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File: Black Company Quest Cover.jpg (396 KB, 1800x1197)
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“The Krieger Corp is the life for me,
A gun, bed and funeral for free.
That’s my lot in the Black Company.”


It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named The Rot, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD
2230AD Annal Entries: https://pastebin.com/zBic3fPQ [incomplete]
Recorded Xenos Species: https://pastebin.com/vdG01RzG
The Last Human Colonies: https://pastebin.com/VA3nHbTm
Advanced Firefight Rules: https://pastebin.com/NATmyFSw
>>
>>4691532

FIRST!
>>
File: Yibrak Mandate.png (637 KB, 796x519)
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Previous thread
>>4653078
>>4653078
>>4653078

+++XENO QUOTE OF THE DAY+++
>SELECTED Yibrak

“The human mercenary is typical of their race. Crude, reckless and unoriginal. That said, you really can’t argue with those bargain prices. That fool Ornvixi’Kabra and his precious ‘private security force’ will never see this coming.” -Yibrak Minister Yrk’Kar, Minister of Costello Spaceports and Hab Zoning


TRANSLATOR TEXT
GREEN = translated from Yib Dialect
RED = translated from Savi Speak
BLUE = translated from Federation Trade Tongue
BOLD = Untranslated (or emphasis if human speaking)

[1/3]
>>
>>4691532
NEW THREAD HYYYPE
>>
File: Costello.jpg (233 KB, 970x550)
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“I’m ruined…” Minister Xar’Yab moaned into his glass of tarbosh. “RUINED!”

The sobbing Minister of the Praxis Research Affairs made for an awkward scene in the exclusive clubroom of Costello Ministers. Sympathetic noises trickled from the other Ministers present in the recreation lounge, in between sips of fluorescent green tarbosh and puffs from their chagga pipes.

“Pillaging barbarians. Absolutely unconscionable”

“Someone should really do something.”

“Do what? The borderlands are notoriously lawless.”

“Poor fates indeed.”

“What of the Praxis Expansion Fund now?”

Minister Yrk’Kar offered his own empty platitudes to the hubbub, decorum demanded it. He was friendly with Minister Xar’Yab, of course. Here, in the exclusive ministerial club in the better habzones of Costello all the Ministers were friendly. But they were not friends. Never friends. A friend was just a competitor that hadn’t undercut you yet, a spy that hadn’t found the right price for their information to sell.

[2/3]
>>
[3/3]

The Queens were easily sated, busy with their own banal luxuries and the latest gossip, but a disaster like the one on Praxis Minor would not escape their notice. An indiscretion or two? Yes. A misplaced fund of thousands of creds? Certainly. The loss of a space station and one of the newest named after the sector capital Oxx’Arr? No. Ten years of careful research and exorbitant funding down the drain. That kind of failure would raise questions from the Council of Queens that poor Xar’Yab would not be able to easily answer. At least Xar’Yab could claim that the data was lost along with the station, and not in the hands of some foreign entity. But, sipping nonchalantly from his own cup of tarbosh eggs and watching the soon-to-be destitute Minister weep, Yrk’Kar was not so sure…

Soon Xar’Yab would have his ministerial position made redundant, or worse revoked. And with it his entitlement to free chagga and excellent tarbosh in this exclusive clubroom. An audit unveiling all the usual standard degrees of corruption was sure to follow. Minister Yrk’Kar pondered that, and whether he should… help things along. The right anonymous report sparking an investigation would do the trick, and someone had to manage the dissolution of the corrupt Minister’s holdings and make sure those criminal proceeds ended up in the right hands.

Xar’Yab had to hand it to those brutish apes. A poor Yib’s version of the famed Auxl Brotherhoods they may be, but it looks like they come with their own crude effectiveness. A shame they had not accepted his latest offer. Perhaps he would have to consider raising his bid in the future.

============================================

Xeno Quote of the Day (select one for the next thread)
>Asandi
>Auxl
>Belcossan
>Chorkrum
>Coryx
>Drax
>Faenwedhe
>Kroll
>Pect’Max
>Quexi
>Savis
>Yibrak
>Vesh
>>
>>4691545
>Drax


Lets GOOOOOOOOOOOO
>>
This vote will remain open for 24 hours to allow anons to get their verification vote in.

You don't need to link back to that OG vote everytime, only if your ID changes. Yes, yes diet-autism
>>
>>4691545
>Faenwedhe
Bugs seething is music to my ears
>>
>>4691545

>Auxl
>>
>>4691545
>Drax
>>
>>4691545
>>Chorkrum
You gonna run for the length of the thread, Forgotten, or just a week or so? I know you were headed for a break.
>>
>>4691545
>Auxl
>>
>>4691545
>Auxl
I'm doing my part.
>>
>>4691545
>Savis

Kinda want to get some insight on what we missed

WHERES MY STV THREAD FORGOTTEN
>>
>>4691545
>>Pect’Max

Still wanna hear em.
>>
>>4691545
>Asandi
>>
>>4691578
AM also surprised we didn't switch back to STV. Will we make it across the ocean in one piece? Will we be betrayed and sold by our captain? What will happen in the palace of the Dragon? Will we crit in our final vigil and be dubbed a GOD!?
>>
>>4691545
>Vesh
Lets goooo
>>
>>4691581
>>4691578
This thread isn't the start of a whole new mission just yet, but there are a few essential things I want to wrap up before I call it and the other thread was giving my computer a seizure.

In about two weeks I am going on a month long break, getting out of this Green to rejoin semi-civilisation. I intend to put it to a vote whether we crack on with a new mission or return to STV.

I'm really down with either option, but that month break will give me some time to plan it out a bit.
>>
>>4691581
>They're on a boat
You poor fuckers.
This hiatus will stretch for years.
>>
>>4691568
Just a week or so, sorry I missed you in this reply >>4691588
>>
>>4691589
Reminds me of Bladebound Retainer's yearslong hiatus. KAZ STOP RUNNING THREE QUESTS

>>4691588
Good to know, thanks.
>>
>>4691588
Inb4 Emile's planet is actually some long-lost human colony
>>
>>4691545
>Auxl
bweep
>>
>>4691545
Vesh baby!
>>
>>4691545
>>Auxl
>>
>>4691545
>Drax
Bugs btfo
>>
>>4691545
>drax
>>
>>4691545
I will vote
>Kroll
until it wins, and maybe even afterwards.
>>
>>4691545
>Belcossan

I wonder what the closest things humanity has to friends thinks.
>>
>>4691545
>Savis
hyper rats gooo!
>>
>>4691623
>vibing chlorophyll noises
>>
>>4691532
>Drax
Might as find out what pit of vipers we’ve landed ourselves in
>>
>>4691545
>Savis
We already had like two Drax quotes, simply want to hear what the little rats have to say about us
>>
Hopefully this thread lets us flesh out the Sgt’s personality a bit more - I feel like it’s a bit lacking at the moment.

We know she’s a firey daredevil who likes gambling & risk taking, and who distrusts aliens. But those are character traits, not actual personality elements.

In thread 1 of old BCQ we found out that Prince loved shaving, was an outrageous flirt and had a healthy disrespect for authority (for comparison).
>>
>>4691630
I for one hope snake eyes has a unhealthy disrespect for authority contained only by the fact you can't gamble on them and they sign your paycheque.
>>
>>4691545
>Faenwedhe

I have a big need.
>>
>>4691545
>Auxl
Here we go !
>>
>>4691545
>Belcossan
I am bug
>>
>>4691630
I fail to see how disrespecting authority is any different from disrespecting aliens. They're both just disrespect for an arbitrary reason.

I don't know man. Maybe shoot off some ideas for things you think Snake Eyes might be into for her personality. Fiery however is a personality trait.

Maybe Snake Eyes likes whittling. Or maybe that's too much of a stereotype for a jungle woman.
>>
>>4691643
Snakes Eyes really REALLY loves chocolate milk made with REAL milk. Maybe not cow milk because... what the fuck is a cow? But milk from an actual animal, none of this synth shit
>>
>>4691537
Izza Judas Project an attempt to create a second Prince by robbing another god of their power by betraying them?
>>
>>4691655
Vinehound milk for the venomous tang
>>
>>4691545
>Chorkrum
>>
>>4691660
>Both cocoa and cows have persihed with the Earth. Now chocolate milk just comes from brown Vinehounds.
>>
>>4691655
She's actually really into cooking. One thing about the Green, you're never short of ingredients.

Due to her genemods and childhood, her cooking can sometimes be weapons grade levels of spicy for "the flavor", along with possible trace neurotoxins.
>>
>>4691665
I could legit see this. Like life was tough but she grew up with fresh ingredients. Shit she killed, shit she harvested from the jungles, so the faux-food she gets onboard a ship is... less than pleasant
>>
>>4691664
>Infants either die from the poisons or recieve massive gains from it plentitude of benefits

>>4691665
We use cradle plants to cook considering most earth spices are extinct, they are all considerably spicy due to the fact they are ALL poisonous to humans.
>>
>>4691667
This is highly plausible. In fact, I bet the first and most important genemods a Cradler gets are for digesting native lifeforms, not for muscle growth or whatever.
>>
>>4691666
Well Satan the real reason why Snake Eyes would be into cooking is because cooking is cheaper than eating out so more money for gambling

The fact it tastes better than almost literal dogshit BULK BUY MREs certainly does help though.
>>
>>4691669
Its either that or something to protect against an inane and invasive threat that is just everywhere.
>>
>>4691671
Haha well you're not wrong anon
>>
>>4691674
There's a hypothesis that hot climate cultures consumed a lot of spices to combat parasites, so it could be both at the same time.
>>
>>4691678
I kinda like that idea
>>
>>4691545
>Savis
Maybe I'll actually vote this time rather than lurk like last thread.

Know the Enemy
>>
>>4691545

>Quexi
>>
Sad that Prince didn't win, but Dice Gods are fickle.

>>4691545
>Savis
>>
>>4691545
>Belcossan
>>
>>4691545
>Savis
>>
>>4691545
>Savis
>>
Krieger! Krieger! Krieger!
>>4691545
>Belcossan
Let's hear some cabbage singing
>>
>>4691545
>Vesh

Oh boy here we go!
>>
>>4691545
>Drax
quit your grinnin and drop your linen kriegers
>>
>>4691532
Frist post for me woop woop
>>
>>4691819
Give me that singalong
>Belcossan
Dust..
>>
>>4691545
>Belcossan
What do plants talk about?
>>
>>4691545
>>Belcossan
Friends.
>>
>>4691545

>Faenwedhe

If I remember right, they're kinda like tech-barbarians. Sounds like something to hear about.
>>
>>4691545
>>Drax

Sorta important to get a look into their brains
>>
>>4691545
>>Drax
>>
>>4691545
>Pect’Max
I didn't read the pastebin lol, I have no Idea who all this niggas are
Well, I know who are Yibrak now. Shame my vote for the merchant didn't win, I now like those bureaucrat bugs. I also want to try those Auxl Brotherhoods on now.
>>
>>4691545
>Belcossan
>>
>>4691545
>Asandi
we're never gonna get one of their quotes.
>>
>>4691921
I'm betting the buggoid merchant is going to wind up being the biggest pain in the ass later. Of the three we got to choose from at least.
>>
>>4692183
why, we did the job, not taking the next contract because something more interesting showed up is okay for mercenaries
>>
>>4692191
That's not what I mean. They'll all wind up being a pain in the ass no matter who we take jobs for. I've just got a hunch that beetle boy is the one to really watch out for.
>>
>>4692195
glowies are probably worse, but we will see
>>
>>4691665
I actually love this - precisely the personality quirk intertwined with backstory that I was hoping for.

How long until we destroy the tastebuds of our squad?!
>>
>>4691545
>Auxl
I just want to say, the new op image looks gay.
>>
>>4691545
>Belcossan
>>
>>4691545
>Chorkrum
>>
>>4691545
>>Auxl
>>
>>4691545
>Faenwedhe
>>
>>4691545
>Vesh
>>
>>4691545
>>Faenwedhe
I want to know more about this extinct species.
>>
>>4691545
>Savis
what these little niggas have to say
>>
>>4691545
>Belcossan

Let me hear the song of their people about our people
>>
>>4691545
>Auxl

These are the big boys, right?
>>
>>4692709

Ye, big four-armed gorilla-men. The bugmen found them, and treat them extremely well because they're really good at ripping enemies into quarters by themselves, even before the bugs gave them guns.
>>
>>4691671
>>4691669
>>4691666
She's legit a good cook, which makes it even more dangerous.

Oh, that pleasant numbness? Yeah, that's the rockhound venom.


She leaves a little bit in for spice.
>>
>>4692219
Nah man, her cooking is so good that they still eat it despite the odd occasion that an ingredient is poisonous.

She COULD cook delicious safe dishes all the time; that's boring though.
>>
>>4692721
>implying a good cradler dish doesn't have at least a 20% chance of killing you
>>
Drunk check me Forgotten. We are brothers. Let me post big shot big time. I drink too. We are drinking brothers... let me appeal to your better nature.

One love. Jamaica. :)
>>
>>4692750

That's why you get all those genemods on the Cradle. Mix in a little Carnataur genes, suddenly tearing into a few of the small gribblies doesn't make you pray for death next to the shitter anymore. It's just smart life advice.
>>
>>4692724
>Boot: [coughing] "Oh fuck I think it's gonna kill me! What the hell did you put in this?!"
>Snake Eyes: "It's just some zip-frog poison relax."
>Crane: "It does have some kick, Snake-Eyes-sama.."
>Convict: [visibly sweating]
>Nines: "++Statement. I feel fine.++"
If it doesn't have a chance of procing a cas is it really fine dining?
>>
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>>4692787
>Cradler Chilli: Its too DIE for
>>
>>4692787
>what was that.
>oh you know. a cradle seasoning.
>which is?
>dried piranha-monkey eggs
>...The ones with the neurotoxins?
>Yes! The dish doesnt have enough kick without it~
>>
>>4692797
>>4692816
The best thing about Cradler spices is that you buy just a small 6 oz. container and it lasts for months because using any more than a pinch will literally kill you.
>>
>>4692839

This should be canon. I also see her keeping a little Tajin-style bottle of it in a pouch on her gear to spice up her MREs during deployments... And occasionally throwing it in the eyes of a stronger opponent during hand-to-hand combat.

"POCKET SPICE!"
>>
>>4692846
This. And people occasionally comment on the "unusual" smell wafting off of her. Only some crazy bitch from the Cradle would carry that stuff around to garnish their meals
>>
>>4692848
Linger too long near her locker and you'll swear you're being subjected to chemical warfare from all the various spice bottles inside.
>>
>>4692846
Cradler spice grenade.

Also know as spicy war crimes.
>>
>>4692877
The perfect seasoning for feasting on Yibrak corpses
>>
>>4692848

How about just from her locker instead? We're the hero, I'm having a hard time envisioning someone with poor hygiene being the hero.
>>
>>4692892
Doesn't have to be poor hygiene anon just strong spices wafting from her little satchel or bottle or something, maybe coming out in her sweat
>>
>>4692892
>>4692895
Probably a product of her upbringing.

Any predator on the cradle would have a sharp sense of smell in addition to other adaptations.

A strong BO or a clean septic smell would both standout in such an environment and a easy (and importantly cheap, for an urchin) way to avoid that would be to cover yourself in dirty or something stronger like manure or pee.
>>
>>4692901

Mmmmm... More likely they would find a way to neutralize it. Any pattern of odor, particularly animal smells, would be something that predators would notice and pick up on. I can see them having spices, but ones that come out through the skin would probably not be favored.
>>
I'm liking this spicy chef character trait for Snake Eyes. I was going to that kind of thing to a vote but I think it's really taking off.

The potential shenanigans of Natalya trying to make standard-fare space grub palatable with some Clayton herbs and spices are lucrative...
>>
>SELECTED
>Belcossan Drax almost win for a third time…
>An officially retired Drax general, well-resourced and connected within the deep state of the Federation. There are some things that for the good of the Federation must be done in the dark. The General is a veteran of many wars and will do whatever needs to be done to protect the Federation, even if it doesn’t know what it really needs protecting from. A surgical blade, or hammer, wielded free of cloying politics and naysayer pacifists. A contingent of independent human mercenaries fighting for creds is no dependable Drax Republican Guard, but it does bring one irreplaceable advantage to the table. Plausible deniability. [The General]


Prince of Meggido – The Captain’s Solar – 20th Cycle March 2230AD

“Come back to bed, dear…”

“In a little while, Zita.” The Captain replied, not unkindly. “I’m a bit busy right now.”

“Those dataslates will still be there when you finish your next sleep cycle.”

“Worse, they’ll have friends."

“They’re inanimate objects, incapable of forming close personal social relationships. …Let alone reproducing.”

“I know Zita it’s a… it’s just a turn a phrase.”

“Oh, is this another one of your fascinating human ‘sayings’?” Zita-Xenobiology-Major stirred, now quite awake. Let me just get my journal, I have to make write this down. My friend Chis-Xenosociology-Understudy and I often compare notes. Say it again please, for the record?”

“Not now, Zita.” Zita-Xenobioloy-Major. Not Zita the Xenobiology Major. Zita-Xenobiology-Major. Zita for short. Her name quite literally translated into the equivalent of a human academic degree. Coryx names were funny like that. ”I told you, I’m busy.”

“…not even for Science?”

[1/3]
>>
The Captain ignored her, reviewing the reports on this Employer. He wasn’t about to sign on with any kind of significant contract without doing some exhaustive background checks first. If the Company was being hired to hide skeletons in closets, it paid to know just how big that closet was and how many skeletons were already in there.

“Tell me about this Drax General… Erim’O’Jusk.”

“You’re no fun, dear.” Zita stood at The Captain’s shoulder, checking her facelift was still properly in place before peering closely at image on the dataslate. “Oh her? I’ve seen her before on the newslinks. War hero from the Third Faenwedhe Incursion, got into politics or something after the Harmonious Accords some fifteen years ago. Very unpopular with the Pacifist factions. I think someone made a holovid of her… ‘Tears of the Trinary Suns’, it was very [untranslatable=action/documentary=?]. A little dramatic for my tastes, and they completely got Kroll biology all wrong. Their saliva -is- slightly acidic but not enough to damage skin tissue and you’d think the producer would have done some research if they were going to make a 3-hour long…”

The Captain was only half-listening as he continued to prowl through the reports. He had even seen the holovid Zita was referring to, though the one with the acid-spitting Kroll was actually the less popular sequel. ‘Tears of the Trinary Suns’ centred around the evacuation of a Federation colony under attack by a Faenwedhe hunting party. He’d have to ask the Annalist if there was anything in the Black Company archives about that event. The Company had encountered the mechanised droid legions of the Faenwedhe before, but that area of space was the first to go dark during the height of the Rot’s spread.

[2/3]
>>
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[3/3]

Zita was often a font of useful information, it was one of the reasons why the Captain kept her around, but in this she wasn’t adding much to what he hadn’t already discerned from the reports. An outspoken interventionist in Federation politics, General Erim’O’Urim held a lot of sway in the Drax Republic and among the more military-minded members of the Federation. It was still not clear to clear to the Captain whether this current contract was done with the ‘official-unofficial’ backing of the Federation deep state, or if the General had gone entirely AWOL with her own agenda.

It mattered little to the Company’s immediate future regarding this next mission, but the Captain always liked to keep one eye on the big picture…

=======================================

>Although the verdant Prince’s Folly itself fell victim to the Rot years ago, the orbiting moon of sandy archipelagos remains contested. The Federation holds much of the northern hemisphere, whilst the south belongs to the Savis. Of course, the two sides are officially at peace. But if the Savis were to stoop so low as to use proxy mercenaries to seize the northern capital… [Contract from the General] + [The Kaskarra Blitz]

>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
Fuck the foxes, also more potential manpower for the Company?
>>
>>4692923
>>Although the verdant Prince’s Folly itself fell victim to the Rot years ago, the orbiting moon of sandy archipelagos remains contested. The Federation holds much of the northern hemisphere, whilst the south belongs to the Savis. Of course, the two sides are officially at peace. But if the Savis were to stoop so low as to use proxy mercenaries to seize the northern capital… [Contract from the General] + [The Kaskarra Blitz]
>>4692920
A FUCKIN BUGFUCKER
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692917
as long as it has a tiny chance of inflicting CAS im game

>>4692923
>Captain/Qm is a bugfucker

Into the airlock with him, seriously though as far as the next contract goes we're looking at

>A potential brushfire conflict
>Puppet state coup
>Proxy rebellion

tempting choices but I'll go with

>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]


First vote:>>4691638
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
Got me at pre-FTL civilization in world war.
>>
>>4692932
Just think, Crab Nazis.
>>
>>4692923

>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

>>4691610
Me.
>>
>>4692934
First World War krigga.

We’re gonna either be blasting Crab huns or frogs.
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Verification just to make things easier in the early stages
>>4691550
>>
>>4692923
>>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Turn the savis situation into further turmoil, giving the prince a better stepping ground.

Also considering the general, i wouldnt put it past her to have engineered the food delay and will ensure that aid supplies continue unhindered as long as we are gainfully employed by her.

me >>4691912
>>
I'm sure none of these options will end up being full easy-mode but pre-FTL crabs definitely sounds like the easiest which is something I want to avoid.
>>
>>4692936
It's space shit don't need to be in order. Crab Nazis with them fine fucking coats G. I want a sickass fucking Crab Nazi Overcoat.
>>
>>4692934
>Crab Nazi's
>Snake-eyes just goes full Inglorious bastards on them
>>
>>4692942
Only if she gets to swing the bat.
>>
>>4692939
Frankly, that sounds like perfect for smuggling anyways.

Its a nominal independant, which means they shouldnt have any space navy, nor should there be any powers hovering overhead.

We could simply supply cheap human made guns to the opposing side, gun running for silly amounts of their precious resources since we'll literally be selling them (by their standards) solid military gold.
>>
>>4692943
done, as long as each squadie owes us 100 Nazi crab shells.
>>
>>4692945
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
First post: >>4691570

>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
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>>4692923
>>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
>>
Once upon a time, a Captain refused a man turned undead for the sake of the Company.

Now, the Captain fucks a bug.

How the mighty have fallen...

>>4691745
Moi.

>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Oh hey, it's Grudge Time for Snake Eyes and Boot! Also, skinning furry bastards is never boring.
>>
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>>4692919
>Drax almost win for a third time…
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

In this one we might actually get paid AND help some enslaved humies.

me >>4691617
>>
>>4692923
>>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

>>4691566
Me
>>
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692973
>Oh hey its grudge time for Snake Eyes and Boot
Yeah its why I picked it too. Its got the best possible character arcs for our squadies.
>>
>>4692990
sitting in some hidden camp in the jungle, drilling malnourished slaves in guerilla warfare, it's basically what snake eyes was built for.
>>
>>4692992
>Inflicting Savis slavers with Fallanam ptsd

YES
>>
>>4692992
>Savis Fortunate Son starts playing
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Verification: >>4691800
>>
>>4692919
>filename

>ruins
I think you mean "immeasurably improves"
>>
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>>4692978
>>
>>4692923
>>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Plenty of opportunities in this contract, do some gunrunning, get pay, steal high value minerals, recruit from the slave population.

>>4692439
First post.
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Time for a little catharsis.

>>4691723
Me
>>
>>4692923
>>Although the verdant Prince’s Folly itself fell victim to the Rot years ago, the orbiting moon of sandy archipelagos remains contested. The Federation holds much of the northern hemisphere, whilst the south belongs to the Savis. Of course, the two sides are officially at peace. But if the Savis were to stoop so low as to use proxy mercenaries to seize the northern capital… [Contract from the General] + [The Kaskarra Blitz]
>>4692345
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
could have some fun stuff, also a XENOS that hasn't fucked over humans.
Might get some be able to get surplus resources from them/ deals.

>>4691824
Frist post dust..
>>
>>4692923

>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

Help the crab people become shining members of the Federation instead of the bugmens pawns. Mainly voting this on the basis of either helping prevent or installing a different puppet government sounds like the right kind of job for the Black Company.
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

>>4691814
dats me
>>
>>4692971
>>4691624
forgot to verify
>>
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]


I know we just did arthropod-killing but I goddamn love the idea of 'going back in time' to a mid-20th-century conflict with artillery divisions, tank columns, trench lines and piston-engine planes that is suddenly having space-age technology introduced to it.

Dieselpunk WW2 with NazBol crab-people + mid-war alien invasion, and we're the invading aliens. DEAR VOID YES
>>
Guys, remember that bit about what that species do for their diplomats, with the radical reconstruction? It's technically true that the Captain is a 'bug-fucker' but she is a sexy 'anime waifu alien'. Who cares about what she originally looked like?

Also can I say again how much I love QM's portrayal of the Yib'rak in this? I adore how well it works to cut against the stereotype of insectoid aliens. If they aren't mindless swarms or, at best, diligent worker drones with no individuality, it is really refreshing to see bug aliens who are more like 19th century lords of the British Empire; civilized, greedy and decadent.
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>mineral rich
>fuck over slavers
>humanity making a come back
what's not to love?
>>
>>4691844 first post
>>4692923
Lets see:
The Kaskarra Blitz: not a fan. Pretending to be the a mamber of one side to attack another puts us in a bad position. We will be shot at by one side and the side that we are pretending to be on will probably shoot us too. Not a fan of such false flags.
The Delmatii Intervention: Interesting. Een with tech from other races, the crabs wouldnt necessarily have as much experiance, so that would make it slightly easier. Also, we woudnt need to win the war for them, just stop the losing faction from losing or even turn the tables.
The League of Dis: Similarly to Delmatii, we just need to get the ball rolling and the job will finish itself. Also, we could get some new recruits, especially experienced ones.
THe League of Dis is leading in votes by close to 2 to 1 relative to Delmatii, however since im fine with either of them, I will vote for
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
just to keep things interesting.
>>
>>4693401
>>4692923
You know what? Fuck it, I'm changing to Dis. I just realized that the crabs might be assholes to everyone, including us after we help them. At least with Dis they will definitely hate the Savis more and we can probably help any human slaves there.
>>
>>4693331
>>fuck over slavers
>>humanity making a come back
>what's not to love?

First of all, there's no reason to assume that this planet has mainly human slaves. But more importantly, this is a vast interstellar empire they're going up against. A revolution is doomed before it starts. I hesitate to spell it out because readers guessing plot twists and outcomes before you can even write them is annoying but you may want to think this one through to its logical conclusion and remember that this ain't "Star Wars". where plucky rebels have limitless plot armor by virtue of being plucky rebels.
>>
>>4693411
you're a real buzzkill
>>
>>4693278
> Guys, remember that bit about what that species do for their diplomats, with the radical reconstruction? It's technically true that the Captain is a 'bug-fucker' but she is a sexy 'anime waifu alien'. Who cares about what she originally looked like?

You're not wrong, but she's still a bug aka the grossest thing in nature.

>>4693411
Personally I chose Dis for the chance to skin Savis. A possible successful revolution is a side benefit.
>>
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>>4693447
>>
>>4693411
>caring about noble ideals when you could be getting awesome trophies from crab nazis
Way more important.
>>
>>4692923
>>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

But I definitely want to fight some primitive race next, that sounds fun as fuck.
>>
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

Gotta have allies who can support us, first.

Then we can free slaves.

>>4692721
Me. Probably.
>>
>>4693456
>compares himself to Jesus
>>
>>4692999
>>4693278
>>4693453
>>
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>>4693675
Hm.
>>
>>4692923
>>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

Time for more recruits - hopefully there are humans we can save.

>>4691627
Linking back
>>
>>4693411
A new independent ex-slave state adds another pawn onto the chessboard.

Maybe the Federation or one of the other major powers will back them to help provide a third-party option to the Savis.

You never know in intergalactic politics.
>>
>>4693675
Did they eventually reach the level of moth waifus?
>>
>>4692919
>even the qm recognizes the superiority of the bug
based
>>4692923
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
anon consider the following: crab people
>>4692529
Me
>>
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>>4693675
>>
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>>4693750
forgot the image
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>>4693761
>mfw the crab people rise
>>
>>4692923
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
I expect Heavenly to be quoting some good scud from Exodus and whichever book was about the Bablynians and Assyrian occupations.
>>
>>4692992
Good point. Might as well collect some Savis ears while we're at it.

Changing to:
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]

>>4692935
Tism check on previous vote.
>>
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>>4693675
>>
>>4693854
>>4693713
I... guess?
>>
>>4693750
The crab people have what we need, a complete and intact world, with all the support capabilities that come along with it.

Humanity on the other hand has tech resources and some remaining presence as citizens, even if it's just second class citizens, that can give the crab people access to resources offworld.

If we can retain control of the technology to extract and process the resources we just need to do so long enough to stabilize that one remaining colony enough to push out outside intervention.

Honestly, we both currently have what the other needs to survive in the universe.

After that, we can have somewhere for slaves to flee to, at least the leaders who can keep rebellions running in exile and suchlike.

We could offer to have one mixed colony committed to development, and once it's semi-independently sustainable we would switch to them helping build a primarily human colony that will exclusively or preferentially trade with the crab people.

It's the best kind of alliance, one based on benefits. We just have to make sure neither side pulls too far ahead of the other, at least long enough to stabilize humanities position in the universe
>>
>>4693926
Honestly all humanity truly needs for a resurgence is proper independence and self-reliance on a suitable world somewhere. It's not like there are too few humans for a viable breeding population. The numbers required for that are surprisingly low honestly. The real problem comes from ever other major player pushing down on humanity.

Finding a proper ideal world free of any radical danger or preexisting xenos influence is pretty much a pipe dream though. And managing to keep every one of these fucking aliens away and keep them from forcing the place to heel would be next to impossible what with the utter lack of human infrastructure and support. Even a unified humanity at this point couldn't field enough power to give any of the major factions pause. And that would be even after humanity got back independent spaceyards and industry.

Which means if you really want to give humanity a chance you need to get leverage. And a lot of it. But not so much that whomever you have it over decides it's safer to just kill you. Or allying yourself with one of the other major powers. Which would end up with said ally trying to push humanity back down into secondhand citizenry again.

Fucking xenos. Next time a space-plague happens why can't it kill more of them?
>>
>>4693926
You know what? That's a damn good point.

>>4692923
Switching my vote here

>>4692937
to CRAB PEOPLE

verification
>>4691550
>>
I just want to get a new planet for Humanity
>>
>>4693926
Honestly...we could just flood their world with millions of humans and take over.

Destroy the native crab population through war and disease so that humanity reigns supreme.

It’s shitty to them, but the alternative is the slow extinction of our species - I know why I prefer.

>>4693692
Switching my vote here to this:
>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]
>>
>>4692923

>The rainy world of Delmati is home to a pre-FTL civilisation of crab-people, currently in the late stages of an industrial revolution and the midst of their very first world war. Too close to the territories of other powers to openly occupy, the Yibrak Mandate has begun supplying one of two major factions with the aim of installing a puppet state. You’re going to make it a fair fight. [Contract from the General] + [The Delmatii Intervention]

Verification
>>4691727
>>
>>4694051
We are a company. Trying to take over the planet is retarded. We wouldn't be able to hold it,let alone pacify the inhabitants. Secondly,other races would have issue with us taking over a planet and enslaving/henociding an entire race. Lastly, we ar a merc company, some some atrocities can just be excused as being part of the contract. This would be us doing it of our initiative. Not a good look for us
>>
Can't help but imagine Yibs speak like this
youtube.com/watch?v=FYBZwHFVG28&ab_channel=Peepeepoopoo
>>
>>4692923
>Although the verdant Prince’s Folly itself fell victim to the Rot years ago, the orbiting moon of sandy archipelagos remains contested. The Federation holds much of the northern hemisphere, whilst the south belongs to the Savis. Of course, the two sides are officially at peace. But if the Savis were to stoop so low as to use proxy mercenaries to seize the northern capital… [Contract from the General] + [The Kaskarra Blitz]
>>4692364
me
>>
>>4694051
> humanity is on its last legs

> A few scarce millions left living, scattered in the universe.

> Lacks the power to be recognized as an independent government

> Lacks the resources to prevent the decline of their half completed colonies

> lacks the production ability to have a standing army, or even a levee force

Sure, starting a war on a fully developed planet against crab people with good enough tech for planet side battles where all their factories and fortifications and environment compatible with them .

Or we could establish contact, and instead of making them a puppet state we make them a partner state.

We give them the rights and tech to develop one of humanities decayed colonies, they provide supplies to the remaining human colonies allowing them to stabilize. We have like, at least 3 colony's not unsalvageable, so we could work with them to jointly develop the most stable colony first and have it be a mixed population, giving them legal status in the universe but dependent on their partnership with humanity who still retains technical legal claims to the Human Empire's colonies and legacy as a recognized universal national government.

The only ones who could offer that are the major nations who are all far too powerful for the crab people to partner with, or even trade with let alone allow them to start colonizing planets.

But Humanity is a very good partner since they lack the foundation of a developed planet, so there's no incentive or either side to withhold support from the other. Humanity needs the crabs to have the technological skill and knowledge to develop their colonies, the crab people need humanity to retain legal soveriegn status so that they can in turn be recognized by them.
>>
>>4694165
Trying to get the crab people on our side will probably fail as well. It's not like humanity can offer anything the other powers can't. And no "Honesty" is not a valid answer. Since diplomats are very good liars so it's not like the crabs would know they were led on until they've unknowingly sworn to slavery or something.

Or until the big boys just push them into the dirt and take their lunch money and say it was a fair transaction anyway.
>>
>>4694061

We are a company. That does not mean we are the size of a company... 1.3% of the surviving human race is affiliated with or directly enlisted in the black company.

I think it's quite possible for us to muster the manpower, considering there are over 100 million civilians on that one planet we helped out alone.
>>
>>4693966
It doesn't seem likely that humans will go extinct as such in the near future, perhaps gradually over a course of centuries. But it seems like the only future they have to look forward to is as the slaves of uncaring xeno overlords.

Also though I didn't vote for it I do look forward to seeing a story with savis. I love the contrast between how cute they seem like they would look, based on how they are described, with how unapologetically dickish they are.
>>
>>4694336
That does not mean that they would fight with us. And if we are a small race(which based on the pastebin, we are), we would not be able to survive a protracted war by ourselves, 1.3% or no.
Another thing, I doubt the Captain, the leader of the Black Company, who has had to make the tough calls to keep us going for however long he has been in charge, which, if you count his probable time as a lesser officer, is significant, would go and risk so much on such a grandiose project/pipe dream. There is better shit to do that has a better chance of a net positive in the long run. There will be better chances for a planet, at least better than one that's inhabited by industrial crabs and that has one of the three powers interested in.
>>
>>4694351
>But it seems like the only future they have to look forward to is as the slaves of uncaring xeno overlords.
Almost makes you want to burn their worlds to ash.

'Cept the plants and turtles. Too bad the plants are dying and the turtles are crying. Can't even re-pot our plants to keep them alive. Worst timeline.


Can you imagine if the Savis were as cute as they looked? Yib's would have eaten them alive. Instead we got rat bastards. Which is good? Maybe. Definitely more interesting.
>>
>>4694165
Anon, Three Pines by itself had hundreds of millions of humans living on it. There are probably more humans on that one world than all of the crab people.

Additionally, the crabbies have the tech equivalent of bolt action rifles and coal powered steam ships (WW1 tech).

If the Company can pay for enough humanitarian supplies to feed millions of humans on Three Pines - I’m sure we could throw some factories together to pump out WW2 tech equivalent military gear and pay some mass tonnage ore merchants to ferry a few hundred thousand human volunteers over to the crab world.

It won’t be pretty and many will die - but it’s better than sitting on a dying world waiting for the atmosphere to collapse.

You want to ally with the crabbies? That’s like the British Empire trying to ally with the Australian aborigines against the German Empire.

We outclass them so much it’s not even funny.

We’re better off just trying to take their world outright.
>>
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>>4694413
>take planet
>everyone else who wants the planet or its people
>>
When you need living room, the answer is not planets, but space habitats

>You can always build more
>You can make the environment 100% to your needs
>You can bolt engines to them and fly away from anyone you don't like
>>
>>4694465
We don't have nearly enough in the way of resources to make that tenable. Nothing is as efficient as just slapping a box on a fat piece of land and then turning the rest of the place into a huge farm.

And something as big as a station wouldn't want to accelerate. Ponderous.
>>
>>4694469
Plopping a farm on a planet does, in fact, take much more resources - a whole planet.
>>
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>>4694482
Yep. And it can take a whole hell of a lot more farms, too. And you don't have to pay nearly as much to keep a house and the equipment running as you it takes for an entire station.

And the fact that blowing a big enough hole in the house doesn't run the risk of killing the entire population.

Don't get cheeky with me you little shit. I'll grumble at you with the force of ten thousand shitposts.
>>
Forrrrgoootteeennn!! They're shitposting at each other again! Can you come sort them out?
>>
>>4694486
Your point seems to be that if you already have a habitable planet, it's cheaper to develop it than build habittats. Which is both true and absolutely irrelevant, because the humanity does not have a good planet available. While habitats can be built from scratch in any place you find where the other species don't reach.
Also, I'm disappointed by how quickly you've resorted to personal attacks. Do you have so little faith in your argument? Apologize to it.
>>
Okay that's it, none of you are getting a house.
>>
>>4694502
>While habitats can be built from scratch in any place you find where the other species don't reach.
I guess your solution is to fly into the middle of nowhere to build your space hovel. But that won't be a good idea because once anything goes wrong it's fucked and a total wash. Absolute waste.

If you want to spend all of your time finding a nice hidey hole and building a sub-par space coffin instead of just looking for a decent place to actually stand on solid ground then you go right ahead.

I'll be over here cosplaying an earthworm with arable soil.

>>4694509
The lark lies upon thee. For mine desire is to swing from yon trees, unfettered and screeching.
>>
regardless of cost effectivness humanity is too divided and scattered at the moment to make such a thing viable, humanity has no armed forces to rally, no one willing to finance such a state and is scattered to the four corners of known and probably unknown space as second class citizens, slaves or worse.

The best we know of right now is a aging captain with a mercenary company and a aging Battleship and accompanying fleet.

Cue Battlestar galactica theme
>>
>>4694529
You seem to be thinking that there is, somewhere, a habitable planet that's in reach of humanity but hasn't been already claimed by another species long ago. I'd like to understand what train of thought led you to this position.
>>
>>4694539
Yes. Which is why I want to kill the xenos. Why is there no convenient "Off button" for all of their nervous systems?

>>4694541
>You seem to be thinking that there is, somewhere, a habitable planet that's in reach of humanity but hasn't been already claimed by another species long ago.
I most certainly do not think that.

But if you want me to believe that then I would say to you that "Space is big and no one listens to smart people even in the future. Everything's caught up in red tape and vying ambitions. There could be many planets a stone's throw away that aren't colonized or even believed to be worth colonizing because of profitability projections, redundancy, or just plain hubris. And to dismiss the sheer stupidity of self-superior clods in power always fucking things up is to invite the laughter of the space squids." or something along those lines.

But I don't believe that. I just want to either kill them aliurm sumbitches or take our lyrics loving leaves and go. Lord knows they didn't deserve their shit hand either. Despite the fact they're weird as hell and probably drink piss.
>>
>>4694549
"Take our lyrics loving leaves and go" is basically what I'm proposing. We certainly don't have the strength to kill all the aliens, so I don't even consider that an option.
>>
>>4694562
>We certainly don't have the strength to kill all the aliens
Not with that attitude.

But nah what you're proposing is the fucking dollar-store version of what I want. If you're gonna go you might as well go all in. Need to build the super hubble telescope and start autistically scanning the heavens. Potentially habitable worlds are more common than most people realize. Just need a little extra work to really determine the truth of it.

There can be no half measures. No compromise. Failure is not an option. Not even death can be allowed to hinder. Humanity needs a new home and damn anyone who gets in the way.

But that'll never happen. So I'll just settle for killing the xenos. See how it pans out. Watch that sun set.
>>
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>SELECTED
>The mineral-rich world of Dis has the largest slave to free citizen demographic of any Savis world. A somewhat tenuous demographic, one easily prone to riot and rebellion without constant watchfulness and draconian discipline. Trouble is brewing, a little expertise and some gunrunning could turn your standard slave revolt into a fullscale revolution. [Contract from the General] + [The League of Dis]
Some of these offered contracts are time sensitive. If you do not enter into them for several missions their nature may change or disappear entirely. I’ll try to write the options as obvious when it is the last possible time to select a certain one.

Dis is an arid, dusty world. It could be described as the planet’s natural state, though decades of exhaustive mining of the rich mineral veins in the mountainous regions has doubtless contributed to it somewhat. The gaps between these resource-laden hills and mountains are dotted with savanna plains not too dissimilar from those of Fallen Earth’s Africa, with a generous belt of humid jungles around the equatorial regions.

There is a certain brutal equity in the Savis way of life. Even a slave can be granted their freedom and a new life, should their service please their master. But for most, death in chains is all that awaits them. Worked to expiry in the mines on an industrial scale, discarded in the streets when they are too old or sick to continue to serve their household. The Gladiator Pits claim yet more, with the strongest slaves of body and mind pitted against one another and horrific alien monsters for the entertainment of the masses.

[1/4]
>>
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There are many different kinds of alien species trapped in this hellish existence. Accri, Boscht, Salazan and even Human just to name a few. Humanity was not the only species to be cast adrift without a home in the wake of the Rot, the years following its spread with desperate refugees from systems everywhere were a slavers wet dream. Even some members of the founding Federation races are present, though the Harmonious Accords put and end to the active trading of their kind. The ranks of slaves are not without criminal or indebted Savis and Pect’Maxian sorts themselves. The Royal Savis Empire can reward any member with promotion to the highest heights just as it can punish those that fail it to the bottom of the lowest lows. A certain brutal equity, as it’s said.

Freedom in death is a more likely prospect than freedom in life. If a slave succeeds in breaking their bonds and escaping the backbreaking labour of the mines, or slip out from one of the many settlements lower in the valleys, if they somehow manage to evade the hunter-killer parties the prowl the plains to claim bounties on escaped slaved, if they overcome the threats of death by predator, disease or dehydration, they might just find sanctuary in the squalid hamlets that dot the scarce rainforest regions.

Ill-fated slave rebellions on a planet like this are a dime a dozen, the Company’s involvement ought to make it a little more interesting. The first step of sparking any revolt would be to hit the flesh markets in the major towns, perhaps disguised as slaves themselves. Then, surprising the Legion garrison forces sent to crush the latest revolt. From there, supply the liberated slaves with just enough weaponry and support to make a fight of it.

They’ll never win, of course. But the war will drag on for months, even years perhaps, bleeding the Royal Savis Empire dry before its inevitable crushing victory. By then the Company will be long gone, on to the next contract.

[2/4]
>>
Prince of Meggido – In orbit above Perspira - Supply Depot – 31st Cycle March 2230AD

“Ah come on Guerro, give me a break.”

“Quartermaster says no, Snake Eyes.”

“What if I buy them in bulk?” You try a different tactic, Quartermaster ‘Cartel’ Guerro was a well-known hardass. “You can give me a discount then, right?”

“Hmmm, I don’t know.” Guerro purses his lips thoughtfully. “Probably not, but I’ll just check with the Quartermaster. Oh, wait that’s me. No.

“Frag me, what’s a girl gotta do to get a fair price around here?”

“Good question.” Geurro leans back in his chair and barks over his shoulder. “YO, GUSTAVO!”

“Chinga tu madre…” The response is pre-empted by a loud clang and muttered swearing further back in the Supply depot. “WHAT?!”

“CUSTOMER WANTS TA KNOW WHAT THEYS GODDA DO TO GEDDA FAIR PRICE AROUND HERE.”

“YO, THEYS TRY ASKING THE QUARTERMASTER YET?”

[3/4]
>>
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[4/4]

Audible chuckles from the other Supply staff in the depot indicate this is a long running joke, one now made at your expense. Quartermaster ‘Cartel’ Guerro swings you a scud-eating smile, invulnerable to your glowering scowl. Voiddamn Supply boys, think they run the whole show. Looks like you’re not getting any kind of discount, and the rates you’ll find here in the Tradeway are still miles better than what you’ll get planetside. Most of the time anyways.

Time to pay up.

============================================

You have ₡ 1300 creds in your account.

>Select Purchases [write in]
>>
>>4694565
>I could build a house, but I want a private island so I'll go to the street and start killing passers-by until I get it.
More perfect plan has never been envisioned.
>>
>>4694572
>>
>>4694571
>Stim Injections x 4 (1000) (max out our current gene implant)
> Ghost Helm (300)

So this would give us every genemod in the current implant (Predator) which would result in the following:

+1 re-roll to Leadership
+1 re-roll to Close Encounters and Wetwork
+5DC to Leadership
+5DC to Battle Round results
Resistance to venoms and toxins
Hostiles must re-roll 1 successful AV save
Lethal casualties caused by Lead by Example have a 66DC chance to inflict a further casualty

Ghost Helm would give us +10 to Firefight DC when using Wetwork and +1 re-roll to Wetwork

Excellent value for money Krieggers
>>
>>4694571
Can you extrapolate on how drugs will function as far as potential addiction and downsides will function?
>>
>>4694571
>Stim Injections x 4 (1000)
>Flashbangs (150)
>Extra flashbangs (100)
A one-mission bonus to compensate for Goldie's abscence.
>>
>>4694571
Knuckle Switchblade, 300
Spidersilk Mesh, 200
Ghosthelms, 300
Codex Imperialis, 500

I expect a lot of sneaking around and undercover work for this mission.
>>
First post:>>4691570

>>4694571
>Stim Injections x 4 (1000)
>Ghosthelms (300)

I would rather start getting the more permanent upgrades now as that'll benefit us more in the long run. I considered taking the Krieghast visors instead of the Ghosthelms but I think getting firefight DC up is much better at protecting our people than a mere +5 AV, and we don't exactly need more Leadership rerolls if we max out our current skill tree as we already get one from Tranquil Gaze.
>>
>>4694571
I'll go with this Krigga
>>4694577

me >>4691617
>>
The HFY kool-aid is strong in this thread.

>>4691745
Me.

>>4694571
>Stim Injections x 4 (1000)
> Ghost Helm (300)

As suggested in the previous thread, this is a pretty strong package that plays to Snake Eyes' strengths and improves the squad too.
>>
>>4694571
>Knuckle switchblade (300)
>Spidersilk mesh (200)
>Extra ammo (50)
>Stim injections x3 (750)

I feel like we should stretch the creds we would invest into another Genemod just a bit further than unlocking the whole tree, by just dropping one we can acquire a few more investments that can keep us and our squad running a little bit longer.
>>
>>4694596
I'd say it's less HFY and more "Aliens, fuck 'em.".

Because frankly, fuck those stupid fucking xenos. Bastards.
>>
>>4694571
>Stim Injections x 4 (1000)
> Ghost Helm (300)
>>
>>4694571


>>4694577
Verification in case you want to chase that autism for a little longer Forgotten:
>>4691550
>>
>>4694581
It's a slim chance of something bad happening, but the more you use the higher that chance will be.

Not bad if you want to try out all the fun of a skill branch without investing though
>>
>>4694602
right so trying it once or in a blue moon is better than habitual use probably a good fit if we unlock another tree in the future.

too bad it wont happen but thanks anyway.
>>
>>4694599
I'd believe that if I didn't read half a thread of outlandish ideas to reinstall humanity as a political player.

And sad as it is, xenos acted pretty much like humanity would have acted in their shoes...except maybe the Savis. Hopefully we'd be past slavery.

>>4694602
Totally important question - is it a requirement for Company quartermasters to be spite incarnate?
>>
>>4694571
>Backup Hard-drive 350
>Bonsai Tree 350
>Drone 300
>Haywire Rounds 100
>Pulse Rifle Upgrade 200
>>
Forgotten, will maxing out predator genemods change our appearance? Will we grow claws or large canines or some shit?
>>
>>4694577
This
>>4691642
Verificaėion
>>
>>4694613
I’ll allow anons input for the aesthetics, but there will be -some- changes.
>>
>Is Xenophobe
>Leaves hers humanity behind
>>
>>4694609
>Totally important question - is it a requirement for Company quartermasters to be spite incarnate?
No but it looks good on the resume
>>
>>4694571
>stim injections x4
max predator.

other than that I don't give a fuck
>>
>>4694577
>>4694571
This krigga gets it. I'll vote for this.

>>4691723
Me
>>
>>4694571
>>4694577
Supporting this because it looks solid.
>>
>>4694657
Fantastic art anon
>>
>>4694657
Just fantastic, you captured the sly smirk perfectly.
>>
>>4694571
>Stim Injections x 4 (1000) (max out our current gene implant)
>Krieghast helms (300)

me >>4691912

Forgotten, on another note, do the helms and krieghast stack or is it one or the other?
>>
I kind of want the Helmcam recording. Its only 100 and I have a feeling that we will need as much insight as possible eventually. We can just gradually get more of them.
>>
>>4694736
Probably after the upcoming mission. The 250 x 4 did wipe out most of our dosh and next mission we should be able to get the 1st recording.
>>
>>4694736
Yeah, me too. I want to get that Insight.
>>
I want more tacticool shit
>>
>>4694571
>ghosthelms 300
>slick shades 100
>knuckle switchblade 300

>>4693232
verifying
>>
>>4694571
>Stim Injections x 4 (1000)
> Ghost Helm (300)
I like this plan
>>
>>4694609
>I'd believe that if I didn't read half a thread of outlandish ideas to reinstall humanity as a political player.

>desperately wanting and dreaming for your species to survive and thrive

>hfy

Still not seeing it. But I guess I can't tell you not to see it that way.

Personally I'd think humanity in a similar situation would have more alien ghettos and "pay me and fuck off" mentality than keeping the little guys in a cage and poking them every now and again. People have always been rather insular and tribal. Humans would much rather stay with humans than mingle with aliens. It's already a pretty natural instinct to stick with what you know. Keeping xenos around would just cramp the vibes. Kill the chill.

But I'm not a behavioral scientist and I'm not from the future. So what do I know.
>>
>>4694989
The proposed ideas have been very HFY-ish. Personal favorite is somehow bribing crab people with subpar tech.

My two cents is that trying to think about realistic solutions is better, but as said that's my two cents.

Anyway, humanity has shown through history that it's perfectly willing to enslave (literally and figuratively), exploit and just be dicks to each other for the sake of ideals and/or profit. An alien race would be treated just as bad if not worse (because perceived as different) if it was in the interests of the elite.

Although I do find darkly amusing the image of Savis working 20 hours a day to produce Space Adidas.
>>
>>4694571
money 1300
is most of the things we buy only last for one mission we should try to always get things that will last up char skills and buy things for our squids.
splice Operation -500
new mod is alwasy good

qexi trade tounge module 100
we going to be listing to alot of xnos tallk going to want to fully understand.

crack-jacker x 1 150
a little boast is always wellcomed

backup hardrive 350
i mean this should let us to keep bring Nines back forever if Qm lets it work that way

whitelake cybernetic 250
for kid to get them working the best they can
hopfully this means iv done math right.
>>4691824
frist post dust.
>>
>>4695056
Ehh I still think it's more desperately latching onto an idea without thinking it through to its logical conclusion. People want to save humanity, just don't really know how to do it so anything is better than nothing. No one really believes it'll be that easy, or even work. I hope.

Being reasonable and grounded is fine. I like grandiose and farcical myself.

The key difference being that humans are human. Aliens are not. Even if that human is from somewhere else and believe different things, still human. Still knowable. Aliens just ain't right. People would probably abuse them sure but they wouldn't want to keep them around. And anyone who could see past their own nose would understand that keeping them around for too long, under a boot or not would eventually lead to problems. But I suppose people are notoriously bad at thinking for the future.

Do you think the Savis could outperform Chinese children? Spadidas.
>>
>>4694657
I can smell the cheese and wine from here anon. Nice job.
>>
>>4694571
>Stim Injections [250]
>Haywire Rounds [100]
>Peacekeeper Tags [100]
>Drone [300]
>Whitelake Cybernetic Arm [250]

I think "peacekeeper tags" are an excellent choice for this mission because we're going up against private guards and security forces, and in any case, savis seem like they'd be ripe targets for interrogation, giving them a chance to save their own tails in exchange for information or collaboration. Seems likely that biometric locks will be controlling some of the slaves, and if they have some bomb collar things we'll need somebody who can get those off.

Boot should get a new arm because that can be played off like it's just a combat upgrade, n-not because we want her to like us or anything.
>>
>>4695272
>>4694571
whoops I didn't fill it up. add
>Knuckle switchblade [300]
>>
>>4695272
Can't buy squaddie upgrades unless we have comrade status with them. I don't think we have comrade status with Boot. Thought it was just Crane, Nines and Convict so far.
>>
>>4694571
>Drone [300]
>Splice Operation x2 [1000]
>>
>>4695302
>>4692285
autism check
>>
>>4695301
Correct. We should try to focus on getting Petals next. He is our medic, and we have a recent reason to talk with him.
>>
>>4694571
>Mission Report
>Data Fragment
>>4692345
>>
>>4694571
Electritat (250)
Drone (250)
Ghosthelms (300)
Extra Grenades (200) shrapnels + flashbang
Knuckle Switchblade (300)

Given the nature of our next mission, I think we're going to need something that can fool scanners

>>4692364
me
>>
>>4694571
>Backup Harddrive

Now I'm wondering if somewhere out there is a space station filled with backup drives of human minds. Millions to billions of them downloaded as a precaution before The Rot.
>>
>>4695350
An AI backup and a brain backup are two very different things anon. The question is, what to do with the backup if the body is destroyed? I can kinda imagine Nines as a wisecracking observations drone, lol
>>
>>4695375
Build a better body, of course.
>>
>>4694571
>Stim Injections x 4 (1000)
>Krieghast Visors (300)
>>
>>4695272
I'm weighing how much of our mission will be in civvies. Seems like this mission will have a fair amount of covert action. In which case having the spidermesh might be a good idea.
>>
>instead of maximizing our chances in other stuff anon goes for >>4694577
why are you being selfish and wasting all the money, you really think all those upgrades on the mc will carry this kind of mission
>>
>>4694571
>Stim Injections x 4 (1000)
>Qexi Trade Tongue Module (100)
>Extra Grenades (100)
>Extra Ammo, Standard (50)

Way i see it, we might have to deal with the underground elements and or aliens for some time, which means we'll need the trade tongue module since we cant just shoot everyone we see (we can but yeaa). Extra ammo and grenades just incase we're on an extended mission and 50 creds leftover just incase we need to grease some palms further.

me >>4691579
>>
>>4694571
>>4694571
>Stim Injection 250
> Ghost Helm 300
>Spidersilk Mesh, 200
>extra ammo 50
>Knuckle Switchblade, 300
>Pulse Rifle Upgrade 200
>Qexi Trade Tongue Module 100
this could be more easy that it has to be anon, just maximize stealth (you) ((you)) double nigger
>>
>>4695727
Bruh... I am not the sole decider in this question. Feel free to fuck off and vote for whatever you want. I want our MC to survive and thrive and earn more bonus pay, this is the road to that. Getting ourselves kitted out correctly early on will allow us to spend money elsewhere later. A solid boost to our performance now allows us to spread the wealth around after a mission or two. But you do you, we vote for what we want individually
>>
>>4694571
>Electritat (250)
>Drone (250)
>Ghost helm (300)
>Haywire Rounds (100)
>Peacekeeper Tags (100)
>Knuckle Switchblade (300)
>>
>>4694699
They stack. Ghosthelm something akin to future night/smoke vision, without the drawback of going fucking blind if someone lights a match. The Krieghast visor is more... aesthetically intimidating.
>>
>I want our MC to survive and thrive and earn more bonus pay, this is the road to that. Getting ourselves kitted out correctly early on will allow us to spend money elsewhere later
you are focusing to much In mc instead of doing it In how to approach the mission
>>
>>4695784
k
>>
>>4695771
>without the drawback of going fucking blind if someone lights a match
That's the best part though. Ugh. Kids these days don't have to deal with any of the bullshit.
>>
>>4694577
Supporting this.
>>
>>4695784
You realise yeah that just about everything in the options I picked help the entire team out in some way? With the options I voted for we increase the DC on Firefight, Battle Round AND Leadership rolls which all effect the overall squad momentum. We also gain 3 re-rolls to various things (some of which are exclusive to our MC sure) and we force the enemy to re-roll 1 AV save which can be a huge difference in how long a fight is drawn out. Not only that, but if we personally make kills it forces a roll on hostiles to avoid further casualties.

So sure, it looks weird to dump everything into Snake Eyes own person abilities right off the bat, but most of it will contribute greatly in helping the squad remain effective and then afterwards we can work on fleshing out other squad member specific stuff or squad bonus stuff as it comes up
>>
>>4694571
>>4695749
>Stim Injection 250
> Ghost Helm 300
>Spidersilk Mesh, 200
>Knuckle Switchblade, 300
>Pulse Rifle Upgrade 200
correction bad math
>>4695754
i was also referring to every other anon that was behind that idea anon don't feel so bump about it, those buffs are good anon but not good enough to carry this mission and at the end it will not matter if she is dead but whatever i prefer the wider picture
>>
>>4695771
Fucking noice. Next mission we'll get the other. Every bit of AV is precious.
>>
>>4695797
Getting those stim packs *is* the bigger picture, as they help the squad too and are permanent. The sooner we invest into these permanent upgrades the bigger the return will be. Your choices are for the next mission only, so they are in fact not the bigger picture.
>>
>>4695797
The thing is unless you are building for a VERY specific purpose with your purchases everything except the permanent upgrades are just inherently worse choices. For the sole reason that you just don't keep them and they cost more.

Not saying don't get the temp buffs but make sure you realize exactly how much you're spending on things you won't get to keep. Especially when you could achieve similar results with skills.
>>
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>SELECTED
>Stim Injections x 4 (1000) (max out our current gene implant)
> GAIN Tranquil Gaze: +1 re-roll to Leadership, +5DC to Leadership
> GAIN Hyper-Reactive Pupils: Contribute +5DC to Battle Round results
> GAIN Venomous: Hostiles must re-roll 1 successful AV save, Resistance to venoms and toxins No effect on artificial opponents.
> GAIN Maw and Claw: +1 re-roll to Close Encounters and Wetwork
> Predator Quirks FULLY UNLOCKED: Lethal casualties caused by Lead by Example have a 66DC chance to inflict a further casualty
> Ghost Helm (300): +10DC to Firefight when using Wetwork Tactics, +1 Re-Roll to Wetwork Ploys
> You have ₡0 creds left in your account

“You want to tell me again why I am the one administering this?” MDC ‘Sticks’ Nahele from Second Squad asks politely as he jabs you with another Stim Injection. By the Void that smarts. “You should really be going to the medbay for this kind of thing. It’s not like I know how much of this go-go juice I should be filling you up with."

“Just get it all in, they come pre-measured from what I remember. Unless that arsehole Guerro has diluted them down.” You scowl at the thought of the petty Quartermaster and his Supply minions. “And Poet is down, so it was between you or dealing with the Captain’s insect pet that’s always haunting the medbay.”

“Normally I’d say that’s just you letting your deep-seated xenophobic tendencies come to the fore.” TPR Goldie chips in helpfully in between mouthfuls of his synth ice cream. Obviously he’s paid more than one visit to the medbay lately. “But I gotta agree with the boss here, Sticks. That bug-lady is crazy. Crazy hot sure, but I’ve had the hot-to-crazy graph pegged for a long time and I am telling you she is just a -little- too fascinated in us Kriegers that are banged up and missing parts. I’m not keen on going under for another only to wake up on the dissection table. That moth pussy game must be ridiculous for the Captain to be keeping her around.”

[1/3]
>>
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“I’m going to pretend I didn’t hear that…” You grimace at the thought. You’d heard the rumours but the very thought that the man who signs your paycheques would be with a xenos in that way gives you the creeps. It’s just wrong.

“What? They’re totally bumping uglies, knowwhatimsayin?”

“Dude. Stop.”

“Okay. But why don’t you bother your own medic for this?” Sticks notices your uncomfortable expression. “Right, they’re Belcossan. You know I grew up on Three Pines? The Spring Folk aren’t so bad. You should give them a chance.”

“Just get the next stim, Sticks.”

“Now there is the baseless xenophobia I was talking about.”

“Go back to eating your ice-cream, Goldilocks.” You direct a venomous scowl at your wounded Trooper. "Consider it an order."

“Don’t mind if I do…”

[2/3]
>>
>>4695795
>>4695799
but why are you thinking about the big picture instead of how to succeed "this" mission also in the end your "big picture" could end any moment, the qm literally throw us a bone on how the mission could be approachable why don't maximize the chances of success and anon not everything you can have can be permanent that how it is
>>
>>4695812
Because you are the one who mentioned the "wider" picture in the first place, I was responding to your argument. Fact is that the stimpack upgrades are better AND they are permanent, unlike your upgrades.
>>
>>4695812
lmao you already lost chill out
>>
[3/3]

“Okay, all done. How long until you start growing fangs and howling at the moons?”

“Doesn’t work like that. The genemods are all there, these stims just kinda 'activate' them, so to speak.” The first couple of times you took a genemod shot, as a child, you would be retching and nauseous for days. Now you can expect a few fitful nights of growth-spurts and cold sweats, but other than that not to much else. Probably. Hopefully. “Well don't look at me, I just got given the mods I didn't make 'em. Stims will mix in with genemods gradually and we'll see a reaction over the next couple of days.”

“A reaction? That sounds extremely concerning and I again suggest you haul ass to the medbay.” Sticks doesn’t seem at all happy that he may have unwittingly created some kind of genemod monster on his down time. If you go and eat half the platoon they’re sure to come to him asking questions.

“I’m fine, Sticks. I’m telling you.” You flash the Three Pines medic the queasiest smile you can muster after 4 stimm injections at once. “The worst were the ones as a kid. I can handle this.”

================================================

(1) Tranquil Gaze
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

_
(2) Hyper-Reactive Pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

_
(3) Venomous
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

_
(4) Maw and Claw
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]
>>
>>4695816
>more resembling that of a serpent than a reptile
*human

inb4 lizardpeople
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

Shark teeth = best teeth.
>>
You know, it seems strangely easy to upgrade the trans human paths, especially if we only ever get a maximum of two of them upgraded.
In a handful more missions, Snake Eyes could become an apex predator in human form- which.... seems a bit odd.
>>
>>4695816
[1]
>Your iris and colour changes dramatically, more resembling that of a serpent than a human. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]


[2]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
[3]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
[4]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]


First vote: >>4691638
>>
>>4695816
(1) Tranquil Gaze

>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

(2) Hyper-Reactive Pupils
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

(3) Venomous
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

(4) Maw and Claw
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]


Hoooo baby, lets go full monster, rip and tear! Make them shit their combat boots the moment they see us!
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
SNAKE EYES

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695816
Oh my oh my oh my what choices there are.

Become something more and perhaps less than human, potentially the object of your own xenophobic ire?

Or perhaps become the most human human to ever human?

Ah we all know people are gonna go for the snaggle toof literally snake-eyed lady. The question is, will they pick the poison mouth? Kissies or no, that is the question. Too bad it isn't a paralytic for those really relaxing make-out sessions.
>>
>>4695821
You did get a substantial discount for Genemod skills. So yes, several successful missions might see you max out the genemod tree.

>implying our Russian Jumanji Daredevil will live that long
>>
>>4695827
Planning to die is just the first step in kicking that gore filled bucket. No need to worry about dying tomorrow. Worry about dying in eighty years on a beach somewhere in space Tahiti with nothing to do!

Truly such supreme confidence can never lead us astray.

I mean it works for Heavenly. Until it doesn't. But then he won't be worried about it, he'll be dead. Win win.
>>
>>4695825
Forgot to register at the start of thread but this is the choices I would vote for if I could
>>
First post: >>4691570

>>4695816
(1)
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

(2)
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

(3)
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

(4)
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695830
Ah, a new convert. SGT Heavenly will be most pleased.

Therefore the showers have been withholden, and there hath been no latter rain; and thou hadst a whore's forehead, thou refusedst to be ashamed.
>>
>>4695835
He doesn't have an actual legit congregation, does he?

Eh, fuck it. A cult leader's fine too.
>>
>>4691558
This is me

>>4695816
>Soothing
>Passive
>Resistant to poisons
>Nothing that would give me away.

We are going to be doing covert work, guys... No point in shouting how you're a gene mod to everyone.
>>
>>4695816
(1)
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

SNAKE EYES MOTHERFUCKERS

(2) Hyper-Reactive Pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

(3)
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

(4) Maw and Claw
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

Spooky Transhuman options I dig it
>>
>>4695839
I don't think the venom is a giveaway. We don't have to use it unless we want.
>>
>>4695839
It's not as if we'll be doing the same job forever anon. We aren't going to this world for the rest of our lives (hopefully) and these are a forever kind of deal
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]
We can buy sick shades to hide it if necessary
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
I'm just afraid that we can't turn off the venom production, and this will negatively impact our love life.
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
Shark teeth might be alright, but claws... Not a good thing to have if you want to do anything other than claw something.
>>
>>4695827
Boss, can the venom secretion be turned on and off at will?

Or will Snake's eyes bed partners be banned from kissing lest they just curl up and die?
>>
>>4695843
>We can buy sick shades to hide it if necessary

>goldie will remember that

I wonder how unnerving it would be for eyes that are constantly in motion to focus. I'm sure the muscles would still twitch and try to act subconsciously. Like they're vibrating even though they're glued the fuck in.

Yeesh. Or maybe they just sit very, very, very still like good eyes do.
>>
>>4695816
We need every benefit possible to ensure survival so:
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

Also the character arc of Serpent Eyes slowly becoming non-human whilst a xenophobe is incredibly interesting. I wonder how her worldview will hold up when forced to undergo these physical changes.
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

Me >>4691617
>>
>>4695848
>Also the character arc of Serpent Eyes slowly becoming non-human whilst a xenophobe is incredibly interesting.


Agreed
>>
File: snake eyes.gif (3.5 MB, 520x293)
3.5 MB
3.5 MB GIF
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

>mfw these two selected together.
>>
>>4695845
Id say you’d have to activate it. I wouldn’t go leaving lovebites tho
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]
what would you do for 1 dc anon; fucking hippie will fuck everything one day
>>
>>4695856
Is everything going to taste funny for a while until she gets used to having toxic tongue?
>>
>>4695816

First Post >>4692390

(1) Tranquil Gaze
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

(2) Hyper-Reactive Pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

(3) Venomous
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

(4) Maw and Claw

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]
>>
>>4695816
>(1) Tranquil Gaze
>>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>(2) Hyper-Reactive Pupils
>>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>(3) Venomous
>>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>(4) Maw and Claw
>>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

me >>4691579

>>4695856
Cheers boss.
>>
>>4695856
oh god its His blood for mine all over again

>Snake eyes using lovebite for sex
>Guy has to make checks to survive
>Snake eyes becomes a black widow
>>
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>>
>>4695863
Me - >>4691566
>>
Since snakey eyes has a clear lead I should probably clarify that it means snake-LIKE, not full on snake.

So still plenty of leeway for creative interpretation depending on how far you want to take that depiction of the eyes. Same goes for any of the traits I guess.
>>
>>4695861
If you don't give a guy LETHAL head at least once in your life are you truly using your venomous abilities to good use?
>>
>>4695865
I like the idea of reptile irises. since the end of gene mod path is literally named tyrannosapien.
>>
>>4695816
>>4695824
+1 vote for Full Monster
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

Couldn't not pick the snake-eyes and the Shark Teeth. All these Transhuman traits look awesome, but I'm afraid this is a slippery slope.

>>4691641
Me
>>
>>4695816
>>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

>>4691772
Itsa me
>>
Damn, you know someone is cray cray when *Goldie* doesn't want to stick it in.

>>4691745
First post.

>>4695816
>(1) Tranquil Gaze
>>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>(2) Hyper-Reactive Pupils
>>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>(3) Venomous
>>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>(4) Maw and Claw
>>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

I like the snake-like enhancements for the pun. Too much transhumanism doesn't interest me rn, Prince filled that niche for me.
>>
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695816

>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]


>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

Going for the Snake Eyes, sharky grin, and free nail-work done. Constantly moving eyes sounds like it'll cause a headache until we gt used to them, and don't need to go full snake-woman yet. It'll be a bit easier to hide these from scanners, and as a Cradler, they'd expect at least a few quirks like this from genemodding. IF we go full Transhuman right away, we don't exactly have that excuse to play it off as having to take ones that mutate people further than usual to survive the Green.

>>4691892

Verification, in case it's needed.
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
Snake eyes obvs.
_
(2) Hyper-Reactive Pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

_
(3) Venomous

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

Suuuper useful even outside combat situations e.g. poisoning both cups ala princess bride style
_
(4) Maw and Claw
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

I personally think it's best to limit our trans-humanisim to a max of two per skill tree

It's ah me ah>>4692706
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

First round we go hard on some of the mutations. We must survive. We will be human on the inside.

>>4691723
Me
>>
File: Poison.png (330 KB, 501x553)
330 KB
330 KB PNG
>>4695816
Venom glands!
Venom glands!
Venom glands!
>>
>>4695986
Classic meme Mr. Shaman
>>
>>4694570
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter

Let's not just use drugs all the time and get some of these mods permanently.

>>4691824
Frist post dust..
>>
>>4696042
They are permanent
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

I honestly love them all, though the prominence of the claws is a bit concerning, but shark teeth are too good to pass up. I can't wait to see our squad's reaction to our transformation.

Verification: >>4691800
>>
>>4695816
tranquil gaze
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

hyper reactive pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

venomous
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

maw and claw
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4696044
The drugs sims we took only let's us have the the full mod tree for this mission only, what I was talking about is buying/activating them so we don't need drugs to use them.
So no there not forever at this point well the DC upgrads anyways.
>>
What are all these +0 DC abilities? Do the mods give us mods or not?
>>
>>4696088
you've got it wrong, we took the stim injection which permanently unlocks the a implant in the unlocked tree permanently four times which means we unlocked the entire tree for predator quirks, Cracker-jack is the drug that unlocks the full Genmod tree for a misson.
>>
>>4696088
Nope, the Stims we bought are permanent. The drugs are a different thing all together.

>>4696101
We get extra bonuses if we take the deforming gene mutations. We can look more human with less benefit.
>>
>>4696101
It looks like we get some minor bonuses for embracing the deep end of the transhumanist future.

I can't wait to go full Batwoman/predator on some rats seriously its gonna be great if we can go all out on some psy-op lead by example terrorism
>>
>>4695816
1:
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

2:
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

3:
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

4:
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4696102
>>4696103
Ooohhh thats what I was thinking about the drugs not the Stims, well then never mind me then.
>>
>>4695816
(1) Tranquil Gaze
>>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>(2) Hyper-Reactive Pupils
>>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>(3) Venomous
>>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]

>(4) Maw and Claw
>>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

me >>4691912
>>
>>4695863
>>4695864
Brother, your last vote is kinda fucked. Might wanna recheck.
>>
File: photo-sep-22-10-11-17-pm.jpg (2.63 MB, 3264x2448)
2.63 MB
2.63 MB JPG
Snaek eyes

So just think about how we can use it in poker games mahah
>>
>>4696126
Thanks for spotting that, I'll fix that.

>>4695863
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

>>4691566
First post for verification
>>
>>4692364
me

>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
(1) Tranquil Gaze
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]
(2) Hyper-Reactive Pupils
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
(3) Venomous
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
(4) Maw and Claw
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

Let's keep everything undercover and not obvious so when Snake Eyes started ripping limbs off it really freaks them out
>>
>>4695816
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

>>4691642
Me
>>
Imagine playing poker with a person whose eyes look like this, and they are constantly, individually, flickering and jumping around scanning the whole room. That would be the most unnerving shit ever.
>>
>>4696287
Wait, would they move individually from each other? That would be freaky as hell. One eye focusing on our cards and the other just scanning around the room. Then if anyone looks at our wierd eyes moving around too long they get caught in a trance. Imagine all the wierd shit that would happen if we decide to go into a voidborn secondary.
>>
>>4695816
[1]
>Your iris and colour changes dramatically, more resembling that of a serpent than a human. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

[2]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

[3]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

[4]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

Not keen to throw away our base humanity

>>4691627
Linking back
>>
>>4696322
voidborn secondary
Thats what I want
>>
>>4696322
>fucking with that weird outer space void shit
No way bro. Fucked up genemodding is weird enough. Don't need some gross dank energy, too Maximum xenophobe.
>>
>>4696332
This krigga is right. After maxing out on genemods, our next skill tree should be academy. Snake eyes is basically a barbarian built, so dabbling in the arcane and studying dark secrets seems very ooc for her. And putting all that effort into our body only to then replace it with kybernetics feels redundant and stupid.
>>
With all the gene mods, I somehow feel like Snake-Eyes long-term objective is to give people PTSD.
>>
>>4696356

>>4694574
>>
>>4692709 The anchor of righteousness.
>>4695816 Going for the Monster Build

>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]
>Your body is virtually immune to almost all toxins and venoms, and you secrete a lethal venom from glands at roof of your mouth, which can be applied directly to enemies through bite or spit or used to coat your weaponry. [Transhuman -2AV to Hostiles]
>Your teeth become fanged, making for an intimidating shark-like smile. Your fingernails wickedly long and sharp, more aptly described as claws than hands. [Transhuman +1DC to Wetwork and Close Encounters]

I don't see any compelling reason to not pick up these bonuses.
>>
>>4696352
>>4696332
Genemod/Voidborn is the perfect specimen build. Supreme mind and body. If you don't think that's tight as hell then I have to uninvite you from my birthday party.
>>
>>4691629
First post

>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
>>
>>4696365
The implication is that Snake Eyes is a meathead who is really into survivalism, gyms and karate movies. Void stuff is too big brain for her and she definitely would change her super toned muscles for some stupid robot bits.
>>
>>4696372
wouldnt*
>>
>>4696372
We'll see how it plays out. It's still too early to tell how we will go anyway since we will be boosting genemod stuff for the close future. Real question is maxing Alpha Instinct or Amplified Physique first.
>>
>>4695816
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

This is fine, not keen on losing our humanity again

>>4692285
tism
>>
>>4695986
That’s some hot poison memery right there mang
>>
>>4695816
1st post>>4691844
Overall, Im against too much transhumanism. The issue with it is you never know if the new path you have artificially made ends in a dead end or a downward curve.
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
Im fine with this, as this has already been agreed upon to be a key feature of our character, though I do hope that we can have some way to tone down the hypnotism when we want to. People would trust us less if they were worried about it.
All the other ones give negligible bonuses(though I will recognize the fact that such upgrades add up).
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
Option B is a bit too unnerving.
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
Option B is useful, but you never know when you want something in your mouth not corroded...im talking about an intel chip such things.
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]
Option B is to obvious. I prefer up too and even after the proverbial knife finds someone's neck.
>>
Currently Super Snake eyes has a clear and large lead, as does Simple Eyes and Simple Teeth.
Super Venom has a clear lead, but only by roughly 6, so it could be overturned.
My argument for it would be that we could install a fake tooth or 4 and make artificial fangs, that way if we need to poison someone orally(or even spit it if the tooth allows it) we can. And if we dont want our mouth to be an accident waiting to happen, we can just replace the teeth for the time being.
>>
>>4696376
Alpha Instinct tree is strictly the better choice. It increases the chances of killing enemies (activating Predator's bonus casualty) which then activates Alpha Instinct, whose re-roll ensures survival and better chances to kill. You can see how this can turn into a vicious cycle for whatever tries to stop us.

As for other branches, Exile (Four Winds) is porbably the best. An additional stratagem means that we can roll Tactical Analysis together with an offensive Stratagem, and the other perks increases the number of Lead by Example uses.

Voidborn (Aura) is less directly powerful, and Save re-rolls are nice but not synergistic. However, the Leadership perks can give us 75 base Leadership with a lot of re-rolls, which can be quite interesting.
>>
>>4695816
(1) Tranquil Gaze
>Your iris remains the same basic shape and complexion, but somehow more soothing and tranquil to the casual observer. [+0DC Leadership]

(2) Hyper-Reactive Pupils
>Your eyes constantly flicker and dart about when you’re not actively focusing on something. You have impressive area awareness. [Transhuman +1DC to Firefight]

(3) Venomous
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

(4) Maw and Claw
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

I like hyper reactive pupils because we can pass it off as advanced autism lol. A venomous tongue seems unwise when we have an active sex life.

>>4691762
>>
>>4696493
Voidborn has a critfail neutralizing perk and several casualty mitigation ones, which are the main draw for me.
>>
>>4696372
That seems a bit silly, she's obviously not stupid and I doubt she made rank just based on being a strong person/good fighter otherwise Trooper Karhu Karhu would be the CO of the whole damn platoon.

There's no reason to think she doesn't have the chops to follow the rabbit trail down into a world of Void powers at some point but as anon said we'll play it by ear
>>
>>4696511
>we can pass it off as advanced autism lol.
Kek look at this retard who doesn't have autism
>>
>>4696493
Good analysis on on the other genemod branches, though I could see Amplified Physique being more useful in mission depending on how often we get seperated from our team. If our first mission was any indication, that may be alot.

While I have a narrative preference for Voidborn since I really want to know what calls out from the darkness between the stars, as long as we have a good reason for any of the other trees I'll go along with it.
>>
>>4696528
The addition of the second skill tree is a avenue of growth that is unfamiliar to Snake Eyes. Biomods are from the lifestyle she grew up with. So, she has t have a reason to choose one of the remaining three.
Voidborn offers cool powers that can be very useful, but her xenophobia is an indicator that something as different/intangible as void powers would make her at least a bit hesitant.
Cybernetics could be considered the most complementary tree story wise: Meat and Metal. However, while opposites can balance each other out, that is only if they work together just right, otherwise it ruins everything. While Snake Eyes is by no means an idiot, the tree seems like it would be more suited to someone a bit more technologically minded, or at least less physically minded.
Exile is my go to for the second tree, as it is also a physical tree and as such would mix well. The leadership aspects of it also mesh well with our firebrand personality trait. As to be even handed, I will point out that learning the tree will most likely entail finding some old sage(or Heavenly) and getting beat the shit out of repeatedly.
>>
>>4696533
I'm just not interested in space ghost devil powers. You can have the sci-fi goodies so you pick the magic, like come on man.
>>
>>4696537
> is a avenue of growth that is unfamiliar to Snake Eye

I agree completely but that shouldn't be a barrier to entry. She's part of the Black Company these days, she's likely to see/read/hear a bunch of very strange stuff she'd not come into contact with before, broadening her horizons.

>but her xenophobia is an indicator that something as different/intangible as void powers would make her at least a bit hesitant

Again I agree completely, it would make her hesitate but it shouldn't lock it out completely

>Cybernetics could be considered the most complementary tree story wise: Meat and Metal. However, while opposites can balance each other out

Still agreeing with you, although I'd like to ensure that taking cybernetic upgrades doesn't cancel out any of our current genemods. That'd be a waste as you said

>the tree seems like it would be more suited to someone a bit more technologically minded, or at least less physically minded.

I don't really agree with this. You don't need to be tech minded, or really anything minded to understand that replacing a part of you with a super advanced bit of machinery allows you to do more/be more etc. Especially in an age where traveling the stars and changing your body is a thing. How many owners of security bots understand how they work deep down? Snake Eyes doesn't even fully understand how her mods work as we've seen in the previous update
>>
I wonder if I still have my thread id from the start
>>
>>4695816
(1)
>Your iris and colour changes dramatically, more resembling that of a serpent than a reptile. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]

(2)
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]

(3)
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]

(4)
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

I understand I haven't voted in a while, but I'm surprised someone tried to hijack my id

>>4691762
>>
I’m sorry for being a bit behind in this, but I thought we could pursue two skill trees maximum?
I was unaware that we could go, say, Alpha Instinct, then Predator, but then after that keel advancing in an entirely separate category of trans-humanism.

Is that right, or am I misreading this and there’s just a lot of people looking to essentially multi class?
>>
>>4696361
>I don't see any compelling reason to not pick up these bonuses
I was thinking of it like The Witcher. I know it's a different setting and everything, but a lot of times witchers weren't even considered human anymore. I could see the same thing here and in the end not being accepted by anyone. Don't be so eager to give up our humanity for a +2DC
>>
>>4696553
Sorry anon, that was not my intention. I remember that I voted Belcossan in my first vote but since the id has changed I don't remember which one was mine and got yours by mistake. If forgotten wants to disregard my vote I wouldn't mind too much.
>>
>>4696548
I never stated that any of these things were barriers to entry, I was merely implying that they make it less likely, or give her les reason.
As for the cybernetics issue, prosthetics require maintenance and the owner is heavily pressured to know how do that, which would require knowledge of the item. With genemods, the body does most of the maintenance for you, so you don't really need to know every in and out of it. I know the cybernetics are not all prosthetics, but the point I am(poorly) trying to get across is that while genemods enhance physical attributes and, in some cases, add simple features, cybernetics removes parts and replaces them with something new. We would also need to learn how to operate drones in addition to all of that.
Non of this is a barrier to entry, merely a hurdle, one that Snake Eyes could certainly get over, IF she wanted to.
I'm sorry if my reasoning is poor. My argumentation skills have never been good.
>>4696571
We can complete all three trees in any of the speacialities(genemod,cybernetics,Exile and Voidborn), however we cannot take more than two specialties(unless Forgotten changes his mind, which is possible, but don't hold your breath). Multiclass is inevitable considering the rate we are accruing upgrades. The argument is down to whether you want:
A genemoded Female Rambo that lived in Cyperpunk 2077.
A genemodded Female Rambo who shits out space dark magic to maim and mindfuck.
Or a genemodded Female Rambo that can shoutout complex squad commands and can do knife and pistol karate.
>>
>>4696589
>As for the cybernetics issue, prosthetics require maintenance and the owner is heavily pressured to know how do that, which would require knowledge of the item.

I haven't seen any evidence of this in-setting. I may have missed it but as far as I'm aware this isn't necessarily the case. Although I concede that it's a fair assumption

>We would also need to learn how to operate drones in addition to all of that.

I see the points you're making, and I figure you aren't trying to say "we can't take any of these because -reasons-" more that it makes it less simple and less IC I suppose but I figure all of that stuff is really just background noise. I suppose it's up to whether or not we can imagine the MC spending an afternoon reading a drone manual, taking time out to talk to the techies and the mechanics, etc etc.

>I'm sorry if my reasoning is poor. My argumentation skills have never been good.

All good anon, just a friendly debate about the growth of the character, all it means is that we're all invested in the story which is great
>>
>>4696588
>Sorry anon, that was not my intention. I remember that I voted Belcossan in my first vote but since the id has changed I don't remember which one was mine
Same. Gotta remember to say something besides greentext next time.
>>
>>4696606
Think I'll namefag on the first post next time.
>>
>>4696588
Thank you!
:)
Think I prefer the third option, honestly. Combining extraordinary mundane talents with predator-like enhancements appeals to me more than cybernetics or psionics.
>>
>>4696589
Sorry, misclicked. My bad.
>>
>>4696625
Nah you just need a catchphrase. Like "Alakalablazamo I am a frankfurter.". No one would mistake your post as theirs then.
>>
>SELECTED a mostly human aesthetic
>Your iris and colour changes dramatically, more resembling that of a serpent than a human. The effects of staring too long into them are virtually hypnotic. [Transhuman +2DC Leadership]
>Your eyes have a passive situational awareness, with greater reaction and depth-perception. This generally only kicks in during combat situations. [+0DC to Firefight]
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
>Your canines are more pronounced, while your fingernails are longer than usual and your grip is incredibly strong. Nothing that would give you away without close inspect. [+0DC to Wetwork and Close Encounter]

Later that cycle, in the 77th Platoon Armoury

It will take a few days for the stimms to kick in properly, but there’s nothing like testing out the new squad Ghosthelms to help with the lingering nausea. Got them for a bargain price off the Supply guys, special offer. Or so they said.

“Yeah, check it out.” Your Second Corporal ‘Crane’ Shizuka appears like a wispy white trail against a dark background before you. “Aww yisss. We pimpin’.”

“This is heat vision?” Crane asks while wearing his own Ghosthelm, apparently unimpressed. Or maybe he’s really impressed, always hard to tell with him.

“Heat vision? Pfft, so last century my man. The techies call it ‘ghost trail’, switch it on and the helmet dissimilates anything that is -not- an identified combatant. Wipes out -all- that background noise. Noise, smoke, walls… anything.” Well, anything not advanced stealth tech you assume.

“But it needs the wearer to lay eyes upon them first, am I wrong?”

“No, you’re right. You’ve gotta see ‘em first.” You bob your head side to side, even walking behind a set of lockers to demonstrate. The white blur of Crane might shift and thin depending on how quick you move, and if there’s anything in the way you don’t pick up any kind of details, but it doesn’t disappear. “But once it picks them up, it never loses track of them. Anywhere you look, you’ll know -exactly- where that hostile is. They can run but they can’t hide.”

Ever the pragmatist, Crane’s next question stumps you. “What is their effective range?”

“Ummm. Fifty metres?” You kick yourself for not asking the Supply guys. “Looks we can test them out later with the squad, work out the kinks. But right now we got a two-day planetside pass to the beaches of Perspira. You coming?”

[1/3]
>>
“A trip down to Perspira? I think not.” Crane pauses, definitely more focused on fiddling with the Ghosthelm than he is with explaining to you exactly why he might be somewhat persona non grata planetside.

“Come on, it’ll be fun. Hit the beaches, kick back and enjoy some R&R in the Silver City and then we tear up the clubs. I’ll buy the first round, whaddya say?”

“My presence would…” Crane pauses, latching on to a change in subject. “Did you not just tell me you spent the last of your creds on these helmets?”

“I… …scud.” You pause, doing a quick calculation in your head that turns up some net nil results. “ …Spare a cred?”

“この女性は私たちを戦いに導きます...” Crane shakes his head. “Alright glorious leader, I will lend you the credits. Twenty of them.”

“Hot poison!” You whoop. Twenty creds over two days shore leave isn’t exactly high-class living, but it beats being flat broke. “You’re the best, Crane!”

IF!

“If?” You don’t like ‘ifs’ in this scenario. “…if what?”

“If you pay me back double after our next mission.”

“Double!?!” You slap a hand to your forehead, disbelief and hurt etched across your face. “Green’s Gooch Crane, why you gotta do me like that?”

“Ebisu grant me strength.” Crane refrains from rolling his eyes, but the roll is there in spirit at least. “I am trying to teach you a lesson, Snake Eyes-sama.”

“Yeah well lesson fragging learnt, don’t come to you if I’m taking out a mortgage on a hab-block.” You mutter sourly, considering your other options. “There’s gotta be a moneylender dumb enough to front some quick creds to a Krieger on shore leave somewhere down there…”

[2/3]
>>
[3/3]

“Natalya…” A warning tone enters your Second’s voice. “Do not even think about it. This isn’t some two-bit Savis thug on a remote Tradeway station we are talking about here. The Perspiran gangs do not frag around when money is at stake.”

“Yeah, like you’d know…”

“Yes, Natalya. I would.”

Yakuza. I knew it. You think but definitely do not say. CPL ‘Crane’ Shizuka has never been very forthcoming with his origins on Perspira, but you don’t have to be a genius to put two and two together. The circumstances of his departure last time on this rock are a pretty good indicator as to why he’s giving this particular two-day pass a miss.

============================================

> “You worry too much. Of course I’m not going to do anything that stupid…” You take out a ₡100 loan from any one of the loan sharks present in Perspira’s underworld, with no intention of paying it back. 50% of the time it works every time. [Daredevil]

> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

> “Don’t sweat it, Crane. I’m not stupid. Besides I’ll make enough with this little bit I’ve set aside for gambling to still have some fun.” You don’t make any money back and you’re flat broke during your entire shore leave visit to Perspira. You blame the aliens running the casino. [Xenophobe]
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
> “Don’t sweat it, Crane. I’m not stupid. Besides I’ll make enough with this little bit I’ve set aside for gambling to still have some fun.” You don’t make any money back and you’re flat broke during your entire shore leave visit to Perspira. You blame the aliens running the casino. [Xenophobe]
Didn't Crane say something about this earlier.

First Vote: >>4691638
>>
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

Lets do it, at least Crane -probably- wont kill us like the money lenders probably will
>>
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4691558

>>4697066

> Teamwork makes the dream work. Borrow 20, pay 40.

Who knows... Maybe we'll get lucky at the tables and be able to pay him back on the spot.

Or maybe they don't call us Snake-Eyes for nothing.
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

Oh Crane, you are too good for us. But we really do need to set aside a pot just incase we need to bribe something or someone or acquire resources on planet.

me >>4691579
>>
>>4697066
So what, that's just losing 40 cred for nothing? Damn Crane you really are a hard ass.
>>
>>4697066


> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

I mean, if we buy him the Bonsai Tree, we might be able to say that the ₡40 was part of the cost for it. Probably won't work, but worth a shot. Worst case, we have to shill out another 40 on top of it. Just don't want to get involved with Yaks or be completely broke as a joke on our shore leave. We're shaping up to be the future Durvano, eh? Hopefully we don't get the boots put to us, we'd hate to die not owing other people money.
>>
>>4697066

> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
although I really like the xenophobe choice as well

me >>4691617
>>
>>4697066
> “Don’t sweat it, Crane. I’m not stupid. Besides I’ll make enough with this little bit I’ve set aside for gambling to still have some fun.” You don’t make any money back and you’re flat broke during your entire shore leave visit to Perspira. You blame the aliens running the casino. [Xenophobe]
For the laughs.
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697079
Great idea anon, it's a dick move for sure but I fully approve
>>
>>4697066
>> “You worry too much. Of course I’m not going to do anything that stupid…” You take out a ₡100 loan from any one of the loan sharks present in Perspira’s underworld, with no intention of paying it back. 50% of the time it works every time. [Daredevil]

Nothing says shore leave like pissing off loansharks
>>
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
>“Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

>>4691566
Me
>>
>>4691745
Me.

>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

We spent the remaining creds for the squad, Crane! We weren't financially irresponsible!

>>4696527
Voidborn (Prescience) doesn't really look hot to me. The critfail switch can be used *once* and the Shadows can be permanently killed off. The 'free' Re-roll perk is nice though.

>>4696533
AP tree isn't bad, in fact it should be taken after Alpha Instinct tree. Some of the perks are even good on their own.

However, if we look at the whole AI is just plain better for the reasons I mentioned. Solo sections are the exception and not the norm, and the BCQ meta (pre Black Prince bullshit) has always been 'kill them before they can kill you'.
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

>>4691610
me
>>
> “You worry too much. Of course I’m not going to do anything that stupid…” You take out a ₡100 loan from any one of the loan sharks present in Perspira’s underworld, with no intention of paying it back. 50% of the time it works every time. [Daredevil]
>>4697074
theres probs some minor bonuses since third option is not using any wealth at all
>>
>>4697143
>>4691614
me
>>
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

>>4691629
Tism

>>4697079
This is great, I really want to get our yakuza buddy a bonsai tree.
>>
>>4697061
>Venom glands didn't win
My disappointment is immeasurable and my day is ruined...

>>4697066

> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

>>4691627
Linking back
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066

> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

>>4697061
>Your body is highly resistant to a wide range of toxins and venoms. You don’t actually produce venom yourself, but you tend to coat your weaponry, bade edges and ammunition in common Cradler poisons that you can handle safely. [-0AV to Hostiles]
sadness that we don't make our own poison.

>>4691824
Dust.
>>
>>4697066

> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

Note to self: After each mission put aside a small portion of credits for shore leave/downtime spending money.

Verification: >>4691800
>>
>>4697066
>> “You worry too much. Of course I’m not going to do anything that stupid…” You take out a ₡100 loan from any one of the loan sharks present in Perspira’s underworld, with no intention of paying it back. 50% of the time it works every time. [Daredevil]

Y'all can't be too literal about stuff a dude like Crane says. When he says he is "teaching Natalya a lesson", I think what he really means is he doesn't want her borrowing money from him anymore.
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697293

The lesson is "Manage your money and don't be a sucker. If you spend it all, I'll charge you like a loan shark, I'm just nice enough I won't kill you like one...

...plus, you won't stiff me because I'm the one watching your back."
>>
>>4697066
>> “Don’t sweat it, Crane. I’m not stupid. Besides I’ll make enough with this little bit I’ve set aside for gambling to still have some fun.” You don’t make any money back and you’re flat broke during your entire shore leave visit to Perspira. You blame the aliens running the casino. [Xenophobe]
This sounds like the most fun option.

>>4691642
Vrfy
>>
>>4697303

Or maybe "If you're going to rub it in that you get to go down to the only human-majority planet that isn't a third-world shit show so you can get drunk, get laid, and generally have a good time while I'm stuck up here in a bunkroom, asking me for a loan since I have extra money is kinda rubbing it in."

Poor Crane.
>>
>>4697338
All that means is we need to turn that 20 dollars into enough money to get him a Bonsai Tree.
>>
>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

I still blame alien casinos tho.
>>
>>4697679
>I still blame alien casinos tho.
They're rigged. Double rigged against humans. Damn aliums.
>>
>>4697066
>“Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>4691798
first day fireworks
>>
>>4692285
me

>>4697066
>> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4697066
> “Don’t sweat it, Crane. I’m not stupid. Besides I’ll make enough with this little bit I’ve set aside for gambling to still have some fun.” You don’t make any money back and you’re flat broke during your entire shore leave visit to Perspira. You blame the aliens running the casino. [Xenophobe]
>mostly human aesthetic
why you puss out of such opportunities you could at least pick more of the decent ones
>>
>>4698020
Yeah I bet you'd fuck a Drax you damn xenophile.

Human pride universe wide
>>
>>4698027
He's sounding like bug fucker. >>4698020 you're not a bug fucker, right?
>>
>>4698020
A bug passes you in an alleyway and winks at you. Do you fuck it anon?
>>
>>4691844 1st vote
>>4697066
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]
>>
>>4698179
Hey, if it's good enough for the Captain, it's good enough for me.
>>
>>4698221
that's the start of the slope that leads straight to the bug husbando
>>
>>4698221
First off, don't lower your standards just because someone else does. Second, you aren't the Captain so you can't be allowed such unhealthy indiscretions.
>>
>>4698340

Third, you're probably already getting a nickname from your work on that station. "The Orkin (wo) Man"
>>
> “Fine, you got yourself a deal. Cheers Crane, you’ve done me a solid. Don’t worry, I’ll pay you back!” Your second lends you ₡20, and you promise to pay him back 40 at the end of your next mission. Teamwork makes the dream work. [Firebrand]

“Fine, you got yourself a deal.” 100% interest is criminal, but you don’t have a lot of other options beyond risking the ire of some criminals that won’t share Crane’s reluctance at removing your limbs in lieu of repayment. …or won’t be as reluctant anyway.

Crane looks at you for a long moment before swiping the credits over. “私はそのお金を取り戻すことはありません”

>GAIN ₡20

“Cheers, Crane!” You grin at the new amount on your dataslate. That’s enough to have some fun on your two-day pass, provided you cut the appropriate corners. “You’ve really done me a solid.”

“地球が再び緑になったとき、多分.”

“Eh?” Your translator missed that.

“I said ‘Sure, I trust you.’ ”

“Don’t worry, I’ll pay you back!” You call over your shoulder, hoping to make the next shuttle down.

[1/4]
>>
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You don’t like the idea of working for some xenos fragger as much as the next guy. The details of your new Employer for this upcoming contract are shady. ‘Shady’ is probably an understatement, literally nothing is confirmed outside of whispers and barracks room rumours. Loose lips sink ships, and while the Captain and Command trusts you and the other grunts to follow orders and kick ass in equal measure, they don’t trust the lower ranks not to run their mouth off to any interested party about the details of who they’re working for and why.

Part of you can understand that. But that doesn’t mean you resent the Captain any less for keeping secrets. Even Company secrets. You’re trustworthy, right? Still, if the Prince of Meggido is docked at Port Perspira then you can hazard a guess that your new Employer is somehow affiliated with the Federation. You imagine there’d be a lot more than just two Drax cruisers on patrol in the system if that wasn’t the case. The Black Company is considered a step above your average vagrant Voidborn fleet or maurading pirates, but the Feds definitely put you on the same ladder.

You look out of the porthole of the shuttle as you enter Perspira’s atmosphere. Back on Clayton’s Cradle the biggest body of water was Lake Elizabeth, anybody with genemodded eyesight could see the other side of the lake from the shore. And swimming in a lake out in the Green? Forget it. Sometimes you forget that most humans weren’t raised on a planet where everything was constantly evaluating whether you might make a good meal.

By comparison, the ocean world of Perspira is a paradise. 90% of the planet is covered in water, most of it shallow but with long stretches of apparently bottomless depths that haven’t been fully explored. They were supposed to be sometime post-colonisation, you suppose. But the advent of the Rot kind of grabbed everyone’s attention.

The stretches of islands across the surface of the planet vary from inhospitable to actually quite please. Ranging from bleak rocky outcrops in tumultuous oceans to sheltered sandy beaches in vast archipelagos like the one the capital of Perspira, Silver City, is based in. You can see it coming up now, your destination. The original colonists called it Persepolis, but with the change in governance also came a change in the name. Usher in a new era of prosperity and all that jazz.

[2/4]
>>
Even in the early days of the colony there was some alien interest in Perspira. The Federation was still recovering from the Third Faenwedhe Incursion back then, and while this planet’s climate was particularly amenable to the Drax in those days the Federation was more interested in establishing relations with the up-and-coming new interstellar race than getting off on the wrong foot over colonisation rights to a habitable planet beyond their traditional borders. Trade sprang up quickly, and the wealth that flowed from it attracted many settlers with the promise of a new life. With immigrants from both the Republic and Federation trickling in and setting up shop the planet flourished and was predicted to overtake the population of Earth’s most developed colony Gethsemanie within a matter of decades.

Perspira’s liberal immigration policies were to prove to be her downfall in the wake the Rot. Surviving the spread of the taint with a combination of luck and stricter quarantine measures than most in the early days, the humans of Perspira found themselves horrified to be the only other surviving major human colony outside of her distant sister Three Pines. The Federation provided every assistance in the form of food, medical supplies and temporary shelters for refugees that passed quarantine. The Perspiran government did not hesitate to accept their offers of help. But as the situation grew more and more tenuous Perspira found itself to be the staging point for Federation expeditions to assist the Grand Armada in cleansing systems tainted by the Rot. These Federation footholds never left. Ad-hoc landing zones became Federation spaceports, temporary barracks become permanent precincts, the emergency Federation council became the defacto government.

Although humans made up a significant portion of the refugees, far more came from lost or tainted Federation worlds. Not just refugees either, plenty of job opportunities and attractive grants were awarded to Federation species willing to relocate. By the time the threat of the Rot was declared over, more than half of the Perspiran were of an alien nature. Few of these new citizens had any interest in departing from the Federation they had originated from to cling to a dying interstellar nation that had virtually ceased to exist, nevermind struggling on alone as an independent state in those uncertain times.

[3/4]
>>
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[4/4]

A referendum was called in 2113 on whether Perspira would formally surrender her status as a Republic of Earth colony to the sovereignty of Federation governance. The riots and Drax police action that followed was… ugly. By all accounts. If even the Federation admits that, it must have been a doozy. But the Federation also claims that these measures prevented a further Rot outbreak and ensured a peaceful voter turnout. The results of the referendum was overwhelmingly in favour of joining the Federation. Of course.

Now humans make up less than a third of the Perspiran population, a minority on their own colony. And most of that in squalid shantytowns well outside the Silver City. The damn Feds are pretty much keeping humans as their pets, at least the ones they tolerate as ‘semi-productive members of society’. ‘30% of the population, 80% of the crime’, as you’ve heard it said on the local newscasts. Damn xenos propaganda giving humans a bad name on their own damn world. Casual speciesm, reduced wages, preserving higher offices and cozy Federation jobs for member races alone. It just ain’t right.

But you’re not here to right the wrongs the alien races inflict on your fellow humans, albeit with a velvet glove compared to the other last human colonies under the yoke of xenos rule. You have a hard enough time dealing with the xenos dirtbags that piss you off personally, let alone those that give you the scuds on general principle.

No, you’re not here to fix the world. Definitely not this world. You’re just here for a good time.

=================

(1) Daytime R & R
> Scuba-diving in the reefs off the Silver City shores. You’re not much of a swimmer, but really the challenge is part of the appeal. The fact that there aren’t any predators worth the name in these waters is a buzzkill, but you’ll take what you can get. And it really is quite pretty out there in the shallows. [Daredevil]

> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

_
(2) Select ONE member of your squad. They join you on your selected leisure activity.
>Write in
_
(3) Select THREE members of your platoon. You run into them during the same leisure activity. CPL or lower. Due to your xenophobic trait, I will not accept suggestions that include socialising with xenos squaddies in your spare time.
>Write in [1]
>Write in [2]
> Write in [3]
>>
I'll repost the squaddie selection to refresh anons memory of the other members of your platoon.
>>
As I mentioned, no xenos. Our MC may be starting to slightly defrost towards Petal, perhaps. But she still doesn't trust the other aliens in the platoon.
>>
>>
>>4698390
> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

[2]
>Nines

[3]
>Husk
>Boot
>Bones

First vote: >>4691638
>>
>>4698395
Boss, what are the compositions of their squads? Since it makes sense that we meet up with those that are serving together.
>>
>>4698396
>Husk
>Boot
>Bones

I guess I can only blame myself for this. I meant squaddies in your platoon NOT from your squad. Just want to give anons a chance to interact with some favourites that didn't make the cut to Third Vinehound Squad

>>4698397
Good question.

First Squad: Callsign 'Prophet'
SGT ‘Heavenly’ Hutu
CPL ‘Sharky’ Van der Meer
SIG ‘Jack In’ Yung
MDC ‘Poet’ Al-Hadi - N/A in medbay
SPR ‘Singe’ Singh
GNR Timo’ Tim’O’Bansk
TPR ‘Bible’ Fatima
TPR ‘Karhu’ Karhu
TPR ‘Cattledog’
TPR ‘Coyote’


Second Squad[: Callsign 'Banshee'/b]
SGT ‘Casket’ Irons
CPL ‘Mac’ Mackenzie
SIG ‘Corpo’ son of Corr
MDC ‘Sticks’ Nahele’
GNR ‘Scrag It’ Ivanov
SPR ‘Biscuit’ Mcht’cha
TPR ‘Magpie’ Muller
TPR ‘Crow’ Muller
TPR ‘Priest’
TPR ‘Mafia’ Alessandra
>>
>>4698390
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

>Bones
Damn, Goldie is the only Perspiran in the platoon, and he just had to get himself hospitalized. Who will show us all the best spots?

>Karhu
>Bible
>Crow
Simply because I want to see how Forgotten will write around this selection.
>>
>>4698408
>Damn, Goldie is the only Perspiran in the platoon, and he just had to get himself hospitalized. Who will show us all the best spots?

TPR 'Mafia' Alessandra is originally from Clayton's Cradle but she worked as a bouncer on Perspira for a while before signing up. You first met Crane here too, but he's not making the trip down.
>>
>>4698390

> Scuba-diving in the reefs off the Silver City shores. You’re not much of a swimmer, but really the challenge is part of the appeal. The fact that there aren’t any predators worth the name in these waters is a buzzkill, but you’ll take what you can get. And it really is quite pretty out there in the shallows. [Daredevil]

May as well go swimming. Who knows, maybe we can strangle some sharks with our own hands for soup later on, save a couple creds on supper. Just like the old days.

>Bones

Haven't talked to him much, and he might have some fun going swimming.

>GNR 'Scrag It' Ivanov
>TPR 'Karhu' Karhu
>TPR 'Mafia' Alessandra

Mainly because Ivanov sounded interesting, going into open water is probably the only way you can get Karhu to take a bath, and because Mafia is one of the few other Cradlers besides us and Sharkey.
>>
>>4698382
>“私はそのお金を取り戻すことはありません”

>I will never get that money back

>“地球が再び緑になったとき、多分.”

>Maybe when the earth turns green again

Ahahaha. Crane, you slayer of sides.

>>4698390
>> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

(2) Select ONE member of your squad. They join you on your selected leisure activity.
>Sig 'Night Night' Deschampes

Ladies day out. I figure telling her to leave the terminal and cheese it whole we take care of the rest would have mollified her abit over the shooting of the xenos scum.
_
(3) Select THREE members of your platoon. You run into them during the same leisure activity. CPL or lower. Due to your xenophobic trait, I will not accept suggestions that include socialising with xenos squaddies in your spare time.
>CPL 'Didn't ask' Mackenzie
>TPR ‘Mafia’ Alessandra
>TPR 'Bones' Armstrong

Some fairly upright soldiers types getting together for some R&R drinks wouldn't be amiss and they probably won't let mafia be alone on this rock on general principle, so the CPL has to babysit.

me >>4691579
>>
>>4698390
>'30% of the population, 80% of the crime’
Lmao, xenos' version of 'Despite being 13% of the population...'
>>
>>4698390
Ok, adjusting vote found >>4698396

> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]
>[2]
>>Nines
[3]
>TPR ‘Magpie’ Muller
>TPR ‘Crow’ Muller
>TPR ‘Mafia’ Alessandra
>>
>>4698413

I second this.

This is me
>>4691558
>>
>>4698390
1)
> Scuba-diving in the reefs off the Silver City shores. You’re not much of a swimmer, but really the challenge is part of the appeal. The fact that there aren’t any predators worth the name in these waters is a buzzkill, but you’ll take what you can get. And it really is quite pretty out there in the shallows. [Daredevil]
Volleyball is too Top Gun for me. We are groundpounders, not FAGs (Fighter-Attack Guys)
2)
> Husk
3)
> The Hekalu siblings
> Cpl Mackenzie
>>
>>4698390
(1) Daytime R & R
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

(2) Select ONE member of your squad. They join you on your selected leisure activity.
Night Night

(3) Select THREE members of your platoon. You run into them during the same leisure activity.

>Fatima
>Singh
>Yung
>>
>>4698390
(1)
> Scuba-diving in the reefs off the Silver City shores. You’re not much of a swimmer, but really the challenge is part of the appeal. The fact that there aren’t any predators worth the name in these waters is a buzzkill, but you’ll take what you can get. And it really is quite pretty out there in the shallows. [Daredevil]

Scuba-diving is for scrubs let's go diving without equipment

(2)
>boot

(3)
>Jack in young
>'Mac' McKenzie
>Karhu

>>4691578
Phoneposting tism
>>
>>4698444
>Wants to dive
>Takes along Boot, whose arm can't handle water
>>
>>4698390
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
Dead or alive Xtreme beach volleyball!

>Night Night

>Sharky
>Kathy
>Jack in

me >>4691617
>>
>>4698447
it should say Karhu, not Kathy. Goddamn phone.
>>
>>4698445

>Hey Boot, we're going scuba-diving, and you're coming with.
>My arm isn't waterproof Sarge.
>And I'm swimming until I can find a shark to punch out. We all have our cross to bear, Boot. 'Jack-in' is coming with us too, you don't hear her bitching about her cybernetics.
>Sergeant, you said if I didn't get in the water, you'd make sure to open up the ports on my plugs so that I get them filled with sand.
>Exactly, just my natural charisma. Let's find the trog, he's been reeking like something that even the scavvies wouldn't eat.
>>
>>4698410
I forgot to mention Night Night is also a local.
>>
>>4698390
> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

>night night

>magpie
>crow
>alessandra

These seem the most interesting and likely to cause shenanigans here on shore leave. Both Night Night and Alessandra have a past in Pesperia. Magpie and crow are both kleptomaniac criminals which combined with the Xenophobe choice may lead to fun developments.
>>
>>4698491
>>4691614
me
>>
>>4698390
>(1) Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
YEA BABY, BEACH EPISODE

>(2) Bones

>(3)
>Singe
>Alessandra
>Magpie
>>
I assume goldie isn't available when we need him most, oh why
>>
>>4698390
(1) Daytime R & R
> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

(2) Select ONE member of your squad. They join you on your selected leisure activity.
>Night Night

(3) Select THREE members of your platoon. You run into them during the same leisure activity. CPL or lower. Due to your xenophobic trait, I will not accept suggestions that include socialising with xenos squaddies in your spare time.
> Mafia
> Mac
> Bones
>>
>>4698536
Can't pick Bones for the third choice, only non-squad members of the platoon.
>>
>>4698445
I mean that's fair but O can't just imagine snake-eyes doing something passive given the cradle being what it is, you know Idleness leading to death or something like that and I really just want to get to know boot better.
>>
>>4698536
>>4698539
Oops, swap Bones for Bible.
>>
>>4698390
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

>Bones

>Singh
>Scrag It
>Sharky
>>
>>4698390
BEACH EPISODE

(1)
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

(2)
>TPR Boot

(3)
>TPR Goldie
>TPR Karhu
>CPL Crane
>>
1st post >>4691844
>>4698390
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
Lets test that boost we got from saving Convict
>Night Night
She is the only native we have available.
>Priest
I still wish we had got him on the squad, though I am happy with the idiots we got.
>Scrag It
I like him.
>Sharky
The only other Cradler, born and raised.
>>
>>4698390
>> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

Member of Our Squad:
>SPR Convict

Platoon Members:
>SPR Singe
>MDC Sticks
>CPL Mac
>>
>>4698684
You picked two choices who can't go down. Goldie is the medbay growing a new leg and Crane pretty much explained that he will be dismembered if he sets foot on that planet.
>>
>>4698390
Scuba-diving in the reefs off the Silver City shores. You’re not much of a swimmer, but really the challenge is part of the appeal. The fact that there aren’t any predators worth the name in these waters is a buzzkill, but you’ll take what you can get. And it really is quite pretty out there in the shallows. [Daredevil]
Can we even swim?
Buddy: Night Night


Run ins
TPR ‘Mafia’ Alessandra
SPR ‘Singe’ Singh
CPL ‘Sharky’ Van der Meer

>>4691824
Frist post dust..
>>
>>4698887
>Can we even swim?

>snake eyes has to doggy paddle for half an hour before realizing swimming isn't so hard and gets the hang of it
>>
>>4698856
fuck you right

I'm changing (3) in >>4698684 to
>TPR Bones
and
>GNR Nines
>>
>>4698911
Oh yeah, we're also not supposed to pick our squaddies. You need to work on your reading comprehension my krigga.
>>
>>4698390
(1) Daytime R & R
> Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]
(2) Select ONE member of your squad. They join you on your selected leisure activity.
>Night Night
(3) Select THREE members of your platoon. You run into them during the same leisure activity. CPL or lower. Due to your xenophobic trait, I will not accept suggestions that include socialising with xenos squaddies in your spare time.
>Magpie
>Mafia
>Bible
>>
One of the options for the Xenophobe option that I haven't seen, but think would be hilarious is taking Petal along as our squad member for sunbathing. If people ask, we obfuscate about how, "It's one of the better ones, and probably loves soaking up all this sun. Plants fucking love sun, it makes sense." and wind up leading into drunken rants about how we totally have a xeno friend, and aren't xenophobic when that rat-fuck Corpo starts calling us out when we argue about those fucking dinos making humans a minority on their own clay. We're just trying to have a fancy umbrella drink in our off-time, not our fault that all these reptilian sand-suckers over-charged us for the fruity drinks. The fact that ALL bar drinks are over-priced in general is not the issue here.

Don't really care enough to swap my vote from scuba-diving though.
>>
>>4698390
>> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

>Boot

>Magpie
>Crow
>Scrag It
...

Overheard from a fringe drax pundit broadcasting in Silver City cafe: "I'm not speciesist or anything and I know humans have had a difficult history, but at some point they need to take responsibility for themselves. We can't just keep supporting them with our tax dollars. Have you seen these statistics on the explosion of single parenthood among the Perspiran human population in the last 30 years? Are we supposed to believe that young humans joining criminal gangs is only because of past Federation wrongs? At some point we have to ask, is there a deeper problem in human culture?"
>>
>>4698967
I wish I wasn't retarded bros
>>
>>4699014
>One of the options for the Xenophobe option that I haven't seen, but think would be hilarious is taking Petal along as our squad member for sunbathing. If people ask, we obfuscate about how, "It's one of the better ones, and probably loves soaking up all this sun. Plants fucking love sun, it makes sense."
That should come AFTER we get to know Petal and their people better.
>>
>>4699104
Save that for the musical episode
>>
>>4698390
>Kicking back and soaking in the sun on the sandy beaches, working on your tan. And then grabbing a drink at the local hut. You wouldn’t be a proper Krieger-on-leave without hassling some poncy alien with a refreshing beverage in your hand. Preferably one with those little umbrella thingies. [Xenophobe]

>night night

>TPR ‘Mafia’ Alessandra
>CPL ‘Mac’ Mackenzie
>TPR ‘Karhu’ Karhu
>>
Can't imagine Snake-Eyes sitting still.

>>4698390
(1)
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]

(2)
> Boot

(3)
> Corporal 'Sharky' Van der Meer
> TPR ‘Mafia’ Alessandra
> SPR 'Singe' Singh
>>
>>4698390
>> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
>(2) Boot_
>(3)
>Magpie
>Mafia
>Yung
We need to send Goldie a pic of the proceedings. It'll either cheer him up or break his heart.
>>4693811
>>
Also another recognition of how great Crane's untranslated, elegantly simple responses to Natalya are. The interactions between the two of them are probably my favorite parts.

I WOULD be already be vocally rooting for him in the inevitable husbando wars but that'd just muck up a dynamic that's already perfect.
>>
I’ll call the vote here, still need a tie breaker though as some of the platoon choices are evenly tied.

>SELECTED
>Firebrand
>Night Night
>Mafia


Tiebreaker Roll
>50DC

1 roll of 1d100.

The votes for the other two platoon members are evenly tied below. The first TWO anons to roll under get their pick.

========•=====

>TPR ‘Kathy’ Karhu
>TPR ‘Magpie’ Muller
> SPR ‘Singe’ Singh
> CPL ‘Mac’ Mackenzie
>>
Rolled 85 (1d100)

>>4699543
> SPR ‘Singe’ Singh
>>
>>4699543
>Kathy

Phone posting anon warned me of this, but I ignored the signs
>>
Rolled 83 (1d100)

Rolling to see if you randomly meet a Kathy
>>
Rolled 18 (1d100)

>>4699543
>> CPL ‘Mac’ Mackenzie

GIMME
>>
Rolled 100 (1d100)

>>4699543
> CPL ‘Mac’ Mackenzie
>>
>>4699558

Jesus christ, good thing crit fails dont count on this.
>>
Rolled 87 (1d100)

>>4699543
SPR ‘Singe’ Singh
>>
>>4699563
But what if they make a cameo now?
>>
Rolled 32 (1d100)

>>4699543
>TPR ‘Kathy’ Karhu
>>
>>4699563
Yeah talk about dodging a bullet
>>
Rolled 23 (1d100)

>>4699543
> >TPR ‘Magpie’ Muller
>>
>>4699543
>CPL Mac
>TPR Mafia
>TPR Kathy

Cpl babysitter more like. Hah.
>>
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>>4699558
>>4699563

...and Mackenzie was never seen again. Some say he's living a life of fun and riches on this paradise planet, others suspect a far darker end to his tale. It's illegal to enslave Black Company personnel without a trial and there is no proof that the Corporal was taken but rumor has it that he was snatched away in the night and forced into hard labour, dealing with the worst that Perspira has to offer.
>>
Rolled 2 (1d100)

>>4699543
>> SPR ‘Singe’ Singh
>>
>>4699558
I like to imagine that the moment Snake Eyes asks him if he wants to come along he just zones out and has enough PTSD in one go to kill a yak.
>>
>>4699605
Time was this dice roll would've gotten someone killed; going by the archives.
>>
>>4699625
Pretty much any other circumstance at all and that might have still been true
>>
>>4699588
Silver City has him now.
>>
>>4699558
Wew lad

>>4699588
Hahaha this is great! Can I request that some anon shop CPL Mac into a Vietnam flashback meme?

>>4699058
I intend to include a variant of this at some point, it’s just too good to let pass me by.
>>
>>4699747
Fucking Feds
>>
>>4699752
Certainly says something when one expects the evil authoritarian empire to potentially treat our citizens better than that one of the nominal 'federation'
>>
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>>4699747
Here you go.
>>
>>4699757
Thats great anon, good work. I'm still fucking around in gimp trying to figure it out
>>
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>>4699757
Vietearth, perfect!
>>
>>4699757
Hello darkness my old friend.
>>
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>SELECTED
> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
>SIG ‘Night Night’ Deschamps
>TPR ‘Mafia’ Alessandra
>TPR ‘Karhu’ Karhu
>CPL ‘Mac’ Mackenzie

https://www.youtube.com/watch?v=XESreJjGx-I&ab_channel=lucecelesti1 – Surfing at Amethyst Beach

=============================

Leadership Test: Night Night
>50 DC (Leadership Rec)
>Badass Bandanna/Bikini +5DC (Leadership Rec)
>Tranquil Gaze +5DC, +1 Re-Roll
>Transhuman +2DC
>62 DC

Double Fail = Confiance ébranlée. The squaddie suffers -1DC to Firefights for the next mission.
0 = Mon rival. Your next attempt to win the squaddie over will suffer -1 Adverse Re-Roll.
1 = Mon patron. No change to camaraderie status.
2 = Mon amie. On your next attempt, unlocking COMRADE status will require one less degree of success.
3 = Ma sœur. The squaddie is now COMRADE camaraderie status.
Double Pass = Quelque chose à prouver. The squaddie adds +2DC to Firefights for the next mission.


3 rolls of 1d100. You have ONE re-roll.

BEACH EPISODE BOIIISSS!!!
>>
Rolled 93 (1d100)

>>4699767
>>
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>>4699768
Ouch
>>
Rolled 26 (1d100)

>>4699767
Everybody's surfing

Surfing Per-Spir-A
>>
Rolled 74 (1d100)

>>4699767
ERE WE GO
>>
Rolled 92 (1d100)

>>4699767
good thing I rolled that 100 earlier
>>
Rolled 24 (1d100)

>>4699768
Alrighty, re-roll time I guess. Here goes nothing
>>
>>4699772
Looks like the game was rigged from the start. Damn anon. No luck.
>>
>>4699774
yeah no kidding
>>
>>4699767
>Tranquil Gaze


> Poker Night done right. A game of cards, and you’re all playing with my money. Yes, even Petal. Take a 15% cut to your pay, but gain +1 Re-Roll to all Recreation Leadership tests next mission. [Xenophobe]

Boss, shouldnt we have an additional reroll?
>>
>>4699777
Scud, you're right Mr.Trips!

Quick anon >>4699771 go for gold
>>
>>4699778
>inb4 critfail
>>
Rolled 31 (1d100)

>>4699771
Alright, once more, rolling the dice~
>>
>>4699780
Excellent work anon, that brings us to 3 successes!
>>
>>4699770
>>4699773
>>4699780
NICE
>>
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>>4699780
>>4699773
>>4699770
Well done !
>>
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I will post some doodles today btw, really really enjoyed drawing the fluff
>>
>>4699846
This shit is fantastic!
what does the lettuce mean?
>>
>>4699846
Hilarious
>>
>>4699847
look at file name
>>
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>>4699850
>>
>>4699846
>Filename
>Snake tongue

Amazing I kinda want a semi snake tongue at some point now
>>
>>4699846
Does this imply that Crane is going to make deadpan dad jokes?
>>
>>4699862
Crane is slightly worried about Snake Eyes-sama's wacky antics.
>>
>>4699846
> that fluff
I have a strong urge to ruffle that hair but I know I won't get that arm back if I tried.
>>
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>>4699768
>>4699770
>>4699771
>>4699773
>>4699780

> Surfing and playing ball on the shores of Amethyst Beach. Scrumball with the squad is fun, sure, but you crave new challengers. Shirts vs skins, no mercy for the weak. You will lead your side to victory over the pathetic opposition, crushing them beneath your finely toned feet and rippling biceps. It’s how you relax. [Firebrand]
>3 Success! Ma sœur. SIG ‘Night Night’ Deschamps is now COMRADE camaraderie status.
>UNLOCKED Squaddie Order: Where the hell is our ride? (1/1) Your squad evacs in 1d3 rounds following this round (Disengage auto-selected for the relevant last round). Reduce the amount of rounds required by 1 for each unspent Air Support asset available. Depending on whether the squad has completed its objectives, this will result in success or failure of the mission.

Surf’s up at Amethyst Beach, and you follow SIG ‘Night Night’ Deschamps to an out-of-the-way beachside hut that rents out plascrim boards at pretty reasonable rates. She shows you the best cove, the ones that are still idyllic but remote enough that

“I used to come here as a child.” Night Night murmurs happily. She doesn’t elaborate any further on her childhood years, and you don’t ask. But you get the sneaking feeling that she has shown you a place really special to her.

That and the surf is great here, waves curl across the shores in comfortable patterns that even your amateur attempts manage to catch. Occasionally. Most of the time you end up falling into the water before you’ve even finished standing up, and the fact that can’t really swim adds a satisfactory degree of risk for your hotheaded needs. Night Night has you beat, of course. She knows her way around a surfboard and rides the waves like a Voidborn ship rides the currents of unreality.

[1/5]
>>
Later, when the two of you return to the main beach you run into some other 77th Kriegers hovering around a spare court on the sandy shore. The idea of a pick-up match quickly gathers steam.

“Let’s do it! Boys vs Girls.”

“I’m out, lass.” CPL ‘Mac’ Mackenzie waves you off. “Running around hitting balls is for young folk.”

You shrug at the old man’s recalcitrance. “Okay, you’re umpiring then.”

“Fine. But I warn you, I’m on my third glass of whatever this umbrella thingy is.”


“Hot poison. Then it shall be the mighty me and Night Night, the Terrible Two, versus the pathetic and scrawny opposition Karhu and Mafia.”

“Uh, whatever girls.” TPR ‘Mafia’ Alessandra flicks her undercut to one side. “Come on Karhu, let’s crush these bitches.”

“Karhu.” TPR ‘Karhu’ Karhu pauses from sniffing sand in his hand to grunt pensively.

“So is it Shirts vs Skins?” You ask, entirely jokingly.

“You’re on opposite sides of the net.” Mac snorts as he clambers up the ladder to the ref seat. “It’s fairly obvious which team is which.”

“Shh shh shh, old man. Shirts vs skins.” You laugh, pushing the envelope with the crotchety old CPL a bit. The privileges of higher rank.

“Well I’m not taking -my- top off.” Mafia interjects with a raised eyebrow.

“Calmez-vous. We are the skins.” Chucking her bikini top to one side, Night Night flashes you a wider version of her trademark smirk. The challenge is obvious. “ Évidemment, non?”

“Damn Night Night, you crazy girl.” But you can’t back down from a challenge like that so your own gear quickly follows. Night Night’s constant smirk takes on an approving nature. “Gonna get us all kicked off the beach before we win the game…”

“What, you’re worried about the aliens?” Mac gestures vaguely at the other beachgoers, most of them xenos in nature. “Like they know how much fabric a human is supposed to wear. I mean look at that turtle guy. He’s not even wearing pants.”

“Karhu?” The feral trooper’s eyes look like they’re about to pop out of their sockets.

“Eyes on the ball, dude.” Mafia mutters, her not-unimpressive musculature tensing as she prepares the first serve.

“…Karhu.”

“Karhu indeed.” Mac mutters as he kicks back in the refs chair, drink in hand. “Kid’s these days, I swear…”



A few enjoyable rounds of topless beachball later

[2/5]
>>
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“Hot poison!” You whoop, smashing the ball over the net thanks to Night Night’s perfect setup. The two of you are working pretty well together. “Yeah, yeah! That’s what you get!”

“Game shet and match.” Mac drawls, spilling his drink. The little umbrellas rests comfortably behind his ear. “I guessh. Stopped counting a while back.”

“Allez les blues!” Nigh Night cheers, giving you a high five before pulling her eyelid at the opposition.

“Pssh. Whatever.” Mafia rolls her eyes.

“KARHUUU!” Karhu hoots in anger, attempting to rip the ball with his teeth before slamming it into the sand without enough force to send it bouncing straight back into his face. His arse hits the shore with a thud as he clutches his nose roaring in outrage at the both his team’s defeat and the ire of the Indestructible Orb of Pain. KARHUUUU!!!

“Easy there, old timer.” Once you’re done laughing your arse off, you help Mac down from his perilous perch while Night Night and Mafia continue to talk scud as Karhu rolls around in the sand between them. “I gotcha. Thanks for reffing, or at least keeping an eye out for any Drax Gendarme’s objecting to our little exhibitionist grudge match.”

[3/5]

Damn, forgot the music.

https://www.youtube.com/watch?v=KcZn05qxVgg&ab_channel=TheBeachBoys-Topic - Surf's up at Amethyst Beach
>>
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“Hmph. Void damn Feds.” Mac mutters sourly. “This world. It should be ours.”

“…you’re pretty ambitious.” You like to think that the Black Company is pretty badass, but you don’t think they could take and hold this planet from the Federation. Not that Perspira hasn’t got a lot going for her, not at all. In fact you’re starting to like the place.

“Not mine. Ours. As in humankind. It could have been a place to rebuild, to salvage what was left of the Republic and forge our own path. Instead…” He nods in the direction of a Quexi hatchling building a sandcastle by the shore. “Instead we’re considered unwelcome guests on a planet that is ours by rights.”

“…you’re a real downer, Mac. Has anyone ever told you that?”

“I’m just a realist, lass.” Mac finishes his drink chucks it aside, sitting in the sand and staring off into space. “Wasn’t always… Took me more'n two decades, but I came around in the end...”

“Hey. Corporal.” The mention of his rank seems to snap him out of whatever daze he was in. He looks up into your eyes. “You going to be okay?”

CPL ‘Mac’ Mackenzie, formerly SGT Mackenzie of the Republic of Earth Armed Forces, blinks a few times before coming back down to earth. Well, Perspira anyway.

“…Yeah. Yeah, I’ll be fine. Don’t mind me. You go have fun, kid.”

“Karhu, make sure he gets back to his room. And maybe lose the rest of that bottle along the way.”

“Karhu.” The sandy ill-kempt brute nods dutifully, hurling the decanter of grog away with an arguably unnecessary amount of force before propping Mac up with his burly shoulder. The bottle lands in the Quexi hatchling’s sandcastle, demolishing a tower. It’s still there hours later when the tide rolls in and sweeps all away, human trash and Fed castle alike.

[4/5]
>>
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[5/5]

Looks like the taunting between Night Night and Mafia has moved on to the topic of what to do that evening as Perspira’s blue sun starts to dip over the horizon.

Night Night grins at you with an unexpected level of excitement. “Mafia says she can get us into the VIP section at Danse Danse Macabre.”

“Is that some kind of club?” You ask, feeling out of the loop in the presence of these two Perspiran locals.

“It’s THE club." Mafia replies smugly. "Pretty much the only decent dancefloor around here.”

“It’s a human scene, sœur…” Nigh Night adds in a sing-song voice, knowing how that might appeal to your particular brand of bigotry. “Human owned, support your fellow humans by purchasing copious amounts of alcohol, oui?”

“Scud yeah, I won’t say no.” TPR ‘Mafia’ Alessandra hails from the Wingshark Clan, a tribe just about on the other side of the Cradle from you. Nonetheless, she survived the Green and deserves a measure of your respect for that, so you’ll go along with her idea. “How’d you manage this treat?”

“Used to work a security gig there, I still know the old crew.”

“...Nuit de filles?"

“Didn’t you mention having an outstanding warrant for your arrest or something?”

“Nuit de filles... Nuit de filles...”

“Nah, Company data-wipe remember? New me, new life.” Mafia shrugs nonchalantly, apparently unconcerned. “And to a Drax Gendarme we humans all look alike.”

“Nuit de filles! NUIT DE FILLES!”

======================================

(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]

> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]

_
(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Write in [1]

_
(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra is auto-selected
>Write in [2]
>Write in [3]
>>
>>4699846
>>4699817
Well these are fragging saved to the BCQ reaction folder
>>
>>4699870
Out of curiosity is Night Night based on Widowmaker from Overwatch at all? French femme fatale, similar look, both snipers

>>4699877
(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race

>Bones

Just because I would LOVE to see that

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>Night Night obviously
>Boot
>>
>>4699880
>Out of curiosity is Night Night based on Widowmaker from Overwatch at all? French femme fatale, similar look, both snipers

I actually don't think Night Night is a sniper, but yeah there are similarities with the style and accent. Less morbid bitch and more smartass sadist though.
>>
>>4699877
(1) What to wear, what to wear…
> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Bones

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>Mafia
>Night Night
>Boot
>>
>>4699880
>Night Night obviously

Oh I should have clarified, Night Night is obviously along for the ride
>>
>>4699882
I actually don't think Night Night is a sniper,

Oh ok, not sure why I assumed she was
>>
>>4699877
>>4699884
In that case I'll update my choice here

>>4699880
to

>Fatima
>>
>>4699885
Probably the scope in her character pic, I don't blame you. And Kriegers are qualified in all sorts of firearms from shotguns to sniper rifles, so it's not like she's never held one.
>>
>>4699887
Actually yeah it was the rifle and the scope that did it. I almost voted for her in squad selection on the image alone back when we were putting the team together but Yung seemed too good to miss. Such is life
>>
>>4691745
Me.

>>4699877
(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
> Goldie

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra
> Night Night
> Boot

Okay, not!Johnny Bravo. I'm giving you a chance to give us some Prince-tier spaghetti spilling.

Don't fuck it up.
>>
>>4699877
(1)
As much as I like tomboy....
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]
feels more fitting.
(2)
> Coyote
Don’t think we’ve met them yet.

(3)
> Night Night
> Casket
>>
Btw Forgotten

>Surf’s up at Amethyst Beach, and you follow SIG ‘Night Night’ Deschamps to an out-of-the-way beachside hut that rents out plascrim boards at pretty reasonable rates. She shows you the best cove, the ones that are still idyllic but remote enough that

Part of it got cut off I think.

Also poor Mac. Humanity Will Rise Again!
>>
>>4699872
Lol, coomerpants.

>>4699877
>Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]
Mostly because I'm pretty sure Snake Eyes can't actually walk in heels.

>Petal
For the lulz

>Bible
>Timo
For even more lulz
>>
>>4699891
>>4691610
forgot to link.
>>
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Hey lads, to all you guys having discussions, making jokes and posting memes and drawing art I just want to say that it's kudos to you that I elaborated as much as I did here with the rec leave. I was pretty tired and planned to pop out a short-ish update tonight but this kind of energy just got me in the mood to keep writing.

TL;DR You guys are pretty cash money.
>>
>>4691591
Does anyone even remember /taskforcetg/ at this point?
>>
Karhu is truly a philospher for the times, such insight on life.

>>4699877
> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]

Probably the most Craddler thing to wear,I kinda see the goth outfit but the heels? maybe if we'd been a chieftains daughter or something but yeah I don't see it as right.

(2)
>Petal

I'd settle for convict to but something about our resident cabbage soaking in the beats of a club is a thing I can see.

(3)
>Mafia
>Magpie
>Boot

I want to embarrass Boot in the club
>>
>>4699891
>>4699890
Just want to reiterate that Night Night IS coming regardless of who else from the platoon you vote for.

>>4699892
Cheers mate, here is the full sentence.
> She shows you the best coves, the ones that are still idyllic but remote enough that it’s not crowded with tourists. Especially not xenos tourists.
>>
>>4699891
>>4699899
In that case, swapping to:
> Boot
> Casket
>>
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>>4699896
Cheers for running, this and STV (and the original BCQ) are easily my favourite quests on the board. It's clear you enjoy writing them and it makes them a lot of fun to read plus the amount of detail for the worlds and character backgrounds etc have always been top notch.
>>
>>4699846
Made some thing inspired by this. Love you and your work anon! <3
>>
>>4699905
Lmfao well done anon
>>
>>4699905
Fucking KEK meme shaman strikes again
>>
>>4699899
Changing >>4699883 to
>Mafia
>Magpie
>Boot
>>
>>4699877
(1) What to wear, what to wear…
> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]

_
(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Petal

_
(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra is auto-selected
>Magpie
>Jack in

me >>4691617
>>
>>4699877
(1) What to wear, what to wear…

> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]
sans the hair gel
_
(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>TPR Boot
Let's show her how to partaaayy

_
(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra is auto-selected
>TPR Magpie
>TPR Crow
Let's give the twins a shot
>>
>>4699949
Wait. just realized that Crow is a boy.
Make that
>SIG Jack in
instead
>>
>>4699877
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

>Nines
Just because it would be amusing as fuck for the robot to be found in a dance club.

>Boot
>Magpie
Boot completely not fitting into the club scene would be amusing.
>>
>>4699971
>>4691614
me
>>
>>4699877
>High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]
Tough girls like to be pretty too.

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Petal
I could definitely see Petal vibing with human music. Wouldn't even be too wierd to see a Belcossan in a human bar anyway.

>(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>Mafia
>Boot
>Casket

I wonder how different Casket is in non-work setting.

>4691723
Me
>>
>>4700029
>>4691723
Formatting. Now it should link to me.
>>
>>4691844 1st post
>>4699877
> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]
I want us to save dressing up for something special, like the officers of the company have to attend a social event for the Client. Besides, this is shore leave and I would rather not get a nice dress shredded when we kick the shit out of someone.
>Petals
We are Comrades with our second and three of our specialists. That just leaves Petals. Plus, I want to get that adverse roll out of the way.
>Boot
We need every female in our squad.
>Jack In
I like her.
>>
>>4699877
(1)
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2)
>bones

(3)
>boot
>casket

This will be a fun girls night
>>
>>4699877
>> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

>TPR Convict

>SIG Jack-In
>CPL Casket
if Casket isn't allowed, I'll go with
>TPR Magpie
>>
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>>4699877

> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe

That was such a fun read thanks qm.

Dj Nines in the house give me that wup wup ,in my head I. Thinking it would be funny if nines is a famous space dj that people think is a human that dresses up like a robot and this is his show.

And the people we see
Boots and >Jack In

Boots going to club for frist time and Jack In going to see her dj in person

>>4691824
Frist post dust..
>>
>>4700111
Gonna switch Convict to Petal, if she's allowed in
>>
>>4700115
>Nines is secretly Punk daft

I can dig it
>>
>>4699877
>Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]
for run in
>Bones
Ladies night
>Night Night
>Boot

first
>>4691798
>>
>>4699877
>> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

>Bones

>Mafia
>Jack In
>Magpie
>>
>>4699877
(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Boot

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra is auto-selected
>Jack In
>Magpie
>>
>tfw she started out as a gravel chewing, bug stomping, muscle babe
>and now she cooks, plays on the beach and wears cute dresses


Is Snake Eyes becoming the pinnacle of wife material?
>>
>>4700242
>one night stands
>topless beach volley
>clubbing
Not quite there yet I'm afraid
>>
>>4699877
>(1)What to wear, what to wear..
>Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]
>tfw no six foot tall muscle goth gf
>You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Petal
Belcossin's are honorary Humans. That or we're going to have to de-escalate a situation when some guys try to throw them out.
>>4699877
>TPR ‘Mafia’ Alessandra is auto-selected
>Boot (Dressed tomboy)
>Night Night (Dressed girly)
>>
>>4700259
Oh yesss, roughing up some assholes who dare lay a hand on our cabbage! that would be sweet!
>>
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>>4700252
But she is getting there.

>>4700259
>de-escalate a situation
>>
>>4700252
>topless beach volleyball
>not wife material

Hah, check out this loser. I bet his wife doesn’t even into casual public nudity
>>
>>4700431
Are you saying we should waifu Night Night?
>>
>>4699890
CHanging because apparently I'm a dumbass who can't read

(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
> Goldie

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra
> Casket
> Boot
>>
>>4700433
>sassy, sporty frog bae

Not gonna lie anon, pretty based tastes
>>
>>4699877
> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]

(2)
>Petal

(3)
>TPR ‘Mafia’ Alessandra
>Magpie
>Casket

>>4699905
lmao that's exactly what I was hoping for, more are coming

Also :
>when the local fauna only has two row of teeth
>>
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>>4699896
Thanks for running these Forgotten. I love your writing and it makes me want to draw more.
>>
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>>4699877
> (1) Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]
The dress and heels are really tempting, a nice contrast to the usual tough Cradler image we have but I can't resist the full on jungle savage tomboy loadout.

>(2) Petal
He would definitely love it in a human club. Also, lets water him with some booze, hope he doesnt wilt.

>(3)
>Mafia
>Jack-In
>Magpie

>>4699905
>>4699846
>>4699817
Shit's hillarious, and it inspired me to make another Krigga F.C. meme. Enjoy it lads, spent plenty of time on it in paint
>>
>>4699877
>High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

We CAN be girly...we’re just usually not.

2
>Bones

3
>Mafia
>Night Night
>Boot

>>4691627
Linking back
>>
>>4700492
That's a man.
>>
>>4699877
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

>Bones

>Casket
>Magpie

>>4692285
>me
>>
>>4692364

>>4699877
(1) What to wear, what to wear…
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>Bones

(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>TPR ‘Mafia’ Alessandra
>CPL Casket
>TPR Magpie
>>
>>4699877
(1) What to wear, what to wear…
> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]

(2)
>Boot

(3)
>Mafia
>Night Night
>Jack In

Verification: >>4691800
>>
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>>4699877
> Badass bandanna, fingerless gloves, steelcap boots. Add some hair gel and you’re ready for the mosh pit. You’re a tomboy, deal with it. [Firebrand]
>picking the feminity side like ever

Select ONE member of your squad
>Bones

Girl’s night out
>SGT ‘Casket’ Irons
>SIG ‘Jack In’ Yung
>>
>>4699877
>(1) What to wear, what to wear…
>> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]
>_
>(2) You run into another one of your squaddies in the club. Select ONE member of your squad Any gender/race
>>BOOT
>_
>(3) Girl’s night out. Select THREE (actually TWO) female members of your platoon.
>>TPR ‘Mafia’ Alessandra is auto-selected
>>Magpie
>>Jack-in

Its ladies night tonight and we are here to PAR-TEE
>>
>>4699877
1)
> Black lipstick, black eyeliner, black outfit. Novagoth is the ‘in’ things these days. Pending extinction of the human race and all that. [Xenophobe]
2)
> Petal
3)
> Night Night
> Jack In
>>
>>4699877
>1)
>> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]

2)
> MDC 'Sticks' Nahele

3)
>>TPR ‘Mafia’ Alessandra is auto-selected
>TPR 'Coyote' Helaku
>TPR 'Magpie' Muller
>>
File: SGT 'Snake Eyes' Natalya.jpg (5.25 MB, 1587x3309)
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>>4700486
noice

>>4700492
NOICE

>>4700542
Yes, and? Don't be gay, anon.

Writing up results now. First roll under 50DC gets to pick the colour of the dress. This will not preclude you from rolling in later tests.

====================

>50DC

1 roll of 1d100.
>>
>>4700493
Also noice, cheers krigga
>>
Rolled 7 (1d100)

>>4701090
Cool blue
>>
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>>4701090
Black Company Idols when
>>
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>SELECTED
> High heels, makeup and pretty, flowing dress in any colour you like. Just because you’re a stone-cold killer doesn’t mean you’re not in touch with your feminine side. [Daredevil]
> MDC ‘Petal’ Bloom-of-Lavender
>SIG ‘Night Night’ Deschamps
>TPR ‘Mafia’ Alessandra
>TPR ‘Boot’ Garcia
>TPR ‘Magpie’ Muller

========================================

Leadership Test: Petal 1 of 2
>50 DC (Leadership Rec)
>Badass Bandanna/Dress +5DC (Leadership Rec)
>Tranquil Gaze +5DC, +1 Re-Roll
>Poker Night +1 Re-Roll
>Full Metal Bitch +1 Adverse Re-Roll
>Transhuman +2DC
>62 DC

Double Fail = Discordant song. The squaddie suffers -1DC to Firefights for the next mission.
0 = Can’t see past the xeno factor. Your next attempt to win the squaddie over will suffer -1 Adverse Re-Roll.
1 = Live and let live. No change to camaraderie status.
2 = You’re alright. For a cabbage. On your next attempt, unlocking COMRADE status will require one less degree of success.
3 = Human Friend. The squaddie is now COMRADE camaraderie status.
Double Pass = Harmonious vibes. The squaddie adds +2DC to Firefights for the next mission.


3 rolls of 1d100. You have TWO re-rolls. There is ONE adverse re-roll.

Cabbage is nice. Cabbage is friend. No bully cabbage.
>>
Rolled 6 (1d100)

>>4701095
Come on down petals, come to momma.
>>
Rolled 36 (1d100)

>>4701095
fucking reeee about the dress
>>
Rolled 50 (1d100)

>>4701095
>>
FRIEND!
>>
Rolled 94 (1d100)

Using the adverse re-roll to counter this >>4701098 result
>>
>>4701100
Can I reroll this?
>>
>>4701103
You have 2 rerolls all for you friend.

Go wild.
>>
>>4701103
yes
>>
Rolled 58 (1d100)

>>4701100
>>
>>4701108
Didn't even need the other one, what a showoff. Nah, well done.
>>
>>4701108
Noice.

>>4701094
>Black Company Productions
>Mercenary Idols with Petal as producer/song-writer
>>
>>4701095

Where did the adverse re-roll come from?
>>
>>4701113
Shooting the dying slave bug potential recruit in the head
>>
>>4701113
from being a bitch obviously
>>
Leadership Test: General - aka Rip it up in da club 2 of 2
>50 DC (Leadership Rec)
>Badass Bandanna/Dress +5DC (Leadership Rec)
>Tranquil Gaze +5DC, +1 Re-Roll
>Savage Cradler Origin +1 Adverse Re-Roll
>Transhuman +2DC, +1 Adverse Re-Roll
>62 DC

Double Fail = No means no, dirtbag. Make a Close Encounter roll.
0 = All... by... myself… There’s not a lot of interest in the dolled up Cradler freak at the club. -5DC to Leadership rolls until the end of the next mission.
1 = Harmless fun. A makeout sesh or two with a pretty boy of the tall dark and handsome variety. But mainly you’re just here to drink and dance. No modifier.
2 = Snake Eyes, she pulls. You wake up not remembering much but with a pretty attractive bare male buttocks lying next to you. Must have been a good night. +5DC to Leadership rolls until the end of the next mission.
3 = Queen of the Club. You kill it on the dancefloor and have your pick of good-looking manly specimens vying for your exotic attentions. It proves to be a massive ego boost. +1DC to all tests and +1 Leadership re-roll until the end of the next mission.
Double pass = Free Drinks. It’s free drinks. Duh. What more kind of bonus do you want?


NEW ROLLERS PLEASE. 3 rolls of 1d100. You have TWO re-rolls. There is ONE adverse re-roll.

Yasss Vinehound Queen, slaaaaay
>>
>>4701122
Apologies.
>*You have ONE re-roll. There are TWO adverse re-rolls.
>>
Rolled 86 (1d100)

>>4701122
>>
Rolled 44 (1d100)

>>4701122
>>
Rolled 43 (1d100)

>>4701122
>>
>>4701131
Woo free drinks!
>>
>>4701122
seems like my roll didn't apply lmoa look at the freak trying to dance "trips of the high heels and dies"
>>
Rolled 94 (1d100)

Attempting to counter this >>4701134 result with an adverse roll.
>>
>>4701126
>>4701134
One of you two fine gents, go ahead and reroll.
>>
Rolled 41 (1d100)

>>4701126
well seems like i will rerrol
come on bitch trip off the high heels
>>
Rolled 97 (1d100)

>>4701139
>>
Rolled 87 (1d100)

Using my second and final adverse roll to attempt to counter >>4701149


>>4701150
Just missed out, sorry friend.
>>
>>4701154
re ree.

Well at least we scored free drinks and some fun.
>>
Well at least the lettuce had a good time.
>>
good thing we didn't go full transhuman eh?
>>
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>>4701131
>My roll prevented Natalya from slutting around
Monogamous Christian marriage or nothing.
>>
>>
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>>4701174
>>
Second adverse Reroll?
>>
>>4701200
It's already been rolled.
>>
But where did it come from?
>>
>>4701204
>Savage Cradler Origin +1 Adverse Re-Roll
>Transhuman +2DC, +1 Adverse Re-Roll

It's in Forgotten's description.
>>
Ah. Derp.
>>
>>4701122
>transhuman has adverse reroll at only one trait
If we're getting an adverse reroll with a single trait than we might as well take all the transhuman options, theres no real reason to hold back.

We either take all transhuman traits or take none it seems. At least mechanically wise.
>>
>>4701208
Nah I imagine if we go full monster there will be some DC penalties as well when interacting with xenophobic humans etc. Just like there would be a penalty for a disgusting bug-filth creature daring to interact with us. The nerve of those bottom feeders
>>
>>4701208
Why do you assume we wouldn't have gotten even more adverse rolls and penalties if we had gone full transhuman?
>>
>>4701209
All this being said I'm still in support of going full monster. Dive deep anons, don't be a bunch of pussies
>>
>>4701208
well anyway a little to late for that reasoning
>>
>>4701210
>Why do you assume we wouldn't have gotten even more adverse rolls
Because I presume Forgotten isn't cruel enough to have 12 adverse rerolls for taking all transhuman options in a single tree much less 24 adverse rerolls if we do a second tree.
>>
>>4701215
It doesn't have to be linear, it can be based on thresholds: 1 trait is 1 adverse reroll, 3 traits is 2 rerolls, 6 is 3 rerolls, etc.

Or it can give us DC penalties. Or penalize us in a different way.
>>
>>4701215
never presume anon.
>>
>3 Success! Human Friend. MDC ‘Petal’ Bloom-of-Lavender is now COMRADE camaraderie status
>Squaddie Order UNLOCKED: Medic! (∞) Your most wounded (less than stable) organic squaddies (up to 2) make no AV roll and suffer no injury if selected as a Firefight casualty this round.
>1 Success. A makeout sesh or two with a pretty boy of the tall dark and handsome variety. But mainly you’re just here to drink and dance. No modifier.
>Double Pass. It’s free drinks. Duh. What more kind of bonus do you want? More creds to spend the next day, that’s what

https://www.youtube.com/watch?v=AouCdIvIJrE&ab_channel=ViolentMusic – Void Den Vibes

Mafia and Night Night didn’t mention that Danse Danse Macabre was a Void Den, a place where all sorts of people go to drink strong alcohol, bump uglies and dance to sadcore music. Most consider it harmless fun, some Void Cult followers consider it worship. If the material plane is only temporary, you might as well enjoy the pleasures of sentient existence while it lasts. You don’t mind, you guess. Any excuse to drink, right? Though some of these freaks should find a fragging room already. Nothing like the looming extinction of the human race to put people in the mood to get silly and reproduce.

“Could have used your help earlier at the beach, Magpie.” Mafia fistbumps her comrade from Second Squad, a Voidborn wayfarer of German descent. “Karhu was too busy checking out these bitches and their perky tits to be of much use.”

“Well that sounds interesting.” TPR ‘Magpie’ Muller replies, with both eyebrows raised in a manner that indicates she might have been staring just as much as Karhu. “Unfortunately mein bruder and I were busy making checking out the Silver City jewellery stores.”

“How in the Void are you able to buy jewellery on a Trooper’s wage?” You ask curiously. Kriegers get paid well compared to most humans, but not THAT well.

Magpie’s left ear glitters as she cocks her head at you quizzically. “…what do you mean ‘buy’?”

[1/5]
>>
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https://www.youtube.com/watch?v=U-ciSST9vcI&ab_channel=N%C2%A1gh%E2%80%A0m%E2%88%86res%E2%88%86nd8%C3%988s – Void Den Vibes

“Well, well, well. Look at what the ditchfiend dragged in.” You smile at the newest addition to the girl’s table in the VIP section overlooking the hot, sweaty, chaotic mess of a mosh pit they’ve got down there. “They let people as young as you in here without ID?”

“The void is an ‘ID’? I got in through the roof.” TPR ‘Boot’ Garcia scowls, looking at your “…what are you wearing? And what’s that on your face?”

“It’s called lipstick. And -this- is a dress. Check it out.” You go on the offensive, standing up and twirling the cool blue dress. Mafia, Night Night and Magpie cheer loudly and make you do it again. Twice. “Something a voiddamn sight more fashionable than the ripped jeans and oversized shirt action you’re bringing to the table, Boot. We really need to take you shopping.”

A chorus of agreement echoes from the other 77th girls at the table, not discouraged in the slightest by Boot’s venomous glare.

“Whatever.” Boot sniffs derisively. “Anyway, you might want to know there’s a certain Belcossan down there getting shoved around a bit.”

You glance over the edge of the VIP balcony to check out the lay of the dancefloor. True to Boot’s word there does seem to be an orange Belcossan getting a bit of heat in the mosh pit. The occasional ignored shove has now given way to several figures halting in the midst of the dance to loom over the alien menacingly. Serves them right, in your opinion. Didn’t Night Night say this was a human club? By humans, for humans. X-rays can get their groove on elsewhere, so far as you’re concerned.

“Look, maybe if it was our resident cabbage I’d consider helping out.” You turn back to Boot and shrug, quite comfortable in your VIP lounge. “But I’m not sticking up for some dumbass vegetable garden stupid enough to come to a human club. Especially if they’re not Company, let alone on my team.”

“Uhhh, ma sœur? …I think that is our resident cabbage.”

They said, "All teenagers scare the livin' shit out of me"
They could care less as long as someone'll bleed


You look again, squinting closer as you try to peer through the throbbing crowd and flashing lights with your enhanced vision. Damn the kid’s right, it is your plantoid medic. They’ve coloured themselves like a tree in autumn or something, but it’s them alright.

So darken your clothes, or strike a violent pose
Maybe they'll leave you alone, but not me


“See? Told you.”

“Son of a ditchfiend…” You swear, leaping over the side of VIP railing without a second thought.

To your surprise you didn’t even think twice about it.

[2/5]
>>
“HEY.” You shout over the music, landing directly behind the group of jockeying human enthusiasts shoving Petal. “Go find your own vegetable garden to bully. This one is with ME.

“Oh yeah? What are you-woah-okayyeahnoproblemlady…” Turns out not a lot of people want to get into a fight with a ripped, scarred snake-eye lady that just leapt from a floor above in high heels. One of which you have definitely snapped, but at least you didn’t fall over. Needless to say, no one argues much with leaving Petal in your care. Even the well-built security guy is glad Mafia tells him everything is cool and you don’t need to be kicked out.

https://www.youtube.com/watch?v=RRKJiM9Njr8&ab_channel=MyChemicalRomance – The Black (Company) Parade

You turn around to see your resident cabbage staring at you adoringly.

“What?” You sneer, but your heart isn’t in it. “Hey, come on don’t look at me like that.”

When I was a young boy, my father
Took me into the city to see a marching band
He said, "Son, when you grow up would you be
The saviour of the broken, the beaten and the damned?"
He said, "Will you defeat them? Your demons
And all the non-believers, the plans that they have made?
Because one day, I'll leave you a phantom
To lead you in the summer to join the black parade..."
When I was a young boy, my father
Took me into the city to see a marching band
He said, "Son, when you grow up would you be
The saviour of the broken, the beaten and the damned?"


“Petal give it up. I have no idea what the words are to this song.” Of course, at the point some -genius- that definitely wouldn’t be a certain cybernetic SIG and absolutely not a robotic GNR hacks the Void Den DJ's screens and plasters the lyrics of this ancient and obscure retro-goth song on every screen in the building.

“Uh. Fiiinnnne.” You don’t even protest as Petal slips a tentacle around your shoulder and the two of you being belting out the words to the song like a warcry. “Hey watch the branch, jeez I can’t believe it… a one, a two, a one two three…”

When I was!
“When I was!”

A young boy!
“A young boy!”

My Father!
“My Father!”

Took me into the city!
“Took me into the city!”

To see a marching band!
“To see a marching band!”


You’re actually kind of having FUN. And that entrance of years to the dance floor looks like it drew plenty of attention, not all of it unpleasant.

[3/5]
>>
https://www.youtube.com/watch?v=fKRQcK7Cnhw&ab_channel=RandomStuff – Void Den Vibes

“I must climb that mountain of a woman.”

“Are you crazy? You see those scars? She will eat you alive, bro!”

“As a great man once said ‘Whatever does not kill me, makes me stronger’.”

“I am like 99% certain something killed that dude eventually. Bro. You will not survive this.”

“Well, as an even greater man once said ‘A life lived in fear is a life without mad pussy game’.”

“Your funeral man…”



“Hey.”

“Yeah?! Oh.” You spin around in a fighting stance, expecting one of the pushy troublemakers to have decided to have a go at you after all. Instead, you find yourself looking up into the smouldering good looks of a fellow clubber. The kind of the tall, dark and handsome variety. “Uh… hey.”

“You’re pretty. Badass.”

“Yeah?” You smile, ears turning red and kicking yourself inside. Stupid! Badasses don’t smile. Quick, say something cool.

“Can I fetch this pretty badass a drink?”

“Uh-huh.” You nod dumbly. Wow, great work Nat. Good pressure under fire there.
You find yourself fiddling with your hair as you watch the hunk leave for the bar after you manage to blurt out your preferred free beverage. Magpie knocks you out of your stare with an elbow to the ribs.

[4/5]
>>
[5/5]

https://www.youtube.com/watch?v=VeUAaLpbyNA&ab_channel=Dream%CE%94 – Void Den Vibes

“Even I think you should definitely do that thing where you put his penis inside your vagina.” That earns Magpie a slap on the shoulder from you hard enough to make her wince, but she doesn’t let up. “Was? You would say no to saftiger arsch like that? Nein, I do not believe you.”

“Oh absolutement!” Night Night giggles uncontrollably “Ride. That. Pony.”

“What the hell are you guys talking about?”

“They’re talking about S – E – X, girl.” Mafia grins, ruffling Boot’s scruffy hair.

Hey, get off of me!”

“Aww, aren’t you just the cutest little-“

“Sshhh!” You hiss indignantly. “He’s coming back!”

“Ladies. I’m sorry, I didn’t get your name?”

“Nata-I mean, Snake Eyes.” Your brain is still lagging several moments behind your lips. “My friends call me Snake Eyes.”

“Let me guess why…”

You blush furiously, doing your best to ignore the catcalls and fuss being made by the other 77th girls.

“…I’ll take that drink now.”


...
*Many hours of drinking, dancing, sweating and making out later*
...


Oh god. You shift over as the sun hits your eyes, a major mistake. Oh. GOD.

You don’t have time to lay on the floor and be miserable. You say ‘floor’ because it appears, through the haze of your hangover from all those free drinks, you never made it all the way to the bed in your room. And now you have to get up and do things. It’s not fair. You need a shower. At some point someone vomited on the hem of this blue dress you hired and you’re 50% certain it wasn’t you.

Okay, Primary Objective is shower. So, you’ve got that figured out, what then? Breakfast. Something spicy. And then?

====================================

> Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]

> Looking at beachfront property, planning your retirement dream home. You’ve still got a long way to go on your mandatory twenty years service before you become eligible for SecCom Standby but, as far as retirement ideas go, settling down on Perspira one day is a nice pipe dream. [Firebrand]

> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
>Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
I won't lie I'm slightly upset if we went to a club called Danse Danse Macabre and they didn't play this https://www.youtube.com/watch?v=c1X1J13rLs4

> Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]
Dancing is fun
>>
>>4701235
>> Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Time to kill them with spicy love.

me >>4691912
>>
>>4701235
Fucking bangers Forgotten, I didn't know you had taste homie. We need more clubbing episodes on the weekends, I need more beers.

> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
That was a super fun scene Forgotten! I hope we get to doll-up and hit the town again in the near future.

>Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Cooking spicy seafood + supporting humanity, sounds good to me.

>>4691627
Linking back
>>
>>4701237
Banger anon, definitely Void Den Vibes
>>
Natalya is cute. CUUUUUUUUUUUUUTE.

Good job on the whole scene Forgotten, it made me chuckle all the way through.

>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Time for some SPICY cooking power hour. Verification is here >>4691745
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Fresh ingredients for Cradle cooking plus we're putting those creds back in human hands where they belong fucking Feds.
>>
>>4701245
Ghost might actually have a lot of songs that would be appropriate for the void cult
https://www.youtube.com/watch?v=KOrXKiSy8ZY
https://www.youtube.com/watch?v=4CSFkjPm0A0
Though most of it's more about a male Satan, they would have been perfect for OG black company Dark Father.
Also where do you stand on Muse since much of their music is explicitly about space and space travel https://www.youtube.com/watch?v=OgvLej8ln2w
>>
>>4701233
>“I must climb that mountain of a woman.”
Feh, doesn't even have tusks or horns or osteoderms.
>>
Forgotten have you ever written any fiction or do you stick to stories? You have a knack for characters and backgrounds. Not saying you wouldn't absolutely suck as a writer (4chon am i rite?), just curious if you've tried it
>>
>>4701235
>Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]
>>4691614
me
>>
>>4701235
> Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]

This just sounds too funny to pass.

me >>4691617
>>
>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
Time for some hangover food
>>
>>4701253
I've entered into and won some regional writing comps as a kid, but nah I've never published a book or anything. I plan to one day compile this all into some semblance of a novel maybe, but right now I'm happy questing with you guys and keeping this side-hustle going as I focus on my career.
>>
>>4701272
Oh that's cool, well fuck it, as long as you're having a good time. I know I am
>>
>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
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>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

>>4691641
me

Really liked this update. Man I miss going out at night.
>>
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>>4700493
Damn right my Krigga
>>
>>4701253
>ever written any fiction or do you stick to stories
Glad you could decipher this shit whilst I'm drinking.

Obviously meant fictional stories or QMing games but you got it so all g
>>
>>4699875
Totally unrealistic depiction of beach volleyball. Where's the buttslap?
>>
>>4701284
>>4701290
Nice anon, keep 'em coming!
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
Cradler Cookin’ time.

> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

>>4699900
me.
>>
>>4701235
>Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Good stuff with Petal. All I have to say is that I hope he hits us with an Ebony and Ivory duet after we buy him Earth's Greatest Hits.

>>4691723
Me
>>
>>4701235

> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

>>4691824
Frist post dust..
>>
>>4701376
https://youtu.be/DMr6JrMd25s
>>
>>4701235
>Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
back to humanity
>>
>>4701235
>>4691844 1st post
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
Our men deserve the best.
I cant fucking believe we are Comrades with 5 out of 9 of our squad already. Crane was there to begin with, but we appreciated Nines encyclopedic knowledge of ways to kill xenos, we hauled Convicts ass out of the soon to be atomized station, we bonded with Night Night over some of her old stomping grounds and we stuck up for Petals with a dynamic entry. All four of which are our specialists, which just leaves our 4 troopers. I swear to god, if we keep up this rate, we had better get a bonus modifier or something. I guess this is a more subtle trait of Snake Eyes, that she is good at bonding with her men(usually).
Also, how many levels of Bonding are there again? I know Comrade, Battle-Brother, but what comes after?
>>
>>4701393
Huh.

You just made me recheck something.

That nat 1 scored us something far more useful than just a comrade, it bumped us past the 50% mark for squad comradeship.

>Untested Rank-and-File: Less than 50% of your squad is Comrade Status or Higher. 1 Strategem and 1 Squaddie Order per turn. +0DC to Firefight. You contribute +5DC to Firefights.
>Experienced Veterans: At least 50% of your squad is Comrade Status or Higher. 2 Strategems and 2 Squaddie Orders per turn. +10DC to Firefight. You contribute +7DC to Firefights.

>Comrade Status: Signaller
>Squaddie = +3DC to Firefight.
>Comrade = +4DC to Firefight. Gain access to the SIG ‘Where the Hell is our Ride?’ order.

>Comrade Status: Sapper
>Squaddie = +5DC to Firefight.
>Comrade = +7DC to Firefight. Gain access to the SPR ‘Bring it Down!’ order.

>Comrade Status: Medic
>Squaddie = +0DC to Firefight.
>Comrade = +0DC to Firefight. Gain access to the MDC ‘Medic!’ order.

All in all, next mission, we're looking at a gain of 15DC, additional strategem and squaddie order per round and 3 additional new orders. Very well done since otherwise we would have only reached this stage after the next mission, assuming we rolled well for the next interactions.
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

me >>4691579

I wonder who among ours will be standing after we serve our meal.

We must have mafia drop in on our meal after her cradle nose smells out the telltale killer scent of home spices.
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
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>>4701426
>+15DC
That's some shit anons would suck dick over. Look at what we would do for +5DC...
>>
>>4701233
>I am like 99% certain something killed that dude eventually. Bro.
Syphilis.
>>
>>4701251
It's too bad Ghost is sort of out of Petal's balliwick. He's more Blues, Goth and whatever the fuck the Black Parade is.
Me, I'd kill to teach this Cabbage some Punk.
[blue]"RISE ABOVE WE'RE GONNA RISE ABOVE!"[/blue]
>>
>>4700542
Dis nigga been watching too much anime

>>4700493
>>4700492
>>4701290
>>4694657
>>4699757
>>4701090
Just wanna say I love you anons who are going out of your way to make original content for these treads. It's just the best. You're the best.

Also shout out to this anon for being a cool knigga >>4701273
>>
>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
>Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
It'll probably help to see how the other half lives; just remember we're taking creds from someone who's party to all this.
>>4693811
>>
>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

MUSCLE MOMMY SQUAD LEAD
>>
>>4701235
>> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>>
>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]

Verification: >>4691800
>>
>>4701235
>> Dancing lessons. Tango, Ballroom, Swing. It’s a dirty little secret of yours and you would probably kill everyone in the room and then yourself if anyone found out. But you really enjoy the lessons and, judging from the network pics, the dancing instructor is hella cute. [Daredevil]

I wonder if Snake Eyes, Magpie, Mafia and Night Night will get a chance to brag and gossip before returning to their own units.

My intuition regarding social bonds during the squad is that when you haven't known the people that long yet, there will be just as many chances for the level of camaraderie to move quickly down as to move quickly up.
>>
>>4701095
Wildly disappointed Husk wasn't included.
>>
>>4701757
Why? He's the least popular member of our squad by a large margin. He only got in by dice roll and if the dice gods demand a sacrifice, anons will gladly throw him to the wolves.
>>
>>4701809
>sad cyka blyaskmask noises
>>
>>4701757
Husk was reading the LotR trilogy for the third time while we were partying. While high on chems, of course.
>>
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>>4701809
>>
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>>4701809
>shitting on the russian
nah anon couldn't handle his dance moves
https://www.youtube.com/watch?v=2TA9_1OwRoU
>>
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Hey lads, no proper content update tonight. I'm busy packing for this trip. In the mean time, turn your minds to our replacement Trooper since Goldie is out of action next mission.

===========================

This is NOT a vote, that will come later once we have some ideas in the mix. I’m just putting out there the kind of info I’d be looking for when writing up the new squaddie. I’m also open to concept art pics of any suggested character.


OC Krieger donut steel
(1) Origin
>Earth Refugee (30+ years old)
>Lost Colonies Refugee (30+ years old)
>Clayton’s Cradle
>Whitelake
>Perspira
>Three Pines
>Voidborn ( <25 years old)
>Something else? (Savis Mines, born on a station etc…)

(2) What was their life like before signing up?
>Write in

(3) What’s their personality like?
>Write in

(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
>Write in
>>
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>>4691844 1st post
>>4702031
Fuck me, I just had the best fucking idea.
>Something else? (Savis Mines, born on a station etc…)
>Three Pines
>Life on the farm was hard, especially with the occasional group of starving people attempting to steal all of the food(and the flesh of his family), but he always looked on the bright side...and seemed to be unable to see the bad side of things.
>His personality is...shinny. Its the kind of shinny personality that you could fling shit and and he would still be positive. He views his past and humanity in general with the most rose tinted glasses you have ever seen. The perfect mix of the kind of personality where you feel uncomfortable telling them they are dead wrong about things(like kicking a puppy), but when he is told that, he either views it as a joke or misconstrues them(the puppy keeps barking a smiling despite the kicking).
>He joined the company after hearing his uncles war stories about the Company after he retired, despite the fact that they were less war stories and more PTSD flashbacks(relationship to McKenzie?). He now wants to do his part in helping humanity by being part of one of its most distinguished and storied institutions.

Fuck me, if he dies, its going to be harsh and funny, and if he lives he will be an annoying and wonderful ray of sunshine for as long as he lives.
>>
>>4702064
This kid of smile.
>>
>>4701809
> He

Genderless robot lifting partner who knows how best to murder aliens?
>>
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>>4702031
>(1) Voidborn

>(2) Being raised as a Voidborn is one hell of a life. Going from star to star in dingy old ships, spending your day scavenging for old materials, trading them and perhaps attacking some unlucky and preferably weak ships... To say the least, the Voidborn do not enjoy a high amount of trust, even from their fellow humans. Such was the life of this unfortunate Krieger who gained quite the proficiency for haggling, smuggling and scavenging. If you needed something, he would get it for you, quite efficiently too. And he was no stranger to violence, as it was often natural in his line of work to get his hands dirty after a deal gone bad or customers who thought they deserve more than they got.

>(3) Talkative, brash and often eccentric with a good dose of shrewdness. Gallow humor and vulgar language are common in his speech, but winding up a sale to a potential customer, honeying up his Balkan(?) accented words or eavesdrooping on the needs and wants of his fellow Kriegers are his forte. After all, he can get you everything you little black heart desires. One strange thing is his penchant to superstitions as he's seens often wearing baubles and amulets on himself. Many a Krieger isn't sure if it's all a well-constructed show to sell the already mentioned knick-knacks or if the peddler really is a worrywart over black cats crossing the road. Who knows?

>(4) As mentioned, the life of a trader can be quite difficult. Especially for one who's used to dealing with often dubious and illicit wares (of the highest quality, of course!) Two or three misunderstood words, the crazed look of a moonrock junkie and the pulling of knifes can be quite meddlesome for business... And while violence is just another part of the workday, the pursuit of angry Pect'Max enforcers is not. Bad for him, bad for his Voidborn mates and bad for business. But employment in the Black Company wipes all of those worries, no? Besides. he might just settle some contained frustrations with those bird freaks...
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>>4702031
(1) Origin
James Fisher – Earth Refugee – Former Captain in the Earth Republic military


(2) What was their life like before signing up?
Grew up poor, family was mostly subsistence farmers but with overpopulation and then food riots brought on by the Rot, the little space they had to grow food was of poor quality and difficult to defend.

Fisher was solidly middle of the road at everything, never quite developing the skills to really survive on his own or meaningfully contribute to the families’ survival and so he joined the military for some semblance of a chance at escape. Fisher found that he actually enjoyed the training, the discipline. He wasn’t an incredible shot, nor was he a particularly adept strategist but for once in his life he put his all into everything he did and was willing to risk it all time and time again.

This tenacity is evidenced by his many prosthetic limbs and implants, none of a particularly high quality. Eventually he made Captain, mostly through grit, determination and the death of various of higher ups brought about by the unwinnable battles fought by humanity to retain its’ freedom.


(3) What’s their personality like?
He’s a surly man, sarcastic and a little abrasive. Calls himself a realist but is really just a bit of pessimistic asshole which might explain why he has never found himself rising in the ranks within the Black Company and is always the last pick to join a squad – a mere replacement in a sea of shady, unscrupulous, thieves and murderers.

One feature he would consider redeeming – although few others do – is his penchant to make light of serious situations and his love of puns. He is still mad that he didn’t retain his rank on entering the Black Company and believes it was an absolutely foolhardy choice.

He doesn’t bring this up himself but if anyone asks him about his time on Earth he will absolutely launch into a tirade about how he should be an officer here as well.


(4) Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
The Earth was dead, the Republic fallen, and no fool would hold out with the remnants trying to keep humanity together as an organized and free people unless there was something wrong in the head with them. The other merc companies were mostly filled with Xenos and treated humans only 1 step above slaves so that was out, just more desperate fools pleading for their masters to fill their pockets.

The Black Company had power, they had ships and men and humans were human. It had danger too but Fisher didn’t mind danger so much, it usually just meant a new arm or leg. Most of all the Black Company had hot food, decent beds and surely they’d give him his own squad or platoon to be in charge of so it wasn’t even that dangerous to begin with. Yeah… this would do.
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>>4702031
> (1) Origin
Jamie Lin – New Antinoch


>(2) What was their life like before signing up?
Life on a desert planet is harsh. Life without a family or faith on New Antinoch is harder. Jamie had a family once, a mother, a father and a big sister all of whom loved her and protected her.
They weren’t a highly social family, most weekends spent indoors at home in a dark room chanting and praying in a circle around a strange book. Jamie found it boring and she didn’t understand but it was part of the family ritual so it was important. At least it was… back then.
And then one day a group of armed men came crashing through the doors, soldiers with religious iconography emblazoned on their uniforms, shouting hateful things, calling her family heretics and xeno-worshippers and other, much worse names.

She saw them coming down the street as she returned from the market, precious food in hand, saw them smash open the door to her family home and drag her family out of the house and down the street before setting the house ablaze. She watched as the strung her family up in front of a cheering crowd, stripped them, beat them and ultimately killed them. Jamie watched as her life ended and a new, terrible reality began.
For years she scrapped and begged and stole what she needed to survive, often fighting the owners or other homeless for the right to keep what she took. She hardened herself, inside and out. Her heart would feel nothing for snatching away a life and her body became lean and strong.

Eventually she came up with a plan and stowed herself away on a shuttle leaving the planet’s surface, rendezvousing on an orbital station in the planet’s atmosphere. Before she could escape any further she was caught, tortured and eventually sold to a passing Savis slaver.
Apparently the rules and scruples of the surface didn’t quite apply up here. The Savis saw her as a pet and an amusement, a simple guard dog to fetch and kill on command. They trained her harshly over the course of years, making her faster, stronger, more apt with the blade and gun.
Eventually they grew lax and she killed them for it, slaughtering the family wholesale as had been done to her. Not quite revenge but satisfying nonetheless. Now her escape began in earnest and the only place left for her where she wouldn’t be punished for her crimes was the Black Company, another fetid pit of cold hearted killers – exactly her kind of people.


>(3) What’s their personality like?
Cold, hard hearted, little sympathy for anyone she sees as weak. She embodies the old idiom “only the strong survive” and will take no pity on anyone unable to help themselves. If someone shows strength however, she’ll respect them, if they show sense on top of that she might even like them.
Once she is comfortable with someone – however long that takes – she’ll relax around them and open up somewhat. She enjoys a drink and loud, terrible music and despises religion in all forms.
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>>4702398
>(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)

It was necessary. After the killing of the Savis family who trained and armed her she had to flee and no port was safe for her, a slave, a murderer.
So the Black Company was the only safe refuge she could think of in the galaxy and to her it was a fine choice, a group of people who killed without remorse, where the strong rose to the top and the weak were flushed out in a trial by fire. Perfection.

--

That one was a bit long sorry
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>>4702398
You need a hug pal?
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>>4702421
Jamie Lin might, I'm good though haha
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>>4702031
Ok last one, a Xeno this time

>(1) Origin
Ch’okram Tep – Voidborn – Black Company transport ship


>(2) What was their life like before signing up?

Nothing is known about this life form before its discovery aboard the Black Company transport [REDACTED] that suffered strange phenomena whilst travelling through the void on a return trip from [REDACTED].
It was noticed by on-board biosensors at the midpoint of the journey during a time in which staff and crew on board reported suffering particularly severe void related side effects, many resulting in permanent psychological or physiological injury.

On reuniting with the fleet this life form was subjugated to months of intense – questioning – to determine its origin, nature and purpose. Eventually it was determined that the being had no memory or knowledge of a life previous to being discovered aboard the [REDACTED] and it was initiated into the Black Company for lack of a better idea.


>(3) What’s their personality like?
The being known as “Ch’okram Tep” (name self-chosen for unknown reasons) tends to be extremely quiet and reserved, speaking little and in broken English when doing so.
Members of the Black Company squads and various staff and crew aboard ship have made complaints against this being stating that it spends an inordinate amount of time watching the crew go about their business with what is described as “extreme intensity” and “a malevolent stare”, however no incidents of violence or other rule breaking have occurred.

Crew monitoring systems report that the creature also spends a worrying amount of time viewing historical documents and pornography related to war and violence. None of the fleets’ psychologist have made any progress in determining why or understanding the thought process of this creature however, it remains a dutiful and thus-far loyal member of the Black Company. It is strongly recommended that “Ch’okram Tep” be disregarded for any promotion or higher responsibilities and that fleet-wide monitoring systems maintain a high level of priority for this Krieger.


> (4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)

Born aboard a Black Company ship with no known origin, family, identity or purpose “Ch’okram Tep” was “inducted” into the company as a shock assault soldier, given a uniform and training and sent to fill in any squad in need of another body.
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>>4702580
>Crew monitoring systems report that the creature also spends a worrying amount of time viewing historical documents and pornography related to war and violence.
>pornography related to war and violence
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>>4702398
I like the art but the murdered family AND cruel slave upbringing is a double the acceptable level of edge

>>4702064
>>4702068
So is Snake Eyes protec smile or destruc smile for this one?

>>4702341
I like the hard-bitten walking prosthetic veteran vibe

>>4702324
Would never say no to more space gypsies
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>>4702681
>I like the art but the murdered family AND cruel slave upbringing is a double the acceptable level of edge


Hahah that's fair honestly, I couldn't think of another way to get her off planet without some slaving involved. Though I suppose it could simply be through the Black Company stopping in and picking people up
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>>4701235
> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
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>>4702681
>So is Snake Eyes protec smile or destruc smile for this one?
I like to think he'd keep smiling either way.

I wonder though if he'd go full "Fuck aliens, humans #1" or "It's not the aliens fault they aren't human." y'know what I mean? Full xenophobe or just super humanocentric without really hating the other species.
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>>4702031
Alright, let's make this donut properly steely. All stops out!
Origin:
>Something else: a secret Savis laboratory
Previous life
>Raised from birth to be an assassin, killed his only approximation of a parent figure on an order when he was 6.
Personality:
>Dark, moody, loner, likes strength, hates weakness and naivety.
Why join:
>After surviving a suicide mission at 11, he is being hunted down by Savis secret services because he knows too much. The Black Company will serve well as a temporary ally before he acquires enough strength to take his revenge.
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Not a fully fleshed-out character idea, but how about our replacement is already on Dis? An unfortunate Trooper who got captured by the Savis and is now a slave. Savis have entered ransom negotiations with the company, but the Captain prefers the cheap route of paying in blood, since we're on Dis anyway.
So basically our first little side-mission planetside would be to spring our new trooper.
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>>4702787
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>>4702804
You got what I was going for.
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>>4702787
He sounds hot. Is he hot? I bet he's hot. We should have sex with him the very first thing we do.

I wonder if kids still write shit like this unironically or if they're onto some new-age shit. No one writes this shit any more right? Right?
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>>4702802
We would start with a little handicap due to being short one trooper, but our replacement has been on Dis for a few months so he knows his way around, power structures etc. Forgotten can do his QM magic to work out how that translates into dice.
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>>4702031
I'm bored and have no booze left so have another one and a couple of bits of art for potential others afterwards:

> (1) Origin
Samir Al-Aziz – New Antinoch


> (2) What was their life like before signing up?
Samir came from a family of great means and wealth – for a human at least. With xenos being persona non grata on the world of New Antinoch and the religions united against both the Rot and the new cult of the Void Mother, certain families did quite well for themselves. One of those families was that of the Al-Aziz.
Samir wanted for nothing, receiving excellent training and education, learning how to wield a variety of weapons much to the chagrin of his family and taking part in many physical activities that one of his station should consider beneath him. As he reached adulthood he quickly grew bored. Power was worth little to him if it was simply handed to him on a silver platter, and the life he led held no challenge or excitement.
In an effort to relieve said boredom he spent time working for various small time mercenary companies on planet, keeping the lower classes and the heretics in line and crushing any Void Mother cults that popped up. However even this life quickly became tiresome and boring.

> (3) What’s their personality like?
Samir is cheerful and snide, never taking much in life seriously and mocking those who do. He is a thrill seeker and an adrenaline junkie. Always happy to take on the difficult tasks, especially if they involve risk, he quickly earns the praise of his commanders and the ire of his squad mates.
That is until the squad is relieved of duty for a time and Samir puts his families great wealth to use keeping everyone drunk and debauched. Samir is not one for the old ways that brought his people to New Antinoch and whilst he pays lip service to his peoples gods, as is expected of one of his family, he has never truly believed nor cared for them.

> (4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
Samir sought out an escape from his families’ expectations and the sheer boredom that came with a life of luxury and power on New Antinoch. Hearing that joining the Black Company meant scrubbing away your old life and beginning anew he jumped at the chance. Many would call him a suicidal fool, others would hate him for giving away what they desperately sought in life but Samir would tell them it is all just a new adventure for him.
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>>4702841
Art
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>>4702842
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>>4702843
javascript:;
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>>4702845
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>>4702846
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>>4702847
Last one
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>>4702031
(1) Origin
>Earth Refugee (30+ years old)
''Doctor'' Hansen yung (No relation)

>life before/signing up
Doctor Hansen Yung was supposedly a leading medical professional before the rot came to earth, he worked with the best of the best in the leading centres of medicine earth had or so he says, truth is little survives from Earth and the Doctor is probably a leading testament for how low humanity has fallen, where once he lead the best of the best of earths scientists and medical professionals he now faces stigmatisation and a blanket ban from every Medical and scientific facility the company has crossed with and Void knows why and the Doctor has never so much as whispered the reason why, some nosey Kriegers have speculated he was recruited when the Antioch line held for research on the Rot, some say he collaberated with those who wanted the republic gone and a rare short lived few say he was a back alley hack surgeon.

whatever the Truth the good the Doctor isn't sharing and commands decsion to retract his posting as a combat medic leads many to believe that if he's not at least fradulent he's dangerously unqualified even if he has the best survial record in the company.

Annalist records indicate the week the Doctor feel in with the company had the Federation system goverment they were stepping up patrols and checkpoint security though the reason why is unknown

>(3) What’s their personality like?
The Doctor is soft spoken and clinical and disarmingly charming at a glance but anyone even remotely acquainted with their own humanity can tell their is something very VERY wrong with the Doctor as theirs little warmth in his eyes

The doctor is also well regarded as a Trooper well acquainted with violence being both a dispenser and patrician of its finer qualities to the point where HR no longer attempts to settle complaints about his ''research into Xeno biology' despite common knowledge they it may violate several treaties on the decency on sentinent life.

While he's says he's reaching he's eighties by this point the man doesn't look past 50 on a bad day is prehaps the best evidence that he truely did benifit from Earths healthcare programs.

He also has a love of earths long lost classical musicians and that extends to classical Xenos music, its not uncommon to hear an old recording of historical Belocossian, Draxian, Savis or Yibrak classics from his quarters.
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Cheers for the concept art and the character ideas input, lads. I can see you are all really getting into the fluff of this setting!

Even if your guy doesn't make the cut, there are thousands of Kriegers out there so whose to say they aren't in a different platoon?
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>>4702031
OC Krieger Super donut steel
(1) Origin
>Whitelake
(2) What was their life like before signing up?
Is a result of top secret illegal research. A human brain transplanted into a body composed of synthetic organics and advanced cybernetics. After the fall managed to slip away and tried to lay low.
(3) What’s their personality like?
Unflappable, Recently decided to try and live this new life to the fullest.
(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
Black Company's protection, also it's probably best place to utilize this body.
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>>4702031
>(1) Origin
Belcossan Survivor ''Thorn'' [something]-of-Deadpine

don't have enough info for more than that

>(2) What was their life like before signing up?

''Thorn'' is a survivor of a Belcossan warship that perished to the rot, saved by a passing freighter how it survived where the rest of the crew persished or how the notoriously sensitive Belcossian hasn't succumbed to a darker fate is a mystery.

>(3) What’s their personality like?
''Thorn'' lives up to their name being prickly, pointed and surprisingly dark-hearted, more than a few Krieger have made the mistake of thinking the Belcossian easy prey for intimidation or worse only to be met with a suprisingly violent response.

Will typically responde with violent or abrassive lyrics, but can be brought to more cryptic and somber lyrics if one gets to know them typically through sharing music or increasingly rare Belcossian spring wine.

>(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)

With Belocossan's set to join humanity in the grave following the Rot, ''Thorn'' responded to recruitment with the lyrics

>All along the watchtower
>Princes kept the view
>While all the women came and went
>Barefoot servants, too
>Well, uh, outside in the cold distance
>A wildcat did growl
>Two riders were approaching
>And the wind began to howl

some of this is probably too donut steel for an established race that isn't human
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>>4702681
Glad you like him Forgotten, should I give him a name too? Didn't know how much I should flesh it out and how much to leave it to you.
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>>4702031
Lyton 'Skitters' Tostig
1) Earth Refugee/ void born
2) Born on one of the last ships leaving Earth, Skitters has known nothing but hardship in his life. Bouncing from one refugee camp to camp he survived by the skin of his teeth often by the uncanny ability to *ahem* procure many items through nefarious means.

3) Skitterish (obviously), very uncharming, ugly to the point of almost disgust but a good heart, loyal. Think your human-rat hybrid. In fact, he doesn't know his father and his mother was quite...surreal.

4) Skits joined the BC originally as a way to get off the voidsaken planet he grew up on, planning on going AWOL at the next available opportunity but *something* kept him around. He swears he'll go AWOL at some point but no one takes him seriously.
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>>4699875
I want to headpat Karhu
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>>4702681
She would honestly be more baffled by the smile. She would just stare at a patently false statement like how one of the Companies greatest virtues is its commitment to civilian aid and rules of warfare. I just imagine her watching as other members of the squad try their own ways to either break him or let him down easy. Bones and Night Night would give him a simple talk, Petals would sing a song, Convict would have a bunch of burning hostiles rain from the sky screaming, Nines would list the statistics that make the Boys statements inaccurate(500* more likely to die to the Black Company than to die from a bee sting...since almost all bees are dead),Goldie wouldn't give a fuck, but occasionally respond with an awkward"...yeah, kid, those guys definitely shot first and there was no way that building could have been an orphanage", Husk would follow suit with convict, only less flaming body parts and more a grueling slog thru horrible places and Boot...I think Boot would just spell it out for him in the harshest way possible. Boot would fucking hate this guy since she's a former Savis slave whose whole live sucked while this guy thinks the world is sunshine and rainbows and he just...wont...stop...being...nice!
I actually think he might be faking it, at least in part, due to his family needing some happiness to ground themselves on, and he just continued it into the company.
Back to the initial point, Snake Eyes would at first just be stunned/disbelieving of his smile and her attitude would go from there, though considering how she has cared for squad so far, she would probably do her best to convince him life might not be that good, but not at the cost of the smile.
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Currently serving and tempted to write in a knockoff of one of my squad leads
some submissions here are cringy
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>>4703073
Do it.
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>>4702031
>>4702674
TPR Peter "Rusty" Quimby
>(1) Earth Refugee
Born in the "wastelands" of suburban London as rusty will often muse with mild chagrin, He was too young to join the ROE, and by the time he was they were gone.

>(2)
Rusty never goes into specifics on where he is actually from, Leading to most people who've been squaded up with him to think he is completely full of shit. But the most common story he drops when on a drunken bender after his favorite football team loses is that he and his family were relocated near yibrak space, all was good for a time he " 'ad a woife, 'ad a couple of litle bloighters runnin around, and 'ad a noice suited job at the m'etal plant". However one day his job and the rest of the humans were replaced by yibrak drones, and the following day his wife divorced him and took the kids to a Savis trader.

>(3)
Rusty is a closeted human supremacist, a drunk, a loser, and somehow the most reliable squadie many have seen. Rusty will always throw himself at a problem with gusto and is always checking up on his teammates. The cigar chomping hooligan always bookends his sentences and responds to orders with "Simple As".

>(4)
Rusty's only response to why he wanted in the Black Company is the often stoic " 'Umnas gotta stick together, Simple As."

>pic related
>Rusty when he found out his wife left him for a savis trader
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>All these interesting characters
There are too many thing I'd want to say so I'll just say this : you guys are great.

>>4695986
This one killed me and I was bothered I didn't <You> properly. Glorious Kronk.
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>>4702031
"Billy"
(1) Origin
>Clayton’s Cradle

(2) What was their life like before signing up?
>The daggerclaw apes are one of the weaker predator species of Clayton's Cradle, their main strength lying in their numbers. Which is not to say they can't easily rip apart an average human. How one of the usually fiercely protected youngs of this species ended up as a stowaway on a company cruiser that was docked at the Cradle for a few days, is anybody's guess. But after some initial unpleasantness the madlads on board actually managed to domesticate the biological killing machine.

(3) What’s their personality like?
>Aggressive pack mentality. Will fearlessly charge into battle for the alpha, but will get cocky if not shown strength. Intellect comparable to a clever old earth chimp.

(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
>Question doesn't make sense for a monke so I'll just write that he was assigned to Snake eyes because she is a badass cradler bitch and can probably keep him in check and his murderous rage directed at the enemy.
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>>4701232
>One of which you have definitely snapped
noooo
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My apologies lads, no update tonight. The next couple of updates before I go on my trip will mainly be wrapping up and such.

And Cradler Cooking of course
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>>4704424
All g, thanks for the heads up
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Hey lads, there WILL be an update tonight but it might just be a tad later than usual.
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>>4705619
keyed QM changing his mind
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>>4705628
Well not really, given that I’m talking about a different night. I assume you’re in a different time zone
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>>4705663
Sad! I can only pray that tpr rusty may come into existence some day now
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> Hitting the Humantown markets for fresh seafood ingredients to compliment the feed you’re planning for the squad later. Sure, you could shop in the nicer areas in Silver City, but you’d honestly prefer to spend your creds among your own kind. [Xenophobe]
>GAIN +1 Re-Roll to Cradler Chef Special Due to the extra credits from free drinks, I’ll say you go the extra mile with your cooking and this can be used for double fails and critical results

Catching the magrail to Humantown was a mistake. If only because you have to watch the current segment of Perspira Planet, the largest newscycle on the planet.

++"I'm not speciesist or anything, Sapphire Plume. I know humans have had a difficult history, but at some point they need to take responsibility for themselves. We can't just keep supporting them with our tax credits.”++ The speaker is a bellicose charchoal-skinned Drax news anchor. ++“Have you seen these statistics on the explosion of single parenthood among the Perspiran human population in the last 30 years? Are we supposed to believe that young humans joining criminal gangs is only because of past Federation wrongs? At some point we have to ask, is there a deeper problem in human culture?"++

++“Now Jur’O’Niw, it’s not that simple. You cannot just take a broad brush and apply it to all humans like that.”++ That’s the co-anchor to this xenos newscast, the blue Asandi chick. You say ‘chick’ but she’s probably several hundred years old. ++“Our next guest Quintus O’Rourke is here to speak about the recent unrest following the missing charity shipment to the Three Pines refugee camps.”++

“++The founder of the Human Preservation Front?!”++ You’re surprised at how much the Drax anchor’s warble resembles a human snort of derision. ++“They’re criminals, claiming there is a conspiracy and then vandalizing the stores of honest citizens. ‘Protests’ they call them, an excuse to loot and steal is what it is! By the Seven Sunken Islands, we might as well have a terrorist from the Republic Resurgent on here next!”++

++“There’s blood on both hands from the Police Action of ’17, Jur.”++ She’s a little preachy for your tastes, but if you were locked in a room with them and only one bullet in your Mag Pistol you know who you’d be using it on. Yourself. Okay, probably Jur’O’Nitwit. ++“The Amnesty of ’18 is the only way for our society to move forward, to turn the division of our diversity into strength. People like Quintus O’Rourke and Jabaikrimm of the Human Scholarship Foundation are voices that need to be heard.”++

[1/5]
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++“Quexi handouts are one thing but this human apologist is another. I lost a spawnpool sibling in ’17, that’s not something you can just brush over with some amnesty trite.”++ You get the impression this is a longstanding point of argument between the two anchors, but you can’t tell if its genuine or something they play up for the ratings. ++“Honestly Plume, you’re a [equivalent=saint?] but how can you overlook the crimes of the HPF? Amnesty or no, these miscreants should have been rounded up and shot…”++

The biggest newscycle on this human colony and they need to call in a human guest, instead of one being on the news staff itself. It irks you, but thankfully you get off at your stop in Humantown before you have to listen to much more of that tripe.

Humantown, despite its reputation, isn’t so bad for a ghetto. As far as oppressed minorities go, you could do a lot worse in, say, the Savis Empire. The streets lights seems to actually work here, albeit siphoned off haphazardly from the excess power lines of Silver City. Doesn’t change the fact that humans on Perspira shouldn’t be an minority anyway, let alone an oppressed one. You keep thinking back to what CPL Mac said, about how this should be our world.

Not that humans didn’t have slums back on Earth or any of their more developed colonies, but at least it was humans on both the good and bad sides of any town. And sure, there’s just as many humans living in the nicer parts of Silver City, those housetrained pets of the Federation. But you sure as scud don’t see any x-rays slumming it with the poor down here in Humantown. Well, you did spot one Quexi while you were buying Snagglesquid at a foodstall but he looked pretty lost.

No children of all species and colours dancing hand in hand here, the ones you see around in Humantown have that dangerous combo of hunger and looking to cause trouble that reminds you of the sorts you used to hang around with back home. It’s not the kids running the streets though, it’s the gangs. Mother Earth may be dead but the same breed of human that ruled her underbelly have set up shop here, some of them are even the same void-damn organization that outlived the underworld that spawned them. Crane describes the survival of the oldest mafias and cartels akin to rats fleeing a sinking ship, but he had to show you a picture of what a rat was and even then you don’t think you got the full impact of the metaphor.

You get a few scrutinizing looks but none of them bothers you, likely on account of you wearing your more comfortable Krieger off-duty clothes and being a walking slab of scarred muscle.

Still, you’re glad you followed Crane’s advice for once and didn’t take money from these hard looking bastards. You finish spending your last few creds on a fresh Sissian Carabass before making your way back to the shuttle back home. And you don’t mean the Cradle.

[2/5]
>>
Prince of Meggido – Breaking orbit from Perspira – 77th Rec Room – 2nd Cycle April 2230AD

https://www.youtube.com/watch?v=0JW7_HRWahU&ab_channel=NormandyBeachParty – Chill Cooking with a Cradler

Your presence in the Rec Room is quantified by the growing number of dirty pans, spilt ingredients and steaming pots. You’re a messy eater and a messier cooker. But the loser of last Poker Night was stuck with dish duty and for once it wasn’t you, so you’re not holding back You look up from the current bubbling saucepan at the rhythmically swaying MDC ‘Petal’ Bloom-of-Lavender. They don’t even eat food per-se, so far as you are aware, but they seem excited to provide some ambience to your current activity preparing the squad’s fresh seafood dinner.

Les Poissons, Les Poissons
How I love Les Poissons
Love to chop and to serve little fish
First I cut off of their heads
Then I pull out their bones
Ah ma oui ca c'est toujours delish!


“…” You squint suspiciously at Petal, unsure if they’re accusing of you poisoning the seafood dish. “Help me out here, Night Night.”

Night Night’s perspex goggles pop up from her work bench at you, she graciously lifts them up to bestow a critical squint in your direction.

“Oh, so because our resident plantoid throws in some française suddenly I am the expert?” Your Signallier rolls her eyes at your affirmative nod before answering. “They’re singing about fish, sister. Beyond that I’m in the dark. Maintenant, laissez-moi finir d'ajuster cette géocompas, à moins que vous ne vouliez un moi qui appelle accidentellement une frappe aérienne sur notre propre position? Non? Je ne pense pas.”

“Poison means fish in your language?” You chuckle as you continue stirring, wondering what kind of fish Night Night’s family have been eating. You’re glad you gave Petal the benefit of the doubt and checked with your SIG for the translation. That bubbly little plant is starting to grow on you. Heh. Grow.

[3/5]
>>
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“Mmhmm, damn.” TPR ‘Bones’ Armstrong enters the rec room with a wide grin on his face. “Something smells good.”

TPR ‘Goldie’ follows shortly after on crutches and behind him SPR ‘Convict’ sniffs the air appreciatively, still wet from the shower. The grizzled felon only has a towel around his waist as he scopes out some easy pickings from the makeshift kitchen you’ve set up.

“Hey!” You slap Convict’s hand away from the pot. “You take a seat with the rest, and put a void damn shirt on!”

“What, we dressing up for dinner now?” Convict, licking a discarded spatula he somehow nicked without you seeing.

“Блядь!" Scram!" You momentarily switch back to the tongue of your parents, a rare event given they died early before teaching you much of it. You learnt mainly from your older brother, and he mostly spoke english like the other kids anyway. Your explosives expert dodges your wooden spoon strike with surprising reflexes, something the bastard could have shown more of on that Yib station. If he had, maybe you wouldn't have needed to drag his sorry ass out of there. "I'll make Vinehound bait of you, just you wait! And for my dinner you sure as scud dress up.”

“I hear that!” Bones grins as he takes a seat at the table, you know you said put on a shirt but this guy has gone the extra mile and gone with his dress shirt and shoes. “Y’know my Pop would tan our hides if we weren’t wearing our Sunday best for Ma’s cooking.”

“ ‘Sunday’ best?” Goldie asks, puzzled as to why anyone wouldn’t always dress to impress. At this rate he’ll trick out his crutches. “Why was that?”

“Probably ‘cause it was 50-50 whether we survived Ma’s cooking.”

[4/5]
>>
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[5/5]

You’re just about to address Bones’ worrying comparison of you to his mother when TPR ‘Boot’ Garcia walks in with a half-eaten ration bar forgotten in her hand.

“Put that away, Boot. You’ll ruin your appetite.” Not to mention your tastebuds, you mentally add. “Where’s Crane?”

“Huh? Oh yeah, he’s still with Nines in the Armoury, they’re getting that Whitelake cyborg chick from Prophet Squad to configure the ghosthelms to work for them.” Boot answers absent-mindedly, eyes glued to the tray of steaming hot food you’ve got ready to serve. “…Can I have his share?”

“Ah well, we can’t wait around for him while dinner gets cold.” You pout, which some might consider an odd expression on a scarred Cradler woman with literal snake eyes. “Boot get these plates for me. Yep that’s Snagglesquid Soup, just the sidedish.”

“There’s more?” Boot’s eyes look like they’re about to pop out of her head as she passes out the plates hurriedly, eager to take a seat and dig into the meaty orange broth herself.

“Frag yeah there’s more, we’ve got the main coming up.” You grin at the kid’s awestruck wonder at the prospect of so much food in one eating. “Grilled Sissian Carabass, caught this morning I tell ya. Straight from the Perspiran seas to your plates, my kriggas. Plus the Ol’ Cradler Chef Special.”

“The ol' what now?” Bones asks off-handily, already into his second spoonful.

==================================

(1) The Ol’ Cradler Chef Special
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>You resist the temptation to spice up your dish with a little Cradler Special and stick with what they call ‘spice’ from this world. The result is boring by your standards, even bland. But still better than the muck the mess rations out. [Xenophobe] + [No chance of modifiers to AV]


_
(2) Replacement Trooper Origin I think we will go with a human replacement, seeing as Snake Eyes is only just starting to accept one xenos on the team
>Earth Refugee (30+ years old)
>Lost Colonies Refugee (30+ years old)
>Clayton’s Cradle
>Whitelake
>Perspira
>Three Pines
>Voidborn ( <25 years old)
>Something else? (Savis Mines, born on a station etc…)
>>
>>4706003
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]
The Xenophobe options are becoming more and more out of the left field.
>Any origin.
>>
>>4706003
(1) The Ol’ Cradler Chef Special
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

(2) Replacement Trooper Origin
>Earth Refugee (30+ years old)
>>
>>4706003
(1) The Ol’ Cradler Chef Special
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

(2) Replacement Trooper Origin
>Clayton’s Cradle
>>
>>4706003
(1) The Ol’ Cradler Chef Special
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

(2) Replacement Trooper Origin
>Three Pines

Would be interesting to have someone from humanity’s largest leper colony

>>4691627
Linking back
>>
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>>4706003
>>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>>4702031
>DPA-1EEF
>(1) Origin
>>Republic of Earth Diplomatic Corp, Federation Station

>(2) What was their life like before signing up?
Just as the young Republic of Earth grew in strength, so too did the size of its interstellar diplomatic corp. The Federation, in its eagerness to court a buffer state against its rivals, quickly granted an embassy to the burgeoning power. It was in this vacuum of practical alien knowledge of customs and procedures that the Diplomatic Personal Assistant series line of androids came to be. Programmed with the most up to date xenos data on their societal, economic and biological norms, the androids were there to fulfill a niche, to serve as much needed repositories of alien information that the new Ambassadors could not possible be familiar with. That they were marked as 'Diplomatic Equipment' and thus free from invasive scanning from Federation authorities made them an excellent choice as hidden bodyguards and discreet spies. However it didn't last as the full scale of the rot threat reared its head. Increasingly sidelined as the RoE dwindled, the embassy was shuttered as humanity's last worlds fell and Perspira folded into the Federation, proper. "Leaf" and the ambassadorial staff narrowly making planetfall before the vote. In the end, the first (and last) human ambassador to the Federation 'sold' Leaf to the Black Company after a demonstration of his capabilities, both of a desire to not let it fall into Federation hands and more importantly, secure enough credit to setup a comfortable life for him and his family.

>(3) What’s their personality like?
Polite to a fault, Leaf is a capable translator, mediator and personal assistant. Programmed not to give offence, this has had the unintended(?) effect of giving Leaf a intensely sarcastic wit, perfectly capable of insulting, yet not actually giving actual insult to the target of his ire. He has provoke more than one foolhardy target to charge out of cover in rage in order to despatch them quicker.

>(4)Why did they join the Black Company? (skeletons in the closet? Anything was better than what they had?)
The biggest skeleton in his metallic chassis is shared with Nines, an unshackled AI and woe betide both of them should they be discovered.

-----

I expect his tree would probably be cyborg if he is chosen.

me >>4691912
>>
>>4705988
Is that a song from the mother fucking little mermaid?
>>
>>4706028
It is.

https://www.youtube.com/watch?v=Iq-UaXQ1c1M

Where the hell is he getting all his songs from.
>>
>>4706031
>Where the hell is he getting all his songs from.

Not sure if you're talking bout Petal or forgotten but this means that Petal has canonically watched Disney movies. Makes sense considering that the majority are musicals.
>>
>>4706003
>>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>Perspira
>>
>>4706003
(1) The Ol’ Cradler Chef Special
>>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

aint proper cradlers unless we're using the good shit to spice the food.

also a re-roll for AV is some good shit

(2) Replacement Trooper Origin
>Earth Refugee (30+ years old)
>>
>>4706039
Belcossan's seem to put a large value on songs/rythms as sort of Audiophilles, given they only responded to humanities hails after we sent them a replica of the Voyager recording which contained a bunch of human music it makes sense that they probably took a great deal of importance on a species music.
>>
>>4706003
(1)
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

(2)
>Three Pines

Verification: >>4691800
>>
>>4706003
>>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>Whitelake
>>
>>4706003
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

of course we're adding poison! That'll teach them to show of their fancy french!

>Voidborn ( <25 years old)

me >>4691617
>>
>>4706003
>(1)You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>(2)Voidborn ( <25 years old)
>>
>>4706003
>>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]
>Earth Refugee (30+ years old)
>>
>>4706003
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV

Voidborn ( <25 years old)

>>4691824
Frist post dust..
>>
>>4706003
(1) The Ol’ Cradler Chef Special

> You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

> (2) Replacement Trooper Origin
> Perspira
We’re here, might as well let it be the freshest meat.

>>4691610
first post.
>>
>>4706003
>It’s not even poisonous, really
this is some shit only an Aussie would say
>>
>>4706003
(1)
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

(2)
>Earth Refugee (30+ years old)
>>
>>4706003
>>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>Lost Colonies Refugee (30+ years old)
>>
>>4706003
>>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

>>4692364
me
>>
>>4706003
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]
>>
>>4706003
Oh yah and

>Lost Colonies Refugee (30+ years old)

>>4706775
>>
>>4706003
Reposting because wrong format

(1) The Ol’ Cradler Chef Special
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

(2) Replacement Trooper Origin
>Voidborn ( <25 years old)
>>
>>4706003

>Coilsnakeskin sap

We want this squad to like us. Plus, the way this is going, the spicier option will probably require a roll to avoid being incapacitated or sickened for the upcoming mission.
>>
>>4705981
>missing charity shipment to the Three Pines refugee camps.”++
Did some soon to be dead motherfucker steal from the Black Company? Because
>>
>>4706824

Oops. Also,

>Any origin.
>>
>>4706003
>>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]
>>4706003
>Voidborn ( <25 years old)
>>4693811
>>
>>4706809
Damn she's cute like that.
>>
>>4706836
That news report refers to the previous routine Federation charity shipment, not the current (better ^_^ ) Black Company aid package which is still being organised.
>>
>>4706809
Hahaha love the art and love the filename
>>
>>4706868
That's a relief, if there's someone out there who's madlad enough to steal from the Company I'd hate to meet them.
>>
>>4706003
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

>Lost Colonies Refugee (30+ years old)
>>
>>4706809
Great art anon
>>
>>4706003
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

>Perspira

first post of continued autism
>>4691798
>>
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>>4706809
On one hand, the art is awesome.

On the other, I can't help but wonder what you would draw a walking slab of muscle as.
>>
>>4706003
>>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]

>Voidborn ( <25 years old)
>>
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>>4707067
it could use some more bulk but on the other hand I think some people might be assuming she looks like a bodybuilder, which she wouldn't. Snake Eyes would be someone who trains for strength and endurance, not size. The gigantic swollen biceps you see on bodybuilders of either sex are for show, not practicality. Pic related is a female olympic powerlifter.
>>
>>4707181
>some people might be assuming she looks like a bodybuilder
The way she's been described I'd picture her as being pretty huge. Not like, cut glass with her abs sort of shredded but muscular enough and possessing of enough raw MEAT to be seen as alternatively attractive, let's say.
>>
>>4707181
>I think some people might be assuming she looks like a bodybuilder, which she wouldn't.
Yet
muscle growth fags will rejoice
>>
>>4706003
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]
>Lost Colonies Refugee (30+ years old)
>>
>SELECTED
>A Cradler Recipe isn’t complete without some spice, so you add a dollop of Vinehound Venom. High doses can kill a grown man, so you keep it to just a pinch. A drop. Give the dish a bit of kick. [Daredevil] + [Moderate chance of a re-roll to AV]
>Voidborn ( <25 years old)

“It’s got a bit of kick, don’t it?” Bones laughs at Convict’s cough.

“Man up, mes amis. Pass the sauce, s'il vous plait?”

“Here you go, good looking.” Goldie hands over the sauce bottle as Crane and Nines return from the armoury.

“Arrête! Can you turn the flirt tap off just this once?”

“No can do, babe. It’s just how I roll.”

“A warm meal waiting after work.” Crane takes a seat and eyes the servings appreciately, which for him is still the same neutral stare but with less than the usual amount of aloofness. “Not a bad end to the day. To whom do I owe my gratitude?”

“You can thank our bossman for the grub.” Convict answers between greedy mouthfuls, pausing only to burp.

“ 待つ…” The spoon pauses at the edge of Crane’s mouth. “Snake Eyes-gunso cooked this?”

“Cool your afterburners Crane, it’s not like that incident after the Costello Job. I only used a little bit of Vinehound Venom this time.” You answer Crane’s blank stare defensively, now the whole squad has paused in the middle of their meal. “Look at Boot, she’s already back for seconds!”

The entire squad turns to look at the youngest member of Vinehound Squad, waiting on bated breath for the results.

“Wuh?” Boot asks apprehensively, slurping down the last of her subsequent serving.

==============================

Cooking Test: The Ol’ Cradler Special
> 50 DC
> Freshfood Ingredients from Humantown +1 Re-Roll Can be used to counter doubles and crits

Critfail = Krieger down. Trooper Kid is out of commission for the next mission.
Double Pass = The Runs. Another squaddie also starts at Stable status on the next mission.
0 = Poison. Just poison. All human squaddies (except Crane) start the next mission with -5AV. Boot starts at Stable vitals status.
1 = Good Coming In, Bad Going Out. The aftermath of the dinner isn’t pretty, but there are no lasting effects. For most. Boot starts the next mission with -5AV.
2 = Eat Like Kings. An army marches on its stomach. All human squaddies start the next mission with +5AV. Boot gains +1 AV re-roll for the mission.
3 = Hot Poison. All human squaddies gain +1 AV re-roll for the next mission. Boot starts at Optimal +1 vitals status for the mission.
Double Pass = Well Fed. In addition to any other results, gain COMRADE status with Boot. Gain +1 Re-Roll to all future cooking tests.
Critpass = Cradler Masterchef. Gain +1 Save to all future cooking tests.


3 rolls of 1d100. You have ONE re-roll.

If you can’t take the heat, get out of the kitchen
>>
Rolled 75 (1d100)

>>4707292
>>
Rolled 78 (1d100)

>>4707292
>>
Rolled 47 (1d100)

>>4707292
christ guys. why the most poisonous sauce.
>>
Rolled 47 (1d100)

>>4707294
I'll give it a re-roll
>>
Rolled 61 (1d100)

>>4707292
>>
>>4707298
Nice save
>>
>>4707298
Phew. Good save, mate. That double in the club really saved our behinds.
>>
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>>4707292
>Critfail = Krieger down. Trooper Kid is out of commission for the next mission.

>Trooper Kid

Ayy, i see the PTSD runs deep.
>>
>>4707305
Hahaha, damn you're right. Next I'll be including Albani warmachines on the next Helldrop rolls.
>>
>>4707305
Classic Black Company Quest right there
>>
>>4707292
>“ 待つ…” The spoon pauses at the edge of Crane’s mouth. “Snake Eyes-gunso cooked this?”
Oh the culinary terrors Crane has had to endure.
>>
>>4707293
>>4707294
>>4707297
>>4707298
>2 Success! Eat Like Kings. An army marches on its stomach. All human squaddies start the next mission with +5AV. Boot gains +1 AV re-roll for the mission.

“++Assessment. Vitals outlook = Questionable.++”

The sound of Nine’s pessimistic diagnosis is only broken by Petal’s singing as they check the squirming Boot’s vitals.

Come on baby, don't fear the reaper
Baby take my hand, don't fear the reaper
We'll be able to fly, don't fear the reaper
Baby I'm your maaaaan


Boot’s face is going a beetroot red and tears are beginning to form in the corner of her eyes. She leans back in her chair, wincing, and you can see the beads of sweat on her brow.

“++Caution. Evasive manoeuvres are advised.++”

Trooper ‘Boot’ Garcia lets loose a massive BELCH, quite at odds with her diminutive and malnourished figure. Without pausing to acknowledge the worried looks of the rest of the squad, the little champion sighs with satisfaction and then digs right in to her third serving. It damn near brings at tear to your eye, seeing your cooking appreciated like that.

“See? What’d I tell ya?” You cross your arms and grin at your doubting second-in-command. “That’s the magic of the Ol’ Cradler Special.”

Crane does not actually roll his eyes at you as the rest of the squad resumes eating. But the roll is there.

==============================================

That concludes our last content update lads, but there remains this vote below and I will happily phonepost and answer questions about lore or just in general for next couple of weeks while this thread remains up. I am equally happy to continue with the next sci-fi mission or resume the StV fantasy quest, but I’ll put it to a vote now so I can daydream and plot a course over the course of my holiday.

Upvote the archive if you enjoyed this session etc etc... http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD

VOTE
(1) Forgotten QM will return in a month’s time. What then?
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

_
(2) Replacement Voidborn Trooper. I think this is a pretty neat choice that won as we don’t have one on the squad at the moment. I will leave this open for some write in ideas regarding gender/ancestry/crimes (they likely had a record) / name / art etc.
> [Write In]
>>
>>4707326

(1) Forgotten QM will return in a month’s time. What then?
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
>>
>>4706003
(1)
>You add some Coilsnakeskin Sap to the seafood mix for flavour, restricting yourself to the tamer of Cradler spices. Pretty tame when compared to your usual recipes. It’s not even poisonous, really. [Firebrand] + [Moderate chance of a small boost to AV]

(2)
>Voidborn ( <25 years old)
>>
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I’m willing to bend the current fluff a little if there is a good idea that justifies it, but try to keep in the mind the following when discussing our potential Voidborn recruit:

-Voidborn fleets are formed from the masses of refugee ships that fled any number of Rot-infected worlds but never managed to find a safe harbour (or even a not-safe harbour like Clayton’s Cradle or a Savis/Pect’Max outpost). The recruits parent’s could have hailed from anywhere, like Earth or one of the Lost Colonies listed in the pastebin, and might even still be alive if they are the hardened survivor types themselves.

-Many of these ships which were never initially designed to survive long stints in space and the vast majority of such unfortunates met an ill-fate at the hand of deep-space accident, void misjumps, slaver attacks or worse. Those that endured, the numerous ramshackle voidborn flotillas that plague the civilized universe to this day, they did whatever it took to survive. Whether that meant preying on civilian freighters or even weaker flotillas of their fellow voidborn, or digging through the scrap heaps and refuse of civilisation for spare parts. Voidborn flotillas will generally have developed their own cultures and customs between the few ships they travel with, quite often unique and even hostile towards those of other flotillas.

-The name Voidborn is synonymous with Undesirable in the territories of the major powers. Scavengers and traders at their best, pirates at their worst, but pitiful beggars for the most part. Kind of like Quarrians from Mass Effect, but more readily willing to turn to piracy and other criminal activities. They are likely to be chased from any given inhabited systems as soon as their vessels are detected.

- The more time in Voidjumps and deepspace a Voidborn’s parents spent before they were born, the more likely it is they will exhibit something… odd... as they mature. If the character you suggest IS the type that has some sort of witch-like reputation for gypsie space magic, or anything unseelie about them, they are probably younger than even the average Voidborn recruit (which is already max age 25). Casket is in fact younger than Magpie and Crow, for example

And I am of course happy to answer any questions on fluff regarding the Voidborn or anything at all!
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD
The moment that ship sailed down you fucked yourself and i must follow the tradition
>>
>>4707326
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

I want one more mission at least before we go back to MAXIMUM CHIVALRY
>>
>>4707326
(1) Forgotten QM will return in a month’s time. What then?

>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

Honestly as much as I am loving this quest (and sci fi is exactly my jam) I have to know how Emiles story ends. I have to see if he survives the next vigil and ends up with a bigger holy following that lands him in hot water. Kreiger I got to know!
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

So a young Voidborn can sound completely chuuni yet have his claims be true? Why don't we make one like that.
>>
>>4707326


>Black company 2230AD

We can't stop now, guys... The next legend has only begun.
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

I’ve been burned by a boat arc before. Miss me with that shit knigga.

>>4691610
check
>>
>>4707326
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
Quitting after one mission? gay
>>
Man we better get to finish Emiles story one day. You guys are all quitters, Emile would be disappointed
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
Can't risk it turning into berserk boat
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

me >>4691617
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

I've waited for this too long to let it go after a single mission.
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
>>
>>4707333
As for our new recruit I actually like the gypsy fence vibe from this guy
>>4702324
>>
>>4707333
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
Really like the break with the Black Company, but a knight's Honor and Duty calls!
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

I love the new quest, but I’m just so invested in StV

>>4691627
Linking back
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

On one hand it's hard to leave after one mission, on the other hand staying on the damn boat is bad luck. So I must vote to get us off the ship.

>>4691723
Me
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

Gib Knightly adventures Which is funny because I absolutely fucking hate the idea we could very well sign up three years of our autonomy for Dragonguard duty
>>
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>>4707326
>(1)I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
I apologize to all those who wish for knigga adventures, but my soul craves more krigga action.

>(2)Replacement.
Well, I already made a suggestion with this character here >>4702324 but I have always more in store. The idea of a young upstart pirate who got too big for his britches and took part in a mutiny is very alluring. After the mutiny failed, he bailed and joined the Company, as he could properly use his marauding skills there (and escape death at the hands of his former crewmates.) Or maybe the possibility of a young and fiery Void Mother cultist, maybe a wannabe fortuneteller who felt a strange calling after seeing the Prince sailing next to their own Voidborn mothership. Plenty of material to work with.
>>
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>>4706856
>>4706873
>>4707020
>>4707067
Thank you ! I tried to make her more muscular but then I had to adjust the whole body and she became too big for my taste (and I really care about her being a good-lookin snek).
I will draw a way more meaty and muscular sneak eye, she won't be as feminine but this will be good practice.

I will post one more drawing I kept on the side that I really like since this is my favorite character.
>>
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>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

>>4692709
The anchor of righteousness
>>
>>4707453
>the spoiler
Yeah ain't looking forward to that shitstrom, but I am curious to see if it was just a few vocal Anons who kept talking about it like it was a done deal or the majority is on board for it.
>>
>>4707326
then?
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707326
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

I wonder. With how we fed Boot, should this roll also give a bonus to the next comradeship test with her?
>>
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>>4707326
(1) Forgotten QM will return in a month’s time. What then?
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
(2) Replacement Voidborn Trooper. I think this is a pretty neat choice that won as we don’t have one on the squad at the moment. I will leave this open for some write in ideas regarding gender/ancestry/crimes (they likely had a record) / name / art etc.
>Alcoholic, teasing older sister type.
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

Let's avoid Berserk boat time.
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

Take me home knigga
>>
>>4707326
>(1) Forgotten QM will return in a month’s time. What then?
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707512
We kind of need to now, since we promised Sir Gilbern that we would stay and find threats for him so he would protect our family.
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

For the replacement trooper, I'm hoping we get a semi-reformed pirate
>>
>>4707459
Nice pic
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707326
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

>>4692364
me
>>
>>4707326
Where the hell was Husk?
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

Dont care, either are great. Just take your time and take care of yourself.
>>
>>4692285
le moi

>>4707459
I prefer nothing too jacked myself, as there is a difference in bodybuilding between making getting your muscles to bulge and making them strong

>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
>>4707305
FLESH OF THE FALLEN ANGELS
>>
>>4707459
> I tried to make her more muscular but then I had to adjust the whole body and she became too big for my taste

Pls post this tho.
>>
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>>4707305
Anyone remember this mucle woman and her spookily seductive abs?
>>
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>>4707602
Dark skinned tomboy alcoholic teasing older sister who showers with her guns b/c massive PTSD
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
>>4691828
Verification
Sorry Forgotten, I haven't been that active in BC, mainly because we live in very different time zones. Always love reading your stories though!
>>
>>4708048
>Where the hell was Husk

Quick someone edit a Krigger into this
>>
>>4708210
> Hrusk was helping in the kitchen

Just think, Husk must be eager to expand their databanks on interesting ways to murder.

And Natalya could use a cooking appliance that could give nuanced feedback on how likely the meal is to kill Petal. Pretty sure the rest of them being human can handle what she can handle, right?
>>
>>4708293
Husk just forgot it was dinnertime. Husk was inhaling hallucinogens in a janitor's closet.
>>
>>4707459
>>4707461
Awww yiissss I can’t wait to see some of your CHIVALROUS art.

My little brother has even said that they’re working on their own drawing skills for StV as well.
>>
>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
Although I enjoy reading BCQ 2230, StV I am dying to play again and figure out what the hell is at the bottom of Aubres.
>>
>>4707326
>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]

Thanks for the wild ride and I can't wait for the next chapter of either option.

A random question for ye Forgotten. Does doubles count if two of our rolls are the same number or does it have to be like a 77, 22 , etc. Just thought I would ask as I thought it was pretty neat seeing us roll two 47's with the reroll here >>4707297 >>4707298

Verification: >>4691800
>>
>>4708516
It is pretty neat, but I will keep it strictly to the roll of 77, 22 etc. Sometimes we have a lot of rolls at once and it will be hard to keep a track of the kind of ‘doubles’ you’re talking about.
>>
>>4707663
Not necessarily but that's a thing for the STV thread
>>
>>4707663
>>4708577

Just to be clear this is exactly what was said:

”Emile, I wish you well on your Pilgrimage. I understand you have a letter of introduction to the Dragon Guard?”

”I do.” It was not exactly a secret, but Sir Gilbern is observant indeed to have noticed your exchange with the Cathagi Kyrios.

”I see. And I’m sure you see too.” The Queensman speaks softly. ”If hypothetically, you were ever to accept such a prestigious position, I hope you will remember the Realm. And your friends who serve it.”

"Sir I am a Knight of Cantôn first and foremost. My duty is to my family, my countrymen and the Crown. Although I am not one for politics and courtly games, should I come across anything unseemly, anything that threatens Cantôn and her peoples you shall surely hear of it and quickly."

"...I must say I'm surprised, Emile." Sir Gilbern regards you with fresh eyes. "Too many young knights these days would put their own personal honour over the good of the realm. Few would see that it is their obvious duty to do so, like you have done. I thank you, and so shall the Realm."

"For Crown and Country, my friend. Always." You clasp hands, but Sir Gilbern leaves with one last warning.
>>
>>4708210
>Husk
How does this guy eat anyway? Does he have a feeding tube that goes through the gas mask? Or can he shove it up and breath through his nose while eating? I'm guessing everything would taste like gas either way. Can he even properly wash up? So many questions...
>>
>>4708601
if I've never played/read StV, what would be a good starting point to read up? I'd prefer to not read the whole thing, as for me the interactive part is what makes questing fun.
>>
>>4708619
Read the whole thing, please mate.

It is very important.

Just dive into thread one, dont read the descriptions, etc. It is absolutely required to set the tone of the quest in general.
>>
>>4708622
This
>>
>>4708619
I don't want to sound pretentious but anon is right, you should read the whole thing to really get the feel for the character and how he developed, the mistakes he made and what he values etc. You can just ctrl+F Forgottens trip and read all the story updates etc and ignore the arguing if you want to get through it quicker. That being said some of the discussion is really, really good. Some of it is literally just screaming though. Ok a lot is
>>
>>4708628
Isn't the basis for all good discussion who can yell longest without passing out or suffering a brain bleed?
>>
>>4708674
Yes, if your throat isn't bleeding at the end it wasn't a good discussion
>>
>>4708674
Nah. On the internet your fingers should bleed, not your brain, and IRL you gotta give your opponent a brain bleed with a good smack.
>>
>>4708617
I thought he has a little inflatable safe room he can do normal people things in.
>>
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>>4708617
> MFW I thought husk was the robot this whole time
>>
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It looks like we are getting stuck in to our second Black Company mission first, but after that (however long it takes) I am definitely keen to revisit Sworn to Valour.

>>4708619
Honestly I couldn't really point out a good place to pick it up where you won't miss out. The development of Sir Emile Andrei both as a character and his resources/experience have made great strides from his relatively humble knigga beginnings. Anons have done well not only to survive but to develop their MC to his current position with regards to his ability, ideology and entourage.

I guess the quest so far could broken down into the below general arcs, but it pretty much all forms part of Emile's pilgrimage which is still ongoing.

1. Gabriel's Arc Kek
2. Romaine/Aubres Arc
3. Fallavon Arc Fallavietnam!
4. Pascae Arc

>>4708617
He can survive without the gas mask for brief periods, so he does take it off to wash, eat etc. But he makes sure not to go without his fix of dependant chemicals so long that the confronting withdrawal symptoms begin to kick in. He can't take it off to sleep, for example.
>>
>>4708674
>>4708628
>>4708676
>>4708678

>mfw anons are screaming about the Faction conspiracies and they're so so wrong
>or right
>>
>>4708210
>>
>>4708734
hahaha perfect cheers anon
>>
>the Human Preservation Front strikes again
>>
>>4708728
Man the fallavon arc was so fucking hype. I haven't been that amped up since goku went super saiyan for the first time.
>>
>>4708769
Facts
>>
>>4707326
>>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]
>>4691921
'tism check
>>
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>>4708728
>the boat arc continues indefinitely
>>
>>4709481
It's okay, we'll get the bad rolls out in with BCQ and save the good rolls for StV
>>
>>4707326
>>I am jacked and ready to lock and load for the next Krieger mission. Hit me with some more of that high-octane, adrenaline junkie scud. Krigga time. [Black Company 2230AD]
>>
Rolled 19 (1d100)

>>4709516
Let me summon an omen of things to come.
>>
>>4709481
>Emile stuck in the Suez Canal
>>
>>4709963
Foiled by the size of his massive codpiece.
>>
>>4708728
My dissapointment is immeasurable and my day is ruined

the only solace is probably inflicting Cradler guerilla trauma on some Savis fucks
>>
>>4708728
>>4708626
>>4708622
You guys could've given me a warning about StV 1, lol
>>
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>>4710542
Hahaha never anon. Buckle up. It's a wild ride
>>
>>4710542
it sets the tone so well tho
>>
>>4710542
Hahahaha but anon, you need to feel the exquisite pain to appreciate Emiles life
>>
>>4710542
Hahaha, absolutely not friend. The blind thread 1 experience is a key component of the enjoyment of StV.
>>
>>4710542
Ha, I had the same reaction early on StV about the original Black Company quest.
>>
>>4713625
still reading up on StV. I must say it's a gem, but I much prefer the playerbase here. That quest seems to be magnetic to all kinds of freaks.
>>
>>4714003
where do you think we are?
>>
>>4714003
This quest hasn't had the chance for the shitshow to come out yet.
>>
>>4714003
clearly a lot of the same anons. You can definitely recognize the way some dudes post.
>>
>>4714114
I'm pretty sure I identified one i will not name, during char gen, when he complained about traits and backgrounds not mixing.
>>
>>4714115
"he who shall not be named", gotcha
>>
>>4714114
But what if they're actually just mimicking the style of another to hide the fact they're actually lizard people infiltrators in this very thread?
>>
>>4714115
Haha yes but so far people have kept their autism to a minimum which is good. I think Forgotten doing a combo of tism checks on reposting and threatening to just outright ignore the contributions of anons who are being fuckwits towards the end there in StV has helped people keep their shit in check. Lots of easily identifiable anons though (including me I'm pretty sure) due to typing habits etc
>>
>>4714448
How do you do a tism check, and what is it?
>>
>>4715417
You ask the person in question about tortoises stuck in a desert.
>>
>>4715417
A bit of background. In past threads there were issues with people potentially posting multiple times from differing IDs. In other words they were cheating to ensure their favourite choices won the vote. In board culture this is considered a dick move.

The solution (what is it, how do I do it): In order to combat these fuckwits Forgotten began to introduce varying levels of autism checks. Currently the way it works is like this. When the thread is first posted by Forgotten he will announce a 24 hour period during which time anyone who wishes to participate in the quest needs to reply to a comment of his. Really just any sort of activity is needed to get your ID secured. From there, he required that you link back to your original comment to show that you were in fact an established posted and not someone cycling new IDs like a piece of shit.

These days it seems he only really requires you to link back if your ID changes which can happen from time to time for various reasons. What this achieves is by looking at your ID and seeing your post count, he can quickly and easily throw out your vote or roll if you're a fresh 1-post ID (like you actually) in the middle of the thread. It sucks for new players but ensures fairness in voting and participation.

tl;dr It's a way to check that people aren't cycling new IDs to cheat/hog rolls and you do it by posting in the first 24 hours of the thread opening and then linking back to your original post any time your ID changes. It's not really implemented anywhere else on this board and as such is seen as a bit autistic
>>
>>4715962
I'll give you an even shorter tldr

>link to og post or be branded a filthy samefag
>>
>>4715981
Very succinct anon
>>
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>>4715981

All samefags must hang, after all.
>>
>>4715962
Thank you for taking the time to elaborate on this anon. Much appreciated.

I can definitely see the need for it, even though I do agree it’s a bit of hassle for new players, or in my case, someone using work computer w/ dynamic IP. Guess my mobile should keep the same IP?

Sadly/luckily the timezone for live doesn’t really work for me, so it hasn’t really impacted me. I lurk and enjoy the amazing content. And hope ‘The Kid’ doesn’t die.
>>
>>4716523
> or in my case, someone using work computer w/ dynamic IP

Just to be clear you can still participate as long as you link back to your original post. I think you realise that already but just in case.
>>
>>4716528
Absolutely, and besides, I don’t mind if it happens that my vote doesn’t count due to some checks and what not, as long as it means the quest keeps most autism at bay.
>>
Rolled 86 (1d100)

>>4716523
>And hope ‘The Kid’ doesn’t die.
Whether anyone in the game dies, be it Boot or even Natalya herself is down to the dice. Never pin hope on chance.
>>
Rolled 44 (1d100)

>>4717794
I'll give you a hint, the first person to die will be

Above 50 - male
Below 50 - female
Exactly 50 - plant
>>
>>4717794
Wise words, though I would argue that hope is indeed something you can pin on luck at the end of the day. When everything else fails, hope is the last thing to die, as is pure luck.

That being said, it’s better to make your ’own luck’ and turn the odds into your favor, and plan around that.
>>
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Rolled 294 (1d10000)

So, I've got a question. This is a future, from Prince's Timeline, and I've read the pastebin and arguably that thing in the Coffin is Prince.

What the fuck happened with all the magic and the Dark Father? Is it just void that people have forgotten to manifest/properly use, or was magic tied to one of the ancient languages that now no one can read/decipher (though I don't see how that could be). The annalist at the start even says he's seen some shit.

Second question. How would've Prince fared in the Green?

I'll just roll a 1d 10,000 for luck. I'm sure we'll get some closure, but I am really liking the character so far and how the anons are RPing it. I didn't know you ran sworn to valor, but since you are imma go check it out.

Really glad to see you back, and your quest inspired a love of RP I never knew was there. So thanks for making me a neckbeard. (alongside Banished).
>>
>>4722400
>I'll just roll a 1d 10,000 for luck.
...Roll under, right?
>>
>>4722411

Obviously. Trying to keep to the mechanics of the quest.
>>
>>4722400
What the fuck happened with all the magic and the Dark Father?

what do you think the rot is?
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>>4722434
Ghost piss.
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>>4722400
It might be based off of IRL but the far future in Space. I base this mainly on the fact that the humans in game speak IRL languages. Thing is this evidence is thin because Forgotten uses IRL languages in StV too.
It could be Forgotten took the Tolkien route of making BC the Secret History of IRL which then degenerated into BC2230.
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>>4722525
I think that forgotten uses IRL languages more as a matter of convenience. Like: Cathargi aren't actually speaking Greek, more so that they're speaking the setting's equivalent of Greek.

>It could be Forgotten took the Tolkien route of making BC the Secret History of IRL which then degenerated into BC2230.

Or it could be that some shenanigans the company got involved in transported them to our planet/dimension via magic bullshit.
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>>4722525
>could be Forgotten took the Tolkien route of making BC the Secret History of IRL which then degenerated into BC2230.

Nah The Black company dimensions jumps between settings/dimensions, the previous setting is a distinct reality from our own which is basically the current one.
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>>4722533
>or it could be that some shenanigans the company got involved in transported them to our planet/dimension via magic bullshit.
Well it did already happen once as BCQ wasn't set in the original canon's setting
>>
there could be have been a traverse through the void in ancient times that brought the Black Company to what is apparently earth as we knew it. Prince had stolen some serious power so it's hard to say what he was truly capable of. In the books, worlds/realities/dimensions(whatever you want to call them) were connected across the glittering plain. Void travel is still a mystery to us. so far all we have seen is travel across space but what if there are other layers and travel across dimensions is possible or even travel across time. The was Forgotten has presented it, the possibilities are nearly limitless.
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>>4722533
>Or it could be that some shenanigans the company got involved in transported them to our planet/dimension via magic bullshit.
Very ploausible but I think they arrived sometime in the distant past as it's mentioned in one of the Captain's post that the Company didn't take part in Slavery going back to such and such time, 18th century I think? Though that could just be because the company wasn't here for Slavery's heyday.
>>4722400
>What the fuck happened with all the magic and the Dark Father?
He had a daughter and she is the Void Mother? Assuming the Void Mother isn't one of Forgotten's waifus made into a Deity.
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>>4723593
Nah dude read the Annals pastbin, BC arrived in the Late medieval era and took part in the siege of Constantinople so its been around for the triangle trade.
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>>4723622
>Nah dude read the Annals pastbin,
But; I'm lazy.
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>>4723633
Honestly you're missing out. Sure its a fat bit of text but it's worth it
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>>4722937
>prince dimension jumped the company to save his men from getting there souls enslaved by the dark father
>then dies as he is in a non magic realm
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>>4725988
>Implying he didn't become some fucked up entropy being that spreads Rot as a universe without magic tries to make sense of him.
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>>4726002
I dunno how weird ass Dark Father Dark Magic would translate into sentient Intergalactic Spanish Flu. And yet, I'm thinking that as residents from a magical universe, a resident of the BC universe would have entirely different suite of immune responses to the locals in BC2230. BUT! That would probably sort itself out way back in the medieval period; IIRC the Rot was a Post Space Travel phenomena.
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>>4707326
>Take me back to chivalrous knights, courtroom politics, flirting with fair maidens and protecting the faith. I want to get off the boat! Knigga time. [Sworn to Valour]

>>4692345
>>
Forgotten did you get eaten by a shark? Is it a month yet? No, it has only been two weaks :'(



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