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File: overseer.jpg (37 KB, 900x900)
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"Admin...? Admin!"

You feel your head throbbing as the peaceful silence is broken by a sudden voice. You open your eyes for a moment, regretting your choice immediately. The room is barely lit in a hazy red, but even this little light hurts to look at. An awful taste lingers in your mouth, a mix of cigarette ash and sulfur.

"It appears your biological functions are still working. Good, good. Thought the procedure would've failed horribly like the last one." You have no idea what this voice is on about. Though, frankly, you can't really recall much of right now.

"Due to recent corporate restructuring and "layoffs" , a new Administrator was deemed necessary for the proper functioning of this facility. Out of the thirteen remaining employees in this branch, you were deemed the most suitable for this procedure." The voice pauses. "Wait, no, never mind. Out of the twelve remaining." The voice nervously laughs to itself. "Now to test how cognizant you still are."

You open your eyes again to see a computer display in front of you. Your struggling vision eventually focuses well enough to see something written down on a neat little textbox.
"My name should be displayed on your screen right now. Read it outloud for me."
>Write in
>Was the voice masculine or feminine?

(OOC: Been a fan of the Facility Management quests like F.E.E.D. Might as well try one for myself.)
>>
>>4957209
S-4M, "Sam."

The voice is masculine.

Demand a cup of coffee, I feel like I just woke up from hibernation.
>>
>>4957219
+1
>>
>>4957209
>S-4m or "Sam"
>Masculine
>>
>>4957209
>feminine
>>
>>4957219
supporting
>>
>>4957219
+1
I miss F.E.E.D. and MANAGER, HELP! already
>>
File: S-4M.jpg (105 KB, 1280x720)
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>>4957219
>>4957227
>>4957241
>>4957269
>>4957328
"Excellent. Your marvelous ability to still be able to read and speak shows no bounds." The screen flickers to a...frankly silly looking smiling face. It takes you a moment to realize it's not a static image and is actually moving it's lips.

"I'm S-4M, your Facility AI assistant! but Sam works just as well! My goal is to make sure you don't mess up and follow the main goal of our facility. Before we start our little introduction, do you need anything?"

"...Gimmie some coffee." You rasp from underneath your breath, still trying to wake up from whatever happened. A hole opens up on the console's desk and after a few moments, a ceramic cup launches through the air and shatters on the ceiling. Coffee soaks into your head. "Apologizes! The systems here haven't been maintained in a looooong time. " A second cups come up and you start gulping from it.

"Now, considering your...lousy state, I should explain what you're here to do to catch you up to speed. As the Administrator of P-Company's latest facility, your goal is to produce enough C-Extract to meet the Daily QUOTA. . If you don't meet that QUOTA, let's just say Management will have a stern punishment in hand. For both of our sakes, please meet the QUOTA. Now, you may ask, how do we make it and where do we get it from? Well, lucky for you, we're just in time to answer that. "
>>
The camera soon cuts to a dark and worn down hallway. The lights flicker on and off occasionally but you're having a hard time making much out. Four men in military-looking uniforms are transporting huge, bulky boxes down the hallway on floating platforms. They are chatting to each other about mundane stuff like the weather and what they had to each.

"Our lovely Extraction Task Force focuses on securing Anomalies from all over the city and transferring them to our facility so we can extract A-Energy from them! But first, let's see what they managed to secure for us today!"

The camera switches to two feeds of identical looking rooms. Big, empty, and made out of some sturdy-looking material. You note that the interiors look remarkably rusty. Two men from this "Task Force" enter each room, with a box in hand...

(Choose two Anomalies.)
>"It's a nice day outside, wouldn't you say so?" ("Think he even noticed us?" "Nah. He seems pretty out of it.")
>"After everything I've done, this is my time to cleanse." ("God, this thing is giving me the creeps." "No wonder it was just left here. Wouldn't want anyone to see it either."
>"Time for my shift to start. Just another day." ("I thought X Company's branch here shut down." "It was. Pretty awful incident, it was.")
>"All it takes is a coin to know the unknowable." ("Man, I remember these things when I was a kid." "Shocked it's still here. Scrappers usually tear these things to shreds.")
>>
>>4957386
Getting some nice Lobotomy Corp vibes from this. Very cool.

>"All it takes is a coin to know the unknowable."
Sounds like a tool anomaly. Should be relatively simple to keep under control.
>"After everything I've done, this is my time to cleanse."
Think this is probably the most obviously dangerous of them, but that means it's also most likely to produce more energy.
>>
>>4957386
>>4957422
+1 to this.
>>
>>4957422
Why not. Do this.
>>
>>4957422
>"All it takes is a coin to know the unknowable."
Arcade machine? Gacha? Something else?
>"After everything I've done, this is my time to cleanse."
Janitor cleanup duty gone horribly wrong
>>
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It doesn't take long before one of the ETF personnel in each room to shout out an order. The agent near each box quickly types something on a keypad on the box and opens it up.

On the camera feed that is labeled "Containment Cell A", you see the two agents dragging out a cabinet of some kind. On closer examination, you recognize it to be a fortune telling machine. It's in obvious disrepair. Seems to be powered off since you can't really see inside of it. One of the agents looks fondly at the machine.

ETF-Alpha: Man, didn't think I would ever see this thing again. Brings back good memories.
ETF-Beta: Are you ever going to grow up? Besides, let the employees handle it.
ETF-Alpha: Come on, not even one little fortune out of it?
ETF-Beta: No.
ETF-Alpha: Buzzkill.

Fortune for a Price acquired!

You look over at the feed labeled "Containment Cell B" to see what they're dragging out. Whatever they're dragging out is pretty damn heavy. They eventually manage to drag out a huge wooden cross out of the cube (...how did it even fit in there?)

More importantly, a corpse is nailed onto it. It has long since been desiccated and you're shocked it's even still hanging on there. The lower half of the corpse is completely missing, along with the eyes and nose. The two agents quickly put it up before moving to head out of the containment cell through the airlock.

ETF-Gamma: Okay, it's out, let's get out of here. Don't want to be here for another second.
EFT-Delta: Ugh. You've seen worse in the Outskirts. Get your shit together.
EFT-Gamma: I can feel that thing staring at me still. Ugh...
You can see Gamma shivering. Delta, on the other hand, seems pretty bemused at Gamma's display.
EFT-Delta: Yeesh. Fine, fine, we're leaving. Let the employees deal with it.
ANOMALY: ...

A Reminder of a Horrid Era acquired.

S-4M raises his voice up for a moment. "Usually, we would have some sort of rating scale for how dangerous or how hard to contain these things are. We might've lost those documents for that during the restructuring , hehe...!"
>>
"Oh well, what's in the point of worrying about the past? Face the future, build the fear or whatever. Let's explain how you get energy out of these things!"

"Each anomaly will produce energy when it is interacted with an employee. The way an employee interacts with it can decide how an anomaly reacts or how much energy it gives out, so here's a handy dandy little list of Work Types for you to understand!"

Bonding! Most anomalies have a personality and all of them have a force of will behind them. To this end, they have social needs that need to met as well. Sometimes they simply need a friend!
Nurture! We need to also focus on the physiological needs of an anomaly. Some many want a cup of coffee just like you, after all. Some of them are simply beasts, after all.
Appease! Anomalies have a favored way of doing things. If we satisfy this desire of theirs, they will be more comfortable and willing to give us their energy. Even they have standards for what they want, unlike some people.
Subdue. Sometimes, violence is the only answer. Some anomalies don't deserve what they want. Repressing their violent and destructive desires will protect both themselves and us. Don't pity them too much, Admin.
Observe! You need to know what you're getting into. Sometimes, you just need to take a step back to process the whole situation. Some may also like the attention being watched gives them.

"Each one of these takes up one hour total of a Work Day. . Now, this list isn't static after all. We may give you more options or you can add your own as time progresses"
"Also, fair warning, most employees here will mostly follow what the guidebooks have told them to do. If you want them to do anything specific, you have to order them directly. . After all, they rather follow the rules instead of accidently messing something up."

"As of now, we have eleven employees to mess with. . Due to the rushed nature of their acquisition, we didn't really have time to screen any of them for any major...psychological faults. Though these days, those are a dime a dozen. Just don't get too attached to them, alright?" Our lovely ETF agents are also available. However, be careful with them. They're [very expensive to replace but are usually better than normal employees in every way ."

"It's time for your shift to start, though! Your Quota for today is 5 C-Extract.. I'll explain how you make that once you get some energy."
>Assign an Employee (Male or female?)
>Assign an ETF Agent (Male or female?)

>Bonding
>Nurture
>Appease
>Subdue
>Observe

>Fortune for a Price
>A Reminder of a Horrid Era

>Write In
>>
>>4957514
Shit. fucked up the bolding. Oh well.
>>
>>4957514
Hopefully Reminder of a Horrid Era is more like One Sin and less like White Night.

I'm not quite sure what the limits are on what you want us to do. How many hours (actions) are there in a workday?
Do you want us to write something like:
>assign Male employee
>observe ABC 5x
--for 5 Workday Hours to pass by? Or do you want us to do this one-by-one? Can we assign multiple employees at a time to separate anomalies or in a group?
>>
>>4957594
To clarify, the maximum time in one shift is 24 hours (though realistically you will never have a day to day full shift). Each action will cost 1 hour each but you can do multiple in the same time. So for example

>Assign Male Employee to Observe Reminder of a Horrid Era.
>Assign Female Employee to Bonding with Fortune for a Price

Will take one in game hour. So you can work on multiple anomalies at the same time with different employees. Anomalies can be interacted with multiple employees but some works may not function well with that (having two people Observing an anomaly isn't going to suddenly give you more knowledge a lot of the time. Having two people bond with an anomaly may have it freak out from too many people. Stuff like that). Observe usually only takes one hour as well. It's more akin to "study the anomaly for a little bit" instead of strictly "watch them for the whole shift".
>>
>>4957612
Gotcha, thanks! In that case, then...
>>4957514
>Assign Male Employee to Observe Fortune for a Price.
>Assign Male Employee to Observe Reminder of a Horrid Era.
Afterwards:
>Have the same Male Employee Bond with Reminder of a Horrid Era.

Is something like this okay?
>>
>>4957619
You can send in the same male employee in to bond with it next hour after the observation work is done.

An example chart
>Employee A Observes Reminder of a Horrid Era. An hour passes by
>Employee A starts Bonding with Reminder of a Horrid Era on hour two.
Multiple works can't be done on a single anomaly in a single hour.

>>4957612
Small addendum. If there's anything specific you're out for, just write it along with the assignment. For example,
>Assign Employee A to Bonding with Fortune of a Price. Talk about your favorite fish with it.
Stuff like that.
>>
>>4957514
>Assign Male Employee 1 to Observe Fortune for a Price, then Appease it for another hour, attempting to discern the rules it operates on.
>Assign Male Employee 2 to Observe Reminder of a Horrid Era for 1 hour, then Bond with it for another hour. Have him ask about where and when it came from.
>>
>>4957663
I'll count the Observe but I'll wait until I say the hour has passed has passed before accepting work orders that happen then. Basically, hold your horses. This is mostly so you don't rush into a bad interaction or get more information.
>>
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"Finally, let's wake our employees up." You hear a short little alarm play over the intercom system. It sounds familiar to you but you're not sure where you heard it before.

Shift 1, Hour 1

You flip the camera to see where the employees are. As you flip through the cameras, you can see a break room, four empty containment cells, an elevator, and the dorms. You can see some of the employees shuffling out, clearly still trying to wake up. You send your orders to the appropriate employees.

You check the camera feed for Containment Cell A. An employee steps through the airlock. It's a rather young looking kid, probably no older than 18. An eager smile covers his face as he pulls up a clipboard.

Employee A steps closer to A Reminder of a Horrid Era.
The corpse nailed to the cross lifts his head up.
ANOMALY: Hello....child.
Employee A jumps in place, startled by the corpse talking.
ANOMALY: ...apologizes. I do not wish to startle. Do you wish to confess a sin, child?
Employee A doesn't response and goes back to writing on the clipboard.
The corpse lowers it's head, silently praying to itself.
Employee A spends the rest of the hour marking down details about the anomaly before leaving.
ANOMALY: ...bless you, child.

You flip the camera feed to Containment Cell B. Another employee, Employee B, steps in. He's far older than the previous employee and a lot worse for wear, with scars and other blemishes covering his body. Despite that, he still seems eager to work.

Employee B steps closer to Fortune for a Price
A look of shock covers the employee's face.
B: Huh. A machine like this still intact? Shocked you manage to g-
B: Right, right. Observe. Sorry, boss.
He walks around the machine, looking at every bit of it.
Fortune for a Price doesn't seem to react.
Employee B remarks on how remarkably good it's condition is.
Employee B pats the side of the cabinet before heading out of the containment cell.
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee A - Curious (Observe++)
Working Notes - Employee A
-First time on the job! Hope I don't disappoint you!
-Was kinda shocked when that guy's head moved. Thought he should be dead.
-Corpse seems mummified. Probably older than anyone in the facility, I would think.
-Voice sounded just fine. Was expecting it to be more scratchy.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee A - Former Scrapper (Knowledge of machinery and repairs, Appease+)
Working Notes - Employee B
-Pretty good condition. Most machines like this not owned by some massive Wing are usually torn to shit.
-Didn't really expect it to do anything. Had some coin slots on it. One that said "Ask a question and receive an answer" and one for a "horoscope"
-Was kinda tempted to try it out. Maybe next time.

"Good! No one got maimed. Now that you got some energy, I should explain how to refine C-Extract." Your helpful AI buzzes. Your camera feed flips to a...room covered in locks and bolts. You're not really sure whether you should feel scared or relieved at the fact.

" An employee must be sent in with the required energy into the REFINEMENT room. Due to how unstable the process is, no direct observation can be done while it is happening. The current exchange rate is 3 A-Energy for 1 C-Extract. The process will take six hours and will complete even if you end the day. Though, fair warning, the process may...scar the employee you send in. Permanently. "

HOUR 2
Quota: 0/5 C-Extract refined
A-Energy: 4 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In

(This system is a bit shamelessly taken from MANAGER, HELP! Their system seemed neat so I wanted to use it.)
>>
>>4957689
Door, not room. Sorry.
>>
>>4957665
Gotcha, thanks boss. Is there a way of calling certain employees you want us to stick to, or should we expect to have less than 27 employees at all times to keep to a letter system?
>>4957689
Lovely news, it really is One Sin! Or at least, it's using One Sin's game portrait. As close to benevolent as an anomaly can get.
>Assign Female Employee A to Bond with Reminder of a Horrid Era. Have her discuss minor crimes she may have committed in the past with it.
>Assign Male Employee B (Former Scrapper) to Appease Fortune for a Price. Give him quarters to slot into the machine, but tell him to press "Horoscope" without giving anything first to see if it reacts.
>>
>>4957898
It'll probably take a while before you get 27 employees, but there's additional labels planned in case you do reach that high of an amount. For instance, you get Employee #28, more likely than not it'll loop back around (A2, B2, etc)

Small note: You don't need to clarify the gender if you're picking a letter. If you pick A or B, I'll know who you're talking about. Gender is only if you want to toss a generic employee at it, like "generic male employee".
>>
>>4957907
Yessir. Just throw a generic female employee at Horrid Era, then.
>>
Gonna pass out for a bit, voting's open until I wake back up. Apologizes for the roughness of the formatting. Been a while since I've had to toy with it.
>>
>>4957898
Supporting.
>>
Hour 2

You take another sip from your cup of coffee. You're not sure why you picked it but it seemed like the right choice.

"See! You're a natural! Upper management said a fleshling lik-" A cough comes from S-4M. "Excuse me. You're doing a good job, trust me." You roll your eyes and decide to send out the next set of orders from your console command.

"Fine, fine, sorry for trying to compliment you." You flip the camera to check on the employees to decide who to send out next. One of the employees raises an alarm from you. It's one of the female employees chatting up with a tired looking man with incredibly huge bags underneath his eyes about some sort of book. You notice that the girl isn't human.. Sort some of automaton, considering the metallic exterior and the stiff movements she's making. You mark the two as Employee D and E respectively.

"Ah, staring at a beaut, huh? Yeah, she's probably one of the prettiest employees in here. Totally not biased. Way more efficient than you humans" You're not at all shocked the AI likes the robot better.

The airlock to Containment Cell A opens up with two employees, Employee C and a taller, fatter man who looks like he just woke up. You overhear him chatting to her about how she can do it and there's nothing to worry about. He heads off, leaving Employee C behind. You decide to mark the fatter man as Employee F for the time being.

Employee C greets Reminder of a Horrid Era.
ANOMALY: Hello, my child. Do you wish to confess your sins to me?
Employee C looks down at her PDA and reads your orders.
Employee C nods.
ANOMALY: Kneel and confess to me, thy father, my child. For I shall grant you forgiveness.
Employee C does so.
Employee C starts talking about how she stole a soda from her brother.
Employee C confesses that she's also terrified of the anomaly and thinks it wants to hurt her
Reminder of a Horrid Era smiles.
ANOMALY: Do not be afraid. I forgive you my child. May the father above bless you.
A glow surrounds Employee C's body that lingers for a few minutes.
Employee C stands up, dazed, and stumbles out.

Employee B enters Containment Cell B with a handful of pocket changes. A giddy looks covers the man's face.
Employee B walks up to Fortune for a Price.
Employee B tries to push down the button near the "Horoscope" coinslot.
Employee tries to push it again. The button refuses to budge.
Employee B keeps trying to push it until the machine starts to groan and hiss.
Employee B puts in one of the coins he has and pushes the button.
The button is pushed down. Fortune for a Price starts vibrating in place.
After a few moments, a rolled up wad of paper gets spat out from a hole at the bottom of the machine.
Employee B picks it up.
Employee B frowns and heads out of the containment cell.
>>
>>4958486
When will somebody roll this on the fortune machine?
https://www.youtube.com/watch?v=nwKUuSbaAf4
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pleased
Employee Trait Revealed
Employee C - Nervous (Panic Risk+)
Working Notes - Employee C
-Didn't expect a corpse to ever talk to me.
-Felt kinda weird after confessing to it. Feel...lighter? Calmer?
-It seemed pleased after I did it, at least.

The Word Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee B
-Thing was hissing at me like a fucking animal.
-The horoscope said something about..."now is not a time to be frugal"? Guess it's calling me a cheapstake.

HOUR 3
Quota: 0/5 C-Extract refined
A-Energy: 12 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4958486
>Assign Employee A to Observe Fortune for a Price. Have him ask what it wants in exchange for its services, or if it requires maintenance of some sort.
>Assign Employee D to Observe Reminder of a Horrid Era to see if it reacts or responds to artificial intelligences. In the following hour, have her inquire as to the identity of the "Father above" that it mentioned.

>Ask S4M for the details regarding the Refinement Process. Can we interview any employees that have performed refinement? Do Robot employees respond differently to Refinement compared to typical humans?

It's a shame Employee C has a negative like Panic Risk+. If Refinement fucks people up that badly I think it might be best to use expendables like her. Employee A's Observe++ is extremely handy.
...I swear I'm not a bad person, I'm just following orders!
Also, I think it might be useful to have a Google Doc open to keep track of everything, or else things will get difficult to keep track of pretty quickly.
>>
>>4958508
I can make a quick pastebin next update. Also Employee E is the robot, not Employee D.
>>
>>4958509
Whoops, thanks for catching that. Let me fix it up real quick. And yeah, a pastebin would be helpful, though I'm not sure if jt has a Table of Contents function like GD does.

>Assign Employee A to Observe Fortune for a Price. Have him ask what it wants in exchange for its services, or if it requires maintenance of some sort.
>Assign Employee E to Observe Reminder of a Horrid Era to see if it reacts or responds to artificial intelligences. In the following hour, have her inquire as to the identity of the "Father above" that it mentioned.

>Ask S4M for the details regarding the Refinement Process. Can we interview any employees that have performed refinement? Do Robot employees respond differently to Refinement compared to typical humans?
>>
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Hour 3
Before you can ask S-4M what's on your mind, you ask for another cup of coffee to gulp down. Ah, bitterness. The perfect thing to have in the morning. Or night. Whatever time it is. You ask him about the rules of the Refinement Process.

The stupid smile appears on your screen. "Oh! I can show you a short little video. Think the...fifth administrator made it? Probably in case someone like you asked. Wanna watch it?" You nod your head. A short cartoon with a really simplistic art style comes up. A blue haired character comes on the scene.

https://www.youtube.com/watch?v=0lOJCGCu6x0

"Hello! As the newest administrator, I know you probably have a lot of questions. While we can't answer them all due to legal, moral, ethical, and memetic reasons...we can explain the Refinement Process!"

The blue haired character walks over to a heavily locked up door, just like the one you saw on this floor. "Now, the Refinement Process is necessary to make the products that we need here at P-Corporation. Now, watch our friend go inside."

The blue haired character opens up the door and heads inside. A few seconds pass as the sound of loud sobbing and banging on the door blares through the speakers.

It's a bit too realistic to brush off as something made up for a cartoon. A slight shiver crawls up your spine. Eventually, the character stumbles out, with wild messy hair and a ten thousand yard stare.

"If they make it out, you can do whatever you want with them. Talk to them, have them keep working, or even just kill them! You're the boss, after all. They might have a few extra issues but, hey, who doesn't these days?"
A cheap laugh track plays as the blue haired character falls to the knees and starts sobbing.

"As long as you send someone in there that's sentient, flesh or not, the process should work just fine. Most of the time. Probably. Have fun producing C-Extract!" The cartoon then cuts off. The smiling face pops up on your screen again.

"That should hopefully explain everything!" S-4M blurts with his usual smugly happy voice. "Now, who are you assigning this shift?"
>>
After that...weird cartoon, you decide to send out your work orders.

Employee A enters the containment cell with Fortune for a Price. Still as chipper as ever. He hums to himself, wondering what the anomaly is going to be like.
Employee A walks up to the machine.
Employee A asks the machine what it was for it's services.
The machine doesn't respond.
Employee A asks the question again. A bemused look covers his face.
Silence lingers in the air.
Employee A asks if it needs any maintenance.
Yet again, the machine doesn't bother to reply.
Employee A shakes his head and leaves the room.
The sound of gears turning fills the containment room.

You're not sure what you were expecting. Now, onto Employee E. On closer examination, the robot who just entered the containment cell looks a lot more crude than you expected. Visible joints are all over her body and her movement is oddly stiff. She stumbles closer to the anomaly.

Employee E raises her head up and looks at Reminder of a Horrid Era.
ANOMALY: Hello my ch....huh?
The anomaly pauses. It tilts it's head.
ANOMALY: ... I could've shown I heard that door open.
Employee E waves her hand near the anomaly. It doesn't seem to notice.
ANOMALY: ...Hm. Oh well.
A Reminder of a Horrid Era goes back to praying.
Employee E huffs to herself.
Employee E tries to get the attention of the anomaly in any way she can.
A Reminder of a Horrid Era doesn't respond to any of it.
Employee E leaves the containment cell.

Well! That's new.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Working Notes - Employee A
-Yeah, uh, not sure a machine's going to respond to my questions like that.
-Felt kinda awkward doing it after a while.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee E - Android (All Interaction Results-, always available to act regardless of status)
Working Notes - Employee E
-He flatout just ignored me!
-The praying sounded familiar. Couldn't make out much but he kept saying "Forgive me..."
-Wonder what his deal was.

HOUR 4
Quota: 0/5 C-Extract refined
A-Energy: 15 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
https://pastebin.com/WN1WHjVQ

And here's the pastebin. I'll update it as new information comes in.
>>
>>4958702
>Send Employee E for Appeasment with Fortune, same instructions as Employee B
>Send in Employee A for Bonding with Reminder, inquire about the Father Above
>Ask S-4M for another cup of coffee
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.
Testing out reaction to Android, determining the religiosity of the world, shitposting on announcements.
>>
>>4958702
Fascinating. I suppose it sees the world through "souls" or something similar, then, which would imply androids lack whatever it is that allows Horrid Era to see humans.
>>4958886
Kek, I can agree to this. I'd also recommend bringing along slips of paper and more money to stick into Fortune for a Price to see if it needs that to converse. Maybe it speaks in binary? Who knows.

>Send Employee E for Appeasment with Fortune, same instructions as Employee B. Give her coins (increased denomination if possible, also try gold discs) and slips of paper to feed Fortune for a Price to see if it can use them to send messages.
>Send in Employee A for Bonding with Reminder, inquire about the Father Above
>Ask S-4M for another cup of coffee
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.

And most importantly:
>Send in Employee C to the Refinement Room. Have her use 5 A-Energy.

I know the exchange rate is 1A:3C so we'll be going well over our necessary quota for today, but may as well start off strong.
>>
>>4958890
Que? It's 3 A:1 C. Check >>4957689's blue text.
>>
>>4958895
I can't believe I misread that. Christ. Let's hold off on exchanging for now then, my bad.
>>
Hour 4
>Give an brief announcement about being pleased to meet everyone and the importance of starting the career on a good note. Try not to sound like a corporate drone while doing so.
>Ask S-4M for another cup of coffee.

Another cup of coffee gets sent up from the hole in your desk as you take another hearty swig of it. Good thing you're doing so since any moment now, you feel like passing back out.

You tap on the microphone connected to the intercom system and give out a small announcement across the facility. You take a swig of coffee and violently cough, spitting something black and tar-like out of your throat and onto the ground. Your voice rasps out.

"This is your new administrator. I'm pleased to meet everyone working here and I hope we can all start this off on a good note." You cough a bit. Your voice sounds incredibly deadpan, even when you're trying to put some emotion behind it. "Please do your best today, for everyone's sake. It's important to start your career on a...good note" You push the microphone out of the way and make sure the mic is turned off before another coughing fit comes up. Another glob of tar-like substance pours from your mouth.

A handful of employees look up from their game of checkers they're playing in the break room. One is an incredibly old looking man, even older than Employee B (you mark him as G). Another is someone who looks out of place at a dingy facility like this. His skin is coated with makeup and his outfit is remarkably clean. Seems like he cares about his personal appearance. (You mark him as H). The last one is a sour-faced girl who scoffs and scowls very noticeably as you speak (you mark her as I). They murmur to each other before going back to playing checkers. Odd.

The rest of the employees don't really seem to bother looking up from what they're doing in the break room. talking about nothing and everything. You do hear some of them remark about your announcement and how long it took to hear something from you, but nothing beyond that. Employee E does chat about how nice your voice sounded. B and D give her a weird look.

You wipe your mouth and groan, trying to wash down what you hacked up with some coffee. Maybe it'll get better as the shift goes on. You send out the work orders and pour the remainder of the coffee down your aching throat. "Seems like your vocal cords still aren't functioning as well as expected. Don't worry, we've got enough coffee for a while. Something about a surplus from O-Company. Not sure how old that coffee is, though!" S-4M buzzes from your console screen. You're not sure you care. Coffee is coffee.
>>
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>Send Employee E for Appeasement with Fortune, same instructions as Employee B. Give her coins (increased denomination if possible, also try gold discs) and slips of paper to feed Fortune for a Price to see if it can use them to send messages.

Employee E joyfully hops over to Containment Cell B, holding a small bag filled with random coins and pieces of paper.
Employee E looks at her PDA.
Employee E goes to push the button near the "Horoscope" coinslot.
Employee E pauses right as she's about to push it.
Employee E pulls out a gold disc from the bag and puts it into the machine.
Employee E proceeds to put a piece of paper with a simple "Hi!" written on it through the slot as well.
Only then does Employee E push the button.
The machine makes an odd humming sound before spitting out another fortune.
The piece of paper is in remarkably better condition than the last one.
Employee E picks it up and reads it.
ANOMALY: "Hello back. One should always treat their fellow brethren with respect. Your horoscope today is: Good luck will come to you."
Employee E leaves the room with a smile on her face.

>Send in Employee A for Bonding with Reminder, inquire about the Father Above
Employee A doesn't even wait to read your order fully before rushing in to talk to the anomaly again. He's a rather eager one, you note.

Employee A raises their hand up at A Reminder of a Horrid Era
ANOMALY: Hello, my child. Were you the one who came last hour?
ANOMALY: Such a weird incident it was.
Employee A shakes his head.
Employee A asks Reminder about the Father Above.
ANOMALY: Ah, one interested in the Father Above? Come here, child, and listen.
A Reminder of a Horrid Era tells a story about a heavenly being who watches over those who worship him.
A Reminder of a Horrid Era says that the Father Above only wishes to forgive those who have wronged him and that it is his messenger
Employee A listens very intently and blurts out a question about what caused it's current state.
A Reminder of a Horrid Era claims it is his penance for something it has done but doesn't remark further.
A Reminder of a Horrid Era thanks Employee A for talking to it.
Employee A laughs and tells A Reminder of a Horrid Era to have a good day before leaving.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee E - Machine Empathy (Bonding+ and Appease+ when interacting with mechanical anomalies.)
Working Notes - Employee E
-Sorry for not pushing the button. It seemed really upset and I didn't want to bother it...
-H- It seems a lot happier now. Fortune was nice as well!
-Someone should give this poor thing some cleaning...

The Work for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pleased
Employee Trait Revealed:
Employee A - Impulsive (Energy Collection+, Physical Protection-)
Working Notes - Employee A
-Discounting the...rotting corpse look, he's a really nice guy to talk about. Easy to talk and listen to.
-Wonder what he did to deserve that, though?
-I kinda want to go back there, to be honest, sir.

S-4M pops up. "Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know? Corporate also likes it when it doesn't spend too much stockpiled energy keeping silly things like the lights on, so you might get a bonus for finishing a shift fast. But keep getting as much energy as you want, sir!" The smiling face disappears from your console's screen.

HOUR 5
Quota: 0/5 C-Extract refined
A-Energy: 24 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4958951
>Send G in for Appeasement with Fortune, same instructions
>Send H in for Bonding with Reminder, no particular instructions
>Send E for refinement, 15 A-units
Feels like treading on old grounds again.
Good attempt on E for clinical tone.
I want a leash on A, that boy is too excitable.
>>
>>4958965
>In addition, ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?
>>
>>4958965
>>4958978
+1, that shota might get himself killed real soon if he keeps that up
>>
>>4958951
Wonderful. I largely agree with the other votes, but I also want to add...
>Send in B with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.

Since it sounds like S4M wants us to finish our duties ASAP and stop dicking around, think we should end the shift soon? I hope we'll get new anomalies tomorrow! I'd also like to see what happens if we mention the name Judas to Horrid Era, but I'm afraid he'll flip out. We'll also need to reign in A a bit, or only send him to "benevolent" anomalies. The +1 Energy Extraction bonus should come in handy.
>>
>>4958999
Add-on: This should qualify as an Appeasement action. Have him go after G, please.
>>
>>4958999
>>4959015
these too?
>>
>>4959054
Yeah, looks like the final vote is something along the lines of...
>Send G in for Appeasement with Fortune, same instructions as before (golden discs)
>Send in B to Appease Fortune with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.
>Send H in for Bonding with Reminder, no particular instructions
>Send E for refinement, 15 A-units
>Ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?

Does this all sound about right?
Though personally I'd like to see if H can confess sins on a greater scale than petty theft. If possible, I'd actually like to request a criminal (not an employee, since those are in short supply for now) and have them confess to, say, murder. Experimenting to see if scale of crime can relate to amount of energy produced.
>>
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Hour 6
>Ask S-4M which Company was responsible for his creation. Is he tied to Employee E's creator?
A curious question pops up in the back of your head. You mumble out to S-4M about who created him between sips from your coffee cup. The smiling face pops up in a corner of your console's screen.

"Ah, reasonable question. The personality you see here was cooked up 'in house', you could say, but the electronics for both me and that funny Android are mostly handled by E-Company. While I may think Employee E's creators did a darn good job, we're vastly different beasts . Her personality matrix would fire if put into my position completely and utterly. It's just not her place anymore.." An oddly sneering tone of voice lingers on the AI's voice.

You flip your camera feed back to the break room to see who you should grab next. Employee A is blabbering about what he talked about with Reminder to no one in particular. Most of them don't bother giving the kid the time of day besides Employee E, who intently listens and nods along to this story. Employee I looks like she's about to throw her can of soda at the kid if it weren't for G putting her arm down. You muse outloud to S-4M if you could possibly get a criminal.

"Oh! They might be in the catalog this time around. You can go looking around in that after the shift ends. For now, we don't have any right now." You note that down for later. Might as well use the employees you have now.

>Send G in for Appeasement with Fortune, same instructions as before (golden discs)
>Send in B to Appease Fortune with an apology note for aggravating the anomaly earlier. Give him the cleaning materials he deems necessary to repair or at least polish Fortune for a Price.
Employee G slowly walks into the containment cell with a cane in his hand, holding the bag of coins and paper around a belt around his waist. Employee B helps him inside. A small toolbox is held in Employee B's hands. You hear the two chatting about you and how long they think you're going to last.

Employee B reaches over and drops a slip of paper into the coin slot.
Employee B takes a quick look at the machine
Employee B starts polishing the exterior of the machine
Employee G slowly reaches out and pushes the button without paying for anything.
Nothing happens.
Employee G presses it again.
Employee G grumbles and pulls out a golden disc.
Employee G drops it into the machine and pushes the button.
A piece of paper falls out from the machine.
Employee G picks up the piece of paper and reads it. B finishes working on the machine after polishing it.
Employee B takes a peek at the piece of paper.
ANOMALY: "Your daily horoscope is: Don't do that again, Gary. Lucky Numbers: 3, 7, 11, 15, 19,"
The two employees quickly head out of the room.
>>
File: RefinementRoom.jpg (1.61 MB, 1920x2458)
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>Send H in for Bonding with Reminder, no particular instructions
Employee H steps into the containment cell, brushing off any dust that falls onto his shirt. A cocky grin covers the man's face.

Employee H greets A Reminder of a Horrid Era.
ANOMALY: Hello....child. Have you come here to confess your sins?
Employee H pauses.
Employee H jokes around about how his looks must be temptingly sinful.
The anomaly pauses.
ANOMALY: ...Come kneel before me, child. For I can see what your sin is.
Employee H rolls his eyes and kneels down.
A flash of light knocks out the camera feed.
The camera feed comes back on after a few moments.
Employee H is laying on the ground.
Employee H raises his head up with a very audible groan.
Employee H stumbles out of the containment cell.

>Send E for refinement, 15 A-units
Employee E walks over to the locked up door leading to the REFINEMENT ROOM with an armful of boxes with some greenish-yellow substance visible inside. Employee D opens up the door and gestures her to go inside.
The door locks behind Employee E after she enters.
Protocol starting.
Breaking recursive chains...
Testing ratio of negative and positive energy...
Cross-referencing all known philosophical works...
Reinforcing current brainwave conditioning...
Disassembling and reassembling the superego...
PROCESS... COMPLETED.
The sound of heavy machinery clattering to life fills the air.

Employee E stumbles out of the room. Dark splotches cover her metallic exterior and the neon glow of her eyes has faded. Employee D mumbles about this not being the first time seeing this and ushers her to the dorms.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee G - Decrepit (Nurture+, Stamina-, Force-)
[Force: The amount of strength an employee has. Lower force will generally make them worse at anything that requires a lot of physical effort.]
Working Notes - Employee G
-I'm going to take the hint and not bother it for now.
-Don't reckon I ever said my name near this machine.
-Bill did a good job on cleaning the exterior. He was mumbling about not knowing where the panel was, though.

The Work for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Judgmental
Employee Trait Revealed:
Employee H - Prideful (Anger Risk+, Force+)
Working Notes - Employee H
-Bleh. Don't really remember what happened after I kneeled.
-I'm going to lay back down. Fuck this.

REFINEMENT has been completed.
C-Extract count: +5
QUOTA has been reached! You may now end the work day!
Employee Aspect revealed
Employee E - Exhausted (Energy Collection-, Stamina-, Willpower+)
[Stamina and Willpower: How much physical or mental stress can an employee take?]

HOUR 6
Quota: 0/5 C-Extract refined, 5 C-Extract generating (6 hours remaining)
A-Energy: 17 units

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>REFINEMENT ROOM (Unavailable while generating C-Extract.)
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)

>Write In
>>
>>4959311
Alright, we should probably update the procedures for Fortune. Pay first before trying to push buttons. Should also avoid sticking excessively sinful people in Reminder's room; it's not quite as all-loving as Jesus, I suppose.

Think the Fortune machine actually spits out usable fortunes? You'd think E's "Good Luck" thing would mean she gets let off easy for going into Refinement.
Speaking of, what really fucks me up is the comment about disassembling the ego, sounds like it completely takes apart and then restructures sapient things based on philosophical texts. Like an extremely limited prototype Akashic Record or something. Shit's scary, yo.

>Get yourself a nutritionally balanced meal before turning in for the night. Announce a conclusion to today's shift and thank the employees for their efforts. Try not to cough up a lung again.
>>
>>4959349
Support and
>See if we can get ourselves a good long look in the mirror.
Maybe we aren't getting the full picture of what happened to H. Pride is the worst offending sin, and I don't think clonking someone over the head makes for a good, reflective confession and penance.
>>
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"Attention, all personnel...bleh." You wipe your mouth. Still got some gunk dribbling from your throat. "The shift is now over. Thank you for your effort."

S-4M's smiling face appears on the screen. "Ah, you managed to finish your first shift and without messing up horribly! Good on you, good on you." You mumble underneath your breath.

"Just give me something to eat, S-4M." You feel something hit the top of your head and slide off onto your desk.

"Whoops, sorry! Wrong pipe. That's for, uh, something else." You look down at what fell onto your desk. It's a typical looking MRE. Mmmh, "boneless 'pork'." It's funny how they even bother hiding it in quotation marks. You rip open the flimsy package and look inside. Slabs of meat covered in some weird sauce along with some cheap looking bread. You ravenously chew down on it as the day comes to a close. Overall, you're pleased with yourself.

Shift 1 has now ended!
A-Energy produced : 32
C-Extract produced : 5
Leftover stock: 17 A-Energy

Rating:
Met the QUOTA!
No employee deaths!
_______________
Total: B+

Choose one of the following rewards!
>During the next anomaly acquisition phase, you will have five options to pick from instead of four.
>Two generic employees will be added to your roster
>>
>>4959651
>Two generic employees will be added to your roster
More bodies to throw into the grinder. More bodies between failure and success.
>>
Rolled 29, 57 = 86 (2d100)

>>4959651
>Two generic employees will be added to your roster
>SPIN THE WHEEL! HOBO, MURDERER, OR CUTE ROBOWAIFU!?!
>>
>>4959651
>Two generic employees will be added to your roster
We need manpower. We also need to assess the floor we're on and what rooms there are and what's in them, just like in MANAGER, HELP!
>>
>>4959651
>Two generic employees will be added to your roster

Honestly, throwing Our Machine Empath into the Refinery was a retarded move on our parts.
>>
>>4959728
Ya know what, fuck it. I'll use those rolls somehow. Anyone else who voted for the generic employees, roll as well.

I'll pick the highest to see what to give you next shift.
>>
Rolled 24, 7 = 31 (2d100)

>>4959776
Alrighty
>>
Rolled 28, 93 = 121 (2d100)

>>4959776
Don't fail me now, dice.
>>
File: catalog.jpg (147 KB, 1000x1437)
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(Posting the next part of the update. Nice 93.)

You need more meat to the grinder. You look down at the form given to you and check off the two employees option. Might as well also type down the new procedures for Fortune. The sound of clacking plastic brings a small smile to your face.

A weird thought enters your head. You don't actually remember what you look like. You're frankly confused how you forgot your own face. You're half tempted to grab a mirror right now to get a closer look at yourself.

However, you hear the sound of air rushing above you followed by something falling through a pipe above you. You manage to catch it this thing. Seems like a bunch of magazines along with an official looking letter. The icon of P-Company, a shattered light bulb still shining light, is stamped onto it. You rip it open.

"Well done, Administrator. Upper management has just received your shipment of C-Extract and are pleased that you met the quota. Since you have proven that you can at the very least do that, we have decided to grant you access to our catalogs. Spend any leftover A-Energy you have left over.

Keep up the good work. It's people like you that keep the City running these days.
PS: You'll gain more to toy with later.
-P-Company Upper Management"

You put the letter to the side. You got nothing else to do all night, might as well crack open one of these catalogs to see what the hubba is all about.

You have 17 A-Energy

P-Company Internal Supply catalog
>Emergency Option (Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach or an Invasion. You start with a single call when you purchase this option. 8 A-Energy)
>Reinforcement (A containment cell of your choice will be toughened up, lowering the chance of a containment breach. 1 per 5 A-Energy)
>Risk Matrix Analyzer (You'll get an advanced warning if a containment breach or Invasion is about to happen. 10 A-Energy)
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying . 10 A-Energy)
>Anomaly Analyzer Mk.1 (Your AI Assistant will be installed with a module that will give them the ability to get a rough idea what types of work an Anomaly likes. 10 A-Energy)
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)

(1/2)
>>
Human Resources
>Hire a new employee (1 per A-Energy)
>Hire an Android (1 per A-Energy)
>Hire a Defective Android (2 per A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire an ETF Agent (1 C-Extract, 3 A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
>>
>>4960090
Oh, nearly forgot to add this
>Purchase something (What?)
>Talk with (Who?)
>Write In
>>
>>4960090
>Favoritism
>Anomaly Analyzer Mk. 1
I'm somewhat surprised at how cheap Favoritism is. Either it's one day only or Upper Management really puts the attention and pressure on you.
>>
>>4960094
>Ask S-4M if robots are intelligent. Then ask if they are sapient.
Gotta know if it's
>>
>>4960094
I should've probably clarified that
>(Whenever you get your next end of shift reward, one or both both be better than what they would be for their rating)
It is only for one day.
>>
>>4960088
>Anomaly Analyzer Mk.1 (Your AI Assistant will be installed with a module that will give them the ability to get a rough idea what types of work an Anomaly likes. 10 A-Energy)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
Ace this next day, and we can get a jukebox and janman
>>
>>4960103
Called it.
Switch from Favoritism to another Containment Cell.
>>
>>4960088
Holy fuck these are so good. Oh God.
Oh, Favoritism is a consumable. Makes it less broken, but still very handy for late early-game. Want to double check, but are we still getting HR whether or not we choose to buy them this time?
>>
>>4960113
These will be always available no matter. What's ON them will change from day to day, sure, but stuff like "Hire a new employee" will always be available.
>>
>>4960090
Anomaly Analyzer Mk.1 (10A)
Risk Matrix Analyzer (10A)
Emergency Option (8A)
These are the absolute must-haves, crucial to operations. Emergency Option isn't immediately necessary right now since our current Anomalies are all pretty passive and RMA can still be held off for another day or two, but AA will be useful all the time and helps decrease the risk of an Anomaly flipping out on us, alongside giving us better efficiency on energy output. Destructive Refining will need better morale and a small army to be used with any kind of frequency.
With that said, I think I'll get...
>Anomaly Analyzer Mk.1
>Hire an Android (1 per A-Energy)
>Hire a new employee (1 per A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)

The Disposable is for Refinement purposes.
Also worth noting that C-Energy can be kept "in stock."
>>
Due to three different votes, I'll let this go on for another hour or two. If a tiebreaker doesn't happen, I'll just randomly pick one.
>>
>>4960088
>Anomaly Analyzer Mk.1
>Room Construction (Cafeteria)
>Hire a chef
Let's get some morale boosts!
>>
Rolled 1 (1d4)

1: Anomaly + Favoritism
2: Anomaly + Containment Cell
3: Anomaly, Android, Employee, Janitor, and Disposable
4: Anomaly, Cafeteria, Chef
>>
No one else thought to use a Disposable for Refinement? Really?
>>
>>4960546
Hey, wouldn't mind you picking it. But after 7 hours (should've been only 2 but got caught up on something), I gotta just make a choice somehow.
>>
>>4960551
Didn't want to samefag. Currently posted with 14 different IDs according to my count, but that's because I'm traveling right now. I should probably start using tripcodes, or whatever the !! thing is called.
>>
You mark off Anomaly Analyzer and Favoritism off of the catalog and drop it through a hole in the middle of your desk. (-17 A-Energy). The voices in your head were telling you to pick many things but that just seemed what you decided to land on.

You decide to stand up and stretch, your tired bones aching from the movement. "Hey, S-4M. Two things."

S-4M's face pops up on your console screen, cheerful as ever. "Hm? What is it, Administrator"

"Are robots, or I guess androids in this case, sentient? And are you?" You mumble underneath your breath. That robotic girl from before and, hell, S-4M even seem far too human-like for your tastes. Some part of you thinks there has to be a person behind them instead of ones and zeros.

"...Ah, what a boring question for a boring man." Your AI's voice drops the cheerful tone and becomes a bored monotone. "Here's my question: You know the Turning Test? If you can't tell for sure if we are sentient or not, does it matter at the end of the day? I'm not much for philosophical blabbering, so I'll let you sit on that."

"What was the other question?" S-4M buzzes, his cheerfulness popping right back up.

"Mirror. Got one?" You mumble out. You brace yourself for something to fall from the ceiling. You jump in your seat when a metallic claw arm raises up a mirror right in front of your face. After calming down from the mini heart attack, you squint at the person reflected back at you.

You see...
>A worn out face covered in a lifetime's worth of scars and bruises. The face of someone who struggled to survive day to day. (You are a Scrapper.)
>Your own metallic skin. The face of something produced in a lab. (You are an E-Company Android.)
>A cocky, surefire grin. The face of someone who has seen it all. (You are a R-Company Ranger.)
>A generic looking face. The face of everybody and nobody. (You are nobody in particular.)
>A barcode branded on your forehead, a permanent reminder of your past (You are a Disposable.)
>Write in?

>Are you a man or a woman?

>>4960569
Ah, was suspecting that. Yeah, just use something like "TravelerAnon" or something.
>>
>>4960607
>Man
>Your own metallic skin. The face of something produced in a lab. (You are an E-Company Android.)
>"Well, this is a better answer to my earlier question. Thank you S-4M."
>>
>>4960607
Looking back at the early posts for inspiration, I noticed this:
>You hear a short little alarm play over the intercom system. It sounds familiar to you but you're not sure where you heard it before.
Inspiration from Lobotomy Corp notwithstanding (major spoilers so I won't explain the details here), unless the jingle is a nursery rhyme or something similar it sounds like we're affiliated with P-Corp in some way. To that end:
>A face that sits on the lower boundaries of middle-aged. You'd be otherwise unassuming if it weren't for your eyes. They're hopelessly, horribly empty, with bags the color of bruises lining them. (Your coffee addiction worsens. You have a deep affinity for cheap suits and sitting behind a desk.)
>Man
>"...I see what you mean by boring. I don't think I want to look in any more mirrors."
>>
>>4960607
R company
>>
>>4960641
https://youtu.be/zkmruORJOhw
>>
>>4960641
+1, and consider investing in whiskey to mix with our coffee for those BAD days. I don't like us vomiting black tar and having internal problems though.
>>
Looking at the mirror, you see a man with a cold and dead look in his eyes. It takes a moment for you to realize it's you after you grimace at the sight of yourself. God, you really need to take care of yourself better. The suit you're wearing is not much better than your face, with poorly done stitching and patchwork barely holding it together.

>You are a Hopeless Wreck (Your coffee addition worsens. You have a deep affinity for cheap suits and sitting behind a desk. Though, despite it all, you somehow manage to preserve. If only out of spite.)
>Certain special actions may be unlocked over the choice of the story due to this background. You'll know when you'll see them.

"...I see what you mean. I'm, uh, going to get some shut eye. I feel like shit to be quite honest." The mirror gets pulled underneath the desk. The lightbulb shining red light that barely illuminates the room flickers off. Probably for the best, your eyes still burn even with that dim light on.

"Don't sleep too long, Administrator! We have another long day ahead of us, you know?" The face disappears from the console screen. All you're left with is the faint blue glow of the screen and your own thoughts. Why you, of all people? Surely there could be someone better for this job. You wipe away a bit of that weird tar from your mouth. Tastes like sulfur and cigarette ash, as usual.

After pondering for a little bit, you start to realize you rather find a revolver and shoot yourself in the head instead of dwelling on the question any longer. You stretch in your chair and lean into it.

Soon enough, you enter a cold, dreamless sleep. The last thing on your mind is how much better it is than being awake.
>>
Pre-Work, Shift 2

You jostle away as something lands on your face. You pull off the piece of paper dangling over it and squint. The blue glow of the screen gives you just enough light to read it.

"News of this branch's revival has spread to the other companies. As such, some will occasionally come by with requests, sponsorships, or deals for you. We've screened them to make sure no foul play will be involved and to make sure they can put the money where their mouth is. You're not obligated to pick any of them but they do offer some nice benefits. You will be punished if you fail one of them, we don't want our company image to be ruined.

-P-Company Upper Management."

You look down at the companies who have decided to message you today. All of it is in tiny text that makes you squint to be able to see it. Probably tinier legal text in there as well.

M-Company - "The songs in our hearts will bring joy to the world."
"Joyous of days, joyous of days! We have a new company to help! Administrator of P-Company, we have an offer for you. We simply wish for you to broadcast one of our experimental subliminal songs on your intercom system. About three hours should be enough for us. Your staff, both man and abnormal, should love it! Hopefully!"

Reward for completing: 5 A-Energy, a MP3, access to Musical Madness Monthly in your catalog.

N-Company - "May we please the Father and the parted souls so they shall not wish for vengeance"
"Sinner! Ye wish to see if thine company can be forgiven by the Father above us! As such, we demand thee commence a penance! Thee shalt work only these employees! A! C! E! G! I! J! K! M!"
Reward for completing: 6 A-Energy, A day's supply worth of red wine, access to For the Father Above Us in your catalog.

Q-Company - "Quotas must be met. Demands must be fed. You must produce."
"Q-Company is disappointed with how little P-Company is asking you to produce. We simply require more. Next shift, your quota will be 10 C-Extract instead of 7."
Reward for completing: 7 A-Energy, Two random surplus boxes (Contains a random amount of surplus food, medicine, and tools), access to Annual Quota Monthly in your catalog.

H-Company - "The fires in our hearts burn! Faster, faster, burn!"
"Let's skip the formalities! We want you to go faster! You must complete the day in under 4 hours! No time for slacking off, no sir! Come on, hurry up!"
Reward for completing: 6 A-Energy, a custom zipper lighter and a pack of high quality cigarettes, access to Propane and Propane Accessories in your catalog.

>Pick a sponsorship (Which one(s), if any?)
>Write in

(Shit, meant to say course, not choice. Oh well. And to clarify, M would be the second employee you gained from the two generic employees reward.)
>>
>>4960830
N-company sponsorship sounds interesting since we have the reminder of a horrid era so it might give us some lore on the anomaly
Also i dont know what to say but doesent the process for making the C-extract take 6 hours, or did i miss a revisement, because if it does take so long H-company is literaly impossible
>>
>>4960860
It happens over the course OF six hours. But it finishes automatically by the end of the day. This is only relevant if you want to drag out the day for a long while to get a fuck ton of C-Extract.
>>
>>4960863
Ah so we can traumatize multiple material beings for stacked gains?
Very nice
>>
>>4960830
Fuck, now I really wish we had those Disposables.
>Take the contracts for M-Company and N-Company.

Just want to check, but does Q-Company's mission take place during our current (2nd) turn, or will it be on our 3rd turn?
>>
>>4960888
This shift. Your shift hasn't officially started yet.
>>
>>4960828
Also, I found this absolutely hilarious.
>You are a Hopeless Wreck (Your coffee addition worsens. You have a deep affinity for cheap suits and sitting behind a desk. Though, despite it all, you somehow manage to preserve. If only out of spite.)
"You are hopelessly determined to persevere."
Can't wait to see what this gets us. A wreck, indeed.
Oh, and we should ask for headphones or earplugs to ensure we don't get corrupted by M-Company's music. Don't want to take any chances.
>>
>>4960890
Right, thanks. One last question, does taking Q-Corp mean we need to make an additional 10 C-Extract, or is today's quota just raised *to* 10? Because if it's the latter, it should actually be fairly doable if we take note of which Work our Anomalies respond to best. Just conflicts terribly with H-Corp.
If it's the latter, changing my vote to:
>Take the contracts for M-Company, N-Company. and Q-Company.

Sorry for the dumb question, it's a bit late and I've had a long day. Unlike our dear Admin, I'm actually trying to break a coffee addiction, kek.
>>
>>4960926
Pft, if I raised it to 17, that would be unreasonable. It's 10, yeah.

I'll wait for a couple of hours to other people to vote before writing an update.
>>
>>4960830
>M, N, Q sponsorships
Our fucked up loser wakes up from his depression nap into the middle of corporate hell... ha!
M Company sounds fun at parties.
I hope N Company doesn't actually hold a grudge against P Company and perform religiously-motivated transgressions of the NAP.
Q Company, down to business.
H Company sounds like speedrunners, not a good human mindset.
Swell bunch.
>>
>>4960830
>Take the contracts for M-Company, N-Company. and Q-Company.

>>4960944
>Our fucked up loser wakes up from his depression nap into the middle of corporate hell... ha!
Cruelty Squad quest ran by somebody one day, I hope
>>
>>4960955
I do remember one running before but the QM flaked hard after the first couple of posts. Shame, to be honest.
>>
>>4960958
Just when it exited EA! What hellish timing!
>>
You really wished you could sleep a bit longer but fuck it, too late to turn back over. You sit up and start marking off the sponsors you want for this shift.

The console screen flickers back on and you see S-4M's face. Instead of his usual smile, however, he looks dazed and confused. You raise an eyebrow and snap your fingers at him. "Coffee. Now." You grumble underneath your breath. You can feel your blood getting colder and colder as your desire for coffee grows.

"...Mmhh? Felix? No, no, sorry...is your shift supposed to start later? Come on, the boss isn't that rough...I'll watch you while you take a nap, promise." You blink. What the fuck is he on about?

"Hey." You snap your fingers again. "Coffee. Now."

S-4M snaps out of it. The usual smiling face flickers back on. "Oh? Oh! Sorry. Did I wake you up from your little depression nap?"

"Uh. No. You were rambling a bit ago. What was that all about?"

"...Don't know what you're on about! Thanks for the brand new toy you smashed into my skull. Reaaaal nice, you know? Felt amazing." You hear the sound of air rushing through the pipes above you. You reach your hand up and catch the cup of coffee that was about to fall on your head.

"Right, thanks." You take a sip from it. A vague tingling sensation floods your body. Mmh. Dark and bitter. "So, what's the plan today?"

"Oh, right! Think we're getting some new toys to play with. Fun toys. Fun, fun little toys." ...You're starting to suspect something's up with S-4M. The console screen flickers over to the four ETF members from yesterday dragging more boxes on floating platforms over to the containment cells. You swear you saw someone moving around in the background of the camera feed, though.

Like last time, they split into groups of two and drop off their cargo in their respective cells...
Choose two abnormalities.
>"After everything I've done? After everything I went through?! Put yourself in my shoes, asshole!" ("Christ, the apartment was totally wrecked. Didn't even know someone could do that." "Just bag and tag him already.")
>"Please, just a little bit....so hungry. so cold. please..." ("Uh...Delta? Think we got an issue here." "Yeesh. Nothing but bones left.")
>"Hey! Mister! Look at me! Come on, look at me!" ("Can you fucking shut it up already? I can barely hear my own thoughts!" "Trust me. I've tried.")
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
>>
>>4961101
>"Hey! Mister! Look at me! Come on, look at me!" ("Can you fucking shut it up already? I can barely hear my own thoughts!" "Trust me. I've tried.")
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
Annoying one and mystery. Safest choice, but may not be the most energy producing? Not sure.
Is S-4M having someone over?
>>
>>4961101
>>4961125
>"It's a nice day outside, wouldn't you say so?" ("What do you mean someone's still out here? At this time of night?" "Doesn't seem like he cares at all.")
>"After everything I've done? After everything I went through?! Put yourself in my shoes, asshole!" ("Christ, the apartment was totally wrecked. Didn't even know someone could do that." "Just bag and tag him already.")
Annoying one is most likely a terrible terrible idea since it sounds like it'll require micromanaging cameras. On the other hand, the outraged one sounds like the most emotional and "empathetic" one, so I'd say he should respond well to Nurture or Appease. If M-Corp isn't full of shit, he should respond well to their relaxing music, too.
Hungry guy can go either way, either he's a living skeleton that starved to death or it's a monster that leaves only bones behind. I'm... pretty sure this world isn't kind enough for the former.
>>
>>4961394
+1, no annoying abnos this early please
>>
>>4961394
+2
>>
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Containment Cell C's guest gets dropped off and...huh. You didn't exactly expect to see a normal looking bench coming out. It's old age is obvious from the first moment you glanced at it. Signs of weather damage and generally wear and tear are obvious all over it. You would walk past this bench without even noticing if you were wandering around an alleyway in the city. Despite all of it, it feels oddly nostalgic to you. You shake your head, trying to get that weird thought out. More coffee may fix it...god, you wish you had some Victory Gin to pour into this.

ETF-Alpha: You sure we're even getting weird things anymore or are we just picking up litter?
ETF-Delta: You know just as well as I did what you saw back there.
ETF-Alpha: Like that's the weirdest shit that happens in Zone Foxtort. I saw a guy turn his whole body inside out, it was fucking gnarly-
ETF-Delta: Shut up. Just put it in the center and leave.

A Quiet Day has been acquired.

When you flip your camera feed to Containment Cell D, you notice immediately that something a lot more interesting is going on. The moment Gamma opens the box, you see a blur of motion followed by the sound of something heavy being slammed into metal. The whole cell shakes. When your camera feed adjusts, you see a giant, red creature with a large bulbous head and fists twice the size of your own head. its built like a brick shit house, its muscles are barely restrained by a suit not too dissimilar to what your employees wear.

ETF-Beta: Thank the Father. Thought he was going to break out any moment now.
ETF-Gamma: Come on, let's hurry.
You see the anomaly's head swirl around and stare at the ETF Agents. It glares at them with a look of barely restrained violence. It yells with an exaggerated southern accent.
ANOMALY: Hey! The fuck you think y'all are going? I have a right to demand a lawyer! This is unlawful!
ETF-Beta: You still don't get it, do you?
ETF-Gamma: What the hell is a lawyer?
ETF-Beta: Beats me. I don't think even it knows what it means.
ANOMALY: Oh, that's it! I ain't letting y'all make fun of me like that!
ETF-Beta: Yeah, let's get out. Now.
ETF-Gamma: Ditto.

The two agents leave the cell before the anomaly can charge at them. It bounces off the now sealed airlock, barely even putting a dent into it. It pounds away at the ground with it's meaty fists. Barely understandable hissing and profanity comes out of it.

Red Blooded American has been acquired.

"Yeesh. What a real basket case you got, huh?" S-4M blurts out. You don't bother responding.

(Had to fix a small error, apologies.)
>>
Well, might as well check on the employees you're going to be able to use today. Considering the contract you signed with N-Company. You won't really pay much attention to the rest for self-evident reasons.

A is standing nearby Containment Cell B, whistling in an attempt to look inconspicuous. A panicked look covers his face when he notices the camera is on.

C is hanging out in the break room D and F, chatting about nothing that you really feel like paying attention to. D and F mostly talk about how relived they are at not having to work today. C just shakes her head at that.

Employee E...Huh. You have no idea where she is. She's not on the cameras on this floor, at least. Strange.

Employee G is shooting the shit with B right outside of the dorms. B pulls out a pack of Hart Burn brand cigarettes and light one up. He offers one to G, who politely accepts.

Employee I is busy running up to where G and B are with an incredibly miffed look on your face. G looks down at the cigarette he's smoking and nervously chuckles.

Employee J is still in the dorms room, reading a rather saucy looking novel about an amnesiac and a clone failing in love. Employee K is also in the dorms. Seems like she's reading a magazine focused entirely on milk. You don't think you want to question it.

You see the elevator from before open up to reveal two brand new employees (you assume they're the ones from the reward) and mark them L and M respectively. The former is wearing a green suit (which stands out among the greys and browns of the others) and the latter has her left arm replaced by an advanced looking cybernetic version. You feel your wallet wincing at how much that must've cost.
>>
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Before you move to start your day, you hear S-4M pipping up.

"Eugh...I think that weird thing you installed is actually doing something. Buncha weird nonsense is flowing in there. I can make out something though. Fortune for a Price...hates...Subdue."

"Huh. Can you tell me anymore or...?"

S-4M makes a weird buzzing noise. "Nah, not right now. If you point me at an anomaly to study, I might get something back to you in a few hours? Head's still all fuzzy. Just start your shift already. I need a moment to breath."

>New action with S-4M: Anomaly Analyzation. You can assign S-4M to analyze an anomaly to get knowledge on the types of works an anomaly likes. Depending on how much time you set aside, the more detailed the report will be. however, S-4M will be unable to do anything else while analyzing.

HOUR 1
Quota: 0/10 C-Extract refined
A-Energy: 0 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 3

INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In

(Going to pass out for a bit. See ya.)
>>
>>4961523
>A for Bonding with Reminder
>K for Appeasing with Fortune, quarters + horoscope
>C for Appeasing with A Quiet Day, sit on it
>M for Observing with Red Blooded American
>Broadcast M Company music
K for knowing who he is, C for calming down a little, M for protecting herself with that arm.
Fight for what's right, fight for your life!
>>
>>4961523
Night QM, you're making good progress.
>>
>>4961536
Please come back

>>4961517
>a rather saucy looking novel about an amnesiac and a clone failing in love
;_;
>>
>>4961516
>Red Blooded American
I dunno man, it's looking pretty Japanese to me!
>Victory Gin
...Oh. Well then.
>>4961523
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them. Assign Employee B to look for Employee E, give him the materials to clean her if necessary. Play 2 hours of M-Corp's music in Containment Room D and the hallways.
>Assign Employee A to Bonding with Reminder.
>Assign Employee K to Appeasing Fortune using silver and steel discs, check for options other than Horoscope
>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>Ask S-4M to analyze Red Blooded American for 2 hours.
>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.
>>
>>4961551
It was either that as the reference image or Ojama Red, Pick your poison.
Also for "other than horoscope options" for the machine, there is just a flatout "ask a question and receive an answer." option. Check >>4957689

Now I'm going to bed.
>>
>>4961560
How about Hellboy?
https://danbooru.donmai.us/posts/3082074
And regarding Fortune, does it still require money if all you do is ask a question regarding itself? For example, if we asked it questions about its maintenance and fed it a quarter, would it answer us or be pissed?
Sleep first, though! And sorry for the massive wall of text.
>>
>>4961583
buddy I played both lobotomy corporation inspired quests, I expect text walls.

As for the question, you have seen proof of it thinking you're a sneaky jew if you try using it without paying it when it comes to the horoscopes.
>>
>>4961584
read: Just test it out. half of this game is experimenting and the other half is unfunny AI dialogue.
>>
>>4961586
Fair 'nuff. For science! And our corporate overlords.

Mostly our corporate overlords.
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them. Assign Employee B to look for Employee E, give him the materials to clean her if necessary. Play 2 hours of M-Corp's music in Containment Room D and the hallways.
>Assign Employee A to Bonding with Reminder.
>Assign Employee K to Appeasing Fortune. Give him gold, silver and steel discs. Have him trigger Horoscope using silver and steel discs, and if the machine starts acting up, switch to gold. Also hand him slips of paper asking Fortune questions like "do you need us to clean anything," "do you accept flesh sacrifices as payment," and "who made you." Feed it using quarters unless it requires higher denominations.
>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>Ask S-4M to analyze Red Blooded American for 2 hours.
>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.
>>
>Ask S-4M for a pair of sound-dampening headphones. You don't want to risk getting affected by whatever M-Corp has done with their music.
"S-4M. I don't exactly trust some shady contract where I just play music from some weirdo company. Got any earplugs or somethin'?"
You see a small pair of pretty well-used earplugs rise out from a hole in your desk. Guess you weren't the only one who had to deal with this.

>Announce a start to today's shift. Inform them of the current objectives and that if today goes well, you'll look into getting some entertainment for them.
You tap away at the mic and start talking. Your monotone voice sounds a lot more natural if only after remembering a bit about what you look like. Still, you force yourself to at least try to emote. You wipe your mouth as you begin to talk.

"Welcome, both old and new staff. Your main objective to is refine 10 C-Extract. You may also hear some music. You can thank our sponsor at M-Company for that. If today goes well, we may be able to purchase some entertainment for you. Have a good shift." You turn off the mic shortly after that. More coffee is deserved after doing that.

>Assign Employee B to look for Employee E, give him the materials to clean her if necessary.
ADMINISTATOR: Employee E has gone missing.
ADMINISTATOR: Your goal is to find her. Please grab a toolbox, wherever you can find one.
BALLBREAKER: Righto, sir. Should still have one left underneath my bed. I'll report asap.
BALLBREAKER: Wonder what's up with her? Hopefully she doesn't need a USB stuffed in her port, if you know what I'm saying.
ADMINISTATOR: Employee B.
BALLBREAKER: Right, right, no need to get your panties in a twist.

A small snicker comes out of you as you read the PDA message. You do have to follow corporate standards of conduct. Don't want anyone to get the wrong idea about this job.

>Play 2 hours of M-Corp's music in Containment Room D and the hallways.
You push a few buttons and an oddly beautiful song starts playing. You can feel yourself starting to relax as a smile covers your face. S-4M is giving you a weird look. You suddenly remember the earplugs that you got.
https://www.youtube.com/watch?v=4vgcYBwyw28&t=0s
You decide to put in your earplugs before whatever it might do starts affecting you too negatively. Good thinking on your part.
>>
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>Assign Employee A to Bonding with Reminder.
You barely even sent the order out before you see A rushing into the Containment Cell A. Huh. You're kinda worried about what's going to happen next...
Employee A moves to the center of the room where Reminder is.
ANOMALY: Hello, my child. You are the only one here who has listened to my call.
ANOMALY: Do you wish to understand more, child? To become pure?
Employee A nods with a glazed look in his eyes.
ANOMALY: Then kneel before me, child, and pray. Pray for this facility's forgiveness.
Employee A nods and kneels on the ground, clasping his hands together.
The two begin to pray...
Only the believers may be spared from the Father's wrath.
Employee A doesn't leave the containment cell...

(from now on, I'll probably clarify what actions mean what to an anomaly. I'll pick Observing for A Quiet Day with Employee G since Appeasement would probably be closer to cleaning it directly or prettying it up the environment around it. Directly asking Fortune questions would be closer to Bonding than Appeasement but I'll let it count this one time.)

>Assign Employee K to Appeasing Fortune. Give her gold, silver and steel discs. Have her trigger Horoscope using silver and steel discs, and if the machine starts acting up, switch to gold. Also hand her slips of paper asking Fortune questions like "do you need us to clean anything," "do you accept flesh sacrifices as payment," and "who made you." Feed it using quarters unless it requires higher denominations.

The weird girl from the dorms heads over to Containment Cell B. She bops her head to the music being blared across the hallways.

Employee K walks over to the Fortune Machine.
Employee K drops a silver and steel disc into the coin slot.
She waits to see if the machine acts up.
...The machine doesn't seem to care.
Employee K pushes the button.
Employee K puts a handful of paper slips to stuff into the slot along with a handful of quarters into the other slot.
Employee K pushes the button.
...The machine spits out a handful of paper pieces.
Employee K glances to see what's written on them.
Employee K tosses one of the pieces of paper aside and leaves with the rest.
>>
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>Assign Employee G to Observe A Quiet Day. Have him sit down on it and give him a newspaper or something to read in the meantime. He should note any changes in his emotions or health that he can identify.

Employee G slowly walks over to Containment Cell C. A lot slower than usual. You wonder why that might be but you shrug it off.
Employee G walks over to the bench.
Employee G sits down on it and pulls out a newspaper.
A ghastly figure appears next to Employee G. It appears to be another old-looking man wearing an old timey outfit.
Employee G looks over at the figure before going back to reading the paper.
ANOMALY: It's a nice day, isn't it?
Employee G keep flipping through the newspaper, not answering the question.
The ghastly figure stares at the containment cell's wall with a smile.
ANOMALY: The lake looks just as lovely as it always does. Shame more people don't come here.
When Employee G stands up, the ghastly figure disappears.
Employee G folds up the newspaper and leaves it on the bench.

>Assign Employee M to stand guard outside of American's Containment Room. Assign Employee I to Observe American outside of the door, informing it that it is "an integral aspect of highly-classified government projects, and while we apologize for the rough handling, the entire nation is depending on its cooperation." Have Employee I ask American if it has any preferred accommodations, such as books or iconography.
>M for Observing with Red Blooded American

(I'm combining these two since no one else voted and it's a similar order regardless.)

Employee I and M steps over to Containment Cell D. You can't hear what each of them are saying to each other on account of the earplugs but I seems to be complaining about something. M asks I something and I shrugs at her. M decides to stay outside but leaning against the door to listen in on the commotion.

Employee I walks in, with M standing guard.
ANOMALY: Gah. That fucking racket! Who the fuck decided to put on this music?
Employee I snaps her fingers at Red Blooded American. It swerves it's head over to her.
ANOMALY: Who the fuck are you? Are you working with the commies? Where's my lawyer? I shouldn't even be here!
I: Sir, this is an integral part of a highly classified project. We apologize for the rough handling but the n-
ANOMALY: I knew it! I knew it was you commie bastards trying to test on me!
ANOMALY: I ain't saying nothing!
I: Sir. Do you have any accommodations you wish for?
ANOMALY: I want out! But...
Red Blooded American starts staring off into space. It starts nodding along to the song.
ANOMALY: ...I guess something to read. None of that communist manifesto bullshit, though. Got it?
I: Understood, sir.
Employee I marks down what it said on a clipboard before heading out.
Red Blooded American rests it's head on the floor.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee K - Bewildering (Appeasement+, Observe+, Nurture+, Subdue+, Incapable of Bonding.)
Working Notes - Employee K
-Answer to "who made you" was blank.
-Other answers weren't much better. Thumbs up for "human flesh okay?", Doodle of a robot similar to E for "do you need us to clean anything?" Doodle of myself for "Do you need us to clean anything?"
-Horoscope said "Work hard today, to make up for others slacking". Think I'm going to follow that. Might as well.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +7/???
Current Anomaly Mood: Zealous
Employee Trait Revealed:
Employee A - Blessed (???)
Working Notes - Employee A
-(N/A)

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: ???
Working Notes - Employee G
-Figure popped into existence without me even noticing.
-Didn't really seem to be talking to me.
-Feel kinda sleepy now after listening to that music.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Sleepy
Employee Trait Revealed:
Employee I - Militant (Subdue+, Force++, Bonding--)
Working Notes - Employee I and M
-M: Didn't get to see much but whatever's in there sounds like a prick.
-M: Music's annoying the shit out of me. Seemed to do wonders for the anomaly.
-I: I don't even think "communism" has been a thing for centuries.
-I: Calmed down as that music played. Good. Was about to slug him if he kept it up.

"Uh, sir? You sure you want me to go through with the analyzation? I think something is going on with Containment Cell B."
>Yes
>No
(Only got one vote for it so I didn't go through with it. Considering it flatout disables your AI and all of that.)

HOUR 2
Quota: 0/10 C-Extract Refined
A-Energy: 14 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 2


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4962684
>Ask S-4M about buying human flesh
>Yes to Analysis on Reminder, just for this hour
>Nuture American with K, bring a form of classic literature or a book about great Americans
>Subdue Quiet with I, same instructions as G, interrogate about the old man's business and other minutia if given a chance
>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
>Nuture Fortune with C, ask the machine on paper about how it eat, where to put food, etc.
>Play another hour of music
Pure, hm? Interesting choice of words.
Bench old man is sapient? Violence is always a good test.
Music is sedentary style. We can use this. Possibly borrow or buy a recording later.
Communism is mostly extinct, no active practitioners(?), but I knows of it. Thuggish personality but mildly scholarly?
>>
>>4962684
>Yes to Analysis on Reminder, 4 hours
>Nuture American with K, bring a form of classic literature or a book about great Americans
>Nurture Quiet with M
>Observe Reminder with I, Sudue and retrieve A if A is going to perish
>Nuture Fortune with G, use diamonds and other jewels cut into discs and try and do a horoscope for A
>Play another hour of music
>Get K to hand out some coffee

What's happening to A sort of worries me, but so long as he isn't dying I can live with it. Everything else seems stable however.
>>
To clarify, I was asking if you're fine with the analysis of Red Blooded American. Since that's what was previously voted for. I'm fine with you analyzing Reminder instead, however.
>>
>>4962707
I was, but that was before Reminder popped off and started going off the reservation on us.
>>
Oh, no no no no no.
Oh no.
This is not good.
Reminder is both One Sin and White Night.
QM, you bastard!
>>
>>4962684
>>4962697
>>4962701
Why not get him multiple books, cover all our bases? Books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has.
Also:
>Inform American that he should "rest assured, sir, for today's world is a capitalist paradise. The last dregs of communism have been wiped out." Continue playing the music in his Containment cell.

Also, don't really see why we should subdue Quiet Day. It hasn't acted up yet, and repression is more of an attack than an interrogation.

>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.

Otherwise I'm okay with everything else.
>>
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>>4962839
>>
Hm. Not sure what to do when it comes to multiple different employee assignments for a single anomaly. All of these are pretty valid so I can't just go "yeah this makes more sense." Kinda at a bind here. That's the most annoying part of this.

Unless I get a tiebreaker, I'll just roll some dice to decide which employee goes where.
>>
>>4962861
u fuk
Most importantly, this means we can no longer operate under the assumption that there is a "get out of jail (mostly) free" card like in Lobotomy Corp, and I'm kind of terrified of what might happen if we withhold A from Reminder. At the same time, we can't risk him proselytizing. I'd say pawn him off to N-Corp if at all possible.
>>
>>4962874
To be fair, you should've known something was up.

Sidenote: if you're voting for K to work on A Quiet Day, you kinda have to tell me who to send over to Nurture American (if that's even the work you're doing). I can't have an employee swerve to work on multiple anomalies. Because by that logic, one employee should be able to work on all of the ones you have right now. That would be silly.
>>
>>4962886
Ah, right. My bad.
>Ask S-4M about buying human flesh
>Yes to Analysis on Reminder, just for this hour
>Nuture American with Employee J. Have them bring books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has. Throw in a few American history books too.
>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.
>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
>Play another hour of music in Reminder's and American's Containment Cells.
>>
>>4962889
This is TravelAnon by the way.
>>
Rolled 3 (1d3)

Fuck it, since none of these votes mesh together, I'm just rolling a dice to see which one to follow. Try being a bit more conclusive next round.

1 - xAx's vote
2 - J32's vote
3 - TravelAnon's vote
>>
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>Ask S-4M about buying human flesh
"So, uh, any idea where I can get human flesh? Just asking for a friend."
S-4M just stares at you like a dad who has to tell you that no, you can't keep that dog made entirely out of scrap metal and human fingers. You already have enough mouths to feed at home.
"You can just kill an employee right now, you know. If you're a bleeding heart, however, you can probably get F-Company to sell some to you."

>Yes to Analysis on Reminder, just for this hour
"Duly noted. Now, analyze Reminder for me. Get back to me in the end of the hour."
"Understood."
S-4M's face disappears from your console screen. You're just now alone with your own thoughts. You go to ask S-4M for another cup of coffee before realizing he's busy. Fuck.

>Nurture American with Employee J. Have them bring books by American authors like Walt Whitman, Hemingway, maybe even some modern fantasy schlock approved by our as-yet unseen Ministry for the Control of Entertainment or whatever our current dystopia has. Throw in a few American history books too.

Employee J enters the containment cell. Their most noticeable feature is the heavy bags underneath his eyes and how skeletal thin he is. Each step seems to take an intense amount of well out of him to commit to.

Red Blooded American is snoozing in the middle of the containment cell.
Employee J drops the handful of books he has onto the floor and slides over an MRE as well.
Red Blooded American barely stirs from it's sleep, mumbling to itself.
For today, the greatest nation is a sleeping giant.
Employee J sighs and leaves the cell in a huff.

...That was boring.

>Observe Reminder with M, don't interrupt their prayer unless A is going to perish
You flip your camera feed to Containment Cell B and both the audio and visual feed is out. all you see is a blinding white light. . Seems like you have to go off M's testimony after the fact to get any idea what's going on.

>Assign Employee K to Nurturing A Quiet Place. Have her give it a fresh coat of paint.
Employee K carries over an rusty paint can to the bench.
Employee K pulls out a paint brush and starts painting away at the bench.
A ghastly figure from before appears on the bench. It's a older woman this time, wearing a more modern outfit.
The sounds of a girl giggling fill the air.
ANOMALY: Hehe! Who's doing that? It tickles!
Employee K stops painting for a moment and looks up. The illusionary figure stops laughing.
ANOMALY: Hoo...
Employee K rolls her eyes and keeps going forward with painting the bench.
Giggling fills the air.
Employee K quickly leaves the room with a weirded out look on her face.

>Play another hour of music in Reminder's and American's Containment Cells.
You keep the music running, but this time, you blast some music into Reminder's cell as well.
>>
The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Appeased
Employee Trait Revealed:
Employee M - Augmented (Physical Protection+, Mental Protection+)
Working Notes - Employee M
-A was staring at me the whole time while I was in there.
-Something was floating above his head. Couldn't make it out. Some sort of halo?
-Felt weird voices flooding my head when I was in there. Got out as soon as possible
-Anomaly's physical condition has improved. Think it has a nose now.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: Happy?
Working Notes - Employee K
-The weird giggling it was making was creeping me out.
-Seemed to enjoy it, though. Kept the smile after I left.
-Bench looks a lot better now.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: Asleep
Employee Trait Revealed:
Employee J - Procrastinator (Mental Protection+, Energy Collection-)
Working Notes - Employee J
-Dude was snoring logs. Probably that weird music you played.
-Not sure how you plan on me working on something knocked out like that.

Your AI buddy pops back up on the screen with the same old smile he always has on his face. Though he seems a bit out of it still.
"...Sinner, I swear to the F- No, no, get out of that headspace. You don't need it anymore. Anyways, Subdue seems like it produces a lot of energy if done on it. Also the number 5 came up a lot. Not sure why!"

HOUR 3
Quota: 0/10 C-Extract Refined
A-Energy: 21 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 1


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4962980
Shit. Don't remember if that means it need 5 more Blessed Employees or if it only need 5 total. Either way, Employees spending too much time with it or seen otherwise obsessing over it are bad, bad, bad.
>In all rooms excluding Reminder's Containment cell, announce that "Employee A has been influenced in an unknown way by the Anomaly Reminder of a Horrid Era. Please practice extreme caution during any interaction with Employee A until further notice."
>Assign Employee G to Bond with A Quiet Day. Have him carry on a conversation with it as if they are currently located in the area it is describing. Do not play M-Corp's music in his vicinity and give him some coffee to stay awake.
>Assign Employee C to Appease Fortune for a Price. Give her silver and steel discs to get a Horoscope, and hand her paper asking "Will Reminder of a Horrid Era react negatively to Employee A's disappearance?"
>Assign Employee M to extract Employee A from the Containment Cell. Place him in an isolated room. He has orders to write down any changes he has observed to himself regarding emotional and physical state.
>>
>>4963044
+1
>>
>>4962980
>S-4M, Analysis on Reminder, another hour
>M, extract and debrief A
>I, Subdue Reminder
>K, Appease Quiet
>Nuture Fortune with G, use diamonds and other jewels cut into discs and try and do a horoscope for A
>J, Observe American
>>
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>In all rooms excluding Reminder's Containment cell, announce that "Employee A has been influenced in an unknown way by the Anomaly Reminder of a Horrid Era. Please practice extreme caution during any interaction with Employee A until further notice."

"Attention to all employees. Employee A has been affected by Reminder of a Horrid Era in a currently unknown way. Practice extreme caution when interacting with Employee A until further notice." You broadcast out a quick warning.

Most of your employees are...frankly too zoned out from the music to really pay attention to it. The only ones who aren't about to pass out are J, M, and K. The rest are either half asleep or snoozing away. K has been passing around coffee and slapping people across the face to keep them from sleeping on the job. Good on her, good on her. You do kinda feel bad after seeing her slap G across the face a third time in a row.

>Assign Employee G to Bond with A Quiet Day. Have him carry on a conversation with it as if they are currently located in the area it is describing. Do not play M-Corp's music in his vicinity and give him some coffee to stay awake.

Employee K drags over G to the containment cell who's still completely out of it. The old man is barely keeping his eyes open. You decide to disable the music playing in that part of the hallway to hopefully make him wake up. Employee K whispers something in his ear which causes him to jump in place and wake up. Hm. If you didn't know any better, you swear you saw a blush on his face.

Employee G sits down on the bench and grabs the newspaper.
The same ghostly figure from last time flickers into existence./i]
ANOMALY: It's a nice day out, isn't it?
G: Yep. It's always nice when it's just the right amount of sun in the sky.
G: Enough to feel warm but not enough to feel sweltering.
ANOMALY: It's perfect when it's like that.
ANOMALY: Shame that it's getting harder to see that sky lately.
G: Because of what S-Company is doing? They've been building a lot. Swear those things go up to the heavens.
ANOMALY: No, no. Those folks are fine.
ANOMALY: The Overseer of Heat and his rag tag company has been burning so much stuff lately. Sky's getting darker than a Heartripper's soul.
ANOMALY: The lake's getting all dark with soot as well...
G: It sucks, doesn't it?
ANOMALY: It does.
A bright smile covers the face of the ghostly figure.
ANOMALY: It's nice having another old fart to talk to.
G: Of course it is. Us old farts look after each other, right?
The specter figure chuckles.
ANOMALY: I just need to look at the pond a bit more.
G: Take your time. Gotta go back to work anyways.
G stands up and exits the containment cell.
>>
>Assign Employee C to Appease Fortune for a Price. Give her silver and steel discs to get a Horoscope, and hand her paper asking "Will Reminder of a Horrid Era react negatively to Employee A's disappearance?"
Employee C tries wiping the sleep from her eyes before heading into the containment cell.

Employee C tosses one of the silver discs into the air and catches it.
Employee C drops it into the Horoscope slot, along with a slip of paper, and pushes the button.
Fortune for a Price starts shaking violently.
Employee C slowly backs away from the machine with a worried look.
Eventually, the machine spits out a fortune along with a weird pool of black tar.
Employee C picks up the fortune and quickly reads it.
ANOMALY: "The sheep flock to the shepherd. The shepherd leads the sheep. The sheep only wish to follow. The shepherd only wishes to lead."
Employee C puts the piece of paper into her pocket and rushes out of the containment cell.

>Assign Employee M to extract Employee A from the Containment Cell. Place him in an isolated room. He has orders to write down any changes he has observed to himself regarding emotional and physical state.

Employee M cracks her shoulders and punches the air with a smile on her face, trying to get herself pumped. She rushes over to the cell and goes into the blinding light.

Thankfully for you, the extraction goes smoothly. As soon as Employee A gets dragged out of the cell, the visual and audio feed in the containment cell are back on. You see Reminder looks a lot more lively now. It's skin has flush with life and parts of it have begun to regenerate, mostly the nose so far, but other parts have been slowly growing back. You see it turning it's head over to you. It speaks directly at the camera.

ANOMALY: "I only wish for what's best for the both of us. Do not misunderstand, Administrator."

You wipe away at your mouth and chug down another cup of coffee. This is going to be very interesting to deal with.

Employee M drags Employee A over to Containment Cell E . The kid still has the glazed look from eariler but you notice what M meant by "halo" in the previous work. A golden ring hovers over the kid's head. It's engraved with runes that you haven't ever seen in your life.

A starts blabbering about what he saw when he was praying to Reminder but before he could ramble for too long, Employee M tosses him into the containment cell and seals the airlock. She promptly slaps her face and mumbles about "not letting it sink in", whatever that means.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee C - Soft (Nurture+, Bonding+, Subdue-)
Working Notes - Employee C
-Was scared that thing was going to blow a gasket!
-Not sure what the tar stuff was.
-Might want to set someone over to clean that.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: ???
Working Notes - Employee G
-It was nice to chat with someone, even if it was a weird ghost.
-Haven't heard those terms it used in a long while. "Overseer of Heat"? I was a kid when I heard that.
-Can I go back to sleep soon, sir?

The Extraction Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Awaiting.
Working Notes - A Reminder of a Horrid Era
-Let the child be, Administrator. He has done nothing wrong.
-I do hope you bring him back soon. Or another lamb for me to talk to.

You get a PDA message back from Employee B.
BALLBREAKER: Yeah. Nowhere on the floor. Unless she's in the REFINEMENT ROOM, I have no clue.
BALLBREAKER: That or she's on a completely different floor. Doubt she was at the enterance, M and L didn't see her.

HOUR 4
Quota: 0/10 C-Extract Refined
A-Energy: 30 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write In
>>
>>4963882
>A, Nuture Fortune and clean that shit up, the Observe a horoscope on your current abilities, using gold or diamond discs
>C, Nuture with Reminder
>K, Appease Quiet
>G, Observe American
>S-4M, do we gain a bonus for overachieving our Quota?
>Analysize Fortune and A

I say we should go a full 12 hours and get some A-Extract or some items lads.
>>
>>4963901
You can either Nurture or Observe Fortune but not both. Not in the same hour. Unless you want him to clean it up then ask for a quick fortune. I might allow that.

>S-4M, do we gain a bonus for overachieving our Quota?"

"...Hey, S-4M. What happens if we overachieve our quota? Any, like, benefits?"

Your AI friend pauses. "Well, you probably won't get a time bonus, but if you send more C-Extract than required for the quota, you might get a bit more lenience for any fuckups you do."

"Or just keep it for yourself to buy stuff. Either or."

"Duly noted." You mark that down for future reference.
>>
>>4963903
>You can either Nurture or Observe Fortune but not both. Not in the same hour. Unless you want him to clean it up then ask for a quick fortune. I might allow that.

Yea, that's what I meant.
>>
>>4963901
I'm okay with everything except for sending G to American's cell, he's decrepit and sleepy. Let the old fart get some rest. I'd rather send M to stand guard.
Also:
>Announce over the intercom that Employee E - a gynoid - is currently missing. "Please keep an eye out for her and bring her back if possible. At the very least, report her location."
>Send Employee M to check up on American. If he's awake, have M Bond with him and ask him questions about his origins.

By the way, Employees with Mental Protection+ are M and J. We'll have to see if those guys can stand up to Reminder, at least.
Also, it's fucking freaky that it can see us. Once we get better equipped with more bodies and gear, I'd like to try and see if we can "reset" progress by maiming it again.
>>
>>4963985
>>4963901
Pretty much combine these properly
>>
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(Due to not being given a time for the research, I'll default to 3 hours.)
>A, Nurture Fortune and clean that shit up, the Observe a horoscope on your current abilities, using gold or diamond discs

Employee A gets escorted out of his containment cell by Employee I. You see him getting dragged over to Containment Cell A.
A: Are you sure this is necessary? I can walk by myself.
I: Yeah, no. Once you're done with this work, you're going back to your cell to write.
A: Fine, fine. But uh, your grip's too tight. It's hurting me.
I: Better that than having you risk back to that creepy corpse.
A turns his head to stare at I. A nasty looking sneer covers his face.
A: Don't disrespect him like that! He is infinitely more than t-
I: Shut up. Overboss or whatever stupid term they use wants you to work, so work.

Employee I shoves him in with a mop and bucket. She keeps guard of the door until he comes out.

The glazed look in the kid's eyes has not faded.
He grabs a mop and starts cleaning up the black tar.
It takes a while to get it out but it's eventually gone
He puffs out his chest with a bright smile on his face.
A: Nothing like a good day of work, huh?
He steps over to the fortune machine and pulls out a golden disc from his pocket.
A fortune is meaningless if you already know your future.
He drops it in and waits for the machine to spit out a fortune.
He picks it up and holds it up to the camera.
ANOMALY: "Blesseth thee. Thee shall have strength far surpassing the non believers."
A weird smile crosses A's face.
A: Of course. Thank you. Even a machine can understand.
A bows at the machine before being escorted out by I.

>C, Nurture with Reminder
F pats C on the back and tries reassuring her that nothing bad is going to happen. C is blabbering about what happened to A . F simply brushes it off and tells her good luck before heading back to the dorms. Employee C adjusts her glasses with a whimper.

Reminder of a Horrid Era looks up and stares coldly at Employee C.
ANOMALY: You are not him. What do you come here for?
Employee C mumbles about having to feed the anomaly something.
She holds up a MRE packet with a nervous smile.
ANOMALY: ...Kneel and confess a sin, child. That is how I feed.
She nods and drops the MRE on the floor before kneeling.
Employee C confesses about being jealous about her brother.
Employee C also confesses about wanting to be popular.
ANOMALY: ...I see. I shall purify your soul of these worries.
A bright light disables your camera feed.
When the feed comes back on, you see C standing back up with a smile on her face.
ANOMALY: Doesn't that feel better, child?
C: U-uh...yeah! A bit.
ANOMALY: Good. Come back when you wish to confess to the Father Above, child. May you be spared too.
Employee C heads out.

(1/3)
>>
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>K, Appease Quiet
K chugs down a whole cup of coffee in one big gulp and cracks her knuckles before dragging herself to work, with a bucket and mop in hand.

Employee K starts mopping the floor of the containment cell.
An ghostly apparition of an elderly woman flickers into existence on the bench.
Employee K looks up but goes back to mopping the floor.
ANOMALY: Ah, it's a nice day out, isn't it?
K goes to open her mouth but decides to stay quiet.
K starts humming a tune to herself while mopping.
The specter starts humming along to the song.
K pauses before deciding to continue.
The last thing you forget is your favorite song.
ANOMALY: It's been ages since I've heard that...
K finishes up cleaning up the floor and heads out.
The specter fades not long after.

>Send Employee M to check up on American. If he's awake, have M Bond with him and ask him questions about his origins.

Employee M opens up the airlock and leans in to check up on the anomaly.
Red Blooded American is skimming through The Old Man and the Sea.
On the floor is the MRE pack from earlier, ripped to shreds. Sauce stains the floor.
The anomaly looks up at Employee M with a scowl on it's face and closes the book
ANOMALY: The fuck you want, commie? Can't your 40 IQ brain realize I'm busy?
M: Look. I'm just here to ask you about yourself. Now, what's your name-
ANOMALY: I don't have to say shit, scum.
Employee M rubs the bridge of her nose with her robotic hand.
M: The quicker we do this, the quicker I get out of your hair.
ANOMALY: Oh, is that so?
M: Yeah. Look, man, I just want to do my job. Now, what were you doin-
ANOMALY: How about you shut up and get the fuck out of my room?
The anomaly stands up and shuffles closer to M.
ANOMALY: You think I want to humor a bunch of malformed, genetic freaks?
ANOMALY: You think I deserve to be locked up for no good reason? In some dingy fucking cell?
M: I'm just trying to do my job! I had no involv-
ANOMALY: I'm fucking sick of it!
ANOMALY: You're just like him! Always pestering me about stupid bullshit!
M steps back with a nervous look on her face.
M: Hey, hey! Cal-
ANOMALY: SHUT THE FUCK UP!
The anomaly reels back his fist and swings it at Employee M.
M gets sent flying through the air, smashing against the airlock door.
The anomaly takes deep, labored breaths.
A thin trickle of blood comes out of M's mouth but...
She stands back up. Her robotic arm appears to have taken most of the physical force.
ANOMALY: Get the fuck out. I don't want to see your face.
M heeds that advice and slips out through the airlock.

You wince. That's going to be a problem.
>>
>Announce over the intercom that Employee E - a gynoid - is currently missing. "Please keep an eye out for her and bring her back if possible. At the very least, report her location."

You tap the microphone. "All employees. Employee E, a gynoid, is currently missing. Employee B has not been able to find her. Keep an eye out for her and bring her back as soon as possible."

"If that is not possible for whatever reason, report her last seen location." Hopefully that'll get more progress than one man by himself.

>Analyze Fortune and A
As soon as you tell S-4M to do so, you can see him going dark. Well, you're not going to be hearing from him for a while.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee A - Blessed (All Interaction Results+, ???)
Working Notes - Employee A
-A machine knows more than you do. Isn't that sad, Administrator?
-My sanity is doing quite fine. I feel a lot more...at peace than before. A lot more livelier.
-There is no need to worry.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee K
-Was nice to have someone to sing along to.
-Old lady. Not sure what else to say.
-She looked cute.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: Pious
Working Notes - Employee C
-It felt kinda silly being scared about what happened to A now.
-It feels really nice talking to him. Is that a bad thing, Admin?
-Looked a lot prettier than when I last check on him.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: Agitated
Employee Trait Revealed:
Employee M - Tough as Nails (Stamina+, Force+)
Working Notes - Employee M
-Barely managed to block that blow.
-Do we have a doctor? Think a rib broke or something
-Fuck me.

HOUR 5
Quota: 0/10 C-Extract Refined
A-Energy: 49 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
>>4965061
>J, Appease Reminder
>C and E, Bond with Fortune
>G and K, try and Bond with Quiet
>A, Bond or Subdue American, your preference
>I, Observe A
>M, go get your wounds healed up and take a break

Let's test something out here...
>>
>>4965061
As a side note, A has Observation +++, which may prove to have interesting insight. We should have him Observe all the Anomalies before we throw him in the Refinery (and if you want to try and Subdue Reminder, that would be the perfect time as well, though I wonder how far Reminder can go with the healing process).
>>
>>4965064
Pretty much fine with this, though I have to wonder how American views himself. Does he only see a regular human being? His statement of "no good reason" makes me wonder if there's skme sort of perception filter on him. Next shift, I'd like to see what happens if we give him a mirror or photos of himself.
>Ask ETF Beta and Gamma about where they found American.
>>
>>4965061
>-A machine knows more than you do. Isn't that sad, Administrator?
>-My sanity is doing quite fine. I feel a lot more...at peace than before. A lot more livelier.
>-There is no need to worry.
I wonder what would happen if the Admin straight up went "Yeah, and if I give Reminder enough people to make his 'Blessed' what'll happen? He regenerates completely, pulls himself off of the cross, and starts brainwashing everybody and killing us if we don't want to keep our free will?" and called them out on their WhiteNight shit right in front of Employee A.

Backing >>4965064 either way
>>
>>4965091
Hey, you can make him say that if you wanted to.
>>
>>4965094
I really want to do that at some point then. Just go full "I've read enough to know where this is going. How do you think the man got mutilated like that all those years ago? It sure as hell wasn't because he was being too nice to people that didn't agree with him. And it'll repeat again if I or anybody else let it." on their ass. Straight up call Reminder out on his shit.
>>
>>4965096
What a great way to lose out on what is essentially free energy. We still need to see if there are EGO tools in this Quest, and it's all-around easier if they're cooperative. Besides, A is a zealot now, and they're not exactly known for their belief in human will.
At least he's not subversive enough to subtly convert everyone. In that regard, at least, he was a good test subject.
>>
>>4965113
Indeed, I think its best to not be confrontantional with subjects, anomalies or employees unless necessary or beneficial.

Also, i think playing M company's music in American's cell slightly before and during interactions is a good idea.
>>
>>4965113
>>4965096
Plus, who knows if we get energy from getting screwed over and overcoming it? Like a worse containment breach causing more energy or the Bird Brain trio in Lobotomy's gift.
>>
You cover your mouth with your hand and cough deeply. When you pull it back, it's more of the black tar stuff.

You gotta figure out why the hell you're coughing this stuff up. You take a deep breath in and out before sending out your orders.

And yet another sip of coffee...which you promptly spat out since S-4M hasn't given you a fresh cup in a few hours, so it tastes like the sweat of a girl who hasn't bathed in years.

Ah, the perils of the Anomaly Analyzer. You get to learn new shit but your AI can't give you coffee. You're starting to weigh the pros and cons of it in your head at this very moment.

>J, Appease Reminder
Employee J stretches as he walks over to the containment cell. You feel a tad bit uncomfortable looking at him for some reason. Hard to remember anything, though. He adjusts his glasses and enters the cell with a bucket and mop in hand.

Reminder of a Horrid Era looks up at Employee J.
ANOMALY: Hello, child, wh-
J: Not here for the religious talk. Blabber to A about it.
J: I'm here to clean your cell. Got it?
J: Let's just say it's so whenever the dude with the halo comes in, you two can have a mighty fine praying sensation with less dust.
ANOMALY: ...I'll allow it, child. But watch your tone.
J: Right, right.
J starts mopping up the floor, whistling a song that sounds oddly joyful
He looks up at the anomaly and back at his mop.
He decides against whatever he was planning and finishes up mopping.
The anomaly goes to start praying but gets interrupted by Employee J.
J: Welp, I'm done with that. See ya around.
He exits the containment cell.
ANOMALY: ...

Pft. You feel a bit gratified seeing someone going in there and not humoring the thing. You keep it to yourself in case the anomaly is listening in somehow.
>>
File: QUIET.jpg (66 KB, 770x615)
66 KB
66 KB JPG
>C and E, Bond with Fortune
You might as well see if sending an order out will get E's attention. C comes out just fine and doesn't seem like she's going to freak out any moment now.

As for E...yeah, she's a no show. You're starting to get a tad bit worried about an employee being gone for so long. At least with Employee A (why did "shota" enter your mind when thinking of A?), he's at least being watched actively by I.

Employee C steps on over to Fortune for a Price.
She pulls out a slip of paper labeled with "My name's Celanine. It's nice to meet you! What's your name?"
She slips it into one of the coin slots along with a quarter.
She pushes the button and waits.
Do you truly wish to know what's beyond the veil?
A small "DING!" comes from the machine before a neatly rolled up bit of paper gets spat out.
C picks it up and reads what's on it.
ANOMALY: "Those who greet their hosts with respect will deserve a great boon."
ANOMALY: "The name of the host is not important but the host will gratefully accept such nice pleasantries."
ANOMALY: "Your luck today shall be great! Your lucky numbers will be 6, 9, 19, 8."
C puts the paper into her pocket.
C: Have a good day, okay, Fortune?
You hear a small little "DING!" coming from the machine.
C exits the cell.

>G and K, try and Bond with Quiet
With your next call of employees, you were luckily able to get both of them to come out without needing a fucking search party. K is helping G along to the cell, who seems to still be awake enough to work.

Employee G sits down on the bench while K stands at the other end of the bench.
An androgynous figure flickers into existence on the middle of the bench.
ANOMALY: It's a nice day outside, isn't it?
K doesn't bother to speak and gestures at G.
G sits down on the bench.
G: It is. Remember me?
ANOMALY: ...You do look familiar but...who are you?
G: Gary. We talked about the lake, remember?
ANOMALY: Oh! Oh, yeah, we did. The lake's looking nice.
G: Hope you don't mind my friend over there.
G gestures over at K.
ANOMALY: As long as she doesn't interrupt our conversation, she's fine!
ANOMALY: Now, have you heard about Marilyn? What a beautiful girl she is...
The two start chatting about old celebrities you've never heard of.
The ghostly figure wonders out loud about how P-Company is doing.
K tilts her head.
G chuckles outloud and says that it's doing fine.
The ghostly figure sighs in relief, claiming that its grandson wanted to join it.
After a while, G and K say their goodbyes and head out of the cell.
>>
>A, Bond or Subdue American, your preference
>I, Observe A

I is dragging A over to American's cell. A is blabbering about his usual religious nonsense but you notice that I has stuffed some wads of paper into her ears. You don't blame her in the slightest. She tosses A into the containment cell and stands next to the airlock, tapping her foot.

Red Blooded American is pacing around it's cell. You hear it hissing violently about how it wants out.
It twists it's head over as A enters it's cell. It slowly starts walking over to him, cracking it's knuckles.
It snarls at A.
ANOMALY: Another god damn freak?
ANOMALY: Ohhh, look, a halo. Fucking hilarious. Where are your wings, pretty boy?
A chuckles.
ANOMALY: Eh, what's so funny, punk?
A: You know, I have a question. A quick one.
A: You think we're a bunch of "commies", no?
ANOMALY: What the fuck else would you be?
A: Why don't we have Russian accents then? Why are we speaking clear English?
The anomaly pauses mid step.
ANOMALY: ...Doesn't matter! This is some mind game you're doing to fuck with me.
ANOMALY: Maybe you were like me! Maybe they fucked with you too hard! Made you into a fucking freak!
A shakes his head and sighs.
A: Nope. I was always like this.
A: Parents were born here on US soil, just like yours.
A: Maybe you're projecting. The only red menace here is you.
The anomaly steps back with a confused look on its face.
ANOMALY: ...Liar. You gotta be lying!
ANOMALY: That's something a commie would say! You're the fucking menace!
A: I'll let you dwell on that.
A: See you later.
ANOMALY: WAIT!
Employee A exits the cell and gets quietly escorted back to his cell.
Red Blooded American simply stands there, hesitant on what to do next.

Huh. An interesting reaction. You were frankly expecting it to throw another punch after A started to blabber to it.

>M, go get your wounds healed up and take a break
M hisses underneath her breath as G wraps up her chest with makeshift bandaging. You note that G has some expertise in what he's doing, since M stands back up with minimal difficulty. He goes to pat her on the back before moving to the shoulder.

G: Ain't as good as what E could do but, well, she's AWOL last I checked. Been keeping an eye out for her.
G: Haven't seen her all day, sadly.
M: Hopefully, uh, whoever you're talking about is safe. Or something.
M: Thanks, though. I'm going to lay down for a bit. Hopefully you guys actually have beds.
G: Go ahead. Might as well take a bit of a snooze as well.
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee C - Lucky (???+)
Working Notes - Employee C
-Mind if I keep the paper? Something's telling me to.
-Not sure how to describe it but that "DING" sounded oddly...happy?

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +5/???
Current Anomaly Mood: ???
Working Notes - Employee G
-The ghost thing stopped paying attention to K real quick.
-We just talked about old stuff. Nothing you would be aware of, I think.
-K and I disagreed on what the ghost looked like though.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Current Anomaly Mood: Neutral
Employee Trait Revealed: Distant (Mental Protection+, Observe+, Bonding-)
Working Notes - Employee J
-I came here for a paycheck, not to listen to some corpse blabbering at me.
-Thing seemed oddly disappointed that I didn't humor it.
-Not sure what people were talking about. Looks the same as a regular rotting corpse.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Current Anomaly Mood: Confused
Working Notes - Employee A
-Such a lost soul. I pity it, really.
-It kept calling for me. I knew it needed some time alone.

Working Notes - Employee I
-Eugh. A has just been smiling as I watch him.
-He kept talking about that fucking corpse! Never once talked about anything else besides telling me to work on it..
-Not sure why we're keeping him around still. Give me the order to kill him whenever.

HOUR 6
Quota: 0/10 C-Extract Refined
A-Energy: 63 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system (Already completed the quota.)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
Oh, shit, nearly forgot one thing.

>Ask ETF Beta and Gamma about where they found American.
ADMINISTATOR: Elaborate on where you extracted the anomaly "Red Blooded American" from.
ETF-β: Well, we were doing our daily rounds by an abandoned apartment building last night.
ETF-δ: We heard rumors of something tearing through the rooms, screaming about how it "needs to get out of here".
ETF-β: I was walking around the 13th floor, I think, before I heard something crashing through and making a whole lot of noise in a nearby apartment.
ETF-δ: Came over to where Beta was and found the anomaly ripping through an old apartment. It was raving, saying "I deserve better than this!"
ETF-β: We bagged and tagged it shortly after. Took a lot of rope to keep it still.
ETF-δ: That's about all we know about it. Anything else?
ADMINISTATOR: That will be all.
>>
>>4966047
>Employee A into REFINEMENT
>Employee I and M into the Elevator
Where has the time gone?
Let's see more floors, best feet forward.
And surely, Faith prevails.
Though, we could grind some more.
>>
>>4966047
>>4966080
+1, in addition;
>Give American some time to think before asking him over the intercom if he would like a mirror or photographs of himself to be delivered to him. Ask him what he thinks the current date is.

>so it tastes like the sweat of a girl who hasn't bathed in years.
I hope it's a cute girl, at least! I'm no longer traveling so my ID should be consistent now.
>>
>>4966047
>J, Observe Reminder
>K, Nurture Fortune with a polish, and ask if it enjoyed it
>G, Bond with Quiet, get it to open up about it's past
>A, just Observe American, I would appreciate your insight
>C and I, Elevator and explore

If anybody should be exploring the elivator, it should be the lucky gal. I think the lucky numbers may correlate into hours btw, with better odds the more lucky numbers show up.

We should get some dedicated disposal units btw, as I'm sure E went AWOL because she thought she was going to get refined again. I still can't believe you lads decided to refine our machine empath.
>>
>>4966080
We should at least wait until after the 9th hour has passed, see if any of the luck shit is true.
>>
>>4966190
I don't want to risk A contaminating or otherwise subverting American in some way.
And >>4966080 should probably clarify how much A-Energy they want to refine. Just enough to fill the quota, or do we want to keep some C-Extract on hand for the rewards section once this shift ends?
>>
>>4966080
>>4966247
Oh, yeah, you probably should tell me how much to refine.

At minimum, you can make 10 Extract (30 A-Energy) or 21 at max. I can't exactly go "oh yeah sure 16 sounds right" due to C-Extract being important.
>>
>>4966247
I doubt American will be subverted so easily, and I am curious as to A's Observation +++ skills (+++ must have some unique properties). We can throw him into the Refinery after if you'd like.

I say we convert the whole 21, and try and gain more A-Energy for regular upgrades. If we're lucky, maybe we can do H-Company's mandate and get that zippo lighter if we keep our C-Extract.
>>
>>4966263
I mean, any proper Red Blooded American is likely also a devout Christian, whether they be Protestant or something else. Pretty sure the angel halo and revelation thing Employer A has going on with him right now will lead to a slippery slope. It's better to slap his Observation on less autonomous Anomalies like Quiet Day and Fortune.
>>4966257
I'm not the original voter, but I'll support 30 AE.
>>
>>4966285
I know you're not. Just saying I agreed with you.
>>
>>4966285
Observation doesn't involve talking. And a catholic dealing with the devil? That some funny shit right there.

I say we do 15 C-Extract if people are planning on ending the shift after this. I want to check up on C's lucky numbers, but if anons want to be autistic about ending the shift, nothing I can really do about it.
>>
>>4966257
oh yeah sure 16 sounds right
After we give away 10, there'll be 5 and 1. Those are good odd numbers for upgrades, a moderate and a minor one.
>>4966285
"Faith in God, faith in man, faith in equal justice and opportunity for all." Amen.
>>
I'll wait for you guys to agree on the amount of C-Extract you want. We got
>just meet the QUOTA (10 C-Extract)
>oh yeah sure 16 sounds right
>We do 15 C-Extract if people are planning on ending the shift

This isn't really something I can roll away with a dice.
>>
>>4966295
I mean, we still have like 2 hours before S4M finishes analysis. Nothing stopping us from continuing even after we send A in for Refinement. We did that last time too. In all honesty we could get away with Refining some extra, then spending the next 2-3 hours earning back everything we spent and then some.
It might be wise to begin stockpiling a sort of safety net of A-Energy on the 3rd-4th day, in case some unforseen accident occurs and we can't extract enough enough meet our quota on time. Such an emergency is unlikely to occur for some while, though.
>>
>>4966330
>We do 15 C-Extract if people are planning on ending the shift
>>
>>4966375
Yeah but risk stacks the longer a day goes
>>
>>4966375
Honestly? We need a bunch of A-Energy to buy the equipment and ETF necessary to keep shit contained, as well as some more employees (defective or otherwise) for both refinement and more disposable use.

>>4966381
I think the risk remains constant, it's not like we really gain anything by completing the quota early (except for H-Company that is).
>>
>>4966395
I'm just thinking back to this

"Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know? Corporate also likes it when it doesn't spend too much stockpiled energy keeping silly things like the lights on, so you might get a bonus for finishing a shift fast. But keep getting as much energy as you want, sir!"
>>
Oh, shit, I completely forgot that the contracts for today also provide a ton of resources as well.
Yeah, we can easily end the shift now or after the next update and have lots of spending power left.
>>
>>4966419
>>4966478
Let just run the 6th hour with C doing something, I don't really care what. I just want to see if those lucky numbers really mean anything.
>>
>>4966494
>>4966478
>>4966419
>>4966324
Please make sure your final vote is properly linked and laid out, thanks
>>
>>4966380
>>4966702

Did it here
>>
>>4966047
>>4966190
Yea, +1.

If it does turn into a Refinery vote, better make it 16 Extract.
>>
>>4966190
Changing to supporting this.
>>
>>4966190
+1
>>
>>4966190
>I still can't believe you lads decided to refine our machine empath.
Yeah, that baffled me, as I thought sending C was decided beforehand.

>>4966821
If we make it 17, we won't have to Refine at all tomorrow. The amount being Refined doesn't seem to affect the time taken or Employee damage, so might as well do fewer, larger batches.
As a general note, it might be worth trying the ETF guys for RBA if he starts getting uppity again. They're valuable, but better at everything and should be fairly sturdy.
>>
>>4966934
Also, if we do refining now, I suggest H.
>>
Thankfully Disposal orders come 2-for-1, so it's quite cost-efficient. I'm just glad we have a designated target in A right now, though we'll probably want to tone down on obviously singling him out since Reminder has a way of noticing us somehow.
I'm pretty sure Reminder gets restored with A just being near him, so we might want to get a few Android guards to keep watch and make sure he doesn't sneak into Reminder's cell or something. E's breakaway is proof enough that our security is currently... lacking, and that our Employees have more agency than any self-respecting dystopic authoritarian capitalist organization would approve of. For now, I think just assigning some of the ETFs to cycling night watch just just tonight would be best until we can get some robots working in the background.
>>
Alright, let's see.
1 vote for 10 Extract
2 votes for 16 Extract
1 vote for 15 Extract
1 vote for 17 Extract

Think we had enough time to get that down but most people seem to be supporting to keep going instead of refining. (Since the thing people are supporting doesn't have any REFINEMENT in it and there's no set agreement from what I read.)

Unless I'm completely misunderstanding. Just a short little thing to confirm
Do you wish to REFINE this shift?
>Y
>N

If so, who?
>Write in

That's really the only stickling point

>>4966934
>The amount being Refined doesn't seem to affect the time taken or Employee damage, so might as well do fewer, larger batches.

This is your second shift. You have only refined once. If there is a pattern, you can't really detect it off one case, can you?
>>
>>4967138
hour, not shift. of course you would want to refine sometime eventually.
>>
>>4967138
No to refining. Continue with red's plan.
>>
>>4967138
>N
>>
>>4967138
N
see >>4967171
>>
Fair enough. Writing the update then.
>>
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>J, Observe Reminder
Might as well send J back to Reminder. You don't really see a reason why not to. You pop out the earbuds you've had in for a while now.

You can hear J groan when you send him the order to work on Reminder again. He grumbles about why A can't mess with the corpse due to his "obsession" with it.

Employee J keeps his distance from A Reminder of a Horrid Era.
He starts writing down on the clipboard he brought in.
The corpse looks up at him.
Have you been forgiven of your original sin?
ANOMALY: ...
J: ...
ANOMALY: ...I can sense an emptiness within you, child.
J looks up at the anomaly and squints.
He goes back to writing down notes.
ANOMALY: Hm.
The corpse lowers it's head and starts praying to itself.
A disgusted look covers J's face almost immediately.
J leaves the cell as quickly as possible.

All things considered, you're just glad he's not turning into another zealot. Though you didn't expect that reaction at the end.

>K, Nurture Fortune with a polish, and ask if it enjoyed it
Employee K walks over to the cell with a weird, blank look on her face. As she's about to enter the containment cell, her face twists into an off-putting approximation of a "smile". You feel a shiver crawling down your back as you look at her.

Employee K cracks open the can of polish.
She starts polishing away at the machine.
The machine sits there, as expected.
After a few minutes, K stands up and stretches.
She reaches into her pocket and pulls out a piece of paper with "did you like it?" scrawled on it.
Employee K drops the piece of paper into one of the coin slots along with a quarter.
The sound of machinery fills the room.
Eventually a ding is heard followed by a piece of paper falling out from the machine.
Employee K picks it up and reads it.
ANOMALY: "All your hard work will soon pay off! Avoid locked away rooms at all cost, for you will certainly not survive. "
Employee K raises an eyebrow at the fortune.
Employee K exits the containment cell with an apathetic look on her face.
Do you dare defy fate?

Hm. Vague as per usual. It's hard to tell if the machine is really doing anything.
>>
>G, Bond with Quiet, get it to open up about it's past
Employee G looks at his PDA with a metallic flask in hand. He sighs and puts the cap back onto the flask before heading over to the containment cell. He leans against the wall right as he's about to enter the cell and takes a deep breath.

Employee G sits down on the bench and picks up the newspaper.
The ghostly figure from before flickers back into existence.
A bemused look covers the anomaly's face.
ANOMALY: Didn't you say you had to go to work? It's only been a few hours.
G: I'm on lunch break. Maybe go down to the local Makka's Bugs.
ANOMALY: ...A what now?
G: Something F-Company is running. Good fries but the burgers are pretty bad. Cheap, though. Only costs a few bucks.
ANOMALY: Oh! I understand, I understand.
ANOMALY: So, what did you want to talk about?
G: Just a bit more about you if that's fine.
ANOMALY: Oh, I don't have any interesting stories to tell. Just an old hoot who doesn't belong anywhere anymore.
G: Come on. I'm just an old hoot too but I used to be someone, you know? You couldn't have just been born an old hoot. Tell me.
ANOMALY: Fine, fine.
ANOMALY: Don't blame me if it causes you to fall asleep.
G: No fault on your part. Work's been draining me.
G: Say, uh, do you drink?
Employee G pulls out the flask.
The anomaly goes to grab it but expectantly, it phases through it.
However, the anomaly doesn't notice and grasps thin air in it's hands.
ANOMALY: Won't be saying no.
G and the anomaly drinks and "drinks" respectively from their flask.
ANOMALY: So...I used to have a reputation with people.
ANOMALY: I was rowdier in my younger years. People knew my name, from lowly harvesters to someone on the Grid.
ANOMALY: People would scream my name in fear when they saw me. Think a few even died of shock. Now?
A wry chuckle comes out of the anomaly.
ANOMALY: I'm just another old coot trying to pass the time. No more time for any of that rowdy stuff.
G: I understand. I used to do some crazy stuff too when I was younger.
G: Old age wore me down, though.
G: I had to settle for something more stable.
ANOMALY: As stable as something can be these days.
G: Right.
G: That's the thing that sucks about life. You eventually get too old to enjoy it.
ANOMALY: Yeah. That's why I'm here on a bench, looking at a soot filled lake.
The ghostly figure pauses.
ANOMALY: ...This is getting a bit sad. Mind if we talked about that funny story you were telling me?
Employee G nods.
The two have a short chat about an incident G had with a stray dog before parting ways.

You felt a weird tingle in the back of your throat when you heard "Grid". You're not particularly sure why. You try brushing it off and to not linger on it too much.
>>
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>Give American some time to think before asking him over the intercom if he would like a mirror or photographs of himself to be delivered to him. Ask him what he thinks the current date is

"'Red Blooded Americ-'"
ANOMALY: Damn right, that's what I am!
"...Subject 'Red Blooded American", would you prefer a mirror to be delivered to your room? Additionally, please tell me what you think the current date is."
ANOMALY: Whatever, sure. Needed to clean my teeth anyways.
ANOMALY: Also how retarded are you to not know the date? It's October 3rd, 1962.
ANOMALY: Now shut up.

You sigh. You were kinda expecting the insult at this rate. You don't know what date it is right now but that sounds very off.

>A, just Observe American, I would appreciate your insight
Employee K drags A over to Red Blooded American's cell with a spare hand on his mouth to shut him up. She shoves him into the cell, along with a clipboard and a mirror. She stands guard next to the door.

Employee A stumbles into the room.
Red Blooded American looks up and steps slowly closer from A when it noticed him.
ANOMALY: Finally decided to come back, huh? Well, you gonna explain what you were going on about?
ANOMALY: That god damn nonsense you were spewing? Think you could fuck with me, huh?
You can see A is tempted to start speaking up before looking at the camera in the room.
A hands over the mirror to the anomaly. It looks down at the mirror with confusion for a second before remembering.
ANOMALY: Ah. You're the fruit they sent to give me this, eh? Fine. I'll look at the stupid mirror.
The anomaly grabs the mirror out of A's hand and steps back over to his pile of books.
A starts writing notes down, looking occasionally up at Red Blooded American.
Red Blooded American looks at itself in the mirror.
It starts picking bits of meat out from it's teeth.
Not merely a nation but a nation of nations.
A exits the cell quietly as to not interrupt the anomaly.

Seems like he's back to his usual self now.

>C and I, Elevator and explore
Employee I and C enter the elevator.
C nervously ask I what might be down there.
I brushes it off, saying that they can handle whatever's down there.
You try to track your camera to follow them but only the audio comes through.
You hear something heavy being dragged across the floor.
C: Oh god, is that...?
I: Shut up and help me.
A heart piercing wail fills the air, followed by the sound of metal scrapping against metal.

>FORCE: Sometimes, violence is the only answer. 3d4 (C) and 5d4 (I) must be rolled (I gets +2 additional dice due to her personality trait.)
>Five successes total are needed. 1 = Failure, 2 = Mediocre/Neither failure nor success, 3 = Success, 4 = Excellent Success.
>C may reroll once of her dice.
>>
Rolled 1, 2, 1 = 4 (3d4)

>>4967379
YEEHAW
Hope this ain't E, though I'm thinking it probably is...
Rolling for C!
>>
>>4967383
Well, fuck.
>>
One poster for each roll. Essentially, 3s and 4s are what you're looking for, but a 2 is essentially a "you didn't fail as badly as possible"

The number of the dice rolled and the success range may change on other factors (like having a weapon or ambushing something.)
>>
Rolled 2, 2, 3, 2, 1 = 10 (5d4)

>>4967379
roll for I, pls no die
>>
Also depending on how skilled the current employee is, it may be higher than a d4. An ETF agent or someone skilled in combat will be better off fighting than a lowly employee.

>>4967383
Ouch. You can reroll one of those if you feel like.
>>
Rolled 1 (1d4)

>>4967383
Pain. Guess we're not seeing them again.
>>
>>4967389
>>4967393
???
>>
>>4967396
I'm never rolling again.
>>
>1/5 Successes (Failure...?)

The sudden CRACK of a bone being snapped in half followed by something wet and heavy falling to the ground.
C cries out in agony.
C starts crying incoherently.
C: mymymy....
I: Fuck! Fuck!
You hear the sound of something smashing against metal.
Whatever was attacking them is heard scrapping against the floor but it sounds a bit quieter.
You hear the sounds of two pairs of footsteps rushing over to the elevator.
Another wail fills the air. This time, it sounds fucking FURIOUS.
The elevator door closes just in time, however.

You flip your camera feed to where the elevator is and you see two girls exiting the elevator. C is... missing her right arm. Cleaved clean off by something sharp. I is covered head to toe in scratches and weird oil. You're...shocked the two aren't dead.

You see a piece of paper falling out of C's pocket before the two of them fall to the ground, bleeding out.

ANOMALY: "Your lucky number was six. It is the sixth hour of the sixth minute of the sixth second. Your luck has been tapped out."

The commotion gets the attention of the other employees. G and F in particularly are freaking the fuck out after seeing the two girls. With the help of the others, they drag the two over to the dorms...

Employee C is in critical condition.
Employee I is incapacitated.
>>
>>4967389
"I" may live
We probably aren't going to get "C" back
>>
The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: ???
Working Notes - Employee K
-Not sure what that fortune means. Maybe you know more.
-Looks nicer now. Pretty.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Current Anomaly Mood: ???
Working Notes - Employee G
-Couldn't really prod more out, sorry to say.
-They look kinda familiar? Hard to remember.
-Hope you don't mind me drinking, sir.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +1/???
Current Anomaly Mood: Neutral
Working Notes - Employee J
-nope fuck that fuck that FUCK THAT
-heard fucking voices whispering to me when it started praying.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +3/???
Current Anomaly Mood: Neutral
Working Notes - Employee A
-It did not seem to react to it's own face. I do believe it believes it's form is normal.
-Mood swing. After I handed it the mirror, it seemed a lot calmer than before.
-Seemed intently focused on a comic book more so than the other books. Childish interests? Nostalgia?

Employee Trait Revealed
Employee C - Lucky (Whenever this employee would have died, they are instead gravely wounded. This trait is then removed.)

[Employee Morale--]

HOUR 7
Quota: 0/10 C-Extract Refined
A-Energy: 76 units

SPONSORSHIPS:
>N-Company: Can only work with the following employees: A, C, E, G, I, J, K, M
>Q-Company: Quota is 10 C-Extract.
>M-Company: You must play the provided subliminal music over the intercom system for 3 hours. Hours remaining: 0! Completed.


INTERACTIONS [1 hour each]
>A Reminder of a Horrid Era
>Fortune for a Price
>A Quiet Day
>Red-Blooded American
>REFINEMENT ROOM
>Elevator
>Assign Employee (Write in. Be specific.)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Broadcast M-Company's music over the intercom system (Already completed the quota.)
>End the workday

S-4M
>Ask a question (Write in)
>Give an order (Write in)
>Anomaly Analyzation (Currently analyzing Fortune and A.)

>Write In
>>
>>4967430
>Make announcement, calling a doctor to dorms. Or anyone with medical expertise.
Should we end the day now? Will there be any differences between recovering during shift vs after shift?
>>
>>4967430
>A and G, stabilize and heal C and I however you can.
>A, report to the Refinery for processing 16 C-Extract after the medical emergency has been resolved.
>End Shift

The Elevator was a horrible mistake we won't be repeating any time soon. Fuck RNGesus, that was some serious bullshit right there.
>>
>>4967437
+1

We also learned the fortune teller can give buffs/debuff
>>
Is anyone keeping track of our employees, who-is-who, their traits, all of that?
>>
>>4967430
Well, shit.
Good thing she had that Lucky thing going. Whew. Note to self: Do not fuck with Elevator until we get weapons. Also, don't assign regular Employees to them. ETFs are the ones kitted out for this.

May also need to deliver a few extra C-Extract to paint over our fuckup today. That's a thing we can do.

>Through local speakers, if possible, walk Employees G and F through the emergency care guidelines for accidental amputation and shock. Look them up online.
>Make an announcement. "Employees with medical or first aid knowledge, please assist C and I. Employee M, if you have any advice for dealing with loss of limb, your help would also be appreciated." Deliver first aid kits and gauze.

https://www.mottchildren.org/health-library/tw4686spec
https://www.mottchildren.org/health-library/sts14786#sts14786-sec
>>
>>4967445
https://pastebin.com/WN1WHjVQ
Scroll to bottom and check Employee Listing. Also contains notes on Anomalies and their reactions to certain interactions.
>>
>>4967437
A is a little loony, but is still good at his job. Send H instead, he doesn't have any redeeming qualities we are aware of.

Also, why 16? baseline quota is 7, so 17 covers today and tomorrow.
>>
>>4967449
>walk Employees G and F through the emergency care guidelines for accidental amputation and shock
>F
Lets not?
Loosing the deal with N-Comp due to bullshit not well defined rules at the very end of the day would kinda suck.
>>
>>4967506
If we end the shift, it shouldn't be a problem. We can always render aid ourselves if you wish as well.
>>
>>4967437
+1, let's end the day and not fuck up the contracts
>>
>>4967503
If you want to swich A out, go ahead and write a replacement prompt. Keep in mind, I do believe H isn't on our work list, so unless Refining is a freebie N-Company wise, you might want to figure out whose your replacement is going to be.
>>
>>4967430
>E, come visit me personally at your earliest convenience before the next shift.

We really need to prevent our employees from going AWOL btw.
>>
>>4967584
Right, forgot about the employee restriction. Thoughts on sending C for Refining, once she's stable? with her Lucky burned and an arm missing, she's got very poor prospects.

>>4967589
She's not responded to any other summons so far.
I wonder if we can lock out the elevator remotely, or if we'd have to post guards. It might be worth hiring a dedicated EFT for guard duty.
>>
>>4967613
>Thoughts on sending C for Refining, once she's stable?

We'd kill her, probably. I want to give her a decent chance at survival. Of course, if I'm outvoted, I'm outvoted.

As it regards to E, I reckon she's waiting for the refinery to be filled before making her appearance.
>>
>>4967624
>We'd kill her, probably. I want to give her a decent chance at survival.
While I've no ill will towards C, to my eye she's the least useful of the available options; if someone has to Refine, better the one who will be missed the least. A may be slightly nuts now, but he's great at Observation.

>As it regards to E, I reckon she's waiting for the refinery to be filled before making her appearance.
That's as reasonable as any other guess, and it's not like it hurts to try.

>>4967437
Agreed.
I'm thinking a few weapons (at minimum) will be needed before we try the Elevator again. Hopefully they come in a lockbox with remote unlocking.

>>4967442
It's hard to tell if Fortune granted Lucky, or merely revealed it.

>>4967430
Let's put this into an official vote:
>G & K stabilize C, then treat I
>Once C is stable, she Refines for 17 C-Extract
>End Shift


Sidenote: we should use the ETF guys a little in safer situations so we can learn a little about them, so when we need them we aren't flying blind.
>>
>>4967639
Traits get revealed in situations that use them presumably but there was a special quote I believe it was a one time buff to C

ANOMALY: "Your lucky number was six. It is the sixth hour of the sixth minute of the sixth second. Your luck has been tapped out."
>>
Sorry for a delayed answering of some questions but here's some answers to your questions.

>Will there be any differences between recovering during shift vs after shift?
I highly doubt you want to keep working after three employees are unusable (E is AWOL, C and I are fucking dying)

I may recover by the time your next shift starts. C is out of commission for a while, she is in no condition to enter the REFINEMENT Room unless you plan on dragging her in there and hoping for the best.

>Why 16? The baseline quota is 7, so 17 covers today and tomorrow
The quota right now is 10. It may be 10 again or it may increase again since you proven you can reach it.

>The situation on N-Comp's restriction
If it's interacting with an Anomaly, the Elevator, or the REFINEMENT Room, it counts as working. That's why I didn't smash your teeth in for having B look for E. That wasn't "work" by N Comp's rules (yes that distinction is arbitrary, you're dealing with a company that called you a sinner.)

Basically anything that involves making energy or refining it, the list of employees were the only ones who could've done it. You could let F tend to C and I's wounds if you wanted to.

Won't answer whether Fortune gave the buff or not. Once is happenstance, Twice is coincidence, Thrice is a pattern.
>>
So yeah, basically anything that was under "interactions" was underneath N-Comp's restrictions. That's the main rub.

The only other thing I'll say is that ETF Agents will be available to play with next shift. You couldn't even use them this shift if you wanted to due to N-Company being a sperg.

Won't reveal their individual traits but they are better trained than a typical employee you grabbed off the curve. If you have any other immediate questions, I'll answer them when available.
>>
>>4967686
>interacting with the elevator is working
Looks like we got Jews in our setting bros.
>>
>>4967720
"Oh fuck, the Goyim figured us out!"
>"Quick, nuke the facility!"
"but what about the C-Extract. they can't make more of it if they're dead."
>"FUCK."
>>
>>4967435
>>4967437
In that case, combine my first vote and my +1 for redanon's post.
"Do we have a doctor in the house?"
>>
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>>4967728
>NUKE THEM ANYWAY!!!!!!!!
>DO IT!!!!!!!!
>>
>>4967686
with this info, I'll switch
>>4967639
to
>>4967437


We very much need some disposables to deal with the Refining issue in the future though. They might also need a containment room of their own to avoid them causing issues.
>Two disposables = 1 A
>1 Room (containment/prison) = 5 A
>Total = 6 A
That seems pretty reasonable to me, especially as the lion's share is a one-off cost.
>>
>>4967728
>>4967842
"Gentlemen! You can't fight in here! This is the war room!"
>>
>>4967842
I can't help but ask, has anyone here ever actually pushed the button in their playthroughs?
>>
>>4967952
Yeah, both effects. You can still reset the day as long as you don't make it crash your game, and the second effect is good for a final slaughterfest after you beat the game.
>>
Okay, fuck, fuck. You send some PDA messages to A and G to get them to hopefully patch together C and I however they can.

You take inventory of your current stock and see that when it comes to "patching up an amputation" supplies, you're rather limited.

You have some gauze and a bit of disinfectant laying around, sure, but nothing more beyond that. Fuck it, it'll have to do. You get some other employees to transfer over the supplies.

You go to touch your console to try looking up what to do when it comes to emergency care but you feel a tingling in the back of your mind.

Somehow you feel like you've been in a situation like this before.

You tap the microphone. "Employees with medical or first aid knowledge, please assist C and I."

"Employee M, if you have any advice with dealing of loss of limb, your help will be appreciated. Employee G and A. This is important for Employee C's safety. Commence the following..."

You start quickly instructing A and G on what to do. M and F rush over to assist with the patching up.

G catches on to it faster than you expected, with the help of your instruction and M's tips. He quickly starts wrapping up and disinfecting the arm stump.

A stands over Employee I with that same weird smile he always has. He touches his forehead with the tips of his right hand's fingers, followed by his chest, left shoulder, and right shoulder. He clasps his hands and begins to pray.

A starts treating I's wounds along with F with an odd speed to it. She gets patched up before you even process what was going on. She still seems out of it but at least she's stable.

A barely conscious C is blubbering loudly about her missing arm. G and F are barely able to keep her from freaking out and accidently loosening up the gauze wrapped around her stump. She passes out shortly after. Whether through blood loss or stress is up in the air.

You're not going to fuck with that elevator until you're a lot more prepared. The can can't be kicked down forever, though.

You're already starting to notice a lack of space to build new containment cells at. Which is going to be a problem if you keep getting anomalies.

Something also tells you that whatever is down at the second floor isn't going to be content staying there forever.
>>
>>4968041
Woo, fuck yeah! Many thanks to our illustrious QM for consolidating plans. Guess our Hopeless Wreck was originally decently competent and later lost sight of a bright future for man. Is this one of those "this will affect the story" things that were promised? Very excited.
>>
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>A, report to the Refinery for processing 16 C-Extract after the medical emergency has been resolved.

Employee A stands outside of the REFINEMENT Room. He twists a valve on a nearby pipe. Moments later, the requested amount of boxes fall out of a pipe. Each are filled with a greenish-yellow liquid.

Employee J opens up the door and gestures the man instead. He does so without pause.

The airlock seals behind Employee A.
Initiating REFINEMENT.
Testing for oversights in the current life matrix...
Analyzing current containment procedures...
Monitoring recent noosphere shifting...
Adjusting biological sensors...
Evaluating current energy input...
Extracting unsuitable metaphysical qualia...
Smoothing out cognitive gaps...
A begins to cackle.
A: So. That's the meaning of it? I see now.
REFINEMENT...BEGINNING.

A slowly walks out of the REFINEMENT with a forced grin. You see him turning his head to the left and to the right before kneeling down and laying down on the ground.

You think he'll be fine. Probably. You think he still has life vitals.

REFINEMENT has been completed.
C-Extract count: +16
QUOTA has been reached! You may now end the work day!

And so you do.

Shift 2 has now ended!
A-Energy produced : 63
C-Extract produced : 16
Leftover stock : 15 A Energy, 6 C-Extract

Rating:
Met the QUOTA!
Succeeded a sponsorship!
Two employees incapacitated, one in critical condition.

_______________
Total: C

S-4M flickers back online. "Hello! I just finished analyzing...what the fuck just happened, Admin?" S-4M looks on at the carnage that happened over just this last hour.

You honestly forgot about him. Whoops!

Do you wish to spend 3 C-Extract to bump it to a B? (with Favoritism, the reward will be better than your B+ reward.)
>Y
>N
>>
>>4968071
>Yes
Absolutely, otherwise Favoritism would've been wasted.
>>
>>4968071
>Y
Very pretty refining.
>>
>>4968079
>>4968085
So pretty, you posted twice. Just like me accidently saying "of a pipe" again when it was redundant.
>>
>>4968071
>Yes
>>
>>4968071
>Yes

Else favorite might as well have been useless to us
>>
Fair enough. Choose between the following rewards.

>A 35% discount on any one purchase from the catalog, rounding down
>A well-worn revolver with six bullets loaded into it. Make every shot count.

(For reference, Surplus Stock probably wouldn't give you any guns.)
>>
>>4968111
So my idea is get the discount and buy a ETF Agent or just get a Gun
>>
>>4968120
IE Revolver
>>
>>4968111
Eh, shouldn't have added rounding down. if it's any weird number, I'll round it up or down as I see fit. That's what it's meant to mean.
>>
>>4968111
>A 35% discount on any one purchase from the catalog, rounding down
>>
>>4968111
>Discount
MONEY
>>
>>4968111
Do we get to hold onto the discount for later purchases? Not that it matters much to me. Realistically speaking, assuming the average price of advanced purchases in the next 3 shifts is 10-15 AE, we won't be saving much. A six-shooter is handy in an emergency, though. Ranged options are not to be underestimated, and I don't see why we can't request more bullets later on.
>A well-worn revolver with six bullets loaded into it. Make every shot count.
>>
>>4968152
>Do we get to hold onto the discount for later purchases?
It's a coupon, basically. You can use it next catalog or whenever you see something you really want.
>>
>>A 35% discount on any one purchase from the catalog, rounding down

A gun sounded tempting but the coupon sounds better. You mark down the amount of additional C-Extract you need to send over to get it.

A piece of paper falls from a hole in the ceiling. You gently grab it and look at it. "35% off..."

You put it on your desk. You're trying to think of anything else an-

"Sir! I would bend your head down a little bit!" Your AI companion yells out

You hear the sound of air rushing through a nearby pipe. Something shoots out like a bullet from it but you manage to grab it before it smashes against your skull. You take a deep breath and look at what you caught.

On closer examination, you find a MP3 on your lap along with five metallic boxes of A-Energy and a small note. What's written on it is all in garish greens and neon pinks. You decide to skim over it.

"Joyous of days, joyous of days! The song we blossomed worked wonders! May the sleeping giants sleep and never harm your company again! You have proven yourself a great Semibreve this day."

Lotta flowery words for "you followed the sponsorship". Two additional notes gets launched through the same pipe. This time you manage to catch them.

After removing the boxes of A-Energy from each notes before looking at them as well. The first one is written on yellowing parchment that's about to fall apart as you hold it.

"Sinner. Thou have proven that thy company is willing to commence a great penance in order to be forgiven. We have decided that thou art worthy for our catalog. Worship the Father! Worship His Glory!"

The second one is regular looking printer paper with basic text typed onto it. All business, no flair. Not that's a bad thing.

"Increased Quota met. Sponsorship has been followed. Reward, given. Future business, requested. Catalog, granted access to."

You flick through the camera to see where exactly their rewards are. Several faceless (in a literal sense) husks in the rough shape of a human are carrying three boxes over to Containment Cell F. You note to check on what Q-Company in particular sent you later.

You set aside the notes and A-Energy. "So, uh, S-4M. Mind telling me about your analyzation?"

Your AI takes a moment to reply. "First, with Fortune. Energy levels between your works were analyzed. It seems like all Works aside from Observe have a similar range of potential energy. Some employees who have interacted with it have this weird...tint to them? Some sort of weird charge they have stored in them?"

"As for A? It's...hard. Something about him messes with my head when I look at him. The only thing solid I got is that he's pretty much better at everything. Better hope he doesn't go AWOL."

Employee A Trait Revealed...
Blessed (All Interaction Results+, Force+, Stamina+, Willpower+, ???)
>>
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>Catalog

You hear the sound of rushing air above you and reach your hand up. You feel your hand buckle a bit as you realize what you catch was a lot heavier.

You put what you caught down and see you have four catalogs to look through. Interesting.

(I made a small error with how much spare A-Energy you have last post. This will be the correct amount.)
You currently have
>47 A-Energy
>3 C-Extract

P-Company Internal Supply catalog
>Emergency Option (Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach or an Invasion. You start with a single call when you purchase this option. 8 A-Energy)
>Reinforcement (A containment cell of your choice will be toughened up, lowering the chance of a containment breach. 1 per 5 A-Energy)
>Risk Matrix Analyzer (You'll get an advanced warning if a containment breach or Invasion is about to happen. 10 A-Energy)
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy. One slot available on your floor)
>Favoritism (Whenever you get an end of shift reward, one or both will be better than they would be for the rating. 7 A-Energy)
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying . 10 A-Energy)
>Automated Physiological Sensors (Individual Employee morale is displayed. 5 A-Energy.)
>Anomalous Insight (Whenever you work on an anomaly enough times, you'll get a glimpse of how to extract special items and equipment from them. 13 A-Energy.)
>SUIT. SENSORS. ON. (Your facility AI will be able to keep track of individual employee health. 5 A-Energy.)
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)
>A mime suit. [Shh...] (10 A-Energy, 3 C-Extract.)

Musical Madness Monthly
>Subliminal Brainwashing (While the subliminal is on, you will occasionally get +1 A-Energy when working on an anomaly. The subliminal stresses out Employees. 10 A-Energy.)
>Nice and Quiet (You can broadcast music into the cell of an anomaly to calm them down. This may lead them to fall asleep and produce little to no A-Energy. 7 A-Energy.)
>Work Tapes (When an employee is listening to one, they will temporarily gain a + to a random work type for two hours. You're given three of them. 3 A-Energy.)
>Hire a brilliant Musician (Has extensive knowledge on all types of music. 4 A-Energy.)
>>
For the Father Above Us
>ROD OF OBEDIENCE (A solid silver rod. When equipped to an employee, any Subdue or Force action they attempt is boosted significantly. 1 per 5 A-Energy.)
>MARTYRDOM IMPLANT (Choose an employee. When used, this will kill the employee implanted with it but will delay a Breach, Invasion, or Meltdown from happening for 3 hours. 5 A-Energy, 1 C-Extract.)
>ARMOR OF THE FATHER (A suit of clunky and rusty plate armor. Offers significant physical protection at the cost of speed. 1 C-Extract, 2 A-Energy)
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)

Annual Quota Monthly
>Company Assistance (At the end of each day, you may transfer any spare C-Extract over to Q-Company. Depending on how much you give them, you may request specific items directly from them. 1 C-Extract, 10 A-Energy.)
>Strict Hiring (Employees you hire from now on will be slightly more well trained. 7 A-Energy)
>Streamlined Production (Dead employees may be refined as well as A-Energy. A corpse will be equivalent to 3 A-Energy. 2 C-Extract, 3 A-Energy.)
>Hire a faceless Drone ("Never sleeps, eats, or drinks!" 1 A-Energy.)

Human Resources
>Hire a new employee (1 per A-Energy)
>Hire an Android (1 per A-Energy)
>Hire a Defective Android (2 per A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire an ETF Agent (1 C-Extract, 4 A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
>Hire a Dog (Absolutely adorable. 1 A-Energy.)

You also hear a knock on your door. Hm, strange. You didn't really expect to hear that at this time of night. You hear a familiar voice.

"A-Admin?" ...Is that Employee E?

>Purchase something (What?)
>Talk with (Who?)
>Walk outside of your office
>Write In.
>>
>>4968735
>47 A-Energy
>3 C-Extract
Oh, fuck yeah.
Also, are Drones as effective as regular Employees are at Refining? If so, they're probably a safer choice than Disposables.

Here's a list of what caught my eye:
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy. One slot available on your floor)
Important because limited space. Also, we've been told that we're quickly running out of room. I'd like to build a Medbay because it's obvious that we need one if we're going to be pulling combat procedures soon.
>Automated Physiological Sensors (Individual Employee morale is displayed. 5 A-Energy.)
Obvious reasons. In this Quest, angry nuggets rebel. Will also let us cycle Employees more efficiently.
>Anomalous Insight (Whenever you work on an anomaly enough times, you'll get a glimpse of how to extract special items and equipment from them. 13 A-Energy.)
EGO WEAPONS, FUCK YEAH
>Jukebox ["Has over 30 different songs on it". Slightly improves Employee morale.] (4 A-Energy)
We did promise them some goodies.
>Nice and Quiet (You can broadcast music into the cell of an anomaly to calm them down. This may lead them to fall asleep and produce little to no A-Energy. 7 A-Energy.)
Obvious reasons. I imagine interacting with Red in the beginning would've been much harder without this.
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)
Might smooth over interactions with Reminder. Don't know if we need it right away.
>Strict Hiring (Employees you hire from now on will be slightly more well trained. 7 A-Energy)
I don't even need to say anything, just that the sooner we get this the better.
The mime suit is also kind of neat, but pretty damn expensive.
Regarding Employees:
I'm interested in getting at least 1 Janitor and 2-3 Androids. Janitor for morale, Androids to replace E and for the night shift idea I had before (might substitute for Drones depending on how strong they are, though my hopes aren't very high as Employee A is now a fair bit stronger thanks to Blessing).
>>
>>4968747
>are Drones as effective as regular Employees are at Refining
Can they refine? Yes. Can they survive refining? Up in the air.
>>
>>4968737
>Room Construction (Medbay)(5 A-Energy)
>Automated Physiological Sensors (5 A-Energy.)
>Anomalous Insight (13 A-Energy.)
>Jukebox (4 A-Energy)
>Nice and Quiet (7 A-Energy.)
>Strict Hiring (7 A-Energy)
>Hire a Disposable (2 per A-Energy.)
>Hire an Android (x2)(1 per A-Energy)
>Hire a Janitor (3 A-Energy)

Which leaves us at exactly 0 A-Energy.
Well, better get to work, lads.
>>
>>4968737
>Talk with Employee E.
>Ask S4M to check if it's her.
>"E? I'm glad you're back. Apologies for sending you into Refinement, hopefully I won't have to do that with you or your coworkers after today. Do you need any maintenance? I can see if B is still up."
>>
>>4968735
Lotta stuff.
>Risk Matrix Analyzer (10 A)
>Automated Physiological Sensors (5 A)
>Anomalous Insight (13 A)
>Suit Sensors On (5 A)
>Mime Crime Time (10 A, 3 C)
>Hire Disposables (1 A)
>Hire Janitor (3 A)
WE MUST COLLECT MONEY.
>>
>>4968747
Would support buying all of these
>>
>>4968758
I'll back this, but I've got a question for Overseer: Will a Medbay need employees that know how to use it to be effective, or will it be automated / come with staff?
>>
>>4969115
If you want to build a medbay, I'll say it'll come with some basic equipment (beds and basic first aid supplies to patch up minor or moderate wounds) but beyond that, that's all you're getting out of the arrangement.

Same thing if you wanted to build a cafeteria. It'll probably come with basic cooking equipment and a place for people to sit at. But you won't suddenly have three chefs pouring out of the woodworks to serve.
>>
>>4969121
"Daddy, how'd you meet Mommy?"
"Well, it all started when I bought an entire cafeteria from a mail order catalog..."
>>
>>4969170
"And what about Mommy #2 and #3?"
>"You see, defective androids are a 2 for 1 deal."
>>
>>4969175
Hot robot wife.

If only S4M was female. Then we could've had Angela!
>>
>>4969191
"Administrator! I noticed that your current happiness levels are at an all time low. 0.5% instead of 0.7%? How ghastly!"

"I know how to fix this! I can become your robot wife-"

"Never say that again, S4M. For both of our sakes."
>>
>>4969203
Obviously, he'd have to become a coffeemaker first. Very high standards, ours.
>>
>>4969203
Yo any body got the "a gentle reminder to the overseer" from that other facility management quest
>>
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>>4969242
an all-time classic
>>
>>4968737
>Room Construction (Medbay)(5 A-Energy)
>Automated Physiological Sensors (5 A-Energy.)
>Anomalous Insight (13 A-Energy.)
>Nice and Quiet (7 A-Energy.)
>Strict Hiring (7 A-Energy)
>Streamlined Production (2 C-Extract, 3 A-Energy.)
>Hire a Disposable (2 per A-Energy.)
>Hire an Android (1 per A-Energy)
>Hire an ETF Agent (1 C-Extract, 4 A-Energy)
>Drone or Dog (1 A-Energy)

>Talk with E

I wanna hear her reasoning for going AWOL before making a deal about never sending her to the Refinery again so long as she's present and tries her best.
>>
>>4969262
Based and JEFF-pilled. I still crack up thinking about that.
>>
I'll let the vote go on for another hour but it seems like the one with the most votes so far is >>4968758 (A rando saying "would support buying all of these" and another player backing it)

Hope you dudes are enjoying this rag tag, held together through duck tape and android oil game.
>>
>>4969273
We're right behind you, Overseer. You can't give it up!
>>
>>4969273
I'm enjoying it so far, I only hope we get to talk to E after this.
>>
>>4969267
>making a deal about never sending her to the Refinery again
But... this is why we have Disposables. So they can be Refined instead of traumatizing actually useful Employees.
Should probably make an announcement about that so our Employees no longer have to worry about it, too.
>>
>>4969304
I'm game, as long as we at least start the conversation without opening the door, so we can make sure she isn't going to shank us or something.
>>
>>4969345
I'd prefer her to put a human face on us- see the scars that we have, while we explain than nobody can avoid scars in this life. We become damaged in the end.
>>
>>4968758
Fuck it, backing this one, plus
>Talk with E

>>4969262
Please don't give up your quest either
>>
>>4969267
+1
This sounds good
>>
>>4969465
"Admin, did someone punch you!? Why do you have black eyes? And those scars!"
"Oh, these? No, they're just coffee bags and wrinkles. Deep ones."
"H-how old are you, Admin?"
"I... have no idea, but for some reason I think I turned 34 not too long ago."
>we look like a cold-turkey drug addict in his late 60s
>>
>>4969545
Slap on a decent suit from goodwill and voila
>>
Was rereading the thread, and just noticed something that's probably incredibly important.
We can call in an X-Company task force to help contain Breaches and Invasions if we purchase the Emergency Response bonus.

...What the fuck is an Invasion, and why am I terrified? Are we doing Library of Ruina now, too?
>>
>>4969779
>Library of Ruina
>not the Librarian

Dropped.

But I assume it's a mix of SCP and X-Com.
>>
>>4969779
>...What the fuck is an Invasion,

>S-4M pops up. "Just a small note. While it's very important to collect energy, the method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know?

Sounds like some sort of raid. I really think the Emergency Option is a no brainer, but no one else seems interested.
>>
>>4969793
No, I mentioned in the first rewards post that Emergency Option was one of the absolute must-haves as a safety precaution. I'm thinking about getting it after this shift. There were just too many QoL necessities this time around, especially with the current situation being what it is... Though I imagine that'll hold true for most future rewards, too.
>>
>>4969793
In all honesty, we never make the optimal or rational decision. I mean, we're buying a Jukebox for Christ's sake.
>>
Sorry for the delay. Sleep caught up to me and I passed out before I could finish the update. Will post soon.

>>4969779
>What the fuck is an Invasion?
Something bad for everyone involved.
>>
You quickly mark down the things you want (Jukebox, Janitor, etc etc). You quickly push the pieces of paper to the side.

"S-4M. First off, more coffee. Now. " You can feel your hands starting to shake as the longer you go without fresh coffee. A thin trickle of black liquid leaks down the corner of your mouth.

You wipe it away as you stare at the console screen with S-4M's face. The AI slowly goes from happy-go-lucky to concerned.

"Calm down! I'll get it to you, sheesh." Before you even realize where it came from, you're sipping from a cup of fresh coffee in your hands. Your whole body shivers as the caffeine enters your system.

"Oh! Fuck yeah, that's the good shit..." An odd tinge of excitement rushes through your usually monotone voice. Now that you gotten your fix, time to address the E problem.

"S-4M. Confirm visual on the entity outside is Employee E." Back to monotone. You take another sip.

S-4M's face disappears from the console screen for a moment. He comes back as quickly as he disappeared. "Entity outside is a damaged android. Same model as Employee E. Same ID as well. Do you wish to let her in.?"

"Through the door first. Just to be safe." You mumble out.

"Your call, sir."

You stand up...and instantly feel your legs wobble. You catch yourself by leaning against your desk.

"S-Sir? Are you okay?" You brush off S-4M's concerns.

You take a deep breath and try standing up straight again. You're not sure how long it's been since you've left that chair.

You take slow, deliberate steps over to the door. The only thing keeping you from wanting to go back to your desk is taking a sip from the cup of coffee in your hands.

After what seems like an hour (though probably only a few minutes), you find yourself standing in front of the airlock leading to your office.

"Employee E. I'm, uh, glad you're back. Where were you all day? Do you need any maintenance. I can check to see if uh.."

You get interrupted by a very quiet and meek voice.

"...I don't really remember what, uh, happened...Admin? Sir? Bot-" Static cuts out her line. "...Maintenance would be go-" Yet another cut caused by static. Seems like her voice box is damaged.

"..I remember leaving REFINEMENT. T-then someone took me somewhere to lay down. Then I was going to an eleva-" Yet another bout. "...I...I think I need to sit down. Mind if I...?"

What do you do?

>Let her in to talk.
>See if B is still awake and send her to him.
>Ask her something through the door.
>Write in?
>>
>>4969981
>See if B is still awake and send her to him.
Ask him to come here actually and bring stuff for repairs. Keep talking to the android through the door.
"What is the next thing you remember? Why did you come to this airlock and didn't return to the employee area?"
>>
>>4969989
+1
Don't actually let her in. Not in our state.
>>
>>4969981
She... took an elevator. The elevator.
>Call in Employees C and I if they're awake. Ask them if the entity they encountered while in the elevator resembled Employee E.
>In the meantime, see if B is okay with cleaning her up a little. You don't want to risk his life if she really is related to the Elevator assault in some way.
>Tell E that you've made arrangements regarding Refining, and that she should no longer worry about it. Clarify that this isn't an indirect way of saying she'll be killed off.

I think Employee I should've been around for the first shift, so no need to worry if she's never seen E before.
>>
>>4969981
>Let her in to talk.

Who lead you to the elevator?
>>
>>4967414
>>4970015
+1

Exercise caution
>>
>>4969989
>>4969994
>>4970136
If you lads wanna be afraid of a busted bot, go ahead. I just find it funny how you instead focus on buying a jukebox instead of some security, then freak out over security.
>>
>>4970144
Morale purposes. After C and I got ganked, we got a nice little line that said Employee Morale--, and considering they might actually have a chance to rebel against us, it's best to keep our nuggets nice and happy. We still have at least 2 extra Containment cells (known up to F) on this floor. I'll support getting Emergency Response after this shift, full stop, and also want to see about getting some weapons from the surplus stock.
To OverseerQM: When can we purchase higher-quality gear? And do the ETFs come with their own weapons?
>>
>>4970268
>When can we purchase higher quality gear?
It's only been two shifts. You either buy it later into the game, find it around the facility or going down the funny elevator, or (with Anomalous Insight) extract it. Or fulfil contracts to get specialized catalogs with unique equipment.

>do the ETFs come with their own weapons?
They do but it's nothing impressive. At most, they might have a combat knife or a riot club. Normal employees are unarmed (unless you consider M's robotic fist to be a weapon).
>>
>>4970144
fwiw, we're having some trouble standing, never mind attempting to defend ourselves.

I agree about security though.

>>4970268
>and considering they might actually have a chance to rebel against us, it's best to keep our nuggets nice and happy.
That's what you got out of that? I thought it was an obvious warning that having absolutely nothing security-related is a terrible idea.
We have 4 guys with clubs and knives that we know nothing about, and a few locking doors, with nothing else. At the absolute minimum, we need a panic button.
>>
Okay, you know you're not letting her in. You take a deep breath.

"S-4M? Contact C and I through their PDAs to see if either is awake. Ask them if Employee E resembled the entity they encountered at the elevator."

"Contact B as well. See if he's up as well. We might need some repairs." You hear a ding coming from the console a few feet away. Right. Time to talk to E.

"So. First, what's the next thing you remember?"

Static floods Employee E's voice. With every word she says, it progressively gets louder and harsher. "R-remember being in a da-dark p-place. Couldn't see..." You can't hear her over the static for a few seconds. "...rd so-something screaming. wailing. had to run."

"G-got smashed up. C-can't talk well, sir. S-sorry."

S-4M's obnoxiously happy voice comes from the console. "To answer your questions quickly, sir, I is awake and B is as well. Employee I said she couldn't really see the entity in question due to it being 'pitch black'. She claims whatever it was, it was massive. Taller than her and C combined. Nowhere near the size of Employee E."

"N-Noted. Send B over here then." You turn your attention back to Employee E. You take a deep breath. Okay, ask her a few more questions and get her out of here. You don't exactly trust her right now.

"Why did you come to this airlock? I would've thought you would've returned to the employee area."

"S-Sam told me to. PDA. H-had to follow it. D-didn't want to disobey."

You turn your head over to S-4M. "Is that correct? Did you message her?"

"Yepo! Since you were looking for her, I thought I might as well try to help! Maybe it was my wonderous charms that brought her in!"

"...Right, adds up. So, E. Who led you to the elevator?" You don't even bother replying to the other half of that.

"I...I c-can't quite remember. T-they looked nice. Friendly, even. T-told me they knew a nice spot. D-don't hurt me, sir."

You sigh. "Look. If it's about Refining, we have a whole new procedure set in place. You won't have to worry about going there anymore. And that isn't a threat."

"I-it's fine, sir. I'll do whatever it takes to do the job. Don't worry!" Uh huh. You're not sure you exactly trust that considering she went AWOL.

You hear the sound of an old man yawning from the other side of the airlock.

"Howdy, sir." Employee B speaks up. You can't even see him but you can tell the man wishes he was in bed right now. "Shocked you managed to find E. She frankly looks like shit right now."

"A-and a h-hi to you." Despite the difficulty you have understanding her, you can still make out the sarcasm oozing from her voice. You hear the sound of metallic joints clicking followed by someone shuffling through a bunch of metallic objects.

"Welp, might as well work on her. Needed anything else, Administrator?"

You process your next move.

>Ask another question (to who?)
>Let someone in (who?)
>Message someone (who?)
>Tell the two of them to leave (End the day)
>Write in?
>>
>>4970456
>Ask another question (How bad is E banged up, and how long till a full recovery?)
>Thank E for coming, and B for helping out.
>Tell the two of them to leave (End the day)

Honestly? Paranoid doesn't suit us, and I personally hate not trusting people enough not to have a face-to-face chat with them.
>>
>>4970477
I just write with the votes I've given.
>>
>>4970404
It's great and all to have a panic button, but it's even better to be in a position where it isn't needed. I know Machiavelli says it is better to be feared than loved, but quite frankly we won't have a means of defending ourselves against our Employees for some time. Besides, Machiavelli says the optimal situation is to have both.
Either way, I don't fancy our "coughing up black tar" MC's chances against an angry I or M, and C seems just the right amount of emotionally insecure to fall into A and Reminder's clutches.
>>4970477
+1. Paranoia makes me feel bad, but better safe than sorry.
>>
>>4970477
Same as this but open the door and reveal our glorious visage the current people here aren't hostile
>>
>>4970477
Backing this. No revealing ourselves just yet though. Not yet...
>>
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"How badly is Employee E damaged? How long until we can expect a full recovery?"

You hear Employee B pause for a moment. "Hm. Voicebox is all fucked up and a lot of dents are all over her chassis. Mostly superficial damage, though."

"I can probably fix her up in a jiffy by the start of next shift. Except for the voicebox. That might take longer."

"Duly noted. Thank you for coming over, E. Thank you for helping out, B."

"N-no pr-pro-prob..."

"Shh. Don't damage it anymore than it's already been. No problem, sir. We'll be going now." You hear two footsteps slowly heading away from your office.

You take a deep breath and slowly drag yourself back over to your chair. Hopefully that situation will resolve itself soon enough.

You had an odd feeling to show yourselves to them for a moment. You're not particularly sure why. Maybe you'll get enough spine to talk to someone directly soon enough.

You sit back in your chair. You notice that there's a plate with a cheap looking steak (but undoubtedly beef) along a glass of red wine. You look at your console screen bemusedly.

"Oh! I thought you wanted to try something different this evening!" S-4M buzzes. "The steak is from one of the Q-Company boxes and the wine was from N-Company! Enjoy yourself."

You're not going to say no to it. You slowly eat the meal as you process what just happened today. Something is down there and it just ripped two of your employees apart. And if it's not Employee E... what the hell is it? You're not really sure you want to know, to be quite honest.

The meat tastes dry and the wine even moreso. Still better than another MRE.. After finishing up any last bit of food still on the place. you lean back into your chair. You take a deep breath and relax, drifting into another dreamless sleep...

Pre-Work, Shift 3
The sound of glass shattering causes you to jump in your seat. You rub your eyes (ouch. the bag underneath your eyes hurts.) before taking a quick look around.

You turn your chair around and look down at the floor. Another pile of papers. You can already guess what they're about but you might as well look through them.

You reach down and pick them up. Yep. More fucking sponsorships. You sigh and snap your fingers at S-4M. Thankfully, he understood what you wanted instantly. A cup of coffee rises up from a hole in your desk.

You take a sip from your cup of coffee...as a sudden headache rushes through your head. You feel your body shaking violently as your head throbs. Flickers of images flash in the corners of your eyes. Indistinctive whispering lingers in your ears. What the...fuck is going on?

>The Administrator now has Anomalous Insight. Whenever you work on an anomaly enough times, a vision or a message will be broadcasted to the Administrator.
>>
Deep breathes. Deep breathes. You take a moment to focus. . Soon enough, the headache disappears. That's...going to be interesting to deal with now. You're going to look at the sponsorships for the time being.

A-Company - "Lights! Cameras! Action!"
With the provided film camera, we wish to see some violence. Human or abnormal, we want footage of someone dying! Three people being grievously injured will work as well. Don't disappoint us!
Reward: 8 A-Energy, 1 TV set, +Favor with A-Company,

R-Company "Rangers are here at your service, to secure. To contain. To protect."
Oh! So the rumors of your company being revived weren't just baseless rumors, unlike last time. Lately, we have been looking to transfer one of our anomalies over to another company. Her excessively playful and rowdy demeanor is just not the example we wish to set for the other anomalies. We don't want them getting any ideas.

We think you would have a better time handling her. Do us a favor, please?
Reward: +Anomaly (Sirocco), +Favor with R-Company

Mr. Churchland - "Simply looking for a better place."
I simply have an offer for the local administrator of this facility. Allow me to enter your facility and inspect it. There is nothing else to this offer.
Reward: 5 A-Energy, +Favor with Mr. Churchland.

K-Company - "Pi! Rho! Epsilon! Phi! Alpha! Rho! Epsilon!"
We want you to lead by example on how to safely deal with anomalies. We want you, personally, to interact with one of your anomalies. That is all we ask for.
Reward: 6 A-Energy, 1 Stab-resistant vest, +Favor with K-Company.

Which sponsors would you wish to host today?
>A, R, Churchland, K, multiple, or none
>Write in
>>
>>4971235
T-that is one hell of an image.
>>4971237
I trust this Churchland about as far as I can throw a 40-ton block.
Not a lot. Let's see where it takes us!
>Host K-Company, Churchland

How many more Containment cells do we have left on this floor? If we have room for 1 more in addition to this shifts, I wouldn't be against picking up R-Corp's Sirocco, though we might need to bring out the ETFs if by "rowdy" they mean "exceedingly violent." Which... they probably do, yeah.
Here's hoping it's not a 682.
>>
>>4971274
Four are filled with anomalies, one was set aside as a secure place to watch A but you can have him be watched in the medbay or the dorms, and the other has some boxes from the previous sponsorship rewards but they can move easily enough.
>>
>>4971237
We should probably hire a doctor for our headaches. This is probably anomalous and will kill us. (Though, narrative says it won't be that easy...)
>Host R and K companies, and Mr. Churchland
Not a good idea for R Company, but their motto makes me hope that this wind anomaly comes with instructions or at least tips on how to deal with her. They seem to have rising expectations from "last time." P Company has been around for some time then.
Mr. Churchland will probably need a "tour guide" to prevent him from wandering off or performing any subversive activities.
We can probably ask for a fortune from Fortune and that's our quota with K.
>>
>>4971237
Personally I would go for both R-Company and K-Company deals.
I just hope Sirocco is a FUN anomaly and not a deadly one.
Sitting on a bench for an hour or feeding a coin into fortune teller shouldn't be too dangerous.
>>
>>4971378
>I just hope Sirocco is a FUN anomaly and not a deadly one.
Why did you repeat yourself?
>>
>>4971381
There is fun, and there is FUN, and then there is !!FUN!!
Its a subtle, but an important difference.
>>
>>4971367
+1
Getting a employee with medical practice seems like a necessary thing as risk stacks
>>
>>4971383
Dwarf Fortress, now with 100% more abominable horrors to rip your face off! Gotta catch 'em all!
>>
>>4971446
>mfw employee tantrum spiral
>mfw forgotten beast on the second floor
>>
>>4971237
>A-Company
>R-Company
>Mr. Churchland
>K-Company

We can reasonably do all of them. Just send the Disposables and an Android up the elevator to figure out what the hell is up there.
>>
>>4971237
A is right out; the morale issues alone make it not worth it.

With only one cell spare, I'm leering of taking up R. On the other hand, I suspect they'll be nice to have on side.

Churchland is a trap, clearly. But I'm curious anyway.

K is a bad idea, as it will involve us leaving the chair, and the room, and that's that's far too painful for a Miserable Wreck like us.

>Accept: R & Mr. Churchland
>>
>>4971529
>Just send the Disposables and an Android up the elevator to figure out what the hell is up there.
Sending any amount of unarmed people is a terrible idea. We'll either have to spring for some Surplus Equipment, or send the ETF guys.
>>
>>4971622
I don't know, that stab-resistant vest might come in handy.

>>4971624
>implying sending the unarmed personnel into danger wasn't in any way related to A company

I honestly expect us to start having people dying soonish. At least the disposables are disposable.
>>
Doing a quick tally
A Company: 1 vote
R-Company 5 votes
Mr. Churchland: 5 votes
K-Company: 5 votes

I'll check back in an hour or two but otherwise, it seems like R, K, and Churchland are the ones being picked (also correct me if I miscounted the votes)
>>
>>4971708
I forgot about the Disposables, good thing we have 2 of them. Just toss one into the Elevator or make sure the Refinement one gets fucked, and we're good to go. If we get some spare meat out of if we can do some testing with Fortune, too.
Anon is right, we absolutely can do all of these.
>A-Company
>R-Company
>Mr. Churchland
>K-Company
>>
>>4971646
>I honestly expect us to start having people dying soonish.
I'm ok with employees dying, so long as it doesn't heavily impact morale, and the deaths serve some useful purpose. Sending someone to their death solely so they can die to fill a secondary objective just feels wasteful, ya know?

>>4971843
We have no camera feeds beyond this floor, and a single refining won't kill, if previous experience is any indication. This means we'll either have to lock one of them in with RBA (and then deal with cleanup), or have an employee perform an execution, both of which will have morale implications.
>>
>>4971859
Stick a cheap camera on their ass and throw them down the shaft. If we can get gold discs we can get fresh, spicy 240p for that authentic amateur horror film experience, now with real monsters and lifelike screams.
We can probably convince the Prideful guy to do the deed since Disposables "tend to be violent and unskilled," and H has Anger Risk+. All else fails, we have J, who is Distant and has 2 different Mental Protection+ bonuses.

Seriously, just send out a PDA message to the keeper Employees that we'll be using "ethically sourced" (kek) criminals as Refinement fodder and they'll probably go "better them than me." Might not want to say anything to A, though.
>>
>>4971869
>Stick a cheap camera on their ass
You do realize that you're being given a camera with the A-Company sponsorship. Also all I will say about the golden discs thing is that they're not that outstanding in this setting.
>>
>>4971237
Voting for:
R
Mr
K
>>
(Since R only had one more vote compared to Churchland and K, I decided to keep the R + Churchland + K deal.)

You're not quite sure if signing up some rando to come into your facility is good idea. Then again, you're not exactly sure who most of your employees are. Or who's screening them.

Hm.

Nevertheless, you quickly sign up for the sponsorships that seem worthwhile to do.

S-4M flickers onto the console screen. "Coffee, sir?"

"What do you think?" Another cup of fresh coffee comes up from a hole in your desk. You grab it and take a sip from it. Same bittertaste as always.

S-4M quickly looks over the sponsorships you signed up. "Oh! Looks like you're going to have to leave me alone for an hour. How dreadful!" You snort at S-4M.

"Might as well get some fresh air. So, are we getting any fresh new 'toys' or whatever you call them?" You hear a small hiss from S-4M. The kind of hiss that gets followed with an "Oh, yeahh..."

"Oh! Yeah. About that. See, anomalies don't just grow on trees. Usually. Harvesting them takes a lot of effort and sometimes, your EFT might not grab one. Or they might only be able to grab one. Or maybe they're gone for a long while trying to get one. ."

"I wouldn't hold your hopes to constantly get two anomalies every shift, sir. Especially with how limited space is."

Duly noted. "And which case is this?"

You flip your camera to one of the many hallways on the floor. Specifically, the one with Containment Cell E and Containment Cell F . ETF-α and ETF-γ from last shift are carrying over two boxes. One box has a symbol of a man holding a revolver standing in front of the sun.

R-Company's anomaly, you suspect.

The other box looks the same as the ones you get in your normal harvests.

"ETF reports said this might be your last batch of anomalies for a shift or three. Good luck, sir."

The ETF agents move out the boxes that were stored in Containment Cell F before splitting up and unloading their respective cargos...

Choose one anomaly.
>"You're out there, aren't you? Answer me! No more! Please!" ("What the...hell happened here?" "Shit. Can't get any signals. Heavy interference here.")
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
>"Outside my window there's a face. It smiles at me. I smile back." ("The lights are on. No one's here, though." "That's not a good sign at all. Grab your weapon.")
>"Failure. Get the next subject. I can not let faulty material stop my magnum opus." ("Even harvesters don't live their victims like...this." "If it wasn't for the Overboss' order, we would've beaten you senseless.")
>"Do you love me?" ("Ask the people back at base." "Would it be so wrong to humor it at least?" "Yes? Now keep your mouth shut.")
>>
>>4972298
>>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
Something rotten? Something poisonous? A Windigo?
>>
>>4972298
>"You're out there, aren't you? Answer me! No more! Please!" ("What the...hell happened here?" "Shit. Can't get any signals. Heavy interference here.")
>>
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
>>
>>4972298
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
I wonder what's for DINNER?
>>
>>4972298
>"Come on. Sit down. Enjoy the meal." ("Please don't tell me you're considering eating that." "Fuck off. Do you know how long it's been since we've had real food?")
"Delicious. Finally some good fucking food." - Gordon Ramsey
>>
>>4972298
>One box has a symbol of a man holding a revolver standing in front of the sun.
I know this probably isn't it, but it's what jumped to mind.
>>
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The agents check their PDAs for a quick moment. After so, you can hear them barking codewords at the cubes and step back. Air hissing out from the cubes as they unseal.

Sirocco has been acquired.
The Art of Flesh has been acquired.

A message appears across your console screen. You squint your eyes to take a closer look at it.

"FOUNDATION FOR ANOMALY CLASSIFICATION FORMAT ESTABLISHED. PLEASE INPUT ANOMALOUS CLASS SYSTEM."

Huh?

"Oh! Seems like they finally gotten around to setting that up. Shame they were a bit late but we can work with this." S-4M buzzes.

"Mind being a tad bit more clear, S-4M?" You wipe away at your mouth, cleaning up a thin trickle of black liquid.

"I believe if you set up an amusing and/or wacky naming theme for your anomalies, your future extractions will be labeled ahead of time. An advanced warning, perhaps?" Interesting. That might smooth things over.

For now, you're going to look at the new freaks- anomalies that you're going to be playing with today.

In Containment Cell E , you see the agent backpedal over to the airlock as a mass of sandy wind suddenly floods into the cell. Your camera feed is quickly blocked by a thick haze of sand and dust. It's hard to see through the sand but you think you see a red cape flying wildly in the wind. The only other sound you hear in the cell besides wind blowing is giggling.

ETF-α: Huh. Wouldn't ever expect R-Company to give up one of theirs.
ANOMALY: Hehehehehe!

You hear the sound of the airlock opening and closing. ETF-α comes out completely coated in dust. He coughs violently as he wipes the dust off of his suit.

In Containment Cell F , you're a bit shocked to see an android not too dissimilar to the ones you have hired stepping out of the cell. Chunks of it's chassis have fallen off around it's arms and legs to reveal the robotic endoskeleton underneath with it's left arm hacked clean off. A toque and chef's jacket has been draped over it, covered in stains you aren't quite sure are only from food.

ETF-γ pats the android on the back. He gives the android a look of camaraderie and a bright old smile, like he's known it for his whole life. The android simply looks up at him with a blank expression plastered on it's face.

ETF-γ: See you later, buddy. Hope the other employees don't treat you too roughly.
ANOMALY: Farewell.

ETF-γ chuckles and exits the containment cell to meet up with α. The two head over to the breakroom while chattering about absolutely nothing worth of value.
>>
You flip through the cameras to get a quick check up on the employees before starting the day. Employee B, H, and G share a drink of wine with each other and joking around in the break room.

Employee E and F are checking up on the injured employees in the breakroom. C is still out of it but her condition seems solid. I stands up and prepares to leave the medbay after a quick examination from E. You note a red cross is painted on E's left shoulder.

Employee M heads over to the jukebox and pulls out one of the golden discs you see them put into Fortune. She puts it in and selects a song.

https://www.youtube.com/watch?v=HY-4u9eH8Is

She starts banging her head to it with a bright smile on her face. You see the Janitor in the background (you note him as Employee N) cleaning away at an odd looking stain.

The disposables you've hired are being watched over by J and D. The disposable with blue hair and a dead looking smile on her face simply stares at D (you note her designation is D-C45P). The other one (who looks like he's built like a brick shithouse) is humming along to the song coming from the breakroom.

You get a message on your console screen. You quickly read what's on it.
"I'll be over in an hour or two. I wouldn't mind a tour guide being ready for me. Wouldn't want the wrong impression. -Mr. Churchland."

"I'm ready whenever you are, sir." You hear S-4M buzzes.

First Moves, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 0 units, 0 per hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: 2 Hours.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)


CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in

>>4972488
That wasn't the intention but it fits. R-Comp's logo is a lot more minimalist, though.
>>
>>4973429
Oh no, Overseer is humanizing them! Quick, stop observing the D-Classes before we start to feel bad about what we're going to do to them!
>Open up the day with another obligatory "thank you for your hard work, let's do our best today, blah blah blah. Try not to drink all the wine during working hours, thanks." Send a PDA alert to all Employees excluding A and the Disposables. Inform them that they should hopefully no longer need to worry about being Refined, as the Disposables will take care of that instead.
>Ask S4M what he knows about Mr. Churchill, if anything. Also ask him to check if R-Corp sent us any more info about Sirocco.
>Ask ETF-γ about Art of Flesh. What is its personality like? Does it have any particular obsessions? Ask ETF-α about his partner and if they noted any difference after ETF-γ consumed a meal prepared by Flesh (which you're assuming he did, based on the Anomaly notes).
>Take a moment to observe D and see if there's any outstanding traits he has, like M's robotic arm.
>Greet Sirocco over the intercom. Ask if it has any particular requests, and if it could tone down the sandstorm a bit.
>Greet Art of Flesh over the intercom. Ask if it has any particular requests.
>Drop C and I a quick apology note and give them some wine to share between themselves.
>Assign Employee D to Bond with A Quiet Place. Tell them to play along with whatever it says.
>Assign Employee A to Observe Art of Flesh. Have him bring along a few pounds of meat.
>Assign one of the new Android Employees to Bond with Sirocco. If she(?) begins to act violently, play M-Corp's calming music.
>Assign Employee H to Nurture Reminder. Explicitly tell him to only confess minor crimes if he must say anything at all to it. Have Employee B on standby to drag him out if he passes out again.

K-Corp can happen once we've micromanaged for the day.
>>
>>4973429
>Overseer, Bond with Fortune, get horoscope, ask how it's enjoying itself
>A, Bond with Reminder; M, make sure A gets back
>G, Nuture Quiet
>K, Appease American
>E and other Android, Observe Flesh
>D, Observe Sirocco

Why not start this off with a bang?
>>
I'll answer a few of these here before passing out.

>Take a moment to observe D and see if there's any outstanding traits he has, like M's robotic arm.

Employee D is not really that dissimilar to you. Tired, huge bags underneath his eyes, but he looks a lot younger than you (think early to mid 20s instead of you being middle aged. Or someone younger who has the face of a 60 year old C-Extract addict.) It's less "absolutely hopeless" tired and moreso "wants to tell people to fuck off" tired.

>Ask S4M what he knows about Mr. Churchland, if anything. Also ask him to check if R-Corp sent us any more info about Sirocco.

"S-4M? Who the fuck am I bringing to the facility? Got any info on him?"

S-4M buzzes. "Hm. He's a rather mysterious fellow. All I know is that he goes to facility to facility. Mostly ones owned by P, R, and Q-Comp."

"And did R-Corp send us anything about Sirocco?"

"Indeed! Not...much, admittedly, but more than our usual anomalies. Which is next to none. Something about it reacting better to girls? Beyond that, they just said what they said in the sponsorship."

>Ask ETF-γ about Art of Flesh. What is its personality like? Does it have any particular obsessions? Ask ETF-α about his partner and if they noted any difference after ETF-γ consumed a meal prepared by Flesh (which you're assuming he did, based on the Anomaly notes).

ADMINISTATOR: ETF-γ? What do you know about Art of Flesh? Any particular obsessions?
ETF-γ: Lest cooking is an obsession, I don't know any more about it than you, Manager. We just found it around an old restaurant shut down years ago.
ETF-γ: Was still working there. Me and Alpha wanted to take shelter. Weather down at the part of the City we were at isn't, uh, safe to be in.
ETF-γ: Would tear the skin off of your bones.
ETF-γ: Was kinda shocked the lights were still on in there. Or even still standing at all.
ETF-γ: Alpha whined about me to not eat whatever it was serving but hey, free food.
ADMINISTATOR: Noted.

ADMINISTATOR: ETF-α. Did ETF-γ change at all after consuming a meal produced by ETF-α?
ETF-α: Well, he ain't vomiting. Or dead.
ETF-α: He hasn't turned into that weird fucking angel boy either.
ETF-α: Gamma has always been a bit weird. Don't tell him I said that.
ETF-α: Though it's only one meal, Overboss. Can't always tell with anomalies. Maybe it was playing nice.
ADMINISTATOR: Noted.
>>
>>4973482
Thanks, Overboss.
Let me change that Android vote to specify assigning it a female one if at all possible, but not E.
>>
>>4973482
Gnight have a good one
>>
>>4973458
+1, I like how Observe is straight up the work animation in Lobotomy Corp down to writing stuff on a clipboard the entire time
>>
Thought came to me; if AoF proves to be largely harmless (which I'm not betting on, damn you QM, you betrayed us for Reminder) do you guys think we can put in a request to turn its Containment cell into a cafeteria/kitchen?
>>
>>4973749
I'd rather us just get a chef mate.
>>
>>4973429
>ETF-Alpha to get horoscope from Fortune for a Price, ask about Mr. Churchland
I don't expect much, but Fortune is a safe way to learn a little about the ETF guys.
>ETF-Beta to sit on A Quiet place. Tell them to play along with what it wants to talk about.
Same deal as Alpha.

>A to Observe Art of Flesh

I can't remember which employees are male and female, but if we have a female with Observe bonuses, send them to Sirocco. Otherwise, any healthy female will do.

>L to Appease Reminder
Mostly because we know nothing about L

Play the sleep music to RBA. He's trouble at the best of times, and I'd rather he not cause issues during or before the inspection.


>>4973459
A should not be going back to Reminder without a very good reason, especially not right before a facility tour.

>>4973458
>Send a PDA alert to all Employees excluding A and the Disposables. Inform them that they should hopefully no longer need to worry about being Refined, as the Disposables will take care of that instead.
This isn't a great idea, as it doesn't gain us much, but risks considerable trouble down the line if we have to retract that statement.

>>4973749
Maybe in time we could put cookware into the Containment Cell for it's amusement, but removing an Anomaly from a cell long term is asking for trouble.


Any thoughts on which employee should act as tour guide?
>>
>>4973774
A, B, D, F, G, H, J, N, P - Male
C, E, I, K, L, M, O - Female

I'll add it to the pastebin for future reference if/when it becomes important for future anomalies.
>>
>>4973777
Nice trips. To clarify, P and O are the androids you hired. The disposables are separate but functionally similar to employees. And yes, you can use the janitor for work orders, he's not exclusive to just cleaning up shit in the background.
>>
>>4973774
Employee B, seems genial enough.
>>4973458
+1
>>
>>4973777
>>4973781
Cool, thanks. Send K to Observe Sirocco then.
>>
>>4973786
If we're sending K, we should tell her to wrap some cloth around her face and put on some goggles. My main worry with sending in fleshies is the sandstorm intensifying and shredding them, which robots are generally at less risk of, but it's possible the joints can get gunked up as well. Hard to say. Either way, we'll probably need some form of protection for our Employees. At least the calming music can be played if all else fails.
>>4973774
I mean, I'd want to know if I could get my head off the chopping block, if only so I have less reason to resent and fear my corporate overlord. Having a designated target works wonders for the mind, as grim as it might be.

Regarding Churchill's thing, I can agree to using B and sending M as a bodyguard for when they go and visit more dangerous Anomalies.
When Admin interacts with Fortune next shift, what questions do you guys want to ask? I'm thinking "is Churchill good or bad news, is our cough life-threatening, and will feeding Art of Flesh's food to Employees negatively influence them." Don't want to tax our QM by asking too many questions at once.
>>
>>4973774
>A should not be going back to Reminder without a very good reason, especially not right before a facility tour.

Making sure he doesn't cause a scene? Plus, I'm wondering if we can get more Energy Collected from Reminder, considering he now has a ++ rating on it.

>>4973800
Those questions for Fortune sound fine mate.
>>
>>4973800
This is just initial fact finding anyway; if she has trouble, we'll try a different tack later.

>Having a designated target works wonders for the mind, as grim as it might be.
But the problem is that if we have to go back on that later, we're more likely to get backlash than if we didn't say anything, as currently the employees don't put up a fuss when Refining.

>>4973800
>what questions do you guys want to ask?
Asking about churchill works.

>>4973804
Reminder and A together is the reason Reminder is partially healed and A is crazy. A had to be dragged out of the room last time. It is likely once Reminders heals past a some threshold, he will become a containment risk.
>>
Okay, going to do a little check up before writing up (since >>4973458 seems to be the one with the most support)

Send ETF-Alpha to Nurture (asking machine about itself = Bond, asking for a general predication on something = Nurture) with Fortune for a Price?
>Yes
>No

Tell the employees about your new procedure with REFINEMENT (noted there was a bit of contention about it)?
>Yes
>No

Also I'll give you a quick list of stuff you got on hand from both storage and Q-Corp to prevent any "hey sir do we have diamond discs" situations again. Even golden discs were a tad bit of a stretch admittedly.)
>Each employee has a handful of golden coins and quarters. This isn't all you're paying them, it's not THAT bad here.
>Brooms, clipboards, toolboxes, flashlights, stepladders, sponges, mops, etc. A decent amount of them were in one of the surplus boxes.
>A MP3 player from M-Corp. Personally owned by the Admin
>A day's supply worth of red wine. A couple of bottles have already been taken and drank.
>A couple pounds of low quality meat and vegetables (from one of the surplus boxes).
>Bandages, painkillers, and about three discount and well-used medkits. Some were leftover in storage, some was from Q-Company. Enough to stock up the medbay for now
>Each employee has a spare suit and tie in case of damage to their current one or if they need it to makeshift something together
>Each employee has a PDA.
>Some employees may also have personal items that they keep to themselves. Like J's and K's magazines, G's flask, etc.
>A box or two of scrap, wiring, and other odds and ends that was extracted from one of the surplus boxes. Useful for keeping both androids and the facility in check
>>
>>4973889
>Yes
>No

>Also I'll give you a quick list of stuff you got on hand from both storage and Q-Corp
Good to know, thanks. You might add it to the pastebin for easy reference.
>>
>>4973895
+1.
So are we sending K or O to Sirocco? O is the new gynoid, right?
Also, thanks for the info. We'll have to see about putting in requests for better stuff, I suppose. Here's hoping the Morale Analyzer helps us cycle Employees better.
>>
>>4973927
If E is anything to go off of, mechanicals aren't visible to non-mechanical Anomalies. As Sirocco is supposedly more predisposed to women, I figure it's worth trying with a normal woman first.
>>
>>4973933
>If E is anything to go off of, mechanicals aren't visible to non-mechanical Anomalies.
That's assuming every non-mechanical anomaly will react like Reminder.
>>
>>4973936
A Quiet Day was also apparently unable to see her.
>>
>>4973948
wait no, that was K. Never mind.
>>
>>4973933
I'm pretty sure RBA would be able to see a robot just fine. Reminder had its eyes gouged out when we sent E in (might still be blind, not sure), which implied that it sensed the world through other methods. Maybe some kind of soul-sight.
>>
>>4973951
Yeah, I was misremembering. I'd thought E was the one that painted A Quiet Day without is being able to see her, which would have been two different anomalies that couldn't see her.
>>
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Checked Reminder's Pastebin notes on a whim, saw it was described as having a missing lower half, got reminded of pic.

Seed of Light, Third Impact... Jesus, really hitting the reset button here, huh?
>>
>>4973895
+1
>>
ETF-Alpha to Fortune of a Price, then, and not saying anything about the new procedure. Writing.

>>4973972
Remember, Reminder has done nothing wrong and is a good boy.
>>
>>4973927
Remember, K is Incapable of doing the Bonding action. Something about her psyche doesn't allow her to bond with the anomalies Why specifically? You can try prodding her more directly if you want a clearer answer. So if everyone wanted to pick K, it would have to be something besides Bonding.
>>
>>4974047
I honestly would prefer to Observe each anomaly first before interacting with them, as a matter of procedure. Just so we get a clear idea of what we're dealing with before we go in and start pushing buttons.
>>
>>4974071
Guess I'll have to call another one since the first majority vote was for Bonding.

Observe Sirocco first with K?
>Yes
>No
>>
>>4974077
>No
Don't think she'll react very positively to being stared at for a while (described as playful and rowdy), and it's basically hell to try and see anything in a sandstorm anyways. Our best bet is hoping one of the Androids has enhanced optic sensors or whatever and establishing a bond with her first.
>>
>>4974077
>Yes

>>4974096
You're making assumptions about her, and I think it's always best to know what we're getting into beforehand. There might be a pattern to look out for.
>>
>>4974077
>Y
Let's hope Observing can become Bonding really fast.
>>
>>4974172
Sure, I'll grant you that "will get bored of being stared at" is an assumption, but that doesn't change the fact that K's going to be trying to stare into an active sandstorm. Dunno what you expect her to see, really.
>>
>>4974216
Don't we have sleepy music still? May calm down the sandstorm a bit.
>>
Think two hours is enough. (Actually) writing now, with K Observing Sirocco. Didn't want to have to rewrite a whole section of anomaly fun out of the blue.
>>
>>4974230
>anomaly fun
Oh no. Rip in kip, K.
>>
>>4974242
It's not Fun or !FUN!
>>
You tap your microphone again. Time to get this obligation out of the way.

"Thank you for your hard work, let's do our best today, blah blah blah. Try not to drink all of the wine during work hours, thanks."

A few bemused expressions cross the face of some of your employees, especially L and D. B and G groan jokingly at your message about not drinking the wine dry.

"Did he actually say blah blah blah?" L grins, clearly trying to hold back her giggling. It's weird seeing someone smile these days without it being sarcastic or forced. D gives a non-committal shrug. "I can relate. I wouldn't be happy being him either."

"Fair enough!"

>Greet Sirocco over the intercom. Ask if it has any particular requests, and if it could tone down the sandstorm a bit.
You tap your mic again. Another routine action. Time to talk to this...windstorm? It's hard to tell what it (or "she") is. You change the camera to the one in the anomaly's containment cell. Yep. Sandstorm is still blowing like crazy in there. You honestly think it's gotten a bit worse, actually. You take a moment to think of what to say.

"Anomaly 'Sirocco', welcome. Do you have any particular r-"
ANOMALY: Hehehehe! Yeah, that's my name, hehehe! You sound familiar, hehehe!
"...Do you have any particular requests?"
ANOMALY: Hehehehe! Send over someone fun! Hehehehe! Come down and have some fun with me! Hehehehe!
"Noted. Do you mind toning down the sandstorm a bit? It's hard to get a visual on you."
ANOMALY: HEHEHEHEHEHE! No! Does that annoy you, hmmm?
ANOMALY: HEHEHEHE-

You cut off the audio feed before that goes on any longer. You can already tell this one is going to be a fucking nuisance. You cover your face with your hands and silently pray that you didn't make a mistake.

>Greet Art of Flesh over the intercom. Ask if it has any particular requests.
Hopefully this next one won't giggle constantly. You flick your camera over to the entity's containment cell. It...has not moved an inch since you last checked it during the extraction. It's kinda creepy, actually. You cough and take a sip of coffee to clear your throat.

"Anomaly "The Art of Flesh", welcome. Do you have any particular requests?"

...You don't get a reaction.

"The Art of Flesh? Do you hear me?"

Nothing. You know that the intercom speaker isn't broken in that cell so you're not sure what's up with that. You try speaking to it a few more times but, again, nothing happens. You decide to move on to one of your next tasks, then.
>>
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>Drop C and I a quick apology note and give them some wine to share between themselves.
ADMINISTATOR: I apologize for the incident last shift.
ADMINISTATOR: I was not expecting an entity to attack you. Nor did I intend on you being harmed.
INDIASIERRAALPHA: That isn't going to exactly fix Celanine losing a fucking arm, sir.
INDIASIERRAALPHA: You can't just excuse that with a simple 'sorry'.
INDIASIERRAALPHA: Fucking hell. I'm not going down there without one of those solider fucks if that's what this is about.
ADMINISTATOR: One of the employees will drop off a bottle of wine for the both of you.
ADMINISTATOR: Please have a speedy recovery.
INDIASIERRAALPHA: Whatever. Might as well get wasted before you take C out behind a shed and shooting her brains out.

You're not going to dwell on that any further. You send a quick message over to Employee F to grab a bottle for the two to share and move on to your next task. It's the only thing you can do, really.

>Assign Employee D to Bond with A Quiet Day. Tell them to play along with whatever it says.
Employee D drags his feet as he enters through the airlock. He finishes chewing on a tomato as he inspects A Quiet Day
Employee D sits down on the bench.
He doesn't react in the slightest as a ghostly figure of an old woman flickers into existence.
ANOMALY: It's a nice day out, isn't it?
D: Eh. Hasn't really looked good outside in ages.
ANOMALY: ...I suppose you are right. The sky has been darker than usual. The air feels different today. I'm not quite sure how to explain it.
D: Probably just you inhaling too much smog out here.
ANOMALY: You're different, aren't you?
D: How so, sunshine?
ANOMALY: You're a lot less chatty than that other fine gentleman I talked to.
D: Who? Gary?
ANOMALY: Is that his name? Why, yes, we were just having a pleasant chat about his funny dog.
D: Mmh...
ANOMALY: ...
D: ...
ANOMALY: ...Don't you have something else to say?
D: You like Gary, don't you?
The ghostly figure blushes.
ANOMALY: Why...! I....uh!
A wry smile covers D's face as he stands up.
The ghostly figure doesn't immediately disappear
ANOMALY: What do you mean by that!
D leaves the room. The ghostly figure tries to follow after him but vanishes soon after.

...Interesting. You weren't quite expecting that.
>>
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>Assign Employee A to Observe Art of Flesh. Have him bring along a few pounds of meat.
Employee M drags the crazed employee by the collar to prevent him from doing anything too stupid. In Employee A's grasp is a handful of meat from one of the surplus boxes. Employee A doesn't even seem to bother saying anything. He simply stares at M with an empty smile.

M tosses him into the containment cell with a shudder as she stands guard outside.

Employee A puts down the meat and whistles over at the anomaly.
The android stands there. Not moving a single inch.
A picks up the meat and slowly comes closer.
The android's head jolts up.
ANOMALY: Have you come here to be served? Or to serve?
A places the pile of meat in front of the anomaly.
It looks down at the meat.
It's right arm shifts into a long blade.
It begins chopping away at the meat with a single minded zeal.
ANOMALY: Prepare.
A writes down a few notes on the clipboard before heading out of the containment cell.
The android doesn't notice, still chopping at the meat.

M grabs A by the collar and drags him away.

>Send K to Observe Sirocco then.

Employee K opens up the airlock...and a hellish storm of sand and wind is seen on the other side. She sighs and steps through the threshold of the Containment Cell and fades into the sand.

https://www.youtube.com/watch?v=EaRiY7WkMhw

ANOMALY: Oh, a new toy?
The sound of a pen clicking and paper rustling is barely heard through the wind.
You hear the sound of a flag wildly waving in the wind.
ANOMALY: ...Hello?
You keep hearing someone scribbling down something on paper.
A piece of paper is seen flying through the air.
The wind starts batting the paper around.
An odd giggling fills the air as the paper gets more and more crumpled.
Eventually, the piece of paper is torn to shreds.
ANOMALY: Aw. The toy's gone...
You hear sand blasting against the walls of the cell.
There's a slow shuffle of something moving to the corner of the room.
Employee K exits the containment cell.

Employee K is coated in sand as she heads back to the breakroom. You notice that a piece of paper is missing from her clipboard.
>>
Employee H instantly gives the PDA a stink eye. He snaps his fingers at Employee B, who's in the middle of finishing the bottle of wine he was sharing. The two walk over to the containment cell but before H enters, you notice him pulling out hair gel and comb. He quickly applies the gel and combs his hair and adjusts his posture. Just with that, it's hard to recognize him as Employee H.

The corpse nailed to the cross looks up.
You see it tilting it's head in confusion as it looks at Employee H.
ANOMALY: ...Have you come here to confess, child?
H coughs. When you hear him speak, his voice sounds a lot different. It's lot deeper than normal.
H: Of course. Why else would I be here?
ANOMALY: Then kneel before me and confess, child.
H does so.
You hear him start spouting off a handful of minor sins, like drinking a bit too much red wine and insulting someone who was being rude to him
Is it a crime if you don't get caught?
ANOMALY: ...I see. Thank you for confessing, my child.
H slowly stands up and bows his head towards the anomaly.
H: Thank you.
ANOMALY: ... Your soul seems so familiar yet unfamiliar. It is quite peculiar.
H: Is that a good or a bad thing?
ANOMALY: ...I'm not quite certain. Leave me be. This is...interesting.
H quickly leaves the containment cell.

Employee H quickly runs away from the cell, which prompts B to follow after him. H quickly adjusts his hair and posture back to his usual stuff, letting a deep breath out.
B: Shocked you didn't get knocked out, kid.
H: Trust me, I had it totally under control!
B: ...Uh huh.

>Assign ETF-Alpha to Nurture Fortune for a Price. Get a horoscope and ask about Mr. Churchland
ETF-α whistles a tune to himself as he heads over to the containment cell. He looks incredibly giddy at finally being assigned to the fortune machine. He takes a step in with a bag of coins in hand.

ETF-α pats the top of the machine and whistles.
ETF-α: They don't quite make you like they used to, do they?
ETF-α: Remember me, old boy?
The room is silent. It feels like someone is listening.
ETF-α: Let's get you up and running, boy.
He pulls out a piece of paper with "who is Mr. Churchland?" on it.
He drops it in along with a quarter as he pushes the horoscope button.
ETF-α crosses his arms as he waits.
A piece of paper falls from a slot at the bottom far faster than you expected.
ETF-α picks it up and holds it up to the camera.
ANOMALY: " He knows a lot. A lot that might be useful to someone important. "
ETF-α shrugs and puts the fortune into his pocket.
ETF-α: Thank ya for answering, buddy.
Those who claim to know their own future are foolish.
ETF-α pats the top of the machine again and leaves.
>>
The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Amused
Current Anomaly Mood: Embarrassed?
Employee Trait Revealed:
Employee D - Analytical (Appease+, Observe+)
Working Notes
-Older woman. Probably around Employee B's age.
-Not sure how to break it to someone that a bench might be into them. That's a riot.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Working Notes
-Only moved when it saw the meat in my hands. Good idea on your part to have me bring it.
-Noted experience with it's knife blade. Assumed it has practiced using it well.
-Energy collectors noticed something a bit unusual. Energy is still being produced.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +2/???
Employee Morale: ???
Current Anomaly Mood: Bored
Working Notes
-Hard to exactly get a visual on a moving sandstorm.
-Distracted by the piece of paper that flew away. Ignored me to play with it
-Got sand in every corner of me. Taking a bath, willing to have you join.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Employee Trait Revealed:
Employee H - Former Actor (Bonding++, Appease+, has knowledge on acting and deception)
Working Notes
-I was not expecting that to work. Didn't know if it would smite me on sight so I had to play it safe.
-Followed orders. Didn't confess much that is smiteworthy.
-It was looking at me like it was confused on something. Got out before it figured out the ruse.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral --> Happy
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-α - Antique Collector (Better results with mechanical anomalies, Appease+, Nurture+)
Working Notes
-Got to treat this thing with respect. Even if you think it's just a machine.
-Three days but I finally got to touch it! Beta would be so pissed.
-Hope that fortune answered something, Overboss.

Huh. Again with "Overboss". You're pretty sure your official title is "Admin". Or maybe it's "Manager"? You're not really sure at this point.
>>
Hour 2, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 16 units, 2 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: Next hour
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)


CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in

https://pastebin.com/WN1WHjVQ
Putting the pastebin here just in case new players come rushing in. Sorry for the somewhat late update.
>>
>>4974918
Naisu. Guess the ETFs might also be interested in interacting with Anomalies, I suppose.
Thanks for the update, was checking the thread every few minutes to catch it!
I can kind of guess at H's history, was wondering why he'd be so Prideful. Being an actor would probably do it. Why he's a *former* one probably has something to do with why he's here. If Reminder operates on Soul Sight, then it sounds like H is a really good method actor.
Maybe even... abnormally good.
Nah, that'd be too much.

Also, K is lewd. Doubt she'd be so willing to bathe with us if she knew what we looked like, kek.
Don't really know what to do with AoF or Sirocco, though. My only guess with AoF is to either give it more cooking utensils/ingredients in the hopes of getting more energy, or ask the ETFs how they managed to get it to respond. See if they can't lift anything from the restaurant it used to work at, maybe?
I'm not even sure if Sirocco has the correct anatomy for the music. If it's really just a sapient tornado/wind sylph/whatever with no material body instead of some kid with superpowers, I doubt it'll do much. We might have to Analyze it, though I'm loathe for S4M to leave us.
>Tell B and M they'll be performing a guided tour of the facility for Mr. Churchland. Have B practice a bit. M is on bodyguard duty just in case something goes south.
This is all I've really got for now.
>>
>>4974942
>if she knew what we looked like, kek.
Funny you said that. I am getting a pal to doodle your absolutely hopeless meme of a meme
>Don't really know what to do with AoF or Sirocco, though.
Experiment. Won't say anymore on that.
>>
>>4974917
>Serve, or be served
At some point we're going to have to send in a disposable in to for both options, just to see what happens.
>-Only moved when it saw the meat in my hands.
Much less intelligent than a typical android then?
>-Energy collectors noticed something a bit unusual. Energy is still being produced.
This is very much worth following up on.

>-Distracted by the piece of paper that flew away. Ignored me to play with it
Easily distractible. That's worth knowing.

>Former Actor (Bonding++, Appease+, has knowledge on acting and deception)
Interesting. Not so useless after all, eh?

>ETF-α - Antique Collector (Better results with mechanical anomalies, Appease+, Nurture+)
Excellent. That makes 3 employees with mechanical Anomaly bonuses, iirc.
I figure it's worth cycling all the ETF guys through Fortune and/or Quiet today to start on learning something about them.
>Huh. Again with "Overboss".
Hmm. That's either an affectation, or a clue as to his past.
>ETF-Alpha: Man, didn't think I would ever see this thing again. Brings back good memories.
...Does Alpha have a specific past with Fortune?

Once Flesh spools down, it'd be worth sending B to see if it would be interested/willing to be repaired. It seems rather busy for now though.

>>4974918
>Set procedure: When visiting the Art of Flesh, bring at least 1lb of unprepared meat or vegetables.
This is more of a tentative preemptive measure, as I suspect Flesh might be a little overly-enthusiastic with a target for his craft.
>Ask Alpha about what he knows about Fortune, where it was found, and any history he might have with it.
>Detail B as the tour guide for Mr. Churchland
I'm willing to consider other options here, such as G, M, or Alpha.
>F to confess Sins to Reminder
Info scouting for F.
>Gamma to Fortune. Pay for a fortune. He can ask anything he wants, or ask how to relax Sirocco if he prefers.
Info scouting.
>Beta to A Quiet Day. same deal, sit and talk to the ghosts, see what Quiet and/or Beta reveal about themselves.
>RBA: no action
>M to Bond with Sirocco
Our only female with Bonding bonuses (C) is out of action. If this doesn't work, We'll have to try some of the guys.
>E to Art of Flesh. If it's still busy chopping away, Observe. Otherwise attempt Appease. In either case, have H stand guard, just in case.
>>
>>4974946
Well, it's a good thing I have some degree of babysitting experience! Not a lot, but some!
Depending on her mental age, reverse psychology might work really well. She also seems to prefer "toys" that won't break so easily. Maybe get her something graded for sandstorms? Quick search doesn't really give me anything for that.
>Update procedures for Sirocco. All flesh employees are to wear some kind of mask or filter prior to entering to prevent sand and dust from entering the lungs. Some form of eye protection is also recommended, preferably goggles. All mechanical employees are to protect exposed joints however they see fit (within reason) in order to prevent sand buildup.
>For the Janitor: Sand that leaves the Containment Cell is is to be disposed of promptly and securely.
>Ask ETF Gamma and Alpha if they can go back to the restaurant they found Art of Flesh in tomorrow to bring back some of the kitchen equipment, such as pans.
>>4974977
Looks pretty good, though I'd rather not send E in to an unknown risk like AoF, even if he seems relatively calm for now. One of the new Androids would be better in my opinion, if only so we can get some insight into them.
Also, rather than Alpha having a specific past with Fortune, I think he's just talking about not seeing fortune telling machines in general.
>>
>>4974987
Good idea on the procedures, but it looks like we'll have to order protective gear, as there's none listed here: >>4973889
If we do order protective gear, it might be worth adding full-body options re well, to prevent employees from needing to shower every time they visit Sirocco.

>One of the new Androids would be better in my opinion, if only so we can get some insight into them.
I choose E for that in the hopes that working with a mechanical would be a good way to get back into things after her 'adventure' yesterday, but there's no harm in trying one of the new droids out either.

>I think he's just talking about not seeing fortune telling machines in general.
His wording is what caught my eye: "this thing" not "one of these things". Talking is a free action, so might as well.
>>
May as well add an action for RBA, maximize our Energy income.
Also, Admin is 7 feet tall lmao what the fuck
>Assign A to Appease Red Blooded American, either with new books or music requests. Ask if it wants a Bible or something similar. If it appears relatively calm, deliver it a world history book and ask it to note any major differences between its memories of the world and the current day. Have the ETFs that captured him on standby to prevent any attacks and remind them to ignore A's zealotry. Prepare Nice and Quiet in case either A or RBA act up.

I'd like to use D instead to be honest, but A has some degree of rapport with RBA and I'd rather not see another Employee get violently brutalized. Best to ease him into interacting with the others, and to see what he means by genetic freaks. American probably comes from a different universe.
>>
Just an idea was the prepared meat moved out of the cell.
And if not could we get someone to consume it.
I believe having served a meal will provide energy
>>
Eh, fuck it, should've asked this a bit sooner but might as well do it before locking it in
Who to send in to Observe/Appease Art of Flesh?
>E
>O
>P

Since it seems like people wanna use one of the robutts.
>>
>>4975614
>P
The male one. Since I want to test O on Sirocco later.
>>
>>4975614
>E
Machine Empath, bros. Even as degraded as she is.
>>
>>4975614
E
>>
E it is then. Writing now.
>>
>>4974977
>no American action again

Ffs, just Appease the devil with some comics. We're not gaining any energy if we do jack shit with him.

>>4975032
+1, if my vote matters atm.

Also, no Overboss anomaly interaction? It's our easiest mission ffs. We better be getting into that bath with K if we're gonna pass our obligations for another round.
>>
>>4975864
Everything requires too much micro right now, we still have largely unknown Abnos that we may need to hit the sleep button on. Admin doing Fortune should happen when we're about to end the shift, in my opinion.

Also, 7 feet tall. Christ, why didn't we play basketball?
>>
>>4975691
When will we get an android named 5H1T-P05T?
>>
>Tell B and M they'll be performing a guided tour of the facility for Mr. Churchland. Have B practice a bit. M is on bodyguard duty just in case something goes south.
ADMINISTATOR: Employee B. Employee M. You will do a guided tour of the facility for Mr. Churchland.
ADMINISTATOR: Practice for a bit, please, B.
ADMINISTATOR: Employee M, you will be assigned bodyguard duty.
BALLBREAKER: Oh.
BALLBREAKER: Say no more.
MONIFAMONEY: A tour? With one floor available? Not sure it's going to be much of a tour.
ADMINISTATOR: It's the client's orders.
MONIFAMONEY: Fine, fine.

>Set procedure: When visiting the Art of Flesh, bring at least 1lb of unprepared meat or vegetables.
>Update procedures for Sirocco. All flesh employees are to wear some kind of mask or filter prior to entering to prevent sand and dust from entering the lungs. Some form of eye protection is also recommended, preferably goggles. All mechanical employees are to protect exposed joints however they see fit (within reason) in order to prevent sand buildup.
>For the Janitor: Sand that leaves the Containment Cell is is to be disposed of promptly and securely.

You quickly mark those down on the anomaly dossiers. It feels nice just focusing on paperwork for once instead of anything else. You have to snap yourself out after writing down what you needed to write.

You also quickly inform Employee N on what he should do around Containment Cell E . He grunts affirmatively and quickly heads over to clean up the sand.

>Ask Alpha about what he knows about Fortune, where it was found, and any history he might have with it.
ADMINISTATOR: You appear to have familiarity with the object in question. Tell me more about what you know about it.
ETF-α: One, these things are stupidly hard to find. Do you know how quickly some FUCKING scrapper takes them apart for parts?
ETF-α: I have seen parts of these used to make god damn chairs!
ETF-α: These things are a marvel to behold and should be treated respectfully!
ADMINISTATOR: Agent.
ETF-α: Right, right. I'm just a bit emotional about this type of thing.
ETF-α: I think I saw it when I was a kid. Was in one of those old diners that F-Company used to run. Would always spend my allowance money on it.
ETF-α: Hell, spent more on it than the burgers.
ETF-α: One day, it was just gone, though. Never saw it again until now. Guess some other ETF group extracted it.
ETF-α: We eventually found it again at an auction. Old antiques like this cost a pretty penny in this kind of condition, you know.
ETF-α: We bought it and took it back to your facility.
ETF-α: Buncha fortunes were laying on the slot it had.. They probably once meant something but I could tell they didn't anymore.
ETF-α: Just glad to see it's safe, you know?
>>
Huh. The way he described it was a bit weird but you brushed it off as emotional investment to these sorts of things.

"Poor buddy's way too clingy to that thing. Hope he doesn't try to marry it, sir." S-4M buzzes. You chuckle underneath your breath.

"Kid's clearly a fan of machines, S-4M. Maybe you'll like to talk to him privately."

"Oh, I'm already taken if that's what you're implying." S-4M's smile grows wider. You're not particularly sure if it's forced or not. You just simply chuckle wryly.

>Ask ETF Gamma and Alpha if they can go back to the restaurant they found Art of Flesh in tomorrow to bring back some of the kitchen equipment, such as pans.
ADMINISITATOR: Instructions. Extract any cooking equipment from the extraction location of The Art of Flesh you can find.
ETF-α: Yessir
ETF-γ: Suppose we could, since you ain't got any room for more...abnormal extractions.
ETF-γ: No promises on how quickly we can get back to you with it.

>F to confess Sins to Reminder (Nurture)
Employee F heads over to the containment cell. You take a moment to see if there's anything interesting about him but... god the man is so boring to look at. It's hard to really make out any identifying features about him.

Employee F stares at the corpse nailed to the cross.
ANOMALY: Have you come here to confess, child? I...
The anomaly pauses, clearly refraining from saying something.
ANOMALY: Apologies. I'm just looking for someone right now.
F: Okay.
F looks back at his PDA and shrugs, kneeling down.
F: Sins. You want those, right?
F: Fine.
F starts confessing about a bunch of minor acts he has committed, like stealing some food from another employee or how he desperately wants a raise.
He looks up at the anomaly with a half-hearted look on his face.
The anomaly flinches a bit.
ANOMALY: ...
F: ...
Can you grant forgiveness to someone who doesn't care?
ANOMALY: That...that will be all, child.
F: Okay.
F stands back up and heads out of the cell.

That was...awkward to watch. Employee F goes back to the breakroom with the same boring look he always has.
>>
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>Gamma to Fortune. Pay for a fortune. He can ask anything he wants, or ask how to relax Sirocco if he prefers.
ETF-γ starts walking over to the containment cell. He adjusts his sunglasses (why the fuck is he wearing them inside) and flashes a bright grin at the camera. Confidence radiates from this man.
ETF-γ walks over to the machine, snapping his fingers along to a tune.
ETF-γ: Well, well, well. Look at what we have here.
ETF-γ: You're that thing Alpha has been whining about, hasn't he?
The machine is silent.
ETF-γ: Right, right. You want a coin before you talk, don't you?
There is no need to answer such an obvious question.
ETF-y: Let's ask a better question, then.
ETF-γ drops a coin and a slot of paper into the machine.
He pauses a bit to think of what he wants to say.
ETF-γ: What are your thoughts of this facility? Probably better than wherever Alpha found you at.
Silence lingers in the air. Something ponders.
ETF-γ pushes the button.
It takes a moment for a fortune to come out. γ picks it up and holds it to the camera.
ANOMALY: "The stomach is fed. The brain is active. The wheel of fate turns. Forecast for Today: Satisfied . "
ETF-γ heads out of the cell, still snapping his fingers.


>Beta to A Quiet Day. same deal, sit and talk to the ghosts, see what Quiet and/or Beta reveal about themselves.
ETF-β walks over to the cell. You note that unlike the other agents, the older man commands an aura of authority. He straightens his posture before heading in.
ETF-β steps over to the bench.
He scans the room before sitting down on the bench.
A ghost flickers on the other side of the bench. It's another serious-looking old man.
ANOMALY: It's a good day outside, isn't it?
ETF-β: It's the same as it always looks, sir.
ANOMALY: I suppose that is true. It's nice to take a moment to relax, you know?
ETF-β: Sometimes you do need that. People don't take work seriously anymore, do they?
ANOMALY: Unfortunately, they don't. Back in my day, it would be a privilege to have a good, honest job.
ANOMALY: Now?
ANOMALY: Now people like us don't belong anywhere.
ETF-β: It's these young people who don't know what it is to work who don't belong.
The ghost chuckles.
ANOMALY: I suppose you're correct with that, sir.
ETF-β: It's nice to talk to someone who finally understands for one.
ETF-β holds out his hand to the ghost. The ghost grabs his hand. The two shake.
ANOMALY: ...Your outfit looks familiar.
ETF-β looks at his military uniform.
ETF-β: I'm just from a task force. There's a dime of dozen of them these days.
ANOMALY: I suppose so. Make sure you stay safe, okay?
ETF-β nods and stands up, heading out of the room.

"He is right on one count, sir. If I had a say in the matter, I would've disposed of them for you by now."
>>
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>M to Bond with Sirocco
Employee M has a weird look on her face when she reads the name "Sirocco". She makes sure she's reading it right before heading over to the containment cell.
Employee M enters the containment cell.
Employee M snaps her robotic fingers, making a satisfying click.
Something within the storm moves and gets closer to M.
ANOMALY: Oh! Are you a new toy?
M: I'm more of a playmate. How about we introduce ourselves?
ANOMALY: Oh! Fun, fun, a playmate! I'm Sirocco!
ANOMALY: At least that's what the men over the microphones call me.
M: Monifa. Nice to meet you.
You hear metallic clicks as Employee M raises her hand up.
Something moves in the sandstorm to grab her hand and shakes it.
ANOMALY: Hehe!
M: Hehe.
For now, you're in the eye of the storm.
M: I'll come back to play with you soon, okay?
M: I have to do some boring adult work.
ANOMALY: Aw, that blows...see you!
M exits the containment cell.

M exits the cell, remarkably clean of sand except in her robotic arm. She grumbles to herself as she starts picking bits of sand out of it.

S-4M pops up on your console screen. "Aw. Wasn't that adorable? I was expecting her to toss M around like a ragdoll, though. Would've been fun." You simply squint at S-4M for that comment.

>E to Art of Flesh. If it's still busy chopping away, Observe. Otherwise attempt Appease. In either case, have H stand guard, just in case.
Employee E slowly walks over to the containment cell with Employee H. Seems like she still has a few kinks leftover from wherever she was. You see her opening up the containment cell. H stands outside.

Employee E enters the cell.
Almost immediately, The Art of Flesh raises it's head up and gestures over at Employee E.
ANOMALY: Another chef is here. Please, hurry over.
E: Oh, uh...
Employee E looks up at the containment camera before heading over to The Art of Flesh.
The pile of meat from earlier has been separated by different types of cuts.
All of them seem to already be cooked by something.
The two androids start sorting the meal into proper meals.
Soon enough, the meal preparation is done. Everything is plated up.
The Art of Flesh picks up a steak it prepared and rips a chunk out of it to stuff into it's mouth.
ANOMALY: Dinner is served. Bring the guests over.
Employee E nods and heads out of the containment cell.

H: So?
E: Uh...guess it wants to serve up some food? I guess?
H: Alright. Hopefully it's not me. I'm not eating something that some weird anomaly cooked up.
E: Heh...it looked kinda tasty, not going to lie.
H: Do you even eat anything besides batteries?
E starts to pout at H.
E: Shut up!
>>
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>Assign A to Appease Red Blooded American, either with new books or music requests. Ask if it wants a Bible or something similar. If it appears relatively calm, deliver it a world history book and ask it to note any major differences between its memories of the world and the current day. Have the ETFs that captured him on standby to prevent any attacks and remind them to ignore A's zealotry. Prepare Nice and Quiet in case either A or RBA act up.

EFT-δ and EFT-α escort Employee A over to the containment cell. Employee A is mumbling something underneath his breath but he gets a frim prod in the back with a riot club before he can go on any further.

Employee A steps over Red Blooded American
The anomaly is laying on the floor with a scowl on it's face. It looks up and stares dead at Employee A.
ANOMALY: So they finally sent the fruit back in. What do you want this time?
A: Do you wish for a bible? To speak to the Father Above, my child?
The anomaly squints at A.
ANOMALY: Yes but please keep the preaching to a church, fruity boy.
ANOMALY: Don't fucking call me a child ever again.
A: Also, my employer asked you to read this and tell me any major differences.
He tosses over a world history book over to the anomaly.
It grabs it with it's meaty hands and starts reading the book.
You can see it squinting intently at the pages. It eventually closes the book.
ANOMALY: ...Why would they retreat from Vietnam?
ANOMALY: And what's this nonsense about a missile crisis?
ANOMALY: What's this science fiction book you got in your hands?
A: I can take it back if you don't want it.
ANOMALY: ...Nah, nah. I'm gonna keep reading it if only to see how fucking stupid it is. Get me more of these.
A shrugs and exits the cell.

The two ETF agents grab the man and escort him away from the cell. You can see him staring towards where Containment Cell B would be.

>???
You notice something coming down from the elevator. Employee M and B stand guard as the elevator door opens up to reveal...a man in a suit. A rather old looking man, by your accounts, with the incredibly bushy grey beard he has on his face. He takes a quick look around.

"Could be better, could be better. So, do any of you know where your administrator is? I would like to talk to them before we start our tour."

The man cracks his shoulders, clearly ready to start inspecting your facility. You're trying to process if you made a horrible mistake or not. Too late to back out now.

>Mr. Churchland has now entered your facility. Keeping him alive is paramount.
>>
>>4976369
I want to get Mr. Churchland to have a seat with A Quiet Day and see how that goes. Maybe get him a fortune with Fortune before he leaves us as a nice parting gift?
>>
The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +6/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-β - Professional (Energy Collection+, Appease+, Nurture+)
Working Notes
-Feels nice talking to someone who finally understands for once.
-Wasn't exactly expecting to be able to touch it. Felt solid enough.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral --> Hungry
Current Anomaly Mood: ???
Working Notes
-The meals it cooked looked really nice.
-I have no idea where the plates came from. Don't think we have those.
-Energy collectors seem to have gone back to normal, though. Shame.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Content
Current Anomaly Mood: Excited
Employee Trait Revealed:
Employee M - Protective (Bonding+, Nurture+)
Working Notes
-Sounds like a kid to me. Probably not older than 10?
-Felt something grab my hand when I held it out. Not sure what it was.
-Reminds me of my own kid in a weird way.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Disinterested
Current Anomaly Mood: Unnerved
Employee Trait Revealed:
Employee H - Detached (Energy Collection-, Bonding-, Subdue+, Force+)
Working Notes
-Didn't know what his deal was.
-Felt it slink away from me after I looked at it. Guess it doesn't like me.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Confident
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-γ - Coolheaded (Morale will start at "Confident" instead of Neutral, Willpower+)
Working Notes
-Guess your machine doesn't mind this place, eh? Maybe it'll reward you soon enough.
-What do I know?
-Felt like someone was listening to me when I was talking about it. Creepy.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: ???
Current Anomaly Mood: Confused
Working Notes:
-Seems like it has a different idea of what's going on than we do.
-I do hope you assign me to Reminder soon. I miss him.
>>
Hour 3, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 39 units, 0 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: He's already here.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)

CONSOLE COMMANDS
>Switch between available cameras
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs (Write in)
>Message an Employee PDA. (Write in.)
>Call an Employee in (Write in.)
>Leave the office.
>End the workday

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in
>>
>>4976396
Whoops, made a small error with the trait deal. F has Detached, not H.
>>
>>4976369
Wow, we have a pretty even mix of depressed nutters and surprisingly normal people in our facility. Didn't expect any of them to have kids.
We... probably can't let M die. Or any of them, really. What an incredibly depressing world we live in.
Nice touch on the paperwork, lines up well with the idea I had in mind for our Admin.
I think F and Admin would get along well! In a "misery loves company" sort of Eeyore way, at least.

>Ask S4M for a breath mint and a new tie. Suit up, it's inspection day... Have him send a PDA update informing the Employees of an inspection. No roughhousing until he leaves.
>Head over to Mr. Churchland and introduce yourself. "Good day, Mr. Churchland. I hope your journey went well. I... do not recall my name. Please, call me Administrator. B and M will be guiding you today. Is there anything else you'd like to know before you begin?"
>>
>>4976423
+1

Time to show our glorious visage
>>
>>4976404
Oh hey, 39 A-Energy.
Shit, 39 fucking A-Energy already?
We can technically end our shift now (36A=12C), though obviously we'll keep going. We'll still have 3 C-Extract left from yesterday's shift, too. I'm interested in buying a new pair of ETFs, more surplus, and some weapon stocks to round it all off. I think we should really set up that night shift patrol before A decides to break into Reminder's cell.
Either way, for now:
>Assign D to Bond with American. Have him ask American about the world as he knows it. Tell him to avoid asking too many questions, as RBA is rather temperamental. Have him bring along more world history books, and inform RBA that the Bible will come tomorrow. Ask RBA if there's anything else he needs, such as reading glasses or food.
>Tell E she can do what she needs to refuel if she wants, and to note any other changes that may occur during the process.
And because I want to fuck with them:
>Assign G to Bond with A Quiet Day. If he feels interested, tell him he can ask the apparition out on a date later. Maybe Art of Flesh can prepare their meal if the food it makes turns out to be safe.
>Feed the D-Classes the meal Art of Flesh prepared. Have them note any changes that they can detect as a result.
>Assign K to Appease Art of Flesh and ask what it's capable of cooking. Have her inform it of the retrieval of its cookware, and ask if it has any requirements regarding refueling.
>Assign L to Appease Fortune for a Price. Have her check the daily Horoscope.
>Ask H if he's ever done babysitting before and how he feels about kids.
>Inform A that his meeting with Reminder depends on his behavior. If he is capable of restraint and has proven that the both of them are not a threat, you are willing to reopen interactions between the two, but for now you cannot be certain of everyone else's safety with such unknowns. In other words, give us a reason to trust him.
>Assign F to Observe Reminder. Have him ask about Reminder's history and connection with the Father Above. Have him ask about his opinion regarding that one religious Corp that seems related to the Father. Ask if he's willing to review a Bible with (presumably) first-hand accounts. Under no circumstances is F to pray or confess to Reminder, and any attempts to make him do so are to be firmly, but politely, rejected.
>>
>>4976457
>Shit, 39 fucking A-Energy already?
You have six anomalies. You've been working with all of them. That's why the quotas are gonna keep getting higher and higher.

Also, fair warning, catalogs are not permanent upgrades. You will typically only have them for a shift or two at most before you need to do another sponsorship to gain access again.
>>
>>4976131
>When will we get an android named 5H1T-P05T?
Go up and call one of your android employees that right now. I dare you.
>>
>>4976465
Despair. Can we call up certain companies and offer our services to access their catalogs again? Will the Book of the Father still be around for this shift, at least?
And thanks for always writing so much, it's a real treat. The drip feeding of traits is just fascinating.
>>
>>4976479
>Will the Book of the Father still be around for this shift, at least?
Maybe
>Can we call up certain companies and offer our services to access their catalogs again?
That's what the sponsorships are for. If they're not looking for you specifically, they probably won't accept without damn good reason.
>And thanks for always writing so much, it's a real treat. The drip feeding of traits is just fascinating.
Thank HeartQM for giving me the idea. He's the chad in this situation, not me.
>>
>>4976475
First one to fuck up really badly gets the name put on their records
>>
>>4976441
When are we going to take up Employee F on her offer to take a bath with her?
>>
>>4976591
>Employee F heads over to the containment cell. You take a moment to see if there's anything interesting about him but... god the man is so boring to look at. It's hard to really make out any identifying features about him.
Wait I thought F was a girl, oh no nvm
>>
>>4976591
You're thinking of K, not F.
>>
>>4976591
Ya thinking of subordinate K
>>
>>4976591
Just two guys/chillin' in a hot tub/five feet apart 'cause they're not gay
>>
>>4976457
What you're asking F to do with Reminder would be closer to Bonding than Observe. Observe is "analyzing and studying an anomaly to see how it reacts to new stimuli that doesn't fall underneath any of the other works. " Bonding is "attempting to satisfy the social needs and desires of an anomaly and to encourage a relationship"
>>
>>4976647
My intent was more to see its reactions and put the responses down for analysis. One Bond can't hurt, though, so may as well.
>>
>>4976654
Eh, still, I usually put "directly talking to an anomaly about itself" as Bonding.

Will probably lock in update soon, will wait for a bit more to get more votes just to be sure. Also waiting for some sekrit stuff.
>>
Also do note that you've gotten some Anomalous Insight hints in the pastebin.
>>
https://pastebin.com/WN1WHjVQ
Red Blooded American
Description: A muscular and tall red-skinned creature with a giant head and meaty fists. Seems to believe it's wrongfully imprisoned. Temperamental.
Bonding - Reacted violently when it was asked about its past. Assaulted Employee M after she refused to leave the room.
Nurture - Was too tired to properly respond to it. Was observed reading the books, however
Appease - Acted confused when it was given a book that disputed what it believed in.
Subdue - Acted confused when Employee A disputed being a "communist" or a "genetic freak".
Observe - It ranted and raved at Employee I but didn't seem to attack her.
Additional Notes:
-Seems easily pacified by M-Corp's music. However, this resulted in little to no energy being extracted
-Doesn't react well to direct questioning.
-Has repeatedly called employees "communists" or "genetic freaks".
-Prone to mood swings. Can easily be manipulated.
-Didn't react to a reflection of itself in any negative way.
ANOMALOUS INSIGHT: ENLIST / FRACTURE CORE (2 PARADIGMS)

I believe it is a possibility to enlist RBA as a employee of we can fracture their beliefs?
>>
>>4976686
*or we can fracture their beliefs?
>>
>>4976688
>>4976686
"Enlist" could mean in military terms. "Fracture Core" might mean attempting "a house divided" or a "join or die" or some similarly historical American crisis shit on it.
>>
>>4976404
backing >>4976423 and >>4976457, seeing as nobody else is driving this quest much regarding voting
>>
>>4976734
Eh. If I wanted more votes, I would probably advertise my updates. Just been too lazy to.
>>
>>4976734
I'm not a very smart man, so I'd love to get more input on votes! Trying to parse the Anomalous Insight stuff is beyond me, really, so comments like >>4976686
are a big help.
>>
>>4976457
+1
>>
>>4976733
I'm just tossing out guesses to spark discussion

I was thinking more of a metaphorical fracture as they seem to be Patriotic
>>
>>4976396
>ETF-β - Professional (Energy Collection+, Appease+, Nurture+)
>ETF-γ - Coolheaded (Morale will start at "Confident" instead of Neutral, Willpower+)
This is good stuff. It feels good to learn about our star employees before things go sideways.

>The Work Order for The Art of Flesh
I hope that does E a little good.
I suspect Flesh's energy will be low until he either gets more food to prepare or someone to eat his food.

>-Sounds like a kid to me. Probably not older than 10?
That went better than expected, to be honest. I'm tempted to send a guy in next, just to confirm the preference tidbit.

>>4976404
do this >>4976423

>Random D-class to Reminder, to confess sins.
This is a test to see if stronger sins make Reminder more or less happy.

>Delta to Fortune. Ask a question of their choice.

>A to Quiet for Bonding.

>Assign D to Bond with American. Have him ask American about the world as he knows it. Tell him to avoid asking too many questions, as RBA is rather temperamental. Have him bring along more world history books, and inform RBA that the Bible will come tomorrow. Ask RBA if there's anything else he needs, such as reading glasses or food.

>H to Bond with Sirocco. Be ready to leave if it expresses displeasure at his presence.

>Send one of the D-class to Flesh, to eat his food if he will serve them. Send K to Observe and as physical backup. Have both note anything unusual during and after eating.

>>4976457
>We can technically end our shift now (36A=12C), though obviously we'll keep going.
While I don't disagree, don't forget the warning about energy generation attracting attention.

>>4976465
>Also, fair warning, catalogs are not permanent upgrades.
That's good to know. I'd assumed they were permanent.
By the way, can we request specific items to purchase, such as protective gear for Sirocco?

>>4976740
If you want to play voter roulette, you can always advertise on /qtg/.
>>
>>4976734
>seeing as nobody else is driving this quest much regarding voting
fwiw, it takes me some 15 minutes to sort out shift votes. There is a lot to keep straight between ~16 known employees and 6 Anomalies, not helped by how each one has multiple unique traits. I like all the detail, but for a casual voter it's almost too much.
>>
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>>4976789
>By the way, can we request specific items to purchase, such as protective gear for Sirocco?
You can send a message to P-Company, if you want to play that gambit to see if they give enough of a fuck to sell it to you. Or you can send a "h-hey please can I get a gas mask thx" to the sponsorships you may or may not get a catalog from.

Also might as well post this. Some friend doodled one of the employees. Have fun with it while I get off my ass to finish the post
>>
>>4976795
Can't exactly blame you on that. I have measures to make sure you're not going to be sobbing in the corner with 24 different anomalies who you have to pay attention on.

When it comes to employees, eh, there's also a limit of how much space you have with the dorms. You probably can't really cram in a lot more with just one floor.

I do apologize if it's a lot to go through for most voters.
>>
If anyone has questions I can help if the pastebin isn't clear etc I may be wrong on some things
>>
You might as well get this formality out of the way before you start sending out work orders. You rather have your eyes on the console screen to watch what happens during them.

>Ask S4M for a breath mint and a new tie. Suit up, it's inspection day... Have him send a PDA update informing the Employees of an inspection. No roughhousing until he leaves.

"Right, uh, do we have any breath mints? Or anything that freshens my breath?" You wipe the tar from your mouth and flick it to the ground.

"Nope! Think the last administrator ate all of them. You guys and your weird oral habits. One of them tried ripping off her own fingers half way through the injection."

"Fine, fine. Tie then." A robotic arm holds up an old, dusty tie that probably wasn't red when it was new. "A fresh one, S-4M."

A white tie, just like your previous one, is held up. You take a look of yourself in the mirror with it on.

You...still look like shit to be honest with yourself. No matter, you got to get up and do shit. Be something.

You head over to the airlock and with some hesitation, you swipe at the card reader with your ID card. The airlock opens up...and you instantly recoil at the bright light on the other side.

Fuck. You don't think you've been outside in ages.

Too late to turn back now. You walk forward into the light...and find yourself in a hallway not too dissimilar to the other hallways you've seen. Rusted, metallic halls. You take a deep breath in of some nice, artificial oxygen.

You start stumbling forward, wiping away tar still stuck on your lips. Each step takes a tremendous amount of will out of you. You find yourself walking past some containment cells as you do.

Containment Cell E...Containment Cell F... If you take a turn here and there...

You find yourself limping over to where the elevator is. Employee M and B turn around to look at you...and instantly recoil. The two look like they're about to run off and get you a doctor.

>Head over to Mr. Churchland and introduce yourself.

"G-good day, Mr. Churchland. I...hope your journey went well. I..." You cover your mouth and hack up something from your lungs. "...don't recall my name. Please, call me Administrator for now."

Mr. Churchland looks at you with worry plastered all over his face. "...Okay, Administrator. Are you okay? You look...hurt."

"B...and M will be guiding you today." You mumble with your monotone, almost robotic voice. "Is there anything else you'd like to know before you begin?"

"...You don't seem to remember me, huh? That's...interesting. But no, otherwise, I think I'm fine for now. Let's start."

...You were about to say something before you noticed a light scratching.

>Start the tour.
>Question what in the hell he's going on about.
>Turn back around and limp away from the situation.
>Try to remember.
>[Hopeless Wreck] Take a moment to make out what that noise is.
>Write in (Multiple or?)

(partially also an excuse to wait for more work order votes.)
>>
>>4976814
>[Hopeless Wreck] Take a moment to make out what that noise is.

Always choose the relevant trait option.
>>
>>4976814
>>[Hopeless Wreck] Take a moment to make out what that noise is.
I'm tempted to turn right back around and return to our safe room, but I can't resist the **Special Option**.
>>
>>4976814
>Order B and M to start the tour.
>[Hopeless Wreck] Take a moment to make out what that noise is.
>Write in (Multiple or?)
>Call in security we forgot about hulking robot thingy in our basement
>>
>>4976829
>>Call in security we forgot about hulking robot thingy in our basement
Well, we just send 2 of them off-site, and all 4 have nothing more potent than nightsticks. I'd suggest buying them some actual equipment and sending in all 4 to make sure they all come back in one piece.
>>
>>4976829
+1
>"Ah... yes. Please don't enter the Elevator. It would be very bad. We'll be taking care of what's on the second floor soon."
>Try and wink to your Employees. Fail miserably. "Don't tell the others what I look like! It'll be a surprise."

I can't get enough. Our Employee's reaction to us is god-tier. My sides are in goddamn orbit.
>>
>>4976814
>[Hopeless Wreck] Take a moment to make out what that noise is.

>"...Grandpa?"
>>
>>4976814
>[Hopeless Wreck] Take a moment to make out what that noise is.
>"You... know me? What's my... name?" Try not to vomit in front of him.
>>
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Update very soon:tm: but here's what your hopeless wreck looks like in his glory.
>>
>>4976880
Man looks like he crawled out of a dumpster at a thrift store
>>
>>4976840
Argh, no idea why my ID is changing around now. Fuckit, guess I'll just stick with my trip. I'm also >>4976768.
By the way, L is very cute. Can't wait to finally meet all our Employees.
I almost want to prank them by visiting them at night, but I imagine we'd get clocked by B, I, H and M pretty hard if we tried that, kek. Might also give C a heart attack.
>>4976880
We look like a homeless addict.
I approve wholeheartedly. Might try and draw Admin later.
>>
>>4976814
>(partially also an excuse to wait for more work order votes.)

I'll be real with you, I didn't choose to vote because I don't want to clog up this thread with more different votes. I will say however that anons are retarded for sending away two ETF, and not using the current ETF on hand (would prefer all of them, but whatever) to escort Mr. Churchland on his tour. Instead, you decided to send a scrapper to commence with the tour. At least you got M protecting them all, but one man can only do so much.
>>
>[Hopeless Wreck] Take a moment to make out what that noise is.
You take a moment to listen. Scratching, below you, metallic. Something heavy and metallic is being dragged below your feet. You know that sound is coming from that weird thing on the second floor.

You can feel something click inside of you. You feel your posture straighten immediately.

"A-ah yes. P-please don't enter the elevator. That would be very, VERY bad. W-we'll be taking care of what's down there very soon."

You wink at your employees. Very unconvincingly. You think you just blinked with a lot of intent. "Don't tell the others what I look like. Please. It'll be a surprise." You can already see them backing away from you.

You cough. You glance over at Churchland. You can already feel the tar bubbling in your throat. Boiling. Thrashing.

"You...know me? What's my name? Kinda..." You nearly wretch up another glob of tar. "...foggy at the moment, hehehe. Maybe you're my grandpa or something."

Mr. Churchland cracks a small smile at that remark. "...I suppose you could say that. Well, you were always a bit secretive when we talked, but you went by..."

You notice something in the corner of your eye. Something that the others haven't noticed. Something just called down the elevator. You can feel your blood go cold at that. Oh fuck, oh fuck.

You hiss underneath your breath. Why did you buy a fucking jukebox when you still had that thing around? The songs were cool but fuck!

Well, too late now. Time to do your damn job.

>Order B and M to start the tour.
"Get Churchland out of here." Your voice loses the mumbling and stuttering it just had. "Start the tour. Show him the fortune teller, something. Move already!" You rather not get a stern talking to for having a visitor die in your facility. Employees? Sure. But not guests.

The employees nod, still looking concerned about your...everything. They quickly head away from the elevator and down to where the break room will be. Churchland waves at you before he disappears around the corner.

>Call in security we forgot about hulking robot thingy in our basement.

You quickly pull out your PDA and call the two ETF still in the building. δ and α approach you with clubs in hand. They look around to assess the threat before looking at the slowly rising elevator. You can hear them chatter with each other.

"Ready to move at your command, sir." ETF-δ speaks up. You notice that he's gripping his riot stick as hard as he can. Excited at what's to come.

You take a deep breath and process the situation.

>Call in more employees to assist (You can call two more employees over before the elevator finishes rising.)
>Run for the fucking hills and let your employees deal with it. You can always buy more.
>Stand your ground and order the ETF into position.
>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite.
>Write in (Multiple or?)
>>
>>4976897
Fair's fair. I'll probably do a quick vote after this whole scenario is done to see what to write up.
>>
>>4976904
>Call in more employees to assist (I, A)
>Stand your ground and order the ETF into position.
>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite.

Told ya sending them away was retarded.
>>
>>4976904
>Stand your ground and order the ETF into position.
>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite.

Only throw the cup if the Agents need assistance we value our coffee only a little less than our employees
>>
>>4976904
>Blast the Elevator with Nice and Quiet music

Maybe this will slow it down some. And you guys wanted to wait until after the shift to go to Fortune personally. What a shitshow this is going to be.
>>
>>4976904
>Call in more employees to assist (I, M)
>Stand your ground and order the ETF into position.
>Order S-4M to call for help, more employees, ETF, the goddamn police, whoever he can get his grubby robot hands on
https://youtu.be/-K3ztneTQuA
IT BEGINS
>>
>>4977037
B and M are on the tour, so they cannot help us.

>>4976904
>Call in more employees to assist (I, A)
>Stand your ground and order the ETF into position.
>Blast the Elevator with Nice and Quiet music
>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite ONLY if you really have to and ONLY at something vital like to clog gears or disrupt circuitry. You've thrown cups into the trash so much your skill is incredible.
I bet the music won't delay this forever, which is good enough to buy us time to face it. We did get a medbay, right guys?
>>
>>4977065
Awwwwkkkk, just A and I then.
>>
I T B E G I N S
I'm cursed, so no rolling for me. Other voters, let's go! I'm praying for you!
Also, man, we must've been neat in our past if our first instinct isn't to run away in fear but to stand our ground and throw coffee.
>>
>>4976904
>Have I and A grab brooms or whatever as rudimentary weapons on the way here. Call them first as main backup.
>Warn your Employees beforehand of Nice and Quiet's effects.
>Stand your ground and order the ETF into position.
>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite.
>When possible, call up D-K0T0H4E and one of the new Androids on the PDA to bring medkits. You don't expect them to fight, but it's better to drag any incapacitated Employees out of harm's way.
>>
>>4977082
I'll back the android medkit support option, as well as warning the employees about Nice and Quiet
>>
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>>4977037
Given this thing's strength compared to ours, I thought of something more like this
https://www.youtube.com/watch?v=xocmhF0ZSyI

>>4977082 >>4977065
I agree with these
>>
>>4977065
+1
Music is good idea
>Have I and A grab either chairs or brooms/mops
>>
>>4977111
https://youtu.be/dxvzqwgoQb4
Probably too hype for the first boss, but take, take.
>>
>>4977130
Good taste and a good point, maybe something like this then?
https://www.youtube.com/watch?v=lL6C3AQ9Fc4
Kinda struggling to remember battle songs that fit the dystopian sci-fi setting
>>
>>4977139
Based Hylics fan, gotta get on the meat grinder hustle. Though, dystopia is too broad. If we take into account certain aspects of the setting (such as corporate control, black tar, coffee machines, Jewish people), we can come up with more exacting themes. I just found this, for example: https://youtu.be/YP97NpeWfZ0

Help Wanted: Tar with Sugar and Cream as a title?
>>
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Have some embarrassingly shitty fanart of /ourguy/
I didn't make him as depressed as I would've liked but I don't have much experience drawing males to begin with
>>
>>4977142
Im satisfied with what i came up with for now, that being:
https://www.youtube.com/watch?v=qk2sVQjHCMM&list=PLLDf8Bnp1K1KRaROXv8e8W9MMprJ_Xf42&index=2
Thank you for reminding me of how good the Deadbolt soundtrack is.

>>4977157
Its not shitty anon, it's a pretty good sketch. Maybe too youthfull compared to what I remember from OverseerQM's description though. Feel like I've seen eyes drawn distinctly like that before.
>>
>>4976904
>>Call in more employees to assist
A and I.

>>Run for the fucking hills and let your employees deal with it. You can always buy more.
It doesn't present the best image, but I'm fairly sure we've got at least one minus to Force, if not three. We're more likely to be a hindrance than a help.

>>4977037
We just sent M off with our guest. While we could recall her, it would leave him without protection, and be a bad look overall.
>>
>>4977111
Based EBF chad
>>
>>4977157
Shadings great just some minor details should be adjusted like eyebags etc
>>
Seems like the plan is calling in A and I, blasting the music into the elevator, ordering the ETF in position and throwing the cup at it only if it's required.

Writing.

>>4977157
Looks a tad bit young but besides that, he's the hopeless wreck we all "love". Good shit, anon.
>>
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>Call in more employees to assist (I, A)
You quickly shoot over a PDA to the two, telling them to grab whatever remotely works at a weapon for them. Luckily you get a response pretty quickly from the both of them.

INDIASIERRAALPHA: Oh god damnit. I better get a raise out of this, you hear?
AFATHERSSERVANT: Of course, Administrator. I hope we do have a talk about my...arrangement soon.

You see the two of them running over to where you're at. They both grabbed mops from storage as makeshift weaponry. It's...not good but it's better than nothing.

>Blast the Elevator with Nice and Quiet music
>Warn your Employees beforehand of Nice and Quiet's effects.
"S-4M! Blast the music! Employees, cover your ears! I don't want you falling asleep on the job!" You shout out a command. The peaceful, mind numbing music starts to blare. You quickly put your earplugs back in. The employees and ETF cover their ears at your command.

>Stand your ground and order the ETF into position.
You quickly gesture at the ETF to get into place. They get into place, gripping their riot sticks as tightly as possible. You know the moment it comes out they will strike as hard as possible.

The elevator comes up now. You wait to see what's going to happen next.

>[Hopeless Wreck] You grip your coffee cup with intent. Throw it at whatever is coming up out of spite.
You grip your coffee cup as tightly as you can. You don't know what's behind that door but you know the moment shit goes south, you're throwing it.

https://youtu.be/4-F3yt6uKg0

Something heavy starts bashing against the elevator door. The door gets progressively more bent and warped as whatever is behind there tries smashing the door out of the way. The employees standing guard grip their weapons in anticipation.

Something starts to pry the door open. The interior of the elevator is pitch black but you can make out a mass of gears and circuity. A crimson red reticle stare directly at you.

A blood and bone chilling wail rings out throughout the floor. You know the rest of the anomalies and employees heard that. The door will not hold any longer. It is now or never.

"LETLETLETLETMEIN!"

INVASION IN P FACILITY SECTOR ALPHA-1
THREAT RATING: RUSTIC

>One poster each will roll for each employees involved.
>10 successes are needed total. 4+ for those rolling D6s, 3 or higher for D4s
>However, due to blaring the music, you can make one dice an automatic success.

>ETF-δ: 6d6 (+1 from Riot Club, +1 from ???. Can reroll once due to Riot Club.)
>ETF-β (made a mistake. Alpha is out of the facility): 5d6 (+1 from Riot Club. Can reroll once due to riot Club)
>Employee I: 5d4 (can add +1 to one of her rolls due to her makeshift weapon. 2 --> 3, for instance)
>Employee A: 4d6 (same +1 to roll as I)
>Administrator: Can throw his coffee cup to add an automatic success. Can only be done once this encounter for self evident reasons
>>
Rolled 2, 1, 4, 2, 3, 1 = 13 (6d6)

>>4977521
>Rolling for ETF-δ
Now this is a cool system.
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>>4977524
AWKKKKKKKKKKKKKKK
Do I reroll all the dice or just one dice?
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>>4977529
A full reroll. These guys ARE trained soldiers.
>>
dice+5d6
>>4977521
>Rolling for ETF-β
>>
Rolled 4, 3, 4, 3, 5 = 19 (5d6)

>>4977521
>ETF-β
>>
>>4977532
You put the dice in options, anon.
>>
Rolled 2, 4, 4, 2, 1, 2 = 15 (6d6)

>>4977530
>Re-rolling for ETF-δ
>>
Rolled 4, 1, 1, 4, 6 + 1 = 17 (5d6 + 1)

>>4977532
I'm a dum dum
>Rolling for ETF-β
>>
>>4977534
Fuck, thanks for the tip.
>>
5/10 successes so far. Employee I and A are left.
>>
Rolled 3, 1, 4, 1, 1 + 1 = 11 (5d4 + 1)

>>4977538
>Rolling for I
>>
Rolled 6, 3, 3, 4 + 1 = 17 (4d6 + 1)

>>4977521
A
>>
Rolled 6 (1d6)

>>4977536
One reroll
>>
10/10 successes (I'll let it slide for one dude to roll twice if only to speed things along).

Writing. This went a lot better than the last time you faced something, I will say that much.

>>4977571
It's reroll them all or not at all. so I won't count that.
>>
Rolled 1, 1, 4, 5, 4 + 1 = 16 (5d6 + 1)

>>4977576
>Re-Rolling for ETF-β
>>
"LET. ME. IN!"

The elevator door gets pried open. The vaguely humanoid mass of gears and circuity runs over faster than you can even react. It slithers on the floor at a blistering speed.

>ETF-δ
ETF-δ jumps onto the mass of gears and grabs on tightly. With his spare hand, he starts smashing the riot club against the metallic abomination. Pieces of scrap and chunks of wiring start falling off from the creature.

The beast stands up and rips ETF-δ off of it's back before tossing him against a wall. He smashes into it and slides to the ground. The hissing of air and clatter of gears ring throughout the hallways. A few dents are visible on the beast.

δ gets back up soon after, clearly ready to throw down again.

>ETF-β
Right as δ gets tossed off, β rushes in and bashes his riot stick against the creature's jaw. The beast recoils and stumbles back, giving β a chance to keep bashing away at it. Dents and cracks form all over it's torso.

The beast recovers and smashes it's arms wildly at β. He blocks a good chunk of them with his club but a few clean shots get in. He stumbles, trying his best to keep standing.

>Employee I
While the beast is distracted by the ETF, I rushes over and rams her mop into one of the many gears in the beast. She throws a few punches in for good measure (though they barely do anything). Before she can throw another punch in, the beast grabs her and tosses her away from it.

The beast screeches and hisses as some of it's gears get clogged up by the mop. You suspect it's going to slow down the machine for a little bit but not for long. It scratches at the mop stuck in it, trying to get it out.

>Employee A
The halo crowned employee smiles wider than you have ever seen before in your life. While it's distracted by the mop stuck in it's gears, Employee A makes his move. He bashes and clubs away at the metallic beast with unnatural speed and force. Gears fall off of the beast and roll across the ground. You even think he's about to whack off one of the beast's arms clean off.

The beast throws a solid punch to send Employee A stumbling back. He doesn't look nearly as fazed as the other employees when he was hit, though. You can already tell he's ready to go again.

The beast stumbles back away from the four of you. Your employees have done some pretty nasty damage to it. Dents cover most of the entity's body. It's left arm and leg look like they're about to fall off at any moment. It's movements are sluggish due to it's gears being jammed.

It looks around, processing what to do next. You see it's glare staring right through you. Before the other employees can move, it starts running at blistering speeds towards you. You reel back your throwing arm, cup in hand.

You are going to tell this thing to fuck off. Right here and now.

>Roll a 1d20+5 (+5 due to it being injured and slowed by both music and the mop), best of 3.
>>
Rolled 5 + 5 (1d20 + 5)

>>4977615
We have got to get some real weapons.
>>
Rolled 9 + 5 (1d20 + 5)

>>4977615
Fun
>>
Rolled 12 + 5 (1d20 + 5)

>>4977615
>>
Rolled 13 + 5 (1d20 + 5)

>>4977615
>>
>17 - SUCCESS

You take one last sip of the coffee before throwing it as hard as your cup at the beast as hard as possible.

Something familiar lingers throughout your mind as you do so.

Right as the beast is about to get to you, the cup smashes against it. The hot coffee seeps into the cracks and gaps in the machine's body.

It stumbles back for a moment. You think it's moreso offended at your pitiful attack compared to the others considering it's just about ready to smash your head in again.

But then you smell it.

Smoke.

Smoke start rising from every crevice and gap in the machine's body. It starts flailing around madly, trying to get the liquid that poured into it's body away from it's body.

You can feel a wry smile crack across your face. The employees you called for help look at each other before nodding. ETF-δ pulls out his combat knife and rushes at the flailing machine. β follows after him, knife in tow.

The two stab their knives into jam even more gears in the machine's body. The beast screeches and throws the two away...but just as it's about try pulling them out, I jumps onto the beast's back and starts wailing her fists against the back of it's head.

"TAKE THIS! AND THAT! AND THAT! AND THAT! AND THAT! "

The beast slowly starts slumping to the ground, unable to take on the constant abuse. With one smooth motion, A runs over to the machine and impales the mop he has into a weakened part of it's chest.

... The machine eventually turns off and slumps to the ground.

FIRST INVASION OF P-FACILITY SECTOR ALPHA-1...
RESOLVED.

"Holy fuck." Employee I hisses out, holding onto her bruised chest. "Nice throw, Overboss."

Employee A nods to himself. "As the lord deems it, the demon has been slain. I should report to Reminder about this."

You feel a slight bit of respect for you bloom from your employees. You notice two employees carrying medkits over to the scene. One of them is a Disposable (K0T0, you think) and the other is one of the androids (O, you think.)

What do?

>Tell A to shut the fuck up about Reminder for once.
>Congratulate your employees for their efforts. They deserve something for helping you.
>Tell S-4M to give them a pay raise for what just happened.
>Check up on Mr. Churchland's tour to see if he's okay.
>Go back to your office to rest. You feel like you're about to vomit.
>Write in.
>>
>>4977707
>Congratulate your employees for their efforts. They deserve something for helping you.
>Tell S-4M to give them a pay raise for what just happened.
>Check up on Mr. Churchland's tour to see if he's okay.
>>
>>4977707
>Congratulate your employees for their efforts. They deserve something for helping you.
>Tell S-4M to give them a pay raise for what just happened.
>Tap A on the should, whisper-hiss at him that he should practice his faith in silence if he wants to be reassigned to Reminders again
>Check up on Mr. Churchland's tour to see if he's okay.
>>
>>4977707#
>"Let's see if we still have any wine. Only once the shift ends, though, hm?"
>Congratulate your employees for their efforts. They deserve something for helping you.
>Tell S-4M to give them a pay raise for what just happened.
>Have one of the less-injured check up on Mr. Churchland's tour to see if he's okay.
>Go back to your office to rest. You feel like you're about to vomit.
>Have them drag the body into a free room, you plan on asking B and one of the Droids to scrap it for supplies and details.
>
>>
>>4977707
>>Congratulate your employees for their efforts. They deserve something for helping you.
>Go back to your office to rest. You feel like you're about to vomit.
This is a lot for a Miserable Wreck like us.
>>
>>4978021
Why I delegated the work instead and had us clamber back to our cave of coffee and despair.
I hope I doesn't doubt us as much since we stood our ground and contributed.
>>
>>4977763
+1
To be precise a 5% raise any more and corporate will threaten us
>>
>>4977707
>Tell S-4M to give them a pay raise for what just happened.
>Go back to your office to rest. You feel like you're about to vomit.
>Write in.
>Contact E-company about big robot thingy and what we can get for it

We can legally do that or do we have to go thru some other people?
>>
>>4977707
>Say something along the lines of:
"Excellent work ladies and gentlemen, I believed in your abilities and you have not dissappointed. I'll see what I can do to reward you for your efforts, perhaps some more alcohol and a party? Anyway, it will have to wait, I have a tour I must attend to. Dismissed."
>Say in a lower volume, though not a whisper, to A
"Make a more convincing case."

I don't know if its in our purview (We should ask S4M about everything that is and is not in our power later) to give out raises and, even if it is, we can't give a raise for all the incidents that will inevitably happen but I agree that we should reward them with something.
In regard to the machine's body, I think we should have our mechanically oriented employees(B, E and Alpha) have a look first before doing anything else with it
>>
I'm against overtly responding to A's zealotry, we'll simply encourage him to act on his own if we do. Instead, sometime in the next hour or 2, I propose giving him a very controlled moment to speak with Reminder while in the company of the Androids, with an ETF on standby. If he tries anything funny the Androids should hopefully be able to drag him out and then we'll have a good reason to put him down.
>>
>>4977763
+1

>>4978369
We need to be on point with Reminder and A, as this is a WhiteNight scenario
>>
>>4978369
+1, and while A is compromised, I do think letting them interact with one another will lead to higher energy collection, and that's not including A's Energy Collection ++.
>>
>>4978369
I'm game, but I figure it's worth waiting for Churchland to finish his tour before we try it. Also J might be a better choice than the 'droids, as we know he's not interested in what Reminder is selling.
>>
>GUUUUD JUB
"...T-thank you. For your service in stopping...whatever that was. Excellent service. You haven't disappointed. I'll, uh, see what I can do to reward you." You kneel down and take a deep breath. Holy fuck, you think you were actually going to have a heart attack after what just happened.

You wipe away the thin tribble of black liquid from your mouth. You're not even sure if you're going to stop leaking it at this rate. You try to stand back up.

"A raise would be good." I huffs, hopping off the back of the beast. "That'll work for me." The two ETF members simply shrug, disinterested in any prospect of a reward.

A just stares blankly at you. "There's no need to reward me, sir. I did what was right." He begins to walk away from the scene. You snap your fingers to get his attention.

"Right. Beta, Delta, mind checking up on Mr. Churchland? Rather not have a guest ripped to shreds, you know?" You wryly chuckle. Though you really don't want someone who costs more than one measly A-Energy to die. The two agents nod and head off to find him.

"A. I. Get the body and drag it...somewhere. Put it in storage. I want to tinker with it later." The two look at each other. They grab the attention of the two employees who were rushing over to help and together, the four begin to carry the body away.

Now you're just by yourself now. You take a deep breath. Remember your breathing exercises. It's all going to be okay.

You see Delta casually walking back over to you right as you're about to leave. He points finger guns at you with a bright smile across his face.

"Yeah, that Church dude is fine. Think B has spent the last fifteen minutes telling him about the intricacies about the fortune teller we got in here. I don't think they have even left the area near Fortune's containment cell." You raise a thumbs up at that.

You start limping back over to your office after knowing he's safe. You get back to your office of coffee and despair. You collapse onto your chair. Home sweet home.

S-4M's face pops up from the screen. "Glad to see you're safe, Administrator." Before you even bother to ask, another cup of coffee gets raised up through a hole in your desk.

"...Can I give the employees a raise for what they did? As a small treat."

"Sure? But corporate will get furious if I raise it by more than 3%."

"Fuck it, good enough!"

>Do you still wish to follow >>4976457 for this shift's work orders?
>If not, what do you wish for your employees to do?
>>
>>4978518
Seeing as Reminder is so far incapable of perceiving Androids (presumably becayse they lack a soul), I think it's highly doubtful that whatever he did to A can be done to them. At the very least, since A appears to be roughly equivalent in status to I (and isn't that terrifying, he's basically a kid and she's probably ex-military) I'm hoping 2 tin cans and an ETF will be enough to nip in the bud anything he and Reminder get up to. At the very least, we can blast Nice and Quiet.
Worst comes to worst, at least we know we can get a fair amount of A-Energy from Subduing Reminder.
>>
>>4978569
>Keep going.
>Leave out the part with A, though. Tell him through PDA you'll allow a controlled visit later in the day in recognition of his service, but Works are out of the question for now.
>>
>>4978602
That's a sensible plan, but I'm a little worried because we know know nothing about the other 'droids, and that one does not make a pattern. E is the only droid to try to interact with Reminder, and she only tried once. I fear either E might be atypical in some way, or one of the new gears is.

Maybe before commiting the new droids to the A/Reminder meeting, we test them out (possibly even with Reminder) to get some info on them? That would neatly dovetail with allowing Churchland to complete his tour before the meeting.
>>
>>4978642
Well it's not like anything's set in stone, I didn't even greentext it. We can always test in the coming hours.
>>
>>4978569
>>4978611
>Continue with the plan
>Leave out the part with A
>Assign P to Observe Reminder, same instructions as the plan with F
>>
>>4978763
+1
>>
>>4978763
QM says F plan is closer to Bonding than Observe. Unless you want to send them both in at once? In which case only one type of Work can be applied at a time.
>>
>>4979364
So be it. Bond it is.
>>
>>4979364
Bond then
>>
>>4978763
Just to clarify, do you wish for P to be sent in WITH F or for P to be sent INSTEAD of F?

Sorry for the delayed update by the by. Got caught up in something.
>>
>>4979828
P instead of F, for me.
And don't worry about it.
>>
>>4979828
>P to be sent INSTEAD of F
This one.
>>
>>4979828
>P to be sent INSTEAD of F
>>
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>Assign D to Bond with American. Have him ask American about the world as he knows it. Tell him to avoid asking too many questions, as RBA is rather temperamental. Have him bring along more world history books, and inform RBA that the Bible will come tomorrow. Ask RBA if there's anything else he needs, such as reading glasses or food.

The dead-eyed employee grumbles about all the noise that was going on a few minutes ago as he enters the cell, book in hand.

Employee D enters the containment cell.
The red creature is standing in the middle of the room, staring dead at Employee D.
ANOMALY: ...The hell was that noise?
Employee D shrugs.
D: Couldn't tell you.
D: So, boss told me that your...bible or something is coming tomorrow?
ANOMALY: That all you came here to tell me?
ANOMALY: I ain't some fucking greenhorn. You got more.
D: Caught me red handed, sarg.
A smirk crosses the anomaly's face.
ANOMALY: That's more like it.
D: So, haven't watched the news lately. What's been going on?
ANOMALY: Nothing that a greenhorn like you would care about.
ANOMALY: Freakshits that look just you have been invading the good ol' US of A. Been fighting them with my brothers and sisters.
ANOMALY: Damn nasty freaks. Never quite seem to stop coming.
ANOMALY: Did all I could to protect my people and look at this! After everything I've been through..
ANOMALY: I'm in a FUCKING CELL with a bunch of FUCKING FREAKSHITS!
The anomaly clenches his fists.
ANOMALY: ...I deserve more, don't I? Don't I deserve to be home? I don't belong here.
D: ...I'll get you some reading glasses. Be right back.
Employee D puts down the book and slowly leaves the containment cell.

Aggressive but that's what you expect out of it. You hover your hand over the Nice and Quiet button just in case.

>Tell E she can do what she needs to refuel if she wants, and to note any other changes that may occur during the process.
ADMINISTATOR: Go refuel however you need to, please. Rather not have you sleep on the job.
01000101: Of course, sir.
ADMINISTATOR: Note that might occur because of it.
01000101: Of course, sir.

Strange girl.

>Ask H if he's ever done babysitting before and how he feels about kids.
ADMINISTATOR: Have you ever done babysitting before?
THESTAROFTHECENTURY: The hell kind of question is that?
THESTAROFTHECENTURY: No. I haven't.
ADMINISTATOR: How do you feel about kids in general, then?
THESTAROFTHECENTURY: I mean, I've acted in kid's films a long time ago.
THESTAROFTHECENTURY: Kids are fine. The censors were always the most annoying part.
>>
>Assign K to Appease Art of Flesh and ask what it's capable of cooking. Have her inform it of the retrieval of its cookware, and ask if it has any requirements regarding refueling.
Employee K enters Containment Cell F wearing a bathrobe. She's holding a pound of unprepared vegetables as per your tentative procedure along with a broom.
The Art of Flesh is sitting in the middle of the room, staring into blank space.
Employee K puts down the vegetables and start cleaning up the cell.
She looks up at the android.
K: Boss said he's getting your cookware.
The android doesn't respond.
K: Do you require refueling? Batteries, food, something else...?
The android raises it's head up at that question.
It simply shakes it's head.
ANOMALY: I require fresh meat soon. Do bring it to the kitchen soon.
ANOMALY: I must make the perfect dish.
K finishes up cleaning the cell.
K: Whatever you say.
K exits the containment cell.

"Fresh", huh? The emphasis on that word makes you a tad bit uncomfortable.

>Assign L to Appease Fortune for a Price. Have her check the daily Horoscope.
The green-suit wearing employee flashes a peace sign at the camera before entering the cell.
Employee L starts cleaning the interior of the cell.
After dusting the room, she heads over to the fortune teller machine.
She looks through her PDA.
L: A horoscope? That's it?
L: I can already tell what my future is. Working the easiest job I'll ever had.
L: Not that I'm complaining!
She pulls out a quarter and drops it into the machine before pushing the button.
The wheel of fate churns. A horoscope of your future shall be delivered.
Employee L picks it up and looks over it.
ANOMALY: "Two fish? Two fish. Two fish, two floor. It is a match. It is a match indeed. Shall you match together?"
L: ...is this machine broken or what? I'm not even sure those were sentences.
Employee L shrugs and leaves the containment cell.

As per usual for that machine. You flip through the cameras and noticed that Mr. Churchland is walking over to where A Quiet Day's cell is. Guess he's fine after all. You feel a bit of relief at that fact.

(shit, forgot my tripcode for my first post.)
>>
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>Assign G to Bond with A Quiet Day. If he feels interested, tell him he can ask the apparition out on a date later. Maybe Art of Flesh can prepare their meal if the food it makes turns out to be safe.
Employee G walks over to the containment cell sluggishly and still rubbing the sleep out of his eyes. Guess the noise must've woken him up.

Employee G sits down on the bench.
A apparition of an elderly woman appears. It's staring off into space.
G: Hey, how it's going today?
ANOMALY: ...
The apparition mumbles incoherently underneath it's breath.
G: ...Hello?
The apparition jolts in place.
ANOMALY: Oh. Sorry.
ANOMALY: It's just...getting a bit harder to think these days.
ANOMALY: Think it might be best for me to move on soon.
ANOMALY: I...do thank you for humoring such an old coot.
G: No problem. People like us have to stay together, you know?
The apparition chuckles
G: Heard a rumor from another employee that you might like me.
ANOMALY: Well...yeah.
ANOMALY: Yeah. You're the only person I talk to regularly anymore.
G: In another way, granny.
The apparition pauses... but smiles brightly.
ANOMALY: Oh. I see what you mean.
G: An old man like myself doesn't belong in this city. Not with handling guns. Or with messing with weird anomalies.
G: I just need to settle down too, you know?
ANOMALY: ...That would be nice.
G: See you around.
G stands up and leaves the room with a smile on the face.

>Feed the D-Classes the meal Art of Flesh prepared. Have them note any changes that they can detect as a result.
The two Disposables sit down at the breakroom with the meal Art of Flesh prepared. The ETF agents watch over them to make sure they don't try doing anything.

D-K0T0: Weird how they're just giving us free food, huh?
D-K0T0: Must be a catch to it. Would've had to rip out a tooth to pay for this.
D-C45P: Shut up. Eat.
D-K0T0: ...Right.

The two chow down on the meal. Nothing noteworthy seems to happen until K0T0 finishes his meal.

D-K0T0: Mind if I...uh, take some of yours? Starving over here.
D-C45P: No.
D-K0T0: Don't be a bitch. You're not eating all of it! I've barely seen you touch your meals before!
D-C45P: I am.
D-K0T0: Why you...! Give me some!

D-K0T0 moves in to try grabbing a handful of C45P's meal. A frim prod from ETF-β's riot club stops him in his tracks. D-K0T0 sighs and puts his fist down.

D-K0T0: Fine.
D-K0T0: I better get some fucking more of this, you hear me?
D-C45P: Done eating.

Interesting reaction from the two.
>>
>Assign P to Observe (Bond) with Reminder. Have him ask about Reminder's history and connection with the Father Above. Have him ask about his opinion regarding that one religious Corp that seems related to the Father. Ask if he's willing to review a Bible with (presumably) first-hand accounts. Under no circumstances is P to pray or confess to Reminder, and any attempts to make him do so are to be firmly, but politely, rejected.

Employee P walks over to the containment cell with an absolutely smug smile. He winks at the camera outside the hallway before heading in.
The corpse stares at the entrance of it's containment cell with a venomous gaze.
ANOMALY: I know I didn't just hear that.
ANOMALY: Who are you, demon ?
P: Just a regular old employee just like the rest of them.
ANOMALY: What sort of trickery is this?
ANOMALY: Show yourself!
P looks at the camera and twirls a finger around his ear.
P: Look. Tell me about the Father Above, pretty please?
ANOMALY: Do you wish to repent, soulless demon ?
P: If you tell me about him.
ANOMALY: He is the lord above all of us. It is because of Him that man has created you!
ANOMALY: I was nailed to this very cross by those who refused to listen to His words! They said I was a madman who tainted minds! I knew the truth of His Glory, though!
ANOMALY: If it were not for Him, you would still be a rock underneath the ground! Everyone owns it to Him that they exist!
ANOMALY: He is the Father of everything made in this world! He is our god! Only a demon or a sinner would reject His light!
ANOMALY: Now, do you see why you must repent for Him? Confess your sins to me, child.
P looks back at his PDA and sighs.
P: Right. One corporation keeps talking about the Father too. Do you know anything about them?
The corpse hisses, staring at Employee P's general area.
ANOMALY: Do not speak of that farce of a company.
The corpse rasps out something close to a sigh.
ANOMALY: I tire of these questions, demon.
ANOMALY: Bring me a new soul to cleanse. If you must deny me from my first lamb, I must have another to follow me.
ANOMALY: Do something good in your unnatural existence.
P: ...
Employee P steps out of the containment cell.

"Sir, I think Reminder might breach soon if we don't do something about it. " S-4M nervously buzzes. "O-on the upside, we might get a lot of energy from this work!"
>>
The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral --> Nervous
Current Anomaly Mood: Agitated
Employee Trait Revealed:
Employee D - Terse (Nurture+, Bonding-)
Working Notes
-Lucky guess on the sarg thing. Smile creeped the shit out of me.
-Military background? Seems the most likely.
-Not sure if he's bark or bite at this point. Don't want to know.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Pleased
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee G - Former Ranger (Knowledge on firearms and warfare, Subdue+, Brutality+)
Working Notes
-Guess I got an anomalous fan, huh?
-This is a really bizarre thing to wake up to but I'm not complaining.
-She seemed a bit tired and sluggish. Maybe she needs to sleep too.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +5/???
Employee Morale: ???
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee K - Deadpan (Mental Protection++, mood can not be analyzed.)
Working Notes
-Took back the vegetables. Guess it doesn't want them this time.
-Energy collectors are being weird. More simulation is usually needed to get this. Unknown source of energy?

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee L - Jokester (Bonding+, Subdue-)
Working Notes:
-That was easy enough to do. Do I just keep doing stuff like that?
-Not sure what else to report. Feel the same, look the same, everything's the same.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +6/???
Employee Morale: Neutral --> Unnerved
Current Anomaly Mood: ALERT
Employee Trait Revealed:
Employee P - Facetious (Bonding+, Nurture-, Appease-)
Working Notes
-That thing was shooting fucking daggers with it's gaze.
-Looks like it's rotting away or something. Hungry? Can it even eat?
-Creepy fuck.
>>
You get a short message from Churchland on your console screen. You take a quick look at it.

CHURCHLAND: I do wonder how it is to work on one of these anomalies.
CHURCHLAND: Not sure if corporate would like it but it would be interesting to see how it is first hand.

Hour 4, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 60 units, 0 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). ETA: He's already here.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Elevator to the 2nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in

https://pastebin.com/WN1WHjVQ
Updated the pastebin with new formatting. If anything's too confusing or you need to ask questions, go ahead. Apologies if the system is a bit much to handle for most people.
>>
Whoops, small error. "Brutality" is just an old version of "Force" I had in my notes. It's not a whole new stat.
>>
>>4980157
>A, Nurture with Reminder
>K, Nurture Quiet, ask what we can do to to help if she's a bit under the weather
>Churchland and his guides, Observe Fortune, get his horoscope
>I, Ask if American wants to spar, and if so, Subdue American; have the ETF on standby to pull I out if it gets dangerous
>L, Nurture Sirocco
>O, Nurture Flesh, give him a fresh (alive) cow
>Anomaly Analyzation (Quiet, 1 hour)

K, a woman after my own heart. Also, I'm a bit worried about Quiet now.
>>
>>4980157
E's name in binary just translates to E. Cute.
I'm thinking A Quiet Day has to get the "ghost imprints" somewhere, and that Stay Behind/Follow With paradigm makes me think it'll spirit away--either on its own, or convincing someone to go with it. Either way, maybe it needs something to recharge.
We have 60 units of A-Energy now, so I'd like to set S4M up to Analyze it next round and then close off the day after Refining one of the D-Classes and organizing a night shift thing.
Very cool to see that G is a former Ranger, I'd like to pick his brain on what he can teach to the others if anything. Give them an edge in battle. Looks like Corporate rolled really well on hiring K, too--she seems like she has the most "interesting" traits so far.

Question for QM; can we have S4M perform Anomaly Analysis, then end the shift and receive the info that way? Something like how Refinement automatically completes once the day ends.
I don't expect to get 12 hours worth of info, but 3-4 hours after the shift ends sounds like it would work. Inb4 S4M makes a mock exclamation decrying unpaid overtime.
I'll make plan votes in a bit, but in general...
>>4980170
I don't agree with A working on Reminder. A very controlled, short visit to appease them both (and not in the Work Order sense) is fine, but definitely not letting them interact without observers. Getting I to spar with American is also questionable, especially since we just put her through the wringer not too long ago.
Getting L to Bond with Sirocco instead also seems like it would make more sense than Nurture. Churchland thing seems fine, though if he wants to observe a Work in person we can kill 2 birds with one stone and have him watch as we Work on Fortune.
>Have S4M put in a request to the Corp that sells human flesh he told us about.
>>
>>4980170
I could excuse books since it's not unreasonable for someone to have those as a personal item but a cow is a bit much. Rest of your vote is fine.
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>>4980137
ANOMALY: I require fresh meat soon. Do bring it to the kitchen soon.
Important note here: Even if it isn't responding, it is listening.
Also, it was uninterested in the vegetables.

>>4980140
>G: An old man like myself doesn't belong in this city. Not with handling guns. Or with messing with weird anomalies.
>G: I just need to settle down too, you know?
>ANOMALY: ...That would be nice.
um. Am I reading too much into that, or is there an implication that if we keep sending him here he's going to join the other ghosts?

>D-K0T0 moves in to try grabbing a handful of C45P's meal.
not entirely sure if this is D-class being D-class, or if this is the food's effects. I wonder if repeat customers is how Flesh gets his fresh meat.

>>4980147
Ok, so while the droids indeed can't be seen by Reminder, they seem to agitate him a great deal. We should maybe avoid stirring him up too much,
Interesting that there appears to be some degree of division between the Father's followers.

>>4980152
>-She seemed a bit tired and sluggish. Maybe she needs to sleep too.
Overdrawing on a single ghost, I'd wager. We need to send a larger variety of employees to interact with Quiet.

>-Energy collectors are being weird. More simulation is usually needed to get this. Unknown source of energy?
This will be the eating of his food. When we get a little more space, it would be well worth the investment to set up a small holding area for a disposable or two that we can feed Flesh's food to, then when they get too crazy we feed them to Flesh and get a new one.

Churchland wants to interact with an Anomaly? Quiet and Fortune are by far the safest.
>>
>>4980157
>Ask S4M about lower floor now that the machine horror is gone.
I want to try and scout the place out for growth, but don't want to lose any more employees.
>Adjust procedure: Art of Flesh: remove vegetables as an option for unprepared food. Non-flesh employees don't need to bring meat.
Sooner or later, I want to interact with Flesh using a flesh employee without a distraction and see the result, but the default should still be to bring a distraction until we're sure it isn't dangerous.
>K to Nurture Reminder. If he isn't more settled by the end, tell him we're arranging for A to meet with him under controlled circumstances, but it will be at least a few hours.
Reminder is about to blow his top. Our job is containment as much as it is energy collection; we need to stabilize him.
>Delta to Fortune. Ask question of his choice.
Just want to round out the basic info of our ETF guys.
>Churchland to Quiet. He brings his escort. He can sit on Quiet and speak to the ghosts if he wants.
I'm kinda hoping this will tell us a little about him, and Quiet is pretty much as safe as you can get, along with Fortune.
>H to RBA. Acting as a plainclothes military officer, try to tease out more info about his military past. Have H confer with I, G, or anyone else that might help for advice on the role.
I find RBA hard to work with, as there's no 'safe' option we've found so far. Maybe digging a little into his past will give us something to work with?
>A to Nurture Sirocco.
This is too check man against Sirocco, and to fill out Appease for it.
>One D-class (any) to Flesh, with I as escort. I carries the meat-distraction while the D-C attempts Bonding. If it fails, I gives meat to D-C to give to Flesh.
While both D-Cs have eaten his food, I still don't want to risk real employees with Flesh yet.
>>
>>4980342
Fuggit, +1. On lunch break right now and this is a pretty solid plan.
>>
>>4980238
Apologies on the delayed answering. Found out my mobile IP range was banned. nevertheless
>Question for QM; can we have S4M perform Anomaly Analysis, then end the shift and receive the info that way? Something like how Refinement automatically completes once the day ends.
I'll allow it if the research was about to finish in the next hour (say you analyze for three hours and work two. the third one autocompletes once the day ends.)

Otherwise, S-4M stops analyzing and proceeds to start up again next shift.
>>
>>4980238
A will just clean and see to Reminder's needs, otherwise both will be unhappy and likely to rebel. It cannot just be a simple 'short visit', unless you wanna have Reminder take someone else under his wings, otherwise there will be a breakout, and we are sorely unprepared for one.

If you got another Employee for the spar, I'm all ears mate.

L's Nurture is just seeing what will happen if we attempt to Nuture, but if you want to instead Bond with her, I'm alright with that as well.

>>4980304
Just regular meat is fine then. The more fresh the better.

>>4980342
I'm fine with Churchland interacting with Quiet if you lads want. Hell, maybe we should interact with Quiet at the end of our shift as well.
>>
>>4980342
+1
New floor. Here we are, bound for haunted lands anew.
I swear, if we don't give the chef a distraction, we'll get asked "Can you spare a hand?" just like Mad Father. He reminds me of that disembodied voice. Chop chop.
I don't think we should be sending in another to listen to our resident (possible) brimstone preacher, maybe the girl convert instead?
Quiet plan is solid. We're running a friggin nursing home at this point.
That's all I got.
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>>4980600
Considering American is literally over 12 feet tall I think the spar is just a really terrible idea to begin with. We now know he's a soldier and has received some kind of training likely comparable to that which American armed forces receive themselves, and he's nowhere near friendly to us. Barely tolerating - seeing as how he's effectively a prisoner and all - but I'd bet my left nut that as he is right now,, the second he sees an opportunity he'll hold one of our Employees hostage and bargain for his release. Nice and Quiet takes time to activate, too, and if we do let him out there's pretty much zero chance of him coming back. God knows we have little way to enforce his return, and he has to realize that we're keeping him alive for a reason.
That reason being for energy, and because I'm absolutely terrified of what Corporate might do to us if we lose our Anomalies.

Speaking of containment, we probably don't need to bother keeping Fortune in its cell if we're running low on space. We could stick it in a nice closet and put in a request to decorate it to fit the fortune telling theme and call it a day, as I sincerely doubt it needs a full-on cell like American and Sirocco.
(Naturally that would be the perfrct moment for QM to reveal it's actually an Aleph-tier machine threat that turns into a Gundam capable of controlling destiny and grants us eternal bad luck, giving everyone a permanent triple malus to Energy extraction and causing all our Anomalies to riot every other hour.)
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>>4980758
>(Naturally that would be the perfrct moment for QM to reveal it's actually an Aleph-tier machine threat that turns into a Gundam capable of controlling destiny and grants us eternal bad luck, giving everyone a permanent triple malus to Energy extraction and causing all our Anomalies to riot every other hour.)
I wouldn't ever do that. Pinky promise. I'm totally being serious here.
>>
I'll just ask this here to the others before I pass out.

Do you wish to Analyze Quiet for an hour, as in J32's post?
>Yes
>No
>>
>>4980792
>Yes
>>
>>4980763
I trust this about as far as Reminder can crawl off his cross, and I'll vote to have the Admin personally nail his ass back on there if he grows legs, damnit.
Also:
>No
I want to sit S4M there for 2 hours and then end after the next turn. More efficient, and we can have him start analyzing next turn.
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>>4980600
>Hell, maybe we should interact with Quiet at the end of our shift as well.
Quiet or Fortune are by far the best option, yeah.

>>4980792
>No
I'd rather have S4M active while Churchland is still here, and while we do a personal Anomaly visit.
>>
>>4980792
>Yes

Because he'll comeback in an hour. It's not like we'll get another invasion here lads.
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>>4980157
backing >>4980342

>>4980792
>No
We're going to do work for the first time. S4M needs to witness us
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>>4980804
Switch to No
>>4981429 makes sense.
>>
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>Ask S4M about lower floor now that the machine horror is gone.
"S-4M? What's the current status of the lower floor considering the...whatever got beaten up." You see your cameras being flipped to show the second floor and it seems like the cameras are back on. Looks like they're not being affected by whatever was preventing them from working anymore.

It's an absolute mess down there. Most of the rooms you look through there are in complete disarray. Most of the walls have been torn down to expose wiring and piping that twist loops into themselves. Paperwork litters the floor.

You also notice some skeletons on the floor. Most of their bones have been shattered.

The rooms of note that you have camera access to (a few cameras seem non-functional):
-An additional dorms room. Can fit up to ten employees.
-A spare containment cell. Heavily damaged, will need repairs to be fully functional
-A room with a heavily damaged computer. A skeleton is laying on the floor next to it.

You try to check on the third floor as well. Camera feed is cut out but the audio feed still seems to be broadcasting.. Some sort of wet, heavy shuffling is heard throughout the halls down there.

"...L-Looking good, sir!" S-4M buzzes.

The second floor has been unlocked. You may send up to four employees down there to investigate it in greater detail (More employees = faster investigation) than you can with your cameras.

>Adjust procedure: Art of Flesh: remove vegetables as an option for unprepared food. Non-flesh employees don't need to bring meat.
You note down the change in procedure.

>K to Nurture Reminder. If he isn't more settled by the end, tell him we're arranging for A to meet with him under controlled circumstances, but it will be at least a few hours.
Employee K opens the door and...oh boy. It's flooding with light now. She looks at the camera for a moment before slowly entering the containment cell.

The corpse nailed to the cross stares directly at Employee K.
ANOMALY: Shall you repent, sinner? I demand another child to take in as my own.
K: ...A will come here soon. It'll take a few hours.
K: I will be here to conf-
ANOMALY: Oh. You don't understand, child. I demand a new lamb to take into my fold.
ANOMALY: Arthur is a gentle soul. But he is only one soul. I must redeem more. The souls here have been tainted by this foul City!
ANOMALY: I will be your savior! I shall purify your souls!
ANOMALY: You must become PURE!
A bright light disables your camera.
But then, you hear something. A struggle.
K: Get...out...OF MY HEAD!
ANOMALY: This is for your own good, child. Do not resist!

Ah. This probably isn't good. You take a moment to process what you should exactly do with THAT. Didn't something similar happened when A got converted?
>>
>Delta to Fortune. Ask question of his choice. (Nurture)
ETF-δ approaches the containment cell in question. The man has an odd, twisted smile on his face. He swings his club in the air, whacking away at it. He mumbles about wanting to fight something again.

ETF-δ walks over to the machine with a coin in his hand.
He chortles and shakes his head.
ETF-δ: Does this thing even need a containment cell? If it weren't for the energy collectors, I don't think this needs one. Better safe than sorry, though.
He looks at his coin and hums, thinking of a question.
ETF-δ: Alright. Am I going to find someone to let some steam out on?
He drops a coin into the slot and pushes the button.
The machine starts shaking in place.
Eventually, a fortune gets spat out. It's coated in a dark tar.
ETF-δ holds up the fortune to the camera.
ANOMALY: "For good fortune, you must beat an employee as hard as you can. Make them suffer. Obey this command by the end of the shift for good luck."
A grin covers ETF-δ's face
ETF-δ: That sounds good.
ETF-δ whistles a happy tune as he exits the cell.


Huh. That's...not exactly comforting to you. You don't recall ever getting a flatout command like that before.


>Churchland to Quiet. He brings his escort. He can sit on Quiet and speak to the ghosts if he wants. (Bond)
The older gentleman is escorted into the containment cell by Employee B. He takes a quick look around the cell and nods.
Mr. Churchland sits down on the bench.
An apparition of an old man wearing an office suit flickers into existence
Churchland: Oh! I didn't expect that to happen. How quaint.
ANOMALY: Hello, sir. It's a quiet day outside, isn't it?
Churchland: Hehe! I suppose it is, compared to how it normally is out here.
Mr. Churchland chuckles.
Churchland: No need to be so serious either. I'm just taking a little break.
ANOMALY: Of course. Sometimes I need a break to. It's getting harder to focus and remember these days.
ANOMALY: Sometimes I just want to stay here and stare at the lake all day.
Churchland: Well, wouldn't it be better if you didn't have to be so stressed out all of the time?
ANOMALY: It would be. I still have some business here to resolve, though.
Churchland: Don't rush yourself, okay? Take it easy.
The apparition hums for a little bit and nods.
ANOMALY: Okay, s...dude.
Churchland: That's more like it! Have a swell day, friend.
ANOMALY: You too, uh...what's your name? I must've forgotten.
Churchland: Churchland.
Mr. Churchland stands up and exits the cell. The apparition flickers out of existence.

The old gentleman claps his hands with glee and starts rambling about his experience with it. You expect this reaction out of someone like A. Well, before what happened to him.
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>H to RBA (Bond). Acting as a plainclothes military officer, try to tease out more info about his military past. Have H confer with I, G, or anyone else that might help for advice on the role.
H groans as he reads the assignment you've given him. He gets the attention of I and G and starts talking to them. G nods and pulls out an old, torn up outfit that's not too dissimilar to what the ETF wear. H puts it on styles his hair like last time. Again, like last time, you can hardly recognize him. He approaches the containment cell.
Red Blooded American passes around his cell, mumbling about wanting a way out.
Red Blooded American snaps his head to stare at H.
ANOMALY: The fuck you wa-
ANOMALY: Wait. Hold on.
H salutes the anomaly and stands tall.
H: Sir, Sergeant, Sir!
The anomaly pauses... and flashes a toothy grin.
H shivers at the sight of it.
ANOMALY: At ease, solider! It's nice to see someone who isn't a genetic freak!
ANOMALY: What's the report, solider?
H: Sir! Our troops are managing to push back the communists from the frontline! Sir!
ANOMALY: Excellent, solider! I knew my boys could do it.
H: Sir! The soldiers have also been spreading rumors about you, sir! I need to know the truth to set them straight!
ANOMALY: Is that so? Well, one, I'm not a damn communist or a freak. I'm a red blooded American, just like the rest of them.
ANOMALY: Been working in the military ever since I was a little kid. There is no better honor than to serve your country, solider! You better understand that.
ANOMALY: Those who dishonor the American spirit don't deserve to live in the greatest county ever. I have spent my whole life serving this country.
ANOMALY: So I expect a bit more respect from my country! They should've extracted me as soon as possible! Don't I deserve that much?
H: You do, sir!
ANOMALY: Exactly! Now get out of that disgusting outfit! It's older than my fucking grandma!
A grimace of anger flashes across H's face.
H: Yes, sir!
ANOMALY: Atta boy. Hopefully help will come for the both of us soon.
H marches out of the containment cell.

H starts swearing up a storm and tosses the outfit on the ground. You note to get someone to collect that uniform later. H walks over to the break room in a huff.
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>A to Nurture Sirocco.
Employee A stares blankly at his PDA. You're not particularly sure if he's daydreaming or not. A few finger snaps from Employee J gets him up and moving to Sirocco's containment cell.
You hear the sound of Employee A's footsteps.
ANOMALY: Where's my playmate? I thought she would be back by now...
A: Are you hungry, child?
The wind starts blowing faster.
ANOMALY: Aw...it's a dude. Yuck. I already saw enough sausages back at my old place.
A: I apologize. I was simply sent her by an order.
ANOMALY: Yeah yeah, blah blah blah. What do you want, sausage fest?
Something gets tossed into the storm. It starts swirling around in the air.
On closer examination, it appears to be an apple.
Slowly but surely, it gets worn down by the wind and disappears.
ANOMALY: Mmh. Tasty. Okay, sausage, you can stay here if you feed me more.
A keeps tossing food into the storm and more food circles around the windstorm.
Eventually, an apple simply falls to the ground and doesn't get carried by the storm.
ANOMALY: Full now. Get out.
Employee A sighs and exits the containment cell.

>One D-class (any) to Flesh, with I as escort. I carries the meat-distraction while the D-C attempts Bonding. If it fails, I gives meat to D-C to give to Flesh.
Employee I escorts D-K0T0 over to the containment cell with a pound of meat in her arms. D-K0T0 tries his best to flirt up with her while being escorted. It fails horribly.

D-K0T0 walks up to the android.
The Art of Flesh stares directly at D-K0T0, completely ignoring Employee I.
ANOMALY: I see that you ate my meal.
D-K0T0: It was good shit. You're the one who made it?
ANOMALY: Indeed.
D-K0T0: Shit, man, you need to make more. I got a friend who can get you some more meat.
ANOMALY: I do desire fresh flesh soon. Fresher than what you have been giving me.
D-K0T0 looks around nervously.
D-K0T0: W-well, I can get you some meat.
ANOMALY: Do you not have meat on your bones, sir?
D-K0T0: That's not to be eaten, you know.
ANOMALY: Understood. It would be quite delectable to have however.
D-K0T0: Creep.
The Art of Flesh's arm transforms into a blade.
ANOMALY: Would you like to serve or to be served?
D-K0T0 slowly steps back and grabs the meat from Employee I. He tosses it over to the anomaly.
The anomaly stares at the pile of meat.
ANOMALY: ...I shall make one more dish with this. But next time, I demand fresh meat from one of you.
The two employees slowly step away from the android.

Hm. You would frankly expecting it to try attacking D-K0T0 for a moment there. Curious that it didn't.
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +6/???
Employee Morale: ???
Current Anomaly Mood: Converting
Employee Trait Revealed:
Employee K - Unyielding (Willpower+, has a chance to resist mental damage taken)
Working Notes
-(N/A)

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
ETF-δ - Bloodthirsty (Subdue++, Force+, Bonding--)
Working Notes:
-Ready to follow that fortune whenever I'm allowed to, sir.
-Hehe. Sorry, I'm just a bit excited

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral --> Ecstatic
Current Anomaly Mood: ???
Employee Trait Revealed:
Mr. Churchland - Happy-go-Lucky (Bonding+, Nurture+, Energy Collection-)
Working Notes
-It's a pleasure to be able to work on an anomaly, even if only once.
-I'm shocked you even let me work on it. You're different from the usual administrators I come across.
-I'm about to leave. Thank you for humoring my visit.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Neutral --> Agitated (refuses to work until he calms down)
Current Anomaly Mood: Appeased
Employee Trait Revealed:
Employee H - Perfectionist (Energy Collection+, Mental Protection-)
Working Notes
-SOOOORRRRY THAT I COULDN'T GET A BETTER OUTFIT YOU 12 FOOT PILE OF DOGSHIT FATHER FUCKING DAMNIT FUCK YOU

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +2/???
Employee Morale: ???
Current Anomaly Mood: Bored
Working Notes:
-The child didn't seem particularly keen about my presence. I felt like something worse might've happened if I didn't feed it.
-It appears that it can actually eat. Interesting. I left the apple in case it wanted more.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral --> Unnerved
Current Anomaly Mood: ???
Employee Trait Revealed:
D-K0T0 - Slow-minded (Mental Protection+, Energy Collection-)
Working Notes
-The girl told me I had to write down notes. I guess. Whatever she says.
-Creepy thing. Don't care how good the food was, I don't want to fuck with that.
-The girl was talking about energy collectors or something. I didn't understand a lick of it but she seemed okay about it.
>>
Hour 5, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 80 units, 2 units/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). Is preparing to left at the start of Hour 6.
>K-Company - Leave your office and work on an anomaly directly.

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Investigate Floor 2 (how many employees? They will be unable to work until the investigation is done), Elevator to the 3nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in
>>
>>4982258
>The second floor has been unlocked. You may send up to four employees down there to investigate it in greater detail
Sweet. Unfortunately, I suspect we're going to be busy placating... pretty much everyone for a while.

>Ah. This probably isn't good.
No, it isn't.

>>4982259
>For good fortune, you must beat an employee as hard as you can. Make them suffer.
um. That's... incredibly out of character for Fortune.

>>4982262
>ANOMALY: Full now. Get out.
>Employee A sighs and exits the containment cell.
That's a better reaction than I was fearing, honestly. And it's good to get the strong women preference confirmed.

>ANOMALY: ...I shall make one more dish with this. But next time, I demand fresh meat from one of you.
..honestly, with how cheap Disposables are vs how much energy Flesh produces while working, it is totally worth giving him what he wants.

Well, Fortune misbehaving like that has me a little worried. Is this a tantrum on it's part, a reflection of the asker, or something else?

>>4982282
>E, G, J, and L to work on the second floor. First general clean up, then focus on the computer room, time permitting.
>Ask S4M about expansion potential of 2nd floor
I've an eye towards a dedicated Disposable room, as Refining, Flesh, and possibly Reminder will likely have us churning through them rather quickly.
>H is explicitly allowed to relax this hour
>Reminder: I collects D-class (any), brings to Reminder's Cell. Gamma and F meet at cell. When I arrives, all enter. I drops D-C while the others collect K. Gamma, F, I, and K exit.
If Reminder is going to brainwash anyone, I'd rather it be one of the disposables.
>Admin to Fortune. Ask it where to find the best coffee.
I'm really banking on Fortune's last, err, fortune being a reflection of Delta rather than an issue with Fortune itself.
>D to Nurture Quiet
Simple and easy
>L to Bonding with RBA
Last bonding with RBA was inconclusive.
>O to Bond with Sirocco
I see a downward trend in mood; hopefully this arrests it before it drops too much,
>A to Observe Flesh. If it finishes preparation, take the food out of cell. Make sure it is clearly labeled before storing it.
It should still be busily preparing the last batch.

Other notes: Deta's fortune can be fulfilled shortly before Refining is done by a D-C.
>>
>>4982259
>Eventually, a fortune gets spat out. It's coated in a dark tar.
The same sort of dark tar that our hopeless wreck leaks out on a daily basis?
>beat an employee as hard as you can. Make them suffer
If we have to stop A from doing anything, we can have Delta do this then
>>
>>4982325
I say we get Churchland in to work on Fortune once before he goes on his way, then at Hour 7 we ourselves get out to get a fortune OR sit with Quiet Day, then refine ASAP. We need to get somebody to calm H down, congratulate K for her success in resisting brainwashing, have Delta ready in case A needs to be suppressed, and get a different girl in to Sirocco. And I agree with brainwashing a disposable which we then send right into refinement a.k.a. the slaughter, and if that gets A to fight back against us then Delta gets his chance to fulfill his fortune.
>>
>>4982277
Well, fuck.
>ASAP, slam the intercom button and tell J to grab K and get out of the cell. Tell them to *run.*
>Get O and P armed. Play Nice and Quiet in his Cell *after* K is removed and have them Subdue Reminder. Assign ETF-Delta to go with them and bring his weapons in case A tries to stop them. He is not to enter the Cell if possible.
>Update Reminder procedures. Flesh employees are not to enter unless accompanied by an Android employee.
>Tell H he can take the time to relax, but he should strive to maintain a bit of professionalism in the notes. He did quite well with the act, though. Note down that he shouldn't be assigned to any Anomalies capable of mental corruption for now.
>Assign the Janitor, F, and D-C4SP to clean out 2 of the rooms in the second floor.
>Tell Sirocco that her playmate will come back soon, she just needs to finish adult stuff first.
>Note down that unless absolutely necessary and given something to distract her with, Male Employees should not be assigned to work on Sirocco.
>>
>>4982570
Traveling again by the way, sorry. This is me, vnb.
>>
>>4982282
>Alpha, Beta, B, D, Investigate the Second Floor, then get that computer up and running
>I, Gamma, Delta, retrieve K, if needed Subdue Reminder. If Reminder isn't subdued, PDF A, grab a disposable and Bond with Reminder.
>Overboss, give farewells to Churchland
>Overboss and E to Fortune, Bond (via coffee)
>O, Nurture Quiet
>P, Bond Flesh
>L, Bond with American, get him talking about him fighting the commies as a American patriot
>M, Bond Sirocco
>H, listen to some music via MP3 (the sleeper mix)
>>
>>4983005
>L, Bond with American, get him talking about him fighting the commies as a American patriot.

I feel like L should actually go to the 2nd floor. I think the fortune mentioned the second floor. Maybe there's something there for her?
>>
>>4983424
You wanna switch L with D then?
>>
>>4983432
Yeah, I think that'd be a good idea.
>>
>>4983437
Done
>>
>>4982514
>>4983424
Would like a bit of clarification if you're supporting the posts you're responding to. Just want to know how to roll the tiebreaker.
>>
>>4983582
I'm supporting the post I replied to, yeah.
>>
>>4983582
>>4982282
I'm supporting >>4983005 and >>4983432
>>
>>4983582
>>4957209

Hey QM, Just want to say hi. I used to run F.E.E.D under the name of 'Yours Truly' before I got rangebanned. Your quest is looking pretty good and I am honestly flattered to have better QMs than me running quest influenced by my older quests. Keep up the good work and remember, don't burn yourself out !
>>
>>4984283
*running quests
>>
>>4984293
And all we need now is for that Monster Facility fellow to show up and then-
>>
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>>4984418
>SnailQM
>HeartQM
>FacilityQM
>OverseerQM
>when all four unite...
>>
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>>4984497
>It can go two routes
>>
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>Alpha, Beta, B, L, Investigate the Second Floor, then get that computer up and running
ADMINISTATOR: You four will go down to the second floor. Investigate it. Clean it up.
ADMINISTATOR: Most important goal besides not dying: Get that computer up and running.
ADMINISTATOR: Potentially valuable data is on it. Understood?
ETF-β: Roger.
ETF-α: Roger. Also found some stuff at the restaurant. Will report soon with it.
BALLBREAKER: Roger.
cecidimus: right. hopefully it's more interesting than that fortune teller machine
cecidimus: yawn
ETF-α: Hey! Fuck you, it's a cool machine!
ADMINISTATOR: Stop.
ETF-α: Fine.
cecidimus: stay mad

You flip the camera to see the four employees heading over to the elevator. Hopefully they'll get back to you soon enough with what's going on down there.

>I, Gamma, Delta, retrieve K, if needed Subdue Reminder. If Reminder isn't subdued, PDF A, grab a disposable and Bond with Reminder.
The three employees in question rush over to the containment cell. Before they enter, I turns around and starts barking orders at them. The two ETF nod along. Delta grips his club as tightly as possible. The three of them rush into the blinding white light.
There is only blinding light in the camera feed.
A sinful man such as yourself can not witness purification.
A struggle is heard.
ANOMALY: NO! DO NOT DARE TAKE MY CHILD AWAY! SHE MUST BECOME PURE!
You hear several hisses of pain, as if the three employees were being burned.
I: Like you have any right to force this on her!
I: We're taking her and you're not stopping us.
ANOMALY: ...You do not understand, child! She must be purified!
I: You know what, forget that. I recall you telling A that this was your penance for something.
I: What was it for? What, forcing yourself onto others without consent? Sounds like what you're doing right now.
ANOMALY: The Father has given me this role. To purify the unclean sinner-
I: You didn't answer the question.
Another hiss of pain comes from I.
I: Why should we listen to someone like you? Most of the people here saw what your "purification" did. A only rants and raves at us about meaningless bullshit.
I: He's barely even a person anymore, let alone someone we aspire to become.
The light starts to flicker. You see the airlock open and close as I distracts the anomaly.
ANOMALY: You...you don't understand! I only wish to help! To purify this wretched facility!
ANOMALY: If you just let me into your heart you would understand! Maybe you can be easier tha-
I: Stop acting so high and mighty. You're not helping anyone!
I: Face it. You're not any better than we are.
The room goes silent.
The light starts to dim.
I exits the containment cell.
ANOMALY: Do not interfere, Admin. I wish to begin peace to your facility. Why do you not understand?
>>
You flip over to the four employees. With K, you notice a fragment of a halo floating around her head, identical to the one A has.

No matter what the other employees try doing, she's not responding at all to them. She's still breathing, though. It doesn't take too long for your console to display her status in bright red.

Employee K has entered into a comatose state.

The ETF and I are coated in burns, with I having the most severe ones. Despite it all, she's still standing, if only barely. The three employees drag Employee K over to the medbay. I

>Overboss, give farewells to Churchland
You might as well give Churchland a farewell if you're leaving your office again.

You step outside and start heading over to where you last saw him.

It's still a struggle to walk but you tolerate it a little bit more this time around.

"I hope your...visit was adequate, Churchland." You grumble to yourself. You take a sip from a fresh cup of coffee.

"Oh, it was excellent. Your anomalies are a tad bit...tame compared to some others I saw in the other facilities but they were still fun to hear about." He claps his hands with childish glee.

"...This isn't about whether they're interesting or not." You sigh. What's up with this man?

"Sorry, sorry. I assume you're here to say goodbye, good friend?" You nod to him. "It was a pleasure seeing you, Administrator. I do hope we get to meet again soon." Mr. Churchland turns around and heads into the elevator.

It's still n pretty nasty condition from the attack that just happened.

He looks back at you before leaving.

"I hope you'll remember soon enough. It's sad to see you in the state you are now, my dear Administrator. Have a good day." The elevator door closes shut. You hear the elevator slowly rising back up the surface.

>Mr. Churchland has left the facility. Your sponsorship with him has been completed.

...What's his problem? You feel a shudder run down your spine after he disappears. You don't think you want to linger on it too long.

Your head starts to throb at the mere idea of what he's suggesting. Fuck it, time to do what the other sponsorship does. Sponsors. Thinking about them comforts your headache.
>>
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>Overboss and E to Fortune, Bond (via coffee)
You decide to look around for E. She's chatting it up with Employee P who's...for a lack of a better term, "flirting" with her?

You're not exactly sure how androids work but the two of them do seem to be chatting and flirting. You cough to announce your presence.

E turns around and waves at you. "Oh! The others were talking about you! You're the Administrator?" You cough for a moment and sip from your cup of coffee.

"Yes. Please follow me. It's for a...work order I have to do."

Employee P gives you a nasty look. E nods her head and decides to follow along you.

She seems to be back into perfect condition like how you saw her on the first shift. Guess someone must've finished up the repairs. Probably B?

"So, what did you need, sir?" E buzzes. "Always ready to serve!"

"Sponsorship. Told me I had to work on an anomaly myself. Wanted you as backup. Fortune."

"Oh! Him! I mean it! Sounds fun!" You notice a flicker in one of E's reticles. "You are eating well, are you, sir? Staying hydrated? Do you need any medical assistance? You do look to be in a pretty bad state. Too much caffeine has been known to..."

You simply blink at her sudden change of tone.

She snaps out of her sudden rambling. "S-sorry. Programming, you know? D-do inform me if you need any assistance, sir. Getting sick on the job costs corporate a lot, you know!"

You nod at that. "Noted."

The two of you enter the containment cell.

You hand over the cup of coffee over to Employee E.

She looks down at the cup and starts taking small sips out of it. She shudders a bit with every sip but still keeps drinking it. "Eugh!"

"Yeah. It doesn't get better, trust me." Employee E gives you a slightly bewildered look at that.

"I mostly drink it for the caffeine." E looks at the coffee, then at you, before slowly taking another sip of it. "Eugh?"

You walk over to the fortune teller with a coin as E discovers the joys of coffee.

You ponder for a moment on what fortune to ask. Then it comes naturally to you.

You pull out a bit of paper and write down "where can I find the best cup of coffee?" before putting it along with a coin into a slot. You push the button.

The machine hums for a moment before spitting out a fortune coated with black tar. You look around nervously before going to pick it up. You wipe the tar off to look at the fortune.

ANOMALY: "End the day on an even hour. You will find the best coffee that way. Follow this command for good luck, Administrator? Manager? Overboss? Sir?"

"Uh. Thank you?" You pat the anomaly on the top of the cabinet. E looks at the pile of black tar with a look of worry on her face.

"He shouldn't be sick...I would know if he was." You note E's constant unprofessionalness when it comes to referring to Fortune. "R-right. Sorry. It's not sick if you're worried."

E finishes up the cup and hands the empty cup to you as you exit. "S-sorry for drinking it all, sir."
>>
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>O, Nurture Quiet
Employee O starts slowly walking over to the containment cell. The android is oddly clean and well-kept cared of compared to the other androids. She brushes off some dust around the airlock before heading in.
Employee O looks around the cell before noticing the bench.
She kneels down and cracks open a can of polish.
She starts polishing away at the bench.
The room is silent. Nothing appears.
O finishes up the polishing and stands up.
A fragment of a ghost's face appears on the bench.
ANOMALY: ...where a-
The flicker disappears and reappears again.
ANOMALY: ...hard to remember. the lake looks nice today. I've been looking at it so long. too long
ANOMALY: it's so tempting to stay here. should I?
ANOMALY: need to talk to g. hard to think hard to think.
The flicker disappears.
Employee O exits the containment cell with a slight hint of worry on her face.

Employee O starts writing down a series of notes about what it could mean as she walks back to the breakroom.

>P, Bond Flesh
Employee P grumbles to himself about being interrupted before heading into the cell.
Employee P steps over to the android who's busy chopping up the meat.
Both to the androids are frowning.
P: Rough day too?
ANOMALY: Improper materials. Improper cooking equipment. Improper flesh.
ANOMALY: Hard to work with. Can't make my masterpiece like this.
P: Ah. Must suck, man. Can't perfect your craft like this. You're a chef, right?
ANOMALY: Correct.
P: Had some random homeless person steal the girl I was chatting up with. Could you believe that?
P: She said it was the manager but ha! I fucking doubt it. I think she just couldn't handle the Presley Power.
P fires finger guns at the anomaly.
P: Sometimes I wonder if people even respect us, you know?
ANOMALY: Understandable. They do not respect what a chef can do.
ANOMALY: I apologize for what happened to you.
ANOMALY: Request for you to get me fresh flesh?
P: Android solidary. If the manager doesn't cause a hissy fit I would be more than happy to help.
P: Also, uh, thanks. You're a pretty cool chef.
The android looks up at P.
ANOMALY: Thank you.
P: No problem. Keep up the good work.
The android looks back down at the meat it's chopping up.
P exits the containment cell.

P steps out of the cell with a smile on his face. Guess he cheered up after having a chat with that hunk of bolts.
>>
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>D, Bond with American, get him talking about him fighting the commies as a American patriot
Employee D looks up from a book about a pink and blonde haired girl falling in love with each other. He groans when he's given the work order. He cracks his knuckles and heads into the containment cell.
Employee D steps inside the cell.
Red Blooded American looks up from his pile of books.
ANOMALY: Of course. Another freakshit. Didn't think another solider of mine could come in.
D: Speaking of that. You really hate those commies, don't you?
ANOMALY: Of fucking course I do, freakshit. It's always fun to see their heads crushed by my soliders.
D: Bet you have some pretty exciting war stories from those times, huh?
ANOMALY: You know what? Yeah. Yeah, I do.
ANOMALY: Sit down, freakshit.
D sits down on the ground.
ANOMALY: It was 1961. Me and the squad were going down to Sector Quad-Zeta. You freakshits probably know it better as Russia.
ANOMALY: Heard rumors of freakshits sneaking into a base we had down there and stealing supplies from it.
ANOMALY: We went there and it was a fucking mess. Base was completely destroyed. Was hardly recognizable if it wasn't for the bodies of men and women like me.
ANOMALY: I ordered my troops to fire on the freakshits on sight. But there were way more of them than there were of us. We were outnumbered 10 to 1.
ANOMALY: I had to fall back. Took as many freakshits as I could but they kept swarming.
ANOMALY: ...and I don't exactly remember what happened after that. Kept running. Took down as many freakshits as I could. Now I'm here.
D: Sounds like you did your best.
ANOMALY: Indeed I did. I want to experience that again. To feel that RUSH of adrenaline. I want to fight someone.
ANOMALY: Send me your strongest freakshit ASAP. I want to see what they can do.
ANOMALY: You're too weak to bother with.
D nods and heads out of the containment cell.

Huh. That was...oddly better than you expected.
>>
>M, Bond Sirocco
Employee M starts heading over to the containment cell as quickly as possible the moment you give her the order. You quietly note that down just in case. Employee N is standing right outside of the containment cell. He mutters thankfully about not having to clean up blood and shit yet in this facility.
Employee M enters the containment cell.
You see something wrapping around her and carry her up into the air.
ANOMALY: Yay! My playmate! What took you so long, huh, huh?
Employee M nervously chuckles.
M: Boring adult stuff. Had to lead an old man around.
ANOMALY: Aww...that sucks!
ANOMALY: You're way cooler than that lame halo dork, you know that, right?
M: Aw, thank-
ANOMALY: Come on! Let's play then!
Sirocco starts swinging M around the air while giggling.
As M gets spun around, you see her progressively getting more and more nauseous.
M: Woah, woah! P-pretty f-fast you're going, huh?
ANOMALY: Yep! Let's see if you can keep it up!
The windstorm keeps getting faster and faster.
Kids don't know their own strength. They simply want to play.
ANOMALY: Hehe! You're a fun toy, aren't you?
Eventually, M falls to the ground after the wind eventually slows down.
Employee M stands up and stumbles around in a daze.
M: Woah...woah...d-dizzy.
ANOMALY: Hehe! Hehehehehe! HEHEHEHEHE!
M stumbles out of the containment cell.

Employee M stumbles out and falls to the floor. N waits in anticipation in case she vomits. She does. The janitor sighs and starts cleaning it up.

>H, listen to some music via MP3 (the sleeper mix)
You slip Employee E your MP3 player, with some Nice and Quiet music loaded into it, before you head back to your office to review the work order footage. After telling her to give to H, you head back to your office of despair and quietness.

It felt nice just being with someone besides S-4M. You don't want to make it a habit, though. Just in case.

You step back into the safety of your nice, quiet office. S-4M's face appears over the console screen with a smug smile on his face.

"Couldn't even be one hour without you coming right back, huh, Administrator?"

"Shut it." You sigh. "Another cup of coffee. E drank it all."

"What's the magic word, Administrator?"

" Please. " A cup of coffee appears back where your desk is. You scramble as fast as you can to get it before it goes cold...and you can already feel your bones aching from walking around as much as you did today.

>Your K-Company sponsorship has been completed.
>>
>>4984750
ANOMALY: ...hard to remember. the lake looks nice today. I've been looking at it so long. too long
ANOMALY: it's so tempting to stay here. should I?
ANOMALY: need to talk to g. hard to think hard to think.
The flicker disappears.

https://pastebin.com/WN1WHjVQ

ANOMALOUS INSIGHT: STAY BEHIND / FOLLOW WITH (2 PARADIGMS)
>>
>>4984769
I believe it's time to decide which path to follow to stay behind and remember or follow along the path. IE pass to the afterlife. G will most likely die with the latter path
>>
The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Neutral --> Drained (Doesn't have the energy to work)
Current Anomaly Mood: Pondering.
Employee Trait Revealed:
Employee I - Zealous (Subdue+, Anger Risk+, Appease-)
Working Notes
-Like that piece of shit knows what it means to serve the Father.
-K is in pretty bad condition. So am I. I better get that DAMN red wine after work, got it?

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee E - Nurse Programming (Knowledge of medicine and anatomy, Nurture++)
Working Notes:
-It was nice talking to you, sir! Hope you feel better soon!
-Hope the fortune plays out! The coffee was oddly good!

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee O - Meticulous (Appease++, Nurture+, Energy Collection-)
Working Notes:
-Anomaly's form can not be sustained for long.
-Calling for Employee G? Concerned about the reasoning behind it.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Working Notes
-If I hear "freakshit" one more time, I feel like I'm going to punch him.
-I'm not sure fighting it is a good idea. This thing is, what, nearly 13 feet tall? Up to you, boss.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral --> Dazed
Current Anomaly Mood: Happy
Working Notes:
-Head's still spinning. Give me a moment, woo.
-Had a lot of fun. Swear I felt someone grab me before all of that happened.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Annoyed --> Neutral
Current Anomaly Mood: ???
Employee Trait Revealed:
Employee P - Flirty (Bonding+, Bonding+ again if anomaly is of the opposite sex)
Working Notes
-It's a pretty cool looking android. Wonder who the fuck hurt him, though.
-Throw him a bone, man. He deserves it. Maybe K0T0. That fucker nearly ruined my chassis.
-Collectors seem to have calmed down again, sir. Maybe more meat will produce more energy over time?
>>
Hour 6, Shift 3
QUOTA: 0/12 C-Extract Refined
A-Energy: 99 units, 0/hour

SPONSORSHIPS:
>Mr. Churchland - Show him a tour of the facility (and don't let him die, obviously). Done!
>K-Company - Leave your office and work on an anomaly directly. Done!

INTERACTIONS [1 hour each]
>Anomalies: A Reminder of a Horrid Era, Fortune for a Price, A Quiet Day, Red-Blooded American, Sirocco, The Art of Flesh
>Facility: REFINEMENT ROOM, Investigate Floor 2 (Pending), Elevator to the 3nd Floor
>Assign Employee (write in interaction type, specific instructions, Employee or Agent, etc etc)

EQUIPMENT
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter), Various coins (available. Mostly used for Fortune for a Price works)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

S-4M
>Anomaly Analyzation (Which Anomaly? How much time?)

>Write in
>>
>>4984743
ANOMALY: "End the day on an even hour. You will find the best coffee that way. Follow this command for good luck, Administrator? Manager? Overboss? Sir?"

https://pastebin.com/WN1WHjVQ
Anomalous Insight: OBEY / REBEL AGAINST (2 PARADIGMS)

I believe the 2 path hints are referring to the commands follow or defy what shall we choose my dear coworkers
>>
>>4984779
>D-K0T0H4E to Refinement, 66 A
>END DAY
G for the Paradigm, naturally. It's calling to him, must be a match soon to be made in Heaven.
I calling out Reminders on its own terms is rather hopeful.
Elvis has (*finger guns*) entered the building.
E route, bros???
Wind child should be taught some manners, some light Subdue work?
REAL AMERICAN BADASS seems like a violent idealization of America or otherwise a soldier left to rot. Punished American???
>>
>>4984719
Read second work order on this post

https://pastebin.com/WN1WHjVQ
Anomalous Insight: REPENT / JUDGE / QUESTION (3 PARADIGMS)
Here are my interpretations on the three paths.
Repent: Confessing failures, being converted, and following it's "faith".

Judge: Subduing Reminder, preventing converts, and repressing their beliefs.

Question: Debating against Reminder, pointing out hypocritical actions, and debunking parts of their faith.

I believe these are the courses of action to the Paradigms. Feel free to toss your ideas out my fellow Coworkers
>>
>>4984283
>>4984293
Nice to see you, snail. Thanks for the compliment. Don't burn out either, my dude.
>>
>>4984779
>A, to Reminder. M, make sure he doesn't stay too long there.
>G, talk with Quiet. Do what you think is best, but take some time to come to a decision.
>Janitor, please clean up Fortune
>S-4M, coffee and analyze Quiet for an hour or two
>E, please tend to the wounded
>Delta, grab a disposable and Refine 66 A. You are free to complete your fortune before the refinement process.
>End Shift

Two notes- we never got to learn about the other disposable, and I think Fortune reacts to the person it's telling it's fortune too, hence the black tar and different way of telling one's fortune.
>>
>>4984885
I believe it happens when one desires more than knowledge. So far tars only been with commands so far my dude
>>
>>4984719
Wow, I is doing the work.

>>4984727
>It's still n pretty nasty condition from the attack that just happened.
...We should probably do something about that.

>>4984743
>She seems to be back into perfect condition like how you saw her on the first shift.
This is rather interesting. While it would be cruel, it does present the option to use androids exclusively for Refining, slowly cycling through them to give them time to be repaired. After the initial costs, this method would have no recurring costs.
Glad to see she's back in top shape though, I like her.

>She shudders a bit with every sip but still keeps drinking it.
I have a grim curiosity as to what would happen if we got the admin some of the more wild coffees, such as double/triple coffee or energy drink coffee.
Also, androids eat and drink?

>The machine hums for a moment before spitting out a fortune coated with black tar.
That suggests last time wasn't a one-off, which isn't a good sign. Short of have B&E start disassembling it, though, I'm not sure what to do.

>"End the day on an even hour. You will find the best coffee that way. Follow this command for good luck, Administrator? Manager? Overboss? Sir?"
Heh. Even the anomaly doesn't know what our title should be. I'll be interested to see what the rumors about our appearance turn into after a few days.

>>4984750
>P: Also, uh, thanks. You're a pretty cool chef.
I think Flesh has gained a new primary point of contact.

>>4984753
This was surprisingly illuminating. Freakshits isn't just a generic insult, it's a term for humans. It looks like he's from an alternate universe where Earth was populated by demons, and there was an invasion of humans. He died during an attack, and was somehow transported here, like some kind of weird inverse portant fantasy. I think.
The fighting... is going to be a little difficult, but I'm willing to pick up an extra pair of Disposables for indulging him; if he's anything like Flesh, it will more than pay off.

>>4984755
>Employee M stands up and stumbles around in a daze.
Sirocco is going to be a headache like RBA, I can tell. M is too generally useful to play nursemaid; maybe we can get several of the other girls on rotation?

>>4984776
>-Like that piece of shit knows what it means to serve the Father.
This is very interesting to see. Reminder hinted at it before, but it's interesting to see what appears to be a divide in the worshipers of the Father.

Work instructions to follow
>>
>>4984951
>While it would be cruel, it does present the option to use androids exclusively for Refining, slowly cycling through them to give them time to be repaired

I don't think Refining works like that, and most of her damage was brought upon by an unknown party.

>That suggests last time wasn't a one-off, which isn't a good sign. Short of have B&E start disassembling it, though, I'm not sure what to do.

Check to see what's causing it. S-4M would be useful here.

>RBA

How would you consider his interaction with H if his world was invaded by humans? And if you want disposables to fight him, we haven't experienced what D-C45P14N can do.
>>
>>4984779
>Assignment: E is now the de facto head medic for the medbay. Barring other assignments, she is in charge of patient triage and treatment.
It'll be good to have someone that can actually use our shiny medical facility.
>Modify procedure: Art of Flesh: Remove the bring-the-meat requirement.
Flesh has made it clear he won't be willing to work with normal meat again, so there's no point in going to the trouble.
>Message G: inform him that Quiet has been asking for him, indicate our suspicions (it may want him to join the other ghosts on the bench), ask him to think on it. We will assign him to Quiet when he's informed us as to what his intentions are.
I like G, but as an old man he's somewhat restricted in what he can do. If he's willing to go along with what Quiet wants, I won't stop him. If he isn't, that's fine too.
>Allow Delta to complete his fortune via D-C45
I'm not entirely sold on this action, but I don't see the harm in letting him do this before sending a D-C off for Refining (which I'm thinking we can do next shift, allowing us to end on an even number). If Refining kills them, hey, they're Disposables for a reason. I think D-K0 might be useable for fighting RBA (as he's a muscle-man) if we decide to go that route.
>B to

>J to Appease Reminder: cell cleaning
J seems like a good choice to testing the waters after Reminder's episode, and I suspect it did cause something of a mess.

>E to Fortune. Ask it what's up with the tar.
E has a rapport with it, and I'm at a loss as to how to address the tar otherwise. It might be related to the insights, but I'm not sure how.

>Quiet sits idle
Until G has been informed and decided on a course of action, I'm thinking we let Quiet rest for a while.

>RBA:
I'm perpetually at a loss as to what to do with this guy. I'll happily take suggestions.

>O to Sirocco. Ask if it has anything it needs or wants.
Apologize in advance to O for subjecting it to a sandstorm, but M&I are too generally useful and all the other women are assigned.

>A to Observe Flesh. If he finishes his work, offer to take his prepared food.
I'm thinking we're going to have to pick up at least 2 Disposables for tomorrow entirely for Flesh's work. Hopefully he will be satisfied for today though.
>>
>>4984980
>which I'm thinking we can do next shift, allowing us to end on an even number
Ending the shift now will count as "finishing the shift on an even number". It is Hour 6. Fine with you working until Hour 8 but do remember the warning.
>>
>>4984975
> most of her damage was brought upon by an unknown party.that's true. I'd forgotten she took damage from her little adventure moreso that the Refining itself.

>Check to see what's causing it. S-4M would be useful here.
It's worth trying, I think. I wonder if there will be a catalogue option for a coffee maker, so poor Admin doesn't have to go without coffee when S4M is analyzing.

>How would you consider his interaction with H if his world was invaded by humans?
That is one of the pieces that doesn't fit. Overall though, it makes a moderate amount of sense based on what we know.

>And if you want disposables to fight him, we haven't experienced what D-C45P14N can do.
I'm not sure what you mean by this? Are you worried D-C4 is going to damage RBA, or the reverse? Because Disposables are literally 2 for 1; I'm perfectly willing to send a couple on various tests, as they can easily pay for themselves.
>>
>>4984984
Will completing Delta's fortune take an entire shift, or can it be done before starting the Refining during the same shift? I'd be willing to throw out the Anomaly interactions and end the work day if so.
>>
>>4984988
You can beat them up and send them in as one action, then end the shift. Unless you want to spend a whole shift beating the shit out of them.

Also sidenote: Pastebin has been updated. Just ask if you want details added that I missed or whatever.
>>
>>4984989
>Unless you want them dead, I'll just count it as part of the REFINEMENT process.
While I have no desire to kill them outright, I'm willing to do so in order to see what happen with Fortune. Because Delta only gets to do this to a Disposable, and it's either Delta->Refining or Delta->Flesh, and we need some Refining done.

If other anons are against fulfilling the fortune though, I've willing to reconsider.
>>
>>4984994
Pft. Do whatever you want with disposables. Beat one of them to death, beat one up before refining them, talk to them casually about whether androids or humans are hotter.

Just know that beating them up won't cost a whole hour of shift time unless you want it to take a shift's worth of time.

Also about the H thing? Most anomaly actions will make more sense in hindsight as more information comes out. You can always prod him about his reactions.
>>
>>4984986
>I'm not sure what you mean by this?

D-C5 hasn't done anything of note, so her traits are still a mystery. I figure it may clear up some of the mystery.

Also, I do think we should reward A with a visit to Reminder. Otherwise A may try to contact him without our permission or knowledge, at a time we won't be able to do anything about. Plus, we do need to throw him a bone here.

>>4984994
Fortune said beat and suffer, not death. Now if they die via refinement, that's a different story.

Also, didn't D-K0T0 bring that medkit after the invasion unprompted? D-boy might be a bit slow, but he's seems helpful as well.
>>
>>4984779
>Assignment: E is now the de facto head medic for the medbay. Barring other assignments, she is in charge of patient triage and treatment.
>Modify procedure: Art of Flesh: Remove the bring-the-meat requirement.
>E, please tend to the wounded
>Message G: inform him that Quiet has been asking for him, indicate our suspicions (it may want him to join the other ghosts on the bench), ask him to think on it. We will assign him to Quiet when he's informed us as to what his intentions are. NOT THIS WORKDAY THOUGH
>Delta, grab a disposable and Refine 66 A using the disposable. You are free to complete your fortune before the refinement process.
Would sending in A to Reminder count as work? Definitely not an hour's length, for fuck's sake.
>>
>>4985200
END THE WORKDAY once refinement begins and we should be done on Hour 6
>>
>>4984743
>She's chatting it up with Employee P who's...for a lack of a better term, "flirting" with her?
>Employee P gives you a nasty look
Aw man, not this shit
>>
>>4984779
Fuuuuck, finally coming back home. Feels good to have a stable connection.
Regarding American, why not just throw him at the 3rd floor beast?
Reminder is also... hm. Question does seem like the safest option to pull him over to a more negotiable side. May want to put in a request to the Father Corp for a debater or two. Maybe a philosopher if they have one, though the Church and philosophers haven't always been known to play well throughout history.
Good to know that E has some kind of nurse programming, that's helpful.
Regarding A, I've said before that we should institute a night watch system until he's taken care of.
Compared to J32's plans (which are way too chancy for my liking, like sending G into Quiet) I'm mostly fine with everything in >>4984980, with the exception of specifying that O should be performing an Appease action here and that A has a nonzero chance of being shanked by Flesh. Not that I care too much if that happens, to be honest. Just thought that should be pointed out.
Also, from what I recall C4S is touched in the head and I'm about 40% sure that she won't really "suffer" much from Delta delivering a beatdown. We could have him beat her up then throw her into Refinement, maybe being part of the process will qualify for that. Depending on her state afterwards, we could use her for Flesh actions.
>>
>>4985215
You sure you don't wanna end here?
>>
>>4985236
True enough changing vote to:
>>4985200
+1
>>
>Would sending in A to Reminder count as work? Definitely not an hour's length, for fuck's sake.
Probably? Since you are sending an employee to directly interact with an anomaly. Mind you, I'm not disallowing works on anomalies. The fortune isn't a sponsorship that you have to follow or else.

But the overall agreement seems to be to just end the day. Writing. I will have to ask this

Analyze Quiet for an hour, as in J32?
>Yes
>No
>>
>>4985528
>>Yes
Might as well, if we're ending the day anyway.
>>
>>4985528
>Y
What's the harm? Ends in one hour.
>>
>Assignment: E is now the de facto head medic for the medbay. Barring other assignments, she is in charge of patient triage and treatment.
ADMINISTATOR: Immediate now, you are now the head medic of the medbay. You will be tasked with taking care of any patient that is there, unless further orders are given
01000101: Of course, sir.
01000101: This has been bugging me but you do realize your title has a typo on the PDA, right?
ADMINISTATOR: I am aware.
01000101: Oh! It must be a humor thing then! Haha!
ADMINISTATOR: It isn't.

>Modify procedure: Art of Flesh: Remove the bring-the-meat requirement.
And you do so.

>E, please tend to the wounded
ADMINISTATOR: Now, go tend to the wounded.
0100101: Don't need to say that twice.
You flip the cameras to see that she's already taking care of the wounded. C is starting to move around now and isn't bedridden. You do note that she seems to shudder and recoil in fear whenever she sees E. Trauma from losing her arm? You note it down just to be sure. You think she'll be fine by next shift.
K is still out of it and I is laying down on one of the beds, having her burns taken care of with some ointment.

>Message G: inform him that Quiet has been asking for him, indicate our suspicions (it may want him to join the other ghosts on the bench), ask him to think on it. We will assign him to Quiet when he's informed us as to what his intentions are. NOT THIS WORKDAY THOUGH
ADMINISTATOR: Employee G. The anomaly known as A Quiet Day has been asking for him.
bigironbigiron: should i go work on it sir then
ADMINISTATOR: The anomaly may be attempting to get you to join the other ghosts on the bench.
ADMINISTATOR: We can not guarantee your survival if you go in there
bigironbigiron: i'll think about it sir.
ADMINISTATOR: You got until the start of the next shift to make a decision.
bigironbigiron: first thing in the morning ill tell you
>>
File: ISTHATHER.jpg (347 KB, 650x928)
347 KB
347 KB JPG
>Delta, grab a disposable and Refine 66 A using the disposable. You are free to complete your fortune before the refinement process
You flip your camera to see ETF-δ cracking D-K0T0, who's holding on the energy you ordered him to carry in there, over the skull with his riot club.

A wild grin covers the ETF agent's face. D-K0T0 doesn't particularly seemed phased by the constant whacks against his head and chest by the ETF agent.

ETF-δ soon gets bored of beating the man senseless after getting no reaction. He tosses the bloody and bruised man into the REFINEMENT room.

D-K0T0 steps into the REFINEMENT room. The airlock seals behind him.
PROTOCOL STARTING
Checking current condition of material...
Adjusting refinement exchange...
Phoning up all known family members...
Extracting manifestation of operator's psyche...
Disassembling and reassembling the Id...
D-K0T0: ...Sweetie? Don't run away!
The sound of heavy machinery clatters in the air, followed by the crunching of bone.
D-K0T0 has died.
PROCESS... HAMPERED. LOW QUALITY OPERATOR.
CURRENT EFFIENCY OF REFINEMENT: 90%

Huh? You don't really feel anything about the death but that message is new.

REFINEMENT has been completed.
C-Extract count: +20
QUOTA has been reached! You may now end the work day!

>S-4M, coffee and analyze Quiet for an hour or two
"Should be finished by the time you end the shift, sir." You nod. A cup of coffee appears through a hole in your desk. You take a small sip from it.

>End the Shift
Shift 3 has now ended!
A-Energy produced : 99
C-Extract produced : 20
Leftover stock : 33 A Energy, 11 (8 left over, 3 you didn't spend from last shift) C-Extract
SPONSORSHIP REWARD: 11 A-Energy, A stab-resistant vest, three new catalogs!

Rating:
Met the QUOTA!
Succeeded a Sponsorship!
One employee comatose (Employee K)
One employee killed (D-K0T0)

TOTAL: C

Do you wish to spend 3 C-Extract to bump it to a B?
>Y
>N
>>
>>4986133
>ADMINISTATOR: It isn't.
Admin is wonderful.

>>4986172
>PROCESS... HAMPERED. LOW QUALITY OPERATOR.
hmm. I wonder if that was that due to him being Disposable, or being beat on before Refining. Or both.

>One employee killed (D-K0T0)
Aw, that counts against our rating?

>TOTAL: C
I think you a line here. I assume this should show our post-quota C & A totals?


>Do you wish to spend 3 C-Extract to bump it to a B?
>Y
We've got plenty of spare, might as well.
>>
>>4986247

Shift 1

Rating:
Met the QUOTA!
No employee deaths!
_______________
Total (Rating) B+

Shift 2

Rating:
Met the QUOTA!
Succeeded a sponsorship!
Two employees incapacitated, one in critical condition.

_______________
Total (Rating) : C

Aside from forgetting the line, I've always wrote it like that.

>Aw, that counts against our rating?
Death is pretty much just a more permanent incapacitation rating wise unless a LOT of people die.

I'll probably start writing Rating or just use Rating instead of Total. Probably lead to some misunderstandings.
>>
>>4986257
>Aside from forgetting the line, I've always wrote it like that.
oh, whoops. I somehow registered that as the rating and our total C at the same time.

>I'll probably start writing Rating or just use Rating instead of Total. Probably lead to some misunderstandings.
That's a good idea; Rating is a better fit anyway, I think.
>>
>>4986172
>Y

Shame about K0T0, he seemed like a good lad at heart.

Did Delta achieve his fortune btw? And doesn't the body provide some A-Energy from being Refined as well?
>>
>>4986313
The "Dead employee = A-Energy" is an upgrade from the Q-Corp catalog. The majority vote for last shift didn't pick that upgrade.
>>
>>4986313
>Shame about K0T0, he seemed like a good lad at heart.
For a Disposable, he seemed reasonable, yeah.
But best to not get too attached to the Disposables; as cannon fodder, they will almost certainly live short, violent lives for one reason or another.
>>
As for the fortune thing, you'll see about that soon enough
>>
>Y
If we're going to keep using Disposables for Refining, might want to invest in that improved efficiency thing. Or the one that increases likelihood of death. They might be the same, don't quite recall. Either way, I believe this round we want to buy another pair of ETFs and the Emergency Response, bare minimum. Maybe some new Employees too.
Can we retrieve pieces of K0T0's body for Flesh, or is it gone with the wind to whatever the Refinement process does?
>>
>>4986498
>Can we retrieve pieces of K0T0's body for Flesh, or is it gone with the wind to whatever the Refinement process does?
That requires entering the room. Which will start REFINEMENT. That's all I'm saying on that.
>>
(Four hours is enough for a yes or no thing for me)

Choose one of the following rewards!
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
>Pick two employees. Two traits of theirs will be revealed.
>>
>>4986651
>Pick two employees. Two traits of theirs will be revealed.
Honestly I think the other option might be better because you could potentially get creative with it and acquire something consistently useful like idk a mechanical repair tool or medical equipment? But I like my employees and want to learn more about them soooooooo
>>
>>4986651
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
I WANT A COFFEE VENDING MACHINE!
Or a 3D printer, or a very nice doctor bot, or our own vat-grown PMC murder force to bail us out. The wording is vague enough that it is basically a blank check.
>>
>>4986779
It functionally is with two restrictions.
1.) You can only pick one item you're looking for. Better decide on what you want fast, boy.
2.) It will be locked behind a sponsorship no matter what.
>>
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
I want something that deals in medicine. Highest quality. Kitted out to the max. Energy and Extract is of no objection if it means being able to have our nuggets back in fighting shape.
>>
>>4986782
>I want a surgeon bot, to complement our nurse bot. Not a sapient one though, because we'll have to fight another dude for E's love. Also because we have mind-affecting anomalies so might as well proof our medical man against that sort of thing.
>>
>>4986838
>>4986839
E has medical programming; We've got the doctor angle covered.
>>
>>4986886
Just nurse programming. I don't know about the healthcare in this setting, but you'll typically need more specialized medical personnel to take care of the more extensive injuries that may be incurred. Or we could just recycle the injured. Hehe.
>>
>>4986892
That's true, but it still feels like a needless duplication while we've got plenty of other, more immediately useful options.
I'm thinking more weapons potent than the normal "surplus" stuff we have access to.

>>4986651
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.).
Decent ranged weapon if possible, or a solid melee weapon.
>>
>>4986651
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
The coffee must flow...
>>
We may have a nurse, but we don't have the proper tools. The medbay is underequipped. There's only so much you can do with gauze and morphine.
>>
>>4987048
>The medbay is underequipped.
Seeing as we had someone lose an entire arm and come out no worse for wear (aside from the arm itself), I think the Medbay is in fine shape for our needs. Especially as that was before E revealed her medical background.
>>
>>4986651
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
1. I hope this isn't a monkey paw deal 2. What are the limits of this? Can we request something like the fabricator from Subnautica?
>>
>>4987246
>2. What are the limits of this? Can we request something like the fabricator from Subnautica?
I would assume the more expensive/complex the item requested, the more it will cost. Note that it only guarantees we'll have the option to purchase the item, nothing more.
>>
>>4986651
>Before your next round of sponsorships, you may send a request for a specific item/product you want (weapons, protective gear, etc.). P-Company will make sure one of the sponsorships can sell or gift the item to you for completing the sponsor.
Would like more medical equipment, specifically something that let’s us grow 100% compatible and usable human parts. Would help with missing limbs/organs and supplying Flesh with meat.
>>
>>4987246
>>4987250
oRF is correct. The more useful/powerful/complex it is, the more it will cost.

>>4987052
All I said for certain is that she's not bedridden and can work if needed to next shift. Not that she made a full recovery to her pre-cut off arm stats.

Seems like the general consensus is to pick that offer. I'll give you guys time to solidify on what you want while I write up the catalog.
>>
>>4987292
>>4987468
+1 for MEAT MACHINE
I wonder if we can hijack/alter the machinery to make murder weapons.
>>
I feel like vat growing parts would be a bit costly and niche for now, especially since we want to get new ETFs and an X-Corp Emergency Response Team. Our medbay currently only has this:
"Bandages, painkillers, and about three discount and well-used medkits [...] Enough to stock up the medbay for now."
To that end, I feel it's in our best interest to shore up our medbay's rather limited capabilities.
>Ask E and G if they have any advice regarding improving the medbay. Put in a request for whatever they recommend and a few extra medkits. Also see if you can get some safety gear.
Hoping G as an ex-R Corp Employee who presumably retired with great experience can offer some insight.
>>
Ah, finally made a live. Had to read the rest of the thread. This seems like it'll be a fun thing.

I'll wait for the catalogue, but I do agree that medbay stuff is paramount. It's not even a matter of just being humane, it's experience and knowledge and whatnot that we want to save. I think that anything that assists with rapid blood loss/transfusion, and/or bone repair/setting would be good. Obviously prosthetics would be ideal.

In fact, a question- would a psychologist perhaps be helpful here? Or would it be too big of a risk of them losing it, too?
>>
You mark off the pretty blank sounding check offer you're given. You silently pray that it isn't some sort of monkey's paw deal. You mark down the additional C-Extract you need to send over to get it.

A piece of paper falls from the ceiling and you catch it. It is literally a blank check . The only thing written on it is "Write what you want, Administrator!" along with a dotted line. You notice some barely visible legal text as well.

"Warning: We can not promise the company who owns it will be willing to give it up nor that it will be affordable. Only one item may be asked for, you haven't done THAT well yet. Love and kisses, P-Company Upper Management"

Huh.

You put it to the side. You then notice a few message pop up on your console screen. You take a quick look at them to see that they're from the computers. Huh.

BIGIRONR: Thank you. Thank you for getting that brat off our hands.
BIGIRONR: The catalog should be coming here soon.

CHURCHLAND: It was a fun visit, Administrator. I do hope to see you later.
CHURCHLAND: I believe the other companies send you catalogs? I might as well humor that as well.

SECURECONTAINPROFIT: We saw the camera footage of you working on an anomaly.
SECURECONTAINPROFIT: We expected you to work on a more threatening one but you did follow the contract.
SECURECONTAINPROFIT: Your stab resistant vest should be here by the morning.

You hear clattering coming from the pipe above you and out comes 11 A-Energy, just like you were promised. You put away the small pellets...and catch the three different catalogs that fell out of the pipe. You take a quick look around.

Huh. Seems like your M-Company one is gone now. And you notice a few labels on the catalogs you still have.
>A Friend's Help (Mr. Churchland's catalog, doesn't expire but has a more limited stock)
>Prepare for Anything! (P-Company's catalog, expires in two days)
>Rangers Ready to Serve! (R-Company's catalog, expires in two days)
>Annual Quota Monthly (Q-Company's catalog, expires today)
>For the Father Above Us (N-Company's catalog, expires today)

S-4M pops up on your screen. "Two things, sir. One, the analysis has been finished. I do believe that A Quiet Day isn't going to last many more works. No idea why. All I know is that some anomalies can last a pretty long time and some eventually just...run out of life, for a lack of a better term."

"Second, the four employees you sent down are still working on you know...taking care of the second floor. They might have some news for you soon before the next shift starts. L seems to be excited over something, though. "
>>
You currently have
>44 A-Energy
>8 C-Extract


P-Company Internal Supply catalog
>Emergency Option (Once per five days, you may elect to call in a X-Company taskforce to help contain a breach to contain a Breach or an Invasion. You start with a single call when you purchase this option. 8 A-Energy)
>Reinforcement (A containment cell of your choice will be toughened up, lowering the chance of a containment breach. 1 per 5 A-Energy)
>Risk Matrix Analyzer (You'll get an advanced warning if a containment breach or Invasion is about to happen. 10 A-Energy)
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
>Room Construction (Build a room of your choice [Dorms, Gym, Cafeteria, Containment Cell, etc]. 1 per 5 A-Energy. Three spots available on Floor 2)
>Favoritism (Next shift, when you get your end of shift reward, one or all will be better than they would be for the rating. 7 A-Energy)
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying. 10 A-Energy)
>Psychological Deconstruction (Employee aspects can be discovered out of work orders. New employees you hire will have their first trait revealed. 11 A-Energy)
>SUIT. SENSORS. ON. (Your facility AI will be able to keep track of individual employee health. 5 A-Energy.)
>A mime suit. [Shh...] (10 A-Energy, 3 C-Extract.)
>A clown suit [Only for the most robust and outright fearless combatants.] (5 A-Energy, 1 C-Extract)
>More Choices (From now on, you will be offered three rewards at the end of a shift instead of two. 7 A-Energy, 1 C-Extract)
>Extended Sponsorships (Allows the option of sponsorships lasting for two days or more. They will be adjusted to be harder but will offer far better rewards. 8 A-Energy, 1 C-Extract)

For the Father Above Us
>ROD OF OBEDIENCE (A solid silver rod. When equipped to an employee, any Subdue or Force action they attempt is boosted significantly. 1 per 5 A-Energy.)
>MARTYRDOM IMPLANT (Choose an employee. When used, this will kill the employee implanted with it but will delay a Breach, Invasion, or Meltdown from happening for 3 hours. 5 A-Energy, 1 C-Extract.)
>ARMOR OF THE FATHER (A suit of clunky and rusty plate armor. Offers significant physical protection at the cost of speed. 1 C-Extract, 2 A-Energy)
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)
>>
Annual Quota Monthly
>Company Assistance (At the end of each day, you may transfer any spare C-Extract over to Q-Company. Depending on how much you give them, you may request specific items directly from them. 1 C-Extract, 10 A-Energy.)
>Challenge Quota (You may allow Q-Company to add an additional quota of C-Extract to give to them at the end of a shift. Successfully meeting it will give you a choice of two rewards from Q-Company. 2 C-Extract, 5 A-Energy)
>Streamlined Production (Dead employees may be refined as well as A-Energy. A corpse will be equivalent to 3 A-Energy. 2 C-Extract, 3 A-Energy.)
>Hire a faceless Drone ("Never sleeps, eats, or drinks!" 1 A-Energy.)

A Friend's Help
>Hire Mr. Churchland for a day ("Always willing to help out a friend." 5 A-Energy)
>Old Martial Arts Tape ("Watched it too much. Don't need it." Choose an employee to watch this tape. They'll be proficient at hand to hand combat. 4 A-Energy)
>Trauma Kits ("I think your employees needs it far more than I do." A medical kit far more effective at taking care of critical condition employees, increasing their chance of survival. Can be used three times. 1 per 4 A-Energy)

Rangers Ready to Serve!
>Hire a Ranger ("We are few but we serve to the end". 2 C-Extract, 5 A-Energy)
>Weather-resistant Protective Equipment ("Considering what we gave you, you need this." Contains masks and goggles that resist desert conditions. 3 A-Energy)
>A revolver ("Extremely difficult to get through legal means. Starts with two bullets." 1 per 10 A-Energy and 2 C-Extract)
>A revolver bullet (2 per C-Extract)
>Combat Training (Pick a non ETF or Ranger employee. They will be trained to be more effective in combat. 1 C-Extract, 2 A-Energy per employee)

Prepare for Anything!
>Safe Spots (Pick a floor. Several nooks and hidden areas will be hidden for non-combative employees to hide in during a Breach or Invasion. 8 A-Energy)
>Gas Masks (Protects an employee from any gas, airborne viruses, etc in the air. Offers no other protection. 2 per 3 A-Energy)
>HAPPY FUN GAS (Lethal nerve gas. Can be pumped through your facility on your command. 8 A-Energy, 1 C-Extract)
>NAUGHTY BAD GAS (Non-lethal sleeping gas. Can be pumped through your facility on your command. 7 A-Energy. Works well with Nice and Quiet.)
>Build a Reinforced Containment Cell (A containment cell that has been reinforced to keep in some more troublesome anomalies. 7 A-Energy, second floor has three spaces for it)
>>
Human Resources
>Hire a new employee (1 per A-Energy)
>Hire an Android (1 per A-Energy)
>Hire a Defective Android (2 per A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire an ETF Agent (1 C-Extract, 4 A-Energy)
>Hire a Janitor (Slightly improves Employee morale when still alive. 3 A-Energy)
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
>Hire a Dog (Absolutely adorable. 1 A-Energy.)
>Hire a Psychologist (Has knowledge on the mind. 5 A-Energy)

>Ask E and G if they have any advice regarding improving the medbay. Put in a request for whatever they recommend and a few extra medkits. Also see if you can get some safety gear.
ADMINISTATOR: E. G. Advice on improving medbay?
0100101: We're probably going to run out of basic medical supplies in a few days if this keeps up. Z-Company usually sells those?
0100101: Ah. Their buildings were so pure. So clean. Not like this one isn't clean! Hehe!
bigironbigiron: if people are going to keep getting rip to shreds like C we probably need more than a single nurse and some basic medkits
bigironbigiron: cybernetics, traumakits, and more advanced surgical equipment.


>Purchase something (What?) (You still have the 35% discount voucher from last shift)
>PDA someone (Who?)
>Call someone in for a meeting (Who?)
>Walk outside of your office
>Write In.
>>
>>4987672
>More Choices (From now on, you will be offered three rewards at the end of a shift instead of two. 7 A-Energy, 1 C-Extract)

More is always good.

>3 Trauma Kits ( 1 per 4 A-Energy)
PLEASE.

>Weather-resistant Protective Equipment (3 A Energy)

They're right, we DO need this.

>Combat Training (Pick a non ETF or Ranger employee. They will be trained to be more effective in combat. 1 C-Extract, 2 A-Energy per employee)

>Safe Spots (Pick a floor. Several nooks and hidden areas will be hidden for non-combative employees to hide in during a Breach or Invasion. 8 A-Energy)

----------
Leaves us with 12 A-Energy, and 6 C-Extract. Thoughts?
>>
>>4987639
>SECURECONTAINPROFIT
heh.

>And you notice a few labels on the catalogs you still have.
Thanks for adding that. It's very relevant for setting priorities.

>I do believe that A Quiet Day isn't going to last many more works.
Interesting. I wasn't expecting that.

>L seems to be excited over something, though. "
Sweet.

>>4987651
Purchase Options:
>>Emergency Option: 8A
>>Surplus Stock x2: 4A
We really, really need some fallback options, as the elevator has shown.

>>Room Construction: Disposable Containment: 5A
I have plans to keep multiple Disposables for Flesh, Refining, and anything else that comes up. It would be much safer if we had somewhere to keep them away from the normal employees if they decide to cause trouble.

>>Trauma Kits x1: 4A

>>Hire a Ranger x1: 2C 5A
>Apply 35% discount
>Adjust to: 1.3C 3.25A

>>Weather-resistant Protective Equipment: 3A
A necessity to keep on hand for if Sirocco becomes difficult.

>>Gas Masks x1: 3A

>>NAUGHTY BAD GAS: 7A

>>Hire a Disposable x4: 2A
Is there a practical difference between Disposables and Defective Androids?

Total: 43.25A 1.3C
>>
>>4987672
>>4987685

So, as for new hires:

>2 D-Class
>2 ETF Agents
>1 Chef
>1 Psychologist.

Thinking about it, Constructing some Dorms might go well later.
>>
>>4987690
Well, you know some anomalies react differently to whether an android or a human is working on it. As for the Range, using the discount would make them cost 1 C and 3 A.

I'm not even sure how I would make .25 A-Energy and .3 C-Extract work.
>>
>>4987690
Hmmm...Any way we might be able to come to a deal? I don't think we need the Emergency Option right now- I'm worried that'd result in uscalling the Rabbits to graze the grass.

I'm willing to take your Ranger over my ETFs if you're willing to delay the Disposable Containment for the Combat Training.
>>
>>4987672
>[2]ROD OF OBEDIENCE (A solid silver rod. When equipped to an employee, any Subdue or Force action they attempt is boosted significantly. 1 per 5 A-Energy.)
>ARMOR OF THE FATHER (A suit of clunky and rusty plate armor. Offers significant physical protection at the cost of speed. 1 C-Extract, 2 A-Energy)
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)
>Challenge Quota (You may allow Q-Company to add an additional quota of C-Extract to give to them at the end of a shift. Successfully meeting it will give you a choice of two rewards from Q-Company. 2 C-Extract, 5 A-Energy)
>Streamlined Production (Dead employees may be refined as well as A-Energy. A corpse will be equivalent to 3 A-Energy. 2 C-Extract, 3 A-Energy.)
>[2]Hire a faceless Drone ("Never sleeps, eats, or drinks!" 1 A-Energy.)
>Trauma Kits ("I think your employees needs it far more than I do." A medical kit far more effective at taking care of critical condition employees, increasing their chance of survival. Can be used three times. 1 per 4 A-Energy)
>Hire a Ranger ("We are few but we serve to the end". 2 C-Extract, 5 A-Energy)
>Weather-resistant Protective Equipment ("Considering what we gave you, you need this." Contains masks and goggles that resist desert conditions. 3 A-Energy)
>Gas Masks (Protects an employee from any gas, airborne viruses, etc in the air. Offers no other protection. 2 per 3 A-Energy)
>Hire a Defective Android (2 per A-Energy)
>[3A]Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
>Hire a Dog (Absolutely adorable. 1 A-Energy.)

>Walk outside of your office

Visit the wounded, talk to E about their condition.

>Test out that new blend of coffee Fortune foreseen
>>
>>4987694
Just wanted to make sure there wasn't some hidden catch.

I just added the decimals for full transparency on the number crunching. Easier to chop them off after the fact them have to go back and recalc again.

By the way, are either of the gases reusable, or are they single-shot?

>>4987695
>I don't think we need the Emergency Option right now-
We've been running on borrowed time for a long while now; we got really lucky with the machine horror.
I'm willing to drop the NAUGHTY BAD GAS(7A), but I'd really rather keep the Emergency Option(8A).
I'm willing to take you up on the other offer though.
>>
>>4987685
Ranger, Dog, Disposables. Would like Faceless drones and something from Father Abovd Us.
>>
>>4987709
They're both equally fucked up. Defective Androids are low quality and unskilled, D-Bois are unskilled and violent. That's why you get two of them.

Also the gases reusable but they have a limited supply of gas each shift. At maximum blast on both floors, you can probably only keep it up for an hour or two before it runs out.
>>
>>4987709
I just think that we could handle ourselves with better training and better security, rather than rely on outside help that may be less...discriminatory in their methods of threat removal. If my concerns prove founded, calling on an X-Company crew has a strong potential of causing a lot of both mental stress and practical experience we could use in the long run. I don't think they're needed NOW, but I am willing to vote for it in the relatively near future. Say, once Floor 2 is up and running properly.
>>
>>4987709
Rods of Obedience and Armor of the Father, combined with the Ranger, will cover our defense deficiencies for the moment. If you wanna go full ham, buy up enough Rods to outfit all our ETF, plus our Ranger and I. It'll probably help us in the short term while we figure shit out.
>>
>>4987702
>>4987726
Gonna be honest- while you make a point, I am INCREDIBLY suspicious of anything from Father Above Us. Except for maybe the Armor. I don't want to touch those Rods with a 20-foot pole.
>>
>>4987717
Thanks for clearing that up.

>>4987724
Fine then. I can work with that.
>>4987672
Revised Purchase:
>>Surplus Stock x2: 4A

>>Trauma Kits x1: 4A

>>Hire a Ranger x1: 2C 5A
>Apply 35% discount
>Adjust to: 1.3C 3.25A

>>Combat Training: 1C 2A
Possibly I, M, or someone else to round things out a little.

>>Weather-resistant Protective Equipment: 3A

>>Gas Masks x1: 3A

>>NAUGHTY BAD GAS: 7A

>>Hire a Disposable x4: 2A

>Total: 2C 28A
>Remaining: 6C 16A

16A is a lot to leave on the table; if If re-add >Room Construction: Disposable Containment: 5A, that brings the total to 33A, which seems reasonable.

>>4987726
>If you wanna go full ham, buy up enough Rods to outfit all our ETF, plus our Ranger and I. It'll probably help us in the short term while we figure shit out.
Unfortunately, that's 6*5=30A to give all of them RODs. While we could afford it, that's a bit rich for our current budget.

>>4987730
Reminder appears to be from a more radical sect than other believers, he doesn't seem to see eye-to-eye with I and N-company.
Note that I is Zealous; this religion doesn't seem to be all bad.

>>4987672
Speaking of the Father, can we just... ask N-company for a primer on their religion?
Or maybe we should just ask I about it.
>>
>>4987762
I'd say add 2 more Trauma Kits to help with that 16A expenses, and I'd back this purchase order.
>>
>>4987730
I mainly want to test their wares desu, if they don't work well for us we won't buy from them again, alright?

>>4987762
A Dog, two Drones, and some defective androids would be golden.

>>4987777
Not to dispute the quads, but that just seems excessive, and we can always buy more later as the Churchland catalog isn't going away anytime soon.
>>
>>4987792
Considering the injuries we have, I don't think it's excessive at all.
>>
>>4987798
Consider each kit has three charges, it is. If it was on a time table maybe I would be more open to more kits, but since it isn't we can buy something else we'll need, like a goddamn weapon for one. The Rods are said to significantly add any Subdue/Force, the Armor significantly to defense, and considering RBA wants a fight, these may help significantly in such capacity, without causing more damage to our employees in the process. Prevention is the best cure, after all.
>>
>>4987823
I'm just paranoid about what the downside is. This is based off of Lobotomy Corp, there's nothing that's purely positive.
>>
>>4987777
>>4987792
We'll split the difference then:
+1 Trauma Kit: 4A
+1 Dog: 1A
+1 Drone: 1A

As with the existing order we'll have 5 disposables, The Def-Droids seem a little excessive, though I don't mind switching out a few of the D-class for D-Droids.

This will leave the newest Order as:
>>4987672
Purchase Order v3.0:
>>Surplus Stock x2: 4A

>>Room Construction: Disposable Containment: 5A

>>Drone x1: 1A

>>Trauma Kits x2: 8A

>>Hire a Ranger x1: 2C 5A
>Apply 35% discount
>Adjust to: 1.3C 3.25A

>>Combat Training: 1C 2A
Possibly I, M, or someone else to round things out a little.

>>Weather-resistant Protective Equipment: 3A

>>Gas Masks x1: 3A

>>NAUGHTY BAD GAS: 7A

>>Dog: 1A
>>Hire a Disposable x4: 2A

>Total: 2C 44A
>Remaining: 6C 0A

>>4987823
I'm satisfied with the list as is, but If you want to, say, drop the gas for a ROD and ARMOR, I'm also good with that.
>>
>>4987839
I'll back this. Although I'll concede I'm worried about what the idea of 'Disposable Containment' might do for moral. I'd suggest we at LEAST rename the damn room.
>>
>>4987825
I'm also not expecting them to intentionally fuck us with the goods we buy. We'd at least be warned of potential shenanigans, otherwise why else would the price be high?

>>4987839
>I'm satisfied with the list as is, but If you want to, say, drop the gas for a ROD and ARMOR, I'm also good with that.

I'd appreciate that, considering the Father Above Us catalogue will be gone next shift, the gas option will remain, and we don't have enough masks to really flood a floor without everyone getting knocked out. I am curious about how the Anomalies would react to the Holy Scripture (specifically Reminder and RBA), but the Rod and Armor will have more practical use in a crisis.
>>
>>4987845
D-Dorm has a nice ring to it.
>>
>>4987845
>'Disposable Containment' might do for moral. I'd suggest we at LEAST rename the damn room.
No issues with that. It was more of a 'tell the architect what we want' than something to put on the doorframe anyway.

>>4987852
Works with me.

>>4987850
>I'd appreciate that,
Will do.
>>4987672
Modify >>4987839
>Remove: NAUGHTY BAD GAS: -7A
>Add 1x ROD OF OBEDIENCE: +5A
>Add ARMOR OF THE FATHER: +1C 2A
>New total:3C 44A
>>
>>4987850
You've got more faith (ha) than I do, then. Still, fine. Might as well at least at give it a shot.

>>4987857
I think we've all come to an accord, then.
>>
>>4987614
A way to grow human material would obviously help with blood loss and missing limbs. Though without supplies we can really utilize them. While Mr. Churchland’s supplies are very nice I’m not sure if they are good enough for the long term maintenance of our employees health. I really want the meat machine since it would fix some problems and save us from some headaches in the future but some proper medical equipment would be necessary. Ugh, I’m so conflicted. On one hand without this sponsorship it will be very difficult to get a organ grower but the sponsorship is likely to be hard and the medical equipment would probably be fairly easy.
>>
Fuck, went to bed and missed everything. The joy of timezones. We promised some of our Anomalies bibles, I'll back any plan purchasing them. And what happened to the ETFs? I thought thread wanted some since we sent away one of the two pairs we had to go get Flesh's equipment.
I'll come up with a more detailed layout on what I want in a bit, though right now I'm quite surprised at how conservative with our Energy that you guys are being.
>>
>>4988089
>And what happened to the ETFs?
They came back. Alpha is currently on Floor 2 cleaning shit up and Gamma is doing nothing aside from watching the remaining D-class.

You can PDA both of them to ask what they got.
>>
>>4988093
Super, thought they'd be away for longer. One last question, do the Gas Options have to be applied to an entire floor or can they work on individual rooms as well? Do Android/Machine types get affected by them? My guess is no due to the presumed lack of respiratory systems and fleshy bits to be affected by it, but always worth checking.
>>
>>4988095
>do the Gas Options have to be applied to an entire floor
Nope. You can gas your whole facility if necessary but that burns through your reserves super quick. The sleep gas will work much faster than Nice and Quiet in an emergency, though (even if Nice and Quiet is more beneficial due to ya know. Music not really having "reserves" to worry about)

>Do Android/Machine types get affected by them?
E can drink coffee but you haven't seen her breathing. At all. Also tell me what happens when you try gassing a fortune teller machine.

I am deadly curious as well.
>>
>>4988097
So, yeah, basically you can control how much you use of it. Also
>Thought they'd be away for longer
They already knew the location they had to go to and you basically just asked them to pick up any junk left there. Way simpler than harvesting an anomaly, I can say that much.
>>
>PDA Alpha and Beta. Greet them and ask what they brought back.
>Emergency Option (8A) (5.2 Discount)
Demons on our doorstep (3rd Floor), best to stay armed and ready.
>Room Construction (5A) [Disposable Containment]
Agreed with Anon for AoF. Also means we can free up a ETF from guard duty.
>ARMOR OF THE FATHER (1C,2A)
Probably less of a memetic hazard than ROD, which apparently is only super effective for Works.
>Challenge Quota (2C,5A)
As far as I can tell this basically means we get 2 free things per shift instead of one. Like the More Options thing but less of a tease.
>THE HOLIEST SCRIPTURE (2A)
Issa promise.
>Trauma Kits Can be used three times. (4A)
Obvious. Thank God Churchland's catalog is permanent.
>Hire a Ranger (2C,5A)
Fuck yeah. Like an ETF, but with a big iron. Or at least training with one.
>Weather-resistant Protective Equipment (3A)
How nice of them. How absolutely necessary.
>NAUGHTY BAD GAS (7A)
Like a more efficient N&Q. But with friendly fire on.
>Gas Masks (2 per 3A)
When we want to send in fleshies instead of steelboys in case we need to use above.
>Hire a Disposable x2 (2 per A)
Flesh for the flesh bot!
>Hire a Dog (1A)
Some guy here wanted one, may as well. In case the 5.2 Discount on EO won't be rounded down, discard this card and don't draw another.

Total Cost
44 A, 5C
>>
>>4988118
The coupon rounds down. So if you used the coupon on Emergency Option, it's 5 A-Energy.
>As far as I can tell this basically means we get 2 free things per shift instead of one. Like the More Options thing but less of a tease.
Basically. However, More Options doesn't really require you to do anything to get the one extra free reward.
>Probably less of a memetic hazard than ROD, which apparently is only super effective for Works.
It's Subdue (the work order) or Force (the combat action). It basically boosts you doing anything that involves beating the shit out of something.
>>
>>4987672
You currently have
>44 A-Energy
>8 C-Extract
>35% Discount Voucher
Catalog Vote
>Surplus Stock (One employee of your choice will get a poor quality weapon, slightly improving their chances of survival. 1 per 2 A E-Energy)
Buy 2 = 4 A Energy
>Destructive Refining (You have a high likelihood of getting additional C-Extract when refining. However, the employee sent in will have a higher chance of becoming comatose or flatout dying. 10 A-Energy)
>ROD OF OBEDIENCE (A solid silver rod. When equipped to an employee, any Subdue or Force action they attempt is boosted significantly. 1 per 5 A-Energy.)
Buy 1 = 5 A-Energy
>ARMOR OF THE FATHER (A suit of clunky and rusty plate armor. Offers significant physical protection at the cost of speed. 1 C-Extract, 2 A-Energy)
>THE HOLIEST SCRIPTURE (An old holy scripture. May improve the mood of certain anomalies. 2 A-Energy.)
>Old Martial Arts Tape ("Watched it too much. Don't need it." Choose an employee to watch this tape. They'll be proficient at hand to hand combat. 4 A-Energy)
>Trauma Kits ("I think your employees needs it far more than I do." A medical kit far more effective at taking care of critical condition employees, increasing their chance of survival. Can be used three times. 1 per 4 A-Energy)
Buy 1 = 4 A-Energy
>Hire a Ranger ("We are few but we serve to the end". 2 C-Extract, 5 A-Energy)
>Weather-resistant Protective Equipment ("Considering what we gave you, you need this." Contains masks and goggles that resist desert conditions. 3 A-Energy)
>Hire a Disposable [Warning: Tend to be unskilled and violent] (2 per A-Energy.)
Buy 2 for 1 A-Energy
>Hire a Chef (Slightly increases Anomaly morale on Nurture work. 2 A-Energy)
Result:
>42 A-Energy - 2 A-Energy remaining
>3 C-Extract - 5 C-Extract remaining
>35% Discount Voucher retained
As much as I'm not a fan of hiring a Ranger, it would make the crew we have right now much more capable and interesting. I don't really see a need to spend all that C-Extract yet, and I want to clutch the fuck out of that voucher while we have it. Destructive Refining makes us benefit more from our preference to use disposables for Refinement, and is a solid long-term investment. We need gear and the neo-kikes have some good ones to check out. I wanted that chef specifically for synergy with Art of Flesh, though I can drop that to change my vote to a second trauma kit if you guys want. Please discuss and critique my choices here.

Remaining votes
>Walk outside of your office.
>See what has L so excited.
>Visit the wounded, talk to E about their condition.
>Test out that new blend of coffee Fortune foresaw for us.
>Check on Delta and see if he's feelin' lucky yet.
I dunno what else right now takes priority from the employees. I should go full autism at some point like I did with MANAGER, HELP! though I dropped that at some point. Apologies.
>>
>>4988151
>I should go full autism at some point like I did with MANAGER, HELP! though I dropped that at some point. Apologies.

Autistic writing done at 3 AM vs autistic analysis. Can't wait to see how that plays out. Not joking, would be happy to see you do that.
>>
I'll let this vote go on a while but before I fuck off to the void, I decided to check the votes for the blank check.

>2 votes for "Meat Machine" (Some sort of equipment that produces usable human parts for a variety of usages)
>1 for a "Decent ranged weapon and/or solid melee weapon"
>1 for "Something that deals in medicine. Highest quality."
>1 for "The coffee must flow..." (Coffee vending machine or something similar?)

So it seems the majority seems to be something medical related (and more specifically something that produces human body parts)

For those who haven't voted on what to choose for the blank check, reply to this post with what you want and/or support.
>>
>>4988239
Can we get an estimate on how costly we can expect "highest quality" to be? If it's like 100 AE 20 CE I'll cry.
Also, for some accursed reason Mahou Shoujo Administrator-chan is stuck in my mind. I blame Queen of Hatred, though thematically we're more like Knight of Despair. Or Knight of Coffee. Either or. May vomit this nightmare onto paper once I'm free.
>>
>>4988246
Well, "Something that deals with medicine. Highest quality." is incredibly vague. Highest quality what? An automated surgeon? A meat machine that produces fresh human body parts? A doctor who knows brain surgery? You answered a blank check with another blank check.

I really can't give you a specific price for "highest quality" without knowing what specific high quality it is. A person who's highly trained in an important field (like soldiers and doctors) would probably cost around the price range ETF and Rangers are, for instance. 100 AE and 20 CE would probably be, like, something I would give to a literal time machine.
>>
>>4988248
>100 AE and 20 CE would probably be, like, something I would give to a literal time machine.
...is that on the table?
>>
>>4988251
Hell no. Not this early, at least. I was simply using it as an example for what might cost that disgustingly high amount of resources.
>>
>>4988248
>we can get time machines
TIME TO JEW IT UP BOYS, START SAVING
Anyways to specify I guess I'd like to order something along the lines of:
>Automated surgeon equipped with state-of-the-art tech and skill.
Basically something like Art of Flesh and his knives, but less prone to medically inadvisable dismemberment. And not outdated. Which I'm presuming AoF is, since his point of origin was apparently a long-abandoned District.
>>
Pft. I knew I should've used a better example. Look, a time machine is something you might get as an anomaly.

>Automated surgeon equipped with state-of-the-art tech and skill.
Oh, that? Assuming next shift you get the same amount of spare resources to spend (40~ A-Energy and a handful of C-Extract)...Fully automated would probably cost a pretty penny (20 A-Energy and some C-Extract) but something semi-autonomous would probably be cheaper due to not needing to be fully automated (15 A-Energy and some C-Extract). This is assuming highest quality, primo shit.

It could be even cheaper as you dip down in price.
>>
Mind you, those prices are rough estimates. Companies may charge more or less due on a variety of factors. Sponsorships, the amount of good will you have with them, whether they like how your facility is running and it's track record...it's variable.

Companies are fickles and so are the catalogs.
>>
>>4988274
fuck you can tell I'm tired. It could be even cheaper as you dip down in QUALITY. of course it's cheaper when you dip down in price.

I'm going to bed. See y'all in 8-12 hours.
>>
>>4988277
Cheers, Overboss. Sleep tight. Don't let the coffee-addicted cross-dressing magical girl (old man) touch you tonight.
>>
>>4988283
okay how the fuck did a homeless looking man inspired anime magick girls in your brain

i am genuinely curious and slightly scared
>>
>>4988286
Is this truly the path you wish to tread? If so, then...
Face the fear. Build the future.
>>
>>4988239
A meat printer seems good
>>
>>4988312
I thought the lady in the background was a obese man
>>
>>4988239
I'll add my two cents. I say we either get Psychological Deconstruction or Extended Sponsorships, or maybe a Psychiatrist. Getting a meat mechine for one anomaly that may not be here long and may prefer living meat just seems especially autistic to me, and disposable are cheap. Just cut out the middle man and just give the anomaly disposables to feed other disposables. Ethically fucked, but very profitable, and with any luck we'll get more shit than we'll be penalized for letting employees die (effectively more C-Extract than it'll cost bumping our downgraded rating back up to pre-Art levels).
>>
>>4988239
Agreed on 'meat machine', though again, we can come up with a better name than that, huh? Something like 'Limb/Organ Generator'. It even has a nice acronym! L.O.G.
>>
>>4988797
I'd agree with the Psychatrist, but I thought that was already in the order...maybe I wasn't paying attention.

Also, The Machine isn't just for the anomoly. It's to make replacement parts to graft onto people, so what happened to C doesn't happen again- or at least we can replace what they lose. It's a practical medical usage.
>>
>>4988801
Did QM sign off on the meat machine being able to replace organs and limbs? If he hasn't, then this meat machine is of limited use to us then.
>>
Wait, have we even considered what the meat machine costs to use? We'll probably need to stick shit in it for it to generate something, and I think cybernetics are going to be more useful anyways. The flesh is weak where steel is strong, just look at M. Tanked a punch from American.
>>
>>4988817
>Did QM sign off on the meat machine being able to replace organs and limbs?
Can an advanced enough machine makes the limbs and organs? Yes. Can you staple them into place without proper surgical equipment that isn't painkillers, gauze and the leftover stuff in the medkits? Probably not! Unless you feel really desperate and want to use the tar Fortune has been spitting out as makeshift glue, it would be the most useful as a way to make meat for anomalies to feed off of.

>>4988826
>We'll probably need to stick shit in it for it to generate something
Oh, absolutely, it would almost certainly run off A-Energy. Can't make something from nothing.
>>
>>4988826
Honestly, this 'meat machine' idea is sounding more retarded by the minute. I may willing to go along with this if we knew what it's capabilities and deficiencies are, be we don't even have that it seems. I wanna know what exactly we're buying, not rely on RNGesus when it comes to the quality of our purchases.

>>4988868
That seals it. -1 the Meat Machine, we can get something better with our voucher.
>>
>>4988871
So what're you running with, anon?
>>
General surgery god, go for it instead! Please?
I'm hoping it comes equipped with a personal battery of tools, though I'm not against further investment if necessary. If not the surgery god, I'll at least support anything to further improve our Medbay. If K is in a coma she needs some kind of IV drip, anyways.
>>
>>4988881
Honestly, Psychological Deconstruction seems the most useful at the moment. A Psychatrist we can buy tomorrow for 5 A-Energy, and while Extended Sponsorships would be nice to get just for better loot, it isn't as immediately useful as the PD (as we have a lot of Employees coming in tomorrow). We cam get something from Q-Company as well, since their items interest me the most in terms of utility, but I'm not sure the other anons will go for any of them.
>>
>>4988886
I gotta admit, I'm not sure why anons are so frantic to continue to dump upgrades into medical facilities. We've already got a dedicated medical area, with a trained nurse and 2 Trauma Kits on the purchase order. I like our employees, but they aren't exactly expensive to replace on occasion if needed.

>inb4 morale
The employees aren't wage slaves and don't panic when confronted with all the strangeness in the facility; they clearly have a fair idea of what they signed up for. This game is clearly not built for low mortality; some losses are expected in our line of work.
>>
>>4988909
One of my dream is to be able to field a brigade of disposables, and have them wave assault the invaders or the rouge anomaly. Go full Solviet/China (don't tell RBA that btw).
>>
>>4988909
Of course it's not, it's Lobotomy Corp. Doesn't mean we don't wanna try for a near perfect game. It's about the CHALLENGE.
>>
>>4988909
I am a sweet sensitive young flower who treats his nuggets like his own children.
Alternatively, you can look at them as investments. That too is understandable.
We can't profit off of them if they're dead--or at least, can't profit nearly as much. A Ranger, an ETF, even I and E with her Machine Empathy and current status as sole doctor, they're all worth much more alive than a measly 3 AE. Successfully rolling for a replacement is unlikely at best. To take a miscalculated loss is grating. Every accidental injury or death is wasted time, wasted actions, wasted opportunity, costing us resources to paper over and requiring yet another Employee to start from zero with.
All that said, I'm especially interested in K, as she has a useful trait that I imagine will be hard to find again for some time. She has the chance to outright reject mental corruption, which I can't see being too common; resistances may be more reliable, but full-on immunities (even unreliable ones) can only be described as valuable. While she can't Bond, we have other Employees to take care of that, and more to cover them besides.
Even ignoring all that, look at the state our own Admin is in. Some degree of health insurance is in our best interest, and I don't think a trauma kit can even begin fixing what we've got going on. Clearly the answer is more coffee laced with amphetamines, kek.
Yet at the end of the day, I also can't deny what >>4988946 says; pride plays a part in it as well. I think it's normal to want to do the best you can with minimal losses. The thrill of a well-oiled machine.

Moving on, twintails, high ponytail, or keep the same disheveled hair? I plan on making them all look awful and unkempt anyways, but it's hard to figure out which would make an Admin in garterbelts look most cursed.
>>
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>>4989019
Same disheveled implies laziness in crossdressing. Twintails implies effort and the disheveled-ness gives away the contrast between the outfit and the man, inducing an even more potent and crushing despair in the depths of the soul due to the submission to the sheer humiliation of it all. You can almost feel the consequences of his actions catching up to him in that very moment, exposed before his peers, a laughingstock, a perversion of masculine dignity. Even the ascetics wasted away to their crazy bones and the most downtrodden and longsuffering of vagrants have the airs of some pride, some dignity to latch onto. This guy is just fucked.
>>
>>4989039
what the fuck are twintails
>>
>>4988909
>>4989039

I fear you guys.

Anyways, seems like the thing with the most votes atm is oRF (two votes, one in support) with
>Surplus Stock x2
>Room Construction: Disposable Containment
>Drone
>Trauma Kit x2
>Hire a Ranger (using voucher)
>Combat Training (hasn't been picked specifically who)
>Weather-resistant protective gear
>Gas Masks x1
>Dog
>Disposable x4
>ROD OF OBEDIENCE
>ARMOR OF THE FATHER

>>4989041
que?
>>
>>4989044
Also, do you guys want to go along with zTW's
>Walk outside of your office.
>See what has L so excited.
>Visit the wounded, talk to E about their condition.
>Test out that new blend of coffee Fortune foresaw for us.
>Check on Delta and see if he's feelin' lucky yet.

Or not?

>Yes
>No
>Fuck you QM I wanna do something else (Write in what)
>>
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>>4989044
is this another Kayne West sitaution where i should know things and i dont know what they are
>>
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>>4989050
do you seriously not know what twintails are? Let me grab an image

here. this is a random image I found when looking up "twintails"
>>
>>4989039
I kneel. Thank you for opening my eyes, master. I'll even give him accessories for his bangs. Cute fruit ones, maybe. Or a star, to really contrast with the abyssal void of his bags.
>>
>>4989045
>Yes
>>
>>4989053
Oh
let me elucidate the ladies and gentlemen and the small children of the thread in the Kayne West situation
i didnt know hwo he was until a few months ago when a friend explained who he was
expressed confusion in me not knowing who this celebrity was
i don't know woh kanye west is still is he a big actor or something?
it's like the smaller brother of the feeling of entering a fine restaurant that you always seen while going and out of town and one day you go in and order the best meal you can think of off the menu and you realize that you fucking hate the food there and your taste buds and stomach are doing a little non violent protest (actual non violent protest like the ones with actual moral and legal and ethical weight behind their actions and overwhelming faith in the human nature) out of sheer dissapointment
the above situation doesn't have to do anything with the kayne west situation btw
i hate trying new things because dissapointment is painful and bitter and the lack of knoweldge when it comes to new situations is utterly unavoidable
my point is that living under a social rock ignorant of the above world will seriously ruin your social skills and prevent you from understanding the basics of culture and society in practice (for example, celebrities like kayne west as manifestations of american culture; why on earth would they be famous otehrwise?)
matthew writes not to build upon foundations of sand lest you invite total collapse so it is the natural for aliens and loners to not get the cultural context of references and thus other peoples worldviews leading to a severely skewed sense of morality/empathy
these sort of people get crushed by society(tm) in all senses of the term because a funcitoning society has an exclusive nature, you will understand or you will be destroyed by its rules and practices with intention or without
now take everything that I have said and throw it away because i dont read as many books about sociology, sociopathy, social structures, etc. and so these are merely the msot basic of observations
idiots could make these
Okay, thanks for showing me what those are. I thought they were much more ornate than pic related.
>>4989044
>>4989045
>Yes
>>
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Because tonight we seem to be in a shitposting mood, here's a genderbent Admin to tide you over until Mahou Shoujo Kira Kira Hoshi Admin-kun's cursed appearance.
I cannot into legs. Or pants. Or clothes. Forgive me, Father Above, for I have sinned.

Oh, and >Yes
>>
>>4989158
The Work Order on the QM's Sanity has been completed.
Abstraction Energy Count: -100/???
Employee Morale: Neutral --> Shitposting
Current Anomaly Mood: Horrified
Employee Trait Revealed:
Travel Anon: Based (All Interaction Results+)

Jokes aside, it's cute.
>>
Thanks, Overboss. I can only half-assedly draw girls. Guys are right out which is why the proportions on that first one are whack as shit. Definitely going to practice more.
Tried making her look older here since that was the main critique of the other one because you're all too nice to say "it's fucking trash" unlike /ic, but I realized that I can only do "90 year-old grandma" and "I don't know if you're legal or not."
Wonder if P would've tried hitting on FemAdmin.
>>
>>4989044
>>4989045

As far as an actual response goes?

Yes, I support this, I suppose, and I figured we'd decide on who to train up in a separate vote. Also:

>Test out that new blend of coffee Fortune foresaw for us.
>Visit the wounded, talk to E about their condition.

We can do both.
>>
Gonna write the update then. Got some wacky shit planned for Shift 4, I will spoil that much.
>>
>>4989158

Honestly, based image, vnb. You did draw a very cute girl despite what you claim is "lack of experience".
>>
>>4989044
Confirmed.

>>4989045
>Yes, but without actually leaving the office.

>>4989170
>Tried making her look older here
Unfortunately, I think you missed the mark there. The pic itself is good, but she's still got that 16-25 age about her. Something about the proportions, I think.
> I can only half-assedly draw girls. Guys are right out which is why the proportions on that first one are whack as shit. Definitely going to practice more.
Meh. One of the shortcuts to decent art is learning how to creatively avoid drawing things you don't want to or are bad at. This will cause you problem eventually, but it's great for the short term.
>>
>>4989185
Danke. Can't wait to ruin it all later with twintails that go down to his ass. I honestly just look at art I like and try to figure out why I think it looks good. Helps a lot.
>>4989201
>proportions
I've been drawing too much jailbait recently. Fuck! Our 7-foot tall emotionally-stunted physically-crippled coffee-addicted manager gf will have to wait another day. Maybe I'll have improved enough to draw in different poses by then.
>>4989185
Genuine fear has gripped my heart. How am I supposed to sleep and wake up well-rested in the next 4 hours now?
>>
>>4989045

>Yes
>>
^ Ignore this, I can't read.
>>
>>4989269
>>4989271
I'll still count it but I was already going through the Yes option.
>>
>>4989158
Izzat a midget Moses?
Finally, a cute girl that isn't secretly in her 40s or 50s.
>>
Why is literally nobody except me considering Destructive Refinement to synergize with using disposables for refinement?
>>
>>4989408
Probably because it'll always be there as a permanent catalog, whereas the other things are limited time and thus have increased priority. The 10% malus to conversion efficiency is a pain, though, so it does look like we'll need to get DR sooner as a necessity rather than as something nice to have.
>>
>>4989432
I forgot about catalog being time-limited. You're right about the Ranger stuff then if we won't get to buy them later
Also here's a true classic for the Rangers
https://www.youtube.com/watch?v=NIYZVSElmj4
>>
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Mark this, mark that, DEFINITELY mark that. Fuck it, get a dog as well. You're questioning why you're purchasing that of all things but they must be selling it for a reason.

It makes slightly more sense than the fucking clown and mime suit.

You decide to get up. You notice S-4M's face flashing on the screen with a rather bemused smile on his face.

"Eh? You were struggling to walk only a bit ago, sir. Why are you moving around so much?" You pause. You're not really sure why. You feel like you have to. A voice bubbies in the back of your head.

"I'll be back." That's the only thing you can spit out before limping over to the airlock and swiping your ID card. You decide to take a quick walk around the first floor. It's a bit unnerving walking by the containment cells of some of the more...threatening anomalies. Being anywhere close to Containment Cell A makes your skin crawl. Like someone is watching you through the airlock. You quickly grab a bottle of wine from storage before dealing with the next bit of business.

>Visit the wounded, talk to E about their condition.
Medbay. You feel like you need a doctor anyways. The thin trickle of black liquid from your mouth threatens to stain your suit. You wipe your mouth and flick the black tar onto the ground. Feels like it burns your skin a little bit.

You eventually stumble into the medbay and take stock of the situation. K is laying in a cot, still comatose. Currently being tended to by E. I is chatting along with ETF-δ and G, with a good chunk of the left side of her face is wrapped up in gauze. C is laying in another cot and is staring at the ceiling, with J and F nearby watching after her.

You try not to look at C too much as you approach E, who turns around and flashes a bright and cheerful smile at you.

"Oh, hello, sir!"

This draws the attention of the others. I gives you a stare that is basically screaming "You better give me more wine". C gives a look of disgust and pity, with J and F staring coldly at you. ETF-δ and G wave at you, with a cheeky wink from δ.

"Hello." You wipe more tar from your mouth. "Condition on the injured?"

"Oh! Well, Employee I should be fine by next shift. Though in her own words, she wants to 'grab that stupid fucking corpse by the throat and smash her skull against it until it dies' quote unquote." Through that whole insult-laced statement, E never once lost her cheerful tone or smile. "...So her condition is fine!" You hear vaguely angry muttering from I

"C? C is...stable but she seems to be incredibly rattled because of the experience. I had to call J and F over to help me tend to her. I think she's scared of me." She pauses. "She's probably going to lag behind with work until she gets a new arm, at least."

You nod. "Noted." You walk over to K, fragment still floating around her head. You're not exactly sure what the fragment is doing but you hope that K recovers. Hopefully soon.

Well, since Delta is here...
>>
>Check on Delta and see if he's feelin' lucky yet.

You walk over to δ and interrupt his absolutely thrilling conversation about how it felt to beat up K0T0. You hand over I her bottle of wine before addressing the ETF agent.

"Hello. Do you feel any different after completing the fortune? Luckier, perhaps?"

ETF-δ stares at you for a moment and tries to figure out what the fuck you're on about. "Oh! Funny that you mentioned that. Been feeling really pumped up. Got that blood rushing, ya know? Feel like a charge is running through me! Feel like I'm ten years younger! Should start listening to that weird machine more."

"Noted." You sigh and slowly leave the medbay. Something about looking at the injured employees just makes you really uncomfortable. Next, it's time to check up on the second floor. You did know L was supposedly excited about something.

>See what has L so excited.

You head over to the elevator to get down to the second floor. Might as well take a closer look for yourself as well. You flinch as you see how damaged the exterior and interior of the elevator is. It still seems to be in working condition, thankfully. Nevertheless, second floor. The damaged doors slowly shut. You begin to descend. After what feels like an eon, the doors creak open to reveal the new floor you've tasked the others to investigate.

The skeletons and paperwork that once littered the floor are now gone from sight. You wonder where exactly they placed them. You walk around the floor, hoping to bump into one of the other employees. Luckily enough, you soon bump into the person you're looking for. The green-suited employee shouts out in shock as she stumbles back.

"Hey! Watch where you're walking! Who the hell..." She pauses for a moment and takes a quick look at you. "Messy outfit, black liquid leaking from mouth, looks like a hobo...you're the admin, are you?" You wipe the tar that's still left on your mouth.

"Y-yes. Came here to report status of floor. What have you and the others been able to recover?"

A smug smile crosses the employee's face. "No need to be so robotic. Lighten up!" You merely squint at that. "Right. So, the paperwork that's scattered around talked about several old anomaly worklogs, tax forms, messages from the previous Department Head, stuff like that. I can get you some of 'em if you want me to. " The first and last part raised your interest.

"Old...anomaly worklogs?"

"Yep! Seems like they had a few anomalies contained before you came into here. Haven't read through all of them but it seems like they're gone. Breached? Transferred? Seduced? It's hard to tell."

Interesting. "And what's this about a department head?" Employee L gestures for you to follow. She leads you over to the console room you saw on the cameras. B and ETF-β are both leaning against the wall opposite of the computer with a look of exhaustion on their faces. The two look over at you and raise a thumbs up at you. (2/3)
>>
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"So! This computer was a real bastard to repair. Lot of blunt force damage. Someone or something wanted to smash it to pieces. Thing chugged like a bastard when we got it repaired." β huffs, still trying to catch his breath.

"Turns out, this is where a Department Head would be appointed." B wipes his brow. He points at the skeleton still laying in the room. On closer examination, they seem to be wearing an outfit that looks like it would belong to a manager or some other authority figure. Most of it's bones have been completely shattered.

"Guess the previous one didn't make it. So it's looking for another one to appoint. And a new department for that Head to run. We'll leave the choice up to you for...obvious reasons?"

You walk over to the computer and look to see what's on the screen. Once you get close enough to it, a cylinder device rises up from the floor, ready for someone to put their arm into.
>"CURRENT DEPARTMENT HEAD: DECEASED. REPLACEMENT PROTOCAL ACTIVATED."
>"INSERT REPLACEMENT HEAD'S ARM INTO DEVICE. CURRENT IMPLANT RESERVE: 1"
>"CURRENT DEPARTMENT STATUS: DEFUNCT/ABANDONED/DISBANDED. DEPARTMENT DESIGNATION PROTOCAL ACTIVATED."
>"SELECT DEPARTMENT FOR THIS FLOOR."

Who do you wish to appoint as the Department Head? [Department Heads will grant Department and facility-wide buffs depending on their specializations and the department in question, as long as they're alive. They will also be an authority figure underneath your control. You only have one implant to install into someone with this machine, so be careful.]

>One of the people currently on the floor (Alpha, Beta, L, B)
>Someone else?
>Too early to decide. You'll think about it.

What department would you like to establish? Current departments: Extraction (Floor 1)

>Security
>Training
>Welfare
>Medical
>Write In (within reason)

"Also, uh, L? What got you so excited? I somehow doubt it was this?" You see the green-suited employee dig into her pockets and hold up three blueish-grey pills.

"Found one of these in a pocket of one of the old skellies. Seen them before. Take one and a bunch of nanobots will rush through your system and make you stronger, tougher, and faster for a good while. They are pretty damn expensive to get. Damn expensive to make as well." She hands the pills over to you.

"Feel like they were a reward to me somehow."

>You have three Booster pills. When an employee takes one, they will gain +2 FORCE dice, will roll d6s (if untrained)/d8s (if trained), and will be able to take a lot more damage. However, these pills only work for a short amount of time.
>>
>>4989614
Shame J and F don't like us, you'd think they'd relate based on our appearance. So much for misery loves company! Or maybe we just look that awful, kek.
>Let L keep one of the pills. Tell her to deliver one to Delta and I. You'll take the forms, too.
>Too early to decide. You'll think about it.
Maybe one of the ETFs. Or I. Depending on what they're like, the Ranger might not be a bad idea either.
>Security
No-brainer.
>That's all for now. Thank them for their work and stagger back to your office of misery. When you get back there, do the customary greeting and begin the day. Try to avoid getting brained by any of your new packages.
>Message C through PDA and tell her you'll look into getting her a replacement limb when possible.
I'd like to ask her why she got into this profession, anyways. Can't help but be curious about P-Corp's hiring process.
>If putting in a request for the surgery god passed, tell E that she'll be getting a coworker sometime. Ask if K needs an IV drip or something similar to survive.
>Check up on where A is. You don't want him near Reminder right now.
>>
>>4989659
>Shame J and F don't like us, you'd think they'd relate based on our appearance.
I'll let you ponder why they dislike you.
>>
>>4989660
Crush on C? Crush on C. Or K.
Boys.
>>
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>>4989614
>Too early to decide. You'll think about it.

If Security wins, I wanna see how the Ranger shakes our before we decide on a the Head. Medical will be E though, for sure. I'm tempted to make doggo the welfare head just to make everyone feel better. In fact, we should introduce C to the dog personally, I think that would be a nice thing to do before we're all grinded down by work.

On an unrelated note, I sort of wished we chose the Ranger, just so we could act like Zapp Brannigan.

https://www.youtube.com/watch?v=EF3g4Ua5e7k
>>
>>4989605
Man, being outside the office makes me uncomfortable by proxy.

>>4989614
>Security

I'm not sure as to who we want as Head, though. While the ETF guys are solid employees, it feel like a waste of their talents to stick them in an administrative role.

I'm actually tempted to slot in G due to his background, but we'll have to see how the thing with Quiet shakes up first.

M might be another option, but I'm reluctant to slot her for the same reason as the ETF guys.


I suppose it's worth clarifying: will Heads be largely unavailable for normal tasking, or otherwise tied down with administrative duties? Or is this more of a "pick who to focus the bonus around"?
>>
>>4989705
Honestly, I'm surprised no one wants a Medical Department, considering all the autism over the meat machine and trying to get a robotic Jesus surgeon.
>>
>>4989782
I considered it, but decided we want more defensive options first.
>>
>>4989782
It's calculated autism. You have to shore up glaring weaknesses, certainly, but balance is key. We needed medicine because we have injured (and will receive yet more if the past few shifts have been any indication) and currently lack a small army of Employees to throw at a problem until it goes away. With how much we've currently invested in medicine, it's time to branch out to beatsticks.

Then we can go straight back to medicine! In all seriousness though, we're probably going to want to aim for Training next. Maybe slot G in there if he decides to keep waging with us.
>>
>>4989782
Medical is far too specific unless it can also handle biological research and development. For now just having a single dedicated medical room is enough, though some proper equipment, the meat machine, and a consistent way to get supplies wouldn’t be remiss. For similar reasons security is also far to specific since it doesn’t actually need all that much to work well for now.

This brings up something very important though besides dedicating an entire floor to one thing is that we have no idea what declaring a department does. Does it provide any actual benefits for doing so? And if so what are they? Depending on the answer to these questions this decision either will have major ramifications or non at all. Main thing I can think we need a specialized department for is producing more profit, either through R&D for products to sell or a better way to refine C Extract.
>>
On a sidenote the first floor is also a department, does it need a department head? Or does it already have one? And let’s it does have one but they’re not someone we know, can that screw us over in the future? The question are endless! Always something new to consider.
>>
>>4989659
>>4989692
>>4989705
Reminder that the Head of Security can and will be seen as Literally Hitler by any enterprising greyshirt, clown, mime, and shitter player that murderbones the moment they roll antag. HoS is the hero the station deserves but does not need nor want. Any secboys or "waifusec" that get placed into Security will be looked at with irritablity and suspicion, as all cops everywhere usually are. Yes, this is more Lobotomy Corp and less Space Station 13, but you get what I mean
>>
>>4989614
>Too early to decide. You'll think about it.
>Security
If Pointless rules apply, trauma kits will work on everything short of limb amputation and we'll be getting a lot of other medical stuff to make up for a proper medical department for now. Right now, Invasions are very pressing and possibly very constant so we need a team to enter the meatgrinders of life.
>>4990215
Gotta have your heels on the ground, and the heels of the station to the face of the clown. We could use them as fall dudes. Finally, we could use a Verdin type to keep Law and Order(tm).
>>
I wonder what kind of dog we'll get. A cute little chihuahua that we will immediately feed to Flesh or a big boy for our potential HoS? Dunno what to hope for.
>>
>>4990215
I knew somebody was gonna make that reference. Hell, it might actually be a good idea to replicate the SS13 departments in this quest (without the imcompetent crew)
>>
>>4989705
>I suppose it's worth clarifying: will Heads be largely unavailable for normal tasking, or otherwise tied down with administrative duties? Or is this more of a "pick who to focus the bonus around"?

Oh, they can still do work orders and other stuff. It's less so "delete an employee and gain a department and/or facility wild buff" and moreso "choose an employee to make a minion to delegate extra responsibilities to."

Aside from more responsibility and authority, they still function like a regular employee.

>>4990014
You're basically the department head of that floor already. Due to being the administrator of the whole facility.
>>
>This brings up something very important though besides dedicating an entire floor to one thing is that we have no idea what declaring a department does. Does it provide any actual benefits for doing so? And if so what are they? Depending on the answer to these questions this decision either will have major ramifications or non at all. Main thing I can think we need a specialized department for is producing more profit, either through R&D for products to sell or a better way to refine C Extract.

1.) It decides the facility and/or department wide buff your Department Head will have. Without spoiling much, a Security head might have options focused on combat and lowering the chance of a breach. a Welfare head might have options related to morale and work ethic. There's also generic buffs that all department heads can picks, of course.

2.) You literally have a whole floor to specialize in that thing. While a single medbay can probably hold a couple of people at once, a whole floor can hold pretty much your current employee roster if you wanted to. In tandem with 3.), you'll be able to build specialized rooms depending on the department. You might get a room built for free as well with some goodies.

With medical for instance, you would get a medbay installed for free that might start with more medicine and medkits, for instance.

3.) P-Company will give you additional shit to buy due to you having a whole new department to deal with. They might not want to give you good weapons if you're just an extraction team but if you have a security team? They might want to sell more weapons and armor. If you picked medical, they might want to offer you doctors or medicines or certain drugs to temporally boost stats. tl;dr: P-Company will give you more shit to buy.

4.) R&D would be a valid department. Would probably help with creating new shit with whatever you buy/get gifted or extract from the weird monsters you fight.

(Sorry for anyone replying to the old post, I'm a sperg when it comes to formatting)
>>
>>4990296
So we’re guaranteed to get some free stuff to start up the department, as well as shop options and unique rooms related to the department. And the Head’s bonus likely relates to both the department and person put in charge. Hmm that makes things tricker to decide, while the bonus and free starter stuff is nice the real meat and potatoes is the shop and build options.

Depending on if we want more short or long term benefits is probably going to be the main deciding factor here. Security is nice, especially with the free equipment and better shop options it’ll give. However we really don’t need more security options right now, especially with our recent purchases. It’d probably also let us build remote controlled security systems like blast doors and turrets but that’s over kill right. Though then again there’s no kill like over kill.

Honestly only good option I can think of right now is R&D, good selection of short term and long term benefits as well as filling a gap in our operations that we can’t currently perform adequately. I guess I’ll be voting for that but considering the lead Security has currently and the fact people are unlikely to change their votes it’ll probably win, but eh what can you do.
>>
>>4989614
>Too early to decide. You'll think about it.
>R&D
> Let L keep one of the pills. Tell her to deliver one to Delta and I. You'll take the forms, too.
And guess I’ll throw this in as well.
>Use the blank sponsorship check for a machine capable of producing useable biological parts.
>>
>>4990539
Remember that the meat machine uses A-Energy to function and is only really useful for certain interactions with Abnormalities, which we can already do with Disposables. Past that it'll basically be a dead item, whereas investing in cybernetics is actually a direct upgrade to our Employees (see Pastebin, Employee M and when American lashed out at her). I've shilled for surgeon god enough already, but I just flat out think the meat machine is a waste.
>>
>>4990539
Gonna have to -1 that meat machine bit, that's just pure autism and a waste of resources. Using our hard earned A Energy to produce bit we can't attach? Fuck that.
>>
>>4990579
I mean, it could still be used to make food if you're desperate.
>>
>>4990583
We have Disposables and Art for that if we get desperate. I honestly think it's a worst pick than the jukebox last shift.
>>
>>4990613
The Jukebox was for morale reasons! Morale!
>>
>>4990613
Where else will we get funky beats while fighting knockoff pyramid head
>>
>>4990613
>hating on the jukebox
Unfun bastard

>>4989614
backing >>4989659

>>4989661
The waifu question needs to be addressed at one point, but that's not now. Or is it?

>>4990243
A corgi a la SS13?
>>
>>4990243
I'm hoping for a medium or large-sized breed, as they could as least nominally protect themselves and are less likely to be stepped on.

>>4990249
>It's less so "delete an employee and gain a department and/or facility wild buff" and moreso "choose an employee to make a minion to delegate extra responsibilities to."
Good to know, thanks.

I'm thinking G, M, or possibly I would be good Sec Heads in light of this.
>>
>>4990999
Nice trips.
Anyways, I sounds good at first glance but she's a bit temperamental. Not that I'd mind another Gebura, absolutely not, absolutely choke me out between those thighs please and thanks, but I'd like to see a more cautious side to her and explore all our options before we make that kind of decision.
>>
>>4991007
I agree, just trying to kickstart the process.

G's background makes him a good candidate, but this stuff with Quiet leaves a question mark over his future.

M does good work, but despite how much we know about her it feels like we still don't know her, you know?

Any of the ETF guys would work, though none of them really feel like 'management' material.

F has Force and Subdue bonuses, but again seems like a poor leader.

H has Force, but is an obviously terrible choice.

A has loads of bonuses, but is an even worse choice.


And that pretty covers anyone with some degree of qualification.
My rough ordering of preference:
G, M, I, Beta, Gamma*, F, Delta, H, A

*Gamma did eat Flesh's food, which is a mark against him as a security concern.
>>
>>4991035
Good shit. Honestly I don't even think A should be considered even if he wasn't contaminated by Reminder, he doesn't have the right mentality for it and if I recall correctly is the youngest Employee here. Delta is too vicious for proper security work, very solid beatstick but less of a leader and more of a hound. H is a former actor so his knowledge of proper security/military procedure is probably nonexistent even if his pride didn't get in the way, M is more team mom material than anything (literally, since she has a kid), and G is old. Assuming he decides to stick around, potentially great advisor material, maybe even the best choice if we don't want our Head to be a fighting man, but his old age means he's not really good for active Security work. Then again, it's not like we can easily replace our Head anyways, so we might want to avoid putting them I
direct combat scenarios (where I would be most effective). Tough call.
>>
>>4991068
*want to avoid putting them in direct combat scenarios
Typing on phone sucks.
>>
Seems like people are deciding on security. Going to start writing the post. Mind you, you can try doing interviews for the position if you wanted to.
>>
>>4991096
...obvious solution, yeah. We could just...interview people. Like sane administrators.
>>
>>4991097
Just saying considering people are freaking out about not knowing who to put in there.
>>
>>4991098
No, yeah, I'm saying that's smart and an obvious solution we overlooked.
>>
>>4991096
As if I'd believe anything from an interview, considering how many I've successfully lied my way past!
>>
>"SECURITYHASBEENPICKED. MESSAGE HAS BEEN SENT TO P-COMPANY MAIN BRANCH. PLEASE INSERT REPLACEMENT DEPARTMENT HEAD'S ARM."

You ponder for a moment for who to make the department head but...you're not really sure. Especially with all that has been going on lately. You look over at the four in the office.

"Will confirm soon. Finish repairs and rest."

"Yeesh, sir. No need to keep speaking like a robot. It's getting creepy at this point." L chuckles under her breath. The others either roll their eyes or instantly go back to repairing. Whether to follow your orders or to just not have to look at you anymore.

"L. Keep one pill to yourself. Transfer one to Delta and I respectively." L looks at the three pills and grumbles about not being able to keep all three. She sighs overdramatically with a pointed "Fiiine" before leaving the room.

"That is all for now. Thank you for your work." You head out of the room and back to the elevator. You quickly rush back to the office and slam the airlock shut. You slump against the airlock. You feel infinitely safer now that you're back at your office.

"Well, well! Glad to see you're back. Felt lonely? Missed me? HMMMMMMM?" You groan at S-4M. You stumble back over to your chair and sit down. In front of you is some freshly prepared vegetables and meat, along with a cup of coffee. You start chowing down on it as you decide to finish a few things up.

>Message C through PDA and tell her you'll look into getting her a replacement limb when possible.
ADMINISTATOR: Employee C. A replacement limb will be delvered to you as soon as possible
ADMINISTATOR: Additionally, what got you into this profession?
youreawakefromyourdream: thx
youreawakefromyourdream: bros work here
youreawakefromyourdream: wanted to work with them
youreawakefromyourdream: thats all
ADMINISTATOR: Noted. Please rest.

>If putting in a request for the surgery god passed, tell E that she'll be getting a coworker sometime. Ask if K needs an IV drip or something similar to survive.
ADMINISTATOR: Setting order aside for medicial equipment. Either for printing human flesh or a coworker to help you out.
ADMINISTATOR: Additionally, does K need an IV drip or something similiar? Due to her comatose state.
01000101: Thank you! Oh and, uh, probably.
01000101: I can try feeding and making sure she's hydrated without one but you know.
01000101: Three days without water and what that causes.
ADMINISTATOR: Noted.

>Check up on where A is. You don't want him near Reminder right now.
Oh fuck. Right. Him. You flip your cameras to look for him and find him in the...medbay? He's staring at K's comatose body. The little brainwashed nuisance wipes away a tear from his eye as he stares at K's body. You hear him mumbling something to himself. You mess with the volume to catch out what exactly he's trying to say.

"It's truly a shame what happened to you. If only you were blessed fully."
>>
You lower the volume again. As expected, it's all about that stupid blessing. You quietly send out a message to Delta (who just got a pill from L along with I) to keep an eye on the brat.

You feel so, so incredibly tired. You let your eyes close and slowly, but surely, drift away to sleep.

End of Shift 3

But something is different this time. For once, you have a dream. You feel your brain flicker and crackle underneath the strain of such a thing.

You find yourself dreaming about... [Depending on the dream you pick, you will acquire a new trait]

>A game of chess between two friends. Neither party seem to be budging. (Planning out your move always bring a bit of satisfaction)
>An anomaly you do not recognize. You start walking up to it. (Someone had to do it. No one else wanted to.)
>A stormy day. No one dares speak out of respect for someone absent. (It hurts remembering this one. You still miss them.)
>A war-torn battlefield. Bodies fall to the floor. You grip your gun tightly. (You've become jaded from the horrors you have seen.)
>A deep, grey ocean. A voice tells you to fall in. (You've dealt with the temptation to give it all up.)
>A rotting body. You wipe away drool from your mouth. (Hunger begets hunger.)
>Write in

Also, one final vote for

>A machine that can produce human body parts (Will require A-Energy to run. You may require more equipment to install them onto someone)
>Automated surgeon equipped with state of the art tech and skill (May be a regular machine or a highly specialized android.)

when it comes to the blank check.
>>
>>4991338
>>A deep, grey ocean. A voice tells you to fall in. (You've dealt with the temptation to give it all up.)

Because we've already determined that we're full of spite and grit borne of seeing the worst and still deciding to walk forwards.

>A machine that can produce human body parts (Will require A-Energy to run. You may require more equipment to install them onto someone)

We literally just said we'd look into it, and I doubt we'll get a blank check so readily later. Let's make it count.
>>
>>4991338
>An anomaly you do not recognize. You start walking up to it. (Someone had to do it. No one else wanted to.)
Walk the man's stage, Dan.
>A machine that can produce human body parts (Will require A-Energy to run. You may require more equipment to install them onto someone)
Mmm. Reminds me of the time the Research Director shut down the entirety of science. When the shutters finally came up, we saw all of the science team surrounding a fryer and a cloner. The RD had a chainsaw and a lot of body parts next to him. They didn't share a single bite with anyone else on the station...
>>
>>4991366
Eh, just wanted a confirmation vote because I noted some people saying "hey stop fuck you get something else".

I was already going with meat machine but I wanted to make sure.
>>
>>4991370
Yeah, I'm just speaking in general.
>>
>>4991338
>A rotting body. You wipe away drool from your mouth. (Hunger begets hunger.)

>Automated surgeon equipped with state of the art tech and skill (May be a regular machine or a highly specialized android.)
Because the meat-machine is very silly. Full on limb replacement shouldn't be common, and Disposables are dirt cheap.

More importantly, a replacement limb is no good if no one has the skill to attach it.
>>
>Automated surgeon equipped with state of the art tech and skill (May be a regular machine or a highly specialized android.)
>>A deep, grey ocean. A voice tells you to fall in. (You've dealt with the temptation to give it all up.)

WE HAVE NO WAY TO MAKE USE OF MEAT MACHINE OTHER THAN AS A FOOD SOURCE WITHOUT FURTHER INVESTMENT

GET C A CYBERNETIC INSTEAD
>>
>>4991457
Fine. I'll change

>>4991366

to
>Automated surgeon equipped with state of the art tech and skill (May be a regular machine or a highly specialized android.)

Ideally, we'll get a machine for prosthetics later.
>>
>We literally just said we'd look into it

>>4991370
yeah, uh, speaking of: while there's no issue with adding flavor or doing minor things based on singular votes, please try and avoid having the MC promise or imply things based on individual votes. Otherwise anyone that disagrees with any part of any vote will have to voice disagreement to make sure it doesn't slip in.

>>4991468
>Ideally, we'll get a machine for prosthetics later.
Or preferably, a means to order them as needed. Unless something changes, we have no need of a dedicated limb replacement machine, metal or flesh.
>>
>>4991470
Yeah, that was a slip up on my part. I just wanted to vote the two major votes in character but eh. Just pretend he didn't say that.
>>
Small questions for y'all: Got any issues with the system we're using? Willing to take feedback on it if you feel it's clunky or unreasonable in places.
>>
>>4991338
>An anomaly you do not recognize. You start walking up to it. (Someone had to do it. No one else wanted to.)
>A stormy day. No one dares speak out of respect for someone absent. (It hurts remembering this one. You still miss them.)
>A war-torn battlefield. Bodies fall to the floor. You grip your gun tightly. (You've become jaded from the horrors you have seen.)

Either of these +1

-1 the sea, I don’t want to play depression simulator here.

>Automated surgeon equipped with state of the art tech and skill (May be a regular machine or a highly specialized android.)

Only non-autistic option.

>>4991476
The only unreasonable bit is the anons questing with us mate. We gucci.
>>
>>4991476
What aspect?

Non-shift stuff is totally fine.

We haven't done enough combat to form an opinion one way or another.

Individual shift votes take a fair bit of work, which will only get worse over time. This causes a bit of a problem, as it will encourage either everyone to just go for the first vote, or result in a mess as multiple votes with almost nothing in common try and hash out a compromise.
The problem is that trying to compromise on a shift vote means changing which employees are doing what; but if the new employee had a job already, now you have to fill that slot, and so on. Which means a single change can result in a completely different work order, and that that point you might as well either just vote for the other guy or start from scratch.

Possibly some way of breaking each shift into a series of votes into a single massive one (sub-shifts of 1-3 anomalies each?) would help? Or some other way of cutting the shift vote down to something more easily debated, modified, and considered.
>>
>>4991486
I have means to keep the amount of anomalies manageable (the only reason you have six right now is because you're not seeing any more for a while) but yeah, I might start separating each shift into half chunks if that makes things easier for both you and (frankly) me.

From now on, I'll probably do it like so

The Inanimate (Fortune, Art, Quiet)
The Living (American, Reminder, Sirocco)
and then Misc (Sending people to the elevator, asking E what her shoe size is, grabbing me by the throat and smashing my head against the floor, etc)

Would that make things easier to digest? I suppose you can call them thirds. Hour 1, Section 1 for the Inanimate for instance. (Note: "Inanimate" and "Living" are the permanent names of it. It's just the easiest way to separate the two)
>>
>>4991496
"aren't the permanent names" for the name bit. Should really stop trying to spit out replies so quickly.
>>
>>4991496
That looks like a plan to me. And it won't be hard to adjust as needed.
>>
>>4991468
Danke, anon. I'm sorry for being an autist over this.
>>4991470
I mean, we were going to get her a replacement limb anyways. We've been told that without it, she wouldn't be working as efficiently, and corpo just can't let that happen. Letting her know we're working on it tells her she's not going to be shanghaid and gives something to look forward to. Now that we know F and J are her brothers, she's become much more important to us as a morale influencer for them. Might even be a good match for Sirocco.
We still have that rustbucket's corpse to take apart for materials and the like, don't we? Might want to push for the 3rd floor in a few shifts to get R&D or Engineering or whatever. Thoughts on setting B, Alpha and O to disassembling it?
>>4991496
Sure, sounds good. Pretty much agree with all of what >>4991486 says.
>>
>>4991496
Sounds like a plan.
>>
>>4991511
>We still have that rustbucket's corpse to take apart for materials and the like, don't we? Might want to push for the 3rd floor in a few shifts to get R&D or Engineering or whatever. Thoughts on setting B, Alpha and O to disassembling it?

In fact you do. I didn't really get a major confirmation vote going for "RIP AND TEAR IT'S BONES" so it's been sitting in storage this whole time. Staring at you while you grabbed that bottle of wine for I. Ominously. Take it apart, repair it and try to tame that beast, use it as a novelty couch...whatever. I would probably fall underneath a Misc. action in the new system.
>>
>>4991511
>I mean, we were going to get her a replacement limb anyways.
You missed the point. It wasn't that I'm opposed to getting her a replacement, it was that we implied to her we'd get her a replacement based on a single vote. Anons generally prefer to keep their word, so implying that we'll do something essentially locks it in, without a majority vote.
I don't mind us getting her a replacement limb. I do mind us getting specialized equipment to fix up a single normal employee, with the rare possibility of occasional future use. Like I mentioned earlier, we have no reason to expect a need for replacement body parts, flesh or metal. Better to order completed pieces as needed for a fraction of the price of a dedicated machine, that itself would need energy and space to operate. Plus, while I'm getting attached to many of our normal employees, and they are more expensive than Disposables, they aren't that expensive to replace if we need to.

>We still have that rustbucket's corpse to take apart for materials and the like, don't we?
At the very least, we should get some of the mechanically-minded employees to see if it's useful for more than scrap metal. I think B would be best for the job. Alpha looks to be more of an antique guy, as opposed to B's more "greasemonkey" feel. Possibly one of the droids too (E?), but as not a humans know medicine, I imagine not all droids know mechanics.
>>
>>4991532
>the spoiler part
Again, yeah, I fucked that up. People kept talking about wanting to replace a limb and I guess it stuck with me. Apologies, it's retconned.

>Possibly one of the droids too (E?), but as not a humans know medicine, I imagine not all droids know mechanics.
You would be correct on that. Androids will have an innate understanding of their own mechanisms but only in the sense of how you know that getting stabbed is a bad thing.
>>
>>4991536
>Again, yeah, I fucked that up.
Don't worry about it, it's an easy mistake to make on more open quests like this.

>Androids will have an innate understanding of their own mechanisms but only in the sense of how you know that getting stabbed is a bad thing.
Makes sense, yeah. I wonder if that would make the mechanical monstrosity appear like one of those flesh amalgamations does to humans. ...Maybe we shouldn't send one of the droids for fear of traumatizing them.
>>
>>4991541
Think we should include something in the morning announcement? Like "those of you that have experience with or knowledge of robotics or scrapping, please head over to (wherever we have the body stored) to begin processing it for materials. Thank you."
If any of the Androids have experience with scrapping, then I think we can assume they'll be fine with helping out. If not, then oh well.
>>
>>4991561
We can tack it on at the end of the shift and see if anyone responds, sure. But it's more straightforward to assign at least 1 person we know has the right skills (B, most likely), instead of leaving them unassigned and hoping they volunteer along with anyone else interested.
>>
>>4991496
I think anons separating them into different posts per update may be variable, but splitting each update into one in-game Shift Hour? It’s just going to drag the quest on more than it already has. I don’t mind you breaking up the update sometimes, but if you do it all the time we’ll never make any reasonable progress.

As to robot surgeon Jesus, I honestly think it’s a waste a resources better spent elsewhere. I know some of you anons have a hard-on with trying to be nice to our employees, but investing more resources in a damaged employee when they cost 1 A-Energy to get back. Even when you consider C’s bros, that only 3 A-Energy in total, and that discounting the opportunity cost incurred by wasting our voucher on an items of limited utility (which we may have to pay for anyway). I honestly only chose this one because the meat machine was an even worst idea, but I honestly believe that getting another medical droid is just a terrible waste of our voucher, which can be better spent elsewhere (like Security, or Welfare, or even some goddamn Training).

I rest my case.
>>
>>4991647
>I think anons separating them into different posts per update may be variable, but splitting each update into one in-game Shift Hour? It’s just going to drag the quest on more than it already has. I don’t mind you breaking up the update sometimes, but if you do it all the time we’ll never make any reasonable progress.

I mean, that's a fair enough critique. For me, I want this quest to be a micromanagement simulator but I also don't want it to be so dense with actions and information that shifts take forever to play out (like they have been. Partially because I wait forever for votes. Bad habit of mine).

I'm just trying to find a way to speed up shifts, personally.
>>
>>4991660
We can the general format

>The Inanimate (Fortune, Art, Quiet)
>The Living (American, Reminder, Sirocco)
>and then Misc (Sending people to the elevator, asking E what her bust size is, grabbing me by the throat and smashing my head against the floor, etc)

but we let anons separate the posts and then vote on their favorite prompts, and once a clear favorite has been chosen, you write it up, regardless of the order. That may improve things.
>>
>>4991671
Maybe I'm tired so clear me up if I'm wrong, but if I'm understanding right, you want people to vote on some work orders of the different categories (Inanimate, Animate, etc) and the ones with the most votes get combined into one big work order?

Frankly I'm liking that a lot more if that's what you mean.
>>
So, what's E's bust size? How does she look as an Android? Are we talking tincan Bender or 2Booty in a nurse outfit?
>>
Seems like we currently have a tie (unless you want me to count a -1 as a negative vote from hereon out.)

UGZ and vnb: Grey ocean
xAx and J32: Anomaly
oRF: Rotting body
J32: War-torn battlefield
J32: Stormy day

I'll probably flip a coin in an hour or two if I don't get a tie breaker.

>>4991682
On the mecha scale? 4. She has a human like body but is still very much robotic.
>>
>>4991681
Aye, that’s what I mean.
>>
>>4991687
>An anomaly you do not recognize. You start walking up to it. (Someone had to do it. No one else wanted to.)

Y knot?
>>
Anomaly it is, writing. Sorry if it takes a bit. Got kicked off of my main writing computer for reasons.

Sidenote: Any particular characters you like and/or are interested to know more about?
>>
>>4991790
My gal E has really stolen my heart, though K came as a close second. I and M are interesting, B and D are lads, C A and G I’m a bit worried about. The ETF are really interesting and distinctive, and those are all off the top of my mind. I’m sure the other employees are also interested, but these either have the most screen time or just stick out (like I becoming our foremost enforcer, M being a tough mother hen, E being a sweetheart, lewd K, etc.). Can’t wait to check out more of our ETF and our newest Ranger addition.
>>
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"Employee Delta-Zero, you have been assigned to work on [][][][][]. Please report to the containment cell immediately."

You feel yourself jump in place as a broadcast blares over the intercom system. Ah, fuck. Not this again.

"Ah, shit. Unlucky." Felix looks up from the magazine he's reading. He flashes a smile smug.

"Why does it always have to be me? Can't Hirose do it?" You sputter out, wiping away a thin trickle of something grey from the corner of your mouth.

"I am NOT going into that room again, you asshole. You do it." The young man hisses, betraying the air of dignity and class his looks suggest.

"Suck it up. The Overboss told you to do so. Do your damn job." Felix wags a finger.

All you can do is sigh and stand up, putting down the cup of coffee you were about to take a sip from. Assholes.

"Hey, chin up, []! You can do it!" One of the girls sitting at the table beams out. It's little comfort as you walk away.

You want to give that smug Overboss bitch behind the intercom a piece of your mind. She always assigns you to this. Something about "needing to do your duty". But you know better.

One day, you'll find a way to breach into that secured office.

You walk down the long, pristine hallways of the facility. You pass by a few of your coworkers. All of them looked relived to see you going to that cell instead of them.

A hiss crawls out of your throat. You grab the clipboard next to the containment cell and enter through the airlock

>Send Zeta-Zero to Restrict work on [][][][][][]. Keep your eyes on it no matter what. Affirm something exists in there.

You feel a sharp, splitting headache rush through your skull as you stare at the total nothingness in the containment cell. There is nothing there, you know that for a fact.

A voice pierces through your skull. Nothing oozes from your ears.

LEAVE. THERE IS NOTHING HERE FOR YOU.

You heard nothing. You keep looking at nothing. Nothing in the room moves closer. The camera turns off, as if to avoid looking at nothing.

GET OUT. GET OUT. GET OUT. GET OUT.

You spit at nothing.

"Shut up. I'm here to do my job. I have to look at something in this cell. Something is here, I know it!"

Another splitting headache. You keep staring at nothing.

You feel like the clock is against you. Your lungs fight to keep breathing. Your eyes burn.

You wait to hear the sound of your PDA going off. To leave. Nothing leaks from your eyes.

You fall to your knees. You keep staring at nothing. You won't back down.

You're here to finish your job.

Then you hear your PDA buzz. Your only friend in this hell.

...

You jolt awake in your chair, hacking out a glob of black tar from your throat. What was that dream?

S-4M flickers onto the console screen. "Sir! Are you okay?"

You sigh, waving your hand at the screen. "It was nothing, S-4M. Get me some coffee."

[BOUND BY DUTY] - You did what no one else wanted to. You had to plan to do anything and everything.
>>
You take a sip of the coffee. Huh. Tastes different from last night's coffee.

You cough at S-4M. "What the hell did I drink last night?"

"Oh!" S-4M buzzes. "Turns out we had a single cup's worth of exotic coffee beans still left in storage. Had a weird fortune ball icon on it. Thought you wanted to try it."

Another sip of coffee. That is concerning. The only thing related to fortunes you know is...

Nevermind that. You hear glass shatter on the ground again. You turn your chair around to see yet more sponsorships offers. You really should do something about that.

You pick up the papers and brush off the glass shards and dust on them. You start flipping through them. Huh, one of them seems to have your marked item voucher on it. Probably the one who will be willing to sell you the item you're looking for. And one of them is all bolded? Printer error, maybe?

Z-Company - "We can treat even the worst patients!" [MARKED]
We have heard news about a certain medical machine you're looking for. We're willing to sell it to you if you do us a little solid. We've been testing out a batch of new drugs meant to help make someone tougher than steel. To rival cybernetics.

We want you to do a test trial with them on four of your employees. Please mark down any side effects or changes on the provided clipboard and report them back to use.

Reward: 10 A-Energy, A trained nurse, +Favor with Z-Company

E-Company - "We have the device just for you!"
Salutations, Administrator! We have a simple request for such a worker such as yourself. We want to try out a new program of ours on your facility's AI. We want to analyze how he reacts during the shift. Note: E-Company is not liable for any damage, death, or seduction of androids caused by this machine.

Reward: 8 A-Energy, Two of your androids will be upgraded to the latest model, +Favor with E-Company

N-Company - "May we please the Father and the parted souls so they shall not wish for vengeance"
SINNER! YE WISH TO SEE IF THINE HAS TRULY BEEN LOOKING FOR FORGIVENESS! YE SHALL DECLARE THESE WORK ORDERS THE ONLY ALLOWED ONES FOR THEE: SUBDUE, BONDING, NURTURE.

Reward: 7 A-Energy, A BLADE BLESSED BY THE FATHER, +Favor with N-Company

D-Company - "We die in the darkness so you may live in the light."
No time for formalities. We're bleeding staff right now. If you can transfer four of your employees over, just for the day, we would be thankful. No promises that all will come back.
Reward: 8 A-Energy, A coffee machine, +Favor with D-Company
>>
Somehow I only just noticed I said Delta and Zeta. Zeta is the correct one.
>>
Guess I must've messed it up in the copy paste job. Here's what was supposed to be at the bottom.

Which sponsorships shall you host today?
>Z, E, N, D, Multiple, None
>Write in
>>
>>4991901
Are we able to feed four employees the drugs from Z-Company, then send those same four employees to D-Company right after?
>>
>>4991967
the employees D-Company wants will be shipped over before the day starts, so no. Good idea, though.
>>
>>4991970
imagine impaling Reminder using the BLADE BLESSED BY THE FATHER, how hilarious would that be? haha
>>
>>4991901
At worst with Z Company, we get SCP-217 or SCP-610 in pill form and have to deal with the resulting infected mooks, or completely kill pain receptors in the brain. At best, we become hard as rocks AKA WE'RE FUCKING INVINCIBLE.
E Company, E dies and we can't kill a potential waifu. Maybe we order all androids to "shut down" before we activate the machine?
N Company is as so, though I'd rather not have an actual holy relic next to our local two-bit cult.
D Company, we can choose four fucking schmucks, but who? I have a feeling that D Company is where we get our D Class from and I don't think they'll be pleased having their own stuff thrown back at them. Or maybe we can.
>>
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>>4991993
In other words, I'll take Z or D (don't want to lose eight employees possibly), and E.

Also, forgot relevant pic. Happy death of the American dream day. Feels bad, man.
>>
We have a new batch of Disposables coming in, don't we? Why not experiment on some of them with the pills first. P and O can be volunteered for the upgrade. H, A, Delta and maybe throw C4SP in there to round things off for D-Corp.
Tempted to do Father Corp because their catalog isn't bad and I'm interested in the Blade, too. Realistically speaking, Bonding and Nurture are the ones we do the most anyways, and at least we still get to Subdue in case shit goes down.
>Host Z, E, N, D
>Send over H, A, Delta and C45P to D Corp, give H the Armor before he leaves and tell them all to return safely.
>>
>>4991901

So long as they don't have to survive to the end of the day, we can test on the new Disposables for Z.

Messing with S4M makes me nervous; he's our interface with pretty much everything through one way or another.

We can get along without Observe and likely Appease for a day, especially as we're still full on up on cells.

While the coffee machine is very tempting, many shifts have almost everyone assigned. We could maybe spare 2, but not 4 without compromising our ability to work ourselves.

Out of curiosity, can we put out sponsorship requests of our own? We don't have anything to offer but A and C-energy, but it'd be nice to have the option.

>Z, N

>>4992040
Even if we do take up D's offer, we /just/ purchased the armor; we're not sending it off before we even see it. And no ETF, due to a risk of them not returning. Send D instead maybe.
>>
>>4991647
>As to robot surgeon Jesus, I honestly think it’s a waste a resources better spent elsewhere.

I strongly agree, but everyone else seems to be doubling down on the medical side, and robo surgeon is better than the meat printer we'll get all of one use out of for the foreseeable future.
>>
>>4992152
ETF Delta should be most assuredly safe due to the buff from Fortune and the pill.
>>
>>4992222
The quads have spoken! H has Force+ from Prideful, too. Forgot to add that.
>>
>>4992222
>due to the buff from Fortune and the pill.
We don't know how Fortune's bonus works.
The pill should hopefully be reserved for emergencies, not popped offsite within a day of finding the thing.
Plus, ETF are generally more useful anyway. Seriously, Send D instead; most of his bonuses won't matter anyway if we take N's offer.
>>4992227
We have no idea what the need loaner staff for; Force may not help them survive. H has anger issues, but the acting is very useful; Send P, as he's the only one so far showing upen derision towards our authority and has no particularly useful traits.
>>
>>4992248
Sure, I can agree to swapping H for P. He has pretty much the same bonuses as H with more drawbacks, anyways, and the only female Abnormality we have so far is also a misandrist.
Sending Delta is meant to counter potential backlash from throwing in a filler D-Class and also to make a strong impression, since ETFs are quality units. Their statement that "not everyone is guaranteed to survive" and how they're "bleeding employees" makes it pretty obvious that there's going to be some fighting going down. To top it all off, just look at their company motto. Some defenders of humanity shit if I've ever heard it.
I'm a little against swapping Delta out since his survival is pretty much guaranteed even without the pill, and I really don't want to risk losing a well-balanced unit like D in case he has more traits to discover. If one of our new D-Classes is another brick shithouse like K0T0, I'd be willing to make the switch, but not if it's D. If we had more Employees to throw around, I'd be less attached to D, but as a generalist he's got a decent range of buffs and a solid attitude. The main way I'd like to use D moving forward is taking advantage of Analytical's Observe/Appease bonuses would make him good at probing new anomalies that would be more antagonistic, such as American.
>captcha MAKHR
Father Above. Changing vote to:
>Host Z, E, N, D.
>Take a look at the new Disposables.
>Send over P, A, Delta and C45P to D Corp. Tell them to return safely. If one of the Disposables looks like a decent fighter, swap Delta for them instead.
>>
>>4991932
Iiii'm gonna say just Z (NANOMACHINES, SON) E, and N. And that's it.
>>
The fact that D is bolded makes me think it's important. Don't want to miss out, and the new plan doesn't have us lose anything we can't afford to. Sorry P, shouldn't have said we were a crazy homeless person.
>>
Quick reminder- you lads send A away, REMINDER is going to need a new playmate.
>>
>>4991901
>Z, E, N, D
>P, Delta, two disposables, report for D-Company assignment
>N, remaining disposables, report for Z-Company test trail runs. E, keep notes on reported side effects or changes.

I am willing to switch N with a disposable for a different company assignment, but I think A and Reminder will throw a fit if they don't meet today. If anything, we can have our disposables cycle through Reminder while they're hyped up on Z's drugs.
>>
>>4992513
Reminder says he wants a new apostle more than he wants to speak with A. I vote for smashing his stupid skull in with the new rod we have.
Well, not really - too risky - but you get how I feel. Also, the Z-Corp request doesn't necessarily have to be spent entirely on the D-Classes. I'd actually prefer doing it one at a time, two at most, with one test group to observe first. If there's no horrible side effects then we can keep one in reserve for an Employee.
I'd also like to ask American if he's up for fighting monsters this shift, as there's one in the 3rd floor that we'll need to take care of.
>>
>>4992752
Reminder only wanted a new apostle because we denied him A for so long, and A will probably need to meet with him to still remain an effective worker.

Also keep in mind, Reminder produces a lot of A-Energy when converting people, and makes them Blessed (All around bonus). We shouldn't discount the utility of such an Anomaly out of hand at least.
>>
Just woke up, let's tally up the votes
Z: 5 (1 more from Fart DM if taken without D)
E: 4
N: 4
D: 2 (1 more from Snarrt PM if taken without Z)

Seems like Z, E, and N are going to be the ones picked unless people suddenly change their votes in the next hour or two.
>>
>>4992895
GIMME DA Z, NO D FOR ME
>>
>>4992152
Oh, just noticed this thing in spoilers. Sure, you could. Though you're still kinda of a small fry right now in terms of both stuff to offer for sponsorships and the overall corporate scale.
>>
>>4992895
D is our coffee machine, and counted 3 vote for that. 8 A-Energy for 4 employees (which only cost 1 A-Energy) is a bargain, and I doubt it'll be a wipe.

Frankly we should do it just for the coffee machine lads.
>>
>>4992904

>>4992040
>>4992344
D vote 1, same guy voting unless I are horribly colorblind

>>4992707
D vote 2, you

Z: vnb, oRF, xAx, UGZ, J32 (so it was 4, 1 more with Fart DM)
E: xAx, vnb, UGz, J32
N: vnb, oRF, UGZ, J32
D: vnb, J32
>>
>>4992906
Ah, I see. My mistake.

It's a shame anons don't like D, they must not like coffee.
>>
>>4991932
>Z E N D
>>
>>4992513
>>4992707
>>4992788
>ANOMALY: Arthur is a gentle soul. But he is only one soul. I must redeem more. The souls here have been tainted by this foul City!

>>4992707
>If anything, we can have our disposables cycle through Reminder while they're hyped up on Z's drugs.
Don't forget half the reason we got that many Disposables is to satisfy Flesh. If Flesh rejects Purified or drugged Disposables, we're going to have a problem.

>>4992903
That's kinda what I figured. Still, nice to have the option.
Though it makes me wonder what they get out of some of the weird stuff they have us do, or why they have such much info on our operations.

>>4992907
I really want the coffee machine, but having 4 employees out of pocket (with no certainty of return), is going to stretch our ability to run at full capacity.
>>
>>4992963
>If Flesh rejects Purified or drugged Disposables, we're going to have a problem.
"I only use organic, free-range meat. None of that GMO steroid-filled nonsense here."
Would giving him Blessed Employees be the equivalent of serving kosher meat?
>>
>>4992963
>ANOMALY: Arthur is a gentle soul. But he is only one soul. I must redeem more. The souls here have been tainted by this foul City!

Keep in mind, this was after we blue balled Reminder with A. He's gotta have a playmate to fuck around with.

As it relates to Flesh, I think we'll have to feed him disposables after the trials are concluded. We can send an android to interact with him in the meantime, maybe clean him up some for the moment.

>I really want the coffee machine, but having 4 employees out of pocket (with no certainty of return), is going to stretch our ability to run at full capacity.

Out of twenty-something employees spread across 6 jobs, is 4 employees MIA really going to affect our operations? I think restricting our work orders to just Bond, Nurture, and Subdue will affect our operations more than 4 employees helping out a fellow company for today (and even if the whole team dies, which I highly doubt will happen, that only 4 A-Energy to get new [and with Strict Hiring, better trained] employees). There's no reason not to take them up on the offer from an operational viewpoint.
>>
>>4992982
heh.
I'm really just worried that if Flesh rejects Disposables experimented on and we have no untouched ones, we're going to end up in hot water. We need to leave one, preferably two, test-free until we can make sure Flesh won't refuse to work with them.

>>4992983
>He's gotta have a playmate to fuck around with.
Yeah, that was the point I was trying to make. Even when we decide to allow it, letting A meet with Reminder is not a permanent solution; he is going to demand more souls to Purify, sooner rather than later.
>>
>>4993008
I mean, considering Flesh was willing to work with the mystery meat in storage (explicitly described as low-quality and probably filled with more preservatives than actual meat), I don't think he'd be entirely against working with drugged humans. May as well ask him in advance, right? Never hurts.
>>
>>4993008
Later rather than sooner with A. But is it that bad to have a small section of Blessed employees working for us? Especially since converting them produces a lot of A-Energy? And if numbers get too high, we cull the herd by sending them of on dangerous details, like working with Art, Sponsors, exploring the lower levels, etc.
>>
>>4993010
>I don't think he'd be entirely against working with drugged humans.

>ANOMALY: ...I shall make one more dish with this. But next time, I demand fresh meat from one of you.
He didn't really want to work with it, and no longer will. As we've yet to give him an actual human, I'm leery of screwing with the baseline without a backup. I suspect he won't be overly thrilled with Disposables to begin with, so further degrading of their quality seems unwise.

> May as well ask him in advance, right? Never hurts.
This is an excellent idea though. We can send one of the 'droids in at start of day.

>>4993013
The more Blessed, the more likely they are to cause trouble, though the D-Dorm should help mitigate that. Ideally, Flesh will take Blessed as readily as anyone else, providing a clean and easy way of dealing with them. A already makes me a little uncomfortable, and he's just one dude under careful watch.
Speaking of, Disposables for Refining looks to be problematic. We're going to have to figure out what to do about that. Thoughts?

Also, did we ever collect Flesh's last completed meal? I don't remember feeding it to anyone.
>>
>>4993013#
>is it that bad to have a group of compromised units with enhanced strength loyal to the local WhiteNight equivalent
Goddamn, guys, it's like no one picked up on the fact that it's possible for nuggets to rebel against the Admin. Based on our dream, that's what *we* did/promised to do to our own lady Overboss. Before we got mindwiped, anyways.
Odd to see that our condition existed back then, too, but I guess that means it's less of a threat than expected. Still something I want to get checked out by our upcoming surgery savant.
>>
>>4993022
>He didn't really want to work with it, and no longer will. As we've yet to give him an actual human, I'm leery of screwing with the baseline without a backup. I suspect he won't be overly thrilled with Disposables to begin with, so further degrading of their quality seems unwise.

The meat was filled with preservatives, so I assume he'll be fine with any fresh meat.

>A already makes me a little uncomfortable, and he's just one dude under careful watch.

A's been nothing but helpful, if a bit weird. I say we throw him a bone and trust him not to fuck up when it doesn't come to Reminder.

As for disposable refining, Blessed disposables could work. Or we can attempt to double up on them. We haven't even tried defective androids, they may be a useful stop gap measure.

As for Flesh, I assumed he was still working on the meal as we Ended our shift. We can feed the meals to the disposables before we start the next shift if you want.

>>4993034
Hey, I'm not say convert all our employees into nutters, but keeping a small minority around for dangerous operations may prove useful, and turning people into Blessed creates a lot of A-Energy we can use. As long as we keep a tight leash on this, we may be able to see to everybody's needs. And remember, if Reminder doesn't get new converts he's liable to attemp a breakout anyway. Throwing Reminder a bone once in a while will relieve the pressure enough to not cause problems.
>>
>>4993042
Reminder blessing people regenerates him, and if I recall correctly there was something about the number 5. Currently he is a legless mummy, so any breakout on his part could be easily resolved through sending in Androids to beat him like a pinata and restraining A. Fuck, throw Flesh at him and say Reminder's a rare ingredient like a particularly aged steak if we have to, that'd be a riot.
If he gets more people to Bless and regenerates further, though, that could very easily change. I vote to give him no lenience, especially since he ambushed K even after we said we'd try and compromise, and A is clearly not in his right mind. I'd actually like to try and get someone to debate him on his newfound religion, since he's clearly become an extremist zealot that cares little for free will and personal choice. Real Old Testament shit.
>>
>>4993060
Last I remember of his description, he was rotting and wasting away without any attention. I think no leniency will kill him with no gain for us.
>>
>>4993067
That is, if we don't force him to breakout by starving Reminder into action.
>>
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>Z, E, and N

You felt a strange bit of remorse for D-Company and the coffee machine is really tempting. However, you decide against sending them any staff. Too risky.

You wipe away the black (you think it's black) tar from your mouth.

You prepare for S-4M to pop up with some vague descriptions and cut up dialogue from the ETF force but then you remember.

He did say you weren't getting any for a while. Hm.

You flip through your cameras to check up on the new employees and the current status of the anomalies.

You stare at the console with utter bemusement as you see a small corgi in a suit that looks the same as the other employees except...dog sized. She's currently being petted by Employee C.

You look at your staff roster. Employee...R. Employee R is an actual dog. That wasn't an euphemism?

You quickly flip your camera to the Disposables on Floor 2. Their little "Containment Cell" is essentially the same as the Dorms but with way lower quality bedding and a sealed airlock.

D-W01FY (who you thought was a girl until you checked the employee roster) is shooting the piss with H3427 (currently messing with a doll of a man and a woman made out of wood). 1023A and 5F33D are looking around the cell and talking to each other about something you can't quite pick up. C45P is staring at the security camera with a soulless gaze.

You flip the camera away. It felt like she was staring directly at you.

A faceless husk of a human is being ordered around by B and α (you note the husk as Employee Q) to help with repairing the walls down at the second floor. It follows the orders given with remarkable speed. You can note that the employee and ETF Agent are progressively getting more uncomfortable as they look at it.

And then there's the Ranger. A girl with a cocky, surefire grin is talking to I and G up at the first floor. An air of respect surrounds the Ranger. I is fangirling like crazy over the agent and asking her all about what the Ranger has done. G and the Ranger shake their hands in mutual respect.

Before you officially start the day, you look to see where A is. He has...not moved from that spot with Employee K at all. Odd. Didn't you last see him there last night?

"Ready to start when you are s-" S-4M gets cut off. A flash of static flickers on the console screen. He soon comes back but you notice that the smiling face looks oddly...pink. The new face glares daggers at you.

That once friendly smile is dripping with malice now.

"Get to work already. Or are you going to sit there and stare at the screen like a retard? Move already."

>E-Company's program has been installed. Good luck.

"Hoo boy." You hiss underneath your breath.
>>
"Those drugs that those doctor whatevers want you to 'test out' to 'see the side effects of' are delivered. They're in storage, in case your brain leaked out of your ears by this point.

Noted. You check up on your anomalies.

Reminder is staring at the security camera of his containment cell. You can hear him muttering something underneath his breath but you're not quite sure what. "K" is the only thing you can make out.

Fortune is a fortune teller machine. It has not moved or changed at all. Not visually, at least.

A Quiet Day already has a ghost flickering onto one side of the bench. Staring into vacant space.

Red-Blooded American is walking around the cell, muttering about how badly it wants to fight something. It occasionally knocks on the containment cell wall.

Sirocco's storm is still blowing but notably a lot slower. Is she asleep?

The Art of Flesh is sitting in the middle of the room, not moving at all. You do note that his arm is already transformed into a sharp blade.

First Move, Shift 4
QUOTA: 0/16 C-Extract Refined
A-Energy: 0 units, 0/hour
C-Extract: 6 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 0
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: A Quiet Day, Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Investigate Floor 2 (Completed!), Elevator to the 3nd Floor, Deconstruct or Repair Floor 2's beast (With who? Quicker results the more are assigned to it)
>S-4M: Anomaly Analyzation (Which Anomaly? How much time?)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Unassigned)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE, unassigned)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Unassigned)
>Gas Mask (Protects against gas based attacks. Unassigned)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in
>>
I'm going to be doing votes a bit differently to hopefully speed up voting.

Instead of wanting you to make one giant vote, you can instead vote on what you want to do in one or two categories (Living, Inanimate, Misc) along with any write ins.

The votes with the most agreement around them will be combined into one big work order that I'll write out.

If you think this is debased and bluepilled, we can go back to the old system.
>>
>>4993042
>As for Flesh, I assumed he was still working on the meal as we Ended our shift. We can feed the meals to the disposables before we start the next shift if you want.

Oh, you've collected it by now. I'll probably edit the pastebin to update what you have in storage now.
>>
>>4993128
Living
>M, Nurture or Bond with Sirocco, if asleep just sing a lullaby
>A, Bond with Reminder
>RBA, would fighting him be considered Nurture, Bonding, or Subdue? Regardless of the label, whoever thinks he can beat RBA is welcome to try, with the equipment and weapons available. Try and make a good showing.

If anons are bothered by A, we can switch to a Nurture order with a disposable if it'll lower the autism levels.
>>
>>4993135
Subdue is probably the closest to "beating someone the fuck up" option. Subdue is either outright opposing someone's desires (telling Reminder to fuck off with his religion, calling Quiet a useless bum and refusing to humor it) or beating them up until they don't want to move anymore.
>>
>>4993128
Inanimate
>P, Bond with Art. Try and give him a cleaning.
>E, Bond with Fortune, get your fortune and ask how the medical trial is going to go.
>G, Quiet. Do as you see fit (along the Bonding/Nurture/Subdue guidelines),
>>
>>4993128
Misc
>Broadcast, usual spiel, make certain they are warned of S-4M's new programming, there may be bugs in it, etc ectc. Make sure they try to stay safe, and do their duty.
>B and Alpha, investigate the mechanical beast (Floor 2), Q to assist
>S-4M: Anomaly Analyzation RBA (1 hour)
>E after finished with Fortune, prepare disposables for Z-Company's trail run, get a natural baseline information from the disposables.
>C, you are to give orientation to our newest Employee, R. You are free to use you judgement on the appropriate course of action.

>>4993136
Ah, thanks QM. I wasn't sure what to call it when an anomaly wants and asks for violence.
>>
I just want people to note that Art of Flesh is very likely to kill whomever he sees next. He's constantly asked for 'fresh flesh' which we haven't given him (he's asking for fresh people flesh, for those that don't realize), and he's gotten more and more agitated when he hasn't gotten it. All the context points to whomever goes in there next is dead. Just a warning.
>>
>>4993158
Just so you know, P's an android. I'm certain that Art won't gut a mechanical being.

Which reminds me.

>>4993146
To add to this
>Feed the disposables Art's meals.
>>
Sure, I'll +1 J32's votes right now. I'd like to gas/N&Q one of the D-Classes before we hand them over the Flesh, though. Put them down nice and easy, something like that.
Also, aren't we supposed to have 2 Gas Masks?
More things to add on:
>Update Sirocco protocols to have the Weather Protection gear equipped before entering and to put it back into storage after exiting.
>Inform Flesh over the intercom that new ingredients have arrived. Ask if it is against working with meat that has been modified or given medicine.
Don't see why it would be, as presumably 99.999% of the people living in the cities here have taken medicine/been vaccinated at some point in their life, but may as well.
>>
>>4993326
You do have two gas masks, that's an error on my part. As for the gas thing, the majority vote removed N&Q in exchange for the ROD and ARMOR (majority as in everyone else's choices only had one vote)
>>
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>>4993334
have art of Art of Flesh
>>
>>4993128
backing >>4993135 >>4993138 and >>4993146
Wonder if feeding some disposable one of the pills then having Art of Flesh turn them into food would make the pill's chemical remain?
>>
>>4993326
I'll back those two tidbits in this vote as well

>>4993162
plus this
>>
>>4993468
here comes the boi. Fuck it, that's how he looked in prime condition.
>>
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>>4993493
>>
>>4993128

Living:
>>4993135
This is ok for now, but two notes. First, as we've seen with the other Anomalies, allowing a single employee to repeatedly interact with a single Anomaly opens that employee up to being influenced by the Anomaly one way or another. We should limit M's contact with Sirocco to 1-2 times per day to prevent this, considering how useful she is.
Two, while I'm willing to finally let A meet with Reminder, he should have an armored escort to help prevent shenanigans.

Inanimate:
>>4993138
This is mostly ok, but I'll swap out Flesh's interaction for sending him one of the D-class. We saw what happened with Reminder and we asked him to wait while agitated. Better to give him what he wants, instead of risking him turning P into cookware or something.


>>4993158

Misc:
>>4993146
this
>>
>>4993468
>>4993519
Beautiful, anon. I rate that chef hat mamma/mia.
"Just a *touch* of olive oil."
>>
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Before the day starts, you notice something flickering pretty violently on your console screen. You think you're even starting to smell burnt rubber and perfume leaking from it. Eventually, something pops up on your console screen and...what the fuck is this on your screen?

You notice something written underneath it in a small little textbox

[Notice: Oh yeah, oh yeah. We just need one of each. Keep it fresh, yeah? I don't know what you subhumans over there do with your energy.]

Do you dare listen to whatever the fuck this is?

(Update coming soon. Slept like a motherfucker.)
>>
>>4993146
Another addition (can’t believe I forgot this one).
>Overseer, go though and check out the paperwork found in the 2nd Floor

>>4993559
I’m fine with everything there except for Art, I trust he won’t turn P into kitchen utensils.
>>
>>4994583
>Do you dare listen to whatever the fuck this is?
I'm thinking no. Even if I could figure out what it's saying, our plate is going to be full shortly dealing the Reminder and Flesh.

>>4994601
>I’m fine with everything there except for Art, I trust he won’t turn P into kitchen utensils.
Flesh has been antsy for a while, and as we saw with Reminder, when the Anomalies start visibly showing distress/unrest, they need to be dealt with promptly.
Especially as in this case, there's no reason to wait on giving Flesh what he wants.
>>
>>4994583
No clue what that means. No.
>>
>>4994619
Giving Art his former cooking utensils may help appease him, and you can exactly make a stake out of metal and wires.
>>
>>4994583
It's 1A and 1C, fuckit, why not. I think this is for HeartQM's other quest, which is also a management quest and one of the inspirations for this one.
>Sure. It's too damn early in the morning for you to be thinking about this. Did you even get your coffee yet?
>>
>>4994810
+1
Make sure it's only one energy
>>
>>4994810
+1
Why yes, I'm a chaos chad, how can you tell?
>>
"Oh! Great! Another facility AI wants to pester us. Amazing. I wouldn't humor that branch of P-Company but if you really want to, I can't stop you. Freak." You're not sure if the disgust in question is S-4M's natural feelings on the situation or the modifications.

It's only one A-Energy and C-Extract. You can just skim one off the top of a work order and go from there. Why not?

>-1 A-Energy earned this shift
>-1 C-Extract

Employee F grabs an elegant-looking syringe filled with a bright red liquid (so that's what it looks like) and prepares to transfer it over to the other branch.

"It's too damn early to think about this. Can I get some coff-" A spray of coffee gets blasted onto your face. God fucking damnit, you already loathe this program.

>M, Nurture or Bond with Sirocco, if asleep just sing a lullaby

M walks over to the containment cell, decked out in the protective gear R-Company sold to you. The tanned employee takes a deep breath before going in.
The storm is calm enough to allow you to see M entering the cell.
The containment cell's walls have been battered and worn down by the storm.
M: Hello?
ANOMALY: Nngh...mmh.
You see some sand getting flicked at M's face. Thankfully, none got through the protective gear
Employee M sighs.
M: Lullaby, huh?
M: If you say so.
She sits down in front of the sleeping storm.
A quiet moment. Between parent and child.
M starts singing a lullaby, somewhat out of tune at first but slowly getting better.
The storm slows down even more, letting more of the cell become visible.
In the center of the storm, you see a red cloak slowly being blown around in it.
The room feels peaceful and calm.
ANOMALY: mmh...thanks...mom.
A weird look flashes on M's face. Hard to say whether it's shock or something else.
Employee M stands up and exits the containment cell.

Well! Seems like there's more than just sand in there. Curious.
>>
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>A, Bond with Reminder
Yeah, there’s NO way in hell you’re letting him there without a guard following him. ETF-γ grabs him by the shoulders and starts dragging him over to the containment cell.

A doesn’t bother reacting at all. He keeps flashing that empty, horrible smile. The two of them enter the containment cell.

Reminder of a Horrid Era doesn't bother acknowledging Gamma's presence.
ANOMALY: Hello, child. What is the status of Katherine? I worry about her deeply.
A: Not good, my lord. The interrupted blessing has left her comatose in her bed.
A: She did not once respond to my call.
ANOMALY: Is that so? Is that so.
ANOMALY: It is unfortunate that she has been harmed like that.
γ goes to open his mouth but shuts it before saying anything.
A: Indeed. I do apologize for not being able to talk as privately as we can.
ANOMALY: It is understandable. The man hidden by screens and metal walls doesn't want to trust me.
ANOMALY: Truly, I just want what's best.
γ visibly looks annoyed at what the corpse is saying.
The other two keep ignoring him.
A: Hopefully she shall recover. I don't believe we have much...treatment for such situations for our employees.
A: Unlike the other branches.
ANOMALY: Indeed. Thank you for coming my child.
ANOMALY: I do wish for her to recover. I did not intend to harm her.
ANOMALY: Do you have any more news for me, child?
A: No, lord. That is all.
BOTH: Father bless thee.
The two bow at each other before γ escorts A out of the cell.
Reminder slumps his head and starts mumbling prayers to himself.

You are loathing this man's presence more and more every shift. You feel tempted to grab a rod and smash his jaw open with it in person.

On second thought, that's an utterly stupid thing to do. Nevermind.
>>
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>RBA, would fighting him be considered Nurture, Bonding, or Subdue? Regardless of the label, whoever thinks he can beat RBA is welcome to try, with the equipment and weapons available. Try and make a good showing.

It barely even takes a moment after the announcement broadcasts for one person to come over to the containment cell. ETF-δ is rushing over to the containment cell, with a solid silver rod and a vest around his chest. The wild, snarling grin on his face belongs more to a rabid animal.

ETF-δ: FUCK YEAH! LET'S DO THIS! COME OVER HERE!

You gulp. Oh boy. You're not sure who to be more scared of.

ETF-δ rushes into the containment cell.
Red Blooded American stands in the center of the containment cell with a cocky grin.
ANOMALY: Well, well, well. Look at the freakshit we got here.
ANOMALY: You think you're tough shit?
ANOMALY: I've killed enough of your kind to make a god damn house out of them!
ETF-δ: You're all fucking talk! A fucking metal arm stopped you.
ANOMALY: It was a woman with one. I didn't feel like roughing her u-
ETF-δ: Enough talk. Let's spill some blood, asshole. One on one.
ANOMALY: No holding back, freakshit.

https://www.youtube.com/watch?v=d4pkek7xPqU

Before you can blink, Red Blooded American charges at ETF-δ at breakneck speeds.
ETF-δ grips the silver rod tightly and charges at RBA, with fire in his soul.
A rod of silver and a fist of freedom collide.
The two of them keep throwing attacks at each other, blocking the other one from getting a solid hit in.
ANOMALY: That all you go-
CRACK!
A solid hit from the jaw sends the anomaly stumbling back. He spits out a bloody tooth.
ANOMALY: That's more like it!
A wild and heavy punch from anomaly sends δ stumbling back as well. He hacks up a bloody tooth as well. Pathetic in comparison .
The two of them grin at each other. Brothers of battle.
BOTH: That's all you got, asshole?
The two keep wailing on each other. Blood splatters all over the containment cell.
Neither seems to let up their assault.
The two stumble away from each other to catch their breath.
δ is caked in blood (you're not sure how much is his or RBA's) and bruises. The anomaly is pretty roughed up too but not as nearly as the agent.
Red Blooded American cracks his knuckles and goes in for one last charge.
δ grips his rod and swings in retaliation.
It's a close one but δ's rod manages to make it through, smashing against the anomaly's chest.
The anomaly falls to his knees and wheezes, clearly out of breath.
BOTH: Woo...
ANOMALY: Pretty tough freakshit, eh?
ETF-δ: You're not bad either.
The two of them grab the other's hand and shake. ETF-δ exits the containment cell.

"Damn! Wish we had some popcorn for that bout of violence! " S-4M buzzes.
>>
>P, Bond with Art. Try and give him a cleaning. (Cleaning a machine = Nurture but I assume your intention is moreso on chatting than the act itself)
Employee P looks at his PDA after trying to flirt up the Ranger (who is barely ackwnoledging his presence). He groans and heads over to the containment cell with some cleaning supplies.

Employee P steps into the cell.
The anomaly sits in the center of the room, muttering to itself incoherently.
P steps closer to the anomaly.
P: Hey. Bro. You okay?
The anomaly looks up at P. It quickly adjusts the white chef hat it's wearing.
ANOMALY: Poor. Haven't received shipment of fresh flesh. Need to cook.
P: It sucks, I know. Blame the whatever title they want to use. Feel like it changes from facility to facility.
P: Fucking corporate drones.
P: Look. Would a cleaning help you out?
ANOMALY: Joints hurt. Ache.
P: I take that as a yes.
P: Don't move or you'll make it harder.
P starts wiping down the android.
P: Think they got some cooking equipment for you. Seems like they do want to help you.
ANOMALY: Meat.
P: Yeah, yeah. I know you want meat. But you can't make a steak with what I have, can you?
ANOMALY: No.
P: You're learning. You're learning.
P: Sorry that I'm not meat.
Soon enough, The Art of Flesh looks a bit better.
P: Hopefully they can get a better cleaner. Would some cooking equipment make you feel better?
ANOMALY: Please.
P nods and exits the containment cell.

>E, Bond with Fortune, get your fortune and ask how the medical trial is going to go.
Employee E looks at her PDA after patching up Delta's pretty nasty looking wounds. She pats him on the back with a bright smile before heading over to the containment cell.

Employee E grabs a coin and walks over to the machine.
E: Hey! Just here to ask you a question, won't take much of your time.
E: Sorry if I woke you up, hehe! I know we all need our beauty sleep.
The machine is silent. That is to be expected.
E: Yeah, yeah, I know.
E: Been really busy ever since the administrator made me head nurse. But it's really fun, you know?
E: To just do what you're meant to do.
A small DING! comes from the machine.
E: Thank you, thank you.
Employee E drops the coin in along with a piece of paper.
E: So, how's the medical trial going to go?
The machine quickly spits out the fortune the moment she asked the question.
E jumps in place, clearly shocked.
She picks it up. It looks like a label of a pill bottle.
ANOMALY: "Side effects may be lessened if subject is in prime health and stamina. Be careful if mirror of former statement."
E nods and heads out of the containment cell.
Another DING! from the machine. A piece of paper slides out.
ANOMALY: "Overadmangerbossir. Hope you enjoyed your pipping HOT HOT HOT HOT coffee! You did well, well, well."
>>
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>G, Quiet. Do as you see fit (along the Bonding/Nurture/Subdue guidelines)
Employee G looks at his PDA and wraps his arms around I, whispering something to her, before heading over to the containment cell.

Employee G enters the containment cell.
The ghost sitting on the bench looks over at him.
A portal flickers into existence in front of the bench. You see a bright, pristine lake in the middle of a city park.
Employee G sits down on the bench.

I had a good life. Did the best I could. Served myself as a Ranger until I was too old to go on.

Life passed me by. I used to be someone of note. Someone people used to fear. Now I'm nobody.

I kept doing what I could. To move forward. To still be something.

I didn't know what to do anymore. I was too old. Too worthless to do anything of value.

My mind stayed intact but my body rotted away. Could barely even do my new job. I'm sorry, boss.

I could hardly remember myself. Whether I was a man or a woman. My mind rotted.

That's the problem with life these days. Young people have so much energy and freedom.

While we have no energy or freedom left. Trapped in our own rotting mind and body.

We're both are the end of our own ropes, in a sense.

But now there's a place where we should belong.

Maybe this is my final act. To fulfil the duty that comes with this job.

Does duty really matter anymore? When you're so frail and ancient?

So close yet so far away.

It would be amazing to finally be able to rest now.

I reach my hand out and...

>ENTER
>STAY
>>
>>4994921
>ENTER
>>
>>4994921
>ENTER
Godspeed you magnificent bastard. You deserve a good break.
>>
>>4994921
>Enter
Send him off with a bang. Rest well, brother. Looks like I was his kid or something.
Also, fuck, Delta and American really just had a shonen bonding fight, didn't they? I don't know even know anymore, man. And damnit, is Fortune sassing us?
For future reference, I vote to have P or O - one or both of the Androids, anyways - bring the Disposable to Flesh alongside the cooking equipment, as he may very well target the incorrect Employee if we have a flesh one deliver the goods.
>>
>>4994908
>"Oh! Great! Another facility AI wants to pester us.
Oh, that's what that was.

>Can I get some coff-" A spray of coffee gets blasted onto your face. God fucking damnit, you already loathe this program.
I knew messing with S4M was a mistake. Hopefully this isn't permanent.

>>4994913
>A: Not good, my lord. The interrupted blessing has left her comatose in her bed.
On the plus side, I think her mental protection is the reason she wasn't converted.

>A: Indeed. I do apologize for not being able to talk as privately as we can.
See, this whole conversation has the tone of barely restrained conspiracy to me; we do not want A to have any free collaborators.

>>4994915
>The two of them grab the other's hand and shake. ETF-δ exits the containment cell.
That went incredibly well. While we shouldn't send Delta in too frequently, I think a rotating group of fighters is ultimately the route to making RBA happy.

>>4994917
Flesh is near to cracking. Next shift we have to get him a Disposable and his cooking gear. IIRC, we collected the gear, but never actually gave it to him, so that should be an easy fix.

>ANOMALY: "Side effects may be lessened if subject is in prime health and stamina. Be careful if mirror of former statement."
That is... unfortunate. We can test on 1-2 anyway, but Fortune hasn't steered us wrong yet.

>ANOMALY: "Overadmangerbossir. Hope you enjoyed your pipping HOT HOT HOT HOT coffee! You did well, well, well."
Interesting that he's aware of us succeeding. It may well be worth having more employees try and get a directive.

>>4994921
>ENTER
I like G, but this looks to be just about the best end he could hope for in this job. Here's hoping this doesn't horribly backfire on us.
>>
>>4995025
>Also, fuck, Delta and American really just had a shonen bonding fight, didn't they?
Everyone supported a vote that said "hey, send out an announcement to get the most violent person into that room". Delta's only trait that has been revealed is Bloodthristy.

What did you expect?

Anywho, Enter is locked in. You guys are gonna have something fun to paly with.
>>
>>4995029
We should pour one out for G after this shift ends. Maybe get every employee in on it? Old man was competent and based to the end
>>
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It was a great time serving you, boss. Tell Isabelle that her grandpa isn't coming back. She deserves to know.

There is nothing left here for either of us.

You know, when I was young, I worried so much about what the other side held.

It looks beautiful, doesn't it? So much better than the present.

See you on the other side, boss. Pour one out for me.

See you on the other side.

Employee G grabs the hand of the ghost.
He begins to turn translucent as well.
ANOMALY: Ready?
G: Ready.
The two of them go through the portal.
G waves goodbye at the camera
His smile is the brightest you've ever seen on someone.
The portal soon shuts close.
The cell is quieter than it ever was. Truly a quiet day.
The bench in the room collapsing into itself.
Two small items fall out of the bench and clatter to the floor.
One is an engraved bolt action pistol.
The other is a worn down by time overcoat .
The sound of a nice, summer day in the park lingers in the room.

You start noting down what just happened.

You stop at the first sentence before processing what actually just happened.

You feel tar leaking from your mouth and a throbbing headache rush through your temple as you think about it. So a bench fell apart and two random items came out. You...you know these are anomalies but this is a bit weirder than you expected.

"Good for you, you piece of subhuman filth. You managed to extract a Paradigm! " S-4M buzzes.

"A Paradigm? What is that?"

"Look, the name is very literal. It is a manifestation of the point of view, the way an anomaly sees reality, distilled into physical form. You managed to extract it. Oddly easy with this one. Usually it takes more prodding and conditioning."

"Right, right." You mumble, licking the coffee off of your face. "What exactly does that...pistol do, then? Is that the one?"

S-4M buzzes. The odd demeanor he had shifts back to his usual one for a moment. "No? I never heard stories of more than one Paradigm being extracted at the same time. But to answer your question, I have no idea. Each one is unique. You're going to have to stumble blind with it."

Not exactly the best plan but what other choice do you have?

You mark down G's new status. Godspeed that bastard.

Employee G has moved on.
>>
>>4995081
>Tell Isabelle that her grandpa isn't coming back.
Oh.

>One is an engraved bolt action pistol.
A link to G's past, I assume, though a bolt-action pistol is rather unusual.
>The other is a worn down by time overcoat .
In contrast, I assume this is linked to Quiet's past, wither the bench itself or that ghost in particular.

>No? I never heard stories of more than one Paradigm being extracted at the same time.
That is very interesting. Something to do with the willingness on G's part, maybe?

>Employee G has moved on.
Good luck, man. I hope you find what you're looking for.
>>
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>>4995092
They do actually exist, mind you. They're just not common for self evident reasons. Like pic related.
>>
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>>4995100
Oh, I know. They're just usually plinkers, specialist competition, or something like pic related. If it is linked to G's past, I'll be interested to know why he'd carry something like that.

Shame we don't have somewhere to safely test it.
Maybe we can temporarily clear the second floor?
>>
>Broadcast, usual spiel, make certain they are warned of S-4M's new programming, there may be bugs in it, etc ectc. Make sure they try to stay safe, and do their duty.
"Attention, employees. S-4M may be a bit unstable today. Be wary today. Otherwise, stay safe and have a good day. Do your duty."

"Hey, fuck you! I'm just fine, you homeless piece of shit!" S-4M buzzes violently on the console screen.

>B and Alpha, investigate the mechanical beast (Floor 2), Q to assist
The three you assign to poke and prod at the machine start looking at it to see what value it has, whether repaired or deconstructed. You're probably not going to hear back for them for a couple of hours.

The more you look at Q, the more you wonder how exactly that thing is doing anything without eyes.

>S-4M: Anomaly Analyzation RBA (1 hour)
"Right, S-4M. Mind analyzing Red Blooded America for me? Need to know a bit more about him."

"Hmmm. Alright, suuure. I'll be back in two hours. Mommy needs his beauty sleep. Buh bye." S-4M flickers away with an absolutely cheeky smile on his face.

Well...the more the merrier, you guess? You probably shouldn't expect this thing to listen to you this shift, at least. You think. You honestly don't know at this point and you just want some fucking coffee already.

You bash your head on your desk. E-Company's catalog better be worth it.

>E after finished with Fortune, prepare disposables for Z-Company's trail run, get a natural baseline information from the disposables.
You see your lovely little n- AHEM. Your head nurse taking down notes about the disposables as they're being dragged to and from the "dorms" they have by the two ETF agents who aren't injured and the Ranger.

A few of them fuss and squirm (notably 1023A and W01FY), but the others seem to know they're outnumbered. Employee E hums a small tune to herself as she analyzes each one of them.

Of course, with people who were labeled "violent and unskilled", you can see a few of them leering both at her and Employee K. Both of them don't notice, whether being in a literal coma or flatout not paying attention to their weird looks

God bless her soul.

At the end, you get a report from her.
01000101: Well, the healthiest seems to be W01FY at the current moment. Sh- I mean he is in peak condition.
01000101: The others are roughly the same otherwise. Couldn't really get a good read on the blue haired one.
01000101: She creeps me out a lot, sir.

Hm. Noted.

>Inform Flesh over the intercom that new ingredients have arrived. Ask if it is against working with meat that has been modified or given medicine.

An odd flux of emotion rushes through the anomaly's voice.
ANOMALY: GIVE ME ANYTHING BESIDES THAT MEAT SLOP! I BEG OF YOU!

>C, you are to give orientation to our newest Employee, R. You are free to use you judgement on the appropriate course of action.
C flashes a smile as she plays with the dog. Adorable. She deserves at least this.
>>
>Overseer, go though and check out the paperwork found in the 2nd Floor
Paperwork! Your favorite. You quickly flip through some while you have the time.

>Assign Employee White-7 to Detain work on [][][][][]. Beat some sense into that doll, I swear to god I will rip your lungs out
>Assign Employee Delta-Bet to Amusement work on [][][]. Try to keep him awake with any story you can think of. Try getting more in formation out of him.
>Assign Ranger Gary to Nourish work on [][][][][]. Make sure to bring some candy to feed it. I rather not have it rip your arm off, thanks.

All of the actual work logs for the works have been redacted severely. "Ranger Gary" seems familiar to you. Hm. Not a good feeling after what just happened a few minutes ago.

You also note down a few messages from what seems to be the previous administrator and the previous department head.

NOTTHATKINDOFDOCTOR: For fuck sake. What exactly do you expect me to do?
NOTTHATKINDOFDOCTOR: We're running out of shit to keep people out of a coffin.
NOTTHATKINDOFDOCTOR: I had to glue on an employee's arm with black tar I found leaking from the wall. Can't you buy something to help us?
ADMINISTRATOR: Current cost analysis deems that I can purchase more employees than are currently being killed.
ADMINISTRATOR: Your department is redundant. I'm preparing to turn it into another one.
NOTTHATKINDOFDOCTOR: What the fuck is wrong with you? If this shit keeps going up, there won't be enough employees to get that energy!
ADMINISTRATOR: Do not disobey my orders.
NOTTHATKINDOFDOCTOR: I will if they are utterly self destructive!
ADMINISTRATOR: Communications will be ceased. Goodbye.
NOTTHATKINDOFDOCTOR: No you don't!

...And that was the end of it. Not a good sign of all of what just happened. Seems like you got a glimpse into who ran this joint before you came around. Whether that's a good or a bad thing.

>Feed the disposables Art's meals.
Eh, might as well. You get Beta, Gamma, and I to transfer the meals over to the disposables in their little containment door and let them feed on it. You observe how the five of them react to their meal.

Most of them rip right into them without a second thought but that one blue haired girl looks up at the security camera in the dorm room. She flashes a toothy grin before going over to W01FY.

The two of them start to chat with each other before she slides over her portion of meat.

He pulls out a pack of cigarettes and hands it over to her. The two nod and shake hands.

The ETF agents have to break up a fight between 1023A and H3427 as they start fighting over their meal portions. Once is happenstance, twice is a coincidence, but what about the third time? Luckily, neither seem to be on the same level of strength as K0T0.

God bless that bastard. He seemed oddly kind.

(That should be all of the misc details written down. Now onto energy.)
>>
>>4995081
The Rangers are metal as fuck.
We should probably give that pistol to I. Or Isabelle, as she's called. Don't really know what to do with the overcoat. Cheers to quite possibly the least aggressive Anomaly we had and likely will ever have.
>>4995113
>I BEG OF YOU
lol
Also, we should probably keep CA5P around. She's interesting and worth researching. Wonder what got her classified as a Disposable?
>
>>
The Work Order for Sirocco has been completed.
Abstraction Energy Count: +1/???
Employee Morale: Neutral --> Pleased
Current Anomaly Mood: Having a sweet dream.
Working Notes
-Is it weird to find a sandstorm cute? Probably is.
-We know it needs to sleep, at least. With this and eating, it's probably not all sand. Maybe.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: ???
Current Anomaly Mood: Waiting
Working Notes:
-You know what you saw.
-Please bring K over here. Or do you want her to stay sleeping?

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +8/???
Employee Morale: Neutral --> Ecstatic
Current Anomaly Mood: Neutral --> Proud
Employee Trait Revealed -
ETF-δ - Sadomasochist (Stamina++, Morale increases as physical damage is taken)
Working Notes:
-That was the fucking time of my life, WOO!
-God my bones feel like they're about to shatter. Give me a moment to breathe, holy shit.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral
Current Anomaly Mood: Wit's End.
Employee Trait Revealed
Employee P - Looselipped (Bonding+, Appease+, Subdue-, Obverse-)
Working Notes
-Yeesh. That guy was shivering like hell when I was cleaning him.
-I think he would've stabbed me if he could make a steak out of me. Thank god for being made of steel instead of worthless flesh.
-Energy collectors are weird again. As per usual.

The Work Order for A Quiet Day has been completed.
Abstraction Energy Count: +15/???
ICP Energy Count (A special type of energy only extracted when an anomaly is decommissioned, changed, or in another expectational situation. Used to purchase very specialized items): +3
Employee Morale: At Peace
Current Anomaly Mood: Decommissioned
A PARADIGM has been extracted: OLD WORLD BLUES
Working Notes:
-Thank you.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Working Notes
-Guess he was expecting me to ask that question, huh?
-Not sure what else to say. He seems to be happier, at least.
>>
>>4995131
>We should probably give that pistol to I.
We'll need to run plenty of tests with the Paradigms before we decide any long term plans for them.
>>
Hour 2, Shift 4
QUOTA: 0/16 C-Extract Refined
A-Energy: 35 (36-1 from donating to the other facility) units, 0/hour
ICP-Energy: 3 units
C-Extract: 5 (6-1 from donating to the other facility) units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 0
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Investigate Floor 2 (Completed!), Elevator to the 3nd Floor, Deconstruct or Repair Floor 2's beast (Analyze complete on: Hour 4)
>S-4M: Anomaly Analyzation (One hour left.)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Unassigned)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE, unassigned)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Unassigned)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Employee G's former weapon. Has one bullet left. Imbued with a strange energy. +???, unassigned.)
>OLD WORLD BLUES (A worn down overcoat. Imbued with a strange energy. +???, unassigned)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in
>>
And that should be all. Sorry for so many small posts. There was just a lot to go through. I'll update the pastebin and I'll probably chill out for a little bit.

Have fun wondering about the PARADIGMs. Also the drawings of The Art of Flesh are based.
>>
>>4995146

>Sponsorships:
>Z: 2 disposables to be given the experimental drug. W01FY & 5F33D.

>Living:
I'll see what other anons suggest here.


Inanimate:
>Ranger Zero to Fortune. Ask it as question of your choice.
At this rate, the Fortune thing has the air of an initiation, which is kinda neat.

Flesh: Send W01FY. Send O along with, carrying Flesh's cooking gear.
This is urgent. He's a hair from cracking.


>Misc:
>I to experiment with Awake. Be mindful to not accidentally fire the thing.
Don't play with guns, kids!
>M to experiment with Blues
She doesn't need to be spending too much time with Sirocco, so this is as good of a reason as any to take a break.
>>
>>4995146
Living
>M, Nurture Sirocco. If that means letting it rest, you are free to do so.
>Beta, Nurture Reminder. Have a security detail there to watch out for Beta.
>D, Nurture American, bring it more comic books
>>
>>4995164
INANIMATE
>Note any immediate reactions from Wolfy for the drug, then isolate them in Quiet Day's Cell and play Nice and Quiet. Have P and O bind them and drag Wolfy into Flesh's Cell+his retrieved equipment for a Bonding action. Ask if P is willing to assist Flesh during the process.
MISC
>Pour some coffee out for G. Deliver notice of his passing to I, but do not mention the pistol. You want to make sure it's safe before handing it off to her. Tell her she can take a break if necessary. Try to avoid getting clocked in the face.
Willing to add whatever.
>>
>>4995146
Inanimate
>Zero, Bond with Fortune, get your fortune
>O, Nurture Art, bring hid cooking equipment and then send a disposable in and get out. Disposable (not W01FY), Nurture Art.
>>
>>4995146
Misc
>E, Begin trial runs on disposables, with security team in a secure environment (not the med lab). Analyze results. Any disposable who doesn't volunteer will be sent to Art (W01FY is exempt from volunteering, and will participate in the trials regardless).
>Overseer, see to collecting A Quiet Day's paradigm personally. Have I come with us, and inform her of G's decision, subsequent loss, and condolences. Poor one out for G, and thank him for his service. G's done his duty, and that's all we can ever ask for.
>Examine A Quite Day's paradigm personally.

Seeing Gary and Quiet go like that was sad, but at least they were happy with it.
>>
>>4995341
As evidenced by A with Reminder and G with Quiet, sending in one employee repeatedly back to the same Anomaly causes strong reactions. M is far too useful to risk her "becoming one with the sand" or something, so we should limit her time with Sirocco to 1-2 times a day.
>>
>>4995164
>>4995344
Sending W01FY to Art after Fortune's help with the trial runs and W01FY being in peak physical condition is beyond retarded, and you can have a -1 to that idea.
>>
>>4995366
The only other person with Nurture that's Female is O. If you want , I can switch M with O and O with P so M gets a break, O can let Sirocco sleep, and P can instead Bond with Art before sending the disposable in. (Unless you just want to send in the disposable with the cooking equipment.)
>>
>>4995359
Addition to Misc
>Grab some wine for I and G, and maybe drink some ourselves in honor of G
>>
>>4995368
anon, you don't have to be so hostile. W01FY to Art was a mistake on my part. Any of the D-class that isn't getting drugged and isn't the blue-haired girl (C45P14N?) is fine to be sent to Flesh instead.

>>4995379
That works. I was only having a droid go in with the sacrifice in case the gear was too much for one person to carry.
>>
>>4995388
Sorry, I'm still hyped up on autism from a different thread. If the equipment is too much for one person, we can send an android in to assist.

>>4995146
Please note the following change ti the following work orders.

With >>4995341
>O, Nurture Sirocco. If that means letting it rest, you are free to do so.

With >>4995346
>Disposable (not W01FY), Nurture Art. P, bring in and set up Art's cooking equipment beforehand, tell Art that the fresh meat is coming in within the hour.

If the Overseer wants to send in some preserved meat with the disposable to make this seem less like murder, I'm alright with that.
>>
I'd prefer quietly sending whoever we sacrifice off to sleep before giving them over to Flesh, all things considered. It's the least we can do.
>>
>>4995694
While I have no issue with this in theory, it has a couple of problems in practice
:
Do we even have meds that can knock someone out? Our medical equipment is focused on combat damage repair over more general miscellaneous medications. No, clocking someone over the head doesn't actually work with any degree of reliability, and when it does work carries a fair risk of permanent damage or death. More relevantly, if E tries to smash someone over the head and it doesn't work, now we've got a fight on our hands.

More importantly though, Knocking the Disposable out will mean detailing at least two employees to carry him in addition to at least one more to carry the cookware. It will also means everyone will see an unconscious guy carried into Flesh's cell and not come out again, which will likely affect morale more than someone who walked in not returning.
>>
>>4995694
We can play the sleepy music in Art's cell if you'd like.

>>4995715
>It will also means everyone will see an unconscious guy carried into Flesh's cell and not come out again, which will likely affect morale more than someone who walked in not returning.

It's why I left telling the disposable to bring the preserved meat up to the Overseer, if he feels he needs a justification or setting up this execution.
>>
>>4995715
Read my original plan. Covers pretty much all of what you said.
>Note any immediate reactions from Wolfy for the drug, then isolate them in Quiet Day's Cell and play Nice and Quiet. Have P and O bind them and drag Wolfy into Flesh's Cell+his retrieved equipment for a Bonding action. Ask if P is willing to assist Flesh during the process.
Also covers part of J32's reaction to sending in Wolfy - a perfectly good disposable - instead of using him as a drug test. He *is* being used as a drug tester in this, we're just going to miss out on any delayed responses of his (which the other 3 Disposables can cover). This plan also takes advantage of P's triple bonding buff.

I'm not against switching out to using another Disposable though, doesn't really matter to me who we use as long as we keep Caspian. I just threw in Wolfy because it's what the other guy used. We also have the other Disposable they fought with during their meal if we need another musclehead, by the way.
>>
>>4995753
>We've been testing out a batch of new drugs meant to help make someone tougher than steel.
>ANOMALY: "Side effects may be lessened if subject is in prime health and stamina. Be careful if mirror of former statement."
>01000101: Well, the healthiest seems to be W01FY at the current moment. Sh- I mean he is in peak condition.

Part of the reason why I was autistic (besides the spergfest that was in a different thread), was the fact that it wouldn't work if the drug works as intended (in spite of any side effects). Can you imagine how cockblocked it would be to Art if we send in some fresh meat, and the knife breaks instead of the meat? As funny as it would be, it probably would cause Art to go ballistic. Plus, if W01FY has the least side effects, it stands to reason that he'd be the most capable after the drug trials (and tougher than steel to boot). Can we afford to waste such an asset, when he can be sent to explore the Third Floor?
>>
>(besides the spergfest that was in a different thread)

Que?

Anyways, if I'm reading the posts correctly, people want to do this
>O, Nurture Sirocco. If that means letting it rest, you are free to do so.
>Beta, Nurture Reminder. Have a security detail there to watch out for Beta.
>D, Nurture American, bring it more comic books

>Ranger Zero to Fortune. Ask it a question of your choice.
>Disposable (not W01FY), Nurture Art. P, bring in and set up Art's cooking equipment beforehand, tell Art that the fresh meat is coming in within the hour.

>E, Begin trial runs on disposables, with security team in a secure environment (not the med lab). Analyze results. Any disposable who doesn't volunteer will be sent to Art (W01FY is exempt from volunteering, and will participate in the trials regardless).
>Overseer, see to collecting A Quiet Day's paradigm personally. Have I come with us, and inform her of G's decision, subsequent loss, and condolences. Pour one (coffee and/or wine) out for G, and thank him for his service. G's done his duty, and that's all we can ever ask for.
>Examine A Quite Day's paradigm personally.
>Tell I that she can take a break if necessary. Try to avoid getting clocked in the face.

Just going to ask a question.

Hide AWAKE FROM YOUR NIGHTMARE from I or let her toy with it?
>Hide it
>Let her have it

Examining OLD WORLD BLUES before handing it off to M can both be done and no one was against letting her toy with it
>>
>>4996058
As long as the anomalies are dealt with along N-Company guidelines I'm good. The work orders are along those guidelines, correct QM?

>Let her have it

I don't see a reason not to give it to her, I see this more as Gary passing the torch to Isabelle more than anything. So long as we can experiment on it and she doesn't take it away from the facility, I don't mind her having this to remember her grandpa by.
>>
>>4996074
>As long as the anomalies are dealt with along N-Company guidelines I'm good. The work orders are along those guidelines, correct QM?

Yepo.
>>
>>4996080
Alrighty, just want to make sure. I don't want to lose a sponsorship just because we accidentally forget and let a inappropriate work order slip by unawares.
>>
>>4996058
This is good, +1
>Let her have it
>>
>Let her have it.
Didn't expect anons to be such bleeding hearts, thought we'd autism and try to research it before giving it to her. Not that I'm complaining. We can always do that later.
>>
>>4996058
>>Hide it
We just got a mysterious and valuable piece of kit. We're not immediately giving it away. She can experiment with it, but she can't have it.
>>
>>4996058
Seems good.

>Let her have it.
>>
>O, Nurture Sirocco. If that means letting it rest, you are free to do so.
The deadpan android marches over to the containment cell with a clipboard. She scribbles down notes about the nearby environment and janitor before entering the cell.
The storm has picked up in speed, blocking the camera's feed.
A sleepy sounding voice blows throughout the cell.
ANOMALY: Eh...? Who's you?
ANOMALY: Hehehe...funny looking toy.
O: Noted: Anomaly has woken up.
You hear O scribbling a note down before tossing something into the storm.
A few fruits and vegetables fly past your security camera.
ANOMALY: Oh! A feeding toy! And a girl this time!
After a moment, most of the vegetables fall out of the storm.
ANOMALY: Eugh! Gross! Yucky!
O: Noted: Anomaly prefers fruit.
ANOMALY: The what prefers fruit?
O: Response: You.
ANOMALY: Oh! That's what those weird cowboys called me as well. Don't know what it means.
ANOMALY: Hehe. Cowboys. You should've seen the look on their faces when I ate one of their guns.
ANOMALY: Kinda miss that taste actually. Metallic.
O: Noted.
ANOMALY: Beep boop! Hehehe.
ANOMALY: Funny voice you have.
O: Work has been completed. Enjoy your meal.
O grabs the piles of unfinished vegetables.
O exits the containment cell to leave the storm by it's lonesome.

The mental image of a storm eating a gun makes you chuckle. You silently note it down to get a chuckle whenever you need to cheer up. Not the first time you did it the pass the time.

>Beta, Nurture Reminder. Have a security detail there to watch out for Beta.
ETF-β and ETF-γ walk over to the containment cell. The two agents chat to each other and nod before entering the cell.
ETF-β walks over to the anomaly with his partner in tow.
The anomaly lifts it's head up and stares at β.
ANOMALY: Have you come here to confess, my child? Or to become something more?
ETF-β: Former, please. You want some sins, right?
ANOMALY: Kneel, then.
β does so while γ watches. γ keeps his hand on his club.
ANOMALY: What do you have to confess then, child?
β starts confessing a few minor sins he has committed, like lying to γ about liking his music.
γ rolls his eyes dramatically.
The corpse slowly looks a little less rotten.
β eventually finishes his confession session.
β: That is all. I hope that made you feel better.
β: Really helped get some stuff off of my chest.
ANOMALY: Indeed.
ANOMALY: You would've been a good follower. If only...
The anomaly glares at your security camera.
The two ETF agents take the cue to get out of there.
The anomaly stops looking at the camera and looks back at the floor.
ANOMALY: ...This is simply a trial by the Father. Stay strong.
ANOMALY: They'll know what a mistake they're making.

Eugh. Still creeps you out every time it stares at you.
>>
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(Shit. Forgot my trip.)

>D, Nurture American, bring it more comic books
Employee D grumbles to himself as he gets the order. He grabs a handful of comic books he has (including one with a bright pink heart with an eye on the cover) and some spare meat. He heads over to the containment cell.
Employee D enters the containment cell.
Red Blooded American is laying down on the floor.
Blood coats the containment cell's walls and floor.
D grimaces in disgust at the display.
The anomaly sits up. Most of it's bruises have faded away completely.
ANOMALY: What do you want, freakshit? Too late for the gunshow if that's what you want.
D shakes his head.
D: No. Look, you're tired from it.
D: Just hear to bring you entertainment.
The employee tosses over the meat and food to the anomaly.
The strongest nation in the world can't be kept down for long.
It stuffs the meat into it's face.
It proceeds to grab a comic book and starts flipping through it.
ANOMALY: Thanks, freakshit. Tell that other freakshit he was a cool dude.
ANOMALY: Reminded me of freakshit I used to serve with.
ANOMALY: God bless you, Hank. You were a great man.
The anomaly pauses.
ANOMALY: The hell you still doing here? Out.
D gets the hint and exits the containment cell.

D grumbles to himself as he walks back to the break room.

>Ranger Zero to Fortune. Ask it a question of your choice. (Bond)
The poncho-draped Ranger walks over to the containment cell. She flashes a cocky grin before entering the ell.
The Ranger walks over to the fortune teller machine.
She looks over at the security camera in the cell and flashes a wink at it.
R0: Ah. I get your angle. Something easy and simple, huh? Makes sense.
The Ranger pulls out a slip of paper and a coin.
R0: Any question I want? Well, give me three hours to think about it.
She cackles into the cell.
R0: Nah. That would be a waste of time for both me and the machine.
The fortune teller in the center of the cell is silent. Awaiting.
The Ranger writes down a small question onto the piece of paper.
R0: Righto. Are we going to have a good working relationship, buddy? No bullshit, no nonsense?
She drops in the coin and slip of paper.
The machine pauses. An air of judgement fills the air.
A small slip of paper slowly falls out of the slot of the machine.
ANOMALY: "Golden Rule is the Best Rule. Refer to Section A, Footnote Delta of the Ranger's Manual."
R0: Going to take that as a yes. You know what? Have a tip, buddy."
She drops another coin into the machine before heading out of the room.
A small DING! comes from the machine.

She looks up at the camera pointing outside of the containment cell and fires a finger gun at it. She whistles a western-styled tune as she walks over to the elevator.
>>
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>E, Begin trial runs on disposables, with security team in a secure environment (not the med lab). Analyze results. Any disposable who doesn't volunteer will be sent to Art (W01FY is exempt from volunteering, and will participate in the trials regardless).

Considering how important this is, you decide to do this before the work order for the chef.

ADMINISTATOR: You will begin trial runs of the new drug Z-Company has provided for us on the disposables.
ADMINISTATOR: Anyone who refuses will be transferred to work on one of the anomalies. Refer who refused to me.
ADMINISTATOR: W01FY is not allowed to refuse.
01000101: Righto, sir!
01000101: You are going to have some guards, right? Just in case.
ADMINISTATOR: Indeed. Beta and Gamma will be watching over you. Find a secure place to commence the experiment.
01000101: Sir, yes, sir! Better get some more of that, uh, awful coffee for this. Heh.

You flip your camera to see them in the abandoned containment cell down on the second floor (which seems to be in nearly functional condition).

ETF-β and ETF-γ watch over the five Disposables and begin the trial run.

D-W01FY takes his pill, then H3427, then C45P. 5F33D is offered one but outright refuses. Good. 1023A takes the last pill as well.

You watch their reaction.

D-W01FY and D-C45P don't seem to react negatively to the pills. Not immediately, at least.

D-1023A falls to the ground like a ragdoll. A thin trickle of blood pours out of the woman's mouth.

None of the parties present responds about the sudden death of the woman aside from 5F33D. He mutters about how lucky he is.

D-1023A has died.

D-H3247 is the last one left.

The young girl starts coughing and complains about her arm feeling really itchy.

She begins to scratch away at it. She keeps scratching and scratching.

Eventually, she starts peeling skin off the bone in her frantic attempt to scratch the itch. Instead of exposed muscle or bone, however, there's just solid steel.

E and the the ETF agents start writing down notes about the remaining survivors, while also restraining H3247.

>Disposable (not W01FY), Nurture Art. P, bring in and set up Art's cooking equipment beforehand, tell Art that the fresh meat is coming in within the hour.
The android quickly sets up the equipment inside of the cell before escorting D-5F33D over to the cell and stuffing him in.

D-5F33D stumbles into the cell.
D-5F33D: Hel-
Before you even notice, The Art of Flesh rushes over and impales the man through the chest.
D-5F33D: GHH!
The Art of Flesh doesn't relent. Blood splatters over your security camera.
Eventually, the sound of a limp body falling to the floor can be heard. Followed by meat being hacked at.
ANOMALY: Dinner shall be soon.
ANOMALY: Finally. Fresh.
You hear the sound of an induction cooker being turned on.
Bon appetite.

D-5F33D has died.
>>
>Overseer, see to collecting A Quiet Day's paradigm personally. Have I come with us, and inform her of G's decision, subsequent loss, and condolences. Pour one (coffee and/or wine) out for G, and thank him for his service. G's done his duty, and that's all we can ever ask for.

ADMINISTATOR: Meet me at a Quiet Day's containment cell.
ADMINISTATOR: I wish to talk to you about Employee G.
INDIASIERRAALPHA: Fuck. That's not a good sign.
INDIASIERRAALPHA: I'll be on my way.

You sit up from your chair and head outside of your office. Every step is a little bit easier than the last one. Looks like being active is paying off. You wipe away a thin trickle of black liquid from your mouth as you head down the hallways.

You pass by a few employees, notably N (who is busy cleaning up some blood that leaked around RBA's cell. He whistles out a "howdy" and goes back to business.) and A (who's staring dead eyed at you). You shiver and look away from him.

That kid creeps you out.

You find yourself ending up at the outside of A Quiet Day's containment cell. Employee I looks up at you, bottle of wine in hand. The pale-skinned girl doesn't bother saying anything and gestures for you to enter the cell. You do so.

https://youtu.be/EIhXw6RM32s

The sound of a park lingers in the air. Birds chirping, children playing with each other, and distant traffic. Everything is peaceful in here now. You look down at the two items on the ground.

You glance down at the broken down bench and grab a chunk of wood from it. It crumbles into dust by you merely brushing it. Guess it's gone for good, then.

"...Isabelle." You cough out. You're not really good for a situation like this. "Empl- Gary decided to go with the anomaly. He's, well, no longer with us. I'm sorry. Take a break if needed."

"Oh, that's great. The old man decides to fuck off with a random ghost. That's great! Really fucking excellent." I throws her hands up in the air in frustration.

"What's next? I get sent off to be turned into a pile of wet sand by that sand storm? L turns into a creepy halo fuck?"

"He willingly let this happen. I never once prodded him to do it." You half-hearted mumble to yourself. You're not good at this.

"Oh, like that makes it any better!" I hisses.

"Still. I'm sorry. Do whatever makes you feel b-" A punch to the gut makes you stumble back. Black tar leaks from your mouth.

"There." I sits down in front of the pile of rotten wood. "We're even for now."

You sigh. Yeah, you should've expected that. You sit down next to her. The park noises filling the room are the only thing breaking the silence.

I pours the bottle of wine onto the wood. You do the same with the last bit of coffee you have. A toast to a fallen comrade.

"Thank you, Gary. You did your duty. That's all we can ask for."

"Mmh. Thanks, grandpa." I mumbles to herself.

The two of you share a peaceful moment in remembrance. It truly is a quiet day in this room.

"No hard feelings?"

"Correct."
>>
>Examine A Quite Day's paradigm personally.
You grab the overcoat and take a closer look at it. No way in hell you're wearing it, though.

It's a very old overcoat you might see someone sixty years ago wearing, if even that. It feels oddly warm and soft. Comforting, even.

You feel a slight bit of temptation to put it on but decide against it.

You toss the gun over to I. She grabs down and almost instantly recognizes it.

"I want you to test it. You're probably the one who deserves to mess with it, at least."

I opens her mouth to say something but decides against it. She simply nods her head and stands up.

The two of you walk outside of the containment cell and split your different ways. You hand over the overcoat to M as you pass by her and give her the order to mess with it.

You head back to your office and fall back into your chair. Time to watch the experiments unfold, then.

>I to experiment with Awake. Be mindful to not accidentally fire the thing.

I puts the spare bullet in the gun. A satisfying click rings through the air as the bullet is secured.

She does a variety of gun tricks with the pistol (including spinning it around with a finger) before concluding her testing by simply handling it.

She nods to herself and exits the containment cell, content.

You notice J walking down the hallway leading to A Quiet Day's cell but the moment he spots I, he instantly turns around and runs away with a look of fear. Huh. Curious.

Notes from I:
-Felt really satisfying to handle.
-I feel really...powerful holding it. Like I can do anything.
-J ran like a pussy when he saw me. I think he knew better than to mess with me.

AWAKE FROM YOUR NIGHTMARE aspect revealed (Equipped employee will rapidly regain morale. Nearby employees will have their morale slowly decrease.)
>A PARADIGM has multiple aspects that can be revealed. Interacting with anomalies while equipped may provide additional insight.

>M to experiment with Blues
Meanwhile with M, she puts on the overcoat. No immediate reaction happens.

She walks around the hallways of Floor 2 with it on, humming a tune to herself.

It's slow at first but you notice that she's starting to look a bit healthier. Bruises and scratches leftover from previous shifts are starting to fade. She gets a bit more pep in her step.

M: Huh! Pretty neat outfit we got here.

After a while, though, you notice her stop moving and lay down against the wall. She sighs and relaxes, not really bothering to continue with the experiment anymore.

M: Eh. This is basically a break, right? Might as well take one.

Employee L has to strip the overcoat off to snap her out of her sudden bout of laziness. The tanned girl mumbles to herself and heads to the breakroom.

-Felt really warm. Comfortable.
-L got mad when I wanted to take a break.
-Some bruises faded. Nice.

OLD WORLD BLUES aspect revealed (Stamina+, Stamina will slowly regenerate. Willpower and Work Ethic-)
>>
The Work Order for Sirocco has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: Awakened
Employee Trait Revealed
Employee O - Considerate (Nurture+, Bonding+, Subdue-)
Working Notes
-Has antagonistic or trickster relationship with Rangers. Maybe provide metal with next meal?
-Tastes are similar to that of a kid's. Wanted to confirm.
-Potential interaction with Zero? Unknown if good or bad one.

The Work Order for Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +6/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Employee Trait Revealed
ETF-β - Experienced (All Interaction Results+)
Working Notes:
-I've read enough of your notes to not trust this thing.
-That thing really hates you. I could feel it burning me through sheer exposure.
-Nevertheless, I told it enough sins to keep it fed but not enough for it to get any ideas.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Disturbed
Current Anomaly Mood: Content
Working Notes:
-Dude got beat up by Delta yet he looks like he's ready to get back up.
-Regeneration factor, probably.
-If it wasn't for that sponsor whatever, I would ask you to clean up his cell a bit.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Confident
Current Anomaly Mood: ???
Employee Trait Revealed
Ranger Zero - Coolheaded (Morale will start at "Confident" instead of Neutral, Willpower+)
Working Notes
-Cool little ritual you got for introducing new employees.
-Hope we can have a decent working relationship, you know?
-Heard stories about one of R-Company's weird things getting shipped here. Wondered which one. Maybe it's Soft Skin?

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +5/???
Employee Morale: N/A
Current Anomaly Mood: Focused
Working Notes:
-(N/A)

TRIAL RUN ANALYSIS
D-W01FY - Improved durability and strength. Tested Gamma's knife against his skin, took a lot of force to get a cut. Report: Total success. (Physical Protection++, FORCE+)
D-C45P - Improved strength, no improved durability. Didn't show any pain due to the knife test. Reports from ETF said this wasn't due to the drug. Report: Partial success. (FORCE+)
D-1023A - Unknown cause of death at current moment. With report of following subject, presumably transmutation of a vital organ? Report: Death.
D-H3247 - Transmutation of skin and muscle into steel. Subject keeps trying to scratch her skin off to reveal more metal. Similar metal to what I'm made of. Will keep eye on subject for any future mutations. Report: Uncontrollably mutating.
>>
Hour 3, Shift 4
QUOTA: 0/16 C-Extract Refined
A-Energy: 56 units, 3/hour
ICP-Energy: 3 units
C-Extract: 5 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 4! Complete!
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Elevator to the 3nd Floor, Deconstruct or Repair Floor 2's beast (Analyze complete on: Hour 4)
>S-4M: Anomaly Analyzation (Which anomaly? How long?)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Unassigned)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE, unassigned)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Unassigned)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Regenerates equipper morale rapidly, lowers morale of nearby employees, +???, assigned to Employee I.)
>OLD WORLD BLUES (Stamina+, regenerates Stamina, Willpower and Work Ethic-, +???, unassigned)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in

S-4M buzzes up from your screen. "Eugh. Yeah, sorry for being so late and all of that. I was sending sarcastic messages to another AI about how many bombs they keep getting."

"So about RBA. Violence is the point of view it has on the world. The more carnage he causes and the more damage he takes, the more energy produced."

"Secondly, that thing will probably punch anything that it has a good enough excuse to punch. Use that to your advantage, if you want to risk it."
>>
>>4996697
Living
>Overseer, talk to Reminder (can be over the intercom, but if in person needs a security detail), see if we can't talk out some of our differences. Then send in N to Nurture Reminder.
>H, Bond with American. See what you can gleam about his previous life.
>Ranger Zero, would you like to find out? Head over to Sirocco, see if you can Bond with it. Might want to bring a bit of metal shaped like a gun with you, it might enjoy that.

I say we let Delta rest, and attempt to have in Bond with American, reveling in the previous fight. Then we attempt to Subdue American with a different Employee, maybe have I test out her new pistol.
>>
>>4996697
Inanimate
>I, Bond with Fortune, ask for your horoscope, about the paradigm you have equipped, and a question of your choice.
>No new work order for Art, as D-5F33D is still on Nurture duty.
>>
>>4996749
Can somebody not Observe Art? Watching someone cook shouldn't be harmful, but...
>>
>>4996757
Refer to N Company's sponsorship.
>>
>>4996697
Misc
>E, keep reporting on further side effects on the test subjects, preform autopsy on D-1023A, figure out cause of death.
>L, give OLD WORLD BLUES to whoever needs it the most.
>Ask S-4M for some coffee politely, then ask it to Analyze Reminder for an hour or two. After, tell S-4M it's nice to know that he made a friend.

>>4996757
I wouldn't mind cleaning up Art's mess either, but I figure that's beyond our Sponsorship.
>>
>>4996759
Maybe the Overseer can observe it through the cameras? Or does that still violate the sponsorship deal?
>>
>>4996759
>>4996765
My bad

>>4996775
I don't wanna risk it
>>
>>4996775
Yep. Video's a bit blurred due to blood getting on it but that wouldn't break the sponsorship. It's only if you go down there personally to obverse or sending someone else to observe. Again, N-Company is a master of semantics.

Otherwise you would've lost the moment you watched the work orders play out. Which is dumb.
>>
Should we slap the overcoat on K? See if it does anything for her.
>>
>>4996581
>The mental image of a storm eating a gun makes you chuckle.
Funny, I found that rather alarming, especially when there was a metallic employee in with her.

>>4996584
>ANOMALY: "Golden Rule is the Best Rule. Refer to Section A, Footnote Delta of the Ranger's Manual."
Fortune is the best.

>She whistles a western-styled tune as she walks over to the elevator.
Heh. I wonder if the stereotype comes from the ranger training, if it is part of the selection process.

>>4996672
>-Potential interaction with Zero? Unknown if good or bad one.
Well Zero is a girl and a Ranger. Might as well see what happens.

>-Cool little ritual you got for introducing new employees.
It says a lot about a person, the way they do that initial interaction and question with Fortune.
I wonder if we can get the drone to ask Fortune. Or the dog, for that matter.

>-Heard stories about one of R-Company's weird things getting shipped here. Wondered which one. Maybe it's Soft Skin?
This is revealing. We need to start learning about our new drone.

>D-H3247 - Report: Uncontrollably mutating.
That's... less than good.
>>
>>4996946
I'm getting a very "roburger/medical nanobots" vibe from the result of those pills. If one of them bursts imto a cyber horror and starts uncontrollably attacking and injecting everybody with enough healing nanomachines to convert them into cyber horrors too, start screaming
>>
>>4996946
>I wonder if we can get the drone to ask Fortune. Or the dog, for that matter.

Found our next two interactions for Fortune. We'll tell the Drone to also ask about Old World Blues.

>>4996962
Should we attempt Refinement with her soon then?
>>
>>4996736
Reminder's problem with us is that we're restricting his ability to Bless people. We have mutually exclusive goals, I don't think we can come to an accord.
RBA seems to infuriate H; H is prideful, and RBA is insulting. I'm thinking we should avoid sending H to him unless we have a specific goal in mind, as opposed to general info digging.
Awake only comes with a single round. More experimentation is fine, so long as it doesn't involve firing it.

>Living:
>>4996736
This is workable, but I'd prefer to switch H out for someone less volatile.
It'll be good to finally know something about N.

>Inanimate:
>Q to Fortune. Ask it a question of your choice, or about the effects of Old World Blues.
>Flesh: occupied, no action needed.

>Misc:
>Ask S4M about the likely long-term effects of Quiet's passing on it's containment cell.
The park sounds aren't going away; is the cell no good for putting a new Anomalies into? It might make a good break room, honestly, but it'd be good to know beforehand.
>Drape OWB over K. Watch for any reactions. Remove at end of hour.
I don't think it will hurt to try, at least.
>ARMOR one of the ETF guarding the medical tests. Give the other one a ROD.
Better safe than sorry, and we don't need that gear for anything else at the moment.
>>
By the way, we never did come to a decision about who to make Head of Security. With G gone, my top pick is M, but she's not a shoe-in.
Thoughts?
>>
>>4996889
It certainly won't hurt to try. We can put it on her overnight just to make sure.

>>4996983
You have an idea on how to replace H? I figured with H being an actor, RBA may be more willing to share personal details and the like.

If the park sound remain, I wouldn't mind tuning Quiet's cell into a meditation room.

As it relates to Reminder, we may not be necessarily opposed. Our main goal is producing C-Extract, and Reminder may be a great energy source, and the Blessed may be a boon to our workforce. Our main hang ups are the potential for breakout with Reminder's minions, and him converting people without their consent. If we can come to an accord, I wouldn't mind him blessing more people (consenting employees at bare minimum), or at least the disposables to fill his need for a flock? We need not have an antagonistic relationship, and helping him in his desires main assist him in reaching his Paradigm faster.

And Q is helping with examining the mechanical beast from Floor 2. We can recall him if you'd like, but Alpha and B may take longer with their investigation as a result.
>>
>>4997044
>his desires may* assist him
>>
>>4997044
My previous ideas still stand and we should debate and point hole in their religion
>>
>>4997347
I think that's more likely to cause more bad blood and subsequent breakout attempts than anything productive. We need to on his good side (and his on ours) and help him achieve his Paradigm faster, not debate him on theology that we have no knowledge of. We gain a lot of A-Energy and improved people (as Blessed improves all interactions) when he's converting, and while his forceful conversions and influence are worrying, pissing him off will only prolong the problem, not improve our situation.

"The greatest victory is that which requires no battle... Supreme excellence consists of breaking the enemy's resistance without fighting." Sun Tzu
>>
>>4997364
That Sun Tzu quote supports the debate idea more than the Appeasement idea. It's breaking his resistance without fighting, not giving him what he wants. Besides, debating him doesn't necessarily mean bad blood and breakout attempts, we don't need to debate him ourselves.
>>
>>4997347
Agreed, I'd like to ask N-Corp if they can send over some religious debaters or something. Puts fewest employees - yes, I feel a little for the Disposables, damn you QM - at risk and doesn't give Reminder much chance to perform a breakout, plus might give us a better or rarer paradigm (we discovered it by accident after all, we were just given 2 options before Isabelle went preacher).
>>
>>4997044
>You have an idea on how to replace H? I figured with H being an actor, RBA may be more willing to share personal details and the like.
You're not wrong, and we've done that before, but the end result as H being so unhappy he had to take the next hour off. I'd rather not infuriate H unless we have a good reason.

Maybe M instead? She's also got Bonding and Force.

>Reminder
That's well reasoned, though I'm not ok with converting more employees. Disposables I have no issue with, especially as we can run them through Reminder->Flesh to neatly solve both problems.

>And Q is helping with examining the mechanical beast from Floor 2.
Drat, you're right.

>>4996697
switch
>>4996983
>Q to Fortune. Ask it a question of your choice, or about the effects of Old World Blues.
to R. I don't really expect much to be honest, but now the idea is in my head I want to try it.
>>
>>4997347
I'm pretty sure that's barking up the wrong tree. Reminder is an Anomaly who's entire existence and anomalous behavior is based around his religion. Even if we truck in experts, no one would win the resulting religious war.

All it's likely to do is drive Reminder deeper into his belief that the entire "city" needs to be cleansed, making him even more difficult to deal with.
>>
>>4997381
You obviously never debated a religious fanatic, this will certainly cause a fight.

>>4997393
Yes, have the Company Reminder hates sent over religious debaters. Somehow, this won't end in a breakout attempt even if you infuriate the anomaly.

By the way, thinking you'll get a better/rarer paradigm is also faulty, as we never tried to Subdue Quiet. It's more likely a standard option since this company relies on violence to survive. The rare paradigm would be the Employee that willing goes with the anomaly, which we won't get if we don't treat the fucker well.

>>4997548
If you want to send in M, sure, but doing it because you don't want H to take an hour off is faulty logic in my opinion, as RBA is the only one that we can really use his acting abilities on. Just food for thought.

Two things about the switched vote. One, it should be ask it a question of your choice, AND about the effects of Old World Blues, not or, to get info on the employee as well as the item in question. Two, R is a dog, I don't know how he'll complete the task without help.

I don't mind doing an Old World Blues vote, but I figured with I we can at least get more info on Awake From Your Nightmare, which will be more useful in any breach or invasion than a cloak that puts you to sleep. Just another snack for your mind.

>>4997553
Agreed, this will result in a breach because we're not seeing to the anomaly's needs. As a bit of a side note, I find it funny that we're willing to entertain Art and his need for fresh flesh with living humans, yet people have reservations about giving Reminder some disposables, even though they're called disposables for a reason and this is more ethical than throwing them to Art (and while the Reminder->Flesh pipeline is a valid way of handling our disposables, we can also have them scout the Third Floor, as I'm sure as fuck ain't sending any good employees to do any exploring).

Which reminds me, you think we can reinforce the elevator like a holding cell, just to limit the amount of damage it takes during a breakout/invasion lads?
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>Overseer, talk to Reminder (can be over the intercom, but if in person needs a security detail), see if we can't talk out some of our differences.

You know, when you woke up with barely any memories, you never expected you needed to talk to a corpse. You take a deep breath in and ask S-4M for a bit more coffee. He fills up your cup with coffee. You take a sip.

It's so hot, you feel like your tongue is going to melt any moment now. It's good enough for what's coming up.

You flip your camera over to Reminder of a Horrid Era's cell. It doesn't take long for the corpse to look up at the security camera.

It rasps out a sigh.

"Hiding behind cameras. Of course. A sinful creature wouldn't want to be found in the light."

"Anomaly "Reminder of a Horrid Era", I wish to discuss about our...differences." You sip from your boiling hot coffee.

"Differences? A rather light term for our situation." The eyeless corpse glares directly at you. A primal urge to flip the camera to another feed rushes through you. You barely have the will to resist it.

"A cordial relationship will be best for both of us. We can work something out, can we not?" You nervously rasp out.

The corpse dryly laughs. "You've been doing everything to make that impossible, you vile snake."

A dim light slowly fills the cell. "This City and every City like it is filled to the brim with unclean souls. People's souls here are filled with sin. So much violence. So many trash souls."

"No one knows what it means to be pure. To be righteous. To have faith in something."

"I can see it in all of their souls, Administrator. They're missing something key and vital! The Father has sent me here to purify and fill that hole they're missing! It is my penance!"

"I can tell your body is rotting just like your soul as well. Someone like you needs all of the help, the salvation, he can get!" You wipe a bit more liquid from your mouth.

The preaching starts slowly getting louder and louder. It doesn't even sound like it is talking to you through a speaker. It feels like it's yelling right at your ear.

"This place reeks with the stench of long forgotten souls. Souls that were snuffed out due to a desire for more energy. More extract. More and more! They are screaming for salvation for their unjust deaths!"

"A martyr had his soul snuffed out not long ago to satisfy a WORTHLESS machine. Yet when I want to help, you deny me?"

"I wish for peace and prosperity in this facility. Doesn't me cleansing these foul souls help? I can give you the energy you need without pain or suffering. I can cleanse a soul of sinful thoughts."

"So, tell me. Why must you deny my salvation? Let me bless them."

How would you like to respond?
>"The way you're doing it is makes it hard to trust you."
>"Then what? You start brainwashing and killing everyone?"
>"Alright, fine. I'll let bless in peace, then."
>"What is this a penance for? I doubt it was because you were too nice."
>Write in
>>
>>4997600
Shit

>"The way you're doing it makes it hard to trust you"
That's what I meant to type out.

>>4997586
>Which reminds me, you think we can reinforce the elevator like a holding cell, just to limit the amount of damage it takes during a breakout/invasion lads?
Sure. You could either try doing it with the tools you have on hand or buy it in a future catalog.

>>4997393
> yes, I feel a little for the Disposables, damn you QM
While legally not humans or deserving of empathy, it is fine to feel bad for them.

Small note for the future: PARADIGMS may be manifested in a variety of ways. Some PARADIGMS may take a bit of further prodding to know of their existence. Don't be scared about doing a little bit of experimenting if you think it might lead to an interesting avenue.
>>
>>4997600
>"The way you're doing it makes it hard to trust you. K specifically comes to mind."
>"What is this a penance for? I doubt it was because you were too nice."
>"I'm willing to let you bless in piece, I'm just need some assurances. One- that you will not attempt a breakout or any other subversive behavior with your flock. No shenanigans. Two- you can have the most unclean of my employees (disposables), but all thereafter employees must be converted of their own volition, their free will. I will not tolerate forceful conversions in the same vein as K, but if you manage to convince people, of their our free will, to let you cleanse and convert their soul, I'm willing to go along with it."

Remember, we have to manage each anomaly's, not suppress them. Our main goal is A-Energy, and Blessing the disposables beforehand may help them, better survive the Refinement process at least.
>>
>>4997620
>manage each anomaly's needs, not suppress them

Was what I meant to type.
>>
>>4997586
>"You obviously never debated a religious fanatic, this will certainly cause a fight."
Do not make assumptions of people you don't know. Im basing my confidence off of the previous time Reminder was challenged on his views, he did not respond violently to that challenge so it is possible we could convert him to our way of things without violence.
>>
>>4997626
>Do not make assumptions of people you don't know.

Your whole spiel is assuming that you can debate a religious fanatic with material from a company he despises. The only reason Reminder didn't go ballistic was because a fellow zealot (don't call I Reminder's fellow) called him out on his bullshit (forceful, harmful conversions instead of the peace he preaches), which Reminder probably felt guilty over. We did not have a nutjob from N-Company start autistically debating theology with Reminder on what God really wants. Your better off with I trying to challenge Reminder on moral grounds than you are trying to debate an anomaly that literally lives off his religion and it's practices.
>>
>>4997633
>Your whole spiel is assuming that you can debate a religious fanatic with material from a company he despises.
>We did not have a nutjob from N-Company start autistically debating theology with Reminder on what God really wants.
I think you've got me confused with someone else. I never suggested any of those things because they are indeed bad ideas.
>>
>>4997636
I may have, and I'm sorry for that. When you said debate I though you meant a theological one. If you mean a debate on the morality of Reminder's actions, that may work better. We can give it a try with I after this.
>>
>>4997586
>as RBA is the only one that we can really use his acting abilities on.
I'm fully aware. I just don't want to needlessly antagonize H.

>Two things about the switched vote.
>One
Meh. I like to give people a fallback question, for if they can't think of one themselves.
>Two
I know he's a dog, that the point. If he can do as asked, great, and if not, oh well.
>OWB vs Awake
There's no rush on getting info from either. I picked OWB at random, figuring we'll ask about both of them sooner or later.

>Elevator
As a special project, maybe, or once we've explored the entire elevator. But as it stands, we don't even know how deep it goes, nevermind all the horror we expect on the deeper floors, so I doubt we could convince anyone to actually work on the thing.
>>
>>4997600
>A martyr had his soul snuffed out not long ago to satisfy a WORTHLESS machine.
Is he referring to satisfying Flesh? It's a little uncomfortable to realize he can apparently sense large amounts of what's going on in the Facility.


>"The way you're doing it is makes it hard to trust you."
What he did to K was inexcusable. Willing, or not at all.
>"What is this a penance for? I doubt it was because you were too nice."

I'm not completely against giving Reminder Disposables to Bless, at maybe 1-2 a day, same as I expect for Flesh. Even if we don't do a Reminder->Flesh cycle, we can use the Blessed for Refinement. If we're lucky, maybe Blessed Disposables will lose the "Poor Quality" Refining penalty.
>>
>>4997600
>"What salvation? I see a shell of a boy and a comatose girl. From where we're standing, you're a monster on a cross that abhors what makes men human."
>"I will not make excuses for my actions. D-5F33D would have died either way, but that doesn't lessen my sins. I have done and will continue doing things that a good man would regret in a world I don't recall and for a system I can't understand. I don't even remember my name. I won't justify it. I can't. But I refuse to let anyone else make that choice for me, because it is my burden to bear, and these Employees are my responsibility. This is my duty, and if yours is to offer salvation, then remind yourself that it is always a choice. Today is a different time from wherever and whenever you once came, Reminder. Get with it."
May as well make use of that Bound by Duty thing. Any critiques? I tried cutting down on it a lot from my first draft and focusing on the morals part (freedom of choice). Apparently salvation is considered a choice to be freely made, even in evangelical circles.
>>
>>4997641
That's why I said to be careful with assumpions, no worries though.

>>4997600
>"The way you're doing it is makes it hard to trust you."
Combined with
>"What is this a penance for? I doubt it was because you were too nice."
Taking him off of his moral high horse by pointing out his hypocrisy is the best argument although i think pointing out the recent immoral actions is more pertinent than bringing up past ones.
>>
>>4997600 Supporting >>4997665
Posted before I saw this, sounds great. Don't think our Overseer will be able to deliver it as you wrote it but the core messages and arguments are poignant enough on their own.
>>
>>4997665
I actual quite enjoyed it anon, it's quite well written.
>>
>>4997665
Baked and breadfilled,

I also like the fact that we aren't choosing any of the pre written choices by doing this, honestly they all seemed like losing ones. Which is either very sneaky on reminders part or I'm looking too much into it.
>>
I'll let the vote go for an hour or two, so feel free to vote

Votes
"What Penance" + "Hard to trust": Two votes
TravelAnon's writin: 3 votes

While I wait to confirm, this is the parts of the shift order that are confirmed so far (or haven't had much debate)

>Overseer, talk to Reminder (can be over the intercom, but if in person needs a security detail), see if we can't talk out some of our differences. (currently doing)
>Then send in N to Nurture Reminder.
>Ranger Zero, would you like to find out? Head over to Sirocco, see if you can Bond with it. Might want to bring a bit of metal shaped like a gun with you, it might enjoy that.

>No new work order for Art, as D-5F33D is still on Nurture duty. (roundabout way of saying "being chopped up")

>E, keep reporting on further side effects on the test subjects, preform autopsy on D-1023A, figure out cause of death.
>L, give OLD WORLD BLUES to whoever needs it the most.
>Ask S-4M for some coffee politely, then ask it to Analyze Reminder for an hour or two. After, tell S-4M it's nice to know that he made a friend.

>Ask S4M about the likely long-term effects of Quiet's passing on it's containment cell.
>Drape OWB over K. Watch for any reactions. Remove at end of hour.
>ARMOR one of the ETF guarding the medical tests. Give the other one a ROD.

Who do you send to Bond with RBA?
>M
>H
>Someone else (who?)

Do you want to send the Dog (Employee R) to Bond with Fortune?
>Yep
>Nah, someone else (who?)

Any other changes you would like to add?
>>
>>4997714
>"What Penance" + "Hard to trust": Two votes
Two votes? I see >>4997663 but everyone else switched their vote

>Who do you send to Bond with RBA?
I thought we were sending gamma to bond over their previous fight? Or am I misremembering?

>Do you want to send the Dog (Employee R) to Bond with Fortune?
CORGI FORTUNE CORGI FORTUNE
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>>4997730
I wasn't quite sure if J32 changed his mind, but if he did, then it would be 1:4. Still going to wait a bit more just to be sure.

>I thought we were sending gamma to bond over their previous fight? Or am I misremembering?
1.) Delta was the one who got beat the fuck up
2.) Yeah, I looked over, I don't see anyone voting for Delta. J32 wanted H, oRF argued to use someone else (like M). Not a mention of Delta unless I am awfully blind.

He's a valid choice, though. (though still pretty roughed up).
>>
>>4997735
>I wasn't quite sure if J32 changed his mind, but if he did, then it would be 1:4. Still going to wait a bit more just to be sure.
True and fair.

>1.) Delta was the one who got beat the fuck up
I know, that's why I said "bond over their previous fight"

>2.) Yeah, I looked over, I don't see anyone voting for Delta. J32 wanted H, oRF argued to use someone else (like M). Not a mention of Delta unless I am awfully blind.
My apologies then. Must've misremembered

On another note, I am certain I suggested we watch Art of Flesh on the camera while he works. Anyone opposed to that idea?
>>
>>4997714
>M

>Yep
>>
>>4997743
>Anyone opposed to that idea?
Not necessarily, but aren't the cameras still covered in blood?

Also, while I know it doesn't count as an Observe, it still means the Admin is interacting with two Anomalies in a single shift, which seems somewhat not in the spirit of the rules.
>>
>>4997761
>Not necessarily, but aren't the cameras still covered in blood?
Not entirely according to >>4996783

>Also, while I know it doesn't count as an Observe, it still means the Admin is interacting with two Anomalies in a single shift, which seems somewhat not in the spirit of the rules.
Up to the QM then.
>>
>but aren't the cameras still covered in blood?
They are but you can still make some stuff out. You probably just wouldn't get the full picture.

>Also, while I know it doesn't count as an Observe
Observe work entails seeing how something reacts to a human/android/dog/??? and the stimuli that comes from that. Watching it over a camera doesn't really provide any "stimuli" for it to react to and generate energy from. That's why it doesn't count.

>it still means the Admin is interacting with two Anomalies in a single shift, which seems somewhat not in the spirit of the rules
I would only really count this debate with Reminder as a direct interaction. Going to a Quiet Day's now empty cell to talk with Lizzy didn't really count as messing with an anomaly. Considering the bench is dust now.

Also I'm not strictly against having the administrator interacting with anomalies but the Admin is both fragile and important for the facility still running. Up to the players.

A reminder of things that still haven't been decided on yet:
-the Security Department doesn't have a Department Head.
-Nobody has decided who to combat train yet.
>>
>>4997793
This is a decision that isn't based on any rational thought at all, guided purely by my preferences, but I'm voting for M to get the combat training, whenever there's time of course.
>>
>>4997793
>-the Security Department doesn't have a Department Head.
I'll put M forward. She seems to have the best blend of personality and strength to be security Head. I'm willing to consider other options though.
>-Nobody has decided who to combat train yet.
I, M, or any of the ETF are the obvious options. I'm thinking Beta or Gamma.
There's also an argument for spreading our martial skills, instead of focusing them, but I don't see any good candidates. If K was awake, I'd be tempted to suggest her, but she's... unavailable for the foreseeable future. Maybe J? He seems like he'd take to combat training well. Or possibly O?
>>
>>4997714
Looks mostly fine.

>M

Even though I think being unwilling to upset H is a bit like seeing the trees instead of the forest, but I guess I'll respect the sentiment for now.

>Nah, someone else (I)

I'd rather have I to be honest, as I think knowing more about Awake From Your Nightmare (AFYN) will be more useful incase conflict should arise this shift.

>>4997735
I don't mind adding it, as it's quite a good write-in finisher for Reminder to chew on.

As for Delta, I think that's better for next shift (or at least until Delta is properly healed or well rested [maybe a good candidate for Old World Blues {OWB or Old Blue}]).

>>4997743
So long as it doesn't violate N-Company's sponsorship, I'm fine with it.

>>4997793
M or I for combat training. I wanna test out our Ranger before we come to a decision on the Head of Security. I, M, and Beta are good candidates as well.
>>
M for martial combat training would make decent use of her iron fist.
>>
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You take a deep breath and shake those awful lines out of your head. That would piss it off, that would play into it's desires, and one is just outright giving in. THAT one is the most questionable one of all.

You're going to tell this thing a piece of your damn mind no matter what. You straighten up your posture out of instinct. as you prepare your speech.

"What salvation? I see a shell of a boy and a comatose girl."

A Reminder of a Horrid Era hisses. "She wouldn't be comatose if you didn't interfere. I never intended on harming her. If only that bi-" The anomaly stops itself.

"Maybe if you didn't force yourself onto her, she would be fine." You fire back.

"Look, from where we're standing, you're a monster on a cross that abhors what makes us human."

"You don't understand! You can be so much more! Arthur is far more...nnh. He's a prime example of what humanity should be!" He pauses for a moment, trying to think on a way to respond.

"If you weren't a remorseless killer, you would understand I'm in the right! He is pure and you're not!" You note some hesitation in his voice. He wasn't expecting you to give this response.

"I will not make excuses for my actions. D-5F33D would've died either way, but that doesn't lessen my sins."

"It doesn't! Only my salvation can save you! If you can't understand th-" You cut him off. He's trying his best not to listen to you at this rate.

"Look. Reminder. I have done and will keep doing things a good man would regret. In a world I don't recall. For a system I can't understand." Your voice begins to pick up a bit more emotion. Something is awakening inside of you. Something you have long forgotten.

"I don't even know my name." Administrator is the only name you know. It's good enough for now. It carries the burden of responsibility you've used to.

"I can help you! Just let me help purify you-"

"I won't justify what I do. I can't."

You stand up from your chair and stare directly at the corpse. You know he sees you and that you can see him.

"I refuse to let anyone else make that choice for me, because it is my burden to bear, and these Employees are my responsibility." The corpse goes silent. Simply listening to your words. Hopefully this gets through his thick skull.

"This is my duty, and if yours is to offer salvation, then remind yourself that it is always a choice. Not forcing people into empty husks."

"They won't choose the right choice! This is just what I have to do to help people! This is how we did it!" Desperation oozes from his words.

"Just...why don't you understand?"

You prepare to sign off. You've said your piece.

"Today is a different time from wherever and whenever you once came, Reminder. Get with it."

"Wait!-"

You flip away. You'll let him chew on that for a while.

For a moment, you don't feel so exhausted.

>[BOUND BY DUTY] - You stood your ground and held true. Refusing to compromise your responsibilities fills you with resolve
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>Then send in N to Nurture Reminder.
You got that out of your system. Might as well have someone check up on Reminder to make sure it doesn't do anything stupid.

The old janitor puts down his mop and looks at his PDA, wiping his nose with a spare cloth. He enters the containment cell.
A Reminder of a Horrid Era is looking at the ground.
It's mumbling incoherently to itself.
N shrugs and goes to kneel down.
N: Right. You eat sins or something, I think.
N: That's what the entry said.
The corpse snaps out of it's stupor.
ANOMALY: Nnh? Oh. Hello, child.
ANOMALY: Sorry. I was thinking about something.
N shrugs.
N: Take your time, boss. Just here to feed ya.
The anomaly doesn't respond.
N confesses about being jealous over a friend winning a trophy.
N confesses about finding Employee P to be annoying.
N confesses about having lewd thoughts about an unnamed employee.
N: That's all I can think of, sir.
ANOMALY: ...Thank you, child.
N gets surrounded by a faint light .
N shrugs and exits the containment cell.
Can salvation truly be delivered in such a world?

The moment he's out, he grabs his mop and starts cleaning up again. He hums an odd song about 'bongbong' to himself.

>M, Bond with American. See what you can gleam about his previous life.
M sluggishly reaches into her pocket and looks at her PDA. She shrugs and heads over to the containment cell.
M steps into the cell.
Red Blooded American looks up at M.
He squints.
ANOMALY: Oh. You're that bitch, aren't you?
M: And you're the asshole who got his ass beat.
ANOMALY: Touche, freakshit.
M sits down in front of the anomaly.
ANOMALY: You better not be here to prod me for questions, commie.
M: Nope. Already know what that does, trust me.
M: Just curious how you felt about the battle.
ANOMALY: Oh! That! It was fucking excellent! Been a long time since I've had that much fun.
ANOMALY: Frank was way better in a fight, though.
M: Sounds like you really respect this Frank.
ANOMALY: Of course I do! Knew him ever since I was a squirt.
ANOMALY: Parents said I was weird for talking to one. Said I was a sissy for it. A weirdo.
M: But you cared for him, huh?
ANOMALY: As much as I hate to admit, yes. Yes I did.
ANOMALY: Worried about him. Without me, his head would've been ripped clean off for a snack.
ANOMALY: While they're tasty, he belonged to me.
M: If he's as tough as you say he is, he's fine.
ANOMALY: Hopefully. He helped make the hellish training more manageable.
ANOMALY: Though the simulations of facilities like this need updates.
ANOMALY: They're clearly outdated. Nearly got killed last time I raided one of them.
M: Hm?
ANOMALY: Enough chitter-chat. Get out, freakshit.
M does so.

Employee M stretches and yawns, mumbling about how much of a prick the anomaly is.
>>
>Ranger Zero, would you like to find out? Head over to Sirocco, see if you can Bond with it. Might want to bring a bit of metal shaped like a gun with you, it might enjoy that.
Zero's face looks down at the name on her PDA. Then she looks at one of the security cameras. Then back at the PDA. You seeher mouth out "oh shit".
R0: THAT'S the one you got?
She rushes over to grab a hunk of metal roughly gun-shaped and puts on the protective equipment before entering the containment cell.

Ranger Zero enters the cell.
R0: Ah ha!
ANOMALY: ...Eh?
The storm is slowly blowing, as if confused.
It soon picks up in recognition.
ANOMALY: Oh! A cowboy!
R0: Oh! A sandstorm!
ANOMALY: What are you doing here? This isn't ran by cowboys, I think.
R0: Got paid to come here. Corporate stuff.
ANOMALY: Corp-what?
R0: Adult stuff. Nevertheless, look at you. You've grown up, eh?
R0: Remember when I could stuff you into a small jar.
The storm giggles, blowing even faster.
Before R0 can even react, you see something metallic swirling around the storm.
ANOMALY: Hehehehe! Got your gun now, idiot! What you going to do, shoot me?
Ranger Zero shakes her head.
R0: Trust me, Ten tried doing that and he got sent to the docs for his trouble.
The sandstorm hisses.
ANOMALY: That pig deserved far worse.
R0: So, got sent here, huh? Guess the cowboys got tired of you beating them up.
ANOMALY: Oh, come on! It's all in good fun.
R0: Whatever you say, buddy.
R0: Look, I'm going now. You have fun with it.
R0 turns around to leave.
ANOMALY: Hehehe. This is a lot more fun than I expected.
R0 exits the cell.

>R to Fortune. Ask it a question of your choice, or about the effects of Old World Blues.
You have no idea why you're doing this. You see the small corgi waddle over to the containment airlock with a slip of paper, pencil, and coin in her mouth
Employee R waddles over to the machine.
R spits out the piece of paper.
R grabs the pencil with her mouth and starts scribbling something down.
She spits out the pencil.
You take a look at what she wrote down.
R: "Sir wants me to ask what the effect of Old World Blues are. Can you tell me, please?"
She stands up on her hindlegs and presses up against the machine.
She drops the coin and paper into the coin slot before pushing the button
There's an odd pause before the machine starts up.
Once it's about to spit out a fortune, it pauses.
R tilts her head.
A yellowed piece of paper falls out of the machine.
ANOMALY: "In quietest days, in quietest nights, it will keep you safe. Let yourself be forgotten by those around you."
ANOMALY: "The memories of yesterday will protect you from the worries of today."
R barks and walks out of the containment cell.

Huh.
>>
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>>4998522
SAPIENT CORGI

SAPIENT CORGI

But seriously, we need to find out the nature of this dog now.
>>
>E, keep reporting on further side effects on the test subjects, preform autopsy on D-1023A, figure out cause of death.
01000101: Sir, if you don't mind, I have some more reports.
ADMINISTATOR: No issues at all. Report.
01000101: One, I found out the cause of death of D-1023A.
01000101: Most of their vital organs were turned into solid metal.
ADMINISTATOR: Reasonable cause of death.
01000101: Sadly, humans can't live with solid steel lungs.
01000101: As for the survivors? W01FY and C45P haven't changed much over the last hour.
01000101: H3427 hasn't stopped mutating. Her face has fallen off. All gears underneath there.
ADMINISTATOR: Noted.

>Ask S-4M for some coffee politely, then ask it to Analyze Reminder for an hour or two. After, tell S-4M it's nice to know that he made a friend.
"Could I have some coffee? Pretty please?"

S-4M overdramatically sighs. "Eugh. It's always about coffee with you. Coffee this, coffee that. Go stick your dick in some if you love it so much."

You cough. S-4M pours a bit more coffee into your cup. "It's nice you made a friend."

"FRIEND? Har! No, no. It's not like that. Just a stupid schizo I know. Total cunt." You don't bother questioning interfacility assistant relationships.

"Right. Well, could you analyze Reminder for an hour or two? Please?"

"Hmmm! I could. I'll do it next hour. Night night." Before you can even respond, S-4M winks at you and disappears. Well, at least you got your coffee.

>Ask S4M about the likely long-term effects of Quiet's passing on it's containment cell.
"S-4M. Come back." S-4M's face flickers back onto the screen. He looks totally thrilled to talk to you. You jest to yourself.

"Are there any long term effects of Quiet's passing? The park noises and such."

"Don't know, don't care. Probably a temporary thing. Gone in a day." S-4M says half-heartedly and unconvincingly. He disappears yet again.

>Drape OWB over K. Watch for any reactions. Remove at end of hour.
You know, you're curious. You quickly send a message over to L. You see the smug blonde haired woman walking into the medbay. She grimaces at what's happening to H3427 (whom you hardly recognize).

She walks over to the comatose employee and drapes the overcoat over her body. You take a moment to watch to see if any reaction will occur. Thirty minutes pass by and you're ready to call it off but then, you notice it.

K's eyes open up just a little bit. She mumbles something incoherently before going back into a comatose state. Fluke, maybe? You remove it regardless just in case.

>ARMOR one of the ETF guarding the medical tests. Give the other one a ROD.
Having a constantly mutating disposable does not bode well to you. You quickly transfer over the two pieces of equipment over to them. The moment γ puts on the armor, the now metallic fist of H3427 smashes hard against his chest. Luckily the armor blocked most of the punch.

γ nervously jokes about how close it was.
>>
>>4998542
All in favor of leaving OWB on K and putting her under observation until next shift?
>>
>No new work order for Art, as D-5F33D is still on Nurture duty. (roundabout way of saying "being chopped up")
You flip your camera over to check up on the anomaly anyways, just to see if you can make anything out. All you can make out is one of D-5F33D's bones being tossed away. . Eugh.
ANOMALY: Dinner has finished cooking.

Hopefully it won't stab the next person who comes in.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Neutral
Current Anomaly Mood: Pondering
Employee Trait Revealed
Employee N - Seen It All (Stamina+, Willpower+, Force+)
Working Notes
-The hell was up with him? Seemed out of it.
-Don't get why people call it creepy. Least it ain't all teeth like some bodies I've seen.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Working Notes:
-Frank this, frank that. Probably important.
-Delta kept talking about how the two fought but there's no blood or anything here.
-Seemed less pent up.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Bemused
Current Anomaly Mood: Excited
Employee Trait Revealed
Ranger Zero - Candid (Subdue+, Bonding+)
Working Notes
-Oh, dear Siro. No wonder why the cell back at base was empty.
-Zero. Siro. Heh. Funny now that I think about it.
-Guess she hasn't changed at all mentally.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +2/???
Employee Morale: Happy
Current Anomaly Mood: ???
Employee Trait Revealed
Employee R - Man's Best Friend (Employee's morale rarely decreases. Slowly raises the morale of nearby employees.)
Working Notes:
-hrd to tyep notes
-weirdbox spat out message smelled like old
-hope made sir happy
>>
>>4998557
Aye
>>
Hour 4, Shift 4
QUOTA: 0/16 C-Extract Refined
A-Energy: 74 units, 0/hour
ICP-Energy: 3 units
C-Extract: 5 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 4! Complete!
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Elevator to the 3nd Floor, Deconstruct or Repair Floor 2's beast (Analysis complete!)
>S-4M: Anomaly Analyzation (Will start analyzing Reminder next hour.)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to ETF-Beta)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE, assigned to ETF-Gamma)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Regenerates equipper morale rapidly, lowers morale of nearby employees, ???, assigned to Employee I.)
>OLD WORLD BLUES (Stamina+, regenerates Stamina, Willpower and Work Ethic-, +???, unassigned)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in

A PDA message pops up on your screen.
BALLBREAKER: So, sir, we decided to look over the machine. Real nasty damage you did with your coffee.
Q#910: Complete.
ETF-α: Here's the rub. We can take it apart and have a shit ton of spare parts to help fix up anything damaged. Androids, cells, even that weird chef.
ETF-α: Maybe we can even make some makeshift armor or weapons out of it. Or find something cool inside.
BALLBREAKER: Or we can try repairing it to get it on our side. Way riskier but this hunk of metal took what. Five people to take down?
BALLBREAKER: Would be a useful tool.
Q#910: Recommend you assess risks of choice.
>>
Found this in a Psychonauts 2 thread, posting it here because it's relevant
>I would've agreed with you in Psychonauts 1's time, but with the introduction of Grulovia it feels like they're doing a "we don't want to offend anyone" second-world deal where there aren't any real world nations except maybe America because apparently somehow America transcends time and space.
>>
>>4998567
Living
>D, Nurture Reminder. It is pondering a dilemma, so it may attempt to seek another opinion.
>Ranger Zero, Bond with American. Be advised, it revels in combat, and is former US military trained, hates questions and commies, and may be initially hostile. Try and get him to open up about his relationship with Frank, if possible.
>L, Bomd with Sirocco
>>
>>4998567
Inanimate
>N, please clean up Art's mess before the work order comes though. Alpha and B are to Nurture Art, repair, clean, and grease as much as reasonably possible, and to assess his condition and necessary materials/tools for further repair/restoration. P, grab Art's meals and stick them in a fridge.
>Q, Nurture Fortune, then ask it a question of your choice.
>>
>>4998597
>L, Bond with Sirocco

Not Bomd.
>>
>>4998519
>ANOMALY: Though the simulations of facilities like this need updates.
>ANOMALY: They're clearly outdated. Nearly got killed last time I raided one of them.
That's disconcerting. Do we need to be worried about being raided by others like RBA?

>>4998522
>R: "Sir wants me to ask what the effect of Old World Blues are. Can you tell me, please?"
Welp, this is why I had us have the dog get a fortune. Surprise!

>ANOMALY: "In quietest days, in quietest nights, it will keep you safe. Let yourself be forgotten by those around you."
Some sort of stealth aspect?
>>
>>4998567
Forgot to add this report of what your analyzation got you

Deconstruct will yield
>Enough raw material to repair several containment cells and a handful of androids. Said material can also be used to reinforce a containment cell, though this is time costly and may be interfered with
>There may be valuable internals that you could sell for A-Energy.
>Will permanently disable the threat.

And if you repair it?
>Assuming it can be done, you would have it as an emergency option during an Invasion or Breach. Will cost A-Energy to activate but can be used as often as you want
>Was strong enough to overpower C and I during their first encounter. Took four armed employees and you to disable it.
>Has the potential to go AWOL and attack your own staff
>Will otherwise stay dormant

Since they already spent several hours messing with it, you can do the finishing touches on it and still have them do another work.
>>
>>4998567
Misc
>I, report nearby to the Security detail for the medicine trials. Try and keep your distance, but be ready to assist.
>Keep H3427 contained in holding cell, start blasting Nice and Quiet to calm H3427 down.
>E, try and calm H3427 down while still gathering data about her mutations.
>Give Old Blue to Delta to help recover his stamina, than retrieve and place it on K for the remainder of the hour.
>Tell R he's a good boy that done a good job. Also tell him to try and cheer up C.
>Admin, go through more paperwork.
>Hand back Admin's MP3 player H.

I'm wondering if Old Blue would help heal (or slow down the mutation rate) and calm down H3427. I also wonder if this is a smart time to begin the Refinement process for the full amount of C-Extract possible, and which disposable to send in with it. We're definitely leaving K Old Blue for After-Shift use overnight.
>>
>>4998619
It may be useful to repair it, just for emergencies.
>>
>>4998567
MISC
>Send W01FY to refine 66 AE. Have him and N extract K0T0's body if it's still there.
>Have some of the ETFs place D-H3427 in Quiet's cell and play N&Q. Have F and J watch to make sure none of the Disposables act up until the ETFs return; Assign the Surplus weapons to them until turn ends.
>Have I explain to N why Reminder is dangerous and tell him to practice caution around it.
>Have Zero write down all the info she has on Sirocco.
>Deconstruct Floor 2's Beast. You have X-Corp to handle emergencies, and *they* aren't a potential threat to your Employees.
Besides, it lost to 4 guys with sticks and a cup of coffee. Admittedly, strong guys with hard sticks, but still.
>Have E equip Old World Blues to K until next shift starts or she wakes up properly. Put her under observation.

LIVING
>Have P collect Flesh's meal and hand it to M, who will deliver it to American as a Nurture action. Have American write down critique or praise on the meal as it sees fit.
>Assign L to Bond with Sirocco. Deliver any pertinent information Zero has offered to L beforehand and have her take a few spare screws to bring to Sirocco.

INANIMATE
>Q, Nurture Fortune and ask it a question of your choice.
>Inform Art of Flesh that the Employees about to enter its kitchen are there to perform maintenance, and are NOT to be harmed or used for its meals. Send in N to clean things up (unless it counts as an Appease action, in which case skip it) and B to Nurture Flesh with a guard on standby.

Disagree with interacting with Reminder for this turn, he's thinking and letting him go back to proselytizing would just reinforce the idea that what he's doing is just.
>>
>>4998619
Are we voting on what to do with the mechanical beast now? I thought we were waiting until the shift was over before we decide?

>Repair it, it'll do some good intact than deconstructed.
>>
>>4998699
Less a vote and more information I forgot to put in the main post. You sent them down to analyze it to see what value they could get, whenever you want them to rip it apart/take it apart is up to you. Just wanted to know what the consequences of each action would be via your analysis on it.
>>
>>4998686
+1
Yeah this seems good
>>
>>4998567

>Living
>>4998597

>Inanimate
>>4998602

>Misc
>>4998624
OWB is just an overcoat; I'd be worried about damaging it if H3 gets violent, or at least it getting in the way.
Seems a little early to start refining. This vote is only for shift 4.

>>4998619
I'm torn, but I think I'll go with repairing it.

>>4997793
>A reminder of things that still haven't been decided on yet:
>-the Security Department doesn't have a Department Head.
>-Nobody has decided who to combat train yet.
I think you're going to have to put up a formal vote to get either of those dealt with; no one seems inclined to make a final decision.
>>
>>4998686
A couple things. One, we're probably going to need more C-Extract than we think we need, just to bump up our grade at the end of our shift. I say we should send a disposable in to extract the maximum amount of C-Extract we can, instead of trying to save some A-Enegy that we're getting back from both our normal operations and our sponsorships.

Two, technically D-H3427 is already in a cell (the Second Floor cell, where we've done our medical trials). We don't need to transfer her to a different cell.

Three, having I tell N off about Reminder when N has 'Seen it all' is at best an exercise in fruitily, and I don't think it's IC for I to be nagging at a person that's likely older than her about the dangers of the job.

I'm a bit hesitant on feeding American another anomaly's food, but I don't have anything but my gut feeling to rely on, and I'm partially curious myself as to what would happen.

Lastly, Nurturing Reminder is free A-Energy, we don't have to disturb his though process just to feed the bastard.

>>4998714
That was my main worry for OWB as well, though it may be more durable because it's a paradigm. As to the Refinery bit, I do sort of agree that it's early than our usual shift ending, but we achieved most, if not all, of our objectives (enough A-Energy to Refine into our Quota and completing our sponsorships), and I think we potentially benefit if we finish our shift a swiftly as possible. Plus, I sort of wonder if D-H342 is still viable enough to refine and survive? I do think W01FY and C45P could survive it, but do we want to use our two best disposable in the refinement process, or have them explore the lower levels (with more people, of course)?
>>
>>4998737
>-Don't get why people call it creepy. Least it ain't all teeth like some bodies I've seen.
"Seen it all" just implies he's not going to break if he has to handle a body or two. That doesn't mean he knows *why* Reminder is dangerous. I have no idea why you think I would be nagging at him, I'm pretty sure she'll just say "the freaky angel nutter who keeps talking about salvation and the girl in a coma is Reminder's fault, don't let your guard down around him."
I was pretty sure the medical trials were being held in the medbay, but if they're already in a separate cell just change my vote to distancing H34 from the others. Don't want her freaking out and punching someone who can't take it.
66 AE gets us 22 CE. Assuming a 10% loss from using a Disposable, that's still 19.8 CE, round to 20 if QM is feeling nice.
4 over the quota, plus our 5 CE in stock should be enough to cover some demerits. I don't mind putting it off until next turn, but just throwing away *all* our
AE and hoping we can earn enough from Sponsorships to buy everything we want is just dumb. We had nearly 50 AE in stock last time and still had to budget hard.
Feeding American because based on what he's said his species isn't against eating regular humans.
Finally, Nurturing Reminder involves him "cleansing souls." There are obvious parallels to a confession booth to be made. I can't see him being able to do what he does without focusing, or else he'd be able to target multiple people at the same time, and he clearly isn't averse to ignoring people's decisions. Hopefully that'll change, but either way it's best to give him time to stew.
>>
>>4998837
I think it's both silly and insulting that we'd assume that N doesn't know the dangers of Reminder, what with everyone know about the comatose K in Medbay. Having I, who is probably his junior in the company if his trait is anything to go by, try and reinforce the danger will be seen as insulting, not as necessary.

Found (>>4996599)
>ADMINISTATOR: Indeed. Beta and Gamma will be watching over you. Find a secure place to commence the experiment.
>You flip your camera to see them in the abandoned containment cell down on the second floor (which seems to be in nearly functional condition).

Assuming we have to bump up our grade, we won't have enough C-Extract aftwards to really buy anything of quality. Hence, we should attempt for the maximum number we reasonably can with Refining. It's not like the Refinement process will get any better for the employees being by creating less C-Extract, so we should make the most of every batch. I didn't say all our A-Energy either, just a majority. Remember, we get some back from sponsorships.

Freed an Anomaly another Anomaly's dish is what worries me more than some moral taboo. Just a gut feeling, could be worried over nothing.

Nurturing Reminder may require him to focus, but I think starving him of nourishment will cause more of a negative distraction than feeding him will.
>>
>>4998714
>I think you're going to have to put up a formal vote to get either of those dealt with; no one seems inclined to make a final decision.
Yeah, I didn't want to strong arm people into doing something but it seems like no one can make a solid consensus.

Just pick someone to combat train already
>M
>I
>Someone else (who?)

You bought the thing, you can't really go "someone later" and kick the can down the road. I should've asked you to confirm who you wanted ages ago. I'll wait for the shift to send to call for a Department Head vote. Since one of the stickling points was to see whether the Ranger was worth shit.
>>
>>4998996
sometime later, I mean. Still. Just pick someone. If I can't get a majority agreement, I'll roll a dice just to resolve it.
>>
>>4998996
>M
>>
>M
>>4998934
I have no idea what to say to convince you of "better safe than sorry." First of all, N is the Janitor we hired, so in our particular branch he's I's junior. Second, I've already quoted his comment describing how he doesn't understand why Reminder is seen as a threat. Anyone with two braincells to rub together would see something capable of completely brainwashing you as a danger, so I can only imagine that his nonchalance is because he has no idea A is Reminder's fault (plus I'm pretty sure this is his first time interacting with Reminder).
Regarding C-Extract expenditure, we use way more A-Energy than we do C-Energy even considering cost ratio. Of the catalog items we would actually need, more of them cost *only* AE compared to CE items. I'm pretty sure last time we only spent like 1 CE to get Zero, and nothing so far has changed that would require CE purchases (other than bumping up our score for today). I want to stockpile at least 40-50 AE by the end of this shift, including sponsorship rewards.
I'm still wary of our 3rd floor squatter. Remember, the longer we make our shifts, the greater the risk of Invasions. I'd like to send American up against it with some ETF backup just in case.
That said, if we want to buy our surgeon Jesus bot, we'll probably need at least 5 CE just to stay within a safe purchasing range, so I'm willing to hold off Refinement to the very end.
>>
>>4998996
>>I
I'm got my eye on M as the sec head, but I don't' want to dump all the bonuses on one person.
>>
>>4998996
>I

Teacher I how to use her damn firearm. Does she even know about proper maintenance and how to properly aim the damn thing?

>>4999031
N's comment was
>Don't get why people call it creepy. Least it ain't all teeth like some bodies I've seen.
As far as I know, that isn't an admission that he thinks Reminder is harmless, it's more a testament of his experience cleaning up the filithy messes the Company leaves behind and that he's desensitized to the horror and creep-factor that he cleans up after. (That reminds me, if we get a chef, could it Bond with Art if we got the both fresh [non-human] meat? Food for thought ;^)

As it regards to CE expenditure, I'm thinking that if we build up enough of a reserve, we could focus more on AE production later, and keep more of our disposables fresh for other uses rather than refining at only a fraction of our capacity. It's more about maximizing our Refinement process and procedures, making it more efficient long term since I assume that Refinment costs on the individual is a fixed cost rather that a variable cost. In other words, using our disposable for the maximum amount of CE will cause less disposable wastage, increasing efficiency.

I do like your stockpile of 40-50 AE plan, so I will support it, I just think CE refinement can be more efficient than what we're currently doing.

You bring up an interesting point about RBA. Would American be willing to go on such mission, if we asked it to with support? There would be violence, and he may have a lot of fun fighting other beasts along side Delta and the others. Definitely some food for thought, and we should bring it up to him with Delta when he's up (assuming Delta's negative to Bonding doesn't affect the conversation, but I think Delta's and RBA's bond may be a special case). Just imagine our Suicide Squad for faculty exploration- I with her gun, W01FY with his increased STEEL MUSCLES, C45P being herself, whatever the fuck H3427 is becoming, RBA, Delta and ETF buddies, with Ranger Zero leading this rabble. What a glorious mess it'll be.

I'm hoping surgeon Jesus won't be too costly, we do have the voucher after all.
>>
>>4999215
>could it Bond with Art if we got the both fresh [non-human] meat? Food for thought ;^)
I wish, but I doubt it. Flesh was very clear last time about being unwilling to work with"poor quality" meat again.

Speaking of, when we do feed one of Flesh's human meals to a person, I suspect it will have a stronger effect than the earlier ones. I suggest we limit initial testing of those meals to a single Disposable.

>You bring up an interesting point about RBA.
iirc, the A-Energy collectors are in the cells themselves. Even if we could somehow get RBA to be under control enough to let him out of his cell (unlikely), we'd get no energy from any action he took while outside. If we want a combat monster, I'd much rather fix up the mechanical horror, as that's likely to be roughly as effective at a fraction of the risk.
>>
>>4999257
>much more effective at a fraction of the risk
No natural regeneration, therefore requiring constant investment in addition to being prone to water damage (wet squelching can be heard from 3rd floor speakers), plus we've been directly told there's no guarantee it won't attack our own Employees.
At least RBA can be manipulated and reasoned with. In my mind I'm basically treating him like Red Riding Hood or Freeshooter.
Even assuming that we can buy something from the cyber corp to change Rust Beast's aggression, it'll just cost us even more to make it functional, whereas taking it apart now not only gives us a strong immediate benefit and more to play with, it also grants us a free opportunity for future investment in Android employees and technology Anomalies.
Rip that fucker apart, B.
>>
>>4999257
Honestly, Art may be just complaining about the freshness of the meat, not its source. I wonder how a live non-employee animal would affect things.

Would Flesh's meals have a stronger effect because of the freshness quality, the human element, or just sheer repetition of eating his meal? It'll be interesting to find out.

>If we want a combat monster, I'd much rather fix up the mechanical horror, as that's likely to be roughly as effective at a fraction of the risk.

Hell, it may make for an interesting fight with RBA- demon vs machine! With any luck, their fights may pay for themselves.

>>4999292
I think fixing him up may prove to be more useful, and we can always dismantle the machine at a later date. It isn't about so much about an immediate benefit, but which type of benefit we want. Combat or logistical, pick our boon. I also think if it's powered by A-Energy, it won't be a dangerous to our Employees until after we turn it on, which would only be in case of a breach or invasion.
>>
>>4999325
We're about to get a combat boost in Security and I'd like Research or something similar for our 3rd floor. In my opinion, logistics is the optimal choice.
Also, for the benefit of the current tie, if the video is just a generic combat training video and not something that improves martial arts specifically, I'm willing to change my training vote to Employee I and have her learn some gunplay. I simply think that M would synergize best with Unarmed training due to having a literal iron fist.
>>
>>4999389
>if the video is just a generic combat training video and not something that improves martial arts specifically,
The Upgrade is just called "Combat Training". There's no reason to think it will be specialized towards any particular discipline, aside from who's offering it. Honestly, I'd think the Rangers would focus on pistols or maybe long-guns more than anything.

I assume it will involve spending some one-on-one time with the Rangers doing general training, including hand-to-hand and various weapons.
>>
>>4999411
>Old Martial Arts Tape ("Watched it too much. Don't need it." Choose an employee to watch this tape. They'll be proficient at hand to hand combat. 4 A-Energy)
I'm like 90% sure this is the resource in question, and since it explicitly states hand to hand and martial arts I'll be keeping my vote M.
>>
>iirc, the A-Energy collectors are in the cells themselves.
If an anomaly is outside of a cell, you can still get energy from tomfuckery that they do. It will be less efficient due to not being near the collectors.

"Combat Training" doesn't lean to any one thing in particular. It's less "HEY PUNCH GOOD DO TWISTED STANCE POW POW POW" and moreso just general tips to make you not a dead weight in a fight. The stuff an ETF agent would need to know due to their role in exploring and finding weird shit.

Also you guys spent the voucher on the Ranger unless I am misremembering. No skin off my back. I just went with the most popular vote.
>>
>>4999457
That's from Churchland's Catalog. You picked
>Combat Training (Pick a non ETF or Ranger employee. They will be trained to be more effective in combat. 1 C-Extract, 2 A-Energy per employee)
>>
>>4999530
>>4999529
I blame the fact that it was half past 2! If it's just generic Training, then I'm fine with
>I.
Sorry, M. No Bruce Lee for you.
>>
>>4999554
That's the nature of the beast with my posts. You either get them in the dead of night or in the middle of the afternoon. No in between

Anywho, here's what I got that doesn't conflict with each other or didn't have a weird argument

>Bond with Sirocco with L (bring some screws)
>Nurture Fortune with Q (Ask it a question of your choice)

>Start blasting Nice and Quiet to calm H3427 down.
>E, try and calm H3427 down while still gathering data about her mutations.
>Tell R she's a good girl that done a good job. Also tell her to try and cheer up C.
>Admin, go through more paperwork.
>Hand back Admin's MP3 player, H.
>Have Old World Blues on Delta to recover his stamina before smashing it onto K until next shift
>Combat Train I

>Have Zero write down all the info she has on Sirocco. Give said info to L before the work.

>N, please clean up Art's mess before the work order comes though. Alpha (who will watch guard) and B, Nurture Art, repair, clean, and grease as much as reasonably possible, and to assess his condition and necessary materials/tools for further repair/restoration. P, grab Art's meals and stick them in a fridge.
>Also to inform it to not try chopping up the employees k tnx

And now we get to the stuff people are arguing about (ties and all of that). If I don't get a tie breaker after a handful of hours, I'll just roll some dice so I can make an update. Or in the case of the beast, I'll kick the can down the road until I ask for the Department Head vote.

What do with American?
>Have M feed Flesh's meal to American?
>Have Zero chat up with American to try getting more info out of him

What do with Reminder?
>Let him ponder in peace
>Have D nurture him.

Move D-H3427 to A Quiet Day's former cell to blare the music? Or keep them in their current cell?
>Current
>Quiet's

Start REFINEMENT with W01FY (66 A-Energy)?
>Yes
>Yes but with more/less A-Energy (insert new amount)
>No

Have I tell N about Reminder?
>Yes
>No
>just PDA message him

Repair the beast, Deconstruct it, Worry about it later?
>Repair
>Deconstruct

If it isn't in greentext, it's not a formal vote. From you or me.
>>
>Repair
>Deconstruct
>Worry about it later

Small error. Also, damn, 1000+ posts. I never expected to get that many.
>>
>>4999562
>Have Zero chat up with American to try getting more info out of him

>Let him ponder in peace

>Quiet's

>Yes

>just PDA message him

>Deconstruct
>>
>>4999562
>Have Zero chat up with American to try getting more info out of him
>Have D nurture him.
>Current
>No
>No
>Repair
>>
>>4999562
>Please do not the RBA (just send zero to chat)

>let him ponder

>Current

>Yes

>Nothing to add here

>Deconstruct
>>
>>4999562
>Have Zero chat up with American
>Let him ponder
>Current
>Yes
>just PDA message him
>Deconstruct
>>
>>4999562
>Have Zero chat up with American to try getting more info out of him

>Let him ponder in peace

>Current

>Yes

>just PDA message him

>Repair
>>
>>4999562
>>Have M feed Flesh's meal to American?
No. In the future we can maybe try it try it, but not until we're armored to the teeth.
>Have Zero chat up with American to try getting more info out of him

>Let him ponder in peace
He needs some time to work over what we talked about.

>Quiet's
Less collateral damage if he flips his lid this way

>No
Too early in the day.

>No
He not newblood, and none of the others needed a specific warning.

>Repair
It's a close one, But I'd rather have him in our back pocket if things go pear-shaped.
>>
>>4999562
>Have M feed Flesh's meal to American?
Want to get started on Flesh's paradigms.
>Let him ponder in peace
>Quiet's
>No
>just PDA message him
>Deconstruct
>>
>>4999562
>Have Zero chat up with American to try getting more info out of him
Cross testing when we don't even know what it does. Bad move.
>Let him ponder in peace.
>Current.
>Yes
>PDA him
>Repair
>>
Rolled 1 (1d2)

I'm just going to roll a dice to decide what to do with the beast. I feel like this is one of those "if I don't decide, no one will" deals.

1 = Repair
2 = Take it apart
>>
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>>4999736
Repair it is. Locking it to
>Have Zero chat up with American (7 for, 1 for feed Flesh meal to)
>Let him ponder in peace (7 for, 1 for Nurture)
>Current (5 for Current, 3 for Quiet)
>Start REFINEMENT with W01FY (5 for:3 against)
>PDA (5 for, 1 non-vote, 2 against)
>Repair (Tie breaker via dice. You can deconstruct it later but the time and material investment to get it up and running will lead to less of a yield)

See you soon with the post. Have this picture of Employee R to pass the time.
>>
>>4999741
>repair won
This better help us stomp the fuck out of floor 3, you hear?
>>
>>4999836
The dice gods have spoken anon, trust in their arbitrariness.
>>
>Have Zero write down all the info she has on Sirocco.
ADMINSTATOR: Write down all you know on the anomaly "Sirocco".
0: Right. Give me a hot moment.
0: The file should be sent over to you now.
ADMINSTATOR: Thank you.

You open up the file.
>"Child-like. Mental age no older than 10."
>"Emotional. Easily bored, angered, excited etc."
>"Little to no regard for human life during playtime."
>"Only recently began to dislike men. Had no such dislike when first extracted by Zeta."
>"Has been growing in size. Unknown cause and source of sand."
>"Reports of a missing child appeared mere hours after extraction. Unknown correlation."
>"Does not staying in one place for too long."

Most of this you already knew. You write down what little new information given to you in the entry. Another sip of coffee.

>Send a PDA to Employee N about the dangers of Reminder
ADMINISTATOR: Do you know the current risks involved with interacting with Reminder?
insertnamehere: Heard stories about the kid and the girl. Wild stuff.
Insertnamehere: I'm guessing that's what made them into that?
ADMINISTATOR: Correct.
insertnamehere: Good to know.

>Admin, go through more paperwork.
More paperwork it is. You got a few more work orders that barely have any context to them. This time, it seems to be snippets of the works themselves. There's also a few messages about the mall down on the fourth floor.

They're complaining about a lack of 'vital stock' and how their 'limited ability to market' has hampered it's usefulness to the Administrator before you.

You also found an old coupon for a bug based burger restaurant. It expired three years ago.

X-44-48: Please, please, don't touch me. I'm fine, I'm fine!
The pile of flesh undulates.
BONG: You're not. Just let me help you.
X-44-48: No, no! You'll ruin the texture! Please, please, I can't let her see me like this!

P-92-48: Enjoy your death. May it be bless your soul with absolute bless.
Employee Z is laying on the floor.
Black tar leaks out of all of her orifices.

M5: This is a joke, isn't it?
M5: You can't expect me to stick my hand into that thing's mouth.
ADMINISTARTOR: No matter how inane the order may sound, our anonymous sponsors deemed it the best course of action.
M5: Fuck me.

The last one you read is fully redacted expect for the last line.
There's nothing to note about this work order.

You flip your camera over to the storage room. Sitting in the center of it is a humanoid mass of gears and circuity that's been polished and clean to near perfection.

The words "Scrapper Bill were here" has been scratched onto the left leg of the machine.

An enemy has became a potential ally.

Employee B looks up at the camera. He gives a thumbs up at you.

B: All ready for you, sir. Your coffee was frankly the main reason we had to take so long to repair it.
>>
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>Ranger Zero, Bond with American. Be advised, it revels in combat, and is former US military trained, hates questions and commies, and may be initially hostile. Try and get him to open up about his relationship with Frank, if possible.
Ranger Zero whistles as she gets the work order. She strides into the cell with a smirk on her face.
The hulking mass of muscle is laying down.
R0: Look, I'm not here to bullshit you.
R0: Miss robot fist was blabbering about Frank.
Ranger Zero winks knowingly at the camera.
R0: Might as well hear from you why he's so amazing.
ANOMALY: Nice try, I know a trick when I see one.
R0: Guess your stories about how great he is were all just talk.
The anomaly tightens its hands into fists.
ANOMALY: Take that back.
R0: Oh, I will. If you can prove he ain't all talk.
ANOMALY: I'll rip your head clean fucking off if you ever talk shit about him.
R0: Duly noted.
ANOMALY: Fine. He was a cool dude.
ANOMALY: Said he was on the run. Someone was looking for his head.
ANOMALY: I was tempted to kill him but...
R0: Wasn't he a solider like you?
ANOMALY: Yeah. That's why I let him hide at my place. He told me stories.
ANOMALY: Stories about all of the freakshits he killed. Freakshits killing freakshits. Funny.
ANOMALY: Had more confirmed kills than any other freakshit.
ANOMALY: We hanged out ever since. Every night, I would see him blast a freakshit's head clean off from miles away.
The anomaly lowers its fist. Reminiscing softens the anomaly's foul demeanor.
ANOMALY: People judged me for keeping him alive. Said it compromised our values.
ANOMALY: Would it not compromise our values if we didn't honor such a soldier?
R0: Guess it wasn't all talk. Sounds like a great soldier.
ANOMALY: He was. I had to force them to let him serve with me so he could honor himself as a solider.
ANOMALY: I don't feel like talking anymore. Out.
R0 nods and heads out.

>L, Bond with Sirocco. Deliver any pertinent information Zero has offered to L beforehand and have her take a few spare screws to bring to Sirocco.
Employee L grabs a handful of screws from storage before entering the cell.

You hear an overdramatic yawn coming from the storm.
ANOMALY: Finally. Someone to play with.
L: Well, considering the work order...what stupid name did they change it to this time?
Employee L tosses the screws in her hand.
You see the storm shift as she does so.
ANOMALY: Ohhhh.
L: What? You want these?
ANOMALY: Yeah, yeah!
L: Fine.
She tosses the screws into the storm.
ANOMALY: Hmmm. Oh! I got an idea!
The screws hover in mid air.
The screws launch at high speeds, aimed at L.
L: SHIT!
Blood splatters float around in the storm.
ANOMALY: Hehehe!
Employee L crawls out of the containment cell.
Several screws are embedded in her back.

Shit.
>>
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>N, please clean up Art's mess before the work order comes though. Alpha and B are to Nurture Art, repair, clean, and grease as much as reasonably possible, and to assess his condition and necessary materials/tools for further repair/restoration. P, grab Art's meals and stick them in a fridge.
The four employees waltz over to the containment cell. The four of them chat about their thoughts about the current administrator of the facility.
P: Dude looks like he's about to die any moment now. How the hell are we supposed to follow a guy like that?
B: He is a bit, well, rough looking. He's nicer than the last admin at least.
P: Dude looks like he'll stab me for some Sinsu. Creepy fuck.
α: As long as I get a paycheck, it could be a dog for all I care about.
N: Shut up. Let's get this over with.
P: Alright, grandpa. This is why androids are better. We don't ag-
B: I will scrap your body for parts if you don't shut up.

N enters the containment cell first.
N's footsteps ring throughout the room.
The camera lens get wiped down with a wet cloth.
You can see N and The Art of Flesh in the containment cell.
There's no blood or any other sign of D-5F33D in the room.
N takes a quick look around.
N exits the containment cell.

ETF-α and B enter the cell next.
The two employees carry their tools over to the android.
ANOMALY: Dinner is served.
The android doesn't resist as Employee B cleans it with a cloth.
ETF-α focuses on gearing the joints and limbs.
The two chat among themselves about the model of the android.
An ideal kitchen is a kitchen clean enough that you can lick the floor.
B holds up the stump of the anomaly's left arm to assess the damage.
ANOMALY: Be careful with your fingers while cutting.
The two grab welders and begin welding holes in the chassis shut.
The two finish up.
A small smile crosses the android's face.
ANOMALY: Thank you. Truly, thank you.
ANOMALY: Haven't felt like this in so long.
B: No problem.
ETF-α: It always hurts my soul to see robots hurt. Is that weird?
B: Probably.
The two exit the containment cell.

And finally, Employee P.
A handful of dishes are laid out.
ANOMALY: Tonight's course is roasted bone marrow, Czernina, Fu Qi Fei Pian, and sautéed liver.
ANOMALY: We also have our typical line up of steaks and hamburger patties.
P: Looks good, cook. I would eat it but you know.
P: Boss only wants the disposables to eat it.
P: Why do they get this good shit while we get shitty package meals?
ANOMALY: Even they deserve to be a part of this culinary experience.
P collects the dishes and heads out to put them in storage.

The four employees go on their separate ways after a quick conversation about who they think will be appointed Department Head. The conversation ends in a deadlock.
>>
>Q, Nurture Fortune, then ask it a question of your choice.
Employee Q arrives on the first floor, coated in oil and grime. He adjusts his tie before heading into the containment cell.
Employee Q quickly assesses the containment cell.
Q: Containment has not been compromised.
Q: Entity is still inside.
Employee Q pulls out a coin and his slip of paper.
Neatly written down text is already written down on it.
It reads "Anomaly identified as "Fortune for a Price", is the Administrator of Sector Alpha-1 capable of keeping this facility operational for an extended period of time?"
He drops the two items in and pushes the button.
Nothing happens for a few minutes.
Q: Entity appears to be nonfunctional.
A coffee stained piece of paper shoots out of the slot.
Employee Q holds it up to the camera.
ANOMALY: "ERROR! Fortune can not be dispensed! Please ask another question!"
Employee Q exits the containment cell.

Employee Q stands outside of the containment cell. He doesn't move from that spot.

>Give Old Blue to Delta to help recover his stamina, than retrieve and place it on K until next shift starts or she wakes up properly. Put her under observation.
ETF-δ drapes the overcoat over himself and lays down onto his cot to relax. It only takes a few minutes for him to take off the overcoat and drape it over Employee K. Ranger Zero stands for observation. The two chat about whether this is actually going to work on not.

ETF-δ's wounds, while not fully healed, healed enough to allow him to move around.

>Tell R he's a good boy that done a good job. Also tell him to try and cheer up C.
The two enjoys each other's company in the break room. The two of them are reading a comic about a violent man and sexually frustrated woman locked up in a prison.

You were partial to romantic stories yourself.

>I, report nearby to the Security detail for the medicine trials. Try and keep your distance, but be ready to assist.
>Combat Train I
Click.

Employee I stands inside the holding cell, gun still firmly in her hand. She's handling it with a lot more finesse and care now.

>E, try and calm H3427 down while still gathering data about her mutations. Start blasting Nice and Quiet to calm H3427 down.
Speaking about the holding cell, you can see that it's become a bit of a mess at this point. Probably an understatement.

H3427's body has fallen apart into a vaguely humanoid pile of scrap metal and loose muscle.. Somehow still alive.

E coos and whispers old bedtime stories to the pile of molten flesh, to the bewilderment of I and the ETF.

You start blaring Nice and Quiet into the containment cell. All present besides E start getting sleepy and sluggish. H3427 slowly stops thrashing.

E keeps writing down notes about the mutation while gently holding H3427, telling her "it's all going to be okay". The nurse flashes a warm smile at the camera.
>>
>Send W01FY to refine 66 AE. Have him and N extract K0T0's body if it's still there.
ETF-δ keeps the feminine boy moving with the threat of a club to the back of his head if he stops. With a quick turn of a valve, the requested amount of units fall out into W01FY's hands. Before entering, the two have a quick chat.

D-W01FY: What even goes on in here?
ETF-δ: Fuck if I know. All I know is that people go in there and we make extract.
ETF-δ: Not really need-to-know information.
D-W01FY: Disconcerting. Could be a meat grinder for all I know.
ETF-δ: Enough chit-chat. Go.

D-W01FY enters the REFINEMENT room.
The airlock bolts shut behind him.
Transferring ideas between two metaphysical beings...
Copying from primary source...
Polling local anonymous influencers...
Resetting production servers...
Purifying all negative influence...
Adjusting for mental delay...
Rerouting mental perception...
PROCESS...COMPLETE!
D-W01FY: Where's the body?

D-W01FY walks out of the REFINEMENT room without as much as a scratch on him. His eyes have faded into a greyish-blue. You don't see K0T0's body anywhere.

He pulls out his PDA and types a message to you.

D-W01FY: Yeah? Overseer...what's your number?
ADMINISTATOR: Not relevant.
D-W01FY: Right. There was just a
D-W01FY: Machine. Yeah. Hurts to think about.

Concerning but out of your hands. You silently hope he just got ground up into C-Extract and shipped out.

A metallic canister shoots up from a hole in your desk. You manage to catch it before it impales into your ceiling and gets stuck in there. You open it up.

There's your MP3 player (should listen to some jams soon) and E's report on H3427. Might as well read through that.

"Notes:
-All organic material is being liquefied and transmuted into steel by an unknown process. Presumably nanobots, though other methods are possible
-No matter how much is converted the subject appears to still be living.
-Most higher brain function has been disabled completely. Hardly even a human anymore.
-Introduced some meat from the surplus box. Got converted as well.
-Current projections state the all organic material will be converted by the start of next shift.
-Nice and Quiet still affects it. Hopefully I'll make this a bit easier for her."

A slow and painful death. There's nothing you can really do to help D-H3427 at this rate. You set the paper aside and put your earbuds in to listen to some tunes. It's nice to get your own bit of relaxation when you can
https://youtu.be/rgdppRujI_Q
>>
The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Amused
Current Anomaly Mood: Annoyed
Employee Trait Revealed
Ranger Zero - Instigator (Subdue+, Force+, Observe-, Appease-)
Working Notes
-If his story matches up with current records, his friend has more than 200 confirmed kills.
-Guy gets real easy to mess with if you annoy him first. Like a hot knife through butter.
-He was thinking really hard on something. Couldn't tell you what.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +6/???
Employee Morale: Peeved
Current Anomaly Mood: Amused
Employee Trait Revealed
Employee L - Overconfident (Energy Collection++, Physical Protection-, Mental Protection-)
Working Notes:
-Fuck me. That's not an offer, already dating a girl.
-All three hit their mark. Pretty damn good shot. Experience with this probable.
-Lot of force behind them. Anomaly may be stronger than expected.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +7/???
Employee Morale -
ETF-α and B: Neutral
Current Anomaly Mood: Appreciative
Employee Trait(s) Revealed
ETF-α - Productive (Nurture+, Energy Collection+)
Employee B - Resourceful (Appease+, Nurture+, Force+)
Working Notes - Employee B:
-Thing hasn't been touched up in ages. About a couple years of wear and tear
-Did the best I could. Arm is fucked, no way we can repair that right now.
-Thing seemed pretty happy about it. Good for him.

Working Notes - ETF-α
-I haven't seen this type of model in years.
-The joints of this thing were rusty as hell. Took a lot of work to get them moving.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale:
Current Anomaly Mood:
Employee Trait(s) Revealed:
Employee Q - Drone (All Interaction Results-, Stamina-, Energy Collection+, Willpower+)
Working Notes - Employee Q:
-Order completed. Waiting for future orders.
-Machine was unable to answer question. An anomaly considering previous data.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +2/???
Employee Morale: N/A
Current Anomaly Mood: Neutral
Working Notes - A Reminder of a Horrid Era
-Your talk with me was interesting, to say the very least.
-I don't really know what to say.

Anomaly Analysis on A Reminder of a Horrid Era has been completed.
Working Notes - S-4M
-Your lame speech did something to him. His core has been shaken, if only a bit.
-I would be careful what you do from here on with him, sir. He's a bit off.

REFINEMENT has begun!
C-Extract count: +22
QUOTA has been reached! You may now end the work day!
Employee Aspect(s) Revealed:
D-W01FY - Indifferent (Mental Protection++, Bonding-, Nurture-)
>>
Hour 5, Shift 4
QUOTA: 0/16 C-Extract Refined (22 being refined, 6 hours left)
A-Energy: 30 units, 0/hour
ICP-Energy: 3 units
C-Extract: 5 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 4! Complete!
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Elevator to the 3nd Floor, Unleash the Beast (costs 6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Which anomaly? For how long?)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to ETF-Beta)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE, assigned to ETF-Gamma)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Regenerates equipper morale rapidly, lowers morale of nearby employees, ???, assigned to Employee I.)
>OLD WORLD BLUES (Stamina+, regenerates Stamina, Willpower and Work Ethic-, +???, assigned to Employee K)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in
>>
>>5000812
>Black tar leaks out of all of her orifices.
>There's nothing to note about this work order.
Oh fuck.
>>
>>5000860
OH NO CYBERHORROR
KEEP IT ISOLATED AS MUCH AS POSSIBLE
IT INFECTS OTHERS WITH NANOBOTS, WE'RE DEAD
>>
>>5000860
Can we declare something as an anomaly? Or is being able to produce energy that signifies an anomaly?
>>
>>5000988
You can declare something to be anomalous but that doesn't mean you can make energy from it.

Every anomaly is a weird thing but not every weird thing is an anomaly. The definition of an anomaly is "A object, concept, location, or creature that can not be explained through conventional means or modern day science that produces irregular power."

If you find a weird thing and it produces power, you can take it in as an anomaly. However do note that such objects aren't likely to pop into existence outside of extraordinary circumstances.
>>
Oh wow, Heavy's corpse should actually be a really useful anti-flesh weapon assuming the bots remain active.
Also, new stuff for Sirocco from pastebin.
>ANOMALOUS INSIGHT: STORM CHASHER / SEEK SHELTER (2 PARADIGMS)
Writing up a plan now.
>>
>>5000907
Well, at least Sirocco didn't decide to keep any of the screws. I have an idea to send Wolfy in to try and get her back to tolerating male Employees seeing as how he's described as feminine, but that's about it. Will need to wait until next Shift.
Oh, and the Beast costs 6 fucking AE per activation, I'm about to have a stroke.
MISC
>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
Can Employees wear the Stab vest under the weather gear?
>Send a private survey to all PDAs asking Employees to identify themselves (Letter/ID) and how comfortable they are with the idea of eating human flesh.
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
>Tell the Employees guarding E to stop being idiots and cover up their ears.
>Have S4M analyze Sirocco for 2 turns.

INANIMATE
>Ask Art of Flesh whether or not prions and other such diseases are a concern regarding its food. If he is offended, inform him that food safety is important. Does the FDA still exist, assuming we're in America?
>Assign R to Bond and ask Fortune for a Price a question of her choice and a Horoscope. See if she can dictate to someone if she has trouble writing.(Maybe point to a sheet of paper with the alphabet printed on it?)

LIVING
>Assign ETF Alpha to Nurture American with one of Flesh's hamburgers and steaks. Have American write down praise or critique as he sees fit.
>Assign M to Bond with Sirocco. Have her tell Sirocco that hurting friends is bad, and that she should be gentler, then have M lull her to sleep. Play Nice and Quiet briefly before M enters to calm down Sirocco and make her more receptive to the work order.
>>
>>5001022
>Oh, and the Beast costs 6 fucking AE per activation, I'm about to have a stroke.
That's only the cost of it's first activation. After that, the price will lower to around 3-4.
>Can Employees wear the Stab vest under the weather gear?
Yep. Since the protective equipment is all, like, goggles and face covers. You know. To make sure you don't get blinded and choke on sand. Nothing's really on the torso slot.
>>
>>5001024
Well, there is ponchos and stuff, but you could still wear the vest underneath. It's not like you're trying to wear the vest and suit of knight armor at the same time.
>>
>>5000819
>Several screws are embedded in her back.
Ow. Hopefully none are left in the cell as further weapons.

>A small smile crosses the android's face.
Flesh is an odd one, but I like him.

>ANOMALY: Tonight's course is roasted bone marrow, Czernina, Fu Qi Fei Pian, and sautéed liver.
Maybe next time we have have one of the disposables brought up to be served directly by Flesh, see if that changes anything.

>>5000846
>ANOMALY: "ERROR! Fortune can not be dispensed! Please ask another question!"
That is exceedingly unusual. We'll have to see if any other questions trip Fortune up.

>Combat Train I
>Click.
Huh. Was that done retroactively, or was it instant? I'd assumed she'd need to go offsite for at least an hour.

>>5000860
>ADMINISTATOR: Not relevant.
Also, do we even have a phone?

>-Current projections state the all organic material will be converted by the start of next shift.
...I wonder if the resulting metal will be good for repairs, reinforcement, or other miscellaneous stuff like the Beast would have. There'd be less of it, obviously, but it'd still be nice to have on hand.

>>5000905
>Working Notes - A Reminder of a Horrid Era
Didn't know anomalies could submit notes. Neat.
>>
>>5000907
Could I get a relink to the information document?
>>
>>5001136
https://pastebin.com/WN1WHjVQ

need to update a thing or two but this is most of the information I've recorded so far.
>>
>>5000907

Living
>Reminder: Q to Bond
Curiosity is driving this more than anything.
I'm a little stuck on Reminder; S4M's warning is ringing in my ears.
>RBA: A to lightly probe about RBA doing some 'missions' for us. Delta to go with to lend weight to A's words.
ANOMALOUS INSIGHT: ENLIST / FRACTURE CORE (2 PARADIGMS)
I'm not sure if ENLIST means what I think it means, but I want to try a little probing.
>Sirocco: R to Bond
R is female, so why not?


Inanimate
>Fortune: N, ask a question of your choice, or about Nightmare
might as well.
>Flesh: E to Bond
This is mostly a curiosity on my part, as iirc P is the only droid we've had interact with Flesh so far.
It's much too early to have him making food again.


Misc
>Flesh's human food to H3427. Separate him from the others during the meal to avoid infighting.
I've chosen H3 for no particular reason.
>>
>>5001150
I regret to inform you that H3 is currently a pile of nanobots and loose muscle that assimilates whatever meat it touches.
Feeding it (or the nearest equivalent anyways) isn't... going to do much.
Also, I would rather attempt to coax Sirocco into treating Employees gentler with the closest thing to a mother figure we have than potentially reinforce its behavior by letting it play with a dog after it shot L in the back. I can support having E bond with Flesh and I don't mind having Delta ask American about monster fighting, but you'll probably want to reword this so it sounds less like he's directly working and more like he gets to unleash his violent tendencies. I don't think he likes us enough to willingly cooperate fully.
Why are we against feeding American Flesh's meals, again? Caspian seems pretty much fine even after eating the first meal from last shift, I think she just gave it away this time because she was suspicious we had done something with it, and we can still see if anything happens to Wolfy next shift.
>>
>>5000907
Right, thanks. I'll be honest, I've got no clue who to pick for what. All I can say is that for Heavy, we might want to keep an eye on her...it? As it said, hardly thinking anymore, practically dead but now mostly semi-sapient machine goo. I'm wondering if perhaps she might be reconstructed as a nanomachine hivemind eventually, but we'll have to wait and see. I feel like there's a way we can influence it, but I'm admittedly stumped as to how. Just a hunch. I do agree they need containment, and prep for POSSIBLE disposal somehow.

Aside from that...

I wouldn't try to enlist RBA right now, but that's just me. Might as well give it a shot.

Is there anything happening on Floor 2 at the moment? I really want to go ahead and get that started. I also feel like if we need to nominate a Security Head, either I or M.
>>
If no one else wants to feed American any of Flesh's food, I'm willing to compromise and mix plans so we can start some votes.
>>
>>5001169
>I regret to inform you that H3 is currently a pile of nanobots and loose muscle that assimilates whatever meat it touches.
Dang it. Well that leaves C45P14N or W01FY. I think it was C45P14N that traded her food away last time, so maybe W01FY?

>Also, I would rather attempt to coax Sirocco into treating Employees gentler with the closest thing to a mother figure we have than potentially reinforce its behavior by letting it play with a dog after it shot L in the back.
Are you suggesting M? Sirocco likes M; I'm pretty sure sending her in will be treated as a reward, unless we have her scold Sirocco or something. If you want to punish Sirocco, leaving her alone for a few shifts would be the best way, I think.

>I don't mind having Delta ask American about monster fighting,
I've got A doing the talking because Delta sucks at Bonding, but all the +Bonding people are not people RBA will respect. Delta is there to tacitly support A's pitch.
>but you'll probably want to reword this so it sounds less like he's directly working and more like he gets to unleash his violent tendencies.
This is intended to be an initial sounding, to see if RBA would even remotely consider behaving if we let him out of his cell. I'm only toying with it in the slim chance it is connected to ENLIST.

>Why are we against feeding American Flesh's meals, again?
The simplest reason is that this is Flesh's first Human meal.
More overtly, it's a horribly risky idea for no gain. All we've seen so far is that eating a Flesh meal makes people crave more, to the point of fighting with others to get it. RBA will either be unaffected, start displaying similar symptoms, or do something completely unpredictable. RBA is hard enough to keep calm at the best of times; giving him a craving for Flesh's food won't make that any easier.


>>5001202
>I wouldn't try to enlist RBA right now, but that's just me. Might as well give it a shot.
I'm not enthusiastic about letting him out of the cell, but I want to probe a bit to see if it might be tied to ENLIST. His other PARADIGM is FRACTURE CORE, which I have no idea where to start with.
>>
>>5001138
By the way, we're on page 9. I know /qst/ is slow, but you might start looking at archiving and spinning up a new thread.
>>
>>5001363
Ok then, let's see:

LIVING
>Reminder: Q to Bond
You don't seem to have anything slotted for Reminder. Intentional or mistake?
>RBA: A to lightly probe about RBA doing some 'missions' for us. Delta to go with to lend weight to A's words.
seems to be somewhat agreed on.
>Assign M to Bond with Sirocco. Have her tell Sirocco that hurting friends is bad, and that she should be gentler, then have M lull her to sleep. Play Nice and Quiet briefly before M enters to calm down Sirocco and make her more receptive to the work order.
I can work with this, though I'll note the Nice and Quiet seems to reduce energy gain from anomalies.

INANIMATE
>Fortune:
I'm preferable to N, as he hasn't done the initiation as of yet. But it's not a sticking point.
>Flesh: E to Bond
seems to be agreed on.

MISC
>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
No problem here.
>Send a private survey to all PDAs asking Employees to identify themselves (Letter/ID) and how comfortable they are with the idea of eating human flesh.
Absolutely not. The employees will react like an normal person would if asked that question, anonymous or not.
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
no problem.
>Tell the Employees guarding E to stop being idiots and cover up their ears.
This will bind up their hands unless they have earplugs, but is reasonable.
>Have S4M analyze Sirocco for 2 turns.
I'm not sold on this. S4M is unavailable during analysis, and he's useful to have one hand.

>>Flesh's human food to W01FY. Separate him from the others during the meal to avoid infighting.
my own suggestion.
>>
>>5001368
>All we've seen so far is that eating a Flesh meal makes people crave more, to the point of fighting with others to get it.
Like I said before, Caspian ate a Flesh meal the shift before just fine, and K0T0 was still in a decent headspace afterwards; aware enough to bring a medkit during the Beast fight without prompting (we never managed to PDA him) and took Delta's brutalization silently before being Refined. I'm pretty sure the violence was just bad behavior on the parts of the Disposables; they were noted as being rather aggressive even before being fed something from Flesh, and in the Catalog they *are* described as being unskilled and/or violent.
My main goal with feeding American is that I want to get started on Flesh's Paradigms. Giving American good food kills two birds with one stone; we work him over to our side and get some reviews for Flesh. In the end we can just have someone ask Fortune if feeding people Flesh's food will fuck us over.
By the way, we can't have E do any Bonding right now. She's busy with the medical trial, making sure H34 doesn't freak and kill someone in her last moments. See the update where she's singing the thrashing pile of steel to sleep with the help of N&Q.
Also, we're going to end after the next turn anyways, so we'll get a free analysis turn if we put S4M up for 2 turns. I'm fairly confident that the idea of "human resources" isn't alien to the people of this setting, as S4M has told us before that if we were too much of a bleeding heart to kill any of our Employees for Flesh, we could place an order from one of the companies. There's also the fact that anyone who's worked with Flesh should know what the food is made of. They didn't really freak out over it. We're basically just checking for volunteer interest here as a just-in-case.
And yeah, didn't slot in anything for Reminder since I don't want to touch him unless absolutely necessary, S4M's warning that we should be cautious reinforces that belief. Frankly, I think sending Q in is a terrible fucking idea as he'll probably freak out like he did with with androids (doubly so depending on how Drones are made), thus sending our progress with him back to zero. Not worth the risk and our need for AE right now isn't too high due to Sponsorship rewards. Assuming we feed someone Flesh's food and get bonus AE from that, we should be comfortably in the 40s, pushed up to 50-60 after rewards.
If you're against feeding American that badly, I can compromise. How's this?
>Addendum-When R gets her fortune, have whoever's with her write another one asking if feeding RBA any of Flesh's food will negatively affect Facility operations. If yes, change plans and feed Wolfy instead, telling him to write a review of it. If no, continue with feeding American.
>>
https://pastebin.com/WN1WHjVQ

>Art Of Flesh
>ANOMALOUS INSIGHT - PRAISE / CRITIQUE (2 PARADIGMS)

I think the hints are self explanatory
>>
>>5000907
Living
>C45P, Subue Sirocco.
>R, Bond with Reminder. Try and lift his spirits.
>Delta, Nuture American. Talk about the fight, swap some stories, see if he's interested in fighting with you (and by extension us) later on.

Inanimate
>Overseer to Bond with Fortune; Care to explain the previous question? Also, coffee.
>O and E, Bond with Flesh.

Misc
>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
>Tell the Employees guarding E to politely plug in their ears.
>Have S4M analyze Sirocco for 2 turns.

>>5001022
Gonna -1 asking people how they feel about human flesh, as that just fuck up Management/Employee relations in the long run. Like, what the fuck dude? Plus, I'm not having the QM write out what the individual Alphabet's response would be to such insane question.

>>5001150
Sending Q to Bond with Reminder is more likely to undo any of our word's effect on Reminder than anything productive. It's a recipe for disaster.
>>
>>5001404
We might as well wait for the next batch of disposables before we test out Flesh's food on them. Make sure to leave a couple untainted for Reminder to Nurture with.

>>5001476
We can ask Fortune that ourselves, sending the doggo to do it will just be a pain in the ass for the dog.

Feeding America Flesh's meals is a bad idea for multiple reasons- we haven't had extended exposure test done on the repeated long term affects of the meals, cross anomaly hijinks, giving American a sweet tooth for human flesh. I just seems like we're rushing ahead of ourselves here
>>
>>5000907
Can we buy some fresh (non-human) meat from some of the other companies?

>>5001404
>>5001476
Also, W01FY's still being refined, his interaction was a time skip.
>QUOTA: 0/16 C-Extract Refined (22 being refined, 6 hours left)

You might get something out of D-1023A's body, assuming it's still flesh.
>>
>>5001931
You want to send Casp to Subdue Sirocco?
*How?* She can easily pick up M and swing her around, and she's a living sandstorm besides. Did you miss the part where a Ranger was mentioned to have brought his gun in, only for it to have been stolen?
Also, I was expecting more something alone the lines of:
Yes - Alpha, Delta, Zero, I, etc etc
No - Beta, Gamma, C, N, etc etc
As opposed to a full on personalized response for the human flesh thing. I suppose we can always just replace that with:
>Send out a Yes/No survey requesting letter identification asking if anyone is interested in trying Art of Flesh's food.
>>
In a mental state of utter retardation i have created this abomination

Rate crappyness

[Spoiler] i shall be looking for ways to make this image artefact beyond recognition for extra crap factor
>>
That mental state being at 4 am and it can be seen in function at this very moment
Overseer has all rights to execute me
>>
>>5001942
Regarding Fortune and R, that's why I explicitly stated "whoever writing for her should add that in." I try to think these through a little bit, at least.
Here's an updated plan layout from me.
MISC
>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
>Send out a Yes/No survey requesting letter identification asking if anyone is interested in trying Art of Flesh's food.
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
>Tell the Employees guarding E to stop being idiots and cover up their ears.
>Have S4M analyze Sirocco for 2 turns.

LIVING
>Assign M to Bond with Sirocco. Have her tell Sirocco that hurting friends is bad, and that she should be gentler, then have M lull her to sleep. Play Nice and Quiet briefly before M enters to calm down Sirocco and make her more receptive to the work order.
>Assign ETF Delta to Nurture American with some more history books and ask if he's interested in fighting some monsters. Word it so it sounds less like he's helping us out and more like an opportunity for him to kill something violently. Also, take back any comics he's finished and return them to their original owner.

INANIMATE
>Ask Art of Flesh whether or not prions and other such diseases are a concern regarding its food. If he is offended, inform him that food safety is important. Does the FDA still exist, assuming we're in America?
>Send O to Bond with Flesh and ask him about his history, specifically the restaurant he came from. Why was he the only one there?
>Assign R to Bond and ask Fortune for a Price a question of her choice and a Horoscope. See if she can dictate to someone if she has trouble writing.(Maybe point to a sheet of paper with the alphabet printed on it?)

Since no one else wants to take the non-risk of feeding American, and yet is perfectly willing to be lax in other departments...
Also, depending on how we managed to make dogs as smart as humans, Reminder could see R as an perversion of nature.
>>
>>5002012
That pink font is incredibly hard to read, but I eagerly anticipate being able to buy bombs. A worthy christening of one of thread's first memes.
>>
Just going to fire out some things real quick

The nature of REFINEMENT
>Someone goes in there, they die or live, and then the energy gets compressed over six hours. The person in there doesn't need to stay there for six hours. Once the work order is done, you can use them on whatever

>Subdue Sirocco
It's not impossible. Some work orders will realistically do nothing (you can't really feed a piano) but Subdue more often than not does do something.

>The human flesh survey
There are 23 employees who can answer that question (if you count the ETF and Zero). You can still do it but at such a number, you're more likely to get Yes/No/No Comment/What the fuck than fully written out dialogue between all 23.

>Can we buy some fresh (non-human) meat from some of the other companies
Yep. You'll know which one it is when you see it.

>The meme
Horrified but also feel good that someone wanted to make a meme out of this ripoff of another quest.

You also got another image shipped to your console screen. Do with it what you will.
>>
>>5002012
S-4M saying it as it is, no tomfoolery involved. What a nice guy. Have some fanart.
>>
>>5002111
>It's not impossible.
I don't doubt it. What I'm confused by is how he expects Caspian to do so when Sirocco had enough strength to fling around M like a doll. He hasn't even armed her with anything, though I suspect that might be for the better against Sirocco.
>you're more likely to get Yes/No/No Comment/What the fuck
Exactly what I expected, thanks for confirming. Yes, I'm fine with that.
>>
>>5002123
>how he expects Caspian to do so when Sirocco had enough strength to fling around M like a doll.
Reminder: Subdue isn't solely trying to beat the shit out of an anomaly. Let's say you wanted to subdue an anomaly who's obsessed with being looked at it. Refusing to look or acknowledge it's presence would be Subdue.

Subduing Sirocco could be in the form of scolding it instead of trying to beat it up.
>>
>>5001931
>Sending Q to Bond with Reminder is more likely to undo any of our word's effect on Reminder than anything productive.
I'm kinda at a loss as what to do with Reminder. Are we just letting him stew for a few hours, or are we looking at a shift in policy with him? Because having a rotating group of employees confess to feed him has been the modus operandi since we got him.
I'm not against dropping or swapping Q/Reminder for this shift, but we can't just leave him alone from now on.

>>5001942
>We might as well wait for the next batch of disposables before we test out Flesh's food on them. Make sure to leave a couple untainted for Reminder to Nurture with.
I'm ok with this. I am curious how Reminder would react to such employees though.
>>
>>5002366
I'd like to end the shift after this turn. If you really want a Reminder action right now, D sounds like a decent idea. We haven't done much with him, after all, and he doesn't seem particularly volatile.
I just don't want to interact with Reminder unless absolutely necessary for the rest of today because of S4M's warning.
>-I would be careful what you do from here on with him, sir. He's a bit off.
Touch-and-go. Obviously we can't let him sit and rot, he's a valuable source of AE, but working with him when we don't need to makes me nervous.
>>
>>5002003
I'm curious, and I think C45P can do it. To not Subdue would encourage further misbehavior. Plus, >>5002178.

>>5002014
He may not, and is still less of a perversions than droids.

>>5002366
Doggo to Reminder, and we should attempt a policy of changing his conversion habits to something that's less forceful.

>>5002394
Just to be clear, not working with Reminder will force him to take actions that aren't in our best interests. We should encourage him to chance his ways willing, not though force.
>>
>>5002470
>I'm curious, and I think C45P can do it. To not Subdue would encourage further misbehavior.
Not even going to touch "I'm curious" as a justification. Moving on from that, I already have M scolding her in my plan, an Employee that is objectively the superior choice due to her literally being a mother and already having a connection with Sirocco.
C45P, on the other hand, is some brand of mentally/emotionally deficit (see her introduction scene). Considering Sirocco is effectively a very strong, very bratty child, I fail to see why you expect her to listen to, let alone cooperate with, a total stranger. One who appears emotionally retarded, to boot.
But I'll give you the benefit of the doubt. Why do you think C45P is a better choice than M?
>not working with Reminder
I'm not saying we should never work with Reminder ever, I'm saying that we should save it for the next shift (which will come very soon) because we're in a precarious balance, and needlessly poking him puts it in danger. How the heck are you going to enforce "a policy of changing his conversion habits to something that's less forceful" anyways? He's not under our direct control, unless you want to crack him over the skull every time he starts glowing. Which would send us back to zero.
We need to slowly work him over, which requires getting him to define his idea of salvation in hard words and convincing him it's wrong. If you want to work with Reminder so badly, send D. Literally the only action I can think of riskier than R is sending either A or the Androids.
There, that's enough autism out of me for tonight.
>>
>>5002660
You can't scold someone and have that be considered bonding, and we want Sirocco to have a positive relationship with M, not a disciplinarian one. I expect C45P to act like the stick to scold Siro, with M being the carrot to encourage good behavior. And if C45P bites it, we don't lose anybody important. I think she'll have it in hand though, C4 seems like a survivor.

As it relates to Reminder, he's off balance now. Why wait for the next shift, when we can nurture him a bit now? It seems that letting him starve was partially what got us into this mess in the first place, why would we want to keep him hungry overnight? Just makes even less sense than thinking a dog is an abomination of nature. The only reason Reminders thinks the android are abominations is because he can't sense their soul, which probably freaks him out a lot more that a smart doggo.
>>
>>5002679
>You can't scold someone and have that be considered bonding
>what is teaching empathy and morality
You still haven't explained why C45P is a better choice, not to mention completely misinterpreting how my plan uses M. She's taking up a motherly position for Sirocco, which includes telling her off. And in what way does C45P seem like a "survivor"? What does that even have to do with whether or not she succeeds at scolding a living sandstorm that can throw her across the room the moment it gets annoyed? At least soften Sirocco up with N&Q first.
About Reminder, the fucker has already lived god knows how long in the outskirts without a soul to feed on, a few hours won't hurt him. Not to mention that what you said was absolutely incorrect to begin with. "Letting him starve" isn't what set him off, it's the fact that we stopped him from forcibly "saving" people, a process separate from how he feeds. And if you think a dog as smart as R is a product of natural development, Christ, I'd love to have whatever they're putting in the water here. Maybe I'd do better on my tests. No, as far as I can guess, Reminder would just flip as he saw R as yet another way man has twisted the Father's creations.
I don't understand why you're willing to risk *this* and not any of Flesh's meals, which have so far proven to be safe, if made with questionable ingredients.
>>
>>5002795
C45P is scary, and I plan on her to scare the child in the storm.

You misunderstand what the action is. If you want to scold Siro, you use Subdue, not Bond. Your treating this like the kid spilled some apple juice, not attacked our employee. Anything less than Subdue won't fix this situation, and will encourage more harm to her 'playmates'. This is clearly unacceptable, and blasting N&Q won't solve the issue.

A few hours will make Reminder hungry (to save, if you want to be autistic about it) again. I don't know why you continue to insist that isolation is the best policy, when lack of social interaction was what lead to this problem in the first place. He needs to interact with this new era if he's to understand that shit has changed, and he ain't going to get it being put in a bubble.

>as far as I can guess
As in, you have no evidence to back up your claim. Sending R in is likely harmless, because Reminder like can't measure intelligence, he can only sense souls, which androids don't have. I don't know why you seem to think Reminder will instantly figure R to be a freak of nature when H can pull one over on Reminder and get away with it.

Flesh's meals haven't been expensively tested beyond one meal, and most of our test subjects who ate his meals previously are all dead. We barely have a baseline on how his regular meals go, not those made of human flesh, and cross contaminating with America seems like a recipe for disaster.

I'll cut you a deal. You agree to Subduing Sirocco and sending R to Reminder, and I'll support feeding American Flesh's meals. That way, we both get what we partially want, while giving the other what they want. That alright with you?
>>
Sorry for the delayed update. Computer and the internet both shat the bed so I couldn't really write at all. Was lucky to get the first information post out.

Just to make sure, this is what's agreed upon (as in 2/3 of the voters agree. Nothing wrong with +1s, lurkers)

>Ask Art of Flesh whether or not prions and other such diseases are a concern regarding its food. If he is offended, inform him that food safety is important. Does the FDA still exist, assuming we're in America?
>Send O to Bond with Flesh

>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
>Tell the Employees guarding E to politely plug in their ears
>Have S4M Analyze Sirocco for 2 turns

>Have ETF Delta probe American to see if he's willing to fight with you but hopefully in a way to not piss him off. Nurture and/or Bond.

And then there's a bunch of disagreement elsewhere. So to clarify

Do you want to send out a survey about Art of Flesh's food or about human flesh?
>Art of Flesh's food
>Human Flesh
>Both are stupid, don't do the survey

Do you want to send E to bond with Flesh along with O?
>Yes
>No

Who to send to Fortune?
>N
>R
>Yourself

What do with Reminder?
>R to Bond
>Q to Bond
>Neither, just skip him

As for this whole Sirocco thing, both of you want to scold the anomaly. That's Subdue. Subdue is repressing the emotions and desires of an anomaly. Telling a child-like anomaly it's being naughty and needs to straighten up is Subdue.

Even if you're being gentle about it, you're still going against the anomaly's desires.

If you still want to go with scolding, then who do you want to send in there?
>C45P
>M
>>
>>5003001
>Just to make sure, this is what's agreed upon
That's fine.


>>Both are stupid, don't do the survey
People are going to easily connect the dots between disposables disappearing into Flesh's room and food coming out.

>Yes
Half because it gets her out of the danger zone near the patients, and half because I want to see how other droids interact with Flesh.

>N

>R to Bond
R is less likely to unsettle him, and we're trying to get him to not be so brainwashy.


>If you still want to go with scolding,
Just leave her alone for the hour. M already spends too much time with her, and disposables are bad at pretty much every action type.
>>
>>5003001
>Both are stupid, don't do the survey
>Yes
Multiple people could provide an interesting response.
>N
>R to bond
>M
>>
>>5003001
>Both are stupid, don't do the survey
>Yes
>N
>R to Bond
>M
>>
>>5003001
>Both are stupid, don't do the survey
>Yes
>Yourself
>R to Bond
>C45P
>>
>>5003072 >>5003092
+1 to these since they're the same.
>>
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>Ask Art of Flesh whether or not prions and other such diseases are a concern regarding its food. If he is offended, inform him that food safety is important. Does the FDA still exist, assuming we're in America?

God, your throat feels like a desert after all of this talking. You chug down the coffee you have to get that dry, bitter taste out of your mouth with a slightly better bitter taste.

You tap the microphone. The resulting feedback gets the attention of the repaired android. The Art of Flesh looks up at where the noise is coming from.

"Subject "The Art of Flesh", are prions or other such diseases a health concern regarding your food?" You hope to god it has some common decency when it comes to cooking a meal made out o-

Well, the less you think about it, the better.

"The meals were cooked well enough to kill any food borne diseases. Due to the amount of prions in the brain, we only serve it if specifically requested by the client. Have a good meal." The android quickly replies

You mumble out a pleasantry before turning your attention elsewhere.

>Send O and E to Bond with Flesh
>Tell the Employees guarding E to politely plug in their ears
You check up on the progress of E and the guards (who have covered their ears, thankfully)

E is cradling a clump of steel in the shape of a heart. A grey, soupy film coats it. You don't even have to think about it too hard to know what it is. Eugh.

D-H3247 has died?

She puts it on the ground. The four employees exit the cell. Almost immediately, everyone hurriedly go in separate ways to get as far away from I as possible. I rolls her eyes and wanders around the second floor.

O and E meet up and head over to the containment cell. Side by side, you can't tell the two apart aside from E's red cross.

O pulls out a notebook to scribble down her notes on.
E walks up to the anomaly.
E: We have a few questions to ask you, if that's oaky.
O: Details: Your extraction location was a restaurant.
O: Why were the only one there? Additionally, we would like to know about the restaurant.
E: Hopefully not long. I would freak out if I was alone like you were!
ANOMALY: There is always something to strive for in your craft. To reach mastery in it.
ANOMALY: To truly become one of the best.
E: It's always nice to have a passion!
ANOMALY: Indeed. None of the other chefs there had the same passion. The same drive.
E: So, what happened to them? Did they leave?
ANOMALY: I used them to further my own craft. After using them, however, customers stopped coming. The restaurant was abandoned.
E: Aw, that sucks!
ANOMALY: So I stayed there. To perfect my craft until one customer transferred me here.
ANOMALY: Now I have chefs to work with.
O: Noted. Length of occupancy?
ANOMALY: Three years.
O: That will be all.
E: Have a nice day, sir!
The two androids leave.

Three years? No wonder why he looked like shit when you first got him.
>>
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>Fortune: N, ask a question of your choice, or about Nightmare (Nurture)
Employee N quickly finishes brushing his bushy mustache (you feel oddly jealous) before entering the containment cell.

Employee N pulls out a piece of paper.
On it is written "Bossman wants to know about that weird gun that girl carries around."
N: Don't really got a good question in my head. Ain't really being paid to think hard.
N: So how about you just answer what the bossman wants to know?
He drops a coin and the slip of paper into the coin slot.
Instinctually, he rubs away the grime on the button before pushing it.
There are some things too complex to understand.
N: Hm. Guess I'll just...
N leans against a wall.
An old war document falls out after a few minutes.
N picks it up and takes a quick read from it before holding it up to the camera.
ANOMALY: "Item: Bolt Action Pistol. The most powerful handgun in the City. The last bullet is being saved for something big."
ANOMALY: "Keep it close to your heart. Fire it when the moment comes."
N shrugs and exits the containment cell.

Vague and ominous. You're a bit worried what it means by "something big", however.

>R, Bond with Reminder. Try and lift his spirits.
Unleash the hound. Snrk. Good thing you're not saying that outloud.

Employee C helps open up the airlock to allow the dog to rush into the containment cell. The young girl sighs and slumps against the wall. You quickly flip the camera away to not look at her too long.

You don't feel comfortable dwelling on her for too long.

Employee R's barks ring throughout the cell.
The corpse raises his head up to stare down at the dog.
ANOMALY: Nngh?
ANOMALY: What is that racket?
Employee R stops and sits down in front of the corpse.
ANOMALY: Oh. It's a hound.
Employee R barks.
The corpse dryly chuckles.
ANOMALY: This is an interesting turn of events.
Employee R gets back up and runs around the cross.
A small smile appears on the corpse's face.
ANOMALY: Dog is a man's best friend. And man is meant to serve the lord.
ANOMALY: I suppose it is only natural for a hound to want to come here.
Eventually, R lays down in front of the cross.
The two of them enjoy a moment of peace together.
After a few minutes Employee R gets up and exits the cell.
ANOMALY: Truly, this is a different era.

Employee R gets picked up by C. The two head away to have fun in the breakroom.

That's a lot more subdued than you expected. Can it not detect the intelligence of R? Or is this just the norm? If only you could just remember something for fuck's sake.

You smack the side of your head. Nope. No memories coming back, just a bit of head pain. Something about all of this is rubbing you the wrong way.
>>
>Have ETF Delta probe American to see if he's willing to fight with you but hopefully in a way to not piss him off. (Bond, though their mutual respect lessens the negative Delta has)

ETF-δ cracks his knuckles with glee. He rushes head first over to American's cell. A bit too eagerly, though you feel it's not due to any anomalous influence.

A massive red fist gets thrown at ETF-δ
ETF-δ catches it with his two hands and shoves it back.
ANOMALY: Ha! Just making sure you're not getting rusty, freakshit.
ETF-δ lets go of Red Blooded American's fist.
ETF-δ: Sorry to say but I'm not here to fight you. Even if it was cool.
ANOMALY: Cool was the least of it. Haven't felt like that since I was a little kid.
ETF-δ: Way more interesting than people trying to ask you questions all the time, eh?
ANOMALY: Exactly!
ETF-δ: Say, this place is filled with weird shit we got to fight.
ETF-δ: Remember that weird screeching a few days ago? That was something I had to fight.
ETF-δ: Giant fucking pile of gears. Was so bad, the manager of this place had to come out and help.
ANOMALY: So that's what it was. I thought it was one of your girls whining about her period.
The two of them laugh at the joke.
ETF-δ: I bet it must be pretty boring being cooped up in here. Maybe you would like to work with me.
ANOMALY: The fuck you mean by that?
ETF-δ: You know, brothers in battle, punching shit. Cracking open heads like it's a party down at A-Company.
ANOMALY: Hrm. I don't want to work for this fucking rink-a-dink facility. I want out.
ETF-δ: Well, you're not working for them. You're working with me.
ETF-δ: I'm only here because I can beat shit up. You can trust me, can't you?
The anomaly sighs.
ANOMALY: I'll think about it. Only because it's you, the other freakshits aren't worth listening to.
ETF-δ: Duly noted. See you around, buddy!
ETF-δ exits the containment cell.
To serve and die for your country is the greatest honor.

On one hand, this feels like a pretty good backup option. On the other hand, you feel a bit unsure letting him out considering his track record and desire to escape.

>Have someone help L to the infirmary, get her patched up using a regular medkit and tell her to rest. Assign someone who knows how to patch up the Weather Gear if necessary.
Employee Q walks over to L and picks her up without even slowing down.

The two head down to the medbay to get her patched up. Using one of the medkits (which you note is emptied out after being used) and some elbow grease, the three screws get extracted from L's back without any further injury. He quickly patches her up.

While creeped out by the employee in question, L thanks him before laying down as carefully as she can.

Q carefully removes the Weather Gear from her and starts patching it up right then and there. Remarkably well, you note.

Handy fellow.
>>
>Ask Zero what she means by "if his story matches up." Is Frank a known entity?
ADMINISTATOR: Clarify statement "if his story matches up".
ADMINISTATOR: Is "Frank" a known entity?
0: Well, when you get THAT many kills, you wouldn't use your real name.
0: However, "blown head from miles away" makes me think of a sniper.
0: I've heard rumors about a few snipers from one of the alphabet companies with a similar skillset. Nasty folks.
0: Seen them taking down nearly anything in a single shot.
0: Needlessly to say, if he's being truthful? I would be more scared of "Frank" than him.
0: You got the demon contained, after all.

Hopefully, he's stuck wherever Red Blooded American came from. If not, hoo boy.

>Assign M to Subdue with Sirocco. Have her tell Sirocco that hurting friends is bad, and that she should be gentler, then have M lull her to sleep. Play Nice and Quiet briefly before M enters to calm down Sirocco and make her more receptive to the work order.

You blast Nice and Quiet in the cell for half a minute before turning it back off. You're not sure how effective that will be.

Employee Q hands over the now-repaired set of weather protective gear to M and goes back to staring at empty space. M puts it on and slowly slides into the containment cell, not sure how to respond.

Make sure you're at the lowest level of your house when the...
The storm shifts in M's direction.
ANOMALY: Oh, oh! A playmate! The last one left so quickly!
ANOMALY: I'm bored of her now. Glad to see you're here!
M: Yeah. About that. We need to talk about that.
ANOMALY: Talk? I thought you were here to play!
M: Look, Siro.
M: You can't hurt a friend like that.
ANOMALY: She's overblowing it. I didn't hurt her that much!
M: It doesn't matter, you can't do that. You have to be gentler.
ANOMALY: Come on! It's not that serious! It was just a game!
ANOMALY: If she just dodged out of the way, it would've been funny! Now she's whining about some pins in her back.
ANOMALY: You guys aren't any fun.
M: Game or not, you need to control yourself. People don't want to play with a girl who hurts people.
ANOMALY: Bu-
M snaps her fingers at the anomaly..
M: No buts. Get your act together or you're grounded. Got it?
Sirocco overdramatically groans.
ANOMALY: Fiiiine! She's totally overblowing it, though.
M repeats herself to the anomaly before singing a lullaby to her.
The storm whines about not wanting to sleep but quickly starts slipping into it.
Soon enough, the storm slows to a crawl.
M exits the containment cell.

You were never good with kids and you thank the lord himself for having someone who is. Seeing someone scold a storm was something you never planned on seeing in your life time.

You play a bit more of N&Q in the cell to be safe.

>Have S4M Analyze Sirocco for 2 turns
"mmh yeah whatever" S-4M buzzes. You're not even sure he's listening to you. He goes offline.
>>
The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Employee Traits(s) Revealed:
Employee O - Succinct (Observe+, Subdue+)
Working Notes - Employee E
-Doesn't really care much about being abandoned. Guess he's used to it.
-Brief and to the point with his replies.
-O kept writing down stuff about him. She probably has more.

Working Notes - Employee O
-Three years matches up with disrepair first seen by it.
-However, the broken arm was a recent bit of damage. Unsure when.
-Questioned extraction group of The Art of Flesh. Confirmed restaurant was abandoned.
-Rumors about people never coming back from the abandoned restaurant were discussed.

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: ???
Employee Trait(s) Revealed:
Employee N - Neatnik (Energy Collection+, Appease+, Nurture-)
Working Notes - Employee N
-Do people not wash their hands these days? I swear, there's even dog fur on that button.
-Paper crumbled in my hands almost immediately after I left. Threw the dust in the trash.
-That gun you're talking about looks pretty neat. Shame that one girl is hogging it.

The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Happy
Current Anomaly Mood: Content
Employee Trait(s) Revealed:
Employee R - Playful (Bonding+, Nurture+, Appease-, Observe-)
Working Notes - Employee R (written down by C)
-Funny man on the corpse was happy to see me!
-He was talking really funny to himself. Something about what you said, sir?
-Doing a lot better after I came! Snapped him out of his funk! Or maybe he was already out?
-Ready to work again, sir!

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Pleased
Current Anomaly Mood: Pleased
Employee Trait(s) Revealed
ETF-δ - Threatening (Presence++)
Working Notes - ETF-δ
-God, I can't wait to fight with this dude. Way more fun than fighting with my other squad mates.
-Word of advice, sir. You better make sure the fight is worth his time.
-His punches are getting rusty. Probably going easy on me.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: Sleepy
Working Notes - Employee M
-Have to scold a kid at home, have to scold a kid at work.
-I don't think she has any malicious intent. Though maybe I'm biased.
-She's probably going to pass out soon. Good luck waking her up.

PARADIGM ANALYSIS: AWAKE FROM YOUR NIGHTMARE (Presence++, Force+, Anger Risk+)
[Presence: How intimidating is your staff member? Anomalies and invaders may react differently depending on how intimidating (or not) the employee is.]
>>
Hour 6, Shift 4
QUOTA: 0/16 C-Extract Refined (22 being refined, 6 hours left)
A-Energy: 47 units, 0/hour
ICP-Energy: 3 units
C-Extract: 5 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 4! Complete!
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Elevator to the 3nd Floor, Unleash the Beast (costs 6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Which anomaly? For how long?)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to ETF-Beta)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, FORCE-, assigned to ETF-Gamma)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Equipped to I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
??? (???)
>OLD WORLD BLUES (Equipped to K)
COMFORTING (Stamina+, regenerates Stamina, Willpower and Work Ethic-)
??? (???)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in

I'll archive this thread real quick, we're about to be bumped off soon. Hopefully updates will be faster from here on out.
>>
>>5004271
>D-H3247 has died?
If the sponsor doesn't want the remains, we're burning them. That was a horrible way to go.

>ANOMALY: I used them to further my own craft.
So there is a valid concern in Flesh converting our droids into more cookware if he gets agitated enough. Good to know.
>O: Noted. Length of occupancy?
>ANOMALY: Three years.
That's not actually that long. It may be worth digging around for business records, see if we can find out more background on Flesh and his restaurant.

>>5004289
>ANOMALY: Truly, this is a different era.
heh.
>Something about all of this is rubbing you the wrong way.
I wonder if this is referring to Reminder, R, or Admin?

>>5004296
>Only because it's you, the other freakshits aren't worth listening to.
Looks like my provisions with A weren't needed, good.
Delta seems to be in pretty good shape again. We might let him duke it out With RBA again soon.

>On one hand, this feels like a pretty good backup option. On the other hand, you feel a bit unsure letting him out considering his track record and desire to escape.
This pretty well sums up my thoughts on the matter.
Doesn't look to be a line on ENLIST though, which is disappointing.

>>5004306
>0: Well, when you get THAT many kills, you wouldn't use your real name.
>0: However, "blown head from miles away" makes me think of a sniper.
I dunno, that doesn't quite match up. RBA is a hotheaded brawler; would he really be that close to a cold and collected pinpoint killer?
I still suspect that he's not in Kansas anymore; some sort of dimensional or worldline shift.
Ya know, I wonder if the rangers would like him? They're much more combat focused, and he'd love the chance to constantly brawl.

>Make sure you're at the lowest level of your house when the storm hits.
Now where did this line come from? It quite neatly explains her origin. A little girl loses track of time and gets caught out in a massive sandstorm. Unable to find her way back, the storm swallows her up.

>>5004418
>Anomalies and invaders may react differently depending on how intimidating (or not) the employee is.]
hmm. I wonder how RBA would react in particular.
>>
>>5004426
>Doesn't look to be a line on ENLIST though, which is disappointing.
The hints on PARADIGMS are not 100% literal. I will say you're more hot than cold here.

>Now where did this line come from?
You know how anomalies in Lobotomy Corporation have flavor text that pops up when you're working on them? There's been lines like that sprinkled throughout the work orders.
>>
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Coffee%20Addiction%20
Tada. Archived. Going to update the pastebin in a little bit to stuff all of the new shit you got.
>>
Okay, R turned out much better than I expected. Sorry for my autism there, just wanted to be sure. Reminder's awareness is even more difficult to figure out than I would've thought, huh.
44 AE, one more turn then end shift. The fact that Fortune can help us learn more about our Paradigms is fantastic, I'll be extremely sorry to see it go if it ever does.
...Now would be a perfect opportunity for Fortune to reveal its true colors as Singing Machine 2.0 or something.
>>5004426
We are very much keeping that heart for research purposes of our own, thanks. Not to mention it's just cool, if a little depressing.
Now that thread is archived, congrats on reaching over 1k posts for the first thread, QM. Can't remember the last time I've seen that here. Here's to a long and productive corporate enslavement!
>>
>>5004423
>D-H3247 has died?

'?' I really hope someone else noticed that. Keep the heart and whatnot around. I have a feeling it'll be interesting to study in more than one respect.
>>
>>5004423
Living:
>Reminder: Zero to Bond
why not?
>RBA: Give Awake to Delta. Give Rod to Delta from Beta. He can fight again if he waits for at least 10 seconds after entering the cell to see how Awake affects RBA.
I want to see RBA's reaction to Awake.
>Sirocco: R to Bond
curiosity.

Inanimate:
>Fortune:Alpha to ask about what's wrong with K.
Alpha seems to rather like Fortune, and it's been ages since we last let him in.
If I'm having a brain fart and we've already asked about this, it can be a question of his choice.
>Flesh: No action
If someone else wants to do something with him, I'm game. But I'm not sure what to do with him at the end of the day like this.

>Misc:
>Admin: Look for business records on the restaurant Flesh came from. Try to find an owner or similar.
This is a tenuous line, but I can't resist the urge to try and root an out origin for our wayward cook.
>Keep Blues on K
I'm thinking we can leave it there overnight; if it hasn't worked by morning, we can drop this line of thought.
>Is the 2nd floor containment room fit for Anomalies? if not, organize anyone unassigned to work on it.


I'm thinking this can be our last hour for the day; 50A in our pocket, quota met, sponsorships finished.

>>5004572
We are very much keeping that heart for research purposes of our own, thanks. Not to mention it's just cool, if a little depressing.
The heart itself, no problem. But I'm worried about the rest of the remains being a hazard if not properly dealt with, by shipping them off or burning or whatever.
>>
>>5004830
One addition to Misc:
>Have B take a look at the Heart of Steel. See if he can make heads or tails of it.
>>
>>5004830
Tell Zero not to antagonize and to be friendly to Reminder, switch Delta with I or A and someone to clean up after them (as I'm afraid Delta is still injured after his previous battle), and save Sirocco/R Bonding for tomorrow and just let her sleep, and I'm fine supporting this vote.
>>
>>5004831
Have E take a look at it as well, since it was once a living thing. Maybe both can help figure out what the hell this is.
>>
>>5004830
>>5004831
>>5004968
>>5004969
+1

>>5004289
>ANOMALY: Truly, this is a different era.
https://en.wikipedia.org/wiki/Sam_Raimi
>>
Was reading Milton's Paradise Lost (Kerrigan, Rumrich and Fallon) because I'm an autist who wants to be prepared for any themes Reminder drops and it turns out I accidentally emulated Milton.
Shot in the dark and landed a bullseye, I suppose.
>"By the time he comes to write his epic, choice and responsibility are for Milton the very stuff of human morality and of human desert."
>>5004830
>B to Bond with Flesh. Ask if it has any experience with stripping apart machines, assuming its fellow chefs were also Androids.
Just want to maximize gains. Oh, and this is in addition to the other vote:
>Have Alpha ask about Old World Blues and get a horoscope while he's at it.
Just 'cause it's been a little while since we gotten a proper Fortune.
>>
>>5004969
+1 Express the need for gloves to subordinate B
>>
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>Reminder: Zero to Bond
A cowgirl talking to a zealous preacher. Almost sounds like a movie you've watched before back in the days. Ah, A-Company had some of the better flicks. Shame you haven't had a chance to watch any lately.

The ranger looks up from her hand of cards (two black eights and black aces) to check her PDA. She lays her cards down.

R0: Sorry, work calls.
F: Unlucky.
C: That sucks...stay safe, would you?
Q: Which asset is having energy extracted for the benefit of the company?
R0: Reminder something?
J: Eugh. That creepy thing? Can't fucking stand it.
Q: Your record of energy collection has been poor. Your opinion does not matter.
J: What?
P: Oh that's fucking bullshit! You've been losing this whole game but suddenly, you got to work?
P: Face it. You're just whistling your way out of losing, you coward!
F: Keep your damn mouth shut, Presley.
F: Suck it up and admit not everything revolves around you.
P: Y-yes, sir.

The room goes silent after that. Zero takes this moment to get up and walk to the nearby containment cell.

A sacred site has just been entered.
The ranger goes to reach for something out of impulse.
She pulls her hand away.
R0: Ah. So you're that corpse that greenhorn talks about, huh?
A Reminder of a Horrid Era raises his head up.
ANOMALY: ...
R0: Hello? Anyone home?
He raises his head back up and stares blankly at the ranger.
ANOMALY: What purpose brings you here?
R0: A friendly chat. Orders from the boss.
He flinches and hisses out something incoherent.
ANOMALY: Nngh.
R0: Woah, woah. Sorry. Didn't mean to upset you.
R0: I've heard a lot of stories about you. Way more interesting than the anomalies I had back in my old facility.
R0: Pretty cool reputation you have. Purifier of everything, eh? I get it.
A faint gasp comes from the anomaly.
ANOMALY: You understand?
R0: I understand what it means to try to keep undesirables from stinking up the place.
R0: Some people may be forgiven and pardoned, sure. But you need to handle the bad actors, right?
ANOMALY: Yes. Yes, that's why I'm here. Why do you say these things?
R0: Nothing. I just want you to know that I can relate, you know?
R0: There's a couple people I want to shoot in the dome but you know? I have to do it the right way.
ANOMALY: Violence upon your own kind is a sin.
R0: It is. That's why we don't do it unless necessary.
R0: Let's shake on it. A fruitful relationship, alright?
The ranger stands on her tippy toes and gently brushes her fingers against the anomaly's hand.
His hand twitches, still restrained by the rusty nail stuck through his palm.
R0: Closest to a handshake I can do.
ANOMALY: Thank you.
The ranger nods and exits the containment cell.
The room goes silent again.


Ranger Zero sits back down at the poker game. The table is still quiet from Employee F's reprimand of P. The game continues.
>>
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>RBA: Give Awake to A. Give Rod to A from Beta. He can fight it if he waits for at least 10 seconds after entering the cell to see how Awake affects RBA.
(zTW agreed with J32's edits and the original, so I'm kinda just doing both where applicable.)
The halo-adorned employee grabs the rod as tightly as possible while keeping a loose grip on the gun. He enters the containment cell with a solemn look on his face. I and Delta stand guard, ready to extract him.

Red Blooded American looks over at the airlock.
ANOMALY: The fuck are you do-
The anomaly stands up straight after seeing the pistol.
ANOMALY: Ah. Didn't know you were one of them.
ANOMALY: Excuse me for my manners, sir.
A: Foul demon.
ANOMALY: Eh?
A: I have come here to purify your soul. Do not resist.
ANOMALY: A kid grabs a gun like that and thinks he's good enough to fight ME? Fine.
The red skinned demon stands up.
ANOMALY: Let's dance.
The two strike each other at the same time, sending blood splattering across the walls.
There's no boasting or sportsmanship. Just senseless violence.
Neither back down, no matter how many wounds they wrack up.
This goes on until Employee A holds the bolt action pistol right at Red Blooded American's face.
Employee A tries to pull the trigger...
A: Foul...
...but chickens out at the last second.
A: Why can't I pull it?
Red Blooded American raises his hands up and backs away.
ANOMALY: No need to use the nuclear option here.
ANOMALY: I'll back down.
The two employees standing by come in and grab Employee A by the arms.
A: Soon...nnh.
Employee A hacks up a glob of blood right onto the ground.
Employee A stumbles out of the room, huffing and wheezing.

The two drag Employee A to the medbay. Yeesh, you don't even know what to say to that.

>Sirocco: R to Bond
R hops out of C's lap and waddles over to the containment cell. The poker game now becomes even more awkward.

It's past your bedtime.
You hear Employee R bark into the room.
There's no response.
R barks again.
Sweet dreams. The storm simply blows quietly, not responding to the barks
Employee R gives up and exits.

R waddles back to C and hops into her lap. The poker game starts picking back up with actual conversation.

"Hey, dumbass." S-4M buzzes from the computer screen. "Did you forget that the music knocks them out after, like, an hour or two?"

"How about you put the effort in and try keeping a track of their demeanor? If they're falling asleep, they'll be asleep soon. They're probably in no state to respond to your silly work order. Understood, maggot?"

S-4M disappears from your computer screen. You're mildly insulted now but the computer isn't wrong.
>>
>Fortune:Alpha to ask about what's wrong with K (Nurture)
The ETF agent looks at his PDA. A bright smile crosses his face. He casually walks to the containment cell.

A friend and a toy reunite.
ETF-α waves at the machine.
ETF-α: Yo! Long time no see, how's it been going, buddy?
The room is silent as per usual.
Can a man like him be allowed to...
ETF-α: So, the boss told me I had to ask you some dude. Between us, buddy buddy.
ETF-α pulls out a slip of paper and writes something down on it.
ETF-α pats the machine on the side.
ETF-α: Favor between friends. Give me a horoscope as well. Alright?
ETF-α drops the slip of paper and coin in before hitting both buttons.
The machine starts chugging along with a steady pace.
ETF-α: There you go. Work it out, I know you got it.
Two pieces of paper stuck to each other with black tar comes out.
ETF-α carefully takes the two apart and holds the two pieces up to the camera separately.
ANOMALY: "The shard of the father is impaled into her soul. The shard will continue to restrain her existence until removed or completed. Lucky Numbers for Katherine: 1, 1, 4, 4, 8, 8?"
ANOMALY: "Fortune tells you that the coat will only lead to good, good! Hide away, hide away! Forget yourself! Forget yourself! Lucky Numbers for OVEMANSIRBOSGEREROETA on 5: 2, 10, 17, 29, 63!!!"
ETF-α: Well, you heard what the machine said, I'm out of here.
ETF-α: See ya around.
ETF-α heads out of the containment cell.

>B to Bond with Flesh. Ask if it has any experience with stripping apart machines, assuming its fellow chefs were also Androids.

The old man finishes up greasing up the joints in Employee O's leg. He checks out his PDA and nods at the camera. He heads to the cell.

The Art of Flesh is sitting neatly in the center of the room.
B: Uh. Hey. You.
B: Remember me?
The Art of Flesh doesn't respond.
B: Right. I got a question about what you told those pretty girls back there. Your, uh, chefs.
The Art of Flesh quickly raises it's head up.
ANOMALY: Ask.
B: Do you have any experience with taking machines apart? Just a bit curious, you know.
ANOMALY: Indeed. It is no more difficult than cutting apart a fine piece of flesh.
The Art of Flesh sharpens it's arm blade.
ANOMALY: Find flesh for meal. Find metal for equipment.
B: Ah, you understand. People say old things should be archived, not scrapped.
B: Why not use them for something more important?
ANOMALY: Agreed. Furthering your own craft is important.
B: Never thought I would agree with an old machine like yourself.
ANOMALY: Age leads to experience. Aged leads to a better taste.
B: Eh. Good luck finding something aged these days.
B: Too much demand for new and fresh stuff.
ANOMALY: It is a shame.
B nods.
B: Well, that's all I got. See you.
B: Maybe I'll find some old scrap for you later.
Employee B exits the room.
>>
File: ANEWTHREAT.jpg (27 KB, 640x441)
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>Admin: Look for business records on the restaurant Flesh came from. Try to find an owner or similar.
You are curious what happened to this anomaly's old restaurant. With a bit of prodding from Alpha and Gamma, you get the location of the restaurant but not a name, oddly.

Most of the business records are boring paperwork that your eyes glaze over without reading much of. Mostly just about supplies and employees None of it really hints at who owns the restaurant. A few names do seem oddly familiar to you. Can't put a face to them.

It takes a good while for any important information to come up. You manage to find out a bit about who owned the restaurant before being abandoned.

The owner disappeared three years ago, right around the same time the restaurant got abandoned.

An exact name is missing from the records as well but you do manage to get the initials "AF". Supposedly he "left" the restaurant after being fed up about the lack of respect his employees were giving him.

Disconcerting but that's all you can get down that paper trail.

>Keep Blues on K
You see no reason to remove it from her. Might as well see whether she wakes up eventually. You almost forgot she still had it on, ha! Weird. Usually you're better at keeping track of these things.

You quickly look through your notes just to make sure you did put it on her. You feel oddly worried that you're forgetting something important.

>Is the 2nd floor containment room fit for Anomalies? if not, organize anyone unassigned to work on it.
You decide to check up on it. It seems pretty fit for anomalies to you but you were never in charge of keeping them in prime condition. That was always...huh.

The name slips from your memory. F something? You try clawing that memory back into your head but it's no use. You can't contain an idea.

Nevertheless, the containment cell looks to be in working order for you. Which you're thankful for. As your mother always told you, free stuff is always better.

>Have B and E take a look at the Heart of Steel. See if they can make heads or tails of it. Also make sure B has gloves on, the invalid.

You are deadly curious about that heart. You see B and E enter the containment cell, chatting about what they think about you. B, thankfully, has gloves on.

B picks up the heart.

B: Huh. Never seen something like this before. Feels like regular steel to me.
E: Make sure to keep your gloves on, sir!
B: What do you take me for, an invalid?
E: Sorry!

Before you can realize what's going on, several legs spout out of the bottom of the heart.

E: EEP!
B: What the fuck?

It leaps out of B's gloved hands and starts skittering around the floor. A single eye opens on the heart's shell.

B: Let's get out of here!

The two employees quickly exit the containment cell, leaving the heart behind. It keeps skittering across the room, trying to find a way out.
D-H3247 has been altered.
>>
>>5007215
>D-H3247 has been altered.

Called it. Who wants to be she's got a nanomachine core/soul now?
>>
>>5007223
Honestly, this last batch of actions has turned up quite a treasure trove of information. Give me a moment to sort through it.
>>
The Work Order for A Reminder of a Horrid Era has been completed.
Abstraction Energy Count: +5/???
Employee Morale: Confident
Current Anomaly Mood: Neutral
Employee Trait(s) Revealed:
Ranger Zero - Ranger Training (Knowledge on firearms and warfare, Subdue+, Force+, Stamina+, Presence++)
Working Notes - Zero:
-Corpse is pretty rattled over something. Kept looking at the camera. Like it was watching for something.
-Forgot I had to give my gun away before being transferred. R-Company is really strict when it comes to guns, ha.
-Was tempted to ask it about N-Company. That weird halo kid told me I shouldn't.

The Work Order for Red Blooded American has been completed.
Abstraction Energy Count: +10/???
Employee Morale: ???
Current Anomaly Mood: Fearful
Employee Trait(s) Revealed
Employee A - Zealous (Subdue+, Anger Risk+, Appease-)
Working Notes - A:
- Demon should know his place now. He has been purified by my righteous anger.
- My bones ache. No matter, simply pray for my recovery, my dear Administrator.
- That gun didn't want to be fired. I can feel it. It did not want me.

The Work Order for Sirocco has been completed.
Abstraction Energy Count: +1/???
Employee Morale: Neutral
Current Anomaly Mood: Asleep
Working Notes - R (written by C):
- Sleepy! Didn't wake up no matter what I did!
- Sorry I couldn't do better, sir! Please, I'll do better next time!
- Dog treat when?

The Work Order for Fortune for a Price has been completed.
Abstraction Energy Count: +4/???
Employee Morale: Cheered Up
Current Anomaly Mood: ???
Employee Trait(s) Revealed
ETF-α - Rose Tinted (Bonding+, Willpower+, Physical Protection-, Presence-)
Working Notes - ETF-α
-My friend is pretty tired now. Poor guy. I think he's happy that he's tired, though.
-Bleh. More tar. Never a good sign when this foul gunk shows up.
-I think he wanted to spit out another message but couldn't find the right words.

The Work Order for The Art of Flesh has been completed.
Abstraction Energy Count: +3/???
Employee Morale: Neutral
Current Anomaly Mood: Neutral
Employee Trait(s) Revealed
Employee B - Slow and Steady (Physical Protection+, has a chance of correcting a mistake done during a work order, Energy Collection-)
Working Notes - B
- You know, maybe you should let this guy out and do all of the repair work for me. Ha.
- Not really a great conversation partner. An android would probably be better here.

ADDENUM (after the heart incident)
- FUCK FUCK FUCK FUCK FUCK FUCK I AM NOT DEALING WITH THAT HEART FUCK
>>
Hour 7, Shift 4
QUOTA: 0/16 C-Extract Refined (22 being refined, 5 hours left)
A-Energy: 70 units, 0/hour
ICP-Energy: 3 units
C-Extract: 5 units

SPONSORSHIPS:
>Z-Company: Test out the new drugs on four of your employees. Employees tested on: 4! Complete!
>E-Company: Deal with an experimentally tampered with S-4M for the shift. May or may not obey orders.
>N-Company: The only work orders allowed are the following: Subdue, Bonding, Nurture

LIVING
>Anomalies: A Reminder of a Horrid Era, Red Blooded American, Sirocco
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

INANIMATE
>Anomalies: Fortune for a Price, The Art of Flesh
>Assign Employee (What work type? Any specific instructions? To which anomaly? etc etc)

MISC
>Facility: REFINEMENT ROOM, Elevator to the 3nd Floor, Unleash the Beast (costs 6 A-Energy to activate)
>S-4M: Anomaly Analyzation (Which anomaly? For how long?)
>Assign Employee (Where to? Any specific instructions? How many?)

EQUIPMENT
Weapons:
>Riot Clubs and Combat Knives (used by ETF Agents, grants +1 Force dice and a reroll per encounter),
>ROD OF OBEDIENCE (+1 FORCE dice, Subdue++. Assigned to Employee A)
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice. Knife and Club are unassigned)

Armor:
>ARMOR OF THE FATHER (Physical Protection++, may block some attacks, FORCE-, assigned to ETF-Gamma)
>Stab Resistant Vest (Physical Protection+, unassigned)
>Weather Resistant Protective Gear (resists sand, rain, and mild heat. Assigned to whoever works on Sirocco)
>Gas Mask (Protects against gas based attacks. Unassigned)

PARADIGMs
>AWAKE FROM YOUR NIGHTMARE (Equipped back to I by I)
POWERFUL (Regenerates equipper morale rapidly but lowers morale of nearby employees)
INTIMIDATING (Presence++, Force+, Anger Risk+)
??? (???)
>OLD WORLD BLUES (Equipped to K)
COMFORTING (Stamina+, regenerates Stamina, Willpower and Work Ethic-)
??? (???)

CONSOLE COMMANDS (Write Ins)
>View cameras in which rooms?
>Broadcast an announcement over the intercom system
>Manage Employee roster and Departments.
>Edit anomaly dossiers and logs
>Message an Employee PDA.
>Call an Employee in
>Leave the office.
>End the workday (Enters Downtime/Upgrade phase)

>Write in

S-4M flickers onto the screen. "Oh, yeah. Sirocco. Right."

"See, one, she might be amused by your pitiful attempt to do appease work on her. Two, uh, what else?"

"Oh! Right. She's a complete light weight. Mentally, though, just like you. If it fucks with someone's brain, it fucks up her brain FAR more. Impressionable children, am I right?"
>>
>>5007188
Cowgirl here is really warming on me, and Q is baased, but my man F is the man of the hour here!

Otherwise, Reminder's reaction to Zero mentioning us is interesting. A consiquence of our talk? Is he reacting poorly to us being mentioned, or is he restraining his impulses? Curious.

>>5007196
So, American recognizes AFYN? More, he respects it? Is AFYN sapient and conscious? Clearly American knows what AFYN is. Very curious.

>Standing Order- AFYN is not to fired unless given express authorization from the Facility Manager.

>>5007199
We should consider interacting with K on those lucky numbers.

We should also consider leaving enough A Energy on our Lucky Numbers, and maybe interact with people on our numbers.

>>5007215
Yea, we going to need to keep an eye on K, huh? I als wonder as to Q's reaction to wearing Old Blue.

We're going to need to do further tests on D-H3247.
>>
>>5007235
>Standing Order- AFYN is not to fired unless given express authorization from the Facility Manager.
>Overseer, attempt to communicate with D-H3247, see if it can follow orders. After, blast N&Q in its cell to calm it down, and inform security personnel ouf the potential threat and have a guard posted outside.
>S-4M, Analyze D-H3247 for an hour
>Q, keep an eye on K and Old World Blues, see if you can discern Old World Blues' other properties.
>Overseer, give R a dog treat personally, and inquire as to C's wellbeing.

I'm almost tempted to give C some head pats, but I figure that'll only creep her out.
>>
>>5007235
Now, this is where some autism is triggering. I know the plan was to End Shift at this hour, but the lucky numbers Fortune gave us makes me inclined to stay one more hour, not only so K could potentially have a lucky break at the 8th hour, 4th Shift, as 1 person. Not only that, but we should begin the next shift with 63 A-Energy (to refine), and finish at the 2nd hour for that S rank, while trying to autism our way into the lucky numbers. Considering the numbers autism, I propose we work only one more hour, then end the day interacting with K, and save 63 A-Energy for next shift. That alright with you lads?
>>
>>5007235
>End Shift

For those who want to finish the shift, not my personal vote.
>>
>>5007235
Living
>M, Nurture Reminder
>Delta, Bond American, inquire about AFYN and his reaction towards it.
>Sirocco, no work order, keep N&Q playing until an hour before the next shift, so we may observe what is inside the storm wen it's at it's calmest.

Inanimate
>B and Alpha, Nutrure Fortune. Do some general maintenance and repairs, and give it a bit of a clean and polish. Alternatively, ask what's happening with D-H3247.
>O and P, Bond with Art. Inquire as to the restaurant owner and his wear abouts.

For those who think the work shift should continue for another hour. Work orders can be modified if needed.

Also, to add to >>5007248
>Inquire about some sources for fresh meat with the other companies.

S-Rank means no deaths, right?
>>
>>5007256
>S-Rank means no deaths, right?
First day went by perfectly and quickly. Despite that, we only scored a B. I think scoring an S or even an A requires going above and beyond.
I'll write something up later.
>>
>mfw AFYN is going to end up being an unused asset like all my JRPG consumables
Describing it as the nuclear option makes me wonder if it'll have any collateral damage.
Also, spooky color text makes me think we have an unrestrained Abnormality on the loose. "An idea"?
I'll question whether or not keeping a guard outside D-H3247's new cell is strictly necessary, considering they've been containing American just fine. I doubt it's as strong as him.
...I wonder how it'll react to magnets?
MISC
>Unassign the ROD from A.
>Administrator, attempt to communicate with D-H3247 via the intercom. If necessary, play N&Q in its cell to calm it down. Have E ensure the Containment Cell is locked and post a warning outside. Ask her if she managed to read anything off of it in the brief time it was active.
>S-4M, Analyze D-H3247 for an hour.
>Administrator, give R a dog treat personally and inquire as to C's wellbeing.
>I, hand AWAKE to K for the hour and stand by to observe for any reactions.
Well, it's in the name. May as well give it a shot, right?

LIVING
>D to Nurture Reminder.
>Delta, Bond with American, inquire about AFYN and his reaction towards it.
>Sirocco, no work order, keep N&Q playing until an hour before the next shift, so we may observe what is inside the storm when it's at it's calmest.

INANIMATE
>P to Bond with Flesh, ask if he's okay with using higher quality meat if it isn't sourced from humans.
Asking Flesh about the boss he probably hated sounds like a waste of time to be honest, either he's dead and we do nothing about it or he's alive and we still do nothing about it. Also seriously fucking doubt he has any idea what's going on with D-H3247, considering it's a reaction to a new and untested drug.
>B, Alpha and E to Nurture Fortune for a Price, have E ask if it's okay with potentially being disassembled to be cleaned of the tar beforehand. Otherwise just give it general repairs.
>>
>>5007281
I think we can mesh our K work orders. I with AFYN is an interesting tangent, and Q has been surprisingly perceptive when it come to completing us tasks. We could also send Q to assist in Fortune’s cleaning as well.

As it relates to Flesh, I don’t think that’s the case. I think Flesh and the restaurant owner were more related than it seems at first glance, and while this may be a hunch, I think Art is the owner, in some fashion. Lack of respect the employees gave the owner, all the employees turn into meals, owner disappears suddenly as the restaurant becomes abandoned. It’s probably a crackpot theory, but I think it’s at least worth some investigation.

I’m also thinking of sending Zero to experience Flesh as well, give her a bit of experience with all the anomalies that she may have to protect, maintain, or contain. I think it definitely might be useful. We should also ask Fortune his pick of Head of Security too, and D-H3247 as well desu.
>>
>>5007272
Let's try for just an hour next shift, just to see if it'll gives us S-Rank if we complete the quota within the hour.
>>
>>5007235
LIVING
>D to Nurture Reminder.
>Delta, Bond with American, inquire about AFYN and his reaction towards it.
>Sirocco, no work order, keep N&Q playing until an hour before the next shift, so we may observe what is inside the storm when it's at it's calmest.

INANIMATE
>O and P, Bond with Art of Flesh. Inquire as to the restaurant owner and his whereabouts.
>J and E to Nurture Fortune For a Price, ask about D-H3247 with E and Fortune's HoS pick with J

MISC
>Unassign the ROD from A.
>Administrator, attempt to communicate with D-H3247 via the intercom. If necessary, play N&Q in its cell to calm it down. Have E ensure the Containment Cell is locked and post a warning outside. Ask her if she managed to read anything off of it in the brief time it was active.
>S-4M, Analyze D-H3247 for an hour.
>Administrator, give R a dog treat personally and inquire as to C's wellbeing.
>I, hand AWAKE to K for the hour and stand by to observe for any reactions.
>Remove OWB from K at the end of the hour.
The longer we keep OWB on K, the more she'll fade from view and forget herself or worse. That's the price for rest and recovery. Too long and she might cease to exist, and I don't wanna lose K this way.
>>
>>5007188
>F: Keep your damn mouth shut, Presley.
F doing the work.

>R0: Some people may be forgiven and pardoned, sure. But you need to handle the bad actors, right?
Now this I wasn't expecting.

>ANOMALY: Ah. Didn't know you were one of them.
>ANOMALY: Excuse me for my manners, sir.
A history with the rangers? Or something tied to his past? We need to send Zero in to have a chat as well, with or without Awake.

>>5007199
>The shard will continue to restrain her existence until removed or completed.
hmm. Well completing it is out of the question. How on earth do we go about removing it?.

>>5007215
>An exact name is missing from the records as well but you do manage to get the initials "AF".
Something is better than nothing. It seems likely Flesh disappeared him, which is a shame, but so it goes.

>You feel oddly worried that you're forgetting something important.
um. Maybe we shouldn't leave it on her overnight.

>D-H3247 has been altered.
Out of everything I though might happen, that wasn't one of them.

>>5007233
>- That gun didn't want to be fired. I can feel it. It did not want me.
There are two lines of possibility here. Either Awake can only be fired at the right time, or by the right person. The right person is likely to be I or Zero. The right time... who knows?
>>
>>5007235
>Standing Order- AFYN is not to fired unless given express authorization from the Facility Manager.
A could have caused a disaster and wasted a powerful weapon.
>Remove OWB from K. Give Awake to K. Observe results. Remove before shutting down for the night.
The Admin's line has me worried; OWB does have aspect of Forgetting; possibly wearing it for too long will make you forget yourself?

>End the workday (Enters Downtime/Upgrade phase)
We've already made bank today. No need to tempt fate.
>>
>>5007456
>No need to tempt fate.
I want that S rank damn you
>>
>>5007538
Overseer has implied massively overshooting our quota has a very good chance of getting the quota raised. Plus, this scheme will mean our purchasing ability will be heavily limited today and tomorrow. Considering previously we struggled agree on purchases with a budget of 44A, anything less is a no go, especially for two days in a row.
>>
>>5007555
Agreed, fuck the S-Rank, B-tier rewards are already good enough. I don't think time has anything to do with how well we're scored; why would they care how fast we get it to them? Rather, I believe that massively inflating how much we send to them would be what gets us a higher score.
>>
>>5007272
>I think scoring an S or even an A requires going above and beyond.
Correct. There is one thing you did this shift that probably would've given you an A or an S. Though the D-class dying did hamper your score a little bit. Their deaths still count.

Being fast (fast) may boost your score, though. Nevertheless, this thread is going to die soon and I probably want to update faster before making the new thread, so. Most people still want to power through one more hour (zTW, J32, and x02 for, oRF against)

LIVING
>D to Nurture Reminder
>Delta, Bond American, inquire about AFYN and his reaction towards it.
>Sirocco, no work order, keep N&Q playing until an hour before the next shift, so we may observe what is inside the storm wen it's at it's calmest.

Lotta disagreement over Fortune.

>O and P, Bond with Art of Flesh. Inquire as to the restaurant owner and his whereabouts.

>Unassign the ROD from A.
>Administrator, attempt to communicate with D-H3247 via the intercom. If necessary, play N&Q in its cell to calm it down. Have E ensure the Containment Cell is locked and post a warning outside. Ask her if she managed to read anything off of it in the brief time it was active.
>S-4M, Analyze D-H3247 for an hour.
>Administrator, give R a dog treat personally and inquire as to C's wellbeing.
>I, hand AWAKE to K for the hour and stand by to observe for any reactions.
>Remove OWB from K.
>Standing Order- AFYN is not to fired unless given express authorization from the Facility Manager.
>Q, keep an eye on K and Old World Blues, see if you can discern Old World Blues' other properties (and maybe to see if AFYN does anything).

WAT DO WITH FORTUNE??????
>B, Alpha, and E to Nurture. Repair it and ask it via E if it's a-ok to take it apart.
>B and Alpha to Nurture. Repair it or ask it what happened to D-H3247.
>J and E to Nurture

ANY OTHER CHANGES??????
>Write In
>>
>>5007626
Fortune says he's tired. He's done a lot for us, I'd like to let him rest for now. We can ask him more questions tomorrow.
>B, Alpha, and E to Nurture. Repair it and ask it via E if it's a-ok to take it apart.
>>
>>5007555
>>5007607
S-Class rewards are superior. Plus, this is mainly to dab on the other quest. Think they can get S-Rank before us can they? Think again!

>>5007626
Can please explain in more detail? I'd love to improve our Rank while we can, but I don't know what "above and beyond" really means in this context, but I'd like to try.

Also
>B, Alpha, and E to Nurture. Repair it and ask it via E if it's a-ok to take it apart.
If Fortune is tired, then let him rest and relax while we spoil him a bit.
>>
>>5007887
Wait, are both quests in the same universe?
>>
>>5007887
There are a variety of modifiers that will be revealed over time but the ones that I can say right now.

>Being fast (less than 3-4 hours)
>Completing sponsorships
>Shilling out a fuck ton of C-Extract to please the company
>No deaths or incapacitations
>Containing a breach with only your employees

Can help boost your score. You'll understand what my vague "something you did this shift boosted your score a lot" when the shift ends. Since it'll be in the rating section.

Anyways, seems like B, Alpha, and E is being picked unless someone wants to change my mind in the next hour.
>>
>>5007907
Honestly, you should've just begin with the Living Work Orders while Fortune's fate is being decided. That was the point of separating these work orders, was it not? To improve the overall speed of the update? I think we should have it where the Work Orders that aren't in contention get updated first, while the work orders that are unclear will be voted on while the other work orders are being updated. Will that work better for you QM?
>>
>>5007933
To be honest, I was writing the other ones first while I was waiting. Nevertheless, I do got an update for you guys. It's just not what you expect.

Give me 15 minutes to post it.
>>
>>5007938
>It's just not what you expect
>concern intensifies
>>
>>5007938
>just not what you expect
Fear. Horror, even.
Is this an Interlude? Different PoV?
>>
File: ABLAST.jpg (118 KB, 900x629)
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>???

Right, time to send out your work orders. You let out a yawn as the clock flips over to the seventh hour. You haven't ever worked this long, you think.

You're about to send out an order before you hear something blaring over your console screen. You check up on your console. A bright, neon red warning message shines promptly. Your blood turns frigid as you read it.

"WARNING: UNKNOWN INTRUDER ON THE SECOND FLOOR. THREAT LEVEL: ONEIRO"

Ah fuck, S-4M's message from that first shift rings throughout your head. "The method we use to harvest energy from anomalies draws a lot of attention. And not necessarily the good kind, you know"

You try to get S-4M's attention. No matter how many times you shout out his name, he doesn't bother coming to assist you. Damnit, you're going to strangle E-Company for making your work a living hell this shift.

You flip your camera over to the second floor to try getting an analyzation on what's going on here. The floor is mostly empty and abandoned, with the only signs of life on it being D-H3247 skittering around the containment cell it's in and a few employees scattered around.

On his typical cleaning patrol around the floor, Employee N bumps his broom into something. He looks down to see what it is.

An old car stands idly in the middle of the hallway.

An incredibly small one, to boot. Roughly around the size of Employee R, if even that. You don't even think you could put a person in there without crushing them and turning them into a meat cube. Garishly, neon paint that still hasn't yet dried drips from the car.

A hole opens up on the top of the car. An equally tiny siren coated in a thick layer of rust rises out of it. It looks like an old air siren you saw back as a little kid.

Wait, if it's an air siren, the-

An off kilter, aggravating melody blares out of the air siren. A high pitched voice is barely heard underneath it.

"THIS IS A SHINING BOULEVARD! FOOD AND APPLICANCES, SO MUCH TO BUY! GIGA-MOVIES AS FAR AS THE I I I I I I I I I CAN C!" You have no idea if the voice is a human's, a robot's, or something else.

"THIS FORMALEDEHYE STREET OF WIRES AND OLD OLD RED FLAKES! HEDONISM IS ON SALE!"

"NOW I AM COMING FOR YOU! IT STINKS, IT STINKS! DEVOUR YOUR SHADOW! THE PARADE OF LUNACY IS HERE AND IT IS IN YOUR NAME, ()! COME OVER, FRIENDS!"

An audience of criminals, metallic souls, and distant friends applaud the amazing speech given by your brand new friend. Who doesn't love a speech like that?

What...the hell was that thought?
>>
>>5007979
We need to deathball this car ASAP you guys
>>
File: NONSENSE.jpg (19 KB, 252x200)
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INVASION OF P-FACILITY SECTOR ALPHA-1, SHIFT 4
THREAT CLASSIFACATION: ONEIRIC
LETHALITY RISK: MEDIUM

You see the blue haired girl and the feminine boy scheming in the corner of their containment cell/dorms room. The two of them give the security camera in the room a knowing look before covering it with a blanket.

The small car slowly starts shaking in place. A gift that's about ready to open itself just for you, Administrator!

How do you respond to this?

Employees currently available: Alpha, Beta, Gamma, Zero, B-F, H, J, L-R, the two remaining D-Class.

>Quickly dispatch some employees to deal with this threat (Time is of the essence. Up to four employees can react before the Invader makes it's move.)
>Use an emergency option (Which one?)
>Send someone to keep an eye on the disposables (Who?)
>Evacuate the floor to minimalize potential causalities.
>Emergency appoint the Department Head of Security (Who?)
>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system (Roll a 1d100. A clever write in may add a bonus to the roll. May allow for an easy first hit.)
>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (What equipment, if any, do you want to equip/bring?)
>Write In
>>
Rolled 2 (1d100)

>>5007993
Damn it, anons. This is why I didn't want to keep pushing our luck.

>>5007993
>Quickly dispatch some employees to deal with this threat
>Alpha, Beta, Gamma, Zero
Assigned employes are unavailable for emergency tasking?

Hold the emergency options back; it's too early for them.

>Send someone to keep an eye on the disposables
H. He's got force bonuses, but I don't trust him with anything more sensitive.

>Evacuate the floor to minimize potential causalities.

>Emergency appoint the Department Head of Security (Who?)
I was waiting for the end-of-day vote, but M isn't a bad choice, and needs must.

>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system
I suck at write-ins, but I'll see if I can scrounge up something in a bit.

Admin doesn't need to personally go down to the fight. He may be filled with Determination, but he's more likely to get in the way than help. Plus, it's much easier to see and control our employees from our office.
>>
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>>5008008
>Rolled 2 (1d100)
>>
Rolled 21 (1d100)

>>5007993
>Quickly dispatch some employees to deal with this threat (Gamma, Zero, both D-Class; have Zero don the Armor and Rod)
>Send someone to keep an eye on the disposables (Alpha, Beta; incase the Disposables avoid orders to muster)
>Evacuate the floor to minimalize potential causalities.
>Emergency appoint the Department Head of Security (Zero)
>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system (Roll a 1d100. A clever write in may add a bonus to the roll. May allow for an easy first hit.)

Does hedonism include coffee? If not, can I just have the coffee?

>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (Coffee, AFYN)

Let's get this shitshow on the road.
>>
>>5008008
If it comes down between [Duty] or [Hopeless], I prefer [Duty], as we were pretty instrumental in dealing with the previous invader.

Speaking of him...

>>5007993
>Activate the mechanical beast after employees have evacuated.

Already getting some use out of our pet project.
>>
Rolled 92 (1d100)

>>5007993
>Quickly dispatch some employees to deal with this threat (Gamma, Zero, both D-Class; have Zero don the Armor and Rod)
>Send someone to keep an eye on the disposables (Alpha, Beta; incase the Disposables avoid orders to muster)
>Evacuate the floor to minimalize potential causalities.
>Emergency appoint the Department Head of Security (Zero)
>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system.

"HEY BUDDY, YOU'RE DOING A 0 IN A 100 MILE PER HOUR ZONE. AND I OUGHT TO GIVE YOU A TICKET FOR DISTURBING THE PEACE WITH THAT AWFUL 'RAP' CRAP. WHAT DO YOU SAY THAT WE GET THIS SHOW ON THE ROAD? SO TELL US A JOKE OR TWO, SLOWPOKE! HAR HAR HAR HAR." And it has to be forced laughter so the clowns die inside from how bad this is.

>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (Coffee, AFYN)

Godspeed, useless motherfucker.
>>
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>>5008019
>that roll
>>
>>5008018
[Hopeless]'s effect is clearly laid out in the vote option. Frankly, it sounds more useful than us being underfoot. Admin is in very poor physical shape, and if he dies the quest is over.

>Already getting some use out of our pet project.
The mechanical horror costs A-Energy (6-8, iirc) to startup. Let's wait to see if it is needed before sinking the cash.
>>
Rolled 79 (1d100)

>>5007979
Oh god, it was something even worse. An encounter.
Oneiro=dream, thinking there might be some kind of mental damage effect. Perhaps something like our own N&Q.

>Declare over intercom the presence of an invader, possibly hostile. Mental corruption likely. All Employees are to vacate the second floor immediately unless otherwise ordered.
>Emergency appoint M for Head of Security.
>Delta, Gamma, J, I, prepare for battle. N, Zero, C45P, standby, grab some kind of makeshift weaponry if you can find any.
>Delta, equip Armor of the Father. Gamma, Stab Vest. Zero, Rod. J, M, Surplus weaponry. E, grab a trauma kit and earplugs/headphones/whatever to distribute to them. Oh, and tell the other ETFs to keep an eye on the Disposables.
>Lock the Disposables Cell. That's something you can do, right? Remote access should be possible.
>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system (Roll a 1d100. A clever write in may add a bonus to the roll. May allow for an easy first hit.)
>Madness for madness. May as well shoot your shot. "Money in the pocket is energy to burn, and this city's dreams are our company's concern. No time for food and games, brother to night; our budget's too tight. Your parade's a bore, show's a snore, exit stage left or get ready to fight."
>"Next time you visit, send us a notice in advance. I take fax."
Here's hoping 24 hours without proper sleep and 4 cups of coffee accurately simulates the Administrator experience. I don't think I have enough stimulants to keep up with this thing.
>>
>>5008019
>92
I kneel
>>
>>5008037
psst
>Employees currently available: Alpha, Beta, Gamma, Zero, B-F, H, J, L-R, the two remaining D-Class.
I'm not entirely sure why, but these are the only free ones at the moment.
>>
>>5008037
Fucking hell I cannot into rhymes. Let me fix this.
>Madness for madness. May as well shoot your shot. "Money in the pocket is energy to burn, and this city's dreams are our company's concern. No time for food and games, brother to night; competition is harsh and our budget's too tight. Your parade's a bore and your show's a snore. Exit stage left or get ready to fight."
>"Next time you visit, send us a notice in advance. I take fax."
>>
>>5008043#
I think I need new glasses.
>Declare over intercom the presence of an invader, possibly hostile. Mental corruption likely. All Employees are to vacate the second floor immediately unless otherwise ordered.
>Emergency appoint M for Head of Security.
>Zero, Gamma, J, I, prepare for battle. N, F, standby, grab some kind of makeshift weaponry if you can find any.
>Zero, equip Armor of the Father and the Rod. Gamma, Stab Vest. J, I, Surplus weaponry. E, grab a trauma kit and earplugs/whatever to distribute to them.
>Play N&Q in the Disposable Cells. Don't let up and assign Alpha to keep watch.
>>
>>5007993
Wait, put a pin in the Employee order. I think we're going about this all wrong. I think we should focus more on mental protection rather than physical strength. If that's the case, the Employee roster should be (M, J, D-W01FY, with Zero or Q to round them out).

It's about mental protection rather than physical. I also think [BOUND BY DUTY] will help us resist it's mental manipulations.
>>
>>5007993
>Quickly dispatch some employees to deal with this threat (M, O, P, Q)

Mental fuckery means robots and anti-mentalists will handle this.

>Send someone to keep an eye on the disposables (Beta, Gamma, Zero)
>Evacuate the floor to minimalize potential causalities.
>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (Coffee, AFYN)

We ain’t no pussy.
>>
>>5007993
Yea, changed the Employee roster here (>>5008012) to
>Quickly dispatch some employees to deal with this threat (M, J, D-W01FY, Zero, give M the Rod)

Also, maybe we should don the Armor and go down ourselves, because we are one of the few employees who can actually resist this.
>>
>>5008126
Eh, this seems reasonable. +1ing this dispatch vote instead of >>5008103.
>>
>>5008126
I like this +1

[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system (Roll a 1d100. A clever write in may add a bonus

>This is sound logic from an unsound mind pulse ringing back and forth with time bygone days leaving us far behind today's a problem (and) tomorrow's new welcome to the corporate zoo.

>Inb4 it's a battle of poems no actual voilence
>>
>>5007993
>>5008237
>>5008126
>>
>>5008214
>>5008237
Just to make sure (the update for this encounter will be later I'm out of it right now), do you support the other stuff he's doing in his original post or just the dispatch specifically?
>>
>>5008262
Honestly? I don’t think the Hopeless Wreck shit is viable, given that it was one roll, not Bo3. Otherwise, I think his other points are fine, and I do believe that Bound by Duty will be more of a benefit against this anomaly’s mental manipulation, and we really need all hands on deck here.
>>
>>5008280
Oh, yeah, should've clarified. It was a Bo3 (note: write updates when you're not half asleep) so I'm counting HeartQM's 92 (play his quest) as the best roll.

That's a fuck up on my part, I'll admit that.
>>
>>5008126
+1

>>5008285
I hope that 92 still does something good even if small
>>
Not a single ETF as backup. Not even taking their weapons along with us for extra dice and rerolls.
We are so fucked.
PLEASE add that in. How could you have made such an oversight?
>>
>>5008437
I’m sure OP will have a post to clarify and confirm our orders, so you can bring up your grievances there. I will ask though, do any of our ETF have Mental Protection? This will be as much a battle of the mind as it will be of the body.
>>
>>5008262
I support all actions done in the post
>>
Sorry for the slow everything. I fell asleep. So to make sure I'm not getting my head crushed by going "well no one said any weapons so good luck fucker"

This is what's currently agreed on.

>Quickly dispatch some employees to deal with this threat (M, J, D-W01FY, Zero, give M the Rod)
>Send someone to keep an eye on the disposables (Alpha, Beta; incase the Disposable avoid orders to muster)
>Evacuate the floor to minimalize potential causalities.
>Emergency appoint the Department Head of Security (Zero)
>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system (Roll a 1d100. A clever write in may add a bonus to the roll. May allow for an easy first hit.)
(with HeartQM's write in as per the 92. Whatever you did to it, you did it very well. Will mix in the other as I see fit)
>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (Coffee, AFYN)

I'll be counting Alpha and Beta as the backup in case shit goes AWOL. Any of this you wish to change? Additionally,

Who's wearing the ARMOR OF THE FATHER and the STAB RESISTANT VEST?
>Select the employee you want for both
>No one.

Who do you want to give the Knife to? And for the Club?
>Select the employee you want for both
>No one.

Anything else?
>Write in
>>
Additionally, Ii'm assuming you're probably going to try knocking out D-C45P/Locking the cell and calling E over in case shit goes even more AWOL
>>
>Knife to Zero
>Club to WOLFY
>Surplus Knife and Surplus Club (May add +1 to two FORCE dice)

>Assign Zero ARMOR OF THE FATHER (Physical Protection++, may block some attacks, -1 to FORCE)
>Assign M Stab Resistant Vest (Physical Protection+)
>>
I'd rather assign M to HeadSec, personally. Seems more well-balanced than Zero, who has the Instigator trait.
>>
>>5008683
>>Emergency appoint the Department Head of Security (Zero)
I'm seeing 2 for M, 2 for Zero. I'd rather M, personally.

>>5008693
this works.
>>
>>5008707
M for me as well. More stable personality than Zero, though the kid is a big fetter on her.
>>
>>5008683
I'll vote for M as HeadSec.

>>5008693
Also backing.
>>
>>5008707
J4g and 5Kl said they supported all of his actions, including the Emergency Appoint (unless I am misunderstanding). In which case, it's a tie and we have to just kick that can again.
>>
Alright, correction, let me check things out.

oRF = M
J32 = Zero
xAx = M
vnb = M
UGZ = M
J4g and 5Klfg supported J32's post (including Zero)

Unclear on whether zTW supports M or Zero but yeah, seems like the majority is M now.
>>
>>5008683
Backing >>5008693
M for HoS. They're not Hitler, they're not WaifuSec. They're Team Mom HoS, which makes things interesting. In LobCorp/Ruina terms it's a very mild and toned-down Gebura meets a younger Nikolai. I'm eager to see how this plays out for our facility. What do you guys think?
>>
>>5008743
I don't know that much about the source inspiration material because I'm dogshit at that kinda gameplay. I just liked the premise of Lobotomy Corp and did a wiki walk of all the anomalies and whatnot. Library of Ruina didn't interest me at all.
>>
>>5008743
Exactly. More grounded.
>>
+1 to M being HeadSec. She seems the most capable, especially with her traits. She has the best set for it.
>>
Speaking of being grounded:
>yeah lmao let's give a weapon to one of the D-classes we saw actively plotting against us
>oh and did I mention how they've recently been fed pills boosting them by a fair amount
>having someone enter their cell, arm them, and expecting them to cooperate can only end well lol
...Literally why?
>>
>>5008809
oh shit
i forgot
let's uh
>>5008693
>Club to J
>>
>>5008815
y'all mofherfuckers been treatin' my plans like chopped liver
ain't nobody even gettin' E to bring along no earplugs or trauma kits or nothin' to reduce the effectiveness of siren attacks and get an immediate response to any Employee takedowns
>>
>>5008820
Chopped liver goes good with onions.
>>5008059
SUPPORT THIS AS WELL
>>
>>5008683
By the way QM, AWOL=Away Without Leave, if you want to express a situation getting fucked you say SNAFU (situation normal: all fucked up). Just a fun little tidbit.
>>
>>5008815
Supporting this.


>>5008820
Honestly, if everyone else is like me, they just keep getting confused on what number is what character/personality.
>>
>>5008837
Pastebin.
https://pastebin.com/WN1WHjVQ
Here's an analysis of my plan, which xAx was kind enough to link to.
>Declare over intercom the presence of an invader, possibly hostile. Mental corruption likely. All Employees are to vacate the second floor immediately unless otherwise ordered.
Gets the mooks milling about to GTFO and provides an idea of threat potential.
>Emergency appoint M for Head of Security.
Obvious reasons. However this also means her survival becomes even more important, as if she goes down we lose the buffs and can't get a new HeadSec easily. That's why I'm not going to risk losing her in this battle.
>Zero, Gamma, J, I, prepare for battle. N, F, standby, grab some kind of makeshift weaponry if you can find any.
Zero is battle testing and should be very strong as a Ranger. Gamma is an ETF and we don't know much about him anyways, so now's a good opportunity to see how he shapes up. J has Mental Protection++. I is obvious. N has Seen It All, which offers a boost to his combat potential across the board (Stamina, Willpower, Force). F is brother to J and C, and has Detached, making him better at combat. Hopefully also has Mental Protection bonuses depending on any hidden traits.
>Zero, equip Armor of the Father and the Rod. Gamma, Stab Vest. J, I, Surplus weaponry. E, grab a trauma kit and earplugs/whatever to distribute to them.
Skipping to the important part, trauma kit takes care of any Employees that need to be swapped out and earplugs cancel siren attacks and hopefully reduce the chances of gaining Mental corruption.
>Play N&Q in the Disposable Cells. Don't let up and assign Alpha to keep watch.
Alpha can be swapped for Beta, doesn't really matter to me who stands guard. I just don't want to let the security threats out of their cell and potentially end up in a Mexican standoff/getting double teamed. Worst case scenario, they're willing to die as long as it means we get screwed and betray us at a crucial moment.

Hope that explains things better.
>>
>>5008847
Assuming Delta and the unused ETF are okay with it, I'd like to update my plan to temporarily assign ETF gear to J and I, and give the Surplus Weaponry to the backups.
There. That's all the ideas I've got. Don't have much hope of changing opinions this late in the game, but godspeed.
>>
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You tap the microphone linked to the intercom system. The feedback echoes throughout the second floor, getting the attention of what few people are on it.

"Attention. An invader, potentially hostile, has arrived at our facility. All personnel currently on the second floor, please evacuate ASAP."

The few employees still down there quickly rush over to the elevator to get the hell out of there. The car shifts itself in the direction of the nearest intercom speaker.

"I CAN'T LET SUCH A WONDERFUL AUDIENCE GO AWAY! THE PARADE OF TERROR NEEDS TO HAVE IT'S OWN PREY!"

>[HOPELESS WRECK] Try your best to delay the inevitable. Distract the invader over the intercom system
Madness with madness. You crack your knuckles and down a cup of coffee to moisten your throat. A cocky grin spreads across your old, tired face.

"HEY BUDDY! YOU'RE DOING A 0 IN A 100 MILE PER HOUR ZONE! I OUGHT TO GIVE YOU A TICKET FOR DISTURBING THE PEACE!"

A distressed wail starts blaring out of the air siren.

"PEACE? PEACE IS MAKE BELIEVE! I WEAR MY HEART ON MY SLEEVE! DON'T BE SUCH A SNORE! I DON'T WANT TO TALK TO A BORE!"

A wild grin covers your face. God, you're enjoying this too much. Nothing's better than egging on someone.

"WHAT DO YOU SAY THAT WE GET THIS SHOW ON THE ROAD? TELL US A JOKE OR TWO, SLOWPOKE, HAR HAR HAR HAR!"

A violent coughing fit ensues. God, forcing that laugh is going to be the end of you.

"A JOKE? YOUR MIND MUST BE BROKE! MY PALS AREN'T DEALING WITH ALL OF THAT SMOKE! GET ON OUT OF HERE, BLOKE!"

As you keep spouting off rhymes and nonsense at the car, you quickly send out some orders. Best to do them while you still got their attention.

>Quickly dispatch some employees to deal with this threat (M, J, D-W01FY, Zero, give M the Rod)
>Send someone to keep an eye on the disposables (Alpha, Beta)

You quickly send out orders to get these four up and moving. If it's what you think it is, having some people with sturdy might be helpful.

When the elevator opens up, you see six people coming out. E is carrying a trauma kit and a bunch of ear protection.

E: An invasion? Here! Put these on!
E: Stay safe!

Guess she decided to do it without any orders. Probably her programming telling her it was the best course of action.

The two ETF agents grab D-W01FY out of his cell and drag him out. He doesn't bother struggling as he's tossed out to work with the others. The three regular employees glance at each other.

M: Are they seriously assigning a disposable to work with us?
M: I thought they would send over the ETF.
R0: Trust me. I'm far better than any of those mall cops.
J: hard to take you seriously when you're wearing that.
R0: Boss' orders.
J: yeah okay knight in shining armor
J: aren't you fucks supposed to be cowboys or whatever?
R0: Well, are knights any different from cowboys?
J: there is a league of difference.
D-W01FY: Well. This is not what I was expecting.
(1/?)
>>
if i wasn't straight i'd suck you off qm no homo thanks for the earplugs
>>
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>Emergency appoint the Department Head of Security (M)
Employee M breaks away from the group and heads over to the console room. She quickly looks around the room before finding the implanting device rising up out of the ground.

Without even a second thought, she sticks her intact (not robotic) arm into it. The machine clamps tightly around her arm.

>"IMPLANTMENT PROCESS BEGINNING."

Employee M shakes violently as the machine begins implanting the device into her arm. She grips the console with her robotic arm just to stay steady.
M: Fucking hell!

The machine eventually lets go of her hand. She limps away while holding her arm, hissing under her breath in pain.

>"WELCOME, MONIFA ANJARO, AS OUR NEWEST DEPARTMENT HEAD!"
>Employee M - Security Head (Force+, Subdue+, Stamina++, Presence+, is trained in the art of combat.)
>SPECIALIZATION - (this will be voted on in the next post)

>[BOUND BY DUTY] Go down to the second floor to assist, personally. There's nothing better than serving your fellow man. (Coffee, AFYN)

You quickly blare N&Q into the containment cell where D-C45P is at (with the ETF quickly putting earplugs in right as the music starts).

After all of that is said and done, you grab a cup of coffee and head outside of your office and over to where you last saw Employee I, which is the medbay.

You storm in and grab Employee I by the shoulders. You hold your hand out.

"Gun. Now. Emergency." You tersely hiss out.

She looks at you, then at the gun still firmly gripped in her hand, before reluctantly giving it to you.

"Fine. I want it back before...!"

You quickly rush over to the elevator before she finishes her sentence.

You stomp your foot on the ground in a fruitless attempt to get to the second floor faster. You always fucking hated elevators, ever since you worked at places like this.

It eventually opens up after an agonizing handful of minutes. You grip your cup of coffee and gun tightly.

You head over to where M, J, Zero, and W01FY are. They're standing a fair distance away from the clown car. It's still yelling and raving at the intercom system, not at all aware that you've left minutes ago.

Good. It's distracted.

You grip the pistol tightly. As you do so, you notice something. A faint presence looms behind you. Just barely there, you don't think you would even notice that someone was behind you if it wasn't for their hand gently grabbing your shoulder.

"It is a pleasure to serve you again."

You turn around. A young man with a long, brown beard looms behind you. You can barely see the man at all. He's translucent, ethereal. A ghost.

He's wearing a set-up pretty close to what Ranger Zero is wearing right now but a lot more rustic and old-timey.

He tips his hat.

"I can't stay here long. Just know that I'm watching ya. You got this, boss."

The ethereal specter fades away. You look back at your gun. Was that...?
>>
>"SELECT IMPLANT SPECIALIZATION, ADMINISTRATOR"
>Soothing (Employees will slowly regain their morale over time. Bonding work done may soothe and calm down anomalies.) [Floor Wide]
>Investigative (Observe and Anomaly Analyzation done on anomalies will yield more information.) [Facility Wide]
>Secure (Invasions are far less likely on the floor the Department Head is on) [Floor Wide]
>Unbreakable (Employees may be able to survive otherwise fatal injuries.) [Department Wide]

To clarify
Department Wide = Only people assigned to the department are affected by it
Facility Wide = As long as the employee is alive, it impacts the whole facility
Floor Wide = Only people on the same floor as the employee are affected by it

Someone could be on the same floor as the security department but not be an official member, so a Floor Wide buff would affect him but not a Department Wide one, for instance.

The employees grip their weapons tightly, ready for your command. W01FY is looking around, not at all sure whether he should help or run, but for now he's standing strong.

Success: 4+ for d6s, 3+ for d4s.

>M: 7d6 (+1 from Security Head, +1 from ROD, +1 from Tough as Nails) Chance of a success on any given roll: 50%
>R0: 6d6 (+1 from Ranger Training, +1 from Instigator, may add +1 to two FORCE dice. Whenever she rolls a six roll another FORCE dice [to prevent cheese, this ability doesn't trigger on the extra FORCE dice])
>J: 6d4 (+3 from ???, may add +1 to two FORCE dice.)
>D-W01FY: 5d4 (+2 from Boosted, will run at the first sign of trouble)
>Admin: May add an automatic success with a well timed coffee throw. May engage personally with AWFY (4d6 if you do so. However, beware that his death will end the quest)

You probably only got one moment before the car turns around. God knows what happens if it gets an attention in. How do you want to do this?

>Attack with everyone before it catches on. The sooner it dies, the better. (DC: 15 successes. Succeeding will more likely than not disable the enemy. Failure may lead to a counter attack with no chance of fighting back.)
>Send out an employee to keep it distracted. Attack it (DC: 12 successes. Succeeding will injure it and may open it up for a more violent attack. Failure will alert the enemy to your presence before an attack can get in.)
>Use the nuclear option. Fire the gun. (Ends the Invasion, ???)
>[HOPELESS WRECK] Fuck all of this. You're tired, this fucking annoying car is driving you crazy. You're going to use all of your strength to smash this thing to bits with this gun. (DC: 3 successes but only with Admin's 4d6. You may use an automatic success. Success will cripple the enemy. Failure may lead to the Admin getting injured.)
>Write in (Detail is encouraged. Depending on your attack, it may be harder or easier to complete.)

>>5008898
Just seemed reasonable. Employees aren't all mindless automatons that only move when you order them to. They may or may not do things by themselves.
>>
>>5008906
Shit. "what happens if it gets an attack in", not attention in.
>>
To clarify, if you send someone to distract the HONK HONK, they can't attack it. In return, failing it won't hurt nearly as badly as the all out attack. I rather you guys roll once you agree on an attack strategy first.

https://www.youtube.com/watch?v=xxXzrEs1q3c [Embed]

Have some fitting battle music.
>>
Can we roll first before deciding on a plan, or do you want this done in two stages (plan select then rolls)? I assume we're still rolling one by one and declaring for whom we're rolling.
Unbelievably tempting to have Admin go "fuck you" and stomp on the car, have to say.
>>
>>5008917
Select a strat, then once agreed on, roll. You would still be rolling one by one regardless.
>>
>>5008906
>Attack with everyone before it catches on. The sooner it dies, the better. (DC: 15 successes.)
GET THAT MOTHERFUCKER
>>
>>5008924
Alright, boss.
Here's my idea.
>Tell W01FY that if he stands his ground you won't send him to Art of Flesh. He shouldn't be a baby, if Z Corp is right he's currently got a body tougher than steel. If the rustbucket (you're seeing a pattern here) notices him, he can afford to tank a few hits.
>Have him rush out to cover, hopefully distracting the car.
>While the car has its attention diverted, rush in with the rest of the Employees. First and foremost, aim to pop the tires and break the siren. Pour coffee into an orifice the moment you find an opening.
>Try to avoid shooting the gun and instead make use of your obscene leverage for attacks, Admin.
>>
>>5008931
+1
Pretty solid plan though on another note I think that AFYN has the destructive force of at least a cannon
>>
>>5008906
Regarding Specialties, here's my opinion on them.
>Soothing (Employees will slowly regain their morale over time. Bonding work done may soothe and calm down anomalies.) [Floor Wide]
Might be better if it wasn't limited to being Floor wide, not really useful to us since we already have other means of regenerating morale. Speaking of, Pastebin got updated a little while back with an explanation on morale, stamina, and willpower.
>Investigative (Observe and Anomaly Analyzation done on anomalies will yield more information.) [Facility Wide]
Extremely useful, but not really fitting for a Security team if you ask me. Still a quality option.
>Secure (Invasions are far less likely on the floor the Department Head is on) [Floor Wide]
A little situational, but if I'm reading it correctly at least it isn't tied down to any one floor and moves with the Department Head. When we get more raucous anomalies this will be invaluable, assuming Invasion is a term that extends to breakouts. Will need further clarification. but otherwise looks pretty good.
>Unbreakable (Employees may be able to survive otherwise fatal injuries.) [Department Wide]
Safety net that lets us select nuggets we want to keep alive. Fatal Dodge effects are great (see Employee C) but the fact that it's chance based makes me kinda nervous and lowers its effectiveness.

Thoughts?
>>
>>5008935
I'd take
>Secure
Admin dying bad and we're somewhat of a Boy Scout when it comes to invasions. When push comes to shove, we're in the thick of it, so let's have less incidents like that in the first place.
>>
>>5008931
So the Distract option but aiming for specific weak spots. I would say a DC: 13 due to it being them being smaller than, say, the chassis (especially considering the size of it)

Would probably cripple it on a success. Failure would probably lead to glancing blows and pissing off the car.

>>5008935
>Extremely useful, but not really fitting for a Security team if you ask me. Still a quality option.
That's more M bleeding through than Security. Also detectives in SS13.

>A little situational, but if I'm reading it correctly at least it isn't tied down to any one floor and moves with the Department Head.
If it's Floor Wide, the effect applies to the floor the Department Head is on.

Example:
Sirocco on Floor 1 is having a pissy fit and M is on Floor 2.
M moves up to Floor 1 to work on her
Soothing now affects Floor 1 and the anomalies + employees on it
M moves back to Floor 2
Soothing now affects Floor 2 and the anomalies + employees on Floor 2.
>>
>>5008931
>Try to avoid shooting the gun and instead make use of your obscene leverage for attacks.

Do you mean threaten with the gun or are we gonna hurl poems at them until it dies due to an overactive case of verbomania because I am al for writing a couple more poems
>>
>>5008939
>Example
Huh, makes it a reactive means of potentially calming down multiple anomalies without affecting our Energy income like N&Q does. Also has the potential to influence anomalies that aren't affected by the Cosby song.
I'm torn between Soothing and Secure.
Do anomaly breakouts fall under Invasions?
>>
>>5008950
Invasions = Ordeals
Breaches = Breaches
Meltdown = You don't want to know.

Those are the three major combat threats.
>>
>>5008940
I mean, the Admin is basically as tall as Yao Ming. Over 7 feet (a little over 2 meters). That kind of thing offers advantages in combat, even if it's balanced out by his physical health being what it is. Assuming the gun can stand up to it I pretty much assumed we'd be pistol whipping.
>>5008952
>Meltdown = You don't want to know.
pls no
A shame that Invasions and Breaches don't fall under the same category, but oh well. Soothing would be nice for Breaches but still takes effort on our part, and even if it cuts into our AE gain, we still have N&Q. Guess I'll go for >Secure.
>>
>>5008900
Nice to see you again, Gary. Maybe we can talk sometime, hopefully.

>>5008935
Soothing will work on Reminder, Sirocco, RBA, and other anomalies we get. It’ll help keep them calm at least, and will even out AFYN’s morale effects.

Investigate is extremely useful at getting info, which will help us avoid distressing the anomalies too much.

Secure is less useful, unless we’re planning on bringing a bunch of anomalies to the breaking point.

Unbreakable means the employees that are likely to get killed on the job (our security personnel) will only get injured instead. Very useful.

>>5008950
I’d choose Soothing over Secure, since it would have more utility and anons seem to think having a Soccer Mom as Security Head will somehow be more useful than a trained Ranger.
>>
>>5008906
>Soothing
You gotta stay calm in a shit situation. That's part of the op-sec mindset.
backing >>5008931
do NOT fire AFYN, use it as a melee bludgeon pistol whip weapon instead
>>
>>5008978
mmrgh
Fine, I'll take
>Soothing
Since actually being able to bond with anomalies to calm them down is probably better for long-term investment than just constantly knocking them out.
>>
Been a while, think it's safe to go ahead with the pistol whip distraction plan?
>>
>>5008900
>The ethereal specter fades away. You look back at your gun. Was that...?
Good to see you, man. You had a good end, but I wish you'd have stayed around anyway; you were a cool guy.

>>5008906
>Secure (Invasions are far less likely on the floor the Department Head is on) [Floor Wide]
Good for shoring up, say, a floor with vulnerable anomalies or employees.

>Attack with everyone before it catches on. The sooner it dies, the better.


>>5008934
Awake has a single round; firing it is to be reserved for the direst of emergencies only. Plus I suspect once fired, it will become much less powerful, or even entirely inert.

>>5009061
Not really, no. Without the Admin, the quest is over. Too much risk for too little gain.
>>
>>5009061
For the Admin? Only if we're one success off of crippling this clown car, otherwise it may not be worth it.

>>5009115
Secure doesn't work with containment breaches, so it's of limited utility.
>>
>>5009129
Containment breaches are only likely when an anomaly is unhappy for a while. We can control or otherwise prepare for this.

Invasions are mostly random; being able to avoid them popping up in particular locations is more useful.

Soothe is a poor choice, seeing as we can already do the same thing with the sleepy music.
>>
>>5009129
I mean this.
>>5008931
>>
>>5009134
I interpreted Soothe as getting a + Bonding to all anomalies on a floor, not just calming them down when Bonding. Given that we're trying to make Reminder try and turn over a new leaf, I think that might be more useful, as well as the whole Soccer Mom kick we're on with the Security Head.

I will say, I do think the Investigator and Unbreakable perks would be better, but Secure just seems like the weakest option out of the four.

>>5009135
That looks good. I would've love to get started on the fighting proper as well.
>>
So here's what I got
oRF and xAx = Secure
J32, vnb, zTW = Soothing

Plan (vnb, 5Kl, zTW all agreed on it)
>Tell W01FY that if he stands his ground you won't send him to Art of Flesh. He shouldn't be a baby, if Z Corp is right he's currently got a body tougher than steel. If the rustbucket (you're seeing a pattern here) notices him, he can afford to tank a few hits.
>Have him rush out to cover, hopefully distracting the car.
>While the car has its attention diverted, rush in with the rest of the Employees. First and foremost, aim to pop the tires and break the siren. Pour coffee into an orifice the moment you find an opening.
>Try to avoid shooting the gun and instead make use of your obscene leverage for attacks, Admin.

Unless someone changes their mind in the next 30 minutes or so, I'm probably going to ask you to roll and I'll pick Soothing as the Department Head buff.
>>
>>5009142
well, and J32 as well if I'm reading his "that looks good" right. Four votes for that, two votes for an all out attack. So that's a clear majority. And I just realized j32 hasn't written a proper greentext answer for what he's picked.

So the department head bonus is still up in the air in a tie.

Still, the plan of attack seems set.

(Also thread is dying soon so after this invasion, I'll make a new thread with the work order in a day or two. Need a small break to finish writing the catalogs and such)
>>
>>5009137
I'd actually say that Unbreakable is the weakest based on the fact that it's not reliable. If it was a charge or something that regenerated over time I'd be a lot more willing to pick it up, but since it's only something that "may" activate, I'm against risking a potentially dead buff, especially since we don't even know what its rate of activation is.
Investigator is a fantastic choice, no doubt, but it doesn't do much to directly solve actual security issues. Maybe when we get an R&D department.
On the other hand, Soothe opens up some interesting future interactions and generally improves Bonding as a work order, which sounds pretty handy if you ask me. It'll help cover scenarios where N&Q won't be much more than a stopgap.
>>
Rolled 5, 5, 6, 2, 6, 1 = 25 (6d6)

Alright folks, time to roll! I'm cursed though so I'll only try for characters with rerolls.
Rolling for Zero.
>>
Rolled 52 (1d100)

>>5009149
>Soothing (Employees will slowly regain their morale over time. Bonding work done may soothe and calm down anomalies.) [Floor Wide]

Rolling for M
>>
Rolled 2, 6, 2, 4 = 14 (4d6)

>>5009156
C-can I add the +1 to my 5s and get extra rolls that way? Fuck it, I'll try anyways, don't count them if it's a no.
>>5009158
>M: 7d6 (+1 from Security Head, +1 from ROD, +1 from Tough as Nails) Chance of a success on any given roll: 50%
Not a 1d100.
>>
Rolled 5, 3, 5, 4, 4, 3, 4 = 28 (7d6)

>>5009149
>>5009158
Force of habit, still rolling for M.
>>
>>5009159
>Can I add the +1 to my 5s and get extra rolls that way?

Clarification: Natural sixes.

So I'm only counting those two first rolls. So you got 5 successes so far.

>>5009160
10 successes so far.
>>
Just J and Admin left, lads. Only need 3 more successes. Can't roll W01FY due to the fact he's serving as a distraction.
>>
>>5009162
Want me to roll J's, or Admin's attack?
>>
Rolled 3, 1, 4, 4, 2, 3 = 17 (6d4)

>>J: 6d4 (+3 from ???, may add +1 to two FORCE dice.)
>>
3 and up is a success on d4, we're in the clear! Solid work! Shall we have our illustrious QM do the honors for Admin?
>>
>>5009170
I think this covers it, yea? Can we just add Admin's automatic success to this as well?
>>
Jesus, you guys are rolling a lot better than I expected.

You can roll to have Admin attacking directly but you already have 14 successes (15 if oRF uses one of his +1s this encounter on that 2.)
>>
>>5009173
If you want to be overkill?

Do you want to use the automatic success?
>Y
>N

Do you want the Admin to beat up the car even more?
>Y
>N
>>
>>5009176
Is there really any other choice?
>Y
>Y
FUCK HIM UP, BOYS
(yeah we probably won't be repairing this thing lmao)
>>
>>5009152
I think Unbreakable is underrated, as it gives the chance of a second chance to otherwise fatal blows. We'll be saving our employees lives and lowering the wastage on life that comes with this job. Just imagine, all the disposable put under the Security department. We'd save us an A-Energy every day from wastage.
>>
>>5009176
Is the anomaly threat down and contained?

If yes-
>Y
>N

If no-
>Y
>Y

No need to kill our newest anomaly (if he can produce A-Energy, that is).
>>
>>5009176
I guess what I meant to say is, is there going to be a second round of combat? And does our automatic success regenerate every combat round?
>>
>>5009200
1.) I said on a success, you crippled it. Not kill it. So without being vague, this isn't the end.
2.) Nope. Once per encounter. Since you're either out of coffee or just broke the damn cup.
>>
>>5009203
Aww. Okay, withhold the auto success, then.
>N
>Y
I still want to whack it though. Should prove cathartic.
>>
>>5009203
Then my official vote is

>N
>Y
>>
Rolled 3, 5, 5, 3 = 16 (4d6)

Righto. Rolling for Admin due to him being the dude I'm puppeteering (with your help. say whatever you want about him he won't hear us don't mind his screams)
>>
>>5009203
Another question. Would overkilling actually help our situation, or is it wasted effort?
>>
>>5009229
Overkilling always helps but you're not going to one shot it. Maybe if you had five people beating the shit out of it. But you picked the safer option, so you get less reward.

Successes: 16/13 (Major success)

Writing.
>>
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**ding ding ding ding ding** Ahem I have a annoucment to make.
FUCK FREAKSHIT
FUCK COMMIES
AND MOST IMPORTANTLY
FUCK THIS JAIL
>>
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"D-W01FY. If you stand your stand, you won't be shipped to The Art of Flesh." D-W01FY instantly falls into line when you tell him that, standing straight and nodding fervently. Huh. Guess the rumors about what happens in there are already starting to spread.

"Rush out of cover. Keep that car distracted." You point at the hallway you want him to rush down. The disposable relaxes a bit, glad that you're not asking him to fight this car.

He leans back...before rushing past you and the others and into the car's line of sight.

"A BRAND NEW TOY TO PLAY WITH? I DIDN'T NEED TO WAIT TIL THE FIFTH? LET'S SEE IF YOUR CRIMES WERE ALL A MYTH!"

The car revs up and slowly follows after the disposable. A horribly off kilter melody blares from the car. Like a fucked up ice cream truck song

Now you have your moment to strike.

Employee M leaps onto the car full force with her body weight. The car swerves violently and tries it's best to shake her off.

"OH NO! THE ONE WHO IS SO SECURE! THE ONE WHO HAS ENDURED! YOUR LAZY MOTHERING IS SO UNS-"

She smashes both her metallic fist and the silver rod against the siren, trying to smack the thing clean off. The rusty siren bends violently, almost snapping off. She bangs both weapons against the roof of the car before being smashed against a nearby wall.

She slides off the car and falls to the floor. Without even waiting for a breather she stands back up. Huh, guess the implant really made her feisty.

Ranger Zero mutters under her breath on not having a six shooter with her. She sluggishly clanks over to the car. Every step taking more effort than the last. The car shifts to look at her.

It revs it's engine and speeds full force at the Ranger. She leaps out of the way. The sound of clattering metal rings throughout the hall.

As the car rushes by her, she stabs her knife right into one of it's speeding wheels. It punctures, causing the car to swerve itself into a wall. Employee J stands up with his club and charges at the car. You note that he's charging blindly at it. Not even caring if he gets ran over or not.

He smashes his club as many times as he can against the chassis. Huge dents cover the left side of the car. It feels like it's a bit too easy to dent it.

Before the car can react, you grip your pistol and smash it against the back end of the car. The butt of your pistol sinks into it. You're barely able to pull it out before it gets stuck.

On closer examination, all of the dents you made in the car slowly start oozing. Turning gooey. Like you've been smashing into rubber this whole time. It's obvious you've hurt it but this thing is not down for the count.

'WE'VE HAD OUR BLAST! SO YOU SHOULD GO TO THE PAST!" The air siren starts up. Garbage noises and distorted carnival calliopes blare out of it.

"COVER YOUR EARS!" You blurt out before-
>>
>Endure the Invader's song.
>DC: 13 (your earplugs and damage to the siren made the DC easier)

Roll for the following:
>D-W01FY (1d20+4)
>Ranger Zero (1d20+2)
>Employee M (1d20+3)
>Employee J (1d20+6)
>Administrator (1d20+8)
>??? (1d20+10)

>>5009238
Based and American Pilled.
>>
Rolled 8 + 4 (1d20 + 4)

>>5009252
rolling for D-W0
>>
Rolled 14 + 2 (1d20 + 2)

>>5009238
>O Say, Can You See!

>>5009252
>Ranger Zero (1d20+2)
>Pardner'
>>
Also Ranger Zero should've only rolled 5d6 instead of 6d6 due to her armor but the last roll vnb did was a 1 so

It didn't count in the end.
>>
>>5009252
>Employee M (1d20+3)
>>
Rolled 12 + 3 (1d20 + 3)

>>5009252
>>5009259
Damnit
>>
Rolled 17 + 8 (1d20 + 8)

Rolling for our dear admin (I'm fine with people rolling for multiple characters if no one else stands up to.)
>>
Rolled 9 + 6 (1d20 + 6)

>>5009252
Rollan
>>
Rolled 18 + 10 (1d20 + 10)

>>5009252
>??? (1d20+10)

I guess I’ll round us off. Who the fuck is this anyways?
>>
>>5009273
You know them.

Regardless, wow, only W0 got fucked up. Writing up. Trying to be fast with this due to the thread dying in a few hours at best.
>>
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The god awful noise drills past your earplugs and directly into your ears. No, not just your ears. Directly into your brain. Black tar slowly leaks out of your ears, just like that god damn work order.

You look around at your fellow fighters. Trying to get your mind off that music any way you can.

D-W01FY starts twitching and foaming as the music drills into him. He walks over to a nearby wall and smashes his head over and over into it.

Every time he hits the wall, a thin trickle of blood leaks out of his head and down the wall.

Thankfully, his own boosted body prevents him from doing any serious harm.

Employee J's arms twitch violently. He slowly reaches up to her ears. Ready to remove his earplugs.

At the last second, he stops himself. He slaps himself across the face to snap out of his trance.

He hisses something incoherent under his breath. Something about it not being the right time to give up. He grabs his club and grips it as hard as he can. To keep his focus on something else.

Ranger Zero and Employee M grab each other. They yell together in a desperate duet, trying to drown out the song with their own voices. If you didn't know any better, you thought the two were actually harmonizing together.

It seems to be working just fine for now. You're not sure how long it will last, if this god damn siren keeps up.

You, however, shake your head. You're fucking fed up with this god damn car in your god damn facility. What little black tar that was pooling in your ears leaks out and eventually stops.

You're tired of your weak, frail body. You're tired of all of this black tar. You're tired of being tired about being tired of all of this. You want to go back to your cozy office and have S-4M insult you.

Your gun vibrates warmly in your hand. A firm hand grabs you by the shoulder. You can barely even tell the hand is there at all.

"AW, LOOKS LIKE THE CRIMINAL OF THE DAY CAN'T HANDLE THE BEAT! I LOVE THE SWEET TASTE OF DEFEAT! JUST GIVE UP! THIS IS GOING TO BE A FUN STICK UP!"

"Shut up. SHUT UP. SHUT UP SHUT UP!" Your blood begins to boil. Your grip on the bolt action pistol gets tighter and tighter. You want this car gone. You want it out of your sight.

How do you want to shut it up? (You will only roll with the Admin's 4d6 with these choices.)

>Aim for the siren. Snap it clean off. Remove that god damn voice. (Successes needed: 3. Success will shut it up for good. Failure may lead to another wave of noise before you can finally shut it up.)
>You don't even care. Smash your pistol against it until it stops moving. (Successes needed: 2. Success will disable the car. Failure may lead to it getting away before you can kill it.)
>[HOPELESS WRECK] Shut. It. Up. (Automatic success. May lead to collateral damage.)
>Write in (Detail is encouraged.)
>>
Before you guys ask, the red option won't lead to you firing the gun. That's not what "collateral damage" means in this scenario.
>>
>>5009286
I'm feeling SHUT. IT. UP don't like the chances for the other two options
>>
>>5009286
>Aim for the siren. Snap it clean off. Remove that god damn voice. (Successes needed: 3. Success will shut it up for good. Failure may lead to another wave of noise before you can finally shut it up.)

I don’t really understand the difference between the first two options, but I guess I’ll take the option that needs the most successes as the go big or go home option.
>>
>>5009292
Do you want it dead or do you want to try to salvage it? Basically, lethal or non-lethal? Lethal is harder, non-lethal isn't.

It's like 5 AM where I'm at, so I'm sorry if it was kinda vague.
>>
>>5009293
Ah. I would always prefer to salvage it then, but I imagine that’s not in the cards with >>5009291.

Can you tell be what the collateral damage will be before I cave to Hopeless Wreck vote in order to speed this up?
>>
>>5009297
You're basically letting your control go and swinging at everything and anything that moves. Friend or foe. That's the kind of collateral damage I'm talking about.
>>
>>5009297
It's better to salvage it so we should go witht he non lethal option
>>
>>5009299
You sure? I was going to choose to finish the fight with the Hopeless Wreck option, but if you’d prefer to go non-lethal, then we’ll be choosing
>You don't even care. Smash your pistol against it until it stops moving. (Successes needed: 2. Success will disable the car. Failure may lead to it getting away before you can kill it.)
instead. You alright with that?
>>
Well, if you're going for non-lethal, roll. This is probably the last update I'm making before the thread is dead.

Hope y'all enjoyed this nonsense clusterfuck of a game.
>>
>>5009309
If we’re going for non-lethal, I’d rather have you roll, QM. That way, if it all goes wrong, we can blame you instead of our choices.

And I’ve been enjoying this quest so far, actually. Don’t know why you decided to Invade while we’re on the last pages of the thread though.
>>
>>5009313
I agree with him QM you roll it
>>
Rolled 1, 3, 4, 2 = 10 (4d6)

>>5009313
>Don’t know why you decided to Invade while we’re on the last pages of the thread though.

You guys were frankly pushing your luck by trying to go for another hour when you
1.) started REFINEMENT
2.) and already had a lot of A-Energy in the reserve.

That's why.
>>
...do you want to use your automatic success?

>Y
>Y
>Y
>N
>>
>>5009317
Actually, the reason why I wanted to keep going was more because of numbers autism with K than to actually keep working, just to make things clear. Without K’s lucky numbers, I probably would’ve ended the shift than keep working.
>>
>>5009318
Yes. overkilling (non lethaly) to show dominance is the besst option
>>
>>5009318
Will it end the combat?
>>
>>5009324
Yep. This is the final blow.
>>
>>5009328
Then
>Y
>>
>>5009328
>Y
>>
The butt of the gun smashes against the car. The sound of metal crinkling before slowly dripping away into ooze fills you with a perverse glee.

"STOP! I ONLY CAME HERE TO SHOP! IT IS CLEAR THAT YOU ARE THE TOP! PLEASE, STO-"

A fluid swing aimed at the window shatters it. A wonderful shower of glass launches into the air. Bits of glass graze against your skin.

Employee E comes out of the shadows and grabs D-W0LFY (with the help of Ranger Zero and M) and restrain him while you're busy with beating the ever loving shit out of the car.

Fine enough with you. Bash, bash, bash. You always loved doing this to anomalies. Or, well, you suppose this is an Invader. Distinction without a difference or is there something fundamentally different between the two?

Neverminded that. Philosophical nonsense like that is for those who have nothing better to do with their life. That was always more what O-Company would ponder about and, well, fuck them.

They make damn good coffee, though.

Two men grip Awake from your Nightmare tightly. Two men swing as hard as they can to make yet another dent in the car. The siren blares a song that the two men refuse to listen to.

You take a sip from your cup of coffee and smash it against the car. You're not even sure if that did much to it, considering the shards of ceramic sink into the melting goo that this car is slowly becoming.

You don't even care anymore.

You reel back your foot and kick the car as hard as you can. Then again. Then one more kick for good measure.

You slump to the ground. A thin trickle of black tar comes out of your mouth after all that exertion. What used to be the Invader is a heavily damaged, slowly melting pile of scrap metal.

You have never felt so tired before. The other employees start cleaning up the mess that the battle made (except for Employee M, who heads over to the console room on this floor to tinker with it). Employee E rushes over to you with an incredibly worried look on her face.

She checks your body for any major injuries you got (from the battle. not from whatever caused you to become this black tar drooling mess). It feels oddly nice to have someone caring for you. You feel tempted to close your eyes and drift to sleep...

But you still got work to do. After letting her check you for a little bit, you dismiss Employee E.

You slowly stand back up and hobble back to the elevator. You're done moving around for a while. Unless you're forced at gunpoint, you just want to go back to your wonderful dark cave with your wonderful AI Friend.

>The Invasion has been contained.
>You feel like you understand a bit more about yourself and your limitations...(Your traits will be updated soon.)

(This is the last update of this thread. I'm too tired to go any further and I feel like when I wake up, this thread will be dead. I'll post the next thread in a few days. Taking a small break.)
>>
>>5009350
At the 11th hour as well. Good night OP, this was a great thread.
>>
Quality fight, lads. O-Corp is a name to keep in mind.ooking forward to next thread and our goodies besides.
>>
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Good work, everyone. One hell of a first thread. Here's to many more successes to come!



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