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You were engulfed by oblivion, with absolutely nothing around you. No light, no time. Not even darkness itself, and yet you were aware.

Pain suddenly coursed through your body as you rapidly tumbled onto the cold metallic floor, the rough texture of it sending shivers down your spine. You were alive. The pain confirmed it. The room was illuminated with a dim red glow, with grime covered consoles and various panels located in front of you, along with the chair that you had presumably stumbled off of as you awoke. There was another chair by it, and in it was a skeleton, its heavy clothing frayed at the edges without any other sign of decay.

And then you heard a voice speak out. "You alright, Risen?" You pivoted your head around the room, only seeing the consoles, the chair you were in previously and the chair with the corpse on it.

"Eyes up, Risen." You looked upwards and saw it. It was Bray-like in appearance, with hard edges and angles around it, and it was also floating as well.

What do you do?

>Numbly roll around on the floor

>Get up and look at the thing

>Speak to it
>>
>>3954010
Hello and welcome to this quest of mine. In case any of my fellow players are wondering, I still haven't given up on Stand Quest Requiem, although I haven't written for a while.

As such, I hope that I will be able to settle back into a timely schedule in this quest that I wanted to run.

I also finally have a twitter: https://twitter.com/SDoqm
>>
>>3954010
>"What the fuck are you?"
>>
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>>3954010
>Ask it what it is
It's great to ave you back Stando! I guess this bingo will have to wait until after we brutalize filthy xenos with various types of street signs.
>>
>>3954010
>"Risen? What's a risen? What are you? Where... Where am I?"

I think it's important to note that guardians have no memories of there previous lives, so we shouldn't recognize something as "Bray-like" yet, unless in this brief time we noticed Braytech logos on the nearby equipment and likened it to the thing.
I'm looking forward to this quest
>>
>>3954040
>>3954020
>>3954015
General confusion
>>
>>3954057
Till we get more info, it's best not to assume. Maybe the spooky camera drone can tell us something
>>
>>3954057

Numerous questions come and are lost in the ever expanding thought-streams of your mind, with only one managing to not be subsumed by the mounting headache that festered within your headcase. What the fuck was a Bray? You knew it to be a quality, like blue or orange, but what was it exactly?

Your ruminations were interrupted by the presence of that strange thing, its shell opening and then breaking apart, spinning about its 'eye' for a bit before it resumed its previous shape. You felt that it would be rude to leave this little thing hanging, considering how it was the only other living thing in this room, other than you.

"Risen? What's a fuck? What the Risen are you?" A jumble of words spew from your mouth, your lips inconceivably dry for some odd reason. Thankfully, the thing seems to catch onto what you meant quickly, its 'eye' glowing as it explained to you in its quiet voice.

"I am a Ghost, and you are my Risen." That did not explain much at all. As soon as it was about to speak, a series of bizarre chittering and hissing came from outside of the walls. The 'Ghost' quickly began to turn around, its 'eye' glowing as it began to scan around the room.

"No time to explain. Fallen about." It explained with a calm voice which was amusing, considering how quickly the thing floated around the room. "There, finally." It came across a locker that was embedded in the wall, the unlit light beside it sparking, the door collapsing onto the floor, sending dust and other unpleasant particles into the air.

In the locker were a set of three guns, each a little different, yet with the same quality. They were all rifles.

"What is this?" You ask, only to be interrupted by the strange sounds coming once more.

"Just pick up the gun. Fallen." The Ghost replied, its voice still as calm as it was before.

What do you do?

>Pick up the bulky and black assault rifle, its old glass sights still transparent with a glowing red dot through the center

>Pick up the mottled brown colored bolt action rifle, its stock made completely out of opaque plastics and rubber

>Pick up the smaller rifle, its magazine noticeably behind the trigger instead of being in front
>>
>>3954105
>Assault Rifle
Slav dubstep intensifies
>>
>>3954105
>Pick up the bulky and black assault rifle, its old glass sights still transparent with a glowing red dot through the center
Khvostov time
>>
>>3954105
>Pick up the bulky and black assault rifle, its old glass sights still transparent with a glowing red dot through the center
>"Fallen, an interesting name, but where did it come from? How did they fall and from what hights?"
OG destiny, those were the days, getting on with the boys on 360 era Xbox Live and running strikes until the sun came up, I had a really good shadow price before it became irrelevant after the expansions. Time to relive the era of AR domination in the early meta.
>>
>>3954164
>>3954170
>>3954198
Khvostov it is
>>
Newb light here, this'd be set during the time of the Iron Lords and such?
>>
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>>3954218

You immediately knew which gun you were going to pick. You remove the bulky gun from the harness it was in, its matte black coating almost completely unblemished, save for several splotches of what you assume to be dirt. It seemed that the weapons locker wasn't quite as secure as it once was, seeing how the pistons keeping it closed had either completely rotted way or were cut through by some sort of high heat blade. The only thing keeping the lid onto the thing was what you presume to be the magnetic seal around the edges.

You heard another hiss and turned around, just in time to see several strange skinny aliens, each one bug-like and with four distinct glowing orbs that burned into you with an intensity you thought impossible until recently. Without hesitation, you leveled your gun at them and opened fire. The Assault Rifle roared, projecting lead into the aliens with an unbridled anger that seemed to be familiar. One entity loses a limb, screeching in pain before another bullet shut it up. One attempts to rush you with a knife that practically glowed with electricity, before you shut it down with a quick burst to the head.

A white, gaseous substance erupted from the remnants of its skull as you quickly put down the other one with another quick burst to the chest. This rifle felt familiar in your hands, in fact too familiar. Within less than a second, you had undone the magazine and slapped in a new one that you had grabbed from somewhere. The fact that it glowed a mild blue might hint to its origin, but you shoved that thought inside for now as you progressed into the now open hallway.

The Ghost spent some time scanning the corpses of the aliens that you had just gunned down, as you noticed that they were adorned with red cloth that was embroidered with an odd symbol. Then, anything metallic on the Aliens seemed to dissipate into blue motes, the Ghost 'pinging' as it pulsed out another wave of blue.

"House of Devils. Of course out of all of the houses we could've encountered, it had to be them." You heard the Ghost grumble to itself in its eerily calm tone before it returned to you.

What will you do?

>Question it as to what the fuck just happened

>Shrug and soldier on

>Look over the alien corpses
>>
>>3954237
>Question it as to what the fuck just happened while you loot the corpses
I wonder what the difference between a risen and guardian in terms of what space wizard stuff we can do.
>>
>>3954272
Question it as to what happened
>>
>>3954237
>>Question it as to what the fuck just happened
>>
>>3954405

You don't even know what these aliens are or why they were aggressive. The Ghost was obviously about to give you a summary of what was currently happening before you two were rudely interrupted by what you assume to be Fallen. You continued down the hall, the Ghost following close by as you looked over the corpses, finding almost nothing of value save for their red cloaks, which were of dubious quality at best.

"I guess those were Fallen?" You began, the Ghost idly floating by you. "Yep. Weak ones too. They definitely get bigger." It explained, much to your chagrin. If those aliens could get bigger, then you'd wonder just how big they could exactly get.

"So could you explain to me what you were going to say before we were interrupted by a couple Fallen?" The Ghost twirled in its own shell for a moment, before its 'eye' or core lit up. "I am a Ghost, sent by the Traveler in its dying breath to revive those with light in them. You have no idea how long I've spent looking for you." It started, before it continued.

"In fact, I'd like to apologize for kinda bringing the Fallen here, considering how I felt something deep within the Cosmodrome, which is where we are in right now. Must have some sort of light sensors or something, because they followed a whole raiding team followed me. I hitched a ride with a guy here, but he's pretty dead." Your Ghost stated blatantly, albeit you were conflicted with its statement about revival. Were you dead all this time until it found your skeleton? You suppose that it'd make sense, considering how the room was closed and that your gun is caked in a layer of grime.

What do you do?

>Ruminate on this revelation that you are in fact a light zombie

>Ignore it for now, try to find the exit and get the hell out of this place

>Ask it about the person it was with earlier

>Ask it about the light
>>
>>3954436
>ask about the light and the Traveler


This actually might be a great Quest are you just going to roll for weapons make up weapons
>>
>>3954436
>Ignore it for now, try to find the exit and get the hell out of this place
>>
>>3954436
>>Ignore it for now, try to find the exit and get the hell out of this place
>>
It is late for me, but I will return tomorrow at 4 PM Pacific Time like always and update at least hourly, which is my new goal.

Feel free to discuss and vote

Also, answering a question:
>>3954449
Assume that you can get almost all of the exotics, you can even make one. Some legendary weapons you can get, some I'll make up, and again, some you can make.
>>
>>3954436
>>Ignore it for now, try to find the exit and get the hell out of this place
>>
>>3954436
>Ignore it for now, try to find the exit and get the hell out of this place
WARLORD TIME!
>>
>>3954436
>Ignore it for now, try to find the exit and get the hell out of this place

Are we going to have a chance to choose a distinct class a la warlock/Hunter/Titan or will we have general light powers?
>>
Aight boys, given its the dark ages the classes aint formed proper yet so our Light based abilities can be all over the shop. I propose we become an Arc Spec, i'm learning towards a Hunter/Titan build? What y'all think?
>>
>>3954593

i like the idea, maybe throw some useful spells for help ourselves.


also maybe we should sack the fallen, let s make make an impromptu sack with their clothes and put their weaponry and gear in it. And also put on ourselves some of their body armor.


maybe put one of their knifes like a bayonet on our rifle.
we don t know where we are no ?
we might not be in the same place as the usual start, so better be prepared. And we might not find help or a starfighter nearby, we might need to travel the ruins of civilization for sometime.
also i doubt fallen bodies leave ammo for human weapons, or use human medical gear.


i think we should take the other two weapons choices as well, and put them in the sack.


might be greedy, but it would be just a sack with some weapons on our back.
>>
ah we are in the Cosmodrome.

i guess this

>>3954611


is not needed then, since we will find the starfighter
>>
>>3954611
well its the Dark Age so the City Age aint began yet, where would we even go? imo just stick to earth and carve out a domain until the iron lords show up then handle them however. Maybe find a Ahamkara if we're lucky
>>
>>3954619

idk somewhere. just survive is the ideal for now


so I just thought taking any weaponry, gear (grenades ecc ..) and body armor from our enemies would have help.
>>
>>3954622
Fallen tech is solid enough, if we get lucky and keep dealing with them we might nab a cloaking field or a scorch cannon we can then fuck with. Screw finding exotics make our own!
>>
>>3954629

i agree, mostly because at the moment we wouldn't be able to craft ammo for our weaponry and if they are destroyed we can t really repair them.

and i don t think we can find ammo for our stuff everywhere or on aliens of all places. (i mean why aliens should have on them a few magazines of a human rifle and other human stuff ? they could put it in a stash of loot of a vehicle or in their bases)


so at least for now using fallen weapons too would be a good idea.
///
>>3954436


change my vote ( if is possible to do a write-in)

from this

>>3954562


to


>Make an impromptu sack with the fallen clothes and put in it the weapons and gear that seems the most well maintain. Put all the ammo we can too. Then go back to the armory and put the other two rifles inside our bag. After that attach some of the fallen body armor on ... our own. Put their grenades and one of their knifes on our holster (or take one of theirs), and lastly attach one of their knifes as a bayonet on our gun.
>>
>>3954634
>>3954436
Aye changing to loot the alien
>>
>>3954634
In game your ghost just turns energy lost from defeated foes into programmable matter that you pick up as weapon ammunition. I presume it will fulfill a similar purpose in this regard
>>
>>3954733

so they could produce forever ammo by simply hurting/killing them ? and they just instantly transform it to, like from energy to a solid piece of ammo.


is possible to extract this energy from them ? it s part of their bodies like their flesh and bones no ?
desu i thought it was just a gameplay mechanic.

i find strange that they have this kind of technology and can t produce clones or similar stuff.
>>
i didn t write desu the fuck
>>
>>3954777
>>3954779
Those digits should certainly explain why. It seems Autism Jesus has been getting stronger as he slept and is testing the extent of his new powers. Do you really think all of this is just a coincidence? Stando announces his return set for the fifth day of Jesus month and a few days later BNHA has it's first official tie-in to vigilantes, a direct mention of quirk modification, possibly even resurrection from the dead if Kurogiri really is Shirakumo returned to his mortal coil by forbidden science and a shpping autism outburst by Mina IN THE SAME CHAPTER. If posts are being modified in an unrelated quest can you even imagine the shit that will happen when SQR returns?
>>
>>3954779
lurk more
>>
k
>>
>>3954777
I mean in game at least it's how engrams glimmer and ammo actually exist. I believe it's actual form in it's purest state are the orbs of light, but extracting it in that state requires either incredible energy output (supers) or equipment specially designed to extract that specific form of light.
As for producing clones, I'm no bungie guy so it's purely speculation at this point, but creating intricate matter forms might be a waste of time in a firefight.
>>
>>3954654
>>3954634
Loot the Fallen
>>
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>>3955419

You caught a glimpse of the Fallen corpses as you continue walking, turning around to the confusion of the Ghost. You quickly stripped what little the Fallen had, as you crafted a crude red sack from the remnants of their clothing. Then you shoved what other scraps of cloth they held into your sack and went off on your merry way down the corridor. You still didn't know how to feel about being dead and then being revived, but you figured that you'd ignore it for now, as survival is your number one priority.

"Hey Ghost," You began, catching the attention of it. "Since I'm technically dead, do I still need food?" The Ghost looked at you as if your marbles were screwed loose, or at least that was the feeling you got from its strange spin. "Yes. You do need food, but if you starve to death, then I can just revive you anyways." The Ghost responded, its voice somehow exasperated yet calm at the same time. That removed what little worries you had about your second death, considering how it could just revive you again.

The airlock in front of you opened, revealing more Fallen weaklings much to their surprise. You aimed your rifle with your bag still in your hand, releasing death upon these aliens for daring to exist. Before the Ghost could get to presumably eating the metal from these corpses, you promptly stole the knife and rather crudely affixed it to the end of your rifle as a bayonet. You donned yourself with their armor, which surprisingly fit you quite snugly. The Ghost has no words for what you are doing, only quietly opening any airlocks that wouldn't open along with it interacting with a few consoles to get some other doors open.

Before you knew it, you reached what appeared to be a massive hangar, with the roofing still closed and a noticeable control room at the other side. Problem is, there was a larger Fallen surrounded by a couple smaller Fallen. They seemed to be occupied with tearing apart a spaceship for some salvage.

What shall you do?

>Attempt to sneak into the Control room and open up the roof

>Go in and just shoot them

>Ask your Ghost why it was consuming metal

>Scream loudly while running at them and shooting

>AFFIX BAYONETS AND CHARGE
>>
>>3955455
>AFFIX BAYONETS AND CHARGE WHILE SPRAYING THE ROOM WITH BULLETS
>"FOR TERRAAAAAAAA!!!!!!!!!"
OUR LORD CALLS FOR THE SLAUGHTER OF THE ALIEN!!!
>>
>>3955455
>Attempt to sneak into the Control room and open up the roof
>>
Rolled 2 (1d2)

>>3955479
>>3955512
Rolling
>>
>>3955563

You lowered yourself to a squat, awkwardly attempting to make it to the control room without being spotted. The very fact that you were walking like a crab made keeping quiet an impossibility, albeit from what you could see, the Fallen hadn't found you yet. They were however, now aware of another presence within the Hangar, as you saw several Fallen poke their heads up from time to time, looking around the Hangar. You would have been found already, had there not been a massive amount of detritus scattered about the hangar, such as broken down vehicles, old fuel tanks and other crates.

Eventually, you made it to the entrance of the Control Room, given how the door had been picked apart for salvage a long while ago. You quietly walked up the many steps that lead to the Control Room, with no resistance from any of the Fallen. It seems that none of the Fallen had been in here for long, although you wonder why.

The Ghost suddenly appeared from your hand as you reached out to touch the console, the machine blinking from existence and entering it as it scanned the console.

Then there was a low groan that grew into a great, clanking roar, sunlight piercing the artificially lit veil of light within the hangar. The Fallen were alerted, the large one seeming to bark orders at the others as you last saw while going down the staircase. Now that you are hidden to the side of the Control Room entrance, what will you do?

>Surprise attack them

>Charge them and try out your bayonet

>Try to sneak into one of the ships

>Go in guns ablazing

>Attempt to sneak around the now unroofed hangar
>>
>>3955597
>Charge them and try out your bayonet
>>
>>3955609
Charge and stick ‘em with your bayonet
>>
>>3955712

You quickly hop out from the entrance, jumping into a bounding sprint whilst tightly holding your assault rifle outwards, its bayonet tipped. A sudden warmth begins to spread throughout your body, starting from both your head and heart. Then it happened.

A bright phosphorescent light erupted from your legs as the air around you began to discolor into white. Immediately, you noticed that you were much faster than you thought you were, your internal thoughts on the subject interrupted by the blade of your bayonet piercing the hull of a smaller Fallen. Its brethren quickly unholstered their strange pistols and knives, one even attempting to drive it into your neck when the glow from your body suddenly vanished into the Fallen that was impaled upon your bayonet. I

The corpse violently discharged into white as it dissipated, a wave of force dismembering everything in your immediate vicinity, including the Fallen who had attempted to end you. You were now surrounded by five of the original eight small fallen, the explosion of what you could only describe as light having killed three in the blast while injuring the rest. Without hesitation, you took the advantage and gunned them down where they stood with your rifle, a few sending fairly accurate blasts which flattened against your armor, where the points of impact glowed with a mild intensity.

Suddenly, a loud, guttural hiss resounded throughout the Hangar as you were knocked onto your back by the Big Fallen with a singular arm, the alien removing a weapon whose barrel best resembled a toaster from its side. Its ends glowed a red hot as you felt pain erupt throughout your body, your armor suddenly now useless. You coughed up blood as you quickly jabbed at it with your bayonet, only for the knife to stop right before it hit the thing. The large Fallen laughed with a deep and throaty timbre, until your bayonet suddenly sparked, sending blue arcs of lightning into the now visible forcefield, which popped violently around the large alien, knocking it onto its sorry ass.

Taking the initiative, you rather unceremoniously dumped fifteen bullets into the Fallen's general area, its filter shattered by the first bullet, the rest tearing through its body and limbs. It slumped dead, as you struggled to get up.

What will you do?

>Attempt to get up anyways

>Ask the Ghost what to do

>Cough up blood onto the thing's corpse and then ask the Ghost what to do

>Check your ammo count

>Wallow in pain for a bit before seeing if you can wriggle towards a ship
>>
>>3955752
>Cough up blood onto the thing's corpse and then ask the Ghost what to do
"Leave that big one unstripped, I want that thing's stuff."
>>
>>3955752

>Ask the ghost what kind of injuries we have and if they can be heal, and also to control our surroundings for any incoming sounds or movements. And to not touch too much the fallen gear, since any decent piece can all be put to good use by us.
>>
Rolled 2 (1d2)

>>3955799
>>3955822
Rolling again
>>
>>3955894
You weakly coughed up another wad of thick bloody phlegm onto the alien. Each ragged breathe you took was an effort in of itself, and you knew that you were a goner. The pain in the side of your chest was immense, the chestpiece you had cobbled from Fallen armor now resembling a hive, as if at any moment a swarm of flies or some other disgusting creature would fly out from your chestplate. The Ghost quickly emerges from your body, its eye glowing as it projected light over your body. It was then that the searing pain that had troubled your chest began to recede. Unbuckling the chestplate and discarding it, you saw a mildly dented in patch on your clothing.

You felt your side, feeling around a relatively mild depression that was slowly rising up until it had vanished. Your chest no longer hurt, nor did you cough up blood. Rising from your position, you quickly replaced your nearly spent magazine with another one that had again, been seemingly conjured from nothing. However, the Ghost was suspiciously close to your hand when you reached out for a magazine. It must have been a quirk of the thing then, to hang out and practically live inside of your body, sent by whatever the 'Traveler' was.

"Don't take all the metal, there's bound to be good pieces around." You tell the Ghost, who acquiesces to your request rather quickly, before it flitted off to the Fallen corpses that surrounded you. You scavenged enough fallen armor to cobble together another chestplate, and the big Fallen seemed to be much better equipped than the small fry. For one, you had a new gun, the very same toaster cannon that the Fallen shot you with. Its grip was surprisingly comfortable for something alien made. The Ghost eventually finishes its business, leaving the Fallen corpses for you to scavenge items from, which promptly go into your Fallen bag.

"So.. Mind telling me how hurt I was back then?" You asked The Ghost in a casual manner, the Ghost flitting back to you as its voice rang out. "You were basically dead. It was a lethal blow, collapsed both the right side of your ribcage and your right lung. Even got your liver too." You guess your suspicions were correct. But you need to know more about the Ghost and why it calls you its Risen.

"Can I get a bit more exposition over this whole?" You gestured around you, to which the Ghost immediately understood. "Ah.. Right. My fault. I should have probably told you a lot more, but I didn't have any time. Now that we do have time, is there anything you'd like to know?"

"Tell me of...."

>The Traveler and The Light

>The Fallen and its Houses

>The Risen and what they do

>The Ghost and what it does
>>
>>3955926
>The Risen and what they do
>>
>>3955926
>The Traveler and The Light
>>
>>3955926
>The Traveler and The Light
>>
I will leave this vote open until tomorrow at 1 PM Pacific time. Its late, so I will retire for the night.
>>
Maybe we can get a fallen ketch and a servitor pet to pilot it use it as a flying base?

Also damn I missed the run
>>
>>3955926
>The Risen and what they do
>>
Rolled 2 (1d2)

>>3955929
>>3956395
The Risen and what they do

>>3955943
>>3955983
The Traveler and The Light
>>
>>3956835

"The Traveler eh? It's what you'd call an avatar of sorts for the Light which is also known as the Sky in some circles. It's currently dead and floating over a place somewhere in what I think you'd call Africa." The Ghost began, its singular eye lighting up as it projected a hologram of what you presumed to be the Traveler, it being a massive mechanical ball of sorts. It was suspended above the land by its own power in very low orbit.

"It is the Light, the Gardener who sows life upon planets and uplifts many civilizations into greatness throughout its travels across the Cosmos." The Ghost continued, as the hologram depicted a heavily stylized star chart, with the Traveler going from one system to the other. "But it is followed by its age old nemesis, the Darkness who is its exact opposite." The star chart began to waver at the borders, as dark tendrils of stardust and something else entirely began to slowly encircle it. "It fled from the Darkness every time until it came to your star system, where it sacrificed itself in an apocalyptic battle with it and halted it in its tracks."

"But in its dying breath, it released us, the Ghosts in order to find those who with an inner light who would rise up and fight the Darkness for it. And you are one of them." The Ghost finished its tale, and from what you could glean from it, the Light somehow represented life, while the Darkness seemed to represent death.

You still have many more questions, but you figure that you should probably find a spaceship before continuing with this conversation.

Where shall you find a spaceship?

>Somewhere in the Hangar

>Settle for something more ambitious, like stealing a Fallen sspaceship, assuming they have it

>Just get into a broken one and ask the Ghost more questions
>>
>>3956922
>>Just get into a broken one and ask the Ghost more questions
if it revived us, it can revive the ship, totally.
>>
>>3956922
>Settle for something more ambitious, like stealing a Fallen sspaceship, assuming they have it
Bigger risk but bigger reward
>>
Rolled 1 (1d2)

>>3956924
Broken ship
>>3957045
Stealing fallen ship
>>
>>3957117

Seeing as the Ghost could revive you from the dead, you figured that it'd be able to do something much simpler, such as reviving a broken down ship. With your mind made up, you quickly approached an old rusted yet clearly broken piece of ship, with half of one wing missing and its fuel tank exposed. The cockpit sprung open, completely falling backwards without any give. Entering the cockpit, you summoned forth The Ghost and told it to fix the ship.

"I can. But it'll take a bit." The Ghost said, before it went on to do just that, flitting about the ship as the console came to life. It said that it was going to take a while fixing it, so you took this time to recline in the cockpit chair with your bag to the side of it. The Ghost was true to its word, as the Sun had almost set by the time it finished performing what repairs it could to the ship. The cockpit then came down and fit snugly around you, a hiss filling the air as it sealed up. The Ghost entered the console as it began to rapidly beep and calculate its trajectory.

A muffled yet still thundering blast came from the outside, as the two wings began to rotate so that the engines were facing the bottom. The engines then activated to their fullest extent, rocketing you up into the atmosphere. The wings swiftly changed direction as you began to settle neatly into orbit around the planet.

Now that you are in Orbit, what will you do?

>Plot a course to Mars
>Plot a course to Venus

>Explore the rest of the Earth in your ship

>Plot a course to the Moon

>Ask the Ghost for more exposition
>>
>>3957176
>Explore the rest of the Earth in your ship
>>
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>>3957176
>Plot a course to Mars
https://youtu.be/XUhVCoTsBaM
Let's see what's poppin with our boy and his new robot pals.
>>
>>3957176
>>Ask the Ghost for more exposition

>The Fallen and its Houses

unless we can talk of all


////
//


i wonder if it would be possible to get a bigger ship where we can can fit our starfighter in.
>>
>>3957218
Willing to change to Mars.
>>
>>3957223
>>3957250
Plot a course to mars
>>
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>>3957318

"Do you wanna go anywhere in particular?" The Ghost, or now that you thought harder about it, your Ghost asked. You began to scroll throughout the various destinations saved within your little dinky ship. Clicking on a setting, the screen opened up into various cameras on the outside of the Ship. As it turned out, your right wing was still missing half of itself. You exited the app, before clicking on the Red planet.

"Mars eh? Good choice. Not sure what we're gonna find there." Your Ghost said as the Spaceship began to groan, its engines whirring into life before everything became blue. You slammed backwards into your seat as the the gravity harness went online, attaching you to it as you saw the entirety of space and time hurry past you. The stream of blue outside of the ship continued on for a while, until it stopped at a certain point, your ship exiting it like a tunnel as you saw Mars itself.

Your ship quickly entered orbit, floating about as your Ship's cameras looked downwards.

It seemed that there was a massive concentration of blocky metal down on one part of Mars, along with several other objects that you presumed to be cities.

Where shall you land?

>At the massive blocky configuration

>At the smaller blocks

>Somewhere besides those two areas

>(Write-In)
>>
>>3957346
>Somewhere besides those two areas
>>
>>3957346
>>Somewhere besides those two areas
>>
>>3957346
>Somewhere besides those two areas
>>
>>3957353
>>3957365
>>3957368
Somewhere besides those two areas
>>
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>>3957448
With your destination in mind, you pointed out an area between the two blocky and clearly artificial structures on Mars, instead deciding to land your ship somewhere in between. However, this area was a desert which meant that it was likely for you to die of either depressurization or sandstorms. Thankfully, your Ghost is able to revive you if that occurs. The engines of your ship sputter for but a moment before they whirr, the ship lurching as it entered low Orbit and finally towards the area that you had selected. You skimmed high above the sky like a bird inside of the ship, glancing out of the Cameras until it hovered above where you had wanted to land.

Before you could ask your Ghost why the ship hadn't landed yet, all became blue and white as you suddenly found yourself standing on the sandy soil of Mars. You looked up to see your Ship suddenly dissipate into blue and white, before your Ghost descended from up on high to you. It entered your body, as you dry heaved into the red soil beneath. This area was not as much of a desert as you once believed, for there were strange yet vaguely familiar trees that grew from the ground, with several disparate yellow grasses that seemed to thrive around. There were of course boulders that laid about the area, along with sand prints that suggested that life lived on this planet.

What shall you do?

>Ask your Ghost what it just did with your Ship

>Ask your Ghost to give you exposition while you find a nice place on a boulder to sit

>Venture forth into the Martian wilderness until you encounter something

>(Write-In)
>>
>>3957472
>Venture forth into the Martian wilderness until you encounter something
>>
>>3957472
>>Ask your Ghost to give you exposition while you find a nice place on a boulder to sit
>>
>>3957472
>Venture forth into the Martian wilderness until you encounter something
>>
I will retire for the night, the vote will be open until tomorrow at the same time. Feel free to discuss and vote until I return.
>>
>>3957472
>Ask your Ghost to give you exposition while you find a nice place on a boulder to sit
>>
>>3957609
What Species are we?
Tbh I’m kinda hoping to be Exo I’ve always liked playing as robots
>>3957472
>Venture forth
>>
>>3957487
>>3957573
>>3958037
Venture forth into the Martian wilderness until you encounter something
>>
>>3959021
Mars as far as you were concerned was an entirely new planet that you didn't know of until recently, when your Ship's navigation systems pointed it out as one of the saved coordinates held within its databank. At first, you thought that it'd be good to explore the red planet, but now that you had actually landed, you genuinely had no idea what to do with the surface, nor did you know of its geography. So you did what any enterprising adventurer would do and decided to walk in a singular direction until you bumped into something.

As such, you turned around in a circle with your eyes closed, stopping at a random direction, after which you single mindedly set as your destination. This direction in particular corresponded rather neatly with which of the cardinal directions?

>NORTH

>EAST

>WEST

>SOUTH

(Apologies for the weak update, but I am about to be busy for a while. However, this is an important choice that will later affect the paths that you will be able to take and likely change the course of Destiny's canon.)

(As such, I will leave a 2 hours for voting until I close the vote.)
>>
>>3959032
>WEST
>>
>>3959032
>WEST
>>
>>3959032
>EAST
>>
>>3959032
>>WEST


talk with the ghost in the helm comms about... well about anything he knows.
tell him to stay around us for see/sense foes.
>>
>>3959035
>>3959043
>>3959206
Westward it is

(Apologies, this update may be a little late)
>>
>>3959032
Ask ghost what we to that Fallen back on earth.
How long have we been dead for?
Why did you pick me?
>>
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>>3959282

As you continued down the direction you had randomly picked the internal display of your helmet notified that you were heading westward. You wondered why your helmet was capable of telling you the cardinal directions, along with displaying a small localized map on the corner of the helmet's visor.

"Hey Ghost." You called out into your helmet, presuming that your Ghost could hear you. "Did you by chance have anything to do with my helmet having a compass and a minimap?" You asked, only for your Ghost's voice to chime in. "Yes. In fact, I did a little maintenance on your primitive gear and infused it with light. Now it should be risen-worthy." It replied as you continued marching down the sandy dunes of Mars, your pants having now fused with the boots that you cobbled together from scraps of Fallen Armor. Your coat more so appeared to be a part of the armor, fixed beneath it than as its own piece of clothing.

"So.. How long was I sleepin' for?" You asked, more out of a sense of morbid curiosity than anything. "Oh that's easy. You've been a goner for just about... Fifty years give or take." Your Ghost responded rather nonchalantly. That was a surprisingly small amount of time for you to stay dead, in the grand scheme of things. Just as you were about to ask your Ghost another question, you saw a speck of white upon the horizon.

Your walking pace quickened until you came upon a depression, leading to you sliding down a small dune and into what you presumed to be a crater of some sorts. In the distance, the white specks grew to be defined as large, blocky towers that jutted from the red sands. It became clear that had long since fallen to ruin, ever since the Darkness came upon the Traveler and by extension humanity.

Before the sun hit midday, you had already reached a ruined settlement that seemed to have been built eons ago, but a scan from your Ghost indicated that these structures were built only one hundred and fifty years prior to your arrival.

Now that you have finally run into something, what shall you do?

>Continue questioning your Ghost as you explore the ruins

>Ignore questioning your Ghost for now as you dedicate your time to exploring the ruins

>Search for a mirror, as you haven't been able to get a good look at yourself ever since you rose from the dead

>(Write-In)
>>
Continue the questions
Search for a mirror
>>
>>3959322
>Continue questioning your Ghost as you explore the ruins
>>
>>3959322
>Ignore questioning your Ghost for now as you dedicate your time to exploring the ruins
Gimmie da loot.
>>
>>3959322
>>3959330
>>
Rolled 2 (1d3)

>>3959330
Search for a mirror, continue questioning

>>3959355
Continue questioning your ghost as you explore the ruins

>>3959356
Ignore questioning as you focus exploring the ruins
>>
>>3959422
Entering the structures through an exposed and old window, you rapidly come to hate the existence of sand. It was coarse, gritty and it got all over your armor. But given that you were a corpse up until a day ago, you figure that your body had to go through nastier as the years wore on. You continued asking your Ghost a multitude of questions, a majority of them basic questions, such as the Fallen and their existence, what was the Darkness and so on and so forth. Up until you got into a philosophical argument with your Ghost over the Light and the Dark whilst you were busy trying to hotwire a broken console together.

Inevitably, you resolved the argument by simply telling your Ghost to help fix the console. It did so without question, and soon it had gathered what information could be gained from the Console. Apparently you were in a Golden-Age city known as Freehold, which was Earth's first settlement on Mars. The records within detailed this building as the 'Valley View', an odd title considering how you were able to get into its 53rd floor through walking past the desert floor. Eventually, you found and scavenged what you could, spending the time to jury rig your newly acquired Shrapnel Launcher into something that'd be more practical for your usage, converting the breech loading action it usually had into a small 2 battery magazine.

You peeked out of the window before you exited, only to see a rumble in the distance. Then there was a loud boom as the sand in front of you exploded. You quickly hopped over the window and back into the building you were in.

You are under attack by an unknown enemy.

What will you do?

>Return fire with your Khvostov

>Return fire with your Shrapnel Launcher

>Attempt to toss Light at them

>Hide and try to get higher ground within this structure
>>
>>3959445
>Return fire with your Shrapnel Launcher
>>
>>3959445
>>Attempt to toss Light at them
We haven't decided on a class yet, let's see what we are.
>>
>>3959457
This
>>
>>3959445
>>Return fire with your Shrapnel Launcher
>>
>>3959445
>Attempt to toss Light at them
>>
>>3959445
>Return fire with your Shrapnel Launcher
>>
Rolled 1 (1d2)

>>3959451
>>3959465
>>3959478
Return fire with your Shrapnel Launcher

>>3959457
>>3959464
>>3959470
Attempt to toss light at them
>>
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>>3959607
Hidden beneath the window sill, you quickly poked back up with your Shrapnel Launcher in hand, pulling the trigger. The end of the barrel flared with a bright, orange red haze of shrapnel that rocketed forth with a bark, disappearing into the cloud of dust. You ducked just in the nick of time, as a rocket-like projectile flew through the window, slamming into the wall behind you and exploding. Still at your position, you heard the slow and heavy marching of metal upon sand, muffled clanks resounding around the area. Judging them to be close enough so that they were not obscured by the cloud of red dust, you quickly popped up to see your suspicions confirmed.

The aliens that had accosted you were a more organized sort than the Fallen, dressed in heavy organized military uniforms and bearing standardized weapons. You were personally enraptured by how absolutely thick those aliens were. A soft growl from your stomach reminded you of your impending death by starvation, and you wondered if they'd taste any good.

You shot first, your shrapnel launcher barking as the red hot projectiles slammed into the first of the Aliens, rupturing their suit instantaneously as a blackish ooze flew out from it. You turned your sight to a smaller figure, it pointing its much smaller gun at you. You fired again, knocking the smaller alien's head from its shoulders as you reloaded. By now, the rest of the Alien squad had noticed you and began to shoot their oversized guns at your position. You quickly hopped over the window sill, jumping and running, desperately dodging each mini rocket by a hair's breadth as you returned fire, knocking another one's helmet off.

A slug slammed into your right shoulder right before it erupted into flames, blowing your entire arm off. Pain filled your body as you brought up your Khvostov with your one good arm, peppering the one who shot you with a dozen well place shots. Having massacred the squadron, your weapons somehow turned blue before dissipating, not that you cared. You shambled towards your blown off arm, slamming it into your socket as your Ghost quickly emerged from your body, sending its soothing light into your wound.

It took only a moment, but soon you could move your afflicted limb and even close each individual finger on its hand. You ordered your Ghost to leave some of their equipment be as you began to salvage what you could from their broken remains.

Eventually, you took all that you could, including several slug launchers in different states of function, obviously damage from your shrapnel launcher. Still, you'd be able to learn what you could from them and possibly improve your own weapons.

What shall you do?

>Order the ghost to try and gain information from their bodies

>Look around the surrounding area for any vehicles of any sort

>Stuff the items into your sack and continue exploring the buried city of Freehold

>Finally go and try to find a mirror

>(Write-In)
>>
>>3959642
>Look around the surrounding area for any vehicles of any sort
>>
>>3959642
>>Look around the surrounding area for any vehicles of any sort
>>
>>3959642
>>Look around the surrounding area for any vehicles of any sort

and
>Look around the surrounding area for any vehicles of any sort


can we take pieces of their armor off and place it on ourselfs ?
>>
>>3959684

i meant to say this too

>Order the ghost to try and gain information from their bodies

if he can gets some info it s better than nothing
>>
>>3959642
>Look around the surrounding area for any vehicles of any sort
>>
Its late so I will return to update tomorrow at 4 pm pacific

Feel free to discuss and vote until I return
>>
>>3959791
>>3959670
>>3959667
>>Look around the surrounding area for any vehicles of any sort
>>
>>3961487
You walked past the field of shredded bodies, whistling a completely random tune that you had just come up with as you looked around for any sort of vehicle. Eventually, your vigilance was rewarded, for you soon came across a large metallic vehicle that could best be described as a cube with treads. The bulky vehicle, which you presumed these aliens were driving looked to be the very definition of overengineered, given how you could see that the metallic cuboid had plates that could shift either forwards to create a plow or backwards to create an opening for the Cabal to shoot through.

Entering it, you found that the insides were large enough to house at least thirteen more yous and still have enough room to move around comfortably. The chairs were taller and overall larger than you, even at your current standing height. There were a multitude of brutally efficient consoles and panels that were made of an orange energy, which you sent your Ghost into as it scanned through the entirety of the massive vehicle.

Now that you had an opportunity, you wanted to see how you looked beneath your helmet. You grabbed it by the sides and pulled it off, walking towards a reflective surface to see...

>A face that you could best describe as 'human', plain, boring and with short brown hair, an overall indistinct sight. You'd be surprised if anyone could specifically point you out in a crowd of people

>A face that was simply dark blue, with charcoal black hair and glowing yellow eyes, a sight which you found to be incredibly eerie. The creases on your face however made you laugh whenever you cringed

>A detailed robotic face that had seemed to gone through the trouble of replicating something, given how expressive it seemed to be. Its eyes were a simple glowing blue
>>
>>3961518

>A detailed robotic face that had seemed to gone through the trouble of replicating something, given how expressive it seemed to be. Its eyes were a simple glowing blue
>>
>>3961518
>>A detailed robotic face that had seemed to gone through the trouble of replicating something, given how expressive it seemed to be. Its eyes were a simple glowing blue
>>
>>3961538
+1
>>
>>3961538
>>3961557
>>3961560
A detailed robotic face
>>
>>3961518

>A detailed robotic face that had seemed to gone through the trouble of replicating something, given how expressive it seemed to be. Its eyes were a piercing bright orange, a shade higher than the glow from the consoles around you
>>
>>3961607
You saw a robotic face that was made as if it were mimicking something's face. You don't quite know what that something is, but you're certain that you were built in their image. Your face was mostly white, with several patches of default gunmetal that lead deep into your skeletal cheeks that receded backwards into a glowing surface. You opened your mouth, seeing the red hot light which emitted from within your throat. Wiggling your eyebrows brought your plates up and down in tandem with your thoughts, and you squinted, widened, and even went cross eyed in your experimentation. Turning around to see if your Ghost had finished its scans, you noticed something behind the back of your head, a series of letters or something of the sort.

You had to precisely position yourself, turning at slight angles so as to get a glimpse of the strange letters at the back of your head. It simply read, "GENESIS-22". You thought that it was odd to put such a random word followed by a number, but then it dawned upon you like the revelation given unto the firstborn, and you knew that it was your name. This name was familiar to you, which was likely a result of the combination of the word and numbers. Shrugging, you put your helmet back onto your head, snugly fitting it as it hissed shut. Your Ghost 's voice echoed throughout your helmet, in due time given that you were going to ask it a question.

"Right Risen, I've found out from what I've been able to translate that these aliens are simply known as the 'Cabal'. This interpretation is incredibly loose, but I figured that its the best we've got so far. There seems to be no other way to put it." Your Ghost said, its tone still as calm as it was ever. Seriously, your Ghost's voice was beginning to get onto you. It was eerie as is with its unchanging tone, but it became even worse given the context of what it situations it was in. But that line of thought was for later.

"Hey Ghost, what gender am I?" You asked as casually as you would have asked for the weather. You took a seat, as your Ghost's voice came back a moment later.


>"Your body shape and design is female, that's for sure. Don't know why that's important."

>"Your body shape and design is distinctly male. Don't know why that was important."

>"You're a robot. Robot's don't have genders. Same boat as me bucko."
>>
>>3961624
>>"You're a robot. Robot's don't have genders. Same boat as me bucko."
>>
>>3961634
+1
>>
>>3961624
>"Your body shape and design is distinctly male. Don't know why that was important."
>>
>"Your body shape and design is distinctly male. Don't know why that was important."
>>
>"Your body shape and design is female, that's for sure. Don't know why that's important."

I like female more.
>>
>>3961624
>"Your body shape and design is female, that's for sure. Don't know why that's important
It is my low key headcanon that this is Mina's character in one of the servers made with illegally aquired destiny 1 source code that were put together by autistic boomerfags sort of like SS13.
>>
>>3961624
>"Your body shape and design is distinctly male. Don't know why that was important
https://youtu.be/6yYxOuHUpDI
>>
I am sorry, I will be late to update. Mondays are now my busy days, as I said in my Twitter.

Voting moratorium until 2 hours.
>>
>>3961654
>>3961657
>>3961709
MALE
>>
>>3961902
"Your body profile is distinctly male. Why was that question important?" Your Ghost asked, a tinge of genuine curiosity in its voice. "Well. It's because I'm me.. Individuality is important. I think." You responded, not too sure about your current condition. "Eh, whatever. So we got the Cabal on Mars and what else?" You asked your Ghost for some reason, to which it buzzed in the air. Exiting from the vehicle, you found that the red sands were now stained an even darker red from the blood of the fallen Cabal. For some reason, you found this sight to be incredibly poetic, which you commited to your memory with a handy 'snap' of your eye.

Soon you had returned back to the remnants of the 'Valley View' building, ready to either explore it or to leave and go find something else to do, given that your only current objective was to do the Traveler's bidding. Thing is, the Traveler is technically dead, and not even your Ghost is able to communicate with it. At least, you're freer than the regular old dead person.

What shall you do?

>Attempt to find an elevator shaft to go down into the lower stories of the building

>Exit from the city of Freehold and find somewhere else

>Get your Ghost to summon your ship back and explore another planet

>Try to stalk the Cabal on Mars


(Last post of the day, will return to update at 4 PM Pacific time as always)
>>
>>3961923
>Try to stalk the Cabal on Mars
>>
>>3961923
>>Try to stalk the Cabal on Mars
>>
>>3961923
>Try to stalk the Cabal on Mars
>>
>>3961923

>Try to stalk the Cabal on Mars


go back and take some of the plates of the dead, our ghost should be able to connect it to the rest of our armor along the way
>>
>>3962340
*before starting the cabal hunt
>>
>>3961939
>>3961998
>>3962333
>>3962340
Stalk the Cabal on Mars
>>
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>>3963350
The Cabal seem to be the biggest threat to both you and presumably all other life on Mars. These aliens were massive, militaristic and disciplined, which would make your exploration of this planet an exceedingly annoying endeavor. As such, you asked your Ghost several more questions about the Cabal, but it only knew what it had discovered from the Cabal vehicle. That meant that you had to discover their base of operations yourself, not that it was a problem. It gave you an excuse to also explore more of this fascinating planet without being accosted, as the Cabal were now definitely enemies in your book.

Eventually you exited from the building, leaving the sunken city of Freehold behind as you followed the tracks left by the cuboid vehicle, a set of two lines that seemingly stretched out into the distance for an eternity. You had also taken the liberty of sending your Ghost through to pillage any data that could be recovered from the vehicle's database. This act came to be useful when the tracks had simply disappeared, likely due to the relatively weak yet constant wind that blew about on the Red Planet.

It took a while for you to move on foot, and according to your Ghost, you fell dead into the sand around fifty miles into your long trek towards their supposed base of operations. It had of course summarily revived you, but that was something you needed to take into account. Whatever it was, in spite of you being a robot, it seemed that long periods of exertion without water could lead to you overheating and subsequently dying from that.

Eventually you came upon the colossus, an absolutely gigantic monument to military power that loomed over the horizon, its frame still massive even as it was in the distance. You were left standing in awe at the size of that base, but then the sands shifted as you saw it begin to move. It crushed hills and small mountains beneath its treads, the remains of entire forests obliterated by it slow yet steady movement. In its wake, it left a massive valley that it had presumably carved in its short stay at its previous location.

Now that you understood the sheer scale of the Cabal's technology and that their current base of operations laid within that tank, what shall you do?

>Study the pieces of Cabal technology that you have acquired on your ship

>Go find somewhere else and cry at the inadequacy of your equipment

>Go back to the city of Freehold and explore the underground city that you presumed to exist

>(Write-In)
>>
>>3963389
>Study the pieces of Cabal technology that you have acquired on your ship
>>
>>3963389
>>Study the pieces of Cabal technology that you have acquired on your ship
>>
>>3963389
>Study the pieces of Cabal technology that you have acquired on your ship
>>
>>3963412
+1
Then
Start picking off small squads of cabal Guerrilla tactics
>>
>>3963389
>>Study the pieces of Cabal technology that you have acquired on your ship
>>
>>Study the pieces of Cabal technology that you have acquired on your ship
>>
>>3963453
>>3963424
>>3963412
>>3963508
>>3963509

Study the pieces of cabal technology
>>
>>3963513
You returned to your ship, courtesy of your Ghost who had transmatted you into it. As you found out, your Ghost is capable of 'transmatting', or sending matter through long distances. You found this technology to be quite neat in a sense, as it meant that you would be able to gather more materials than before, as your Ghost could simply transmat you back into your ship. The process however, was unpleasant and left your head spinning after the second jump. At least, you figured that you'd eventually get use to the feeling.

You opened your Fallen Sack, removing the broken pieces of Cabal technology that you had scavenged from the Cabal patrol team and placing them upon a small bench inside of your very cramped ship quarters. As it turns out, living inside of a small, formerly broken ship may not have been the best idea, given how tiny your quarters are, a single room located behind the Pilot's seat with a small door that led into it. But it was cozy, and kept heat very well within the ship.

Time flew by as you hooked up the devices to a jury rigged console that you had made from the first pieces of Cabal technology you had managed to put together with your own Light and through trial and error. Cabal technology at its base was actually quite simple, albeit its applications were for much grander projects than the one you had. The small ampoule of gel that you had collected from a dead Cabal revealed that it was a strange, thick chemical compound that kept their suits incredibly pressurized, to the point where the gel would simply erupt should there be any breaches within their suit.

Their guns were slug-launchers, and their ammunition revealed much about why your arm had been blown off. These slug rifles had in fact fired microrockets at you, these tiny rockets able to adjust themselves based off of the environment they were fired in. You examined one of the bullets, to find that it had a double penetrating charge, one that would penetrate the armor and the one that would be set off by the first explosion, this charge in particular designed to break the slug into shrapnel inside of the opponent.

You decided to apply your newly discovered knowledge by...

>Experimenting with your Khvostov and installing a port for these microrockets

>Experimenting with your Shrapnel Launcher, replacing the two shot break action with a magazine action similar to the slug rifles

>Cobbling together a slug rifle fit for your own size from the broken parts
>>
>>3963540
>Cobbling together a slug rifle fit for your own size from the broken parts
>>
>>3963540
>Cobbling together a slug rifle fit for your own size from the broken parts
>>
>>3963540
>>Cobbling together a slug rifle fit for your own size from the broken parts
>>
>>3963540
We got our primary secondary and our heavy now boys
>>
>>3963543
>>3963561
>>3963613
Cobble together a slug rifle
>>
>>3963625
You spent a long time inside of your quarters, for you underwent the backbreaking process of designing a weapon from alien technology that you just barely understood. Using tools that you had scrounged from the Cosmodrome, you began work on fitting together all of the parts that seemed to fit together. Two hours into your forging, you felt as if you had it, concepts that you had never thought of before flowing through your mind with as much ease as an eel flowing down a stream. Unfortunately, your first prototype decided then and there to blow up, the localized blast penetrating your undercoat and killing you instantaneously.

You were revived with annoyance in your heart. As it turned out, the malfunction had originated from a fault you had when connecting the barrel to the rest of the gun. You sighed, scavenging what mechanisms had survived the explosion and tried again, this time carefully drawing the barrel out so that it was longer. Then you had finally reattached it to the renewed mechanism, and it worked. You may have blown a hole into your end table, but it was all worth it in the end.

With a new weapon in hand and the feeling that your skills are only going to improve, you decided to head to another location other than Mars.

Which planet do you set course to?

>Earth, somewhere other than the Cosmodrome

>The Moon, no one's been there, you think

>Io, one of Jupiter's moons, even less likely to house life you think

>Mercury, a rocky planet bombarded by space rocks and is sending out anomalous signals to your ship

>(Write-In)
>>
>>3963641
>>Earth, somewhere other than the Cosmodrome

Lets see what this whole traveler thing is about. Given it's the source of our rebirth.
>>
>>3963641
>Io, one of Jupiter's moons, even less likely to house life you think
>>
>>3963641
>>Earth, somewhere other than the Cosmodrome
Hit up the traveler
>>
I will return to update tomorrow. Until then, voting moratorium until 4 Pm Pacific Time tomorrow.

Feel free to discuss as always
>>
>>3963724
Never played the games. Will any knowledge of them be needed.
>>
>>3963736
Maybe for lore reasons and context, but otherwise not really.
>>
>>3963641
>Earth, somewhere other than the Cosmodrome
>>
>>3963648
>>3963689
>>3964013
Earth, somewhere other than the Cosmodrome
>>
>>3964917
You want to return to Earth, as you hadn't completely explored not even your home planet. The very thought irks you, so you tell your Ghost to plot a course to Earth, the trip of course taking only about 12 minutes. You spent those 12 minutes exploring your own metallic body, looking to see if you required any maintenance since you were a robot. Funnily enough, even though you had almost no visible damage on you, a self diagnostic revealed that an electric kidney isn't working. You had a kidney, in spite of your body being mostly technological in nature.

Soon you had entered Earth's orbit, your starship's computer screen bringing up a whole multitude of varying different coordinates that each corresponded to either nothing or the ruined husks of several buildings that had long since fallen out of use. There were still many visible areas for you to visit, such as back to the Cosmodrome, albeit you felt that it'd be best for you to wait a while before returning. You could of course, check out where the Traveler was or otherwise explore areas of interest, such as Old Russia, Old China, Old America, and a whole slew of many other ancient countries that no longer existed.

Which area do you explore?

>The region around the Traveler's hanging corpse, located somewhere in Old Africa

>Old Chicago located somewhere in the North American continent or so your computer tells you

>A massive mountain that caught your interest, it being located in Old Russia

>(Write-In)
>>
>>3964940
Let's go to the traveler
>>
>>3964940
>The region around the Traveler's hanging corpse, located somewhere in Old Africa
>>
>>3964940
>Old Chicago located somewhere in the North American continent or so your computer tells you
>>
>>3964940

>Old Chicago located somewhere in the North American continent or so your computer tells you
>>
>The region around the Traveler's hanging corpse, located somewhere in Old Africa
>>
>>3964961
>>3964968
>>3965038
The Traveler’s corpse
>>
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>>3965043
You'd never seen the Traveler before, but given how it is the source of your Light and by extension your life, you'd figure that it'd only be proper to make a pilgrimage to it. And so you told your Ghost to activate your ship's engines and you were off to the Traveler. The flight itself took only a minute, and it was then that you saw it. A great white sphere rose from the horizon, shadowing the clouds beneath its surface. You knew that this was the Traveler, as if something deep within you had already ingrained it into your memory. That and your Ghost's holographic story, but you'd like to commit this moment to memory.

The strange thing was that you felt absolutely nothing as your ship approached it, even as it entered the Traveler's gravitational well and entered into orbit around it. It seemed that this god really was dead, which was again, another detail confirmed from your Ghost's story. Your Ghost however, claims that there is still a great amount of Light within the Traveler, and that it was merely sleeping, even if you had your own suspicions about its long slumber. Regardless, you had found the origin of your abilities and your Ghost and explored it in as much detail as you could from your half broken ship.

There were still many other places to be, but you'd figured that maybe you could find hints of the past within the old Golden-Age facilities that likely should have been on Earth.

Where shall you land?

>Somewhere in Old Russia

>Somewhere in Old Europe

>Somewhere in Old Japan

>Somewhere in Old America

>(Write-In)
>>
>>3965094
Can we land?
>>
>>3965094
>Somewhere in Old Japan
>The Okinawa province
To most a place of no significance, but to some men a holy land where angels walk among mere mortals
>>
>>3965094
>Old Jerusalem

>>3965131
That was the past anon, those lands have been scoured of such pure and untainted beings. All that remains are the tattered ruins of once was.
>>
>>3965094
>>Somewhere in Old Japan
>>
>>3965094

>Somewhere in Old Japan
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>>3965131
>>3965176
>>3965199
Land in Old Japan
>>
>>3965224

You decided that a visit to Old Japan would be in order, given how it was the place that your Ghost first suggested when you asked it if there was anything worth exploring. As it turned out, there was apparently a very prominent family that was based out of Japan, the Satou Tribe which had many connections in the Sciences, Military and other political matters. You wondered if they had any Golden Age facilities lying about, although you'd suspected that there was a high chance of there being none. Nonetheless, the very idea of flying out to a small archipelago that had been split up even more before the fall sounded like a good idea.

There was a high likelihood that it'd be quite the beautiful location. Your Ship traveled for approximately half a minute before it stopped and swooped downwards, re-entering the atmosphere and smoothly petering towards a flat patch of land. You were the transmatted out of your ship, finding yourself again, dry heaving onto the floor. It would take some time for you to get used to this whole method of travel. However long it took for you to get to your senses, you had to agree that undergoing that disorientating trip was well worth it for a sight like this.

The land was flat and green, teeming with life and evolution. You shoveled into the dirt using one hand, picking up a whole bushel of worms and other creatures that rapidly attempted to wriggle from your hand. The soil was fertile, the soft and gentle hum of the ocean echoing past you. Turning around, you saw that you were in fact approximately around 200 meters from the shore, around 20 of those meters to it being sand and rocky soil. According to your Ghost, you have landed in 'Old Hokkaido', the northernmost isle of Japan and the place that had least succumbed to nature in Japan, at least in the countryside.

This view was wonderful, you had to agree, but you were beginning to get a bit excited about all the new possibilities that this land could hold.

What will you do?

>Find a route to the few old Golden Age Cities in Hokkaido

>Continue exploring the countryside

>Walk into the ocean and sink for the sake of exploration

>Take a little break and sit down, relax
>>
>>3965251
>Walk into the ocean and sink for the sake of exploration
>>
>>3965251
>Continue exploring the countryside
>>
>>3965256
This
>>
Vote will be open until tomorrow at 4 PM Pacific time.

Feel free to discuss and vote.
>>
>>3965251
>Continue exploring the countryside
>>
So, brehs...

Izanagi's?
>>
>>3965302
Apologies, I will not be able to run as much today as something just came up.

As a result, the vote will be open for a much longer time than expected
>>
>>3965259
>>3965262
>>3965629
Continue exploring the countryside
>>
>>3966773
The countryside was beautiful, that was for certain. In spite of the serenity of it all, the calm, soothing white noise given by the crashing waves did serve to make you restless. Thus you continued walking inland, with your Ghost at your side and your trusty Khvostov in hand. It seemed that nothing could go wrong in this quiet little place, given how far it was from everything.

As it turned out, you were right, or at least you were right so far. You walked for fifty miles straight without coming across any sort of trouble, only stumbling on the occasional rabbit or deer that seemed to be in abundance now that humanity had died off. The abundance of nature along with the lack of any notable ruins added to the eerie yet tranquil atmosphere that permeated this land. You were restless of course, but the new sights that you saw was well worth the trouble and irritation that you felt every time you tripped over an object somehow. Eventually, your semi-clumsy manner came to your advantage.

Whilst walking down a grassy field, you ended up tripping on a handlebar that was randomly in the ground. Upon closer inspection, you saw the handlebar was in fact part of a larger structure, a square area of artificial metal and an ancient yet advanced vault that seemingly lead into it. With your curiosity inflamed, you sent your Ghost into the machine, which it began to open through its arcane technological prowess. You went down the small set of stairs that the hatch led into, eventually coming onto flat ground and into a hallway that stretched into the darkness beyond.

What shall you do?

>Walk into the darkness unfettered to explore whatever laid ahead

>Go up and explore something else first

>Get your Ghost to shine a light and explore the hallway you were in

>(Write-In)
>>
>>3966782
>Toss a ball of light down the stairs to illuminate the area and possibly dispel hostiles.
There are some contentious effect grenades that should provide good illumination for a bit.
>>
>>3966782
>Get your Ghost to shine a light and explore the hallway you were in
>>
>>3966782
>>Get your Ghost to shine a light and explore the hallway you were in
>>
>>3966818
>>3966846
Get your Ghost to shine a light and explore the hallway you were in
>>
>>3966868
With a quick snap of your fingers, your Ghost emitted a bright light that illuminated your surrounding area. It seemed that you were on top of a long, metallic walkway that was suspended in the middle of a diagonal hallway. The walls were slanted in both directions, each end merging into a singular angle at the top and bottom of the hallway. If you were to look at the hall from outside of the room, you figured that you'd be able to see a diamond shape that was made by the long metallic halls. You walked down the brittle walkway, turning the corner into another corridor. Following this corridor to the end, you were met by another set of stairs.

You presumed that the staircase would lead you deeper into the bowels of this facility, a tempting thought, but one that you kept at bay as you wished to explore the entrance hallway. Carefully dropping beneath the walkway, you crawled about the bottom of the area, each hand passing through a ribbed portion of the wall as you somehow managed to manipulate yourself back onto the walkway. That endeavor was both unpleasant yet stunningly insightful. This tunnel was meant for a ribbed worm like vehicle that would use these ribs to move along the path and into the facility proper! Upon voicing this thought to your Ghost, you were met by an incredulous cough.

"What about the staircase?" Your Ghost deadpanned. Of course, you didn't take that into consideration, given how excited you simply were for the stunning and simply radical implications of such a vehicle. With your mood mildly tampered by the swing of your Ghost's verbal expertise, you ended up simply sitting on the grate and having your Ghost scan the surrounding area.

While your Ghost was scanning the surrounding area, what will you do?

>Perform maintenance on your weaponry

>Begin to tinker with some of the technology that you had scavenged

>Experiment with this 'Light' your ghost spoke of

>(Write-In)
>>
>>3966922
>Experiment with this 'Light' your ghost spoke of
>>
>>3966922
>>Experiment with this 'Light' your ghost spoke of
>>
>>3966922
>>Experiment with this 'Light' your ghost spoke of
>>
It is getting late, so the vote is again open until tomorrow at 4PM Pacific time.

Apologies for my lateness and inability to deliver at least three posts for today.
>>
>>3966922

>Perform maintenance on your weaponry
>>
>>3966922
>Experiment with this 'Light' your ghost spoke of
>>
>>3966922
>>3964940
Try to do some maintenance on our kidney
>>
>>3966948
>>3966958
>>3966970
>>3967455
Experiment with the light
>>
>>3968209
Apologies for my tardiness. Life suddenly came up to me. However, I am now able to finally update.
>>
>>3968209
The light, your Ghost had always rambled on and on about it in the brief moments of rest that you had, waking you from your half hour naps every so often. It had also told you of the Light and the Traveler in the Cosmodrome, just a couple days before you had arrived here in Old Hokkaido, and you first experienced its power in the Cosmodrome. There was no other source about the Light other than you Ghost, and you did not believe that you'd be able to bring up that well of light again.

"Hey Ghost," You began, its floating form continuing to scan as its voice rang out through your helmet. "Yes?" "How do I use the light?" You asked, your Ghost temporarily stopping as it turned to look at you mid-air. "You don't know?" It asked, confusion evident in its voice. "All the other Ghosts told me our Risen could access it from the beginning, and that theirs knew what to do immediately. Or so they told me." Your Ghost responded, mildly despondent before it returned to its scanning. "Look, some Warlords describe their light as a kind of burning sensation, or 'just a well of pure energy that comes from deep within them.' Those are Schultz' words, not mine." It finished.

You remember that gloriously hot sensation that dwelt within you and rose at your command. You took a seat in the most comfortable position you knew and you looked deep within. If breathing and counting your breath while searching through your entire mainframe counted as looking within that was. Then a foreign heat began to rise from within your body, as you felt it emerge from a fount. With a simple thought, the sensation concentrated in your arm, and bright ball emerged from your hand, which you immediately tossed forwards in a panic. The ball of light lit up the entire hallway for half of a second, before it exploded, sending you bowling over from the concussive blast that went your way.

So that was the Light you felt. It was easier to pinpoint now, as it felt as if an unrefined and primordial sort of energy had sunken into your flesh. You were repaired in a short while after by your Ghost, who then continued to scan through the hallway without a comment.

What will you do, now that you've figured out this whole Light thing?

>Attempt to further refine it into something else

>Keep it as is and try to see how many ways you can manipulate it

>Get up and go deeper into the facility

>(Write-In)
>>
>>3968321
>Get up and go deeper into the facility
>>
>>3968321
>Keep it as is and try to see how many ways you can manipulate it
>>
>>3968321
>>Keep it as is and try to see how many ways you can manipulate it
>>
>>3968334
>>3968351
Keep as is and see how many ways you can manipulate it
>>
>>3968405
You liked the feeling of this unrefined light, its primeval essence giving it a power that you just cannot shake off. It is beautiful in all of its ways, and you intended to find them. Slowly rising from the ground, you reached deep into yourself and brought up that well of light within yourself once more, and you focused on each individual part of your body. The light within you flowed to your extremities, and you worked balancing it within your body. It was this balancing act that allowed you to release your light like a tap to a sink. You brought your right arm out and pooled light within your hand, forming it into a ball and then into a cube.

Experimenting with your movements, you thrust your arm outwards just as you released control over this light, a concussive blast of pure white erupting from your hand, which shook the entire walkway you stood on. You found out through further experimentation that the shape of the light before release mattered, and that round shapes would let loose a large undefined blast that could likely knock over multiple targets, while a sharp point like a triangle focused the blast and turned it into a piercing blow. This primordial light could be used for more, you felt, as you knew that you used it at its pinnacle in your first fight against the Fallen.

Perhaps a situation like that could occur once more. You did not know, but having this tool in your arsenal could help you achieve much more.

What shall you do?

>Continue deeper into the facility

>Leave the facility and go elsewhere

>Ask your Ghost to tell you a story about...
>The Darkness
>The Light
>The Risen'

>(Write-In)
>>
>>3968443
>Ask your Ghost to tell you a story about...
The Darkness
>>
>>3968443
Go deeper into the facility
+
ask about the darkness
>>
Vote will be open until tomorrow at 1 PM Pacific time.

Sorry for cutting the session short this time, but stuff has been coming up left and right today.

I'll attempt to do more tomorrow.
>>
>>3968443
>Continue deeper into the facility

>Ask your Ghost to tell you a story about...
>The Darkness
>>
>>3968443
>Continue deeper into the facility
>Ask your Ghost to tell you a story about...
>The Darkness
>>
>>3968443

>Continue deeper into the facility
>Ask your Ghost to tell you a story about...
>The Darkness
>>
>>3968476
>>3969434
>>3969437
>>3969515
Go deeper into the Facility and ask your Ghost to tell you a story
>>
>>3969883

There would be no point for you to return to the surface, as there was mostly just grass and sand up above. It'd take you longer to find another curio than to simply explore this one, and you're quite certain that you are more than equipped to handle whatever surprises this location may have had in stock. You turned and began to walk down the dark staircase, your Ghost's light illuminating your surroundings like the sun. Whilst you went down the staircase, you asked your Ghost for another story, this time about the Darkness. Your Ghost made a small snorting noise as it began to tell you of the story of the Darkness.

"The Darkness eh?" It started as you continued to walk down the unreasonably long flight of stairs that lead presumably into the bowels of this facility or into the main level at least. "It is the Ancient Enemy of the Traveler, that much I can tell you. It's been around for as long as the Traveler has, and even we Ghosts do not know of its origin. It is angry and yet full of love, which makes its actions all the more paradoxical." Your Ghost continued, its voice the same old calm as it usually was. "It has followed the Traveler since time immemorial, and has laid waste upon the civilizations that the Traveler has nurtured. There are rumors of a race that follow it, one so twisted that hatred and treachery are the same as love and care." The Ghost finished, its story revealing more about this so called 'darkness'. At least from what it knew.

It seemed that the Darkness was following the Light, and likely caused the whole 'apocalypse' shebang that has permeated this Earth, leading it to ruin and decay. Your further ruminations were interrupted by the hiss of an advanced diamond shaped airlock, receding from the middle and into the walls.

You have entered a long diagonal corridor that leads to an antechamber filled with consoles and computers that lead to with three other airlocks.

Which airlock shall you take?

>North

>South

>West

>Or shall you stay in the room and look through the consoles?
>>
>>3969927
>>South
>>
>>3969927
North.
>>
>>3969927
Check the computers
>>
Rolled 1 (1d3)

>>3969944
>>3969976
>>3969998
>>
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>>3969944
You liked the idea of entering the southern airlock, something about it striking you as curious. As you approached the airlock, it began to hiss open, slowly receding back into the diagonal walls of the hallway. It revealed a curious pillar-like structure that jutted from center of the room and into the ceiling, which was a pristine glass walkway that hinted at much beyond this room. The pillar of computers and other consoles was in of itself beneath a glass floor, leaving only hardier parts of the pillar to the room. There were numerous cables that attached themselves onto the top of the pillar, leading upwards into the second story which you could not get a good reading of.


This room, which confirms your theory of this bunker being a Golden-Age facility has long since the Collapse been in hibernation, the lights glowing dimly as the central pillar pulsed every thirty seconds. The various consoles and servers which surrounded the pillar of technology were all offline, save for one computer, with its screen blinking with a singular symbol.

What shall you do?

>Investigate the computer

>Investigate the pillar

>Get out of this location

>(Write-In)
>>
>>3970087
>>Investigate the computer
>>
>>3970087
>Investigate the pillar
>>
Rolled 1 (1d2)

>>3970093
Investigate the computer

>>3970094
Investigate the pillar
>>
>>3970184
You found your gaze drifting off towards the computer monitor, its screen flashing an eerily similar diamond-shaped symbol every now and then. Intermittently, it would flash with this strange symbol while making a buzzing noise, and this peaked your curiosity. You walked towards the console, setting your Ghost into it as it entered and exited.

A loud buzzing chime exploded into the room, as you turned around, seeing the pillar in the center glow with orange electricity, each spark more ordered than the last until it pulsed outwards. The entire room lit up in a shower of sparks and activating lights, the doors to the room suddenly opening as what you could only describe as mechanical frames entered, each one massive with one arm replaced with a glowing font of orange sparks that seemingly shifted into thin cone heads.

Grimly, you unholstered your trusty Khvostov in one hand and your Light in the other. This was certainly not going to be very fun for you.

(THREAD END)

Check my twitter for updates, going to answer questions now. Feel free to ask.
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>>3970193
Do we have a element?
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>>3970288
No, as you merely use unrefined light for now
>>
>>3970403
What do you think will be the next time you run a quest? My guess is the 26th maybe. Also congrats even though there was a big gap in the middle you've been a QM for about a year now. What do you think has been the most interesting learning experience during that time?
>>
>>3970514
It will be the 26th. And yes, the most interesting experience is to be consistent. IT has made me much better in some aspects of life.
>>
>>3970541
How does your perspective shift when you are consuming media that is related to quests you are running or going to run? How reactive are certain background plot elements to our actions in this quest or SQR and have we hit a big red button that will make shit the fan on a sizable scale in either of them? In the latter case just how many oh shit buttons has our autisic pizano smashed into oblivion? And finally, how far along are you with reading Jojo/BNHA and what are your thoughts on how bones is handling the current season?
>>
>>3970585
My perspective does not shift much to say the least, as it only gives me inspiration which in turn helps me write out the quest.

Certain background plot elements are reactive in this quest and SRQ, but you have not hit the shit the fan button through your autism. Yet.

I'm on Part 8 on Jojo and I've been taking a break on MHA. Going to read up some more/watch to prepare for SRQ eventually.
>>
>>3970594
Have you ever played the DMC series because it looks like Mina's association with 80's pop culture has some autists saying that she is a boomer and in a surge of unexpected autism in a failed MHA teacher quest it looks like the boomer meme and the similarities between the ending of DMC5 and the anticipated series of events in the Kamino arc has caused a meme triangulation that may drag elements of DMC's meme ecosystem into SRQ. On a side note what vidya have you been enjoying lately?
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>>3970594
How long until the iron lords are a thing?
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>>3971503
You're in the Early Dark Age, their rise is inevitable but it is far from now.
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>>3972040
Out of the following tiers where will the new spin-off be in your opinion?

Niceu Tier: New Universe New Stand

Whoa Boy: Passione 2242, Liberation Soldier Quest

Oh Shit It's Happening Tier: Speedwagon Foundation Quest, Villian Factory Quest, Vigilantes Requiem

Oh Fuck I'm Cumming Tier: All for One Quest, Requiem Timeline Quest For a Part 1-6 Jojo,Kira Quest

Are You Out Of Your Fucking Mind Nigger, The Absolute Madman Actually Did It Tier: Shiggy Quest,Martian Pillar Man Quest,Mina Quest

Over Heaven Tier: Requim DIO Quest, Requim Pucci Quest, Requim Diavolo Quest
>>
>>3974521
You play as Kira but in a Niceu Tier, diff universe, same stand



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