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File: Goblin.png (1.51 MB, 1600x1200)
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Gobson the goblin had his old nest get destroyed by Dwarves. But through hard work and luck he’s able to turn his fate around. No longer having to play/fight with sticks and stones in a cave. He’s with a party traveling throughout the lands, who were trying to get a necromancer for some quick cash. He fucked up capturing a necromancer and now has to try again. A member of his party wants some information from the necromancer, and with the goblins’ help they’re going to get that information. All in an effort to become more than just a goblin, to surpass how everyone views him. How everyone views him as an no good green skin.

* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
Your prayer to Maglum is answered as you see him in a vision. Like the first time you laid your eyes on his true form.

Maglum: “Gobson, I got some good news and some bad news. The good is that they finally stopped moving after a week of travel. The bad is that they’re at the Duergar fortress of Bomrek Nethgön, it’s not a place a Duergar would like much less a goblin. Just tell the name to that Dwarf with you, he’ll probably lead the way. Keep yourself safe, and get that bitch of a necromancer. Good luck Gobson and friends.”

With that the vision was over, you were back to your goblin friends next to you and the Dwarf still staring at you. Since he’s supposed to lead you, you tell him the location. He only mounts up on his snake headed horse stead. Soon after Herman comes out of the building, his hair looking like a mess and carrying a cloak on his arm. Which looks to be the same as what his mate wears. He speaks with the purple dwarf in Dwarven as you are left standing wondering what they are speaking about

Herman: “Gobson, I expect you to protect my wife with your life. Because any harm comes to her, consider your life already forfeit along with your friends. If you think you have a good idea, speak with her first, if you think anything else should be done, speak with her first. If you don’t follow her order, consider yourself a Grigger for not taking her expert advice. One last word of advice, be sure to keep up.”

What do? (Pick one)
>Just wait for Ma'khtar
>Question Herman why he’s confident that Scar doesn’t fuck him over somehow
>Question Herman what he was doing with Ma'khtar
>Do some dynamic stretching with the boys
>Other
>>
>>4347861
Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Goblin%20QM

Pastebins:
https://pastebin.com/u/GoblinQM

Previous Threads:
>>4323839 Thread 5
>>
>>4347861
>Tell Herman Duergar's doesn't doesn't like griggers and not sure if they would let griggers like us in the fortress
>meditate till ma'khtar comes
>>
>>4347883
+1
>>
>>4347883
+2
>>
>>4347883
>>4347907
>>4347954
>Tell Herman Duergar's doesn't doesn't like griggers and not sure if they would let griggers like us in the fortress
>meditate till ma'khtar comes

>Roll me 1d100+8 Bo3 (Meditating)
>>
Rolled 45 + 8 (1d100 + 8)

>>4347966
>>
Rolled 44 + 8 (1d100 + 8)

>>4347966
>>
Rolled 91 + 8 (1d100 + 8)

>>4347966
>>
File: You signed a contract.png (2.03 MB, 3000x3000)
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>>4347969
>>4347975
>>4347994
>99

Gobson: “Herman, Duergars don’t like goblins. I'm not sure that goblins would even be allowed in the fortress.”
Herman: “Gobson no one likes Griggers, have you thought the word Grigger was a compliment? Gobson, do you not think? The necromancer has goblin slaves. And the necromancer is inside the fortress. They allow goblins in there. Just pretend to be my wife’s unpaid servants. Or is pretending too hard for a Grigger like you. Doesn’t matter anyway, you signed a verbal contract.” He pulled a sheet of parchment out, with Dwarven runes on it.
Gobson: “I never signed anything.”
Herman: “Just with you word is enough, I already bought you and your friends equipment. It’s time for you to hold up your end of the deal.”

You walk away from Herman and meditate for a bit. It allows you to clear your mind and you can think of how this day was going so far. Is this Hermans’ true colors or is he still upset about the necromancer and will stay this way until he gets his answers. It could also be that he’s worried about his mate and takes it out on you for asking questions. What happened to the old Herman in which you could have talked about Centaurs together?

Lust 0/100

Before long Ma'khtar made her way out of the building, this time without a large cloak covering her fame. She embraced her mate and said some final words. You couldn’t quite see her behind Herman large muscular plated body, but you see that she removes that cloth hat she wore to cover herself. Once free she doesn’t say anything, you notice that she is very pretty and before you can get a closer look she starts running down the path. The duergar doesn’t wait as he starts trotting his steed after her.

+50 Lust 50/100

Prot: “Is this a race?” Was all he said before he sped off.
Bits: “Ah shit, here we go again.” Bits turns and with a sigh runs after him.

Herman: “What are you waiting for? You’ll never reach the necromancer if you don’t get a move on.”

+3 EXP Level 2: Meditating 7/10

What do? (Pick one)
>Wait up boys. (Long Distance Running) (Medium)
>They surely will wait for you right? (Walk normally)
>No Herman. I may be willing to help you, but at a speed everyone can travel normally. (Waste time)
>Other
>>
>>4348023
>Wait up boys. (Long Distance Running) (Medium)
>>
>>4348023
>Wait up boys. (Long Distance Running) (Medium)
>>
>>4348023
>>Wait up boys. (Long Distance Running) (Medium)
>>
>>4348023
>Wait up boys. (Long Distance Running) (Medium)
>>
>>4347791
>I'm kinda glad Gobson lost his balls because now the kobold/abomination simps will shut up about all the pointless stuff until we deal with the real problems.
nah grigga - free anticonception. we can cream that cloaka till new year and no chance of abominations
>>
>>4348029
>>4348030
>>4348034
>>4348037
>>4348040
>Wait up boys. (Long Distance Running) (Medium)

Looks like Gobson is going to catch up with the others. Since you're going to have to keep up for the whole day.
>Roll me 4d100+4. Average of best 2 rolls out of 3. (Long Distance Running) (Medium)
>>
Rolled 80, 84, 60, 15 + 4 = 243 (4d100 + 4)

>>4348049
great 4 dice rolls this is gonna be fun
>>
Rolled 97, 43, 34, 1 + 4 = 179 (4d100 + 4)

>>4348049
>>
>>4348071
THIS IS GONNA BE F U N
>>
Rolled 15, 14, 41, 19 + 4 = 93 (4d100 + 4)

>>4348049
>>
File: It's a giant.png (41 KB, 564x879)
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>>4348061
>>4348071
>>4348082
>101, 88, 64, 1 CRIT FAIL

You chase after them, and soon you’re able to catch up to not only the boys but surpass them and maintain with the Duergar and Ma'khtar. The only breaks they take is only 15 minutes after every 2 hours of traveling. Traveling at this speed you're able to cut the time needed to reach the Necromancer tower in half. You know what passage Soul took to get to it once off the main road. So maybe a little detour may happen and some left over goodies can be found.

You were only able to keep up for 8 hours, after that you were jogging with the boys, but after your last break with them, with each minute they got further and further away. Until you couldn’t even see them, you run but you can’t seem to find them, maybe they took a wrong turn? Maybe you took the wrong turn. Maybe the Underdark has too many twists and turns.

Soon on the road you saw a figure, it could be one of the goblins waiting for you. You rush to the figure. It wasn't until you were close enough that your eyes could see that the figure you were chasing away wasn’t a goblin that was close, it was a giant. With a club in it’s hand and a large bounder in the other. It doesn’t look too happy to see you as you hear him mutter Grigger as he starts to make giant steps to you.

+5.5 EXP Level 10: Rigid Leather 5.5/10
+5.5 EXP Level 1: Long distance running 8/10

Gobson HP: 46/55

What do?
>RUN AWAY
>Charge it!
>Ria do something!
>Empty out your backpack of 10 pounds Hardtack!
>Empty out your backpack of 10 pounds cheese!
>Empty out your backpack of 10 pounds Jerked Beef! (No food for Ria)
>Beg for mercy. (In gob, Human, and Draconic)
>Sling it
>Parley? (You think giants don’t know gob)
>Other
>>
>>4348171
>Ria do something!

Ria speaks orcish right? Giants and orcs are basically the same thing and they usually interact with each other.
>>
>>4348172
This
>>
>>4348171
>Ria do something!
>>
>>4348171
>>Empty out your backpack of 10 pounds Jerked Beef! (No food for Ria)
+
>Beg for mercy. (In gob, Human, and Draconic)
>While running the fuk away
>>
File: RIA DO SOMETHING.png (356 KB, 516x1104)
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>>4348172
>>4348182
>>4348197
>Ria do something!

>>4348223
>Empty out your backpack of 10 pounds Jerked Beef! (No food for Ria)
>Beg for mercy. (In gob, Human, and Draconic)
>While running the fuk away

Gobson: “ Ria do something!”
Ria: “Worry not Gobson I got this.”

Ria pops his head out the backpack and starts speaking in a deep voice to the giant just a few steps away. It bends it’s legs and begins to speak with the little gremlin as you can only watch and listen to the language you never heard before. There was some back and forth, and once it was clear you were not running away from his sight he seemed to calm down a bit. You little gremlin is able to act as a translator and tells you what the giant wants.

Ria: “So Gobson the Hill giant has some livestock without any breeding pairs. And since goblins can breed with anything, he wants you to breed with them. What do you want me to say Gobson?”

What do?
>Tell Ria the sad truth, you're indeed cursed to be infertile. Have him tell the giant you can’t help him as you are being punished by the gods. Maglum could confirm this. (Confirms to Ria your seed is cursed, also giant will know) (Truth)
>Tell Ria you’ll do it. (Lie) (No one was to know you’re infertile. Hopefully he won't hold you prisoner)
>+Offer the giant 5 copper for not being able to help him
>+Offer (Something?) for not being able to help
>Say this to the Giant Ria. "(Write in words here)"
>Other
>>
>>4348265
>Say this to the Giant Ria. "I'm infertile but I have two goblin friends up ahead somewhere, if we can catch up to them they can fuck your livestock. Maybe you carry us so we can catch up to them fast?"
>>
>>4348273
Sounds good. +1
>>
>>4348273
+1
>>
>>4348273
This sounds good
>>
>>4348273
>>4348276
>>4348279
>>4348283
>Say this to the Giant Ria. "I'm infertile but I have two goblin friends up ahead somewhere, if we can catch up to them they can fuck your livestock. Maybe you carry us so we can catch up to them fast?"

Looks like Gobson lets the giant and Ria know he can't make babies. But his friends can and there just up ahead, and a ride will help you out.

>Roll me 1d100+12. Bo3 (Diplomacy)
>>
Rolled 2 + 12 (1d100 + 12)

>>4348303
>>
Rolled 49 + 12 (1d100 + 12)

>>4348303
>>
Rolled 69 + 12 (1d100 + 12)

>>4348303
>>
Also why are we infertile ? Did someone crush our balls ?
>>
>>4348328
>69
Has to be a lewd crit in this situation, right?
>>
File: GIANT and the boys.png (157 KB, 1595x856)
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>>4348307
>>4348326
>>4348328
>81
Gobson: "Ria tell the giant this. I'm infertile but I have two goblin friends up ahead somewhere, if we can catch up to them they can fuck your livestock. Maybe you carry us so we can catch up to them fast?"
Ria: “So your seed is indeed cursed?”
Gobson: "Yes. But it’s mostly your fault, don’t think I forgot that you worked with a demon goddess. You made this happen to me, now explain to the giant what’s happening so we can catch up with the others quickly.”
Ria: “Alright Gobson if you say so.”

The gremlin and the giant talk with each other as you wait. Your initial reaction about the giant nature was incorrect. Seems like there are things here in the Underdark that don’t try to kill you on sight. But maybe that was about you being a goblin and not a dwarf. Before long the talking was done and Ria let you know the giant isn’t going to crush you as he picked you up and carried you as he took large big steps down the path.

Traveling by giant is much faster and less tiring allowing you to rest for half an hour as you are carried to where the party was waiting for you. You are dropped off and rejoin your friends, before any explaining can be done Ma'khtar start speaking with the Giant in the language you heard Duergar speak. With a look of defeat it walked away after she pulled out a metal and wooden object and pointed it at his head. Once she puts that thing away she walks over to the group of goblins. In perfect Gob she spoke.

Ma'khtar: “Bits you’re leader of the goblins now, Prot you’re second in command. Gobson just stay out of the way.” Was all she said in a growling voice as she walked away to the familiar path to the Drow fungi house, with the purple dwarf following next to her.

Bits: “I am the leader now! I can feel the power coursing through my veins!”
Prot: “Ha ha. I am higher than Gobson. Gobson you’re the Grigger now. Oh shit wait up Ma’khtar I’m coming!” He yelled as he sped off towards her.
Bits: “My first order, follow us and don’t get lost.” He commanded with great confidence and ran at the same as Prot following closely behind.

Who does Ma'khtar think she is, and your friends they so willingly use the power given to them by her so quickly and without a second thought. You rather not stay outside and follow them to the fungi cove. Ria quickly left your backpack to speak with the Drow once more, as the goblin were setting up their blankets to sleep. The cat was talking with the Drow about something you noticed the Duergar tied up his steed to a giant mushroom and is currently laying on-top of a shroom.

(Cont)
>>
>>4348413
+1.5 EXP Level 3: Diplomacy 3/20
What do? (Warning you might lose sleep you need)
>Sleep, all that traveling will wear you out if you don’t get your rest. (Fully rested for tomorrow)
>Go speak with the Duergar, if he works with Scar he could speak Gob. You wonder why he’s on top of the shroom
>Go see what the Drow is saying to Ma'khtar with Ria
>Tell the boys that you’re the leader no matter what Ma’khtar says
>Speak with Ma'khtar you have some strong words to say to her (What?)
>Other
>>
>>4348329
Out balls got cursed by Rita’s bitch ass goddess
>>
>>4348417
>Sleep
We will clear the situation with the boys once we are done with this trip
>>
>>4348417
>Sleep, all that traveling will wear you out if you don’t get your rest. (Fully rested for tomorrow)
>>
>>4348430
why tough ?
>>
>>4348417
>Speak with Ma'khtar you have some strong words to say to her (What?)
You have no special jurisdiction over me and my comrades hierarchy, who are you to decide who and what we are? In other words: mind your fucking business because this ain’t it.
>>
>>4348461
It was explained in the last thread.

Long story short. We gave our seed to Gremlins they used evil magic to make the babies grow faster. Shit got messed up, causing a Gremgob invasion that is spreading out of control. Goblin gods be mad that we caused gremgobs and Maglum covered for our ass saving us from death. It was either we're infertile or death. Goblin gods can't do shit to demon goddess so they have blame it on someone.

Tldr: Ria is a grigger
>>
>>4348417
>Sleep, all that traveling will wear you out if you don’t get your rest. (Fully rested for tomorrow)
>>
>>4348444
>>4348457
>>4348514
>Sleep, all that traveling will wear you out if you don’t get your rest. (Fully rested for tomorrow)

>>4348466
>Speak with Ma'khtar you have some strong words to say to her

Going to sleep than going to travel once more. If you keep up this speed, you'll reach the necromancer hideout by the night of day 3.
Soul and the other goblins had to go slow since they had kids and pregnant goblins.

>Roll me 4d100+4. Average of best 2 rolls out of 3. (Long Distance Running) (Medium)
>>
Rolled 10, 84, 96, 57 + 4 = 251 (4d100 + 4)

>>4348546
Nat 100
>>
>>4348546
>>
Rolled 8, 62, 100, 50 + 4 = 224 (4d100 + 4)

>>4348546
>>
>>4348594
dice+4d100+4

In the options
>>
Rolled 78, 79, 34, 68 + 4 = 263 (4d100 + 4)

>>4348546
>>
>>4348466
Whatever, let her do what she wants. It's not like what she said is gonna change our relationship with our bros.
Lets just do what we're supposed to do, keep up and protect her if something bad happens, the rest is on her.
>>
Idk about you guys but I'm sick of Gobson risking his life for people treating him like shit. For now we work together but that's it.
>>
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>>4348685
Something is definitely up. I think maybe a curse by someone else or something? His attitude changed when we were away, so maybe some incident with the necromancer? Maybe Herman DID get him meeting but the necromancer cursed him then wiped his memory?

Herman changed his personality way too fast, then the Khajit and now the boys. I'm worried that sleeping is a bad idea because something will happen in our sleep

> Pray to Maglum and ask him what happened to Herman and everyone else

Something is seriously off here and our other friends might be in trouble being around Herman

Also I don't know which Anon it is now, but one of you said our friends will ditch us, I don't think that will happen and if it does, magic will be more helpful than the other skills because we don't need help to learn them. Magic is the only one that we NEED someone else's help to learn because we can't read Draconic
>>
We honestly should've just asked the cat what's up with her. It didn't have to be rude or anything, just like hey, what's the deal.
>>
>>4348692
Yeah at this point I'm just ready to fucking dip, the only reason I want to stay is Jade. It's so annoying we show that we are actively trying to better ourselves and stray away from our goblin nature, but we get called a grigger every time we even slightly fuck up. Like call us a retard, a dumbass, a dummy, but not a grigger. We've proven ourselves to them so many times and they still kick us down when they see us trying.
>>
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>>4348573
>>4348616
>>4348671
>48, 86, 100, 65
You were really tired after a long day of traveling and getting carried by a scary giant. You laid your head on a nearby shroom and drifted off to sleep. Soon after you wake up from a bright light coming from the Drow’s house and you notice Ma'khtar coming out of there with her necklace glowing bright white. You were really tired so you didn’t care and went back to sleep.

You are shaken awake by Prot who now sports a black eye, you see he also has hair now. The same style as you, you had to do a double look after rubbing the sleep out of your eyes. He starts telling you about the wonderful things he had seen.

Prot: “Gobson, I saw Ma’khtar without her breastplate. The more you stare the bigger they get.”
Gobson: “Is that where you got that black eye? How did you get hair?”
Prot: “Ma’khtar was just playing a game of tag, after I watched her remove her breastplate. I got the hair same time BIts got his, as we were sleeping, come up Gobson, Bits says it’s time to go.”

You get up and pack up everything and get ready to do another day of keeping up with the group. The boys did indeed have each grown hair and have grown to the same level as you. Something you need to speak to them about when you get a break longer than 15 minutes. Because you need all the time you can get to breath.

You can’t get a chance to use your sling or axe, but at least some good distance is made. While traveling there was a human size rat creature, but after Ma'khtar pulled out her blade it ran away from it’s sight. It was a Wererat and it got scared off by her silvered blade. Was all the explaining you and the other goblins got. Another slime blocks the road but with a small detour it’s avoided as it’s not worth fighting it for so little gains.

Then came the cave worms, they broke through the cavern wall oozing a raunchous, slime that seems to melt the stone around it. It had long horns that encircled it’s head and was smelling the area. You can see it’s large mouths filled with long strap fangs. The beast didn't come to the group and the Duergar threw a bone far away from the path. It borrows back into the hard stone and pops up where the bone was at. It was avoided as the traveling continued.

Then came something: a group of strange looking lizard-like beasts were walking the path. They had a short, stubby tail and had a catlike head. Their bodies are scaled and have brownish or greyish tones to them, while their cat head was normal catlike facials. They were two creatures into one, distance was kept from each other as everyone was told to put on their hoods to cover their face. The creatures when they saw Ma'khtar catlike head did not attack or engage in any hostile action as each group passed without a problem.

(Cont)
>>
>>4348771
Date: 9-2-2391
Day 2 of traveling

Overall a good day of travel without any combat, you didn’t get a chance to speak with the boys as just keeping up is a challenge by itself but now that the campsite is being set up you could talk or go to sleep right now. But before doing so a watch for the night was to be done. Last night it was not needed as you were sleeping in a fungi house. This night however is spent a small distance from the path, and with all the traveling the boys are ready to fall asleep and not a in talking mood.

i]+8.5 EXP Level 10: Rigid Leather 14/20
+8.5 EXP Level 3: Long distance running 1.5/10 LEVEL UP
Gobson HP: 52/55
Ma'khtar will be taking the first watch if nobody has any input in the order.

What do? (A watch to keep the party safe. 2 hour shifts for 8 hours. Meaning one person doesn't need to do a shift)
>Take the first two hour watch
>Go to sleep, you got the next watch or the last.
>Go to sleep and let them know you’re not taking a shift
>Talk with the boys (about?)
>Talk with (who?) (about?)
>Other
>>
>>4348774
>Talk with (Ma'khtar) (about why she took our leadership away)

Leaving it isn't going to solve anything, we should atleast know why.
>>
>>4348783
This.
>>
>>4348725
>>4348732
>>4348738
I don't think it has something to do with a curse.
One anon put the nail on it before : goblin are ugly and evil creature that only think of raping the female of other species. Obviously pretty much everyone think the world would be better without us. In this aspect gobs are important because they're on the receiving end of all the hate of the other races. I mean it's the truth, and hating something like gobs probably make them feel good about themselves. It's part of the balance.
Guys no matter what we do people will always treat us like shit. We'll never change that with good attitude and effort. It takes a whole society to change things like this. Fuck, look how black ppl were treated not too long ago and yet racism still exists. And as goblin all the stereotypes applied to us are actually true.

I believe the only way to change this is to create our own goblin community, become a powerful force and YET make good around us. It's gonna be in a long fucking time, we'll have to fight other races and also our own kind for it. But in the end it's the only way to change people view on goblins, and stop being called a grigger all the fucking time.

For now let's just do our job and survive, but personnaly I lost all hope of Gobson being recognized for his true value. Hell, chances are
the more we ascend, the more shit we'll get.

So let's stop caring about being disrespected, called a grigger etc. We'll take everything we can from them and absorb everything. And we the day come we could destroy them, we'll make them realize how wrong these cunts were.

Sorry for the rant, but I needed to get that of my chest.
>>
>>4348774
>Take the first two hour watch
>>
>>4348774
>Take the first two hour watch
>>
>>4348792
btw the reason we get more shit than our friends is probably because we don't know our place as a goblin, but it's just my take on it.
>>
>>4348783
This
Let's talk with her before the watch guys
>>
I'm pretty sure she's just pissed at us for getting lost and bringing a giant to them. Let's ask her to find out maybe?
>>
>Take the first two hour watch
>Talk with (Ma'khtar) (about why she took our leadership away)
Changing to this
>>4348815
Idk we actually befriended the giant so I don't think it is, but with GoblinQM we never know. If anything befriend a giant should point us as a leader imo
>>
>>4348820
I don't think a Nat 1 means a friend
>>
>>4348824
well he did transport us to the party so the nat 1 isn't really relevant since nothing happened in the end, we did diplomacy and didn't roll lie perception.

anyway we'll see what the khajeet will say about this
>>
>>4348783
>>4348791
>>4348814
>>4348820
>Talk with (Ma'khtar) (about why she took our leadership away)

>>4348806
>>4348812
>Take the first two hour watch
>Talk with (Ma'khtar) (about why she took our leadership away)

Talk with Ma'khtar than take first watch. Keeping those eye open for anything that may be in the dark.

>Roll me 2d100. Bo3 (+12 Diplomacy) (+3 Alertness)
>>
Rolled 46, 54 = 100 (2d100)

>>4348869
>>
Rolled 10, 63 + 15 = 88 (2d100 + 15)

>>4348869
>>
>>4348792
We'll show em, in time.
>>
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>>4348873
>>4348876
>>4348890 (Rolled 9, 17)
>58, 66

With everyone in the camp you wanted to speak with Ma'khtar you can take wild guesses all night long and not even get close to why she did why she did. You rather not keep yourself up laying on the blanket thinking of why these things happen.

Gobson: “Ma’khtar, I want to speak with you. I want to know why you took my leadership away and handed it over to Bits and Prot. Is it because you’re mad at me for bringing a friend?”

Ma'khtar: “Gobson I’m not mad at you, even if it does seem that way. I acted quick since you brought a giant to us. The Giant just lied to you and you believed everything he said. Gobson really livestock, down here. There’s only rocks to eat or fungi. Did you see any grass?”

Gobson: “No…”

Ma'khtar: “I find it hard to believe that he had any animal. Hill Giants are known for stupidity, do you think he could keep normal livestock, that won’t kill you with its acid slime. Gobson, I was disappointed in you telling the Giant that you were gonna bring him to your Goblin friends saving only yourself but dooming Bits and Prot by either death or imprisonment as his bulls until their death. Gobson you can’t just think for yourself. Your actions actually have consequences like this journey we are in, because you tried to make a deal with the necromancer. Yes Gobson, I read the paper she left you.”

Gobson: “But Herman kicked me and treated me horribly and won’t stop calling me a Grigger!

Ma'khtar: “So? Don’t tell me he hurt your feelings. He’s trusting you with me. Someone he holds near and dear to his heart. He’s only giving shit because he cares for me. The reason why I wear a hood all the time is because he gets jealous when other men look at me. He trusted you to look upon me, something only very close friends of his do. He doesn’t speak with his words. He speaks with his actions. I retrain him as much as I can but if I’m not there he can blow it out his arse.

Gobson: “What about the contract?”

Ma'khtar: “What contract? You mean the diner menu he carries around and shows to illiterate Goblins? That’s his favorite joke.”

Gobson: “It’s just a joke?”

Ma'khtar: “Yeah it was just a joke. This is why you should prioritize learning how to read and write, or people will take advantage of you and have no moral qualms because you are a Goblin. But I don’t joke like him so you can heed and trust my words.”

Gobson: “Is that why you don’t talk?”

(Cont)
>>
>>4348925
Ma'khtar: “I do talk, you just never took the time to speak or know anything about me or Herman. I’m pretty sure you don’t even know our last names or even Jades’ or Emeralds. Really Gobson you expect people to treat you well. But you didn’t even visit your friend at the hospital after he fought with you in the Goblin Arena. I had to comfort him when you weren’t there. I can’t tell how many times he cried for you and was only met with my purring. Is that what a friend does?”

Gobson: “I guess not.”

Ma'khtar: “I’m more of a friend to Prot then you are to him. Anyway I’ll take the first watch I have a lot to think and plan about. Also speak to Bits and Prot they actually care about you and it will be a waste if you don’t consider them as a friend.”

Gobson: “Okay I’ll consider it. But I'll take the first watch.”

Ma'khtar: “Alright go ahead. I’m gonna take a cat nap.” She said and sipped her laying her head on the pillow. “Now go away or I’ll give another Goblin a black eye if you spy on like Prot.”

You were dumbfounded. That was the most anyone has ever said to you in one sitting. You really took into consideration her words. You actually don’t talk to Jade other than to learn draconic. You don’t talk to Prot or Bits other than to make money off them or fight with them. You don’t talk to Bradley or Herman, only ever giving them attention when it benefits you. You are feeling a bit sad and go ahead and take the first watch. Even though you made mistakes you could still right them.

While keeping an eye out with your shift almost over, you spot something that blends in the stone. It was very close when you spotted its form, it was a large lizard! It was grey, had large horns, with claws, without any wings, it was bigger than the giant it’s length was very large. From it’s mouth you can see a spittle that drips down and hisses as it makes contact with the stone under it’s maw. You think it can see you, as it’s horns are pointed at you.

What do?
>SCREAM
>RUN AWAY
>Big lizard maybe speak Draconic (Parley)
>Give it a offering of cheese and jerked beef
>Sling it
>Axe it a question
>Other
>>
>>4348925
BIG MOMMY MA'KHTAR LET ME DRINK YOUR MILKY FROM YOUR BIG KITTIES
>>
>>4348926
Wake up the closest member of the party and tell him to get the others awake and ready. Then go parley with the big liz and let’s use that Draconic. Let’s get a lizard fren!
>>
>>4348926
>Big lizard maybe speak Draconic (Parley)
>Give it a offering of cheese and jerked beef
>Try to seem as non-threatening as possible
>>
>>4348953
support but add
>Try to seem as non-threatening as possible
>>
>>4348959
+1
>>
>>4348926
>I’m pretty sure you don’t even know our last names or even Jades’ or Emeralds. Really Gobson you expect people to treat you well. But you didn’t even visit your friend at the hospital after he fought with you in the Goblin Arena. I had to comfort him when you weren’t there. I can’t tell how many times he cried for you and was only met with my purring. Is that what a friend does?”
Damn. Maybe we are a grigger. Fuck.
>>
>>4349022
We need to spend more time with the boys
>>
>>4349022
maybe its for the best since we are going away in the future
>>
>>4348959
+1
>>
>>4349022
Our party never seeks to chat with Gobson either, we're always the ones to initiate a conversation with them. Titty kitty is being unfair by putting the blame solely on us, it reminds me of those western RPGs where you assemble a party but you have to actively talk to them and ask them about their background if you want any social interaction, because they never start a conversation themselves.
>>
>>4348959
>>4348994
>>4349032
>Big lizard maybe speak Draconic (Parley)
>Give it a offering of cheese and jerked beef
>Try to seem as non-threatening as possible

>>4348953
>>4348978
>Wake up the closest member of the party and tell him to get the others awake and ready. Then go parley with the big liz and let’s use that Draconic. Let’s get a lizard fren!

Alright. Gobson will try to speak with this lizard and give it a offering of cheese and jerked beef. Using his words to solve the problem.

>Roll me 2d100. Average of best 2 rolls out of 3 (Draconic +8) (Diplomacy +9) (Medium)
Draconic roll to better understand/speak it at the moment.
>>
Rolled 13, 54 = 67 (2d100)

>>4349052
hey thats quite a nice modification
>>
Rolled 10, 37 = 47 (2d100)

>>4349052
>>
we are rolling these rolls at the worst times
>>
Rolled 57, 44 + 17 = 118 (2d100 + 17)

>>4349052
Daddy's rollin big this time
>>
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>>4349057
>>4349070
>>4349060
>43, 58

Time to let the Draconic lessons from Jade take form. You clear your throat, while looking straight at the form of the large lizard. It stops in it’s tracks and you see it’s open

Gobson: “Hello, my name Gobson. Me a goblin, I know Draconic. Little.”
Female Lizard: “A goblin that knows the .... of the Dragon. … me your food and coin and … … live to see … day.”
Gobson: “Can you speak slow. Gobson has food. Cheese and beef. In bag.”
Female Lizard: “... Goblin … throw your bag over to me and … ... . have to kill you ,,, for … meat. Goblins are not tast… …. scream or … bite you.”

It’s hard to understand what the creature is saying, but from the voice you can tell it’s a female. It seems to want your bag to be tossed over to it. Ria isn’t in there; he must have gotten out when you set your bag down once you reach the campsite. You have your first aid supply in there along with soap and other small things and rope. And your coins are in the bag on your belt. Just 5 copper to your name.

You’re not sure how good this creature's sense of smell is, but it may know if you’re trying to pull something, and it is getting attacked worth some cheese? You think of what to do next.

+1 EXP Level 1: Gender on Scale 1/5
+1 EXP Level 3: Diplomacy 2.5/20


What do? (Pick one or more)
>Take out a large bag you have in the backpack and fill it with all your cheese and jerked beef (10 pound of cheese and 10 pounds of Jerked beef) Place your coins in the bag
>Take out a large bag you have in the backpack and fill it with (# pounds of cheese and # pounds of beef) Place your coins in the bag
>Toss the whole backpack, you don’t want to waste her time. (Place coins in the backpack
>Toss the whole backpack, but take out the rope and first aid supplies
>Ask it why it didn’t attack you
>Ask for her name
>Ask why she needs the food.
>Ask her what she is
>Be extra polite. Thank her for not eating you and to have a nice day. May she live long and have a happy life filled with calm times and love.
>Call her a bitch
>Scream
>Other
>>
>>4349111
>Ask for her name
>>
>>4349111
>Toss the whole backpack, but take out the rope and first aid supplies
>Ask her what she is
>Be extra polite. Thank her for not eating you and to have a nice day. May she live long and have a happy life filled with calm times and love.

I'm just a grigga with a length of rope
>>
>Scream
>>
>>4349111
>"You don't have to threaten me to let me know you are hungry here's all of the jerked beef and some cheese i dont want to starve but i dont want to die"
>Take out a large bag you have in the backpack and fill it with ( 3 pound of cheese and 10 pounds of Jerked beef) Place your coins in the bag
>Ask for her name
>Ask her what she is
i dont think our boys can handle a fucking dragon guys
>>
>>4349111
>Be extra polite. Thank her for not eating you and to have a nice day. May she live long and have a happy life filled with calm times and love.
>Take out a large bag you have in the backpack and fill it with all your cheese and jerked beef (10 pound of cheese and 10 pounds of Jerked beef) Place your coins in the bag
>Ask for her name
>Ask her what she is

I think we can pass off doing the smaller bag instead of the whole backpack because of the language barrier. I'd like to keep our soap and first aid kit.

Why the fuck did we bring meat into the Underdark again? This is the second time we've been fucked over by beef jerky!
>>
>>4349129
+1

>>4349119
>>4349143
Why the fuck do you want to scream?
>>
>>4349152
but anon im not the same guy
>>
>>4349157
wait the second FUCK
i meant to do click >>4349121 this not that
>>
>>4349157
Not saying that. Why did you change your vote to support screaming? Or did you link the wrong post?
>>
It all worked out in the end
>>
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>>4349160
yes i link the wrong post
i meant to change >>4349121 to >>4349129
i might be drinking lead i dont know
>>
>>4349152
why wouldn't you want to scream?
>>
>>4349129
>>4349152
>>4349167
>Be extra polite. Thank her for not eating you and to have a nice day. May she live long and have a happy life filled with calm times and love.
>Take out a large bag you have in the backpack and fill it with all your cheese and jerked beef (10 pound of cheese and 10 pounds of Jerked beef) Place your coins in the bag
>Ask for her name
>Ask her what she is

>>4349116
>Toss the whole backpack, but take out the rope and first aid supplies
>Ask her what she is
>Be extra polite. Thank her for not eating you and to have a nice day. May she live long and have a happy life filled with calm times and love.

>>4349119
>Scream

>>4349114
>Ask for her name

Looks like giving her your cheese and jerked beef wins. Don't worry you still have your hardtack. Like most of it, since you eat your good bread first.
(No roll needed as it's still the same encounter the roll carry over)
>>
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>>4349180
Gobson: “Sorry, can’t Draconic good. Will put food in bag.” You say to the creature pulling out a large bag slowly. Picking up each pound of Cheese as you do this you make polite conversation. She watches closely with a keen eye as you take each pound of cheese one by one.
Gobson: “What is your name? Sorry if rude, but you dragon? Me young, never seen dragon.”
Armyr: “You are at the … of Armyr the calm. … let the lack of wings fool … goblin, I am 100% pure … dragon. … only through my …. Nature, I … attack a creature that is smart … to know a dragon is his …. As such you may pat … on the back for ... Draconic even …. You speak it …. You are still young. A good start but ... meet again you ,,, improve.”
Gobson: “I’m done. All cheese and Beef. Don’t think you like hardtack. Tied to keep from dropping.” You say and throw it over to her, which she smells and holds in her tail to see it.
Gobson: “Thank you Armyr the calm. For not eat me, have a good day. May you live long and have a happy life. With many calm times and love.”
Armyr: “I will not forget this Gobson the goblin, you have done a small ... to Dragon..., but a large one for my ...., They will taste the ... of ... cheese for the first time ... of you. ... not ... to feed them ..., you have made my job ... for that you have my thanks. Be glad you met me, many goblins ... get the chance. Let ... be a … ... with Dragon... for you.”
Gobson: “Good luck.”

As you wave her goodbye you see her give a final nod to you before she disappears into the shadows back to where she came. Well that was an eventful talk with a real life dragon, you heart is beating hard and you are slightly sweating. But in the end you did it, you stopped the dragon attack using your words and she wasn’t mean. You hear the tent flaps open with a Ma'khtar coming out. She walks out to where you at posted at to keep a watch out.

Ma'khtar: “Go get some sleep Gobson you’ll need it for travel tomorrow. Good job on dealing with that Drake. It was just a mother looking for food for its young, I’ll keep watch for the next 2 hours.”
Gobson: “You were watching? Why didn’t you do anything?”
Ma'khtar: “You had it covered, my presence would have startled her. If you need some cheese just ask the others I’m sure they’ll be willing to share.”
Gobson: “Okay, good night Ma’khtar.”

With that over you head back to the camp and lay down on your blanket using your backpack as a pillow. Bits and Prot are soundly sleeping and Ria is sleeping next to the tents. You lay your heavy head down and go to sleep.

(Cont)

* * *
>>
>>4349225
Date: 9-3-2391
Day 3 of traveling


You wake up and kind of notice the area seems familiar the last time you were here. It seems close to where the slime attack happened. If that is the case it must mean you’re close to the necromancer hideout, which could have some unlooted goods and provide a nice safe place to sleep. With how it went yesterday you don’t feel worn out even after sleeping less. You could talk with the others or let them know about the hideout.

The other goblins are still awake, you could wake them up and let them know what happened last night.

What do? (Pick one)
>Just travel
>Tell the party about the necromancer entrance. (You could tell about it now or when the party is stopping for the night)
>Talk with the boys, about the Drake which is 100% dragon (her words). How you were so close to seducing her. (Fluff up the facts)
>Talk with the boys, about the Drake which is 100% dragon (her words). (Just what happened)
>Talk with Ma’khtar about something (What?)
>Other
>>
>>4349227
>Talk with the boys, about the Drake which is 100% dragon (her words). (Just what happened)
>>
>>4349227
>meditate and stay alert till the party is ready to go
the necromancer place has probably been nicked clean since the necromancer left in advance the only thing we ever gonna find their are just useless scraps and mindless undead thats trapped beneath the ground away from those catapults fire
>>
>>4349225
Damn this dragon chick is pretty chill
>>
I think we should we tell the party about the Necromancer's hideout when we stopping for the night. Most people seem to want to spec into magic somewhat and there's likely to be some sort of magic stuff in the hideout. And most people's misgiving about it is that we can't learn it right now, but that doesn't mean we can prepare to learn it later by collecting stuff.
>>
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>>4348792
I think the issue actually is that others think Gobson thinks the way you want him to. They expect a double cross and that's why nobody outside our party trusts us. Our party trusts us and believes in us. Don't let Herman and his bitchy wife convince you otherwise. Similar situation with >>4348926
Couldn't have said it better myself QM. Anons we can't lose our cool so easily.
Herman is a tsundere confirmed

>>4349227
> Have a short heart to heart with the boys. Apologize for never seeing Prot in the hospital and tell Bits you really love his drawings. Also apologize for calling a giant to them, admit that Gobson isn't the always the smartest grigga (pic related). Tell them you wish they could spend more time together outside of when they fight together. Tell them that they can talk to you whenever, although Gobson often gets caught up with his training, he'd love to spend more time with the boys like when they sold Stas' dad . Good times.
> Tell them about the Dragon
> Ask Khajit friend if she can teach us to read and ask her to tell us (the boys too) about her and Herman and how they met.

I think we should think about telling her about our role with the Gremgobs. She seems pretty reasonable and the end goal is the fertility goddess anyway.

Also Anons/QM can someone explain to me why Herman got so mad at us? He asked us to set up a meeting, how else were we supposed to do it? Depending on that we'll get out green ass whooped when we get back and tell Herman about the goddess
>>
>>4349267
+1
u took the words outta a grigga's mouth
>>
>>4349267
+1
>>
>>4349267
>>4349272
>>4349295
>Have a short heart to heart with the boys. Apologize for never seeing Prot in the hospital and tell Bits you really love his drawings. Also apologize for calling a giant to them, admit that Gobson isn't the always the smartest grigga (pic related). Tell them you wish they could spend more time together outside of when they fight together. Tell them that they can talk to you whenever, although Gobson often gets caught up with his training, he'd love to spend more time with the boys like when they sold Stas' dad . Good times.
>Tell them about the Dragon
>Ask Khajit friend if she can teach us to read and ask her to tell us (the boys too) about her and Herman and how they met.

>>4349237
>Talk with the boys, about the Drake which is 100% dragon (her words). (Just what happened)

>>4349248
>meditate and stay alert till the party is ready to go

Looks like Gobson is going to do a bit of talking.

Gobson HP: 55/55
(No roll needed to apologize or talking with Ma'khtar.)

>Roll me 5d100. (+9 Tale Telling, +4 Long Distance Running)
Bo3 Telling the story about the Dragon (Easy)
Average of best 2 rolls out of 3. (Medium)
Once you have a higher level in Long Distance Running the difficult lower to Easy.
>>
Rolled 52, 8, 79, 97, 97 = 333 (5d100)

>>4349345
>>
>>4349347
>dubs in running
now what
>>
Rolled 77, 53, 4, 96, 85 + 13 = 328 (5d100 + 13)

>>4349345
>>
Rolled 69, 91, 63, 44, 13 = 280 (5d100)

>>4349345
Nat 100s
>>
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>>4349347
>>4349365
>>4349382
>77, 76, 75, 101, 95
Before you go and travel for the day you have alot to get off your chest. Something that was to be done for too far long now. It’s better you do it now rather than put it off until later. You first let the boys sleep and talk with the awake Ma'khtar.

Gobson: “Ma’khtar, you can read a whole bunch of languages right? Does that include Draconic and are you willing to teach us how to read. Me and the boys would also be interested in finding out how you and Herman met.”

Ma'khtar: “Gobson that’s a story for another time, maybe I’ll tell you that story with Herman by my side after a successful quest with no goblin deaths. As for your request of learning how to read, that’s something for Jade to tell you, she was a crush on you Gobson. She just wishes you to speak to her more than just learn from her, ask her about why she wears those gold rings on her horn and tail.”

+25 Lust 75/100 (High lust affects Gobson’s mind)

You didn’t quite know what to do with this new information about Jade but you’ll keep it in mind as you prepare to talk with the boys and give them a short heartfelt apology.

Gobson: “Guys, Bits and Prot. Before you say anything, allow me to get something off my chest. I was acting like a Grigger. I should have done lots of things differently so a more favorable outcome would have happened. But I can’t go to the past, I can only try to make up my mistakes. Prot, you really took so many hits while we were doing that archery match in the arena. With every attack aimed at you, you didn’t falter or waiver under the attacks. I should have come to visit you in the hospital, but I was so tunnel focused on replacing my shield and gathering up cash to properly outfit us goblins. Bits your drawings are very good, and helped me out when I was drawing for that old Dwarf in his home. I drew a Centaur for my first piece of art and it could have been something that tips the scale in my favor. You have yet to tell me the story about that Centaur you drew in the bedroom. The idea I had with the giant was a Grigger move thinking about, as it didn’t get rid of the problem only brought the problem to my friends. We should spend more time together, lend me your ideas, what you think we should do. If you have any ideas, or questions I’ll hear you out. You’re my friends, we’re the last remaining goblins of our tribe. We’re the original goblins, and with us still alive our tribe lives on. Within ourselves is the tribe we all came from. What I’m trying to say is that I’m sorry. I apologize for everything, I’m not always the smartest Grigga and somethings you guys need me to the slap to bring me back to my normal self. I wouldn’t be here without you guys, thank you for saving me.”

(Cont)
>>
>>4349403
Bits: “A simple sorry would have been enough.”
Prot: “ You talk too much Gobson. But apologize accepted, don’t do it again.”

Gobson: “Now fellows with that out of the way, you’re in for a real threat. I’m talking about action, romance, drama, and an unexpected twist. you could ask Ma'khtar about this as this story is 100% true. During my watch I saw what Ma’khtar calls a Drake. Using my Draconic I was able to talk with this Drake and guess what guys?”
Both Goblins: “What”
Gobson: “That Drake was a female and by her voice and her looks alone I could tell she was one fine lady. No missing scales, claws all sharp and clean, looks like they can cut through rock. Teeth all there, clean and sharp with spit able to melt rock, just a single bite of from her can bite your head clean off. But under those hardened scales was a lady, one of gentle heart, one that was willing to speak none other than me.
Prot: “No.

Gobson: “Yes. Now this Dragon had a name which was Armyr, and she was looking for some food and guess what food she found. This handsome green piece of meat, guarding the camp from anyone willing to attack it. At first she was showing off her strength, letting me know she could kill me in one single step. But I stay calm under the pressure, I use my Draconic and find out she’s a person willing to speak to goblins. Imagine my surprise when a Dragon doesn’t call me a Grigger or goes to kill me just by looking at her. She wanted some food, and guess who was willing to pay out, that someone is me. Once the cheese and jerked beef are dished out Armyr told me thanks. Imagine a dragon thanking a goblin for giving it 20 pounds of food. That’s not all, at the end of it, she gave me a speech and you should have heard the tone of her voice. My simple act of giving her food was enough to save the camp from fighting a true to life dragon. If only she didn’t have to feed her kids maybe I could have charmed her with my good looks.”

The tale of the Dragon is told and the goblins cheered and clapped. Ma'khtar was clapping behind you and told everyone it was time to move out. Throughout the whole day you didn’t fall behind not even once. Giant Slugs were passed along some snakes. A nice easy day of traveling until you came at an interpath of where the necromancer tower passageway should be.

Camp was being set up and you could let the others know of a possible place you could stay. The tower had 33 floors in it, it is quite possible that there isn’t any undead past the first 10 floors. They have to get all the way down and open some door, something you don’t think is possible for the undead.

What do?
>Let’s camp out in the bottom floor
>Let’s camp normally
>Let’s go exploring for that loot
>Other
>>
>>4349404
+1.5 EXP Level 0: Tale Telling 1.5/5
+8 EXP Level 3: Long distance running 9.5/10
+8 EXP Level 11: Rigid Leather 2/20

Gobson HP: 55/55
Bits HP: 55/55
Prot HP: 55/55

>>4349403
*she has a crush
>>
>>4349404
Hell nah QM you ain't tricking me into going there and getting our party swarmed by undead making us a total grigger again.

>Let's camp normally and remember the lads about the possible dangers.

But then again since the necromancer is gone so should his magic thus eliminating the remaining undead.
>>
>>4349404
>Let’s go exploring for that loot

Don't be pussy, let's get that loot
>>
>>4349412
Supporting this.
Time to show them that we really learned something.
>>
>>4349404
this high lust text and this unnecessarily long apology hurts me mentally so much that i have to play the clown song so i could even gaze this post by thinking to myself im reading this ironically
>Let’s camp normally
lets go and deal with this lust already it goes up so fucking fast
>>
>>4349417
High lust is the place Gobson should be. If it means getting more pictures like when he told the story, I'm all for it.

>>4349412
+1
>>
Scaly coomers do too much. Half of the votes in this quest are because the scaly coomers wanted to what they do best. I easily see why they can identify so closely with a goblin.
>>
>>4349423
try more than that
most of them thats actually watching this quest wont do jack shit till anything scaly related is involved like when jade ask us to go with her
>>
Oh boy, catching up to this theread like

>>4349423
>>4349433
n-no, it's not like that
>>
>>4349404

>get the loot

Were turning into vegetarian faggots way this is going
We a bad gob. We gon get rich, strong and creampie jades cloaka without any feelings. Were just a grigga with (big) rope
>>
>>4349412
>But then again since the necromancer is gone so should his magic thus eliminating the remaining undead.
No, the undead are still there, but out of necros control, thus like star explained in a previous thread just waiting to kill the living
on the plus side with a lot of luck we might find our old equipment back
as such
>>4349404
ask Ma'khtar about this possibility, like Herman said you should. since that's genuinely a good idea, she seems to be very experienced
>>
>>4349458
>>4349464

*sigh*, changing vote to this. Lets ask makhar if we should loot and smash some zomgobs.
>>
>>4349464
we going to have a literal divine intervention to find just our previous axe there and have to go up to the surface in the first place cause our equipment was at the upper floors of the surface
>>
>>4349474

Could be other things, but most importantly; proper xp
>>
>>4349478
well like herman said we have to speak with ma'khtar about it wether we go in there or not
>>
>>4349485

Certainly. But imagine we get our hands on a limpy zomgob. We can test its strenght - its behavior - its durability. Might be handy experience before we go to the necromancer again.
>>
>>4349502
>We can test its strenght - its behavior - its durability. Might be handy experience
desu, the more i think about this, the more i remmember and see this as a bad idea.
we were told they are dawn of the dead/ Ravenloft style zombies... the undead just keep standin back up
and then the other anon is also right, with our stuff gone with the upper floors.
>>
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>>4349423
So much this
>>4349452
Based. Also Jade and Emerald. We have to fight the coomers. One moment were attacking Kobolds without asking and they kill half our party the next were simping for them.

>>4349407
This scares me a lot. Who knows what Grigger shit the coomers will pull knowing this. I think we have to friend zone her Anons, for her sake

>>4349464
We don't really need our old equipment, Herman gave us better shit. We could carry it until we sell it, but that's not worth doing either. If we explore, we do it to find the kids
>>
>>4349403
We need to ask the Khajit if she can read the book out to us instead of teaching us to read, which we can do with Jade. she's just a friend . We need to do this sooner rather than later so we can level our int without putting points in and magic. Remember Herman said that the ground melting spell would be super useful for farms? This is finally Gobson's ticket off not being a grigger. He'll probably have to learn some other languages before he can start traveling on his own, but he'll finally get some respect.

What does Jade see in Gobson? All Gobson has done around her is simp nonstop so I hope to God it's not his personality
>>
>>4349621
It was Bradley not Herman. Bradley know his shit. We should spend more time with him since he's so based. I thought he didn't want us around him because we're a goblin and would unsettle people he was talking to
>>
>>4349612

Coomers vs virgins
We need to impregnate as much females as possible. We must go full dark side and find a way to lead our cursed gremgob sons. We can have a whole Kingdom to ourselves.
If we join the gremgobs the demon godess might even give our balls back.
>>
>>4349412
>>4349414
>>4349417
>>4349417
>Let's camp normally

>>4349413
>Let’s go exploring for that loot

>>4349464
>>4349472
ask Ma'khtar about this possibility, like Herman said you should. since that's genuinely a good idea, she seems to be very experienced

>>4349621
>We need to ask the Khajit if she can read the book out to us instead of teaching us to read,

>>4349708
Green ID, Name BiT

Alright. Seems like anons want to ask Ma'khtar about it and camp normally.
>Roll me 5d100. (First roll +6 Willpower) (Four other rolls +9 Long Distance Running Medium)
(All the running you been doing allows you to have a easier time.)

+7 EXP 75/80 EXP Dealing with the Drake
It had like 290 HP. Also you still have the banked point, but to use that you need a safe place.
>>
Rolled 84, 86, 95, 33, 81 = 379 (5d100)

>>4349718
>>
Rolled 11, 34, 41, 30, 91 = 207 (5d100)

>>4349718
>>
Rolled 63, 83, 35, 87, 99 = 367 (5d100)

>>4349718
>>
Rolled 16, 91, 49, 88, 17 = 261 (5d100)

>>4349718
>>
>>4349403
>that’s something for Jade to tell you, she was a crush on you Gobson.
We’re in boyos
>>
>>4349621
grigga you out yo fuckin mind, she just said to learn it from jade and to talk to jade more, even if you want to keep her as a friend she isn’t this is our chance that we’re more than a simp.
>>
Rolled 94, 67, 39, 42, 47 = 289 (5d100)

>>4349718
>>
File: Manticore.png (749 KB, 3000x3000)
749 KB
749 KB PNG
>>4349726
>>4349731
>>4349732
>>4349754
>>4349836
>59, 94, 77, 69, 104 (Will roll passed)
With camp getting set up you think it’s best to speak with Ma'khtar it’s not just to maybe take a look at her without her armor you have some questions that she may be able to answer.

Gobson: “Hello Ma’khtar, the necromancer hideout is near here. It could house us for the night. I wanted to ask for your opinion.”
Ma'khtar: “Gobson it’s good that you asked me, the hideout could be filled with traps, and remaining undead. If the necromancer was smart they could have added bait to the lower levels of the tower inviting all sorts of underdark creatures to make it their new home. Add that in the fact they took the time leaving means little loot can be found, not really worth getting either poisoned or getting the undead disease. As it’s very unlikely you’ll find the cure all the way down here. Thank you for letting me know as it’s a direction where I can keep an eye on during my night shift.”

+20 Lust 95/100 (High lust affects Gobson’s mind)

Her words make sense, you just had to hold yourself back as you mind kept telling you to grab hold of her curved front breastplate and just rip it off her. You manually turn your head away from her fine form. Closing your eyes didn’t help get rid of the thoughts of the various pretty females you had the pleasure to talk to. You couldn’t stop thinking about the scales that the dragon has, it seems stronger if you just had a touch, maybe they cover a soft underside. What if that dragon just needed a goblin to clean under it’s scales and help feed her children?

You pop open your eyes and roll around on the blanket thinking of anything else, before the tiredness was too much you fell asleep. You allow someone else to take the first shift as your dreams were filled with female form. Exploring many different things you have yet to learn, like how a Dragogob would look like, how scaly creatures offspring look like, why that dragon didn’t let you hop on it and ride away back to it’s cave. Why doesn’t Ma'khtar allow you to see her undress.

* * *
Date: 9-4-2391
Day 4 of traveling


You keep yourself under control, as your mind is being attack by impure thoughts maybe some running were keep you on the path of being more than just a goblin that goes back to it’s rape nature.

Running didn’t help as you couldn’t stop staring at Ma'khtar behind as she moved, you had to move in front of her, and focus on something else. As you travel there is a Big Cat like creature with a stinger on its back. The Duergar lit up something it was carrying and foul smoke emitted from it. The creature only roared at the group as we passed by, it was known as a Manticore that normally is hostile on sight but takes great delight in toying with its prey. You are glad the Duergar is here even if he doesn’t talk.

(Cont)
>>
>>4349855
As the manticore passed, you wonder if it wasn’t hostile, what if it just wanted to play and you get to feel it’s pretty fur. Maybe it'll feel like Ma'khtar fur too bad you won't be able to compare now that it’s gone, back into the shadows. You really got to do something about Ma'khtar your eyes seem to wander on their own, you have to force yourself to keep looking straight ahead.

With the place found for resting for the night, you get your distance from the female, the further away from her lovely scent and her so soft feeling fur is all you need to keep yourself under control right?

+2 EXP Willpower: 2 8/20
+7.5 EXP Level 4: Long distance running 7/20
+7.5 EXP Level 11: Rigid Leather 9.5/20


What do? (Could pick more than one if they don’t counter each other)
>Sleep that’ll work right?
>Clear your mind and meditation, you are above being a rape goblin
>Ask Maglum how far away are you for the fortress
>Sneak off where noone can see you and relieve some pressure.
>Take the first watch
>Take watch (1-4 Which?)
>Other
>>
>>4349857
We should just go rub one out. Dont wanna fuck up the adventure by trying to rape.
>>
>>4349857
>Meditate away the coomer thoughts
>Ask Malgum how far away you are from the fortress
>>
>>4349857
>Clear your mind and meditation, you are above being a rape goblin
Oookay, we need to cool down before we interact with any more females.
>>
>>4349863
+1
>>
>>4349863
+1
>>
>>4349863
+1
>>
>>4349862
We should just go rub one out.

>>4349863
>>4349875
>>4349915
>>4349920
>Meditate away the coomer thoughts
>Ask Malgum how far away you are from the fortress

>>4349865
>Clear your mind and meditation, you are above being a rape goblin

Ask Maglum how far away the fortress is and meditate
>Roll me 1d100+8. Bo3 (Mediation)
>>
Rolled 96 + 8 (1d100 + 8)

>>4349923
>>
Rolled 91 + 8 (1d100 + 8)

>>4349923
>>
Rolled 93 + 8 (1d100 + 8)

>>4349923
>>
Rolled 95 + 8 (1d100 + 8)

>>4349923
>>
>>4349925
>>4349928

nice rolls for once. as always when rolling to contain
>>
>>4349925
>>4349928
>>4349929
>>4349930
WHAT THE FUCK, I THINK WE ACHIEVED NIRVANA
>>
>>4349934
Perish the coomer thought.
>>
>>4349934
I guess Gobson is the Buddha of Gobs.
>>
File: PRAYER FOR MAGLUM.png (403 KB, 3000x2535)
403 KB
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>>4349925
>>4349928
>>4349929
>>4349930
>104
With all this impure thoughts that need to be cleaned you found a quiet place to rest. Away from the camp while still being able to see it you sit down on the ground and begin clearing your mind. Any impure thought gets thrown out, you only let in thoughts you deem worthy to stay. Slowly but surely you began to get rid of the thoughts that race through your head, one by one they are reviewed and removed by you. You must be getting better at this, after getting rid of the thoughts you return level headed.

-95 Lust: Lust 0/100

Your thoughts are back to normal, no longer filled with a need to breed anything that moves. With a clear mind you call on Maglum seeking an audience He seems to pick up on the prayer and appear before you.

Gobson: “Maglum, thank you for appearing. I seek to know how many days we are from the fortress.”
Maglum: “If you keep the same speed you've been doing for the last three days, you’ll be there in three days. You’re making great time, and for good reason as the followers in the fortress seem to shift around almost daily. Anyway I bring some news, the gods are keeping an eye on you. So try to be on your best behavior, they are asking for updates to see how you handle the necromancer as it’ll be an important part of your defense I have for you. Nothing to worry about, just don’t be a Grigger and everything will turn out fine.”
Gobson: “Thank you Maglum. I will take your words to heart, I trust you will help me on my journey as I try to right my wrongs. May we speak again after a successful quest.” With that he was gone in a puff. You’re not sure what he meant by defense, but you’ll take one day at a time being a better goblin.

You greet the boys as they lay on their blankets, Prot now spots two black eyes. He didn't seem to be in a bad mood about it as he keeps talking about Ma'khtar. Bits talked about what the others were doing, he lets you know he would like to learn some magic after hearing Bradley talking about tilling earth. He brings up a good point, it would bring some easy money just tilling some ground and getting paid for it. You get to practice the magic, and the farmer has more hours of the day to do something else. For a few copper just for saying some words, you wonder why not everyone learns magic. A thought for another day as you fall asleep.

You awoke from your sleep to Bits screaming about spiders, but with the Duergar in the party it stayed away after he painted a symbol on the campsite and said a few words. With no threat you fall back asleep.

(Cont)
>>
>>4350004
* * *
Date: 9-4-2391
Day 4 of traveling


With how easy keeping up seems to be, you wake up just in time to do something before the camp is all packed up and ready to go. Ma'khtar should know the fortress is 3 days away if she talked with the purple dwarf. Just three more days of travel and the fortress will be in sight.

What do? (Pick one or more)
>To the fortress (Time skip 12 rolls)
>Just travel
>Ask Ma’khtar for her master plan on what to do once the fortress is reached. And the roles the goblins will play
>Ask Prot why he keeps spying on Ma’khtar just to get another black eye
>Ask Bits why he’s leaving drawings of Centaurs everytime you stay to camp
>Watch the Duergar as he cleans his steed
>Other
>>
>Ask Ma’khtar for her master plan on what to do once the fortress is reached. And the roles the goblins will play
>Ask Prot why he keeps spying on Ma’khtar just to get another black eye
>Ask Bits why he’s leaving drawings of Centaurs everytime you stay to camp
>Watch the Duergar as he cleans his steed
>>
>>4350006
>Ask Ma’khtar for her master plan on what to do once the fortress is reached. And the roles the goblins will play
>Ask Prot why he keeps spying on Ma’khtar just to get another black eye
>Ask Bits why he’s leaving drawings of Centaurs everytime you stay to camp
>Ask Jade why she wears gold rings on her horn and tail
>>
>>4350006
>Ask Ma’khtar for her master plan on what to do once the fortress is reached. And the roles the goblins will play
>Ask Prot why he keeps spying on Ma’khtar just to get another black eye
>Ask Bits why he’s leaving drawings of Centaurs everytime you stay to camp
>Watch the Duergar as he cleans his steed
>Talk with Ria about his Drow coomer problem. We've recently enlightened ourselves maybe we can help him stop having coomer thoughts about drows
>>
>>4350004
>>4350006
>Shout QM I WANT TO LEARN MAGIC REEEEEEEEEEEEEEEE

>>4349938
Based

>>4349810
Why TF should we wait to learn magic. This is fucking magic we're talking about. WHY ON EARTH would you put off learning that. It could literally save our lives ffs. We'd never have to jump down 20 fucking stories again if we can use magic. Seriously anon come on. Jade is also 20x our age I'll remind you.

First message was a joke
>Do everything plus try to talk to the Duergar and ask Khajit if she will read out the book to you and Gobson will learn reading from Jade after the adventure
>Learn magic
>Teach the boys magic
>Open up a farming for hire business called Gib6son and the boys
>Profit

This is literally it anons. We'd be rich and powerful.
>>
>>4350019
Support, add this to the
>do everything plus
if my post wins the vote
>>4350024
>>
>>4350024
What??? This is what happens when you speed read, Khajit said she wouldn't teach us to read, and that we should ask Jade to teach us. It's three birds one stone.
>Jade teaches us to read Dragonic and Humie
>We learn magic
>We get closer to Jade
I don't know why you hate the idea of us being close with Jade so much, saying shit like 'we should friendzone her for her on good', fuck that shit dude.
>>
>My question to anons that think so far in the future: Why?
I could understand thinking a week or two weeks. But literally doing stuff that will take longer than our current age.
>Problem with farming business: Most business will come from work in the spring. Finding people willing to pay goblins.

Magic is cool and all that but how about we talk with a magic user to learn some better spells
>>4350019
+1
>>
>>4350019

>ask makhar for masterplan

>ask makhar more about druegar, language etc.
>ask prot why he keeps spying (and tell him to stop)
>watch druegar clean lizard
>>
>>4349971
In a past thread, I joked that Gobson will be a Gobdi. it remains to b seen whether that means a goblin Ghandi or goblin Mahdi if we ever fail, and give in to the Coombrain rape goblin eugenics[\spoiler]
>>
>>4350073
>>4350075
We can't learn magic if we can't read, Ma'khtar isn't willing to teach us to read. I don't know many times I have to remind anons of this
>>
>>4350010
>>4350017
>>4350019
>>4350030
>>4350073
>Ask Ma’khtar for her master plan on what to do once the fortress is reached. And the roles the goblins will play
>Ask Prot why he keeps spying on Ma’khtar just to get another black eye
>Ask Bits why he’s leaving drawings of Centaurs everytime you stay to camp
>Watch the Duergar as he cleans his steed

>>4350019
>Talk with Ria about his Drow coomer problem. We've recently enlightened ourselves maybe we can help him stop having coomer thoughts about drows

>>4350075
>ask makhar more about druegar, language etc.
>ask prot why he keeps spying (and tell him to stop)

Gobson is going to do some things. Let's see how traveling goes.
>Roll me 4d100+9. Average of best 2 rolls out of 3. (+9 Long Distance Running Medium)
>>
Rolled 62, 4, 7, 52 + 9 = 134 (4d100 + 9)

>>4350103
>>
Rolled 5, 100, 72, 65 + 9 = 251 (4d100 + 9)

>>4350103
>>
Rolled 17, 87, 45, 96 + 9 = 254 (4d100 + 9)

>>4350103
>>
Rolled 12, 57, 79, 10 + 9 = 167 (4d100 + 9)

>>4350103
>>
File: Talking with the boys.png (99 KB, 1224x967)
99 KB
99 KB PNG
>>4350112
>>4350114
>>4350115
>>4350117
>49, 100, 68, 90
The morning at least that’s what time you think it is. Already you have alot to do so little time, the most important is finding out what’s the plan once the fortress is reached. You gather up the boys and speak with the cat.

Gobson: “Hey Ma'khtar, what’s the plan once we reach the fortress? What are we supposed to do to help you find that necromancer?”
Ma'khtar: “The fortress itself will be far too dangerous for goblins to roam around, so I don’t expect you to go alone. You'll have to go all three of you or risk getting hammered and enslaved. I have made some plans depending on what is found in the fortress to allow me to explain each to you.”

Plan 1: Goblins will stay in a rented out room while Ma'khtar figure out where the necromancer is, set up a meeting with her. All the goblins have to do is tell her where the necromancer could be in the city while she gathers the information and does everything.

Plan 2: Goblins will help a bit, Gobson finds one of the kids that is a follower of Maglum get the location of the necromancer and allow Ma'khtar to take over the rest setting up a meeting with the necromancer.

Plan 3: Goblins will be defenseless and act like goblin slaves that escape their master and try to join up the necromancer. Gobson will not be part of the plan as most goblins know how he looks like and will raise suspicion. Once they know the location Ma'khtar sets up a meeting and takes the goblins back.

She lets you know that she is limiting the goblins in the plans due to the fact that she doesn't want to see any goblin harm as the necromancer is very powerful. The Dwarves while throwing rocks at the tower told some powers the necromancer has like being able to summon up creatures making anyone blind or what her did to you making you forget everything you talked with her about. With that explained you have some talking to do with the boys. You let her finish packing up.

+25 Lust: Lust 25/100

Gobson: “Prot why do you keep spying on her? Is two black eyes not enough? You want a third.”
Prot: “Gobson you don’t understand what it’s like to be in love, yet denied due to being a goblin. I only wish for my own cat mate to purr me to sleep after a long tiring day. Her fur Gobson is so soft-.”

Ma'khtar: “Let’s move out everyone.” Seems like you don’t have enough time to do everything you wanted to do. No matter you could just talk with Bits and the Duergar cleans his steed before it’s time to rest.

Keeping up with the party was easy, you took an easy start, but really powered through and passed Ma'khtar before she jogged past you. Even at your fastest you are not faster than her, must be the legs soon you’ll be taller. You saw Soul and Maglum size.

(Cont)
>>
>>4350233
While traveling you encounter large snakes slithering on the road, but once again after some bait is tossed the snake is gone from the path and travel keeps going. Seems like so many things that would have been battles are not with the Duergar helping. After another long hours of travel later, you stop for the night. You catch Bits drawing a Centaur.

Gobson: “Bits why do you leave drawings of Centaurs every time we camp/”
Bits: “You know I like art, it calms me down and helps me relax. It lets travelers know what a centaur looks like, they may never see one down here, but my drawing will allow them to see the beauty of them.”
Gobson: “But Bits, none of us goblins have seen a Centaur. Maybe you’re right, maybe some things are different.”
Bits: “Maybe not while I was awake. But I can see them in my dreams. I talk with one using my drawings to get my message across as she doesn’t know Gob and I don’t know Centaur. With each day I practice, the more knowledge of what I can draw increases. Maybe someday I’ll get to meet her while awake.
Gobson: “A nice thought Bits, maybe we’ll see a Centaur together all of us goblins.”

With the talk with boys over with, you find out each of them likes different races, Bits with his Centaurs, Prot with his Cat people. That leaves you thinking, do you focus on one unique part or just accept what arrives, have you found the race you like or are you still looking for it? What you do now is watch the Duergar as he cleans his scaly steed. He stares at you as he uses a brush on it’s scales. He says some words to you for the first time.

Duergar: “If you’re going to stare, how about you help. Clean my serpentus’ slit.” You’re not sure by his tone how he meant it, it was flat, all the words using the same tone sounded dead.

+9 EXP Level 11: Rigid Leather 18.5/20
+9 EXP Level 4: Long distance running 16/20


What do?
>Help clean it
>Decline and go to sleep. (Time Skip 8 Rolls)
>Other
>>
>>4350235

>Help clean it

Pick up the mug grigger 2.0
>>
>>4350235
> Help clean it
>>
>>4350235
>Help clean it
>>
>>4350235
>what is a slit
>>
we are going in GAY territory why the fuck are anons ok with this
where the fuck is the others this faggots are just 1IDs
>>
>>4350235
>Decline and go to sleep
>>
>>4350235
>Help clean it
>>
>>4350240
>>4350280
>>4350292
>>4350612
>Help clean it

>>4350569
>what is a slit

>>4350597
>Decline and go to sleep

Gobson is helpful goblin.
>Roll me 5d100. Average of best 2 rolls out of 3. (+6 Animal Handling +9 Long Distance Running Medium)
>>
Rolled 85, 57, 74, 56, 14 = 286 (5d100)

>>4350634
AAAAAAAAAAAAAAAAAAAAAA
>>
Rolled 49, 80, 61, 51, 1 = 242 (5d100)

>>4350634
>>
Rolled 88, 35, 90, 51 + 15 = 279 (4d100 + 15)

>>4350634
>>
>>4350656
NOT AGAIN
>>
>>4350658
You missed a die
>>
Rolled 60 (1d100)

>>4350658
>>4350672
oops
>>
anyways qm what about wheres that meditation exp
>>
>>4350846
Forgot to include it in the thread.
+5 EXP Level 3: Meditating 2/20
+5 EXP Willpower: 2 12/20
Willpower 7 EXP away from leveling up
Encounter with Drake +7 EXP 7 6/80 EXP to level up
>>
File: Where am I.png (32 KB, 614x976)
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>>4350638
>>4350656
>>4350658
>93, 78, 91, 63, 1

Gobson: “Sure. What do I need to do?”
Duergar: “Take this soapy rag and clean the underside of my steed.” He tosses you a wet rag that was in the inside of the bucket, you catch it and get closer to the beast. As you get closer you take a closer look at the beast, it has features of a horse, but it has green scales like a serpent. A snakelike tail, with a head of a lizard. There is no hair like a horse, but rather a long reptilian fin. No hooves, but instead lizard-like feet.

You could see that the creature is well maintained and almost no cleaning is needed as you clean the exterior of the long, narrow opening. The inside of which didn’t seem to need to be clean, so you only work on the outside. Even with a strange goblin cleaning the beast it seems well trained. You were able to figure out it’s a male by sight and not by feel. After making sure you got everything you return the rag to the bucket. The purple dwarf examines your work and says some words.

Duergar: “Good work, if you were my slave, I would give you the perfect job suited to your small hands.”
Gobson: “Thank you.” You think that was a compliment or the best one you could get from the Duergar as you walk away to go to sleep to rest for the next day.

* * *
Date: 9-5-2391
Day 5 of traveling


After another day of traveling, you check how much food you have left and you have 3 pounds of cheese and 5 pounds of hardtack. The cheese given to you by the others after they split up their remaining cheese. As for the jerked beef Ria took a pound of it from your backpack before you gave it away and is hoarding the last of it. Says that he needs it for life as he can’t eat anything else. You gather up your equipment and head off.

The traveling was a breeze, there were no sightings of monsters, or creatures of any kind as you kept up with the group. That is until your shoe rope becomes undone, you bend over and using your rope skills make a knot on it. Standing back up you notice the others are not with you. No problem as you just start jogging hoping to keep up, you keep going but don’t see them until a flame catches your eye.

Walking through it may lead you to your friends, once through the wide passageway you hear a large stone behind you fall. Looking behind you notice the way you came in is blocked. You start feeling very hot inside this place, there must be something about it, it seems built not natural. The stones look like they're made from the material dwarves use to make their stone shops and buildings. The floor itself is different from the normal black ground, looks like cut stones covering the ground.

You don’t hear anything but the sound of the fire, and three deadends. A crude wooden door, and a hallway that still needs to be explored. You feel like you’re being watched as you take out your shield and axe.

(Cont)
>>
>>4350875
+2 EXP Level 0: Animal Handling 4/5
+2 EXP Level 1: Gender on Scale 5/10
+4.5 EXP Level 12: Rigid Leather 3/20
+4.5 EXP Level 5: Long distance running 0.5/20
+1 EXP Level 1: Use Rope 1.5/10


What do?
>Open door, break it open if it doesn’t open
>Wait for someone to save you
>Use fire on wooden door, maybe there don’t be so much smoke
>Go down the hallway
>Other
>>
>>4350878
lets hope nothing bad happens
>check and open the door if its locked leave it be
>if doors locked take the torch and go down the hallway
>be alert
>>
>>4350891
+1
>>
>>4350891
>>4350928
>>check and open the door if its locked leave it be
>>if doors locked take the torch and go down the hallway
>>be alert

>Roll me 1d100. Bo3 (Alertness)
>>
Rolled 3 (1d100)

>>4350959
>>
Rolled 30 (1d100)

>>4350959
>>
Rolled 53 (1d100)

>>4350959
I got this
>>
>>4350963
>>4350990
>>4351003
>56
You take the torch that is burning, you put two and two together and know that if this torch was burning on it’s own it would have burned out long ago. It must have recently been lit up by a creature that is not scared of fire, and has the intelligence enough to create a fire.

You go down to the door and test it, it’s stuck, it can’t be open as it’s jammed in the doorway. You keep a look out as you go down the hallway. You see another deadend at the end of the hall. The other passageway has a hole going like more than 2 stories down. At the other end of the hole seems to be a figure.

You shine your light to light up the figure you see. It's a large man with large muscles and the head of a bull. It stares at you with dead eyes, unmoving. Just standing there menacingly on the other side of the pit You think it’s not a statue, maybe it’s the thing that trapped you here. You don't feel safe as he stares at you.

+1 EXP Level 0: Alertness 2.5/5

What do?
>Drop torch and sling it!
>Try to talk with it
>Run Away down the other passageway
>Other
>>
>>4351025
>Run Away down the other passageway

Let's check all the rooms see what threats each one has then decide what we want to do.
>>
>>4351025
this is just great
>Try to talk with it
>go to the other passageway
lets hope that the other passageway doesn't lead to the minotaur if it does lead to it lets go straight to the door and break it down
>>
>>4351025
>Sling it!
>>
>>4351030
>Run Away down the other passageway (No Attack)

>>4351036
>Try to talk with it
>go to the other passageway (No Attack)

>>4351060
>Sling it! (Attack)

Gobson will not instantly attack the figure and will try to talk with it than go down another passageway.
>Roll me 1d100+6 Bo3 (Alertness)
>>
Rolled 52 + 6 (1d100 + 6)

>>4351102
>>
Rolled 68 + 6 (1d100 + 6)

>>4351102
>>
Rolled 82 + 6 (1d100 + 6)

>>4351102
>>
File: 1570828236518.jpg (264 KB, 741x982)
264 KB
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>>4350036
I read it three times to make sure. She said that we should learn to READ with Jade because she has a crush on Gobson. Nothing about her refusing to teach us magic. daddy QM is blueballing us for learning magic
I also said that if we get too close to her the coomers will try to pull something with her and ruin our relationship. Hence staying as friends.
Learning magic has long and short term benefits, we just don't know all the short term ones because we don't know any magic. Everything we know about magic we've learned second hand and in a very limited amount. Needless to say, it would give us much more options when we crit fail or end up in a bad position.

Also, to be clear, we're not going to become a monk or anything, but we'll pick our mates wisely. Doing otherwise will be a grigger move and we've come too far to give it all up now.

>>4350656
The more we roll the more likely we roll a 1 unfortunately
>Hope the Minotaur is friendly
It's all we can do now frens. We always have the Maglum save if things go really badly. QM what were the options for the side abilities? Did we get any new ones?
>>4350572
Uh oh. I don't understand why working with animals develops Gobson's sexual Identity, but most certainly isn't good. Either he ends up bi or becomes some kind of furry. At that point anons we might have to make Gobson kill himself, he'll never come back from that. Ever.
>>
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>>4351104
>>4351105
>>4351107
>88
Gobson: “Hello do you speak Gob.” Is what you say to the figure,” All it does it move it’s upper body to face you. His eyes looked at you and with a heavy snort started to speak.
Bull human?: “Give me a show, and I’ll give you a death filled with glory.“ Was all he said as he stepped back into the shadows and disappeared into the corner.

With a feeling of unease you go down the hallway to look for the way out, after checking out another deadend you go down the only path you have yet to take. The hallway you look has burning torches all lined up through the corridor. Before you can even see what is at the end of this corridor you smell it. It had the stench of the dead, smelling of rotting meat, is a standing figure yet unaware of you presence as it stares at the wall.

It has very long and sharp looking claws, it’s flesh is coming off him in pieces as you can see some exposed bone and the ribs. You see it clawing at the walls, you feel like this is one of those undead Star talked about. You’re unsure which one could it be, you just know you should stay away from it, either having to kill it because if you don’t it’s going to follow you through this maze.

+1.5 EXP Level 0: Alertness 4/5
Undead didn't detect Gobson yet.

What do?
>Sling it from this distance (+28 Surprise Attack and all other modifiers, -40 since long range)
>Get just a bit closer, than sling it (2 Squares move up) (Sneak) (+68 Surprise Attack and all other modifiers)
>Axe it a question (+88 Surprise Attack and all other modifiers)
>Maybe I can get through without it sensing I’m alive? (Sneak past it, keeping it 'alive'
>Other
>>
>>4351137
>Axe it a question (+88 Surprise Attack and all other modifiers)

Remember to chop it into pieces so that it has to take a longer time to reform.
>>
>>4351137
>Axe it a question (+88 Surprise Attack and all other modifiers)
take his limbs away and cut his head in half
>>4351135
more like having a fetish for bestiality and possibly teratophilia
>>
>>4351135
>Nothing about her refusing to teach us magic
what, ok ok ok. You can stop pretending now anon, you're pretending, right? I'm just going to link a previous post, and you're going think long and hard about what you just said.
>>4350092
> if we get too close to her the coomers will try to pull something with her and ruin our relationship
How so? What are you so scared of them doing? Huh? We've fucked up more than I can count in front of Jade and she still doesn't give a shit, she still likes and trusts us. I seriously doubt we'll fuck up so tremendously that we'll outright destroy our current relationship with her.

I want to learn magic as much as the next guy but what you're suggesting is counter-intuitive it just seems like you're trying your best to keep us away from that sweet kobold cloaca. This is not very cash money anon, not cash money at all.
>>
>>4351137
>Axe it a question (+88 Surprise Attack and all other modifiers)
Chop it up and then burn it with the torch. Fire kills the undead, right?
>>
>>4351135
>I don't understand why working with animals develops Gobson's sexual Identity
It didn't, he just cleaned the animal. Lust is used to notify what changes him one way or another. It's not just one action turn him this or that. Take for example your goblin friends they also get affected by the things they do, see or hear about. Bits never heard about Centaurs until Gobson talked about it.

>QM what were the options for the side abilities? Did we get any new ones?
Yeah, Sling boys, and long distance running. maybe something for armor since you guys are basically just almost away from the max Armor modifier you can have with the armor. (Current +9, max is +12 due to DEX being 4). Because you guys don't take the easy way out to reduce lust. Maybe something to stop lust once in a while or help bring it down. Axe will be a side ability. You can keep banking points or stack points up into one thing.

>>4349267
>Anons/QM can someone explain to me why Herman got so mad at us? He asked us to set up a meeting, how else were we supposed to do it?
He got mad because he wanted information with the necromancer, Gobson messed it up, by revealing the Dwarves. Telling the necromancer about the Dwarves is basically what failed setting up the meeting. In the necromancer letter it explained that "you don’t fuck with Dwarves or Ber." That she was willing to just leave because Dwarves don't fuck around when it comes to war.
>>
>>4351138
>>4351141
>>4351155
>Axe it a question (+88 Surprise Attack and all other modifiers)

You're going to use your Axe and Axe it a question. Hopefully one that kills it in one swing
>Roll me 2d50+88. Bo3 (Surprise Attack)
>>
File: hhmm.png (563 KB, 853x629)
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Rolled 11, 25 + 88 = 124 (2d50 + 88)

>>4351157
>she
>>4351159
>>
Rolled 39, 41 + 88 = 168 (2d50 + 88)

>>4351159
Nat 1 quest ends
>>
Rolled 8, 3 + 88 = 99 (2d50 + 88)

>>4351159
>>
Someone roll me a CRIT for Gobson
>Roll 1d100.
>>
>>4351163
Welp, I think I'm done rolling for the day.
>>
Rolled 61 (1d100)

>>4351164
check this shit roll
>>
File: Undead more like redead.png (565 KB, 941x1122)
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>>4351161
>>4351162
>>4351163
>>4351166
Gobson
>168 34 Damage Dealt (HIT/CRIT)
VS
Undead
>”Killed”

Combat Started
Combat Over
Gobson: HP 55/55
Unknown Undead HP: Pretty damn low in the Negatives/25

You slowly place the torch on the ground as you ready yourself to take this Undead down in one swing. You close your fist tightly on the handle of your axe, you check to see your shoes are tied once you see that nothing could go work and you sneak closer to the creature. Then you sprint after it with all your speed, as it turns you swing your engraved axe across one of its arms. Cutting it completely off, with just that attack it falls to the ground “dead”.

But you know the truth about the undead they are not killed unless you burn the body. You take a look around the place and see that it’s indeed closed off. Lighting a body on fire here could mean smoke, and without any place for the smoke to go you may have to breathe in the smoke and you know that’s not good as it’s not good air. Bits was the one who explained the magic of fire to you, back in the old nest.

You do the next best thing, cutting off it’s limbs and smashing it’s head open. You hope that will last for a long while. Maybe you can do something else to the body before you keep heading deeper through the passages this maze seems to hold. You just know you don’t want to touch the thing, who knows what it can have.

+1 EXP Level 5: Axe 5/10
+4 EXP Current 0/160 EXP LEVEL UP!

What do? (You will keep heading through the hallways with each choice. Unless you want to do something different.)
>Leave the body
>Watch the body from a distance seeing how long it takes for a piece of it start to form back. Getting a better understanding of how long it would take to reform
>Burn the body, you don’t know how long you’re going to be in here, better to have nothing coming from behind
>Other
>>
>>4351177
>Burn the body, you don’t know how long you’re going to be in here, better to have nothing coming from behind
lets go
>>
>>4351177
>Leave the body

GTFO of this situation is the most important thing. I don't want the minotaur to try anything, we definitely are not tough enough to beat a minotaur.
>>
>>4351177

>Leave the body
>>
>>4351180
+1
>>
>>4351179
>Burn the body, you don’t know how long you’re going to be in here, better to have nothing coming from behind

>>4351180
>>4351181
>>4351182
>Leave the body

Leaving the body wins, hopefully you can get out before it comes back up.
>Roll me 1d100+6 Bo3 (Alertness)
>>
Rolled 52 + 6 (1d100 + 6)

>>4351191
>>
Rolled 53 + 6 (1d100 + 6)

>>4351191
>>
Rolled 2 + 6 (1d100 + 6)

>>4351191
>>
>>4351193
>>4351195
>>4351196
>59
You leave the body alone and keep going through the hallways and passageways. You come to an intersection that split off the path in two directions, you choose one and head down it. You hear the sounds of something moving along with the sound of water here and there. You take a peek around the corner and you see a giant slug.

You run back to the interaction, the slug thing didn’t follow you. That slug is thicker than Ber and has the length of a building. It seems to be the thing making sound with the water, maybe it likes it? Either way you keep heading in the other direction where you come across two deadends. Once you double back you go to the hallway with the door, you check to hear through the door.

Your hearing pays off as you notice a voice, in a language you never heard before. But you want to say it’s similar to Dwarven. You didn’t check the door to see if it was unlocked or locked as maybe just the act of turning the handle will alert the creature on the after side of the door. You have to make a choice, either to go through the door and face whatever is on the other side, fight/avoid the slug. The last choice you don’t like is going down that hole you saw before. You’re not sure if there even is a way back up that, maybe the pathway you went in is open? All you know this maze is very hot, you only been here for few minutes and already your building up some sweat. You're glad Herman bought the large waterskin for the goblins, you should have enough if this heat keep going.

+1 EXP Level 1: Alertness 0/10

What do?
>Through the door
>Speak with the creature through the door, maybe it knows Gob, Draconic, or Human
>Sling the slug, fall back if it gets close.
>Run pass the slug
>Axe the slug
>Toss a torch down the hole to see if worth checking out
>Hope the path you took to get in is open?
>Other
>>
>>4351208
>Toss a torch down the hole to see if worth checking out
>Sling the slug, fall back if it gets close. If the hole isn't worth checking out.

Things that can talk make me nervous, atleast with the undead and slug we know they're probably not the smartest
>>
>>4351208
ive been thinking wether or not we should break down the other door or not and see whats inside i was refraining from breaking it down because since someone living here wouldn't be happy about that but now im starting to doubt it since the fucking duergar is at the other door and they would rather attack us than talking nicely
>Toss a torch down the hole to see if worth checking out
>Run pass the slug If the hole isn't worth checking out.
this maze is hot as shit so i doubt that slug wont go after us because its enjoying in the waters
>>
>>4351218
*will go
>>
>>4351208

>Speak with the creature through the door, maybe it knows Gob, Draconic, or Human

Say help me im stuck in dragonic and human and gob
>>
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>>4351249
Supporting. Why fight if we can talk it out? If we talked to a undead Minotaur we should at least try it out here. It might be nice
>>4351157
Thanks QM, that makes sense. I think we should hold off on using it until we learn magic because it'll probably unlock more skills

>>4351153
>>4349403
>Gobson: “Ma’khtar, you can read a whole bunch of languages right? Does that include Draconic and are you willing to teach us how to read. Me and the boys would also be interested in finding out how you and Herman met.”
>Ma'khtar: “Gobson that’s a story for another time, maybe I’ll tell you that story with Herman by my side after a successful quest with no goblin deaths. As for your request of learning how to read, that’s something for Jade to tell you, she was a crush on you Gobson. She just wishes you to speak to her more than just learn from her, ask her about why she wears those gold rings on her horn and tail.”

This is the true price of being a coomer anons. Go beyond cooming anons. Focus on what really matters. For Gobson.
tfw the drawings are so good they actually rile up the coomers and simps. Good job as always QM and drawAnon
>>
>>4350092
We don't need to know how to read if she reads the book out to us. Someone said that to us a while ago. Magic is important to learn NOW because:
It will level up our int without needing to use a point
It'll unlock new choices later on
We have so much time on our hands while traveling
It's easier to level than axe and the other skills because it'll start at level 0 and not need a lot of EXP
Some other stuff probably, but knowing our INT will rise is enough to convince me
>>
>>4351495
>As for your request of learning how to read, that’s something for Jade to tell you
Also, you know we can get closer to Jade without being a coomer and simp, right?
>>4351505
>We don't need to know how to read
Please stop. Soul literally said the way you are suggesting is the slower and tedious way of learning magic. We learn how to read from Jade and learn magic from cat hoe. You need to know how to read to effectively learn magic, I’m going in fucking circles with you anon, stop trying to skip over learning how to read.
>>
>>4351547

I reiterate my views that we should aim to impregnate as many fertile females as possible, and that not doing so is against our nature. We cannot be something were not. In the end were just a grigga with a (big) rope.

Also, has anyone thought of the possibility that magic may have severe costs/penalties? I already noticed we had magic sickness after being skullpicked by that slut necromancer.
>>
Hey one of you griggas vote it's tied rn. I want the CUM.
>>
>>4351552
See, this is a coomer.
>>
>>4351218
+1
>>
>>4351218
Support
>>
>>4351552
No
>>
>>4351547
I'm not saying we should skip it anon, I said we should have her read it to us for now then learn how to read with Jade when we get back and talk to her because apparently we don't talk enough with our friends. Also I'm not saying that talking to Jade is a coomer move, the coomers are always lurking in the thread and you don't know when they'll start voting.
You don't understand what happens then. I've seen it. Just hearing cloaca gives me PTSD of those times. In case you don't remember, that's how we ended up raping a male wolf, going on a travel quest with Jade, and getting Grung over Ponak. The second one kinda worked out for us though, so that wasn't so bad
>>
>>4351865
Forgot about wasting our money on Emerald. That was also pretty stupid
>>
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Oh boy... I did not expect this development.
why are we pressing forward into a labirynth? we should have looked into the doors at the start, maybr try and get away? Also aggroing and then just leaving an undead without dealing with it or at least learning about how it functions... Anons, we're gonna end up ambushed by pic related at this rate...

also i support >>4351249 maybe duergar will enslave us, but at least they'll take us to the fortress, and then we'll see.
>>
>>4351210
>Toss a torch down the hole to see if worth checking out
>Sling the slug, fall back if it gets close. If the hole isn't worth checking out.

>>4351218
>>4351570
>>4351827
>Toss a torch down the hole to see if worth checking out
>Run pass the slug If the hole isn't worth checking out.

>>4351249
>>4351495
>>4351882
>Speak with the creature through the door, maybe it knows Gob, Draconic, or Human

Checking out the hole in the ground, running past the slug, being alert of everything around you and speaking.
>Roll me 5d100. Bo3 (+3 Observation, +12 Sprinting, +5 Alertness, +7 Draconic and Human)
>>
Rolled 58, 3, 87, 20, 76 = 244 (5d100)

>>4351884
>>
Rolled 41, 96, 72, 25, 95 = 329 (5d100)

>>4351884
>>
Rolled 33, 73, 14, 96, 42 = 258 (5d100)

>>4351884
>>
>>4351884

Allright OP, give me that CUM str8
>>
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>>4351885
>>4351889
>>4351906
>61, 108, 92, 104, 102
You had a plan, that plan had to do with checking what’s down a hole. You make your way back to the entrance, and see the body still in the same state you left it in. Picking up a torch on the wall you walk to the hole and drop it down. It falls for 2 stories before hitting the ground, you see a bunch of snakes down there.

You back away from the edge and go to where the slug is at. You peek and see it bathing in the water, you quickly sprint across the hallway and check it out. You come across deadend and more deadends. When you reach a heavy stone door you feel that it’s stuck to the door frame. You sprint back to the door, where you can hear a quiet voice. Time to speak to this creature on the other side.

Gobson: “Help me, I'm stuck.” You said in Gob, Draconic, and Human. Quickly you hear the voice on the other side get louder as it responded but in Draconic. It seems to have taken notice on how slow you say the words and make it easier for you to hear him speak using simple words to get his message across.
Gnome: “Is that an Orc? It is I a gnome, the one stuck on a … plate. Come help break me free, and we will both get out this minotaur maze.”
Gobson: “How do I know you not lie? Could be a trick, I am not a fool.”
Gnome: “Open the door, you will see I’m the one stuck on the … plate. I will meet my death if I move from the spot. Help me out and we will work together.”

As you were thinking of what to do next, you hear sounds coming from the entrance than the slamming of the rock wall falling down. Who knows what or who just got themselves trapped in this maze, creatures of the Underdark that this minotaur baited in or something much worse.

You’re not sure what will be the better plan to do, the path with the slug does not have an exit. It only has a jammed stone door and you have no idea how you will break through that. The water could have a way out, but a slug is blocking it from getting to it, and who knows what underwater creatures could be in there. Another important thing is you can’t breathe in water, so you could drown if you try, if the slug doesn’t kill you first. You may have some time before the creatures that enter the maze get to you.

+3 EXP Level 2: Draconic 6/50
+3 EXP Level 1: Humie 3/25
+3 EXP Level 1: Sprinting 2/10
+1 EXP Level 0: Observation 1/5


What do?
>Enter the room and close door behind you
>Keep talking with the Gnome behind the door, figure out why he can’t move from a plate, and how he got in here. Stay outside the door and wait for the creatures from the entrance to come
>Question the Gnome and enter the room before the creatures make their way to you
>Rush to the entrance you got to know whos in here
>Hide in one of the corners closer to the entrance and figure out who is in the maze with you
>Make a bunch of scary sounds maybe the creatures will stay away?
>Other
>>
>>4351947
>Rescue Gnome and hide near the entrance to see who also fell for the trap.

Lets not be a grigger
>>
>>4351947
>Rescue Gnome and hide near the entrance to see who also fell for the trap.
>>
>>4351962
this
>>
>>4351962
+1
>>
>>4351962
>>4351964
>>4351971
>>4351993
>Rescue Gnome and hide near the entrance to see who also fell for the trap.

Try to rescue the Gnome and then hide near the entrance to see who fell into the trap.
>Roll me 2d100 Bo3 (+12 Move Silently, +14 Hiding)
>>
Rolled 98, 24 = 122 (2d100)

>>4352054
>>
Rolled 28, 88 = 116 (2d100)

>>4352054
>>
Rolled 78, 63 = 141 (2d100)

>>4352054
>>
File: Gnome.png (1.43 MB, 3000x3000)
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>>4352063
>>4352064
>>4352073
>110, 102
You choose to help out this Gnome creature and peek through the door and see a gnome standing in front of a chest he sees you open the door. He doesn’t move from the plate he’s standing on. You walk in and close the door behind you, keeping the creatures that enter the maze outside.

Gnome: “A goblin? Where is your Orc master?” He asked in Draconic.
Gobson: “No Orc, it’s only me Gobson the goblin here to rescue you.”
Gnome: “Alright just find me a big rock to place where I am. If I move, I get killed that is very bad.”

You look around the room and see no big rock to place inside the room and look at the gnome closely. He seems to wear metal armor and has two wood and iron objects at his hip the same that Ma'khtar has. The room was empty, and the other door it has is a stuck iron door. Seems like to rescue this gnome you’ll have to find something that weighs enough to place on the plate he is on.

Gnome: “You need to get a big rock outside the room. A thing heavy enough to hold down the … plate I am standing on.”
Gobson: “I did not see a big rock in this maze. Only an undead and giant slug.”
Gnome: “That ghoul that I killed is back up? Must been hours since I was stuck here. As for that slug, it can be the big rock you are looking for. Kill it, cut it up and bring the flesh back.”
Gobson: “Okay Gnome man.”
Gnome: “If you help me out, you can get the rewards in the chest.”
Gobson: “I will see what I can do. But more creatures are entering the maze. See you later.” You wave goodbye to the Gnome man and leave through the unlocked wooden door and move quietly and use one of the corners to hide. As they got closer you could hear they were voices speaking in Gob and they sounded like Bits and Prot.

Bits: “Gobson are you trapped in here!”
Prot: “Gobson! Why are so slow that you got lost! Now we’re trapped in here because we’re looking for you!” It was really them, you stepped outside your hiding hole and made yourself known to them.

You greet each other and let them know what happened including the minotaur and the maze they are now trapped in. Ria is not with them, Bits let you know that he hopped on the Duergar saddle bags. You led them around the place showing off the ghoul you killed, it’s limb was getting closer to its body but with another slice of your axe gave you some more time.

Bits: “Gobson, how are we going to get out?”
Gobson: “There is a gnome willing to help us get out, if we help him with the plate problem he’s on. Because the only way forward is through stuck iron, stone, or wooden doors.”

(Cont)
>>
>>4352110
+3 EXP Level 2: Hiding 5.5/10
+3 EXP Level 1: Move Silently 3/10


What do?
>Have Bits and Prot step on the plate so the Gnome can be free.
>Kill the Gaint slug and cut up it’s flesh to use as a weight for the Gnome
>Figure out a way to open the stuck doors (Which one?)
>Other
>>
>>4352112
>Kill the Giant slug and cut up it’s flesh to use as a weight for the Gnome

I don't trust that "gnome" looks more like darkskinned orc to me. He even said where's our orc masters, so I think he might be an orc. I say before we make the slug go on the plate we ask to temporarily confiscate his weapons so he doesn't try shit.
>>
>>4352112
>see if slug will come along without killing it
Maybe Slug is friendly, we ran pass it many times, we could lure it to the pressue trap with water or some shit. Use aour big brain
>>
>>4352128
this
>>
>>4352115
+1
I don't think the slug is friend. We were sprinting pass it.
>>
>>4352137
It seems to like water, and didn't chase us when we ran past it, all we know is slug is playing with water. We could splash with water to lure to the pressure plate. I dont think slug will die from trap.
>>
>>4352137
>slug is thicker than Ber and has the length of a building.
It'll be a grigger thing to attempt to kill this thing
>>
>>4352112
Grab the undead and take it to the gnome. Take the loot out of the chest, put the undead in the chest, and then put the zombie chest onto the plate.
>>
>>4352115
>>4352137
>Kill the Giant slug and cut up it’s flesh to use as a weight for the Gnome

>>4352128
>>4352130
>see if slug will come along without killing it

>>4352160
>Grab the undead and take it to the gnome

Well you guys can try it luring it without killing it. You just don't know anything about it to properly get it to follow you. Also the slug already has a pool of water.
>Roll 1d100+6. Wo3 (Animal Handling)
>>
Rolled 67 (1d100)

>>4352164
>>
Rolled 85 (1d100)

>>4352164
>>
Rolled 28 + 6 (1d100 + 6)

>>4352164
>Use torches to move the ghoul body to where the Gnome is at. If luring it doesn't work
>>
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>>4352171
>>4352172
>>4352175
>34
You have an idea instead of killing the slug you’ll just lure it through the hallways using water as bait. If that doesn’t work you have some cheese, hardtack to try out. Marching with the others you lead the way. You open your waterskin and pour some water on the stone ground, you fall back and watch. The slug doesn’t move from it’s pool of water, so you go with the next step of the plan leaving cheese and hardtack. Once you fall back and watch it get closer to the food, using it’s eye sticks on it’s head it gives each of them a taste. It throws the food back up and returns back to the water.

Bits: “Guess the slug doesn’t like cheese.”
Prot: “How about we collect lots of small rocks and put it in a bag. That should weigh enough for the gnome.”

With the plan of taming the slug ruin you have another option to consider. Prot gave a good idea, which helps you think of another one. Using the ghoul body to weight the plate down making use of the torches to not touch the body itself as you remember Star saying to not touch the body for any reason.

What do?
>Kill Slug
>Do Prot plan of gathering small rocks
>Use unlit torches to move the ghoul body
>Tell Gnome to give up his weapons
>Question Gnome before you help him. Ask if he can open the jammed iron cell door.
>Other
>>
>>4352207
>Do Prot plan of gathering small rocks
>Ask "Gnome" to give weapons to temporary confiscation so we know we can trust him
>>
>>4352230
this
>>
>>4352230
Support
Welp now we know it only likes water and dosen't like meat or cheese
>>
>>4352230
This
>>
>>4352230
>>4352231
>>4352236
>>4352245
>Do Prot plan of gathering small rocks
>Ask "Gnome" to give weapons to temporary confiscation so we know we can trust him

Talking with the Gnome to give up his weapons first than gathering up rocks wins.

>Roll 1d100+12 Average of best 2 rolls out of 3. (+12 Diplomacy) (Medium)
No roll needed to put rocks in a bag needed
>>
Rolled 82 + 12 (1d100 + 12)

>>4352256
>>
Rolled 53 + 12 (1d100 + 12)

>>4352256
>>
Rolled 21 + 12 (1d100 + 12)

>>4352256
>>
File: Gnome.png (1.37 MB, 3000x3000)
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>>4352262
>>4352268
>>4352282
>80
Gobson: “Alright we’ll go with the Prot plan. I’ll go talk with the Gnome to give up his weapons so we can see, if can trust me. You two can gather the rocks.”
Bits: “Alright Gobson.”

They both head out with a bag at hand picking up any rocks worth picking up. You go through the door and see the Gnome still staying on the plate. In the same position you left him in.

Gnome: “So Gobson what happened? What came inside this maze? Did you gather the slug flesh?”
Gobson: “The people that came, they were friends. To save me."
Gnome: “These friends are they goblins? ... like you?”
Gobson: “Can you repeat that.”
Gnome: “They have hair like you?”
Gobson: “Yes, they are smart goblins. Past our savage nature. They speak like me, and can think like you and me.”
Gnome: “You should be proud, few goblins reach your stage. Help me and we can get through the maze together.”
Gobson: “I just need your weapons. I can’t trust you, only know you for a minute.”
Gnome: “Take them. Careful they are loaded.” He grabbed one of his weapons on his belt and took away some powder that was on it. He does the same thing with the other one, putting the black powder into a glass vial. You take them and put them in your backpack.
Gobson: “I am happy, that you trust me with weapons. They will be given back in time.”

Soon Bits and Prot came back with the bag full of rocks. They placed the bag next to the gnome and backed away. You watch as the Gnome picks up the bag, and place it on the plate as he jumps off of it. The plate is still being pressed down and the Gnome is free from the trap and smiling.

Gnome: “Thank you goblins. I was sent on a quest to kill the Minotaur of this maze. Allow me to help us all get out.”

There came the voice of the Minotaur speaking in Gob after the gnome said he was going to help. It came from everywhere you couldn’t pinpoint the source of the voice.

Minotaur: “Foolish Goblins! Allowing a dark gnome free from my trap, soon you shall see him betray you!”
”Deep Gnome”: “What did the minotaur say? I can’t speak Orcish.” He sounded like he could be saying the truth.

+1.5 Level 2: Draconic 7.5/50
+1.5 EXP Level 3: Diplomacy 3/20


What do?
>Allow the Gnome to open the jammed Iron Door
>Attack the Gnome it’s defenseless
>Tell him what the Minotaur said
>Other
>>
>>4352345
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door

He doesn't have his weapons we should be fine, we can give them back after we meet up with the cat person or Ria and see what they think about dark gnomes.
>>
>>4352345
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door
we can ask maglum who this deep gnome really is but we will ask him when we start to give his guns back
>>
>>4352345
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door
>>
>>4352345
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door
>>
>>4352345
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door
Black powder? Gun powder?
>>
Rolled 6 (1d8)

>>4352352
>>4352364
>>4352372
>>4352403
>>4352431
>Tell him what the Minotaur said
>Allow the Gnome to open the jammed Iron Door

Tell Gnome what the Minotaur say and have him open the door.
>Roll me 1d100 Average of 3 (+9 Endurance, Very Hot)

DC: 50 if you fail you take 1d8 damage non-lethal
>>
Rolled 27 + 9 (1d100 + 9)

>>4352439
>>
Rolled 5 + 9 (1d100 + 9)

>>4352439
>>
Rolled 100 (1d100)

>>4352439
>>4352445
>>4352449
those rolls
>>
>>4352451
HOLY SHIT FUCKING RAD
>>
>>4352451
Nat 100
>>
File: Are those bone men.png (1.07 MB, 1282x1240)
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>>4352445
>>4352449
>>4352451
>100
With being the only goblin of the group that can speak a language the Deep Gnome can also speak it was up to you to let him know what the Minotaur said.

Gobson: ”The Minotaur called us goblins fools. Say that you will betray us after being free from the trap.”
Lanwor: “That is a lie. My name is Lanwor and I was sent by my people to put a stop on this Minotaur. He is nothing but a killer and a cheat, tell me Gobson did you go up any stairs?”
Gobson: ”No, I was traveling and got left behind and thought my group lit a torch for me. But I got trapped in this maze.”
Lanwor: “Another misfortuned traveler caught in his trap, I was here for days. Traveling through the bottom levels of this maze to take down the Minotaur. With your help I’ll put a end to the Minotaur.”
Gobson: ”Alright. Can you open the door now.”
Lanwor: “It’s going to take some time, the Minotaur jammed it shut after I entered the room. Take a seat this may take awhile, as promised the only thing worth anything in the chest was a statue of the Minotaur like-else. Any gnome can tell it's just silver coated stone.” He pulls out the statue of the Minotaur and hands it to you. It weights a lot, you have Prot carry it in your backpack which is lighter after most of the food you had was given away. He then goes to the door and takes off his backpack.

Getting tools out of his pack you and the others watch as he gets to work. After about an hour of tinkering with the door some loud booms could be heard from the floor above. This only makes the Deep Gnome work faster on the door and 10 more minutes and the door is open.

Lanwor: “I’ll take lead, we’ll head to the left of the interaction, as I came from the right.”

You really don’t think he’ll really run away as this is a maze. You’ll see each-other again if he goes off on his own. Thankfully he just stays a few feet ahead, you and the boys walk behind him keeping a close eye on him. While walking around the corners the gnome stops the party as you hear the sounds of voices around the corner. He leans in to you and whispers some Draconic to you.

Lanwor: “Three skeletons, greater ones. Get you axes and shields out. I’m going to need my weapons back.”

+5 EXP Level 1: Heat Tolerant 0/10
+5 EXP Level 2: Draconic 12.5/50


Greater Skeletion Each HP: 100/100
Goblins Each HP: 55/55

What do?
>Give him his weapons back, and have him use it and form a shield wall holding the hallway.
>Don’t give him his weapons back, form a shield wall holding the hallway, after Prot shoots a quick arrow down the hallway
>Other
>>
>>4352546
>Don’t give him his weapons back, form a shield wall holding the hallway, after Prot shoots a quick arrow down the hallway
We going to give his weapons back when its useful enough to deal with the enemies aka Mentaur
>>
>>4352546
>Don’t give him his weapons back, form a shield wall holding the hallway, after Prot shoots a quick arrow down the hallway
We could just use it ourselves if we must
>>
>>4352546
>pray for maglum if this deep gnome is nice and is saying the truth
>Give him his weapons back if he is truthful, and have him use it and form a shield wall holding the hallway.
those are really great shields and axes they have i want it and the boys might want it too
>>
>>4352569
Supporting
Why fight if we don't have to? Let's loot the shit out of these skeletons skyrim style
>>
>>4352569
+1
We need Maglum's advice. I don't like our odds against those skeletons.
>>
>>4352558
>>4352567
>Don’t give him his weapons back, form a shield wall holding the hallway, after Prot shoots a quick arrow down the hallway

>>4352569
>>4352573
>>4352578
>Pray for maglum if this deep gnome is nice and is saying the truth
>Give him his weapons back if he is truthful, and have him use it and form a shield wall holding the hallway.

>Roll me 1d100, Just one to see if Maglum isn't busy
DC: 50. If higher he's not busy.
>>
Rolled 21 (1d100)

>>4352588
fuck
>>
Rolled 4 (1d100)

>>4352588
>>
Rolled 25 (1d100)

>>4352588
>>
well at least these rolls that are wasted are shit
>>
Rolled 9, 49, 41, 20, 6, 30 + 100 = 255 (6d50 + 100)

Rolling for the Gnome
>>
Rolled 3, 44, 2 + 40 = 89 (3d50 + 40)

Rolling for the Skeletons. First Skeleton gets a +35
>>
Rolled 13 (1d100)

Rolling for Skeleton 2 CRIT
>>
File: Praying to Maglum.png (853 KB, 769x1180)
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Rolled 36, 14, 4, 48, 41, 39, 19, 12, 36, 44, 24, 28 = 345 (12d50)

>>4352592
>>4352593
>>4352608
>21
Gobson
>Blocking
Bits
>Blocking
Prot
>Blocking
Gnome
>190 49 Damage Dealt (HIT/CRIT)
VS
Enraged Greater Skeleton 1 (Blue Eyes)
>Collapsed
Enraged Greater Skeleton 2 (Red Eyes)
>128 26 Damage Dealt (HIT/CRIT)
Enraged Greater Skeleton 3 (Green Eyes)
>Collapsed

>44 Damage Dealt
>26 Damage Taken

Turn Order
Combat
Enraged Greater Skeleton 1 (Blue Eyes) HP: 128/150 Stunned ? Turns
Enraged Greater Skeleton 2 (Red Eyes) HP: 150/150
Enraged Greater Skeleton 3 (Green Eyes) HP: 123/150 Stunned ? Turns
Gobson HP: 55/55
Bits HP 29/55 -26 HP, -10 to all rolls
Prot HP 55/55
Enraged Skeletons get +50 HP for 5 turns

Your prayer to Maglum goes unanswered. As you only hear the quiet ocean sounds in the background.

Lanwor: “WHY ARE YOU PRAYING! YOU’RE MAKING THEM ANGRY!” He reaches behind his back and under his cloak and pulls out two of the same quality weapons you had taken from him before.

https://vocaroo.com/jD3CmeND2I1
Loud screaming echoes throughout the maze. You immediately feel sick and dizzy from the screams pounding on your ears. You notice Bits and Prot are also affected meanwhile Lanwor wasn’t. Suddenly there was a loud boom and then just a ringing that made hearing impossible. You just saw Lanwor fall behind the goblin line and start reloading his strange weapon.

All the goblins held their heads in pain until one of the Skeletons came charging forward swinging his ax and hitting Bits with a heavy swing. You guessed he screamed out in pain, but you couldn’t hear him. You just know there is an angry skeleton right in front of you swinging around his ax and shield.

What do?
>Attack the Skeleton while holding the Shield line (+75 Attack)
>Break from the shield wall to attack the Skeleton rear (+80 Attack) (You be the new Skeleton Target)
>Other

>Roll me 2d50+75 Average of 3 rolls (Hard)
Rolling for Bits+35 and Prot +60. Gnome is reloading this turn.
>>
Rolled 5, 6 + 75 = 86 (2d50 + 75)

>>4352672
>Attack the Skeleton while holding the Shield line (+75 Attack)
shit
>>
Rolled 13, 48 + 75 = 136 (2d50 + 75)

>>4352672
wow that is one shitty roll
>>
Rolled 50, 50 + 75 = 175 (2d50 + 75)

>>4352672
>Attack the Skeleton while holding the Shield line (+75 Attack)
holy moly
>>
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>>4352681
ANOTHER CRIT HOLY SHIT
>>
>>4352682
I'm the blessed lurker
>>
>>4352681
Unlocked New Trait: Bones belong inside the body: +5 to all attacks against Skeletons

Need a roll for Bits, Prot Gobson CRITS
Gobson CRIT Two Times
>Roll me 1d100. One roll for each CRIT
>>
Rolled 5 (1d100)

>>4352688
Magnus guide my dice
>>
Rolled 90 (1d100)

>>4352688
i cannot believe gobson got a dub 50 on the most perfect time
>>
Rolled 67 (1d100)

>>4352688
Nat 100!
>>
Rolled 90 (1d100)

>>4352688
>>
>>4352672
> Save the blue eyed one
joking
>>
Oh yeah I'm going mention that the Dark Gnome lied to us, he hid more guns. I say we confiscate those guns and search him and say that he breached our trust in hiding more weapons. We'll promise to give them back once we meet up with out friends.
>>
>>4352704
nah i say we gonna give him the guns he would have shot us right then and there after we helped him out with that trap if he had those backup guns we need all the help we can get if we meet enemies like these there gonna seriously wore us out before we have to deal with that minotaur
after asking more questions like how many guns he really has and are there more people than him in this maze of course
>>
File: Collapsed Skeletons.png (889 KB, 1186x1124)
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>>4352676
>>4352679
>>4352681
>>4352694
>>4352695
>>4352692
>>4352691
>>4352699
Gobson
>175 61 Damage Dealt (HIT/CRIT)
Bits
>96 13 Damage Dealt (HIT/CRIT)
Prot
>114 43 Damage Dealt (HIT/CRIT)
Gnome
>Reloading
VS
Enraged Greater Skeleton 1 (Blue Eyes)
>Collapsed
Enraged Greater Skeleton 2 (Red Eyes)
>Collapsed
Enraged Greater Skeleton 3 (Green Eyes)
>Collapsed

>117 Damage Dealt
>0 Damage Taken

Turn Order
Combat Over
Enraged Greater Skeleton 1 (Blue Eyes) HP: 128/150 Stunned ? Turns
Enraged Greater Skeleton 2 (Red Eyes) HP: 33/150 Stunned 8 Turns
Enraged Greater Skeleton 3 (Green Eyes) HP: 123/150 Stunned ? Turns
Gobson HP: 55/55
Bits HP 29/55 -26 HP, -10 to all rolls
Prot HP 55/55

Seeing Bits take a hit from the Skeleton made you angry. That this bony bastard thinks he can smack your friend around and get away with it.

Gobson: ”PRAISE MAGLUM!”

You swing your axe with all your force and it crushes against his shield arm shoulder which shatters into many pieces. His whole shield arm falls to the ground, his body quickly follows as collapsed to the floor, you hit him again on the way down. You notice after he crumbles onto the floor his bones still move trying to connect to each other.

Bits swing his axe down on his fallen form, and Prot hits the skeleton neck bone breaking off the head from the body. Once the Gnome sees that the skeleton is down he goes through the goblin shield wall and down the hallway where the two skeletons are at and using his weapons fire into the heads of the skeletons.

What do?
>Keep smashing the collapsed skeleton until the bones stop moving
>Smash the collapsed skeletons the Gnome is nearby
>Other
>>
>>4352726
>Keep smashing the collapsed skeleton until the bones stop moving
>>
>>4352726
>Keep smashing the collapsed skeleton until the bones stop moving
SMITE THEM ALL
>>
>>4352726
> Steal their shit
What are skeletons without weapons gonna do to us? Pic related?
>>
>>4352742
This
>>
>>4352726
>Keep smashing the collapsed skeleton until the bones stop moving
>>
File: Combat over.png (1.39 MB, 1170x1186)
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>>4352730
>>4352759
>>4352735
>>4352742
>>4352744
You and the boys keep smashing the collapsed skeleton until it doesn’t move anymore. You shatter the bones many times over, and soon it eases all movement. After that’s done you and the boys walk down the hallway and see the Gnome pouring water over the bodies of the skeletons and by the movement of his lips seems to be saying something.

You still can’t hear as you walk past the dead skeleton bodies and see stairs leading upwards. The Gnome notices that you can’t really hear what he’s saying and points to the stairs and signals that you should follow him and go up them.

+6 EXP Level 6: Axe 0/10
+36 EXP Current 36/160 EXP
6.5 EXP from Cha level up
2.5 EXP from Str level up
7 EXP from Will level up
19 EXP from End level up


What do? (You’re Deaf)
>Follow him up the stairs
>Stay in the maze and explore! (Friends want to leave)
>Try to get a message across to the Gnome using Chalk (Draw in?)
>Other
>>
>>4352776
>hold your hand up to try to say hold on and point at the axes and shields that the skeletons had on them
>>
>>4352779
i want my loot but i want to ask him first he might knows something like they are cursed or some shit like that
>>
>>4352776
>Follow him up the stairs

I don't see the point in getting the axes and stuff, aside from maybe giving it to the grigger 7 later, but that's probably thinking a little far ahead.
>>
>>4352779
Actually why not it doesn't hurt
+1
>>
>>4352779
This the bastard can't use them if their gone.
>>
>>4352779

Thats it +1
>>
Okay, gib mir das CUM OP
>>
>>4352819
I'm drawing it
>>
>>4352779
+1
>>
>>4352779
supporting this
>>
>>4352779
>>4352794
>>4352797
>>4352817
>>4352821
>>4352907
>hold your hand up to try to say hold on and point at the axes and shields that the skeletons had on them

Ask the Gnome if the Skeleton can be looted.
>>
File: Minotaur.png (6.07 MB, 4000x6000)
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>>4352914
You look at the Gnome, and signal to him to hold on, you point at the axes and shields that the skeletons have. While they are nothing special the rust and chips can get buffed out to make them usable weapons and shields for other goblins. He shakes his head no, and with his thumb does a slicing motion over his throat.

Getting you throat cut over means death so maybe it’s best to not touch the weapons or items of the undead. He motions with his hands to follow and you do with the boys close behind. As you go up the stairs there is a door on the other side which is locked. Lanwor gets out some lockpicking tools and while waiting you hear Maglum.

Maglum: “Maglum here returning a prayer request. From my sources it says that the Deep gnome is indeed good, having done quests in the past to clear the Underdark of evil creatures. “if this deep gnome is nice and is saying the truth” yes. He really is on a quest to kill this Minotaur, and had to fight through many undead and levels to get from the bottom to the top. He is a bit different from normal Deep gnomes as he had shown to be more trusting to other creatures than a normal cynical deep gnome. One last thing, don’t do prayer while near undead, that makes them angry. I got another meeting good luck Gobson.”

While you could hear Maglum voice clearly, the ringing in your ears was a different story. It lessens as the Gnome unlocked the locked door and opens it to show a home. With furs of animals on the floors and the mounted heads of various creatures and humans are on the walls. You see the chairs and the table are too large for a normal human creature. It must be the home of the large Minotaur you saw while in the maze. That Minotaur makes use of every part of a human as you can see human skin used in objects and rugs, that makes you want to shut your eyes from seeing it at all.

There was some fighting happening outside his home you heard screaming and shouts and felt the ground shaking violently. You and the rest of the group quickly rush out to see a giant bloodied Minotaur completely covered in cuts and holes with a huge 2 handed sword impaling him through the mouth and out the back of the skull by a blurry bloody figure. Blood shot everywhere from its recently amputated arm and impaled mouth. Suddenly the blurry figure kicked off the crossguard and fell to the ground with a large thud and rolled far away limp. As she rolled the Minotaur’s eyes shut and slowly fell back onto the floor making a huge quake making the ground unstable, everything in the house was shaken and fell from its place as the shaking didn’t stop for at least 10 seconds. When the dust settled you saw Prot run after what you thought was Ma'khtar.

(Cont)
>>
>>4352916
Prot: “Ma'khtar! Ma'khtar! Ma'khtar! YOU CAN’T BE DEAD!”
Lanwor: “Holy fucking shit!” He said and ran to the Minotaur and lifted up his loincloth and started cutting. Bits runs over to Prot and they both start raining from their eyes over Ma'khtar. Soon the door slammed open to show a blood coated Duergar with his hammer dripping of blood. His steeds’ mouth was red with blood, he dropped his hammer and ran over to Ma'khtar unmoving body.

You run to Ma'khtar and see that she is coated in blood, but you don’t see any cuts or bruises. Looking behind you see Lanwor putting a ground up paste into a bottle of clear milky thick liquid and shook it before pouring the liquid down her throat. The Duergar helped then the Gnome took a sip from the bottle and passed out right next to Ma'khtar.

Duergar: “Drink from the bottle goblins if you wish to save her.”
Prot: “Gib me dat!” He said snatching the bottle from his hand with a single touch of it on his lips he passed out.
Bits: “If my best friend is going. I’m going too.” He grabs it from his hand and drinks it passing out with him by his side. The Duergar grabs the bottle and goes to hand it to you.
Duergar: “Drink Gobson quick. Join us in the spirit realm.”

What do?
>Drink it
>Don’t drink it
>>
>>4352917
>>Drink it
what could possibly go wrong?
>>
File: grip.png (1.05 MB, 692x960)
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>>4352917
>Drink it
they never should have followed us for fuck sake
i hate nat 1's like this fuck sake we should have rather been jumped by fucking 5 duegars and try to kill us instead of this
>>
>>4352917
>Drink it
>>
>>4352917
>>4352923
I agree. Fuck.
>Drink it
>>
>>4352917
>Drink it

Herman's going to murder us
>>
>>4352923
>i hate nat 1's like this
i love them, they make this quest funpainful
>>
Come on daddy QM , gib us the drama c00m

>>4352935
yes
>>
>>4352917

>Lanwor: “Holy fucking shit!” He said and ran to the Minotaur and lifted up his loincloth and started cutting.

Details like this is what makes the Quest.
i just hope were not getting high on BVLLCUM
>>
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>>4352937
>in before have to make a exchange another soul being to bring Ma'khtar back from the afterlife and it has to be us because we are the most guilty of this
>>
>>4352949

How are we guilty? We tied our shoes and all those assholes ran away. They shoulve been a little bit more attentive.
Now we have to deal with the damned machine elves
>>
>>4352949
if we're lucky we'll just have to kill, or help kill the Mino inside the khatigger's mind or something like that
I hope
>>
>>4352951
yes they came here in their will and try to find us but to gobson hes gonna feel responsible for all of this he is gonna be in more depression than that gremgob disaster because if we cant revive her from this right now there will be nothing to fix this he is gonna regret coming this maze and wondering why would they come to this maze just to find him this fast
he is either gonna kill himself or go on a redemption till death if we can survive from herman's wrath this is a very definition of a disaster if that comes down to it
>>
>>4352958

>gremgob disaster

Gobson did nothing wrong. He should feel pride upon knowing he has many sons, and that his sons make him many grandchildren.
He is the khan of gremgobs. In time, all that is living will bear the mark of his seed.
>>
>>4352963
you mean our children that are corrupted by a demon goddess that listen to none but possibly us if we try hard enough but we failed at that and have to kill them instead, our very first encounter of our kids and we kill them like animals and now we lost our balls for it
technically we aren't really at fault with with all that fucking jokes and the deals so we could survive but what god cares about that they only care about that we impregnated all the gremlins and ubered it from the demon drow woman thus causing havoc to everyone near it i doubt all of the gods involved can go look back in time to know about it or doesn't care at all
>>
>>4352977
Maglum has our backs here, he advocates for us and keeps the other gods from just smiting us.
>>
>>4352981
that doesn't make our balls feel any better
>>
>>4352984
hey, we can still simp and lust and c00m desu not sure about that last one we haven't yet checked it after cloakas, it's not that bad
>>
>>4352977

>we failed at that and have to kill them instead, our very first encounter of our kids and we kill them like animals

Why, yes, ofcourse, but there are a great number more of them. The son cannot strike the father. Others may have learned, or can learn. Especially if we talk with the Demoness
>>
>>4352987
but anon
cumming inside with someone while having sex filled with love and hand holding with a creature that is not your race subraces doesn't countis my greatest fetish
>>
>>4353005

not wanting to rape lesbian amazon centaurs

Ngmi
>>
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>>4353005
but I just told you thet we still probably can do it.

if not we'll have to go down the path of degeneracy and employ forbidden techniques such as handholding

>>4353009
>implying centaurs aren't promisciously heterosexual but the males are so outnumbered that centauresses're actively looking for mates to propagate the species.
anon, pls.
>>
>>4353009
without the rape i never said anything about not wanting to fuck centaurs
gobson is more of a scalie but thats fine too
>>
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>>4353014
actually to add to the above

so promiscous in fact, that it's to the the point where the the more magically inclined ones, actually telepatically send visions of themselves to prospective partners
>>
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I sure do hope QM didn't bail after that bit of cumbrain degeneracy
>>
>>4352923
>>4352923
>>4352924
>>4352926
>>4352934
>Drink it

>>4353690
Yes.
>>
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>>4353785
You grabbed the potion from the Duergar’s hand, put it to your lips and drink the potion. When the liquid made contact with your mouth your vision faded to black. You felt yourself fall on the hard floor. Darkness was all around you, looking at yourself you didn’t see you any clothes, you were naked. Your form was transparent and you saw black vines inside you pulsate with dark energy.

Gobson: “Hello?” Your voice only echos across this dark place, getting farther and quieter but the sound never really being gone. You were growing scared, you think you can see shadows moving across the place looking for you. There was nowhere to hide or run away to. The only think you can think of doing is calling on Maglum.

Gobson: “PRAISE MAGLUM!” You shout into the darkness, when he didn’t appear after a few minutes you were starting to lose hope as the shadow people were coming from all directions to you slowly. They didn’t speak, they only stared at you with their dead white eyes, every time you made eye contact with one of them you felt your life force fading.

Maglum: “Gobson what are you doing here? You’re still too weak willed to do anything in the spirit realm. Also stop being scared, you’re just magnifying fear that these lesser beings are stealing from you. They are like gremlins stealing unready travelers’ energy when they can be easily driven away with some positive emotions.” Maglum has appeared with him in white light. His light shines brightly within this dark landscape driving away all the shadow people that were coming to get you.

Gobson: “Where am I Maglum?”
Maglum: “This place right now, has a official name, but let’s just say you’re in the spirit realm, even if there is not just one realm but many. To be simple you’re no longer back in your world, having taken that elixir to save your friend.”
Gobson: “Why are my arms and body pulsate vines of darkness?”

Maglum: “You’re cursed, that’s why it does that. Let me give you some basic explanations, as I got another meeting to get to, a logistics meeting, how fun. Anyway since you’re here you’re going to have to go through some personal challenges to test if you're worthy of even staying in the spirit realm. Fail and you get kicked out, and let me tell you, you don’t want that to happen. While I was going through this many years ago, with a group of goblins, most of us passed gaining more power and wisdom. The ones who didn’t depended on either failing the challenges by not learning the lessons, or being cowards. The more you failed the more of yourself was taken from you. They either lost some skills, muscles, or memories, while one sad goblin lost everything that made him, him. Going back to being a baby not knowing how to speak or to hold his bladder. It was like character death for him, as his past life was gone.”

(Cont)
>>
>>4353788
Gobson: “Can you explain it, but shorter?”
Maglum: “You have trials to face, tailored to you individual, they are the major events that affected your life. You have to show that you learned from your mistakes and have growth as a person. The answer is not the most simplest thing nor is it the same thing you did in the past. Well looks like it's time for me to go, just close your eyes and clear your mind you’ll be alright.” He disappeared in an instant and with it his light. You do as he commands and close your eyes.

* * *
Gob: “Where’s daddy? Peek a boo!”
Gobson: “Happy baby laughing
Gob: “Honey can you take Gobson? I got a tribe to rule.” You said after playing a fun baby game with your son. You handed him carefully to your wife who takes him and feeds him. You walk over the edge to the wooden rails and take a look at the busy goblin tribe below.

Goblins working, weaving cloth, skinning and tanning animal skins, creating fine crafts for the people and warriors. This is the life, you’re the chief of a goblin tribe, you made peace with the neighboring goblin tribe by marrying the daughter of the chieftain you just had your first born son since you became chief meaning he is your heir.

So much to do during the day, hear the daily reports, take accounts of your food stockpile, try to make peace with the Dwarves. No matter how many times you try to set up a meeting with the Dwarves all your peace offering gets burned or destroyed. They already took out the neighboring goblin tribe with your wife handling it by taking care of her baby every hour of each day. If peace can’t be made with the Dwarves then the goblins will have to move into green pastures. You just have some things to do before leaving to Newmount.

What do?
>Go speak with your scouts they seem to have some reports about some mining being done close to the cave
>Go lecture the no good young goblins that sneak away from their duties to just jack off to human female bathing.
>Oversee the packing for the trip
>Other
>>
>>4352937
Nice Edit. You got the date right.

>>4352949
Nice ending call, I'll maybe use it soon
>>
>>4353790
>Oversee the packing for the trip
Hopefully we get to speak with Bradley and why he hates Maglum so much
>>
>>4353790
>Oversee the packing for the trip
>>
>>4353790
>Oversee the packing for the trip
>>4353835
>he hates Maglum so much
Brad doesn't hate maglum brad is pretty cool with maglum now if you read the previous threads
>>
>>4353877
That was after Maglum messed with his head
>>
>>4353893
he was mostly pissed of at us not him
dont tell him that
>>
File: Digger Attack.png (142 KB, 3000x3000)
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Rolled 39 + 100 (1d100 + 100)

>>4353835
>>4353846
>>4353877
Since you’re going on a trip, you have to make sure everything is packed. You have to make sure you make a proper first impression. They'll be more than willing to help out as they share a common ancestry. You leave your home and head to the stables where they’re packing up your steed for travel.

While walking through the tribe you are greeted by most goblins as they wave or bow to your presence. You wave back and say some words as you pass them by. You see the goblins just finishing packing up the horses for travel. They ensure you that they packed everything that you requested, but you check to make sure. While looking through the bags the ground shook once than shook once more, and nearby you can see a steel pick making its way through the ground.

Gob: “DWARF ATTACK! EVERYONE EVACUATE!“
You grab a spear and shield and any Dwarf that pops his head out is met with a quick stab to the eye slits of their helmets. You shout for your warriors to form up, as you try to figure out where the Dwarves main attack force is coming from. You see Dwarves running and throwing javelins at any innocent goblin they can see. You see your wife and your child in her arms.

Gob: “Go hide yourself, go to the hiding hole in front of the house. Go now quickly!” You shout at her, with eyes filled with fear and tears she does what she’s been told. You only gather a small handful of warriors to you. Your warriors inform you that the Dwarves are attacking from every direction, but if you can block the main passageway it’ll buy your people much needed time to escape.

Leading the group of goblins you rushed to this newly opened passageway, rushing forward to meet the armored Dwarves as you hold them back from pouring into the cave. A shield wall is formed and you and the injured warriors are the only ones that can save the tribe from total annihilation.

What do?
>Stab them with your spear
>Fall back and throw javelins at them
>The day is lost! Run away!
>Parley?
>Other

>Roll me 1d100+50. Average of 3
>>
Rolled 61 + 50 (1d100 + 50)

>>4353926
>Fall back and throw javelins at them
>"Why are you all doing this!?"
>>
Rolled 10 + 50 (1d100 + 50)

>>4353926
>Fall back and throw javelins at them
>>
Rolled 66 + 50 (1d100 + 50)

>>4353926
>Fall back and throw javelins at them
>>
>>4353939
support
>>
File: javelin time.png (198 KB, 3000x3000)
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Rolled 97 + 100 (1d100 + 100)

>>4353939
>>4353943
>>4353960
>>4353989
>121 (+25 Due to use of Javelins and falling back)
VS
>139
Gob: “Why are you all doing this!” There is no response as they hammer and slash at the shield wall. You call the goblins to fall back, and to let loose javelins. Falling back allows two of the side goblins to disengage from the Dwarves and throw javelins. One makes its mark downing a Dwarf. This only made them more angry as their slashes and hammers continued with more force. With one down, another takes his place rushing in from the depths of the tunnel.

A javelin flies from behind the Dwarf wall of hacking and slashing, hitting one of the goblins’ warriors in the back ending his life as he drops dead behind you. Still your warriors fight on against the ferocious Dwarves not giving them another inch of goblin land.

What do? (No more Javelins)
>Hold the line! Stab them with your spear
>Fall back
>The day is lost! Run away!
>Other

>Roll me 1d100+75. Average of 3
>>
Rolled 58 + 75 (1d100 + 75)

>>4353992
>that roll
mother fucker
>Fall back
>tell someone to take that javelin and throw it back at them
>>
Rolled 58 + 75 (1d100 + 75)

>>4353992
>Fall back
we cannot win this, we need to retreat and save the most lives we can.
>>
>>4354000
Support
We need to give the goblins time to flee
>>
Rolled 42 + 75 (1d100 + 75)

>>4353992
>>
File: Another one down.png (244 KB, 3000x3000)
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Rolled 8 + 100 (1d100 + 100)

>>4354005
>>4354005
>>4354014
>191 (Nice 58 DUBS)
VS
>197
Gob: “FALL BACK! USE THE DWARF JAVELIN AGAINST THEM!” You yell as the goblins step back keeping up the shield wall, the metal javelin meets another Dwarf skull dropping them. With another Dwarf killed, they send another goblin to the afterlife with an axe strike to the skull breaking through and dropping the goblin to the ground. You will not make his death be in vain, his family will get out with your wife and child.

The goblin that was behind the wall shield takes the dead goblin place and holds the line with you as you step back keeping the Dwarves busy as they hack and slash. But your shields hold up, your warriors while straining to hold the line with you, don’t back down for the tribe. You can’t see what is happening behind you, but you could hear the sounds of battle and screaming from within the cave.

What do?
>Hold the line!
>Fall back
>The day is lost! Run away!
>Other

>Roll me 1d100+75. Average of 3
>>
Rolled 90 + 75 (1d100 + 75)

>>4354042
>Hold the line! Kill them now!
this is the chance
>>
Rolled 69 + 75 (1d100 + 75)

>>4354046
+1
>>
>>4354046
+2
>>
Rolled 93 + 75 (1d100 + 75)

>>4354042
>Hold the line!

We probably can't win against heavily armored dwarves but let's kill as many as possible.
>>
Rolled 63 + 75 (1d100 + 75)

>>4354046
>>4354047
>>4354051
>>4354053
>159
VS
>108
While the fighting was happening you see the Dwarves are growing tired from all the hacking and slashing done. They didn’t expect this much resistance from just some goblins, all that armor didn't save them a spear tip in the eye. One of the Dwarf’s clashes with the other giving you a slight moment to push forward.

Gob: “SHIELD RUSH!” You commanded the warriors, they bashed their shields forward knocking the Dwarves line into shambles. You kept the middle one busy as they spear the two down Dwarves killing them. The Dwarf knowing that he is outnumbered 1 to 3 fall back as you push forward.

More Dwarf reinforcements came, they were in a tight situation as the goblins they killed before are making stepping a hazard which you’ll take to your advantage. Even in death the goblins fight on. All this fighting is starting to take its toll on you and the warriors. Blood and sweat fill the passageway as tooth and nail is fought between both sides to hold them back. Each second is another second that your wife has to save Gobson

What do?
>Hold the line!
>Fall back
>The day is lost! Run away!
>Other

>Roll me 1d100+70. Average of 3
>>
Rolled 48 + 70 (1d100 + 70)

>>4354077
>Fall back

We moved up now let's fall back, we're goblins we can get ahead of ourselves
>>
Rolled 23 + 70 (1d100 + 70)

>>4354077
>Fall back
for a fully armored dwarven kill team we handle them pretty well this far
keep them away each turn is a chance to keep gobson safe
>>
Rolled 90 + 70 (1d100 + 70)

>>4354077
>Fall back
>>
Rolled 88 + 65 (1d100 + 65)

>>4354082
>>4354085
>>4354086
>124
VS
>138
You rally your two warriors to fall back, as they do a Dwarf overstrikes and hits the goblin in your left giving him a mortal wound. That was a risky attack, that opens up the Dwarf to your stab before he can return his axe to block your strike. Your spear slips through the metal plates through the chain striking deep the Dwarf wound. His eyes open in shock as blood slipped from his lips.

Once the spear tip is out the Dwarf falls to the ground, another Dwarf rushes in to fill in the gap you caused. With the bodies piling on the hallway it's the only thing saving you from getting flanked and slashed by the Dwarves as they have to stand on their fellow Dwarves, some still living. With each passing second that you hold the hallway, is another second that both goblin and Dwarf that lay dying on the ground have less to live. With each passing second you’re ensuring the deaths of the Dwarves.

Now facing a 3v2 situation, you and your fellow warrior stand side by side brothers in arms. While both your bodies want to give out, you know you cannot, as it’s not just your life that you’re protecting. It’s the lives of everyone in the tribe. They are worth more than one single goblin life. They are worthy of defending.

What do?
>Hold the line!
>Fall back
>The day is lost! Run away!
>Other
>Roll me 1d100+50. Average of 3
>>
Rolled 60 + 50 (1d100 + 50)

>>4354111
>Fall back
it was a great fight while it lasted
>>
Rolled 58 + 50 (1d100 + 50)

>>4354111
>Hold the line!

Not one step back!
>>
Rolled 48 (1d100)

>>4354111
>Hold the line!
>>
File: Its all down to this.png (306 KB, 3000x3000)
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Rolled 70 + 60 (1d100 + 60)

>>4354119
>>4354120
>>4354123
>108
VS
>153

The goblin to your right shield breaks apart, the Dwarves take full advantage of this hacking and slashing the goblin into pieces. You stab one as they focus on your friend to the right, he takes a hit but it’s not enough to bring him down. Now seeing it’s just 1v4, with only one of them heavily injured you slowly back away. The injured Dwarf falls back and allows a fresh Dwarf to take his place.

You can see the smiles on their faces as you are the only goblin left to protect the hallway. The screaming and the fighting behind you has stopped as you don’t hear anything as you keep your eyes focused on the Dwarves in front of you. Had your warriors defeated the Dwarves, why are they not coming to help you? With each step forward they take, you take one step back.

You may be able to take on one Dwarf yourself, but you can’t take on three they’ll flank you for sure. A strange silence seems to hang over the passageway, you are breathing heavily but there is no sound to go with each breath. Either does the Dwarves laughs or breathing can be heard as you focus on protecting the tribe till the last goblin. Before I die alone, before my time has gone, there is just one more thing I have to do. I will have vengeance.

What do?
>Fall back
>Not one step back
>The day is lost! Run away!
>Other
>Roll me 1d100+45. Best of 3
>>
Rolled 22 + 45 (1d100 + 45)

>>4354143
>Not one step back

This is it boys.
>>
Rolled 98 + 45 (1d100 + 45)

>>4354143
>Not one step back
Here it goes
>>
Rolled 72 (1d100)

>>4354143
>Not one step back
>"Bunch a fucking DIGGERS"
>>
>>4354146
>>4354148
>>4354149
KIA but do you have Any Last Words?

What say?
>I'm just a grigga with a length of rope
>PRAISE MAGLUM!
>Fuck you DIGGERS!
>...
>Write-in
>>
>>4354162
>Fuck you DIGGERS!
>>
>>4354162
>PRAISE MAGLUM!
This will kinda explain how maglum spoke to us first instead of the other gods.
>>
>>4354162
>Fuck you DIGGERS!
We did our duty
>>
Ok gobson is dead. Fuck off goblin qm and fuck off goblin quest from /qst/
>>
>>4354165
but does that also implies that our entire past tribe worship maglum our boys would have been a little bit less of a grigger in the past
>>
>>4354170
Your right shit,
>>4354162
Changing vote to "Fuck you DIGGERS!"
>>
>>4354162
>I'm just a grigga with a length of rope
>>
you know being a good goblin is fucking hard and this test doesn't do any favors at all
>>
>>4354165
+1
>>4354168
Don’t be a Geiger. This is Gob getting killed. QM is giving Gobson a traffic backstory.
>>
>>4354163
>>4354167
>>4354187
>"Fuck you DIGGERS!"

>>4354165
>>4354257
>PRAISE MAGLUM!

Post soon
>>
File: End of Gob the goblin.png (683 KB, 3000x2048)
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>>4354259
>143
VS
>130

It was just you and the Dwarves in front of you. No reinforcements are coming to save your ass. You’re not going to give them one single step more of goblin land to these Asthor Dwarves. As soon as one of them got cocky and tried to attack, that’s when you stab the spear in his armpit that’s only protected by mail. That seems to do the trick as his axe arm falls limp, you take this advantage to thrust your spear deep into his throat passing through the chain like it wasn’t there.

He falls to the ground clutching at his wound as he bleeds out. That only leaves two Dwarves, as you block their strikes, one delivers a vigorous strike to your shield. His axe splits your shield into two and with a pull the shield is completely broken. You strike at the Dwarf in the middle, the same Dwarf that has been fighting you toe to toe since the fighting started. The spear pierced through his plate and chain on his upper chest seriously injured him. But without a shield to block, you are bashed in the head by the other Dwarf knocking you to the floor.

Trying to grab the spear while on the ground was met with your fingers being crushed under a plated boot. The Dwarf you had injured picked up the spear that you were using, that had just stabbed him through his armor. He returns the stab with your own spear, once the spear was through your chest. You couldn’t feel anything. Blood flowed freely from your wound, leaving you powerless to kill the Dwarves. He looks down on you and begins to speak in perfect Orcish. Taunting you, he knew what you spoke and yet didn't explain himself.

Dwarf Leader: “Any last words?”
Gob: “Fuck you DIGGERS!

With these words out your mouth the Dwarf clutched his axe handle tightly and swung it down with all his force. You could see the colors of the Dwarf nation of Asthor stained with blood. His bloody grey and white beard moved with his strike, the Ax head came straight down on you. Your last thoughts were of your Wife and Son. What will become of him without a father? You hope that Maglum looks after him as he looks after you.

* * *

(Cont)
>>
>>4354267
With the sun shining brightly on this day of battle, you shield your eyes with one of your hands. You have your army of goblins all ready for battle, they had been sieging this Kobold Fortress for two months now, and just now they’re doing something about it. You had ample time to set traps around the fortress and had cut them off from their food supplies. Yet they did nothing but cower inside their fortress waiting, hoping that you will leave. But why would you leave if you have them right where you want them?

You sit on top of your dire wolf, both you and the wolf are covered in plate. Your troops are twice the size of the Kobolds but just 3/4th of their number. Both armies eye each-other waiting for the other to do the first move. You spy the leader of the Kobolds on top of his fire breathing dragon, eyeing you closely. The distance from the armies is too vast for either to try some cheap shot with bow or catapult. While you have the advantage with the sun in your favor, it's going to take more than that If you are to win this fight. You must be clever to the tricks the Kobolds may have done.

What do?
>Commence the assault
>Have your unit of Wolf Riders hassle the Kobolds to soften them up for the main assault
>Retreat
>Parley?
>Other
>>
>>4354269
>Have your unit of Wolf Riders hassle the Kobolds to soften them up for the main assault
>>
>>4354267
oh wow maglum really is connected to our tribe all along
>>4354269
>Have your unit of Wolf Riders hassle the Kobolds to soften them up for the main assault
>>
>>4354269
>Parley
If attacking didn't work before why would it work now
>>
>>4354290
you know what yeah lets negotiate for their surrender first
changing this vote >>4354272
to >parley
>>
>>4354290
+1
>>
>>4354290
+1
>>
File: suffer.png (191 KB, 365x448)
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>>4354290
Well this is Gob, not Gobson. I don't know why we're dealing with our dad's mistakes, but parley is still the best option here. I think we might have chosen wrong in the last scenario. Maybe we were supposed to spend more time with Gobson or we supposed to try to not die? Or dying a warrior's death was the goal? Maybe we were supposed to learn why they attacked us and try to make them stop?

Say "we don't want anyone to have to die, if we can negotiate that will work out best for both of us, so please reconsider having a war. We didn't put out any traps either in the hope that we could come to an agreement peacefully"
>>
>>4354290
+1
>>
>>4354310
>>4354290
OP told us to parley more after we fucked up after the time
>>
>>4354310
what we did do from that last scenario was that we held the main passageway longer than we normally should in hopes everyone has evacuated to a point that the sounds behind us has stopped we practically give all the time in the world for everyone and didn't run away to preserve our life to buy even the littlest time even if it was all pointless we did our best for the tribe and despite gob and his warriors wearing no armor at all while they wear head to toe in metal we killed 6 of them and wounded their leader with just 5 fucking goblins including the leader as a big fuck you to them all

that is one way to go the hell out jesus
>>
>>4354269

Parley, kobold master must give kobold daughter and a reasonablr annual tribute in gold and female slaves. We will bring peace by mixing the blood. Else it will be absolute annihilation
>>
I just want to finish the challenges. If the coomers had a choice we'd live a 60 thread life with these kobolds before going back gobson
>>
File: WHYWONTYOUSTOP.png (129 KB, 1882x770)
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>>4354350
i very much agree with you
>>
>>4354272
>Have your unit of Wolf Riders hassle the Kobolds to soften them up for the main assault

>>4354290
>>4354295
>>4354301
>>4354303
>>4354310
>>4354312
>>4354348
>Parley

You guys are going to Parley
>>
File: Dragon rider.png (1.05 MB, 3000x3000)
1.05 MB
1.05 MB PNG
>>4354391
With a few chosen words the Kobold can be crushed without any bloodshed. You just have to parley and speak with the leader of the Kobolds and then he'll see that the battle is not worth fighting. Too many losses will each suffer for what gain? Less Kobolds to be used as servants and more mix breeds will be needed to make up for the losses. You order your commanders to you and tell them what needs to be done.

Gobson: “Commander Bits what new information do you have for us?”
Bits: “My sources say that the Kobolds don’t have to leave their fortress for anything but food and supplies. My scouts have reported that they can last for at least a year if their food is properly rationed. If that is all my Liege, I must go have my rest and to take care of training the future troops.”
Gobson: “That’ll be all Commander Bits, we will make the Kobolds pay for the head injury you have sustained. You have my blessing, go and have your rest, your unit may be needed soon.” With a slight bow the injured Bits rides off on his wolf back to the castle.
Gobson: “As for the rest of you Urm keep the elite guard in reserves, Stone make sure the wolf riders are ready to move at a moment's notice. Prot make sure the rangers have enough arrows to rain down Maglum blessing on our enemies. I’ll try to parley with the Kobold leader, get him to give up this futile effort before any blood shed is made.”
All Commanders: “Yes my Liege.”

With everything set up in case the parley fails, you ride forward alone to the middle of the field. You are away from the range of the friendly troops along away from the range of the enemy troops. You don’t have to wait long before the Dragon rider comes forth to speak with you.

Dragon Rider: “Why have you attacked us? We allowed your scout to live even when he dares set foot into our fortress. No harm came of him, and yet you do not seek peace only war. When you first laid siege on our fortress, the warning shots were not enough and you planted traps up and down our territory. Yet we watched and waited for you yet your stupidity knows no bounds. We can see every trap you placed, is another trap marked to be cleared. You cannot win against Kobold kind, your forces will be annihilated and burned to a crisp by our dragon. But that’s a future that can be avoided if you call off the assault and let us live in peace.”

What do?
>Attack her and her fire breathing dragon
>Fall back and begin the assault
>End the assault they aren’t worth the losses
>Other
>>
>>4354392
>End the assault they aren’t worth the losses

Let's move on to the next challege!
>>
>>4354392
>End the assault they aren’t worth the losses
Say it was a misunderstanding and we would like to apolgize for being a grigger
>remove traps, call off seige and send courriers to establish good realtions with them. Negoaite an allianece and a pledge to aide if either fortest comes under attack.
>>
>>4354405
We don't really need to do that much, we were attacking them like 5 seconds ago. That's too big of a swing, at most a non-aggression pack would make sense.
>>
>>4354407
Your right a non-agression pact is a better idea but we should still remove the traps and apologize, back then If we played our cards rights we could've had them as allies but we did the most griggiest thibg possible to save face.
>>
>>4354392

>End the assault they aren’t worth the losses
>ax her if she wanna go on a date
>>
>>4354392
>End the assault they aren’t worth the losses
>remove the traps
the way qm said it our army composition is more suited to raid villages and getting the fuck out fast why are we even trying to take a castle anyways i want my fucking onager's first
>>
>>4354413
+1
>>
>>4354396
>>4354405
>>4354411
>>4354420
>>4354421
>End the assault they aren’t worth the losses

>>4354405
>non-agression pact is a better idea but we should still remove the traps and apologize

>>4354411
>ax her if she wanna go on a date

>>4354420
>>4354421
>>4354405
>remove the traps

Looks like Gobson is going to remove the traps and end the assault. With one anon asking her to a date.
>Roll me 1d100+12. Bo3 (Diplomacy)
>>
Rolled 88 + 12 (1d100 + 12)

>>4354422
Good luck to that one anon getting his fictional large scaled dragon goddess
>>
>>4354411
+1
Let's date the QT 3.14
>>
The coomers see a kobold and a dragon and start coming out of the woodwork
>>
Rolled 89 + 12 (1d100 + 12)

>>4354422
i am hoping that we could get a one so we could fuck this up for the coomers
>>
You guys know that you have level 0 in Seduction?
>>
>>4354431
pls qm dont actually let that vote actually in i am gonna vote no on the seduction if i have to avoid this embarrassing moment the gods are watching us for fucks sake
>>
>>4354435
Anon, don't worry.
>>
Rolled 3 (1d100)

>>4354422
>>
File: Trapped.png (331 KB, 3000x3000)
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>>4354423
>>4354430
>>4354438
>(101)
Thinking about her words, they made sense you declared this war without a proper casus belli, if the neighboring kingdoms where to find out about this unprovoked attack it could mean disaster for you. Better to end this conflict before it start you just have to say the right words.

Gobson: “You words have wisdom within them. If I call off the assault, what guarantee would I have that my forces won't be attacked?”
Dragon Rider: “There is no guarantee just a mutual agreement between Goblin and Kobold. You leave at once and this could all be put behind us.”
Gobson: “Very well. May we meet again on better terms there is a lot that I wish to know about Kobolds that I never got around to asking.”
Dragon Rider: “Maybe we will, but for now you keep your end of the deal and we’ll keep our end of our deal. We may meet again on a later date.”
Gobson: “Farewell.” You take your leave and ride back to your commanders.

Gobson:”The assault is off, gather up the men and have them remove the traps.”
Prot: “Alright.”

With the order given the army pulls back, leaving behind a small trapper force to remove the traps set. The Kobold army withdraws as well and keeps themselves in the fortress keeping an eye on the removal of traps. Once everything is said and done you withdraw back to your castle and resume normal day to day activities. Having saved some bloodshed on that fateful day, you resume gathering more goblins and increasing your hold on the area through peaceful means. Soon a trade deal has grown within the two kingdoms that were once enemies are now friends.

* * *
Looking around you found yourself trapped inside a cell, there is no one around and you can’t hear anything. You can only see drawings on the wall that look familiar. The iron bar door is locked and there is only a hole on the floor. It was a drawing on poo and pointing to the hole. You can maybe enter that hole if you force yourself through.

What do?
>Wait
>Go through the poo hole
>Ask if anyone is there
>Other
>>
>>4354441
>Ask if anyone is there

Going through the poo hole is what caused all of this.
>>
>>4354441
alright this is getting on my nerves a god definitely has done this
in the past we could fit in that poop hole because we were small but now we are a lot more bigger than we used to be
>Ask if anyone is there
>>
>>4354441
>Ask if anyone is there
Why are they testing us with shit we now know what not to do? Kinda weird like an alternate reality if we weren't a grigger.
>>
>>4354445
>>4354447
>>4354451
>Ask if anyone is there

Gobson asking if anyone is there. Will someone answer?
>>
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>>4354467
Gobson: “Hello is there anyone there?” You called out to anyone nearby that is close enough to hear.

You are only met with silence, so you sit down and wait and ask the same questions after 10 minutes. After doing this for 6 times, you hear laughing, slapping, and clapping behind the door. In comes three Dwarves that are howling in laughter, and hands red with constant slapping and clapping.

Male Dwarf 1: “Look at the goblin’s face we totally got him.”
Male Dwarf 2: “This goblin thought he was going to starve in jail.”
Female Dwarf: “Hope you’re not upset over some boot humor goblin.”

Gobson: “I’m not upset, so can I get out?”
Male Dwarf 1: “We saw you steal money from the statue. You’re going to have to pay that money back. So do you want to work in the mines or make some stone mugs?”
Gobson: “Mugs.” With that answered they unlocked the cell door and opened it up.

Once you step out of the cell, your vision fades to black and you can see again. Looking around it looks like you’re in the sky with clouds all around, you’re on a cloud. You get up and look to see that you’re still transparent with darkness inside your limbs still. You don’t feel bad so maybe you passed the trials. Before you can go exploring Maglum shows up.

Maglum: “Gobson you did it. You passed all the trials with flying colors. The first one was courage, a noble sacrifice for the greater good. What better way to experience that, than to see what your father did to protect you. The second one was humility. You showed that you’re not just an egotistical Grigger that will do anything to save face. You didn’t get anyone killed like last time and surrendered honorably. You learned that you can settle things not with just violence but with words. The third trial was one of patience. The one that the goblins gods were watching closely and would have me smite you to dust, before you can get one toe in the poop hole. You waited and with patience got free from imprisonment saving yourself from getting killed.”
Gobson: “Where is everyone else? What happens now?”
Maglum: “Your friends passed their trials long ago, they’re fighting the minotaur right now. You still have to choose your weapon, then think of Ma'khtar and you’ll be taken to her. I’ll make the weapons appear now. Keep in mind, your friends skills and their weapons of choice. And the fact it’s a 40ft Minotaur.”

The weapons pop right in front of you, floating in the air also transparent like yourself. You see some rope, an axe, a spear, a sling, a bag of rocks, a bag of javelins, and a crossbow.

What do?
>Pick the length of rope (I'm just a grigga with a length of rope)
>Pick the Axe
>Pick the Spear
>Pick the Sling
>Pick the bag of rocks
>Pick the bag of javelins
>Pick the Crossbow
>Other
>>
>>4354470
>Pick the Axe

Really want to pick the rope but an Axe is probably more useful
>>
>>4354470
>>Pick the length of rope (I'm just a grigga with a length of rope)

rope that miniotaur nigger
>>
>>4354470
im gonna guess that we cant pick two
>Pick the Axe
>>
>>4354470
>Pick the Crossbow or Sling
Max range to hit that Minotaur. Also what the fuck will a Axe do if the Minotaur is 40 feet tall.
>>
>>4354479
go for the literal achilles heel?
i doubt that we can hit his eyes with a sling that far
>>
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>>4354482
>>4354479
Crossbow max effective range 100ft 30.5m
Sling max effective range 60ft 18.29m
>>
>>4354488

thats a big guy. switching from rope
>>4354475

to Crossbow >>4354479
>>
>>4354488
can we pick both or are we gonna go with just one weapon
>>
Ok, me dê o grande CUM OP
>>
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>>4354488
>Axe
AXE HIM IN THE BALLS
if the gods don't think Gobson should have balls, neither should this cow fucker
>>
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>>4354577

Lmao and checked
>>
>>4354577
Kek
lets do it
>>
>>4354470
>Pick the length of rope
I should take the axe but indiana gobjones is too cool
>>
>>4354482
>>4354577
First we cut his Tendons and after he falls down to the floor smash his balls.

> Take the axe
>>
>>4354470
>Pick the Axe
>>
>>4354577
This
>>
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>>4354669
>I should take the axe but indiana gobjones is too cool
I feel the same... but hey maybe we could manage to do the AT AT maneuver with the rope?

also
>40ft tall minotaurs Could it be DaddyQM's been reading that Putin Isekai
>>
>>4353807
also thanks QM, the date bit was last sec addition,
>>
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>>4354577
is this why my body wakes me up after 5 hours of sleep to make me see this
fucking rad
>>
>>4354473
>>4354577
>>4354658
>>4354690
>>4354720
>>4354751
>>4354477
>Pick the Axe

>>4354479
>>4354498
>Crossbow

>>4354669
>>4354765
>Pick the length of rope

Gobson going to use a Axe
>>
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>>4355559
Maglum: “Alright Gobson. Everyone other than Ma’khtar took a range weapon.”
Gobson: “I’ll take the Axe Maglum.”
Maglum: “Hahahaha. Gobson what are you going to do? Climb up it and chop off it’s balls?”
Gobson: “Yes.” You say to your god and take hold of the Axe. The transparent nature you had and the axe was gone. You were back to solid form.
Maglum: “Good luck, Gobson you’re going to need it. I’ll not be able to help you in battle as it will be an interference of godly nature. Let me tell you, I can’t get the Mintouar god getting mad at me for helping out. See you later.” With that he is gone, you remember his words about focusing on Ma'khtar that will bring you to the battle.

You close your eyes and soon you feel yourself be somewhere else, you feel the ground shaking and a large Minotaur swinging around him like he's trying to get rid of a fly. You see your friends helping slay the Minotaur with Crossbow and Bow taking shots on him. The Duergar on his steed riding around with the same type of weapon the Gnome is using to shoot at the Minotaur. They seem to have been fighting for quite a while since you got here, but the Minotaur doesn't look like it's going down yet.

What do?
>Climb up the Mintouar
>Throw your Axe upwards (No Weapon if it gets stuck)
>Hack and Slash at the hoof of the Mintouar
>Other
>>
>>4355585
>Climb up the Mintouar
get his balls
>>
>>4355585
Do we have the gnomes guns still? If so, then shoot the minotaur's ball.

>>4355595
+1 if we can't use the gnome's guns.
>>
>>4355585
>Climb up the Mintouar
>>
>>4355585
>Hack and Slash at the hoof of the Mintouar
>>
>>4355595
>>4355633
>>4355610
>Climb up the Minotaur

>>4355640
>Hack and Slash at the hoof of the Minotaur

>>4355595
>Do we have the gnomes guns still? If so, then shoot the minotaur's ball.
Nah. Only the Axe

Gobson going to climb the Minotaur
>Roll me 2d100. Average of 3 (+6 Climbing)
>>
Rolled 67, 55 + 6 = 128 (2d100 + 6)

>>4355645
>>
Rolled 88, 94 + 6 = 188 (2d100 + 6)

>>4355645
>>
Rolled 70, 91 = 161 (2d100)

>>4355645
>>
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>>4355646
>>4355658
>>4355691
>81, 86
You’re going to help in any way you can, what use will the Ax be if you don’t climb up the Minotaur legs and hack and slash at his weakest points. You rush forward passed Bits and Prot who were shooting at the beast from a range. You could see Ma'khtar slashing at the Minotaur, hopping around like a blur trying to reach the Minotaur face only to fall back down over and over again. Saving herself each time as most of his focus is on her. The shots from the others are not hitting the vital areas as the Minotaur movement makes such a shot difficult.

If you had a ranged weapon you would have tried to aim at his eyes as he moves around. As his groin area is protected by a large plate of steel. Something that will stop anything from going through. But with your aid in striking the Minotaurs’ weakest point you can help focus his attacks on you rather than Ma'khtar. Possibly allowing her to get a death blow on him as he tries to stop you from ruining his pouch. That is the best plan you have at the moment and that’s what you’re going with.

Once you reach the Minotaur’s hooves you have to dodge and roll out the way from getting kicked or stomped to death. You wait for the perfect movement and jump on his fur covered leg climbing up quickly. You hold your Axe in your teeth as you hold on to dear life as every large movement is one you have to hold on for dear life. Once it slows down just a bit that’s when you start your climb once more. The others must have seen the green goblin climbing up the leg as their shots focused on the Mintouar upper chest.

Seems like the Minotaur was bigger problems to deal with, like the shooters away in the distance or the Cat hopping around and slashing him up with her blade. You’re just glad that his legs are hairy, allowing you to climb his leg all the way up to under his armored plate with ease. You had a few close calls but you made it with your Axe to the place you need to be at. The musky smell here is intense that it makes you want to throw up. You have to grab on to the hairs nearby to stay in place as it’s also very sweaty.

You now have a choice to make, it seems like the Minotaur doesn’t know a goblin is looking at his family jewels with a steel Axe ready to hack away at them. But once you start hacking and slashing you’re most likely going to feel the pain of the Minotaur as he’ll try to save his seed pouch. The more you hack and slash the more the others can do while the Minotaur focuses on you.

What do?
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)
>Just one good swing and you hop out before the Minotaur makes his attacks against you (Single Attack, try to get out safety)
>Other
>>
>>4355730
>Just one good swing and you hop out before the Minotaur makes his attacks against you (Single Attack, try to get out safety)

All you need is one good slash
>>
>>4355730
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)
Fuck being a pussy. We're not leaving the Minotaur with anything. Time to RIP AND TEAR
>>
>>4355730
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)

Go all in.
the more we risk ourselves, the less our friends are in risk.
>>
>>4355730
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)
Rip and Tear
>>
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>>4355730
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)
>>
Rolled 31, 31, 15, 49 + 160 = 286 (4d50 + 160)

>>4355734
>Just one good swing and you hop out before the Minotaur makes his attacks against you (Single Attack, try to get out safety)

>>4355737
>>4355738
>>4355744
>>4355753
>You may not get another shot at this. Hack and slash with everything you got. You’re not leaving until everything is destroyed. (Multiple Attack, disregard own safety)

Looks like Gobson is going to attack with everything that he has.
>Roll me 8d50+93 Bo3 (4 Attacks)
Rolling for Minotaur. His ignore pain spell allows you to make more attacks than you normally should.
>>
Rolled 76, 69, 84, 87, 50, 98, 36, 7 + 93 = 600 (8d100 + 93)

>>4355754
>>
Rolled 3, 43, 1, 48, 37, 6, 31, 38 + 93 = 300 (8d50 + 93)

>>4355755
oh shit, wrong dice
>>
Rolled 17, 41, 50, 31, 15, 28, 49, 37 + 93 = 361 (8d50 + 93)

>>4355754
Minotaurs last attack is a crit, looks like we're going to need Malgum to save our ass.
>>
Thank god I rolled a 50 on your 1 roll. Do those cancel out?
>>
>>4355758
>>4355759
>1
>50
Nice
>>
Rolled 48, 37, 49, 3, 40, 20, 20, 48 + 93 = 358 (8d50 + 93)

>>4355754
>>
>>4355760
>Thank god I rolled a 50 on your 1 roll. Do those cancel out?
Yeah. That's alot of damage.
>>
>>4355758
>>4355759
>>4355761
>>4355762
I'm going to need some 1d100 to know how much more CRIT Damage Gobson did.
>Roll me 1d100. Need 5 rolls
>>
Rolled 9 (1d100)

>>4355796
>>
>>4355759
We can't, he said he can't help us >>4355765 Praise Maglum

>>4355730
So would this be chaotic neutral or chaotic good? Either way anons Gobson is one crazy grigger. you could almost say he's got some serious balls. Except you can't
>>
Rolled 64 (1d100)

>>4355796
>>
Rolled 38 (1d100)

>>4355796
>>
File: ramsay-sausage.gif (1.31 MB, 400x274)
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Rolled 13 (1d100)

>>4355801
Forgot to roll

Pic related is Gobson after this
>>
Rolled 92 (1d100)

>>4355796
Praise Maglum!
>>
this is the most glorious thing gobson has ever done holy shit
>>
>>4355801
Gobson's balls were so great the gods themselves got jelly as fuck and stole them. Too bad that doesn't stop Gobsons overwhelming ballsy nature.
>>
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>>4355758
>>4355759
>>4355762
>>4355800
>>4355803
>>4355804
>>4355806
>>4355807
Gobson
>265 74 HP
>191 43 HP
>161 36 HP
>190 58 HP
VS
Big Minotaur
>284 50 HP
>224 36 HP

>209 Damage Dealt
>86 HP Taken
Combat
Gobson HP: -31/55 -86 HP Knocked out
Minotaur HP: ???/??? -209 HP

You ready yourself and with a heavy first strike you almost cut halfway through the log. It was strange, you would have expected much more blood pouring out, covering you head to toe. What's more strange is you're not being attacked from that first strike. If your sword was cut in half, you would be bleeding out like crazy with every fabric of your being to save what's left of it. But this seems to be different, it was just slowly filling with blood at a controlled pace, you don’t question it, maybe it’s magic slowing down the blood. You have a job to do, and that's to cut off the whole log and the coin pouch, you hack away like a mad goblin.

With each chop you get more through, you hack and slash cutting away the important pieces of veins and the rope size thing is connected to the balls. It seems the Minotaur was taken notice as it starts screaming out in pain. Now that it knows you're here, a fist meets with you slamming you around as your chest is bruised, your ribs hurt. Still you don’t let your whole body hurt and some broken ribs stop you. With each slice and hack the Minotaur roars in pain, a noticeable difference from the first slash you made. Your grip is getting weak as you fight to still awake.

With the last of your strength you sever the whole thing off, you are completely showered in blood. You get punched once more with the Minotaur massive fist. You feel more of your ribs break and some pierce your lungs making it hard to breath. The weak grip you had to your Axe was gone, it gets thrown far from you. The grip holding you in place was no more, making you get thrown around as well. But your work is done, nothing can reattach his family jewels, they fall out as nothing is keeping them in place.

With your grip gone, you fall down to the ground, it’s so hard to keep your eyes open. You see a purple and green blur riding to the Minotaurs' legs. You close your eyes to rest before you impact the ground.
Darkness is all you see, there is no pain, you don’t feel bad, you have a very nice feeling going through your body. It’s nice but you wonder what happened to the Minotaur and your friends as you drift around doing nothing in this warm darkness.

What do?
>Wake up
>Call out if anyone is here
>Pray to Maglum
>Other
>>
>>4355864
>Wake up
Too chad to die
>>
>>4355864
>Wake up

Think about the centaur pussy gobson. The centaur pussy!
>>
>the party has been fighting this fucking giant for a while
>fucking gobson finally came out of nowhere and starts climbing the fucking thing right up to its cloth
>they can see the giant minotaur genuine pain as blood comes from his family jewels
>the fight ended right as fucking gobson covered in so much blood fallen down from his junk with the other private parts
we are the mvp of this fight no matter what ma'khtar did holy shit
>>4355864
>Laugh
>Wake up
>>
>>4355864
>Wake up
>>
>>4355864
>Wake up
I'm staying on this ride whether you like it or not Mr. Bones
>>
>>4355864
>Wake up
Is this another dream trial?
>>
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>>4355865
>>4355867
>>4355870
>>4355878
>>4355879
>>4355897
While this place has a nice warmth to it, you have somewhere else to be. You still got to necromancer or Herman will kick your ass. You still have to check up on your boys Bits and Prot who’s going to help them out get their mates if you’re not there. Jade still got to teach you Draconic, Humie, and a bunch of other stuff. You still have to get your balls back, can’t do that if you’re sleeping all the time. You just got to wake up from this dream.

* * *
Date: 9-9-2391

You wake up to drowning as a dark hand pours down a milky green liquid down your throat as you were sleeping. You shallow some and spit up the rest as the hand stops the pouring, you look to see who it is and see the same Gnome smiling like he always does.

Lanwor: “You’re awake. Please don’t get out of bed, you have suffered some great injuries Gobson. Just relax and know you’re safe. Let me go get your friends.”

Before you can question what is happening the Deep Gnome left your side and goes to another room. Looking around you see you’re inside a stone room, with a window currently closed up. You lay on a soft fur blanket with your blanket covering you. On the table of the room seems to be vials and other mixtures of things you think are herbs. You just know you’re in pain and it hurts to move. But even with the pain, you’re feeling better than before maybe the spirit trip was a success?

Bits: “Gobson you’re awake. Keep this up and you’ll be knocked out for more time than you are awake.”
Prot: “Thank you Gobson for helping save Ma’khtar.”

Taking a look at your friends you see they have grown more hair on top of their head. No longer does the hair only grow on their side of their heads. Now it reaches all across the back and slightly upwards on the head.

Gobson HP: 1/55
What do?
>What happened?
>Where are we?
>Where is Ma’khtar and the others?
>Where did you get that hair?
>Other
>>
>>4355899
+5 EXP Level 1: Leadership 0/10 1 Level
+7 EXP Level 3: Diplomacy 10/40
+2 EXP Level 1: Gender on Scale 7/10 1 Level
+13 EXP Level 5: Spear 0/10 3 Levels
+10 EXP Level 7: Axe 0/10 1 Level
+10 EXP Level 12: Rigid Leather 13/20
+3.5 EXP Level 2: Draconic 16/50
+3 EXP Level 1: Climbing 1/10 1 Level
+8 EXP Level 3: Meditating 0/40 1 Level


Charisma leveled up to 4!
Strength leveled up to 3!
Willpower leveled up to 3!
Wisdom leveled up to 3!


+68 EXP Current 104/160
>>
>>4355899
>What happened?

We should heal up and evolve soon, can't let the boys have more hair than us.
>>
>>4355899
>>What happened?
>>
>>4355899
>What happened?
>>
>>4355899

>What happened?
>heal me up assholes
>>
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>>4355900
>>
i swear if you fucks try to learn language to gain int exp at this point ill strangle you all
>>
>>4355903
>>4355905
>>4355908
>>4355910
>>4355918
>What happened?

Gobson got to know what happened while he was out
>>
>>4355918
How is that a bad thing though? Why shouldn't we level it up?
>>
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>>4355927
Gobson: “What happened?”
Prot: “Ma’khtar killed the Minotaur and everyone woke up except for you. You were choking in your own blood and couldn't breathe.”
Bits: “What really happened, is your crawling up to the Minotaur's' cock and balls and hacking and slashing them provided an opportunity to climb up to the Minotaur head and drive her sword through his brain.”
Prot: “You were the only one hurt in the fighting, Lanwor had to save you from dying as your injuries carried over.”
Gobson: “How long has it been? Where are we now?”
Bits: “We spent 2 days at the Minotaur home looting it, the Duergar gathered up all the metals worth anything and used the forge to melt down the large Minotaur's' weapons just to gather up the gold and silver within them. Me and Prot helped find any hidden loot, the Gnome kept you alive with his healing skills. Ma’khtar helped out after taking a rest.”
Prot: “The Duergar saved you Gobson as you fell down. He had to dodge the massive cock and balls just to catch you. He says that he wants to talk with you when you can stand and move your little hands.”

Bits: “After we looted the place, we left for the Duergar fortress of Bomrek Nethgön that’s where we are right now. We’re in a thing called a hotel, and we’re not allowed to leave it.”
Prot: “Ma’khtar knows best. So we follow Ma’khtar commands. She’s outside right now with the Duergar looking for information where the necromancer can be at. They have a lead to where the necromancer can be at.” After they explained that along with all their talking the Gnome came back with some food and drink for you. He placed the bowl and mug next to you and left once again.

Bits: “Better eat up Gobson. Get your strength back, who knows maybe you can finally grow out your hair like us goblin men. I got to show you something Gobson, the Gnome teached me something.”
Prot: “I know this too, give me a piece of chalk Bits.” With both goblins having chalk they start writing on the wall. They were symbols of lines connecting with other lines and there were two lines crossing each other in two different ways and you didn’t understand it at all. For some reason the number of lines on the right side gets bigger when the two different series of lines do something with the two crossing lines in the middle. They explain that what they’re doing is not drawing but doing what they call math. But how is that math, they’re not looking at something and counting higher. They’re just doing lines on the wall and calling that math.

(Cont)
>>
>>4355929
i want my fucking evolve and spending so much time in language is bullshit when we have fucking astronomy and geometry
just fucking look at astronomy it has only 10xp to level it up and dont give me the fucking magic excuse now i want that want that INT leveled up now so we could get on par with the boys
we will level that language later getting buff in a short time is more important now
>>
>>4355934
Gobson HP: 1/55 Less than 25% HP. -30 to all rolls since pain.
What do? (For the Day. Pick one or more)
>Have them teach you this “math”
>Have Lanwor give you something for the pain
>Stand up and look at the glass vials on the table
>Open the window to look outside and let some fresh air in
>Tell Bits and Prot they can do “math” later you just want to rest
>Ask Lanwor what he’ll do now that you’re awake, and he finished his quest to kill the Minotuar.
>Other
>>
>>4355935
i have already explained this shit last thread
>>4355936
>Have them teach you this “math”
lets go lets fucking go
>>
>>4355937
This
>>
>>4355934
>Ask Lanwor what he’ll do now that you’re awake, and he finished his quest to kill the Minotuar.
>Have Lanwor give you something for the pain

The Qm has directly said we get more int exp for skills that take longer to level up. Also languages are very useful in general and can be applied to situation in the quest often. I don't get your hate boner for it, and I'm pretty sure we can evolve already anyways, the missing int is just for leveling up a second time. Also there are easy to learn languages like Humie or we can learn something like Orcish. The only language that has an insane exp requirement is Dragonic.
>>
>>4355942
yeah sure last time i saw that draconic leveled up it only give 5 to 7 exp to int i shit you not i literally i looked at how much did that gained at the pastebin we could have gotten more exp in int from that time before that if we just focus on the little things up to 1 or to 2 and we dont need any int exp to level that fucking int up because it is already at the requirement to level it up now and the only thing we need to do now is to get one of the levels in int at fucking 3
and your going to fucking tell me that spending time to get 50exp to get draconic to 3 or fucking possibly 75exp to get humie to 3 is a great time investment when fucking astronomy only needs 30exp to go level 3 that shit is what makes me seethe so fucking much and i cant take this after so many days thinking about it
im always thinking the moment we go alone to get our balls back and not get depression we would be weak as shit because we wasted it all in something like draconic humie reading and getting that stupid magic spell after learning 2 more spells that is fucking useless in combat
>>
>>4355934
>Ask Lanwor what he’ll do now that you’re awake, and he finished his quest to kill the Minotuar.
>Have Lanwor give you something for the pain
>Have them teach you this "math"
>>
Rolled 3 (1d6)

>>4355937
>>4355939
>>4355949
>Have them teach you this "math"

>>4355942
>>4355949
>Ask Lanwor what he’ll do now that you’re awake, and he finished his quest to kill the Minotuar.
>Have Lanwor give you something for the pain

>Roll me 2d100. Bo3 (-22 Draconic, -14 Math,)
Lanwor gives you a weak pain reducing leaf to apply to your wounds. -20 to all rolls for the day
>>
>>4355947
Yes
The languages are actually useful unlike astronomy, and spending double the time to get double the exp sounds fine to me. You're also forgetting learning languages makes learning other languages easier. I'm not saying to keep trying to go up to insane levels in languages, we could probably learn Dwarven pretty easy for some EXP. Or trying to learn how to read and write in a language. Also I would be perfectly willing to spend a little more time and less exp to learn an actually useful skill. I don't think there's been once where we've used astronomy.
>>
Rolled 79, 74 = 153 (2d100)

>>4355952
>>
Rolled 32, 59 = 91 (2d100)

>>4355952
>>
There are lots of Intelligence skills you can try to learn.
There are just a few of them. If anons want Gobson to learn a new skill they could, you just have to figure out a way he can learn it. You don't have to settle for the same skills.
Herbalism, History, Law, Math, Sailing, Mapping, Tactical Game (Chess other games), Engineering, Diagnostics, Appraisal, Administration
>>
>>4355953
yes i know that we dont use astronomy that much to know the directions and not getting lost because we are with a party that handles all but it is very clear that we have to do something about the gremgobs here and im just ready to when they wont come in help us with this personal thing and go on a boat and fuck off and have to go beyond the seas to meet with them which is the worst thing that can happen and wont hopefully happen but it is there and knowing the luck of this quest im not trying it
>>
Rolled 79, 8 = 87 (2d100)

>>4355952
Nat 100
>>
>>4355935
Ah, now I understand, I totally agree. In fact I think we can use the point to level it up now. We’re in a safe space right Qm?
>>
>>4355968
>We’re in a safe space right Qm?
Yes, but you don't have full HP. You have now two level up points. And if you get INT up you'll have a evolve point.
>>4329629
Here a example of what you could get with each.
>>
>>4355968
we got our shit kicked in so fucking hard we need maximum health to use it
>>
File: Learning with the boys.png (158 KB, 1376x1198)
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>>4355955
>>4355956
>>4355963
>79 DUBS, 60

Gobson: “That math thing is interesting. Can one of you go get Lanwor, it hurts to stay awake.”
Bits: “Alright, Gobson you baby. Prot go get Lanwor.”
Prot: “Yes.”

Bits starts drawing his Centaur again as you wait for the Gnome to come and help you. Once he gets inside the room you use your skill of Draconic to speak with the gnome so he can stop the pain.

Gobson: “Lanwor, it hurts. I need something for pain.”
Lanwor: “I got just the thing” He pulls out a rolled up left from within his bag and begins preparing it in a liquid once it’s done he pulls back the blanket and puts it on your bare chest. It felt cold to the touch when it was applied to your chest, but it did help with the pain.
Gobson: “Thank you Lanwor, what will become of you? Your quest is done.”
Lanwor: “I’ll be helping Ma’khtar take down the Necromancer. That means helping you get on your feet. She is a legend in the adventuring community and I can’t believe she traveled with three goblins.”
Gobson: “What will you do after?”
Lanwor: “I’m up for adventure, if Ma’khtar will have me. Anyway get some rest you’re going to need it.” With that he leaves you alone with Bits and Prot.

Bits: “Alright, Gobson get ready to get smart. The non goblins say that if we master the basics we can learn to use this to become the masters over the stars.”

The rest of the day is spent learning the math with the goblins. You don’t understand how lines can be used to show you have something. What line do you use if you have nothing of something? But if it makes you smart you’re willing to learn from your friends through the pain. After a long lesson, filled with Centaur and Cat people drawing breaks you drift off to sleep.

* * *
Date: 9-10-2391
You awake, and with a new good comes the same pain, as you still lay on the bed too much in pain to get up and move. Seems like Lanwor herbs are working as the wounds are healing quite nicely. You receive some news from the boys, that Ma'khtar and the Duergar find out the Necromancer location. They’re going to spend the rest of the day finding more information and maybe set up a meeting soon. Prot comes in with a new black eye and he now has a slate tablet like Bits that he fills with Cat drawings.

(Cont)
>>
>>4355980
Gobson HP: 12/55 Less than 25% HP. -30 to all rolls since pain.
+3 EXP Level 0: Basic Math 3/5
+5 EXP Level 2: Draconic 17.5/50


What do? (Pick one activity or more. Up to 4 different ones)
>Have Lanwor give you something for the pain
>Stand up and look at the glass vials on the table
>Open the window to look outside and let some fresh air in
>Tell Bits and Prot to teach you math again you almost understand it.
>Talk with Lanwor and find how if helping with the Necromancer is all he’ll do.
>Have the boys pass you a tablet, you want to draw (Kobolds, Dragons, What?)
>Maybe Lanwor can teach you something about herbs
>Get out your length of rope, you want to tie some knots with it.
>Other
>>
>>4355980

>ask for them to find/purchase a cave-wolf
>>
>>4355981
>Tell Bits and Prot to teach you math again you almost understand it.
>Ask Ria what the scariest underdark creatures he's ever seen are.
>Maybe Lanwor can teach you something about herbs
>Get out your length of rope, have Ria run around the room while we try to wrangle him with it for fun.

Indiana Gob-jones here we come.
>>
>>4355983
>>Get out your length of rope, have Ria run around the room while we try to wrangle him with it for fun.

lmao +1
>>
>>4355983
support
>>
>>4355983
>>4355982
+1
Cave Wolf smart thinking
>>
>>4355982
>>4355985
>>4355986
>Tell Bits and Prot to teach you math again you almost understand it.
>Ask Ria what the scariest underdark creatures he's ever seen are.
>Maybe Lanwor can teach you something about herbs
>Get out your length of rope, have Ria run around the room while we try to wrangle him with it for fun.

>>4355986
>>4355982
>Ask for them to find/purchase a cave-wolf

>Roll me 1d100. If there is a Cave-Wolf available for sale
>Roll me 5d100. Bo3 (-24 Math, -24 Herbs, -15 Diplomacy, -17 Rope)
>>
Rolled 74 (1d100)

>>4355991
welp
>>
Rolled 68 (1d100)

>>4355991
>>
Rolled 99, 59, 37, 55, 25 = 275 (5d100)

>>4355991
>>
Rolled 57, 70, 92, 73, 32 = 324 (5d100)

>>4355991
>>
Rolled 79, 15, 33, 47, 52 = 226 (5d100)

>>4355991
>>
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>>4355992
>>4355995
>>4355997
>>4355998
>75, 46, 68, 58, 35
Even with a major injury you’re not going to let that stop you from learning. You call in the boys to resume the lessons of math. It goes well and soon you can count to the number 100 with some effort. You learn the simple symbols and what they mean and that two lines crossing each other means to add the number on the left and on the right to make it equal into something greater.

Even with your limited knowledge of it, you can see how this will be useful. No more drawing each single person on the wall to know how many people you have. You could draw a symbol to show a certain number of things. You could see the uses of it while handling money, you had to count the total amount of coins you have each time, whenever you get more coins. You could now just keep in mind the total you already have and add to that. The next step in your learning will be to learn about this minus line, and how/why does it take away from the number. What gives the minus this power than again, what gives plus the power to add numbers?

With Lanwor coming in from time to time to check on your wounds you ask him if he can explain the herb that he is using to help cure you. He explains that it’s just Darsurion, a leaf that grows on trees found in the cold mountain regions, not that hard to find, but if you can gather them, they help treat bruises and blunt damage. You find this interesting as herbs to heal is always useful, and they can be sold if you have more than what you need.

Before he does, you tell him that the others should get a cave wolf to help heal you faster. When asked about it you explain it’s a thing [redMaglum[/red] does for his followers. With this explained he does on his way while you have Ria brought to you. He was hiding in the Duergars’ steed saddle bags and while you were in the spirit realm he was keeping an eye on everyone.

You play a game of wrangle the Greigger. It’s a hard game to play as he is a fast gremlin ducking and dodging your rope with every turn. You game was put to a end when the Duergar came in with a wolf

Duergar: “Goblin gets Wolf if he promises to clean my steed thoroughly.” The purple dwarf said without emotion.

Gobson HP: 12/55
Male Wolf HP: 55/60
Learned how to add basic numbers, can count to 100 with some effort
+2 EXP Level 1: Basic Math 0/10
+5 EXP Level 2: Draconic 22.5/50
+1 EXP Level 0: Herb Lore 1/5
+1 EXP Level 3: Diplomacy 11/20

6 EXP from leveling up INT

What do?
>Yes, Drain the wolf 60 HP to get back 30 HP (Wolf will pass out)
>Yes, Drain the wolf 50 HP to get back 25 HP
>Yes, Drain the wolf 40 HP to get back 20 HP
>Yes, Drain the wolf 30 HP to get back 15 HP
>Yes, Drain the wolf 20 HP to get back 10 HP
>No.
>Other
>>
>>4356042
>Yes, Drain the wolf 20 HP to get back 10 HP
i want to relax now since we wont do anything drastic since we are stuck here with nothing better to do so lets just sit back and learn to get INT and other stuff
>>
>>4356042
>Yes, Drain the wolf 40 HP to get back 20 HP
>>
>>4356046
+1
>>
>>4356044
This
We can not leave the Hotel so why not.
No need to get us and our friends into a big drama again.
>>
>>4356042
So we can keep the wolf after that or are we only getting his blood?
> Drain him 30 HP to get back 15 HP
We have enough time to heal up no need to suck all of his blood
>>
>>4356042
>Yes, Drain the wolf 40 HP to get back 20 HP
>>
>>4356044
>>4356063
>Yes, Drain the wolf 20 HP to get back 10 HP

>>4356046
>>4356058
>>4356129
>Yes, Drain the wolf 40 HP to get back 20 HP

>>4356123
>Drain him 30 HP to get back 15 HP

Alright. 40HP is taken from the Wolf making your HP go to 32/55
Post soon
>>
>>4356132
poor wolf
>>
>>4356132
>Roll me 1d100-1. Bo3 (Animal Handling)
>>
Rolled 28 - 1 (1d100 - 1)

>>4356139
>>
Rolled 36 - 1 (1d100 - 1)

>>4356139
oh dear
>>
Rolled 16 (1d100)

>>4356139
>>
thanks dice. guess you were too nice to us when we were trying to cut off the minotaurs dick
>>
File: Lizard Equine.png (1.03 MB, 3000x1887)
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>>4356142
>>4356144
>>4356148
>35
Gobson: “Yes, I’ll clean your steed thoroughly.” With those words out your mouth he walks away after placing a sharp knife by your side.

With the knife at hand you call the wolf over but once it sees the naked blade in your hand it couldn’t move an inch. You wonder why it’s so difficult with this wolf when you had a much easier time with Wolfson. When you did it he seemed to experience no pain, and wasn’t nervous at all. This wolf is all jumpy when you get close to him, that the Duergar had enough time to come in with his steed and park it in the corner of the room.

Duergar: “Are you still not done bleeding the wolf? Here let me show you how a real man does it.” He says and grabs the Wolf by the back of its neck, takes a knife from his belt and stabs the wolf in the throat. With the wolf raining as the blood pours out of him. “Open your mouth Goblin.”

Not wanting to let the wolf’s blood go to waste you make sure you collect every drop the wolf spilled for you. The Duergar kept the wolf in the air above you until the poor wolf passed out from blood loss.

Gobson HP: 42/55 +30 HP
Male Wolf HP: -5/60 KO

Duergar: “Do not worry goblin, wolf will live. Now I must return it, I only rented him for the hour. Now clean my steed thoroughly.” He leaves with the wolf, currently not bleeding slung over his shoulder. Looking at the steed you see the bucket of soapy water and a rag including a set of brushes, sticks and tools that he must use to keep his animal clean.

You pick yourself up using the renewed strength that the wolf was transferred to you and got to work. With the soapy water you wet his scales all over, wetting the dried blood that seems to be under his scales. This is possibly what the Duergar meant by cleaning it thoroughly. You spent the next hours making use of the tools and brushes to get everything that shouldn’t be under the scales out.

All the while you clean the animal all it goes is stare at you with it’s lizard eyes something sticking out it’s forked tongue for a moment before going back to its mouth. You hope that the wolf still lives, but with the steed all cleaned after going through many scales you were tired and headed to bed to sleep once more.

* * *
Date: 9-11-2391

Morning came and with it some news as you can join the others for breakfast. Ma’khtar has some news for today, she will be meeting with the Necromancer alone the Duergar will be working with her to provide help if needed and Lanwor will be the one that packs everything up as they are going to be leaving the fortress after the meeting is done.

Gobson HP: 50/55
+1 EXP Level 1: Animal Handling 0/10
(Cont)
>>
>>4356170
What do? (Pick one or more)
>Question the Duergar what happened to the wolf, and where did he get it
>Demand to help with the Necromancer
>Help with the packing
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer
>Other
>>
>>4356170
>Help with the packing
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer
>>
>>4356175
jesus christ that digger
>Help with the packing
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer
>Question the Duergar what happened to the wolf, and where did he get it
>>
>>4356175
>Help with the packing
>Ask if they seen any Kobolds
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer
>Question the Duergar what happened to the wolf, and where did he get it
>>
We just need one more day and some more intelligent points and we can evolve once again to get more hair.

What should we use the banked points for? Maglum saves one is OP. We could get the reroll check, increase HP, or the shield one.
>>
I think we should go all health, be the beefiest boy alive, hopefully that'll make it so that we don't keep getting knocked out for days at a time.
>>
like that anon said going all health next evolve is going to help really good so if we get hit by a CRIT twice and lose 40 hp because bullshit rolls we gonna have the other 40hp instead at 15hp and getting that 30- roll debuff
or use the banked point on shield up that comes up every fight encounter that works really well too
>>
>>4355864
Say it with me Anons. I'm just a grigga with a piece of rope
And a coin pouch


>>4355952
Let's learn herbalism then. Lamwor will teach us in Draconic too so we'll level both at the same time. We'll learn how to read easier and make him our friend. Both are huge steps up for us because we'll have another powerful friend and learn how to heal ourselves and our boys faster. We could also sell them, right now Bits is the only one with money making potential
>>4356042
It's easier to level up than Astro too
>>4356224
I think we'll get new options so let's wait and see. Ideally we bank it and wait after we learn magic because that will unlock more skills. One reroll per day is probably the second best power after weekly Maglum saves
>>4356179
Support
>>
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>>4356239
If we go shield or health we'll become a tank build and Gobson's stats aren't really set for that. Since we're going for a charisma/str build, we should level cha, str, or int. I'm saying we should go with the reroll daily because it's the most adaptable ability if we decide to change our style later.

Don't sleep on int Anons, when we level int we're going to unlock the big money moves, herbalism and magic are where it's at. Imagine if we had a ward spell on when we climbed the Minotaur, we wouldn't have taken damage from the first few hits, or we could have cast it on Makhar and she could have went straight for the head without us having to tank.
Basically, it's better for us to plan to avoid taking damage than plan to take it so we're not the one always blacking out or heavily injured after fights

>>4356172
QM how big is the schlong? Can we take it with us as a trophy? Minotaur cock and balls would probably sell for a lot. Or take the horn if we can't get the cock and balls
>>
>>4356256
Forgot to format it as an action, my bad
> Ask if we can take the cock and balls back with us as a trophy or to sell it
>>
>>4356260
but anon those were actually ghost cock and balls not actually cock and balls
the real ones got taken by the gnome for his quest
>>
File: anita tide.gif (2.41 MB, 500x500)
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>>4356267
Darn it looked real in the picture
>>
Our stats are perfectly suited to a tank build. I mean our highest stats are like Axe and Shield.
>>
>>4356256
>>4356260
If i understood it correctly we were fighting that guy in the spirit realm and we were the only one whose injuiries carried over to the real world.

Soooo,.... no minotaur cock for you.
>>
>>4356179
+1

Best thing is that we got lectured so hard about neglecting our friends and doing nothing personal with them. Then we make a one time excuse to them and go back to old behaviour.

We learned nothing so far and i swear its getting on us sooner or later.
>>
>>4356276

Lets rape some female species desu
>>
>>4356172

>Demand to help with the Necromancer

Thanks for the book bitch. Remember me? Yeah i saved your life you fat plump cunt.
>>
>>4356179
+1 We need to help our friends and also help that wolf. At the very least we need to buy it some bones as thanks and not piss off [red]Maglum[/red]
>>
I think we should talk with the druegar. Learn what his name is, what he likes, what druegar in general value.
Seems like a chill dude maybe with a fetish for goblin boys washing his female lizard-horse, but thats okay
>>
>>4356175
>Help with the packing
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer

>>4356179
>>4356247
>>4356276
>>4356624
>Help with the packing
>Ask what will happen next after dealing with the Necromancer
>Have them explain what they found out about the Necromancer
>Question the Duergar what happened to the wolf, and where did he get it

>>4356615
>Demand to help with the Necromancer

>>4356198
>Ask if they seen any Kobolds

Alright, I'm back. Gobson is going to help with packing, and ask about the Wolf and the Necromancer
>>
>>4356698
Looking around at the table you see Prot now has two black eyes. Ma’khtar is back to wearing her robe and the lizard beast in the corner in the room just stares at everyone in the table. You get to asking what happens next after the Necromancer is dealt with and what they found out about the Necromancer.

They explained as best they can, that the Necromancer once she had escaped with your warning, traveled to this fortress with most of her belongings. She didn’t sit idle as she began paying Duergars to build her a new tower far from the fortress to be built. Once a proper floor or two is made to house all the items, food supplies and goblins she would have left the fortress and put up a sensing magic blocking aura around it. That would have happened if the group took too long finding her. But with the Duergar help the location of the Necromancer was found out.

The Cat in the group has set up a meeting with the Necromancer and after that meeting is over. Everyone will return back to Herman using Duergar carriages cutting the trip time from 6 days to 3 days without having to keep up with each day. The carriages are already set up to leave later today, after everything is packed and everyone is ready to go. When asked where the Duergar got the wolf he tells you without emotion.

He had to go to a specialized brothel in the fortress and rented out the wolf for an hour. He asked if you wanted more time with the wolf, after explaining you didn’t want or need more time with it. Both him and Ma’khtar left to deal with the Necromancer while Lanwor stayed behind to watch over the goblins and to pack up. Not wanting to be a waste of space you help pack up, it goes quickly with all of you packing together.

When everything was done, all you had to do was wait. You took this time to think of what would happen next. You have left the Dwarf Fortress of Ritewind on the first day of the 9th month. With today being the 11th day, it would mean that your traveling took a total of 10 days. Along with the three more days of traveling back you would have been gone for a total of 2 weeks. A total of 2 weeks you have taken to make up to take down the Necromancer. 2 weeks of being away from the Cold Bolts named Jade, Star and Emerald. There also Bradley you wonder what they must be doing you hope they are alright.

(Cont)
>>
>>4356786
All this thinking had to be put on hold as Ma’khtar came back from her meeting with the Necromancer with her fur all bloody. To travel in the fortress without getting hammered in the head and robbed to get sold into slavery the goblins had their hands tied. You were led out of this hotel where the air is filled with smoke and it feels like you're choking on it. That must be the reason why the window was closed. You and the boys were led to a carriage being pulled by the same creatures the Duergar has. The trip back to Ritewind began, without any explanation of what happened to the Necromancer and why Ma’khtar is covered in blood.

What do? (Pick multiple activities)
>Practice Draconic all the way back to Ritewind.
>Learn how to minus in Math
>Speak with Lanwor about Herbs
>Ask the Duergar his name
>Draw with the boys
>Speak with Ma’khtar when the carriages stop to rest, to ask what happened with the Necromancer and her goblins and Soul.
>Teach the boys some Draconic
>Ask what happened with the Minotaur horns and other goodies he had
>Other
>>
>>4356790
>Learn how to minus in Math
>Speak with Lanwor about Herbs
>Ask the Duergar his name
>Speak with Ma’khtar when the carriages stop to rest, to ask what happened with the Necromancer and her goblins and Soul.
>Ask what happened with the Minotaur horns and other goodies he had

Let's learn that math boi
>>
>>4356837
+1
>>
>>4356837
Support
>>
>>4356837
>>4356942
>>4356947
>Learn how to minus in Math
>Speak with Lanwor about Herbs
>Ask the Duergar his name
>Speak with Ma’khtar when the carriages stop to rest, to ask what happened with the Necromancer and her goblins and Soul.
>Ask what happened with the Minotaur horns and other goodies he had

Alright learning some math and speaking with the others win.
>Roll me 12d100. Bo3 (+7 Math, +8 Draconic, +6 Herbs)
>>
>>4356971
No whammies
>>
Rolled 4, 63, 9, 19, 85, 46, 14, 65, 45, 97, 13, 50 = 510 (12d100)

>>4356971
are we not gonna ask how well did the meeting go?
>>
>>4356978
That's speaking with Ma'khtar to ask what happened with the Necromancer
>>
Rolled 35, 94, 66, 54, 39, 27, 16, 35, 50, 62, 46, 20 = 544 (12d100)

>>4356976
>>
>>4356981
oh ok
>>
Rolled 18, 65, 95, 30, 87, 26, 25, 79, 39, 90, 18, 45 = 617 (12d100)

>>4356971
>>
>>4356978
>>4356982
>>4356996
>42, (101), (102), 54 (For learning)
It’s just you and the boys in this wagon ride. The Gnome and Ma’khtar are in the other wagon. This gives you enough time to rest up and learn more about this math business. The whole day is learning harder stuff like adding to higher numbers and learning how to minus some numbers with the others. It’s hard stuff you only get but it’s out of your hold at the moment.

Prot doesn’t get another black eye as both you and Bits watch him, you don’t want him sneaking off on his own to watch her undress. The Duergars driving this wagon are making great time and the beasts are great only needing to stop a few times for breaks. Once the carriages are stopped for the night, you are able to speak with Ma’khtar and figure out what happened with the Necromancer.

Gobson: “Ma’khtar so what happened with the Necromancer?”
Ma’khtar: “She is dead, her body melted and tossed into a magma pit.”
Gobson: “I thought you wanted to just talk with her.”
Ma’khtar: “Information was the most important thing, but after she explained what I wanted to know, it was my moral duty to get rid of evil within this world. Sorry I didn’t tell the goblins about it, as the Necromancer could have figured out my true intentions as you are not protected from her magic. That Drow we stopped by, on the way to the fortress helped me in my quest blessing me to resist the necromancer’s mind powers.”

You go on to ask more questions, on how she was able to get past the guards, escape, and will become of the goblins and Soul. She explained that the necromancer used her magic to see her true intentions and since she was protected, the necromancer never knew what would happen after the information was exchanged. How she got past the guards was easy. A meeting was really in place, how she escaped well since she’s a cat. She's a good climber and just used that to escape before the guards got to her. When pressed about the goblins and Soul, she explained he may take over as a new necromancer but since he wasn’t at the hideout she wasn’t able to kill him as well. So the goblins would be under Soul’s orders until further notice.

The useful Minotaur items are kept on her person. They have a magical effect on them and she’ll be keeping them. When you bid her goodbye to let her rest, you spy Prot trying to sneak a peek of her. He gets another black eye for it as you go to bed in the wagon for the night.

(Cont)
>>
Rolled 52, 16, 19, 50, 60, 67 + 70 = 334 (6d100 + 70)

>>4357205
* * *
Date: 9-12-2391

Another day starts and with it another day of learning. You feel your head and notice you have more hair, the side of your head has hair now. All the way across now the only thing missing is the top part of your head. With this news you show off to the others during breakfast they say nice words to you as they must know you’re becoming a better goblin.

After some breakfast is over, hop on over to the wagon cart with the Gnome to start learning things about Herbs and practice some of your Draconic as well. Everything was going great, a giant spined slug was avoided, then things turned to the worst. The Duergar outside screamed that giants are off in the distance. Before you have anytime to do anything giant rocks are being thrown your way.

Gobson HP: 55/55
+7 EXP Level 1: Basic Math 7/10
INT LEVELED UP Level 3, grown hair.Ready to Evolve when in safe conditions

What do?
>Use Shield
>Jump from wagon
>SCREAM
>Other

Rolling for the rocks
>>
Rolled 53, 24, 89, 60, 59, 5 = 290 (6d100)

>>4357207
Rolling for CRITS
>>
>>4357207
did someone roll a nat 1 god dammit
>Jump from wagon
>>
>>4357213
>did someone roll a nat 1 god dammit
Nah, it's the Hill Giant from before with his boys.
>>
>>4357207
>Jump from wagon
The good old Nat 1 that was rolled days ago still in effect. We got off without a scratch last time, I knew it was too good to be true.
>>
Rolled 46, 99, 61, 37, 100, 57 = 400 (6d100)

>>4357227
>>4357213
>Jump from wagon

Gobson will try to dodge the rocks by not being in the weagon.
>Roll me 1d100+13. Average of 3 (Dodge) (Hard)
Rolling for Duergar riders to avoid the rocks.
>>
>>4357207
>Use Shield

Why would we jump from wagon do we want be left behind? Also shit guess we should have told Ma'khtar about the grigger 7. Guess we should just pray every once in a while to see how they're doing.
>>
Rolled 3 + 13 (1d100 + 13)

>>4357241
>>
Rolled 48 + 13 (1d100 + 13)

>>4357241
yeah we gonna neet to use that maglum protection now
>>
Rolled 22 + 13 (1d100 + 13)

>>4357241
>>
Rolled 70 (1d100)

>>4357241
Nat 100
>>
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>>4357244
>>4357248
>>4357273
>>4357283
>Goblin Wagon gets hit with the first rock, dodges the other 2
>Wagon you’re in completely dodges the rocks
>37 Fail (Don’t Jump off the Wagon)

With the boulders coming straight your way you need to get out of the cart you’re in and first. While you stand up your lose balance as the Duergar driving can’t keep the wagon straight as he moves it to the left and right. You hopelessly sidle around as you hear the sounds of the boulders impacting the cart your friends are at. The ground shakes as the rocks hit the ground by the end of it you’re alive without anything hurting. Everyone in the cart is alive, when you look at the place the rocks came from you see the figures that threw them running away.

With their giant legs they disappeared in the distance, you look behind and see the cart your friends were wearing as a big chunk of it missing. You can see the moaning of pain coming from within meaning your friends may have been harmed. You get out of the covered wagon and take a look at your friends. They are alive and surprisingly not that worse for wear. They both used their shields which seems to do something good, but with a ruined wagon that’ll mean it won't be able to move until repaired.

The Duergar rider had charged after the giants and came back with the news they ran away. Seems like preparing an ambush, and after seeing almost no damage they cut their losses and ran. The Duergars are quick with repairs having a wheel put in place quickly as everyone can get out of here quickly before the giants come back. After a distance is traveled camp is set up, with the Gnome caring for your friends who should be alright.

Gobson HP: 55/55
Prot HP: 33/55
Bits HP: 33/55

What do?
>Go Cheer up yours friends.
>Sleep and resume the last day of travel
>Question Ria why did the Hill giants attacked for no reason
>Ask the Duergar how much damage could have happened if they didn't dodge most of the rocks.
>Other

Sorry about the slow updates, today was a busy one for me.
>>
>>4357329
>Question Ria why did the Hill giants attacked for no reason
>Go Cheer up yours friends.
>Pray to Malgum, ask if the goblins we converted are ok after the necromancer died

Maybe we can get Malgum to send a message to the grigger 7 and we can meet up with them somehow
>>
>>4357329
>Question Ria why did the Hill giants attacked for no reason
>Go Cheer up your friends.
>ask them what type of trials did they face
>Pray to Malgum, ask if the goblins we converted are ok after the necromancer died
dicks
>>
>>4357332
+1
>>
File: naturepepe.gif (1.47 MB, 400x560)
1.47 MB
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>>4357329
>Use some herbs to help heal your friends. Level that herbology
>>4357330
Support
>>
>>4357332
+1
>>
File: great.png (31 KB, 199x289)
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>>4357349
>finding and mixing herbs with not a single point in either of them
>we poisoned them instead
>>
>>4357332
>>4357336
>>4357353
>Question Ria why did the Hill giants attacked for no reason
>Go Cheer up your friends.
>ask them what type of trials did they face
>Pray to Malgum, ask if the goblins we converted are ok after the necromancer died

>>4357330
>>4357349
>Question Ria why did the Hill giants attacked for no reason
>Go Cheer up yours friends.
>Pray to Malgum, ask if the goblins we converted are ok after the necromancer died

>>4357349
>Use some herbs to help heal your friends. Level that herbology

Cheer up the boys and Pray to Maglum. For Maglum Since you don't have to get a answer straight away you don't need to roll.
>Roll me 1d100+12. Bo3 (Tale Telling)
>>
Rolled 84 + 12 (1d100 + 12)

>>4357358
>>
Rolled 90 + 12 (1d100 + 12)

>>4357358
>>
Rolled 31 + 12 (1d100 + 12)

>>4357358
very nice rolls
>>
File: Trials.png (690 KB, 3000x3000)
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>>4357359
>>4357360
>>4357362
>102
You had some questions that needed answers to, maybe Ria could answer some of them. You find him hiding in the Duergar saddle bag.

Gobson: “Ria why did those Hill giants attack us for no reason?”
Ria: “How should I know?”
Gobson: “Is that the best answer you got?”
Ria: “Maybe they were mad they didn’t have a goblin to breed with their livestock?” He saids with a nervous smile.
Gobson: “If they did that for that reason ,it was a real Giaigger move.”

After the gremlin was questioned you go check up on your friends who were treated by the Gnome. You see he placed the leaf to help treat their wounds. They were in surprisingly high spirits after almost dying. Prot was happy the attention he got from Ma'khtar and they both liked the fact you visited them.

Gobson: “So boys I never got to ask, but where did you do for your trials?”

Prot: “I’ll go first, my trials were the best. The first one, I had to report to my duties as a scout. I wondered why I left in the first place when we were going to practice with bows for the first time. After showing off my skills in the bow and getting cheered, I entered my second trial. I was hunting the Sheep with you and the Ork, but this time I knew what was coming and dodge his strike. My third trial was my favorite one, it was giving Ma’khtar a back massage, I touched Ma’khtar with my hands Gobson! I gave her the best back rub that a goblin can give. I had another trial, it was when you were going to swim in the river, I jumped in and dragged you out before you drowned like in real life. Then I woke up to the others. ”

Bits: “Now it’s my turn. There was this unlit fire, I walked over to it and using just two sticks I made fire. Then my next trial was when you wanted to fight the Kobold and set traps right outside where they can see us. I think I passed that trial, I first used my words to stop you from being a Grigger. When you didn’t stop being a Grigger, I had to beat you up. The other goblins helped me. After that we went back to our cave and ate some food. For my last trial, it had to do with the Centaur I keep seeing in my dreams. I talked with her alot and she’s everything I want in my Centaur mate and more. But I had to say goodbye as I had to help Ma’khtar and Prot. It was very sad but it seems like I passed all my trials.”

(Cont)
>>
>>4357378
Those trials sure are interesting, with their trials explained you start recounting your own. They seem to be quick to explain why your trials were set up like they were. They called you the most Grigger goblin out of all of them, so you had to do trials to show you’re no longer a Grigger. You counter this argument by having them explain why you were your father for the first trial as it wasn’t something you have experienced in life.

Bits explains that your father was a better leader than you ever were. That trail was to show you what it meant to be a true leader for the goblins. Once that doesn't act like a Grigger just because he has the strength or power to do so. But a goblin that tries to pull the goblins up from the savage nature they are born to. Soon the talks disconnected from the trails into thinking that some goblins of the tribe may be still alive.

Because Maglum seems to have verified that what you did in the trial was true to life. The two goblins seem to remember more about the past now that they have grown hair, and explain they were off jacking off to human females and when they came back they saw all the dead goblins, with no Dwarves. When they were searching for living goblins they were not there, only the dead. But there was one dead goblin that wasn’t there, your father. The Dwarves possibly took his body and used it as a symbol that even the greatest of goblins fell to their hands.

You had some concerns about your friends after the trials. Most if not all the goblins in the first trial didn’t act like a Grigger, while when they found you and lead you away they acted the most Grigger like goblins you have met. They explain that they didn’t find the real passion in life and were the bad boy goblins of the tribe. You allow them to rest, so you can call to Maglum what has become of the children.

He explains that he still has them in his followers list, but he cannot track them anymore. So they’re alive but at this moment untrackable. You thank him for this new information and go to bed.

* * *
Date: 9-13-2391

After a nice rest it was time to head out. Your friends were doing much better than before and if the time that was lost can be made up than the fortress of Ritewind can be made before the day is over. You just have to figure out a way to spend the hours.

Prot HP: 46/55
Bits HP: 46/55
+3 EXP Level 1: Philosophy 6/10
+3 EXP Level 0: Tale Telling 4.5/5


What do?
>More math with the boys
>Practice your Draconic
>Learn about Herbs
>Do some Drawing with the boys
>I am speed (Sprint to keep up with the wagons and hop back in them after you tire yourself out)
>Other
>>
>>4357379
>Play wrangle the greiger

Let's get that rope skill up. Indiana Gob-Jones
>>
>>4357379
>More math with the boys
>Practice your Draconic
>Learn about Herbs
go all INT
>>
>>4357384
+1
also, anyone got the pastebin link for a lazy grigger?
>>
>>4357386
there is a pastebin at the top of the thread you idiot but i think its a little bit outdated currently
>>
>>4357384
This. Leveling INT is our best bet right now.
>>
>>4357384

Support

As for evolution traits i like the extra hp to become the thiccest goblin know to man
But
I also want the equal hp sharing with wolves. We should def get more wolves
>>
>>4357381
>Play wrangle the greiger
>More math with the boys
>Practice your Draconic
>>
>>4357457
I think the additional reroll/day is best, and picking equal sharing would be great too, especially if usable in combat
>>
All health baby, we have to be the goblin with the biggest dick around
>>
>>4357526
>>4357523
>>4357457

Tbh i dont even know what we are on now. We can evolve once we are in a safe place and we still have one banked point right?
And we did level up once again?

So we can level two minor feats and one major feat once we are safe? Enlighten me anons.
>>
>>4357379
>>4357381
>Play wrangle the greiger

I can see our next adventure after we find Jade's sister: Gobson Jones and the Cloacas of Coom.
>>
I'm pretty sure we can level two minors, and one major. I think if we go all health we'll go up like 30 health since we go up +5 twice because of the minor feats. Then +20 because of evolution.
>>
>>4357586
Alright here's my two cents on that:

1) Use minor points to increase our overall stats besided health so we can reach another evolution faster
2) Use the current major point for equal exchange. We pretty much use this after every fight where we get wounded and it would help our recovery rate extremely since we dont have to bleed those wolves out.

3) Use the next major point we get after the next evolution on daily reroll.

I think we have the best major feats from the evolutions after that and then we could concentrate on getting our HP up or do something else with the points. As one anon pointed out earlier its better to evade damage completly than putting everything in health and become pretty much the meat shield for the group.
>>
>>4357597
using minor points on upgrading stats seems a bit wasteful when we can just train for it
since we got a lot more levels in skills now maybe we can get different things that weren't there last time maybe even passives
>>
I'm a little wary about using minor points to increase stats since we can just get those by training our skills, sure it'll make getting to evolution go slightly faster but we'd be missing out on good benefits and we could always plan to train certain stats to rush to an evolution. Also with daily re-roll thing I'd rather have health since it feels kind of redundant with Malgums blessing. I don't think there's been one fight after we got Malgum's blessing where we didn't have the option of using it. Also the biggest reason I want the health is so that we don't keep losing a shit-ton of time by being knocked out for days. Also party composition wise we're kind slotted in to being the tank with Bits and Prot being ranged boys.
>>
>>4357381
>>4357517
>>4357585
>Play wrangle the greiger

>>4357386
>>4357398
>>4357457
>More math with the boys
>Practice your Draconic
>Learn about Herbs

>>4357517
>More math with the boys
>Practice your Draconic

Seems like Gobson is going to focus mostly on his INT skills.
>Roll me 4d100. Bo3 (+13 Use Rope, +10 Math, +11 Draconic, +9 Herbs)

Gobson can level two minor feats and one major feat once you are safe. You'll have more choices to choose from to reflect on your most used skills. Like always you can keep banking the points they don't degrade or decrease in value.
>>
Rolled 9, 83, 89, 51 = 232 (4d100)

>>4357614
>>
Rolled 23, 14, 36, 7 = 80 (4d100)

>>4357614
>>
Rolled 60, 43, 88, 95 = 286 (4d100)

>>4357614
>>
>>4356276
reading up to this point, catching up, I gotta say i concur. We should try being more sociable.
not this sociopathic, high functioning autist.
We're focusing too much on task to task approach. Tho i guess quest formula lends itself to it.
>>
File: Thank you goblins.png (1.63 MB, 3000x3000)
1.63 MB
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>>4357616
>>4357620
>>4357628
>73, 93, (100), (104)
With traveling resuming you take some time to show the boys this new game you made wrangle the Greigger. With Ria out and running about you show off to the boys that you can catch the Gremlin sometimes with the use of your rope. They think it’s a fun game as they try it for themselves. After the Gremlin is tired he takes his dried beef as a reward and climbs back into the saddle bags. Not before he talks about Drows and how he wants leather to work with.

After that game is done you resume the lessons of math in which you understand that the minus sign is used to take numbers away from something. You got most of the problems right when using minus but get tricked up when you have to switch from adding and taking away. You spend the rest of the day practicing your Draconic and learning about herbs with the gnome.

Learning about Herbs is interesting as there seems to be a herb for anything you need it for. There are ones to cure poisons, help with the repair of bones, burns, ones to stop bleeding, poisons and ones that are magic in nature that provide an effect to the user. The only problem with most of them is they cost money to buy, and for all the effects they do you have to search for the herb in a specific spot to find any. Still herbs are interesting as the Gnome was able to start his adventuring career by just picking some flower on the ground.

Once Ritewind goblin slums were in views the group was forced to walk the rest of the way. Money exchanged hands with the Duergar riders, and the party made its way through the slums. Once a smoker goblin caught sight of Ma'khtar they sprint away as fast as they can. While walking you noticed that you never ask the Duergar his name.

Gobson: “Hello Duergar, I never got the chance to say thank you. Thank you for saving me, may I know your name before you leave?”
Murgol: “The name by Murgol, you have yet to earn the last. You have fine hands made for cleaning Serpentus. My steed thanks you.”

He may have no tone in his voice, saved your life once and he never called you a Grigger. You’re going to miss the Duergar. When you arrive at the gates of the slums you see Herman and Scar side by side. When they saw each other the married pair ran and embraced each other Once they finished exchanging words Herman stepped forward in front of the goblins.

Herman: “Thank you goblins.” He reaches into his coin pouch and drops a silver coin into each goblin’s hand. He speaks with the Gnome in Dwarven and by the end of it shakes his hand. Strange he didn’t even touch a goblin as he gave the silver, but you smell yourself and smell you’re in need of a bath.

(Cont)
>>
>>4357645
is this the reason why jade got a crush on us in the first place
we're always doing something, always learning and somehow have more restraint than any normal goblin
speaking of restraint we should talk our boys about meditating they need it and will thank us later for it
>>
>>4357656
The Duergar named Murgol leaves the party and speaks with Scar as you all head back to the proper fortress for some drink and food. It was explained that Herman still has to reach the coast to charter a ship, so they’re going to join up Jade’s party once more. You and the others will have a whole day to spend in the fortress before you head out the next day in the early morning. With the day over you head to the Centaur room, which has grown in popularity that Bits is being paid to draw another room with his art. You lay on the bed and soon sleep takes you.

* * *
Date: 9-14-2391

In the morning in the fortress you wake up and head upstairs for some breakfast. You see that Ma'khtar is covered once more and Herman looks happy. You see that he is holding hands with his wife as they eat and drink at the table drinking with the Gnome. Bits is drawing another piece of art in a room, and Prot keeps staring at Ma'khtar as he eats his breakfast. Since you finished this job you notice that you're a free goblin to make your own choices after this.

+1.5 EXP Level 1: Use Rope 3/10
+2 EXP Level 1: Basic Math 9/10
+3 EXP Level 2: Draconic 25.5/50
+3 EXP Level 0: Herb Lore 4/5

Gobson’s Wealth: 1 Silver = 10 Bronze

What do?
>Eat and evolve (Both Level up, and next stage of Evolving)
>Eat and head to the baths, you need to clean yourself from all that traveling (Can evolve in the baths)
>Head to the Arena in the goblin slums
>Head to the market buy back some rations of Cheese, Hardtack, and Dried Beef (5 Bronze)
>Figure out by speaking with the others how long it would take to get to Jade
>Ask for more money from Herman
>Other
>>
>>4357658
>Eat and head to the baths, you need to clean yourself from all that traveling (Can evolve in the baths)
>Head to the market buy back some rations of Cheese, Hardtack, and Dried Beef (5 Bronze)
>Figure out by speaking with the others how long it would take to get to Jade
>talk with the boys in how have they been doing in training and give them advice about meditating to keep that lust low
time to do a lot of things
>>
>>4357666
support

teaching them meditation is a good benefit. Especially to Prot.
>>
>>4357666
+1
>>
>>4357666
Supporting this.
But also buy some leather for Ria
>>
>>4357666
Supporting this.
>>
>>4357658
Don't we owe one of our boys money for equipment?
>>
>>4357723
>Don't we owe one of our boys money for equipment?
You sold it back and give him his money back last thread.
>>
>>4357666
>>4357673
>>4357698
>>4357709
>>4357721
>Eat and head to the baths, you need to clean yourself from all that traveling (Can evolve in the baths)
>Head to the market buy back some rations of Cheese, Hardtack, and Dried Beef (5 Bronze)
>Figure out by speaking with the others how long it would take to get to Jade
>talk with the boys in how have they been doing in training and give them advice about meditating to keep that lust low

Alright I got a updated list for Gobson
>Roll 1d100+12 Bo3 (Meditating)
>>
Rolled 4 + 12 (1d100 + 12)

>>4357734
>>
Rolled 57 + 12 (1d100 + 12)

>>4357734
>>
Rolled 53 + 12 (1d100 + 12)

>>4357734
>>
Rolled 93 + 12 (1d100 + 12)

>>4357734
Wololoooo
>>
File: LEVEL UP!.jpg (46 KB, 480x458)
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46 KB JPG
>>4357742
>>4357744
>>4357749
>>4357750
>69
With everything that happened so far you just want to take a nice relaxing dip in the baths. You say goodbye to everyone and head off to the baths. You greet Asra the Cold Bolt manning the counter, she is happy that Emerald is finally going to live her dream of exploring the world. She tells you thanks for making that happen and to look after her as she’s her friend. With the two copper given you take a nice relaxing bath and drift off relaxing.

Minor Feat (From Level ups) (Have 2 points)
>One ability point if you meet requirement (Dex)
>Permanent +5 to a single skill non or combat related (Example: +5 to Handaxe, or sword, or dagger) Can stack
>Add one more dice to the roll. (If it's an average of 3, drop the lowest dice.) Once every 3rd day
>Reroll failed checks but increased the difficulty by one. (Easy to medium, Medium to hard, hard to nightmare) Once every 3rd day
>Shield Bash!: Stunned a enemy for one round, uses turn (Usable once per Combat encounter) Needs a shield
>Shield Up!: Stack a added -25 to the enemies roll (Usable once per Combat encounter) Needs a shield
>Sling them boys!: If you use a sling, you can Allies or yourself take the best attack roll. (Usable once per Combat encounter) (Only works on slings)
>I got to rock you something!: Stack a +25 to your attack roll (Usable once per Combat encounter) (Only works on slings)
>Distance isn’t a issue: Double max distance of sling attack (60 Feet to 120 Feet) (Usable once per Combat encounter) (Only works on slings)
>Let me Axe you a question!: Stack a +25 to your attack roll (Usable once per Combat encounter) (Only works on Axes)
>+5 HP
>Heal 3 more HP every day
>Bank (Don’t use point right now)
>Other (Make your own, if it’s not overpower)

(Cont)
>>
>>4357756
Major Feat (From Evolving) (Have 1 point)
>I don’t need it.: Gain half lust from females
>Increase Lust limit to 125
>One ability point bypass requirement (Example Dex from 4 to 5 Have 1/80 on Dex, level up that to 1/160.)
>Permanent +5 to group of similar skills (Example: +5 1-handed edge weapons. Will give you a +5 to all one handed weapon Handaxe, Club, Mace, Dagger, Sword. +5 to missile weapons gives a +5 to slings, bows, crossbows, etc…) Can stack
>Reroll one failed skill check of any kind once every day.
>Maglum numb my wounds!: Will make you no longer suffer -# to rolls while injured in combat (Worked once a week) (Doesn’t stop you from getting stunned or bleeding)
>Wolf Tamer: Wolves will be friendly to you, hostile canines will be indifferent (Only works on you) Maglum Follower
>Equal exchange: wolves can give their blood to heal you in a 1 to 1 ratio. Was 1 to 2 ratio beforehand Maglum Follower
>+20 to a favored weapon of choice. (Example +20 to slings, short bow, longbow, Short sword, etc…)
>Reroll charisma checks twice a day or make any charisma check barely successful one a week. Works for all difficulties. From EZ to Nightmare) Maglum Follower
>+15 hp
>Heal 10 more HP every day
>Bank (Don’t use point right now)
>Other (Make your own, if it’s not overpower)
>>
>>4357758
>+5 HP
>+5 HP
>+15 HP

WE ARE HEALTHY GOBLIN WITH LARGE DICK.
>>
>>4357760
Fuck No
>>4357756
>Bank
>Bank
For magic
>>4357758
>Reroll one failed skill check of any kind once every day.
>>
>>4357758
>+5 HP
>Shield Bash!: Stunned a enemy for one round, uses turn (Usable once per Combat encounter) Needs a shield
time to knock some heads
>+15 HP

i cant fucking wait for the next evolve already that 10 HP per day sounds so fucking good
>>
>>4357765
Supporting this i am tired of passing out every encounter.
>>
>>4357756

Bank both points until me can finally agree on what build we are going for. Magic / Tank / Whatever

>>4357758

Equal Exchange
>>
>>4357765
>Shield bash!
Fucking useless if we're going to be solo. We waste a turn just stunning a enemy
>>
We've already been heading to a tank build for a while now. Anons certainly treat Gobson as a tank, he's been knocked out more times than I can count. The health is to make us more sturdy and not get BTFO by enemies constantly like we have been lately. Also literally every encounter we take on the tank roll since Bits and Prot always go ranged while we go melee. We've been treating Gobson as tank when he hasn't had the stats for it for a while now.
>>
>>4357777
>wasting the enemies turn and will no longer attack with bullshit crits
>useless
you dumb faggot
>>
>>4357781
>Wasting our turn bashing a enemy with our shield
>They will just Crit us in the next turn
>It only has fucking use if we're with allies and not solo
>>4357780
Fuck being the tank. That shit isn't working, range is where it's at. Bits and Prot do range because they know they don't get their asses handed to them every fight. We fucking have a higher DEX level than we have with strength
>>
If everyone does range who the fuck is going to stop the enemy from attacking us in melee. Also we don't even have close to the skills in ranged for that. All we have is sling skills which is not a very good weapon. And we're barely ever going to be solo we have Bit and Prot, also how the fuck is more health never not going to be useful in a fight? Whether it's solo or with others health is going to help no matter what.
>>
>>4357784
if were get critted again then what we are fighting a really tough enemy with 75+ modification in attack rolls
thats where maglums protection comes in
>>
>>4357758
anyways qm are we gonna do an attack roll when we shield bash to see how much it will do?
>>
>>4357793
*how much damage
>>
>>4357756
>+5 HP
>Shield Bash!
We're the de facto tank and we really suck at it.

>>4357758
>Reroll one failed skill check of any kind once every day.
Having a do over roll could be useful
>>
>>4357793
>Anyways qm are we gonna do an attack roll when we shield bash to see how much it will do?
Yeah, it'll be a Ram/Bash type of attack. You could still miss If you roll horrible but it will do damage like half the damage of the Axe you're using. But you could still get a CRIT.
>>
If it wasn't clear every ability level up in Endurance increases Health by 5 HP. Which is why Gobson has 55 HP rather than the min base of 40 HP.
>>
>>4357756
>Minor Feat (From Level ups) (Have 2 points)
>Shield Bash!: Stunned a enemy for one round, uses turn (Usable once per Combat encounter) Needs a shield
>Bank (Don’t use point right now)

Major Feat (From Evolving) (Have 1 point)
>Reroll charisma checks twice a day or make any charisma check barely successful one a week. Works for all difficulties. From EZ to Nightmare) Maglum Follower
>>
>>4357756
>+5 HP
>Bank (Don’t use point right now)

>Reroll one failed skill check of any kind once every day.
>>
>>4357760
>+5 HP
>+5 HP
>+15 HP

>>4357764
>Bank
>Bank
>Reroll one failed skill check of any kind once every day.

>>4357765
>+5 HP
>Shield Bash!:
>+15 HP

>>4357773
>+5 HP
>Shield Bash!:
>+15 HP

>>4357776
>Bank
>Bank
>Equal Exchange

>>4357799
>+5 HP
>Shield Bash!
>Reroll one failed skill check of any kind once every day.

>>4357819
>Shield Bash!: Stunned a enemy for one round, uses turn (Usable once per Combat encounter) Needs a shield
>Bank (Don’t use point right now)
>Reroll charisma checks twice a day or make any charisma check barely successful one a week.

>>4357823
>+5 HP
>Bank (Don’t use point right now)
>Reroll one failed skill check of any kind once every day.

Current HP is 55.
>Minor Feat
5 Anons want +5HP
4 Anons want a Bank
4 Anons want to Shield Bash

>Major Feat
3 Anons want that +15HP
3 Anons want that one failed skill check of any kind once every day.
1 Anon want Equal Exchange
1 Anon want Reroll charisma checks twice a day or make any charisma check barely successful one a week.

So right now it's a tie. You can still change your vote to support something else. Either way voting is still OPEN
>>
>>4357858
I'll change one of my votes +5 hp votes to shield bash, I'd rather have that than banking a point
>>
>>4357858
i'll switch
Reroll charisma checks twice a day or make any charisma check barely successful one a week.
to:
one failed skill check of any kind once every day.
so we can get on with it
>>
>>4357858
i change my bank point to shield bash then
>>
Both of the minor feats we seem to be heading towards are geared toward being a tank. It's kind of counterintuitive to pick those if we're not going to go for the +15 health.
>>
>Anons want to tank in leather armor kek
Still want to spell sword it up
>>
The Re-roll is useful, but I don't think it's going to help us that much in combat unless we roll a lot of ones. Most of the time the re-roll is going to turn a bad roll into a mediorce or slightly good one and I think the health is much more important in preventing us from getting knocked out for days at a time and losing valuable learning time.
>>
>Heal 10 more HP every day
If you Tank anons really want to tank why don't you get the feat to heal 10 more HP per day? That way when you pass out you heal twice as fast. We also got a wolf so we can always use that to heal up.
>>
The ideal is to NOT pass out by getting more health. Besides when we do pass out it's for days at time, that's the main problem with passing out. Ideally if we're a tough fight we want just a little hp left by the end so we can use the wolf to heal up. The HP feat stacks really well with the wolf thing since we can heal a large amount quickly if we have low hp, but if we do get knocked out we lose days of time and learning. So the ideal is to have a high hp base so we never get knocked out and then use the wolf to regain the hp. We can't regain hp if we're knocked out for like 3 days.
>>
>>4357901
2 minors in combat and the 1 major outside of combat is a good mix. Ideally, the re-roll is going to help us avoid combat. If we had failed the roll during the dragon encounter we would have been fucked.
>>
>>4357858
Alright...

>>4357776
I'll go from this. To:

1 Point +5 HP
1 Point Shield Bash since we actually do dmg and stun with it

1 Point +15 HP
but we really need regeneration as the next one either equal exchange or the +10 hp per day
>>
The problem after the Minotaur fight
1. No wolf nearly to SUCC it's blood.
2. We were at -31 HP after the fight, and without a wolf we had to be cared for while we healed up on our own.
3. +15 HP would have made our health be at -16 meaning we'll be passed out anyway.
4. +10 HP per day would have woken us up quickly.
5. Without a wolf nearly we'll just have to wait for our health to come back.

The main reason why we didn't get back up right after the fight was because there was no wolf in the Underdark to SUCC. We had to find it in the Fortress.
>>
The problem is when we go to negative HP or zero HP we're knocked our for days. We weren't at the negative or barely at the negative for the ber fight if I remember correctly and we were knocked out for like 5 days. Our HP regen doesn't matter for much when we're knocked out, it matter when we're awake and recovering.
>>
What's our vision for Gobson? There are 3 different build ideas popping up.

1) Leader - Need charisma
2) Tank - Need hp, plate armor, endurance
3) Wizard - Need int, languages, reading

Right now Gobson is the tank out of necessity. He's also a really bad tank. Do we want to focus on becoming a better tank or figure out a new tank? I'd rather we recruit an orc or outfit one of the Maglum 7 as a tank with heavy armor.
>>
The way I see it, with the feat options provided the only build that we can do right now is tank. If we wanted leadership build we'll have to grind the leadership stat and other stats to be able to get perks in them. The thing is we need to have at least somewhat of a build now since we're going to have to deal with the gremgobs soon. Choosing tanky perks doesn't exclude us from another build later on, it just makes us more effective right now. We can go for charisma or magic stuff later, but for now let's get somewhat of a build going so we're y'know actually ok in a fight. The re-roll is useful but it doesn't stack well with the two other perks that are winning right now and is limited in helping us in fights and honestly is not going to be used unless we roll a one or something. That's my thinking on this.
>>
>>4357974
Anons decided. Screw magic we are going to be a brute tank. After all it fit's our history. Remember that time holding our line against 5 griggers? Or that time we hold against that dwarf for so many hits?
>>
>>4357974
>>4357984
>>4357988
And we would still need to level up our gear. Plate Armor and maybe Great Shield which would give us new weapon / armor handling skills to level.
>>
Alright. Give me the CUM QM.
>>
хopoшo, дaй мнe CUM OP
>>
Just realized that this is tied between +15 HP and the re-roll. One of you lurker griggers vote. I NEED the CUM.
>>
>>4358257
I'll vote for the reroll.

Higher regen is better then higher health if you want to recover and do stuff faster.
>>
Shiet. Oh well. I don't think regen applies that much when we're knocked out though. We didn't really go into the negatives when we fought with Ber and we still we're knocked out for like 5 days. I'm like 90 percent sure regen only works when we're not knocked out.
>>
>>4358257
I choosd the reroll.
Dice is a cunt
>>
>>4357974
I want to go intelligent brute route. At least for now, we're going to need charisma regardless, how else are we going to build our goblin eutopia?
>>
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>>4357602
The Maglum blessing stops crits. The reroll lets us redo ANY checks we fail. They're different because one is only usable in combat

>>4357858
Reroll major and Regen for minor. Bank the other point. Anons come on, we're learning magic really soon, we can choose how to use the other minor then. Healing will reduce the amount of time we spend passed out.

Also if you think +15 health will do shit you haven't been paying attention to our fights. We took like 80 damage or something from the Minotaur. And with Ber we would have been knocked out no matter what because we were trying to make money. If we had the Regen we would have woken up faster in both cases. The problem is we're letting ourselves become a tank. Our God doesn't give us the right stats to go with a tank build, so we have to go with a leader/int build. Tanks are easy to find in the stadium, we should have taken Pronak, but we can find another if we go back. A magic leader goblin is super rare and much more valuable, we need to spend our stats into what we want to become, a high value gob. Remember, they're not refundable and every time we level up it gets harder to level up the next time.
>>
>>4357863
>>4357870
>>4357919
+1 Shield Bash

>>4357869
>>4358260
>>4358263
>>4358375
+1 Reroll one failed skill check

>>4357919
+1 +15HP

>>4358375
+1 Regen Minor

>>4358375
+1 Bank

Alright. I'm back and I got the winners. Even if you anons want to go for the Tank build you could always learn some magic with that or something else. But for now you have something to stop a enemy attack once a week and can reroll a check. Along with the added health and shield Bash
Minor Feat
>+5 HP
>Shield Bash!
Major Feat
>Reroll one failed skill check of any kind once every day.
>>
>>4358471
How does the HP regen work? Is it only when we are KOed or is every day?
>>
>>4358526
>How does the HP regen work? Is it only when we are KOed or is every day?
You get back 8 HP after a day passes. I use the time the goblin sleep to regen the 8 HP. If you're talking about the feat, it would bump up the 8 to 11 HP, or the 8 to 18 HP every night.
So even while KOed you still regen HP, you're just not awake for it.
>>
>>4358530
Oh damn I was right on my guess on how good it is. fuck. Well good to know for next time.
>>
File: itsallcomingtogether.gif (1.63 MB, 620x367)
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>>4358535
Yeah we really should have gone for the healing, but Gobson is learning herbology so he can accelerate it by himself as long as he's conscious. Shield bash isn't great because we need a shield to use it, but it's a minor feat anyway. The reroll is where's it's really at.
Herbology and magic will take us very far Anons, it's finally time to learn how to read draconic. As long as coomers don't fuck this up we are set to become op very soon
>>
>>4358552
It's definitely worth investing a major feat in it. Rerolls are definitely really nice but damn that regen would greatly decrease our downtime considering how much Gobson gets the shit beat out of him. Honestly amazes me our con and willpower stats aren't higher from it considering Gobson always insists on studying even when badly wounded.
>>
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>>4358471
Heave, Puff, Pant, Heave, Puff, Pant
While you are doing some meditation in the baths, you begin to feel the power coursing through your veins. With each strand of hair that pops on your hair you know that strand means you’re only growing more powerful. The blood in your veins feel stronger, faster, redder, they carry within them all the things needed for hair to grow. They carry within them the greatness that everyone will soon come to know.

With all your heavy breathing you seemed to be scared off the Cold Bolt that was bringing in your newly washed clothes. That doesn’t matter as with hair you can do anything, you are everything that a goblin is but better. Soon you’ll have the same golden locks your father had the same power to hold heavily armored Dwarves with just a shield and your weapon of choice. With you all cleaned up, you put on your clothes and noticed how they no longer properly fitted something that Ria needs to fit.

You take your leave and thank Asra for the wonderful service. You tell her you’ll be leaving Ritewind soon. She somehow knows how to write and gives you a letter in Draconic to give to Emerald along with the location where she lives including her first and last name so she can receive 'mail' from you or her. You thank her and head to the markets you have some buying to do.

With the reminding coins that you have, you buy more food for not just yourself but to give back some food you had to take from the boys. Along with that you had bought some leather and some cloth so the little gremlin can improve the fit of your armor and cloth. You didn’t even have to show your voucher to the Dwarves; they seem to know you as the goblin that stood against Ber, and they could see the hair on your head. You return to the inn and drop everything in your room and let the gremlin work as you need a talk with the boys.

Gobson: “Bits and Prot you should meditate to keep your lust low.”

With this line say they started laughing, slapping their hands, and clapping at you. When you waited for them to finish they explained they already did that. They retell the trials they faced again to you and explain those were trials of resisting temptation. Prot could have given in to temptation when he was massaging Ma'khtar but he didn’t as he knows that is a Grigger thing to do. Bits resisted the temptation to stay with the Centaur of his dreams and didn’t partake in anything sexual with her as he was resisting temptation. After the talking is done, they say they’re glad you’re giving them attention. For the training they've been doing Prot is focusing on just pure range with his bow and sling. Bits practice his art and sometimes his new axe when he gets a chance.

(Cont)
>>
>>4358643
With the boys sorted you head back into the bar to see how long it would take to reach Jade. Herman doesn’t know that maybe they left a letter or something to be delivered when they reach a certain station in the rail system.

Feeling very good +10 to rolls for the rest of the day
Gobson HP: 55/60
What do you do for the rest of the day? (Half Day left, train two activities)
>Learn something (What?)
>Learn a new skill (What?)
>Question each member of the group which skills is best to learn
>Head to the Slums maybe Scar is hosting a match for your skills
>Head to (place?) in fortress
>Head with Prot to the archery range to practice your bow skills.
>Have the Gnome read this letter to you. You want to know what it says.
>Tell Gnome you need some more pain leaf to heal the last part of your wound. (1d6 HP get back)
>Other
>>
that doesn't really stop them from being horny as shit and getting a black eye
do we go to the arena one last time and get money or do we spend time with our boys instead
>>
>>4358648
>Learn more Humie
>Head with Prot to the archery range to practice your bow skills.
>>
Right now we have a +10 to rolls. Which makes it useful if we do some combat today or any hard roll that needs to be done
>>
>>4358648
> Go to the arena
> Ask the boys if they want to come with
We're going to get a tank for our party now. Maybe take on O? QM said we couldn't beat him a while agO but we might be able to now and get him to join us with our new skills. I didn't give shield bash enough credit, it's a useful skill, even as a mage we'd need a shield. Time to see how useful it is. Taking on O would probably get us whatever we want as a prize, but we need a tank so Gobson doesn't take all the hits
>>
>>4358715
our leather armor is being refitted by ria right now so if we use our armor now it might be a bit tight fit for us
>>
>>4358648
>Learn Something (Shield)
>Go to the goblin bar/gambling area with prot and bits
>>
>>4358715
+1
>>
>>4358648
>>Learn a new skill (What?)
>r/w draconic
>Have the Gnome read this letter to you. You want to know what it says.
>>
>>4358715
>>4358746
> Go to the arena
> Ask the boys if they want to come with

>>4358733
>Learn Something (Shield)
>Go to the goblin bar/gambling area with prot and bits

>>4358752
>r/w draconic
>Have the Gnome read this letter to you. You want to know what it says.

>>4358698
>Learn more Humie
>Head with Prot to the archery range to practice your bow skills.

Guess the boys will go to the Arena, where they can fight another battle
>Roll me 1d100+25. Average best 2 rolls out of 3 (Diplomacy) (Medium)
>>
Rolled 61 + 25 (1d100 + 25)

>>4358758
we have grown so much but it is not enough
>>
Rolled 72 + 25 (1d100 + 25)

>>4358758
>>
Rolled 18 + 25 (1d100 + 25)

>>4358758
>>
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>>4358766
>>4358769
>>4358773
>97
With all this power that you’re feeling you feel like it’s time to test your might in the arena. Who else to go with you other than the boys, they are your backup and just the thing needed to gain more money in the arena. You gather them up and head to the goblin slums. The dwarves of before stop calling you Grigger as you walk through the streets. Ria sure does work fast; he increases the length of the hose and the woolen shirt. He reworked the straps of the leather armor to fit normally now.

If you could get him better leather from a stronger beast maybe he could make something much better than what you have right now. Something to think about for later, the smoker goblin comes up and lets you know Scar would like to see his favorite fighters fight. He also tells you they're going to be an Axe and spear fight in the arena, along with a turned based range fight. You could also fight some Underdark beasts. You thank him for the information and head to the arena where Scar greets you warmly.

Scar: “Gobson and friends come back to fight in the arena?”
Gobson: “We just came to hear what options you have.”
Scar: “Very well, you know how it goes. We will let the dice choose your weapon, but the battle to fight in is your choice.”

Scar explains that there is going to be a team melee fight and the weapons will be a Battle Axe, a Handaxe, and a Spear. Two things that you’re good at, expect for the two handed axe. Next was the range turned base fight throwing hand axes, Javelins, and slings. Last was fighting against some beasts from the Underdark against either a canine Hounds that can breath out ice or fire. Or you have to face an Ogre, the only good out of this fight is that you can use your weapon of choice.

Gobson HP: 55/60
Prot HP: 54/55
Bits HP: 54/55

What do? Feeling very good in effect +10 to all rolls until end of the day
>Time to go for range (Handaxe, Javelin, Sling)
>Me and the boys are going for the melee (Battleaxe, Handaxe, Spear)
>A chance to fight a Ogre, that’s what we’re going to do (Use current weapons)
>How about we do something else Scar? (Write in a unique fight option that Scar may like)
>Question what happened to the Duergar named Murgol
>No fights for me
>Other
>>
>>4358798
>Me and the boys are going for the melee (Battleaxe, Handaxe, Spear)
GO GO GO GO GO GO
GALO SENGEN
>>
>>4358798
>A chance to fight a Ogre, that’s what we’re going to do (Use current weapons)

CUT OFF HIS BALLS LIKE THE MINOTAUR
>>
>>4358798
>ask the the boys about what fight to choose
their opinion matters
>>
>>4358805
+1 Our build is best for fighting one big guy. We can shield bash him and use our Maglum save in the fight.
>>
Oh yeah if anons really want a different person to be tank, if we defeat the Ogre we probably will have the option to take him as a prize and I'm pretty sure an ogre would serve as an excellent tank
>>
>>4358806
+1
>>
>>4358809
>bringing an ogre that we just won to a train
>bringing an ogre to a civilised society
this idea sounds really bad
>>
>tfw bringing a goblin to civilized society

let’s see how the ogre is first we don’t have to choose him as the prize, and we can Ria be his handler or something at all times
>>
The amount of hair on a goblin head is a sign of how civilized he is. Maybe it's the same thing for the ogre?
>>
>>4358805
>>4358806
+1
>>
>>4358801
>Me and the boys are going for the melee (Battleaxe, Handaxe, Spear)

>>4358805
>>4358805
>>4358836
>A chance to fight a Ogre, that’s what we’re going to do (Use current weapons)

>>4358806
>>4358814
>>4358836
>ask the the boys about what fight to choose

When asked the boys say they they rather do range.

What do?
>Let's go with the Range (Handaxe 1-2, Javelin 3-4, Sling 5-6)
>Give me that Ogre! (Zephyr Hound Ice 1-2, zephyr Hound Fire 3-4, Ogre 5-6)
>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)

>Roll me 1d6. Need three rolls for either choice
>>
Rolled 1 (1d6)

>>4358843
>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)

OGRE! OGRE! OGRE! OGRE!
>>
Rolled 5 (1d6)

>>4358843
>Let's go with the Range (Handaxe 1-2, Javelin 3-4, Sling 5-6)
the boyz has decided i dont want to get knocked out again to waste time anyways
>>
>>4358843
>>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)
>>
Rolled 3 (1d6)

>>4358843
>Let's go with the Range (Handaxe 1-2, Javelin 3-4, Sling 5-6)
to be honest, our boys are better at range, so they are playing their strong point
>>
Rolled 2 (1d6)

>>4358843
Let's kill Shrek!
>>
>>4358843
>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)

Let's go.
>>
>>4358843

fuck that ogre up. maybe we can skin it alive and wear its hide as thicc armour and also wear its leather face
>>
>>4358818
>>4358823

inb4 getting the ogre to be a evolved civilized being so he can surpass our level and take over the group
>>
Rolled 6 (1d6)

>>4358843
Dont care about the ogre, wished we could see what O is capable of instead, and if we could fight and recruit him.
>>
>>4358941
Nevermind, changing to
>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)
>>
OK, give me the OGRE OP
>>
>>4358845
>>4358849
>>4358852
>>4358858
>>4358945
>Scar, I want to fight that Ogre (100% chance to fight Ogre, Gobson melee weapon is random out of the 3 choices, Bits and Prot range weapons are random as well)

>>4358851
>>4358846
>Let's go with the Range (Handaxe 1-2, Javelin 3-4, Sling 5-6)

Gobson: 1 Battleaxe (2 Handed, can't use with a shield)
Bits: 5 Sling
Prot: 3 Javelins

Want to reroll your melee choice? (You guys still have that reroll from the very first time you met Scar)
>Yes (Roll 1d6)
>No
>>
Rolled 5 (1d6)

>>4359006
>Yes (Roll 1d6)
rollin
>>
>>4359006
Yes
>>
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Rolled 22, 37 + 90 = 149 (2d50 + 90)

>>4359010
>>4359012
>>4359006
>5 Spear
Gobson
Bits
Prot
VS
Large Ogre

Combat
Gobson HP: 55/60
Bits HP: 54/55
Prot HP: 54/55
Large Ogre HP: 160/160

Gobson: “Scar, I want to fight that Ogre.”
Scar: “If you want your foe known, then your weapons must be unknown. ROLL THE DIE!”

You roll it and out comes the results of 1, 5, and 3. Meaning you are handed a Battle Axe, and the boys a sling and a bag of javelins. Unhappy with the results of the die roll, you demand a reroll calling back on when you first met Scar over a month ago. He allows it and it lands on the spear, something you’re much better at using.

With the weapons given out, Prot takes the sling and Bits takes the javelins and you have the spear. The goblins start gathering up in the arena and the Ogre is bought out in a cage like an animal. It wants to be let out as he tries to smash the iron cage with his fists. You and the boys ready your weapons as Scar makes the announcement.

Scar: “Goblins, Gobson and friends are going to do the job of killing the Ogre that has been stealing and eating goblins throughout the slums. May they have victory against the cursed creature and show it no mercy like it shown to goblin kind. FIGHT!” With those words the Ogres' cage falls apart, it doesn’t even stop to think as it charges at you and your friends. Even without any weapons those fists of his look like they can do lots of damage.

What do?
>Counter Charge it and use Shield Bash
>Move up and use your Spear
>Other (Combat Tactic Write in)
Rolling for Ogre
>>
>>4359028
>>Other (Combat Tactic Write in)

dodge it and stab it in the side when the fat fuck charges past you
>>
>>4359028
>Counter Charge it and use Shield Bash
no crits for you fat fuck
>>
>>4359031
Supporting this.
He should be an easy target for our Boys when he is stunned.
>>
>>4359031
Do this
>>
>>4359028
>Counter Charge it and use Shield Bash
>>
He's been eating goblins, looks like he's not someone we want in our party. SLASH HIS DICK OFF then.
>>
Rolled 47, 20, 8, 26, 18, 4, 50, 8, 48, 37, 47, 27 = 340 (12d50)

>>4359031
>>4359034
>>4359042
>>4359044
>Counter Charge it and use Shield Bash

>>4359029
>dodge it and stab it in the side when the fat fuck charges past you

Gobson will counter charge and bash it with his shield
>Roll me 2d50+59 Average of 3 (+25 Skill in shield, +5 Well made shield, +9 Str, +10 Full attack, +10 Charging) (Hard, Since Ogre much better than you)

Rolling for Bits +40 and Prot +50
>>
Rolled 46, 46 + 59 = 151 (2d50 + 59)

>>4359049
lets see if our attack rolls is still wacky
>>
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>>4359050
yes they are still wacky
>>
Rolled 50, 7 + 59 = 116 (2d50 + 59)

>>4359049
Nice rolls anon
>>
Rolled 32, 49 + 59 = 140 (2d50 + 59)

>>4359049
Big money
>>
>>4359050
>>4359052
>>4359056
Well you did it. You stunned Shrek

Need some CRIT rolls
>Roll me 1d100 (For Gobson -20, for Bits -20, for Prot He used his special so need 2 rolls for him)
4 Rolls in total
>>
Rolled 52 (1d100)

>>4359062
holy shit we are going all out on him
>>
Rolled 52 (1d100)

>>4359062
>>
Rolled 6 (1d100)

>>4359062
>>
Rolled 40, 78 = 118 (2d100)

>>4359062
For Prot
>>
so is this where the part where he loses more than 60 HP
>>
Rolled 10 (1d100)

>>4359062
>>
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Rolled 32, 42, 46, 39, 25, 20, 18, 22, 15, 33, 40, 33 = 365 (12d50)

>>4359064
>>4359067
>>4359068
>>4359069
>>4359092
Gobson
>166 28 Damage Dealt (Hit/Crit)
Bits
>113 21 Damage Dealt (Hit/Crit)
Prot
>137 20 Damage Dealt (Hit/Crit)
>125 25 Damage Dealt (Hit/Crit)
VS
Large Ogre
>Stunned

>94 Damage Dealt
>0 Damage Taken

Combat
Turn Order
Gobson HP: 55/60
Bits HP: 54/55
Prot HP: 54/55
Large Ogre HP: 66/160 -20 to all it’s rolls

With the Ogre charging at you, you charge him back. He may be larger than you, but he’s not as smart as you. With your shield you slam it into his foot as you dodge away from his attack. Now on his side and the Ogre has stopped moving your friends let loose their range weapons on him. Bits throws his Javelin at the Ogre hitting him but doing minimal damage. Prot sling a rock and quickly load and sling another rock at the Ogre.

The rock hits him and falls to the ground. The next, hits the Ogre shin and it must have hurt as he’s looking worse for wear. But he’s still standing and now you’re faced with a new problem: you're the closest target and the Ogre is not out of the fight yet. You just hope that the next attack will bring the beast down before he slams his fists on you.

What do?
>Stab it
>RUN AWAY
>FULL DEFEND (-10 more to enemy attack)
>Other

>Roll me 2d50+48 Best of 3 (+19 Skill in Spear, +9 Str, +10 Full attack, +10 Feeling very good) (Easy, Since Ogre much larger than you)
Rolling for Bits +40 and Prot +50
>>
Rolled 46, 33 + 48 = 127 (2d50 + 48)

>>4359107
>FULL DEFEND
>>
Rolled 9, 10 = 19 (2d50)

>>4359107
>FULL DEFEND
>>
Rolled 30, 13 + 48 = 91 (2d50 + 48)

>>4359107
>>FULL DEFEND (-10 more to enemy attack)

yeah thats the cum ive been talking about
>>
Rolled 38, 2 + 48 = 88 (2d50 + 48)

>>4359107
>FULL DEFEND (-10 more to enemy attack)
>>
Rolled 17, 39 + 48 = 104 (2d50 + 48)

>>4359107
>FULL DEFEND (-10 more to enemy attack)
>>
Rolled 29, 45, 39, 20, 43, 17 + 60 = 253 (6d50 + 60)

>>4359110
>>4359111
>>4359115
>>4359116
>>4359123
>FULL DEFEND (-10 more to enemy attack)

Alright. Gobson will full Defend while your friends attack the Ogre.

>Need a roll of 1d100 for Bits CRIT
Rolling for Ogre Bo3 since you're right infront of him
>>
Rolled 93 (1d100)

>>4359125
here comes the maglum protection we need
>>
Rolled 57 (1d100)

>>4359125
>>
>>4359127
or maybe not
>>
Rolled 69 (1d100)

>>4359125
>>
File: FIGHT OGRE.png (716 KB, 2806x1896)
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Rolled 25, 12, 12, 8, 41, 50, 14, 35, 13, 42, 23, 50 = 325 (12d50)

>>4359127
>>4359110
>>4359111
>>4359115
>>4359116
>>4359123
>>4359145
Gobson
>Held up shield and didn’t get attacked
Bits
>113 31 Damage Dealt (Hit/Crit)
Prot
>137 13 Damage Dealt
VS
Large Ogre
>Stunned

>44 Damage Dealt
>0 Damage Taken

Combat
Turn Order
Gobson HP: 55/60
Bits HP: 54/55
Prot HP: 54/55
Large Ogre HP: 22/160 -40 to all it’s rolls, Stunned 2 Rounds Bleeding 5HP

With the Ogre looking at you and ready to attack you. You hold up your shield against him and get in a stand to defend. It wasn’t needed as Bits Javelin pierce through the Ogre leg and must have hit something important as a bunch of blood is running freely from his leg. Prot hits him with a stone and for this round you didn’t get hit by the Ogre.

The Ogre is more worried about his gaping wound in his leg and the blood coming from it. This can give you a perfect moment to attack him or play it safe and just go for any opening that shows itself. You just know that this Ogre is going down.

What do?
>Stab it
>Aim your spear for his head (Medium)
>RUN AWAY
>FULL DEFEND (-10 more to enemy attack)
>Other

>Roll me 2d50+48 Best of 3 (+19 Skill in Spear, +9 Str, +10 Full attack, +10 Feeling very good) (Easy, Since Ogre much larger than you)
Rolling for Bits +40 and Prot +50
>>
Rolled 29, 33 + 48 = 110 (2d50 + 48)

>>4359148
>>Aim your spear for his head (Medium)
>>
Rolled 33, 6 + 48 = 87 (2d50 + 48)

>>4359148
welp stabby stabby
>Stab it
lol that one mad goblin he was probably betting against us
>>
Rolled 23, 19 + 48 = 90 (2d50 + 48)

>>4359148
>Stab it
>>
Rolled 39, 35 + 48 = 122 (2d50 + 48)

>>4359148
>Stab the spear through his throat and neck
>>
Rolled 1, 43 + 48 = 92 (2d50 + 48)

>>4359149
Supporting
>>
>>4359155
Good thing that 1 isnt in the top three
>>
>>4359156
dont worry anon the crit attack rolls can only be achieved when getting dubs not 1s or 50s
>>
>>4359159
Well i guess you learn something new everyday. Thanks for the info.
>>
Rolled 50, 27, 36, 43, 36, 35 + 85 = 312 (6d50 + 85)

Just need a CRIT for Bits
>Roll me 1d100. Just one roll needed
>>
Rolled 97 (1d100)

>>4359173
We might've crippled the ogre enough to where he won't try shit if he's in our party
>>
Rolled 53 (1d100)

Rolling for a CRIT on Gobson

Want to use Maglum Saves?
>Yes
>No
>>
>>4359182
Yeah, Shrek’s attack will probably crush our grigger bones
>>
>>4359182
>Yes
>>
>>4359182
>Yes
We better not get beaten to a bloody pile one day before we go see Jade
>>
Rolled 39 (1d100)

>>4359173
Yes
>>
>>4359180

were gonna wear his leather face as a warmask
>>
File: Ogre Down.png (706 KB, 2806x1896)
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>>4359149
>>4359150
>>4359151
>Yes
Gobson
>105 22 Damage Dealt (2x Damage)
Bits
>131 64 Damage Dealt (Hit/Crit)
Prot
>123 14 Damage Dealt
VS
Large Ogre
>Stunned

>78 Damage Dealt
>0 Damage Taken

Combat
Turn Order
Gobson HP: 55/60
Bits HP: 54/55
Prot HP: 54/55
Large Ogre HP: -83/160 KO. Going to be dead soon Bleeding 5HP

With a stab to the head the Ogre finally can’t take anymore. It begins to fall, Bits Javelin comes in and hit him in the shoulder causing him to roar in pain. And another stone hits the Ogre as he falls to the ground with a loud thud. But the danger didn’t pass, as you jumped back at the last moment before a heavy bolt hit and cripples your knee.

Screaming and shouting came from the crowd of goblins watching. Scar quickly ordered his men to find the goblin that almost killed or crippled you. The victory of the Ogre soured as you and your friends are rushed out of the open arena to the safety behind walls. With your weapons back you are in a stone room with many guards outside guarding it.

Bits: “Gobson someone just tried to kill you.”
Prot: “That was a good shot by the killer. He would have surely crippled you if Maglum wasn’t there to save you.”
Gobson: “Now hold on guys maybe it was just one goblin that got mad he was going to lose his bet. How do you know that Maglum saves me?”
Prot: “Gobson are you forgetting we both grew as goblins and follow Maglum. Of course we’re going to get saved by Maglum when it means certain death.”

The rest of the hour is spent on ideas of how the killer or killers may be. It must not be a normal goblin as just having a crossbow, you need lots of money. You think of your possible enemies but Ots is surely dead after saying he is the cause of the Gremgobs. It could just be that some gamblers had lost his money and wanted to just kill you for it. It wasn’t until Scar showed up with the bolt did the identity of the would-be killer is known.

Scar: “I recovered the bolt in your attempted assassination, Engraved in it, was a phase that reads Get Grunged. Seems like you made an enemy with Grung, that his threats are not just hot air. Anyway we couldn’t get him so you’re free to travel with some guards of mine. Here take this Gobson and friends, your winnings, sorry that the fight was ruined by Grung but that’s how things are sometimes.”

Gobson’s Wealth: +5 Silver

What do? +1 Bolt
>Split the money equal with the others
>Ask for something else
>Ask Scar if he’s going to be hunting down Grung
>Question or speak with Scar before you leave (What?)
>What do you do for the last part of the day? (Write In)
>Look for clues to where Grung could be
>Retire to the inn for the day and learn some math with the boys using the coins.
>Other
>>
>>4359237
Can we buy Shrek and make him our tank or is he too wild and/or dead?
>>
>>4359237
>Split the money equal with the others
>Ask Scar if he’s going to be hunting down Grung
Even tho i'm pretty sure he will just laugh at us

>Retire to the inn and let the rest of the party know of the attempted murder might as well hunt that fucker down after that
>>
>>4359237
>Ask for something else
>Ask for the Ogre or ask Scar if he can give us an exotic underdark creature

I want a cool pet.
>>
>>4359253
preferably a creature that's tanky

The ogre might be too far gone
>>
>>4359251
>Can we buy Shrek and make him our tank or is he too wild and/or dead?
The Ogre is not for sale, since it did crimes against Goblin kind it would be put to death. The fight was more like the execution of the Ogre with some entertainment for the goblins also.
>>
>>4359237
>>Split the money equal with the others
>Other
Tell Scar: if he captures grung, we will fight grung for free in the arena. be specific that we will fight ONLY GRUNG, so scar cant fuck us over
>>
>>4359237
+4 EXP Level 5: Spear 4/10
+4 EXP Level 5: Target Shield 6/10
+4 EXP Level 12: Rigid Leather 17/20
+24 EXP 128/160 EXP
>>
>>4359237
>Ask Scar for a strong underdark creature instead of the money
>Look for clues to where Grung could be
>Ask Bits or Prot to keep Stas company while we look for him, don't want things to get messy

Changing vote to this
>>
>>4359294
>Keep Stas company while we look for him, don't want things to get messy
She's gone, left with Jade and the party with Wolfson
>>
>>4359251
>>4359296
>Ask Scar for a strong underdark creature instead of the money

>>4359252
>>4359259
>Split the money equal with the others

>>4359252
>Ask Scar if he’s going to be hunting down Grung
>Retire to the inn and let the rest of the party know of the attempted murder might as well hunt that fucker down after that

>>4359259
>Tell Scar: if he captures grung, we will fight grung for free in the arena. be specific that we will fight ONLY GRUNG, so scar cant fuck us over

>>4359294
>Look for clues to where Grung could be

When ask for creatures of the Underdark. Scar give you a choice of a giant ant, giant snake that wraps around you to kill you and a Green Gratar which is a froglike creature is like a savage. All untrained. The Gratar can't speak any languages that you know.

What do? (You lose the money if you choose a creature)
>Keep the money
>Give me that Ant
>Give me that Snake
>Give me that Gratar
You could also break the tie.
>>
>>4359308
>Give me that Gratar

I'm curious about what a Gratar is. I don't think we need money the money that much since Herman will probably bankroll us if we ask him.
>>
>>4359308
ASK the boys if they are okay with loosing the money for a creature
>>
>>4359308
Keep the money if we want an underdark creature we are better off catching it ourselves and chances are they won't like the light of the surface.
>>
I don't really see us being close to the underdark anytime soon.
>>
>>4359318
support
it will be great if we just walk back to the party with a giant ass ant
>>
Keep the money
>>
>>4359318
+1

Y'know what we should probably let the boys have some input on the situation. I do favor getting some kind of underdark creature though
>>
>>4359318
Supporting
>>
>>4359373
In general yeah. I dont know how big that giant ant is but it would be hilarious to ride it to battle. After all it already has a chitin armor. But the training would be a pain in the ass.
>>
>>4359308
Instead of an underdark creature ask if he has any badass wolves
>>
>>4359308
>>Keep the money
>>
>>4359372
>>4359391
>Keep the money

>>4359318
>>4359365
>>4359373
>>4359377
>ASK the boys if they are okay with loosing the money for a creature

>>4359386
>Instead of an underdark creature ask if he has any badass wolves

Alright post soon
>>
File: Coin.png (1.04 MB, 3000x3000)
1.04 MB
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>>4359402
With some many options to choose from you got to know what else can you get. You also got to ask the boys what they want, because it's not just your money. So you're going to ask them after you know if Scar has some wolves in stock.
Gobson: “Hey Scar do you have any wolves?”
Scar: “No just the Zephyr hounds that can either breath fire or ice. They’re like wolves that can breath fire or ice. Not for sale unless you can beat them in combat.”
Gobson: “Alright. Give me a moment, I got to talk with my boys.” With a nod from Scar you walk over to your friends after getting to know the options of what you can get other than coins.

Gobson: “Boys would you be okay with losing your money, but getting a creature?”
Bits: “You will own Prot and me our share of money. If you want a creature.”
Prot: “That’s right.”
Bits: “Gobson think about it, you’re not a goblin that’s good with creatures. You’ll forget to feed them and bath them. The only thing you did was Wolfson was give him a name and drain his blood.”

Bits and Prot don’t care you get a creature they just want their share of 1.66 Silver each.
What do?
>Fight in the arena again you’re getting a Zephyr Hound
>You’ll pay the boys back, get the ant
>You’ll pay the boys back, get the Snake
>You’ll pay the boys back, get the Gratar (Froglike Humanoid creature)
>Ask Scar about taking these creatures to the fortress
>Keep the money and head to the inn let the rest of the party know of the attempted murder
>Keep the money and search for clues about Grung and ask Scar if he’s hunting him down
>Other
>>
>>4359407
>Keep the money and search for clues about Grung and ask Scar if he’s hunting him down
>>
>>4359407
>Fight in the arena again you’re getting a Zephyr Hound

Ok we can take the money from the Ogre then fight in the arena again to get the Zephyr hands. We didn't lose any health from the Ogre so beating them shouldn't be too hard
>>
>>4359411
+1

>>4359413
QM seems pretty clear that we’re going to fuck this up if we get a pet. We’re better off training Wolfson and his wolfgob spawn.
>>
>>4359407
>>Keep the money and search for clues about Grung and ask Scar if he’s hunting him down
>>
We can focus on animal handling. Wisdom is one our stats that's lagging behind others anyways. Also we're a follower of Malgum we can just pray to him for advice about training canines. I see fighting Zephyr hounds as a win-win. We get the money from the Ogre and a creature. We got the re-roll for a reason if we fuck up an animal handling check just re-roll it.
>>
>>4359407

>You’ll pay the boys back, get the Gratar (Froglike Humanoid creature)

Were gonna wrangle the frog until it loves us
>>
Can I make my vote whichever underdark creature is winning, I don't really care which one.
>>
Rolled 41, 46, 93 = 180 (3d100)

>>4359411
>>4359429
>>4359421
>Keep the money and search for clues about Grung and ask Scar if he’s hunting him down

>>4359452
>>4359458
>You’ll pay the boys back, get the Gratar (Froglike Humanoid creature)

>>4359413
>Fight in the arena again you’re getting a Zephyr Hound

Seems anons want to go on a mystery hunt for Grung rather than fight in the arena again or get a creature. Anons could also fight in the arena again doing the other two fights of either melee or range, and get more money or get a Zephyr hound.

For now
>Roll me 1d100+3 Bo3 (Observation)
Rolling for Bits and Prot helping
>>
Rolled 55 + 3 (1d100 + 3)

>>4359468
>>
Rolled 1 + 3 (1d100 + 3)

>>4359468
>>
>>4359478
Cancel with re roll?
>>
>>4359481
>Cancel with re roll?
Nah, since it's a CRIT. But you could use the reroll (Roll 3 more 1d100) and hope you get a Nat 100 to cancel out the Nat 1.
But only if more anons support the use of the reroll. Or you can keep it, maybe you'll need it later in the day.
>>
Rolled 51 (1d100)

>>4359468
>>
Looks like we're not finding Grung
>>
>>4359487
Nah Grung find YOU instead.
>>
>>4359483
nah
>>
Rolled 1, 11, 31, 6, 18, 47 + 85 = 199 (6d50 + 85)

>>4359478
>Nat 1
Rolling for Grung, he's going to shoot at Gobson
>>
>>4359496
Finally not only we roll shit.
>>
Rolled 88 (1d100)

Rolling for Grung CRIT
>>
Rolled 9, 5, 8, 9, 8, 2, 5 = 46 (7d10)

For Gobson
>>
>>4359499

What a grnigger god damn
>>
We should've taken the frog man baka
>>
>>4359573

We could have ridden a muscular frog... and now that giga-grigger is shooting us in the cock
>>
File: Healed up by Herman.png (236 KB, 3000x1620)
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>>4359470
>>4359478
>>4359485
>Nat 1
Thinking about it, you choose to keep the money because a Royal Nickel in your pocket is more than two in the bush. You heard that and you are not sure what it means but it sounded good in your mind. You heard your friend's advice and will take that to consideration, something you make sure Scar knew.

Gobson: “Thank you for the offer Scar but we’re going to keep the coin. I got to ask are you hunting Grung down after what he pulled?”
Scar: “Sure. Any goblin that sees Grung will let me know, too bad we’re not sure if it was even Grung that did the shooting. But if we find him, I’ll let you know. Can’t have my best fighters getting shot in my Depths”
Gobson: “Good, I’ll have me and the boys look for clues, is it alright that some of your guards come to watch over us?”
Scar: “Sure take those 3 and get out of here. I got another arena match to oversee.”

With that handled you head out to look for the clues. First in the arena where you were shot, you and the boys were able to figure out where the bolt came from and started heading over to it. From there you find a goblin pissing on the side of the wall, when questioned about a goblin with a crossbow he was able to point you to where he ran off to. You follow the directions and you see a wall in the distance with something shiny and metal sticking out of it. As you tried to figure out while standing motionless, the shiny thing got closer and before you knew it you were shot, the pain was so great that everything went black.

* * *
Date: 9-??-2391

Herman: “Wake up Grigger! You owe me money!”

You pop open your eyes, you feel and see yourself being choked by Herman. You hear the laughing, and the slapping of hands. The firm hands against your neck digging into your neck didn’t feel bad but weirdly enough it felt good, like your neck was being massaged by Emerald in the baths. Once it is clear your struggling can do nothing to stop his overwhelming grip, you are dropped to the moving floor. Looking around you see yourself on a rail car with Herman, Ma'khtar, Lanwor. Everyone but Herman looks concerned about you while you cough heavily from being strangled.

Ma'khtar: “Herman you went a bit overboard.”
Herman: “He needed a good shout. It helps the spell.”

You struggle to breath as it feels like you have a weight on your body stopping you from having a full breath of air. You feel full of life, as your neck starts glowing white. The sweating Dwarves were still laughing at you, their slapping of hands had quiet down as you try to remember the last thing that happened. It was that bolt, that Grung is going to get his ass killed by your hands. You just have to know what happened and why your friends are on the other rail car.

(Cont)
>>
>>4359614
Gobson’s Wealth: -5 Silver. ??? Debt
Gobson HP: 80/60

What do?
>Say thank you to Herman
>Ask what happened
>Listen to this debt you owe to Herman
>Jump to your friends rail car
>Other
>>
>>4359615
>Ask what happened
>Listen to this debt you owe to Herman

This wouldn't of happened if we took the frog man
>>
>>4359634
Frog man more like poopoo man. I blame the Anons that got Grung over that other goblin.
>>
We better wrangle another underdark creature to be our tank later. We've been training our wrangling skills for a reason.
>>
>>4359615
>Say thank you to Herman
>Ask what happened
>Listen to this debt you owe to Herman
>Jump to your friends rail car
>>
>>4359662
Support
>>
>>4359662
+1
>>
>>4359662
>>4359664
>>4359730
>Say thank you to Herman
>Ask what happened
>Listen to this debt you owe to Herman
>Jump to your friends rail car

>>4359634
>Ask what happened
>Listen to this debt you owe to Herman

Alright, Jumping to your friends rail car. You never practiced your jumping skill
>Roll me 1d100+12 Average of 3 (Hard) (Jumping)
>>
Rolled 14 + 12 (1d100 + 12)

>>4360037
>>
Rolled 9 + 12 (1d100 + 12)

>>4360037
oh this ain't good
>>
Rolled 66 + 12 (1d100 + 12)

>>4360037
>>
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>>4360045
>>4360049
>>4360050
>42
You have many questions, first why do you have difficulty holding up your head that you need a hand to keep it in place before it falls over like a baby. The man to speak to is none other that Herman. You cleared your throat and began to speak.

Gobson: “Thank you Herman for using money from your own coin pouch to keep me alive. May I know what happened, since the last thing I remember was a bolt coming my own.
Herman: “Since you asked nicely. You got shot by a siege crossbow, if Scar wasn’t, let's say generous you would have your soul in the afterlife, with your body tossed in a magma pit But he kept your body alive long enough for me to pay some healers to patch you up. It wasn’t cheap, and I don’t have the skills needed to repair your bones, nerves, lung, muscles, tendons, and other stuff inside the body.
Gobson: “How much money?”
Herman: “3 healers, one to repair bone, cartilage, and your joints. One to repair your muscles, tendons, and another one to repair your lung and get back the nerves you lost. Each one was needed to allow normal function, each one cost 1 gold. You own me 3 gold, and you must thank Ma'khtar for pulling at my coin strings.” This receives a punch from his wife, and while saying this to you he was putting back on his metal gauntlets.

Gobson: “3 gold!”
Herman: “Be glad it isn’t 4 gold. Scar took the liberty of freeing himself of some of his debt by returning you alive to me.”
Gobson: “What happened to Grung?”
Herman: “That Grigger is long gone, shot your Grigger ass and left. I still have the bolt he shot you with, you should keep it as it’s a good reminder to stop being a Grigger.”
+1 Bolt, engraved it says “I don’t miss twice”
Gobson: “Thank you again, for saving me. I’ll make sure I’ll pay you back.”

Once that is over with you say your thanks to Ma'khtar, you eye the distance from the rail cars and think you can make it. Standing up you run off the edge and realize you’re going too fast and hit your head into the other cart.

* * *
Date: 9-16-2391

You wake up after having a strange dream of being choked out by Herman while bloody and bruised. A strange dream, and you wake to your hands tied together and your feet tied to the branch of the rail car. Your woolen shirt was filled with dry blood. Seems like the dream could have really happened, still you’re just glad you don’t feel any pain. Now you’re sitting with the boys who are drawing their respected race they enjoy.

(Cont)
>>
>>4360352
Once your friends noticed you are awake they call you a Grigger, while laughing, and clapping their hands at you. Once they were done they untied your hands and let you know this is the third day of travel and the Dwarven city of Romlamast is just a few hours away. They invite you to draw with them to pass the time or something else.

+1 EXP Level 0: Jumping 1/5
Gobson HP: 60/60

What do?
>Draw with the boys (Draw Kobolds or ?)
>Learn some more math with the boys
>Practice your Draconic with the boys. You should convince them to learn it to speak with Cold Bolts or use it for magic
>Just talk with the boys about their short term and long term goals
>Been a while, you should pray to Maglum and know what’s happening with the task force
>Other
>>
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well looks we gonna have to work our ass off god fucking dammit this NAT 1s
are we gonna get paid by joining with brads dad in the army cause shit we gonna fucking need it god fucking dammit
>>
>>4360354
>Just talk with the boys about their short term and long term goals
Lets just embrace the fatalist philosophy
>>
>>4360365
+1
>>
>>4360354
>Just talk with the boys about their short term and long term goals
>>
>>4360354
>Just talk with the boys about their short term and long term goals
>>
>>4360356
>We gonna get paid by joining with brads dad in the army cause shit we gonna fucking need it god fucking dammit

>>4360365
>>4360371
>>4360373
>>4360382
>Just talk with the boys about their short term and long term goals

Just talking with the boys, getting to know them.
>>
File: Handcar.png (438 KB, 3000x3000)
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>>4360389
Gobson: “So Bits and Prot what are you both thinking about your goals. What do you wanna do after all of this or even before this is over?”
Bits: “Improve my drawing skills, get me a centaur mate, and have a lot of half Gob half Centaur babies.”
Prot: “Master all range weapons that I can hold in my hands. Find the perfect soulmate that likes me for who I am. A mate that is like Ma’khtar that purrs to me when I’m injured or having a rough day.”
Bits: “Learning magic would be cool, it makes me want to learn to read and write just for a chance to do magic spells. Maybe we're in a spell that allows shared dreams.”
Prot: “A lot of things are on my mind, right now we’re going to help Jade find her sister. That’s what we decided to do, so let us do it.”

The rest of the trip is talking about goals. Short and long term goals, you have many ideas of what to do. They include learning new skills like reading and writing, speaking new languages. Learning magic, getting better with the axe and shield. Righting the wrongs that you caused and helping everyone know that a goblin is more than a savage. Some goals seem easy to reach while others seem to be in the realm of impossible. But that doesn’t stop you from trying with all your might and will.

The talk was a long one, but one in which you learn what fuels your friends to do their goals. You’re glad to have them as friends. The rail cars pull up to a station, and only Herman get out of the rail car with his wife. They come back with a letter they read outloud to his wife. Once that was read it’s stuff into his pocket and he was some words with the Dwarves. A lot of money was exchanged and the rail car was on its way. It was explained that Jade and the others found out where Bradley’s father is at. Herman had to pay the workers premium price to go double the distance each day, meaning you’ll reach the location in 6 days where you hopefully will meet the others.

6 days allow you to work on so many things, you can learn more Draconic, more about herbs, more about reading, math, or spend everyday Meditating. With how safe these rails are you don’t have to worry about any dark creature coming to get you as you relax and learn what is needed.

+2 EXP Level 1: Philosophy 8/10
What do? (6 days of travel on the rail express. You can choose any activity to learn as long it can be done on the rail cars. Example: learn Draconic until level up than learn herb… etc. Talking doesn’t take up a place)
>Learn something (What?)
>Learn a new skill
>Learn some Human, Draconic, Herb lore, and lift some heavy rocks
>Speak with someone at the party (About?)
>Ask someone in the party to teach you (What?)
>Other
>>
Just wanna say thank you for all the Anons that like the quest. It's fun for me to write it up for you guys.
>>
>>4360409
>Learn something (Shield, Axe, Sling, Dragonic, Herbs, Wrangle the Greiger)
>Talk with Bits and Prot about Malgum, we converted them but they seem more devout lately
>Talk with Ma'khtar about Herman and money, he seems pretty rich
>Talk with Ria about drows, suggest meditating whenever he think about doing something dumb for a drow
>>
>>4360412
we love you too

and all the nat ones
>>
>>4360414
+1
>>
>>4360409
you know im surprised our boys didn't even question us about what will do after this and it will be their fault for this and not ours
>train herb lore to the next level
>train math to the next level
>train draconic
>train alert
since we dont do anything might as well go all on int
>>
I think i've thought of a way to make money. When we go to Bradley's city, we make a street show of the wrangle the Greiger. It'll be big bucks
>>
>>4360421
you do know gremlins get burned from the sunlight yes?
>>
>>4360420
+1
after jade's sister is saved, and our debt is paid, we should fuck off alone into the wild hermit style, everytime we are in a civilized place shit blows in our face.
>>
>>4360420
This
>>4360414
Also do this
>>
>>4360414
>>4360439
>>4360419
>Learn something (Shield, Axe, Sling, Dragonic, Herbs, Wrangle the Greiger)
>Talk with Bits and Prot about Malgum, we converted them but they seem more devout lately
>Talk with Ma'khtar about Herman and money, he seems pretty rich
>Talk with Ria about drows, suggest meditating whenever he think about doing something dumb for a drow

>>4360420
>>4360425
>>4360439
>train herb lore to the next level
>train math to the next level
>train draconic
>train alert

It's hard to practice the Shield, Axe, Sling, and the game of Wrangle while on a moving hand car. But you could talk with the other about all those things. Hopefully you guys get good rolls to increase that Draconic level to rank 3.
>Roll me 12d100. Bo3. (+9 Herb Lore, +10 Math, +11 Draconic, +4 Alert)
>>
Rolled 74, 51, 71, 26, 29, 45, 57, 17, 5, 74, 81, 29 = 559 (12d100)

>>4360450
Lots of chances for a nat 1 here
>>
Rolled 14, 36, 78, 23, 6, 48, 89, 79, 81, 34, 58, 71 = 617 (12d100)

>>4360450
>>
Rolled 74, 67, 8, 88, 50, 84, 13, 98, 44, 35, 27, 39 = 627 (12d100)

>>4360450
>>
Rolled 87, 44, 51, 7, 64, 42, 71, 59, 87, 82, 96, 15 = 705 (12d100)

>>4360450
Nat 100
>>
>>4360412

he cute
>>
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>>4360412
Have a Pepe QM
>>
>>4360421
>>4360423
>>4360425
Best way to earn money is doing what Bradley said with the magic. We could also use the magic at street shows because a goblin using magic is unusual already. We have to stay in civilization until we can show everyone that not all goblins are griggers.

Fuck anons. 4 gold. We have .5 gold. Just remember for every nat 1 there's a nat 100.
Why did we fucking choose Grung Anons? Like what reason did we have? He was the most useless goblin there. We have to tell Stas before this gets even worse
>>
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>>4360743
Forgot to add pic related
>>
>>4360743

Fuck grung. Hes already dead. Scar will get him for us. And that whore stas isnt worth the drama to tell.
>>
>>4360738

At least give him a rare one you mong
>>
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>>4360815
My apologies, I don't know much about the Pepe economy. How about this one anon

>>4360810
Wishful thinking. And the drama will screw us over with the party. Better we tell our side of it than Grung tells our party his. Gobson will become a grigger again and there's nothing he can do about it
>>
>>4360743
>Fuck anons. 4 gold. We have .5 gold.
1 Gold is worth 60 silver. You have 0 coins in total. You could ask for pocket change from your boys.
Update soon
>>
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>>4360831

Try this
>>
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>>4360451
>>4360452
>>4360454
Gobson: “Bits and Prot. You sure have taken a likely to Maglum lastly. What’s the deal with that?”
Bits: “Gobson it just makes sense. He may not be the fastest, smartest, or strongest god. But he always finds time to speak with his followers. He genuinely cares for the little goblins like you or me. Helps them in their trip to becoming better goblins as a whole, while also letting us know that we’re all going to make it one day.”
Prot: “It helps that Maglum is the pretty good looking god. That just means we’re going to be able to pass off as an Orc or an elf later on. You saw how Soul was a Goblin, from your words, he is as large as a human with a full head of hair and beard. Imagine if we can just do some magic to change the color of our skin. We’re still goblins, but we’ll be treated like a human. That’s a win, win for me, we don’t get treated badly for being goblins but still have the perks of being a goblin.”

Gobson: “Very interesting way of thinking. Bits do you feel the same way?”
Bits: “Kind of, it was Prot that thought of the idea, and through our compare efforts and with some meat to Maglum we learned that there is such a spell to alter one self. It’s not the hardest spell to learn but will take a bit of effort. If that’s being treated better for not being a goblin isn’t for you. You could use it to do some spying if you wanted, would be helpful to just change your race for a while. Hey you could change to a Kobold for Jade.”
Prot then Bits: “Gobson and Jade sitting under a tree. D-R-A-C-O-N-I-C. Is all he’ll ever do with Jade. First comes speaking, next comes reading, then comes writing. All the while he never says his true feelings. He bottles it all up, jumps in a river and cooms all over himself.”

After that little song that they made, you keep talking about Maglum and how powerful he is in the goblin pantheon. Other goblin followers of him were not found yet, as in a Dwarf fortress where you are going to find wolves. The other goblins you met already followed a incest god. But there must be followers of him if he is a god, something to think about later. You got some days to kill and some skills to learn.

You spent the first day learning about Herbs, and since you had to speak Draconic with Lanwor. You were also able to practice the knowledge you already knew. In just one day you learn a lot about herbs. The most important being that you are in the ideal region to pick 5 different herbs or poisons. Each is worth getting because any alchemist worth his salt will rather pay out than go picking for himself. You just need the Gnomes’ help to find them on the surface, the bad part is you’ll need the whole day to find the herbs and sometimes others will pick the area clean before you arrive.

(Cont)
>>
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>>4361050
The next day was spent learning everything about using minus to decrease a number. It became clear for you after a few tries that you got a chance to try the next thing called multiplication that Bits himself just learned. You’re at the same level as Prot which means you’re not falling behind.

The third, fourth and a bit of the fifth day was spent learning pure Draconic. The words find a nest inside your brain as you soon understood most things when spoken slowly. Even Ma’khtar was able to explain what Armyr said to you when she departed. Retelling that she was thanking you for a small kindness to Dragonkind but a large one for her Children. They’ll have you to thank for partaking in the taste of fine dwarven cheese. The last thing she said was. Many goblins don’t get the chance to meet her. But to let the experience you had with her be one of the first good experiences with dragons. With the story of driving the dragon away, you receive praise from the others, you take this time to ask Herman about money.

Gobson: “Herman. You’re rich right?”
Herman: “To being a traveling Knight yes. For a landed noble, no. But yes I can keep me and my wife well off if I just sell my spells to anyone needing some healing. That doesn’t make the big coin, for there is something worth more than money in this world. That is family, without a family you’re just a sad goblin with nothing to live for.”
Ma’khtar: “What Herman means, is that living a life without someone you love is not a life worth living. You got to find the lady you don’t want to be away from, for they are a part of you that makes you whole.”
Herman: “Or man in your case.” He says and gets a playful hit from his mate.

With that talk the day is over. You spent the last day staying alert to things around you and talking with Ria about Drows. That he should meditate to stop his dumb actions where a drow is nearby. He calls you a Kobold lover, that you will never get to experience the true love that a Drow can give if you go around lecture him. He is insulted and even brings up his age of 700 years as reason enough to why he couldn’t be lectured by a goblin that is barely half a year old.

He’ll get over it, he just doesn’t like it when you speak negative about Drows. He’ll come around and see the wisdom in your words. For the rest of the day you keep a close eye out, and see rocks rough when outside the stations, and smoothed and engraved when in the station itself. When the rail cars stopped at a small outpost station you only see a Cold Bolt on the platform, that seems to be holding up a sign. By the colors of her you think it’s Emerald.

You gather up your stuff and with Herman leading the way go and talk with Emerald. Thankfully they use Draconic to speak and you’re able to understand what is being said.

(Cont)
>>
>>4361055
Walking to her you see that she’s holding up a large piece of parchment with some Draconic written on it. While you can’t read, you think she is happy to see you as she has a big smile on her face. On her horn is a tied pink ribbon and a similar colored hat wear.

Emerald: “Herman, everyone. You’re here. Everyone is back at the inn waiting for you to arrive. So nice to see everyone again, and who’s the Gnome?”
Lanwor: “The name is Lanwor Valdon pleased to meet you miss. You may call me Lanwor.”
Emerald: “Emerald. Just call me Emerald. Pleased to meet you mister Lanwor. Goblins, you grew hair.” She said switching to Gob.
Bits: “Yes. Me and Prot won Gobson with our hair growth.
Herman: “Enough about the goblins. Did Bradley find the location of his father?”
Emerald: “Yes. But just a slight problem, he’s in a campaign besieging a castle at the moment. Very dangerous trip to reach him filled with bandits and patrols of armies along with the distance needed to travel. Over 10 days of overland travel.”
Herman: “Alright. Emerald lead the way. Everyone else, follow and don’t forget your shit.”

+13 EXP Level 2: Herb Lore 2/20 2 Levels
+28.5 EXP Level 3: Draconic 4/50 1 Level
+8 EXP Level 2: Basic Math 7/20 1 Level
+10 EXP Level 2: Alertness 0/20
+2 EXP Level 1: Philosophy 6/10

Awareness/Perception increased to rank 2

Gobson may converse on very simple subjects, use whole sentences instead of broken phrases. He could understand everyday conversation when spoken slowly. Learning Humie requirement lowered to 20 EXP.
Gobson can add and subtract. Still need some time learning how to do multiplication

What do?
>Demand to know if Bradley made her dress that way.
>Retell your Underdark adventure with Emerald
>Ask how she and the others are doing
>Say something nice about her clothes. Like she’s wearing a dress.
>Help her roll up that big piece of parchment up
>Other
>>
>>4361061
>Ask how she and the others are doing
>Ask if the wolf-gob abominations were born yet
>>
>>4361061
>Ask how she and the others are doing
>Retell your Underdark adventure with Emerald ( in dragonic)
>>
>>4361055

>You got to find the lady you don’t want to be away from,

Yeah. Right in the feels. Thanks OP.
>>
>>4361055
>Ask how she and the others are doing
>Say something nice about her clothes. Like she’s wearing a dress.
>Retell your Underdark adventure with Emerald
>>
>>4361070
>>4361073
>>4361078
+1
>>
>>4361070
>>4361227
>Ask how she and the others are doing
>Ask if the wolf-gob abominations were born yet

>>4361073
>>4361227
>Ask how she and the others are doing
>Retell your Underdark adventure with Emerald ( in dragonic)

>>4361078
>>4361227
>Ask how she and the others are doing
>Say something nice about her clothes. Like she’s wearing a dress.
>Retell your Underdark adventure with Emerald

Asking how she and the others are doing. If the Wolf-gob are born yet, retelling your underdark adventure and saying something nice about her clothes,
>Roll me 1d100+12. Bo3 Low DC (Draconic)
>>
Rolled 33 + 12 (1d100 + 12)

>>4361260
>>
Rolled 30 + 12 (1d100 + 12)

>>4361260

Natty 100
>>
Rolled 40 + 12 (1d100 + 12)

>>4361260
>>
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>>4361263
>>4361283
>>4361312
>52
Gobson: “Hey Emerald how are you doing?”
Emerald: “Pretty good, you’re speaking Draconic! Good for you Gobson.” She said and rubs her hand on your shoulder. “That’s a smart goblin for learning the language of dragons. Feel proud of that, even if you’re still learning, if we're going to talk about me, you should share what happened with you first. Put those skills to the test.”
Gobson: “Well me and the boys left to have an Underdark adventure. Where we encountered many creatures that were stopped or baited away by our Underdark expert. There was a Hill giant that wanted me to breed his Livestock but Ma'khtar was able to drive him away. There was this Dragon, a Cave Drake.”

You retell the story of your Underdark adventure, including the parts where you spoke to a dragon, and the giants that pretended to be friends until they threw boulders at you. Along with everything else that happened in between including the Minotaur. She really liked the part when you spoke about Armyr maybe with the fact she is a Cold Bolt and that Cave Drake was the closest thing to a Dragon she experienced through you. It looks like she was going to rain happy rain when you told her you help feed her children.

Emerald: “Thank you Gobson for not hurting the Cave Drake. While not a true dragon, they share some dragon blood like me. So I must say thank you for not harming her, this world can do with less violence against dragons. That was a amazing story Gobson, my travels wouldn’t hold up against your own.”
Gobson: “Nonsense, tell me what I been missing for the last 3 weeks.”
Emerald: “Alrighty, I was able to spend time with the The White Dragon Posse. Noplo is giving me lessons on shooting his crossbow. It’s pretty fun traveling around and seeing the world. You get to meet some many interesting people like the cat people and the Dwarves on the other side of the country. I was able to go out shopping for some new clothes with the others. You like it, I picked it out myself.”

Gobson: “Yes, it’s very pretty. It's a fine dress for someone like you. How are the others?”
Emerald: “Thanks I got the dress for Noplo. The others are doing great, Bradley is learning magic with that book you got from the necromancer tower. He’s already read it front and back and knows the three spells it has.”

Gobson: “Interesting, did he use the magic yet.”
Emerald: “Silly Gobson, you know that he can’t do magic out in the open. The Dwarves here will give you a fine for not having a permit to practice magic. They keep magic heavily controlled, as they don’t want another Dwarf necromancer coming along.”

(Cont)
>>
>>4361454
Gobson: “What about the rest how are they?”
Emerald: “Stas is almost ready to give birth, Jade has been practicing her Dwarven with Bradley. Star is also learning from the Tome you brought, and the other Kobolds are practicing their skills for the upcoming trip.”

Gobson: “Glad everyone is just doing fine. So where are they?”
Emerald: “We’re just a short distance away.”

With the talk with Emerald over the rest of the walk is spent in silence as most everyone is tired after a long day of travel. You come across the inn where you are staying and head inside. You and the others are greeted cheerfully by the others. Bradley gives you the book back, giving you his thanks and to ask him if you wanted a teacher. Jade was impressed in your learning while she was away. Everyone was glad to hear that the necromancer was dead after what happened. You were tired after some long days of travel you drift off to sleep as soon as your head sits the pillow,

* * *
Date: 9-23-2391
Maglum saves is back

Waking up you eat breakfast and hear what the party is going to do. Stas can’t travel due to the fact she was babies, the trip will be 300 miles of mostly wildness, traveling the first slow days in the mountains with the season of fall starting everyday is colder. Some things have to be decided on, who goes to what and who stays behind in this station. There is also the fact that most Cold Bolts want to head to the ocean, and if the party has to backtrack that would use more time.

+1 EXP Level 3: Draconic 6/50

What do? (Pick one or more)
>Listen to the plan that Herman and Bradley came up with
>You’re going with your boys no matter what
>You’re staying here with your boys no matter what
>Stas can handle travel, if she get hurts, Wolfson is there to give her some blood
>Come up with a plan (Write in)
>Only Herman, his wife, the gnome, and Bradley should go. So they can come back as quickly as possible while everyone stays
>Emerald should stay behind with Stas while everyone else travels
>Take a look see using someone that can Dwarf to see what the different parchment on the board says. Maybe it has some quests!
>Other
>>
>>4361456
>Only Herman, his wife, the gnome, and Bradley should go. So they can come back as quickly as possible while everyone stays
They should be able to cover the most ground the fastest and are the strongest. Anyone else would likely slow them down.
>Other
Ask Jade about the gold jewelry she wears.
>>
>>4361456
>Listen to the plan that Herman and Bradley came up with
let's listen first, pretty sure they have more int than the boys and us combined.
but Stas will stay as we will not carry her into a siege, Emerald idk, it would be safer if she stays.
>>
>The White Dragon Posse
What is our name of our goblin posse? How could we get the good quests without a cool name?
The green boys, goblins, the boys, Maglum boys?
>>
>>4361456
this is the part this is the moment this is the turn for our mental health and balls
>Listen to the plan that Herman and Bradley came up with
>you are going with whoever goes no matter what even if you going without your boys
https://www.youtube.com/watch?v=f5QzroijYfY
>>
>>4361456
>Listen to the plan that Herman and Bradley came up with
>>
>>4361055
Propose to Herman to mess with him

>>4361456
> Take Bradley, Stas, and the boys
If Stas has her baby here it'll be killed. Bradley can teach us magic. The others we hardly know. I'd prefer we don't bring Jade because the coomers will trigger her romance arc which we don't have time to deal with
>>
>>4361585
id rather we go in this alone leaving our boys so when we come back we know exactly where jade and the others are and protect stas im sure either brad or herman will stay with them to deal with the abomination trouble later on

we also going to go deal with the gremlin trouble and i dont want them to waste their time helping to fix our shit
yeah this is also the time where we have to make a confession about everything from the deals and that grung fuck
we should have killed grung and not let him live
>>
I think we should stay so we can make back our 3 good debt, not many good ways to make money while traveling.
>>
>>4361595
we dont have any way to make pay the 3 gold debt fast except we turn to a paladin or or rob a fantasy bank
we can make money when we do mercenary work and other shit from brads dad its risky but what else do we know how to pay them other than risking our lives in the arena and getting silver
working an honest job for bronze or fucking copper every day does not count
>>
QM literally made a questing board for us. We could use that to get us a paying quest.
>>
>>4361460
+1
>>
>>4361456
>Listen to the plan that Herman and Bradley came up with
>Only Herman, his wife, the gnome, and Bradley should go. So they can come back as quickly as possible while everyone stays
>Get Bradley to read the parchments on the board. Maybe it has some quests!
>>
>>4361460
+1 asking Jade about her Jewelry
>>
>>4361460
>>4361631
>>4361633
>Ask Jade about the gold jewelry she wears.

>>4361632
>>4361557
>>4361522
>>4361464
>Listen to the plan that Herman and Bradley came up with

>>4361522
>>4361585
>you are going with whoever goes no matter what even if you going without your boys

>>4361632
>Get Bradley to read the parchments on the board. Maybe it has some quests!

>>4361460
>>4361631
>>4361632
>Only Herman, his wife, the gnome, and Bradley should go. So they can come back as quickly as possible while everyone stays

Alright. Gobson will listen to the plan first. Ask Jade about her gold jewelry when planning is done. The board isn't going anywhere.
>>
>>4361761
> Gobson is going to meet Dadley and learn some magic on the way

QM can we get another choice to decide if we're going to confess what we did with Grung? Because now's the time if we're leaving Stas behind with Grung trying to kill us, he might turn her and our party against us
>>
>>4361857
>QM can we get another choice to decide if we're going to confess what we did with Grung? Because now's the time if we're leaving Stas behind with Grung trying to kill us, he might turn her and our party against us
You'll have time to confess depending on what choice you make. Also Update is coming.
>>
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>>4361761
You sit patiently waiting for the others to come up with a plan and after a while they do. They spend many minutes speaking with each other going over a map many times over marking it and crossing it out. It was a plan made up primarily by Herman and Bradley with some input from the Gnome and Ma'khtar . Once they agreed to the final touches of it, they bought the map over for everyone to have a look at. Herman starts speaking in Draconic as it is the language most people in the group knows.

Herman: “This here is the plan. Bradley, Lanwor, my wife and myself will rent some lizard horses from the Dwarves here and go straight to where the siege is taking place. We’ll be cutting through 80 miles of Dwarven mountains, 70 miles of rough forest, and then lastly through 170 miles through rough terrain. All coming in for a grand total of 320 miles of riding, using every minute of sun to ride. If all goes wall it’ll be 12 days of rough riding.” He laid out the plan than Bradley came in to fill the other details.

Bradley: “The reason why it’s only the four of us is that we’re the most skilled and trained. With such a low number in our group we’ll be able to quickly slip by unnoticed, and make great pace. While the rest of you may be able to hold your own weight, that is not what is needed, for this trip. The main goal here is to get to my father the fastest way possible; any other alternative will make it that we waste precious days.”

Kobold Leader: “What about the trip to Ssistlih.”

Herman: “I knew that a Kobold would ask that. There are two alternative plans for teams K and G. Either they take the rail car to the fortress of Zon Äs from here, paying 8 days of traveling or go overland through the mountains until you reach the road and head to Zon Äs. The choice is yours as I’m not paying for that. We’ll meet you in the fortress of Zon Äs where we have to return our rented steeds. If no one has any questions then Team A will be leaving after I have myself a drink.”
Star: “Just how long do you expect to take until you reach the fortress?”
Herman: “If all goes well, it shouldn't be more than 2 weeks. Then from there we can resume our trip to Ssistlih.”

+1.5 EXP Level 0: Geography 3/5
What do? (You can ask the questions you want)
>You’re going with the A team no matter what with or without the boys
>Question (Here)
>Why are you called A team while the other teams are K and G?
>Why do you think the others will slow you down?
>Ask about the possible dangers of traveling overland the country of Asmana
>Don’t worry about it, just go with what the others think it best
>Explain to goblins the plan
>Head straight to the fortress of Zon Äs so you have 16+ days in a true city rather than this small village rail station
>Stay at this small rail station for 16 days then head to the fortress of Zon Äs to meet the A team.
>Other
>>
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>>4361872
>Why do you think the others will slow you down?
>Why are you called A team while the other teams are K and G?
>Do they know Dwarves from Anthor (question)
>Does brad's dad let goblins join his army and pays them? (Question)
>You’re going with the A team no matter what without the boys
>confess about how you met with ria and how you made a deal with him
this is their fault for not questioning this
>confess stas about grung
the self penance has come id rather let our boys stay with the party to protect stas and act as a marker while we go deal with this demoness once and for all


also qm did you made this post?
>>
>>4361872
>Ask about the possible dangers of traveling overland the country of Asmana
>Explain to goblins the plan
>Don’t worry about it, just go with what the others think it best
>>
>>4361884
No. I didn't make that post nor did I make that art.
>>
>>4361890
ahh oh well that art was really similar to yours i guess that was too good to be true
>>
>>4361872
Wait what happened to talking with Jade?
>>
>>4361899
>Wait what happened to talking with Jade?
Still going to happen. Just that the planning and if Gobson is going to go or not has a higher level of importance at the moment. He's going to talk with Jade about the gold jewelry no matter if he chooses to go or stay.
>>
>>4361872
>Ask about the possible dangers of traveling overland the country of Asmana
>Don’t worry about it, just go with what the others think it best
>Explain to goblins the plan
>>
>>4361872
>Why do you think the others will slow you down?
>Do they know Dwarves from Anthor (question)
>Does brad's dad let goblins join his army and pays them? (Question)
No reason to confess when we don't need to.
>>
>>4361943

This. Confession anon needs to chill out and deal with the sin of lies.

>>4361872

>explain gobs the plan
>Stay at this small rail station for 16 days then head to the fortress of Zon Äs to meet the A team

We can do smol quests and get some wolves and find some herbs. Sounds good to me
>>
>>4362063
+1 Changing vote to tihs

Does this station lead into the underdark. I want to go wrangle some creatures either for money, or to get a tank. Anons in the feat were like we need to get a tank that's not us, then when it comes time to get a tank they get cold feet.
>>
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>>4361943
The reasons we should confess is it'll turn up sooner or later and we'll really regret it when it does. it's better to get this out of the way now while we're chilling for 16 days
>>4361884
I would support this, but it looks like there's no real advantage to going with Bradley. I support asking the questions but we shouldn't be stubborn about goung. The trip will happen really fast so we won't be learning magic, which was the main draw for me. If we stay we can continue leveling herbology and learn reading from Jade. Draconic level 3, reading should be easy to learn and then we finally can use MAGIC

> Tell the party you sold Grung as punishment for his treatment of Stas and when you went back to buy him back he was gone and now he hates Gobson
> Tell Herman and/or Makhar what happened with the fertility goddess and the Gremgobs
They want to meet her so they'll find out about this soon too. Hopefully they don't hate Ria too much for this, which we'll say is the reason we didn't tell them sooner
>>
Why would we confess here? We can confess after we fix the problem. Herman is already pissed at us for the money, the entire reason Bradley is going to meet his father is to tell him about how the gremgobs are threatening Newmont. They're going to crucify us and Ria if we tell them right now. And they're not meeting the demon fertility goddess, they're meeting the fertility wizard who likely does not worship a demon-drow. If we're going to tell them atleast ask Ria first, he's involved in this too, he might not want them to know.
>Don't confess anything to them
>>
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>>4362131
The fallout will be worse if we tell them after, just think about it. Confess and get on with it so it doesn't interfere in the future. I'm pretty sure Herman will find the fertility goddess one way or another. Even if you don't agree about the Gremgobs we should at least be honest with Stas
>>
The fertility godless is a demon goddess, I'm pretty sure there are other goddesses of fertility that aren't demons. Why would Herman have any relation with that specific goddess? And honestly I'd be fine with not confessing at all, we're already facing the consequences for our actions through our balls being lost. Why make it worse? We're already having to do penance.
>>
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>>4362253
Anon are you like 5 or something? It doesn't matter what we're doing as an individual our party won't give a shit when they find out we didn't say anything for all this time. They'll be so pissed, including the boys. This is how we'll get kicked out of our party if it'll ever happen. If we confess we can tell our side and deal with a much watered down version of the consequences
>>
>>4362278
What are you taking about? The boys already know that we're the ones that made the gremgobs we had them send a message to the gremlins and they were there when we fought the gremgobs near the cave. And like half the reason a lot of the thread wants to confess is because they see it as apart of being a better gob. We're not going to get kicked if we're never found out, which is very unlikely to happen unless we tell them. You seem to think it's a foregone conclusion that they'll find out. Why? Only, us, Ria, and the boys know and we've already scapegoated Ots as the one who made the gremgobs. Pretty much the only way they could find out is through us.
>>
>>4361884
>Why are you called A team while the other teams are K and G?
>You’re going with the A team no matter what without the boys

>>4361884
>>4362126
>confess about how you met with ria and how
>confess stas about grung

>>4361886
>Ask about the possible dangers of traveling overland the country of Asmana
>Explain to goblins the plan
>Don’t worry about it, just go with what the others think it best

>>4361943
>>4361884
>>4362063
>>4362064
>Why do you think the others will slow you down?
>Do they know Dwarves from Anthor (question)
>Does brad's dad let goblins join his army and pays them? (Question)

Two anons want to confess rest don't. I'll write up the questions being answered so far.
>>
>>4362278

were not gonna confess we did nothing wrong.
>>
File: Bradley.png (1.62 MB, 2290x3018)
1.62 MB
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>>4362289
You have some questions that need answering, maybe after they have been answered you can understand the situation better and come to a decision that you and the boys would be able to agree on.

Gobson: “I have some questions. Why do you think the others will slow you down? Do you know Dwarves from Anthor? Does Brad’s Dad let goblins join his army and pay them? What are the possible dangers of traveling overland the country of Asmana.”

Sigh

Herman: “You’ll slow us down as we’re only renting 4 lizard horses. Each one to rent is costing me some silver. If you want to ride with us, you’ll have to ride with the Gnome and try to stay on. We’re not slowing down for goblins that can’t ride. For the dwarves of Anthor of course I know of them, I was educated about the neighboring counties at my homeland. They hate goblins so don’t go over there. That is all you need to hear about it. The dangers of Asmana, it’s a land filled with civil war and turmoil. You'll be bound to meet hungry peasants turned bandits, highway robbers and other warlords, that kind of thing if you don’t tumble across a forgotten tomb. Bradley answers the last one. I'm going for my drink." He walks away to the bar keeper and Bradley stands up to speak.

Bradley: “I could answer the question about my father. He does hire anyone worth hiring but doesn’t pay for his army, they are granted land for their service and looting rights. It’s him alone that gets the money for any contracts he takes from anyone willing to pay him in Asmana. I wouldn’t recommend fighting for my father, as he trains and expects much from his soldiers. Now if no one was a counter argument to the plan or a better idea. We’ll be renting and packing our steeds.”

You take a look around the room. Herman is getting poured a drink from the barkeeper, his wife is right by his side.Bradley takes his seat and speaks with the Gnome possibly about the trip. The kobolds speak with themselves Emerald Is within their numbers. Your goblin friends speak with each other as they don’t know Draconic and are drawing away on their slate tablets. Jade turns to face you and has a look of concern.

Jade: “Gobson are you alright? You did understand what they said, right?”
Gobson: “Yes. I’m just thinking.”
Jade: “Gobson. If you need someone to speak too, I’m alway here.” She said with a reassuring smile. It helps put your nerves at ease.
Gobson: “Thank you Jade. Excuse me for a moment, I have to speak with the goblins. They should know what the plan was.”
Jade: “Sure thing Gobson.”
Gobson: “Don’t go far, I have some questions about the gold rings you wear.” This gets a kind smile from her. You go to the table where the goblins are at, which includes Stas.

(Cont)
>>
>>4362367
You explain the plan to them, with it’s details. You keep it short, and by the end of it they have nod along with the explanation. Prot wanted to shoot things and meet more cat people other than a married Ma'khtar. Bits understands the dangers that Asmana holds, but even still seems to have a sense of wanderlust within him. They seem to trust you, that you will give their opinion some thought over. Stas is just happy to be around others and treated like a person. There was no need to explain the plan to her as she learned some Draconic while you were away.

+1 EXP Level 3: Draconic 7/50

What do? (You could hear the Kobold plan, and try to shift the plan in another direction.)
>Confess that you made the Gremgobs
>Confess to Stas you sold Grung to slavery
>Go speak with the Kobolds to find out what they want to do (No input on plan)
>Explain to the Kobolds going overland the route across Asmana is filled with more chances of adventure than taking the rail car. Who knows maybe we can raid some tombs! (Stay and shift the plan to overland travel)
>Explain to the Kobolds staying here is best, do some simple less rewarding but less dangerous quests before heading to the fortress (Stay and shift the plan to staying here until a later date)
>Explain to the Kobolds the fortress should be reached quickly, so there can be some quests done with different variety and different difficult and pay (Stay and shift the plan to heading to the fortress and staying)
>Explain to the Kobolds the fortress should be reached quickly, but the group can head into Asmana to check the place out, do some quests maybe and head back to the fortress when the others come back. (Stay and shift the plan to heading to the fortress, then heading into Asmana for some adventure)
>Explain to the A team, you’re willing to go with them and don’t stop them down. (Go, riding checks as they’re going to ride from dawn to dusk)
>Come up with a completely new plan (Write in)
>Question Bradley if you can help his father with the Gremgobs problem.
>Other
>>
>>4362370
>Explain to the Kobolds going overland the route across Asmana is filled with more chances of adventure than taking the rail car. Who knows maybe we can raid some tombs! (Stay and shift the plan to overland travel)

The entire reason why we choose to go this way was to go to Asmana and get centaur pussy. How is Bits going to meet his dream centaur if we don't travel through Asmana?
>>
Where are the votes? I need the CUM.
>>
>>4362370
>Go speak with the Kobolds to find out what they want to do (No input on plan)
Lets hear them first.
>>
>>4362378
Do it for Bits.
+1
>>
>>4362378
This.
>>
>>4362370

>Explain to the Kobolds staying here is best, do some simple less rewarding but less dangerous quests before heading to the fortress (Stay and shift the plan to staying here until a later date)

Cum
>>
>>4362378
Support, plus confess about the Gremgobs and selling Grung

>>4362284
Correct me if I'm wrong QM, but we never told them we did it. the only one who knows is Ria. Being a better goblin is a bit part of why Gobson should confess but I had a feeling it wouldn't matter to you. You care more about staying with the boys and the party, which is at risk if we don't deal with this now
>>
>>4362949
Forgot to address that your thinking it's an incorrect assumption that they will find out. Someone will find out eventually. With Grung, it's very obvious that someone will find out what we did. Scar, the boys, and Grung know. Grung is also after us, so he'd definitely tell Stas what we did and after what we gave up to get her, we are not giving her up because of something this simple.

The other group will go to the fertility wizard, and if he's anything like the healer, he has a god, which would be the Drow that cursed our seed. It is NOT a good idea to keep putting this off.

Why don't you just want to confess anon? We have to do this to become a better gob anyway and we have some time now where we're in a safe area and will be able to deal with the fallout. If this happens when Gremgobs attack or when Grung attacks, it will be even worse than it is now and very inconvenient to deal with
>>
>>4362968
Why would the fertility wizard be worshiping the demon goddess? You seem to have this idea that she has to be the only fertility god out there, and you're making the assumption that the fertility wizard worships her. It seems to me gods are divided on more racial lines, like how the kobolds seem to have their own gods, the dwarves have their own gods, and so do the goblins. I really doubt the fertility wizard is worshipping the goddess who cursed our balls. They're not going to find out about the gremgobs unless we tell them.
>>
>>4362968
Also I don't understand how pissing off our entire party with information that's going to change nothing except getting us crucified is going help us be a better gob. It's not like we have faced no consequences and learned nothing from it. We're going through penance having our balls taken away, we have to join up with other goblin heroes to stop the gremgobs. We even went through a trial in the spirit realm showing how we've learned from it, we learned patience and didn't go through the poop hole in the spirit trial. Tell me, how is telling our party about the gremgobs going to help Gobson change in any way at all? Sometimes it's better to keep things secret anon.
>>
>>4362378
Do this.
>>
>>4362378
support
we gonna need to up our alertness up for any ambushes
>>
>>4363009
You doubt it, but even as a skeptic don't deny it's possible. It's not worth risking it, because we don't know what gods are out there

>>4363031
Anon do you really think there's nothing to gain here? We lost our balls because it was partially our fault we let the gremlins use our seed. If we can't trust our friends with this info, they're not friends. Also even if you don't want to be reasonable and confess about the gremgobs, we need to at least confess about Grung. Telling them isn't going to screw us over nearly as much as them finding out on their own, which you agree is definitely possible. Our boys already think we're a grigger, let's not make it any worse. The safe move is confessing. Medium risk low reward is staying silent, it'd bump it up to high risk if we don't say anything about Grung either.
Why take the risk is all I'm asking. I don't really want to tell them either because it'll delay magic lessons, but we need our party, they're very powerful and can teach us a lot of things. We can trust them
>>
>>4363090
I really don't understand how you see confessing to our party that we're the cause of a regional crisis that's probably killed hundreds as the safe move. Also we've been at this for a little bit, let's just agree to disagree for now. I don't think either of us are going to change our mind about this.
>>
>>4362378
>>4362519
>>4362527
>>4362949
>>4363068
>>4363074
>Explain to the Kobolds going overland the route across Asmana is filled with more chances of adventure than taking the rail car. Who knows maybe we can raid some tombs! (Stay and shift the plan to overland travel)

>>4362949
>Confess about the Gremgobs and selling Grung

>>4362714
>Explain to the Kobolds staying here is best, do some simple less rewarding but less dangerous quests before heading to the fortress (Stay and shift the plan to staying here until a later date)

Alright Gobson is going to convince the Kobolds that going overland is the best route to go.
>Roll me 2d100. Bo3 (+15 Diplomacy, +12 Draconic)

>Correct me if I'm wrong QM, but we never told them we did it. the only one who knows is Ria.
You told Grelob and your friends. Thread #3 Grelob even hosted a feast for you coming back to the nest, in which you were able to eat some meat that had been salted for favor. It tasted very good, you even made the female pregnant goblins laugh when recounting your adventures. You had something to boast about to the males of the tribe, saying you will have many goblin gremlin children after emptying your seed bag for seven days straight.
>>
Rolled 26, 49 = 75 (2d100)

>>4363135
>>
Rolled 65, 96 = 161 (2d100)

>>4363135
>>
>>4363135
wait we actually made a female goblin pregnant or was it talking about the gremlins
>>
>>4363157
It's just talking about your 7 day trip in the Underdark. The pregnant goblins were Grelob wife and daughter.
>>
Rolled 95, 20 = 115 (2d100)

>>4363135
>>
Rolled 58, 94 = 152 (2d100)

>>4363135
>>
>>4363139
>>4363154
>>4363198
>>4363199
>110, 108
After hearing what your friends had to say and the brainstorming the choices you have in front of you. You think going across Asmana is the best choice. Allow everyone to experience what they want. The Kobolds can get their quests or adventure, and the boys can encounter the different races that the country has to offer. Maybe you could get some quests which means some coin. The coin you need to pay off a certain human the money you own him.

You left the group of goblins and let them know that you’re going to get them to Asmana. You walk over to the group of Kobold and sit down.

Gobson: “Hello Kobolds. I can speak Draconic now, and I think I know what we should do.”
Kobold Leader: “Explain yourself Goblin, and be quick about it. Your butchering our beautiful language.”
Gobson: “Yes, I’m still learning. Now we need to travel overland so we can cross the country of Asmana. Let us not go through the rail system.” With this choice you made one of the Kobolds questions the decision.
Star: “Why go through Asmana when it’s quicker and safer to go through the Dwarf rail system?”

Gobson: “Good observation. I have a counter argument to that. Adventure, we all know the story of Asmana, the king died and his son didn’t do the proper ritual and they don’t have a king anymore. Warlords are popping up and they’re fighting within themselves.”
Noplo: “They seem like a good way to get yourself killed.”
Gobson: “Nonsense. It’s an adventure waiting to happen, with the combined efforts of kobolds and goblins nothing can stop us. There are for sure many quests that we can partake together. Unless the White Dragon Posse thinks they can’t handle it.” This seems to have hit a nerve with the leader as he stands up and points at you.

Kobold Leader: “The White Dragon Posse can handle anything! But I don’t think the goblins can, they didn’t even come up with a name for their group.”
Gobson: “Don’t worry about the goblins they can handle themselves. So what do you say? Real adventure in Asmana? Or a waterdown rail car adventure?”
Kobold Leader: “Leave us goblin. We have much to discuss.” With the words given you know your work is done. You walk back to the table with the goblins to let them know the news.

Gobson: “I did it guys. I got us into Asmana, now we just have to wait and let the Cold Bolts figure that out.
Prot: “Gobson that was a nice thing to do.”
Bits: “Seems like you’re looking out for your friends.”
Gobson: “Come on guys you know you’re like my family.”
Stas: “Even me?”
Gobson: “Yeah, you’re like a sister.”

(Cont)
>>
>>4363481
You sit back and relax drinking some cider. The Cold Bolt party agree to go across the land route with tomorrow being the day they go. They want to check out the quest board to see if there's anything worth doing and short enough. The A team said their goodbyes, mounted up their steeds after the Herman came back with them. Now it’s just the goblins and the Cold Bolts in the bar with some dwarves. Jade was on your mind, something needed to be said between you and her.

Gobson: “Hello Jade. I’m finally free to speak with you. So what’s the story about the gold rings you wear?”
Jade: “Gobson. It’s part of a pair that my mother and father used to wear, they gave it to me and my sister to keep safe as they defended my village from Gnolls. We had to run for our lives after they attacked without reason. Seeking only to destroy and blood from Kobold kind. It’s the only thing I have left of my past, and the only thing that me and my sister also share as a link to each other. I only hope that she still lives.” That’s some hard feelings to talk about, by how Jade voice cracks and how her eyes rained.

+3 EXP Level 3: Draconic 10/50
+3 EXP Level 3: Diplomacy 14/20


What do?
>Give her a hug
>Try to say something to make her feel better
>Remain silent
>Give her a pat on the shoulder
>Jade my family was also destroy
>Ask Jade something (What?)
>Walk away and go check out the quests
>Other
>>
>>4363483
>Give her a hug
>Jade my family was also destroy
>>
>>4363483
>Ask Jade something (What?)
>me and my boys home was also destroyed by dwarves from anthor when i was a baby it was the reason why im a maglum follower as my fathers last thoughts were to make maglum look after me and my mom my mom didn't make it sadly to hide me
>You want a hug?

KOBOLD COOMERS ARE HERE
>>
>>4363483
>Give her a kiss
Got to kiss her Anons. It's the perfect thing she needs it.
>>
File: OHNONONO.png (147 KB, 600x885)
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>>4363507
S T O P
T
O
P
>>
>>4363500
+1
>>
>>4363483
>Evaluate her mental and physical status and do whatever is necessary to stop her feelings of sorrow.
>Help her return back to a stable emotional balance by providing her emotional support in a form of a hug. While doing this whisper to her. "You shouldn't have done this, or *that*, now you are in pain *and* in need of emotional support. Those wounds if the past must be treated, and you must remember the fact you are a Kobold, and that you are prone to decisions made from great kindness, like the decision to teach me draconic, and the attempt to make me grow as a goblin instead of casting me aside. I want to imagine what could happen to your children If you were to become a mother and if you didn't change that attitude of yours, plus you might grow to love me if I successfully support you emotional. I am totally turned off of what I think would be unhealthy to your emotional status. If I hug you right now and provide you with the support you need don't consider it as anything but a good friend looking out for eachother. I may not be the strongest goblin and you may not have the potential to be a dragon. I wanted my reward of learning about you to be two friends strengthening their bond with one another, not so we can become mates, that you remain my friend and mentor. You must not let this emotional connection that we share cloud your judgement, don't allow this failure to repeat, don't humiliate yourself by settling with me, no matter if you were defeated or weakened to consider me, don't take that as a never, I have potential within me that I hope I didn't fail, and I hope you see me as great enough to be a possible mate and even become stronger than Maglum, but for now we must grow strong and stay strong as friends. For I am still not worthy of you Jade, I still have to reach my true potential, I can only hope I can stay by your side that you may see my true potential."
>>
>>4363578
this is what you call a being over complicated
dont actually do this if you want the old dwarf situation where we have to roll an average of three and make a fool of ourselves again
>>
>>4363500
Support.
> Talk about the Orcs too. Goblins glalways be getting the long end of the dick
I want to ask about reading Draconic too, but I'd feel guilty for Gobson being set up not being able to read social cues, so...
> Use diplomacy to do a good segway into asking Jade to help you read Draconic

>>4363117
Okay, last time I'll try to change your mind. Reasons I think we should confess:
1. Not being a grigger
2. Not feeling guilty
3. Gives them more info about the threat and better ideas on how to counteract it, they'd know more about the god and curse
4. Reveals who our true friends are, don't think our party would care much anyway
5. If we say it we can be honest about it and show that we weren't the one that caused it, we were just a misused tool/taken advantage of
6. Herman wants to know a fertility God, we know one
7. Party would be disappointed/get mad at us for not saying so sooner for the above reasons
We could also talk them everything we know about it without revealing it was actually us, but that could be messy. Again, we can also do this one step at a time, we still need to tell Stas what we did, she might know a way to stop Grung who has almost killed us twice so far and set us back a ton of money. If Stas finds out we sold Grung and leaves, we lose all the gold that went into saving her plus what we missed out on getting from the arena by picking her (a gob tank for our party or silver)

Also I have an idea for our group name, what about NAGAG?
> Not All Goblins Are Griggers
>>
>>4363500
+1
>>
>>4363589
>NAGAG
no thanks
I'll go for "HHH", as in triple H
"Hot Hairy Heroes"
>>
>>4363500
+1
>>
>>4363594
>>4363589
If you guys want names how about sometime that doesn't spell out we're goblins.

GG
>Green Goblins
EW
>Emerald Wolves
GO
>Green Orks
BOI
>Boys of love

>>4363589
You're really not going to stop unless we tell them?
+1 to Jade first and in private first.
>>
>>4363497
>Give her a hug
>Jade my family was also destroy

>>4363500
>>4363529
>>4363626
>>4363591
>Ask Jade something (What?)
>me and my boys home was also destroyed by dwarves from anthor when i was a baby it was the reason why im a maglum follower as my fathers last thoughts were to make maglum look after me and my mom my mom didn't make it sadly to hide me
>You want a hug?

>>4363507
>Give her a kiss

>>4363589
>>4363633
>Talk about the Orcs too. Goblins glalways be getting the long end of the dick
>Use diplomacy to do a good segway into asking Jade to help you read Draconic
>Confess to everyone (To Jade first, Other anon)

>>4363578
>Evaluate her mental and physical status and do whatever is necessary to stop her feelings of sorrow.
>Help her return back...

Looks like it's hug time for Jade and retelling your painful story to her as well.
Nice names for the group you anons. Some good ones, the default name Scar gave you goblins are Gobson and friends.
>Roll me 1d100+9. Average of 3 (Hard) (Willpower)
>>
Rolled 85 + 9 (1d100 + 9)

>>4363644
Have we ever failed one of these willpower checks?
>>
Rolled 2 + 9 (1d100 + 9)

>>4363644
fuck fuck fuck fuck fuck
>>
Is is time to use the re-roll for the first time?
>>
lets hope the third roll gets more than fifty
>>
Rolled 42 + 9 (1d100 + 9)

>>4363644
>>
Rolled 1 + 9 (1d100 + 9)

>>4363644
>>
>>4363661
you got it anon you fucking got it
that was fucking close
>>
>>4363648
Time for a re-roll
>>
>>4363664
no anon we got the more than 50 roll we have got it
>>4363662
THAT WAS REALLY FUCKING CLOSE
>>
>>4363647
>>4363648
>>4363661
>>4363662
>>4363664
Hey anons you want to reroll to get a better result? Because bigger number means better.
>>
>>4363669
no i dont want a another nat 1
i dont need that extra exp its 1exp is enough
>>
>>4363669
If we roll worse on the re-roll will it count? These rolls end up about average at 52 so it's probably a minor failure or minor success so idk if I want to risk re-rolling.
>>
>>4363677
>If we roll worse on the re-roll will it count?
Yes.
>>
>>4363669
let's give it a try. we can surpass a mere 52, i am sure.
>>
>>4363669
Reroll time
>>
>>4363677
Ok let's re-roll, but if it's lower I'm going to shit myself
>>
Roll me 1d100+9. Average of 3 (Hard) (Willpower) (REROLL)
>>
Rolled 7 + 9 (1d100 + 9)

>>4363695
AAAAAAAAA
>>
Rolled 15 + 9 (1d100 + 9)

>>4363695
>>
Rolled 54 + 9 (1d100 + 9)

>>4363695
g9pQ6LZM why do you keep doing this to us?
>>
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>>4363701
if i didn't fucking roll we would have got a fucking nat 1
this is why i told you fucks dont re roll but no you want to be fucking greedy little shit because a minor success is not enough
god fucking dammit
>>
i fucking hope that this roll would only get us like up to 90 lust and not spill our spaghetti
>>
Rolled 83 + 9 (1d100 + 9)

>>4363695
>>
>>4363507
+1
KOBOLD COOMERS UNITE
>>
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>>4363500
>You want a hug
Anon, may I ask you something, why are you homosexual?
>>
>>4363764
its called do it slow and not act like a fool
we only know her for more than a month or too go fap to kobold porn to calm your dick down
it probably doesn't matter cause we failed a roll
>>
>>4363764

Lmao

>>4363756

Now is the time. THERES MORE OF US THAN THEM.
>>
>>4363770

Its not like we fuck her on the 1st date. Were not even raping her. She wants the BGC and we want her slit. Its just natural to fill what needs to be filled
>>
>>4363770
You right, you right. Don't want to fuck it up with her. Yeah, we probably failed the roll, hopefully we don't fuck up too horribly.
>>
>>4363771
YES BROTHER IN ARMS, UNITE, FOR WE FIGHT FOR ONE THING AND ONE THING ONLY
>>
>>4363753
>>4363701
>>4363699
>>4363696
>34
Gobson: “Do you need a hug?” Was all you had to ask before she was embracing you, and you were embracing her. The moment you touched her and felt her warmth around you it gave you a good feeling. A feeling that you realized that you were sorely missing, you just wanted the moment to last forever but with all good moments they don’t last. A random Dwarf ruined the moment.
Random Dwarf: “Pick up that Mug! Grigger!

The hug was over and it awoke some feeling within you. You were hit with emotions and had to sit down as the water filled your eyes from thinking about your past. Jade own raining had lessened as she saw the pain you had in your soul.

Jade: “Gobson what’s wrong? Did I do this?”
Gobson: “No… it’s just that… your story the warmth of the hug… it made me remember my own mother…” The water coming from your eyes started falling down your face, the salty taste of your own rain reminded how your mother cried as she lowered you to keep you safe. Before her own blood coated you there was a warmth to her that you were never to get back until you hugged Jade. It’s a warmth that even Maglum can’t give, you feel a hand on your shoulder as you lay down your heavy head and rained into the table.

* * *
Mommy: “Don’t you cry Gobson. You have the whole wide world in front of you, don’t let your past hold you back from being the best goblin you can be. You may have people call you the G word from time to time, but it’s only you that decides to give power to the word. It’s up to you to strip the power from that word and know this, that no son of mine will grow up to be anything less than his father. Isn’t that right Gob?”

Gob: “That’s right, little Gobson will turn out like his old man. He’ll be the next chief, and will show the whole world that goblins are not vermin to be hunted down and driven into caves. They can be goblins that can interact with societies of different races and species.”
Mommy: “Honey he’s too young to listen to that.”

Gob: “Nonsense honey. Gobson is never too young to understand what he should do in life. Make one of me through Gobson to outshine every 100 goblins that follow the wrong path. Just keep him away from Urm and his friends, even with what I try to teach them, those kids always want to sneak off from their duties and jack off. One of these days they’ll get a good kick in the ass to set them straight.
Mommy: “Don’t worry honey. I’ll make sure Gobson will be the best goblin that ever existed. Someday Gobson you’ll met Maglum in person.”

(Cont)
>>
>>4363856
* * *
You awake inside a room, there was a drawing on the wall. By the quality of it, you can tell Bits made it. He draws the tavern and they are with the Cold Bolts looking over some parchment they gathered from the board they have in the inn. Looks like they’re having fun, you are feeling very tired for some reason. You just want to stay in bed and rest for you, will never feel the same warmth you had before. It’s gone forever in the past, never coming back, the only way is through your dreams.

+Depressed -10 to rolls

What do?
>Go to the tavern and get yourself a drink or two
>Stay in bed and sleep through the day
>Maybe you should water your eyes from the rest of the day
>Other
>>
>>4363857
>Go to the tavern and get yourself a drink or two

Alcoholism is always a good response to pain
>>
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>>4363857
well good part is that we didn't spill our spaghetti
but uh i didn't expect this
lets be productive and get buff up
>talk to the others if its time to go
>train dodge till the others are not ready to go yet
we are broke and have no money anyways
>>
>>4363857
>Go find the boys, that parchment looks like it smells like adventure
Sadness will not bring anything back, we need to carry on and create a future that our parents would have been proud of us.
>>
>Hug Jade or Emerald
We just have to hug another Kobold and we'll be right as rain
>>
>>4363864
>>4363865
+1
>>
>>4363857

>Drink
>>
>>4363859
>>4364276
>Go to the tavern and get yourself a drink or two

>>4363864
>>4363955
>talk to the others if its time to go
>train dodge till the others are not ready to go yet

>>4363865
>>4363955
>Go find the boys, that parchment looks like it smells like adventure

>Roll me 1d100+9. Average of best 2 out of 3(Medium) (Willpower)
>>
Rolled 32 + 9 (1d100 + 9)

>>4364419
nat 1
>>
Rolled 49 + 9 (1d100 + 9)

>>4364419
>>
Rolled 67 + 9 (1d100 + 9)

>>4364419
>>
File: 1594315091144.png (20 KB, 483x353)
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20 KB PNG
>>4364425
>>4364426
>>4364430
New Thread here

>>4364503
>>4364503
>>4364503



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