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First real fights! St. Gloriana and Maginot!

11 April (Day 5)

You are Fritz Hermann, ace tanker and commander of the Panther II Werewolf. Currently you are considering homicide. You are getting ready for morning Sensha-Dō practice and have come across perhaps the most unholy garish looking tanks you’ve ever seen. Sans that one French team…

Off to your right you can hear Yukari vocalising similarly to how you feel, head clutched and, on her knees, lamenting. You can’t help but agree with her.

Your crew shares Miho’s feelings and are rolling around on the ground laughing.

How do you address this?
>Tell Anzu the colours need to change now.
>We have a match soon; they’ll learn bright colours are stupid there.
>Complement the History Club on the German but suggest they remove the flags.
>Write-in

>GuP Quest MC Skillsheet: https://pastebin.com/L39SZiYs
>GuP Quest Ooarai Skillsheet: https://pastebin.com/PUj4WG7N
>GuP Quest Combat Mechanics: https://pastebin.com/nyjWMycL
>Big Tank Battle Rules: https://pastebin.com/VvtfMihV
>GuP Quest Saunders Skillsheet: https://pastebin.com/DHX738m2
>>
>>4237903

Explanation of Wolfpacks, part of the training for upcoming matches

Wolfpacks: A wolfpack is a special kind of cooperation between Werewolf and another tank for the duration of the match which comes with special buffs and debuffs.

Hunter-Killer: Werewolf has a faster tank scout for him. This tank cannot fire but any targets it spots for Werewolf are accuracy auto successes.

Paladin-Ranger: Werewolf works with a tank to take out targets at long range. Werewolf takes any hits for the other tank and in exchange the other tank gets an accuracy bonus

Guard Dog: Werewolf guards the flag tank. As long as Werewolf is within close range of the flag tank he gains 2HP of ‘armour’ (used before his 2HP) and 1 Penetration save but any shots directed at the flag tank hit him.

These can be used with any trained or higher crew.
>>
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Pictured: the four main characters

ain't no rule that says a wolf can't tank
>>
>>4237903
tell them to get normal tank colors or camo
>>
>>4237914
no
>>
>>4237914
+1
>>
>>4237903
>Complement the History Club on the German but suggest they remove the flags.
>>
>>4237903
>Complement the History Club on the German but suggest they remove the flags.
>>
>>4237903
>Complement the History Club on the German but suggest they remove the flags
>>
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>>4237903
Honestly I think it's best to let them have their fun for now. This defeat in Gloria made them take the game more seriously. If we win this too hard they might not learn anything.
>>
>>4237903

>Complement the History Club on the German but suggest they remove the flags


“Shed Sweat, Not Blood.” You say, reading the German on the back of the tank. “Although don’t you think the flags are a bit much? The StuG works so well because of its low profile, and the flags are very… high profile.”

“I wanted it styled after the Afrika Korps!” Erwin replies before turning around to the others. “See! Even Mackensen says it’s too much! And he’s an expert on tanks!”

“Aww but we put so much work into the flags!” The bespectacled driver, you think her name is Oryou, says. “And now we have to take them off!”

“Or maybe not,” Caesar, the one with the scarf, says, a glint in her eye. “Ladies, huddle!” She turns back to you for a second. “Thank you for your input Mackensen.” Before returning to the furiously whispering History Club.

Before you can say anything in response, Momo arrives to talk to you. “Hermann,” she starts with a small smile. “In preparation for our match on Sunday, the rest of the Sensha-Dō club is going to be doing target practice and manoeuvring training. We were wondering what you and your crew were planning to do.

A good question, you open your mouth to respond:
> ”We’re planning to train by ourselves.” Roll 1d100 Bo3 for new skill DC:40 (+1 XP for each Ooarai tank)
> “We’re planning to participate in your training session.” Roll 1d100 Bo3 for new skill DC:15 (+2XP for each Ooarai tank)
> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>Write-in
>>
>>4237959

Also please don't roll till an option is picked
>>
>>4237959
> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>>
>>4237959
>> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)

It's one of our jobs, we might as well get them ready. We can rely on our current skill for now.
>>
>>4237960

This is only for this vote usually, you can roll when the option is presented
>>
>>4237959
>> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>>
What kind of deodorant we packing?
>>
>>4237959
> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>>
>>4237967

Lynx Afrika Korps
>>
>>4237959
Got to help the team so our back can have some rest.
>> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>>
Maybe if we're lucky we'll get the Instructor skill kek.
>>
>>4237971
https://youtu.be/65UhRV75wOQ
>>
>>4237959
>Fuck it, paint some predator eyes on our tank's front.
>>
>>4237959
>> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)

btw when's the match on the timetable? Perhaps we'll take a look around the battlefield later.
>>
>>4237987

It is currently day 5, the match is on day 7. You have today to train and tomorrow free in port. The match is the day after.

Writing for
> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)
>>
What does Wehrmacht mean? I think it means "War Machine," is this wrong?
>>
>>4237959
>Compliment all their tanks for applying WW2 tactics
>"Rabbit Team, that color would be really good for dawn or dusk attacks."
>"Hippo Team, nice job painting the underside of the barrel white to make it seem shorter and less of a threat."
>"Duck Team, those words one half of your tank decently camouflaged."
>"Turtle Team, the shine your vehicle gives off will be damaging to gunner eyes, well done."
>"And Anglerfish Team, yours is fine."
>>
>>4237997
"Duck Team, those words make one half of your tank decently camouflaged."
>>
>>4237959
>“We’re planning to participate in your training session.” Roll 1d100 Bo3 for new skill DC:15 (+2XP for each Ooarai tank)
>>
>>4237982
>>4237997

If you get other anons' support
>>
>>4237989
>>4237959

> “I’m planning to use my crew as instructors.” All Ooarai tankers become trained (+5XP for each Ooarai tank)

> All Ooarai tank crews are now trained (+1 Re-roll)

“I’m planning to use my crew as instructors.” You tell her, already running through the plans in your head. “Yeah we’ll start with manoeuvring, don’t think we’ll be able to do any fancy formations but at the very least they’ll know forward from reverse.” You remark, thinking to how two tanks have gone through the warehouse walls already.

“We’ll also get started on gunnery, we can drive to the range and I’ll send Ruby round to each tank to give them some tips.” You say, stroking your chin. You can feel some stubble Perhaps it’s time to get a haircut? You ask yourself.

.

.

.

Training goes better than you expected. Under your tutelage the tankers of Ōoarai manage to go from novices to only slightly incompetent apart from Miho, who you’re pretty sure is already on your level. While they’re unable to form a straight line, their driving is definitely better than when you started.

Gunnery is a similar story, despite the wide variety of guns in use your gunner, Ruby is able to help every gunner improve. Apart from Momo. In particular, she points out Hippo team and how they’re able to shoot really well given enough time.

The day ends with a debrief from the Student Council.

“Good work during practice today,” Momo starts. “I know this is a little sudden but this Sunday we’re having a practice match against St. Gloriana’s women’s academy.” Yukari and Miho visibly react to that but before you can say anything Anzu chimes in.

“Could all tank commanders meet in my office for a briefing! Everyone else – see you on Sunday at six!” At the word six, Anglerfish’s driver walks off.

You decide to
>Chase after the driver. Team A is the second strongest team!
>Go to the briefing. Team A is already going after her, and we don’t know her that well.
>>
>>4238004
>Go to the briefing. Team A is already going after her, and we don’t know her that well.
How to deal with the english...
>"I think we should have the locals carry and trade their gold out in the open so our opponents will get distracted and try to go after it."
>>
>>4238004
>Go to the briefing. Team A is already going after her, and we don’t know her that well.
>>
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>>4238006
>>
>>4238004
>Chase after the driver. Team A is the second strongest team!
>>
>>4238004
>Go to the briefing. Team A is already going after her, and we don’t know her that well.
>>
>>4238004
>>Go to the briefing. Team A is already going after her, and we don’t know her that well.
>>
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>>4238010
>>
>>4238004
Calling for:
>Go to the briefing. Team A is already going after her, and we don’t know her that well.

Update after dinner
>>
I don't really understand why Maginot is still a school. Not because they're French and BC Freedom is around, and not because they're poor at Tankery. Why are schoolgirls making wine?
>>
>>4238047
And if the school ever submerged like its appearance suggests it can, would the living space up top just be completely wiped out?
>>
>>4238038
What's for dinner OP?
>>
>>4238055

salmon
>>
>>4238038

>Go to the briefing. Team A is already going after her, and we don’t know her that well.

You see Saori and the rest of team A run after their driver. You consider going after them for a moment but decide against it given you don’t know the driver that well. Plus, it seems like Miho and the others have got it handled.

.

.

.

The President’s office is quite spacious, with some sofas arranged in a U-shape around a whiteboard in the corner where some of the other tank commanders are already sitting. You take a seat next to Yuzu who gives you a small smile before turning back to Momo’s briefing. Curiously, despite being the commander of her tank Erwin is nowhere to be seen, Caesar in her place.

“Listen Up!” Momo seems to be the one giving the briefing, something odd given her lack of Tankery experience. “St. Gloriana’s Women’s academy is good at deep penetrating tactical strikes, using their tough armour and teamwork. In order to be effective, we need to be close. Otherwise, we’ll do nothing to them.” Werewolf doesn’t need to be… you muse.

“We’ll use one of our tanks as a decoy, pull them into our kill zone and crush them!” Momo says, rising to a crescendo.

“Hey Nishizumi, what’s wrong?” You hear from Anzu. You look back and see Miho looks troubled.

“N-nothing.” She stutters out.

>Encourage her to speak up, Miho knows her stuff
>Say nothing, Momo’s plan is good enough
>Write-in
>>
>>4238092
>>Encourage her to speak up, Miho knows her stuff
>>
>>4238092

>Encourage her to speak up, Miho knows her stuff
>>
>>4238092
>>Encourage her to speak up, Miho knows her stuff
>Suggest a secondary fallback line. It's unlikely that we'd be able to deal too large a blow even if we get them in a killzone. A second group should prepare in another area that the primary group can retreat too to cover them.
>>
>>4238092
>>Encourage her to speak up, Miho knows her stuff
>Suggest a secondary fallback line. It's unlikely that we'd be able to deal too large a blow even if we get them in a killzone. A second group should prepare in another area that the primary group can retreat too to cover them.
>>
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>>4238092
>>
>>4238100
Hippo at least. Their entire skill's taking turns doing nothing to aim so if we have them in a secondary position to fallback too by the time we'd need to actually retreat they'd have set up Deadeye.
>>
>>4238092
>Encourage her to speak up, Miho knows her stuff
>>
>>4238107
Not to mention St. Gloriana's tanks are heavily armored but relatively slow so even with GuP physics I think a layered defence has some merit. Although some might argue against splitting the forces, I think it'd be alright. The extra space for cover and manuevering might even be beneficial.
>>
It might also be important to set us all up to fail. A failure you can walk away from is the best teacher.
>>
>>4238092
Writing for
>Encourage her to speak up, Miho knows her stuff
>Suggest a secondary fallback line. It's unlikely that we'd be able to deal too large a blow even if we get them in a killzone. A second group should prepare in another area that the primary group can retreat too to cover them.
>>
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>>4238145

>Encourage her to speak up, Miho knows her stuff
>Suggest a secondary fallback line. It's unlikely that we'd be able to deal too large a blow even if we get them in a kill zone. A second group should prepare in another area that the primary group can retreat too to cover them.

“You’re probably the best tanker in the room.” You say matter-of-factly. “If you’ve got something to share then let’s hear it”. She blushes at your compliment before her eyes harden.

“St. Gloriana is going to anticipate that we’ll try to bait them and so they’ll just encircle us and take us out.” She says.

Momo is not amused. “Don’t criticise my plan if you can’t think of anything better!” She begins, winding up for a rant.

You cut her off. “But we can, thanks to Miho’s analysis.” Pushing past Momo you move to the whiteboard and wipe the board.

“If we know they’re going to anticipate the kill zone and encircle us, why not use it?” You look around the room and see you’ve lost them all apart from Miho, realisation dawning on her face. “If we set up a secondary position on the ridge opposite, we can have our more accurate tanks in position to take them out from behind.”

Caesar’s face lights up. “The flags!” She says, grinning maliciously. “We can set up the flags on the primary ambush point, so they think nothing’s amiss. Then we can tear into them from behind!”

In response you say
> ”Great Idea, we’ll set up the StuG for a crossfire”
> ”Great Idea, Werewolf will join you.”
> “Actually, join the bait, Werewolf will be able to handle it.”

With that handled, Anzu turns to you and Miho and begins clapping.

“Nicely done guys, say. Why don’t one of you be the commander?” You look to Miho

> Miho’s far better suited than I am (Become Vice-Commander)
> I’m sure between the two of us we can figure something out (Co-Commanders)

second choice is purely narrative/social
>>
>>4238191

Had to change the prompt slightly because of the Geography of the area
>>
>>4238191
>> ”Great Idea, we’ll set up the StuG for a crossfire”

> Miho’s far better suited than I am (Become Vice-Commander)
>>
>>4238191
Do we know what kind of armor St. Gloriana is packing?
>>
>>4238199
OOC or IC?

Because OOC we know they're gonna be mostly Matildas and iirc a few or a single Churchill.
>>
>>4238199

IC you’ll have the chance to find out next vote
>>
>>4238191
One more vote for what you do this evening
>See if anyone is free(who?)
>Work with someone and try to figure out what St. Gloriana's packing (who?)
>Just rest, you have tomorrow to prepare
>>
>>4238191
> ”Great Idea, we’ll set up the StuG for a crossfire”

> I’m sure between the two of us we can figure something out (Co-Commanders)
>>
>>4238212
>>See if anyone is free(who?)
>Rabbit Team
>>
>>4238191
>>4238212
> ”Great Idea, we’ll set up the StuG for a crossfire”
I expect if we join St. Gloriana will be tipped off.

> Miho’s far better suited than I am (Become Vice-Commander)
>Work with someone and try to figure out what St. Gloriana's packing (who?)
Yukari
>>
>>4238212
>Work with someone and try to figure out what St. Gloriana's packing (who?)

She's a tank expert I guess
>>
Wait changing my vote in
>>See if anyone is free(who?)

From Rabbit to

>Koume.
>>
>>4238225
>>See if anyone is free(who?)

>Koume

>>4238220
So are we.
>>
>>4238208
I ask because their gun type will determine if Werewolf's armor+mobility or 88 is the more valuable asset in this fight
>>
>>4238191
>> ”Great Idea, we’ll set up the StuG for a crossfire”

> Miho’s far better suited than I am (Become Vice-Commander)
>>
>>4238191
> ”Great Idea, we’ll set up the StuG for a crossfire”

> Miho’s far better suited than I am (Become Vice-Commander)
Not that I necessarily believe this, but being #2 is always the better gig

>Work with someone and try to figure out what St. Gloriana's packing (Koume)
>>4238203
Danke comrade
>>
>>4238212
> ”Great Idea, we’ll set up the StuG for a crossfire”
> Miho’s far better suited than I am (Become Vice-Commander)
>See if anyone is free(Koume)

Writing for these
>>
>>4238236
Weird, I didn't think Koume would get through although I guess we aren't very close to anybody aside from our crew except maybe Yuzu.

I just didn't want to completely lose her contact until Black Forest.

Now I'm kinda wondering how we actually know her although I guess that'll get explained in a future flashback.
>>
>>4238247

It's explained in the first thread. She's a childhood friend.
>>
>>4238254
Ahh right skimmed and forgot about the tank museum part.
>>
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>>4238236

> Miho’s far better suited than I am (Become Vice-Commander)

“Miho’s far better suited than I am.” You say. “But I know a thing or two so I’m happy to be your second Miho.”

“Ah, thank you all… I’ll make sure your trust in me isn’t misplaced!” She says, you can see a fire in her eyes, and you know you’ve made the right choice.”

“Congratulations on your new appointment,” Anzu says, smiling at Miho. “Work hard, get us a win! And if you do, I’ll get you an epic prize!”

Yuzu looks confused and starts to speak, “President, you never mentioned an-“

“Three days of dry potatoes!” Anzu looks far more excited about that than anyone has a right to be. “And if you lose,” her smile has gone predatory, “I’ll make you dance the Ankou dance.” You have no idea what that is but judging by the reaction of the other commanders it’s not something you want to know about.

.

.

.

> See if anyone is free (Koume)

You get home and pull out your laptop before shooting a message to Koume.

<AppleFritz> You there?

As usual, the reply is almost instant.

<Akaboss> Yup
<Akaboss> What’s up Fritz

<AppleFritz> We’re calling at Ōoarai tomorrow for our match against St. Gloriana
<AppleFritz> Thought you might want to know, given Miho will be there
<AppleFritz> And also I wanted to pick your brains for anything you know about St. Gloriana

Koume’s response takes longer than usual.

<Akaboss> Tomorrow’s perfect! I can be in Ōoarai and I can say thanks to Miho and it’ll be great! Please, Fritz, you gotta bring her to the city so I can say thanks. Regarding St. Gloriana, that’s a tricky one. They use a lot of heavy armour from what I remember – Mathildas and a Churchill or two

You’re about to respond, but it seems Koume has more to say.

<Akaboss> I also heard they got a couple of Crusaders, but I don’t know if they’re operational or not.

You thank Koume for the information and go to bed

12th April (Day 6) One day before battle with Gloriana

Today you decide to
> Visit the Battlefield
> Take Miho to see Koume (what do you say?)
> Get a hair cut
> Meet one of the girls (who?)
> Visit a tank shop on the mainland
>Write-in

Pick 3 in order of Morning, Afternoon, Evening
>>
>>4238267

>Visit the Battlefield
>Take Miho to see Koume. (Hey Miho, let’s check the battlefield then grab lunch to discuss tactics.)
>Meet Yuzu for adorableness time with best underrated girl
>>
>>4238267
>Man... crawl out of bed.
>Man... go for a walk to get used to sea travel.
>Man... support yourself with a stick when sea travel proves too taxing.
>>
>>4238267
Morning
> Take Miho to see Koume (Just facilitate their meeting and try to keep their interactions smooth. No heavy topics just light getting to know each other.)
Afternoon
>> Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)
Evening
>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?
>>
>>4238267
>>4238282
Sure
>>
>>4238267
Morning
> Take Miho to see Koume (Just facilitate their meeting and try to keep their interactions smooth. No heavy topics just light getting to know each other.)
Afternoon
>> Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)
Evening
>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe a horror movie?
>>
A German Werewolf in Ooarai.
>>
>>4238267
>Morning
>> Take Miho to see Koume (Just facilitate their meeting and try to keep their interactions smooth. No heavy topics just light getting to know each other.)
>Afternoon
>>> Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)
>Evening
>>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?
>>
I kinda wish there are more girls for bullying. Only Pekoe's really for Bulli.
>>
>>4238267
Morning
>Take Miho to see Koume (Just facilitate their meeting and try to keep their interactions smooth. No heavy topics just light getting to know each other.)
Afternoon
>Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)
Evening
>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?

>>4238297
Ha wait wait I got the perfect Horror movie.
https://youtu.be/p2qo-F-puvg
>>
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>>4238299
Hey, we've already been run out of Germany, let's keep those thoughts on the DL for the time being.
>>
>>4238308
Ahh but Orange Pekoe is made for bullying! Kinda like Yuzu except Yuzu's also for Lewds so people don't want to bulli her that much.
>>
>>4238325
I feel like Darj would also be into shameplay but like she seems like the type of person that lets you tie her up and try to degrade her but she'd still mock you and try to keep a straight face all the while.
>>
>>4238287
>>4238293
>>4238298
>>4238306

> Take Miho to see Koume (Just facilitate their meeting and try to keep their interactions smooth. No heavy topics just light getting to know each other.)

Miho and Koume are already acquainted. Miho saved Koume's life at last year's Sensha-Dō finals

That said, calling for:
>Take Miho to see Koume and make sure everything goes smoothly

> Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)

>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?
>>
>>4238340
Aww man Darjeeling looks like she's spotted a group of shotas and now she's on the hunt.
>>
>>4238340

Darjeeling is the kinkiest potential waifu
>>
>>4238344
>>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?
The Werewolf Crew: https://youtu.be/PtDOZ7pggBw
>>
Reply to this post with the movie you'll watch with the Warewolf crew
>>
>>4238363
Cujo, a movie about a rabid dog but is also about claustrophobia and hot vehicle interiors. Or The Thing. Or Ghost Ship. Ooh, Sorority Row!
>>
>>4238363
How about the slumber party massacre series!

If we can't decide roll for it.
>>
>>4238372
https://youtu.be/_wpmJrjtS_I
>>
>>4238363
I'm cool with either The Thing or Nightmare on Elm Street. Or Alien.
>>
>>4238363
Dog soldier? But I feel like they've already watched that one.

>>4238369
I really don't wanna watch a Stephen King movie, I feel like it'd be bad for morale.

How about... 28 days later then 28 weeks?
>>
>>4238376
Ooh, Alien's a good one.
>>
>>4238386
Alien then. It's a good Movie for every genre.
>>
Alien it is, Update soon
>>
>>4238393
>>4238386
Then it seems we are in a rough agreement!
>>
>>4238398
We should definitely watch the dude bro party massacre series later though.
>>
>>4238400
To be honest I have legitimately never seen that one in my life.
>>
>>4238403
Me neither I just watched it from the trailer an Anon linked.
>>4238374
>>
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>>4238344

You’re up early Saturday morning, it’s not every week you get a chance to go into town and you intend to make the most of it. You start by calling Miho. It rings twice before she picks up.

“Hello? Hermann is that you?” The girl on the other end asks.

“Yup.” You reply. You take a second to consider how to broach the topic before deciding to just be honest with her. “Koume is in Ōoarai and she wants to see you.”

Miho is silent. It’s a good three minutes before she says anything.

“I want to see her too.” She’s serious, perhaps the most serious she’s ever been. “I’ll be ready in an hour.” You don’t have time to reply as she hangs up, probably scrambling to get ready.

Cont.
>>
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>>4238447

>Take Miho to see Koume and make sure everything goes smoothly

You are waiting outside Miho’s apartment on your bike when she comes down the stairs. She looks at your bike hesitantly for a second before her gaze turns to you and she gives you a small but honest smile. No words are exchanged as you load onto the ferry and ride into Ōoarai proper.

.

.


.

The meeting point is a small cake shop called Pastries und Panzers. You and Miho take a seat while waiting for Koume, idly perusing the menu.

“Nervous?” You ask Miho, who flinches at your question pretty much confirming it.

“Uh, a little bit.” She continues. “Last time I saw Koume she was half-drowned, and then straight after that I left Black Forest.” She says idly stirring the tea she ordered.

It’s then that Koume and another girl walk in. Maho Nishizumi.

You don’t know what to do about Maho, but you do know what to do about Koume.

You stand up. Koume looks at you and smiles.

“Fritz!” She exclaims, wrapping you in a hug. “So good to see you! It must have been years!” You return the hug and reply.

“Three actually, Big Cat day at Munster was the last time I saw you.” The display shocks the Nishizumis into action who’s greeting involves less hugging but no less warmth.

Once the pleasantries are over, Koume draws Miho to the side, and Maho turns to talk to you.

“Fritz Hermann,” she says, with a small, respectful nod of her head.

“Maho Nishizumi,” you say, returning the nod. “How is instructor Nishizumi?” You ask after her mother who had guest lectured at your Tankery academy in German.

“Well.” She replies, before asking her own question. “I would like to ask something of you…”

You nod your head and she continues.

“I heard you have brought Werewolf with you, the only working Panther II. I wish to see it if I may.”

>We’re practising against St. Gloriana on Sunday, you’re free to watch us then
>I’m practising this evening on the carrier, you’re free to watch
>Sorry, not today
>Write-in
>>
>>4238467

>I’ll give you the private, intimate tour tonight. *wink*
>>
>>4238484
not German enough
>>
>>4238467
>We’re practising against St. Gloriana on Sunday, you’re free to watch us then. If you want a closer look though maybe we can schedule a practice match in the future?
>>
>>4238497
I meant practice Duel.
>>
>>4238484
You need to channel more autism into the response if you want it to be Germanic flirting.

>>4238497
Fuckit, I'll throw my weight behind it.
>>
>>4238467
>We’re practising against St. Gloriana on Sunday, you’re free to watch us then. If you want a closer look though maybe we can schedule a practice duel in the future?

She's probably gonna be busy but I wanna fight Maho even if we'll likely get our ass kicked.
>>
>>4238503
Okay how about

>"I think it's only fair that if I show you mine you show me yours yes?"
>>
>>4238517
Perfect.
>>
>>4238517
Okay then voting to also push this along with my previous vote for the Lols. We need more flirting!
>>
>>4238517
>>4238497
I agree
>>
>>4238524
>>4238521
+1

I kinda want a cat/pussy joke but I can't think of one.
>>
>>4238527
"Panthers are private creatures, we only prowl at night."
>>
Now it is time to see a german lad spill his saurkraut out of his pants.
>>
>>4238527
Just wait until we get an actual pet cat.

Nothing like miscommunication humour.
>>
>>4238467

Can I get three 1d20s, please.

for reasons...
>>
Rolled 2 (1d20)

>>4238537
>>
Rolled 4 (1d20)

>>4238537
WEW
>>
Rolled 19 (1d20)

>>4238537
>>
>>4238549
>>4238547
>>4238542
Yeah I think our rolls cover each side of the fence.
>>
Rolled 18 (1d20)

>>4238537
Nice Rolls Boi
>>4238542
>>4238547
>>
>>4238542
>>4238547
>>4238549
>Mfw

Rolls in social situations only improve the result. And by god you've improved it.
>>
>>4238556

Orgy with all 3 girls?
>>
>>4238562
No, just no.
>>
>>4238562

No.
>>
Glorious
>>
>>4238562
Negative
>>
>>4238562
No
3 Girls are not enough
>>
>>4238562
Imma be real chief, I'd be perfectly fine settling for an orgy for 2 if it meant the other person was Mommy Maho.
>>
>>4238562
Better: tank ride with all three girls
>>
>>4238589
Too lewd
>>
>>4238590
>they smell the lynx afrika korps deoderant in the air of the stuffy tank
>>
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>>4238556

>"I think it's only fair that if I show you mine you show me yours yes?"

Miho and Koume are staring at you. The Barista is staring at you. A nearby customer is staring at you. Maho is staring at you. You feel Saukraut begin to spill out your pants and-

Maho laughs? Not a snigger or a chuckle but a full-on genuine laugh. This continues for a solid thirty seconds before she composes herself and looks at you again, but this time with a far warmer expression.

“Yes Fritz,” you don’t miss the more informal form of address. ”I will show you-snrk mine.” The aloof façade Maho usually hides behind is gone, if only for a second. The happy and caring girl she really was coming to the front. She hands you a business card.

NISHIZUMI MAHO
COMMANDER KUROMUROMINE SENSHA-DŌ A-TEAM
TEL: XXX-XXXX-XXXXXX

“Please, give me a call when you are free. We can arrange something.” The façade is back up but you can still see traces of the smile in her eyes. She pulls a still shell-shocked Miho, who is lugging a massive boko behind her out of the shop.

Did Maho Nishizumi just ask you on a date?

Cont.

Gentlemen to clarify, each potential waifu has criteria that must be completed in order to pursue them. Maho’s was to make her laugh properly. The roll determined whether she laughed properly or just found it amusing.

Am going to take a little break here so I can run late in order to finish St. Gloriana today. See you in ~1 hour.
>>
Who knew that you'd only need to make a thinly veiled sex joke to make Maho Nishizumi laugh. I guess she's like Kaguya then.
>>
Miho's attitude toward us has changed to "Don't fuck my sister."
>>
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>>4238598
>>
>>4238598
Right boys we better not disappoint her in the Gloriana game. I think we should aim for at least three personal kills.
>>
>>4238610
"Fuck me instead."
>>
>>4238610
Ohh wait I always mix up their name kek.
>>
>>4238614
>we cuck Boko
>Miho makes us do it in front of him
>said it rrreally gets her going
>>
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>>4238617
Or we do her in Boko pajamas lol.
>>
>>4238626
tags: choking, spanking, slapping, maledom
>>
>>4238630
But is it maledom if she makes you do it?A question for the philosophers.
>>
>>4238610
Is that an order or a request?
>>
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>>4238633
>>
>>4238607
More that she wasn't expecting it than the joke which made her laugh

Back and Writing, update soon
>>
>>4238701
Control the information, you control the outcome of the battle. Even the best can be caught unawares in the perfect ambush.
>>
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>>4238598

> Meet one of the girls (Koume, it's rare for us to be able to spend time with her. Take her out window shopping, especially to a Tank Store. Just shoot the shit and get a feel for how she's been or how it's been going in Black Forest)

Koume has not said anything for fifteen minutes. Since your display in the cake shop Koume has been oddly non-verbal, especially for a talkative girl such as her. Sighing as your question goes ignored again you resort to more drastic measures.

“Ahhhhh!” Koume jumps away, clutching her arm. “You pinched me!”

“And you’ve been ignoring my questions.” You reply. “How’s Black Forest been for you? Ya’know since the accident?”

“It’s been good!” She smiles at you as you peruse a Sensha-Dō hobby shop. “All the girls have been really supportive, especially Maho!” She blushes a little when she says Maho’s name but continues. “Honestly the only bad part is Erika…” She says with a sigh.

Your sister? Your confusion must be showing as Koume gives a little laugh “Not your Erika, Black Peak Erika, she’s always calling Miho a disgrace for throwing last year’s match and worshipping the ground Maho walks on. It gets so annoying at times!” She crosses her arms and pouts, still the same after all these years… “But anyway how’s Ōoarai?” You smile and regale her with your story so far.

>Go watch a movie with the werewolf crew, we haven't been spending a lot of time with them. Maybe horror?

After saying goodbye to Koume with a promise to see each other at the festival tomorrow you head back to Ōoarai’s school ship to watch a movie with your crew. Apparently, Axel, the movie buff of your crew, decided on Aliens, a classic.

You smile as you approach the carrier ship. Tomorrow was your first real match. And you can’t wait.

Cont.
>>
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>>4238725
>“Honestly the only bad part is Erika…” She says with a sigh.
"Koume's Road" isn't canon here?
>>
So we're definitely getting a Kettenkrad to pick up Maho if we ever do schedule that date? Who'll be our chaperone?
>>
>>4238725
Ohh god I almost thought Erika was gonna be our sister lol. I'd still fuck her though.
>>
>>4238731

Koume's Road?

Sorry, I'm not familiar with that
>>
>>4238737
I'm just kidding, you have a good flow going.

But here: https://danbooru.donmai.us/pools/15822
>>
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>>4238732

Shiho

>>4238735
Pic related is Lil sis Erika
>>
>>4238725

April 13th (Day 7)

It is 5:30 AM and you are ready to rumble. You got up early this morning in order to check Werewolf’s condition before the match ahead and your steel sentinel is ready as ever. After a final check, you give the order to your driver.

“Max! Advance!” He doesn’t reply but Werewolf does, baying for blood as he moves towards the Ferry taking you to the mainland. Time to show some Brits who really invented armoured warfare.

.

.

.

You pass through the city, left deserted for the match. Crowds of people cheering you and the other Ōoarai tankers on as you head to the field where the match will begin (map in top right of picture). Your seven tanks are lined up, and the St. Gloriana tanks are approaching. Slowly given they’re Matildas and a Churchill but then you look behind them. Two Crusaders. It’s a good thing you asked Koume about St. Gloriana or those may have caught you on the backfoot.

>St. Gloriana Skillsheet: https://pastebin.com/XUKmbf8j

cont.
>>
>>4238725
>After saying goodbye to Koume with a promise to see each other at the festival tomorrow you head back to Ōoarai’s school ship to watch a movie with your crew. Apparently, Axel, the movie buff of your crew, decided on Aliens, a classic.
Wrong movie. You didn't even have us react to it. Why was this even a choice given? Our team has no personality. You really needed to expand on this.
>>
>>4238749

Out of the Churchill comes a blonde girl, dressed in a red tankery uniform. You can tell just by looking at her that she’s the commander of St. Gloriana’s Sensha-Dō team.

“Commander, we thank you for accepting our sudden invitation for a match this morning.” Begins Momo.

“We don’t mind at all.” The girl smiles back at Momo. “Those are some interesting tanks you got there,” she looks at you, “and interesting tankers.”

Before anything else can be said, the refs interrupt and call for a bow and the beginning of the match. As you mount Werewolf you can’t help but feel pumped. The hunt is on.

Cont.

(Combat next update).
>>
>>4238749
>Time to show some Brits who really invented armoured warfare.
Leonardo Da Vinci.
>>
>>4238758

Aliens was the movie agreed upon as far as I recall, the crew only really exist to facilitate Fritz. If there's significant demand then I'll flesh them out but otherwise, they're just part of Werewolf.
>>
>>4238762
Alien, the horror about an alien who contaminates a crew member of a ship and wreaks havoc on the rest of the crew when it grows.. Aliens is an action movie.
>>
>>4238762
There was demand they be fleshed out, players chose to spend time with them.
>>
>>4238764
Aliens can be considered a horror movie bro.
>>
>>4238764
Dude, chill
>>
>>4238762
On one hand I understand why. But one of the factors why GUP is enjoyable is because of the characters despite how deep they are.
>>
>>4238767
By small children. Otherwise, it's about people with guns shooting Aliens and dueling them with forklifts.
>>
>>4238762

You’re doing fine, QM
>>
>>4238762
In the spirit of bring the argument to a close, you could've worked harder on that bit, and I hope you'll work harder in the future.
>>
>>4238774
Thank you, but >>4238779 has a point. I skipped the crew interaction when it was voted for in order to get to combat. That mistake will be rectified soon.

But now Combat!
>>
>>4238779
It seemed like QM just wanted to get to the fight tonight which is understandable but I'm still kinda sad Werewolf team didn't get more characterisation.
>>
>>4238760

You are at the starting point, north of your position through the valley is St. Gloriana’s starting point. Your plan is for one member of your team to act as bait and draw them into a kill zone where the team will bait St. Gloriana into an encirclement so the StuG can get flanking shots

>Who will be the bait?

Where will you be?
> At the first kill zone to entice St. Gloriana in
> At the second position with the StuG

At the first position you would be shooting at the front of the enemy, but your presence might make Gloriana overcommit. If you go to the second there’s nothing you wouldn’t be able to kill but they may be cautious if they don’t see you with the others.

Roll 1d20 Bo3 for the bait tank.
>>
>>4238787
>>4238779
>>4238766

I'll make it up to you guys after this, we have 1 in-game week without a fight.
>>
Rolled 13, 13, 2, 18, 11, 10, 1 = 68 (7d20)

>>4238789

Rolling for St. Gloriana
>>
>>4238789

>Bait Tank = Miho
>Werewolf at the first line.

We don’t want to tip off the tea drinkers, and Miho’s crew are the best drivers out of the other teams
>>
Rolled 1 (1d20)

>>4238760
>“We don’t mind at all.” The girl smiles back at Momo. “Those are some interesting tanks you got there,” she looks at you, “and interesting tankers.”
Huh, would've been an interesting choice to either stay in the tank or go up with the rest of the commanders. Oh well.

>>4238789
>Who will be the bait?
Anglerfish, they're the ray of hope dangling from the jaws of death.
> At the first kill zone to entice St. Gloriana in
>>
Rolled 8 (1d20)

>>4238792
Understandable. I'm not mad at and look forward to downtime with the team.

>>4238789
>Who will be the bait?
Type 89 I-Go
They have Pedal to the Metal so they can avoid being hit.
> At the first kill zone to entice St. Gloriana in
>>
Rolled 20 (1d20)

>>4238787
Same here anon. Onwards and upwards.

>>4238789
>At the first kill zone to entice St. Gloriana in
Shake our metaphorical groove thing. No clue who should be the bait tank


>>4238794
>That natural 1
I see that the powers of Darjeeling are in play even in other realities.
>>
Liam dice...
>>
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>>4238801
Tuck me in and let me die in comfy shame.
>>
Rolled 20 (1d20)

>>4238789
>Bait Tank = Miho
>Werewolf at the first line

>>4238798
>>4238801
Wtf guys.
>>
>>4238798
>>4238799
>>4238801

1, 8, 20 Would you like to use one of Miho's rerolls to deal with that 20? She currently has 11.
>>
>>4238810
Fucking RIP
>>
>>4238811
Yes pls.

>>4238810
You too have rolled a 20
>>
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>>4238810
>>4238813
You're lucky this roll doesn't count. Two twenties would've got Miho merked
>>
>>4238811

YES
>>
>>4238811
>Reroll.
>>
>>4238811
Reroll
>>
>>4238814
>>4238816
>>4238817

ID: AtVQhyvq may reroll his 20

If he doesn't reply in 5 minutes someone else may do it
>>
>>4238811
No thank you.
>>
>>4238815
I am now convinced that Darjeeling is actually a descendant of Morgana.
>>
>>4238815
https://youtu.be/UyVkSgH6nZs?t=1159
>>
>>4238824
You get a reroll dude!
>>
Rerolls are for pansies, not panzers.
>>
Rolled 6 (1d20)

>>4238827
Fuk I thought it was for someone else. >>4238821
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>4238760
>Rukuriri's hair
>>
>>4238830

Good job.

Miho ties on the 1 rolled here >>4238794 but wins as she's an ace tanker compared to just a trained one

Writing now
>>
>>4238832
Her crew aren't ace tankers.
>>
>>4238842
I think it's a commander thing for what he's got in store.
>>
>>4238832
There's stuff we can do in the meantime.
>Be sure to tell Gunner to fire them shells and for Driver to keep the tank steady what with these cliffs. Make sure Loader ain't being a load. And tell Radio to tell you what's being said on the Radio.
>>
>>4238832

Highest Roll 1 (Matilda Commander) vs 1 (Miho) – Miho wins

“All units, I have successfully engaged St. Gloriana and they are in pursuit! Leading them towards the kill zone now!” Miho shouts over the radio. You immediately get to work.

“Ladies! Get moving! Set up the StuG’s flags! And get into your tank!” You shout the orders and the girls jump to work, scrambling into their tanks as you see Miho approaching, St. Gloriana hot on her tail.

There are four Matildas and one Churchill following Miho down the road. You notice the two crusaders are missing.

Your orders

The first Killzone
>Wait for them to get closer! (Fire at Normal Range)
>Fire as soon as you can! (Fire at Long Range)

The Stug
>Wait for them to attempt an encirclement
>Fire as soon as you can

You will
>Help the first Killzone, the crusaders are taking the long way round and won’t be here for a while
>Go hunt the Crusaders, they pose a serious threat to your flanks

>Write-in

Next update will be a little delayed as I’m figuring out the dice. This is the first large battle I’ve run
>>
>>4238854
Werewolf's a well trained crew that's been doing this for at least a year. I'm sure everybody in our crew knows what they're doing.
>>
>>4238859
And I don't know their names.
>>
>>4238842

Miho is currently among the top 3 tank commanders in Japan at her level. She literally drags her crew up with her

>>4238860
All mentioned last thread, but we'll get time with them. Don't worry.
>>
>>4238858
>Fire as soon as you can! (Fire at Long Range)

>Wait for them to attempt an encirclement

>Help the first Killzone, the crusaders are taking the long way round and won’t be here for a while
Just as we planned.
>>
>>4238858
>Fire as soon as you can! (Fire at Long Range)
>>Wait for them to attempt an encirclement
>Go hunt the Crusaders, they pose a serious threat to your flanks

Miho should be able to coordinate the retreat and somebody needs to take out those fast as fuck crusaders. Lone wolfing's pretty much our specialty anyway.
>>
>>4238858
>Wait for them to get closer! (Fire at Normal Range)
>Wait for them to attempt an encirclement
>Help the first Killzone, the crusaders are taking the long way round and won’t be here for a while
Hold position
>>
Rolled 2 (1d2)

>>4238858
>Fire as soon as you can! (Fire at Long Range)
The power of an 88 lies in it's penetration at long range.

>Wait for them to attempt an encirclement
Stugs are good ambushers.

I'm gonna let the dice decide for my last choice because that can go either way. Especially with the existence of Rose.
>>
>>4238872
I would like their commentary during matches.
>>
>>4238874
>>4238858
And the dice say
>Go hunt the Crusaders, they pose a serious threat to your flanks
Probably overkill on our parts but I'm not arguing with the dice.
>>
>>4238875
>>4238872
This I can do.

Gunner: Ruby
Driver: Max
Loader: Axel
R/O: Leo
>>
>>4238880
https://youtu.be/epVpq_L8sqA
>>
>>4238874
>Fire as soon as you can! (Fire at Long Range)

>Wait for them to attempt an encirclement

>Go hunt the Crusaders, they pose a serious threat to your flanks

Rosehip might be a problem actually and we've got some thin skinned armor. I kinda wanna send Duck to keep them distracted.
>>
>>4238907
In our team I mean. None of the tanks Ooarai has have good armor and Cuddlefish is probably the only one with decent armor.
>>
Rolled 7, 12 = 19 (2d20)

>>4238858

Apologies fellas, got called away

Can I get a 3d20 bo3 for Ooarai

Order of dice
Werewolf Awareness
Ooarai Awareness
Miho Awareness

Rolling for Darjeeling & Gloriana
>>
Rolled 3, 14, 11 = 28 (3d20)

>>4238923
>>
Rolled 7 (1d20)

>>4238923
Rolling for Ooarai! Or Werewolf I guess.
>>
>>4238927

roll 'dice+3d20'
>>
Rolled 3, 1, 15 = 19 (3d20)

>>4238927
>>4238923
>>4238928
Oh shit it's 3d20. My bad.
>>
Rolled 6, 4, 7 = 17 (3d20)

>>4238923
>>
Rolled 6, 5 = 11 (2d20)

>>4238926
>>4238929
>>4238933

Rolled 3, 1, 7 vs 7, 12

Attack order
Ooarai, Werewolf, Darjeeling, Miho, Gloriana

Roll 3d20 bo3 for Ooarai accuracy

Sorry bout all the die, but you'll get an epic post afterwards
>>
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Rolled 12, 7, 9 = 28 (3d20)

>>4238937
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!
>>
Rolled 7, 9, 7 = 23 (3d20)

>>4238937
Not if everybody rolls mediocre!
>>
Rolled 6, 3, 10 = 19 (3d20)

>>4238937
>>
Rolled 16, 18, 3 = 37 (3d20)

>>4238937
>>
>>4238943
>>4238944
>>4238946

Rolled 6, 3, 9, calculating results
>>
Rolled 18, 2, 4, 17, 10 = 51 (5d20)

>>4238949

Ooarai
Accuracy Roll 9 – two successes

Werewolf
Accuracy Roll 6 dc 5 +3 + 2 – 1 = 9 = success

Darjeeling
Accuracy rolled 6 dc 5 + 2 -1 = 6 = success

Miho
Accuracy roll 3 dc 5 +1 – 1 = 5 = success

Gloriana

Accuracy roll = 5 – 3 successes

The last call for rolls for this turn thank god.

>6d20 for penetration Bo3

>Focus on the Black Prince
>Focus on Matildas

I really need to fix this dice system.
>>
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Rolled 4, 14, 6, 5, 9, 15 = 53 (6d20)

>>4238955
The nightmare never ends.
>>
>>4238957
Also, choose who to focus fire on
>>
>>4238957
>>4238955
And I guess we focus on the Matildas, because the less number of tanks the enemy has the better.

>>4238959
I'm on it.
>>
Rolled 2, 16, 9, 9, 18, 3 = 57 (6d20)

>>4238955

>Black Prince
>>
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Rolled 15, 2, 2, 14, 19, 11 = 63 (6d20)

>>4238955
>Pic Related
>Focus on Black Prince
>>
>Wrong image
>>
>>4238966
>>4238963
>>4238957

Rolled 2, 2, 2, 5

>MFW Darjeeling gets absolutely merked in the first round
>>
>>4238970
What a horrifying future we found ourselves in. A world where Darjeeling actually gets defeated.
>>
>>4238970
Writing now.

Still, 3 Matildas and 2 Crusaders left but what will they do without darj?
>>
>>4238974
Assam's still up or Ruku, St Gloria's also probably one of the most independent and individually skilled school.
>>
Rolled 20, 18, 3, 15, 6 = 62 (5d20)

>>4238974

“Fire!” You were never one to mince words, and your gunner never one to waste shells.

Somehow, the Gamer Club in the Chi-Nu beats you to the punch, a shot from their 75-millimetre gun somehow punching through the tough armour on the front of Darjeeling’s Churchill. That wouldn’t have mattered if not for werewolf. Your gunner wasted no time in pulling the trigger after you gave the order, the second shot of the encounter roaring through the air, barely slowed by the Churchill’s turret plate only to detonate on the safety layer. The white flag goes up, but not before Darjeeling can send a riposte right back at you. It does nothing. It bounces off Werewolf’s front plate harmlessly and you could swear that the engine misfires in a way that sounds like a laugh. You shake your head and look at the rest of the battlefield.

Miho is still being chased as she zips up one of the flanking ramps towards your position. A Matilda fires, trying to swat Miho’s Panzer IV, the shot just barely failing to connect, hitting the canyon wall to the left of Miho’s tank.

“Ahhh! That was way to close!” You hear Saori cry over the radio, but before you can scold her for improper use of the radio, her gunner takes a shot.

Hana’s aim is true. The 75-millimetre howitzer hitting slap bang on the side of the turret, setting up the M3 Lee’s far longer 75-millimetre gun for the kill.

“We got one! Ohmygod We got one!” The freshmen are just as excitable as Saori and their elation at getting a kill makes them an easy target for two of the remaining Matildas who successively nail the M3.

“Ah fuck!” You hear your radioman Leo swear. Before you can ask he elaborates. “The Freshmen are screaming like a horror movie! Their tank hasn’t even been knocked out!” That, unfortunately, doesn’t stop them fleeing like bats out of hell.

You take stock of the situation, your ambush has knocked out two of the enemy’s heaviest tanks, in exchange for losing one tank (and not even to enemy fire). The StuG is still concealed, and yet to fire. You don’t know where the crusaders are but they should be close by now.

You decide to
>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
>Push the Matildas, take them out now so you can all turn and face the crusaders
>Hold position, this position worked already? Why not once more.

Going to move to a more standard dice system, for now, will have to figure something out for Maginot.

>Roll 6d20

Rolling for Gloriana
>>
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>>4239011

Meant to say:
>Roll 6d20 Bo3

Also forgot picture
>>
>>4239011
>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
>>
Rolled 10, 16, 17, 8, 4, 18 = 73 (6d20)

>>4239011
>Hold position, this position worked already? Why not once more.
I think we got some time to spare, but after this we need to hunt the Crusaders.
>>
Rolled 2, 17, 20, 16, 17, 4 = 76 (6d20)

>>4239011
>>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
Hopefully the StuG can knock out one or 2 tanks.
>>
Rolled 19, 19, 4, 15, 4, 18 = 79 (6d20)

>>4239011
>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
>>
Rolled 19, 9, 1, 12, 19, 3 = 63 (6d20)

>>4239011
>>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
>>
Rolled 17, 12, 9, 1, 7, 19 = 65 (6d20)

>>4239011
>Hunt the Crusaders
>>
Rolled 2, 9, 5 = 16 (3d20)

>>4239011

Gloriana rolls 20, 18, 3, 15, 6

You roll 2, 16, 20, 8, 4, 17

Matilda Rukuriri – Crit fail
Matilda II – Fail
Matilda III – Success
Crusader Rosehip – Fail
Crusader II – Success

Werewolf – Success
Miho – Failure
Stug – Crit fail – negated (deadeye) – success
Chi-Nu – Success
Panzer 38t – success
I-go - fail

Gloriana attempts rerolls, would you like to use one for Miho or the I-go?


>Hunt the Crusaders

Was hoping you would pick this. We can use the 1v1 rules which work well.
>>
Rolled 19, 12, 5, 2, 6, 12 = 56 (6d20)

>>4239011
>Go hunt the crusaders, without you Ooarai still has the Matildas outnumbered and you don’t want any nasty surprises
>>
>>4239036
>Stug – Crit fail – negated (deadeye) – success
Damn. My Crit fail fell on the best place that it got negated.

>>4239036
Wouldn't the I-go be successful since
>Rolled 2, 17, 20, 16, 17, 4 = 76 (6d20)
4 is at the last d20?

I vote for reroll Miho.
>>
>>4239043

You're right, thanks for the correction.

Only fail is Miho in this case. If no more votes in 10 minutes we go with reroll Miho
>>
>>4239045
>>4239036

>Reroll for Miho
>>
>>4239045

Hmm, seems we've slowed down a bit.

I'm going to call it here tonight and tomorrow at about 1700 UTC we'll begin again and resolve this battle.

I'm going to think of a better system for large tank battles in the meantime.
>>
>>4239061
Alrighty, have a good sleep QM.
>>
Rolled 14 (1d20)

>>4239036
Gib update
>>
>>4239036
>Reroll Miho

>>4239061
I'm sure you'll figure it out QM
>>
>>4239071
Yeah, in the end that’s what this battle is for. To figure out what needs to be changed for the tournament.

>>4239070
Tomorrow

>>4239069
Ty
>>
Should us and Miho coordinate with the Maginots to beat us so we don't get cocky? Like, the plan is good and sound, but sometimes even with that you'll fail anyway, so that's where your own individual effort comes in.
>>
>>4239075

These are the rules we'll run with tonight, Enemy rolls are Bo2 wheras yours are Bo3

One roll for each tank and Instructions for each tank

E.g.

StuG - Spring second ambush
Pz. IV - Continue running
Chi-Nu - Continue firing

1 - Crit Success
2 - 5 - High Success
6 - 13 Regular Success
14 - 19 Failure
20 - Critical failure

QM rolls and decides on actions for enemy tanks

If Werewolf is alone normal combat rules apply

We'll find out if this works better at 1700UTC tonight
>>
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>>4239381

All right Gentlemen let’s get started I need. First, we’ll resolve Ooarai vs the Matildas then we’ll deal with Werewolf and the Crusaders

So

>Roll 1d20 Miho reroll

List what Ooarai should do

StuG
Pz. 38t
M3 Lee – knocked out
Pz. IV
I-Go
Chi-Nu

Just as a reminder of the situation, you and all the tanks apart from the Pz. IV and the StuG are firing on the Gloriana tanks after your ambush. Miho is heading up the incline to your position and the StuG is waiting for the order to fire.

You don’t know what the Gloriana tanks are planning but you just knocked out their Churchill and one of the Matildas in exchange for the Lee.
>>
Rolled 12 (1d20)

>>4239585
>>
Rolled 8 (1d20)

>>4239585
>>
Rolled 5 (1d20)

>>4239585
Sure I'll roll too.
>>
>>4239601
>>4239611
>>4239618
>>4239585

Cool, Miho succeeds. Looks like this is going to be a slugfest.

I assume you want the Ooarai lot to continue as planned? Otherwise, You can decide what those tanks will do.

>StuG: Plan or Write-in
>Pz. 38t: Plan or Write-in
>M3 Lee – knocked out
>Pz. IV: Plan or Write-in
>I-Go: Plan or Write-in
>Chi-Nu: Plan or Write-in
>>
>>4239626
Yeah, let the Ooarai go with the plan. Just how close are the Gloriana tanks? Are they ready to fire on their asses?
>StuG: Plan
>Pz. 38t: Plan
>Pz. IV: Plan
>I-Go: Plan
>Chi-Nu: Plan
>>
>>4239626
Proceed as planned
>>
>>4239641
By this turn they've closed to normal range. Next turn if they aren't knocked out Miho reckons they'll attempt an encirclement up the flanks of the ridge you're on.

All Ooarai tanks apart from the M3 are ready to fire.
>>
>>4239641
Yeah pretty much the plan.

>>4239645
I'm coming to terms with the fact that if we want to do indepth tactical shit then we're gonna need maps.
>>
>>4239656
>we're gonna need maps.

Agreed. I have my shitty hand-drawn maps if you guys want, otherwise, the best I can give you is stuff like >>4238789

>>4239626
Writing for the plan
>>
Rolled 4, 1, 4 = 9 (3d4)

>>4239658

rolling for [REDACTED]
>>
Rolled 2, 2, 2, 1, 1 = 8 (5d3)

>>4239660
>>
>>4239660
>[REDACTED]
ROOOOOOOOOOOOOOOOOOOOOOOOOOOOOSE!
>>
>>4239658

“Leo, tell Nishizumi we’re going hunting.” Miho had done her job and was back so she could take command again as far as you were concerned. Those Crusaders had been left to their own devices far too long and threatened your flank if nothing was done about them.

You don’t wait for a reply, rolling down the ridge and to the left. Your tank’s off-road capabilities making short work of the incline.

As your leaving, you turn and catch sight of the slugfest going on behind you. You see a brown-haired girl in the commander’s hatch of one of the Matildas, shouting orders to her two remaining allies. They fire. The two pounders whine, spitting lead towards your allies.

All their shots strike home. Unfortunately, their target selection wasn’t the best – the Volleyball club’s I-Go tips over – the white flag bursting from the side of their tank. The brown-haired girl’s shot is slightly better thought out, hitting Miho’s Panzer IV in the side. You can only put it down to luck that Mako was able to keep the tank under control.

“Erwin, now!” You hear Miho shout into the radio. The StuG barks twice. Saemonza’s aim is true. One Matilda sputters anti-climactically to a stop, the white flag popping out the top. The brown-haired girl’s one is far more dramatic – the rear fuel tank exploding as the tank grinds to a halt. With only one enemy left, you’re sure they can hold out.

Cont.
>>
>>4239680

You were right. Rapidly closing parallel to the river, two crusaders blasting towards your position. If you hadn’t moved to intercept them, they would’ve been able to jump the StuG, ending your ambush.

You aren't worried. Two to one against some piddly Crusaders are odds you'd take any day of the week. With a grim smile, you activate your throat-mic.

“Ruby, contact two O’clock by the river…”

>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
>Max! Advance, we can knock them out easier (Go from long range to close range)
>Write-in

>Roll 4d20 Bo3

Currently, the Crusaders are at Long-range and moving fast. If you move forward, they will get to close range, if you move back they will only get to normal range. Either way, they will attempt to flank you.
>>
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>>4239689
>>
Rolled 19, 11, 9, 18 = 57 (4d20)

>>4239689
>>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
Our Tank should keep some distance, since they are faster than us and will Deja Vu our ass if they get close
>>
Rolled 14, 2, 6, 9 = 31 (4d20)

>>4239689
>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
A question- are they advancing to the same flank, or in a pincer?
>>
Rolled 16, 11, 10, 5 = 42 (4d20)

>>4239689
>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
Don't want them to get a bead on our asshole.

>>4239690
https://www.youtube.com/watch?v=zqpO_TbdZWM
>>
Rolled 16, 13, 9, 19 = 57 (4d20)

>>4239689
>>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
>>
>>4239692

They are both approaching from your front. There is a river to your left blocking that flank but one of the crusaders is attempting to get around you, while the other is still charging you.
>>
>>4239695
Ah, ok. Carry on then.
>>
Rolled 20, 3, 16, 12, 15, 11, 3, 7 = 87 (8d20)

>>4239689

Rolling for the crusaders

>>4239696
Apologies, this would be more clear if you had a map but GuP is very stingy with those
>>
>>4239697
Question: How many rerolls does Werewolf have left?
>>
>>4239698

You haven't used any yet, so 5 plus some saves
>>
Rolled 6, 15 = 21 (2d20)

>>4239697

14, 2, 6, 5 (Werewolf) vs 20, 3, 16, 12 (Rosehip) and 15, 11, 3, 7 (Crusader II)

Rosehip and Crusader II use their rerolls on the 20 and 15 respectively to increase their awareness.

You currently move first but that may change.

Would you like to use any rerolls?
>>
>>4239703
I'm tempted to say yes but I fear I'll turn our 14 into a 20.
>>
>>4239703
>Would you like to use any rerolls?
No.
>>
>>4239703
No, we're not likely to take advantage over Rosehip.
>>
>>4239703
>Would you like to use any rerolls?
no
>>
>>4239703

No reroll

Who do you target?
> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)
>The other Crusader, make sure it won't get a shot off at all. (Crusader II)
>>
>>4239719
> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)
In a narrative sense, I'm assuming that the one that's getting their shot off first is the one that's flanking us.
>>
>>4239719
>The other Crusader, make sure it won't get a shot off at all. (Crusader II)
>>
>>4239719
> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)
It would be mean to not let the other one get off at least one shot. Panzer High, yo.
>>
>>4239719
>> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)
I'm guessing that Rosehip is the one charging at us. Seems something the redhead would do.
>>
>>4239719
>> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)
>>
>>4239729

First you bitch about everything, then you want us to deliberately lose to Maginot, now you want other team’s tanks to shoot.

GTFO you fucking autist, stop trying to end the Quest.

>>4239719
QM ignore this douche please.
>>
>>4239724
>>4239732

Fritz doesn't know which is which but Rosehip rolled high on mobility so she is aiming to flank you.

She doesn't penetrate
>>
>>4239737
A team has to know defeat so they'll focus on winning.
>>
>>4239737

No other anons supported the Maginot suggestion, don't worry.

No need to get angry over something that won't happen right?
>>
>>4239742

Stop trying to “justify” your autism-fueled hate for the way the QM is running with flimsy arguments, you douchecunt.
>>
>>4239746
I don't hate how the QM is running things.
>>
>>4239719
Calling for
> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)

>>4239746
Thank you for defending me but I'm a big boy, don't worry
>>
>>4239737
>now you want other team’s tanks to shoot.
It is a practice match, not much at stake here besides having fun in tanks.
>>
>>4239751
we're in a competitive league not piddling around in warthunder after work/school
>>
>>4239747

You spent the entire first half of the thread bitching about everything from the QM not giving enough time for our crew to how Aliens isn’t technically horror.

Then you argued against rerolls, argued for deliberately having us plot to lose against Maginot (which if it got revealed we threw the match it hurts morale far more than just losing straight up, you ignorant twatwaffle), and now you’re pushing for us to allow enemy tanks to shoot.

You are deliberately trying to end this Quest, because you’re an autistic fucknugget.
>>
>>4239757
We're not in a competitive league, this is an exhibition match.
>>
>>4239758
I voted how most people did, what does it matter at the end of the day if my reasons in doing so were terrible?

Yeah, it could hurt morale if handled poorly. Could also offend Maginot's commander. There are problems with it, but I also think losing is valuable for a rookie team that got a win because of good planning rather than discipline to fall back on when the plan crashes against the enemy.
>>
>>4239763
this match isnt but we should take it seriously as if we were because we are going to be in a tournament. we're also one of the best german tanker and our tank outclasses the other team's
imagine what that would do to our rep if we lost right now.
>>
We are a GERMAN Tanker, if we lose to the FRENCH team. That will be a bigger rep hit than losing to the British or other team.
>>
>>4239775
Yeah, being considered invincible, irreplaceable, and as reliable as a crutch by our other crews will do wonders for their own efforts.

https://youtu.be/RHHs8TW0AB0
>>
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>>4239748

>Max, roll us backwards! We don’t want them getting a flanking shot (Go from long range to normal range)
> That tank looks like it'll be able to shoot first. We don't want it to have another go (Rosehip)

“Max, roll us backwards! We don’t want them getting a flanking shot!” you shout into the mic, similar scenarios and war games from your past run through your head, and they all lead to the same conclusion. Keep the bastards to your front.

“Aye, Full reverse!” Your driver confirms before swearing in Irish. Werewolf groans as he shifts to moving backwards. Tracks sliding for a second before they dig into the ground beneath you.

One of the Crusaders is very fast. A bright mop of pink hair rises out of the hatch and makes eye contact with you smirking as she blazes forward. Your turret tracks her but she moves faster. Launching a shot straight at your flank.

Her smile drops. You hear your tracks eating the shot, some of your road wheels coming off with a groan, track loosening. You let out a sigh. It’ll be a pain to fix but you’re not immobilised so you can fight. Which the pink-haired girl promptly finds out when Werewolf’s long eighty-eight SLAMS into the side of her tank, which spins itself out of control, a white flag popping out the top.

Plink You turn your attention back to the front where the other Crusader just fired a shot which bounced pitifully off your front plate.

You pick up your throat mic and talk, “Ruby! Traverse to twelve O’clock! Ready to fire at the other crusader!”

“You got it, boss!” Your gunner replies. You can hear the smirk in her voice. First a Churchill and now two Crusaders? Field day.

The commander of the Crusader looks at you like a deer caught in a car’s headlights. Her gaze shifts to Werewolf’s gun before shifting back to you and she slowly raises her hands. No doubt she heard about your ambush against the rest of St. Gloriana.

>Blast them anyway, it may be a trick
>St. Gloriana fights honourably and so do we. Let them dismount.

Please keep it civil guys, any grievances and questions you can hit me with them at the end of the session.
>>
>You can hear the smirk in her voice.
Ruby's a girl?
>>
>>4239780
yeah we should lose to an inferior enemy that will make people want to listen to our advice
>>
>>4239793

Yes, she’s the gunner and only girl on your crew.
>>
>>4239790
>>St. Gloriana fights honourably and so do we. Let them dismount.

>>4239793
Yup, Ruby the only girl in our team.
>>
>>4239793
https://youtu.be/Z1bq61wIk-g

>>4239795
That was my plan, to have the Maginot battle under our control. Then, we pass things back to Miho for the real shit.
>>
>>4239790
>St. Gloriana fights honourably and so do we. Let them dismount.
>>
>>4239800
Your plan is as retarded as you, give it up already.
>>
>>4239800
ok so we never have any say ever again because they will think about that time a panther II lost to 2 clearly inferior tanks
>>
>>4239793
>Has been referred to as a girl since the beginning of this quest
>QM has used fanart of a character named Ruby
I'm not gonna call you a retard for now but you really should put it upon yourself to remember the sex of our gunner.

>>4239790
>St. Gloriana fights honourably and so do we. Let them dismount.
They're not French so it's k. But if they try any funny business there's not gonna be any ounce of mercy.
>>
>>4239795
Maginot's not really inferior to us. They have pre-war tanks, so do we, but they have more experience.

>>4239806
Why should I give it up when it's not getting through? Why are you arguing against it when you know it will never get off the ground? Bored?
>>
>>4239811
I joined at "Smile and wave, boys. Smile and wave."
>>
>>4239810
Showing the team that a spiffy tank like a Tiger can be taken out by inferior tanks.
>>
>>4239790
>>St. Gloriana fights honourably and so do we. Let them dismount.
>>
>>4239790
>>St. Gloriana fights honourably and so do we. Let them dismount.
>>
I suppose I want a sort of retreading (heheh) of the Maginot Battle where the Ooarai team realizes they can't just rely on Miho or her plans, they have to actually tank for themselves to achieve victory.

Kinda like that bit in Ravages of Time where Cao Cao's forces go up against Lu Bu's, and Lu Bu is kicking Cao Cao's army's ass because's a demon of war. So Cao Cao fakes his own death while his armies are out fighting Lu Bu's across a province, "his final order" telling them to fight and win. So then each of his officers becomes a Lu Bu in their own right by using their own judgment and talents, and eventually corner the invincible Lu Bu who has to retreat when Cao Cao's officers defeat him and crush his army's morale.
>>
>>4239838
>because's a demon of war.
because Lu Bu's a demon of war.*
>>
>>4239790
Calling for
>St. Gloriana fights honourably and so do we. Let them dismount.

After this, we have the aftermath of the fight then I need to discuss combat with you guys. I have a couple ideas but I'd like your input.

Next update will be a little delayed.
>>
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>>4239847

>St. Gloriana fights honourably and so do we. Let them dismount.

“Ruby hold your fire. They’ve stood down.” She is not pleased.

“What! C’mon Fritz just once! They won’t feel any- much!” You ignore her whining and look to the Crusader commander and give her a small wave. Taking that as her que, she gives you as much of a bow as possible before dismounting. Her crew following after her, scrambling out of the tank.

“Patching you into Ōoarai comms.” Leo rumbles before you hear Saori in your ear.

“Fritz we did it! We won!” The redhead crackles over the radio. “The last Mathilda got us good, took out the Council and the Chi-Nu but Hana’s one hell of a shot!” You chuckle, her enthusiasm infectious.

“Thank you for telling me Saori,” you smile back, before turning to your crew. “Well done everyone, lets head back.”

.

.

.

You return to cheers. The people of Ōoarai are ecstatic. The first Sensha-Dō match in Ōoarai? Won by their girls (and four boys)? Your crew can’t hold back their smiles as you follow Miho and the History club, the only other operational Ōoarai tanks towards the docks.

Cont.
>>
>>4239921

As you arrive, you see the blonde commander from before talking to Miho and Anglerfish team. You make your way over and the St. Gloriana girls turn.

“And this is the one who planned the assault gun ambush?” She asks Miho. A genial smile on her face.

“Uh, yes. Fritz Hermann. He’s vice-commander and the Panther II is his tank.” Miho replies.

“Interesting,” she looks you in the eyes and speaks. “I’m Darjeeling, commander of St. Gloriana’s Sensha-Dō club. It’s a pleasure to meet you.” She holds out her hand.

“Likewise,” you reply, returning the handshake. She continues.

“So, with a tank like that, you must be planning to compete in the duelling league correct?” At your nod she continues, her smile growing. “We’ve recently acquired a new tank for use in the duelling league. We deemed it unnecessary here but as you can see, we were mistaken.” She looks slightly embarrassed at that. You would be too if you threw a match by leaving a tank behind.

“Anyways, I was wondering if you would be interested in a practice duel? It would be valuable training for you as well I’m sure.” You pause for a second then reply:

> “Sure, work the details out with Anzu.” Knowing Anzu she’ll probably be able to get the most out of it
>What kind of tank are we talking here? You don’t want to go into this blind
>No thank you. You don’t feel the need to practice for the duels
>Write-in

This is a trade off between information and getting the more information for the fight. Choose wisely.
>>
>>4239942
>spoiler
>getting the most out of the fight*
>>
>>4239942
> “Sure, work the details out with Anzu.” Knowing Anzu she’ll probably be able to get the most out of it
D E L E G A T E
>>
>>4239942
>> “Sure, work the details out with Anzu.” Knowing Anzu she’ll probably be able to get the most out of it
We should do something to celebrate for our win. We should go to the mixed-gender Hot Springs.
>>
>>4239942
> “Sure, work the details out with Anzu.” Knowing Anzu she’ll probably be able to get the most out of it
>>
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>>4239942

> “Sure, work the details out with Anzu.” Knowing Anzu she’ll probably be able to get the most out of it

“Sure, work the details out with Anzu.” From what you can remember Ōoarai is pretty short on tanks, cash and just about anything useful, so your pretty sure Anzu would thank you for a chance to wring out Gloriana for all they’re worth.

“Excellent,” Darjeeling smiles, excitement visible behind that disarming smile. I look forward to it. She turns to leave. “Come along Assam, Pekoe. We must depart.”

You look to the girls then yourself. Every one of you smelling of oil and gunpowder.

“Back to the academy?” You ask with a tired smile. The girls nod their agreement and you turn back to towards the ship.

It’s a barely afternoon when you exit the shower, your match having taken far less time than expected. You have the whole day ahead of you.

You decide to:

Afternoon:
>Hang out with Team A at the shops
>Find out from Anzu what’s happening
>Ask a girl if they want to do something? (who)
>Ask Maho what she thought of your fight
>Write-in

Evening
>Work on Werewolf’s repairs
>Visit the festival with someone (who?)
>Just relax on the ship
>Write in
>>
>>4240021
Darj is getting away from her penalty game.
>>
>>4240023
Or maybe she's just going to prepare.

>>4240021
>Find out from Anzu what’s happening
>Visit the festival with Anzu, best to have a local show you around.
>>
>>4240021
>Ask Maho what she thought of your fight
>Work on Werewolf’s repairs
>>
>>4240021
>Find out from Anzu what’s happening
>Visit the festival with someone (Team A)
>>
>>4240021
>Find out from Anzu what’s happening
>Work on Werewolf’s repairs
>>
>>4240021

Writing for
>Find out from Anzu what’s happening
>Work on Werewolf’s repairs
>>
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>>4240094
>Find out from Anzu what’s happening
You decide it may be best to figure out what exactly Darjeeling is going to have you fight. You reckon that she’ll probably be in her office.

Your hunch is proven right. After a quick knock, you enter the room and Anzu turns to you. A very satisfied smile on her face.

“Fritz! Man of the hour!” She’s happy. “First you pull through against Gloriana and then you drop that golden egg on my lap! You’re worth every penny I tell you!”

“Slow down Anzu,” you say, struggling to keep up with the flow of Japanese coming from the small student council president. “I need to know the details of the duel, when is it and what I’m facing. All that stuff.”

“Hmm? Ah yes. It’ll take place on Thursday, I thought it would be best to hold it here so the rest of the Sensha-Dō club can watch and learn.”

“And anything about the kind of tank I’m facing?” You ask so you can begin preparing beforehand.

“Nope!” Anzu replies with a smile, “I just focused on getting the most out of it possible! You should have asked her yourself.”

“Great. Thanks.” You reply voice clipped. Knowing what kind of tank you’re against would’ve been a great help but unfortunately, it seems that won’t be the case.

Cont.
>>
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>>4240174

>Work on Werewolf’s repairs

You were never the most social of people. While a festival sounded fun, it wasn’t really your cup of tea. Instead, you decided to work on Werewolf, his track had taken a nasty hit. You get to work taking off the roadwheels. The damaged ones are moved to the side in order to be repaired later and the working ones are inspected and cleaned, then put back onto Werewolf.

You don’t know how long you’re there for before someone enters the Sensha-Dō garage.

“Fritz? Is that you? What are you doing here?” You get up at the address and see Yukari shuffling about in the door.

“I am working on Werewolf’s track,” you say. “Took a nasty hit from a Crusader this morning and have a duel with Gloriana soon. Why are you here?”

“Oh. Er. I’m here to check on my tank you know? It feels so surreal, going from just being a regular old tank nerd to working with such brilliant machines! It doesn’t feel real sometimes…

> ”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
> “Well have fun with that then. I have a track to repair.” Leave her to it. You’d prefer to work alone.
I’m falling asleep fellas. That'll be the last update today and we’ll continue tomorrow
>>
>>4240180
> “Well have fun with that then. I have a track to repair.” Leave her to it. You’d prefer to work alone.
>>
>>4240180
>> ”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
>>
>>4240180
>> ”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
>>
>>4240180
>”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
Don't Awoo. That's a 350 fine.
>>
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>>4240180
Damn both Yukari and ourselves are ditching the festival to work on the tank.

So Anons what's our character? Since so far we are good at flirting that we unlock the first tiers of dating with Yuzu and Maho. We say stuff that is autistic in social situations that everyone likes. Like "I love you" to Saroi and "I show you mine you show me yours yes?"

We also like tanks a good amount like a tank autist with our tanker hat, our upgrades, our time spent working on the tank while a festival is happening.


So is our character just a good natured tank lover who just wants what's best for the team since we focus a good amount on teamwork with slight autism.

>>4240180
> "You know what is real? interlocking road wheels." Yukari loves Werewolf, you're sure she'd jump at any chance to get her hands dirty.
We should help her fix her tank after we're done with Werewolf.
>>
>>4239779
It's those wily Pollacks we really need to fear. Don't want to have our very own Wizna.
I mean how egg-on-your-face does that have to be. Getting ground to a halt by a few dudes in bunkers, who you outnumber seventy-odd to one, who have ZERO significant fire support assets, for three entire days. Only to later learn that if you hadn't cut their communications, they would have received orders to withdraw on the first day before fucking lunch.
>>
>>4240180
>”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
>>
>>4240180
>”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
You'd think the Germans would have learned why those suck and stopped doing it. Then again, the Panzer VI (Tiger I) came BEFORE the Panzer V (Panther I), because Germans can't count.
Yes, I know the real reason is that the Panther went through a LOT of design iterations, while the Tiger was much more straightforward.
>>
>>4240686
>we are good at flirting that we unlock the first tiers of dating with Yuzu and Maho.

I wouldn't really say good at flirting, more Fritz has his heart in the right place

>slight autism.
Well he is German


Hello all, I've been considering mass combat since the end of the Gloriana battle and find myself agreeing with the anon who said you need maps. Unfortunately, GuP isn't very good at giving those.

I, therefore, propose two solutions:
>I can draw the maps from the anime
They will be shit but accurate to the anime.

>I use WoT maps like I did with the Pershing match
Not anime accurate but it should be easier to facilitate tactical planning.

We'll decide before Maginot and that'll be our dry run of hopefully the final mass combat system.
>>
>>4240937
Anon who asked about the maps. You could do a bit of both. For example with the upcoming duel you can go full Wot/WT since it's not technically to "cannon". And for anime matches you can draw as close as you want with some mixups to spice things up. Or you could do what Germanschteel did and use googlemaps.
>>
>>4240180
>> ”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.
>>
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>>4240937

> ”You know what is real? Interlocking road wheels.” Yukari loves Werewolf, you’re sure she’d jump at any chance to get her hands dirty.

Yukari does her best fish impression, mouth opening and closing before she slowly starts speaking.

“You.. you’d let me work on Werewolf? But you watch the Automotive club like a hawk, let alone me!” She blurts out, not seeming to believe you.

“Of course, I would,” you reply as if it were the most obvious thing in the world. “You probably know more about Panther II’s than I do.” You break eye contact and return to work, removing more roadwheels from Werewolf for inspection. “I will help you with your tank afterwards.”

“We did our repairs earlier,” Yukari mumbles, scratching the back of her head and refusing to make eye contact with you. “I was just here to uh, talk to him…” she trails off and you look at her for a second, she seems to quail under your gaze.

“How did you decide it was a him?” A tanker talking to her tank was far from the weirdest thing you’d seen while tanking.

“Oh, err he just kind of feels like a him.” She murmurs taking a seat next to you. She expertly examines one of the road wheels, putting it in the repair or replace pile before she continues. “Just a feeling when we stepped foot inside of him, I couldn’t describe it.”

You nod and make a grunt of understanding; you’d felt much the same way the first time you saw Werewolf.

You work in pleasant silence for a while, the interleaving design meaning the removal and sorting of almost all the road wheels on the right side of the tank. It’s finally broken when you ask a question.

“You decided not to attend the festival Yukari?” It was odd that someone would ditch the festival to work on tanks, regardless of how much they loved them.

“Hmm? Oh, I did, but we left early…” She trails off, you put down your tools and turn to look at her. She sighs and continues, “We met Hana’s mother and I told her we do Sensha-Dō, it didn’t end well.” She draws her knees up to her head, hugging her legs. “Hana said not to worry, but it still feels like I screwed it up for her.”
> “Hana would’ve had to say something eventually, it’s not your fault. Let’s take a break and do something.” (What?)
> “Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”
> “You did screw up but so what? Team A loves you, she won’t hold it against you.”
> “Enough of that self-pity, if anything it’s Hana’s fault for not saying anything. Let’s get back to work.”
>Write-in
>>
>>4240984
>Hala Would've Had to say something Something. Let me escort you home.
>>
>>4240984
>> “Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”
Pretty sure she just need a hug, it can happen to anyone
>>
>>4240984
>> “Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”
>>
>>4240984
> “Hana would’ve had to say something eventually, it’s not your fault. Let’s take a break and play WoT."
>>
>>4240984
>“Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”
>>
>>4240984
Calling for:
> “Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”

>>4241113
Hug the floof?
>Yes
>No
>>
>>4241239
Forgot my Trip
>>
>>4241239
>Yes
This won’t lead to a routelock, right?
>>
>>4241239
>Yes
>>4241253
It won't iirc, he said routelock only occurs with the option:
>Kiss her
>>
>>4241253
>>4241257

Routelock will be a full caps
>KISS HER

You haven't technically completed Yukari's 'mission' yet either but you're close
>>
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>>4241239

> “Hana would’ve had to say something eventually, we’ll get no work done like this. Let me escort you home.”

“I... yeah, you’re right!” The loader replies, a small smile returning to her face. The second part of your response then registers and she looks away, blushing. “Oh, er, you don’t have to do that.” She mutters, refusing to make eye contact.

“Nonsense.” You reply. “Ōoarai is pretty safe but I’d rather not take any chances with a friend.”

Her face is still burning, but you’ve either won her over or she’s too embarrassed to argue as she shuffles off to grab her bag. You mirror the action, leaving your tools neatly lain next to Werewolf’s roadwheels to be dealt with tomorrow.

By the time you meet Yukari outside the garages, her embarrassment has faded and, although you said it earlier to reassure her it turns out that she deserved to work on Werewolf it turns out she does know more about Panthers than you

“You thought about upgrading Werewolf’s tracks? So, you don’t have to deal with the interleaving wheels?” The question catches you off-guard guard and the best you can manage is an undignified.

“Huh?” Yukari laughs at your grunt and continues.

“MAN group built Panthers with non-interleaving roadwheels, I’m sure you’d be able to find some if you ask around.” She’s in tank nerd mode now, her confidence back now that she’s in her element.

“True, but interleaving wheels mean a lower ground pressure. Useful given how much Werewolf weighs.” The ensuing debate was fun, Yukari gave as good as she got despite having nowhere near the amount of experience Tanking as you.

“Okay, perhaps the T-34 was the best tank of the war, but pound for pound our tanks were far superior.” You argue, trying to get the upper hand in your debate. You can hear the smirk in her voice.

“Too bad there weren’t enough pounds though.” You huff in mock anger and march forward before being stopped by Yukari in front of a barber’s shop. Akiyama’s Barber’s shop to be precise. No prizes for guessing who’s family lives there.

Cont.
>>
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>>4241283

“Thank you for walking me home, Fritz.” She smiles at you, big and genuine. Her troubles with Hana hopefully forgotten.

“No problem.” You reply, pulling her into a hug. She squeaks and freezes for a second before returning it. “I shall see you tomorrow, at practice.” You break the hug and move to leave.

“Yeah! Practice! See you then!” She practically runs for the door leaving you to walk yourself home

April 14th (Day 8)

Morning Tankery Practice
> Get Werewolf running again and join the end of practice (+2XP to Ooarai, Roll 1d100 for a skill DC:10)
> Observe Ōoarai’s practice and let your crew finish the work on Werewolf (+4XP to Ōoarai)
> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40

Lunch
>Try to find someone to talk to
>Call someone
>Do some research (on what)
>Write-in
>>
>>4241323
Rabbit's moment of weakness CANNOT STAND!

>Run Rabbit Team through a gauntlet with the whole team tickling them with feather dusters. If anyone takes mercy on them, that person will have to take the place of the one they showed mercy.

Landsknecht, baby!
>>
>>4241323
>Observe Ōoarai’s practice and let your crew finish the work on Werewolf (+4XP to Ōoarai)
>>4241323
>Call someone (Yukari)
>>
>>4241323
>>4241325
Support.
Lunch
>Do some research on the field where we will be dueling
>>
>>4241323
>>4241325
Will running the Gauntlet give Rabbit Team XP?
>>
>>4241325
Support
>>
>>4241330
Not the feather dusting bit. It may make them less likely to run but who knows.

If you want to add actual training of some kind then yes
>>
>>4241325
support
>>
>>4241336
Well, Flavor is Flavor. Maybe it'll inspire them to do better next time.

Basing it off of this: https://youtu.be/cxoHxL5bpBU

But y'know, cuter.
>>
>>4241336
How about a live fire exercise while under constant MG fire and contradicting orders?
>>
>>4241343

This would give you the +6XP boost to rabbit team
>>
>>4241346
All right, I'll vote for tacking that on then
>>
>>4241346
You don't have to write anything you don't want to, if you think >>4241343 is the better choice mechanically and thematically to achieve the same effect, then go ahead.
>>
>>4241351

I'll write whatever gets the most votes. If running the tickle gauntlet is chosen I'll work it in a way that gives you something for it if not the XP you would have got otherwise.

Need a tie-break for lunch between
>Call someone (Yukari)
>Do some research on the field where we will be duelling
>>
>>4241352
>>4241329
Supporting.
>>
>>4241352
field research
>>
>>4241350
And is this possible to tack on at the end, or would the Rabbit Team be too thumped out?
>>
>>4241352
>>Do some research on the field where we will be duelling
>>
>>4241358

It'll work.

The gauntlet by itself counts as
> Get Werewolf running again and join the end of practice (+2XP to Ooarai, Roll 1d100 for a skill DC:10)
+ a roll to see if Rabbit loses the need to do composure roll while under fire

With the live-fire exercise, it's
> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40

Calling in 10 minutes
>>
>>4241364
>With the live-fire exercise, it's
> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40
>>
>>4241364
>With the live-fire exercise, it's
>> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40
>>
>>4241364
Going to call now for

>Tickle gauntlet and live fire
> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40

and

>Do some research on the field where we will be duelling

Can I get 1d100 Bo3 for the skill?
>>
>>4241364
Hm, this might come off as bullying. We need to flavor it under autistic reasoning: "There's still one member of Rabbit Team who hasn't run the gauntlet. Your Panzer. Don't abandon it this time, yes?"
>>
Rolled 90 (1d100)

>>4241364
Guess I'll roll then.
>>
Rolled 85 (1d100)

>>4241379
Watch this roll :)
>>
Rolled 1 (1d100)

>>4241379
Run Rabbits, Run!
>>
>>4241384
Wew lad, what a save.
>>
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>>4241384

>Rolled 1
>Mfw I was getting ready to scar Rabbit for life and this happens.

Give me a second to think of something deserving a of a 1
>>
I suppose we all learned a very valuable lesson today: the Gauntlet is the best way of instilling discipline.
>>
>>4241384
Nice Crit my dude
>>
"This is..."
"Decimation?"
"A flogging?"
"Summary Execution?"
"Running the Gauntlet."
"""That's it!"""
>>
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>>4241379

>Tickle gauntlet and live fire
> Focus on a specific team (who?) +6XP for that team & roll 1d100 for new skill DC:40
>Rolled 1

You stand before the Freshmen, Rabbit team now you suppose given that all your tanks had received and animal moniker. Your face cruel and unflinching. Their shooting yesterday was admirable, abandoning their tank under fire was not. The rest of the Sensha-Dō team stands in two rows opposite each other as you address them.
“Rabbit team.” You begin, you’ve not even berated then yet and they’re already flinching, likely dreading whatever punishment you’re going to give them.

“For breaking and running, for endangering your own lives, for leaving a perfectly good tank, you are to be punished.” Their leader Azusa falls to her knees in front of you, tears in her eyes.

“Oh, please Commander Fritz! We won’t run again! We promise! We promise!” Most of the freshmen follow suit, a blubbering mess you find hard not to comfort.

“You will be forgiven.” You begin, they look to you hopefully. “If you run the gauntlet.” They look confused. You hear a laugh from the History Club, finally putting the rows and feather dusters together.

It was a mess. The freshmen barely made it a quarter of the way through before collapsing on the floor laughing. Your lines of feather dusters quickly turn into a mob, wailing on the poor freshmen.

The live-fire drill goes better, you start Rabbit team out just under MG fire, and slowly work your way up to the Panzer 38t plinking away at them. It isn’t much fire given that its Momo shooting but it’s fire none the less. Thankfully, Rabbit team manage not to leave the tank in what would have been a very dangerous way.

> Freshmen don’t have to make composure rolls anymore

>Do some research on the field where we will be duelling

You enter the library, although you weren’t able to get much out of Anzu you were able to get the location. You sit down at a computer and type in the address.

(You will be starting red side, doing the research gives you the soul name bonus since it would not be feasible to visit the field. Ignore the flags.)

(You will get a chance to plan tonight)

Evening Tankery Practice
> Train your Crew (Roll 1d100 for new skill DC: 40)
> Work on a specific aspect of tanking with Ōoarai (Strategy, Driving, Shooting)
> Plan your duel (Enlist someone’s help)
> Write-in

Evening free time
> Just relax
> Call someone from Ōoarai and see if they’re free to do something (Who/what)
> Text someone not on Ōoarai (who?)
>Write-in
>>
>>4241468
>Train your Crew (Roll 1d100 for new skill DC: 40)
>>4241468
>Call someone from Ōoarai and see if they’re free to do something (Yuzu)
>>
>>4241468
>> Train your Crew (Roll 1d100 for new skill DC: 40)
> Call someone from Ōoarai and see if they’re free to do something (Miho to do some planning)
>>
>>4241468
>>4241488
Backing.
>>
>A quarter of our 24 person Gauntlet would be 3 persons deep
Damn, they're ticklish!

Thanks Rafael, that was funny.
>>
>>4241468
Looks like we’re going to train our crew.

Can I get 1d100 Bo3 please?
>>
Rolled 67 (1d100)

>>4241541
>>
Rolled 36 (1d100)

>>4241541
Roll
>>
Rolled 82 (1d100)

>>4241541
Crit Fail.
>>
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>>4241543
>>4241544
>>4241553
Sorry about the delay fellas, big 'Rona still screwing with my schedule

Since you got a crit earlier, you can choose between an offensive or defensive skill (But no description since you barely passed)

>Offensive: Frenzy
>Defensive: Paladin
>>
>>4241611
>Offensive: Frenzy
Got a smidge overzealous in the punishment.
>>
>>4241611
>Offensive: Frenzy
>>
>>4241611
>>Offensive: Frenzy
At least we passed
>>
>>4241506

No problem.
>>
>>4241611
>Offensive: Frenzy
>>
>>4241611
>>4241615
>>4241616
>>4241621
>>4241633

Overwhelmingly for Frenzy.

>Frenzy: Can be used once per match to fire 3 shots in 1 turn. Each additional shot has a -1 to accuracy dc. After use, you cannot fire the next turn.

Writing now
>>
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>>4241643

> Train your Crew (Roll 1d100 for new skill DC: 40)
> New Skill: Frenzy

“Now Axel! Ruby! Target one hundred meters! Three O’clock!” A grunt of acknowledgement is all you get from your loader, as they prepare for the barrage.

Thump

Thump

Thump


Werewolf’s gun roars thrice in rapid succession, the shells screaming towards the poor wooden target. You lift your binoculars to your eyes to observe the damage. Three hits.

“Good hits gunner stand down.” You hear her collapse to the floor, alongside Axel, your gunner and loader exhausted after the continuous training on gun handling and rapid firing. This was the first time you’d taken at Ōoarai to sharpen your skills and it worked. Your steel folded one more time, Werewolf ever so slightly deadlier.

“That’s it for tonight.” You rumble into your throat mic. “Max, take us home.”

“You got it, boss.” Werewolf begins to turn on the spot giving a low keening sound almost unhappy to stop killing the poor defenceless wooden targets. Perhaps your imagination was just overactive, but either way, you take the time to pat Werewolf’s turret as if to reassure him that soon his bloodlust would be sated.

Cont.
>>
>>4241663

> Call someone from Ōoarai and see if they’re free to do something (Miho to do some planning)

You’re able to catch Miho just as she’s leaving Sensha-Dō practice that evening.

“Hey! Miho!” You call out, she was at the gate, just about to leave.

“Ah, Fritz. What’s up.” She smiles at you but still refuses to meet your eyes, perhaps the incident with her sister was still on her mind.

“Miho, you know about the duel with Darjeeling, right?”

“Yup, Darjeeling’s good so it’s going to be a tough one!” She replies back, nodding vigorously.

“Well, I was wondering if you’d be able to help me plan for it? Your tactical genius is off the chart, and any little tip or piece of advice would help.”

“Well I wouldn’t say genius…” she trails off, scratching the back of her head while smiling lightly. “But sure! Let’s use the president’s office. She won’t mind. Probably.”

“Probably.” You agree with a smile, heading back into school.

.

.

.

You arrive at the president’s office and get greeted by Yuzu. After a quick explanation, she welcomes you in.

“I’ll be back in an hour to lock the door!” You hear from her as she leaves to take care of something well above your paygrade.

You unfold the map of the field you found, and Miho immediately gets to work.

“Hmm, let’s see.” She says before pulling a marker from her pencil case. “Werewolf is best with long open sightlines to take advantage of the high-velocity eighty-eight millimetre. We don’t know much about who you’re against, but unless it’s a tank destroyer you should be able to beat them at range.” She marks down a couple of spots where you can best make use of the long eighty-eight

>Firing from the marked spots negates the accuracy penalty for long-range fire

>We’ll be using the grid to indicate ranges 4 squares = V. long-range, 3 = long-range, 2 = normal, 1 = close, same = V. close
>range is from the square adjacent to the one you’re in to the one the enemy is in.

>You can move one square per turn

Use this map or the blank one to plan any tactics.

Cont.
>>
>>4241701
Is the river in the upper right fordable? If so would there be a range bonus on the C9 hillside?
Also what is the grey line from A6 to K8?
>>
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>>4241701

“Thank you, Miho this will be really helpful.” Your packing up to leave after your impromptu tactics session with Miho.

She smiles back at you. “No problem Fritz! Anytime!” Her smile promptly drops, as she looks away. “I ah, have to ask you something…” She says quietly, almost whispering.

“Is something the matter?” You ask back, confused at the sudden change in attitude.

She takes a breath and steels herself before turning to you.

“Fritz! What are your intentions with my sister!” You’re not sure if she meant to shout, but she did. Thankfully there’s no one around to hear it.

>” Nothing, she invited me to duel her and I intend to take her up on it.”
>” She’s real scary Miho, no offence but I don’t want much to do with her.”
>” …I think I may be slightly attracted to her.”
>Write-in.
>>
>>4241714
>Is the river in the upper right fordable?
Barely, the offroader skill makes it possible but you will have to roll for it
>range bonus on the C9 hillside
Yes, Miho only marked the ones closest to your starting point on the red side
>grey line from A6 to K8?
Train tracks, there are parts of it with train cars that block line of sight and can't be crossed
>>
>>4241723

Back in 30 mins, any more questions like >>4241714 send them and I'll answer when I return
>>
>>4241723
>” Nothing, she invited me to duel her and I intend to take her up on it.”
>>
>>4241723
>” Nothing, she invited me to duel her and I intend to take her up on it.”
>>
>>4241723
>>” Nothing, she invited me to duel her and I intend to take her up on it.”
>>
>>4241723
>>Write-in Let's say something autistic
I'm always nice to pretty girls.
>>
>>4241723
"Nothing, she invited me to duel her and I intend to take her up on it."
Hug her
>>
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>>4241726
Is the shaded purple region farm land, and considered to be okay concealment?
Is the shaded cyan region considered "urban" or more of a small village?
Is the shaded yellow a good representation of blocked sightlines on the RnR tracks?
Does the road on the left side with the trees provide any form of concealment?
Does driving on a road give a mobility bonus?
>>
Rolled 16 (1d20)

>>4241723
Writing for
>” Nothing, she invited me to duel her and I intend to take her up on it.”
>>4241771
Good questions, will answer shortly.
>>
>>4241771
>purple area
no, it's considered an open field and provides nothing
>cyan
any area with a high-ish density of buildings. I'd consider this urban and apply the unwieldy gun modifier
>yellow
yes, apart from a small gap fro the road in J7
>trees
provides a small awareness boost for whoever is closest to the trees. Doesn't apply if both are on the same side of the road.
>road
no, it would stop an off-road negative modifier but you have that skill so won't be affected
>>
>>4241799
No matter what tank our opponent brings, will they also only be able to move 1 tile per turn (y/n)?
Do tank destroyers in general, have a 5 tile range instead of 4 and/or have any mobility modifiers?
>>
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>>4241786

>” Nothing, she invited me to duel her and I intend to take her up on it.”

Miho stares at you for a good minute, eyebrows furrowed. Whatever she’s looking for she find it and nods gently, a smile returning to her face.

“That’s good.” She starts. “Maho is a great older sister and she deserves the best.”

“And I’m not?” You ask, slightly insulted.

“No, I didn’t mean it like that!” Miho replies quickly. “You’re great Fritz I just don’t want Maho to get hurt. If you do, you know, please don’t hurt her.” Miho steps in closer and pulls you into a hug, it’s quick you barely register it. “Thank you for arranging for Koume to be there.” Then she flicks your forehead.

“And THAT’s for saying such a dumb line to my sister! God, I wanted to die on the spot. I thought she’d kill you.” She berates you. In hindsight she’s probably right, but if it’s stupid and it works, is it really stupid?

“See you tomorrow Fritz.” Miho’s words snap you out of your thoughts as she leaves with a smile.

“See you Miho.” You sigh and get moving. Women. Am I right?
April 15th. Tuesday (Day 9) – 2 days till your match with Gloriana

You’re up early today, it’s only two days till your match with St. Gloriana’s new tank and you feel like a kid on Christmas.

Morning Tankery Practice
> Do some solo drills, perhaps enlist some help to practice for a 1v1 (+2 Ōoarai XP)
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Focus on a specific team (who?) +6XP for that team

Lunch
> Look in the archives for any other goodies
> Hang out with someone (who)
> Call someone (Who)
>Write-in

>>4241806
>only be able to move 1 tile per turn
No, Light tanks can move 2, Heavy tanks take an aim penalty if they move
>tank destroyers in general
their penalty starts one tile further e.g. V. long range at 5 etc.
If they fail a mobility roll they can't fire
>>
>>4241806
Do you mind if I use >>4241771 for the battle? It has everything that y'all should need to know in terms of terrain
>>
>>4241827
>Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
>Explore Ōoarai
>>
>>4241827
> Do some solo drills, perhaps enlist some help to practice for a 1v1 (+2 Ōoarai XP)

Should include +2 XP for the team you train with
>>
>>4241827
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Look in the archives for any other goodies
>>
>>4241827
All right, last questions:
Does moving diagonally count as 1 turn of movement or can movement only occur horizontally or vertically?
Can the firing point (red circle) marked on the far right see/shoot over the train tracks marked with yellow?
On pic related: (blue) is our possible moves per turn if we cannot move diagonally to get to each circle, (corresponding colored Xs) are the max ranges from each circle, (green) is potential enemy movement with a larger tank, and (teal) is her turns to move on the same route with a smaller tank.
>>4241829
Sure.
>>
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>>4241854
Forgot pic
>>
>>4241854
> moving diagonally
1 turn of movement

>firing point (red circle) marked on the far right see/shoot over the train tracks marked with yellow?
No, it can only see through the gaps. You wouldn't be able to do that if you weren't on the hill.

>(blue) is our possible moves per turn if we cannot move diagonally to get to each circle, (corresponding colored Xs) are the max ranges from each circle, (green) is potential enemy movement with a larger tank, and (teal) is her turns to move on the same route with a smaller tank.
Yes. this is the case for movements. The X's are accurate as well.

I shouldn't really say but since this is well done, you don't have to worry about Darjeeling getting to C9 as her tank doesn't have the off-roader skill.

For this hard work, h4++Q7CW, can have a save, that'll negate a 20 to a success
>>
>>4241847
+1
>>
>>4241827
Calling for
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Look in the archives for any other goodies
>>
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>>4241891

> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)

It was starting to become a routine, every morning you would go to the tower and watch the other Ōoarai tankers practice. Be it gunnery practice or manoeuvring or whatever else Miho could come up with you were there in the tower, diligently taking your notes so you could debrief them come the end of the morning practise. Ōoarai were improving! Momo still couldn’t hit the broadside of a barn if she was inside it, and Rabbit team still screamed on the radio if they came close to getting hit, but aside from that, you’d say soon Ōoarai would be a force to be reckoned with. If they weren’t considered such already you muse.

> Look in the archives for any other goodies

According to Momo, there were still more tanks Ōoarai had laying around. Anything would be a help, given that at the finals you could have thirty tanks and Ōoarai had seven.

You knuckle down and turn your music on. Lessons learned perusing old documents springing to memory

>Roll 1d20 Bo3
>>
Rolled 20 (1d20)

>>4241910
Let's go
>>
Rolled 7 (1d20)

>>4241910
>>4241913
Thanks obama
>>
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Rolled 2 (1d20)

>>4241910
>>4241867
Also one more edit based on what you said. In case anyone is wondering, it looks like if Darjeeling is in a small tank, by the time we get to the orange circle she will either have made it to the town in E7 or has been driving down somewhere past G2; IF she is driving on road.
>>
Rolled 2 (1d20)

>>4241910
I AM AWAKE AGAIN!
>>
Rolled 8 (1d20)

>>4241910
>>
>>4241913
>>4241922

Fritz next update
>>
>>4241930
Guess we can't reroll that Crit fail
>>
>>4241937
h4++Q7CW (map dude) could but that’s up to his discretion
>>
>>4241941
Why only him ?
>>
Rolled 7 (1d20)

>>4241941
Sure, let's reroll it.
>>
>>4241958
Thanks Anon.
>>
>>4241956
I'm under the assumption that he's doing tactics and 'shiz, they get first pick of the rerolls. An understandable judgement call to be sure.
>>
>>4241956
His maps that he made were pretty in-depth and frankly, better than what I had for my use. I awarded one 20 negation he can use.
>>
>>4241962
More that he saved me the effort of doing the LoS and movement explaining to you guys
>>
>>4241967
His map is really useful and will help us moving forward.
>>
>>4241958
Taken in to account. Next update a little delayed, but we run till about 0500 UTC
>>
>>4241967
I like his maps too, I get the voice of John Madden in my head whenever I look at them.
>>
>>4241967
>>4241970
I still managed to mess up markup3 and the teal "3" in C3 is actually a "2" and she gets to town in 3 turns in a small tank, but a little plinker at a range like that probably won't do much to us, should we choose to head for the orange circle. By turn 3 we would have no LOS to eachother due to the trains, but unless she sticks in the town to wait for us to go to F5, we would still have the upper hand, especially if she moves past us into G7 where she still might not have LOS. Also the blue line in the lower right hand corner will also only take 6 turns to reach via diagonal movement, assuming the grade is too steep on the left side of H0 and J0.
>>
>>4241972
Back and Writing
>>4241991
Someone remind me to address this if I don't tomorrow (In-game day 10, not Friday)
>>
>>4242009

Can I also please have three 1d30s?

I will be taking the average of these
>>
Rolled 10 (1d30)

>>4242014
Alright.
>>
Rolled 8 (1d30)

>>4242014
>average
d30
>>
Rolled 1 (1d30)

>>4242014
>>
>>4242020
>>4242021
>>4242027
>19
>6.333
Good Average, with a Crit toss in.
>>
>>4242030
Yup.

I was hoping you'd roll badly here but ¯\_(ツ)_/¯
>>
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>>4242014

Rolled 2

You’re in your groove, as much as you hate it document diving is in your blood. Perhaps your great-grandfather was a particularly good bureaucrat or something. That train of thought leaves as you read and re-read one sentence. No. Surely not. You break into a sprint, the archive document clutched in your hand as you sprint for the only entrance to the bowels of the ship you know. Reserve Vault 17 you think.

.

.

.

You don’t know how long you’ve been in the bowels of the ship. It could be minutes it could be hours. But finally, you find Reserve Vault 17. The door is blocked, the door to this vault isn’t the same as the normal metal ones. You rear up and give it a mighty kick before walking in.

Something moves, with reflexes you didn’t know you have, you dive forward. Narrowly moving out of something very heavy falling. You know somehow, you got lucky. You examine what fell closely. A long cylinder shape? You snap your head behind you and see it. What you came for. Battered and dismantled but there none the less. A Tiger P…

Unfortunately, in your haste to confirm your findings you neglected to tell anyone where you were going, and your phone has no signal this deep in the ship

>Lots of people saw you running into the bowels. Wait here till someone finds you.
>Mama didn’t raise no bitch, find your own way out (roll 1d100 Bo3)

The roll was for how long it would take to get operational, Whatever you rolled +20 days but since you got a crit it's dropped to +10
>>
>>4242042
>Mama didn’t raise no bitch, find your own way out (roll 1d100 Bo3)
In other news today a young boy was found dead from lack of food or water at the bottom of the school carrier. Is Dungeons and Dragons at fault? More news at 11.
>>
>>4242049
No one dies in GuP!

There are fates far worse than death.
Like an angry Yuzu
>>
>>4242042
>Mama didn’t raise no bitch

Also, 16 days for the Tiger P? Nice!
>>
>>4242054
>No one dies in GuP!
>The next session has us wake up in the alternate edgy doujin story
>>
>>4242042
>>Mama didn’t raise no bitch, find your own way out (roll 1d100 Bo3)
Haha Just Morse code on the walls.
>>
>>4242059

As long as nothing goes wrong. It IS a very finicky tank
>>
>>4242042
>Mama didn’t raise no bitch, find your own way out (roll 1d100 Bo3)
>>
>>4242042
Seems like we're in agreement Mama Hermann is a hard lady.

>Roll 1d100 Bo3
>>
Rolled 75 (1d100)

>>4242067
When is the first match of the tournament?
Will our school face Saunders as our first team?
>>
Rolled 81 (1d100)

>>4242091
nat 100 incoming
>>
Rolled 1 (1d100)

>>4242091
>>
>>4242092
May 10th, just under a month from now
>spoiler
Yes
>>
>>4242097
Clutch
>>
Rolled 84 (1d100)

>>4242091
So hard on us, we have ptsd apparently.
>>
>>4242097
I see that the Schwartz is strong in Fritz.
>>
>>4242097
the hero we deserve
>>
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>>4242097

>MFW

Could y'all please stop rolling so well, Fritz is some superhuman

>Writing
>>
>>4242097
Nice Roll
>>
>>4242108
Well he IS German afterall!
>>
>>4242108
desu if this was a roll over quest we'd be fucked, you know ?
>>
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>>4242108

>Mama didn’t raise no bitch, find your own way out.

Mama Hermann was a hardy lady, raised in the Bavarian countryside, she had to learn how to be self-sufficient on the farm and that was something she passed on to both her children.

It’s child’s play to get back to the surface. You’re easily able to follow your footsteps towards your entry point. The route is familiar. The sailor girl standing in your way is not.

“What you are doing down here by yourself topsider?” She asks you.

Not in the mood for any delays, you snap back “Looking for tanks. And I’ve found one so get out the way.” She ignores your gruff demeanour and whistles.

“By yourself? That takes balls. I respect balls.” You aren’t sure whether she’s flirting with you or not and frankly you don’t care. You make to move past her, but she holds her hands out in front of her. “Calm down sparky, here.” She shoves a small piece of paper into your hand. Directions? “These’ll get you to the Donzoko. Hope we see you soon~” She walks off, with a swagger befitting a delinquent.

Weird girl…

Cont.

>>4242124
I remember every time I think of something evil for when you guys fail. Then you don't.
>>
>>4242132
>I remember every time I think of something evil for when you guys fail. Then you don't.
German dice are the best in ze world
>>
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>>4242132

It takes maybe another 10 minutes to get back to the entrance you used to enter the bowels of the ship. You take a gander out onto the top of the carrier and see a barricade of Sodoclones, stopping people from getting in.

“I’m sorry! We cannot let you in. If he’s lost down there, then we must wait for the proper authorities instead of risking our own lives!” One of them says.

“Oh, but please! What if he’s hurt or injured! Every second we spend waiting is a second that he coul-“you look at the speaker. It’s Yuzu, tears waiting to be shed, Momo behind doing her best to comfort her and Anzu with an uncharacteristically grim expression on her face. Anglerfish team is also there, hovering behind the student council looking absolutely terrified.

You clear your throat. “It’ll take more than terrible lighting and a poor layout to do me in.” All eyes snap to you. Yuzu lunges at you and tackles you to the ground. Crying into your chest.

“You idiot don’t go running off like that. Why would you even do something like that?” You can barely make her out over the tears.

> “I know how much Ōoarai wants to win, I want to do my part.”
> “I wanted the thrill of the hunt. Like Indiana Jones except with tanks.”
> KISS HER
>Write-in

Important vote, so I’ll leave it longer than usual…
>>
>>4242154
> “I know how much Ōoarai wants to win, I wanted to do my part.”
>HUG HER
It's like kissing but it keeps the burn on a nice slow speed
>>
>>4242154
>KISS HER
"I'm sorry for rushing in without at least talking to one of you, it won't happen again."
>>
>>4242154
>> “I know how much Ōoarai wants to win, I want to do my part.”

I DON'T want to be ROUTELOCKED before we encounter more girls. Just a hug at most.
>>
>>4242154
>KISS HER

Yuzu best girl!
>>
>>4242154
>> “I know how much Ōoarai wants to win, I want to do my part.”

As nice Yuzu is, I wanna test the waters more.
>>
>>4242161
>>4242163
In my opinion, the kiss would go well if Ooarai won the tournament. As it is, it feels like we're going beyond plaid speed.
>>
>>4242154
>This was a drill, to inform you all that I CAN NEVER DIE.
>>
>>4242166
My sides. I'll support this.
>>
>>4242163
>>4242156
>>4242161

Boys, we’ve already given her joyrides, our shirt, and seen her in her underwear.

Let’s seal that deal
>>
>>4242156
I'm good with backing this.
>>
>>4242165

The plan was that you'd have a waifu by the Pravda fight.

Just be careful not to string her along too long while you test the water. She is a teenage girl after all
>>
>>4242166
Kek
+1
>>
Also think of the sperging out momo will do if we kiss yuzu right now.

Hilarity will ensue
>>
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>>4242174
We'll be strung along in the water, right?

>>4242166
Top 5 Anime Deaths, #4 is our ass right now
>>
>>4242166
Support
>>
>>4242166
>rolls 4 20's in the next match
Sasuga Fritz-sama
>>
>>4242174
I'm just saying that I want our dude to spend more time with her before we do the kiss of routelock.
>>
I'll switch from my past vote >>4242161 to this >>4242166
>>
>>4242179
>Top 5 Anime Deaths, #4 is our ass right now
None of them have silver on their shoes or a silver coated umbrella. We'll be fine.
>>
>>4242183

Fine, I see your point.

As long as we don’t give up Yuzu for tank-autist or Strap-on Maho
>>
I don't think we should have a girlfriend until the season's over. More Professionalism and Less Fraternization.

Or, we can go on moonlit dates with our special someone past curfew, like a FURRY. The secretness makes it hotter.
>>
>>4242179

The other girls at Ōoarai have noticed Yuzu's affection for you, and most won't make a move because of that. If they think you're being a dick and ignoring her feelings by not telling her you don't feel the same way they won't see you in the greatest light

AM going to get a snack. Will count after that.

>>4242183
That can be arranged but honestly? Yuzu feels quite strongly about you given you're fighting to save the school she loves so hard and doing a pretty good job of it.

Will count and write in about 15 minutes.
>>
Yuzu doesn't really interest me, and we don't have much in common. There would just be admiration on her end and feelings of obligation on ours.
>>
>>4242188
That sounds kinda like a soft route-lock to me
>>
>>4242191
>>4242192

You just have to tell her you’re not interested gently and it’ll be fine. think about what the other girls know.

>lent a jacket to her and helped her with a shitty task
>took her on a motorcycle date
>generally been friendly with her

Nothing’s locked till Anons choose the
>kiss her
Soft or not
>>
>>4242186
I see Yukari as more of a comrade in arms than a love interest for Fritz. Like our gunner.
Maho was a happy accident that ended in our favor due to channeling the aspect of Chad with our autism.
>>
>>4242188
I wouldn't sweat it too much, people are always going to react strongly for any waifu option.

Personally though I was fine with Yukari, Yuzu or Koume.
>>
I just wanna do the tournament without a girlfriend.
>>
>>4242210

Tournament ends in August and it’s April now...

Counting in 5 minutes
>>
>>4242216
Right, we just met these people, and we have four months to get to know them and decide if there's any we want to confess to.
>>
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>>4242210
I'm sorry Anon. Fritz is channeling too much of the aspect of Chad to NOT net a grillfriend. We need to activate our AuTism Field to neutralize the Chad.
>>
>>4242217

A bit longer than that given the tankathalon, the duelling league, the film and finale but more or less
>>
>>4242219
https://youtu.be/R7fRA65t7Hg

The autism is what powers the chad. Saying "I love you" when we think we're saying "I love it," saying "I'll show you mine if you show me yours" when we're asking to inspect each other's tanks.
>>
>>4242223
>how our autistic declaration comes out sounding:
https://youtu.be/NOX2C1UMxL0
>>
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>>4242154

Vote over. No votes past this point will count.

>Pic related. Second biggest bust in Gup
>>
>>4242230
Who's the biggest?
>>
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>>4242235
Pic related.

>Saori-oneechan, sorry for calling again! I found it, oneechan's statue!
>
>It says: "Donated by Isuzu School."
>>
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>>4242235

Nonna

Counting and Writing
>>
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>>4242239
>Miho: Hana-san's flowers are...
>Miho: Whoa, so cool!! It's Saori-san Flower Composition!
>Miho: These flowers give off a strong feeling! But despite that, they also feel gentle...they're really like Hana-san!
>Hana's mother: You were able to make this strong composition thanks to Senshado... You and me are really different... You are unique!
Hana: Yes!
>>
>>4242247

Kiss II
Autism IIIII
No Kiss II

Writing...
>>
>eventually the girls realize we're actually autistic
>the only one who looks at us as boyfriend material are the motherly types
>and the autistic types

vote
>Motherly types to care for us
>Autistic types to make an autism black hole
>>
>>4242276
>Implying this is not a shit test from Fritz
Only those who are pure of heart and will of steel will wield the power of Fritz.
>>
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>>4242279
Of course, the autistic motherly types, I'm an idiot for not seeing it sooner.
>>
>>4242256

>This was a drill, to inform you all that I CAN NEVER DIE.

Yuzu blinks owlishly at your declaration. You sit up, Yuzu still on top of you and begin to regale your teammates with your tales of heroism in the bowels of the ship.

As your story winds to an end all the girls are staring at you. Apart from Saori who is wildly gesturing and whispering to a blushing Hana. Yuzu gets up off you and brushes down her skirt.

“It’s good to see you safe.” She sighs. “But please be careful, I don’t know what we’d do without you.”

“Have Miho lead you to victory most likely.” You deadpan, the girl in question blushing a little at the statement.

“Anyways.” Anzu interrupts. “We’ve all had a long day today and it’s ended well. I’ll get someone to have a look at that tank you found. Take tomorrow off Fritz, we NEED you in good shape for that Gloriana match.”

With that you take your leave, getting into bed never felt more relieving.
.

.

.

April 16th. Tuesday (Day 10) – 1 day till your match with Gloriana

You were able to sleep in today, a rare blessing given how early Sensha-Dō practice usually is. Anzu had also made sure you got the day off school meaning an even easier day. As well as banning you from doing any work. It’s special for another reason too, although it seems to slip your memory…

Lunch
> You can still go into school, even if you’ve had half the day off. Go and see someone (who)
>Call someone (who)
> Go shopping (where)
>write-in

While making your plans for the evening, you get a message from Miho.

Hey Fritz! If you’re free this evening you should come over! Me and some of the other girls are having dinner! Hope to see you!
Go to this dinner?
>Yes
>No
>>
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>>4242283
Now you got it.
>>
>>4242283
Nonna works too.
>>
>>4242285
Can we ask Miho if we can bring our crew along or is the invite just for us?
>>
>>4242289
Yes you can.
>>
>>4242285
>write-in
>think about why this day is special

>Dinner
>Yes, though ask if we can invite the crew
>>
>>4242285
>Call someone (Yuzu)
>Yes
>>
>>4242299

>think about why this day is special
roll 1d20
>>
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>>4242283
Well what kind of mother would she be?

>>4242285
>Call someone (who)
Yuzu

>Go to this dinner?
>>Yes
>>
>>4242291
Noice.

>>4242285
Lunch
>Try to remember or find out why the hell this day is special.

>Go to this dinner?
>Yes and bring the crew over for the extra dash of chaos. Get some brownies for that bit of a sugary snack.
>>
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>>4242307
The kind who lulls us to sleep with ghost stories?
>>
Rolled 7 (1d20)

>>4242305
kinda nervous now
>>
Rolled 9 (1d20)

>>4242305
>>
Rolled 16 (1d20)

>>4242305
>>
>>4242285
>call Yuzu

>Yes, but with crew
>>
Rolled 13 (1d20)

>>4242285
>Call someone (Yuzu)
>Yes with the boys and girl of our team
Time to bring over some GERMAN dessert
>>4242305
>>
>>4242285
A lot of replies, so I'll call now so we can keep rolling

>What do you want to talk to Yuzu about?

>>4242312
Given how easy this roll is 7 is perfectly adequate. The answer was in the Pastebin
>>
>>4242324
Our B-Day
Just 4 days before Hitler's
>>
>>4242328
Shit, we should have asked that pirate where the weed was.
>>
I wonder the girls got Miho to invite us over for dinner when really it's going to be a surprise birthday party. With the other girls in the club.
>>
>>4242324
>What do you want to talk to Yuzu about?
Keep asking her to explain stuff we point out as we walk and talk.
>>
>>4242324

>Small talk, then see if she’d like to go to dinner this weekend
>>
>>4242334
You guys chose to call her, I don't think she can do that over a call
>>
>>4242324

It ate my original reply, but...

>small talk then ask her to dinner this weekend
>>
>>4242338
Eh, just throw something at a pot and say, "Oh dang, have to go take care of something real quick, sorry, I'll call you back.
>>
>>4242335
>>4242340

Any backing for this?

I'll give it 15 minutes, if not I'll just go with asking if she's gonna be at the party.
>>
>>4242340
Ok, 4chan being 4chan, disregard
>>
>>4242324
>What do you want to talk to Yuzu about?
Ask she what been happening. Ask about the other girls in the club asking how is everyone. Invite her to join the dinner
>>
>>4242343

Oop, it's the same person. The question still stands.
>>
>>4242324>>4242343
>>4242340
+1
>>
>>4242340
-1

Don't wanna date her.
>>
>>4242345
>>4242343

Backing
>>
Like, this is the first problem evident with trying to get with her: We have nothing to talk about. Seems like a bad idea from the get-go.
>>
>>4242340
I'll support this
>>
>>4242343

Going with talk about the party and ask her to dinner.

Update soon.
>>
Yuzu is a good friend
>>
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>>4242359

>think about why this day is special
You search your memory for a second in order to remember what was important about the 16th of April. You rack your brain, the beginning of the Battle for Berlin, the invention of LSD, your birthday! Of course! With all the commotion surrounding your entrance to Ōoarai, you’d almost forgotten. It seems your classmates hadn’t, given the impromptu dinner Miho was suggesting.

You pick up your phone and shoot a text to Miho asking if your crew could come. Apparently they were already invited, confirming your birthday theory.

With that out the way, you picked up the phone and dialled Yuzu. It took a couple of rings but eventually, you got through.

“Hello? That you Fritz?” You hear her crackle through your receiver.

“It is.” You reply. “I wanted to call to ask you a couple of things.”

“Sure, go ahead! You got to be quick though, Anzu needs me for a couple jobs.” You can hear the resigned smile in her voice. Despite being horribly overworked she still loved her role.

“Are you going to Miho’s little party tonight?” You ask.

“Sure am! I guess you’re coming too if you’re asking!” She’s excited about the party. You could hazard a guess why.

“I am.” You chuckle. “One last question. Are you free for dinner this weekend?” You say it casually, but it causes an immediate reaction from the girl on the other end.

“Dinner?” She says meekly, you can hear the blush through the phone. “Saturday’s good.” She says. Louder than before, having found nerve from somewhere.

“Saturday at six then.” You say with a smile. “See you then.”

“See you tonight.” She replies before you can remember the party. You hear a soft laugh before the phone hangs up.

Cont.
Nest update is last for tonight
>>
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>>4242376

You’re pretty sure you would’ve figured out it was a surprise party of some kind, even if you hadn’t remembered the date. The door was closed when you arrived, and you could hear the excited whispers from inside. You knocked, and Miho opens the door.

“SURPRISE!” You blink and look at the scene before you, Anglerfish team, your crew, the history club, Azusa of the freshmen and Yuzu are all packed into Miho’s little apartment. You even spy the diminutive student president somewhere at the back, Momo not far behind. A banner saying, ‘Happy Birthday!’ fluttering to some unseen breeze.

You take in the sight, all the people, celebrating you and can’t help but smile.

“Cake Time!” Saori runs in from the kitchen and plonks a cake down on the table, black forest cake, the irony not lost on you. It certainly looks homemade, but it tastes professional for sure.

>It is custom you must feed everyone a bit. Everyone
>Thank Saori for making the cake
>Thank everyone for being there and being awesome
>Write-in

-----

That’s where we’ll leave today’s session. Any thoughts or queries? If not, see you tomorrow at 1700 UTC!

Can't wait for the Gloriana fight.
>>
>>4242392
>Thank everyone for being there and being awesome
>It is custom you must feed everyone a bit. Everyone
No one can escape cake time.
>>
>>4242392
>Thank everyone for being there and being awesome
>It is custom you must feed everyone a bit. Everyone
FEED THEM! FEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEED THEM!
>>
>>4242392
>Thank everyone for being there and being awesome
>Thank Saori for making the cake
>It is custom you must feed everyone a bit. EVERYONE
>>
>>4242392

>It is custom you feed everyone a bit. Everyone. But Yuzu gets a gooier, bigger piece. Then thank everyone for being there and being awesome while standing next to Yuzu and discretely holding her hand.
>>
>>4242392
>>It is custom you must feed everyone a bit. Everyone
>>Thank Saori for making the cake
>>Thank everyone for being there and being awesome
>>
>>4242407
>+1
>>
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>>4241611
>GaruPans on motorcycles
Who is the better vehicle obsessed floof, Yukari or Onsa?
>>
>>4242132
I hope they see us soon, too.
Both because Flint is S-tier waifu material, and so we can figure out a way to get them something better than that bloody Mark.
>>
>>4242517
>inb4 the TOG II
I'd be down for landship.
>>
>>4242518
I'd make a joke about the TOG, but it'd be too long.
>>
>>4242517
Neubaufahrzeug? Two turrets, that means broadsides.
>>
>>4242517
Seriously though, look at this girl. She's talented, she's cute, she's got a nice hat, she wears a long skirt like a boss...
Flint is perfect.
>>4242529
I mean it's better than a Mark, but it's still kinda shit.
>>
>>4242531
It has character and pizzazz.
>>
>>4242531
Well we could just say fuck it and grab a Churchill or a KV-1.
>>
>>4242531
Doesn't wear socks, the best part of a dominant girl is when they tie you to the bed, shove a dirty sock in your mouth, and leave you in a room without the A/C on in the midst of summer.
>>
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>>4242531
Flint has class, and could sing. She is pretty top tier when I think about it.
>>
>>4242531
>I mean it's better than a Mark, but it's still kinda shit.
>>4242537
I'd rather have a shitty tank with its own personality than a generic try-hard tank.
>>
>>4242531
I think the main thing is we don't have any other tank to give. I would think it would cut a large chunk of our funds once we get the ball rolling getting money from winning.

We should start betting once the matches start.
>>
>>4242543
>I'd rather have a shitty tank with its own personality than a generic try-hard tank.
Is it bad that I'm now reminded of the E25? Or how I now want Kuromorimine to field one in a duel?
>>
>>4242392
WHERE IS OUR BIG TITTY GOTH GF OP!
>>
>>4242607
I want a big-dicked Punk GF
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>>4242608
>I want a big-dicked Punk GF
>>
>>4242608
But anon you are the big-dicked punk gf.
>>
>>4242543
I generally agree, but the Neubaufahrzeug is not only crap (the Boys anti-tank rifle could easily pen the thing for pete's sake), but also impossible to acquire. They only built five, all of which were scrapped. Thre are no surviving tanks, the only surviving PARTS are a small handful of running gear parts in a museum in Norway.
So we'd have to somehow conjure one from nonexistence, just to have it suck as bad as the Mark they're already in.
>>
>>4242755
Get them a Churchill, basically a modernized WW1 tank anyway
>>
>>4242756
Dumb question but could it be theoretically possible to get a Churchill AVRE or would that go against the rules?
>>
>>4242517
Good luck with that, they're very attached to it
>>4242762
The university team has a Karl-Gerät so...

Good luck finding one though.
>>
>>4242769
The university team by cannon can get their hands on any kind of bullshit. I'll bet you the reason they don't pull out the battlemechs they got stashed away because it's completely against the rules and not technically against the rules.
>>
>>4242772
Man I don't want to touch the garupans. Although any girls outside Oorai is okay in my book. But if I were to be honest, I would like to waifu our gunner Ruby. I'm okay being friends and become the greatest big bro we can ever be.

LINE UP BECAUSE BIG BRO WILL GIVE A LOOOOOOOOOOT OF HEADPATS!!
>>
>>4242840
>Big bro
Dude, she’s already our love interest. What we’ll give her is a thicc, meaty wiener
>>
>>4242840

Including Yuzu about four of the Ooarai garupans see you in a potentially romantic light.

Not sure if you'll be able to convince them to see you as a brother
>>
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>>4242897

>Thank everyone for being there and being awesome
>It is custom you must feed everyone a bit. Everyone

“Wow, thank you all! I don’t think I’ve ever had this many people celebrating my birthday.” You start, taken aback.

“Yer haven’t. Usually, it’s just you and the lads.” Your driver Max chips in, to snickers from the rest of your crew.

“And that makes the next part difficult.” You mutter to yourself as you take a massive slice of the cake. “Right, who’s first?”

“First?” Saori asks confused inadvertently volunteering herself to get the first bite of cake.

“It is custom.” You begin as Saori chokes down the cake you shoved in her mouth. “That the person whose birthday it is feeds the others a bite of cake.” You look at the almost twenty garupans assembled before you. “This will be fun…”

Surprisingly, the cake feeding doesn’t go that badly. You start with your crew members, almost flinging the cake at them. They’re used to it however and are able to adeptly catch the cake with a promise to do the same when their turn comes. Feeding the girls, goes slightly less smoothly. Most are no problem, Hana politely taking the bite from you as do the history club. According to them ‘cake’ comes from an Old Norse word. Who knew? Mako is also easy. She’s asleep but you just shove the cake in the general vicinity of her mouth. She’ll figure it out.

“Over 57,000 T-34’s were built by the end of the war.” Yukari murmurs as you feed her a slice. You don’t get why that would be relevant but continue on to Miho who takes the bite with a small blush and a thank you. Azusa is no better, barely chewing the cake before retreating behind Anglerfish team. That leaves the student council. And Yuzu.

You approach the student council, Yuzu first. With a wink and a small smile, she takes the cake with her teeth, leaving you to deal with Anzu and Momo.

“Momo! Help me up!” She’s immediately on all fours, Anzu using Momo as a stool so you wouldn’t have to bend down. You’re not quite sure what to think of that as you plop a piece of cake into Anzu’s mouth. Finally, you get to Momo who’s picked herself up and takes the cake out of your hand to eat rather than have it fed to her.

Cont.
>>
>>4242936
>“Too bad there weren’t enough pounds though.” You huff in mock anger.
>“Over 57,000 T-34’s were built by the end of the war.” Yukari murmurs as you feed her a slice. You don’t get why that would be relevant.
https://youtu.be/iimTHhCRjG8
>>
Rival schoolship suggestion: Catholic School for girls that does a lot of humanitarian work and aid, but is up for a season of Sensha-do. Has some cliques in its armored forces, a clique that uses British tanks and hates French stuff, a clique that uses French tanks and hates British stuff, and a clique that uses German tanks and hates Polish stuff. Their leader has a special Swiss tank, the Nahkampf-Kanone (NK-1).
>>
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>>4243050
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>>4243065
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>>4242936

April 17th. Wednesday (Day 11) Match with Gloriana

The day had come. Time for your duel against St. Gloriana. Ōoarai had docked for the day in Yokohama, all for your match. Werewolf is loaded onto a tank transporter to be taken to the match field. Sitting with you I the cabin aside from your crew was the driver and the student council, briefing you on the match. It was a bit of a cramped fit but it was that or someone ride on the roof.

“Alright Hermann listen up!” You can hear Anzu addressing you. “St. Gloriana has their new super tank or whatever and it’s your job to turn it to scrap metal. We don’t know what the tank is, but we reckon you can take it!”

“Would’ve been useful if you could’ve got some information out of Darjeeling.” You mutter in response.

“Sorry.” She says entirely unrepentant. “I got a tank out of her instead!”

“What tank?” You say. Everyone in the Cabin has turned to look at Anzu now who just shrugs and pulls out some sweet potato chips.

“It’ll be a surprise for all of us!” She replies. You don’t really like the idea of doing this for an unknown reward but you’re here now. As the transport pulls to a stop you hop out and shout for your crew. It was time to get to work.

.

.

.

“Werewolf team, so good to see you’ve made it.” An accented voice calls out. You turn around and see Darjeeling surrounded by a couple of her fellow tankers. You idly note that it’s not her normal crewmembers rather, she’s pulled the best from her Tankery club. You look past her, ignoring the girls for a minute and see the tank you’ll be facing.

A Centurion Mark 1

>” Always wanted a Centurion kill marker.”
>” Of course we did, it’d be rude to turn down a lady.”
> “ We need a warm-up for the league so here we are.”
>Write-in

Updates will be a little slow till this evening when I have more time to just run the entire battle. Feel free to use this time to plan.

https://pastebin.com/XUKmbf8j
>>
>>4243082
>“Werewolf team, so good to see you’ve made it.” An accented voice calls out.
We can outdo her.

>” Always wanted a Centurion kill marker.”
But pronounce "Centurion" like this: https://youtu.be/8w9LYL0sMx4
>>
>>4243082

>"Of course we did, it'd be rude to turn down a lady."
>>
>>4243082
>” Of course we did, it’d be rude to turn down a lady.”
>>
>>4243082
>” Of course we did, it’d be rude to turn down a lady.”
>>
>>4243082
>“ We need a warm-up for the league so here we are.”
>>
>>4243082
>” Of course we did, it’d be rude to turn down a lady.”
>>
>>4243082
"Of course. I'd love to sample some of your special tea later."
>>
>>4243082
>>4243226
Backing, we're really interested in St. Gloriana's unique flavor.
>>
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>>4243082
>” Of course we did, it’d be rude to turn down a lady.”
I made a plan with the map that h4++Q7CW made. Some things we know about Darjeeling Centurion. The (red line) is our possible route to the hill to get the high ground. The (dark red Xs) would be our very long range. If they go the long route to rest us. (The grey line)

I think that while we are going up the hill either their going to see us go up depending what route we take, or the hill will hide our tank from their view allowing us to have a surprise attack. [

>Doesn't have off-roader skill
>Not a tank destroyer
>Not a light or very heavy tank
So they mostly stick with the road. Goes 1 tile per turn, doesn't have more range than use since it's not a tank destroyer. So I would say we should use our long range to shoot the Centurion. With our skill Frenzy we can shoot her ass 3 times in one turn. While it stops us from firing the next turn we could always drive down the hill for a turn to hide from the Centurion return fire and let our gunner/loader rest. Our gun isn't affected by very long range as well.
>>
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>>4243236

The pink-haired one, Rosehip, snorts at that. You get a small smile from the redhead flanking Darjeeling and a roll of the eyes from Rukuriri. The blonde gunner on Darjeeling’s left laughs and shakes her head. A very diverse set of reactions.

“Truly?” Darjeeling responds, eyebrow cocked. “Then I daresay you’ll find yourself a very busy man.” Her expression becomes a small smile. “I’ve been looking forward to this match Commander Hermann.” She turns to leave and throws one last remark over her shoulder. “Take whatever time you need Commander. Let me know when you’re ready to go.”

You, in turn, turn to the assembled Ōoarai tankers and address them.

> Talk to someone in particular
> Address your crew (what do you say)
> Call someone who may be able to give you advice on fighting a centurion (who)

I will be gone for one hour. After that, we run nonstop till this battle is over or I am dead.

Use this time wisely.

>>4243236
Good plan, just remember this is Darjeeling's home turf.
>>
>>4243262

Also before I forget, currently your and darjeeling’s view range is the same (v. long range) unless you roll really well for awareness
>>
>>4243262
>> Call someone who may be able to give you advice on fighting a centurion (Miho)
>>
>>4243262
> Address your crew (what do you say)
"Well, we're up against a Centurion. And we Germans know what to do against those, right? Get 'em lost in a forest."
>>
>>4243262
>Call Miho
>>
>>4243262
Back and writing, combat next turn.
>>
>>4243464

> Call someone who may be able to give you advice on fighting a centurion (Miho)

Your crew are professionals, running their final checks over their stations, they ready Werewolf for action. You take the time to call the only person you know who may rival you in skill. It doesn’t even ring before she picks up.

“Fritz? Why are you calling me? You should be getting ready!” She starts before you have a chance to get a word in. You cut her off.

“I’m against a Centurion. Mark one.” She’s silent for a second and you hear a conversation on the other side of the phone before a new voice starts talking.

“Fritz!” It’s Yukari. “The turret is really strong! Aim for the Co-axial twenty millimetre if you want to get through! We’re rooting for you!” You’re about to reply, but then Miho comes on the line again.

“Good luck Fritz.” And it goes dead. You put the phone away and head to Werewolf

>Turret weak spot – If you hit the turret roll 1d5 Bo1. If you roll 1 it hits the Co-ax.

“Tankers the Match has begun!” The referee is heard but ignored, irrelevant information. All that matters now is you, the enemy and the battlefield. You look down to your map and decide how you’re going to approach the battle

>Choose the Grid square you’re going to move to and roll 4d20 Bo3

Updates will be quick and short till contact is made.

Big Circle is approx view/firing range
>>
>>4243517
Forgot to Elaborate. Blue is Werewolf and Red is Darjeeling
>>
Rolled 14, 14, 8, 9 = 45 (4d20)

>>4243517
G5
>>
>>4243517
Move to J5 let’s head for the elevated spot in the middle. She’s probably going for the one on the east so we can smack her in the side as she comes down the road
>>
Rolled 8, 18, 14, 1 = 41 (4d20)

>>4243517
>>
>>4243533
Roll my brotha
>>
Rolled 17, 17, 1, 2 = 37 (4d20)

>>4243542
>>4243533
>>
>>4243533
+1
If we don't see them from the middle it just goes to show you that they headed to the east. Since I'm guessing we can see all the way west of the rails
>>
>>4243545
Nice guys
>>4243517
>Head to G5
>>
>>4243531
>>4243533
>>4243539
>>4243548
>>4243549

So the plan is to move towards the centre (Orange arrow)?

Writing now.
>>
>>4243551
Well we been able to see to the east from that spot?
>>
Rolled 16, 19, 14, 17, 19, 5, 13, 13, 11, 6, 19, 6 = 158 (12d20)

>>4243551
rolling for Darjeeling
>>4243553
Yes, you can see through the gaps in the trains.
>>
>>4243554

8, 14, 1, 1 (you) vs 11, 5, 13, 13 (Darjeeling)
>>
>>4243554
Can we see through the very small angle in D6?
>>
>>4243551
(Since otherwise there would be no combat for 5ish turns I’ll ask for 4d20 for each tile you travel. I’ll speed up when there is no combat and slow down when there is. Combat rolls will still be 4d20 Bo3)

>No Combat, Crit Accuracy Carried over
>No Combat, Crit Penetration carried over

You look at your map and ponder it for a second. That’s all it takes for you to come to a decision.

“Max! Advance north west! We head for the ridge at F5”. You bark. From there you have a commanding view of the plains to your left and a window past the train tracks to your east.

Werewolf roars into action, heavy he may be, immobile he is not. The rugged terrain does little to slow you down. You survey your surroundings ahead of you, then check your map. You’re at G5 and can’t see the Centurion. It means that Darjeeling isn’t rushing forward but well there was little chance of that anyway.

You decide to.

>Continue to the cliff at F5, and take up an overwatch position facing east.
>Continue to the cliff at F5, and take up an overwatch position facing west.
>Write-in

Roll 2d20 Bo3 (Awareness and Manouvering since the crits haven’t been used for accuracy and penetration.)

>>4243574
yes

Your crit for Accuracy and higher awareness means you'll get a hit if she goes past that Line of Sight
>>
>>4243576
If I'm a betting man, she is either going to go off road down column 3 or 4 or try to flank down the west. Do we have any visuals on the roads surrounding, and how far?
>>
Rolled 20, 4 = 24 (2d20)

>>4243576
>Continue to the cliff at F5, and take up an overwatch position facing west.
Can we face West-North or East-North?

I hope that we see her first.
>>
>>4243586
The Blue circle is how far you can see. You can barely see through the trees.
>>
Rolled 2, 20 = 22 (2d20)

>>4243576
>Continue to the cliff at F5, and take up an overwatch position facing east.

Look at Darj’s pastebin, she’s a ridge fighter. She’d want to go east to get to that ridge at F0
>>
>>4243593
>>4243587
Damn. We should reroll the 20s. We both each got good rolls for our non 20s.
>>
Rolled 2, 6 = 8 (2d20)

>>4243576
>Continue to the cliff at F5, and take up an overwatch position facing east.
>>
>>4243587
>>4243593
fug bros
>>
Rolled 2, 18 = 20 (2d20)

>>4243576
These are very bad rolls
>Continue to the cliff at F5, and take up an overwatch position facing north.
I don't like those trees.
>>4243593
Maybe we should head to C9 then; the highest ridge on the map to flex our superiority.
>>
>>4243576
>East
Reroll
>>
Rolled 14, 4, 7, 18, 9, 19, 8, 13, 16, 14, 5, 19 = 146 (12d20)

>>4243595
>>4243593
>>4243587

I assume you want to reroll those 20s? Roll two 1d20

Rolling for Darjeeling
>>
Rolled 15 (1d20)

>>4243601
Alright then. Witness my 20.
>>
>>4243587
>Can we face West-North or East-North?

No. Ideally you could but that makes it even more complicated for me. I'll try to get directional markers next time so you can.
>>
Rolled 7 (1d20)

>>4243601
>>
Rolled 18 (1d20)

>>4243601
>>
Rolled 17 (1d20)

>>4243601
2, 4, 1, 1 (you) Vs 9, 4, 5, 13 (Darj)

You have 3 rerolls left
Using 1 reroll for Darj on that 13
>>
>>4243613
Damn. Darj's tea is going to be spilled at this rate.
>>
Rolled 1 (1d3)

>>4243613

Can I have 1d3 please?
>>
Rolled 2 (1d3)

>>4243633
AAAAAAAAAAAAAAA
>>
Rolled 2 (1d3)

>>4243633
What does that mean?
>>
Rolled 1 (1d4)

>>4243633
Awareness 2 vs 9 – Werewolf wins
Werewolf
Mobility – 4 = - 3 enemy accuracy dc
Accuracy - 1 dc 5 + 2 + 3 + 1 + 1 - 3 = 9 = crit success
Penetration – 1 dc 10 + 9x1.5 – 12 + 1 -2 = 11 = crit success – rolling 1d4 for module damage

Darjeeling
Mobility – 4 = - 3 enemy accuracy dc
Accuracy – 5 dc 5 + 2 + 3 – 2 = 8 = success
Penetration – 13 dc 10 + 12 – 15 = 7 = failure

Writing now
>>
>>4243641
Hit location. Darjeeling rolled 1 and hit your turret. You rolled 2 and hit the hull.
>>
>>4243643
(Ignore the question mark, you know where they are now)

>Continue to the cliff at F5, and take up an overwatch position facing east.

You look again at your map, knowing what you know of the Centurion, you reckon Darjeeling was heading for that ridge on the east, where she would be able to take advantage of the Centurion’s beastly turret armour.

“Max head up the hill and rotate ninety degrees east!” You intended to take her out before she could get to a ridge to take advantage of the Centurion’s ability to ridge fight.

“You got it, boss!” Werewolf trundles up the hill, the incline no match for his Maybach engine. Before long your facing east, towards the gap in the train at E6, hoping to cut her off. In the corner of your eye, you spy movement.

Through a tiny gap in the trains, you spot the Centurion, rumbling down the road. Its lesser off-road capabilities making the roads very attractive.

“Ruby! Target! One O’clock, 300 Meters! The small gap in the trains.” The response is almost instant, Werewolf’s main gun barking as the eighty-eight millimetre shell rockets towards the Centurion. A hit.

Your shot slams into the side of the tank, a clean penetration. It takes some of the track with it. The Centurion spins on its damaged track, but the driver is an expert and manages to face the front in your general direction. They’ll be hard-pressed to move before you can finish them off.

The blond gunner, Assam, returns fire. Her shot is true. Returning towards you through the same gap you used. You track it through the air and duck into your cupola as you hear the thud of it impacting Werewolf’s turret. You lean back out and check. No penetration.

“Axel! Load AP!”

>”Axel! Ruby! Frenzy! Roll 7d20 Bo3 for three shots + Awareness
>”Ruby, Fire when ready! 4d20 Bo3
>Write-in

(You just did 2HP Damage from a side shot. It has 1HP left. It is also Immobilised. Rosehip will roll a 1d20 in an attempt to get it moving and succeed on less than 10)
>>
>>4243678
The map is slightly incorrect, should look like this.
>>
>>4243678
>”Ruby, Fire when ready! 4d20 Bo3
Shitshitshitshitshit!
>>
>>4243678
>>”Axel! Ruby! Frenzy! Roll 7d20 Bo3 for three shots + Awareness
If they are immobilised let's hit her with all we got.
>>
>>4243687
Why are you panicking? We have Darjeeling by the balls
>>
>>4243691
It's the old WOT PTSD whenever I had to duel by myself.
>>
Rolled 5, 14, 8, 4 = 31 (4d20)

>>4243678
>”Ruby, Fire when ready! 4d20 Bo3
no need to ultra muder them
>>
>>4243678
>FRENZY
>>
>>4243693
Ahh fair enough. I’ve been on the ass end of duels like Darj in my 7/1 more times than I can count
>>
Rolled 16, 4, 2, 5, 11, 12, 7 = 57 (7d20)

>>4243678
>>”Axel! Ruby! Frenzy! Roll 7d20 Bo3 for three shots + Awareness
>>
Rolled 8, 10, 15, 2 = 35 (4d20)

>>4243687
>>4243678
Probably wouldn't hurt for me to roll now.
>>
Rolled 13, 13, 16, 20, 9, 1, 3 = 75 (7d20)

>>4243686
>”Axel! Ruby! Frenzy! Roll 7d20 Bo3 for three shots + Awareness
>>
Rolled 11, 5, 19, 20, 7, 7, 3 = 72 (7d20)

>>4243678
>>4243689
My roll
>>
>>4243678
Going to leave the vote for another minute or so.

Unless Darj rolls well on Awareness and Rosehip gets the tank moving this is probably lights out.

Did you feel this was too easy? Or do you think the map and our planning made it so
>>
Rolled 6, 4, 2, 20, 1, 18, 3, 18, 8, 9, 7, 17 = 113 (12d20)

>>4243715
Calling for Frenzy, rolling for Darj
>>
>>4243715
Considering how powerful the Centurion is in comparison to the Crusader. We basically got off lucky. REALLY lucky, Also it probably wouldn't hurt for each of the named teams to have some kind of ability like us so we can be kept on our toes.
>>
>>4243715
gotta say the map. we got a crit after all and we knew at the start that each one had the potencial to screw the other with one shot
>>
Rolled 15 (1d20)

>>4243720
Rolling for Rosehip
>>
>>4243715
It's the planning. The matches will be harder since we're going to be outnumbered
>>4243720
I vote to reroll our 20
>>
>>4243715
I feel like it went how it should, at the higher tiers of any sport, shit can get finished in seconds.

Not that I have any experience with tanks tho
>>
>>4243715
Planning ahead always gives an advantage, I just would have thought that D would have expected us to go for a vantage point as well and figured out where we were likely to be. Command is a two-sided battle. But those 1s we rolled to start out didn't help her much either.
>>
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>>4243732
I'll tell you Darjeeling's train of thought after the battle
>>
Rolled 2 (1d20)

>>4243720
11,
Shot 1: 4, 2,
Shot 2:20(d), 7,
Shot 3: 1, 3

VS

1, 4, 2, 20

The 20 can't be rerolled as it was a double, would you like to reroll awareness? (11)

Darj is rerolling her 20 she has 1 left.
>>
>>4243715
We have a Panther II and didn't fuck up planning. Tank duels should be pretty short and violent between mobile tanks with strong guns
>>
Rolled 3 (1d20)

>>4243751
>reroll awareness
Yes
>>
>>4243756
Not enough to beat Darj, so she'll get a shot, but Rosehip failed so you'll get a shot in return

Doing the maths.
>>
Rolled 3 (1d3)

>>4243757
Can I have 3 1d3 for each of your shots please and thank you?

Rolling for Darj
>>
Rolled 2 (1d3)

>>4243759
>>
>>4243760
No just 1 each. I will take the first one from this one
>>
Rolled 3 (1d3)

>>4243759
>>
Rolled 3 (1d3)

>>4243759
>>
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>>4243759

Awareness 11 vs 1 – Darj wins
Werewolf
Mobility – can’t roll (Using Frenzy)

Accuracy - 4 dc 5 + 2 + 3 + 1 + 1 - 3 = 9 = success
Penetration – 2 dc 10 + 9x1.5 – 12 + 1 -2 = 11 = success

Accuracy - 20 dc 5 + 2 + 3 + 1 + 1 - 3 = 9 = fail
Penetration – 7 dc 10 + 9x1.5 – 12 + 1 -2 = 11 = fail

Accuracy - 1 dc 5 + 2 + 3 + 1 + 1 - 3 = 9 = crit success
Penetration – 3 dc 10 + 9x1.5 – 12 + 1 -2 = 11 = success


Darjeeling
Mobility – 4 = - 3 enemy accuracy dc
Accuracy – 5 dc 5 + 2 + 3 – 2 = 8 = success
Penetration – 2 dc 10 + 12 – 15 -2 = 5 = success

Writing now.

Assam is able to chuck a shot into your lower glacis but in return, you blast them into oblivion
>>
>>4243743
>>4243770

>Here Lies Darjeeling. Slain by the Beast of Ooarai
>>
>>4243770
So they had 1HP did we take off 2HP or 3HP with that Crit Success?
>>
>>4243775
From the look of things, I believe we took off two due to the two successful penetrations.
>>
>>4243775
For duels, both tanks have 3HP as oppose to 2 in big matches. Your crit earlier took off 2HP as it was a flanking shot.

The Crit here is irrelevant as they are dead after the first shot.
>>
>>4243778
It would have, but the first shot of this round killed it.
The second shell just smashed up the centurion a little bit.
>>
>>4243780
Oh shit. Do we really want to know what the 3rd shot did then?
>>
>>4243781

It'll make Darjeeling a little annoyed that her new toy is out of commission, but she understands it was a match and will be fine with you as long as you apologise.
>>
>>4243781
one of our shots failed, so only 2 anon
>>
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>>4243770

>” Axel! Ruby! Frenzy!

You’re barely able to bark the order out before their shot hits your lower glacis.

Despite being unable to move. Despite being at a height disadvantage. Despite the extraordinary long-range. Assam nails you. And that’s really impressive.

You don’t hear or see the shot, but you feel it. Despite your tank weighing almost 60 tons, you feel as it gets rocked by the 17-pounder shell slamming into your lower glacis. That’s one mark that’s not going to buff out…

Your gunner responds in kind, adhering to your last order three shells whizzing out of Werewolf’s gun in rapid succession. The barrel is red from the heat, but you ignore that, and your gunner and loader slumped on the floor, to watch what happens.

Your first shell goes straight through the upper glacis, with the height advantage you have the angling is almost non-existent.

You see the white flag pop out the top. You only have a second to cringe as your second shot whizzes past, ricochets off the lake and breaks apart like buckshot, turning a group of albatrosses into red mist.

“Aren’t those endangered?” Comes the voice of your Radioman. Oops.

Your third shot also slams into the Centurion, the flag was already up but your shot was on the way before it happened. The round slams into the mudguard, ripping it off as it embeds itself in the ground.

“Fritz, we’ve got the ceasefire order, judges didn’t like that last shot.” Comes Leo’s voice.

“Understood, Max…

>Take us down, I must apologies for the excessiveness of our final attack.”
>Take us down, I must compliment their gunner."
>Take us back to our colleagues to pack up we are done here.”
>Write-in
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”
>>
>>4243803

>Gained, Centurion Kill Marker: The girls of St. Gloriana are in awe of your ability to defeat Darjeeling twice in a row and look upon you favourably. You have started to gain more International recognition and the people of Ōoarai adore you. Even the most stubborn of Sensha-Dō practioners admit you have some skill.
>>
>>4243803
>Take us down, I must apologize for the excessiveness of our final attack.”
>Take us down, I must compliment their gunner."
>>
>>4243803
>>Take us down, I must apologies for the excessiveness of our final attack.”
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”
>Take us down, I must compliment their gunner."
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”
>>
>>4243806
If there's any extra albatross that is together enough, can we collect it and eat it?
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”

>>4243806
Niceeeeee
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”
Think we could do a tea party with St. Gloriana in the near future as a way of solidifying our political gains? Yes I know that kind of thing doesn't exist but damn it my urge to gain favors with the other schools is rising.
>>
>>4243803
>>Take us down, I must apologies for the excessiveness of our final attack.”
>>
>>4243803
Would you guys like to tack on hosting a tea party >>4243818 as a sort of apology/get to know each other better?

I’ll give it to you free in addition to whatever option you pick
>>
>>4243831
I agree with the tea party.
>>
>>4243831
Fuck off m8, you're not me

I'll let you guys have the tea party but none of this shit
>>
>>4243831
Sure... Will we have to roll 1d20 on ancient tea brewing/serving technique perfection?
>>
>>4243831
>Different ID
>No trip
>No Name

One second thought I fell for low tier bait... good one.

>>4243836
yes
>>
>>4243831

Fuck off fake qm
>>
>>4243839
I was shit posting, but if that's actually a thing we can roll for, I'm down for that.
>>
>>4243803
>Take us down, I must apologies for the excessiveness of our final attack.”
>>
>>4243839
Calling in 10 minutes looks like we're going with apology and tea party.

>>4243840
Ty Senõr
>>
>>4243849

While I’m writing, any of you got any questions, regarding this fight or the quest in general?
>>
>>4243864
Did anons make any move to the girl that likes us or are they deciding whether or not we’ll drop the spaghetti ?
>>
>>4243864
How do people think about our Autistic outbursts? What do people think about our performance in our recent matches.
>>
>>4243866
We’ve invited Yuzu to dinner on Saturday but I got no idea what the anons are going to do
>>
>>4243866

We’ve tried to get with Yuzu, but most anons voted to wait.

One anon is a fucking autist who doesn’t want a waifu, who also wants us to purposefully lose matches.
>>
>>4243867
They think Germans are weird, but they like Fritz personally
The other schools are starting to pay attention, Anzu and the student council are ecstatic. Ooarai (town and boat) are growing cautiously optimistic about their chances
>>
>>4243864
When do we get to rule-lawyer our first tourney?
I refuse to plant any ideas into everyone's heads until we find out what is "acceptable" or "not done before, so no rules"
>>
>>4243868
I'm banking on story sharing from our childhoods and maybe watching a classic film.

>>4243872
>but most anons voted to wait.
I'm a sucker for slowburn anon, especially in wholesome anime like this.
>>
>>4243878
You can do it any time but still have about half a month till your first month so I wouldn’t stress

> rule-lawyer
Uh oh
>>
>>4243882
Which girls have a crush on Fritz

As for our waifu, I want to know the playing field before going for one waifu. Like Flint
>>
>>4243882
I rule that all rule lawyers are to be used as ammunition.
>>
>>4243886
Yuzu obviously, Miho is kind of jealous of the attention you gave her sister but doesn't know it yet, Yukari is on the cusp of realising she has a crush, Saori thinks you're pretty cute. Maho thinks favourably of you but doesn't have any romantic feelings
>>
>>4243887
>Please waifu Ruby. She's adorable.
>>
>>4243868
Am down for Yuzu
>>
>>4243895

Yuzu best girl
>>
>>4243890
>Waifuing who is basically your sister in spirit
You can just say that you like incest anon, no one cares.
>>
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>>4243803

>Take us down, I must apologies for the excessiveness of our final attack.”
>Tea Party

“You got it Boss.” Werewolf rumbles to life. The incline of the hill proving little challenge to him, nor negotiating the train tracks. The gun proves a little unwieldy as you move through the town but thankfully the journey to the Centurion is uneventful.

Sd you approach the stricken tank, you notice its crew inspecting the damage.

“Darjeeling!” You call out as you jump out the tank. “I apologise for that final shot! It was a little excessive.” She looks at you with a small glare before it disappears to a small smile and a wave of her hand.

“That’s just how these things go Commander Hermann. Do not worry yourself, we won’t hold it against you. Although I suppose when going against Ōoarai I must start utilising a flask instead.” She gestures to her tea stained uniform as you let out a sigh of relief.

“I’m glad.” You reply with a smile. “As an apology, let us host a tea party. It’d help foster better relations between our schools too.” At that Darjeeling’s smile grows, wider, more genuine.

“A tea party not hosted by St. Gloriana’s? This I must see. Just name me a date and time and we shall be there.” She pauses for a second. “You said to foster better relations between ships. Are you going to invite any others?”

>Write-in
(This will be easiest when Ōoarai has port call (Weekends) but can be done other days of the week too)

Others
>Yes (who)
>No
(Remember, you have Koume’s contact, Maho’s contact and Kay’s sister if you want to make this bigger)

Next update will be the last one tonight.
Also, anyone know the post limit? We're getting close to 1000
>>
>>4243910
>Write-in
Sunday

>Yes (Koume, Maho, Kay's Sister)
>>
>>4243910
>Sunday
>>4243917
>Yes (Koume, Maho, Kay's Sister)
tbf I saw quest going for some time after hitting the limit
>>
>>4243910
>Invite Kay, but only if they bring gallons of sweet tea
>Invite Maho, but only if they bring casks of hefeweizen
>>
>>4243910
>>4243917
+1
>>
>>4243917
Sunday sounds good since we have our date on Saturday.
Supporting.
>>4243921
Also supporting this.
>>
>>4243921
+1

>>4243910
Quest can go on for a looong time after 1000. But some weird stuff can happen?
>>
>>4243910
Counting and Writing.
>>
>>4243939
Is Fritz a no kiss virgin?
>>
>>4243947
Roll 1d100 to find out
>>
>>4243947
I can legitimately believe that he is one.
>>
No
>>
Rolled 36 (1d100)

>>4243949
I vote No
>>
>>4243949
I vote yes so we can get that extra high from having our first kiss onscreen.
>>
>>4243953
>>4243951

you don't get to vote on this, the die decided it.

Turns out Fritz has had a girlfriend or two. Got pretty far with a childhood friend but had to break up for some reason or another.
>>
>>4243955
RIP my dice.
>>
Yes, that we're a Kissless Virgin is what I mean with my vote.
>>
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>>4243956
It doesn't really matter, either way, Fritz is a handsome guy and Tanking is pretty active so he was bound to get a kiss or two
>>
>>4243959
still a virgin though...

FFS I should be writing.
>>
>>4243959
OP having a Girlfriend doesn't mean we got a kiss, had sex or held hands
>>
>>4243959
Yes, now this is my Qm
>>
>>4243959
write quest slave, write!
Also ain't nothing wrong with that. Its a wonder this made me actully invested a bit in GuP
>>
>>4243956
He accidentally ran over her foot.
>>
>>4243959
He accidentally held her hand
>>
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>>4243939
“Hmmm.” You stroke your chin as you think. “Well I reckon I can get a couple of people from Black Forest down here and I know people at Saunders so perhaps two other schools.” You’re suddenly struck by genius. “It could be like a potluck! Everyone will bring something! It’ll be a real culture mix!” Darjeeling looks at you. Expressionless.

“Pekoe?” She begins. “Write that down, a potluck, what a novel idea!” She’s smiling again. “I must admit, I thought little of you when I first heard male tankers were coming to Japan but perhaps I was mistaken.” She gestures Assam forward who has a little wicker basket, filled with tea. “Consider this our contribution. We give these to opponents who earn our respect and you certainly have.”

“Thank you, Darjeeling,” you reply earnestly. Having actual tea would probably help your Tea Party. She waves you off.

“Think nothing of it, come ladies our ride is here.” She and the other St. Gloriana girls hop into a desert pink Land Rover. “See you on Sunday Hermann! I look forward to it.” With that she leaves. You follow suit, climbing back into Werewolf to head to the student council, waiting just off the battlefield.

.

.

.

Surprisingly, it’s not Yuzu you get a hug from but Anzu.

“Fritz you beauty, this is just what Ōoarai needed. A chance to socialise with the other schools! The Ankou dance done! A new tank! Perfect! Absolutely perfect!” Anzu disengages and you think over the vomit of Japanese you just heard again.

“A new tank?” You ask.

“Yup, I betted on your win with Darjeeling and got us a new tank.” She’s still bouncing off the walls, and you can’t blame her. Ōoarai’s on the up and up.

“What would’ve happened if we’d lost?” You ask Anzu another question, kind of curious what bet would have been worth a tank.

“Werewolf team would’ve had to dress as maids for one of their tea parties.”

You’re glad you won.

Thursday 18th April (Day 12)

Unfortunately, bringing fame and glory for Ōoarai doesn’t get you out of school. Sighing as you get up. You resign yourself to another normal day

>Morning Tankery Practice
> Do some solo drills + progress towards a skill (+2 Ōoarai XP)
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Focus on a specific team (who?) +6XP for that team

(A note on skills, it takes longer and longer for Werewolf to gain additional skills and that progress is increased far quicker by battles than by training but it’s your choice at the end of the day.)

Lunch
> Find a group or club (which one)
> Hang out with someone (who)
> Call someone (Who)
>Write-in

-----

Gonna leave it here for today. A couple questions for y’all
>How did this battle compare to the Pershing for y’all?
>Do you prefer these or the larger battles?
>What could I do to improve the 1v1s?

Hope you had fun, I’ll be back same time tomorrow.

Any questions, send them my way.
>>
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>>4243986
Anzu was referring to this
>>
>>4243986
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Find a group or club (Shark Team)
We should go in the ship and find the Donzoko, we already got directions for it.
Can we bring someone with us to the underside of the ship?
>>
>>4243997
Yep
>>
>>4243986
>Do some solo drills + progress towards a skill (+2 Ōoarai XP)
>Find a group or club (History club)
>>4243990
so we'd have to dance this as well ?
>>
>>4243986
>Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
We need to pump up their levels so we don't have to worry about quite as badly.

I got nothing for Lunch sadly.

>How did this battle compare to the Pershing for y’all?
A good natural step forward in the right direction.
>Do you prefer these or the larger battles?
I'm actually quite neutral, I just gotta get used to them more.
>What could I do to improve the 1v1s?
Give the enemy teams their own abilities so the stakes get higher outside of luck and positioning.
>>
>>4243986
>How did this battle compare to the Pershing for y’all?
It was less tense (but the other one was playing to our weaknesses in a way, so not totally comparable)
>Do you prefer these or the larger battles?
Anything with a heavy focus on strategy or total chaos is my jam.
>What could I do to improve the 1v1s?
Darjeeling seemed kinda braindead to me, but there weren't many strong choices for her in this map as it turns out.
>>4243743
What was her train of thought?
>>
>>4243986
Morning Tankery Practice
>Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
Can we have them work on artillery? Basically just using high firing angles and working out a basic angle-distance conversion for lobbing rounds over obstacles.
Lunch
>Find a group or club (History club)
>>
>>4244003
But...they do have their own abilities?
https://pastebin.com/XUKmbf8j

>>4243986
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)

Lunch
>Hang out with (History Club)
Talk about their favorite Historical battle and/or Historical achievement of a civilization.

>How did this battle compare to the Pershing for y'all?
Bruh you got me sweatin'. If we had let'em get to a ridge or pull out a trap card I was going to be like pic related: https://static-cdn.jtvnw.net/emoticons/v1/58765/3.0

>Do you prefer these or the larger battles
Since being a kid I loved all modes of play in games. Large, capture the objective/CTF as always been something I like. I like both modes very much. If I look I GuP this also felt like a secret/bonus stage we unlocked. Nice job!

>What could you do to improve 1v1's
Weather (Deep fog, Mud, Rain, etc...))? Styles of play? (Ambusher/Silent, Aggressive, Defensive) a bit like the kind of link ups we can do with our tank-teamates? If more ideas pop up i'll be sure to voice it. -Mazinger & Clark
>>
>>4243990
Wolfpack was the word I was looking for. >>4237907
This is good & I hope next battle we could try one of these.
>>
>>4244038
>But...they do have their own abilities?
Fair enough. However I will point out that a fairly large amount of these skills seem less like deployable abilities like our Frenzy and more like passive trait traits that only activate in specific circumstances.
>>
>>4243986
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Find a group or club (automotive club)
Should thank them for all the work they do, they don't get enough appreciation. Invite the rest of our crew along if they're not busy.
>>
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>>4243759
Flint is the best girl.
>>
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>>4244002
She got Darj to do it, but you didn't see as you chose not to go to the festival
>>4244008
I flipped a coin before I choose a map and topside was worse for Darjeeling and she knew it. Her plan was to essentially follow the river towards the high point at F0 and use that to take advantage of ridge fighter. Unfortunately, you rolled extremely well on that first round. If you hadn't won awareness or got an accuracy crit you wouldn't have been able to make the shot.
>>4244038
The weather sounds like an excellent idea. We can test it out next battle
>>4244003
Enemy abilities - Fair enough, for the next one I'll give them a few more
>>4244215
You misspelled Yukari
>>
>>4244414
I hate to break it to you, but your choice of waifu is wrong.
>>
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>>4244417
I am god in this tiny corner of the world. I can't be wrong.
>>
>>4244422
QM curse will befall you if we don't get Flint as our girl
Tank girl got nothing on real singing talent
>>
>>4244425
Any girl can be moan. It takes dedication to be Yukari
>>
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>>4244437
Are you going to update or keep talking about Yukari? When you really should be talking about Flint.
>>
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>>4244454
More updates this afternoon (1700 UTC). Unfortunately, I have a 'life' and 'responsibilities'. Makes me sick. So I think I'll talk about Yukari till then.
>>
>>4244460
Unfortunately this Flint Anon has to rest. I be here to make sure we make the right choice.
>>
>>4244460
Yukari is great, was legit fine with her or Yuzu...Or Koume.
>>
>>4244464
>>4244460

Yuzu best girl
>>
>>4244466
Koume didn't get enough love we should waifu her.
>>
>>4243986

Before you do any of that, you first decide to make the phone calls necessary to get your potluck-tea party up and underway. You decide that calling Layla, in order to invite the Saunders contingent would be a good starting point. It rings before a full minute before she picks up.

“Waddaya want?” A drowsy voice answers you. Evidently, you’d woken her up.

“Good Morning Layla.” You say with an indulgent smile. “Hope I didn’t wake you.”

“Fritz!” She’s instantly awake. “It’s been so long, how are you!”

“I’m well thank you. I was wondering if you were up for a little social event?” You pause momentarily. “Ōoarai is hosting a little potluck tea party on Sunday, and Saunders is invited.”

“That sounds fun! Who else is coming?” You can hear shuffling in the background, you attribute it to her finally getting out of bed.

“Us obviously and St. Gloriana’s is going to be attending. I’m going to attempt to get Black Forest to join us but who knows with them.”

“Oooh Black Forest, scary. Big sis think’s their our biggest threat this year.”

“And not me?” You say, faking being hurt.

“Nope!” She giggles. Little brat. “I’ll pass your invitation on; Big Sis and I’ll see you Sunday!” She hangs up before you can get another word in. You just hope she remembers to pass on that it was a potluck and not just a tea party.

With that out of the way, you move on to the far harder part of the invitations. Black Forest. You pick up the phone again and dial the number that Maho gave you. It rings thrice before she picks up.

“Nishizumi Maho speaking.” It’s said professionally, as you would expect of Maho.

“Maho hi, it’s Fritz.” You aren’t really sure how to approach this so you just decide to reintroduce yourself for now.

“Ah hello, Fritz.” Maho is still professional, but her tone shifts, ever so slightly warmer. “I heard about your duel against the Centurion. Congratulations.”

“Than-“ You’re interrupted.

“You should be careful though; you’re drawing quite a lot of attention. My second was about to fly to Ōoarai to challenge you, and I daresay she’s quite good.” Second? That must be the Erika that Koume mentioned, but you see the opportunity to mention the tea party.

“Tell her she’s welcome to come. In fact, this Sunday Ōoarai is hosting a potluck tea party. I was calling to tell you that you’re invited.” You say.

“A potluck tea party.” Maho echos. “I shall have to get approval but I see no reason why my request would be rejected. Can I bring a plus one?”

“Of course, and tell Koume she’s invited too.” You add on.

“I will Fritz. Very well, if that’s all then I shall take my leave. Take care, Fritz.” She finishes.

“And you Maho.” You hang up the phone, and get ready for the day ahead.

Cont.
>>
>>4244974
Dropped trip
>>
>>4244985
Ah yes, thank you for reminding me.

Given we're over the bump limit, I think we'll finish this in-game day, then I shall create a new thread. We've certainly done enough to justify it.
>>
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>>4244974
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)

It seems to have become a routine for you to observe Ōoarai’s morning training sessions in order to help them develop as a team. Today, you take a slightly more proactive approach. Yourself and your crew in Werewolf today chose to guide from within the exercise. Showcasing off-road manoeuvring, as well as demonstrating proper gunnery technique. Not that gunnery training did Momo any help. Nevertheless, progress was made and you’re quite confident in saying that soon Ōoarai would be a contender for the best in Japan.

You turn and see Rabbit team back through another wall. Maybe not today though…

> Find a group or club (History Club)

The History Club wasn’t hard to find, having taken over a classroom during the lunch break. As you enter, they turn to face you.

“Mackensen! We saw your duel with the Centurion! Brilliant stuff, just like Rommel’s capture of Tobruk!” Erwin exclaims as you enter the room.

“Hmm, that was a rather one-sided and Mackensen was up against a far more even opponent.” The one with glasses, Oryou muses.

“I’d say it’s much closer to the Franco-Prussian war, very close in strength yet a decisive victory!” Caesar argues.

“That’s Right!” Comes the immediate response. You chuckle and settle in for a lunch of banter with the history girls.

.

.

.

After your final lesson, you find yourself left with only evening tankery practice before your done for the day. You frown as you look at your notes and decide that the time would be best served by

Evening Tankery Practice
> Work on a specific aspect of tanking with Ōoarai (Strategy, Driving, Shooting)
>Discuss Ōoarai’s next move with Anzu
> General Maintenance on Werewolf

Evening Free time
>Relax
>Call/Text someone
>Meet up with someone from Ōoarai.
>>
>>4245034
> Work on a specific aspect of tanking with Ōoarai (Driving)
>Relax
>>
>>4245034
Evening Tankery Practice
>Discuss Ōoarai's next move with Anzu

Evening Free time
>Go to the bar Donzoko
The sooner we go down, the more exp team shark can get. And we can have Flint.
>>
>>4245034
> Work on a specific aspect of tanking with Ōoarai (Driving)
> Relax at Donzoko
>>
>>4245083
+1
>>
>>4245034
>>4245083
This.
>>
>>4245034
Calling for
> Work on a specific aspect of tanking with Ōoarai (Driving)
> Relax at Donzoko
>>
>>4245118
> Work on a specific aspect of tanking with Ōoarai (Driving)

“Alright, Ladies!” You address the assembled tankers in front of you. “Today we’re going to be doing a manoeuvring exercise, it’s simple. Follow the course as fast as you can, try not to tip your tank! The cones mark out the course! Easy right?”

It was not in fact easy. The course you had set out was a pretty simple one, meandering through the wooded training grounds the Sensha-Dō club made use of. It had a couple of sharp turns, but nothing that should have been a problem. Your one oversight was forgetting that while they had shown promise, the Ōoarai tankers were still in fact novices. A fact you were reminded of when all the tanks, sans Anglerfish and Duck team, did, in fact, manage to tip their tank while trying to negotiate a high-speed corner you set up. Nevertheless, you felt they improved if only a little bit

> Any tank that crit fails a roll while moving during a battle can negate that to a regular failure.

> Relax at Donzoko

After training, you thought to find this bar that the naval studies student had mentioned. The Donzoko? according to the little slip of paper you were given. The instructions were also a little odd.

1. Screw the Public Morals Committee

Well, that one was pretty self-explanatory.

2. Find Johannesburg

That one, a little less so, you reckon that it has to refer to somewhere below deck, given that’s where you met the sailor girl, Ogin her name was.

It takes some time, but eventually, you come across barbed wire? Lacking any better leads, you use your tanker jacket to cross the wire and head deeper into the ship.

3. Fireman.

You read the instruction again. What the hell does that mean? You can understand they don’t want any interlopers but surely they could give better instructions than that! With a reluctant sigh, you continue until you find a pole. Fireman as in fireman’s pole? You slide down before you can question why you’re here in the first place.

4. Go beat your head against a wall.

You sigh and give up. Looking around the room you’ve found yourself in it seems to be a dead end. You spend a good half an hour examining the room and find absolutely nothing. Great. You slump against a wall. Thunk. Is that wall hollow?

You press against it and the wall opens. It reveals another door. Praying to whatever god is listening to you open it. He rewards you with a bar. You look around the room, on stage, a tall girl is singing a sea shanty, and a couple of other girls are scattered around the room, including the girl who gave you the shitty instructions.

>Go talk to the bartender and find out what this place is
>Go talk to the girl who gave you the shitty instructions and complain about them
>Wait for the girl on stage to stop singing and ask her
>Write-in
>>
>>4245406
>Wait for the girl on stage to stop singing and go up stage and start singing Panzerlied
https://www.youtube.com/watch?v=8JDkdc246QQ
Autism here we go
>>
>>4245406
>Go talk to the bartender and find out what this place is
"Non-alcoholic Schnapps please." Specify three with our hand, get two because she's japanese.
>>
>>4245406
>Go talk to the bartender and find out what this place is
>Listen to the tall girl singing a sea shanty
"Non-alcoholic Schnapps please." Specify three with our hand.
>>
>>4245469
This.
>>
>>4245469
I can support this.
>>
>>4245406
Calling for
>Go talk to the bartender and find out what this place is
>Listen to the tall girl singing a sea shanty
>>
>>4245422
this
>>
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>>4245510
>Go talk to the bartender and find out what this place is
>Listen to the tall girl singing a sea shanty

You approach the bar and take a seat. “Three Non-alcoholic Schnapps please.” You say as you gesture with your hand. The bartender looks confused for a second but gets to work. You open your mouth to talk, but she talks first.”

“Don’t see many boys around here.” She starts, polishing a glass as she talks. “Especially not foreign ones.”

“I’m a recent transfer, to help the Sensha-Dō team.” You say, she slides two little glasses across. You asked for three, did she not hear you properly? You shake your head, a Schnapps isn’t worth getting into an argument over, especially not in the lowest part of the ship you’ve ever been to. “What is this place?” You ask as you down one of your Schnapps.

“Sensha-Dō.” She says the word, testing it as she picks up another glass to clean. “This here is the Bar Donzoko. Our refuge away from the Public Morals Committee, the Student Council anyone really. The only rule is you have to be tough enough.”

“Tough enough.” You echo. “How tough is enough.” The blonde bartender looks at you unamused. You decide to change the subject. “You know the instructions to get here are really unclear.” At that, her lips quirk slightly but she maintains her cool, flat voice.

“It’s so none of those idiots topside can find us.” At that, you can’t help but laugh raising your remaining Schnapps in a toast. She bumps the empty glass she was cleaning against it making you laugh even harder.
You sit back for a minute and savour your drink, the girl on stage is quite good. Your Japanese isn’t good enough to keep up entirely with what she’s saying but you’re pretty sure it’s about the sea. The girl singing on stage makes eye contact for a moment before she goes back to singing the haunting melody. Your revelry is interrupted by a familiar voice/

Cont.
>>
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>>4245620

“That you topsider? Find your buried treasure?” You turn and see the same girl who gave showed you how to get to the bar.

“Your instructions suck.” You deadpan, downing another Schnapps that the bartender passed to you. “But yes, I did.” You look her up and down once, the pirate theme apparent. “Thought I’d find some more buried in the crap down here, but I’ve gotten nothing aside from this little gem.”

“Ha. Hahahaha.” She laughs at your joke. “Well, there are no Landships down here.” She says through her laughs. “Say while you’re here.” She pulls out a suspicious-looking bottle. “Care for a little game?”

Accept the drinking challenge?
>Yes
>No
>Write-in
>>
>>4245656
>>Yes
Are we betting?
>>
>>4245656
>Yes
Mama didn't raise no bitch
>>
>>4245664
You write in stakes if you want.
>>
>Go talk to the bartender and find out what this place is
>Listen to the tall girl singing a sea shanty
>>
>>4245656
>Yes

>>4245668
Not sure if anything comes to mind for a bet. So unless she has something in mind. Perhaps a future favour?
>>
>>4245668
Here my Write in stakes.
The Loser Has to Sing

A future favor could also work.
>>
>>4245656
>Yes
>>
>>4245656
>Yes
Just for fun
>>
>>4245708
>>4245656
+1 just for fun then
>>
Rolled 69, 90, 33, 48, 18, 3, 59, 82, 13 = 415 (9d100)

>>4245656

Alrighty then let's see how well you do!

I need 3x 3d100. Anything above 95 and you're out like a light. Lower score wins if no one passes out

Rolling for Ogin
>>
Rolled 45, 77, 65 = 187 (3d100)

>>4245730
>>
Rolled 37, 25, 67 = 129 (3d100)

>>4245730
Rolling for 3 shots of Blitzkrieg
>>
Rolled 1, 88, 19 = 108 (3d100)

>>4245730
IT"S TIME!
>>
>>4245745
>>4245733
>>4245736

>424 vs 415
But we hit that CRIT
>>
>>4245733
>>4245736
>>4245745

So very close...

Writing now

>>4245748
Unfortunately, it doesn't do you any good in this instance.
You'll get something for it though...
>>
Rolled 63, 18, 21 = 102 (3d100)

>>4245730
>>
>>4245752

“Let’s do it.” That’s all that needs to be said.

A shot.

The first one goes down easy, a little spicy but you manage.

Two shots.

The peppery taste tingles in your mouth. You look to the sailor-pirate-school girl opposite you who smirks and downs her shot in response.

Three shots.

You’re starting to feel it now.

“Something the matter?” Her taunt goes ignored as you motion for another.

Four shots.

You’re starting to sweat, the heat spreading from your mouth across your face. You can feel it and you know they can see it. You focus on getting through it. Mama didn’t raise any bitch.

Five shots.

You can feel yourself breaking. You mind strong, resolute to drink to the end. Your body doesn’t share the same sentiments.

Six shots.

The world around you is a blur. All that matters is you and the pepper rum, the rest of the world forgotten.

Seven shots.

It takes two hands this time. One to lift the shot glass, the other to force it down your throat. Seems your body is actively trying to stop you

Eight shots.

You don’t know how long it’s been. You don’t remember why you’re here. All you know is you must drink.

Nine shots.

The impressed murmurs from the other patrons of Bar Donzoko go ignored. You look to Ogin who seems to be struggling too.

Ten shots.

You fail. Your arm refuses to move. You look over to Ogin on the other side who’s panting. Struggling to lift her arm. But she does. Ten shots to your nine. You motion for another but your subconscious has different ideas and taps you out.

“I win!” Ogin exclaims. It takes all she has just to say that and you reluctantly lay your head against the cool table. Going pound for pound with an experienced drinker was impressive. And they say as much.

“Anyone who can go blow for blow with the Captain must be truly something.” The one singing on stage glides over, cooing over your shoulder. Your scathing remark is cut off by the burning in your mouth, so you settle for an unamused glare instead.

“Now ladies, let’s not get jumpy.” The captain has an ice pack on her head and chucks one to you. It impacts your head on the table and lies there against it. “You have my respect for a feat like that, you need anything, come straight to us. You’re a friend of Bar Donzoko from here on out!”

“Hope that’s worth the pain…” You mutter, getting a laugh from the others in the bar.

“C’mon ladies let’s get him outta here.” You mumble your address at them as they hoist you up between the lot of them. “Take the elevator next time, you’ve proven yourself.” They had an elevator all this time? Sunova Bitch

(If I wasn’t clear, your impressive performance earned you a favour with the Donzoko lot. Use it wisely)

Cont.
>>
>>4245847

Friday 19th April (Day 12)

It’s hard to get up when you’re hungover. Strange to be hungover when you haven’t had any alcohol, but stranger things have happened in life.

Morning Tankery Practice
> Call Ill, just this once (Guaranteed, recovered by evening)
> Do some solo drills + progress towards a skill (+2 Ōoarai XP)
> Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
> Focus on a specific team (who?) +6XP for that team

If you choose to go in, you have to roll 1d100 to see if you’re able to help while hungover

Lunch
> Find a group or club (which one)
> Hang out with someone (who)
> Call someone (Who)
>Find somewhere quiet to rest (If you chose to go in hungover) (Guaranteed, recovered by evening)
>Write-in
>>
>>4245851
I think we'll finish this in-game day, then I shall create a new thread
What happened to the new Thread OP?
>>
>>4245851
>Call Ill, just this once (Guaranteed, recovered by evening)
>Research about tea brewing
>>4245860
Technically threads can go on well beyond 1500 posts, they just don't get bumped up the catalog.
>>
>>4245860
Yeah I decided against it on the advice of QMs in QTG.

I’ll start a new thread after the Maginot battle
>>
>>4245860
Whoopsie boopsie

>>4245851
>>4245867
+1
>>
>>4245867
>>4245870
Alright

>>4245851
> Call Ill, just this once (Guaranteed, recovered by evening)
>Research about tea brewing
>>
>>4245867
+1
>One step closer to Flint
>>
>>4245851
Counting and writing
>>
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>>4245970

> Call Ill, just this once (Guaranteed, recovered by evening)

With a groan you roll over, unable to get out of bed. A quick text to your crew advising them on how to handle this morning’s training; the Public Morals Committee and the Student Council to inform them of your absence and you’re done with your work for the morning. With that, you allow Morpheus to claim you and drift back to sleep.

DING DONG Your doorbell goes off. You crack an eye open and look at your clock. Lunchtime, probably time to get up anyway. With one last sigh you tumble out of bed and make your way to the door.

“Fritz!” You hear from several voices as you open the door. Blinking the sleep out of your eyes you take another look. Yuzu, Miho and Saori are at your door. Saori is holding a big pot.

“Uh would you like to come in?” You hold open the door and the three girls stream into your apartment, surreptitiously taking a look around as they do. It wasn’t a mess, but it was no show home either.

“We made you some soup!” Miho says, as Saori puts the pot down on your table.

“Well technically, Saori made the soup, we just cut some vegetable and watched…” Yuzu admits with a small blush.

“Nonsense! We all contributed to it! It’s Chicken and Sweetcorn, I hope that’s ok with you?” At your nod, she lets out a small sigh of relief. “Good. It would’ve been very vexing if we’d come all this way and you weren’t able to eat it.”

Yuzu checks her watch and begins talking. “We have to leave to get back to class on time but get well soon Fritz!”

“Thank you, girls.” You say behind them as they stream out the door. “And see you tomorrow Yuzu.” She stops as she’s closing the door and smiles back at you.

“See you then.”


>Research about tea brewing

You take a seat at your desk, a bowl of soup in front of you. You peruse the articles available on tea making and tea parties.

You spot a promising title, Tea Parties for Dummies. You click on the link and begin scanning through the information.

>Roll 1d20 Bo3 [History]
>>
Rolled 17 (1d20)

>>4246028
>>
Rolled 16 (1d20)

>>4246028
>>
Rolled 19 (1d20)

>>4246028
TIEM TO READ!
>>
>>4246044
>>4246040
>>4246037
WE CAN'T INTO TEA!
>>
Rolled 6 (1d20)

>>4246028
Watch this
>>
Rolled 4 (1d20)

>>4246028
>>
>>4246037
>>4246040
>>4246044

Unfortunate.
>>
Maybe one of our crew can pick up the slack?
>>
>>4246075
Perhaps.

There's also another person at Ōoarai who could
>>
>>4246079
Time to give Saori a call
>>
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>>4246069

Unfortunately, despite your best efforts, this tea party stuff might as well be written in Hebrew. After an hour or so of trying, you give up, Etiquette and the intricacies of straining tea lost on you. You shut your laptop and resolve to ask around to see if anyone can help you later on. You look at the clock. It’ll be time for evening tankery practice soon if you wish to attend…

Evening Tankery Practice
>Just take it easy, do some drills on Werewolf
> Work on a specific aspect of tanking with Ōoarai (Strategy, Driving, Shooting)
>Discuss Ōoarai’s next move with Anzu
>Write-in

Evening Free Time
>Visit your sponsor at Takumi’s Tank Club
>Call/Text someone (who)
>Meet up with someone from Ōoarai. (who)
>Get a hair cut
>Write-in
>>
>>4246096
>Just take it easy, do some drills on Werewolf
>Meet up with someone from Ōoarai. (Hana)
>>
>>4246096
>Just take it easy, do some drills on Werewolf
>Meet up with someone from Ōoarai. (Someone who can teach our dumb ass how to Tea)
>>
>>4246096
>Just take it easy, do some drills on Werewolf
>Meet up with someone from Ōoarai. (Saori)
Her ass would know how to brew tea
>>
>>4246121
+1
>>
>>4246096
What's wrong with our hair.


>>4246121
+1
>>
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>>4246096
Counting and Writing

>>4246142
This quest is so detailed I track Fritz's hair length
It's just an excuse to see the best girl
>>
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>>4246159

>Just take it easy, do some drills on Werewolf

You decide that hungover you may have been, infirm you are not. You force yourself into your Tankery kit and begin the short walk to Ōoarai.

.

.

.

“What are you doin here ya git?” Your driver is very to the point with his thoughts on you being up.

“Max is right you know, if you’re ill you should be taking it easy not gallivanting around the ship.” Your radio operator chips in, a frown on his face. Ruby walks over to you and puts her hand on your head.

“He feels alright.” She turns to look at you. “The others are right you know. You shouldn’t push yourself.”

“Nonsense.” You gently push her off. “I’m perfectly fine, but if it makes you feel better, we’ll do something light.” That seems to get their reluctant agreement, and you load up. Off to do some manoeuvres.

You ended up being a moving target for Turtle team and the 38t. It was an easy if boring job, given that the closest you got to being hit was a tree Momo had cut down falling on the engine deck. Never the less, you think that’s an improvement over last time or you hope so at least.

>Meet up with someone from Ōoarai. (Saori)

You catch her just after Tankery practice.

“Saori!” You call out. She turns to see you.

“Oh, Fritz! I didn’t expect to see you again today. How was the soup?” She asks.

“It was wonderful, thank you. I felt much better after eating some.” You say, with a small but genuine smile.

“Oh, stop it.” She waves you off. “Anyways, what did you need me for?”

“Ōoarai is hosting an inter-school tea party potluck, and I was wondering if you could help me learn how to do one.” You say.

“A potluck tea party.” She muses over what you just said. “Sure I can help, let’s go to yours and I can teach you all you need to know! I can help out on the day as well if you need.”

“That would be brilliant. Thank you, Saori.” The two of you head back to your place. Saori uses the small whiteboard you have handy in order to give you Tea Parties 101 you feel by the end of it you should be well versed enough to handle whatever the day throws at you

Accept Saori’s offer?
>Yes
>No

Saturday 20th April (Day 13)

It is Saturday. You have dinner with Yuzu on Saturday. Which is today. You haven’t been on a date in a long time. You have the morning to prepare.

Morning
>Panic
>Drop your sauerkraut now so you don’t do it later
>Contact someone who knows Yuzu well for help (who)
>Contact someone for help in general
>Write-in
>>
>>4246209
Accept Saori’s offer?
>Yes

>Write-in
Haircut time

When is our next match?
>>
>>4246220

It was going to be this weekend, but given how busy it is it will instead be roughly middle of next week (day 18ish)
>>
>>4246209
>Yes
>Drop your sauerkraut now so you don’t do it later
>>
>>4246226
Did we as a character ever learn what tank we won from the 1v1 match?
And why wasn't a new team formed? If we got a new tank?

The Tiger (P) is still being repaired right?
>>
>>4246209
>Yes
>Drop your sauerkraut now so you don’t do it later
>>
>>4246209
>Yes
>Drop your sauerkraut now so you don't do it later
>>
Am running out of steam fellas, we'll do the prep for the date today and then do it first thing tomorrow.

>>4246244
It hasn't arrived yet so nothing has happened. It's slated to arrive Monday(day 15)

It is, the finish date is in the Ōoarai Pastebin
>>
>>4246209
Writing for
>Drop your sauerkraut now so you don’t do it later
>>
>>4246253
Have a good sleep QM.
>>
>>4246275
Ty but I have one more update for today. Coming soon.
>>
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>>4246269

“Ah shit shit shit shit.” Was all that was going through your head. You sat there on the floor for a good hour running through all the horrible things that could happen on the date. Like getting struck by lightning or tripping up and getting food on her. Eventually you stop hyperventilating and realise that perhaps it’s time to put some thought into the date other than ‘go to dinner, ???, Profit’. You sit down and plan out your approach.

>Drop Sauerkraut now – gained ??????

Food place
> Italian sit-down dining restaurant
> Mom and Pop bookshop/restaurant
> Sushi place
> Write-in

After activity
> Go to the park, you heard there may be fireworks
> Get some dessert, girls love dessert
> Go see a movie, dinner and a movie are a classic combo
>Write-in

Manner of dress
> Smart-ish casual –Jacket, open plaid shirt, your nicest jeans and boots
> Casual – light jacket, shirt and jeans
> Write-in

Anything else that needs to be done
>Write-in
>>
>>4246294
>Italian sit-down dining restaurant
> Go to the park
> Smarth-ish casual
>>
>>4246294
> Italian sit-down dining restaurant
> Go to the park, you heard there may be fireworks.
> Smart-ish casual –Jacket, open plaid shirt, your nicest jeans and boots
>Anything else that needs to be done
Haircut
>>
>>4246294
>Mom and Pop bookshop/restaurant
Always a classic
>Go see a movie, dinner and a movie are a classic combo
Yes this is good
>Casual – light jacket, shirt and jeans

PERFECT
>>
>>4246305
+1
>>
>>4246294
> Sushi place
> Get some dessert, girls love dessert
> Smart-ish casual –Jacket, open plaid shirt, your nicest jeans and boots
>ask Momo what Yuzu likes
>>
>>4246294
>>4246297

Backing +1
>>
>>4246294
> Italian sit-down dining restaurant
> Go to the park, you heard there may be fireworks
> Casual – light jacket, shirt and jeans
>>
Flint is best girl
>>
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>>4246646
But Anon, she's not even best pirate..
>>
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>>4246294

> Italian sit-down dining restaurant
> Go to the park, you heard there may be fireworks
> Smart-ish casual –Jacket, open plaid shirt, your nicest jeans and boots

You dress smartly, or at least as smartly as you could, given that you decided against bringing a suit to Japan and had neither the time nor the inclination to do so. Throwing on your jacket, you walk to your bike and start the short journey to Yuzu’s apartment. As you ride, you go over the plan in your head. You’d first take her to a nice Italian restaurant for dinner like you promised. Then, you’d go to the park where you’d heard there would be fireworks you could watch. Your thoughts are clear, no shredded cabbage threatening to leak out your pockets.

You pull up in front of the apartment complex and pull out your phone. You debate for a minute whether to text or call her, but the decision is made for you when you spot her walking out the door. She’s dressed similarly to last time, except she’s traded the pink jumper for a long-sleeve black shirt. Looking at her, you're glad you dressed as smartly as possible She makes eye contact and smiles as she approaches your bike.

“Hi, Fritz.” You can see a light blush adorning the smile on her face. “It’s good to see you again.”

>Compliment her appearance
>Greet her back
>Write-in
>>
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>>4247146

Last time for reference.
>>
>>4247146
>Greet her back
Are we going for the Yuzuroute or are we rejecting her?
>>
>>4247166
We're not locking in. Still more girls to see and we just got here


>>4247146
>Greet her back
>>
>>4247166
I'm here for the slowburn.

>>4247146
>Greet her back
>Compliment her appearance
REMEMBER KRAUT, ONE TWO PUNCH!
>>
>>4247146
>>Greet her back
>>
>>4247146
>Compliment her appearance
>>
>>4247166
Am very down for Yuzu route so I am going for that.
>>
>>4247146
Counting and writing.

>>4247177
>No Yuzu route
>After I spent so long looking for good art of her
>Mfw

Just a note on Waifuing, You guys have been pretty good about this and I know GuP has a lot of best girls so I'm not going to be very strict but if it gets too VMQ2-esque I'm going to routelock you guys.

Hope it doesn't sound like I'm being a dick but I still have flashbacks.
>>
>>4247189
+1
>>
>>4247146
>Compliment her appearance
>>
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>>4247217

>Greet her back
>Compliment her appearance

“It’s good to see you too Yuzu.” You smile at her; your voice is slightly muffled by the helmet but still audible. “You look beautiful.” The compliment is weak, you feel the cabbage in your pockets but the delivery goes well and it retreats. She blushes and looks away, a small smile on her face.

“Thank you, Fritz.” She looks at you again. “You look handsome too, very roguish.”

You hand her a helmet as she climbs on behind you. After a moment to strap it on, she wraps her arms around your chest. You take that as your cue, and open the throttle, navigating towards the ferry docks. It’s far too loud to attempt conversation and Yuzu seems to recognise that, not bothering to say anything till your safely on the ferry, heading to the mainland.

“So, what’s the plan for tonight?” She asks as you wait for the ferry to let down the ramp.

“We’re heading to Coffee Max, it’s an Italian place. After that, they’re putting on fireworks in Ōoarai park so I thought we could go see those.” You say as you flip the visor up on your helmet so she can hear you better.

“That sounds wonderful Fritz.” She looks like she’s going to say something else but then the ramp starts to fall. “Look, we can move again.” You kickstart the engine again and head down the ramp.

Cont.
>>
>>4247301

You put your bike in a spot a small walk from the restaurant and kill the engine. You get off the bike and help Yuzu off. She pulls off the helmet her hair floofing about, the helmet having messed it up. She pouts for a second before pulling a small brush out of her bag, quickly fixing her hair. She turns to you and savages your hair as well, fixing the damage done by your helmet.

“All done, let’s get going.” She says with a cheeky smile as she puts the brush away. You sigh, deciding it's not worth complaining about and take her arm and lead her to the restaurant.

The place looks Italian. You think, glancing around the interior. Your reservation for two was accepted without a hitch, a blond woman slightly older than you leads you to your table. Remembering the etiquette lessons Mama Hermann bashed into you, you pull Yuzu’s chair for her.

You’re seated opposite her now and she’s smiling.

You open your mouth
> ”You know, I don’t really know a lot about you, why don’t you tell me a little about… (Specify: Hobbies, Interests, The Council, etc.)
> “Forgive me if I’m a little slow, I haven’t done this in… ever really.”
> Let her take the lead
>Write-in
>>
> Let her take the lead
The one time I get to catch a vote it's for something I don't really care about Oh well, that's just how questing is. Keep up the good work QM.
>>
>>4247305
> “Forgive me if I’m a little slow, I haven’t done this in… ever really.”
>>
>>4247305
>> Let her take the lead
>>
>>4247217
>but if it gets too VMQ2-esque I'm going to routelock you guys.
But QM, there's no shit tier character in GUP.

>>4247305
> ”You know, I don’t really know a lot about you, why don’t you tell me a little about… (Your life before you came to Orarai)
>>
>>4247323
> ”You know, I don’t really know a lot about you, why don’t you tell me a little about… (Your life before you came to Orarai)
>>
>>4247305
>Let her take lead
>>
>>4247305
>”You know, I don’t really know a lot about you, why don’t you tell me a little about… (Specify: Hobbies)
>>
>>4247305
Calling for
>” You know, I don’t really know a lot about you, why don’t you tell me a little about… (Specify: Your life before you came to Orarai, Hobbies)
>>
>>4247315
Thank you, means a lot to me

>>4247421

>” You know, I don’t really know a lot about you, why don’t you tell me a little about… (Specify: Your life before you came to Orarai, Hobbies)

” You know, I don’t really know a lot about you, why don’t you tell me a little about yourself like your hobbies and your life outside Ōoarai.” You say.

“Hmm well, I’m Yuzu Koyama.” You realise this is the first time you’ve heard her family name. “And I’m the eldest of six siblings.” She giggles when she sees your face at that. “Yup! Four little brothers and one little sister.”

“That must be a lot of work, I have a hard enough time with my little sister.” You reply, shuddering at the thought of five Erikas. No thank you. Yuzu continues.

“Aside from that, I’m not bad at ballet but I haven’t had much time to practice recently.” She looks like she’s going to say more but the menus arrive, and you quickly begin perusing it.

“What are you thinking of getting?” You ask you aren’t exactly familiar with Italian food.

“I think I’ll have the Spaghetti Bolognese.” She says, eyes scanning the menu. She nods to herself and puts the menu down before looking to you. “So, what about you Fritz?”

“I don’t know yet.” You say still scanning the menu critically. She laughs and you look over confused.

“I meant tell me a little about yourself.” You can hear the mirth in her voice.

“Well…

> My Favourite Movie is…
> I can play the…
> When I’m not doing Tankery I like to…
>Write-in

What will you order
> Spaghetti Bolognese like her.
> Lasagna, it looks like a block of cheese and meat which sounds awesome
> Penne Arrabbiata, Can’t go wrong with Pasta
>Write-in

Order for Yuzu?
> Yes, it’s what the man is meant to do
> No, She’s an independent woman
>>
>>4247615
Forgot Pic
>>
>>4247615
>> My Favourite Movie is Battle of the Bulge OWO

What will you order
> Penne Arrabbiata, Can’t go wrong with Pasta

Order for Yuzu?
> Yes, it’s what the man is meant to do
>>
>>4247615
>My Favourite Movie is : Sherlock Holmes a Game of Shadows
> I can play the flute
> When I’m not doing Tankery I like to study history, mostly military
>>
>>4247615
>Lasagna, it looks like a block of cheese and meat which sounds awesome
>No, She’s an independent woman
>>
>>4247615
> I can play the Trumpet
> When I’m not doing Tankery I like to history, mostly military
>>
>>4247615
>Favourite movie: Sherlock Holmes Game of Shadows
>I can play: Recorder & Saxophone Tenor
>Not tankering?: I like studying History & rinding my motorcycle

>Order Lasagna

>Yes, Its what the man is supposed to do
>>
>>4247615
>Battle of Bulge
>Piano
>When I'm not doing Tankery I like to study history, mostly military
>Spaghetti Bolognese like her.
Order for Yuzu?
Yes
>>
>>4247615
> My Favourite Movie is… (John Carpenter's The Thing)
Such a classic
> Lasagna, it looks like a block of cheese and meat which sounds awesome
Garfield this up.
>>
>>4247615
Counting and Writing
>>
Rolled 3, 1 = 4 (2d4)

>>4247665
Rolling to break some ties
>>
>>4247666
Who win in the rolls?
>>
>>4247666
Battle of the Bulge and Trumpet
>>
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>>4247665

The waitress from before arrives to take your order, Mama Hermann beat it into you that the man is supposed to take the lead so that’s what you do.

“May I take your order?” The waitress asks.

“Spaghetti Bolognese for my partner and Lasagna for me please.” You tell the waitress. She writes down your order and disappears towards the kitchen. You catch a little smile from Yuzu, it seems you did the right thing.

“Well my hobby is nowhere near as cool as yours, I’m a little bit of a History nerd actually.” You start.

“Military History?” Yuzu cuts in with a smile. “I heard you talking with the History Club the other day.”

“Yeah Military History. Aside from that, my favourite movie is the Battle of the Bulge and I play the trumpet.” That last one catches her attention.

“Trumpet you say?” She looks interested.

“Yep.” You pull out your phone and show her a few pictures of your performances. “I haven’t played since I got to Ōoarai but I’m pretty sure I brought it with me.”

“I didn’t say earlier.” She stops and looks around quickly as if she’s embarrassed by what she’s going to say next. “But I play the Saxophone.” She pulls out her phone and shows you a picture of her playing the Saxophone.

“Well, what’s there to be embarrassed about? Between the two of us, we’re half a Jazz quartet.” You say Saxophones are cool. “There’s a bar on Ōoarai’s lowest level and a girl there can sing really well. We could form a jazz band!”

She’s red as a tomato but smiling none the less. “Maybe.” Is all you get before she changes the subject. “There’s a bar on the lower decks?”

You take the subject change for what it is and regale her with your story of exploring below decks and finding the bar, including the stupid instructions you were given. Sometime in between, your food arrives and you continue the story between bites.

You decide to skip the story of the drinking competition.

Cont.
>>
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>>4247694

After you pay for the meal, the two of you take a walk arm in arm to the park. The walk happens under a comfortable silence, the two of you content just to be in the other’s company.

It’s just getting dark as the two of you meander through the park looking for a good spot. You eventually decide on a spot on a small hill, under a tree. The two of you take a seat and Yuzu leans her head against your arm.

“I never did thank you, Fritz.” She murmurs, still looking down at where the fireworks are being set up.

“Whatever for?” You ask, confused. “I don’t remember doing anything worth being thanked for recently.”

“For trying so hard to save the school.” Save the school? You’re about to ask but she begins talking again. “Ōoarai’s in financial trouble, they want to shut us down but we got them to agree to keep funding us if we win the next Sensha-Dō tournament.” She takes a breath before she continues. “We thought it was hopeless, Ōoarai didn’t have a tank to its name. Then you came along.”

“I came along?”

“You came along.” She confirms with a nod. “You’ve found two tanks for us already, that’s a quarter of our total number. And all the time you’ve put into training us, and even the wins you’ve gotten so far.” She shuffles, making herself more comfortable on your arm. “Anzu, Momo-chan and I have been on the Student Council since we got here and Ōoarai is like our baby. Momo-chan doesn’t cry worrying about what will happen to Ōoarai anymore and Anzu has gotten a chance to relax a little.”

“She doesn’t relax enough while you’re working.” You deadpan.

“She works hard when she needs to.” Yuzu giggles. “But thank you, I know with you we can win. If not the tournament then definitely the duelling league.”

> “You can bet on it, I’ll drag Ōoarai to the top kicking and screaming if I have to.”
> “You know huh?” You’re not too sure.
> “I’m just one man, it’s only possible because you and the others work so hard.”
>Write-in
>>
>>4247733
>> “You can bet on it, I’ll drag Ōoarai to the top kicking and screaming if I have to.”
>>
>>4247733
>“I’m just one man, it’s only possible because you and the others work so hard.”
>>
>>4247733
Combo between
>“You can bet on it, I’ll drag Ōoarai to the top kicking and screaming if I have to.”
>“I’m just one man, it’s only possible if you and the others work hard.”
>>
>>4247741
+1
>>
>>4247741
+2!
>>
>>4247733
Writing for Combo
>>
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>>4247781

>“You can bet on it, I’ll drag Ōoarai to the top kicking and screaming if I have to.”
>“I’m just one man, it’s only possible if you and the others work hard.”

“I’m only one man with one tank you know. It’s only possible if everyone gives it their all.” She seems to tense at that and sighs.

“I know.” She says, sounding almost resigned. You keep talking.

“But I’ll drag Ōoarai to the top, kicking and screaming if I have to. You can bet on it.” She shifts her head to look at you. You look back and she smiles.

“I know you will.”

BANG

The first firework goes off. It’s followed by others, tens of fireworks streaking into the air, lighting the night sky. You don’t know how long you spend watching, it could’ve been ten minutes, or it could’ve been an hour as the fireworks start to crescendo. Masses of golden fireworks round out the display. You turn once more to look at Yuzu, she’s absorbed by the fireworks but notices your attention and turns to face you. Her face is illuminated enchantingly by the fireworks as you look her in the eyes, she looks happy? Content? You can’t quite tell. But whatever it is it’s positive.

“Fritz…” you hear from her.

>KISS HER
>Kiss her on the cheek
>Just hug her closer, she must be feeling cold

(Both Kiss her and Kiss her on the cheek count towards routelock, If Kiss her on the cheek wins it’ll be more slowburn)
>>
>>4247807
>Kiss her on the cheek
I'm a sucker for this shit desu
>>
>>4247807
>Kiss her on the cheek
>Just hug her closer, she must be feeling cold
SLOW RIDE! TAKE IT EEEAAAAAASSSSY!
>>
>>4247807

>Kiss her on the cheek

Slowburn Yuzu Routelock!

Yuzu best girl, fite me.
>>
>>4247807
>KISS HER

Go Fritz, getting the massive milkers
>>
>>4247807
>Just hug her closer, she must be feeling cold
I don't like to be route locked
>>
>>4247807
>KISS HER
>>
>>4247807
>>Kiss her on the cheek
>>Just hug her closer, she must be feeling cold
Yukari still better girl than Yuzo
>>
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>>4247818
>>
>>4247835
Oh shit I forgot about blonde russian megamilkers.

>>4247815
>>4247807
CHANGING MY EARLIER VOTE TO
>Just hug her closer, she must be feeling cold
>>
>>4247835
Yes, Change my vote also to
>>4247831
>Just hug her closer, she must be feeling cold
I want Russian milkers
>>
Honestly don't mind if its a slow ride either tbqh
>>4247835
If we get a tie between Cheek & Hug switch mine to
>Kiss her on the cheek
>>
>>4247807
Hug her
>>
>>4247842
KISS HER and Kiss her on the Cheek both count towards RL so it doesn't split the vote.
>>
>>4247807
>KISS HER
>>
>>4247825
+1
>>
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>>4247807
VOTING IS OVER.

Yuzu Routelock wins by the skin of its teeth.

>>4247839
>>4247841
Even if Yuzu is just as big?
>>
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>>4247874
\o/
>>
>>4247874
How big is big?
>>
>>4247874
At this point I've become so indecisive that Fritz's only hope, is for Yuzu to just jump into his arms and french kiss him hard.
But yeah at least we're getting on with the plot.
>>
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>>4247880
Second after Nonna

>>4247882
That's because there are so many best girls

Writing now.

Treat her right and you might get a reward
>>
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>>4247874

You lean in and kiss her on the cheek. There’s no electricity like in the movies, but it feels warm and comfortable you almost don’t want to move away.

“Fritz?” She says again, her voice barely a whisper. You lean your forehead against hers and start talking.

“Yuzu, I… I like you a lot. And I was wondering if-“

“Yes.” She cuts you off. Her smile is the largest you’ve ever seen is as she pushes herself further into your arms. “I like you a lot to Fritz, and I’m glad you picked me.”

“Picked?” You ask confused. What did she mean by that?

“Yep.” She laughs. “Two hundred girls for four guys, you don’t really have any competition.”

You suppose she was right. You move so your jacket is around her, pulling her closer for warmth. “Maybe so, but you’re the only one I’m interested in.” You can tell she’s happy when you say that.

.

.

.

You dropped Yuzu home later that night, and she surprised you with a full-on kiss. You felt the Sauerkraut you had been suppressing coming out your pockets but thankfully she breaks it before you can spill it.

Between the two of you decided
> Try to hide it, you don’t really want to deal with other peoples’ scrutiny on your relationship. Especially since it’s the only one on Ōoarai
> Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either


Sunday 21th April (Day 14)

It’s the day of the potluck tea party. As you arrive at Ōoarai, you check your watch. You have the morning to get ready and the tea party would take the rest of the day. Saori and the Student Council would be responsible for most of the preparation. You check the guest list, as well as the Student Council, Miho and you would be attending to represent Ōoarai; Darjeeling and Orange Pekoe for St. Gloriana, Kay and Layla for Saunders and Koume, Maho and Erika for Black Forest.

You decide to
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
> Go help the Student Council, they’re in charge of the heavy lifting and have probably foisted it on Yuzu
> Go talk to Miho, ask how she feels about seeing her sister again
>Write-in
>>
>>4247908
>“Yep.” She laughs. “Two hundred girls for four guys, you don’t really have any competition.”
I never thought I could be so depressed. It feels less like a romance and more like trying to pick the last people to flee the Titanic.

>Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
>>
>>4247908
> Try to hide it, you don’t really want to deal with other peoples’ scrutiny on your relationship. Especially since it’s the only one on Ōoarai
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
Two weeks is pretty quick for a relationship
>>
>>4247916
>I never thought I could be so depressed.

Sorry, I didn't mean for that
I intended it more along the lines of Yuzu could see that other girls were attracted to you and was kind of relieved you picked her.
>>
>>4247908
>Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
>Go help Saori, she’s in charge of the food and you reckon that’s pretty important
Pretty cute desu
>>
>>4247923
It's cool QM, I'm just being over dramatic for the sake of comedy.

>>4247922
To be fair, two weeks can be considered slow for teenagers.
>>
>>4247908
> Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
>>
>>4247908
> Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
Can we have more than one girlfriend? Is it possible that Yuzu will break up with us in the future?
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
>>
>>4247908
>Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
>Go help Saori
>>
>>4247908
> Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either

> Go help Saori, she’s in charge of the food and you reckon that’s pretty important
>>
>>4247932
>Is it possible that Yuzu will break up with us in the future?
Not unless you do something egregiously stupid, or just flat out ignore her
remember, treating your gf right gets you rewards wink wink

>Can we have more than one girlfriend?
No, most of the girls are very monogamous. More than one would hurt their feelings. Yuzu is included in this number.
>>
>>4247908
>Just act natural, you don’t want to hide your girlfriend but you aren’t going to boast to anyone either
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important

Writing now
>>
>>4247952
> Go help Saori, she’s in charge of the food and you reckon that’s pretty important

You decide that Saori has the most important job, and that helping her would probably be the best way of expediting the process of the tea party.

You find her under the Veranda, moving back and forth, checking the different brews of tea and putting the finishing touches on the cakes that Ōoarai was providing.

“Fritz perfect!” She exclaims as she’s dashing back and forth. She hands you a tray with pots of tea on it. Each pot is labelled for what brew it is. “Put one pot of each tea on each table! We have St. Gloriana coming and if we mess up tea in front of them it’ll be a nightmare! Ōoarai’s reputation ruined!” You’re not sure if it would be quite that bad but nonetheless, you follow Saori’s instructions and eventually each of the tables has a satisfactory amount of cake and tea on them with enough space for whatever the others bring.

Cont.
>>
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>>4247971

Saunders is first to arrive. They do it in style, a V-22 Osprey hovering on the lawn nearby long enough to drop off a tall blonde girl who must be Kay and a little homing missile.

“Fritz!” You’re tackled to the ground as Layla latches onto you. “It’s been so long! How ar-“ She’s cut off as Kay grabs her by the scruff of her neck and pulls her off you.

“Sorry about her.” She offers a hand which you take, and she pulls you up. “You must be Fritz; Layla speaks highly of you.”

“And you must be Kay, it’s a pleasure to meet you.” Before you can continue, another helicopter lands on the grass. Except for this time, it’s a Fa 223 Drache and out step Maho, Koume and Erika. You also spy the St. Gloriana envoy arriving and striking up a conversation with the Student Council. Before you can decide who to talk to you hear a voice you’ve never heard before speak up.

“Having a Party without us! That can’t stand! Behold me! The illustrious Duce Anchovy! Here to represent Anzio Academy!” You turn around and see a short girl with green hair wearing a militaristic uniform pointing a riding crop in the air. You don’t remember them being on the invitation list.

> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.
> Ask their opinion of France. The easiest way to determine if someone is a good person or not.
> Leave it for Anzu to deal with. You’re no bouncer. Go talk to someone else (who)
> Tell them to Buzz off.
>Write-in
>>
>>4247986
>Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.
>>
>>4247986
>> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.
>>
>>4247986
> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.

When you invite yourself to a pot, the least you can do is to bring something to contribute
>>
>>4247986
>>4247986
>> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.
>>
>>4247986
>Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.
If she hasn't, comment that her arrival is an ill showing of not just her character, but also her school's reputation.
>>
>>4247986
Writing for:
> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.

The updates might be a little delayed from here but we'll finish today minimum tonight.
>>
>>4248062
And then its on for the next thread?
>>
>>4248088
Maginot is only three days away and we’re still on page 3 so I’ll probably do that tomorrow/the day after before I kill this thread
>>
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>>4248062

> Ask if they brought anything to contribute. You don’t really care to start a fight and food is food.

“Saori! We got three more guests!” You shout for the head of all things culinary at this party, so she’ll be able to accommodate them tea wise. You turn back to the gate crashers, ignoring Saori squawking about the extra work she has to do. “You know this is a potluck right? You did bring something to contribute, didn’t you?” Anchovy has the gall to look offended when she’s the one crashing the party.

“Of course we do! Pepperoni! Carpaccio! Get to work!” The two girls run off the way they came and come back dragging a good stall behind them. “Anzio has the greatest culinary program in Japan! Sit back and be in awe as we deign to grace your taste buds with our greatest export!” You don’t really know what to say, so you just direct the two girls to the veranda where they get to work setting up their cooking stuff.

You check the time, it’s still mid-afternoon and the Party is scheduled to last till the evening

You decide to (pick four)
> Find Miho and whoever she’s talking to
> Go talk to Kay and Layla
> Go talk to Maho and Erika
> Go talk to Koume
> Go talk to Darjeeling and Orange Pekoe
> Go talk to Anchovy and the Anzio girls
> Go talk to the student council
> Go hold Yuzu’s hand (Free action but might be too lewd for Fritz, roll 1d20 bo3)

If you want, you can specify what you want to talk to them about
>>
>>4248149
>> Go talk to Anchovy and the Anzio girls
>>
>>4248153
you can pick three more groups to talk to
>>
>>4248158
Four Choices here
> Go talk to Anchovy and the Anzio girls
> Go talk to Koume
> Go talk to Maho and Erika
> Find Miho and whoever she’s talking to
>>
>>4248149
> Find Miho and whoever she’s talking to
> Go talk to Kay and Layla
> Go talk to Maho and Erika
> Go talk to the student council
> Go hold Yuzu’s hand
>>
>>4248149
>Go talk to Darjeeling and Orange Pekoe
>Go hold Yuzu's hand
>>
>>4248149
>Holding hands
Too lewd

>Miho
>Darjeeling
>Koume
>Maho and Erik's
>>
>>4248149
We seem to have slowed down slightly, I'll just let this vote run overnight then write it up in the morning. This was the last vote of day 14 anyway so it's as good a stopping point as any.
>>
>>4248149
> Find Miho and whoever she’s talking to
> Go talk to Kay and Layla
> Go talk to Koume
> Go talk to the gatecrashers... I mean, Anchovy and the Anzio girls
> Go hold Yuzu’s hand (Free action but might be too lewd for Fritz, roll 1d20 bo3)
>>
>>4248249
Looks like Fritz is probably going to attempt handholding.

>Roll 1d20 Bo3
>>
>>4248262
Otherwise keep voting and update will be up in the morning
>>
>>4248149
>Kay and Layla
>Maho and Erika
>Anchovy and the Anzio girls
>Darjeeling and Orange Pekoe
>H*nd h*lding
>>
Rolled 5 (1d20)

>>4248262
Hand Holding Roll :)
>>
Rolled 10 (1d20)

>>4248262
>>
Rolled 19 (1d20)

>>4248262
>>
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>>4248149
> Go talk to Anchovy and the Anzio girls {So "Illustrious Duce" how did you learn about our party?} Was it Caesar?
> Go talk to Darjeeling and Orange Pekoe {So what do you think?}
> Go talk to Kay and Layla {Kept you waiting huh? or Been a while.}
> Go talk to Maho and Erika {So this is the one looking to challenge?}
> Go hold Yuzu’s hand (Free action but might be too lewd for Fritz, roll 1d20 bo3) {Thank god Baalbuddy did this image. Go check his tweeter he's got some good stuff.}


>>4248275
Oh that was a close one, jeezus.
>>
>>4248275
I wonder what critfailing a handholding roll would have looked it like.
>>
>>4248301
The 21 year old coomer's battle cry?
>>
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>>4248277
>>4248264
Here the reason why Yuku got pick over the other girls
>>
>>4248301
a critfail would make Fitz a blushing mess he would fell unconscious from too much heat.
>>
>>4248264
So OP will we ever get the chance to buy tanks? Like closed armored cars, Sturmtiger, or just other things like the Bob Semple or the Goliath?
Since money and frame can help us along. Since I'm guessing it's going to be harder than how it was in the show. Since a bad roll make you lose a tank, more so when it's 30 tanks vs less than 10.
>>
Counting and writing whenever I get out of bed

>>4248301
Most likely >>4248567
>>4248577
I'm loosely tracking fame & how much money Ōoarai has. At certain fame milestones, you'll get 'sidequests' that'll rewards you with a tank or some other useful bit of kit. You're pretty close to the first one.
Money is more at Anzu's discretion but you'll visibly see what it's used for.

Oh yeah, just a note since Frtiz would know this, you haven't visited the tank shop recently and I'm pretty sure you've won enough so far to just select something without rolling but anyways.
>>
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>>4248594

> Go talk to Maho and Erika

You decide your first port of call should be the Black Forest envoy. As you begin moving towards them the white-haired girl’s attention immediately shifts to you.

“He doesn’t look like much.” She sneers as she looks you up and down. “He might have a nice tank to bludgeon others with, but I’ve not seen much in the way of skill from him.” Maho appears nonplussed at Erika’s insults and talks to you as if nothing happened

“It’s a pleasure to see you, Commander Hermann. How goes training at Ōoarai?” It’s a polite enquiry, the same mask as before up once again.

“Not bad.” You reply. It isn’t as intense as Instructor Nishizumi’s training-” Erika starts to choke “- but it’s fulfilling.”

“You were trained by Lady Nishizumi?” Erika again, her sneer a mere scowl now.

“He was,” Maho replies on your behalf, it hadn’t been for long, but training was training. Erika rubs her chin for a second before she speaks up again.

“So you might be worth more than the shit on my shoe but that doesn’t mean you’re anywhere near being a great tanker like the ones the Nishizumi school produces at Black Forest!” She evidently still thinks very little of you.

“Well don’t worry Erika, I’ll be duelling Maho soon and you’ll see just how great a tanker I am.” You reply. This Erika reminds you of yours, except far more annoying. And shorter.

“Will she?” There’s an amused lilt to Maho’s voice. You turn to look at her and see a small competitive smile on her face. “It’s been a pleasure Commander, but we mustn’t take too much of your time.” She leads Erika away and leaves you with a final remark. “Remember Hermann it’s rude to keep a lady waiting.” Erika is far less verbose.

“It’s Miss Itsumi to you!”

You can only sigh.

Cont.
>>
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>>4248780

> Go talk to Darjeeling and Orange Pekoe

You decide after that, more elegant company wouldn’t be amiss and head over to Darjeeling and her orange-haired second.

“Afternoon Ladies, what do you think of the Tea Party.” You ask as you approach them.

“A very unique party certainly.” But her small smile tells you she approves. “I don’t believe you’ve been introduced, but this is my loader Orange Pekoe.”

“A pleasure.” You say. She gives a small bow which you return with a small smile. “So how does this compare to a St. Gloriana tea party?”

“There’s a lot more variety than we have.” Pekoe muses. “And the tea is much better than I expected it to be.”

“I’ll pass your compliments to our chef.” You say as you jerk your thumb towards Saori. “I feel for all the trouble I’ve put her through I’m going to owe her after this.”

“Quite so.” Darjeeling smiles as she takes a bit of some of the pastries Black Forest brought. “I hope you’ll let us return the favour in the future.” You stand to talk to another group.

“I’ll hold you to that Darjeeling.” You say with a small wave as you head towards the American-inspired delegation.

Cont.
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>>4248783

> Go talk to Kay and Layla

You don’t get tackle hugged again, but it’s a close-run thing, Kay only just managing to grab her sister before she pounces.

“Down sparky.” She says as she lets go of Layla who promptly runs over to you.

“Fritz did you see! I beat that IS-3 in Russia while on tour!” She’s making those eyes at you again, begging for praise. You decide to oblige her.

“You did, well-done kid.” You say, head patting the imouto. You turn to address the elder sister. “I don’t think we’ve met before.”

“We haven’t!” She smiles at you. “Name’s Kay! Commander of Saunders University High School’s Sensha-Dō team! Any friend of Layla’s is a friend of mine!” She offers a hand which you take.

“Fritz Hermann, nice to meet you.” Kay takes that as her cue to continue.

“So, you command that big cat, right? The Panther II named Werewolf?”

“Naming a Panther Werewolf how dumb.” Layla snickers as she usually does. You cuff the back of her head before responding

“I do, what of it?” You ask, ignoring Layla’s howls of child abuse.

“Well we’re thinking of re-enacting the Battle of Cologne Cathedral among other things on VE-Day in may, we could use a Panther.” Kay continues. “We’ll make it worth your time, don’t worry about that, so what do ya say?”

> Sure, Werewolf’s crew and I would love to take part
> No thanks, we’ll be busy preparing for the Tournament then
> Could you tell me a little more about what Saunders is doing for VE Day?
>Write-in
>>
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>>4248787

> Go talk to Anchovy and the Anzio girls

After saying your goodbyes to the Saunders contingent, you head over to the Anzio stall, where Pepperoni and Carpaccio are hard at work cooking, Saori furiously scribbling notes as she watches them cook. You approach the little dictator who had just finished talking to the St. Gloriana representatives.

“So ‘Illustrious Duce’ how did you learn about our party?” You start as you approach Anchovy. She smirks in response.

“Glad to see someone knows how to address me.” She pauses for a second to smirk before continuing. “Our intelligence network is second to none! I knew about this Tea Party before Darjeeling did-“ you’re not quite sure about that “- and when your Student Council begged me to come I graciously decided to bless you with my presence!” She strikes a superman pose and smiles as if waiting to be praised.

“I found out this morning from a friend and Duce Chovy called your President to beg to attend.” The blonde one, Carpaccio elaborates.

“Shut it you!” She flings her riding crop at Carpaccio and it’s admittedly a good shot, nailing her between the eyes and knocking her over. “Moving on from traitorous subordinates, I heard you’re something of a hotshot tanker! I could use someone like you!”

“Uh, I already ha-“ You start before getting cut off.

“No, you imbecile I mean to help whip Anzio’s Sensha-Dō team into shape.” She pauses and points to herself. “While I, the Venerable Duce need no help in matters of Sensha-Dō, unfortunately, working with idiots is not in my repertoire of skills! So I need a slightly less moronic moron to act as a go-between.”

> I could never turn down a lady Chovy-Chan
> Could you throw in a dinner for two?
> I don’t know, I’m pretty busy but I’ll see
>Write-in
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>>4248789

> Go hold Yuzu’s hand

By the time the Tea Party is coming to a close, it’s almost evening. While the girls from other schools definitely were interesting to talk to currently there was only one girl on your mind.

You walk into the President’s office and have a small look around. Momo seems to be lecturing no one, walking up and down while talking about god knows what. Anzu is also hard at work, devouring dry potato chips and contributing her presence to the room. Yuzu is diligently doing some paperwork on the desk next to the President.

“I’m borrowing your Vice-President.” You say as you enter the room. You know that both Anzu and Momo already know, so there’s no need to pretend any different. Momo splutters indignantly.

“Commander Hermann you can’t do that! Vice-President Koy-“

“Have fun.” Anzu cuts her off. “Go on, Yuzu works hard enough as it is. A break won’t hurt her.”

Yuzu takes that as her chance and gets up, putting on a light jacket she follows you out the building.

.

.

.

“I usually observe training from up here, but the sunset is quite something too.” You’ve taken her to the top of the observation tower, watching as the sun sets. The sky slowly shifting between hues of red, yellow and purple.

“It’s beautiful.” The two of you are sitting side by side, h*lding h*nds with your legs hanging over the edge.

“Why does it seem that you’re always doing the work?” You ask Yuzu. As far as you’d seen the other two barely did anything. She laughs at your question.

“Well Momo’s really good at the work she does, planning and organising stuff but outside of that? Not so much.” She smiles as she shakes her head. “And Anzu only really gets involved for the important stuff, you know she’s the one who got us the deal – win the tournament and be allowed to stay open.”

“And that leaves you.” You finish.

“Mhm.” She looks back to the setting sun. “Someone has to take care of the boring day to day stuff and that’s me!”

“Well don’t worry.” She turns back to you a playfully questioning look on her face. “I’ll stop your day being too boring.” It turns to a smile.

“I’d like that.”

Only intended like 100 words each but holy shit I got carried away. We begin next week in a couple of hours
>>
>>4248787
Kay and Layla
> Sure, Werewolf’s crew and I would love to take part
> Could you tell me a little more about what Saunders is doing for VE Day?

Anchovy and the Anzio girls
> I could never turn down a lady Chovy-Chan
> Could you throw in a dinner for two?

h*lding h*nds Too Lewd
>>
>>4248793

Yuzu really is best girl. 2nd largest bust of GuP, hard worker, caring, and a lithe, flexible dancer.
>>
>>4248787
>Could you tell me a little more about what Saunders is doing for VE Day?
>>4248789
>I don’t know, I’m pretty busy but I’ll see
>>
>>4248789
>I could never turn down a lady Chovy-Chan
>Could you throw in a dinner for two
>Write-in GIB TANK!
We can use this to get a tank. Even a bad one is better than nothing. Some Italian tank were decent if they had better tank crews.


> Sure, Werewolf’s crew and I would love to take part
> Could you tell me a little more about what Saunders is doing for VE Day?
>>
>>4248860
This
>>
>>4248793
Counting and Writing. Update soonish
>>
>>4249003
WHEN WILL MOMMY YUZU TITTY FUCK OUR LARGE COCK CAUSING A ERUPTION OF HOT CUM TO GO ON HER FACE AND DOWN HER THROAT. WITH HER SHALLOWING EVERY DROP OF OUR GERMAN SEED GIVING US A WARM SMILE AT THE END OF IT. PRAISING US AND LETTING US REST BY DRINKING HER MILKY.

WE DIDN'T PICK A BIG TITTY MOMMY GF TO NOT GET MILKED EVERYDAY BY HER BUBBLING MELONS.
>>
>>4249003
> Sure, Werewolf’s crew and I would love to take part
> Could you tell me a little more about what Saunders is doing for VE Day?

“That’s great! Layla is going to be commanding the Pershing, so it’ll be re-enacting two duels at once!” Kay says.

“Funny how Layla only gets to win when it’s rigged ey?” You say to tease the little tanker. She falls for it.

“You what! I’ll knock your block off!” She charges you, but at the end of the day Layla is still a little girl and you’re a grown tanker. You turn back to Kay

“So, what else does Saunders do for VE Day?” You ask.

She smiles and puffs out her chest. “You should ask what we don’t do! We roll out our tanks for the public, there’s a festival with games and food stalls with so much fried stuff you’d explode if you tried it all. We invite every school, but it’s close to the beginning of the tournament so they don’t usually come.”

>I could never turn down a lady Chovy-Chan
>Could you throw in a dinner for two
>Gib Tank

“Hmm, it’s good to see that there are still some gentlemen on this wretched rock! While you’re on Anzio worry not about food! For you or your companions!” She says a smug smile on her face.

“Trying to reform the noble ladies of Anzio academy will no doubt be a difficult task. If you can exceed beyond expectations, I shall grace Ōoarai with one of my CV 33s Capiche?” You nod your agreement. “And it’s Duce-chan!”

(To clarify, Anchovy doesn’t need any help on the tactical level, she’s actually very competent. Rather she needs help transforming the tanking culture at Anzio an altogether different task)

>Gained Contact Darjeeling and Orange Pekoe
>Gained Contact Kay Douglas
>Gained Contact Duce Anchovy

>>4249055
It's up to y'all to initiate anything lewd.

and all you're getting from me is a fade to black
>>
>>4249060
Fade to succ. I'll write the lewd for you faggots as I want to be MILKED by Yuzu daily.
>>
>>4249060

Monday 22th April (Day 15)

It’s the start of a new day and a new week. Unfortunately, you didn’t get much time to rest this weekend given how busy it was. Despite that, you feel you’ve accomplished a lot this week

Morning Tankery Practice
>Examine the crate from St. Gloriana
>Discuss Ōoarai’s next move with Anzu
>Do some solo drills + progress towards a skill (+2 Ōoarai XP)
>Observe Ōoarai’s practice and give your advice (+4XP to Ōoarai)
>Focus on a specific team (who?) +10XP for that team

Lunch
> Find out about your next match
> Find a group or club (which one)
> Hang out with someone (who)
> Call someone (Who)
> Write-in
>>
>>4249085
Our match with the French is Wednesday correct?
>Examine the crate from St. Gloriana
Let's see that tank.
>Find out about your next match
Talk with the student council. We have to find out who's going to man the new tank, and how many tanks we're up against.
One of these days we'll work on Momo to fix her shit aim.
>>
>>4249085
>Examine the crate from St. Gloriana
>Find out about your next match
>>
>>4249085
>Examine the crate from St. Gloriana
>Find out about your next match

Time to prepare!
>>
>>4249093
>Our match with the French is Wednesday correct?
Yes, but Fritz it unaware yet.
>>
>>4249085
>Call Yuzu and tell her to milk us before classes

Examine that big square crate from TEA school Find out about our next match and smash Yuku
>>
>>4249085
Calling for
>Examine the crate from St. Gloriana
>Find out about your next match
>>
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>>4249129

>Examine the crate from St. Gloriana

You enter the Sensha-Dō warehouse, as usual, that morning, what isn’t usual is the massive crate in the middle of it with St. Gloriana’s seal on the side.

“This is what your little duel won us!” You turn and see Anzu and the rest of the Student Council. You smile at Yuzu but before you can do anything else, Anzu continues. “Let’s open her up!”

Several members of the automotive club are working on opening the crate with crowbars. It’s slow work but eventually, the crate is open and you see… tank parts.

“Looks like it’s some assembly required,” Yuzu says managing to stay completely straight-faced.

“Oh, wow is that a new tank?” A new voice enters the conversation. You turn and see Yukari who drops her back and rushes over to examine the tank bits. “Hmm let’s see. A Quick Firing Six Pounder gun, a Nuffield Liberty engine mark four? No mark five and a- ah! I know it’s a Crusader! Like the ones they used against us!”

A pretty good addition to the team, unfortunately, you were low on tankers to assign it to. The automotive club interrupts your thoughts.

“That’s cool and all, but we’re already working on the Tiger. We can do one or the other but not both.

You consider the proposal. On the one hand, if they went for the Crusader, you could have another tank within the week. On the other hand, the Tiger was by far the more powerful of the tanks.

>Continue working on the Tiger
>Put together the Crusader first (5 days)
>>
>>4249140
>Continue working on the Tiger
Commander: Satoko Available in 14 days (Day 29)
We don't be able to use either tank for the match with the French. When will be the first official match?
>>
>>4249150
Around day 40.

Official Duelling League begins before that.
>>
>>4249151
Cool, so both tanks could be done in time barring unforeseen actions by others. QM
>>
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>>4249158
Don't give me ideas
>>
>>4249140
>Continue working on the Tiger
>>
>>4249140
>Continue working on tank
Tank don't be done because we'll be so MILKED from YUKU'S MILKERS that she can't keep up with her heavy lifing at the student council. Since she be lifting her heavy melons up and down our dick.
>>
>>4249140
>Put together the Crusader first (5 days)
>>
>>4249140
>>Continue working on the Tiger
>>
>>4249140
Writing for
>Continue working on the Tiger
>>
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>>4249271

“Keep working on the tiger, it’s far more powerful than the crusader and it’s the automotive club’s pride and joy right? No point getting in the way of you working on it.” You say.

“Thanks, we appreciate it. It was you who found our tank right?” You nod. “As we thought, don’t think we’ve forgotten that either.”

With that quick decision made, you head back to Werewolf to finish your morning routine.


>Find out about your next match

After morning practice, unfortunately, came morning lessons. They passed with the same dull flow as always. The one highlight of your lesson being Mako falling asleep in class, falling off her chair and continuing to sleep.

Eventually, it’s lunchtime, and you find yourself headed towards the Student Council room. Ostensibly it’s to find out about your next match.

You knock twice then enter the room, the Student Council are all there, along with Miho, the lot of them leaning over the President’s desk.

“Ah Hermann, we were just about to send someone to fetch you. Come have a look.” Anzu calls to you. On the desk are a map and some technical readouts of different French tanks. Disgusting.

“Maginot Academy have asked us if we’d be willing to have a practice match with them. I agreed of course so here we are planning. Maginot have five tanks and asked if we could match them. I was just consulting with Commander Nishizumi on which tanks we should deploy, what’s your take?

Maginot’s line up (I’ll have a Pastebin up soon)
2x Somua S35
2x Renault R35
1x Renault B1 Bis


Choose 5 tanks to be deployed against Maginot from
>Werewolf
>Panzer IV
>Panzer 38t
>I-Go
>Stug III
>M3 Lee
>Chi-Nu

(Tanks that don’t participate won’t gain any XP, If WW doesn’t battle you can pick your perspective)

(Does anyone have a link to the Maginot chapter? I've not read it, I only know it happens. If I can't get a look at the battlefield we'll use a WoT map like last time)
>>
>>4249320
>Werewolf
>Panzer IV
>Chi-Nu
>I-Go
>Stug III
Didn't pick the M3 Lee since they have +6EXP compare to rest. 38t can't hit for shit


We could put to use the wolfpacks during this match like Hunter-Killer, which we can go with the 38t since they can't hit for shit.
>>
>>4249320
>Werewolf
>Panzer IV
>I-Go
>Stug III
>Chi-Nu
>>
>>4249320
>Werewolf
>>Panzer IV
>>Panzer 38t
>>I-Go
>>Stug III
>>
>>4249320
>Maginot Pastebin https://pastebin.com/RhvwZNva
>>
>>4249370
>All those light tanks
>>
>>4249320
>Werewolf
>Panzer IV
>I-Go
>Stug III
>Chi-Nu
>>
>>4249320
Counting and Writing.
>>
>>4249400
Here you go faggot
https://ak-scans.fandom.com/wiki/Girls_und_Panzer
Scroll down and you'll see the chapters
>>
>>4249420
Thank you, I think I asked too late for this battle but for the tournament, we should be on anime accurate battlefields
>>
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>>4249400

>Werewolf
>Panzer IV
>I-Go
>Stug III
>Chi-Nu

“Hmmm.” You consider the tanks that you have available. The Panzer 38t while fast, couldn’t really do much damage considering Momo was the gunner and the I-Go with the volleyball team could fill that same niche. The StuG was an obvious choice, especially given how deadly their aim was. After you, they were perhaps the deadliest tank on the team. Miho as commander would obviously have to be on the field and since Rabbit team had slightly more experience than the Gaming club why not bench them for a while, let the gamers be bloodied a bit.

That was your logic at least, and the rest of the people present seemed to accept it. With that sorted, you only had this evening left of today.

Evening Tankery Practice
> Practice some team manoeuvres with the tanks fighting Maginot (Roll 1d20 Bo3 for benefits)
> You maintained Werewolf by yourself for years, perhaps you can help get the tiger running? (Roll 1d20 Bo3 for day reduction)
> Do some solo drills (Roll 1d20 Bo3 for new skill)
> Go over the map with an expert to see if you can find any advantageous positions. (Roll 1d2)
>Write-in

Evening Free time
>Visit your sponsor
>Text someone (Who)
>Ask someone if they're free (who)
>Write-in
>>
>>4249446
>Do some solo drills (Roll 1d20 Bo3 for new skill)
>text someone (Yuzu)
>>
>>4249446
Evening Tankery Practice
>> Practice some team manoeuvres with the tanks fighting Maginot (Roll 1d20 Bo3 for benefits)

Evening Free time
>Visit your sponsor
Time for a tank upgrade
>>
>>4249446
> Practice some team manoeuvres with the tanks fighting Maginot
> Visit your sponsor
>>
>>4249446
> Practice some team manoeuvres with the tanks fighting Maginot
> Visit your sponsor
>>
>>4249446
>Practice some team manoeuvres with the tanks fighting Maginot
>Visit your sponsor
Teamwork makes the dream work.
>>
>>4249446
Can I have

>2d20 Bo3

First is for manoeuvres second is for Sponsor

(Given how many battles you've done, critfails for sponsor are ignored)
>>
Rolled 2, 11 = 13 (2d20)

>>4249497
Watch this
>>
Rolled 13, 1 = 14 (2d20)

>>4249497
Rollin
>>4249498
Noice!
>>
>>4249501
>1
Noice we be getting good shit from our sponsor
>>
Rolled 5, 11 = 16 (2d20)

>>4249497
>>
>>4249497
>Rolled 2 (High Success)
>Rolled 1 (Crit Success)

Good stuff, writing now.
>>
>>4249517
> Practice some team manoeuvres with the tanks fighting Maginot (Roll 1d20 Bo3 for benefits)

Miho decides that evening Sensha-Dō, should be focused on the tanks that would be facing Maginot in a couple days’ time. Given she was working on the exercise itself she left it to you to brief the teams.
“Ok, everyone! Listen up!” You say as you clap to get everyone’s attention. “Maginot’s tanks utilise a static defensive doctrine! This is good for holding key positions but is poor against highly manoeuvrable opponents!” You pause for a second to let that sink in. “What that means is that they’re likely to take a key position and attempt to hold it!” You shift your attention to the enemy tank formation. “Of note, is the two R35 light tanks! These will allow them to create a hammer and anvil with us being the metal getting squashed.”

Miho steps up to explain the exercise. “In order to deal with this should it occur, we’re going to train to avoid it. The team fighting Maginot will advance on rabbit team who have paint rounds! If you’re hit with paint you must drive back to the start and try to encircle them again. The Panzer 38t will act as the R35s and attempt to attack us in the rear with paint rounds. Same rules apply.”

The exercise goes surprisingly well, Rabbit team managed to keep themselves from getting encircled through smart use of both guns until the team facing Maginot was able to move co-ordinately enough that it didn’t matter. Although Momo once again, didn’t hit anything, Turtle team proved enough of a nuisance that they had to be watched for.

>All teams gain 3XP
>If a flank by a light tank is attempted Ōoarai gains the initiative (for the next match)
>Panzer 38t – New Skill, Stealth driver – Can only be seen when firing or within 3 tiles of an enemy

As you’re finishing evening training, Miho approaches you.

“Hey Fritz, can we talk for a second?” She asks.

Seeing no reason to object, you nod to her “Of course you can Miho, what’s wrong?” She hesitates for a second, taking a breath before speaking.

“I think you should sit this one out.” At your confused expression, she continues. “You and Werewolf Team are already really strong, and I think this match would be better for Ōoarai if one of the less experienced teams took your place or failing that. Werewolf team stayed back unless absolutely necessary during the match.”

“Is that an order from the team commander?” You ask her.

“No, it’s a request from a friend.”

>I’m sorry Miho but I cannot sit out a battle against the French. Japanese schoolgirls or not
>I can’t sit this one out, but I shall hold myself back. I promise you that much.
>Very well, since this is a request from a friend I shall not partake [insert team here] can take my place

Each option impacts the rewards and opportunities you’ll get from the Maginot battle based on the risk of losing.
>>
>>4249580
>Very well, since this is a request from a friend I shall not partake [insert team here] can take my place
Either the Lee or the 38t. Because let's face it there's no such thing as "hold back" in Werewolf's dictionary. There is only sleep mode and murder mode.
>>
>>4249580
>>Very well, since this is a request from a friend I shall not partake [insert team here] can take my place
Panzer 38t
>>
>>4249580
>Very well, since this is a request from a friend I shall not partake [Rabbit Team (M3 Lee)] can take my place

>We'll sit back to see how far they've come instead & see what they can be improved upon.
>>
>>4249580
>>Very well, since this is a request from a friend I shall not partake Panzer 38t can take my place
If Fritz were to join in the battle he'll be Miho forgive me, but I'll have to go all out ... just this once
>>
>>4249580
>Very well, since this is a request from a friend I shall not partake [insert team here] can take my place
Don't really care who. Do I get to mark up this map too and ask questions about it?
>>
>>4249609
By all means.

As an fyi, you don’t know which side you starting on till the beginning of the match this time.
>>
>>4249580
>I can’t sit this one out, but I shall hold myself back. I promise you that much.
>>
>>4249616
Wolfpacks is only usuable by us or by everyone on our team?
>>
>>4249628
Currently only you. That can change through training.
>>
>>4249616
If turtle team is picked, can we sit in the spare position on the 38t?
>>
>>4249635
38t sits 4. But student council only has 3. Can we just go inside that tank?
>>
>>4249637
Smart, I’ll say you can and you can keep the risk rewards.
>>
>>4249637
>>4249639
>>4249640

Fourth option smart write-in
>sit in the 38t

Can also be picked
>>
>>4249637
>>4249647
I can dig this too.
>>
>>4249647
>sit in the 38t
Take that Miho
"Miho forgive me, but I'll have to go all out ... just this once"
>>
>>4249647
cancel this>>4249602
Change vote to:
>Sit in the 38t
>>
>>4249647
>Sit inside Yuzu
>>
>>4249647
>sit in the 38t
Sounds good
>>
>>4249647
>>4249580

Calling for
>sit in the 38t

You guys get +1 reroll for whatever for this big brain at the discretion of whoever was the one that suggested it.

Writing now.
>>
>>4249698
I wonder if we could study Momo during this match and see what exactly the fuck she's doing that's making her miss all the time.
>>
>>4249704
You absolutely can.

it won't be free, but I'll allow it.

Y'all are full of good ideas today.
>>
>>4249707
Momo closes her eyes when she shoots
>>
>>4249707
>>4249711
we'll just have to tell her how dangerous that is
>>
>>4249716
Momo has glasses, could just be that we have to change the lens to match her glasses so shit isn't fuzzy
>>
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>>4249698

>sit in the 38t

You think about Miho’s proposal for a minute. You can see her logic, Werewolf was strong, and its crew even stronger making it a massive force multiplier. One that Ōoarai would need to learn to work without if it wanted to stand a chance against the bigger names in Sensha-Dō.

“How about if I sit in the 38t? That way I can still contribute my expertise and the others can learn to work without Werewolf around to bail them out.” You say. That it would allow you to be very close to Yuzu for the match left unsaid.

Miho nods along to your explanation. “Yeah, that’s a good idea. Without Werewolf, they’re going to have to rely on themselves. Good idea!” She smiles at you then walks away. No doubt to do something very important.

> High-risk battle – You chose not to bring Werewolf so all Ōoarai tanks get double XP, and a guaranteed new skill if you win, (roll d100 DC40 if you lose)
>Ace tanker – Turtle team benefits from your experience this match and gets +3 rerolls

Watch Momo as she shoots?
>Yes (-1 reroll, can try diagnosing the problem)
>No
>>
>>4249726
>>Yes (-1 reroll, can try diagnosing the problem)
Turtle team is trained so they already have +1 reroll. This just means that we're going to have +3 rerolls in total
>>
>>4249726
(do we have to choose between High risk battle & ace tanker?)
>Yes (-1 reroll, can try diagnosing the problem)
>>
>>4249726
>Yes
>>
>>4249732
No, you get both.
>>
>>4249726
This vote isn't too important so we'll go with
>Yes
And move onto upgrade sperging.

>Visit your sponsor

You walk to Takumi’s tank club, Werewolf Team’s latest sponsor and see the man himself behind the counter, reading a magazine. As you approach, he puts down the magazine and smiles at you.

“Commander Hermann! I must say congratulations! I’ve been eagerly watching your battles and you haven’t disappointed yet! Soundly beating St. Gloriana twice! Winning a two versus one! Brilliant! You’re more popular than ever and more importantly, so am I! Business is booming! Here and on the mainland!” He passes you a catalogue. “Here buddy, pick two. You’ve certainly earnt it.”

Pick 2
>Suped-Up High explosive ammunition - No high explosive penetration reduction, double damage on penetration (2HP instead of 1) you can carry 5
> High-Velocity armour piercing - +1 to accuracy dc, penetration auto success you can carry 5
>Smoke shells - All shots fired by enemy tank aimed at miss for 1 turn you can carry 5
>Smoke grenade launcher – free use - targets marked by smoke have a +3 to dc for allies to fire at them or enemy accuracy dc halved if used on yourself
>High power radio – Immune to any form of espionage/wiretapping, can roll a contested 1d20 to disrupt enemy comms
>FG1250 Night vision – Adverse weather conditions/low visibility don’t affect accuracy rolls
>Panther Side skirts – Can roll to contest penetrating shots to the side of your tank

Or

>Look for something for your other tanks (Upgrade kits etc.)
>Order something specific (can only have 1 thing)
>>
>>4249726
>Yes (-1 reroll, can try diagnosing the problem)
We need to unfuck Momo's shit bad.
>>
>>4249738
>Smoke grenade launcher – free use - targets marked by smoke have a +3 to dc for allies to fire at them or enemy accuracy dc halved if used on yourself
>Look for something for your other tanks (Upgrade kits etc.)
Let's up our support power for the team.
>>
>>4249738
What ever happened to the MG131? Or did we already get that?
>>
>>4249744
+1
>>
>>4249738
>> High-Velocity armour piercing - +1 to accuracy dc, penetration auto success you can carry 5
Dealing damage is good and all, but if it doesn't penetration than you wasted your shot or 3.

>Look for something for your other tanks (Upgrade kits etc.)
How about a upgrade kit for the Panzer IV
>>
>>4249749
Shit I forgot about that

You can consider
>MG 131 – free use once every 3 turns you can force a composure check on an enemy target (any range apart from very long-range)

an option too.
>>
>>4249760
Changing it since 3 titles MG is pretty good. Great to help our allies
>>MG 131 – free use once every 3 turns you can force a composure check on an enemy target (any range apart from very long-range)
>Look for something for your other tanks (Upgrade kits etc.)
>>
>>4249763
Supporting.
Still can't believe we never mounted that gun onto our tank to begin with.
>>
>>4249744
+1 for:
>Smoke grenade launcher – free use - targets marked by smoke have a +3 to dc for allies to fire at them or enemy accuracy dc halved if used on yourself
>Look for something for your other tanks (Upgrade kits etc.)
>>
>>4249738
>>4249763
+1
>>
>>4249763
Backing this then.
>>
>>4249738

Your choices for
>Look for something for your other tanks (Upgrade kits etc.)

>Panzer 38t Hetzer upgrade kit (3 days to apply)
>Panzer IV Schürzen - (blocks 1 shot to either side of the turret and 1 shot to either side of the hull)
>StuG F to G upgrade - Schürzen armour (blocks 1 penetration on either side) +5mm effective armour on the front.
>>
Rolled 3 (1d3)

>>4249807
I'm gonna roll for my choice.
>>
>>4249807
>MG 131 – free use once every 3 turns you can force a composure check on an enemy target (any range apart from very long-range)

Added to skill sheet.
>>
>>4249808
>>4249807
The dice hath demanded it and so I shall make it so.
>StuG F to G upgrade - Schürzen armour (blocks 1 penetration on either side) +5mm effective armour on the front.
>>
>>4249807
>StuG F to G upgrade - Schürzen armour (blocks 1 penetration on either side) +5mm effective armour on the front
>>
>>4249807
>>Panzer IV Schürzen - (blocks 1 shot to either side of the turret and 1 shot to either side of the hull)
>>
>>4249807
Mommy MILKERS deserve it
>Panzer 38t Hetzer upgrade kit (3 days to apply,)
>>
>>4249825
The greatest gift we could give her is a gunner who stops missing. Which we are trying to do.
>>
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>>4249807
>StuG F to G upgrade - Schürzen armour (blocks 1 penetration on either side) +5mm effective armour on the front.
Also I have some questions about map related:
Is the blue overlay a good representation of where water is?
What kind of match is it? If it is not CTF ignore white circle 1 (an off-road route to Cap red's flag).
Is White circle 2 (~H2), considered to be road for all intents and purposes?
White circle 3 (K5) contains a small section of river that needs to be forded. Can non-offroad tanks ford it easily?
Is White circle 4 (H8) considered road?
Does Orange area 1 (D4) provide overwatch for mid (E,F 5,6) and/or Orange area 3 and vice versa?
>>
>>4249836
Just wait until a fade to dark. I'll show you all my skills at making our mommy gf milk us
>>
>>4249738
>Panzer 38t Hetzer upgrade kit (3 days to apply)
HETZ. Also making one of our worst tanks into one of our best.

>FG1250 Night vision – Adverse weather conditions/low visibility don’t affect accuracy rolls
Also the coolest looking
>>
>>4249812
>>4249817
>>4249818
>Armor upgrade over basically getting a new tank
Smh
>>
>>4249857
Don't hate the player, hate the dice.
>>
>>4249838
>blue overlay a good representation of where water is?
Yes

>What kind of match is it?
Annihilation match

>Is White circle 2 (~H2), considered to be road for all intents and purposes?
No, it's still considered offroad, but not prohibitively so.

>White circle 3 (K5) contains a small section of river that needs to be forded. Can non-offroad tanks ford it easily?
Yes
>Is White circle 4 (H8) considered road?
No, off-road but not impassable to non-offroad tanks
>Overwatch areas
Orange area 3 provides overwatch, Area 1 doesn't
>>
>>4249807
Counting and writing
>>
>>4249863
>>4249838
Orange 3 is elevated ground then?
>>
>>4249884
Yes.
>>
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>>4249868
>MG 131 – free use once every 3 turns you can force a composure check on an enemy target (any range apart from very long-range)
>StuG F to G upgrade - Schürzen armour (blocks 1 penetration on either side) +5mm effective armour on the front.

You scribble down the items you want and pass the sheet of paper over to Takumi. He takes it from you and glances at it.

“Let’s see here, an MG 131, very good pick. You have one of these firing at you and I promise shooting back is going to be the last thing on your mind.” He looks at the second item on your list. “A StuG F to G upgrade kit. For a teammate?” You nod. “Well if you’re winning, I’m winning, but don’t forget, I’m sponsoring you not Ōoarai. Maybe if they win a few more matches…”

>StuG upgrades added to Pastebin

With that dealt with, you begin the trek home, but not before forwarding the details of your purchase to Erwin. Her call back is instant.

“Is this a joke?” She exclaims, begging for that not to be the case. You chuckle.

“No, it’s real.” You pause for a second to let them take that in. “Maybe if you beg the automotive club they can fit it tomorrow.”

“Yes, that sounds like a good idea.” She audibly swallows before continuing. “Mackensen, myself and the History club owe you a debt of gratitude for looking after our humble StuG.” You hear a muffled ‘That’s right!’ in the background.

“Just win on Wednesday, and we’ll call it even.” You reply.

“That, we can do. Erwin out.” She says as she hangs up. You think you made a good choice on that one.

Tuesday 23rd April (Day 16)

It is a Tuesday. You’ve long hated Tuesday simply because as a day it feels like nothing. Not the relief of a Friday, or the existential dread of a Wednesday, just a blank space in the week. Nevertheless, you persevere on to Morning Practice

Morning Practice
> No need to risk anything, lightly drill those participating in Maginot (+2XP to all participating in Maginot)
> Drill everyone as normal (+1XP to all Ōoarai tanks)
> Give everyone the day off Tankery, they’ve been working hard and a day off may help (Roll 1d20 for benefits, nothing negative will happen on fail)
>Help the automotive club with the StuG upgrade (roll 1d20)

XP Gains are reduced for a reason here, after the match, they go back to normal levels

Lunch
>Talk to the Student Council about your arrangement during the match
>Talk to someone to plan your approach
>Find a group/club
>Take your girlfriend on a lunch date
>Write-in
>>
>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
>Talk to the Student Council about your arrangement during the match
>>
>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
>Talk to the Student Council about your arrangement during the match
Gotta let them know since we are gonna be a metaphorical 3rd wheel in their tank.
>>
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>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
And assuming drilling can occur without us present:
>Drill everyone else as normal (+1XP to all Ōoarai tanks)

Also, does the white present okay overwatch positions, angles, LOS, and range?
>>
>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
>Talk to the Student Council about your arrangement during the match
>>
>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
>Talk to the Student Council MILK about your arrangement during the match
>>
>>4249895
>Help the automotive club with the StuG upgrade (roll 1d20)
>Talk to the Student Council about your arrangement during the match
>>
>>4249895
Roll me 2d20

One for Automotive club, Second for [REDACTED]
>>
Rolled 4, 10 = 14 (2d20)

>>4249943
>>
>>4249911
This looks good to me. You can safely use it as a reference
>>
Rolled 18, 3 = 21 (2d20)

>>4249943
>>
Rolled 9, 8 = 17 (2d20)

>>4249943
WEW
>>
Rolled 18, 1 = 19 (2d20)

>>4249943
>>
>>4249943
Rolled 4 (High Success)
Rolled 3 (High Success)

Good job, you avoided spilling any Sauerkraut this time.

Writing now.
>>
>>4249971
"We've litteraly done this game mechanic to ourselves."
>>
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>>4249971

>Help the automotive club with the StuG upgrade (roll 1d20)

You decide to leave training to Miho today and instead, put yourself to work helping the automotive club hastily install the new armour package on the StuG.

“You need any help?” You ask one of the automotive club members. She eyes you, weighing the pros and cons of an extra set of hands before eventually.

“Sure, help us lift the struts into place so we can weld them on.” It’s slow work, but gradually the spaced armour is applied, and more importantly in time for the Maginot match.

“Company fore!” You hear the march of four girls headed towards you. You turn and see Caesar leading the rest of the history club before you. They stop in front of you and bow. “For rendering assistance to the History Club! For sharing our interests without discrimination! For choosing to sacrifice personal gain for the good of the club! We thank you Mackensen!” You open your mouth to say something, but they’re already fawning over the new armour on their StuG. You just shrug and leave it at that.

Cont.
>>
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>>4250041

>Talk to the Student Council about your arrangement during the match

“You’re starting to become a very frequent visitor to this office you know,” Anzu observes idly, munching on a dry potato chip. “You might as well join the council at this rate. You smirk, especially given that’s what you intended to do.

“What can I say, I’m here for an appointment with the Vice-President.” You lean over Yuzu’s desk, your faces inches away. “Her schedule’s always full, unfortunately.” Yuzu does something unexpected. She kisses you. You can feel the sauerkraut rising, threatening to burst out, but you power through and return the kiss. It’s unpleasant when she moves away, you lose the soft, warm feeling on your lips and find yourself leaning in slightly more before the desk blocks your advance any further.

“Must’ve slipped,” Yuzu says grinning far too impishly for anyone to believe her. You smile as you move away. You look back to the president who was bemusedly watching the whole thing and then to Momo who looks like she’s going to burst. You decide to get straight to the point.

“I’m going to be riding with you during the match.” You start. “As your fourth person.”

“In order that you can still contribute despite benching Werewolf?” Anzu offers. At your nod she continues. “Thought so, what position are you going to take?”

“I’m going to observe from my position, and hopefully offer Miho tactical advice. Don’t worry, I don’t intend to intrude on your tanking any more than necessary.”

“Please, by all means.” Anzu waves you off. “The more work you do the less I do.” You look to Yuzu as if to ask You deal with this everyday? She just shrugs and smiles.

Evening Tankery Practice
> Go over the map with Miho
> Go over something with a specific team
>Do final checks on all the tanks before they’re packed up for the night

Evening Free time
>Text someone (Who)
>Arrange to meet someone (who/Where)
> Go somewhere on Ōoarai (where)
>Write-in.

I think I’ll cover the results of this vote and the battle tomorrow guys. Don’t think I can run long enough to finish it today.

Any questions feel free to shoot them my way.
>>
>>4250047
>Go over the map with Miho
>Invite those sea niggas from down under to watch the match. Could get us a extra booty team tank once they see were pretty good
>>
>>4250047
>Go over the map with Miho
GOTTA TACTICAL THIS SHIT.
>>
>>4250047
>Any questions feel free to shoot them my way.
What do the others/other clubs think of us. We didn't hear from the volleyball team or the others that I'm forgetting about.
How long is our hair?
Is this the first lip kiss with Yuzu?
Are you keeping track of tanks K:D ratio? so we can figure out who is the best time
What does Miho think about genius plan to sit in the 38t?
Do any of our male & female tank crew got gfs?
>>
>>4250047
>Go over the map with Miho
>>
>>4250047
>Go over the map with Miho
>Relax and hang out with our crew
>>
>>4250121
I'll support this, want to hang out with our own crew a bit more
>>
>>4250121
Sounds good to me.
>>
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>>4250047
>Go over the map with Miho
This is probably the last edit, I can supply before the fight. I suggest that, no matter which side we end up taking, we should send all tanks to the designated green points, not sure which tanks should go where exactly, but with 2 tanks being able to provide overwatch over about 1/4 of the map, 1 tank on either end's flank, and 1 tank on standby, we could maintain a high amount of map control with pretty good safety, and dirty angles to boot.
Purple/Magenta overlay are rocks and things preventing LOS
Cyan overlay is water
Orange circles for mid and the overwatch point
Red and Dark Green is number of turns in reg speed tanks to run on roads; divide by 2 for smaller/faster tanks (lines/turns given doesn't take into account offroad capable tanks)
White is overwatch angles and firing LOS
Bright Green are the tank positions I'm suggesting we go for; the central S tank is the one on standby either to help with spotting/rangefinding targets for overwatch tanks, or selectively providing back up for the tanks watching the flanks.
The only potential failure in this strategy would be if Maginot sent some tanks toward the same location. However, this could be countered on the Red Side by sending back/setting up tanks to watch the flank in J6 and/or K3, should the fighting exceed 2 turns within the general area of J7 to H9. This could also be countered on the Green Side by sending back tanks to D0 and/or F0.
>>
>>4250252
Thanks for going above and beyond the call of duty MapAnon.
>>
>>4250047
>Go over the map with Miho
>Invite Bar girls to the match, and Duce.
The more the merrier.
>>
>>4250071
>Other clubs
Volleyball – Quite neutral, you’ve not talked to them that much
History Club: Adore you, they’d do almost anything you asked of them
Gamers: Neutral-ish
Anglerfish: They like you, but you’ve not spent much time with them recently, Yukari adores you since you’ve let her on Werewolf twice now
Student Council: They like you enough not to cause any problems when you started dating Yuzu
Freshmen: Adore you, Azusa (the commander) almost cried when she found out you and Yuzu were dating

>How long is our hair
Think Future Trunks when he kills Frieza but not a bowl cut

>First lip kiss
Yes, Momo was being annoying so she took an opportunity to kiss her bf and annoy Momo back

>KDs
I haven’t but it shouldn’t be too hard to figure out honestly

>Miho
It’s reaffirmed her belief that you’re a tanker worth his salt

>Spoiler
Ruby has a crush on a certain refined lady, Axel being the perfect non-verbal gentleman has caught someone’s eye
>>
>>4250252
Basically perfect, except the purple/magenta at F1 G1 is considered an elevated position not a Los block.

Well done otherwise
>>
>>4250488
>Freshmen: Adore you, Azusa (the commander) almost cried when she found out you and Yuzu were dating

Aww. But I don't recall what we did that would cause the film buffs to adore us, particularly.
>>
>>4250526

You spent time training them in particular remember? And you haven't done that with any other team.

They're also overly dramatic teenage girls
>>
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>>4250492
Okay, cheers. I'm wondering if a fast tank starting on greenside could make it to G4 in 3 turns, or if mid is waterlogged enough that passage requires a roll. Also, are the starting areas and everything (generally in the gray) surrounding them (e.g. J3 or B7) elevated enough to act as an overwatch position?
>>
>>4250635
>fast tank starting on greenside could make it to G4 in 3 turns
Yes they could
>mid is waterlogged enough that passage requires a roll
There is enough road that no roll is required
>Overwatch positions
Will be covered by Miho in the next update
>>
>>4250635
G4 from North team is guaranteed death by tank destroyer for any tank fast enough in WoT
>>
>>4250047
Writing for
>Go over the map with Miho
>Relax and hang out with our crew
>>
>>4250802

>Go over the map with Miho

Evening practise was rather more subdued than usual. With most of the tanks being packed up for shipment to Maginot tomorrow, there was little to be done. What was left to be done was to examine the map which the Student Council had somehow managed to dig up. Miho, the tactical brain of the team was pouring over it. The other tank commanders and yourself listening closely.

“Alright, everyone! We don’t know what side of the field we’re going to start on, so we have to plan for either side!” She says, marking a couple of positions on the map. “These positions are elevated and give us a good view of the battlefield, ideally we’d want to take some for the StuG.” However, she turns to address the assembled commanders. “Maginot is likely to know that, meaning they’ll either try and avoid facing the assault gun and destroy the rest of us, or get in close to limit its effectiveness.”

(Blue is Miho’s prediction of Maginot’s plan, either to close and destroy the StuG or to avoid it by going the long way. She could be wrong, however.)

Cont.
>>
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>>4250845

>Relax and hang out with our crew

After that strategy session, you decided to retire to the apartment complex that house Werewolf’s crew. Your crew took the news they wouldn’t be participating tomorrow in different ways. Your driver and radio operator were both of the opinion that as long as they got to relax, which they would have given that the entire Sensha-Dō team had the day off for the match, then they were perfectly happy to sit the match out. Axel acquiesced with your decision before grabbing an unholy amount of food for movie night. Tonight was Fury apparently. Your gunner, however, did not agree.

“Ditching us so you can throat wrestle with vice-President during a match? Really Fritz?” Her grievance was more with being left out, but your relationship provided convenient ammunition.

“There are going to be two others in the tank you know.” You point out dryly which elicits a response from Max.

“Exhibitionism at an exhibition match? Didn’t know you had it in you, Fritz.” He snickers at his joke.

“I think you’re just jealous.” Max splutters at that as you press the attack. “You’re at an all-girls school and not a single girl is interested in you? What does that say about you? Even Axel’s gotten more attention than you and he hasn’t said a sentence to a girl since he got here!”

“I’m just taking my time you know. Seeing what’s on the menu. No point rushing into something like you did.” He replies defensively. Your radioman is conspicuously quite but you decide not to comment. He does though.

“What about you Ruby any girls caught your fancy?” She splutters, choking on her drink.

“N-no.” She replies very unconvincingly. Max pounces on it.

“So who is it huh? One of the Freshmen? They’re the same age as yo- no, what about one of the Anglerfish gir-“ He doesn’t have a chance to finish that before Ruby dives off the sofa and tackles him.

Axel looks to you and you shake your head turning back to the movie. This isn’t worth getting involved in.

Cont.
>>
*waits patiently*
>>
Since I didn't get MILK dry by Yuzu. I had some strength to help the QM.
Girls Und Panzer - Pastebin.com https://pastebin.com/48dFHDaj
>>
>>4250899
>>4251014
Sorry about the wait, real life is not accommodating

Wednesday 24th April (Day 17)

It felt rather different, preparing for a team match compared to preparing for a duel. Whereas before a duel usually you’d be silently contemplating what you knew of the terrain, the enemy and how best to win this time it was far more jovial. The entire Sensha-Dō team was loaded in a bus off the school ship, the tanks being transported in order to keep them in prime condition for the match. You were seated next to Momo, Yuzu on the other side of her and Anzu lounging on the rearmost seat behind you. So far, you’d been trying to get to the bottom of why she couldn’t hit anything.

“So, talk me through shooting the main gun again.” You ask her resigned to trying a final time before the match. “Surely it can’t just be point the gun at the target and fire if it goes wrong every time.”

“That’s exactly what I do! And that’s exactly what happens! It must be a problem with the gun.” Yuzu obviously doesn’t believe her if the giggle she lets out is any indication, and neither does Anzu who’s smile widens at Momo’s declaration.

“Well whatever, I’ll have a chance to see today.” You say as the team dismounts the coach for the tanks.

>Roll 1d2 x3 for starting side

Red = 1
Green = 2
>>
Rolled 2 (1d2)

>>4251109
Which side is the best side?
>>
>>4251024
Thank you, this will be useful.
>>
>>4251114
I would say red side but by a slim enough margin it doesn't mean anything.
>>
Rolled 2 (1d2)

>>4251109
>>
Rolled 2 (1d2)

>>4251115
You are welcome. Anything for those MILKERS
>>
Rolled 2 (1d2)

>>4251109
And... We're green
>>
Rolled 1 (1d2)

>>4251109
>>
>>4251109
You guys are indeed green. Drawing now.
>>
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>>4251139

You left the talking to Miho this time, it was not your strong suit in the first place and honestly against the closest thing to French Japanese schoolgirls could get you trusted yourself even less.

The tank commanders did their bow and mounted up again. You here Miho crackle in your ears.

“All right everyone! Remember what we practiced! Panzer Vor!” She pronounced the German surprisingly well you muse as the tanks rumble to life.

State where you want the tanks to go like this
Pz. IV –
38t –
I-Go –
Chi-Nu –
StuG –

Then I’ll tell you how many die to roll once we’ve decided. You can either give coordinates or use the arrows then elaborate on final position.

Key:
Circle - Light Tank
Square - Medium Tank
Triangle - Tank Destroyer
Star - Heavy Tank

This is your deployment.

GREEN (You)
Square w/ Orange border = PZ. IV
Circle = 38t
Square = I-Go
Square w/ Blue border = Chi-Nu
Triangle = StuG

RED (Maginot)
Circle = R35
Circle = R35
Star = B1
Square = Souma
>>
>>4251181
Alright OP can you explain what each class of tanks do.

Circle - Light Tank
+1 Movement speed
Square - Medium Tank
Normal
Triangle - Tank Destroyer
+1 Range
Star - Heavy Tank
?
>>
>>4251213
>Circle - Light Tank
Can move 2 tiles per turn

>Square - Medium Tank
Normal

>Triangle - Tank Destroyer
Range Modifiers begin one tile further

>Star - Heavy Tank
Penalty to accuracy rolls if they move the same turn

My Apologies, I should have put this in the Pastebin.
>>
>>4251181
Pz. IV – orange arrow
38t – yellow arrow
I-Go – light blue arrow
Chi-Nu – orange arrow
StuG – orange arrow

Have to send most up to that vantage point as we cannot let Maginot take it.

Use the 38t to scout the most obvious route because of Stealth Driver and send I-go up to ensure no light tank flanks.
>>
>>4251181
>>4251230
+1

>>4251224
Also, how far can each of our tanks shoot?
>>
>>4251181
Pz. IV – orange arrow
38t – yellow arrow
I-Go – light blue arrow (Use Pedal to the Metal)
Chi-Nu – orange arrow
StuG – orange arrow
>>
4 tiles ahead of it. Apart from Tank destroyers which can hit 5 tiles ahead.
>>
>>4251240 is a reply to >>4251234
>>
>>4251244
Ye I got it
>>
File: 1589316403290.png (3.17 MB, 1432x1428)
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>>4251181
So we're in the light tank the 38t. Which means we can be the scouter, and also means that we can't make shots to protect ourselves. Also the 38t has this skill
>Panzer 38t – New Skill, Stealth driver – Can only be seen when firing or within 3 tiles of an enemy

Pz. IV – orange arrow
38t – yellow arrow
I-Go – light blue arrow (Use Pedal to the Metal)
Chi-Nu – orange arrow
StuG – orange arrow

So I made a mark up map. Trying to show how many turns will pass. Most likely the I-Go or our 38t will encount the enemy tank first.
>>
>>4251181

Going to give it another 10 minutes then we can roll die.
>>
>>4251254

>Roll 5d20 Bo3 Please
>>
Rolled 12, 4, 5, 6, 1 = 28 (5d20)

>>4251288
Here comes the Crits
>>
Rolled 11, 2, 10, 17, 10 = 50 (5d20)

>>4251288
>>
Rolled 15, 18, 12, 3, 13 = 61 (5d20)

>>4251288
>>
Rolled 11, 11, 7, 12, 4, 7, 3, 1, 8, 13, 14, 18, 4, 10, 1 = 124 (15d20)

>>4251288
Rolling for Maginot
>>
>>4251302
>11, 2, 5, 3, 1
Damn Pz. IV

>>4251302
So
>7, 3, 1, 8, 1 ?
>>
>>4251302
>>4251288
Pz. IV – 11
38t – 2
I-Go – 5
Chi-Nu – 3
StuG – 2

Maginot
R35 - 7
R35 - 3
B1 - 1
Souma - 8
Souma - 1
>>
>>4251310
Yes. Doing the map now.
>>
Rolled 4, 18 = 22 (2d20)

>>4251316

“Alright ladies, since we’re the fastest tank on the team we’ll be watching the far west flank.” You rumble through the mic to the rest of Turtle team. It’s an odd experience, not sitting in the Commander’s seat but you roll with it, especially since it means you can be in the action instead of on the sidelines.

“Whatever you say Fritz~” Anzu is milking your presence to do as little work as possible.

Continue with the plan?

Pz. IV – orange arrow
38t – yellow arrow
I-Go – light blue arrow (Use Pedal to the Metal)
Chi-Nu – orange arrow
StuG – orange arrow

>Yes
>No

>Roll 1d20 for the Panzer IV Bo3
(All other tanks have auto-manoeuvre successes due to their previous high successes)

Rolling 2d20 for Maginot
(R35, B1, Souma all autosucceed this turn)
>>
File: Maginot2.png (3.52 MB, 1420x1428)
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>>4251332
Forgot Map.
>>
Rolled 1 (1d20)

>>4251332
>>Yes
Before we encounter the tanks it's just going to be manoeuvre rolls?
>>
>>4251332
>No

Have the StuG wait at C9 for those light tanks. Didn’t we specifically train against flanking for Maginot? The Stug can take them both out easy with Deadeye then it’s a 3v5
>>
>>4251338
Yup, only manoeuvre till you open fire.
>>
>>4251338
+1
>>4251337
>>
>>4251332
>Anzu is MILKING
Yuzu will be MILKING us soon enough

>Yes
>>
>>4251332
Calling for continuing with the plan

I need two more 1d20 for the Panzer IV
>>
>>4251363
>>
Rolled 20 (1d20)

>>4251363
>>
Rolled 7 (1d20)

>>4251363
>>
>>4251363
It's a good thing that you rolled a crit success first time. Writing and Drawing now.
>>
Rolled 10 (1d20)

>>4251363
Can reroll be used to stop that 20
>>
>>4251392
I took >>4251338 as the first roll so the crits cancel out.
>>
>>4251394
Couldn't we cancel out the 20 to get a crit success
>>
File: Maginot3.png (3.51 MB, 1420x1428)
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>>4251412
If you want.

Although I would advise to save it
>>
>>4251421
Your flank is going well, so far, you had spotted no one down the road on the far north-west of the field. It’s then that your radio crackles to life.

“This is Duck team! We’ve spotted the two enemy light tanks approaching fast! What should we do?” The small captain of the volleyball club shouts.

You take stock of the situation. You don’t know where the other enemy tanks are but, the two light tanks are in the open and if you get closer you might be able to get a flanking shot. If your gunner can hit the target that is…

>Tell Duck to advance and engage, the StuG can be in an elevated position to help them out.
>Tell Duck to withdraw, it’s a two on one

Panzer 38t – Move to create a cross fire?
>Yes
>No

StuG, Pz. IV, Chi-Nu - Continue towards G7 Vantage point
>Yes
>No (what to do instead?)
>>
>>4251423
>Tell Duck to withdraw, it’s a two on one
>Yes
>Yes
>>
>>4251423
[Looking at my version of the map, I think that the Medium and heavy tanks move too slow. Do you think I should change it so Medium and Heavy tanks can move two tiles and light tanks three?]
>>
>>4251441
I'm thinking that this matters alot more in the later matches, since those matches take up a long range of places. That I'm willing to bet 1 tile will prove too slow, in the later matches.
>>
>>4251423
>Tell Duck to put the Pedal to the Metal dodging and pulling back.
>Yes,
since we're away from them, it'll be a surprise shot?

>Yes
>>
>>4251441
For now we can keep it as is. But you can switch it next time? Unless people are really in favor or you think its too slow NOW is the best time really.

>>4251423
>Duck team withdraw. Try to reel them in/Distract them (Pedal to the metal)
>Yes
>Yes
>>
>>4251423
Calling and writing.
>>
Rolled 7, 7, 16, 5, 12, 10, 4, 1, 1, 7, 6, 13, 8, 12, 19 = 128 (15d20)

>>4251467
Can I get some rolls, please

>5d20 Bo3

Rolling for Maginot
>>
Rolled 2, 16, 14, 20, 10 = 62 (5d20)

>>4251469
Damn 2 Crits for them
>>
Rolled 8, 4, 18, 1, 18 = 49 (5d20)

>>4251469
>>
Rolled 1, 20, 12, 3, 17 = 53 (5d20)

>>4251469
>>
>>4251469
Pz. IV – 1
38t – 20
I-Go – 12
Chi-Nu – 20
StuG – 10

R35 –6
R35 – 4
B1 – 1
Souma – 1
Souma – 7

The two 20s are fails, would you like to reroll those?

If yes then
>Roll 2x 1d20
>>
Rolled 2 (1d20)

>>4251486
Yes
>>
>>4251486
[Next update will be a little delayed]
>>
Rolled 9, 2 = 11 (2d20)

>>4251476
>>4251486
Rolled a 1 here to cancel the 1st 20?

anyway
>Yes
>>
>>4251497
>Rolled a 1 here to cancel the 1st 20?
Yes, you did. Chi-Nu reroll isn't used, but since I made a mistake you can keep the lower number.

That makes it

Pz. IV – 1
38t – 2
I-Go – 12
Chi-Nu – 2
StuG – 10

Maginot
R35 –6
R35 – 4
B1 – 1
Souma – 1
Souma – 7

[As I said earlier, next update delayed]
>>
Rolled 9 (1d20)

>>4251486
Yea
>>
File: Maginot4.png (3.51 MB, 1420x1428)
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>>4251507

“Duck Team go evasive!” Miho immediately shouts into the radio. “Turtle team, can you get a shot?”

“Volleyball club! Let’s juke these guys!” And juke they do, one of the R35s opens fire on Duck team. They duck and weave in ways that bend the laws of physics. Perhaps I should give Volleyball a go.

“Commander Hermann?” Anzu passes the question to you. In lieu of a response, you begin issuing orders.

“Yuzu!” She flinches, obviously not used to being shouted at. You’d forgotten about Anzu’s less than hands-on leadership of the tank. “Sorry. Yuzu, get us as close as you can, would you?”

“R-right will do!” She replies, confidence returning. With the skill of a professional, she creeps the 38t closer, the R35s to your south oblivious to your presence. You turn to your gunner.

She’s shaking like a leaf. What from you don’t know but it’s putting off her aim. Unless she’s aiming for the sun. In which case she forgot to account for distance.

“Amateurs…” You mumble under your breath. You take up a position behind Momo and guide her arms, ignoring her indignant squawk at how inappropriate your position was. “Look, the range is about two hundred and twenty meters, your aim is somewhere between ten degrees too high and five degrees too low.” You use your arms to keep hers from shaking. “Just relax and fire when ready.” She shoots.

And hits?

“Momo hit something…” You look behind you and see Anzu has dropped a potato chip she was eating. Yuzu’s not any better, mouth wide open staring out her driver’s port at the knocked out R35. You hop on the radio.

“Scratch one R35.”

>Momo will now hit targets on high successes (less than 6)

You have knocked out 1 enemy tank. The other R35 was spotted heading north around the water towards you. You still haven’t seen the B1 or the Soumas.

38t
> Pull back and regroup with duck team
>Continue flank to the west

I-Go
> Advance towards the centre again
> Regroup with the main force
>Regroup with the 38t

StuG, Chi-Nu, Pz. IV
>Continue towards the G7 Vantage point
>Do something else (What)
>>
File: Possible moves.png (3.13 MB, 1420x1428)
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>>4251655
I made a mock up of the map, to show the possible moves the enemy could have taken. We have some turns before the main force shows. Since they had 2 turns of movement.

38t
>Continue flank to the west
I believe in our odds.

I-Go
> Advance towards the centre again
If the I-Go can take cover behind the shot tank, it should if any tanks make a showing down the middle.

StuG, Chi-Nu, Pz. IV
>Continue towards the G7 Vantage point
>>
File: Nice spot.png (774 KB, 712x675)
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>>4251655
OP is it possible to do like pic shows? So we can set up for a side shot while that R35 barrels down the road?
>>
>>4251691
Both of you will roll movement, whoever rolls lower moves first so yes. If you roll a lower movement roll than the R35.
>>
>>4251684
>>4251691
+1 >>4251655
>>
>>4251697
Yeah do that. For my vote
>>
>>4251702
+2
>>
>>4251655
>>4251684
>>4251691
+1
>>
>>4251684
Calling for
38t
>Madman Flank
I-Go
> Advance towards the centre again
StuG, Chi-Nu, Pz. IV
>Continue towards the G7 Vantage point

>Roll 5d20 Bo3
>>
Rolled 9, 6, 7, 2, 19 = 43 (5d20)

>>4251736
>>
Rolled 8, 8, 5, 4, 5 = 30 (5d20)

>>4251736
>>
Rolled 11, 3, 11, 11, 3 = 39 (5d20)

>>4251736
>>
Rolled 15, 10, 13, 16, 8, 6, 11, 13, 20, 13, 20, 3 = 148 (12d20)

>>4251736

Rolling for Maginot
>>
Rolled 10, 15 = 25 (2d20)

>>4251764

R35 –20
B1 – 6
Souma – 20
Souma – 3

Pz. IV – 8
38t – 3
I-Go – 5
Chi-Nu – 2
StuG – 13

R35 and Souma both use their reroll.
>>
>>4251774
Looks like Momo gets another kill

Writing now.
>>
>>4251776
My apologies, I forgot to ask for a gunnery roll for Momo

>1d20 Bo3
>>
File: Dab.png (918 KB, 1420x1896)
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>>4251764
>>4251774
>>4251776
Maginot getting dabbed on.
>>
Rolled 6 (1d20)

>>4251778
>>
Rolled 8 (1d20)

>>4251778
>>
Rolled 6 (1d20)

>>4251778
>>
Rolled 11 (1d20)

>>4251778
>>
>>4251784
>>4251785
>>4251791

6 is barely enough given how well you scored on mobility

Writing now.
>>
Momo just need a big strong man to clam down her nerves as we breath in and out her ear whispering fire as the load goes through the barrel and out to the receiving tank ready to take our hot fast load
>>
>>4251820
God why reading this makes me so hard.
>>
>>4251856

Because you’re imagining yourself in mom’s position...possibly dressed like momo?

(It’s ok, we still accept you)
>>
>>4251856
Because it's the Anon who's desires to get MILKED by Yuzu are powering his posts.
>>
File: Maginot5.png (3.51 MB, 1420x1428)
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>>4251799

“Yuzu, get us in that gap between the rocks facing west!” Your orders are less a shout and more loud talking now, but they carry the same urgency.

“I’ll try…” She sounds unsure of herself and you mentally slap yourself. She’s only been tanking for a fortnight; how good could she be. You resign yourself with a sigh and grab her shoulder in reassurance.

“Just do your best sweetheart.” You murmur under your breath. She goes red.

“Sweetheart…” You’re about to reply. An apology or a confirmation you don’t know, but before you can she guns the engine and powerslides the tank into the aforementioned gap. You didn’t even know that was possible.

Unfortunately, it seems Momo is about to blow it. Her aim is too high, the shot would sail right over the top of the R35. At least that would’ve been the case if Anzu hadn’t kicked Momo at the last second, jerking her forward and the shot right into the side of the R35.

“Nice shot Kawashima,” Anzu says completely unironically. You don’t know what to think of Turtle team anymore.

“This is Anglerfish team! We’ve spotted the B1!” You look at your map. That’s the other side of the field and given you can’t see the Soumas they’re probably close to the B1..

38t
>Continue flank to get behind the Soumas and the B1
>Turn back to support the main group

I-Go
>Continue down the main road, see if flank shots are possible
> Turn back to support the main group

StuG
>Take a very long-range shot
>Close the distance

Chi-Nu
>Take a very long-range shot
>Close the distance
>Retreat out of gun range

Panzer IV
>Take a very long-range shot
>Close the distance
>Retreat out of gun range
>>
>>4251893

>38t, flank behind
>I-Go, attempt to flank
>StuG, long rang shot
>Chi-Nu, close distance
>Pz IV, (if flag tank) retreat. If not, close distance
>>
>>4251907
This is an annihilation match, so no flag tank.
>>
>>4251893
38t
>Continue flank to get behind the Soumas and the B1

I-Go
>Continue down the main road, see if flank shots are possible

StuG
>Take a very long-range shot
It's a tank destroy and we got ourselves a heavy tank to destroy

Chi-Nu
>Close the distance
Got Gamer Reflexes - 2 Penetration Saves per game so if she get hit than she can save it.

Panzer IV
>Close the distance

If the tanks can shoot while closing the distance, let them take a shot. Any - for moving and shooting?
>>
>>4251893
38t
>Continue flank to get behind the Soumas and the B1

I-Go
>Continue down the main road, see if flank shots are possible (Pedal to the Metal)

StuG
>Take a very long-range shot

Chi-Nu
>Close the distance

Panzer IV
>Close the distance
>>
>>4251912
>Any - for moving and shooting?
Only in a heavy tank.
>>
>>4251893
I see that Yuzu's desire to get Blitz'd by Fritz can be expressed in driving format.

38t
>Continue flank to get behind the Soumas and the B1
I-Go
>Continue down the main road, see if flank shots are possible
StuG
>Take a very long-range shot
Chi-Nu
>Close the distance
Panzer IV
>Close the distance
>>
>>4251893

OK, I need

>8d20 Bo3

This is for movement for all tanks and gunnery for the three on the right flank.
>>
>>4251927
+1
We'll be the ones MILKING her
>>
Rolled 12, 13, 19, 15, 8, 13, 18, 17 = 115 (8d20)

>>4251934
>>
Rolled 7, 1, 19, 20, 14, 17, 13, 11 = 102 (8d20)

>>4251934
>>
Rolled 8, 19, 12, 3, 2, 5, 16, 9 = 74 (8d20)

>>4251934
wew
>>4251937
implying that both aren't getting milked
>>
Rolled 20, 19, 17, 1, 1, 20, 9, 17, 13, 4, 9, 6 = 136 (12d20)

>>4251934
Rolling Movement for Maginot.
>>
>>4251943
Both Fritz and Yuzu will be well DRAINED by the end of it.
>>
>>4251934

Rolling gunnery for Maginot

Don't worry, I'll summerise the die to you guys in a second.
>>
Rolled 1, 16, 17, 19, 10, 9, 7, 12, 20, 8, 10, 10 = 139 (12d20)

>>4251948

Oops.
>>
>>4251951

B1 – 9, 1, 9
Souma – 1, 20
Souma – 20, 8

Pz. IV – 7, 5
38t – 1
I-Go – 12
Chi-Nu – 20, 13
StuG – 2, 9

The first roll is movement, second & third gunnery.

Would you like to reroll the Chi-Nu's 20? You won't move forward otherwise
>>
Rolled 11 (1d20)

>>4251963
Reroll. They still have their own reroll + Miho reroll?
>>
Rolled 11 (1d20)

>>4251963
yes reroll

>>4251966
They should
>>
>>4251966

Yes, they still have their own and Miho has used none of her skill rerolls
>>
>>4251963
Writing now.
>>
File: Maginot6.png (3.52 MB, 1420x1428)
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>>4251976

StuG has been still for 1 turn

A Souma appears from behind a rock.

“Contact s-s-south!” Nekota manages to stutter out. The Souma is the first to fire. It’s also the first to miss, its shot ploughing into the rocks next to the Chi-Nu. “Ah!” Nekota screams, and her tank returns fire, promptly ricocheting off the side of the Souma. “We missed.”

“Firing.” Comes the cool, collected Erwin who is less cool and collected when she misses. “What! That’s Bull-“

“We’re hit!” Anglerfish team cuts off Erwin’s tirade. “It’s not serious but we don’t know the damage yet! Returning fire!” Hana’s aim is true, the 75-millimetre howitzer whistling through the air and exploding gracefully against the B1’s front plate. Another shot like that and it should be out of commission.

38t – Will continue flank
I-Go – Will continue flank

StuG
> Don’t move and attempt another shot
>Move closer and attempt a shot

Panzer IV
> Keep closing the distance and firing
> Stop and fire
> Move back

Chi-Nu
> Move to cover Anglerfish team
> Stop and fire
> Move back
>>
>>4252007
StuG
> Don’t move and attempt another shot
Should hit the B1 and kill it. Since perk of 2 turns still make it hit

Panzer IV
> Keep closing the distance and firing
Shoot at Souma

Chi-Nu
> Move to cover Anglerfish team
Shoot at Souma
>>
>>4252007
>StuG
> Don’t move and attempt another shot

Panzer IV
> Keep closing the distance and firing

Chi-Nu
> Move to cover Anglerfish team (Gamer Reflexes)
>>
>>4252007
StuG
> Don’t move and attempt another shot
It's main strength lies in it's accurate gun.
Panzer IV
> Keep closing the distance and firing
Got to buy time for the STuG
Chi-Nu
> Move to cover Anglerfish team
Gotta back up your niggas.
>>
>>4252007
StuG
>Don’t move and attempt another shot

Panzer IV
>Keep closing the distance and firing

Chi-Nu
> Move to cover Anglerfish team
>>
>>4252007
Same deal as last time

>8d20 Bo3
>>
Rolled 1, 7, 5, 8, 13, 10, 7, 2 = 53 (8d20)

>>4252040
>>
Rolled 14, 5, 9, 8, 12, 12, 19, 1 = 80 (8d20)

>>4252040
>>
Rolled 2, 10, 16, 8, 12, 6, 9, 12 = 75 (8d20)

>>4252040
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!
>>
Rolled 16, 13, 13, 9, 9, 2, 11, 7, 16 = 96 (9d20)

>>4252040

Rolling Movement for Maginot
>>
Rolled 11, 12, 17, 3, 7, 13, 3, 16, 13, 20, 20, 10 = 145 (12d20)

>>4252040

Rolling gunnery for Maginot
>>
>>4252051
i would dab for maginot but anon already uploaded one so im linking it
>>4251779
>>4251779
>>4251779
>>
>>4252051
2 CRIT FAILS
>>
>>4252051
>Those natural 20s
MWAHAHAHA THE FRENCH!
>>
>>4252043
>>4252045
>>4252046

How did we all roll 8 as our 4th roll ?_?
>>
>>4252056
Because Khorne Approves.
>>
>>4252051

>Rolled double 20 on gunnery
>Soume's gun just fucking explodes
>Mfw
>>
>>4252059
>tfw someone fucked up when loading the shell.
>>
>>4252059

Hon Hon Hon! Tirez les baguettes!
>>
File: KO_Somua.jpg (97 KB, 403x378)
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>>4252059
Exerpt from wikipedia on the SOMUA S35: "The operational flaw was its poor mechanical reliability. The suspension units were too weak and too complicated, demanding enormous maintenance efforts, especially since the cast armour modules did not allow an easy access to the suspension and engine."

...
Guess we can add a bit to the list here for: BAD MAINTENANCE OF THE GUN WILL CAUSE IT TO EXPLODE
>>
>>4252051

B1 – 9, 11, 20 (Miss, Miss)
Souma – 7, 20 (Miss)
Souma – 2, 3 (Hit)

Pz. IV – 1, 6 (Hit)
38t – 5
I-Go – 5
Chi-Nu – 8, 9 (Miss)
StuG – 12, 1 Guaranteed hit (deadeye) + crit = fun

Writing now.

Suffice to say. You win.
>>
>>4252068
If that Souma hit the Chi-Nu can it use gamer reflex or did it hit the Pz. IV
Make them lose so hard they didn't pent any tank at all
>>
>>4252068
>You win

Aww yisssss
>>
>>4252070
You chose to cover the Pz. IV so the Chi-Nu took the hit.
>>
>>4252074
How would Gamer reflexes work?
>>
>>4252059
>>4252066
>There's not even a crew left
>Only smoke and fire
>Audience is freaking out
>Oroarai's Team is freaking out
>That squirrel that survived the blast 4 meters away is freaking out
>Maginot's Team don't care because this is Wednesday and only one tank blew up so it's a good day for them in their book
What a twist.
>>
>>4252080

It's automatic upon a penetration.
>>
>>4252082
gg no re?
>>
>>4252086
Damn

>Pz 38t can't hit for shit
>We join and take out 2 tanks
>I-Go Initial D
>Maginot's tank blows up taking themselves out
>Maginot doesn't even pent a single tank
>StuG no scope the B1
>>
>>4252097
Yes. Very proud is us
>>
>>4252097

You guys barely used any rerolls either so I'm at a loss as to why it went so well.

Can you guys hurry up and lose
>>
>>4252101
>I'm at a loss as to why it went so well.
Give Maginot some credit they just follow the WW2 French playbook to the letter.
It's literary like real life
>>
>>4252101
But if we lose, then Ooarai is done for. Everyone, get out!
>>
>>4252101
I'm sorry QM. But the yearning between Fritz and Yuzu is creating a metastrunomic field that just powers everyone on our team with big dick energy. It can't be helped.
But it can be fought.
>>
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>>4252101
QM you know art can't be rushed.
In other words, not yet. Perhaps when we face the Russians in winter weather
>>
>>4252101
MOMMY YUZU will reward us with a good MILKING
>>
File: MaginotDeadFrogs.png (3.52 MB, 1420x1428)
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>>4252068

The Souma behind the rocks fires first. You watch the shot streaks towards Anglerfish team, it would surely put them out of commission if not for Anteater team.

BANG

The Chi-nu barges the Panzer IV out of the way, the Souma’s shot detonating against the plate. Saving Anglerfish team at the expense of the Gaming club’s shot going wide. That’s a trade you would be very happy with. It also clears the friendlies from the StuG’s line of fire. What follows is perhaps the greatest shot you’ve ever seen.

“As a great philosopher once said.” Erwin starts over the open channel radio. “Nothing personal Kid.” Saemonza fires. Her shell rips through the air, going straight into, and through the B1’s tracks. Exploding on the safety layer. Bits of track tear through the air, including a high-velocity drive wheel.

For years afterwards, scholars would debate how such a projectile took out a tank. Never mind one as heavily armoured as a Souma. What wasn’t up for debate was the effectiveness. The flying suspension biting into and apparently penetrating the side of the Souma. You can feel a headache coming on.

Hana slams a shot into the remaining Souma, popping the French flag, but frankly, you’re still in shock at Hippo team’s two for one.

> ”Yuzu, slap me I’m dreaming.”
> ”Erwin what the fuck was that?”
> Just laugh


After activity in Yamanashi
> Hang out with a group/person in town
> Crash in Ōoarai’s coach
> Take Yuzu on a date somewhere in Yamanashi (where?)
>>
>>4252130
> Just laugh
> Hang out with a group/person in town
Can we do like a team party for that amazing win. God damn I want to know how Maginot feels after the match.
>>
>>4252130
>> ”Erwin what the fuck was that?”
> Take Yuzu on a date somewhere in Yamanashi (Hotel)
DO IT
>>
>>4252130
>"Huh" The impact of what just happen is gonna come later
>Hang out with a group/person in town (The entire Oroarai Team)
>>
>>4252130
> Just laugh
>Evaluate/Diagnose Momo.
> Hang out with Duck Team (Volleyball club) in town
> Take Yuzu on a date somewhere in Yamanashi (sightsee? if another anon as an idea since I don't know anything about Yamanashi. Be my guest orz)
>>
>>4252144
>team party for that amazing win.
Sure you can
>>
>>4252144
I'll back this, seems appropriate.
>>
>>4252150

>>4252144
I'll back this since its cool, but we should still:
>Evaluate/Diagnose Momo.
>>
>>4252130
>Spam the mic with German
>Hang out with a group/person in town (The entire Oroarai Team)
>>
>>4252152
>Evaluate/Diagnose Momo.
Yeah we should do this. Got to know why Momo fucks her shots.

>>4252149
>High-risk battle
Damn double XP, and only 1 reroll used by one tank and no pent or damage to tanks. Mechanical team don't get added workload
5 v 0 Not even close
>>
>>4252152
I can support this too.
>>
>>4252152
Support
>>
>>4252130
Counting and writing

[This'll be the last big update of the thread, XP and skills will be dealt with in the next one.]
>>
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>>4252161

> Just laugh

You can’t help it. You burst out laughing. Your first even match and all that happens is Anteater team and Anglerfish team taking a hit? Hippo team taking out two tanks with one shot? You can’t help yourself. Your laughter is obviously infectious, as soon Yuzu starts to giggle as well, the absurdity of her own situation as a novice tank driver who’s somehow able to drift one likely on her mind. Even Anzu sports an uncharacteristically chipper smile. You turn to the last member of your impromptu crew.

>Evaluate/Diagnose Momo

You’d been alongside Momo for the entire match, and had seen her gunnery first-hand before. She seemed better when someone was helping her out, be it yourself, guiding her shot or Anzu kicking her.

Then it hits you. “Momo, the reason you’re such a bad gunner is that you panic at anything related to Sensha-Dō, that's why you shake so much when you’re trying to aim! Your heart rate should be low, but it’s trying to jump out of your chest!”

“That would make a lot of sense.” Yuzu muses next to you. Momo makes to protest but then sighs.

“I- Yes, I suppose you’re right. But how can it be fixed?” She asks. At that, you grin deviously.

“President?” Anzu perks up at being addressed.

“You called?” She asks.

“Your job from now on is to calm Momo down during matches, see if it makes a difference.” You explain to her. Anzu leans back in her chair.

“Keep Kawashima calm… That’ll be fun.” You look at her and see she’s already in overdrive, no doubt thinking up something horrible. You decide it’s not your problem anymore.

“Yuzu? Take us home please.” Her response is a wink and the rumble of the engine.

>Hang out with a group/person in town (The entire Ōoarai Team)

The entire thirty strong Sensha-Dō team somehow ends up in a Pizza Hut. The first thing that happens is an assault by the Freshmen.

“Hermann! It was so boring watching by ourselves! Why did you bench us?” The questions and accusations come hard and fast. All you can do is headpat and apologies your way out of the dogpile, Saori and Yuzu recording it likely for cuteness factor and blackmail respectively. Women…

You eventually find yourself seated next to Anglerfish team and Yuzu with the History Buffs, the women of the hour, dramatically recounting their double kill to the rest of the restaurant. You were on the other side of the field but you’re pretty sure that there was no ‘divine wind that crushed the Mongols’ nor ‘the hand of von Manstein reaching out from hell to guide the shell’ but you let it slide this time. They earnt it.

Yukari to your left is nodding along vigorously, chipping in when her perspective came in handy. You just relax. A delicious greasy Pizza in front of you. A beautiful girlfriend h*lding your h*nd to your right. Defeated French-Japanese schoolgirls behind you. A pretty good day.

Fin.
>>
>>4252195
That's it for this battle and this thread.

Any feedback on this battle compared to the last group battle (St. Gloriana)?

Any other questions you want to ask me?

Otherwise, take care, and catch you on the next thread in a couple of days.
>>
>>4252197
How does Maginot feel about losing? Did the school gain more frame from the win? Did StuG shot lay her team in the front of the newspaper?

Better good battle. Feels more fluid and better worked out compared to the mock battle
>>
>>4252197
>Any feedback on this battle compared to the last group battle (St. Gloriana)?

I had fun. Did you have fun? Big match was great & we got a pretty good handle on the rules for this type of gameplay & can barely wait till next time. A lot got done in this thread.

>Any other questions you want to ask me?
As always, what was the enemies game plan for Maginot

Take care QM. I hope I won't accidentally miss next thread.
>>
>>4252197
https://pastebin.com/9ArDG1v2
Here you go OP, making it EZ for you
>>
>>4252197
4 chan may have ate my post....
Feedback:
The visual aide maps from WoT/WT are of great help. Helps make the battle easier to see...reminds me of Radio general. Had a lot of fun & permitted us to get a very good handle on how it works. A+ for this Anon >>4252209 for giving us the markups of the maps & plans. Your flexibility when we make clever choices is great! Congrats on 1000+ replies. Lets not forget to archive this thread so we can give it a lot of thumbs up.

Questions: Did you have fun?
>>
>>4252235
I can't take all the credit this anon h4++Q7CW >>4250252 marked up and shaded the map, I just used that to help make some plans.
>>
>>4252197
WHEN WILL MOMMY YUZU MILK US DRY?
>>
>>4252279
Calm yo dick son. There will come a time for that.
>>
>>4252285
My dick will be calm once It's DRY from the MILKING

Had fun QM.
>>
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>>4252287
>>
Don't forget to upvote last thread & this one when it's been archived

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rafael
>>
>>4252209
>How does Maginot feel about losing?
They are used to it at this point
>Did the school gain more frame from the win?
Yep, in particular, the 2 for 1
>Did StuG shot lay her team in the front of the newspaper?
It's currently the talk of Japanese Sensha-Dō and international tankery in limited numbers

>>4252210
Did you have fun?
> I did, thank you for asking
>enemies game plan for Maginot
I think I said it earlier in the thread, but I'll say it again. It was to pin you and the, in particular, the StuG down with their heavy tanks and get a flank with the R35s.
> I hope I won't accidentally miss next thread.
I'll announce it here: https://twitter.com/RafaelQM1
>>4252222
Thank you, remind me of this next thread and I'll give you something nice
>>4252235
>Feedback + Congrats on 1000+ replies.
Thank you, WoT maps will be used for the duels and any non-canon matches y'all do. I want to try make the maps from the anime for the tournament
>>4252279
When anons love and respect her even more
>>
>>4252289
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Rafael

Both threads are here now.
>>
We just have to find a crew for the Crusader and we'll have 9 tanks ready for the first match against 10. 10 tanks if we get Shark Team with their old WW1 tank.
>>
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>>4243065
The girl in stripes on the right is said to have a Swiss Guard uniform.
>>
New thread is up

>>4254650
>>4254650
>>4254650
>>
>>4254651
I'm ready for the MILKING



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