelming her, and you’re pleased that despite everyone’s enthusiasm, the girl’s boundaries are honored.

Carrying the introductions into the woods as Em leads the way, you hang back a bit to consider your next move…at least, until Amara shuffles up to you.

“Hey…I’m sorry.” She says, her voice uncharacteristically somber. “I hope I didn’t hurt your feelings, earlier.”

“I…what?” You question, not quite sure how her teaching Nerada a word you’d rather she hadn’t could’ve hurt your…oh.

“Is this about you calling me by my name in front of Nerada, instead of what you usually do?” You ask.

She nods sadly, hugging your leg close as you walk along the shaded path. “I could feel she got really tense when you walked up, and I’ve been thinking a lot about how lucky I am. I just thought that it might make her sad if I showed off my cool Mom, but I did it without thinking. I felt really really bad when I said it but it was too late and then we were all talking and I…”

She looks up at you, swallowing hard as her two-tone eyes well with quiet tears.

“Are you mad at me?” She asks, voice cracking.

>>Write-In.

YOU ARE IN CONTROL
>>
(Good Morning Everyone, and thank you for bearing with my unexpected slumber last night. Voting shall remain open for the next three hours, with posting to resume in four. Also, the next update today will likely be the one that caps off this Vein, as evening business plans have materialized and tomorrow looks to be a special brand of busy. I just wanted to give everyone a head’s up, and I do hope you had a restful evening, yourself.)
>>
>>5034218
Tell Amara that of course you are not mad. You felt a little bad about it but now that she explained why she did so you have to agree that that was a good reasson. And you are proud of her for being considerate towards Nerada.

Or something to that effect, I dunno.
>>
>>5034215
>>5034217
>the 'Fuck' moments
BHOP i was not expecting to nearly hospitalize myself with laughter not 5 minutes after waking up.

>>5034218
vote;
>take a moment to look up, and seem like you're pondering the question.
>then, ambush her and quickly snatch Amara up into a big, hug, even spinning a few times as you squeeze her tightly.
>Pull back and give her a soft, but firm smile.
>"No, im not mad. I could never be over something like that."
>"I wont deny it stung a bit, but i trusted yo had a reason for it."
>"And i couldn't be more proud that you did it out of consideration for others."
>Chuckle and give her another small hug before pulling back again.
>"But honestly? it means more to me to hear you say how much you care about others and appreciate what you have with our family, than a single 'mom' ever could."
>give her a silly grin and a wink, with your tongue slightly sticking out.
>"Plus, i got hear you say to my face im a 'cool mom' over it, which im never letting you forget you said, by the way."
>>
>>5034215
>“Eh, we may have to leave it out here. Trees are too densely-packed to maneuver her through.”
I know it doesn't matter because the Fort's security let it through anyway, but...can't the Geschoss fly now? I mean, a flying tank dropping out of the sky on top of the Fort probably wouldn't have been received well, but still.

>>5034217
>“Yes Ma’am.” Nerada helpfully confirms. “It is a fucking tank.”
Uh oh. We're a bad influence on her. How has she not learned "fuck" already while being a creepy shadow swarm? Nobody's ever gone "Jesus Christ what the fuck is that?!" when they saw her swarm over some corpses? Oh well. At least it made for a funny moment, even if we're corrupting the youth.

>>5034218
Oh no, my exaggerated response of feeling hurt has actually made Amara sad. Amara, that wasn't in character, it's all good! We still love you, everything's fine.

>>Write-In.
>Return the hug she's giving us.
>"Oh, Amara, of course not. It surprised me, yes, and that hurt a little. But I figured you had a reason for it. Everything's fine. And I'm proud of you for considering your new friend's feelings. You're a good girl, Amara. It makes me so happy to see you caring for others like that."
>Give her a pat on the head between the cat ears.
>"So don't worry about it, okay? I love you, Amara, that's not going to change. Even if I was upset with you, I'd still love you. You're amazing, kid."
>Let the conversation lull for a moment, give Amara some time to just feel comforted and reassured, then:
>"...so I'm a 'cool mom', huh? Nice. Definitely going to be bragging about that with Gina and Rath."

>>5034219
That's rough, BHOP. Sorry to hear things are going to be hectic on your end.
>>
>>5034219
thats fine, even for it being /qst/ the lifespan of this vein was somewhat reaching dubious territory anyways.
hopefully your weekend makes up for alot of that nonsense too.
>>
>>5034218
>>5034228
>>5034237
oof. I think Amara's having flashbacks to her previous life. Amara's viewing Shu as a second mom, but her previous upbringing is making her a bit fearful of our response.
>>
>>5034219
Ouch. I hope that your day will not become too bad and that tomorrow wont destroy your weekend.


So OP.... >>5034218
Supporting

>>5034228
>>5034237

i can neither decide nor make any meaningful improvements to these write-ins.... so i will just say i would like them both to be mixed well and served to our adorable and sometimes surprisingly insightful daughter.
>>
>>5034251
Oh, definitely. At some point we really need to learn more about her old life, but I don't know how to bring it up without forcing the issue and just making Amara close up.

I think she might be feeling some identification with Nerada over Nerada having been alone for so long. We know that whatever her past was, Amara has some serious worries over abandonment. The idea of her new friend having no one to be with is a scary thought to Amara, and is making her think of how fortunate she is that we found her and how awful it would be if we weren't here for her. Getting Nerada access to some sort of support network (even if meeting new people can be scary for her) would improve Amara's mood some by no longer having this example of isolated vulnerability. Also, you know, help Nerada by not having this child be completely alone. Not sure who we'd introduce her to, though. The Ikean Fortress might turn out to be a good option, or it's possible we could have her meet the Lords of the Flies for some more kids closer to her age. We'll see.
>>
>>5034274
We're gonna have to have a serious conversation just in case of the possibly inevitable (aka Character Death or something fucky happening during Cord Climbing). Which will pretty much unearth Amara's deep seated trauma of Parental death/abandonment, and how to teach her what it means to grow-up/become independent.
>>
>>5034218
>Gently approach the topic
>Return the hug she's giving us.
>"Oh, Amara, of course not. It surprised me, yes, and that hurt a little. But I figured you had a reason for it. Everything's fine. And I'm proud of you for considering your new friend's feelings. You're a good girl, Amara. It makes me so happy to see you caring for others like that."
>Give her a pat on the head between the cat ears.
>"So don't worry about it, okay? I love you, Amara, that's not going to change. Even if I was upset with you, I'd still love you. You're amazing, kid."
>Let the conversation lull for a moment, give Amara some time to just feel comforted and reassured, then:
>"I do have to ask however sweetie, what prompted your worries of me being mad for being your mom?"
>If Amara shows hesitation on opening up her past worries and trauma, give her an out so she can have time to collect herself and ready herself for the big talk.
>"If you think you aren't ready to have the this conversation about your past, then it's okay to tell me 'you aren't ready'. I won't pressure you. But when you think you're ready to open up and talk about your past and the worries you have that stem from the past, let me know when you're ready to have that conversation."
>>
>>5034279
I'd be more worried about that if she wasn't still pretty young and the actual time passing in the quest so little.
sure, the Crucible is harsh and she needs to be stronger and ready for worse than a girl her age should, but thats still different than a proper expectation or talk about growing up and independence.

future Shu can have that talk with teenage Amara.
>>
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>>5034218

You look skyward, pretending to ponder her question for the briefest of moments before you spring an ambush she doesn’t see coming. She yelps as you snatch her up into a big hug, spinning her ‘round a few times as you squeeze her tightly.

You pull back, the girl studying you with confusion as you give her a soft, yet firm smile.

“Oh, Amara, of course not. I’m not mad. I could never be, over something like that."

"I won’t deny it surprised me a bit. Stung, maybe…but I trusted you had a reason for it, and I couldn't be more proud that you did it out of consideration for others."

Chuckle and give her another small hug before pulling back again.

"But honestly? It means more to me to hear you say how much you care about others and appreciate what you have with our family, and I can’t tell you how proud I am of you for considering your new friend's feelings. You're a good girl, Amara. It makes me so happy to see you caring for others like that."

“So…so you’re not mad?” She asks, her disbelief sending a lance through your heart.

"No, not in the least. I love you, Amara, that's not going to change.” You assure her, pulling her close once more. “Even if I was upset with you, I'd still love you. You're amazing, kid…and I’m never gonna let you forget that, okay?"

Amara squeezes you so tight that you swear you feel something pop, but you let it happen…and after a little while of walking through the shaded path, you feel the worry and fear slowly drain from your ward’s small frame. When she leans back to wipe her eyes with the backs of her hands, you give her a silly grin and a wink—and when you stick your tongue out at her, that’s the bit that finally ushers the laugh you love so much.

“Hey, so…speaking of never letting people forget things…” You say, playfully patting Amara between her cat-like ears. “…’cool mom’, is it?”

“The coolest!” She declares…and then, leaning in with a conspiratorial whisper; “Maybe even cooler than him.”

She glances over your shoulder, and you follow her gaze to see Nerada giggling at the shade-wearing swarmling’s aerial maneuvers, tricks and flips performed with such skill they appear effortless.

“Patently impossible!” You gasp with faux-outrage, your shocked expression dragging another peal of laughter out of the young girl.

“Alright everyone, we’re here!” Em yells out at the head of the trail, and from where you are at the back of the group you can see the first hints of where the forest finally gives way to open air. The Geschoss grumbles to a halt as your family picks up the pace, a few impressed murmurs and gasps to be heard as you and Amara finally see what all the fuss is abou-

…oh.

Wow.

(Continued)
>>
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>>5034342

A massive valley stretches down before you, its gentle slopes blanketed with fields of golden hair that undulate of their own accord in absence of a breeze. The breathtaking scenery frames a gleaming, majestic IKEA tucked into the very heart of the gorgeous valley, surrounded on all sides by the thorny black spires of pitch-black bone. The building nestled at the forest’s heart is utterly pristine, a paradoxical bastion of hard lines and shining paint held fast against the raw, erratic creations of the Crucible’s mad whims.

The distant double-doors far below you slide open, and a diminutive figure runs out at a breakneck pace. The moment she hits the field’s hairline she yells something you can’t quite make out, and the flaxen field moves as one to carry her to you with alarming speed.


“Ah, must’ve adjourned early.” Em mutters, throwing a wave at the girl as she skids to a stop before you, cheeks flushed around a button nose and a wide smile. “Shu, Defiants—meet Faye, the Ikean Fortre-“

“Oh, call me Paloma! New world, new names!” She greets warmly, extending her dainty right hand while the massive talon that is her left sweeps strands of short brown hair out of her eyes. “Shu, right? Shu the Defiant, Hunter of Gods?”

“In the flesh.” You answer, taking her offered hand in your own with a firm shake.

“And little Amara! I’m so glad you followed me on the net!” Paloma exclaims, eyes roving over the group and shining with something akin to awe. “Gina the Heartbound, Rath the Radiant Goddess…ahhh, I’m so glad you’re all finally here!”

“Em here said you were expecting us?” You say Amara hops down from your arms.

“Yes, and I’ve gotten everything ready!” She says, voice speeding up so much it feels for a fleeting moment like you’re talking to Tinker Tailor. “Two dozen rooms, each one stocked with everything to make them your little home-away-from-Roost, with plenty to spare for any of your allies. We’re going through a bit of remodeling right now to make space for the mobility enhancements we’re finally gotten back on track with Magnus, but rest assured we’ve set up a trio of dedicated Forges for your personal use as well as a stable that can fit the Geschoss and at least one other similarly-sized vehicle, just in case you-“

“Wait, I…hold on a moment.” You protest, holding up your hands as Paloma’s monologue screeches to a halt. “I mean you no offense, but what’s all this about?”

“Isn’t obvious?” She says with a smile, brown eyes glittering in the Fleshscape’s eternal light as Em just smirks.

“We’re going to help you save the world.”

>>FORTY-EIGHTH VEIN: CLOSED
>>
(Thank you one and all for your patience, participation, kindness, and understanding, as well as being the best group of readers and players I could ask for. The 49th Vein is set to open on November 2nd, and if that date shifts then I’ll update you all in this Vein (if it is still active) and on the Quest’s twitter.)

(I hope you have a fantastic day/night depending on when you’re reading this, and know that I’ll be updating the character sheets this weekend before attending to the Relic sheets over the course of the next week.)
>>
>>5034342
>Amara squeezes you so tight that you swear you feel something pop, but you let it happen…

She really is strong..... so maybe Orwell isn't a complete pushover...... on the other hand.... well lets hope that wasn't a vertebrae so many painful memories


>>5034344
The Ikea truly is eldritch.... we should check out the cafeteria if it is still open.

and.... mobility enhancements....... oh.... OH..... OH! does that mean she wants to get the entire thing moving?!

and she wants to help us.....ooooohhhhhhhhhhhhhhhhhhhh F-
this could be bad if she is to impatient. well we will have to try and get to know her.
>>
>>5034344
oh wow are they eager. TWO Dozen rooms? I guess maybe with our DDs we could fill that but i think even if we brought both the Barbers and the Midnight Crew we would still have rooms to spare.
not that im against more allies, and yeah this seems much closer to the cord. but still, this is some unexpected level of jumping the gun a bit.

still nice ending to the Vein. nice moment with Amara and an interesting start with potential new allies.

>>5034346
hope you enjoy your week off Bhop... and/or are able to catch up on the background stuff. whatever you end up doing.
thanks for running, and have a wonderful weekend.

also, one of the new characters that just released in my game is named Paloma. your timing is quite interesting Bhop.
>>
>>5034344
Oh, hey, that's right. I forgot Paloma lives at the Fortress. Isn't she friends with Orwell, actually? Wait, has she been communicating with Orwell, and that's why she has everything set up for us? Well, that's a nice surprise.

>“We’re going to help you save the world.”
Hell yeah you are. Let's do this, Paloma.

>>5034346
Thanks for running, BHOP. See you on the 2nd, and I hope this day and all the days until next time aren't too hectic for you.

>>5034350
>and.... mobility enhancements....... oh.... OH..... OH! does that mean she wants to get the entire thing moving?!
Almost certainly. Magnus was stated to have made Arcadia able to turn into a giant robot, even if the Ikea doesn't quite go that far it can probably get up and move at least somewhat. And actually, I was already suspecting that the Ikea might be mobile, because its current location doesn't fit the description in 'A''s interlude where she visited it. There are some very notable landmarks there that aren't here, and here that weren't there. Plus, Amara should have known the Ikea was here, because one of the Joyous followed 'A' to it. So I think the Ikea is probably already a bit mobile, and Paloma wants to get it really moving.
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>>5034357

> So I think the Ikea is probably already a bit mobile
hmmm..... probably..... though i figured it was more eldritch in its nature that it just relocates with everything around it by teleportation...

If they want to take the trees with them.... i can barely imagine how big that machine would have to be.... and the support structure ouch.
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>>5034364
It can probably pull the trees in, or something like that. Maybe it dissolves them into the fleshscape, and grows a new set any time it settles down.
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>>5034346
Thanks so much for running, BHOP, it's so fantastic to be playing this quest again. I can't wait to see what will come of this newest revelation.
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>>5034364
Ikeas are so eldritch that they simply relocate the entire Crucible rather than move in any way. They are fixed points in space relative to earth.
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>>5034346
>49th vein on the 2nd of November
>just 12 days before the day Bhop made his very first OP on /qst/ on 11/14/18.
Darn. So close for the 3rd anniversary thread commemoration.

Thanks for the run. I'll Archive the vein shortly with a snappy summary after dinner and a look over on the highlights of this vein.
>>
>>5034582
>>5034364
>Ikeas selling Crucible-in-a-box with easy construction
>installation manuals included.
>The instructions are written in an alien language that when pronounced aloud, surprisingly sounds Swedish
>>
>Shu meets BIGGEST BIRD and NUCLEAR SNOWBIRD, fights a Tree-piloting Dryad, and befriends a lost child before stopping at an IKEA store.

>48TH VEIN: ARCHIVED

http://suptg.thisisnotatrueending.com/qstarchive/5004033/

>"..."

>"...?"

>"...I...hear..."

>"s͔͙̟̟̹̖͎͜i͖͖̮̘̩̘̼l̟̩͝e̱͎̘n̷̙c͉̮͍͉̤e͚...in...the...Crucible...?"

>"............"

>"...very...well..."

>"I...will...c̳̰̱̼̣͞o̳̥̩̞̠̬̠̕l̫̞̕ḽ͉͎̹͢e̫͖̹͔̥ͅc̠̹̗͈t̖̣̩̣̤͠...soon..."

>"Remember..."

>"...the...p̫ri̸̠̼̯̼̻͕c̶̪̬͔̬̞̞e̙...for...s͔͙̟̟̹̖͎͜i͖͖̮̘̩̘̼l̟̩͝e̱͎̘n̷̙c͉̮͍͉̤e͚..."
>>
Is it fine if I share an OC? I didn't want to do it in between votes and entries to not bother everyone.

Name: Cherry, the Evolving Foe
Core: REACTIVE MONSTROSITY (impressionist Flesh Artisan/Vitruvian/flesh Generator)

Appearance: Because of her partially Vitruvian core, she usually appears like a regular human, at least outside of combat, and it takes a bit of time to revert to that form after combat ends. She has red hair, tied in a ponytail, and wears an outdoors outfit meant for exploration in the wild.

Behavior: She is friendly and boisterous. Prefers spicy food. Always takes great interest in other people and tries to get new acquaintances to share more about themselves.

Fighting Style: The way her core works is that she starts combat with no strengths or resistances, and no notable attacks besides what a regular person could do and what Relics she may be wielding. She is effectively defenceless, but if she survives that first turn her ability kicks in. Her body mutates and he starts gaining resistances to the opponent's damage types and gaining attack types that said opponent has no resistance against or is vulnerable to. As combat is dragged out, her capabilities are refined, gaining ways counter specific attacks, natural weapons that bypass defensive skills, and eventually the resistances can turn into immunities while her damage grows to be extreme. Her victory becomes likelier over time, though several times enemies have opted to flee when combat reached such a point.

Pre-crucible life: An adrenaline junkie, she sought out extreme sports for the thrill. She ruined several friendships by pressuring others into participating with her.

Crucible life: She explores the most dangerous and lawless parts of Australia, mapping out and collecting information of the areas and the beings that inhabit it for the benefit of settlements living nearby.
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>>5035022
(It's absolutely welcome, and thank you for posting!)

(Cherry's fighting style sounds brutally effective, and I can imagine how fun it would be to write out a combat involving her. Just this pure adrenaline junkie fighting through the absolute chaos of Australia is a magnificent mental image.)

(Very nice! I'm always welcome to anyone sharing their work here - it's one of my favorite parts of this whole thing, and seeing others' creations always gets my creativity going, too.)

(Speaking of which, I need to go back and read the Amalgams inspired by Fallen London that was posted earlier once I have a lull in work.)
>>
>>5034509
(Thank you so much for your kind words. It's really nice to be back at it with you all once more.)

>>5034357
>>5034352
(Ha yesterday was a bit chaotic, but I may take some time to write today if it continues to be relaxed...we'll see how long that lasts, though. I wish you a restful time, as well!)
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>>5035053
I also want to say, thanks for continuing this. I can't actively participate most of the time due to work schedules and timezone related issues, but I always look forward to reading your next post!
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>>5035053
No OP. You deserve a lot of thanks for continuing this Quest after a one Year Hiatus.

Such a long time can kill nearly any project.

So absolutely thank you for sticking with this even through your own doubtlessly difficult schedule.

and i will be happy to stick with this Quest and any further Quests you plan
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>>5035022
Oh, nice Daughter idea. That's a neat Core. One that would really benefit from getting some supplementary abilities, though. On the other hand, maybe having other abilities would actually slow down her Core, since she's not being driven as hard and forced to adapt as much.

And I bet post-apocalyptic biopunk Australia is a scary place. All the worst memes about Australian wildlife have come to life, collided with the Mad Max memes, and now everyone is riding around on giant biomechanical cassowary-trucks trying to get to the gazzoline before the drop bears kill them.

>>5035066
Indeed. It's been an absolute pleasure to see this quest resumed. It's one of my favorite quests on this board, and I'm so glad that BHOP finds the time out of his schedule to run it for us.
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>>5035112
While i have very limited knowledge of the Quests here if feel this is among the best for pure writing and transitions. And the writing is very good and really brings the world to life. This captures what i try to achieve at my gaming table so well... I can not help but love it.

Also the player base is awesome and relatively well organized other than the occasional argument. Definetly a big plus i think.
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>>5035112
>>5035053
its honestly one of the best pieces of media ive partook in in general. honestly while it would need some smoothing out the base setting plus writing quality could outright be competitive i think in an actual market. niche audience for sure, but still.

though at the same time im not actually sure that means as much as i mean it too as imo alot of 'hobby markets' today have gone really damn downhill.

>>5035066
lord knows i was blown away he brought it back after so long. thats the real impressive part and i'd think he deserves credit for that regardless of quest quality.

>>5035202
you guys are great in return, and a bit of heat here and there i dont thinks so bad. means people care and works kinks out of things... sometimes.
>>
>>5035202
It's one of the better quests on this board, I agree. BHOP updates frequently and with quality posts, the characters are endearing and the worldbuilding fascinating, and BHOP's cultivated a pretty nice playerbase with actual conversation and involvement instead of people just voting and then leaving. I think the only other quest I've enjoyed as much as this is the venerable Totemist Quest, and unlike Totemist Quest this one actually came back from its hiatus. I mean, I don't know what's going on in Diarca's life, I shouldn't snipe like that, but you know what I mean. Most quests tend to go on hiatus and never return, the fact that BHOP didn't really makes this one stand out.
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>>5035210
>you guys are great in return, and a bit of heat here and there i dont thinks so bad. means people care and works kinks out of things... sometimes.
Yeah. We wouldn't argue if we didn't care. I've seen way too many quests where there's no debate or conversation at all, the fact that we're invested enough to argue is a good thing, in my opinion. It can be stressful sometimes, but better a mostly-good environment with occasional spots of bad than nothing at all.
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>>5035210
>you guys are great in return, and a bit of heat here and there i dont thinks so bad. means people care and works kinks out of things... sometimes.

Ha absolutely. We can be quite the bickering bunch. It has slowed down a bit since we got kind of gotten onto the same page for battles and RP. But still getting to argue a bit just makes things more spicy and exciting i find as long as there are no hard feelings afterwards
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>>5035040
OH BOY
https://www.youtube.com/watch?v=sJ6Gdd-pSPA

And a Relic derived from the video as inspiration!
>Ancestral Observer: The severed head of a bearded old man, his solemn visage constantly cast in highly contrasting shadows. The head appears perfectly preserved and almost disturbingly at home with the ruined setting of the Crucible. The Ancestral Observer does not yield immediate benefits nor provides combat benefits immediately apparent, only from time to time during certain events throughout exploration or combat springing to life and give quips in observation of its surroundings in violet prose (i.e. Character death, critical hits, hunger checks, etc.). Many combat oriented daughters would balk at bringing along such a useless trinket, and yet just as many do not mind bringing such a trinket along their journeys. It's deep reverberating voice adding a compelling mood to the grim world in which they live in.
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>>5035923
Ruin has come to this Crucible? I like it.
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>>5035063
>>5035066
>>5035112
>>5035202
>>5035210
>>5035229
(Just got back on the Vein after a busy weekend to see all this, and I have to say - thank you all, so much. It means a lot that you've come back after my long absence, and the support and kindness you all have shown not just to me but to each other has been incredible. Your participation, be it voting, sharing your thoughts, posting your amazing creations, and everything makes this Quest what it is. Thank you all for your kind words. They mean more than you know to this weird meatball.)
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>>5035923
(An excellent Relic, and it's good to see that DD2 is well and truly on the way.)
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>>5004033
Oh shit this quest is back awesome
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The 49th Vein is now open, everyone.
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>>5045071

>>5045064

(Welcome, and I hope you're doing well.)



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