[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


“The Krieger Corp is the life for me,
A gun, a bed and a grave for free.
That’s my lot in the Black Company.”


It took the Earth 10 long years to die. Like every planet afflicted by the pervasive sentient plague that swept the galaxy at the turn of the 23rd century, aptly named The Rot, Earth’s demise was slow and agonising at first then violent and sudden by the end. The seas boiled and the air turned to ash in the wake of the continent-shattering orbital bombardments that cleansed her and a hundred other worlds.

20 years later, the dust of the Purification Wars has settled and the surviving xenos empires have finished carving up the remaining colonies of those less fortunate races between them, including those few left from Earth’s initial phase of expansion. Just rewards for the victorious alien’s part in saving the galaxy. The surviving human population, once many billions, now numbers in the mere millions. An entire race of refugees, vagrants and backwater outcasts begging, stealing and labouring as second-class citizens, servants or slaves under uncaring alien masters.

A lifetime of backbreaking work for stale recycled oxygen units and a handful of credits is the best fate most humans can hope for. Little wonder then that the violent but lucrative life of a mercenary holds such appeal. As the novelty of peace wears off and the rival alien nations rattle their sabres once more, human mercenaries are in high demand for their crude effectiveness and affordable prices.

And of all the human mercenary firms, there are none so infamous and so highly sought after as the services of the Black Company…

=============================================

Twitter: https://twitter.com/BlackCompany666
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Black%20Company%20Quest
2230AD Annal Entries: https://pastebin.com/zBic3fPQ [incomplete]
Recorded Xenos Species: https://pastebin.com/vdG01RzG
The Last Human Colonies: https://pastebin.com/VA3nHbTm
Advanced Firefight Rules: https://pastebin.com/NATmyFSw [will post the basic rules in a moment]
>>
FIRST !!!!!111!!!
>>
Oh hell yes, here we go.
>>
File: Drax Republic.png (617 KB, 799x519)
617 KB
617 KB PNG
+++XENO QUOTE OF THE DAY+++

“Never in all my decades of service to the Federation have I encountered such a motley crew of undisciplined louts. I swear by the Sunken Islands they actually -enjoy- the risk and chaos of their bloody profession. I find it hard to believe they held the line with the Second Legion at Saratoga, but my men aren’t the sort who exaggerate their reports. See that they are paid in full, Lieutenant. And then get them out of my sight.” -General Kirx of the Drax Republican Guard


[u]TRANSLATOR TEXT[/u]
GREEN = translated from Yib Dialect
RED = translated from Savi Speak
BLUE = translated from Federation Trade Tongue
BOLD = Untranslated (or emphasis if human speaking)
>>
>>4627439

Yea, time for Black Hearts, Cold Steel, and Dark Deeds, in SPAAAAAAAACE!
>>
File: Remove Xenos.jpg (77 KB, 472x538)
77 KB
77 KB JPG
>>4627439
yeh boi lets go
>>
>>4627439
>Not to mention that -thing- inside the accursed sarcophagus…

Oh boy, is that Prince? Is big daddy gonna break out/be set loose at some point?
>>
[1/1]

Corso Tradeway - 10th Cycle February 2230AD

*blurgh*

You stare at your treacherous reflection with bloodshot eyes, the next wave of puke subsiding for the moment. You’re not angry at your reflection without good reason, this state of misery you’re currently experiencing is entirely self-inflicted.

”Never again.” A lie. Not the first lie you’ve told yourself, and certainly not the last. In fact, you are fairly certain you tell the same fib towards the end of each and every term of shore-leave. But this time you mean it. Really. Next shore leave you get, you’re going to have a quiet you’re your reflection stares at you doubtingly. “Frag you, I mean it…”

You’re going to take it easy, you’re going to keep your act together and next time you won’t get so crazy with the….

--------------------------------------------------

(1) Every interesting character has a flaw. Some are subtle, while others are… less so.
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]


(2) Xeno Quote of the Day (select one for the next thread)
>Asandi
>Auxl
>Belcossan
>Chorkrum
>Coryx
>Drax
>Faenwedhe
>Kroll
>Pect’Max
>Quexi
>Savis
>Vesh
>>
>>4627451
>>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>>Drax

It's here. Finally, the black company is back. Here we fucking go.
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

As long as we don't have money we won't have problems.

>Drax
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]


>Drax
>>
>>4627451
Holy moly its on.

>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Savis
>>
>>4627451
you taking write-ins for this?

If so im thinking something like Braindances from cyberpunk

otherwise

(1)
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

(2)
>Asandi
>>
>>4627451

>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

Look man, not everybody has clean hands, nostrils or veins in here. You need every edge you can get with the Kriegers, if you want to come back.

>Faenwedhe
>>
File: Krieger squad.jpg (73 KB, 728x488)
73 KB
73 KB JPG
Alright lads and ladettes, I am delighted to see a few of you here already. This vote will remain open for 24 hours, if you want to particpate in chargen please vote in that time frame! Future votes will require you to link back to your initial first vote to be valid (regardless of whether your id has changed). This autism-lite should be reasonable enough to keep the samefag scourge at bay whilst not making it too difficult to participate.

I've missed you beautiful bastards.

I'd love to run a dedicated couple of days to hashing out a character, but the reality is my work commitments make that a very unlikely. That said, I will endevour to always provide an update at a rate of once-per-day around this time each day. If I'm not going to be able to provide an update that day I will let you guys know no later than 22:00 AEST on any given days.

I'll be hanging around in this thread and posting from my phone, happy to answer any questions best I can or even just have a chat. I hope you have all been doing well since we took a break from StV.
>>
>>4627459
I will always be open to write-ins assuming they get popular support, even for chargen. That said, I reserve my QM veto right in extremis.
>>
>>4627451
>>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

Flaw, you say. Better living through chemical adjustment, I saw.

Slaught, Frenzon, and Soma to get through the comedown. Your brain already makes a bunch of drugs on its own.


>Vesh
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Faenwedhe

I read the entire Black Company archive straight through back in 2016-7 sometime but never voted in a single live thread. Thrilled to be here.
>>
>>4627465
Neat consider my vote for Braindance sessions where we indulge in some crazy as frag situations though I suspect drugs are gonna win out hard at this rate.
>>
>>4627451
>>(2)High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>(2)Drax
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]


>Vesh


Fuck yes baby, we're back! Can't wait to argue about squad selection and why Crane, Yung, Lavender, Nines, Biscuit, Karhu, Goldie, Fatima and Armstrong make the best squad
>>
>>4627439
oh yea bois
Forgotten is back!
>>
File: 1543473445978.jpg (177 KB, 684x692)
177 KB
177 KB JPG
>>4627439
I'm reading the Xenos records in the voice of the Mass Effect codex narrator and it's glorious.

Also, I now have an urge to purge most Xeno species, holy shit, what a bunch of assholes.
>>
>>4627451


>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Quexi
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Faenwedhe
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic
>Kroll

WE'RE BACK BABY
>>
>>4627482
You're going to like some of these chargen options, I can tell.
>>
It's damn good to see you again, Forgotten. I've missed your writing.

The previews you posted a while ago were great too. Although the irony of a superior officer called 'Boy' of all things is not lost on me...

>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Savis

A daring quote for a daring man.
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Faenwedhe
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Drax
Forgotten is back!
One question sworn to valour when? (no rush)
>>
>>4627507
From what I remember he said tentatively it would switch from chapter to chapter or something like that
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]


Man, I missed this. Welcome back!
>>
>all the votes for gambling

what the hell did I miss, is it because no one likes being a drugged up mess?

>>4627482
Humanity will rise again brother
>>
>>4627482
>the Urge to Purge

Put that on a banner and fly it in battle. All shall be cleansed!
>>
>>4627519

Eh brudder, I'm on that chemically enhanced train with ya. Humies need every edge they can get to get them contracts. Even if it knock a few years or decades off your end of life span, if it gets you that snap shot off on an Auxl Clansmen before he rips you apart limb by limb in his four arms, it's money well spent.
>>
>>4627519
>Not wanting to be a futuristic copper clipper, that has problems holding onto anything of value.
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Asandi
>>
>>4627519
Gambling means more make or break rolls, and therefore more suffering. It's hard to pass up.
>>
>>4627507
>>4627511
That’s correct. I plan to resume Sworn to Valour and switch back when we finish a mission or campaign or die...
>>
>>4627529
So switching back to STV in a couple of days then? Right after we get our first group totally wiped and start arguing?
>>
>>4627439
Lets
Fucking
Gooooo
>>
>>4627530

We're here for a good time, not a long time my friend.
>>
>>4627522
>copper clipper
>having problems with money

An intriguing concept even if I find it somewhat contradictory, I say lets do it no matter what our vice is!
>>
>>4627451
Nice to have you back Forgotten!

>>4627451
>>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Coryx
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>>
>>4627451
>>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Belcossan

We are BACK
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Drax
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Quexi

Oh shit hes back
>>
Holy shit, the humans are fucked in all the bad ways. Like, omg, how is humanity ever gona recover from this when the univers is rulled by asshats?
>>
>>4627451
Like some of the others here, I read the entire Black Company archive years after it had ended and enjoyed it immensely. I'm glad to be here with all of you and to finally be able to contribute.

>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Drax
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Drax
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>>Faenwedhe
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Faenwedhe

Welcome back Forgotten.
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]
>Kroll
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Chorkrum
>>
>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Belcossan

It's great to be here! I may not have been around for the first Black Company quest, but I had alot of fun with STV. I'm glad you are back.
>>
>>4627451
yo, i am here.

>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Drax
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

This option is definitely the one that will lead to the funniest adventures in the future.

>Coryx
>>
>>4627519
Gambling is the addiction that will lead us into the most misadventures, so yeah, it's the best option imo. Also it's more refreshing than alcool or drug addiction in my opinion, which are a bit too... classic?
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Pect’Max
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>Pect’Max
>>
>>4627670
Changing to
>Chorkrum
>>
>>4627670
>>4627671
>>4627683
Kek try to be a bit more subtle when you samefag.
>>
>>4627683
>>4627684

??
>>
>>4627683
i am not changing to Chorkrum. Connect your post to your post, not mine.
>>
File: aaaaaaaAAAAAAAAAAAAA.gif (87 KB, 192x197)
87 KB
87 KB GIF
>>4627451

>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
It will cost us money, but not our health like drinking, or both like being a junkie. Also, options to feed the need might be manifest in more interesting ways.
>Belcossan
I want to hear what a plantbro has to say.
It feels like Christmas. Glad to have you back Forgotten, you always make good shit. I'm not expecting this quest to be nearly as bright and shiny as Sworn to Valor, but by God, I will do my best to make sure that we don't end with so many "high notes" as BCQ. The only trait that I really want in chargen is strong care for the men. The rest in negotiable, but I will keep arguing no matter how big a faggot i'm being until the end. Even alien members. We may hate aliens(except turtle and plant bros as the only time they fucked us over was unintentionally and they were fucked up for it as well), but I would still like us to care for(if gruffly) our token ayy.
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Quexi
Lets fucking GOOOOOO
In the military right now and found this completely at random. I missed this shit, good to see you man
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>Asandi
>>
>>4627600
>changing to alcohol instead
a junkie on withdrawal will sell his mum for a hit, which is why they are universally distrusted and not given important assignments/positions of power. Being an alcohol, on the other hand, is pretty much standard for a merc.
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>Drax
>>
>not choosing drugs
Pussies
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>Vesh
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]


(2) Xeno Quote of the Day (select one for the next thread)

>>Kroll
>>
>>4627706
High stakes gambling will probably cosy us our life.

You can easily be a functional addict. Especially with stimulant addictions.

Meanwhile gambling addicts tend to lose everything *repeatedly*.

At least with being a Junkie, there's the challenge of balancing out your highs and periods of effectiveness with the lows and withdrawl.

Meanwhile gambling is deffo going to be putting our lives in the dice, totally out of our control, which is the worst of ideas.
>>
>>4627451

(1)
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

(2)
>Faenwedhe

Those combat rules look dope Forgotten. Glad to have you back.

The Black Company lives!
Black Hearts!
Cold Steel!
Dark Deeds!
The Black Prince has decreed it so.
>>
>>4627865
I was merely pointing out one way it could be dealt with. I can be fine with being an alcoholic, as there are plenty of ways to get or make alcohol. Its more difficult to get certain drugs. Many civilizations of mankind have developed an increased resistance to alcohol, unlike other drugs. Alcohol damage mostly focuses on the liver, which can regrow from just a significant portion. Other drugs can have more spread out damage or damage that is harder to heal.
You make good points, but I like to think that we could manage gambling well enough, though I wouldn't mind the alcoholism. Just so long as we don't become a drug addict.
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Chorkrum
Because I like the name.
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Belcossan

Im ready to restore Humanity off the endangered list and Purge the Xenos. (not plant or Turtle bros)
>>
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

>Vesh
>>
>>4627451

Will we be able to find antique Earth Weapons, like PKMs, AKs, M16s that we can equip our troops with?
>>
>>4627957
Why?
>>
>>4627439
Omfg yes my body is ready, did I make it in time?
>>
>>4627451

>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler
Hope this doesn't mean we do risks moves with beting our men's lifes on the line.

>Quexi
>>
>>4627451

>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>>Kroll
>>
>>4627991
oh...oh shit thats a good point
>>4627451
>>4627706
Changing my vote to
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
I dont want us risking or squad mates lives over stupid shit.
>>
>>4627986
>>4627991
I'm a filthy phone poster so my ip changes alot hope don't mind me putting a marker on my post so people don't think samefaging is happening.
Dust..
>>
>>4627451
>>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]

No comment save for HYPE.
>>
>>4627998
I dont want us risking or squad mates lives over stupid shit

Its going to happen regardless because we are all mad here.
>>
>>4628006
Its going to happen enough without us giving ourselves more reasons.
>>
Live fast, die young, take the other guy with you
>>
>>4628026
We cant die until the squad is secure. Then we can have a drink and die horribly.
>>
File: gambling.jpg (76 KB, 358x333)
76 KB
76 KB JPG
>>4627991
>Hope this doesn't mean we do risks moves with beting our men's lifes on the line.

But that's the point bro. Can you imagine? Picture this:
>We were sent to negotiate with an enemy general for the withdrawal of his troops from a planet constituting a strategic position.
>Be us, leader of the squad.
>Facing the general in his tent.
>He's about to start the negociations
>He starts the negociations by bringing to the table strategic agreements and the signing of commercial treaties on behalf of his employer, very tense scene.
>We cut him off.
>"You know what bro? Let's settle this at cards. I'm betting my life on this pair. If it wins, you get the hell off this planet."
>The guy is genuinely shocked.
>Our mate leans nervously towards us. "Uuuh, captain... this is just a joke right?"
>Us, not paying him any attention, pointing a finger at him: "You know what? I'll bet his life too. So not only you get the fuck out of this planet if we win but you also leave us your ship. What say?"

That would be kino.
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Savis
>>
Shame on you forgotten for using some 40k characters and not having the imperial truth as a cult in this setting
>>
File: 203.gif (4.44 MB, 620x349)
4.44 MB
4.44 MB GIF
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>Drax
Time to PURGE
>>
File: 1524445620104.gif (1.63 MB, 659x609)
1.63 MB
1.63 MB GIF
>>4628068
Intergalactic war crimes baby, can't wait for the space vietnam arc
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

Kroll
>>
>>4628084
Oh boy.
>>
>>4628084
BURN, MAIM, KILL
>>
>>4627451
YES HE'S BACK
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]
We’re twitchy m8
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
>Vesh

Am poor phoneposter so my id will flip like christmas lights
>>
One more thing. Frozen convict dude NEEDS to be in our squad.
>>
>>4628302
Make your case when we get to the vote.
>>
File: that's war baby.jpg (30 KB, 279x445)
30 KB
30 KB JPG
>>4628126
>>4628136
"Private, you haven't seen shit. I remember hittin' that good Belcossy shite durin' the Saratoga tour. Purest Nectar I did durin' my time in service. Was fucked beyond the stars and God knows what shite I did. Even to this day I wonder 'bout those dirty looks some of our oh-so-mighty-and-proud Drax compatriots gave us. My thoughts, you ask? Fuck 'em sideways, scaly cunts can't differ between a graveyard and a night club, let alone a good time in the field." - Mickey "Bomber" Hardey, Explosive Instructor and Trainer
>>
>>4628302
+1
>>
>>4628306
A man too stubborn to die is exactly what we need
>>
>>4627451
Welcome back my friend

>(1) Every interesting character has a flaw. Some are subtle, while others are… less so.
The lack of write-ins is disturbing. here we go
>Adrenaline Junkie
>Last Night's anti-gravity escapades have turn his stomach inside out but no drug matches the high of the adrenaline pumping through a human's body. This is a big part of him becoming a merc in the first place. His fellow troopers knew in his first battle he was going to fit in swimmingly although no one expected him to last this long. Some still hear his maniacal laugh echoing over the thumping of his machine gun as projectiles whistled past him. He gambles with his life often, many bones have been broken but he always comes back for more.

>(2) Xeno Quote of the Day
>Asandi
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
I prefer the classics i gonna get fucked for being a phonefag i can tell
>Pect’Max
>>
>>4627451
>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]
Don't be a secret softie. Full Black Heart from the start baby.

Where's a quote from The Rot? Surely they're able to speak for themselves.
>>
>>4628397

>Where's a quote from The Rot? Surely they're able to speak for themselves.

I'll take SAN loss for 700, Forgotten.
>>
>>4628430
Wonder if we can get lower SAN than Prince
>>
>>4628435

I commend you for picking a high bar to jump over, anon.
>>
>>4628448
I want us to do better then Prince, just not that way. I want more of our people to survive, and without being dead of mind and soul. At least we will have a variety of clients, so we wont be stuck with objective evil guy. We will be in conflicts were we will be the bad guys, but before we die in en explosion, get ripped to pieces or become a monster, I want us to at least left some positive mark. I'm a softie, I know, but you can call it arrogance. If Prince is really in that glorified box and he tells us that we will fail or why care, I want to be able to tell him that "he" failed, we wont, even(especially) if it seems like we will.
I'm probably the only one who feels this way, but as long as I have a vote and a voice, I'll keep being like a conscience: easy to ignore.
>>
>>4628464

Oh I'm all in favor of the Band of Brothers path. The comradery between the platoon was one of the best parts of the original Black Company, and I can't wait for more of it in the future.
>>
>>4628464
As long as this isn't just being a good boy like in stv and embraces the Bcq mood I can get 9n board with this.

Idealism is for Stv IMO
>>
>>4628477
I don't want idealism either, but I do want pragmatism. Keep our bros alive, sane, and healthy, don't sell them out to dark gods for power.
>>
>>4628490
It was pragmatism and the desire to keep everyone alive that lead Prince down the dark road.
>>
>>4627451
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
Would like to see this reflected in our tactics. Welcome back, Forgotten, you were sorely missed. Hope you're feeling better
>>
>>4628499
Id prefer it if we didnt take that easy way out. Also, the voidborn spooky devil powers has a branch that seemed to specialize in helping the squad. I opposed to walking down that path, but if we do, we are filling that motherfucker out first. And thats only if we choose voidborn.
Also, Prince went down that path and STILL failed. So many friends lost, so many friends ruined. That is how I am probably going to view Prince for the rest of this quest:a powerful,legendary,awe inspiring failure, and I want to exceed him.
>>4628477
Oh, never a "good guy", but if we can take an opportunity to help humanity without to great a cost to the company, I'd want to take it. We arnt knights and we shouldn't pretend to be good guys, but if we can do some good on the side, we could take it. Good will in a galaxy like this is worth its weight gold and is far harder to come by.
>>
God damn I'm so excited for this
>>
File: we space now knigga.jpg (13 KB, 320x180)
13 KB
13 KB JPG
>>4628550
Get pumped for Space Force 2230
>>
File: Spoiler Image (612 KB, 1080x1311)
612 KB
612 KB JPG
>all this softies who don't want to poison the body and mind with some drugs
come on anon seems like you don't want to join the cool kids
>>
>>4628624

That macro is beautiful anon, I can't wait to use it for when the waifu wars begin here.
>>
>>4628490
> don't sell them out to dark gods for power.

Prince only sold the child Emperor to dark gods for power.

He welched on his own debt to the Dark God, remember?

Pragmatism is what led Prince down his path.
>>
>>4628680
Also the unfortunate use of his blood for mine for kink sex.
>>
>>4627451
>>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]
>>Coryx

Angry drunk purging time
>>
>>4627983
Why not?
>>
>>4627439
AAAAAAAAAAAAAAAAAAAAAA IT'S BACK and to think I just finished a book on the FFL, what timing!
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Belcossan

God I've missed you you beautiful bastard.
>>
>>4627451

>Hard drugs. Heartcracker pills, Voidlift tabs and Synthezene injections. Too bloody much. Next time you’re going clean. At most you’re going to maybe dabble with a puff of Voidleaf or two but no more than that. [Junkie]

>Drax

Forgotten is finally back, good I was having withdrawls
>>
>>4628464
The road to Below is paved with good intentions.

Every time Prince - and by extension Anons - pursued greater power, it was always to help his men or the Commpany, directly or indirectly. There was never a pursuit of power for power's sake, but a long slope of treacherous care.

Every lost men made us more willing to use dirty tactics or get spooky powers, so that the next time it wouldn't happen. Even his undying devotion to the Company was born out of the simple desire to keep as many of its men alive as possible.

So be careful if you want to keep your men alive at all costs. Sometimes the most human thing to do is to accept the loss and move on.

But if you can't, there's always the Cyborg/Voidborn combo. From what I've seen it's the best build to support/protect the team.

Just replace your weak flesh with something inhuman and stronger. Consort with weird and probably malicious powers for your men. Become the 2230 Prince.
>>
>>4629035
I reckon we go full power hungry piece of shit, "strongly suggest" upgrades to our troops regardless of religion or wishes, seek profitable contracts, gamble with life a little but always go for the strongest strategies we can come up with to maximize profit and survival (because losing men is costly and bad business)
>>
>>4627439
Fuck yeah!
>>
>>4627451
>Strong Liquor. Savis-brand Rum, Whitelake vodka distilled from real potato and genuine Cradle Whiskey. You can’t keep emptying every human alcoholic drink you come across. Maybe just a beer or two with the squad, but that’s it. [Alcoholic]

>Asandi

Glad to have you back forgotten
>>
>>4629036
personally I'd like to veer away from stuff thats too creepy or insidious, like I can get behind everything else but do more Dark religion stuff for pragmatic or brutal reasons just feels like a retread of Prince.
>>
>>4629060
Yeah I mean I don't want to play Prince again for sure, but also Prince wasn't power hungry. He sacrificed himself for his men (his soul, etc). Given that this universe obviously has tech/bio mods as a thing and merc armies as something in common usage I could see us offering better missions/rewards to those who are willing to undergo improvements to increase the profit factor for each mission.

That being said it's not something I'm married to, I'm happy to see what we all as a group vote for and play in the direction the group decides. STV had some great screaming but when we all had similar goals in mind we crushed shit as well
>>
File: High Stakes Gambling.gif (292 KB, 400x300)
292 KB
292 KB GIF
> Next Xenos Quote of the Day: Drax
>High-stakes Gambling. Did you really have to bet on whether that Drax bouncer had a tramp stamp? No. You were basically throwing money away at that point. Next time you’re not going to roll the dice so much, or at least do it in a licensed venue. [Gambler]
Your Krieger Paycheque suffers a 10% deduction to feed your gambling addiction. Each time this occurs you have a chance to break even, lose more, gain some cred or win big.

The flutter in your stomach as the die bounce across the holo-board, the knot of anxiousness as the results roll up after you pull the lever, the satisfaction of calling a bluff right and the elation of pulling off one of your own with a scrag hand. And the fact that a lot of it wasn’t even your money just made spending all the it easier. You were celebrating your recent promotion, nothing wrong with that. And you were making a lot of money, you could have kissed the disgruntled casino staff that cashed in your winnings.

That’s all well and good, you should have called it a night there. But instead of calling it quits you found yourself sitting across from a dour collection of expressionless high rollers at 4AM in a smoky backroom. Your old squaddies had all gone to bed or passed out in a club somewhere by then, but even if they were conscious they couldn’t have pried you away from that table if they tried. The bigger the pot the greater the thrill, and the amount of creds piled on that table would have been enough to…

…To what? Buy a ship? Set up your Company Standby Reserve retirement fund? You’d be lying to yourself, again, if you said you’d even given much thought as to what to spend your winnings on.

Win big or lose big, it’s all in the game. Unfortunately, last night was definitely lose big.

[1/3]
>>
File: Station Window.gif (25 KB, 478x650)
25 KB
25 KB GIF
Maybe you have a problem. You’ve heard people talk about the horrors of combat, folks reduced to gibbering wrecks after their first Drop. The chaos of the engagement, the focus on the mission. You don’t mind it. You’ve picked chunks of dead squadmates from your visor and slept like a baby in your foxhole a few short hours later.

No, it’s the quiet that gets to you. The drugs, the drink, the gambling, the sex… it’s all just noise to fill the silence. Fun sure, but just noise all the same. The bedsheets shuffle behind you as your latest distraction from last night stirs.

”Creds are on the table.” You gesture aimlessly to where you imagine the bedside table might be. Some young buck station engineer you picked up in the bar. Not bad-looking, a little handsy but you go in for that sort of thing.

”I… I’m not some kind of whore, lady.” He seems affronted at the suggestion, but his eyes do pause on the pile of Creds.

[2/3]
>>
>>4628996
>bla bla
Who cares, BG is back
>>
File: Origin.png (1.67 MB, 2586x530)
1.67 MB
1.67 MB PNG
[3/3]

”You don’t need the Creds?” You raise an eyebrow at him through the mirror, he’s prettier than your usual type. Soft. Not Krieger material. ”What are they paying human engineers on a remote station like this?”

He mutters an amount, eyes downcast, and you whistle. Sometimes it’s easy to forget that most humans aren’t living on Krieger payrates. ”Look, think of it this way. I’m not paying for the sex, I’m paying for you to leave.”

The pretty-boy needs no further encouragement, pausing only to put on his pants and grab the last of your creds. Void Mother knows he’s probably eager to get out of here now that the booze and horniness has worn off, no matter how good the sex was. You’re no average refugee vagrant, or even one of the domesticated humans from those civilized colonies now under xenos rule. You’re from the arse end of nowhere.

Your bed partner definitely noticed…

------------------------------------------------------

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]

>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
>>4629068
>>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]


I remember being psyched about the cybernetics stuff but I don't remember all of it honestly
>>
IMPORTANT NOTE: From here on in I will not accept votes that do not link back to your original first vote in the thread. All Samefags Must Hang

Sorry you two, please link back
>>4629069
>>4629070
>>
>>4629068
>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]
>>
>>4629069
Link
>>4627503
>>
>>4629073
Sorry mate good point, I forgot.

Original vote here:
>>4627475

Recent vote here:
>>4629070
>>
>>4629073
Forgot about that rule

>>4629068
This >>4629074 is me >>4627613
>>
>>4629073
Hey Forgotten could you please post the skill trees if you don't mind? I remember reading them in a /qtg/ but only have vague memories
>>
>>4627467
>>4629068

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

I'm game for this or Exile Academy. Just don't want Voidborn.
>>
I know some anons really dig the mechanics side of things so I'll drop these here too. Your origin skill tree gets one free ability and a cheaper way of upgrading that skill tree.

You can only ever unlock TWO skill trees, maxing out both will unlock a unique (expensive) ascension skill.
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
>>4629068
link: >>4629059

>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
>>
>>4627460

First vote.

>>4629068

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

Life was a gamble from the very beginning in Clayton's Cradle, and we just kept it moving along.
>>
>>4629081
So just to understand the way these work, do they unlock from left to right, top to bottom or is it 3 parts in each tree and you select one and work your way down?
>>
>>
Oh? A female MC? You're a bold man, Forgotten.

>>4629068
>>4627500 (first post)

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

Ngl, I like the raw savagery of Genemod path. Becoming a fucking Predator sounds nice and the closest thing to a Wetwork expert - which is something I'm interested to see.
>>
File: Exile Academy skill tree.png (2.94 MB, 1920x1140)
2.94 MB
2.94 MB PNG
>>
>>4629068
>>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]
Oh are we a lady now?

I forgot where my first vote is. I hope I'll link it back correctly. If not, apologies.
>>4627486
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

I would like to spec into genemods for some Batman stealth shennanigans with the Predator tree, if we're talking tech either Bionics or Advanced hardware, if Voidborne I think Prescience, and if we go for the Exile school either way of the gun or the Four warriors tree.

>>4627459
Linkback
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
It was either the psychic bullshit or the genemods for me.
>>4627454
me
>>
>>4629087
Each skill tree has 3 separate branches. Each branch has 4 perks to enhance that branch skill (you can pick perks in any order or ignore them altogether).

Your will start with one free branch skill (no perks) according to your origin.
>>
>>4629094
Oh nice, ok thanks
>>
>>4629094
Is the cost of unlocking a branch similar to unlocking a perk or different?
>>
>>4629089
>Oh? A female MC? You're a bold man, Forgotten.
>>
>>4629096
Unlocking a new branch is roughly twice the cost of unlocking a perk.
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
This is me
>>4627600
>>
>>4629094
For Amplified Physique and Way of the blades.

If you max out one of them and roll a crit fail for their relevant tests, would it be reduced from Crit Fail to Regular fail due to both the starting and ending perks?
>>
>>4629081
Forgotten, what does a Physical Roll entail exactly?

Because as it's written, I'm not sure if it includes Close Combat rolls too.
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

>>4628261
Linking back
>>
>>4629068
>>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]
>>4627721
>>
>>4629107
Physical Roll entails feats of strength, agility or reflexes that -might- include physical confrontations. It will not directly benefit Close Encounters (which includes very short range firefights) as a matter of course, but in certain instances it might.
>>
Hm. Clever bugger. I suppose if you've maxed it out I can't argue with that.
>>
>>4629113
Upon re-reading it, I think it makes sense that a Critfail is reduced to a Double Fail and remains there rather than being reduced again to a regular fail. I think that's the correct interpretation of what I've written, and it was certainly my intention at least.

Very good though, you've already got my worriedly checking my rules for the equivalent of Prince's gamebreaking endgame abilities....
>>
>>4629068
>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]

'Spare' money goes into arm upkeep i guess.

Previous post: >>4627456
>>
>>4629089
>Oh? A female MC? You're a bold man, Forgotten.
Other than preferring pretty boys and strong studs in bed instead of ladies I don't see much difference narratively speaking desu. This is of course unless Forgotten plans to impregnate us with another spawn of Dark Father.
>>
>>4629106
Sorry, forgot to link my response to your question. >>4629113
>>4629114
>>
>>4629114
Don't worry, thats probably the only truly game breaking perk there. But there are some interesting combinations especially when you combine trees.

For example just the inital perk from the Four Warrior Winds is a nice tree to dip for the +1 Strategem. Just in case, maybe also add a condition so you can't spam the same strategem twice in the same round?
>>
>>4627523
>>4629068
>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

>>4627714
Me
>>
I think we should pick cybernetics first for that very handy extra survivability. I do not trust our early rolls. Gabriel flashbacks haunt me
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
Void
>>4627507
ME
>>
>>4629116
I agree, but we are on 4chan.

>>4629118
I'd argue that Rite of Passage is just as broken - all new squadmates start at Comrade is *huge* given the new rules of combat.

But yeah, synergy will play a big part in the second tree skill chosen (and obviously in the same tree branches).

So far, the most obvious seem Cyborg/Genemod (focus on Bionics and Physique, you can get up to +50 AV, 2 Health levels, various resistances, regeneration and CC re-rolls), Genemod/Exile (high focus on Stratagems to take advantage of the high number of re-rolls + Stratagems available) and Cyborg/Voidborn (Drone/Aura/Prescience to make the squad as hard to kill as possible)
>>
First post: >>4627570

>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

Oh man, all these skill trees and perks are really cool, it's hard to decide. I've mostly chosen Voidborn for the origin itself.
>>
>>4629132
Completely forgot about Rite of Passage.

I wonder how large our team will be though, because its an average of about +2DC per squad member if everyone starts at Comrade. Excluding the Camaradince bonus.
>>
>>4629124
Gabriel was a crit that can't happen every time right?
>>
>>4629132
Agreed. Leaning Cyborg/Voidborn myself because Prescience appears ridiculously good in keeping the squad and ourselves alive.
>>
>>4629142
Same, that'd be my pick for a strong leader/team
>>
>>4629068
>>The fully cybernetic prosthetic where your arm is supposed to be, courtesy of the Whitelake labs. An unforgiving world of ice, the mining outposts of Whitelake were overrun with refugees following the fall of Earth. Hundreds of thousands died in the cold, and the engineers turned to ever more brazen and functional modifications to progress the underground shelters and ensure the survival of those remaining. [Whitelake Origin] + [Unlock Cybernetics Skill Tree]

>>4627593
Linking back
>>
>>4629132
I just wanna be space batwoman with the predator tree but I suppose we should have a better idea than ''space X''
>>
>>4629138
IIRC it was 10 in total: MC, Corporal, Signaller, Medic, Gunner, Sapper and 4 Troopers.

Which equates to 2 Stratagems and Orders per turn, the first Skill of every other class and a whole +73 to combat (+7 MC, +7 Corporal, +4 Sig., +4 Medic, +12 Gunner, +7 Sapper, +8 each Trooper).

Now you see why I love Genemod.

>>4629150
Believe me, I get you. My favorite future build would be a Genemod/Exile who takes advantage of Stratagems, Wetwork and CC.

Compared to how Prince approached things, I think it would lead to a different but equally entertaining experience.
>>
I curse the day I fooled myself into believing this was starting the 31st. Anyway great to have you back, and pls anons anything but voidborne.
>>
>>4629068

>>4627557

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

Rite of passage still seems pretty nutty but isn't it only a +32 bonus in a firefight as squaddie provides some starting bonuses
>>
>>4629161
> only a +32 bonus

You speak of it as if it's something minor, ee had Kid killed for a +5 DC bonus, you know :V

But yes, it's a huge bonus modifier to Battlefights (which is how we avoid casualties at the end of the day), more skills for our crewmate and less time spent towards the Battle Brothers status.

Because let's face it, someone will die. It's a matter of when, not if. If we spend time on a squaddie just to see them die, it's a waste of time because we need to build loyalty from scratch.

With Rite of Passage, we cut down on the time necessary and get better troops at the same time.
>>
>>4629158
>>4629161
Just to clarify fellas, Rite of Passage applies to NEW squaddies. You’ll still have to win over those you currently start with before getting the perk.
>>
File: spook.png (577 KB, 1234x638)
577 KB
577 KB PNG
>>4629160
>Not wanting spooky, scary, psychic powers
>Not wanting to reduce the butchers bill with Prescience and Aura
>Not wanting to severely punish the enemies with Unmake

>>4629161
+32 is pretty significant
>>
>>4629132
>Cyborg/Genemod
>extensive prostectics: you are more machine than man
>genemods applied physique
>somehow people can have both
???
and
>Amplied physique+way of the blade
is the must for a close combat focus
>>
>>4629169
How excited are you to be running this? I know you're working a ton but it has to be pretty good to be back in the QM seat right? I'm fucking pumped
>>
>>4629170
>he wants to become a mutie
begone psyker trash go to explode your head somewhere else
>>
>>4629173
This is not 40k.
>>
>>4629169
I noticed, don't worry. Still, it remains a significant bonus and my point about new recruits stands.

I'll math our way into the equivalent of 2230 Double Eagle, I promise!

But yeah, a question about the new squad - will we have some history with some of the men, like Prince had with Bad Hand and Kiranova?
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

>>4627458
Me
>>
Another question, do we get to unlock a new skill tree once we earned enough upgrade points or only at some point in the story?

>>4629169
So if no one dies the bonus will never apply?
>>
>>4629173
May I offer you a chaos god in this trying time? All the powers, all the fun. Who needs an emperor when you can bend reality with your mind?

s̶a̶f̶e̶t̶y̶fr̶o̶m̶d̶a̶e̶m̶o̶n̶s̶n̶o̶t̶g̶u̶a̶r̶a̶n̶t̶e̶e̶d̶
>>
>>4629169
So Forgotten, how quickly can we squaddie casulties? Just asking you know.
>>
>>4629174
knowing anon not for too long
>>
>>4629170
the mechanics are good but the set dressing is not what I'd like this time around, also the I want a different flavour of slow decent into tragedy and madness this time around.
>>
>>4629170
honestly If I wanted to play a spoopy witch I'd play 40k and honestly its just too similar to prince & his dark power bullshit that I have little interest in it outside of the terrify power for maximum BATWOMAN
>>
>>4629180
anon we're trying to keep everyone alive here
>>
>>4629182
That's totally fair anon, personally I love the sci-fi cybernetics shit and the voidborn stuff. We'll see how things play out, Even if some of us don't get what we want with the CO there are a ton of cool troopers with various different strengths etc

>>4629183
I'll be honest, I didn't think about the comparison until this actual thread. I was mostly keen on the mechanical benefits but I see what you're saying. Still I think we can avoid becoming Prince 2.0 but I see why you'd want to not even tread down that path
>>
>>4629068
>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>>4627577
>>
>>4629183
Eh, Prince feels more like a genmoded murder machine than a warlock to me. Yes I remember that his powers came from a fallen god but the way we used it makes him more of a mass murderer rather than the mysterious sixth sense abilities we have here.
>>
>>4629183
The way Voidborn's skills are written makes me think more of "Starship Troopers Intelligence Officer psychic" than full on warlock/sorcerer.
>>
>>4629189
I get that but if more feel than build, yeah Prince could be a superhuman murdermachine but what largely fueled it was dark magic fuckery and I want to diversify from that this time.

>>4629190
I'd pay you that if the unmake line wasn't basically about psychic fire and had Soul leeching and Prescience wasn't all about fate having a quirk called soul bargaining.

regardless of my stance on things, Voidborne was still 2 up from the next closest vote so it may very well be the choice if things don't change.
>>
>>4629172
It's pretty fucking great, not gonna lie. This one I've been planning on the backburner for ages, it is good to see anons as hype for it as I am.

>>4629175
You have assumed an NCO role in a different Krieger unit you served with before. I noticed during my time as a choco (army reserve) that people who got promoted tended to be shifted to different units, the theory was that your fellow diggers wouldn't -really- show you the required respect of your new rank. They've seen you play goon of fortune and have a bush fap with the rest of them like any normal human.

TL;DR Of all the 77th Krieger Platoon, you will only have previous history with the Corporal you select.

>>4629177
>upgrade points
Currency is effectively experience points, completing certain side objectives and faction goals will help boost that total to your Krieger Paycheque at the end of a mission or campaign. You will spend money to buy upgrades, invest in skill boosts and purchase non-regulation equipment.

>if no one dies
Your squad size is currently 10. Black Company regulations dictate that combat effective units should operate in blocks no less than 8 and no more than 12.

>>4629180
I assume you mean replace?
Immediately from the same platoon if the Lieutenant can spare the men, but most often it will be at the end of a mission or campaign when during resupply and payday. I will both present new squaddies to fill the gaps and squaddies from your sister Krieger squads (we can assume they put in for a transfer for one reason or another).
>>
>>4629196
As for the squad itself and upgrades, are these mods (gene/cyber/etc) restricted to ourselves and other established officers or can we purchase cybernetics for example and encourage troopers to upgrade between missions?
>>
>>4629199
Generally they are for yourself and others of your rank or higher, the groundpounders get paid pretty well by human standards but not as good as that sweet officer rate.

But you will notice that certain squaddies will get a unique perk or order at max loyalty rank, so you might see a squaddie from Clayton's Cradle have an ability similar to Alpha Instinct at Battle Brother level, a Voidborn with a perk not dissimilar to Aura or Unmake etc...
>>
first post just getting my seat for the first few story updates

neat glad to see you back forgotten
>>
>>4629202
Alright cool thanks, I did notice a fair number of them at different ranks already obviously had stuff they were predisposed to which was cool. Like Yung the hacker and her potential shenanigans for blast doors opening at the right time or shafts being a great spot for a grenade or two etc
>>
goddamn what is my id?
>>
>>4629068

previous vote:>>4627536

>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
this is me >>4628387
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
The thrill of the hunt baby
>>
Spook
>>
>>4629068
>>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]

>>4627599
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

>>4627634
Me
>>
Still chargen, and I can tell it's going to be spicy.
Sasuga Forgotten.
>>
>>4629068
>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

>MC is automatically a girl
cool I guess. still wish we had a choice.


>>4627929
me
>>
>>4629068
1st vote(was changed)>>4627706
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
I either wanted this or Exile, as long as we dont get voidborn first. If we get it, i'd rather it be second, that is if we dont get exile for the second one instead. Voidborne and Exile seem to better as a second power set, alternatively speaking.
>>4629116
I had a bit of a knee-jerk reaction when I realized that we were playing a woman, not because im against it, but due to the simple fact that a disproportionate number of quests where the MC is a woman have her turning into some variety of sex freak. As long as we dont turn into one of those, im sanguine. Getting a prostitute to celebrate doesnt count, im speaking of having sex with two or three people every two or three threads. I might just have had bad luck in finding those quests, I dont know.
You say that alternatively speaking there is not much difference, but the players themselves may not see it that way.
>>
>>4627955
My first vote

>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
>>4629068
>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

>>4627671
>>
>>4629133
If I'm allowed, I will change my vote from Voidborn to Genemod. I've been convinced by people's arguments that Voidborn might be a bit too close to Prince's powers.

>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>>
>>4629327
Changing votes is always allowed as long as you link your prior vote and do it before Forgotten posts the writeup.
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

I like the sound of this.
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

First vote
>>4627724
>>
>>4629068
>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

First vote : >>4627662
>>
>>4629068
>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]

Gimme those sweet, sweet tactics. Or is it like Bene Gesserit skills?
>>
>>4629412
Wow. Reading all these "But the DC mod will keep us alive!" Posts.

Whereas I'm a firm believer that controlling the battlefield will keep us alive.

Looks like Genemod and Psyker are the favourites though whomp whomp.
>>
Yooooooo I'm hyped for this
>>
>>4629317
I, for one, don't mind at all the female protagonist, but I understand where you're coming from. She better be completely fucking straight tho. May Allah save us from waifufaggotry.
>>
Allah the most merciful
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
we predator now

>>4628369
linked
>>
>>4629317
A) Forgotten isn't a degen QM.

B) House and Dominion has a female MC and it was fine. So does Drowned, and Valen. Arguably three of the better QMs on the board, TSTG, Benthic, and Riz have done FeMCs without any problems.

You worries about this becoming a smut quest are unlikely, it'll probably just be about as smutty as StV without the whining about moral implications.
>>
>>4629463
Hopefully everyone has learned from Prince. Stick your dick in crazy and you get stabbed in the eye. Does that apply here or are we the crazy?
>>
>>4629463
Yeah, I know it was probably just that the ones I can remember seem bigger in my mind. And I wasn't saying that Forgotten would encourage it or something like that, only that anons might want to do it. I'm more accepting of smuttery in this quest because we are a merc, so sleeping around isnt an issue, and it also means that any real romantic relationships will be harder to come by, so fewer waifu wars(relatively) and those that do crop up will feel all the more special for it.
>>4629420
Personally, I would prefer Exile, but I would prefer even more that we not be Voidborn for our first skill tree. I try to base my votes on what I want to be and what I want not to be. As the quest goes by, more evidence can be presented for which should be our second one.
>>
>>4629481
We will probably be more grouchy than crazy, at least at first. We will still need to avoid crazy dick.
>>
Jesus Christ almost 250 posts already
>>
>>4629481
> Does that apply here or are we the crazy?

HAHA GOOD THING WE LEARNED IN StV AND DEFINITELY DIDN'T SLEEP WITH THE ENEMY AFTER COURTING HER IN FRONT OF HER DAD.

So. Yes. My answer is yes. We are the crazy.
>>
>>4629493
Due to the 24 hours between updates and the fact that they are votes, there is plenty of incentive and time to discuss.
>>4629494
That upset me too, but as long as we dont do something like Fallout New Vegas(still a great game) where we can sleep with the guy who put two in our skill, or we sleep with a client for a bonus then I wont complain.
>>
>>4629068
>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

A female MC won't appeal to my male power fantasy nearly as much. So let's make her into a fucking combat monster!

>>4627543
previous post
>>
>>4629502
>or we sleep with a client for a bonus

More likely to get out of a gambling debt.
>>
>>4629463
>without the whining about moral implications
yes that's why is even worse
>>
>>4629542
Its less the morality that I have had an issue with(as we have never tried to rape someone or bed a married woman in StV, though the premarital stuff could be an issue) and more the practical reasons. Sleeping with someone who recently tried to kill you doesnt seem practical. In this quest we have more people who want us dead and fewer people who care about us(as people). We are also not the epitome of beauty do to either of our 4 origins, though I doubt some people will car.
>>
>>4629547
The whole tryst with Frida was one of the best events in SvT: not just because it was a total madlad move, but most importantly because it opened up an interesting plotline.

That's generally what marks a good waifu/husbando: a way to develop the story, not to arouse Anons with fake tits and/or abs.

As for practicality, seducing an hostile individual is not exactly an unheard event. Not that I encourage Anons to do so at every occasion, mind you.
>>
>>4629068

>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]

I'm torn between this and the Genemod tree, but yeah I'd rather we abstain in from the Voidborn tree.

Verification: >>4627868
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

The spice must flow
Mud dip

>>4627986
>>4627991
>>4628002
This is me
Dust..
>>
>>4629089
Or are we a guy man?
There was broman talk in stw....
>>
>>4629565
I agree that potential for story development is a key factor, not all potential is good. If we managed to seduce the Queen, that would definitely give the story more ways to develop, but the vast majority would likely lead to very bad things. IF we choose Frida in the end, it doesn't guarantee that it will end in a happy marriage.
Seducing a hostile individual is a few steps down from courtly courting, as the latter as the implicit goal of marriage. Sorry for dragging this old argument out again, I just dont want a repeat to happen unless there are very good reasons for it.
>>
>>4629581

I was still kind of hoping that we managed to crit-success on dancing with Princess immediately after shitting the bed on deal with the Prince. Just two simple, in-person interactions with a bumbling Romani bear that immediately starts bitter arguments in the halls of power. Would have been absolutely hilarious.
>>
>>4629595
It would, but I prefer such hilarity to not have a high mortality risk. I like to enjoy the ripples the actions cause more so than the initial amusement.
>>
>>4629565
>t.vancell waifufag
>>
>>4629575
>”I… I’m not some kind of whore, lady.”

Not much room for intepretation.

>>4629581
Ah, but you're conflating good development with positive development. The two are massively different matters.

A good story development is such because it creates an interesting narrative, like Kid's death.

Was it a positive development for Prince? No, it was probably when his last shred of human decency died - yet exactly for that reason it was a strong narrative point.

Similarly, the contrast between Andrei and Frida's personalities, their initial clashes, her father and brother's actions and so on create an interesting and coherent narrative which improves the overral experience - unlike a 'lol seduce the Queen because yes', a sign of a bad QM.

Of course, people are perfectly justified if they dislike Frida due to her possible bad influence or attitude. But that's a judgement on the character itself, not her role in the story.
>>
>>4629547
> not the epitome of beauty

Swole Glamazon though.
>>
>worrying about the story, staying in character, waifus etc when you could be thinking about all the sick nat 1s we can roll
Ngmi losers
>>
>>4629628
>Throw high, roll low
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>>4628047
My first post
>>
>>4629614
I must have blocked that lady part out woops, not that I care, nice change of pace though.

Though nowadays days anybody can be a lady
>>
>>4629068
>>4627997

>>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>>
>>4629678
>It's Ma'am!
>>
>>4629614
So strong narrative points trump all? Should we choose the options that endanger our comrades most because the emotional turmoil will make a good story? We are not simply reading a story, we are also guiding a character thru life, and thru them, others. We dont need to have Shakespearean tragedies, or convoluted plots to have a good story. Hell, considering the setting, we will likely have these things with out trying to, probably even when we try our best to avoid it. Hamlet and the Iliad had good story development, but they both ended with(in the Iliad's case its in follow up stories) most significant characters dead. Even if its a good place for the story to end, I'd prefer that the characters that I will spend probably years growing to care about to have happy ending, and if not that the bittersweet ones.
>>
>>4629806
Bro calm down
>>
File: scanners.gif (439 KB, 498x276)
439 KB
439 KB GIF
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>4628068 (first post)
Let's unmake some xenos scum
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

Didn't expect a FeMC, should be an interesting change of style. Surprised no one reeed out yet as is common in many other quests.

>>4628299 moi
>>
>>4629812
usually femmc is a bad sign for a quest and I almost always skip them but I think everyone here has faith in Forgotten.
>>
>>4629810
I apologize if my words seemed emotional or heated. It was not my intent. I was trying to poke holes in anon's logic, or at least what I gathered from it.
>>
>>4629812
I voiced some slight worries if that counts. I have faith in Forgotten, if I dont always have faith in us.
>>
>>4629821
What quests did you read anon? I've never seen a quest go bad because of a FeMC
>>
>>4629821
>>4629824
No breaks on the hype train.
>>
>>4629838
More scars, maybe some burns, and probably less smiling and it might be a close picture.
>>
>>4629838
Those tits are a tragical travesty.
>>
>>4629838
that's a horrible fempc pic i totally do not picture her like that
>>
>>4629860
relax anon. never said anything or claimed that. just posting a pic.
>>
>>4629860
This is probably closer

Light scout armour only
>>
>>4629806
No, I never said we should send soldiers to die for the drama. You equated warm feelings to good writing and I gave my two cents about it.

Other than that, feel free to vote for whatever will make you happier, just as everyone else will. It's your right.

Unrelated to all of this, but I made a miscalculation in my earlier assessment of an all Comrade squad of 10 soldiers.

The bonus wouldn't be +73, but rather +83. If we can get two new Troopers (12 is the maximum number in a squad) after Rite of Passage, it puts us at +99.
>>
>>4629876
We still would need to raise existing squaddies to Comrade first though.
>>
>>4629879
We also need to survive
>>
>>4629879
Yes, but the value of more, better prepared men in battle is still great.

And as I said before, we *will* lose men. Especially before our build really comes together, just like it happened in BCQ.

RoP ensures that we can lessen the impact (and maybe even profit) from these events.
>>
>>4629869
>Light scout armour only
>Krieger
I think not
>>
>>4629884
It might be inevitable but I would rather not lose anyone. Hence, voidborne.
>>
>>4629876
>+73
I was merely giving an example that feel in line with how I took your logic. You value the the narrative possibilities of our decisions, which I also value and cant call a bad thing. The only issue I had is that you seem to value not simply a rocky path, but one that we throw stones ahead of us on.
Im sorry if I seem persistent. You at least have your decisions well reasoned and though out, so even if I disagree with the choice, I doubt I could fault your logic, with it merely coming down to personal preferences.
On a different note, I agree with your prior post, where you stated that you desire a genemod/exile build. The exile build in part focuses on squad dynamics, which I prefer, and it lacks the transhumanist elements of the other ones. I would prefer it to be the second one because I view it as more appropriate thing to train in in-story than the genemods.
>>
I want Voidborne because space magic is cool
But I can't vote because this is my first post
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

>>4628397
me
>>
File: stolen_from_Halo.jpg (147 KB, 900x1200)
147 KB
147 KB JPG
Heard you guys were looking for something more Amazonian?
>>
>>4629922
Too shiny. Needs more scars and maybe a scowl.
>>
>>4629319
I'm changing my vote from voidborn to genemod
>>
File: IMC sniper.jpg (126 KB, 950x1100)
126 KB
126 KB JPG
>>4629922
There's also Titanfall pilots if you were looking for more, for suit styles.
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

As tempting as being a crusader is, being a Psion is too tempting to pass up.

>>4628709
This is me
>>
File: needs more armor.png (506 KB, 407x515)
506 KB
506 KB PNG
>>
>>4627486
>>4629091
Changing my vote from Cybernetic since it's very unlikely to win
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
>>
>>4629982
Better. Needs some dirt, maybe another scar, and and it would be a passable female merc in the dark and gritty future. The dirt is only preferred due to her likely origin on a death world.
>>
File: Cyborg.jpg (536 KB, 1131x1600)
536 KB
536 KB JPG
If we ever pick the Cyborg path then we need to turn one of our arms into a heavy weapons pod.
>>
>>4630012
No one likes to do concept art of dirty chicks. You always end up with something like they spent an hour putting on make-up like >>4629922
Need to find some games with good character creators and guns
>>
>>4630012
Perhaps this?
>>
>>4630086
Add it to a list of potential ones. I see no fault, other then it would probably be better suited if we did cybernetics, so keep an eye out for the other skill sets or combinations thereof.Besides that its almost perfect. Good find.
>>
>>4630086
Yeah, that's the good stuff right there.
>>
>>4630086
>>4630012
You know, not every character needs to be disfigured to show they're a warrior, especially someone relatively wealthy living in the 23rd century who has no doubt easy access to very advanced medical facilities
>>
>>4630100
I emphasize the scars since Clayton's Cradle is a top contender for our planet of origin.Since it is a death world, scars would be common and likely looked at as a point of pride or honor. If we are from there, then it would be unlikely we wouldn't have scars(as the description for the option even says that we have scars) and its more unlikely that we would heal them. If we are of the other three, then scars are less important.
>>
>>4629068
>>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]

First vote on the thread. If you disregard it, okay.jpg but i'll be using it as the jumping off for the rest of the thread.
>>
>>4630086
>>4629982
These are dope.
>>
>>4629568
I don't think Exile is gonna win at this rate. Switch to Genemod for anti-Voidborne strats?
>>
File: 20201027-125708.jpg (135 KB, 1032x832)
135 KB
135 KB JPG
>>4630100
That must be trooper Goldi's scret
>>
>>4630100
But that's my fetish.
>>4629412
>>4629068
Switching my vote to

> >The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]

For scarred waifu 4 laifu
>>
>>4630086
Yeah this is rad
>>
Shame on you forgotten for using some 40k characters and not having the imperial truth as a cult in this setting.

So funny that so many people are changing there votes to try and stop the Voidborn mahah
>>
>>4630480

>changing their votes to avoid the psyker menace

Man, I signed up early for the gene-mod life. Gotta get those black-market critter genes in ya to get that edge in a firefight. We can either go full meat-slab by cybering up, or bonding with our New Antioch troopers to get those sick Exile bennies backed up with enhanced biology. If it doesn't win though, not gonna piss and moan about it.

Winners do do drugs, if they're up against four-armed aliens that can operate heavy weaponry like a rifle.
>>
>>4630487
Y not add the gene-mod life to the psyker one? Become the emps
And for me ot makes sense because of the gambling issue we have, you got mind powers y not try winning easy money,
>>
>>4630498

I'm not opposed to becoming the übermensch, soaking our totally-legit mods in the weirdness of the voidborn. Was responding to the anon claiming everyone's shifting their votes to avoid psyker-dom. Whichever way the things shake out, it'll be a good time. inb4 Kid and Legless Jenny 2.0 occurs.
>>
>>4630498
I might be convinced to do voidborn, but I feel that genemod is the better one to start with, though my current preferred second is Exile.
>>
>>4629068
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>>
>>4630533
Gotta link back to your first post.
>>
>all this genetics and psychic votes
>not choosing the superior robotics
you will have to learn in the bad way how the mind and body cannot compare to the machine
>>
>>4630565
Steel is strong, flesh is stronger, and the predator spirit stronger still.
>>
>>4630565
t. mechanicus boo

seriously though I was strongly tempted by the hacking tree and how it could synegise with spooky predator quirks.
>>
>>4630564
I kept the same ID but ok

>>4628996
>>4630533
This is me
>>
>>4630600
I think almost everyone kept the same ID-- the rules are the rules, I guess. Don't want anyone's vote thrown out.
>>
>>4629068
>>The clan markings of a New Antioch caste member. Not an electric-tat either, but good old-fashioned ink that covers exactly 50% of your body in holy scripture. Little would this boy, or any outsider, know the true meaning of the freshest tattoo emblazoned across the old markings on your shoulder. It stands for Outcast. Unwanted. Exile. [New Antioch Origin] + [Unlock Exile Academy Skill Tree]

>>4628977
Previous ID if I'm allowed to vote still or at all, time zones suck.
>>
>>4630605
It's not too late but your vote won't win.
>>
>anons have such PTSD from falla-vietnam they decide to make it their origin story and get it over with

Update incoming.
>>
>>4630643
Reminder that Fallavon delenda est.
>>
>>4630643

>Fae-kissed is a shit perk redux

At least we're not a virgin like the Sinclairs.
>>
>>4630643
If we can't fight it...
>>
>>4630643
I'm a moron, which one won?
>>
>>4630661
Genemod
>>
File: Clayton's Cradle.jpg (65 KB, 940x394)
65 KB
65 KB JPG
>The amplified physique and scars of a Clayton’s Cradle colonist. It is a savage jungle world, so inimical to life that no one bothered to try and colonize it. Out of fuel and on the run from the Rot, your ancestors didn’t have much of a choice. Few survived. An unmodified human wouldn’t last more than a minute out there in the Green. [Clayton’s Cradle Origin] + [Unlock Genemod Skill Tree]
>GAIN one Genemod Implant. The cost of unlocking and amplifying Genemod Implants is reduced by 50%.

Clayton’s Cradle. The Green Hell. Shrugging on your jacket you pause and genuflect on your past life, before the Company. Your hand unconsciously traces the scars of where that Vinehound almost made a meal of you. But for your advanced immune system you’d have died anyway. Whenever you’re feeling sorry for yourself, exhausted or hungover or even wounded, you just think of home and how much you don’t miss it. Or at least pretend not to miss it.

You were maybe 5 cycles old when you killed your first Coilviper, crushed underneath your heel before it could fill you with enough poison to kill a dozen humans. No older than 11 when an outbreak of Jawtox took your siblings. By the age of 15 you had participated in your first Megadon hunt and helped fend off an attack on your village by a pack of voracious Carnotaurs. You remember carnivorous vegetation capable of swallowing a grown man, insectoids the size of buildings and primitive sapient Uglocks that would just as readily trade with you as they would suck your brains out from your skull.

[1/3]
>>
File: Royal Savis Empire.png (637 KB, 800x518)
637 KB
637 KB PNG
There are few places indeed that are semi-civilized on that jungle hell, nooks and crannies in the roiling Green where the oblivious Leviathans rarely migrate through, crushing the encampment walls on their way to the next grazing spot. And even then a slabcrete wall only offers so much protection. Many is the morning when you were woken up by the cries of alarm and grief at the latest family to have a Vinehound sneak in and grab a child from its bed or some other, more insidious, misfortune.

When the Savis Legion came around for the next generation of hardy genemod recruits, your place in the Savis Auxiliaries was all but assured. It was the only way you were getting off that damn planet. At least until a Company freighter pinched the best of the pickings before the Savis could herd you onto their own ship. The Company pay was better by far, and you didn’t have to take orders from self-important little rodents that wouldn’t last a second outside of your walled encampments. Most of the lethal predators out in the Green would barely consider a Savis a snack. No doubt it's why your fellow Cradlers were so highly valued in the Auxiliaries.

There was a savage beauty in that world, the emphasis on savage. You are either Hunter or Hunted. The immutable law of the Survival of the Fittest was a dogma you lived by. Still live by, perhaps. Sometimes you forget it doesn’t always work that way outside of the Green, though in your experience a lot of the time these labels, ‘ethics’ and justifications are just a muddled variation on the Strong preying on the Weak. Not that you think it’s necessarily not bad or good. It just is.

[2/3]
>>
File: Exodus from Earth.jpg (108 KB, 970x546)
108 KB
108 KB JPG
[3/3]

Your old life is known only to you, no record of it exists. Birth certificates, criminal convictions, subscriptions to local news outlets. Erased. Expunged even from the Company’s own Archive, or so the recruiters say.

Wanted on Persipira by the Federation for murder? Not anymore. Paying off a million-cred bond to Yibrak overseers? That debt just comes up as an unexplained deficit on their books. Discharged with full military honours from the Savis auxiliaries? Now your old alien commanders wouldn’t know your face from the next unregistered human. It’s a deep record wipe so clean and thorough that barracks room rumours have it that the Company utilises some form of forbidden AI tech to effect the data wipe so completely across multiple nets.
For you, killing your past was part of the appeal. No one knows who you were before you joined the Company and, to be frank, no one cares. A data wipe doesn’t get rid of memories though, and you remember all too well…

=========================

(1) Background
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]


(2) One of the lucky millions out of billions, your parents fled Earth on a civilian freighter launching from…
>The American Alliance.
>The Eurasian Union.
>The League of Africa.
>The Mid-East Bloc.
>The Pan-Asian Collective.

(3) Select Genemod Skill
>Alpha Instinct
>Amplified Physique
>Predator Quirks
>>
>>4630682
(1)
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

(2)
>The Mid-East Bloc.

(3)
>Predator Quirks
>>
>>4630668
Thanks! phew

>>4630682
>> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>Mid-East Bloc.
Though I'm cool with anything.

>Predator Quirks

Last vote:
>>4629080
>>
>>4630682

Shit forgot to link back

My vote here
>>4630689

And my validation vote

>>4627475
>>
File: 72-dpi.jpg (301 KB, 1025x1450)
301 KB
301 KB JPG
>>4630682
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]
I like being a spoiled rich girl

>The Eurasian Union.

>Alpha Instinct

>>4627486
me
>>
I will reminded anons to PLEASE LINK YOUR CURRENT VOTE TO THE FIRST VOTE OF THE THREAD.

Failure to do so means your vote will not be counted, and I am checking that anons do link back to the valid initial vote. This autism-lite is my way of safeguarding against rampant samefaggery, I hope you understand.

>image is just a scarred chick since we're posting them, not necessarily the MC
>>
>>4630695
I mean that's a great candidate for the MC I reckon
>>
File: 1367237559217.jpg (959 KB, 2102x2400)
959 KB
959 KB JPG
>>4630682
>Basically not catachans

Yeah boi

(1)
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

reject comfort acquire dangereous career.

fuck adernaline junky would have made so much sense as a vice

(2)
>The Eurasian Union.
>The Mid-East Bloc.

I feel like slavs

(3)
>Predator Quirks

NANANANA BATWOMAN
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Mid-East Bloc.

>Alpha Instict

>>4628047
First post
>>
>>4630697
ah fuck me linkback here >>4627459
>>
>>4630682

> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

The pay is what we say when people bother to ask, but the chance to stick a thumb in the eye of self-important rats is what really sold us on the Company. Proximity breeds contempt.

>The Mid-East Bloc.

Don't really care which, picked on a whim.

>Predator Quirks

The increased reaction times and the strength mentality from these gives a bit of clarity on why we hated those Savis vermin, and the hunger we have to gamble so much. A risky action paid off so much in the past life on the Cradle, it's not our fault that it's gotten us into hot water in more civilized areas. You'd think sharp eyes helps counting cards, but noooo. Bastards.

>>4627460

Verification.
>>
>>4630682
>> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks

Fuck off with that spoiled girl shit, we dinosaur lady now

>>4627543
first post
>>
>>4630682
>Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Eurasian Union.

Former Russian aristocrats go!

Gimmie a blonde beauty

>Amplified Physique

>>4628261
Linking back
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]
>The Eurasian Union.
>Amplified Physique
just be a tough as nails Russian chick.

verification:
>>4627600
>>
>>4630682
>> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Eurasian Union.

>Amplified Physique
>>
>>4630724
>>4627721
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks

>>4627454
me
>>
>>4629068
>The deep purple eyes of the Voidborn. Not all who fled Earth found a safe harbour, humans still drift through the Void in refugee fleets; scavenging, begging and raiding to survive. Technically any of the second-gen like yourself can be considered Voidborn, but most don’t have your violet eyes. The rumours of psionic ability and mind-reading are all baseless superstitions. But sometimes your instincts are unerringly accurate… [Voidborn Origin] + [Unlock Voidborn: Psionic Skill Tree]
Me like this one
>>
File: Spoiler Image (1.67 MB, 2054x4162)
1.67 MB
1.67 MB PNG
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Alpha Instinct

me >>4630102


>>4630643
Oh, speaking of which... WIP
>>
>>
>>4630682
>>4627523

> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]
>The Mid-East Bloc.
>Amplified Physique
>>
>>4627500
This is me.

> Carnotaur
You know, this could just be a reference to BCQ...but I wonder if the Black Company wasn't the only group displaced by dimensional bullshit.

> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

No strong preference, but the 'harsh orphan growing up harsh' clichè has been written over and over again. This seems more original, and it fits with the Gambling addiction - all for the thrill of absolute freedom, unbound by anything or anyone except luck.

>The Eurasian Union.

>Alpha Instinct

I've shilled enough for Rite of Passage before. Alpha Instinct is a pretty good Strategem by itself (+1 Re-Roll for our Squad fighting) and Pack Mentality increases the DC during AI, which can be the difference between success and failure. The other two are cool to get AI running, but the real prize is the free activation once we unlock all the Perks.

Predator is good too, but we don't have many Lead by Example Strategems right now, so I feel AI is a better starting choice.
>>
>>4630682
>>4629059

> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Pan-Asian Collective.

>Predator Quirks
>>
>>4630755

I'm a dumbass, I didn't quote the actual vote. Here >>4630682
>>
>>4630682
>> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Mid-East Bloc.

>Predator Quirks

>>4627577
>>
>>4630682
(1)
>Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long be
fore being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]
(2)
>The Eurasian Union.
(3)
>Predator Quirks

Link:>>4627503
>>
>>4630682

Previous votes:
>>4629213
>>4627536


(1) Background
> Desolate poverty
(2)
>The Eurasian Union.
(3)
>Alpha Instinct
>>
File: Hurrican Andrei.png (2.52 MB, 2040x1312)
2.52 MB
2.52 MB PNG
>>4630744
As soon as I laid mine eyes upon ye I knew ye to be mine knigga.
>>
>>4630682
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Pan-Asian Collective.

>Amplified Physique

First Vote >>4627456
>>
>>4630682

First Vote >>4627613

> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Eurasian Union.

>Predator Quirks
>>
First post: >>4627570

>>4630682
(1)
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

(2)
>The Eurasian Union.

(3)
>Alpha Instinct

It feels like a waste to vote for the runaway girl when we've got the Green Jungle hell start. Somehow we're pampered in a literal death zone?
>>
>>4630831
I really wouldn't call it a waste, a bit weird maybe but maybe our family was some of the first or best gene-moded families on the planet or among the first settlers? or maybe the family was just good at what passed for buisness/politics on the planet.

Either way daddy and his wealth can get fucked, a life of violent risk is where its at.
>>
>>4630682

>>4627557

(1)
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

(2)
>The Pan-Asian Collective.

(3)
>Alpha Instinct

Man replying to myself is already starting to throw me off and I wonder how long it will be until anons start losing their IDs. Better this than samefag drama though
>>
>>4630850
If it reassures you at all, a Cradler's definition of 'sheltered' isn't going to be what most would think of when they hear the term. 'Sheltered' in the Green might mean you got to eat your food cooked instead of raw. Or your villa was less susceptible to infestation than others in the village.

Think pampered chieftain's daughter rather than glasshouse princess. That said, I'm equally fine with writing an origin of the harshest version of a Cradler's upbringing.
>>
>>4630682
(1)
>> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

(2)
>>The American Alliance.
I'm assuming this includes Latin America otherwise
>>The Pan-Asian Collective.

(3)
>>Predator Quirks
>>
>>4630859
>>4628709

This is me
>>
Good, good, the character's shaping up.
Like with Prince, more to come as the story progresses. I'm pretty hyped. Didn't even wait for features kek
>>
>>4630885
Did you make this? It looks really good and very much the character I was picturing with the green hell origin.
>>
>>4630682
(1) Background
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union
full space rice farmer vietcong blood runs trough this veins baby
Or either
>The American Alliance.
cocaine and huehue is in the veins.
BOPE IN SPESSHH

>Amplified Physique
first secure your own survival then you can care about the others
>>
This is me >>4628387 >>4630919

>>4630674
Changing to
>>The Pan-Asian Collective
>>
File: cant wait for this guy.jpg (662 KB, 1202x1361)
662 KB
662 KB JPG
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks

>>4627458
Me

>>4630885
Nice ! Couldn't wait either lol, so here's my own headcanon.
>>
File: That_me_chief.jpg (80 KB, 490x685)
80 KB
80 KB JPG
>>4630896
Yes.
I last posted at the end of BCQ, and a couple of votes in the very first thread of StV.
Rip first knight, we hardly knew thee.
I had other things to do so I missed being a knigga, but I'm here for the ride this time.
>>
>>4630682
1 > Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

2. >The Eurasian Union.

3. >Alpha Instinct

last vote:>>4629365
>>
>>4627997
>>4630674

> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks
>>
>>4630682
1st vote>>4627706
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Alpha Instinct
Its probably not going to win, but I would like the perks it has that help squadmates
Considering our potential past as an orphan on a death world whose only goal was surviving another day, I think this philosophy could apply, though only later as its unlikely someone like that would develop it when in such a life. Mercy an tolerance are privileges of the strong. This does not mean that to be merciful, one must be strong, only that in order to be merciful and survive, one must be strong enough to face the potential consequences. This can apply to other sentiments that are less important for immediate survival, such as trust and sacrifice for squad mates.
I'm not asking to become this, I just thought it was just one of many possible developments that I would find interesting.
>>
>>4627955
This was my first vote.

> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Predator Quirks

My first vote : >>4627662
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.

>Alpha Instinct

Moi
>>4629131
>>4627507
>>
>>4630682
1) Background
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background

The League of Africa

Predator Quirks

>>4627986
This is me dust..
>>
>>4631029
>>4627991
My frist vote
>>
We already did the Orphan background with Prince so I think we should go for something different this time....
>>
>>4631054
I dunno, the wastrel background doesn't click with me for a not!Catachan world.
I could have pick this for any other colony but not this one.
>>
>>4631054
I really don't think the Green Hell origin fits the "pampered" steoretype at all.
>>
>>4631057
It just means that we have a home and living parents behind us, and that we do not eat scraps survive. Not that we live in any kind of luxury.
>>
>>4631062
>It just means that we have a home and living parents behind us

Even that doesn't really fit for a Green Hell in my mind. But that's just my opinion you know.
>>
>>4630690
This was my first vote btw: >>4627467
>>
>>4630682
>> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union.
Old Russia area, not some gay french slum.

>Alpha Instinct


>>4627929
>>
>>4630682
>> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union
>Predator Quirks
>>
>>4630682
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Pan-Asian Collective.

>Amplified Physique

first post
>>4628397
>>
>>4630968
>>4630955
>>4630885
>stupid sexy TPR Goldi

These are bloody brilliant fellas! Few things bring a spring to my QM step more than drawfags taking an interest.
>>
>>4630682
>Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The Eurasian Union

>Predator Quirks

>>4628369
original
>>
>>4630682
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The American Alliance.

>Alpha Instinct

>>4627671
>>
>>4630955
Love that pic of Trooper Goldie behind us. Excellent work anon.
>>
>>4628996
>>4630682
(1)
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]
(2)
>The Mid-East Bloc.
(3)
>Amplified Physique
>>
>>4630682
>> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

>The Eurasian Union.
Russian origin please

>Amplified Physique

>>4628299
post
>>
what do we do if we got here too late to vote originally?

> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]

>The American Alliance.

>Alpha Instinct
>>
>>4631512
You will not be able to vote until the next thread. You can still participate in discussions and give your two cents.
>>
>>4631183
>>4627714
Forgot to link
>>
>>4631512
You die
>>
>>4631512
Your vote this time might not be counted. Try voting in the next round with a linkback to this post and continue from there.
>>
>>4631512
like they said you perish
>>
>>4629064
>not choosing drugs
Pussies
>>
>>4631742
Suck a dick
>>
>>4630682
(1)
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]
(2)
>The Eurasian Union.
(3)
>Predator Quirks

From prince to princess kek

>>4627485
Verification

I forgot to vote for the last choice. What can I say, that persona 4 train hits hard.
Naoto-kun is best girl
>>
>>4631784
By the Dark Father this is amazing
>>
>>4631784
Play P5R too. Great shit.
>>
>even in the future the company still picks up broken children for the manpower

Some things never change
>>
>>4631927

>still picks up broken children

You're mistaken anon, we're merely offering a better life than could be expected as a refugee. An option that they all take with gusto. Besides, it's a lot easier for them to wriggle into the tight crush of maintenance tunnels. Their wee little hands are well-suited to connecting some of the more fiddly bits of wiring.
>>
>>4630682
> Desolate poverty
>The Mid-East Bloc.
> Alpha Instinct
>>
>>4631941

Pistols still fit in smaller hands. Can go through tight tunnels... Broken children be tunnel rat corps.
>>
Wonder if there had been any children born to the company members. Do they become sworn to the company at birth?
>>
>>4630682
> Life was never easy, no one soft lived for long in the Green, but the luxuries of their Savis benefactors certainly helped. Your parents had a pretty good set-up, landing on their feet and quickly ingratiating themselves into what passed for the local elite in the colony. A gilded cage, servants waiting on you hand and foot. Your parents were smarter than most, fleeing in the earliest days of the Rot with most of the family fortune intact. You had everything a growing daughter could want. Except freedom. [Runaway Wastrel Background]

Fits with the gambling

>The American Alliance.

Because why not be the best?

> predator quirks

Gain resistance to venoms and toxins? I mean, just because we start as an alcoholic doesn't mean we can't become a drug user, relying on our bodies natural resistance to cope with the crash at the cost of requiring unsustainably high dosages to get the effect.

>>4629412
This is me.
>>
>>4631061
There's always going to be elites.
>>
>>4630682
Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]
>The League of Africa.
>Amplified Physique
>>
>>4632005
I don't think they become part of the company just for beening born from members, they probs do some work till there old enough to officially join.
>>
File: Savage World_.png (79 KB, 500x227)
79 KB
79 KB PNG
> Desolate poverty, digging through scud heaps to survive. Your parents didn’t last long before being devoured by the jaws of the Green. Just one among millions of orphan refugees, you crawled from the gutter of an lethal alien world. You’ve known all too well what it feels like to go hungry, to hunt and eat things that you didn’t know whether they would kill you despite the genemod implants. To do whatever it takes to carve something out for yourself. You’ve been poor, you came from nothing. And you’re never going back to that. [Harsh Orphan Background]
>The Eurasian Union. with a strong preference for a Russian origin
>Predator Quirks

You don’t remember your parents. Not really. You remember them teaching you to read, giving you your first genemod implants the scientists handed out. You don’t even remember how they died, only that all of the sudden there were screams and roars and you and your older brother were running. He did his best to take care of you, you remember that. He’d have been about that boys age when Jawtox took him and your little sister. From then on you were on pretty much on your own.

Orphans in the slums of Three Pines and Perspira think they have it tough fighting for scraps from Federation handouts? Try wrestling a Crocodine for first bite at a piece of day-old carrion. Try picking Gnashpine thorns out of your leg, and ignoring the bleeding to continue the chase because another day without a decent hide to trade for genemods and you’d be as good as dead. Try being so hungry you'd bite into a fruit that you have no way of knowing would poison you or cause something to grow and explode out of its host, then curling into the smallest ball you could and just hoping that a Vinehound or Carnatour didn’t pick up your scent and rip you from the hole you were huddling in that night. Let those institutionalised bedwetters survive any of the hundred horrors you endured to just to eke out another day of agonising existence in the Green and then they can tell you how hard they had it. You have fought, bit and clawed your way to the top of a very nasty food chain and you are never going to let yourself forget it.

Just about everything in the Green has evolved to kill bigger and meaner things than some orphaned human girl. But what doesn’t kill you makes you stronger. The ‘verse has done everything it can to kill you and you still here. In your books that makes you just about the toughest queen bitch around. A stronger grip, enhanced sense of smell and heightened reflexes are just the start. A split-second faster reaction time makes all the difference between finding a meal and becoming one out in the Green. And, from your own personal experience so far, this holds just as true in the middle of a firefight.

[1/3]
>>
File: Pect'Max Territories.png (625 KB, 797x522)
625 KB
625 KB PNG
[2/3]

You pause in front of a passably polished piece of metal corridor, scrutinising one of your canines in the reflection. You prod it tentatively with your tongue. Yep, still sharp. Not filed to points like some of your fellow Cradlers, but wicked enough that if you bite someone they’ll fragging know about it. Since you’re in front of the mirror anyway, and still have some time to kill before you have to get dressed, you take a moment for a once-over inspection.

Vinehoud scar? Yep, still there. Rippling muscles? You’re surprised station security let you through with these guns. Amber eyes from a lifetime of incremental genemods? Never shone brighter. Your fair hair and light skin is, according to some, fairly typical of people hailing from the Eurasian Union. The names Pareece, Lun-dun and Nova Moscow mean little to you, but the surviving refugees from Earth in your encampment would speak of such places affectionately. You come to a stop as you turn the corner leading to the docks.

Oh great. It’s Vak, the local Savis loan shark, and his pet Pect’Max enforcer. A lot of the money you spent gambling last night wasn’t technically hard-earned wages. Technically a lot of it was borrowed, probably what made it so easy to spend. And technically you’d been hoping to slink through to the docks and ship out without encountering the Savis who lent it to you.

Bashinx! The little ferret gesticulates wildly when he spots you. He looks mad. Or sick. “Kiro Bashinx! Ok-ok parreah?”

“You’ll get your creds Vak, don’t sweat it.” You fiddle with your translator tech, damn thing is acting up. But you can pretty much guess what he’s saying even before it finally kicks in. “I still have two cycles to pay you back don’t I?”

“Ga’bashinx Kur-tt’t vel-ice try, Cradler. Your ship is due to leave this cycle.” Yep, definitely mad. At least the translator is working. Mostly. “You think you can cheat us for [equivalent=fools/parlour tricks]?”

[2/3]
>>
File: Rendevouz.gif (1.92 MB, 640x1107)
1.92 MB
1.92 MB GIF
[3/3]

Truth be told, you’re not really listening to Vak anymore. You’re all still in the talking phase, true, and the Pect'Max guard has only just started to do his 'loom menacingly' schtick. But you know exactly where this is going. They want their money, naturally. And, naturally, you’ve spent it all on your latest dance with Lady Luck and don’t plan on paying it back anytime soon. Or ever. These loan sharks fool enough to lend creds to a Krieger on shore leave should have tried knocking on a Company Office and asking how that usually works out instead of trying to strongarm you in person.

They’re about to find out the hard way that you don’t play these standover games with a motherfragging Krieger…

===========================================

(1) Character Trait
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]


(2) You don’t have your Krieger gear on you, except for the…
> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>Sawn-off Shotgun in your leg holster. Brutal? Yes. Effective? Certainly. It’s hardly a subtle piece of equipment, and does nothing to dissuade the perception of humans as a bunch of primitive savages. But you’re not exactly the subtle type. [++Bonus to Close Encounters, No bonus to Wetwork]
>>
>>4632193
>(1) Character Trait
>>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>(2) You don’t have your Krieger gear on you, except for the…

>> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

Link:>>4627503
>>
>>4632193
1)
>>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

2)
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

Link back to validation post
>>4627475
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
>>4627721
>>
>>4632193

>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

Finally the fun part begins! I feel like daredevil would go better with our gambler side, and the knuckle blade will make us top dog batwoman.

I also get a distinct feeling that we'll be more of a Bad Hand than a Prince this time around. Doesn't feel like an erhu enjoyer, for sure.

>>4627543
first post
>>
>>4632193
(1)
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

Daredevil works with our gambling addiction but I wouldn't say no to psychopathy.

(2)
> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

we should probably pick up some kit for wetworks

>>4627459
Linkback
>>
>>4627500
First post.

>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

I like this a lot more than Daredevil. Gambling is a vice, but killer instinct? Considering the life our protagonist led, it was her lifeline. Kill them before they kill you.

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

This or the Pistol, but not showing on standard scans might be an interesting edge. Plus, works with the Predator aesthetics.
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

I hate Russiaboos.
>>4627523
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

Hard choice, this one, but I like it just sliiightly more than daredevil. Either works though.

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

>>4627454
me
>>
>fucked up the formatting so reposting


Spent some time looking at the Advanced Firefight Rules and there is some useful info regarding the types of enemies we may encounter. As such I've made up a list of general counters and things to avoid by enemy type based on their combat behaviour patterns:


•Station gangers or poorly trained Yibrak indentured militia: Will surrender when shown to be outgunned. Use “GNR name: Let ‘em have it!” and “SPR name: Bring it Down” for shock and awe to end firefight quickly. Combat tactics to vary depending on hostile force behaviour.
--


•Savis Legionnaires or Federation RDF: Will fall back and hold position until forced to surrender. Avoid “Shock Assault” without prior intel or friendly causalities will be high. Assume “Wetwork” for max impact with no intel. “CPL name: Time for Plan B” to avoid being surprised by a change in tactics and “SPR name: Bring it Down” to reduce enemy AV and force a route or change in tactics
--


•Auxl Brotherhoods or Vesh Priests: Will not surrender, high chance of enemy attempting Shock Assault.

Avoid “Wetwork Ploy” due to high risk of being overwhelmed. Preference “Hold Position” in order to ambush and disorganize enemy forces.

Multiple choices exist here – “SIG name: Danger Close!” and “GNR name: Covering Fire” to attempt to minimize friendly causalities whilst maximizing damage to enemies – or a more conservative approach “GNR name: Covering Fire” and “CPL name: Time for Plan B”/ “CPL name: Watch my back” to reduce friendly casualties. – Or maximum damage/high risk with “SIG name: Danger Close!” and “GNR name: Let ‘em have it!”.

Most difficult foe, will require more complex strats and a combination or orders for maximum survival and effect
>>
First post: >>4627570 (You)

>>4632193
(1)
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

(2)
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

>Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork

>>4627714
Meee
>>
>>4632193
>>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>Sawn-off Shotgun in your leg holster. Brutal? Yes. Effective? Certainly. It’s hardly a subtle piece of equipment, and does nothing to dissuade the perception of humans as a bunch of primitive savages. But you’re not exactly the subtle type. [++Bonus to Close Encounters, No bonus to Wetwork]
>>
>>4632221
>>4627577
>>
>>4632193
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

We had to kill or get killed almost everyday on Green Hell, it's not our fault we're so good at it.

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

>>4627458
me
>>
>>4632193
(1)
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]
(2)
> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
Me:
>>4627536
>>4629213
>>4630769
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

I don't want to fall into madness from the start.

FP
>>4627486
>>
File: B10.png (267 KB, 704x354)
267 KB
267 KB PNG
>>4632193
>(1) Character Trait

>>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]


>(2) You don’t have your Krieger gear on you, except for the…
>> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

Verification
>>4627485

Oh boy there is so much to unpack here:
Firstly:
>Russian origin
>Gene modding
I'm glad to see that mother Russia is maintaining its doping tradition even to the year 2130AD

Secondly:
>'you’re no psychopath'
[Gain Psycho conversation trait]
kek
>>
>>4632193

>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]


> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]


First post: >>4627456
>>
>>4632193
>>4627557 first post

(1) Character Trait
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

(2) You don’t have your Krieger gear on you, except for the…
> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
This combo just feels most fitting for our char.

validation:
>>4627600
>>
>>4632235
"I'm no psychopath but... " works like "I'm not gay but..." or "I'm not a racist but..."
>>
>>4632193

>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

Going for this, even if Psycho sounds good too. Looking forward to being a suffering LTs headache of a Sergeant either way.

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

Fit's in with our old life, and takes advantage of our predator instincts. Plus, being always having that little edge that's very difficult to notice until it's already too late is a traditional benefit for a Krieger. May even help prevent some Got the Jump! effects like Prince's alarmingly large amount of too if we get a few more or a pistol in the future.

>>4627460

This be me.
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

>Sawn-off Shotgun in your leg holster. Brutal? Yes. Effective? Certainly. It’s hardly a subtle piece of equipment, and does nothing to dissuade the perception of humans as a bunch of primitive savages. But you’re not exactly the subtle type. [++Bonus to Close Encounters, No bonus to Wetwork]
>>
>>4632235

>listen here Jack, I ain't no frakking psycho.
>just because I can't help thinking about how easy it's be to cut ya and shove you in the hatch while buddy's off for a piss isn't psycho talk.
>the fact that you never check your canned synth-meat for fibreglass isn't psycho-talk either. not my fault when I said you'd hardly tell until after you already ate it when it worked it's way through your guts.
>the fact that I warned the sprog about how easy it is to hide a frag in a toilet set and booby-trap it to blow when he flushes ain't psycho-talk either. just healthy life advice, free of charge.

God, if we choose it, the constant denial with the most suspicious of our squaddies (probably the Cpl) will be a good one.
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632269

>alarmingly large amount of knives

Mmmm, gotta love those missing words.
>>
>>4632193
(1)
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

(2)
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>>4628996
Verification
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

Would be cooler if it was a revolver

>>4628261
Linking back
>>
>>4632188
>Muh russians
what is with you guys and the hard ons with the trotskys, shamefur dispray not wanting to follow the rice farmer legacy
>>4632193
>>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
>>
>>4632312
This is me >>4628387
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
>Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>>4627634
Me
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>>4628369
still me
>>
>>4632274
I am absolutely 110% on board with this idea
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>Sawn-off Shotgun in your leg holster. Brutal? Yes. Effective? Certainly. It’s hardly a subtle piece of equipment, and does nothing to dissuade the perception of humans as a bunch of primitive savages. But you’re not exactly the subtle type. [++Bonus to Close Encounters, No bonus to Wetwork]

>>4628047
First post
>>
>>4632202
Changing my preference for

(1) >Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

Psychopathy is growing on me as a thing for the MC
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]


> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>>4627991
My frist vote dust..
>>
>>4632193
>(1) Character Trait
>>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

>(2) You don’t have your Krieger gear on you, except for the…t in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

>>4628003
>>
>>4632193
>>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

Let's go the Psycho road, but not teen-edgy cringe Psycho like Prince, more like cold, pragmatic Psycho, the kind of Psycho you just find naturally among people that kill for a living.
Also a blade fits perfectly for our origins and our lifestyle.

First vote here : >>4627662
>>
>>4632387
>>4632193
Changing my vote for

>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

As someone said, it goes well with our Gambling trait.
>>
>>4632387
>>4632193
Ok no forget it, I'll stay with Psycho, I just like the idea too much as long as we do not become a cringe character like Prince.

>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]
>>
>>4632387
>>4632389
>>4632390
[Gain indecisive conversation trait]
>>
>>4632390
>>4632389
>>4632387
Hey, maybe you could roll a 1d2 for it..
>>
>>4632390
Cringe will always find a way. Why contain it?
>>
>>4632390
>Prince
>Cringe

Outside of like the last part of the quest I don't see it but maybe thats because I have rose tinting
>>
>>4632387
>Need more scars!
>Must be an orphan!
>I want a revolver cause it's cool!
We're already teen-edgy cringe.
>>
>>4632402
Black Company Quest ended when OP pussied out on killing MC.
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

First post:
>>4631512
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

>>4628506
Feeling better, Forgotten?
>>
What is this first post autism?
>>
>>4632451
op has crippling paranoia for samefags, apparently
>>
>>4632451
Existential fear of samefagging
>>
>>4632453
>>4632454
I don't get how that stops samefagging. But if op does not want to include my vote because tism very well. I think this encourages samefagging for laughs to be honest.
>>
>>4632451
samefag diddled the qm so now he l̶o̶v̶e̶s̶ hates their presence
>>
>>4632463
How does it encourage samefagging, exactly? Only the people who have voted in the first 24 hours can vote, so all possible votes in the future are limited to that number.
>>
>>4632467
Because you know it triggers the tism, and that would be funny.
>>
>>4627706
1st vote
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]
These are conversation traits, so I would assume that they just give us more such options, and they dont necessarily force us to do certain actions. This seems like a choice between our flaw and our origin and I choose our origin. The former exacerbates our flaw, which is already bad enough.
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armor at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
We can specialize or continue a rounded arsenal later. For now, lets be ready for anything.
>>4632188
>Primal
Good fucking taste. Did any of the settlers of Clayton's Cradle ever tame any of the creatures(never domesticate)?
>>4632405
Hey, I just thought that scars and being an orphan would make sense on a death world.
>>
>>4632402
Yeah, I was mainly refering to Prince in the last third of the story. Honestly, in the last battle, I was rooting for Chevalisse and the Empire.
>>
>>4632405
I voted for the blade, not the revolver.
>>
>>4632193
>>4627997

>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632471
A necessary evil in my mind.
>>
>>4632471
It was less the samefagging and more that the samefags were gloating about it and how it ruined everything.
>>
>>4632539
Yea but I can do that without samefagging, I just lie. Controversial choice was me samefagging all along hahaha. Remember when waifu died that was me haha.
>>
>>4632539
In fact I am using my amazing hacking skills proxy crypto vpn ddos power and all the choices were in fact me, I even picked some choices I did not want to make it seem I was not doing it.
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
We are no psychopath we are a sociopath.
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
We are already a master at encounters by surviving the green hell.

Hello it's me.
>>4631026
>>4629131
>>4627507
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

Prior voteski >>4630985
>>
>>4627467
>First vote

>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

>Sawn-off Shotgun in your leg holster. Brutal? Yes. Effective? Certainly. It’s hardly a subtle piece of equipment, and does nothing to dissuade the perception of humans as a bunch of primitive savages. But you’re not exactly the subtle type. [++Bonus to Close Encounters, No bonus to Wetwork]

>>4627929
>>
>>4632193
>>4629059
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4627955
First vote

>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4628299
Me

>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632881
You might want to link back to the story post too.
>>
>>4632910
Meh, if he counts it he counts it
>>
Crap, I forget which post I am.
>>
First Post
>>4627451
>>4627917

>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

I like the sound of the Pyscho conversation trait better, but the as some anons pointed out, the Daredevil and Gambler traits do have good 'sinergy'.

I'll be here all week!

> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632934
Our origin and psycho also have good synergy, and it could be argued that a thrill seeking bend doesnt perfectly mix with a childhood where one mistake equals death, though you could also say that the lack of such risks nowadays is what draws MC to do them
>>
>>4632938
Yeah, totally. Life isn't as dangerous as it used to be, and we've got to push the envelope to get that same adrenaline we used to have
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

This is my first post. I took this thread as an excuse to finally dig BCQ out of the archives and now I need my fix of dark deeds.
>>
>>4632193
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

Fits with the gambling addiction.
>>
>>4629412
>>4632958
Original post
>>
How many conversation trait will there be? 3?
>>
>>4632984
Yes, three total.

Before we lock them all in I will give anons the option to swap them out if the personality combo we end up with feels weird.
>>
>>4633024
Thanks for that. I'd rather not us be stuck with individual traits that combine to be a horrible mess.
>>
>>4633024
Thanks. I was slightly worried the disjointed voting would lead to a weird character.
>>
first post
>>4628397

>>4632193
>>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>>
>>4632193
>Your eyes are marking the weak points on Vak’s lumbering Pect’Max goon, just below where the beak starts at the neck. It would be a simple thing to slide a blade in there and twist. You should feel bad that planning the murder of people, even people you know, comes so easily to you. You don’t have uncontrollable urges to kill, you’re no psychopath. You’re just acutely aware of how easy it would be. All the time. [Gain Psycho conversation trait]

> The trusty blade tucked away in your knuckle-plate. You have to get in real close, but this baby will slice through just about anything. Best of all, it doesn’t show up on any of the standard scans. [No Bonus to Close Encounters, ++Bonus to Wetwork]

>>4627683
>>
>>4632390
Imagine calling Prince cringe
>>
>>4632193
>our fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-crud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]


>> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]

me >>4630102
>>
Aw I think I'm too late :(
>>
>>4633697
Too vote, yes. You are never to late to discuss the quest and try to convince people to vote the way you want, or simply talk about the votes ramifications.
>>
>>4633732
Ty moral up lifting bro. Cream on.
>>
Go team psycho!
>>
File: Mag-lock Pistol.png (89 KB, 512x256)
89 KB
89 KB PNG
>Your fingers are itching, eager for the fight. You hope they mean business, maybe they’re packing some heat. Those bar fights from last night were kiddy-scud. The spike of adrenaline, the action on instinct, that instant when it come down to You or Them. You live for those moments. You don’t always care about the odds or even the outcome. For you, the rush of the risk is what drives you. [Gain Daredevil conversation trait]
> Mag-lock Pistol slung by your side. Compact, flexible and packing enough punch to pierce combat armour at close range. It’s the perfect all-rounder weapon for a Krieger. [+Bonus to Close Encounters, +Bonus to Wetwork]
>GAIN Mag-lock Pistol. +5DC to Close Encounters. +5DC to Wetwork.

You do your utmost to suppress your grin at the prospect of impending violence, you don’t want to give the game away. Can a genemodded Krieger go toe to toe with a Pect’Max henchman and come out on top? You don’t know the answer but you are dying to find out. Is he (She? It?) reaching for a blade or just scratching his chest? What’s your play if they make a grab for your throat with those wicked talons? Back off and draw or duck in close and pump two under the armpit? You shift your stance as Vak continues to make noises, blah-blah-credits-blah-blah-debts-blah-blah-dire-consequences. You prop an arm against the corridor wall as your other hand drops, oh so casually, to where your Mag-Lock pistol is holstered.

After a lifetime of constant danger, it’s hard to get excited about much of anything that isn’t life-or-death. Probably explains your borderline-unhealthy penchant for gambling somewhat. After all, it’s just money on the line there. It takes a big pile of credits in play before you even start to get excited over it.

“Is there a problem here, Sergeant?” The whip-crack bark of command. The kind of voice that is used to issuing orders, and used to having those orders obeyed.

“Sir! No problem, sir!” You stiff immediately, your hand snapping back from your holster as you new superior officer appears in the corridor behind you.

He probably didn’t see you reaching for your pistol. You hope he didn’t see for your pistol. That’s not to say the Company doesn’t turn a blind eye to whatever trouble the rank-and-file cause on shore leave so long as they report back in one piece, but it stops short of sanctioning cold-blooded murder in front of superior officers. It would have been easier to brush off if you had a better concealed weapon, but you don’t think it was totally obvious what you were planning. Still, not a good start to your new position. At the very least there would be paperwork.

[1/4]
>>
File: LT 'Boy' Blue.jpg (245 KB, 1920x3061)
245 KB
245 KB JPG
With his boyish looks, crisp uniform and meticulously clean-shaven chin Lieutenant ‘Boy’ Blue looks all of about sixteen. He probably doesn’t even actually need to shave, but you know for a fact the Lieutenant is older than you by at least a decade. A vatbaby from before Earthfall, the Ptolemy Project was rumoured to have been a program that planned to literally breed the next generation of senior officers in the Earth Republic’s military branches. Of course, the Lieutenant has never confirmed these rumours and no one’s ever asked, but what else could he be?

If true, he would have been only the first generation. But he turned out to be the last as well. turned out. LT Blue couldn’t have been more than ten when The Rot first took hold of Earth, raised in a cloistered academy running over every aspect of warfare and leadership that the textbooks and tutors could teach as the planet went to gak outside. All that military grooming for nothing. Well not nothing, judging by his rank in the Krieger 77th. And doubtless a fat paycheque to go along with those officer stripes too.

“This human of yours owes me many credits!” Vak blusters, unsure whether the appearance of a human officer helps you or him. “They are intending to abscond and pay none of it back!”

“I see.” Lieutenant ‘Boy’ Blue nods slowly, taking a conciliatory tone with this irate member of the general public. “File a complaint with our Company office and we will take the appropriate action.”

“And how long will that take?” Savis may be overconfident but they have a well of mean cunning. They’re not generally idiots and from the baring of Vak’s needle teeth you can tell he knows as well as you that if you get on that ship he has zero chance of seeing his creds again. “I am running a business here! Your subordinate entered into a binding agreement and she has to fulfil her side of the bargain. If she does not have the credits to cover her debt then your Company must pay it!”

“I understand.” The LT takes this on board, considering his words. When he responds he speaks firmly and respectfully, with the kind of patience that comes with not giving a fragging scud about ‘members of the general public’. “File a complaint with our Company office and we will take the appropriate action.”

“The appropriate… I want my fragging money!”

“Is this heathen making problems for you, Lieutenant?”

The quills on the Pect’Maxis head flatten. These tall avians are routinely hired by the diminutive Savis as bouncers, henchmen and all-around rough sorts. But while their price might include standover duties on a lone human mercenary that owes their boss money, there’s not a lot being paid the kind of rates were they’d consider taking odds of 4 to 1.

[2/4]
>>
File: Crossroads Station.gif (4.12 MB, 720x720)
4.12 MB
4.12 MB GIF
Behind Lieutenant ‘Boy’ Blue, glaring over his shoulders, stand the other two sergeants of the Krieger 77th. Hovering by the service duct, still half-absorbed in the shadows, Sergeant ‘Casket’ Irons cocks her head. A twitchy, pale Voidborn that tends to keep her purple witch-eyes hidden under a generous fringe, SGT ‘Mags’ is probably the reason you bunk with your Mag-pistol under your pillow during those long voidtrips. The Company Disciplinary Committee formally investigated her involvement in the death of her predecessor, shot in the back of the head in the middle of a firefight. She was cleared of all charges, and he was kind of a dick so nothing came of it, but she’s kept her dark reputation ever since, along with being a contender for the finest shot in the platoon. The whispers of her keeping a collection of eerie voodoo accoutrements in her bunk is most likely true and honestly the least concerning thing you’ve heard about her to date.

The new speaker is the strapping dark man with his head shaved down to the skin. That would have to be Sergeant ‘Heavenly’ Hutu. In his Company issue singlet, likely the same damn one he got the day he enlisted, the New Antioch ink of his past life is barely legible against the toffee-toned skin. The scar tissue from a dozen or more intense firefights however, is much more prominent. Of the three, Sergeant ‘Heavenly’ probably has the more inflated reputation. Barracks room talk claims that he fights utterly without fear, safe in the knowledge that God protects him. Which God is never made entirely clear, as he doesn’t seem to subscribe to the more mundane requirements of the Old Faith religions found on New Antioch, or the even the new age cults for the matter. If you believe the rumours, the battlefield is his place of worship.

[3/4]
>>
[4/4]

That’s all talk though, and the problem with relying too much on what the guys from your old crew told you is that you can never tell what is genuine, what is exaggerated bullshit and what is just being said by those asshats to screw with your head as the new NCO on the block. You’re the odd one out here, the third wheel to Lieutenant Blue’s command cohort. You’re not exactly chums with either of his sergeants either, though out of the two of them you think you’ve found someone with a similar style of leadership in…

================================

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>
>>4633917
>>4629059
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

with the traits we're picking, I feel like the Runaway Wastrel is a better background
>>
>>4633917
Hey forgotten is this choice going to affect if one of these argents becomes our bestie (ala bad hand)?
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

First post:>>4627456
>>
>>4633917
>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

I see it more like being "we don't have a concept of bluffing". When we threaten someone, we mean it.
>>
>>4633917
>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait

Honestly I feel more like something more predatory for a conversation trait would be my jam, hell I'd put a write-in for psycho as a option if I had the time.

>>4627459
Linkback
>>
>>4633917

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

Some think being like ice helps deal with the troopies. This may be fine with the voidborn's innate weirdness, or the clinical disdain expected from someone heavily cybered-up. However, nobody wants to get the gene-modded Cradler in a bad mood. We're usually in good spirits, but woe betide those poor devils who make the mistake of thinking we're forgiving of weakness and incompetence. Or if we're on a losing streak a mile wide, but that's neither here nor there.

>>4627460

It me.
>>
>>4633917

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4627991
This my frist vote dust..
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4627454
me
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

Verification:

>>4627475
>>
>>4633917
>>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4627543
first post
>>
File: 1436069899316[1].png (571 KB, 500x700)
571 KB
571 KB PNG
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

Yes.

me >>4630102
>>
First post: >>4627570

>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>
>>4633928
That’s more likely to be your Corporal, as he is the only Krieger in the 77th that you have previously served with.

No reason you can’t bro it up with the SGTs too tho
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>
>>4634017
First vote >>4627523
>>
>>4633917
>>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

First vote: >>4632956
I would prefer the other choice in a vacuum, but this works better with what we have so far.
>>
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>4627721
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
We're a daredevil gambling addict, I don't think Ice Queen makes sense.

First post: >>4627467
>>
>>4627500
First post.

> SGT Heavenly doesn't subscribe to normal Antioch faith or new cults
> the battlefield is his place of worship
> his men are Apostles

Might be just an impression, but I get veeeeeery strong Dark Father's vibes there, chief.

>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

If we can change the traits later, I'll probably switch to Psycho + Ice Queen. For now, this is the only combination that makes sense.
>>
>>4633917
>>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4627577
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
Was originally gonna pick ice Queen just because it seemed to match well with our Russian broad with steely blue eyes. The discussion here convinced me though that firebrand matches better with our personality so far.

verification:
>>4627600
>>
>>4634062
>steely blue eyes
They've been established as amber already. Your dream was unachievable from the start.
>>
>>4633917
>>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

As everyone else has said Firebrand is the option that works the best with the previous choices

>>4627557
>>
>>4633917
>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

Having the Firebrand trait as well as the Daredevil trait make our mc too hotheaded for my taste, I wish we had more of a "predatory" demeanour, because it doesn't fit the "Harsh Orphan on Green Hell" at all.
>>
>>4634104
Don't forget to link back to your first vote post senpai
>>
>>4634106
My bad thank you anon

>>4634104
>>4627458
me
>>
>>4633917
>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>
>>4634068
Huh, shows my reading comprehension sucks. I read Russian, fair skin and hair and automatically the eyes turn blue
>>
>>4634164

Fuck,
>>4627512
is me.
>>
>>4632472
>Did any of the settlers of Clayton's Cradle ever tame any of the creatures(never domesticate)?
Probably, I'm not ready to write-in you having a lethal native pet from your homeworld though. That's not to say you can't get one down the line though.
>>
Is there an indepth lore posting coming soon? I fuckin love lore posting.
>>
>>4634165
No russianness was established either.
>>
>>4634185
I'm planning to update the timeline pastebin, with much more detail of the last 30 years or so of Company history.
>>
>>4634210
the spoiler in >>4632188 at least implies russian ancestry if not space slavness
>>
>>4634210
Read again anon

>>4632188
>>The Eurasian Union. with a strong preference for a Russian origin
>>
>>4634221
>>4634220
Preference is preference.
>>
>>4634223
And I feel its likely Forgotten will take into consideration any "strong preference" that isn't too silly or out of character ergo, Russian origin MC is likely
>>
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>4627486
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

Verification
>>4628996
>>
>muh gambling synergy
>choosing the negative trait over the origin
such waste for the green hell i guess, the background should be considered of change
>>
>>4634258
What do you mean by choosing a negative trait over the origin?
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4628047
First post baby
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>4628369
first
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
I like it.
>>4633937
>>4634034
>>4634024
>>4634056
>>4634099
We can still change our traits at the end, so vote on the indivivual trait you think is bes, then at the end we can change things if we want to. Personally, I would like Psycho and Firebrand. You can have the outer layer of fire with an inner core of ice, or the other way around if you like the other two traits. Im really just rationalizing having both, but you do you.
>>4634184
I wasnt asking for that, I was just curious.
>inb4 we name it Kid
>>
>>4634258
I think it synergizes well, life in the jungle was always such a rush of fight or flight that we were always on an adrenaline high and now that we're off planet we crave action whether through fighting or gambling. In other words were an adrenaline junkie of the highest degree.
>>
>>4634366
While we're grumbling about things we have no control over; a Russkie? For a jungle planet?
>>
>>4627997
>>4633917

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

Kinda disappointed that we didn't get psycho, daredevil struck me as a bit of a vanilla choice desu. But I understand that some anons may be wary of our character becoming edgy cringe

Verification
>>4627485
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>4632038
This was me, think it was from my home computer instead the phone.
>>
>>4634384
Our family was from Earth, they just fucked off from Earth and their options for where to go were limited.
>>4634390
We will have a chance to vote again. Also, we will have three conversation traits, so we could just only use psycho occasionally when it feels right, rather then commenting on the tensile strength of a trooper's jugular when he asks us if we saw any hostiles.
>>
>>4634384
considering how absolutely fucked earth was in its final years its not suprising humanities old cultures are mishmashed into weird as fuck enviroments.
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

>>4627634
Me
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]


>>4627929
>>
>>4633917

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

First vote:
>>4627662

I'm still voting for Psycho at the end of character creation. Firebrand + Psycho strikes me as a really interesting combo while Firebrand + Daredevil is cool but kinda bland.
>>
>>4632227
izzzzmeeeee
>>4627536
>>4629213
>>4630769
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

prior votemen >>4632671
>>
>>4634561
THats waht I was thinking. The subconcsious is ticking away, analyzing potential ways to kill, as anything less would have seen us dead in childhood. THe firebrand is an aspect that has been cultivated a little before or after we left Clayton's Cradle, something diffrent that filled the space in ourselves. It could alos be interesting to see how people react to us switching from the more public, squad oriented 2nd trait, to the more personal, deep seated 1st trait
"We will sneak into the enemy garrison, go loud and make as much of a diversion as possible, roaring all the while until our client does their part of the op. Then we go back to base, gamble our winnings away and win them back tenfold. Any questions?"
"What if the client decides to take what they got and book?"
"We kill the reinforcements, find the client and rip out his secondary mandible. Only way to kill its kind by blood loss and still hear it scream."
>>
>>4633917
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

This looks more fitting with the whole gambling stuff
>>4627714
Pooost
>>
>>4633917
>>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

me >>4628397
>>
>>4634607
2edgy4me
>>
>>4634940
It wasn't my intent. I was merely giving the most exaggerated one I could think of. Any combination of traits could be edgy if played a certain way.
>>
>>4633917


>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

>>4627671
>>
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

link >>4628299
>>
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>4632315(me)
>>
>>4630742
Me
>>4633917
>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]
>>
>>4634350
>>4633917
>>4627706

whoops, forgot the 1st vote.
>>
>>4627955
First vote

>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]
>>
>>4634417
I mean, they started out as mishmashed into weird as fuck environments so . . . . .
>>
>>4633917
>>SGT ‘Casket’ Irons. No one dares cross her, or question her ability to lead. A killer reputation, soft-spoken but with a presence that can freeze a seasoned Krieger in place with an icy glare. She has the kind of hard-earned reputation that demands quiet respect. She is a stone-cold badass and doesn’t take scud from anyone, make no mistake. Like yourself. [Gain Ice Queen Conversation trait]

>>4628261
Linking back
>>
File: SGT 'Heavenly' Hutu.jpg (83 KB, 881x960)
83 KB
83 KB JPG
>SGT ‘Heavenly’ Hutu. You don’t share his unorthodox views on religion, but there’s a kindred spirit there in his fiery rhetoric and booming voice brimming with command. You’ve seen rowdy Troopers reduced to quivering jelly in the face of a dressing down from the audacious sergeant. Like you, the man is always facing forward with a grin on his face. [Gain Firebrand Conversation trait]

You don’t idolize the New Antiochan Sergeant, but you do admire him as a peer. That deep well of bravado, the brazenness of his words and the audacity of his actions. You remember being in the mess hall after Saratoga, you didn’t see it personally but you heard the story ten times over before you saw the man himself. Apparently he’d stepped out into no man’s land in the middle of a firefight and walked over to the enemy position before blasting a whole hostile squad away at point blank range from the lip of their trench.

“My wellbeing was never in question." He boasted, surrounded by a plethora of disbeleiving Kriegers. "It was God’s Will that I prevail.”

“How do you know it was ‘God’s will?’” Asked some bright spark from another platoon. “Coulda just been blind luck.”

“Because if it was not God's Will then I would surely have perished. Luck? What a foolish idea.”

The man just does not believe he can die unless God wills it. And if God does will it then there is nothing he could ever do to stop that happening in any case. Crazy, sure. But that’s the kind of balls-of-steel crazy that the Kreigers go in for. Your own hearty confidence isn’t based off anything nearly so philosophical. From what you figure, if all the terrors of Clayton’s Cradle couldn’t kill you then there is very little in the ‘verse left for you to fear. You’re a Krieger and a Cradler, that makes you the meanest bitch this side of the galaxy and you dare anyone and anything to try and prove otherwise.

[1/4]
>>
File: Dataslate.png (166 KB, 800x800)
166 KB
166 KB PNG
It takes the Savis moneylender Vak a little longer to wake up to the realisation of exactly what kind of human he is dealing with.

“Mmm, you are still here? Right now, you are merely a heathen alien. I do not like heathens, especially aliens, but unfortunately the universe is full of them and I must make my peace with that. If you continue to make problems for an officer of God’s Company however, that would make you an infidel. And I absolutely cannot abide an infidel.” Sergeant ‘Heavenly’ Hutu is not a small man. He has been gifted with rather impressive looming abilities, and he is utilizing them to the maximum now as he leans forward and smiles with blindingly whitened teeth. “Uri buze kubona ko iyo Imana yakoreshaga imbaraga kamere mu gusohoza imanza zayo, buri gihe yabanzaga. Une kuburira abantu, Deux ikababwira impamvu Trois kandi ikarinda abayumvira.”

Translators are pretty advanced these days, but they don’t go so far as interpreting dead languages of an already slowly dying species. It’s clear that Vak has about as much idea as you regarding what the madly grinning Kreiger Sergeant just said, but the tone is enough to make decide discretion is the better part of anything. With a few harsh barks at his henchman and an impressive array of expletives muttered in your direction, the Savis and his Pect’Max goon beat a hasty retreat.

“Heavenly, you know these devices don’t translate Kinyarwandan, yes?” LT ‘Boy’ speaks with the longsuffering admonishment that you as a new Sergeant envy. It will be a long while before you get longsuffering anything from him. For now it’s just outright admonishment.

“Forgive me, sir. I just could not seem to find the right words in English.” That confident smile has never so much as slipped from SGT ‘Heavenly’s lips. “I’m sure our new leader of 3rd Squad could have handled them herself.”

“Let’s be thankful it didn’t come to that.” Reminded of your presence, the Lieutenant turns his full attention to you.

[2/4]
>>
File: SGT 'Casket' Irons 3.jpg (557 KB, 1920x2964)
557 KB
557 KB JPG
“Borrowing credits on short-term shore leave is against Company regulations, Sergeant.”

“Yes, sir.”

“Don’t go doing it again. You want to take out a loan you do it through Company approved creditors.”

“Yes, sir.”

“Any other baggage that you plan on bringing over to my platoon?”

Hell no, sir. You think, but end up saying. “Just my endless optimism and can-do attitude, sir.”

The Lieutenant narrows his eyes at your tongue-in-cheek answer. Damn you and your incurable risk-taking. It’s unerring to be scrutinised so severely by someone who looks half your age.

“…Casket, the dossier.”

“Sir.” The gaunt SGT ‘Casket’ Irons shifts out of the shadows to hand LT ‘Boy’ Blue a dataslate. It’s the first word she’s said the entire time you’ve all been standing here talking. The Lieutenant taps a few entries on the screen before locking the device and handing it over to you.

“This is your copy. Assignations, vitals and assets. Memorize it, download it onto your HUD and then wipe it.” The Lieutenant pauses as you enter in your own clearance. “And make sure you return the blank slate to Supply when you’re done. They tend to get up my ass whenever these things go messing.”

You look at the dossier and see a lot of new faces flashing up at you from screen. Not that it comes as much of a surprise. Your old squad had been broken up after the last job on Saratoga, a lot of them handed in their Krieger stripes after that one. What a bunch of wimps. They’ll most likely rotate out to another branch of the Company, something with a lower mortality rate like Crew or Supply. They might still see combat as Troopers in a pinch, but it will be as the mission demands rather than the first port of call like the Kriegers. It’s probably why you have so many new recruits to fill the gaps, the pay bump by itself is lucrative by alien standards let alone human ones. But in addition to that, you infamous Company Stormtroopers are exempt from the usual crew duties on the voyages between missions. That alone is almost worth the hefty attrition rate.

[3/4]
>>
>>4635946
>supply

Everytime. And wow, you can request transfers to different depts now.
>>
[4/4]

Saratoga was enough to make some quit. But it was there you earned your fresh Sergeant stripes and, more importantly, your attractive NCO pay bump. Now you’ll be leading a merry little Krieger band all of your own, hopefully it works out better than Saratoga did…

Some of these 77th Krieger batch are old guard, veterans of the now disintegrated Republic of Earth armed forces. There's a number of hicks from the colonies as well and also not a few independents. Rookies to the Krieger life, green as a Yibrak’s voice gland, the lot of them. But it’s the latest additional member of your specialists that catches your immediate attention.

============================================

(1) Select final conversation trait
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]


(2) Select FOUR specialists, one of each specialisation type. You must select ONE (and only one) xenos.
>Signallier ‘Jack In’ Yung
>Signallier ‘Night Night’ Deschamps
>Signallier ‘Corpo’ son of Corr – XENOS
>Medic ‘Sticks’ Nahele
>Medic ‘Poet’ Al-Hadi
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Gunner ‘Scrag It’ Ivanov
>Gunner ‘Timo’ Tiem’O’Bansk – XENOS
>Sapper ‘Singe’ Singh
>Sapper ‘Convict’
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
>>
>>4635954
The Black Company is a modern and efficiently run security corporation of the future and how dare you imply it could be otherwise.
>>
Like your traits and background, the ultimate format of your squad will be subject to a final confirming vote.
>>
>>4635956
>>4629059
>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Sticks’ Nahele
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Corpo’ son of Corr – XENOS
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

First vote:>>4627456
>>
>>4635956
(1)
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

well fuck RIP Psycho except for character devlopment I guess, discipline makes little sense for a risk taker gambler.

also fuck Xenos


(2)
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

Tech nerd, quasi pascifist medic, Robo-gunner who totally might not be mask 2.0, and a sapper who REALLY loves blowing shit up, I just dig this lineup.

>>4627459
linkback yada yada
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

First vote: >>4627467
>>
>>4635956

>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]


>Signallier ‘Night Night’ Deschamps
>Medic ‘Sticks’ Nahele
>Gunner ‘Timo’ Tiem’O’Bansk – XENOS
>Sapper ‘Singe’ Singh

>a Cradler, an ex-cop, a witch doctor, a Drax and a Sikh all walk into a bar...

Jokes aside, having a siggy that knows 6 languages, a medic from Three Pines before it went to shit, a gunner that can heave the big ones without a suit, and a sapper with a thirst for breaking shit sounds like a good time to me. Going with Disciple though, because even though we hate Savis for their bullshit, not ALL the xenos are complete shit. Just lots of them.

>>4627460

Verification.
>>
>>4635956
>>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]

>Signallier ‘Corpo’ son of Corr – XENOS
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

RIP. We're gonna lose all of them in the first firefight.

me >>4630102
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
Both of these traits are actually xenophobic, so I'll choose the one that doesn't make us too much like Heavenly.

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
I hope we can come around on him, because Belcossans are bros
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’
>>4627523
>>
File: Bros 4 lyfe.png (478 KB, 907x619)
478 KB
478 KB PNG
>>4635956
(1) final conversation trait
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

(2)
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

After reading the recorded xenos pastebin there's only one race that is gonna be a bro
>>
>>4635956
>>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Sticks’ Nahele
>Gunner ‘Timo’ Tiem’O’Bansk – XENOS
>Sapper ‘Convict’

First vote:>>4632956
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

A cute diplomat with a vicious streak, a tolerable alien medic who shouldn't fight anyway, a walking 'Meatbags' meme with a BFG and a demolition bro.

What else could we ask for?
>>
>>4635978
>>4627485

Fark forgot to verify
>>
>>4635984
Riiiiight, first post validation.

Here: >>4627500
>>
>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’
>>4627721
>>
>>4635984
I want gunner and singh just for the fact that we have a Terminator and a Turbanator.
>>
First post: >>4627570

>>4635956
(1)
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

(2)
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Convict’
>>
>>4635956
>>4627955 #
First vote

>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh
>>
>>4635956
>Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

Link:>>4627503
>>
I feel like Jack and Nines go well together
>>
File: HK-47.png (157 KB, 276x368)
157 KB
157 KB PNG
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
bringing someone who knows how to use a computer sounds sensible in a sci-fi setting

>Medic ‘Petal’ Bloom-of-Lavender – XENOS
if we're choosing a medic we might as well get the best. Just keep him out of combat and we'll be fine.

>Gunner ‘Nines’ EK-939//79
because he reminds me of pic related and is just a super fun option narrative-wise. Also interesting potential synergies with the hacker, trying to recover lost/hidden/encrypted data.

>Sapper ‘Singe’ Singh
Sikhs are just natural warriors and this guy looks sikh as fuck!

validation:
>>4627600
>>
Old vote will be deleted in a moment. I'm changing my vote because Sikhs are true bros

>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
XENOS REEEEEEEEE

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Singe’ Singh

First vote
>>4627486
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

Suffer not the alien

Squad
>Signallier ‘Night Night’ Deschamps
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Timo’ Tiem’O’Bansk – XENOS
>Sapper ‘Convict’

Linking back
>>4628261
>>
>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

The one I'm looking forward to meeting the most is Convict and his titanium-alloy balls. So please vote for him kthxbye.

>>4627543
First post
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Convict’

As much as it pains me to have a filthy xeno in our ranks, Belcossans are the aliens I like the most. They're pretty much in the same situation as humans, and they like good music.

>>4627454
me
>>
>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
>>
>>4636033
>>4627577
>>
>>4635993
I'm changing from Singh to Convict.
>>
>>4635956

First post >>4627613

>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh
>>
>>4635942
Translated^tm from Kinyarwanda
You will come to realize that when God used natural power to carry out His judgments, He always preceded them. One warns people, Deux tells them why Trois and protects those who obey him
>>
>>4635956
>>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]


(2)
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Biscuit’ Mhtc’cha - XENOS

Verification:
>>4627475


So reasonings just in case it sways any votes:

SIG “Jack In” Yung – In a world of advanced tech and standardized security systems a hacker of this calibre is worth their weight in gold. Having someone able to open up sealed doors and play havoc with the enemies comms and teamwork could be the edge we need to succeed in battle and allow for devastating victories when the enemy considers certain approaches unbreachable.


Of the 4 Xenos to choose from (from which we must pick 1) Petal seems the most valuable. Whilst not a huge asset as far as damage dealing goes, it can’t be overstated how important an excellent medic on the field is. With Petals skills apparently being both natural and rivalling the top surgeons in this part of the galaxy, she seems an easy pick for the squad.


GRN “Nines” EK-939//79 – None of the Gunners really stood out as being better than the others so for this one I’m leaning more on what would make an interesting crew. An extremely illegal combat AI makes for both good possible synergy if we pick the hacker “Jack In” and an interesting flavour choice that might impact the story differently than if we chose another human. I’m also interested to see what the general capabilities of an AI in a combat chassis will be and how Forgotten characterises him.


SPR “Biscuit” Mhtc’cha – Again no one here really stood out as a must pick; a pyromaniac, a criminal and an exile alien so I am leaning more towards the fanatical alien whose entire life seems to have been dedicated to using and caring for his explosives. What put him over the edge as a choice was how rare he is and how that might impact the story. As with the AI he is something almost unique and whilst not illegal, is almost unheard of and should provide some interesting interactions and characterisation.
>>
>>4636048
based Génocidaire
>>
>>4636048
>Kinyarwanda

Forgotten going all in on the translation lore this time.
>>
>>4636051
You can't choose two xenos.
>>
>>4636053
Is it a quote by some rwandan genocide mad lad?
>>
>>4636055
Shit homie you're right. Thanks for the heads up
>>
>>4635956
Changing my vote as I fucked up and picked 2 Xenos:

>>4636051
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh
>>
>>4636056
It's a common(ish?) saying, I don't know if it was actually quoted by some machete wielding madlad other than SGT Heavenly.
>>
>>4635956
>Signallier ‘Corpo’ son of Corr – XENOS
Because I want to believe in his dream too.

>Medic ‘Sticks’ Nahele
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

>>4627458
meeee
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
Forgot to add that as well.
>>
>>4636066
Guess I'm just a godless heathen then.
>>
>>4635956
>”Sir, is it not written? [Gain Disciple conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
>>
>>4635956
>(1) Select final conversation trait
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

(2)
>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh

>>4627557

I wonder how many of these initial picks will last till the end
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]


>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Gunner ‘Scrag It’ Ivanov

>>4627512 is me
>>
>>4636087
Unless nines is as indestructable as mask. Peobably none.
>>
>>4635956
(1)
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

(2)
>Signallier ‘Night Night’ Deschamps
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Biscuit’ Mhtc’cha - XENOS

Verification
>>4628996
>>
>>4636098
Nissar and Schuster survived to the end too so it's not as bleak as it appears.
>>
>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

They're the most interesting ones and the Convict is by far the most interesting of the lot. We absolutely need him in the team.

Me : >>4627662
>>
>>4635956
>>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Gunner ‘Scrag It’ Ivanov
>Medic ‘Sticks’ Nahele
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
>Signallier ‘Night Night’ Deschamps
>>
>>4636157
>>4627997

first post link
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Singe’ Singh

>>4628047
First post
>>
>>4635956
>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]
hunter with unorthodox rituals i like that
also
Small brain xenophobe
Big brain racist (human)

>Signallier ‘Corpo’ son of Corr – XENOS
come on is a /biz/ poster, hell he even could teach you the old gambling game called investment and stonks.. and yeah we could say that she has history with the species and maybe she wants to dealt with something familiar something that she knows how to dealt with it

>Medic ‘Sticks’ Nahele
the plant lady seems like a nice and interesting character however....you are gonna SIMP for her and i cannot stand that and if you are not able to fight you are worthless in this world where the stronger survives; i prefer space commandos i want testosterone of the highest degree

>Gunner ‘Scrag It’ Ivanov
Ze heavy weapons guy full russian you know what gives you hard ons anons and why the machine, they don't know such concepts as survival and fear, mindless automatons that don't bleed, that will follow any command without any moment of self preservation and as a craddler she doesn't like that..."FUCK TINCANS"

>Sapper ‘Convict'
>>
>>4636167
link your first post bro
>>
>>4628387
Me >>4636167
ok is still the same id
>>
>>4635956
>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]

>Signallier ‘Jack In’ Yung
Medic ‘Petal’ Bloom-of-Lavender – XENOS
Gunner ‘Nines’ EK-939//79
Sapper ‘Singe’ Singh

>>4627991
My frist vote dust.
>>
>>4635956
1st vote>>4627706

>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
I'd rather not be religious, at least not to start.

Hew boy, here we go. Im basing my choices on who I want, as well as to ensure we dont pick people that I do not want on our squad.

>Medic ‘Petal’ Bloom-of-Lavender – XENOS
If we dont like aliens to start, we might as well go with one of the two species that humanity had a good relationship with and didnt fuck us over(the other being turtle bros). The Imperial rodents, the fist of the backstabbing federation, and mystery race wouldn't be as trusted.

>Signallier ‘Jack In’ Yung
Since the xeno option is filled, im taking her. She seems more cyber focused in comparison to discount Widowmaker, plus Widowmaker just rubs me the wrong way, dont know why.

>Gunner ‘Scrag It’ Ivanov
Again, down to two options. While an AI would defiantly make things more interesting, i'd rather not have us risk getting in deep,DEEP trouble whenever we have to go to more civilized worlds.

>Sapper ‘Convict’
Tough choice. I'd be happy with the remaining two, but since I have to choose, I'll go with the mystery option. I might change it at the final vote if we dont get any religious guys, as I feel like we need at least one.

I would hope we dont meet our squad before the final vote. It would get awkward.
>>
File: hela-cate-blanchett1.jpg (324 KB, 800x480)
324 KB
324 KB JPG
>>4635946
Lol. Casket looks like a Goth Kate Blanchett.
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
When the going gets tough, the tough call in CAS.

>Medic ‘Petal’ Bloom-of-Lavender – XENOS
+5 DC Bonus if we take them into combat!

>Gunner ‘Nines’ EK-939//79
Cyber assisted aim, thanks!

>Sapper ‘Singe’ Singh
If you don't pick the Sikhest option for demolitions, then I don't even know you. Brown people + bombs, a timeless tradition.
>>
>>4629412
>>4636225
This is my OP
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]
he's not going to like this but fuck xenos

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Convict’
imagine not taking the other slav

first post
>>4628369
>>
>>4635956
>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Sticks’ Nahele
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

Oh my god it's me! >>4634594(me)
>>
>>4636256
So the current votes are:
Xenophobe in a definite lead. I support this one, as starting religious feels a bit soon for me.

Close run between ‘Jack In’ and 'Night Night', with the latter one vote ahead. I support "Jack In', as she seems more tech savvy, with her profile stating that her squadmates were grateful for her saving their asses. This is one I have less of an argument for other than personal preference.
'Petal is the definite lead for medic. I support it, as his race was one of the two ones that were friends with humans and suffered as much as us from the Rot.
'Nines' is the definate lead for gunner'. I dont have an issue with his character, I think it would be vary interesting, I just think he would be more trouble than hes worth. If we visit any of the worlds controlled by the three powers, if the authorities know we have an AI, it will mean a lot of trouble, more than if they find out we have a wanted man.

And its another close race for sapper between 'Singe' and 'Convict'. Content with either, though I have a slight preference for convict.
>>
>>4636283
I hope Convict get chosen, he's really fascinating. I want to know more about him and he also sounds badass as fuck. He'd make a perfect right arm.
>>
>>4636283
I gotta go with nines cause that was the same alias as my shadowrun character. Plus it'll be cool to have a gym spotter that can help us leave humanity behind
>>
>>4636290
He doesnt sound as badass as you make him out. He was in an isolated part of the ship, so whatever killed everyone else couldnt get to him(probably) Im not denying he can be badass,if he was where he was, he must be capable. Also, we will pick our right hand man in a day or two.
>>4636292
Personal reasons are fair, I just dont want us to have to watch him every time we go to a planet with more than an outpost so he doesnt give himself away.
>>
>>4636301
Yeah, but why was he locked up so tight
>>
>>4636304
And why waste all that food and oxygen on a dangerous prisoner?
>>
>>4636304
I did say that he was badass based on where he was, which includes being locked up tight. It could be from any number of reasons: mega serial killer, asshole to tried to help the rot spread, had some unique trait that they wanted to experiment on, VIP that they wanted to be extra safe with or all around dick who crapped in the colony's only well. Hell, he may have been a member of the crew who went to the iso-unit to hide. All we know is that everyone on that ship died, except him, which makes him interesting.
>>
>>4636283
Jack In and Nines would have synergy, especially in regards to concealing Nines as a drone
>>
>>4636310
Our MC already fills the role he would have.

Y'alls gotta look at squad composition. Having Nines and Jack In work together as spotter/heavy strike force, plus Nines being able to swap out parts for different types of roles while Jack In can keep comms open or infiltrate etc. is key.

Dedicated medic is dedicated. Also, think about infection risks of foreign worlds.

Meanwhile, our MC fills the tank/shock/assault position.
>>
>>4636314
Lol it's a game and anyone in each slot fits that position.
>>
>>4636301
The badass part I'm talking about is this last line:

>The Company did not report the recovery of a survivor to their employer at the time. When the Federation ordered that derelict be annihilated to erase the risk of any trace of amounts of the Rot infecting future scavengers, the Convict did not protest.
>He helped set the charges himself.

Cold badass motherfucker. We need him in the team.
>>
>being a im a xenophobe but....
its all in or not even tried it, that's how is the game baby
>muh gambling
>but he doesn't wants stonks
NGMI
>>
>>4636314
In all honesty if I had to take Nines to avoid Night Night,, i'd take it. AI might be a double edged sword, but that still means an edge in our favor. I dont know why I dont like Night Night. I guess I just dont like femme fatales in our company. Nines looks like he is going to win anyway, so im not changing my vote, but if he wins, i'll vote for him in the Summary Vote at the end.
>>
I don't think concealing a robot is that hard actually. Can just disassemble him and stash him in a few bags.
>>
>>4636355
you don't like night night because it's clearly the coomer option
>>
>>4636374
Nah. Just take off the armor and weapons and call him a protocal droid.
>>
>>4636334
> Implying anyone isn't badass in the Krieg

Robot is also more likely to be able to survive, and having a techie like Jack In will also help with repairs/upgrades.

Synergy. It's what makes a force multiplier.
>>
>>4636375
That might be it. She also doesn't have much tech experience, at least from what little we know of her, especially in comparison to Jack In.
>>
>>4636375
Also, think about how good a hacker would be at helping us "acquire" extra supplies, find connections, network with other techies, dig up info, etc.

Maybe we could even get her a drone for scouting as well.

Anyways. Having a comms expert is super important. There's a huge difference between being behind enemy lines with or without comms.

And looking at the character we've created, we will absolutely end up being in isolated and dangerous situations.

That's why we need the tech. So that we can coordinate our response when shit inevitably hits the fan and plans need to change.
>>
>>4636395
the armor and weapons aren't the issue, the issue is that he is an autonomous unit. From what OP described even a fucking roomba would be illegal.
>>
>>4636412
The bio explicitly stated that Nines could pass as an "Autonomous security drone" so you're wildly exaggerating.
>>
>>4636412
Autonomous units are perfectly fine, it's IAs that are the problem
>>
>>4636412
>>4636416
That's why if we get Jack, we might as well get Nines.

Jack doesn't directly interact with people, it would be beyond easy to present Nines as being directed by Jack as a barrier between her and directly interacting with people.

If we don't get Jack, though, then I wouldn't be so interested in Nines.

But like I've said, Jack would be able to bring a lot of direct and indirect benefits to both combat and non-combat challenges.

Information is king in conflict. Having someone who can gather info on enemies and allies, keep us in communication with our allies, monitor multiple battle situations, disrupt enemy communication, all this is so important for a high risk squad.

Have you looked at the advanced tactics? Clearly just picking one style isn't going to be survivable in this quest compard to BCQ 1 and StV where the skills of the MC had a disproportionate effect on combat.

If we end up in a bad strategic position, it'll make it nearly impossible to survive let alone succeed our goals.

Jack lets us make risky but informed strategies, as opposed to charging ahead and hoping that we are just badass enough to survive.
>>
>>4636326
There is literally only one Techie choice.

Convict would actually rock pretty well with an illegal AI though, gotta say.
>>
>>4636232
>>4635956
Changing Singh to Convict
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

Meta Build + Alien Bro

>>4627929
>>
this is my first bqc, I figured since it was a fresh setting I don't need to read through everything, but I still don't get quite a few things. Is there anywhere where I can read up on this void mother stuff without combing the entire archive? It seems relevant.
>>
>>4636557
Thousands of years have passed for the company between now and BCQ. The Void Mother is from this new setting, while the Dark Father was something from the old one. Reading BCQ will give you information that could be relevant at times(such as what might be in that coffin). Go to the TG archive and loo for black company quest and you should have all you could need. Just a warning: dont expect happy endings.
>>
>>4636557
There may be Easter eggs for the veteran questers as some anons have pointed out but the previous BCQ is not required reading at all. The Void Mother Cult is specific to this setting and we will cover it more later.
>>
>>4636593
nice, looking forward to that sweet lore!
>>
>>4628299
>>4628302
It me

>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Night Night’ Deschamps
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Convict’

I wouldn't get too attached to our initial choices though, since we did not pick the casualty prevention perks from voidborn or cybernetic. Would've voted for religious disciple if we had been a voidborn girl instead of a jungle born orphan.
>>
>>4628003
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Convict’
>>
>>4636688
don't forget to link back friend
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Signallier ‘Jack In’ Yung
>Medic ‘Sticks’ Nahele
>Gunner ‘Timo’ Tiem’O’Bansk – XENOS
>Sapper ‘Convict’

>>4627671
>>
>>4635956
>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]
Void Mother protects

>Signallier ‘Night Night’ Deschamps
>Medic ‘Poet’ Al-Hadi
>Gunner ‘Scrag It’ Ivanov
>Sapper ‘Biscuit’ Mhtc’cha - XENOS
Reclusive cooking xeno is too cool for me to pass up

still me
>>4628397
>>
>>4635956
>>”Sir, is it not written? ‘Trust not in the unknown flesh, but cold steel and the hand of man that carries it.’ Chapter 77, Verse 13.” You carry a copy of the Tenets on you always, discerned straight from the Archive itself. You’ve no particular dislike of aliens personally, but the teachings of the Void Mother are… ‘apprehensive’ on their place in the Black Company. But the Void Mother works in mysterious ways, perhaps this alien will prove worthy of wearing the Black. It remains to be seen. [Gain Disciple conversation trait]
>>
>>4635956
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Sticks
>Scrag It
>Timo
>Convict

>>4627714
Backpost
>>
>>4635963
Gonna change my squad selection to :
>Signallier ‘Jack In’ Yung
>Medic ‘Petal’ Bloom-of-Lavender – XENOS
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Singe’ Singh
>>
>>4637403
we'll changed my friend
>>
SELECTED
>”Woah woah woah, LT you’re sticking me with the fragging xeno? What is this, a diversity hire?” The Rot may have killed Old Earth, but those alien scuds didn’t mind carving up the remaining human colonies between them. Added to that some of your own personal unpleasant experiences and you know that aliens are not to be trusted, not by any human with two brain cells to rub together. The Black Company is a human mercenary company, emphasis on ‘human’. [Gain Xenophobe conversation trait]

>Specialists:
-Signallier ‘Night Night’ Deschamps Very close here
-Medic ‘Petal’ Bloom-of-Lavender – XENOS
-Gunner ‘Nines’ EK-939//79
-Sapper ‘Convict’

As I mentioned before there will be a final squad confirmation vote

[1/3]
>>
>>4637432
Nooo, the squad synergy!

>As I mentioned before there will be a final squad confirmation vote

Oh, nevermind
>>
>>4637432
Ah dammit. No sikh bro.
>>
>>4637432
>No Jack in

REEEEEEE
>>
>>4637440
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>4637439
M-maybe we'll be able to get him in the confirmation vote?

>>4637440
>>4637442
Suck it!
>>
“Woah woah woah, LT you’re sticking me with the fragging xeno?” They say Fallen Earth was on friendly terms with most of the alien powers decades ago. Some friends. The xenos didn’t hesitate to carve up the remnant human territories after the Rot was done with it. The entire surviving human race consigned to classed citizenship, slavery or death at their whim. You don’t trust those slimy, scaly or furry fraggers any further than the sights of your gun. Humans need to stick together. “What is this, a diversity hire?”

“This is straight down from the top, Sergeant. All enlisted aliens are to be redistributed evenly amongst existing squadrons." Your indignation at being saddled with a filthy fragging xenos and giving them a gun washes over the Lieutenant like a cup of water against a cliff-face. “You get an alien. Heavenly gets an alien. Lucky Casket here gets two. Any complaints, Casket?”

“…” The pale sergeant of 2nd squad hasn’t even looked up from her own dataslate, though how she can see anything through the matt-black fringe of hers is beyond you. “I am overcome with joy, sir.”

“That’s what I like to hear.” The Lieutenant leaves the three of you as he stops by the officer’s lounge. Looks about 900% classier than the rest of the station. “ Carry on then. We ship out 14:00.”

“It’s a fragging plant. I’m going to get stabbed in the back over some scudding fertilizer, I just know it.” You continue to mutter bitterly under your breath as the 77th NCOs continues to trek down the station hallway. “What’s it going to do, pollinate the hostiles? Fragging scud on a scragging motherscudding…”

“Tch, what is my beloved God’s Company coming to?” SGT Heavenly sighs, shaking his head ruefully. “ Surely God has sent this directive to test us. Why else would he allow these heathen xenos in our divine ranks? God certainly does work in mysterious ways.”

“Your God isn’t testing anyone.” SGT Casket snorts, finally putting away her dataslate. “The Captain doesn’t want too many x-o’s in any one place. Wouldn’t want them colluding, depending on who we’re being paid to kill next time. This way, we can keep an eye on them.”

“He is your God too, Casket.” Heavenly grins, obtusely missing her point. “You just haven’t realised it yet. Imana ikurinde.”

You stop paying attention to the conversation as the viewport to the docking bay widens.

[2/3]
>>
>>4637444
No need to be mean anon
>>
[3/3]

https://www.youtube.com/watch?v=5KysITV4t5E&ab_channel=G4FRecords - Company Battleship theme

There she is. Home.

It is the Company’s worst kept secret that she was a prototype of the Republic, the first in a whole line of battleships intended to assert mankind’s dominance in this region of space. How exactly it ended up as Black Company property is glazed over in the Archives, but common rumour has it that she was most likely stolen right out of the Pacifica Naval Yards in those chaotic final days of Earthfall. Even now, two decades to the day after she was built, you’d put good money on the newest Federation, Empire and Mandate flagships struggling to come out on top against her. Of course, you’d put good money on a lot of long odds so perhaps that’s not saying much.

Nearly a kilometre long, with a standing crew of thousands even before you count the non-coms, Krieger detachments and officer approved families and affiliated hangers on. With her own onboard greenhouses and solar capacitators this girl can operate independently without docking for many months on end, years if you don’t mind nutri-sludge and sharing stale oxygen.

You’ve been on her before, but only transiently. It’s your first time being stationed on the old girl permanent-like. You grin hungrily in anticipation; this isn’t some two-bit Krieger detachment on a cramped Company frigate like it was back in Saratoga. This is the beating heart of the Black Company, where the big jobs happen. You’re not sitting at the kiddy table anymore.

====================================================

(1) Black Company Battleship name
>An ancient city of Fallen Earth [write-in]
>A great hero from human history or mythology [write-in]
>A human God or Divine Figure [write-in]
>Something else [write-in]
(2) Lock in traits
MC Summary
You’re a Krieger and a Cradler. And even by Cradler standards you had things pretty tough, spending most of your adolescence in a near-feral existence where every day was a struggle for survival. That makes you one of the toughest things to kill in this ‘verse and you’re not afraid to let others know it. A known risk-taker and emphatic in your manner of speaking, you harbour a deep distrust of aliens. Your bombastic bravado, combined with your gambling addiction, has led to you being described by some as an adrenaline-junkie.

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

>This makes no fragging sense. Change [insert trait here] I’ll only put this proposed change to a vote if it garners substantial support.
>>
>>4637448
1)
>Something else [write-in]
The Krakens Maw

2)
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Originally I wanted us to go Cybernetics but I actually really like the character we've built now so I'm happy to stick with it.

Verification:
>>4627475
>>
>>4637448
I'm too dumb to think of a name at the moment, I'll throw my support behind someone else's later. For now:

>This makes no fragging sense. Change: Orphan to Wastrel.

>>4627467
First vote.
>>
>>4637448
>>4629059

Battleship Name:
>Something else [write-in]
On A Pale Horse

>This makes no fragging sense. Change [insert trait here] Orphan to Wastrel makes more sense with the gambling daredevil.
>>
First post: >>4627570

>>4637448
Good theme choice.

(1)
>A human God or Divine Figure [write-in]
The Olympus.

(2)
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]
>>
>>4637453
>Good theme choice.

Agreed, the music really fits here for seeing this grand ship up close and getting ready to make it home
>>
>>4637448

>An ancient city of Fallen Earth [write-in]

Babylon, because it was among the first of the great cities of Earth, with more on the way. Shame that it was to be the last.

>This makes no fragging sense. Change [insert trait here]

Change [Orphan] to [Wastrel], to explain a bit more of the xenophobia. Otherwise, looks alright to me.

>>4627460

Verification.

>only one of the specialists I liked got picked.

Feels bad man. Hopefully people change their minds and at least swap out the convict for the Sikh bro. If we let him float off to another section, it's be a goddamn travesty.
>>
>>4637455
>Feels bad man. Hopefully people change their minds and at least swap out the convict for the Sikh bro. If we let him float off to another section, it's be a goddamn travesty.
I hope not, I much prefer Convict to the Sikh. But I'm sure we'll get them both killed eventually.
>>
>>4637448
>An ancient city of Fallen Earth [write-in]
Midway

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]


First post: >>4627456
>>
>>4637448
>>Something else [write-in]
Pillar of Autumn
The person to name this fine vessel was a what some people call a "gamer". Whatever that means....

>This makes no fagging sense. Change [insert trait here]
Gambling to Alcohol

>>4627929
>>
>>4637457
>>4637455
Personally I like the Sihk a bit more flavourwise but I'm really hoping we switch up to Jack In for the Synergy with Nines and the potential battlefield control shenanigans
>>
>>4637455
I'm not really keen on the name Babylon sorry. Not that I don't dig it, I just think it'd be a ripoff of the tv series.
>>
>>4637448
>A human God or Divine Figure [write-in]
Sol Invictus

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Link >>4627503
>>
>>4637461

No worries. If we want to still make it early cities though, some decent ones are Eridu, Aleppo, Damascus, Sidon, etc. I'm fond of Damascus myself.
>>
>>4637448
(1)
>>Something else [write-in]
The Black prince you know why

(2)
supportin a origin change to wastrel otherwise while I will miss psycho I think we can get going

>>4627459
tism link
>>
>>4637448
>A human God or Divine Figure
Menhit, an Egyptian war goddess whose name means "She Who Massacres". I think it fits the general edginess.
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]
>>
>>4637448
>Something else [write-in]
The Black Prince

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

>>4627543
First post
>>
>>4637463
If you want to go for a city I propose Megiddo - not only ancient, but a site of a brutal battle and the origin of the word Armageddon.
>>
>>4637463
Damascus is a cool name potentially or perhaps something like Argos
>>
>>4637448
>>Something else [write-in]

Enterprise.

The latest and possibly last in a long line of spacefaring ships bearing that name.

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

me >>4630102
>>
>>4637466
First post >>4627523
>>
>>4637448
Actually, I'll change >>4637466 to swap the origin for Wastrel.

First post >>4627523
>>
>>4637448
(1)
>Something else [write-in]
The Black Prince

(2)
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Can't say I'd like changing to wastrel, mostly because I want the full deathworld experience and it fits with the others just fine in my opinion.

>>4627454
me
>>
>>4637469

Megiddo's pretty good. A good war-like name, one of the first massed combats with a substantial bodycount in recorded history. I'll throw in behind it or Damascus, since Damascus was also famous for it's steel swords. You know for a fact that whatever nerds designed the ships and got to name them would be wanting the first interstellar dreadnoughts of Earth to have that type of deep and complex meaning.
>>
>>4637448
(1)
>A human God or Divine Figure [write-in]
Ares

(2)
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Might as well toss in another name idea

>>4627557
>>
>>4637448
>An ancient city of Fallen Earth [Rome]
ancient and imperial

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]
changing the squad will be a seperate vote, right?

>>4627600
Me
>>
>>4637432
very said we didn't get the sheik but went for Convict the edgehog.
>>
>>4637448
(1) Black Company Battleship name
>A city of Fallen Earth [write-in]
WarSaw
(2) Lock in traits
>This makes no fragging sense. Change: Orphan to Wastrel.
>>4627721
>>
>>4637448
Lurker here so im just throwing my shitty opinion at the wall. We should name the ship "Prince Edward", famous frogslayer and a pretty brutal man all in all.

AND i am 100% sure he didn't have a cool nickname that would be a reference to a certain character from some quest, no sir.
>>
>>4637476
Supporting Megiddo. I am this person here, verification in this post: >>4637451
>>
>>4637485
Don't throw shade on the Convict just because your dude didn't get in.
>>
>>4637448
>>An ancient city of Fallen Earth [write-in]
Constantinople

>This makes no fragging sense. Change: Orphan to Wastrel.
Racist daredevil gambler makes better sense for a spoiled kid
>>
>>4637510
verification>>4627486
>>
Sparta would also be a good name
>>
>>4637510
>Constantinople
Did you read the timeline pastebin? Not sure if this was intentional, hilarious if so.
>>
>>4637448
>Something else [write-in]
Atlantis.
Might change vote just to avoid getting Black Prince, that shit sux
I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

>4627714
Oldpost
>>
>>4637448
A human God or Divine Figure [write-in]
>Sol Invictus

MC Summary
>This makes no fragging sense. Change: Orphan to Wastrel.

>>4628261
Linking back
>>
>>4637448
>A human God or Divine Figure [write-in]
Schwarzenegger. Yes.

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Verification
>>4627512
>>
>>4627500
Verification.
>>4637448
>A human God or Divine Figure [write-in]
Prometheus.

Just like the Prometheus of legends brought fire and light to a frail humanity, so does the Black Company bring succor to a broken mankind...or so says the PR Division.

>This makes no fragging sense. Change [insert trait here]
Daredevil + Firebrand to Psycho + Ice Queen.

I know this might not get enough traction, but I'll put it up nonetheless.
>>
>>4637518
Didn't register when I wrote that lol
>>
>>4637448
A human God or Divine Figure [write-in]
>Icarus
A little allusion to the company's tendency to undertake risky operations

MC Summary
>I'm fine with it

>>4629906
>>4630100
Previous posts I made in the thread, although I'm not sure if they count with the new voting rules
>>
>>4637569
>Icarus
Got too cocky so he crashed and burned. Very bad name for a spaceship.
>>
>>4637570
Exactly
>>
>>4637448
(1)
>Something else [write-in]
The Black Prince

(2)
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Verification
>>4628996
>>
>>4637448
Don't know if it will have support but

>This makes no fragging sense. Change [Psycho]

also

>Something else [write-in]
The Weeping Maiden

me : >>4627662
>>
>>4637432
Perfect, litterally all of them are those I picked.
>>
>>4637448
I was thinking The Hammurabi, eye for an eye and tooth for tooth, whatever the universe dishes out we'll dish right back.

I will also support the change to Wastrel from Orphan

>>4627634
Me
>>
>>4637448
>A great hero from human history or mythology [write-in]
Prometheus, I like it. The last battleship of humanity, carrying its torch.

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

>>4628047
First post
>>
>>4637448
>An ancient city of Fallen Earth [write-in]
Babylon

I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

Time to get this show on the spaceship.

>>4627991
This my frist vote dust.
>>
>>4637625
Well il change the name of the ship to >>4637466
Menhit
>>
>>4637448
battleship name:
>Something else [write-in]
For Whom the Bell Tolls (shortened to bell in the thick of it)

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]

That looks to be me >>4636256
>>
>>4627997
>>4637448

>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]
>>
>>4637448
>This makes no fragging sense. Change [daredevil to psycho] Both fit with our background, but I have a preference for psycho and it emphasizes our origin. As for people wanting wastrel, I want to stay wih orphan. We could have picked up gambling in the Company and used it to give us a thrill that we lacked after joining. As for xenophobia, we had to fend for ourselves on a death world and like many humans on other worlds, likely blamed xenos for stabbing us in the back.

>Something else [write-in]
As for the ship name, im thinking something partially humorous and embarrassing but can sound ominous and worthy of awe after a while, like Prince, possibly due to the fact the name was plastered on the side and everyone has been too busy or to lazy to be assed to replace it. Im not creative enough to meet these criteria, so until then Im going with:
>Humanity's Shadow
with Earth's Shadow as a second option. Each can have multiple interpretations, such as the presence of either when the ship is around, a darker side of humanity, or during our lighter moments, if the shadow of humanity is there, then so too will things be a little humane. Probably all of it, depending on who sees it.
>>
>>4637697
1st vote >>4627706
>>
How about just "Gaia", in memory of the home we lost?
>>
>>4637448
(1) Black Company Battleship name
As anon >>4637464 said. The Black Prince.

2>This makes no fragging sense. Change [insert trait here]
I'd wish to change [Firebrand] to [IceQueen], or if it doesnt get enough traction [Daredevil] to [Psycho], or even [Orphan] to [Wastrel].

Orphan+Firebrand+Daredevil makes our mc almost cliché desu... honestly it's quite uninteresting compared to something like [Firebrand]+[Psycho] or [Icequeen]+[Daredevil].

>>4627458 Me
>>
Don't you think naming the ship The Black Prince would be bad luck?
>>
>>4637850
Yeah, I'd rather not have the story end with the ship in the same state as its namesake, or its crew in the same state as the company.
>>
>>4628299
Me

Convict and almost everyone I wanted got in. Pretty pleased with that.

>>4637448
(1) Black Company Battleship name
>Megiddo

(2) Lock in traits
>Orphan to Wastrel
>Cradler to Voidborn
Personally I think this makes much more sense and synergizes better but I understand people have their own preferences.
>>
>>4637448
Damn I can't believe I missed chargen, I just finished reading the original black company quest too. RIP Kid

(1) >A great hero: Prince
(2) I'm good with our character so far but will we be allowed to convert to not!christianity at some point down the line? Space Crusades is too interesting of a prospect to give up.
>>
>>4638001
>Prince
>Hero
>>
>>4638008
Depends on your opinion of a hero :^) I'm sure the annals treated him well
>>
>>4638009
The annals from that time are unreadable. The current company might not even know such a person existed.
>>
>>4638013
Yeah fair enough honestly, I just assumed his story may have been preserved orally in some way. Also 'The Black Prince' is just an all-around cool name.
>>
>>4637448
>Black Company Battleship name
still waiting for some names i want to know my options, but i will accept anything except for "black prince"

>This makes no fragging sense. Change [insert trait here]
[Daredevil to Psycho]
>>
>>4637448
(1) Black Company Battleship name
>An ancient city of Fallen Earth [write-in]
>The Hiroshima
Let's blow some shit up

obligatory link to first post
>>4628369

(2) Lock in traits
>I’m a Krieger and a Cradler, baby. Let’s rock! [Lock in]
>>
>>4637448
>An ancient city of Fallen Earth [write-in]
Rome, but I'll lend my vote to anything but Black Prince please.

>This makes no fragging sense. Change: Orphan to Wastrel.

>>4628397
>>
>>4637448
(1) Black Company Battleship name
Black Company Battleship
>This makes no fragging sense. Change [Alcohol]

>>4627671
>>
>>4628387
>>4638134
Me
>>
>>4638001
>>4638141
You know what, fuck it. Switching from The Black Prince to The Hiroshima.
>>
I think there is significant enough push for a change from Orphan to Wastrel to put it to a recast, given the combination of traits. I am perfectly fine with writing either. I like how our character is looking so far myself but I would certainly want to lock in your character traits and name before you start interacting with the rest of the squad, in particular the Corporal with whom you would have some prior history.

========================================

(1) Lock In Background
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

_
(2) Select callsign. This is what you will most generally often be referred other than ‘SGT’. I will take suggestions now and call a vote for the top contenders in the next update.
> [write-in]

_
(3) Select name. This can be your actual family name or something else. When voting for the Eurasian heritage I note that there was a strong indication for a Russian influence. Same as above, suggestions now with the next vote to confirm.
> [write-in]

_
(4) Lock In Battleship Name It’s fine to vote for more than one: The…
>Sword of Damascus Or just ‘Damascus’, adding the Sword is my personal preference
>Martyr of Megiddo Yes again, I’m fine with just ‘Megiddo’.
>Black Prince Alternatively ‘Prince of Megiddo’? A little less on the nose
>Sol Invictus
>Rome
>Hiroshima
>Prometheus
>>
>>4638476
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
Im still fine with this

As for call sign, I cant think of anything that sticks out. Im thinking something relating to our origin or a mix of our traits. Wild Child?
Name: No fucking clue. Something simple and not overly ethnic(no 4 syllable name that requires a quart of phlegm to pronounce)

Ship name. Since multiple votes are allowed,
>Rome
>Prometheus
>Sol Invictus
I dont want it to be Prince related. References to him should be sparser than that. And im not ok with it just being a "coincidence" either.
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>Nemesis

>Natalya (Our comrades always butcher our family name so we go by our first name)

>Sword of Damascus
>Rome
>Prometheus
>>
>>4638499
almost forgot >>4627486
>>
>>4638476
(1) Lock In Background
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2) Select callsign
Hard six because sometimes thats what we need to roll when we take big dick risks

(3) Select name
uhhh fuck

(4) Lock In Battleship Name
>Black Prince
>Not wanting the Companies flagship & one of Earths last Battleship to have both a menacing and regal name

Im about one dumb thought away from naming it the Galactica to be honest

>>4627459
tism link I guess
>>
>>4638476
>Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

Callsign and and name I leave to others

>Black Prince
Black Prince is fine IMO; the RN used it for a bunch of ships historically so we can use that as the cover story.

>Sol Invictus
>Sword of Damascus

>>4627503
>>
>>4638493
>>4638476
>>4627706 1st vote
>>
>>4638476
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

>Krieger

>Hanna

>Rome

>>4627671
>>
>>4638476

> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>select callsign
"Risky". Whether it's from our gambling habits, our daredevil nature getting us stuck in the fray, our genemods making us a bit of a powder-keg, or a play on 'Russkie' if we have Russian heritage, everyone has their own take on how we got it.

>select name
Either Katerina or Kate works as a general use name. Not our real one, but you leave that behind when you take the black after all. Can't really think of any surnames though.

>battleship name

Sword of Damascus is dope, and Martyr of Megiddo is pretty good too. If we go for the other two city names, Wolf of Rome could be good, and Peace of Hiroshima could be used. Just going with a single city name doesn't seem bombastic enough for a spaceship. Debated on Bomb of Hiroshima, but felt a little too on-the-nose. Xenos might not exactly know how peace broke out in Hiroshima though.
>>
>>4638476
(1) Lock In Background
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]


(2) Select callsign
I actually do like the Nemesis and Hard 6 ideas

(3) Select name
Annika

(4) Lock In Battleship Name
>Sword of Damascus

Verification
>>4627475
>>
>>4638525
>>4638535
Your callsign is 'Krieger'? Given that you are part of the 77th Krieger Platoon this might be confusing.

>>4638539
Wolf of Rome and Peace of Hiroshima sound pretty cool to me. The fact that many xenos wouldn't get the reference of how 'peace' was achieved is a bonus
>>
>>4638476

(1)
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2)
> Supporting "Risky" >>4638539 or something else dice/game of chance related.

(3)
> Natalya

(4) (In order)
> Sword of Damascus
> Martyr of Megiddo
> Prince of Megiddo
>>
>>4638547

Forgot verification: >>4627868
>>
>>4638539

Fuck, spent enough time trying to think up some names for Rome and Hiroshima that I forgot my verification.

>>4627460
Verification here
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

> Callsign [write-in]
'Gambler', or 'High-Stakes'

> Family Name [write-in]
'Lebed'; Swan


>Martyr of Megiddo

First Vote:>>4627456
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>Callsign: Snake Eyes (or Snakeeyes/Snake-eyes)
For our amber eyes and our gambling habit. Seeing us is bad luck (for the enemy).

>Name: Supporting Katerina >>4638539. No preference for family name.

>Battleship name:
>Sword of Damascus
>Martyr of Megiddo
>Hiroshima
I prefer the unmodified names for the first two (Damascus/Megiddo) but modified is ok. I'll take Prince of Megiddo in a pinch if Black Prince wins, I just hate the super blatant wink wink nudge nudge of Black Prince alone.

Verification: >>4627467
>>
>>4638563
Same person/verification. I would also support Wolf of Rome (>>4638546), but not Rome alone.
>>
>>4638476
(1)
> Runaway Wastrel
(2)
uhhh something luck related: 'Lucky' 'Gambler' 'Fortuna' you get the jist.
(3)
> Annika Suvorov
(4)
>The Hiroshima
Followed by
>The Black Prince
>>
>>4638539

Swapping the Callsign here from "Risky", to "Snake-Eyes", here.

>>4638563

We'd love to think that it's because of our mods affecting our eye colour, but in our heart of hearts, we know that it's because we keep fucking up when we roll the dice.

>C'mon man, just give me another roll. I'm good for, swear on me mum.
>Snake-eyes, you told us that your mum was eaten by a Carnosaur on the Cradle before you were five.
>So? Still had a mum after all, unlike Petals over there.
>Sgt, I do have parents. My 'mother' was-
>Shut it Petals, busy trying to roll some boxcars up in here. Give em a blow, for luck ya know.
>>
>>4638563
I like Snake eyes, mostly because it can be taken litreally or for as a nickname for rather bad streaks of gambling and getting snake eyes

sad that Black prince isn't a popular choice.
>>
>>4638476
>> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
i don't like the idea of being a brat character it will be such waste of savage planet more than already is dammit

Callsign
>Lucky
Orphan background makes sense cause you were able to survive alone in such planet; if wastrel cause you were able to have a live of luxury on such planet plus even fits the whole glamber aspect
Or also could be

>Wild card
Wild refers to the place you coming from and card speaks about how the mc loves gambling games specially those revolving cards hell we could even go more meta referring how most of the times MCs acts in that way

Name
Ripley

Ship name
>Sol Invictus
>Prometheus
>Martyr of Megiddo
>>
Is there any game of dice where rolling snake-eyes is a good thing? I think it'd hilarious if that name gets in because it's pretty obvious the MC didn't pick it herself.
>>
>>4638563
>>4638493

Supporting callsign and name. Not perfect, but still good and probably the best we will think of.
>>
>>4638593

It's tradition that you never get to pick your callsigns in most military environments. Otherwise, you'd have officers fighting over cool names like Hawkeye, or Top Gun, or the like. You'll take your Snake Eyes and like it. At least you aren't operating with Buddy-Fucker, Moonray, or Sunbeam.
>>
>>4638476
>> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2) Select callsign.
>Moscow

(3) Select name.
Natalya or Alexandra, I'm bad with family names

(4) Lock In Battleship Name
>Sword of Damascus
>Martyr of Megiddo

>>4628299
tism check
>>
>>4638476
Changing my vote here:

>>4638544

to Snake Eyes for the Call sign
>>
>>4638476
(1) Lock In Background
>Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
(2) Select callsign.
>Shark bait
(3) Select name
Kiranova
(4) Lock In Battleship Name
>Peace of Hiroshima

and always, first post
>>4628369
>>
>>4638476
(1)
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
(2)
>Snake Eyes
(3)
uhhhhhh
(4)
>Black Prince / Prince of Megiddo

>>4627454
me
>>
>>4638476
(1) Lock In Background
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing

(2) Select callsign. This is what you will most generally often be referred other than ‘SGT’. I will take suggestions now and call a vote for the top contenders in the next update.
Ark

(3) Select name. This can be your actual family name or something else. When voting for the Eurasian heritage I note that there was a strong indication for a Russian influence. Same as above, suggestions now with the next vote to confirm.
Turgenev means fast,quick or eccentric.


Ship name
>Hiroshima

>>4627991
This is me dust..
>>
>>4638476
Verification: >>4629059

> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>Callsign:
Snake Eyes is pretty funny, especially if we got it due to some massive loss

>Name:
Sonya Geronda

>Battleship Name:
>Prometheus
>Sol Invictus
>Damascus
>>
>>4638700
Il change my nickname to snake_eyes
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>Snake-Eyes

>Anything that isn't Russian

>Megiddo

>>4627523
>>
First post: >>4627570

>>4638476
(1)
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

(2)
Supporting "Snake-Eyes" as it fits very well and, as it has been said, callsigns are usually not picked by the soldiers themselves.

(3)
>Kate.

(4)
>Prometheus
>Megiddo
>>
>>4638476
1. "Every day. . ." [Orphan]
2. Snake Eyes (most real-life callsigns are derived from some embarrassing incident).
3. Turgenev -- his novels sound interesting
4. Black Prince -- this is an actual warship name, and surely Black Company wishes to perpetuate Human tradition.

mememe:
>>4631979
>>
>>4638476
(1) Lock In Background
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]
_
(2) Select callsign. This is what you will most generally often be referred other than ‘SGT’. I will take suggestions now and call a vote for the top contenders in the next update.
>Snake-Eyes
_
(3) Select name. This can be your actual family name or something else. When voting for the Eurasian heritage I note that there was a strong indication for a Russian influence. Same as above, suggestions now with the next vote to confirm.
>Adela Kovács
_
(4) Lock In Battleship Name It’s fine to vote for more than one: The…
>Sword of Damascus Or just ‘Damascus’, adding the Sword is my personal preference
But if we're doing sword I would prefer
>Sword of Damocles
>>4627721
>>4638593
There's Cho-han where it can be a good thing.
>>
>>4638476
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

>Callsign: Hotspur

>Name: Julia Antonova

>Ship Name: Rome, Damascus, Hiroshima, in that order
>>
>>4638830
forgot verification. This is me
>>4627600
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2) Select callsign.
> "Snake-Eye"

(3) Select name.
> Either Julia or Natalya

(4) Lock In Battleship Name
>The Damascus
>>
>>4638476
>>4627458
Forgot verification
>>
>>4638476
(1)
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

(2)
I really like Snake Eyes and hope it wins, but I can't keep this to myself, Black Company players will understand.
>SGT "Good Hand"

(3)
Don't care, leave it up to others

(4)
>Black Prince

>>4627543
first post
>>
Is the squad vote locked in? I really would like another snap vote between Jack in and Night Night, but I can also understand if forgotten just wants to keep things moving.
>>
>>4638476
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

I originally voted for Wastrel, but with Night Night there's no point in changing to Wastrel now. Proceeding to plan "Badhand", namely offloading the majority of our paperwork to Night Night.

Not that I'm trying to replay BC1, it's simply the nature of the job and we would have ended up shoving the paperwork off on Jack if we got them too.

However, Night Night already had the officer skills and associated etiquitte, so in addition to routine paperwork I suggest that we also delegate the duties of representing us to clients both for business and socialization.

We don't have to worry about her usurping or undermining our position, since we can always threaten her with letting her have it and then she'll be too busy to crack skulls since it's not like we'll be able to take over those duties anyways. She is explicitly more than capable of having gotten the position on the first place if she wanted it.

>>4638476
> select name
> Buffalo
In craps, Buffalo refers to betting on all the hard ways and any seven. Seems appropriate for our character being all about not just gambling, but gambling on the highest stakes possible.

>>4638795
Bruh. Snake Eyes are *bad*, as in bad luck. That is not a good nickname at all.

> Ship name
Koschei. From Koschei the Deathless, a old classic Russian fable. Koschei got Baba Yaga to hide his heart in a duck in a tree on an island, or some variant of that.
>>
>>4638476
Probanly too late for this, but regarding the name Koschei

Being a orphan Genemod, I'm pretty sure that we aren't super attached to it anyways. It won't be deathless because it's unsinkable, but because if we lose it we just have to steal another one. So long as we make it through alive, the ship won't have died because it's just a shell.

Same way that Human Empire isn't really dead. The Rot may have taken the Earth, and the Xenos the Empire, but that doesn't mean they're dead. One day, we will take back . . . Nothing. We don't need to rebuild the Earth when we can just make a new one somewhere in the Galaxy.

Maybe manage to sieze territory in contested areas between the nations, build it into a buffer state.

Maybe find a decent rock somewhere in space, and concentrate Humanity there. Give up the colonies we can't hold on to anyways, and be too small to be a threat but too dangerous to clear out.

Hell, maybe we'll just say fuck it and head out into the stars if the rest of Humanity isn't able to hold on, and gives up or gives out.

I feel like this is in line with our background, being an orphan, Russian, and Genemod (we've already established here >>4630668 "Whenever you’re feeling sorry for yourself, exhausted or hungover or even wounded, you just think of home and how much you don’t miss it. Or at least pretend not to miss it.")

So. Yeah. We can call the ship Koschei the Deathless. It sounds badass, and it people won't expect it when we use it to ram something, or block ordnance, etc. and then abandon it or blow it up or something.

And it'll be a nice touch to give our troops an ideal to share. I even got a little speech for it

"You can lose your planet, you can lose your ship, you can lose your creds gambling, you can even lose your gear although it better be in combat and if you have to choose between returning with your gear or a limb, well, it's coming out of your pay so consider carefully which will cost less to replace. So long as yoh don't lose your life, you haven't lost. All you have to do is keep not losing, and eventually you'll win."

Which is honestly a significant part of Russian perspective. So long as you aren't dead and haven't surrendered, you haven't lost.
>>
>>4638850
There will be a final confirmation vote, but we'll leave it until after whole squad is set up so we know what we're working with. After that I really want to get stuck into the campaign.
>>
>>4638852
I'm pretty sure we, a sergeant and a new hire, have absolutely no say in how the ship is named. Especially since it happened before we were born.
>>
>>4638855
also, we're only a genetic Russian. Culturally we're basically a wild beast (unless we change to wastrel)
>>
if we keep the orphan background it might even make sense to not have a last name or only a nickname (depends how young we were when our parents died and how much we remember from before)
>>
>>4638852
Its a long shot but I could see humanity going one of three ways for resurgance

1.become some kind of great migration force a la the various barbarian tribes of the late roman empire
2. something something space prussia
3. Eternal Jihad like Dune with humanity taking the place of the Fremen.


>>4638858
>orphan to a brutal life
>no actual name
Thats just basically sounds like prince 2.0
>>
>>4638850
There's no such thing as an unworkable squad. Lacking a tech is gonna limit us at first, but we can make up for it with equipment and training.

Night Night can still hack information, it'a just that she'll have to do so with her wet-ware. Talking to humans and such. It'll be more difficult until she builds up a reputation and network of contacts, but if we can fund her joinimg the right clubs and learning to do the Xenos equivalent of Golfing, horse riding, etc then she should be able to enter society.

As for combat applications, the nice thing about not having any tech ability means you don't have to worry about messing up youe own stuff. Nines is an AI in a robotic chassis, so we can cut corners and just load him up with cheap stuff that messes up EVERYONES tech. Once we have the money for it, that is.

Mechanically, I'm sure there would be some sort of limitation on this. It wouldn't be likely to affect military grade equipment that's shielded, so it'll probably only prevent active tech use. It's probably going to be inefficient as fuck as well, so there will probably be an impacton Nines performance when he's running the tech.

On the bright side, we have a squad of fucking beatsticks, plus a medic. Nines doesn't benefit from that, but Night Night is stated to be both capable and consistent with maintaining her own gear. Since Nines won't die from damage to the chassis, nor bleed out or anything inconvenient like that, I sure we can all at least follow his instructions if he can't manage his own repairs, and maybe NN can take some time to learn about the more complicated parts kn case of emergencies.

So, pretty much as long as we are able to get into a good position, we should be able to hit pretty fucking hard. If we focus on knocking out their electronics and active tech, that should prevent them from disrupting our positioning while we close in.

We could, for instance, have us and Night Night act as the Vanguard while Nines covers our advance with fire support and ECM to jame targeted weapons. We're strong enough to tank a hit or two, and big enough to draw fire, and because we're biomodded we're probably agile enough to dodge a lot of it which will help with NN being kind of squishy.

Convict can flank and take the opportunity to establish a path of retreat while doing so, setting up traps and shit so we have somewhere tp actually run to if we need to.

Once we hit their ranks, ECM will be less relevant, so at that point Nines can begin to advance towards us, or flank, or lay out suppressing fire as appropriate. Normally you wouldn't want your fire support to be isolated, since even with jamming there's still volley fire and such tactics that could hit him at range, but Nines won't lose combat effectiveness easily from indirect damage so it's less of a concern. Slap some heavier armour on the critical bits and we should be good.

The only problem is that we don't have the equipment to do any of this.
>>
File: 0a1.jpg (75 KB, 643x820)
75 KB
75 KB JPG
>>4638862
>>
>>4638855
>>4638857
>>4638857
Luckily, growing up in a wasteland where you still somehow manage to be more poor than everyone else all the time basically makes you an honorary Russian.

Culturally, we probably were still exposed to Russian influences, and I could see us actively reinforcing those influences to counter the fact that we lost our homeworld, our position as a member of a Galactic Power, and didn't really have anything to build our identity on besides our ideals and our personal skills at fighting to survive until the other guy died.

It's like how second gen immigrants are always more hardline with their cultural values than their parents, or the people who actually still live in the old country.

>>4638855
(4) Lock In Battleship Name It’s fine to vote for more than one:

As a Player, we absolutely do have the right to name the ship.

Koschei could also be a nod to Prince, whose heart lies with the Company as well,and who is deathless unless killed and since he essentially flipped off a God and stole the power to become a God himself, that's a pretty tall order.

Or the Captain happens to be well read and erudite, and named the Ship after the Earth got Rotted, for Morale.

After all, it fits exceptionally well with the Black Company also. Their home has always been the Company, and they live on in the Annals after their flesh fails. Still, at times the sentiment has been stronger and weaker, and I imagine losing the Earth and most of the species kind of kicked everyone in the gut, so naming the first and last Battleship Koschei the Deathless because even if the ship is lost, what it represents lives on, is pretty fitting I feel.

Yeah, ultimately this is all justification because I like the name and the theme it represents in the setting. But, I mean, do you have a better argument for your name other than liking it?

It's weird to call it the Black Prince. Dude vanished eons ago, and the ship is fairly recent, and tied into the end of Humanity as an independent civilization.

I like the name Koschei the Deathless. I feel like the name of the ship has an opportunity to establish some setting instead of just being a cool name that's immediately forgotten.

It's been kind of built up, you know? I would prefer something other than meme references or meta in-jokes between the players.
>>
>>4638862
>As for combat applications, the nice thing about not having any tech ability means you don't have to worry about messing up youe own stuff.

You realise that this is set in the future yeah? We're going to have tech regardless so I mean...
>>
>>4638863
> What are tactics

Since I guess you grew up on a feral world, let me TL;DR

We lost the tech, but we ended up with a squad that's really good at hitting stuff. Night Night can even hit people with her words. So all we have to do is hit everything and everyone.

Forget hacking systems for info, Night Night will hit the people running them with words until the info comes out.

Forget hacking enemy targeting systems and sensors, being energy doesn't mean we can't hit them, we will just hit them with energy back until they don't work.

As for hacking or disabling the enemys themselves, that's the simplest solution. We will hit them by having learned about their likely threat range and response ability, and hopefully even their deployment plans and strategic goals, and then us and NN attack before they can respond to the previous hits to their information and electronic support. Either it works, and their lines are broken so we have Nines and Convict move in to start hitting them as well, or it fails and we rely on our tankiness and a gamblers prayer to run away (while still hitting them) to a fallback position prepared by Convict, where we can hit them again, hopefully hard enough they can't chase us anymore, or at least really don't want to since then we could keep hitting them.

When all you have is a hammer, you just gotta hit the world until it works better.
>>
>>4638877
Man that's still a lot of words to basically say nothing. Taking the hacker is the smarter move, especially when we have a robot on the squad.
>>
>>4638476
>> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

>Rome
>Prometheus
>Martyr of Megiddo

>>4627577
>>
>>4638476

(1)
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2)
>Snake-Eyes

(3)
fuck i don't have the imagination for this

(4)
>Sword of Damascus
>Martyr of Megiddo
>Prince of Megiddo

>>4627557
>>
>>4638870
>an honorary Russian
That's not an honor.
>>
>>4638880
Eh, a Tech would make a lot of things easier. Although NN does bring a lot of skills that will be useful for an Orphan, they're things that could be resolved by roleplaying and character development.

A Wastrel would be much more dependent on a Hacker, since they would be squishy on the battlefield and relying on every possible advantage, from the data mining and infilitration prep work, defending their own networks integrity, to battlefield manipulation and coordination of CnC, to disabling or diverting static defensive measures, to knowing what loot is valuable or finding hidden loot, and being able to recover it in better condition, to using money from looting to upgrade systems and equipment.

So, still useful, but our surviving combat now is much less dependent on funds, accurate and adequate preparation, and finances for equipment.
>>
>>4638476
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
>Snake-eyes
I will leave 3 & 4 to more creative anons.
First vote:>>4632956
>>
>>4638851
>>4638852
>>4638862
>>4638870
>>4638877

Don't forget your verification, otherwise you abused your keyboard for no benefit, especially since it looks like your ID changed.

So, here's what I'm seeing as a tl;dr at each part.

>Orphan
>Wants to be femBad Hand, shoving all our paperwork onto our siggy, instead of our Cpl. Also, since it's Night Night, same with representing us to Clients.

Siggys are busy with other shit. Namely, comms with the sir and other squads, calling in arty, tech shit, etc. Sgt's and Cpls are expected to handle the squads paperwork, because you wouldn't trust your troopers with handling pay, training plans, requisition, etc. We don't as much as Prince did, since we're a Sgt rather than an LT, but all this shit is stuff you want someone who's been around the block for a while to handle, rather than a specialist who's got a lot of shit to do, or a TPR who's busy focusing on not dying.

>Callsign
>Buffalo good, Snake Eyes bad

I mean, callsigns are what people know you as on the comms. Often maligned, and generally picked for you instead of by you. Buffalo is alright for one, but is edging towards too many syllables. C/S tends to be short and snappy, especially since comms tend to die at the worst possible time. Too many syllables, (more than 3 or 4) and you risk having them drop off or being distorted in messages. Often a two syllable C/S, with a number or letter followed to signify which section member is talking. Usually coded that way, so if comms gets intercepted, the enemy doesn't know who is who on the comms. Don't want them to know who's the IC or 2IC, in case the opponent tries to pretend to be them, and call in arty on your position.

>ship name
>Koschei the Deathless
>slavaboo nonsense, your name is shit too. I even have a speech prepared.

I gave my justifications for the four ancient city names earlier. Mainly, that it's a flagship of Humanity, one of many more to come. They didn't know the Rot was coming, they were coming off the victories over the Kroll and Three Pines. It may have been renamed afterwards, but unlikely. Ships generally don't get renamed, unless it's cursed. Goes back to traditions that were ancient when Dickens was new. Captains of renamed vessels were said to meet tragic ends, as it tried to re-assert itself. Superstition, but so many things can go wrong on a seaship, let alone a spaceship. No point inviting more bad luck. Renamed ships generally have a lot of pomp and ceremony when it happens. Not saying it didn't happen, especially played up as the ship getting a new name upon taking on The Black, but unlikely.

>Tactics sperg outs

Mate, we don't even have our troopers decided yet. Save the sperg-outs for later. Barring big changes like Nines, Timo, etc, a lot of the roles in the squad can be filled by others. Not exactly as well, but the general position has requirements that all of the specialists could fulfill. Otherwise, they'd still be troopers, rather than specialists.
>>
>>4638904
I agree with pretty much everything you've said. Spergouts like this happened with the old campaign too.
>>
>>4629412
Is me
>>
I don't know if I like the idea of revote.
It goes a bit against the very concept of voting and it takes away a lot of importance from the vote since everything can be redone if "we don't like it".
Would be more interesting to go with the options we voted for and then fleshing them out during the adventure to make them a bit more "unique".
>>
>>4638934
Also the idea of the revote is like a snake eating its own tail.
If people ask for a revote because they don't like the current choices, and that after this revote I and other anons don't like the new choices, why shouldn't we ask for a second revote? And if we're refused this second revote, then why do our voice have less importance than that of the anons that asked for the first revote?
See what I mean?
It goes nowhere.

I say we stick with what we have, regardless of if we like it or not. That's the very core principle of a vote. When it's done it's done.
>>
>>4638936
Mate... we're almost done with the revote. Are you just mad because an option you like isn't winning?

No point complaining now
>>
>>4638476
>1. Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

>2. Snake-Eyes

>3. Anastasiya Beloglazov

>4. Sword of Damascus

>>4628047
First post
>>
>>4638593

>dice games where snake eyes are good to get.

Liar's Dice: 1s are usually wildcards, and you're betting on how much of a die face is showing among all cups. If you got two 1s, you know you'll always have at least three of a value. If all five are 1s, then at the very least, you'll score a 6 of whatever the bid is, since your opponents almost certainly have one of whatever you get, even if it's just that they rolled a 1 instead of a natural number that you bid on your turn.

Crown and Anchor: If you are on a hot streak of ones, if you choose 1s and Snake Eyes happens, that's a 3:1 payout on your bet. Not reliable, but if you're playing Crown and Anchor instead of running the game, you're a sucker who doesn't understand probabilities anyways. Probably one of our favourite games, because we're shit at cards, and our luck always seems to turn up snake eyes more than anything else.

Yahtzee: Dubs are used in multiple sets, all of which just need a set of dubs or trips, and are worth the same value no matter what combinations you use.

Other than that, snake eyes are generally a shit result. Mainly know these from doing research on simple gambling games for designing gamblers before the invention of playing cards or modern-style board games. Had an option for Gambler vice before, and wanted it to make sense.
>>
>>4638937
No, I don't really care about the background revote, I'm just telling that the very concept of revoting something that has already been decided is absurd and will cause more problem than not.
>>
>>4638942

Whoops, fucked up the pay-outs on Crown and Anchor. It's 1:1 for one face, 2:1 for two faces, and 3:1 for three faces. If you have a tendency for streaks in rolls, you could expect it sometimes.

>relying on the fact we always roll Snake Eyes when we stroll up to the Crown and Anchor man
>proceed to roll nothing but boxcars
>bet boxcars since it's on a streak.
>immediately roll snake eyes.
>proceed to accusations of loaded dice and threats with our pistol.

Truly the Gambler's Fallacy at work, striving to take hard-earned creds from our pocket.
>>
>>4638476
(1) Lock In Background
>Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2) Select callsign
>snake eyes

(3) Select name
>Natalya Komarov

(4) Lock In Battleship Name
>Sword of Damascus
>Sol Invictus

Linking back
>>4628261
>>
>>4638476
1
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]
2
>FUBAR
3
>Anya Belikov
4
>Sword of Damascus

Here I am:>>4637641
>>
How tf does OP count all these replies?
>>
>>4639101
Painfully
>>
>>4638476
(1) Lock In Background
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

(2) callsign
>Snake-eyes
This is perfect considering we're a gambler and the gene mods angle as well

(3) Name
Natiya Skadi

(4) Ship name
>Hiroshima
Or rather "The echo of hiroshima to give it a foreboding edge

Verification
>>4627485
>>
>>4639112
>Hey Ptcharr, what does that ship's name mean?
>Apparently humans named it after the the first time they nuked themselves
>Why would they want to memorialize that one?
>Probably because they never managed to nuke anyone else, har har har!
>>
File: unnamed.jpg (36 KB, 512x320)
36 KB
36 KB JPG
>>4639149
I'm not a human lover by any means, but honestly I cannot understand how anyone could look at the history of the human race and then proceed to fuck with them in any way.

For roughly 2000 years the humans did nothing but fight each other tooth and nail constantly. When they got tired of that, they left their planet just to look for things to fight. After they were done fighting on every planet in every star system, they got right back to fighting each other agian in the two most destructive wars ever witnessed in galactic history. Humans descend primarily from absolutely ruthless and cunning killers. Why would you pick a fight with a man who has the blood of an entire army of genocidal maniacs running through his veins?

I mean, when you're dealing with a people whose violence is beyond comprehension in its scale when it's directed at ~themselves~, how well do other species expect to be treated when they aren't on good terms?

I mean for fucks sake, the last time humans got angry at an alien race - like, really, genuinely angry - they created a void-rift, opening up an entire new era of science and incinerating 75,000,000,000 people before they had breakfast and ruining the genetic lineage of the survivors for decades to come. Then they did it again a few days later FOR NO REASON.

Seriously. Do not fuck with humans.
>>
>>4638476
>Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing] (1)
>'Stakes' (2)
>Marey (3)
Or anything thats not roosky stuff, that shit sux. Add it to next biggest
>Damascus (4)
This feels lacking but I got nothing better. Fuck me

>>4627714
Yooooo post
>>
>>4638476
(1)
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

(2)
Snake eyes is a little too on the nose. Can't think of anything else though, maybe risky or nemesis.

(3)
>Julia Antonova

(4)
>Rome
>Sword of Damascus
>Sol Invictus

>>4628397
>>
>>4639189
This setting already has a dedicated warior species, and it's not humans.
>>
>>4639189
Aliens in this universe did all of this and more, stop posting this HFY pasta.
>>
>>4638943
Honestly, I’m of a similar mind. It’s already slowed down the chargen more than I want. Revoting the traits makes a bit of sense given the combo might be odd (I personally don’t think it is), but the squad vote is the squad vote. Opening it up for a recast is just another bite at the cherry for the contentious votes.

I’ll think about it.
>>
>>4638476
>Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

>Snake Eyes

>Don't care really about the name

>Martyr of Meggido

Previous votes:
>>4630742
>>4635278
>>
>>4639414
We'll get lots of chances to add the squddies that didn't win this time around any ways when the casualty rolls start rolling in.
>>
>>4639414
I think I can agree with that honestly.
>>
>>4638476
> Sole daughter and heir of a chieftain favoured by the Savis, life was not -easy- on Clayton’s Cradle but your experience was less hellish than most. Waited on by servants and a comparatively pampered lifestyle to other Cradlers, you yearned to escape and leave the gilded cage behind you. [Runaway Wastrel Upbringing]

>Fortuna

>Natalya

>Sol Invictus
>Rome
>Sword of Damascus


>>4627836
>>
On the squad vote, is it possible to get more than one specialist later on?
>>
> Every day was a struggle for survival in the harshest environment that is the Green. Only the toughest and meanest sort of feral child could have endured it. But what didn’t kill you made you stronger. You’re a survivor. [Harsh Orphan Upbringing]

2
>Commissar

3
>Katina Artyomov

4
>Sol Invictus
>Mud Rakker
>Panzer
>>4627929
>>
‘Snake Eyes’ is a shoe-in for the callsign, which I’m quite a fan of because it’s perfect with the risk-taking and gambling addiction. On top of that, the predator traits add another layer of meaning.

I’ll take a roll for the name, since they’re pretty even. First roll under gets their pick.

>50 DC
1 roll of 1d100.

============================================

>Sergeant ‘Snake Eyes’ Natalia
>Sergeant ‘Snake Eyes’ Katerina
>>
Rolled 99 (1d100)

>>4639829
>>Sergeant ‘Snake Eyes’ Natalia
>>
Rolled 53 (1d100)

>>4639829
>>Sergeant ‘Snake Eyes’ Natalia
>>
Rolled 23 (1d100)

>>4639829
>>Sergeant ‘Snake Eyes’ Natalia
>>
>>4639834
Short of a crit-fail this is the closest you can get to snake-eyes on 1d100. Very appropriate, but hopefully not a sign of things to come.
>>
I have a very big day tomorrow and I’m not sure I can provide an update, this vote might remain open longer than usual but I will let you guys know whether an update is incoming tomorrow night.
> Locked In: Orphan Background This is also my preference, given the Cradler origin. It’s honestly the harshest possible origin story outside of a Savis Mine or something, and not the typical orphan story.
>Locked In: Sergeant ‘Snake Eyes’ Natalia
>Prince of Megiddo. I think this is the fairest compromise. Personally, I find ‘Black Prince’ too on-the-nose as a reference.

The Prince of Megiddo, a stolen inheritance of Earth’s final days. You don’t know what a Megiddo is, but you bet it means something like ‘Pain’ or ‘Darkness’ or some baller scud like that. You’ve heard her been called The Prince as a shorthand, or sometimes just Megiddo. With her main armament of kinetic cannons she can cut through a top-of-the-line cruiser, shields and all, in one volley. Over two decades of active service, you can hardly guess how many kills she has to her name. You could stare at the majestic old girl all day, but if you do that you’ll risk

“Over here, Snake Eyes.” At first the name bothered you, unsure if it was a dig at your Cradler origins. Then you were mad because it was a dig at your gambling habits, which are perfectly under control by the way. Now at least it’s useful to blame as a jinx when you’re on a piss-poor losing streak.

[1/2]
>>
[2/2]

The figure waving a dataslate at you from the docking bay is a more welcome sight than your immediate superior. It’s your Corporal, the only individual in the whole of your new unit that you’ve served with before. He’s had your back since the two of you were footsloggers, the number of times he has saved your hide in the thick of the scud is only narrowly outpaced by the number of which you’ve saved his. And really, if you don’t count that time in Saratoga, it’s probably dead even.

When you earned your Sergeant stripes and command of your own new squad, you made sure your comrade got his corporal mark and came over with you. That was non-negotiable on you accepting the promotion, if you’re going to be leading a bunch of knuckle dragging dropkicks it will help that there’s at least one of them you can rely on. He’s probably already had a look at the squad roster, in your outrage over being saddled with a xenos you haven’t yet reviewed the outfit of Troopers you will be leading. Ah, the good old ground-pounders, the meat and sinew of any Krieger squad. At least it doesn’t look like there are any more alien surprises in there.

==================================

(1) Select your squad Corporal. Automatically starts at ‘Comrade’ camaraderie status. I am also open to write-ins fleshing out how you two met/bonded.

>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

_
(2) Select FOUR Troopers.
>Trooper ‘Magpie’ Muller
>Trooper ‘Crow’ Muller
>Trooper ‘Boot’ Garcia
>Trooper ‘Karhu’ Karhu
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Goldie’
>Trooper ‘Bible’ Fatima
>Trooper ‘Husk’ Charov
>Trooper ‘Priest’
>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
>Trooper ‘Bones’ Armstrong
>>
Whelp, I meant to post the updated picture which replaced the anime feel of Magpie and Crow.
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong


First vote: >>4627456
>>
>>4639859
>Snake Eyes won
I feel so special.

>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
>Trooper ‘Boot’ Garcia
>Trooper ‘Bible’ Fatima

Verification: >>4627467
>>
>>4639859
(1)
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

Hell yeah old earther vet

(2)
>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong

This is a nice mix of older earther vets and fellow post earthers.

>>4627459
Linkback
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

>Trooper ‘Magpie’ Muller
>Trooper ‘Crow’ Muller
>Trooper ‘Boot’ Garcia
>Trooper ‘Mafia’ Alessandra
>>
>>4639859
>>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

Our second has to be our most trusted and who else can we trust more than a fellow cradler?

>Trooper ‘Mafia’ Alessandra
>Trooper ‘Goldie’
>Trooper ‘Bones’ Armstrong
>Trooper ‘Magpie’ Muller

>>4627486
me, my id got reset
>>
>>4639859
(1)
>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

(2)
>Trooper “Karhu” Karhu
>Trooper ‘Goldie’
>Trooper ‘Bible’ Fatima
>Trooper ‘Bones’ Armstrong

Reasoning:
TRP “Karhu” Karhu – Strong, fierce and an able warrior he was able to sneak aboard a company ship and remain hidden for three weeks whilst raiding food stores. That right there is enough to convince me he’d be useful in a squad but to add to that he injured three of the crew when they found and attempted to capture him. A good foot soldier doesn’t need to talk back, just follow orders and destroy the enemy so his limited communication isn’t really an issue given that he understands the orders given to him.


TRP “Goldie” – Whilst a preening peacock and certainly not the sort of background you’d expect or want in a serious soldier, his desire and dedication to strive towards excellence in all things – including his soldiering – is without a doubt a valuable trait in a trooper. Outside of that he seems like a character that would provide a fair amount of entertainment and interesting interactions with the rest of the squad.


TRP “Bible” Fatima – Religious but not preachy, and skilled and experienced at arms with a history of being involved in combat and violence, she seems to be one of the few troopers familiar with organized military actions before joining the company. Her experience on the battlefield and familiarity with weaponry will obviously come in handy and her faith and gender could provide entertaining interactions with various members of the squad.


TRP “Bones” Armstrong – Another military man with a long history of combat and organized fighting, he knows how to be a soldier, has seen harsh fighting and experienced pyric victory so you know he can be relied upon to not turn tail and run if things get difficult. Likely to have some conflict with certain non-human members of the squad and anyone who doesn’t take killing xenos seriously, he is sure to add a certain element of the “old guards” views and ideas to the squad.


Corporal Shizuka Crane – Excellent NCO with likely criminal underground connections. Taking him on in our squad will possibly provide us with black market information and resources not available otherwise. Is by all accounts a model NCO as it’s stated he has a gift for killing, an attention for detail and keeps his kit impeccable whilst being slow to anger. A valuable role model and possible tactician.

Verification:
>>4627475
>>
>>4639897

First post >>4627613

>>>4627613
>>
>>4639850
Good luck on whatever it is.
1st vote>>4627706

>>4639859
Not the Cradeler. We already fill that quota.
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humor, it shows.
I like the cut of his jib. Plus, he fills the quota for an old earther, something im particularly fond of.

Oh boy, here we go.
>Trooper ‘Boot’ Garcia
I have no idea why, but this is another one that appeals to me. She might have only 1 arm, but if she snaked and shived her way to the front of the line AND the captain himself signed her on, she must be something. I also like her picture.

>Trooper ‘Priest’
At first I was very skeevy about having his guy on our squad and considered him a definite no. But then I reread it and a phrase struck me "grief in his eyes". I dont think(or im hoping) he wont be a fanatic and will be more even tempered. I guess I read too much Fist of the North Star and view eyes filled with sadness as an indicative of some internal strength. He also fulfills our religious quota.

>Trooper ‘Husk’ Charov
Drastically reduced pain and fear(but not gone)? Perfect for a trooper. While his dependence could become a liability, if he managed to leave Whitelake and find his way into the company, he must have a way of getting more. Since we didnt get Jack In or Scrag It, Husk fulfills our Whitelake quota.

>Trooper ‘Karhu’ Karhu
He seems like a character.

The only reason I didnt replace Harhu with Goldie is because of the annoyance of him trying to sleep with us... unless he is more like Johnny Bravo. If this is the case, I will change my vote in a heartbeat and can completely enjoy his antics..
>>
>>4639900
You voted for CPL Sharky but you have CPL Shizuka in your reasoning post. Are you sure you didn't make a mistake anon?
>>
>>4639918
Yeah I'm a mess thank you for pointing it out
>>
>>4639900
Fucked up my vote here:
>>4639859
Switching from
>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

to

>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.
>>
>>4639850
1
>
>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

2
>Trooper ‘Goldie’
>Trooper ‘Bones’ Armstrong
>Trooper ‘Cattledog’ Helaku
>Trooper ‘Boot’ Garcia

>>4639057 here be me
>>
>>4639918
That sounded sarcastic but actually cheers for pointing it out so I could fix it
>>
>>4639859

>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

First we got assigned together a lot because that way he could keep an eye on us, and we could keep an eye on him. Mutual distrust between us eventually gave ground to mutual respect as we both saw other fresh troopers show up on the Butcher's Bill over the years. Nowadays, we'd almost rather be missing a digit like him than be stuck with any other slick Perspira fuck beside us.

>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
>Trooper ‘Karhu’ Karhu
>Trooper ‘Bible’ Fatima

I like the Helaku twins hunger for the hunt, getting saddled with Karhu as probably one of the only sergeants who could wrangle him into the showers, and Bible's fellow distrust for the xenos scum. More or less fine with pretty much everyone else though. Trying not too get too attached, before we inevitably get them horribly maimed and gunned down in the future.
>>
>>4639961

Fucks sakes, that's two votes in a row that I forgot to Verify.

>>4627460

Verification here.
>>
>>4639859
1
>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

2
>Trooper ‘Goldie’
>Trooper ‘Karhu’ Karhu
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong
Meta build right here.

>>4627929
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

Trooper ‘Boot’ Garcia( we can always buy her a new arm and kid 2.0)

Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
The hunters for the void.

>Trooper ‘Goldie’
And here's Johnny

>>4627991
This is my vote dust.
>>
>>4639859
(1)
Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.
(2)
>Trooper ‘Bones’ Armstrong
>Trooper ‘Bible’ Fatima
>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku

Link: >>4627503
>>
>>4639859
(1)
>Corporal ‘Crane’ Shizuka
(2)
>Bones
>Bible
>Cattledog
>Coyote

First vote:>>4638001
>>
>>4639859
Verfication: I'm >>4629059 , just traveled to school for the semester

>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

Troopers:
>Trooper ‘Magpie’ Muller
>Trooper ‘Crow’ Muller
>Trooper ‘Goldie’
>Trooper ‘Bones’ Armstrong
>>
>>4639859

>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

>Trooper ‘Magpie’ Muller
>Trooper ‘Crow’ Muller
>Trooper ‘Goldie’
>Trooper ‘Bones’ Armstrong

Verification:
>>4627512
>>
We are probably going to have a follow up vote with the 5-8 most popular troopers being voted on the votes are spread enough on at least 1.
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.
give us the hardass

>Trooper ‘Magpie’ Muller
>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Cattledog’ Helaku
Let's play "How long can we keep Boot alive?!?"

original
>>4628369
>>
>>4640120
I think Goldie and Boot are way ahead of the others. The last two is very much up the air.
>>
>>4639859
>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Bones’ Armstrong

First
>>4627836
>>
>>4639859
(1)
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.
(2)
>Trooper “Karhu” Karhu
>Trooper ‘Goldie’
>Trooper ‘Bible’ Fatima
>Trooper ‘Bones’ Armstrong
>>
>>4640137
I'm pretty sure bones is pretty much set too
>>
>>4640172
>>4627454
Ah fuck, I forgot to link myself.
>>
>>4639859

>Corporal ‘Crane’ Shizuka.

>Trooper ‘Karhu’ Karhu
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Bible’ Fatima
>Trooper ‘Bones’ Armstrong

mememe
>>4631979
>>
>>4639859
>>4627997

>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.

>>Trooper ‘Magpie’ Muller
>>Trooper ‘Crow’ Muller
>Trooper ‘Husk’ Charov
>Trooper ‘Mafia’ Alessandra
>>
>>4639859
>Corporal ‘Sharky’ Van der Meer. Born on the inimical Clayton’s Cradle, he was tough as nails even before he became a bombastic veteran of the Human Auxiliaries in the Savis Legions.
fellow cradler, fellow action junkie, looks like we have a lot to bond over.

>Trooper ‘Goldie’
>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
>Trooper ‘Bones’ Armstrong

me
>>4627600
>>
>>4639863
>updated Magpie & Crow pictures

oh fuck if I didn't want Garcia, Goldie & Armstrong so bad I'd be 100% onboard with the duo being our troopers.
>>
>>4639850
Since it's a 'she', shouldn't it be a Princess?
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

Troopers:
>Magpie
>Crow
>Husk
>Karhu
I shose the ones I liked the least because they'll all die.

Also
>Of all the russiaboos only one actually knew anything about Russian names
As expected.

>>4627523
>>
>>4640173
>>4640137
Bones and Goldie are the shoe-ins for Troopers considering they are both at 13 votes, Garcia is 3rd by a narrow margin (1 vote) so basically the 3rd & 4th votes for tropper are up for grabs still barring a massive disruption.
>>
>>4639859
(1)
>>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.
(2)
>Trooper ‘Boot’ Garcia
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Coyote’ Helaku
>Trooper ‘Bones’ Armstrong
>>
>>4640267
>>4627721
>>
>>4640245
>this triggers the QM
>>
>>4627500
First post.

>>4639859
>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.
A good counterpart to Natalia to rein her before she does something too excessive. Mac would fit the bill as well but he's unironically a Boomer loser.

>Trooper ‘Boot’ Garcia
We need a new Kid. Orphans won't kill themselves you know.

>Trooper ‘Mafia’ Alessandra
A fellow Cradler, but one who decided to live very differently. Her ties to the Mafia will sure lead to some interesting interactions with Crane.

>Trooper ‘Goldie
This guy is walking meme potential.

>Trooper ‘Bones’ Armstrong
Old soldier, reliable and without any weird quirk. We need at least one sane man in the team, dammit.
>>
For the crp. I really don't think there's a perfect option.

Sharkie is very close to our own character, almost to the point of redundancy.

Mac is a xenophobe and I don't think its wise to have TWO xenophobes in command.

Crane is a wanted criminal and with Nines and Convict we're already packing enough heat.

So all things considered I think Sharkie is the lesser evil here. Also
>choosing Husk because he doesn't feel fear or pain
we already have a robot on the squad, duh
>>
>>4639859
(1)
>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

(2)
>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong

>>4627557
>>
>>4639859
(1) Select your squad Corporal.
>Cpl 'crane' Shizuka

One one of your many gamling benders you once found yourself in a shady establishment and in a particularly bad losing streak. It didn't take long to figure out that the game was rigged.... okay that's a lie. But you did ~eventually~ come to that realisation. Not too long after that guns were drawn and used as intended by the manufacturers (well maybe they hadn't intended that the innocent busboy lost his arm, but really he should have been more cool about the whole situation) and the odds of you surviving were looking to be worse than that definitely rigged game you lost.

Anyway as it happened Shizuka was at that establishment as well and you both 'cleared house, so to speak.
Though even to this day you still haven't figured out why he helped either
1: he is still yakuza and was dealing with a rival gang working on their turf.

2: he is ex- yakuza and that was a yakuza establishment that he had some unfinished business with
Or
3:The yakuza thing had nothing to do with it and he helped because you were both black company

>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

_
(2) Select FOUR Troopers.
>Trooper ‘Crow’ Muller
>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov

Verification
>>4627485
>>
>>4639859
>Corporal ‘Crane’ Shizuka.

>Trooper ‘Boot’ Garcia
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov

>>4627458
Me
>>
>>4639859
>Corporal ‘Sharky’ Van der Meer.
Survived the Cradle and the Legions until retirement, wanted to keep fighting.
>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
Came to the Cradle by choice to hunt, aclimatised, wanted more.
>Trooper ‘Bones’ Armstrong
Has seen major conflicts, chose to sign up with the Company and keep fighting after a pyrrhic victory.
>Trooper ‘Boot’ Garcia
Inexperienced in battle, but has learned to survive in a situation even worse than the Cradle.
> It’s honestly the harshest possible origin story outside of a Savis Mine or something
This one has that worse origin. That should count for something.

First vote:>>4632956
>>
>>4639834
>FeA kISsed iS a sHit PerK
>>
>>4639859
>1. Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.
The water to our fire. Simple as that and seems like a good combo.

>2. >Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper "Bible" Fatima
>Trooper ‘Bones’ Armstrong

>>4628047
First post
>>
>>4640339
By that logic, all of mankind born before a certain point is a boomer loser. He at least took every opportunity to improve things.
>>
It looks like Boots, Goldie and Bones are the only ones so far to breach 10 votes and they are each on the far side of it. So they are shoe ins. The two pairs of troopers are probably not going to be it, as they are inseparable. That leaves 5 left
Karhu
Mafia
Bible
Husk
Priest(who only has my vote, so hes probably not going to getting any more votes).
So voters, try to figure out which one of these 4(or 5, throw me a bone) you would prefer to fill our last spot, or which do you wish to avoid.
Our Corporal seems to either be a tie between Crane and Mac, or Mac has a 'very' slight lead.
>>
>>4640535
I would like to avoid Karhu. Having a literal caveman on your squad in a sci-fi setting just does not strike me as a smart move.
>>
>>4640554
If he was able to join the Company and stay in it/survive this long, he must be capable enough. Think less caveman and more wildman.
>>
>>4640557
I still think he's more of a liability than an asset. you asked for opinions, you got mine. Also I don't really think the pairs are inseparable, at least one anon voted for coyote as a single trooper. Of course that takes away from the narrative dynamic but I think it might be a sensible option.
>>
>>4640569
And thank you for your opinion. I was mearly stating a counterpoint. The pairs are likely a package deal due to their description. True, an anon did vote for only one of them, but im not sure if it would be accepted. If they were, that brings around possible 4th member from 5 to 9. I also doubt that the one we pick, if a sole member of a pair, will be as happy or capable if they are the only ton to join us.
>>
>>4640535
I like Husk because there's something beautifully tragic about a guy who has to constantly be on narcotics but still trying to live his best life despite that.
Or maybe I feel some weird subconscious kinship with him since I'm a diabetic.

If you're after practical reasons, immunity to fear and pain is very useful for a Krieger. but also with 'nines' being selected we could dress it up as 'Husk's whitelake doppleganger if we need to.
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong
>Trooper ‘Goldie’
>Trooper ‘Boot’ Garcia
>>4627714
1stpost
>>
>not voting for best girl bible
To be honest I agree with this guy
>>4640554
plus who doesn't want a religious fundamentalist? They're the most fun.
>>
>>4640222
since it looks like sharky's not gonna make it, and I would like to avoid a double xenophobe leadership, I'm switching to
>Corporal ‘Crane’ Shizuka.
>>
>>4640612
Switching vote to Crane cus why not
>>
>>4639859
(1) Select your squad Corporal.
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.


(2) Select FOUR Troopers.
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Goldie’
>Trooper ‘Bible’ Fatima
>Trooper ‘Bones’ Armstrong

me
>>4628397
>>
>>4639859
>>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong

me >>4630102
>>
So now its Husk at 12
bible and mafia at 9
and I think Karhu is around 6
>>
>>4639859
>Corporal ‘Crane’ Shizuka. Your own personal shadow, a trained killer that has warmed to you and no one else for some reason. Ex-yakuza definitely, and you’re not even sure about the ‘ex’ part.

>Trooper ‘Goldie’
>Trooper ‘Bible’ Fatima
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Priest’

>>4628299
first post
>>
>>4641529
Wow, someone else who voted Priest. I'm touched.
>>
>>4641542
I think our squad's lacking that religious/spiritual element.
>>
>>4641550
Same, but people could just pick Bible. I dont mind her, Im just drawn to Priest.
>>
>>4629412
Me
>>4639859
> Sharkie
> Goldie
> Magpie
> Crow
>>
File: Spoiler Image (22 KB, 300x305)
22 KB
22 KB JPG
I should stop posting while high. I'm not gonna; but I recognize I probably should.
>>
>>4639859
Forgot to add

> Boots

Need a Boifu to /SS/
>>
>>4641700
>Boy

Anon I.....
>>
>>4639859

>>4627955 #
First vote

>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

>Trooper ‘Bones’ Armstrong
>Trooper ‘Goldie’
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Priest’
>>
>>4641783
Closest option
>>
>>4642000
anon pls
>>
>>4642048
Are you assuming their gender?
>>
File: 1607310676865.jpg (107 KB, 468x358)
107 KB
107 KB JPG
>>4639859
>>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.
Oh yeah is boomer time, who say that's there is enough xenophobia there's never enough of it

>Trooper ‘Cattledog’ Helaku
>Trooper ‘Coyote’ Helaku
>Trooper ‘Karhu’ Karhu
>Trooper ‘Husk’ Charov
Fuck waifus acquire cool dudes
>>
>>4642090
>>4628387
Me
>>
man shizuka gives me vibes of being a "yes man" his personality and yakuza thing doesn't help him at all
>>
There will be an update tonight, ETA in the next 4 hours.
>>
>>4639859
>Corporal ‘Mac’ Mackenzie. A veteran of nearly 2 decades of war, and on the losing side to boot. This man has seen more shit than he cares to tell and, given his lack of good humour, it shows.

Earth still STANDS as long as one of her sons still FIGHTS

Troopers:
>Trooper ‘Boot’ Garcia
>Trooper ‘Bones’ Armstrong
>Trooper ‘Mafia’ Alessandra
>Trooper ‘Magpie’ Muller

>>4628261
Linking back
>>
>>4642184
Imagine thinking he's a yes man because he's a consummate professional. Dude is just keeping his head down, I honestly doubt he'd have managed to get to his position in the Black Company if he was a yes man.

Honestly though, his yakuza background just makes him more interesting to me. Definitely one of the things that made me vote for him
>>
File: 20krrb6.jpg (455 KB, 900x636)
455 KB
455 KB JPG
Vote closed.

CPL 'Crane' Shizuka wins by a narrow margin, followed by TPRs Goldie, Bones and Boot.

TPR Husk and TPR Mafia are tied for 4th. First roll under gets their choice picked.

==============================

>Trooper 'Husk' Charov
>Trooper 'Mafia' Alessandra
>>
Rolled 14 (1d100)

>>4642255

>Trooper ‘Husk’ Charov
>>
Rolled 21 (1d100)

>>4642255
>>Trooper 'Husk' Charov
>>
Rolled 64 (1d100)

>>4642255
>>Trooper 'Mafia' Alessandra
>>
>Corporal ‘Crane’ Shizuka
>Trooper ‘Boot’ Garcia
>Trooper ‘Goldie’
>Trooper ‘Husk’ Charov
>Trooper ‘Bones’ Armstrong
I liked anons write-in here for CPL Crane so I’m going to roll with some variant at that. There will be no recast vote on squad members, although some options were close I don't see the point in asking for another vote.

Corporal ‘Crane’ Shizuka only has a few years on you, but he has a mature personality and has been often been described as the level-headed one of you two. You first met properly on your first shore leave in Perspira, you’d only been with the Company for a number of months at that point. It was a shady gaming club, the kind that’s quick to lend out credit to dice-rollers and quicker to point out how vulnerable their kneecaps are looking when the game goes against the punter.

Things got heated over accusations of cheating and a rigged roulette table. They pulled a knife, you pulled a gun but before you could even start to exchange heated threats gunfire erupted in the stall behind you. It’s hard to remember who saved who in that scenario, but after five dead gangsters and probably a million credits in property damage the two of you split before the Feds arrived.

You don’t know if Shizuka had a falling out with his Yakuza buddies, or this was a hit on a rival gang that didn’t go as planned. Some part of you knew better than to ask, instead you told him you know a place where they’re always looking for folk without too many friends that have the kind of skills he could bring to the table.

Next thing you know he’s packing his gear into a locker two doors down from you. It was surreal. Ever since then he’s been the yin to your Yang. The ice to your fire. The downer to your good mood, if you’re feeling

“Have you had a look at your squad, Snake Eyes-sama?” Corporal ‘Crane’ Shizuka asks in perfect English, only slightly accented.
Our squad Crane.” You grin widely, not letting the man’s cool even-headedness spoil your good mood. “I’ve had a bit of a glance, LT just handed the dossier over then.”

“Curious.” Crane’s expression for curiosity is much the same neutral as his expression for outrage, joy and grief. “You just got back from shore leave, when did you speak to the Lieutenant?”

“Yeah, he pulled the pin on a little trouble I was having with some station underbelly loan sharks I may have borrowed a cred or two from.” You’re exaggerating Crane’s tendency against showing emotion a little, but it really is hard to get a rise out of him. Void knows you’ve tried.

“…” CPL Crane looks up from his dataslate, arching an eyebrow.

“X-rays.” You add hurriedly. “No one you’d know.”

Your comrade ignores the implication, like always, and shows you a marked-up dossier of Third Squad.

[1/2]
>>
[2/2]

“This one here…” You lean over as Crane indicates the specialists tab on the dataslate. “Is it really… you know?”

“A person? Fragged if I know. Federation law says it is, but that doesn’t mean I want a fragging cabbage on my team.” You glance up at Crane’s arched eyebrow. “Yeah, we’re stuck with it. Don’t even get me started, Crane.”

“… 馬鹿, I mean the robot.”

“Oh him? Yeah, sure.” You shrug, not seeing the big deal. The dossier says Gunner Nines is old Republic of Earth make, if it was an -alien- robot then you might have more misgivings. “All I know is he gets paid the same rates as any Kreiger. So long as he does his job and does overthrow all organic life I’ve got no issues.”

“…he?”

“Fragged if I know Crane. Why you gotta go busting my balls?” You punch Crane playfully on the shoulder. You’ve gotten pretty good a judging how to tone down your strength to where pain meets playful.

“ なぜわざわざするのですか?If I was ‘busting your balls’ Snake Eyes-sama, you would know.” Crane pauses on the gangway, reaching into his pocket. “Hey by the way, in your rush to get your shore leave started you left these by your bunk.”

“Scud yeah!” Your easy smile returns as your comrade hands the item over. “You’re a real lifesaver, Crane! I figured for sure I’d left them lying around in some damn station dive bar last night.”

===============================

(1) Before you board, CPL Crane hands over your…
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

_
(2) You’ve been thinking on how to best approach your first meeting with those squaddies under your command.
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

> “Krieger 77th, Third Squad atten-SHUN!” Friendships can be built later, until then it’s rank first buddies second. You won’t take it as far as a surprise locker inspection, not this time. But they should be reminded that you -could-. [Xenophobe]
>>
>>4642273
(1)
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

(2)
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

Verification
>>4627475
>>
>>4642273
>>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

me
>>4627486
>>
>>4642273
This is not a confirmation of the MC's appearance btw, but I do think it's pretty damn neat and it'll do for now at least.
>>
>>4642273
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

>“Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

Link: >>4627503
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]


First Vote: >>4627456
>>
>>4642279
I like it enough. Maybe someone will shill a few bucks for a commission soon.
>>
>>4642273

(1)
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

Considering that the majority of our clients and the galaxy are going to be xenos this is invaluable beyond compare.
(Maybe even useful to listening to enemy comm chatter)

(2)
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]
C'mon and slam and welcome to the jam

also yikes on our character profile. We could use a new one asap
>>
File: 1611997854121.png (112 KB, 600x600)
112 KB
112 KB PNG
>>4642285
What's wrong with it?

Keep in mind that pic related is pinnacle artistic achievement.
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]
>>
>>4642290
link back
>>4627600
>>
>>4642273
(1)
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

Not that I'm soft on the xenos, but it makes sense with it being useful as hell. Also, I think bandanas are dumb and I want the world to see our beautiful beautiful eyes.

(2)
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

>>4642279
As I said before, praise the drawfags. I really like that pic.

>>4627454
me
>>
>>4642273
>>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

>>4627577
>>
>>4642289
Neck and shoulders are too large for the head, neck is slightly too long, ears are bent too far forward, not a fan of the lips either.

That said the shading composition is great except for the hair, I get that it's supposed to be white but it needs to be a sliiiightly off colour white so that it doesn't match the background

A good quick fix would bee to resize the head alittle and made all the colours a shade darker. I'll give it a shot and see what happens
>>
>>4642294
For the fix could you post the og image forgotten?
>>
>>4642273
(1) Before you board, CPL Crane hands over your…

>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

>Be Xenophobe
>Have Xenopatch

This feels either really right or really wrong, I just want the shades so we can freak people out when we take them off.

The Bandanna just makes me want to scream SNNNAAAAAKEEEE EEEEATTEERRRR

(2) You’ve been thinking on how to best approach your first meeting with those squaddies under your command.

> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]
>>
File: 1612782735886.png (252 KB, 701x855)
252 KB
252 KB PNG
>>4642295
Not the actual OG image, I just cropped it out for you. Personally my favourite potential MC image so far is this one:

https:thumbs/1612165100994.jpg
>>
>>4642273
(1)
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]
This is a patch as in software patch for our translator or has my reading comprehension failed me

(2)
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]
What could go wrong with a game of rugby/american-football/bloodbowl future hybrid

>>4627557
>>
>>4627500
First post.

>>4642273
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

I'm already starting to like our new dysfunctional family.
>>
First post: >>4627570

>>4642273
(1)
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

(2)
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>
>>4642272
Isn't -sama a bit too deferential? Maybe a -gunso (sergeant) would be more appropriate?
(I freely admit I don't have a definite idea of proper usage of Japanese honorifics in a military context)

Also, did "X-ray" become a general slang for aliens instead of a term for an unknown hostile?

>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]
A deathworlder requisite
> “Krieger 77th, Third Squad atten-SHUN!” Friendships can be built later, until then it’s rank first buddies second. You won’t take it as far as a surprise locker inspection, not this time. But they should be reminded that you -could-. [Xenophobe]

>>4627523
>>
>>4642294
>Neck and shoulders are too large
It's probably the genemods
>ears are bent too far forward
Low-quality, side-effect ridden genemods
>>
>>4642273
(1)
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

(2)
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

Verification
>>4628996
>>
>>4642272
Wait, did we switch the origin to Wastrel or not?
>>
>>4642331
nope
>>
>>4642331
nah it lost the recast, which isn't surprising considering its intial lead in the first time round.
>>
>>4642273

>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

We're not self-conscious about our eye colour, and woe betide anyone who thinks otherwise.


> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

If they can't handle a little game of scrumball after some time off, they can't handle Krieger life showing up unexpectedly. Better find out now.

>>4627460

It me.

>>4642289

I remember knocking that together because I couldn't help but picture a Yibrak dressed as one of those Pascae copper-clippers. Maybe when StV fires back up, we should check under Hewitt's breastplate for a second set of arms next time we cross paths.
>>
>>4642279
Working on a new one with a possible render cuz I have some free time rn, but I'd like to see the winning vote first, to see if I have to add shades, bandanna or a translator doohickey
>>
>>4642273
>>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

A red bandana please, sir!

> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

If we're stuck with the Daredevil trait, then let's really play a daredevil.
It's good we got paired with a more calm and cold man as our second, it's a good synergy in terms of narrative and story, and Crane is already growing on me.

Me : >>4627662
>>
>>4642273
>>4642273

(1)
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

(2)
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

Verification
>>4627458


I really really like our team, and especially our synergy with Shizuka.

>>4642279
Quite happy you and some others like it. I know manga style isn't everyone's cup of tea but I wanted to share my fanart anyway. I will make the rest of the squad in a similar style in some time as some bonus content.

>>4642294
Yeah that was a one shot made before we finished creating character creation so it was mostly for getting a "vibe" to how the mc would look. I'm happy with the expression tho. Of course everyone picture the scenes differently.

Can't say you're wrong concerning the lips and ears lol, I'm not a pro yet. The neck was a bit harder to balance with the rest, but any thinner would be too thin for Natalya's build and any thicker would make her too masculine for my taste. Eventually I'll do an edit or a full body once I stop being a lazy fuck.
>>
File: MC edit no sat change.png (205 KB, 571x587)
205 KB
205 KB PNG
>>4642299
Cheers forgotten,
>>
File: MC with pupils.png (205 KB, 554x584)
205 KB
205 KB PNG
>>4642299
>>4642373
one with pupils if that takes your fancy
>>
>>4642375
Shit man I'm no artist myself yet

What you can do is leagues ahead of where I'm at. I just have an annoying critical eye and some passing skill with photoshop
>>
>>4642378
meant to reply to >>4642354
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec can't wait for the dramatic eye wear take off.


> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand

>>4627991
This is my frisy vote dust..

Finally we getting some where though not a fan of husky boi
>>
>>4642378
All good mate, we're all working together with Forgotten to make it great. Plus criticism always help me get better.
Cant wait to see more Natalya.
>>
Do we officially have no last name now?
>>
File: STG_SnakeEyes_Natalya.png (390 KB, 768x1024)
390 KB
390 KB PNG
Suggestions? Other than the missing accessory.
And the armor, but for proper genemod showing off I did without
>>
>>4642273
1
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

2
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

That certainly seems to be me>>4639941
>>
>>4642461
Looks very nice! For the hair I would prefer something a little less tomboy-like. Longer hair can be braided into boxing braids like pic related to not be a hindrance in battle.
>>
>>4642461
Dammmn. Nice work anon. Would be a shame if MC dies early
>>
>>4642273
Tough call. I think i'll go with
>>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]
It would also be intimidating to be talking to some genemodded Kreiger and for them to lower their shades and you see their creepy eyes.
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
Lets get to know these would-be corpses...and would be pile of mulch.

>>4642461
As the other guy said, the hair should be a bit longer. Not enough to really risk getting caught or tugged in battle, but something closer to>>4642374
>>
>>4642461
Personally I like the idea of really thin snake eye irises/pupils for the eyes also slightly longer hair thats still short if that makes sense think close to >>4630086 if not just that style.
>>
>>4642461
This is so good, I also imagined her to be a bit more feminine but otherwise its perfect
>>
>>4642477
>nickname snake eyes
>have literal snake eyes
a bit on the nose for my taste. Also I don't want us to look that creepy.
>>
>>4642494
Eh suit yourself, I like it as a consequence as of our generous and the predator quirk, also the double meaning of our name.
>>
>>4642273
Verification : >>4640104 / >>4629059

>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>
>>4642461
Holy shit nice anon. Seems a few guys don't like the hair but I feel like you drew it perfectly.
>>4642273
(1)
>Harass Bandana
(2)
>Firebrand

Verification
>>4638001
>>
>>4642476
>>4642273
>>4627706
Keep forgetting verification
>>
Thanks guys, I'll get on the color after the vote.
For the hair, I leaned heavily on the tomboyish type given the traits, and a rebellious short instead of a army buzzcut to pair with closed helmets
But I can do longer. If it wins the bandanna I'll have to try a couple of styles before rendering anyway
>>4642466
braids are cool indeed and a pain to draw
>>4642468
no, bad anon
>>4642477
I was thinking the same, but then again we are at the start of the genemod tree, so not yet
>>4642484
>>4642503
Thanks anons
>>
>>4642273
>>4627997

>>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

“Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>
>>4642461
Your Russian is completely wrong.
>>
>>4642551
have it with Google transate then, can u give a better transation? I'm the farthest thing from a russian expert, it just looked cool
>>
>>4642556
Yeah, Google translate gave you words with completely wrong connotations for this context.
Cмeльчaк means someone brave, not a risk-lover, and пoдcтpeкaтeль means an instigator.
I won't give you better translations though, because I hate russiabooism.
>>
>>4642556
Ah, and you also used the masculine forms of the words.
>>
>>4642273
>>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>4627721
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]
It's perfect. Helps us maintain our poker face while gambling, keeps an air of mystique around us, plus...
"Wanna know why they call me Snake Eyes?"
>>4628506
First post
>>
>>4642576
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

>“Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

>>4627714
Pooost
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

>”Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

>>4628261
Linking back
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

>>4628047
Ayuuuuuuuup
>>
I also like the dynamic we have with Crane, kinda like these guys
>>
>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Krieger 77th, Third Squad atten-SHUN!” Friendships can be built later, until then it’s rank first buddies second. You won’t take it as far as a surprise locker inspection, not this time. But they should be reminded that you -could-. [Xenophobe]

>>4627671
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

First vote:>>4632956
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]
RED so they cant see us bleed

>> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

>>4627929
weeeeeeeeeeee
>>
>>4642273
>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]
the whole rambo dealt is already out of picture SHAME

> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]
>>4628387
Me
>>
>>4642273
>>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Krieger 77th, Third Squad atten-SHUN!” Friendships can be built later, until then it’s rank first buddies second. You won’t take it as far as a surprise locker inspection, not this time. But they should be reminded that you -could-. [Xenophobe]

First reply! Anyway I don't feel like Natalya would be formal about it but she'd definitely be hard on the troops until they have proven themselves, especially the less veteran ones. I feel like she'll take a 'better feared than loved' tack at first, especially with the likes of Husk, Boot, Goldi and, of course, the cabbage.
>>
File: training-day-946076l.jpg (30 KB, 712x300)
30 KB
30 KB JPG
>>4642273
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

If you don't know the lingo, these Chomo Xenos will discuss how to murder you right in front of you.

> 2
Start a betting pool on something?
>>
>>4643007
>>4629412
I gotta get internet set up at my new place so I can stop phoneposting lol.
>>
>>4643087
>>4643088
Sheeeit this is me.

Mr FumbleFingers and votes for the unpopular shit, oh well.
>>
>>4642273
>Quexi Trade-tongue Patch. You don’t have to like the x-ray’s to speak with their lingo. Besides, this way you can insult them properly. [++Leadership Xenos]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

>>4628299


>>4642461
Should be less boyish looking and hair could be made longer. Keep up the good work though anon.
>>
>>4642273
>>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

>> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

me >>4630102
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]

> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]
>>
>>4643116
Forgot original post >>4628397
>>
>>4643090
Vote for what you want, even if it is going to win. The only exception is if you are worried something you really dont want to win might actually win, in which case you may want to change your vote to stop it.
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]
Red and Black
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

>>4628369
link back
>>
>>4642273

>Slick Shades. At first you wore them when you kept getting looks because of your striking amber eyes, but they’ve really quite grown on you. [+Leadership Rec]

> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

Verification: >>4627467
>>
>>4642273
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec]
> “Who’s up for a game of scrumball? No? Too bad!” Split lips and body bruises are a surefire way to break the ice. If you can play after a night of shore leave than so can everyone else. Time to separate the wheat from the chaff. [Daredevil]

mememe
>>4631979
>>
Loving the MC artwork so far!

>SELECTED
>Badass Bandanna. Comes in any colour you like. As an added bonus, it keeps the sweat out of your eyes when crushing it at the gym. [+Leadership Rec] I’m surprised the Quexi Trade-tongue got as many votes as it did
> “Gather round, gather round. You don’t know me, so let me tell you a few things…” An informal huddle with whoever’s hanging out in the rec room is the best way to introduce yourself. Unceremonious and familiar is best. [Firebrand]

==========================================

Leadership Test
>50 DC (Leadership Rec)
> Badass Bandanna +5DC (Leadership Rec)
>55 DC

Double Fail = Butting heads. -1 Additional Adverse Re-Roll with random squaddie.
0 = You’ll be honest, that could’ve gone better. Your first impression is that of a blowhard. -1 Adverse Re-Roll to Leadership tests during the voyage.
1 = Most of your subordinates withhold judgement on their new boss, though you’ve managed to rub one or two the wrong way. -1 Adverse Re-Roll to your first Leadership test.
2 = Most of the squad is decidedly neutral, though one or two have warmed to you from the start. +1 Re-Roll to your first Leadership test.
3 = You’re a hit with the men, things are off to a good start. +1 Re-Roll to Leadership tests during the voyage.
Double Success = Hit it off. +1 Additional Re-Roll with random squaddie.


3 rolls of 1d100. If you think your IP will change, a good idea would be to link back to an earlier vote when rolling.

Gather round, gather round…
>>
Rolled 12 (1d100)

>>4643746
>>
Rolled 94 (1d100)

>>4643746

Probably not gonna change, but here it be.

>>4627460
>>
Rolled 95 (1d100)

>>4643746
>>
>>4643749
>>4643752
Oouuch
>>
>>4643749
>>4643752
starting off good, boys! that good old BC luck
>>
>>4643749
>>4643752

Well, at least it's not a complete write-off yet.
>>
This is not a good start.
>>
>>4643749
>>4643752
God dammit dice.
>>
File: Goldie and Crane.jpg (93 KB, 728x507)
93 KB
93 KB JPG
>1 Success. Most of your subordinates withhold judgement on their new boss, though you’ve managed to rub one or two the wrong way. -1 Adverse Re-Roll to your first Leadership test. Not a great start, but hardly fatal. Also I am so glad I get to post this image with our current squad.

It’s your good fortune that the majority of Third Squad is hanging about in the rec room. The plantoid is nowhere to be seen, but that’s a plus in your books. Trooper Boot, Sapper Convict and Gunner Nines aren’t there either, but enough are present for you to start your informal introductions. The casual chats and informal talk goes well enough at first, and when Signallier Night Night asks what growing up on Clayton’s Cradle was like you begin to regale them with the story of when you hunted your first Megadon.

“Oh no…” Trooper Goldie whispers nervously to the trooper next to him, unaware your heightened hearing can pick up every word he says. “She’s…”

“Who, the new Sergeant?” Trooper Bones glances at his fellow Krieger, concern creeping into his voice. “She’s what?”

“She’s hot.” Goldie stares at you, flicking his aviators up with a practiced finger.

“…what?”

“I’m telling you, my dude. She’s a total babe.”

“…yo man, get outta here.” Trooper Bones shrugs Blondie off, shaking his head in disgust. “What kind of chickenshit outfit have I signed on with…”

“Don’t be like that, you know what I’m saying ri-“

“Hey blondie.” You cut your story short to butt in on the not-so-discrete side conversation.

“Uh it’s Goldie, babes.” The Trooper seems surprised to be addressed, his sunglasses flicking back down.

“Right, whatever. And it’s Sergeant, not babes.” Your voice has shifted to a decidedly strict tone. “Call me ‘babes’ again and I’ll give you a reason to wear shades all the time.”

Trooper Goldie turns a shade of pink at this reprimand in front of the squad, some troopers chuckle at his misfortune while the silence from others indicate your response was possibly a bit harsh for a relatively innocuous comments. His snappy comeback, or sullen silence if he knows what’s good for him, is pre-empted by the Prince of Meggido’s PA system.

++Attention Attention. Krieger Platoons of the 22nd, 55th and 77th are to report to the Briefing Room. That is all.++

[1/2]
>>
File: Briefing Room.jpg (81 KB, 940x513)
81 KB
81 KB JPG
[2/2]

“Alright Third Squad.” Crane starts dispersing the crowd before the deteriorating conversation can resume. “We ship out at 1400, so make sure you’ve got everything stowed away before heading to the Briefing. 5 minutes, let’s see some hustle.”

“Void damn it, Crane.” You mutter quietly as Third Squad mills about. “Did I just frag it?”

“ 正直言えば? You fragged it.” Crane shakes his head your crestfallen expression.
“No, not because you reminded that impertinent Trooper of his place. But now everyone knows how good your hearing is.”

“Thanks Crane, you always know how to cheer me up.” You think.

“Anytime Snake-Eyes-gunso.”




Prince of Megiddo Briefing Room 5 - 10th Cycle February 2230AD – 1300

“The target is a research station in orbit above Praxis Minor. Intel on the planet itself is sketchy, but it’s habitable and populated by a primitive civilisation. Pre-gunpowder tech, possibly Bronze Age or thereabouts for any who care.” The Lieutenant pauses to check. No one does. “So planetside assets are a non-issue so far as the mission parameters are concerned, all action will be taking place strictly out of atmosphere. Station defence platforms will be neutralised on approach. The 22nd and 55th Krieger Platoons will be leading the boarding action, 77th will remain on Pod standby unless they need support.”

There’s a wide chorus of groans, some real but some hiding relief. Kriegers only get paid the extra Hell Drop rate if the drop pods ae actually launched.

“Yes, I know.” LT Boy nods sympathetically. “The 77th will be standing by on pod duty when the Prince of Megiddo jumps out of Voidspace, but if we do see any action it’s most likely to be mop-up only. Intel doesn’t anticipate any naval assets in support of the station’s defence.”

You glance up at your Corporal, noticing his frown. “What’s up Crane, something you don’t like?”

“ 知るか, three Krieger platoons for orbital station security? Seems like overkill.”

“What, you were hoping for a fair fight? That doesn’t sound like you at–“

“You have something to add, Sergeant?” All eyes in the 77th turn to your way as the LT addresses you.

================================

> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]
>>
>>4642322
>Isn't -sama a bit too deferential? Maybe a -gunso (sergeant) would be more appropriate?
No idea, I guess I'll reserve sama for when your camraderie with Crane advances? Assuming you both live that long.
>>
>>4643810
>> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

>>4627503
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

Verification
>>4627475
>>
First post: >>4627570

>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
>>
>>4643812
>>4642322
Oh and yes x-ray did become general slang for alien targets. But I'm happy for more creative slurs from anons, 'cabbage' for plantoids seems like a good start.
>>
>>4643810
> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]
This is the Milk run, nothing can possibly go wrong. Time to get our squad wiped.

First Vote: >>4627456
>>
>>4643810
> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

Something doesn't seem right with this mission.

>>4627929
WEEEEEEEEEEEEEEEEEEEEEEE
>>
>>4643810
>> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

The best gung-ho answer to avoid being reamed.

me >>4630102

Boss, is the 7th Krieger still known as the Black Prince's own for historical reasons mostly unknown at this point?
>>
>>4643817
Suiciders for the Axul
Rodents for the foxes
Tree-huggers for the blecossians
Rocks for the Drax
Hummies for the Humans
Parrots for the Bird people
Shells for the Turtle people
>>
>>4643812
You do not call comrades -sama unless you want to passively-aggressively insult them. Sama is for big superiors, or for customers if you're in retail.
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

>>4627523
>>
File: 1424289712868.png (419 KB, 1000x800)
419 KB
419 KB PNG
>>4643825
So, in the end it fits, since hes giving us shit.
>>
>>4643821
>Boss, is the 7th Krieger still known as the Black Prince's own for historical reasons mostly unknown at this point?
That's classified

>>4643822
Nice start
>>
>>4643825
So Crane will be calling the MC -sama whenever he's taking the piss? Perfect.
>>
File: Bother.gif (2.55 MB, 279x350)
2.55 MB
2.55 MB GIF
>>4643832
>me when i know 7th all died on the Axul homeworld on a Spec Ops mission
>>
>>4643831
I guess it does.
>>
>>4643810
> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

>>4627454
me
>>
>>4643810
> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

>>4627600
Me

Do we officially have no last name?
>>
>>4643851
According to the Company records you are SGT ‘Snake Eyes’ Natalya.

Whatever your old name may have been is known to only you and the Green.
>>
>>4643856
I would've liked Antonova in reference to the most badass planes ever built, but having no surname is badass in it's own way. Thanks for clarifying!
>>
>>4627500
Validation

>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

I would certainly like to know *who* does this research station and defence platform belong to. Those don't pop up in the Bronze Ages.
>>
>>4643810

> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

Makes it seem like it like we were paying attention, and just making sure in case we misheard something. Clarification may be a bit annoying to the more stickler type of sir, but 'Boy' seems more like the type to prefer that all his subordinates are all on the same page.

>>4627460

Verification.
>>
>>4643810
>> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

>>4627577
>>
>>4643810
>”No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

Just point us at the bad guys - we’ll do the rest.

>>4628261
Linking back
>>
>>4643810
> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

First vote:>>4632956
>>
>>4643749
>>4643752
Yeesh not a great start for rolls

>>4643810

> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

Maybe we can skim a little intel off the top to sell off to interested parties as a little bonus? barring of course its not too sensitive to the companies contractor or the company itself.

>Goldie thinks we're hot

I want to creep him the fuck out at some point

>>4627459
Verification
>>
>>4643810
> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

I'm sure we're just clearing out the shit dices rolls before combat starts

>>4627557
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

Verification
>>4628996
>>
>>4643810
> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

>>4628047
oooooooOOOOOOOOOOOO
>>
>>4643810
>> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

>>4627486
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

>>4627458
meeee

We hot.
>>
>>4643810
>> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

Something's fishy in there.

me : >>4627662
>>
>>4642461
Didn't mention before but I totally endorse this artwork for the MC. Very tough and tomboyish as a squad leader should be but still just cute enough that she'd seldom have much trouble getting laid.
>>
>>4643810

> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil

>>4627991
My frist vote dust.
>>
>>4643810

> “No, sir. Just keen to kick some alien butt, sir.” Maybe in later missions you’ll be on asking questions terms. Right now, you’re being paid to kill xenos. This suits you just fine. [Xenophobe]

Linkback: >>>>4643007
>4643007
>>
File: OH NO HES HOT.gif (1.21 MB, 334x251)
1.21 MB
1.21 MB GIF
>>4643810
1st vote>>4627706

> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
Asking questions to begin with will make it easier to ask questions later. If he finishes answering with finality, we stop asking and get back to work.
>>4644011
Based upon our introduction, our genemods are a bit of a turn off. Hell, Goldie himself took a while too appreciate our looks. It would take a lot longer for others.
>>
>>4643810
>> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]
>>4627721
>>
>>4643810
> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re >>4629412
Is me being paid to deliver it. [Firebrand]
>>
>>4643810
>“So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]

>>4627714
Backppst
>>
>>4643810
> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

Here be me >>4642463

It does seem fishy, job is a job after all and killing bois bigger then us is just part of it
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
>>
>>4643810
Verification : >>4640104 / >>4629059
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
>>
>>4643810
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
>>
>>4643810
>“So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
fuck it, we want answers. That's how we stay alive.

first
>>4628369
>>
>>4639850
...How close did we come to naming our Ship after Prince Nelson Jr.?
>>
>>4643810
> “Sir. Just clarifying this isn’t take and hold? 55th and 22nd lead the way, 77th on Pod standby. We mop up then bug out.” What the intel is doesn’t matter, you’re being paid to deliver it. [Firebrand]

>>4627671
>>
>>4644295
>>4628387
me
>>
>>4642296
>Be Xenophobe
>Have Xenopatch
>diss Xenos in their own language
This ain't hard.
>>
>>4643810
>“So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
There is bullshit afoot.
>>
To the anon who asked if more specialists could be recruited if we increase the size of Third Squad, I am at the moment against it for fear of mechanics spamming but we will see how the first firefight goes.
>>
>>4645251
Half the effect or make it not stack so the extra specialist is there for redundancy perhaps?
>>
>>4645265
Like I said, we will see. I spent a lot of time on the firefight rules, but they could turn out to be a total abortion even without the potential spamming particular specialist orders.
>>
File: Krieger Briefing.jpg (24 KB, 522x282)
24 KB
24 KB JPG
>SELECTED
> “So this is an intel grab, sir? In, hack the databanks for whatever, then out. What’s so interesting about a bunch of spearchuckers?” Like Crane said, this is overkill. [Daredevil]
I’m a little sad I didn’t get to crack out the xenophobe update I had partially written-up, but this riskier option might net some interesting answers if anons rol better. The xenophobe choice wouldn’t have required a leadership test btw. Hopefully xenophobe isn’t the new rare (but often fun) Haughty conversation choice in StV.

=================================

Leadership Test
>50 DC (Leadership Rec)
>Badass Bandanna +5DC (Leadership Rec)
>55 DC

Double Fail = Looking like an idiot in front of your subordinates isn’t a good start.
0 = You’ve overstepped your boundaries, and are perceived by the LT as speaking out of turn. Expect scud to roll downhill later on.
1 = Your question annoys the LT and is quickly dismissed, but he doesn’t take the interruption as anything more than a minor irritation.
2 = The exact nature of the intel being grabbed is classified, of course. But the LT treats your question with deserving consideration.
3 = The LT is, if anything, delighted that someone is curious about why you’re extracting information about a race that hasn’t discovered proper metallurgy yet.
Double Pass = Sometimes what isn’t said is more important that what is said.


3 rolls of 1d100. Since we have so many participants, I think it’s only fair that, given how many people are participating, other anons get a fair chance at making rolls. IF YOU ROLLED FOR THE PREVIOUS LEADERSHIP TEST DO NOT ROLL NOW.

They said alien, she thought they said ‘illegal alien’ and signed up…
>>
Rolled 67 (1d100)

>>4645277
whoop whoop
>>
Rolled 98 (1d100)

>>4645277
>>
Rolled 19 (1d100)

>>4645277


First Vote: >>4627456
>>
Rolled 64 (1d100)

>>4645277
fuck classified information
>>
>>4645282
>>4645286
Yikes guys, these rolls have been something else so far
>>
>>4645290
we truly live up to the name of Snake Eyes
>>
>>4645290
>>4645292
Clutch rolls are saving our bacon.

Imagine the bollocking if we rolled our first 100.
>>
>>4645298
you mean when right?
>>
>>4645292
We haven't rolled 1's or 100's yet

But we're getting their
>>
>1 Success: Your question annoys the LT and is quickly dismissed, but he doesn’t take the interruption as anything more than a minor irritation.

“So this is an intel grab, sir? In, hack the databanks for whatever, then out.” Sounds straightforward, but you second Crane’s hunch that something else may be at play here. “What’s so interesting about a bunch of spearchuckers?”

“What’s contained within the data from this observation post is irrelevant to our mission. The employer wants it and so long as they pay on time they will get it.” You don’t miss the flicker of annoyance in the Lieutenant’s expression as he addresses your forward question, it’s clear that in his eyes you are still an as-yet unproven NCO. The LT does at least confirm your first question though, pressing on past his fleeting displeasure at your interruption. “This mission is not take and hold or secure and destroy. Once we have the information all Krieger forces are to exfiltrate back to the Prince of Megiddo. Is that all, sergeant?”

“Yes, sir.” As the Lieutenant continues his briefing you glance at your corporal and offer him a subdued shrug. You can only ask.

“The station itself is standard-pattern architecture, it is designed primarily for research and observation. Researching and observing exactly -what- is a few paycheques above us, what is relevant to our mission is that it is not a fortification. High-calibre rounds will pierce the station walls if fired in the wrong place, so try to hit what you’re aiming at and check your suits for decompression measures.” You don’t need to be told twice, you’ve seen what decompression does to a body. They showed you a video in training and everything.

“Zero-grav, sir?” The question comes from SGT Casket, perhaps she’s more confident than yourself given her experience under LT Boy in previous missions. Zero-grav combat is a specialty of those hailing from the piratical Voidborn fleets like herself and a few others in the platoon.

“No, the station does have onboard artificial gravity and unless we inflict significant structural damage that will continue to function. That said it does still have a few gun stations to protect against asteroids and, in a pinch, deter pirates. This here on the lower levels is the gunnery command centre, controlling the station defence platforms. The Megiddo should have no trouble disabling these platforms at range, but in case any are still active by the time we board the 22nd will be tasked with neutralizing the gunnery command to secure our extraction should we be forced to evac.”

You manage to successfully suppress a yawn. This detail in briefing hardly seems necessary, given that all the exciting bits are going to be handled by the 22nd 55th. Voiddamn show ponies. Call the LT one thing, call him thorough.

[1/2]
>>
File: Orbital Station 2.png (13 KB, 600x384)
13 KB
13 KB PNG
[2/2]

“Our primary objective is situated in the central part of the station, in the control hub. Again, this should already be secured by the time the 77th engages. If there is still active resistance, we are to lend our support to the 55th leading the assault. If not, we will be tasked with clearing the upper levels. These are mostly hab-dorms and possibly some lab sections, we don’t have the floor layout but this will be mostly made up of non-coms and is not a priority with regards to the mission.” The Lieutenant levels a serious gaze at his platoon. He is not prone to jokes, and no one mistakes his stern look. “I say again, it is not a priority. I don’t want any of you coming back in body bags over a twitchy civilian with a magpistol and something to prove. If there is a risk of anything going sideways up there then focus on containing the civvie section until extraction rather than subduing them. We clear?”

“Clear, sir!” The platoon responds in unison.

“That’s what I like to hear. Now, on to the security personnel…” Crane is right, three whole Krieger platoons is overkill for this mission. Still, if you’re going to use force why bother trying for anything except force of the overwhelming kind? You suppose there are worse enemies to pitch your new squad against than a standard security force of…

===========================================

This is NOT a vote for your next major employer. A new Company contract will be entered into at the end of this mission, and your opponent now will not limit that at a later time. I was tempted to put Auxl Clansmen here just as a NOPE option, but knowing you crazy buggers it’d probably win by a landslide.

> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

> The Federation Territories. Other Federation races may be present, but it’s likely to be the Drax doing most of the shooting. Mainly either retired Republican Guard or those who never made the cut into proper Regiments. [Federation Station Security]

> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]
>>
>>4645318
>> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4627929
REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

First vote: >>4627456
>>
First post: >>4627570

>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
>>
>>4645318
>> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

Time to fek the overlords.

me >>4630102
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4627454
me
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

Verification
>>4627475
>>
>>4645315
I feel the need to mention that humans don't explode in vacuum.

>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]
>>4627523
>>
>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
Fuck those wasp assholes

verification
>>4627600
>>
>>4627500
First post.

>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

I can understand the hate for the Savis, but these guys are insectoids. Insectoids whose society revolves around simping.

They must be deleted.
>>
Remember how the Yibraks are treating Whitelake and its miners.
>>
>>4645367
I voted purely on who I thought would be most fun to fight
>>
>>4645370
perfectly acceptable my krieger
>>
>>4645372
Cheers mate, I do like that you're voting for story related stuff though
>>
>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
>>
>>4645318
>> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4627577
>>
>>4645318

>The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4627503
>>
So with it likely coming down to fighting the Savis or Yibrak its worth keeping in mind a couple of things we know about them:

Yibrak indentured militia are known to surrender when shown to be outgunned so shock and awe are usually the tactics of the day to win those fights.

The Savis Legionnaires (and the feds funnily enough) are a little trickier and harder to force into a surrender. They're more likely to draw us into an ambush if we attempt a shock assault, so in that case it's better to go for wetwork tactics and careful approaches to avoid being hit hard.

Question for all the anons though, if we do get a surrender are we going to accept it or cut them down to the last man?
>>
>>4645318
>> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

>>4627486
>>
>>4645412
[Xenophobe]
>>
>>4645415
...What?
>>
>>4645415
Oh I understand, xenophobe so we kill em all. Works for me honestly, I'd like to develop a reputation for our squad
>>
>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
Bug go squish.

>>4628047
Ugga
>>
>>4645417
This kind of reputation creates problems for the whole company
>>
>>4645417
If we kill everyone who surrenders, no one will ever surrender which will mean more casualties for us.
>>
>>4645421
>>4645423
I'm not suggesting we kill all people who surrender all the time, just develop a reputation for being terrifying and merciless which... yeah ok I see the issue. Still it'd be fun
>>
>>4645424
look we can treat the space slime Pov's with disdain but at the end of the day the company signs the paycheck so they get to decide what to do with any consequential volume of them.

A few prisoners not making it their and being found with strange and unusual wounds every so often could be another thing after all they are called HUMAN rights for a reason
>>
>>4645318
>> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

>>4628261
Linking back
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

Verification
>>4628996
>>
>>4645370
Now this 'ere is real big noggin time
>>
>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

I don't want to execute any prisoner unless they were doing some really fucked up things on humans, we're racist not a monster.

>>4627458 mee
>>
>>4645318
>> The Federation Territories. Other Federation races may be present, but it’s likely to be the Drax doing most of the shooting. Mainly either retired Republican Guard or those who never made the cut into proper Regiments. [Federation Station Security]

While bug simps are tempting all I have to say is Frak Fedis

>>4627459
Yada yada
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons

Aah all the rolls so far, though to be fair we wore rolling on a 50/50 hope get better at combat.

>>4627991
My frist vote dust.
>>
Just wondering, how do the various options compare to each other tech/tactics-wise? Has Forgotten mentioned it before?
>>
>>4645318
> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

that me >>4644269
>>
>>4645318
>The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
Natalya has come to steal your insect bois
>>
>>4645318
>The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4627714
Verification
>>
>>4645318
>The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
>>4628369
for the tenth time, trooper
>>
>>4645490
you can check the pastebins
>>
>>4645318
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
Bug's
>>4628387
Me
>>
Ok, my free time is suddenly super dead, so you get a simple color instead of a full render.
I tried to compromise with the lenght of the hair, it's a little bit longer but there's the bandanna keeping them back

Rolls a VERY promising, 3 90+ over 6 rolls, niceee
Cheers, I'll be lurking.
>>
>>4645804
I can accept it. The bandanna keeping the hair back sounds like a good way to get both lengths shown. Im still open to other versions, we are only in the 1st thread.
>>4645318
1st vote >>4627706
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
Out of the three I dislike the Feds the least. Some members, im sure, actually care about humans. The Savis are cuthroat, but seem to be honest in their dishonesty. The Yibrak seem to have the worst of both, other races can get bent, but they have it coming as they were just uplifting them and other such bull.
Forgotten, what percentage of the galaxy would Natalya know of. For example, do the territories of the Savis,Feds and Yibrak constitute roughly a quarter of the galaxy?
>>
>>4645804
She looking fine.

I mean lest no one is dieing yet from those rolls, and ether way we be killing it.
>>
>all this non votes for the federation
>anon fears the chad drax
is totally normal to fear the scalies but sooner or later you have to face your fears anon is inevitable
>>
>>4645804
Very cool!

I don’t think we actually voted on a white hair colour or how long it is but I’m sure a cosmetic vote can be put to the group assuming we survive our first mission especially with these rolls yeesh
>>
>>4645911
It's a very light blonde, but thats easy to change
>>
>>4645318
> The Federation Territories. Other Federation races may be present, but it’s likely to be the Drax doing most of the shooting. Mainly either retired Republican Guard or those who never made the cut into proper Regiments. [Federation Station Security]

>>4627671
>>
>>4645318

> The Royal Savis Empire. The station is manned by Savis Legionary Rearguard Echelons. Not proper legionaries per-se, but certain to be primarily comprised of the mammalian Savis all the same. [Savis Rearguard Echelons]

>>4642503
Me
>>
>>4645804
Very nice.
>>4645902
I just wanna squeeze bug skulls. Imagine that disgustingly satifsying crunch as their craniums pop.
>>
>>4645318
Verification : >>4640104 / >>4629059
>> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]
>>
>>4645318

> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

Time for a bug hunt.

>>4627460

Verification.
>>
>>4646053
"Sir, is this gonna be another bug hunt?"
>>
>>4645318
>> The Federation Territories. Other Federation races may be present, but it’s likely to be the Drax doing most of the shooting. Mainly either retired Republican Guard or those who never made the cut into proper Regiments. [Federation Station Security]
I just want to kill a diverse crew of relatively good guys. (all xenos are still terrible)

>>4628299
>>
>>4645318
>> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

>>4628397
>>
>>4645804
Nice. Just need our rolls to be better than our callsign now.
>>
>>4645318
>> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch]

Verification: >>4627467
>>
>>4645804
Nice
>>
File: Yibrak.png (84 KB, 169x210)
84 KB
84 KB PNG
> The Yibrak Mandate. The security forces will most likely be privately hired by whatever Minister is overseeing this station. These will be Yibrakian themselves, more exotic mercenaries are rarely used as garrison forces. [Yibrak Private Watch] Again, a close one. Kind of sad that we won’t see MC and Trooper Boot take out their anger on some space-rodents, but space-bugs is also going to be very fun.

Insectoids. And not the fearsome gigantic cousins you are familiar with from Clayton’s Cradle. The Yibrak race would be the smaller, squishier version of those. It doesn’t take a genius to tell figure out why an observatory of a primitive civilisation on the edge of Yibrak Mandate space might be an asset of interest, the bugs are probably assessing whether the subjugation of this inferior barbarian world is worth the investment of time and effort.

Depending on how useful the indigenous population is, the Yibrak Overseers put them into indentured servitude that come in varying degrees of oppressiveness. Alternatively, should the natives prove unproductive or too unruly to govern then Yibrakian commoners are relocated to the conquered world in their millions using the Mandate’s complex corvee system to the troublesome settled world to act as a subservient and productive populace. The original inhabitants are then invariably either treated as subordinate citizens on their own homeworld or pushed out onto every shrinking native reserves.

“Дoмa oшибки были пpoблeмoй, здecь нaм плaтят, чтoбы иcпpaвить пpoблeмy.” The giant Gunner ‘Scrag It’ Ivanov leans over to your Trooper ‘Husk’ Churov and murmurs happily. “Этo бoльшoй шaг впepeд, тoвapищ.”

Kssch Maлeнькoe нaceкoмoe.” It’s impossible to be sure, but you imagine that the respirator noise Trooper Husk makes as he mimes squishing something is a happy gasmask noise. “hБoльшoй бoтинoк.Kssch

The two sons of Whitelake fist bump as the Lieutenant finishes his briefing.

“Seventy-Seventh! ATTEN-SHUN!” SGT Heavenly growls and the platoon rises as your commander delivers a brief salute. You stand at attention until he leaves the briefing room. “Seventy-Seventh! DIS-MISSED!”

With that the 77th Krieger Platoon disperses, some heading to a viewport along the port bow but most heading to their bunks and locker rooms. If you’ve seen one Voidjump you’ve seen ‘em all.

[1/3]
>>
The Prince of Megiddo departed from Crossroads Station at 1400 during the briefing. It speaks volumes to the advancement of this vessel that the only indication that you are in motion is the minor vibration and thin humming. Barely audible even to your heightened Cradler sense unless you put a naked hand or ear to the deck. The ship will travel at sublight speed for a few more hours until it is at a safe enough distance to enter Voidspace. As you make your way through the decks from the briefing room back to the main Krieger hub you have to squeeze past numerous members of the Megiddo Crew busying themselves with a seemingly abundant number of tasks in preparation for the jump that are indecipherable to your dumb knuckledragging groundpounder eyes. At least that’s how you imagine they’d describe your quizzical looks at them tapping dials and pushing buttons.

You don’t join those Kriegers at the viewport. The blast doors will shut before you actually enter Voidspace anyway, just as if you were entering into a naval engagement. Only special ‘basking’ areas for Voidborn diehards remain at all exposed to naked eye. You remember one of the guys from Supply trying to explain Voidspace travel when you were still new. The mechanics of it were way over your head, but the concept sort of made sense when put into a metaphor.


https://www.youtube.com/watch?v=c2MNGk7W_H8&ab_channel=N%C2%A1gh%E2%80%A0m%E2%88%86res%E2%88%86nd8%C3%988s – Voidjump theme


[2/3]
>>
File: Spoiler Image (2.63 MB, 1232x916)
2.63 MB
2.63 MB PNG
[3/3]

Imagine throwing a rock into a still pond, except below the water surface there is an indeterminate depth of something and then another surface on the other side, that other side being millions of lightyears away. That thin unspecified gap between the two realspace surfaces is what is known as Voidspace. When the surface tension of Voidspace is broken it’s easier to chuck other stones in after it. In that way, it’s easier for ships to travel together rather than enter into Voidspace on their own. Even travelling alone a ship using Voidspace will shave a journey that would take hundreds of years at full throttle into a matter of weeks. You don’t know if they are riding the other ships void slipstream or somesuch, but that’s how you try to rationalize it.

The effect is less helpful however, on the other side. If a lot of ‘stones’ break out all at once, or one massive fragging stone you suppose, then it’s virtually impossible for a stone to get back out via the same way until the water settles. The Supply guy did say that you could possibly enter Voidspace in the middle of a Voidstorm, but also you absolutely shouldn’t.

At the height of The Rot’s spread some twenty odd years ago the Grand Armada, a combined fleet of all major powers and some minor ones, travelled from system to system cleansing each Rot infected world it found one by one. It turned out to be an oddly effective form of quarantine and destruction. When the entire Armada arrived en masse in such huge numbers the Voidstorms would broil for weeks. Ships fleeing those infected worlds, whether they themselves were infected or not, were cut off from escape unless they happened to be situated on the other side of the star system. That’s a highly unusual example, but even so when a large fleet travels anywhere on the Void currents it’s likely to kick up a storm for a few days after its arrival back into realspace.

But that’s all academic to a Krieger. What concerns you are the nightmares. Void travel affects everyone differently. Some people get seasick, some people feel a constant sense of unease, some don’t feel a thing. You? You get nightmares.

And the first cycle of sleep in Voidspace is always the worst.

===================================

(1) Voidcracker pills
>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]

>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

(2) This voyage will take several weeks. During that time you’ll work on establishing some trust with THREE members of your squad. You can select the same squaddie multiple times if you are determined to win over a particular squaddie.
>
>
>
>>
>>4646745

>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

Yibrak security forces break pretty easily, but we'll need to be on our game in case they have an Auxl or two stowed away somewhere. Doubtful, but lethargy in that scenario is a death sentence.

>Night Night
>Bones
>Convict.

May as well build some rapport with our siggy, sapper, and one of the more reliable troopers. Siggy because you want a good feel for how the person in charge of your comms lines operates, Sapper because you'll want to be able to trust their judgement on breaches and demolitions, and Bones, because I want a better read on the man.

>>4627460

It me.
>>
>>4646745
1)
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

2)
>Corporal ‘Crane’ Shizuka
>Trooper ‘Bones’ Armstrong
>Trooper ‘Boot’ Garcia

Verification:
>>4627475
>>
>>4646742
Google translated "bug" as "software error", lol.

>>4646745
>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]
It's supposed to be a milk run AND we're in reserve.

>Night Night
>Convict
>Boot
>>
>>4646768
>>4627523
First vote
>>
First post: >>4627570

>>4646745

(1)
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
I'll be honest, I'm voting for this just to see what kind of nightmares we get.

(2)
>Goldie
>Convict
>Husk
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

(2)
>Corporal ‘Crane’ Shizuka
>Gunner ‘Nines’ EK-939//79
>Sapper ‘Convict’

First vote: >>4627456
>>
>>4646745
>>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Husk
>Nines
>Goldie

>>4627929
wrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr

>>4646742
Wait I thought we picked Nines?
>>
>>4646745
>>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

Its a risk to take LETS GO

>Boot
>Night night
>Petal

Frakkin Xeno's ain't gonna watch themselves
>>
>>4646781
Verification >>4627459
>>
>>4646780
>Wait I thought we picked Nines?
You did, but that doesn't mean squaddies from other squads in the 77th won't interact at all.

Makes sense to me for the two men of Whitelake origin to bond over their mutual dislike of the Yibrak bugs.
>>
>>4646800
oh okay
>>
>>4646745
>>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]

>Night Night
>Nines
>Goldie

>>4627486
tism check
>>
>>4646744
10/10 void music btw. Good mood setter
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

> Boot
> Bones
> Petal
>>
>>4627500
Muh post.

>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

> Night Night
> Nines
> Boot

I think we should focus on the new members rather than Crane.
>>
>>4646839
(1)
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
(2)
>Corporal ‘Crane’ Shizuka
>Trooper ‘Boot’ Garcia
>Sapper ‘Convict’

>>4627454
me
>>
>>4646840
Uhhh, meant to reply to >>4646745
Fucked it up twice in a row.
>>
>>4646834
>I think we should focus on the new members rather than Crane.

I'd like to build our relationship with him. It's always good to have a strong relationship with your 2IC. We have 2 other spots for the rest of the troops
>>
>>4646845
We already have a strong relationship with our 2IC, though.
>>
>>4646849
We have a relationship with him sure, but it can be improved (and it's likely there will be mechanics that benefit from it)
>>
>>4645831
>Forgotten, what percentage of the galaxy would Natalya know of. For example, do the territories of the Savis,Feds and Yibrak constitute roughly a quarter of the galaxy?

Less than 10% would be closer to the mark. I have a (very very scuddy) map here. Our MC isn't aware of how far the major powers influence extends beyond the area of space that used to center around the Republic of Earth.

Again, this is such terrible quality and lack of accuracy that I really wouldn't depend on it too much. Although that is ironically not too far off from a feral jungle child's education.
>>
>>4646745

Seconding this : >>4646752

me : >>4627662
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Night Night
>Nines
>Petal
curiosity regarding the robot. And the desire to break it's balls regarding the Xenophobe.

me
>>4627600
>>
>>4646745
(1)
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
(2)
>‘Night Night’ Deschamps
>Convict
>Corporal ‘Crane’ Shizuka

>>4628996
Verification
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Goldie
>Husk
>Petal

>>4627458
Meee
>>
>>4646745
GUYS! I'm worried that the 'no pill' option is a trap by forgotten
(1)
>Mayyybeee just one... Take the voidcracker pills just for the first sleep cycle [Write in]

(2)
>Husk
Because bug hunt
>Petal
I doubt our xenophobic character would start a mission without at LEAST seeing the 'problematic one'
>Crane
Gotta iron out all the kinks of our first command
>>
>>4646922
verification
>>4627485
>>
>>4646745

>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death.
The warp speaks to me.

Night Night
> Nines
> Boot

>>4627991
This is my frist vote dust.
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
OH SHIT I'M DREAMING IT

>Night Night
>Convict
>Boot

>>4628047
aaaaaAAAAAAAAA
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
bring the pain
>Night Night
>Convict
>Boots
>>4628369
first
>>
>>4646745
1st vote>>4627706
>>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
Lets pop them when we arnt heading for combat or we are on long trips. Combat or short trips are when we can go without. This may change based upon what the nightmares are like.
>Boot
Lets meet Kid 3.0
>Petal
Its the only Xeno on the squad and we are xenophobic. Better bite the bullet and meet the critter that will be our medic. Better know then when its roots will be in our guts.
>Nines
torn between him and convict. Both have mysterious pasts, but Convict is just a convict(probably). Nines is a goddamn AI. Which are very illegal.
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Trooper ‘Boot’ Garcia
>Gunner ‘Nines’ EK-939//79
>Goldie

That's muh thingy >>4645513
>>
>>4646745
(1)
>>>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
(2)
>Night Night
>Boot
>Nines
>>4627721
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]
A few bad dreams won't kill us.
>Nines
>Goldie
>Our Resident Xeno Petal
>>
>>4646895
Man, nobody even WANTS earth. Fucking tragic.
>>
>>4647276
It's has been literally reduced to a floating desolate rock, it's worthless
>>
>>4647276
It's probably within contested borders, but any cleansed planets are worthless.
>>
>>4647280
Is that supposed to make it less sad?
>>
>>4647282
>>4647284
If we ever stumble upon (relatively) high-speed terrafroming tech...lets just keep that shit to ourselves. Restoring Earth and the surrounding systems would be a big moral boosters, and the dead systems would be easy to lay claim to. Such optimistic goals are far off, but are a neat idea.
>>
>>4647295
easy anon, first we must carve a bloody path through the universe and crush countless x-rays beneath our boots. I hope that we get to scorch a few clutches of eggs soon
>>
>>4647284
Earth getting completely cleansed? Very sad. But the planet means nothing to the xeno empires. Its only worth is in its symbolism for what humanity lost.
>>
>>4647295
That's nice and all, but the major alien powers would most likely intervene and there would be nothing we could do about it. They could justify it any way they'd like: "Oh, we're here to make sure the Rot doesn't resurface". A unified human civilization is dead and gone.
>>
>>4647320
I know its a long shot, but who knows what the state of the galaxy will be in after a few dozen threads. If all of them have either collapsed, splintered or have bigger shit to deal with, it could happen. I fully admit its a pipe dream, but it is a pleasant one nonetheless.
Also Id be fine with the plants and turtles having some space. They wont take up too much due to their drastically decreased numbers and humanity has a good history with them.
>>
>>4646745
Verification : >>4640104 / >>4629059

>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Bones
>Husk
>Boot
>>
>>4647322
It's possible, yeah. The Rot killed humanity, and something as severe as that could cripple the other civilizations too. It's also possible that none of them would care much about a resurfaced humanity, and that it could survive and recuperate as a minor power or perhaps as a subservient vassal. Regardless, it's unlikely we'll see something like this happen due to the time required for things to take effect. Several decades are needed at least, I think.
>>
>>4646745
>>4646745
>>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]
is to soon to be in a "niggerman situation" and we in reserve is not like something is going happen amirite

>Convict
>Night Night
>Husk
imagine not talking with the junkie after hearing his happy noises
>>
>>4646745
> take the pills

> Boots
> Boots
> Boots
>>
>>4629412
Is me
>>
File: Sun and shrubs.png (307 KB, 1024x700)
307 KB
307 KB PNG
>>4647331
For Humanity to be as strong as it was before?Yes. To see our downward momentum be halted and reversed?No. As I said, if we find "rapid" transforming tech. Instead of multiple decades to get to a self-sustaining biosphere of any design(not counting being full of life), it would take a year or two at the very most. Such technology would have to be very advanced, but if it was possible and used on Earth and those several surrounding barren systems, there could be a mass exodus of humans to these systems. This will never be a noblebright , resurgent humanity quest, but one possible ending is those systems get fixed and there new populations are settling in. There are still so many things that could go wrong afterwords, but in comparison to the shit humanity has had to slog thru and is at the moment doomed to slog thru, it is the closest to a happy ending our species could hope for.
This is just a far off what if scenario I thought of and I doubt anything will come of it. Its just a pleasant dream.
>>
>>4647404
I think we would have better chances pushing some kind of Zionist agenda in the federation and campaigning for a nice small planet where we can be left alone and do our own thing.
>>
>>4647423
anon shhh, we don't want the plant goyim to know!
>>
we can just use Nines to spam alien social media with pro-human propaganda, lol
>>
>>4647423
My idea isnt so much a goal as it is a miracle. I dont plan on trying to achieve it unless opportunities present itself. We are a merc company. We just need to keep focusing on making sure money comes in and bodies stay walking. If the situation changes where we can affect the fate of mankind, then we can worry about it.
>>
>>4647435
if there is a kind of hypernet it would definitely be interesting to see what a sophisticated AI capable of learning could do with it. O how I rue the day Jack In was not voted in! On the other hand, if Scrag it is still a thing then I guess she's hanging around somewhere on the Megiddo as well...
>>
>>4647404
We are gonna have to be sure that no Rot actually remains on Earth to Terraform it.
>>
>>4647460
If there is tech that could terraform a planet in a year or two, it can probably accommodate radiation from some preterrafroming nukes. Besides, the planet was nuked to hell during and after the evacuation.
>>
>>4647464
Or we could just Terraform Mars
>>
>>4647464
>underestimating the spehss plague
many such cases
>>
>>4647473
Without miracle tech, transforming would take decades, at the very least. If we could do mars, why not Earth?
>>4647484
I might be underestimating them, but we know so little.
>>
>>4647532
No rot, less time
>>
>>4647532
>>4647535
Yeah, we know too little of everything at this point. Hell, the MC could die in the next drop for all we know.
>>
>>4647551
Eh.
>>
>>4646745
>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]

>Lieutenant ‘Boy’ Blue
>Sergeant ‘Casket’ Irons
>SGT ‘Heavenly’ Hutu.

>>4627671
>>
>>4646745
>>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]

>Night Night
>Goldie
>Husk

>>4628397
me
>>
Night Night: 10
Petal:7
Nines:10
Convict:9
Boots:14(whoo boy)
Goldie:7
Husk:7
Bones:4

might be off by 1.
>>
>>4646745
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death]

>Goldie
>Bones
>Night night

>>4627836
>>
>>4647643
I don't think they're from our squad
>>
>>4647884
I don't see Crane in your list and by my count he got 5 votes.
>>
>>4648053
whoops.
>>4647884
Crane:5
>>
Convict and Nines are currently tied for the third squaddie selection. First roll under gets their pick.

>50 DC

1 roll of 1d100.

=============================

>Gunner 'Nines’ EK-939//79
>Sapper ‘Convict’
>>
Rolled 18 (1d100)

>>4648414
>>Gunner 'Nines’ EK-939//79
>>
>>4648415
blessed droid friend
>>
Rolled 77 (1d100)

>>4648414
rolling for convict cause why not
>>
>>4648435
It appears not today, friend.
>>
File: Visions of Death.jpg (354 KB, 1920x1080)
354 KB
354 KB JPG
[1/1]

>SELECTED
>No pills for you. They make you feel sluggish and disorientated for far too long after you wake up. That’s bad enough for conversation, even worse for combat. [Visions of Death] -0DC to Combat. -0DC to Leadership.
>Trooper ‘Boot’ Garcia Boot, or Boots?
>Signallier ‘Night Night’ Deschamps
>Gunner 'Nines’ EK-939//79

Void Visions, they’re called. Not everyone gets them. Adherents to the Voidmother cult call them a blessing, glimpses into the entropy of oneself and the universe as a whole. Freaks.

Folk from New Antioch ward against them as omens from the devil or whatever underworld deity is applicable for their particular Old Faith religion. Incense, prayer beads and meditation are supposed to help the soul resist being affected by these portents of doom. As for sane people, some take Dulldrop tablets and that seems to work most of the time. The after-effects of drowsiness and sluggish movements are not your scene though, especially when you might be making a combat drop at a moment’s notice upon entry into realspace.

So you take this mental burden on the chin as the lesser of two evils. If you can survive the trauma of being hunted by Vinehounds, or the terror of catching a Xenoghast’s scent, then you can endure a few bad dreams. All the horrors of the Green could not break you, some ripples in the Void won’t either.

The dreams may change between voyages, but like always during the voyage itself this particular horror show is the exact same each time. The details slip away from you each morning cycle, trying to recall the specifics after you wake up is a bit like trying to squash a flee with all five fingers and thumb. But one thing you don’t forget is the cold-sweat dread of…

=============================================

(1) Visions of Death
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]

>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

_
(2) Building Squaddie Trust
I will take write-ins here regarding your approach to winning over each of the selected squaddies over the course of a 3 week voyage. Be mindful of both their background/traits as well as yours, a good write-in in will net boons but a misguided one could risk backfiring. That said, apart from a certain Wastelander in StV anons have generally been pretty good with write-ins in our quests.
>>
>>4648443
1)
>>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

2)
I got nothing right now, hopefully I'll come up with something when I have time tomorrow morning

Verification
>>4627475
>>
>>4648449
Alright here's an attempt

>Nines
So Nines, you got a kill counter somewhere in the chassis of yours? You must be one tough, nerves-of-steel son of a bitch. What's your take on this squad we've put together, you have any experience with any of them?


>Night Night
So Night Night, worlds apart and with upbringings more different than I could have ever imagined but it seems we have one thing in common no? The thrill of combat. I've read up on you and apparently you're no slouch when rounds are firing, I'll be counting on you for that. So tell me Deschamps, what's been the most adrenaline pumping hot-zone you've dropped into so far with the company? You tell me your story and I might tell you mine


>Boot
Trooper Boot! Relax, come have a round on me. So we're moving in to crush some bugs, you looking forward to that as much as me? Personally I can't stand em, not a lot of them on the Cradle honestly but when they do show up, shit, you should hear the sounds they make when the Vinehounds tear em to pieces. Nothing better.
>>
>>4648443

>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]


First vote: >>4627456
>>
>>4648443
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

>>4627600
Me
>>
>>4648443

>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]

Everything else we could handle. Betrayal? Scud happens, we'd do the same if it came down to a matter of survival. Burning up in the atmosphere or a high-speed burial? We knew the risks of Krieger life, it's why we chose it after all. But slowly suffocating in the wreckage scares us. A slow, drawn-out death, rather than the rather quick and messy ends we could have had even in the Green. Even the worst predators that eat you alive are faster than that.

Can't think of much to endear ourselves to our selected squaddies. Almost debated on hazing our Boot as is tradition, but that is more likely to backfire than anything else.

>>4627460

Verified.
>>
>>4648443
(1) Visions of Death
>>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

ADRENALINE overload

(2) Building Squaddie Trust

>Boot
Drinking game, comeserate on how Xeno's are frakkin scuds


>Night night
Maybe talk some over the best drink we can scrounge up

>Nines
ditto

>>4627459
Wrrrrry
>>
File: bender_fire.png (96 KB, 402x222)
96 KB
96 KB PNG
>>4648516
We do not offer alcohol to the robot.

I don't know Krieger regulations but I would guess we're not supposed to drink on a mission, so boozing up our subordinates before the battle is probably not a smart move in general.
>>
>>4648524
It's a 3 week voyage, we can surely spend some time in the first week or 2 drinking. As long as everyone spends the final week getting themselves in order we should be good to go
>>
>>4648524
I minced my words, by ditto I meant I didn't have an idea of what to do.

>I don't know Krieger regulations

Im going to guess Kriegers may of had a few regulation changes since prince's time and its largely regulated against.
>>
>>4648443
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
>Boot
One-on-One training. Go through battle drills and combatives. She is a boot, after all.
> Night Night
Ask for language tutoring. We need it.
> Nines
Introduce the Tin Can to some of the intricacies of social interaction, like one-on-one scrumball.
>>
>>4648569
>one on one scrumball with the robot
>inb4 robot breaks our ribcage with his autistic strength
>>
>>4648443
(1)
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]

(2)
Tbd

Verification
>>4628996
>>
>>4648443
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]

(2) Building Squaddie Trust
Dunno about others but Night Night is easy. Talk to her about the joys of crushing xeno vocal chords.
>>
>>4648443
>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]


>Nines
So Nines, you got a kill counter somewhere in the chassis of yours? You must be one tough, nerves-of-steel son of a bitch. What's your take on this squad we've put together, you have any experience with any of them?


>Night Night
So Night Night, worlds apart and with upbringings more different than I could have ever imagined but it seems we have one thing in common no? The thrill of combat. I've read up on you and apparently you're no slouch when rounds are firing, I'll be counting on you for that. So tell me Deschamps, what's been the most adrenaline pumping hot-zone you've dropped into so far with the company? You tell me your story and I might tell you mine


>Boot
Trooper Boot! Relax, come have a round on me. So we're moving in to crush some bugs, you looking forward to that as much as me? Personally I can't stand em, not a lot of them on the Cradle honestly but when they do show up, shit, you should hear the sounds they make when the Vinehounds tear em to pieces. Nothing better

>>4627991
This is me dust.
>>
>>4648701
Forgot my autism checkin >>4627486

Can we cut down on the autism now please? We're past character creation. I don't think it's necessary to keep doing this.
>>
>>4648742
Samefags must hang.
>>
>>4648742
No.
>>
>>4648443
>>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]

ma again >>4647105
>>
>>4648443
>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

I did a Cosmic Horror write-in for the visions, but deleted it since we already have write-in homework and it might clash with forgotten plans.

>>4627458
reee its me
>>
>>4648742
Autism sucks but samefags must hang
>>
>>4648443
1st vote>>4627706

>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

>Boot
Reminisce about Savis assholes?
>Night Night
No idea.
>Nines
Simply ask what he thinks of the mission. It will give us a better idea of his level of sapience and self and he might be glad to have someone ask his honest opinion.
>>
>>4629412
>>4646745
>Pop your voidcracker pills. A dreamless sleep free of nightmares is worth the price of a little lethargy when you wake up. [Dreamless Slumber]

Short term grogginess vs sleep deprivation pls.

> 2
> Boots
> Boots
> Boots.
>>
>>4648742
>>4648771
>>4648744
>>4648743

Now that we are past chargen I’m okay with easing off the ‘Tism pedal. I’ll still require you to link back to your OG vote if your ID has changed, but if it’s the same then feel free to stop doing the autism link. It’s not that hard for me to Ctlr-F your ID to check if you are legit.
>>
>>4649054
*if your ID has changed since you last linked back
>>
>>4648443
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]
>>
>>4648443
>>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]
>>4628387
Me
>>
>>4648443
1.
>Trapped in a faulty Drop Pod, watching
the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

2.
>Boot
Young, aspiring and a survivalist. She rose from the most miserable situation with nothing but her grit and will, just like us. But she is completely inexperienced when it comes to Krieger life. Spend the time with her giving her tips, the do's and dont's of the battlefield, teach her Krieger jargon, jokes and culture. Give her the taste of the Krieger espirit de corps and help her ease into this new role.

>Night Night
She's one hell of a woman. A real cougar. Talk with her about the newest military equipment and her favourite fighting techniques. Share your adrenaline junkie character with her, she seems like a gal who likes bloodying people for that sweet pump. Perhaps have a drink and talk about the cute male Kriegers we would reduce into a puddle in the bed. Avoid talking about the past as much as possible, it seems like a touchy subject.

>Nines
A simple introduction and probing of personality. Ask him if he will need some special parts or equipment. Perhaps showing some curiosity about how he works and what he enjoys? Avoid asking anything detailed about his past or what he was (originally) build for. Seems like info the Company considers top secret.

>>4628047
First post. My ID will change plenty of times these days considering I moved back to my parents for a visit.
>>
>>4648443
>Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

>Trooper ‘Boot’ Garcia
How'd you lose the arm?

>Signallier ‘Night Night’ Deschamps
Why'd you quit the force?

>Gunner ‘Nines’ EK-939//79
Command: State primary objective
Query: Who built you?
Query: Are you able to access original programming?

>>4627671
>>
>>4648746
as for the questions
>boot
"So kid ready for your first drop?" *shoulder clasp*
>Night Night
"You happen to speak plant? I figured I'd never need the cash for one of those damned translators"
>Nines
"How much can you bench? I'm gonna need a spot and you look about up to snuff"
>>
>>4648443
>>Floating helplessly amidst lifeless wreckage, cast adrift in the endless void of space. Watching that oxygen counter trickle down to zero. [Castaway]

>>4628299
>>
>>4648443
>Bleeding out in the ruins of some urban warzone, gut-shot by one of your own. Someone you thought you could trust. [Betrayed]
It's more about letting them down than actually dying, twisted as it sounds.
>>
Update incoming. No vote tonight, but there will be some rolls need for tomorrow's update.

Anons did very good with Boot's write-ins and decent with Night Night. Nines not so much, but it's not a penalty and really it would have taken something pretty clever to get better than neutral for the true-neutral bot on board. Let's see how we go.
>>
File: All Systems Red.gif (135 KB, 200x200)
135 KB
135 KB GIF
>SELECTED
> Trapped in a faulty Drop Pod, watching the deadly promise of gravity rush up to greet you. Knowing those retro-thrusters will never kick in. [Krieger’s End]

https://www.youtube.com/watch?v=535rm1X2rm0&ab_channel=FerandPeek – Hell Drop

You snap your head back to the red light, like a plague victim reviewing their familiar fatal symptom. That light should not be red. Red, in that light on that monitor, spells catastrophe. You’ve gone through the safety procedures, of course. You ran the back-up routine, even activated the failsafe which would have made your descent a hell of a lot rougher but potentially non-lethal. And when that all failed you did tried it a second time. And still, that light is RED.

It is for occasions like these that the Company replaces intercom with chimes or, depending on the sergeant, some sort of soundtrack. The panicked screams of a fellow squad realising that they are plummeting to their death has been known to have an adverse effect on the morale of those Troopers that do survive the descent. Scant comfort to you now, to know that even if you do scream or pray or consider your final words that there is no one listening. You don’t know if you actually did try screaming and bashing the front of the Pod in weeping futility, or if you only considered it before slinking back into

All you can do is watch.

[1/3]
>>
File: Hell Drop.jpg (109 KB, 1200x666)
109 KB
109 KB JPG
The planet looms ever larger beneath your feet. Through your helmet the amniotic fluid that fills the Pod up to the brim gives the celestial object below an orange sort of tinge. When you first launched it was barely a tiny round plate against the backdrop of space, now it takes up nearly the entirety of your vision.

The Pod shakes as you break another layer of atmosphere, even the kinetic softening fluid can’t dull out that feeling entirely. Flames lick at the edges of what little is visible from your secure fastened position inside. Secure? Trapped. Locked up as tight a canned fish in your little tin casket, counting down the minutes till you die.

You’d think after a lifetime of gambling, both with creds and your life, you’d be at peace with finally rolling the dice and losing it all. But you’re not at peace with it. Not at all. You’d trade anything this side of the ‘verse for that red light to green, Void damn it. You try praying, to the Voidmother and every Old Faith God you can think of. Maybe it’s your utter lack of previous conviction, but your prayers achieve nothing. You try bargaining, but you’re not sure who. Whoever in the Void is listening, you suppose. That achieves much of the same. Then you try the safety backup procedure again out of sheer futility, ‘practically failsafe’ they said. And still, like a bleeding wound too bad to look at, that light remains a damning RED.

[2/3]
>>
File: Dead Krieger Walking.jpg (122 KB, 1080x1920)
122 KB
122 KB JPG
[3/3]

Just a few seconds of panicked existence left before gravity does her dirty work. Please, not like this. You can't die like this, smashed against a world with no chance of resistance or escape. Let it be a hostile, or a predator or the goddamn Rot that does you in. Something you can fight, something you can struggle against even if you know you'll lose. Scrag, even just something you can have half a hope of taking down with you out of sheer fragging spite. Anything but an airtight coffin hurtling planetside at hundreds of clicks an hour. When you do hit the dirt at that speed, any moment now, some part of you that’s not currently screaming in terror wonders if you’ll even leave a stain.

Dreams where you’re falling are supposed to end just before you hit the ground. But things are never that easy in the Void…

=====================================================

I will assume that the rolls happen in the following order, with the most voted choice going first. As a general rule, electing to use a re-roll is the choice of the any anon who failed a roll for that test. If you do not use a re-roll I will assume that, where possible and sensical, that re-roll is saved for the next similar test.

Leadership Test: TPR ‘Boot’ Garcia
>50 DC (Leadership Rec)
>Badass Bandanna +5DC (Leadership Rec)
>Write-in +15DC, +1 Re-Roll
>Rough start. -1 Adverse Re-Roll
>70DC

3 rolls of 1d100. You have ONE re-roll. There is ONE adverse re-roll.

Leadership Test: SIG ‘Night Night’ Deshcamps
>50 DC (Leadership Rec)
>Badass Bandanna +5DC (Leadership Rec)
>Write-in +10DC
>65 DC.
3 rolls of 1d100. You have ONE re-roll.

Leadership Test: GNR ‘Nines’ EK-939//79
>50 DC (Leadership Rec)
>Badass Bandanna +5DC (Leadership Rec)
>Write-in +0DC
>55 DC

Critfail = Rival.
Double Fail = Shaken confidence. The squaddie suffers -1DC to Firefights for this mission.
0 = Locking horns. Your next attempt to win the squaddie over will suffer -1 Adverse Re-Roll.
1 = Idle chatter. No change to camaraderie status.
2 = Taken a shine to you. On your next attempt, unlocking COMRADE status will require one less degree of success.
3 = Made a connection. The squaddie is now COMRADE camaraderie status.
Double Pass = Eager to prove something. The squaddie adds +2DC to Firefights for this mission.
Critpass = Battle Brother.


9 rolls of 1d100, my kriggas.

Shake off those bad dreams and put your Inspirational Leader hat on!
>>
Rolled 59 (1d100)

>>4649855
>>
*Sorry, NO re-roll for Night Night. Just the DC bonus.
>>
Rolled 89 (1d100)

>>4649855
>>
Rolled 47 (1d100)

>>4649855
>>
Rolled 19 (1d100)

>>4649855
>>
Rolled 49 (1d100)

>>4649855
>>
Rolled 71 (1d100)

>>4649856
Using the Adverse Re-Roll to attempt to counter this success.
>>
Rolled 39 (1d100)

>>4649863
Ouch, a 71. Welp lets see if we can't fix that
>>
>>4649864
so 2 successes for boot and 3 for Nights is it
>>
Rolled 89 (1d100)

>>4649855
>>
>>4649864
Touché anon
>>
>>4649865
Only 2 for Night Night so far from what I see. Still need a third roll on Night Night from someone.

Boot:
1) 59 -> 71 -> 39
2) 89
3)47

Night Night:
1) 19
2) 49

Annd just before I hit submit a third roll for Night Night came in

3) 89

So 2 successes and 1 failure on both Boot and Night Night.
>>
How does the whole Double Pass thing work?
>>
>>4649874
If you roll and get two of the same number (11 or 99 for example) it has an extra effect. Roll under and get a double == good effect. Roll over and get a double == bad effect
>>
Rolled 36 (1d100)

>>4649855
Roll for Nines.
>>
Rolled 37 (1d100)

>>4649855

>>4628047
First post, as my ID probably changed again
>>
Need 1 more roll for Nines
>>
Rolled 48 (1d100)

>>4649855
Here you go

>>4629906
My post, I probably didn't keep the ID
>>
The fact the bandanna applies to a leadership check with frakkin toaster tickles me.
>>
>>4649876
>>4649878
>>4649881
lol, trust us to get along with the robot swimmingly
>>
>>4649885
Hey, as long as it's a human robot with a healthy amount of disdain for xenos there's no reason we can't be best chums
>>
>>4649886
>Every time Nines starts slagging xenos off we have to explain to bystanders a human took the time to program it into him.
>>
File: Rogered.jpg (22 KB, 280x325)
22 KB
22 KB JPG
>>4649885
>>
>>4649868
Since we're Xenophobic, can we share how glad we are that Nines is a *human* robot? Not a damn Xenos that can't be trusted to stick us when we're down, Nines chose to stick with us and Nines, we appreciates that abouts youse.

Or talk about how hilarious it is to watch kids fall off bikes.
>>
>>4649887
That's just one of the things that makes Nines human.
>>
File: 1599243449604.jpg (111 KB, 500x500)
111 KB
111 KB JPG
>>4649885
We're both killer machines, baby
>>
>>4649889
I'm curious if Nines is regularly backed up on the mothership.

A functionally immortal-like mask equiv. Just that he dies and comes back for the next deployment.
>>
>>4649931
That should definitely be a long term goal, finding another AI rig and deciding whether to use it to make Nines functionally immortal, or able to host a second of their kind, and make a new AI in it.

I imagined Nines to have some sort of restricted hardware requirement to host an AI, otherwise why isn't the entire Alien Internet Nines by now?
>>
>>4649931
Turn Nines into a vicious Xenos AI hunter so that he can steal their cores and turn them into extra lives for himself.
>>
I still stand by my goal of using nines as an ultimate spambot to push pro-human propaganda as well as several fraudulent get-rich-quick schemes
>>
>>4650089
Use nines to mine crypto when not fighting
>>
Is Interspecies-breeding possible? Can we make BHC a thing?
>>
>>4650134
>Implying Nat doesn't fuck Savis guys.
>>
>>4650141
>Implying small rodents would ever be enough for her
>>4650134
Unlikely. There likely wouldn't be enough call for it(though there would be a lot of it). The complexity required to mesh two different genomes, which may even have different bases and structure, and then get the offspring to gestate and be born properly would take a level of technological and biological savvy that only something like a precursor would have.
>>
File: arnie stop.jpg (87 KB, 768x1024)
87 KB
87 KB JPG
>>4650134
I don't like this xeno loving talk
>>
Kind of amusing that the first squaddie that we become COMRADES with is a (probably) unemotive robot. The only funnier one would have been Petals, our token xeno. Speaking of Petals, he seems like a pretty chill guy based on his description. The only issues I can see us having is his pacifism and him being a xenos. All other trouble will likely be due to us.
>>
>>4650180
this. Xeno lovers are the new copper clippers
>>
>>4650263
Ironically the MC is clearly clipping coppers all day and night
>>
I think you guys are exaggerating. The pc doesn't seem to be the "purge all xenos!!" type.
>>
>>4650343
not yet, and petal might not be a xenos. as they say not all aliens are xenos, but all xenos are aliens
>>
I'm "glad" that option for the nightmare won. As somebody with a serious fear of heights and falling, that situation is completely horrifying for me.

Honestly, having Snake Eyes be all friendly and colloquial with Nines right off the bat strikes me as skipping over potential character development. Rather than hating an AI/robot, I think a more common prejudice would just be considering it naturally subservient and a tool. I think a good way to express this would be Snake Eyes addressing Nines in a pointedly more blunt, imperative way than the rest of the squad, asking about the durability of his chassis and its advantages as a weapons platform, with no 'friendly chatter' whatsoever. 100% of what we have to say to him should be about what HE can do for US, in a way that's unsympathetic but not aggressive or confrontational.
>>
Oh, and for Boot, I suggest doing something that's tough and intimidating but also suggests caring at the same time.

"Listen, kid, this'll be an easy mission. When the situation goes to hell and we get to see who has what it takes and who doesn't, and you show the rest of us that you do, then you'll have earned the right to show off on a milk run like this and net some bonuses. All I want to see you doing today is staying towards the rear and helping to watch our backs. No room clearing, no recon, no flanking maneuvers unless absolutely necessary. Pay your dues like I did, and maybe next drop, I'll give you a chance to impress me."
>>
>>4650384
The write ins were already factored in by giving us an easier DC to beat, so these suggestions probably wont have an affect for this.
>>
>>4650356
that is one possibility. another would be that growing up in the jungle with no formal education made her retain a sense of childlike wonder to the technological marvels of this universe, and a a thinking machine just peaks her curiosity
>>
>>4650356
Or it could be that since it's not an alien which has gone about enslaving humans we shave a sense of kinship since it's existence is inherently illegal. Meaning that, much like ourselves, it has had to fight day in and out for the right to exist and not be scrapped by the uncaring space detritus of the galactic community.

TL;DR they're just a metal human at the end of the day looking to make a living killing the different cultures of the galaxy for it's own reasons
>>
>>4650306
we're a merc in space and not a knight sworn to velour so xeno lover is the new insult
>>
>>4650390
>>4650469
whoops. sorry, this is my first one of these.
>>
>>4650553
All good homie, welcome to the fold
>>
>>4650553
Feel free to add write ins to other decisions. If they are good enough, they can give us a bonus.
>>
>>4650263
Someone give me a quick rundown on copper clippers. Didn't play the OG Black Company quest and I didn't read StV since the time anons pussied out on the cowboy girl.
>>
>>4650606
Nah
>>
>>4650606
> didn't read StV since the time anons pussied out on the cowboy girl.

No then.
>>
>>4650606
Wasn't that fucking brutal? Then the idiots had the gall to bitch and moan to the GM about unfair reading of the text.

Like, what the fuck? You wrote that limp-wristed, half-assed shitty response word for word and other dumbasses piled on to agree, even after other people were pointing out the flaws and told you it was a shit idea. Still, the gm rolls with it and SURPRISE, you come up with a negative outcome. But no, when people rightfully called you out on it from the fallout, you still want to pretend it wasn't your fault.

Bunch of stupid cocksuckers.
>>
>>4650659
you are harboring some awfully strong feelings on this anon
>>
>>4650689
Still waters run deep.
>>
>>4650659
It was a hilariously perfect moment of why Forgotten is a great QM.

Your salty tears only spice the story.
>>
>>4650703
>i was only pretending to be retarded
>>
>>4648443
>apart from a certain Wastelander in StV
lel
>reading this recent posts even
ha the salt is eternal
>>
>>4650708
> Implying I was part of the vote.

I wanted to put a baby in her. Bastards across the land!
>>
>>4650810
His Heart Knows Only Virtue, though. Gotta mind the vows.
>>
>>4650134
>over 1000 replies to this quest
>only now do the xenofuckers speak up

Knowing you horny bastards we'll end up in romantic entanglements with some tentacle monster or another before long
>>
File: TPR 'Boot' Garcia 2.jpg (479 KB, 800x1115)
479 KB
479 KB JPG
>Trooper ‘Boot’ Garcia: 2 Success. Your next attempt to improve camaraderie requires 1 less degree of success.
>Signallier ‘Night Night’ Deschamps: 2 Success. Your next attempt to improve camaraderie requires 1 less degree of success.
>Gunner ‘Nines’ EK-939//79: 3 Success. GNR Nines is now COMRADE Status. +12DC to Firefight. Gain access to the GNR ‘Covering Fire’ order.
>Squaddie Order Unlocked! Covering Fire (3/3) Reduce friendly casualties suffered this round by -1. After being used the 3rd time, the gunner does not contribute DC next round while they reload.

Voidspace – Prince of Meggido - 77th Barracks - 17th Cycle February 2230AD

Savis aren’t racist about their slave castes, even a member of that mammalian species can be enslaved if they commit a crime and get caught or if they end up with a crippling debt they can’t get out of. But, by and large, humans and other lesser unfortunate races fleeing the Rot make up the majority of the Royal Savis Empire’s expendable workforce. It was a slaver’s dream during the days of the rot, fleeing refugee ships packed to the brim with sapient livestock were easy pickings for any pirate marauders.

And when a Savis means a slave is at the bottom of the social ladder, they really aren’t fragging kidding. Sure, you faced death everyday out in the Green. But you never faced it on an industrial scale, slaving away in the dark for alien overseers that measured your life’s scant value on how productive and obedient you were. The indentured workers on Whitelake think they have it tough, but really they’ve never even come close to the chattel slavery that exists for the lowest circles of Savis society.

Trooper Boot has had a hard knock life, you’ll admit that much. And she fights dirty on a different kind of level to the usual Krieger roughhousing. The bruised balls, bite marks and black eyes of those Kriegers foolish enough to try the usual pranks and hazing for the new kid can attest to that. Pretty good for a scrappy little thing with one arm, and not a fancy Whitelake prosthetic either. Barely functional, the cheap metal tends to s. It’s not even waterproof, she has to take it off before she can shower. Thank the Void it’s not the arm she needs to pull the trigger. Luckily, she doesn’t seem to have burned her bridges with members of this squad with her quickness to resort to violence. Yet.

So you know you’ve got an uphill battle ahead of you when it comes to getting their comfortable before their first taste of combat. Little gestures. Like getting a Krieger riling her up to back the hell off when you spotted her reaching for what was almost definitely shiv. Like making sure she doesn’t scudding -murder- SIG Corpo from First Squad every time they pass within shanking distance. Like slipping her a few extra ration bars after you caught her trying to sneak food from the mess hall to the barracks.

[1/5]
>>
File: TPR 'Boot' Garcia 3.jpg (84 KB, 728x1033)
84 KB
84 KB JPG
“Scudding hell, kid. You don’t have to inhale it.” You murmur, leaning against her bunk. “You’re getting crumbs everywhere. Probably why Supply doesn’t let us take food from the mess.”

Their sullen look falls short of an apology, but they do slow down. “…we didn’t get a lot of this where I’m from.”

“What? Almond flavoured synth-bars?”

“No. Food.”

You wince. “Must’ve been bad.”

“…I survived.”

Looking at her hard flint eyes, you really don’t want to know more. “You are one tough kid, aren’t ya?”

“I’m not a kid.” Again, that defiant ready-to-fight hunch. Never mind that you’re twice her size and probably twice her age.

“Well how old are you?”

“…Dunno. What does that matter?”

“…okay… Still, you haven’t seen combat before right?”

“I can handle myself.”

“I don’t doubt it. But combat is different. You get to shoot back at those alien scuds for one thing.” You struggle to explain that you want to give her a little more one-on-one training without pissing her the hell off. “I’m just saying that I can give you a bit of extra training during the exercises tomorrow, help prepare you. You know it’s not uncommon for the new guys to freeze.”

“I won’t freeze.”

“…suit yourself.” You turn around to leave, at least you can say you tried right?

“Hey sarge… I mean it when I say I won’t freeze.” There’s those hard eyes again, something about it makes you respect Trooper Boot rather than annoy you. Maybe the feral jungle kid of your youth had something of a similar look about her. “I will take that extra training though.”

You nod, managing to suppress your grin until you make it back to your bunk. Little gestures, like so.

[2/5]
>>
Voidspace – Prince of Meggido - 77th Barracks - 24th Cycle February 2230AD

To an NCO, the communications line is vital. And having someone you can trust to keep it operational and the squad aware of the bigger picture is an absolute must. That’s why you prioritise winning over the Perspira born linguist, despite her airs and graces. Signaller ‘Night Night’ Dechamps is easy to find. When she’s not complaining about the lack of decent wine in the mess hall or racking up high scores on Fabio Kart in the rec room, she’s plugging away at her comms equipment like a Fed Academy student studies the night before an exam. She doesn’t have the innate software of Second Squad’s Whitelake signaller, or the advantage of being able to physically plug in and figure out what the hell is the problem, but she keeps her stuff running and is second to none in managing comms traffic and relaying the right information. In training at least, you’ll see if that holds up in combat.

It’s during one of these late night equipment fix sessions that the two of you get to chatting. “So tell me Deschamps, what's been the most adrenaline pumping hot-zone you've dropped into so far with the company?”

“That is easy, mon ami.” Night Night replies, not even looking up from her makeshift workshop table. “Saratoga.”

“You were on Saratoga too? What platoon did you transfer out from?” So far as you are aware, the 77th was working a different contract at that time.

“The 44th.” Comes the nonchalant answer as your signaller blows on a bit of equipment.

“Holy scud. You’re from that one squad that made it out?”

That question does get her to look your way. “…No. Baise stupide, I am from the two squads that got their rides blasted out of the sky.”

[3/6]
>>
You think you’ve figured out that her accent comes to the fore when she’s annoyed. Or excited. “Right, sorry. …so how was it?”

“Je ne devrais probablement pas dire ça…” SIG Night Night shrugs, making a so-so hand gesture. “…To be honest it was not that bad. Once we made landfall it was obvious we did not have the numbers to make a push for the objective. Essentially, we sat around waiting for evac. Still…”

“One in three chance of surviving out of your whole platoon.” You whistle, impressed. “Less than a coin toss.”

"I know, yes? The rush of knowing one has beaten the odds…” Night Night leans back from her workshop, struggling to find the words. “Comme être au bord de l'orgasme… very sexual, no?”

“Night Night you crazy, girl.” Her trademark smirk comes back to the fore in response to your sharp grin, an arched eyebrow pointing out your own craziness goes unsaid. “Yeah yeah, I know what you mean, sister. Right, I’m gonna crash. Don’t stay up too late, you hear?”

“Of course I hear, patronne.” Your signaller turns back to her work, the small electric driver already sparking. “But do I listen? Who knows.”

[4/6]
>>
File: GNR 'Nines'.jpg (105 KB, 944x745)
105 KB
105 KB JPG
Voidspace – Prince of Meggido - 77th Barracks – 3rd Cycle March 2230AD

To your surprise one of the squaddies that becomes a regular stop who you didn’t figure you’d be spending a lot of time with is Gunner Nines. He’s not a human. But, being of Republic of Earth make, he’s not an alien either. That places him squarely in a big question mark category. You don’t know what to make of that, or the supposed taboo that artificial intelligence holds in a lot of alien societies, so really you’d planned on putting him on the backburner while you won over your fellow humans. That all changes over a chat in the platoon gym.

“Why are you even here, Nines? It’s not like you need to work out.”

++Explanation. Organic interaction feedback indicates that ‘pumping iron at the gym’ is a critical means of building unit trust and consequentially unit combat effectiveness.++ The artificial machine isn’t fooling anyone with the weights in his hands, he’s built to carry three times that without breaking a sweat. Literally.

“Well… I guess. Spot me for a bit then. Gotta get these puppies in shape to squish some bugs when we jump out.”

++Advisement. Improved physical amplification is likely unnecessary for physical confrontation, the Yibrak species is notoriously fragile. However, applying blunt force over a wide area as opposed to concentrated piercing methods will yield lethal results with maximised efficiency of effort.++

"You're saying that if I get into a close encounter with the bugs I should crush instead of stab?"

++Confirmation. That is precisely correct, Sergeant.++ You don't say anything in response, focusing on your next set of reps while you think about bugs and boots.

“Huh. You sure do know a lot about killing xenos.” You lean back as a few other squaddies head to the showers. “I like that.”

++Gratification. My thanks, Sergeant. I am conversant with most practical means of expiring all major known sapient alien life forms in combat conditions.++

“Let me get this straight.” You sit up, reps forgotten, narrowing your eyes because you don’t quite trust what your ears are hearing. “You’re telling me that…. inside that glowing screen of yours… you’ve got the rundown on the best way to go about killing every kind of xenos the Republic of Earth knew about?”

++Affirmation. That is indeed what I am communicating, Sergeant.++ Your mechanical squadmate tilts his head, iron bar still held effortlessly in his arms. ++Query. Would you like to know more?++

You stand up, a predatory grin sliding across your face as you lean in closer and slide a muscular organic arm around the cold steel of Nines’ shoulder. “…abso-fragging-lutely.”

[5/6]
>>
File: GNR 'Nines' 2.jpg (106 KB, 700x393)
106 KB
106 KB JPG
[6/6]

You’re not just chatting scud with the squad of course. Nearly every day there is one form of training exercise or another as you make ready for whatever is waiting for the 77th on the other side of this Voidjump. Eager to prove yourself, you’re going the extra mile in your free time and…

===================================

>Pumping iron, watching combat sims, even getting some pick-up duels with the Exile Academy boys. You plan on bringing your A-game to this mission. You’ve gotta be at your best to lead the rest. [Daredevil]

>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]
>>
File: GNR 'Nines' introspection.jpg (175 KB, 1024x1329)
175 KB
175 KB JPG
I think we're getting close to the point where the thread will have a few issues continuing, so this is the last vote of a thread. A new one will start up in approximately 24 hours.

Here is the archived thread (gib votes pls etc) http://suptg.thisisnotatrueending.com/qstarchive.html?tags=2230AD

And don't forget to get your 'tism vote in for that first 24 hours of the new thread! I'll be posting on twitter and the qtg when it's up.

I hope you guys have been enjoying this so far, the real fun is just about to begin....
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

Lets build that teamwork, accuracy and efficiency under fire
>>
>>4651240
This has been great so far, I'm look forward to seeing how our first combat goes. Can't believe we've managed comrade status with the fucking robot but I love it

Just a question about combat. How many Tactics/Orders do we have currently? I know we start out with the Strategem unlocked by our Genemod choice but unsure outside of that
>>
>>4651247
Orders (at base level you can use two each firefight round):
CPL Crane 'Watch My Back' (2/2)
GNR Nines 'Covering Fire' (3/3)

Strategems - One per firefight round
Lead by Example - Shock Assault (1/1)
Lead by Example - Wetwork Ploy (1/1)
Lead by Example - Hold Position (1/1)
Tactical Analysis - (unlimited)

Your predator quirks will amplify casualties caused by the Lead by Example strategems.
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

First vote: >>4627456
>>
>>4651253
Cheers
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

>>4627454
me
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
>>4651238
>>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
well boots in the running for worst start in life so far, shit can't even say we had worse on a fucking death world of all places.

Man first thread and I already have a running for best girl Nights, Nines is a solid Bro for a toaster.

>>4651238
>Pumping iron, watching combat sims, even getting some pick-up duels with the Exile Academy boys. You plan on bringing your A-game to this mission. You’ve gotta be at your best to lead the rest. [Daredevil]

>>4627459
Just in case
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>4627523
>>
>>4651238
>>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]
>>
>>4651253
Can we get Nines to 'reload' early ( and discard the remaining 'charges' of Cover Fire in order to refresh to it early) if we happen into a lull in the fighting.
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
First post: >>4627570

>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
>>4651238

>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

me
>>4627600
>>
>>4651361
Sure, that can be alermative to the order
>>
File: images.jpeg-66.jpg (19 KB, 480x384)
19 KB
19 KB JPG
>>4651237
this image is even more relevant considering were going on a bug hunt
>>
>>4651238
>>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

>>4628047
First vote.
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

>>4628261
Linking back
>>
>>4651238
>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]
The plan will go tits up, I can feel it
>>
>>4651238

>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

Loved the chat with Nines.

>>4627458
Me
>>
>>4651238
>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]

If we're lucky, maybe we can get some extra paydata.>>4629412

Me
>>
>>4651238
>>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

me >>4627836

Whatever happens, squad cohesion and teamwork will be the thing that brings us out of the frying pan.
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

Verification
>>4628996
>>
>>4651238
>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe

Train for the mission and bring some

Nines really is the best boy, just imagine a universe when the rot didn't fuck over humanity and we had legionaries of nines ducking up x-rays....

>>4627991
My frist vote dust..

And il be watching for the next one.
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
We need to make sure that all of us are up to snuff for our first fight a s a team.

As for who we should try to talk to next when the option arises:
Crane: our second, so hes a good option, but we are already on good terms, so not a priority.
Goldie:We did reprimand him ,so it would be good to smooth things over, however he is a friendly guy so he probably just rolled with the punch.
Bones:seems less than enthused with our chicken-shit outfit, so a talk might be good.
Husk:Next to no fear or pain, so he wont complain much. Not a priority.
Convict:We know next to nothing about him, and as an unknown element, we should really try to know him.
Petals: Our goddamn medic. The guy who will have his roots in our guts and the guts of everyone else(except Nines, so Petals should probably learn some inorganic maintenance), so he is our biggest priority.As for approaching him, candor is probably our best option. We are xenophobic and it would easily show. Just focus on the positive things: he is apparently one of the best surgeons in the goddamn galaxy, he is from one of the tow species humanity were friends with and were equally fucked over and that while being a pacifist makes him a bitch, if he was able to stick to it(mostly) while in the company, he must be damn good at staying alive. However, if a hostile barges into the medical tent or whatever, he had better have a gun ready to protect his patient.
>>
>>4651238
>Pumping iron, watching combat sims, even getting some pick-up duels with the Exile Academy boys. You plan on bringing your A-game to this mission. You’ve gotta be at your best to lead the rest. [Daredevil]

>>4627671
>>
>>4651238
>>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]
>>
>>4651238
Verification : >>4640104/ >>4629059
>>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
>>4651238
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>>
>>4651238

>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]

Gotta get that sweet sweet teamwork working before a drop. Hacking routines would have been my main choice, but no matter which squad winds up doing the extraction, we're going to need to shoot some xenos scum indoors no matter if we're doing it or as the reinforcements.
>>
https://en.wikipedia.org/wiki/Edward_the_Black_Prince

Just found out that this is a real person. Black prince lived.
>>
>>4651861
Uhh... yeah
>>
>>4651238
>>Pumping iron, watching combat sims, even getting some pick-up duels with the Exile Academy boys. You plan on bringing your A-game to this mission. You’ve gotta be at your best to lead the rest. [Daredevil]
who needs teamwork when you have yourself she is going to carry this ez, is not like something is going to happen
>>
>>4628387
>>4651953
Me
>>
>>4651238
>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]
>>
>>4651238
>>Working through the hacking routines with Signallier ‘Night Night’ Deschamps. If your squad does somehow end up with data extraction duty you want it to go as quickly and as smoothly as possible. [Xenophobe]

>>4628397
>>
File: Krieger Barracks.png (621 KB, 694x420)
621 KB
621 KB PNG
>Extra firefight drills, teambuilding exercises and games. Some friendly and fun, some not. Void, you’d have thrown in board games and mandatory poker night too if CPL Crane hadn’t forbid it. [Firebrand]
>GAIN +1 Re-Roll to Firefight results for this mission. Single use.

With the exception of a tireless few like Nines and Crane, there isn’t a lot of enthusiasm for extra breach and clear drills without your forceful ‘volunteering’ of squaddies for the next exercise. But the results do tell over time.
It’s fragging embarrassing the first time you breach a corridor expecting another door and finding yourself facing a blank bulkhead, but after a while you and the others get more accustomed to reacting to unexpected layouts. A lot of these would be somewhat bizarre on a standard Yibrak station layout, but since you don’t have schematics it’s best to prepare with the assumption that there could be all manner of different outlines your breach and clear tactics may encounter.

The games are a bit more of a hit with Third Squad, scrumball and tap-n-tag garner a few more actual volunteers without prodding. Still, a few insular types like SPR Convict and TPR Husk refrain from joining. To your delight TPR Boot does join in occasion, that’s a promising sign of interaction but you know you have a bit left to go before she begins to trust anyone here. Still, it doesn’t all go your way.

Late one evening you and CPL Crane are huddled over a spare table in the corner of the barracks. Nearby your resident cabbage MDC ‘Petal’ Bloom-of-Lavender is swaying back and forth in its bunk, listening to some beat through their earphones.

Standing on my own
Remembering the one I left at home
Forget about the life I used to know
Forget about the one I left at home


You say ‘earphones’ but really the device is connected to their forelimb appendages, apparently that’s where their audio receptors are. Creepy. At least its bubbly singing is enough audible enough to drown out the unusually heated discussion between yourself and your Corporal.

[1/2]
>>
[2/2]

“Absolutely not.” Crane isn’t a ‘yes man’ kind of Corporal, but it’s rare he just gives you a flat no. Frankly you can’t understand his stern opposition to a ‘poker night’ run by yourself. “What if you win?”

“What?” You blink, unsure what your Second is getting at.

“It is a simple question, Snake Eyes-gunso. What. If. You. Win?”

“Fragging hell, Crane.” You respond defensively, you know he doesn’t approve of your penchant for a little side gambling. “I know I’ve been on a bit of a losing streak lately but have a little faith…”

“You misunderstand me. Let’s say you win this game, and take the creds at the end. Even a small pot. You are in a position of authority to these men. Look at them..” You follow Crane’s gaze to the rec room, where TPR Bones and TPR Goldie are trying to convince SIG Night Night and TPR Husk that it’s their turn on Fabio Kart. “They depend on you to lead them to victory, or at the very least away from death.”

You have a vague idea of prioritising use of the shoddy old-gen console, a rare freebie from Supply, as a reward for good performance in the next drill. Crane’s severe expression returns to you.

“Never put yourself in a position where they owe you money.”

You nod slowly. Your friend has given you a lot to think about.

[2/2]
>>
New thread incoming
>>
>>4653083
>>4653083
>>4653083

New thread is up



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.