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Hello everyone!

This is a quest based in the ASOIAF universe which follows a captain of a free company that has recently been given dominion over Stormgrave, an island near Dragonstone. Ser Aurion Shryke is a common-born man with a natural affinity for leading men and making friends. You a swiftly approaching the beginning of the year 284 in first few months of King Robert Baratheon’s rule.

Quest resources including character sheets can be found here:
https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb?usp=sharing

I try to update twitter on run times/important votes here: https://twitter.com/CormaicB

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=House%20Shryke

Now, let's get started!
>>
Your current plans for conquest and justice are all dependent on letters. Letters from informants within the enemy camp and letters from your allies, or so you hope, of the West. Until then, you think it best you get to know your newer men. There are men sworn to bleed and die for you that you’ve not shared a drink with. It’s passing odd. They’re not proper Company men, but all the same…

But first, you’d share drinks with those who’ve earned them. Malaq, your reliably dishonest Volantine fleetmaster, proposed drinking a round or two to celebrate your coming heir and you’re not about to turn him down. Vaeron was keen on joining you as well.

“So she ask me, ‘Malaq’ where do you get such tatoos?’ My slave tatoos. I tell her I am great merchant prince. Very rich. And each is mark of victory. Wetter than sea I tell you,” he boasts over another round.

“And when she finds out you’re a lying shit?” Vaeron says.

“She knows, my friend. Just a bit of fun. One of Courtesan’s crew. She likes my tongue lying or not mark me,” he grins.

“Aye? What’re they up to?” you ask.

“Busy prying stick from ass most of them. Misliking captain missing and sneaks quiet. No word still?” he asks.

“None,” you frown. “Not since the first message of quiet. That was last moon now.”

His earlier bravado falls away, replaced by a grim half-smile. “Malaq smells a traitor, captain.”

“Others might say the same of you. You’re the shiftiest looking on my council,” you point out.

“Aye, captain. They look to loyal Malaq and see dashing face and mistrust. This is why there is traitor. Too many distractions. Rowers go into town cause trouble as rowers always do. Courtesan’s girls geld a man over wandering hands. Your Ser Duncan. He chase these shiny distractions around and what happen underneath it all? This they don’t know. Pointy spears look for soft targets,” Malaq shakes his head. “You know what Malaq thinks? I tell you this: trust dishonest men. Why? They want best for them. Easy to settle up with. It is honest men you do not know. They get ideas. ‘This is right. This is just,’ they tell selves. And so do evil things thinking it for best.”

“Say you’re right, why not? Then who is working against me?” you ask him. He’s left the obvious unsaid, which you’d expect with his queer sense of honor, but you know him well enough to catch the meaning: he is a dishonest, but his success is very much tied to your own. There’s not a lord out there that would raise him as high as you have. As much as you gamble with him, you know his tells well enough to see he’s not trying to be cagey about this.
>>
>>4203480
“Who can say?” he sighs dramatically. “Might be this Courtesan’s girl pumps me for secrets as I pump her. Might be your honorable knight gets too many ideas. Might be he is right of it and town is too wild. Too easy to slip in and out. Poisoner did, yes? Malaq could find them… if he had coin to make net to catch fish.”

“Well Cleo’s crew should be leaving for King’s Landing soon and it seems passing stupid to sell out their own sneaks… still, you’ve a point. Too many unknowns. I’ve no coin to spend on such at present, but I’ll keep it in mind, my friend,” you tell him.

>He is suggesting the Secret Police holding. Costs 3 Power and 5 Wealth at present. Cost goes up by 5 Wealth with each increase in the size of your largest community. Forces your enemies to roll against a DC 6 points higher when attempting to infiltrate for lands with spies/saboteurs/assassins.

“What’s new with you? Fix anything with your wife?” you turn to Vaeron.

“In a manner of speaking… not truly. She treats me like some sort of… coworker now. This woman can hold a grudge,” he says uneasily.

“You can still fuck your coworkers,” Malaq tries to reassure him.

“Point. Still, have you thought of… apologizing? Making some sort of grand gesture? Seven I’ve been married for days, why am I explaining this to you?” you shake your head.

“Like what?” he seems exasperated, lost.

“Dunno mate. I bedded one of her friends for a time, remember?” you recall.

“I do… but Jan said that was one of her enemies…” he frowns in thought.

“Yeah? Any road, she wasn’t easy---”

“You’ve a type you know,” he cuts in.

“So you know what I did? I named a great river after her,” you tell him.

“When did we discover a river?” he’s lost.

“Dunno if we ‘discovered’ it… just sort of ended up on it once. I didn’t know its name, so I named it. The Saryeni River. Even had a mapmaker scrawl it on there for her. What was that phrase, Malaq?” you ask.

“Wetter than sea, captain,” he supplies.

“Aye, that. Or the river in this case, but you get my point, yeah? Do something… grand,” you wave your hand absentmindedly. “You at least owe her for wrangling a betrothal out of me. Quite the matchmaker she is. First, she gets me wed, then she gets me to promise one of yours weds one of mine.”

“She didn’t tell me,” he seems surprised but happy for it all the same. “Who?”

“Dunno yet. Depends on how things go. You might do us all a favor and make another option for me to consider so my son doesn’t end up wedding his wet nurse or something to that effect,” you point an empty bottle at him as the banter continues into the night.
>>
>>4203485
You head down to the fields beneath your castle walls the next day to pass the time and learn more of Ser Byron Yew. Warrick Flint happens to be with him as well as they survey the crossbowmen.

“The lot’ve em need a good deal of work yet. I’ve been too busy seeing to the arms and armor of the rest of our good ser’s host,” he nods to you.

“Sounds like someone might’ve lost a wager, eh?” you rib him.

“Pure bloody luck is all it was,” he grumbles beneath his bushy mustache.

“How’re you finding the island so far?” you ask your master of arms since Ser Byron is still distracted watching his new men.

“Fair enough weather, ser. Rainy, aye, but can’t much complain what with it not beings streaked with ice and all. Food’s fine enough but not near as rich as milord Manderly’s table if ser don’t mind me saying so. Half the work’s done for me with your sellswords so well sorted, so all and all I’d call meself contented,” he shrugs.

“Hmm, I doubt much of anyone throws a feast like Lord Manderly, but I did just set aside coin for my lady wife to freshen things up a bit,” you say.

“Oh that’s fine news then. With a babe in her belly she’ll be wanting to see to the kitchens straight away. Best keep meself clear eh?” he laughs. “Well Marq’s done a might fine job with the armor even with all the distractions, but the weapons we keep round here are only just passable.”

“You might be right. Still would be a big expense, no? Either we’re stuck dropping heavy coin on quality castle forged blades from elsewhere or I recruit a weaponsmith. There’s only so much iron pulled up from my mines. You’d think two masters of their craft’d be like to fight over it,” you point out.

He grunts, which you think is mostly conceding your point. “True those types don’t like sharing metal. Not that there’s much sharing to do what with no smelter up and running. They’ve had to separate it all the long way. Slow going. Might be you’d range for Marq to marry this woman he’s taken up with to keep em nice and happy.”
>>
>>4203488
“First I’ve heard of it,” you say. Your armorsmith must be more charming than you would’ve expected for a man with more hair hanging off his cheeks than the top of his head.

“Smitten with her to hear tell of it,” he chuckles. “Too pretty for him if you ask me. Man in that sort of work should have a stout woman with good hips. My wife’s no delicate thing herself, but she’s given me some strong boys. Thinking they’ll settle in with me when all this Dragonstone mess is sorted. Scuse me, ser,” he growls the last as he moves to intercept a couple crossbowmen slacking off near a bale of hay.

You call over Ser Byron while you have a moment. “So, what do you think?”

The quiet archer takes a few moments before answering you. “They clearly have at least some basic experience in marksmanship. My concern lies with their discipline. They are of levy stock?”

He speaks with enough polite courtesy to turn statement to question. Or maybe it was a question. “Something to that effect. Not sure if they were even levied by official command. Mostly farmfolk who resisted the raiders that came to these shores. Odds are I would’ve had to fight for my own castle if they hadn’t.”

“I will do my best all the same, ser,” he nods and looks back to the fields. As the silence passes, you’re becoming increasingly certain he is not for any small talk. You’re unsure of whether that’s because of you alone or more of a general characteristic. Either way, he doesn’t seem to bear you any blatant ill will and if there is a scheme at work here as Malaq seems to believe then Ser Byron and Ser Edger are actually the only two completely above suspicion. They simply haven’t been around long enough.

>Leave off it. He’ll warm up in time if he wants to.
>Press him a bit. Why so unsocial?
>Something else.
>>
>>4203495
>Leave off it. He’ll warm up in time if he wants to.
>>
>>4203495
>Press him a bit. Why so unsocial?
Ask him about the founder of his house. Tell him about the eye and why we never took to archery because of it. Gives us personal stock in his story.
>>
>>4203495
>>Leave off it. He’ll warm up in time if he wants to.
>>
>>4203495
>>Press him a bit. Why so unsocial?
>>
>>4203495
>Leave off it. He’ll warm up in time if he wants to.
>>
>Press him a bit. Why so unsocial?
>>
>>4203495
>>Press him a bit. Why so unsocial?
>>4203564
Supporting this add-on
>>
>>4203661
>>4203564
I'll change so it's more certainly leading one way.
I like the option anyhow. Gives us more of a chance to see where he lies. Getting personal.
>>
Alright, let's roll for it.

>Can I get 3 rolls of 7d6 for Charm? DC 21
>>
Guy I also wanted to check with you all. We have a library, no one really uses other than I guess lil Janessa. Why not ask Janessa to assign her a task like looking up books on house Ramnton and House sunglass. We might get a better idea of strategy
>>
Rolled 6, 3, 4, 4, 3, 5, 1 = 26 (7d6)

>>4203686
lets see how this goes...
>>
Rolled 1, 3, 3, 3, 1, 3, 5 = 19 (7d6)

>>4203686
>>
Rolled 2, 5, 1, 1, 1, 3, 6 = 19 (7d6)

>>4203686
>>4203691
So close..
>>
Rolled 3, 2, 5, 3, 4, 6, 6 = 29 (7d6)

>>4203686
>>
>>4203691
>>4203692
>>4203695
Writing!
>>
>>4203696
Fuuuuuu
27 solidly 2 degrees would have been nice.
I hope we get to charm Duncan. And get atleast 2 degrees. Go on about how we grew up here and expect to do the best we can for OUR people.
>>
>>4203700
Special Detachment*: +5 Wealth; 1d6 months.
Secret police can be useful not just for keeping track of what is going on in your own domain, but may be used to infiltrate others as well.
New Rule: Your House gains access to the Secret Police Infiltration House Action.
>Deploying your secret police to another house’s territory requires a House Action and doing so secretly requires a Formidable (12) Cunning test. Failure means your efforts were discovered, which will probably result in embarrassment and loss of 1d6+3 Influence.

I imagine we would be using Cerelle to handle these things?
>>
>>4203737
She could do that, yeah. It fits her scheming personality better than Aurion's more carefree style anyway.
>>
“So, what’s your story?” you ask. He turns with quirked brow. “You spoke of a blind archer founding your house. Now that’s a story. What else then? Why come here so quickly?”

“Alan o’ the Oak, he was called. Legend does have that he was blind. We are an old house, founded before the Andals came,” he says.

“Huh. Hundreds of years ago, eh?” you ask.

“Thousands,” he says with a slight smile. “As for my reasons… those are a touch more personal, ser.”

“Personal, eh? Alright. Let’s make it a game then. A question for a question. Not every day one could ask me so freely,” you say. Probably at least half a lie, but it sounds true enough.

He thinks on it for a time before giving a slight nod. “Very well, ser.”

“Your family first. Where do you stand there?” you ask.

“I am a second son. My father yet lives and my brother Manfryd is capable enough to succeed him,” he answers.

“A second son striking out on his own. Fair enough. What’s your question?” you prompt.

He hesitates a moment as if uncertain to ask. “The Lady Cerelle… how exactly did that happen?”

“Hah, right to it then? I’m sure you heard at least the half of it already. Most the tale is true from what I know of it. We met upon Dragonstone and I stole her away at her own urging. One thing led to another as you might expect and we both pushed to wed. Took all my favors, but here we are,” you tell him.

“I must admit, the scale of it is amusing,” he gives a slight smile. “There are knights of low standing who seek to wed lord’s daughters by winning tourneys. You do it with promises to win a war… although there are undoubtedly some that would see you dead for the gall of it.”

“I’ve heard that too. You wouldn’t happen to be one of them, would you?” you half jest.

“I believe that counts as a question, ser. No, I have no ties to House Lydden or its fair daughter. Quite the opposite, I so readily accepted because of the lack of ties,” he says seriously. “I am somewhat intrigued by your Free Company. What of all the lightning bolts?”

“Campaign markers. One for every success. It marks out the most veteran of us. Funny thing is, it started off as kill counters years and years ago, but that caused all sorts of trouble over fighting over kills and not giving quarter, so it was simplified,” you explain. “I’ve my fair share as well. You want one of your own, you’ll have to be inducted.”
>>
>>4203941
“I will think on it, ser,” he says to your surprise.

“Then one last one from me. Why leave your house at all?” you ask.

“… that does not have an easy or pleasant answer. I suppose you could almost call this repentance through exile. I had heard tell that yours was a pious house if a little rough around the edges… things have happened during this war that I would rather not speak of. I did not partake, but I stood by. The Faith teaches us that a sin of omittance is worse because of its ease. It took such a path and have vowed not to do so again,” he says quietly. “If that will be all, ser? Thank you for the conversation.”

He begs his leave to return to his men, leaving you to ponder his words. The Sack? You don’t ask it, but it’s fairly obvious. It’s clear he doesn’t want to say what precisely happened, but his reasons seem genuine enough. Hopefully he gets over it and learns to live a little.

A few days go by before you find yourself with time to pull someone new aside, but you’re contented with waiting. There is something awfully relaxing about all of this idle socializing about your grounds. Course, someone is probably trying to kill you or see your works undone, but what’s new about that? A man can get used to such things.

Until now, you hadn’t really taken the time to smell the roses of your new rule, so to speak. There aren’t any actual roses, nor other flowers for that matter. Might be worth planting some. How hard could it be? Seems you’re the only one so at peace though. Cerelle is keeping herself almost too busy going through all your ledgers, even the old ones. She’s even had Janesa drag out all the old company books and enlisted her daughter in combing through the library for historicals on your neighbors.

“Busy, busy, busy,” you tell her as you bother her during her work in the library.

“There is much to be done, Aurion. You know this,” she chides without looking up from the ledger.

“That’s my point. You’re a sight best enjoyed in the daylight. You would wait til night falls and risk offending the Maiden Elenei?” you try.

“If you would like to remedy this, then perhaps you should invest in an apiary, husband. The wax may be used for candles,” she parries almost lazily. Still, you can tell she’s at least giving it a moment’s thought… until her handmaidens take to whispering at a nearby table and ruin your good work as she looks up in annoyance towards them. “You are distracting the girls, Aurion. Why not take Ser Edger outside for some air before he dies of boredom?”
>>
>>4203943
You look to the young knight. She has a point and you did want to speak with him more anyway, so you do just that. “Not much a reader yourself?” you ask him outside the library tower.

“I know the basics, ser, but I can’t say I have a passion for it,” he admits.

“I can sympathize. Not sure how Cerelle puts up with it all, really. There’s such a thing as overthinking. I’m nearly never wrong and I don’t bother with any of that,” you confide.

“There is something I was looking to speak with you on, ser… it concerns my cousin’s safety,” he starts.

“What’s happened?” you turn serious.

“Nothing of yet, ser,” he says, startled by the look you give him. “I only wish to express concern at how lightly she is guarded. I took a ride to the edge of town yesterday and was surprised at the state of things. So many of ill repute walking about so brazenly… and the garrison doing little to put them back in order.”

“If they jabbed a spear at every lawbreaker in these times, then I’d have no smallfolk left. Never fear, I’ll be seeing to matters on that front in good time,” you assure.

“It is still a concern at present… a small handful of good, loyal men would greatly bolster the situation within these walls. I cannot be at my lady’s side at all hours, not to mention that of the other ladies of good birth,” he says. Such as his sister. He does have a point…

Will you do anything to remedy the situation?

>Allow him to recruit a few locals and see to the training himself. They likely won’t be up for much of a fight and may end up doing more harm than good, but you’ll take a chance on it. Cost: nothing.
>Pull five men from the garrison. They are the ones whose loyalty may be most in question, but there must be at least a few who like you well enough after you fought with them. Cost: 1 glory.
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
>Pass. He’ll have to make do.

More tomorrow. Thanks for playing!
>>
Thoughts on spending a destiny point to form a knightly order, fellas?
>>
>>4203947
>>4203966
I know this isn't what Ser Edger wants but can we convert some glory points into law? Is that allowed?
>>
>>4203966
Can't say I'm a fan at this point
>>
I don't like pulling men from the first either. I think the garrison route is the best bang for our buck
>>
>>4203966
I like the idea. But I don't think it's wise we go into a battle with out a DP.
I prefer we weaken our first.
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
If we really want to commit to this.
Boggs What happens with Duncan's chat?
>>
>>4204005
The problem with that is, why would you put men you aren't sure they are loyal to you guarding your most precious assets(family)?
Can't say I love the idea, but fighting or Endurance would fall to 4. Which isn't the end of the world.
>>
So the cadre. Would it be our destiny point or Cerelle?
>>
>>4203972
Sure. You have 2 glory points at present and you can convert them into any resource.

>>4204011
>What happens with Duncan's chat?

Tomorrow. This felt like a good vote to end on.

>>4204026
Yours. You are the only one who meets the requirements for the benefit (Persuasion 5).
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.

>Requires persuasion 5
Then I'll bite. There's something fitting about giving up a destiny point to protect family. The most IC I think a meta vote can be.
>>
>>4203947
>>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
The safety of our wife and future heirs is nothing to skimp on.
>>
>>4204082
>>4204066
I get the logic behind it I guess.
But Think about it. Weaken the first regiment for a SHORT time. I don't see why we wouldn't be able to reintroduce those men back into service once we have better infrastructure. While yes The same could be said about Cadre.
We won't be able to use that DP if either a really lucky or unlucky chance comes upon us.
I wouldn't even mind possibly doing it in the future, but I do believe there are much better options like inspiring letting us reroll and take the better of the two rolls. As well as add another command. We could reroll a complicated command and reroll the test so me can get a strong initiative at the beginning of the battle..
or a DP if we burn it adds +5 to any roll. Who knows if we get a chance to capture the queen or a head of house or two of a large lordship. At dragon stone. And gathering knights and what not and vetting them will cut into the time we have to do other things. Like say getting some stock for the king of our rum for his gift. Or training for dragonstone or implementing the sunglass house attack.

Once we have money to can focus on getting things to protect our home.
And after this battle we should walk out of there with some Glory. We could spend the bulk of it on law. To tidy things up a bit.
>>
>>4204126
This is too much rollplay on a destiny point for me to go with keeping it. Sorry, but I would rather give a little to the main character focus of family. I do like the glory for law take.
>>
>>4203941
> I believe that counts as a question, ser.
not one to grovel or mince words, eh? I like this Yew person. Can we get someone to do some library-digging about his house and the First Men and tell us a bedtime story?

>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order.
our very own huscarls! this turning out better than I'd hoped for. Is there an upkeep cost? do we have to buy horses now? can we add a (slightly heretic) religious flavor to it? can we consider inducting the Yew boy or does that make things awkward? I'd like us to have a counterweight (and possible replacement) for ser tin-pants.
as for my motives, I agree with >>4204082 and I have a couple other reasons as well
- we'd be punching way above our weight class, which is how house Shryke does things in general
- our military is good, so enemies of equivalent size will always look for the underhanded move
- a knightly order is already a legacy, something unique to pass on. A destiny point for that seems appropriate, especially given Aurion's family focus.
>>
>>4203947
>>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
they will prob end up as assassins, killing our entire family
>>
>>4204035
What's the conversion rate just the +2?
>>
>>4204035
This probably would be farther down the line if we get the academy could the Cadre become the teachers?
>>
>>4204266
Our arms master would likely be holding shit down there. Since he is basically a drill master. And likely the current sub commanders we already have. Like Vaeron, Duncan, Byron, And I guess ship related shit Malaq.
While I really want it as well. We are extremely far from that. But I would say we should try and keep a spot open for it. Cadre are just good loyal soldiers. Being good at fighting doesn't mean you can teach. And vice versa
>>4204236
1 glory = 1 X
meaning 1 unit of glory is equal to 1 unit of any other resource.
>>
>>4204276
Okay thank you the glory conversion is not worth it then

>>4203947
>Go for something a bit more prestigious and recruit a handful of knights
>>
>>4203947
>>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
Id rather pick the first option. Of having edger take his pick of men and train them himself. Or take from the garrison.
But boggs chose to make this vote before we found out about Duncan. That could be telling in and of its self. Or just listening to the players cries for it.
Either way I don't want to spend the destiny point. Id at least wait to see if we have to deal with Ser Duncan over here.
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
>>
>>4203947
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be, but there is something appealing about forming your own miniature knightly order. Cost: 1 Destiny Point for the Cadre Benefit.
Fuck it. Let's go
>>
>>4203947
>Pull five men from the garrison. They are the ones whose loyalty may be most in question, but there must be at least a few who like you well enough after you fought with them. Cost: 1 glory.
>>
>>4203947
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
>>
>>4203947
>Pull five men from the First. They’ve followed you half a world over or more and you know some would die for you if you asked. Still would cut into their strength a bit from shifting men around, especially the ones you have in mind. Cost: First Regiment goes from Elite +1 to Elite. (~2 power equiv)
Have you all forgotten the last time we had no destiny point to spare?
>>
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>>4205066
I specifically dislike having this kind of plot armor, sorry, anon, consequences will never be the same
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>>4205066
That is exactly what I am thinking. Spending a DP which is extremely hard to get is something.
In theory we can get it back by returning that quality back. Something about spending and then getting a refund.
But it we add 10 knights to our house I feel like it would be a dick move to not retain them, after going through the trouble of gaining them.
I likely wouldn't disband the cadre, till we had 4 more units and we could attach some of the men to them and keep most on retainer in some fashion.

Like I would rather we get another Garrison troop for domain 1, where all of our farming stuff are, along with our home.
>>4205087
I would rather we stick with the character then. How does it make sense to hire some new guys than hire ones you've have life and death battles with that you would trust your life with?
>>
>>4204436
>>4204374
>>4204302
>>4204181
>>4204066
How can you justify that this is for our family? Or say they will be assassins or their safety? And not go with the option to weaken our offensive for the sole purpose of protecting our home and family. By pulling from the men we have the most trust in the world?
>>
>>4205108
It's awesome having knights around
I like Aurion's swagger, having bomb-ass knights as guards fits with that
>>
>>4205096
> How does it make sense to hire some new guys than hire ones you've have life and death battles with that you would trust your life with
Boggs didn't say WHERE we need to hire them from
we can start with a dude or two from the First, let Edger pick someone himself, etc etc
>>
>>4205108
it's because if we weaken our offensive then the family will be in even greater danger
>>
>>4205119
actually now that I think about it it can be a prestige thing for all our units - some unit distinguishes itself in battle and someone from the unit shows exceptional loyalty, they get to be a huscarl, and the unit gets to add a 'guards' pennant to their battle standard
>>
>>4205121
>>4205119
So you're telling me if we pick cadre. We MAGICALLY will be picking from the first regiment and 2nd regiment. But they won't lose any power?
>Go for something a bit more prestigious and recruit a handful of knights. It will take time to vet them to make sure they’re as loyal as can be
It strictly implies we are looking for KNIGHTS. outside of our house

If we pull 5 men from our first it takes them from Elite+1 to elite.
Do you really believe it to be such a loss?
It would be a loss of either 1 endurance or 1 fighting die. Yes it is significant. But To weigh the semi permanent cost of of using a destiny point. doesn't weaken our offensive by much.
We are raiding house rambton. Where we have Cleo AND now the House Lydden as back up. If we thought we could take the house before, we certainly don't need as much of an offensive now.
We may just get them back up to elite +1 if we can do this before the wedding.

I don't mean to argue every single point. But I just can't follow that logic without thinking there are clear flaws to that that don't overcome the benefits.
>>
>>4205136
> MAGICALLY will be picking from the first regiment and 2nd regiment. But they won't lose any power?
a regiment can survive the loss of any one person lol. if you leave them without half their staff, yes they're gonna suffer, but there's attrition anyway and we're going to be doing this over some time, so it won't matter as much
> we are looking for KNIGHTS
hm. can't we knight people? Vaeron is a defacto knight, if you have a chivalric order it's kinda stupid not to be able to make new knights, eh?
> Do you really believe it to be such a loss?
with serious fighting in the immediate future? fuck yes.
> the benefits
here's another thing. if we use the point to get out of a pickle, it's gone. in this way, it will benefit the next head of House Shryke, and the next, until there is no more House in fact. that's what I call an investment. and this is the kind of thinking that a family-oriented and legacy-conscious dude like Aurion is likely to have.
>>
>>4205136
>people have different opinions than me
REEEEEEEEE
>>
>>4205136
jesus christ I need to stop doing this but...
> we are raiding house rambton
and in doing so we are opening a sizeable can of worms, which will no doubt start crawling about
I'd rather have everyone at full strength AND the home front a bit more secure, not rob peter to pay paul
>>
>>4205135
>prestige thing for all our units
Except based on these requirements it's only knights.
I just believe you're trying to solve a short term problem with a long term solution. That can be solved with money.

w
We are focusing on fixing the law problem. we already have Vet garrison units, on the look out for suspicious behavior. What we need to do is do well and spend all the glory on law. Go no a hunting expedition for bandits/thieves/and thugs. Once we are back and have time. Say after the wedding but before dragonstone and dealing with house sunglass.

>>4205145
Technically our whole first and 2nd company is filled to the brim with knights. since across the sea they don't give much of a fuck about it.
>>4205153
Pointing out my point of view to try and convince others = REEEEE
Thanks for your very intellectual input. Try not being being dropped more as a child as family tradition when it's your turn.
>>4205155
Which we added a whole other in raiding the place. should be plenty of man power. Should be ample. they are just a banner house
Thanks for the dialogue. I can at least appreciate the reasoning behind it.
>>
>>4205166
>Try not being being dropped more as a child as family tradition when it's your turn.
>try be intellect
>only make syntax error
>>
>>4205166
Whole other house* being dropped more*
One of the most powerful in houses military wise. And we are fighting a banner house of a small lordship that has 2 minor banner men under them.
Where most of their trade is traded/or tribute to their lord. And which he (head of the house) may not even be there if he was called to arms for defending dragonstone.
I just think the vote is premature. Since the whole vote to get a cadre or not was implemented because of Ser Duncans loyalty being called into question. While we still haven't figured out where he stands.
>>
>>4205166
> What we need to do is do well and spend all the glory on law
and two more points of law are going to protect against assassins how, exactly?
> should be plenty of man power
for the raid itself, as it is planned, sure. but we don't know what comes after. we don't even know for sure that we won't find ALL our enemies arrayed there, waiting to shrek us.
> dialogue
it's half the fun for me, you're welcome
>>
>>4205198
Meh playing video games. Rounds start while I type, meh it happens. Also annoyed
>>4205208
I guess I wasn't clear. I meant it as spend it to get it to 20, which is the next tier. Along side the garrison. Should be ample. Especially since they a decent awareness.
And Id say add the secret police when we can.
>>
>>4205205
> we are fighting a banner house of a small lordship that has 2 minor banner men under them.
as far as we know. for now. no telling what will happen irl.
> sir Duncan's loyalty
doesn't matter so much in the end. no guarantees that, if he betrayed, he was, is, or will ever be the ONLY traitor we have to deal with. so, we should hedge accordingly.
not to mention, if all goes well we'll show up at Bobby's wedding with a cadre of fresh knights-militant and all the stuffy old heads of other far more prestigious Houses which nevertheless do not have chivalric orders attached (such as our own dear father in law) will inevitably, ineluctably and hilariously throw assorted conniption fits
>>
>>4205216
> I meant it as spend it to get it to 20, which is the next tier. Along side the garrison. Should be ample. Especially since they a decent awareness.
And Id say add the secret police when we can.
or we could do something cool and useful now. whichever seems more practical I guess
>>
>>4205227
How would it not be more practical to pull the men from the first regiment NOW. like within the HOUR. Than to putt out a call, to gather knights at our home. Which should take at least 1 week to get here. Unless there have been some hidden knight's/fighting experts on our island the whole time?
If we are talking practical to pull men from our first regiment makes the most sense. And we will know about their loyalty is assured game rules or not. Since these are men we fought with for a decade. Haven't had their loyalties tied to their positions tied to our own as much to any other person around. If that makes sense
>>
>>4205205
>blaming the QM over your opinion not winning out

Classy. I want the knights for bigger problems than duncan.
>>
>>4205224
We have already proved our men are badass. As when we had our heavies confused for knights. Plenty of people can do that.
At this point we are just looking for name brand knights?
>>4205330
I am not blaming QM. It his game and I respect his decision. Just pointing it out. Is discussion something frowned upon in your house anon? You can have a reasonable conversation about your opinion about something with out being a manchild about it.
>I just think the vote is premature
I can only imagine that is what you're referring too?
The topic of spending a DP on a cadre came up because what the players said they wanted was something already existing in the game. QM mentioned it because we fully met the requirements to actually obtain it. It only makes sense for him to bring it up when players are discussing the option. Hell I sure as hell didn't know what cadre entailed.
Personal guard is just a unit of 20 members. Sometimes consists of just knights as well?
I can only imagine a cadre is a unit of as it says 10 men. Who stats represent a full unit of power, with out any negatives.
Not costing us power. Other than that it seems like a particularly weak. as far as I can tell.

This squad automatically reorganizes or rallies
at the start of each round until destroyed. Should this unit be wiped
out, you lose this quality and the Destiny Point you used to acquire it.
While you need not pay this squad, you must feed and provide for the
soldiers in it.
Not sure if this is what is suppose to make them over powered?
>>
>>4205330
I really just see DP as things that help us attain things/traits not regularly attainable.
Thats really my big issue.
Personal guards are very much attainable. And a cadre is a smaller personal guard is all. Seems to me a bad investment of a DP. But seems like it's gona win unless more regulars join in and vote my way.
My internet is finally less buggy. SO i can enjoy titan fall 2 more so that is nice.
I'll catch you all once boggs runs.
>>
>>4205367
Maybe we can turn them into a larger unit later for a discount or other benefit?
>>
>>4205381
nah for that I would see it as a change from cadre to person guards.
We would get our DP back and we would just have to pay full price for a personal guard. but that would just be my guess.
>>
>>4205145
>in this way, it will benefit the next head of House Shryke, and the next, until there is no more House in fact. that's what I call an investment. and this is the kind of thinking that a family-oriented and legacy-conscious dude like Aurion is likely to have.

This is the intent, yeah. A knightly order, even a small one, is something more prestigious and meant to stand the test of time as opposed to the typical bodies of men, most of which should absolutely not be maintained in true peace times. I know I harp on this on occasion, but it bears reminding that this is a feudal society. This entire continent has five cities on it. Most of the land is rural with a spattering of small towns here and there. This is in no way conducive to every little fiefdom keeping the sort of standing armies you see in this era and the book era on a more permanent basis. It's going to take something like the work of five farmers to feed one soldier and the smallfolk population just isn't vast enough to support such long term arms races all over the place. That's part of why half the Seven Kingdoms is butting up against a famine as the War of Five Kings progresses. The only reason the average landed lord with any sense would maintain a standing army of more than one or two units would be if they were expecting to get hit or stir up some shit. The overwhelming bulk of armies should constitute temporary levies led by a smaller number of knights. You get around this a little bit with this house only because two of your units right now are actually supposed to be professional standing soldiers, but they do still need to eat too. The flip side of this food mechanic we are working with in the quest is the simple truism of the genre: Winter is Coming. Seasons are notoriously unpredictable and farms along with some other holdings don't work during the winter. Food for thought.
>>
File: Stormgrave.png (1.61 MB, 1374x796)
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You nod along for a time, looking over the battlements to the grassy fields of your island. “Five knights. Would that be enough?”

Ser Edger seems surprised you’re taking this so seriously. He didn’t see the manticore. “It should be sufficient, ser. From where will you find these knights?”

A good question… “Let me worry about that. You said you rode to the edge of town?” you ask.

“I did, ser. Just yesterday,” he answers.

“Good. Then you know the way. Go there and tell Ser Duncan I have need of him tomorrow. I’ll watch the readers for now,” you tell him.

You return to the library and sit across from Cerelle. “Can I borrow you for a short while?” She lowers the ledger and gives you a flat look. “Nothing that requires you undressing. Though I wouldn’t be opposed.”

She looks to you over with her deep blue eyes and finally nods, saving her page with a spare ribbon. “Keep reading girls,” she says while taking your offered hand.

“So, I’ve decided to get more knights. Might be… five or so to start. Knightly orders are all the rage here, yeah?” you tell her outside.

“Aurion… you already have hundreds of men. Hundreds of mouths to feed, I should add… and it has become exceedingly clear to me from reports out of the town that your staggering number of rowers constitute a floating criminal population,” she says.

“Aye, the sea is wet and rowers cause trouble. Everyone knows that… but this is different. This is for the protection of you and our child. I’d rest easier knowing there are good, honorable men watching over you when I’m away,” you tell her.

“That is sweet of you to say, but where do you intend to find these knights?” she asks.

“That’s why I wanted to talk to you. Edger had the idea. Sort of. I think he was looking for some other angle in truth,” you say.

She huffs. “He has grand notions of putting together a cavalry force. I should think he was looking to find likeminded men, but his approach was lacking. A tourney would accomplish such a task easily enough.”

“Yeah? Not that I’ve a problem with horsemen, but I was looking for guardians, not outriders,” you say.

“There are many more knights of the west encamped around King’s Landing…” she thinks aloud.

“Do you think it wise to stack the house with westermen? Even I know they’re not the most popular sort of late and for good reason what with them sacking a city. Not to mention a good number don’t like me,” you point out.
>>
>>4205536
She clearly doesn’t like what you have to say on her old people, but she doesn’t contest it either. “If not them, then who else? Our neighbors clearly hate us, so they would make a poor source of recruitment. As much as it frustrates me to say, we haven’t the influence to put out a call of recruitment while expecting to have reliable men answer the call. We would more likely end up with hedge knights and their ilk and I would sooner be guarded by the kitchen staff.”

“I have decent contacts amongst the northmen and stormlanders,” you suggest.

“You have one contact for each. Even if they were willing to assist you in this matter, they would only leave you with men either overly loyal to themselves or of poor enough quality to be no more than their leavings,” she says. “The only reasonable options I can see would be recruiting from the west or weeding through tournament fighters. Unless… I could send a follow-on letter to the Faith. They have a vested interest in keeping track of more pious knights throughout the realm. It is the only method left to them for seeking out the aid of reliable fighters when their holdings are threatened.”

>More westermen knights would be fine provided you can find some of the right temperament
>We can pick out some tourney knights in King’s Landing or host one of our own
>Write to the Faith for some pious knights
>Something else
>>
>>4205538
>More westermen knights would be fine provided you can find some of the right temperament
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>>Write to the Faith for some pious knights
I admit I like the idea of the Merc of the Faith
>>
>>4205538
>Write to the Faith for some pious knights

These are supposed to be loyal guardians, not the best jousters.
>>
>>4205538
>>We can pick out some tourney knights in King’s Landing or host one of our own
>>
>>4205538
>We can pick out some tourney knights in King’s Landing or host one of our own
>>
Writing!
>>
“Seems like picking out a few decent lads out of a tourney could give us the most to work with. I’m not keen on limiting myself to westermen. They're doing something right with their women I'll grant you, but few of the men have impressed me so far,” you tell her.

Cerelle frowns. “And the Faith? They have more reach than a simple tourney.”

“Might be that’s the problem. Would their picks have more loyalty to the house or their holy books? Not sure, myself. Loyalty, love. Loyalty’s not something from the pages of a book,” you say.

“I fear you may have that precisely backwards, Aurion. The loyalty the Faith inspired is why they are no longer trusted to maintain their own militant orders,” she says.

“And if I ask them to do something they think their books won’t approve of, what then?” you suggest.

“Such as?” she narrows her eyes.

>How do you feel about taxes? (Discuss black market ideas)
>Don’t bring that up just yet. You’re still not sure about it.
>Something else.
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
>>
>>4205646
>Don’t bring that up just yet. You’re still not sure about it.
>>
>>4205646
>Don’t bring that up just yet. You’re still not sure about it.
>>
>>4205652
+1
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
She could lead us not to do it. If she is vehemently against it.
>>
>>4205646
>>How do you feel about taxes? (Discuss black market ideas)
>>
Can I get 3 rolls of 6d6 for Convince? DC 17
>>
Rolled 3, 5, 2, 2, 2, 2 = 16 (6d6)

>>4205700
>>
Rolled 2, 3, 4, 3, 4, 5 = 21 (6d6)

>>4205700
>>
Rolled 6, 2, 5, 5, 2, 3 = 23 (6d6)

>>4205700
>>
Rolled 1, 4, 6, 2, 1, 1 = 15 (6d6)

>>4205700
>>
>>4205702
>>4205703
>>4205706
So close to that second degree... okay, writing.
>>
“Seems like picking out a few decent lads out of a tourney could give us the most to work with. I’m not keen on limiting myself to westermen,” you tell her.

Cerelle frowns. “And the Faith? They have more reach than a simple tourney.”

“Might be that’s the problem. Would their picks have more loyalty to the house or their holy books? Not sure, myself. Loyalty, love. Loyalty’s not something from the pages of a book,” you say.

“I fear you may have that precisely backwards, Aurion. The loyalty the Faith inspired is why they are no longer trusted to maintain their own militant orders,” she says.

“And if I ask them to do something they think their books won’t approve of, what then?” you suggest.

“Such as?” she narrows her eyes.

>How do you feel about taxes? (Discuss black market ideas)
>Don’t bring that up just yet. You’re still not sure about it.
>Something else.

“How do you feel about taxes?” you ask her.

“They… are what allows polite society to function and keep order upon the disorderly… Aurion, where are you going with this?” she asked tiredly.

“Are they? Whew, I wish someone told me that when I was barely scraping by as a lad,” you laugh with little mirth.

“That’s not what I…” she trails off shaking her head.

“Are you well?” you reach out to steady her.

“Fine… I think I need to eat. Will you join me?” she admits.

“Course, love.” You walk her down to the hall and sit with her alone, watching her delicately pick at a hearty stew.

“You’re staring at me,” she comments.

“Can’t help it. You should take it easier, you know?”

“Perhaps you may be right,” she concedes. “But for now, there is too much work to be done.”

“Right. So… taxes. Don’t much like them. Simple as.”

“Without taxes, we have next to no revenue. They are necessary, Aurion. In fact, I would say they are disturbingly lax in these lands,” she says while dabbing at her lips.

“So that leaves us with what? Put the boot down on people who’ve been pushed out their homes? Seems wrong don’t you think. I’d rather turn it to advantage,” you say.

“What possible advantage could there be in this lawlessness?” she looks to you like you’ve finally lost it.

“So happens I know a score or three who share my more reasoned sentiments on taxes and the like. There’s a market to be had there by my reckoning. See they like places like this where there’s not a bunch of lads in painted gold cloaks pretending like they didn’t come from the streets they spit on,” you say.
>>
>>4205812
“Might be they are. What difference does it make so long as they put forth a cut in thanks for the convenience of exchange here. Just cause King’s Landing takes a heap of the profit out of hulls and demands unreasonable accountings of the nature of goods doesn’t mean we are obliged to send all ships their way,” you idly spin a spoon on the tabletop.

“You understand this comes with a certain reputation---”

“That I already have. What of it?” you point out.

“And your children and your children’s children?” she presses.

“Can do what they want. If they’ve any sense, and I’m sure they will coming out of you, they’ll see the less taxes the less problems they’ll have,” you say.

“Fewer.”

“What?”

“Nothing,” she sighs. “We simply don’t need this, Aurion. In perhaps three years’ time we will have more coin than we will need without such a venture.”

“And I can bring us in the right sort of trade over a couple dinners and a few bottles of rum that you’d take years of pouring over ledgers and the like to establish,” you drop with a smug grin.

She studies your face for a time, your unusual faded purple lost in her deep pools of blue… and gives the slightest of nods. “I want them controlled, Aurion. I don’t particularly care how, but they will not be causing the chaos your rowers have caused of late.”

“Not to worry, love. I know how to handle their type,” you assure her with a grin.

“What of your tourney plans? As you know, King’s Landing is still under a prohibition. The tourney for celebrating the Royal Wedding is not to be for several months. That greatly limits our options. We must either host one ourselves or seek out one hosted by another lord,” she changes the subject. “If we were to host, I would suggest sending invitations to lands such as Tarth and Estermont. You are likely most popular in the islands of the Stormlands after dealing with those pirates.”

“Can we afford one? What’re the numbers looking like for the turn of the moon?” you ask.

>Can I get 1 roll of 9d6 (6D+3b) for House Fortunes?
>>
Rolled 6, 2, 2, 5, 2, 4, 1, 3, 2 = 27 (9d6)

>>4205814
>>
File: 1501390060519.png (149 KB, 716x680)
149 KB
149 KB PNG
>>4205817
22 That's a Growth. You can improve 1 resource by 1 point at base. With your armorsmith holding and the separate +1 from Cerelle's Head for Numbers, that can net you +3 Wealth. Population and Power also get boosted to 2. All others are the flat +1. What will it be?
>>
>>4205826
Wealth. seems like a solid bet.
Isn't it a 1d3
since we have 3 wealth from mines (2) and 1 from Armorer?
And then add 1 to the result?

We could get anywhere from 2-4?Likely we would suck and get 2 wealth Or am I missing a mechanic?
>>
>>4205840
They just missed becoming operational for this roll by a couple weeks, but yeah that will be the case on the next roll.
>>
>>4205826
Law?
>>
>>4205646
>How do you feel about taxes? (Discuss black market ideas)
We libertarian now
>>
>>4205851
Wealth
If anything we could spend 2 wealth to get 1 law I belive. And still be up 1 Wealth
Than if we just chose law.
>>
>>4205863
Yeah ok
>>4205826
Wealth
>>
>>4205812
>Simple as.
NORF
>>
>Gained 3 wealth

“I would say it is at least possible, Aurion. Everything points to some positive growth in coinage. Your armorsmith has been commendably hard at work and I do believe I have closed a few loopholes in your ledgers. We should have enough to afford the traditional joust and perhaps even a proper feast so that we may more closely mingle with our less treasonous neighbors, although a larger melee would be out of the question… of course, this is only if you call in debts from the merchants who should have been paying their taxes in the months leading up my arrival here,” she says with a mischievous twinkle in her eyes.

Host a regional tourney? (4 wealth base cost)
>Yes (3 wealth +1 glory)
>No

If yes:
>Add a feast for 1 extra glory +3 food
>Don’t

Alright, this is my last post the night. I wanted to get to Ser Duncan, but it will have to wait for Tuesday night (too much going on tomorrow). Oh Pacing, you fickle bitch. Thanks for playing!
>>
>>4205893
>>No
We can wait.
Keep it as a plan to gain the cadre.
>>
>>4205893
Yes
Don't
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food

If we can get this up and running before the royal wedding then all the better. Is there an influence gain with this?
>>
>>4205893
>no
>>
>>4205893
>>No
We just got this money and you guys want to spend it immediately. While also spending all of our glory along with it. Making gaining law impossible. I’d rather we spend the glory on law directly.
>>
>>4205893
>>No
I feel like there are better thing to spend our money on right now
>>
>>4205925
The money isn't accumulating interest. Spend the 2 glory on law and we still see no benefits for a few more points. The vote earlier was to host or seek out a tourney for the knights we voted on. Maybe that wasn't thought through, but here we are. I'd rather commit to something.
>>
>>4205940
>Spend the 2 glory on law and we still see no benefits for a few more points.
I am not sure that is how that works.
Crime does not just disappear one day. It's incremental. So I would say spend it. Then once we gain some more glory fighting our next fight we come back and spend it there. crime gets better slowly but surely.

What interests me more now is if Vaeron can gain exp at half the rate, would he not gain glory as well we could ask him to donate to the house? Or is that too meta boggs?
>>
>>4205964
That is how it works at the house scale. The next threshold for noteworthy change is 21 law.

Vaeron can gain glory if he wins a battle without you (or tourney) which he could then donate to the house if he so chooses, but I won't be handing out extra points at half rate. That would be too strong for a single benefit.
>>
>>4205917
Yup. 1d6 base gain from the tourney. +2 from the feast.
>>
>>4205812
> I’m not keen on limiting myself to westermen
miffed that I missed the vote (I wanted knights-militant) but that's an angle I hadn't seen. neat. very neat
>>4205858
I mean look at what Aurion does for a living lol
>>4205882
> 'ate cops, 'ate taxes, luv me rum. simple as
>>4205893
> Yes (3 wealth +1 glory)
> Don't
feasts are for more relaxed times. this is srs bsnss
>>
>>4205978
Just to be sure. A cadre doesn't bring any extra benefits other than being a small unit of 10 knights that represent a veteran troop?
Essentially a smaller Personal Guard
+ What this says
This squad automatically reorganizes or rallies at the start of each round until destroyed. Should this unit be wiped out, you lose this quality and the Destiny Point you used to acquire it. While you need not pay this squad, you must feed and provide for the soldiers in it.
Am I missing anything?
>>
>>4205536
are there any good landing spots other than Stormgrave Cove? is there a road leading up to the lighthouse? is there a road anywhere in fact? i kinda lost track of that
>>
>>4205893
>No
>>
>>4205893
>No
Delay the tourney and recruitment until after the war is over. Spend (save) wealth on the smelter or something.
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food
>>
>>4205893
Yes
Yes
>>
>>4205893
>Yes (3 wealth +1 glory)
>Add a feast for 1 extra glory +3 food
>>
>>4205983
It’s five named knights with secondary character stat blocks that will be armored from your forge as befits their station. They won’t win wars for you, but they should bring an element of prestige to the house as the vote described. Just giving you ten dudes with spears would be far too weak of a benefit for a character who already has hundreds.

>>4206001
Not really. It’s surrounded by cliffs. There’s a pathway leading up to your castle, but that still requires rowing in rather than docking. There would be a small road leading to the old lighthouse, but that domain is the only one with a road. You can add roads to the other two though.
>>
>>4205983
It's prestigious for a small knightly house like ours to have a small troop of household knights at our service, but the average lordly house would easily have a dozen of household knights at their service and enough money to hire a bunch of hedge knights during war times.
>>
>>4206595
thank you
>>
Hmm. I'm seeing a tied vote, 6-6. There have been plenty of good points both for and against holding the tournament. This is your chance to see this through before the Royal Wedding, but you do have quite the shopping list. The Destiny Point vote is locked in either way, so it's up to you on how you want to play this out.
>>
>>4206801
No
So we wait for a big tourney. Spend our money wisely we've no immediate need for influence
So 5 knight's? Is that even considered a full unit power wise?
Or will they be just that forever guardians of our home and nothing more.
>>
>>4206801
No tourney, theres better shit to spend our money on right now. we're already a quickly climbing upstart house, there's no need to annoy the older houses of the realm by showing off this quickly.

Lets wait for the birth of our son or something like that to have a tourney.
>>
>>4206834
>we're already a quickly climbing upstart house, there's no need to annoy the older houses of the realm by showing off this quickly

Who gives a shit. Stay IC
>>
>>4206874
It would also be in character to realize not to make thousand foot waves in a kiddy pool.
Aurion isn't an idiot. We haven't been doing all these things on purpose. Some them had to be done. Idc what anyone says we are a noble. The guy had his hand coming off secured once he touched us.
The bells may have been much but it fits.
Our men are our men. That they stand out is of no issue to us.
And us gbeing landed Aurion shouldn't care how others feel. And who he weds.
This we have an active choice not to fuck with the order of things.
We have the cadre locked in. We are getting it. Just not right now. Relax
>>
>>4206888
>This we have an active choice not to fuck with the order of things

What is being fucked with? Didn't Lydden tell us to get more knights? This reasoning is backwards.
>>
>>4206874
the whole point of a tourney is mostly melee. Which cause some lives to perish. And more to be maimed or wounded.
KL isn't doing them to save strength cause we are CURRENTLY warring. Not infighting for a dumb tourney.
Even if we said we would use wooden swords. That then puts men to act different. Not doing this or that or taking more chances. Making it so we wouldn't gain men that may not react the same when using real steel.
We just had our wedding. Snubbed some people. And now you guys want to snub some others. Or worse invite plenty of people into our lands. That is currently a pretty lawless zone. And invite people to get murdered on our lands or robbed and who's fault would that be on?
Along with with all these new invites do you believe no one else will slip in? With how lax our lsecurity is at the moment?>>4206899
you mean the guy that confused our heavies with knights? With how well trained they are?
You also seem to forget technically our WHOLE first regiment IS knighted. We CAME KNIGHTED from across the sea. So in practice we actually have 51 knighted men in our employ. We just treat them the same as we do any other troop.
I could be wrong about that but fairly certain it's tradition to knight every member of our company.
>>
>>4206916
>have 51 knighted men in our employ
Yeah unless I read that wrong too. Thats the tradition in our company.
Any 5 of our men could take on some knighted boy from a tourney or the avg hedge knight and slaughter them.
>still salty we didn't just get 5 men from our first regiment. And it ensured loyalty. Instead if also vetting them. After we find ones we like.
>>
>>4206916
>the whole point of a tourney is mostly melee
Wrong. It's a joust.

This is now the second time you have said they are all knights. Based on what? It says only the officers are.
>>
>>4206927
why the fuck would we want jousting knights INSIDE are castle? Are they bringing horses inside our castle to protect all of our maidens fro. Assassins that joust inside our castle? Lol
This is even worse. I'm now.much happier about passing on this tourney if it was a jousting tourney.
Where plenty die or get maimed as well.
>>
>>4206931
Because that is what knights are supposed to be good at? It doesn't mean they're glued to their mounts... your reasoning makes no sense and is only hurting your case. Keep going I guess. The vote is 6-7.
>>
>>4206938
Yeah except if we are saying that's true then yours makes less sense. Why in gods name would we look for good jousters? When what we CURRENTLY NEED are men good at actually fighting. We need proof of fighting skill not some gimmicky skill like jousting.
The vote is also 6-8. Fairly certain. That's considered tie broken.
If we were to have this tourney we would need more capital. Along with making it a melee.
Asking for a jousting tourney makes no sense. I guess thats just my opinion. But wow does a jousting tourney make no sense.
>>
>>4206927
>>4206924
You were right. I went back and it said officers are knighted.
We've to see what lil + big Jenassa have found on house Rambton before we head out.
And figure out what is happening with ser Duncan the quicker the better.
>>
>>4206951
They roll for jousts with fighting dice. Knights that can't joust are fake knights. It's 6-7. Or 6-6. Or 6-8. I'm not sure what this is supposed to be:

>>4205930
>>4206834
Either this guy is just repeating "no tourney" for some reason or he is blatantly samefagging.
>>
>>4206959
>Knights that can't joust are fake knights
I would rather have Vearon guarding our wife than see edger even if magically edger would win because he can ride a horse better and has bonus die in spears/lances w.e it is.
When their actual weapon of choice is a long sword. Wasted efforts other places. Id pick Vaeron 10/10 times. Than some jousting champion. Good jousting is not equal a good fighter. Its a skill that requires many skills to be useful at. Whole pure a pure fighting beast like Vaeron would wash most great jousters in a direct fight. Do you not agree?
Melee would be a better tourney to hold is all im saying now. If we had to hold one
>>
>>4206974
By that logic we might as well give the Clegane boys a call. This is supposed to be for defending our family. We have other units to fight battles with. Are we going for bruisers with the highest fighting rank or honorable knights?
>>
>>4206888
we actually could very much use closer contacts with the local nobility
>>
>>4206956
I would so much appreciate it if you stopped DOING SOMETHING ELSE while posting here.
pls, for me, anon. pls. you're smarter and more fun than this... partial simulacrum you're offering up here
do it like I do, when you don't have time, don't post, just let it go. it's even more fun like that, and other anons are assured a turn at the wheel
>>
>>4206987
You cant have another Vaeron between a couple knights? Look at Yew skillful yet burdened with guilt which is why he came to us. He is likely a good fighter. Or marksmanship in his case. You'd say you can't be a bruiser and honor bound? Its like you've never met our best friend...Vaeron
>>
>>4205166
>>4207073
>>4206924
I never went back and was biased into my answer with another anon saying the same thing...
I took a calculated risk, but I am bad at math...
>>4207049
I agree with you. If it were not for the shit storm we were about to kick up between some of our neighbors idk.
We are on the wrong side of the war compared to most if not all of our neighbors.
We are going to be kicking in Rambton's door down soon.
We've essentially taken Eddison under our house, just not officially. And Potentially marrying him to one of our allies. Where his head of house will profit from nothing there.
Pissing off 1 lord Celtigar, as well as another from House Sunglass which we will eventually be raining hell upon.

I am fairly certain our neighbors don't have much spare love for us anyhow. But I do agree we should hold a Tourney once things settle for our babyboy. In celebration of his names day. And belated celebration of our marriage.
And solidly put on a feast so we can gather our men starting with a good opinion of us, after getting a smelter and getting law to 21.
Also have our wife in on the meeting to vet em. High awareness and empathy bonus. Since they will be serving her as well. And if they show disdain to her fuck em anyway.
>>
>>4205893
>No
>>
>>4205893
>No
Half the attendants will be secret enemies and the other half will be obvious enemies, let's spend this money better
>>
>>4207964
assume they will
how is it a bad thing? we can at the very least observe the dynamics between them, maybe find some leverage...
>>
>>4207964
Did you read the post. It looks like it'll mostly be stormlanders. All of these bad faith arguments because smelter go sssssssssszzzzzztttttttttt.
>>
Ok, calling the vote for holding onto that wealth for now. Maybe a tourney at a later date? That or you can stop by the big one in King's Landing in like 5 or so months if you can stand waiting that long.

>Jousts and melees in general

The default is always a joust. Holding a tournament that is just a melee would be looked down upon by the majority of the nobility as it is a less honorable form of combat that leaves itself open to all sorts of riffraff that can't afford to gamble with a set of plate and a proper warhorse. Jousts are considered an appropriate test of skill at arms because an anointed knight that doesn't fight from horseback is an unusual minority. Melees are also generally frowned upon at weddings, but there are at least a couple exceptions to this. I want to say melees would be a weird thing to hold to celebrate a first nameday as well since it's a frequently bloody event being held at a celebration of new life, but I can't think of any source for this, so maybe not. I think they're considered a fair addition to a joust at any other event. Of course, you're all free to break from convention if you want.

>smelter go sssssssssszzzzzztttttttttt

Alright, this one made me laugh.
>>
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>>4208634
> calling the vote
not the greatest of calls imo
>>
shit, I was going to vote yes for the tourney
>>
>>4205930
>>4206834
There's also this shit.
>>
>>4208979
Stop whining. You lost the vote. Work with what you have on hand. People lose in votes, it happens. We just have to move forward and work together to make the best choices.
>>
>>4208979
It's a new thread don't forget
>>
>>4209288
One dude literally voted twice with the same ID.
>>
>>4209340
Except as >>4206959 pointed out it may have just been a sentence. And the vote was called at not 1 over. but 2 or 3 votes NOT counting that vote.
QM can read. I am sure he didn't count some guy who voted with the same ID. I highly doubt there is someone that dumb. He was likely just commenting.
>>
So we doing 2 posts today as well?
>>
>>4209542
Or none at all.
Well I hope everything is fine OP. Wishing you good health. I'm sure things may have come up
>>
>>4209163
Throwing my own argument in my face, nice touch.
>>4209288
160 replies when you posted, that's not exactly fresh.
>>
>>4208979
Fuck off nigger, I'm asleep or at work when the quest runs. If there's an overnight vote where I can get in then I damn well will. I'm not going to sit up at night and post just to appease your paranoia.

I find it ironic that you see samefags and cheaters behind 1 id posts but have complete trust and faith in characters in the story you haven't met because of their lord's allegiance. In a political game, at a political event, where we a are upending conventions and ignoring protocols
>>
>>4209965
k, just maybe don't double vote eh
or was that not you? i think it was
> upending conventions
more like exploiting, gently and lovingly with a big beautiful dick
>>
>>4209965
>have complete trust and faith in characters in the story you haven't met because of their lord's allegiance. In a political game, at a political event, where we a are upending conventions and ignoring protocols

Which conventions? Which protocols? Tourneys are completely normal. Recruiting knights is completely normal. We were even told to get more. I find it ironic that there is so much shadowrunning over holding a tourney that people would be willing to delay gaining bodyguards over it. It's completely backwards. If everyone was saying no because they somehow feel the need to dump every point of wealth into infrastructure when we are at war with most of our neighbors, then fine. It's the bad faith "wE cAnT GeT gUaRdS bC eVeRyOne WilL KiLl uS" that bugs me. It's the voting to recruit from a tourney and then refusing to hold a tourney that bugs me. For the record, I don't think you were samefagging. My only problem there is with the dude that voted twice and then couldn't even bother clearing it up.
>>
>>4210360
I mean, I figured it was pretty clear i was only reiterating a point and not voting again. The QM seems like a smart lad, i'm sure he can figure out the difference.
>>
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>Sorry for the unexpected delay. It’s been a very long week already. Posting this early so we can start the night closer to where I wanted to get to.

“I’d rather not squeeze the merchants, no. Not right after voicing my thoughts on the evils of taxing,” you decide. “A tourney’ll need to wait til happier times… hold on now. Is this a trick? Mention taxes so I don’t spend coin on games?”

She hides her smile behind steepled hands upon the table. “Oh, I will never tell. It could be precisely the opposite.”

“I have ways of finding out, you know,” you lean forward on the table.

“I am quite sure you don’t, Aurion,” she teases.

“I could always carry you off and make you---” you start with raised voice, but you’re cut off as she reaches across the table and clamps a hand over your mouth. Good to know you can still make her blush.

“You are impossible,” she whispers. “I never thought to have a husband so vexing. Do you simply voice the first thought that comes to mind?”

You start talking into her hand, so she pulls away. “That’s why you’re so attracted to me. Well, one of many reasons. I wager those well-mannered highborn lads are too predictable for you. You feed them a line and they dance to your tune as they’ve been trained to. Me? I’m a terrible dancer,” you boast.

“A fact I am well aware of,” she comments. “What did you do with my sworn sword?”

“I told him to go find Ser Duncan and tell him to show up here tomorrow. I want to gain a better measure of the man,” you tell her.

“Oh? Will you be doing this alone or would you like me to attend as well?” she asks.

>Alone. Less formal with more room for candid talk
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210535
+1
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
She's the one that brought up the concerns
>>
>>4210532
>>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
>>4210532
>>Alone. Less formal with more room for candid talk
>>
>>4210532

>With Cerelle

of course,

She's a genius.
>>
>>4210360
>Which conventions? Which protocols?
Wasn't speaking of the tourney in particular but aurion in general. He just do whatever he thinks a lord should be able to do. He talks and acts like he's one of them, on their level when he's not. Friend or foe this isn't appreciated and the peers of the realm won't suffer it for long, least of all young men within arm's reach carrying weapons.

I didn't vote for the stuff leading up to this but I rather we spend the money on something else. I'm not getting into that debate on the unit itself.
>>
>>4210532
>With Cerelle. More formal, but she may have insights or questions that you wouldn’t

>>4210891
Ah ok. I agree. He must be coming off as reaching.
>>
>>4210532
> With Cerelle
was her idea anyway
>>
>>4210532
>>With Cerelle. More formal, but she may have insights or questions that you wouldn’t
>>
“You’re the one that put me on to him in the first place. I’d have you see for yourself if you’re right or not,” you tell her.

“I do hope I am wrong, Aurion… but what do you know of the man other than that he served your enemies until you arrived?” she points out.

“Just that he’s supposed to be the honorable sort. He’s like me in a sense. Lowborn and rose higher. Makes him popular with the little folk,” you say.

“Hmm,” she thinks on it as you help her to her feet. “If you are so popular, then why do you have such a problem with lawlessness?”

That makes you frown. “People need to eat…”

“I wish I could believe you. I truly do…” she looks troubled but says no more as you lead her away for some much-needed sleep.

Ser Duncan doesn’t keep you waiting long and appears before you in your hall just before midday. You’re seated with Cerelle by your side while Ser Edger and Ser Vaeron are both off to the sides of the hall. You're not exactly expecting danger, but it can't hurt to keep them around.

“Reporting as ordered, ser,” Ser Duncan says professionally with a salute against his plated chest. He’s clean shaven and silver haired with age. You may both come from similar backgrounds, but you couldn’t be more different otherwise.

How do you want to handle this?

>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>Go a different direction and tell him false tales about Rambton and your enemies to gauge his reaction. A poor relationship builder, but potentially effective. (Deception: Bluff)
>Something else.
>>
>>4211372
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>
>>4211372
>Don’t hold anything back. You still have no word on your contacts in Rambton lands. Someone has betrayed you and he is the most suspect. (Intimidate)
>>
>>4211372
>>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)
>>4211418
We are just stronger in charming and can lead to intimidation really quickly if need be.
We want him to give us the information willingly. So we may be able to turn him into a double agent if he was involved with any plotting behind our back.
Then in a future if he loses his use once lawlessness is better we may end up giving him to the gallows once we can or better yet use him as a witness.
>>
>>4211372
>Try to warm the man up. Invite him to eat and see if he slips up on something at some point. (Charm)

We can always move on to intimidation - can’t really go the other way. Hard to call a man a potential traitor and then pour on the the charm
>>
>>4211424
Why would it even be an option if you can always start with it and flip over. It's made sense before but not here.
>>
>>4211456
yes good cop bad cop works in some cases.
But we don't really expect our wife to play either part unless she notices something that we do not.
HEY I'LL CUT YOUR DICK OFF IF YOU DON'T TELL ME THE TRUTH! Oh, i see you were telling the truth. Lets get this whole cutting your dick off behind us and on wards to good times!

we still don't know if he is what we think he is. Or we could simply fail and have no real proof.
I also think it's strange that we rolled for it and never got any results from that roll for Duncan. When we should have gotten a general disposition at least. from that 1 degree of success
>>
Ok. Can I get 3 rolls of 7d6 for Charm? DC 16.
>>
Rolled 3, 1, 2, 2, 6, 1, 3 = 18 (7d6)

>>4211474

Over 30 go
>>
Rolled 6, 6, 4, 1, 5, 4, 3 = 29 (7d6)

>>4211474
>>
>>4211471
He just walked in the room... I didn't forget about it, you will know more next post.
>>
>>4211480
I did what the dice gods could anon. I have failed you anon-desu
>>4211482
i appreciate you...I truly do.
>>
Rolled 3, 5, 2, 6, 2, 2, 1 = 21 (7d6)

>>4211474
>>
>>4211480
>>4211481
>>4211490
3 degrees. Writing!
>>
>>4211492
in theory with Cerelle here, couldn't she help with the disposition roll? say roll a 1B dice? or would she have her own chance you would roll for since we are controlling Aurion?
>>
“No need to be so formal about it, Ser Duncan. Come, sit and eat with us,” you beckon him forward and have him pull up a chair across from you.

You call for an extra bowl of stew and more ale. “You’re an ale man, right?” you ask.

“I am, ser.” He takes the mug gratefully and downs a good half of it by the time the stew arrives.

“I can appreciate a man with a thirst,” you say approvingly. “Only men with shifty natures won’t partake.”

He looks to you as if suspicious of the meaning of your words but nods all the same. “As you say, ser.”

You turn to Cerelle, who seems content to watch for now. “Ser Duncan comes from these lands just as I do. Good men care about their homes and his men fought hard to reclaim it. I should know, I fought beside them.”

“You led them well, ser. I am sure I speak for my men when I say your assistance was much appreciated,” he says.

You look at him with an easy smile while doing your best to read the man. He seems… genuine. Perhaps not overly praiseworthy, but honest and professional all the same. “Tell me, ser. How fairs the town? My lady wife and I are concerned over all these reports of lawlessness.”

“Reports I wrote myself. I’m relieved they are taken seriously, ser. I will be honest… this is the worst I’ve ever seen it. The oarsmen from your fleet cause trouble daily chasing wh---” he glances to Cerelle and clears his throat, “womenfolk and drinking to excess. The local smallfolk aren’t much better these days,” he sighs.

“I know you to be an experienced man, Ser Duncan. What would you do to change things?” you ask.

He looks pleased at your compliment. “Short of reducing your warships, I have little answer for the oarsmen, ser. I understand they cannot be kept aboard endlessly. However, the people are in need of good honest work. Work is its own form of prayer and they need to be occupied all the same. They are weak in body and soul in their laxity.”

You nod along. It’s all well said and true enough advice. There is room enough for industry in and around the little town. It probably doesn’t help that the area around your only true settlement of note is so undeveloped. It’d take the folk living in town hours to walk to the hills or farms… if those parts of your land even need the extra hands. You glance to Cerelle. She’s staring at the man, but she seems content with silence and makes no moves to voice any concerns.

Would you like to do anything else?
>His answers have been reasonable. Thank him for his time and send him on his way.
>Prompt Cerelle to voice her concerns if she still has any.
>Accuse him of disloyalty.
>Something else.
>>
>>4211559
Prompt Cerelle
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
>>
>>4211559
>>Something else.
settlement development doesn't sound like a bad idea. Would we be able to reduce lawlessness as well as make back some money in the long term?
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
>And besides the oarmen and the lack of honest work, which we are working to remedy, what else is causing issue?
>>
>>4211559
>His answers have been reasonable. Thank him for his time and send him on his way.

It's not like we are stopping her from speaking. I don't want to put her on the spot if that's not what she wants.
>>
>throwing Cerelle under the bus


>>4211559
>Something else.
Ask him what he knows about Rambton
>>
>>4211579
we already know this anon. We need to invest into the town.
We just don't have the money yet.
We may get the glory to invest into law directly.
But we have to decide together what we want for the town for growth. We just haven't the money or what industry we want to implement. I feel like for the most part we know we want a town or larger in our future.
>>
>>4211604
I don't. The estates for bigger towns are beyond boring.
>>
>>4211594
I'll support this too. Every bit helps there.
>>
>>4211594
+1
>>
>>4211594
Supporting.
>>
>>4211607
I mean I feel like given our wife's and our own ideals. We want a minimum of a small town. And not ruin our long term growth.
>>
>>4211559
>>Prompt Cerelle to voice her concerns if she still has any.
And ask about house rambton
>>
>>4211594
I don't see it as throwing her under the bus. It seems like he is pretty genuine. We've discovered he isn't hiding anything. Show we could ask questions above board now. And IF our wife has any concerns why is it a problem with her asking.
>if she still has any.
I will say I am fine with asking about House Rambton to end these talks with Ser Duncan. Starting afresh
>>
>>4211649
Skipping over the fact that we will make plenty of gold either way...

>They should be cared for, but building towns for them? Why, if I may ask?”

>“A fair point and one many great lords and ladies must have come to as well, lest the Seven Kingdoms be dotted with an excess of towns and cities,” Cerelle smiles. “There is no ‘why’ beyond vanity and the chance at more riches. Those who live within the town may very likely live more wretched lives than those out on their own farmsteads. One need only set foot within King’s Landing to see the truth of it. Uncontrolled growth…”

From last thread. I used to think a small town was the goal but this got me thinking.
>>
>>4211672
>Uncontrolled growth
Being key here. Yes there is a point to stand on there. But are a leader we can't actively choose to stagnate for our selves and our heirs. It just doesn't make sense especially if we are going for lord. While I am not sure there are lords with a hamlet there may be..I doubt there are plenty of them. We shouldn't limit our selves. What we should do is focus on responsible growth.
A better bet than that would be if your really care about the smallfolk in our domains would be to negate a black market anons want. It brings us more good as a noble than it brings the people good as commoners. If anything it's a terrible idea for commoners. Bringing riffraff to their home.
>>
>>4211672
More importantly with some one as wise as Cerelle running our home. She can advise un in many way she would see potential problems. Some problems will come up sure. But we will grow and get through them.
Money solves poor people problems. Add a school or an alms house and such..
>>
4-4 whether or not to prompt Cerelle to speak. Either way you're asking about Rambton.

>>4211649
>>4211672
You're more than welcome to ask her thoughts on it.

>>4211710
>While I am not sure there are lords with a hamlet there may be..I doubt there are plenty of them.
There are plenty. Hamlets and even smaller villages that don't warrant a Land mention are closer to the norm in many areas. See >>4205531
>>
>>4211728
>Prompt her

We brought her for a reason no?
>>
>>4211728
>There are plenty
lords like status 5 lords. Thats entertaining to know and quite surprising actually. I wouldn't expect there to be more than a handfull of noble lords, and also have a hamlet or less. I assume we aren't counting anything like a position that grants it but has no lands. I should really get around to reading the books.
>>
>>4211729
Thanks. Writing.

>>4211755
It's mentioned here and there both in story and ooc when GRRM gives talks. You'd see plenty of references to towerhouses and small holdfasts manned by a dozen or so men at most. That's what feudalism should be. The rules for this system just happen to be geared more towards slightly larger houses so by default you end up starting somewhere in the middle of the power scale if you're managing a house at all with these rules. The author has talked about how the vast majority of knights and minor lords are simply not mentioned because he's not about to go off naming thousands of background nobles. I can sympathize there. Most of the characters are the upper of the upper crust in a mostly rural society made up of millions of people, but their lifestyles are not the norm for the average lord or landed knight.
>>
>>4211755
I am finding it hard to find the distinction. I may be mixing up things. Like a hereditary title, a landed knight, and a lord.
Lord>Landed knight = Hereditary title?>hedge knight>working class

I am imagining it being Lord Varys wasn't included in what we as Aurion aspire to be. Where we are not a simple titled lord. But one with lands and knights underneath him. I know I am limiting myself into a box here. But That is truly the box I saw Aurion in. Not someone to aspire to be locked into some political position.
>>4211773
mhm I appreciate the clarification. Considering we just got the lands, I couldn't see him as some one to go and fuck off and rule from afar as we may have with Cormaic towards the bitter end.
>>
“Fair counsel, to be sure. My thanks, ser. There was one more matter I’d like your insight on. House Rambton. I find myself at a loss on them. What can you speak to of their lands?” you ask.

“I know they are known for livestock. Aside from that and your intent to invade them, I know little of House Rambton’s lands, ser,” Ser Duncan says.

“You disapprove?” you ask.

“If the rumors I’ve heard are true, then you’ve just cause on your side, ser. I only wish it didn’t come to this,” he says, looking older and wearier. “As I’m sure you know, Ser Gareth Rambton rules his house now. I had the honor of attending the wedding of the fair Lady Tysane and Ser Gareth at Sweetport Sound. Those were happier times to be sure. I haven’t seen them in… going on ten years now, I believe.”

“I knew of those two. Are there others?” you ask.

“They’ve children. At least one that I’m aware of, a daughter. She would be… five? Four? I can’t say for certain. Ah, and Ser Gareth does have a younger brother in service to Lord Guncer Sunglass. Ser Hubert or Hubard if memory serves,” he adds.

“Odd gap there…” you point out. “Why’d their oldest be so young?”

“Seven know, ser. I only know what I’ve heard in the hall. There could be an older child, but I’ve no knowledge of it,” he shrugs, causing his plate to rattle.

“Fair enough. My thanks,” you frown a touch. A brother in service to Sunglass and children… “Ah, did you have something to add, my lady?” you turn to your wife.

“Not at all, husband. Ser Duncan has been most helpful,” Cerelle says somewhat coolly.

He looks momentarily put off by her tone, but nods to her graciously all the same. “I am glad to be of service, my lady.”

You allow him to leave with little additional fuss, glad to be done with the mess… only to find that you may not be done yet. Cerelle squeezes your arm tightly. “Would you walk me to our chambers, husband?” she asks tersely.

“He needs to go,” she says as soon as the door is shut.

“What?”

“Hugh Rambton, son of Ser Gareth Rambton. A boy of one and ten. He squires for his uncle, Ser Hubert Rambton. This castle is full of information. Books, ledgers, old letters… your garrison commander is either an utter fool or he is covering things up. I am inclined to lean towards both,” she fumes, brushing back her hair.

“Why didn’t you speak up?” you ask.

“You would be eaten alive at court, Aurion,” she shakes her head. “If not for my sex, the man should be tipped off to me by now.”

“He seemed genuine enough to me,” you say in your defense.

“And to me as well until that stupidity over Rambton, Too genuine. Too honorable. A lowborn fighting man who reads is suspicious enough to me. What else? He ‘appreciated’ your help in pacifying your lands? The gall of it,” she paces.
>>
>>4211891
“You believe him to be the traitor?” you ask.

She stops and takes a deep breath, steadying herself against the bedpost. “Yes and no. I believe he has attainted himself covering for others even if he holds himself too highly to actively spy. This is precisely what I feared. A man who thinks he knows best. Who thinks beyond his station.”

“Then who?” you need a drink.

“All of these reports… apparently written by Ser Duncan’s own hand… they are meticulous in description. Do you know what I have never come across? Mention of your garrison’s misconduct. I was not born yesterday. My father’s lands are far more orderly than these and even he has had to discipline guardsmen on occasion. Would that I were a spider on a wall in your town. It could very well be that your oarsmen are not to blame for all of these crimes,” she says.

Now that thought makes you grind your teeth. Not that you’re overly fond of your oarsmen, no one ever is, but of all the lads to take an undeserved flogging…

“So, we bring him in to answer for this,” you say.

“If it were that simple, then I would have bid you do so in the hall below. This garrison is corrupt. They need to be dealt with,” she says.

“They number a hundred men and they can’t all be corrupt. I’m not exactly swimming in good recruits to replace them at present. Plenty of the good fighting lads died in the war or fell to raiders,” you say with frustration.

“I am not particularly keen on finding a spear in my back or yours because you decided to be lenient with unreliable guards, Aurion. Are they strictly necessary for our defense?” she asks.

“Not with my Stormbringers present, no. Without them… that’s a lot to put on the crossbowmen. They’re green lads. Might hold a castle with the gates barred well enough, aye, but that’s it,” you say.

What do you want to do for now?

>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>Something else.

That's it for now. Thanks for playing! The write-in gave you the solid evidence here.
>>
>>4211898
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
>>
>>4211898
I wonder if we could make up a position that we could put them in where he inadvertently helps us
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>>4211898
>>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
While bringing in the top 5 captains/Lt's/fighters underneath him.
Take away the commanding officers under Duncan and interrogate them.
While leaving the Heavies to deal with the garrison. And another unit of heavies to escort Ser Duncan and his high sniveling command
I could easily be swayed with other options but I think It'd be best not to kill off our lands aspiring hero to many commoners. he can read and write he is likely the most dangerous among the men in the garrison. Taking care of him and getting a confession would lead to a better case in warring with the Rambton house.
>>
>>4211898
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.

Disband and convert 5 of the power to law.
>>
>>4211951
+1
>>
>>4211951
If this is an option I am all for it.
We would have to imprison see Duncan anyway.
>>
>>4211975
Maybe we can spin it as a "retirement"
>>
>>4211913
That'd be interesting. either way we need to get someone else down there and reporting to us.

>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
>>
>>4211891
> the gall
he dared mention reducing warships? when he knows we're going to fight soon? clearly a fool, or he takes Aurion for one.

>>4211898
can we do a little of column A and a little of column D?
We still need to get to the bottom of the whole assassin business, so bring the asshole in, torture the shit out of him to get the full story, perhaps names of loyalists in his unit if we're lucky, formally charge him with treason and fucking execute him. Does he have kids or any sort of heirs btw?
The unit needs sorting out as well. I say decimate them. Like, actually decimate. Draw lots, or have them point out Rambton loyalists in their midst, whatever as long as one in ten dies by the hands of the other nine. That should raise unit cohesion a bit, too.
Which leaves us with the issue of finding a new commander for our newly-acquired shock troop because of fucking course we'll throw them into the meat grinder. They are NOT staying back, not after this, they need to prove their loyalty in the field.
I am perfectly fine with tasking the Yew boy to hold the castle. His distaste of massacres speaks well of his character.
>>
>>4211951
>>4211982
>>4211975
how's the addition of 100 pairs of idle hands gonna help with Law??
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>>4212064
Agreed. Except the point our wife was making seems to be the garrison was disguising the ones committing the crime they were likely committing. And blaming it on our oarsmen. Likely just trying to reduce our fighting power.
We still charmed the FUCK our of him. We should be able to to get him in the castle no problem.
>>4212055
mhm, idk about a shock force but we may be able to get rid of the loyalist and possibly gain green infantrymen. Which we could take instead of our xmen with us to raid new lands. Gain some cohesion have Flint take over as infantry commander.
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>>4212072
oh I meant shock troops is the way we'll use them, they are to be first into the fray, not necessarily expected to come out of it
essentially a penal company until further notice
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>>4212080
I wouldn't send all these men to die. They may have been following someone who they thought wanted the best for the island. Following orders they thought came from the top. We weed out who we can, and recreate a new unit from the mess. Imprison those we can gleam some information about. Technically we can't kill off people since we are not a lord.
I want them to prove loyalty to our lands and their families. I wouldn't purposely kill off young men from our island. seems like a total waste of population.
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>>4211898
>Haul in Ser Duncan and relieve him of command. See if you can sort good from bad without it turning into a complete disaster.
I rather handle him first and let the rest fall in line, we should appoint someone to take care of the garrison that can report to us
>>
>>4211898
>>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>>
>>4212093
> following someone who they thought wanted the best for the island
instead of following their rightful ruler. yep. that's a crime.
> We weed out who we can
Decimation is exactly that. One in ten. The entire unit is 100 men as far as I understand?
> imprison
kill. traitors.
> we can't kill off people since we are not a lord
u wot. we killed a whole unit who were holed up in the mines, after they surrendered. how is killing eleven known traitors a problem?
> prove loyalty
yes. by being first into the fray, and doing good.
> purposely kill off
I suggested no such thing. in fact I even explained what decimation is so nobody would misunderstand and think I want them all killed
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>>4212125
>u wot. we killed a whole unit who were holed up in the mines, after they surrendered. how is killing eleven known traitors a problem?
Yeah and someone (estermount?) already said we didn't have that right. We could get into trouble for doing that shit.
Best believe if we start killing off our own islanders someone will hear about it. Last time it was foreign raiders this time our own people. Its not the kind of story you want going around.
I hear you on Decimation. But we shouldn't randomly pick 10. When we could torture Duncan and get who acted in his behalf and have our officers pull as much information from randomly selected units.
Like have Vaeron leading it, and 10 of our heavy unit men interrogate 1-2 men each. Gain as much knowledge and if anyone resist break an arm or so. And pool that information with Big Janessa. And filter it with Cerelle. While we interrogate Duncan. Then filter that information with Cerelle. high cunning and more information lets her see the bigger picture more easily. If done well we could surprise the unit completely and While we take Duncan and then 10-25 of his men. We station our 2nd regiment in the hamlet to "support them" in calming down all this unrest while we speak to these men about an important mission.
Then go out with a decimation.
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>>4211951
Supporting this
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>>4212137
> shouldn't randomly pick
I specifically said we should pick at random IF the pig don't squeal
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>>4212064
I assume by not giving those idle hands spears, armor, and authority to abuse. Take their spears and pass them out to family men who have a reason not to be cunts instead. They start acting up without badges on their chests and I bet they get sorted quick by their own.
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>>4212249
arm the smallfolk? are you daft
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>>4212409
Maybe. Idk. Was just throwing out ideas to justify the resource conversion. Might not need to arm them at all. They'd be outnumbered right? We must have a few thousand people living in our lands.

Idk if I like the idea of imprisoning or penal uniting 100 men though. Just feels like too much trouble to deal with for too long and I think that rule about executing goes for imprisonment too. If it came down to it I'd sooner vote to kill them all quickly and quietly rather than have them sitting around taking up resources and being a security risk. Disbanding them to fix the law is still my first choice.
>>
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>>4211951
It's perfectly within the rules, so I have no problem with it if that's what you want to do. The unit is worth 7 power, so you would be left with 2 additional power to either save up for a replacement unit, bring your crossbows up to Trained, or save it for the Secret Police holding.
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>>4211951
>Take no chances. Whatever they may be, they’re no match for your heavies. Cut them down and let the Father sort out the rest.
>>
>>4211951
Support
>>
>>4212489
While we're at it would it be worth it to invest in a magistrate? If we might be going to war it could further mitigate any loss of law.
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>>4212646
It could be, yeah. A magistrate could help mitigate some of the law lost to battles recently by adjudicating some of the slew of petty crimes that have sprung up. You'd still need to wait 1d6 months for one to show up.

Speaking of holdings, the discussion around the town size and estate holdings got me digging a little. I broke them out based on their settlment requirements, leaving off those holdings that require land features that aren't present such as woods/hills.

No town size restrictions
Dog kennels
Fishery
Glassworks
Saltworks
Cannot grow town past a hamlet
Animal Husbandry
Apiary
Food Agriculture
Herb Fields
Horse Husbandry
Textile Agriculture
Burn down the town and raid the Kingswood for a game preserve tier
Fur Trade
>>
>>4212646
how badly is a magistrate going to clash with the black market though?
>>4212443
>>4212489
okay, forget about >>4212055
my vote is
>Bring the whole lot of them in and formally relieve the unit of their duties. You won’t accept this at all.
use points to train the crossbows to partly compensate for loss of quantity; put the rest towards some sort of production holding, we don't really need to be spending power on Law directly if we can decrease lawlessness by decreasing unemployment
but ser Duncan simply must be drained of intel and hanged high. treason is treason.
>>
>>4212740
Glassworks still looks best, there's the synergy with rum
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>>4212761
>how badly is a magistrate going to clash with the black market though?
In theory, very little since he should be enforcing what you tell him to enforce as a servant of your house. But that's just in theory. If he gets overzealous, then it's up to you on how you want to handle it.

>>4212766
Glassworks, Apiary, and Herb Fields all have the potential for synergy with your rum operation. I don't think I've mentioned any besides Glassworks, but the other two are also viable if you're looking to build tall on this.
>>
>>4212792
>Glassworks, Apiary, and Herb Fields
you prob answered this before, but how many of these can we fit in on our island?
>>
>>4212806
3 total, but only 1 slot is left open. You can have 1 estate holding per domain. Stormgrave contains 3 domains, but 1 is occupied by the mines and the other by the farms (food agriculture holding). The only domain that doesn't have an estate holding attached is the domain with the hamlet on it.

Glassworks would improve your production while the Apiary and Herb Fields would improve on quality/flavor. The only difference between the latter two would be the sort of flavor you're going for with sweetness vs spices. A sort of Reach vs Dorne situation like with wines.
>>
>>4211891
Just caught up with the archives. Great quest, Bogg.

Now, i'm a bit confused as to the explanation here. I'll admit that i don't tend to remember the names and relations of characters mentioned out of hand, but i don't recall ever hearing about this Hugh Rambton before, and Cerelle isn't being very clear here about his relevance.
Is the implication that Hugh is currently serving in the garrison, and leaking inside information to his father, with Duncan looking the other way? If that's the case, i believe that the best option may not be to scour the guard force, but to make an agreement with Duncan.
These hundred men are native to the isle, and will have families and friends across its entirety. Parents, siblings, neighbors and children won't believe some lordling who they havent seen for a decade over their own family, especially not in a society as small as this. If we execute even half of the force, we will have a rebellion on our hands, charm or not, and sure, we can slaughter the majority of the islands population with our heavy regiments, but what then? We need the smallfolk happy and working if we are to feed ourselves and our army, not six feet under.
I'd suggest we instead put our considerable charisma to work and exercise some soft power. First step will be to get our knight to spill the beans, which shouldn't be much harder than getting him dead drunk and probing him until he slips up. Then we will need to get a clearer grasp on the situation. Duncan will know what exactly is going on, and who is in on it. If members of the garrison have been comitting criminal acts against the townsfolk, we'll need to talk with potential witnesses and learn the smallfolks current understanding of the situation. The guardsforce could easily have manipulated the narrative and given them the impression that any such acts were comitted on our orders, and we will need to prove the opposite by harshly punishing the offenders. Execution is an option, but only for those whom our people have seen abusing their power.

Finally, we will need to stabilise our hold on the region. We are going to have to send in our regiments, which might cause some friction with the locals, but hopefully the return to order will outweigh the presence of foreign armed men in the town. This is all going off of current information, of course, and any new insights that changes the situation will have to be taken into account as it is unearthed
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>>4212833
What exactly do we use in our rum? Will we be able to produce most raw materials locally, or will trading with Essos be necessary for certain spices and fruits?
>>
>>4212853
>Just caught up with the archives. Great quest, Bogg.
Thanks!
>i don't recall ever hearing about this Hugh Rambton before, and Cerelle isn't being very clear here about his relevance.

This is the first he's been mentioned. Hugh is squiring for his uncle, Ser Hubard Rambton, a sworn sword of Lord Guncer Sunglass. He's not on the island. Cerelle's issue is that she was able to find this much out by deep diving through old letters and records in the castle and there is no reasonable excuse why Duncan wouldn't know this if he has been serving on this island for his whole life because Hugh would legally be the grandson of the old ruler of this island. The only grandson at that, considering the rest of the male line has been extinguished. Based on that, his questionable narrative of events, and his old allegiances, she thinks he must be covering things up even if he isn't directly spying.
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>>4212857
You can get the basics going locally from sugar beets and the like produced on your farms. The distillery should be up and running in another 10 months. The quality of rum produced would be in 3 stages. Common, Superior, Extraordinary. You'll need a product from another estate to add in to get to Superior (produced locally or brought in by trade, up to you guys). You'll also need an artisan craftsman to get the rum to extraordinary quality, but that's my rule for any product. I plan on going into more detail in story, but figured this much is fair to share so you guys can plan ahead a little.
>>
Glass Industry G&S
Requirements: Small Town or larger community & Coast.
Investment: 10 Wealth
Time: 2d6 Months
Bonus: House Fortune +1, Wealth +1

Description: Your community is home to industrial glassmakers. Large panes of architectural glass are their main commodity, with trade they are able to produce stained glass of various colors.

I like the idea of Glassworks. Cause it brings an industry that existed before. Bringing work and those who still remember the industry a remembrance of peaceful times.
But 10 wealth for the industry seems ridiculously expensive. For essentially a 1 wealth gain. It doesn't make sense mechanically for the game. Yeah we gain the synergy but still. On top of that doesn't seem we get a discount on a glass maker personage or any upgrade options. While also only being purchasable till small town.
I REALLY do enjoy the idea of of creating our own stuff. And bringing back an industry to the island. But seems overly expensive.
What do you all think?
>>4212876
Would glass still be an upgrade, even if its only esthetically? I can see how it could since it would still make our goods more appealing.
>>
>>4212885
By upgradd I mean to the quality of our rum.
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>>4212865
Ah, that makes more sense then. The question then would be why he made such an obvious mistake if he really was involved in any funny business. I find it hard to believe that he'd think our household so incompetent that withholding such a widely known connection to house Rambton would work. As Cerelle says, it was hardly a secret.

It almost seems more likely that he's either tipping us of or genuinely forgot about the lad, as awfully convenient as that would be. More information is needed, it seems.
>>
We should drag Duncan in and let Vaeron have a talk with him
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>>4212876
Would we count as an artisan in this instance? We are clearly capable of producing the extraordinary quality rum, and while i can't claim much familiarity with the brewing process we shouldn't necessarily have to be present for most of the process, i believe.
Anyway, could we do with only ourselves and a crew of somewhat trained assistants and menial workers if small scale production sold at high premiums is the goal? An exorbitant price tag and low supply along with the patronage of the king should only make our brew more appealing to the nobility, after all.
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>>4212896
And have him clam up? No, better to get him wasted and use our silver tounge to coax the truth out of him. He's the loyal type, just not to us it seems, and probably wont respond well to intimidation or torture, but seems ill suited for deception. He'll spill if we can get his guard down
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>>4212914
Crack open a bottle of rum with him. Go in to "apologize" about Cerelle being a bit frosty. Drink. Drank. Drunk.

"Ser Duncan, you seem a loyal man. Loyal to Stormgrave, not many would serve someone such as I. I believe we're cut from the same cloth you and I. Lowborn men who managed to overcome their birth."

Then start to ask about his time serving House Sunglass, and slowly bring in the Rambtons before catching him in a trap.
>>
>>4212914
>>4212916
So what we already did. At a certain point relying on charm doesn't fit.
>>
>>4212914
>>4212916
Yeah, I don't think this guy would crack too easily. he's been at this a lot longer than we have and to a certain extent we rely on Cerelle for her insight into courtiers. He wouldn't drink enough to loosen up in front of her and i'm doubtful of our ability to pick-up on anything we don't already know.
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>>4212951
Not at all. Now we know that he is hiding stuff from us that we were unaware of before. Now we set a trap, get him drunk, and we got him. Then we punish him accordingly
>>
>>4212916
Right on. We'll get the most out of him before he realises we suspect anything. Ideally we bring the conversation around subjects he considers safe to let his guard down and subtly bring it towards areas related to his relationships with the old rulers of the isle. Drunk as he is, he'll most likely slip up and tell us something he didn't mean to, which we'll quietly remember for later, giving him no indication that he made a mistake, and repeat the procedure. Eventually, we'll have enough pieces of the puzzle to figure out his disposition towards us and dealings with the Rambtons, with him none the wiser. He'll wake up with little memory of last night, we'll tell him he had a bit too much to drink, and then we can figure out whether or not he can be used to our advantage or will have to be dealt with.
Ideally we can put our own men into the garrison under the pretense of bolstering and keep them from any overt sabotage of our holdings, and then feed him or whoever the spy is false information to mislead the enemy. This all depends on how compromised the garrison is, however. The worst case scenario could see the already fragile stability of the island shattered almost completely.
>>
>>4212958
Our current information on ser Duncan indicates that he's a terrible liar. If he was any good he would have forseen that we might do some cursory research on the Sunglasses and mentioned Hughs relationship to them. That might have earned him some manner of suspicion, but not enough to be worth taking a gamble this big for. If he slipped up while sober in a formal setting, he'll do so again when drunk and relaxed, to a much greater extent
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>>4212963
So we get drunk too and still Sherlock Holmes him into a trap and catch him in a lie with our cunning 3. What can go wrong.
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>>4212951
>>4212988
>1 post by this ID
>Very similar writing style
I've been wrong about this before, but are you samefagging for a discussion? Either way, we obviously don't drink nearly as much as him. Either we prepare watered down rum in advance, or we just make a show of drinking and playfully insist he do the same, only to then slow down drastically when he's gotten some in him. We're using our charm for this, not cunning. Cunning is for remembering relevant information IC and making connections IC, not for social maneuvering. When we've compiled all relevant information, we can bring it to Cerelle and have her work through it if we can't make any worthwhile connections on our own
>>
>>4213041
Stop being paranoid.
>>
>>4213042
I'm not accusing anyone, merely asking. As i said, i've been wrong about samefagging before and i won't make any unsubstanciated claims.
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>>4213041
It is me. I'm not trying to samefag. I'm on mobile and can't help it. Do you see me voting for anything? Cunning is your intelligence too. I'm saying you're trying to play the character like some sort of crafty spy which he's not.
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>>4213049
It's not even a vote though, samefagging is just not a thing.
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>>4213052
Apologies then. I've had people samefagging to give the illusion of more people agreeing with them before, and would argue that it is indeed a thing. As for our character, he is a manipulative socialite at his core, perfect for this task. The vast majority of this quest was played by sweet talking and deceiving our foes, playing roles convincingly enough to have enemy soldiers let us into a besieged city, seducing multiple women for material or political gain, talking cornered pirates into giving up their hostages and surrendering and maneuvering ourselves into a highly favorable match with a lady of high nobility. I'd argue that if we weren't a lord, we would in fact be an amazing spy or intelligence broker, and that i'm playing to our strengths.
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>>4211951
+1
And I'd say upgrade the xbows.
You've changed all of the stats but It still says bowmen. So all the important bits have been changed. Less the name.
>>
Alright I'm going to be really busy tonight, but I'll be working on a post to put up either later on or in the morning. Looks like we are drawing down the garrison for Law while also arresting Ser Duncan.

>>4212885
>Would glass still be an upgrade, even if its only esthetically? I can see how it could since it would still make our goods more appealing.

It would increase your production, but not the quality of your production.

>>4212904
While he has the potential to create a hell of a bottle with enough time and experimenting, he doesn't have the experience with mass production and consistency of quality that say a family of generational craftsmen in the art would have. It becomes a question of scale. There's a neat blurb about that on the first page of the book with most of the holdings that says it better than I could:

The Wealth Holdings system from the SIFRP core book, as well as those in this supplement, are a way of reflecting a source of prosperity within a given Domain. The presence
of such a Holding reflects that the Domain produces enough of whatever the Holding covers to trade it far and wide. A Holding means there is an operation large enough
to influence the Fortunes of the House in question.
>Does this mean that a Mines Holding is the only way to have a mine in a given Domain? Not at all. Not having the Holding simply means that the operation isn’t big enough
to actually do anything but contribute to the general, baseline prosperity of that Domain. Maybe there aren’t enough workers, the mine is almost played out or simply hasn’t
been explored enough.
>Don’t allow the existence of these Holdings to limit the
details of your Domains. Just because you don’t have an Artisan (Smith) doesn’t mean there isn’t a smith—it’s a rare settlement of any discernable size that doesn’t have several of those. It just means they aren’t skilled enough
and don’t produce enough work for it to be a significant note in the House’s prosperity. Likewise, feel free to decide
that your Domain raises horses, without necessarily purchasing the Horse Husbandry Holding; it just means that the operation is small enough to just break even, and
most people outside the Domain aren’t even really aware of those herds.
Indeed, those kinds of details can help guide the future growth of a House’s Holdings in that Domain, and help shape narrative. An ambitious heir of the House may decide to focus on his House herds, trying to breed a fine pedigree herd of a size to really bring prosperity and fame to his House for their steeds.
>>
>>4213314
Copy pasting just doesn't work well from that pdf, lol.
>>
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“Right. Right… guess I need to get to it then,” you sigh.

“What will you do?” Cerelle asks with concern.

“I’ll march all of my men into town, round up the garrison, and disarm them. Time’s ripe for it. Everyone’s told me things should be up and running without needing more occupying come this moon. As for Ser Duncan… he’s fucked me here no matter what his part is. I’ll take him in and sort his guilt and what he knows,” you decide.

“You will lead them yourself? I have been meaning to speak with you on this. You should take better care, let Ser Vaeron or---”

“No. My men, my command. I’m a general, not a steward,” you cut her off. “Should be back late tonight or on the morrow. Shouldn’t come to fighting any road. It’s not like the whole lot of them are in open rebellion. By my reckoning, they’re just lost with a few bad apples. Even if they were, my men would break them easy enough. Don’t worry yourself so much or you’ll get lines on your face.”

Her outrage over your lines comment provides a momentary distraction from her worries. She brings a hand to her face as you slip into your scaled mail. “I do not have lines on my face. Save such comments for the other women who seem to throw themselves at you of late.”

“Why? That’d just be cruel. Like poking fun at that Crakehall lad that was following you about. Never thought I’d put horns on a pig. They should sing a song about it,” you smirk as you adjust your sword belt.

Normally that sort of comment would at least have her correcting your manners, but she brushes it off, instead kissing you several times as if she hopes to make you stay. “I’ll need to do this more often if I’m to get this sort of sendoff,” you jest to try to break the tension. Honestly, she does fret overmuch when it comes to your occupation. That was what cued you into her fancy for you in the first place. Some lingering issues over her brother? Either way, a problem for another day.

Soon enough, you’re heading down to the town and cove with a hundred heavy infantry and your subcommanders mounted around you. They are in awfully good spirits for men prepared for the worst, whistling and sings as they march. You’re sure it has nothing to do with their wenching prospects if this doesn’t go to shit.

You send a few men ahead on horseback to have Ser Duncan and the garrison assemble on the old overgrown festival grounds on the outskirts of the dockside hamlet. True enough to their orders, you do find them assembled and fairly orderly as you come into their view.

>Can I get 3 rolls of 4d6 for Awareness (Empathy)? DC 12
>>
Rolled 2, 2, 3, 2 = 9 (4d6)

>>4215609
>>
Rolled 3, 3, 3, 5 = 14 (4d6)

>>4215609
>>
Rolled 6, 1, 1, 3 = 11 (4d6)

>>4215609
>>
>>4215614
>>4215625
>>4215634
>Success, 1 degree.

You can see the confusion writ across the ranks of the garrison readily enough. They clearly have no idea what this is about and are shifting from foot to foot in their uncertainty. Clearly not men itching to come to blows. All the better. Veterans or not, with the men you’ve brought to bear, you could break them in a single screaming charge. Ser Duncan though… he’s in front of them as is his rightful place, but he’s rigid as a stone. It’s hard to say whether it’s his typical professionalism or some sort of grim certainty over what is coming.

But what is coming? Will you dress them down, tell them of how they’ve disgraced themselves and how you’ve no further use for such men? It might be true and you’re a man comfortable enough in his mortal frame to know you could absolutely make this lot contrite if you project yourself well enough, an emotion that they bloody well should feel. But do you want to do that? What of their pride? Janesa has always spoke of men’s pride mockingly, but it’s a very real element all the same. Wars are fought over it. What if you were to overlook their transgressions and urge them to find more prosperous work in the peaceful times you’re entering? Would that be enough to let them down gently?

>Chew them out. Make it very clear as to your thoughts on their derelictions. You will have them cast down their spears in shame. (Intimidate)
>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>Something else.
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
peacefully take the weapons and arrest him with as few eyes.
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
>>4215648
>>Thank them for their services and urge them to find prosperity in the growing peace. Speak of Stromgrave’s future. (Convince)
>>
Seems pretty clear to me. Alright, let's roll it. DC 16 to let them off easy. 2 degrees would help even more.

>Can I get 3 rolls of 6d6 for Convince?
>>
Rolled 2, 5, 6, 6, 6, 4 = 29 (6d6)

>>4215720
>>
Rolled 4, 2, 1, 2, 5, 5 = 19 (6d6)

>>4215720
well
>>4215725
This is nice
>>
Rolled 1, 5, 4, 5, 1, 3 = 19 (6d6)

>>4215720
>>
>>4215725
>>4215728
>>4215729
Nice, 3 degrees. Writing!
>>
You fought beside these men and a good number of them likely hold you in at least decent esteem. Best not to squander that over generalizations. You swagger out in front of the ambivalent formation and address them directly with your lieutenants at your side.

“Glad you lads could come out on such short notice. I’ve a bit of news that concerns all of us. I’d personally call it good news and I hope you all agree. This war is all but over. Our lands are moving along in the right direction. Good honest folk getting back to more good honest work. Women coming out to strut their stuff,” you start, getting a few appreciative chuckles and they relax their posture a touch.

“Now I’ve fought beside you lads and together we’ve done what’s right by everyone. So, I got to talking with a fair number of good men such as yourselves. Asking around to see what’s best for everyone. Ser Duncan was a great help too, gave me some good insight into the way things are and such. Fine man you’ve got there. Upstanding sort, eh? Tells the good, honest truth,” that earns more cheers. You lock him in your gaze and see the resignation on his face. “Thing is, I can’t in good conscience let all these fine opportunities pass you good men by. So, I’m of a mind to draw down, give you fine men your pay, and let you make the best of this ripe new era. Give you a chance to lock down those wenches you’ve been chasing about and invest in the future. You’re future. The one you’ve all been fighting for. Now, what say you?”

You get a chorus of affirmations in response along with raised spears and chants of your house name. There are a few that look a touch suspicious or shifty. Either that’s just their way with the rough backgrounds some come from, or they’re less pleased at losing their authorities. Either way, it’s a clear minority at this point. Ser Duncan is grey faced but makes no move to intervene. Honorable to a fault. His own in this case.

“Glad to hear it!” you shout over the din with a wide grin. A genuine one at that. Would’ve been a right mess to have to kill the lads. “Now some of these lads I’ve brought back with me, the poor bastards, they’re going to take over for you so you can celebrate properly. To the future!”

They cheer as you come forward and clasp arms with Ser Duncan. Firmly. “You and I have much to discuss,” you say only in his hearing.

“I have done nothing more than uphold my oaths, ser. I will surrender myself to you with no regrets, so long as you do not harm my men,” he mutters back with a stony look.

“And ruin my good speech? If I wanted you all dead, you would be. Remember that,” you say as you walk off the grounds with him at your side.
>>
>>4215780
Both of your personal regiments stay the night in the town to ensure nothing goes to awry. You doubt there will be an issue. That’s the thing with crowds, once you get them all riled up in a mood then it’s like to stick. Bors of the Whispering Sound, commander of the Second, and old reliable Trios know the extent of the treachery and won’t hesitate to let loose at any sign of unrest. The rest of your men split themselves between packing away spears and coats of mail and sorting out patrol duties for the time being. Might as well just tell them to post up in every brothel and tavern rather than complicate things, but it can’t hurt to be cautious for now. For a bunch of sellswords, your men do continue to give you pride with their dedication and discipline. Granted, these aren’t the sort meant for guard duties, really, but they will suffice for now. Honestly, it isn’t as if you need a standing force mucking about all of your lands and holdings to begin with. That might’ve been part of the problem with the garrison here. Too little to do that warrants a military response coupled with too many distractions.

Vaeron accompanies you back to your castle with Ser Duncan. You can see the hateful look he throws the old knight’s way with the moon at its zenith. Ser Duncan, disarmed and all but defeated, if he ever wasn’t, only looks straight ahead towards your seat and his fate. An uncertain fate, to be sure. What exactly will you do with him?

>Quarter him respectably and see to him on the morrow.
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>Let Vaeron see to him as you’re sure he wants to. This man was at least tangibly in league with the men that saw his sister killed.
>Something else.
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
Keep some men on him. Around the clock. The type to "die in honor" don't let him kill himself.
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215783
>>Quarter him respectably and see to him on the morrow.
>>
>>4215783
>Quarter him respectably and see to him on the morrow.
Keep buttering him up so he knows he picked the wrong side
>>
>>4215780
a pity that we had to let them go but hopefully in the future we can assemble a local garrison again
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>Quarter him respectably and see to him on the morrow.

Cant we do both? we put him in a cell and we talk with promise of talking tomorrow
>>
>>4215833
No? Either he gets a respectable room or a cell
>>
>>4215839
yeah...
>>4215833
those are two extremely different settings.
>>4215828
Agreed. We need to set something up besides our xbowmen.
>>4215825
We have been buttering him up for way to long. He has been doing his duty "faithfully" but undermining us every chance he could. He has been plotting against us.
I don't even want to charm him anymore. At best he gets a convince
But I am leaning towards a clean intimidation. We get +2 for intimidation rolls with our bloodline.
>>
>>4215848
Maybe we are coming to an impasse with him and it's time to release him from our service and let Vaeron have him
>>
>>4215783
>>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>Let Vaeron see to him as you’re sure he wants to. This man was at least tangibly in league with the men that saw his sister killed.
>>
>>4215783
>Let him simmer for a while. See if some time alone in a sparse cell will give him some clarity.
>>
>>4215863
we have come to an impasse with him. Thats not up for debate.
We do need information that he has been leaking or hiding from us. Like who helped him screw us. And His dealings with other houses and conspiracies. He may have been involved in. The point is we need answers. The more people we have that can point the finger at house X and Y and give us specific information the better we are and can hold ourselves up high if shit hits the fan. Which thank gods they are out of the kings peace. But we ARE out for blood.
>>
Simmer it is. Writing!
>>
“What do you intend to do with me, ser?” Ser Duncan asks in a resigned tone.

“You ask questions? You? I should tear your fucking limbs off, you traitorous cur,” Vaeron growls.

“I am no false knight, ser. I have betrayed nothing,” Duncan contemptuously responds.

“We will see. As it happens, I’ve some time on my hands before my next venture. The way I see it, that means you do too. Might be you need some time to think on what duty and honor really mean if you’re so wont to side with poisoners and their ilk,” you tell him.

He nods as if expecting as much, very much looking his age, but says nothing more.

Cerelle comes out to the balcony at your arrival. It’s the dead of night still, but the noise of the gates opening was apparently enough to awake her. That or she hasn’t yet slept. She’s even more enticing in the moonlight.

“Fine evening, love. The men are out toasting to the future. Ser Duncan’s opted to stay with us awhile,” you call out to her.

Ser Byron Yew comes prowling out of the shadows. He’s not quite apprised of the situation, but he looks to you questioningly.

“See that Ser Duncan has a comfortable cell. Or not, so long’s it’s a cell. Keep it quiet,” you tell Ser Byron once he’s close enough.

“As you say, ser,” he nods, looking at the old knight thoughtfully.

“The local garrison has been released from their duties. An effort to return these lands to more peaceful times. Ser Duncan remembers those times and their Dragon rulers all too well. Looks like those green lads of yours have their work cut out for them,” you tell him.

“As do I, it seems. It is entirely possible that they will need to be better drilled to meet the challenge,” he tells you.

>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>Save the power for now. You’d rather save up for another unit first.

Continuing tomorrow night. Thanks for playing!
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
Good but short run I guess.
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)
>>
>>4215929
>Upgrade the Crossbowmen from Green to Trained (costs 2 power, you have 2 power available with the locked in law conversion.)

As much as I want a cavalry unit, green units suck.
>>
>>4215825
> buttering him up
how about soaping his rope real careful like, instead? make sure the knot breaks his neck? that's about as much goodwill as the man deserves.
>>4215929
> Upgrade
Boggs, I want him interrogated before he dies, any chance of that? Do a good/bad cop routine with Vaeron or something?
>>
>>4216294
We are going to need to keep them alive for proof so we can't kill him yet
>>
>>4216308
I think he's gonna commit sudoku overnight anyway, I do not understand anons' decisions sometimes... this guy could have given us SO much.
oh well
>>
>>4205893
>>Gained 3 wealth We should now have 56 with 3 available?
And I Noticed you essentially freed up 2 power for the upgrade I take it. But didn't reduce the overall amount of power we had when we made the switch from power to law.
So I take it we should have 43 power now. For book taking being better is all.
>>4216312
I specifically voted to keep guards we can trust on him that won't slack off for that reason. Aurion knows how important Duncan is for us. If we were going to play it that fast and loose we may as well given him over to Vaeron to intimidate and torture.
>>4215805
I don't see Boggs screwing us on this for no reason.
>>
>>4216312
I don't think he will desu. Obviously this is from a different Quest and Boggs might take it a different direction but if those people that got captured in House Malroy didn't sudoku he definitely won't.
>>
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112 KB PNG
>>4203941
> lightning
this gave me a bit of inspiration, so I have taken the liberty to prepare and present a proposal for a possible, future coat of arms of House Shrike, should Aurion attain lordship.
The blazon is:
> Valyrian Shrike sanguine over purple recursant, perched on a lightning charge of or in a field of azure
The choice of sanguine over purple is intentional, to affirm a mercenary past.
I've an .xcf file I could possibly upload if any other anons wish to play with it. I especially like the idea of adding charges or designs as things happen to the House (notable alliances, battles, adherence to or creation of chivalric orders et caetera).
What say you?
t. not a drawfag
>>
>>4216324
> If we were going to play it that fast and loose we may as well given him over to Vaeron to intimidate and torture.
if we're forbidden from killing him by the laws of the land, which one anon insists is true, we might as well let Vaeron challenge the old fuck to a duel, or somehow contrive to goad him into trial by combat
he cannot and must not get out of this alive
>>
>>4216294
>Boggs, I want him interrogated before he dies, any chance of that?

Sure. I'm not sure why you wouldn't want to interrogate to him.

>>4216324
I knew I should've waited until I was sober and less tired to play with an excel sheet. Thanks.

>>4216421
Neat. Even older houses make changes on occasion, so you can do so if you wish. There's a good chance one of your kids will end up quartering your arms with those of House Lydden due to their mother's influences.
>>
>>4216812
I'm really glad you approve :3
I was thinking of doing a party by chevron for the Lyddens, with our arms surmounting theirs since they married one of theirs into our house not vice-versa. The old fart would probably die of chagrin if he isn't dead by then lol.
But we probably won't end up needing an actual quartering too soon.
Oh, what are the Lydden arms anyway?

Who's a good personnage to ask about possible designs for our (mini-)order? That will happen soon-ish.
And maybe we can get something from the church to go along with our next rank in piousness?
>>
>>4216860
House Lydden arms are attached. Lord Lewys is still alive and fighting at the time of the books, so he might end up seeing it. Your first born would be about 15 when the war(s) start to kick off in earnest, so he/she could end up being a playable character for it.

Marq the armor smith would be a good person to hit up for designs since he will be providing your knights with fresh armor.
>>
>>4216886
>House Lydden arms are attached.
saved, thanks, bird surmounting badger is gonna work very well I think
> he might end up seeing it
top zozzle
>>
>>4216421
Man that looks crisp as hell!
>>
Badger-Shrike hybrid when?
>>
>>4216421
nice
>>4217602
Why It isn't like house Lydden is going to be doing anything like that to reciprocate that. We are a separate house. That isn't a banner house. Only sworn to the king. And we have a familial ties to that house not a subordinate. Just my opinion. But feels like we are making our family more submissive for no reason. If we survive long enough, we will become a lordly house under our own name. With our children bearing our name. And our arms. Hopefully we get to see grandchildren. And we stay in power till we see them. And our Arms isn't changed, giving our arms some history of it's own. Making people less likely to change it.
>>
>>4217904
Plenty of knights use a hybrid of their mother's family and their father's family coat of arms, especially a second son. Besides, anons are just having fun throwing ideas around. No need to stomp on everyone's parade.
>>
>>4218144
>Just my opinion.
Not stomping. I feel like people are to sensitive to some things. I just didn't like the idea. Of making our house's arm being more submissive by including another houses. When we JUST created it. If we have to change it I would rather it be more uniquely original. As with the sanguine Shrike

I totally believe people mix their father and mothers arms. Just offering a difference of opinion is all.
-.o
>>
I mentioned the quartering for one of the kids because Cerelle has pride in her old house and there's a certain logic to drawing attention to your ties to a powerful, established house when you have to deal with the fact that your father is lowborn. But that's all down the road and more of a hypothetical.

It'd be a bit weird if Aurion personally adopted a badger unless he was being cheeky about it... so maybe something he'd do, lol. I thought the sanguine shrike and lightning stuff was cool too. Putting some meaning behind the colors makes a good deal of sense. I'll probably put a change up to a vote if/when Aurion becomes a lord because that's a significant event that warrants such a consideration. Anyway, let me get to writing. Just sat down.
>>
“Pass along what you need to Flint, and I’ll see you have it. Or someone will. I’d like to see those lads drilled more properly as well. It’d have everyone sleeping a bit more soundly… I hope,” you tell Ser Byron Yew as you look back up to the balcony where you saw Cerelle. She’s gone, but you spot a faint glow lighting the colored windows.

“My thanks, ser. Until then, I will have your… guest accommodated,” Ser Byron escorts your disgraced old garrison commander away with Vaeron’s hulking armored presence bringing up the rear of the trio. Your old friend will have to wait a short while longer to find an outlet for his simmering rage. You still have questions for the old loyalist turned rebel… after he’s had time to stew.

“It’s done? It’s over?” Cerelle accosts you as soon as you enter your chambers.

“Should you not be resting? Aye, it’s done. Those lads are all off wenching and drinking, their arms in the hands of more reliable men. Duncan is in a cell. Didn’t even need to kill anyone,” you confirm. “Right boring night so far if you ask me.”

She starts helping you unfasten your scale coat. You meet her eyes and fully understand the look she gives you as she more hurriedly coaxes you out of your clothing. Your hands wander over and beneath her thin shift. She backs up until she’s swept onto the side of the bed, pulling you into where you belong with a satisfied sigh.

You’re still sprawled out naked on the bed when the rustling of papers wakes you late into the next morning. Cerelle sits at a table in a cushioned chair wrapped only in a robe, going over some letters. “Back to bed. Rest,” you mutter.

“Rest is the least of my concerns now. Of all the ridiculous…” she runs her hands through her golden curls in frustration.

“What? Some figure’s wrong?” you ask with little care.
>>
>>4218368
“A letter. Two letters. Both of them beyond absurd,” she actually has tears in her eyes as she fights to maintain her composure.

It’s very much unlike her and has you sitting up in concern. “What’s happened?”

“One letter is on behalf of the crown. Some… barristers informing us of a claim filed against these lands by Lord Guncer Sunglass on behalf of Hugh Rambton. Yes, that Hugh Rambton. He has claim from his mother’s blood,” she seethes.

“So? He’s a boy with no knighthood and Sunglass is in open rebellion,” you point out.

“His father or uncle could easily act as Knight Protector in his stead. As for House Sunglass… tell me, Aurion. If you were sitting in King’s Landing putting out fires in every corner and one such fire offered to put itself out for a stamped parchment, what would you do?” she demands.

“I would kill the fire. With a sword. And put a stamp on the sword for good measure,” you answer.

She buries her face in her arms upon the table and lets out a frustrated sound.

“So that’s what an angry badger sounds like,” you quip.

She glares at you. Her deep blue eyes, red rimmed from exhaustion and emotion, are near frightening even to you. You hold up your hands placatingly. “Alright. We take it seriously. So, we fight the claim with sword or words or both. Done and done. What’s the other letter?” you ask, hoping to distract her.

“My father. He declines the offer to assault Rambton lands. He addresses me only as Lady Shryke, and he bids me worry more towards my ‘condition’ as he puts it rather than feuds with older h-houses,” she starts to choke up at the end, so you get up and wrap her in a tight hug.

What would you like to do?

>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
>Compose some sort of response to her father or at least settle on what to do about it.
>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>Something else.
>>
>>4218370
Calm her down
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>>
>>4218370
>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
No sense in dealing more with her father, but we need to do something about Rambton if they do start to sway the crown
>>
>>4218370
>>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
Fellas, I'm in the mood to rip and tear.
>>
>>4218370
>>See if you can settle her enough to brainstorm more over this Rambton brat and his Sunglass sponsor.
>>
We should need to let her rest she's probably stressed to all hell and that's not a good thing for the baby
>>
>>4218398
I hear you anon. And I am with you. Except with her dear dad rejecting our offer. It now seems like we will be raiding house Rambton for our own benefit instead of for the king. What we need now is more proof of wrongs done by the boy's family and hopefully house sunglass as well. We have the words(on his death bed and high as fuck) of a dead assassin is all.
If we go and raid Rambton lands now we look like a warmonger. I'll say we can still raid house Rambton but we need a plan. And one that gets us more proof. What we can do is make sure any witnesses that catch Vaeron tearing apart any noblemen die.
Take a ward, and take hopefully as many nobles as we can back alive. And hopefully one or two know of these plans other than the head of house and any Lt's/sub-commander we will likely kill in the fight.
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
We need answers before we take action.
>>
Tied vote
>>
>>4218370
>>Just calm her down, get her into bed, and worry more about prying some answers out of Ser Duncan.
>>
You hold her for awhile as she weeps into your shoulder. It’s a singularly frustrating experience, not being able to do more. By all accounts, she’s been constantly busying herself with bringing your house into order. You know coin well enough to be pleased with the results, but you can’t help but worry she’s overtaxing herself with all of these other matters. Especially when it comes to her birth family. The closest she’s come to seeming this overwhelmed was the day you met her father beside her and somehow yet again he’s played a large part in her distress. In truth, you think his rejection might’ve cut deeper here than all of this cowardly legal shit.

Eventually you’re able to coax her back into bed and get her to shut her eyes. You’re sure you look ridiculous balancing upon a chair to fasten some impromptu drapes over the ornate glass windows. It’s all well and fine that the previous rulers liked the effect of them without any drapes impeding the view, but it’s damned frustrating for daytime slumber. They were either heavier sleepers than even you or spent disturbingly little of their nights fucking and drinking. A mystery.

But you do have another mystery of sorts waiting for you. One you can wrap your hands around. In fact, you might do just that. The old knight owes you some answers. For his lies, for his men, for his loyalties whatever they may be.

>Convince him of why exactly it might be in everyone’s best interest for him to come clean.
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>Just grab Vaeron and beat it out of him.
>Something else.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
Its really 1 bonus dice for convince vs a +2 from our blood line. But It's about time someone started seeing us mad.
>>
>>4218554
>>Convince him of why exactly it might be in everyone’s best interest for him to come clean.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
if it fails
>>Just grab Vaeron and beat it out of him.
I really want to break some bones
>>
>>4218554
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.

We just had to comfort our pregnant crying wife, we mad.
>>
>>4218554
>>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
Can't rely on our charm too much, or else he'll think that's all we have.
>>
>>4218554
>See if you can put some fear in the man. He clearly doesn’t know who he’s dealing with.
>>
Let's roll it up. Can I get 3 rolls of 5d6+2? DC 19
>>
Rolled 4, 6, 6, 4, 5 + 2 = 27 (5d6 + 2)

>>4218612
>>
Rolled 4, 2, 1, 1, 4 + 2 = 14 (5d6 + 2)

>>4218612
>>
Rolled 3, 2, 4, 1, 3 + 2 = 15 (5d6 + 2)

>>4218612
>>
Rolled 3, 4, 5, 2, 3 + 2 = 19 (5d6 + 2)

>>4218612
>>
>>4218612
wow that was a pretty insanely hard DC.2 points short of heroic
considering with 5 dice at 18 its a 50% chance we would have failed it.
He has a will of fucking steel.
>>4218615
Nice 2 degree's here was more than what we could have asked for.
>>
>>4218636
desu i wish we had to resort to violence lol
>>
>>4218615
>>4218618
>>4218620
2 degrees! Writing.

>>4218636
Yup, there's only so much talking you can do with a man who's resigned to his fate. That and it's modified by his disposition towards you and the technique used. Convince would've been worse.
>>
>>4218668
I wanted to ask for dc's But I thought it wouldn't be a good question. How do you personally feel about letting us know "how hard the situation looks" based on us having spoken and received our disposition of the person?
>>
First you find Janesa out directing servants around. More furnishings to be hung in your otherwise bare hall. Good to see the coin you allotted going to use. “Cerelle has letters from the city in my chambers. Look them over and get back to me. Quietly. As in don’t go plodding about, she’s resting. Oh, and don’t let her get up and start right into her scheming. Needs to be you, her handmaidens would give in over a look from her.”

“Can you not say more than that? What has happened?” she eyes you critically.

“Fair enough, suppose I can say more. I was starting to miss your tits. Glad to see you garbed like more civilized folk again,” you compliment her on her Qartheen dress in passing without bothering to give her chance to respond.

Then you find Ser Byron and bid him lead you to the cell. The cell in question is less a cell and more and empty, cold storage cellar. There are several others much like it beneath the castle, no doubt with more palatable contents. There is little imaginable reason to keep a multitude of prisoners in any case, especially with the right of Pit and Gallows allegedly denied to you. If you cared about such things.

Ser Duncan waits within, manacles upon wrists and unarmored. Ser Byron waits outside while you grab a chair and sit down. You can see the resignation and contempt upon the old knight’s face. “You’ve come for my head, ser?”

“We both know it was never going to be so simple,” you shake your head and stare at him for a time. “You know, they do say there’s no better man to confess to than a dead man.”

He scoffs. “Seems to me you’re the one looking for a confession, not me.”

“Are you so sure? Tell me, ser. Do you see scouts amongst my company?” you ask.

“No. From what I can tell, they are all sellswords in plate worth enough to feed villages,” he responds in the same cold, dead tone he insists on using.

“Just so. There’s a message there if you’ve the wit to look and see. Or maybe not, considering your current position. It’s simple enough, as all good messages should be,” you fix him with your gaze and let the low light flicker off your eyes. “I am coming for you and there is no plan you may lay that will stop me.”

His eyes return to the floor. You can almost sympathize. He’s lowborn just as you are, and some old habits die hard. The main difference here is you’ve the blood of ancient conquerors coursing however faintly through your veins. You’re not one to be cowed into the service of a lesser. “Another question, then. Another easy one. Have you fought in any true battles?”

“I fought the Ninepenny Kings at my liege’s side,” he answers with some hesitation.
>>
>>4218821
“Seems a good number of men your age did,” you nod. “Course, this is where I’d go on some monologue on the glory of battle and the origins of my sword. How I’ve risen to great heights and those such as yourself should be proud to see what one can become if only they’ve the will to reach rather than groveling for scraps. Might be some inspiring shit, I’ll allow myself that much. You know what I say to all that?”

You let the silence hang. He either doesn’t know how or doesn’t want to respond. “I’d say nothing as well. So, why not my own confession? I’ve taken part in terrors and evils an honorable knight like yourself can’t quite appreciate. But that’s fine. I’m here to help. You ever see someone crucified?”

“The leavings on the Stepstones…” he answers, seemingly more surprised than you are at the sudden candidness.

“Leavings? Picked at bones you mean. You missed the greatest part. Great and terrible alike. Those of the farther east see it as the most humiliating way to die. It’s hard to put it in words, I’d say. You’re stripped of your dignity, your honor, and left to bake under an unforgiving and uncaring sun. Flies and birds and other vermin will sample your flesh while you still draw breath. I’d imagine you might take a moment or two to wonder whether maggots will sprout from your tender drying flesh. And why not? You’d have many and more moments to reflect on such things. What else is there to do? The poetic thing about it all, at least to me… see I’ve had years to think on this, it’s that your own body is most like to betray you before those basest forms of nature have their pounds of flesh. Your bones and muscles, no matter how strong, they will give out whether you’re a champion fighter or a crone of eighty. Just a matter of time. You’ll sag on that stake like an old broken crone, your strength useless as your own body squeezes air from lungs. Helpless as an insect speared on a shrike’s thorn. Much like drowning cept it might take days,” you explain.

“Why are you telling me this,” his face is pale with disgust.

“Ah, so you do have a question. I’ve put down slave revolts, did you know this? See, when my company was close to breaking from unfortunate tidings and I was a newly made captain, I took my men further east and took what work I could get. I’ve led my men to break unwashed hordes of escaped slaves. Men, women, and children no different than you and I. Good coin in that and easy work if your stomach is empty enough. I watched as the survivors were rounded up and staked up just like how I described. Long road between cities in those parts. Long enough to get a good look at every stage of suffering. There’s a maester out there that’d have something clever to say about all that. I’d rather know, do Rambton lands have any good wooded areas about?” you ask him.
>>
>>4218825
“It’s pastures. Grasslands and farms,” he mutters.

“Pity, that. Guess the Kingswood is close enough. See that’s one thing I’ve never quite puzzled out. The wood. Can you imagine going through all that trouble when there’s hardly a tree within a week’s ride? They had to ship the timber up from Sothoryos. Can you imagine the expense? Maybe not. The stakes were worth more than the staked. Here I’d say things would be simpler. So, I’ll keep it simple. You will tell me everything you fucking know, or I will see everyone you sought to elevate dies unable to scream,” you demand.

“You would sink so low?” he asks with disbelief.

“I’ve just come back from comforting my wife, a finer woman than the likes of either of us could dream of in our youths. I had to see tears fall from her eyes as she worries over her future. Our future. She carries my child. A child that Seven willing won’t have to see the things I’ve seen. Now you’ll talk so the boy Hugh won’t have to either,” you tell him.

His manacles clang as his head sinks into his hands. He remains that way for a time while you stay still, implacable.

“Lord Guncer bid me be ready for such a time as the boy could take his rightful place. He said this would be done fairly and justly,” he caves.

“Poison is fair and just?” you scoff.

“I knew nothing of poisoners or maticores. It’s not his way. Have you no other enemies, ser? None other that would want you dead,” he wearily asks.

“Bar Emmon. Massey. Rambton. Sunglass. Those I know bore me ill will. All are guilty,” you say.

“Bar Emmon? Massey? They’re rivals,” he remarks, looking thoroughly confused.

“Rivals in league in some way. As is Rambton and their overlords of Sunglass,” you say.

“The arrangement was for Hugh to take his place as Lord Guncer’s vassal as is his birthright. Not whatever nonsense you’ve been listening to. Who put you up to this?” he asks, becoming a touch irate.

“Doesn’t matter. What matters is what you’re keeping from me,” you say.
>>
>>4218830
“I swore a holy oath to House Sunglass. One that binds me for life. Young Hugh of House Rambton is the Lady Tysane’s only living son. I am honor bound to see he takes his place as a Sunglass. I keep nothing more from you,” he insists.

“The garrison,” you point out.

His expression sours further. “There are good, honest men among them. Some have failed to check their worst impulses, but they are still my men. They went through months of hardship before the raiders were cast aside.”

“By me.”

“By you,” he concedes. “Would that I had the men to do so myself. None of this skulking would have been needed.”

“What were you to do to seat the boy?” you continue questioning.

“Have the garrison dip spears in his favor. Arrest you if need be. This was supposed to be done with the crown’s backing. We had assurances,” he answers.

“Assurances? What assurances?” you press.

“I… know not,” he slumps. “I took my lord’s word on the matter. I’m lowborn as you are. Do you think me privy to matters of court?”

“You would have me believe you to be a pawn of Sunglass and maybe Rambton alone?” you shake your head.

“Believe what you wish, ser. I’ve spoken truly. May the Father strike me down if I have not been just. I ask only that you spare the boy and Lady Tysane. I will gladly give testament to my part should they be kept safe,” he pleads.

You lean back into the shadows and stare at him for a hard while. Honorbound, stubborn, clumsy lies. He’s just too shit at playing this game to be faking that reaction to Bar Emmon and Massey. Either he knows too little of a wider plot, or that’s a different plot entirely. If Rambton is working with them as you suspected, then would Sunglass be as well? Or are there two different plots? If so, where does that leave Rambton? You still know too little.

>Find Cerelle and see what she can come up with.
>Seek out Janesa instead. You’d rather let your wife rest more.

Also:
>Put Ser Duncan to the question. See if you can wring anything else out of him.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

More tomorrow!
>>
>>4218833
Seek out Janesa

Don't. You'd rather not have him dying
You guys think
>>
>>4218833
Boggs I think this was your biggest update
>>
>>4218833
>>Find Cerelle and see what she can come up with.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

So he's an idiot who can't see farther then his 'oath'.
>>
>>4218833
>Find Cerelle and see what she can come up with.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>Put Ser Duncan to the question. See if you can wring anything else out of him.
>>
>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
>>4218162
yeah nah you're being a right cunt m8
get some sleep or something
>>
>>4218370
I told you about the old fart, bros
I warned you
>>
>>4218931
I don't even know how we would have countered this situation relieving him of Duty right away could have fucked us just as much.
>>
>>4216952
you are too kind, anon. thank you.
>>4217602
by the looks of things? not very soon. i can put together a dimidiated coat of arms though that would be a claim our house can't rightly sustain right now, not with Cerelle's father calling her Lady Shrike
>>4218239
> all down the road and more of a hypothetical
this
>>4217904
all very true, but the way things work is if and when our House does that, it will be effectively claiming part of the Lydden legacy (and lands and power) as its own.
>>4218833
> Seek out Janessa
She needs to know all or most of this, and there's no better time than now.
Things are getting rather ugly.
>>4218370
> claim filed against these lands by Lord Guncer Sunglass on behalf of Hugh Rambton
any chance we could settle this in a duel if worst comes to worst? A Rambton champion versus our Vaeron?
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>>4218958
I meant Cerelle's fucking father whose boots we have been fucking licking for fucking months
> pic related, mfw all that was going on
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>>4218981
He'll shit bricks once we take Rambton and Dragon Stone like a boss.
Anyone know the timeline for all of this are we gonna do Rambton or DS first?
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>>4218994
We're really just waiting on Cleo's spying ladies to give us the go ahead. If we kick in Rambton lands and pacify it would help our our case because we are doing the King's work and he is likely to see us in a better light. Giving less authority to House Sunglass if they have less forces to command. Now it does put us in a rough spot to now go on attacking house Rambton while they have a legal claim on us. But that is a risk I am willing to take. We have rightfully gained these lands by BOTH the previous king, their old king and their new king. if we can defang House Rambton and house Sunglass by say taking down their forces and taking some noble's from the main branch along with some knights. We should be doing damn well. Have them pay for their family members while also under the debt of reparations will keep them under heel long enough.
>>4218972
>but the way things work is if and when our House does that, it will be effectively claiming part of the Lydden legacy (and lands and power) as its own.
putting a badger doesn't equate to giving us a bigger chance of obtaining Lydden lands/power.
She has a brother and if he die's then she gains control. We don't have to but a badger on our arms for that. We gain nothing from it is all I am saying. And we don't magically gain acess to more of a right to Lydden's stuff as the sole heir if her brother dies anyway.
>>
>>4219018
Do we have to ask Bobby B first? Is that a thing?
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>>4219018
> doesn't equate to giving us a bigger chance
which is why I specifically called it a _claim_
indeed, as things stand right now it really would be a way to talk big in hopes of starting some shit more than anything else, and starting even more shit is not what we need, now or in the immediate future
simmer down, we're on the same side of this thing haha
>>4219023
I think only he can elevate us to lordship, indeed, and part of that is that his chancery will issue some sort of document listing our lands, title(s) and blazon, but unless we choose to claim something offensive or untrue in our coat of arms he should have no objection I guess?
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>>4219023
By "a thing" i assume you mean raiding the houses we plan to already?
Well we already have the okay from estermount, and let other noble's know out loud we were going to bring in house rambton. And made a "joke" of taking down house sunglass with them. So House Rambton is an easy go. And with what Ser Duncan has given us it's enough to hit house Rambton, along with our original intentions of bringing their lands into the kings peace. As well as to gain some bloodshed on their lands to help pacify Vaeron's blood lust as our brother. And capture as many wives and daughters of a noble bloodline.

We stand to gain a LOT from this venture if things fall into place. But it's picking between giving our brother his vengeance which likely means giving up a witness or a confessional. Not gonna lie As a ruler we should have him simmer down. As we could gain a lordship from this and be well on our way to the right of more lands if we don't have to much blood on our hands. But It's a little to out of character for Aurion to let it slide. He keeps his word. So we will see, at best we could have a chat with this about Janessa. Seeing what she thinks, since giving him complete vengeance will delay if not outright cancel out any plans to gain them lands as a banner house under us.
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>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more.

>Put Ser Duncan to the question. See if you can wring anything else out of him.
>>
>>4218833
>Seek out Janesa instead. You’d rather let your wife rest more

>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

He’ll die on us
>>
>>4218679
>I wanted to ask for dc's But I thought it wouldn't be a good question. How do you personally feel about letting us know "how hard the situation looks" based on us having spoken and received our disposition of the person?

Sorry for the late response. I wanted to think about it a bit first. DC's prior to locked in votes is something I would never do because it would turn this into rollplaying. I'd say it's a fair assumption that those ballsy "fun" options that have given Aurion some of his character wouldn't make the cut nearly as often. Not that I think that's what your asking for. As far as a general (hard) (medium) (very hard) or something similar tacked on to options, it's close to announced DCs in that I'd be hesitant only because I don't want to make choices too easy or lead votes towards the most "correct" option all the time. Some times questionable choices can be more fun than smart ones. I try to leave things as much off the rails as I can, that's the goal at least, which includes making mistakes. I have a general idea of the direction we are going in, but that's changed several times since we started the quest due to unpredicted rolls and votes. A good chunk of that has been from anons choosing difficult, nearly unreasonable options and making them work with a combination of luck and persistence. I like that and I don't want to add any help to the votes other than what's already sprinkled into the story because that might keep things too straight and simple. I hope that makes sense.
>>
>I have a general idea of the direction we are going in, but that's changed several times since we started the quest due to unpredicted rolls and votes

If you'll answer, what did you think was going to happen? Just wondering.
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>>4218833
>>Seek out Janesa instead. You’d rather let your wife rest more.
>>Don’t. You’d rather not have him dying on you if this needs to go to a trial.
>>
Pretty clear for:
>Seek out Janesa instead. You’d rather let your wife rest more
>Don’t. You’d rather not have him dying on you if this needs to go to a trial.

>>4220164
As far as major things go... I had no idea what side you'd choose in this war, so that's a big one with far-reaching impacts. I thought there was a very real possibility that you'd end up defending Dragonstone rather than assaulting it. The other really unexpected choice was Cerelle. The earliest talks were leaning heavily towards marrying a Celtigar, probably Constance, and Cerelle was brought up more of a conquest. Out of the five women with the Targ Queen, Cerelle was the only one with even the slightest rebel leanings and was also the first or second hardest to secure a betrothal with. You can imagine my surprise when the majority committed hard to her and also friend zoned Constance Celtigar right after rescuing her family. I was also fully prepared for all of that betrothal stuff to fall through, but you all pulled enough favors and rolled well on the second go of it. That attempt with Janesa was probably going to be your last chance, so it was pretty clutch. I had a whole thing planned for if she failed.

All in all, I'd say the unexpected westerman direction has given me even more fun stuff to work with than I would've had if you kept things neat and local, so that's always nice. I'd say it should have even further reaching impacts than the side you chose because of the implications it has for the two big later arcs in the Greyjoy Rebellion and the Five Kings. Blood ties to the Lions deep in Stannis country. What could go wrong?
>>
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You look the old knight over. His desperation and fear are palpable. Not for himself, but for these highborn. It’s not as if they are his family. He is no Rambton or Sunglass. Why place their lives so highly? Easy questions to ask, but you’re not sure he could even give you an answer. Enough twisting and hammering might do the trick, but you’re not sure he will survive the ordeal with his spirit and body both so weakened. He has more value alive.

“I will hold you to your oaths, Ser Duncan. You will remain my prisoner until you’re needed to bear witness,” you tell him.

“And Lady Tysane? And the boy?” he asks with renewed hope.

“Who can say? I’ve known of this boy for all of two days and he’s on Sweetport Sound besides. As for this Lady Tysane… pray I get to her first. That keep will fall, whether by my hand or another’s. It might just be the most sought-after rebel territory after Dragonstone herself. Who knew livestock would be such a commodity? Food for thought,” you add as you stride from the room.

“She’s sleeping?” you ask Janesa when you eventually find her tucked away in her own room with a stack of parchment.

“She woke, but I convinced her to rest, citing your worries,” she responds absentmindedly. “I fail to see the point of having such droll handmaidens if they cannot keep her abed when necessary. I have done well without such following me about.”

“Her dresses are harder to put on,” you offer. “And I’d say there’s some sort of mentoring bit involved.”

“Too true,” she tosses a sheet aside. “Your own children will be expected to play their parts as well.”

You frown. The thought hadn’t occurred. “I’d thought it was more of a whim they go out on.”

“It is expected,” she repeats without looking up. “It fosters closer ties between houses. It is entirely possible that one of those girls will wed some knight or lord with lands of his own. She will remember her service to your wife and the doors to their keep will be open to you if necessary.”

“Cerelle did mention trying to arrange something for her cousin with an equally awkward young lad,” you recall. “What of yours?”

“There you have it,” she finally looks up. “My daughter need not concern herself with such. I groom her to be my replacement, here or in Qarth. This is her purpose. A time will come when my mother will force my hand, whether in life or in her passing. Auric will likely stay close to his father.”

You’d expected as much. A problem for another day. “I had a nice chat with Ser Duncan,” you begin to fill her in on the developments.

“Westerosi plots are awfully clumsy affairs, are they not? What a vexing little man. He plots against you for honor’s sake. Had he any, he would have challenged you openly with sword in hand,” she comments.

“You’re starting to sound like Vaeron,” you tease her.
>>
>>4220622
“I did not say it would be wise, only honorable. He has made his lack of wisdom abundantly clear, so I have only his honor to question,” she counters, crossing her arms in annoyance with the comparison.

“And these claims from House Sunglass? You did read the letters, yeah?” you ask.

“Accuse them of treachery and force a trial. That useless old knight will dotter, they will deny and mince words. So, you move on to the combat. Have my oaf of a husband cave in another honorable knight’s chest and be done with it,” she says bluntly.

“That’s not so bad,” you grin.

“Your lady wife may be more of a mind to proceed with caution and politicking. I have gathered that she detests resorting to violence. I don’t particularly mind a little blood. However, it will hardly endear you with your neighbors. Do as you wish,” she shrugs.

“Hmm. Any word from Cleo’s sneaks?” you ask.

“They are dead, Aurion. They were either incompetent or betrayed. I would concern yourself more with convincing your little conquest of the former. She will be wroth when she finds out and it is exceedingly obvious that you have had traitors walking about at their leisure,” she tells you.

“Then between that and my good-father being a cunt, I’d say there is little reason to wait any longer. I’ve the time before this wedding I’ve committed to attending. About another full moon’s turn. Any siege I lay will be quick and bloody, we both know that,” you say.

“Lord Lydden may not offer assistance, but Lord Lydden does not speak for the entirety of the West. There may be a house or two that will aid you yet. Your lady wife will speak to it better than I could hope to. That is… if you want to bother yourself at all,” she uncrosses her arms, enticing with words and view both.

“We both know I very much do want to bother myself,” you tell her.

“As does half the bloody realm. You have all but shouted your intent from the rooftops of the most infamous gossip halls on this side of the Narrow Sea. Use that and march on Sharp Point. Be unpredictable,” she gives you a sultry smirk.

“They are closer. Very close,” you mull it over.

>No, you’ll do nothing. Settle up all these legal claims first, then look to your other enemies
>No, you’ll stick to salvaging your original plans to attack Rambton first
>You’ll take another week or so to make last minute preparations for an attack (such as last-minute upgrades/additions to your men)
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>Something else.

This is the only update for tonight. I've got some important work to wrap up today and tomorrow. Tuesday/Wednesday will have more content to make up for it.
>>
>>4220627
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible

Fuck it. Let's get it.
>>
I'm leaning towards Bar Emmon and taking advantage of surprise. It seems Rambton isn't part of the assassination attempt. They are trying to do things legally.
>>
>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>4220856
I was too. Except We don't know for sure he wasn't involved till we capture those we can.
And we have made our intentions clear for all. Everyone knew we would be attacking just sucks cleo's girls failed us.
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>>4220862
Maybe they are involved. That would be a real mindfuck for Duncan if his precious nobles show their true colors
>>
>>4220862
Or we failed them. Either way, this is an opportunity to fail up. Everyone expects us at Rambton.
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>>4220627
>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4220867
>Or we failed them
what...we have been waiting on them. not the other way around.
>>4220866
mhm agreed. Hopefully we can grab either the kid or his mom. And have Duncan give us ALL the information he has. and Pair it up with who ever we can find in charge at Rambton lands.
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>>4220921
I'm saying we didn't exactly go out of our way to start clamping down on possible leaks, so it would be fair to blame us. We barely slept in our own bed til we had fucked up scorpion monsters jumping out of books. We were off doing everything but ruling and managing.
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>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4220627
> They are dead, Aurion. They were either incompetent or betrayed.
Betrayed is more likely, I agree with >>4220952
Who's the rat though? And how to flush it out?

I vote for
> Leave as soon as you're able
Leave Cerelle in charge of dealing with the legal bullshit for now (but with instructions to manipulate things towards trial by combat) have Janessa also send ravens to try and gather some allies who might wish to exploit the breach we'll make.

One month is a terribly short time for a siege. I would say raid Bar Emmon, pillage and burn their holdings, crush any smaller force we find out in the open, DO NOT commit to a siege but DO try to storm the castle if the balance of forces looks very favorable. At the very least this should buy us a bit of time so our own castle doesn't get sieged AGAIN while we're away at the wedding.
Oh shit, gotta make that booze.
>>
>>4220627
one more thing. can we please please interrogate the old fart a bit more, find the names of the loyalists in his former troop and send them to the Wall under trumped-up charges of robbery and assault? Gods know there's been enough crime in our lands to pin on them, and they may actually have committed some of it.
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>>4221075
>Who's the rat though? And how to flush it out?

Secret police. Higher law. Kill the pay source. Any idiot can sneak spies in with our low law and lack of countermeasures. I'm willing to skimp on the law for black marketing, but only if we get something else so we're not constantly spreading our cheeks.
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>>4221442
What would you consider?
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>>4221469
Secret police give the biggest bonus with a +6 to enemy spy DCs. It's also cheaper than the book by what OP posted earlier in the thread.
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>>4221442
I want that too, it's good for us mechanically but if go for it anyway for the fluff and narrative possibilities
>>
>>4221442
>>4221529
I'd suggest a Magistrate at the same time. +1 to Law and will reduce potential upcoming resource loss.

It's also less expensive (5 Wealth) and faster (6+1D6 Months). Again though, I think both would be best.
>>
>>4221529
I am all for it. It's cheaper because we are setting it up before we get to small town.
Because it's a hamlet it costs 5 wealth cheaper. And when we get to small town it's going to incur a cost of 5 wealth to maintain it structure.
>>4221847
I like the magistrate and it would help us out immediately and long term. But our current issues lie with people obtaining information in our lands and plotting attempts at our life and possibly others around us. Which is why I would lean towards the secret police.
It has not positives in a sense. But reduces the negatives so dramatically. +6 to dc's isn't nothing to scoff at. Considering we JUST lost our garrison unit. The passive awareness for for our xbowmen is 2 and if what spies/saboteurs/the like will be rolling against. (idk if we get lucky and when they upgrade to trained that is what goes up?)

But potentially we may not even get the magistrate till after the next couple of raids and dragon stone if we get as lucky as we did last time.
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>>4222380
>I am all for it. It's cheaper because we are setting it up before we get to small town. Because it's a hamlet it costs 5 wealth cheaper. And when we get to small town it's going to incur a cost of 5 wealth to maintain it structure

Cool thanks. Even more reason to skip the small town. Too much of a gold sink for not enough flavor and reward.

So, herb fields or apiary? Are we going sweet or spiced with this rum?
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>>4223818
Go spiced, Sweet Rum sounds like a Summer Islander thing
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>>4223974
It's not going to be easy to grow exotic (aka real) spices on a rainy, cold ass island. We should be happy to use mugwort and other bitter medicinal or poisonous crap. Fucking star anise and willow bark. It's a fluff thing really but to make truly fine spiced rum we'd have to import the good stuff... Which would be cheap and easy with a black market. and those can easily be combined with the honey from our own apiary.
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>>4224068
> It's not going to be easy to grow exotic (aka real) spices on a rainy, cold ass island
so... trade with Qarth?
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>>4224068
>>4224178
If we can black market spices that would be a real money maker
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>>4224201
pay tax on the portion we use, but not on the portion that gets sold on into Westeros?
dangerous game
>>4224068
the alternative would be apiary and make something like Bärenfang, or indeed a digestif from bitter roots and such, chartreuse or amaro-like Bobby B likes his food, this might be a good idea
>>
Don't forget about the Greenhouse holding!

I'm prepping stuff for Sharp Point. Running in ~5 hours.
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>>4224278
does that work in winter?
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>>4224291
Yup.
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>>4224294
that's the strategic kind of advantage, I'd say...
>>
>>4224278
Would you allow faster build time if we get a glass maker?
>>
>>4224278
Also does the greenhouse have any restrictions or can we grow anything?
>>
>>4224584
Yeah I would do something for that. Honestly, there are a bunch of holdings in the PDF that I would use faster build times with anyway because I just don't agree with the times given. This could work in the opposite direction as well, but nothing comes to mind as being too generous in the book.

>>4224591
You can grow herbs, food, or flowers. You can also spend extra for Diverse Plantings if you want to add a category. The biggest restriction would be that it takes up a lifestyle holding slot for your castle. A small castle can have 3 and you already have a library and chapel, so that would be it for now. There are a couple other lifestyle holdings that could be placed in a hamlet/small town instead, but most require a defensive structure like a castle.
>>
>>4223818
>Even more reason to skip the small town. Too much of a gold sink for not enough flavor and reward.
We plan on being a powerhouse. A market makes sense as a cover, if we plan on ever being a big dick swinging SOB. We need to be able to make sense of the money we have coming in. By say having a market.
We also can't have a port alongside the market if we never get to small town. When we have a market we get synergy for most personages we hire. Like the smith, the vinter, and the like.
>>
>>4220627
>>You’ll leave as soon as you're able to ensure Bar Emmon is caught as unaware as possible
>>
>>4224803
We are gonna be loaded with gold no matter what in like 2 years. It's all flavor dude.
>>
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“The men are in town and ready… the ships?” you ask.

“They should be well-provisioned. Malaq had already requested for the holds to be stocked in anticipation for your Rambton raid,” Janesa answers.

“Good. If you’ve anything to say to Vaeron, now would be the time. We’re leaving,” you tell her. You see the flicker of unease cross her face, but she stays silent. You shake your head and say nothing more.

You steel yourself for your next stop. She’s sitting up in bed, reading. “You put Lady Janesa on me,” she states, still somewhat sleepily.

“Your ducklings would’ve had you out on a horse. I spoke with Ser Duncan,” you say.

“And?”

“He admits to working with Sunglass and Rambton for the boy Hugh’s claim. Said he’d play nice if I don’t kill the boy or his mother. Doesn’t seem to know about Bar Emmon or Massey or the poisoner,” you summarize.

“I hardly see the need to kill anyone here,” she says.

“Thought you might say that. We’ll see what happens. I’m not keen on having this hanging over our son’s head. Or daughter’s… that’d be worse,” you consider the possibilities and it only sours your mood further.

“I was considering the possibility of writing to my uncle to gain his aid in your Rambton venture. Lord Quenten and my father are of equal standing, so he need not concern himself as much with perceived slights. My mother still has his ear and he seemed to like you well enough with all things considered,” she says. “That is… if you cannot be convinced that starting a violent conflict with impending legal claims is only going to complicate our situation.”

“I’m not going to Rambton,” you start.

“Good, I’m relieved that ---”

“I’m going to Sharp Point. Now,” you drop.

She drops her book. “If this is some sort of jest…”

“Far from it. My men are in place by the docks. My ships are ready. Sharp Point is close. Hells, one might swim the channel with a little luck and fair weather,” you say.

“Aurion, this is madness. You have no idea as to what you are up against. Please don’t do this,” she pleads.

“Nor do they. If there is an alliance at work here, then they all well know of my plans to sack Rambton. Everyone at court knows. I go there now, and their gates will be barred with men lining the walls. I want their keep, not their cattle,” you say.

“And you expect to take Sharp Point with one hundred men?” she demands, getting heated.

“I do. My men are worth more than theirs and numbers only count for so much in close quarters. I’m not going to stand around waiting for them to line up in an open field… don’t worry so much. This is what I do,” you reassure her.

“This is not what you need to do. You have lands of your own now, a family. Please don’t take risks as if you have nothing to lose,” she pleads.
>>
>>4224841
From what? illegal goods?

Selling x amount of alcohol, metals. Does not make you rich if other have other options. I say we go big, so our children don't have to rely on what we have to. We leave an inheritance that allows them to live with out suspicions and mutterings about them among their class.

With a market we get the synergy of +1 wealth from the market it's self. and +1 for most personages pretty much. We pay our "fair share" of taxes, by providing what looks like a decent amount.
Yes we will liekly have enough with trading our spare food, iron, and rum. But it won't ever be that we are "rich". Compared to the kind of wealth a small town + marketplace and other additions a small town come with.
>>
>>4224856
“I take this risk because I do have something to lose. Otherwise I’d sit back and see what happens and fill my days with drink and fine women as the Storm Father intended,” you say.

“Just the one fine lady now,” she reminds.

“Just so. And one is more work than several. There’s a riddle in there somewhere,” you smile. “But before I go…” you wrap your arms around her waist and pull her closer.

She breaks away after one long kiss. “When you return. Perhaps this will bring you back sooner.”

You let out a dramatic sigh. “Can’t be helped. I will have to take a mistress at Sharp Point.”

She glares and swats at you, sending you laughing from the room. She watches you from the balcony as you ready your rounsey mutt of a horse alongside Vaeron, who is the most animated you’ve seen him in months. Ser Edger and Ser Byron have been briefed. The gates to your castle will be barred and the walls manned until you return. Your seat will remain safe and secure while you ensure a rival’s is anything but. You blow your wife one last kiss and ride for the docks.

“Sharp Point’s the one we’ve passed before on the tip of Massey’s Hook. It’s got the tall watchtower with the flame atop,” you tell your company officers. Malaq, Trios, and Bors have joined you and Vaeron in a shack by the docks to go over strategy before departing.

“They have docks and town on Bay side. Warships too I say,” Malaq offers.

“How many?” you ask but no one has a ready answer.

“Could be one, could be dozen. Depends what they leave behind and what they bring to Dragonstone, yes?” Malaq shrugs.

“Town’d be ripe for sacking if we’d break through. Even if castle’s not,” Bors says.

“Towns have guards, this is known,” Trios adds.

“There’s the other coast too. We could make a beach landing and leg it for the castle. Kill whatever’s between there and here,” Vaeron suggests.

“Could work. Or could get caught in open with pants down and cock out should gates be closed,” Malaq says.

“Captain can talk them to open,” Bors grins.

“Point,” Malaq concedes. “If doing such plans, then we might string up old colors and sail Golden Harvest into port.”

“The what now?” Vaeron asks.

“Flagship. Old Reach name. Still painted on hull. Reachmen friends of Dragons,” Malaq explains.

“They surrendered months ago,” you tell him.

“All of them? Do Dragons know this?” Malaq grins.

>Full shock assault the port town beneath Sharp Point. You’ll risk their numbers.
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>Beach landing on the less populated opposite coast and surprise attack over land.
>Something else.
>>
>>4224861
>>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224861
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224870
+1
Can we make it like we're getting chased by our other ships?
>>
>>4224861
>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.

>>4224858
We can still get to the point where we are rolling with 2 or 3 dice for wealth rolls even without a market. What is that gonna look like in 15 years? Do you think it will matter if we have 100 wealth laying around instead of 150 wealth?
>>
>>4224861
>>Try a different sort of gamble and pretend to be allies, sailing into port with just your flagship and attacking after you land.
>>
>>4224881
probably not without sacrificing said ships
>>
>>4224861
>Beach landing on the less populated opposite coast and surprise attack over land.
If the deception backfires, our goose is cooked.
>>
>>4224893
>We can still get to the point where we are rolling with 2 or 3 dice for wealth rolls even without a market
what... that is not true at all.. we need 6 wealth to create 1 full die.
How do you expect to get to 2-3 full die? If we stop creating more industries?
That isn't to say we can trade and do extremely well on trades. But that would be something we do no matter what. Considering we were born to haggle.
We are currently at 3 wealth. in 10 months, we will be at 4 wealth giving us 1 full die.
we then need 3 more wealth before we can move onto the next die.
the next industry we get will add 1-2 wealth. So after the next addition we may be getting to that soon if not the addition after that.
>>4224922
agreed. rush, but We may get really lucky and storm fucking everything. Before they know whats going on.
>>
>>4224930
Mate we could make up the extra 3 needed to bump it to 2d6 by planting fucking flowers and selling candle wax. It's that easy. There are so many ways to do it that don't require sinking gold in for a boring town.
>>
Alright. Can I get 3 rolls of 5d6 for Deception (Bluff)? DC 16. 2 degrees would definitely put you in a better place.
>>
Rolled 5, 4, 1, 5, 4 = 19 (5d6)

>>4224954
>>
Rolled 5, 6, 5, 3, 2 = 21 (5d6)

>>4224954
>>
Rolled 1, 6, 2, 1, 5 = 15 (5d6)

>>4224954
>>
>>4224956
>>4224971
>>4224975
19. 1 degree. Writing!
>>
>>4224984
Once we get on land could we not try and convince them to get us to their lord?
Roll a charm/convince to get to leadership. before we start an assault. See how far we can take this.
>>
>>4224948
So wasn't sure if just getting to 7 got us two dice. But you're right. But we sure as hell wouldn't be able to get to 3 die. which is a nice increase. just getting to 12 wealth with a small town is feasible.
>>4225002
I was thinking about this as a write in. my lady friend interrupted and erm couldn't spare my attention
>>
>>4225002
They probably won't allow us to take all 100 men directly to the lord. We could do something like take the lord prisoner while the soldiers outside turn and kill the garrison, but it will be difficult to coordinate.
>>
>>4225010
Its not about taking 100 men to the lord. It's about gaining the leadership of the garrison, and anyone who would ring an alarm within arms reach. Cut off the head, and decimate the troops. even giving us 15 minutes of walking towards the lord as an ally instead of fighting for every inch there leaves our men in better shape to take on the next regiment of troops.
>>
“You mean we walk right in through the front door?” you ask Malaq with a wild grin that he quickly mirrors with gold teeth.

The men hustle to swap out banners and other adornments, using the old colors still on hand. The men themselves are easier. Their armor is still new enough for it to not have too much of a distinguished, personalized look to it and you never got around to finding the coin for proper uniforms and heraldry to represent your new house anyway. You’re dipping oars by nightfall and due to coast into port with the sun.

“Easy now. Wouldn’t want to spook them,” you caution the deckhands as you come into view of Sharp Point itself. Its massive watchtower is clearly visible atop the cliffs, lit by flames like a comically large candle. There is a port town of a size with your own. Men are encamped around it, but their numbers don’t appear significant enough to truly ward you off. Still, it’s hard to tell from here. In any case, there is no question that the warships themselves are a concern.

“Nine sails, Captain,” Malaq calls out. You thought so.

“No trouble at all. We are friends, right lads?” you call out to a round of aye’s.

“Let’s hope they agree,” you mutter.

A pair of dromonds line up on an intercept course and are soon on either side of you. Worst comes to worst, you could fend them off and try to run for it. But maybe it won’t. They’re at least easing in like it’s an inspection. You’ve been treated worse in Volantine waters and the like.

“Good morrow, lads. I trust you’ve been waiting on us?” you call out.
>>
>>4225055
A man you’d mark as a captain steps up soon enough. “Pends on who you are. State purpose.”

“I’m Captain Lewys of the Stormcrows. We’re under contract with House Hightower, sent to aid as milord Bar Emmon needs,” you call out.

“Stormcrows?” he asks with a dirty look. “You means that Shryke lot?”

“Nah mate. Those’re Stormbringers. Totally different. Fuck that lot am I right lads?” you call out.

Your men laugh and heartily agree enough to put the captain at ease. “Right. Thought Hightower put theirs in with the Stags. How’s they paying you?”

“Some did, some didn’t,” you shrug. “Don’t matter one bit to me so long’s I’m paid.”

“Mind’ve we check the holds?” he asks.

“Suit yourself. Not much to see sides the men. Hundred heads of fighters all told,” you say.

He comes over with a handful of men all the same and gives it a look over, but it’s clearly just for show. “Checks out right enough,” he shrugs. “Free to dock. Might be a right mess finding quarters what with men ready camped. We’ll follow you in, see that you’re sorted.”

You thank him heartily and move on your way with your escorts. Once a dock sufficient for the size of your ship is cleared, you have your men disembark in an orderly fashion and form up in ranks. It’s casual enough, but you have to admit they do look a bit threatening just based on their armaments and discipline.

“What’s all this?” demands a mounted man, a knight by the look of him.

The captain of the dromond hurriedly approaches and explains the situation. “I had no word of such an arrangement. Captain Lewys, is it? I am Ser Lorton Massey. I will take you to speak with my Lord Bar Emmon so that we may come to an agreeable arrangement.”

>Agree. Go alone. It’ll make for a hell of a story if you can get a sword on the lord’s throat before they can act.
>Your officers come with you. (Convince)
>He may come to you, you’ll wait here. (different Convince)
>Just attack now. You’re definitely outnumbered, but you still have the element of surprise.
>Something else.
>>
>>4225059
Your officers come with you
>>
>>4225059
>>Your officers come with you. (Convince)
What are their numbers? We can have each of our men take a commander hostage.
What are the enemy numbers looking like?
>>
>>4225059
>Just attack now. You’re definitely outnumbered, but you still have the element of surprise.
I don't like separating from our men without putting a plan together. Like they should wait and attack in an hour or something if we go with the officers. Since that wasn't worked out we need to use the surprise we have
>>
>>4225059
>Your officers come with you. (Convince)

If we can keep up this ruse for the next day, maybe attack at night for another element of surprise? Will probably be able to tackle greater odds that way, kill them in their sleep.
>>
>>4225059
>Your officers come with you. (Convince)

>Captain Lewys
pffft
>>
>>4225072
Maybe a few hundred around the town. It's hard to say based on distant tents.
>>
>>4225059
>>Your officers come with you. (Convince)
>>
Can I get 3 rolls of 6d6 for Convince? DC 15.
>>
>>4225059
>>Your officers come with you. (Convince)
>>
Rolled 6, 6, 5, 3, 5, 3 = 28 (6d6)

>>4225120
>>
Rolled 6, 1, 2, 4, 4, 3 = 20 (6d6)

>>4225120
2ez
>>
Rolled 5, 2, 2, 6, 3, 5 = 23 (6d6)

>>4225120
>>
>>4225124
3 degree's now we just have to charm the shit out of the lord.
>>
>>4225124
>>4225125
>>4225126
3 degrees will get you a bonus. Writing!
>>
“My officers come with me if it’s all the same to you, ser. That’s just how we do things,” you tell him.

“I suppose that is acceptable,” he concedes as he looks your men over. “How many?”

“Should be an even six of us,” you say.

“That many?” he frowns. “There are but a hundred of you.”

“Free Companies are like that. It’s part of the title. Believe me it’d be easier to do things just me, but I’d never hear the end of it and we’d never make it up that hill by midday with all the bitching they’d raise,” you tell him.

“Very well. See to it,” he sighs.

You walk back to your men and pick out Vaeron and four of your best fighters. Torth, Hoster Rivers, Bors, and Fomas. You keep Trios back so some command can be established. “If we’re not back by nightfall, start killing up to us.” Your first lieutenant nods with a grim look.

The trek up the cliffs is more tedious than your own. Sharp Point was an apt name for such a place. You wonder how many ships have wrecked off these shores even with the burning brazier atop the main watchtower. No one second-guesses you as you’re let through the gates. With the Massey knight at the head. Now that is an oddity. Massey and Bar Emmon are supposed to be rivals at war and here’s one acting as a courier readily enough.

You take a glance around as you look through the gates.

>Can I get 3 rolls of 4d6 for Awareness (Notice)?
>>
Rolled 5, 4, 3, 6 = 18 (4d6)

>>4225157
>>
Rolled 6, 3, 3, 1 = 13 (4d6)

>>4225157
>>
Rolled 6, 3, 2, 1 = 12 (4d6)

>>4225157
>>
>>4225157
>>
>>4225158
>>4225159
>>4225164
2 degrees vs DC 12. Writing!
>>
The castle itself seems to be lightly manned with only a single body of archers to go around. To be fair, that’s more than enough if the gates were closed and barred. It does still raise the question of why exactly the men below are camped out in tents rather than in the comfort of the walls. A fair question to ask, even.

“Why so few up here and so many in tents below?” you ask Ser Lorton Massey.

“I assure you those men will not be in tents for long. They belong to my brother, Lord Dustin Massey. I expect Lord Maldon will see them put to good use soon enough. You as well,” he says with a cryptic smile.

“Aye? Sounds good. Where do we sail?” you ask.

“An island ripe for the taking. Or it will be when we receive word. Not to worry, it’s not far. It’s named Stormgrave if you’ve heard tell of it,” he says confidently.

“Might be I have, now that you mention it.” You have to grit your teeth to keep your anger in check. A glance towards Vaeron shows much the same. He looks absolutely murderous.

“Are you well, my good man?” the Massey knight asks him.

“I will be soon enough, not to worry,” he promises.

Ser Lorton shrugs, looking only mildly perturbed, and beckons you onwards. You walk with the cocky young knight across they bailey to a domed hall at the base of the massive watchtower. It seems even taller when looking up from its shadow. Must be annoying to climb, especially if you were dragging up peat and food for the fire.

You enter the hall. There’s an athletic looking young man with rich brown hair and a sharp nose sitting in the high seat on the dais and tucking into a meal while an older greybearded man converses with him. A harp plays off to the side and the whole atmosphere is rather peaceful. Ser Massey announces your presence and introductions are made. This is the Lord Maldon Bar Emmon.

>Can I get 3d6 for Cunning (Memory)? DC 13.
>>
Rolled 2, 6, 1 = 9 (3d6)

>>4225235
>>
Rolled 5, 1, 4 = 10 (3d6)

>>4225235
we gotta charm em.
>>
>>4225235
>>
Rolled 5, 4, 1 = 10 (3d6)

>>4225235
>>
Rolled 3, 1, 4 = 8 (3d6)

>>4225235
>>
Maldon. Maldon… what about that name? You feel like you should know more, but the sight of the man enjoying a nice roasted slab of beef with a harp playing as he plots your overthrow has your mind clouded with other thoughts.

You take stock of the situation. There are four spearmen in the room along with Lord Maldon, the greybeard, and Ser Lorton Massey. There’s also the harpist. A woman with a vague resemblance to the Lord Bar Emmon. You stand a reasonable chance of subduing them if you can do so before they manage to start flooding the room with archers. It’s that or sit and eat with them more than like. You haven’t taken bread and salt yet, so you’re not under Guest Right. If you were, then it would be ill done to attack them at all.

What’s your move?

>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>Something else.
>>
I hope Aurion remembers why we came here
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
Let's learn their numbers and such
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
more unexpected. if they like us more. and we can use the ambush to our advantage knowing more info.
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
Cerelle would be so proud of us.
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)

Why the fuck are we talking? This is the target.
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason
>>
>>4225268

>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm)

But if they offer bread and salt, attack instead.
>>
Maybe we should just attack. This guy is dangerous and probably murdered the previous lord.
>Skewer fish skewered
Fuck that would make sense then that he would try an assassin on us... He's already the assassin type
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
This is our chance
>>
>>4225268
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
Move to contain the room, and pray to the Storm that we gain the luxury of fond reminiscence on this moment in the future.
>>
>>4225273
>>4225268
Switch me to fightan
>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
>>Sit and talk. There might be more you can learn of their plots while they think you a friend. (Charm
This is literally our specialty
>>
WTF are you all doing?
This is our ONE chance to get details from them because they think we are allies.
This is a once in a life time opportunity. To get information from our enemies.
>>
>>4225318
This guy could be incredibly cunning, we don't know. It's best to let Vaeron get his revenge
>>
>>4225268
>>Enough talking. This man is your enemy and you came here for a reason. (Fighting)
>>
>>4225268
Can we do sit and talk without taking guests rights?
>>
>>4225334
No. I can't think of a reason why he'd seat you at his table and forgo giving you that courtesy. That would be incredibly backwards.
>>
>>4225318
It's seems to me we're in a precarious position. We have a large muster of troops outside the Castle reading to invade our lands. We're here with in a foreign hall with 5 other men, with a Lord that may be more cunning than we realize. I'm uncomfortable with our being here in the first place, but if we're going to be so bold, I think that waiting only harms our chance at success. All it takes is one poor string of rolls and we find ourselves overwhelmed, this long shot seems to me to require rapid action to gain any leverage at all.
>>
We can AMBUSH them AFTER we learn what the plans are.
>>4225329
except we are rolling with 6 DIE. It's exactly how we've built our character.
That is our thing. Being convincing and schmoozing people.
That is literally what we are best at. We don't lose anything by talking first. There is NO LOSS. and so much to gain. This genuinely confuses me. How people can vote this way.
>>4225337
even if he is super cunning he thinks we are allies.. His guard is down. its easier to attack once he has confided more in us..
>>
>>4225342
Wait. You want to break guest right?
>>
>>4225268

>Fight


Phone vote.

The more I think about it, the more I realize right now is the time to act. We can all alpha strike the Massey knight, leaving less than our number in remaining combatants. Gotta do it.
>>
>>4225342
We can't murderize them after we receive guest rights. Unless you want us to flee to the free cities lol.
>>
>>4225268
Enough talk fight

I do not want to break guest rights
>>
>>4225361
We can AMBUSH their assault team. We know what the plans are going to be.
But alas. We will go down fighting into glory. Boggs, can we not use the DP we "used" that we still haven't used if need be?
>>
>>4225373
DP is gone. If we fall we fall. Cerelle and Janesa are smart enough to run the house on their own.
>>
>>4225373
Do us all a favor and take a minute to look up guest right.
>>
>>4225373
Nope. I'm sticking with the vote. It's locked in.
>>
>>4225380
ambush son. as in AFTER we leave from here. After guest rights are over. I lost the vote it's fine.
But man, learning what they are plotting would have been nice. We could have gained many other long term plans.
>>
It looks like we have a clear majority now. Let's do this.

>Can I get 3 rolls of 5d6+2 for Fighting?
>>
Rolled 3, 2, 1, 4, 3 + 2 = 15 (5d6 + 2)

>>4225388
>>
>>4225389
wow that was terrible.
Will we also be rolling for Vaeron? O ryou taking care of other 2nd-ary characters?
>>
Rolled 1, 6, 3, 3, 6 + 2 = 21 (5d6 + 2)

>>4225388
>>
Rolled 4, 5, 6, 6, 6 + 2 = 29 (5d6 + 2)

>>4225388
ready2die
>>
>>4225392
Rolling those myself right now to keep this moving.
>>
>>4225394
Damn son
>>
>>4225394
dicegods want him in our grasps...
Welp seems we absolutly destroyed who ever we had our sights set on. should be atleast 3 degrees with 7 damage = 21
28 if 4 degrees
and 2 piercing is quite nice..
>>
>>4225394
Lol. Not with that roll. 23 vs CD 11. 3 degrees.
>>
>>4225398
it seems the key to rolling well is to be as pessimistic as possible
>>
>>4225400
And I can't subtract. 25*
>>
>>4225400
we don't get an ambush? For it being unexpected?
darn bonus die..
>>
>>4225394
thank you, anon
>>
Is bar emmon within the kings peace?
>>
>>4225424
Nope
>>
>>4225400
>CD 11
25 solid showing. who ever this is is a monster fighter anyhow. either wearing little to no armor. But even then Vaeron with no armor has a CD of 10.
Should be an interesting match. We just have to do this quickly. Once we have the lord, no one should be willing to put his life on the line.

We here now. Whats our plan boys, take hostage put the gun(sword) to his head, and hold him hostage, and for ransom.
>>
>>4225436
Kill everyone. No witnesses
>>
>>4225436
no prisoners
>>
If we just kill the kid maybe instead of marrying Celtigar to Cleo, we could marry him to what appears to be his sister or other relative
>>
>>4225441
>>4225440
how do you expect to get to our ships with no prisoners? this makes no sense guys..
>>
We kill some capture some and we set fire to the fucking place when we leave. It'll make one hell of a lighthouse
>>
“You were sent to me by allies. Odd that I would not hear of such sooner. Although it is true that ravens have been intercepted with regularity,” Lord Maldon slowly comments with a frown. “But where are my manners? Cassandra, if you would be so kind?”

The harpist stops playing, casting a look towards what has to be her kin, and grabs a plate of bread and salt from the table. “Welcome to our hearth and home,” she says unenthusiastically. Then she catches your eye and misses a step.

“I’m afraid I’m no guest, my lady,” you say with a sad smile. Her eyes widen just before you push her aside and draw your sword. The room erupts into shouts as the plate shatters and you stride with purpose towards the dais. You’ve no eyes for the struggle behind you. Your periphery’s shit anyhow on account of your bad eye. No, you’ve an eye on one man only.

Lord Maldon pushes away from the table in his haste, cursing all the while, and reaches for his own sword. The greybeard is shouting and hollering nonsense, it’s all muffled. All you hear is your foe, the steel clearing scabbard. He’s unarmored, that makes him faster, though you think he’d have an edge there anyway. Doesn’t matter.

He thrusts out quickly with his longsword. You sidestep the point, but he turns it into a slash that bites into your scales. It stings, but it won’t slow you down. He goes to parry your answer but can’t catch the blur of your blade. It cuts him cleanly across the chest and turns his dark blue doublet the color of spilled wine. He cries out and stumbles back on his arse, sword clanging to the floor forgotten as one arm crosses the wound and the other holds up his belt.

>Call for him to yield. He can’t beat you.
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>>Press your advantage while you have the chance. Now is not the time to be merciful.
KILL
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.

Fuck him. Take the girl or someone else as a hostage.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
I need you all to think about how we will get to our MEN. our SHIPS. How do you expect to leave this island?
I don't mind beating him to a bloody pulp. But taking him and the rest of these noblemen with us. I'd rather we carry him bloody and let his men see he is on deaths door. if they don't comply
But we need hostages. More information would be great. Vaeron would enjoy torturing the man dead in a cell. No one cares for the dead, if we keep the heir alive as a ward.

Boggs, pressing your advantage does that mean will kill him off?
>>
Are you guys forgetting the tent city of soldiers by the town?
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful
>>
>>4225446
>Press your advantage while you have the chance. Now is not the time to be merciful.
>>
>>4225446
Yield
>>
>>4225457
>not the time to be merciful
>>
Leave no witnesses except the girl. Take her as quietly as we can back to the ship, we leave then offer a betrothal for her life. Thus we bring bar emmon into the King's peace
>>
>>4225446
>>Call for him to yield. He can’t beat you.
>>
Hopefully, we can stay our hand before delivering the finishing blow.
>>
>>4225473
What about the army intending to raid stormgrave?
>>
>>4225472
You're right.
changing
>Call for him to yield. He can’t beat you.
>>4225446

>>4225475
how about we do the CORRECT thing. and not get ALL of our men slaughtered? on enemy lands, and plan instead of HOPE?

Me changing votes isn't enough. Can some of you really not see that there is a long term goal here. PAST 10 MINUTES?
>>
>>4225458
They are outside the city. We are docked in the city. I don't see the problem, they can't organize a defense from outside the city if we are already in and our ship is docked in the city as well. We make for the ship like we did when we rescued the Celtigars.
>>
>>4225478
Why do we need this guy to walk out. If he's dead then his sister is in charge. I'm not risking shit with him.
>>
>>4225473
How do you expect to get by an ARMY of soldiers? We are not sneaking out of here. Now if we have the current LORD of house. along with another knight or two held as hostages. That adds credibility.
>>4225480
WHERE do you think we are? INSIDE a castle. in potentially a WHOLE OTHER domain. FAR and AWAY from where we are now.
Except there is no chaos happening here. There are no other invading forces. It is ONLY us. We are the ONLY enemy. That if we kill the lord, has just killed THEIR lord.
The girl may not be the only child. We are assuming
1. She is the only child.
2. The eldest
3. no boy's
>>4225483
because he is a better HOSTAGE.
>>
We also do NOT know he is the one setting up all these plans. it could be someone under him. or more importantly we want ALL of the conspirators right? Vaeron wants as many of the people who did this to his sister. Why not GET that information out of him first?
>>
>>4225480
>>4225483

City guards and two hostages are better than one
>>
>>4225485
Seething.
>>
>>4225478
Hold the lord hostage and get our guys to garrison the keep or burn it down, leaving here without dealing any damage would be stupid.
>>
>>4225491
idk what you're getting at....
>>4225494
so if you believe that you should change your vote if you want any chance at keeping the lord alive so we can get out men out.
>>
>>4225485
Ok dude calm down. Consider this. If we kill everyone here, then no one in the city will know we killed their lord until we are on our ship and heading to Sea
Also
>because he is a better HOSTAGE.
Nah he's better dead
>>
>>4225496
There would be no point in bargaining for our men's life because what would be the point of coming here with the intention to attack just to bow out now?
>>
Ok. Can I get 3 more rolls of 5d6+2 for Fighting?
>>
>>4225496
We either kill him in combat or wound him and kill him or hold him hostage and we see where we go from there
>>
Rolled 6, 1, 1, 2, 5 + 2 = 17 (5d6 + 2)

>>4225503
>>
Rolled 1, 4, 1, 2, 4 + 2 = 14 (5d6 + 2)

>>4225503
>>
Rolled 3, 5, 3, 2, 2 + 2 = 17 (5d6 + 2)

>>4225504
>>4225500
So whats your plan? This seems so fuckign short sighted.
You reasoning is and I quote "There would be no point in bargaining for our men's life because what would be the point of coming here with the intention to attack just to bow out now?"
So your plan is to just walk off this island, with out our men?
>>4225503
>>
Rolled 6, 2, 3, 4, 3 + 2 = 20 (5d6 + 2)

>>4225503
>>
>>4225506
>>4225507
>>4225509
The 16 will do it. Thanks!
>>
>>4225509
If we already have started deciding how we are going to bargain for our men's lifes then we've already fucking lost
>>
Rolled 2, 5, 6, 3, 5 + 2 = 23 (5d6 + 2)

>>4225503
ready3die
>>
>>4225514
HOW do YOU expect to leave this island?
Aurion isn't an idiot. We've made him out to be a commander. Not idiot with a sword.
Give me a plan, that doesn't scream let the dice gods roll all 6's for an escape plan.
idc how "lucky" we are. We are on an island. On enemy soil. In an enemy Castle, Surrounded with nothing but enemies, with out men surrounded and out numbered, far from a ship.
A LORD is worth more than 5 troops of men. Any commander that lets his lord die is disgraced and by many would be put to death. Having him as a hostage. Means we can WALK out of here. Dictating thing. Not having him means a lot fucking less.
Give me something. Beyond this grand scheme of yours to walk out of here.
>>
>>4225520
commander/knight's.
we would dictate our terms. If we have him as our hostage. Killing him now makes little sense. :/ all these new posters is pissing me off. :/
>>
>>4225520
Not in any of my posts have there been a "grand scheme". All I'm doing is offering suggestions, all I've heard from you is
"hurr durr keep muh lord aluve so we can get muh men out of here"
Offer something else that aint full defeat or cowardly retreat before dealing the enemy a killing blow
>>
>>4225520
We're not on an island, first of all, so stop saying that. It's a peninsula. Second, I've laid out a plan. You keep shouting about a damn army that is outside the city. We don't need to contend with the army. Just the people in the keep then head for the docks. It's simple.
>>
>>4225520
The lord isn't going to be a hostage cause we just voted to kill him at most we have the lady and who ever lives after this skirmish
>>
>>4225529
You are expecting that nobody notices the fighting in the castle
>>
You step forward with purpose, both hands on the pommel of your sword. He looks to you pale faced and sweating.

“Wait. Yield. I yield,” he gasps.

You take another step forward with your sword still raised to strike. His face contorts with rage in the face of your grim resolve and he lunges forward with a dagger from his belt, but he’s far too slow from his seated position and only gives you cause to remove his left arm at the elbow from his wild swing. He drops down next to the severed limb like a fish on deck.

“FUCKING LOWBORN SCUM,” he screams in rage and pain.

You look down at the dagger. The blade has an oily black sheen. Poison. You kick it away to the far wall and look down at the lord. You hear steel boots and turn to Vaeron’s approach. The spearmen are dead, and your men are relatively fine aside from a few cuts and bruises. Ser Lorton Massey is dead as well, his breastplate concave. You can hazard a guess as to why.

The greybeard is under the table. You think he soiled himself. Or maybe that was someone else. The girl is in the corner with her legs pulled up to her chest taking rapid sharp breaths.

>Kill the poisoning scum (or let Vaeron do it).
>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.
>Something else.
>>
>>4225529
How do you plan to leave the castle with no hostage?
We know the girl may be a relative. far as we know a sister or a cousin.
>>4225529
>We're not on an island, first of all, so stop saying that. It's a peninsula.
So you expect us to leave our men and for us to wander about on enemy lands, with a hostage? And we are to wander into what is likely more enemy lands?
How do you expect to get out of a castle, full of men? And then walk past hundreds of troops, while also picking up our 100 men?
You haven't given me a feasible plan.
Yes there is a LITERAL army before we get to the docks? How do you plan on skipping a literal army? skipping past them?
>>4225528
>"hurr durr keep muh lord aluve so we can get muh men out of here"
Yeah. How is keeping him hostage being a coward? We gather our men and get out of town with a sword to his neck. And get on our ship.
With the threat of killing him if we are not allowed safe passage.

You seem to be confused with the worth of a lord. We are NOT trading the lord for our men. We arm DEMANDING them or we kill of their lord and these nobles alongside him. We are keeping the nobles and knights. While ALSO getting our men. Explain to me whats cowardsly there? we convince them we will do so. We speak well anon. best believe we will do right .
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
no mercy
>>
>>4225536
>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.

>>4225537
>Yeah. How is keeping him hostage being a coward?
Didn't say that, I said all he was saying was bargain immediately for the lives of our men when we weren't in a situation like that right now/
>>
>>4225536
Grab the grey beard
>>
>>4225536
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.

Now this is what we're good at.

>>4225537
Can you chill out. You keep coming in arguing as if your way is the only thing that ever makes sense. Several people have now suggested walking out with the girl and whoever else is a feasible plan.
>>
>>4225536
>Something Else.
Allow our Commander Essence to come to the fore. Have our men secure the hall, and determine if the guards are inbound. Move to Secure the castle as best we can, send a signal to our men to move forward, and keep the Lord as a hostage.
>>
Continuing tomorrow.
>>
As the Greybeard is staunching the bleeding we can grill him on what his lord planned to do and see if we can take him prisoner, as we are doing this our men can see to the girl and find out her relation to the lord.
>>
>>4225536
>Kill the poisoning scum and definitely let Vaeron do it.
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
Let Vaeron do it. Treacherous bastard doesn't deserve to live.
>>
>>4225550
Pretty sure we have the best chance of calming her down. I'd rather kill the lord, but I'm willing to wait and see what she has to say first.
>>
This guy had a poisoned knife and people want this guy alive? Nah, we need the maester and the girl. That's it.
>>
>>4225536
>Kill the poisoning scum and definitely let Vaeron do it
>>
>>4225536
>>Kill the poisoning scum (or let Vaeron do it).
>>
>>4225546
We have 5(?) People inside the castle right now friend
>>
>>4225536
>>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>>4225543
so what about my keeping the lord to secure our men's lives is cowardly? It's not a bargain when you have very compelling hostage.. -__-
>>4225545
Its about thinking about getting out of here alive anon. I am arguing what I think is the best choice. People have a right to their own opinion.
Some girl who MIGHT be an heir < House Lord. There has been one plan other than my own to get out of the castle and to our men in onepiece.
So all I've heard kill the lord and walk out with some girl we have no idea who she is or her value. Do you see how that makes little sense compared to keeping a lord alive anon?
>>4225556
why....? bandage him up if possible. And tie him up. We can let Vaeron butcher him from the comfort of his home once we take him back to our lands. While also letting him interrogate him for information. Make him half a man, a Eunuch would be worse for this man than killing him.
>>
>>4225536
>>Grab the greybeard. He’s not a fighter, so might be he’s a steward or a maester. Either way, he might staunch the bleeding.
>>
>>4225562
I said it would be cowardly if we came here with a pre-emptive attack in mind and to come this far and getting the lord himself without the enemy realizing and then just bargain for the lives of our men when we've haven't even engaged in combat yet
>>
>>4225562
It seems clear there is at least a relation, right? If she is the only other Bar Emmon here then that is value enough. I think keeping this guy alive just to be as calculating as possible is out of character. You seem to like playing to win rollplaying asking for bonus dice and destiny points and all that. I'd rather play the character.
>>
>>4225572
We promised Vaeron blood. There will be blood.
>>
>>4225561
Correct, what exactly were we planning on doing? Holding their Lord and hoping that they don't rush us? Or is our plan now to sneak out of the Castle for the getaway? Whatever we decide, we need to act, or we're just waiting to be overpowered.
>>
As for a plan, whilst we're in the castle we go for the gatehouse, we lower the gate and pincer the encampment between the gate and our guys by the docks
>>
>>4225572
What how? We've taken hostage at every chance we had.
>>
>>4225536
>let vaeron do it
>>
>>4225536
>>Kill the poisoning scum and definitely let Vaeron do it

There is a bloodlust that needs to be satisfied.
>>
>>4225581
Maybe I'm unclear on this but I think our guys are inside the gate. The encampment is outside. We could close the gate, sure. But really we just need to head for the boat with hostages. We don't need to concern ourselves with the army
>>
>>4225580
I understand that but our soldiers walking randomly around isn't going to look ok
>>
>>4225591
Fine do that, as long as we go unawares then this mission is a success, also no we left our men at the docks
>>
>>4225586
After promising revenge and being attacked? So far our hostages have been celtigars and the hightowers. They don't compare to this. Actually. Let me change my vote. I don't want to go through the same argument over the lord a third time.

>>4225536
>Kill the poisoning scum and definitely let Vaeron do it
>>
>>4225572
>You seem to like playing to win rollplaying asking for bonus dice and destiny points and all that. I'd rather play the character.
I like being informed. I play the character either way. Like not taking a gamble on our men. By the girl being 3rd in line to be heir even if it is the lord's kid. How has any plan that i've gone with not been playing to what Aurion would be doing? As a commander your job it to win, with the fewest loss of life on our side. These aren't just number to Aurion they are men he has bleed with for the last decade. The first regiment might as well be familycousins. We wouldn't risk the lives of all of them for 1 measly kill. When there were others at play here. We need information to get to the other as well.
Not risking the lives of all of our men.
>>4225578
I agree. We told him their would be blood. And we can get away with saying he died on the boat ride back. And we threw him overboard. Vaeron can have as much fun as he likes with him once we/he gets some information from him. Either way I am all for giving him up to Vaeron.
>>4225568
>Offer something else that aint full defeat or cowardly retreat before dealing the enemy a killing blow
What about taking a lord hostage and getting to safety is a full defeat or cowardly retreat?
I never said we would bargain our men have I? I said we would use him to get to safety and our men alongside us. We've lost no men yet, I would like to keep it that way.
>>4225591
Yeah, but we need valuable hostages. Like a lord, a maester and possibly an heir of some kind. To get to the outside of this castle with out being bogged down with numbers.
>>4225596
>also no we left our men at the docks
wat?
We need to get our men and leave with them. No one risks the life of their lord. Capture a lord and you've won the battle. Simple as that as we have already done.
>>
On a good note, if we get out of this. Our house will be the stuff of legends. We snuck into the enemy castle and before breaking bread with the enemy. Took them all hostage. A damn good story to share with the king and Estermount over some rum. I am sure that'll buy us some good will with them if we can get to the wedding alive.
>>
>>4225600
There's more than one way to take revenge

Also random question do we need this guy for our legal problems?
>>
MISSED ALL THE VOTES FUCK MY LIFE
however, good going anons
>>4225394
> Meditation on inevitable death should be performed daily. Every day when one’s body and mind are at peace, one should meditate upon being ripped apart by arrows, rifles, spears and swords, being carried away by surging waves, being thrown into the midst of a great fire, being struck by lightning, being shaken to death by a great earthquake, falling from thousand-foot cliffs, dying of disease or committing seppuku at the death of one’s master.
> And every day without fail one should consider himself as dead
>>4225385
I don't disagree, necessarily, but it would have been existential risk piled on existential risk
not a good kind of gamble, I hope you don't do this kind of shit irl
>>4225568
this is correct
>>4225536
>Hold for a moment. See to that girl first. You barely know who these people are. Maybe you can make more sense of it if she can be calmed.
Let's find out who's who and what's what.
As for an exit plan, we kill the castle garrison (our men are all INSIDE), torch the other ships in the harbor and just sail out the way we came. Easy as.
Oh and take the girl and the dagger with us.
>>
>>4225614
and the arm, now that I think about it
should be fine kept in saltwater till we get home, then dunk it in a barrel of rum
>>
>>4225616
Why would we do this anon?
>>
>>4225614
I support the planning bit
>>
>>4225621
because it seems we're letting the shit live. i want compensation for that, a trophy, and proof that we did what we did. it's quite an unbelievable story if you think of it, and he's a rat and may claim he lost his arm in a drinking accident or something
plus once it's good and pickled we dry it out, place the dagger in the hand and nail it to a panoply in the hall of our castle, let everyone who enters know what we do about men who dare make use of poisoners and spies. I think Boggs can grant us an automatic intimidation check on that one...
>>
>>4225596
>Fine do that, as long as we go unawares then this mission is a success
You also seem confused as to how we got here. everyone and their mother knows we are in this castle.
We spoke to guards, and we made it from the dock peacefully to the table.
with the LORD of the castle. People pay attention to people important enough to meet the lord.
And we then fought in the lords dinning hall? Or w.e Point is we can't seemingly slip away into the darkness here. We have no allies, in this castle. We are clearly out numbered. So are our men, hopefully we can deal with this situation before it gets back to where our men are being housed. We don't sneak around. No one is well equip for that nor are they any good at it. Our men and Aurion are meant to fight on the front lines. Destroying the enemy head on. Thats how our men have specialized as. And I'd doubt their commanders would be working on their sneaking skills.
If I am understanding that correctly, no we can't "go unawares"
>>4225614
SO you're telling me you think had we sat down to talked found out the plans get out of dodge and then try and ambush them with with say Cleo and demand Lydden help as we will soon be raided. And he risks his daughter being murdered and raped potentially in the raid on our home. Is riskier than starting a fight behind enemy lines inside a fortified structure. And then killing off the leader thereby enraging the enemy camp. Cause at the time that was the plan majority wanted. Kill off the lord behind enemy lines. And luck our way out somehow with some mystery woman and greyhaired old man. That could have both died in the fighting as well.
>>4225621
>We ned noble flavored rum...
I am pretty sure he is kidding anon.
I hope...

>>4225616
That being said. Seems like the vote is going to go either keep the lord alive or kill him off. i'd say change your vote for either or.

>>4225614
>As for an exit plan, we kill the castle garrison (our men are all INSIDE), torch the other ships in the harbor and just sail out the way we came. Easy as.
So you expect us to have our 6 men outfit of men. Kill every guard if it is a garrison if part of the garrison 96 men.
While having 1-2 of our men holding hostages. NONE of our men are inside the castle. they are in the town. which seems to be in either another domain. Or a decent walk away potentially. While also skirting hundreds of men, find our men. That lets be honest are not going to be left unattended.
Or more importantly you don't think anyone is going to let the information that someone attacked the lord get to the rest of his men?
He should have died with that merciless vote. I can see how OP get surprised by people's votes.
Boggs I have to thank you for all of these chances. You're giving us
>>
>>4225632
That's not something anyone wants in their home. The dagger is ok though
>>
>>4225636
Yeah not sure that would go with our wife's decor.
>>4225632
But I like where you're head is at.
I like your plan if we had our men inside with us. But only our officers made it out of the port and into the castle to see the lord. Which is the problem with that plan.
Also if we manage to get to our ship I wouldn't burn them all. I say we steal a dromond, with 1 unit of heavies. I doubt they couldn't keep control of some oarsmen. And we've now obtained a whole new ship.
>>
>>4225635
> Seems like the vote is going to go either keep the lord alive or kill him off. i'd say change your vote for either or.
I voted to talk to the girl and see what's what. We are in control of the immediate situation, now is the time to exploit it and gtfo with our spoils. If we are to take the arm, I prefer that he lives, if not I don't care.

>>4225636
the dagger is a must, we really need SOME material proof of this shit, let's hope it is emblazoned. if Cerelle objects to the arm being hung inside the castle, it can be displayed somewhere else, I don't mind.
>>4225641
we absolutely must burn the ships or we won't make it back, and if we do make it back they will invade immediately after and I don't want that. I want them stuck there like morons, and we can send a raven to the Master of Ships to ask him if he could be so kind as to mount a bit of a blockade
>>
>>4225649
>please pay the fuck attention. our men are INSIDE already,
they are inside of the town anon...not the castle.>>4225059
>>Your officers come with you. (Convince)
>>4225157
>“My officers come with me if it’s all the same to you, ser. That’s just how we do things,” you tell him.
>“I suppose that is acceptable,” he concedes as he looks your men over. “How many?”
>“Should be an even six of us,” you say.
Try and read the whole thread anon. :/
I might be missing something here. But our men are at the PORT we are at the CASTLE.
funnily enough I am still playing the game.
And I am saying that the vote for the girl makes no sense. If you want your vote to matter. I'd say vote to either kill him off or try and save his life. Majority rules, might as well make it go the way you prefer as much as you can.
>>
I wish we had a map... Boggs will probably shine some light tomorrow on the positions of everything so we can clear some of this confusion up. Maybe we can some fires somewhere to make a distraction start killing the archers that are dealing with them


FUCK! We should have made a plan for this both on sides we could have started fires then the men could have done the same or vice versa
>>
>>4225660
sorry about that. sorry. I deleted
> And I am saying that the vote for the girl makes no sense
I am also sorry you feel that way, but I am not changing it. Stop trying to make it about the lord, too, his fate is immaterial, what matters now is to get out alive and if possible with spoils, if we manage to torch the ships and thus stave off the invasion we've done quite enough already. More than enough.
A wounded enemy lord is not spoils. He's trouble.
>>
>>4225659
>we really need SOME material proof of this shit
lol I don't think Cerelle is going to let that fly.

I mean makes sense. I am just not sure if we really have that much leverage even if we keep the lord alive. Remember we killed another noble. Not sure if he was the head of his house. So not sure we can get away with burning ALL of the ships there. Other than our flagship and if we can a dromand we can commandeer.

Playing poorly there to push out a thought on here.
>>4225664
Yeah that would have been nice.
Except we know
>>4225157
>You walk back to your men and pick out Vaeron and four of your best fighters. Torth, Hoster Rivers, Bors, and Fomas. You keep Trios back so some command can be established. “If we’re not back by nightfall, start killing up to us.” Your first lieutenant nods with a grim look.
We know for a fact we are leaving our men somewhere other than in our immediate vicinity.
>>4225667
meh no reason to delete it. Good for reference.
I truly believe keeping the lord alive is our only way out of here.
We killed a noble. And we will be taking what seems like a steward/maester and some noble girl hostage. I don't think they will take us very far.
House Massey we killed some noble from that line. He was likely in charge of his men here at Bar emmons lands.
Do you think if they hear about us killing their lord, they will give two fucks about the girl and some maester we have hostage if it isn't one of their own? Now if we have the Lord, commanding his men to give us passage. That means a lot more than some girl who likely doesn't have much authority much less used it a day in her life.
>>
>>4225675
> not sure we can get away with burning ALL of the ships there
far easier to throw a few torches than fight for control of a ship with the garrison and the forces in town bearing down on us
but I'll let our esteemed QM weigh in on this one, if he so chooses. which IS easier, Boggs?
> meh no reason to delete it. Good for reference.
too late now, I won't do it again
> they will give two fucks about the girl
I don't know what the rules are here, but irl the lord is not in a state where he can be moved
we may threaten him with taking his maester away if doesn't agree to stand down the garrison so we can gtfo
> some girl
I sure as fuck hope she is an important person, otherwise we're up shit creek with no paddle lol. How far away is nightfall?
>>
>>4225685
>I sure as fuck hope she is an important person
mhm well she should be a relative of his. As it was noted she has a similar appearance. We just don't know the exact relationship.
My thing is i really could care less if he survives or not. We have the Maester do his best to patch him up. fucking tie a rope to that shit.
While I do care to get some information out of him. Our bigger priority is getting the FUCK out of here.
We need to keep him conscious as much as we can far as far as his body can get us. If he dis mid way, we bluff our way into saying he has lost a lot of blood. And we need to get him to our ship and let the maester work on him. Or he will die for SURE. they won't know for SURE if we are lying. And we can take advantage of that. Hell short of stopping and checking his pulse we wont know that is true. So it should be a convince roll, more than it is a bluff. I don't care if he gets worse as we drag is ass to the ship is not my concern. It's about Aurion getting back home alive, using his witts. And anything he can to get him there.

Even if he does magically survive this whole ordeal. I wouldn't mind letting Vaeron take his turn at getting the confession from him. About the poison and beating him bloody. Its about using him/his body for as much as we can. And if for some reason we find out he wasn't involved in that We can ransom him back for a shit ton of money along side his relative.
>>
If the vote for the guy living gets picked then we need to cauterize his wrist right away. The maester depending on his specialties should be be able to deal with his chest wound.
>>
>>4225536
>Kill the poisoning scum (or let Vaeron do it).
>>
>>4225690
> We just don't know the exact relationship.
talk to her and find out
> i really could care less if he survives or not. Our bigger priority is getting the FUCK out of here.
yep. let's gather info, see how to do that.
> I don't care if he gets worse as we drag is ass to the ship is not my concern
weekend at Bar Emmon's lol I like it
>>4225691
> cauterize
tourniquet is far less risky AND a decision we can come back on later.
>>4225692
y tho? he's dying as it is and I doubt Vaeron would enjoy whacking at a cripple. plus, he yielded, so that's an issue if we plan on leaving witnesses
>>
Idk We could be really ballsy and walk out unless people start switching votes over. The guy is dead without gathering any information from him which kinda sucks but whatever. Maybe we can ask if there is a secret passage I doubt Boggs will let us get away like that though
>>
>>4225702
>tourniquet
knew the word. Spelled it wrong twice and I gave up on trying to write it. lol
So now that you know whats happening. What would you say is a feasible plan to get out of here?
As I said, using the lord to grant us passage would be the best case scenario. I've no idea what the guards in the castle consists of.
But there are enough men to raid our lands by where our men are stationed.
So we are on a sort of time limit. To get to our men safely before they start a massacre. I'd say there are atleast 2-3 units by our men. who knows, we really could take on 4 units and loot the town and burn the boats and steal one. But I wouldn't call that plan A.
We could likely get numbers out of the lord before he passes out or dies. Solid intimidation. I'd say the dc are low considering we just cut off his arm. We have proved we are willing to harm a lord.
>>
>>4225717
the Maester/steward might fill in some information that the lord can't provide. As he may be the one providing the logistic's of feeding the men on the island.
>>
>>4225717
We probably should have a strategy post so nothing gets lost and it's easier to follow

Try and cause a distraction kill the archers that fall for it then leave asap

Stage the scene and blame the dead knight? This would have to be after the Lord dies for obvious reasons and depends on the cooperation of the other two witnesses. This is probably impossible but it would be amazing if it happened.

I don't think the Lord is going to give two fucks if he's a hostage he will tell his men to make us into a pincushions and that'll be the it
>>
>>4225717
> What would you say is a feasible plan to get out of here?
depending on what we find out from the girl:
- stabilize the lord and get him on a stretcher
- have him tell his garrison to stand down
- tell him to further cooperate or we kill his maester and leave him to die
- walk out the castle gate whistling "the rains of Castamere" (the lord only needs to survive up to here, and we should be able to achieve this)
- go to ships
- torch enemy ships
- dump the stretcher on the pier, wave goodbye to neckbeard^Wmaester
- gtfo, keeping the girl as a hostage to ensure they don't try to fire-arrow our ship
- roll fortitude to prepare for most awkward/lulzy returning hero moment ever
> Honey, I'm hoooome! I brought a new little lady friend and a grrrrreat new centerpiece to put above the firepit mantel!
>>
>>4225730
he yielded, meaning he's a coward (not as if the poison didn't tell us that already but eh) meaning he values his own life VERY highly
>>
>>4225751
>- walk out the castle gate whistling "the rains of Castamere"

Oh that's fucking rich. They know we've got westermen connections, fucking imagine if they believe we are under the protection of tywin or acting on his orders
>>
Woah I missed a lot. That's always encouraging. Warfare/combat seems to be more popular than intrigue. Interesting. Maybe something to think about for future planning.

>>4225608
Not really. I'm sure you could come up with a use for him, but nothing you can't get done with some demagoguery. Gotta love feudal justice.

>>4225635
>He should have died with that merciless vote. I can see how OP get surprised by people's votes. Boggs I have to thank you for all of these chances. You're giving us

Oh, I wasn't really trying to make it any easier or harder than it should be. He had another round of fighting left in him and your weapon isn't the type to force an instakill. Granted the wounds are serious and he could die without treatment. He was yielding for an opportune poke with that shiny dagger of his. The hint was in the holding up his belt observation.

>>4225685
>far easier to throw a few torches than fight for control of a ship with the garrison and the forces in town bearing down on us but I'll let our esteemed QM weigh in on this one, if he so chooses. which IS easier, Boggs?

If you were leaving in a hurry? Torching is going to be faster for sure. But will you be leaving in a hurry? I'm honestly not sure what will happen.

>How far away is nightfall?

It's midday right now. You have several hours.

>>4225664
>I wish we had a map... Boggs will probably shine some light tomorrow on the positions of everything so we can clear some of this confusion up.

Me too. I'm talking to the person who helped me with the Stormgrave map. If it's not ready for tonight (good chance it won't be on such short notice), then I'll still make things more clear in the story. I'll see about maps for future stuff too.
>>
>>4226623
> more popular
you _did_ leave us at a very interesting crossroads, so maybe there's that as well
> will you be leaving in a hurry?
if at all possible, and the other anons agree, yes, I would rather
I mean this is already some Otto Skorzeny tier shit that Aurion pulled, I'd rather cash in on it. with their ships gone they'll be powerless for a while
> I'm honestly not sure what will happen
if the garrison follows us we may be forced into a serious fight at the docks
or maybe anons will collectively decide to try and hold the keep till nightfall and then... what?
or maybe we find something out that turns the situation in yet another direction.
>>
>>4226689
>if the garrison follows us we may be forced into a serious fight at the docks
If it really came down to it. We could get into that fight. Once we have our men rounded up at the docks. Take a ship and burn the others. See about taking w.e wealth we could find.
Possibly even go as far as to demand the troops lay down their swords. And steal all of the armor and sword for several troops worth of equipment. Should be a pretty penny. And Fuck everyone we could sell it to cleo if we are to move on.
We could possibly gain from the treacherous Massey detail, and burning all of their ships if not a favor outright gold. for making the battle at dragonstone that much easier.
>>
You look over the shocked, furious lord. So much hate, so much outrage over being dealt a fair blow. So much entitlement. He may yet have his uses, but you keep your promises.

“Lowborn? Hmm, too true,” you tell the apoplectic highborn poisoner. “What does that make you? Suppose it doesn’t matter. He’s yours, brother. That knife over there’s coated in poison.”

Vaeron steps forward, dragging the heavy spiked flail head across the stone as he approaches. “You killed my sister.”

You see the man coming to the realization that you’re not overly concerned with his longevity. He scrambles backwards towards the wall. “I-I don’t know who you’re talking about.”

“My sister. Her name was Aella. Your manticore killed her,” Vaeron growls.

“The… the serving wench?” Lord Maldon sputters his last comprehensible words. The right hook of lobstered plate that Vaeron gives in response shatters the lord’s teeth. He’s hauled bodily to his feet as unforgiving gauntlets wrap around his neck. It’s hard to say whether you hear your foe’s neck constrict or Vaeron’s fists closing in, but the result is clear enough. Lord Bar Emmon is dropped to the wet stone like a sack of refuse.

Your men drag the woman and the greybeard from their poor hiding places so that you may address them. They’re both near unresponsive in the face of the sudden brutality and the end of their lord. The greybeard reeks like some of the dead and his younger counterpart is glassy eyed with a faraway look about her. Far from ideal fonts of information, but they’ll have to do. Mere moments have passed since the outbreak of violence, so you have no way of knowing whether or not a response will be raised. The archers you’d seen on the walls would be nipples on a breastplate against men such as yours in such close quarters, but it would be a comically poor end to step outside the hall and immediately grow feathers. Something will need to be done about that.

Who will you focus on?

>The greybeard
>The woman
>Neither, you’re moving right now
>>
>>4226831
>>The woman
>>
>>4226831
>>Neither, you’re moving right now
>>
>>4226831
The Woman
>>
>>4226831
>>The woman
>>
>>4226831
>The woman
>>
>>4226831
>The woman
>>
>>4226831
>The woman
>>
Let's see if you can snap her out of it.

>Can I get 3 rolls of 7d6 for Charm? DC 21
>>
Rolled 4, 6, 2, 4, 5, 5, 1 = 27 (7d6)

>>4226883
>>
Rolled 3, 3, 6, 6, 3, 6, 3 = 30 (7d6)

>>4226883
it's time to charmtimidate
>>
Rolled 6, 2, 4, 6, 3, 4, 4 = 29 (7d6)

>>4226883
>>
>>4226884
>>4226885
>>4226886
27, 2 degrees. Writing!
>>
You get down on the woman’s level. Rich brown curls, full cheeks, sharp nose, grey eyes. And of a good age by your reckoning. You’ve seen prettier, but you’ve seen far less comely as well. A man could do worse. In another lifetime, perhaps.

“Easy. It’s over. Look into my eyes. Just mine, nothing else. You’re safe,” you tell her slowly and calmly. It may not be true, but gods know you’ve used the same lines on men with their bowels on the wrong side of their bellies it’s worked well enough even on them. You just have that sort of effect on people.

You lightly cup her cheeks and turn her head towards yours, reducing her world down to just the two of you and the very moment. She blinks slowly and you start to see some light come back.

“Good. Good. Now, can you tell me your name?” you ask gently.

“Cass. Cassandra. Bar Emmon,” she replies in a daze.

“Get her some wine,” you call out.

She takes the proffered cup and gives it a tentative sip. Then she vomits on the rug beneath her, doubling over onto all fours and retching a second time while you pat her back. You can hardly blame her with the stench of the hall.

She’s more coherent when she regains her balance. “Maybe a chair would be better,” you help her up and plop her down in the nearest seat. “Cassandra. I find myself at a loss here. Who are you exactly?”

She takes another swallow of wine. “I… you killed my brother.”

“Lord Maldon?” you supply. She nods. “Do you have other brothers? Sisters?”

She shakes her head. “Dead. Maldon was the youngest. Duram fell on the Trident. Baldric died in an ambush not long ago.”

“I’m sure he did… you do see this makes you the Lady Bar Emmon, yes?” you ask with a barely suppressed grin.

She slumps into the chair. “… I am…”

“Glad we could sort that out. Now, have you a husband?” you press.

You see her cheeks color faintly at the mention. “I am betrothed to Lord Dustin Massey.”

That would be the brother of the knight with the caved in chest. The pieces fall into place.

“What a pity. I’m sure that broke some hearts. And the stinky greybeard. Has he a name?”

“… Torbert. My uncle. Our steward,” she answers. Well that’s another complication. The archers outside might favor him if he’s the one that pays and feeds them.

“Good, good. Now, my lady. Just one more for now. What can you tell me of the men camped below?” you ask.

“They are of House Massey. They are set to liberate our neighbors from a usurper. Our garrison watches the town until they break camp,” she says.

“How many? Of what composition?” you press.

She seems lost here. “I’m unsure. No horses… they complained of that.”

>Can I get 3 rolls of 5d6 for Warfare (Strategy)?
>>
Rolled 1, 6, 6, 4, 4 = 21 (5d6)

>>4226931
>>
Rolled 4, 3, 3, 6, 4 = 20 (5d6)

>>4226931
>>
Rolled 6, 2, 6, 5, 3 = 22 (5d6)

>>4226931
>>
>>4226933
>>4226934
>>4226939
2 degrees vs DC 15.
>>
Now it’s your turn to think. Nine sails… you rate their class at maybe four dromonds and five galleys. Impressive at sea, to be sure. Should be more than enough to see you off to the Stranger Beneath. But you can’t see them transporting more than three hundred men. If the men in the town are the garrison, then you’re looking at no more than three regiments of regulars from House Massey. The numbers on the wall put the archers at around a hundred total if they take their shifts like your crossbowmen. No cavalry is a nice reprieve, but still…

Combined they have a clear advantage, divided you have your doubts. With better equipment and more experience, your men might pull ahead in three to one odds, though it might get bloodier than you’d like. It’s exceedingly obvious they knew of your strengths if they were waiting for an opportune time to strike, so it might be their commander… who’s probably dead in this room… came to the same conclusions. Did they know of your Rambton plans and seek to have you come home to a ruin? The thought sends chills up your spine.

What to do, what to do… you have their heiress. Odds are the Bar Emmon men would sooner lay down their arms than see her come to harm. But House Massey? What would they do? This woman is the key to these lands so long as she keeps breathing. If she were to fall, then some cousin or other would suddenly become important.

What’s the plan?
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.
>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>Something else.

And the uncle?
>Kill him. He’s a threat to Lady Cassandra’s authority. Can’t have anyone else yanking on your puppet’s strings.
>Keep him alive. He may know more of these plots between houses.
>>
>>4226959
Kill them both
>>
>>4226962
Ah, yeah. You could do that too.
>>
>>4226959
>>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>Keep him alive. He may know more of these plots between houses.
>>4226962
I truly believe some people just want to see the quest end. With some of the stupidity I see.
>>
>>4226959
Slaughter everyone, burn the castle, leave no witnesses
>>
>>4226959
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.
>Keep him alive. He may know more of these plots between houses.

Keep them both alive and consult with the king, killing off the main line of House Bar Emmon won't be good for our reputation
>>
>>4226965
Damn anon, you foiled my evil quest ending plans.
>>
>>4226959
See if she can command the archers

Keep him alive make sure he can't talk to anyone
>>
>>4226959
>>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
He likely has some sway over any archers or familial troops. Having him as our hostage gives them more incentive to listen to us.
We may even be able to walk out of here with the treasury.
>Keep him alive. He may know more of these plots
>>
>>4226959
>>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>>Keep him alive. He may know more of these plots between houses.
>>
>>4226959
>Kill
>Kill

One more thing. The tower is above the hall? Push that big boy brazier right off on top of it. Fuck them.
>>
>>4226973
HAHA!
Metal Gear Solid noise
>>
>>4226971
There is more than one type of reputation. I'd prefer to have the one where people don't think they can walk away from fucking with us.
>>
>>4226959
>Kill
>Kill

Remember what Tywin said, do not wound the enemy when you could kill them. For they will harbor that grudge and pass it down to their own children.
>>
>>4226968
>>4226962
>>4226979
I can only imagine this is one person really.
>>4226983
I see. And you don't believe, us walking into their home and killing the head of the house. Killing the brother your enemies allies, who plotted against you. While taking the steward and UNCLE along with the new Head of house.
Yeah anyone who does that is a push over.
>>
>>4226991
Yes. They are. It's a walking advertisement that shows we kill the bare minimum. Especially the uncle. "Don't worry, he'll just ransom you. He'll even carry your shit stained uncle under his own arm. You know these lowborn types. Anything for a penny!"

And congrats on making me more sure of my vote with your samefag shit stirring.
>>
>>4226959
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.

>Kill him. He’s a threat to Lady Cassandra’s authority. Can’t have anyone else yanking on your puppet’s strings.
>>
Come on anons, don't you want the bards to create our version of Rains of Castamere? This is our chance. No sane house would ever threaten our place ever again.
>>
I'd also prefer to keep them alive to take to court and make our case, that our house is being targeted by a plot unless they're aware of this and have left us to deal with it.
>>
>>4226959
>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>Keep him alive. He may know more of these plots between houses.
>>
Remember what our allies said. Take hostages.
>>
>>4227007
Actually this is getting too greedy. Change to
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.
>>
>>4226999
I'd also make people hesitant to interact with us. Keeping the sister who is now the lady of her house is a must, and keeping the uncle alive will give us proof about the plot as well as unveiling any more surprises that they have for us
>>
>>4226959
>>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>Keep him alive. He may know more of these plots between houses.
>>
>>4227009
A highborn recommended sparing other highborns, so we have to play nice with people who'd see our family dead while we are off keeping the King's Peace. Anons are getting too greedy with this expecting it to work out perfectly.
>>
>>4227009
I just want to murder more people anon. Is that not reason enough?
>>
>>4226999
>Don't worry, he'll just ransom you. He'll even carry your shit stained uncle under his own arm. You know these lowborn types. Anything for a penny!"
yeah, because when you kill the head of the house. and nobles. That is killing the bare minimum?
Give me one real plan on how you expect to get to our men? Vaeron got his revenge. And we killed the brother of his ally that is also in league with them. w
>>4227002
I can at least appreciate the troll here. To do it for the lulz. Sure fuck it.

But the same fagging is annoying.
>>
>>4227014
??? WTF that's bullshit, that is not in character
>>
>>4227020
Pulling the samefag card when you're winning? If you bother spending a minute to check the voting records you'd see no pattern at all. Don't make me vote against everything you're for just to spite you.
>>
>>4227020
>yeah, because when you kill the head of the house. and nobles. That is killing the bare minimum?

Yes.

I gave you a plan. Push the burning brazier from the tower on top of the hall. Leave in the ensuing chaos.
>>
Let's cut out the samefag talk. I'm honestly tired of it.
>>
>>4227029
sorry boggs, blame that anon for stirring shit.
>>
>>4227026
Vote how ever you'd like. And yeah samefagging is annoying wether you win or not. Your shit decisions that are not based on the character make no sense.
Playing the idiot wild card doesn't make Aurion survive for a decade outside of his home with nothing but his best friend.
>>4227027
got it play the wild card and hope for the best.
>>4227029
I'll get over it. Sorry for the disruption.
>>
We Grab the sister and the uncle and make our way to the ships without causing a commotion, we then make our way out of the harbour whilst burning all the ships in the harbour to deny the enemy any chance to pursue us.
>>
>>4226959
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.
>Keep him alive. He may know more of these plots between houses.
>>
>>4226959
>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.

We need her to bring the King’s Peace to these lands

>Kill him. He’s a threat to Lady Cassandra’s authority. Can’t have anyone else yanking on your puppet’s strings.

The plot is now broken, he’s useless at best - a threat at worst
>>
>>4227042
Okay, assuming we manage to safely make the required rolls to pull off of a stunt like that, we have already established that there are other players in this conspiracy. We burn the ships, but leave the men, then odds are one of the conspirators will swoop in to claim the men. As long as these men are still alive, in an organized fighting unit, they are tools of our enemies.

We need to remember, that simply killing these lords isn't enough to weaken the conspiracy against us. If all we do is burn kill the leaders here, and burn the ships, all we have ultimately done is consolidate control over the conspiracy over the remaining leaders, and prevent these men from striking against us in the immediate future. It is fairly obvious that the conspiracy has more than these nine ships to it, so the effects of burning them can't be assumed to be permanently crippling.

Break these men. Kill as many of them as we possibly can. Steal the ships that we can get prize crews into, and burn the rest. An anon had a good idea about using the tower to burn the place, I second that.
>>
>>4227074
Okay, if we aim to kill as many men as we can we can pincer the people encamped between the garrison and our men. Well lower the gates and get the sister to order the garrison to fire on the massey men camped outside. We will then signal the men to swoop in from behind and kill them.
>>
>>4227070
I agree that she needs to be alive to accept the Kings Peace. I agree that killing him makes a great deal of sense. The issue is that the conspiracy is not "broken". There are still spies on Stormgrave. There is still the legal challenge we have over our claim. And many of those that conspired against us still have men behind them.
>>
>>4226959
Ill change my vote from this>>4226971
to
>See if you can get her to command the archers to listen to you instead. Maybe you can even the odds and pull the teeth from another foe.
>Keep him alive. He may know more of these plots between houses.
>>
>>4227078
That is a better plan to be sure, but convincing her to give the order, and convincing the men of the garrison to not just try to overwhelm the 6 men we have inside seems like pretty long odds as well.
>>
>>4227070
>The plot is now broken, he’s useless at best - a threat at worst
I wouldn't say that. Yes the plot is revealed. And if we can burn the boats things will be looking great for us.
But having the uncle that likely knows more than the girl this being a masculine rules and men > women in playing. With the previous head being the youngest child. He likely took advice from his best advisor/uncle. SO the uncle should know plenty of the plans. And therefore should be able to testify to it. Along with the ransom he should keep.
I want to grab as much wealth as we can on out way out. Best believe the the steward knows where it is.
>>4227074
So what do you expect us to do kill all these men? If we can get bar emmon's men on our side along with the garrison We've a solid plan to kill all of Massey's men.
If we can really convince them that well. There are GREAT rewards to be had there.
Now that being said, it'll be tough to get that to hold. For the garrison and archers to turn on what was an ally hours ago. On the fly.
Having the uncle along with the new lady of the house gets them into the kings peace pretty damn fast. and Huge hostage fee's. We don't care who rules the house so long as we get paid and they are weakend like crazy.
>>
>>4227078
The garrison isn't going to magically flip sides down in the town. The archers up her might if they are down to take orders from the girl covered in puke that claims to be their new ruler. This is so poorly thought out and it's going to get our men killed.
>>
>>4227094
You forget the person who has been paying them for likely YEARS is also with us.
>>
>>4227094
Yeah because pushing a fucking brazier in full view and no backup won't get all 7 of us killed, okay good plan
>>
Rolled 2, 2, 1, 6 = 11 (4d6)

Lady Bar Emmon:

6 puppet, 5 kill, 4 hostage.

Looks like the uncle lives too. Okay. Let's see how convincing she is. Her roll is in this post. DC 18. I hope it works out.
>>
>>4227104
nice work fools. That's what you get for biting more than you can chew
>>
>>4227089
I agree. It would probably be easier for them to stand down, and let us take care of Massey's men. That is something we could probably get done.
>>
>>4226959
>>Hold her hostage. Ensure the archers stand down and make your way to the ship. You have what you need, and you’re done here.
>>Keep him alive. He may know more of these plots between houses.
>>
>>4227108
I mean, we still have her as a captive. Her flipping the garrison was a stretch goal anyway. Odd were that we were going to be fighting our way out of here, and that is still the case. Things haven't gone completely wrong yet, have hope.
>>
>>4227108
yeah because of>>4226968
aint biting more than we can chew
>>
>>4227104
If she can't do it can we try and use the uncle?
>>
>>4227108
Yeah, i mean the only thing that has changed is we don't have the element of surprising them with a hostage.
We at least have a hostage, even if they consider her a traitor. She is the new Head of house.
Your plan was to kill her... if they were outside of our doors. We would have ran into them anyway with out anyone to hold hostage...
>>
>>4227104
honestly I thought we would have rolled for her. As in, we need you to walk us out. And we roll a convince roll to encourage her kind of thing. give her a plan and a spech.
>>
>>4227123
Like roll for a strategy for her to use. And prep her before a full convince roll. If were weren't doing all the talking ourselves, with a dagger to her throat or something.
But lets get ready to fight for our lives boys.
>>
>>4227123
>>4227129
More begging for bonuses. Now npcs should use our dice. Seriously?
>>
>>4227136
>And prep her before a full convince roll
did you bother reading that post at all?
>>
>>4227136
That wasn't begging they just thought it would be a different type of roll relax
>>
Actually, I'm going to need 3 rolls of 5d6+2 for the second half for Intimidate.
>>
Rolled 2, 4, 5, 4, 2 + 2 = 19 (5d6 + 2)

>>4227151
>>
>>4227151
>>
Rolled 5, 1, 6, 6, 2 + 2 = 22 (5d6 + 2)

>>4227151
>>
Rolled 3, 2, 1, 3, 2 + 2 = 13 (5d6 + 2)

>>4227151
>>
>>4227162
that was solid. Underwheling for some of our rolls. But still pretty fucking solid.
>>4227163
this on the other hand was surprising low.. not even with the bonus did I get an "avg" roll of 15. lol
>>
“You’ve been a great help, my lady. Now I need you to do one more thing. These archers of yours… they’re you’re archers now. They should follow your commands. I need you to get them to stand down so that we might come to an arrangement of sorts. No more blood, eh? At least none from your house,” you smile reassuringly.

She looks uncertain, but she nods along all the same. “No more bloodshed,” she repeats back.

“What of this one,” Vaeron nods towards the uncle.

“Bring him. He’s the steward. He will know things,” you order.

“Aww Captain he stinks of shit,” Hoster Rivers complains.

“You carry him then,” you say.

Your men push open the heavy doors to the hall and the light floods in. The sound hits you first. Archers forming ranks, ready to move. Leather soles stomping into the mud as wood shafts bounce in quivers. Then you see an older man with slicked back hair and a shiny silver breastplate bellowing orders. It all abruptly stops as your party steps into the light.

You gently coax the Lady Bar Emmon forward.

“P-people. Men. H-hear me. Your lord is—is dead. It’s true,” she calls out in a shaky voice. The archers drown her out, shouting their disbelief and calling for vengeance.

“I am lady of this house,” she tries to shout over the din.

“Traitor! Traitors!” some of the men start shouting. It’s not looking good, but your eyes are on their commander. And he looks grim.

“They killed them! Lord Maldon’s killers are in front of you! Men of Sharp Point, do your duty! Loose!” the uncle finds his voice.

Bors of the Whispering Sound. A slow and steady riser, from Oldtown docksides to a trading cog to the Disputed Lands and a new life. A new family. He still kept rising, all the way to Lieutenant of the Second. You remember seeing him get pummeled by his men during initiation. He carried himself well, but this time he’s pummeled with arrows.
Hoster Rivers. Now there is a survivor. Claims his own mother tried to sell him. Claims he’s some lord’s by-blow as if that’s the crowning achievement for your lot. It probably is. But he is a survivor. He just hoists the old man in front of him and lets him eat the arrows he called for.

Torth. Reliable Torth. A man who can keep a secret. Quiet type. Never questioning and with a sort of protective instinct to him. Good with kids even. It’s part of why you sent him with Janesa to King’s Landing a lifetime ago. He took an arrow for you in the Red Wastes once. Would that you were quick enough to pay him back now. You’re not. He sinks to his knees with an arrow in his neck and one last look towards you.

Vaeron has a couple arrows embedded in him as well, but he’s still standing and shielding Lady Bar Emmon with his bulk.

Fomas is up too. He had the door. He looks to you questioningly. Not a bloody word of common in him, but you can see his desire to shut the door again readily enough.
>>
>>4227197
You step forward.

>Rolled 21 vs DC 18. Success, 1 degree.

Your ears are ringing as you shout your rage and your threats at the archers in plain view. You don’t know half of what you yelled, but it cows them all the same, enough for their commander to regain control.

“You will lower your fucking bows, or she dies then you can die with her,” you command. The order is relayed. Your ears still ring.

“QUIET THAT BELL,” you suddenly shout. But it’s too late. Everyone a league around would’ve heard it.

“Aurion. We need to move,” Vaeron calls out.

You’re at a loss for what your men are doing down below. Are they fighting? Are they running? Do they make for the sea or for the hills or do they stand their ground? It’s tearing you apart.

>Hole up here and whether the storm the comes. You told Trios to kill his way up. Maybe he was stupid or stubborn enough to listen.
>Make your way down the cliffs toward friend and foe.
>See if you can take another path out. Go into the mountains and make for the opposite coast.
>Something else.
>>
>>4227199
>>Make your way down the cliffs toward friend and foe.
>>
>>4227199
>>Make your way down the cliffs toward friend and foe.
>>
>>4227199
>>Make your way down the cliffs toward friend and foe.
Make the best of what we've got boys.
>>
>>4227199
>Make your way down the cliffs toward friend and foe.
>>
>>4227199
>Make your way down the cliffs toward friend and foe.
>>
>>4227199
>Make your way down the cliffs toward friend and foe.
Glad we didn't get feathered full of arrows
>>
Not to leave on a cliffhanger, but it's getting late and I need to sort out what's going on below myself. Continuing with a full run friday night since I'll be busy tomorrow. Thanks for playing!
>>
>>4227215
thanks for the run. stay safe
>>
I don't really understand why we didn't gag the uncle and were standing in a corridor like that but ok
>>
>>4227221
Because he didn't seem like the sort to try to kill us in this kind of manner
>>
>>4227221
yeah. no one could have expected him to be so honor bound. We didn't know enough about him.
>>
>>4227221
I really don't understand why he was still alive
>>
>>4227215
thx for running the qst
>>
>>4227226
Yes he screwed us in a manner no one could have foreseen.
But I don't understand how you don't see his value.
He was the steward. He could guide us as well as the girl if not better across these lands.
He was worth interrogating.
He is worth plenty of wealth when held for ransom.
I can't understand why we killed the lord. When we could have just as easily had him patch up his wound. and used him as a shield. This wouldn't have happened as the archers would not have dared fire on the lord. And of course he wouldn't have yelled to fire if not for the dead lord. This is exactly why having a "higher" hostage would have been great.
But alas we move on.
>>
>>4227223
>>4227225
Yes because him yelling out to a whole group of archers that easily outnumber us is so out of left field. None of us should have been out of the room yet

>>4227226
I'm was all for letting him live hostages are always a good thing but I even asked if we can gag him in my vote
>>
>>4227242
How do you convince them to stand down and flip sides without leaving them room. Maybe it would've been fine if she didn't roll an 11. It was right there in the vote prompt that he might undermine her. That's the risk the majority took. The dice don't always go your way.
>>
>>4227242
I feel like that was bullshit move. We couldn't have anticipated. But alas we move on, write in's are always a thing. When anon's get to comfortable using using the options available it's the QM's job to make us think out of the box I guess. That couldn't have been seen. And there wasn't an option to do anything about that. it was a complete blindside. Cause we didn't get to know him i guess.
>>
>>4227249
>It was right there in the vote prompt that he might undermine her.
Undermine and being suicidal are to very different things.
You don't typically undermine your boss, by falling on a sword while pulling a coworker with you towards the sword to land on it as well.
>>
>>4227257
Mhmm it would have been like a convince roll and an awareness roll. To see if we picked up on it. Before she started making a speech I get you anon
>>
>>4227197
what a fucking shitshow. disgusting. it's what I get for missing a vote again
>>4227199
and the bell, what the fuck
I now see how your players get ptsd, boggs
>>4227221
there should have been a decision call somehow. this is a bit nasty indeed
>>4227237
I can't understand why we killed the lord. When we could have just as easily had him patch up his wound. and used him as a shield.
this is all on Boggs I am afraid. I did ask if the lord dies, he chose to tell me the lord won't immediately die of his wounds, only to have Vaeron kill him in a fit of rage that came out of absolutely fucking nowhere. so thanks for that, I guess. we had all the time in the world, you decided to take that from us. you alone. how is it that Aurion couldn't yell at his best buddy to stop for a second? You just couldn't let us not pay a steep price for this, despite the dice gods, despite good play for everyone. I mean, daaayumn, son. And don't bother answering, what's done is done.

> something else
the plan stands. keep hostages, go to ship. gag the uncle this time. GO GO GO, we're lucky if we make it out with our lives and manage to torch the ships. if no time for torching ships we take the chick with us on the fastest-looking one and kill the uncle on the pier.
and still likely die on the high seas, thanks again boggs fuck I am angry
>>
>>4227394
let me clarify this, just in case. if we are stopped, the uncle dies. if we reach the pier, the uncle dies. there is no way he makes it out of this alive, even if it's the last thing aurion ever does.
conversely, the chick must live. she's weak, a weak enemy is a good enemy
>>
>>4227226
Agreed, I said it here >>4227070

>he’s useless at best - a threat at worst

Turns out he was a threat...
>>
>>4227394
>this is all on Boggs I am afraid. I did ask if the lord dies, he chose to tell me the lord won't immediately die of his wounds, only to have Vaeron kill him in a fit of rage that came out of absolutely fucking nowhere.
We literally voted for that, anon. That's not on Boggs at all.
>>
>>4227425
and what a vote that was...
>>
>>4227443
Oh, how I wish that Boggs ran at reasonable times for Europoors like me
>>
>>4227444
that's probably not gonna happen, but maybe just don't offer the option for complete disaster, if the preceding discussion, and developments in the story/characters do not justify it?
what's the big satisfaction for Vaeron in crushing an already vanquished enemy? I don't get it, I understand he's a fighter, but now he's suddenly morphed into Sandor fucking Clegane lite for some bloody reason which I completely fail to see
disappointing, on several levels
>>
>>4227394
>>4227447
What a butthurt rant lol. Do you read the quest or do you just skim it? The vote was overwhelmingly for killing the lord. You could see that within a few minutes of the vote being posted. "You killed my sister." -Vaeron. "Omg like why is he so angryyy?!" -You

What good play? Majority chose to let Lady Pukes-a-lot go order the archers to flip sides and keep a scheming steward alive with a hint in the vote prompt. The dice roll was shit and then the whining and hypothetical micromanaging comes out. Blaming the QM every time we fail is so fucking immature. Great quest with a toxic vocal minority. Idk how you put up with it boggs.
>>
>>4227615
reset your router a few more times why don't you
>>
>>4227627
I get that kneejerk retard posts are your signature, but you might want to at least check my id before you start screaming at shadows again.
>>
>>4227631
> again
that's just the thing, now, innit?
twice already you've pulled this shit, because you just have to be in the driving seat and if you aren't, well then nobody else is allowed to have any fun either
>>
>>4227447
>but maybe just don't offer the option for complete disaster
Killing him wasn't sure to give complete disaster, though. It was killing him, leaving the steward alive, and then trying to convince the archers to be on our side.
Stop trying to blame this on Boggs. People voted retardedly.
>what's the big satisfaction for Vaeron in crushing an already vanquished enemy
Do you have autism?
>>
>>4227637
This is my last id retard. I'm on mobile and I've had the same one for a week or so.
>>4208990
I was suspicious last time this came up until anon explained himself. Now you're acting dumb and blaming the qm over a bad roll on a high stake vote. You clearly skim the posts if you think the uncle is still alive too. Just like you thought our men were in the castle. More sloppy reading. Couldn't be bothered to count the votes for vaeron killing him and couldn't be bothered to respect the qm's wishes on pushing samefag conspiracies. So fucking obnoxious and entitled.
>>
>>4227651
you realize you're replying to two different IDs, yes? projecting much?
>>
>>4227658
This is a troll right? This has to be. I'm saying the post I linked was me on my old id (wrongfully) complaining about samefagging. I was on your side last time. This time you are completely full of shit.
>>
>>4227642
>Killing him wasn't sure to give complete disaster, though
yeah that was salvageable, you're right
>autism?
of course yes. why do you ask?
>>
>>4227663
>why do you ask?
Because you seem to have trouble understanding other people's emotions. You're arguing from the logical view that killing him really does nothing for Vaeron and Cormaic, while Vaeron is just angry and wants to smash his head in.
>>
>>4227668
Vaeron had just obliterated that knight, pretty sure a seasoned fighter like him could have held it in for one hour more, after... what was it, weeks?

Anyway, we're up shit creek because >>4227662 really really wanted Aurion to... kill everyone and overturn a brazier? And I'm the one who doesn't understand people? I mean, what the actual fuck.
>>
>>4227698
>pretty sure a seasoned fighter like him could have held it in for one hour more, after... what was it, weeks?
Maybe he could, but we didn't ask him to. We said "he's all yours".
>>
>>4227698
But my vote lost, lol.
>>
I'm not a fan of pulling back the curtains too much and diving into metagaming, but I guess I can break it down and explain things if it'll put people more at ease. First, this is a game, not a novel. There's little point in looking for things in the follow-up post to the vote/roll that could've salvaged the situation. It was going to play out the way it was going to play out as soon as the dice were cast. Me having Torbert yell out without a gag is just part of my way of rationalizing the bad roll and the inevitable outcome that I had preset for the roll going awry. He wears a gag, the commander of the archers orders the volley. It's flavor. As for Lady Cassandra, to speed things up, I used your previously rather high Charm roll to get her out in front and speaking in the first place. Her uncontrolled single roll is in keeping with all other NPC rolls. I just figured it was important enough that you'd want to see it rather than a "rocks fall" popping out of nowhere. Same deal with Cleo rolling for Aella. This is a Best of One system and it has been balanced with that in mind. Generous QMs have traditionally opted to allow Best of Three for PCs, which is why the majority of rolls are successes even with mediocre builds. I've kept that in place for the MC because it would be lame to have to end the quest or reroll on the first risky decision, I like writing risky decisions too much for that, but I won't extend that generosity past the MC. Had she made the DC, this would've gone completely differently and I would've been more than happy to write it that way.

The uncle... he wasn't suicidal. Actually, he was kind of a selfish piece of shit. He just wasn't expecting a perpetually sarcastic Riverlands bastard to yeet him in front as a human shield. You could've gotten a better read on him and his very distinct loyalties towards Lord Maldon who he banked everything on if you talked to him over the sister. That's where an Awareness roll would've come into play because he would've been lying through his teeth. But again, he did what he did because he saw opportunity in his niece's poor performance from the low roll. Lady Cassandra wasn't a bad pick to go with either; my point is that there are pro's and con's to different options. I personally dislike it when QMs throw up votes with little consequence just to choose a conversational partner or subject with the alternate picks immediately available. That takes the meaning out of choosing and I can only imagine it's a way to throw a bone to stall for writing time.

You would've started with Aurion's Intimidate roll with the same DC 18 had you chosen to start this out as a hostage situation. 2 degrees of success would've prevented the bells from being rung. Tacking on the chance to flip them was high risk in that it complicated the situation, but high reward in what you could've gained. I don't think it was necessarily a bad choice and it would've been cool to write, but you can't always get lucky.
>>
>>4227752
I would like to ask some questions if that's okay?
Are the arrows in Vearon's shield/armor or body?
Is the room one way in/out?
Windows?
How high off the ground are we? How is fall damage rolled?

Don't think you'll tell us this did our men get to the Tent City or they still in the town?
Did taking the leadership make the men useless/fall apart

can we live?

Ok boys how do we get it of this? We can grab the bodies of the others and use them as shields this is really something I'd not want to do but it's something

We can use the head of the lord as a intimidation tool? Cut the tongue of the old man toss it down the hallway another thing that I don't want to do
>>
>>4227795
Vaeron took and injury. He doesn't have a shield. An injury isn't nearly as bad as a wound though. Just -1 to his tests.

You're out in the bailey now. The archers have stood down from your Intimidate attempt, so they're not a threat. You can walk out the front if you want. The castle itself is very high up. This peninsula, Massey's Hook, has what is effectively a small mountain range running up its spine. That's what makes it so effective at breaking the frequent storms coming in off the Narrow Sea. Your island is on the choppy side of the peninsula and Sweetport Sound (House Sunglass and part of Rambton) is on the calm side. Sharp Point is near the tip of the peninsula and the main watchtower acts as a massive beacon like a lighthouse to those ships passing through out to rougher seas. Massey lands are to their immediate south.

I haven't simmed out what's going on below yet, so I can't speak for your men. Too busy to do that today. Trios is still with them, so they aren't completely leaderless. It bodes better for your Elite 1st compared to your Trained 2nd because of the differing discipline levels, but I can't say for sure yet.

Yeah, this is livable. You've lost the element of surprise, but there's a reason why they were waiting for you to be off fighting elsewhere before invading. We'll have to see what happens tomorrow night.

>>4227394
I told you the lord could survive his wounds before I closed the vote and tallied the results. The results were entirely out of my hands, as they should be. Again, as I said last night, I'd prefer all the samefag accusations to stop. I've kept a close eye on it and it seems baseless. More than that, I have to wonder how the shit flinging must look to new and old players and especially those catching up in the archives. I personally would be offput by it if I were a player and I don't think it's fair to the majority that are rolling with the punches. There's not much I would care to do to enforce anything, but I think some common courtesy is a fair ask even if this is 4chan.
>>
>>4227199
I'm gonna change my vote here >>4227210
To
>Hole up here and whether the storm the comes. You told Trios to kill his way up. Maybe he was stupid or stubborn enough to listen.

I don't want to give up the castle. There has to be a bunch of shit in here we can loot or use as evidence. We are in the walls, let's trust our boys to do what they're paid to do.
>>
>>4228482
>or use as evidence.
you think these plans are just scribbled every where?
We also have NO ONE who can read with us. Unless for some reason one of our men can read. Which i doubt.
As I am sure there is a treasury here of some kind. And I get trying to stay within the castle walls. We should move on ahead and get to our men. Have them fight an uphill battle to get to us wouldn't be wise. We've intimidated the archers. We still have the new presumptuous head of their house. Calmer heads prevail. While we likely won't be commanding them to our benefit. We could continue as planned. Walk out with a hostage and meet up with our men.

I say we let our boys do what they do best yes. But we should also do what we do best command. Get to our men and turn the tide of things.
>>4227394
>I can't understand why we killed the lord. When we could have just as easily had him patch up his wound. and used him as a shield.
other anon's voted that way. I argued hard to keep him alive. We gotta move on man.
>>
>>4227702
>but we didn't ask him to. We said "he's all yours".
We didn't ask because there was a bandwagon to kill the lord of this domain. For no good reason immediately.
>>
>>4228665
Can't the hostage read? Show us around? Doesn't matter really. We could pack up every scrap of parchment, beat these Massey fags up against the wall provided they don't fuck off and flee, and look to leave when things have calmed down. I'm just saying there's no rush.

Here's another crazy thought. Who's marrying this girl? Yeah she said Massey but fuck that lol. Whoever is her husband is an instant lord.
>>
>>4227199

>Hole up here and whether the storm that comes. You told Trios to kill his way up. Maybe he was stupid or stubborn enough to listen.


Maybe the ringing bell isn't so bad, we might be able to draw some of the encamped soldiers towards us, and away from our charging men. I think the best thing we can do now is to disorganize our enemy so our men have an easier time of it. Maybe we can use our big charm to sow some discordant seeds.

Also as a last ditch attempt we can use the girls knowledge of the castle to find another way out if it comes to that.
>>
>>4228717
>I'm just saying there's no rush.
I'd say we scared the archers enough to not let them rush in and murder us.
>Whoever is her husband is an instant lord.
We could fuck Cleo over on this. And marry the Celtigar boy up. He comes from a lordly house as well. It would be a huge step up for him. But not nearly as big a leap as it was for our house's creation to marry a lydden.
>Can't the hostage read? Show us around? Doesn't matter really. We could pack up every scrap of parchment
Anon. We alarm bells were rung. Our men are fighting for their lives. I can't in good conscience leave them to get to us with out any kind of sign we are still alive. We can make it out of the castle with her as a hostage. And hopefully not wear a porcupine costume.
We shouldn't go around searching for every paper a raven brought into this bitch. Who is to say she wouldn't lie to us and say this means this or that. I wouldn't want to try our patience waiting out the intimidation we just put into these archers.
If we are going to really commit to battling it out. We may as well command our men and take over sharp point. Loot the town and come back and tie up the archers and search the castle if we can get back in.
>>
>>4228747
I'm more concerned with leaving and them not opening the doors back up out of self-preservation. Or if someone else is on the take and destroys evidence. She doesn't have to read it to us, we just need to pack things up and sort them later. We don't know what's going on below and that should be a difficult decision, but we gave an order to kill up to us. Whoever makes it to us can be combined with the archers. We've been told Bar Emmon and Massey weren't friends before all this and the bells don't say "it's Aurion and his men, get them!" Who's to say our men are getting ganked at all? They might've slipped right past in all the chaos and finger pointing. Or they didn't and they're fucked. Best or worst case, we are better off staying here. Somewhere in the middle? Idk, a coin toss. But I still want the castle and everything in it.

Celtigar? Idk. I was thinking someone more likely to listen to us.
>>
>>4228787
>Celtigar? Idk. I was thinking someone more likely to listen to us.
I mean far as things go we shared with him some pretty big secrets. Outside of our house he is the only one that knows about this conspiracy.
I agree. With what you're saying but at this point I would like to take the risk of committing to convince them again at this point to save as much of our men as possible.
By Them I mean the garrison. They as you said have no idea what is going on. Lord Massey was killed.
We may be able to say he killed the lord for Bar emmon. Say we saved her life. And we need the garrison to attack Massey's men with ours. We do all the talking. But we are keeping the girl alive and we can't trust anyone blah blah. So she is our ticket to get paid by saving the new house lord. Which is why we get to keep her. If we can manage to get away with that then take the garrison. And tie them up.
Once all the fighting is done.
A. Go back up to the castle as she is the new lord and another intimidation roll to kill off the last of her lineage. Killing off a noble line, and how it will be on their heads. We will tell everyone they choose to defend an empty castle & they will hang for it.
B. It gives us the opportunity to burn down the ships. Steal two Dromonds and loot the town. Take the ward & fuck off
They are not mutually exclusive. We can do A before B if we have two units at the end of this.

What do you all think? Seems like a solid plan better thought out than some of my other shity ones.
>>
What can be the reason that they wanted to attack after we were gone from Stromgrave aside from the obvious that is
>>
>>4228809
Wait I'm bad at names and don't want to go looking for it so

The greybeard is who's uncle?
The woman is married to who?

I did bring up the idea of trying to bluff our way out and shifting the blame to the dead party
>>
>>4228811
take hostages. Our lady wife. And make peace with the Lydden's by offering her back to her dad.
Or
shit tier soldiers, mostly green but would have out numbered our one unit garrison and green bowman enough. They shouldn't have known the updated info on our army logistic's and upgrades. With their forces possibly centralized on dragonstone. With that defense ongoing.
I can't really think of anything else yet. But Ambush a pretty empty island is a good enough reason to wait.
Along with possibly a pincer attack from Rambton?
>>4228817
The greybeard is who's uncle? Tolbert = The girl's uncle.
The woman is married to who? No one yet. She was to be married off to Lord Massey as a way to tie together their bond I can only imagine. And help them bond.
House Massey should be dealing with this house violently atm putting them within the kings peace. Instead of plotting with them. If I am remembering things correctly.
>>4228787
>Celtigar?
We also promised to help him find a wife. I dont know anyone else who we could marry her off to. We sure as hell can't marry her off to one of our knights. Everyone would be down our necks. Celtigar seems to be the only possible candidate. Unless you can thin of someone else?
One of Estermont's boys. For a HUGE favor I guess. Lets us put in power someone who can handle the push back with a giant family and strength of their own. Alongside a Huge favor coming from Estermont. Possibly push for lord with that happening. And some coin to go along with it.
And estermont gives us much better short term gains, while the Celtigar boy Gives us stronger long term gains.
>>
>>4228809
He's friendly with us and he owes us, but who knows if he has his own lordship. He won't need us anymore. I don't want to lose an alliance with cleo over a thanks from celtigar.

I just feel like that's another plan where we somehow get everything we want at the end. Those land us in the boat we're in right now. Or not in. And idk how we are burning ships. I saw that mentioned before too. Why would warships be sitting at docks with their cheeks spread waiting for torches? Seems too dumb and easy.

>>4228817
She's married to no one, but she said she's betrothed to Lord Massey. That was my "fuck that." No way he's getting both houses. The uncle is the uncle of the girl and also the lord we just killed.
>>
>>4228829
>>4228843
So we would be blaming the Massey then?
>>
>>4228843
>And idk how we are burning ships. I saw that mentioned before too. Why would warships be sitting at docks with their cheeks spread waiting for torches? Seems too dumb and easy.
ruler orders them the stand down and come in. The woman now lord. I am on board with the plan. Not how how it might work in practice. I'd say focus on the staying alive part first.
Other parts of the plan seem like a good way to start?
>>4228849
He would be the only person we could blame it on. If we want the garrison to turn on the Massey troops.
Round up captains and knights. If we survive the assault. Still salty we've no spare DP
bound up and ransom em later.
>>4228843
>He's friendly with us and he owes us, but who knows if he has his own lordship. He won't need us anymore. I don't want to lose an alliance with Cleo over a thanks from Celtigar
I just don't know where else we could use her? This isn't something we have to decide now I get that.
But other than Edison, who else do we have the slightest connection to other than Estermont?
We could bargain for Cleo to get a clean slate and him to voucher for her for the Dragonstone raid. So she gets that deal along with a lordship?
I really can't think of anything besides these two. And it's long term gain vs short term gains.
>>
>>4228867
But are they Bar Emmon ships or Massey ships because that makes a huge difference. As far as staying alive, I don't see a better way than holing up here in the castle. At least the 1st should make it to us and maybe the 2nd. Boggs said it takes time to get down there, so idk how much good we can do. I'd rather salvage what we can here. But I get that's probably not going to happen unless lurkers pop back in or people change votes.

>But other than Edison, who else do we have the slightest connection to other than Estermont?

Not many besides the knights in our house. I'm partial to Yew so far. Then again... and I know already this may not be popular, but what about Vaeron? How married is he exactly? Are foreign marriages legally binding? That would be huge.
>>
>>4228849
Idk if we even have to blame them. Like if they've been fighting eachother for however long then the third son becomes lord under sketchy circumstances and then says "we're friends now!" Are they just gonna forget all their past issues or are they gonna blame their typical enemies? The garrison is in the town and the Massey men are camped outside it. That's a divide. 3 way brawl?
>>
>>4228908
Are you saying we should pick a wife for him?
>>
>>4228922
Not force him no. That seems fucked up. But if he wanted it? Why not? I can't think of a better ally.
>>
>>4228924
Don't think Janesa would be a good person to piss off imo
>>
>>4228931
Nah I wouldn't want to do that either. But if she saw the benefits? They haven't exactly been getting along anyway.
>>
>>4228935
They have 2 children and I'm pretty sure she won't way in favor of him getting a wife. Also what makes anyone think we could offer a marriage with the unless its a force marrige

>>4228908
I think they're Bar Emmon ships as we are in their holding
>>
>>4228935
If we live through this we should figure a way to help them. Bogg MIGHT do a "together again" movie moment
>>
>>4228941
Idk. It's something to work out. Just throwing the idea out. I don't want her marrying an enemy and most women don't get their pick of husbands. That's a modern sentiment /qst/ thing. She could do a lot worse than basically anyone I can see us pushing forward.

But we already know the men prepping to invade are Massey men. They're doing it with Bar Emmon's warships or their own?
>>
>>4228963
I don't think we can force marriages till the house is practical extinct
>>
>>4228908
>I'm partial to Yew so far.
So the boy we barely know. Makes little sense man. Edison we know is much more partial to us.
He kept our secret.
We saved his life.
We saved his sister life.
We would be raising him, on top of finding a wife for him.
Yew has done nothing yet other than train some of our boys. That haven't even been blooded yet.
>are they Bar Emmon ships or Massey ships
They belong to both. We wouldn't be able to distingish. And It should not matter once we have things under control. But like I said that can wait to see if we have enough men after the fight to do anything with anyway.
I haven't seen any evidence they they have fought. If they killed one another, it would be hard to make a truce with a man who commanded his troops to kill yours.
So we have to blame them yes for each others deaths.
We can't marry off a LORD HOUSE to one unnamed knight under a 1st generation house. Thats currently being contested for their lands.
That is simply impossible. I don't care how you finagle this. Every lord even people on our own "side" would shoot this down.
Janessa is very married anon. She has kids with him. You're better than this stop reaching this hard.
>>4228963
Give me one viable option that isn't Edison. I am not trying to push the idea. I am simply saying we have no other options. If we want a long term ally.
>>4228843
>He's friendly with us and he owes us, but who knows if he has his own lordship.
What...He owes us know. We know his little secret abotu being a sword swallower. On top of everything we have done for him. I don't see him being an ass about it. We've only had pretty much good exchanges with him.
>>
Alright, managed to catch up
Goddammit anons, voting for a puppet instead of hostage and voting for honor instead of the one that pays.
Gonna miss my nigga rivers, fuck
>>
>>4229064
anons talking big about alliances when Aurion probably won't see the next dawn
it's gone full potatoe
>>
>>4229154
My anon. I was as pissed as you, when some decisions were made. And I was there in real time. trying to actively persuade other from doing what I thought was a bad idea. I feel like it's worse when you see a pot hole that is about to wreck your car, than seeing it in hindsight.
But you've got to get on board to move forward. The dice gods giveth and they taketh. We need to try and dig ourself out of this hole. And see where it leads us.
>>
The army is in a tent camp right? Let's put it to the flame
>>
quick rundown pls
>>
>We can't marry off a LORD HOUSE to one unnamed knight under a 1st generation house. Thats currently being contested for their lands.
>That is simply impossible. I don't care how you finagle this. Every lord even people on our own "side" would shoot this down.

Yes we can. Show me where it says we need to go asking around for everyone's permission.

>>4229213
You're one of the ones that pushed so hard to walk out with every hostage possible and then flip the archers. Argue all you want about the angry little lord, but the end result was still you voting for the greediest option. The I-told-you-so's just don't cut it here.
>>
>>4229064
But he's fine, anon. He's a survivor.

>>4229334
Sure. You got into the castle under false pretenses and killed the lord (Bar Emmon) as well as the brother of a neighboring lord (Massey) who is at least supposed to be pacifying this area. You used the sister/heir of the lord you killed to try to talk down the archers on the walls, but she did a poor job, so 2 of your men and a less important hostage got killed. You talked them into standing down, but they rang alarm bells so the ~300 Massey men and ~100 Bar Emmon men below should be on alert. You have 100 men below as well, but they're probably more elite and at least expected something to happen. So far, it looks like the vote is going towards heading down to towards the various factions of armed men to try to link up with your own. The vote will be open for a few more hours though.
>>
>>4229578
thanks for the recap Boggs, much appreciated
>>
>>4229285
They've woken up and are now going to be armed

>>4229518
No, we can't, even if the marriage is a forced one the houses on our side will object to our decision. I doubt we are in any position of power to get anyone we know a lordship.
>>
>>4229518
>but the end result was still you voting for the greediest option
Yeah
>I-told-you-so's just don't cut it here.
Thats started with killing off the lord for no good reason other than to let Vaeron vent his anger now and not one hour from now.
Letting him man handle the dying man to his death. Or just killing him when we get to the boat.
Yeah, going for rational greed. We bite off more than what we could chew. I'll be the first to say that. But it also wasn't set up in a way I thought would happen. Which is just my lack of forethought. I should have been clearer with my vote/ a write in. So other people could have voted along with it.

I always advocate people to speak their peace. It helps me and im sure other anons see other perspectives.
>>
>>4229686
No problem.

>>4228992
>>4229518
>>4229720

Well... technically you could. Vows that are said at sword point are considered invalid, so that's something to be careful of, but there is no legal precedent that would keep a household knight from marrying into a lordship regardless of background. They would be expected to take the wife's name and power would be derived from her blood rather than his. It's little different from what Cerelle has described to you and gives me some House Reynold vibes.

Yeah, it would rub plenty of people the wrong way either because they are salty over your continued reaching, or because they just want that land and power for themselves, or they just don't like the idea of breaking betrothals regardless of the reasons. You're not Tywin Lannister after all, so people are less likely to bite their tongues over overreaches. However, they can do fuck all about it in reality. A marriage is a holy affair. Outside the norf, consummated marriages can only be nullified by the Faith and only at the request of one or both of the couple in question. Given that, it seems fair to assume that any match is possible so long as you can get her to consent to it without putting her under undue threat or sticking her with someone that will displease her enough to turn around and seek annulment. She's reached her age of majority and has the right to make her own decisions for a husband, but she is your prisoner and is outside the King's Peace, so that does give you some sway in the decision. How much is up to you.
>>
>>4229518
Politics sir.
1. You've still come up with no viable options.
2. We are a brand new landed-knightly house.
3. We have JUST used up all of our favors to get here. We have no more political capital to use at the moment sir.

You don't marry off a lordly house to some knight under some newly raised knight. He would be more powerful than our house and with no name to of his own. He would marry in which is fine. But there would be so much backlash from this I honestly don't believe it is worth it.

Boggs can we get an idea of how that would turn out? for both his and my sake?
>>
>>4229829
Yeah, you're all right in different ways. You can't marry her off yourself and not leave the whole thing open to an annulment from her end if/when she gets the chance and a black mark against yourself. However, if you can convince her to step into something willingly for her own good and safety, then there is little anyone can do to stop your plotting. If you were to pull it off, yeah the lucky guy whoever he may be would have a sleeker title than you and wouldn't have to answer to you.
>>
>>4229720
Yeah so what? If the fighting is close enough we can get one started unless it's suicide to try, it'll be chaos of they stop fighting to put it out, chaos of they ignore and let it spread. There should be a cooking fire or two

We are outnumbered and running an escort mission through an army with archers to our backs, we have to do something unorthodox
>>
>>4229827
Ahead of the curve thanks.

>>4229829
so exactly as stated. Yes we can do it. But because you can doesn't mean you should. We don't have the military for it. And clearly the Lyddens don't back us nearly as much as they should/could. For us to inject some noname under us into a lordly house. The backlash isn't worth it.
I still don't see why Edison wouldn't be a better candidate. He is of higher station than any of our men. He comes from a lordly house. We have much trust built in there. He owe's us hard. And we have his dirty little secret within our house.

We would be fucking Cleo over. And we could find some way to ease that. Give her priority in stolen goods sold. And an armor deal for her and her men.
>>
>>4229829
I brought up Vaeron. I still think it's an option worth exploring if Janesa can be convinced. Attractive with Valyrian blood has to be appealing to the girl.

Or his son? Child marriages are a thing, they're just not consummated til later. Failing all that I did like your Estermont idea.
>>
>>4229935
some bizzarre ideas you got there, friendo
>>
>>4229935
>I brought up Vaeron.
Yeah and that is ridiculous. Janessa has touted her husband to everyone who would listen. You're pulling at straws. Stop anon you're better than this.
He would also come with the "baggage" of having an ex-wife IF we got it annuled and kids. It makes no sense.
The boy is 5? Just seems like a stretch man. As ridiculous as this sounds. This is the best idea for marriages you've come up with at least.
>>
>>4229956
>>4229984
It's not like they got married in westeros. But I'll concede it's all a stretch. If Estermont has a spare son laying around, then I could settle for not being too power grabby. I mostly have a problem with her marrying Massey.
>>
>>4230007
>I mostly have a problem with her marrying Massey.
Sir NO ONE wants that. Thats has even broached the topic of letting her marriage arrangement go on with Massey.
I brought up Edison, The celtigar boy.
What is your problem with that? Again long term vs short term benefits. He can give us immediate raise in power. But we will no longer be associated with that house much. But it does give is a stronger relationship with them I guess.
Short term vs long term gains. Give me a why is all im asking for..
>>4230007
>It's not like they got married in westeros. But I'll concede it's all a stretch.
They got married. EVERYone associated with our house knows that they are married anon. It's strange that you even keep mentioning this. She is royalty. She has the dignity of her house to carry. Even on this side of the water.
>>
>>4230018
>Thats has even broached the topic
*That has never even been
Why would we let that marriage sustain?
>>
>>4230007
It's not going to happen Anon we will still have an enemy just inside our own circle that we forced in
>>
>>4230036
I don't get what you are saying, care to elaborate?
>>
>>4230018
I don't like Eddison for the same reason you don't like a household knight: no teeth, no men, obviously looks like we did it. Except it also screws over Cleo who is powerful in her own right and has a temper. I feel like we are at our limits for jerking her around at this point. It's not like she was overly interested in all the raiding. We just kept pushing it. Telling her to pursue the guy and then offering him someone else seems like a quick way to make an enemy.

I'm just assuming the Vaeron thing is possible with it being a foreign marriage. There's a good chance it's wishful thinking, idk. I'd rather see Vaeron ruling than anyone else, but that doesn't mean my idea will work. It's just an idea. I think the points to the contrary are solid too and it's making me lean towards Estermont a little more.
>>
>>4230043
>household knight: no teeth, no men, obviously looks like we did it
The problem with that argument, is that as it stands.
He is the only outside knight that is loyal to us. He has the standing to marry her.
He comes from a lordly house.
He just isn't from the main branch. First born sonor at least first born alive son from the brother of the current head of Celtigar House.
But he comes from a house with a long history I believe.
If he becomes lord. He becomes more powerful yes. But he knows where he came from. And we can create trade deals set in place. Along with other things along with loyalty
>>
>>4230079
He's not even a knight and we've already seen he's a shit fighter. He has no fighters under his command and is estranged from his uncle. All he has is a name and a busted up mansion. That might be fine for someone like Cleo that only needs the name, but idk why Bar Emmon would be interested in a boy like that compared to someone that kills whoever he fights. Your estermont idea is better because it at least means she would have the protection of another powerful house.
>>
>>4230036
If we force her into a marriage with someone from out camp they most likely would've never met each other. This is not unordinary for the setting but she'll still be an enemy that grows to hate and resent us because we did this to her
>>
>>4230096
>>4230042
Don't know why it did that
>>
>>4230043
>no teeth, no men
He gains the men from this deal. He will know we put him there. He is a merchant by trade. He knows how to gain from trade. He isn't inside out house. So it would take much less politicking.
An alliance with him, should confer an alliance with the Celtigars. And give him enough power to let him marry off his sister how ever she would please. Or he would.
Which is what he has dreamed of even before his father. He was afraid of how his uncle might sell him off. This gives him enough legitimacy to make his own decisions.

I would also like to add. I can be convinced of others, and I am not dead set on Edison. He just seems to be the best option present atm.
>>4230094
>He's not even a knight and we've already seen he's a shit fighter.
He doesn't have to be to be a lord.
He has no fighters under his command
That is why we are putting him into a position of power. he would GAIN these things. he doesn't need the name. The name is ALL he has.
is estranged from his uncle.
Is exactly why I like him. He would be loyal to us. And no one else. He doesn't come with the same strings attached.

>Bar Emmon would be interested in a boy like that compared to someone that kills whoever he fights
She has no real say. But we position him in front of her and he looks great. A boy of her age. Noble like her born and raised.
>>
This is such a stupid argument, you're both dumb as bricks and it is clear that we should leave any and all matchmaking to our wife.

Just stop this and find a way to get out of here alive instead
>>
>>4230110
Even if all that worked out perfectly like you describe you're still ignoring Cleo. She said her priority is a legacy, not loot. She already has loot. What else could we offer to make this right for her?
>>
>>4230145
We already went over that. I suggested staying in the castle and defending it but it looks like we are going charging down the hill unless more people want to vote.
>>
>>4230110
As I have stated. How I see it is either long term benefits vs Short term benefits.
He (edison) would have to put a stranglehold on his power. What we could do is create a contract for our house. He feeds and houses a regiment of ours, while Disbanding one of his so he Aurion has control of men in his domain loyal to him. While paying a contract fee of x wealth/trade a month.
Lets him consolidate power. If we ever get around to creating a secret police. We can send a secret detachment over to his lands. So there are no surprises there. That report to our men directly and then him.
And a hand shake agreement that his firstborn is to marry into either our own or Vaeron's kids. Vaeron's boy if she is a first born girl. Which mean he would have possible succession of lineage. I think even Janessa would prefer that. Or the Big Janessa on the boy. she is 8? or to our own kids.

But we have many things to worry about. I am just saying edison provides us many avenues to gain from this. We would gain from having men stationed there, gaining us a contract for trade. And security.
>>4230147
Legacy correct.
Like her leading the pirates. I would say we could give her an avenue to sell her goods. Sell her armor to equip her men. She she can have the best equip pirates on the seas. Letting her fight the other pirate lords. We also told her we would do what we could to convince Celtigar. Not that it was a done deal. We could offer them both to Edison and be honest.
>>
>>4230145
I am fine with asking Cerelle to think things though. lol she knows houses better than us.
>>
>>4230162
>Big Janessa
*little Janessa
We could reason it being she is also royalty just across the sea. Even though she is only a knight's daughter.
>>
>>4230210
also it was thanks directly to Vaeron his life was saved. Sorry typing mid and between matchs again. :/
>>
I have a feeling that as soon as I start playing r6 he's gonna start the session
>>
You look around the bailey at the multitude of uncertain faces. Two of your best are dead, one a subcommander. The Second will need a new lieutenant if they survive this ordeal at all. Fomas, Hoster, and Vaeron all look ready to start killing archers despite the numbers. The girl is a quivering mess and not the sort of quiver mess you’d prefer in a wild afternoon.

“We’re leaving,” you decide and turn to the presumed commander of the archers. “Horses… five of them. Now.”

“I cannot ride in this,” the girl calls out to you. You look her over. Her dress is a right mess… and she has a point. Far too puffy and impractical for the sort of movement you have in mind.

You grind your teeth. “Your rooms?”

“Up above,” she gestures to the tower.

>Fine. Go with her. Maybe you can find something worth grabbing along the way.
>No. That will take too long. She will have to switch garb with a stablehand.
>Something else.
>>
>>4230630
>Fine. Go with her. Maybe you can find something worth grabbing along the way.

She still needs to look the part of a noble lady
>>
>>4230630
>>Fine. Go with her. Maybe you can find something worth grabbing along the way
>>
>>4230650
+1 can we calm her down
>>
>>4230630
>>Fine. Go with her. Maybe you can find something worth grabbing along the way.
>>
>>4230650
+1
>>4230677
And a very good question.
>>
Ok guys I have a dumb idea while the girl is changing her clothes somebody is bound to check on the castle before that we need to start some fires and blame the bell ringing on that
>>
Writing for going up.

>>4230677
>>4230695
That might help and I don't see why not.

>Can I get 3 rolls of 7d6 for Charm to calm her? DC 21
>>
Rolled 6, 3, 6, 4, 4, 5, 5 = 33 (7d6)

>>4230741
>>
Rolled 5, 1, 2, 2, 2, 2, 2 = 16 (7d6)

>>4230741
>>
Rolled 1, 6, 4, 5, 3, 2, 2 = 23 (7d6)

>>4230741
>>
>>4230751
Holy Stockholm Syndrome
>>
>>4230762
>>4230751
Its good. Just a damn shame the dice gods couldn't give us 1 more.
On a good note, we've been charming the fuck out of her and with magnetic..Stockholm syndrome is a real thing anon..
>>
>>4230768
Yea I know that and the amount of times we charmed her she'll develop Stockholm Syndrome
>>
Boggs I just realized something that I am sure others knew but It didn't occur to me till right now.

We failed that test with over 5 points. Meaning that was essentially a "great failure". The whole scene makes MUCH more sense to me now. Since we didn't even make it to the dc for a regular failure. I'll keep it in mind if we ever come across it again. But that really helps me take stock of the situation better.
>>
“Fine. Make it fast. Vaeron, Hoster, the horses. Fomas,” he looks up at his name. “With me. We go up. Be ready.” You switch to your Low Valyrian. He nods and follows.

You follow her up the winding stone steps on the outer reaches of the massive tower. Up and up and up, growing increasingly impatient. Finally, she cuts down a side door and takes you into a more elaborate hallway with doors more widely spaced. Bigger rooms then. Highborn in high places. Her room is as spacious as you’d expect with paintings on the walls and potted flowers near a window.

You look over to the new Lady Bar Emmon. Still not much color in her face. She’s breathing heavily, but that could just be from rushing up the stairs even if it did take entirely too long. Even so, you can see the panic and fear in her eyes. And why not? She just saw her brother and uncle die violently and you’ve taken her castle by sheer bloody force of will. Now you have her in her bedroom with no guards about. You can only imagine the thoughts she’s having.

“Be at ease. No one’s looking to hurt you. Me least of all,” you reassure her. She blinks and looks at you at last. “Do you know who I am?”

“… a sellsword. A captain…” she ventures. It puts a grin on your face. She still hasn’t put it together.

“Just so. I might’ve improvised a bit on the name before. I’m captain of the Stormbringers, not the Stormcrows. That lot’s still out in Slaver’s Bay.”

Her eyes widen. “You’re…”

“Aurion Shryke. Captain. Or Ser. Or… ‘usurper’ was it? Don’t much care which,” you grin with a slight bow.

“I did not mean to---” her cheeks flush. Good some color.

“Don’t care right now,” you tell her. “What I care about is you putting on something proper for riding and fast. Don’t fret over it, I’ve no designs on your person. I’ve been wed about a month now. Still in that exciting phase I keep hearing tell of. Faster we get out of here, the faster I get right back to my lady wife. Off you go.”

You wait outside the door with it ajar so she doesn’t go darting off down some passage and sending you on a fine game of hiding and hunting. You mind turns towards the other doors on the hall while you wait, impatiently tapping your thumb on the pommel of your sword.

She comes out dressed in riding breeches and a more comfortable yet fashionable blouse with a small sack stuffed with Seven knows slung across her back. “Nice boots,” you comment offhandedly.

>“So. About how much was that dowry of yours supposed to be? (Inquire on coffers)
>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
>Go raid the lord’s room instead. Might be he has something more unique.
>No time for any of that. You need to move.
>>
>>4230814
Let's go
>>
>>4230814
Hey Boggs is it possible for us to assess the situation on the ground outside, from a window or something?
>>
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>>4230804
Yeah I did take that into account. Thanks for mentioning it, I feel like it's not as well-known as it should be. Aside from my personal interest in little effects from lots of repeating 1s and 6s, an actual critical failure in this system is just that. I factor both degrees of failure and degrees success into all of the roll outcomes. Characters rolling with as many charm dice as Aurion deserve to see added effects from their investment as opposed to a character barely meeting the threshold with persuasion 3 or maybe 4. That's what encourages more interesting builds instead of a mass of stats sitting at 3 or 4 to shoot for the bare minimum. The flip side is that it can bite you back if your roll is exceptionally poor from biting off more than you can chew.
>>
>>4230814
>>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
this should be less about money if not. Pick up and go to the lord's room. may pick up a valaryian steel weapon? If you guys want to commit to that. Information may be worth its weight in gold.
>>
>>4230826
Sure. You're not going to get a detailed picture this far away, but this is a tall tower and you should be able to see the town from it if you want to give it a shot.
>>
>>4230836
Perfect, then I would like vote for just that, and determine what we should do from there.
>>
>>4230814
>“So. About how much was that dowry of yours supposed to be? (Inquire on coffers)

A dowry for the only daughter of a lord? Yes please.
>>
>>4230814
>>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
>>4230846
Sure +1
We can take a quick scan.
>>
>>4230814
>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
>>
>>4230836
Dumb question but do we have our telescope from the ship with us
>>
>>4230814
We should ask what the hell is in the sack. We've let enough slip pass us. With six men, fighting our way out, if it came to it would be suicidal. Four men, some of them possibly injured would be even worse. The last thing we need is her to have some sort of medieval rape whistle in her bag.

As far as the vote is concerned, surviving this is the priority. To that end, looking out at the town to see the situation is probably the best choice. If we can look and do another thing, then we should just leave. Aurion still can't read, so he'd have no idea what to take. And even if he just shoveled everything into a bag, there is no guarantee that anything worth anything is going to be sitting out in the open. We have already wasted enough time. Head out immediately after reconnaissance of the town through the window.
>>
>>4230880
Yup. You usually keep it on your belt. It's what enables awareness tests at a distance.
>>
>>4230814
>>“So. About how much was that dowry of yours supposed to be? (Inquire on coffers)
>>
>>4230883
+1
>>
I'll allow the awareness test in addition to one other since that makes sense.
>>
>>4230888
this being true.
>>4230846
I am fine taking a quick glance to see how things are looking. Perhaps our men are haven't started a rampage and are playing it smart by say getting as close as they can to the castle before launching a surprise ambush on all those around them. Hopefully taking knights prisoner
>>
>>4230895
By which I mean let's just get the awareness test roll out of the way. That's not going to take up much time and could even be done on your descent if you wish to leave right away. Just choose one other thing including leaving, please.

>Can I get 3 rolls of 4d6 for Awareness (Notice)? DC 13
>>
Rolled 4, 2, 1, 3 = 10 (4d6)

>>4230900
>>
Rolled 1, 6, 1, 5 = 13 (4d6)

>>4230900
>>
>>4230848
>>4230890
steward should win. I get wanting to loot. But we should really focus on big picture things. Like if we have to make a run for things, holding "loot" is gona weigh down even a horse. But more importantly I think information > money. We could likely find some sparing wealth in the stewards room. Considering he is the one that does payroll.
>>
Rolled 3, 5, 1, 3 = 12 (4d6)

>>4230900
>>
>>4230900
>>
Swapping from >>4230819 to >>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
>>
>>4230899
I still would rather try to see if there's a way we can disorganize our enemy and hold the keep. If the situation looks promising I would rather work on finding a way to use our charm and command to work the enemy into surrender.

It feels better than running, but I also realize we're at a disadvantage. So if we have to run then, it's probably best to move fast and keep the girl, who's better than grabbing at papers.
>>
>>4230919
I mean, depending on what we see plans may change.
But I would rather we get to our men and reorganize and destroy the enemy. We do our best leading. Waiting around while our men fight for their lives. Doesn't sit well with me.
>>
>>4230814
>>See about snatching up all the parchments and letters instead. Her uncle’s room would probably have them if he’s the steward.
>>
I just don't understand playing a sellsword and then never fucking focusing on coin. It's mind boggling. We never ask for it. Not from lords because that may hurt their fee fees and they won't invite us to dinner in ten years. Not from pirates because they might... idk. Now it's sitting in a room and the focus is on papers. You have a witness right here, a credible one. You have massey men caught with their pants down aiding the enemy. Can we please, please, please stop playing scheming highborn bootlicker quest? I already know the same guy is going to come out with the same choppy text and random capital letters to tell me how wrong I am, but it had to be said.
>>
>>4230943
that is fucking strange...im on my computer. i didn't revote on a winning vote. ;-;
>>
>>4230949
:/
>>4230944
>I just don't understand playing a sellsword and then never fucking focusing on coin. It's mind boggling. We never ask for it.
favors worth more than gold are worth it anon.
>>
>>4230814
>>Go raid the lord’s room instead. Might be he has something more unique.
We're Illiterate, letters are no use
>>
>>4230959
What the betrothal? Not even gonna go down that road... and that's all we've gotten.

What favors are we getting out of this right now? Evidence we can't read to back up the eyewitnesses we already have? Wow, great. That's worth a dowry's worth of gold. Sure.
>>
>>4230944
We just murdered a lord. We better find some evidence or convince the girl to speak on our behalf.
>>
>>4230969
>Evidence we can't read to back up the eyewitnesses we already have
eyewitnesses who? ourselves? If Massey denies it. He has a dead brother, Lord Massey will say his brother went down fighting. And it's a conspiracy of some sellsword and some newly raised woman trying to get into the kings peace by smearing his name.
House Massey is in the Kings peace already. THAT is a huge accusation to be slinging around. Eyewitnesses that have everything to gain from this isn't great.

Yes, claiming that a lordly house that is in the kings peace turning his back on the kings orders. And working against them. Is I would think nothing less than a treasonous act anon. We need as much proof as we can get.
>>
>>4230967
I would also like to know whats in the bag.
>>
>>4230981
You win man. It must be exactly the way you're imagining it. I'm so done arguing with you over your self-serving hypotheticals. All yours.
>>
>>4230980
Nah we could convince the girl to speak on our behalf. She will explain how she was set to be married off to the lord of house Massey as part of the deal.
But I would say more proof is needed than just the girl. Who stands to gain, since she could have been coerced into this. Considering she is under our house as a hostage anon.
I am not trying to argue with you anon. I am just explaining how I see it. And how this could become a he said she said situation. And an accusation like that may require a higher standard of evidence. We may cause heads to roll.
>>
Closing and writing for parchments.
>>
>>4230999
I meant to link>>4230991
toward the end there. Anon I am down to loot and raid once we can.
>>4230967
which is why we are taking all the letters whether they are useful or not.
>>
“What’s in the sack anyway?” you ask.

“Nothing to concern you, ser,” she quickly says.

“Oh? Why not let me see?” you step forward and she timidly hands the bag over.

“Ah. Well they’re quite nice I’d say. Might be you and my wife have the same tailor,” you smirk. She takes the sack back without a word, refusing to meet your eye but not as outraged as you might’ve expected.

“Where’s your uncle’s room?” you ask.

“M-my uncle?”

“The steward. He keeps your letters, yeah?”

She nods and leads you down the hall. A little faster in her new attire. Why don’t women wear breeches more often? Is it a mainlander thing? How much coin would it take to make them fashionable? Maybe Cerelle would know. His room isn’t as tidy as Lady Bar Emmon’s, nor as spacious. One thing it doesn’t lack for is an excess of parchments.

“Right. Help me with these, will you?” you start stuffing them into another sack. At least it doesn’t rain as much on this side of the Hook. You take a moment to open the window. Could use some air in here any road.

The town is easy enough to get a bearing on. You pull out your Myrish Lens and get a closer look. You’re not entirely sure you even needed it to make out the worst of it. Smoke. Fires. Not a full-on blaze, but you’re fairly certain the town is being sacked. No massed formations of men that you can see, so either the fighting around there was quick and bloody or it’s turned into street brawls… or some of it is headed your way. The ships are another matter. As you might’ve guessed from being aboard them for so much of your life, captains are fickle creatures. They’re not about to go risking their necks without proper orders and have opted to keep away from the chaos. None seem to care to get too close to the docks. Even your own has pulled away, but you see it hovering nearby.

Fucking mess. It’ll have to serve. “Off we go.” You toss the sack to Fomas and usher Lady Bar Emmon off to the stairs and the waiting horses below.

“What do you intend to do with my lady?” the old archer commander demands as you help her into her saddle.

“Nothing you shouldn’t approve of. Welcome back to the King’s Peace. Don’t let Massey men into this castle. Gates barred,” you order in passing. None dare move to stop you.
>>
>>4231132
It’s a rougher ride down than you’d like, taking a solid hour on the steep cliff faces, but that might just be your inexperience with horses showing through. Your heart leaps in your chest when you spot a body of men up ahead starting their ascent. Your men. But not nearly as many as you’d like.

“Hail, Captain!” Trios calls out.

You meet him and the halted First. Looks like they needed a breather. They’ve clearly seen fighting, but a vague head count puts them at fighting strength.

“What happened?” you ask.

“Bells ring. Thinking this was you. Men start arguing. They point and blame. Fight breaks out, town guards and camped men. We dragged in. Killed and pushed forward to ordered. Second faired not good. Might be some left. Town being sacked from look,” he summarizes.

“How many are left?” you press.

“Of Second? Unsure. Not keeping up, so left to hold for Malaq. Of foe, half mayhap. Killed one hundred that followed. Rest in town. Bors? Torth?” he asks with concern.

“Dead. Not in vain. We have what we came for,” you pat his shoulder.

The First is damaged, but not disorganized. The Second is unknown. Routed or Destroyed. What’s your move?

>Press to the docks. You’re not risking anyone else.
>Cut through the town and try to finish off what’s left of the men there. ~2 units’ worth.
>Prioritize survivors of the Second. There may be a few.
>Something else.
>>
>>4231141
>Prioritize survivors of the Second. There may be a few.
Can't go losing units
>>
>>4231141
Press for the docks
>>
>>4231141
>>Prioritize survivors of the Second. There may be a few.
We don't have a large enough recruiting pool to not focus on recovery. The first is skilled enough to keep losses to a minimum and any survivors of the Second will learn from this.
>>
>>4231141
>>Prioritize survivors of the Second. There may be a few.
>>
>>4231141
>>Prioritize survivors of the Second. There may be a few.
>>
Actually yeah >>4231159 swapping to

>>Prioritize survivors of the Second. There may be a few.
>>
Writing.
>>
>>4231160
Agreed. We will save our men and search for them as much as possible looking for them, And finding the scattered remains of our men around. Command them and reorganize our men once we can find the 2nd. Mow down anyone who stands in our way.
On a good note seems it was all chaos. Fingers pointing every which way. Gives me more hope for finding our 2nd scattered about.
>>
“Give him a horse,” you call out gesturing to Trios. Hoster Rivers hops off his for his lieutenant.

“Right, thanks for linking up lads. We’re going back towards the ship and getting out of here. First, I want to grab our brothers of the Second. None left behind,” you order and turn to Trios. “Show me whereabouts they were last.”

He rides ahead with you and Vaeron, guiding you back closer to the docks. You pass through the carnage the First left in their wake. Trios told it true as you expected, they cut through a regiment-sized element of infantry for their troubles. The town itself is clearly where all the fighting, or rather looting, is taking place. You can only imagine the Massey men had the better of the exchange by numbers alone. The occasional screams and shouts coming from between the buildings is confirmation enough.

>Leader of Men Activated: 2nd Regiment kept at Routed rather than Destroyed

You could shout in relief, and in fact you do, when you see a few wounded pockets of your own men up against the rocks. Some of the raiders-turned-looters are encroaching upon them but think better of it as you approach on horseback. They make for the safety of the smoldering town instead, your bearing and presence too reassured to be worth pressing their luck.

“We’re going home, lads,” you promise, and give a signal to Vaeron. He gives a hearty blast of his warhorn to signal Malaq. The First crests the final hill and adds some security to what’s left of their brothers as your flagship pulls into the docks. You’re going home.

>Can I get 2 rolls of 1d6 for casualties? The First and Second in that order.
>>
Rolled 2 (1d6)

>>4231254
>>
Rolled 2 (1d6)

>>4231254
>>
In a previous thread, the topic of specialized equipment for the companies was brought up. Specifically, back then it was grappling equipment to scale walls (though I don't know if that would be practical in half-plate). Anyway, I was thinking, that if we were going to be doing more fighting like this, some sort of signaling equipment would be extremely useful. I'll go check the drive right now and see if I find anything.
>>
>>4231261
Hey I like that number friend
>>
>>4231261
>>4231263
You also get a plus 1 from Master of Arms, so a pair of 3s. First is Intact, didn't gain or lose a level. The Second loses 2 levels of training based on a 3 for Routed. That sucks, I was hoping they'd pull through.
>>
Like a medieval flare gun?
>>
>>4231273
What's that bring the 2nd down to?
>>
>>4231278
Destroyed. They were Trained. 2 levels of training brings them below green.
>>
>>4231279
Welp. That's bad
>>
>>4231264
You can still use grapples. It costs one wealth to equip a unit with them. And yeah, a way to signal would be neat. I can't think of anything past the usual "blow the horn" right now, but I'm open to ideas.
>>
>>4231283
Were they the ones we picked up before King's landing?
>>
>>4231279
Damn shame.
Have we committed to leaving already? Could we not go for a looting or revenge to kill off the other units?
>>
>>4231296
The regiment we raised at duskendale
>>
>>4231296
Yeah. Mostly Duskendale recruits with a few of your old men mixed in to keep traditions going. The First are your most veteran men from Essos. I guess it really is sink or swim leaping over those first couple of training levels.

>>4231297
It's over. I called for the roll assuming you'd be getting your severely wounded men to safety. By all means launch another attack later if you want.

Next run tentatively Sunday. I might have something up tomorrow night, but I'm not sure how much time I'll have yet. Thanks for playing.
>>
>>4231311
welp. Alright
Care to let us know how we did glory wise? Or since Aurion wasn't present we don't really get any?
>>
>>4231288
I was thinking of using fireworks. It would no doubt be expensive, especially considering the Pyromancers Guild has a monopoly. That is if they will even sell.
>>4231279
So when you say destroyed, that does that mean no survivors at all, or that there aren't enough to justify keeping the unit together?


but fireworks do exist in canon.
>>
>>4231311
Since the unit is destroyed does that mean everone is dead?
>>
>>4231324
Or in the case of the previous 2nd regiment, deserted.
>>
>>4231331
We really should deal with that
>>
>>4231273
Considering the vote was
>>Prioritize survivors of the Second. There may be a few.
Leader of Men trait
"Treat one unit as one step better for casualty status"
Didn't we rush to get to the 2nd? Couldn't we have "reorganized them" or "rally them" Calling out and organizing them to come together once they heard our call for them?

I just genuinely don't know if it applies. Cause I remember you saying it applied to only one unit. But based on these rolls It didn't apply to any. And if it applied to the first it changes nothing, so I guess you may have just done that in your head.
>>4231331
>>4231324
Destroyed could just mean they scattered after a loss. And we may never find them again. You can fluff it how ever you like. I am sure Boggs will choose a flavor.
>>
The rules are kinda clumsy when it comes to the leader of men and then rolling for casualties. Puts the GM in a spot where you give narration of rallying the men to raise them up to routed only to have the dice destroy them anyway.
>>
>>4231335
He did apply leader of men. They unit was destroyed but since we voted to prioritize the 2nd we used leader of men to bring them to routed.
>>
>>4231341
ahhh yes. I remember reading that now. I must have missed it on a 2nd skim of things. thanks.
they ded ded.
>>
>>4231342
Unfortunately. The most obvious is the survivors get absorbed by the first to cover their losses
>>
>>4231288
mirrors at day, chinese lanterns at night
>>
good going everyone
this could have been Gran Sasso, you guys managed to turn it into Dieppe through dilligent effort
and where the fuck are we going to get money for more mercs now?
>>
>>4231386
The ransom of the lady and the uncle if we sti have him
>>
>>4231392
Uncle is definitely dead.
>>
>>4231397
Yeah ok he's a pin cushion
>>
>>4231392
explain to me why whoever is next in line would be in any hurry to pay a ransom
>>
>>4231461
uncle is dead.
Well at this point no one will be paying the ransom till she comes into the kings peace for her lands. And she would be paying it from her own coffers once she has access to them.
Which may be being looted as we head back to our island.
We tried saving our men soon as we could. We just didn't get lucky with salvaging what was left. I do not regret prioritizing getting to the 2nd. Sucks that we now couldn't stay and loot the place. But that was boggs call regroup our men and head home. Had I known we would leave immediately I may have chosen to fight the other two units.
>>
>>4231475
I would like to think that for situations like these. Once we bring her into the kings peace. We talk to Janessa and Cerelle about what to do next. Once they go over reading all the parchment.
It essentially becomes like a loan with interest. Secured by the king. Guaranteed by her lands potentially?
if it works out that way, I wouldn't mind letting Massey marry her. If we are going to charge 30 wealth with a high interest. For all of our troubles. I wonder if you guys want to black mail Massey with proof of his treachery to the king and inciting more war once inside the kings peace while attacking a supposive ally (us) with out reason?
Plenty of routes to take. Let the ladies who can plot better than ourselves handle the details there
>>
>>4231484
Massey needs to be exposed, not blackmailed
>>
>>4231484
We'll demand war reparations
>>
>>4231563
time. we don't have time for that shit
we're going into Dragonstone with our dicks in our hands and ONE HUNDRED MEN?
gg on disbanding the ashigaru instead of just purging them of traitors, btw
another big brained move that didn't fail to pay off
>>
>>4231580
We haven't even seen the result of that yet, retard. Maybe they'd have turned on us while we were away with our good troops had we taken lesser action. Get that fucking stick out of your ass, jesus.
>>
>>4231603
> We haven't even seen the result of that yet
what's that supposed to even mean?
>>
>>4231580
Why would we destroy them get nothing out of it other than more discord on the island when we got our law up and trained archers out of disbanding them. The biggest traitor that we know of is gone
>>
>>4231605
We haven't seen the result of disbanding the garrison because we left the island right after.
>>
>>4231660
oh you mean we haven't seen the BENEFIT of that?
as I pointed out, there is no benefit to that
>>4231657
cutting the nose to spite the face, lol good one
>>
>>4231679
>as I pointed out
You're not the qm so there's no way for you to know
You're just a surly cunt salty about the way people are voting.
>>
>>4231683
in the course of a few days the nominal strength of our army has been halved, and our officer corps with it
all we have to show for that is a bunch of paper and a whiny cuntoid of dubious legal status
again I say, good going guise
and I do not say it because I am salty, although I am, but because I would like everyone to understand the severity of the situation and start thinking of ways to protect what we still have and start rebuilding
this is a debacle, and you people are STILL all about chasing pies in the sky.
get a damn grip already, I was enjoying this and I don't want it to end stupidly
please?
>>
>>4231688
>all we have to show for that is a bunch of paper and a whiny cuntoid of dubious legal status
That has quite little to do with the disbanding of our garrison.
>please?
Nah, I play the way I want, not the way some angry retard on 4chan wants.
>>
>>4231392
>>4231475
You are assuming those coffers aren't empty when we get back.

>I personally dislike it when QMs throw up votes with little consequence just to choose a conversational partner or subject with the alternate picks immediately available. That takes the meaning out of choosing and I can only imagine it's a way to throw a bone to stall for writing time.

QM makes a post explaining how he designs votes to make choices matter, thanks for that btw, and the same people are still driving us in the wrong direction because they think they will eventually get everything they want.
>>
>>4231688
You're the only stupid one here, you are willfully ignoring the gains and potential benefits of this action and try to bully others into accepting your speculations as fact.

"A bunch of paper", "some useless thot".

We killed an enemy lord, captured the new head of house, started a three way fight between us, the town guard and encamped army. The houses steward is dead. One of our units is back to Green, not destroyed. Those scraps of paper can have anything- evidence, correspondence, troop movements, recruitment, war plans, other illegal activities we can rub in their faces and fuck their rep when we negotiate reparations. We have destroyed their muster and if we burn or capture some of these ships we will have delayed their assault by months.

But I suppose this is all worthless because it's not what you wanted.
>>
>>4231760
I'm not assuming anything other than someone that is connected with her in one way or another will probably want her back if not then we another connection to exploit
>>
>>4231772
>One of our units is back to Green, not destroyed.

It's destroyed. That was clear. I don't think it's the end of the world though. We can still defend ourselves if we have to.
>>
>>4231804
Yeah I think we are in a ok situation not the best but we definitely could have lost more
>>
>>4231804
>We can still defend ourselves if we have to
in other words, with the lost troops we also have lost the ability to take initiative. cool
>>4231816
> ok situation
what's okay about it? is it more okay, or less okay than it was a couple weeks ago? please, explain your reasoning.
> definitely could have lost more
oh, I do not doubt that for one second
>>
>>4231861
>in other words, with the lost troops we also have lost the ability to take initiative. cool
We have. I agree. The only thing we can hope to do with 1 unit is some small quick raids. We also lost out on a ton of gold because the majority has decided they only want to play a sellsword when they're being yelled out by a pirate woman. Boggs is doing great coming up with ways to keep this beta shit IC like that 'favors worth more than gold line' that's being parroted by the worst offender now, but it's getting ridiculous. Snatching up papers shouldn't be the priority for a cunning 3 illiterate sellsword. Ever. Not when there is a vault full of gold enough to cover a dowry. We got 15 wealth for ours. That's the black market funded and/or a whole new industry. Does anyone think the papers are worth even half of that? The fact that we are even talking about needing reparations just shows more of that weakness and over reliance on others to throw us handouts. No thought towards securing the castle either. Just run down the hill so we can command a battle already over with. This was not a success. It could've gone better had the OOC plotting been kept to a minimum after the more successful and IC move to bullshit an audience worked out. Instead we overreached on the archers and then blew our chance at what should've been most important to a sellsword.
>>
>>4231804
I didn't see the post where he said they were destroyed. Shrug, a bit worse then I thought.

>>4231861
>in other words, with the lost troops we also have lost the ability to take initiative. cool
Hey big brain, we JUST took initiative with a successful capital strike. We accomplished our goal. Sucks that we lost troops but that's war.

Stop being a little bitch because your fantasy where everything would have gone your way with only perfect rolls and no downsides didn't happen.
>>
From the archives since this has clearly been forgotten.

>“All the more reason for me to distrust you. Do you want to know what I see, Aurion? I will tell you,” she says as she leans forward for the first time, letting the light reflect from eyes of piercing blue. “I see a bold man. A man that takes what he wants, as all men and women should. And yet here you are making the most tepid of demands, no, suggestions, of me after my so-called ‘brother’ raped your women and took your girls to be trained as pillow-slaves. I would be demanding everything of you if our places were reversed and you, what, you want to host me for dinner? Where is your fucking outrage? Where is your boldness now?” she demands in her accented common. “I have seen enough. You may leave with the tides.” She stands and storms from the room.
>>
>>4231944
I don't see how attacking and killing a lord in his castle, killing the brother of another lord, and taking a head of house hostage isn't "outrage and boldness"
>>
>>4231946
It is. That's what was IC. The rest wasn't. We gave up the castle in a panic and left behind gold for parchments.
>>
>>4231897
I hear the implied criticism. To be honest I hoped to find two units down there and maybe regain control of the situation.
agree on the papers(papers? let's hope Vaeron didn't grab some porn engravings lol) and everything else really...
>>4231946
things went swimmingly until we killed the lord, and then it turned into a shitshow
>>
>>4232126
Idk. It's possible we would've gotten him out the front and he would've been screaming at the archers to do something with a sword on his neck all the same. It's the overly cunning plans that always seem to skimp out on an obvious detail or two that gets me. Like the gold... then again, now that I'm writing this maybe the poorly reasoned plans do make a deal of sense for a cunning 3 character. Accidentally staying IC. Hah.
>>
>>4232166
>he would've been screaming at the archers to do something with a sword on his neck all the same
Nope thats a reach. With all that anger for lowdown and shit tier trying to keep himself alive. He would not have offered his own life for no reason.
Some anons just kept moaning about how attacking and cutting off the arm of a house lord. And killing another lords brother. While taking the lord and his sister hostage was some how being a pussy.
Things took a turn from the worst there. And we had to salvage the situation from there.
>>
I wasn't here for the paper or gold vote but it made sense. Our men are fighting, we haven't a clue how the battle is going and what, 5 men can't haul chests of gold through a hostile garrison and through a town at war. Hell, the dowry could be horses and silk.

Filling out pockets with jewels and gemstones is pathetically greedy, imagine if we'd return to find half of our men dead and they realize that the bell rung because we pocketed a couple of earrings.

If the second company hadn't been destroyed because of a d6 we could maybe have finished the fight and marched up to the castle.

Tl;dr we had a series of bad rolls and it could have been better but it isn't
>>
>>4232276
our salvaging didn't work. The dice didn't go in our favor after that is all. We were to bold. We wanted to much. We played a little to bold.
>>
>>4232283
> a series of bad rolls
no, m8
we made a series of bad decisions, took on too much exposure to bad rolls, and got what we deserved
stop betting the farm on trinkets everyone, please
this was supposed to be a quick in&out, not something that risks the future of the entire house
I mean, fuck; if I'd be in the First I'd be thinking about retirement or a new job right about now
>>
>>4232466
>this was supposed to be a quick in&out, not something that risks the future of the entire house
It kind of was. It just took time to play through it with the usual end of session freak outs at any sign of the spoon missing the mouth.
>I mean, fuck; if I'd be in the First I'd be thinking about retirement or a new job right about now
Compared to essos stuff? I'd say this has been tame.
>>
>>4231338
No kidding. I'll probably fluff it up as the fittest getting absorbed into the First and the more heavily injured getting stipends and work in the castle or town.

>>4231288
Quick correction on this. Grapples cost 0.5 wealth per unit equipped. But then your surviving regiment is only 50 men, not 100, so even that price feels steep... and I honestly can't be bothered with fractions of wealth with the scale we are working with, especially when you have a ready source of iron. So, your First Regiment is equipped with grapples. +1D on Athletics tests to scale walls.

>>4231312
I'd say 1 Glory for waltzing into a castle and successfully dueling a lord is appropriate even if you missed the fighting below.

>>4231334
It would be a good idea. I've dropped hints as to their whereabouts.

>The IC/OOC debate in general

I do try to keep the votes to things that could be justified as IC in at least some way. Sometimes that takes more stretching than others. Aurion isn't a plotter. That's just not him. The vast majority of his decisions are colored by going off of instinct and feeling, which just so happens to work out well for him most of the time. If not, he wouldn't be here at all. I would hope that's kept in mind. That said, I can see an instinctual high value placed on parchments/documents making sense in that the illiterate and lowborn do have a tendency to regard the written word with almost a sort of mysticism and reverence if they think about it at all. It's part of why Aurion puts so much stock in written contracts even if he can't decipher them himself. A book example would be Hot Pie's reaction to discovering Arya can read. Blows his mind.
>>
All our plans for dragonstone and other raids are gone, then? We can't really do shit with 50 people and raising another unit will take time and resources. What's our next step?
>>
>>4235030
I mean not the best option. But we could obtain a green garrison. Which I think would be needed anyhow long term.
Leave them to defend our lands and take the archers us.
The garrison can be created when we leave for the wedding.
And even after the wedding we should have some time left before dragon stone.
We could likely raid house Rambton. As they should be shitting bricks. When they find out what we did to house emmon
Should help us get them a training if things go well. And we can loot and rampage as many wanted to. We can go in with that mentality. And have Vaeron do what he must.
But I do guess Cerelle and Janessa will tell us who was involved with the murder plot. So our target may change.
>>
>>4235098
>We could likely raid house Rambton. As they should be shitting bricks. When they find out what we did to house emmon

This makes no sense.
>>
>>4235181
Our next step is to prepare for the wedding anyhow. Thats what we have to do now. Consolidate our power with a green garison. To have something at home.
Id say to raid any house still associated with the manitocore. Doesnt have to be House Rambton. Just thinking we have to do something before everyone comes into the kings peace making it that much harder to get Vaeron his revenge.
Even if House Rambton isn't involved id think house sunglass is. And we could hit Rambton as a way to further weaken house Sunglass.
>>
When is the next house roll? We should get one or two trained units then if we have time before Dragonstone get them all some experience
>>
>>4235276
Month 2 of the new year. You're in month 12 of 283. The official plans for Dragonstone are for month 3-4 of 284. You're not expected to take the castle yourself, you've only boasted of being the first on the beaches and have an agreement to give at least some elements of House Manderly a ride in your warships so they can take some glory as well. Plenty of others will be taking part. Stannis Baratheon has overall command.
>>
>>4235030
>All our plans for dragonstone
well we have already comitted to dragonstone. That was our deal with Estermont. We have to put up our part of the deal.
green garrison should be a go. With our Glory we have just enough to make that happen.
>>
Or we could be saving up for secret police instead of making a third speed bump unit to get blown out in their first combat.
>>
>>4235298
New thread today?
>>
We wont get nearly as much out of dragonstone with 1 unit to attack.
And Garrison is a very specific unit. That is used exactly for defending a domain. As shown by the discipline level being better when used inside your own lands.
Meaning we should have a unit for that.
What the point of getting a secret police if we can't do anything about them?
They can detect the problem. but can't kill them/obtain them.
>>
The two units lords would have in peace time are a garrison and a cavalry unit of knights
We need to get a garrison back
>>
>>4235343
I see your point. And it is clear to me. That they won't be great. Especially being green. But we won't a unit to fight close quaters anyway. We would just have the xbowmen.
Just throwing out options. Secret police is something I want and considering all the enemies we will be making. Something we need sooner rather than later. But once we get veteran garrison. + secret police our lives will be better.
>>
>>4235298
Thanks for clearing that up.
We still seeing a run today?
>>
>>4235329
>We wont get nearly as much out of dragonstone with 1 unit to attack.

How do you know. We are already part of a bigger force. An elite unit like ours will stand out. As will our ships.

>And Garrison is a very specific unit. That is used exactly for defending a domain. As shown by the discipline level being better when used inside your own lands. Meaning we should have a unit for that.

Their discipline modifier doesn't mean we should buy them. Green units are still hot garbage.

>What the point of getting a secret police if we can't do anything about them? They can detect the problem. but can't kill them/obtain them.

It doesn't take a hundred men to detain a spy or criminal. Not to mention how odd it will look to disband a veteran garrison to replace them with a green garrison. We already voted to keep the crossbows as a home defense force. Let's not try undoing that vote too. Come up with a reasonable offensive unit to save up for and I might be on board.
>>
I'd really like to see 5 regiments total but we keep getting cucked on casualty rolls.
2 regiments of stormbringers
1 regiment calvary
1 regiment archers
1 garrison
We can't stop building the military though just because of some setbacks. Aurion is a general and needs troops to command
>>
>>4235385
>We already voted to keep the crossbows as a home defense force
no we voted to replace the garrison unit with the only viable option. Not to keep them as our home defense. They may be in addition. But that makes no sense long term. We need men with boots on the ground that can handle their own from up close.
Like literally what do you think a garrison unit is?
>>4235385
>How do you know.
Because more units > less units
We can gain more glory out of this fight. Its what we need. We need to kill and go in hard and heavy. We've been weakened but we need to go and and absolutely destroy the competition.
>>
>>4235346
There will be one for Tuesday. Exp vote overnight either tonight or tomorrow. Looking like 20 for a total of 35.
>>4235371
This is pretty standard, yeah. Crossbowmen are probably the closest thing to a ranged garrison though.
>>4235384
Yup! In about 90 minutes.
>>
>>4235390
We absolutely did. There was a vote to bring them into the company or leave them as a home defense force.
>>
>>4235394
>2:45 AM Eurotime
You hurt me, Boggs
<3
>>
>>4235397
Bringing them into the company and making them permanent garrison are two different things
>>
>>4235397
I remember the vote to train them into trained xbowmen.
I don't remeber comitting to the ideal that Archers > every other unit to defend our domains. It doesn't make any sense. And If it did I wouldn't mind reopening that up. Cause it makes no sense to leave only archers on our home turf.
If someone comes in to attack our mines or hamlet? Our xbows are suppose to meet them?

Come on anon. We both know Aurion is a commander. A commander leading one group is a small potatoes. This is a big battle. While I do not underestimate our heavy infantry and what they can do. The synergy of having another unit would help us immensely. And if we can get our xbowmen 1 more training before dragon stone. They would solidly help out. And with a garrison at home.
I fully expect our heavies to destroy at dragon stone. But im afraid it won't be enough to set us apart. We've been doing a decent amount of upsetting the natural order of things. We need to set it up so many other recognize we swing our dick because we have it like that.
>>
>>4235420
I'm sick of the efforts to undo votes. That's unfair to other players. Go dive the archives if you don't believe me. It was a clear vote. Crossbows use their ranged damage for the first round of melee. Unless they somehow get ambushed then they will do just as well against a small force.
>>
>>4235398
>Just for you. I'll just leave the vote open a little longer.

The frenzy of activity about your ship as it docks in Stormgrave in the twilight hours of the early morning is far different than your usual lackadaisical homecomings. Several good men are still in need of urgent care and plenty of others are wounded. The First is still fighting ready, but you can plainly see the Second has fought their last battle. Too few survived the ordeal and many of those bear injuries that could make them liabilities rather than assets. They’ll be paid for their troubles out of the company funds already set aside for such occurrences and someone, probably Janesa, will see they’re given good honest work in your lands.

From the faces missing, you’d say a good number of the fallen were your newest recruits. It’s a shame, but not a surprise. This sort of work attracts all sorts, but many of those that fall in their earliest battles are those that are overeager for adventure. That sort has an idealized view of war and are often ill-prepared for the blunt brutality of clashing shield walls. You should know, your bad eye is testament to your own learning experience on the matter. It makes you curious to see how the Manderly men will fare on Dragonstone. They’ve no doubt done some fighting to make it this far, but have they stormed a fortress the likes of the Dragon’s seat? That sort of fighting is especially brutal, the sort that men such as the First excel in and the sort most others are broken upon.

“You know, this’s the fourth time the Second’s broken since we joined up,” Vaeron says as your horses are readied at your hamlet’s docks.

“Aye. Disputed lands, again in the Red Wastes, the whole thing with a certain traitor who still needs to be dealt with,” you agree.

“Next time skip to the Third, yeah? Or some other sort of name. That number is cursed,” Vaeron makes a sign of warding.

“It might be… is my lady ready?” you call out the last to Lady Bar Emmon, who is mounting her own horse. She looks healthy enough, not the seasick type. Makes sense for a Dragonstone bannerman. She gives you a tentative yes, so you start riding for the castle.

“You know, there hasn’t been one time now where you haven’t brought a woman back with you,” Vaeron calls out.

That gives you pause. For a moment. “No, hold on. The first time we chased the pirates to the Stepstones.”

“Ah. Just so. So much for making it a tradition,” he calls back. The rest of the ride passes in silence until you’re within sight of the gates. A bell is rung, and the gates raised at the sight of you and the handful that returned on horseback. You’re home just in time to enjoy the sunrise.
>>
>>4235431
A good number of castlegoers rush out to meet you, many still straightening out their clothing at this early hour. You see Warrick Flint and Ser Byron Yew first. The young bowman looks as if he might’ve pulled a night watch himself while the burly master of arms has clearly just risen.

“Get your staff down to the docks. We’ve injured that need seeing to. Anyone that’s good with such things would be a help,” you tell Warrick.

“I trust it’s been quiet enough?” you ask Ser Byron.

“It has, ser. Nothing remarkable to report,” he confirms. It’s only been a little over a day, so that makes sense.

“Good. I’d expect we will be calling a war council in the coming days. Much has happened, you won’t believe---” you stop as you see Cerelle coming down the stairs as fast as she dares with her girls in tow. You swear your child has grown in the past day alone.

She’s only taken the time to throw on a simple dress and her hair is still messy from sleep. The scales of your armor grind together from her fierce embrace. You gently tilt her chin up to you for a kiss and see her eyes red-rimmed from poor, restless sleep. “Are you hurt?” is the first thing she asks.

“Not at all. No more worrying, everything’s fine. I’m back,” you soothe her and hold her tight. There are probably a dozen people standing around awkwardly waiting on you, so you eventually break it off. “Right. Introductions. This is the Lady Cassandra Bar Emmon. My lady, this is my wife---”

“Lady Cerelle Lydden. We have met before in passing. At court,” Lady Bar Emmon replies. She’s staring with open surprise at your wife’s visible bump.

“Ah. Good. Saves some trouble then,” you say with some cheer.

“Where is the Lord Bar Emmon?” Cerelle asks.

“You’re looking at her. Her brothers… suddenly died,” you grin sheepishly. “But we brought parchments! Letters and ledgers, I’d wager. Evidence.”

She’s scary when she gets those flat icy looks. You can see she’s brimming with questions all the same.

>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.
>Leave her to deal with Lady Bar Emmon instead. You'll save the talks for later when they've gone over all the letters and such.
>Something else.

Which begs the question of how you’ll be dealing with your new “ward”:

>Confine her to a (comfortable) tower. She’s a prisoner, not a guest.
>Try to make her more comfortable and treat her like any other guest.
>Something else.
>>
>>4235435
>>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.
>Try to make her more comfortable and treat her like any other guest.

>>4235429
I'll see if I find that vote in particular. But that sound ludicrous that we would leave xbows to defend the whole of our island. either way i'd say we get garrison.
>>
How does ranged units work while paired with melee units?
>>
>>4235435
>>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.
>>Try to make her more comfortable and treat her like any other guest.
Maybe grab a few men from the 1st to guard her though.
>>
>>4235445
Just about how you'd expect. Odds are they'll start loosing arrows/bolts at the start, then the melee engage each other, then they can continue loosing over the brawl if need be.

There was a vote on the crossbowmen. I'm not sure what thread it's in, but I pulled this from my notes if it helps. I left in the paragraphs right before and right after the vote.

>“So, what will you do with them? My da’s gone back to the farm. Only led them cause he wasn’t keen on seeing his family dead over piss poor leadership. Says he’s too old to be going around campaigning any road. If you’re looking to see them in the company, then we can jump them when they’re ready and let them elect their own leader. If you’d rather keep them about Stormgrave as a defense force, then might be we’re better off looking for a knight like Ser Duncan when we’re off in King’s Landing,” he says.

>Induct the crossbowmen in the Stormbringers
>Keep them as an island defense force

>“I’ll be keeping them as an island defense force. That’s why they signed up to fight in the first place. Now they can do it with proper leadership and better equipment,” you decide.
>>
>>4235435
>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.
>Try to make her more comfortable and treat her like any other guest.
>>
>>4235435
>>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.

>Put her in jail, fully guarded 24/7
>>
>>4235435
> take Cerelle aside, fill her in, DO mention the papers exist
> treated as a guest
>>
>>4235460
thanks for the update. 2 things

I'd say desperate times call for desperate measures. They just have to suck it up. And get into this battle. Even if we aren't having them fight with us all the time. Having a Garrison + Xbowmen defend our home is something I am fine with leaving as a defense force as we build up our military. Slowly over these next peaceful years. We also wouldn't want to keep to large a force during peaceful times anyway.

Grapples (+1D to scaling vertical surfaces)
Are you just fluffing up the 1st? I could be missing it as part of their history and storied past.
And While I would vote for it, I think most of us would. I don't really remember spending the wealth for it. You may have to deduct it from the 3 we currently have

>Just about how you'd expect. Odds are they'll start loosing arrows/bolts at the start, then the melee engage each other, then they can continue loosing over the brawl if need be.
May help our men get off the boats more seamlessly. You know cover fire and all. Peppering the enemy before we hit them with a charge to wipe them out in a single hit potentially. As well as cover fire if we are the ones that have to grapple the castle walls.Which I do not recommend unless there are significant bonuses like promised first pick of loot and x and Y promised by high command of this battle.
>>
>>4235435
>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.
The papers would mean more if she knew what she was looking at

>Try to make her more comfortable and treat her like any other guest.
She's just a pawn in the plots. Plus maybe she'll let her guard down around Cerelle
>>
>>4235487
> cover fire
> crossbows
> shooting up
that's not how this works. that's not how any of this works. a crossbow is a direct fire weapon. if you guys wanted fire barrages you should have stuck with the bows
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>>4235495
>a crossbow is a direct fire weapon.
enough arrows and it's cover fire anon.
But i do not know SHIT about xbows. so you are more likely to be correct.
>>
>>4235500
We are a commander I can only imagine. Rotating fire is not insanly hard with all the drilling the Yew boy has been giving them. And considering we now only have 2 orders as we always have to commit to.
We can do really intricate shit. With our warfare dice. We have to be creative anon. Thats the fun part of war. Creativity does net you points.
Even if we are playing to a weakness doesn't mean we can't get results from it. Rather than just having them do nothing on board.
>>
>>4235487
See >>4234762

You're good. I'm not deducting wealth for it. Pretty sure I've described using grappling for boarding actions anyway.
>>
>>4235500
> enough arrows
drawing a war crossbow is not fast at all
very well drilled troops can fire maybe once every 40 seconds. maybe. and there is NO question of firing over the heads of your own advancing infantry, that is what I meant by direct fire. straight line, no plunging fire
>>
>>4235522
They will be firing from higher ground. If we are getting off a boat and rushing into land. They will have the high ground. Well they are trained now at least. I am saying every 10-20 seconds 1/3rd of the unit while our unit is trying to land. reloading in the off times and such. An ever revolving small storm of shotsWe shoot at enemy archers/xbow from boats/ship. Giving our men an easier time at it. But yeah, I get your point that once we land successfully, they will not be as great to have. other than the first encounter for quick fire. But that may be all what we need.
Say once we get off one shot that trying to flank our heavies. Long enough for them to end that fight and join our xbows.

I am only giving out alternatives. And options we could pick. As other anons have said I have advocated "hard" for some of my plans. So I am trying to lessen the tone of how it comes off. And generally just making up strategies we could try and implement once any battles come into play. So feel free to shoot it down. If you believe it's a stupid plan overall or find real difficulties in implementing the plan. I see your point about plunging fire. Hadn't EVER thought about that for xbows. I have shot a bow ONCE in my life. Not my thing. Not the kind of knowledge you pick up when living in a city. lol
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>>4235435
>>Take her aside privately and fill her in on what’s transpired. You two have a lot to discuss even without the letters.

>Try to make her more comfortable and treat her like any other guest.
>>
I just joined due to dad withdrawl and have read fully through this thread but haven't read the backlog yet: man this quest is really cool and I'm already attached to the characters. I hope Stolkholm Lady Bar Emmot is a major character

Is it weird that the moment our wife corrected our grammar like Stannis I was in love and wanted to have sexual relations with her?
>>
Let me get to writing.

>>4235582
Glad you're enjoying it anon. I hope Father is doing okay. Haven't heard from him since he made House Shryke's coat of arms.
>spoiler
Haha that was exactly what I was going for.
>>
>>4235591
>>4235591
Literally the very first thing I saw of the character was that line.
>>
“Might be we should catch up on things, shall we?” you take Cerelle’s arm and shoot a glance to Lady Bar Emmon. “Lady Janesa will see you’re fed and quartered. You’ve free range of the castle as our guest. Ser Byron will see you have an escort for your safety. He’s a charming sort, loves to talk. You’ll get along well.”

Cerelle is silent all the way up to your room until she dismisses her ladies and closes the door. “Why are both of her surviving brothers dead?”

“Lord Maldon, the youngest, he and I dueled. I won, of course, but then he went and tried to stick me with a poisoned dagger. Vaeron finished him off for his troubles. It’s only fair, I did promise him some vengeance,” you say in your defense.

“There should be no Lord Maldon to begin with,” she frowns and crosses her arms beneath her breasts. You leer openly for a few moments before picking up on her lead.

“… right. Supposedly died in an ambush. I’ll leave you to figure out why. There’s a whole sack of letters and the like. Did you know your friend down below is now betrothed to Lord Massey? Oh, and before I forget, we, and by ‘we’ I mean you should also blame Vaeron for this, killed Lord Massey’s brother in all the fighting as well.”

“Does your dear friend ever think beyond the next few moments?” she asks testily.

“Well… no. Not in a fight. That would be foolish. Who would?” you answer.

“She is not my friend, Lady Bar Emmon. We are merely acquainted from my time at court as a handmaiden. I believe Lady Constance knows her far better than I do. I ill like this arrangement already. House Massey was entrusted to fight against House Bar Emmon and instead they are within each other’s homes and sealing pacts with marriages. What else happened?” she asks.

You run her through the whole thing, from sneaking into the castle to the fight in the hall to the chaos that followed. She seats herself in your plushest chair and kicks off her shoes as you speak, so still with closed eyes that you almost mistake her for sleeping until you finish, and she looks to you again. “This could have ended far worse. You understand this, right Aurion?”

“Could’ve, aye, but this is where we are. Bar Emmon has no teeth aside from a handful of skittish archers that’re holed up behind barred gates if they’ve any sense left. Massey’s fighting strength is too crippled to mount any sort of attack against us. I’d wager the few men they have left pull back to Stonedance fat and happy with what pillaging they’ve pulled off already. On our end, it’s much the same. I could mount some raids with the First, maybe do a little burning, but taking another castle the way I did is a trick that won’t work twice. Not for some time at any rate,” you tell her.
>>
>>4235648
“That may be a blessing… the last thing we need is the least significant members of House Rambton being put to the sword before the trial,” she sighs.

“What do you mean?”

“If Sweetport Sound was so easy to raid, then someone would have done so ages ago. It is a valuable island. That is where this Hugh boy resides. His uncle, Ser Hubard Rambton, has a tower house on Sweetport Sound overlooking the town that House Rambton took for their namesake. That is where the boy will be if he is indeed squiring for Ser Hubard. His father and mother reside in a hall of their own on the mainland with the bulk of their house’s land and pastures. Had you killed them, you would only put our legitimacy in further danger while the real threat continues polishing armor and swinging swords,” she explains.

“Hmm. Have we any more word on that?” you ask.

“Not at the moment, no,” she purses her lips. “I should imagine Lord Sunglass is waiting for the crown’s response to his terms if he has any sense… and from where I am sitting, he appears to be the only player on this board who does.”

“So, you believe he’s behind all of this?”

“Oh, not at all. His approach is entirely different, far more reasonable. One may even call it honorable. Which is why it keeps me up at night more than these clumsy plots of House Massey and the others. I will say this much, Aurion, Lord Massey will be on his knees if we can corroborate even half of what you have seen,” she says with the ghost of a smile.

>Ask her thoughts on the betrothal between their houses and what you can do about ending it
>Don’t concern yourself. Lady Bar Emmon can wed who she wishes
>>
>>4235650
>>Ask her thoughts on the betrothal between their houses and what you can do about ending it
>>
>>4235650
>>Ask her thoughts on the betrothal between their houses and what you can do about ending it
>>
>>4235650
>Ask her thoughts on the betrothal between their houses and what you can do about ending it
I think it's a safe assumption that ending that betrothal is in our best interest. If it went through then Lord Massey would basically be absorbing Bar Emmon.
>>
>>4235650
>>Ask her thoughts on the betrothal between their houses and what you can do about ending it
>>
>>4235673
agreed.
That is is as close to king making we will be doing ever quite possibly.
>>
“I’d see him do so without a wife while he’s at it. What can we do about that?” you ask.

“Find her a more tempting match. That is the obvious, simple answer. She is in the enviable position of being able to choose who she wishes. Only, I would caution against putting forward one of your friends,” she smirks.

“Eddison Celtigar had crossed my mind---”

“Uncross it, he is a married man. Your ‘friend’ moves fast. She has personally invited us to stay at her manse in King’s Landing for the festivities of the Royal Wedding. She even had the temerity to sign the letter as Lady Celtigar. For the better perhaps, it would have been an absolutely ruinous match,” she says as she plays with a lock of golden hair.

“You said yourself his sister knows Lady Cassandra, yeah? And he’s highborn. And he owes me. Let’s not forget that important detail,” you say.

“Too true. Now he won’t owe the crown as well. While I awaited our wedding in the capital, I heard tell of strong reparations planned for those of the crownlands and these surrounding waters. Some practical jest by a lowly sheepherder of the Vale, a further twist of the knife. Regardless of their origins, the fines are significant enough to beggar those houses with more pride than coin… which as it happens is most of our neighbors. To hear tell of Sharp Point’s current state, I believe they would be included in this category. That poor girl has no idea what she has inherited. If you want to see the threat of their union ended, then you need only ensure House Massey pays their fair share for breaking the King’s Peace. They will drift apart of their own accord or they will sink together. It would be impossible for them to survive each other’s burdens. That is, if she cares for the arrangement at all to begin with. You may not know this, but it is rather dishonorable to break a betrothal, especially one arranged by a late family member. We will have to see if practicality will overtake pride with her. I confess, I do not know Lady Cassandra well enough to speak confidently of her thoughts on the matter. I would need to speak with her further,” she says.

“Sounds right brutal when you put it like that,” you whistle. “She’s not bad looking, but I can’t imagine ending up like a Pentoshi servant over a title and an average woman.”

“That is easy to say when you have me,” she says with a coy look that lightens the weight on your sleepless eyes.

“Just so,” you grin and start to stand to sweep her up, but she halts you with an outstretched hand.

“You do understand what I have given up to be with you, don’t you Aurion?” she asks with a serious look.

“A decent pick of highborn lords or heirs from the sound of it,” you cautiously answer.

“I imagine you heard as much from my father. That would be true enough,” she nods absentmindedly.

>Can I get 3 rolls of 4d6 for Awareness (Empathy)? DC 13
>>
Rolled 6, 1, 6, 5 = 18 (4d6)

>>4235720
>>
Rolled 5, 5, 2, 4 = 16 (4d6)

>>4235720
>>
Rolled 3, 1, 1, 5 = 10 (4d6)

>>4235720
>>
>>4235725
>>4235730
>>4235732
2 degrees of success. Writing!
>>
You guys think we should send a letter to Lady Constance she might be able to get her to talk more any of us
>>
>>4235759
I don't know if we really have the time to send letters back and forth
>>
“What troubles you so?” you ask her.

She takes her time answering, just sort of staring off. You nearly repeat yourself before she makes up her mind. “The Royal Wedding. It may be… difficult.”

“We will get you a litter for the city. And the ship is fairly comfortable all things considered. Or is this about your father? … or something else?” you see her react at the last.

“We will not be so celebrated as we were at our own wedding… I believe we will be sat beneath a good many of our guests. You are still but a knight with some lands in their eyes, one of low birth even, no matter what story your eyes may tell. It may seem trivial to you, Aurion, but it is difficult for a lady of my birth to bear, even if I wish to hold myself above it,” she admits. “Rumors surrounding our affair will only compound the situation… I want us both to be more than that. I want our child to be more than that.”

“Then we will be. Simple as. They’ll all see when my men are the first to set foot upon Dragonstone,” you tell her the same old tale.

She nods along and forces a slight smile, but you’re starting to get a better read on her. She doesn’t believe you in the slightest.

“But you don’t believe that will be enough,” you state.

She seems surprised that you even picked up on it and makes to say something, but she thinks better of it and sinks deeper into the chair. “No,” she admits. “Blood matters too much and you lack the pedigree. Our children will fare better, but one cannot simple become highborn, Aurion. You will always be what you are to them and having a few hundred men under arms will not change their opinion of you once this dreadful war is finally put to rest.”

That stings, but you can tell it’s difficult for her to voice these thoughts aloud. It’s the honest truth.

“Whew. Alright. So, if not through my men, then what? I know you’ve something on your mind. Just speak it,” you urge her on.
>>
>>4235806
She looks like she’d rather do anything but. Still, she relents as she looks into your eyes. “All of the older, storied houses have great tales of the heroes that raised them to glory. The cunning Lann the Clever tricking his way into founding House Lannister. Most proud houses of the Reach claim origin from Garth the Green. Even House Yew has their blind archer as I’m sure you know by now… House Targaryen with their three dragons and equally ferocious riders and now House Baratheon with King Robert. Say what you will of the man, but he is a force to be reckoned with,” she starts.

“I’m not sure I’ve met him,” you point out.

“No, I suppose not… that is only appropriate and yet it is a pity all the same. I cannot picture a man at court you would get along better with… still, my point is that the founders of houses should be heroic… that would be you and me. I will not flatter myself with such a description, but you… there is something about you, Aurion. You are even named for a great dragonlord who dared reach where none other would. And that frightens me, more than I can possibly say,” she confesses.

>Then I will be the hero
>There is nothing wrong with being who we are right now

That’s it for tonight, thanks for playing!
>>
Rolled 2, 1, 6, 5 = 14 (4d6)

>>4235720
>>
File: Aurion's Stats.png (19 KB, 381x628)
19 KB
19 KB PNG
I’d also like to open up the exp vote now rather than tomorrow like I intended just because this post ended up being an interesting framer for one. You have a total of 30 exp to work with now, so you could upgrade one of your major abilities or shore up a few minor ones. Up to you. Aurion’s current stats are attached.
>>
>>4235807
>Then I will be the hero

>>4235812
>Fighting to 5

I've argued against raising fighting before but I feel like things have changed. There is a real possibility of a trial by combat coming up and then the whole dragonstone mess. If we really want to make a name for ourselves then we should show those years in essos weren't for nothing.
>>
>>4235807

In a way wants us to be the suicidally reckless action hero like the stunt we pulled today so that her children can have a House legacy, but on the other hand she really really really doesn't want us to be endangering ourselves like this for all the obvious reasons.

Reassure her that sellswords and hedge knights die young because they risk their lives again and again for merely their daily bread. We may have pulled dumb "heroic" stunts, but we are going to make damn sure that if we risk breaking our beloved wife's heart that it is for a cause that will truly ensure our house and family's security and prosperity. Apologize for making her worry. Be frank that we will be in danger again before this is all over, but when we've truly established ourselves and won this conflict, forever cementing our legacy we will put aside heroics and live a boring happy domestic life for the rest of our days. "Lann the Clever only needed one trick to found a great house and lived as Lord from then on. Sellswords must pull out a new trick every day for just a hot meal. I can't promise the gods will smile on me, but I can promise I will be like Lann"
>>
>>4235807
>>Then I will be the hero
This is your chance anon's I disagreed that we should be more. But Apparently that is exactly who she wants. Hopefully we can really create a storied history with this battle. Get the Garrison. And take the xbowmen

>>4235812
If we are going to commit to this, how do you guys feel about persuasion or Warfare?
Persuasion is what we may need outside of the battles to come.
But Warfare if we fight with two units will really allow us to do really intricate battle orders. To help us gain an edge.

Persuasion right now, may really help with the current issue she see's. We could chat up our conquest at House Bar emmon. It will help with raising our battle status. While also hitting on that we lost a unit if we speak the full truth
It will help get Massey in trouble with all the information that we have. They should be showing up. And we can use that advantage to press issues there. No one knows what happens in that room but us. We can make up anything that fits our narrative. And convince the girl what happend is true. And In her best interest.
>>4235816
its crazy cause we are at opposite ends now. Vaeron IS our champion. Unless he dies on us. There should be no reason why this fight would fall to us.
>>4235812
Since we committed to the idea. But still haven't received our cadre. Can we give up the DP we spent to obtain it back. As said in the rules, since we haven't burned it. If we are really going to commit to this guys we need to win hard.
>>
>"You are even named for a great dragonlord who dared reach where none other would."
Aurion was a dumb bitch who got himself and his dragon killed in Valyria with nothing to show for it, even though he could have captured all of Essos like the Targaryens did to Westeros.
>>
>>4235825
I've already answered this. We are sticking to the vote. The Cadre vote was a clear majority. I won't be unlocking the point to be used elsewhere because that will only encourage the resolution of the vote to be put off further than it already has, which is unfair to the majority who already voted for it.
>>
>>4235825
You get an order per rank in warfare. What possible reason is there to raise it to 5 with this small of an army. Yeah, Vaeron is our champion and I still want him by our side in the coming fight, but who do you want the court talking about if this stuff with sunglass and rambton comes down to a duel? Vaeron or us? We don't have thousands of men like the big names or even cerelle's dad. We need to look at other ways of standing out and showing that sword is for more than decoration is a good start. We already put one lord in the dirt with it.
>>
I'm thinking either warfare to 5 or getting agility/common to 3 each.

I know we all want to have a good showing at Dragonstone but it won't be our last chance at glory.
>>
During the wedding and the preparations for Dragonstone will be a good times to find like minded people either knights or even small time lords will be looking for friends I say we should be that friend

I'll wait to see what other Anons think for our stats
>>
>>4235832
>which is unfair to the majority who already voted for it.
The majority switches from one day to the next based on who is available.
There are specific rules that say we could spend and then reclaim the DP spent so long as we give up the trait. At the end of a thread to reclaim it.
It is what it is.
>>4235837
Anon more importantly it is also about a strategy. having a complete extra die may give us another success with planning and preparing. That would be the only reason to do it.
> but who do you want the court talking about if this stuff with sunglass and rambton comes down to a duel? Vaeron or us?
We CHOOSE the champion we want fighting for us if it comes down to a trial by combat. Vaeron would NEVER have to say a word.
I would 100% want to have Vaeron duel in our stead. Fighting 6 that is two more DIE than we currently have. while also having 2 more points in armor. And doing heavier damage. While at the same time also having two specialties in bludgeon.
>>4235839
If we wanted to commit to agility and commonDoesn't seem like that should be out priority right now. I would also say go for horse riding. And never have to worry about those three skills ever again. The horse riding and agility make for more combat options. While Common 3 really does make us a better commander. Reading other orders and such.
But it doesn't help our current standing out problem by decreasing our weaknesses atm.
Under a really strange set of events we could end up talking down the queen to surrender her self to us. Persuasion 6
>>
>>4235807
>Then I will be the hero
>>
>>4235864
If you want a quest where only your choices matter, go play on your own. I'm getting real fed up with this
>>
>>4235864
So unbelievably autistic. This is a collective game, not your personal character where you can shit on everyone's votes at a whim. It's beyond tiresome with all of the pushy comments. Run a quest yourself if you're so intent on trying to take the reins.

Against my better judgement I guess I'll respond one last time to your inability to understand motivations beyond rollplaying. Vaeron can fight for us. Vaeron can win. And no one will be talking about Aurion Shryke. That's what's important.
>>
>>4235868
Man up. Asking legitimate questions.
there is a whole system for DP's. Where you can spend them and return them for a refund.
Now if QM wants to make it a rule that DP refunds will not be a thing I get that. Or some weird off shoot they a DP can be refunded for but it takes another thread for it to actually show back up fine with w.e he want to set down as the rule. Everyone has a right to choose how they run their game.
>>4235873
>Vaeron can fight for us. Vaeron can win. And no one will be talking about Aurion Shryke. That's what's important.
We won't ever be fighting out way into becoming a legend. It makes zero sense.
>>
>>4235864
I'm with you on that we aren't getting any use out of the DP atm. It's crazy we can't use it. Still not gona help us at all for the battle either
>>
>>4235807
>>Then I will be the hero
Forgot to vote.
>>4235812
Persuassion
>>
>>4235874
And charming the fucking targ queen does? Or skimming around "creatively" shooting bolts from boats? It's part of a bigger story anyway. He has to be more well known for pulling off his marriage and the like, but this bit with bar emmon will have people talking too. He has a chance to be a step above the rungs of the average knight with one last push. I'd like to take it while it matters most.
>>
>>4235881
>charming the fucking targ queen does
You're kidding me if you don't think charming the previous queen into submission isn't history. Capturing her alive is history in and of it self. If you don't think that is a history making event after fighting into her chambers or talking our way in and capturing/convincing her under us. I do not know what is.
tier 5 fighting is good. But we are going to be on the same battleground with plenty of men with tier 5 fighting and have specialties. We may end up in the position where it is nice/needed. But if we need our fighting to be at rank 5 to fight who ever we are fighting we're likely dead anyhow. Single combat means nothing unless it's a famous lord or Higher we are dueling.

We've been taking some losses with what we have chosen. But I would say we are punching above our weight class with many if not all the events taking place within our house.
>>
>>4235890
You know what? You win. I'm over this. One player sapping the enjoyment out of this with constant bullshit. Have fun charming the queen! I'm sure it'll go so well!
>>
>>4235873
>>4235868
I don’t want to go back and change the past. But even I didn’t feel good about that vote. All of a sudden from one vote to the next we got almost double the amount of votes. Yeah that didn’t sound legit
>>4235812
We don’t want an average build. Hopefully an opportunity presents it self. It’s either persuasion or warfare
I’ll go with warfare
>>4235807
>>Then I will be the hero
>>
>>4235897
So now you're butt hurt over a sound logical argument? Shoot it down, with a reason why it wouldn't work. I always try and keep an open mind about choices. Hell I believe it may have been you that made me swing from fighting 5 to something else entirely last time.
>>
Who is the Lord that hired us to take him to the shores of Dragonstone first you guys think he'll let us command his troops?
>>
>>4235909
doubt it. We got our arms master from him. He had so much to spare, doesn't seem like he wouldn't have any capable commanders. Unless we can outright convince him to do so.
>>
>>4235812
Warfare
>>
>>4235881
You're too ambitious. That ambition and your misguided sense of attainable glory will get us fucking killed with that "one last push" of yours.
>>
>>4235807
>Then I will be the hero
>>
>>4235807
>>Then I will be the hero
>>4235812
Warfare 5
>>
>>4235864
> The majority switches from one day to the next based on who is available.
how about no do-overs please
I was in that vote, and I maintain my opinion. you want a legacy? you want lordship? time to act like it. Prancing around on a horse yelling orders at units we don't have ain't gonna cut it
>>4235829
> Aurion was a dumb bitch
that's exactly what our lady wife means when she says she fears the name and what it implies
>>4235839
we have Vaeron for that kind of stunt. time to be a mercenary COMMANDER, someone who is less of a dumbass. dumbass stunts get people killed far more often than they get them famous
>>4235807
you're not alone in here
>>4235898
2 posts by this ID and a very familiar manner of writing. Breaking off sentences in the middle. Like a certain someone else who wants to have his way.

>>4235812
> nothing wrong with who we are
it got us so far, and I also think it's time for others to see who and what we really are
the trick is to stay alive. fighting makes people dead, not alive. so, in order of priorities:
- Status up, we need people to recognize who we are and what we do if we are to be ennobled further. Also, it helps with RECRUITING A NEW ARMY, WHICH WE ABSOLUTELY NEED
- Awareness up we need to stop stumbling into situations
- Deception up, let's have more options, more freedom of action
>>
>>4235591
> Father is doing okay. Haven't heard from him since he made House Shryke's coat of arms.
huh? that would be me...
>>
>>4235807
>>Then I will be the hero
>>4235812
I won't pretend to know how to which stats would be best for us given our current path, but I would like for Aurion to learn how to read.
>>
>>4235943
We can do that after Dragonstone
>>
>>4235939
D-dad?
>>
>>4235947
A couple people were making coat of arms that thread
>>
>>4235936
>RECRUITING A NEW ARMY, WHICH WE ABSOLUTELY NEED
I don't think status has anything to do with it, we would/should be pulling from our own island. We are the lord of the place, the literal ruler of all most will see in their lives.
I want awareness but considering it will be 1 of 2 stats that will be 5. I am not willing to commit to that just yet.
Deception doesn't seem like a good option. A lie of omit-ion, could just as well be a convince roll. Where we aren't bluffing at all, it would open up many other avenue's but we would be making it one of the 2 5 stat's we would have. I don't think that is worth it, when we can only have two 5 stats.

>dumbass stunts get people killed far more often than they get them famous
The difference between a dumbass stunt and daringly brave is as thin as the line between success and failure.
>>
>>4235948
u wot
>>
>>4235959
Wot?
>>
>>4235956
> I don't think status has anything to do with it
manual says it does. Boggs?
>>4235956
> The difference between a dumbass stunt and daringly brave is as thin as the line between success and failure.
you just want to keep betting the farm on low chance of success rolls, because that's just what gets you going, and fuck everyone else who wants to strategize and play the game and boring stuff like that.
>>
>>4235963
I remember posting one file. are there more versions of the coat of arms?
>>
>>4235965
I think there was a couple people making coat of arms the house creation thread I might be remembering wrong though
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>>4235964
No no I am all for a real strategist power move. I am talking in both in game and in real life, that is the difference. You think trying to talk our way into the lords castle behind enemy lines out numbered is a "wise" choice? No, but we believed we could beat the odds. Would most rational commanders especially lords do that? Heck no. But we did and many would say we succeeded in that conquest. We got Vaeron his vengeance and killed the previous house head and stole the next one. I am rather enjoying the plotting and listening to people's potential plans. It sneaks into bogg's writing. He gets fed plenty of idea's with the back and forth of plotting we do. I am always writing things we could or potentially not do. I've so much free time now that I'm working from home. To much time

I always think about it as these are the idea's in Aurion's head. He just hasn't decided which plan to go to and where to implement till it comes down to the final vote which he has decided is the best course of action. whether it "wrong or right" ultimately falls on us.

But my point still stands if we want to be a "hero" daring/stupid plans with large risk large rewards are needed.
>>
>>4235964
>manual says it does. Boggs?
Also I thought that was more for a commander. As we did with our archer unit. Searching for the right person with experience to gain a commander for that unit.
But the creation of a unit shouldn't be dependent on a status roll. And we can order about any unit we please.
>>
>>4235807
>>There is nothing wrong with being who we are right now
>>4235812

#1
>if we have enough for agility and common, that is what i want

#2
>if not, or if a tiebreaker is needed, i vote for fighting. i do not think we will be asked for making a tactical approach on dragonstone, we will only be told where to fight, so warfare upgrade can be saved for later imo
>>
>>4235971
>daring/stupid plans with large risk large rewards are needed.
that's exactly how you've driven this into the ground and you want to keep doing it
>>
>>4235993
where?
I'd wager my votes have been more conservative. Trying to get to safety sooner rather than later. I will say I guess me voting lately for trying to save our 2nd may have been dangerous. But I think it was worth the try.
Only one I can give you is letting the girl convince her soldiers. But I thought it would have played out differently before we got there. I genuinely thought there would have been more steps to just throwing the doors open and her trying to pour her heart out to command some soldiers wen she's never done something like that before.

That was a large risk large return.
And got especially unlucky with the die. Who would have thought we would have gained a crit failure?
>>
>>4235996
>Who would have thought
everyone who knows what gambler's fallacy is
i.e. not you
>>
>>4236000
You're telling me. With 4 die it was "likely" that we would get a crit failure?
The chance of us passing 13 was 66%. But somehow you believe that every knew it was likely to crit fail?
Now the chances of up passing that test was 15% which was particularly low. To gain the 18 on 4 dice.
Get real anon. The crit failure was a surprise
No one was saying the past would somehow make the next dice roll come up better or the same as the last. -_-

Either way, i'd like to see how the status things works out. Interested to know for all games how that mechanic works exactly.
>>
>>4236003
I am telling you that if you roll dice enough times, for high enough stakes, ruin is not just 'likely', it is inevitable
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>>4236004
there are barely any choices with rewards that don't have risks. Hell when we left the castle I was surprised we didn't roll a horse riding dc. To see if the girl escaped and a proceeding awareness roll or something, or our "rushing" to factor that into getting to our men faster or slower.
You can't be scared of the future just because something has risks. We try and mitigate the fall out by picking the things we " believe" we can handle. Have you ever seen a quest with ASOIAF where there is a crit failure on a roll? I haven't seen one yet.
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>>4236008
>Have you ever seen a quest with ASOIAF where there is a crit failure on a roll? I haven't seen one yet.
the mind boggles
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>>4236013
>kek
>>
Warfare 5 does absolutely nothing for a 2-3 unit army that warfare 4 doesn't already.

>>4235917
>>4235919
Your words and your vote don't match. It's kind of ironic anyway. I'm reckless for considering the possibility that we may be in situations where a bodyguard is impractical or not to our advantage.
>>
>>4235807
Finally, i managed to catch up with the quest.
>Then I will be the hero
>>4235812
A lot of players seen to want warfare, but I'm not sure how useful it will be, considering the current state of our troops. Since we have a few more moths before the attack on dragonstone, maybe we should wait to see how much we can increase our troops before raising that ability, and focus on the wedding for now, since it's the next big event.

This will be when we finally meet Robert. And like Cerelle said, we would get along greatly. And since he is going to be our first customer on our rum business, i think we should make sure that meeting goes as good as possible. It also might be our chance to be regarded as more than a simple knight be the other lords. Being on good term with the king must counts for something right?
>Awareness
I'm okay with cunning and deception too.
>>
>>4235807
>Then I will be the hero
Best girl is still best girl

>>4235819
This isn’t bad

>>4235812
I’d vote for either Common or Agility. If neither of those got a majority, then fighting
>>
I don't even know what to pick it's unfortunate that we lost our men cause now the Warfare upgrade at THIS moment would not be wise. Fighting would be nice but once we do get our troops back then everything goes back to normal. Awareness gets used inside and outside combat, right? So this might be the best investment right now

If someone gives a good argument I'll swap
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>>4235903
I got too heated over it. I should've just slept. Sorry for lashing out. I was more talking about the fact that the queen is probably going to die no matter what our persuasion is unless we are breaking from canon. It's meta, but you really should consider looking into the background stuff more.

>>4236219
I'll do my best. I think fighting is useful because it makes us stand out personally and fits well with the "then I will be the hero." It gives me Rhaegar vibes. Improving on fighting not because it is a primary drive but because it feels like an inevitability for someone destined for greatness in this sort of world. I should stress, I don't want to raise it just to solve every problem with a sword. More like to be ready to do what's best if it comes to it and show we don't have to hide behind anyone else.

I'm thinking about the possibility of a trial by combat. Yes, Vaeron could do that and he would win. I might still want him to do it even if we raise fighting. But what if there is more at stake than winning? What if we call on Vaeron and our opponent calls us a craven in front of the whole court? We could shrug it off, but some will take note of it. Maybe important someones like the king who does still lead from the front. Same deal if we take the challenge and fight and win with fighting 4. It won't look as impressive. This is all hypothetical and I could be completely off on where the story is going, but I feel like it is worth considering.
>>
I really don't see the point to raising Fighting, we've got Vaeron for a reason and he's well on his way to becoming a warrior of legend, if it comes down to a duel/trial by combat it would be a lot smarter to send him to deal with that kind of thing than do it ourselves.
>>
>>4236248
The queen dies giving birth right when does that even happen?

Now about the stat discussion. Lots of people throw around that we don't/won't care what other people think that's why it won't matter if we send Vaeron and get called a craven but I do see you point of view on it.

We can have one 6 stat two 5 stats and how many 4s?
>>
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>>4235819
Cool, Thanks. I'll be sure to use this in some way.
>>4235898
It was an overnight vote with around 12 votes. That is fairly average as far as overnight votes go. Sometimes we end up closer to/over 20.
>>4235936
>>4235956
>>4235964
Status is has a reputation specialty, so it does matter for recruiting knights. You got a freebie with Yew because your good-father was in a tolerable mood, but normally I'd call for a roll. It wouldn't matter for common troops though. Also, status is a different sort of stat than the rest. You can't spend exp to raise it, but it also doesn't count towards your ability caps or exp total. It's tied in with your house's influence. 41 influence is when status 5 becomes a possibility. I say possibility because landed knights are capped at 4 no matter what, so a degree of reaching higher is needed if you care to make it to the next level.
>>4235939
Oh shit, really? I thought you made the grey/white version, but I could be mixing you two up.
>>4235971
>I am rather enjoying the plotting and listening to people's potential plans. It sneaks into bogg's writing. He gets fed plenty of idea's with the back and forth of plotting we do.
Very true.
>>4236248
>It gives me Rhaegar vibes
Cool, that's what I was going for.
>>4236277
>We can have one 6 stat two 5 stats and how many 4s?
Five stats at rank 4. Again, Status doesn't count for any of this.
>>
>>4236268
Also, Vaeron needs his own chances to shine
Aurion does command and cocksmithing, he does the hacking
how else is he going to become a landed knight?
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>>4236268
It would be smarter if it were only about winning the fight.
>>4236277
I'm one of them. Except in this case it's less a matter of a lowborn not meeting social conventions and more a matter of looking like a craven while trying to put off the vibe of an accomplished sellsword captain. That's bad for business and might hinder our advancement.
>>
>>4236301
>>4236302
The great houses all came about in various ways, not just through force of arms. I mean, sure you have the ones who did, (Targ, Hoare) but most of them didn't. Vaeron is there to be our dragon so we might as well let him fill that role.

I voted for Warfare but i'd also be open to Persuasion. If we're going to be meeting with Robert before Dragonstone it might even be the better idea.
>>
Honestly I can't wait for the wedding I think it'll be fun. I don't think any asoiaf Quest has had Bobby B in it for more than post or two I really hope we get to bud around with him during the wild and wet rebellion
>>
>>4236329
Doesn't the king has an established hatred of Valyrians? I remember a whole plot point in Malroy with the MC coloring his hair over it. Vaeron has the hair and has even been described as having a look close to the dead prince and he's already been seen by people with it. It feels way too easy to be able to point to him for every combat. Maybe that's why.
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>>4236352
It said targaryens but tomato tomahto?
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>>4236352
He hates Targaryans, though we're of similar ilk so he'll probably associate us, thats a good point.

Changing vote to Persuasion, we need every edge for Bobby B
>>
>>4236354
It stems from targs yeah, but looking like one isn't going to do any favors. Just looked it up. He has blackened armor too? Lol the king is going to do a spit take if he steps out to fight for us at court.
>>
Changing this >>4235913 to persuasion
>>
>>4236370
Thankfully we have already set a good impression of him. With the previous rum exchange and talking us up.
I think persuasion would be wise. It gets us good results and you know synergy with magnetic and charming. But we become that one trick pony really strong one trick. We could kill at trials too.
>>
Lol this was not the reaction I was going for at all. Fuck it, whatever. I'll change to persuasion too just to see what happens. At least it'll be interesting to read either way.
>>
I guess persuasion works too. I think we should increase other social stats too, but for now persuasion should be enough.
>>
>>4236425
oh, almost forgot. changing this >>4236196 to persuasion
>>
>>4236329
why would you vote for warfare? it adds nothing now, why get something that will MAYBE be useful later instead of something useful now?
>>
If we are going full persuasion. We may as well get awarness to 5. It combines best with it perfect synergy.
>>
>>4235807
>>There is nothing wrong with being who we are right now

>Persuasion

Waited until I got home but with my luck this will be another 1 ip post anyway
>>
>>4235346
Yeah look at that. This is me
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>>4235812

>Persuasion

Play 2 strenf
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>>4235812
Finalizing my vote

Agility to 3
Common to 3
>>
>>4235812
Animal handling, agility and common to 3
>>
I can't in good conscience up persuasion to 6 when the nigga can't even read
>>
>>4236788
It's practically a character trait at this point.
>>
>>4236248
>Maybe important someones like the king who does still lead from the front.
I want this to be true so badly. But fighting will just never be the stat we raise to 6. So it won't even be the one that we excel. I really wanted to lead from the front and even then I wouldn't put it past 5. I would have left that 6 slot for persuasion or warfare.
I just think we could talk our selves into a lordship. With what we have just accomplished. We are essentially bringing in an important lordly house into the kings peace. While also bringing it to the high court/king's attention that house Massey is a traitorous cunt. And we fought the good fight trying to save those we could. And being out numbered and surrounded we fought bravely. blah blah. They can neither confirm nor deny any claims we put out about what actually happened there. Fuck the archers that saw us after everything was done they are but soldiers their word can't compete with a noble's.
We just have to get the new lord of Bar emmon to side with us. Which with a raise in persuasion makes charming and convincing her a bit more easily handled.
>>4235812
I don't believe I voted yet, I think I was just rambling about what were the negatives and positives.
>Persuasion.
>>
>>4236948
>I want this to be true so badly. But fighting will just never be the stat we raise to 6. So it won't even be the one that we excel. I really wanted to lead from the front and even then I wouldn't put it past 5

Oh I completely agree. It just doesn't feel right for this to be a fighting 6 character. I still think 5 is a very respectable level and I'll probably vote for it again at some point along with awareness. It may not be the thing that makes us famous, but it can be a nice supplement all the same. Warfare 4 feels fine for a house of this size.
>>
Looks like Persuasion is a lock. Interesting choice. Full demagogue it is!

I'll have a new thread up tomorrow. I'm not running tonight, but feel free to drop any questions for me, lore or gameplay. Whichever.
>>
>>4237008
>Warfare 4 feels fine for a house of this size.
Yeah I like the idea of having warfare at 5. I feel like people are looking down on the strategy aspect of warfare. And the intricate orders that can be done. With a good strategy roll and then a good command roll. Could mean the world of difference, yeah as it stands we have 1 unit we could currently use. Hopefully we can muster 1 more unit.

Attach - Greater
Characters, commanders, and sub-commanders can attach themselves to a unit to improve that unit’s capabilities. Any player character or Narrator character not already part of a unit can attach themselves to any unit. If the character has issued any orders during the battle round, the character can only attach himself to the unit.

A unit with an attached character improves its Discipline, reducing it by –3. In addition, the unit gains +1D on Fighting and Marksmanship tests. Attached characters can take no action apart from the orders issued to their unit. Attached commanders and sub-commanders cannot issue orders and reduce the overall number of orders by the normal amount. Multiple characters attached to the same unit confer no additional bonuses.

I feel like this is a little broken, but what are your thoughts boggs since many units have a commander or sub-commander?
I was also trying to read more into home brew holdings but I couldn't find the advanced orders chapter.

Just asking cause im curious. Something we may never use, but if we had xbows attack in a rotating fashion as a rotating fire/attack. What would that look like as a warfare dc for our trained xbows? And would it incur a cost of say -1d to marksmanship?
>>
>>4237423
I meant to link to you Boggs. for the 2nd half.
>>4237082

As in what I mentioned before. Crossbows, Rotating fire from 1/3rd of the unit firing every 20 seconds. As they march forwards? With our trained unit of crossbowmen. I would imagine damage wouldn't be the priority for an action such as these. But it would give our men free reign to disembark and enough room to readily charge the closest unit? But I've no idea how that would work. Or if we would even be able to pull something like that off with only trained and 4 in warfare.
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>>4237458
> Rotating fire from 1/3rd of the unit firing every 20 seconds.
once a minute if veteran, 3 salvos in 2 minutes if elite
crossbows are great for breaking charges or softening up the enemy in preparation for your own charge. nice for hunting and sniping. not much else, because of range and rof limitation
> As they march forwards?
lolnope. just go play with a crossbow, you'll see why not very easily
note also that rain fucks with all bows, but crossbows being strung tighter suffer more
> cost to marksmanship from fast reloading
lolnope, that only happens with bolt or trapdoor rifles, you don't hold a cheekweld or anything when you reload a crossbow, aiming and firing is completely separate and takes far less time than the reload
>>
>>4237423
I'm not using the attach rule. I can't think of anyone else who does either. I don't even know why they came up with in the first place given that the system is just barely teetering on the edge of making units into glass cannons without it. It also makes it so a scrawny fighting 3 character bolsters a force of a hundred men the same way as a fighting 6 character. Maybe it's just so players could wank during mass combat with their personal characters in tabletop sessions? I'm not sure, but I think it was a bad addition. I'd take this as more of a favor to you guys as well. If I allow it for your units, then I would be doing the same for enemies and that fancy armor your men are wearing may just start to crack more often.

Advanced Orders are in the main book. Page 190. I don't expect players to read all of that, so I usually just add them into the votes with different options like Brace for the Charge, etc.

The crossbows... in the sense that you're describing, I just can't see it. The system creators tried making a rule for something like that with their Spark to Powder supplement and it turned out to be completely broken and unusable, not to mention physics-defying. There's also the matter of your ships themselves. You'd need to ensure your warships were all simultaneously landing together and in close enough proximity to make covering fire even practical.

However, there is one thing you could do, not with your heavies but with your crossbowmen and another more appropriate melee unit. There is the Pike-and-Shot formation from the same supplement that botched the rotating fire rule. It calls for taking a unit of pikemen and a gunpowder unit (crossbowmen in this case) and combining them into two mixed units that can mutually support each other. It's not meant for just adding a keyword to what you have, it requires two complete units. Something to consider if you're ever looking to invest in a route like that. It still comes with logistical problems of its own such as the ships you'd need to even cart around the 200 men needed to pull it off in addition to what you already have. Your fleet right now can only transport 210 men.
>>
>>4237829
i'm still going through the old threads so if it's in there let me, but how much do we know about the Baratheons. I know we're planning on selling rum to Bobby, but what do we know about Stannis or Renly (if anything)? Is this something we should be asking Cerelle about?
>>
>>4237842
Renly is still a 6 or 7 year-old kid at this point. Pretty irrelevant. (That's part of Stannis's beef with him getting Storm's End, he did nothing in this war.)

Stannis, you would know he spent the war holding out against a siege by the Reachmen and that he's now Master of Ships. That and his slow roll to the invasion of Dragonstone marking him as either too cautious or particularly shrewd. I'm curious to see what Aurion will make of him. At present, everyone fully expects him to be named Lord of Storm's End...

Robert is probably the one he can most relate to at present just based on what's known so far. Tales have circulated far and wide of the new king. I could see the story of him beating and then befriending his own Targaryen loyalist bannermen at Summerhall being a favorite. That or him hiding out in a brothel, but I doubt that tale has made the rounds. Cerelle could probably help with a couple of details, but not too much considering Robert wasn't too well-known before all of this beyond that he was young for a Lord Paramount as well as a very impressive fighter and tourney-goer. Going to war over a woman is the sort of story to make the ladies swoon even if it was a bit more complicated than that.

Side note, I'm boosting your agility to 3 as well. It's not meant as a hand out, more as an apology to even out an error I made. While doing some housekeeping, I realized I've been using a Combat Defense one point lower than I should've been for Aurion, so now it'll be one point higher.
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My vote goes to #learn2read if it isn't too late
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>>4237829
>Mixed Units
Oh, I like the sound of that. So basically, a Tercio unit with the firearms replaced with crossbows? That could be a game changingly powerful unit.

So we'd need 2 100 man units, one primarily pikes and the other primarily crossbows to meet the requirements to use some modified version of Pike-and-Shot? Are there any other requirements, because that sounds like something we can do relatively easily.
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>>4237897
if there aren't there should be
training such a unit irl is non-trivial
also it should have heavier penalties for loss of morale than a normal unit
penalty to command too, drills are vastly more complex
also I am not sure begging the QM for special homebrew rules to compensate for a gambling habit is a good thing to do
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>>4237897
It's a formation order you can give to the two adjacent units. If the order fails for either unit, then they automatically disorganize. They'd have -1 base damage to their ranged/melee attacks, +3 to DC for issuing orders, and would be stuck with the lower health of the crossbowmen. But it gives a good amount of flexibility in that they can then move as two separate units with both ranged and melee capabilities. That's straight from the supplement, the leg work is already done for me on this one.

The biggest things holding you back from it are logistics. You'd need to transport the men and then that also begs the question of who is defending your home. Unless you're looking to use them as a defensive force, but then that might be overkill. It's a neat idea, but it may not fit for this particular house under present circumstances. Or maybe it will, I'm willing to work with whatever as long as it's well-reasoned and not done just for the sake of trying to game the system.
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>>4237950
>>4237935
Ah. The fine print, huh. Well that is enough to dissuade me at the very least.

>>4237950
I just realized how much of a ticking clock we are facing here. With the loss of the second (again), and the dissolution of the levy, we have two active units. If we don't put the conspiracy against us down by the time we are called to Dragonstone, then we will presumably be left guarding the island with only the crossbowmen, which as you said, is only enough to keep the castle. Our future participation in the capture of Dragonstone is not privileged information. It is entirely possible that the remaining conspirators will attempt to attack, or infiltrate the island while we are gone. Do we have time to raise any more men before Dragonstone? I know that whatever recruitment pool that would be viable for us to draw from is probably infiltrated, but if we learn from our mistakes, we could potentially minimize the risks.
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>>4238263
The wedding is probably going to be the best time to find allies I know people aren't going to like it but we should probably mingle with the smaller lords recruitment of troops would probably be something we can do as well
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>>4238263
>>4238319
The good news is that situation isn't that bad, you just have to weigh your options. You have a good 3-4 months to raise more men if you so wish. There is one more House Fortunes roll where you may be able to get more power. If it's not as fruitful as it could be and you're really wanting to go into this with more men, then you could dip into your population for a resource conversion at a 1:1 ratio. You currently have 22 population. The only major difference in dropping down to the tier below for population would be that your house fortunes bonus would change from +1 to +0 and that you would not longer be at the threshold needed to upgrade the Hamlet to a Small Town, which seems to have its detractors anyway. Then there's also your 3 points of glory to consider, which can be exchanged for 1 point each in any resource.
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>>4238508
Have you fleshed out our Essos adventures at all? Obviously I don't want you to just plop the resources into our lap but do we have any connections we can call on?
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>>4238263
Well regardless of if people want to pull the xbowmen or not we should dedicate a troop of garrison to our lands. Whether we get more units or not.

We have plenty of viable options as well. Some dumb as hell but possible

1. Selling off the girl to someone so they can create a lord split off from their house. Estermont is our only real ally Trade for a favor and some wealth/ a favor + 1 cheap unit like a trained garrison. Taking men from his lands to do this along with a knight to lead them. So they don't have any loyalties to anyone else. And use that favor for a lordship play?
2. Blackmail Massey instead of make the accusation with proof. Making the first point moot. And just ask for an obscene amount of wealth say 25 wealth+ or so between both lordly coffers he just may have it.
3. Spend the glory, wealth converted into 1 power and roll for power next house holding. And gain another trained Garrison. Helps the defense of our lands quite a bit, and I'd feel more secure about our lands.
We may also just go negative on the house roll and lose a resource who knows.
4. >>4238508
As bogs said we could pull from population. 1 point and still have enough to stay above the 21 threshold. And pull 2 wealth towards power. That gives us 2 power resources.

Some of these options are not mutually exclusive and vice versa some are or at least in part. We need to figure out what we will be doing with the girl. And how we can profit from the treachery committed by Massey other than simple fucking honor for honors sake cause honor doesn't pay the fucking bills. except glory lol

We could also just skip the garrison entirely and go with a different unit.
I am personally partial towards getting a trained unit of Garrison. I am sure we can profit from some of these things, and If we can find the time we should get to work on making some rum for the king if we still have time. And let the house manage it self for once. Or we can go on another raid- errrm bringing the peace simply. with money first as a priority above all else
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>>4238667
Or just dip below down to anywhere above 11 pop rather than wasting wealth. Small towns are gay
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>>4238718
I mean yeah sure. I am stuck on the idea that I want a small town. and that seemed to be what many people wanted. But more and more people seem to want to stay stuck at hamlet.
And if we are ready to stay on hamlet we could really come up with 2 trained units next month. A garrison and another heavy. Spending just population and glory. Good point
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We should set aside Cerelle and marry Lady Bar Emmon ourselves. Fastest way to lordship + more than double our lands.
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>>4238742
lol, that is not how that works. We are already married. I hope you are trolling. :)
Again nothing stoping us from getting an annulment, like killing all the hostages or marrying her off to one of our knights. But back lash is a thing.
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>>4238746
Yeah, I was trolling, sorry :D Just bored and waiting for the next thread.
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New thread
>>4238752



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