[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / w / wg] [i / ic] [r9k] [cm / hm / y] [3 / adv / an / cgl / ck / co / diy / fa / fit / hc / int / jp / lit / mlp / mu / n / po / pol / sci / soc / sp / tg / toy / trv / tv / vp / x] [rs] [status / ? / @] [Settings] [Home]
Board:  
Settings   Home
4chan
/qst/ - Quests


File: House Shryke CoA.png (128 KB, 608x717)
128 KB
128 KB PNG
Hello everyone!

This is a quest based in the ASOIAF universe which follows a captain of a free company that has recently been given dominion over an island near Dragonstone. Ser Aurion Shryke is a common-born man with a natural affinity for leading men. We will be starting out in year 283 during the Rebellion.

Quest resources including character sheets can be found here:
https://drive.google.com/drive/folders/1Ot_VGz9iDVmO1neVhGQMOs9h2G9Hd7nb?usp=sharing

I try to update twitter on run times/important votes here: https://twitter.com/CormaicB

Now, let's get started!
>>
Ser Aurion Shryke. Your face splits in to a wild grin for the hundredth time in the past two days. Now that is a name for a man going places. Not little Aurion from the docks. Not even Captain Aurion of the Stormbringers free company. Something more. A ruler destined to create a lasting legacy. A---

“Just why are you bloody smiling?” Vaeron grumbles. Ser Vaeron, rather, although the both of you did sort of simply fall into your knightly titles due to company tradition of knighting officers. Still, it counts, right? You’ve known Vaeron for… most of your life, really. Around the time you were five, he was prenticed to the smithy you were dumped at shortly after your birth. The big man stares back down at the deck in disbelief, seemingly not over the fact that his silver hair is pulled back into a ridiculous ponytail that his better half forced on him.

Following his gaze to the deck, you can see his point. You are both losing, hard. Coins from the dice circle have been slowly piling up in front of one man. Malaq, your de facto fleet master whenever you’ve already hit the beaches. The heavily tattooed Volantine is flashing his gold teeth with undisguised satisfaction. Not for the dozenth time, you judge him to be a cheating shit. If not for your distraction, you may have already pointed it out. Vaeron is a more trusting sort, but even he is starting to narrow his eyes in the direction of the likely loaded dice. He’s going to wroth when he figures it out, but maybe a good brawl is what everyone needs right now. Coming this far only to get back on the ships and play nursemaids to a couple royals wasn’t what everyone expected. Still, the pay was solid, and they would follow you anywhere anyway.
>>
>>4060129
Of course, it was about more than the pay for you. You managed to secure a second name out of it. A House of your very own that happens to come with an island. Your island, Stormgrave. The island of your birth and the island which you left over a decade ago for better prospects. It had been the easiest contract negotiation you’ve ever been through. Almost too easy… but that’s half the reason you sailed west. Wars bring desperation. Desperation brings bigger contracts. The other half is simple; your lucky bird. A coastal shrike you’d lured into a cage with a dead field mouse, all of your contracts had been remarkably fruitful and nearly bloodless as long as you had it… then it escaped. It flew west towards the narrow sea and that was all the omen you needed to set course for home and it’s a call that’s already paid off beyond expectations.

Not for the first time, you glance in her direction. She leans against the stern, gazing back towards the capital. Or maybe it’s to somewhere else. It’s well-known her son the Dragon-Prince fell in battle. The Trident-something or other. A hill somewhere? You’ve never been to the mainland. Although she is currently your charge, you hadn’t gotten a good look at her aside from a few strands of loose pale hair with her wearing that cowl everywhere. Something about that rankled you. Not the lack of a look, though the thought of one does stick in your mind like a bad itch, but the fact that she is your charge at all. IThe young princeling was herded off to one of your waiting ships surrounded by knights and even one of the fabled white Kingsguard while the Queen and a few of her ladies were left standing awkwardly beside the dock. King’s orders, you’d been told. The Queen isn’t to be left alone with the princeling. Makes no sense to you, but you weren’t about to question a King over it. That’s probably treason. Highborn just do things differently like marry siblings and separate children from mothers. Truth of it is you’d seen stranger sights out east. Maybe best not to dwell on it. Then again, you do still want a closer look. It’s not every day you see a Queen. Not every lifetime, even.
>>
>>4060135
Then again, this is also a good time to discuss strategy with your good friend and second without the presence of a certain nagging influence. Namely his wife, Lady Janesa Jal’Anaris. A Pureborn from Qarth who happens to be on another galley with their two shared broodlings. To no one’s surprise, she wasn’t to be parted with a proper cabin and the one on board this ship needed to be given up for the Queen. She also happens to be the company paymaster due to her knack for speaking and reading multiple languages while also somehow knowing all her numbers. It’s worked in your favor several times in contract negotiations, but it comes with the infuriating side-effect of giving her the ability to veto your plans, as she has been keen to remind frequently remind you. Well, not anymore! You’re a ruler now and that means no vetoes.

>Save your troubles for later, enjoy your time with your men. Maybe stop a brawl. Maybe not?
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>Go see if you can get your look at this Queen. Maybe you can come out of this with some sort of favor.
>Go see if you can get a look at this Queen. She’s obviously sad and cheering people up is your specialty.

*QM note: I will combine the vote numbers for the last two listed options here. I’ll likely do this with a few different votes as a way to get a better feel of the MC’s character.
>>
>>4060142
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
>>4060142
>Save your troubles for later, enjoy your time with your men. Maybe stop a brawl. Maybe not?
Someone's from Qarth. Does she wear superior Qartheen gown all day to shove it down to the uncivilized westerosi?
>>
>>4060142
>Go see if you can get your look at this Queen. Maybe you can come out of this with some sort of favor.
>>
>>4060142
>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.

>>4060206
Probably. Pureborns just don't give a fuck
>>
>>4060142
>>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
>>4060119
Our cohort and seneschal has only two and one benefits respectively. Oversight or intended?
>>
>>4060206
>>4060310
You know it.

>>4060361
Incomplete sheets. Didn't want to delay the thread to wrap up all my paperwork, but wanted to provide the basics in case we need them. House resources need work too. It should all be ready tomorrow.

Writing for:

>Strategize/discuss your options with Vaeron. This is a good time to do so without a certain naysayer curtailing your more creative impulses.
>>
This is too good of an opportunity to get Vaeron on your side before his wife can poison his thoughts. She means well and generally takes your side in public, but she lacks vision for a noble of such a passionate people. Too keen on playing things safe… aside from jumping in bed with a sellsword of the Sunset Kingdoms who turned out to be too honest to do anything but insist on marrying her upon word of her falling pregnant. You signal for him to break away from the game with a nudge.

“You’ve bested me yet again, friends. Carry on without me,” you say with an easy smile that’s met with assent. No need to cry over a few petty coins if it keeps the men happy.

“Something’s not right about this, Aur,” Vaeron says as you step away from the dice game.

“Malaq’s probably cheating again,” you respond lazily.

His eyes flash with anger. “That thieving little… I’ll deal with him later. We’ve bigger problems. No way they give you a whole bloody island and turn you into a fancy noble just for half a week’s sailing. They’re either trying to fuck us or something’s gone wrong.”

“Your wife read the contract. You think she made a mistake?” you ask with a smirk.

That gives him pause. “Unlikely… but this still doesn’t feel right.”

“The thought has crossed my mind. But the writing’s in order so that leaves…”

>Can I get 3 rolls of 5d6 for Warfare (Strategy)?
>>
Rolled 6, 6, 1, 2, 2 = 17 (5d6)

>>4060396
>>
Rolled 3, 1, 6, 3, 3 = 16 (5d6)

>>4060396
>>
Rolled 3, 2, 6, 2, 3 = 16 (5d6)

>>4060396
>>
>>4060410
>>4060421
>>4060422
DC:12/15/21
Pass/Pass/Fail. Writing!
>>
“…the war. Odds are things aren’t going as well as they led us to believe,” you contemplate.

“How so?” Vaeron asks.

“Royals on this ship is the first dead giveaway. If it were me and I thought I could win, I’d never send away my wife and heir from the city. Never mind that it’s piss poor for morale, you saw that castle, yeah? You could burn the whole city and still sit pretty behind those high walls. If you think you can’t hold that, then what can you hold? Dragonstone? Falling back there is admitting to losing the mainland. You lose the mainland you lose the Kingdoms. This rebel king could sit his happy arse up on the throne and carry on like Dragonstone wasn’t there for all it matters strategically,” you say with growing unease. Perhaps you’ve been too preoccupied with your new title these past two days at sea.

“You’d need a wife and heir to appreciate that whole thing,” he chides.

“Funny how you do that. You speak and Janesa’s words come pouring out of your mouth. I suppose that talk will double now that I actually need to settle down,” you deadpan. “Now what else do we know? Crown Prince Rogar or whoever went and got himself killed in his very first battle. Mind you that could be simple incompetence, but there’s no doubt they lost a fair number of men there. Enough to spook the King to send his family away and to leave a nice vacant seat on our home. Fair to say the Crownlanders are going to be fighting on their front doors now against three of the seven kingdoms. Who’s assisting them? The Dornish? Cuckolds, and they’ve likely taken heavy losses themselves if they didn’t simply flee the battle after the first volley. The Westerlanders? Might be enough, granted. You need less men on the defensive. Let the rebels burn their way toward the city and break them upon the walls before their supply train can catch up. Counterattack and wrap things up.”

“Then we are fine,” Vaeron concludes.

“No, something’s missing… I just can’t see it yet,” you say with a frown that’s soon mirrored on your friend’s face.

“That’s not like you,” he states.

“It’s just that there’s a lot at stake here. We stick with the Loyalists and they fuck things up, then this contract is worth fuck all. We take a chance with these rebels and they’re thrown back, this contract’s worth fuck all and we are wanted men. Doesn’t mean I don’t have a plan,” you add.

>Stick with the Loyalists. You can bargain from a position of strength even if they lose. It’s not as if the Rebels have a navy.
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
If we wait the information will become less valuable
>>
>>4060510
>>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.
>>
>Stick with the Loyalists. You can bargain from a position of strength even if they lose. It’s not as if the Rebels have a navy.
>>
>>4060510
>>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
It's time
>>
File: rebelscum.jpg (17 KB, 230x219)
17 KB
17 KB JPG
>>4060514
>>4060524
>>4060529

Stagfags REEEEEEEEE
>>
>>4060510
>Do nothing. Take your contract and title and sail for your seat at Stormgrave. Assess the situation there first.

We are opportunists. We must opportune.
>>
>>4060569
>not wanting to serve based mannis
>>
File: kingaegonvi.png (218 KB, 400x298)
218 KB
218 KB PNG
>>4060581
Stannis may indeed be the Mannis, but the true and rightful king of Westeros is King Aegon VI Targaryen, King of the Andals, the Rhoynar and the First Men, Lord of the Seven Kingdoms and Protector of the Realm.
>>
>>4060510
>Flip to the Rebels. Your information on Dragonstone and its defenses will be invaluable.
>>
>>4060603
You mean Aegon Blackfyre
>>
>>4060514
>>4060518
>>4060520
>>4060524
>>4060529
>>4060618
>>4060574

I see. Thanks. I'll get to writing.

House Historical Event: Treachery Activated
>>
>>4060620
oh man, that's the shit.
>>
“Remember Astapor?” you begin.

“Aye. Queer place. Disgusting people all things considered,” Vaeron responds.

“They wanted us to raid ships out of Yunkai. Offered too much coin and freedom of the hulls, yet we still turned down the contract. Why?” you press.

“A city that shits out Unsullied can’t fight their own battles. Raises all sorts of questions,” he answers.

“It does. Like if we weren’t an expendable distraction to sell more Unsullied. That didn’t stop us from letting generous Yunkai in on the plan before we went east so you could fall in love with the first noblewoman with her tits hanging out of her dress. And here we are,” you conclude.

“Tit,” he corrects. “Just the one tit. It’s fashion, that makes it proper.”

“I’m sure it does,” you concede. “Even so, we are better off continuing our work with these rebels. They have the upper hand and we owe the crown nothing after this trip. The rebel king will need to confirm my position, then we will go from there.”

“What do you intend to do with our… passengers?” he asks the obvious question with a troubled expression.

“Capturing and ransoming is what’s typically done. Tricky thing is, I’m not sure what they’re even worth. The Queen is an easy grab given you could likely overpower her guard while the rest of us sit back and take bets, but she may be more trouble than she’s worth. The boy prince is the heir to the throne. Now that has to be something even if his side loses. Trouble is, our ship holding him’s covered in guards. I’m not keen on losing half the lads and sinking my own ship just to capture him. This is assuming they don’t figure out what we’re doing and sail away with my ship. That and he may up end up dying in the fighting even if we get the drop on them and as you well know---”

“we don’t kill anyone for free,” you both finish simultaneously.

“So, Dragonstone then. You want to land on Dragonstone, look around, say your goodbyes, and hope these rebels have taken a port town somewhere nearby?” Vaeron asks.

“Well…”

>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
>The Queen is aboard your ship and likely has the knowledge you need to pull this off without having to set shore and risk your neck.
>You could land as expected and grab a knowledgeable target before departing. Perhaps even one of value. Not your forte and more dangerous, but you’ll make do.
>>
>>4060625
Haha, time for treason!
>>
>>4060683
Oh shit. This is going to be very significant.
>>
>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
>>
>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
Let's play it cool for now, dont want to bloody our nose off the bat.
>>
>>4060683
Land at dragonstone + talk to the queen but nothing major just a tiny bit of info
>>
>>4060683
>Yes, that’s precisely it. Play the part and look around Dragonstone. Report back on the defenses and general disposition.
+talk to the queen. Try to glean some valuable intel we can sell
>>
>>4060766
+And if there's an opportunity at Dragonstone to grab someone valuable without loss we'll try it.
>>
>>4060736
>>4060744
>>4060746
>>4060766

Land with small talk the queen. Cool, I can work with that. Writing!
>>
Honest question, if we're swapping to the rebels (to my disgust), why don't we kidnap the queen and hold her ransom? She'd be worth alot more than anyone else from Dragonstone we can potentially steal away.
>>
>>4060801
Kind of wondering that myself but I think it's the principle of finishing the contract before actually going rebel
>>
>>4060801
We can kidnap the queen with no problem at all but will Aerys pay? Does he even care anymore?
>>
>>4060801
>>4060812
I'm not gonna stop you from doing that if you want. It's your quest, not mine. Brings some questions up for Daenerys, but it's not as if the crown would take a perfectly ordinary child and present it as royalty, would they?
>>
“That’s about it. Keep things simple. We drop them off, maybe get a look around, then see where these rebels have gotten off to. Who knows? We may even get a proper feast out of it. Highborns love their feasts,” you say with a grin, getting excited at the prospect.

“A feast would be nice,” Vaeron says wistfully.

“But I really should speak with the Queen. Just to see what she knows,” you add lightly.

“No…?” he says slowly. “Aurion. No. Janesa will be wroth. Aurion?”

You’re already striding off across the deck, clapping rowers on the shoulder and offering words of encouragement as you go. You swear you feel the ship lurch forward with more speed as you make your way aftward from the bow. It’s a good feeling.

There she is. Her hooded shape stumbles slightly with the shift in the rowers’ tempo. You reach out and…

>Can I get 3 rolls of 6d6 for Persuasion (Charm)?
>>
Rolled 3, 5, 6, 2, 1, 2 = 19 (6d6)

>>4060845
>>
Rolled 4, 6, 5, 6, 5, 3 = 29 (6d6)

>>4060845
>>
Rolled 2, 5, 2, 3, 4, 4 = 20 (6d6)

>>4060845
>>
>>4060855
Holy shit
>>
>>4060855
nice work, anon
>>
>>4060848
>>4060855
>>4060858

>Rolled 26 vs DC 16 (Intrigue Def = Status 7+ Awareness 3+ Cunning 3+ Lavish Lifestyle 2+ Exquisite Jewels 1)
>3 Degrees of Success

You gently reach out to steady her before quickly withdrawing at her alarm. Her eyes are wide with shock and a couple of her ladies turn towards the intruder in their midst.

You hold up your hands placatingly. “My apologies, Grace. I didn’t want you to lose your footing.”

There’s an uncertain pause. “Your Grace,” she corrects. You know.

“Ah. Of course, my grac--- Your Grace,” you start with an embarrassed and infectious smile. “My apologies yet again. I’ve spent far too much time traveling and seem to have forgotten my courtesies.”

To the surprise of only her waiting ladies, she actually pulls back her cowl and smiles softly. “You are forgiven, Ser…?”

Here’s your look. And a look it is. You’d say she’s older than you, but it’s unclear by how much. She’s still beautiful, that much is certain. But you notice a fading bruise upon her cheek. Who would strike one such as her? A disconcerting thought. You flash an easy smile and drink in her eyes to distract from the mark. Eyes a deep purple like your own, though your left is a couple shades lighter from your first battle. Useless thing that it is, it seems to intrigue rather than repulse, so you’re at least grateful for that. “Aurion Shryke. Aurion, if you’d prefer.”

“House Shryke… I can’t say I’ve had the pleasure,” she responds in that soft voice.

“You would be the first to have the pleasure, Your Grace. I founded House Shryke two days past. It seemed a fine idea at the time,” you answer.

Her two ladies in waiting are more than they seem, you’d wager. They’re poised to remove you, but the Queen shakes her head. “A moment. Please,” she adds. They seem reluctant, but step back to opposite sides of the deck.

“Now, Ser Aurion. I don’t believe you are here for the pleasure of my company. What is it that you need?” she asks.

>Well? Write in any questions for her or ideas on how you’d like to proceed. If you have any questions for me instead, then I’ll answer them when I wake up. We’ll pick up at the same time tomorrow as we started tonight. Until then, have a good night!
>>
>>4060934
Ask how she got the bruised and then slowly get info about who she's is gonna meet or what she is expecting to happen once we get to dragonstone. Ask her if she might need our service again in the near future.

I'm kind of worried we might spill some spaghetti here and don't know what else to say.
>>
>>4061416
I support this
>>
>>4061416
>I'm kind of worried we might spill some spaghetti here

Not after that roll. I'll clean up the delivery.
>>
>>4061416
support
>>
>>4061416
Agreed.
>>
>>4060934
Fuss over the bruise, give her a moment of solace in these tiring time, get into the friendzone willingly and if it seems opportune, get any info we can.

Now to another unrelated question...

Vaeron... his he massive? But more importantly, does he use an anchor to fight?
>>
>>4062384
This isn't a fucking anime dude, using an anchor as a weapon is stupid.
>>
A more pertinent question is which titty does his wife not cover and how... full it is
>>
>>4062443
Come on there are dragons, giants, zombies, icepeople, and dryads you don't think someone in GoTs would use small anchor as weapon?
>>
>>4062384
Not quite massive, but close. Massive is getting into freakish territory. That and I wanted to put him deeper into bludgeon fighter. He just has a regular common flail right now. What that becomes when the inevitable shopping spree happens is up in the air.

I should have the update up at 8pm (20 min).
>>
File: Dragonstone_(day).jpg (65 KB, 1024x576)
65 KB
65 KB JPG
“I sought only to ensure you were well, Your Grace. I would be a poor host to do anything less,” you say reassuringly. “I must confess to being troubled to see you have been mishandled in some way. Is this something I may be able to assist with?” you add with concern.

She seems uneasy with the sudden attention yet forces a half-smile. “You are too kind, ser. However, it is nothing for you to concern yourself with. My husband is simply a very… passionate man. He sometimes forgets himself with all of his burdens.”

“As you wish, Your Grace. If I may not assist you in matters of justice, then mayhaps I could assist you further upon Dragonstone. If it would please you,” you say.

“Kind and charming,” she muses. “I know not what I could need of you upon Dragonstone. My… son’s guard there was surely impressive. Even so…” she looks upon you for a brief moment. “It may be that you would be a welcome distraction to my ladies-in-waiting. They are on another of your ships and I imagine they are most distressed at this sudden flight. Stay for the feast they will no doubtless hold in my honor and I shall introduce you. Some would make fine matches for you, I would think, though I would caution not to reach to far beyond your station. That will only lead to more pain,” she starts to trail off by the end. Not wanting the silence to lapse into awkwardness, you thank her politely and beg your leave.

As you reach the stairs, she calls out one last time. “Ser? My thanks. For your kindness.”

You have your excuse to look around and possibly an opportunity for something more. Although, you can’t say what such an opportunity is worth given your intended path. The daughter of some house on the losing side and from a side that likely won’t hold you in the highest regard at that. The whole thing feels messy, but there’s no reason not to enjoy the feast while it lasts. Now you wish Janesa wasn’t lazing away on the galley flanking yours. She would know what to make of all of this. Until then, it’s best to get some sleep.
>>
>>4062799
The next morning brings a familiar sight as the massive fortress of Dragonstone rears up before you. It looks little changed from when you sailed past it towards King’s Landing and a new future but looks can be deceiving. A trio of dromonds flying green flags with silver seahorses escort you into a series of bustling docks. You’re pleased to see all five of your small warships begin the process of disembarking with practiced ease, your hundred Stormbringer infantry leaping the gap to the docks even as the galleys are still tying up. They were made for this.

You now need to decide how to approach this. You could make an attempt at chivalry and offer to escort the Queen to the summit, hopefully learning more of the other present highborn. It’s also possible that you could seek out whoever is in charge of the defenses here and find out more of their fighting strength, but such a person could likely be found later as well. There’s also Janesa. It would be best to fill her in on the plan that was clearly all Vaeron’s idea and get her take on how to proceed. Readers like her have more knowledge on highborn culture, even if she’s from half a world away.

>Escort the Queen
>Seek out a guard captain
>Plot with Janesa
>>
>>4062820
>Plot with Janesa
>>
>>4062820
>>Escort the Queen
>>
>>4062820
>>Plot with Janesa
>>
>>4062820
Plot we definitely need a plan
>>
>>4062820
>Plough Janesa
>>
>>4062820
>Plot with Janesa
>>
>>4062828
>>4062829
>>4062833
>>4062839
>>4062843
>>4062952
Writing right now. Bigger update.
>>
>>4062740
>He just has a regular common flail right now
Good. An anchor was a stupid weapon
>>
It doesn’t take much glancing around to find Janesa. Rather more like she’s found you as you see her striding your way, head held high in her vibrant yellow Qartheen gown with her broodlings in tow. Impossible to miss considering she’s just over six feet in height, dwarfed by her husband but still amongst the tallest women you’ve seen. And the gown doesn’t exactly leave much to the imagination. Scandalous in these lands, if you remember correctly. Hardly a distraction to you after seeing the same tit for eight years, but you can’t say the same for the rest of the dock, especially given the gasp that comes from the small gaggle of noble ladies reuniting with their Queen.

She picks up her pace upon seeing Vaeron and embraces him with a wholly inappropriate amount of passion. Her eldest, a daughter of nearly eight years who also happens to be named Janesa sighs dramatically. She heavily favors her mother in more ways than she would ever admit, with rich brown hair and the golden eyes her Pureborn family prize, though is dressed more conservatively. One of those things Vaeron wouldn’t be moved on. Their second and youngest child, a son of five years named Auric, fidgets nearby in his need to run after being stuck on the galley. A name that you take some pride in due to its similarity to your own, his mother only relented because it apparently means “golden.” He is, as Janesa would and has put it, well-bred with his mop of hair a golden blonde and the eyes of his mother’s family.

She turns to you after your third attempt at clearing your throat and eyes you with curiosity. “Captain. It would appear we have much to discuss,” she says airily.

Both you and Vaeron exchange a glance. How does this woman know things? It’s surely his fault. “We do, Lady Janesa. Terms of our next contract for one,” you respond. She knows you well enough to key in on your tone and her eyebrows raise. This will be good.

Your winding procession upwards takes quite some time and leads you to a simple conclusion. Taking the fortress will come with a steep blood price regardless of the men thrown at it. You passed beneath a series of iron gatehouses manned by crossbowmen and decorated with murder holes along with whatever they’re keeping in the nearby barrels. Nothing pleasant, you’d wager. You’re shown to a suite of rooms facing the sea upon one of the outer battlements. Young Auric needs to be supervised by his sister to keep him from stepping too far out towards the ledge to get a look at the beasts of legend that encrust the walls.
>>
>>4063038
Leaving them to their exploration, the three of you close the doors. Janesa takes a few more minutes ensuring the walls don’t have ears before she speaks. “Three days! Three days apart from my lover and he hesitates in my embrace. I say to myself, ‘does he think me plain next to this Queen?’ No, no. That mustn’t be it for I eclipse her so. No, this is something else. He is scheming with his friend. Up to no good, for why else would he not greet me with the love I know he bears me?”

“We weren’t scheming, we were strategizing. Taking in the whole situation with this war,” you contest.

“And what did you conclude?” she asks, still worked up. An emotional people, these Qartheen, but you learned that long ago.

“We are on the wrong side,” you answer. That stops her pacing.

You both trade off explaining the situation. She listens to Vaeron better, so he has a part to play in this. “I agree,” she abruptly announces.

“You do?” you ask warily.

“I misliked this contract from the beginning. It was too much. These Westerosi are losing. Your explanation simply confirms my misgivings,” she says with a dramatic sigh. “It was all too easy.”

“Then it’s agreed. We seek out these rebels and secure what’s owed,” Vaeron concludes.

“After the ball,” Janesa corrects. “I would flaunt my prized consort in front of these Sunset girls, and it seems Aurion has an engagement of sorts and may have another soon enough,” she adds slyly.

“What of that? Seems to me everyone in this castle will be my enemy soon enough. That includes the highborn women, or their families at any rate,” you point out.

“I’ve read much of your Westerosi customs during that unbearable voyage over here. Like my own people, the importance is in a name. The richest magister is still nothing next to the most wretched of Pureborn. The dowry is useful, to be sure, but the names these girls carry are what lend you legitimacy. Their bloodlines will date back through the ages whereas yours cannot be confirmed further than your pretty eyes,” she explains.

“Houses that lose stand to be worth less than those that win,” you counter.

“That may be so until the next war, or until they all meet up for some celebration or other to drink and fuck their differences away,” she says with a lingering glance back toward Vaeron. “And until then, the winners will have better options for suitors than the losers… it matters not to me,” she decides with a flourish of her hand. “Have your fun tonight and leave. Behave yourself or don’t, so long as we don’t need to fight our way out.”

“Leave to where?” Vaeron asks. They both look to you.

>Gulltown. We know it is in rebel hands. No longer on the front at this point though.
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>King’s Landing. Get a closer look at how this plays out. Deal with the victor there, whoever it may be.
>>
Duskendale
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
>>
>>4063044
>Duskendale. You would seize that port before sieging the capital. It’s closest too.
Storm's End would be fun. But I don't think we could penetrate the blockade or defeat it.
>>
>>4063076
>>4063080
>>4063083
>>4063094

Okay, writing and setting things up for the feast. Storm's End would be a lot of fun. Who knows? We may still get there.
>>
“Duskendale. If I were about to dig in for a siege, I would take that town first. No reason to leave a port like that on my flank. If the rebels don’t have it by the time we get there, then I question their ability to win. Any road, it’s closest to here. Best to get moving before the war ends, eh?” you decide.

They give their assent before departing to the adjoining rooms “prepare” for the feast. You still need to make your own preparations as well. To begin with, you need to decide what to wear. In your experience, presentation is everything and the way you present yourself tonight will have a major impact on the attention you receive. In particular, that from any eligible hand maidens present.

You do have some passable formal garb in the western style, but it’s unlikely to stand out amongst the finer clothing some of the highborn will undoubtedly be wearing. You also have finer clothing in a more Essosi style with a more daring cut to it. You’re not sure how well it would be received here, but it would be more of a nod to your status as a free company captain.

>Westerosi Style
>Essosi Style
>>
>>4063153
>Westerosi Style
A contrast with our friends more revealing dress
>>
>>4063153
>Westerosi Style
>>
>>4063166
Might as well +1
>>
A Westerosi style would be more appropriate given you seek to present yourself as one of their peers. A more daring garb may be better for attracting attention, but you can’t be sure that is even a good idea at this stage. It may only overcomplicate what should be a simple social affair.

“Captain Aurion Shryke, Knight of Stormgrave, Lady Janesa Jal’Anaris, Ser Vaeron of Stormgrave,” the herald shouts in one breath as your small party enters the room. Apparently, your men don’t rate this sort of treatment and are instead hosted in the small town beneath the castle. You suppose there’s a certain logic to not marching a small and little-known free company through all the defenses. Still, your trio is more than enough to turn attention your way. Janesa has dressed Vaeron in a silk undershirt forgoing a doublet entirely. Her outfit is little better, but she at least has the presence of mind to cover her breasts. Or that may be more of a practicality; it is colder than you’re used to here.

The feast itself is underwhelming. Given you were beneath such affairs in your youth, this is your first on this side of the Narrow Sea. The whole affair is far more somber than any you’ve seen before. There are many moments in which the clinking of plates cuts above the muted conversation, which is occasionally interrupted by the heralding of new arrivals. As the wine flows, the subdued highborn become more confident and begin to make toasts to the health of the new Crown Prince and his distracted mother. However, the Crown Prince is absent from the dais at this hour, leaving only the Queen alone to accept toasts on his behalf.

Queen Rhaella herself has opted for a conservative dress of black and spends most of her time gazing off to the side. A man of a Valyrian look in the colors of your escort dromonds attempts to engage her in conversation several times while an older man in white with red crabs affixing his cape looks on with an extremely sour expression. The Queen seems to give one-word answers while absently picking at her food.

You turn your attention to the mentioned highborn ladies beneath the high table. They seem in better spirits than their mistress if nothing else. You see...

>Can I get 3d6 for Awareness?
>>
Rolled 6, 1, 3 = 10 (3d6)

>>4063250
>>
>>4063250
>>4063255
I probably should've specified best of 3 with that.
>>
Rolled 6, 1, 1 = 8 (3d6)

>>4063250
>>
Rolled 3, 2, 4 = 9 (3d6)

>>4063250
>>
>>4063255
>>4063291
>>4063306
Not quite. DC was 12. No problem, I'll get to writing.
>>
Nothing of note other than that they are all pleasing to look at and of a marriageable age. There are five of them in total. You try to get a feel for who what sort of women you’re dealing with, but you are admittedly out of your depth with this sort of situation. Other than a vague impression that there may be some sort of divide in this group, it’s hard to even place the mood. Given your position, you can well appreciate that these are women who’ve spent a lifetime learning to present a certain appearance.

“I don’t know where to begin,” you mutter hopelessly.

Janesa takes a momentary break from playfully exchanging bites with her “consort” to weigh in. “With names, I should hope. I can only guess at which girl is behind each name, but I at least learned the important parts. Lady Desmera Gargalen. A Dornish. Possibly the best placed as far as succession order goes. Rumored to be a warrior of some sort. A strange notion, do your women normally fight? Next would be Lady Cerelle Lydden. Westerlands. I really don’t know more beyond that as she is a most recent addition. Then there would be a Lady Constance Celtigar. This one isn’t of the main branch, but those sorts are well-bred, no? That is of importance. The last two are both of the Riverlands, a Lady Lyra Darry and also the Lady Zhoe Goodbrook. I would assume those are the two sitting closer together than the others, but I have been wrong before. Possibly,” she recites.

Who will you seek out?

>Lady Desmera Gargalen of Dorne.
>Lady Cerelle Lydden of the Westerlands.
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>Approach both Lady Lyra Darry and Lady Zhoe Goodbrook of the Riverlands.
>None of the above. Pay your respects to the Queen instead. Keep things more formal.

*I'll pick up with the winning vote tomorrow. I may run with the second place option as well if there seems to be enough interest in it. Thanks for playing everyone!
>>
>>4063363
I gotta go with the Queen it's probably a trap but the it calls to me
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
>>None of the above. Pay your respects to the Queen instead. Keep things more formal.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>Lady Constance Celtigar, a Dragonstone islands neighbor
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
>Lady Cerelle Lydden of the Westerlands.
>>
>Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>Lady Constance Celtigar, a Dragonstone islands neighbor
>>
>>4063363
>>Lady Cerelle Lydden of the Westerlands.
>>
>>4063363
Lady Constance Celtigar, a Dragonstone islands neighbor.
>>
>>4063363
>>None of the above. Pay your respects to the Queen instead. Keep things more formal.
>Lady Cerelle Lydden of the Westerlands.
>>
>>4063370
>>4063371
>>4063382
>>4063425
>>4063442
>>4063501
>>4063526
>>4063531
>>4063582
>>4063626
>>4063743
>>4063751
>>4063809
3 Queen
6 Lydden
6 Celtigar

Now there's a split if I've ever seen one. No reason why there wouldn't be time for both, so let's do it. I'll have a post up shortly. I'm going to do some periodic updates today because I will likely be too busy to do a full run later.
>>
Part of you would rather avoid the pitfalls of a table of highborn ladies entirely, especially those that may soon be lost to you due to shifting allegiances. Still, this lot is worthy of a Queen’s favor and opportunities such as this don’t come along often. You’re sure there will be other options from those houses amongst the rebels, but you’re not as sure they will be so well-placed.

“This Lady Lyra seems interesting. I know nothing of the Westerlands other than that they’re the loyalists’ last hope. Although Lady Constance may be more relatable if she is another islander…” you muse.

“Then dance with both. What is it that would stop you from this?” Janesa huffs. A point.

The music picks up in tempo as the assorted nobles and retainers begin to dance. A welcome respite from the bland food and an opening for you to get a closer look. Assuming the Queen is a woman of her word, introductions should go rather smoothly. You stand with your companions and make to approach the waiting ladies. At some unheard words from their mistress, they turn their heads in your direction with vague interest.

“This is the sellsword captain we have heard so much of?” an olive-skinned woman with tied back hair drawls. The dornishwoman. More interestingly, she is looking at Vaeron, who glances at you questioningly. The two of you have done this before. Not everyone appreciates being deceived, but it can be amusing. He could easily dance with the others pretending to be you while you play the part of Ser Vaeron with your two partners for the evening.

>Have Vaeron take your place (Deception)
>Correct the misunderstanding
>>
>>4064080

>Have Vaeron take your place (Deception)

Being Dornish, she might be impressed.
>>
>>4064080
>Have Vaeron take your place (Deception)
>>
>>4064080
>Correct the misunderstanding
Why would we allow this. This could be disastrous if she likes him more but finds out he ain't even us.
>>
>>4064110
He would be dancing with the options that didn't win the vote.
>>
>>4064080
>>Correct the misunderstanding
>>
>>4064086
>>4064089
>>4064110
>>4064138
Running with the tiebreaker.
>>
>>4064070
>Have Vaeron take your place (Deception)

what's the worst that could happen
>>
Deception it is! Can I get 3 rolls of 4d6?

Have a Constance Celtigar while we wait.
>>
Rolled 2, 4, 4, 2 = 12 (4d6)

>>4064216
>>
Rolled 1, 2, 6, 1 = 10 (4d6)

>>4064216
>>
>>4064219
>>4064221
Yeah, still going to need that third, hah.
>>
Rolled 4, 3, 4, 3 = 14 (4d6)

>>4064216
>>
>>4064219
>>4064221
>>4064276
Mixed results. Writing! Cerelle Lydden while you wait.

If you guys want to go ahead and get a head start on the Charm rolls, then I could use a few 6d6's.
>>
Rolled 4, 6, 3, 3, 6, 4 = 26 (6d6)

>>4064283
>>
Rolled 2, 4, 5, 4, 2, 3 = 20 (6d6)

>>4064283
>>
Rolled 5, 6, 5, 6, 1, 1 = 24 (6d6)

I'm assuming these are going to be the choices for our wife? In which case...

>>4064216
Lads. Think of our purple eyed children. There is only one realistic option.
>>
>>4064309
is that you Targfag ?
>>
File: whygodwhy.jpg (61 KB, 601x601)
61 KB
61 KB JPG
>>4064316
I am not he, I just think he is a sensible man with excellent principles.

You are not forgotten Helena Celtigar. You never deserved to lose to the HDW meme.
>>
>>4064325
blame her retarded brother and shitty father, Targfag
>>
Someone is going to end up hating us and then end up accidentally killing Vaeon...
>>
A look at your expression tells Vaeron you’re about to complicate his evening, but he rolls with it. It wouldn’t be the first time. “My Ladies, may I present Captain Aurion Shryke of the Stormbringers free company, now Knight of Stormgrave,” you announce on Vaeron’s behalf, earning yourself a huff from Janesa.

The two auburn haired women who you’d assume are the Riverlanders look to each other in confusion before inclining their heads slightly. The blonde woman to the side crosses her arms and smirks at you, but she says nothing to give up the ruse.

However, Lady Desmera is oblivious and takes to eying Vaeron up in down as if sizing up an opponent. Satisfied with whatever she’s seen, she offers her hand which he takes with an apologetic glance back to Janesa. His wife isn’t used to sharing him and it shows on her face, but she makes no move to stop him. Yet.

Pausing for just a moment at a whispered comment from the real Vaeron, Lady Desmera turns and calls out, “Constance! Come dance with Ser Vaeron and leave these birds to their chattering.” This earns her angry glares from the Riverlanders and a derisive snort from the Lady of Lydden, but another woman steps out from behind the pair uncertainly. Dark hair and violet eyes reminiscent of you own, this must be the Lady of Celtigar. She seems very uncertain, but she still takes your offered hand after an encouraging smile.

Her silence still persists as you begin the slow dance. “Is there something amiss, my Lady?” you ask innocently.

This snaps her back to the present and she looks to you in surprise. “Nothing troubling, ser. I only wonder at the game being played, if you’ll forgive my presumption,” she says before looking abashed.

“The switch? I confess to being a very poor liar,” you say with a self-depreciating chuckle. “I simply find people speak more freely to sworn swords than to their lieges. Ser Vaeron could also use the dance lessons. He isn’t nearly as talented as you.”

“I see,” she says with a light smile before brushing back a stray lock of hair and looking to you more earnestly. “May I ask, why me?”

>Put her further at ease, speak of your origins and ask her of hers.
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>Write-ins are fine as usual.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>>Put her further at ease, speak of your origins and ask her of hers.
>>
>Put her further at ease, speak of your origins and ask her of hers.
>>
>>4064412
+1
>>
You guys are such boors
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
>>
>>4064374
>She seems easily flustered, as if unused to the attention. Turn it up a notch.
High risk, high reward
>>
>>4064374
>Put her further at ease, speak of your origins and ask her of hers.

Mi'lady
>>
Lol these tie votes. I've half-written both at this point, but they really don't mesh together at all. Tiebreaker, anyone?
>>
>>4064508
>>Put her further at ease, speak of your origins and ask her of hers.
>>
>>4064517
Alright, going with this. Should be ready soon.
>>
You look into her uncertain eyes and get a strong urge to devote the remainder of your evening into turning her into a quivering puddle in the best way possible. It’s been far too long since you’ve been this close to a woman such as her. But you reign it in, at least for now. You’re a stranger in these circles and would like to learn more first.

“If I’m to rule here, I wish to get to know my neighbors better. I’m no expert on houses, but I assumed you would be counted as one, no?” you ask.

“You have the right of it, ser. I have heard of Stormgrave, but I thought it held by House Sunglass. I may have been mistaken as my family hails from King’s Landing,” she says.

“King’s Landing? I had thought your family was of Claw Isle,” you remark.

“Lord Ardrian is my uncle. My father is his brother and oversees his interests within the capital. I’m afraid I do not have the same claims behind my name as some of my companions,” she answers.

“You are worth more than your name, I’m sure,” your comment brings a flush to her cheeks, “but I make no great claims of my own, m’lady. You had the right of it with House Sunglass, but whatever claim they had upon my island was lost in battle. I grew up upon Stormgrave, but I was no one until I sailed to Essos to make my own way. I came back at the head of my free company when I heard word of the rebellion. My reward for the service of escorting you and the rest of the court to safety was dominion over my birthplace.”

You brace for the inevitable judgement, but she shows more relief than anything. “I see. I should like to visit Stormgrave. I have heard tale that it is quite bountiful.”

“Bountiful,” you repeat, doing your best to keep your eyes above her cleavage. You’re told women such as her don’t appreciate such forwardness. She takes it as a question.

“The crystals,” she adds quickly with a flush. “The Faith values them highly. I would have liked an opportunity to work with them.”

You do recall hearing of some crystals being pulled up out of the iron mine on rare occasion, but you never knew what became of them. “Work with them?” you ask.

“I… used to craft small trinkets as a sort of hobby. Before I was given the honor of serving Her Grace. It was nothing, really,” she says.

>Can I get 3d6 for Cunning?
>>
Rolled 1, 6, 3 = 10 (3d6)

>>4064552
>>
Rolled 5, 2, 2 = 9 (3d6)

>>4064552
>>
Rolled 6, 6, 6 = 18 (3d6)

>>4064552
>>
Rolled 4, 2, 1 = 7 (3d6)

>>4064552
>>
>>4064559
yay
>>
>>4064559
Holy shit these rolls are insane
>>
File: Witnessed.gif (138 KB, 600x337)
138 KB
138 KB GIF
>>4064557
>>4064558
>>4064559
Writing!
>>
Thinking on it, she is wearing more jewelry than you think is strictly fashionable here. You had taken it for a display of wealth, but perhaps it’s a display of talent instead?

“Your jewelry, you made it yourself. I’m starting to suspect my lady is too humble,” you declare.

She’s clearly surprised you noticed and says as much, “You have me. I did not think you to appreciate such, ser.”

“My birth surprises?” you tease.

She hurriedly shakes her head. “I refer to your status as a warrior. Your eye,” she says with a slight gasp.

You grin in response. “I didn’t have the luxury of learning to fight with practice swords. Don’t mention it in front of Ser Vaeron. He still feels guilty over it though he could’ve done little to prevent it. In truth, I’m better leading men than fighting them,” you say with a shrug. This has gone better than expected… but…

“Your family. Do they still reside within King’s Landing?” you ask suddenly.

“They do,” she confirms. “They are not of a martial bend and sought to maintain our interests within the city. I do worry for them, but I am told there is little cause for concern. Lady Cerelle mentioned her father was on the march with the Lord Tywin. The Father will protect them.”

You talk of idle things for a time before escorting her back to her table. She’s speechless when you kiss her hand, leaving her with her two companions of the Riverlands who set to teasing her and asking questions. Lady Cerelle Lydden is already waiting for you and steps forward before the Lady of Gargalan can cut in. It seems Janesa must’ve wrested back control of her hapless consort.

>Can I get 3 rolls of 6d6 for Charm again?
>>
Rolled 4, 6, 6, 1, 3, 2 = 22 (6d6)

>>4064614
>>
Rolled 1, 3, 2, 4, 4, 3 = 17 (6d6)

>>4064614
>>
Rolled 2, 1, 2, 6, 4, 6 = 21 (6d6)

>>4064614
>>
>>4064619
>>4064641
>>4064648
Still pretty good. Starting to write now!
>>
>>4064655
It's good, but not good enough...
Next time we shall charm the tit(still don't know if left of right) out of them!
>>
“Ser Vaeron,” she starts smoothly. “Most amusing, ser. I cannot claim to spend my idle time being rapt upon the head by wooden sticks like my dearest Lady Desmera, but I can appreciate a jest.”

“My lady has me,” you concede with an easy smile. She moves more gracefully than your last dancing partner, more confidently.

“I must confess, I was not terribly interested in attending this evening, but you have sparked my curiosity and seem to have had quite the effect on Lady Constance. Yet I am still at a loss as to who exactly you are,” she says coyly.

“Spend enough time with me and you just may have your answer, my Lady,” you respond playfully, “as I’m sure the same could be said of you. I know little beyond that you are a handmaiden to the Queen.”

“Handmaiden… or hostage,” she says darkly before fixing her blue eyes upon you intensely, “tell me ser, what do you make of this war?”

>I’ll use part of your earlier Warfare test conclusions within reason, but I’d like to incorporate your Knowledge into this one too. Can I get 3 rolls of 3d6 for Knowledge?
>>
>>4064680
Truly the most important question Boggs. Which tit does she leave out or does she alternate between them
>>
Rolled 5, 1, 2 = 8 (3d6)

>>4064683
>>
Rolled 3, 1, 3 = 7 (3d6)

>>4064683
>>
Rolled 6, 3, 3 = 12 (3d6)

>>4064683
>>
>>4064690
>>4064691
>>4064707
That 12 is what I needed.

>>4064680
>>4064688
All the character art shows the right tit exposed which is bizarre. I feel like you can't alternate in the same dress and still keep it as elegant as possible, but there's no reason why different dresses couldn't be cut for different tits.
>>
>>4064717
It's all meant to represent Dany I think. Hence it follows how she was described in the books.
>>
An odd question from a highborn lady, you think. “I think it’s anyone’s war to win, or lose,” you proceed cautiously. “Word is this rebel is winning every major battle, but his army should still be outnumbered. He has the disadvantage of now fighting near Loyalist walls that will soon be reinforced from south and west, though I’m sure he has the advantage of morale.”

“Reinforced? That would be one take on it, I suppose,” she says cryptically.

“Your choice of words, m’lady… you give hint that all isn’t as it seems,” you venture.

She pulls closer to you, enough to feel her breath on your neck as she continues, “you have heard the rumors of the King?”

“Some say he has a very active imagination,” you answer. That’s putting it mildly. Some of the stories you’ve heard sound too insane to be real, yet the marks upon the Queen give them at least some weight.

“Active… downright bloody mad. He burns honorable men alive. He rapes his wife. Half his Kingsguard is missing and the other half dead. Only Ser Jaimie Lannister remains, and he is more hostage than guard, I should think,” she whispers heatedly.

“This would be Lord Tywin’s son? You are implying the King is keeping hostages to ensure Lord Tywin’s loyalty. Why would he do that unless…” your blood runs cold. You’d heard tale of a falling out between them. A scandal… some sort of infidelity or kidnapping… and tale of this Tywin singing songs of burning towns over slights.

She gives you a cool and knowing look as the pieces fall into place.

>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going
>>
>>4064759
>>Concede her point. See where this is going.
Seems like some one is looking for an out.
>>
>>4064759
>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going.
>>
>>4064759
>>Downplay her concerns. You don’t want to get dragged into whatever she is plotting right now. This could even be some elaborate test of loyalty.
>>
>>4064759
>>Concede her point. See where this is going.
>>
>>4064759
>Concede her point. See where this is going.
If were going to go for any of them, Lady Lydden seems the best one to go. Especially if we are gonna flip sides and join Robbert. Unless we could gain the affection of the Claw Isle woman by saving her family from the sack of Kings Landing. However all of this is pretty meta.
>>
The choice is clear. Let's dive in. I'll get started writing!
>>
>>4064772
She probably knows more people that are like this. We might have a chance to gain some friends here even if it's with the people that are betraying the crown.
>>
This might be a dumb idea but maybe we can start a group of traitors? Especially since people on both sides of the war probably dislike them.
>>
“I concede your point, where are you going with this,” you demand.

Her relief is palpable. “I will speak plainly, ser. I wish to be off of this rock rather than live out the remainder of my days as a prisoner or worse. See it done and name your reward.”

Nearly a decade of service in the free companies has allowed your mind to become quite imaginative at the ‘word reward,’ particularly when breathed into your neck by a woman such as this. As if sensing this possibility, Lady Cerelle continues her whispering, “I mean no offense at this, ser, but my purpose is to be wed to a Lord, no less. You are now a landed knight. You are simply in no position to court one of my breeding. I have no choice in this. If you are a man of taste and ambition, then you must take your chances when you can.”

You’re not entirely sure why there would be cause for offense. There was a time when you could’ve been flogged for looking one such as her in the eyes, yet here she is practically leaning on you. It isn’t as if the Queen didn’t already caution you of overreaching, but lengthening your reach is something else entirely.

“You’ve given me much to think on, my lady,” you say as your loop about the floor nears your tables. The hour is becoming somewhat late and the Queen has already retired, but most are still present and only show signs of becoming deeper in their cups.

This is a complication, though it may not be unwelcome. Lady Cerelle would bring you some legitimacy in entering the rebel camp… if you’re both not taking a serious misstep. One that you would undoubtedly bear the blame for… although she would still fetch a hefty ransom if you were to make it to Duskendale only to find yourself staring down Westerlander battle lines from the rebel lines.

There is also the matter of Lady Constance. Was there something there? If nothing else, your conversation went better than expected and didn’t end in an offer of contract. She doesn’t strike you as the type to fair well during a siege… not to mention her family. Little better than merchants by the sound of it and in the path of a massive army no matter how this is looked at. Tricky thing is, she’s not looking to flee. It’s like to be in her best interests, but she doesn’t know that. If you had more time with her, then you could probably come up with a way to bring her along. You’re only here because you are particularly talented at convincing others to follow you. It may be time to put that to good use. Failing that, there’s always seduction. For her own good, of course.

>Agree to Lady Cerelle’s request to take her with you.
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
>Leave without them. It’s too much trouble.
>>
>>4064945
>Agree to Lady Cerelle’s request to take her with you.


she can hide in our cabin. on our bunk, naked.
>>
>>4064945
I really think It's pushing our luck but

>agree with lady Corelle, but also try to find a way to include lady Constance.

>>4064953
Let's get something more practical out of this deal
>>
>>4064964
>Let's get something more practical out of this deal

Nothing to say we cant have both
>>
>>4064945
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
The Chad option
>>
>>4064945
>>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.
Shame the queen retired. I'd hoped to get a word in with her. Hope we still get the chance. to later.
>>
>>4064945
>Agree to Lady Cerelle’s request to take her with you.
>>
>Agree to Lady Cerelle’s request to take her with you.

Prefer not to continue to over-complicate our constantly evolving plan for treason. Putting fingers in every pie presented to us is gonna eventually leave us with pie on our face.
>>
We are gonna need another tie breaker
>>
>>4064945
>Agree with Lady Cerelle, but also try to find a way to include Lady Constance.

Play the character's strengths.
>>
>>4065052
A theme today. I guess there are worse things than having well-balanced choices.
>>
>Refreshed.

Nevermind! Let's get to it!
>>
So we are gonna betray the crown and we are bringing a loyalist girl with us ?
>>
>>4065080
She is also betraying the queen
>>
>>4065100
I meant the Constance girl
>>
>Sorry, had to step away for a few

Janesa will be wroth. Yet you’re smiling. This will be a song one day. You have no commitments to Lady Constance. You’ve only just met her, but leaving her here simply won’t do. You don’t know how, but she will be coming along with you.

“Lady Janesa, the tall one, she will tell you when to move. Be ready,” you say to Lady Cerelle with a friendly smile as you approach your companions for the evening.

>Can I get 3d6 for Awareness?
>>
Rolled 5, 3, 3 = 11 (3d6)

>>4065125
>>
Rolled 2, 1, 4 = 7 (3d6)

>>4065125
>>
Rolled 3, 2, 5 = 10 (3d6)

>>4065125
>>
>>4065127
>>4065129
>>4065135
>Failed Awareness test

Vaeron and Janesa are seated alongside the other handmaidens and a few hovering noblemen, laughing at a jest you’ve just missed, though they call out to you at your approach. Lady Constance has just been given a new cup and is clinging near Lady… Goodbrook or Darry. One of the two, at least. You were never given a proper introduction, though that may have something to do with house colors or the like.

>Update your people on the plan.
>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>Do neither. Enjoy what’s left of the feast. Perhaps some sort of opportunity will present itself.
>>
>>4065101
She has a lord uncle that will be happy that she is alive
>>
>>4065158
Speak with Constance
>>
>>4065158
>>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>>
>>4065158
>>See if you can speak with Lady Constance alone first. It may give a better sense of when to act.
>>
You walk over to Lady Constance with several pairs of eyes upon you. “My lady, I would like to see more of this castle, but I’m afraid I would lose my way. Won’t you accompany me?” you ask politely. A flimsy pretext, but what wouldn’t be? She looks up to you with surprise. Her friend glares at you and makes to say something, but Lady Constance rises before she has the chance. “Ser Aurion has been honorable so far,” she reassures.

You leave the Stone Drum Hall together arm in arm, opting to take her lead. “Your companions have told me some most interesting stories,” she breaks the silence. Ah. Not sure what to make of that.

“Oh? I would take what the Lady Janesa says with a certain amount of coffin. The Qartheen are an emotional people prone to exaggerate,” you hurriedly say.

She laughs lightly. “Are you so sure, ser? She spoke most highly of you. I must say, I never thought I would meet a humble sellsword,” she remarks as you descend the staircase on an adjacent tower.

The bottom brings with it a strong smell of pine. You were told it is now considered spring, but the smell of blooming plants is the first confirmation you’ve had since your return. You shudder involuntarily, but can’t place why.

“Ser? Are you well?” Lady Constance asks with concern.

“I am, my lady. It’s just that I think this may be the first time I’ve smelled a pine in ten years,” you say wonderingly.

She looks to you with glazed eyes, though it’s difficult to say if it is from pity or lust or amusement.

How would you like to proceed?

>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>It’s time to express some real desire. She will follow if she truly believes there is something between you both. (Seduce)
>Make it clear to her that the war is already lost, her life is in danger, and it’s in her best interest to come with you as soon as possible. (Intimidate)
>>
>>4065309
>It’s time to express some real desire. She will follow if she truly believes there is something between you both. (Seduce)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309

>Speak to her of your concerns on the war. Be as honest as possible. (Convince)

She think us honorable and fair, let's give her some honesty then, even if it doesn't work, we may have other avenues.
>>
I'll leave this one up overnight since it's fairly important and I should probably take a break after 12 hours here anyway. Gonna finish my last beer and get some sleep. I'll likely have an update or two up earlier in the day tomorrow, but won't be able to run at night. (All of this is from an EST perspective, so add 5 hours if you're a britbong.)
>>
>>4065429
Or 16 if you're Australian
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
>>4065309
>Speak to her of your concerns on the war. Be as honest as possible. (Convince)
>>
>>4065309
Stick to warming her up (charm)
>>
>>4062740
>He just has a regular common flail right now.
Must be fun swinging that about aboard! Now I want some shipboard fighting scenes featuring Vaeron.

>>4065158
>2nd Failed Awareness test
You know what we will be spending our first XP on, boys.

>>4065309
>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

Lovely quest so far, Boggs! Liking the sly lady Cerelle, courting her will be quite an effort.
>>
>>4065598
And i think both awareness tests were only off by 2 or 3
>>
>>4065309
>>Speak to her of your concerns on the war. Be as honest as possible. (Convince)

We're a warrior, not a court fop. Mercenaries only stay alive by knowing where the wind blows. One half is fighting, the other half is fighting for the winning side.
>>
>>4065309

>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

She seems naive about the world, open honestly won’t play well with her - she’d just get scared and retreat to what is familiar, loyalty to the Crown
>>
>>4065309
>>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)
>>
Looks like we are going to stick with Charm. Can I get 3 rolls of 6d6? I'll have the update up in a few hours.
>>
Rolled 4, 4, 2, 4, 6, 5 = 25 (6d6)

>>4065960
>>
Rolled 4, 2, 5, 1, 4, 4 = 20 (6d6)

>>4065960
>>
Rolled 6, 5, 6, 1, 5, 1 = 24 (6d6)

>>4065960
>>
>>4065961
>>4065962
>>4065963
23. Not bad.
>>
>>4065961
>>4065962
>>4065963
Great rolls again. Consider her charmed.
>>
Any chance we can save Queen Rhaella at least?

Aerys and Rhaegar are Fuckwits but I feel bad for Queenie....
>>
>>4066302
Like, smuggle her to essos?

I mean, sure if there's a feasible chance why not? I'd love to fuck with canon but not if our character dies in thread 1
>>
>>4066311
>>4066302
>first avoid speaking to the queen
>then randumbly decide to save her because reasons, all on a guess and in front of her court and remaining guard
You don't even know she is in imminent danger IC. I'd rather we be realistic (and plan less meta shit).
>>
>>4066302
Not many people seem interested in her.
>>
>>4066324
>I'd rather we be realistic (and plan less meta shit).
This
>>
Hey guys, I didn't forget about the update, but I've been busier than expected today. I'll probably drop it late tonight/early tomorrow and then run as usual tomorrow night at ~7:30pm EST.

Just to quickly respond to a couple comments: the Queen is becoming increasingly less realistically approachable. She's no longer stuck on a ship with you and isn't exactly in the mood to be feasting guests every night, which is your only real excuse to be around her. That said, I won't rule out creative write-ins and plans if they have support.

Secondly, I'd just like to say I'm enjoying these vote choices quite a lot. I wouldn't say I've been putting up too many bad options in general (might explain some close votes), just different paths, but the paths you guys have been choosing have been helping me get a judge of the MC's character and it turns out he's a lot of fun to write.
>>
>>4066302
Unless Boggs gives us a chance to meet one of her ladies in waiting I don't think that's gonna be possible. This will become very complicated especially since we want to save Corelle and Constance. They probably will want to be on our ship so that's going to make saving the Queen even harder.

How are we going to be smuggling these people out? if we use crates to get them on the ship they are going to be very unhappy. Rowboats are the best option but but they are also the easiest to notice.
>>
I realize that this is meta as hell, but the queen dies from giving birth to Daenerys if I recall correctly. Additionally, why would she want to flee from the stronghold of Dragonstone? The only person I could see genuinely wanting to get out of there would be Lady Lydden.

Let's leave the queen alone, snag Cerelle out of there and hope that her father has a bastard daughter we can marry in return for saving his trueborn.
>>
>>4066651
I like this idea
>>
>>4066651
I agree with leaving the queen alone, but I honestly think, given the fact that we are going to need to establish our legitimacy with the small-folk and the local nobility, a local marriage would be better then a distant one.

Constance is out of our reach for now, but things are changing quickly, and our bargaining position is only going to improve as time goes on.

Additionally, if it was possible to save her family from the Sack of Kings Landing, either directly, or by finding someway to convince them to leave in time, then they might be willing to stretch the bounds of propriety and let us wed.
>>
>>4066712
Alright now I agree that a more local marriage would serve us better with the smallfolk and what not, if we can strike a positive tone with her and take her to Stormsgrave, then we can wait it out from there. Should her family all die during the sack, we can petition the crown for her hand in marriage ala how Royce Redward married Isis, and if the family survives, we can potentially haggle a marriage out of them seeing as they were obviously loyalists who need to prove themselves to the new regime.
>>
>>4066712
What I am trying to say, is that there is no need to settle for a distant bastard, at least not yet. We don't know what we are going to end up with when everything is said and done.
>>
>>4066712
Cerelle is actually further out of reach than Constance, though both are more than you would normally be able to hope for in a time of peace. I would say blood is one of the only things more important than land and it's what you are most lacking in.

>>4066720
In this case, her uncle, Lord Ardrian Celtigar, would be the appropriate substitute for her father (his brother). Failing that, the Lord Paramount (Mannis).
>>
>>4066546
>turns out he's a lot of fun to write.
I didn't quite get the switch suggestion from the votes so that part was a surprise.

>>4067376
Lets see how events play out further before we decide between these two.
>I would say blood is one of the only things more important than land and it's what you are most lacking in.
We should compensate for the lack of former with a smart move (smash and grab?) like Cormaic did with Waynwoods and establish Aurion as a prospective bachelor (or one who can't be refused).

>“Reinforced? That would be one take on it, I suppose,” she says cryptically.
>“Your choice of words, m’lady… you give hint that all isn’t as it seems,” you venture.
Wonder if Aurion really picked that up.
I am personally more in the Lydden camp but haven't the clue on how house Lydden could become indebted to us enough to marry Cerelle off to a knight.
>>
So if Boggs is writing this now is House Boggs dead and over now? Cause honestly without Cormac its over
>>
>>4067850
He stated that it fell on hard times but isn't dead. And that we will hear about it.
>>
>>4067861
My guess they will simply be absorbed by house Brune or something like that
>>
>>4067861
>>4067910
See that's my point tho, those options suck. Without Cormac its really not worth reading/catching up on it. Like that Powder Fantasy quest, after anons were stupid and got the guy killed to an easily avoidable assassin bolt it wasn't worth sticking around and I feel the same way about House Boggs even though I lovery those that he left behind its just not worth it
>>
>>4067948
I imagine that Atia will have tried to keep it together, but I'm guessing she fled back home across the Narrow Sea with her child, making Ciara the heir to Boggwood. Who knows, maybe with the support of House Brax and the Queen, Ciara and Anders could hold onto their holdings?
>>
>>4067948
Honestly I think Boggs should just not mention House Boggs at all, not even a name drop.
>>
>>4068018
+1
>>
>Stick to warming her up. This probably won’t go anywhere tonight, but she would likely be more receptive tomorrow. (Charm)

“It’s a lovely garden, I’m sure,” you say with a smile and shrug to move on with the conversation.

“You have had a difficult life, ser,” she says softly.

You pause, wondering why she cares. “Worse than some, better than others, my lady. I’m here now, so there’s no cause for concern.”

“Would you tell me of it?” she asks.

Seeing no reason to refuse, you oblige. You speak of happier moments, mostly. Antics you’ve gotten up to with Vaeron and other comrades-in-arms. Some, well, most are dead now, but she doesn’t need to know that. Perhaps not all of it is entirely appropriate for one of her birth, but you don’t know where the line is and she seems to be enjoying herself, so you opt to press on.

“… course, we had to flee the city when we were caught out. Turns out there’s more to pretending to be a guard than throwing on a tiger pelt. They blamed the elephants, so it went better than expected, really. Strangest thing, those elections. Both sides offering whores for votes.”

You hold up your hands and laugh at her shocked gasp. “No cause for concern! I didn’t partake, I wasn’t a voter.”

“Oh? Tell me, ser. Have there been other women?” she asks with raised brow and a teasing smile.

>Nothing serious!
>I’ve always wanted more than that.
>Yes, once…
>>
>>4068380
>Nothing serious

From Qarth to Kings Landing, but no one important
>>
>>4068380
>I’ve always wanted more than that.
Meaning more than chance encounters?
>>
>>4068380
>>I’ve always wanted more than that.
>>
>>4068421
Basically. The option for if he kept wenching closer to the minimum.
>>
>>4068380
>>Nothing serious!
>>
>>4068389
This
>>
>>4068380
>>Yes, once…
>>
>>4068380
>>Nothing serious!
>>
>>4068380
>Nothing serious!
I mean... I really don't think our boy didn't fuck around. He doesn't seem like the guy to wait for serious relationships to me.
>>
>>4068380
>Nothing serious!
We ploughed Janesa once when Vaeron was away, don't tell him.
>>
Writing for nothing serious right now
>>
“Nothing serious,” you say dismissively before laughing at her shocked expression.

“If you could die tomorrow, if every night could be your last… how would you spend it?” you gaze into her eyes. They’re so much like your own.

“I suppose…” she murmurs while leaning forward closer to your face…

She abruptly straightens and brushes back her hair. “Ah. It is getting quite late, ser. Would you be so kind?”

You walk her back to her room arm-in-arm before someone sends out a search party, though perhaps that is overstating the situation. You run into no one other than a few very bored guards leaning on their spears. It feels as if this castle is mostly empty, guarded by little more than a skeleton crew. More than enough to destroy your meager company, but not nearly enough to last against an army. That is, if the army could get through the winding walkways through the cliff faces. If not, their numbers would count for nothing.

“I thank you for the company, ser. It has been most enjoyable,” Lady Constance says with a lingering smile before shutting the door.

You enter your own room and bang on the adjacent door before entering. The children are asleep in the next room over, but their parents are very much still awake. They barely bother covering up when you enter and Janesa lets out a groan of frustration. “You could not wait?” she huffs.

And this is the other reason there was nothing serious for you. Their love is something to admire, but it has come with obvious sacrifices. Privacy being one of them, though they hardly care at this point. Still, it has been a lesson for you. It isn’t easy raising a family without a home. “I don’t have all night. We have a busy day upon us,” you respond while pouring some drinks.

“Two women tonight, you’ve been busy brother,” Vaeron snorts.

“Two women who will be coming with us tomorrow,” you reply, gaining both of their full attention.

“They know this?” Janesa asks with exasperation.

“One does. The other will when the time is right,” you start before launching into the details.

When you finish, Vaeron speaks first. “You are the one with the plans. How are we handling this?”

>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>We will fight our way out. Leave for the docks to review your forces. Have them turn on whatever guard force that is present for maximum damage. Leave no doubt as to your loyalty. Fighting can always go wrong and you will be outnumbered, but you won’t need to rely as much on persuasion.
>Other/write-in/some alteration to the above.
>>
>>4068774
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>>4068774
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>We will walk right out the front door. Take a day trip with the two women down to the docks. Convince the guards that you are leaving for King’s Landing by order of the Queen. You’ll have to trust in swaying Lady Constance before the crucial moment. Lady Cerelle will likely need to be trusted to play a part as well.
>>
>>4068774
Can we do the "walk out the front door" option but have a picnic on the water type thing the crew can pick us up right on the water we shouldn't even need to talk to the guards
>>
>>4068797
>>4068798
>>4068808
>>4068817
Writing! It's my fault for not specifying, but the issue with the guards has more to do with five warships suddenly departing without any prior notice/authorization rather than that the women are present.
>>
“We simply leave. You two grab the children in the morning and go down to the ships. Tell them to make ready. They’ve rowed on shorter notice for sure. I will be down with our passengers by midday, I hope. Their presence and help should help answer questions,” you decide.

“Wait, wait. You said this Constance does not know? I understand the other one given she has just as much reason to leave as we do, but why exactly are we risking turning this into a mess over this other girl?” Janesa points out.

“She isn’t the type to fair well in a siege, much less what comes after one. It’s for her own good. I trust her to make the right decision,” you answer dismissively.

“You like her,” she leers, “Vaeron, Aurion fancies this girl. Oh, this is too much! No, go on then. I want to see how this ends,” she agrees with a wide grin.

“I’ve made no commitments. Both are fine options and there may be better prospects later. Get some sleep,” you turn and leave before she can continue, but not without enduring her cackle before the door shuts.

You make your way to the kitchen the next morning and pilfer a few lemons and oranges. A few sweet comments to a baking girl earn you a sack and a bottle of wine for your troubles. An old habit before voyages, though this one will hopefully be short. Janesa and Vaeron are already departing with their children, so it is only left to you to play your part.

There is but one detail that you are still uncertain on. Constance. You could seek her out and speak with her privately first, but the idea of having this conversation so deep within the castle is a touch unsettling. The other option would be to seek out Lady Cerelle instead. You’re sure between the two of you it would be easy enough to convince Lady Constance to accompany you to the docks. From there, it is just another leap of faith.

>Secure Lady Constance’s support first, then go to the docks
>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900
>>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900
>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068900

>>Go to Lady Cerelle, have her get Lady Constance to come along and convince her to board the ship when the time comes
>>
>>4068904
>>4068926
>>4068930

Starting to write now. Got distracted with SOTU.
>>
After asking for directions, you make your way towards Lady Cerelle’s room, humming a tune with your sack of fruit and wine as you go. It isn’t far from where you were last night, as it happens. She answers shortly after your knock. “Ser Aurion. What a pleasant surprise,” she says before pulling you into the room and shutting the door.

“What happened to Lady Janesa? I thought she was meeting me?” she asks quickly and suspiciously.

“Already left for the ships. She has children that needed to be settled in. Besides, she’s a reader and normally handles those sorts of details. We are leaving. Today,” you announce.

“A… ‘reader,’ ser, do you not?” she blinks in confusion.

“Do you?” you ask with momentary curiosity, “doesn’t matter right now, I need you to get ready and get Lady Constance as well.”

She maintains her composure, but she is clearly annoyed. “What does she have to do with this? I saw you slip out with her… does she know of this plan?” she demands.

Looks like she isn’t a fan of this plan.

>It’s my plan. This is what happens. There is no discussion. (Intimidate)
>She will only suffer if left here and she may be useful to us. (Convince)
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069103
>>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>She will only suffer if left here and she may be useful to us. (Convince)
>>
>>4069103
>>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
>>4069120
>>4069128
>>4069130
>>4069144
>>4069147
>>4069168
>>4069217
Can I get 4d6 for Persuasion (Seduce)?
>>
>>4069103
>I have a soft spot for beautiful women in dangerous situations. (Seduce)
>>
Rolled 1, 1, 5, 4 = 11 (4d6)

>>4069223
>>
Rolled 5, 1, 6, 3 = 15 (4d6)

>>4069223
>>
Rolled 5, 3, 4, 5 = 17 (4d6)

>>4069223
>>
>>4069225
>>4069229
>>4069232
That's a pass. Writing!
>>
“I have a soft spot for beautiful women in dangerous situations,” you say with a shrug.

She narrows her eyes. “So, you would risk our escape because you think of---”

Like you,” you finish for her while taking a step forward.

“I---,” she starts before trailing off as you take another step towards her.

“She doesn’t know, but this is for her own good. And for yours. I am a knight as well as a captain… or do you have a preference between the two?” you ask. She doesn’t take a step back and only looks to you with fear or excitement. Invitation enough.

You reach out and cup her cheek with a calloused hand and pull her in. She kisses you fully as your other hand wraps around to run through her golden curls. Several heated minutes pass before you slowly work your way to her neck. She smells of flowers. At some point you found yourselves up against the stone wall. Her bodice loosens with a few deft tugs on lace and begins to fall away. But she remembers herself and moves to the side.

“I need. To prepare. For the journey,” she says breathlessly. “Please wait outside.”

That’s the last thing you want to do, but you’ll have more time for such things in the coming days. Or longer, who knows?

Preparing takes far longer than it should for one not traveling with baggage, but women do take longer for these things. She eventually steps out in a more functional blue dress that matches her eyes. “Now. You spoke of seeking Lady Constance. She should be available,” she says as she walks past you without making eye contact.

Lady Constance, as it turns out, is available and sees no reason to disagree with a walk along the shore with your unlikely pairing. She looks between you both and frowns after you enter her suite. “Are you well, Lady Cerelle? You seem a touch flushed,” she says with concern.

“It is no trouble, although we really should be on our way before the day gets away from us. Come now,” Lady Cerelle leads the way down through the Stone Drum to the shore.
>>
>>4069340
It’s encouraging to at least see that your ships appear to be ready to depart. Some commanders would balk at the notion of dipping oars the day after what must have been a hell of a celebration about the docks, but this wouldn’t be the first time your men have had to fall into a battle rhythm the day after indulging and it likely won’t be the last either. Janesa is no where to be seen, so any provisions needed must already be sorted. Malaq the Fleetmaster is shouting a mixture of curses and orders as the last of the rowers settle in.

What can be assumed to be a guard captain walks over with a confused and irritated expression at your approach, but Lady Cerelle heads him off. You see Vaeron standing at the precipice of the docks in his brigandine. The massive head of his flail rests upon the deck, but his expression is serene. Clearly, he would not be moved until despite whatever demands for answers came from the assorted men in the red and black of House Targaryen. The air is tense, but Lady Cerelle will just half to pull through. Otherwise, there will be violence.

“Ser Aurion… is there something amiss? I had thought we would be walking the shore, but I cannot help but see your men look ready to depart,” Lady Constance says with a pleading look.

>You are going to have to come with me. Please stay quiet so no one needs to be hurt. (Intimidate)
>I need you to trust me. I will explain as soon as I am able. (Convince)
>We’ve been given a very important task by Her Grace the Queen. It requires absolute secrecy. (Deception)

I'll pick up tomorrow with the results. Thanks guys.
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)

God i hope this works
>>
>>4069346

>I need you to trust me. I will explain as soon as I am able. (Convince)

Come with me if you want to live
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4068668
>We ploughed Janesa once when Vaeron was away, don't tell him.
I'm sure they will appreciate the jest!

>>4069103
>a reader
lmao

>>4069346
>You are going to have to come with me. Please stay quiet so no one needs to be hurt. (Intimidate)
I would like to use the option but as the way to convince. She just needs to know that she has to agree, or it is likely blood will be spilled.

Honestly didn't expect Cerelle to be so eager. She just can't escape the lure of the forbidden, can she?
>>
>>4069346
>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
>>4069346
>>I need you to trust me. I will explain as soon as I am able. (Convince)
>>
No reason to keep it open til later with this consensus.

Can I get 3 rolls of 4d6?
>>
Rolled 4, 6, 5, 4 = 19 (4d6)

>>4069800
>>
Rolled 2, 3, 3, 6 = 14 (4d6)

>>4069800
>>
Rolled 3, 6, 3, 3 = 15 (4d6)

>>4069800
>>
>>4069801
>>4069806
>>4069808
DC was 18, so that's 1 degree of success. It would have been 21 had you not charmed her the second time last night.

I'll have the post up in a few hours.
>>
>>4069813
Ok, I've played in lots of GoT quests but I never really gotten the degrees of success thing is the extra degrees just fluff? Does it really matter past the the first passing set of dice.
>>
>>4069830
It definitely matters. 1 degree is supposed to be a Marginal Success. Meeting the basic requirements of the challenge, but that's it.

2 degrees is supposed to be a Great Success, 3 an Incredible Success, and 4 an Astonishing Success.

These are just words with little fixed guidelines, so it's all kinda subjective. The basics of it is that you only need 1 degree to pass a test, but additional degrees usually come with some other sort of perk. For example, your roll to charm the Queen on the ship was 2 degrees, so she offered to put in a good word with her handmaidens rather than simply being more comfortable with your presence. The book uses another example of a bard singing a funeral song with a DC of 9. Seems like an easy pass right? And it is, but that 1 degree just means he didn't fuck up the song. With something like 3 degrees of success the local lord would be impressed enough to grant him a private audience or hire him on.

That's why it actually matters to build up your abilities beyond passable levels. Generally speaking, you'll have a decent chance of passing tests on a 4d6 if you are shooting for realistic goals. Still, if you are really looking to impress, then you may want to be rolling with 5 or 6 test dice to hit those higher degrees. That seduction roll earlier? It was a pass with 1 degree, but a woman like that isn't going to be taking off her dress on 1 degree even if she's enjoying herself. That's just my take on it all at least. Some QMs have done things differently and that's fine too.
>>
>>4069830
As I understand it from skimming the manual, the idea is to have a critical success spread out over a range of rolls. So if there is a roll on an attack that requires a 15, and the roll works out to be 19 with all of the modifiers, then that would be 4 degrees of success. (If I understand it correctly).

So if the roll was for a slash, then four degrees of success on a slash would mean that you instakilled the foe by ripping thier throat out.

If it was only a 16, or one degree of success, then it would be better then the intended action, the slash, but only slightly, like instead of just doing damage, you produced a wound, which is an entire other system.

TL:DR it is a mechanism that spreads out critical success (and failures) over a range dice rolls and outcomes
>>
>>4069884
Each additional degree of succeas requires you to roll higher by 5. So hitting a DC 9 with a roll of 9 is 1 degree, 14 is 2, 19 is 3 and 24 is 4 degrees of success.
>>
>>4069886
Okay, I figured I had made a mistake somewhere. Thanks anon!
>>
>>4069813
>I'll have the post up in a few hours
rip
>>
“Constance…” you start, getting a surprised look at your lapse in decorum. “I need you to trust me. They make to depart on my orders. We are in danger and need to leave. I will explain as soon as I’m able, but right now we need to move.”

She freezes in place, clearly in shock as she searches your face for some hint of a jest only to find grim resolve. The midday sun enhances her look of frantic turmoil as it reflects from her pale skin and violet eyes. For a moment, you’re sure she is going to cry out and complicate things, but she blinks away the tears in her eyes and nods.

You let go of the breath you’d been holding in and reach out for her trembling hand, leading her past the Targaryen guardsmen who are beginning to stand down. You’ve no idea what Lady Cerelle said, but they seem to have taken her at her word. She’s already striding imperiously toward your main galley. Odds are the distance to the summit worked in your favor here. Any guard captain would be none too keen to delay a small fleet on official royal business for several hours for the sole purpose of confirming an order. Why question a highborn lady with the favor of the Queen?

Ser Vaeron spins on his heel and falls into step behind you as you lead Lady Constance up the docks to the waiting ships. “For a moment there, I thought me and the lads were about to shake the rust off,” he quips.

“Tempting, but unneeded here. There will be other chances,” you remark.

“Aye. Like when those big bastard dromonds dip oars in chase,” he mutters darkly.

“We will have a few hours’ on them, and they think our heading is King’s Landing,” you answer with a shrug.

He stops at the bottom of the ramp to your galley as you help your still trembling Lady aboard. You tilt your head and he motions to the next ship in line. You snort and wave him off. Ever the family man… or Janesa isn’t keen on leaving him to have his fun with you while she entertains their children again. You wonder how the family he left behind in Stormgrave so many years ago will react to his new family and status. A thought that he has also had, as it has turned him to brooding more often than his usual of late.
>>
>>4070393
One of the many downsides to these small galleys, they have but a single cabin of note. The rest of the crew either sleeps in the cramped lower deck or on the main deck itself. Proper war dromonds would be far better suited to your needs, but you have to work with what is available.

“If not King’s Landing, then where do you take me, ser?” Lady Constance asks quietly as you enter the ship’s cabin.

You steady her as the ship lurches and the oarsmen settle into their rhythm before answering. “We go to Duskendale, my Lady.”

Lady Cerelle looks up from her seat upon the lone bed in confusion. “Duskendale? Ser, you seem to be mistaken. My father marches from the other direction.”

This earns her another confused look, this time from Lady Constance. You cut in before the questions start to pile up. “We sail to Duskendale because we don’t know who now holds King’s Landing or for how long they will hold it for. However, I can at least be certain the northern rebels will hold Duskendale by now. If I were to lay siege to the city, I would take Duskendale first. It would be foolish to leave a flank exposed to a town of that size during a siege.”

Lady Cerelle makes a sour face, leaving her thoughts on treating with northerners perfectly clear, yet makes no overt attempt to gainsay you. Lady Constance, however, looks as if she’s been struck. “Rebels,” she states numbly with a faraway expression.

>Leave Lady Cerelle to mollify her companion
>Do it yourself
>Do it together
>>
>>4070395
>>Do it yourself
>>
How is my timing this bad

>>4070395
>Do it together
>>
>>4070395
>Do it yourself
>>
>>4070395
>>Do it together
>>
>>4070395
Together
>>
>>4070396
>>4070397
>>4070400
>>4070444
>>4070459
Closing and writing!
>>
You pull out a chair at the small table within the cabin for Lady Constance and take another for yourself. Lady Cerelle makes no motion to bestir herself from the edge of the bed.

“I don’t seek to deceive you, my Lady. I fully intend to make cause with the rebels. My reasons are simple. This war is lost. The flight to Dragonstone is evident of this along with the fact that the rebels may now march upon the capital at will,” you begin calmly.

“I am convinced the Westerlands marches on the Crown in retribution rather than aid,” Lady Cerelle smoothly picks up for you, “Ser Kevan Lannister is a close friend of my father, Lord Lewys Lydden. I overheard them discussing my position at court, though not as an honor but as an insult. You see, Deep Den sits near the Gold Road and House Lannister would need to pass it to make any move towards the Crownlands. My father and Ser Kevan both seemed to be of the opinion that I was to be kept close at court to ensure my family’s loyalty.”

You raise an eyebrow. You had no knowledge she was quite so well-placed the night prior, but her words of status make more sense now.

“The King provoked more anger than fear. A pattern, it seems, or we would not be at war to begin with. I am my father’s first-born. My only living brother has barely been weened and was in no position to be spirited off to court, so I was sent instead. A mistake. My value as a bride aside, my father is still a hard man and would not hesitate to choose pride over a daughter. I may even bring more glory dead than alive,” she finishes bitterly.

Lady Constance is as white as a sheet and even you are at a loss for words. “You mean to say… that King’s Landing will fall?” Constance asks.

“It will either surrender or be sacked,” you supply. “Dragonstone will be next. I brought you and Lady Cerelle with me to spare you that fate.”

Her breathing becomes rapid and shallow as tears stream down her face freely. “I trusted you. I considered you a man of honor.”

“I try to be, my Lady. Truly,” you say with a wince, “I hope this to still be the honorable action. I put value in contracts and the one I just fulfilled was paid in air if the Crown now holds so little power. My company deserves better than to be paid in empty promises.”

“Am I now your prisoner?” she asks.

“I believe ‘ward’ would be more proper here,” Lady Cerelle cuts in.

“My Ladies can call it what they wish. I can only promise no harm will come to you and that I will see you returned to your families when the time is right. Until then, you are both under my protection. You can share my bed, if you wish,” you offer.
>>
File: Deep Den.jpg (39 KB, 408x271)
39 KB
39 KB JPG
>>4070728
>Forgot my image...
At their looks of surprise, you hurriedly add, “I mean to say, this is the only bed upon the ship and it’s big enough for both of you…” Somehow that only makes them more scandalized. “I will be in the chair,” you clarify.

“This is still most improper. To share a room with a man such as yourself, it will start the worst kinds of rumors,” Lady Cerelle says.

You opt not to remark upon the red spot you see just above her collar bone and simply point out the more practical aspect. “My Lady, my oarsmen are good lads. At least as much as oarsmen can be, but they have been at sea for far too long. I’ve seen them fight over far lesser women than yourselves. Men have died over less. I would much prefer the rumors over the alternative.”

It’s as if they both realize their precarious position at that moment as they look to the door in fear. You hold up a hand placatingly. “Not to worry, they like me too much to go through me.” With that, you offer them the sack of fruit and wine before crossing the room to your war chest. Grinning, you retrieve your most valuable possession: rum of your own making. Much better than that wine shit you’ve had to endure. Drink’s a drink, but you thought highborn would have better taste.

The fleet continues on through the night in tight formation. Under Malaq the Volantine, there is little trouble finding the path to Duskendale as it only requires following the orange glow that lights the night sky. As far as your knowledge goes, conquering armies were never known for their restraint and it seems these rebels are no different.

“Fires through whole night, Captain,” Malaq says nearby while you piss off the deck and stare through a Myrish Lens to the walled town in the distance.

“This it?” you ask.

“Who can know?” the tattooed man yawns.

“Hmm. I’ll ask my guests,” you say.

You knock on the door and enter to find them smoothing out their clothes, still wearing the same dresses from the day prior with the urgency of your departure. Lady Cerelle follows you back out and looks through the Myrish Lens at your urging before nearly dropping it.

“Take care, my Lady. Those are hard to come by,” you caution.

“I have never seen the like of it. It is magical,” she says with wonder.

“Is this Duskendale? Whose banners are displayed?” you press on.

“It is… Hmm. The merman… I believe that would be House Manderly. Across hangs the turtle of House Estermont. The rebel Baratheon’s uncle is the Lord of Estermont. There is a third as well. White with hearts and crows? Perhaps a Vale house, but I cannot be certain. I believe you were correct, ser,” she seems impressed.

Who will you treat with?
>The Northmen
>Estermont
>The Vale House
>Leave it up to Lady Cerelle
>>
>>4070729
>>Leave it up to Lady Cerelle
>>
>>4070729
Leave it up to Lady Cerelle
>>
>>4070729
>>Leave it up to Lady Cerelle
>>
>>4070729
>The Vale House

Jon is an honorable sort.
>>
>>4070741
>>4070750
>>4070760
>>4070774
Jon isn't here. Gonna start writing for Lady Cerelle. While I'm at it, here's a sub-option that feels appropriate now.

>Bring Lady Cerelle to shore with you as well
>Don't
>>
>>4070804
>Don't

The Westerlands are still enemy of the rebellion. Would be unwise to bring her along
>>
>>4070804
>Don't
>>
Hey, actually one more thing. This could use a Status test. Can I get 3 rolls of 4d6?
>>
Rolled 1, 3, 6, 2 = 12 (4d6)

>>4070837
>>
Rolled 1, 1, 1, 4 = 7 (4d6)

>>4070837
>>
Rolled 6, 6, 5, 3 = 20 (4d6)

>>4070837
>>
>>4070804
>Don't
>>
>>4070804
>>Don't

>>4070847
My man
>>
“You know much of these houses, my Lady,” you compliment, “which would you approach in my position?”

“You ask a woman for advice?” she asks with a pleased smile. “House Estermont is the only option. They surely must be in favor. Northmen are too barbaric and if this Vale House was worth considering, then I would know their colors.”

“My thanks, Lady Cerelle,” you reach out and touch the fading blemish near her collar bone, “I won’t forget this.” You leave her standing upon the deck in thought.

The fleet is signaled to row into Duskendale’s bay, though you’re not foolish enough to enter within range of the town’s walls. Bells ring from a nearby sept and archers rush into position. Still, the port itself hosts no warships so you’ve inadvertently blockaded it by your mere presence. A thought that brightens your mood further. It’s always good to negotiate from a position of strength.

You make the final trip in a small skiff meant for shore landings along with a small cohort of infantry, Vaeron, and Janesa. Always bring a reader for contracts.

You feel you cut a rather impressive figure upon landing, mail freshly scoured and cape billowing behind you. Ser Vaeron takes a moment to help his wife from the skiff, but you don’t even break stride. Two of your more veteran men flank you, one holding a newly sewn standard while the other bears your halberd. Riders from the town hastily approach with lances at the ready, but halt as you raise a single hand.

“Peace. We come as friends of the Lord Estermont,” you speak as though addressing your own men.

“My Lord was not expecting you, ser…” ventures their leader, a knight displaying a brown turtle rather than the green you seek.

“If your Lord hasn’t the time for Ser Aurion Shryke, Captain of the Stormbringers and Knight of Stormgrave, then I fear he has time for no man. Pray take me to him at once,” you order.

He obviously doesn’t know your name, but your bearing lends you a sense of importance in place of recognition. “This way, ser,” he raises his lance and his fellows follow his example.

You are taken a short distance to a squat castle upon a hill overlooking the town. A large section of its curtain wall has been shattered along with the gate and signs of very recent fighting are evident. Interesting though, the wall damage doesn’t appear to be recent given the moss growing upon the rubble.
>>
>>4071010
Upon entering the main hall, your brown turtle knight goes to find the green turtle lord while a steward brings you bread and salt. The hall itself is overcrowded with a motley assortment of knights and men-at-arms. They seem in good spirits, which is only further encouragement that your gamble paid off.

“Such simple fare, they could do much better,” Janesa complains.

“You may improve upon it all you like when you bring out the plates in my castle,” you tease.

“I never,” she starts in a fury before her husband takes her hand.

“Ser, my Lord Eldon will host you in the solar,” the turtle knight beckons you to the next level of the castle where a more private audience can be had. Not one to be so easily parted with his flail, Ser Vaeron waits near the entrance with your escort while you enter and take a seat with Janesa. You busy yourself with an apple while Janesa taps her feet upon the floor until an older man in full plate with a tabard of green turtles arrives. His hair has gone to grey, but he still looks athletic enough. He’s certainly in better shape than the portly grey-robed man trailing after him with rolls of parchment.

“Ser Shryke is it? Would you care to explain the presence of the fleet in my bay,” he says gruffly, not bothering to hold things up with formalities.

“I come by way of Dragonstone, my Lord, with an agreeable proposition,” you begin.

>I’m gonna leave it here for tonight because the upcoming DC is going to be very dependent on what exactly you are looking to get here. You have knowledge of the Crown Prince and Queen’s presence upon Dragonstone as well as the general state of their defenses. You are also vaguely aware of the possibility of the imminent fall of King’s Landing. The question is, what are you looking to get here? Bare minimum would be what you already have, but what else? Gold? Titles? Marriage possibilities/alliances? Better equipment for your men? A hug from the King? This is completely up you guys. I’ll sort through whatever you come up with and have an update ready tomorrow afternoon. Maybe with a small vote before then if there is a lack of consensus. Thanks for playing!
>>
>>4071016
I would say a better title then a landed knight and a meet & greet with the new king
>>
>>4071016
Titles and Land. Somewhere, maybe in the Stormlands or the Riverlands ?
>>
>>4071134
Nah, stick with our island, I'm looking forward to naval stuff. We should at the very least get the new king to affirm the titles we have.
>>
>>4071178
So ask for wealth and new ships, and what else ?
>>
We should probably be careful here. Let's not forget we just delivered the queen to safety when we could have brought her and Viserys to the rebels which could have been invaluable hostages. We know nothing of Lord Estermont and if he is of a noble bearing he could easily have us thrown in chains or imply removed from his presence. We're bringing information that could help end the war should King's Landing fall. I would say we should ask for...

1. Reaffirmation of our titles, land and incomes bestowed upon us by House Targaryen
2. A meeting with one of the leaders of the rebellion (Bobby B, Ned or Jon but ideally Robert)
3. The future crowns aid/support with a beneficial marriage

Ideally, we would prefer to speak with Robert about this than Lord Estermont but considering our house is a mere days old, given lands in the dying days of a dynasty, making sure the winners of the war are going to honour our legitimacy should be primary target #1. Organizing a meeting with the leader to help prove our loyalty, and lastly give us a decent segway into asking for aid in gaining us a good wife *cough* Constance *cough*
>>
>>4071224
Seems good,
And i see your're a man of Costance as well.
>>
>>4071224
Seems goodl .

Robert or Jon over Eddard though.

Also make it so we dont have to pay reperation to the new king when Robert wins.

>>4071276
Plough Cerelle and marry Constance ?

Best of both worlds
>>
>>4071178
Now that I think about it, realistically, how much more could we ask for? All we have is information and two sort-of-rescued noblewomen, from what are effectively loyalist houses at the moment. I really don't know how much that is going to be worth, beyond simply getting our titles reconfirmed.

Instead of seeking additional land, or a marriage contract, or some sort of tangible immediate payment, how about we seek permission from the new government to keep our sell sail company together, and hunt pirates and slavers in the Stepstones, as a perpetual and hereditary right of our foundling house. (And also maybe to use captured pirates as labor in our iron mines, or something).

This does several things. First, it gets the crown to recognize, in writing, our right to maintain our company, even in peace time, which isn't an insignificant concession at all. Any future rivals could use their presumably superior status to petition the crown to force us to disband the company. The right would also mean that we wouldn't need to seek permission from the Master of Ships to conduct operations.

Even if no rival appears, or if the Master of Ships never bothers with us, then a landed knight with a company of sell sails, who betrayed the Targs in something like less than 72 hours after he was knighted and landed looks suspicious. Official permission from the crown would help ease this, and if we were to start to bring back prizes and free slaves, that suspicion would eventually fade.

Even if the permission is unnecessary (which I don't see how it could be, but whatever), then this solves the upkeep issue of the company over the long term. Without a war to fight in, and only a small island to provide income, maintaining even a modest company is going to be a real strain on financials. Income from prizes, and raiding pirate bases in the Stepstones would allow us to maintain the company financially.

Additionally, we can also use this to set terms for taxes on any prizes we take, which would be good. We don't want to sail into port with a brace of prizes, and then find that the crown claims next to all of it, because we never established the right to do so, or the terms that it would be done on. As a secondary point, without the permission, and protection of the crown, there is nothing stopping other nations from considering us pirates, and attacking us.

There is the question of our holding; our political power is directly tied to the size and wealth of our holding. The easiest way to pump money and new blood into are holding is by taking prizes, and using the monies to improve the island, and convincing freed slaves to live on the island. If we improve the island enough, and its incomes increase enough (and therefore the taxes that are paid to the crown) then we can use that as leverage for a lordship in the future, which opens up a whole new world of options.
>>
>>4071224
I certainly agree, with 1 and 2, as well as the priority you place on them. I'd certainly like 3, I just don't know if it is reasonable at this point, for what we have done so far.

It is worth noting, that (in cannon) the war is effectively already over. The last battle of any significance has already be fought. All that remains is the Sack of King's Landing, which isn't a battle at all. And while the heir and the Queen are certainly important, I don't know if the Mad King would be willing to surrender for their sake, or if he would even believe they were captured at all.

I'd love to get both, and certainly, try for everything, but if push came to shove, then I'd consider the pirate-hunting license to be much more valuable then a marriage.
>>
>>4071296
>Instead of seeking additional land, or a marriage contract, or some sort of tangible immediate payment, how about we seek permission from the new government to keep our sell sail company together, and hunt pirates and slavers in the Stepstones, as a perpetual and hereditary right of our foundling house. (And also maybe to use captured pirates as labor in our iron mines, or something).
>This does several things. First, it gets the crown to recognize, in writing, our right to maintain our company, even in peace time, which isn't an insignificant concession at all. Any future rivals could use their presumably superior status to petition the crown to force us to disband the company. The right would also mean that we wouldn't need to seek permission from the Master of Ships to conduct operations.
Hello, standing armies are a westerosi noble's right. Nobody is forcing anybody to disband any warfleets. The limitation is the number of troops and we're not there.

The only thing of relevance I could gather is
>war spoils
But considering that we fell with the rebels we're entitled to it and won't have to pay any reparations (unlike house Boggs previously).

>>4071322
>It is worth noting, that (in cannon) the war is effectively already over. The last battle of any significance has already be fought. All that remains is the Sack of King's Landing, which isn't a battle at all. And while the heir and the Queen are certainly important, I don't know if the Mad King would be willing to surrender for their sake, or if he would even believe they were captured at all.
You're operating on the basis of meta-knowledge, meanwhile the Duskendale host doesn't possess that information.

>>4071224
I like all 3 points. Obviously #3 we will have to earn by lending our military assistance.
>>
>>4071418
First point, we aren't a noble, we are a landed knight. And there are differences in the rights and privileges they have.

Second point, standing armies are not an explicit right of a noble or a landed knight. There is leeway, to be sure, they have the duty to keep the peace, and with that duty comes the authority to raise levies for emergencies and on the authority of the regions respective Warden, and to maintain a force of guards and sheriffs to keep the peace. Anything more than that is outside of the duties of the knight or noble, and therefore is a gray area legally, at best.

Third point: Standing armies are not maintained during peacetime, and once forces outside of the guards and the retinue are raised under orders of a regions Warden, they are under the authority of that Warden.

The point that I am trying to get at is, we don't have an explicit right to keep our company together, and more importantly, we don't have an explicit right to do anything with our company. Historically, (as in the real world) kings weren't comfortable with vassals who maintained an armed force through peace time, as they felt as it was a threat to themselves. Canonically, there is precedent in the books for this aversion towards standing armies. The faith of the Seven maintained both a standing army, and their own knightly order, which were completely independent from the Crown. It took several generations of Targ politicking to convince the faith to disband them; were they any smaller, or not religiously affiliated with the faith, there probably would have been labeled rebels and put down.

We are at a unique position where we can get this cleared up, and get explicit royal permission to maintain the company, and to use it against the enemies of the crown (pirates, slavers, smugglers and outlaws) at our own discretion.

We could run into issues where if we go off adventuring, we could be accused of breaking the chain of command, or intent to breach the peace or something. We are in a position right now, where we can ask for explicit and hereditary permission to adventure our way through the Stepstones, or wherever we choose.

As for the contention that I am meta-gaming, our character is of the opinion that the war is effectively over. He knows that rebels are marching on the capital, and the only reinforcements the loyalists have are likely turn-cloaks. What the lord we are speaking to believes is of little consequence, we are only communicating terms to him, the actual deal will be made well above him. Additionally, the QM made a point of indicating the mood inside the castle as openly positive. The garrison reasonably (and rightfully) believes that this war is almost over, so even if this lord was to negotiate on the terms in place of the king, then it seems he will be of a similar mind.

I don't know. Maybe I've gotten to far into the weeds on this one, but I figured it was worth trying to explain my position.
>>
>>4071508
>First point, we aren't a noble, we are a landed knight
Landed knights are the lowest rank of hereditary nobility.
>>
>>4071016
I say we keep it simple
>Confirm our lordship over the entire island (not just the 1/3 we currently control)
>Step us up to a lord rather than just a landed knight.
>>
>>4071530
I support this
>>
>>4071508
I admit the words 'standing army' were used poorly as the implication was 'common troops of retainers and men-at-arms that every noble house (and yes, landed knights are nobles) keeps to maintain peace'. For all intents and purposes of the quest both mechanically serve the same and there is no reason to complicate negotiations with it.

>>4071530
IIRC we own the whole island, just don't control the entirety of it. Lordship is a goal realistically unattainable presently. What would we have to do to earn it? Do you remember the previous quest where it took confirmation by three lords of the realm to become a lord? We have only just been knighted by soon to be former queen.

A favorable marriage prospect seems like the extent of what we can gain here in addition to the first two points. Marrying Constance will tie Celtigars to a rebel house and be seen as a logical move by the crown. I however think Cerella is a better match if only character-wise, but I fail to see how we can make ourselves useful enough to gain her hand. She is a lord's first daughter after all. Perhaps Boggs has something in store for us and the episode is far from over.
>>
>>4071544
>Lordship is a goal realistically unattainable presently
I'd like Boggs to chime in on that one.
If lordship is truly unrealistic then I'd settle for royal support in seeking a good marriage.
A meeting with Robert or Jon Arryn would be something else to push for, as would a maester or manse in KIng's Landing (I imagine there's soon to be a number of noble families no longer in need of theirs)
>>
>>4071563
>I'd like Boggs to chime in on that one.
Sure, on troops and the island land too, please.

But what makes us worthy of a lordship in your opinion? We're just a sellsword elevated by the old regime. If everybody starts getting raised to lords for little merit, the title will lose its value.
I'm all for the title, a mansion and a maester if it is not going to be solely a matter of asking for gibs.

So far we earned ourselves a pat on the back from lords Lydden and Celtigar. A hug from Bobby B for info on Targaryen heir.
>>
File: vrAvGJs.gif (5.36 MB, 600x338)
5.36 MB
5.36 MB GIF
>>4071563
>(I imagine there's soon to be a number of noble families no longer in need of theirs)
>>
I'd like to point out that we have an opportunity here to hit kings landing before Tywin does.

We could offer the 5 ship fleet to transport these Rebels to Kingslanding via Docks.

The Royal Fleet is busy protecting Dragonstone and we still can fly the Targ Flag to get into Kigslanding unopposed as long as we act fast.

We could use this to secure Elia and the Royal Sprogs before Tywins Dogs get to them.

That would improve our bargaining position and buy us favour with Dorne and Ned Stark.

We can get more as Rewards that way.

We also get around Ned frowning on Turncoats if we did it to protect the Innocent.
>>
>>4071616
I like this idea definitely a plus one from me.
>>
Could even offer to ferry Ned to Stormsend to call off Mace Tyrell and relieve Stannis earlier than Canon.

If Ned wants to go to Dorne after we can offer to speed his progress by Sea.

Get lots more favour that way.
>>
>>4071616
Supporting. Lending actual material aid to the rebel cause seems like the surest way to get something valuable out of this whole ordeal
>>
>>4071616
I can't imagine 5 ships can carry enough men to take King's Landing.
By the rules it looks like 5 ships can carry 100 men in addition to their usual crews, maybe a few more if you're cramming them in just for a short trip. That would be going up against the several thousand Targ loyalists sitting in the Red Keep.

Tywin had 12,000 soldiers when he sacked the city and even then the only reason they weren't all burned to death was because Jaime killed the king before his pyromancers could set off the wildfire - there's no guarantee he'd do the same if we're the ones leading the attack.
>>
>>4071661
>Tywin had 12,000 soldiers when he sacked the city and even then the only reason they weren't all burned to death was because Jaime killed the king before his pyromancers could set off the wildfire - there's no guarantee he'd do the same if we're the ones leading the attack.

And Tywin only managed it because he was let in peacefully under false pretenses.
>>
>>4071668
>>4071661
These are good points, I don't think we should be attempting to storm the place ourselves or arrive before the main rebel army to do so but we could definitely use our ships to blockade Kings Landing or provide some other sort of naval support
>>
>>4071671
I guess Boggs has some kind of mission in store for Aurion to ingratiate himself with the rebels. Otherwise, if the power transition has all but happened, lets hold on to our ambitions for now.

Pledge our services to the cause as the matter of proposition in addition to intelligence and see.
>>
Lots of great discussion. I'll clarify as much as I can.

Your island: IC you chose not to visit it yet, so you wouldn't know that parts of it are not under your direct control. You are entitled to the whole thing though. The archers and garrison purchased as a part of house generation are there and loyal to you.

Ships: these are the smallest ships available and can host a total of 100 additional men. This is why I fluffed up your remaining men as being on the island. You didn't buy the quantity/quality of ships needed to ferry all of your own men. You won't be ferrying a large host to KL with what you currently have. On that...

KL: there is nothing stopping you from volunteering to sail there. You don't know exactly what Lord Estermont would want to do about that, but if you take the meta knowledge out of it then Tywin flipping sides should be a pants-shitting moment considering the rebels haven't formally and openly decided Robert will be king. For all they know, Viserys or even Tywin could crown themselves at the end of all this. It's a gamechanger. And that sort of trip would probably buy you some women points if nothing else.

Standing armies: there's no reason why you would have to disband yours after this, but asking for your Free Company itself to be recognized as being answerable only to the crown or something to that effect would be a unique and useful benefit.

Lordship: It's possible to obtain, yes. You are already gaining quite a bit with your previous contract, but it wouldn't take much to change a few words. That said, yeah, it's a tough sell. It's the sort of jump that would sour a lot of faces. These people retain their power based on their names and it would be seen as cheapening that power to grant it to a commonborn. Now, let me go ahead and complicate this a step for you. Your title as captain of a free company is an oddity to Westerosi from a status perspective. For the feast, the herald announced you as Captain first before recognizing your status as a Landed Knight. To some, this is the correct form of address. It's just difficult to find precise matches between foreign and domestic titles. If you wanted to seek some sort of middle ground rather than pushing for the Lord title held by some families for thousands of years, then you could push for something related to your free company to be hereditary. That said, I won't say it's impossible to win a roll for lordship, only that we would be talking about a higher DC here.

Meeting with the King or someone close: a reasonable, even prudent ask. It would lend more legitimacy to your claim and is an easy thing to promise.
>>
>>4071768
Alright guys knowing this I think it'd be prudent to meet with someone as high up the chain as possible to ensure our deal is honoured.

We ensure our current deal is honoured by the rebels when they come to power, we get our free company recognized as being only answerable to the crown and we offer to sail to Kings Landing to blockage the harbour and do anything else we can to aid their assault.

I think we should hold off on Lordship until after the fighting is done. If (Once) our side wins, we can then point to all we did to help and see if we're able to curry more favour and improve our status. If it seems like too much of a stretch, we can see about marriage etc
>>
>>4071775
Running away with a couple of women isn't exactly Lord-making material.
>>
>>4071784
I agree, but who knows what we'll get up to at Kings Landing. That's why I said I think we should hold off on looking for a lordship. It'll just stink of reaching above our station at this point
>>
>>4071768
I actually like the free company thing a lot.
>>
>>4071768
Wew, awesome!

So either we come up with some cunning plan (which isn't on the table yet) or we offer our services to this host as a captain. The leaders have the better picture and will have an idea of what to do. Either we set sails for KL or for Dragonstone. Or who knows where else.

In exchange we ask for a meeting with the leader present to guarantee much desired legitimacy and request compensation (spoils or marriage) after dethronement.

>>4071775
I think blockade is too big of a word for the small fleet of 5 galleys but we can scout ahead, sneak in an interested party or perhaps intercept something vital.
>>
>>4071791
>I think blockade is too big of a word for the small fleet of 5 galleys but we can scout ahead, sneak in an interested party or perhaps intercept something vital.

Yeah I guess you've got a point
>>
>>4071768
>asking for your Free Company itself to be recognized as being answerable only to the crown
>push for something related to your free company to be hereditary
I like the sound of that.
We could even push for the formal right to hunt pirates in the waters from the Gullet to Essos.

Between that and support for a worthy marriage I'd say we have a pretty good deal.

>>4071775
>offer to sail to Kings Landing to blockade the harbour
Not a bad idea. The KIng's forces will probably be so tied up with the disastrous retreat from the trident that they won't have the attention or manpower to deal with us. At the very least they'll want to wait for Tywin and his fresh reinforcements first. And then once Tywin does arrive we'll be free to say, look, we were involved in the final battle of the war too.
>>
>>4071791
>I think blockade is too big of a word for the small fleet of 5 galleys
I agree. It would ridiculous to imagine that the entirety of the Royal Fleet was sent to Dragonstone so there's no way we can pull off a real blockade but I do think it's worth heading to KL.
The remainder of the Royal Fleet won't want to head too far from harbour in case we're trying to bait them into a trap and they don't have much incentive to when everyone will be focused on the land campaign. We just need to dance around, stay close enough that we can feasibly say 'we were involved' and land some troops to go meet with the Lannisters once it's all coming to a close. If we manage to intercept any useful messengers or people then that's just the cherry on top.
>>
Hey Boggs Is there anything about Ironwood ships in the pdf? Maybe we can get a shipment of some and make a boat that could be our houses valyrian steel relic.
>>
>>4071805
>The remainder of the Royal Fleet won't want to head too far from harbour in case we're trying to bait them into a trap and they don't have much incentive to when everyone will be focused on the land campaign.
There is also room for some craftiness to be done with pretending to be loyalists. Ned would not approve but he isn't there.

>>4071874
>Ser Auric 'my boat's as hard as my own wood' Shryke

Seriously though, extraordinary resources are grossly expensive, not to mention why would Forresters even sell it to some knight nobody.
>>
>>4071923
Well we can probably get some as a reward if we asked but I dont know if we would need a special shipwright for it. We also don't have the space for the building right now so that's a problem as well.
>>
We could technically sail into Kings Landing peacefully claiming to be sent by Dragonstone.

Instead of 20 good men we have 100.

If we time it so we hit as Tywin is let in, there will be maximum confusion to exploit.

We can relay Cerella's information regarding Tywins intentions to these Rebels too which is invaluable.

We do not have to go into kings landing attacking, enter in a Trojan way and then secure the Targ Kids and their Mum.

Although technically we could try for an Assassination of the King.
>>
I think being inside King's Landing is a really bad idea. A force of Westermen, who marched together and know one another, and have marched together for some time going into a city and seeing a banner they don't recognize? Unless the first banner was the badger of House Lydden we could very well end up fighting the men we're trying to join. I think we should stick with the Stormlanders in Duskendale and follow Lord Estermont if we can convince him to trust us
>>
>>4072134
Yeah, we shouldn't be sacking the capital.

>>4072124
>We can relay Cerella's information regarding Tywins intentions to these Rebels too which is invaluable.
Vague words of a noblewoman. Why would Auric himself be so sure of it? Lets leave speculation out of negotiations.
>>
>>4072124
>Although technically we could try for an Assassination of the King.

Could you imagine that? We take down the Targ King, Jamie retains his honour, Bobb B jerks us off in celebration. What a world it would be
>>
>>4071874
>>4071923
I had nothing for this sort of thing, but it's given me some ideas. Maybe he's seen a turtle boat out of Yi Ti. Something to think on for later after we get settled in on the island more.

The King's Landing (or elsewhere) stuff will be handled in a separate roll/post, but I want to get started on the negotiations on our position. It seems like there is some solid consensus on sticking with asking for special status/privileges for ourselves and the company rather than pushing for a lordship. Let's see how that goes.

>Can I get 5d6 for Persuasion (Bargain)?
>>
Rolled 5, 5, 5, 4, 1 = 20 (5d6)

>>4072275
>>
Rolled 5, 3, 1, 3, 4 = 16 (5d6)

>>4072275
>>
Rolled 4, 5, 3, 2, 5 = 19 (5d6)

>>4072275
>>
>>4072286
What's that, a 19? Should be good enough.
>>
>>4072430
Yup. 2 degrees since it was a relatively easy ask.

I won't be able to run tonight because I'll be out til pretty late, but I should at least have a late night/early morning post ready.
>>
>>4072275
I thought we were asking for royal support behind a good marriage too.
>>
>>4072134
>>4072124
>>4072143
I agree trying to sneak into the city pre or during Tywin's sacking is too dangerous and likely to backfire.
But just sailing towardking's landing, sitting by the mouth of the harbour looking threatening and intercepting anyone that tries to make it out could get us a lot of mileage.
>We'll be the brave rebels that were involved in the last decisive battle of the war (even if we weren't involved in the sacking itself)
>We'll be able to meet with Tywin just as he's feeling good about successfully conquering the city and add to it with 'oh by the way, we rescued the daughter of a key bannerman, here you go)
>We'll already be in King's Landing when Robert's army arrives, that makes us part of the forces presenting the city to him. A good symbolic position to be in if nothing else.
>We might be able to catch ourselves some more ships as people try to flee the sacking
>>
>>4072486
Ah yeah there was some support for that too. Thinking on it, it's kind of an odd ask in an introductory conversation without a specific name in mind. I think I have a way to wrap it in to the promise of a future meeting with Robert that'll make sense.
>>
>>4072486
>>4072760
It does make more sense to negotiate on merit already earned and with a spouse in mind.

>>4072504
Especially the latter. Auric strikes me as a person with the nose opportunism.
>>
>>4072504
I agree. We should not attack or blockade KL. We're vultures first and foremost not fighters. We should skulk the waters around KL for easy prey, and when Tywin sacks it we stand ready to intercept the survivors fleeing on ships. Take them hostage and ransom them for the money. Or give them to the rebels for goodwill and favor.
>>
The two older men seated opposite of you exchange a look. “Go on then,” Lord Eldon says.

“My company has recently completed a contract with the Crown. Lady Janesa?” she passes the contract itself across the table. The grey-robed man gently takes it and begins to read while absentmindedly yanking on the heavy chain about his neck.

You shake your head. “First, I need to know I’m speaking to someone of authority. I won’t waste my time elsewise.”

“You speak of authority? You? I am Uncle to Lord Robert Baratheon. I act in his stead until he returns,” Lord Eldon bristles.

“Good!” you clap your palms together once. “This is the Lord Robert fighting to be king, yes? I’ve yet to meet a King. Only a Queen and a Prince.”

That gives him pause. He turns to his advisor who is by now pale as a corpse. “This contract is for the safe transport of the Queen Rhaella Targaryen and the Crown Prince Viserys Targaryen to their ancestral stronghold of Dragonstone in exchange for land and title to House Shryke.”

“Which would be me,” you interrupt.

“The document bears the royal seal, my Lord. This is genuine…” he finishes.

Lord Eldon fixes you with a hard look. “You come all this way to confess to this? I thought sellswords had a keener sense of survival.”

“Careful.” The word comes out like a cold blade as you fix the man with the full intensity of your eye. To his credit, he doesn’t flinch as his advisor does.

“You speak as if I have no honor, my Lord. A Free Company that breaks contracts is like a whore that doesn’t fuck. I don’t turn on my employers, simple as,” you state with finality.

He stares at you for a moment as if considering you in a new light. “What do you want, ser?” he asks neutrally.

“Payment, my Lord. Your man claims the Iron Throne, yes? I care not for the reasons. It’s his if he can take it, and I’m convinced he will. With my help. But I want assurances the Crown will uphold this contract,” you answer.

“You want to be rewarded for making our cause more difficult,” Lord Estermont scoffs.

“No. I don’t seek reward for what is already mine. Any less will sully you before the rest of Essos where contracts are treated with the weight they deserve,” you retort.

“Such as the Iron Bank,” Lady Janesa supplies.

“Ah! Just so, my lady. An old employer, you see. No. I come to you seeking terms for our alliance. If you have the authority, my Lord, then you should be able to make such a contract. To be confirmed by your nephew, of course,” you say.
>>
>>4073442
“What has you so sure I will accept?” he challenges.

“For one, I have ships. If you had ships of your own, then Storm’s End may not be lost. Dragonstone will also need to be taken. I know of their garrison numbers as well as who commands them. Then there is King’s Landing…” you click your tongue. “But that is the sweetest part, my Lord. I wouldn’t want to spoil it without terms.”

“State your terms then, ser.”

“The Stormbringers Free Company is to be recognized as favored by Lord, nay, King Robert. In my hereditary position of Captain-General, I will be answerable only to the King of the Iron Throne… or his appointed lieutenant when appropriate. I must be clear in this, my Lord. My company will continue to operate as such, though in sacred contract with the Crown. Are these terms acceptable?” you have practiced for this very moment and it shows.

“If I’m to understand the implications, ser. You expect continued payment for service to your liege?” the advisor asks cautiously.

“Aye. I do. I’m no Lord and I’ve seen enough to know I’d not be accepted as such by most highborn. Mayhaps my children will be, who can say? Lords trade killing for status. Captains trade killing for more worldly payment. Take your pick,” you offer.

Lord Eldon Estermont looks to his advisor who shrugs. “As you know my Lord, payment and favor are easier to come by than ships. Captain Aurion appears to have conducted himself honorably so far, if a bit rough around the edges,” he adds somewhat apologetically.

The Lord nods. “I have seen worse terms, Captain.” He uses the title very pointedly. Seems to prefer it to calling you by his own. “Maester Willam will see to the details with your… aide?”

“Aye, my Lord” you agree with a wide grin. “Lady Janesa is my paymaster. You and I have bigger problems to discuss. Namely the Westerlanders. Rumor is they’re to sack King’s Landing.” The shock here is evident. Lord Estermont grips the wood of the table hard enough to heard it groan while Maester Willam ruins a paper with ink.
>>
>>4073446
“I have not heard this rumor, Captain. Explain,” he grinds out.

“I brought a couple noble ladies with me from Dragonstone. Willingly, of course. One is Lady Cerelle Lydden. She’s overheard her lordly father and Ser Kevan Lannister discussing such things as her being a hostage to keep Deep Den from allowing a march. Seems her father and others would sooner stab this King in the back than lend him a hand. Now they’re marching and here we are,” you explain.

“This is mere speculation, and from a woman at that,” he counters.

“Are you a gambling man, my Lord?” you ask.

“Gambling is an affront to the Seven,” he intones.

“Is winning also an affront to the Seven?” you say with exasperation. “Odds are like this. The girl is wrong, you fight it out beneath the city walls. The girl is right, the Westerlanders sweep your victory out from under you. Now, we both know how these wars are fought. You don’t lose much facing a siege by hastening your advance. You lose everything if you keep a cautious pace at this turns out to be no siege at all. If you were a gambling man, then what would you do?”

He taps the table rapidly in thought. Eventually he turns to his Maester and begins rapidly issuing orders. “Send a raven and outriders ahead to warn Lord Stark’s vanguard. Send another to Lord Robert at Harrenhal. Forget the wounds, he needs to get back on a horse. We are to decamp, Corbray. Leave the town in Lord Manderly’s care. I’ve no time for him to find a suitable horse. Captain, I have need of your ships.”

What sort of plan would you like to propose?

>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>Sail back the way you came. Use this opportunity to skirmish against Dragonstone. It may keep their ships from being added to the fray.
>There’s always Storm’s End. Perhaps you could do more good putting some pressure on the Reachmen.

Do you want to ask anything else of Lord Estermont in advance of your departure? Keep in mind he has no ships to lend.

>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>Something else that I’m just not thinking of
>Leave it for now. Let him stack up his debts. You’ll collect in coin later.
>>
>>4073448
>There’s always Storm’s End. Perhaps you could do more good putting some pressure on the Reachmen.
>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073448
>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there
Avoid fighting but take all the credit lol. Our trademark.
>>
>>4073460
Actually I'm going to change to Storm's End. Meeting and getting on good terms with our future immediate liege.
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073448
>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
>>
>>4073457
+1 though I don't know how much good we will do at this point. Still we might ingratiate ourselves.
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>You want some heavier armaments for your men. It worked well enough for the Ironborn you’ve skirmished against in the past. Could make up for your lack of numbers. (High rolls: Heavy Infantry, low rolls: regular armor/wep upgrades)
Maybe we can get another Prince?
>>
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>
Seems at least asking for big boy equipment wins out. I'll leave the destination open for a little longer since I'm not ready to write yet anyway.

>Can I get another 3 rolls of 5d6 for Persuasion (Bargain)?
>>
Rolled 4, 1, 1, 6, 3 = 15 (5d6)

>>4073920
>>
Rolled 6, 2, 2, 3, 3 = 16 (5d6)

>>4073920
>>
Rolled 4, 4, 3, 3, 6 = 20 (5d6)

>>4073920
Big money, big money
>>
>>4073928
>>4073933
>>4073939
>17 vs DC 12. 2 degrees.

LOST: Trained Infantry

GAINED: Trained Heavy Infantry*, Green Heavy Infantry*

Missed the highest mark for 2 trained (representing some less than ideal equipment), but still not bad. These come in units of 50 rather than 100 for those wondering why you would ever end up with 2 blocks of them. Kinda starting to look like an actual Free Company rather than a random average regiment.

I'm going to close the vote for King's Landing. First post should be up in about 1.5 hours.
>>
>>4074023
>>4073448
>>King’s Landing. Try to lend support to the rebels via probing the bay. How exactly you will do that can be figured out when you get there.
>>
“I will give the order to prepare to sail on King’s Landing. At the very least, we should be able to help cut off escape of anyone else. From there… who can say?” you say, taking another bite out of your apple.

“I am grateful we are of a mind on this, Captain,” Lord Eldon says as he sags back into this chair.

“I would ask but one thing before we depart. Arms and armor. I was forced to leave behind the bulk of my supplies in Essos to make it here at all. As my men will be bearing the brunt of whatever they come across in the bay, I would like to see them armed accordingly. One hundred coats of mail or the best you can manage along with long-arms and tower shields. A mix of both in similar numbers should do,” you demand.

“That is no small boon to ask during a war,” your counterpart chides.

“You’ve many dead and aren’t in the van. There would be an excess of such if you make the effort. My lord must understand, I’ve seen the war dromonds of the royal fleet. They cannot be beaten without boarding. You will grant me this boon, or you will see little gain from this venture,” you warn.

He is increasingly looking his age, but still waves you off. “You will get your supplies, Captain, though I won’t make promises as to their quality.”

You nod, expecting as much. The sun is dipping below the horizon… “My lord has my thanks. Ser Vaeron! Signal the lads to pull in. Dock and resupply with our new friends’ gifts. We leave at dawn.”

Janesa finds you surveying the landing from the castle parapet. “We have much to discuss,” she says. You give her your attention.

“These girls you bring along. What are you playing at?” she asks.

“I’m keeping them safe. I’ve said as much,” you say.

“You are thinking with your cock. Far be it from me to prevent this, but you should consider your position. You could have these girls from the way they look to you but parting them from their families would be harder. You know this. You also should know what they will ask of you tonight,” she counsels.

“Likely the same for both. Bring them to their fathers,” you acknowledge.

“Just so. A most dangerous proposition. Either of their fathers could be killed in this battle and they may end up dragging you down with them,” she says with concern.

“What do you propose?”

“Do as you wish. This may be the last time you ever see them. Have your fun tonight and find someone more fuckable to clear your head, or make your heavy promises with your prizes. I only wish to point out you have other options after this. Perhaps not quite the same pretty names, but these rebels will have at least someone to offer. Failing that, look east and find someone with more money than sense. Until then, I have children to tend to,” she says before leaving you to your thoughts.

What will you do in your last few hours of peace?

>Meet with Lady Constance
>Meet with Lady Cerelle
>Just go drinking or wenching instead
>>
>>4074212
>Meet with Lady Cerelle

Have a talk about the agreement we reached then plough her, as she seemed quite willing the last time
>>
>>4074232
I agree that we should meet with Cerelle, but we should just keep this business only. Establish terms for getting her to her family safe. At the absolute least, don't try any monkey business until there is an actual agreement between the two of us.
>>
>>4074261
screw that, be a scoundrel and a rogue
>>
>>4074212
>>Meet with Lady Constance
>>
>>4074212
>Meet with Lady Cerelle
Time to get farming
>>
>>4074261
+1
I think we need to find someone closer to our league if we deflower these ladies we are gonna be in a very bad position later on
>>
>>4074232
Supporting
>>
Alright, I'm gonna call it for Cerelle. It'll be up to you all to decide what exactly you intend to try here, if anything.
>>
The town and outlying camps are bustling with activity as rebels of various kingdoms prepare to march down the main road upon the city. You meet your wards upon the docks as the ships dock. Lady Constance, the more comfortable of the two upon a ship, is out of her element in this war camp and it shows. She seems singularly uncomfortable with this entire arrangement. Doubly so as your men start roaring down the docks to the waiting dockside taverns. An advantage of the rebels not having ships is that this district came out mostly unscathed by the taking of the town. “Don’t kill anyone! They’re giving you new arms! We sail at dawn!” you shout to more whoops of approval.

Their enthusiasm is infectious, at least to you, and it makes you turn your attentions towards the highborn lady that doesn’t appear to be quite so upset. Lady Cerelle. Find someone more fuckable. Janesa’s words ring through your mind, but then again she doesn’t know of your last private encounter. If anything, she is more focused on you than you are on her. Granted, that may have more to do with her current lack of knowledge on the situation.

“My ladies both look troubled! Not to worry, you will have your pick of rooms in the inn,” you say by way of greeting. You’ve secured usage of the inn closest to the dock, its previous inhabitants thinking better of sharing it with sellswords fresh off the boat. Janesa’s doing.

“Ser Aurion is too gracious,” Lady Cerelle responds while giving you the same intense look.

“I thank you for your kindness, ser. Please excuse me. I would like some time alone,” Lady Constance brushes past you to her companion’s frown.

“She is rather cross with me over all of this,” Lady Cerelle sighs. “Honestly, I am not sure why you went through so much trouble to bring her… unless I have misjudged her, and you have made certain advances.”

“My lady is too cruel,” you feign surprise. “I’ve done nothing of the sort.”

She narrows her eyes at you before sighing. “I confess you are a riddle. You walk and talk like a sellsword. You are one… most of the time. Yet I cannot help but feel you are playing me for a fool and there is some longer game at play that I cannot quite grasp.”

You open hold the door of the inn for her. “I’m not sure what you mean,” you answer honestly.

“You are of low birth, yet you could pass for nobility on sight alone. You are a rogue, yet you continuously display unwarranted kindness. You seem to live in the moment and yet have a grasp of the greater game at play on intuition alone,” she lists with mild frustration.
>>
>>4074575
“And you’ve given this much thought,” you remark with amusement as you lead her through the growing cacophony of the inn’s common room to the second floor where the larger rooms may be found. It’s one of the many inns that took to nailing on additional floors with age, leading to a narrowing with each additional floor lest the whole thing collapse. As most are still settling in… well, drinking and wenching, most rooms on the floor are still unoccupied. Washerwomen rushing to make things passable and draw baths are the only other presence outside of rooms.

Lady Cerelle makes no comment as she follows you in and takes a seat at the small table near the bed. “I assume inns of this sort provide wine?” she suggests.

You scoff. “Ale, more like. There may be a bottle or two in the cellar if we go looking for it. Otherwise…” you retrieve your own bottle from your traveling pack off the ship. “Might I interest you in some rum?”

With no glass available, she takes the bottle tentatively and sips it before making a face. “It’s horrid! What is this?”

You frown. “Rum. Try it again. Treat it like your wines and really taste it.”

She’s even more hesitant on the second go, but her curiosity gets the best of her yet again and she mulls it over more. “Fruit? Spices? It is far too strong and yet there is a complexity to it. From where did you acquire it?”

“I made it,” you say simply, earning an uncharacteristically abashed look from her. “I’ve been refining it for years. There are other takes on it, but I feel it’s one of my better batches.”

“Why?” she asks, blue eyes alight with curiosity. She passes the bottle back so you can have your own swig.

“Sailors drink it to keep sickness away. That’s how I first learned of it. As to why I made my own… it was something to do. There is a lot of nothingness when embarking no long journeys. Vaeron had his woman, I had my rum. I’ve always played with the idea of brewing it on a larger scale. Stormgrave is well-suited for such an industry. Now that it’s mine…” you leave the rest unsaid.

“Yet another unexpected twist,” she says with a smirk before reaching for the bottle again. “You know I have been waiting to hear of what has transpired in your meeting.”

“Oh? And I should tell you?” you tease. She only stares in response.
>>
>>4074576
“Lord Estermont took me seriously enough. He’s ordered most of his army here to decamp and press on to the city. Lord Stark, a Northman, leads the van. He’s been warned of the city’s coming fall, or he will be at least. As for myself… I’m to sail on to King’s Landing and contest as much as I’m able. Ah, and this Estermont acts in Lord Robert’s place. The one who will be made king. The man’s gotten himself injured in some way and is still back at Harrenhal. In his stead, his uncle has signed new contracts with me. The first upholding the old one with the Targaryens and the second giving my company the right to act under favor of the Iron Throne even after the war. My title as Captain-General will be hereditary and answerable only to the King on the Throne,” you summarize.

“That would be… a unique situation. Was there no talk of lordship?” she presses.

“Some would say this is more power than most lords could ever hope to obtain,” you point out.

“That wasn’t an answer,” she retorts. Why does she care?

“I didn’t press for it. I made mention that I doubt his like would ever accept me as such, but that it may be different for my children. That’s all,” you admit, earning a pensive look from Cerelle in return.

There’s a knock upon the door which you answer. A washerwoman drawing baths. You usher her in and return to your seat. “Are we coming with you to King’s Landing?” Cerelle asks.

You have to laugh before your next sip. “No. Not a chance. My Lady has a pretty smile and I would like it to stay that way.”

“What is it that you mean, ser?” she asks in confusion.

“You’ve never had the poor luck of being a part of a ramming action. One ship crashing into another at full speed. Even in doing the ramming, I’ve seen men shatter teeth in the impact. We will be fighting. We will be outnumbered. I will not put you through that,” you say, shaking off memories.

“You cannot simply sail towards my father and the rest?” she asks with alarm.

“Too much uncertainty,” you say with a shake of your head. “They may already be within the city walls. They may stay loyal. They may be days out still. What I do know is the Royal Fleet will still have warships about no matter what happens, and those will need to be fought. There is no other way.”

“You speak of this so casually! You could die, ser,” she gets a little heated.

You shrug it off. “I may. Either way, you will be returned to your father.”
>>
>>4074579
If you didn’t know any better, you might think this woman has some sort of feelings towards you. A glance between her and the steaming wooden tub gives you ideas, but you’re not sure if you should attempt to act. Even if you do go further, she has no say in who she weds. That would be up to her father. This could be the start of something great, or it could lead to more pain and heartbreak. Or it could simply be some fun before battle. What to do?

>Bid her a good night and be on your way.
>See where this goes. Continue where you left off last time.

I'm gonna call it here since it may be one of those contentious votes. I will at least say there is no locked in commitment either way here. Sorry for the slow night. I was caught up with life stuff and then this latest post ended up getting away from me. Thanks and see you tomorrow!
>>
>>4074583
>See where this goes. Continue where you left off last time.

Just a bit of fun.
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074583
Bid her good night
if her family falls on hard times after the war we might be able to get her hand in marriage
>>
>>4074583
>See where this goes. Continue where you left off last time.

Love her and leave her
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074583
>>See where this goes. Continue where you left off last time.
>>
>>4074609
As in one a one night stand or just leaving the room?

If Boggs does the rule of 3 there should be one more choice we also dont need to choose any
>>
>>4074632
One night stand
>>
>>4074583
Honestly, things are complicated enough as it is. We already have more than we could possibly imagined less than a week ago, and we got it for next to nothing.

We should bid her a good night, and be on her way. No need to complicate things.
>>
>>4074583
>See where this goes. Continue where you left off last time.
>>
>>4074903
It looks like the coomers won this one, dammit.
>>
>>4074583
>>Bid her a good night and be on your way.
>>
>>4075128
We're a dashing young swashbuckler, she's a pretty young maiden giving us bedroom eyes ... what did you expect?
>>
Let's see where this goes then!

>Can I get 3 rolls of 4d6 for Persuasion (Seduce)?
>>
Rolled 3, 5, 4, 5 = 17 (4d6)

>>4075232
>>
Rolled 6, 5, 3, 5 = 19 (4d6)

>>4075232
>>
Rolled 6, 3, 1, 5 = 15 (4d6)

>>4075232
>>
Rolled 1, 5, 2, 3 = 11 (4d6)

>>4075232
>>
Rolled 3 (1d6)

>>4075233
>>4075234
>>4075235

Nice. Don't mind my roll.
>>
>>4075244
A test for pregnancy?
>>
>>4075699
Most likely
>>
>>4075699
>>4075708

Don't even joke.
>>
>>4075727
Pray for evens being preggers
>>
>>4075727
We could probably check in the PDF for what type of roll is used for pregnancies.
>>
>>4075736
A 50% roll for being pregnant after 1 fucking is ridiculously high.
>>
Do we want her pregnant or not?
>>
>>4075798
No? What possible benefit would there be to getting her pregant?
>>
>>4075699
Hah, yeah. 1 in 6 chance.

>>4075798
>>4075838
I guess it just depends on what you guys want. It could be easier to secure a marriage because it would avoid a larger scandal. It could still backfire though, and it's not a great way to get anything more than the bare minimum from the in-laws. Still, at least from a social perspective it's her name that has the most value here anyway.

I'm hoping to have the next posts up in an hour. There may be a slight delay between Aurion's last night here and King's Landing since the latter takes a good amount of background setup.
>>
File: 818px-House_Lydden.svg.png (123 KB, 818x900)
123 KB
123 KB PNG
“I want for more than to simply be returned to my father. Surely you can appreciate this, ser,” she says hotly.

If you could die tomorrow, if every night could be your last… how would you spend it?

There’s only one thing to do.

“Lady Janesa keeps scented powders and perfumes if you would like a bath,” you take the leap.

She regards you with her deep blue eyes for several moments, a flush creeping up her cheeks. “I would like that,” she decides.

You leave the room with confidence before frantically dashing down the hall and banging on the door of your longtime companions. Janesa opens it with irritation. Behind her you can see Janesa the Younger on the bed reading a book to her little brother. “I need your bath things. It’s important,” you plead.

“I see,” she remarks while looking you up and down, golden eyes alight with mirth.

“Mother, is Aurion well?” her daughter calls out.

“Not quite, sweetling. But he will be after a nice long bath,” she retrieves a bag filled with an assortment of vials and gods know what else. “These are very expensive. Take care of how much you use.”

You enter the room to find Lady Cerelle has already entered the bath. It leaves very little to the imagination and only quickens your heart further, but you don’t let it show. She favors you with a sly smile. “Did you find what you were looking for?”

You begin removing your own clothes in response. Her jaw drops and her faces reddens at the sight, but she makes no attempt to look away even after you’ve entered the tub across from her.

“This is all quite forward, ser,” she gasps.

“Aurion is fine,” you dump one of the scented vials into the water.

“Aurion,” she seems to savor trying out the word. “Very well.”

She yelps when you place your hands upon her thighs and pull her into your lap, but quickly becomes as eager as you are and picks up where the two of you left off on Dragonstone. This time she drops her air of restraint and explores your body with urgency. You gladly reciprocate, running your hands from the nape of her neck down to the curve of her hips before kneading her ample breasts.

Cerelle suddenly pushes back and stands in the tub on wobbly legs. “Bed?” her gasp makes it come out as more of a question. You watch her, pale skin gleaming with wetness, before following. You continue your exploration from the bath until she makes it clear she wants more than probing. She wraps her legs about you and pulls you in fully with a hiss. You keep up a languid pace, whispering names back and forth until desire gets the better of you.

You drift off in satisfaction only to wake up later into the night with a mop of blonde curls upon your chest. Momentary panic sets in at the thought of what this means. She stirs and looks to you with curious eyes and your heart steadies. The second time is more urgent and desperate than the first. The sun will soon rise, and all of this will end.
>>
>>4076140
So many questions go unasked. In the rare moments of lucid conversation, you both speak of meaningless things. There’s a pit in your stomach as the first signs of light creep into the sole window, but you stand and dress through reflex. It wouldn’t do to be late for your own muster. Stealing a few last fleeting kisses, Cerelle wraps a green and white ribbon about your halberd just before you depart. “Come back, Aurion,” she says simply.

It’s a promise too easily broken to make, so you flash a smile and are out the door. Vaeron hefts Janesa from his lap in the common room below and catches up after saying his goodbyes. “The lads are forming up outside. How was she?” he elbows you.

“Don’t know what you’re on about,” you answer.

”Aurion!” He imitates a poor approximation of a girlish voice. “You stink of fucking flowers, mate. Doesn’t matter any road. It’s not as if the lads know who you have up in your room. Could be a bar wench. Hells, that would make more sense,” he adds with a shrug.

It looks like the Stormlanders came through on your provisions. One hundred men clothed in proper chain mail with heavier shields and weapons. Your men form up into two blocks accordingly. Seven rows by seven columns with one of your trusted lieutenants in front of each. It would be a sight to impress the staunchest of knights if it weren’t for the obvious fact that your motley band looks to be made up of more heathens than anything. The backbone may be those with ties to Westeros, but even they look a touch foreign after so many years away from home.

Your first regiment is more veteran and is lead by a man that goes by Trios. You’re told it can’t be his real name because that’s the name of some Tyroshi god. The craggy faced man has a reputation for being a frightful bastard, but you’ve never heard a mean word out of him. There is something a touch unsettling about a Tyroshi that sticks to muted colors though. Your second regiment is made up of some of your greener men with many being freedmen of Slaver’s Bay. They’re led by a former pit fighter named Yunko. The scarred man with his wiry reddish-black hair is well-liked and prefers to enthusiastically lead by example.

“I’ll keep it short and sweet lads!” you shout out. “We sail on the capital. Our enemy has lost this war. All we need to do is make sure they know it. No doubt they’ve some warships about the bay, ripe for the picking. But what do we bring?”

THE STORM!

They smash hafts and shields into the deck. It brings a smile to your face. “To the ships!” They turn and march down the docks to the waiting galleys. You hear Malaq the Fleetmaster shouting hoarsely above the din as the company makes ready to depart.

>Preparing the next part now. Is there anything you want to do before departing? Talk to “ “, etc.? I’m fine with dropping a quick scene in front of the KL stuff I’m prepping.
>>
>>4076143
You know what? I want awkward scene between Constance and Cerelle maybe they both come down to the docks and Constance smells the flowers on us both?

no one is going to want this because it'll ruin our chances with Constance
>>
After over a day of sailing down the bay, you catch sight of the city as the sun begins to dip below the horizon. It looks oddly at peace… until you hear the sounds of battle ripple across the water. There is some smoke in the distance, perhaps on the side of the city furthest from the Red Keep, but it’s difficult to be certain of whether it is inside or outside the city walls from your vantage point.

As your fleet coasts into a loose battle formation, you quickly find yourself in the ambiguous position of having too many targets to choose from. The Blackwater Rush seems to be where the worst of the enemy warships are positioned. It’s clear there is another large body of men, whose you don’t know, moving into position to ford the Rush on rafts and other small vessels. Two massive war dromonds flying the black and red of House Targaryen and flanked by a handful of smaller galleys are moving to cut them off. A good many may end up crossing even with this resistance, but there will be a high blood price there.

Your intervention there, risky as it is, could save many lives. Still, those dromonds are fucking monsters and there are easier targets to consider. For one, there is a single gilded galleass that has just departed from the wharf and looks to be attempting to break away from the fighting rather than assist the other warships. Now there’s a prize. Trouble is, it could easily outpace your own galleys if given the chance to make it to more open water. You could box it in with your superior numbers… overkill, but this is a prize if you’ve ever seen one.

Failing all of that, you could simply attempt a landing. Fight your way up past the mud gate and link up with whichever lucky bastards manage to cross nearby. Or… there is the issue of Lady Constance’s family. Their manse is supposed to be somewhere at the base of the hill without the Great Sept. It would be greatly to your benefit to keep them breathing. Whether it be dowry or ransom, dead men don’t pay. That may be trickier in that you’d be best able to reach them by swinging around towards the northeast and landing on the opposite side of the rest of the rebels. Decisions, decisions.

>Aid the worst fighting upon the Blackwater Rush. High risk, high reward (at least to those you might save).
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
>Land on the docks near the Mud Gate. Moderate risk, ??? reward.
>Land away from everyone else. Secure some highborn. ??? risk, high reward.
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
>>
>>4076267
>>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.

Imagine if we catch Danny and her brother
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk, ??? reward.
It could be a decoy but we're not really part of the invasion force. Just harassers.
>>
>>4076267
>>Land away from everyone else. Secure some highborn. ??? risk, high reward.
>>
>>4076308
+1
>>
>>4076267
>Intercept that galleass. It may be carrying someone or something of note. Low risk,

We can also keep the ships we take
>>
>>4076273
>>4076276
>>4076283
>>4076308
>>4076313
>>4076323
Calling it for intercepting the galleass. There will likely be time to make an attempt at one of the other choices after this, though the window will be narrowing.

>Can I get 5d6 for Warfare (Command)?
>>
Rolled 3, 2, 2, 5, 4 = 16 (5d6)

>>4076356
>>
Rolled 3, 2, 6, 3, 4 = 18 (5d6)

>>4076356
>>
Rolled 2, 2, 2, 6, 4 = 16 (5d6)

>>4076356
>>
File: Galleass.jpg (76 KB, 736x500)
76 KB
76 KB JPG
Some habits are hard to tame and seizing ships such as this has been less a habit and more a lifestyle for you until recently. It’s a beautiful ship. You must have it.

“Malaq! You see this galleass, yes? I want it. Box it in. Pincer formation! Raise sails! Come about windward! Cut off that ship!” you shout loudly. The two galleys immediately flanking you respond in respectable time, but the order takes longer than you’d like for it to make it further down the line. You bite back irritation. It’s not their fault, it’s just that larger numbers of ships are slower to maneuver.

The galleass spots the obvious and attempts to evade, but it has little chance even with the wind at its back. There are simply too many ships coming right for it. It’s still not about to be boarded without a fight. The larger vessel has a trio of scorpions on the bow that let loose upon the rightmost galley in your formation, shredding the decks. You wince as screams ring out and the ship begins to list awkwardly under the barrage, but you’ve seen worse.

The captain of the galleass isn’t as veteran as you are, and he makes the fatal mistake of overjudging the damage. “HOLD!” you scream. The galleass plows forward to ram the smaller vessel aside only to become tangled amongst its oars. Its sister ship, which has been angling outwards for such an opportunity, surges forward and completes job of wedging in the galleass. Grapples are tossed and the boarding begins as your remaining three galleys also prepare to engage.

>Can I get 3 rolls of 4d6 for Personal Combat and another 3 rolls of 6d6 for unit combat (split between the 2 units)?
>>
Rolled 4, 5, 6, 6 = 21 (4d6)

>>4076404
>>
Rolled 2, 2, 4, 1 = 9 (4d6)

>>4076404
>>
Rolled 2, 4, 2, 2, 2, 2 = 14 (6d6)

>>4076404
>>
>>4076415
>>4076416
Yeah. I'm not rolling any more.
>>
Rolled 3, 6, 4, 4, 5, 3 = 25 (6d6)

>>4076404
>>
Rolled 3, 3, 1, 2, 3, 6 = 18 (6d6)

>>4076404
>>
Rolled 5, 2, 3, 5 = 15 (4d6)

>>4076404
>>
Rolled 4, 5, 4, 4, 1, 1 = 19 (6d6)

>>4076404
>>
File: House_Hightower.png (99 KB, 600x660)
99 KB
99 KB PNG
I forgot how long all this formatting takes when you don't prep enough of it in advance.
>Trained Heavy Infantry vs Trained Personal Guard
Rolled 13 vs CD 4. 2 Degrees
Base Dmg (6+3)x2 vs AR 6, HP 9 = -3 HP Remaining
Unit Disorganized
>Trained Personal Guard vs Trained Heavy Infantry
Rolled 11 vs CD 5. 2 Degrees
Base Dmg 5x2 vs AR 5, HP 9 = 4 HP Remaining

>Green Heavy Infantry vs Trained Sailors
Rolled 12 vs CD 8. 1 Degree
Base Dmg 5+3 vs AR 0, HP 6 = -2 HP Remaining
Unit Disorganized

>Trained Sailors vs Green Heavy Infantry
Rolled 8 vs CD 4. 1 Degree
Base Dmg 3 vs AR 5, HP 9. No effect.

>Ser Leo Hightower vs Captain Aurion Shryke
Rolled 14 vs CD 5. 2 Degrees
Base Dmg 6x2 vs AR 5, HP 12
>Captain Aurion takes an injury, 9 HP remaining

>Captain Aurion Shryke vs Ser Leo Hightower
Rolled 21 vs CD 6. 4 Degrees.
Base Dmg 7x4 vs AR 10, HP 9. By The Seven.
>Ser Leo Hightower Defeated
>Personal Guard Routed
>>
>>4076527
Your men are shock troops. They storm beachheads and ship decks. This is what they do, and it shows. The ship’s sailors hastily assemble to repel the boarders while a cadre of more heavily armed guards form a ring around the main cabin. Your second regiment boards near the bow and focuses the brunt of their effort upon the mass of crudely equipped sailors who were previously trying to unhook their ship from your impromptu snare. Your first regiment faces off against the solemn ring of heavily equipped guards. Before rushing forwards in a screaming charge.

Your men are shock troops. They storm beachheads and ship decks. This is what they do, and it shows. These knights are formidable, but they’re thrown on the backfoot almost immediately. There’s little to be done against the sheer mass that slams into them. To your dismay, some of them lash out and score solid hits on your own men, but it isn’t enough to make a meaningful difference.

You take a glance backwards to see the Second Regiment is breaking their opponents with comparative ease. Not one of them falls out of their tight knit formations. It’s just a grinding advance with an inevitable conclusion…

You barely have time to move aside from a blow that comes from your blindside and the impact reverberates through your ribcage. Luckily the blade caught in your mail, but it’ll leave a hell of a bruise if nothing else. Sloppy. You turn on the knight in his smokey grey plate and throw the full force of your body into a two-handed swing that sweeps through his wide guard perfectly. The hook of your halberd crunches through his plate armor and imbeds itself deep into the young knight’s shoulder, forcing him to his knees with the strength of the blow. He sags forward and a cry of despair rings out through the remaining knights.

Another knight makes the valiant attempt to rush through the gap to reach him, but he is swatted aside with a bone crushing swing of Ser Vaeron’s flail and lands in a crumbling heap. The few remaining quickly yield. You reach down and pull the helmet from your opponent to find he’s far younger than you. Barely a knight. He’s unconscious, but he may yet live if someone can get the bleeding to stop.
>>
>>4076576
“Ser Vaeron,” you nod towards the cabin door. It’s barred from the inside. He steps forward and swings with a grunt of effort. The heavy steel head of his flail knocks the door flat off its hinges. Two of your Heavies stack up and advance through the entranceway with tower shields out front while you and Vaeron follow. But the fight here is over. Within the main cabin is what looks to be a family of highborn huddling in fear.

A fat balding man with the same coat of arms emblazoned on his doublet as the young knight outside steps forward. “I yield my ship to you, ser. I pray to the Father Above that you treat my family with mercy.”

“Your name?” you demand.

“I am Lord Peyton Hightower, Keymaster of the Bank of Oldtown.”

You smile.

>That’s it for tonight! I’m hoping to get through the rest of King’s Landing tomorrow night. Thanks for playing!
>>
>>4076579
How did you decide who was on the ship?

Also do we have time to do the other options?
>>
>>4076603
>Also do we have time to do the other options?
Boggs said we would.

Personally I'm for trying to save Constance's family. The Celtigars are a powerful people in our part of the world and I'd like to have them in our debt.
>>
Either we go for Constances Family or we go for the Royals.

I prefer Constance to Cerella.... But I still want to try and save Elia and the Kids.

Or you know kill the king.

We could tell Jamie his Dad is sacking the City and it would be better if he protected Elia and the Kids while we "chat" with the King.
>>
>>4076821
I definitely want to save Constance's family. Savings people is the best way for us to gain favor with both sides we will basically be a completely neutral party for now.

>>4076856
I don't think Boggs will let us do that much. That some serious plot we'd be stepping into.
>>
>>4076856
That would involve fighting through the thousands of Lannisters and Loyalists so not going to happen.
>>
>>4076917
Agreed

>>4076579
This is a good hostage to have; we can ransom him for a princely sum.
>>
It would be harder to go deep in the City to protect Constances Family than it would to send a kill team and retrieval team in to the Red Keep.

The City has a Lannister Army, the Red Keep has a few Guards, Jamie and if you wait too long Clegane.

Get in and out quick then we reach the Royals before Clegane, if he is there it is harder but some poison would help.
>>
If we tie yellow ribbons on our soldiers would that be enough for the lannister troops to guess that we are allies? Or at least not kill on sight?
>>
>>4077046
We technically don't even know the difficulty for landing and going into the city to save the family it's just ??? I don't expect it to be that bad desu but you have a point
>>
It could be thematic.

We end up seen as villains for being opportunistic.

Instead of trying to stop the sack we just head to the high profile hostages for maximum rewards.
>>
>>4076917
Agreed.

>>4077046
Come on mate, lets not get the main character murdered again. Last time we went to King's Landing it was a big fucker with a hammer, this time you want it to be an even bigger fucker with a greatsword?

The Red Keep is the most defended point in the city and the site the Lannister forces will be gunning for most intently. I don't know why you think it will only have ''a few guards'', pretty sure that's not in the books and it would be a huge assumption to pull from nowhere.
>>
>>4077145
Not to mention the only moment the gates to the Red Keep will be open, it will be to let the Lannisters in. No way we can sneak our way through that.
>>
>>4076267
>>4077046
>>4077076
>>4076917

Wait, I think we missed something. Boggs specified that we don't know who is fighting right now.

I think this means that these are Northmen, and not the Lannisters. Ignoring the metagame arguments about the Sack, if you were going to switch sides, odds are you'd do it when you were already inside the walls. So if the fighting is outside the walls, then that indicates that it is the rebels, or at least suggests it.

This actually might change things if this was the case. For them to have known enough to have gotten here now, then that means that they received the warning from Estermont.

Because we were sent to Kings Landing after discussion with Estermont, then we can assume that the Northmen are expecting our presence, that their chain of command knows who we are.

If all of these assumptions are true, then we might be able to coordinate with the attackers to try something that our company couldn't do on our own. Just a thought. Though, of course, whatever we do, and whoever is fighting the Loyalists, lets not stick our necks out needlessly.
>>
>>4077149
Now I just realized something else, we don't know if the Lannisters forces made it into the city. They could be pretending to garrison the city, while making a final decision on if they are going to turn or not, depending on the outcome of the landing skirmishes.

I think the most important thing we need to do right now is to find our new allies, and coordinate with them, even if it means ignoring other opportunities during the siege. With casualties, we have less than 100 men under us, and we took damage too. We can't be reckless. The boat and ransoms from the Hightowers is probably going to be more than we could have expected from the other actions.
>>
>>4077151
>less
Fewer.
>>
>>4077149
>I think this means that these are Northmen, and not the Lannisters. Ignoring the metagame arguments about the Sack, if you were going to switch sides, odds are you'd do it when you were already inside the walls. So if the fighting is outside the walls, then that indicates that it is the rebels, or at least suggests it.
Not necessarily.
The Lannisters arrived only a few hours before the Northmen as per original timeline. Our intervention could have had them arriving near-simultaneously or meeting on the roads before reaching KL, in either case Tywin would have been forced to commit to joining the Northmen and Ned easily could have overruled the planned deceit.
Alternatively Tywin n could have arrived just slightly before the Northmen, been allowed entry into the city and then had to end the deciet prematurely when the Northmen arrived too soon after.
Or you could be right, the Northmen could have arrived first and the Lannister's may or may not have arrived to support them.

Boggs describes two groups of forces, one surrounded by smoke to the North-West corner of the city and one fording Blackwater Rush. Very possible that one of these groups is Lannister and one Northmen.
My instinct is that there is a primarily Lannister force fording the Rush and a combined Northmen and Lannister assaulting the city from the NW - logically you'd expect the Lannisters to travel via the Gold Road and assault the Lion Gate (on the WNW of the city) while the Northmen travel the Kings Road and reach the Gate of the Gods (NW corner of the city).
It would be illogical for the bulk of the Lannister forces to be currently fording the rush since that would imply they left the Gold Road some days ago to cross over to the wrong side of the river, slowing their travel speed and knowing it would make the eventual assault extremely difficult. It would be even more confusing for the Northmen to try that manuever.

Ultimately though, I don't think it matters.
The heat of battle is hardly the time to be through battlelines in an attempt to join forces with a group that may or may not know we're coming.
We'll be safer and better able to influence the tide of battle if we maintain our independence and the tactical flexibility that comes with it.
>>
>>4076603
You'll have time for one more major action, but the clock is very much against you now that you've diverted for this ship. Obviously this was a great grab though.

How did I decide who was on the ship... now that's a complicated question. The simple answer is that I just go with what I think fits. I could write quite a bit on the specific thought processes, but that would probably be a little too meta for many people. Maybe I'll drop something on the quest google drive at some point in the future if I find the time.

>>4077149
>>4077220
You're both hitting on some good points. It's too bad Aurion is worse than a hedge knight with heraldry.

>Can I get 2 rolls of 1d6 for the butcher's bill here? It would be helpful to go into tonight knowing how your men are faring first.
>>
Rolled 5 (1d6)

>>4077282
>>
Rolled 1 (1d6)

>>4077282
Hoping for 1's
>>
>>4077220
Yeah, I'll concede that trying to hook up with the Northern Van at this point is probably more dangerous then it is worth, even if it was possible.

But here is a question; looking at the remaining possible choices from >>4076267; what seems like a good idea at this point?

Personally, I'd say just secure your prize and move away from all of the conflict, but I can see that won't be a popular choice going forward.

Maybe if we wanted to be adventurous, we could head towards the Blackwater Rush to rescue survivors from the rafts, instead of engaging the dromonds directly. At the very least, we might draw them away from the troops.

>>4077212
Good catch, thanks!
>>
>>4077284
>>4077285
>A 1 with a Green unit.
>>
Time to remember that we're mercenaries. Vultures not fighters. Don't waste our men's lifes when we can profit instead.
>>
>>4077295
I still think rescuing the Celtigars is the best choice. We have a rare chance to greatly improve our position in local politics.
We're a mercenary, or at least we were, that means seeing where opportunity lies and grabbing it by the short and curlies.
>>
>>4077300
Fast track to being less green
>>
Perhaps we should focus on saving high born families? If we set foot on the docks we need to secure or either way, we can send runners/escorts to noble quarters and simply fill our ships.

Sure, we'll get people from both sides but when the we is over everyone will be happy that their families are alive.

Whatever we do the king's fleet is going to be an obstacle no matter what. Perhaps a few score hostages on each ship will stay their hands?

Can we expect an allied fleet?
>>
>>4077318
Can't be green if you're dead.

So we take out surviving unit, move quickly through the streets, avoid any serious combat, find the girls family and gtfo.
>>
>>4077325
I expect the royal fleet will be too busy try to stem the tide of invaders across the rush (and then fleeing once they hear the king is dead).
And no, we shouldn't expect anything in the way of allied naval support.

I agree that "rescuing/kidnappimg" any nobles we find who might be eager to escape the sacking is a good move so long as we don't get bogged down. Seift movement and violence of action is the name of the game when outnumbered.
>>
>>4077300
did it died?
>>
File: Casualties.png (180 KB, 682x870)
180 KB
180 KB PNG
>>4077318
Or less than green in this case.

>1st Regiment is now Veteran*
>2nd Regiment is Destroyed

*Normally a 5 on a damaged unit would be intact rather than +1 training, but I personally take your Leader of Men benefit as extending to damaged units rather than just those who are disorganized or routed.

You're still working with more Power than you started the thread with, so I wouldn't sweat it too much.

>>4077325
>Can we expect an allied fleet?
Nope, that's why you're a commodity here.
>>
>>4077344
Oh, here I thought lower was better. Woops, destroyed a unit with my roll
>>
>>4077282
Hang on.

Don't you roll for the butcher's bill after the battle is over (not after each combat in said battle)? The green unit didn't take any damage iirc, how can they be destroyed through soldiers going awol and the like when they're still aboard ship? If their morale was broken that badly it wouldve been through a rout in the combat itself.
>>
>>4077326
>>4077344
That's why it's a fast track
>>
File: Western King's Landing.png (1.69 MB, 669x858)
1.69 MB
1.69 MB PNG
Let's put this to a vote.

>Engage the two Royal Fleet dromonds on the Blackwater Rush.
>Land your men upon the docks and link up with the forces marching on the Mud Gate.
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>You've had enough fun for one night. Time to wait this out.
>>
>>4077371
>Engage the two Royal Fleet dromonds on the Blackwater Rush.
>>
I agree that trying to coordinate with anyone at this point is a mess waiting to happen.

We have Speed and Skill, we should take advantage of the chaos.

If we grab some Nobles fine, but we should still aim high.

If Tywins 2 dogs could sneak in during that mess in Canon so can we.

Expect big rewards from Dorne if we succeed.

So we could maybe do 2 Teams?

1 Team to secure the Docks and grab nearby Nobles, Constances Family if we can.

2nd Team to secure the Royals.

Or we keep our Veterans together and go all in on one objective.
>>
>>4077344
It's in the rules so I don't blame you, but I find it absolutely retarded that a unit that suffered NO damage in fighting and did very well for itself can just be destroyed anyway by a bad roll.
>>
>>4077371
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
Let's go boys.
>>
>>4077381
yeah, +1
fug da rules
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077355
Maybe I haven't conveyed the scale of it well enough yet. This was essentially a battle of its own at this scale. There are many more like it taking place in the area. It's going to take you at least a solid hour's time to even get into position to launch another attack.

That chart really is unforgiving though. This is why holdings that mitigate it like Master of Arms are so great and deserve to be prioritized by militant houses. I think I have a pretty good way of handling the strange roll that will make sense in story without going "rocks fall, everyone dies."
>>
>>4077371
>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
Was it the Mudgate that Tywins lot came in through in Canon?

Maybe we could pretend to help Clegane and backstab him to secure the Royals?

"Oh how sad.... He fell from so high.... landed on sharp things too."

This would be Villainy I support!

>Land your men upon the docks and link up with the forces marching on the Mud Gate.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
@Boggs

We would not mind losing Men if we had rolled badly, but we rolled really well in capturing the Hightower Ship.

So are the Two damage rolls for what we are about to do?

Seems weird considering we have not even finished voting yet.

I think it is more jarring because we succeeded, so it feels contradictory I guess.
>>
>>4077381
>>4077384
Like, I'd get it happening after the battle. People sneaking off in the dead off night because they can't deal with the fact they killed their first man (or figure they've looted enough gold to make it on their own) or because cuts and injuries that weren't enough to incapacitate them in combat get infected etc.
But right now we're charging right from one battle into another. The sort of immediate casualties that would effect us now are dealt with under damage. Even with an hour's grace in between.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077402
After battle you roll for the units that fought in it. If a unit is Green, any roll that would normally result in loss of training destroys it instead. On an undamaged unit a roll of 1 still results in -1 training, which means that a Green unit always gets destroyed on a roll of 1.

I agree that it feels contradictory, but it makes perfect sense while we rolled now.

>>4077405
I disagree. They will be separate engagements/battles so I am fine with rolling for the damage after this fight.
>>
@pQRrAiG9

All up in the air for now, but think a moment.... What if we succeed like magnificent bastards again?

Is the unit's destruction a hard won succcess or a failure?

If we roll terribly it makes more sense.

If we roll great it just gets weird.

I could understand losing a unit to Clegane with a success though, brought him down but for a costly victory.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.
>>
>>4077402
Yeah it doesn't make sense but look at the bright side- if we hadn't gotten the arms from the rebels we'd only have one instead of two units and lost our whole company!

It's also weird to me narratively that we had a veteran merc company and that half of our men would be destroyed without taking combat damage, because new shields made them green. Rules and narrative don't always work well together.

>>4077371
>>Swing around to the other side of the city and attempt to beat the inevitable pillagers to the Celtigar Manse.

Save everyone and sundry then have an awkward picnic on our ship
>>
I'm gonna call it for the Celtigars! Continuing where we left off in 2 hours. As for the rolls, I already know how it'll play out. You're still coming out of this with much more than you started with yesterday.
>>
I'm just hoping we don't continue on, then Boggs remembers that he did the unit damage thing wrong, our unit disbanded or crippled, and everything we did from that point on is wiped away.
>>
>>4077831
We're enjoying the quest. Don't start being a cunt now
>>
>>4077839
Just don't want history repeating itself.
>>
File: Myrish Lens.png (194 KB, 400x267)
194 KB
194 KB PNG
Bank may just be one of your favorite words. “No need for alarm, friend. Your family is now under my protection. We will sort out payment for this protection later.”

“What have you done with my son?” a woman asks with trembling voice. She’s shielding three other children behind her.

“Not sure who you mean Lady…” you venture.

“Quiet woman!” Lord Peyton hisses frantically before turning back to you. “My wife, Lady Elaine Costayne. Please forgive her outburst, ser. My oldest, Ser Leo was fighting outside. Does he still live?” fear is rolling off of the man.

You tilt your head. “There was a boy wearing your colors. I’ll have him brought in, but I can’t speak to his condition.”

“You have my deepest thanks, ser.” He shuffles back towards his family as you leave to see to the state of the rest of the ship.

Outside the cabin, you’re greeted by a tense scene. Both of your lieutenants are facing each other and look close to coming to blows, as do the men around them. Trios of the First looks to be keeping Yunko of the Second from entering the ship’s main cabin. Yunko and many of his men are covered in blood and have wild looks about them. The blood is in them.

“Report,” you bark, getting their attention while a couple men drag the wounded Hightower knight to the cabin.

“Some wounded, all will fight. Men in good spirits,” Trios reports calmly.

Yunko stays silent and only glowers at you. A woman’s shriek comes from the cabin, likely at the sight of the boy. You make to repeat the command, but his head snaps back to you. “You keep all these to you too Captain. We want share,” he growls in his thickly accented common.

“Are you challenging me, lieutenant.” Your rage is building and your eyes flash with the promise of violence.

His chest is heaving with his heavy breathing and some of his closest men look ready to follow him. For a moment you think it will come to blows, but he looks between you and Ser Vaeron before he straightens and bares his teeth in a gilded smile. “All well Captain. We speak later, yes?”
>>
>>4077986
Some sense there. Now’s not the time for this. He must still be shaken from the scorpion barrage. Second Regiment’s galleys took the brunt of the hits and wedged in the larger galleass. “See to your men and return to your ships. One is taking on water. Patch it up. We will deal with this later.”

Malaq comes aboard to take command of the larger vessel while the Heavies pour back to their ships. The Hightowers are confined to the cabin while the other captives capable of fighting are taken to the galleys where they won’t get any stupid or gallant notions. In truth, you’re more concerned with the Second now. Their lieutenants are elected and are a fair reflection of the mood of their men. If Yunko is so shaken, then the rest can’t be far behind.

You survey the bay about the city while you wait for your ships to get into position. The dromonds have pulled back from the thick of it and are bombarding rafts as they’re able. Given the state of your fleet, a head on attack there looks to be more trouble than it’s worth. You may be able to take one of those monsters, but two would be a mess. Your galleys could always attempt to ram the bulky dromonds, but then you’re left with sinking ships even if you succeed. The mess about the Mud Gate is even more uncertain. The attackers look to be pushing through, but you still have no way of telling friend from foe. Best to focus on what you do know. The Celtigar manse is on the other side of the city. The gates nearest would be those closest to the men you know are rushing down the road from Duskendale. You’ve no sense of the defenses there, but it will maximize your profits if you succeed.

“We are turning about to the north! Prepare for a beach landing!” you shout the order. There’s some relief at that. No one was keen on the prospect of crashing into dromonds. You small fleet begins to row around the rocky cliffs crowned by the Red Keep to the calmer north side of the city, but something seems to be amiss…

House Historical Event: Villain Activated

Two galleys break off during the turn without warning. The two galleys of the Second Regiment. Your eyes are alight with rage as they make for the distant Kingswood at full speed. “Ghiscari whoreson!” you curse, gripping the wood railing.

Malaq notices as well from the galleass and signals to you questioningly. The rest of your heavies look on as well and their expressions are a mix of grim resolve and rage. They all know what this means: desertion is death.

“Press on!” you grind out. You’ll have a reckoning with that bastard when all of this is done, but for now you are stretched too thin to pursue.

>Can I get 3d6 for Awareness (notice)?
>>
Rolled 3, 3, 2 = 8 (3d6)

>>4077990
>>
Rolled 4, 3, 6 = 13 (3d6)

>>4077990
>>
Rolled 6, 3, 1 = 10 (3d6)

>>4077990
>>
>>4078017
>>4078024
>>4078056
Your personal galley along with one other pull up aside a shoddy fishing dock and unload your remaining loyal veterans before rejoining their sister ships. You march in columns as swiftly as you can manage up the road to the Dragon Gate. There is no resistance upon the road aside from the hordes of smallfolk fleeing the city in sheer bloody panic.

The gate itself is ajar, but you can see a company of gold-adorned city watchmen trying to maintain order within the chaotic throng attempting to flee from whatever is happening within. There are also at least some archers further in, but they are woefully out of position and couldn't hope to loose upon you without hitting the smallfolk as well. You give the signal and your men slow to a halt, waiting for your next move.

>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>There’s no more time for words. Charge. (Warfare)
>>
>>4078073
>>There’s no more time for words. Charge. (Warfare)
>>
>>4078073
>>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>>
>>4078073
>>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
>>
>>4078073
>These men don’t want to die any more than the smallfolk rushing past them. Convince them to step aside. (Deception)
Surely they see that the city is lost
>>
>>4078079
>>4078092
>>4078095
>>4078108
Let's do it.

>Can I get 5d6 for Deception (Bluff)?
>>
Rolled 5, 2, 5, 2, 3 = 17 (5d6)

>>4078140
>>
Rolled 6, 2, 3, 6, 4 = 21 (5d6)

>>4078140
>>
Rolled 6, 5, 5, 6, 5 = 27 (5d6)

>>4078140
>>
Rolled 1, 3, 2, 3, 4 = 13 (5d6)

>>4078140
>>
>>4078160
Well that should do it
>>
>>4078160
The gold cloaks are going to end up helping us with this roll
>>
>>4078186
Found the replacement for the 2nd regiment
>>
>>4078197
>>4078186
Good sers! I need to report a crime. Those foreign fellows are making off with two of my galleys, would you kindly apprehend the blaggards.
>>
Saved yourself some fumbling for the location with that roll

The golden watchmen finally notice the block of heavily armed men parting the crowd like the sea around a rock and start to form up in alarm.

“Hail, friends!” you shout out while striding forward with an arm out in good faith. “Reinforcements by way of Dragonstone, make way in the name of the King!”

Upon seeing your easy confidence, the guardsmen begin to relax and the bowmen behind them continue on with their crowd control rather than ascending the wall. If you’ve learned anything in the worst moments of your travels, it’s that desperation will make men believe anything for some solace. It’ll drive becalmed men to drink seawater and the sickly to waste fortunes upon supposed cures. It rears its head again here. These men want to believe the best of you, and so they do. Besides, what kind of mad bastard would walk out in front of his own men if they were about to charge?

“Dragonstone, eh?” an older man with a larger left pauldron steps out behind his men to greet you.

“Aye, Captain Aurion at your service, goodman,” you say, extending an arm which he clasps in a warrior’s manner. A stroke of genius hits you in your good fortune. “We are in the employ of House Celtigar. My orders are to report to their manse before getting stuck in. Trouble is, I’ve never been there. Any chance you can point me the right road?” you ask.

He wriggles his bushy mustache in thought. “Hrm. I reckon they’d be in the shade of the hill with the other highborn. Head straight through the gate to the alleyway across the main road. Take a right at the fork once ya get up near the hill and follow it around. Ya run into smithies and ya’ve gone to far. Ya run into whores or thieves and ya’d be dead lost. Seven shine upon ya, Captain.” He signals for his men to make way and your men gladly continue on. No sense fighting for nothing.

Fine enough fellow. Damn shame Estermont isn’t like to bother with the same approach when he hits the gate with three thousand men at his back. Hopefully he has the sense to run before then.

The interior of the city is in far worse a panic than what you’d seen on the outer roads. Screams and sounds of fighting echo beyond the frantic clamor of the mob. Your men press through them with cool professionalism until the main road opens up. The streets are increasingly disserted from here on with nearly no one in sight upon your alleyway. You keep the hillside upon your left flank as you advance, wary of any sudden attack.
>>
>>4078300
Manses start to creep up. Fancy structures designed more to impress than for function, they’re all surrounded by hedges to keep the smallfolk away from their betters… smallfolk like you were as a younger lad. A thought that elicits a grim frown. You keep your eye out for the white and red crab banners. One of the only house colors you now know, as it turns out. You’re passing your third manse, this one burning, when you see it amongst a hedge line.

The fighting has already begun as your company stomps through the brush onto the property, but it hasn’t yet ended. Outnumbered guardsmen are being pressed back to a stone wall by a mob of infantry. More pillagers have already spilled into the manse itself, but it may not be too late.

>Can I get 3 rolls of 5d6 for Warfare (Command) and another 3 rolls of 4d6 for your company's fighting?

Also:
>Command your men here first, then deal with the fighting inside
>Leave Trios to his work, get in that manse with Ser Vaeron
>>
Rolled 6, 6, 6, 5, 4 = 27 (5d6)

>>4078301
>>
Rolled 6, 3, 2, 4, 4 = 19 (5d6)

>>4078301
>>
Rolled 3, 3, 2, 3, 2 = 13 (5d6)

>>4078301
>>
Rolled 4, 2, 1, 1 = 8 (4d6)

>>4078301
>Leave Trios to his work, get in that manse with Ser Vaeron
>>
>>4078301
>>4078301
>>Command your men here first, then deal with the fighting inside
>>
Rolled 6, 1, 4, 2 = 13 (4d6)

>>4078301
Leave Trios to his work
>>
Rolled 3, 5, 2, 2 = 12 (4d6)

>>4078301
>>Leave Trios to his work, get in that manse with Ser Vaeron
>>
Wrong fucking tab. My bad Boggs.

>Command your men here first, then deal with the fighting inside
>>
File: Fuck.gif (769 KB, 585x430)
769 KB
769 KB GIF
>>4078353
THIS ISN'T RIGHT
>>
How do we raise our men's dice pool? Is it just training?
>>
>>4078301
>Command your men here first, then deal with the fighting inside
>>
File: Unit types.png (93 KB, 494x809)
93 KB
93 KB PNG
>>4078355
Lol, I missed it. Now I'll have to catch up in the other thread. So much for the convenience of everything in a single tab!

>>4078371
Training or fighting and rolling well after fights. Each unit type has 3 stats that can be increased (see pic for specific stats). You can have more than 3 stats by combining unit types or purchasing the Military Academy holding (which would be neat for a house like this). I typically handle the stat increases myself because it starts getting a little too micro otherwise. Rule of thumb is 2 stats are going up per unit rank until they hit elite, then only 1 goes up at a time. I also cap stats at rank 5 because 6 would be absurd for a full unit.

Right then! Let's dive into the manse! Can I get some 4d6s for personal combat?
>>
Rolled 6, 4, 5, 1 = 16 (4d6)

>>4078401
>>
Rolled 2, 2, 4, 6 = 14 (4d6)

>>4078401
>>
Rolled 6, 3, 5, 1 = 15 (4d6)

>>4078401
>>
>Veteran Heavy Infantry vs Trained Infantry
Rolled 13 vs CD 5. 2 Degrees
Damage (6+3) x2 vs AR 4, HP 9.
Unit is Disorganized.

>Trained Infantry vs Veteran Heavy Infantry
Rolled 9 vs CD 5. 1 Degree
Damage 5 vs AR 5, HP 12. No Effect.

“Crush the bastards!” you yell.

Your men surge forward with a roar that gives fighting men from both sides momentary pause. They hit the startled backline of the infantrymen like a battering ram, disorganizing their ranks immediately before the heavier polearms start falling amongst the broken line. Whatever resistance is given is beneath your company’s notice. There is only one way this can end, so you opt to leave Trios to finish the rest.

Vaeron keeps with you as you break away for the splintered entranceway of the main manse. The first floor is a charnel house. Servants and guardsmen alike lay butchered throughout with the occasional red cloaks mixed in. Westermen if you had to guess by the lion sigils. You make for the staircase instead of tarrying about down here and meet your first resistance at the top. A few soldiers are busily ripping the clothes from a servant girl and look up with surprise at your sudden entrance. One reaches for a sword, but you bury the tip of your halberd into the base of his neck before he can react. Ser Vaeron lashes out with his flail from your side and catches another regaining his feet across his lower back. The man is slammed back into the floor at an impossible angle and the smell of shit hits the air.

The third tries to close the gap between the head of the flail and your friend, but Vaeron cracks the smaller man’s teeth with a mailed fist for his troubles and you finish him before he regains his senses, leaving the sobbing girl to find a hiding hole while she still can. Further down the hallway you stumble upon what you may be seeking. At least you hope so because it’s the end of the line. A solar. With red cloaks are facing you, you stride purposely forward and cut down the first man in reach. Another turns at the sound only to have the uniquely world-changing experience of receiving an upper cut from the spiked head of a flail.

The richly appointed room beyond is the scene of a desperate fight between a richly garbed young man and a knight in full plate. A dark-haired woman looks on in fright while rocking a bloody silver-haired man in her lap. The knight seems to be merely playing with the defender, but who can say for sure?

>Fight the knight yourself
>Have Ser Vaeron handle it
>Let the two finish their duel then intervene
>>
>>4078571
>>Have Ser Vaeron handle it
That's our boys wheelhouse.
>>
>>4078571
>Have Ser Vaeron handle it
>>
>>4078571
>>Have Ser Vaeron handle it
>>
>>4078571
Hey Boggs, did we bring ropes and grapples into the city with us? So if the gate is blocked, we can just climb up and then down a wall if we need to?
>>
>Have Ser Vaeron handle it
>>
>>4078594
Oh, and have Ser Vaeron handle this
>>
>>4078574
>>4078590
>>4078592
>>4078598
>>4078601
>Can I get 3 rolls of 7d6 (calm down, ser)?

>>4078594
Nope. You can purchase them for scaling walls for 1 wealth per unit later. It's a nice upgrade.
>>
Rolled 2, 6, 2, 1, 4, 5, 5 = 25 (7d6)

>>4078619
>>
Rolled 6, 5, 3, 3, 3, 3, 2 = 25 (7d6)

>>4078619
>>
Rolled 2, 4, 4, 2, 4, 5, 1 = 22 (7d6)

>>4078619
>>
Whoever this is, he’s no boy playing at knight. You turn to Vaeron. “Yours.”

He scoffs and steps forward. The young man pulls back towards what must be his family while the knight turns on your friend. “Yield.” Ser Vaeron drawls as the knight catches his breath. He opts to lunge forward instead, leading with his shield. A mistake.

>Ser Vaeron vs Ser Lornn Vikary
Rolled 23 vs CD 10. 3 Degrees.
30 Damage (pls stop) vs 10 AR, 12 HP. 3 wounds remaining

> Ser Lornn Vikary vs Ser Vaeron
Rolled 15 vs CD 6. 2 Degrees.
10 Damage vs 8 AR, 12 HP. 10 HP remaining.

The heavy flail crashes into the knight’s shield with a crunch promising damage to more than the oak. The return strike is comparatively weak, and Ser Vaeron brushes the light torso hit aside. He circles about the room, dancing on his toes as his opponent tries to gain some usage from his limp shield arm. “Yield.” The dance continues.

>Can I get another 3 rolls of 7d6?
>>
Rolled 1, 4, 1, 2, 6, 3, 2 = 19 (7d6)

>>4078658
>>
Rolled 3, 4, 2, 6, 1, 3, 3 = 22 (7d6)

>>4078658
>>
Rolled 1, 1, 4, 3, 3, 2, 6 = 20 (7d6)

>>4078658
>>
>>4078669
>>4078673
>>4078674
>Ser Vaeron vs Ser Lornn Vikary
Rolled 19 vs CD 8. 3 Degrees.
30 Damage vs 10 AR, 12 HP. 2 wounds remaining

> Ser Lornn Vikary vs Ser Vaeron
Rolled 10 vs CD 6. 1 Degree.
5 Damage vs 8 AR, 10 HP. No effect.

The next clash is merely a more disparate version of the first. The knight makes another trained, practiced lunge and loses his shield entirely for his efforts before he can land a blow. It’s almost unfair for the likes of him to test such practice ring knowledge against a man so naturally gifted in combat who has spent the last decade experimenting with different fighting styles. It’s like fighting the tide.

This time Ser Vaeron doesn’t speak. He advances upon his broken foe with his weapon gouging scratches in the polished wooden floor. “I yield! I yield, Ser!” he shouts from behind his visor. Vaeron looks to you with a shrug.

>Accept. Another to ransom at worst, more information at best.
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
>>
>>4078691
>Accept. Another to ransom at worst, more information at best.
>>
>>4078691
>>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
The Lannisters are technically on our side, I'd rather not have them hear we murdered a unit of their infantry
>>
>>4078691
>>Accept. Another to ransom at worst, more information at best.
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.

Not only are they on our side as the other anon mentioned but even if we ignore the murder, this is straight up stealing their spoils of war. So two crimes in one. Leaving witnesses is just messy, can't have loose ends
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.

Changing to this
>>
>>4078691
>>Decline
He has his chance
>>
>>4078691
>Decline. Regrettable, but you don’t need westerlander knights playing the victim later. Your ulterior motives here need not be a matter of question.
>>
>>4078691
Decline, but don't kill him in front of the Celtigars, if such a thing is possible.
>>
>>4078695
>>4078703
>>4078706
>>4078707
>>4078709

You shake your head solemnly. It’s regrettable, but the man will only complicate your situation. You’d rather not deal with the questions that come with piles of dead westermen. He may be somewhat valuable for information, but what would he truly tell you that you don’t already know? That they’ve turned traitor? You'll leave the "why" of it to the Maesters.

Ser Vaeron turns back to the knight and drives his flail into his helm with a sickening crunch, prompting a shocked gasp from the woman off to the side. You regard them in a new light now that the immediate danger has passed. The dead man with the silver hair is likely Constance’s father, with the olive-skinned woman being her mother. The last remaining person with a sword pointing at you can only be her brother given they share a resemblance and age.

Given that, you’d rather not kill the young man, but something will need to be done about that sword of his before you can salvage anything or anyone from this manse. And sooner rather than later… this is only going to get worse the longer you stay.

>Drop the bloody sword before you hurt yourself, boy. (Intimidate)
>I come as a favor to a Lady Constance. (Convince)

I’ll close the vote in the morning. Goodnight!
>>
>>4078723
>>4078733
>>4078737
Weird. I was refreshing and didn't see these votes. I'm glad they were for the winning vote at least.
>>
>>4078744
>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078746
>>4078744

Nuts. This will probably be harder then it needs to be now that we have killed a surrendering enemy in front of them.

Still, try for the (Convince).
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4074583

>Bid her a good night and be on your way.

Tease her on the way out but don't commit, or we may fuck this thing alltogheter
>>
>>4078883
Hows the internet on the moon? You got enough food and water up there?
>>
>>4078883
Anon. Do you have a 56k modem or something ?
>>
>>4078883
Hant on, I've got something for this
>>
>>4078883
Seriously, did you have the tab open all of this time? From nearly three days ago?
>>
>>4078894
>Seriously, did you have the tab open all of this time? From nearly three days ago?
I do that. Sometimes for weeks when Dad's getting ciggies again
>>
>>4078744
>>I come as a favor to a Lady Constance. (Convince)
>>
>>4078744
>I come as a favor to a Lady Constance. (Convince)
>>
Nice guy Aurion it is!

>Can I get 3 rolls of 4d6 for Persuasion (Convince)?
>>
Rolled 3, 1, 1, 5 = 10 (4d6)

>>4079074
>>
Rolled 1, 3, 5, 2 = 11 (4d6)

>>4079074
>>
Rolled 4, 6, 1, 2 = 13 (4d6)

>>4079074
>>
>>4079074
>>4079075
>>4079076
>>4079077

I knew we shouldn't have killed that knight in front of them as he was yielding. Could we get a bonus because all these posts are sequential? Failing that, in the future, what could we put points into to help these (Convince) rolls?
>>
>>4079080
We could put points in Persuasion which gives us an additional die in our pool for all Persuasion rolls, or we could put points into Convince, which gives us a bonus die in Persuasion (Convince) rolls specifically (but is also cheaper)
>>
>>4079080
13 might squeak by I was thinking a dc of 12
>>
>>4079080
Just roll with the punches.

(And we really should have. Lannisters are anal about the revenge thing. Less loose ends is good.)
>>
File: tT38lntD_400x400.jpg (26 KB, 400x400)
26 KB
26 KB JPG
>>4079087
>Less
Fewer.
>>
>>4079080
I don't understand why we couldn't just tell him to get going and that would have been the end of it. I doubt we would have ever seen him again.
>>
>>4079098
>trusting petty nobles
>>
>>4079102
Because killing a knight that yielded is so much better?
>>
>>4079104
If the Lannisters don't find out about it, then yes, it fucking is.
>>
>>4079104
If the rolls were reversed, Tywin would be chastising(or worse) that knight for letting us live
>>
>>4079080
Doesn't matter, we'll kidnap them safe if they won't cooperate. Either way this goes they are getting out of the city
>>
>>4079075
>>4079076
>>4079077
DC was 12, so a minor success. It helps when you somehow know their daughter/sister's name and the guy you just killed wasn't exactly a friend.

Given it was a success, you have a decision to make on how to proceed.

>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>Weather the storm here. Even if the westermen organize their pillagers enough to retaliate further, your men are of better quality and count for more in these tight spaces. (Remain in King's Landing)


I'm not going to have time for an extended run tonight, but we should have a regular run tomorrow night. Decent chance there will be an update with the results of all this between now and then.
>>
>>4079128
>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079128
>>4079165
Alternatively, why don't we join up with Estermont's troops? They were supposed to be coming through the gate behind us, right?
>>
>>4079170
We got a good thing going right now, lets not overplay our hand and just get the hell out of dodge.
>>
I'm glad consensus picked the sensible decision.

Imagine being Tywin and hearing of some lowborn fucks messing with his loot and rape train.
>>
>>4079173
Because if we stick around, then the Lannisters might figure out who attacked their men. We need to remember, it is possible that at this point they have already openly joined the rebels, which means that this action, while justified, was a Blue-on-Blue. If we stick around, then whenever the dust settles, and we have dead Westernmen all around us, then it is going to be obvious that we killed them.

We killed the knight because we didn't want this to lead back to us, why should we stick around then? The bigger issue is that there is a hell of a trail leading back to us anyway, if we leave or not. With all of these dead bodies, it is obvious that a significant group of men was dispatched specifically to the Celtigar manse. There are people who know that we evacuated Constance from Dragonstone. There is a connection, and anyone who wanted to could do a little digging, and make an educated guess. What would that information would be worth to Tywin, I don't know. How or if he would act on it? Again, I don't know. And I don't want to find out.

Evacuate the Celtigars, and the remaining household, to ensure that there are no witnesses that could potentially fall into Lannister hands. Take all corpses with you and dump them in the river on the way out. DON'T take any valuables. Leave them, or at least, leave most of them. Do everything to make it look like the Celtigars and their servants made it out on their own, before the Lannister forces were able to reach them. Abandoning the valuables to looters makes this look more plausible. Burn down the manse to obscure the scene. And hope like hell the idiot at the gate gets himself killed.

As far as money is concerned, the bulk of the family wealth will be in their actual holdings, not it this manse. There will still be money to be paid, and there will be Constance. Play this safe, please.
>>
>>4079232
I messed up, I meant to reply to >>4079170.
>>
>>4079232
It's like hardship now vs hardship later. Let's get it over with now and get out to open water where we can maneuver.
>>
>>4079232
Good reasoning there, anon. That gold cloaks captain can and will tie us to mansion murders. There obviously will be a Lannister superior looking for that unit and their disappearance will raise questions. Lets see how good a clean-up we can fashion to cover our tracks.

>and there will be Constance
You mean Cerelle, so we will be hiding in plain sight.
>>
>>4079128
>Grab what you can and get back to the ships before it gets any worse around here. You'll just have to risk the streets. (Back to Duskendale)
>>
>>4079241
Oh, definitely, leave. Just clean up the scene as best we can before we do.
>>
>>4079330
We just need to light a fire, that’ll do most of the job
>>
Think you guys are overthinking it, if we mess with the corpses too much people will think something foul has been planned rather than just a raid on a manse gone wrong and start asking questions
>>
>>4079384
I get what you are saying, and obviously it can go wrong. But if an entire troop of men, and a knight were all found dead in one manse, that should have had a handful of family guards at most, someone is likely going to start asking questions.

Bigger issue is, we killed what are presumably allies at this point to protect loyalists. Our loyalty and honor is already questionable, and will probably remain questionable for the rest of our characters life. If this gets out, then even if Tywin doesn't feel the need to seek reprisals, the stain on honor will be indelible.

I agree, there is a chance that trying to obscure the crime scene makes things worse for us, especially if we are caught carrying the bodies out of the city to be dumped. But if we found some way to obscure them, like stuffing them all into a carriage, or finding an open wagon, putting them in it, and then having our wounded lie on top of them, or stuff them in barrels or crates or something, (I don't know, this is a merchants house. Even if they'd keep most of that stuff in a warehouse, they'd probably have something lying around.) and then head for a gate away from the fighting, we'd be better off then simply walking away and hoping for the best.

I don't know though, I do overthink these things a lot. I just don't want to worry about making an enemy of Tywin Lannister, or this secret being revealed at an inopportune time. Like I said, we killed presumable allies to protect enemies. Some leeway with them being non-combatants, but still, it is a sticky situation that we can avoid with a little scheming.
>>
>>4079359
Probably, but there would still be a question of why there were so many corpses at this one particular manse, and how the family was able to evacuate safely. Also there is the issue of if the fire is able to destroy all of the corpses enough to the point that they can't be recognized as Lannister men. Do we just torch the place as it stands and hope the fire does enough damage to all of the bodies, or do we drag the bodies into a pile and light that? One could fail easily, and the other is highly suspicious.

Dumping them in the river, after removing identifying articles, especially considering how many presumably drowned in the crossing is a much surer thing, as far as obscuring the corpses. Obviously, getting caught carrying bodies through the city would be disastrous.
>>
>>4079232
>. Do everything to make it look like the Celtigars and their servants made it out on their own, before the Lannister forces were able to reach them

Explain all the blood then. Dumping bodies is fine and all but you can't clean up a battle live this, and what about all the soldiers and civilians between here and there who will see us hauling corpses?

It's a waste of time and is even more damning than fucking right off asap
>>
>>4079501
>>4079485
Let's just draw up a contract later with Constance that charge us with protecting her family. As mercs we carry out our contracts like knights uphold their vows. This force of uncertain allegiance was murdering and raping the household we came to protect, so we did what we had to do.

Just keep it for a rainy day in case some asshole tries to politic about it. That's just good sense
>>
>>4079561
That's actually a really good idea
>>
>>4079561
That is a terrible idea, you wana create evidence against us ?

No one is gonna give two shits if you claim "lol we had a contract we did what we had to"
>>
>>4079232
I think you massively underestimate the effect of the fog of war on battlefield operations, especially in a pseudo-medieval period.

Units die in combat all the time, who's to say these unlucky Lannister soldiers weren't just in the wrong place at the wrong time and got steamrolled by some Targ troops passing by. Tywin has 12,000+ soldiers involved in this battle, he's not going to devote a single golden shit to the fate of 1 isolated unit.
If we'd had some young knight goiing to him and crowing about our blue-on-blue attack then, yeah, he'd crucify us. But without someone to specifically call his attention to the fate of this unit I don't think we have to worry.

That said, you've convinced me as to the need to get out of dodge quickly, even if I don't think anyone's going to come looking as to the fate of this unit ... being found in a manse surrounded by their bodies is a bad look.

As for our defence, it it ever comes to it ... they were dead when we got here. We say that and only that. There are no highborn witnesses to testify against us and that's all that really matters. People might think we're bullshitting but they would have no ability to prove as such and no one's going to care enough about 100 dead in the midst of this bloodbath.
>>
>>4079738
Yeah, I'm thinking you are right. It should be enough to strip the corpses of any identifying articles, and maybe burn the manse if we wanted to be extra careful. Anything else is too much. By the time anyone went looking for them, they'd be in a mass grave. Hopefully the idiot at the gate dies, and that should be enough to make a clean break.
>>
>>4080866
Seems like we're over thinking it quite a bit. This is a war, soldiers die by the handful. As long as we aren't seen here by any Lannister men we should be fine. Lets just get out of here quickly
>>
>>4080876
I feel that way too.
>>
>>4080866
Even stripping the corpses would be a bit much imo. It implies someone's tried to hide the identity of these bodies, far better to just let people they were killed in the fighting. This is a war, that's what happens.

>>4080876
Agreed
>>
>>4080876
Another point worth considering is that if we spend the time hiding what we've done, we're exposing ourselves further to being seen by someone we'd rather avoid. Every extra second here is danger.
>>
I think the only thing we need to worry about is to not leave any of our troops behind. Aside from that less we do the better
For right now it looks just like another skirmish. Fucking with anything makes it look suspicious.
>>
>>4080908
I figured you could pass it of as looting, but you are probably right. Though we should definately evacuate the entire remaining household, for the same reason we want to get all of our men out.
>>
Loving the discussion. It's always a good indicator of interest. I think the fog of war observation is a particularly good point. Tywin isn't going to send out a CSI team. It's nothing to do with his personality, it's just not realistic given scale and tech level. Nothing wrong with being a little cautious though, so I'm keeping the discussion in mind in writing the next part. It's also worth nothing that you are currently on the northern side of the Hill of Rhaenys. I try to dance around overly specific names because Aurion wouldn't always know them as such. Given that, you're far from a river, so a good old fashioned corpse dump just isn't practical. I do need your help with something a little less life and death though.

How do you all picture Aurion from a cosmetic perspective? I've always assumed an average build with his average athletics rank, but what else? We know he has the Valyrian eye(s) and darker hair, but does he grow it out with that sellsword flamboyancy or keep it short like a soldier? Clean shaven? Stubble? Bearded or something more ostentatious? There's a lot of room for variation with a character like this and I'd rather hear what you all have to say on it.
>>
>>4081488
Short bangs but have a ponytail he throws over one shoulder when he wants to look cool for the ladies.

Close cropped goatee that he makes sure is always straight and well groomed
>>
>>4081517
Gay
>>
>>4081488
>>4081517
?
>>
>>4081517
I can agree with this look I also see him as having a permanent tan
>>
>>
File: Simple.jpg (30 KB, 350x382)
30 KB
30 KB JPG
>>
File: Bearded.jpg (72 KB, 1024x618)
72 KB
72 KB JPG
Post will be up in just a few min.
>>
“Peace.” You hold out your hand to the brother. They share the same dark hair and violet eyes and look to be of a similar age. It’s also clear he’s no real swordsman. Good that you came when you did. “I’m Captain Aurion Shryke of the Stormbringers Free Company. I’m here as a favor to a Lady Constance Celtigar. You’re family, yes?”

The mother lets out a shocked gasp, but the brother only looks enraged. “Liar! You---”

“Pretty girl, eyes like yours. A touch quiet. Makes her own jewelry. Handmaiden to the Queen. This is the right manse, yes?” you say quickly.

“Eddison. Enough, please.” The mother pleads. He takes a deep breath after a moment and lowers his sword while keeping a firm grip upon it. “Constance is my daughter. I am Lady Annara Dayne. This is her twin, Eddison Celtigar. My husband…” she chokes up, unwilling or unable to continue.

“Where is she?” Eddison cuts in.

“Safe. In Duskendale at an inn. Sleeping, I’d imagine,” you answer. They both only seem to have more questions now, so you press on. “This is no time for questions. I can catch you up later or you can ask her yourself. There are a lot of dead men outside and many more will come looking. I’d like to avoid any awkwardness there, so grab everything you deem too valuable to lose to looters and let’s move. Hurry. My Lady, I’d suggest different shoes elsewise I’ll have to carry you.”

After Lady Annara tearfully and uncomfortably says her goodbyes to her departed husband, her son leads her away and they both set off with the serving girl from the stairs to gather things up. Only the one girl seems to have survived this long. The rest, well, perhaps it’s best not to dwell on the what ifs of it all. You return to the yard where your men are cleaning up while waiting for the Celtigars to make their final preparations. There are no survivors in the yard, aside from your own relatively unscathed men. This is further ensured as your men are searching for coin to be had on the vanquished. Not a great time to be groaning from a gut wound. It seems they killed everyone up to the stone wall of the manse in your absence, household guard included. Lieutenant Trios is nothing if not efficient. Too much trouble to sort out allegiances in the heat of the moment.

Your charges for the evening exit the manse with bundles in arms as you oversee the proceedings. This Eddison looks on with smoldering anger, at what you can’t say, while his mother looks sickly. “So many…” she mumbles.

Valar morghulis,” you answer with a shrug. “We must be going, please stay close.”

With that, your company departs back towards the northernmost gate at the anchored fleet.

>Can I get 2d6 for Stealth (Blend In)? DC: 9
>>
Rolled 6, 1 = 7 (2d6)

>>4081683
This is scary
>>
Rolled 4, 1 = 5 (2d6)

>>4081683
How bad could I possibly roll?
>>
>>4081702
Fuck
>>
Rolled 5, 1 = 6 (2d6)

>>4081683
>>
>>4081714
Fuck
>>
You liked your plan. It was a good plan, really. It’s just that fifty heavily armed men marching in formation stick out even in this chaos. It happens as you cross the main road towards the gate. Marauding cavalrymen turn from running down smallfolk and ponder over your presence upon the road. Whatever they see gives them the idea to charge.

>BRACE! Prepare for charge
>CHARGE! Give them a taste

Either way, I'll need 3 rolls of 5d6
>>
Rolled 4, 2, 1, 5, 4 = 16 (5d6)

>>4081736
Brace!
Charging into cavalry seems like a bad idea.
>>
Rolled 1, 3, 3, 3, 5 = 15 (5d6)

>>4081736
>BRACE! Prepare for charge
Wouldn't want the Celtigars to get trampled.
>>
Rolled 6, 3, 6, 4, 3 = 22 (5d6)

>>4081736
>>BRACE! Prepare for charge
>>
Calling it for brace. Solid warfare rolls. Can I get 3 rolls of 4d6 for your company's combat?
>>
Rolled 1, 2, 3, 1 = 7 (4d6)

>>4081835
>>
Rolled 5, 2, 2, 5 = 14 (4d6)

>>4081835
>>
Rolled 3, 4, 1, 1 = 9 (4d6)

>>4081835
>>
>Veteran Heavy Infantry (Brace for Charge+Shield Wall) vs Trained Heavy Cavalry
Rolled 14 vs CD 4. 3 Degrees.
Dmg 6x2x3 = 36 vs AR 9 HP 12
Unit Destroyed
>Trained Heavy Cavalry (Charge Negated) vs Veteran Heavy Infantry
Rolled 14 vs CD 5+5. 1 Degree
Dmg 6 vs AR 5, HP 12 = 11 HP remaining

The cavalrymen realize their grave error, but it’s already too late. These are disciplined veterans, not fleeing shopkeeps. Many of these men have stood against Dothraki. What are Westermen who find their glory riding in tourneys compared to such? The CRASH and screams of the impact resonate throughout the surrounding area. It’s a spectacular display that you find yourself wishing you had more witnesses to for no other reason than the glory of it. A few of your men are bowled over by the force of the impact, but the twenty-odd horsemen are killed to a man with many of their steeds joining them.

You join the other halberdiers in helping dazed shieldmen to their feet as the Celtigars look on in shock. The new young master of the manse seems to have forgotten his anger and only looks on with mouth agape while his mother is completely unresponsive, staring into nothingness. That won’t do.

>Attempt to rouse her. (Persuasion, high DC but not impossible)
>No time. Just carry her. (Athletics: Strength)
>>
>>4081675
Needs to be younger but something like this maybe? It's hard to find nontwink character portraits

>>4081896
Is it gonna take time to wake her up?
If yes carry her
If no wake her ass up
>>
>>4081896
>No time. Just carry her. (Athletics: Strength)
>>
>>4081896
>No time. Just carry her. (Athletics: Strength)
>>
>>4081896
>No time. Just carry her. (Athletics: Strength)
>>
Can I get 3 rolls of 4d6 for Athletics (Strength)?
>>
Rolled 5, 4, 2, 1 = 12 (4d6)

>>4081954
>>
Rolled 5, 2, 3, 3 = 13 (4d6)

>>4081954
>>
Rolled 4, 4, 1, 4 = 13 (4d6)

>>4081954
We havent been doing to well.
>>
>>4081961
>>4081965
>>4081974
That last roll is what I needed (lowest die was dropped). Writing!
>>
So I've been on a roaming connection and my house internet has been down for the last week or two.
So I havent been able to put write ins. At the gym now.
What I wanted to write in here was scream at her son and have him or one of his men do it.
Cause while in sure they understand it isnt quite the best look. No idea if that write in would have won out. But I feel it may have been a better choice.
>>
“MOVE OUT!”

Your men are quick to obey, but others aren’t so used to this level of violence. This won’t do at all. Where there are outriders there is a main body close at hand. There is no time to waste. “Eddison!” you bark, snapping him out of his fugue. “Hold this and keep up!” you pass him your halberd. He doesn’t seem to know what to do with it.

“M’lady will excuse me,” you say to no response. You sweep Lady Annara off her feet and carry her in your arms. Over the shoulder would be easier, but somehow that feels too improper. There’s no doubting where Lady Constance got her curves, but this may be the most inconvenient way to come to such a realization.

The gates are still ajar, but no watchmen remain to guard it. Just the dead, mostly smallfolk. Hopefully the rest had the good sense to run to the fields rather than try to stem the tide within. Still, you’ll take the small blessings where you can. Between the growing ache upon your ribs from the Hightower knight’s blade and the difficulty of carrying this woman for so long while wearing mail, your entire body aches with exertion. Vaeron looks over questioningly once or twice, but you’d rather show strength in front of your men. Not too much longer…

The docks and waiting ships are a welcome sight and the brisk spring breeze blowing off the bay is as sweet as a kiss. You gently place Lady Anarra upon the end of the dock while supporting her so that she doesn’t lose her footing. Eddison is quick to replace you, trading mother for halberd. Waiting until all fifty of your good men place feet upon deck, you turn on your heel and hoist yourself over the railing. To Duskendale.

Sleep is capricious after battle. It comes on suddenly and without warning, but it wrests itself away with jolts of alertness. The field follows you wherever you go. The latest of such bouts brings with it the unwelcome companion of the morning sun. You blink the fire from your eyes and reach for a bottle of rum that isn’t there. Right. That would be in your galley’s war chest, but you took your latest wards aboard the newly captured galleass which has the luxury of additional cabins. There should still be some time ahead of you before the town is sighted.

>Explain the situation to the Celtigars. Best to head that off before their fear turns to anger.
>These Hightowers you’ve captured are a curiosity. The word “bank” was used. Banks are good for business. Yet you know little else beyond that.
>The highborn can wait until they’re back on land. Speak with Vaeron about your options here in general. He’s always good for bouncing around ideas with.
>>
>>4082053
>Explain the situation to the Celtigars. Best to head that off before their fear turns to anger.
>>
>>4082053
>Explain the situation to the Celtigars. Best to head that off before their fear turns to anger.
Better consult with Vaeron and Janessa before doing anything with the Hightowers. But before doing that let's calm would be allies.
>>
>>4082053
Explain the situation to the Celtigars
>>
>>4082053
>Explain the situation to the Celtigars. Best to head that off before their fear turns to anger.
>>
>>4082053
>>Explain the situation to the Celtigars. Best to head that off before their fear turns to anger.
>>
>>4082063
>>4082064
>>4082066
>>4082078
Calling it for Celtigars. One more quick thing while I write,

>Be as honest and genuine about all of this as you can be (Charm)
>Keep any musings you may have to yourself and merely explain the gravity of their situation to them (Convince)
>Something else that I may be missing
>>
>>4082090
>Be as honest and genuine about all of this as you can be (Charm)
>>
We made off like a bandit boys other then the desertion we didn't lose much and gained lots.

>>4082090
Be as honest and genuine
>>
>>4082090
>Be as honest and genuine about all of this as you can be (Charm)

We are a charming man
>>
>>4082090
honest sounds good
>>
>>4082091
>>4082093
>>4082094
>>4082099
>Can I get 3 rolls of 6d6 for Charm?
>>
Rolled 6, 2, 1, 2, 6, 2 = 19 (6d6)

>>4082103
>>
Rolled 5, 1, 4, 4, 6, 2 = 22 (6d6)

>>4082103
>>
Rolled 5, 4, 6, 6, 1, 3 = 25 (6d6)

>>4082103
>>
>Be as honest and genuine about all of this as you can be (Charm)
>>
>>4082116
Anon!
>>
That 25!

Sugoi!!
>>
Best to speak with Lady Constance’s remaining family. They’d be foolish not to be bursting with questions and it would be best to answer them yourself rather than leave them to suspect the worst. You rise and splash some water on your face, finding running off with a reddish tinge. Your gambeson is similarly coated, but the loose sailing shirt beneath is fine enough and will have to suffice.

Mother and son are both within their cabin when you knock, and bid you enter while dressed as they were the night prior. Lady Annara Dayne is seated on the bed in her damask robe and snakeskin sandals, regarding you with uncertainty. Her son, Eddison Celtigar, is upon the stool next to the bed. You take the remaining chair.

“Right then, you would have some questions,” you start.

To your surprise, Lady Annara begins. “Just who are you?” she says with a baffled tone that makes you laugh despite the situation.

“Captain-General Aurion Shryke of the Stormbringers Free Company. Now also Knight of Stormgrave and favored sword of King Robert Baratheon. A long title, but I am told such things matter, no?” you smile.

“A rebel,” Eddison states with anger.

“In truth, I’m not sure. I was far to the east when this war began and only came back when it was nearly over. I originally took up contract with House Targaryen and escorted Queen Rhaella along with her son to Dragonstone. It became obvious that I was deceived as to the war’s progress, so I took my company to the obvious winner,” you explain.

“You betrayed the Crown,” Eddison summarizes, unimpressed.

“On the contrary, I completed my contract despite my misgivings and then set sail for more proven allies,” you point out.

“I’ve on need to debate loyalties and scraps of paper,” Lady Annara cuts in to diffuse things. That makes no sense. What matters if not contracts? “How does this involve my Constance, ser?” she asks, fixing you with all too familiar violet eyes.

You blink. Right. “Ah. We met upon Dragonstone at a feast. She was very kind to me. Nothing untoward happened, I assure you. Unless kissing her hand counts? My paymaster tells me that is acceptable, so you may blame her for such. Any road, I asked her to come with me just before I set sail and she agreed.”

“Why in Seven Hells would she agree to such a proposition?” Eddison asks, bewildered.

“In truth, I don’t know. I took a chance in even asking her,” you answer honestly.

“Why?” Lady Annara asks with interest.

“I don’t know, my Lady. It simply felt right,” you answer, mildly perturbed with the self-examination. “I knew Dragonstone would be under siege before the war could end and she isn’t the sort for sieges. Too gentle for all that.”
>>
>>4082238
The two exchange a look. Lady Annara is smiling slightly, a marked improvement from her state only the night prior, but her stormy son is still somewhat guarded. It’s odd addressing a highborn without a title. What do you call such that aren’t lords or knights?

“Where do we go from here?” Eddison asks.

“To Duskendale first. The womenfolk are resting at an inn there. Lord Manderly would have command now with Lord Estermont’s decision to rush to the city. I don’t answer to him, but I may at least consider any such proposal he might have. I’ve also a burdensome number of wards to deal with now and would like to offload them if possible. Failing that, I’ll simply sail for my seat at Stormgrave. It may be easier to get a handle on things from my castle rather than an inn. Can’t say, really,” you muse.

“Your accent, Captain. Where exactly are you from?” Lady Annara asks with amusement.

“Stormgrave, my Lady,” you answer with a grin. “Born and raised. Course, I’ve been fighting in Essos for the last ten or so years, but so far it’s been nice to be home.”

“House… Shryke was it? I thought Stormgrave was ruled by House Sunglass,” she ventures cautiously.

“Aye. It was, my Lady. I would be the founder of House Shryke. Contracts, you see. Win enough battles and you can set your price,” you smile, glad to get it out of the way.

“Oh my. I apologize for any slight, Captain Aurion,” she says with some embarrassment.

“No reason I can see for me to take offense, my Lady,” you say honestly. You get some further small talk out of them for a time. Lady Constance’s father was a Ser Edwell Celtigar. More a merchant than a knight, if you’re understanding correctly. He was mortally wounded early on in the fighting. Apparently, the Lannister host entered the gates under the guise of allies before rampaging through the city. The loyalists were ill-prepared for such an onslaught. Turning from the prior night upon Lady Annara’s increasing distress, you ask after their House. It seems Ser Edwell was the second son after Lord Ardrian Celtigar, which you think makes Lady Constance’s uncle the ultimate overlord of the house, but he may still lack a total say over her prospects due some sort of strain between the brothers. That is, if you happened to be interested in such a thing.

After some time, you bid them a pleasant voyage and return to the main deck to oversee the remainder of the trip. Your men all seem to be in good spirits despite the harrowing night. On occasion, it can be good to shake off the rust and reaffirm bonds between fighting men.
>>
>>4082240
You have a small crowd waiting upon your arrival to Duskendale’s harbor. The first to rush forward is Janesa in her Qartheen gown, leaping at her husband and wrapping her legs around his waist in an eyerolling display. At least Vaeron doesn’t seem to mind. You also note with bemusement that several of your men have already managed to charm wenches from the taverns or docks and are quick to engage in their own reunions.

It’s a slightly lonelier affair for yourself. You see Lady Cerelle nearby and she looks quite pleased to see you, but she isn’t one to make such a wonton display of it with so many prying eyes about. The look she gives is one you know well, and it does cause a certain stirring within you. Still, it may be good to simply talk with her as well. Whatever physical connection you may have aside, so much was left unsaid and uncertain before your departure.

Lady Constance is also present, she looks on politely, but still maintains her distance. That is, until her brother helps her mother from deck to dock. Constance looks between you and her family as if unbelieving of what she’s seeing before coming to her senses and running to them for a very tearful reunion. She steals a few quick glances towards you as well as the trio catches up.

What would you like to do next?

>Summon up the Hightowers along with Janesa if you can unlatch her from her “consort.” There is business to discuss.
>Meet with Lady Cerelle. You have much to work out, one way or another.
>See if you can find some time to speak with Lady Constance. There’s no doubt she will want to talk after all of this.
>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him.

I’ll close the vote in the morning. Continuing tomorrow!
>>
>>4082241
>>See if you can find some time to speak with Lady Constance. There’s no doubt she will want to talk after all of this.
>>
>>4082241
>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him.
>>
>>4082241
>Summon up the Hightowers along with Janesa if you can unlatch her from her “consort.” There is business to discuss.
All three should be present to see what they were up to. Where were they going? What was their purpose?
>>
>>4082240
>“House… Shryke was it? I thought Stormgrave was ruled by House Sunglass,”
I thought Sunglass are based on a different island?
>>4082241
>Meet with Lady Cerelle. You have much to work out, one way or another.
>>
>>4082241
>>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him.
>>
>>4082285
Yup, they are. Sweetport Sound. A cadet branch was previously in charge on Stormgrave. They died out in the war.
>>
>>4082241
>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him.
>>
>>4082241
>Summon up the Hightowers along with Janesa if you can unlatch her from her “consort.” There is business to discuss.
>>
>>4081622
>I also see him as having a permanent tan
A realistic touch, since he is often subjected to the elements, I like it. Maybe a silver tooth revealed in the smile as well.

>>4081589
Add a maimed eye and color the other one a tinge of lavender and its a great likeness. Much in favor.

>>4081896
>Dmg 6 vs AR 5, HP 12 = 11 HP remaining
Did the unit recover its HP between fights?

Also, >charging into a fucking wall of halberd pikes
yikes

>>4082241
>Summon up the Hightowers along with Janesa if you can unlatch her from her “consort.” There is business to discuss.
>>
>>4081589
I like this one
>>
>>4082241
Summon the hightowers-> Meet with Lord Manderly-> Lady Constance-> Lady Cerelle. We need to make sure Vaeron and Janesa are free for the first two meetings.

I think I'm in the minority here but Lady Cerelle is the best girl
>>
>>4082395
>I think I'm in the minority here but Lady Cerelle is the best girl
Making the best girl wait or leave her for the dessert, hmm? Cerelle would make bestest wife, given she doesn't get disowned or something, to which we had a hand by despoiling her.

I too support the order, if we get to do every item.
>>
>>4082395
Cerelle is only good for ploughing, which we shall do plenty of intill we can deliver her to her family.
>>
>>4082406
Her family is going to kill us...
>>
>>4082406
>rich
>cunning
>feisty
>interested
yeah nah
>>
>>4082410
Hah! They are welcome to try.

>>4082413
>No Valyrian features

She is not good for anything else
>>
>>4082241
>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him
>>
Boggs do we have any family anywhere?
>>
>>4082453
inb4 we're the Sea Snake's grand grand grand grand son
>>
>>4082460
pls no more ancient blooodline plot
>>
>>4082529
I don't think it would mean anything even if we were related to him it would have been way to long for it too matter and it's not he got special powers he just was a very good Admiral
>>
>>4082460
>inb4 we're the Sea Snake's great great great grandfather
s uncle's cousin's former roommate.
>>
>>4082395
If we can do everything, then I agree with this order. If we can only pick one, for whatever reason, then meeting with Manderly is probably the best course of action at this point.
>>
>>4082241
>This Lord Manderly must be interested in the latest news from the capital. Make yourself available to him.
>>
>>4082348
>Did the unit recover its HP between fights?
After the ship, yeah. I'm going to use Leader of Men to restore one unit to fighting strength after battles even if it hasn't been disorganized/routed. That way you see more use out of the benefit other than when you've fucked up. Otherwise it would've been completely worthless so far.

>>4082453
Nope. I don't plan on any popping up either. I feel like it would detract from his character rather than add to it in this case.
>>
>>4082708
>Nope. I don't plan on any popping up either. I feel like it would detract from his character rather than add to it in this case.
I'm glad you feel the same way as I do. Sometimes characters whose parents were nobody are good. See: NuWars
>>
>>4082241
>>Summon up the Hightowers along with Janesa if you can unlatch her from her “consort.” There is business to discuss.
>>
>>4082716
>Sometimes characters whose parents were nobody are good. See: NuWars

Was like the one thing i agreed with in the last jedi
>>
Ah, right. I do still need one roll of 1d6 to see how your veterans are doing now that all of the fighting is done.
>>
Rolled 2 (1d6)

>>4082728
>>
Rolled 1 (1d6)

>>4082728
>>
Rolled 3 (1d6)

>>4082728
>>
>>4082729
Intact. Still Veteran. You guys really need a Master of Arms.
>>
>>4082728
low good?
>>
>>4082740
Low bad.
>>
>>4082253
If we are trying to pump them for information, then we should keep them seperate, instead of together. Also, did the kid survive?
>>
>>4082718
Grandparents though...
>>
>>4082253
>>4082808
Why would we want information? Don't we just want money for their release?
>>
>>4082820
They are technically our hostages. After the war is over we can issue demands.

I was thinking.

Gold.

Constance Hand in Marriage

1 Unit of Warships

Pay for the repairs and furnishing of our current ships

Favourable Trade Deal
>>
>>4082826
>Constance Hand in Marriage
Not sure why the Hightowers would have anything to do with that.
>>
>>4082828
Ah sorry, i thought you meant the Celtigars we had.
>>
>>4082828
The person I responded too originally wanted to interrogate them about where they were going (fairly obvious that they were simply fleeing the city). I was making a point that if we were to interrogate them or anyone, we should make a point of doing it separately.

So here is a question: should we tell anyone about the defectors? Admitting that half of our company just abandoned us in the middle of a fight makes us look really pathetic, but if they stuck together and went pirate, (which considering that many of them are foreign freedmen who probably don't speak common very well, sticking together seems likely) then should we demonstrate our authority by taking responsibility and hunting them down?

I'm thinking that it accepting responsibility (and perhaps paying restitution) would demonstrate honor, and probably be a net gain to local opinion, if they ever showed up. Not common that a commander takes responsibility for defectors like that, it'd be a good look.
>>
>>4082848
I thought I'd clarify, only tell people if they show up, and if we can safely and immediately deal with them (both in terms of killing them and optionally, affording restitution). Otherwise, say nothing.
>>
It's looking like a tie between Hightower and Manderly. We will go ahead and handle the Hightowers now and send a messenger to Manderly. I hope you all like feasts because Lord Lamprey certainly does.

Continuing in about 8 hours at 7:30 EST.
>>
>>4082848
I had actually meant that we needed Janessa and Vaeron for the interrogation. Those three all together to do the interrogation. Not the prisoners
>>
>>4082952
That makes more sense
>>
You favor Cerelle with a smile, but avoid approaching her. There are too many material concerns to sort out before you can think about what sort of relationship you may have with her.

You send a runner along ahead to this Lord Manderly. It is courteous and avoids any wasted time on your part if the man turns out to be indifferent to your presence. You don’t have any highborn in the company, but Hoster Rivers ought to be close enough to avoid causing offence. Bastards are close enough to the real thing, you think.

Now you have hostages to sort out while waiting on the Northman’s response. House Hightower, the banking family… they mentioned Oldtown, which you know to be in the Reach, but the family itself is little known to you. “If you two can refrain from fucking on the dock, I could use some help with our newest prisoners,” you say to your two oldest companions.

Neither seems to pay any mind to the onlookers and for a moment you think they may take your jest as encouragement, but Vaeron reluctantly breaks away. “What prisoners?” Janesa asks distractedly.

“House Hightower. The whole House as far as I know. Five or six of them depending on how the oldest boy’s doing. The Lord claims to be Keymaster to the Bank of Oldtown.” This gets her full attention.

“I will arrange a room for them at the inn,” she says with a greedy smile.

Vaeron goes to retrieve them from the ship, but only the fat Lord Peyton and his healthy children appear. Two girls and a boy. The oldest daughter looks to be near enough in age to the other highborn women you are acquainted with. Rather unremarkable in appearance. She is by no means ugly, but she is plain in comparison to your other interests. “The wife won’t be parted from the boy you fought. I would’ve had the lads haul him up, but he hangs on by a thread,” Vareon explains.

“She may stay if she wishes,” you agree. You want the banker, not his wife.

The newcomers garner more curiosity than your companions’ lewdness. The Celtigars and Cerelle both seem shocked at their presence here as they had been previously confined to separate cabins aboard the galleass. You offer no further explanation, instead leading the portly man and his brood to the nearby inn where they may settle in from their voyage.

Janesa and Vaeron join you and Lord Peyton at a corner table in the inn’s common room. To your amusement, Lady Cerelle looks like she desperately wants to eavesdrop, but doing so would be far too obvious, so she instead leads the eldest Hightower daughter away by the arm while chatting pleasantly with the nervous girl. The lightly sweating lord looks to you with apprehension.

>The man seems craven. Play on that here. (Intimidate)
>Explain the situation to him and see if he will oblige by filling in gaps. (Convince)
>Loosen the poor bastard up first. The man could use a drink. Hells, you all could. (Charm)
>>
>>4082395
She is, I’m with you
>>
>>4083778
>The man seems craven. Play on that here. (Intimidate)
The weak get crushed
>>
>>4083778
>The man seems craven. Play on that here. (Intimidate)
>>
>>4083778
Loosen the poor bastard
>>
>>4083778
>The man seems craven. Play on that here. (Intimidate)
Especially after we trounced his son in front of him
>>
>>4083798
>>4083802
>>4083803
>>4083857

>Can I get 3 rolls of 4d6+2 for Persuasion (Intimidate)? (Blood of Valyria gives the +2)
>>
Rolled 5, 6, 2, 3 + 2 = 18 (4d6 + 2)

>>4083871
>>
>>4083778
>loosen him up (charm)
I'd say intimidating him could be effective but the wars over now, maybe we can still turn this into a good relationship? He seems like a logical fellow aswell.
>>
Rolled 1, 1, 2, 1 + 2 = 7 (4d6 + 2)

>>4083871
>>
Rolled 3, 1, 2, 6 + 2 = 14 (4d6 + 2)

>>4083871
>>
>>4083879
>>4083892
>>4083893
>3 Degrees. He really is craven.

The more time you spend around highborn, the more you can’t help but feel that they are almost universally weak. They treat life as if it were nothing more than a game, stepping on those they’ve been taught to see as beneath them and resorting to childish sulking and despair when something doesn’t go their way. You’ve spent a lifetime fighting for scraps while still putting on a friendly face for those who trust in you and this blubbering fool disgraces himself over… what? One of his many children is wounded because all the coin in the world couldn’t buy him some modicum of combat instinct? His gilded ship is captured as he fled from his allies? Something else? Is the food simply not to his satisfaction? How many men died protecting him, and for what? How many men and women died for the Celtigars to be carried to safety? What makes these people so much bloody better?

The rest of the table looks at you, becoming increasingly uneasy with your darkening expression.

“You disgrace yourself,” you finally announce.

“I-I beg your pardon?” Lord Peyton stumbles with quivering jowl.

“You are a Lord, for whatever that’s worth. You are a father. You are a leader. And you sit here in front of me with that stupid craven look about you. What would your people think of you, seeing you like this?” you ask in disgust.

He merely gapes like a bloated fish as he sees the rage building in your eyes, shrinking back against his wooden chair as too close to a roaring fire. He offers no response nor does he look to be close to doing so. Such as waste.

“I want to know everything you know. Who you are, what you’re worth, why you fled, where you were going, all of it. You will gather your fucking senses and speak. Now,” you command in your battlefield voice.
>>
>>4084099
“This one’s useless, Aurion. Might as well throw him in the bay and drag up the next lordling instead. War’s war, yeah?” Vaeron offers lazily, earning a kick from his better half beneath the table that goes unnoticed by your increasingly unwelcome guest.

“W-wait. We-we can come to an arrangement. Yes! Please, t-there is no need for violence,” he stutters at last. “P-perhaps it would be best for us to s-start over. I am Lord Peyton Hightower, Keymaster of the Bank of Oldtown.”

“The Hightowers of High Tower?” Janesa interrupts.

“N-no, my Lady. My cousin is head of that branch, Lord Leyton. My family has the honor of control of the bank, which I would assure you is no less prestigious,” he puffs up just a little before deflating at Janesa’s derisive scoff.

“As prestigious as what may be the most powerful house in the Reach. You must keep this man, Aurion, he is most amusing,” she smirks.

“I-I can assure you the bank has considerable funds and will finance any such ransom that you may deem appropriate, ser,” he addresses you.

“Captain. You call him Captain. Ser’s for knights with nothing. He commands a Free Company,” Vaeron corrects.

“I meant no offense, se—Captain,” he blanches.

“Where were you going and why did you flee?” you brush it off.

“The city was attacked from within! I could not simply stay while those monsters were about! I was sailing for Storm’s End and my cousin,” he answers.

It’s unlikely the man is lying, and the information is at least somewhat useful. The loyalists must be feeling quite secure to the south if a pig like this would so readily join them. What do you want to do now?

>Press him to sign some sort of contract now. Get your dealings with him out of the way.
>Let him stew for now. Attend to something else.
>You could use some time alone. If someone comes to you, then so be it.
>>
>>4084101
>Press him to sign some sort of contract now. Get your dealings with him out of the way.

Money, money money.
>>
>>4084101
>>Let him stew for now. Attend to something else.
He isn't going anywhere and we should check up on Constance. And Lord Manderly.
>>
>>4084101
>Let him stew for now. Attend to something else.
We should see Manderly before making any permanent agreements.
>>
>>4084136
Supporting this
>>
I should just tell you this right now in case this affects choices, your runner is about to come back with an invitation to attend a feast with Manderly. It's going to be in the next post either way, but the feast won't be for a few hours in-game.
>>
>>4084101
>Let him stew for now. Attend to something else.
>>
>>4084101
>Press him to sign some sort of contract now. Get your dealings with him out of the way.
Let's keep striking while the fires hot, he has access to gold, with which we can get almost anything we'll need in the future. Let's try to get the most that we can.
>>
>>4084101
Let him stew


If we are on a small time limit might aswell go meet the go meet Lady Constance and family then meet up with Cerelle after the feast
>>
>>4084101
>Let him stew for now. Attend to something else
>>
Okay, I'm going to call it for letting him stew. Constance seems to be a common theme, so I'll go with that rather than stretching the vote out too much.
>>
You stare the man down. It’s tempting to have him sign away what wealth he has right here and now, but you’re honestly not sure whether that’s wise. He may contest it later and say he was threatened into signing. Bad for business. “You may leave. Attend to your family,” you allow before striding from the inn.

You breathe in the cool sea breeze to calm your wrath. It’s a marvel how so many go about sweating in this weather. Perhaps it’s all the layers they wear.

Hoster Rivers and Trios approach you next, the former trying to stifle a laugh and the latter with his typical fixed grimace. “Captain, Lord Wyman Manderly wishes you to be the guest of honor at his feast tonight,” Hoster announces while biting his lip.

“I suppose there’s no sense in turning down a free meal in my honor,” you say with bemusement. “What’s with the stupid face?”

“Ah, nothing to trouble you over, Captain. Just hoping you enjoy the feast and all,” he grins.

You blink and look to Trios, who says nothing. Must not be serious. “Fair enough, go enjoy yourselves with the rest,” you wave them off before leaning back up against the wall. Odd.

“Captain Aurion?” you turn at the warm yet hesitant voice. Lady Constance.

“Ah, how do you fare, my Lady? How is your family?” you ask with a slight smile.

“We are all mourning for my father, although we are also very thankful that we still have each other,” she says with some thought. You let the silence hang as she considers you.

“Why did you do it?” she asks with shimmering eyes. “You put yourself in such danger and nothing compelled you to help my family. Why?”

>For you. (Charm)
>For you. (Seduce)
>It seemed a good investment. (Convince)
>Something else or something to add
>>
>>4084308
>For you. (Seduce)

Scoundrel mode activated!
>>
>>4084308
>I wish our families to be good friends in the future. The fall of the King will bring much chaos and allies will be crucial (Convince)

She’s not best girl, so let’s make this a political alliance
>>
>>4084323
+1
>>
>>4084323
support
Cerelle best girl
>>
>>4084308
>For you. (Seduce)

Marrying her or just ploughing her. I am up for either
>>
File: Spoiler Image (40 KB, 152x254)
40 KB
40 KB PNG
>>4084323
I like Cerelle
>>
>>4084379
This was also a vote in support.
Also on a hot spot so large chance of a different ID
>>
>>4084308
>>For you. (Charm)
>>
>>4084308
>For you. (Seduce)
>>
>For you. (Charm)

We can always arrange a political marriage later if pursuing Cerelle doesn't work out. It's not like the Celtigars are going to exactly be hot marriage material after the rebellion. That being said, we should lead her on so the courting will be easier if needed.
>>
>>4084323
I support this, let's not make any promises we wont want to keep when the next best thing comes along.
>>
>>4084323
Switching to this as I really don't want to seduce Constance and I don't think Charm is going to win.
>>
>>4084323
Support. Cerelle best girl
>>
I would say that's a solid majority for >>4084323

It's a better write-in than a simple investment comment, so the DC will reflect that.

>Can I get 4d6 for Persuasion (Convince)?
>>
Rolled 4, 6, 1, 4 = 15 (4d6)

>>4084444
>>
Rolled 1, 6, 3, 6 = 16 (4d6)

>>4084444
>>
Rolled 6, 4, 5, 1 = 16 (4d6)

>>4084444
>>
Rolled 2, 5, 1, 4 = 12 (4d6)

>>4084444
>>
Not great, not terrible
>>
You fools. You Charm first to build rapport then go for the Convince.
>>
>Success, 2 Degrees

You like this girl, truly. You’ve even sought to protect her. But in many ways your feelings are closer to a sort of kinship than to the passion you’ve experienced with Cerelle. There’s no telling what the future may hold, but it wouldn’t be right to risk breaking this girl’s heart after doing your best to keep a smile upon her face.

“I wish for both of our houses to be good friends in the future. The fall of the king will bring much chaos and allies will be crucial,” you say honestly enough.

“By why us?” she presses.

“My Lady, you were the first person to treat me with fairness and kindness since my return to Westeros. You trusted me when you had every reason not to. If your family and your House are half of who you are, then I can be content with my actions.”

She beams despite her earlier uncertainty. “You are very kind as well, Captain Aurion. Both my mother and my brother are very grateful to you even if they may struggle to show it. We will not forget this when we next speak with my uncle.”

You laugh. “Mayhaps he won’t kill me when he next sees me then. Ah, will you be attending the feast tonight?”

She’s surprised. “I had heard no word of a feast and I haven’t the proper attire for such.”

“The one time my men don’t run about shouting of every rumor from the rooftops is when I wouldn’t mind word spreading,” you muse. “I’m to be Lord Manderly’s guest of honor tonight. If you should like to attend, then borrow something from the galleass if you must. Everything upon it is now mine.”

She stifles laughter at that. It actually wasn’t a jest. “Oh, how very piratical, Captain. I may still have to decline, but I will speak with my brother first. We are all still in mourning and my father’s departure weighs upon me heavily. It doesn’t feel right to feast.”

“Whatever makes m’lady most comfortable. Until then, I must make my own preparations,” you beg her leave and reenter the inn glad for the pleasant conversation without complications.

You enter the room to find Cerelle sitting upon the side of the bed. Right, neither of you really sorted out whose room this was. She looks to you with a daring smile.

>We should talk first. Figure out where we stand.
>You know what you want, especially after a battle. Talking comes later.
>>
>>4084503
How long does reduced DCs last? I know we got one before we left Dragonstone
>>
>>4084528
Talk first

No more pregnancy rolld
>>
>>4084528
>We should talk first. Figure out where we stand.
>>
>>4084528
>We should talk first. Figure out where we stand.
Let's think with the big head
>>
I'm going to call the vote in the morning because I need to get some sleep anyway. If you all end up diving right into it, then I'll throw up a vote on if you will be more careful this time (Will test) or not. There are upsides and downsides to all options. Have a good night/day!
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.
And people still think that she isn't the best girl
>>
>>4084549
Night Boggs thanks for running
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.
>>
>>4084528
>>You know what you want, especially after a battle. Talking comes later.
>>
>>4084528

>We should talk first. Figure out where we stand.
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.
>>
>>4084528
>>We should talk first. Figure out where we stand.
Begone, cumbrains.
>>
>>4084549
The upside being getting (a pregnant) Cerelle with the increased chance of her lord father disinheriting her?

We shall be named Captain Aurion the Despoiler.

What do anons think would make a convincing case for lord Lewys to agree to wed his daughter to us?
>>
>>4084872
I don't think there is anything besides us being his personal fleet.


Does anyone know how much extraordinary resources are? I still want to see if we can get ironwood ship built for later on.
>>
>>4084884
LOL, you're that anon... I am not opposed to pet projects so long as we invest resources into establishing a strong economy.
Keep in mind, we're a knightly house that rolls fortunes 3 times less, has one source of income and 3 units total with naval one under strength.
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.

>>4084872
Money, security, support
>>
>>4084528
>You know what you want, especially after a battle. Talking comes later.
We've been playing too carefully lately, aurions probably a little stressed. Cerelle knows the deal.
>>
>>4084872
Yea I dont think theres really much atm we can really offer him. Knocking her up might be the ticket honestly, but it depends on what kind of man he is.
>>
>>4084528
>>You know what you want, especially after a battle. Talking comes later.
>>
>>4084853
The character is a cumbrain, play the character.
>>
>>4084537
>>4084538
>>4084539
>>4084751
>>4084853
5
>>4084563
>>4084602
>>4084729
>>4084796
>>4084843
>>4084891
>>4084921
>>4084931
8

Passionate Aurion wins out.

Is he trying to play things safe (Will test) or is he going for it? It may just be the ticket to securing her hand to keep her house from scandal, or it may have the opposite effect. Who knows? I don't. Then again, he may not be thinking so in-depth in the moment. What do you guys think?

>Try to play it safe
>Leave it up to fate
>>
>>4084965
>Try to play it safe
>>
>>4084965
>>Try to play it safe
>>
>>4084965
>>Try to play it safe
>>
>>4084960
>voted for fucking at each opportunity
>the character is a cumbrain
The absolute state of cumbrains.

>>4084965
>Try to play it safe

Boggs why is Cerelle so smitten? It can't be just one seduction test. Is she after the dangerous types? Spiting her daddy? Slutty? She's got to know her value plummets with pregnancy.
>>
>>4084965
>Leave it up to fate
Cumbrains gonna cumbrain
>>
>>4084965
>>Try to play it safe
>>
>>4084981
And most importantly was she a maiden?
>>
>>4084981
>character has repeatedly chosen to fuck
>not a cumbrain
>>
>>4084965
>Try to play it safe
>>4084981
We listened to her and asked about her opinion
>>
>>4084981
1 charm/2 seductions with significantly high rolls helped a lot (21,17,19 in order). Personality was also an important factor. It's a solid question and one I can work into conversation.
>>
>>4084989
This much at least I can confirm as a yes.
>>
>>4084965
>Leave it up to fate
>>
I don't see a six vote lead flipping back the other way, so might as well call it for playing it safe.

>Can I get 3 rolls of 3d6 for Will? DC is 13
>>
Rolled 5, 4, 3 = 12 (3d6)

>>4085036
>>
Rolled 3, 1, 1 = 5 (3d6)

>>4085036
>>
Rolled 4, 2, 3 = 9 (3d6)

>>4085036
>>
This is freaking hilarious
>>
>>4085039
>>4085040
>>4085043
>>
>>4085046
Boggs you're making the challenge harder than it is irl
>>
Oh well, she might not get pregnant anyway
>>
>>4085039
>>4085040
>>4085043
welp we tried, intentions are the ones that matter right?

>>4085048
Maybe she's just that good?
>>
>>4085055
We do really live in a different time
>>
File: Spoiler Image (186 KB, 500x649)
186 KB
186 KB PNG
>>4085039
>>4085040
>>4085043
lol
>>
Act like a cumbrain, fail like a cumbrain
>>
>>4085082
Wahhhhh
>>
I would be surprised if there isn't a number of purple-eyed spawns across the sea looking for their one-eyed captain daddy at this rate.
>>
>>4085089
He's got a long way to go to catch up to the Genghis Khan of the 7 kingdoms, Bobby B.
>>
Cerelle is probably living out her romance book fantasy of a highborn noble lady getting kidnapped by the rogueish sea captain
>>
>>4085094
I think Aegon IV fits that bill better
>>
>>4085106
You do have a point. Like a third or more of the noble houses have his blood
>>
>>4085098
Almost certainly. Do you suppose there is going to be anyway that we'd ever be able to realistically see her again after all of this though?
>>
>>4085495
Currently marriage with her is iffy, if we would somehow acquired lordship tho we have it in pocket
>>
>>4085499
I figured as much, but I mean, do you suppose by the time we get lordship (if we get lordship), she will still be unwed? I mean, she seems fairly independent, and if given the opportunity, she might wait for us, but can we really count on that? And for as long as it will presumably take?

>>4085046
Boggs; question about the holding. If over the course of the campaign, we are able to improve it to the point where it is at levels (in Wealth and Law and the like) that put it on par with a lords holding, could we attempt to petition the crown for a lordship, on the grounds that our title is insufficient for the holding? I'm trying to think up ways to get a lordship, now that the war is over.
>>
We started off as a knightly house, so why are we so keen on getting a lordship when were still in the quests first thread? Lordship isnt a common thing, and we voted to complete our contract and miss the best opportunity we might ever get to be a lord which would have been to deliver the Queen to the rebels. I like the ambition but let's just cool our jets for a minute, we havent even seen our island yet so let's focus on getting some additional coin from the Hightower ransom, establish the potential for a marriage (even though I find it highly doubtful the first born daughter of one of the more powerful houses in the westerlands would be married off to a literal who, bastard or no, and I'm not sure who had more precedence when it comes to Constance but if it's her uncle he might part with her for a hefty bride price? Lord Ardrian is supposed to be niggardly so who knows.

No matter what though, let's make sure we meet our new King, get our coin and leave well enough alone for a while so we can go pirate hunting.
>>
I think a marriage is possible if we specifically asked for it when meeting Robert/Ned other leaders of the rebellion. Of course that means we won't be able to ask for some other things but a marriage with her would bring plenty of benefits itself.
>>
>>4085545
>Waiting for you
It's just not up to her. You're going to need to convince her father. Otherwise he will find someone else.

>Lordship
That would be a tough sell. There are plenty of lords with less power/holdings than some landed knights. Your biggest problem is lacking the pedigree. That's why a marriage to someone with real lineage is such a big deal. Your children would have a better shot at it.

>>4085578
>Constance
Either goes through Lord Ardrian or her brother Eddison could also get away with it. Pros and cons to both.

>>4085583
Anons earlier on said they wanted to ask for a favor on marriage stuff from the King. It could be done. Outright commanding it probably wouldn't happen especially in Cerelle's case, but putting in a good word or arranging for a higher profile wedding at the crown's expense could be doable.
>>
I will be busy until late tonight. There will be an update later tonight and we will do a full run tomorrow night.
>>
“This is my room,” you point out.

She doesn’t move, only raises a brow and looks to you challengingly. “Oh? I thought it was mine. What do intend to do about it? Take what is yours?”

Yes. She gasps as you stride forward and begin pulling off her dress. It doesn’t take long before she’s pulling at your clothes as well, prompting her to rock backwards in shock at your chest. It’s the first good look you’ve had at it too. A massive purple bruise across the bottom of your ribs on the left side from the Hightower boy.

“You’re injured! You’ve been walking around like this!? You need a maester,” she says with concern.

“I’ve had far worse. It’ll heal,” you brush it off.

She purses her lips in a pout while looking you over. “Lie down,” she tugs on your arm to get you to comply and then straddles you. “Let me take care of you,” she says with a seductive look.

Seeing no reason to refuse her, you lay back and enjoy yourself. Cerelle is clumsy and plainly inexperienced. It’s as if she doesn’t know which way to move or even where to place her hands, but you’re enjoying the view nonetheless as she works a sheen to her pale skin in her exploration. Eventually she finds an angle that really works for her and loses herself in her passion, bringing you along with her.

“Wait,” you manage just before the end. You make to move her off, but only end up grasping her soft hips and pulling yourself deeper.

Cerelle takes a moment to catch her breath and looks to you quizzically before she comes to the realization of where your seed has fallen yet again. “Oh,” she whispers, looking abashed.

“Aren’t you afraid?” you ask.

She bites her lip in thought before rolling off you to stare up at the wooden ceiling. “I… I’m not sure.”

You snort. “How can you possibly be unsure of something of such import?”

She shoves you playfully. “This is more complicated than you appreciate, Aurion.”

True. There’s a reason you’ve danced around speaking of it. Still, the question must be asked. “Why me? You made it clear from the moment we met that you were destined to be wed to some Lord or other. What am I to you?”

“Aside from my daring captain who stole me away?” she smirks but falters at your stare and takes it more seriously. “I haven’t told you of my family, have I?”
>>
>>4086618
“House Lydden. Deep Den. Powerful military,” you recite. In truth you know little more. Your interactions thus far have been very much rooted in the present.

“I haven’t truly spoken to my father in over three years,” she says.

“You haven’t been with the Queen for nearly that long,” you say cautiously.

“Details, Aurion. Details. I mentioned my brother had barely been weened, yes? Does that not seem odd to you given my own age?” she admonishes.

“Stranger things have happened. I assumed a litter of sisters or something to that effect. I didn’t give it much thought,” you admit.

“No sisters. Although I had another brother, once. Cerion. Ser Cerion Lydden. A squire in truth, they awarded him his knighthood in death, as if that could take the pain away,” she says with misty eyes.

“I’m sorry, Cerelle… what happened?”

“My father happened. I told you he was a hard man. Cerion was two years my junior and a bookish boy, but my father would have none of that. His heir must be strong. He thought it would be a good idea to toughen up his son by bringing him into battle against a camp of brigands encroaching upon the gold road. My brother wasn’t ready. He… fell. Father is ever the practical man and so went right about making himself a replacement. Never mind how my poor mother or I felt. I never forgave him,” she explains.

“Does he not value you now?” you ask.

“Oh, he still values his bargaining chip. I am still useful as long as I may solidify an alliance and push out children for a lord to his taste. A role I have been bred and raised for,” she says with scorn.

“Then why me?”

“You really don’t see it? You have listened to me from the moment we met. You took me seriously with my thoughts on this conflict. You rescued me from humiliation or worse when it would have been easier to leave. You involved me with speaking to Lady Constance and the even asked my advice upon dealing with these rebel lords. You made me feel like something more than a brood mare, Aurion. Why would I not give myself willingly to one so passionate and inclusive? Most ladies of my birth need content themselves with faded novels of such.”

You’re unsure what to say to all of that. You were just being yourself, not attempting to impress. But you suppose that may be her point.

She sits up to look upon you fully. “Do you intend to fight to win my hand?” she asks.

>Yes.
>I need more time to decide

Didn’t put a flat “no” because what sort of autist would say that here

Continuing tomorrow night. If you have questions for me/her then ask away!
>>
>>4086620
>>Yes.

She is absolutely best girl. Smart, attractive, strong willed. I don't usually get down with waifu wars, but I'll go into battle for this one
>>
>>4086620
>Yes
Best girl she is
>>
>>4086620
>Yes.

Easiest choice of my life. Constance a shit in comparison and adversity is fun to read through. And boy oh boy is this gonna be a fucked situation to navigate.
>>
>>4086620
>Yes.
>>
>>4086620
>>Yes.
>>
>>4086620
>>4086620
>I need more time to decide
>>
>>4086620
>Yes
danger, danger.
>>
>>4086620
>Yes

Do we know in character how to do this?
>>
Boggs is gonna make us chose between Cerelle and our Free Company deal we made earlier isn't he...
>>
>>4086620
>Yes.
Fuck it. She has good blood, good family and is very willing.
>>
>>4086633
>And boy oh boy is this gonna be a fucked situation to navigate.
Delicious conflict with daddy badger inc

>>4086620
>Yes
>>
>>4086620
>Yes.
>>
>I need more time to decide

>inb4 Lord Lydden accuses of raping his daughter

While I agree Cerelle would absolutely be the better wife, I think this is going to be a very hard sell for us to convince her Father. If he killed off his son and just went about making another he's likely hard as fuck and most lords seem to dislike sellswords. But I'm in the minority here so let's go win her hand because FUCK YEAH MORE WESTERLANDS!!!
>>
>>4086988
How delaying the proposal brings us closer to convincing lord Lydden? Or do you mean you want to see the third option?
>>
>>4086994
No I just mean I think it'll be hard to convince Lord Lydden to give us his daughters hand because we are a common born sellsword/sail and the Lydden's are an ancient house and one of House Lannisters primary bannermen. That's originally why I was of the opinion we should go for Constance because she seemed more easily attainable.
>>
> i need time to think about this
>>
>>4087017
lol, the Lyddens are a third rate house who's most famous act was adopting the Lannister name because it was more prestigious.

Blood means nothing when you can actually do something like we can. What's one daughter for the opportunity to have the backing of an experienced professional army? Not like she can carry the name as per Westerosi tradition
>>
>>4087074
>What's one daughter for the opportunity to have the backing of an experienced professional army?
Perhaps one daughter can secure him an even better martial support.

We check what Cerelle knows of whom her father matched her with. Hell, maybe even ask Janesa about the man. Whose toes we will be stepping on, what kind of force he controls, his weak points. Then when we make the proposal we will be operating from an informed position.
>>
>>4087082
>Perhaps one daughter can secure him an even better martial support.
Highly unlikely if our number of sellswords numbers in the thousands. Levies make for shit soldiers and there's only so many knights in the world with plate.

Your idea of finding out more is good, though. Doubt it matters now with the way the vote is going.
>>
>>4087091
We don't have thousands of sellswords though. We have a company with 5 ships, and even that is tenuous as it seems there is some dissent in our ranks. So we have access to 100 good men, plus the additional levies we have at Stormgrave, and we haven't even met them yet. So at best we have 300 men iirc.

God idea though to try and gain the measure of the man before we meet him though.
>>
>>4087098
>5 ships
>100 good men
2 ships and 50 men are gone.
>>
We are going to have to fight for her due to the fact we took her virginity and possibly impregnated her. If the lord finds out about this were are going to be hated.
>>
>>4087136
We didn't roll a 1 for the pregnancy chance so we are good
>>
We could simply just return her to her father and deny everything
>>
>>4087170
Beware the wrath of a woman scorned.
>>
>>4087181
more like impotent rage. she is a woman from a thirdrate house in the westerlands and we are located in the narrow sea. it is really limited what she can do
>>
I hate to push things back, but I've got personal stuff tonight with it being Valentine's Day. I'll have an update up like I did last night, but I won't be able to commit to an extended run until tomorrow night.

Side note: I would place House Lydden in the top five for Westerlands houses on the power scale. Also, Lord Lydden didn't directly kill his son if I've given that impression. He merely forced his bookish, unprepared heir into a fighting role during battle with predictable results. Cerelle just holds her father directly accountable for her brother's death.

Messed with the eyes on the more popular picture from earlier.
>>
>>4087487
Top 5 would be the Kevan and the Lannister extended family probably.
>>
>>4087166
I never said the number to be concerned with was a 1 precisely to prevent this sort of meta approach.

>>4088127
That would be top 5 people, maybe, not houses. The other Lannisters don't control large swathes of land and men. They rely on Tywin's bannermen for such. Lord Lydden is referenced as one of the "three great western lords" with Crakehall and Brax as the remaining two in clash of kings. He is noted fighting at the center alongside Ser Kevan during Tyrion's battle vs the Northmen in the first book as well. Then there is this from the guidebook to the system the quest is based on. I'd imagine Farman and Marbrand would be somewhere in the ballpark too, but precise numbers are never given.
>>
“Yes.”

She searches your face for some sign of jest before wrapping her arms around you and nuzzling into your neck. “Then I am not afraid of what we’ve done,” she whispers.

The moment doesn’t last. Janesa bursts in while making scratches on a paper. Cerelle pulls the sheets up higher, but Janesa is past caring about such things. “Really now, there is no need to hide. This isn’t the first time I have walked in on Aurion. Although I must say it is entirely unfair that I am kept from my own midday delight while he has his.”

“Do you ever consider that you may be oversharing?” you ask flatly while trying to ignore the critical look from your lover.

“The ship has a vault. It is Tyroshi,” she carries on. Shit.

“Tyroshi?” Cerelle asks, not quite appreciating the situation.

“Tyoshi are evil bastards that delight in creating sorcerous devices. We’ve come across one such vault before. If you attempt to force it open, it unleashes some sort of spell,” you explain.

“What my dear Aurion is trying to say is that if a specific combination of numbers is not entered, then the vault is flooded with something that destroys the contents… and on occasion the suspected thief. A jar of acid or wildfire, typically,” Janesa says.

“So, we need to get that fat coward to open the vault,” you summarize.

“This ‘fat coward’ would be the Lord Peyton?” Cerelle asks with some reproach.

“My sweet husband and your… lover?” that earns a blush. “Thought it appropriate to scare the poor man earlier. He must fear for his life. I fear coercing him to give up his leverage will not be easy,” Janesa says.

“Vaeron threatened him, not me,” you say defensively.

“He was acting off your cues and rest assured I will be punishing him later,” Janesa retorts. You make a face to show you know full well what she means by that.

“I could speak with him or his lady wife to smooth things over,” Cerelle offers.

Janesa cocks her head. “Why? What is this to you, my Lady?”

“I intend to wed her if I can,” you say.

Some shock for once in her golden eyes, a moment to savor. Your old friend is not so easily phased. Then she approaches the bed and gets uncomfortably close as if noticing Cerelle for the first time. The younger woman is singularly out of her element here. “You would have pretty enough babies, I should think,” Janesa concludes. “Now what are we to do about this? Westerosi dynasties are newcomers to the world and like most upstarts they treat their blood as something sacred. Something you apparently lack.”

“So I’ve been told,” you say with a roll of your eyes. “Does the King not owe me at least a meeting now? This Robert that I’ve heard so much of? It may be he can put in a good word, no?”

“A thought,” Janesa considers, “but it may not be enough. Lady Cerelle, your own thoughts on this?”
>>
>>4088311
“I could write to my mother and ask her to travel east. She may be able to help with my father. Although I would not put too much faith in this… he rarely heeds her council. It would be good to see her regardless and I could not bear the thought of her missing my wedding if it is to occur,” she smiles at the thought.

“Your mother, but not your father?” you ask.

“I am unsure, Aurion. At this point, my father does not even know if I am alive or dead. That may be to your advantage as he has no reason as of yet to entertain the thought of other suitors if he thinks me a prisoner upon Dragonstone or executed. Even considering this, I was unaware you had such an audience arranged with this Lord Baratheon. If he is truly to be King and you can benefit from his patronage, then it may very well be wise to reveal my rescue sooner… I leave it to you to decide,” she says.

“What can you tell me of your father? It may help me decide,” you ask.

“My father has always prided himself on being a soldier and values military might above all else. If you were to impress him there, it may help to… I mean no offense in this Aurion, but you and your men are outfitted more like common foot than the knightly host he commands. Perhaps an investment in finer armor would not be amiss?” she suggests.

“Hmm. I know not what this vault holds, but little coin could be found elsewhere on the ship which I suspect is unusual for a banker. It may be that you could invest further into the company with any coin within and present a more impressive showing. I normally would prefer the coin go to more profitable industry, but your arrangement to have the company continue to generate coin makes it a worthwhile investment. But these are thoughts for later. We’ve a feast to attend,” Janesa muses.

“A feast? What feast?” Cerelle asks with confusion.

“The one you are attending tonight. Come with me darling, you need fresh clothes and I suspect we have much to discuss,” Janesa says with a sly look towards you.
>>
>>4088314
Tricky thing, this. Given Cerelle’s thoughts on her family and their knowledge or lack thereof in regard to her well-being, this situation is less about who your betrothed-to-be writes letters to and more about your next move as a whole. It’s much like battlefield strategy, really. Sailing to King’s Landing now would necessitate involving her father in the process sooner, relying on shock and expedience as well as your promise audience with the Baratheon to win the day. The alternative would be to sail for your seat at Stormgrave first and cultivate the best appearance you are able. Outfit yourself and your men in more impressive garb, wrap the good-mother into the schemes, and meet this Lord Lewys as ready as you are able to be. The blitz or the long game?

>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
>Better prepare your forces and influence at Stormgrave first before seeking out Cerelle’s hand.

Then there is the vault dilemma…

>Strongarm that craven fuck into opening it now. He will listen.
>Take Cerelle up on her offer to speak with the Hightowers on the matter.


Continuing tomorrow at 7:30pm EST.
>>
>>4088319
>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
Good appearance can be bought.

>Strongarm that craven fuck into opening it now. He will listen.
>>
>>4088319
>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.

>Strongarm that craven fuck into opening it now. He will listen.


If people really insist on marrying her, we could just find a septon and do it now without her fathers approval
>>
>>4088319
Better prepare your forces and influence at stormgrave

For the vault problem can we make a contract maybe a % of everything in the vault? Both of us are businessmen different kinds but still.

>>4088328
He can petition the crown to have voided if we do that
>>
>>4088333
This is a little to meta but given whobshe is. Wouldnt she have contact with the future queen? We could ask what her relationships are like with the lannisters via asking about what she knows about those houses.
And her skills persay
>>
>>4088348
I would think Cerelle or Janesa would know that can happen but maybe I'm giving them to much credit?
>>
>>4088319
>Better prepare your forces and influence at Stormgrave first before seeking out Cerelle’s hand.
>Take Cerelle up on her offer to speak with the Hightowers on the matter.
>>
>>4088319
>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
>Take Cerelle up on her offer to speak with the Hightowers on the matter.
>>
>>4088314
>>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
I bet thatIf we take too long they'll accuse us of taking her hostage and influencing her mind and shit like that. Forcing the issue under duress, whatever.
Right now the battle is fresh and we've got a family who can vouch for our honour, if the celtigars wish to return to their manse. They need to meet the new king sooner or later. Might as well be with our escort.

>Take Cerelle up on her offer to speak with the Hightowers on the matter.
Let's not antagonize a banker family more than necessary. We aren't under contract to fuck with them, and you only make enemies when you are paid for it.
>>
>>4088319
>>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
>Take Cerelle up on her offer to speak with the Hightowers on the matter.
>>
>>4089013
+1
>>
>>4089013
Supporting
>>
That feeling when it’s 7:30 and someone says to you, “didn’t you have something to do at 7:30?”

>Push ahead on all of this sooner rather than later. Sail to King’s Landing next.
>Take Cerelle up on her offer to speak with the Hightowers on the matter.

Cerelle pulls on her dress and makes to follow Janesa, but you call out to the two women. “Wait. Invite whichever Hightowers may like to attend as well. A softer touch may be what’s needed. I won’t wait too long on the vault though. We sail for King’s Landing as soon as we are able… a few days at most.”

Cerelle can barely contain her nervous smile as she leaves the room. It’s enough to feel as if you’ve made the right decisions.

The sun begins to draw down as your party exits the inn for the Drum Fort’s hall. Vaeron and Janesa are of course in attendance while their children are watched back at the inn alongside the youngest Hightowers. Their daughter is fast approaching an age where she too can attend these sorts of events, a thought that you know makes Vaeron particularly uncomfortable. Lord Peyton Hightower does also attend alongside his oldest daughter, Lady Ellyn. That would be Cerelle’s doing, you think. She has gotten along rather well with them thus far. She walks and chatters with Lady Ellyn while shooting glances your way. The last guest is Eddison Celtigar. He made his excuses and apologies for his sister and his mother. Lady Constance is spending the evening consoling her mother instead of celebrating, the latter taking the death of her husband especially hard now that she’s had the time to think on it more. You’ve gotten the impression the angry young man isn’t one to indulge in idle grieving. Hopefully he doesn’t cause a scene.

You forgo your armor and halberd for a seafoam green doublet of a shade with your personal standard with a standard longsword hanging loosely from your leather belt. Not as versatile a soldier’s weapon as the halberd, it is at least more socially acceptable to walk about with. Vaeron is similarly unarmored with naught but a simple mace to complete the picture. Janesa and Cerelle are outfitted in similar gowns of gold, a favored color of your paymaster. The latter required some alterations to fit into the former’s attire, but not so much to hold up your departure for too long. To your mixture of disappointment and relief, they’ve opted for a style more western than Qartheen. Janesa had commented on being in too good a mood to risk her husband braining a barbarian over a slight.
>>
>>4089795
You’re passed through the gates and into the hall of the squat hillside castle with little fuss, your attire and noble guests giving weight to your sense of belonging at the gathering. The hall itself contains a few score knights and retainers of more sigils than you’d ever care to learn. You’re told this Manderly has a hundred landed knights rallied to his banner, and the display has lent truth to the claim. A harried herald announces your party’s presence and a good many turn your way in curiosity, whether at the relatively rare presence of noblewomen or at your exotic nature you don’t know.

“My Lords and Ladies have a table set aside for their pleasure. The Captain-General will excuse me, but your presence is needed upon the high table as the guest of honor for the evening. You may bring along an additional guest, as is your right,” a courtier garbed in the sigil of a golden trident announces.

Who will you bring?
>Janesa. Useful in case business needs to be discussed.
>Vaeron. Bro it up, talk about war and such.
>Lord Peyton Hightower. Smooth things over yourself.
>Cerelle. A bold choice, but one that sends a message.
>Eddison Celtigar. A sort of wildcard.
>>
>>4089804
>Janesa. Useful in case business needs to be discussed
We can't split up Cerelle and the hightowers
>>
>>4089816
+1

>>4089804
How old is Eddison?
>>
>>4089822
17
>>
>>4089816
Bring Janesa, but make a point of telling Cerelle to keep working on the Hightowers, so she doesnt feel slighted.
>>
>>4089804
>>Janesa. Useful in case business needs to be discussed.
>>
>>4089857
Also supporting this
>>
“Lady Janesa will be accompanying me. She has rank as the company paymaster,” you say, shooting an apologetic look to Vaeron while his wife still looks rather pleased with herself.

Before separating from the rest, you brush past Cerelle and whisper, “I leave the Hightowers in your hands.” She seems to appreciate the words of encouragement. As you make your way to the high table, you are cut short by trumpets blaring noisily and unnecessarily as Lord Manderly makes his entrance.

Hoster Rivers you actual bastard.

The stifled laughter makes a good deal of sense now, but you expected Trios at least to spare you this fate. Lord Wyman Manderly has the unique distinction of being the fattest Westerosi you have ever seen, dwarfed only by the most hedonistic of magisters. If his doublet had a mouth it would scream. He waddles to his chair which sags upon the burden of his girth as you march to your doom with less swagger in your step than you’d always imagined would be the case.

The massive lord looks upon you with amusement as you’re introduced again for his pleasure. “Yes, yes. The sellsword I’ve heard tale of late. Come, Captain. Let us to celebrate the end of an era and the beginning of one greater yet!”

>Can I get 4d6 for Endurance?
>>
Rolled 5, 2, 5, 2 = 14 (4d6)

>>4089903
>>
Rolled 3, 6, 4, 5 = 18 (4d6)

>>4089903
Let's do this right.
>>
Rolled 3, 4, 4, 5 = 16 (4d6)

>>4089903
>>
>>4089907
>>4089916
>>4089934
>2 Degrees with that 18.

You know you’re in for a rough go of it when the first course offered is honey glazed suckling pig paired with a rich red. During a war. In an occupied town. Lord Wyman hacks off a generous portion before offering the dish to you next. A glance in the direction of your party’s table reveals a hysterical Ser Vaeron while those immediately surrounding him distance themselves in embarrassment.

You take for yourself what you hope is an appropriately moderate piece while Janesa ignores the game entirely and takes a single elegant slice for herself, picking at it daintily.

Lord Wyman wipes the grease from his lips upon devouring his portion. Servants rush back to the kitchens to hurry along the cooks within. “Now Captain, I would hear tale of your exploits over the battle at King’s Landing, if you please.”

Seeing not reason to deny him, you launch into your version of events, adding some flourish where it is needed. You leave out the questionable nature of the Celtigar manse expedition and spin it as securing the Dragon Gate. He seems particularly interested in your capture of the Hightower vessel, and looks towards the Lord Peyton several times in surprise.

“This will be of great interest to my Lord of Stark who even now should be departing to relieve Storm’s End of the Reachmen and their ilk. In truth, I had originally sought to enlist your expertise in this endeavor, but it appears we have been aided by a most unlikely of ally in the Ironborn,” Lord Wyman says while heaping pickled herring onto his plate. You do your best to hide your distaste. You’ve spent a good deal of time at sea and have no love for this particular dish no matter how highborn would like to dress it up.

“The Ironborn, my Lord? I thought them more a problem to the west,” you say with curiosity. This is a new piece of the puzzle.

“Oh, to be sure they still are my good Captain,” he says with a genial chuckle. “They have taken to raiding the Reach and her coastal territories as of late and it has caused great upheaval in the ranks of the Dragon’s ranks. I heard tale the Redwyne fleet has taken flight from the Stormlands to bring them to heel.”

“No easy feat, to be sure. I have fought them upon the Stepstones. Their preference for riding the decks armored gave them a distinct advantage. Enough so that I began adopting their tactics myself,” you say.

“Oh? The Ironborn are heathen folk, trusting in their Drowned God for protection from the deep. Tell me Captain, what protects you and yours?” he says as he dispatches another hapless fish.

>Tactics.
>Sheer bloody luck.
>The Gods.

>Can I also get 3 rolls of 6d6 for Persuasion (Charm)?
>>
Rolled 5, 4, 3 = 12 (3d6)

>>4089970
>>Tactics.

We aren't one to leave our fate in the hands of luck or the gods
>>
Rolled 5, 6, 1, 1, 4, 3 = 20 (6d6)

>>4089970
>Tactics
>>
Rolled 3, 2, 4, 2, 3, 6 = 20 (6d6)

>>4089970
>>Tactics
>>
Rolled 4, 5, 5, 5, 5, 4 = 28 (6d6)

>>4089970
>Tactics.
>>
>>4090007
Thank you for your contribution sir.
This is how we gain another contract. And get money to buy the shit we need to upgrade our weapon along with our best friends. And the whole unit.
>>
>>4089970
"If you dont want to drown, dont fall off the boat."
>>
>>4089970
>>Tactics.
>>
>>4089991
>>4089994
>>4090007
Yeah, that'll do it for sure. I know I'm asking for a lot of roles here, but I've always seen Wyman as a more complex character. Given that, I'm going to need 3 more rolls of 3d6 for Awareness!
>>
Rolled 4, 3, 5 = 12 (3d6)

>>4090086
Lets see if I get the dice right this time. All 6s to make up for it
>>
Rolled 1, 1, 5 = 7 (3d6)

>>4090086
>>
Rolled 3, 6, 1 = 10 (3d6)

>>4090086
>>
>>4090086
What are the DC's?
>>
>>4090091
>>4090094
>>4090097
>>4090102
I only needed the 12 given the previous high roll. You're good, though it normally would've been a trickier thing.
>>
“Tactics, my Lord. What else is there?” you say with a smile. The third course treats you better. Oysters from the Blackwater with sliced lemon. Just as you like them. You take care to select the smaller shells here, more for the sweetness than moderation.

“Tactics, you say. Do go on, Captain,” Lord Wyman leans forward with interest while watching you take care to shuck those shells missed by the cooks in their haste.

“I’ve been at this a decade or so now, my Lord. Some may point to the Gods or to sheer bloody luck for my presence here today. Lady Janesa, who made me Captain?” you ask to illustrate your point.

“Your men did,” she answers simply before turning her attention to your host. “Free Companies of Essos elect their captains. Ideally, this allows only the best of men to be selected. One who sees command as a duty rather than a right.”

“Too true,” you continue. “I am not the best fighter in the company. The Company Champion is my brother in all but blood right over there, Ser Vaeron. Nor am I the cleverest. That would be the Lady Janesa, I’d expect. No, I’m captain because of my ability to win battles. My first battle in the Disputed Lands, an embarrassing thing really, I was in a shield wall sword in hand. Our lines clashed with Unsullied hired by our competitor. I took the rim of a shield to my left eye for my troubles,” you point to your duller eye for emphasis eliciting a wince from the lord. “What did I do next? Did I drop low and trust my brothers to save my neck? Aye, for a moment. Hurt about as much as it should’ve. Then I grabbed a spear and started lashing out overhead to bring the eunuchs’ shields low so the others could strike past. It worked. I yelled out and had my brothers repeating the motions. The Gods didn’t do that, luck didn’t do that. Tactics, my Lord. That is the way to victory.”

To your surprise and relief, he slows down a touch with the spiced duck to regard you more carefully. The waters about the Blackwater are rich with such waterfowl, but it is a delicacy that you hadn’t the privilege of indulging in during your youth. “What do you think of Westerosi tactics, Captain Aurion?” he asks with interest.

“To be blunt, my Lord. Too bloody proud. I fought against a company of mounted knights recently. I’m still here. Now, why is that? Doctrine would assume such a body of noble men wouldn’t and couldn’t be beaten by footmen,” you start.

“Too true, a tried and tested approach,” the lord nods with squishing jowls.

“For no reason than the foot break upon the charge, my Lord. Now what if they didn’t? What If they stood firm, shields planted, and presented long arms without wavering? What then? The charge is broken, and the illusion shattered. Like pulling the drapes from a mummer’s farce,” you answer.

“Hmmm. But you describe a fantasy. Most foot do break when faced with warhorse,” he smacks his lips upon procuring a new carafe of red.
>>
>>4090158
“Mine don’t,” you answer simply before a stroke of inspiration dawns on you while watching his changed demeanor once you sunk into your tale. “There is much appeal in the honor of the charge, but honor and pride can be weaknesses as easily exploited as any other… but you know this well enough, my Lord,” you say while motioning to the plates.

He blinks, then regards you in a new light. His mannerisms shift again as he resumes eating, this time with more poise as he picks at his food with care and a straightened spine. “It seems it would be best for you and I to get down to business, Captain,” he says without his earlier rosy bluster.

“I am all ears, my Lord,” you respond.

“I had it by raven this very day that the Mad King Aerys has been slain by the Lannister host. The manner was most unclean and dishonorable, but what is to be done about such is far beyond either of our concerns. Given that, we both know the Reachmen will soon bow out of this one. My Lord Stark will see to that to be sure. That leaves only Dragonstone itself. I would have it said the Merman’s Court struck the decisive blow in the final battle if nothing else. This brings us to our own dealings. I am not convinced I would be remiss to trust my subjects to be brought into battle by any other but yourself, Captain,” he declares.

This draws Janesa’s attention back from looks she’s been shooting towards her husband’s table, seemly startled by the abrupt shift in the tone of the conversation. “What do you propose, my Lord?” she asks.

“Simple, my Lady. I seek the reassurance that the banner of House Manderly be amongst the first to be planted upon that Gods forsaken Dragon’s nest. I seek to be assured your Stormbringers will stand beside my knights in breaking the Dragon’s back. What say you, Captain?” he turns back to you.

>Yes
>Make no promises yet

Now would also be the time to ask any favors of him that you may have, if any. References to Personage Holdings such as weaponsmiths/armorers/etc. or a good word in with a particular person (who?).
>>
>>4090162
"Yes". And could we ask for a Master at Arms?
>>
>>4090162
>>Yes
Shouldn't we get a bargain roll to see how well we do?
We could ask for two things which would help.
We need better equipment for our selves and our men.
Works to make sure we get out if this battle winners with more recognition under our belt. And helps us with respect, and dealing with the new king that we are on his side for a price and we can get shit done.
And a big ask either a lordship or something that helps us win our lady's hand. Potentially a long term trade deal of sorts.
We could vaguely just say we want a favor.
Or even just his agreement to push for our marriage as well. If we cant get a lordship.
>>
>>4090162
>Yes
Equipment. We need shiny high quality armors and weapons to impress Robert and Tywin. Make us look more than an average sellsword.
>>
>>4090238
>Shouldn't we get a bargain roll to see how well we do?

Yup. Depends on what you all settle on here. More reasonable requests would have lower DCs. I'm going to leave this one open over night just because it's a bit open ended and that sort of prompt draws in slower yet often more thoughtful responses. Depending on how the vault thing plays out, there's a good chance you'll have a fair amount of coin on hand soon. Only mentioning it to avoid any coin hangups given this guy may not be keen on just tossing you a 10 wealth+ holding even if he is impressed (barring high rolls, of course). I'll check in sometime in the morning!
>>
>>4090238
I also want the things that you are asking for, but how would a Northern Lord help us with the marriage?

That being said, if we were to help take Dragonstone, that might be a good first step towards getting a lordship. Though I doubt it would be enough.
>>
>>4090250
+1. Equipment, and new rowers for our captured galleas, so we don't have to split the remaining rowers from the 1st's ships, if such a thing was possible.
>>
>>4090265
>>4090257
Actually, wait. That depends. Boggs, did we keep the oarsmen from the original hightower crew? Can we hire them on? Also, are the ships in fighting order, or do they need repairs?
>>
>>4090273
One final point: timeframe. If Manderly wants the honor of taking Dragonstone, he will probably want to do it soon, before anyone else attempts it. Does this mean that we aren't going to King's Landing anymore, if we are to take him up on the offer?

I could see this complicating the marriage scheming, but if we were to take the fortress, then we might become notorious enough to impress Cerelle's father.
>>
>>4090273
You're good on oarsmen. The galleass is a hybrid ship and doesn't require nearly as many as something like a larger dromond would. (Relies on sails more compared to standard rower-based warships.) They're also the sort that can be easily recruited or even press ganged from just about anywhere. Beneath a lord's notice.
>>
>>4090291
Nah, you're still on track to leave when you planned to. He wants more prominence in the assault when it eventually happens rather than expecting to somehow take the castle alone. Ships are a hell of a commodity amongst the rebels right now.
>>
>>4090297
>>4090304

Okay, that's good. Thanks for clearing that up.
>>
In cannon it took about 8-9 months from now for the rebels to take Dragonstone. Stannis had to build from scratch and command a new royal fleet. Plenty of time to settle our affairs in Stormgrave and the matter of marriages before the assault.
>>
>>4090162
How would we upgrade Vaeron to Master at Arms?

Does a maester cost money? Can he help with that if it does. We should ask what kinds of trade goods his house provides.
>>
>>4090373
Weren’t they only able to take it because a freak storm destroyed the Dragon fleet?

Isn’t their fleet actually quite massive...
>>
Alright, I'm seeing Master of Arms and equipment upgrades as the two most prominent suggestions. I'll put it to a vote before continuing tonight just to be sure of what's wanted here. Note the more you ask for the higher the DC will be.

>Master of Arms
>Armor/weapon upgrades for your men
>Something else
>>
>>4090946
>Armor/weapon upgrades for your men
>>4090909
It's not massive, it's elite compared to what the rebels had. Training land infantry to fight on ships is much harder than you think.
>>
>>4090946
Upgrades for our men

Something else
Trade
>>
>>4090946
would support towards lordship be possible?
>>
>>4090968
I personally think it's far too early to even attempt to do this. Even when we played the other character it was pretty difficult and that was an established family not a lucky sellsail
>>
>>4090968
Probably not at the current time considering your total newcomer status here, but if you wanted to frame it as keeping a favor in your back pocket for later rather than asking for material rewards now, then that would fit well enough.
>>
>>4090968
I originally said "equipment", but I am thinking if we are playing such a large role in the capture of Dragonstone, then we
should be able to use that to push for the equipment for free (as in outside of the deal), like we did with Estermont.

At the very least, we can make the argument that if we are being relied on so heavily, then it will be to his benefit to help us procure armor. (Our weapons and shields are fine, now it is time to upgrade our armor).

+1 for Master of Arms and Armor, with the reasoning that asking for help in procuring improved armor wouldn't significantly increase the DC, if at all.

On the condition that this isn't the case, and the DC is increased a fair bit, then +1 to the Master of Arms. When we speak to Robert, we could ask him (among other things) for armor too.
>>
>>4090946
>Favor for later

Asking for this other stuff makes no sense. What good is a mercenary that needs to ask for stuff he should already have? It could hurt our reputation. Bust that vault open and use it to buy armor and shit instead.
>>
>>4090999
>What good is a mercenary that needs to ask for stuff he should already have?
What does this mean? He's impressed enough by us that he wants our help, all we're asking is for some stuff that makes us even better. Asking for better armour won't hurt our reputation, just like going to Dragonstone in our current armour wouldn't.
>>
>>4090946
>Armor/weapon upgrades for your men

Let's get these before we show up in King's Landing. It'll make our first impression on Cerelle's father better. Asking the king for armor would likely get back to him and would make us look weak.
>>
>>4091008
I'm just saying it feels weird to be a sellsword that needs someone to buy a sword for him to sell. The vault should have gold so why not use that to buy stuff instead if asking for it. A solid alliance would be better here.
>>
>>4090946
>>Master of Arms
>>Armor/weapon upgrades for your men
both
>>
>>4091019
We already asked for upgrades the last time why would this effect us now
>>
>>4091028
Last time we were needed more in the moment and OP phrased it as a resupply. We just spent the whole dinner talking ourselves up to this guy and we are going to turn around and ask him for armor? It feels weak.
>>
>>4090162
>A favor at a later time

>>4090999
>>4091036
I'm with you here. Either a favor or hard coin to dispense as we see fit.
Asking for arms and armor indeed sounds cheap. Why not buy it ourselves in the span of the next 9 months before the assault?

>>4091028
The previous 'upgrade' was equipment to repurpose our infantry into two units of heavy infantry. (How Boggs managed to equip them both with shields and two-handed weapons is another question.)
>>
>>4090946
>>Favor for later
>>
>>4090946
>>Master of Arms
>>Armor/weapon upgrades for your men
>>
No one is wrong here. The phrasing and Lord Manderly's reaction will be dependent on how well you roll. Roll poorly or only scrape by on the DC (1 degree of success) and yeah it could come off as weak. Crush the test and it probably won't. Of course you're still only Persuasion 4 so it won't be easy to get at least 2 degrees on a test if you ask for too much.

>>4091043
>(How Boggs managed to equip them both with shields and two-handed weapons is another question.)

I mentioned the units had mixed equipment, 50/50 on sword and board vs 2-handers. They're not all walking around with both. As the rulebook mentions, there is no assumed uniformity in equipment at the massed unit scale.
>>
>>4091076
I don't know if you answer this but if we ask for a favor and pass the check is there a chance he backs out of it later on?
>>
>>4091076
>No one is wrong here. The phrasing and Lord Manderly's reaction will be dependent on how well you roll. Roll poorly or only scrape by on the DC (1 degree of success) and yeah it could come off as weak. Crush the test and it probably won't. Of course you're still only Persuasion 4 so it won't be easy to get at least 2 degrees on a test if you ask for too much.
Sounds like a favor to me, a solid, single bigger request. We haven't even been to our holding yet and people already thinking of masters of arms.
>>
>>4091087
I'm not sure how relevant that is. IC you don't know him well enough to say, but you could apply this question to just about anyone and come out with the same question mark for an answer. It would be uncharacteristic of Aurion to not have at least something drawn up in a contract though.
>>
>>4090946
Ok I'm changing my vote here >>4090967
To getting a favor
>>
> Master of Arms
> Trade
>>
>>4090946
>>Master of Arms
>>Armor/weapon upgrades for your men
I thought we would have a chance at charming him first.
>>
>>4091228
At least a little more than we already had.
>>4091091
The point of that is so we dont lose more troops as we clearly lost our other unit that was undamaged to a brutal 1 roll.

Having better arms for ourself and our unit makes it so when we go in and fuck shit up we gain more prestige and are less likely to die.
And our brother with a better weapon would absolutely destroy shit.
>>
Also do we get a chance to hunt the deserters to at least get our ships back?
>>
>>4091238
Sure. I don't see what would stop you from doing that.
>>
>>4090946
>Favor for later
>>
>>4091237
>The point of that is so we dont lose more troops as we clearly lost our other unit that was undamaged to a brutal 1 roll.
>Having better arms for ourself and our unit makes it so when we go in and fuck shit up we gain more prestige and are less likely to die.
>And our brother with a better weapon would absolutely destroy shit.
Yeah the mechanic pointlessly harsh and the only counter is MoA, however this is rare opportunity to gain assistance of one of the most powerful lords of the North yet you vote to squander it on a generic 2000 dragons upgrade (can we even install him? The MoA requires 31 Power).
Get wealth, acquire master of arms and whatnot. Doubtlessly it would cost more than 10 wealth to have lord Manderly put in his word for us or do some other thing.
>>
>>4091282
>generic 2000 dragons upgrade
2000 dragons to spare is a lot. We've not seen our island yet, but it is riddled with problems like banditry, iirc.
A vague favour from an important lord that we have no real use for in the foreseeable future is simply much less practical right now.
>>
>>4091282
Except depending on the favor it may just be rejected. At best it makes sense to ask for a favor and new equipment.

I'd simply like to say it seems people are forgetting, we need to make a name for ourself. Lydden's going to look more favorably upon us if we wrecked shit at that battle. And we've kick ass gear.
She said her favor is basically a militant. We should rack up as much military exploits as we can.
And if we come out of this last big battle with well equity men, that would likely atleast be elite, it makes taking control of the island a bit easier.
We will be meeting the king before this battle I believe, but if we wreck shit he would have a better view for us. And is more likely to put in a stronger word if we can get him to agree to do what he can with the Lydden's.

Tldr: people should go favor + arms
Makes it to our end goal of getting the lady we want.
And once we have her and a decent military, we could make lord by potentially doing as we always do. Freemen-Merc work. For favors and small amount of expenses
>>
>>4091312
Agreed.
People also seem to forget if we get one now we wont have to wait w.e time it is for one later.
And buying weapons might be harder in the future.
>>
>>4091312
>2000 dragons to spare is a lot. We've not seen our island yet
Indeed we haven't and we should. And I finally recalled that we shouldn't make the mistake of decking out a single unit like the last time. Spread the love, we have 3 of them.

>A vague favour from an important lord that we have no real use for in the foreseeable future is simply much less practical right now.
It will be as vague as we phrase it after the voting is over.

The urgency of puffing ourselves up for daddy was kinda lost on me but don't you forget that we have outstanding business with lord Hightower. We'll get funds there.

>>4091324
>And buying weapons might be harder in the future.
Why is that? Good arms are a commodity. We could even get some looted equipment at bargain prices.
>>
>>4091343
>We'll get funds there
We have absolutely no clue how much, though.
>>
>>4091378
Enough to equip a unit and to cover two sets of superior arms? Doesn't have to be a full master of arms under lock in key sitting inside that vault.
>>
>>4090946
>Armor/weapon upgrades for your men
>>
Getting a Master of Arms would change the battle rules to be more favourable, we would not lose a whole unit to one roll after a victory like before.

It is worth getting before we fight anyone.
>>
>>4090946
>Master of Arms
>Armor/weapon upgrades for your men

>>4090966
>It's not massive, it's elite compared to what the rebels had.
Hmm...

>According to A Game of Thrones RPG and Resource Book, King's Landing usually has fifty ships and Dragonstone has one hundred sixty ships, including eighty galleys.
>>
>Master of Arms
>>4090993 (I think)
>>4091188
>>4091397 (not sure if this is a vote or discussion)

>Armor/weapon upgrades for your men
>>4090966
>>4091010
>>4091390

>Both
>>4091022
>>4091065
>>4091228
>>4091456

>Favor
>>4090999
>>4091043
>>4091061
>>4091095
>>4091257

Wew, this was a messy vote. Sorry if I've missed anyone in the links. Favor Alone has the most consistency here, but it doesn't feel right to discount a majority wanting something more tangible. I'm going to go with a sort of compromise here that I hope can leave everyone satisfied: Ask for Master of Arms along with a hope for a continued working relationship, a sort of mutually agreed upon alliance wherein favors could come up. I'm dropping the direct request for equipment upgrades only because the Master of Arms holding automatically grants you 1 wealth of upgrades per unit.

>Can I get 3 rolls of 5d6 for Persuasion (Bargain)?
>>
Rolled 4, 2, 4, 2, 3 = 15 (5d6)

>>4091499
>>
Rolled 6, 3, 5, 5, 2 = 21 (5d6)

>>4091499
>>
Rolled 6, 3, 5, 6, 4 = 24 (5d6)

>>4091499
Having a moa automatically grants our men shiny new stuff? Cool
>>
Rolled 5, 6, 6, 2, 1 = 20 (5d6)

>>4091499
>>
>>4091530
I think the thought is that they do more than training. Like the master of arms would oversee outfitting troops as well
>>
>>4091501
>>4091519
>>4091530
Whew, that last roll with the 21 saved it. DC was 15 to get what you wanted, so a 20 to make sure he wasn't feeling snubbed/slighted. Glad that worked out. I'll be running in 3 hours.
>>
“I would be honored to be first upon the beach with your men, my Lord,” you agree. “However, as you know my men don’t fight for free.”

“Hrm. I suspected as much, Captain. What terms do you propose?” he’s stopped eating entirely now.

“I would like you and I to be friends, my Lord, so I won’t insult you with the price in gold I would normally ask for such a dangerous venture. Instead, I find the Company in need of more logistical backing in these new lands. It would be a great favor to me if you could assist in this matter. Mayhaps you could release an expert in such things to my service. I’m sure you have at least a few you could part with amongst such a well-organized camp,” you say.

“As a commander yourself, you do know the value and price that comes along with such a network. Might as well ask for gold,” Lord Manderly responds shrewdly.

“Aye, my Lord. Only too well. Yet you and I both benefit from this price, as friends should. The better outfitted my men are, the better they may keep your own men from suffering losses when we storm the castle,” you point out.

He nods his head ponderously and drains his cup. “There is wisdom enough in your words, Captain. The price is steep but acceptable, and I too can see it as its own investment of sorts. Very well, I will see to it you have your man.”

You grin and nudge Janesa. “Lady Janesa hands all of the particulars. If my Lord would consent, I would be glad to have a declaration of friendship added to it.”

“Playing the long game eh Captain? I see no reason why not. It would be good to come out of this Seven-forsaken war with at least one more friend,” Lord Wyman says with a twinkle in his eye.

He ponderously gains his feet and raises his goblet to gain the attention of his subjects. “A Toast! To Captain Aurion Shryke, who has made a pact of friendship with House Manderly! May we be the first upon the sand of Dragonstone!”
>>
>>4091969
The assembled knights and retainers need little encouragement to cheer such a sentiment, especially so deep in their cups now. Lord Wyman excuses himself shortly after with a hearty smack on your back. In need of a privy and some rest, you apparently needed to know.

A fine enough time to take your own leave as well. There are no musicians to speak of and the feast itself is all but over. Janesa also points out the room may not be the most appropriate place for noblewomen soon with all the inebriated soldiers about. The walk back is peaceful enough, though a bit too cold for your tastes. Whoever it is that declares the changing of seasons is an absolute fool. This feels more like a winter than a spring.

It’s plainly evident your men have been enjoying their free time as well. The dockside taverns along with the inn itself are alight with revelry and you’re sure every whore and tavern wench have their share of attention. Vaeron and Janesa offer some flimsy excuses before rushing off to their own privacy. The Lady Ellyn Hightower and Lady Cerelle both seem mortified by the general atmosphere, though you have your own ideas for your betrothed-to-be. There is a strong pull between you both and you’ve caught her stealing looks your way throughout the evening.

Nevertheless, she has an image to maintain and so instead of approaching you she sits at a corner table in the inn with the two Hightowers. Eddison Celtigar deigns not to join them and instead finds a seat at the bar.

What would you like to do?
>Join the young Celtigar at the bar
>Sit with Cerelle and the Hightowers
>Leave and have a look around the docks, maybe check in on the injured Ser Leo aboard your ship
>>
>>4091972
>>Sit with Cerelle and the Hightowers
>>
>>4091972
>Join the young Celtigar at the bar

Let's give Cerelle the independence she asked for. There will always be more time later on to approach them and the issue of money is not so urgent now that we're presumably getting an armor upgrade via the Master of Arms. Constance however is still grieving over her father and is likely about to get heavily drunk over it. Might be best to head off the issue now and grow closer to her while doing so.
>>
>>4091972
>>Join the young Celtigar at the bar
>>4091989
Constance isn't here. That's her brother.
>>
>>4091994
Ah, I misunderstood but I think that might even be better. Hopefully his shock and apprehension has worn off by this point.
>>
>>4091972
>Join the young Celtigar at the bar
Let's go talk to the lad
>>
>>4091972
>>Join the young Celtigar at the bar
>>
>>4091987
>>4091989
>>4091994
>>4092024
>>4092046

I'm assuming you are going to do something charming, so let's get those 6d6's out of the way while I start writing.
>>
Rolled 1, 6, 2, 6, 4, 1 = 20 (6d6)

>>4092050
>>
Rolled 2, 3, 3, 1, 4, 5 = 18 (6d6)

>>4092050
>>
Rolled 6, 3, 4, 2, 2, 2 = 19 (6d6)

>>4092050
>>
Kinda sad for all these dice
>>
Rolled 1, 6, 6, 1, 1, 5 = 20 (6d6)

>>4092050
>>
It only feels right to gain a better measure of this Celtigar lad after all your talk of alliances with Lady Constance. Besides, this is hardly the place for a Dragon’s man to be getting piss drunk alone. He may go and get himself hurt or worse and undo all the effort you went through within the city. So, you make your way towards him. The men sitting next to him find new seats out of respect. Eddison pays you a brief glance before returning to his wine.

“Wine? At a bar? Only a highborn…” you shake your head in amusement.

“You will need to get used to it, I’m afraid.” Good, he must not be too terribly cross then.

“Aye. But not tonight. Barkeep! Some proper ale if you please,” you call out.

It’s a good brew, thick with hops but not quite to the point where you’d rather just have a spoon. Eddison makes a sour face. “It’s horrid. You cannot possibly prefer this,” he says in disbelief.

“Me? Fuck no. I’d prefer my rum. Appearances, my friend. You drink your reds and golds so highborn men will treat with you and in hopes their women are up for a game of raise the portcullis. I drink ale here because my men drink ale, and these are the sort who appreciate a leader they can relate to. I was elected Captain, if you recall,” you say.

“Your men do not follow you out of duty? I confess, the concept is most irregular to me. What is there to stop them from unselecting you or simply running away in battle?” he asks with confusion.

“They swear oaths to the Company, so I’d say there is some degree of duty still. As for my own title, I would have to break our charter to give reason to hold any sort of recall. An unlikely prospect because we have very few rules and I find those we do have to be agreeable. Course, all that’s changed with my position being hereditary now. Any that still remain with me are fine with it though. As for running? Deserting your brothers is death. Simple as. These lads have a good deal more freedom than your typical levies and they’re not likely to risk losing it over something as simple as a good scrap,” you explain.

You try to keep the emotion from your voice in explaining. Second Regiment’s betrayal is still a fresh wound and one that will require more blood to begin the healing process. There will be a reckoning there. As if noticing your darkening mood, Eddison changes the subject. “What news of King’s Landing? Surely the Lord Manderly knew something,” he presses.

“Ah, yes. King Aerys is dead. Lannisters did him in to hear Lord Wyman tell the tale. Nasty stuff all around apparently. He didn’t want to speak on details while eating,” you say dismissively.

The lad nearly spills his mug and his face loses color. “You’re sure of this?” he asks numbly.
>>
>>4092127
“I haven’t seen the corpse,” you say with a shrug. “Still see no reason to doubt it. The Lord Stark has confirmed it and he’s supposed to be the honorable sort. He presses on to relieve Storm’s End and bring the Reachmen to heel. I like his odds.”

Eddison is silent for a time and looks to be ready to resign himself to sulk for the rest of the evening. That won’t do. “Cheer up, lad. It could be worse, yeah? You are alive as are your mother and sister. That’s what matters most.”

He drains his mug, so you hold a hand up for another. “My father is dead, my manse likely destroyed. I may now need to turn back to my uncle to avoid total ruin.”

“Hmm. Is there something wrong with that?” you ask, not quite getting the issue with the family at large.

“Lord Ardrian is a difficult man who uses his family with little care for their happiness. My father hasn’t spoken to him for several years now, keeping their relationship strictly professional. My uncle has still been kind enough to Constance and myself on the occasions where we attended the same social functions and we have no issue with our cousins… I suppose I worry he will seek to use Constance as a way to secure an alliance,” he confesses.

“Is that not what highborn typically do?” you point out.

He frowns in thought. “It is… but many still seek for happy matches. Lord Ardrian does not value such himself. Beyond that, it feels like a sort of betrayal to my father who has kept our independence intact until now.”

This is a troubling situation. On one hand, you were hoping to at least gain some sort of larger alliance with House Celtigar through your actions, but it seems that may only cause more pain for your wards. They are a useful sort though. Eddison must have some skill in trade and his sister clearly has a talent for jewelry at the very least. From his words, the lad seems to be teetering on the edge of making a fateful decision. Perhaps a small push…

>You should reconcile with your uncle (greater House Celtigar alliance potential)
>You’re resourceful, you may be able to still find your own way… with my help (more direct involvement with your own House)

Either way, I'll take a few 4d6's for Convince
>>
Rolled 2, 5, 1, 5 = 13 (4d6)

>>4092130
You're resourceful,
>>
>>4092130
>>
Rolled 6, 3, 2, 1 = 12 (4d6)

>>4092130
>You’re resourceful, you may be able to still find your own way… with my help (more direct involvement with your own House)
Maybe having a highborn advisor would be good. Even offset Janesa some.
>>
Rolled 3, 5, 6, 1 = 15 (4d6)

>>4092130
Lets try that again but with some dice..
>>
>>4092130
>>You’re resourceful, you may be able to still find your own way… with my help (more direct involvement with your own House)
>>
Rolled 3, 1, 5, 1 = 10 (4d6)

>>4092130
>You should reconcile with your uncle (greater House Celtigar alliance potential)
>>
Rolled 3, 3, 2, 2 = 10 (4d6)

>>4092130
There might be more than "a few" rolls already, but whatever. Throwing my hat in for >resourceful.
>>
>>4092130
>You’re resourceful, you may be able to still find your own way… with my help (more direct involvement with your own House)

A bird in the hand is worth two in the bush. Assuming he agrees, we are guaranteed their services whereas the greater alliance is shaky.
>>
Alright, writing for involving them with your house more. It should be up soon. Last one of the night here because it's the sort of vote that people may want to discuss in more detail.
>>
“You’re the resourceful sort, yeah? Good with coin and trade. Bet you can even read,” you point out.

“Yes?” he tentatively agrees.

“As is your sister what with making her own jewelry. Not many would pick up a skill like that,” you continue. “My point is you can make your own way if you put in the effort. I should know, it’s worked well enough for me so far.”

“What are you proposing, ser?” he eyes you warily.

“You and I can work together. With my help you can retain your independence,” you suggest.

“What do you gain from this?” he asks suspiciously. “Is this about my sister? Do you have designs upon her?”

“This again? Ask her yourself. I’ve made no attempt to seduce her, nor do I intend to,” you say.

“Why not? You cannot blame my suspicion. A man such as yourself behaving so innocently about her is not what anyone would suspect,” Eddison says with raised brow.

Some movement catches your eye as Cerelle makes her way upstairs with the Hightowers. “See her over there? I’ll be wedding her soon enough,” you boast.

“Lady Ellyn? I had no idea,” he says with surprise.

“What? No. I’m not sure if I’ve ever spoken more than a word to her. No, Cerelle will be my wife,” you say.

“… does she know this?” he asks with bemusement.

“I’d hope so,” you say with a twinge of irritation. “Course I still need to track down her father and sort out the details.”

He stares at you as if unsure if you’re making some sort of elaborate jest before nodding his head. “I accept your offer, Captain. In truth, I know not how you plan to make this work, but I see no reason not to give you a chance rather than immediately resorting to the alternative. In any case, you’ve convinced me you are either too bold or too mad to be setting my family up for some sort of villainous scheme. Lady Cerelle Lydden…” he shakes his head in disbelief.

“Good! But what about her?” you want to hear his thoughts on this.

“It’s well… reaching, don’t you think? She is the firstborn daughter of House Lydden. Her Lord father has bannermen of his own. I wouldn’t dare such a match myself and I’m of an established line… no offense meant,” he says.

Now it’s your own turn to drain your mug. You were under a similar impression, but hearing it from someone with more experience in these circles does add more weight to the claims. You let the subject drop and speak of lighter things, swapping stories and ribbing him over some imagined fancy he must have for the Lady Ellyn to have mentioned her at all. Eventually you part ways and find yourself back to the room. Cerelle has long since fallen asleep, so you do the same.

When you finally awaken to the sounds of knocking, it is to an empty room. Not for long. Vaeron comes barging in. “Oy, the fuck have you done mate?”

That shakes the sleep from your eye in a hurry. “What do you mean?”
>>
>>4092387
“Jan’s been going on about having another baby. Not the usual pillow talk either, she’s serious. And she’s been around that highborn girl this morning that you’re allegedly not fucking. What’s going on?”

You spend some time catching him up. “Good stuff all around then, yeah?” he says with a grin. “If you did get her with child, then this would be your first I reckon.”

“Aye, so far’s I know. We more or less retraced our steps in coming back home. Not once was I approached with a squalling babe around the usual haunts,” you confirm.

“For the best really. That shit matters when you have to care about inheritances now. Now we’ve gotten that out the way, you’ll never guess what these women managed,” he leans forward conspiratorially. “They got the fat Lord to open his vault. Jan said he’s hoping this’ll be seen as him aiding the winning side and save his hide. Dunno about all that, but the gold… it’s beautiful, brother.”

You throw on a comfortable sailing shirt and rush down to the docks. Janesa is looking very pleased with herself beneath the deck of the galleass as she tallies the interior of the vault. You don’t need to be able to make sense of the marks upon her paper to know this is as good a haul as you could ever hope for.

“How much is this?” you nearly whisper.

“Approximately five thousand of these gold dragons. A paltry sum for a bank, but significant for our purposes,” Janesa says. “I would suggest spending it carefully. Prizes like this do not come along often.”

“Nah. Don’t listen to her, Aurion,” Vaeron cuts in, to the surprise of everyone. “I’d spend it now. Go on up and announce you’re handing out bonuses. Give some extra to the best and most loyal fighters. Form one of those fancy personal guards with them even. Replace them in the ranks with the best oarsmen or grab a few of these Northmen roaming about. Hells, you could do all that and still have some coin left over methinks.”

“Vaeron… think carefully now. That coin could go far in building up your old home…” Janesa tries. He contradicts her so infrequently that she’s always caught off guard when it happens.

“Aye, but we haven’t even been there since we’ve been back. Maybe they need to coin, maybe they don’t. What I do know is the Company needs the men and Aurion needs to woo some lordlings back in the city,” Vaeron counters.

Both make good points, but it’s ultimately your call to make. (5000 dragons = 25 wealth)

>Janesa is right. It could go far on your island. Save it for now.
>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
>Other suggestions

Leaving this open until tomorrow. Have a good night!
>>
>>4092388
>Janesa is right. It could go far on your island. Save it for now
>>
>>4092388
>>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
>>
>>4092388
With that much gold we could upgrade our men to some of the finest equipped soldiers in Westeros with plenty to spare.
>>
>>4092388
>Vaeron is right. Go on a recruiting drive.
>>
>>4092388
>>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
use the remaining wealth to use that along with the 1 wealth per unit in upgrades to get ourself and our brother the best money can buy before dragon stone. We could likely get something here.

Before people start complaining, this is a good way to beef up our military before the last big battle in the war.
1. Make a name for our selves
2. Make a good impression of our military might for the Lydden's.
3. And most importantly save/capture as many rebel knights. Having better equipment and more men can lead to us potentially gaining an extra noble or two we could ransom.
Or knights and loot like a mother fucker.
>>
>>4092418
I think it's a solid plan, we're looking to make a splash here and get noticed
>>
>>4092388
>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)

Go big or go home. We can earn it back in the sacking of Dragonstone.
>>
>>4092388
>>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
>>
>>4092418
+1

How many ships/men do we have at the moment do we enough room for the new units
>>
>>4092388
>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
We're going to need to be in the assault on Dragonstone. Better shore up the troops.
>>
>>4092388
So, I have an idea of what we can do with the money, but it depends on the answers to these questions. There will be a few, (sorry in advance) but answers should be simple.

[1] What is the current carrying capacity of the captured galleas, as it sits now? [2] It was previously stated that there are multiple cabins on the ship, how many are there? [3] Can the interior of the cabins be changed? Like, can the fancy beds be sold (or dumped), and hammocks strung up, to increase the carrying capacity of the ship? [4] If one cabin is bigger than the others, can it be subdivided, with a Captain's cabin in a corner, with a small bed and a smaller desk (and the safe, keep the safe, build the hypothetical cabin around the safe) and the rest given over to hammocks? [5]Is there someway to modify the portion of the deck near the rear cabins, as pictured, to store some barrels, to free up room below in the hold, for more hammocks? [6] As the pictured ship has cannons, this is obviously not supposed to be identical ours, but if our ship has glass windows all over, can we sell them, and put up shutters in their place, and if there is a balcony on the back, can we get that closed in, so we can string up more hammocks? [7] For all of this that we can do, how much will it cost?

I'm thinking that we turn this ship into our new flagship. Part of the "shock" of shock troops is their numbers, so the more we can fit on a ship, the better. Obviously, there might be a hit to morale, but if it is the flagship, then we should be able to keep it in hand.
>>
>>4092475
Considering that all of the woodworking is all on top of the existing superstructure of the ship, we should be able to get by with standard carpenters to do these modifications (assuming that we are allowed to do them). Once these relatively basic tasks are complete, I'm thinking that we should start recruiting new men, from outside the company, to begin the rebuilding the Second. Again, loyalty is a concern, but if we make the Galleass our flagship, then they will be close enough to us that we should be able to deal with these issues as they arise. Obviously, I don't expect to be able to squeeze in too many new men (and the supplies to feed them), but if we can get 25 or so, and get them some experience by drilling with us and then fighting in the back ranks, then we will have a solid core to rebuild Second later on.
>>
>>4092496
One other thing we could do is to ask for our share of the bounty from Dragonstone to be paid out in captured ships. Anything larger than a fishing vessel would be worth keeping, even if it was sail only.

Here's my reasoning; we should develop a doctrine of naval specialization. We will have "fighters", the galleys, we will have "combat transports", the galleass, for contested landings and overwhelming boarding actions, and we will have "non-combat transports", the sail only ships, to carry the most of the supplies for the column. Supplies stored on the "non-combat transports" don't have to be stored on the "fighters" or "combat transports" which opens more room up for lovely hammocks. When we finally get our hands on some sail-only support ships, then we can pay for a shipwright to modify our rowed ships with reinforced hitches, at the bow and stern, and the sailed ship with one reinforced hitch at the bow, so that when the winds stop, we can simply line up and tow the damn thing until the wind returns. (Refer to Sketch). If we have a ship towing the ship towing the becalmed sail only ship, then we will be able to minimize the loss of time fairly well, I feel.
>>
>>4092388
>Janesa is right. It could go far on your island. Save it for now.
>>
>>4092545
Obviously, putting most of the supplies for the column on one ship is unwise, so some level of redundancy is going to be needed if we are going to use this model. Consider the increased material cost of furnishing supplies as the trade of for the improved logistics, speed and capacity of the entire fleet.

>>4092496
As I was writing up this post, I realized that even though modifying the galleass out into a proper combat transport makes sense now, it might make more sense to rebuild the Second all at once, instead of in pieces. At the very least, we should wait until we have enough hammocks to keep an entire company (and I doubt, even with all of my optimization autism, that there is enough room for 50 men and supplies for them on that galleass).

So my vote is for personal guards, with the remaining money being used to modify the galleas out into a combat transport, as described in >>4092545. If all of the possible modifications cost more than the wealth remaining, then sell everything that you can off of the galleas (except the scorpions, and maybe the safe, as it is a fairly rare item), then buy what you can, prioritizing what increases the capacity of the ship the most. Though honestly, I don't expect it to cost too much. The most involved thing on there was closing in a balcony that might not even exist, for the sake of three sets of triple hammocks (Two at the ends of the balcony, one in front of a door that we'll have sealed, and keep one door, and room to open it). I can't imagine that basic carpentry work (and materials) costs more than 200 dragons.
>>
>>4092388
>>Vaeron is right. Go on a recruiting drive. (The example above would be to convert 22 wealth to 11 power and pick up veteran personal guards, leaving you with 3 wealth remaining)
we need more men to clean out our island, as well as getting out of this mess right now
>>
>>4092388
>>Vaerons right
I think we should get as many green or trained forces as we can though to beef up our ranks. Through the next combat we can cross our fingers and hope to level them up. We only have one unit with is currently.
>>
>>4092388
>Janesa is right. It could go far on your island. Save it for now.
>>
>>4092627
We're seemingly in a minority here but I agree. Dumping 22 wealth into a single unit is silly. Anons did the same mistake in the previous quest and sat on oh so elite guerilla archers while threatened by a force of something like 7 units attacking from several sides.

What is a military professional going to see in 20 good men prettied up in fancy armor? All bluster and no sense.


>>Vaeron is right. Go on a recruiting drive.
Invest in another naval unit and a land troop. Lets also replenish the number of galleys while we're at it.

>5 Galleys: 7 power base
>2 Frigates: 6 power base (equiv to 2 galleys)
>1 Cruiser: 5 power base (equiv to 3 galleys)
>1 Grand Galleass: 8 power base (equiv to 5 galleys)
Frigate equivalency was likely a typo (equivalent to 2 _each_). I think we should get ourselves frigates or a cruiser to carry the extra unit.
>>
>>4092475
I'm working with four main classes of ship for this quest. The smallest carry 20 fighting men, the next 50, then 70, then 100. This ship is in the 70 men class. I really appreciate the thought you put into all the alterations. It makes it all sound more reasonable than simple handwaving and gave me a couple ideas for customization options. Most of the things you listed would need to be done to get it to actual capacity for 70 men, so I'll be sure to consider them in describing it. I'm going to hold off on playing with wealth options with the ship here because my notes on the ships are too rough right now and I don't want to over/under charge. My goal is to have all that done some time this week so you guys can have more background info to work with in time for any true naval assaults.

With the 3 galleys sitting in the lowest class, this means you can carry 130 true fighting men in addition to the typical rowers/sailors. You could even manage to fit the 50 heavy infantry and 20 personal guard (looks like it's winning the vote) all on the galleass. The ideas for using cogs and the like as further transport are solid especially since they can also be used to transport Manderly men for the duration of your business with them without overburdening your warships. I sense some privateering in your future.
>>
Ah shit. You guys actually have 2 Glory to spend right now. Do you want to use that on Power to bring the wealth conversion down from 22 to 18? Otherwise, you can sit on it for now and maybe use it on some of the more important tests coming up. Extra bonus dice aren't amazing, but every little bit may count. Your call.

Spend the Glory
>Yes
>No
>>
>>4092704
>No

Considering we're a nobody who is going to be asking quite a lot I think those extra bonus dice will be much more important when asking for things from Bobby B and Mr. Stark later on. Wealth comes and goes, bonus die are forever (not really, but they can make the difference)
>>
>>4092704
>No
>>
>>4092704
>Yes
Wealth good.
>>
>>4092627
i agree with anon. quantity over quality right now
>>
>>4092704
>No
May want to increase other resources at a later point.
>>
>>4092704
>Yes
Extra dice actually isn't that useful.
>>
>>4092704
Yup
>>
>>4092704
>>Yes
>>
>>4092704
No
>>
>>4092691
I agree, were still basically a mercenary captain, blowing all our money on a single already fully upgraded unit seems silly to me. I say we go with less experience and try to build them up ourselves if they live. Were a military commander after all, and just got our own master of arms. Were without a doubt going to need more ships aswell.. we should take our opportunity while were still at war to commandeer as many as we can if the moment presents itself in the upcoming conflict. We just became the exclusive mercenary band of the king, I assume hes gonna want us to do our jobs so, we definitely need to beef up our ranks big. I think common men would be more likely to join someone like us than go into the service of most lords. I think Robert will have alot of good will with the displaced kings landing people, when we go there, with our new title I think that would be a good chance to recruit as well.
>>
>>4092627
>>4092691
>>4092760
I agree with the sentiment, but we need ships to even transport the new men. Green galleys (fit 100 men) already cost 7 of the available 11 power. What can we get with 4 more, a single unit of green troops?
>>
>>4092764
The cruiser holds 70 men, bringing us to 200 total, and 2 frigates is a 100 on their own, for 6 and 7 power respectively. The galleys are actually 8 when you factor in minimal training.

2 frigates with green crews (6 power) and a unit of idk what, more heavies or raiders or basic infantry for 5 power.

Boggs, how do we bring our warships to full strength now? Or we don't?
>>
>>4092691
I think most ships will already be under the control of rebels it'll be difficult finding ships to buy right now.

>>4092742
We could probably use the bonus dice when talking to Cerelle's father
>>
>>4092785
There have to be ships captured during the battle just like the one we already have.
>>
I'm happy to set up opportunities for a fair amount of privateering to bulk out ship numbers in the near future, but allowing their purchase right now after setting your own up as such a rare commodity and plot point is a real head scratcher for me. As for numbers, I should remind you have another 200 men back on your island. The votes just haven't been for heading there yet, but I'd imagine you will be seeing them soonish. They were purchased during house generation, but not enough ships were purchased to carry them, so I fluffed them up as locals. I focused the suggestion on a small unit to avoid the same pitfall with an additional nod towards the need to impress in KL, but it is just that: a suggestion. Alter it if you want and I'll work with it if there's enough support.

>>4092778
>Boggs, how do we bring our warships to full strength now? Or we don't?

They are full strength. I've adapted a homebrew approach to allow all ships to fight on their own after initial purchasing, so all of those galleys are effectively single units. The initial purchase numbers are only for convenience of balancing on the Power cost scale. I'll dump more info on the homebrew naval stuff this week.
>>
>>4092704
>>Yes
We are not locked into being limited to men on our island. But having elite force on ships so they are not spread to thin us good.
We can do more with less.
We could likely earn more glory with this unit available for the raid. Use 1 glory when bargaining for our lady's hand. Charm her mother and any and every noble we can that could help us with the Lydden's. Hopefully capture a few hostages and knights we could turn over for favors to work towards that and even a measly 1 wealth.
>>
>>4092822
Shit, we really should find that Yunko bastard's trail and get our ships back. That's 8 wealth there (and 7 wealth worth of traitors).

I still don't think 20 men is the right way to impress lord Lydden.

11 power for veteran personal guard leaving us with 3 wealth

vs

7 power for say trained heavy infantry (which we have room aboard for too) and 11 wealth for jumpstarting the holding's economy, deals, etc

They are veteran and not elite and have the same stats as infantry. There are less of them and so they take less space which is their only advantage at the cost of 2 extra power.

>>4092843
I agree with holding on to 1 point of glory in case of an important persuasion attempt.
>>
>>4092704
>Yes
The bonus dice is quite minuscule. Can we get elite guards now?
>>
>>4092920
Elite needs to be earned from combat rather than purchased.
>>
>>4092892
Nope, I'm saying we will likely gain more glory with this extra unit and master at arms.
We use both glory points now.
And what we gain we use when bargaining with the head of the house for the Lydden's.
4 wealth us a decent difference to use when we start investing into our lands.
>>
File: Heavy Infantry.png (50 KB, 806x482)
50 KB
50 KB PNG
>>4092892
Trained Heavy Infantry should be 8 power. You're also supposed to have the Master Armor holding (10 wealth, a type of artisan craftsman) to raise new units. I skipped over that earlier because of the unique circumstances, but I think it's a fair requirement to have for future units considering Heavies hit significantly harder than all other unit types aside from Heavy Cavalry and even then they can break even on the charge. You can technically afford both a unit of Trained Heavy Infantry and a Master Armorer if you are spending the 2 Glory on Power, which seems to have a majority. This would still leave you with the same 3 wealth for other upgrades that you would have with Veteran Personal Guard and no Glory spent. I should also issue a correct on the Galleass. It is supposed to be the Grand Galleass quoted here >>4092691 so that would be 100 men, not 70. Either option could fit on your new flagship with your other men.

>>4093115
The vote was to head to King's Landing next, so it is unlikely you will be doing any fighting before your first meeting with House Lydden. I say first because it's entirely possible no deal will be reached right away.

Investing in your army obviously won the vote, but I'm going to put these two different options up for a vote because I will not be able to run tonight anyway.

>Veteran Personal Guard (18 Wealth)
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4093228
>>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
File: Armor types.png (22 KB, 335x391)
22 KB
22 KB PNG
There's been some talk of outfitting Aurion in more appropriate armor. He and Vaeron could both upgrade their armor and weapons for 1 wealth. Here's the personal armor table for reference. Right now you are wearing Common Mail. Superior items (what you would be purchasing) add a point of armor and subtract 1 from the armor penalty. I use the breastplate option as Bulk 2 instead of 3 because that puts it about even with Scale.

You should consider that your Halberd is Bulk 1, so Bulk 3 armor brings you to the next threshold and slows you down considerably. You're probably better off sticking with the bulk 2 and under items unless you plan on primarily carrying a sword like the highborn types, which is doable as well.
>>
>>4093228
In that case my vote goes to
>Veteran Infantry (14 wealth)
as we now have enough room.

Don't have the mines (yet) that may not even have any iron. The spending on personages is big already and the direction is odd.
I don't see the majority seeing reason anyway so my second less financially ruinous choice is
>Veteran Personal Guard (18 Wealth)

>>4093267
>He and Vaeron could both upgrade their armor and weapons for 1 wealth.
That's quite an extravagant upgrade for them since a suit of superior full plate is 30/200 dragons and weapons are a dragon each.
>>
>>4093228
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4093228
>>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
This is a pretty middle ground option. In surprised you're fine with Throwing out. But I'll bite.
>>4093267
Yeah to both of them getting an armor and weapons upgrade.
So we are going from mail to superior breastplate?
And Ser Vearon is going for superior Brigandine?
And weapons just get a +x to damage correct?
>>
>>4093228
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)

>>4093267
I think scale/coin would be cool. Maybe with a design that makes it look more like coin for the sellsword reference.

>>4093344
Good lord man. Why the constant negativity? You're the one who brought up trained heavy infantry in the first place. Next time control f the thread for iron before you start calling the majority unreasonable.

>You do recall hearing of some crystals being pulled up out of the iron mine on rare occasion, but you never knew what became of them

There. Iron mine. Or you coulda asked...

>That's quite an extravagant upgrade for them since a suit of superior full plate is 30/200 dragons and weapons are a dragon each.

You want another spreadsheet for silver while we are at it? Keep it simple for everyone instead of complaining.
>>
>>4093228
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4093371
>Good lord man. Why the constant negativity? You're the one who brought up trained heavy infantry in the first place. Next time control f the thread for iron before you start calling the majority unreasonable.
Has it occurred to you that heavy infantry in fact requires an extra personage holding? I don't have these fresh rules at hand and the previous time the requirement was waived.

I'll spell it out for you: to me the investment seems too big for a single unit type with next to nothing left afterwards. Do you get it now? 12 wealth then, 22 wealth now. 22 out of 25.

As for the mines, it's in a separate domain that needs to be purchased with land resource, cleared from bandits and perhaps also restored to operating condition. Know what resources are purchased with? Wealth and glory.

>You want another spreadsheet for silver while we are at it? Keep it simple for everyone instead of complaining.
If maintaining actual in-universe currencies is too complicated for you, you may want to consider quests with more simple mechanics. There are some harem quests running right now.
>>
>>4093416
The holding gives bonuses to wealth and bonuses to the armor quality of all units. It's good in general. You would know that if you bothered checking the homebrew holdings in the OP... that's too complicated but we should micromanage multiple currencies. Got it lol.
>>
>>4093228

>Veteran Personal Guard (18 Wealth)
>>
>>4093228
>>Veteran Personal Guard (18 Wealth
>>
>>4093267
>Yeah to both of them getting an armor and weapons upgrade.

The better we do on Dragonstone the more legitimacy and loot we get.
>>
>>4093657
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4093228
>>Veteran Personal Guard (18 Wealth)
Come on guys, can we please not blow 22 wealth on one purchase.
>>
>>4093228
>Veteran Personal Guard (18 Wealth)
>>
>>4093724
It's 2 purchases and 1 affects all units. The 18 wealth is 1 purchase for a worse unit. This is an easy choice.
>>
>>4093755
What does a master armourer actually do?
>>
>>4093819
>>4093755
Like, I get the +1 wealth but does the superior quality armour apply to units or just characters and what does it mean in terms of rules?
>>
>>4093825
I'll weigh in here because homebrew stuff can be a little vague at times. All of your units would effectively have superior quality armor. This would apply to your garrison and archers as well once you link up with them. I'm thinking it should probably apply to characters too because I don't see why it wouldn't when you've paid for the guy anyway. Superior quality armor grants 1 extra point of armor rating and reduces armor penalty by 1. This stacks with your upgraded equipment from the Master of Arms, which would mean Heavy Infantry would be 9 AR -3 AP.
>>
>>4093228
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4093865
In that case
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
Seems kinda OP though, hope you're not gonna start going too easy on us Boggs.
>>
>>4093228
>>Trained Infantry + Armor Smith
>>
>>4093228
>>Veteran Personal Guard (18 Wealth)
>>
>>4093228
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)
>>
>>4094116
+1 to this. And I think this is fair. All told this was pretty expensive. And good armor is kind of OP.
>>
Closing the vote for:
>Trained Heavy Infantry+Master Armorsmith (22 Wealth)

>>4094116
It's definitely good, but there are other holdings which are comparable in strength. No change in difficulty. We've been playing around with more stuff this time, but I see that as more of a change in scale than anything.

For Aurion's armor, I've seen a mention for Breastplate and another for Scale/Coin armor so far. If anyone else wants to weigh in on this, then that would be appreciated. I'd like to dive into it tonight with some sort of consensus if that's possible.
>>
>>4094585
Scale armour is nice. I want it.
>>
>>4094585
Scale armor
>>
>>4094585
scale looks cooler
>>
>>4094585
scale armor, but maybe the scales have a feathery design pained on because, you know, shrikes.
>>
>>4094693
I like it
+1
>>
File: kbjvhngfdzx.png (885 KB, 922x779)
885 KB
885 KB PNG
>>4094585
>Breastplate
>>
>>4094693
Agreed.
Superior scale armor.
>>
Scale armor it is. From a historical standpoint, the Byzantines and Varangians seem to have the best examples. I'm trying to find a feather look, but it's a struggle to find something that isn't an armor-bra. Time to deep dive fantasy art then.
>>
>>4095145
Do we get bonus seduction dice for a scale mail bikini?
>>
>>4095410
Probably some sort of unholy mixture of bonuses and maluses across the board.

Post will be up in a few min. Sorry for the delay.
>>
“You’re both right, I think,” you agree. “We need more men of quality and it’s only right to pay out some bonuses. I’d rather have more heavies than a guard. I’ve gone this long without a guard, other than Vaeron, of course,” you add with a nod to him. “Why start now?”

“And just where exactly do you intend to find the equipment needed to outfit another regiment of men?” Janesa asks with frustration.

“Simple. This town must have an armorsmith, yeah? Find him and buy him out. We’ll take his whole shop with us when we sail for home,” you decide.

“Why buy new armor when you can buy an armorsmith… I like it!” Vaeron heartily agrees.

“At least it is an investment of a sort,” Janesa grumbles. “We should have the coin for what you describe Aurion, but it will take the bulk of this vault to realize. I’ll see to the armorsmith if the rest of you can handle the recruitment.”

“Easy enough love. To hear tell of it from the lads, lots the soldiers they’ve been drinking with came along with this northern host but won’t be going back north. Nothing to do but fuck sheep up there. We’ve better things to do in the south, eh?” Vaeron assures her before swatting her on the rump, prompting a surprised yelp from your seneschal who turns on him with a fury as he flees back up the stairs.

You follow the chase up to the docks whereupon you are met by a barrel-chested Northman. “Captain Aurion Shryke?” he ventures from behind a bushy mustache.

“Aye, you might you be, friend?” you confirm.

“Warrick Flint if it please you. M’lord Manderly has paid my retainer and bids me serve you as part of some agreement you’ve made,” he bows his head.

You reach out and vigorously shake the man’s hand. “Good man! I’m glad to hear Lord Wyman is a man of his word. Flint, you say? You’ve the name, but you don’t speak like a lordling.”

“There’s Flints all up an down both sides of Moat Cailin. Not all are what you’d call highborn even with the name,” he says with an indifferent shrug.

“Hmm. It’s all the same to me, really. Right then, we’ve much to do,” you say.

“Aye, Captain. I’ve been taking stock of your equipment and I’m looking to replace some of it with hardier stuff,” he explains.

“Then you should catch up with Lady Janesa. She’s the company paymaster and is supposed to be buying the services of the town armorsmith. Freakish tall for a woman, tit flopping about if she’s still chasing after my brother. You can’t miss her,” you slap the befuddled man on the back and send him on his way.

You cross the docks to the front of the inn and grab a seat outside, putting your feet up on the table and uncorking your flask with a contented sigh. It’s good to have things falling into place and how better to celebrate than with sweet rum under the midday sun with no one to bother you?

“Captain Aurion!” a feminine voice calls out.

>Cerelle+Hightowers
>Celtigars
>>
>>4095458
>>Cerelle+Hightowers
>>
>>4095458
>>Celtigars
Haven't heard from them in a while.
>>
>>4095467
+1 Support. We still need to figure out what we are actually going to do in Kings Landing, as far as getting hitched goes, so hopefully, this option will lead into that. Alternatively, we can continue to patch things over with the Cadet Hightowers.
>>
>>4095458
>>Cerelle+Hightowers
>>
>>4095458
>>Cerelle+Hightowers
>>
>>4095467
>>4095473
>>4095496
>>4095504
>>4095508
Writing! Can I get 3 rolls of 6d6?
>>
>>4095458
>Cerelle+Hightowers
>>
Rolled 6, 4, 3, 3, 4, 4 = 24 (6d6)

>>4095529
>>
>>4095458
>Cerelle+Hightowers
>>
Rolled 1, 4, 5, 3, 1, 5 = 19 (6d6)

>>4095529
Would it be possible to have a Qartheen dress tailor made for Cerelle?
>>
Rolled 6, 6, 4, 5, 1, 3 = 25 (6d6)

>>4095529
>>
>>4095544
Nice
>>
>>4095540
Sure.

You try to keep the frown from your face as the small party robs you of your sun. The golden locks that take place of it do help temper your mood.

“Lady Cerelle! Ah, and Lady Ellyn. And you must be Lady…?”

“This is Lady Lenna Hightower. She is to be my new handmaiden. Lord Peyton agreed it would be a fine experience for her and she is of the perfect age to start,” Cerelle explains smoothly. It seems she’s been busy. She looks between your face and your feet up on the table until you get the point.

“Ah. Where are my manners? Please join me,” you say with cheer as you begrudgingly give up your footrest. This sets them to giggling for whatever reason. “A handmaiden of your own, my Lady? You were one yourself until recently.”

“It is customary for ladies soon to be wed to take another into their service,” Cerelle explains with a faint blush. The others continue with their giggles.

“Ah. Who’s the lucky man?” you ask, unsure of how far this has gone.

“Why I think you well know the answer to that question, my dear Captain Aurion,” she replies with a sly smile that has the other two whispering and glancing at you.

“I’m relieved, my Lady. I thought I was going to have to duel someone on such a fine day,” you say with mock relief and some actual relief. It’s good to know she doesn’t see the need to keep it a secret. That would have been a nuisance.

“Oh, you may still need to. As you know, you have yet to convince my father of all of this,” Cerelle teases as her companions look on with interest.

“The Lord Lydden should be in King’s Landing now, my Lady. I fully intend to sail there and ask for your hand as soon as I’m able,” you say.

“As soon as you are able? What would keep you, Captain?” she asks with concern.

“I’ve ordered another regiment of heavy foot raised and for new armor to be outfitted to every man under my banner. I’ve made a pact with Lord Wyman Manderly to be the first upon Dragonstone with his men and there is much preparation to be done,” you explain.
>>
>>4095601
“Very gallant!” Lady Ellyn remarks.

“How long will this take?” Cerelle asks while biting her lip in a way that would be enticing if it weren’t for her worry.

“A week at best, maybe three at worst. I would take even longer if I could afford it but for the war still afoot and my own lands in uncertain state,” you say apologetically.

She’s pensive with this new information. Giving her time to think on it, you instead turn to the Hightower girls. “My Lady Ellyn, how fares your brother? I do hope he’s recovering,” you ask.

“You are kind to ask, Captain Aurion. He is awake and taking food, so we pray he will make a full recovery. There is some worry over his use of the arm upon his wounded side, but mother and father both nearly count it a blessing as he was always destined to take over for father rather than fight as a knight,” she covers her mouth at the last bit of information, likely thinking it too private. She’s a shy girl yet pretty in her way.

“I thought Ser Leo was a fine enough fighter when I… saw him. Very brave,” you compliment. Cerelle looks up and eyes you suspiciously while glancing towards the side she knows to be bruised beneath your shirt. Best not to speak to the girls of striking down their eldest brother.

“What is to become of us, ser?” asks the younger Lady Lenna earning herself a sharp look from her older sister.

>Your family has been very generous to the war effort. They may come and go as friends.
>Your family will remain as wards until the fighting is done and they pay additional ransoms.
>>
>>4095602
>>Your family has been very generous to the war effort. They may come and go as friends.

Since her Dad opened his vault and all it should be fine to let them go.
>>
>>4095602
>>Your family has been very generous to the war effort. They may come and go as friends.
>>
>>4095602
>>Your family has been very generous to the war effort. They may come and go as friends.
While we did hurt the family, we should try and not make enemies where they've been generous enough.
>>
>>4095601

>Your family has been very generous to the war effort. They may come and go as friends.
>>
>>4095602
>Your family has been very generous to the war effort. They may come and go as friends.
>>
We should get an assurance from Lord Hightower that they still owe us a favor even though we are allowing them to go free. I could certainly see the crown or other lords needing a loan from the Bank of Oldtown. We could help pave that way and thus ingratiate ourselves with more noble houses
>>
“It’s a fair enough question, my Ladies. I’m sure your Lord father only thought he was doing what was best for your family in supporting the Dragons. We all make mistakes and Lord Peyton has been very generous to the war effort of late to atone for his. As far as I’m concerned, your family may come and go as friends,” you assure them.

They’re all relieved including Cerelle. “You are very kind, Captain. I see now why Lady Cerelle is so taken with you,” Lady Ellyn says with a blush.

“Think nothing of it, my Lady,” you wave it off with an easy smile.

“If you will excuse us, I think it best to inform our parents. They have been sick with worry of late and some good news may be a salve to their hearts,” the oldest Hightower daughter says before leaving with her younger sister.

“Leaving me alone with a roguish sellsword captain, an inn to our backs and a dock in front,” Cerelle says with wry amusement. “Honestly those girls don’t have the faintest bit of sense.”

“Roguish? If I’m so roguish then what’s to stop me from pulling you into my lap right now?” you tease.

Her eyes widen as the scene plays out in her mind. “That would be most improper.” You lean forward, but she stops you with a leg beneath the table. “As much as I would like it, we cannot be so brazen yet, Aurion. Speaking of courtship and possible betrothals is nearly expected of me. Anything more or less will only set unseemly rumors in motion.”

“I’ll trust your judgement,” you say with a shrug. This is all unfamiliar territory. You’ve never had much need for discretion before, especially where women were concerned.
>>
>>4095661
“I’m unsure of what to do about my father,” she turns back to her earlier thoughts. “Waiting for your Company to be in order before meeting him will mean writing to him and letting him form his own conclusions and plans as to how to deal with this. Anything less would be an insult as it would be clear you knew who I was yet made no attempt to seek him out.”

“Or?” you prompt.

“Or you could sail sooner and meet with him in King’s Landing without all of your men at your back. With or without me,” she adds.

“A curious choice of words,” you point out.

“I’m unsure whether my presence will help or hinder your chances, Aurion. My father and I haven’t spoken in some time and he should think me dead if anything. It is difficult to predict how he will react to my sudden presence, but I hardly expect sudden joy from him, especially in front of his men,” she says hesitantly.

“But if you do not come, then he may see you as a hostage,” you frown.

“I could provide you with a letter to give him. Perhaps it would be easier to express my feelings to him that way. I’d imagine there would be a great deal less shouting in any case,” she says with false levity.

“And if he denies us?” you ask the difficult question that’s been looming above you both like a storm cloud.

“I am… unsure of what I would do, Aurion. At least he will be forced to come here to retrieve me if I am not immediately present. Perhaps you could arrive before him and take me away,” she jests… you hope. This is the most uncertainty you've ever seen from her. She's normally so sure of herself.

>Write to Lord Lewys Lydden about his daughter while preparing your men in Duskendale.
>Sail to King’s Landing now with Cerelle.
>Sail to King’s Landing now without Cerelle, but with a letter explaining things.
>>
>>4095663
>>Sail to King’s Landing now with Cerelle.
>>
>>4095663
We should go to Kings Landing. I'm uncertain about taking Cerelle. Aurion will need help that's for sure. Perhaps bringing the Celtigar boy would helpful
>>
>>4095663
>>Sail to King’s Landing now with Cerelle
Meet with the king first. Get his blessings, and then meet the Lydden.
No one else would help considering all we have with us supported the dragons.
We are quite the word smith. We describe our own forces, and our power. We charm the pants off anyone and everyone of import at kings landing.
We should also ask if theres anyone we could speak to to help lighten the burden for him.
>>
>>4095663
>>Sail to King’s Landing now with Cerelle
>>
>>4095686
Ask Cerelle that is, she seems pretty bright. She may have made some allies on her own before the war.
>>
I think I'm going to leave this open over night just because I'd like to leave this for more discussion and would only be able to get out maybe one more post before I'd pass out anyway.

Things like bringing along Eddison Celtigar as suggested here: >>4095680 are viable as well. If you're leaving "now" then you will be going with Vaeron and your new armor in the morning while Janesa/your other personages get things together back here.
>>
>>4095680
I agree with taking Eddison (it isn't like we can order him to, but asking him to come with us would be straightforward, he'll probably want to check on the family manse, and we can offer some of our oarsmen to help with any cleanup. Fairly cheap way to buy more goodwill). We should also take physical copies of our contract with the King, the declaration of friendship with Manderly (if a physical copy exists), one of the hightower girls and go in the galleass. We can present the best possible appearance at Kings Landing, surrounding ourselves in nobles and the trappings of nobility.

Leaving the company behind is actually probably to our benefit, as even with the additions, it is really small, even by Free Company standards. It is like a resume, it isn't just about emphasizing the strengths, but de-emphasizing or writing around the weakness.

As for Cerelle, I say that we take her. He needs to hear it from her. A letter isn't enough.
>>
>>4095663
>>Sail to King’s Landing now without Cerelle, but with a letter explaining things.

As she said, there will be plenty of shouting if she comes and if he decides we're unworthy he may just lock her up to keep her from us.

Although I'd like to back >>4095680 in his suggestion for bringing the Celtigar for a variety of reasons. Us, the Celtigar and Vaeron in our best gear.
>>
>>4095716
I'm second guessing myself on Eddison. He could be harboring a lot of anger towards any of Tywin's men including Lord Lydden. They were the ones sacking his manse.
>>
If he goes he definitely needs to be kept in check
>>
>>4095716
And while I doubt that anyone would even ask, or attempt to draw connections, if they did, we could simply say that this cadet branch of the Celtigars managed to make it to Duskendale, declared for the rebels, and then hired us to take them back into Kings Landing, and paid for some of oarsmen to help with cleanup of the manse (if we go that route). Like I said, I doubt that will come up.
>>
>>4095723
>>4095722

He is capable of anger, certainly, but he doesn't strike me as short fused. He's practical enough that with others around him (like us, the ones who killed the ones who were sacking his manse) he should, excluding some sort of deliberate provocation, be expected to remain in control.
>>
>>4095729
Yeah I suppose. He will have the most experience navigating the capital which we can certainly use.

Now suppose he can reclaim the manse, it would give us a place to stay and conduct business. Would give us some credibility.
>>
>>4095663
>Sail to King’s Landing now without Cerelle, but with a letter explaining things.
>Also bring Eddison.
>>
>>4095734
Assuming the manse is still standing? Yes, certainly.
>>
>>4095663
>>Sail to King’s Landing now with Cerelle.
>>
>>4095663
Write to Lord Lewys Lydden

One of the reasons we spend the money was to show Cerelle's family that we are worthy of her hand in marriage. Why are we throwing that idea out the window?
>>
>>4095911
>One of the reasons we spend the money was to show Cerelle's family that we are worthy of her hand in marriage. Why are we throwing that idea out the window?
I am quite confused too.

>>4095663
>Write to Lord Lewys Lydden about his daughter while preparing your men in Duskendale.
>>
>>4095663
>>Sail to King’s Landing now with Cerelle
Tempted to bring Cerelle back dressed like Jan lol
>>
>>4095663
>Write to Lord Lewys Lydden about his daughter while preparing your men in Duskendale.
I'd rather go to kings landing a hero and not just a raider, pirate and traitor.
>>
>>4095663
Would it be possible not to write a letter at all? We can make up an excuse incase he asks once we meet him
>>
>>4096028
And we caught him by surprise once we go with our forces
>>
>>4096016
I get what you're saying. But we would be getting there before we fight anyhow.
We planned on meeting up with our future king before we landed on dragon stone.
We can only do so much, atleast we are showing up with new armor and weapon for ourself and our brother.
So we look nice and shiny.
We wont have them on hand, but we can go on and on about them and how they've earned them selves new armor while they rest. And how we plan to storm the beaches for our king. While keeping our deal seperate of that. Charm everybody.
>>
Please make a new thread. My shitty phone is fucking dying.
>>
>>4096135
I don't think that's charming more like arrogant but the votes have spoken


Hey Boggs what's our schedule look like right now kinda want to look for the deserters and maybe see our Island
>>
>>4095663

>Write to Lord Lewys Lydden about his daughter while preparing your men in Duskendale.
>>
Go with Cerelle
>>4095664
>>4095686
>>4095689
>>4095777
>>4096009

Go without her
>>4095721
>>4095736

Write to Lord Lewys, stay in Duskendale
>>4095911
>>4095972
>>4096016
>>4096182

Looks like we are going to King's Landing with Cerelle. It's reasonable to assume your armorer can get a few men outfitted with what he has on hand, so you'll have a handful with you to point to as examples of the quality you're working with. Celtigar is coming too.

>>4096165
Yeah it is a crazy post count. I'll make a new one for Friday's run since I won't be able to run Thursday night and don't want to start a new one early only to skip the next day.

>>4096167
It's probably going to take a few more months before the rebels are going to be looking to attack Dragonstone, so you should have plenty of time to do both between King's Landing and your obligations there.
>>
You reach out and take her hand to ease her worries. “We do this together. I’ve enough capable people here to sort things while we go to your father. I’ll see that everything is in place and we can leave on the morrow.”

“You may lose me if father reacts poorly,” she warns with a troubled look.

“That’s why we are going together. You’ll have to stop me from jostling the sticks wedged so far up these noble arses. Smooth things over with that pretty face, yeah?” you tease.

She rolls her eyes and stifles a smile. “I suppose I can at least agree with that much. You cannot simply woo this new regime with pretty eyes and a bright smile. Protocol must be observed.”

“Yes I can,” you contest.

She blinks in surprise before narrowing her eyes. “I’m serious Aurion. We must be careful with these men. One slight and you may fall out of favor. They are not obligated to accept your presence like they may be with more established lords.”

“These looks you give me! You should’ve taken a cat or a lion for your sigil rather than a weasel,” you hide your smirk behind your flask.

“It is a badger, not a weasel,” she huffs, “and furthermore, the first Andal king of House Lannister was a Lydden by birth. We have intermarried numerous times over the ages.”

“Sounds a touch incestuous but whatever works for you,” you say with a shrug.

“House Lannister would never engage in incest! Nor would House Lydden, of course. It is an affront against the Seven,” she says indignantly.

“But you said---” you bait.

“Cousins don’t count! Everyone knows this! I swear, Aurion, I am going to have to sit down with you and have you read a book on customs and courtesies,” she exclaims.

The smile is wiped from your face as she finishes her statement. You can hardly think of a more unappealing combination of activities. “No, that’s fine. I’ll take your word for it.”

She only looks to you like a cat upon a cornered mouse. “Mhmm.”

“So! I was thinking of taking Eddison Celtigar along with us,” you change the subject.

“I suppose there is no harm in him traveling with us, but I would advise against bringing him to whatever now passes for court. His family is most certainly out of favor now that the Dragons are the new rebels and he is hardly influential on his own even discounting the circumstances. Why the sudden interest in him and his family?” she asks with curiosity.

“I feel they may be useful allies. A trade focused lot with connections to my neighboring houses. I would say they now feel indebted to me after rescuing them,” you say.
>>
>>4097158
“For a moment, I must admit I did suspect you fancied Lady Constance with how you’ve leapt to her rescue, but I hardly see her as a threat to me. Too timid. I do agree there is opportunity where they are concerned. This particular group of Celtigars lacks the resources to function as true bannermen, but you are right to value their local connections,” she muses.

“Aside from him, Ser Vaeron will come along with a few of my men. I’ll push to have a handful outfitted in new equipment before we depart to give a strong showing. Ah, will you be bringing along your handmaiden?” you ask.

“I should. It would be expected of me to do so and I would like to look as presentable as possible… which does remind me, you are going to have to find another room for tonight. I cannot have Lenna walking in on us. A girl of three and ten cannot be relied upon for discretion,” she says apologetically.

“I’m being booted from my own room?” you ask in disbelief. “We can’t---”

“Some motivation for you to impress my father, I should think,” she says with amusement before leaning in just enough for your eyes to wander downwards. “But who knows what may happen tonight?”

You leave her to her preparations while you see to your own. Namely, this armorsmith. It’s not hard to find the most notable forge even in this relatively large town. Janesa and Warrick Flint are conferring with a balding man mutton chopped man as you approach. You note Vaeron is off to the side with a couple apprentices fretting over the fit of some armor plates. “Hail, brother,” he calls out.

“Plan on strapping yourself into a suit of plate?” you ask.

“Nah, just the half of it. I like to move more than some of those stiff fuckers we’ve fought. Easier to get on and off this way too. What about you? Still sticking with mail?”

“I’d prefer a little more myself, but the plate seems a bit much. Scale would just about cover it.” Janesa notices you and waves you over.

“Captain Aurion, Marq here is the finest smith in this town. He has agreed to our terms and will be outfitting the Company in his superior wares,” Janesa introduces.

You shake the man’s hand. “Glad to hear it! Welcome to the company!”

He seems harried yet gracious all the same. Lot of work, lot of coin. “Pleased to be workin with ya Captain. Would you be havin any special requests that need done?”
>>
>>4097161
“I’ll need five sets of armor for my heavies prioritized as well as a coat of scale for myself. Ah, and whatever Ser Vaeron needs, though that seems to be sorted. I leave for an audience in King’s Landing while the rest of the preparations are made,” you order.

Janesa looks to you questioningly so you mouth “Cerelle” to her and she nods. “Aye, Captain. May need to snag some help from other shops but should have enough iron about to see it done quick. I’ll see to yours meself. Any sort of colors and such you’d like, I can do,” Marq nods.

You walk with him and speak of your house colors and sigil. He thinks he can work some sort of feathered look to the scales as a nod to it. A girl comes by from the leatherworker to see to your measurements for the undercoat while Marq gets to work on the scales themselves. She’s pretty in a common sort of way, but that’s hardly something you would mind so you favor her with a warm look that only causes her to look away with her own nervous smile when she sees your eyes. If you didn’t have someone waiting for you…

One last stop to the docks. The galleass is still being renovated to fit your more militant purposes with some of the cargo space being fitted with cots, but you have Malaq ensure it’s ready to sail with the sun. Your men are enthusiastic everywhere you see them with word of bonuses traveling fast. The best sort of motivator and one that earns you many calls of approval and offers of drink. You oblige a few of them and soon have your five veteran volunteers for the morning voyage. Next, it’s back to the inn and your new temporary bed…

You awake with a start deep in the night and reach for your sword on instinct only to see the silhouette of the one woman that has managed to tie you down. She saunters to the bed in her nightclothes and lays a finger on your lips. “This may be our last chance together, Aurion. I intend to make it out,” she whispers before pulling off her thin shift.
>>
>>4097165
Your party of ten sets off upon your new flagship under the banners of House Shryke and House Baratheon both, the latter banner acquired from the Northmen who have had the tailors of Duskendale busily sewing them in vast quantities. It’s the dawn of a new regime, after all. The voyage is far more comfortable upon the more luxurious ship, though your cabin is lonely with Lenna Hightower’s presence keeping her new mistress from acting upon her impulses.

The city is within sight by the next morning even with the leisurely pace you’ve set for the swift ship. Your five veterans and Vaeron all shrug into their new armor. While you peer out upon the city with your Myrish Lens. It doesn’t look like the hellscape you left a week ago, but the signs of battle around the city are still evident. The lack of warships stands out the most. The Targaryen dromonds have either sunk or fled for friendlier waters. At least it means you are free to dock unchallenged, but it wasn’t a great concern with the stag banner displayed prominently.

Cerelle steps out onto the deck with her handmaiden in tow. You know her to be anxious in the face of truly confronting her father on her future, but she does her best not to show it. “Have you considered wearing a shield?” she calls out to you as you inspect the new wooden shaft and sharpened blade of your halberd.

“It’s crossed my mind,” you say with a shrug.

“Been saying this to him for years, m’lady,” Vaeron comments. “He’s supposed to be yelling orders instead of fighting on line.”

“That’s why you all love me,” you retort as your men laugh.

Cerelle shakes her head. “What do you intend to do, Aurion?”

>Head to the Red Keep and try to gain an audience with this new King.
>Seek out the Westermen camp, wherever that may be. House Lydden must have a war pavilion there.
>Fuck it. Send a runner to each and find a place to sit down and wait. You’ll not be standing about like a common petitioner.
>>
>>4097169
>Head to the Red Keep and try to gain an audience with this new King.
>>
>>4097169
>Head to the Red Keep and try to gain an audience with this new King.
>>
>>4097169
>>Head to the Red Keep and try to gain an audience with this new King.


King first obviously. It'd be disrespectful otherwise
>>
>>4097232
>>4097235
>>4097248
Can I get 3 rolls of 4d6+2 for Status?
>>
Rolled 3, 3, 2, 1 + 2 = 11 (4d6 + 2)

>>4097267
>>
Rolled 2, 5, 5, 5 + 2 = 19 (4d6 + 2)

>>4097267
>>
Rolled 2, 3, 1, 6 + 2 = 14 (4d6 + 2)

>>4097267
>>
Rolled 5, 6, 3, 3 + 2 = 19 (4d6 + 2)

>>4097267
>>
>>4097275
>>4097276
>>4097278
>DC 18. Success, 1 degree.

“I suppose it would be best to pay a visit to the Red Keep. Lord Estermont should be there to vouch for me and I don’t feel like walking through a Westerman war camp to find your father… if he is even there,” you tell her. She nods in agreement.

“If it is all the same, Captain, I think I will part ways with you here. I would see the state of my property in the light of day,” Eddison Celtigar says somberly. The memories of his last fateful night here must be fresh in his mind.

“Best of luck, friend. I can’t say for certain how long we will be staying here, but you know where to find us,” you nod in understanding.

Vaeron walks down the docks and waves down a pair of city watchmen. After a short while, horses are procured, and you are led on down the riverside wall to the looming hill of the Red Keep. You cringe inwardly along your trek at the sheer destruction you pass. Burned out and broken buildings, dead animals and the occasional person in the streets. Debris only half cleared away. Not a sight for highborn women, one still a young maiden and the other at least posing as one. They both look sick at the sight of it all. You wish you could say you haven’t seen worse, but, well… sacks are ugly things in general.

The guardians of the Red Keep bear the familiar sigils of some of the Stormlanders you’d seen with Lord Estermont. You mention him by name and are given a hesitant pass by the guards. “M’lord Estermont is in war council at present. We’ve a solar you can wait in, m’lord of Shryke,” one of the plated guards offers.

>No need. I will be joining it.
>Wait with the rest in the solar.
>Something else.
>>
>>4097337
>>Wait with the rest in the solar.
>>
>>4097337
Wait in the solar
>>
>>4097337
>No need. I will be joining it.
We have information on Dragonstone. We should be offering it up. It's one of the few remaining strongholds
>>
>>4097358
Forcing yourself into a meeting isn't a good idea friend
>>
>>4097365
It's only bad of you are wrong
>>
>>4097381
It's pretty much always a bad idea. Especially given that we don't know these people. We can offer up the information afterwards but just inviting ourselves is going to come across as incredibly rude and self important
>>
>>4097337
>>Wait with the rest in the solar.
>>
>>4097337
>Wait with the rest in the solar
>>
>>4097381
If we got 2 degrees I would probably agree with you
>>
>>4097337
>Wait with the rest in the solar.
>>
>>4097400
I can buy that. If the status check had some more success we can get away with being bolder
>>
>>4097347
>>4097351
>>4097358
>>4097390
>>4097391
>>4097412
Writing!
>>
>>4097337
>>Wait with the rest in the solar
>>
File: Lannisters.jpg (27 KB, 474x474)
27 KB
27 KB JPG
“Lead the way, friend,” you follow the man to the solar with the rest of your party. It’s tempting to invite yourself to this meeting and play the part of the sellsword captain you are, but you are honestly out of your element in this keep and Cerelle’s words of avoiding slights are fresh in your mind.

You sit with Cerelle and Vaeron in the solar, picking at fruit and drinking wine. It’s probably expensive, but you really don’t appreciate any sort of difference. The young Lady Lenna alternates between sitting and standing behind her mistress as if unsure of what she’s really supposed to be doing. Cerelle doesn’t bother correcting her with her mind elsewhere. Three of your other men are fanned out throughout the room roaming around in their boredom. Still better than the two stuck standing outside the door. At least an hour passes before one of your men peeks his head in and warns you people are coming.

Vaeron and Lady Lenna both get up, leaving only you and Cerelle seated across from each other at the table. Four men enter the room, Lord Estermont along with another older man with a cape affixed by a blue bird and clasped hand… and then you watch the color drain from Cerelle’s face. She makes to stand at the sight of a man with ridiculous golden mutton chops in matching armor, but he waves her down. You don’t see a stag and so don’t bother. His expression is cool and unreadable, but no more so than the man who could be his cousin that enters next… ah. You recognize that badger. Well then.

“Introductions are in order,” Lord Estermont begins. “Lord Jon Arryn, Hand of the King. Lord Tywin Lannister, Warden of the West. Lord Lewys Lydden of Deep Den. May I present Captain Auron Shryke of the Stormbringers. Ah, and of course you may already be familiar with Lady Cerelle Lydden.”

“Leave us,” the one introduced as Lord Tywin commands. Your men look to you instead, so you give them a nod. Lady Lenna Hightower quickly hurries after them after a brief curtsy. Vaeron shoots the group one last look before shutting the door. Cerelle seems to have understood she wasn’t included in the directive.

“Now then, let us start from the beginning,” Lord Arryn invites.

Who is going to handle this first?

>You
>Cerelle

Either way, I'm gonna need 3 rolls of 3d6 for Awareness.
>>
Rolled 5, 6, 1 = 12 (3d6)

>>4097472
>>You
>>
Rolled 6, 6, 2 = 14 (3d6)

>>4097472
>You
>>
Rolled 3, 3, 4 = 10 (3d6)

>>4097472
Us

Do we have any xp available?
>>
>>4097484
>>4097487
>>4097490
Okay, I'm gonna get to writing. Given it's kind of his thing, let's get 3 6d6s for charm while I get into Aurion's version of events.
>>
Rolled 5, 6, 1, 2, 4, 6 = 24 (6d6)

>>4097525
>>
Rolled 3, 5, 3, 2, 2, 3 = 18 (6d6)

>>4097525
>>
Rolled 3, 6, 3, 6, 4, 3 = 25 (6d6)

>>4097525
>>
Rolled 1, 4, 1, 6, 6, 5 = 23 (6d6)

>>4097525
>>
>>4097529
>>4097530
>>4097534

23 is pretty good, writing. And to answer the xp question, we will get to that in the next few days. It's not something I want to throw in during an intrigue.
>>
Refresh me on these rules
This is a >>4097529 23
And this is a 22 >>4097534
Correct?
>>
>>4097544
Correct because we are using 5 test die, and one bonus.
We roll 4 and 1 Bonus + 1 more test because of expertise on charming.

23 we may have just made the cut on 2 degrees for most and potentially charmed the fuck out of Lord Estermont some more since he has less of a reason not to dislike us. Since we are already working with him.
>>
>>4097552
Cool thanks Anon
>>
>>4097553
NP I still learn things here and there about the setting. And I always appreciate it when someone else helped.
>>4097543
Even if we don't get it for this exchange I understand but could we go back or in the future pick out how we did our Superior scale armor for bonuses such as intimidation/charm/etc. Cause I would still imagine we would stick to our strengths and pick a charming +x for our armor. IC I get that he wouldn't have had enough time per se to pick and choose these things with the time crunch and all.
>>
This would be Lord Eldon Estermont’s doing, you think. Cerelle’s name and house did come up in discussing the potential, and it seems inevitable, sack of the city. It only makes sense that he would mention her name alongside yours in a war council that must be bent towards cracking that particular rock. The presence of the Westermen at such a meeting would be expected if they’ve decided to ally themselves with the Stags.

“I assume my lords are here because Lord Estermont was kind enough to explain the basics of it,” the Westermen give little acknowledgement with Lord Lewys focused purely on staring at his daughter and Lord Tywin content to sit back and see how this plays out, though the Lord Hand nods for you to continue.

“My Company was contracted to escort the then-Queen Rhaella of House Targaryen along with her son and court to Dragonstone. I carried through on the contract and, to the best of my knowledge, they remain there at this very moment. I had the good fortune of meeting the Lady Cerelle Lydden at a feast held in honor of our arrival. She is keen of mind and gave answer to certain questions I had of the whole arrangement. Namely, why would House Targaryen evacuate key members from the capital if they felt secure in victory? As a commander, it made little sense to me from a morale perspective… unless House Targaryen was instead losing. I had already come to this conclusion with my sub-commanders before reaching the island, but the how of it all still eluded me if only just so.”

“Why then would you not seek to divert from your course?” Lord Arryn asks with interest.

“That may be the simplest part, my Lord Hand. Contracts are as good as blood oaths to me. The honor of my entire company is staked upon them and they must not be broken. The same applies to the contract now held in perpetuity with King Robert Baratheon,” you explain. This seems to satisfy him well enough.

“Lady Lydden provided the key to my questions. I suppose that would involve you, my lord,” you nod to Lord Tywin. “She was under the correct impression that House Lannister had rightful and honorable reason to come to blows with the Dragons. Given the West was the only element I felt could have secured a victory against House Baratheon and their allies, I took this as my missing puzzle piece. Not wanting her to be subject to any retribution, I resolved to escort Lady Lydden to safer grounds when I departed the island. Duskendale seemed an obvious port of choice as only a fool would seek to siege a city with such a town on their flank, so I made course from there and reached amicable terms with Lord Estermont.

“It would seem your daughter was most resourceful, Lord Lewys,” Lord Tywin states. Lord Lewys blinks and nods, still guarded with all of this information.

“Now that my lords have heard for themselves what I had mentioned in brief, we may press on to the prosecution of Dragonstone,” Lord Estermont continues.
>>
>>4097572
Yeah I can dive into that a bit more later.

>Can I get 3 rolls of 5d6 for Warfare (Strategy)?
>>
Rolled 2, 3, 3, 5, 5 = 18 (5d6)

>>4097590
>>
Rolled 3, 3, 4, 5, 4 = 19 (5d6)

>>4097590
thanks, I know they are small details just something I noticed like even damage stayed the same but we get a +1 to test for the superior halberd unless I'm missing something else too.
>>
Rolled 1, 3, 6, 2, 6 = 18 (5d6)

>>4097590
>>
I don't think a 17 is gonna cut it this time boys
>>
Hopefully Friday's new thread brings some of our luck back
>>
>>4097603
idk a 17 is a pretty strong roll. Even at this table while not exactly an 18 which would have made me much more comfortable, a 17 is a good showing.

Once we get exp I think we should get agility to 3, cause fighting wise it makes sense.
And I feel like awareness hasn't been treating us well since the game started. We should really look into that.
>>
>Rolled 17 vs DC 15. Success, 1 degree.

“The Redwyne fleet has left in its entirety to combat this Ironborn threat. My own ships are also committed to seeing them contained to the reaving upon the Shield Islands. This leaves only the houses of the Narrow Sea and rogue elements of the Targaryen Royal Fleet in defense,” Lord Tywin announces.

“My lords, from what I’ve seen I must say it would be foolish to attempt a full-on assault upon the island,” you say suddenly, drawing in the attention of the room. They seem more interested than annoyed, so you continue. “They have nowhere to go, no lands or army to speak of, but they have far more ships than any other. I’ve made a pact with Lord Manderly to set foot upon the sands of Dragonstone again alongside his house, but the cost would be too great. I was present upon the fall of this city a week ago. The Dromonds of the Royal Fleet inflicted grave damage, yes?”

“They did, primarily upon Stormlanders attempting to cross the Rush,” Lord Estermont confirms.

“That saddens me, my lord, but I had no hope of breaking their battle line alone. I instead sought out other targets. One such ship is now docked here as we speak. It belonged to House Hightower of the Bank of Oldtown. I seized it and its stores, turning the funds to raising another regiment at Duskendale. I’m told much and more was left behind. From all that I've seen, I would urge to consolidate, reinforce. Pick targets as they appear. Win the war of attrition,” you conclude.

Lord Tywin nods his head in agreement as the Hand and Lord Estermont share a pointed look. “It would seem you share the opinion of my Lord of Lannister,” Lord Arryn concludes. “I mislike the thought of dragging this out further, but if the captain does not have some unanticipated insight on the defenses that we may have missed, then I am inclined to agree. Now it falls to us in convincing King Robert of the same… if he would begin anew in receiving audiences.”

The lords stand to leave, prompting you to do the same out of courtesy. “I would speak to my daughter now, my lord,” Lord Lewys remains behind with you both as Lord Tywin gives the room a cursory glance before assenting.

Lord Lewys sinks back into the chair and you do the same. His face is a powder keg of emotion now that his peers and betters have left sight. Cerelle looks equally distraught.

How would you like to approach this?

>Leaving it a bit more open-ended here as this was the last post of the night. I’m curious as to what you will come up with and don’t want to focus you all on specific prompts just yet. What are your thoughts?
>>
>>4097674
"Nice weather today."
>>
>>4097674
I don't know enough about Lewys to make any certain claims, But i would like to think he is a direct man.
We further explain how we are a strong house and how we seem to have taken to each other.
Sadly we don't know exactly what his house produces and what they are in need of. This might have come up already as it seems obvious to ask what her house creates and gets by in peaceful times
And we know what our island has. IC I don't believe we know we don't have the whole thing so best we know we can trade all that is available and make that part of a deal. We will have mines, and I can only imagine we will be turning into a distillery once we can. We have an armorer we could trade goods for. And crystals come out of our mine we just don't have the exact details yet.
But I would more run with benefits for his house, we are a strong house with the intention of if not ourself our child becoming a lord in his own right.
I would sell our potential and the tying of our houses together. We will have metals in need of any war.
>>
>>4097674
I think we wait for Lewys to say something first. We still dont have a good read in him, and without it, we wont be able to effectively move him.
>>
>>4097674
This is going to be the real test. We should try to lead him with pleasantries.
"My Lord, I'm sure it's a relief to have your daughter free of Targaryen grasp. I'm glad I could be of service."
Then we can gauge his reaction. If he calms we can start to broach an agreement.
>>
>>4097688
These are all good arguements, but I think we should hold off until we see or hear more from him. It is entirely possible that Cerelles read of him was colored by her grief.

He is not an unfeeling rock, rather it seems to hide it, as Boggs mentioned. He probably was mourning his sons death, just in a stotic and quiet way.

Our entire read of this man, uncaring and strength obsessed has just been called into question. Wait for more information.
>>
>>4097158
>House Lannister would never engage in incest!
heh
>>
>>4097691
That’s a good neutral start if nothing else.
>>
>>4097674

I think these are good >>4097688
>>4097690

We'll start off in silence, let him speak first, let him reveal something of himself and then we'll speak frankly with him about who we are, what we can offer and what our intentions are etc
>>
I have another idea. We could try to throw him off and divert his attention away from the current situation. Show him that we are not just a mercenary but a thinking man.

Ask him where Stark is. Wouldn't we be wondering why the leader of the bulk of the army was not there? Aurion doesn't have any background of the war so he would be looking to connect the dots.

>My Lord, I have to ask as I find it interesting that the Lord of all these northerners wasn't here. Where is lord Stark?

If we can get him talking we can charm him but it might be easier to get him talking on something that isn't his daughter.
>>
>>4097884
>This will be of great interest to my Lord of Stark who even now should be departing to relieve Storm’s End of the Reachmen and their ilk.

Manderly told you that much.
>>
>>4097674
>>4097787
I'm of the opinion that now is not the time for silence.
Yes, it's the classic power move in a negotiation but it's the classic power move in a negotiation - not necessarily something we want to start with. It sets the conversation up as something adversarial and works by putting the opposing side off-balance - neither of which are exactly optimal when attempting to build a relationship with our future father-in-law.

I say we should just be honest. Begin by subtly reminding him that we rescued his daughter and subsequently earned quite a bit of prestige, and then make it obvious we want to marry her.
>>
>>4097909
Ah my mistake. I guess it's back to silence
>>
Okay, I'm seeing a few different themes here so let's see if we can condense them down. Please pick one:

>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>Just be honest in your feelings for Cerelle rather than trying to talk yourself up too much (Charm)
>Say nothing, wait for either Cerelle or Lord Lewys to make the first move
>>
>>4097970
>Just be honest in your feelings for Cerelle rather than trying to talk yourself up too much (Charm)
>>
>>4097972
+1

Does using the different types of persuasion have different results? Intimidation would probably be the biggest difference between all 3(?) types but what about the other two?
>>
>>4097970
>Speak openly of your desire to marry into the Lydden's, and your willingness to do anything required to make that happen (seduce)

>Just be honest in your feelings for Cerelle rather than trying to talk yourself up too much (Charm)
Play to our strengths and all that
>>
>>4097970
>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)

>>4097974
It seems like something players should determine but yeah he seems like a guy that would just hand wave attempts at charming him
>>
>>4097974
This is my broad strokes take on things since the intrigue format in the rulebook doesn't lend itself well to the quest format. Different QMs may have different interpretations.

Convince is the simplest, using logic to get someone to see how your view/cause should be supported. It doesn't necessarily increase their disposition towards you, but it shouldn't worsen it either.

Charm is about cultivating friendships, empathizing with the positions of others, and seeing if a mutual understanding can be reached from there. Typically improves dispositions, but even an exceedingly charming person may not get their way without at least some substance.

Intimidate is the most forceful and typically the most effective at getting exactly what you want, but worsens the dispositions of your target which makes them less likely to support you in the future.

The response of different people to different techniques is going to be dependent on the situation and their personalities.
>>
>>4097970
>Just be honest in your feelings for Cerelle rather than trying to talk yourself up too much (Charm)
>>
>>4097970
>>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
Be honest about your feelings? Are you guys even kidding? Marriages are used to secure alliances, placate enemies and strengthen ties. Love most often has nothing to do with it. And seeing as Cerelle herself has said shes jusy a bargaining chip to her father we need to try and up play our worth, but I'll be honest I'm expecting Lord Lydden to laugh us out of the hall. We're a landed knight with no ancestry, no tested allies (Manderly is so fresh as to hardly be considered reliable). We hardly even know our own domains for sevens sake.

Dont get me wrong, if we manage to get this marriage arranged I wouldnt doubt we'd get an ascent or favour house event for the absolute magnitude of it, but if the DC I'd anything less than a proper intrigue with a difficulty rating of 21 I'll be shocked.

>Convince him of our worth as a match
>>
>>4097981
Best write-in, anon. Let's seduce the father.

>>4098078
Oh, absolutely. If he agrees based on that charm attempt it would be on decision to keep a relatively useful fool.

>>4097970
>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
>>4097970

>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
>>4097972
Changing this to >Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
>>4097970
>>Say nothing, wait for either Cerelle or Lord Lewys to make the first move
>>
>>4097970
>>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
>>4098078
Convince him how? We bring nothing but numbers to the table charming is the best option especially with the number of dice we have with it
>>
she said that he was a man of numbers and military, cerelle can talk about feelings while we talk about our lands, army and ships

>>4098148
not only number but land, we can easily tell a few white lies and make our castle worth something even if we never been there.

>>4097970
>Speak of your worth and assets to illustrate why you would be a suitable match (Convince)
>>
>>4098198
He's the head of one of the largest houses in Westeros. He's not going to care about our numbers and land when there is an eligible young Lord waiting for Cerelle's hand that potentially has double our resources.
>>
>>4098259
And yet you think he'll care about our feelings? After what we've been told about him? Feelings seem to have little value to someone like him. At least our military prowess and the fact we have some lands might sway him to a degree
>>
>>4098259
which one of those lords saved his first daughter? did they provided vital information about the next battle too?
>>
>>4098273
Saving her life does not warrant gaining her hand though. Some sort of reward would be in order, I absolutely concur. But for a common born man who was given land and title a month ago, with no family or pedigree to speak of to marry the firstborn daughter is nearly unheard of.

To make this happen we are going to need to do some serious convincing.

I'm honestly debating about telling him that his daughter is no longer "pure" as a last resort if he tries to shut us down. Tell him that his bargaining chip isnt worth what he thinks it is. It's only a last resort mind you but something to keep in our back pocket
>>
I doubt this vote is going to flip from Convince now, so I'll call it here.

>Can I get 3 rolls of 4d6 for Persuasion (Convince)? DC is 21.
>>
Rolled 5, 1, 3, 4 = 13 (4d6)

>>4098370
>>
Rolled 3, 4, 1, 6 = 14 (4d6)

>>4098370
RIP
>>
Rolled 5, 2, 4, 6 = 17 (4d6)

>>4098370
>>
>>4098367
welp looks like we are going to have to spill the beans...
>>
>>4098373
>>4098374
>>4098377
Well, you have a few options. Technically you could spend a destiny point to apply a bonus dice to that 17 and hope you roll a 6 to bring it up to a 21. That's a hell of a gamble given you would then be without that destiny point for probably at least another thread or so. Or... you could burn a destiny point, giving you a minor success on this test. This was only to get him to consider you a potential candidate, so you don't just instantly get the girl with a success. Or... you can bring up her potential pregnancy. This may only make things much worse. Or you can walk away. What do you want to do?

>Spend your Destiny Point (1 in 6 chance of success)
>Burn your Destiny Point (Success on this 1st test)
>Bring up your affair/indiscretions (???)
>Walk away. (Either come up with something unexpected later or move on to a more attainable woman)
>>
>>4098265
Boggs just explained the differences between all the persuasions. Charm is literally the perfect thing for us. People got distracted by the word "feelings" and they didn't consider the extra two dice we get with it.
>>
>>4098410
>Burn your Destiny Point (Success on this 1st test)
>>
>>4098415
Imagine only picking the mechanically best choices in a roleplaying game
>>
>>4098410
Walk away
>>
>>4098410
>>Burn your Destiny Point (Success on this 1st test)
>>
>>4098410
>Burn your Destiny Point (Success on this 1st test)
>>
... 8000+ dragons spent on armor clinking in the distance...

Introduce ourselves, get laughed out, keep fighting for her hand. Not the end of the world. Opportunities will present themselves to ingratiate ourselves to lord Lydden.

Kinda tempted to go with the instant gratification crowd here (burn a BP) but you know, bandits fall, MC dies. Brutal stuff
>>
>Walk Away

Please don't waste a destiny point on something like this. That's one less benefit we can get and risks MC death. There are other women. He just met her. It's not like there will be a big dowry anyway. Please think about this.
>>
>>4098445
>It's not like there will be a big dowry anyway.
Where's that from?
>>
>>4098448
It's a guess, I could be wrong. Idk why there would be when we are trying so hard to marry up. It makes no sense.
>>
>>4098445
Not just that but with the destiny point we have a cushion to do something crazy during the Dragonstone invasion
>>
>>4098410
>>Walk away. (Either come up with something unexpected later or move on to a more attainable woman)
>>
>>4098454
>something crazy during the Dragonstone invasion
Crazy enough to turn the heads of the westerlanders?

>>4098451
A poor dowry would be inappropriate for somebody of his station, I would think. Not that we are after the money there.
>>
>>4098463
Idk why he would feel obligated to give more than the lowest acceptable amount. He and Cerelle aren't even on great terms. Some lower status noblewoman less likely to marry a house head with land should have to give more... or do we know anyone in Essos? Janesa maybe has friends?
>>
>>4098463
>>
>>4098410
>>Walk away. (Either come up with something unexpected later or move on to a more attainable woman)
Win some laurels at Dragonstone and come back for best girl.
>>
>>4098418
This. Everything from a narrative perspective focused on this man not being a fan of simple feelings. I'll be a little salty if it turns out Charm was objectively the best choice despite it not making sense.
>>
>>4098410
>>Bring up your affair/indiscretions (???)
Idk how you guys manage to not use charm when its offered. It is quite literally our strongest stat.
People complaining about how he is this or that. We've only her accounting of him, who is to say she doesn't dearly love his daughter and feels heavy remorse that he killed his first heir and would be more willing to compromise. People show their feeling in different ways. And that's what we recently got from our last exchange that he might not be exactly as she described him as a feelingless ass.
But enough of that, BURNING a destiny point for a Chance of a CHANCE doesn't make sense. We can marry up with one of the dragon losers.

Yes, she is worth a marriage. Is she worth sinking everything for? There are plenty of "strong" candidates if we are going to go down this route.
>>4098462
>>4098445
I would say instead of walking away, state she may be having our child and she clearly had sex with us. So she is "tainted" as a noblewoman. leaving a bad taste in his mouth but we don't screw ourselves.
We are literally going into a shit storm. And some people want to burn our lifeline? This is how we die and have no chances. I would rather walk away than burning our DP.
>>
Walk away
>>
>>4098543
> So she is "tainted" as a noblewoman. leaving a bad taste in his mouth but we don't screw ourselves

I think this would screw us pretty badly. He'd consider us responsible for ruining an asset of his and the consequences could be dire. That being said we could probably survive a trial by combat but our reputation would be somewhat stained
>>
>>4098410
>Spend your Destiny Point (1 in 6 chance of success)
>>
>>4098410
>Burn your Destiny Point (Success on this 1st test)

Worth it for best girl
>>
>>4098529
If we wait till the battle of Dragonstone, she might show signs of being with child and the only conclusion her father will come to is we slept with her.
>>
>>4098696
This is what I'm thinking we shouldn't embarrass her in front of her father
>>
>>4098696
Big if, my boy. Contrary to popular belief, getting pregnant is harder than it seems. Even if we did put a bun in the oven, you can hide it for a while. We have time to win some victories and improve our station.
>>
>>4098410
Changing my vote to this
>Walk away. (Either come up with something unexpected later or move on to a more attainable woman)
>>
>>4098418
>>4098410
>>4098078
>>4098265
You goddamn fools. Why do people keep doing this?

We are far better at charming people. That should be our go-to.
You Charm them, build a rapport, reduce the DC, and THEN try to Convince once they're already emotionally on-side.
Basic fucking negotiating tactics.

>>4098410
Can we play out the conversation a little longer?
Agree we're not the most logical choice but try to charm the fella and get to agree if we earn sufficient prestige during the taking of Dragonstone (or agree to at least re-visit the conversation post Dragonstone)?
>>
>>4098794
Stop bitching and trying pretending to be the character. You don't just go for your highest stat every single time, you use what fits the situation and the character at the time. Do you really think it made sense in character to talk to this Lord about our feelings for his daughter in an attempt to sway him? In a world where feelings are of the absolute lowest priority when making a match? She's an asset. Property. A thing to be used to strengthen his house. Some parents and houses are less callous than that and will take into consideration romantic feelings, but not many.

On top of all that we've already been told what kind of man he is by his daughter. Sure, she may be lying, or perhaps she is bias or wrong. Maybe he shows his love by being stern but secretly wants her to marry for love and romance... but that's a pretty big fucking assumption to make and it would be a dumb risk.
>>
>>4098410
Burn the point. Should've used charm. We had 2 bonus dice.
>>
>>4098410
Walk
>>
>>4098801
Yes. She's an asset, and even when negotiating the sale of major assets you start by attempting to Charm the other side. That's how business goes.
>>
>>4098816
And you want to do this by telling a hard man who cares little for feelings that we oh so love his daughter, please wont you let us marry her? Because that's what the charm option was.
>>
>>4098801
Why are you so stuck on the word "feelings" just because it was in the writing prompt. It's not like we would've throw up butterflies and rainbows onto his lap.
>>
>>4098801
Yeah ofcourse it did.
Even if he didnt care at all. Lowest priority and no priority are very different. >>4098801
What risk would that play. Idc we reconfirm that he is a hard ass. Lose absolutely nothing. People choose poorly it's as simple as that.
But we have to love on.
>>
>>4098818
You start a negotiation by making the other side like you before getting into the gritty bitty details.
>>
>>4098824
Because I can read English? Of course we aren't going to turn into some sort of flamboyant whiny bitch who is a lover and not a fighter but the man likely doesn't give a fuck what we think of his daughter. Us explaining how we feel is going to be irrelevant to him. Or do you want to ignore that part of the prompt and pretend it isn't relevant?

>>4098830
Of course you do, but by all accounts this isn't a man endeared to people conversation about what they think of his daughter. If there was an option to charm him unrelated to us telling him how we feel about his daughter I'd have gone for it. Something more related to strategy or military or perhaps governing land - anything we may know about him that he values. He values his daughter as a token to be traded, confessing our feelings for her wont endear him to us, it'll simply put us in a weaker negotiating position.
>>
>>4098410
>>Bring up your affair/indiscretions (???)
This not a terrible bet.
Dont see it winning but either way. She is our ward, if we are going to lose her fuck him we need a ransom.
>>
>>4098837
It's not about how he feels. You just don't barge into a someone's room and start horse trading. We must first make the emotional case for marriage then see how he reacts. Right now we look like a power hungry up jumped sellsword with too high opinion about himself.
>>
>>4098837
You can be charming him while reminding him we are the reason she is alive. And is still a pawn on the table for him to play.
>>4098850
Agreed. To an extent.
Either way, He isn't getting this pawn for free. We didn't risk our neck to suck up to Tywin. At best we suck up to the king.
>>
>>4098850
That's exactly what we're going to look like regardless. It's already been made clear that she is well outside of our reach. We've done some good for the new leadership of Westeros but we're still a brand new landed knight who came from essentially nothing. Perhaps after Dragonstone we'll earn a little more political weight but it isn't as if we stormed Kings Landing and won the day ourselves. We're absolutely a power hungry, up jumped sellsword with too high an opinion of ourselves and I think that's clear to everyone
>>
>>4098410
>Burn your Destiny Point (Success on this 1st test)
>>
>>4098586
He would be more inclined to make us the priority as a suitor than to stain his family's house with that.
Let Vaeron wreck shit. But it would open us to more discussion if all other bets are off.
We love her, we have already had her, and we still want her.
>>4098543
Well seems like this is played out hopefully more people get to this. I'll switch to
>Walk away. (Either come up with something unexpected later or move on to a more attainable woman)
so there a chance it wins.
>>
I'm seeing 9 for walk and 5 for burn. Calling it here for walk

The DC was higher for Charm given the personality of Lord Lewys and the awkward situation. I'm not going to deep dive into the numbers, but the success chance was going to be close enough either way.

Anyway, loving all the discussion. I think failures like this are sometimes the best opportunities for character growth. Should be fun to play through. Maybe we will finally get to lock down the Goal/Motivation/etc. stuff for the character sheet!
>>
slowly we are putting together a few goals, maybe our motivation is a combination of power and stability
>>
>>4099003
Sounds boring mate. Excellence or something like excitement/adventure fits a sellsword type better.
>>
I see him more as a perfectionist. We have to wonder why cerelle? Is she the first pretty woman he’s come across? Doubtful. Is she the first pretty woman he’s favored? Nope. It’s her status that seems to be intriguing. Everyone keeps telling him not to find a woman or cause above his station and yet here we are. He seems like a man who wants the very best thing. He’ll drink ale but he prefers his perfected rum. He just got new armor for his men so they would be an even more impressive fighting force. He’s going after a highborn beauty when he hasn’t even seen the land he owns for like 10 years. Stability doesn’t seem to factor in to this. Cerelle provides him with status, beauty, and a completion of a conquest of sorts. I don’t see love there. I see infatuation and a challenge. This is the guy who we voted to go right to the king! He’s bold, loves a challenge, and is a bit of a perfectionist. The man is not practical and neither is his choice to go after cerelle. That’s what I like about him. The men laughed at him not using a shield like they all already know how crazy he is. Embrace the bold!
>>
>>4099374
Speaking of the rum you guys think we should make a distillery? Would that be a homebrew holding?
>>
Distillery would be good
>>
>>4099375
>>4099446
Alcohol distillery is an upgrade to either herb fields or food agriculture.
They're decent holdings but sugar cane is probably out of the question given our location. Aurion may have to develop a taste for rakija or scnapps.
>>
>>4099374
Look at it this way, we could actually be in a situation where we duel rival suitors.
>>
>>4099375
>>4099446
>>4099518
Yup, the holding costs 5 wealth. And don't worry lads, I've done my research.

https://en.wikipedia.org/wiki/Sugar_beet
>>
>>4099374
>Is she the first pretty woman he’s come across? Doubtful.

Odds of a bastard with another dragonseed back on Stormgrave?
>>
File: Heirs and Influence.png (33 KB, 380x300)
33 KB
33 KB PNG
>>4099677
As tempting as it is, I said (or I meant to have said) that I wouldn't spring any on you. If you guys want one, then that's another story. Pushing for legitimacy or even just pulling some bullshit and claiming him/her as legitimate in the first place would be fun. Such a child would be 9-10 years old, which is a fun age to work with as opposed to a squalling newborn for an heir.

It hasn't been relevant enough for me to bring it up yet, but I plan on using the Influence stat for heir purposes. If you all want to purchase one and work through things, then I'm fine with it.
>>
New thread:
>>4100027



Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.