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File: Open Roads Quest.jpg (125 KB, 570x427)
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Everyday, people walk or ride along the Gem Road. Rivers and oceans provide the lifeblood of trade and commerce via barges and ships, but the Gem Road is one of the few ways to cross over the Merakash mountains. Those unfamiliar with it assume that it received its name from the bejeweled and fine velvet clothes favoured by the men spearheading caravans from one of the various Grand Companies, covered in wealth and guarded by fierce soldiers clad in burnished steel. People who have travelled it’s long and winding path from the Calling Sea, through the rolling Harade Plains, to the sandstone cliffs at the edges of the Harrotian League know better. Stones of various hues, from tawny yellow sandstone and pitch-black mica, to green hunks of microcline and grey slabs of granite are cemented together, one of the marvels that survived the slow collapse of the Meridorite Empire.

Counting the milestones that you have passed so far today, you figure that the caravan is making good time from Port Josiah today. It should be another hour or so before the town of Angelsfield comes into sight. Finishing off the thin cigarillo, you tap off the cherry and grind it on the leather sole of your boot. It’s cheap and rank, but the heavy smoke keeps the ever-present blackflies away. It’s starting to get warm out now that the sun has reached its zenith, so that heat should keep them away until you arrive at town. Cracking your knuckles and rolling your shoulders, you turn to the drover sitting on the bench next to you.

“Ease up on Orion and Charlotte there Johnny. We’ll stop at Angelsfield’s outskirts, the Black Dog Inn is a sturdy freehouse and should have enough room for us there.”

“Aye messir Stonyfield.” Johnny replies, easing up on the reins leading to your two oxen. Orion and Charlotte are still in the haleness of youth, and they should only need a mild dressing-down when you arrive. “D’you want me to give a shout when it comes into sight?”

[1/3]
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>>4622666

You nod, and Johnny directs his attention back to the road ahead. Watching the outriders start to range back on their stalwart rounceys and painted horses, you get up off the driver’s bench of your wagon, and move under the canvas roof. It’s a matter of minutes before you divert a bit of coin from the master’s safe into a bag for when you arrive at the inn. Being prepared should give you a bit of an edge in the negotiations for room and board. As you set the heavy safe’s lid back down and re-lock it, a voice cuts through your thoughts of haggling and barter.

“Oi, Tris! Are you in the wagon right now?” Sighing, you walk back out to the driver’s bench and reply;

>[Stoic] ”That’s Messir Stonyfield to you, Miguel.” You still don’t exactly trust the young Meyard blacksmith, but you can’t deny the quality of his work. He probably wants to chat about the load and direction of the caravan as it’s his first time on a long-term trade journey.

>[Jovial] “So it’s Tris now, rather than Stanny, Snorri?” Loyal and doting, it always surprises the men when the gruff Elf retainer breaks her stoic facade around you. You know she’s going to bring up security concerns. Again.

>[Surly] “Tomas, for the last time, it’s Tristan.” The stand-offish hedge wizard turned chemist you hired on in Port Josiah is capable, but his excessive familiarity is starting to grate a little. He’s almost certainly coming up to gossip about your ‘guests’.

>[Write-In a different reaction to one of your companions. Pick one, and attach a different type of reaction.]

[2/3]
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>>4622669

>What high faggotry is this?

Open Roads Quest is a low-to-medium fantasy quest where you’re a young member of a minor House, aiming to gain wealth and renown by working your way into a Grand Company. Bringing back a substantial Profit will ease your journeymanship, and prove your capability as a Caravan master. It’s the difference between being a decent merchant, and having a Writ of free trade, able to take advantage of bypassing tolls, favourable rates on travel, and a blind eye from suspicious Lorian taxmen. Turns out being part of a huge trade conglomerate has all kinds of benefits, and you’ll need to stand out among your competition of well-off people coming from richer or more prestigious Houses than your own in order to get your foot in the door.

The world as you know it is starting to go through a period of dramatic upheaval. Magic has been on the decline into obscurity for a long time, with mages, enchanters, and great beasts starting to shuffle slowly into the annals of history. The recent advent of gunpowder is starting to overturn the social order, as noble sons in clad in heavy armour and chivalry are slowly being replaced on the battlefields by professional armies of calvary, pikemen, and gunners. The days of sorcerers flying through the sky and spitting lightning from their finger-tips has given way to cannons belching great balls of iron, and none can remember the last time a Kraken ripped apart caravels in the Calling Sea. The Age of Mortals is well and truly here, a bright future lit with the glow of Enlightenment.

>how and when does this shit work?

I’ll be bringing up mechanics as they come up, at least a couple posts before they come into play. There’ll be pastebins that will go into autistic crunchy depth for the mechanics, but it’ll mainly be Bo2 1d100s, with degrees of success. Combat is messy and dangerous, and scraping together bonuses where you can will help you get through it when it happens. Aiming to run multi-post sessions once a week, to avoid the slow burn-out I had from running dailies from my last quest. Voting periods will generally be open for around an hour or so to build a consensus, unless it’s a decision with major consequences. There may be a few posts during the week between sessions, but I can’t guarantee anything due to work scheduling. Write-ins are generally welcome at my discretion, but if it seems extremely out of character or shit-posty, they’ll be ignored.

>ur a faget

Love you too Anon, love you too.
[3/3]
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>>4622669
>[Surly] “Tomas, for the last time, it’s Tristan.” The stand-offish hedge wizard turned chemist you hired on in Port Josiah is capable, but his excessive familiarity is starting to grate a little. He’s almost certainly coming up to gossip about your ‘guests’.
>>
>>4622669
>[Surly] “Tomas, for the last time, it’s Tristan.” The stand-offish hedge wizard turned chemist you hired on in Port Josiah is capable, but his excessive familiarity is starting to grate a little. He’s almost certainly coming up to gossip about your ‘guests’.
>>
>>4622669
>[Surly] “Tomas, for the last time, it’s Tristan.” The stand-offish hedge wizard turned chemist you hired on in Port Josiah is capable, but his excessive familiarity is starting to grate a little. He’s almost certainly coming up to gossip about your ‘guests’.

Always bet on wizards
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>>4622712
>>4622733
>>4622736

Pretty clearly in favour of talking to your local Magic Man. Called and writing.
>>
>>4622712
>>4622733
>>4622736

>[Surly} Trait revealed! Tristan is generally withdrawn and sullen when dealing with strangers. Sometimes it’s useful, but others may find it annoying to deal with.

“Tomas, for the last time, it’s Tristan.” The hedge wizard you hired on in Port Josiah seemed like an affable enough fellow, but he has an excess of familiarity for someone you found casting yarrow sticks and reading the fortunes of fishmongers in the marketplace. It’s honestly starting to grate a little, even if your father’s house magus was always polite and minded his manners.

Tilting his head up at you and lifting his wide-brimmed hat, Tomas breaks into a sunny smile as if you were in on a joke between long-time friends. “Of course Tristan, my honest mistake. Forgive an old man, Colin has been acting all sorts of ornery today, so I forgot entirely how much you hate it when I shorten your name. Can you ever forgive his doddering old todger?”

Glancing over at his donkey, you see that it has wandered off into the ditch, nosing around for sweet clover. Staring at the brown and white beast of burden, Tomas keeps rattling on as you simply nod. “I swear, he’s still cranky about turning him into an ass. Served that little bugger right for making fun of my beard.”

“Tomas, you and I both know that if you turned a little boy into a donkey, he would’ve changed back by now. It’s not funny, and is bound to cause a scene when we roll up into some hick village and they take you at your word. I’d hate to fish you out of a drowning chair.”

He just laughs in that creaky, rusted-out-tuba manner, as he packs his pipe again. Lighting it with a snap of his fingers, he follows up with, “I mean, it wouldn’t be the first time I was chased out of town by a mob. You’d think letting the village reeve know that he was going to have a healthy young boy, strong of back and a head of thick red hair was a chance for joyous celebration! How was I supposed to know neither he nor his wife had a history of redheads?”

Sighing again as he grabs Colin’s reins and leads him back in line with the wagon, you respond “What did you want Tomas? I know it gets boring on the road, especially just with Colin for talking to. Otherwise, you'd be chatting up Snorri or Miguel, rather then trying to distract Johnnie into missing his turn.”

[1/2]
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>>4622864

Grinning a toothy, slightly yellowed smile, Tomas’ faded green eyes twinkle as he pulls up alongside you. “Why Tristan, my dear chum, I just had a quick question for you. What do you think of the fine people attached to this magnificent caravan?” You know he isn’t going to go away until you satisfy his curiousity. Wizards, if they weren’t so useful to have, you’d rather just have a chemist. Unfortunately, Tomas doubles as both for a moderate price, so it’ll have to do for now.

>”The pilgrims are fine enough, if a little sombre. Strange for Kalimdorites, but it is getting to that season, I suppose”. Gain the [Pilgrimage] passengers. High in numbers, they are on the return trip to the Orthodoxy, and paid well to join up for protection. Shame that a lot of them are on foot and slowing you down, but beggars can’t be choosers.

>”The troupe is keeping up alright. I must admit, their sword-swallower is something else.” Gain the [Entertainment Troupe] passengers. High in morale, they are on the road to a patron along the route, and joined on for company on the road. They might turn a side profit in a few of the burghs, but it’s been annoying have to sleep outside of the town walls.

>”The Sergeant is a bit coarse, but he’s been keeping his men in line. Rather short for an Orc however.” Gain the [Royal Engineers] passengers. They can hold their own in a fight, and they’ve been useful clearing a few obstacles. You’re not looking forward to explaining them away to foreign soldiers though, the last war left a bitter taste in everyone’s mouths.

>[Write-in]
>>
>>4622868
>”The troupe is keeping up alright. I must admit, their sword-swallower is something else.” Gain the [Entertainment Troupe] passengers. High in morale, they are on the road to a patron along the route, and joined on for company on the road. They might turn a side profit in a few of the burghs, but it’s been annoying have to sleep outside of the town walls.
The circus is in town?
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>>4622868
>>”The troupe is keeping up alright. I must admit, their sword-swallower is something else.” Gain the [Entertainment Troupe] passengers. High in morale, they are on the road to a patron along the route, and joined on for company on the road. They might turn a side profit in a few of the burghs, but it’s been annoying have to sleep outside of the town walls.
>>
>>4622874
>>4622916

>but mummy, the circus is town!
>stay away from them, they probably have some filthy foreign disease.

Called and writing.
>>
>>4622874
>>4622916

>Gained the [Entertainment Troupe] as passengers. They can probably bring in some spare coin, and morale is always higher when you have jugglers and poets around. Villages generally don’t like them in the walls though.

“The troupe is following along alright. That gaudy wagon of theirs is surprisingly sturdy, and that sword swallower is something else. Do you think he uses a retracting blade?”

Tomas pulls another drag off his pipe before responding pensively, “Mmm, no, I don’t think so. You’d notice the collapsing mechanism, and the hilt is too short to make much of a difference. You know, he winked at me and smeared mustard on it when I asked. Said it makes it more palatable.”

Shaking your head, you wonder again at why you agreed to allow Victor Sparrow’s troupe sign on. He offered a substantial up-front cost, and said that he’d even be willing to provide a share of the earnings they get along the way in exchange for your guard’s protection. Admittedly, the man was very persuasive, and the thought of having a way to meet with his patron could be of benefit to your family. OF course, that was before you kept getting consistently barred from town limits after dark. The second time your group was blamed for missing livestock was grating too, even if they found the blasted pig rooting around in the neighbour’s orchard.

“Still though, that Victor chap who runs the show seems decent enough. No holes in his hose, and a healthy shine on his buckles. Must be popular among his patrons, eh?” Tomas says with a side-eye, and that little lilt in his tone that you’re starting to identify when he’s starting to get nosy.

“I don’t know, he never said. At least this Baron Whateley that he mentioned isn’t a made-up name. I recognized it from some prior ledgers back at home before we left. Has a burgeoning market for wines and furs.” It’s better to toss Tomas a scrap or two now, otherwise he’ll be prying and snooping for the better part of the day instead of keeping his eyes on the road.

“Mmm, really now. I never heard of him, but then again, I’m more of a ‘spiritual’ inclination myself.” he says, waggling his eyebrows before fetching a copper-chased flask out of his robe. Taking a dram from it, he sighs happily, before extending it to you. You wave it off, and he tilts his head slightly. “Hmm, never knew a Stonyfield who turns down good liquor before.”

“Aye, and I’d rather not go onto a funeral barge early on a river of beer and wine,” you respond levelly. Besides, you were never one for alcohol, not when there were other options on the table.

[1/2]
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>>4623056

Being on the road causes bad habits and vices among even the most pious of people if you’re on them long enough. Which is the most prominent of Tristan’s?

>[Tabac Fiend] Whether it’s smoking high-class cigars, taking a pinch of snuff from an ornate snuffbox, or the nasty cigarillos and shredded leaves chewed by the drovers, you love the rush of nicotine. You made sure to bring a barrel of the good stuff with you before leaving Port Josiah, since it’s hard to find good tabac on the road.

>[Lecher] You have a fondness for the ladies, and have a hard time sleeping in a cold bed alone. You don’t mind paying for it if need be, but the company of the fairer sex is a treat to be relished. Of course, a reputation like that has a tendency to go around with it...

>[Gambler] You’re not as bad as your brother Jer, but the rattle of dice in tumblers or the shuffling of cards gets your blood moving. Even if it’s something as simple as watching a horse race or a rat-coursing event in a barn, if there’s money on the line, you’ll be there at some point.

>[Other] Write-in another vice, with the exception of [Alcoholic]. Too many of your relatives have drank themselves to an early grave, and Tristan will be damned if he follows suit.

Keep in mind that just because you have a vice or weakness to certain practices or materials, it doesn’t always come into play. This is merely the most prominent one for Tristan, and the one he tries to indulge in when stressed out or looking for a good time.

[2/2]
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>>4623059
>>[Lecher] You have a fondness for the ladies, and have a hard time sleeping in a cold bed alone. You don’t mind paying for it if need be, but the company of the fairer sex is a treat to be relished. Of course, a reputation like that has a tendency to go around with it...
>>
>>4623059
>[Tabac Fiend] Whether it’s smoking high-class cigars, taking a pinch of snuff from an ornate snuffbox, or the nasty cigarillos and shredded leaves chewed by the drovers, you love the rush of nicotine. You made sure to bring a barrel of the good stuff with you before leaving Port Josiah, since it’s hard to find good tabac on the road.
I feel like this is the least done and also coolest
>>
>>4623059
>>[Tabac Fiend] Whether it’s smoking high-class cigars, taking a pinch of snuff from an ornate snuffbox, or the nasty cigarillos and shredded leaves chewed by the drovers, you love the rush of nicotine. You made sure to bring a barrel of the good stuff with you before leaving Port Josiah, since it’s hard to find good tabac on the road.
>>
>>4623064

>eh bb, wan sum fuk?

>>4623066
>>4623083

>the surgeon-general's a pussy

Called and writing.
>>
>>4623064
>[Lecher]

>>4623066
>>4623083
>[Tabac Fiend]

>Gained the Vice [Tabac Fiend]! You enjoy the rush from nicotine, whether high-class cigars or the harsh coffin nails the drovers use. It may be considered a dirty or low-class habit by some, but it keeps the biting insects away on the road.

Tomas takes another swig before tucking it back into his robe as you roll another cigarillo on your knee. The leaves from your private barrel are still quite fresh, and it rolls up nicely into a thin one for later. “Aye, I suppose so. Still a bit weird to see one smoke away like he found it sleeping with his wife though.”

Shaking you head, you set the thin cigar into a case with four more prepared. Tabac is a bit coarse of a habit, but at least it doesn’t make you stumble around, slurring about how much you hate your lord. A pinch of snuff didn’t cause your cousin to ride her horse after a long night of carousing, only to fall off into the river and wash up downstream three days later, pale and dirty river water running from her nose. Besides, it keeps the mosquitoes off your back, and helps the day pass during the dull stretches.

“Talk about my hatred for a bundle of dry leave’s desire for cuckoldry aside, did you have anything else you wanted to bring up Tomas? I know you’ll be busy enough when we get to town, a diviner is always in high demand among the smallfolk.”

He smiles his yellowed, sly grin again. “Ah yes, the requests for their love-life’s future, or if I can trace their missing sow. Maybe even a dousing session for a new well? No no, that was all Tristan. By the way, have you seen the way their knife thrower practiced earlier? It’s a sight to behold for sure.”

“If by that, you mean the costume while she throws, I suppose. I know Snorri thought it was rather in poor taste. At least, that’s what I gathered in-between the gripes about her shoddy technique.”

Tomas just laughs again as he waves, and turns back to the rest of the wagons. No doubt looking for Snorri on her mule so that he can bother her with this new bit of gossip. Shaking your head, you’re broken out of your reverie by Johnny. “Messir Stonyfield, Angelsfield is coming into sight around the bend.”

Clapping him on the shoulder, you give a grunt of acknowledgement before leaning back against the seat. “Give me a nudge when we come up to the Black Dog.”

“Aye Messir Stonyfield.”

~~~~~~~~~~

It’s another half an hour before you pull up the wagons at the outskirts of Angelsfield. The Black Dog Inn is a three-story building, stone walls on the first floor with wood and whitewash on the upper floors. Hopping down from the wagon as Johnny goes to dress down the oxen among the sounds of drovers alternating between swearing and talking to their charges, you brush some road dust off before opening the main doors. A rush of fragrant air flows out, hints of cinnamon mixing with the smell of roasting apples.

[1/2]
>>
>>4623157

There’s a man a little older than you, hair cut short and beard on chin, standing at the counter. Seeing you walk in, he nods his head in greeting before speaking up. “G’day, and welcome to the Black Dog Inn, finest tavern in all of Angelsfield. Gustav Jacobson, at your service.” A quick cursory inspection tells you that he’s probably not lying, it seems well put together.

“Good morning Mr. Jacobson, Tristan Stonyfield. I’m looking to find lodgings for myself and others from my caravan. Do you have stables, feed, and the like for a couple of days? We’ll be here for a few to relax the oxen, and perhaps sell on some of our services and wares.”

“Aye Messir Stonyfield, we still have room in the inn and stables for most. Space is a bit tight right now, since the summer’s market is in town. Lots of fine merchants and craftsmen come in to sell wares and look for apprentices.” He doesn’t say it out loud, but you know that he’s implying that the price is likely going to be higher than usual. A glance at the prices on the board looking suspiciously newly painted confirms it.

The rates are a bit more expensive than the last time you stayed here around a year and a half ago. It was wintertime however, and rates might have been lowered for then. It’s not terribly much more though.

>How do you choose to bargain with him over the prices for lodging?

>[Shrewd] “Come on Gustav, you and I both know that it’s a mark-up here. Cut me a deal on this, and I’ll give you a bit of a discount on some of the wine in our wagons. One hand washes the other, eh?” Attempt to lower the price by offering a deal on some of your excess Goods in the caravan. Roll required.

>[Gregarious] “Of course my good friend. A fair rate for fair lodgings, right? I mean, we could always just rest in the wagons again tonight of course, but I know the men wouldn’t mind something other than floorboards under their backs.” Attempt to lower price by appealing to his greed, and your own personal charm. Roll required.

>[Direct] “I’m sure that the price was lower the last time I was here. Either I pay what it was, or we move on to another inn. There are bound to be others available.” Attempt to lower the price by intimidating him and rudeness. Roll required.

>[Write-in]

After the votes are locked in, there’ll be two rolls of 1d100 to see if you can score a better rate on your lodgings while in Angelsfield.

[2/2]
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>>4623159
>>[Gregarious] “Of course my good friend. A fair rate for fair lodgings, right? I mean, we could always just rest in the wagons again tonight of course, but I know the men wouldn’t mind something other than floorboards under their backs.” Attempt to lower price by appealing to his greed, and your own personal charm. Roll required.
I like the idea of our guy being crabby except when he's trying to get something from someone else.
>>
>>4623159

>[Shrewd] “Come on Gustav, you and I both know that it’s a mark-up here. Cut me a deal on this, and I’ll give you a bit of a discount on some of the wine in our wagons. One hand washes the other, eh?” Attempt to lower the price by offering a deal on some of your excess Goods in the caravan. Roll required.

They’re always miserable drunks aren’t they?
>>
>>4623164

>[Gregarious]

>>4623172

>[Shrewd]

If there isn't a tie-breaker in the next 20 minutes or so, I'll roll for it so we can get moving on.
>>
>>4623159
>>[Gregarious] “Of course my good friend. A fair rate for fair lodgings, right? I mean, we could always just rest in the wagons again tonight of course, but I know the men wouldn’t mind something other than floorboards under their backs.” Attempt to lower price by appealing to his greed, and your own personal charm. Roll required.
>>
>>4623164
>>4623215

>nah bro, s'all good, I'll just sleep outside with the oxen instead of staying here.

>>4623172

>c'mon bro, cut me some slack, I'll cut you some slack, ya feel me?

>Roll Required! Target DC is 55 [45 base, +5 for Gregarious, +5 for taking advantage of the fact he seems to have less clientele than his competition.]

As a reminder, this quest is Bo2, roll under with degrees of success. Lower numbers are better. You do currently have one Luck re-roll that can be used to re-roll this for a better result, but it's unlikely to replenish during the timeframe that you'll be staying in Angelsfield for. In addition, you have one charge of FATE, but when it's burnt, it's gone for good. The pastebin going more in depth about the re-roll mechanics is here. https://pastebin.com/uJ1WpYNQ
>>
>>4623222

>forgot my trip twice in a row.

Ah, I see it's going off to a roaring start.
>>
Rolled 11 (1d100)

>>4623222
>>
Going to have to turn it in tonight, because I've got to be up and driving vehicles for most of the day. I'll write up the update and start posting by 01:30 UCT again tomorrow. Have a good one, and take care out there.
>>
Rolled 19 (1d100)

>>4623222
>>
>>4623222
Rolled 54 (1d100)


What does Bo2 mean?
>>
>>4623222

Rolled 54 (1d100)
>>
>>4623258
>>4623272

>Target Value is 55. Best roll is 11. Beat Target Value by 44 points. GREAT SUCCESS!

>>4623273

Bo2 is Best of Two. Ran a Best of Three on the last quest, and wasn't really satisfied with the results.
>>
>>4623284

Ok I’m a dumbass who’s new to this but, Best of 2 of what?
>>
>>4623286
dice rolls
>>
>>4623258
>>4623272

>Target Value is 55. Best roll is 11. Beat Target Value by 44 points. GREAT SUCCESS!

>Tristan gains the [Gregarious] Trait! When it comes to matters of money or business, you’re more than capable of turning up the charm for a sale, overcoming your naturally surly manner. Honey attracts more flies to the trap than vinegar after all.

Mentally cracking your knuckles and rolling your shoulders, you plaster on your no.3 smile and tilt your head slightly in a rakish manner. It’s always annoying to put up the facade, but experience dealing with customers and buyers has taught you much in the way of dissembling quickly. “Of course, my good friend. A fair rate for fair lodgings, right? I mean, we could always just rest in the wagons again tonight of course, but I know the men wouldn’t mind something other than floorboards under their backs.” If you were less focused on Gustav’s face, you wouldn’t have noticed the faint wince when you mention sleeping in the wagon instead. Aha.

“Of course, you’d never find a more accommodating or friendly bar than the Black Dog. Why, the apple cider and roast pheasant bring people back all the time.” he recovers, a faint puff to his chest now.

“Really? Well then, it must be positively to die for. After all, if it wasn’t the place would be practically empty, right?” you remark, picking up another subtle wince.

“R-right you are there Messir. Tell you what, I’ll get some brought out from the back, just so you can try it yourself.” Gustav walks back, presumably to the kitcheon. While he’s away, you look out the window towards the stables. It looks bare of animals, with only an elderly goat in a stall, chewing it’s cud solemnly. Gustav ambles back out, and taps one of the kegs, pouring amber liquid into a mug. Someone less acquainted with alcohol shipping than yourself wouldn’t pick up the slow flow of a nearly empty keg. The innkeeper sets the mug in front of you.

You take a sip of it, inwardly grimacing at its bite. Yep, that’s cider all right. Passable, if a bit sour. “Gustav, I’ll be frank with you. That rate is a bit on the steep side. I mean, business is business, but the only thing worse than slow business is no business, correct?”

“I mean, no offence messir, but I feel that the rates themselves are honestly a bit lower than everyone else in town.”

Seizing on the opening, you verbally pounce. “Really? If that’s the case, why is there only the one goat in your stable? I’d expect a thriving inn to be packed to the gills, what with the market in town.” You catch him flicking his eyes over to it, but he manages to maintain composure.

“Look Messir, if you’re a proper caravan, I may be able to swing a bulk rate for rooms and board. Call it a gesture of good-will, yes?” He smiles shakily, a thin bit of sweat trickling downwards from his hairline.

[1/2]
>>
>>4624081

You merely laugh out loud and take another heavy swig from the mug. Eeugh. “Why, that would be a delight to hear Mr Jacobson. If I’m being honest with you,” you lower the tone of your voice and lean in conspiratorially, “The men have a frightful appetite, and you may be hard-pressed to keep the mugs filled tonight.” You practically hear the creak of turning wheels in his head as you both narrow down a price for the next 3 days.

>Gained acceptable lodgings for your group at the Black Dog Inn at a reasonable rate! Gained a private room that you can use for dealings while in Angelsfield.

After finishing the remainder of the thin cider and a rather well-seasoned pheasant, you go back outside to the sound of carters and drovers getting the assorted livestock into the stables. It looks like Victor Sparrow’s troupe is setting up a stage nearby for performing a few shows. As well you can hear the whoosh of Miguel’s bellows stoking up the forge, and the dulcet tones of Snorri swearing at the guards.

>If Miguel’s set up his portable forge, now is as good a time as any to talk to him. He’ll be too busy fixing horseshoes and avoiding the kicks of ill-tempered nags to chat much later.

>Listening to Snorri argue and yell at people is usually entertaining, so long as it’s not directed at you. Her breadth of cursewords is quite the shock to people the first time around.

>You should probably talk to Victor about if he wants you to mention the troupe while you’re shopping around the market later today. May as well see if you can get a better read on the man.

>Write-in?

[2/2]
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>>4624083
>>If Miguel’s set up his portable forge, now is as good a time as any to talk to him. He’ll be too busy fixing horseshoes and avoiding the kicks of ill-tempered nags to chat much later.
>>
>>4624092

>talk to your resident forge-monkey

Called and writing.
>>
>>4624092
[Miguel]

Taking a swig of water to wash the taste of cider out of your mouth, you spit it out discreetly into the clay spittoon by the entrance. Wiping your lips, you make for the wagons to pass on the good news. Passing by one of the guards Jared? Gareth? Jareth? Whatever..., you tell him to spread the word about the rooms for everyone. A quick nod as he starts to go among the others, and you decide to head over to where Miguel is setting up his forge. He’ll have no shortage of business soon enough.

Seeing the swarthy Meyard man work the bellows across the way, you amble on over. His anvil was already set upright on a log, and the coals are starting to glow in the basin. Taking a moment to adjust his orange bandana, he’s in the process of moving a blank horseshoe over to heat when you clear your throat. He twitches, and nearly drops the shoe on his foot. Whirling around with his poker in hand, Miguel sags slightly when he notices it’s you.

“Messir Stonyfield, you damn near scared the hell out of me! I swear, it took forever to get these coals to co-operate today.”

You cut him off with a wave of the hand. “It’s all good Miguel. I thought I’d pass on the news that we’re sleeping at the inn tonight, so you don’t have to pitch your tent. My treat.”

He beams at that, and performs a neat little bow. “Thanks a lot for that Tristan.” You mentally ignore that, a dwarven-trained smith at his rate is worth the occasional informality as he prattles on. “It’ll be nice sleeping on a straw pallet instead of a bedroll on the ground. You know, that last night, I spent nearly fifteen minutes knocking down shrubs and I still managed to pitch it over a bloody stump.”

“Agreed, having warm food that isn’t pottage or stew is a pleasant change of place. May as well take it when we can.” Glancing at him setting up blanks and taking out a small hammer, you decide to chime in again. “How’s Isabel and Juan’s hooves handling the trail?”

He grunts non-committedly as he fishes out a handful of nails. “Oh, they’re handling it well enough. IT’s not like it’s the fir time we’ve been on the highway, although it was a bit of a shock when I saw the Gem Road for the first time. You know, I always thought it was named after the traders, not the fact that it’s so bright. Never seen some of those shades of stone since I left on my journeymanship.”

[1/2]
>>
>>4624261

You just nod as he keeps rambling about types of rock. As you start to lose interest, you manage to pick out a question from the dross, “I mean, are we going by the Orthodoxy? I heard lots of good things about their sculptures with alabaster there.”

>”Yes, there’s supposed to a Choosing this year for the new Archbishop. It’s bound to be a good turn-out there.” The caravan is headed to the Orthodoxy of Kalim to trade. This is an opportunity to get in well with the Clergy, and set up for future routes.

>”No, it’s along the way, but we’ll probably hit it on the way back from the Kingsmoot.” The caravan is headed to the Jironth Clans, to trade at the Kingsmoot being held there. It’s not often that the Elven clans meet up, and it’s a good chance for exotic goods that will sell well in your homeland of Loria.

>”No, it’s too far out of the way from the Harade Plains. I don’t want to miss their Centennial.” The caravan is headed for the Haradeen Republic, to trade at the festival celebrating it’s Centennial. People are a bit leery about them still from the war, so it’s a good opportunity to get it before others are established.

[2/2]
>>
>>4624264
>>”No, it’s along the way, but we’ll probably hit it on the way back from the Kingsmoot.” The caravan is headed to the Jironth Clans, to trade at the Kingsmoot being held there. It’s not often that the Elven clans meet up, and it’s a good chance for exotic goods that will sell well in your homeland of Loria.
>>
>>4624264
>”No, it’s too far out of the way from the Harade Plains. I don’t want to miss their Centennial.” The caravan is headed for the Haradeen Republic, to trade at the festival celebrating it’s Centennial. People are a bit leery about them still from the war, so it’s a good opportunity to get it before others are established.
Makes sense to be bringing the circus along to a festival, eh?
>>
>>4624278

>[Jironth Clans]

>>4624293

>[Haradeen Republic]

Giving it another 15 minutes for a tie-breaker, then will roll for it to break it if need be.
>>
Rolled 1 (1d2)

>>4624396

Rolling for it, with 1 for Jironth Clans, and 2 for Haradeen Republic.
>>
>>4624278
>>4624420

>let's meet up with the new king of the knife-ears

>>4624293

>we've got a circus, they've got a festival, it's free real estate

Called and writing.
>>
>>4624278
>>4624420
>[Jironth Clans]

>>4624293
>[Haradeen Republic]

“No, it’s along the way, but we’ll probably hit it on the way back from the Kingsmoot. There’ll be a good market there for the furs and spices they love so much at Kalim, and it’ll be an experience. After all, it’s not everyday that you get to see a new High King of the Elves being crowned, eh?” You respond as you tamp down a bit of tabac into your pipe. As Miguel turns away to count his ingots, you use the tongs to lift out a coal and light it.

“No, it’ll be something to write Mother about for sure. I really want to see how they forge that bronze into such delicate shapes. It’ll be good to see some of those pieces up close, rather than on the other side of the display case.” When he sees you lighting a pipe, he frowns and coughs pointedly. “You know, that stuff is bad for the lungs.”

“Really Sooty? It can’t be much worse than the fumes coming off your forge,” you grumble back, puffing out a smoke ring into the air. You immediately send a smaller one through it as he mumbles something about blacklung being a miner’s issue, not one for a smith. Looking at the small collection of goods he’s setting out on display, a small polished bronze mirror catches your eye. Hmm, could use a shave today. Rubbing your jaw, lingering a little as your fingers hit the smooth patches from your duelist scars, you turn away from it and back towards Miguel.

“Don’t mind me asking so much Messir Stonyfield, and I know merchants don’t like talking too much about their cargo, but are you sure we’ll be alright with what you got packed up? I know the Clans are a fair ways away...” he trails off, the question dangling in the air.

>”Aye, that order of dried mangoes will keep well enough, and they always pay top rate for Lorian artwork.” You’ve loaded up heavily on White Market Goods, with a fair amount of Medium-grade Treasure. You’re comparatively low on Wealth, but there’s enough stops along the way for that to be a non-issue.

>”I got an in-line about some of their rites for Kingsmoot. A little goes a long way...” You’ve loaded up mostly White Market Goods, with some Grey Market goods and a large amount of Medium grade Treasure. You’ve got a fair amount of Wealth to spare, which you might need for tariffs if any customs agents give it more than a passing look over.

>”I mean, they do love their spices and tabac. Don’t open the crates up though, the damp will ruin them.” You’ve loaded up with with a large amount of Black Market Goods and Contraband hidden in your other Goods and Treasure. There’s a high risk travelling through Orthodoxy lands with this, but they will pay a very pretty penny for these there.

>Write-in?
>>
>>4624483

So, here’s a brief run-down on how your Caravan’s value is calculated. It’s broken up into four main categories; Goods, Treasure, Wealth, and Profit.

Goods are tangible things, further broken-up into White Market, Grey Market, Black Market, and Contraband. They come in various forms as food, raw materials, consumables, weaponry, the whole nine yards. They generally have multiple uses, and can be exchanged via barter or sale. The big thing separating Goods over other forms of Value is that they’re in bulk. Prices differ depending on demand, supply, and rarity in the markets you’re selling in. As well, in order of legality, they go from White>Grey>Black>Contraband. If you're going heavy on the more quasi-legal materials, there's a good amount of profit, but you run the risk of seizure by authorities.

Treasure is more individual items of worth. Statuettes, jewelry, the occasional magical good, paintings are all considered Treasure. They generally have a high Value compared to their space and weight, but finding a buyer is a lot harder than selling off Goods or Wealth. They can either be very profitable, or a scam. After all, counterfeits are always a concern.

Wealth is raw coinage, and valuables. Whether it’s in the form of ducats, bars, rings, or gemstones, these have value among pretty much any civilized people. Using weights, scales, and touchstones to sniff out forgeries is a skill in it’s own, and it may have fluctuating value depending on the culture, but it’s reliably worth something.

Profit is mostly intangible value. Knowledge of trade routes, secrets, and news is a value all it’s own. After all, knowing that Meyard copper stopped flowing recently because of an earthquake damaging the mine’s roads is a tragedy, but getting ahead of it could give you the leg-up on your competition.

It’s handled more in depth in this pastebin for people who want a more through grasp of it. https://pastebin.com/6kC5LrwZ After the Caravan leaves Angelsfield, I’ll send up a paste with an inventory of all your Goods, Treasures, Wealth, and Profit.
>>
>>4624483
>”I got an in-line about some of their rites for Kingsmoot. A little goes a long way...” You’ve loaded up mostly White Market Goods, with some Grey Market goods and a large amount of Medium grade Treasure. You’ve got a fair amount of Wealth to spare, which you might need for tariffs if any customs agents give it more than a passing look over.
Medium risk medium reward?
>>
>>4624483
>>”I got an in-line about some of their rites for Kingsmoot. A little goes a long way...” You’ve loaded up mostly White Market Goods, with some Grey Market goods and a large amount of Medium grade Treasure. You’ve got a fair amount of Wealth to spare, which you might need for tariffs if any customs agents give it more than a passing look over.
>>
>>4624503
>>4624505

>a nice healthy mix of trade goods, with nothing too untoward.

Called and writing, probably last post for tonight.
>>
>>4624483

>”I got an in-line about some of their rites for Kingsmoot. A little goes a long way...” You’ve loaded up mostly White Market Goods, with some Grey Market goods and a large amount of Medium grade Treasure. You’ve got a fair amount of Wealth to spare, which you might need for tariffs if any customs agents give it more than a passing look over.

Don’t want medieval TSA doing any cavity searches
>>
>>4624503
>>4624505

>Medium amount of risk

”I’ve got an in-line about some of their rites for Kingsmoot. A little goes a long way...” With that trailing end, you let Miguel fill in the blanks as he will. There’s nothing entirely illegal in you goods, but it’ll still rouse the more puritanical stops along the way. You’re definitely not looking forward to the ‘sin tax’ on tabac and Lorian brandy that you might expect in Orthodoxy lands. It’s part of why you’re skirting around it for now. That, and the large amount of religious statuettes might cause some questions.

“I suppose it’ll be alright enough. Maybe we’ll get lucky, and get our hands on some good ivory, eh? I know that the best tusks my master used for his knife handles came from Jironth lands.”

“Perhaps. Either way, I know for a fact we’ll get a good rate on that crate of nutmeg up there. It’d probably be enough to fill our coffers twice over alone.” As you finish this, you see one of the outriders I think that one’s Marcel lead his rouncey up to the forge.

“Eh Sooty, Buttercup here threw a shoe. Got it handy, but can ya get it dealt with?” The guard gives you a short salute, and Miguel stoops over to look at the horse’s hoof.

“Sorry Messir Stonyfield, but I’d better get this dealt with. Don’t want our eyes and ears to have no feet after all.” You just respond to Miguel by tapping out the ashes from your pipe and waving before walking over to your wagon.

Climbing up into it, you set aside the scales and weights, and consult your ledgers. You’re doing fair well on your expenditures, and update it with the amount you’ve paid for the accommodations. Still doing well enough. Might have to sell a firkin or two of the brandy here to get a bit more comfortable. Gustav might give a decent rate, but it doesn’t hurt to shop around. Nodding, you re-lock your chest and hop back down. Signalling a guard, you step off into the town’s limits.

~~~~~~~~~~~

You can tell that it’s definitely market days from the sounds of bleating goats and loud voices from the direction of the square. You walk that way, pausing for a moment when you hear the sounds of a Kalimdorite preacher telling one of the Songs along the way.

“...And lo, when Merakash threw his eyes into the sky, Kalimdor roused the seven winds from the bush where he lay in wait. A gale arose, blowing Merakash’s burning eyes into the river, where Pike snapped them up. Lo, Merakash howled in fury, shattering boulders and flattening trees like straws. Though he raged for seven days and nights, his eyes passed through Pike’s guts, and thus fell beyond his reach of this world...”

[1/2]
>>
>>4624638

The myth of how the maimed god of the mountains lost his sight. A cautionary tale, one that was drilled into your head by the tutors at the Liberte Gymnasium where you spent most of your youth. The preacher is selling it hard, and he’s on the verge of over-acting in some spots. Still though, he does have a bit of a gift in oratory.

>[Optimist] You’re not much of one when it comes to matters of faith, but you have a soft spot for the Kalimdorites. The fact that they prefer to spread it by song and story rather than lecture on the evils of the world helps.

>[Pragmatic] It’s a pretty story, but a story none the less. Even though you observe the rites and songs, at least enough to keep the worst of the god-botherers at bay, you’ve always been more concerned with the life on this side of the turf.

>[Pessimist] It’s a load of bunk. You know the words by heart alright, and by the grace of the seven winds did Pastor Rivers make sure of that. You have no fondness for the church or it’s adherents, even if you do your best to hide it. No point in stirring up the waters.

[2/2]
>>
>>4624642
>[Pessimist] It’s a load of bunk. You know the words by heart alright, and by the grace of the seven winds did Pastor Rivers make sure of that. You have no fondness for the church or it’s adherents, even if you do your best to hide it. No point in stirring up the waters.
Sour bastard, ho! I'm also good with Pragmatist if you gotta break a tie
>>
>>4624642

And that'll be it for tonight. The next session will start up on the 30th, at 01:30 UCT. If you have any questions or feedback, I'll probably check in a few times before then and respond, but probably won't have enough time for proper updates.
>>
>>4624642

>[Pragmatic] It’s a pretty story, but a story none the less. Even though you observe the rites and songs, at least enough to keep the worst of the god-botherers at bay, you’ve always been more concerned with the life on this side of the turf.

Don’t want to be a heretic in Jerusalem!
>>
>>4624642
>>[Pragmatic] It’s a pretty story, but a story none the less. Even though you observe the rites and songs, at least enough to keep the worst of the god-botherers at bay, you’ve always been more concerned with the life on this side of the turf.
>>
>>4624642
>>[Optimist] You’re not much of one when it comes to matters of faith, but you have a soft spot for the Kalimdorites. The fact that they prefer to spread it by song and story rather than lecture on the evils of the world helps.
>>
>>4624642
>[Optimist] You’re not much of one when it comes to matters of faith, but you have a soft spot for the Kalimdorites. The fact that they prefer to spread it by song and story rather than lecture on the evils of the world helps.
>>
>>4624642
>[Pragmatic] It’s a pretty story, but a story none the less. Even though you observe the rites and songs, at least enough to keep the worst of the god-botherers at bay, you’ve always been more concerned with the life on this side of the turf.
>>
>>4624642


>[Optimist] You’re not much of one when it comes to matters of faith, but you have a soft spot for the Kalimdorites. The fact that they prefer to spread it by song and story rather than lecture on the evils of the world helps.
>>
>>4624642
>>[Pragmatic] It’s a pretty story, but a story none the less. Even though you observe the rites and songs, at least enough to keep the worst of the god-botherers at bay, you’ve always been more concerned with the life on this side of the turf.
>>
>>4624646

>fuck them gods, never did anything for me

>>4624724
>>4624880
>>4625122
>>4625524

>look man, prophets could be more concerned with profits, amirite?

>>4625004
>>4625029
>>4625366

>aw yeah, give me some of that old-time religion my man

Called, and writing for Pragmatic.
>>
>>4624646
>[Pessimist]

>>4624724
>>4624880
>>4625122
>>4625524

>[Pragmatic]

>>4625004
>>4625029
>>4625366

>[Optimist]

>Gained [Pragmatic] trait! Tristan is less concerned with the morality of the actions he takes, and more concerned with the costs in personal capital and reputation of them. He is no stranger to hard actions, recognizing that it’s sometimes better to tell a white lie than a harsh truth.

It’s a pretty story, but a story nonetheless. If the Gods truly cared about the world and the people on it, they’ve been uncharacteristically silent over the centuries since the dragons stopped scouring the skies and leviathans in the oceans ceased dragging ships to their doom. Still, you observe the rites and sing the Songs of the faithful, even if your heart is not entirely in it. No sense jabbing your thumb in the eyes of the gods, clay or flesh, in case they decide to make an example of you. As the preacher rambles onwards to the forming of clay, and the punishments laid out by the vengeful god to Serpent and Coyote for aiding Kalimdor, you politely make your leave while the audience is enraptured. The work of man never ceases, and there’s plenty yet to be done.

As you walk towards the square with Marcel Pretty sure that’s right, he’s the one with a mole on his chin, you listen to the burgeoning sounds of commerce. You catch a glimpse of Tomas working his trade, his heavily embroidered diviners circle laid out on a wood folding table. It looks like he’s doing a brisk business, currently reading the palm of a middle-aged woman. It’s one of the more simpler divinations he told you about, very vague in outcome but the cheapest of the services he offers. Judging by her expression, he must be talking about her business prospects. There’s also one of the jugglers from Victor’s troupe, trying to drum up interest in tonight’s performance that’s to be hold outside the Black Dog. The nimbleness of him sending down a melon and cutting it in half with a thrown blade seems to have gotten a smattering of applause from the proles.

As you turn away from your fellows from the caravan, you stop briefly at a huckster. A handful of dates and a heel of fresh bread with olive oil will help wash out the lingering sourness of the cider and greasiness of the pheasant from earlier. It takes true skill to make a lean game bird somehow as greasy as a duck. “Many thanks to ye Messir, and blessings of Kalimdor upon ye,” the young women graciously says as she takes your coppers with a winning smile. You merely nod, and let Marcel eat his fill while you chew on a date. The sweetness evaporates the last of the other flavours, while he scarfs down a slice with nearly indecent haste.

[1/2]
>>
>>4627036

“Is Snorri working you all hard again?” you ask as you watch him take a swig from his canteen at his hip to wash it down. Wiping his mouth with the back of his hand, he replies, “Aye messir, double shifts of training. Said she didn’t want to see us getting fat while we’re in safe lands, so that we’re honed for the road ahead.”

You make a mental note to bring that up later tonight, as you make your way throughout the stalls set up. There’s a smattering of young men at one end of the square lined up, with tradesmen looking them over as if they were buying used horses. A jolly-looking fat man is hawking woolen crafts from a wooden stand, and an older woman selling herbal medicines at another section. She occasionally pauses to glare at Tomas, probably miffed that he’s providing competition for once. All in all, you ignore the small fry and make your way towards one of the bigger brokers.

>You move towards the potential apprentices, aiming to link up with some of the Guildsmen there. They’ll have a better idea of what some of your worked goods will go for in the Jironth Lowlands, as well as other jobs. Gain the [Lorian Guildsmen] trade contacts.

>You make your way over to the village smithy, gathering some info from the hangers-on. Smiths tend to be the centre of gossip, and you could use that information in the metal-poor districts in Jironth. Gain the [Steel and Powder Tradesmen] trade contacts.

>The hawkish looking man at the centre of a roving hub of labourers shifting barrels looks familiar. He’s probably one of the numerous middlemen that shifts Stonyfield products from the farms and vintners to the customers in the towns and cities. Gain the [Lorian Agriculture] trade contacts.

>Write-in?

All three options, among other aspects of trade and commerce, are parts of the Minor House that Tristan belongs to. This merely determines which parts of the House business that the Green Stonyfields, which is your branch, is in charge of. The Gray Stonyfields, the Trunk family, are the ones who run most of the House business, and the bastards you’re aiming to show up with this caravan.

[2/2]
>>
>>4627039
>You make your way over to the village smithy, gathering some info from the hangers-on. Smiths tend to be the centre of gossip, and you could use that information in the metal-poor districts in Jironth. Gain the [Steel and Powder Tradesmen] trade contacts.
>>
>>4627039
>The hawkish looking man at the centre of a roving hub of labourers shifting barrels looks familiar. He’s probably one of the numerous middlemen that shifts Stonyfield products from the farms and vintners to the customers in the towns and cities. Gain the [Lorian Agriculture] trade contacts.
>>
>>4627039
>>You move towards the potential apprentices, aiming to link up with some of the Guildsmen there. They’ll have a better idea of what some of your worked goods will go for in the Jironth Lowlands, as well as other jobs. Gain the [Lorian Guildsmen] trade contacts.
>>
>>4627088

[Steel and Trades]

>>4627095

[Lorian Agriculture]

>>4627107

[Lorian Guildsmen]

Looks like there is a three way tie. I'll give it 20 minutes for a tie-breaker vote, and will roll a 1d3 if it's still a tie by then to get this thing moving.
>>
Rolled 1 (1d3)

>>4627125

Rolling for it. 1 is Steel and Powder, 2 is Lorian Agriculture, and 3 is Lorian Guildsmen.
>>
>>4627088
>>4627142

>steel and gunpowder

>>4627095

>beer, tobacco, and everything else

>>4627107

>trade school is where the money's at
>>
File: Village Smithy.png (436 KB, 627x412)
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>>4627088
>>4627142

>[Steel and Powder Tradesmen]

>>4627095

>[Lorian Agriculture]

>>4627107

>[Lorian Guildsmen]

>You gain contacts in the [Steel and Powder] trades. Your family has contacts up and down the Gem Road when it comes to the craft of weaponry and armour, both traditional and gunpowder.

Seeing the commotion over by the smithy, you move through the crowds over there. It was through your father’s contacts in the steel industry that you got Sooty at a decent retainer, and if there is any news about the shifting of ingots and weaponry, it’ll be near there.

As you head that way, you catch a snippet of conversation over the hammer-strikes. “...and those ruddy dwarves in the League have been putting a squeeze on good iron nowadays. The way they were trying to sell it, you’d think it was bars of solid gold instead of steel they were sending down the barges.” The conversation dies down slightly as you enter the smithy, the hanger’s-on clamming up in the present of a social better. You wave them on before setting down on a barrel.

“It’s all good friends, just came by to check out some of the wares here. Going to Elven lands soon you know, so may as well see if there’s something worth taking to the knife-ears.” The men around the forge seem to relax a little, but are still on edge until you break out your pipe and start packing it.

“Er, right. The little devils have even been marking up the rates on pig iron and coke too. I tells ya, it’s geting to the point where a bloke can barely make both ends meat, eh?” The group seems to have gone back to normal, at least as normal as expected when in the presence of someone important. It’s a bit more reserved, but you still pick up on dribs and drabs.

“Aye, the feckking Deeners have been buying up powder as fast as they can. Say it’s for their ‘Centennial’, but the Franciscan’s know better. They’re asking for way more than usual for fireworks, and you’d have to be a bloody idiot to not notice they’re making a stockpile.” This and more flows over the pounding of hammers on hot steel and anvils. As you nod along and pass along the occasional pipe or retort, the men slowly forget your presence and talk more freely.

>You now know that there’s a market for iron and steel closer to the coast near the Jironth Clans, and that gunpowder is at a premium in the immediate area.

[1/2]
>>
File: Dice and cup games.jpg (41 KB, 570x456)
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>>4627206

As the talk starts shifting back towards the hassles of bringing raw iron in from the mountains, you chime in, “So, are the clans planning on another raid anytime soon?”

There’s a bit of a hush as they process that you were still there. “I mean, they’re supposed to be choosing a new king soon, right? I imagine that he’d be in the market for good metal, the poor buggers have barely enough to make nails with.” The other men around the forge nod sagely as you puff on your pipe. While they start shifting focus back to minor matters of townie life, you slip back out with Marcel to the main throughfare. It was a stroke of luck that you decided to pack extra powder and spearheads for the road. It’ll be a bit of a hassle getting it through the Orthodoxy passes over the mountains, but one that you anticipated for.

As you enter back into the light of day from the gloom of the smithy, there’s a commotion at the edge of the square. It sounds like someone may have lost at a round of gambling, and judging by the fact that it’s Elvish swearing, your retainer may be at the centre of it.

>[Surly] Fuck this, you have better things to do than get in the mix with an elven dispute. You’d rather deal with her in the comfort of the Black Dog than the open air of the marketplace.

>[Gregarious] Catching Snorri before she makes her way to a tavern will make dealing with her easier. If you intervene early, there may not even be blood on the cobbles.

>[Pragmatic] Shift around the crowd. If a fight looks like it’s going to break out, try and place bets. You know your retainer is worth at least 3 times as much as any of the other plebs floating around in this three-horse town.

>Write-in?

[2/2]
>>
>>4627208
>[Pragmatic] Shift around the crowd. If a fight looks like it’s going to break out, try and place bets. You know your retainer is worth at least 3 times as much as any of the other plebs floating around in this three-horse town.
>>
>>4627208
>[Surly] Fuck this, you have better things to do than get in the mix with an elven dispute. You’d rather deal with her in the comfort of the Black Dog than the open air of the marketplace.

10-to-1 odds she sees as as we are trying to leave
>>
>>4627212

>[Pragmatic]

>>4627215

[Surly]

Giving this another 20 minutes, then rolling to break the tie.
>>
Rolled 1 (1d2)

>>4627268

Rollling, with 1 being [Pragmatic], and 2 being [Surly]
>>
>>4627215
>>4627291

>hey now, taking all bets

>>4627215

>none of my concern, let elves be elves

Called and writing.
>>
File: Five Fathers.png (130 KB, 480x320)
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>>4627215
>>4627291

>[Pragmatic]

>>4627215

>[Surly]

Given the fact that Elves are a pretty uncommon sight in Loria, you get the feeling that it will almost certainly involve your bodyguard sent from home. Moving carefully around the edges of the crowd at the south end, you catch a glimpse of the two at the centre of the ring developing. Sadly, you are correct, in that one of the people involved was Snorri, and the other was a relatively young elf male, dressed in the slashed sleeves and tilted cap that supposes an Elvish swordsman. Looking closer though, his sabre seems slightly out of balance, and the stance he holds is not quite the coiled spring of a proper duelist, but the relaxed sag of a man who is familiar with swordplay, but has not yet drawn his blade in anger. The slight delay he will expect from waiting for a proper beginning of a duel will be his downfall in a true scrim.

His opponent across the way is, of course, Snorri. You don’t quite understand every word that’s being said, but ‘Goat’ and ‘sire’ passed in quick succession, with the occasional doubts of their lineage thrown in. A few crotch grabs from each other, and a variety of hand gestures flow from the two involved. You recognize the Five Fathers, bras d’honnoeur, as well as the Fig among the flurry of gestures flying between them. With a final jeer, pull on her eyelid, and crotch thrust, the male elf throws his hands up and walks away. Snorri hoots once while pumping her arm, and slaps the hand of Yeah, that’s Jared, I recognize the crooked nose of him next to her. As the crowd dies down and coin passes between fingers, a few of them fall into your own, you make you way over to the two of them standing by the dice cup.

“Oi Tris, yer would never believe it. That little bugger from Gerald Blue-Tooth’s clan thought he could step up to me and mine in a spar of dice. When I spanked his arse three times in a row, the lil bastard thought I were a cheating in it. If anything, we were using his dice, so if they were loaded, it would’ve been in his favour. He’s lucky I dinna split him from eggs to eyebrows, I swear on the three fathers,” Her soprano voice grates a bit as she flicks her dull blond hair over her shoulder. “Still though, if one of those sheep-bothering bastards wanted to step up, he should’ve known what was going on before going in all cock-sure and breeches down, begging to be taken advantage of.”

[1/2]
>>
>>4627349

Even though she is brash and prone to arguments when she has been drinking, the weathered elf has provided steady service to your family throughout the years. The rusty iron band around her left arm is proof of her commitment to you and yours, and is likely what started the argument entirely. You don’t know much about Jironthi traditions, but you know that she does tend to raise the ire of those who do not wear the bands. Rubbing your eyebrows, you debate on what to say.

>[Surly] “Look Snorri, I try my best to understand your pagan ways. Still, it’s a struggle if you purposely antagonize every bloody elf who just so happens to swear allegiance to a different lord.” Focus on trying to stop this dick-measuring contest in the future, even if she doesn’t happen to have one.

>[Gregarious] “You sure showed him how things are done on the mainland, eh? Still though, you probably could have handled it without the excessive rudeness.” Attempt to rein her in, if you’re going to elven lands, you don’t want her starting an argument with everyone who swears fealty to different kings.

>[Pragmatic] “So, that’s around 15 silver you made me today, given that he stormed off mid-insult. Either way though, did you really have to insinuate that his grandfather made a life-long habit of fornicating with the four-legged kind?” Use a bit of guile to attempt to lower the temperature, hoping that she takes the hint.

[2/2]
>>
>>4627352
>[Gregarious] “You sure showed him how things are done on the mainland, eh? Still though, you probably could have handled it without the excessive rudeness.” Attempt to rein her in, if you’re going to elven lands, you don’t want her starting an argument with everyone who swears fealty to different kings.
>>
>>4627352
>>[Gregarious] “You sure showed him how things are done on the mainland, eh? Still though, you probably could have handled it without the excessive rudeness.” Attempt to rein her in, if you’re going to elven lands, you don’t want her starting an argument with everyone who swears fealty to different kings.
>>
>>4627363
>>4627375

>ye, you showed him what for. still tho, calm yer shit woman.

Called, and writing.
>>
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>>4627363
>>4627375

>[Gregarious]

Running your hands through your hair and down to your neck, you just laugh at the absurdity before exclaiming ““You sure showed him how things are done on the mainland, eh? Still though, you probably could have handled it without the excessive rudeness,” capping it off by setting your hand on her shoulder. You know that she always gets annoyed at physical contact, and it’s worth it to see her struggle between flipping off your hand and basking in the praise given by you and the on-lookers.

She eventually just snorts, saying, “Yeah, probably could’ve handled it a wee bit better. Still though, couldn’t let it stand when he called me a slave, bound to human lords. Tweren’t my call to consign myself to you and yours.” Shrugging, she falls in on your right side, opposite Marcel, who quickly shifts over to the epitome of a stalwart guard. His stance is a bit on the weak side, begging for a hit to the back of the knees or stomach to bring him low, but you decide to let it rest for now. No point in letting the man get a dressing-down in the middle of the town square with witnesses all around.

“I suppose, but still. I’d rather you restrain yourself as we start entering Jironth lands. The last thing I need while negotiating trade agreements is you to decide to hip-toss some dignitary’s aide into a bonfire. That type of thing isn’t conducive to gaining their trust.” you say as you scan the streets, keeping an eye out for people with sticky fingers.

Snorri just puts her arms behind her head, yawning before answering “Yeah yeah, you dinna need to tell me twice. Just because I’ve spent the last fifty odd years in Stonyfield service doesn’t mean I forgot how to behave back home. At the very least, you should be thankful you have someone like me to teach you the intricacies of Elven culture.”

You just raise and eyebrow as you stare her back in the eyes, “You mean, I should readily tell some elf with a stick shoved up where the sun doesn’t shine that he is so low to the ground that worms have to bend over to spit on his feet?” Snorri at least has the decency to just turn away, ignoring the pointedness of your comment.

[1/2]
>>
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>>4627425

As you inspect the quality of a few coils of hempen rope that is on for sale. Mediocre, I could’ve made better rope by twisting grass fibres half-drunk, Snorri pipes up with something that haas clearly been bothering her for a while. “Eh Tris, I gotta wonder. Are you sure that the lads we got are good enough for the task at hand?”

>”Look, I know you aren’t fond of the Silver Hand, but it was a damn good rate for the amount of men we got.” Your uncle Abe managed to swing a good contract with the Silver Hand, gaining a platoon of hardened mercenaries to guard your caravan. Gain [Silver Hand Mercenaries]. High Numbers, Moderate Equipment, Dubious Loyalty.

>”We managed to wring out as many of the House Guard as we were able. It’s not a lot, but we can trust them with our lives.” Your father managed to get more than a barebones amount of House Troops from the Trunk Branch. Gain [House Guard], Low Numbers, Moderate Equipment, Unquestioned Loyalty.

>”They’re not necessarily the most even-handed of soldiers, but Jer did his best to pull through.” Your older brother Jeremiah called in a few favours, and got a detachment of Port Josiah Marines to help guard the caravan. Gain [Port Josiah Marines], Moderate Numbers, Excellent Equipment, Reliable Loyalty.

[2/2]
>>
>>4627426
>”We managed to wring out as many of the House Guard as we were able. It’s not a lot, but we can trust them with our lives.” Your father managed to get more than a barebones amount of House Troops from the Trunk Branch. Gain [House Guard], Low Numbers, Moderate Equipment, Unquestioned Loyalty.
>>
>>4627428

>they ain't lots, but they know what'll happen if they come home without us

Called, and writing.
>>
>4627428

>Gained [House Guard]! Stalwart and proud, armed with fine halberds and crossbows, these men will see you home as if their lives depended on it. Given the nature of how Houses tend to treat caravans tht come back without their Scions, you know that they’d prefer to die to a man than return without you.

“We managed to wring out as many of the House Guard as we were able. It’s not a lot, but we can trust them with our lives.” You know that it took a substantial effort on Father’s part to get even the sixteen men you got from the Trunk. When he told you the financial burden they placed on him for it, you were lucky to have any teeth left from the grinding. Still, you can trust them with your life. The last Stonyfield men who came back without your cousin Kaspar regretted it for the remainder of their pitifully short lives. Granted, he was a Gray Stonyfield, but it wouldn’t do to have one of the family die on their watch, even if he was a Green Stonyfield.

Snorri just twists up her face like she chewed on a sour grape. “Aye, I know exactly how much we can trust the men. Still though, it’s just shy of two men for every wagon. Call me a nervous Nancy, but I’d be happier if we had more soldiers than oxen. I’d rather not have to rely on jugglers and strongmen to make up the difference when the metal meets the meat.”

This isn’t the first time you’ve had this conversation, and it’s getting more tiresome every time. If you had it your way, there’d be at least twice as many men watching over it. However, you didn’t trust the Silver Hand to be swayed by the next highest bidder, and the couple squads of Marines that Jer said he could have got for would have been more trouble than it’s worth. You’re already having a hard time being allowed in town limits with Victor’s troupe, let alone with you unleashing a scourge of hard-bitten men taking advantage of every opportunity they could get that won’t result in the bosun’s lash. You’ll just have to make due with what you’ve got, and if worse comes to pass, you might be able to scrounge together more muscle when you hit the passes through the mountains.

“Regardless Snorri, we’ve just got to make due with what we have. At the very least, we aren’t taking up the entire roadway, so we aren’t entirely a juicy target for every bandit looking for a score.” you blandly reply while inspecting hardtack on sale in front of a bakers. Looks okay, but better to act like there’s weevils in it if I go to purchase. I think we might be able to find some to play up as infested with a bit of sleight of hand. The next response from her snaps you out of your reverie.

[1/2]
>>
>>4627491

“Aye aye, gotta push with the dick ya got. Still, we might want to look at hiring on some mercs to fill out numbers before we hit the passes. If we get jumped, I’d rather some sellsword catches the first arrow than the lads I seen go from diapers to brigandines.” As she huffs and rubs her face resignedly, you catch a glimpse of the youngsters looking for an apprenticeship in the square. The afternoon is getting long in the tooth, and you see one young man left standing alone at edge of the square. Most of the journeymen have gone home, and you have a feeling that he was left over from the choosings. A quick glance shows no physical abnormality, but it’s hard to say.

>[Surly] You already have your hands full dealing with stubborn drovers, clowns from the troupe, and oxen. Let this youngster go home, to be a family man on a farm somewhere.

>[Gregarious] It was a struggle getting as many personnel as you could. The only personal servant you have available is Johnny, and you could use someone to clean your gear, and give him a break.

>[Pragmatic] You know that indentureships are valuable. If you talk to his father, you should be able to negotiate a contract heavily in your favour. After all, even if you aren’t part of a Grand Company, learning the mercantile or armed trades is a boon for a farmer’s son. (Roll Required)

>Write-in?

[2/2]
>>
>>4627492
>[Pragmatic] You know that indentureships are valuable. If you talk to his father, you should be able to negotiate a contract heavily in your favour. After all, even if you aren’t part of a Grand Company, learning the mercantile or armed trades is a boon for a farmer’s son. (Roll Required)
>>
>>4627492
>>[Pragmatic] You know that indentureships are valuable. If you talk to his father, you should be able to negotiate a contract heavily in your favour. After all, even if you aren’t part of a Grand Company, learning the mercantile or armed trades is a boon for a farmer’s son. (Roll Required)
>>
>>4627495
>>4627517

>look, I could use your son, but cut me a deal mang.

>Roll required!

Target Value is 55 (35 Base for Unreasonable request, +5 for Social Better, +5 for Steady Work, +5 for Payment up Front, +5 for Only Person Interested at Market.)
>>
Rolled 36 (1d100)

>>4627544
>>
Rolled 74 (1d100)

>>4627544
>>
>>4627546
>>4627547

>Best roll is a 36! NARROW SUCCESS!

Writing, unless either of you wish you to use your re-roll here.
>>
>>4627548
Probably not but how many do we get?
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>>4627549

As it stands right now, you currently have one re-roll, to be used at your discretion from your Lucky Charm. Pretty much everyone who has ventured on the highways and by-ways of this fair land keeps at least one lucky charm on their person. Many put their faith in the gods, but a little bit of luck never hurt no-one.

As fair as re-roll mechanics work for people who didn't want to read through the Words Words Words of the pastebin here https://pastebin.com/uJ1WpYNQ , you can choose to use a re-roll on any dice result that is not a double or a crit. Doubles can be affected by burning your re-roll for good, but crit-fails or opposing crit-successes can only only be opposed by burning your FATE. Re-rolls can be gained through actions or artifacts, but opportunities to renew FATE are rare and far between. You may have any number of re-rolls, but you can only hold one charge of FATE at any given time. Considering how devastating a crit-fail is in combat or bargaining, it's best not to burn FATE unless it's a matter of dire urgency
>>
>>4627495
>>4627517
>[Pragmatic]

>Roll required! TV is 55!

>>4627546
>>4627547

>Best roll is a 36! NARROW SUCCESS!

Seeing the young man standing alone at the edge of the square, a few thoughts percolate in your head. Johnny is a fine enough man, but it’d be nice to have someone else to scour rust off your breastplate and sallet. If you offer a contract with cash up front, the old man should cave right away, considering that the sun is starting to go down already. Making up you mind, you walk over to the lad standing at the edge of the square.

As you approach, you notice the old man start standing a wee bit taller in his boots, giving a not-so-subtle nudge to his son. By the time you close the distance, he’s practically floating from his puffed-up chest.

“Good afternoon Messir,” the father says in a booming baritone, sounding like he was offering his prime bull rather than a young gelding. “I see that you are a man of exceptional taste, who could use a great apprentice like my Nathaniel here.” He blathers on a while longer, telling of his skill with a hoe and scythe, and how he worked on the family wheat farm ever since he was a bairn. As the old man’s words wash over your head like a waterfall, you casually look over the boy. Ears sticking out a bit, but he has the makings of broad shoulders. Not quite showing hairs yet, but you’d peg him at around 13 summers, young enough to take direction, old enough to not be a dullard.

Cutting off the father in mid-diatribe about his skill at animal husbandry, you chime in with “Has he any skill with arms and armour? We could always use more men-at-arms in the House guard.” The moment the words left your mouth, you see the old man shift gears to try and sell you on his son. “Of course Messir, my boy has helped me quite a bit with the odd bit of hunting. He’s a bit better at flushing out the game, but he’s still got the makings of a dead-eye with the bow.” Glancing over at the boy, you see his rather prominent Adam’s apple bob up and down at the old man’s sales talk. It’s a damnable lie, but one that you will likely not be able to gain much ground on.

Listening to the father’s talk you eventually bargain him down to a decent retainer. He probably got a bit more out of you than you would like, but if you have a servant to take care of your arms and armour so that Johnny can focus on directing the wagon and oxen, it’s money well spent. Turning over the smattering of silver to his father, you can see the greed glimmer in his eyes. You probably could have got a better rate, but what’s done is done.
>Spent .2 Wealth! Gained [Indentured Servant]! You currently have two personal servants, so you no longer incur penalties on maintaining your arms and armour, and you do not have to spend actions to maintain gear or direct the Caravan.

[1/2]
>>
>>4627572

Taking the young lad with you, Kyle, that right , eventually you make your way back to the Black Dog Inn. When you enter the circle of wagons waiting outside, you track down Johnny and direct Kyle to work with him, so that he can learn the trades at hand. Taking the precious time to relax slightly, you debate on how to spend the evening.

>[Surly] This day has had enough action for you. You’d rather curl up in your room, avoiding the crush of people suddenly interested in the Black Dog once they found out they had new performers available.

>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.

>[Pragmatic] You’ll gather up the important people from your group, and have a quick discussion about the trials ahead in your private room. Calls up Snorri, Miguel, Tomas and Victor to discuss plans of travel.

>[Write-in?]

[2/2]

This will be the last update for today. The next one will be on February 1st, at 01:30 UCT. Might answer some feedback between now and then, but I do have to sleep sometime.
>>
>>4627574
>>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.

Networking
>>
>>4627574

>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.
>>
Just realized that I fucked up Nathaniel's name as Kyle in the post immediately following it. Probably going to stick with it as Tristan not exactly caring what the names of the lower classes are when he makes a mistake.

>I don't know why Messir Stonyfield calls me Kyle. Pretty sure me da made a point of telling him I'm Nathaniel.
>Don't worry about it lad, the Messir messes up everybody's name. Hell, Jared there got out of a flogging by blaming it on a Gareth. We don't even have a Gareth in the caravan.
>Bleeding hell, he kept calling me Marcel in town, even though my name's Marcus. Marcel got paid more though, so I don't mind too much. A couple spare silver here and there adds up, y'know.
>>
>>4627574
>>[Pragmatic] You’ll gather up the important people from your group, and have a quick discussion about the trials ahead in your private room. Calls up Snorri, Miguel, Tomas and Victor to discuss plans of travel.
>>
>>4627574
>[Pragmatic] You’ll gather up the important people from your group, and have a quick discussion about the trials ahead in your private room. Calls up Snorri, Miguel, Tomas and Victor to discuss plans of travel.
>>
>>4627574
>[Pragmatic] You’ll gather up the important people from your group, and have a quick discussion about the trials ahead in your private room. Calls up Snorri, Miguel, Tomas and Victor to discuss plans of travel.
>>
>>4627602
Nice.
>[Surly] You said your name's what? It doesn't matter what your name is, it's what you can do that counts.
>>
>>4627574
>>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.
>>
>>4627574
>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.
>>
>>4627574

>[Write-In] Go to the Innkeeper again, bottle of wine in hand, and ask him about some of the more, shall we say, influential people around here—rather get some information directly than take a chance at meeting someone potentially dangerous in a drunken stupor
>>
>>4627602
Heh.
>[Pragmatic] You’ll gather up the important people from your group, and have a quick discussion about the trials ahead in your private room. Calls up Snorri, Miguel, Tomas and Victor to discuss plans of travel.
>>
>>4627574
>[Gregarious] Time to bite the bullet, and share in a night of revelry. It’ll be a bloody headache maintaining a pleasant demeanour throughout the night, but it’ll be worth it. Hopefully.
>>
>>4627576
>>4627598
>>4628275
>>4628413
>>4629580

>wine and dine with the common people

>>4627664
>>4627673
>>4627973
>>4628900

>better make sure everyone's on the same page

>>4628727

>give the squeaky wheel some grease for intel.

Called, and writing for [Gregarious], adding in the write-in where it makes sense to.

>spent nearly 2.5 hours calculating abstract raw values of everything in the wagons, expected overhead cost, sensible travel times, and potential avenues for extra income while people keep trying to get my attention.

~Just QM things~.
>>
>>4627576
>>4627598
>>4628275
>>4628413
>>4629580

>[Gregarious]

>>4627664
>>4627673
>>4627973
>>4628900

>[Pragmatic]

>>4628727

>[Gregarious Write-in]

As you bring some of your clothing up to your private room on the top floor, you hear a cheer coming from outside. Looking out the window, you see the strongman from Victor’s troupe laying on the ground, his arms wrapped around the neck of one of the oxen. Arms bulging like cannonballs, it’s definitely a feat to throw a steer to the ground. It looks like the ox needed to be re-shod, and he took the opportunity to show off and drum up interest in the crowd. A couple of other men join in while it’s laying there, holding the steer down as Miguel goes to work on its hooves. God, when word of that goes around, it’s going to be practically unbearable here for the rest of the time in town.

Washing your face in the basin with cold water, you change out from your riding clothes, into the more moderate finery expected of a well-off merchant. Hopefully they keep their elbows to themselves on the floor tonight. Shifting around your rapier, dagger and pistol, you make sure that the pistol is unloaded and the rapier tied into it’s scabbard before walking down to the main floor. No need to cause more than expected strife among the clientele. The sour expression is slowly supplanted by the gentle amusement expected of you.

The empty interior of the tavern is now starting to crush in with people, either coming to gawk at the newcomers, or it’s regulars coming off their shift at work. It’s still a bit empty, but it’ll soon be picking up as word spreads in the town. Seeing Gustav start turning up the charm, you can tell he’s already thinking of the copper flowing, and his good fortune in letting you stay here. Catching his eye, you just jauntily wave, and he gives you a grateful nod by way of response. Maneuvering through the crowd, you pick out a path outdoors.

It looks the performer’s stage is ready for tonight’s festivities, and your guards are steering curious townies away from the other wagons. The sight of surly men in burnished plate and maille, halberds at the ready does enough to persuade the gawkers to move along. Climbing up into the wagon with the dry goods, you fish out a bottle of Stonyfield White to help grease the wheels. It’s still close enough to home that it’s not exceptionally valuable, but a bottle given is hardly a dent in your coffers. Bringing it out and passing your regards to the man watching the Goods Pretty sure that’s Marcus, the one who waxes his mustache, you enter back into the inn while Victor’s voice carries throughout the crowd.

[1/2]
>>
>>4630286

“Of course ladies and gentlemen, Calvin the Colossus is not our only attraction! As we speak, Noah the Man of Iron, is girding himself, preparing for the feats of endurance he’ll show. He will swallow a broadsword down to the hilt, with not a whiff of magic or trickery to be seen! Give him a round of applause!” The smattering of polite clapping and cheers are still noticeable inside, as you move closer to the bar, the patrons noticing the duelist scars and moving out of the way.

“Gustav, I’ll have a tumbler of whatever fruit juice you have available. No need to get started early, eh?” you jibe good-naturedly. He nods, and begins to pour a reddish liquid into a wooden mug. As Gustav passes it to you, Cranberry, a bit tart, but plenty good, you lift the bottle and place it onto the bar. “A gesture of good-will, from my house to yours.” He picks it up gingerly, reading seal on it. He looks back to you, a smile on his face.

“Many thanks Messir, but I think the troupe outdoors is plenty of good-will as it is. Still, a gift given in good faith is a pleasure for all, eh?” he cheerfully remarks, quoting one of the common tracts of the faith. You just casually play it off, ignoring the undercurrents of the tract that tends to slip away from others who have not been classically tutored in the faith. Sitting primly on the stool as he returns to taking orders from the crowd, you look over the masses, like a hawk watching the unaware chickens pecking in the henyard.

>[Surly] A few members of your caravan are setting up a couple games at a larger table. You could make your way into it, catching any rumours from the people gambling with them. Plus, you could always try your hand rolling the bones.

>[Gregarious] Sticking around the bar could give you some insights on who’s ordering what, and can give you a clue on the preferences of most of the clientele with spare money. Plus, you’d have a good view of the entrance for the people coming in.

>[Pragmatic] Retire to the second floor. This area seems to be where a lot of the meals here are taken, with booths and tables to spare. Getting a more private conversation will be easier without the sounds of rowdy drunks filling the air.

>[Write-in?]

All options taken with require a Roll, to see how much usable information you can get from your actions. I’ll include a rough estimate of your Goods, with a more detailed inventory in a pastebin.

[2/2]
>>
>>4630288
>>[Pragmatic] Retire to the second floor. This area seems to be where a lot of the meals here are taken, with booths and tables to spare. Getting a more private conversation will be easier without the sounds of rowdy drunks filling the air.
>>
>>4630288
>[Gregarious] Sticking around the bar could give you some insights on who’s ordering what, and can give you a clue on the preferences of most of the clientele with spare money. Plus, you’d have a good view of the entrance for the people coming in.
>>
Pastebin with in-depth Inventory, Overhead, Personnel, and Value of the caravan: https://pastebin.com/pb8GTem0

So, the main things to keep in mind is you need a minimum of 1,043 Value for you to break even for the current estimate of a 12-month round trip from Port Josiah to Jironthi and back, with around 200 Value to cover emergencies. To get a position with a Grand Company, given your competition and current House standing, you’ll need a total final Profit of 175% of what you started with (1825.25 Value) when you get back home to Port Josiah, with a higher Profit getting you a more prestigious position. Your total Value will fluctuate, depending on your location, deals, and the like. Most of your retainers, guards, and servants have received their contracted pay, but you are still responsible for providing their needs along the way with Stipends. This is factored into your Overhead costs, along with feed for your draft animals, maintenance to keep the wagons moving, and luxuries to keep everyone happy.

Right now, you have a Perceived Value of 1,213, with the Actual Value (when you factor in your Grey Market goods hidden among the rest) sitting at 1,520.5, based off of what is valuable in your homeland of Loria. A lot of this is tied up in Goods and Treasure (1,180.5), and you currently have 340 in Wealth to cover liquid costs. The value of Goods and Treasure will be affected by the location that you try and sell it in. An example is that metals and religious iconography is relatively common in Orthodoxy lands, but spices to liven up bland food and luxury agricultural goods can fetch a premium. I’ll provide more information on what Tristan is aware of for current trade value when you get together with your inner circle to set up the game-plan.

The main White Market Goods that you have in hand are Lorian brandy, wine, some Tabac, a mix of common metals to turn into consumer goods with Miguel, dried tropical fruits, bolts of fabric, honey, and an assortment of consumer goods. You also have some Treasure in religious statuettes and iconography, plus a handful of paintings. The Grey Market goods you have stored are a stash of weaponry, a few extra barrels of gunpowder hidden as something else, and tabac hidden inside some hollow statues. You know that these are in high demand in Jironth, and if they can get through without paying import fees, you can expect a substantial payout there.

There will opportunities to change out your Goods along the way, gain Wealth, and the like on the road. This isn’t set in stone, but I’ll do my best to update the fluctuations as required throughout it. If you notice any discrepancies, bring them up and I’ll correct it as best as I can, since there’s a lot of numbers being crunched at any given time.
>>
>>4630288

>[Pragmatic] Retire to the second floor. This area seems to be where a lot of the meals here are taken, with booths and tables to spare. Getting a more private conversation will be easier without the sounds of rowdy drunks filling the air.
>>
>>4630345

>175% of what you started with

Fuck, I meant of your break-even point. They aren't expecting a tonne of results from a branch family of a minor House. This is a the bare minimum they'll expect you to return with, based on your manifest that was submitted with your paperwork. The Grey Market Goods that you hid among the rest isn't a factor in this. They kind of expect everyone to be fudging the books or smuggling a little, but if they dig in deep on you, they'll have to dig in deep on everybody, which is sure to piss off a lot of important people with the resources to make them pay for daring to insinuate that they aren't above the board with their ledgers.
>>
>>4630288
>[Gregarious] Sticking around the bar could give you some insights on who’s ordering what, and can give you a clue on the preferences of most of the clientele with spare money. Plus, you’d have a good view of the entrance for the people coming in.
>>
>>4630294
>>4630346

>[Pragmatic]

>>4630329
>>4630376

>[Gregarious]

Giving it another 20 minutes for a tie-break, otherwise I'll roll for it to clear the air.
>>
Rolled 2 (1d2)

>>4630389

Rolling for it, with 1 resulting in Pragmatic, and 2 resulting in Gregarious.
>>
>>4630294
>>4630346

>move to a quieter part of the building.

>>4630329
>>4630376
>>4630425

>take up space, and watch them wander in.

>Roll Required! Target Value is 48 (40 DC base, +6 for bribing the bartender with wine, +3 for getting a good spot while the show's on, +3 for dressing well, -2 for faking enthusiasm among drunkards, -2 for loud environment.)
>>
Rolled 73 (1d100)

>>4630429
>>
Rolled 96 (1d100)

>>4630429
>>
>>4630479
>>4630490

>Best roll is a 73! Difference is +25! BAD FAILURE!

>Current stock of re-rolls:1. Current stock of FATE: 1.

Leaving it open for another 10 minutes in case either of you choose to use a re-roll here, otherwise I'll start typing the update.
>>
>[Gregarious] action chosen. Roll is required! Target Value is 48!

>>4630479
>>4630490

Best roll is a 73, with a difference of +25! BAD FAILURE!

Sipping at the tart juice in your mug, the overall atmosphere in the bar is starting to get more lively as the cider and beer flow. You catch a few snippets of local politics among the hubbub, but it’s difficult to pick out useful information from the noise. “...aye, the miller’s son has been walking out with the baker’s daughter. You should’ve seen the old man let her have it when we had flour on her arse...” “...above, did you see the muscles on that man? I’d let him take me to the ground, if you...”

It seems like a lot of the people down here are busier chatting about the stir Victor’s troupe brought to the town. It must not get a lot of entertainment around here for it to make as much of an impact as it did. Signalling Gustav for a clay mug of wine, May as well act like I’m here for a good time you catch another cheer going up from the outside. Nursing the beverage as you get down from the stool, you shift your way around the crowd on the floor. The gaming going on with your men has escalated to an arm-wrestling match, gathering more interest from the looky-loos. One of the drovers beats a townie dressed in a stained tunic, the townie’s arm slamming to the wooden table to laughter.

As the laughter comes up, you feel a shove throw you off balance. Your wine splashes on the ground, and you wheel around. A stocky farmhand, slightly taller than you is wobbling on his feet already. His friends laugh, not quite noticing your dress and rapier at the side. The man seems tipsy, verging on the edge of drunkeness. How do you handle this?

>[Surly] “Watch where you walk, people may take offense.” Glare at the men, hand on your rapier. His friends should take the hint, and shift him away from you before something... happens to him. Roll required for intimidation.

>[Gregarious] “My, aren’t we having a good time chum? You did knock over my drink though.” Attempt to get him and his friends to cover the cost of a replacement, and maybe start drinking with them. Roll required for persuasion.

>[Pragmatic] Ignore the situation, and move on to a different section of the tavern. Lopping off a drunkard’s ear is not worth the risk of a scene developing. Specify on if you’re moving to the gambling, upstairs, or outside.

>[Write-in?]
>>
>>4630541
>[Pragmatic] Ignore the situation, and move on to a different section of the tavern. Lopping off a drunkard’s ear is not worth the risk of a scene developing. Specify on if you’re moving to the gambling, upstairs, or outside.
Not worth our time. Upstairs.
>>
>>4630541
>>[Pragmatic] Ignore the situation, and move on to a different section of the tavern. Lopping off a drunkard’s ear is not worth the risk of a scene developing. Specify on if you’re moving to the gambling, upstairs, or outside.
Upstairs.
>>
>>4630547
>>4630554

>ignore the drunk, move upstairs where people aren't hammered.

Called and writing.
>>
>>4630547
>>4630554

>[Pragmatic]

Feeling your blood boil at the insult, you tamp down the rising bile in your mouth. The man is clearly ignorant of his surroundings, and likely didn’t even notice what he did. One of his friends catches you eye as you move towards the stairs, and the slight widening of his eyes helps mollify your bruised ego. Leaving the boors and raucousness behind you, the inviting oaken steps calls out in your mind.

As you move to the slightly quieter second story, you see a few of the older crowd clustered around the long tables. The smell of baked apples seasoned with cloves and cinnamon mixing with the savoury scent of meatballs marinating in clay pots. Thick loaves of bread cut up with smears of olive oil and salt sit invitingly in wooden trenchers, fish paste from up towards the coast smeared onto them before being devoured. If it weren’t for the fact that you already ate in the square earlier, you’d be flagging down a waitress to bring a pot of stew to overwhelm the drink from earlier.

A couple of old men are playing a game of Mancala at a booth. The rattle as they move dried beans from hollow to hollow is noticeable, and it looks like there’s a couple hanger’s-on around there. There’s another set currently going unused at another booth, a younger man around your age spinning a bean on the table in boredom. The raised area for a dancefloor is currently going unused, likely due to the action outside.

>[Surly] Make your way over to the old fogeys playing. They have the look of tradesmen, and old tongues have a tendency to wag to new ears.

>[Gregarious] Insinuate yourself into the crowd eating at the table. You’ll fit in easily, as they seem to better off than most here, given the types of dishes they’ve ordered.

>[Pragmatic] Offer to play the young craftsman in a few games of Mancala. A few onlookers will probably shift over later after a few games. Plus, it’ll be nice to sit somewhere a bit more secluded.

>[Write-in?]
>>
>>4630627
>[Surly] Make your way over to the old fogeys playing. They have the look of tradesmen, and old tongues have a tendency to wag to new ears.
>>
>>4630627
>[Pragmatic] Offer to play the young craftsman in a few games of Mancala. A few onlookers will probably shift over later after a few games. Plus, it’ll be nice to sit somewhere a bit more secluded.
>>
>>4630631

>[Surly]

>>4630632

>[Pragmatic]

Looks like we're gaming, but will give it another 25 minutes or so for a tie-breaker before I roll for it and post the last update tonight.
>>
Rolled 1 (1d2)

>>4630704

Rolling for it, with 1 for Surly, and 2 for Pragmatic.
>>
>>4630631
>>4630728

>watch the old farts shift beans around a tray

>>4630632

>get in on the action with the loner

Called and writing.
>>
>>4630631
>>4630728

>[Surly]

>>4630632

>[Pragmatic]

Walking around the long tables, you make your way over to the booth where the old men are playing. When you get close to the group, the one with the grey beard deftly moves his beans into his hollow, getting 2 turns in before scalping the hollow of three at the fifth hole from his opponent The only move left to the one in the straw hat is to shift his final two beans into his Mancala in two moves, ending the match. As they scoop the beans out, it’s clear the greybeard won before even quibbling over the exact numbers. The standing onlookers just nod, appreciating the flow of the game.

“Aye, gotcha again Harry. That’s three up for me, you sure you want to go again?”

‘Harry’ just snorts, before setting up the board again for another match. “Course I’ll go again. Not my fault you started it thrice now. If I had the first draw, you’d be begging me for relief.” He picks up the last bean on the table and puts it behind his back, shifting it before extending his clenched fists out. “Left or right?”

“Right,” the greybeard says. Harry grins, opens up his palms, the small white bean sitting in his left palm. One of the hangers-on chimes in with, “Looks like it’s his start there Stu.” ‘Stu just sniffs, as the game starts. Harry starts with the usual play of the fourth hollow.

Tapping the younger man who spoke up on the shoulder, you ask, “Pardon me, what’s the score right now?”

He twitches a little at your contact before meeting your eyes. “Er, Harry there is down three, out of five games played. Here, you must not be from around here, eh?” His brows furrow a little, before one of his fellows laughs.

“Course he ain’t from here Charlie. Can’t you tell from his dress? He’s probably from that caravan that rolled up today, my da said one rolled up here with the circus.” It’s the man in the green jerkin who ribs ‘Charlie’, giving him a nudge in the side. Charlie just rubs the back of his neck, slightly ashamed for not noticing.

“Many pardons, I nearly forgot to introduce myself. Tristan Stonyfield, from Port Josiah, at your service.” Shaking the hands of the men, you pick up that they’re a group of weavers, in town for the market. The two old men, Harry and Stu, used to work as farmhands in the wheatfields, but have pretty much aged out of bending over stooks of wheat, sickle in hand. Nowadays, they kill time playing games, helping out during the threshing when the golden sheaves have completely dried in the fall sun.

[1/2]
>>
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>>4630770

“Aye, this year’s harvest looks to be a good one. It’s sure to be a bumper crop, if the rain keeps off.” Stu casually mentions as Harry shifts beans across the board. When Harry pauses to take a swig of ale, you notice Stu palming one of the beans from Harry’s Mancala into his own. It doesn’t seem like any of the weavers noticed, busy talking among themselves about tomorrow’s shearing and scouring. It sounds like there will be a market for raw wool by the time you’re planning to leave town in three days.

>Gained knowledge about expected grain yields in the area, and a chance for picking up prepared fleeces on the cheap. Gives an advantage on buying supplies in the market in Angelsfield, and on the plain wool market.

There’s a bit of a lull, as the game continues. If you’re going to bring up the cheating, now’s as good a time as any.

>[Surly] Whether or not these two continue cheating each other all night is not your concern. You’re more concerned with talking to the weavers to figure out which local’s sheep will provide the best wool. Even if it’s not woven into cloth yet, you could turn a quick profit down the road if they’re good enough fleeces.

>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.

>[Pragmatic] Keep the cheating to yourself, but when Harry inevitably loses, offer to play Stu in a match or two so that he’ll have a challenge. You’ll keep an ear out for any more snippets while playing, and can probably get more of an idea of the quality of the fields. It’ll be useful in negotiations for supplies later on.

>[Write-in?]

This will be the last update for tonight, since it sounds like I’ll be working tomorrow. Next session will kick off on February 3rd at 01:30 UCT. If anything comes up or changes, I’ll post here and in the /qtg/ with any change in scheduling.

[2/2]

Here's also a video explaining a typical set of rules for Mancala. There's regional variants practically everywhere on the continent, but this is the one used the most in Loria.

https://www.youtube.com/watch?v=2T0jeY-BxU4
>>
>>4630771
>[Surly] Whether or not these two continue cheating each other all night is not your concern. You’re more concerned with talking to the weavers to figure out which local’s sheep will provide the best wool. Even if it’s not woven into cloth yet, you could turn a quick profit down the road if they’re good enough fleeces.
>>
>>4630771
>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
Thanks for running OP!
>>
>>4630771
>>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
>>
>>4630771
>[Surly] Whether or not these two continue cheating each other all night is not your concern. You’re more concerned with talking to the weavers to figure out which local’s sheep will provide the best wool. Even if it’s not woven into cloth yet, you could turn a quick profit down the road if they’re good enough fleeces.
>>
>>4630771
>[Surly] Whether or not these two continue cheating each other all night is not your concern. You’re more concerned with talking to the weavers to figure out which local’s sheep will provide the best wool. Even if it’s not woven into cloth yet, you could turn a quick profit down the road if they’re good enough fleeces.

Just caught up - liking the quest OP, the strong business focus is a nice new feature
>>
>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
>>
>>4630771
>>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
>>
>>4630771
>>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
>>
>>4630771
>>[Gregarious] Bring up the cheating in a cheerful manner. It may cause an argument, but the group will probably trust you a bit more. Some more gossip might slip out from them about both topics, but there’s a chance they’ll be more focused on the game itself.
>>
Providing a quick update for you all, telling you that the session will have to be postponed to Feb 4th at 01:30 UCT. Got a sudden change in schedule earlier today, and that's the only shorter day before the weekend. I'll still pop in for an hour or so at the usual time though to answer any feedback, setting questions, information that Tristan would clearly know, etc. that crop up before then.

>>4630833

Thanks! I was a bit starved with not really writing any character interactions during Into The Wilderness Quest, makes sense since the main point was that it was a rite of passage to adulthood. Not exactly many opportunities for a chat. so being able to write more interactions has been fun. Especially considering Anons decided to go with Surly, Gregarious, and Pragmatic for Tristan's traits. Gives me an interesting mix to throw in on the choices for you all.

>by the seven winds, will this fool stop talking about how he ran down a boar alone with a spear last fall? only a buffoon would've not brought his hounds to bring it to bay beforehand. at least he hasn't said he knifed it to death like at the previous gala
>'Really? My word, that's a true test of skill. I'd have let the hounds bring to bay, pin it with the spear, and put the poor thing out of it's misery with a pistol shot to the temple. That was very brave of you, sir.'
>>
>>4631837
Are they both set in the same universe?
>>
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>>4631858

I mean, Alexi's rites were carried out in a stretch of coniferous forest, where the most mystical thing that happened was some weird dreams and finding a fairy stone in the guts of a fish. It's a fairly mundane concept, relatively easy to add in to most pre-industrial societies.

As for if their connected, I guess the answer will have to be ~who knows.~
>>
Rolled 36 (1d100)

>>4630773
>>4630797
>>4630833

>watching old play board games is booooring

>>4630776
>>4630777
>>4631010
>>4631112
>>4631442
>>4631585

>tell everyone that Stu's a cheater, what could wrong?

Called and writing, just need to quickly check something first.
>>
>>4635357
T-that's good, right?
>>
>[Gregarious] Action chosen!

>>4635357

>Composure roll is a 36! Final result is a 50 after modifiers. Harry is not happy, but he hasn't caused a scene. Yet.

Seeing nobody react, you wrestle with yourself for a moment on if you should call out Stu in front of probably his friends. The way Harry’s face is clouding over as the game continues in Stu’s favour, you decide that it’d probably be best to bring it up now. As Stu just smiles as he scoops another hollow, you clear your throat. “Stu, is it? I’m fairly sure you miscounted that last one.”

Both men look up at you with a start for a moment, Harry with a glare at your interruption, and Stu’s eyes full of a guilty surprise. Harry’s brow furrows a moment, before turning back towards Stu with a disturbing amount of venom. “I fecking knew it. You bastard, I knew it wasn’t a coincidence.” The weavers are looking among each other with a bit of concern as he continues, “I fecking stand up for your worthless arse-“

“C’mon now Harry, it’s not like we’re playing for money.” Stu attempts to renconcile, as Harry looms over the board.

“Aye, because I know how you are, you blasted devil. It’s all ‘Oh Harry, I don’t know why Mark is mad at me today. Oh Harry, your woman is just being temperamental,’ up until I call you on your shit.” Harry says in a mocking sing-song voice as ‘Charlie’ leans down to the old man.

“C’mon Harry, don’t argue in front of our new friend Tristan here,” you smiling face loses a bit of it’s lustre at the young man’s familiarity as he continues. “Besides, Stu here is gonna pay for the next round, right?” Stu opens his mouth to argue, but shuts it at ‘Jimmy’s glare.

“Y-yeah. I’ll even get some of the better stuff, to make up for the earlier cheating.” Spying an opportunity, you chime in with, “Good man that. Gustav bought some wine off of us early, and the white’s supposed to be really good this year. Mention me, and he might give you a deal.” Stu smiles and nods as he grasps the lifeline, and makes his way downstairs to the bar.

“Hey Terry, better follow him down there. Don’t want Stu to ‘conveniently’ forget to bring back the wine after all.” The man in the green jerkin just nods, as he moves after the greybeard. Taking the opportunity, you slide into the bench where Stu was sitting earlier. As the other two just watch Harry glower into his beer, you decide to try and lower the temperature some.

“Honestly, I didn’t mind to bring up a sore point. Just didn’t want to see two old friends fight over a game after all.” Harry just snorts at that.

“Friends, he says. Put my neck out there for that weasel more than he’s bloody worth. Stood up for him when old man Whitechapel was mad about money going missing at the mill. Show’s how he treats his friends, eh?”

[1/2]
>>
>>4635446

Eventually Stu comes back up with the bottle you gave to Gustav, and sidles in. Conversation is a bit stilted, and the game has been more or less abandoned at this point. Still, you do manage to pry some more information about ‘Old Man Whitechapel’ from the group. Apparently, he runs the mill and a bakery here. He’s a bit of a sour old man, grumpy over the way his son is running the family business. You could probably take advantage of this division when you go to negotiate for supplies later on.

>Gained information about one of the Suppliers in Angelsfield!

As the oil in the lamps gutter down, you excuse yourself to use the washroom. Moving down to the first floor, you scan the room as you go down the stairs. It looks like Gustav is turning a merry business tonight, and the rowdier of his patrons are being politely escorted out of the building. As well, it appears that the troupe’s finished their show for tonight, since you see the knife-thrower having a drink with her partner and the sword-swallower. You’re just looking for Miguel or Tomas as you feel a meaty arm drape itself over your shoulder.

“Ehhhh man, wha d’you think of that elf broad that was here earlier, eh?” The hoppy fumes of second-hand beer sting in your nose, and you detect a whiff of unwashed skin. That drunk from earlier “I swear man, I’d give her a roll in the hay, use them ears for a grip, eh?” he laughs hugely, slapping his knee as you lock eyes with his friend. The same one who saw you before. He’s moving over quickly, but not quick enough.

>[Surly] ”She’s married.” Use as much dripping disdain in your voice as you possibly can. If he doesn’t shift his arm off of you, a hip toss should get him to respect your personal space.

>[Gregarious] “I’d say you had enough to drink my good man, wouldn’t you agree?” Attempt to gingerly slip away, and hope that his friend gets him out of here. Before something... drastic happens.

>[Pragmatic] Remain silent as his friend pries him away from you. If he starts something, the fact you’re practically sober will make him regret it dearly.

>[Write-in?]

[2/2]

>>4635436

Normally, you'd want a high Composure roll in negotiations or fighting. However, in this case, lower is better, since you'd rather not have an old man starting a fight at your table. That'd just about ruin your night.
>>
>>4635450
>[Pragmatic] Remain silent as his friend pries him away from you. If he starts something, the fact you’re practically sober will make him regret it dearly.
>>
Rolled 12 (1d100)

>>4635484

>try to not throw this dirtbag to the floor.

Well, let's see if his friend gets his drunk buddy off the shoulder of an armed man who's clearly just about ready to knock him the fuck out
>>
>>4635539

Well, he seems like a happy drunk, even if he just avoided getting thrown through a stool by latching onto his friend by the skin of his teeth. Called and writing.
>>
>[Pragmatic] action taken. Composure roll required on Drunk!

>>4635539

>Roll is a 12! Final result is a 37 after modifiers. He’s still in the Happy drunk stage, rather than taking offense at your silence at his joke.

Your teeth grind and scrape, blood rushing in your ears as your fist clenches and unclenches. As you seriously contemplate heaving him through the stool at the bar, Grab him by his left wrist, crouch and twist as you drive shoulder into his hip. He’s top-heavy enough that he’ll slide right over, and then you can get on top of him while he’s catching his breath. his friend hurries up to the two of you. “Apologies messir, Daniel here has had too much to drink.”

You glare deeply at this man as you acidly respond, “Quite. Maybe he should sleep it off, before he gets a hangover. Watch his feet, he might just trip if you aren’t careful.” As you finish this, ‘Daniel’ catches notice of his friend and immediately forgets about you. Lifting his disgustingly hairy arm off of you, he practically falls into their arms.

“Jack, Jackie, man. I was jus, just telling my pal here about that elf chick who was here. The one playing dice? Ya see the arms on her? Hoo... bet she could haul a bundle a hay in each arm, eh? Fuck me...” His friend just looks at you over his slobbering compatriot. ‘Jack’ has the flushed cheeks of a good drunk going on, but his eyes are begging forgiveness with all his heart.

“Daniel, c’mon. Up we go. Don’t want Gus to kick us out again, right? Remember, he said that he’d tell your ma about it.” Jack carries him off, Daniel stumbling over his words and protesting the whole way out of the tavern. As you go outside, you move over to the outhouse and relieve yourself. Practically biting through the end of a cigarillo as you light it off the lantern hanging by the door, you stand outside trying to quell the oncoming headache.

Halfway down the length of tabac, you see Tomas wandering over from the direction of the wagons. A bit of a stagger to his step, he brightens considerably when he sees you. Waving, he picks his way over to you, carefully side-stepping a puddle of vomit in the road. “Tristan, my good man. How are you enjoying the sights and sounds of pleasant Angelsfield? I made a tidy profit tonight from divinations, even if that old bat across the way kept giving me the stink-eye.”

[1/2]
>>
>>4635668

>[Surly] ”I’m already prepared to leave. Bloody drunks, innkeepers trying to get one over on me, the whole nine yards.” You’re plenty frustrated, and willing to call it a night. Maybe tomorrow will be better.

>[Gregarious] “Better, now that I have someone to talk with. There’s a group of men upstairs I met earlier. Up for a game of Mancala?” Introduce Tomas to your new friends, and spend the remainder of the night trying to relax over conversation and games. Hopefully nothing else goes wrong.

>[Pragmatic] “Just catching some fresh air. Might walk over to the wagons and check on the men, make sure they’re not slacking off.” Go for a short walk, and chat up the men on sentry for the rest of your night. They’re bound to be awake at the wagons, and will regret your foul mood if they’re not and you find them

>[Write-in?]

[2/2]
>>
>>4635671
>[Gregarious] “Better, now that I have someone to talk with. There’s a group of men upstairs I met earlier. Up for a game of Mancala?” Introduce Tomas to your new friends, and spend the remainder of the night trying to relax over conversation and games. Hopefully nothing else goes wrong.
Aha, our brother-in-arms in the inevitable bar fight.
>>
>[Gregarious] “Better, now that I have someone to talk with. There’s a group of men upstairs I met earlier. Up for a game of Mancala?” Introduce Tomas to your new friends, and spend the remainder of the night trying to relax over conversation and games. Hopefully nothing else goes wrong.
>>
>>4635674
>>4635742

>play the magic man who makes a living reading people's futures at a board game

Called and writing.
>>
>>4635671
>>[Gregarious] “Better, now that I have someone to talk with. There’s a group of men upstairs I met earlier. Up for a game of Mancala?” Introduce Tomas to your new friends, and spend the remainder of the night trying to relax over conversation and games. Hopefully nothing else goes wrong
>>
Blowing a ring of smoke into the night sky, you knock off the cherry and set the half-smoked portion in a box for later. The vice-grip of a headache recedes, life’s problems slowing burning up in your lungs. Their harsh residue blowing out of your mouth, and floating onto the breeze to burden someone else. All with only the faint tingle on your lips to remember them by. Alcohol has been the cause of enough strife in your life, tonight was just another parade of indignities on your person.

“Better, now that I have someone to talk with. There’s a group of men upstairs that I met earlier. Up for a game of Mancala?” Tomas pauses for a moment, and then shrugs.

“Sure, it’ll be a time. Besides, I know that the barman would appreciate me sharing the wealth.” As you both move your way to the stairs, you see a few of the carters making their way to the common rooms on the third floor, moving with the slow and purposeful motions of two drunks supporting each other. As you enter the room on the second floor, the group you were with are still at the booth. They’ve ordered some crisp bread and mushroom bruschetta to soak up some of the beer, and offer you a piece or two, as a favour from Stu. Terry waves you over, and makes some room for the two of you. Tomas shifts over to bring a chair over to sit at as you make introductions.

“This is Tomas, a friend of mine from the road. Tomas, these kind gentlemen are Terry, Charlie, Jimmy, Harry and Stu.” You chew on one of the pieces of bruschetta as he makes his introductions. The gentle flavour of the chanterelles mingling well with a hint of basil and oregano adding complexity to the melted goat cheese. They’re a little bit chewy, probably from being re-hydrated from dried rather than fresh, but overall a pleasant dish.

“Stu’s the odd man out eh? Call me Tom, we’re all friends here, even if Tristan is a bit of a grump.” You shoot him a dirty look, and he just laughs it off. “I made a fair amount from the market today, so I’ll get the next round, as a show of good faith.” Tomas flags down a passing serving girl, and sends her down for a round of ale. Stu’s eyes perked up as he mentioned being flush with cash.

“Care to play a game? I’d be willing to place a bet too if you’d like.” At that, the weavers just groan, and Harry pipes up with a dour, “Aye, so you could cheat him too I suspect.”

Tomas’ eyes twinkle with a pointed mirth as he responds with a cheerful, “Now now, I’m no stranger to a game or two. Why, I used to play it a lot while travelling the Gem Road with Colin. Granted, he’s not exactly a deft hand at it, what with the hooves and all, but I should be able to hold my own.” As he starts divvying up the beans and the girl comes back up with the ale, the night slowly carries on it’s slow march to daylight.

[1/2]
>>
>>4635845

The strident crowing of a cockerel accosts you, and you reach out for the clay pitcher of water at the stand. Taking a slug of it’s refreshing nature, you rub the sleep out of your eyes before sitting up on the straw pallet on the bed. There’s no lingering hangover, but it’s still annoying to hear it continue. By the seven winds, I hope a hawk puts that bastard out of my misery. Getting dressed for the day and buckling on your belt, you rinse the lingering ashy flavour out of your mouth before checking in on the common room.

Tomas is laying there, snoring for all the world like a growling bear. Most the men are cleared out, with a few who hit it a bit more difficult still snoring away. Miguel and Snorri aren’t to be seen, but that’s to be expected. Miguel’s an early riser, and probably already getting his forge ready for the day’s work. Snorri is certainly awake, but whether it’s because she restrained herself the first night, or is still drinking in the privacy of the wagons, you can’t say. Leaving a note for Tomas that you’re planning on having a meeting mid-afternoon, you go down to the first floor.

Gustav isn’t occupying the bar, but it looks his wife is watching the front for him. She perks up at your approach, puts on a winsome smile. “Good morning messir! I trust you had a pleasant enough night, without getting too out hand.” She says, wagging an admonishing finger at you. As you get a bowl of porridge to start the day, you decide on what to do next.

>[Surly] Track down your good-for-nothing retainer so that you can pass on the time for the meeting. If she’s still up drinking, you’ll address that among other things. Discipline should be maintained for all of them, not just the guards.

>[Gregarious] Follow the woosh of the bellows to find your smith. Any lingering misgivings about his Meyardin manners aside, he doesn’t seem like the type to spent the night burning through his stipend at the bar.

>[Pragmatic] Find one of the lazy devils who were sober from their shift last night to pass the word on to the others. You’ve got better things to do, and you could get a better spot at the square before the shearing starts in the mid-morning.

>[Write-in?]

[2/2]
>>
>>4635847
>[Surly] Track down your good-for-nothing retainer so that you can pass on the time for the meeting. If she’s still up drinking, you’ll address that among other things. Discipline should be maintained for all of them, not just the guards.
>>
>>4635852

>find your elf, before she wrecks herself.

Called, and writing. Probably last post for tonight.
>>
Tucking into the porridge, you think over what to do. Miguel should be fine to deal with later. I’d better find Snorri though. Those double shift of training on the men might leave us stretched a little too thin with what we need to do. Plus, if she’s been completely incoherent while the men have been walking on pins, I’d better rein her in now, before their morale craters completely. Satisfied with that train of thought, you finish the last of it before stepping out into the dawn of another glorious day.

Shielding your eyes from the bright sun, you sidestep around the bent-over maid, scrubbing the flagstones of the inn’s path clean of vomit from the night’s festivities. You acknowledge her ‘Good morning!’ as you turn around the edge of the building to where the wagons are corralled. Getting closer, you spy one of the guards Gregor, definitely Gregor. He’s got a squint. leaning on a fencepost staring at his colleague Jeremy, he’s got a mustache and beard like he was halfway through eating a hedgehog. Jeremy has a gaunt look on his face, probably from drinking too much the night before. Both of them perk up to attention when they notice you walking over. “Good morning Messir.” Gregor calls out in greeting, while Jeremy looks like death warmed over.

“Good morning Gregor,” you say in response, missing his slightly confused look as you stare at his partner. “Enjoyed yourself a bit too much last night?”

“Er, no messir. Jeremy Yes, thought so. had a difficult time though. Spent most of his stipend buying drinks for the knife-thrower, poor devil.” Jeremy at least has the decency to look embarrassed at your glance as Gregor keeps talking. “What can we do for you?”

“Have you seen Snorri around? Planning on having a meeting on today, and she’ll need to know about it.”

“Aye, she’s checking over the wagon with the statuettes and honey in it. Said something about checking what it’s got for leftover capacity, in case you find something good in town.” Thanking him for this information, you head over to the wagon he indicated, usually pulled by your two strongest oxen. The official reason is that you wanted to make sure that they could be trusted working alone now, and to see if their training held. The actual reasoning for it is obvious to you, as it’s the one with some of your more questionable goods. As you get closer, you hear the sounds of quiet sobbing inside it’s canvas walls. Gods above, she’d better not be maudlin in there.

[1/2]
>>
>>4635947

Climbing up to the front entrance, you hear a sudden gasp and rustling of paper as light floods into the wagon’s confines. It’s followed up by a bout of coughing, and the grating soprano of her voice. “Three fathers take ye, if you got through those two buggers out back there, they’d best hope I find them dead.”

Sighing, you just answer back, “Snorri, it’s just me. What are you doing in here?” Sniffing the air slightly, you don’t smell open alcohol, but she does smell a bit like spilt whiskey. “Don’t tell me you’re drunk on duty.”

She just waves her hand at you dismissively. “Nay nay, some dizzy sod dumped half his drink down my shirt last night. Called me a strumpet, and a rude woman. Showed him just how rude I could be afterwards, mark my words. Probably be limping for a week on the outside.” As she stands up from where she was sitting, you see a small bit of paper peeking out from underneath where she was sitting. Her eyes are a bit puffy, and she’s sniffling a little bit. As she fishes out a handkerchief and blows her nose, you debate on which to bring up first.

>[Surly] Start questioning her about her choices over the last few days. The men have been behaving well enough, you don’t want to ruin their morale by working them too hard before getting to the more lawless stretches of highway.

>[Gregarious] You’re a little nosy about what she was crying over before. You doubt she’ll open up about it and try to deflect, but if it’s something serious, you’d rather get it dealt with now. Tomas must be rubbing off on you. Roll required.

>[Pragmatic] Ease into matters by discussing the load in the wagon using some of the House Cant. She’s one of the four people who knows about the actual load here, and you’d want her input about it before you start to lay into her about the discipline issues.

>[Write-in?]

Next session will be on the 7th at 01:30 UCT. Will be around for a little while longer tonight before turning it in, and will stop in tomorrow to check in as well.

[2/2]
>>
>>4635951
>[Gregarious] You’re a little nosy about what she was crying over before. You doubt she’ll open up about it and try to deflect, but if it’s something serious, you’d rather get it dealt with now. Tomas must be rubbing off on you. Roll required.

We care inside :)

Thanks for running OP, hope you're not too discouraged by the single votes. Loads of people seem to show up whenever sessions aren't happening.
>>
>>4635951
>>[Pragmatic] Ease into matters by discussing the load in the wagon using some of the House Cant. She’s one of the four people who knows about the actual load here, and you’d want her input about it before you start to lay into her about the discipline issues.
>[Pragmatic] Ease into matters by discussing the load in the wagon using some of the House Cant. She’s one of the four people who knows about the actual load here, and you’d want her input about it before you start to lay into her about the discipline issues.
>>
>>4635971

Nah, it's the middle of the week, so didn't expect a colossal turn-out. So long as I have one vote coming in at the least, I'll make it work. Just hope it doesn't turn a bunch of people off.
>>
>>4635979
Considering your 9 votes between sessions, it hasn't so far, but I'll hope so too!
>>
>>4635951
>>[Pragmatic] Ease into matters by discussing the load in the wagon using some of the House Cant. She’s one of the four people who knows about the actual load here, and you’d want her input about it before you start to lay into her about the discipline issues.
>>
>>4635951
>[Gregarious] You’re a little nosy about what she was crying over before. You doubt she’ll open up about it and try to deflect, but if it’s something serious, you’d rather get it dealt with now. Tomas must be rubbing off on you. Roll required.
>>
>>4635951
>>[Gregarious] You’re a little nosy about what she was crying over before. You doubt she’ll open up about it and try to deflect, but if it’s something serious, you’d rather get it dealt with now. Tomas must be rubbing off on you. Roll required.
>>
>>4635951
>>[Gregarious] You’re a little nosy about what she was crying over before. You doubt she’ll open up about it and try to deflect, but if it’s something serious, you’d rather get it dealt with now. Tomas must be rubbing off on you. Roll required
>>
>>4635971
>>4636094
>>4636106
>>4636128

>yo, what's with the waterworks?

>>4635973
>>4636016

>talk about your totally-legit goods.

>[Gregarious] Action taken! Roll is required! Target Value is 32! (Base of 30, +3 for prior history, +5 for emotionally vulnerable, +3 for paper evidence, -3 for stoic demeanour, -4 for substantial age difference, -2 for doubts about sincerity.)

Roll me 2 sets of 1d100, to see if you get anything out of her.
>>
Rolled 37 (1d100)

>>4639777
>>
Rolled 98 (1d100)

>>4639777
Nice trips.
>>
>>4639787
>>4639791

>Best result is a 37! Difference is +5! NARROW FAILURE!

>Re-roll Y/N?

Thanks, got it completely unintentionally. Leaving it open for 10 minutes if either of you wish to re-roll it, then writing for it.
>>
>>4639796
I'm fine with a narrow failure. Doesn't seem worth rerolling on.
>>
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>[Gregarious] Action taken. Roll Required! TV is 32!

>>4639787
>>4639791

>Best roll is a 37! Difference is +5. NARROW FAILURE! Snorri is resistant to your inquiries, but not offended by them.

As you see her tuck the used handkerchief back into a pocket, you are a little surprised. Not at the frilliness of the blue hankie, that you knew about. It’s not that it hasn’t happened, but it has been a long time since you have seen the scarred and tattooed elf with tears in her eyes. At least three years or so. Of the handful of times, one was when her arm was broken wrestling Jer when you were a child, another was when your cousin Kaspar’s body went into the waters three years ago, and the last was at your eldest sister Ruth’s wedding to Aaron Pascal. Three times, in your 27 years on this earth. Four now.

“Snorri, are you... crying?” The moment the words left your lips, you see her mental barriers slam back down, with a nearly audible crash Misspoke there, probably should have opened with the paper. Slapping her hand on her thigh, she bends over laughing hard. Too hard to be sincere.

“Me, crying? Are you sure you aren’t seeing things Stanny?” she sputters out, the hated diminutive name that she had used while you were a child, home on breaks from the gymnasium, tumbling out of her lips with a flash of anger on your part. “Oh yes, let me just collapse into a blubbering mess at your feet, great and noble caravaneer. Just like how you used to whenever you had a skinned knee or whenever Ruth would hide your toys. Nay nay, just didn’t get enough sleep last night.” As she tries to compose herself again, you pick up the heavily folded piece of paper from the floorboards.

You steal a quick glance, picking up the flowing script of elvish writing. “If you say so Hildr.” Using her name is another thing that always bothered her, something about how you bloody mainlanders never say it right, or the like. She shoots you a dirty look as you hand out the sheet of paper to her. “Looks like you dropped this.”

She snatches it back with a snort, quickly, almost indecently so before folding the old paper up and tucking it away. “You’d best not be snooping in my letters. I doubt you could read it, but a woman is entitled to her secrets you know.” You just shrug as she runs her hand through her hair and fixes you with her usual bored stare. No traces of the prior lack of composure. Back to business as usual, I suppose. “Why’d you come looking around the wagons anyways? If those two buggers Jeremy and Hector Damn it, guess it wasn’t Gregor after all didn’t notice you, let me know and I’ll let em have it.”
>>
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>>4639929

“No Snorri, the men were fine. Came to check on you, and pass along a timing. Planning on getting the five of us together to talk about the road ahead. Should be ready by mid-afternoon, but before evening. In my quarters.”

The elf nods placidly before tilting her head. “Five? Me, you, Sooty and Tom is four.”

“I’m planning on inviting Mr. Sparrow as well. As he’s part of the caravan for the foreseeable future, he should be kept informed about what’s going on.” She just shrugs nonchalantly before looking towards the hidden compartment where the spearheads are stored.

“If you say so. Just, be careful. The less who know about our ‘gifts’ for the High King, the better, hey?”

“As you say.” Sitting down on one of the firkins of honey, the ‘prepared’ ones, you look to the rest of the cargo as Snorri chimes in with, “Was that all then Tris? Cause if so, I’d better finish checking on the other wagons. Don’t want to see if there’s a bloody rat getting fat in the mangoes.”

>[Surly] “No, I’ve got something to say about how the men are being treated.” Bring up the concerns you had about the men’s morale in the face of harsh discipline and training when it’s not exactly needed.

>[Gregarious] “No, you sure that the honey has been sealed properly? Don’t want it to get damaged in a bumpy stretch of road, it’d be a bloody headache to scrub it off the floorboards if it leaks.” Obliquely bring up the Grey Market goods, and see her input on the matter.

>[Pragmatic] “Yes, that’s all. Send a runner to Miguel and Mr. Sparrow about the meeting, I’m going to take one of the men and the new boy to the shearing. I saw Tomas already.” You’re done here, and want to get a good spot at the square before it’s crowded out with bleating sheep and sweaty shepherds cutting fleeces.

>[Write-in?]
>>
>>4639931
>[Gregarious] “No, you sure that the honey has been sealed properly? Don’t want it to get damaged in a bumpy stretch of road, it’d be a bloody headache to scrub it off the floorboards if it leaks.” Obliquely bring up the Grey Market goods, and see her input on the matter.
>>
>>4639931
>[Gregarious] “No, you sure that the honey has been sealed properly? Don’t want it to get damaged in a bumpy stretch of road, it’d be a bloody headache to scrub it off the floorboards if it leaks.” Obliquely bring up the Grey Market goods, and see her input on the matter.
>>
>>4639932
>>4639951

>talk about barrels and crates, and NOTHING ELSE.

Called and writing.
>>
>[Gregarious] action taken!

You take out the half-smoke cigarillo from last night, and trim the burnt end off with your main gauche on the top of another barrel. “No, are you sure that the honey has been sealed properly? Don’t want it to get damaged in a bumpy stretch of road, it’d be a bloody headache to scrub it off the floorboards if it leaks.” She stares at you for a moment, before the gears catch in her head. Taking a moment to brush some trail dust off the barrel of apricots, she leans on it with her elbows, resting her jaw in her left hand like a bored sentry.

“Aye, for all his damnable gossip and long nose that sticks where it shouldn’t, Tom wasn’t lying when he talked about his chemistry. The wax concoction he used at the bung there should hold until we get to the Ivory Coast.” You catch the unspoken words. The wax was set properly, use the bung to dispense honey when the tariff men come by. The Ivory Coast is where the Kingsmoot is supposed to be held, near where the dull red sandstone meets the tan sands and salt air.

“Good. I don’t want a repeat of when that whole hogshead of good Lorian red wasn’t sealed properly last summer. 66 gallons of fortified wine, only good for vinegar. Isaac barely spoke for a week.” Cracking you knuckles, Snorri just yawns by way of response.

“Yea, I’m more worried about those little statues of your goddess there. Those cornucopias are pretty fragile though, we could use extra packing. A couple of them broke already, and we’ve barely even got on the road. If you don’t, I’d bet you three silver that you’ll show up to the festivities with a crate full of ceramic pieces and nothing to show for it.” The bigger concern is the tabac. Pick up more packing to make sure they don’t break open on the road. You could probably either get some straw from a supplier, or use some of the raw wool at market later to pack them well in their housings.

[1/2]
>>
>>4640093

“I suppose, don’t exactly want to offend sweet Mirabelle by having her icons shatter along the way. The last thing we need is the gods displeased with us as we go through Kalim. How were we doing on metal and coal? Miguel hasn’t raised any complaints to me, but I’m pretty sure he’s nervous about telling me bad news.”

She idly looks at her fingernails, apparently satisfied with their cleanliness. “Nah, he’s doing fine. Little squirrely, but it is his first time on the road for longer than a couple of days from place to place. Plenty of steel, and the coal is still good for now. Probably could pick up more by the time we get closer to the mountains, but we’ll get a better rate in Orthodoxy lands from the Katamites anyways.” Steel’s fine where it is, probably shift it’s location in the passes, far from prying eyes. Standing up from the firkin, you take out the half-smoke cigarillo and screw it between your lips.

“Fair enough. I really wish you stopped referring to our esteemed neighbours that way. Some more pious folks would take offense,” you say in passing as you leave the back of the wagon. Staring back up at her as she swings her legs over the boards and jumps down next to you, Snorri just grunts and waves it off before wandering over to the other wagons.

“Aye aye, I’ll do my best to not offend some balding nonce dressed in a black robe by discussing the finer points of religion. After all, our druids back home are only interested in goat kids, and only at the solstice, neh?” She leaves whistling, and you realize that you forgot to bring up the men’s morale. Whatever, that’s an issue for later then.

Taking a quick glance to the sun’s position, you should still have a few hours before noon rolls around. Probably five altogether before you should move back to the Black Dog for the meeting.

>[Surly] Grab the first guard you see and head into town. They could be starting anytime now, and you’d rather see the state of the animals before the fleeces are drenched in the vats to rinse out the grease.

>[Gregarious] Track down someone to go with you beyond the guard and Kyle. You’ve got stuff to talk about along the way, and may as well try and kill two birds with one stone. (Pick a companion to pull along with you.)

>[Pragmatic] While the town is cleared out at the square, you could take this time to visit some of the brokers while their usual customers are busy. It could give you more time to talk to them and nail down rates without interruptions or eavesdroppers. (Pick some kind of broker to talk to.)

>[Write-in?]

[2/2]
>>
>>4640094
>[Gregarious] Track down someone to go with you beyond the guard and Kyle. You’ve got stuff to talk about along the way, and may as well try and kill two birds with one stone. (Pick a companion to pull along with you.)
Bring Snorri, tell her about the men's morale.
>>
>>4640103

>ayo bitch, hol up, we ain't done talking yet.

Called, and writing for Gregarious, dragging Snorri along with you, a guard and the boy.
>>
>[Gregarious] option taken. Bring Snorri along with you, and complain about the morale issues.

Seeing her walk off, you decide to bite the bullet and handle it now. It’ll be a bit annoying talking about the morale issues in front of a subordinate and the boy, but you want to shear off this bud before it fruits into a problem. Probably bring up the wool, she’ll want first pick at the yarn. Plus, she didn’t seem super enthralled with inspecting the rest of the cargo. Whistling loudly, you see Snorri’s ears perk up, and she half-turns towards you. “Eh? What’s up Tris?”

“Come along, may as well head to the square together. Save a trip.” She tilts her head and frowns a bit, before a shit-eating grin spreads across her face as she saunters up to you.

“Oooh? What, you want to cling to me skirts on the way there? Thought you grew out of that years ago Stanny.” she says with a snigger. There’s an audible cough behind you, from around where Hector is. Should make sure to mention him as an exception when I bring up the schedules.

You just sigh and turn your face to the sky, looking for all the world like a man burdened with an immeasurable weight. “By the seven blessed winds, I thought you’d want to get first crack at the fleeces. Since you’re deciding to be difficult, I guess you’d rather spend the morning counting sacks of flour and bags of hazelnuts. Sorry for taking an interest in my people’s interests, I’ll make sure you have plenty of time to count all the flakes of oats for the oxen and mules. I expect a proper inventory by the meeting.”

You catch the wince as you turn away towards the now suddenly alert guards, and she comes up alongside you, a pleading tone in her voice. “Now now Tristan, just thought a joke between old friends was fine. I’d love to look over the fleeces with you, make sure they are plenty good. Besides, I already had a good inventory from yesterday while the lads were enjoying some time off. No need to count them again, I trust their numbers.” A nervous laugh slowly wilts under your stony silence.

“Quite.” you blandly answer, as you pass the guards. “Hector, tell whoever you see next to track down Miguel and Mr. Sparrow. They’re to be informed about a meeting at my room at the inn, around midday.” His acknowledgement follows you as you walk towards the oxen, picking up Jacob, bites his
nails when he’s nervous.
and Kyle from where Johnny is showing him the proper way to pick stones of hooves.

“...And if you don’t do it right, the poor critter is bound to go lame within a day. So, don’t shirk it, even if it’s a hassle getting the ox on it’s side so you can reach their hooves.” Johnny perks up, and lets you take the boy away. “Nathan seems to be getting it well messir, not a complete fool. Had to re-teach him some of the finer bits because whoever did, did a piss-poor job, but should be good to go in a month or so.”

[1/2]
>>
>>4640200

Nodding, it’s later as you’re all passing the stables and a wheatfield that you realize that you’ve mistaken the boy’s name. Oh well, Kyle’s a stupid name anyways.

When the road gets a bit straighter, you speak, as if it was just a passing thought. “Oh, Snorri? I heard the men were running extra training right now.” You sense the stiffening from both her and Jacob, as she tersely answers back. “Aye, didn’t want them going soft. Roads are pretty safe this deep in Loria, but I’d rather we be prepared ahead of time before we get to the mountains. Fields of Fum don’t have much in the way of threats, but that’ll change by the time we reach the forests at the border.”

Feeling the tension in the air as she probably gives a dirty look at Hector over your shoulder, you continue talking as if you barely heard it. “I suppose that’s a valid concern. There’s been sightings of bandits operating in the woods by Orphaner’s peak. Still, that’s at least 2 weeks of travel ahead of us. I’d rather the men be well-rested beforehand. No point in trying to hone their edge all the way until you ruin the tempering.”

There’s a bit of quiet as she probably starts thinking of ways to get back at whoever she suspects brought it up to you. “I mean, you’re the head of this outfit Tris. You’ve got the final say. I just didn’t want them getting fat and lazy is all.”

“Snorri, we’re running barely better than a skeleton crew as it is. Accommodating for guard shifts, watching the wagons, watching the livestock, rest, and training, we can’t afford anyone falling ill or getting hurt. Until we get some muscle to spare, they’re going to be quite sharp enough just doing their everyday tasking.” you say with an air of finality and reproach in your tone.

There’s another short pause, followed by a surly “Aye.” You can tell that Jacob relaxes at that, probably thankful that you took the heat from the men. Ignoring the grumpy air behind you, the four of you enter the square just as the shearing is starting. The flying clippers and shears go to work, fleeces falling to the ground in heavy clumps.

>[Surly] Skirt around the edges, watching the wool get gathered up and brought to the vats to be washed of dirt and debris. You should be able to get a good view of which ones are worth buying. Maybe find some of the weavers from last night?

>[Gregarious] Offer to join in the shearing. It’ll be worth a laugh, and showing some comradery among the proles could help you in later negotiations. Gods above though, you’ll hate handling that manky wool however. Roll Required, to see how well you do.

>[Pragmatic] People are busy, so you could use this time to chat up some of the brokers and onlookers. You know some of the major players in the town, but a bit of confirmation can help. Focus on trying to build connections.

>[Write-in?]

[2/2]
>>
>>4640201
>[Pragmatic] People are busy, so you could use this time to chat up some of the brokers and onlookers. You know some of the major players in the town, but a bit of confirmation can help. Focus on trying to build connections.
>>
>>4640201
>[Pragmatic] People are busy, so you could use this time to chat up some of the brokers and onlookers. You know some of the major players in the town, but a bit of confirmation can help. Focus on trying to build connections.
>>
>>4640201

Sounds like I got roped into waking up early and helping a friend with some busywork early in the morning. Calling it a night a bit earlier than usual, but will start up another session tomorrow at 01:30 UCT. Should have another 3ish updates then and will post the timeframe for the next session afterwards. Take care out there. Will leave the vote open until then for people who are in other timezones.
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>>4640239

Forgot to mention, I can also provide an agreggated list of any contacts you found so far, as well as a roster if you want to actually know the names of the people in your employ beyond the handful you regularly interact with.
>>
>>4640239
Have a good night OP.

>>4640248
Good to know.
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>>4640215
>>4640237

>disregard wool, acquire information.

Called and writing.
>>
>[Pragmatic] option taken!

Seeing the clumps of unwashed wool piling up at the stools like a snowdrift, your attention shifts to the onlookers and rubber-neckers. There’s a cheer, and it sounds like a couple of them are planning to hold a competition on who could shear the sheep the fastest. A couple of women probably the shepherd’s wives are standing around a skirting table, shaking out the loose clumps of mud, grass, and sheep shit out of the fleeces. A couple other old women take the skirted wool and begin rinsing it in the vats of cold water, the water already running brown.

Giving a tilt of the head to your followers, you move across the square, away from the sheep and shepherds. There’s a clump of well-dressed men watching the activities with a shrewd air, talking among themselves. As you approach, you catch snatches of ‘...like a decent one. Probably mate that ewe with...’ before they notice you. You doff your hat and perform a sweeping bow, putting on your no.2 smile as you rise back up.

“Good morning messirs, Tristan Stonyfield at your service. Would you happen to be the purveyors of these fine fleeces?” One of them, the middle-aged man in the red hose, acknowledges you curtly, doffing his own cap. “Aye messir Stonyfield, that we are. Bernard Rivers, at your leisure. These fine gents alongside me are Harvey Burroughs,” the man with the frilled shirt tilts his head, “and Vincent Garland.” The man in the blue cap acknowledges you, but you detect an air of disdain from him. Racking your brain, you recall that the Garlands are currently siding with those damnable Capwells in the last trade dispute between your Houses.

“Marvelous, I’m glad to have made your acquaintance messirs.” Looking over your shoulder as if it were an afterthought, you add onto it. “These fine people are Snorri, my personal retainer, Jacob, one of our guards, and Nathan, who’s learning the trade.” Turning back to Bernard seems like the most important of the three of them, you motion towards the square. “Looks like the shearing is going quite well today, no?”

Harvey just smiles at that, answering with, “Aye, lots of good white wool. This last winter was relatively mild, so we lost barely any lambs to frost. I hear from some of the weavers that it should be a good harvest this year.” That doesn’t seem to track with what the three weavers from last night were saying. A lot of the local fabric markets are hurting from the flood of cheap silks from Geroni this year. The Mason family was especially hit hard, a bout of foot-and-mouth disease ravaged their flocks.

How do you choose to handle this?

[1/2]
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>>4641772

>[Surly] Try to suss out any more inconsistencies in their stories. Any that you find out could be the edge in negotiations, but it runs the risk of playing your hand early.

>[Gregarious] Take Mr. Burroughs at his word, and try to schmooze a little. As someone who appears to be running the operation, he’d know better about the state of the flocks than some weavers.

>[Pragmatic] Try to figure out the relationships between the three men. Maybe bring up the Masons, since none of them share that surname?

>[Write-in?]

All three options will require a roll, as the three men are trying to ascertain what your motives are.

[2/2]
>>
As promised, here is the current roster of personnel in your caravan. Not counting livestock, of course.

Heads of the caravan

Tristan Stonyfield, Head Caravaneer.
Hildr ‘Snorri’ Gunnarsdotter, Personal Retainer, handles majority of security.
Miguel ‘Sooty’ de Soto, Dwarven trained Blacksmith, handles repairs for vehicles.
Tomas ‘Staff-of-Many-Colours’ Wells, Hired Diviner and Chemist, handles weird shit, medications, and divinations.
Victor Sparrow, Leader of the Soaring Sparrows Troupe, and notable playwright.

House Guards

Marcel
Marcus
Jeremy
Gregory
Hector
Jared
‘Black’ John
Lionel
Peter
Carl
Ryan
Bryan
Neil
Thomas
Randall
Vincent

Carters and Drovers

Johnny, your personal drover
Nathaniel, youngster learning under Johnny
‘Red’ John
Terrance
Manuel
Otto
Wesley
Eric
Robert
David
Samuel
Isaac
Calvin

Entertainers

Calvin the Colossus, Strongman
Noah, the Man of Iron, Sword-swallower
Madame Erica, Knife-thrower
Monsigneour Eric, Juggler
Adam, Dancer
Miriam, Dancer
Orville, Professional Clown and animal handler.

Will reply to this post with the current trade information that you know about your homeland and your destination.
>>
>>4641774
>[Surly] Try to suss out any more inconsistencies in their stories. Any that you find out could be the edge in negotiations, but it runs the risk of playing your hand early.
hmmmmMMMMMMMM
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>>4641780

Here's the current information, both general and specific that you're aware of. There is more information you can bring to bear, but this is what you know readily without consulting your ledgers and diary.

Lorian Products and Desires

Produces large amounts of fruits, wines, brandies, and other foodstuffs. Known as a very fertile land. Position on the Calling Sea gives them strong control on sea trade to the southern continent of Geroni, and it's access to tropical fruits and spices. Holds it fiercely with massive ships of oak armed with heavy cannons.
High demands for ivory, powder, crafts, and other finished goods. Low comparative population makes production more costly here. Grey market for smuggled goods from Fransica, and Black market in goods that avoided the loving caress of a taxman. Big problems with smuggling, and crackdowns are getting more frequent.
Gunpowder rates near Port Josiah and Angelsfield are sky-rocketing due to Haradeen Republic buying a lot of the excess on the market. -Smiths in Angelsfield.
Grain yields in the Fields of Fum look good this year. Expect lower prices on food and consumables this year and the next. -Old farmers in Angelsfield.
Some of the wool merchants at market are going through hard times, since flood of cheap silks from Geroni have tanked fabric prices. The hardest hit is the Masons. -Weavers and onlookers.

Jironthi Products and Desires

Produces large amounts of lumber, seafood, and exotic wildlife parts. Famous for it's ships. The best ivory comes from Jironthi Clans, and the dense hardwoods and heartwoods from their forests makes excellent bowstaves and arrows.
High demand for metallics, grain, and spices to make life less dreary. Grey market for poached animals from their lands, and large amount of Black market in narcotics. Elves are pretty ‘eh’ on drugs, but lots of their neighbours are cracking down. Very metal-poor, and pay good rates for especially weapons-grade metals.
Family contacts in Steel and Powder trades let you know that they're buying up war materiel. Any powder for making grenades and bombs and prepared weaponry will fetch a very good price this year. Shafted weaponry is more popular, due to the large amount of quality hardwood and low amounts of weapons-grade steel.
Kingsmoots are one of the few times the Clans get together under peace, and are a good chance to establish trade contacts for your family since it's fair enough away from Loria that your competition are unlikely to travel there over the roads. -Snorri
The elves are buying a lot of iron and steel lately. There's a bit of an embargo on shipping to them from the Orthodoxy, but it's still relatively lax. -Smiths in Angelsfield.
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>>4641781

>try to read between the lines.

Called.

>Roll Required! Target Value is 46! (Base of 40, +5 from Traits, +2 for social equals, +2 for showing an interest in the proceedings, +3 for bringing business to town, -4 for hostile intent (Garland), -2 for outsider to Angelsfield.)
>>
Rolled 100 (1d100)

>>4641893
>>
>>4641907
uhhhhhhhhhhhhhhhhh
I guess it's reroll time
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>>4641907

Well, looks like there might be DISASTER! on our hands, unless the next roll is a 1. Opening up the FATE mechanics pastebin for a quick refresher.
>>
Rolled 46 (1d100)

>>4641893
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>>4641915

Re-rolls, FATE, and how it works. https://pastebin.com/uJ1WpYNQ

So, as it stands right now, Tristan currently has 1 renewable re-roll, and one charge of FATE. Re-rolls can only be used on non-crit rolls, or non-doubles. You can burn a re-roll to affect a double roll, but will permanently remove it from your pool.

FATE is used to change a Crit result, averting a DISASTER!, or negating an opponents MIRACLE! They are only regained through great feats, and the MC can only hold one charge of FATE at a time. If you choose to Burn Your Fate, the GM rolls the die, and the result stands. Given that it could avert a mortal blow or save you from an execution, it's not something to be burnt lightly.

As it stands right now, I'll leave it to a vote for the next 15 minutes on if you choose to let the result stand, or to use FATE to change it.

>DISASTER result occurs!
>[Burn FATE? Y/N]
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>>4641930

Taking the silence as acceptance. Writing for DISASTER!

Time to look up rules for sword duels, and their legality.
>>
>[Surly] action taken.
>Roll Required! TV is 46 after modifiers.

>>4641907
>>4641921

>Crit override! DISASTER! Committed a major social faux pas, and a hostile actor pounces on it!

“Really? That’s good news, it should help stem the flow of silks at Port Josiah that way.” No sooner than the words leave you mouth, you hear a faint intake of breath from the men. A sore point, probably should have left it alone. There’s a flush creeping up the face of Rivers, and a malicious twinkle in the eyes of the Garland bastard.

“Aye, those bloody Gerons have been pumping silk out so fast that you’d think it was bolts of hemp instead for the rates they’re paying. Next thing you know, linen will follow suit, and a man would be hard-pressed to even get felt rates for Angelsfield White.” Rivers spits out with venom, glaring at the unwashed wool as if it personally offended him.

Snorri chimes in at this moment adding some more fuel onto the fire. “I mean, at least the sheep are doing alright. Glad to hear that bout of disease was nothing to hear about.” Seeing their expressions sour further, you already are regretting bringing her along. Garland sneers, and moves his hand gingerly to the sword at his hip.

“You know, you really should keep your pet elf under control, Stonyfield. A man may take offense to things like that.” When you hear the crunching of gravel as Snorri start shifting her stance, you step in-between them.

“She’s not a pet, but a trusted member of the household. An offense to my household is an offense to myself.” You know that duels of honour aren’t entirely legal, but letting this Capwell crony openly disrespect you and yours rankles. You can tell that even if you decide to let it slide, Snorri may yet force your hand by challenging him with you as her second.

>[Surly] Set up a time and place for a duel of honour between yourself and Garland. Will be to first blood, and settle the matter between you. May be considered a bit distasteful, but will end the situation without ruining reputations.

>[Gregarious] Attempt to diffuse the situation by appealing to the other two gentry. Has a chance to backfire and still result in a duel, taking a hit to your reputation as well. Hard Roll is required.

>[Pragmatic] Let Snorri duel this small fry, acting as her second if need be. She’s less skilled with a blade than you, but should be able to hold her own against this puke.

>[Write-in?]
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>>4642002
>[Surly] Set up a time and place for a duel of honour between yourself and Garland. Will be to first blood, and settle the matter between you. May be considered a bit distasteful, but will end the situation without ruining reputations.
I-it'll be fine...?
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>>4642006

>fuck this, I'll cut him myself.

So, before I bounce for the night, when do you feel like dueling? As the challenger, you dictate the time, whereas the challenged dictates the weapons chosen. He appears to be armed with a broadsword, shorter than your rapier, but a bit more protective in the hand and better at the cut. You can't quite see his dagger, but it's probably a roundel dagger or bollock knife, given the style in this part of the country.

>Right now, in that isolated alley over there, away from prying eyes. Like men.

>Later tonight, by the Black Dog, where nosy nellies can fuck right off.

>Tomorrow at the edge of town, at dawn, before everyone wakes up. No need to have it interrupts.

As far as legality goes, it's unofficially accepted for most men of your social class to duel over slights, lovers, or accusations of crimes. Officially, they are looked down on, with the loser classed as a suicide, and the winner as a murderer in the eyes of the law. As such, most duels tend to be to first blood, rather than to the death, to avoid scandal. Accidents do happen however.
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>>4642087
>Later tonight, by the Black Dog, where nosy nellies can fuck right off.
>>
Alright, got it squared away. Yourself and Garland will be dueling later in the night, outside the Black Dog Inn. Most of the people in the area will be busy with a play being put on by the Soaring Sparrows, so you should be able to have it in an out-of-the-way area while everyone else is distracted. Called and writing, probably the last update for tonight.
>>
>[Surly] action chosen!

Glaring at this upstart wool merchant, you rest your hand casually on the hilt of your own rapier. Both of the swords are tied into their scabbards, but you can see him subtly shift his stance. “As a member of the Green Stonyfields, I demand satisfaction from you. I will not brook a Capwell lackey to insult my retainer to my face.”

You can practically read the calculations in his head, the same bad math that led prior sons to losses at your hands. His eyes first flick downwards to your stance, lazy to the unaware. They flick next to your rapier, swept hilt shining but relatively unadorned. They take in your more modest height, he’s got around four inches on you. The finally settle on your face, the three scars, one under each eye and the last extending from the tip of your nose, past your lips, to your chin. A man who’s low on the family tree, enough that he wouldn’t be given exceptional tutoring. Somewhat familiar with a blade, but clumsy, to be cut on the face so many times. An easy target.

Relaxedness mistaken for laziness. A branch son, trained extensively to protect the all-important trunk family, the bastards. A slightly shorter reach negated by your equipment and deftness. The scars on your face given by Monsigneour LaChance from Liberte Gymnasium, who only ever dueled with sharp blades, to teach his students to embrace the kisses from the blade. Bad math, that took the life of that bastard Sinclair, when he made the mistake of sticking you in the left hand before catching your blade in his chest.

Garland has a vicious grin on his face as h tilts his nose up at you. “Of course, I accept. Name the location and time, Stonyfield, and be sure to bring a second.”

“Near the Black Dog Inn, at sunset. Snorri will be my second, as she would be sure to want some recompense as well.”

“Very well. That way, when you’re laying in the dust clutching what’s left of that ruin you call a face, I can have a pleasant drink and a show afterwards. It’ll be with sword and dagger, like it is in Port Josiah. May as well let you have a chance.” he finishes with a short laugh.

You merely nod, and reply. “I accept. It will be a pleasure to see you explain to your masters why you can no longer count to ten after tonight.” Burroughs and Rivers merely look annoyed, and turn their attention back towards the shearing. Since you have nothing more to say to the bastard, you simply turn on your heel, and walk off to the other side of the square.

[1/2]
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>>4642177

“Tris, you didn’t need to do that. I could carve him from groin to gullet with an arm tied behind my back.” Snorri says quietly, trying not to make a scene.

“What’s done is done. If I let you fight him instead, it’d be a sign of weakness, and I despise showing weakness to those louts.” you answer back, not giving him the satisfaction of looking back.

“Aye messir, and that’s why we care for you as much as we do. Just win, that’s all we want.” Jacob chimes in, as Nathan seems lost in thought. Probably didn’t expect to see his new boss plan on fighting a man of consequence with sharp steel in his hometown the day after being hired on.

You’ve got a duel scheduled for later tonight, after your meeting with the others. How are you going to kill time before talking with them?

>[Surly] The atmosphere in the square is thoroughly ruined for you now. Retire to your quarters to prepare for your meeting and the duel later tonight.

>[Gregarious] Shift over to where some of the weavers from last night were. News wouldn’t spread quite as fast, and you’re interested in which fleeces will be ready by the time you leave in a day and a half.

>[Pragmatic] Get out of the square, and track down that supplier mentioned at the table last night. Old Man Whitechapel should still be open, and you’d be interested in how his rates stack up against the usual.

>[Write-in?]

Next session will be on the 11th at 01:30 UCT. Shouldn’t have any issues running it, but will leave notice if there’s anything that comes up. I’ll go more in depth on combat mechanics and the specifics of dueling before the fight actually happens.

[2/2]
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>>4642178
>>[Gregarious] Shift over to where some of the weavers from last night were. News wouldn’t spread quite as fast, and you’re interested in which fleeces will be ready by the time you leave in a day and a half.
>>
>>4642178
>>[Gregarious] Shift over to where some of the weavers from last night were. News wouldn’t spread quite as fast, and you’re interested in which fleeces will be ready by the time you leave in a day and a half.
>>
>>4642178
>[Gregarious] Shift over to where some of the weavers from last night were. News wouldn’t spread quite as fast, and you’re interested in which fleeces will be ready by the time you leave in a day and a half.
>>
>>4642178
>>[Pragmatic] Get out of the square, and track down that supplier mentioned at the table last night. Old Man Whitechapel should still be open, and you’d be interested in how his rates stack up against the usual.
>>
Hey everybody, dropping a line here. Going to have to postpone this until the 12th at 01:30 UCT. My vehicle died from the terrible weather in my part of the country the last few days, and I'm going to have to either figure out what's wrong with it, or get it dealt with. Should have an answer later on tonight, but depending on what's wrong, probably not going to have the time or energy to run today.
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>>4646086
Damn Curse. Thanks for letting us know OP.
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>>4646086

Well, it's a busted battery and block heater, but not a damaged alternator, so at least it was fixes I could do without taking it into a shop. Still won't have time to run tonight given the timeframe I need to wake up for work tomorrow, but will be able to run it afterwards. Gotta love when it's cold enough out to snap the end off your block heater's cord when you go to plug it in.
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>>4642237
>>4642320
>>4642584

>fuck the haters, got wool to look at.

>>4642965

>find the old man.

Called, and writing.
>>
>[Gregarious] action taken!

Determined to see the results of the shearing despite feeling the gaze of that Capwell toady on your group, you edge around the town square. It’s a free market, and he could gossip away to his heart’s content for all the good it will do him. There’s business to be taken care of after all, and his furtive whispers will be repaid with his blood later tonight.

As you pass by the tubs of water, murky and brown with contaminants, you catch a fleeting glimpse of one of the weavers from last night. Charlie, the friendly one. Shouldn’t be too far from the others. Altering the course and side-stepping a fresh-faced young man carrying an armload of skirted wool on the way to the tubs, you call out jauntily, “Hoi, Charlie! How’s your head from last night?”

Charlie jolts at the call, his head swinging left and right until his gaze lands on your group. You see him nudge someone Terry, almost didn’t recognize him in a tunic before calling back. “Tristan!” You bite back a frown. “Doing well enough, although I’m pretty sure Jimmy is feeling a bit shonky today.” Jutting his chin, you follow the direction. Yes, Jimmy does indeed look the worse for wear. Wan and unshaven, you suspect that he’d rather be anywhere but here, listening to bleating sheep and the cheerful yelling from the shearers, the clatter of hooves o cobbles serving as punctuation.

“No doubt, trying to keep up with Tomas was a bad call. Especially when he ordered that brandy, I could almost see it stripping the paint from the walls. How goes the wool-gathering today?”

Terry shrugs as some of the sodden clumps are being left out to dry in the hot sunlight. “Well enough, all things considered. The Burroughs flock is producing a lot of grey and brown this year, but at least it’s a lot. Lucky it’s not like Garland’s, those are only good for felt from the way it’s tangling up. Mason’s are a lovely white, easily grade 1 or 2. Mirabelle bless them, they needed that stroke of luck after the spring and winter they went through. The Rivers’ flock is producing a fair amount of grade 2, some of it dipping into 3. It’s a bloody headache washing out that red earth on their lands, so they’ve got a lot of dyeing ahead of them, the poor devils.

As Snorri takes an avid interest in the proceedings and the weavers prattle on about the merits of certain types of dye, you sift through all this in your head. Burroughs has a lot of no. 3, with some no. 2 in the mix. Should be able to nail down a low rate, given the colouration and how much is likely going to wind up turned into felt. Garland’s mainly felt, serves him right. Mason’s are going to fetch a good rate anywhere, and his low numbers are going to drive that price up more than usual. Rivers has a good amount of no.2 and no.3, but it could easily be no.1 if it gets dyed to cover up the stains.

[1/2]
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>>4648010

>Gained insights on the major wool producers in Angelsfield! Spent .05 wealth for this information. Total Wealth carried on your person is now at 19.95.

As the day slowly creaks past the zenith and towards the afternoon, you thank the weavers for the information by treating them and your group to a pleasant meal at a stall being set up. Chewing thoughtfully on some of the potted meat spread onto a wheat bun, you mull on how you want to hold the meeting you have planned at your room.

>[Surly] Show up early ahead of everyone else, so that you can get all your information in order and see who’s punctual and who isn’t. They’ll be sure to appreciate your dedication to the caravan’s success.

>[Gregarious] Show up fashionably late, as a small display of the importance of your position as Head Caravaneer. May as well subtly remind them who has the final say in decisions.

>[Pragmatic] Don’t dawdle or hurry to the meeting. Don’t want too look like you don’t care about the proceedings, but don’t want to look like they’re especially important either.

>[Write-in?]

[2/2]
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>>4648011
>[Surly] Show up early ahead of everyone else, so that you can get all your information in order and see who’s punctual and who isn’t. They’ll be sure to appreciate your dedication to the caravan’s success.
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>>4648148

>get your shit together, don't want to be a slob.

Called and writing.
>>
>[Surly] action taken!

Swallowing the mouthful of spiced mutton and bread, Strong hints of peppercorns, a little mint and sage. Acceptable. you decide to get back to the room early to have everything set up for the meeting. It wouldn’t do to show up half-cocked, it’d be unprofessional. Plus, those attempts at power plays are the purview of those who cover up their inefficiencies with bluster and pomp. It reeks of Capwell swagger and de Mer arrogance, something that has always rankled when the Gray Stonyfields did it in response to their pageantry. You shake off the lingering thoughts as the last of the potted meat with washed down with a slug of cold water. You thank the weavers again for the recommendation of this stall, waving off their returned welcomes and acknowledgements politely.

As you walk back in the direction you came from, Snorri pipes up with her arms stretched behind her head. “Tris, even if you don’t want to pick up any of that wool, I’ll take my stipend early if you’ll let me. A chance to pick up some more white on the cheap will be good, I’m running a bit low myself.”

“Miss Snorri, do you sew? I never would’ve...” Nathan answers, not noticing Jacob’s wince and attempts to cut him off. There’s a noticeable drop in the mood as Snorri looks down at the boy, her eyes narrowing in annoyance.

“That’s Mrs. Snorri to you, runt. What the hell do you mean by that, huh?”

“N-nothing, honest! I just-“

“Aye, ‘I just didn’t think you were into that kind of stuff’, eh? What, can’t a girl have her hobbies? Sheesh, you’d think they’d never seen a woman knit before, the way they all boggle at it. You hear me there, Tris?”

You just sigh as the Black Dog looms in the distance. “Yes Snorri, I’m well aware of your proclivities. By the way, Nadine wanted me to pass on her thanks. That troll fur baby blanket you made for them last winter was well-appreciated further up the coast. It really kept out the chill from what she said.”

Snorri just sniffs pointedly as she peels off with the others towards the wagons. “Glad to see someone appreciates the work I do. Send my well-wishes in your next letter home.” You hear the conversation start going into just how she got the fur as it fades into the distance. You acknowledge Gustav’s wave as you walk up to the third floor.

[1/2]
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>>4648243

Stuffing your scattered smallclothes into a trunk and wiping down the table, you take a moment to tidy up the room before everyone walks up. It’d ruin the atmosphere of professionalism you’re cultivating if they come in to a shitpit. Tucking the sheets under the pallet so that they’re neat, you pull the map out of the trunk and roll it out onto the table, leaving room for the Ledger and people to set down drinks and the like. You’ll be sitting on the bed, probably sharing it with Miguel. Tomas as an old man will get the chair in the room, with Victor being able to sit down on the trunk. Snorri will be most comfortable leaning on the wall, so that she could look out the beeswax window while the talk flows.

Going downstairs to order a pitcher of cold water and a decanter of chilled juice to be brought up to the room, you wait around for a handful of minutes before Miguel trundles in, followed by Snorri. He sits down on the straw bed, looking like he’s dressed up for once in something other than his usual working clothes. Its a few minutes of pleasantries before Victor ambles in, roughly on time. As you pour out some of the water and juice, packing a pipe to light with the candle, it’s a long while before Tomas staggers in. His eyes are a bit bloodshot, almost certainly from the drink last night, but he just sheepishly moves over to the chair, trying to ignore Snorri’s glare.

>Which topic do you want to bring up first?

>[Surly] Straight to business. Bring up the routes you were planning to the Kingsmoot in Jironth. You could use their insights, since you’re not as familiar with that part of the continent.

>[Gregarious] Check up on the general morale, schedules, and needs from everyone first. This could be useful for later topics coming up.

>[Pragmatic] Bring up the load, and the current state of the ledgers. Getting their opinions first will get them all on the same page before making a big decision.

>[Write-in]?

This is mainly to determine which order you want things to go in, most of these will be addressed at some point in the meeting.

[2/2]
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>>4648244

>[Gregarious] Check up on the general morale, schedules, and needs from everyone first. This could be useful for later topics coming up.
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>>4648244
>>[Gregarious] Check up on the general morale, schedules, and needs from everyone first. This could be useful for later topics coming up.
>>
>>4648254
>>4648288

>how's everybody doing? no complaints?

Called and writing.
>>
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>[Gregarious] action taken!

As Tomas sips some of the chilled juice, you clear your throat. “Now that we’re all here, let’s get this meeting started. First things first, may as well go around and see how everyone’s holding up so far. It’s only been a couple of weeks from Port Josiah, but that’s enough time for things to start acting up. Miguel, you first.”

Lighting the bowl of the pipe with the candle and blowing the smoke out the window, Miguel coughs a little before answering. “Er, well, I’m doing alright enough for now. The wheels and shoes are going well enough on the Gem Road, and we only had a couple pitch a shoe. Not bad, considering the number of mules and oxen we’ve got. Can’t complain too much, still have plenty of coal and metal.” he shrugs as you look next to Victor.

Mr. Sparrow fiddles with his hat a little. The portly man seems slightly ill at ease, probably because he’s still not entirely used to being taken into confidence by the people he’s travelling with. “The troupe itself is doing well. There’s been an acceptable number of coppers and vegetables coming in, so we haven’t needed to impose so much on your hospitality. Listen Messir Stonyfield, that missing sheep earlier was not our fault, honest. They found the blasted thing at the bottom of a ravine, heavens know how it got down there with it’s lamb.” You just wave it off.

“Mr. Sparrow, it’s no big concern of mine. We just don’t want a repeat of the Carrot River incident, I’m quite fond of being able to sleep on something other than hard wood and dirt.” You look over at Tomas, bleary-eyed and staring into his mug. “Tomas?”

He starts at his name, spilling a bit of the juice into his lap. A muttered swear, and he answers with, “I’m doing alright enough Tristan. Could use some more reagents, but not expecting to be able to pick them up in this town. Markets for it would be better closer to the forests, the land around here is given over to farming and livestock rather than the herbs and fungi I’ll need. Some more acids would be nice, but that’s something I can whip up myself.”

Looking over at Snorri, she just shrugs as she looks out the window. “The men are doing alright enough. Morale’s relatively high, and nobody’s been falling sick. Been working them a bit harder to keep them honed, but,” and she sniffs a little at this, “should be alright to give them some slack right now. Not like anything to really watch out for around here yet.” She still gives off an irritated vibe, but she sounds like she’s taking your warnings from earlier seriously. You fill in the rest about how the carters and drovers were doing. They’ve been behaving themselves, more -or less, and should be ready to move out day after tomorrow. Today was mainly spent lubing the axles, and cleaning the dust off of everything before patching any of the damaged canvas.

[1/2]
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>>4648361

>Overall, spirits seem high, and most of the caravan’s needs are being met. The troupe was getting a bit bored earlier, but are working their steam off by putting on their shows so far.

“So Messir Stonyfield, a few of the performers were a bit nervous about the guard situation. Were you planning on getting any more, or...” Victor trails off, fixing you with a look, waiting for you to fill the silence. Everyone else is trying to feign disinterest, with varying degrees of success. By the seven winds, if that’s what Miguel considers a poker face, he’d better not play the lads in Liar’s Dice. They’d eat the poor man alive.

>[Surly] You’re not exactly thrilled with the low numbers of guards either. You have plans to hire on some adventurous sorts as soon as you hit the edge of the Harade Plains, after the Fields of Fum are behind you.

>[Gregarious] You don’t trust the members of the fecking Deeners as far as you can throw them. You should be alright until you get closer to Orthodoxy lands, so that you can hire on some of their religious orders to supplement your House Guards.

>[Pragmatic] You should be able to find some mercenaries in passing when you come up to Orphaner’s Peak, near the border of where the Haradeen Free Republic and the Orthodoxy of Kalim meet. They’re supposed to be at peace for the last handful of years, so whatever ones are there will be aching for work.

>[Write-in?]
>>
>>4648363
>[Pragmatic] You should be able to find some mercenaries in passing when you come up to Orphaner’s Peak, near the border of where the Haradeen Free Republic and the Orthodoxy of Kalim meet. They’re supposed to be at peace for the last handful of years, so whatever ones are there will be aching for work.
>>
>>4648373

>pick up some mercs at the border, should be aight.

Called and writing, probably last update for the night.
>>
>[Pragmatic] option taken.

“We’ll pick up some mercenaries to pad out numbers by the time we get close to Orphaner’s Peak. The truce has been holding for a while now, and whatever ones are skulking around there will be hungry for work. We could probably hire them on for a decent rate. I do agree that we should get some more before we go over the mountains though. We’ve got enough muscle right now to get through the plains and most of the Hornsbill Forest, but the foothills at the Merakash Mountains are a different story altogether.”

Victor and Miguel seem relieved at your response, Tomas having a more placid look on his face. Probably still thinking his way through the fog of a brutal hangover. Snorri just has that expression of dull boredom she uses as her business face, as you jot down the planned action on a spare piece of paper. No sense in using up space in the Ledger if you don’t need to. The scritch scritch of a pen nib flows underneath Miguel talking to Victor about the state of the troupe’s wagon.

“I mean, given the creaking from it when it made that last turn, it could stand to get some new bearings installed at the front. Don’t want it to go to pieces on us when the road gets rougher.”

“I suppose, Sooty. If you’re not busy shoeing the town’s horses tomorrow, I’d appreciate you looking at it with Orville. He usually handles the driving, so he’d have a better idea of what it could use for improvements.” You hear the dropping whirr of Snorri spinning some of her stock of prepared wool into yarn for future projects. Setting the pen down, you look back up at the proceedings. Taking a drink of cold water, you get everyone’s attention.

“So, I’ve been debating on what route to go on through the mountains after we cross into the Orthodoxy. We’ve got enough resources to be able to handle most of the ways I thought of, but I’d like some secondary opinions.”

Victor traces along the map with a finger, stopping at the heart of Orthodoxy lands “We could always take the Cloud Pass. It’d be the fastest way to Jironth, and the Kalimites watch that pass like hawks. No risk at all of bandits or dangerous wildlife there.”

Snorri sets the spindle aside, and rolls her wrists absentmindedly. “Aye, and they’d only take half of everything we’ve got as tolls to maintain their routes. Almost would be cheaper to hand it over to the bandits ourselves.” She points off to a more out-of-the-way pass, closer to the north. “The Gates of Iron is a bit cheaper, and not too much more out of the way. Besides, we’d avoid the worst of the weather by the time we’d get there. It should be early fall, and the snows shouldn’t have started by then.” You also add to your thoughts, Plus, less eyes on us are less eyes on our cargo. It’d be easier to smuggle them through their sleepier guards.

[1/2]
>>
>>4648499

Victor folds his arms as he stares at the tattooed elf. “Yes, but if we run into a few too many delays, we’d be hitting the Gates at the beginning of the snows. Being stuck in the mountain passes for weeks would be an unconscionable delay. We’d have to wait until practically spring to get out of there.” And wind up missing the coronation altogether.

Miguel raises his hand and chimes in with, “How about we skirt around the mountain range to the south? I know it’s out of the way, but we won’t have to worry about getting stuck in the mountains with a landslide or something.”

Tomas snorts at that. “Ah yes Sooty, we’ll just march through Haradeen, Fransica, Meridor, then all the way up the coastline to Jironth. May as well go through Harrotian lands too while we’re at it, it’s not that much out of the way of that route either.” Sooty just sits back down with a bit of a sulk. Looks like you’ll have to assert something if you want anyone to agree on anything.

>[Surly] “We’re taking the Gates of Iron. I’d rather risk being late than showing up with practically nothing at all.” There will be less stops along the way for resupply and the roads are a bit more dangerous, but you’ll face the lowest amount of tariffs here. That, and you can fetch a good price on any Lorian goods in these backwater stretches that don’t often see a caravan.

>[Gregarious] “We’ll take the Cloud Pass. I want to face as few delays as possible.” It’ll be annoying paying for all the expected sin taxes and tariffs travelling through one of the busiest mountain passes, but you’ll make excellent time, and it’s one of the safest routes there. There’s also a wide selection of goods here for sale at their markets, since it’s a major trade route.

>[Pragmatic] “We’re going to skirt around the ranges to the south. So long as we don’t get slowed down too much, we’ll get there without risking getting trapped in the mountains until spring.” You’ll likely burn through a lot of supplies and Wealth going here to maintain the Caravan, but you’ll definitely make it to Jironth. The only questions are if you’ll be late for the coronation, and how much you’ll have to spend at all the border crossings and tolls along the way.

>[Write-in?]

This will be the last update for tonight. Next session will kick off on the 14th at 01:30 UCT. If the thread’s on its last legs, I’ll archive it and start the new thread then. Otherwise, it’ll probably start afterwards.

[2/2]
>>
>>4648501
>[Surly] “We’re taking the Gates of Iron. I’d rather risk being late than showing up with practically nothing at all.” There will be less stops along the way for resupply and the roads are a bit more dangerous, but you’ll face the lowest amount of tariffs here. That, and you can fetch a good price on any Lorian goods in these backwater stretches that don’t often see a caravan.
Snorri best girl.
It's only thread 5, you'll definitely survive 2 days. Thanks for running OP!
>>
>>4648501
>>[Surly] “We’re taking the Gates of Iron. I’d rather risk being late than showing up with practically nothing at all.” There will be less stops along the way for resupply and the roads are a bit more dangerous, but you’ll face the lowest amount of tariffs here. That, and you can fetch a good price on any Lorian goods in these backwater stretches that don’t often see a caravan.
>>
>>4648501
>[Surly] “We’re taking the Gates of Iron. I’d rather risk being late than showing up with practically nothing at all.” There will be less stops along the way for resupply and the roads are a bit more dangerous, but you’ll face the lowest amount of tariffs here. That, and you can fetch a good price on any Lorian goods in these backwater stretches that don’t often see a caravan.
>>
>>4648501
>>[Surly] “We’re taking the Gates of Iron. I’d rather risk being late than showing up with practically nothing at all.” There will be less stops along the way for resupply and the roads are a bit more dangerous, but you’ll face the lowest amount of tariffs here. That, and you can fetch a good price on any Lorian goods in these backwater stretches that don’t often see a caravan.
>>
Hey all, sorry for the delay in posting. Two close friends of mine were moving away in the next week or so, and we all linked up to get drunk together one last time before they left. Will be writing all day today as recompense.

>>4648502
>>4648605
>>4649348
>>4649362

>[Surly]

Called, and writing.
>>
File: Spoiler Image (2.7 MB, 540x250)
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>This is a test, citizen, do not be alarmed.

Formatting Testing in Progress.

>Test is concluded citizen, go about your business.
>>
>[Surly] action taken.

Pressing your knuckle against your teeth as Snorri and Victor bicker over their respective choices, you run over the routes in your head. Knowing how closely they watch the Cloud Pass, there’s a substantial chance that they find your grey market goods. They very well have a lot of experience sniffing out contraband, since it’s the most direct route through the mountains. Nothing you’re bringing is technically illegal, but given the way that it’s stored, you don’t want to get brought up on smuggling charges. That, and the fact that the tabac is stored inside of religious statuettes would probably be grounds for blasphemy charges too, a pretty severe crime in the Orthodoxy. These, more than anything else, make you decide to go with the Gates of Iron. It’s a bit more physical risk and time delayed than you’re entirely happy with, but at least if you get arraigned there, the bribes will be cheaper and their magistrates will be less inclined towards the drowning chair and pyres for crimes of blasphemy than ones in the beating heart of Kalim.

Knocking on the tabletop with a loud THOK THOK to get everyone’s attention, you say with an air of gravitas, “Enough. We’re taking the Gates of Iron, I’d rather risk being late than showing up on time with practically nothing at all. Even if we miss the coronation, there will likely be some of the clans around for a while. It’s an endeavour to move everything off of and onto the ships, and given the numbers that Snorri mentioned showing up, delays are to be expected once their ceasefire is over. If we show up on time, but with not much to show for it, it’ll show us as weak. Weak Houses aren’t trading partners, they’re targets for raiding parties.”

Snorri opens her mouth at that, but you cut her off with a dismissive wave. “No Snorri, I’m well aware that raiders aren’t representative of their clan. Still, if we show up with only a wagon or so of goods for sale, we’ll either look too poor to trade with, too guileless to avoid paying through the nose at the passes, or too weak to protect ourselves. Worst case, we look all three.” She just huffs a little and picks her spindle back up.

[1/2]
>>
>>4651788

Victor still looks a bit uncomfortable, but doesn’t speak up. Good, glad to see he isn’t willing to fight to the death over this. Probably just wanted us to get it over with faster so that he can get to his patron with less delays. Miguel looks like he doesn’t care too much, and Tomas still seems a little behind things. “We’re all in agreement then?” There’s a chorus of ayes, and you take the pen to the paper to note it down.

Taking your packed pipe and lighting it off a candle, the skritch-skritch of your pen sealing the route on paper is accompanied by the crackling of burning tabac. Blowing on it to dry the ink a little faster so that you don’t smear it on your next pass, you set it down before looking at the map again. “Final course of business. Since we’re taking the Gates of Iron, we’ll have to set how much time we’re planning at staying in each town along the way. Relaxation and trade are well enough, but we only have so much time to spare. Thoughts?”

Tomas finally clocks in and speaks up. “I mean, I’d appreciate three days at each, like we’ve done so far. The towns are a bit more sparse off the Gem Road, so a few more days won’t hurt any.” Victor is nodding as Tomas speaks his piece, Probably more interested in being able to hold longer shows at each stop.

Miguel’s mouth twists a little at that, Curious, he’d seem more on board with that option. With a bit of a grimace he says, “Yeah, it’d be nice, but that’s not much room for error. I don’t know how much you know about travelling in the mountains, but summer storms tend to lead to landslides, mudslides, and floods downriver from them. We can expect a lot of blockages that we’ll have to skirt around, especially if it’s a year heavy on the storms. One or two major delays like that could throw that out completely if we’re making long stops at every major town.”

Everyone looks to you at this. As the person most familiar with logistic planning, you’re the one who has the final say on this. As well as the one bearing the brunt of the cost and risk too.

>[Surly] “No more than two days, and that’s only at towns with something going on.” Morale will definitely take a hit, and you’ll have less time to build connections to get better rates, but you want as much lead time to get out of the mountains before the snows as you can.

>[Gregarious] “Three days sounds doable. It’ll be a bit dicey, but we could use the breaks from the road along the way.” Morale will likely stay high, but you don’t have much margin for mistakes. It’s a gamble, but one you’re willing to take.

>[Pragmatic] “Two days at each, with the occasional third. It should give enough buffer to make up for the occasional delay.” Morale may take a bit of a slump, but you’d rather that than be stuck in the mountains all winter if there’s more than a couple of delays.

>[Write-in?]

[2/2]
>>
>>4651790
>>[Pragmatic] “Two days at each, with the occasional third. It should give enough buffer to make up for the occasional delay.” Morale may take a bit of a slump, but you’d rather that than be stuck in the mountains all winter if there’s more than a couple of delays.
>>
>>4651790
>[Pragmatic] “Two days at each, with the occasional third. It should give enough buffer to make up for the occasional delay.” Morale may take a bit of a slump, but you’d rather that than be stuck in the mountains all winter if there’s more than a couple of delays.
>>
>>4651797
>>4651805

>take the middle road.

Called, and writing.
>>
>[Pragmatic] action taken.

“Two days at each, with the occasional third. The towns are scattered far enough apart on this route, we can afford to spend some more time there. It’ll be less strain on the coffers, since I’ll be able to get some better rates on supplies that way.” Nobody looks exactly happy about this option, but they’ll have to deal with it. Three days every time is cutting it a bit too close for your comfort, and winnowing it down to one or two will be sure to get tempers flaring between everyone.

“Aye, and it should give us enough time for delays. Plus, getting the chance to set-up early at the Kingsmoot if nothing goes wrong will help out. Gives you the chance to get the lay of the land.” Snorri add in, her eyes focused on her spinning. With a quick writing on the paper, you turn it to everyone else to sign off. May as well get it set in stone, so if anyone argues, we’ve all agreed that this was the plan.

The first is Miguel, his signature a little cramped, but legible. Next is Tomas, a nigh-unintelligible scrawl, like a spiderweb ripped away and thrown on top of it. Victor’s is a pleasing florid design; he must have been the one who painted the name of his troupe on the wagon. Snorri’s is her jammed-together runes, compact and dense with an irritated air to it. Lastly, you sign off, your writing smooth and professional. One of the many lessons drilled into you in the stifling classroom of the gymnasium, the sounds of birdsong calling to you as the friar brought his rule down on the desk with a sharp CRACK!

Shaking off the memories, you set the paper to dry, while Sooty lets out a breath that he was holding. “Well, what’s done is done. Messir Stonyfield, if we’re done here, I’m going to head back to the wagons. I want to get that axle sorted out now, while there’s still plenty of daylight.” You nod and give a toss of the hand. Probably wanted to get out of here, away from the smoke. Tomas slinks out too, probably to go and get something to eat downstairs. Victor and Snorri linger a bit, Victor speaking up once the other two have left.

“Tristan,” Let it slide, we’re away from anyone who’d care. “I understand your choices, but I did have to try and look out for my own. You’d do the same.” You just lean back against the wall, a thin trickle of smoke curling out of your nostrils. Shutting your eyes and just trying to enjoy the tabac, you let it linger for a second or two before responding.

“Yes Victor, I know. Still, I have to balance everybody’s well-being on this journey. Regardless of how well everything goes, I’ll be sure to skirt south of the mountains after the Kingsmoot, so that you and yours can take your leave at Lord Whateley’s estate in Meridor. Given the timeframe, you should arrive in the tail-end of winter, plenty of time before he was expecting you.” A faint rustle, as Snorri folds up the dried paperwork for you.

[1/2]
>>
>>4651921

“I appreciate it Tristan. Not everybody looks out for entertainers, viewing us as a burden. At least you’re trusting us with this.” You just gesture in response, and the sound of his footsteps Slightly heavier than normal, but he has a lighter step than you’d expect for someone as big as him. recedes into the distance. As he leaves and you hear the dropping whirr of Snorri spinning, the comfortable silence hangs in the air as the day progresses it’s slow and steady march.

~~~~~~~~

It’s getting close to sunset, the time of your duel. When do you head over there?

>[Surly] Show up early, prove that you have nothing to fear from this weasel.

>[Gregarious] Show up fashionably late, you’re a busy man, and this worm is low on your priorities.

>[Pragmatic] Show up roughly on time. In, cut him, out, you have other stuff to do.

>[Write-in?]

[2/2]

Gotta love fixing formatting errors.
>>
>>4651923
>>[Gregarious] Show up fashionably late, you’re a busy man, and this worm is low on your priorities.
>>
>>4651925

>look, I'll make it quick, you're interrupting my precious smoking time.

Called and writing.
>>
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>[Gregarious] action taken.

You stroll into the neglected part of the neighbourhood, the opening acts of Victor’s troupe acting as a backdrop to the summer evening. There’s a hum of blackflies, kept away from you by the faint pall of smoke from your pipe. Snorri is walking behind you, a grumpy expression on her face. You enter the alleyway, sun at your back. There, you see that lackey Garland pacing, his second standing nearby a discarded bin. At the sound of your footsteps, Garland whirls, a hateful sneer plastered all over his face.

“Finally, you show up. I half expected you to have turned yellow and run, given that we said it was at sunset.”

You just shrug insouciantly, sure that it’ll bother him. “Please, unlike yourself, I’m a busy man. I had work to do, and Snorri reminded me about it. Damn near slipped my mind.” The whoreson bristles at that, obviously nettled that you thought so little of him.

His second lays a heavy hand on him, as both of you undo the ties around your hilts. Shrugging off your heavy doublet and handing Snorri your hat, you hear the second mutter reassurances as he helps him remove his ridiculous half-cloak. Both of you are standing there in your undershirt and hose, blades drawn and at the ready.

“To first blood, as is proper.” Garland’s second intones, as Snorri narrows her eyes in a glare.

“Aye, to first blood. In the event of one of the messirs perish, the two of us will act as witnesses, as is proper for Lorian customs.” You take up a position opposite Garland taking his measure. He’s trained, but the general amount you expect for someone trained by his man-at-arms, rather than anything formal. I can take him.

“Any last words?” his second asks. Garland looks pensive for a moment, before answering, “Tell Miss Claire that I’m sorry for not making it to her little soiree.” Snorri looks to you.

>What say? Stony silence is also acceptable. I can provide names for any family members or people of import in Tristan’s life to any choices you have. Just insert a relationship, and I’ll elaborate on it.

I’ll type up a brief overview of the fighting mechanics and how it relates to dueling while you all are deciding on your potentially last words. It’s just to first blood, but when your blood is up and the metal meets the meat, mistakes happen.
>>
>>4652031
Huh, I'm not sure about exact wording, but something about
>Being annoyed this is holding up our business opportunity
slash
>This is a waste of time
?
>>
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Rolled 67 (1d100)

So, you’ll be rolling like normal. The first to land a Telling Strike or better, or deplete more than 1.5 HV, is the winner in this type of duel. It’s considered bad manners to cause WOUNDS, but people generally understand that things happen. As Tristan has the [Trained Duelist] trait, he has extra options in his repertoire than those who aren’t used to fighting mano e mano with sharpened steel. You can choose to do a Flair for a -10 modifier each, to attempt things like disarming, tripping, called shots, and the like. Otherwise, you can just attack or defend based off your stances. I’ll also be rolling composure, to determine whether the opponent maintains their mood, or start getting frustrated and making mistakes. Things like receiving hits, insults you throw out, etc. will adjust this roll as well, so feel free to add scathing wordplay or stony silence as you wish throughout the fight.

Tristan’s HV is at 6/6. He’s healthy, well-rested, and ready for a fight.

Vincent Garland is at 6/6. He’s healthy, well-rested, and ready for a fight.

How do you choose to open up the fight?

>Behave aggressively. In, cut hard, and out. Risky, but will end it quick, one way or another. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.

>Fight defensively. He’s sure to come out hard, so if you foul his advance, you can take advantage of an opening. All results higher than a GLANCING STRIKE are reduced to a GLANCING STRIKE. No chance of causing wounds.

>Fight normally. No need to try anything fancy, he’s bound to slip up eventually. No change to strike results.

>[Write-in Flairs or specific actions you want to take.]

No rolls will be taken until a course of action is decided upon. Will be leaving votes open for 30 minutes, or until there's a clear winner after the first 15 or so.
>>
>>4652062

>rolled a 67.

Well, unless you try to placate him, your words are already getting under his skin. A few more like that, and he'll almost certainly fuck up.
>>
>>4652062
>>Fight normally. No need to try anything fancy, he’s bound to slip up eventually. No change to strike results.
>>
>>4652062
>Fight defensively. He’s sure to come out hard, so if you foul his advance, you can take advantage of an opening. All results higher than a GLANCING STRIKE are reduced to a GLANCING STRIKE. No chance of causing wounds.
Taunt him for being inexperienced, cocky, etc. as we block his attacks. Make a show of holding back.
>>
>>4652077

>no tricks for his scrub ass.

>>4652079

>you bore me, who even taught you how to fight?

Giving it another 5, then rolling a tie-break to get the ball moving.
>>
>>4652062
>>Fight normally. No need to try anything fancy, he’s bound to slip up eventually. No change to strike results.
>>
>>4652077
>>4652142

>Normal Stance.

>>4652079

>Defensive Stance.

>>4652062

>Composure is 82 (67 Base, +10 for flippant attitude, +5 for being made to wait.) Garland is already pretty mad, and is coming out swinging!

>Target Value is 53! (40 Base, +6 for Trained Duelist, +5 for superior equipment, +3 for opponent losing composure, +2 for opponent underestimating you, -3 for Trained Fighter Opponent)

Roll for it, you have one re-roll available to you if you dislike a result, and one charge of FATE
>>
Rolled 47 (1d100)

>>4652156
>>
Rolled 53 (1d100)

>>4652156
>>
Rolled 85 (1d100)

>>4652156
>>
Rolled 35 (1d100)

>>4652156
>>
>>4652161
>>4652168

>Best result is 47! -6 from TV, GLANCING STRIKE GIVEN!

>Re-roll Y/N?

Will be typing up regardless, but if either of you want to re-roll for the hopes of a better result, go for it.

>>4652172

Just a hair too slow, sorry.
>>
>>4652183
that'll do
>>
>>4652183
No
>>
>>4652183
That's fine.
>>
>>4652062

>Composure is 82 (67 Base, +10 for flippant attitude, +5 for being made to wait.) Garland is already pretty mad, and is coming out swinging!

>Target Value is 53! (40 Base, +6 for Trained Duelist, +5 for superior equipment, +3 for opponent losing composure, +2 for opponent underestimating you, -3 for Trained Fighter Opponent)

>>4652161
>>4652168

>Best result is 47! -6 from TV, GLANCING STRIKE GIVEN! Vincent loses .5 HV!

As you lower your blades in the salute before taking up your stance, you blandly answer, “This is a waste of my valuable time, but I can spare you a minute or two. It’ll be quick.”

His nose flares in disgust, and you can almost see the blood rushing to his face in anger. Good, he’ll be reckless. His salute is stiff, the edge of his broadsword trembling in rage. As it comes back up and he enters into a low guard, you casually shift into a high guard, expecting an overhead strike.

He practically leaps at the kerchief drop, his broadsword glinting as he delivers a robust left- to-right cut at your face. It’s a simple twist of the hips and flick of your main gauche, and the cut goes wide. Your rapier catches his undercut dagger strike in the guard, and nearly rips it out of his hand. A couple more furious attacks from him, and you disengage, keeping him at reach. Your weapons have a bit more rech, and he’ll have to close even if he goes for a thrust.

As he’s recovering from the flurry, you just laugh. “I’m sorry, my mistake. It’ll only be seconds not minutes.” A quick thrust catches his shirt-sleeve, missing the flesh underneath. Damn, almost got him with that.

Tristan’s HV is at 6/6. Well-rested and healthy, you’re ready for a fight!

Vincent Garland’s HV is at 5.5/6. He’s burning through energy quickly, a sign of an inexperienced swordsman.

>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.

>Take a Defensive Stance. It might be considered ill manners to play with your food, but you’d prefer to take him done methodically, like Monsigneour LaChance did anytime he fought. All results higher than a GLANCING STRIKE are reduced to a GLANCING STRIKE. No chance of causing wounds.

>Take a Normal Stance. He’s a bit too wild to risk a reckless strike of your own, but his swordplay is clumsy like him.

>[Write-in Flairs or specific actions you want to take.]

Rolling for Garland’s Composure, as he might be taking you more seriously now.
>>
>>4652224
>>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.
>>
>>4652224
I think you missed the roll, chief.
>>
Rolled 65 (1d100)

>>4652224

And I forgot the Composure roll. Nice.
>>
>>4652224
>>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.
>>
>>4652230
>still mad
Based.
>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.
>>
>>4652230

>Composure roll is 65! He thinks that it was a lucky strike, and still not taking you seriously because his blood is up too much to think clearly.
>>
>>4652224
>>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.
>>
>>4652224
>>Take an Aggressive Stance. He’s furious right now, so he’s wide open. All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.
>>
>>4652227
>>4652232
>>4652234
>>4652242
>>4652246

>u mad bro?

Pretty clear that people want to go Aggressive. Roll em.
>>
Rolled 19 (1d100)

>>4652249
>>
>>4652249

Fuck, forgot the TV.

>TV is 56. (40 Base, +6 for Trained Duelist, +5 for superior equipment, +6 for opponent blind with rage, +2 for opponent underestimating you, -3 for Trained Fighter Opponent)
>>
Rolled 87 (1d100)

>>4652249
>>
>>4652252
>Telling
Sick.
>>
Rolled 2 (1d2)

>>4652252
>>4652263

>Best result is a 19! -47 from Target Value. DEVASTATING STRIKE GIVEN!

Pretty sure people wouldn't want to re-roll this. Rolling to see if you score 1 WOUND or 2, due to the Aggressive Stance modifiers.
>>
Rolled 30 (1d100)

>>4652268

Whoops, can't into math tonight. Anon here>>4652267 has it right. It's a TELLING STRIKE
Rolling a 50% for WOUND.
>>
>>4652268
56, not 66
>>
>>4652270

>WOUND caused! Vincent Garland receives the [Severed Finger, Index] wound. The duel is over!

Congratulations anons, you made it so he can't count to 10 without taking off his boots anymore. Writing.
>>
>4652230

>Composure roll is 65! He thinks that it was a lucky strike, and still not taking you seriously because his blood is up too much to think clearly.

>Aggressive Stance taken! All GLANCING STRIKE results, given or received, deal 1 HV. Increased chance of WOUNDS on TELLING STRIKEs or higher.

>TV is 56. (40 Base, +6 for Trained Duelist, +5 for superior equipment, +6 for opponent blind with rage, +2 for opponent underestimating you, -3 for Trained Fighter Opponent)


>>4652252
>>4652263

>Best result is a 19! -37 from Target Value. TELLING STRIKE GIVEN! 50% chance of causing WOUNDS! Garland loses 1 HV, reaching the loss threshold.

>>4652270

>WOUND caused! Vincent Garland receives the [Severed Finger, Index] wound. The duel is over!

As you recover from the thrust, turning aside a stab with the flat of your main gauche, you can see the seething frustration boil over in his face. He must be used to fighting men as poorly trained as himself. Good. Your opportunistic slice with your dagger is turned aside, goading him into another mid-section cut.

You’ve entered the trance-like state you typically fall into while dueling, thrusts and cuts turning into ripostes and guards. Popping your stomach backwards, the cut is just outside of reach, and you reflexively notice that he’s fingering his guard. He must have been trained with a sword with a finger-ring, and is doing it out of old habits rather than relying on his basket hilt to protect his hand. Good, an opening.

Dodging aside from his futile ice-pick grip stab with his bollock knife, you lash out with your rapier in a cut directly at his hand. He fell for the mistake of assuming it’s like an estoc, blunted all the way to the tip. Stepping in close would prevent a thrust, but the middle of your blade screeches downwards from his own, screaming in protest. A shout comes up from his second as you disengage, and his broadsword and bollock knife clatter to the ground. Clutching his hand, blood coming out from his clenched fist, you glance downwards. A small white length, Like a carrot, or a baby parsnip lies on the ground. You’ve crippled this man, but he may be fine if he sees a surgeon immediately.

>[Surly] Leave in silence. The duel is done, and you had other things to do tonight. Write-in a location or person to visit.

>[Gregarious] Help the man out, picking up his fallen digit. No point in being rude about it, the matter is settled now.

>[Pragmatic] Offer to send a runner to a surgeon. May as well try to get both of your stories straight before he shows up, before someone finds out.

>[Write-in?]
>>
>>4652311
>[Pragmatic] Offer to send a runner to a surgeon. May as well try to get both of your stories straight before he shows up, before someone finds out.
Let's not push our luck.
>>
>>4652311
>>[Pragmatic] Offer to send a runner to a surgeon. May as well try to get both of your stories straight before he shows up, before someone finds out.
>>
>>4652311
>[Pragmatic] Offer to send a runner to a surgeon. May as well try to get both of your stories straight before he shows up, before someone finds out.
>>
>>4652311
>>[Gregarious] Help the man out, picking up his fallen digit. No point in being rude about it, the matter is settled now.
>>
>>4652314
>>4652315
>>4652316

>listen, you fell down some stairs, right?

>>4652349

>it's not that bad, you can still count to nine bro.

Called, and writing.
>>
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>[Pragmatic] action taken.

Wiping the blood from your sword on a kerchief, you sheathe and re-tie it shut. As his second helps Garland to his feet, you walk over to the two men. Garland looks at you, a hateful expression on his face riddle with pain.

“The matter is settled. I can send a runner for the surgeon, so that you and I can work this out.” He just sputters some more hateful words, but his second answers on his behalf.

“Master Vincent, I beg you. The faster the surgeon gets here, the more likely it is the re-attaching will take.” You harbour serious doubts about that. It may yet take, but it’ll always be stiffer than the others. He may yet re-learn to write, but he’ll almost certainly never be able to fight with cold steel properly again.

Garland’s red-hot anger softens slightly, going from naked flames to sullen coals. “Fine. Send your elf, I don’t want Gerald to live me alone with you two brutes.” You motion to Snorri, and she nods once. She sets your street clothes on the discarded bin before running off to the square. Damned woman, I hope they don’t pick up the smell. Her long legs eating up the distance, you gingerly pick the severed finger up with your already bloodied kerchief and hand it to Gerald.

“Good. Now, before the surgeon shows up, we’d better get our stories straight. I’ll cover the cost, in exchange for you letting it lie, and not taking it to the courts.” He sneers, before spitting out a, “Fine.”

Re-fastening the buttons on your doublet, you turn back to him. “Excellent to hear. Now, I suggest we say that we were playing a knife game, and you slipped up.” He bristles at that, but remains quiet for now. “I’d rather us blame it on clumsiness, and youthful ignorance. It’s not ideal, but I also was just aiming for slicing your wrist, not severing your finger.”

He’s still seething, but Gerald answers in the affirmative. Two against one, he relents, preferring to be thought of as a clumsy oaf, rather than risk staining his family’s name with a loss in a duel. There’s a tense atmosphere for the handful of minutes it takes before you hear the thud, thud, thud of running footsteps. As Snorri rounds the corner, you see an out-of-breath middle-aged man following behind her, his red face clashing with the white foam of where he was shaving first. You flag them down, and run through the story you two have settled on.

[1/2]
>>
>>4652441

>Spent .5 personal Wealth on medical attention. Garland still intensely dislikes you, but he has to admit that you’re the better swordsman at the least. No chance of legal troubles arising from this incident, and he’ll be unlikely to try and cross you again, at least while you’re still in town to make him answer for his slander. New personal Wealth total is 19.45.

As the surgeon goes about his gristly business, you and Snorri walk off, your role in this complete. Adjusting your hat to a more rakish angle, Snorri mumbles quietly. “I knew you could take him Tris. Hell, Sooty or Tomas might have been able to take him. Sloppy.” You just answer back with a shrug, choosing to not waste any more thinking on his behalf.

What are you doing for the remainder of the evening?

>[Surly] You’re tired of dealing with people today, and that duel took more energy out of you than you wanted. A quiet night spent reading and away from others is called for, and it’ll be enforced by locking the door, jamming the chair underneath the knob so that it stays shut.

>[Gregarious] You haven’t seen much of Victor’s troupe in action, with everything else taking up your time. May as well see it, should be a good time.

>[Pragmatic] Avoid the worst of the crowds by going to the second floor and playing games with somebody. Maybe the weavers and the old men are here again tonight? Pick someone to drag with you, so that you’ll have someone to play with just in case.

>[Write-in?]

[2/2]
>>
>>4652445
>>[Pragmatic] Avoid the worst of the crowds by going to the second floor and playing games with somebody. Maybe the weavers and the old men are here again tonight? Pick someone to drag with you, so that you’ll have someone to play with just in case.
Snorri
>>
>>4652447

>just some casual gaming, nothing at all happened outside, don't know what you're talking about.

Called and writing.
>>
>[Pragmatic] action taken, gaming with Snorri and some of the men.

As the Black Dog comes back into sight, you hear the sounds of a flute and drums coming from the troupe’s stage. They must be warming up the crowd before the big play. You debate on watching it, but eventually decide on just gaming upstairs. It’ll be isolated enough that you can avoid the crush of the crowd, and the focus required on some of the dice games will help you unwind from today’s stresses. “Hey Snorri, up for some Liar’s Dice? Looks like there was enough up there to have more than a couple people play.”

She yawns a little, covering her mouth with her hand. “I suppose I can take some of your coppers, sure. If we find some of the lads along the way, may as well bring them along. It’s a better match if you have someone added to the mix.” The bell overhead jingles as you enter the tavern, and Gustav is positively beaming when he sees you.

“Messir Stonyfield, glad to see you again. Anything I could do for you?”

“Goat’s milk for me if you have it, otherwise I’ll have a cider. Today’s been a rough one, so I’ll probably be having more tonight. A plate of mushroom bruschetta as well if the kitcheon in running, it really hit the spot yesterday.” You hear Snorri order some spiced wine as you scan the room. The two Johns are on a break, and you get their attention. It’s not often they get to be on break together, and you know both of them fancy gaming when they’ve got time to kill.

“Hoi John, myself and Snorri are going upstairs to play some Liar’s Dice. We could use a couple more to play against, if you and John are down for it.” Red John perks at the mention of dice, and finishes his drink before answering.

“Aye Messir Stonyfield, sounds like a good time. Give us a couple to get some more drinks, and we’ll meet you up there.” Nodding, you and Snorri both walk upstairs. The booths are pretty occupied right now, but there’s a table free near the fireplace opening. You round up the dice cups and enough dice for four players, as Snorri shifts some chairs over so that you all aren’t sitting next to each other on a bench.

Are you going to be gambling, or just playing for fun?

>[Surly] No gambling, it’s poor form to be playing for money with your employer. If you win, you want it to be on fair terms, without them restraining themselves to avoid your ire.

>[Gregarious] A little wager never hurt nobody. Besides, it’s more fun when money is on the line. Roll Required to see if you come out ahead.

>[Pragmatic] Gambling is fine, but you draw the line at playing for money. You’ll wager for rounds of drinks and food, but not hard currency. Should help avoid bad blood brewing that way.

>[Write-in?]

Will be cooking some supper, so this vote will probably run longer before closing.
>>
>[Pragmatic] Gambling is fine, but you draw the line at playing for money. You’ll wager for rounds of drinks and food, but not hard currency. Should help avoid bad blood brewing that way.
>>
>>4652650

>just drinks and food on the line, nothing fancy.

Called and writing.
>>
>[Pragmatic] action taken.

With the five dice each set up in front with the cup, you decide to just make the rounds just for drinks and food. The Johns will probably get annoyed about that, but you’d rather them be annoyed than holding grudges about losing their stipend to their employer. They’re both pretty good losers, but enough money lost tends to change that. While you sit down, Snorri sits across from you, a slightly bored look on her face.

“We’re only going to be playing for drinks and food.” Her frown deepens, and she sighs.

“Ahh, I was hoping to make a bit more hard cash than anything. Ah well, if you wind up paying my tab instead, it’s just about as good. Saves me some for that wool tomorrow.” She cracks her knuckles while you dump your dice into the cup. The sounds of footsteps come behind you, and Black John deposits the drinks one the table. Egh, more cider. Guess he only has the one goat then.

“We’re only playing for drinks and grub boys. Bosses orders.” Black John shrugs, while Red John’s face falls a little bit. He hides it well, but you’ve made a living reading faces and tells while watching scales. That, plus playing with Jer a lot while he was still living at home helped you narrow down the probabilities in this game.

“I’d rather you all keep your shirts. It’d be ill-mannered of me to pay you out on Monday, and claw it back on Thursday of the same week.” Snorri just tilts back her wine in response. At your words of ‘keep your shirts’, you pick up the eye flicker from Black John towards Snorri’s chest, before he suddenly became intensely focused on his dice cup. Randy bugger.

Rolling the dice and slapping the cup on the table, you take a peek at them. Two 3s, a 1, a 4 and a 6. Not especially great for an opener, but it’ll do. As the bids get called out, you debate on how hard you’re going to play tonight.

>[Surly] Play just like you were playing Jer and his friends that night in Port Josiah. Let them know exactly why you decided against playing for money.

>[Gregarious] Play flippantly, not caring how the dice turn out. They might think you’re junk at this game, and if you decide to play for money later on as the night settles in, that’s when you can spring the trap.

>[Pragmatic] Win just enough to put up a fight, but lose the majority of the time. Let your men and Snorri have enough of a challenge to not be bored, but wind up footing most of the bill.

>[Write-in?]
>>
>>4652735
>[Pragmatic] Win just enough to put up a fight, but lose the majority of the time. Let your men and Snorri have enough of a challenge to not be bored, but wind up footing most of the bill.
We just kicked that guy's ass, I think we can lay off the gas tonight.
>>
>>4652739

>try a little, but too much.

Called and writing.
>>
>>4652735
>>[Gregarious] Play flippantly, not caring how the dice turn out. They might think you’re junk at this game, and if you decide to play for money later on as the night settles in, that’s when you can spring the trap.
>>
https://www.youtube.com/watch?v=fAbnMuiR734

>[Pragmatic] action taken.

As the bidding makes it’s way to you, you decide on trying a little bit. Not so much you get accused of cheating like that night you fleeced Jer’s navy friend out of everything he had on him, but enough to make the games fun. You call Black John’s bid, and show your hand. Yeah, going with eight 4s was a bit of a push on his part. As he sets the die aside and the cups rattle again, you pipe up. “First to lose all their dice in a match covers that round of drinks.” The two Johns just grunt in accpetance, while Snorri ignores your talk. You just shrug as you settle into the groove of things.

~~~~~~~~

After the third game starts with a couple bad openers, leaving you with just two dice after five rounds of betting, you see the two old men from last night come up the stairs. Stu has a bruise on his forearm, and Harry seems to be in a bad mood. They acknowledge your wave, and move nearby to play more Mancala. “Evening gents, how goes things tonight?”

Stu absentmindedly divides up the beans, while Harry doesn’t even look at him. “It’s alright enough for now. Heard that the Garland boy got hurt pretty bad tonight. Old Man Whitechapel was in a bad mood when he found out, apparently Vincent was supposed to be marrying his daughter Claire in the springtime. Now the poor lad shown up with a finger nearly cut right off from playing knife games.” You feign surprise, while Snorri suddenly takes an avid interest in her dice.

“Really? Did they say who he played with?”

“No messir, Whitechapel was too out of sorts to bring it up. Sounds like some wastrel friend of his though, probably was day-drinking too. Might end up with the old man throwing out the marriage altogether, depending on how Vincent heals up.”

So, not only did you maim the bastard, you might have just ruined his betrothal to the more prominent miller’s daughter. Suits him right. Might be prudent to go to a different supplier though, Garland probably mentioned my name. Either that, or try and deal with his son Eugene. There’s no love lost there, and he might appreciate me ticking off the old man.

[1/2]
>>
>>4652912

>Gained information! Vincent Garland is currently betrothed to Claire Whitechapel, the youngest daughter of Old Man Whitechapel, and younger sister of Eugene Whitechapel, who runs the watermill in town.

You try to put the potential intrigues out of your head as you continue playing. Despite rallying a little, you still wind up losing first. Red John just grins at your loss, happy that someone else is buying the round. That’s still two losses on your part, but it happens. Especially when you’re playing with the minimum level of competence. Taking up a slice of the bruschetta, you internally debate on your next course of action.

>[Surly] Just have a good time with the way things are going now. No need to fish for further information, just shut your brain off for once tonight.

>[Gregarious] Invite the two old men to play dice with your group. It’ll be switching out players each round as there isn’t enough dice and cups to go around, but you could use the time not playing to fish for info.

>[Pragmatic] Spend a bit more focus on talking to Stu and Harry as they play Mancala. It could bother the others because it seems like you don’t care, but picking up some new info for tomorrow is worth their annoyance.

>[Write-in?]

Next post will probably be the last one for tonight. Gotta wake up early for work stuff, and I’ll have been updating for nearly 13+ hours at that point.
>>
>>4652917
>[Gregarious] Invite the two old men to play dice with your group. It’ll be switching out players each round as there isn’t enough dice and cups to go around, but you could use the time not playing to fish for info.
>>
>>4652917
>>[Gregarious] Invite the two old men to play dice with your group. It’ll be switching out players each round as there isn’t enough dice and cups to go around, but you could use the time not playing to fish for info.
>>
>>4652935
>>4652954

>hey geedo, want in on this shit?

Called and writing.
>>
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>[Gregarious] action taken.

Swallowing the mouthful of cut up chanterelles, you decide on inviting the two old men into the game. Stu takes it up right away, and Harry’s just more interested in watching the games play out. “I would play, but feckking Stu turned me off of Liar’s Dice years ago. It’s why I play Mancala against him, harder for him to cheat in it. Still got me last night though.” Stu at least has the decency to look ashamed, and the others watch him closer when they hear that he’s a known cheat.

“No worries, we’re just playing friendly games for drinks and food. At least switching players out every so often will spread the load a bit more. The dice don’t seem to be co-operating on my part anyways.” Black John snickers at that, he’s the one who knocked you out first both times. As the game progresses to a victory for Red John, you flag down a waitress for the next round of orders. You decide to include Stu and Harry in it, to their surprise.

“Come on now, you were playing before we even came up the stairs.”

“It’s fine Harry, I’m not exactly hard up right now.” They add on a couple ales to the order, and the woman walks downstairs with a couple of empty mugs.

When the game starts anew, you decide to ask about how the rest of the shearing went. “We had to leave early. Important meetings that we couldn’t put off.”

Harry just drinks deep from his mug. “Aye, understandable. Lots of white, but a fair amount of black and brown mixed in. They’ll be carding most of the night and morning, getting the batts ready for sale. Rivers’ lot might be a bit reddish still, but that clay is a nightmare to scrub out. Can’t go high heat so fast after soaking, otherwise it’ll felt up worse than the Garland flock.”

So, it’s more confirmation of what you learned from the weavers. Still, knowing that it might be 100% ready can help you. So long as the wool is carded, selling the batts will be simple enough. That’s the stage where most of the damage is done to otherwise good fleeces, and after it’s prepped like that, you’re pretty much golden.

>Gained confirmed information about the quality of the flocks! Adds further advantage to negotiations for buying wool from the four main brokers in Angelsfield.

[1/2]
>>
>>4653018

As the dice rattle in their cups and the alcohol flows, Harry’s mood seems to brighten up some. Watching Stu get handily beat by Red John appears to be a bit cathartic. He hasn’t tried cheating since you caught him out yesterday. Probably nervous that either me or Snorri will catch him in the act. He’ll have less to worry about from me, but Snorri gets a bit knife-y when she suspects someone cheating.

Your thoughts wander over to what you want to do in the morning. You still need to re-supply your feed, food, and the like. Hitting up Whitechapel sounds like the best bet for that, given everything you know about the man.

>[Surly] Head over to the suppliers first thing in the morning. You want to be sharp as a tack when you go to deal with that canny devil, and doing it first will help you with your negotiations.

>[Gregarious] You want to start buying the wool right off the hop. Getting there before Garland shows up and ruins the mood will help you get a good rate.

>[Pragmatic] Head to some of the other stables in the town to pick up feed for your livestock. You have the least information on these brokers, and you’ll want to get it dealt with when you’re still fresh and before you make any financial commitments.

>[Write-in?]

This is the last update for tonight. Next session will kick off on the 18th at 01:30 UCT. Hope you all enjoyed it, it’s been a hot minute since I had to write any combat scenes for a while. Bleeding hell, I could use a break for the rest of the night.

[2/2]
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>>4653019
>[Surly] Head over to the suppliers first thing in the morning. You want to be sharp as a tack when you go to deal with that canny devil, and doing it first will help you with your negotiations.

Thanks for running, OP! That was a marathon session, wew.
>>
>>4653019
>>[Gregarious] You want to start buying the wool right off the hop. Getting there before Garland shows up and ruins the mood will help you get a good rate.
>>
>>4653019
>[Gregarious] You want to start buying the wool right off the hop. Getting there before Garland shows up and ruins the mood will help you get a good rate.

Something about early birds and worms..
>>
>>4653019
>[Surly] Head over to the suppliers first thing in the morning. You want to be sharp as a tack when you go to deal with that canny devil, and doing it first will help you with your negotiations.
>>
>>4653019
>>[Gregarious] You want to start buying the wool right off the hop. Getting there before Garland shows up and ruins the mood will help you get a good rate.
>>
>>4653021
>>4653247

>go shake down an old man for supplies.

>>4653023
>>4653026
>>4654226

>gotta get that wool before fuckboi wanders up.

Called and writing.
>>
>[Gregarious] action taken!

While you’re still internally debating the merits of each option, Stu’s last die get knocked out, leaving Red John standing as the winner. He whoops in delight, before sticking his hand out towards Stu for a shake. Stu pauses for a second, and then takes it and pumps it vigourously.

“Damn close there old man! Could’ve sworn you had me when it were just three dice left on the table.”

“No worries whippersnapper, it was close to the finish. It’s been a while since anyone beat me like that.” Red John just laughs at that, and downs the rest of his beer. Black John just starts scooping his dice up for another round, while Harry takes your set of dice at the table. Knowing that Stu got beat seems to make him feel up for joining in the game.

Tilting out a pinch of snuff into the crook of your hand, you bring it up to your right nostril. The initial burn, followed by the cooling rush of nicotine flooding into your system. It’s not neccesarily your favourite way, but it’s better than chewing it. Listening to the babble of talk over the game, you eventually settle on visiting the wool merchants in the morning first. Garland should be laid up for the morning. If I get there early before he or his representative shows up, I could set a proper rate with one of the others before news gets around. Satisfied with your decision, you focus back on the game as Red John’s opening salvo of high bids leaves him with just one die after seven rounds of betting.

~~~~~~~~~

Waking up in the morning sunlight, you rub the sleep out of your eyes. There’s a pitcher of warm water next to the basin, ostensibly to shave with. There’s only a darkened circle of clouded glass, covered with dark spots where the silver backing tarnished. Regardless, you scrape the whiskers off your chin and cheeks with a minimum of fuss and nicks. Washing off the remaining soap and tilting the grey waters into a pewter chamberpot, you finish getting dressed and head out, making sure to lock the door behind you. On your way out of the building, you settle your bar tab while getting a few plums for breakfast. Not terrible, helps that the old buggers ate a few rounds too before I went back into it.

[1/2]
>>
>>4657534

>Spent a total of .15 Wealth! New Personal Wealth total is 19.3!

As you move over to your wagon to bring out a bit of the jewelry and coinage for the purchases planned, you see Miguel doesn’t have his forge set up today. Everything looks like it’s being packed up, with Sooty currently huffing to heave his anvil into the back. You divert your course to give him a hand, it looks heavy enough that if he slips, his foot won’t be broken, but pulverised. “Come on, up in three. One, two, THREE!” Pressing a bit harder, the anvil finally shifts in, knocking over a couple of casting plates with a clattering crash. Sooty lets out a massive breath, before looking at you with a grin.

“Thanks a lot Messir Stonyfield. Normally it doesn’t give me much trouble, but after everything else got packed away, I realized that I forgot to set the bloody thing inside. Usually I just stack the plates around it, with a bag of the pellets in front, but I didn’t want to have to pull everything all out again before shifting the heavy bastard in and loading it back up.”

As Sooty catches his breath, you cautiously ask, “So, not working today Sooty? Surprising, I thought you’d be willing to work it up and pack it in the morning before we hook up and leave.”

Wiping his hands on his leggings, he shakes his head slightly as he finally stands back up straight. “No, if I did, the forge basin would almost certainly still be hot in the morning. It’s a devil to move as it is, without burning your fingertips off trying to load it. Juan and Isabel are good little mules, but they might react badly if the wagon they pull lights on fire.” He just fixes you with a lopsided grin as he follows you over to your own wagon. “Besides, I want to spend some time today shopping at the market. Can’t leave the carters and guards have all the fun, eh?”

“I suppose not.” you off-handedly remark as you climb up and open the bolted-down safe. As you shift some of the valuables within to your bag, hands lingering over the weights and scales, you debate on who want to go to market with.

>[Surly] Grab one of the guards to carry your supplies, and probably fetch Johnny to help bring stuff back. Let the others have a break for once, they’re adults that can be trusted to their own devices. Probably.

>[Gregarious] Wake up someone, to accompany you, the guard, and Johnny. If they want to be a man at the nighttime, they can be a man in the morningtime too. Pick someone to bring with you.

>[Pragmatic] Sooty’s right there, and he owes you for helping him with his damned anvil. Him, a guard, and Johnny is plenty, plus he might be interested in the smithy if you have time to spare.

>[Write-in?]

[2/2]
>>
>>4657537
>>[Pragmatic] Sooty’s right there, and he owes you for helping him with his damned anvil. Him, a guard, and Johnny is plenty, plus he might be interested in the smithy if you have time to spare.
>>
>>4657537
>[Pragmatic] Sooty’s right there, and he owes you for helping him with his damned anvil. Him, a guard, and Johnny is plenty, plus he might be interested in the smithy if you have time to spare.
>>
>>4657542
>>4657559

>I helped shift your anvil, now haul my shit forge-monkey.

Called and writing.
>>
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>[Pragmatic] action taken! Withdrawn 25 Wealth from safe to cover expected resupply costs.

Taking out some silver rings and threading them onto a thong, you grab the touchstone before locking the safe back up. You place the rings in your coin purse, and set the weights into a hessian sack before climbing back down out of the wagon. A thought strikes your fancy. Sooty’s pretty strong, even though he has more of a farrier’s build. Him, Johnny, and one of the guards should be enough to haul anything back with. “Hey Sooty, want to walk with me and the others? We’re looking at some wool, but we could swing by the smithy later on after I get our re-supply dealt with.”

He sucks on his teeth for a moment before replying. “I dunno Tristan, I was kind of hoping to kind of wander around there most of the day. If I go along with you guys, I might wind up just carrying your things for you.”

You set your no. 3 smile on. Winning, but not over-the-top. “I mean, I did just help carry some of your things for you Sooty just now. One good turn deserves another, eh? Otherwise, you might’ve dropped it or something.”

He winces slightly, a faint flush of colour in his cheeks. “I mean, I suppose so. I-“

“Accept, glad to hear it. Just let me round up Johnny and Ryan, pretty sure he had the day off.” You quickly about face and saunter off to the other wagons, catching him gaping in the corner of your eye as you move around some of the laying oxen.

You eventually round up Johnny and Ryan Big Adam’s apple, hard to miss., taking your little group into the town. As you pass the Black Dog, Miguel sidles over to you, a weird expression on his face.

[1/2]
>>
>>4657658

“Er, messir Stonyfield, I kinda heard something happened last night. Something about a man of the town hurting his hand badly?”

“Yes, a man named Vincent nearly severed his finger playing a knife game. He’s lucky myself and Snorri were nearby when it happened, otherwise he might’ve lost his index finger. A damn shame, but play a fool’s game, win a fool’s prize.” Miguel’s bushy eyebrows furrow a bit and he tilts his head a bit.

“Really? I heard that it was a duel. Something about how it was over some petty insult or the like.” Damn, guess he can piece some things together if they’re big enough.

>[Surly] “Come now Miguel, duels over trifling matters are illegal in Loria, everyone knows that.” Categorically deny your involvement in that toady Garland’s maiming. Sooty’s practically an open book, you don’t word going around while you’re still in town.

>[Gregarious] “I mean, it’s a possibility. I nearly lost my nose-tip in a duel like that once.” Don’t completely lie to the man, accidents happen. It might lead to questions about your duels in the past though, ones that bring up bad memories.

>[Pragmatic] “I did have an... altercation with him, but it was dealt with properly. I do sincerely hope that he makes a full recovery however.” Let Miguel think about that what he will, but try and stifle the talk. Hopefully he’ll take the hint if it’s right in front of his face.

>[Write-in?]

[2/2]
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>>4657660
>Write-in
Can we agree that it may have been a duel, but leave out our dueling history?
>>
>>4657671

That's definitely a possibility, but it's very obvious that Tristan has experience dueling. He's got the three scars on his face (Both Cheekbones, plus one that goes from nose-tip over his lips to his chin), plus a few other small straight ones on his knuckles and forearms.

You can choose to bring up that it could have been a duel and stonewall any questions about your dueling history, but it'll require a roll to persuade him that it's not something you want to talk about. Miguel's a bit dense when it comes to a lot of subtle social cues.
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>>4657671

Here's an example of duelist scarring that persisted in Germany through to WWII. It's not exactly subtle, it's pretty obviously caused by a sabre.
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>>4657671

>coulda been a duel, don't ask me how I know

Roll me some dice to see how well you prevent his questioning.

>TV is 47 (40 Base, +5 for Gregarious write-in, +3 for higher Social Standing, +6 for Plausible Alibi, +3 for Rumours about Situation, -3 for Curiousity Killed the Cat, -4 for Duelist's Scars, -3 for Miguel's Blunt Trait)
>>
Rolled 20 (1d100)

>>4657717
>>
>>4657721

Give it another 5 minutes, and if there isn't another roll yet, roll again just to verify what degree of success you wind up with.
>>
Rolled 31 (1d100)

>>4657728
>>
Rolled 85 (1d100)

Throwing a roll here, but looks like I'll be typing up for a GOOD SUCCESS! at trying to get Sooty to drop it when it comes to your dueling history.
>>
>>4657721
>>4657735

>TV is 47! Best result is a 20, -27 from TV. GOOD SUCCESS!

Called, and writing. Probably last one for tonight, got a drop that they need me in earlier tomorrow, plus it'll be an important choice afterwards on who you're going to be buying from. May as well let people from other timezones get a chance to weigh in on it.
>>
>[Gregarious Write-in] action taken! Imply that it was probably definitely a duel, and deflect questions about your dueling history.

>Roll Required! Target Value is 47 (40 Base, +5 for Gregarious write-in, +3 for higher Social Standing, +6 for Plausible Alibi, +3 for Rumours about Situation, -3 for Curiousity Killed the Cat, -4 for Duelist's Scars, -3 for Miguel's Blunt Trait)

>>4657721
>>4657735

>Best result is a 20, -27 from TV! GOOD SUCCESS! Miguel is rebuffed by your response, and lets it drop. Some things are just better left not known after all.

“I mean, that is certainly a possibility. Mistakes happen in duels; they’re considered illegal in most of Loria for a reason. Enough people get a bit of training with blunted steel, let the bruises heal, and end up with a puffed-up chest when they finally beat their master when he’s hungover. Next thing you know, they challenge someone over the hand of a maiden or some slight they think they’ve heard in their cups, and pay for it dearly. If it’s the case, he’s lucky that it was just a finger.”

Miguel’s quiet for a short while, Johnny and Ryan familiar enough with the practices to know better than to ask too much more. They’ve seen enough young men wind up bleeding out on the cobbles of Port Josiah to understand why it’s not done to talk about them in polite company. However, Miguel’s from Meyard, and from what you remember about the Harrotian League from your tutors, dueling is rarely even used in the judicial sense there. Something about how it’s barbaric, fit only for backwaters that can’t sustain their own style of intricate court systems.

Finally, as you sidestep around a trodden pile of horse shit, Miguel speaks his mind. “Have you ever had... accidents while dueling Tristan?” You pause for a moment to look at him levelly. You let the pregnant pause hang in the air, an uncomfortable silence broken only by the sounds of dogs barking in the distance. While he looks away from your placid expression, you answer his question with a simple “Yes.” He doesn’t meet your eyes for the next couple of seconds, before you turn back towards the square and set off again.

The question floods you with unbidden memories. Memories that had a heavy crust over their lids. Sitting there in the dark, fermenting in their crude clay pots. Of course they wound up getting cracked open, spilling their putrid odours into your mind like pus from a festering wound.

[1/2]
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>>4657779

”....I don’t know why you accepted Tris. Eric didn’t mean his words, there’s no shame in backing down.”

“Miriam, I couldn’t let Sinclair get away with what he said. The words he used, talking about you, it was all I could do to not cut him down where he stood.”

“Still Tris, I beg you. Leave him be, he’s not worth it...”


Shaking your head for moment to dislodge your thoughts and get them back in order, your group enters the square. There are a few early risers out and about right now, but not many of the stalls have been set up yet. You see the wool merchants from the other day getting ready, their workers setting up stands with bolts of fabric and batts of wool on display. Who do you approach?

>[Surly] Go over to Burroughs’ area. His wool has a lot of brown and grey batts mixed in with the white, so it’ll be cheap enough to buy enough batts to secure your cargo. They aren’t worth quite as much as white since they are harder to dye, but he has a lot of it. That’ll help you talk him down to a cheaper rate.

>[Gregarious] Head over to the Mason’s area. Their wool is a lovely white colour, that will fetch a high price anywhere. Of course, he doesn’t have a lot to sell, and knows how valuable it is. Talking him down with be a struggle.

>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.

>[Write-in?]

Leaving this open for a while, so other people can get the chance to chime in. Next session will kick off on the 20th at 01:30 UCT. Should be able to run for a long time then, nobody’s been asking for me to do shit for them this weekend. Yet.

[2/2]
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>>4657780
>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.
waifu lore......
Thanks for running OP!
>>
>>4657780
>>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.
>>
>>4657780
>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.
>>
>>4657780
>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.
>>
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Found some of the rough drafts I made up while planning this quest, and my scanner finally got fixed. Dropping the images I drew up while designing the main characters that would be in the caravan. Starting it off with Tristan.

Wanted a slightly older lead than usual in quests of this type, with a bit of a history for anons to discover as it goes along. This is when I still wasn't 100% sure how his personality would shake out, so it's more like when he's thinking about business stuff, rather than his usual frowning, grumpy self.
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Next up is Snorri, her face a bit sneering. Probably listening to Tomas gossip about some bit of drama among the others in the caravan.

Made sure to include a bit of what each of their handwriting is like. Tristan's fully literate, even though he's more used to reading than writing. Snorri still uses runes, because they're easier to carve into things than mainlander script. Miguel is functionally literate, but it takes him forever to read and write anything down. Tomas is quite literate, but his writing leaves something to be desired.
>>
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Next up is Miguel. I debated on making him the MC for a while, but changed my mind to make this a quest about an up-and-coming merchant rather than a journeyman blacksmith. He's pretty quick to laugh, at least around the other common people. Tristan's a bit intimidating to someone low-born, especially since Sooty tends to be rather informal, something that irks Tristan to no end.
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Finally, here's Tomas. He's probably looking at something bubbling over, getting ready to pull it off the heat. Ya just gotta have a wizard in your fantasy caravan mang, they're bloody useful, at least for lighting fires if nothing else.
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>>4657780
>>[Pragmatic] Buy your stock from River’s flock. It’s a little stained from the red clay, so it’s not quite as valuable as Mason’s. As such, it’ll be cheaper to pick up, and he’s also got enough to be able to swing for a bulk rate. If you can find a way to get it dyed, you’d never notice the staining either.
>>
>>4657781
>>4658020
>>4658330
>>4658655
>>4660336

>a little clay adds character.

Gee, it looks like a close one. Called and writing.
>>
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>[Pragmatic] action taken!

You’ve already had your mind made up on getting your wool from Rivers last night. It’s a little stained, so I could leverage that in the negotiations. Plus, he’ll have enough that I should be able to pick up a bulk rate if I buy enough. Failing that, I could always try one of the others. You stroll over to his stall, the man himself shifting the bolts of fabric to a slightly more pleasing arrangement. He looks up at the sound of your footsteps, a pleasant expression on his face.

“Hello, and welcome sirs! Only the finest Lorian crumplehorn...” his spiel tapers off a moment as he realizes that it’s you walking up to his stall. “Oh, the Stonyfield fellow from the other day. Tristan was it?”

“Aye, that’s correct Master Rivers. I was looking to purchase some fine wool before we continued on our way tomorrow.” He seems a little disinterested. Granted, he almost certainly knows the truth of what happened to Garland, given that he was there at the challenge yesterday.

You see him mentally switch gears back into salesman mode, any of his personal misgivings about you dispersed at the prospect of a sale. “Well, you’ve come to the right place. We’ve got some excellent fabric here, wonderful colour. It’s not often you’ll see that shade of yellow, that’s for sure.”

As the merchant’s patter washes over you, you take a cursory look at the fabric, doing your best to appear disinterested. No point in tipping our hand early. True to form, it’s a rather rich yellow, a lot more than what you typically see in wool. As he points out a couple swatches that are a somewhat dull leaf green, you nod along as he transitions over to the sacks of carded wool. The batts on the top are all a smooth white tone, but you can pick up a slight discolouration in the batts. If it wasn’t pointed out to you before from the weavers, you doubt you would have picked out the faint ochre tinge throughout the parts on it

Finally, it’s as he’s pulling out a few strands of wool yarn from their skeins to show off the plies, you narrow down what you want to buy and how you’re approaching this.

[1/2]
>>
>>4660623

Pick one from each group of options. Each will affect the TV for your Haggling roll that will occur after the votes are called.

Types of Material

>Dyed fabric. It’s the most expensive option available, at roughly 1 Value a bolt. It has stable value, and will fetch a similar rate in Kalim, with higher returns in the cold lands of Jironth.
>Skeins of un-dyed woolen yarn. Pre-worked, these are around 1 Value for 10 Skeins. These are a bit less valuable than fabric, but will take dye readily. This breed of sheep produces heavy wool that’s valuable in colder climates. The ochre tinge is less noticeable in the plies.
>Carded, un-dyed wool batts. These are ready to be spun, but the ochre tinge reduces them to no. 2 quality. They’re the cheapest option, easily getting a sack of batts for 2 value. One sack will be enough to secure 3 crates of fragile goods. (Currently have 3 crates of Fragiles.)
>Write-in a mix of Goods bought from all three options.

Your Spending Limit

>Spend a large amount on wool. Total Wealth earmarked is 18. Practically guaranteed to get bulk rates. (NARROW SUCCESS or better on Haggle.)
>Spend a moderate amount on wool. Total Wealth earmarked is 12. May get bulk rate, depending on what is bought. (GOOD SUCCESS or better on Haggle)
>Spend a modest amount on wool. Total Wealth earmarked is 6. Will take substantial bartering to get a bulk rate. (GREAT SUCCESS or better on Haggle.)
>Other?

Style of Haggling

>[Surly] Act disinterested throughout. There are other vendors to buy from here after all, he should be thanking you for your business.
>[Gregarious] Crank up that charm. You’re no small fry, and you’ll make sure whoever you sell it on to knows where you got it from.
>[Pragmatic] If worse comes to pass, you’ll pitch in some extra Goods from the wagon. Good wool like this is a sure seller where you’re going, so any deficit will be paid back with interest there.
>Write-in some additional dialogue to potentially sway the modifiers.

Leaving this open for longer than usual, since it’s likely going to have some conflicting interests in this vote. If it seems like it’s all tied up in some options, I’ll pick the more conservative options, since it’s still early in your journey, and you’ll probably want some Wealth to spare for later on in your travels.
>>
Realized that I forgot to include current Wealth available at hand. You currently have 25 Wealth from the Caravan, and an additional 19.3 Personal Wealth. If it seems like a lot, remember that you were planning on buying supplies afterwards, and potentially buying something at the smithy if something caught your eye there.
>>
>>4660628
>Skeins of un-dyed woolen yarn. Pre-worked, these are around 1 Value for 10 Skeins. These are a bit less valuable than fabric, but will take dye readily. This breed of sheep produces heavy wool that’s valuable in colder climates. The ochre tinge is less noticeable in the plies.

>Spend a moderate amount on wool. Total Wealth earmarked is 12. May get bulk rate, depending on what is bought. (GOOD SUCCESS or better on Haggle)

>[Gregarious] Crank up that charm. You’re no small fry, and you’ll make sure whoever you sell it on to knows where you got it from.
>>
>>4660647

>Skeins of wool
>Moderate Amount
>[Gregarious]

>Haggling Roll Required! Target Value is 48 (40 Base, +1 for Gregarious, +3 for amount bought, +8 from Weaver's information x2, +6 for ???, +0 for equal social status, -5 for Knowing the truth behind the Rumours, -2 for Inexperienced in Goods (Wool), -3 for ???)

Alright, calling it here. Give me some rolls. You have one re-roll, and one charge of FATE available to you.
>>
Rolled 11 (1d100)

>>4660781
>>
>>4660794

Give it another five, then roll again. Looking like a GOOD SUCCESS, but things might happen.
>>
Rolled 74 (1d100)

>>4660781
>>
>>4660794
>>4660817

>Best result is an 11! -37 from TV. GOOD SUCCESS!

Called and writing.
>>
>Skeins of wool
>Moderate Amount
>[Gregarious]

>Haggling Roll Required! Target Value is 48 (40 Base, +1 for Gregarious, +3 for amount bought, +8 from Weaver's information x2, +6 for ???, +0 for equal social status, -5 for Knowing the truth behind the Rumours, -2 for Inexperienced in Goods (Wool), -3 for ???)

>>4660794
>>4660817

>Best result is an 11! -37 from TV. GOOD SUCCESS!

When Bernard finally stops his chatter for a breath, you make to rub your like you’re deep in thought. “I mean, good yarn is always in demand in Jironth. I know from talking to Snorri that they prefer it to help guard against the biting sea winds and the nearly constant bad weather.”

Rivers is practically beaming as he moves over to the baskets stuffed to the brim with skeins. “Well, our breeds of Lorian Crumplehorn produce exceedingly dense yarn. Why, if you knit socks with them, they’d practically stand on their own before you put them on.”

Picking up one of the skeins, you make a show of inspecting the plies. It does seem to be thick in bulk, probably three plies given the streak moving through the weave. If it weren’t for the fact that Terry told you about the ochre staining, you’d hardly notice it, given that they managed to deftly weave it so that most of the reddish stains were on the inside of the yarn. As you bird-cage it slightly, it’s more obvious. “Hmm, it does seem suitable for the climate there. However, I see some staining on the yarn. I know they’re much fonder of bright colours in Jironth, and that will likely affect the desirability of this substantially.” This a bit of a bluff, basing it entirely on Snorri’s penchant for sky blues and the bright red that the other elf she was gambling with were wearing, but he doesn’t need to know that.

Bernard’s eyebrows shoot up, and he goggles at the yarn as if he had never seen it before. “By the seven winds, my apologies good sir. I can’t believe that this managed to get through, I’ll have a long talk with our spinners.” A calculated lie, he knew but hoped you didn’t notice.

Making a show of tilting your head back and forth, you pretend to have a deep internal struggle. “I suppose it’ll still get some use there. However, given the amount I’m planning on buying, a bit of lesser quality stuff mixed is a bit of a given sadly.” You practically hear his mental gears lubricating.

“Oh? More than just a half basket for your elven compatriot?”

“Aye, much more. Planning on buying around 3 baskets worth, with a sack of batts. Normally I’d only accept no. 1 grade, but given the struggles the Masons had this winter, I doubt they’d be able to supply enough.” His grin looks positively predatory at this point.

“Well, for an amount like that, I’m sure we could work something out. That’s quite a purchase after all.”

[1/2]
>>
>>4660906

“Yes, I suppose so. Granted, given the staining, I might be better off going over to the Garlands or Burroughs. The elves are a bit snobbish about their fabrics, and they’ll probably write this off as only good for felt regardless.” You begin to turn away, and manage to get a couple of steps before he calls out to you.

“I mean, if it’s dyed well enough, it should be fine. Tell you what there Tristan, I’ll swing you a bit of a bulk discount for the lot. Normally I wouldn’t bother, but it is practically two weeks of sales that you’re picking up.” You pause, a faint ghost of a smile on your face that is quickly swept aside before you turn around.

“Well, if that’s the case, I guess I’ll have to accept. It’ll be a headache finding someone to dye the lot, but I’ll be sure to let them know that it’s from Angelsfield in the end.” You spend a bit more time using a touchstone on your rings and bringing out the scales to satisfy both of your demands.

>Received 13.5 Value in Wool! Spent a total of 12 Wealth! Total Profit is 1.5 Value! Gained enough batts to secure your Fragile cargo. Total Caravan Wealth on you is now 13!

As you finish the sale and the rings pass into his possession, Johnny heading back to the Black Dog to grab a couple of carters to move the baskets back to the wagon, Bernard Rivers pulls you in for a firm handshake. His grip is sure, and he breaks into an easy grin as he tests your grip. You put up a good showing, easily countering his squeeze. Not bad, but I’ve had more resistance when Sooty tried the same thing by mistake. He pulls you in slightly, and whispers in your ear. “Glad to hear that you won against Vincent there last night. Not all of us here in Angelsfield are fond of the Capwells after all.” As he pulls back, you catch him tapping the side of his nose before he begins to write in his ledger.

Where do you want to head next?

>[Surly] You want to get your re-supply under control now. The grazing so far is okay for your animals, but the men will complain if you make them eat wild grass like the mules and oxen.

>[Gregarious] Sooty is not quite anxious yet, but you could use his expertise to lever some more sway on purchasing metals at the smithy. May as well make use of him.

>[Pragmatic] Wait out for a time until Johnny comes back with the carters. Otherwise, you’ll have to send either Sooty or ?Ryan? as a runner to get muscle for the supplies.

>[Write-in?]

[2/2]
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>>4660909
>>[Gregarious] Sooty is not quite anxious yet, but you could use his expertise to lever some more sway on purchasing metals at the smithy. May as well make use of him.
>>
>>4660919

>follow Sooty, let hm hear the song of his people.

Called and writing.
>>
You take a quick measure of the sundial sitting at the centre of the square. It’s not quite as accurate as the clock towers and bells in Port Josiah, but you didn’t expect something as accurate like that in a smaller township like Angelsfield. Still early in the morning, enough time to indulge Miguel before taking Whitechapel to task. “Hey Miguel, want to check out the smithy with me? I know it’s not likely to have anything you wouldn’t already know, but they could have something to interest you.”

Sooty pauses, a slightly puzzled look on his face. A moment passes, then he just shrugs. “Yeah, it’ll likely be just basic goods in a burgh like this. Could use some more tin and copper in our stocks though, may as well see if they’ve got any to spare.” He falls in behind you, Ryan tagging along. Probably glad he isn’t going to be moving all that blasted wool over to the wagons.

The hissing crackle of molten metal being poured into molds greets your ears as you enter the town’s metalworks. There’s not so many hanger’s-on around today, probably because it’s early enough that they’ll still be at work. You watch as the burly man who seems to be the blacksmith tips the last of it into the mold, moving the fresh molds over to a bench to cool with a set of tongs.

Sooty smiles warmly, all his usual nerves around you suddenly evaporated like morning mist being burned off by the sun. He makes a move over to the stacks of horseshoes, picking one or two up and weighing them. A faint tsk escapes his lips, as the other smith moves over to him.

“Hoi there lad, are ye a friend of the messir?” the smith points his head in your direction as Sooty turns the shoe over in his hands.

“I mean, I hope so. We’re on the road together, and he hired me on to look after the horses. See here, the iron is a little too thick around the middle. It would’ve been better if it was hammered out a bit more towards the centre and the ends, could’ve cut down some weight there.”

The smith’s brow furrows, and he looks over Sooty’s narrow build. “Aye, is that so? What would a stripling lad like you know anything about shoeing horses? You look barely out of your apprenticeship.”

[1/2]
>>
>>4661095

Sooty’s eyes narrow, and he stands up to his full height. It’d be more intimidating if he didn’t have a baby-face. “Barely out of my apprenticeship? I’m currently most of the way through my journeymanship, ready to test for my master’s when I get back to Fortress Clearwater. An apprentice, sheesh. This shoe looks like it was made by a ruddy apprentice, one that might’ve seen a horse in a picture book once when they were still a babe suckling on their mam’s teat.” He punctuates his words by throwing it onto the table dismissively as the smith’s cheeks colour.

“That’s a lot of talk for someone who looks like he’ll keel over in a strong breeze. By saint William’s ladle, I’ve seen more meat on a fish-hook than those bundles of twigs you call arms.”

As the two smiths bicker back and forth, you ignore the worst of the words shared while looking over some of the goods on hand. A lot of it looks like wrought iron, stuff that Sooty can bash out even with his limited forging capacity. There’s a bit of pewter on display, and you can see that the ingots shoved in the back are substantial enough to probably be able to buy some, even if it’ll be at more of a mark-up than from a dealer.

>[Surly] You’re really only interested in securing some more raw material. You know Sooty has skill with a lot of the more common materials, so securing some tin to mix with the copper for alloys or a bit more iron should be sufficient.

>[Gregarious] Some of these goods on display could have a market ahead of you. Sooty might be a bit offended at their quality, but no need to make him focus on making trinkets instead of taking care of necessary repairs on the road.

>[Pragmatic] Smiths tend to hoard their steel and coal against anyone buying from them. You might be able to persuade him to part with it, but given the rise in prices in the area, it won’t come cheap.

>[Write-in?]

[2/2]
>>
>>4661097
>>[Surly] You’re really only interested in securing some more raw material. You know Sooty has skill with a lot of the more common materials, so securing some tin to mix with the copper for alloys or a bit more iron should be sufficient.
>>
>>4661097
>[Surly] You’re really only interested in securing some more raw material. You know Sooty has skill with a lot of the more common materials, so securing some tin to mix with the copper for alloys or a bit more iron should be sufficient.
>>
>>4661107
>>4661112

>just give me that shit raw, these goods are scrub-tier.

Called and writing.
>>
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>[Surly] action taken!

Picking up a couple of the pewter cups and plates, you look at them. The decoration is a bit bland, and it’s got that bluish tinge of a large amount of lead in the blend. Anyone who’s familiar with metal can tell that it’s lay pewter trying to pass itself off as fine. That, and the way Sooty was arguing over the horseshoes earlier, you’d be better off buying the metal yourself and letting Miguel work it into goods when he’s got some time to spare. The arguing is starting to get a bit intense at that end of the shop by the time you finish perusing the wares on display.

“Sooty, let the poor man be. Not everyone has the luxury of being trained by dwarves this far from the League.” Sooty just rolls his eyes while the smith turns towards you.

“Him, dwarven trained? Seven winds, you’d barely even think it. Bugger’s tall enough he’d knock himself out on their crossbeams.”

“They prefer high ceilings in Meyard, since there’s a lot of humans who live there. Maybe if you went further than the next village over on your own journeymanship you blasted fossil, you’d damned well know that.” The smith whirls around, ready to give Sooty a piece of his mind before you interject.

“Enough Miguel, no need to antagonize the man. We’re here to pick up some more metal before we leave town. I don’t exactly feel up to trying to wring some out of those god-botherers in Kalim, their prices are nearly as bad as buying it from the League itself.” The smith shoots Miguel adirty look before turning back towards you.

“Well, so long as you aren’t trying to run me out of iron, I should be able to give you a fair rate on material. Pretty much everyone here wants wrought iron or pewter, picked up some copper a while back and it’s just laying around gathering dust. I could spare you some, for the right price of course.”

[1/2]
>>
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>>4661172

Pick one from each group of options. Each will affect the TV for your Haggling roll that will occur after the votes are called.

Types of Metals to buy.

>You have next to no tin in your stocks. It’s a bloody useful metal to have, but he might be a bit reluctant to part with it since it’s a major component to making pewter.
>You’ve got a fair amount of copper, but more is always useful. If it’s gathering dust, he might just sell it at cost to make room for other stuff.
>Iron is rather near and dear in Loria right now, but you know that it’s a hot commodity in Jironth. You’re willing to eat a mark-up to mark it up in turn when you get there.
>Write-in a blend of materials, rough percentile approximations of what you want.

Your Spending Limit

>Spend big, it’ll be a while before you hit another major town, and you don’t want to run low. Total Wealth earmarked is 15, he’s unlikely to part with more than that.
>Spend moderate, more metal is useful, but you can expect better prices in Kalim. No point in spending it all here and now. Total Wealth earmarked is 10.
>Spend low, you just want enough to top up before you get on the road again. Total Wealth earmarked is 5.
>Write-in a different amount less than or equal to 15.

Style of Haggling

>[Surly] He seems to be a bit antagonistic and blunt; straightforwardness should serve well here.
>[Gregarious] With Sooty acting as a foil, it’s time for the cheerful merchant act.
>[Pragmatic] Try to downplay his goods’ quality; might backfire, but you’ve got Miguel around to help add on the pressure.
> Write-in some additional dialogue to potentially sway the modifiers.

Total amounts of metals in your Caravan are 33 in Iron, 25 in Copper, 5 in Lead, 8 in Bronze, with around 10 days worth of coal to run the forge. Total Wealth at hand is 13 Caravan Wealth, and 19.3 Personal Wealth.

[2/2]
>>
>>4661175
>Write-in a blend of materials, rough percentile approximations of what you want.
75% tin / 25% iron

>Spend low, you just want enough to top up before you get on the road again. Total Wealth earmarked is 5.

>[Surly] He seems to be a bit antagonistic and blunt; straightforwardness should serve well here.
>>
>>4661178

>75% tin, 25% Iron
>Low spendy, 5 Wealth
>[Surly]

>Roll Required! Target Value is 48 [40 Base, +5 for Surly, +4 for Steel and Powder Contacts, +5 for Miguel's assistance, +3 for Familiar with goods [Metal], +2 for low amounts purchased, +0 for Social Standing [Does not care about social status], -3 Miguel insulting his craft, -5 for buying metals in demand, -3 for Proud Craftsman.)

Give me some of those sweet, sweet 1d100s.
>>
Rolled 38 (1d100)

>>4661206
>>
>>4661210

Give it another 5, than roll again. This will probably be the last update for tonight, but will probably run again tomorrow to try and get everything wrapped up in Angelsfield in Thread 1, to make things easier to keep track of.
>>
Rolled 53 (1d100)

>>4661217
>>
>>4661210
>>4661224

Best roll is a 38! -10 from TV. NARROW SUCCESS!

Called and writing.
>>
>75% tin, 25% Iron
>Low spendy, 5 Wealth
>[Surly]

>Roll Required! Target Value is 48 [40 Base, +5 for Surly, +4 for Steel and Powder Contacts, +5 for Miguel's assistance, +3 for Familiar with goods [Metal], +2 for low amounts purchased, +0 for Social Standing [Does not care about social status], -3 Miguel insulting his craft, -5 for buying metals in demand, -3 for Proud Craftsman.)

>>4661210
>>4661224

Best roll is a 38! -10 from TV. NARROW SUCCESS! You manage to talk him down to just above cost for the materials.

Racking your brain on what you have for metallics, you decide on trying to get a bit more tin and iron from here. It’ll be a headache negotiating for the iron especially, given the rise in prices that you’ve heard about, but you’ll need it for repairing wheels and shoes on the road. A little bit should be enough to hold you over until you get closer to the iron-rich mountains in Kalim. Tin is relatively more common, and provided you ration it out properly with the copper you already own, you should get enough bronze after a few stops to make it well worth the price this mediocre smith will ask for.

“Well, I’m not going to try and take away every last scrap of iron you own. A little bit to replenish the stores after what we used so far is enough, I’m more in the market for tin.”

The smith runs his hand through his short beard, before answering back. “Y’see though, the issue is that iron’s always in high demand, and tin is bloody useful. I can’t just go giving it away to every man Jack who wanders into town. Otherwise, how else can I keep the forge fed if I support every poor bugger coming up the Gem Road, eh?”

Sooty takes this moment to snap back at him. “Given the way you work that iron and pewter, they’ll be better off doing it themselves. Bleeding hell, you put so much lead into your pewter I’m amazed it doesn’t slump into slag when you pour hot soup into it.” The smith twists back to him, practically snarling in rage.

“Look, a little bit of lead never hurt nobody. Besides, everyone here likes that blue tint to it, makes it look classy. Don’t you dare tell me how to make my metal you bloody upstart. It’s bad enough you were trying to undercut me on shoeing rates, I heard the arseholes talking about how you were charging them less than what I did. Bloody foreigners, trying to make us go out of business so that you don’t have any competition when you sneak in like cockroaches.”

[1/2]
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>>4661258

“Oi oi, Sooty there isn’t the one offering to buy up your spare stock. Tell you what, I’ll buy it a bit above going rate in Port Josiah. You’ll turn a bit of profit, and we’re leaving town tomorrow anyways. He isn’t running his forge, and you’ll be the only one in the area shoeing any four-legged critters. Deal?”

The smith’s jaw works for a while, like he’s trying to dislodge something nasty from in-between his teeth. “Fine. So long as that lanky bastard isn’t running his forge, I’ll spit on it.” He spits on his hand [i[Nasty[/i] before grasping your hand in his own. His grip is a bit crushing, as you’d expect from someone who draws iron all day. Still, you put up a decent resistance, and he grins at that. “’s funny, meeting a merchant who doesn’t have soft hands. Aye, send your man around here to pick it up, I’ll be here all day. At least, until sunset. I want to see that knife thrower with the big knockers at the Black Dog tonight before they leave.” he adds in with a lusty leer.

> Spent 5 Wealth, gained 3.75 Value in Tin, and 1 Value in Iron. Total Profit is -.25. Caravan Wealth carried on you is 8. Personal Wealth is 19.3.

As you and Sooty walk out of the smithy, he sighs a little. “Those goods were bloody rubbish. I turned out better work in my first year under Master Minos. Hell, if I handed that to him, he’d cane me hard and make sure that I melted it down so as to not waste the metal.” he just shakes his head as you see Johnny walk over to where Rivers is in the square, a couple of the carters Wesley and Eric, look almost like twins even though they’re not related. in tow. You try to flag him down, to no avail.

Where are you planning on going next?

>[Surly] Head over to where you heard Whitechapel runs his bakery. Word has probably gone around by now, but he might not exactly know you were the one who maimed his daughter’s fiancee.

>[Gregarious] There’s other vendors working the square, now that’s it’s getting closer to midday. Pick one from Liquor Broker, Baker, or Tradesmen to interact with.

>[Pragmatic] Whitechapel’s not the only major dry good vendor in town. Even if you don’t have as much info on them, it’ll be easier getting a decent rate from one of the other brokers.

>[Write-in?]

This will be the last update for tonight, Next session is kicking off at 01:30 UCT tomorrow, I really want to try and wrap up all the business in Angelsfield before this thread gets archived. We’ll see though, stuff can happen after all.
>>
>>4661259
>[Pragmatic] Whitechapel’s not the only major dry good vendor in town. Even if you don’t have as much info on them, it’ll be easier getting a decent rate from one of the other brokers.
Thanks for running OP! dunking on the smith is great
>>
>>4661267

Look, Sooty is a good lad, who dindu nuffin wrong. Worse comes to pass, he's got a few inches of height and a few less inches of girth than this tinbasher. Your older brother Jer would probably put his money on Sooty, he looks like he's a got a bit of fire in him when it comes to craftsmanship.
>>
>>4661259
>>[Pragmatic] Whitechapel’s not the only major dry good vendor in town. Even if you don’t have as much info on them, it’ll be easier getting a decent rate from one of the other brokers.
>>
>>4661267
>>4661304

>avoid the sour old man in favour of one of his business rivals.

Called and writing.
>>
>[Pragmatic] action taken.

Shaking your head as you move closer to where Johnny and the other two carters are confirming the numbers of wool they’re taking from Bernard Rivers, you catch a glimpse of movement in the corner of your eye. Turning your head slightly, you see a couple of washerwomen looking directly at you, whispering to each other behind their hands. They immediately bend down to their basins, attempting to seem like they were just taking a break from washing. Not a good sign, word must be going around from what happened last night.

Wesley is in the process of hefting the sack of batts over his shoulder as Eric notices you. “G’morning messir, just moving the wool back to the wagons. We’ll get it loaded in a jiff, no worries about that.”

“Good to hear. I also secured some tin and iron for the metal wagon. I suggest getting a cart or one of the mules to help bring it back. It’s not a substantial amount, but it’ll be heavy enough that you’ll need one if you don’t want to be taking a break halfway through.”

Johnny tips his hat to you as he responds. “Aye messir, that’d be prudent. Did you make your way over to Whitechapel’s mill for that re-supply?” You just shake your head at that.

“No, decided to check on the smith’s goods while Sooty was here with me.” You hear a muttered “Goods, pah. More like sad attempts, at best,” behind you while Johnny glances at Miguel over your shoulder.

“Fair enough, I s’pose. Ran into that old fella that you were drinking with last night on the way bck. Said that Whitechapel was throwing things all over his shop this morning, something about his daughter’s betrothed getting badly hurt. Probably would steer clear of him until he calms down.” I doubt that. Garland probably spilled his guts right away and mentioned my name. Should go with one of the other brokers instead.

“That’s a possibility, but we only have so much daylight to spare. Messir Rivers, would you happen to know any other dry goods suppliers besides Messir Whitechapel?” Rivers looks pensive, stroking his chin in thought.

“Well, I do know that the Johnsons are a reliable enough sort, we usually alternate between them and Whitechapel for the dry feed for our sheep. His prices are a little higher, but that’ll mean he should have enough supply to restock you without any concerns.” Taking the time to thank Rivers and get some directions to their store, you begin to walk off from the square, feeling the gaze of nosy townies on your back as you make your way along the sidewalks.

[1/2]
>>
>>4662543

The storefront is a handsome wooden edifice, heavy planks nailed to a sturdy frame, small bits of daub exposed where it was used to fill the gaps in the woodwork. You hear the faint tinkle of a bell as a somewhat modest young woman stops taking inventory to look at your group. She put on a pleasant, slightly gap-toothed smile before calling out, “Hello, welcome to Johnson’s livery and dry goods. My husbands out back, unloading some sacks of flour fresh from the mill, he should be in any moment now.”

You doff your hat, and make a slight bow. “Messir Tristan Stonyfield, at your service. I was interested in purchasing some more supplies before we move on from Angelsfield tomorrow, madam. I’ll just look around at some of the feed and grain until he comes in.” She just nods and goes back to scoring marks on her wax tablet. While you look at some of the bags of oats and flour, you debate on just how much to buy.

>[Surly] You’ve got enough feed to make it to Red Earth with a bit of wiggle room, and you should be able to get a better rate on fodder there, as it’s further into the Fields of Fum. Focus more on purchasing grain and flour for the men first and foremost, since that town is more known for hay and rye rather than wheat and barley.

>[Gregarious] Angelsfield beer is supposed to be fairly well-regarded among the proles. Picking up a barrel or two of their short beer in addition to your other purchases should help keep morale high among the men.

>[Pragmatic] You’ve seen what happens when people don’t budget enough room and funds for keeping supplies high. Even if you can probably get better rates in Red Earth, you’ll max out the wagons now with feed and food, so that you don’t have to worry about running out of either by the time you arrive if you have any delays.

>[Write-in?]

[2/2]
>>
>>4662545
>[Surly] You’ve got enough feed to make it to Red Earth with a bit of wiggle room, and you should be able to get a better rate on fodder there, as it’s further into the Fields of Fum. Focus more on purchasing grain and flour for the men first and foremost, since that town is more known for hay and rye rather than wheat and barley.
W-we'll be fine, and definitely won't get waylaid by bandits, right?
>>
>>4662549

Bandits aren't much of a concern this far into the heartlands of Loria. Bad weather, mules throwing a shoe, wheels breaking on the wagons, bridges getting washed out, there's a whole slew of road problems that can happen that don't involve rough men, reeking to high heaven since they haven't seen the inside of a wash basin for the last year and a half. Hell, cutting down bandits can be done in a matter of minutes, fixing a wheel can take bloody hours if the axle cracks in the process too. You'd almost prefer it sometimes.
>>
>>4662545
>>[Pragmatic] You’ve seen what happens when people don’t budget enough room and funds for keeping supplies high. Even if you can probably get better rates in Red Earth, you’ll max out the wagons now with feed and food, so that you don’t have to worry about running out of either by the time you arrive if you have any delays.
>>
>>4662545
>[Surly] You’ve got enough feed to make it to Red Earth with a bit of wiggle room, and you should be able to get a better rate on fodder there, as it’s further into the Fields of Fum. Focus more on purchasing grain and flour for the men first and foremost, since that town is more known for hay and rye rather than wheat and barley.

Combined with:

>[Gregarious] Angelsfield beer is supposed to be fairly well-regarded among the proles. Picking up a barrel or two of their short beer in addition to your other purchases should help keep morale high among the men.
>>
>>4662589
I'll support this.
>>
>>4662587

>stack em high, stack em wide.

>>4662589
>>4662592

>beef and barley, both liquid and solid varieties.

Called and writing.
>>
>[Combination Surly and Gregarious write-in] action taken.

It takes a few minutes before you hear the slam of an opening door, occuring while you’re inspecting some of the salt beef. Preserved properly and relatively fresh, should hold for a couple of months before it’ll go off. There’s a muffled yell of, “Last of the flour’s off the wagon love. Catch the door for me, don’t want the cat bringing another surprise in for our customers to find.”

The woman smiles happily as she calls back. “Sounds good to me dear. You’ve got a customer out front, seems pretty important.” There’s a grunt as you see a young man with a head of thick brown hair walk around the corner. He’s got a large burlap sack on each shoulder, his face reddened with exertion. He nods to you as he heaves the two sacks onto a low shelf next to some others. He brushes the flour off his hands onto his apron before extending a hand out to you.

“G’morning messir, John Johnson. Welcome to my shop, you’ll find only the finest dry goods and feed here in all of Angelsfield.” Seems plausible. I recognize the markings on the olive oil jug from the huckster the other day.

You grip his hand, Coarse and rough from work, but at least he isn’t attempting to squeeze like everyone else in this damn town. before switching on your no.2 smile. “Tristan Stonyfield. I was planning on picking up more sturdy food and some beer for the men before we get on the road again. I’ve still got a fair amount, but a little more is always a safe bet. Don’t want them to go hungry because we hit a few roadblocks after all.”

John laughs at that before we walks over to some of the merchandise on display. “Aye, you wouldn’t want anything like that. Walking the road all day in the hot summer sun in all that armour builds a thirst like nothing else. Some of our lagers are really popular with the farmhands, says it quenches it better than water.” As he walks around with you and your cohort, you come up with a game plan for your purchases.

[1/2]
>>
>>4662751

Pick one from each group of options. Each will affect the TV for your Haggling roll that will occur after the votes are called.

Types of Goods to focus on

>Low-cost, high bulk goods, like freshwater, some lager, rye grain, beans, etc. Staples, but can lower Morale if sustained for a long time (Cause for concern after 3 weeks in a row from now.)
>Medium-cost, medium bulk goods, like juices, pilsners, flour, preserved vegetables, etc. Nutritious and enjoyable, will not cause any change in Morale since it has enough variety to keep everyone content.
>High-cost, low bulk goods, like wine, preserved meat, pickled eggs, oils, cheeses, etc. A bit of a luxury, will sustain high Morale longer than other varieties.
You’ll be picking up some from each type, but this is the amount you’ll be spending the most from your budget on.

Your Spending Limit

>Spend what you’ve got left from the amount you pulled from the safe this morning. Total amount earmarked is 8 Wealth.
>Spend a moderate amount, enough to fill the supply wagons the rest of the way without taking up space in the Goods wagons. Total amount earmarked is 5 Wealth.
>Spend enough to add a few days of food without going overboard. You don’t want to overburden the livestock this early in the journey. Total amount earmarked is 2 Wealth.
>Write-in a different amount, up to a total of 10. (The 8 from the Caravan, and pulling 2 from your Personal Wealth.)

Style of Haggling

>[Surly] Play hardball with your negotiations. You call these high quality? I’ve seen higher quality in a box of eggs that fell off the back of a wagon. One that backed up over them.
>[Gregarious] Break out the big guns. No.1 smile, friendly pat on the back, the whole nine yards. Just need to make sure that it reaches the eyes, even if you aren’t feeling it.
>[Pragmatic] Cast an experienced eye over the products. He’s probably used to people trying hardball arguments, and might be canny enough to see that your heart isn’t truly in it if you dial up the charm.
>Write-in some additional dialogue to potentially sway the modifiers.

Currently, you have 6 days worth of food, water and beer in your wagons. You can fit another 1.5 days worth in them, 3.5 if you load more into the wagons storing your feed. You could load more than that, but you’ll be putting additional strain on your livestock, and it’s unlikely you’ll be able to find some more oxen or mules for sale outside of a major trade hub like Port Josiah, Iskander, or Cloud Pass. You can roughly estimate that it’s around .75 Value each day of medium grade food, and 3 for a week’s worth of medium beer.

[2/2]
>>
>>4662759
>Medium-cost, medium bulk goods, like juices, pilsners, flour, preserved vegetables, etc. Nutritious and enjoyable, will not cause any change in Morale since it has enough variety to keep everyone content.
>Spend a moderate amount, enough to fill the supply wagons the rest of the way without taking up space in the Goods wagons. Total amount earmarked is 5 Wealth.
>[Pragmatic] Cast an experienced eye over the products. He’s probably used to people trying hardball arguments, and might be canny enough to see that your heart isn’t truly in it if you dial up the charm.
>>
>>4662759
>>Medium-cost, medium bulk goods, like juices, pilsners, flour, preserved vegetables, etc. Nutritious and enjoyable, will not cause any change in Morale since it has enough variety to keep everyone content.
>Spend a moderate amount, enough to fill the supply wagons the rest of the way without taking up space in the Goods wagons. Total amount earmarked is 5 Wealth
>[Pragmatic] Cast an experienced eye over the products. He’s probably used to people trying hardball arguments, and might be canny enough to see that your heart isn’t truly in it if you dial up the charm.

"I'll level with you, these are decent goods, and the beer will make my men happy. I know others have tried to swindle me, but you look like a fair and honest man. Offer me a fair and honest price, so I can line your pockets instead of one of your competitors."
>>
>>4662775
>>4662783

>Medium-grade goods
>5 Wealth total earmarked.
>[Pragmatic], with Write-in here >>4662783

Roll Required! Target Value is 39. (40 Base, +4 for Pragmatic, +3 for Write-in, +1 for Passing familiarity with goods [Supplies], +3 for Bumper Crop information, +2 for Social Standing, +0 for amount purchased, -4 for Rumours about you, -3 for Opponent's Gregarious Trait, -5 for ???, -2 for ???)

Send them up. You've got a re-roll available to you, with one charge of FATE available as well.
>>
>>4662846

It's not a session with formatting errors or me dropping my trip after all.
>>
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>>4662848

>with formatting errors.
>without

Or grammar and spelling errors too. Perfection.
>>
Rolled 22 (1d100)

>>4662846
Wew, dicey.
>>
>>4662867
Orrrrr not. I've been on a hot streak this thread.
>>
>>4662867

Give it another five, and then send up another.

>>4662869

Everyone's pretty lucky that it's a roll-under. Pretty sure that other than that 100 that cropped up, there was only 8 rolls that were higher than a 65 in the thread altogether, and two of them were mine for Composure checks where you all want them to be high.
>>
Rolled 19 (1d100)

>>4662846
>>
>>4662867
>>4662883

Best roll is a 19! TV is 39. Result's difference is -20, NARROW SUCCESS!

Called and writing. You manage to avoid some fallout from a kindhearted man hearing rumours about a good customer getting maimed in a fight, and putting two and two together when he noticed your duelist scarring.
>>
>Medium-grade goods
>5 Wealth total earmarked.
>[Pragmatic], with Write-in here >>4662783

>Roll Required! Target Value is 39. (40 Base, +4 for Pragmatic, +3 for Write-in, +1 for Passing familiarity with goods [Supplies], +3 for Bumper Crop information, +2 for Social Standing, +0 for amount purchased, -4 for Rumours about you, -3 for Opponent's Gregarious Trait, -5 for Duelist Scars, -2 for Smarter Than He Seems)

>>4662867
>>4662883

>Best roll is a 19! TV is 39. Result's difference is -20, NARROW SUCCESS!

As Johnson opens up a sack of hardtack so that you can snap one to check it for weevils, you can’t help but start to like the man. No wonder he’s able to ask for higher prices usually, the way Harry and Stu talked about Whitechapel, people must just be happy to buy from someone who knows how to work a client. As you two begin to move back to the counter, you decide to speak up while he’s wiping a wax tablet clean for the tally marks.

“I'll level with you John, these are decent goods, and the beer will make my men happy, especially since they won’t be paying for it that way. I know others here in Angelsfield have tried to swindle me, but you have the look about you like a fair and honest man. Offer me a fair and honest price, so I can line your pockets instead of Whitechapel. Given what I heard from some of the men working for him, he sounds like a right terror.”

“Oh, Whitechapel’s a decent enough sort when you get to know him. A bit rough around the edges, and a bit of a temper on him, but he means well. It was a shame when I heard that he might be cancelling Claire’s betrothal to Vincent. Can’t exactly trust his beloved daughter in the hands of a man who can’t protect her, especially given the way he got hurt.” He looks up from his stylus to look you directly in the eyes at that point, his gaze sharp as a tack. Lucky I decided to play it straight with him. He’s got some brains behind that affable face.

You maintain the stare-off, hands held low in a relaxed stance. “There’s a certain risk whenever men put their pride on the line. I’ve paid the price for my own bad choices and mistakes,” you trace the long scar from your nose-tip, past your lips, and down to the edge of your jaw where it. “but at least I made that choice fully aware of the consequences for it. Perhaps he’ll take it as a warning that it was, and won’t push his luck so far in the future. Knife games are for fools and buffoons after all.”

Even Sooty could pick up on the tension in the room, as John just levelly nods at your response. “Aye, you’d have to be a blasted fool to play with knives willy-nilly. Come on, let’s get it squared away, so that way I can take my missus to see the show later tonight before you and them leave Angelsfield behind. She never seen a man swallow a blade without getting cut, it’d be a neat party trick.”

[1/2]
>>
>>4662935

>Spent a total of 4.25 Wealth! Gained 1.5 days of Medium Food and Water(Value 1.25), and one week of Medium Beer (3 Value). Supply wagons are fully loaded, without putting undue strain on your beasts of burden. Now have 7.5 days of Medium Food and Water, and 2 weeks of Medium Beer. Total Profit is +0. Total Caravan Wealth on you is 3.75, with a Personal Wealth of 19.3.

You, Sooty, and Ryan give Johnson a hand loading up the wagon with the supplies you’ve purchased. It was a hassle maneuvering the beer barrels into place, but they sat into place nicely with the sacks of flour and millet as a stop. The couple bags of barley and root vegetables fill up the last of the space available in his narrow wagon. As he gets ready to hitch his draught horse back into place, you tell him who to watch out for among the people back at the Inn.

“Talk to Hector, he should the one manning the checkpoint. The other carters should be around so that you don’t have to unload it by yourself. They’ve had a couple of days off, so they should be fresh. No need for you to wear yourself out when there’s enough hands to make the workload light.”

Johnson just nods at you as he brushes down his horse, the horse’s nose sniffing all over him. Probably looking for hidden treats. Tilting your cap to him, you leave the shop behind you. It’s as you get out of earshot, Ryan pipes up.

“Hector’s not the lad on duty today messir. It’s Neil and Randall watching tonight. Hector was on yesterday with Jeremy.” You just sigh by way of response as Sooty stifles a bit of a snigger. One of these days, I swear. Just one day where they don’t embarrass me, it’s all I ask for Kalimdor. There’s a faint breeze that stirs up a couple of fallen leaves, rustling them on the ground. You can almost hear the mocking laughter inbetween the rustling.

>End of Thread 1! You managed to avoid spending a large amount on some Goods, nailed down the path taken, and won a surprise duel against one of those Capwell swine. Plus got through chargen with a minimum of fuss, but that’s neither here nor there.

Archiving it, Thread 2 should kick off on Feb 27th at 01:30 UCT like usual. Next week’s supposed to be pretty busy, and don’t want to flake on you all.

>Feedback? How are you all enjoying the mechanics and interactions? Are they too dense, any tweaks I could use? Anyone you’re particularly interested in so far? I tried to get a decent amount of screentime for the most important people in the Caravan, but any input from you all is appreciated! I know my grammar, spelling and formatting is le shit, but at least it’s not completely ESL-tier yet.

[2/2]
>>
>>4662936
Thanks for the thread OP!
I had a lot of fun. Not sure I can keep all the mechanics straight independently (yet), but you do a good job of giving the info needed when we need it. Snorri is best girl (platonic), I think she's hilarious, but Miguel just proved himself surprisingly based, so who knows.
Excited to find out what our dark and mysterious backstory is, including the identity of our mystery waifu.
>>
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Open%20Roads%20Quest

Archive is here, vote as you please.

>>4662941

>Mechanics

Thanks! It took me a while to try and nail down the level of granularity that would be sufficient in depth to make things interesting, without being completely opaque. Abstracting it to Value rather than describing exactly how many bundles of hay or lumps of coal you have seems to hit that sweet-spot. We'll see if I change it much more.

>Characters

I'm just glad people haven't tried to try and jump their retainer's bones right off the hop. I've seen how anons tend to react to the first friendly woman they meet in a quest. Even saying they're married doesn't help with those damned NTRfags cluttering shit up. Miguel takes his craft seriously, sub-par work is not stuff you put on display in Meyard.
>>
>>4662936
Having a map of our route would be nice if possible.
>>
>>4662982

Sorry for leaving you on the hook for a while, had to take a mental break from online stuff for a while. Nothing serious, just other shit going on.

Here's a map of the most prominent cities on the continent of Perion. The planned route to get to Kingsfall is labelled in red, solid where you've travelled so far, and dashed is the current planned route. It's not exactly to scale, didn't want to spend forever determining correct distances to the last km and shit. The borders are in frequent flux, and these aren't exactly countries proper. They're more like political conglomerates of city-states, petty kingdoms, landowners, etc. Each of the boundaries are more like which of the major players on the continent has sway over the people that live in that area. Fransican consider themselves 'proper' Meridorites, with the remnants of the old Meridorite Empire the seething losers of the War of Peonies as an example. Fransica is geographically smaller, but holds more of the populous cities and cultural touchstones that made Meridor Meridor.

The Merakash mountains run roughly along the southern border between Haradeen and Kalim, roughly halfway into Meridor. Even though it seems like Cloud Pass and the Gates of Iron are equal length, the currently planned route has a lot less smooth roads, travels through more forest rather than grassy plains, and spends more time in the mainland part of Jironth before reaching Kingsfall. Not to say that you can't trust the knife-eared blighters, of course. Why, you even have one as a personal retainer and trust her with most of the security matters. They do have a bit of an unsavoury reputation though, especially in Kalim where they eventually stop fighting each other every so often and decide to start beating the poor Kalimites who just were trying to live their lives.

You know that Baron Whateley's grounds are near Starfall, so you'll probably go down that way to skirt around where the Merakash mountains extend into Meridor. I'll leave that up to anons when it gets to it.

If anyone has any questions about political entities, landmarks, etc., I'll try and get to them before this thread self-archives. Otherwise, I'll respond to them in the new thread.
>>
>>4668620
Love a good map
>>
>>4671772
>>4671772
>>4671772

New thread, with that fresh thread smell.



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