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Hello everyone!

This is a quest based in the ASOIAF universe which follows a captain of a free company that has recently been given dominion over an island near Dragonstone. Ser Aurion Shryke is a common-born man with a natural affinity for leading men. We will be starting out in year 283 during the Rebellion.

Quest resources including character sheets can be found here:
https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb?usp=sharing

I try to update twitter on run times/important votes here: https://twitter.com/CormaicB

Now, let's get started!
>>
Ser Aurion Shryke. Your face splits in to a wild grin for the hundredth time in the past two days. Now that is a name for a man going places. Not little Aurion from the docks. Not even Captain Aurion of the Stormbringers free company. Something more. A ruler destined to create a lasting legacy. A---

“Just why are you bloody smiling?” Vaeron grumbles. Ser Vaeron, rather, although the both of you did sort of simply fall into your knightly titles due to company tradition of knighting officers. Still, it counts, right? You’ve known Vaeron for… most of your life, really. Around the time you were five, he was prenticed to the smithy you were dumped at shortly after your birth. The big man stares back down at the deck in disbelief, seemingly not over the fact that his silver hair is pulled back into a ridiculous ponytail that his better half forced on him.

Following his gaze to the deck, you can see his point. You are both losing, hard. Coins from the dice circle have been slowly piling up in front of one man. Malaq, your de facto fleet master whenever you’ve already hit the beaches. The heavily tattooed Volantine is flashing his gold teeth with undisguised satisfaction. Not for the dozenth time, you judge him to be a cheating shit. If not for your distraction, you may have already pointed it out. Vaeron is a more trusting sort, but even he is starting to narrow his eyes in the direction of the likely loaded dice. He’s going to wroth when he figures it out, but maybe a good brawl is what everyone needs right now. Coming this far only to get back on the ships and play nursemaids to a couple royals wasn’t what everyone expected. Still, the pay was solid, and they would follow you anywhere anyway.
>>
>>4060129
Of course, it was about more than the pay for you. You managed to secure a second name out of it. A House of your very own that happens to come with an island. Your island, Stormgrave. The island of your birth and the island which you left over a decade ago for better prospects. It had been the easiest contract negotiation you’ve ever been through. Almost too easy… but that’s half the reason you sailed west. Wars bring desperation. Desperation brings bigger contracts. The other half is simple; your lucky bird. A coastal shrike you’d lured into a cage with a dead field mouse, all of your contracts had been remarkably fruitful and nearly bloodless as long as you had it… then it escaped. It flew west towards the narrow sea and that was all the omen you needed to set course for home and it’s a call that’s already paid off beyond expectations.

Not for the first time, you glance in her direction. She leans against the stern, gazing back towards the capital. Or maybe it’s to somewhere else. It’s well-known her son the Dragon-Prince fell in battle. The Trident-something or other. A hill somewhere? You’ve never been to the mainland. Although she is currently your charge, you hadn’t gotten a good look at her aside from a few strands of loose pale hair with her wearing that cowl everywhere. Something about that rankled you. Not the lack of a look, though the thought of one does stick in your mind like a bad itch, but the fact that she is your charge at all. IThe young princeling was herded off to one of your waiting ships surrounded by knights and even one of the fabled white Kingsguard while the Queen and a few of her ladies were left standing awkwardly beside the dock. King’s orders, you’d been told. The Queen isn’t to be left alone with the princeling. Makes no sense to you, but you weren’t about to question a King over it. That’s probably treason. Highborn just do things differently like marry siblings and separate children from mothers. Truth of it is you’d seen stranger sights out east. Maybe best not to dwell on it. Then again, you do still want a closer look. It’s not every day you see a Queen. Not every lifetime, even.
>>
>>4060135
Then again, this is also a good time to discuss strategy with your good friend and second without the presence of a certain nagging influence. Namely his wife, Lady Janesa Jal’Anaris. A Pureborn from Qarth who happens to be on another galley with their two shared broodlings. To no one’s surprise, she wasn’t to be parted with a proper cabin and the one on board this ship needed to be given up for the Queen. She also happens to be the company paymaster due to her knack for speaking and reading multiple languages while also somehow knowing all her numbers. It’s worked in your favor several times in contract negotiations, but it comes with the infuriating side-effect of giving her the ability to veto your plans, as she has been keen to remind frequently remind you. Well, not anymore! You’re a ruler now and that means no vetoes.

>Save your troubles for later, enjoy your time with your men. Maybe stop a brawl. Maybe not?
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>Go see if you can get your look at this Queen. Maybe you can come out of this with some sort of favor.
>Go see if you can get a look at this Queen. She’s obviously sad and cheering people up is your specialty.

*QM note: I will combine the vote numbers for the last two listed options here. I’ll likely do this with a few different votes as a way to get a better feel of the MC’s character.
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>>4060142
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
>>4060142
>Save your troubles for later, enjoy your time with your men. Maybe stop a brawl. Maybe not?
Someone's from Qarth. Does she wear superior Qartheen gown all day to shove it down to the uncivilized westerosi?
>>
>>4060142
>Go see if you can get your look at this Queen. Maybe you can come out of this with some sort of favor.
>>
>>4060142
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.

>>4060206
Probably. Pureborns just don't give a fuck
>>
>>4060142
>>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
>>4060119
Our cohort and seneschal has only two and one benefits respectively. Oversight or intended?
>>
>>4060206
>>4060310
You know it.

>>4060361
Incomplete sheets. Didn't want to delay the thread to wrap up all my paperwork, but wanted to provide the basics in case we need them. House resources need work too. It should all be ready tomorrow.

Writing for:

>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
This is too good of an opportunity to get Vaeron on your side before his wife can poison his thoughts. She means well and generally takes your side in public, but she lacks vision for a noble of such a passionate people. Too keen on playing things safe… aside from jumping in bed with a sellsword of the Sunset Kingdoms who turned out to be too honest to do anything but insist on marrying her upon word of her falling pregnant. You signal for him to break away from the game with a nudge.

“You’ve bested me yet again, friends. Carry on without me,” you say with an easy smile that’s met with assent. No need to cry over a few petty coins if it keeps the men happy.

“Something’s not right about this, Aur,” Vaeron says as you step away from the dice game.

“Malaq’s probably cheating again,” you respond lazily.

His eyes flash with anger. “That thieving little… I’ll deal with him later. We’ve bigger problems. No way they give you a whole bloody island and turn you into a fancy noble just for half a week’s sailing. They’re either trying to fuck us or something’s gone wrong.”

“Your wife read the contract. You think she made a mistake?” you ask with a smirk.

That gives him pause. “Unlikely… but this still doesn’t feel right.”

“The thought has crossed my mind. But the writing’s in order so that leaves…”

>Can I get 3 rolls of 5d6 for Warfare (Strategy)?
>>
Rolled 6, 6, 1, 2, 2 = 17 (5d6)

>>4060396
>>
Rolled 3, 1, 6, 3, 3 = 16 (5d6)

>>4060396
>>
Rolled 3, 2, 6, 2, 3 = 16 (5d6)

>>4060396
>>
>>4060410
>>4060421
>>4060422
DC:12/15/21
Pass/Pass/Fail. Writing!
>>
“…the war. Odds are things aren’t going as well as they led us to believe,” you contemplate.

“How so?” Vaeron asks.

“Royals on this ship is the first dead giveaway. If it were me and I thought I could win, I’d never send away my wife and heir from the city. Never mind that it’s piss poor for morale, you saw that castle, yeah? You could burn the whole city and still sit pretty behind those high walls. If you think you can’t hold that, then what can you hold? Dragonstone? Falling back there is admitting to losing the mainland. You lose the mainland you lose the Kingdoms. This rebel king could sit his happy arse up on the throne and carry on like Dragonstone wasn’t there for all it matters strategically,” you say with growing unease. Perhaps you’ve been too preoccupied with your new title these past two days at sea.

“You’d need a wife and heir to appreciate that whole thing,” he chides.

“Funny how you do that. You speak and Janesa’s words come pouring out of your mouth. I suppose that talk will double now that I actually need to settle down,” you deadpan. “Now what else do we know? Crown Prince Rogar or whoever went and got himself killed in his very first battle. Mind you that could be simple incompetence, but there’s no doubt they lost a fair number of men there. Enough to spook the King to send his family away and to leave a nice vacant seat on our home. Fair to say the Crownlanders are going to be fighting on their front doors now against three of the seven kingdoms. Who’s assisting them? The Dornish? Cuckolds, and they’ve likely taken heavy losses themselves if they didn’t simply flee the battle after the first volley. The Westerlanders? Might be enough, granted. You need less men on the defensive. Let the rebels burn their way toward the city and break them upon the walls before their supply train can catch up. Counterattack and wrap things up.”

“Then we are fine,” Vaeron concludes.

“No, something’s missing… I just can’t see it yet,” you say with a frown that’s soon mirrored on your friend’s face.

“That’s not like you,” he states.

“It’s just that there’s a lot at stake here. We stick with the Loyalists and they fuck things up, then this contract is worth fuck all. We take a chance with these rebels and they’re thrown back, this contract’s worth fuck all and we are wanted men. Doesn’t mean I don’t have a plan,” you add.

>Stick with the Loyalists. You can bargain from a position of strength even if they lose. It’s not as if the Rebels have a navy.
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
If we wait the information will become less valuable
>>
>>4060510
>>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.
>>
>Stick with the Loyalists. You can bargain from a position of strength even if they lose. It’s not as if the Rebels have a navy.
>>
>>4060510
>>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
It's time
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>>4060514
>>4060524
>>4060529

Stagfags REEEEEEEEE
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>>4060510
>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.

We are opportunists. We must opportune.
>>
>>4060569
>not wanting to serve based mannis
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>>4060581
Stannis may indeed be the Mannis, but the true and rightful king of Westeros is King Aegon VI Targaryen, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>>
>>4060603
You mean Aegon Blackfyre
>>
>>4060514
>>4060518
>>4060520
>>4060524
>>4060529
>>4060618
>>4060574

I see. Thanks. I'll get to writing.

House Historical Event: Treachery Activated
>>
>>4060620
oh man, that's the shit.
>>
“Remember Astapor?” you begin.

“Aye. Queer place. Disgusting people all things considered,” Vaeron responds.

“They wanted us to raid ships out of Yunkai. Offered too much coin and freedom of the hulls, yet we still turned down the contract. Why?” you press.

“A city that shits out Unsullied can’t fight their own battles. Raises all sorts of questions,” he answers.

“It does. Like if we weren’t an expendable distraction to sell more Unsullied. That didn’t stop us from letting generous Yunkai in on the plan before we went east so you could fall in love with the first noblewoman with her tits hanging out of her dress. And here we are,” you conclude.

“Tit,” he corrects. “Just the one tit. It’s fashion, that makes it proper.”

“I’m sure it does,” you concede. “Even so, we are better off continuing our work with these rebels. They have the upper hand and we owe the crown nothing after this trip. The rebel king will need to confirm my position, then we will go from there.”

“What do you intend to do with our… passengers?” he asks the obvious question with a troubled expression.

“Capturing and ransoming is what’s typically done. Tricky thing is, I’m not sure what they’re even worth. The Queen is an easy grab given you could likely overpower her guard while the rest of us sit back and take bets, but she may be more trouble than she’s worth. The boy prince is the heir to the throne. Now that has to be something even if his side loses. Trouble is, our ship holding him’s covered in guards. I’m not keen on losing half the lads and sinking my own ship just to capture him. This is assuming they don’t figure out what we’re doing and sail away with my ship. That and he may up end up dying in the fighting even if we get the drop on them and as you well know---”

“we don’t kill anyone for free,” you both finish simultaneously.

“So, Dragonstone then. You want to land on Dragonstone, look around, say your goodbyes, and hope these rebels have taken a port town somewhere nearby?” Vaeron asks.

“Well…”

>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
>The Queen is aboard your ship and likely has the knowledge you need to pull this off without having to set shore and risk your neck.
>You could land as expected and grab a knowledgeable target before departing. Perhaps even one of value. Not your forte and more dangerous, but you’ll make do.
>>
>>4060625
Haha, time for treason!
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>>4060683
Oh shit. This is going to be very significant.
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>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
>>
>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
Let's play it cool for now, dont want to bloody our nose off the bat.
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>>4060683
Land at dragonstone + talk to the queen but nothing major just a tiny bit of info
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>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
+talk to the queen. Try to glean some valuable intel we can sell
>>
>>4060766
+And if there's an opportunity at Dragonstone to grab someone valuable without loss we'll try it.
>>
>>4060736
>>4060744
>>4060746
>>4060766

Land with small talk the queen. Cool, I can work with that. Writing!
>>
Honest question, if we're swapping to the rebels (to my disgust), why don't we kidnap the queen and hold her ransom? She'd be worth alot more than anyone else from Dragonstone we can potentially steal away.
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>>4060801
Kind of wondering that myself but I think it's the principle of finishing the contract before actually going rebel
>>
>>4060801
We can kidnap the queen with no problem at all but will Aerys pay? Does he even care anymore?
>>
>>4060801
>>4060812
I'm not gonna stop you from doing that if you want. It's your quest, not mine. Brings some questions up for Daenerys, but it's not as if the crown would take a perfectly ordinary child and present it as royalty, would they?
>>
“That’s about it. Keep things simple. We drop them off, maybe get a look around, then see where these rebels have gotten off to. Who knows? We may even get a proper feast out of it. Highborns love their feasts,” you say with a grin, getting excited at the prospect.

“A feast would be nice,” Vaeron says wistfully.

“But I really should speak with the Queen. Just to see what she knows,” you add lightly.

“No…?” he says slowly. “Aurion. No. Janesa will be wroth. Aurion?”

You’re already striding off across the deck, clapping rowers on the shoulder and offering words of encouragement as you go. You swear you feel the ship lurch forward with more speed as you make your way aftward from the bow. It’s a good feeling.

There she is. Her hooded shape stumbles slightly with the shift in the rowers’ tempo. You reach out and…

>Can I get 3 rolls of 6d6 for Persuasion (Charm)?
>>
Rolled 3, 5, 6, 2, 1, 2 = 19 (6d6)

>>4060845
>>
Rolled 4, 6, 5, 6, 5, 3 = 29 (6d6)

>>4060845
>>
Rolled 2, 5, 2, 3, 4, 4 = 20 (6d6)

>>4060845
>>
>>4060855
Holy shit
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>>4060855
nice work, anon
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>>4060848
>>4060855
>>4060858

>Rolled 26 vs DC 16 (Intrigue Def = Status 7+ Awareness 3+ Cunning 3+ Lavish Lifestyle 2+ Exquisite Jewels 1)
>3 Degrees of Success

You gently reach out to steady her before quickly withdrawing at her alarm. Her eyes are wide with shock and a couple of her ladies turn towards the intruder in their midst.

You hold up your hands placatingly. “My apologies, Grace. I didn’t want you to lose your footing.”

There’s an uncertain pause. “Your Grace,” she corrects. You know.

“Ah. Of course, my grac--- Your Grace,” you start with an embarrassed and infectious smile. “My apologies yet again. I’ve spent far too much time traveling and seem to have forgotten my courtesies.”

To the surprise of only her waiting ladies, she actually pulls back her cowl and smiles softly. “You are forgiven, Ser…?”

Here’s your look. And a look it is. You’d say she’s older than you, but it’s unclear by how much. She’s still beautiful, that much is certain. But you notice a fading bruise upon her cheek. Who would strike one such as her? A disconcerting thought. You flash an easy smile and drink in her eyes to distract from the mark. Eyes a deep purple like your own, though your left is a couple shades lighter from your first battle. Useless thing that it is, it seems to intrigue rather than repulse, so you’re at least grateful for that. “Aurion Shryke. Aurion, if you’d prefer.”

“House Shryke… I can’t say I’ve had the pleasure,” she responds in that soft voice.

“You would be the first to have the pleasure, Your Grace. I founded House Shryke two days past. It seemed a fine idea at the time,” you answer.

Her two ladies in waiting are more than they seem, you’d wager. They’re poised to remove you, but the Queen shakes her head. “A moment. Please,” she adds. They seem reluctant, but step back to opposite sides of the deck.

“Now, Ser Aurion. I don’t believe you are here for the pleasure of my company. What is it that you need?” she asks.

>Well? Write in any questions for her or ideas on how you’d like to proceed. If you have any questions for me instead, then I’ll answer them when I wake up. We’ll pick up at the same time tomorrow as we started tonight. Until then, have a good night!
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>>4060934
Ask how she got the bruised and then slowly get info about who she's is gonna meet or what she is expecting to happen once we get to dragonstone. Ask her if she might need our service again in the near future.

I'm kind of worried we might spill some spaghetti here and don't know what else to say.
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>>4061416
I support this
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>>4061416
>I'm kind of worried we might spill some spaghetti here

Not after that roll. I'll clean up the delivery.
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>>4061416
support
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>>4061416
Agreed.
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>>4060934
Fuss over the bruise, give her a moment of solace in these tiring time, get into the friendzone willingly and if it seems opportune, get any info we can.

Now to another unrelated question...

Vaeron... his he massive? But more importantly, does he use an anchor to fight?
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>>4062384
This isn't a fucking anime dude, using an anchor as a weapon is stupid.
>>
A more pertinent question is which titty does his wife not cover and how... full it is
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>>4062443
Come on there are dragons, giants, zombies, icepeople, and dryads you don't think someone in GoTs would use small anchor as weapon?
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>>4062384
Not quite massive, but close. Massive is getting into freakish territory. That and I wanted to put him deeper into bludgeon fighter. He just has a regular common flail right now. What that becomes when the inevitable shopping spree happens is up in the air.

I should have the update up at 8pm (20 min).
>>
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“I sought only to ensure you were well, Your Grace. I would be a poor host to do anything less,” you say reassuringly. “I must confess to being troubled to see you have been mishandled in some way. Is this something I may be able to assist with?” you add with concern.

She seems uneasy with the sudden attention yet forces a half-smile. “You are too kind, ser. However, it is nothing for you to concern yourself with. My husband is simply a very… passionate man. He sometimes forgets himself with all of his burdens.”

“As you wish, Your Grace. If I may not assist you in matters of justice, then mayhaps I could assist you further upon Dragonstone. If it would please you,” you say.

“Kind and charming,” she muses. “I know not what I could need of you upon Dragonstone. My… son’s guard there was surely impressive. Even so…” she looks upon you for a brief moment. “It may be that you would be a welcome distraction to my ladies-in-waiting. They are on another of your ships and I imagine they are most distressed at this sudden flight. Stay for the feast they will no doubtless hold in my honor and I shall introduce you. Some would make fine matches for you, I would think, though I would caution not to reach to far beyond your station. That will only lead to more pain,” she starts to trail off by the end. Not wanting the silence to lapse into awkwardness, you thank her politely and beg your leave.

As you reach the stairs, she calls out one last time. “Ser? My thanks. For your kindness.”

You have your excuse to look around and possibly an opportunity for something more. Although, you can’t say what such an opportunity is worth given your intended path. The daughter of some house on the losing side and from a side that likely won’t hold you in the highest regard at that. The whole thing feels messy, but there’s no reason not to enjoy the feast while it lasts. Now you wish Janesa wasn’t lazing away on the galley flanking yours. She would know what to make of all of this. Until then, it’s best to get some sleep.
>>
>>4062799
The next morning brings a familiar sight as the massive fortress of Dragonstone rears up before you. It looks little changed from when you sailed past it towards King’s Landing and a new future but looks can be deceiving. A trio of dromonds flying green flags with silver seahorses escort you into a series of bustling docks. You’re pleased to see all five of your small warships begin the process of disembarking with practiced ease, your hundred Stormbringer infantry leaping the gap to the docks even as the galleys are still tying up. They were made for this.

You now need to decide how to approach this. You could make an attempt at chivalry and offer to escort the Queen to the summit, hopefully learning more of the other present highborn. It’s also possible that you could seek out whoever is in charge of the defenses here and find out more of their fighting strength, but such a person could likely be found later as well. There’s also Janesa. It would be best to fill her in on the plan that was clearly all Vaeron’s idea and get her take on how to proceed. Readers like her have more knowledge on highborn culture, even if she’s from half a world away.

>Escort the Queen
>Seek out a guard captain
>Plot with Janesa
>>
>>4062820
>Plot with Janesa
>>
>>4062820
>>Escort the Queen
>>
>>4062820
>>Plot with Janesa
>>
>>4062820
Plot we definitely need a plan
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>>4062820
>Plough Janesa
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>>4062820
>Plot with Janesa
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>>4062828
>>4062829
>>4062833
>>4062839
>>4062843
>>4062952
Writing right now. Bigger update.
>>
>>4062740
>He just has a regular common flail right now
Good. An anchor was a stupid weapon
>>
It doesn’t take much glancing around to find Janesa. Rather more like she’s found you as you see her striding your way, head held high in her vibrant yellow Qartheen gown with her broodlings in tow. Impossible to miss considering she’s just over six feet in height, dwarfed by her husband but still amongst the tallest women you’ve seen. And the gown doesn’t exactly leave much to the imagination. Scandalous in these lands, if you remember correctly. Hardly a distraction to you after seeing the same tit for eight years, but you can’t say the same for the rest of the dock, especially given the gasp that comes from the small gaggle of noble ladies reuniting with their Queen.

She picks up her pace upon seeing Vaeron and embraces him with a wholly inappropriate amount of passion. Her eldest, a daughter of nearly eight years who also happens to be named Janesa sighs dramatically. She heavily favors her mother in more ways than she would ever admit, with rich brown hair and the golden eyes her Pureborn family prize, though is dressed more conservatively. One of those things Vaeron wouldn’t be moved on. Their second and youngest child, a son of five years named Auric, fidgets nearby in his need to run after being stuck on the galley. A name that you take some pride in due to its similarity to your own, his mother only relented because it apparently means “golden.” He is, as Janesa would and has put it, well-bred with his mop of hair a golden blonde and the eyes of his mother’s family.

She turns to you after your third attempt at clearing your throat and eyes you with curiosity. “Captain. It would appear we have much to discuss,” she says airily.

Both you and Vaeron exchange a glance. How does this woman know things? It’s surely his fault. “We do, Lady Janesa. Terms of our next contract for one,” you respond. She knows you well enough to key in on your tone and her eyebrows raise. This will be good.

Your winding procession upwards takes quite some time and leads you to a simple conclusion. Taking the fortress will come with a steep blood price regardless of the men thrown at it. You passed beneath a series of iron gatehouses manned by crossbowmen and decorated with murder holes along with whatever they’re keeping in the nearby barrels. Nothing pleasant, you’d wager. You’re shown to a suite of rooms facing the sea upon one of the outer battlements. Young Auric needs to be supervised by his sister to keep him from stepping too far out towards the ledge to get a look at the beasts of legend that encrust the walls.
>>
>>4063038
Leaving them to their exploration, the three of you close the doors. Janesa takes a few more minutes ensuring the walls don’t have ears before she speaks. “Three days! Three days apart from my lover and he hesitates in my embrace. I say to myself, ‘does he think me plain next to this Queen?’ No, no. That mustn’t be it for I eclipse her so. No, this is something else. He is scheming with his friend. Up to no good, for why else would he not greet me with the love I know he bears me?”

“We weren’t scheming, we were strategizing. Taking in the whole situation with this war,” you contest.

“And what did you conclude?” she asks, still worked up. An emotional people, these Qartheen, but you learned that long ago.

“We are on the wrong side,” you answer. That stops her pacing.

You both trade off explaining the situation. She listens to Vaeron better, so he has a part to play in this. “I agree,” she abruptly announces.

“You do?” you ask warily.

“I misliked this contract from the beginning. It was too much. These Westerosi are losing. Your explanation simply confirms my misgivings,” she says with a dramatic sigh. “It was all too easy.”

“Then it’s agreed. We seek out these rebels and secure what’s owed,” Vaeron concludes.

“After the ball,” Janesa corrects. “I would flaunt my prized consort in front of these Sunset girls, and it seems Aurion has an engagement of sorts and may have another soon enough,” she adds slyly.

“What of that? Seems to me everyone in this castle will be my enemy soon enough. That includes the highborn women, or their families at any rate,” you point out.

“I’ve read much of your Westerosi customs during that unbearable voyage over here. Like my own people, the importance is in a name. The richest magister is still nothing next to the most wretched of Pureborn. The dowry is useful, to be sure, but the names these girls carry are what lend you legitimacy. Their bloodlines will date back through the ages whereas yours cannot be confirmed further than your pretty eyes,” she explains.

“Houses that lose stand to be worth less than those that win,” you counter.

“That may be so until the next war, or until they all meet up for some celebration or other to drink and fuck their differences away,” she says with a lingering glance back toward Vaeron. “And until then, the winners will have better options for suitors than the losers… it matters not to me,” she decides with a flourish of her hand. “Have your fun tonight and leave. Behave yourself or don’t, so long as we don’t need to fight our way out.”

“Leave to where?” Vaeron asks. They both look to you.

>Gulltown. We know it is in rebel hands. No longer on the front at this point though.
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>King’s Landing. Get a closer look at how this plays out. Deal with the victor there, whoever it may be.
>>
Duskendale
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
Storm's End would be fun. But I don't think we could penetrate the blockade or defeat it.
>>
>>4063076
>>4063080
>>4063083
>>4063094

Okay, writing and setting things up for the feast. Storm's End would be a lot of fun. Who knows? We may still get there.
>>
“Duskendale. If I were about to dig in for a siege, I would take that town first. No reason to leave a port like that on my flank. If the rebels don’t have it by the time we get there, then I question their ability to win. Any road, it’s closest to here. Best to get moving before the war ends, eh?” you decide.

They give their assent before departing to the adjoining rooms “prepare” for the feast. You still need to make your own preparations as well. To begin with, you need to decide what to wear. In your experience, presentation is everything and the way you present yourself tonight will have a major impact on the attention you receive. In particular, that from any eligible hand maidens present.

You do have some passable formal garb in the western style, but it’s unlikely to stand out amongst the finer clothing some of the highborn will undoubtedly be wearing. You also have finer clothing in a more Essosi style with a more daring cut to it. You’re not sure how well it would be received here, but it would be more of a nod to your status as a free company captain.

>Westerosi Style
>Essosi Style
>>
>>4063153
>Westerosi Style
A contrast with our friends more revealing dress
>>
>>4063153
>Westerosi Style
>>
>>4063166
Might as well +1
>>
A Westerosi style would be more appropriate given you seek to present yourself as one of their peers. A more daring garb may be better for attracting attention, but you can’t be sure that is even a good idea at this stage. It may only overcomplicate what should be a simple social affair.

“Captain Aurion Shryke, Knight of Stormgrave, Lady Janesa Jal’Anaris, Ser Vaeron of Stormgrave,” the herald shouts in one breath as your small party enters the room. Apparently, your men don’t rate this sort of treatment and are instead hosted in the small town beneath the castle. You suppose there’s a certain logic to not marching a small and little-known free company through all the defenses. Still, your trio is more than enough to turn attention your way. Janesa has dressed Vaeron in a silk undershirt forgoing a doublet entirely. Her outfit is little better, but she at least has the presence of mind to cover her breasts. Or that may be more of a practicality; it is colder than you’re used to here.

The feast itself is underwhelming. Given you were beneath such affairs in your youth, this is your first on this side of the Narrow Sea. The whole affair is far more somber than any you’ve seen before. There are many moments in which the clinking of plates cuts above the muted conversation, which is occasionally interrupted by the heralding of new arrivals. As the wine flows, the subdued highborn become more confident and begin to make toasts to the health of the new Crown Prince and his distracted mother. However, the Crown Prince is absent from the dais at this hour, leaving only the Queen alone to accept toasts on his behalf.

Queen Rhaella herself has opted for a conservative dress of black and spends most of her time gazing off to the side. A man of a Valyrian look in the colors of your escort dromonds attempts to engage her in conversation several times while an older man in white with red crabs affixing his cape looks on with an extremely sour expression. The Queen seems to give one-word answers while absently picking at her food.

You turn your attention to the mentioned highborn ladies beneath the high table. They seem in better spirits than their mistress if nothing else. You see...

>Can I get 3d6 for Awareness?
>>
Rolled 6, 1, 3 = 10 (3d6)

>>4063250
>>
>>4063250
>>4063255
I probably should've specified best of 3 with that.
>>
Rolled 6, 1, 1 = 8 (3d6)

>>4063250
>>
Rolled 3, 2, 4 = 9 (3d6)

>>4063250
>>
>>4063255
>>4063291
>>4063306
Not quite. DC was 12. No problem, I'll get to writing.
>>
Nothing of note other than that they are all pleasing to look at and of a marriageable age. There are five of them in total. You try to get a feel for who what sort of women you’re dealing with, but you are admittedly out of your depth with this sort of situation. Other than a vague impression that there may be some sort of divide in this group, it’s hard to even place the mood. Given your position, you can well appreciate that these are women who’ve spent a lifetime learning to present a certain appearance.

“I don’t know where to begin,” you mutter hopelessly.

Janesa takes a momentary break from playfully exchanging bites with her “consort” to weigh in. “With names, I should hope. I can only guess at which girl is behind each name, but I at least learned the important parts. Lady Desmera Gargalen. A Dornish. Possibly the best placed as far as succession order goes. Rumored to be a warrior of some sort. A strange notion, do your women normally fight? Next would be Lady Cerelle Lydden. Westerlands. I really don’t know more beyond that as she is a most recent addition. Then there would be a Lady Constance Celtigar. This one isn’t of the main branch, but those sorts are well-bred, no? That is of importance. The last two are both of the Riverlands, a Lady Lyra Darry and also the Lady Zhoe Goodbrook. I would assume those are the two sitting closer together than the others, but I have been wrong before. Possibly,” she recites.

Who will you seek out?

>Lady Desmera Gargalen of Dorne.
>Lady Cerelle Lydden of the Westerlands.
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>Approach both Lady Lyra Darry and Lady Zhoe Goodbrook of the Riverlands.
>None of the above. Pay your respects to the Queen instead. Keep things more formal.

*I'll pick up with the winning vote tomorrow. I may run with the second place option as well if there seems to be enough interest in it. Thanks for playing everyone!
>>
>>4063363
I gotta go with the Queen it's probably a trap but the it calls to me
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
>>None of the above. Pay your respects to the Queen instead. Keep things more formal.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>Lady Constance Celtigar, a Dragonstone islands neighbor
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor
>>
>>4063363
>>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>>None of the above. Pay your respects to the Queen instead. Keep things more formal.
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063370
>>4063371
>>4063382
>>4063425
>>4063442
>>4063501
>>4063526
>>4063531
>>4063582
>>4063626
>>4063743
>>4063751
>>4063809
3 Queen
6 Lydden
6 Celtigar

Now there's a split if I've ever seen one. No reason why there wouldn't be time for both, so let's do it. I'll have a post up shortly. I'm going to do some periodic updates today because I will likely be too busy to do a full run later.
>>
Part of you would rather avoid the pitfalls of a table of highborn ladies entirely, especially those that may soon be lost to you due to shifting allegiances. Still, this lot is worthy of a Queen’s favor and opportunities such as this don’t come along often. You’re sure there will be other options from those houses amongst the rebels, but you’re not as sure they will be so well-placed.

“This Lady Lyra seems interesting. I know nothing of the Westerlands other than that they’re the loyalists’ last hope. Although Lady Constance may be more relatable if she is another islander…” you muse.

“Then dance with both. What is it that would stop you from this?” Janesa huffs. A point.

The music picks up in tempo as the assorted nobles and retainers begin to dance. A welcome respite from the bland food and an opening for you to get a closer look. Assuming the Queen is a woman of her word, introductions should go rather smoothly. You stand with your companions and make to approach the waiting ladies. At some unheard words from their mistress, they turn their heads in your direction with vague interest.

“This is the sellsword captain we have heard so much of?” an olive-skinned woman with tied back hair drawls. The dornishwoman. More interestingly, she is looking at Vaeron, who glances at you questioningly. The two of you have done this before. Not everyone appreciates being deceived, but it can be amusing. He could easily dance with the others pretending to be you while you play the part of Ser Vaeron with your two partners for the evening.

>Have Vaeron take your place (Deception)
>Correct the misunderstanding
>>
>>4064080

>Have Vaeron take your place (Deception)

Being Dornish, she might be impressed.
>>
>>4064080
>Have Vaeron take your place (Deception)
>>
>>4064080
>Correct the misunderstanding
Why would we allow this. This could be disastrous if she likes him more but finds out he ain't even us.
>>
>>4064110
He would be dancing with the options that didn't win the vote.
>>
>>4064080
>>Correct the misunderstanding
>>
>>4064086
>>4064089
>>4064110
>>4064138
Running with the tiebreaker.
>>
>>4064070
>Have Vaeron take your place (Deception)

what's the worst that could happen
>>
Deception it is! Can I get 3 rolls of 4d6?

Have a Constance Celtigar while we wait.
>>
Rolled 2, 4, 4, 2 = 12 (4d6)

>>4064216
>>
Rolled 1, 2, 6, 1 = 10 (4d6)

>>4064216
>>
>>4064219
>>4064221
Yeah, still going to need that third, hah.
>>
Rolled 4, 3, 4, 3 = 14 (4d6)

>>4064216
>>
>>4064219
>>4064221
>>4064276
Mixed results. Writing! Cerelle Lydden while you wait.

If you guys want to go ahead and get a head start on the Charm rolls, then I could use a few 6d6's.
>>
Rolled 4, 6, 3, 3, 6, 4 = 26 (6d6)

>>4064283
>>
Rolled 2, 4, 5, 4, 2, 3 = 20 (6d6)

>>4064283
>>
Rolled 5, 6, 5, 6, 1, 1 = 24 (6d6)

I'm assuming these are going to be the choices for our wife? In which case...

>>4064216
Lads. Think of our purple eyed children. There is only one realistic option.
>>
>>4064309
is that you Targfag ?
>>
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>>4064316
I am not he, I just think he is a sensible man with excellent principles.

You are not forgotten Helena Celtigar. You never deserved to lose to the HDW meme.
>>
>>4064325
blame her retarded brother and shitty father, Targfag
>>
Someone is going to end up hating us and then end up accidentally killing Vaeon...
>>
A look at your expression tells Vaeron you’re about to complicate his evening, but he rolls with it. It wouldn’t be the first time. “My Ladies, may I present Captain Aurion Shryke of the Stormbringers free company, now Knight of Stormgrave,” you announce on Vaeron’s behalf, earning yourself a huff from Janesa.

The two auburn haired women who you’d assume are the Riverlanders look to each other in confusion before inclining their heads slightly. The blonde woman to the side crosses her arms and smirks at you, but she says nothing to give up the ruse.

However, Lady Desmera is oblivious and takes to eying Vaeron up in down as if sizing up an opponent. Satisfied with whatever she’s seen, she offers her hand which he takes with an apologetic glance back to Janesa. His wife isn’t used to sharing him and it shows on her face, but she makes no move to stop him. Yet.

Pausing for just a moment at a whispered comment from the real Vaeron, Lady Desmera turns and calls out, “Constance! Come dance with Ser Vaeron and leave these birds to their chattering.” This earns her angry glares from the Riverlanders and a derisive snort from the Lady of Lydden, but another woman steps out from behind the pair uncertainly. Dark hair and violet eyes reminiscent of you own, this must be the Lady of Celtigar. She seems very uncertain, but she still takes your offered hand after an encouraging smile.

Her silence still persists as you begin the slow dance. “Is there something amiss, my Lady?” you ask innocently.

This snaps her back to the present and she looks to you in surprise. “Nothing troubling, ser. I only wonder at the game being played, if you’ll forgive my presumption,” she says before looking abashed.

“The switch? I confess to being a very poor liar,” you say with a self-depreciating chuckle. “I simply find people speak more freely to sworn swords than to their lieges. Ser Vaeron could also use the dance lessons. He isn’t nearly as talented as you.”

“I see,” she says with a light smile before brushing back a stray lock of hair and looking to you more earnestly. “May I ask, why me?”

>Put her further at ease, speak of your origins and ask her of hers.
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>Write-ins are fine as usual.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>>Put her further at ease, speak of your origins and ask her of hers.
>>
>Put her further at ease, speak of your origins and ask her of hers.
>>
>>4064412
+1
>>
You guys are such boors
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
High risk, high reward
>>
>>4064374
>Put her further at ease, speak of your origins and ask her of hers.

Mi'lady
>>
Lol these tie votes. I've half-written both at this point, but they really don't mesh together at all. Tiebreaker, anyone?
>>
>>4064508
>>Put her further at ease, speak of your origins and ask her of hers.
>>
>>4064517
Alright, going with this. Should be ready soon.
>>
You look into her uncertain eyes and get a strong urge to devote the remainder of your evening into turning her into a quivering puddle in the best way possible. It’s been far too long since you’ve been this close to a woman such as her. But you reign it in, at least for now. You’re a stranger in these circles and would like to learn more first.

“If I’m to rule here, I wish to get to know my neighbors better. I’m no expert on houses, but I assumed you would be counted as one, no?” you ask.

“You have the right of it, ser. I have heard of Stormgrave, but I thought it held by House Sunglass. I may have been mistaken as my family hails from King’s Landing,” she says.

“King’s Landing? I had thought your family was of Claw Isle,” you remark.

“Lord Ardrian is my uncle. My father is his brother and oversees his interests within the capital. I’m afraid I do not have the same claims behind my name as some of my companions,” she answers.

“You are worth more than your name, I’m sure,” your comment brings a flush to her cheeks, “but I make no great claims of my own, m’lady. You had the right of it with House Sunglass, but whatever claim they had upon my island was lost in battle. I grew up upon Stormgrave, but I was no one until I sailed to Essos to make my own way. I came back at the head of my free company when I heard word of the rebellion. My reward for the service of escorting you and the rest of the court to safety was dominion over my birthplace.”

You brace for the inevitable judgement, but she shows more relief than anything. “I see. I should like to visit Stormgrave. I have heard tale that it is quite bountiful.”

“Bountiful,” you repeat, doing your best to keep your eyes above her cleavage. You’re told women such as her don’t appreciate such forwardness. She takes it as a question.

“The crystals,” she adds quickly with a flush. “The Faith values them highly. I would have liked an opportunity to work with them.”

You do recall hearing of some crystals being pulled up out of the iron mine on rare occasion, but you never knew what became of them. “Work with them?” you ask.

“I… used to craft small trinkets as a sort of hobby. Before I was given the honor of serving Her Grace. It was nothing, really,” she says.

>Can I get 3d6 for Cunning?
>>
Rolled 1, 6, 3 = 10 (3d6)

>>4064552
>>
Rolled 5, 2, 2 = 9 (3d6)

>>4064552
>>
Rolled 6, 6, 6 = 18 (3d6)

>>4064552
>>
Rolled 4, 2, 1 = 7 (3d6)

>>4064552
>>
>>4064559
yay
>>
>>4064559
Holy shit these rolls are insane
>>
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>>4064557
>>4064558
>>4064559
Writing!
>>
Thinking on it, she is wearing more jewelry than you think is strictly fashionable here. You had taken it for a display of wealth, but perhaps it’s a display of talent instead?

“Your jewelry, you made it yourself. I’m starting to suspect my lady is too humble,” you declare.

She’s clearly surprised you noticed and says as much, “You have me. I did not think you to appreciate such, ser.”

“My birth surprises?” you tease.

She hurriedly shakes her head. “I refer to your status as a warrior. Your eye,” she says with a slight gasp.

You grin in response. “I didn’t have the luxury of learning to fight with practice swords. Don’t mention it in front of Ser Vaeron. He still feels guilty over it though he could’ve done little to prevent it. In truth, I’m better leading men than fighting them,” you say with a shrug. This has gone better than expected… but…

“Your family. Do they still reside within King’s Landing?” you ask suddenly.

“They do,” she confirms. “They are not of a martial bend and sought to maintain our interests within the city. I do worry for them, but I am told there is little cause for concern. Lady Cerelle mentioned her father was on the march with the Lord Tywin. The Father will protect them.”

You talk of idle things for a time before escorting her back to her table. She’s speechless when you kiss her hand, leaving her with her two companions of the Riverlands who set to teasing her and asking questions. Lady Cerelle Lydden is already waiting for you and steps forward before the Lady of Gargalan can cut in. It seems Janesa must’ve wrested back control of her hapless consort.

>Can I get 3 rolls of 6d6 for Charm again?
>>
Rolled 4, 6, 6, 1, 3, 2 = 22 (6d6)

>>4064614
>>
Rolled 1, 3, 2, 4, 4, 3 = 17 (6d6)

>>4064614
>>
Rolled 2, 1, 2, 6, 4, 6 = 21 (6d6)

>>4064614
>>
>>4064619
>>4064641
>>4064648
Still pretty good. Starting to write now!
>>
>>4064655
It's good, but not good enough...
Next time we shall charm the tit(still don't know if left of right) out of them!
>>
“Ser Vaeron,” she starts smoothly. “Most amusing, ser. I cannot claim to spend my idle time being rapt upon the head by wooden sticks like my dearest Lady Desmera, but I can appreciate a jest.”

“My lady has me,” you concede with an easy smile. She moves more gracefully than your last dancing partner, more confidently.

“I must confess, I was not terribly interested in attending this evening, but you have sparked my curiosity and seem to have had quite the effect on Lady Constance. Yet I am still at a loss as to who exactly you are,” she says coyly.

“Spend enough time with me and you just may have your answer, my Lady,” you respond playfully, “as I’m sure the same could be said of you. I know little beyond that you are a handmaiden to the Queen.”

“Handmaiden… or hostage,” she says darkly before fixing her blue eyes upon you intensely, “tell me ser, what do you make of this war?”

>I’ll use part of your earlier Warfare test conclusions within reason, but I’d like to incorporate your Knowledge into this one too. Can I get 3 rolls of 3d6 for Knowledge?
>>
>>4064680
Truly the most important question Boggs. Which tit does she leave out or does she alternate between them
>>
Rolled 5, 1, 2 = 8 (3d6)

>>4064683
>>
Rolled 3, 1, 3 = 7 (3d6)

>>4064683
>>
Rolled 6, 3, 3 = 12 (3d6)

>>4064683
>>
>>4064690
>>4064691
>>4064707
That 12 is what I needed.

>>4064680
>>4064688
All the character art shows the right tit exposed which is bizarre. I feel like you can't alternate in the same dress and still keep it as elegant as possible, but there's no reason why different dresses couldn't be cut for different tits.
>>
>>4064717
It's all meant to represent Dany I think. Hence it follows how she was described in the books.
>>
An odd question from a highborn lady, you think. “I think it’s anyone’s war to win, or lose,” you proceed cautiously. “Word is this rebel is winning every major battle, but his army should still be outnumbered. He has the disadvantage of now fighting near Loyalist walls that will soon be reinforced from south and west, though I’m sure he has the advantage of morale.”

“Reinforced? That would be one take on it, I suppose,” she says cryptically.

“Your choice of words, m’lady… you give hint that all isn’t as it seems,” you venture.

She pulls closer to you, enough to feel her breath on your neck as she continues, “you have heard the rumors of the King?”

“Some say he has a very active imagination,” you answer. That’s putting it mildly. Some of the stories you’ve heard sound too insane to be real, yet the marks upon the Queen give them at least some weight.

“Active… downright bloody mad. He burns honorable men alive. He rapes his wife. Half his Kingsguard is missing and the other half dead. Only Ser Jaimie Lannister remains, and he is more hostage than guard, I should think,” she whispers heatedly.

“This would be Lord Tywin’s son? You are implying the King is keeping hostages to ensure Lord Tywin’s loyalty. Why would he do that unless…” your blood runs cold. You’d heard tale of a falling out between them. A scandal… some sort of infidelity or kidnapping… and tale of this Tywin singing songs of burning towns over slights.

She gives you a cool and knowing look as the pieces fall into place.

>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going
>>
>>4064759
>>Concede her point. See where this is going.
Seems like some one is looking for an out.
>>
>>4064759
>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going.
>>
>>4064759
>>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going.
If were going to go for any of them, Lady Lydden seems the best one to go. Especially if we are gonna flip sides and join Robbert. Unless we could gain the affection of the Claw Isle woman by saving her family from the sack of Kings Landing. However all of this is pretty meta.
>>
The choice is clear. Let's dive in. I'll get started writing!
>>
>>4064772
She probably knows more people that are like this. We might have a chance to gain some friends here even if it's with the people that are betraying the crown.
>>
This might be a dumb idea but maybe we can start a group of traitors? Especially since people on both sides of the war probably dislike them.
>>
“I concede your point, where are you going with this,” you demand.

Her relief is palpable. “I will speak plainly, ser. I wish to be off of this rock rather than live out the remainder of my days as a prisoner or worse. See it done and name your reward.”

Nearly a decade of service in the free companies has allowed your mind to become quite imaginative at the ‘word reward,’ particularly when breathed into your neck by a woman such as this. As if sensing this possibility, Lady Cerelle continues her whispering, “I mean no offense at this, ser, but my purpose is to be wed to a Lord, no less. You are now a landed knight. You are simply in no position to court one of my breeding. I have no choice in this. If you are a man of taste and ambition, then you must take your chances when you can.”

You’re not entirely sure why there would be cause for offense. There was a time when you could’ve been flogged for looking one such as her in the eyes, yet here she is practically leaning on you. It isn’t as if the Queen didn’t already caution you of overreaching, but lengthening your reach is something else entirely.

“You’ve given me much to think on, my lady,” you say as your loop about the floor nears your tables. The hour is becoming somewhat late and the Queen has already retired, but most are still present and only show signs of becoming deeper in their cups.

This is a complication, though it may not be unwelcome. Lady Cerelle would bring you some legitimacy in entering the rebel camp… if you’re both not taking a serious misstep. One that you would undoubtedly bear the blame for… although she would still fetch a hefty ransom if you were to make it to Duskendale only to find yourself staring down Westerlander battle lines from the rebel lines.

There is also the matter of Lady Constance. Was there something there? If nothing else, your conversation went better than expected and didn’t end in an offer of contract. She doesn’t strike you as the type to fair well during a siege… not to mention her family. Little better than merchants by the sound of it and in the path of a massive army no matter how this is looked at. Tricky thing is, she’s not looking to flee. It’s like to be in her best interests, but she doesn’t know that. If you had more time with her, then you could probably come up with a way to bring her along. You’re only here because you are particularly talented at convincing others to follow you. It may be time to put that to good use. Failing that, there’s always seduction. For her own good, of course.

>Agree to Lady Cerelle’s request to take her with you.
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
>Leave without them. It’s too much trouble.
>>
>>4064945
>Agree to Lady Cerelle’s request to take her with you.


she can hide in our cabin. on our bunk, naked.
>>
>>4064945
I really think It's pushing our luck but

>agree with lady Corelle, but also try to find a way to include lady Constance.

>>4064953
Let's get something more practical out of this deal
>>
>>4064964
>Let's get something more practical out of this deal

Nothing to say we cant have both
>>
>>4064945
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
The Chad option
>>
>>4064945
>>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
Shame the queen retired. I'd hoped to get a word in with her. Hope we still get the chance. to later.
>>
>>4064945
>Agree to Lady Cerelle’s request to take her with you.
>>
>Agree to Lady Cerelle’s request to take her with you.

Prefer not to continue to over-complicate our constantly evolving plan for treason. Putting fingers in every pie presented to us is gonna eventually leave us with pie on our face.
>>
We are gonna need another tie breaker
>>
>>4064945
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.

Play the character's strengths.
>>
>>4065052
A theme today. I guess there are worse things than having well-balanced choices.
>>
>Refreshed.

Nevermind! Let's get to it!
>>
So we are gonna betray the crown and we are bringing a loyalist girl with us ?
>>
>>4065080
She is also betraying the queen
>>
>>4065100
I meant the Constance girl
>>
>Sorry, had to step away for a few

Janesa will be wroth. Yet you’re smiling. This will be a song one day. You have no commitments to Lady Constance. You’ve only just met her, but leaving her here simply won’t do. You don’t know how, but she will be coming along with you.

“Lady Janesa, the tall one, she will tell you when to move. Be ready,” you say to Lady Cerelle with a friendly smile as you approach your companions for the evening.

>Can I get 3d6 for Awareness?
>>
Rolled 5, 3, 3 = 11 (3d6)

>>4065125
>>
Rolled 2, 1, 4 = 7 (3d6)

>>4065125
>>
Rolled 3, 2, 5 = 10 (3d6)

>>4065125
>>
>>4065127
>>4065129
>>4065135
>Failed Awareness test

Vaeron and Janesa are seated alongside the other handmaidens and a few hovering noblemen, laughing at a jest you’ve just missed, though they call out to you at your approach. Lady Constance has just been given a new cup and is clinging near Lady… Goodbrook or Darry. One of the two, at least. You were never given a proper introduction, though that may have something to do with house colors or the like.

>Update your people on the plan.
>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>Do neither. Enjoy what’s left of the feast. Perhaps some sort of opportunity will present itself.
>>
>>4065101
She has a lord uncle that will be happy that she is alive
>>
>>4065158
Speak with Constance
>>
>>4065158
>>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>>
>>4065158
>>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>>
You walk over to Lady Constance with several pairs of eyes upon you. “My lady, I would like to see more of this castle, but I’m afraid I would lose my way. Won’t you accompany me?” you ask politely. A flimsy pretext, but what wouldn’t be? She looks up to you with surprise. Her friend glares at you and makes to say something, but Lady Constance rises before she has the chance. “Ser Aurion has been honorable so far,” she reassures.

You leave the Stone Drum Hall together arm in arm, opting to take her lead. “Your companions have told me some most interesting stories,” she breaks the silence. Ah. Not sure what to make of that.

“Oh? I would take what the Lady Janesa says with a certain amount of coffin. The Qartheen are an emotional people prone to exaggerate,” you hurriedly say.

She laughs lightly. “Are you so sure, ser? She spoke most highly of you. I must say, I never thought I would meet a humble sellsword,” she remarks as you descend the staircase on an adjacent tower.

The bottom brings with it a strong smell of pine. You were told it is now considered spring, but the smell of blooming plants is the first confirmation you’ve had since your return. You shudder involuntarily, but can’t place why.

“Ser? Are you well?” Lady Constance asks with concern.

“I am, my lady. It’s just that I think this may be the first time I’ve smelled a pine in ten years,” you say wonderingly.

She looks to you with glazed eyes, though it’s difficult to say if it is from pity or lust or amusement.

How would you like to proceed?

>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>It’s time to express some real desire. She will follow if she truly believes there is something between you both. (Seduce)
>Make it clear to her that the war is already lost, her life is in danger, and it’s in her best interest to come with you as soon as possible. (Intimidate)
>>
>>4065309
>It’s time to express some real desire. She will follow if she truly believes there is something between you both. (Seduce)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309

>Speak to her of your concerns on the war. Be as honest as possible. (Convince)

She think us honorable and fair, let's give her some honesty then, even if it doesn't work, we may have other avenues.
>>
I'll leave this one up overnight since it's fairly important and I should probably take a break after 12 hours here anyway. Gonna finish my last beer and get some sleep. I'll likely have an update or two up earlier in the day tomorrow, but won't be able to run at night. (All of this is from an EST perspective, so add 5 hours if you're a britbong.)
>>
>>4065429
Or 16 if you're Australian
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
Stick to warming her up (charm)
>>
>>4062740
>He just has a regular common flail right now.
Must be fun swinging that about aboard! Now I want some shipboard fighting scenes featuring Vaeron.

>>4065158
>2nd Failed Awareness test
You know what we will be spending our first XP on, boys.

>>4065309
>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

Lovely quest so far, Boggs! Liking the sly lady Cerelle, courting her will be quite an effort.
>>
>>4065598
And i think both awareness tests were only off by 2 or 3
>>
>>4065309
>>Speak to her of your concerns on the war. Be as honest as possible. (Convince)

We're a warrior, not a court fop. Mercenaries only stay alive by knowing where the wind blows. One half is fighting, the other half is fighting for the winning side.
>>
>>4065309

>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

She seems naive about the world, open honestly won’t play well with her - she’d just get scared and retreat to what is familiar, loyalty to the Crown
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
Looks like we are going to stick with Charm. Can I get 3 rolls of 6d6? I'll have the update up in a few hours.
>>
Rolled 4, 4, 2, 4, 6, 5 = 25 (6d6)

>>4065960
>>
Rolled 4, 2, 5, 1, 4, 4 = 20 (6d6)

>>4065960
>>
Rolled 6, 5, 6, 1, 5, 1 = 24 (6d6)

>>4065960
>>
>>4065961
>>4065962
>>4065963
23. Not bad.
>>
>>4065961
>>4065962
>>4065963
Great rolls again. Consider her charmed.
>>
Any chance we can save Queen Rhaella at least?

Aerys and Rhaegar are Fuckwits but I feel bad for Queenie....
>>
>>4066302
Like, smuggle her to essos?

I mean, sure if there's a feasible chance why not? I'd love to fuck with canon but not if our character dies in thread 1
>>
>>4066311
>>4066302
>first avoid speaking to the queen
>then randumbly decide to save her because reasons, all on a guess and in front of her court and remaining guard
You don't even know she is in imminent danger IC. I'd rather we be realistic (and plan less meta shit).
>>
>>4066302
Not many people seem interested in her.
>>
>>4066324
>I'd rather we be realistic (and plan less meta shit).
This
>>
Hey guys, I didn't forget about the update, but I've been busier than expected today. I'll probably drop it late tonight/early tomorrow and then run as usual tomorrow night at ~7:30pm EST.

Just to quickly respond to a couple comments: the Queen is becoming increasingly less realistically approachable. She's no longer stuck on a ship with you and isn't exactly in the mood to be feasting guests every night, which is your only real excuse to be around her. That said, I won't rule out creative write-ins and plans if they have support.

Secondly, I'd just like to say I'm enjoying these vote choices quite a lot. I wouldn't say I've been putting up too many bad options in general (might explain some close votes), just different paths, but the paths you guys have been choosing have been helping me get a judge of the MC's character and it turns out he's a lot of fun to write.
>>
>>4066302
Unless Boggs gives us a chance to meet one of her ladies in waiting I don't think that's gonna be possible. This will become very complicated especially since we want to save Corelle and Constance. They probably will want to be on our ship so that's going to make saving the Queen even harder.

How are we going to be smuggling these people out? if we use crates to get them on the ship they are going to be very unhappy. Rowboats are the best option but but they are also the easiest to notice.
>>
I realize that this is meta as hell, but the queen dies from giving birth to Daenerys if I recall correctly. Additionally, why would she want to flee from the stronghold of Dragonstone? The only person I could see genuinely wanting to get out of there would be Lady Lydden.

Let's leave the queen alone, snag Cerelle out of there and hope that her father has a bastard daughter we can marry in return for saving his trueborn.
>>
>>4066651
I like this idea
>>
>>4066651
I agree with leaving the queen alone, but I honestly think, given the fact that we are going to need to establish our legitimacy with the small-folk and the local nobility, a local marriage would be better then a distant one.

Constance is out of our reach for now, but things are changing quickly, and our bargaining position is only going to improve as time goes on.

Additionally, if it was possible to save her family from the Sack of Kings Landing, either directly, or by finding someway to convince them to leave in time, then they might be willing to stretch the bounds of propriety and let us wed.
>>
>>4066712
Alright now I agree that a more local marriage would serve us better with the smallfolk and what not, if we can strike a positive tone with her and take her to Stormsgrave, then we can wait it out from there. Should her family all die during the sack, we can petition the crown for her hand in marriage ala how Royce Redward married Isis, and if the family survives, we can potentially haggle a marriage out of them seeing as they were obviously loyalists who need to prove themselves to the new regime.
>>
>>4066712
What I am trying to say, is that there is no need to settle for a distant bastard, at least not yet. We don't know what we are going to end up with when everything is said and done.
>>
>>4066712
Cerelle is actually further out of reach than Constance, though both are more than you would normally be able to hope for in a time of peace. I would say blood is one of the only things more important than land and it's what you are most lacking in.

>>4066720
In this case, her uncle, Lord Ardrian Celtigar, would be the appropriate substitute for her father (his brother). Failing that, the Lord Paramount (Mannis).
>>
>>4066546
>turns out he's a lot of fun to write.
I didn't quite get the switch suggestion from the votes so that part was a surprise.

>>4067376
Lets see how events play out further before we decide between these two.
>I would say blood is one of the only things more important than land and it's what you are most lacking in.
We should compensate for the lack of former with a smart move (smash and grab?) like Cormaic did with Waynwoods and establish Aurion as a prospective bachelor (or one who can't be refused).

>“Reinforced? That would be one take on it, I suppose,” she says cryptically.
>“Your choice of words, m’lady… you give hint that all isn’t as it seems,” you venture.
Wonder if Aurion really picked that up.
I am personally more in the Lydden camp but haven't the clue on how house Lydden could become indebted to us enough to marry Cerelle off to a knight.
>>
So if Boggs is writing this now is House Boggs dead and over now? Cause honestly without Cormac its over
>>
>>4067850
He stated that it fell on hard times but isn't dead. And that we will hear about it.
>>
>>4067861
My guess they will simply be absorbed by house Brune or something like that
>>
>>4067861
>>4067910
See that's my point tho, those options suck. Without Cormac its really not worth reading/catching up on it. Like that Powder Fantasy quest, after anons were stupid and got the guy killed to an easily avoidable assassin bolt it wasn't worth sticking around and I feel the same way about House Boggs even though I lovery those that he left behind its just not worth it
>>
>>4067948
I imagine that Atia will have tried to keep it together, but I'm guessing she fled back home across the Narrow Sea with her child, making Ciara the heir to Boggwood. Who knows, maybe with the support of House Brax and the Queen, Ciara and Anders could hold onto their holdings?
>>
>>4067948
Honestly I think Boggs should just not mention House Boggs at all, not even a name drop.
>>
>>4068018
+1
>>
>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

“It’s a lovely garden, I’m sure,” you say with a smile and shrug to move on with the conversation.

“You have had a difficult life, ser,” she says softly.

You pause, wondering why she cares. “Worse than some, better than others, my lady. I’m here now, so there’s no cause for concern.”

“Would you tell me of it?” she asks.

Seeing no reason to refuse, you oblige. You speak of happier moments, mostly. Antics you’ve gotten up to with Vaeron and other comrades-in-arms. Some, well, most are dead now, but she doesn’t need to know that. Perhaps not all of it is entirely appropriate for one of her birth, but you don’t know where the line is and she seems to be enjoying herself, so you opt to press on.

“… course, we had to flee the city when we were caught out. Turns out there’s more to pretending to be a guard than throwing on a tiger pelt. They blamed the elephants, so it went better than expected, really. Strangest thing, those elections. Both sides offering whores for votes.”

You hold up your hands and laugh at her shocked gasp. “No cause for concern! I didn’t partake, I wasn’t a voter.”

“Oh? Tell me, ser. Have there been other women?” she asks with raised brow and a teasing smile.

>Nothing serious!
>I’ve always wanted more than that.
>Yes, once…
>>
>>4068380
>Nothing serious

From Qarth to Kings Landing, but no one important
>>
>>4068380
>I’ve always wanted more than that.
Meaning more than chance encounters?
>>
>>4068380
>>I’ve always wanted more than that.
>>
>>4068421
Basically. The option for if he kept wenching closer to the minimum.
>>
>>4068380
>>Nothing serious!
>>
>>4068389
This
>>
>>4068380
>>Yes, once…
>>
>>4068380
>>Nothing serious!
>>
>>4068380
>Nothing serious!
I mean... I really don't think our boy didn't fuck around. He doesn't seem like the guy to wait for serious relationships to me.
>>
>>4068380
>Nothing serious!
We ploughed Janesa once when Vaeron was away, don't tell him.
>>
Writing for nothing serious right now
>>
“Nothing serious,” you say dismissively before laughing at her shocked expression.

“If you could die tomorrow, if every night could be your last… how would you spend it?” you gaze into her eyes. They’re so much like your own.

“I suppose…” she murmurs while leaning forward closer to your face…

She abruptly straightens and brushes back her hair. “Ah. It is getting quite late, ser. Would you be so kind?”

You walk her back to her room arm-in-arm before someone sends out a search party, though perhaps that is overstating the situation. You run into no one other than a few very bored guards leaning on their spears. It feels as if this castle is mostly empty, guarded by little more than a skeleton crew. More than enough to destroy your meager company, but not nearly enough to last against an army. That is, if the army could get through the winding walkways through the cliff faces. If not, their numbers would count for nothing.

“I thank you for the company, ser. It has been most enjoyable,” Lady Constance says with a lingering smile before shutting the door.

You enter your own room and bang on the adjacent door before entering. The children are asleep in the next room over, but their parents are very much still awake. They barely bother covering up when you enter and Janesa lets out a groan of frustration. “You could not wait?” she huffs.

And this is the other reason there was nothing serious for you. Their love is something to admire, but it has come with obvious sacrifices. Privacy being one of them, though they hardly care at this point. Still, it has been a lesson for you. It isn’t easy raising a family without a home. “I don’t have all night. We have a busy day upon us,” you respond while pouring some drinks.

“Two women tonight, you’ve been busy brother,” Vaeron snorts.

“Two women who will be coming with us tomorrow,” you reply, gaining both of their full attention.

“They know this?” Janesa asks with exasperation.

“One does. The other will when the time is right,” you start before launching into the details.

When you finish, Vaeron speaks first. “You are the one with the plans. How are we handling this?”

>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>We will fight our way out. Leave for the docks to review your forces. Have them turn on whatever guard force that is present for maximum damage. Leave no doubt as to your loyalty. Fighting can always go wrong and you will be outnumbered, but you won’t need to rely as much on persuasion.
>Other/write-in/some alteration to the above.
>>
>>4068774
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>>4068774
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>>4068774
Can we do the "walk out the front door" option but have a picnic on the water type thing the crew can pick us up right on the water we shouldn't even need to talk to the guards
>>
>>4068797
>>4068798
>>4068808
>>4068817
Writing! It's my fault for not specifying, but the issue with the guards has more to do with five warships suddenly departing without any prior notice/authorization rather than that the women are present.
>>
“We simply leave. You two grab the children in the morning and go down to the ships. Tell them to make ready. They’ve rowed on shorter notice for sure. I will be down with our passengers by midday, I hope. Their presence and help should help answer questions,” you decide.

“Wait, wait. You said this Constance does not know? I understand the other one given she has just as much reason to leave as we do, but why exactly are we risking turning this into a mess over this other girl?” Janesa points out.

“She isn’t the type to fair well in a siege, much less what comes after one. It’s for her own good. I trust her to make the right decision,” you answer dismissively.

“You like her,” she leers, “Vaeron, Aurion fancies this girl. Oh, this is too much! No, go on then. I want to see how this ends,” she agrees with a wide grin.

“I’ve made no commitments. Both are fine options and there may be better prospects later. Get some sleep,” you turn and leave before she can continue, but not without enduring her cackle before the door shuts.

You make your way to the kitchen the next morning and pilfer a few lemons and oranges. A few sweet comments to a baking girl earn you a sack and a bottle of wine for your troubles. An old habit before voyages, though this one will hopefully be short. Janesa and Vaeron are already departing with their children, so it is only left to you to play your part.

There is but one detail that you are still uncertain on. Constance. You could seek her out and speak with her privately first, but the idea of having this conversation so deep within the castle is a touch unsettling. The other option would be to seek out Lady Cerelle instead. You’re sure between the two of you it would be easy enough to convince Lady Constance to accompany you to the docks. From there, it is just another leap of faith.

>Secure Lady Constance’s support first, then go to the docks
>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900
>>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900
>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900

>>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068904
>>4068926
>>4068930

Starting to write now. Got distracted with SOTU.
>>
After asking for directions, you make your way towards Lady Cerelle’s room, humming a tune with your sack of fruit and wine as you go. It isn’t far from where you were last night, as it happens. She answers shortly after your knock. “Ser Aurion. What a pleasant surprise,” she says before pulling you into the room and shutting the door.

“What happened to Lady Janesa? I thought she was meeting me?” she asks quickly and suspiciously.

“Already left for the ships. She has children that needed to be settled in. Besides, she’s a reader and normally handles those sorts of details. We are leaving. Today,” you announce.

“A… ‘reader,’ ser, do you not?” she blinks in confusion.

“Do you?” you ask with momentary curiosity, “doesn’t matter right now, I need you to get ready and get Lady Constance as well.”

She maintains her composure, but she is clearly annoyed. “What does she have to do with this? I saw you slip out with her… does she know of this plan?” she demands.

Looks like she isn’t a fan of this plan.

>It’s my plan. This is what happens. There is no discussion. (Intimidate)
>She will only suffer if left here and she may be useful to us. (Convince)
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069120
>>4069128
>>4069130
>>4069144
>>4069147
>>4069168
>>4069217
Can I get 4d6 for Persuasion (Seduce)?
>>
>>4069103
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
Rolled 1, 1, 5, 4 = 11 (4d6)

>>4069223
>>
Rolled 5, 1, 6, 3 = 15 (4d6)

>>4069223
>>
Rolled 5, 3, 4, 5 = 17 (4d6)

>>4069223
>>
>>4069225
>>4069229
>>4069232
That's a pass. Writing!
>>
“I have a soft spot for beautiful women in dangerous situations,” you say with a shrug.

She narrows her eyes. “So, you would risk our escape because you think of---”

Like you,” you finish for her while taking a step forward.

“I---,” she starts before trailing off as you take another step towards her.

“She doesn’t know, but this is for her own good. And for yours. I am a knight as well as a captain… or do you have a preference between the two?” you ask. She doesn’t take a step back and only looks to you with fear or excitement. Invitation enough.

You reach out and cup her cheek with a calloused hand and pull her in. She kisses you fully as your other hand wraps around to run through her golden curls. Several heated minutes pass before you slowly work your way to her neck. She smells of flowers. At some point you found yourselves up against the stone wall. Her bodice loosens with a few deft tugs on lace and begins to fall away. But she remembers herself and moves to the side.

“I need. To prepare. For the journey,” she says breathlessly. “Please wait outside.”

That’s the last thing you want to do, but you’ll have more time for such things in the coming days. Or longer, who knows?

Preparing takes far longer than it should for one not traveling with baggage, but women do take longer for these things. She eventually steps out in a more functional blue dress that matches her eyes. “Now. You spoke of seeking Lady Constance. She should be available,” she says as she walks past you without making eye contact.

Lady Constance, as it turns out, is available and sees no reason to disagree with a walk along the shore with your unlikely pairing. She looks between you both and frowns after you enter her suite. “Are you well, Lady Cerelle? You seem a touch flushed,” she says with concern.

“It is no trouble, although we really should be on our way before the day gets away from us. Come now,” Lady Cerelle leads the way down through the Stone Drum to the shore.
>>
>>4069340
It’s encouraging to at least see that your ships appear to be ready to depart. Some commanders would balk at the notion of dipping oars the day after what must have been a hell of a celebration about the docks, but this wouldn’t be the first time your men have had to fall into a battle rhythm the day after indulging and it likely won’t be the last either. Janesa is no where to be seen, so any provisions needed must already be sorted. Malaq the Fleetmaster is shouting a mixture of curses and orders as the last of the rowers settle in.

What can be assumed to be a guard captain walks over with a confused and irritated expression at your approach, but Lady Cerelle heads him off. You see Vaeron standing at the precipice of the docks in his brigandine. The massive head of his flail rests upon the deck, but his expression is serene. Clearly, he would not be moved until despite whatever demands for answers came from the assorted men in the red and black of House Targaryen. The air is tense, but Lady Cerelle will just half to pull through. Otherwise, there will be violence.

“Ser Aurion… is there something amiss? I had thought we would be walking the shore, but I cannot help but see your men look ready to depart,” Lady Constance says with a pleading look.

>You are going to have to come with me. Please stay quiet so no one needs to be hurt. (Intimidate)
>I need you to trust me. I will explain as soon as I am able. (Convince)
>We’ve been given a very important task by Her Grace the Queen. It requires absolute secrecy. (Deception)

I'll pick up tomorrow with the results. Thanks guys.
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)

God i hope this works
>>
>>4069346

>I need you to trust me. I will explain as soon as I am able. (Convince)

Come with me if you want to live
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4068668
>We ploughed Janesa once when Vaeron was away, don't tell him.
I'm sure they will appreciate the jest!

>>4069103
>a reader
lmao

>>4069346
>You are going to have to come with me. Please stay quiet so no one needs to be hurt. (Intimidate)
I would like to use the option but as the way to convince. She just needs to know that she has to agree, or it is likely blood will be spilled.

Honestly didn't expect Cerelle to be so eager. She just can't escape the lure of the forbidden, can she?
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
No reason to keep it open til later with this consensus.

Can I get 3 rolls of 4d6?
>>
Rolled 4, 6, 5, 4 = 19 (4d6)

>>4069800
>>
Rolled 2, 3, 3, 6 = 14 (4d6)

>>4069800
>>
Rolled 3, 6, 3, 3 = 15 (4d6)

>>4069800
>>
>>4069801
>>4069806
>>4069808
DC was 18, so that's 1 degree of success. It would have been 21 had you not charmed her the second time last night.

I'll have the post up in a few hours.
>>
>>4069813
Ok, I've played in lots of GoT quests but I never really gotten the degrees of success thing is the extra degrees just fluff? Does it really matter past the the first passing set of dice.
>>
>>4069830
It definitely matters. 1 degree is supposed to be a Marginal Success. Meeting the basic requirements of the challenge, but that's it.

2 degrees is supposed to be a Great Success, 3 an Incredible Success, and 4 an Astonishing Success.

These are just words with little fixed guidelines, so it's all kinda subjective. The basics of it is that you only need 1 degree to pass a test, but additional degrees usually come with some other sort of perk. For example, your roll to charm the Queen on the ship was 2 degrees, so she offered to put in a good word with her handmaidens rather than simply being more comfortable with your presence. The book uses another example of a bard singing a funeral song with a DC of 9. Seems like an easy pass right? And it is, but that 1 degree just means he didn't fuck up the song. With something like 3 degrees of success the local lord would be impressed enough to grant him a private audience or hire him on.

That's why it actually matters to build up your abilities beyond passable levels. Generally speaking, you'll have a decent chance of passing tests on a 4d6 if you are shooting for realistic goals. Still, if you are really looking to impress, then you may want to be rolling with 5 or 6 test dice to hit those higher degrees. That seduction roll earlier? It was a pass with 1 degree, but a woman like that isn't going to be taking off her dress on 1 degree even if she's enjoying herself. That's just my take on it all at least. Some QMs have done things differently and that's fine too.
>>
>>4069830
As I understand it from skimming the manual, the idea is to have a critical success spread out over a range of rolls. So if there is a roll on an attack that requires a 15, and the roll works out to be 19 with all of the modifiers, then that would be 4 degrees of success. (If I understand it correctly).

So if the roll was for a slash, then four degrees of success on a slash would mean that you instakilled the foe by ripping thier throat out.

If it was only a 16, or one degree of success, then it would be better then the intended action, the slash, but only slightly, like instead of just doing damage, you produced a wound, which is an entire other system.

TL:DR it is a mechanism that spreads out critical success (and failures) over a range dice rolls and outcomes
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>>4069884
Each additional degree of succeas requires you to roll higher by 5. So hitting a DC 9 with a roll of 9 is 1 degree, 14 is 2, 19 is 3 and 24 is 4 degrees of success.
>>
>>4069886
Okay, I figured I had made a mistake somewhere. Thanks anon!
>>
>>4069813
>I'll have the post up in a few hours
rip
>>
“Constance…” you start, getting a surprised look at your lapse in decorum. “I need you to trust me. They make to depart on my orders. We are in danger and need to leave. I will explain as soon as I’m able, but right now we need to move.”

She freezes in place, clearly in shock as she searches your face for some hint of a jest only to find grim resolve. The midday sun enhances her look of frantic turmoil as it reflects from her pale skin and violet eyes. For a moment, you’re sure she is going to cry out and complicate things, but she blinks away the tears in her eyes and nods.

You let go of the breath you’d been holding in and reach out for her trembling hand, leading her past the Targaryen guardsmen who are beginning to stand down. You’ve no idea what Lady Cerelle said, but they seem to have taken her at her word. She’s already striding imperiously toward your main galley. Odds are the distance to the summit worked in your favor here. Any guard captain would be none too keen to delay a small fleet on official royal business for several hours for the sole purpose of confirming an order. Why question a highborn lady with the favor of the Queen?

Ser Vaeron spins on his heel and falls into step behind you as you lead Lady Constance up the docks to the waiting ships. “For a moment there, I thought me and the lads were about to shake the rust off,” he quips.

“Tempting, but unneeded here. There will be other chances,” you remark.

“Aye. Like when those big bastard dromonds dip oars in chase,” he mutters darkly.

“We will have a few hours’ on them, and they think our heading is King’s Landing,” you answer with a shrug.

He stops at the bottom of the ramp to your galley as you help your still trembling Lady aboard. You tilt your head and he motions to the next ship in line. You snort and wave him off. Ever the family man… or Janesa isn’t keen on leaving him to have his fun with you while she entertains their children again. You wonder how the family he left behind in Stormgrave so many years ago will react to his new family and status. A thought that he has also had, as it has turned him to brooding more often than his usual of late.
>>
>>4070393
One of the many downsides to these small galleys, they have but a single cabin of note. The rest of the crew either sleeps in the cramped lower deck or on the main deck itself. Proper war dromonds would be far better suited to your needs, but you have to work with what is available.

“If not King’s Landing, then where do you take me, ser?” Lady Constance asks quietly as you enter the ship’s cabin.

You steady her as the ship lurches and the oarsmen settle into their rhythm before answering. “We go to Duskendale, my Lady.”

Lady Cerelle looks up from her seat upon the lone bed in confusion. “Duskendale? Ser, you seem to be mistaken. My father marches from the other direction.”

This earns her another confused look, this time from Lady Constance. You cut in before the questions start to pile up. “We sail to Duskendale because we don’t know who now holds King’s Landing or for how long they will hold it for. However, I can at least be certain the northern rebels will hold Duskendale by now. If I were to lay siege to the city, I would take Duskendale first. It would be foolish to leave a flank exposed to a town of that size during a siege.”

Lady Cerelle makes a sour face, leaving her thoughts on treating with northerners perfectly clear, yet makes no overt attempt to gainsay you. Lady Constance, however, looks as if she’s been struck. “Rebels,” she states numbly with a faraway expression.

>Leave Lady Cerelle to mollify her companion
>Do it yourself
>Do it together
>>
>>4070395
>>Do it yourself
>>
How is my timing this bad

>>4070395
>Do it together
>>
>>4070395
>Do it yourself
>>
>>4070395
>>Do it together
>>
>>4070395
Together
>>
>>4070396
>>4070397
>>4070400
>>4070444
>>4070459
Closing and writing!
>>
You pull out a chair at the small table within the cabin for Lady Constance and take another for yourself. Lady Cerelle makes no motion to bestir herself from the edge of the bed.

“I don’t seek to deceive you, my Lady. I fully intend to make cause with the rebels. My reasons are simple. This war is lost. The flight to Dragonstone is evident of this along with the fact that the rebels may now march upon the capital at will,” you begin calmly.

“I am convinced the Westerlands marches on the Crown in retribution rather than aid,” Lady Cerelle smoothly picks up for you, “Ser Kevan Lannister is a close friend of my father, Lord Lewys Lydden. I overheard them discussing my position at court, though not as an honor but as an insult. You see, Deep Den sits near the Gold Road and House Lannister would need to pass it to make any move towards the Crownlands. My father and Ser Kevan both seemed to be of the opinion that I was to be kept close at court to ensure my family’s loyalty.”

You raise an eyebrow. You had no knowledge she was quite so well-placed the night prior, but her words of status make more sense now.

“The King provoked more anger than fear. A pattern, it seems, or we would not be at war to begin with. I am my father’s first-born. My only living brother has barely been weened and was in no position to be spirited off to court, so I was sent instead. A mistake. My value as a bride aside, my father is still a hard man and would not hesitate to choose pride over a daughter. I may even bring more glory dead than alive,” she finishes bitterly.

Lady Constance is as white as a sheet and even you are at a loss for words. “You mean to say… that King’s Landing will fall?” Constance asks.

“It will either surrender or be sacked,” you supply. “Dragonstone will be next. I brought you and Lady Cerelle with me to spare you that fate.”

Her breathing becomes rapid and shallow as tears stream down her face freely. “I trusted you. I considered you a man of honor.”

“I try to be, my Lady. Truly,” you say with a wince, “I hope this to still be the honorable action. I put value in contracts and the one I just fulfilled was paid in air if the Crown now holds so little power. My company deserves better than to be paid in empty promises.”

“Am I now your prisoner?” she asks.

“I believe ‘ward’ would be more proper here,” Lady Cerelle cuts in.

“My Ladies can call it what they wish. I can only promise no harm will come to you and that I will see you returned to your families when the time is right. Until then, you are both under my protection. You can share my bed, if you wish,” you offer.
>>
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>>4070728
>Forgot my image...
At their looks of surprise, you hurriedly add, “I mean to say, this is the only bed upon the ship and it’s big enough for both of you…” Somehow that only makes them more scandalized. “I will be in the chair,” you clarify.

“This is still most improper. To share a room with a man such as yourself, it will start the worst kinds of rumors,” Lady Cerelle says.

You opt not to remark upon the red spot you see just above her collar bone and simply point out the more practical aspect. “My Lady, my oarsmen are good lads. At least as much as oarsmen can be, but they have been at sea for far too long. I’ve seen them fight over far lesser women than yourselves. Men have died over less. I would much prefer the rumors over the alternative.”

It’s as if they both realize their precarious position at that moment as they look to the door in fear. You hold up a hand placatingly. “Not to worry, they like me too much to go through me.” With that, you offer them the sack of fruit and wine before crossing the room to your war chest. Grinning, you retrieve your most valuable possession: rum of your own making. Much better than that wine shit you’ve had to endure. Drink’s a drink, but you thought highborn would have better taste.

The fleet continues on through the night in tight formation. Under Malaq the Volantine, there is little trouble finding the path to Duskendale as it only requires following the orange glow that lights the night sky. As far as your knowledge goes, conquering armies were never known for their restraint and it seems these rebels are no different.

“Fires through whole night, Captain,” Malaq says nearby while you piss off the deck and stare through a Myrish Lens to the walled town in the distance.

“This it?” you ask.

“Who can know?” the tattooed man yawns.

“Hmm. I’ll ask my guests,” you say.

You knock on the door and enter to find them smoothing out their clothes, still wearing the same dresses from the day prior with the urgency of your departure. Lady Cerelle follows you back out and looks through the Myrish Lens at your urging before nearly dropping it.

“Take care, my Lady. Those are hard to come by,” you caution.

“I have never seen the like of it. It is magical,” she says with wonder.

“Is this Duskendale? Whose banners are displayed?” you press on.

“It is… Hmm. The merman… I believe that would be House Manderly. Across hangs the turtle of House Estermont. The rebel Baratheon’s uncle is the Lord of Estermont. There is a third as well. White with hearts and crows? Perhaps a Vale house, but I cannot be certain. I believe you were correct, ser,” she seems impressed.

Who will you treat with?
>The Northmen
>Estermont
>The Vale House
>Leave it up to Lady Cerelle
>>
>>4070729
>>Leave it up to Lady Cerelle
>>
>>4070729
Leave it up to Lady Cerelle
>>
>>4070729
>>Leave it up to Lady Cerelle
>>
>>4070729
>The Vale House

Jon is an honorable sort.
>>
>>4070741
>>4070750
>>4070760
>>4070774
Jon isn't here. Gonna start writing for Lady Cerelle. While I'm at it, here's a sub-option that feels appropriate now.

>Bring Lady Cerelle to shore with you as well
>Don't
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>>4070804
>Don't

The Westerlands are still enemy of the rebellion. Would be unwise to bring her along
>>
>>4070804
>Don't
>>
Hey, actually one more thing. This could use a Status test. Can I get 3 rolls of 4d6?
>>
Rolled 1, 3, 6, 2 = 12 (4d6)

>>4070837
>>
Rolled 1, 1, 1, 4 = 7 (4d6)

>>4070837
>>
Rolled 6, 6, 5, 3 = 20 (4d6)

>>4070837
>>
>>4070804
>Don't
>>
>>4070804
>>Don't

>>4070847
My man
>>
“You know much of these houses, my Lady,” you compliment, “which would you approach in my position?”

“You ask a woman for advice?” she asks with a pleased smile. “House Estermont is the only option. They surely must be in favor. Northmen are too barbaric and if this Vale House was worth considering, then I would know their colors.”

“My thanks, Lady Cerelle,” you reach out and touch the fading blemish near her collar bone, “I won’t forget this.” You leave her standing upon the deck in thought.

The fleet is signaled to row into Duskendale’s bay, though you’re not foolish enough to enter within range of the town’s walls. Bells ring from a nearby sept and archers rush into position. Still, the port itself hosts no warships so you’ve inadvertently blockaded it by your mere presence. A thought that brightens your mood further. It’s always good to negotiate from a position of strength.

You make the final trip in a small skiff meant for shore landings along with a small cohort of infantry, Vaeron, and Janesa. Always bring a reader for contracts.

You feel you cut a rather impressive figure upon landing, mail freshly scoured and cape billowing behind you. Ser Vaeron takes a moment to help his wife from the skiff, but you don’t even break stride. Two of your more veteran men flank you, one holding a newly sewn standard while the other bears your halberd. Riders from the town hastily approach with lances at the ready, but halt as you raise a single hand.

“Peace. We come as friends of the Lord Estermont,” you speak as though addressing your own men.

“My Lord was not expecting you, ser…” ventures their leader, a knight displaying a brown turtle rather than the green you seek.

“If your Lord hasn’t the time for Ser Aurion Shryke, Captain of the Stormbringers and Knight of Stormgrave, then I fear he has time for no man. Pray take me to him at once,” you order.

He obviously doesn’t know your name, but your bearing lends you a sense of importance in place of recognition. “This way, ser,” he raises his lance and his fellows follow his example.

You are taken a short distance to a squat castle upon a hill overlooking the town. A large section of its curtain wall has been shattered along with the gate and signs of very recent fighting are evident. Interesting though, the wall damage doesn’t appear to be recent given the moss growing upon the rubble.
>>
>>4071010
Upon entering the main hall, your brown turtle knight goes to find the green turtle lord while a steward brings you bread and salt. The hall itself is overcrowded with a motley assortment of knights and men-at-arms. They seem in good spirits, which is only further encouragement that your gamble paid off.

“Such simple fare, they could do much better,” Janesa complains.

“You may improve upon it all you like when you bring out the plates in my castle,” you tease.

“I never,” she starts in a fury before her husband takes her hand.

“Ser, my Lord Eldon will host you in the solar,” the turtle knight beckons you to the next level of the castle where a more private audience can be had. Not one to be so easily parted with his flail, Ser Vaeron waits near the entrance with your escort while you enter and take a seat with Janesa. You busy yourself with an apple while Janesa taps her feet upon the floor until an older man in full plate with a tabard of green turtles arrives. His hair has gone to grey, but he still looks athletic enough. He’s certainly in better shape than the portly grey-robed man trailing after him with rolls of parchment.

“Ser Shryke is it? Would you care to explain the presence of the fleet in my bay,” he says gruffly, not bothering to hold things up with formalities.

“I come by way of Dragonstone, my Lord, with an agreeable proposition,” you begin.

>I’m gonna leave it here for tonight because the upcoming DC is going to be very dependent on what exactly you are looking to get here. You have knowledge of the Crown Prince and Queen’s presence upon Dragonstone as well as the general state of their defenses. You are also vaguely aware of the possibility of the imminent fall of King’s Landing. The question is, what are you looking to get here? Bare minimum would be what you already have, but what else? Gold? Titles? Marriage possibilities/alliances? Better equipment for your men? A hug from the King? This is completely up you guys. I’ll sort through whatever you come up with and have an update ready tomorrow afternoon. Maybe with a small vote before then if there is a lack of consensus. Thanks for playing!
>>
>>4071016
I would say a better title then a landed knight and a meet & greet with the new king
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>>4071016
Titles and Land. Somewhere, maybe in the Stormlands or the Riverlands ?
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>>4071134
Nah, stick with our island, I'm looking forward to naval stuff. We should at the very least get the new king to affirm the titles we have.
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>>4071178
So ask for wealth and new ships, and what else ?
>>
We should probably be careful here. Let's not forget we just delivered the queen to safety when we could have brought her and Viserys to the rebels which could have been invaluable hostages. We know nothing of Lord Estermont and if he is of a noble bearing he could easily have us thrown in chains or imply removed from his presence. We're bringing information that could help end the war should King's Landing fall. I would say we should ask for...

1. Reaffirmation of our titles, land and incomes bestowed upon us by House Targaryen
2. A meeting with one of the leaders of the rebellion (Bobby B, Ned or Jon but ideally Robert)
3. The future crowns aid/support with a beneficial marriage

Ideally, we would prefer to speak with Robert about this than Lord Estermont but considering our house is a mere days old, given lands in the dying days of a dynasty, making sure the winners of the war are going to honour our legitimacy should be primary target #1. Organizing a meeting with the leader to help prove our loyalty, and lastly give us a decent segway into asking for aid in gaining us a good wife *cough* Constance *cough*
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>>4071224
Seems good,
And i see your're a man of Costance as well.
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>>4071224
Seems goodl .

Robert or Jon over Eddard though.

Also make it so we dont have to pay reperation to the new king when Robert wins.

>>4071276
Plough Cerelle and marry Constance ?

Best of both worlds
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>>4071178
Now that I think about it, realistically, how much more could we ask for? All we have is information and two sort-of-rescued noblewomen, from what are effectively loyalist houses at the moment. I really don't know how much that is going to be worth, beyond simply getting our titles reconfirmed.

Instead of seeking additional land, or a marriage contract, or some sort of tangible immediate payment, how about we seek permission from the new government to keep our sell sail company together, and hunt pirates and slavers in the Stepstones, as a perpetual and hereditary right of our foundling house. (And also maybe to use captured pirates as labor in our iron mines, or something).

This does several things. First, it gets the crown to recognize, in writing, our right to maintain our company, even in peace time, which isn't an insignificant concession at all. Any future rivals could use their presumably superior status to petition the crown to force us to disband the company. The right would also mean that we wouldn't need to seek permission from the Master of Ships to conduct operations.

Even if no rival appears, or if the Master of Ships never bothers with us, then a landed knight with a company of sell sails, who betrayed the Targs in something like less than 72 hours after he was knighted and landed looks suspicious. Official permission from the crown would help ease this, and if we were to start to bring back prizes and free slaves, that suspicion would eventually fade.

Even if the permission is unnecessary (which I don't see how it could be, but whatever), then this solves the upkeep issue of the company over the long term. Without a war to fight in, and only a small island to provide income, maintaining even a modest company is going to be a real strain on financials. Income from prizes, and raiding pirate bases in the Stepstones would allow us to maintain the company financially.

Additionally, we can also use this to set terms for taxes on any prizes we take, which would be good. We don't want to sail into port with a brace of prizes, and then find that the crown claims next to all of it, because we never established the right to do so, or the terms that it would be done on. As a secondary point, without the permission, and protection of the crown, there is nothing stopping other nations from considering us pirates, and attacking us.

There is the question of our holding; our political power is directly tied to the size and wealth of our holding. The easiest way to pump money and new blood into are holding is by taking prizes, and using the monies to improve the island, and convincing freed slaves to live on the island. If we improve the island enough, and its incomes increase enough (and therefore the taxes that are paid to the crown) then we can use that as leverage for a lordship in the future, which opens up a whole new world of options.
>>
>>4071224
I certainly agree, with 1 and 2, as well as the priority you place on them. I'd certainly like 3, I just don't know if it is reasonable at this point, for what we have done so far.

It is worth noting, that (in cannon) the war is effectively already over. The last battle of any significance has already be fought. All that remains is the Sack of King's Landing, which isn't a battle at all. And while the heir and the Queen are certainly important, I don't know if the Mad King would be willing to surrender for their sake, or if he would even believe they were captured at all.

I'd love to get both, and certainly, try for everything, but if push came to shove, then I'd consider the pirate-hunting license to be much more valuable then a marriage.
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>>4071296
>Instead of seeking additional land, or a marriage contract, or some sort of tangible immediate payment, how about we seek permission from the new government to keep our sell sail company together, and hunt pirates and slavers in the Stepstones, as a perpetual and hereditary right of our foundling house. (And also maybe to use captured pirates as labor in our iron mines, or something).
>This does several things. First, it gets the crown to recognize, in writing, our right to maintain our company, even in peace time, which isn't an insignificant concession at all. Any future rivals could use their presumably superior status to petition the crown to force us to disband the company. The right would also mean that we wouldn't need to seek permission from the Master of Ships to conduct operations.
Hello, standing armies are a westerosi noble's right. Nobody is forcing anybody to disband any warfleets. The limitation is the number of troops and we're not there.

The only thing of relevance I could gather is
>war spoils
But considering that we fell with the rebels we're entitled to it and won't have to pay any reparations (unlike house Boggs previously).

>>4071322
>It is worth noting, that (in cannon) the war is effectively already over. The last battle of any significance has already be fought. All that remains is the Sack of King's Landing, which isn't a battle at all. And while the heir and the Queen are certainly important, I don't know if the Mad King would be willing to surrender for their sake, or if he would even believe they were captured at all.
You're operating on the basis of meta-knowledge, meanwhile the Duskendale host doesn't possess that information.

>>4071224
I like all 3 points. Obviously #3 we will have to earn by lending our military assistance.
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>>4071418
First point, we aren't a noble, we are a landed knight. And there are differences in the rights and privileges they have.

Second point, standing armies are not an explicit right of a noble or a landed knight. There is leeway, to be sure, they have the duty to keep the peace, and with that duty comes the authority to raise levies for emergencies and on the authority of the regions respective Warden, and to maintain a force of guards and sheriffs to keep the peace. Anything more than that is outside of the duties of the knight or noble, and therefore is a gray area legally, at best.

Third point: Standing armies are not maintained during peacetime, and once forces outside of the guards and the retinue are raised under orders of a regions Warden, they are under the authority of that Warden.

The point that I am trying to get at is, we don't have an explicit right to keep our company together, and more importantly, we don't have an explicit right to do anything with our company. Historically, (as in the real world) kings weren't comfortable with vassals who maintained an armed force through peace time, as they felt as it was a threat to themselves. Canonically, there is precedent in the books for this aversion towards standing armies. The faith of the Seven maintained both a standing army, and their own knightly order, which were completely independent from the Crown. It took several generations of Targ politicking to convince the faith to disband them; were they any smaller, or not religiously affiliated with the faith, there probably would have been labeled rebels and put down.

We are at a unique position where we can get this cleared up, and get explicit royal permission to maintain the company, and to use it against the enemies of the crown (pirates, slavers, smugglers and outlaws) at our own discretion.

We could run into issues where if we go off adventuring, we could be accused of breaking the chain of command, or intent to breach the peace or something. We are in a position right now, where we can ask for explicit and hereditary permission to adventure our way through the Stepstones, or wherever we choose.

As for the contention that I am meta-gaming, our character is of the opinion that the war is effectively over. He knows that rebels are marching on the capital, and the only reinforcements the loyalists have are likely turn-cloaks. What the lord we are speaking to believes is of little consequence, we are only communicating terms to him, the actual deal will be made well above him. Additionally, the QM made a point of indicating the mood inside the castle as openly positive. The garrison reasonably (and rightfully) believes that this war is almost over, so even if this lord was to negotiate on the terms in place of the king, then it seems he will be of a similar mind.

I don't know. Maybe I've gotten to far into the weeds on this one, but I figured it was worth trying to explain my position.
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>>4071508
>First point, we aren't a noble, we are a landed knight
Landed knights are the lowest rank of hereditary nobility.
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>>4071016
I say we keep it simple
>Confirm our lordship over the entire island (not just the 1/3 we currently control)
>Step us up to a lord rather than just a landed knight.
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>>4071530
I support this
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>>4071508
I admit the words 'standing army' were used poorly as the implication was 'common troops of retainers and men-at-arms that every noble house (and yes, landed knights are nobles) keeps to maintain peace'. For all intents and purposes of the quest both mechanically serve the same and there is no reason to complicate negotiations with it.

>>4071530
IIRC we own the whole island, just don't control the entirety of it. Lordship is a goal realistically unattainable presently. What would we have to do to earn it? Do you remember the previous quest where it took confirmation by three lords of the realm to become a lord? We have only just been knighted by soon to be former queen.

A favorable marriage prospect seems like the extent of what we can gain here in addition to the first two points. Marrying Constance will tie Celtigars to a rebel house and be seen as a logical move by the crown. I however think Cerella is a better match if only character-wise, but I fail to see how we can make ourselves useful enough to gain her hand. She is a lord's first daughter after all. Perhaps Boggs has something in store for us and the episode is far from over.
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>>4071544
>Lordship is a goal realistically unattainable presently
I'd like Boggs to chime in on that one.
If lordship is truly unrealistic then I'd settle for royal support in seeking a good marriage.
A meeting with Robert or Jon Arryn would be something else to push for, as would a maester or manse in KIng's Landing (I imagine there's soon to be a number of noble families no longer in need of theirs)
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>>4071563
>I'd like Boggs to chime in on that one.
Sure, on troops and the island land too, please.

But what makes us worthy of a lordship in your opinion? We're just a sellsword elevated by the old regime. If everybody starts getting raised to lords for little merit, the title will lose its value.
I'm all for the title, a mansion and a maester if it is not going to be solely a matter of asking for gibs.

So far we earned ourselves a pat on the back from lords Lydden and Celtigar. A hug from Bobby B for info on Targaryen heir.
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>>4071563
>(I imagine there's soon to be a number of noble families no longer in need of theirs)
>>
I'd like to point out that we have an opportunity here to hit kings landing before Tywin does.

We could offer the 5 ship fleet to transport these Rebels to Kingslanding via Docks.

The Royal Fleet is busy protecting Dragonstone and we still can fly the Targ Flag to get into Kigslanding unopposed as long as we act fast.

We could use this to secure Elia and the Royal Sprogs before Tywins Dogs get to them.

That would improve our bargaining position and buy us favour with Dorne and Ned Stark.

We can get more as Rewards that way.

We also get around Ned frowning on Turncoats if we did it to protect the Innocent.
>>
>>4071616
I like this idea definitely a plus one from me.
>>
Could even offer to ferry Ned to Stormsend to call off Mace Tyrell and relieve Stannis earlier than Canon.

If Ned wants to go to Dorne after we can offer to speed his progress by Sea.

Get lots more favour that way.
>>
>>4071616
Supporting. Lending actual material aid to the rebel cause seems like the surest way to get something valuable out of this whole ordeal
>>
>>4071616
I can't imagine 5 ships can carry enough men to take King's Landing.
By the rules it looks like 5 ships can carry 100 men in addition to their usual crews, maybe a few more if you're cramming them in just for a short trip. That would be going up against the several thousand Targ loyalists sitting in the Red Keep.

Tywin had 12,000 soldiers when he sacked the city and even then the only reason they weren't all burned to death was because Jaime killed the king before his pyromancers could set off the wildfire - there's no guarantee he'd do the same if we're the ones leading the attack.
>>
>>4071661
>Tywin had 12,000 soldiers when he sacked the city and even then the only reason they weren't all burned to death was because Jaime killed the king before his pyromancers could set off the wildfire - there's no guarantee he'd do the same if we're the ones leading the attack.

And Tywin only managed it because he was let in peacefully under false pretenses.
>>
>>4071668
>>4071661
These are good points, I don't think we should be attempting to storm the place ourselves or arrive before the main rebel army to do so but we could definitely use our ships to blockade Kings Landing or provide some other sort of naval support
>>
>>4071671
I guess Boggs has some kind of mission in store for Aurion to ingratiate himself with the rebels. Otherwise, if the power transition has all but happened, lets hold on to our ambitions for now.

Pledge our services to the cause as the matter of proposition in addition to intelligence and see.
>>
Lots of great discussion. I'll clarify as much as I can.

Your island: IC you chose not to visit it yet, so you wouldn't know that parts of it are not under your direct control. You are entitled to the whole thing though. The archers and garrison purchased as a part of house generation are there and loyal to you.

Ships: these are the smallest ships available and can host a total of 100 additional men. This is why I fluffed up your remaining men as being on the island. You didn't buy the quantity/quality of ships needed to ferry all of your own men. You won't be ferrying a large host to KL with what you currently have. On that...

KL: there is nothing stopping you from volunteering to sail there. You don't know exactly what Lord Estermont would want to do about that, but if you take the meta knowledge out of it then Tywin flipping sides should be a pants-shitting moment considering the rebels haven't formally and openly decided Robert will be king. For all they know, Viserys or even Tywin could crown themselves at the end of all this. It's a gamechanger. And that sort of trip would probably buy you some women points if nothing else.

Standing armies: there's no reason why you would have to disband yours after this, but asking for your Free Company itself to be recognized as being answerable only to the crown or something to that effect would be a unique and useful benefit.

Lordship: It's possible to obtain, yes. You are already gaining quite a bit with your previous contract, but it wouldn't take much to change a few words. That said, yeah, it's a tough sell. It's the sort of jump that would sour a lot of faces. These people retain their power based on their names and it would be seen as cheapening that power to grant it to a commonborn. Now, let me go ahead and complicate this a step for you. Your title as captain of a free company is an oddity to Westerosi from a status perspective. For the feast, the herald announced you as Captain first before recognizing your status as a Landed Knight. To some, this is the correct form of address. It's just difficult to find precise matches between foreign and domestic titles. If you wanted to seek some sort of middle ground rather than pushing for the Lord title held by some families for thousands of years, then you could push for something related to your free company to be hereditary. That said, I won't say it's impossible to win a roll for lordship, only that we would be talking about a higher DC here.

Meeting with the King or someone close: a reasonable, even prudent ask. It would lend more legitimacy to your claim and is an easy thing to promise.
>>
>>4071768
Alright guys knowing this I think it'd be prudent to meet with someone as high up the chain as possible to ensure our deal is honoured.

We ensure our current deal is honoured by the rebels when they come to power, we get our free company recognized as being only answerable to the crown and we offer to sail to Kings Landing to blockage the harbour and do anything else we can to aid their assault.

I think we should hold off on Lordship until after the fighting is done. If (Once) our side wins, we can then point to all we did to help and see if we're able to curry more favour and improve our status. If it seems like too much of a stretch, we can see about marriage etc
>>
>>4071775
Running away with a couple of women isn't exactly Lord-making material.
>>
>>4071784
I agree, but who knows what we'll get up to at Kings Landing. That's why I said I think we should hold off on looking for a lordship. It'll just stink of reaching above our station at this point
>>
>>4071768
I actually like the free company thing a lot.
>>
>>4071768
Wew, awesome!

So either we come up with some cunning plan (which isn't on the table yet) or we offer our services to this host as a captain. The leaders have the better picture and will have an idea of what to do. Either we set sails for KL or for Dragonstone. Or who knows where else.

In exchange we ask for a meeting with the leader present to guarantee much desired legitimacy and request compensation (spoils or marriage) after dethronement.

>>4071775
I think blockade is too big of a word for the small fleet of 5 galleys but we can scout ahead, sneak in an interested party or perhaps intercept something vital.
>>
>>4071791
>I think blockade is too big of a word for the small fleet of 5 galleys but we can scout ahead, sneak in an interested party or perhaps intercept something vital.

Yeah I guess you've got a point
>>
>>4071768
>asking for your Free Company itself to be recognized as being answerable only to the crown
>push for something related to your free company to be hereditary
I like the sound of that.
We could even push for the formal right to hunt pirates in the waters from the Gullet to Essos.

Between that and support for a worthy marriage I'd say we have a pretty good deal.

>>4071775
>offer to sail to Kings Landing to blockade the harbour
Not a bad idea. The KIng's forces will probably be so tied up with the disastrous retreat from the trident that they won't have the attention or manpower to deal with us. At the very least they'll want to wait for Tywin and his fresh reinforcements first. And then once Tywin does arrive we'll be free to say, look, we were involved in the final battle of the war too.
>>
>>4071791
>I think blockade is too big of a word for the small fleet of 5 galleys
I agree. It would ridiculous to imagine that the entirety of the Royal Fleet was sent to Dragonstone so there's no way we can pull off a real blockade but I do think it's worth heading to KL.
The remainder of the Royal Fleet won't want to head too far from harbour in case we're trying to bait them into a trap and they don't have much incentive to when everyone will be focused on the land campaign. We just need to dance around, stay close enough that we can feasibly say 'we were involved' and land some troops to go meet with the Lannisters once it's all coming to a close. If we manage to intercept any useful messengers or people then that's just the cherry on top.
>>
Hey Boggs Is there anything about Ironwood ships in the pdf? Maybe we can get a shipment of some and make a boat that could be our houses valyrian steel relic.
>>
>>4071805
>The remainder of the Royal Fleet won't want to head too far from harbour in case we're trying to bait them into a trap and they don't have much incentive to when everyone will be focused on the land campaign.
There is also room for some craftiness to be done with pretending to be loyalists. Ned would not approve but he isn't there.

>>4071874
>Ser Auric 'my boat's as hard as my own wood' Shryke

Seriously though, extraordinary resources are grossly expensive, not to mention why would Forresters even sell it to some knight nobody.
>>
>>4071923
Well we can probably get some as a reward if we asked but I dont know if we would need a special shipwright for it. We also don't have the space for the building right now so that's a problem as well.
>>
We could technically sail into Kings Landing peacefully claiming to be sent by Dragonstone.

Instead of 20 good men we have 100.

If we time it so we hit as Tywin is let in, there will be maximum confusion to exploit.

We can relay Cerella's information regarding Tywins intentions to these Rebels too which is invaluable.

We do not have to go into kings landing attacking, enter in a Trojan way and then secure the Targ Kids and their Mum.

Although technically we could try for an Assassination of the King.
>>
I think being inside King's Landing is a really bad idea. A force of Westermen, who marched together and know one another, and have marched together for some time going into a city and seeing a banner they don't recognize? Unless the first banner was the badger of House Lydden we could very well end up fighting the men we're trying to join. I think we should stick with the Stormlanders in Duskendale and follow Lord Estermont if we can convince him to trust us
>>
>>4072134
Yeah, we shouldn't be sacking the capital.

>>4072124
>We can relay Cerella's information regarding Tywins intentions to these Rebels too which is invaluable.
Vague words of a noblewoman. Why would Auric himself be so sure of it? Lets leave speculation out of negotiations.
>>
>>4072124
>Although technically we could try for an Assassination of the King.

Could you imagine that? We take down the Targ King, Jamie retains his honour, Bobb B jerks us off in celebration. What a world it would be
>>
>>4071874
>>4071923
I had nothing for this sort of thing, but it's given me some ideas. Maybe he's seen a turtle boat out of Yi Ti. Something to think on for later after we get settled in on the island more.

The King's Landing (or elsewhere) stuff will be handled in a separate roll/post, but I want to get started on the negotiations on our position. It seems like there is some solid consensus on sticking with asking for special status/privileges for ourselves and the company rather than pushing for a lordship. Let's see how that goes.

>Can I get 5d6 for Persuasion (Bargain)?
>>
Rolled 5, 5, 5, 4, 1 = 20 (5d6)

>>4072275
>>
Rolled 5, 3, 1, 3, 4 = 16 (5d6)

>>4072275
>>
Rolled 4, 5, 3, 2, 5 = 19 (5d6)

>>4072275
>>
>>4072286
What's that, a 19? Should be good enough.
>>
>>4072430
Yup. 2 degrees since it was a relatively easy ask.

I won't be able to run tonight because I'll be out til pretty late, but I should at least have a late night/early morning post ready.
>>
>>4072275
I thought we were asking for royal support behind a good marriage too.
>>
>>4072134
>>4072124
>>4072143
I agree trying to sneak into the city pre or during Tywin's sacking is too dangerous and likely to backfire.
But just sailing towardking's landing, sitting by the mouth of the harbour looking threatening and intercepting anyone that tries to make it out could get us a lot of mileage.
>We'll be the brave rebels that were involved in the last decisive battle of the war (even if we weren't involved in the sacking itself)
>We'll be able to meet with Tywin just as he's feeling good about successfully conquering the city and add to it with 'oh by the way, we rescued the daughter of a key bannerman, here you go)
>We'll already be in King's Landing when Robert's army arrives, that makes us part of the forces presenting the city to him. A good symbolic position to be in if nothing else.
>We might be able to catch ourselves some more ships as people try to flee the sacking
>>
>>4072486
Ah yeah there was some support for that too. Thinking on it, it's kind of an odd ask in an introductory conversation without a specific name in mind. I think I have a way to wrap it in to the promise of a future meeting with Robert that'll make sense.
>>
>>4072486
>>4072760
It does make more sense to negotiate on merit already earned and with a spouse in mind.

>>4072504
Especially the latter. Auric strikes me as a person with the nose opportunism.
>>
>>4072504
I agree. We should not attack or blockade KL. We're vultures first and foremost not fighters. We should skulk the waters around KL for easy prey, and when Tywin sacks it we stand ready to intercept the survivors fleeing on ships. Take them hostage and ransom them for the money. Or give them to the rebels for goodwill and favor.
>>
The two older men seated opposite of you exchange a look. “Go on then,” Lord Eldon says.

“My company has recently completed a contract with the Crown. Lady Janesa?” she passes the contract itself across the table. The grey-robed man gently takes it and begins to read while absentmindedly yanking on the heavy chain about his neck.

You shake your head. “First, I need to know I’m speaking to someone of authority. I won’t waste my time elsewise.”

“You speak of authority? You? I am Uncle to Lord Robert Baratheon. I act in his stead until he returns,” Lord Eldon bristles.

“Good!” you clap your palms together once. “This is the Lord Robert fighting to be king, yes? I’ve yet to meet a King. Only a Queen and a Prince.”

That gives him pause. He turns to his advisor who is by now pale as a corpse. “This contract is for the safe transport of the Queen Rhaella Targaryen and the Crown Prince Viserys Targaryen to their ancestral stronghold of Dragonstone in exchange for land and title to House Shryke.”

“Which would be me,” you interrupt.

“The document bears the royal seal, my Lord. This is genuine…” he finishes.

Lord Eldon fixes you with a hard look. “You come all this way to confess to this? I thought sellswords had a keener sense of survival.”

“Careful.” The word comes out like a cold blade as you fix the man with the full intensity of your eye. To his credit, he doesn’t flinch as his advisor does.

“You speak as if I have no honor, my Lord. A Free Company that breaks contracts is like a whore that doesn’t fuck. I don’t turn on my employers, simple as,” you state with finality.

He stares at you for a moment as if considering you in a new light. “What do you want, ser?” he asks neutrally.

“Payment, my Lord. Your man claims the Iron Throne, yes? I care not for the reasons. It’s his if he can take it, and I’m convinced he will. With my help. But I want assurances the Crown will uphold this contract,” you answer.

“You want to be rewarded for making our cause more difficult,” Lord Estermont scoffs.

“No. I don’t seek reward for what is already mine. Any less will sully you before the rest of Essos where contracts are treated with the weight they deserve,” you retort.

“Such as the Iron Bank,” Lady Janesa supplies.

“Ah! Just so, my lady. An old employer, you see. No. I come to you seeking terms for our alliance. If you have the authority, my Lord, then you should be able to make such a contract. To be confirmed by your nephew, of course,” you say.
>>
>>4073442
“What has you so sure I will accept?” he challenges.

“For one, I have ships. If you had ships of your own, then Storm’s End may not be lost. Dragonstone will also need to be taken. I know of their garrison numbers as well as who commands them. Then there is King’s Landing…” you click your tongue. “But that is the sweetest part, my Lord. I wouldn’t want to spoil it without terms.”

“State your terms then, ser.”

“The Stormbringers Free Company is to be recognized as favored by Lord, nay, King Robert. In my hereditary position of Captain-General, I will be answerable only to the King of the Iron Throne… or his appointed lieutenant when appropriate. I must be clear in this, my Lord. My company will continue to operate as such, though in sacred contract with the Crown. Are these terms acceptable?” you have practiced for this very moment and it shows.

“If I’m to understand the implications, ser. You expect continued payment for service to your liege?” the advisor asks cautiously.

“Aye. I do. I’m no Lord and I’ve seen enough to know I’d not be accepted as such by most highborn. Mayhaps my children will be, who can say? Lords trade killing for status. Captains trade killing for more worldly payment. Take your pick,” you offer.

Lord Eldon Estermont looks to his advisor who shrugs. “As you know my Lord, payment and favor are easier to come by than ships. Captain Aurion appears to have conducted himself honorably so far, if a bit rough around the edges,” he adds somewhat apologetically.

The Lord nods. “I have seen worse terms, Captain.” He uses the title very pointedly. Seems to prefer it to calling you by his own. “Maester Willam will see to the details with your… aide?”

“Aye, my Lord” you agree with a wide grin. “Lady Janesa is my paymaster. You and I have bigger problems to discuss. Namely the Westerlanders. Rumor is they’re to sack King’s Landing.” The shock here is evident. Lord Estermont grips the wood of the table hard enough to heard it groan while Maester Willam ruins a paper with ink.
>>
>>4073446
“I have not heard this rumor, Captain. Explain,” he grinds out.

“I brought a couple noble ladies with me from Dragonstone. Willingly, of course. One is Lady Cerelle Lydden. She’s overheard her lordly father and Ser Kevan Lannister discussing such things as her being a hostage to keep Deep Den from allowing a march. Seems her father and others would sooner stab this King in the back than lend him a hand. Now they’re marching and here we are,” you explain.

“This is mere speculation, and from a woman at that,” he counters.

“Are you a gambling man, my Lord?” you ask.

“Gambling is an affront to the Seven,” he intones.

“Is winning also an affront to the Seven?” you say with exasperation. “Odds are like this. The girl is wrong, you fight it out beneath the city walls. The girl is right, the Westerlanders sweep your victory out from under you. Now, we both know how these wars are fought. You don’t lose much facing a siege by hastening your advance. You lose everything if you keep a cautious pace at this turns out to be no siege at all. If you were a gambling man, then what would you do?”

He taps the table rapidly in thought. Eventually he turns to his Maester and begins rapidly issuing orders. “Send a raven and outriders ahead to warn Lord Stark’s vanguard. Send another to Lord Robert at Harrenhal. Forget the wounds, he needs to get back on a horse. We are to decamp, Corbray. Leave the town in Lord Manderly’s care. I’ve no time for him to find a suitable horse. Captain, I have need of your ships.”

What sort of plan would you like to propose?

>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>Sail back the way you came. Use this opportunity to skirmish against Dragonstone. It may keep their ships from being added to the fray.
>There’s always Storm’s End. Perhaps you could do more good putting some pressure on the Reachmen.

Do you want to ask anything else of Lord Estermont in advance of your departure? Keep in mind he has no ships to lend.

>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>Something else that I’m just not thinking of
>Leave it for now. Let him stack up his debts. You’ll collect in coin later.
>>
>>4073448
>There’s always Storm’s End. Perhaps you could do more good putting some pressure on the Reachmen.
>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073448
>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there
Avoid fighting but take all the credit lol. Our trademark.
>>
>>4073460
Actually I'm going to change to Storm's End. Meeting and getting on good terms with our future immediate liege.
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073448
>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073457
+1 though I don't know how much good we will do at this point. Still we might ingratiate ourselves.
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
Maybe we can get another Prince?
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>
Seems at least asking for big boy equipment wins out. I'll leave the destination open for a little longer since I'm not ready to write yet anyway.

>Can I get another 3 rolls of 5d6 for Persuasion (Bargain)?
>>
Rolled 4, 1, 1, 6, 3 = 15 (5d6)

>>4073920
>>
Rolled 6, 2, 2, 3, 3 = 16 (5d6)

>>4073920
>>
Rolled 4, 4, 3, 3, 6 = 20 (5d6)

>>4073920
Big money, big money
>>
>>4073928
>>4073933
>>4073939
>17 vs DC 12. 2 degrees.

LOST: Trained Infantry

GAINED: Trained Heavy Infantry*, Green Heavy Infantry*

Missed the highest mark for 2 trained (representing some less than ideal equipment), but still not bad. These come in units of 50 rather than 100 for those wondering why you would ever end up with 2 blocks of them. Kinda starting to look like an actual Free Company rather than a random average regiment.

I'm going to close the vote for King's Landing. First post should be up in about 1.5 hours.
>>
>>4074023
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>
“I will give the order to prepare to sail on King’s Landing. At the very least, we should be able to help cut off escape of anyone else. From there… who can say?” you say, taking another bite out of your apple.

“I am grateful we are of a mind on this, Captain,” Lord Eldon says as he sags back into this chair.

“I would ask but one thing before we depart. Arms and armor. I was forced to leave behind the bulk of my supplies in Essos to make it here at all. As my men will be bearing the brunt of whatever they come across in the bay, I would like to see them armed accordingly. One hundred coats of mail or the best you can manage along with long-arms and tower shields. A mix of both in similar numbers should do,” you demand.

“That is no small boon to ask during a war,” your counterpart chides.

“You’ve many dead and aren’t in the van. There would be an excess of such if you make the effort. My lord must understand, I’ve seen the war dromonds of the royal fleet. They cannot be beaten without boarding. You will grant me this boon, or you will see little gain from this venture,” you warn.

He is increasingly looking his age, but still waves you off. “You will get your supplies, Captain, though I won’t make promises as to their quality.”

You nod, expecting as much. The sun is dipping below the horizon… “My lord has my thanks. Ser Vaeron! Signal the lads to pull in. Dock and resupply with our new friends’ gifts. We leave at dawn.”

Janesa finds you surveying the landing from the castle parapet. “We have much to discuss,” she says. You give her your attention.

“These girls you bring along. What are you playing at?” she asks.

“I’m keeping them safe. I’ve said as much,” you say.

“You are thinking with your cock. Far be it from me to prevent this, but you should consider your position. You could have these girls from the way they look to you but parting them from their families would be harder. You know this. You also should know what they will ask of you tonight,” she counsels.

“Likely the same for both. Bring them to their fathers,” you acknowledge.

“Just so. A most dangerous proposition. Either of their fathers could be killed in this battle and they may end up dragging you down with them,” she says with concern.

“What do you propose?”

“Do as you wish. This may be the last time you ever see them. Have your fun tonight and find someone more fuckable to clear your head, or make your heavy promises with your prizes. I only wish to point out you have other options after this. Perhaps not quite the same pretty names, but these rebels will have at least someone to offer. Failing that, look east and find someone with more money than sense. Until then, I have children to tend to,” she says before leaving you to your thoughts.

What will you do in your last few hours of peace?

>Meet with Lady Constance
>Meet with Lady Cerelle
>Just go drinking or wenching instead
>>
>>4074212
>Meet with Lady Cerelle

Have a talk about the agreement we reached then plough her, as she seemed quite willing the last time
>>
>>4074232
I agree that we should meet with Cerelle, but we should just keep this business only. Establish terms for getting her to her family safe. At the absolute least, don't try any monkey business until there is an actual agreement between the two of us.
>>
>>4074261
screw that, be a scoundrel and a rogue
>>
>>4074212
>>Meet with Lady Constance
>>
>>4074212
>Meet with Lady Cerelle
Time to get farming
>>
>>4074261
+1
I think we need to find someone closer to our league if we deflower these ladies we are gonna be in a very bad position later on
>>
>>4074232
Supporting
>>
Alright, I'm gonna call it for Cerelle. It'll be up to you all to decide what exactly you intend to try here, if anything.
>>
The town and outlying camps are bustling with activity as rebels of various kingdoms prepare to march down the main road upon the city. You meet your wards upon the docks as the ships dock. Lady Constance, the more comfortable of the two upon a ship, is out of her element in this war camp and it shows. She seems singularly uncomfortable with this entire arrangement. Doubly so as your men start roaring down the docks to the waiting dockside taverns. An advantage of the rebels not having ships is that this district came out mostly unscathed by the taking of the town. “Don’t kill anyone! They’re giving you new arms! We sail at dawn!” you shout to more whoops of approval.

Their enthusiasm is infectious, at least to you, and it makes you turn your attentions towards the highborn lady that doesn’t appear to be quite so upset. Lady Cerelle. Find someone more fuckable. Janesa’s words ring through your mind, but then again she doesn’t know of your last private encounter. If anything, she is more focused on you than you are on her. Granted, that may have more to do with her current lack of knowledge on the situation.

“My ladies both look troubled! Not to worry, you will have your pick of rooms in the inn,” you say by way of greeting. You’ve secured usage of the inn closest to the dock, its previous inhabitants thinking better of sharing it with sellswords fresh off the boat. Janesa’s doing.

“Ser Aurion is too gracious,” Lady Cerelle responds while giving you the same intense look.

“I thank you for your kindness, ser. Please excuse me. I would like some time alone,” Lady Constance brushes past you to her companion’s frown.

“She is rather cross with me over all of this,” Lady Cerelle sighs. “Honestly, I am not sure why you went through so much trouble to bring her… unless I have misjudged her, and you have made certain advances.”

“My lady is too cruel,” you feign surprise. “I’ve done nothing of the sort.”

She narrows her eyes at you before sighing. “I confess you are a riddle. You walk and talk like a sellsword. You are one… most of the time. Yet I cannot help but feel you are playing me for a fool and there is some longer game at play that I cannot quite grasp.”

You open hold the door of the inn for her. “I’m not sure what you mean,” you answer honestly.

“You are of low birth, yet you could pass for nobility on sight alone. You are a rogue, yet you continuously display unwarranted kindness. You seem to live in the moment and yet have a grasp of the greater game at play on intuition alone,” she lists with mild frustration.
>>
>>4074575
“And you’ve given this much thought,” you remark with amusement as you lead her through the growing cacophony of the inn’s common room to the second floor where the larger rooms may be found. It’s one of the many inns that took to nailing on additional floors with age, leading to a narrowing with each additional floor lest the whole thing collapse. As most are still settling in… well, drinking and wenching, most rooms on the floor are still unoccupied. Washerwomen rushing to make things passable and draw baths are the only other presence outside of rooms.

Lady Cerelle makes no comment as she follows you in and takes a seat at the small table near the bed. “I assume inns of this sort provide wine?” she suggests.

You scoff. “Ale, more like. There may be a bottle or two in the cellar if we go looking for it. Otherwise…” you retrieve your own bottle from your traveling pack off the ship. “Might I interest you in some rum?”

With no glass available, she takes the bottle tentatively and sips it before making a face. “It’s horrid! What is this?”

You frown. “Rum. Try it again. Treat it like your wines and really taste it.”

She’s even more hesitant on the second go, but her curiosity gets the best of her yet again and she mulls it over more. “Fruit? Spices? It is far too strong and yet there is a complexity to it. From where did you acquire it?”

“I made it,” you say simply, earning an uncharacteristically abashed look from her. “I’ve been refining it for years. There are other takes on it, but I feel it’s one of my better batches.”

“Why?” she asks, blue eyes alight with curiosity. She passes the bottle back so you can have your own swig.

“Sailors drink it to keep sickness away. That’s how I first learned of it. As to why I made my own… it was something to do. There is a lot of nothingness when embarking no long journeys. Vaeron had his woman, I had my rum. I’ve always played with the idea of brewing it on a larger scale. Stormgrave is well-suited for such an industry. Now that it’s mine…” you leave the rest unsaid.

“Yet another unexpected twist,” she says with a smirk before reaching for the bottle again. “You know I have been waiting to hear of what has transpired in your meeting.”

“Oh? And I should tell you?” you tease. She only stares in response.
>>
>>4074576
“Lord Estermont took me seriously enough. He’s ordered most of his army here to decamp and press on to the city. Lord Stark, a Northman, leads the van. He’s been warned of the city’s coming fall, or he will be at least. As for myself… I’m to sail on to King’s Landing and contest as much as I’m able. Ah, and this Estermont acts in Lord Robert’s place. The one who will be made king. The man’s gotten himself injured in some way and is still back at Harrenhal. In his stead, his uncle has signed new contracts with me. The first upholding the old one with the Targaryens and the second giving my company the right to act under favor of the Iron Throne even after the war. My title as Captain-General will be hereditary and answerable only to the King on the Throne,” you summarize.

“That would be… a unique situation. Was there no talk of lordship?” she presses.

“Some would say this is more power than most lords could ever hope to obtain,” you point out.

“That wasn’t an answer,” she retorts. Why does she care?

“I didn’t press for it. I made mention that I doubt his like would ever accept me as such, but that it may be different for my children. That’s all,” you admit, earning a pensive look from Cerelle in return.

There’s a knock upon the door which you answer. A washerwoman drawing baths. You usher her in and return to your seat. “Are we coming with you to King’s Landing?” Cerelle asks.

You have to laugh before your next sip. “No. Not a chance. My Lady has a pretty smile and I would like it to stay that way.”

“What is it that you mean, ser?” she asks in confusion.

“You’ve never had the poor luck of being a part of a ramming action. One ship crashing into another at full speed. Even in doing the ramming, I’ve seen men shatter teeth in the impact. We will be fighting. We will be outnumbered. I will not put you through that,” you say, shaking off memories.

“You cannot simply sail towards my father and the rest?” she asks with alarm.

“Too much uncertainty,” you say with a shake of your head. “They may already be within the city walls. They may stay loyal. They may be days out still. What I do know is the Royal Fleet will still have warships about no matter what happens, and those will need to be fought. There is no other way.”

“You speak of this so casually! You could die, ser,” she gets a little heated.

You shrug it off. “I may. Either way, you will be returned to your father.”
>>
>>4074579
If you didn’t know any better, you might think this woman has some sort of feelings towards you. A glance between her and the steaming wooden tub gives you ideas, but you’re not sure if you should attempt to act. Even if you do go further, she has no say in who she weds. That would be up to her father. This could be the start of something great, or it could lead to more pain and heartbreak. Or it could simply be some fun before battle. What to do?

>Bid her a good night and be on your way.
>See where this goes. Continue where you left off last time.

I'm gonna call it here since it may be one of those contentious votes. I will at least say there is no locked in commitment either way here. Sorry for the slow night. I was caught up with life stuff and then this latest post ended up getting away from me. Thanks and see you tomorrow!
>>
>>4074583
>See where this goes. Continue where you left off last time.

Just a bit of fun.
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074583
Bid her good night
if her family falls on hard times after the war we might be able to get her hand in marriage
>>
>>4074583
>See where this goes. Continue where you left off last time.

Love her and leave her
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074583
>>See where this goes. Continue where you left off last time.
>>
>>4074609
As in one a one night stand or just leaving the room?

If Boggs does the rule of 3 there should be one more choice we also dont need to choose any
>>
>>4074632
One night stand
>>
>>4074583
Honestly, things are complicated enough as it is. We already have more than we could possibly imagined less than a week ago, and we got it for next to nothing.

We should bid her a good night, and be on her way. No need to complicate things.
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074903
It looks like the coomers won this one, dammit.
>>
>>4074583
>>Bid her a good night and be on your way.
>>
>>4075128
We're a dashing young swashbuckler, she's a pretty young maiden giving us bedroom eyes ... what did you expect?
>>
Let's see where this goes then!

>Can I get 3 rolls of 4d6 for Persuasion (Seduce)?
>>
Rolled 3, 5, 4, 5 = 17 (4d6)

>>4075232
>>
Rolled 6, 5, 3, 5 = 19 (4d6)

>>4075232
>>
Rolled 6, 3, 1, 5 = 15 (4d6)

>>4075232
>>
Rolled 1, 5, 2, 3 = 11 (4d6)

>>4075232
>>
Rolled 3 (1d6)

>>4075233
>>4075234
>>4075235

Nice. Don't mind my roll.
>>
>>4075244
A test for pregnancy?
>>
>>4075699
Most likely
>>
>>4075699
>>4075708

Don't even joke.
>>
>>4075727
Pray for evens being preggers
>>
>>4075727
We could probably check in the PDF for what type of roll is used for pregnancies.
>>
>>4075736
A 50% roll for being pregnant after 1 fucking is ridiculously high.
>>
Do we want her pregnant or not?
>>
>>4075798
No? What possible benefit would there be to getting her pregant?
>>
>>4075699
Hah, yeah. 1 in 6 chance.

>>4075798
>>4075838
I guess it just depends on what you guys want. It could be easier to secure a marriage because it would avoid a larger scandal. It could still backfire though, and it's not a great way to get anything more than the bare minimum from the in-laws. Still, at least from a social perspective it's her name that has the most value here anyway.

I'm hoping to have the next posts up in an hour. There may be a slight delay between Aurion's last night here and King's Landing since the latter takes a good amount of background setup.
>>
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“I want for more than to simply be returned to my father. Surely you can appreciate this, ser,” she says hotly.

If you could die tomorrow, if every night could be your last… how would you spend it?

There’s only one thing to do.

“Lady Janesa keeps scented powders and perfumes if you would like a bath,” you take the leap.

She regards you with her deep blue eyes for several moments, a flush creeping up her cheeks. “I would like that,” she decides.

You leave the room with confidence before frantically dashing down the hall and banging on the door of your longtime companions. Janesa opens it with irritation. Behind her you can see Janesa the Younger on the bed reading a book to her little brother. “I need your bath things. It’s important,” you plead.

“I see,” she remarks while looking you up and down, golden eyes alight with mirth.

“Mother, is Aurion well?” her daughter calls out.

“Not quite, sweetling. But he will be after a nice long bath,” she retrieves a bag filled with an assortment of vials and gods know what else. “These are very expensive. Take care of how much you use.”

You enter the room to find Lady Cerelle has already entered the bath. It leaves very little to the imagination and only quickens your heart further, but you don’t let it show. She favors you with a sly smile. “Did you find what you were looking for?”

You begin removing your own clothes in response. Her jaw drops and her faces reddens at the sight, but she makes no attempt to look away even after you’ve entered the tub across from her.

“This is all quite forward, ser,” she gasps.

“Aurion is fine,” you dump one of the scented vials into the water.

“Aurion,” she seems to savor trying out the word. “Very well.”

She yelps when you place your hands upon her thighs and pull her into your lap, but quickly becomes as eager as you are and picks up where the two of you left off on Dragonstone. This time she drops her air of restraint and explores your body with urgency. You gladly reciprocate, running your hands from the nape of her neck down to the curve of her hips before kneading her ample breasts.

Cerelle suddenly pushes back and stands in the tub on wobbly legs. “Bed?” her gasp makes it come out as more of a question. You watch her, pale skin gleaming with wetness, before following. You continue your exploration from the bath until she makes it clear she wants more than probing. She wraps her legs about you and pulls you in fully with a hiss. You keep up a languid pace, whispering names back and forth until desire gets the better of you.

You drift off in satisfaction only to wake up later into the night with a mop of blonde curls upon your chest. Momentary panic sets in at the thought of what this means. She stirs and looks to you with curious eyes and your heart steadies. The second time is more urgent and desperate than the first. The sun will soon rise, and all of this will end.
>>
>>4076140
So many questions go unasked. In the rare moments of lucid conversation, you both speak of meaningless things. There’s a pit in your stomach as the first signs of light creep into the sole window, but you stand and dress through reflex. It wouldn’t do to be late for your own muster. Stealing a few last fleeting kisses, Cerelle wraps a green and white ribbon about your halberd just before you depart. “Come back, Aurion,” she says simply.

It’s a promise too easily broken to make, so you flash a smile and are out the door. Vaeron hefts Janesa from his lap in the common room below and catches up after saying his goodbyes. “The lads are forming up outside. How was she?” he elbows you.

“Don’t know what you’re on about,” you answer.

”Aurion!” He imitates a poor approximation of a girlish voice. “You stink of fucking flowers, mate. Doesn’t matter any road. It’s not as if the lads know who you have up in your room. Could be a bar wench. Hells, that would make more sense,” he adds with a shrug.

It looks like the Stormlanders came through on your provisions. One hundred men clothed in proper chain mail with heavier shields and weapons. Your men form up into two blocks accordingly. Seven rows by seven columns with one of your trusted lieutenants in front of each. It would be a sight to impress the staunchest of knights if it weren’t for the obvious fact that your motley band looks to be made up of more heathens than anything. The backbone may be those with ties to Westeros, but even they look a touch foreign after so many years away from home.

Your first regiment is more veteran and is lead by a man that goes by Trios. You’re told it can’t be his real name because that’s the name of some Tyroshi god. The craggy faced man has a reputation for being a frightful bastard, but you’ve never heard a mean word out of him. There is something a touch unsettling about a Tyroshi that sticks to muted colors though. Your second regiment is made up of some of your greener men with many being freedmen of Slaver’s Bay. They’re led by a former pit fighter named Yunko. The scarred man with his wiry reddish-black hair is well-liked and prefers to enthusiastically lead by example.

“I’ll keep it short and sweet lads!” you shout out. “We sail on the capital. Our enemy has lost this war. All we need to do is make sure they know it. No doubt they’ve some warships about the bay, ripe for the picking. But what do we bring?”

THE STORM!

They smash hafts and shields into the deck. It brings a smile to your face. “To the ships!” They turn and march down the docks to the waiting galleys. You hear Malaq the Fleetmaster shouting hoarsely above the din as the company makes ready to depart.

>Preparing the next part now. Is there anything you want to do before departing? Talk to “ “, etc.? I’m fine with dropping a quick scene in front of the KL stuff I’m prepping.
>>
>>4076143
You know what? I want awkward scene between Constance and Cerelle maybe they both come down to the docks and Constance smells the flowers on us both?

no one is going to want this because it'll ruin our chances with Constance
>>
After over a day of sailing down the bay, you catch sight of the city as the sun begins to dip below the horizon. It looks oddly at peace… until you hear the sounds of battle ripple across the water. There is some smoke in the distance, perhaps on the side of the city furthest from the Red Keep, but it’s difficult to be certain of whether it is inside or outside the city walls from your vantage point.

As your fleet coasts into a loose battle formation, you quickly find yourself in the ambiguous position of having too many targets to choose from. The Blackwater Rush seems to be where the worst of the enemy warships are positioned. It’s clear there is another large body of men, whose you don’t know, moving into position to ford the Rush on rafts and other small vessels. Two massive war dromonds flying the black and red of House Targaryen and flanked by a handful of smaller galleys are moving to cut them off. A good many may end up crossing even with this resistance, but there will be a high blood price there.

Your intervention there, risky as it is, could save many lives. Still, those dromonds are fucking monsters and there are easier targets to consider. For one, there is a single gilded galleass that has just departed from the wharf and looks to be attempting to break away from the fighting rather than assist the other warships. Now there’s a prize. Trouble is, it could easily outpace your own galleys if given the chance to make it to more open water. You could box it in with your superior numbers… overkill, but this is a prize if you’ve ever seen one.

Failing all of that, you could simply attempt a landing. Fight your way up past the mud gate and link up with whichever lucky bastards manage to cross nearby. Or… there is the issue of Lady Constance’s family. Their manse is supposed to be somewhere at the base of the hill without the Great Sept. It would be greatly to your benefit to keep them breathing. Whether it be dowry or ransom, dead men don’t pay. That may be trickier in that you’d be best able to reach them by swinging around towards the northeast and landing on the opposite side of the rest of the rebels. Decisions, decisions.

>Aid the worst fighting upon the Blackwater Rush. High risk, high reward (at least to those you might save).
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
>Land on the docks near the Mud Gate. Moderate risk, ??? reward.
>Land away from everyone else. Secure some highborn. ??? risk, high reward.
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
>>
>>4076267
>>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.

Imagine if we catch Danny and her brother
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
It could be a decoy but we're not really part of the invasion force. Just harassers.
>>
>>4076267
>>Land away from everyone else. Secure some highborn. ??? risk, high reward.
>>
>>4076308
+1
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk,

We can also keep the ships we take
>>
>>4076273
>>4076276
>>4076283
>>4076308
>>4076313
>>4076323
Calling it for intercepting the galleass. There will likely be time to make an attempt at one of the other choices after this, though the window will be narrowing.

>Can I get 5d6 for Warfare (Command)?
>>
Rolled 3, 2, 2, 5, 4 = 16 (5d6)

>>4076356
>>
Rolled 3, 2, 6, 3, 4 = 18 (5d6)

>>4076356
>>
Rolled 2, 2, 2, 6, 4 = 16 (5d6)

>>4076356
>>
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Some habits are hard to tame and seizing ships such as this has been less a habit and more a lifestyle for you until recently. It’s a beautiful ship. You must have it.

“Malaq! You see this galleass, yes? I want it. Box it in. Pincer formation! Raise sails! Come about windward! Cut off that ship!” you shout loudly. The two galleys immediately flanking you respond in respectable time, but the order takes longer than you’d like for it to make it further down the line. You bite back irritation. It’s not their fault, it’s just that larger numbers of ships are slower to maneuver.

The galleass spots the obvious and attempts to evade, but it has little chance even with the wind at its back. There are simply too many ships coming right for it. It’s still not about to be boarded without a fight. The larger vessel has a trio of scorpions on the bow that let loose upon the rightmost galley in your formation, shredding the decks. You wince as screams ring out and the ship begins to list awkwardly under the barrage, but you’ve seen worse.

The captain of the galleass isn’t as veteran as you are, and he makes the fatal mistake of overjudging the damage. “HOLD!” you scream. The galleass plows forward to ram the smaller vessel aside only to become tangled amongst its oars. Its sister ship, which has been angling outwards for such an opportunity, surges forward and completes job of wedging in the galleass. Grapples are tossed and the boarding begins as your remaining three galleys also prepare to engage.

>Can I get 3 rolls of 4d6 for Personal Combat and another 3 rolls of 6d6 for unit combat (split between the 2 units)?
>>
Rolled 4, 5, 6, 6 = 21 (4d6)

>>4076404
>>
Rolled 2, 2, 4, 1 = 9 (4d6)

>>4076404
>>
Rolled 2, 4, 2, 2, 2, 2 = 14 (6d6)

>>4076404
>>
>>4076415
>>4076416
Yeah. I'm not rolling any more.
>>
Rolled 3, 6, 4, 4, 5, 3 = 25 (6d6)

>>4076404
>>
Rolled 3, 3, 1, 2, 3, 6 = 18 (6d6)

>>4076404
>>
Rolled 5, 2, 3, 5 = 15 (4d6)

>>4076404
>>
Rolled 4, 5, 4, 4, 1, 1 = 19 (6d6)

>>4076404
>>
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I forgot how long all this formatting takes when you don't prep enough of it in advance.
>Trained Heavy Infantry vs Trained Personal Guard
Rolled 13 vs CD 4. 2 Degrees
Base Dmg (6+3)x2 vs AR 6, HP 9 = -3 HP Remaining
Unit Disorganized
>Trained Personal Guard vs Trained Heavy Infantry
Rolled 11 vs CD 5. 2 Degrees
Base Dmg 5x2 vs AR 5, HP 9 = 4 HP Remaining

>Green Heavy Infantry vs Trained Sailors
Rolled 12 vs CD 8. 1 Degree
Base Dmg 5+3 vs AR 0, HP 6 = -2 HP Remaining
Unit Disorganized

>Trained Sailors vs Green Heavy Infantry
Rolled 8 vs CD 4. 1 Degree
Base Dmg 3 vs AR 5, HP 9. No effect.

>Ser Leo Hightower vs Captain Aurion Shryke
Rolled 14 vs CD 5. 2 Degrees
Base Dmg 6x2 vs AR 5, HP 12
>Captain Aurion takes an injury, 9 HP remaining

>Captain Aurion Shryke vs Ser Leo Hightower
Rolled 21 vs CD 6. 4 Degrees.
Base Dmg 7x4 vs AR 10, HP 9. By The Seven.
>Ser Leo Hightower Defeated
>Personal Guard Routed
>>
>>4076527
Your men are shock troops. They storm beachheads and ship decks. This is what they do, and it shows. The ship’s sailors hastily assemble to repel the boarders while a cadre of more heavily armed guards form a ring around the main cabin. Your second regiment boards near the bow and focuses the brunt of their effort upon the mass of crudely equipped sailors who were previously trying to unhook their ship from your impromptu snare. Your first regiment faces off against the solemn ring of heavily equipped guards. Before rushing forwards in a screaming charge.

Your men are shock troops. They storm beachheads and ship decks. This is what they do, and it shows. These knights are formidable, but they’re thrown on the backfoot almost immediately. There’s little to be done against the sheer mass that slams into them. To your dismay, some of them lash out and score solid hits on your own men, but it isn’t enough to make a meaningful difference.

You take a glance backwards to see the Second Regiment is breaking their opponents with comparative ease. Not one of them falls out of their tight knit formations. It’s just a grinding advance with an inevitable conclusion…

You barely have time to move aside from a blow that comes from your blindside and the impact reverberates through your ribcage. Luckily the blade caught in your mail, but it’ll leave a hell of a bruise if nothing else. Sloppy. You turn on the knight in his smokey grey plate and throw the full force of your body into a two-handed swing that sweeps through his wide guard perfectly. The hook of your halberd crunches through his plate armor and imbeds itself deep into the young knight’s shoulder, forcing him to his knees with the strength of the blow. He sags forward and a cry of despair rings out through the remaining knights.

Another knight makes the valiant attempt to rush through the gap to reach him, but he is swatted aside with a bone crushing swing of Ser Vaeron’s flail and lands in a crumbling heap. The few remaining quickly yield. You reach down and pull the helmet from your opponent to find he’s far younger than you. Barely a knight. He’s unconscious, but he may yet live if someone can get the bleeding to stop.
>>
>>4076576
“Ser Vaeron,” you nod towards the cabin door. It’s barred from the inside. He steps forward and swings with a grunt of effort. The heavy steel head of his flail knocks the door flat off its hinges. Two of your Heavies stack up and advance through the entranceway with tower shields out front while you and Vaeron follow. But the fight here is over. Within the main cabin is what looks to be a family of highborn huddling in fear.

A fat balding man with the same coat of arms emblazoned on his doublet as the young knight outside steps forward. “I yield my ship to you, ser. I pray to the Father Above that you treat my family with mercy.”

“Your name?” you demand.

“I am Lord Peyton Hightower, Keymaster of the Bank of Oldtown.”

You smile.

>That’s it for tonight! I’m hoping to get through the rest of King’s Landing tomorrow night. Thanks for playing!
>>
>>4076579
How did you decide who was on the ship?

Also do we have time to do the other options?
>>
>>4076603
>Also do we have time to do the other options?
Boggs said we would.

Personally I'm for trying to save Constance's family. The Celtigars are a powerful people in our part of the world and I'd like to have them in our debt.
>>
Either we go for Constances Family or we go for the Royals.

I prefer Constance to Cerella.... But I still want to try and save Elia and the Kids.

Or you know kill the king.

We could tell Jamie his Dad is sacking the City and it would be better if he protected Elia and the Kids while we "chat" with the King.
>>
>>4076821
I definitely want to save Constance's family. Savings people is the best way for us to gain favor with both sides we will basically be a completely neutral party for now.

>>4076856
I don't think Boggs will let us do that much. That some serious plot we'd be stepping into.
>>
>>4076856
That would involve fighting through the thousands of Lannisters and Loyalists so not going to happen.
>>
>>4076917
Agreed

>>4076579
This is a good hostage to have; we can ransom him for a princely sum.
>>
It would be harder to go deep in the City to protect Constances Family than it would to send a kill team and retrieval team in to the Red Keep.

The City has a Lannister Army, the Red Keep has a few Guards, Jamie and if you wait too long Clegane.

Get in and out quick then we reach the Royals before Clegane, if he is there it is harder but some poison would help.
>>
If we tie yellow ribbons on our soldiers would that be enough for the lannister troops to guess that we are allies? Or at least not kill on sight?
>>
>>4077046
We technically don't even know the difficulty for landing and going into the city to save the family it's just ??? I don't expect it to be that bad desu but you have a point
>>
It could be thematic.

We end up seen as villains for being opportunistic.

Instead of trying to stop the sack we just head to the high profile hostages for maximum rewards.
>>
>>4076917
Agreed.

>>4077046
Come on mate, lets not get the main character murdered again. Last time we went to King's Landing it was a big fucker with a hammer, this time you want it to be an even bigger fucker with a greatsword?

The Red Keep is the most defended point in the city and the site the Lannister forces will be gunning for most intently. I don't know why you think it will only have ''a few guards'', pretty sure that's not in the books and it would be a huge assumption to pull from nowhere.
>>
>>4077145
Not to mention the only moment the gates to the Red Keep will be open, it will be to let the Lannisters in. No way we can sneak our way through that.
>>
>>4076267
>>4077046
>>4077076
>>4076917

Wait, I think we missed something. Boggs specified that we don't know who is fighting right now.

I think this means that these are Northmen, and not the Lannisters. Ignoring the metagame arguments about the Sack, if you were going to switch sides, odds are you'd do it when you were already inside the walls. So if the fighting is outside the walls, then that indicates that it is the rebels, or at least suggests it.

This actually might change things if this was the case. For them to have known enough to have gotten here now, then that means that they received the warning from Estermont.

Because we were sent to Kings Landing after discussion with Estermont, then we can assume that the Northmen are expecting our presence, that their chain of command knows who we are.

If all of these assumptions are true, then we might be able to coordinate with the attackers to try something that our company couldn't do on our own. Just a thought. Though, of course, whatever we do, and whoever is fighting the Loyalists, lets not stick our necks out needlessly.
>>
>>4077149
Now I just realized something else, we don't know if the Lannisters forces made it into the city. They could be pretending to garrison the city, while making a final decision on if they are going to turn or not, depending on the outcome of the landing skirmishes.

I think the most important thing we need to do right now is to find our new allies, and coordinate with them, even if it means ignoring other opportunities during the siege. With casualties, we have less than 100 men under us, and we took damage too. We can't be reckless. The boat and ransoms from the Hightowers is probably going to be more than we could have expected from the other actions.
>>
>>4077151
>less
Fewer.
>>
>>4077149
>I think this means that these are Northmen, and not the Lannisters. Ignoring the metagame arguments about the Sack, if you were going to switch sides, odds are you'd do it when you were already inside the walls. So if the fighting is outside the walls, then that indicates that it is the rebels, or at least suggests it.
Not necessarily.
The Lannisters arrived only a few hours before the Northmen as per original timeline. Our intervention could have had them arriving near-simultaneously or meeting on the roads before reaching KL, in either case Tywin would have been forced to commit to joining the Northmen and Ned easily could have overruled the planned deceit.
Alternatively Tywin n could have arrived just slightly before the Northmen, been allowed entry into the city and then had to end the deciet prematurely when the Northmen arrived too soon after.
Or you could be right, the Northmen could have arrived first and the Lannister's may or may not have arrived to support them.

Boggs describes two groups of forces, one surrounded by smoke to the North-West corner of the city and one fording Blackwater Rush. Very possible that one of these groups is Lannister and one Northmen.
My instinct is that there is a primarily Lannister force fording the Rush and a combined Northmen and Lannister assaulting the city from the NW - logically you'd expect the Lannisters to travel via the Gold Road and assault the Lion Gate (on the WNW of the city) while the Northmen travel the Kings Road and reach the Gate of the Gods (NW corner of the city).
It would be illogical for the bulk of the Lannister forces to be currently fording the rush since that would imply they left the Gold Road some days ago to cross over to the wrong side of the river, slowing their travel speed and knowing it would make the eventual assault extremely difficult. It would be even more confusing for the Northmen to try that manuever.

Ultimately though, I don't think it matters.
The heat of battle is hardly the time to be through battlelines in an attempt to join forces with a group that may or may not know we're coming.
We'll be safer and better able to influence the tide of battle if we maintain our independence and the tactical flexibility that comes with it.
>>
>>4076603
You'll have time for one more major action, but the clock is very much against you now that you've diverted for this ship. Obviously this was a great grab though.

How did I decide who was on the ship... now that's a complicated question. The simple answer is that I just go with what I think fits. I could write quite a bit on the specific thought processes, but that would probably be a little too meta for many people. Maybe I'll drop something on the quest google drive at some point in the future if I find the time.

>>4077149
>>4077220
You're both hitting on some good points. It's too bad Aurion is worse than a hedge knight with heraldry.

>Can I get 2 rolls of 1d6 for the butcher's bill here? It would be helpful to go into tonight knowing how your men are faring first.
>>
Rolled 5 (1d6)

>>4077282
>>
Rolled 1 (1d6)

>>4077282
Hoping for 1's
>>
>>4077220
Yeah, I'll concede that trying to hook up with the Northern Van at this point is probably more dangerous then it is worth, even if it was possible.

But here is a question; looking at the remaining possible choices from >>4076267; what seems like a good idea at this point?

Personally, I'd say just secure your prize and move away from all of the conflict, but I can see that won't be a popular choice going forward.

Maybe if we wanted to be adventurous, we could head towards the Blackwater Rush to rescue survivors from the rafts, instead of engaging the dromonds directly. At the very least, we might draw them away from the troops.

>>4077212
Good catch, thanks!
>>
>>4077284
>>4077285
>A 1 with a Green unit.
>>
Time to remember that we're mercenaries. Vultures not fighters. Don't waste our men's lifes when we can profit instead.
>>
>>4077295
I still think rescuing the Celtigars is the best choice. We have a rare chance to greatly improve our position in local politics.
We're a mercenary, or at least we were, that means seeing where opportunity lies and grabbing it by the short and curlies.
>>
>>4077300
Fast track to being less green
>>
Perhaps we should focus on saving high born families? If we set foot on the docks we need to secure or either way, we can send runners/escorts to noble quarters and simply fill our ships.

Sure, we'll get people from both sides but when the we is over everyone will be happy that their families are alive.

Whatever we do the king's fleet is going to be an obstacle no matter what. Perhaps a few score hostages on each ship will stay their hands?

Can we expect an allied fleet?
>>
>>4077318
Can't be green if you're dead.

So we take out surviving unit, move quickly through the streets, avoid any serious combat, find the girls family and gtfo.
>>
>>4077325
I expect the royal fleet will be too busy try to stem the tide of invaders across the rush (and then fleeing once they hear the king is dead).
And no, we shouldn't expect anything in the way of allied naval support.

I agree that "rescuing/kidnappimg" any nobles we find who might be eager to escape the sacking is a good move so long as we don't get bogged down. Seift movement and violence of action is the name of the game when outnumbered.
>>
>>4077300
did it died?
>>
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>>4077318
Or less than green in this case.

>1st Regiment is now Veteran*
>2nd Regiment is Destroyed

*Normally a 5 on a damaged unit would be intact rather than +1 training, but I personally take your Leader of Men benefit as extending to damaged units rather than just those who are disorganized or routed.

You're still working with more Power than you started the thread with, so I wouldn't sweat it too much.

>>4077325
>Can we expect an allied fleet?
Nope, that's why you're a commodity here.
>>
>>4077344
Oh, here I thought lower was better. Woops, destroyed a unit with my roll
>>
>>4077282
Hang on.

Don't you roll for the butcher's bill after the battle is over (not after each combat in said battle)? The green unit didn't take any damage iirc, how can they be destroyed through soldiers going awol and the like when they're still aboard ship? If their morale was broken that badly it wouldve been through a rout in the combat itself.
>>
>>4077326
>>4077344
That's why it's a fast track
>>
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Let's put this to a vote.

>Engage the two Royal Fleet dromonds on the Blackwater Rush.
>Land your men upon the docks and link up with the forces marching on the Mud Gate.
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>You've had enough fun for one night. Time to wait this out.
>>
>>4077371
>Engage the two Royal Fleet dromonds on the Blackwater Rush.
>>
I agree that trying to coordinate with anyone at this point is a mess waiting to happen.

We have Speed and Skill, we should take advantage of the chaos.

If we grab some Nobles fine, but we should still aim high.

If Tywins 2 dogs could sneak in during that mess in Canon so can we.

Expect big rewards from Dorne if we succeed.

So we could maybe do 2 Teams?

1 Team to secure the Docks and grab nearby Nobles, Constances Family if we can.

2nd Team to secure the Royals.

Or we keep our Veterans together and go all in on one objective.
>>
>>4077344
It's in the rules so I don't blame you, but I find it absolutely retarded that a unit that suffered NO damage in fighting and did very well for itself can just be destroyed anyway by a bad roll.
>>
>>4077371
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
Let's go boys.
>>
>>4077381
yeah, +1
fug da rules
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077355
Maybe I haven't conveyed the scale of it well enough yet. This was essentially a battle of its own at this scale. There are many more like it taking place in the area. It's going to take you at least a solid hour's time to even get into position to launch another attack.

That chart really is unforgiving though. This is why holdings that mitigate it like Master of Arms are so great and deserve to be prioritized by militant houses. I think I have a pretty good way of handling the strange roll that will make sense in story without going "rocks fall, everyone dies."
>>
>>4077371
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
Was it the Mudgate that Tywins lot came in through in Canon?

Maybe we could pretend to help Clegane and backstab him to secure the Royals?

"Oh how sad.... He fell from so high.... landed on sharp things too."

This would be Villainy I support!

>Land your men upon the docks and link up with the forces marching on the Mud Gate.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
@Boggs

We would not mind losing Men if we had rolled badly, but we rolled really well in capturing the Hightower Ship.

So are the Two damage rolls for what we are about to do?

Seems weird considering we have not even finished voting yet.

I think it is more jarring because we succeeded, so it feels contradictory I guess.
>>
>>4077381
>>4077384
Like, I'd get it happening after the battle. People sneaking off in the dead off night because they can't deal with the fact they killed their first man (or figure they've looted enough gold to make it on their own) or because cuts and injuries that weren't enough to incapacitate them in combat get infected etc.
But right now we're charging right from one battle into another. The sort of immediate casualties that would effect us now are dealt with under damage. Even with an hour's grace in between.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077402
After battle you roll for the units that fought in it. If a unit is Green, any roll that would normally result in loss of training destroys it instead. On an undamaged unit a roll of 1 still results in -1 training, which means that a Green unit always gets destroyed on a roll of 1.

I agree that it feels contradictory, but it makes perfect sense while we rolled now.

>>4077405
I disagree. They will be separate engagements/battles so I am fine with rolling for the damage after this fight.
>>
@pQRrAiG9

All up in the air for now, but think a moment.... What if we succeed like magnificent bastards again?

Is the unit's destruction a hard won succcess or a failure?

If we roll terribly it makes more sense.

If we roll great it just gets weird.

I could understand losing a unit to Clegane with a success though, brought him down but for a costly victory.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077402
Yeah it doesn't make sense but look at the bright side- if we hadn't gotten the arms from the rebels we'd only have one instead of two units and lost our whole company!

It's also weird to me narratively that we had a veteran merc company and that half of our men would be destroyed without taking combat damage, because new shields made them green. Rules and narrative don't always work well together.

>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.

Save everyone and sundry then have an awkward picnic on our ship
>>
I'm gonna call it for the Celtigars! Continuing where we left off in 2 hours. As for the rolls, I already know how it'll play out. You're still coming out of this with much more than you started with yesterday.
>>
I'm just hoping we don't continue on, then Boggs remembers that he did the unit damage thing wrong, our unit disbanded or crippled, and everything we did from that point on is wiped away.
>>
>>4077831
We're enjoying the quest. Don't start being a cunt now
>>
>>4077839
Just don't want history repeating itself.
>>
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Bank may just be one of your favorite words. “No need for alarm, friend. Your family is now under my protection. We will sort out payment for this protection later.”

“What have you done with my son?” a woman asks with trembling voice. She’s shielding three other children behind her.

“Not sure who you mean Lady…” you venture.

“Quiet woman!” Lord Peyton hisses frantically before turning back to you. “My wife, Lady Elaine Costayne. Please forgive her outburst, ser. My oldest, Ser Leo was fighting outside. Does he still live?” fear is rolling off of the man.

You tilt your head. “There was a boy wearing your colors. I’ll have him brought in, but I can’t speak to his condition.”

“You have my deepest thanks, ser.” He shuffles back towards his family as you leave to see to the state of the rest of the ship.

Outside the cabin, you’re greeted by a tense scene. Both of your lieutenants are facing each other and look close to coming to blows, as do the men around them. Trios of the First looks to be keeping Yunko of the Second from entering the ship’s main cabin. Yunko and many of his men are covered in blood and have wild looks about them. The blood is in them.

“Report,” you bark, getting their attention while a couple men drag the wounded Hightower knight to the cabin.

“Some wounded, all will fight. Men in good spirits,” Trios reports calmly.

Yunko stays silent and only glowers at you. A woman’s shriek comes from the cabin, likely at the sight of the boy. You make to repeat the command, but his head snaps back to you. “You keep all these to you too Captain. We want share,” he growls in his thickly accented common.

“Are you challenging me, lieutenant.” Your rage is building and your eyes flash with the promise of violence.

His chest is heaving with his heavy breathing and some of his closest men look ready to follow him. For a moment you think it will come to blows, but he looks between you and Ser Vaeron before he straightens and bares his teeth in a gilded smile. “All well Captain. We speak later, yes?”
>>
>>4077986
Some sense there. Now’s not the time for this. He must still be shaken from the scorpion barrage. Second Regiment’s galleys took the brunt of the hits and wedged in the larger galleass. “See to your men and return to your ships. One is taking on water. Patch it up. We will deal with this later.”

Malaq comes aboard to take command of the larger vessel while the Heavies pour back to their ships. The Hightowers are confined to the cabin while the other captives capable of fighting are taken to the galleys where they won’t get any stupid or gallant notions. In truth, you’re more concerned with the Second now. Their lieutenants are elected and are a fair reflection of the mood of their men. If Yunko is so shaken, then the rest can’t be far behind.

You survey the bay about the city while you wait for your ships to get into position. The dromonds have pulled back from the thick of it and are bombarding rafts as they’re able. Given the state of your fleet, a head on attack there looks to be more trouble than it’s worth. You may be able to take one of those monsters, but two would be a mess. Your galleys could always attempt to ram the bulky dromonds, but then you’re left with sinking ships even if you succeed. The mess about the Mud Gate is even more uncertain. The attackers look to be pushing through, but you still have no way of telling friend from foe. Best to focus on what you do know. The Celtigar manse is on the other side of the city. The gates nearest would be those closest to the men you know are rushing down the road from Duskendale. You’ve no sense of the defenses there, but it will maximize your profits if you succeed.

“We are turning about to the north! Prepare for a beach landing!” you shout the order. There’s some relief at that. No one was keen on the prospect of crashing into dromonds. You small fleet begins to row around the rocky cliffs crowned by the Red Keep to the calmer north side of the city, but something seems to be amiss…

House Historical Event: Villain Activated

Two galleys break off during the turn without warning. The two galleys of the Second Regiment. Your eyes are alight with rage as they make for the distant Kingswood at full speed. “Ghiscari whoreson!” you curse, gripping the wood railing.

Malaq notices as well from the galleass and signals to you questioningly. The rest of your heavies look on as well and their expressions are a mix of grim resolve and rage. They all know what this means: desertion is death.

“Press on!” you grind out. You’ll have a reckoning with that bastard when all of this is done, but for now you are stretched too thin to pursue.

>Can I get 3d6 for Awareness (notice)?
>>
Rolled 3, 3, 2 = 8 (3d6)

>>4077990
>>
Rolled 4, 3, 6 = 13 (3d6)

>>4077990
>>
Rolled 6, 3, 1 = 10 (3d6)

>>4077990
>>
>>4078017
>>4078024
>>4078056
Your personal galley along with one other pull up aside a shoddy fishing dock and unload your remaining loyal veterans before rejoining their sister ships. You march in columns as swiftly as you can manage up the road to the Dragon Gate. There is no resistance upon the road aside from the hordes of smallfolk fleeing the city in sheer bloody panic.

The gate itself is ajar, but you can see a company of gold-adorned city watchmen trying to maintain order within the chaotic throng attempting to flee from whatever is happening within. There are also at least some archers further in, but they are woefully out of position and couldn't hope to loose upon you without hitting the smallfolk as well. You give the signal and your men slow to a halt, waiting for your next move.

>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>There’s no more time for words. Charge. (Warfare)
>>
>>4078073
>>There’s no more time for words. Charge. (Warfare)
>>
>>4078073
>>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>>
>>4078073
>>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>>
>>4078073
>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
Surely they see that the city is lost
>>
>>4078079
>>4078092
>>4078095
>>4078108
Let's do it.

>Can I get 5d6 for Deception (Bluff)?
>>
Rolled 5, 2, 5, 2, 3 = 17 (5d6)

>>4078140
>>
Rolled 6, 2, 3, 6, 4 = 21 (5d6)

>>4078140
>>
Rolled 6, 5, 5, 6, 5 = 27 (5d6)

>>4078140
>>
Rolled 1, 3, 2, 3, 4 = 13 (5d6)

>>4078140
>>
>>4078160
Well that should do it
>>
>>4078160
The gold cloaks are going to end up helping us with this roll
>>
>>4078186
Found the replacement for the 2nd regiment
>>
>>4078197
>>4078186
Good sers! I need to report a crime. Those foreign fellows are making off with two of my galleys, would you kindly apprehend the blaggards.
>>
Saved yourself some fumbling for the location with that roll

The golden watchmen finally notice the block of heavily armed men parting the crowd like the sea around a rock and start to form up in alarm.

“Hail, friends!” you shout out while striding forward with an arm out in good faith. “Reinforcements by way of Dragonstone, make way in the name of the King!”

Upon seeing your easy confidence, the guardsmen begin to relax and the bowmen behind them continue on with their crowd control rather than ascending the wall. If you’ve learned anything in the worst moments of your travels, it’s that desperation will make men believe anything for some solace. It’ll drive becalmed men to drink seawater and the sickly to waste fortunes upon supposed cures. It rears its head again here. These men want to believe the best of you, and so they do. Besides, what kind of mad bastard would walk out in front of his own men if they were about to charge?

“Dragonstone, eh?” an older man with a larger left pauldron steps out behind his men to greet you.

“Aye, Captain Aurion at your service, goodman,” you say, extending an arm which he clasps in a warrior’s manner. A stroke of genius hits you in your good fortune. “We are in the employ of House Celtigar. My orders are to report to their manse before getting stuck in. Trouble is, I’ve never been there. Any chance you can point me the right road?” you ask.

He wriggles his bushy mustache in thought. “Hrm. I reckon they’d be in the shade of the hill with the other highborn. Head straight through the gate to the alleyway across the main road. Take a right at the fork once ya get up near the hill and follow it around. Ya run into smithies and ya’ve gone to far. Ya run into whores or thieves and ya’d be dead lost. Seven shine upon ya, Captain.” He signals for his men to make way and your men gladly continue on. No sense fighting for nothing.

Fine enough fellow. Damn shame Estermont isn’t like to bother with the same approach when he hits the gate with three thousand men at his back. Hopefully he has the sense to run before then.

The interior of the city is in far worse a panic than what you’d seen on the outer roads. Screams and sounds of fighting echo beyond the frantic clamor of the mob. Your men press through them with cool professionalism until the main road opens up. The streets are increasingly disserted from here on with nearly no one in sight upon your alleyway. You keep the hillside upon your left flank as you advance, wary of any sudden attack.
>>
>>4078300
Manses start to creep up. Fancy structures designed more to impress than for function, they’re all surrounded by hedges to keep the smallfolk away from their betters… smallfolk like you were as a younger lad. A thought that elicits a grim frown. You keep your eye out for the white and red crab banners. One of the only house colors you now know, as it turns out. You’re passing your third manse, this one burning, when you see it amongst a hedge line.

The fighting has already begun as your company stomps through the brush onto the property, but it hasn’t yet ended. Outnumbered guardsmen are being pressed back to a stone wall by a mob of infantry. More pillagers have already spilled into the manse itself, but it may not be too late.

>Can I get 3 rolls of 5d6 for Warfare (Command) and another 3 rolls of 4d6 for your company's fighting?

Also:
>Command your men here first, then deal with the fighting inside
>Leave Trios to his work, get in that manse with Ser Vaeron
>>
Rolled 6, 6, 6, 5, 4 = 27 (5d6)

>>4078301
>>
Rolled 6, 3, 2, 4, 4 = 19 (5d6)

>>4078301
>>
Rolled 3, 3, 2, 3, 2 = 13 (5d6)

>>4078301
>>
Rolled 4, 2, 1, 1 = 8 (4d6)

>>4078301
>Leave Trios to his work, get in that manse with Ser Vaeron
>>
>>4078301
>>4078301
>>Command your men here first, then deal with the fighting inside
>>
Rolled 6, 1, 4, 2 = 13 (4d6)

>>4078301
Leave Trios to his work
>>
Rolled 3, 5, 2, 2 = 12 (4d6)

>>4078301
>>Leave Trios to his work, get in that manse with Ser Vaeron
>>
Wrong fucking tab. My bad Boggs.

>Command your men here first, then deal with the fighting inside
>>
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>>4078353
THIS ISN'T RIGHT
>>
How do we raise our men's dice pool? Is it just training?
>>
>>4078301
>Command your men here first, then deal with the fighting inside
>>
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>>4078355
Lol, I missed it. Now I'll have to catch up in the other thread. So much for the convenience of everything in a single tab!

>>4078371
Training or fighting and rolling well after fights. Each unit type has 3 stats that can be increased (see pic for specific stats). You can have more than 3 stats by combining unit types or purchasing the Military Academy holding (which would be neat for a house like this). I typically handle the stat increases myself because it starts getting a little too micro otherwise. Rule of thumb is 2 stats are going up per unit rank until they hit elite, then only 1 goes up at a time. I also cap stats at rank 5 because 6 would be absurd for a full unit.

Right then! Let's dive into the manse! Can I get some 4d6s for personal combat?
>>
Rolled 6, 4, 5, 1 = 16 (4d6)

>>4078401
>>
Rolled 2, 2, 4, 6 = 14 (4d6)

>>4078401
>>
Rolled 6, 3, 5, 1 = 15 (4d6)

>>4078401
>>
>Veteran Heavy Infantry vs Trained Infantry
Rolled 13 vs CD 5. 2 Degrees
Damage (6+3) x2 vs AR 4, HP 9.
Unit is Disorganized.

>Trained Infantry vs Veteran Heavy Infantry
Rolled 9 vs CD 5. 1 Degree
Damage 5 vs AR 5, HP 12. No Effect.

“Crush the bastards!” you yell.

Your men surge forward with a roar that gives fighting men from both sides momentary pause. They hit the startled backline of the infantrymen like a battering ram, disorganizing their ranks immediately before the heavier polearms start falling amongst the broken line. Whatever resistance is given is beneath your company’s notice. There is only one way this can end, so you opt to leave Trios to finish the rest.

Vaeron keeps with you as you break away for the splintered entranceway of the main manse. The first floor is a charnel house. Servants and guardsmen alike lay butchered throughout with the occasional red cloaks mixed in. Westermen if you had to guess by the lion sigils. You make for the staircase instead of tarrying about down here and meet your first resistance at the top. A few soldiers are busily ripping the clothes from a servant girl and look up with surprise at your sudden entrance. One reaches for a sword, but you bury the tip of your halberd into the base of his neck before he can react. Ser Vaeron lashes out with his flail from your side and catches another regaining his feet across his lower back. The man is slammed back into the floor at an impossible angle and the smell of shit hits the air.

The third tries to close the gap between the head of the flail and your friend, but Vaeron cracks the smaller man’s teeth with a mailed fist for his troubles and you finish him before he regains his senses, leaving the sobbing girl to find a hiding hole while she still can. Further down the hallway you stumble upon what you may be seeking. At least you hope so because it’s the end of the line. A solar. With red cloaks are facing you, you stride purposely forward and cut down the first man in reach. Another turns at the sound only to have the uniquely world-changing experience of receiving an upper cut from the spiked head of a flail.

The richly appointed room beyond is the scene of a desperate fight between a richly garbed young man and a knight in full plate. A dark-haired woman looks on in fright while rocking a bloody silver-haired man in her lap. The knight seems to be merely playing with the defender, but who can say for sure?

>Fight the knight yourself
>Have Ser Vaeron handle it
>Let the two finish their duel then intervene
>>
>>4078571
>>Have Ser Vaeron handle it
That's our boys wheelhouse.
>>
>>4078571
>Have Ser Vaeron handle it
>>
>>4078571
>>Have Ser Vaeron handle it
>>
>>4078571
Hey Boggs, did we bring ropes and grapples into the city with us? So if the gate is blocked, we can just climb up and then down a wall if we need to?
>>
>Have Ser Vaeron handle it
>>
>>4078594
Oh, and have Ser Vaeron handle this
>>
>>4078574
>>4078590
>>4078592
>>4078598
>>4078601
>Can I get 3 rolls of 7d6 (calm down, ser)?

>>4078594
Nope. You can purchase them for scaling walls for 1 wealth per unit later. It's a nice upgrade.
>>
Rolled 2, 6, 2, 1, 4, 5, 5 = 25 (7d6)

>>4078619
>>
Rolled 6, 5, 3, 3, 3, 3, 2 = 25 (7d6)

>>4078619
>>
Rolled 2, 4, 4, 2, 4, 5, 1 = 22 (7d6)

>>4078619
>>
Whoever this is, he’s no boy playing at knight. You turn to Vaeron. “Yours.”

He scoffs and steps forward. The young man pulls back towards what must be his family while the knight turns on your friend. “Yield.” Ser Vaeron drawls as the knight catches his breath. He opts to lunge forward instead, leading with his shield. A mistake.

>Ser Vaeron vs Ser Lornn Vikary
Rolled 23 vs CD 10. 3 Degrees.
30 Damage (pls stop) vs 10 AR, 12 HP. 3 wounds remaining

> Ser Lornn Vikary vs Ser Vaeron
Rolled 15 vs CD 6. 2 Degrees.
10 Damage vs 8 AR, 12 HP. 10 HP remaining.

The heavy flail crashes into the knight’s shield with a crunch promising damage to more than the oak. The return strike is comparatively weak, and Ser Vaeron brushes the light torso hit aside. He circles about the room, dancing on his toes as his opponent tries to gain some usage from his limp shield arm. “Yield.” The dance continues.

>Can I get another 3 rolls of 7d6?
>>
Rolled 1, 4, 1, 2, 6, 3, 2 = 19 (7d6)

>>4078658
>>
Rolled 3, 4, 2, 6, 1, 3, 3 = 22 (7d6)

>>4078658
>>
Rolled 1, 1, 4, 3, 3, 2, 6 = 20 (7d6)

>>4078658
>>
>>4078669
>>4078673
>>4078674
>Ser Vaeron vs Ser Lornn Vikary
Rolled 19 vs CD 8. 3 Degrees.
30 Damage vs 10 AR, 12 HP. 2 wounds remaining

> Ser Lornn Vikary vs Ser Vaeron
Rolled 10 vs CD 6. 1 Degree.
5 Damage vs 8 AR, 10 HP. No effect.

The next clash is merely a more disparate version of the first. The knight makes another trained, practiced lunge and loses his shield entirely for his efforts before he can land a blow. It’s almost unfair for the likes of him to test such practice ring knowledge against a man so naturally gifted in combat who has spent the last decade experimenting with different fighting styles. It’s like fighting the tide.

This time Ser Vaeron doesn’t speak. He advances upon his broken foe with his weapon gouging scratches in the polished wooden floor. “I yield! I yield, Ser!” he shouts from behind his visor. Vaeron looks to you with a shrug.

>Accept. Another to ransom at worst, more information at best.
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
>>
>>4078691
>Accept. Another to ransom at worst, more information at best.
>>
>>4078691
>>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
The Lannisters are technically on our side, I'd rather not have them hear we murdered a unit of their infantry
>>
>>4078691
>>Accept. Another to ransom at worst, more information at best.
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.

Not only are they on our side as the other anon mentioned but even if we ignore the murder, this is straight up stealing their spoils of war. So two crimes in one. Leaving witnesses is just messy, can't have loose ends
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.

Changing to this
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>>4078691
>>Decline
He has his chance
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
>>
>>4078691
Decline, but don't kill him in front of the Celtigars, if such a thing is possible.
>>
>>4078695
>>4078703
>>4078706
>>4078707
>>4078709

You shake your head solemnly. It’s regrettable, but the man will only complicate your situation. You’d rather not deal with the questions that come with piles of dead westermen. He may be somewhat valuable for information, but what would he truly tell you that you don’t already know? That they’ve turned traitor? You'll leave the "why" of it to the Maesters.

Ser Vaeron turns back to the knight and drives his flail into his helm with a sickening crunch, prompting a shocked gasp from the woman off to the side. You regard them in a new light now that the immediate danger has passed. The dead man with the silver hair is likely Constance’s father, with the olive-skinned woman being her mother. The last remaining person with a sword pointing at you can only be her brother given they share a resemblance and age.

Given that, you’d rather not kill the young man, but something will need to be done about that sword of his before you can salvage anything or anyone from this manse. And sooner rather than later… this is only going to get worse the longer you stay.

>Drop the bloody sword before you hurt yourself, boy. (Intimidate)
>I come as a favor to a Lady Constance. (Convince)

I’ll close the vote in the morning. Goodnight!
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>>4078723
>>4078733
>>4078737
Weird. I was refreshing and didn't see these votes. I'm glad they were for the winning vote at least.
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>>4078744
>I come as a favor to a Lady Constance. (Convince)
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>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078746
>>4078744

Nuts. This will probably be harder then it needs to be now that we have killed a surrendering enemy in front of them.

Still, try for the (Convince).
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>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4074583

>Bid her a good night and be on your way.

Tease her on the way out but don't commit, or we may fuck this thing alltogheter
>>
>>4078883
Hows the internet on the moon? You got enough food and water up there?
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>>4078883
Anon. Do you have a 56k modem or something ?
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>>4078883
Hant on, I've got something for this
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>>4078883
Seriously, did you have the tab open all of this time? From nearly three days ago?
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>>4078894
>Seriously, did you have the tab open all of this time? From nearly three days ago?
I do that. Sometimes for weeks when Dad's getting ciggies again
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>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>I come as a favor to a Lady Constance. (Convince)
>>
Nice guy Aurion it is!

>Can I get 3 rolls of 4d6 for Persuasion (Convince)?
>>
Rolled 3, 1, 1, 5 = 10 (4d6)

>>4079074
>>
Rolled 1, 3, 5, 2 = 11 (4d6)

>>4079074
>>
Rolled 4, 6, 1, 2 = 13 (4d6)

>>4079074
>>
>>4079074
>>4079075
>>4079076
>>4079077

I knew we shouldn't have killed that knight in front of them as he was yielding. Could we get a bonus because all these posts are sequential? Failing that, in the future, what could we put points into to help these (Convince) rolls?
>>
>>4079080
We could put points in Persuasion which gives us an additional die in our pool for all Persuasion rolls, or we could put points into Convince, which gives us a bonus die in Persuasion (Convince) rolls specifically (but is also cheaper)
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>>4079080
13 might squeak by I was thinking a dc of 12
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>>4079080
Just roll with the punches.

(And we really should have. Lannisters are anal about the revenge thing. Less loose ends is good.)
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>>4079087
>Less
Fewer.
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>>4079080
I don't understand why we couldn't just tell him to get going and that would have been the end of it. I doubt we would have ever seen him again.
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>>4079098
>trusting petty nobles
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>>4079102
Because killing a knight that yielded is so much better?
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>>4079104
If the Lannisters don't find out about it, then yes, it fucking is.
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>>4079104
If the rolls were reversed, Tywin would be chastising(or worse) that knight for letting us live
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>>4079080
Doesn't matter, we'll kidnap them safe if they won't cooperate. Either way this goes they are getting out of the city
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>>4079075
>>4079076
>>4079077
DC was 12, so a minor success. It helps when you somehow know their daughter/sister's name and the guy you just killed wasn't exactly a friend.

Given it was a success, you have a decision to make on how to proceed.

>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>Weather the storm here. Even if the westermen organize their pillagers enough to retaliate further, your men are of better quality and count for more in these tight spaces. (Remain in King's Landing)


I'm not going to have time for an extended run tonight, but we should have a regular run tomorrow night. Decent chance there will be an update with the results of all this between now and then.
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>>4079128
>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>4079165
Alternatively, why don't we join up with Estermont's troops? They were supposed to be coming through the gate behind us, right?
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>>4079170
We got a good thing going right now, lets not overplay our hand and just get the hell out of dodge.
>>