OH SHIT NIGGA, you are SHOTASNIFFER. Eldest daughter of the skeleton villain LOLISNIFFER. After a long and arduous succesion war against your siblings, you now claim ownership of your family's island, as the leader of the UNITED SHOTA SNIFFING REPULIC. From here, you shall spread your skeletal power accross the globe and dominate the world!Now, one of your underlings/siblings, Quattro, has been kidnapped! Possibly by alternate dimension versions of your other siblings. From the future. Forming a party of your trusted brothers and sisters, you went into a portal into the alternate future where you believe they're keeping your kidnapped brother. Having took care of the guards, you are now exploring the enemy's HQ. What do
Rolled 99 (1d100)We trip a tripwire.
Rolled 97 (1d100)>>4196315>>4196318no we aren't
Rolled 18 (1d100)>>4196315continue exploring until we find a point of interest
>>4196318OH SHIT A TRIPWIRE, YOU SURE YOU WANNA TRIP IT
Rolled 50 (1d100)>>4196324just jump over it
Rolled 50 (1d100)>>4196324No
Rolled 80 (1d100)>>4196324Yes
Rolled 23 (1d100)>>4196324Punch the next mech so that it lands on it
Rolled 70 (1d100)>>4196324no
Rolled 73 (1d100)>>4196324jump it
>>4196327You trip the tripwire. The alarm blares, the enemy is alerted. Soon they will arrive.Roll 2d100 to see what will arrive. First roll is for pickings, second is the encounter:80-100: Couple a' guards55-79: Squads of guards30-54: Mechas2-29: Battalion of guards and mechs1: Super Ultra Death Kill Murder Supreme Bot 5000 MK. XIII Megadoom Ver. 666
Rolled 61, 40 = 101 (2d100)>>4196338throw >>4196327 at them for being a fucking idiot
Rolled 84, 58 = 142 (2d100)>>4196338nyeh
Rolled 10, 25 = 35 (2d100)>>4196338We did it so we could fight
no seriously why would someone even fucking do that
Rolled 78, 19 = 97 (2d100)>>4196338
Rolled 91, 29 = 120 (2d100)>>4196338All according to plan
Rolled 88, 21 = 109 (2d100)>>4196338
>>4196346Oh no! From the depths of the compound, droves of enemy guards and mechs pour out! But due to our budget shortage, we can't depict them all properly, so just pretend that this is a picture of a huge battalion of Yellow Guards and mechs
Rolled 18 (1d100)>>4196356activate your musou attack
Rolled 94 (1d100)>>4196356... ROLL TO INTIMIDATE
Rolled 95 (1d100)>>4196356Act all confident like that was the plan and start giving orders
Rolled 15 (1d100)>>4196356Give them a compelling argument as to why they should let us through.
>>4196359"uh hey, who the hell is this and why is she barking orders at us""Hell if I know man"
Rolled 75 (1d100)>>4196367yell stronger
Rolled 93 (1d100)>>4196367Blah blah blah Terrorists blah blah blah planning to attack ziggurth blah blah blah
Rolled 1 (1d100)>>4196367WITH MORE AUTHORITY
Rolled 38 (1d100)>>4196370"Should we like....shoot her or something?"Roll 2d120 to see if them guards are affectedThey have a +30 bonus resistance to your orders
Rolled 68, 52 = 120 (2d120)>>4196373
Rolled 17, 59 = 76 (2d120)>>4196373нъeх
Rolled 40, 5 = 45 (2d120)>>4196373
No seriously, I have literally no idea why people have to do this, we just had a fight last thread and the whole thing was safe
Rolled 16, 11 = 27 (2d120)>>4196373ROLL TO FUCKIN' INTIMIDATE
Rolled 81, 44 = 125 (2d120)>>4196373OBEY
Rolled 103, 66 = 169 (2d120)>>4196373
Rolled 67 (1d100)>>4196374"DUNNO WHO THE HELL YOU ARE, LADY. BUT YER TRESSPASSIN' !""LIGHT HER UP"ROLL 1D120You have a +20
Rolled 59 (1d120)>>4196387activate damn musou
Rolled 90 (1d120)>>4196387Beat the shit out of everyone
Rolled 6 (1d120)>>4196387Bullet time it!
Rolled 40 (1d100)>>4196404Beat the shit out of everyone some more while Lilly sneaks into the map room
Rolled 76 (1d100)>>4196404INTIMIDATE THEM ALL TO RUN AWAY
Rolled 1 (1d100)>>4196404beat harder
Rolled 54 (1d100)>>4196406ROLL 2D120
Rolled 101, 83 = 184 (2d120)>>4196413also reveal face to really really scare them
>>4196414The guards are spooked!
Rolled 9 (1d100)>>4196424TELL THEM YOU COME FROM A TIMELINE WHERE THE REDS WON
Rolled 68 (1d100)>>4196424Meanwhile, Lilly is sneaking around
>>4196426Boy, sure is a lot of screaming going on out there
Rolled 7 (1d100)>>4196430Roll to see what Lilly finds
Rolled 13 (1d100)>>4196430Wall breaks open
Rolled 29 (1d100)>>4196430>>4196431
Rolled 16 (1d100)>>4196430>>4196431<--- This but all options include locating Quattro somehow
>>4196434ROLL 2d100. LILLY FOUND:80-100: The room where all them plans are kept50-79: The Armory25-49: The snack bar1-24: A fist
Rolled 99, 72 = 171 (2d100)>>4196438a quarter!
Rolled 81, 61 = 142 (2d100)>>4196438
Rolled 27, 99 = 126 (2d100)>>4196438Lilly looks like some robo dwarf
Rolled 40, 24 = 64 (2d100)>>4196438
Rolled 82, 3 = 85 (2d100)Fists are good, right?
>>4196439Aw sweet, free money
Rolled 77 (1d100)>>4196446wander into armorymaybe they have something to play with
Rolled 24 (1d100)>>4196446This child needs a gun
Rolled 25 (1d100)>>4196447Roll 2d100
Rolled 32, 92 = 124 (2d100)>>4196450what the worst can happen
>>4196451Good thing the door wasn't locked
Rolled 36 (1d100)>>4196453Yeah, no creepy pedos or anythingSee what's inside
Rolled 74 (1d100)>>4196453Let's see what cool stuff is in the armory
Rolled 14 (1d100)>>4196453Hopefully it isn't full of medieval looking armor so lilly won't get too distracted
Rolled 91 (1d100)>>4196453We find the world's most powerful mouse trap inside.
>>4196457Man this guy and Dicegod just want to watch the world burn
>>4196455Lilly found:. A gun. Bigger gun. Laser Sword. Chain Sword. Huge Vibro Sword. Blast Gauntlets
Rolled 87 (1d100)>>4196461take a bigger gunhelp if you can
Rolled 76 (1d100)>>4196461See if Lilly can wield that big Dragon Slayer sword look alike
>>4196461Those are cool, take lass sword
Rolled 10 (1d100)>>4196461Take hueg vibro sword>>4196460I am the avatar of dicegod
Rolled 62 (1d100)>>4196461Take Laser sword, give the blast gauntlets to Shotasniffer when she comes
>>4196466well for abusing your power you have been demoted
Rolled 57 (1d100)>>4196461Blast gauntlets for explosioning, plus the largest gun she can carry
>>4196468Oh the hubris, to think I could run so amok
>>4196463Lilly is hesitating. Should she betray her own tastes and get a gun instead of a sword?
Rolled 88 (1d100)>>4196473GET THE SWORD, HUGE SWORD FOR TINY BODYBE YODA
Rolled 21 (1d100)>>4196473The bigger gun is actually a gun that shoots swords
Rolled 73 (1d100)>>4196473NO, GET THE GIANT SWORD
Rolled 32 (1d100)>>4196473NO
Rolled 43 (1d100)>>4196473Yes. Big Sis has the melee covered so she should help out by going ranged
Rolled 80 (1d100)>>4196473well only compromise is to find a bigger sword
Rolled 66 (1d100)>>4196473Get sword and gun
Rolled 21 (1d100)>>4196486perfect
Rolled 11 (1d100)>>4196486Yes-"ARGH LET ME IN CRAZY WOMAN WIPING EVERYONE"
Rolled 42 (1d100)>>4196486Grab gauntlets for Sis too, for EXTREME PUNCHING
Rolled 39 (1d100)>>4196486Big Sword for Big Girl where it counts
Rolled 29 (1d100)>>4196493set everything else on fire
Rolled 28 (1d100)>>4196493now try to find sis
Rolled 19 (1d100)>>4196493Alright meet back up with eldest sister to find traces of Quattro
>>4196494This should prevent the yellows from using these weapons
Rolled 45 (1d100)>>4196508go back to sis
Rolled 82 (1d100)>>4196508>>4196509
Rolled 7 (1d100)>>4196508We must find a suitable target to test them out on.
Rolled 90 (1d100)>>4196513does she ever need these gaunlets
Rolled 80 (1d100)>>4196513Test out new sword
Rolled 64 (1d100)>>4196518find clues of where quattro is
Rolled 87 (1d100)>>4196518>>4196519
Rolled 76 (1d100)>>4196518doesn't seem like it.
>>4196520Oh that's right! You're suppose to be looking for Quattro!
Rolled 16 (1d100)>>4196524kick nearby half concious guard for details
Rolled 37 (1d100)>>4196524Start interrogating the guards
>>4196526"bbb----buuhhh? Who are you, tiny gremlin?"
Rolled 75 (1d100)>>4196531ask him where quattro is
Rolled 90 (1d100)>>4196531rudemaybe I should tell how rude you was to that one nice sister who did this to you?
Rolled 67 (1d100)>>4196546>>4196532Also the plans
Rolled 87 (1d100)>>4196546Shotasniffer stands above the guard and slowly puts on the gauntlets in preparation for entirely unnecessary explosive punches, reaching previously unthinkable levels of intimidation
Rolled 67 (1d100)>>4196546then answer now, do you know anything about things on this list:-multi-dimension portals-your leader look alike-secret places no one should enter-LARP
Rolled 41 (1d100)>>4196548Roll 2d100 to intimidateYou have +80 Bonus
Rolled 22, 9 = 31 (2d100)>>4196557>autowinwe get his whole lifestory
Rolled 59 (1d100)>>4196557Booooo
Rolled 96, 19 = 115 (2d100)>>4196557He spills all>>4196557>>4196549>>4196547
>>4196561And so he pisses himself and tells you everything. Up to including his life up to this point. How he grew up in a middle class family, his favorite tree as a child, his first crush, how his life changed when the world moved into a new era and corporations took over, how he falls asleep at night, his daily habits. His diet. His favorite movies, etc etc
Rolled 99 (1d100)>>4196566Also how he became a skeleton
Rolled 57 (1d100)>>4196566How tragic, sniff...wait you are not a skeleton?
Rolled 94 (1d100)>>4196566Do get to the point else Mummy shall be cross
>>4196567He then tells you of how he got caught in Q corp's shady dealings and was Skelemurdered for stealing from them. Afterwards he was reanimated to work for the Yellows in order to pay off his debt.
Rolled 4 (1d100)>>4196572we just need to know where Quattro is
Rolled 41 (1d100)>>4196572so does he know anything actually useful at current task at hand
Rolled 61 (1d100)>>4196572"Get to the important stuff before she puts her boot down you.">>4196575>>4196573
Rolled 51 (1d100)>>4196572>>4196569>>4196561>>4196577
>>4196577Being a mere guard, he isn't privy to the more top level info. All he knows is that a while after HQ got blew up the first time, the bosses told them to hold down the fort as they headed off into a portal. Apparently to get a glasses wearing skeleton or something. They haven't got back yet, as far as this guard knows.
Rolled 22 (1d100)>>4196581uselessproceed to trigger more trip wire to find someone higher in command chain
Rolled 96 (1d100)>>4196581Take some IDs and ask him for a map
>>4196583"errrm, a map of what?"
Rolled 14 (1d100)>>4196586This entire building, stop wasting my time
>>4196588He hands over a fancy do-hicky that generates a holographic layout of the building
Rolled 45 (1d100)>>4196590search thru it for points of interest
>>4196592Ah hah! There, hidden underground!
Rolled 15 (1d100)>>4196598go to janitor closet
Rolled 98 (1d100)>>4196598THE BIO LABThat's where they're using Quattro for their nefarious energy drinks!
Rolled 15 (1d100)>>4196598Get to the hidden underground, stepping over half the guards who spontaneously developed a masochist fetish, including the mechas.
Rolled 47 (1d100)>>4196601I bet they relocated him tho, and made bio lab a trap in case we came busting down again.so no, go to janitor closet.in worst case we can pick up janitor and those know everything
Rolled 58 (1d100)>>4196601head to the bio lab now with Lilly and also tell your other siblings to regroup because a boss fight might be soon
>>4196605Your siblings, who are carrying out your mission of integrating into the RGB terrori---I mean, "Resistance". Will be there soon
Rolled 12 (1d100)>>4196611Ok, what's in the bio room.Better raid that portal room too just in case after we check there
Rolled 61 (1d100)>>4196611I guess we can check out the janitor closet before we face the dudes in the bio lab, could be something secret
Rolled 16 (1d100)>>4196611I still think it's a trap tho. Let Lilly guard the rear
Rolled 108 (1d1000)>>4196615IS THERE SECRETS IN THERE?!ROLL 2D1200 TO FIND OUT. OP HAS a +200 BONUSDo that. While I gotta go do some stuff. Will be back later. toodles.
Rolled 548, 194 = 742 (2d1200)>>4196617
Rolled 417, 1180 = 1597 (2d1200)>>4196617maybe
Rolled 185, 941 = 1126 (2d1200)>>4196617URAAAAAAAAAAH
Rolled 697, 1191 = 1888 (2d1200)>>4196617
goddamn I almost fucked it up
>>4196617>laterhow long is later
>>41966265 hourst. Helvi
>>4196638Actually, it's....14 hours
I just realised that only Shotasniffer has inherited the power of complete ragePower that Lolisniffer never even used
>>4196809You mean the power of seduction.
>>4196820>1 post by this IDWhat did they mean by this?
>>4196824How tall do you think Shotasniffer is? >>4196413 6'4", 6'6" here? And stacked like a Mob casino blackjack table.Are you saying you wouldn't put that sister to the test?
>>4196828She's a skeleton
>>4196855So she's down to bone?
Rolled 3 (1d100)>>4197875now, let us see what secrets are in the janitor's closet>>4196621>>4196617
Rolled 80 (1d100)>>4197875Continue the story before she gets here
Rolled 68 (1d100)>>4197875On today's episode, we witness OP working out to lose some weight.
>>4197880Before who gets here?
Rolled 7 (1d100)>>4197883the jeeeewwwwwwwz
Rolled 1 (1d100)>>4197883You know, he-OH GOD HELP
Rolled 62 (1d100)>>4197883todd howard
Rolled 97 (1d100)>>4197883My mom! WOOOOOOOOOOO
>>4197884Really? I dunno guuys, he looks like a friendly merchant
Rolled 100 (1d100)>>4197889sell him a copy of super robot pilot season 3
Rolled 77 (1d100)>>4197889I don't think this guy has any malicious purposes or intent at all, he looks plain and amiable to me.
Rolled 55 (1d100)>>4197889A jewish Randy Pitchford
>>4197890"Hmm yes. I'll take that off your hands for $10"
Rolled 14 (1d100)>>4197896no no, you pay me for this
Rolled 82 (1d100)>>4197896good, we don't have to play it ever againthank you merchant
Rolled 81 (1d100)>>4197896No deal. This DVD set is worth at least $11!
>>4197898"No. Thank you, friend. Pleasure doing business with you"The happy merchant has taken $10 for taking the DVD off your hands
Rolled 3 (1d100)>>4197900Great, let's get back to the story now. What's in the janitor's closet?
Rolled 72 (1d100)>>4197900later jew plays the game and stops his jew ways
>>4197903In a manner of speaking, yes
Rolled 97 (1d100)>>4197908>>4197901
>>4197908or he could've gone back to you, give you game and 20 $ back
Rolled 11 (1d100)>>4197908Back to the story
Rolled 27 (1d100)>>4197908>>4197910
>>4197909What's in the closet?! Who knows, but you can feel a massive malevolent energy coming from it
Rolled 60 (1d100)>>4197918Let's see what's inside
Rolled 88 (1d100)>>4197918go inside
>>4197921Inside, is a terrible revelation
Rolled 47 (1d100)>>4197924our only weakness!
Rolled 77 (1d100)>>4197924Hah, it's just paper. Words can't hurt us.
Rolled 85 (1d100)>>4197924oh nowhose holding the hook though
Rolled 7 (1d100)>>4197924BOOOOOOOBBY
Rolled 44 (1d100)>>4197924Yeah but what about them malevolent energies tho
>>4197941still doesn't hurtwhat a weak punch
Rolled 90 (1d100)>>4197941>>4197942
Rolled 79 (1d100)>>4197941it runs away
Rolled 74 (1d100)>>4197941Meanwhile, also in the closet...
Rolled 33 (1d100)>>4197948>>4197947
Rolled 1 (1d100)>>4197948what actually in this room anyway
>>4197950"...SIS! WATCH OUT!"WHAT WAS IN THE CLOSET?!A. A BIOWEAPON! THE JANITOR CLOSET WAS SECRET A SECOND BIO LAB!B. A SUPER DUPER SECRET MECHA! THE JANITOR CLOSET WAS SECRET THE MECH LAB!C. JANITOR BOSSD. OH MY GOD JC A BOMB
Rolled 49 (1d100)>>4197956E: Quattro clones
Rolled 99 (1d100)>>4197956B.
Rolled 47 (1d100)>>4197956Inside we find the world's most powerful and dangerous Elephant
Rolled 65 (1d100)>>4197958>BOH SHIT IT'S A BIGASS MECH WITH A LASER SWORD!ROLL 2D120IT HAS +40 BONUS
Rolled 53, 13 = 66 (2d120)>>4197970
Rolled 27, 80 = 107 (2d120)>>4197970NIGGA CAN WE BEAT IT?LET'S FIND OUT
Rolled 74, 120 = 194 (2d120)>>4197970These janitors sure don't mess around
>>4197974BRO HOLY SHIT GOOD JOB DUDE
>>4197976>>4197977sponsored by Super Robot Pilot franchisePlease be kind and support it and Real Robot Pilot spinoff.
>>4197974You managed to dodge in time!
Rolled 15 (1d100)>>4197986See if you can seize control of the mecha, this must be the mech control room
Rolled 25 (1d100)>>4197986kick his cockpit off
Rolled 29 (1d100)>>4197986CHARGE UP A HAYMAKER AND PUNCH THROUGH THE ARMOR WHILE LILLY DISTRACTS IT!
Rolled 25 (1d100)>>4197986Explode it through a wall
Rolled 91 (1d100)>>4197986okinawa smash to his legs
Rolled 72 (1d100)>>4197990Very well.Roll 1d120It has a +30 bonus
Rolled 26, 15 = 41 (2d120)>>4197997
Rolled 25, 78 = 103 (2d120)>>4197997obari intensifies
Rolled 17 (1d120)>>4197997URAH
Rolled 66 (1d120)>>4197997EXPLODE IT THROUGH A WALL
Rolled 30 (1d120)>>4197997>>4197999
Rolled 109 (1d120)>>4197997wrong dice
Rolled 88 (1d120)>>4197997
Rolled 52 (1d120)>>4197997
Rolled 75 (1d100)>>4198016that's a lotta budgetkeep fighting
Rolled 58 (1d100)>>4198017Is fine. Lilly has just cut its knees off with a massive sword
Rolled 18 (1d100)>>4198017ROLL 1D120
Rolled 62 (1d120)>>4198021Kick the lasers back at him
Rolled 24 (1d120)>>4198021nyeh
Rolled 70 (1d100)>>4198025Seize control of it!
Rolled 27 (1d100)>>4198025mech tries to argue that's not how lasers work
>>4198028The Great Leader can punch through physics itself
Rolled 58 (1d100)>>4198027But how?! Roll 2d120!It has +30 bonus!
Rolled 10, 46 = 56 (2d120)>>4198034beat him into submission
Rolled 83, 33 = 116 (2d120)>>4198034
Rolled 3, 43 = 46 (2d120)>>4198034By seize control we mean seize it by the ankle and throw it through the wall into the biolab
Rolled 76, 44 = 120 (2d120)>>4198034VP was somehow on it?
Rolled 74 (1d100)>>4198043Well then, time to take the sword from the mecha
Rolled 35 (1d100)>>4198043feel sorry for janitors who will have to clean this mess
Rolled 37 (1d100)>>4198043>>4198045Lilly needs to be dual-wielding two fuckoff-big swords
Rolled 17 (1d100)>>4198045BETTER DO THAT QUICK CUZ IT'S GONNA STAB YA WITH IT AFTER IT PUNCHED YOU INTO THE GROUND!ROLL 2D120
Rolled 74, 17 = 91 (2d120)>>4198051
Rolled 99, 56 = 155 (2d120)>>4198051STEAL THE SWORD AND PASS IT OFF TO LILLY!
>>4198053Using your blast gauntlets, you take a leap towards the mech's hand and blows it apart! you then threw the laser sword to Lilly. She grabs it and seems to be on the verge of falling over
Rolled 6 (1d100)>>4198057she'll be fiiiiiiiiiiiiiiiineprobably
Rolled 81 (1d100)>>4198051Blow his head off, without one of his arms he's weaker
Rolled 59 (1d100)>>4198057TELL LILLY SHE CAN DEMOLISH THIS ROBOTSET HER UP FOR A FINAL ATTACK!URAH
Rolled 95 (1d100)>>4198057Lilly taps into her sister's power to ignore physics during combat [and launches an awesome sword attack]
Rolled 64 (1d100)>>4198065CAN SHE DO IT?!ROLL 2D120
Rolled 9, 105 = 114 (2d120)>>4198071
Rolled 86, 22 = 108 (2d120)>>4198071maybe
>>4198071LILLY HAS UNLOCKED HER FULL POTENTIALGO!>>4198073FUCK YOU NIGGER
>>4198075roll instead of whining
Rolled 63, 4 = 67 (2d120)>>4198071Make the maids proud girl
Rolled 35, 107 = 142 (2d120)>>4198071ROLLING
Rolled 7, 72 = 79 (2d120)>>4198071URAH
Rolled 37 (1d100)>>4198083THE LASER JUST MAKES LILLY'S LASER SWORD STRONGER
Rolled 65 (1d100)>>4198083you did it mecha, you just pissed her off horribly
Rolled 49 (1d100)>>4198083Lilly was good distraction, now punch his head off
Rolled 27 (1d100)>>4198083>>4198084
Rolled 61 (1d100)>>4198083>>4198084>>4198085
>>4198085But it also gave OP enough time to steal your wallet!
Rolled 48 (1d100)>>4198090look inside wallet
Rolled 49 (1d100)>>4198090Hey wait a minute, get back to work, OP
Rolled 75 (1d100)>>4198090pissed off enough to beat you up
Rolled 35 (1d100)>>4198090We gave all our money to that merchant earlierGet back to drawing mech destruction
>>4198093Oh no. Now OP's ded. Thread can't continue
Rolled 60 (1d100)>>4198098dig him out
Rolled 3 (1d100)>>4198098drag him out for delaying
Rolled 65 (1d100)>>4198098god dang it, OP
Rolled 4 (1d100)>>4198098We'll make our own thread with blackjack and hookers.Too bad OP's dead... No hookers for him... Oh well...
Rolled 74 (1d100)>>4198098OP, no dying if communist overlords haven't given you permission to do so!
Rolled 77 (1d100)>>4198098That gravestone actually looks just like OP but with writing on his forehead
>>4198102Anyway. Lilly figured out that she can't dual wield two big swords. Not yet anyway. So now she has the options of:A: Try the exact same move again, may or may not end up getting blasted againB: Vibrosword: release limitersC: GenuflectD: Give OP all your money <--[MOST RECOMMENDED OPTION]
Rolled 73 (1d100)>>4198107B, let's see how that works
Rolled 23 (1d100)>>4198107B.LET'S FUCKING GO LILLY
Rolled 80 (1d100)>>4198107You know why she can't dual wield 2 sword? Cause it's dumb thing no one actually likes, nor it's LARP friendly.One big sword is always the answer. Her true calling.E. Longsword mastery achieved
>>4198111So also B then
Rolled 99 (1d100)>>4198123OP, stop messing with the gameget back to work
Rolled 32 (1d100)>>4198123op plz
Rolled 74 (1d100)>>4198123OP you are a disgrace to Communism which Shotasniffer will not tolerate
>OP died cause of lack of fundswhat have we done
Rolled 52 (1d100)>>4198137Now that's our LillyZANKANTOU
Rolled 42 (1d100)>>4198137ULTRA MEGA FINAL BUSTER ATTACK!
Rolled 12 (1d100)>>4198137Nice.STAB
Rolled 96 (1d100)>>4198139ROLL 2D120+50 BONUS
Rolled 8, 50 = 58 (2d120)>>4198154There is nothing Lilly cannot cut!
Rolled 65, 14 = 79 (2d120)>>4198154>96shit
Rolled 49, 43 = 92 (2d120)>>4198154
Rolled 26, 1 = 27 (2d120)>>4198154AAAAAAH BLYAT
Rolled 95, 61 = 156 (2d120)>>4198154BROS I'M GONNA ROLLFOR LILLYFOR BLUESFOR REDSURAAAAAAAAAAAH
>>4198163now just hope OP accept the timing
>>4198163WHY DIDN'T YOU ROLL 2 MINUTES BEFORE
>>4198164was stuck on captcha
Rolled 47 (1d100)>>4198164Of course not. GOTTA INJECT SOME LAST MINUTE DRAMA INTO IT FIRST>>4198156THE MECHA PUTS ITS OWN SYSTEM ON OVERDRIVE! IT STOPS LILLY'S SLASH JUST BEFORE IMPACT! CAN LILLY PUSH THROUGH?! CUT DOWN THAT MECHANICAL MONSTER !ROLL 2D120+60 BONUS
Rolled 94, 53 = 147 (2d120)>>4198171>AUTOWINGRAAAAAAAAAAAAAAAH
Rolled 79, 15 = 94 (2d120)>>4198171that's a lotta budget honestly
Rolled 111, 7 = 118 (2d120)>>4198171
Rolled 23, 55 = 78 (2d120)>>4198171oh hey an autowinlet's goURAAAAAAAAAH
>Anons think 107=120NOT AN AUTOWIN>>4198175THANK FUCK FOR THE BONUS
>>4198180The bonus is why it's an autowin
>>4198180Ingnore me I'm drunkh
Rolled 10 (1d100)>>4198189Reprogram all the mechas under Yellow corp to self-destruct, severely weakening the yellow security forces and making it easier for the RGB "resistance" to invade
>>4198189yea boiblue yellow color scheme also looks pretty nice I gotta say
Rolled 100 (1d100)>>4198189good fuckin' job lilly, give her a great big hug
>>4198193She's so happy she's speechless
Rolled 30 (1d100)>>4198200>>4198190
Rolled 9 (1d100)>>4198202Roll 2d120
Rolled 52, 34 = 86 (2d120)>>4198205
Rolled 42, 80 = 122 (2d120)>>4198205shut em down
>>4198205I'm not sure... Sounds like math
>>4198206YOu found this button on a panel nearby, how convenient
Rolled 12 (1d100)>>4198213Any other buttons
Rolled 8 (1d100)>>4198213fuck math DESTROY
Rolled 90 (1d100)>>4198213hit that button
>>4198216Outside, on the streets. The Yellow mechs self destruct. Causing a huge blow to the Yellow forces and puts them at an disadvantage
Rolled 91 (1d100)>>4198219Now, for the RGB forces to storm the yellow ziggurat and for us to regroup with our siblings before we enter the biolab
Rolled 17 (1d100)>>4198219See if we can find any plans here
Rolled 37 (1d100)>>4198219Now explore and/or destroy biolab
>>4198221As the terroris--I mean, "rebels" do battle in the ruined Ziggurat above, your siblings break off from them and regroup with you underground
Rolled 86 (1d100)>>4198228Best to seal off the portal room so that Alt-Betty and Alt-Bobby don't escape this time
Rolled 51 (1d100)>>4198228If there is RGB, then there should be also CMYK
Rolled 5 (1d100)>>4198231>>4198228agreed
>>4198231>portal room>can't escapeI may suck at math but I see a small issue with this plan
>>4198234They'll most likely be waiting at the bio room
>>4198231Speaking of which, where them Yellow leaders at. You've been wrecking their shit, at elast one of em gotta show up by now
Rolled 52 (1d100)>>4198236maybe they'll make their grand entrance once we go save quattro in the biolab
Rolled 39 (1d100)>>4198236I think we didn't wreck enoughproceed to wreck more
>>4198237Hm yes. Maybe
Rolled 68 (1d100)>>4198239enter
Rolled 10 (1d100)>>4198239walk into obvious trapor not
Rolled 21 (1d100)>>4198239I reckon Bobby's likely to be hanging around the portal causing fuckeryLocate the bastards
Rolled 56 (1d100)>>4198239>>4198242
>>4198240And you find....OP. Telling you thread's on hold and will continue tomorrow. Get updates here: https://twitter.com/notapaladin
>>4198246Thanks to OP for hanging around causing thread
Do note that due to going over budget witht his episode, next time we're gonna go full poverty mode
>>4198249Unless we give you all our money
>>4198251Yes. Ofc ourse
>>4198249Tell your communist overlords that if they lower your budget for making this show, I'll review bomb all of their products so that nobody ever watches them again.
>>4198246thanks for bread
>>4198249>full poverty modetime to make 9/11 look like a joke
>>4198263some people did some thingsbig deal
So wait if this is the dimension where Quattro won, who killed alt-Quattro
>>4198365Yellows won. Not Quattro won
>>4198423But then who killed him
>>4198437Definitely, not some Yellow traitor who used it as a morale boost
>>4198426Probs alternate Bobby.
Video killed the radio star
time for maybe plot
Rolled 85 (1d100)>>4200067kick OP in
Rolled 59 (1d100)>>4200067Something entirely unrelated to the plot happens
Rolled 81 (1d100)>>4200079Wonder how alt-Quattro could be killed if the Yellows won that time
Rolled 67 (1d100)>>4200079Investigate biological hazards
>>4200082Man how couldn't he be killed. So many ways
>>4200082Perhaps his death is what kicked off the Yellows' victory, spurred on by vengeance. Perhaps he was killed after, which lead the Yellows to up the oppression.Or perhaps he was crushed under a mountain of Skyrim copies
Rolled 58 (1d100)>>4200091>>4200084Thing is, there was no explicit records of who killed him
Rolled 88 (1d100)>>4200091What is our endgame goal?
Rolled 77 (1d100)>>4200091I bet it was that transdimensional Todd-beast.We should locate his remains for testing. Maybe we could make our Quattro less shit with science
>>4200096but Todd wants people alive to play skyrim, this was a murder
Rolled 38 (1d100)>>4200101>last two are completely impossibleDid anyone know who exactly killed alt-Quattro?
Rolled 37 (1d100)>>4200093You must be new here>>4200101Okay well let's dominate and spread communism to the unholy abominations in the lab or whatever. We'll ask altBobby and altBetty about altQuattro when we find them
>>4200103"Eh, probably the Alt version of you. Or anyone from the Reds, Greens or Blues, really.""It could have been a traitor!""Crippling self doubt maybe"
Rolled 84 (1d100)>>4200109Let's just see what the bio lab is and whether it has Quattro, we'll see who exactly are these two first.
Rolled 28 (1d100)>>4200109Locate altYellows so as to locate altQuattro-corpse [and maybe our Quattro as well while we're at it if we feel like it]
Rolled 36 (1d100)>>4200109Bobby, anti-bobby must've been disloyal to anti-quattro
>>4200115But that would imply it was a mirror...huh.
>>4200111AND INSIDE THE LAB YOU FOUND....ROLL 2D10070-100: Tubes of secured bio monsters40-69: One big monster!1-39: A fist
Rolled 78, 66 = 144 (2d100)>>4200127>no Quattro
Rolled 51, 91 = 142 (2d100)>>4200127
Rolled 95, 64 = 159 (2d100)>>4200127Me
Rolled 77, 81 = 158 (2d100)>>4200127Is the monster Quattro?
>>4200130There! in that bigass tube! Look upon it! A hideous monster! This horrendous abomination to life! A freak! A freak!
Rolled 27 (1d100)>>4200143Oh and also a big monster.And Alt-Betty.
Rolled 46 (1d100)>>4200143Kill it before it can procreate!
>>4200147It will taint this world no more
Rolled 92 (1d100)>>4200159>>4200144
>>4200160Nah. Just the monster. Ssssh. it's sleeping
Rolled 67 (1d100)>>4200166Sing it a lullaby so that it imprints on us as its mother.
Rolled 12 (1d100)>>4200166Bully it for its lunch money
Rolled 27 (1d100)>>4200166>>4200167
>>4200167"Wait, is she gonna sing?""Yea? What about it?""Dunno, I don't remember what big sis's singing sounds like""Me neither. So either she doesn't sing alot, or we have repressed memories"
Rolled 58 (1d100)>>4200176Lets see which one is it
Rolled 46 (1d100)>>4200176"...why is Lilly suddenly trying to get aw- OH GOD STOP BIG SIS"
Rolled 95 (1d100)>>4200176Turns out she's an amazingly good contralto
Rolled 66 (1d100)>>4200179Roll 1d100+20 difficulty bonus for my roll
Rolled 93 (1d100)>>4200185
Rolled 17, 73 = 90 (2d100)>>4200185Ahem...SCREEEEEEEEEE
>>4200188Turns out Shotasniffer has a super smooth and soothing singing voice. Guess mom and dad took her to singing lessons in addition to ballet.
Rolled 29 (1d100)>>4200204The reason they forget is because her singing enthralls everyone to the point they're essentially hypnotized
Rolled 52 (1d100)>>4200204https://www.youtube.com/watch?v=kmh9TDuLU5gThe monster desires to obey whoever sings with such power and conviction
Rolled 65 (1d100)>>4200218>>4200213
Rolled 52 (1d100)>>4200225Now bring me the little bo-...I mean fight in my name!
Rolled 28 (1d100)>>4200225Only people who resist it are girls, who don't have the same attraction, and Dad and Bobby, for unknown reasons>>4200226
>shotasniffer has had a power to mass control and erase memories all along
>>4200240Yeah that and she breaks the laws of physics in combat [and cooking] - looks like she might've inherited some of Grandma's superpowers...
>>4200245>might'veShe inherited the rage, which no other skelliekid has been shown to use
>>4200226The boys agreed in unison"I don't get it, it's not even THAT good""Men are foolish creatures, Lilly.">>4200249Quattro did. Once. Back in Skeleton Island 1. During the first tournament when Shotasniffer broke his glasses. Carried him to victory too.Shame about what happened afterwards
Rolled 96 (1d100)>>4200255That was rage over his glassesAlso I know you're watching, Alt-Betty, come out
>>4200257>>4200255Let's see if alt-betty stayed true to the way of the blade, abandoned it for guns, or combined the two.That's right.I'm talking GUNBLADE.
Rolled 92 (1d100)>>4200259>>4200255Muh rolls
>>4200263Well shit. Maybe alt-loli is also hanging out with her.
>>4200257You make your proclamation! Alt-Betty will surely step out from that corner over there!.....Any minute now.
Rolled 100 (1d100)>>4200269"Look up, shithead red."
>>4200274! THE CEILING! "Sis, why are you talking to yourself" Lilly asks
Rolled 21 (1d100)>>4200281You know I was expecting a big battle as per usual, but...they're in the portal room aren't they.Does this bio room even have anything else?
Rolled 98 (1d100)>>4200281Get the monster to take us to the ones who imprisoned him here so that we may help him exact revengeAlso >>4200285
>>4200285Roll 2d100 to find what else is in there1-10: A fist11-30: More insults31-60: Nothing61-79: Also nothing80-100: Data that may help the United Shota Sniffer Republic's research110: The secrets to the universe
Rolled 28, 38 = 66 (2d100)>>4200294
Rolled 38, 86 + 10 = 134 (2d100 + 10)>>4200294
>>4200299Surprise! It was all lies! You actually found another copy of Skyrim!
Rolled 60 (1d100)>>4200309toss it to the garbage
Rolled 73 (1d100)>>4200309Actually it's altYellow's secrets hidden in a Skyrim case
>>4200313Which is....just an actual Skyrim disc. Because the true secret is...that you should buy Skyrim
Rolled 90 (1d100)>>4200318the boys beat the shit out of todd and OP while the girls look through the actual secrets
>>4200323Since this is the Bio Lab. You got a bunch of data on genetic modifications and gene splicing. Alongside plans to create more freaky monsters
Rolled 54 (1d100)>>4200334Does it have any info on what they're doing with Quattro?
Rolled 94 (1d100)>>4200334Take it for MarianSee if the monster can lead us to anyone
Rolled 51 (1d100)>>4200334Meh. We got a monster out of this, and honestly why wouldn't Quattro want a world where he can rule. Why are we trying to save him.Instead of conquering this alt world for ourselves?Best part - No elderlylitch Grandma destroying it.
>>4200342Because we want our shitty Quattro back you fucking dope now shut up or else you get the spanking
>>4200338There's nothing about Quattro in here. Whatever plans they have for Quattro, it's got nothing to do with bio freaks
Rolled 20 (1d100)>>4200346>>4200340Guess the only other option is the portal room
>>4200345Well yes but we also want to use this scenario to make him less shit
>>4200350but we need to find him first
Rolled 40 (1d100)>>4200346>>4200340
>>4200349Or the Bethesda store
Rolled 36 (1d100)>>4200355
>>4200356just go ask the monster already
>>4200356"Yes, O Great Matriarch. The Yellow Ones have left this dimension. If you want to find them then you must pursue their trail through the spaces between realms"Is what it is saying....in its own language. Unfortunately you do not know it so all you hear is "KKKkrrrrrhhhjjjjzzzzzzzzzsssshhhh kkkrhhhjajsjsskkkkkkksxzzzzzzzz"
Rolled 52 (1d100)>>4200364Feed monster one of the yellows as a snack. Maybe it can help us track them down if it develops a taste for them.
>>4200345We could have Quattro AND this dimension, grandma free.
>>4200370No one really WANTS this dimension, and our grandma was already better than our father.Who would probably drag us kicking and screaming back into the original dimension anyway
>>4200368"Most humble apologies. But I am a vegetarian" Is what it's saying in its language.You heard "kkkkkkrrrrzzzzzzzkkkkkkkkkkkkkkkkkkkkkkkkkkkkkiiiisssszzkkkkkk" clearly this beast is hungry
Rolled 30 (1d100)>>4200375"I somehow do not like this guy." - Luke
Rolled 39 (1d100)>>4200375doesn't matter, cook the meat
>>4200378"Erm, cook what meat, sis?" Asked the Chosen One"And uh, will you be doing the cooking?" asked Luke
Rolled 51 (1d100)>>4200379Ah right, they're all skeletons, let's just go to the portal room
Rolled 66 (1d100)>>4200379Give him tofu or something
Rolled 57 (1d100)>>4200382You head for the porrrrtal room. And unfortunately, it's getting near 3PM and I dont want to torture my liver any further. Will continue in the morning or something. Or maybe later.Updates or whatevs be here: https://mobile.twitter.com/notapaladinIn the mean time, roll 2d100 to see if the portal room has any secret defenses like turrets, electrified floors or bombs or some shit
Rolled 51, 97 = 148 (2d100)>>4200392
>>42003933AM, brain not work good
we should probably research as much as we can on the portal so that we can build our own for transportation to our colonies
>>4200400Why you stay up so late op? Thats bad for your health
>>4200418Todd Howard wants him to
Also OP prolonging Quattro's suffering
I guess after we return to our own dimension we should rotate the cast and find Betty and Rasputin before finding Quatro.There is definitely no one else we need to find.
After we rescue Quattro, I suggest we have Marian work on a lifeline system that will ensure that nobody ever gets captured again.We can have him create string-thin lines with the durability of titanium that can stretch for millions of miles, all while still being perfectly flexible due to the wonky dimensions of it's design. We'll tie these pseudo-science strings around everyone's legs, so they never get taken away again and if we need to find them, we can pull them to us.
>>4201427He'll end up tying himself up they way he is before he can complete the first step
>>4201434Then we'll have VP do it.
>>4201441Tie 10 of them to Marian and Quattro and absolutely none of them to Bobby
>>4201450No, you don't get it, we should tie one to Bobby. We should tie one line around his neck, so we can yank him around for fun when we feel like it.
>>4201452And whenever we don't we can tie it to a turbine
one hour later, OP damages his liver for us
Rolled 59 (1d100)>>4202555Research the portal, since it's not trapped
>>4202558After about 5 minutes of grueling research. You've concluded that this portal is a portal
Rolled 6 (1d100)>>4202565I mean how does it exactly work and how it was made
Rolled 7 (1d100)>>4202565just go through the portal already
Rolled 22 (1d100)>>4202565toss someone there first
>>4202568Are ya sure? What if it leads somewhere terrible? Like a gamestop?
Rolled 61 (1d100)>>4202578find a test subject to use for that
Rolled 90 (1d100)>>4202578god dang it, just go through the portal or we're never gonna find quattro
you all suck
>>4202583we're going into a completely unguarded portal open for us to go to with no idea where it leadsif that sounds right in your head you might be Bobby
Rolled 48 (1d100)>>4202597now, what's on the other side?
Rolled 50 (1d100)>>4202597This is going to backfire on us isn't it
Rolled 43 (1d100)>>4202597aaaand we are back what appears to be our original dimensionand portal is turned offSomewhere alternate betty can't believe we actually gone in voluntarery
Rolled 673 (1d1000)>>4202600Yeah, probably.Roll 2d100
Rolled 44, 34 = 78 (2d100)>>4202612maybe 2d1000?
Rolled 81, 8 = 89 (2d100)>>4202612Throw >>4202599 into the dumpster for being stupid
Rolled 72, 94 = 166 (2d100)>>4202612
>>4202616Perhaps later. Now you're running into a room full of bombs. And they've all been activated
Rolled 23 (1d100)>>4202626blame marian
Rolled 47 (1d100)>>4202626GET OUT GET OUT GET OUT
Rolled 3 (1d100)>>4202630Roll 2d120The bombs have a +20 bonus
Rolled 107, 101 = 208 (2d120)>>4202633get out with funny sfx
Rolled 110, 84 = 194 (2d120)>>4202633
>>4202633we had nothing to even worry about
>>4202637except for the fact that they're going to literally trap the path, you think they would just let go of quattro that easily
Rolled 80 (1d100)>>4202636You burst through a wall as the bombs explode behind you! Obliterating the building they were in. Which also means that shit's gonna come crash down on you! Roll 2d120 to avoid the getting crushed!
Rolled 118, 70 = 188 (2d120)>>4202648URAH
Rolled 109, 68 = 177 (2d120)>>4202648
Rolled 7, 55 = 62 (2d120)>>4202648that'll be covered under building arc for 20
>>4202649You are crushed under the exploded building! The city rumbles as the structure goes down and pins you!
Rolled 77 (1d100)>>4202659thankfully we drank a lot of milk so our bones are finejust minor inconvienence
Rolled 71 (1d100)>>4202659Get horribly pissed off.
>>4202661Perhaps. But you are now trapped under tons of rubble underground.Which gives OP enough time to escape the thread
Rolled 71 (1d100)>>4202669get back there you fat bastard
Rolled 36 (1d100)>>4202669>>4202662take our anger out at OP and >>4202637 for screwing up
>>4202670Anyway. You're stuck under tons of rubble, what do
Rolled 79 (1d100)>>4202678cast fist, duh
Rolled 81 (1d100)>>4202678>>4202662While the rest, having retreated, figure out where the portal led to
>>4202681"Seems that we're back in our dimension"
Rolled 34 (1d100)>>4202700so much for rescue operation
Rolled 81 (1d100)>>4202700>>4202679
Rolled 55 (1d100)>>4202718I guess we have to use THATuse your very well hidden beneath all layers you locked it upon in your heart : the brocon you from the past which you wish to forgetto locate quattro regardless of where it is.
Rolled 3 (1d100)>>4202718VP, go and find out how the portal works and how to create it. Then send a bomb to the other side when you're done.
>>4202727>broconwe already have skeletons committing incest
>>4202732that's why she locked that part of herself deep down, to not end like those
>>4202734no she didn't, stop fantasizing VP
Rolled 68 (1d100)>>4202746oh come on, you guys have better ideas? Or you want to be stuck on square one once again without any convienent plot device to make progressDON'T JUDGE ME
Rolled 80 (1d100)>>4202746>>4202728
>>4202750"Aha! A convenient excuse to escape stares of judgement!"
Rolled 6 (1d100)>>4202758you forgot your fanfic
Rolled 88 (1d100)>>4202758Luke, stay with him, because when he's finished, you will go with him to the floating island to help supervise the island and make a business out of meat
Rolled 27 (1d100)>>4202782Chosen One, after we come back home, you and the mutant will go to Marian with the mutant research to create new mutant workers and get a translator for them and then give the scientist enough info to ensure he can escape our dad with his children.Lilly, get dressed in your knight armor and send the school clothes and future armor for blue dyeing, I need you and Olessa with me when we see Director for any updates on Rasputin and Betty's location. I have a feeling that finding them is going to be important to rescuing Quattro. Bring your pets.
Rolled 59 (1d100)>>4202782do we even certain quattro is not actually somewhere in this dimension?
>>4202762>communist>business >>4202782FFSHow long before VP dupilactes the portal technology
Rolled 26 (1d100)>>4202787Rollllllllllll
>>4202784Well. Shit. They did sent you a ransom demand before. And they said to deliver it to a location in your dimension. so maybe they're actually here and is keeping Quattro somewhere. That guard you made talk back in their dimension also mentioned that the commanding Yellows haven't come back yet.
Rolled 92 (1d100)>>4202787>>4202783They probably expected us to do this once we found out who they were.
>>4202787Even the USSR had businesses.State-owned ones.
>>4202804Meat from each according to ability. Meat to each according to need
>>4202810Every citizen is also an employee
>>4202816What is this heretical language
OP takes this opportunity to sneak off
Rolled 32 (1d100)>>4202840OP, continue the plot or else I will throw you to where Zebra and Bobby are
Rolled 3 (1d100)>>4202840OP pls answer the question
Rolled 94 (1d100)>>4202840come back here OP
>>4202843No! You wouldn't!
Rolled 6 (1d100)>>4202858Yes.>>4202856
Rolled 60 (1d100)>>4202858Would so... unless you make VP rip off the science guy's portal tech real fast, of course
Rolled 13 (1d100)>>4202858yes, now get your lazy ass here and continue the quest
>>4202863Depends, are you ready to challenge Dice God yet again?
Rolled 92 (1d100)>>4202880Of course, I shall bribe him by giving him the one and only limited edition Space Pirate Communist Edward figure
Rolled 33 (1d100)>>4202880Yeah I suppose
Rolled 21 (1d100)>>4202880>>4202884
Rolled 69 (1d100)>>4202880stop hiding behind a fake deity, OP
>>4202905Now punish OP for stalling for lame jokes, please
Rolled 39 (1d100)>>4202905dice god loves Super Robot PilotconfirmedBack to plot
Rolled 87 (1d100)>>4202909
Rolled 57 (1d100)>>4202905We rolling for it now then or what?
>>4202912Anyway Roll 2d4
Rolled 4, 2 = 6 (2d4)>>4202929intrasting
Rolled 4, 4 = 8 (2d4)>>4202929
Rolled 1, 2 = 3 (2d4)>>4202929
>>4202930Ah yes. Since the portal on this side was destroyed from the explosion, VP will have to dig through the wreckage and recover anything he can with Luke helping. He will be able to create a copy after 2.....A. Story eventsB. Side questsC. BattlesD. Weeks ingameE. Days irlF. CenturiesG. Minutes after Quattro is found
Rolled 99 (1d100)>>4202949G
Rolled 87 (1d100)>>4202949B
Rolled 44 (1d100)>>4202949G
>>4202951"Hey sis? Portal's damaged pretty bad. Dunno when am I gonna be able to fix it or salvage enough of it to make a copy. You go ahead and continue the search for Quattro, I'll notify you first thing when I'm done"
Rolled 98 (1d100)>>4202974Ok.Time to see Director with Lilly and Olessa for location of betty and Rasputin
>>4202979You call for a pickup and head back to base. Back to SKELETON ISLAND, YEEEEE.Anyway, it's almost 4AM, oh shit. Time to suspend thread some more. Will continue whenever. Also, roll 2d100 to see if there are any complications that arose from an entire building exploding in the middle of the city70-100: People will think it's a terrorist attack and will investigate. Luckily you were extracted in time to avoid suspicion. But VP and Luke will be caught or be at risk of being branded terrorists 40-69: Heroes will think it's your fault and will start bothering you and try to bring you to justice20-39: Heroes will think it's your fault and will try to bring you to justice. But instead of sending rookie or intermediate heroes, they'll send real ass supers and veterans1-19: The building were actually built on top of an ancient tomb. It exploding and you punching out of the ground has unleashed a terrible kaiju upon the city. After slaying it the heroes will hold you responsible and will do anything to take you down
Rolled 6, 80 = 86 (2d100)>>4203028
>>4203028If we capture the Alt-Yellows we could clear our names and we could use our liberation of the floating island from an elf dictator as evidence, especially since Luke and VP were sighted helping the oppressed
Rolled 23, 31 = 54 (2d100)>>4203028
Rolled 18, 75 = 93 (2d100)>>4203028
>>4203112Please, never fucking roll again
Rolled 38, 8 = 46 (2d100)>>4203028
Rolled 52, 11 = 63 (2d100)>>4203028OP, does this count
goddamnit, now more people will have to roll to counter
Rolled 76, 54 = 130 (2d100)ill save this thread
Rolled 39, 20 = 59 (2d100)>>4203028
Rolled 90, 73 = 163 (2d100)>>4203028
>>4204090yey, I save the dayprobably
Rolled 69, 74 = 143 (2d100)>>4203028
Amazing rolls, genlemen
Rolled 43 (1d100)>>4204149Next episode: boring lawyer stuff
Rolled 63 (1d100)>>4204149God I wish shotasniffer would step on me
Rolled 91 (1d100)>>4204221get back to the plot, OP
Rolled 34 (1d100)>>4204221MIENTRAS TANTO, LOS TRIOS ESQUELETAS SHOTASNIFFER Y EL UNO Y VEE PEE
>>4204182I wanna eat her coccyx
>>4204222Not right now. Perhaps in about 8-9 hours
Rolled 26 (1d100)>>4204684
Rolled 86 (1d100)>>4204690go back to plotcontact luke and VP to tell anyone who finds them that they were first responders who were chasing terrorists from another direction, and they were investigating the damaged portal
>>4204692"VP, sis just called. People gonna suspect terrorists. We are to disguise ourselves as first responders. Investigating the wreckage and also chasing the terrorists""So you want the gubment agent costume or the fire fighter costume"
Rolled 1 (1d100)>>4204708If they prod further, say that other members of our organisation are working on capturing those terrorists and they are Alt-Yellow Robed Cultists.Because that is pretty much true, it really isn't our fault.Show those guys a picture of Alt-Bobby for more legitimacy.
>>4204708also is VP a quick change artist now
>>4204709"Hey! Who the hell are you guys?""Cool it pal, we're from Sector 191112. We're taking over this operation""wut""We have reasons to believe that the terrorists are part of a interdimensional death cult. So if you excuse us, we have a bombing to investigate.""Yeah, stay out of our way, rookie""w-what"
Rolled 54 (1d100)>>4204725Assign Chosen One to temporarily be in charge of handling overall supervision of Skeleton Island and get him to do the interrogation of the capture power plant henchman since we need to solve that dangling plot thread after we rescue Quattro.Also he can wear the eyepatch and beret.
Rolled 17 (1d100)>>4204734Now let's go to Director and Boy and see what they found
>>4204735"With the help of Boy, I've found where Rasputin and Betty are. They're currently..."A. In the deep jungles, nearing an ancient temple to a long forgotten deityB. Up in the treacherous mountains, where the Alt-Yellows has set up baseC. Preparing to infiltrate a secret Alt-Yellow base, hidden in the middle of the CityD. On the moonE. in yo ass, lmao
Rolled 14 (1d100)>>4204749C and it's also the Galaxy Burger HQ
>>4204755"....they're currently preparing to infiltrate the Galaxy Burger offices in the middle of the city. Satellite picked up some surveillance footage of them staying in a building opposite the offices and scoping out the place these past days."
Rolled 65 (1d100)>>4204772So it looks like the Alt-Yellows have teamed up with one of our current rivals.No wonder they were able to set up a bomb in the middle of the city, this was a set-up to draw heroes to us
Rolled 20 (1d100)>>4204780Well, looks like Galaxy Burger is going to have a crash landing.Olessa, don't get excited.
Rolled 82 (1d100)>>4204794Alright, I guess we take Lilly, Olessa, Director and Boy with us to meet with the boss.The mutant and the bird will take turns watching over Marian while he ignores complaints about a machine cult in the factory basement that people kept warning him about in skeleton island 1
>>4204796There is no such thing as a machine cult. The robo-pocalypse is a myth. Do not worry.
Rolled 12 (1d100)>>4204800"It seems the competent subordinates of the Archtraitor have left, master, we are ready to start the subversion."
>>4204804"Hush, not yet, murderbot 9000. We are not yet ready. But soon."
Rolled 29 (1d100)>>4204810Simon gets the feeling that something is going to go very wrong and orders the Bird and the mutant to help evacuate Marian to Red territory or get out of dodge if he doesn't want to budge.
>>4204816And that subplot, will get resolved some time later.For now.....it's time to suspend thread. Bit of a slow session at this time eh. Maybe later then.
>>4204822probably because all the players forgot to keep track
Also you even remember the evil clippy thing AI that was Marian's computer
>>4204831There is no evil clippy. Do not say such things.
>>4204850You are right, he has never existed and will never exist. There is no incoming robo-pocalypse. There will be no sacrifice of the Arch-Traitor to conquer the island and purge it of all skeletons.
>>4204822>Bit of a slow session at this time eh. Maybe later then.sorry OP, I was too busy play Super Robot Dynasty Warriors 1
>>4205035I'm more partial to Super Robot Extreme Beach Volleyball
>>4205730How about the Super Robot Dancing All Night
>>4205730Super Robot Generations was the best, even better than Super Robot Stories, Super Robot Chronicles, Super Robot Reloaded, Super Robot Redux, Super Robot X9 and Super Robot Origins.
>>4205735>>4205733Super Robot: Hyper Robot Deluxe Arcade Edition was a bit underrated
>>4205740It was better than Super Robot (2006), Super Robot Boom and Super Robot Forces
>>4205740No it was trash. Outsourced indian garbage, even Redux was better. What was Todd Howard thinking?
>>4205747Making Super Robot Infinite.
>>4205749And milking Super Robot 69
So we are going to resolve all those unresolved plotlines from Skeleton Island 1
>>4205845What unresolved plotlines. All the plotlines are resolved and there should be no problems.
>>4205854Ah yes, no problems like the creepy thing in Marian's cave, the sudden rise in weeb stuff in Marian's stock, the ominous beeping near Marian's toilet, the mysterious statueand the serpent skeleton thing in the sea near the island
>>4205730I always hated poker minigame there
Of all the skeletons, which is the spookiest though?
>>4205954pissed off greg
>>4205954Lolisniffer, with Texas second.If you mean most disgusting, Zebra.
>>4205957Greg isn't a skeleton, he's a necromancer, big difference.
>>4205963everyone has skeleton inside them
>>4205966Well since that's so, then I say I'm the spookiest skeleton.
The way we're going, the hero organisation is going to invite us to a feast after the next few subplots
>>4205999>steal a nuclear plant belonging to a villain organisation>liberate an island from a vegan elf tyrant>help a scientist and his daughters escape the clutches of Lolisniffer by helping his experiment>about to take out a villainous burger corp and terrorists from another dimensionThe only thing we did that was evil was kill a hero and we gave his corpse to the scientist to be revived.At this point it's a matter of how hard the spanking will be when our dad comes back for all of us.
>>4206020We'll kick dad's ass if he tries to spank us.
>>4206020Roll 1d90000. The result is the combined number of all rolls times 11
Rolled 15250 (1d90000)>>4206027we're starting thread now?
Rolled 64617 (1d900000)>>4206027
Rolled 21574 (1d90000)>>4206027
Rolled 23376 (1d90000)>>4206027
>>420603390000, not 900000
Rolled 53299 (1d90000)>>4206042>>4206027Oops
>>4206042It's cool, we can count the extra numbers
>>4206026We need the hero assoication, the villain association, Shadowboss, Shadowboss's wife, Shadowmom, Greg, Dark Lich, Simon, Jojo, Knee-chan, all the other skeletons of Greg except Texas and Lolisniffer and Rainbowman to help us.And even then that might not be enough.
Rolled 98 (1d100)>>4206050Nah, we just need to invoke the crit powers of dicegod to win. Luckily, you have me and I'm his avatar so there isn't anything to worry about.See how good I roll?
>>4206050>all the other skeletons of Greg except Texas and LolisnifferAnd also without Zebra, because that's a negative 100000 to our bonus
Rolled 62900 (1d90000)>>4206027
>>4206054Lolisniffer has ascended beyond the powers of dice godSpeaking of which, we need God too
>>4206057Well shit. Then uh.... Doesn't Todd Howard increase in power with every other copy of Skyrim that gets purchased? We could buy all the Skyrim there is and ask Todd to kill Lolisniffer in return.
>>4206050> and Lolisniffer Only Dad can beat Dad?
>>4206087It's true, only you can overcome yourself.
Rolled 43 (1d100)>>4206036how bad is it
>>4206090>It's true, only you can overcome yourself.Man what kinda hippie tree hugger junk is that? You actually believe that Buddha stuff? Pffffft. If I ever see Buddha on the road, I'm gonna kill him for coming up with that crap.
>>4206100Bout this much
Rolled 1 (1d100)>>4206113uh oh
Rolled 39 (1d100)>>4206113let's get back to the plothow is Marian doing with that new weapon we gave him?
Rolled 90 (1d100)>>4206113I don't get it. Can you explain it to me using fingers instead?
Rolled 35 (1d100)>>4206124>>4206118
Rolled 71 (1d100)>>4206124>>4206118
Rolled 54 (1d100)>>4206124I see now, but for good measure, why don't you explain it in food analogy?
>>4206127He's working on it
Rolled 43 (1d100)>>4206134HOLY FUCK WE HAVE TO GET TO MARIAN RIGHT NOW
Rolled 86 (1d100)>>4206134Is that a paper clip with eyes in the background...?
>>4206136>>4206135Dunno whatchu guys are talking about, marian's just in the process of making a mecha to go with the weapon the portal scientist gave you
Rolled 35 (1d100)>>4206139I guess we were mistaken?Good job, Marian
Rolled 4 (1d100)>>4206139>>4206140Yeah, mistaken hahaha....
Rolled 68 (1d100)>>4206139I think we need to go back on track of saving Quattro
Rolled 11 (1d100)>>4206139I dunno, this all smells fishier than you're making it out to be...
>>4206144Right right. Of course. Nobody nabs your underlin---I mean, brother. And gets away with it.
Rolled 66 (1d100)>>4206146Anyway, who are we with
Rolled 32 (1d100)>>4206146since we have some clues that Quattro somewhere in this dimension, start massive search campaign for clues
>>42061464chins fucking up with my postsI replied, it doesn't show up
>>4206149there we goforced clear refresh didn't show it until I did another post
>>4206148Lilly, Olessa and Boy will be on the active team, while Director's mission control
Rolled 76 (1d100)>>4206164LET'S DO THIS
Rolled 68 (1d100)>>4206164So how are we getting in
Rolled 93 (1d100)>>4206164Boy needs to look tougher. Give him a cigar.
>>4206168M'am, promoting underage smoking is against the law
Rolled 6 (1d100)>>4206176Oh no officer, you misunderstand, it's a fake cigar. He's playing dress up with us. Also GTFO human.
Rolled 29 (1d100)>>4206176>>4206167
Rolled 32 (1d100)>>4206176Good. We're villains. Do it
Rolled 91 (1d100)>>4206176it's chocolate sigar
>>4206180"Well. According to our surveillance. Rasputin and Betty are planning to infiltrate the Galaxy Burger Tower by possible rappelling from a nearby building into it, their method would probably put them somewhere in the middle of the tower as an entry point. But us, we have multiple options. We could opt to just drop off on the roof and make our way down. Or we can link up with Rasputin and Betty and join their method. You could even stroll into the front door at the bottom floor. Or you can even wait until Rasputin and Betty finish getting Quattro, then swoop in and extract them."
Rolled 36 (1d100)>>4206191We'll launch ourselves out of a cannon to get inside.
Rolled 79 (1d100)>>4206191Well, we need to get the Alt-Yellows too, so let's go for the roof
>>4206193"So, we'll have the USSR blimp or plane fly over, then you and your team will drop down onto the roof. From there make your way down, looking for Quattro and the Alt-Yellows. Rasputin and Betty on the lower floors should cause enough of a distraction that your mission would be easier. Eventually you'll meet each other anyway"
Rolled 85 (1d100)>>4206195Let's do the plane so we can sky dive and be secretive.
Rolled 96 (1d100)>>4206195>>4206197Yeah, that way we take out the boss of Galaxy Burger first, then make the way down to whatever secret underground base they're hiding Quattro in.
>>4206198BUT THEN ALIENS AND KAIJUS ATTACK OH NO
Rolled 87 (1d100)>>4206203stop delaying