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File: Mistral.jpg (106 KB, 900x507)
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Welcome! ITT, I'm going to run freeform, solo RPGs. I will use the Mythic GM Emulator to determine the success and consequences of your actions. My role is that of an oracle; there will be no long-winded descriptions. Expect random and deadly games.

Mythic RPG: https://www.rpg.net/reviews/archive/12/12904.phtml

You are going to play as yourself, the person behind the screen. The question is: how long would you survive in an RPG setting?

First thread: https://yuki.la/qst/3825477
Second thread: https://yuki.la/qst/3888990
Multiplayer thread, by another QM: >>3908721

Art: Mistral by 甄立堅, CC-BY-ND
>>
You can choose between 6 worlds. Each world explores how to escape the dreadfully boring and mundane world.

FANTASY:
1) Kek's Isekai: After you've died, Kek, the god of 4chan, teleports you to an anime fantasy world.

2) Dream Xianxia: You can reach the world of cultivation in your dreams, when you're asleep. Before you can join the dream sect, you have to pass a trial...

MODERN
3) Tokyo Zombie: You went to the Tokyo International 4chan Conference, and the zombie apocalypse broke down.

4) /x/-Files: You are recruited by a mysterious international organization called [REDACTED] to investigate the paranormal and conspiracies. /x/ and /pol/ theme.

FUTURE:
5) /x/-Gate: A side program of the /x/-Files. The organization has recruited you to jump through the Stargate and explore new planets. UFO theme.

6) Faction Wars AR: You've been selected as beta tester for the newest augmented reality MMO, in Shanghai. But it's actually more than just a game: it's a death game. Futuristic theme.
>>
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IMPORTANT: quote this post when you post your sheet. This will make it easier to keep track of all sheets.

CHARACTER SHEET
*Name, age, gender, ethnicity, faith/religion, mode of thoughts (see below), 4chan home boards, political views, hair, eyes, height, weight
*Stats (see below)
*Skills: all skills, talents, combat skills, magical powers, languages
*Strengths/Weaknesses: (optional) situational bonuses based on your personal background
*Background
*Inventory

Attached is a blank character sheet.
>>
File: Example Character.png (217 KB, 488x1169)
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MODE OF THOUGHTS (can have more than one):
*Visual: you think with images
*Verbal: you think with words/voice
*Emotional: you think with emotions
*Abstract: your thoughts are abstract
*Unknown: you are not aware of your own thoughts

THE 14 STATS ARE:
*Strength (lifting)
*Dexterity (hands)
*Agility (everywhere else)
*Reflex (speed)
*Toughness (tanking)
*Fitness (cardio)
*Perception
*IQ (thinking)
*Memory (long-term)
*Intuition (gut feeling)
*Willpower (mind over matter)
*Wisdom (introspection, spirituality)
*Charisma (talking)
*Beauty (appearance)

Describe your stats in plain English using the ranks below.
Ranks: minuscule, weak, low, below average, average, above average, high, exceptional
For Stats, an “average” rank means the rank of an average person
For skills and other abilities, an “average” rank means an average person skilled with this ability; an average professional. Those with less than average ranks are skilled amateurs. Yes, this means, above average skills are uncommon.

The skills are freeform so you can list anything. Here's an extensive list if you need inspiration: https://gurps.fandom.com/wiki/List_of_Skills

Attached is an example character from the Mythic book.
>>
CREATION RULES
1) Choose one of the 6 worlds.
2) Create your character, following the rules above.
3) Reminder: you are playing as yourself, the person behind the screen. The more honest you are statting yourself, the more fun this is going to be.
4) Reminder: for skills, an average rank means the rank of an average professional, not the average person. If you rank yourself as Average, then it means that you're as good as the average professional.

GENERAL RULES
1) Namefag yourself.
2) Roll 20d100 with each post. The rolls will be used for the GM emulator.
3) You have to keep track of your own inventory and money.

THE RULE OF BLOOD
If more players register than I can handle, then I will add a penalty to all dangerous rolls until a few players die.
>>
STATUS POST
I'll answer to this post when applications for new characters are closed.
>>
File: Wade Sheet.png (160 KB, 970x1102)
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>>3917588
SUMMARY: WADE

(Kek's Isekai) Wade chose to gain sorcerer powers and Kek teleported him to Aermagh, capital of the Malachite Theocracy. He quickly adapted to his new powers and was able to fry a few street thugs with a combination of grease and flaming napalm. He joined the Adventurer's Guild and completed a quest for the government, which was to dispel an illusion of Kek that was disturbing the Court of Justice. Because he recited a Catholic exorcism, Kek punished him by lowering his Toughness. From this quest, he earned 3 points with the Guild, though. He then went on a date with the receptionist of the Adventurer's Guild and cooked a cobbler for her. The date didn't go too well because he invited her to The Rabid Owl Inn, an absolutely gross place. He died on his second quest while fighting a rogue sorcerer, who killed him by summoning a yadokai, a type of Japanese demon.
>>
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>>3917588
SUMMARY: TERRY

(Kek's Isekai) Terry chose to gain thief powers, defined by the ability to Hide in Shadows. Kek teleported to a forest near Aermagh. His first action was to rob a few farms to get some funds. His actions are very methodical, not leaving room for failure. He then spent some time exploring the city and testing his thieving abilities. He discovered that his “Hide in Shadows” ability allows him to travel through the shadows. As disguise, he cut two eyeholes in a sack and put it on his head. He then robbed the inn he was staying at and fled the city toward Summerhold, another city of the Theocracy. On the road, he impaled a few rabid wolves that attacked him, earning the title of “Vlad the Impaler”. He later entered the swampy area around Summerhold and met Ari, an ambassador of the Beastman Kingdom who was delivering rice cakes for the Culture Festival of Aermagh but arrived too late. She fired her previous guide and hired Terry to escort her back. They've made a halt at Summerhold, but while Terry was purchasing supplies, she's gone missing.
>>
File: Mythic Charts.pdf (88 KB, PDF)
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You can ignore this post, this is a PDF with the Mythic charts.
>>
>>3917596
I’ll continue my story. I’ll just have to use the proper format for my profile this time.
>>
>>3917677
All right. I'm reposting the last post so it's easier to respond.


Q: Has Ari gone missing?
Odds: Very Likely (she better)
Roll: 68
A: Yes
Q: Does anyone recognize Terry?
Odds: Unlikely - 3 RS (Moot) = Impossible
Roll: 10
A: No


When you arrive at the stables, there's a commotion from a crowd of people looking at a dead body on the paved floor. The body is lying on a pool of blood; it's been bit to death at the throat. It's indeed likely that Ari would have sniffed you before you could find her, however, she's nowhere to be found. From what you can hear, that person has been killed by Ari.
"Those damn beastmen."
"We were too kind to let her sleep here."
"Their heads belong on a pike."
>>
what part do thoughts play in game?
>>
>>3917754
Meditation, magic.
In the last thread, Kek explained that to cast a spell, sorcerers must picture an image of the spell in their mind. Thus, sorcerers need a visual mode of thought.
>>
Rolled 31, 54, 38, 47, 58, 37, 26, 89, 74, 59, 38, 30, 63, 50, 14, 38, 42, 61, 78, 68 = 995 (20d100)

Editing the sheet on a Mac is pretty frustrating. I'll try to figure this out later. In the meantime if you need anything specific, just ask.
>>3917721
I leave the stables in order to buy a horse and attempt to chase after Ari. I expect that she'll be heading for the Beastman Kingdom. I'll head in the direction that Artus did, as I assume his path leads to the next strip of civilization.
>>
File: 1573483180785 (3).jpg (173 KB, 950x1150)
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Rolled 71, 94, 70, 96, 81, 77, 1, 23, 89, 39, 4, 58, 27, 53, 56, 14, 58, 45, 99, 53 = 1108 (20d100)

>>3917588
Kek's Isekai seems to have a high turn over rate so I'll take that.
>>
>>3917800

Chaos Level: 5
Q: Can Terry buy a horse? (Has 14 silver left)
Odds: Likely (first horse was 20 silver, but not all horses have the same cost)
Roll: 31
A: Yes
Q: Can Terry ride fast?
Ride: Average
Difficulty: Below Average (good amateur difficulty)
Roll: 54
A: Yes
Q: Can he find Ari in that direction?
Odds: Likely (I'm thinking she went in that direction too)
Roll: 38
A: Yes
Q: What nation is next to the Theocracy?
Rolls: 47, 58
A: Travel of Stalemate
Travel: travel in the forest
Stalemate: plays chess, intelligent
The Elven Nation
Q: Can Terry tell her emotions?
Psychology: High
Difficulty: Below Average
Roll: 37
A: Yes
Q: Does she feel relieved to see him?
Odds: Likely
Roll: 26
A: Yes


You can buy a horse at the stables, using what's left of your money. You ride toward the Elven Nation, to the east, as marked by an arrow and an elven face on your map. The environment is still swampy but it doesn't take long for you to catch up with her; she's not a very good rider because she's more used to travel in carts. When she sees you galloping next to her, she sticks her tongue out and speaks.
"Oh! Terry. Good to see you. I ran into some troubles... I thought I was to travel alone..."
(Psychology:) You can tell from her face that she went through an emotional shock.

Estimated time: 12h30 - 13h
>>
File: Kek's Temple.jpg (182 KB, 1228x650)
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>>3917874
You were browsing the /qst/ board on 4chan when suddenly you died (describe your death, by default it's heart attack). You wake up in a dim lit, spacious Egyptian temple with ornamented pillars. On a cyclopean throne sits a frog monstrosity, its fat flesh hanging on the floor. It speaks to you with a cavernous voice:
"You've died." It laughs. "I'm Kek, god of chaos. No introductions needed, I hope. As you were a member of the 4chan community, you get to resurrect in a new, magical world. That's the pact I've made with your remote viewers and meme magicians."
He pauses, expecting you to die of a heart attack. But the smell of incense burning in the room has made you a bit high and rather apathetic.
"Not bad, you've survived my frightful presence. YOU ARE QUIET, I CAN'T HEAR YOU. I'm bored. Let's get over with it and choose your new profession."
>no profession
>soldier
>thief
>sorcerer
>priest
>Kek's choice

Egyptian Temple by deadheart82, CC BY-NC-SA
>>
Rolled 71, 94, 78, 60, 33, 37, 95, 29, 35, 77, 87, 87, 16, 87, 26, 89, 32, 68, 30, 60 = 1191 (20d100)

>>3917906
"Oh? I guess all those monster energy drinks and doing a 24-hour hardcore gaming marathon wasn't a good idea. I must have died from a heart attack." I sigh and turn to the god

"Well, if you're doing me this solid with a second chance, only fair you get to decide my new profession. Spin the wheel glorious Kek!"
>>
Rolled 66, 39, 39, 56, 60, 70, 99, 28, 42, 48, 35, 23, 50, 41, 51, 71, 43, 28, 69, 89 = 1047 (20d100)

Are you sure about those coins, I could’ve sworn I had 31.5 silver coins (not accounting for the horse)
>>3917890
I simply ask about the incident.
>>
>>3917925
Nevermind, I forgot about Ari’s horse
>>
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>>3917913

In Kek's presence, the Chaos Level is temporarily set at 9
Q: Kek, choose his profession
Rolls: 71, 94
A: Trick of Elements
Elementalist
Q: Does elementalist work by visualization?
Odds: ?
Roll: 78
A: Yes
Q: Does it include the Void element?
Odds: ?
Roll: 60
A: Yes
Q: Does he gain a higher skill rank for spinning the wheel?
Odds: ?
Roll: 33
A: Yes
Random event: double digits rolled under Chaos Level
Roll: 37
A: Move toward a thread
Q: There's no thread define, let's interpret it as a bonus
Rolls: 95, 29
A: Punish of Pain
Toughness boosted to High

Kek answers with his thundering voice.
"A dislike of authority in his mortal life... Spins the wheel... This kid has potential..."
He raises his left paw: a flow of dark energy enters your body. "You are now an ELEMENTALIST. When you want to cast a spell, all you have to do is think about the name of the element that you want to use, and picture an image of the spell in your mind. This technique is called: visualization".
"You must know there are four elements: earth, water, fire, wind. There's also a fifth element called void. I'm not your teacher, this is up to you to figure out what it is, exactly."
"You can use one element at a time... For wilder effect, two elements can be combined... For example, combine water and fire and you should be able to create steam..."
From the flow of dark energy, you also feel that Kek has changed something about your physiology.
The chaos god then draw a sigil in the air and a black portal opens in the middle of the room. "Enter the black gate and your new life will begin." He then throws a little green ball on the floor. A small toadman appears in a puff of smoke, armed a little spear. "But it's not that easy. First, you have to defeat this useless henchman of mine."

>Elemental Magic skill gained
>Toughness boosted to High

>Describe your actions
>>
>>3917925
>>3917926

Q: Does she accept to speak about the incident?
Odds: ?
Roll: 66
A: No

She frowns.
"I... I just ran into some trouble. I'd rather not talk about it. Let's focus on the road."
>>
Rolled 67, 76, 31, 67, 78, 20, 91, 16, 52, 56, 93, 97, 78, 94, 44, 79, 39, 77, 3, 21 = 1179 (20d100)

>>3917963
I simply give a shrug and continue ridding. I check the map in order to see how close the Beastman Kingdom is from the Elven Nation. While doing this, I ask why an ambassador would only travel with one person instead of an entourage.
>>
Rolled 9, 62, 31, 39, 55, 8, 46, 70, 5, 64, 9, 65, 76, 27, 81, 92, 13, 16, 100, 80 = 948 (20d100)

>>3917962
"Guess I'm the avatar now? Let's dance boi!" I point at the spear-carrying toad.

"Let's start big!"

Fire, blazing, crackling, hot enough to kill by its presence alone.
Wind, free, uncontrolled, gentle enough to dance against a baby's skin and strong enough to take away its home.

A Firestorm

With the image of a tornado of flame in my mind, I point at my enemy and shout.

"Flame Tornado!"
>>
>>3917974

Q: Is the Beastman Nation next to the Elven Nation?
Odds: ?
Roll: 67
A: No
Q: Describe the nations
Rolls: 76, 31
A: Mistrust of Benefits
Anti-capitalist... Traditional/tribal society...
Q: What race?
Rolls: 67, 78
A: Open of Masses
Masses: most common rarce. Human
Q: Why doesn't she have an entourage, is the Beastman Kingdom poor?
Odds: Likely
Roll: 20
A: Yes
Q: Is ambassador her true profession?
Odds: ?
Roll: 91
A: Critical No
Far from it, a commoner

Your map only shows the Malachite Theocracy but Ari tells you how to reach her country. First, you must go through the Elven Nation, which covers a vast forest. You must pass through Iokkovar, The Ancestor Valley, where small tribes of humans live. And only then, can you reach the Beastman Kingdom.
The reason that she doesn't have an entourage is that the Beastman Kingdom is extremely poor and has a very informal societal structure, so it's only somewhat of a part-time profession for her. She's born from a commoner family and was chosen as ambassador for her extreme cuteness.
She states that her cuteness is extremely important, and the main reason why you should protect her with your life.
>>
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>>3917977

Q: Can he cast the firestorm?
Elemental Magic rank = Willpower + 1 RS (Kek's gift) = Exceptional
Difficulty: Average + 1 RS (combined spellcasting) = Above Average
Roll: 9
A: Critical Yes
Q: Does it damage the temple?
Odds: No Way (divine temple)
Roll: 62
A: No
Q: Does the spell reach Kek?
Odds: ? (asking from the crit)
Roll: 31
A: Yes
Q: Does it anger Kek?
Odds: 50/50 (impredictable)
Roll: 39
A: Yes
Q: Describe Kek's punishment
Rolls: 55, 8
A: Disrupt of Enemies
Enemies = authority = guards

"Fire"
You feel your entire body burn up with the element.
"Wind"
The fire gets carried away and forms a flame tornado as you had visualized. However, the tornado grows in size more than you could have imagined, fills the room, incinerates the toad man and its spear, and only disappears when it reaches Kek's throne.
Kek's thundering voice resonates again.
"What is this tornado? Was in an attempt on my life?"
He throws two new balls on the floor. Two human-sized toadmen appear on each side of his throne, with a normal-sized spear in their hand.
"Guards, this intruder tried to kill ME. Arrest him immediately!"
The guards jog toward you.
>>
Rolled 90, 25, 44, 26, 42, 100, 86, 11, 32, 3, 42, 100, 77, 72, 93, 26, 42, 5, 51, 26 = 993 (20d100)

>>3918030
"Sorry bout that Kek sama!" I grin and run forward towards the black portal.

"Deals a deal, my man."

Wind, freedom, speed, grace, a hand at your back pushing you farther.

"Whirlwind burst!" I shout out asking the wind to grant me it's speed.
>>
>>3918037

Q: Does the spell work?
Elemental Magic: Exceptional - 2 RS (running) = Above Average
Difficulty: Average
Roll: 90
A: No
Q: Can he reach the black portal?
Odds: 50/50 (halfway distance for both parties)
Roll: 25
A: Yes
Chaos Level restored to 5
Q: Describe the Isekai
Rolls: 44, 16
A: Release of the physical
A cemetary or tomb
Q: Is that a tomb?
Rolls: 42
A: Yes
Q: Is there any creature nearby?
Roll: 100
A: Critical No
Silent as a tomb

Visualizing a spell while you're running is not that easy... Nothing happens from your visualization, no hand pushes your back, but you manage to jump through the portal while Kek screams:
"NOOOOO!"
On the other side of the portal, it is pitch black, you can't see anything nor hear the slightest sound. The air is cold. The floor is paved.
>>
Rolled 86, 47, 26, 11, 33, 28, 57, 40, 46, 60, 49, 6, 42, 30, 9, 99, 98, 63, 64, 47 = 941 (20d100)

>>3918027
These revelations make me fear for my wallet. I mull over what I’ve heard realizing that I might not even get my 20 silver back for the horse, much less paid for this bodyguard gig. Unfortunately it seems that pretty much every place south of Aermagh is either poor, dangerous, or some combination of the two. Perhaps the path of a thief might not be so lucrative in this corner of the world. I continue to ride on as I reflect on these circumstances I find myself in.
>>
Rolled 92, 34, 21, 91, 66, 98, 80, 99, 15, 55, 3, 79, 14, 44, 54, 22, 4, 71, 91, 60 = 1093 (20d100)

>>3918050
"Hmmm? Well, guess I'll explore the area. Not what I'd call the best start to an Isekai."

I'll be exploring the area to get my bearings, should I come across a suitable stick I'll light the tip of it to make a DIY torch.
>>
>>3918074

Q: Can he find a suitable stick?
Odds: No Way
Roll: 92
A: Critical No
He can't find anything

You can't see anything, you're walking around like a blind man. Each corner, surface, is potentially a mortal danger. You can only hear your own breathing and your heart beating. You're not sure of what's around you: the only thing that you can tell for certain is that you are in a stone corridor. If there's a corridor, then there's probably an exit, somewhere. The corridor is entirely empty, you can't find any suitable stick.
>>
>>3918059

Q: Does anyone from Summerhold chase after them?
Odds: Unlikely
Roll: 86
A: No
Q: Is there any danger in the swamp?
Odds: ?
Roll: 47
A: Yes
Q: Describe
Rolls: 26, 11
A: Procrastinate of Emotions
Emotion delayed... Yesterday's emotion was fear, in the swamp
"You would expect disgusting fishmen or even mindflayers to live in this environment"
Procrastinate to show: not certain it's there

You ride silently, both lost in your own thoughts.
On each side of the road is short grass and a bit further away, abnormal, tortured-looking trees. Between the trees, you think that you can see creatures with large black eyes, purple-red scales and some sort of flesh-like growth hanging from their mouth. You're not so sure if you actually saw something, or if it's just your imagination.

Estimated time: 4 PM
>>
>>3918206
Seems there's nothing I could find to make a makeshift torch. I could light my shirt on fire and toss it? No, that's foolish, think! Elementalist, that's what I am. Of it has something to do with the elements I should be able to do it right? I'm reminded of the earth benders in Avatar and their earth sense.

Earth, Steadfast, strong, yet willing to be shaped by the hands of men.

I Place my hand on the corridor wall and concentrate

"Earth sense" I whisper out, praying that it works how I imagine it will.
>>
Rolled 74, 95, 61, 2, 6, 58, 74, 85, 53, 49, 60, 53, 4, 62, 37, 53, 58, 22, 29, 44 = 979 (20d100)

>>3918220
forgot the rolls
>>
Rolled 27, 95, 25, 82, 41, 57, 71, 72, 98, 49, 83, 89, 30, 100, 34, 74, 75, 13, 31, 66 = 1212 (20d100)

>>3918209
I attempt to convince Ari that we need to move faster before we fall victim to the swamp’s dangerous ecosystem.
>>
>>3918220
>>3918223

Q: Does Earth Sense work?
Intuition: Above Average + 1 RS (Kek's gift) + 2 RS (quiet environment) = Incredible
Difficulty: Average + 1 RS (Avatar is not an anime) = Above Average
Roll: 74
A: Yes
Q: Is he deep underground?
Odds: ?
Roll: 95
A: Critical No
He's on the first level
Q: Are there creatures on this floor?
Odds: Likely
Roll: 61
A: Yes
Q: Describe
Rolls: 2, 6
A: Starting Reality
Similar to Kek's temple...
Q: Can he sense if there are traps?
Intuition = Incredible
Difficulty = Exceptional
Roll: 58
A: No
Q: Describe what's below
Rolls: 74, 85
A: Divide of Technology
This tomb hides a clockwork device

"Avatar: The Last Airbender" is a fake anime, it's definitely not canon in this Isekai.
...Yet, the elements do not care about this fact, for they blindly follow the harsh and rigid rules of physics and magic. Placing your hand on the stone wall, you open your mind to the message of the earth element. This stone is earth, you should be able to connect to it. At first, you feel nothing. Then, it is as if you developed a new, unknown sense. You can feel your surroundings... You have a rather clear sight of this corridor: you see that at one end, there's a door, at the other end, it makes a turn. You can feel that you are underground, on the first level of a maze complex... You can feel humanoids, on this very floor, small creatures holding spears... The other floors, you can't sense them very well, but a sound that comes from deeper in the earth dominates the other: this complex protects deep within a gigantic, clockwork device. You can hear the powerful mechanical wheels turning slowly.
Your Seismic Sense is not powerful enough to tell you finer details, such as the presence of a stick or traps.
>>
>>3918232

Q: Do the creatures attack them?
Odds: 50/50 - 1 RS (not sure if they are there) - 1 RS (they're on horse) = Very Unlikely
Roll: 27
A: No
Q: Is there any village on the path?
Odds: Somewhat Likely
Roll: 95
A: No
Q: Do they reach the forest environment?
Odds: ?
Roll: 25
A: Yes
Q: Had Ari noticed any creature?
Odds: ?
Roll: 82
A: No
Q: Can they reach the border?
Odds: ?
Roll: 41
A: Yes
Q: Describe
Rolls: 57, 71
A: Create of A Representative
Q: Do elves hate beastmen?
Odds: Unlikely (elves are not savage humans)
Roll: 72
A: No

Ari agrees to move faster, that is, as fast as she can, even though she doesn't notice any creature. She says:
"You seem paranoid, but it's better to be safe than sorry. Let's speed up."
Maybe she's right, about your paranoia. The area was marked as dangerous on the map, but it was, in fact, perfectly safe. After a few miles, the ground becomes drier and eventually, the creepy swamp turns into a normal forest of giant beech trees. The travellers are very few on this road; few people come from the Elven Nation.
Ari explains that there will be no villages or inns until you reach the elven border. At sunset, you make slower progress: as a wolf person, Ari has perfect night vision, but you don't. Later in the evening, you reach the Theocracy - Elven border. The border is not protected on the human side, but the elves have built a small wooden keep in one of the trees, with small blue fires on the sides of the road. The keep serves as both an outpost and an inn.
An elf official is ordering you to stop. He says, coldy:
"Greetings. State your business, strangers."
Ari answers, with a surprising polite tone:
"Greetings. I'm Ari, official ambassador of the Beastman Kingdom, and this is my guide. I'm seeking permission to travel through your noble nation."
"Are you registered with the Adventurer's Guild?"
Ari shakes her head. The elf pulls two cards from his pocket.
"OK. Here are your temporary travel permits. They expire in one week. Entry to our cities not permitted. Can travel on the roads and stay at the inns."
"Thank you, kind sir."
Ari hands you your ID card. She asks, with flattened ears again:
"Let's stay at this outpost for the night... But, do you have money?"
Embarrassing.

Estimated time: 10 PM
>>
Reminiscence of the Red Lotus, Author Shuiqin.

https://www.youtube.com/watch?v=Jiwh1y0zwCc
>>
>>3917586
1) How does it even work?
2) Can I still join?
>>
>>3919005
1) It works like a freeform tabletop RPG. You are the player: you describe your actions, ask your questions. And I describe the environment.
I put all of the crunchy part in spoilers, it's not necessary to read or understand them.
2) Yes, you can.
>>
Rolled 95, 1, 46, 44, 58, 90, 72, 36, 50, 87, 29, 13, 29, 62, 26, 13, 12, 45, 28, 56 = 892 (20d100)

>>3918979
Using my new sense to understand the layout of my surroundings I make my way towards the door I sensed, at a methodical pace. After a certain amount of steps, I decided to remove my left sock, lighting it on fire and tossing it on the ground in the direction I'm traveling.

A fire, burning slow, just enough to feed but not lose control.
The image of a campfire settles.

"Campfire" I whisper.
>>
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>>3919044

Q: Does the fire spell work?
Elemental Magic: Willpower + 1 RS (Kek's gift) = Exceptional
Difficulty: Minuscule + 1 RS (slowly burning) = Weak
Roll: 95
A: No

The fire energy is definitely there but it fizzles in your fingers. It looks like magic is fickle: sometimes too weak, sometimes too strong. The campfire will be for another day.

Art by Felicia Namikaze. CC-NC-ND.
>>
>>3917874
>>3917874
>>3917962

I will quote changes to the character sheets so that they are not forgotten in the rolls.

Toughness: updated to High
Elemental Magic: Willpower/Intuition + 1 RS
>>
Rolled 45, 59, 62, 26, 14, 29, 91, 85, 48, 37, 71, 5, 69, 8, 68, 14, 60, 30, 92, 61 = 974 (20d100)

>>3919070
I sigh, pocket my sock and continue my way towards the door using my sense.
>>
Rolled 58, 45, 93, 60, 53, 48, 67, 66, 46, 95, 99, 14, 90, 74, 99, 19, 22, 79, 81, 97 = 1305 (20d100)

>>3918980
By this point I’m starting to feel more like a bank account than a bodyguard. I ask the official what the usual price for a night’s stay would be. If it’s any higher than two silver coins, I’m going to have to get “creative”.
>>
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>>3919084

Q: Describe the room
Rolls: 45, 59
A: Celebrate of Randomness
A statue of Kek
Chaos Level temporarily changed to 9 in the presence of an image of Kek

Before you even reach the door, Seismic Sense goes through it and informs you of what's in the room.
A massive statue of the frog god Kek sitting in lotus position. In your inner thoughts, the phrase "Tyranny is my birthright" repeats twice. On the left side is the altar; on the right, a smaller statue, perhaps his wife Keket, or an unrelated deity. You can also sense an indefinite number of smaller objects: pedestals, cabinets, something else, you can't tell. You do not sense any living creature inside.
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>>3919096

Q: Is the price higher?
Odds: 50/50
Roll: 58
A: No
Q: Are elven prices generally cheaper than human?
Odds: 50/50
Roll: 45
A: Yes

As much as I would have liked to see you get creative...
The official answers that one night is 5 copper.
The entrance of the inn is through a wooden stairs up to the trees, and a beautiful wooden door with teal-colored glass. The main building is very basic and doesn't have much furniture, a perfect example of minimalist, harmonious house design. The menu is entirely vegan and the specialty is tofu steak. Through wooden ladders, you can reach the other parts of the inn, such as the sauna and the garden where they collect the food.

Art by David Hakobian, CC BY-NC-ND
>>
Rolled 63, 75, 19, 57, 90, 43, 75, 43, 16, 90, 2, 43, 19, 8, 59, 23, 4, 87, 15, 42 = 873 (20d100)

>>3919183
I internally debate wether leaving Ari alone is a good idea considering her most recent incident. I relent however, and take a trip to the sauna.
>>
Rolled 86, 59, 41, 73, 83, 8, 71, 97, 19, 60, 75, 77, 31, 79, 7, 67, 90, 26, 88, 54 = 1191 (20d100)

>>3919179
I open the door to the room of statues, taking in my surroundings before sitting down in the lotus position. I breathe in, I breathe out. I repeat the words that echoed in my mind. "Tyranny is my birthright, Tyranny is my birthright." I say with closed eyes and a clear mind. Hoping that perhaps this is the right thing to do.
>>
>>3919012
But what about other players?
>>
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Rolled 1, 51, 90, 44, 65, 90, 15, 24, 49, 3, 71, 87, 21, 47, 4, 23, 56, 58, 73, 83 = 955 (20d100)

>>3917588
I'd like to join in on Kek's Isekai if it's alright?
>>
>>3919209

Q: Does Ari cause any trouble?
Odds: 50/50
Roll: 63
A: No
Q: Does she go to the sauna too?
Odds: Likely (sounds like a good plan to me)
Roll: 75
A: No
Q: Does she say anything?
Odds: 50/50
Roll: 19
A: Yes
Rolls: 57, 90
A: Create of Danger
Rolls: 43, 75
A: Imprison of Military
Q: Is one of her relatives in prison?
Odds: ?
Roll: 43
A: Yes

You don't have to worry about Ari, as she goes to the sauna too.
In the sauna, you feel good, relaxed and focused, enveloped in warmth from the hot air. This is the perfect time to think about your plans. Also, you can wash off the disgusting wolf blood that was covering you.
On the other side of the wall, you can hear Ari singing simple songs, such as "Midnight Tonight" and "Best Dreams".

"Now he's an angel in my dreams
He is my love and the reason I sleep
He's calling my name in the wind
Oh, let us go home together"

It seems that she has the habit of speaking out loud, and you can hear some of her privates thoughts. Her sister has been imprisoned unjustly and she's thinking about ways to get her out. But her ideas are too extravagant and none are realistic. She thinks about plans to break the walls or seduce the guards.
>>
>>3919217

Q: Can he enter the room?
Odds: 50/50
Roll: 86
A: Yes
Q: Does the meditation reveal anything useful?
Wisdom: Average + 1 RS (environment) = Above Average
DIfficulty: Average
Roll: 59
A: Yes
I reveal the XXX in the following post: https://yuki.la/qst/3888990#p3903955
"Q: Does this world use the concept of mana
A: Yes"

You can enter the room. Seismic Sense does not reveal anything new about it.
Focusing on this dubious mantra and inspired by the statue, you do manage to clear your mind. You can sense your magical power as a kind of aura that envelops you and connects to everything that surrounds you. You can see that your aura is green in color. It looks clear and very realistic, almost as if you were seeing it with your eyes. You can shape it in your mind through different forms. Also, from playing with the magic, you intuitively feel that your reserves of magic are limited.
>>
>>3919222
The other players are playing their own game. This is strictly a solo RPG thread. If you're interested in multiplayer, you can follow the link that I've posted in the OP.

>>3919247
Of course, it's all right. Here we go.
You were browsing the /qst/ board on 4chan when suddenly you died (describe your death, by default it's heart attack). You wake up in a dim lit, spacious Egyptian temple with ornamented pillars. On a cyclopean throne sits a frog monstrosity, its fat flesh hanging on the floor. It speaks to you with a cavernous voice:
"You've died." It laughs. "I'm Kek, god of chaos. No introductions needed, I hope. As you were a member of the 4chan community, you get to resurrect in a new, magical world. That's the pact I've made with your remote viewers and meme magicians."
He pauses, expecting you to die of a heart attack. But the smell of incense burning in the room has made you a bit high and rather apathetic.
"Not bad, you've survived my frightful presence. YOU ARE QUIET, I CAN'T HEAR YOU. I'm bored. Let's get over with it and choose your new profession."
>no profession
>soldier
>thief
>sorcerer
>priest
>Kek's choice
>>
Rolled 71, 73, 60, 29, 54, 93, 3, 38, 62, 42, 46, 37, 98, 99, 74, 49, 19, 80, 98, 38 = 1163 (20d100)

>>3919278
I won’t get involved in such matters (unless extra pay is involved and expenses are covered) especially considering my spotty break in record. After getting cleaned up and relaxing, I go to the room in order to get some sleep. When tomorrow comes, the journey continues.
>>
Rolled 59, 55, 39, 53, 34, 19, 42, 82, 33, 25, 93, 45, 26, 55, 88, 50, 58, 39, 83, 14 = 992 (20d100)

>>3919294
One painful experience brought on by clumsiness, a sharp furniture corner, and an old computer cord I kept forgetting to pick up later, I find myself being told I'm dead by a giant frog god.

Then he tells me he'll be sending me to a fantasy world, and I think my eyes almost literally lit up.

"Oh this is going to be AWESOME! Thank you!" I say, feeling it's important to show gratitude before I begin thinking about the professions.

"Hmm, Priest I guess, I'm always the healer/support in my games. Though will this be like dnd where I'll have to praise a god in order to use my power?" I ask tentatively. I'm not a fan of having to depend on a god for my strength 24/7, and risk losing my powers if I do something they dislike, but I'm hesitant to vocalize all of that when in front of a self proclaimed god of chaos.

"Are there any hidden bonus classes I can eventually work towards? I'd love to be a Sage someday." I add in, remembering my favorite class from Dragon Quest.
>>
>>3919304

Q: Did Ari lock the bedroom door?
Odds: 50/50 (she should but he paid for it)
Roll: 71
A: No
Q: Does Ari accept to sleep on the sofa?
Odds: 50/50
Roll: 73
A: No
Q: Does she make noise when she sleep?
Odds: 50/50
Roll: 60
A: No
Change of scene: Elven Nation
Chaos Level remains at 5 (the minimum)
Change of scene roll: 2
Scene Interrupt
Q: Describe
Rolls: 54, 93
A: Kill of Weather

As you're out of funds, you could only get one bedroom. Of course, Ari will not share a bed with you, so you spend the night on a sofa, which, to be fair, is much more comfortable than the stables. The beginning of the night is peaceful, until it starts raining and thundering outside. It sounds like a really bad thunderstorm.
In the morning, Ari throws a pillow on you to wake you up. It's still raining heavily and the wind is very strong.
"Good morning. "
She stretches.
"I think we'll spend the day in the inn. It would be too dangerous to ride in the thunderstorm, as it would definitely spook the horses."
Not to mention, wolves...
"What to eat for breakfast? Oh, the same as yesterday. Rice cake..."
She pouts.

Estimated time: 6-7 AM
>>
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>>3919323

Chaos Level temporarily set at 9 in Kek's presence.
It was ruled in the Multiplayer thread that priests must worship a deity.
Q: Does Kek get impatient with the question?
Odds: 50/50
Roll: 59
A: Yes

Kek's voice sounds like a thunder.
"I will share an interesting fact with you. Did you know that WHEN I SPEAK LIKE THIS, it creates a THUNDERSTORM in the Isekai below? Anyway."
"Yes, a priest is a champion of a deity, so you have to choose a deity to worship."
He puts his paws on his temples.
"Hmm... I can see... You are agnostic. Interesting. You better make a quick choice."
"Hidden bonus classes, it's not that easy. You might get one if you spin the wheel, but you won't get to choose what it is."
"That wouldn't quite be interesting otherwise, DON'T YOU AGREE?"
You can feel from his eyes rolling in multiple directions that the god is getting impatient with your questions.
He counts down.
"20... 19... 18..."
>>
Rolled 94, 55, 77, 86, 14, 8, 43, 80, 18, 4, 9, 31, 8, 33, 33, 12, 83, 22, 9, 33 = 752 (20d100)

>>3919280
Having learned this knowledge I'm in a better mood. Sighing I stand up and make my way out the room, but not before bowing and closing the door. After that, I'm off in the direction of the beings I felt. Hoping that I can observe or ambush them if the opportunity presents itself.
>>
Rolled 36, 60, 8, 53, 23, 72, 13, 26, 83, 40, 20, 21, 17, 4, 84, 20, 46, 77, 8, 33 = 744 (20d100)

>>3919404
I take off my helmet and replace it with the feather cap. After lookiing over my belongings I decide to take my saber and hammer. Leaving Ari behind again, I take a stroll in the rain.
>>
>>3919417
That’s interesting. Are our individual quests connected or are we in separate dimensions which are all affected by Kek’s actions regardless of which one he’s currently paying attention to?
>>
Rolled 9, 21, 56, 97, 31, 16, 5, 53, 8, 46, 32, 34, 44, 16, 17, 4, 97, 12, 72, 38 = 708 (20d100)

>>3919417
I nod as I take all this information in. "That's fair. Let's spin the wheel then, and see what happens!" I say, jokingly attempting some fake game show host voice.
>>
>>3919447

Q: Describe the observation
Rolls: 94, 55
A: Dispute of Suffering
Bullying a weaker toadman
Q: Does he get spotted?
Odds: No Way (observing from a distance with Seismic Sense)
Roll: 77
A: No
Q: Any stairs?
Odds: ?
Roll: 86
A: No

With Seismic Sense, you see that the corridor leads to a square shaped room with 3 doors; the room seems empty except for a small table and something lying on it. Inside the room, 3 toadmen appear to be kicking a 4th toadman who's lying on the floor in a defensive position. Its mouth is hanging open and dripping with a liquid. From the vibrations on the ground, you can also tell that this fine gentleman is getting kicked in the stomach by the others. Due to your surprise presence in the complex and their current activity, it seems fair to assume that this is a good opportunity for an ambush.
>>
>>3919456
>>3919483
Good question.
My understanding is that you are all in the same dimension, because in the previous thread, you had appeared in the same city as the other player. That would mean that if you are at the same place and time as another player, then you could theoretically be able interact with them. Thus, this would be in fact a multiplayer thread.

Q: Does Terry fall prey to the winds?
Odds: Impossible
Roll: 36
A: No
Q: Is there anything of note?
Odds: Unlikely
Roll: 60
A: No

You walk through the dangerous and cold winds. The forest under heavy rainfall has the lush smell of fresh fallen leaves and dirt as the rain drips down from the canopy. You do not find anything of interest, except for the beauty of nature. On a hillock stands a majestic maple tree, with a branch that reaches down towards the ground.
>>
>>3919591
>>3919247

Q: What class does the wheel grant him?
Rolls: 9, 21
A: Malice of Messages
Something malicious
Rolls: 56, 97
A: Usurp of Leadership
A malicious leader; dark knight, death knight, or chaos knight.
Q: How about a Knight of Vice?
Odds: 50/50
Roll: 31
A: Yes
Q: Is Kek amused by the fake game show host voice
Odds: 50/50 (standard odds for Kek)
Roll: 16
A: Critical Yes

Kek laughs and laughs at your game show host voice.
“I thought doing voices was my specialty, but you’re really good.”
He raises his left paw: a flow of dark energy enters your body. "You are now a DARK KNIGHT OF VICE. When you want to channel one of your dark powers, all you have to do is pray to a demon of your choice. If you have no demon in mind…"
He puts his paws on his temples again, to gain telepathic knowledge about you.
“…Praying to Bernie Sanders should do.”
"You can channel a specific one of the seven deadly sins to gain powers unique to each, these are initially weak but grow stronger the more you embody them. At first, you can only have one at once and changing brings a complete reset but extensive experience can allow you to incarnate several at once. The choices are lust, gluttony, greed, sloth, wrath, envy, pride.”
From the flow of dark energy, you also feel that Kek has changed something about your physiology and trained your muscle memory to combat.
The chaos god then draw a sigil in the air and a black portal opens in the middle of the room. "Enter the black gate and your new life will begin." He then throws a little green ball on the floor. A small toadman appears in a puff of smoke, armed a little spear. "But it's not that easy. First, you have to defeat this useless henchman of mine."

>Vice Channeling skill gained
>Fighting skill gained, Average rank
>>
Rolled 98, 31, 18, 32, 92, 84, 36, 62, 68, 79, 79, 26, 86, 90, 8, 63, 64, 67, 49, 61 = 1193 (20d100)

>>3920343
"I spun the wheel because I didn't want to pray to a god. Now I have to pray to demons instead. This is kinda hilarious in an 'oh my god what have I done' kind of way. Well, at least I have some basic combat ability. Have at thee, lowly minion!" I say, trying to summon a false bravado to hype myself up for my first fight and hide the despair I felt at the class I rolled. Hopefully I could dodge the first spear attack, then get close enough to make it a liability, and try to grapple the spear out of his hands while punching the creature in the face.

Also, hopefully I could get by on never summoning a demon. I'd have to look into class changes or something in the new world, if such a thing was even possible.
>>
>>3920349
Yes, a class change is possible, if you find a trainer or a school. In fact, absolutely anything is possible in this world.

Q: Can he dodge the first spear attack?
Fighting: Average
Difficulty: Low (toadman’s fighting skills determined in previous thread)
Roll: 98
A: Critical No
-2 RS damage
Q: Did the toadman target his leg?
Odds: ?
Roll: 31
A: Yes
Q: Can he grapple the spear and punch the enemy?
Fighting: Average – 1 RS (combined actions) – 2 RS (leg wound) = Weak
Difficulty: Low
Roll: 18
A: Yes

Kek laughs.
“This is hilarious, indeed. I find this situation most entertaining.”
The toadman is visibly nervous, but has the advantage of long reach. He points the spear at your legs, with both his hands. You try to dodge it, but you are too slow to avoid the attack. You feel a sharp pain, yet you can still stand up. What a foolish move! With the weapon jammed in your muscle, you are free to punch the small creature in the face. The repeated hits crush his jaw.
The toadman is now lying on the floor, disarmed, begging for his life to be spared.
Kek applauds.
“What a nice display of wrath, young knight.”
What will you do about this wound?
>>
Rolled 36, 92, 25, 45, 29, 24, 38, 17, 99, 60, 15, 92, 83, 94, 71, 7, 52, 90, 48, 65 = 1082 (20d100)

>>3920338
Fire. hot, wild
Water, rushing, cool.
I hold the image of a steam geyser in my mind before firing at the toadmen ganging up on the one on the floor. "Steam Blast!" I shout.
>>
>>3920372

Q: Does the steam geyser work?
Willpower + 1 RS = Exceptional
Difficulty: Average + 1 RS (combined elements) = Above Average
Roll: 36
A: Yes
Q: Does the 4th toadman want to fight?
Odds: Unlikely (from behavior in Kek’s temple°
Roll: 92
A: Critical No
Q: Can the toadman speak English?
Odds: Unlikely
Roll: 25
A: Yes
Previous crit: the toadman wants to join your party

You enter the room, lit by torches and oil lamps on a shelf. Finally, you can see with your own eyes. On the small table lies a pair of dice. Using more of your magic resources, the steam geyser springs out of your hands and boils the 3 toadmen alive. Part of their skin is blown off by the force of the gush. Would it taste good with garlic? Probably. Behind the smoke, the 4th toadman, on the floor, survives. He opens his mouth and speaks with a weak, croaking voice…
“Please… No kill… Toad-Head join party…”
>>
Rolled 84, 46, 41, 85, 47, 72, 46, 27, 55, 27, 6, 38, 70, 48, 15, 86, 67, 43, 17, 87 = 1007 (20d100)

>>3920369
"Gosh table flipping dang it I'm not even IN the other world yet and I'm wounded." The stream of non-profanities was as much to help bear with the pain as it was to help with the frustration. At least my opponent surrendered. I was feeling pretty pissed off, and briefly wondered if killing the toadman in a fit of petty anger would somehow count as tapping into wrath enough for some kind of healing miracle, but dismissed the thought for two reasons.

One, that was kind of a reach in logic.

Two, I had never killed anyone before, and while i was fine with the idea of it philosophically speaking, especially against a monster, killing a being actively begging for its life didn't sit right with me.

"I won't kill ya, you're free to go. If you know how to fix this leg though I'd appreciate it." I said to the minor frog creature, trying to offer a genuine smile despite the pain.

Assuming the being knew nothing of mending wounds, this still left the issue regarding my BLEEDING LEG! Giving a sigh, I tried to ignore my thoughts on how this was going to hurt, and slowly removed the spear, before removing my shirt to reveal a white undershirt, which I also removed before putting the turquoise shirt back on.

Now with a fabric in hand, I attempted to bandage the wound, which pretty much equated to just tying it tightly around my leg. I didn't have any medical skills after.all.

It was difficult to do while keeping the spear in the crook of one arm, but even if I had chosen to spare my opponent I wasn't about to give its weapon back.

Plus, spears are cool, and I wanted it as my own.
>>
>>3920420

Q: “If you know how to fix this leg though I'd appreciate it”
Odds: Very Unlikely (there’s still a possibility he’s a priest of Kek)
Roll: 84
A: Yes
Q: Can the toadman heal the wound?
Wisdom: Low
Roll: 46
Difficulty: Average
A: No
Q: Does the toadman ask Kek directly to heal?
Odds: ?
Roll: 41
A: Yes
Q: Does Kek accept to heal?
Odds: 50/50 (also called, “odds of Kek”)
Roll: 85
A: Yes
Q: Kek has shown impatience previously. Is he getting impatient?
Odds: 50/50
Roll: 47
A: Yes

The toadman bows before you in the Japanese manner.
“Thank… Yes… Know… Me priest desu…”
He touches your wound with his slimy hands and recite and short prayer in Japanese.
“Keku-shin-sama, kono kizu o iyashite kudasai.”
Small sparkles of light come out of his hands, but his magic is not powerful enough to heal you. He turns toward Kek and bows again.
“Keku-shin-sama, kono kizu o iyashite kudasai.”
Kek answers.
“Who do you think I am? A healbot?”
He raises his paw.
“May the will of primordial darkness, kkw, be done.”
Dark primordial energy flows toward your wound and heals you completely. No need to reveal yet the color of your undershirt.
Kek’s eyes start to roll in every direction again, and green slime comes out of his mouth.
“What is it we were talking about? I don’t remember…”
He regains lucidity and his gaze fixes on you, but not with a look of hatred, only mild impatience.
“Oh, you’re still here? Are you going to make more funny voices?”
>>
Rolled 100, 30, 1, 22, 94, 51, 40, 4, 96, 92, 42, 63, 54, 8, 78, 38, 82, 54, 11, 43 = 1003 (20d100)

>>3920428

With my leg healed up, a weapon in hand, and a portal to adventure, it was pretty clear it was time to get going.

The forgetful and most likely terrifyingly capricious God of Chaos drooling green slime and rolling his eyes in their sockets was also a very solid argument for why staying here was a bad idea.

"I was just about to leave, thank you very much for healing me, and, well, everything else!" The spear, the powers, and chance to live in a fantasy world.

"See ya later!" I said with a smile and a wave as I rushed through the portal. It was time to wrap up this prologue!
>>
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>>3920431

Q: Where does the portal lead?
Rolls: 100, 30
A: Change of Possessions
A land of thieves... I'm thinking Aladdin, Ali Baba.
Q: Does he appear in the desert?
Roll: 1
Odds: irrelevant
A: Critical Yes
In the middle of the desert

You rush through the portal, expecting solid ground on the other side... But step on sand, trip, and roll down a huge dune. You feel confused, not understanding where you are. When you reach the end, you stand up, brush off the sand that's on your clothes, and look around. It appears that you are in a sand desert, under a bright blue sky and the scorching hot sun, and nothing but an endless expanse of sand in every direction. The temperature is at about 25°C. Welcome to the Isekai! In this bleak land, life is a constant struggle for water.

Art by Ganozzu. CC BY-NC-ND.
>>
Rolled 89, 93, 13, 28, 76, 1, 29, 6, 18, 37, 54, 81, 38, 50, 100, 34, 36, 41, 61, 59 = 944 (20d100)

Well that’s some noteworthy news, though I doubt our paths with cross. Still the potential for it to happen certainly spices things up
>>3920341
After my pleasant shower/stroll, I return to the inn. There’s not too much to do around here since robberies are practically out of the question for most of this mission. I go around to the back of the inn and practice with my saber. Not getting familiar with it would be like leaving the silver coins I bought it with to rust.
>>
Rolled 97, 9, 69, 24, 6, 67, 84, 31, 54, 40, 96, 73, 23, 100, 7, 27, 16, 41, 33, 73 = 970 (20d100)

>>3920450
According to Google that's only 77 or so degrees Fahrenheit.

Looking around at a vast desert, I could feel my heart drop. "Oh fuck, I might actually die out here before finding civilization." I realized, also realizing that if I hadn't been lucky enough to get my wound healed I would definitely have ended up dying out here. "At least now I have a chance if I'm lucky. I don't have any desert survival skills though, which means either I find water or civilization in three days, or I die."

Despite the gravity of the situation, I couldn't really feel distressed. Maybe because I was still feeling fine at the moment, or maybe the general weirdness of my post death experiences thus far had me in shock. Regardless, all I could really feel when face to face with endless desert was a "well, time to get going and see what happens." And shrug. I adjusted my grip on the spear so I could use it somewhat as a walking stick, and decided to just start walking. Other than being extra sure to try and keep an eye out for anything of interest, I didn't have any other idea what to do.
>>
>>3920481
Anything is possible because the game mechanics are completely out of control.

Q: Was that tree the anomalous XXX?
Odds: 50/50 (rule of horror)
Roll: 89
A: No
Q: Does Terry learn anything about the saber?
Odds: ?
Roll: 93
A: Critical No
As already established. Due to his training in wrestling, he's considered somewhat proficient with weapons, so the bar is set rather high for him to learn new moves.

With a feathered hat, you surely look elegant and noble practicing a few saber moves and different stances. Due to your background as a wrestler, you already know strong and steady stances. This is a key to success in any form of fighting. You can't figure out anything new about the weapon, but your practice helps you to get a sense of its weight and balance when in motion, as well as give you physical exercise. That's not a bad use of your time.
>>
>>3920515

Q: Can he cover a good distance walking?
Fitness: Low
Difficulty: Low
Roll: 97
A: Critical No
"keep an eye out for anything of interest"
Q: Does he meet anything of interest?
Odds: ?
Roll: 9
A: Critical Yes
Yes, very interesting
Q: Describe
Rolls: 69, 24
A: Ruin of Tension
The end of tension + very interesting = an oasis
Q: Describe more
Rolls: 6, 67
A: XXX

You start walking. "The temperature is not that bad", you think. Then you begin sweating, your precious body water evoporating under the sun. After walking for a while, you feel tired. You don't know where you are going, but it doesn't look like you're going very far. Eventually, your instinct of survival kicks in.
As things are starting to look desperate, you spot an oasis in the distance, and walk in that direction. As you get closer, you see water, trees, a plantation of watermelon, a few camels and tents.
>>
Here's some traditional xianxia music. This is the theme song of The Journey of Flower.

https://www.youtube.com/watch?v=VQvbuExyzfo
>>
Rolled 92, 38, 34, 24, 22, 18, 32, 36, 37, 25, 93, 36, 8, 77, 59, 45, 13, 16, 78, 16 = 799 (20d100)

>>3920379
"Alright. Is toad-head your proper name, and do you know a way to the surface?" I ask making my way over to grab a torch from the walls.
>>
Rolled 48, 50, 64, 82, 46, 93, 2, 32, 8, 12, 2, 69, 47, 25, 86, 88, 97, 31, 10, 48 = 940 (20d100)

>>3920599

Please don't have me die in the middle of nowhere in a desert...

Please don't have me die...

Please...

Oh hell yes! Is that actual water? Plant life!? Signs of potentially other human beings!?! I nearly shed a tear in joy but my body wasn't about to so superflously spend water when I was this dehydrated. I quickened my pace just a bit, and even the watermelons looked delicious to me by the time I reached them.

Of course, eating crops without permission was a good way to get oneself accused of thievery, and itnwas obvious I wasn't the only person here.

"Hello! Any chance I can help myself to some water and maybe some food? I don't have any money but I'll work off the debt if I need to." I said, shuffling to the source of water as I spoke.

Chance of survival had increased, at least as long as these people didn't turn out to be bandits or ruthless slavers. Slave trade and desert settings often seemed to go together after all. My main goal was to secure food and water and shelter, then gather information on the surrounding lands, and eventually make my way to a cooler climate. I did not want to stay in the desert any longer than I had to.

From there, operation 'desperately hope there is a way I can get a not bad guy class' would begin.
>>
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>>3920625

Q: Are there other toadmen on the way?
Odds: Very Likely
Roll: 92
A: No
Q: Can Dante word his question for Toad-Head to understand?
IQ: Average
Difficulty: Weak
Roll: 38
A: Yes

At first, he doesn't understand.
"Surface?"
But after you reword your sentence with simpler words, he nods.
"Yes... Me Toad-Head."
He tells you to follow him.
"Friend... Come..."
He opens the door in the middle, and walks. Surprisingly, there are no other soldiers in the corridors. More than likely, the toadmen focus their defensive troops at the entrance. When you reach the stairs that lead outside, Toad-Head says:
"You... Hush... You... Slave. OK?"
>>
Rolled 97, 27, 80, 82, 95, 25, 63, 49, 94, 100, 64, 67, 95, 8, 69, 72, 87, 95, 83, 49 = 1401 (20d100)

>>3920647
I flash him the okay sign "I got you senpai." I hand him the torch and put my hands together as if they had been bound, and hunch forward a bit so my body mass makes it harder to tell they aren't.
>>
Rolled 92, 59, 58, 40, 72, 19, 30, 73, 56, 67, 57, 49, 32, 72, 40, 91, 20, 13, 84, 54 = 1078 (20d100)

>>3920599
Well, it appears as if being a self-taught swordsman is out of the question. With all of this time I figure that I may as well hone some other skill. With this in mind, I collect some stones and practice my shooting.
>>
>>3920644

Q: Does anyone hear him?
Odds: ?
Roll: 48
A: Yes

Delicious. The water tastes like the best water you've ever drank. Just when you were about to die of thirst, you have a sip. It would be an exaggeration to say that it's clean and pure, but it might as well be.
A bearded man dressed in traditional Arabian attire comes out of a tent, a scimitar hanging from his belt. A smiles comes across his face.
"A good man can always work off his debt."
He checks you out from head to toe.
"That's some fine clothes you're wearing. Where are you from?"
>>
>>3920682

Q: Does Toad-Head betray him?
Odds: ?
Roll: 97
A: Critical no
Q: Does the act trick the soldiers?
Odds: Unlikely (they are stupid, but are they that stupid?)
Roll: 27
A: Yes
Q: Describe the environment
Rolls: 80, 82
A: Trust of Dispute
Rolls: 95, 25
A: Punish of Friendship
Dispute, break-up: a chaotic environment
Rolls: 63, 49
A: Ambush of Failure
A really bad environment
Q: How about a burnt land?
Odds: ?
Roll: 94
A: Critical No
It's watery. A swamp.
Q: It's not the swamp of the Theocracy, is it?
Roll: 100
A: Critical No
Very far from it

Welcome to the Isekai. You come out of the mouth of a gigantic frog head carved in stone. You're in the middle of a swamp, and it's raining heavily. A group of soldiers are waiting there and point their spears in your direction. When they see Toad-Head behind you, they lower the weapons. He speaks:
"Shinpaishinaide, youjin, kare wa watashi no petto no doreidesu."
The soldiers exchange glances and ask him:
"Naniii??? Dou yatte petto o katta no?"
You feel nervous as you have no idea what they are talking about.
"Dōshite yakedo shita no?"
Toad-Head answers, carefully choosing his words.
"Hokanohito wa watashi o ijimemashita, soshite watashi wa watashi no tame ni watashi no petto no tatakai o shimashita."
One of the soldiers exclaims:
"Koun sugiru!!!"
The soldier makes a hand gesture, signaling you that you can leave. Toad-Head bows humbly before him and pushes you on the path. You both keep walking until you're out of sight.
>>
>>3920706

Q: Can Terry practice his shooting efficiently?
Odds: ?
Roll: 92
A: Critical No
Critical: the same answer will be given to all training sessions in the next days.

Due to Kek blessing you with superior dexterity, your shooting feels extremely accurate. You can hit most of your targets and have a good feel of your weapon. Even against a moving target, you have a great timing instinct. The sky is the limit. You do not learn any new trick from this practice session, but it was really great fun.
>>
Rolled 32, 31, 18, 15, 5, 91, 70, 73, 75, 11, 93, 14, 35, 8, 65, 33, 33, 22, 12, 39 = 775 (20d100)

>>3920725
Seeing that we're far enough out of sight I drop the act. Cracking my neck and stretching my back. "What was all that about Toad, and what was that language you were speaking? It sounded like Japanese." I rest my hands inside my vest pockets.
>>
Rolled 81, 33, 17, 95, 75, 1, 69, 40, 56, 10, 6, 55, 27, 86, 31, 29, 84, 31, 29, 11 = 866 (20d100)

>>3920728
Somewhat annoyed that I reached a plateau by doing absolutely nothing I decide it’s time to pack it in. I leave the refreshing rain and return to the room. My trust in Ari hasn’t completely plummeted but to say I’m not somewhat worried would be a concern. She seems to be very impulsive.
>>
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Rolled 100, 19, 68, 9, 14, 34, 58, 45, 59, 99, 22, 31, 51, 87, 84, 36, 6, 71, 38, 46 = 977 (20d100)

>>3920724
I have no idea if this guy is gonna con me or not. I'm acutely aware that I'm at this guy's mercy in terms of what the price of things are, and the customs of this land. Unfortunately, I've never been capable of 'playing it cool' and smoothly deducing people's intentions while masking my own. My plan has always been to just be as genuine as possible and put faith in others, and hope I'm talking to someone who won't abuse my naivete too harshly.

It worked when I had a network of friends and family to help me out, but now it could seriously backfire. I could try to lie, but I don't feel like I'd get anywhere, and I'm too hungry to bother with social politics or whatever...

"Oh, uh, thank you." I say, in response to the compliment on my clothes. "Unfortunately, I really have no idea how to describe where I'm from. A god of chaos dumped me into the middle of the desert for reasons unknown, and I don't even have any idea how crazy that sounds." I give a nervous chuckle, somewhat subconsciously.

"What can I do to repay you for food, shelter, and information? I don't have any money, but I'm willing to trade my clothes for the local equivalent and some money if that's an option." I said with a shrug. "Otherwise, what work could I do?"

Mentally, I made a list of things I'd likely need, such as a map, clothes to blend in, and a canteen or waterskin, to name a few.
>>
>>3920741

Q: Does Toad-Head have a home?
Odds: Likely
Roll: 32
A: Yes

The swamp has freshwater ponds lined with mangrove trees, home to a variety of colored fishes and small toads.
"Nice... Yes?"
He shows you a pond with murky waters.
"Here... Bury... Dead."
Finally, Toad-Head answers your questions.
"I don't know Japanese... I say... Good slave petto... Kill bully. Mean-face soldier say... Lucky..."
In a strange way, the toadman's voice sounds harmonious under the rain.
"Want come... Toad-Head home?"
>>
>>3920745

Q: What trouble is Ari up to? (if any)
Rolls: 81, 33
A: Excitement of Lies
Can't get a straight answer

While you took a walk under the rain and practiced your fighting skills, Ari has stayed in the bedroom. You find her snuggled up under the blankets. When she sees you, she throws a pillow on you and complains that she's hungry and bored.
>>
>>3920753
When you chuckle, the man puts his hand on your shoulder. He says:
"Yeah, that sounds absolutely crazy, you should go easy on the haschich. Don't worry about work."
He taps your shoulder.
"Stay right there, I'll be right back."
He goes to the tent to fetch rope and comes back. He grabs your wrist and asks you:
"So what is your home country called?"
(Possibly, you answer)
He adds:
"Let's do the ritual, now."
>>
Rolled 92, 33, 50, 81, 14, 29, 57, 69, 75, 91, 23, 45, 86, 4, 57, 97, 15, 22, 82, 25 = 1047 (20d100)

>>3920871
I lie back down on the sofa, pillow in hand and remind her that she didn’t feel like leaving the room. I place the pillow behind my head, get comfortable and ask her what she would usually do for entertainment.
>>
Rolled 19, 40, 24, 86, 84, 13, 17, 98, 21, 12, 60, 32, 61, 61, 26, 18, 36, 30, 84, 81 = 903 (20d100)

>>3920881

Huh, I wonder what he's going to go get.

Oh. A rope. That's.... raising all kinds of bad flags.

"Uh, my home country is called America. What country am I in now?" I add, tensing up a little as he grabs my wrist.

"Uhm, what ritual, exactly?" I was getting a pretty bad vibe about all of this, but I wasn't sure what to do. If this was an attempt at enslaving me, should I fight back? I mean, working hard for food and shelter would at least help me lose some weight, but I'd much prefer a job over enslavement for who knows how long.

Could I even win a fight against him though? Do I have what it takes to kill another human being over this? If he was trying to kill me, I could fight back in earnest, but...

As all these thoughts swirled in my mind, I just stood there, ready to try and get some distance from the man if he tried to cut me or draw blood for some kind of dark contract, my other hand keeping a firm grip on my spear.
>>
Rolled 14, 85, 51, 36, 95, 79, 72, 84, 21, 13, 84, 85, 48, 36, 35, 83, 21, 31, 13, 82 = 1068 (20d100)

>>3920866
"Heh, you're a good friend toad, and yeah I'd love to visit your home." I smiled down at the toad person.
>>
>>3920884

Q: Does she like to cook?
Odds: ?
Roll: 92
A: Critical No
Nothing so mundane
Q: Is she a rogue type?
Odds: 50/50 (could be, from her personality)
Roll: 33
A: Yes
Random event: double digits rolled under CL
Roll: 50
A: Move Away From a Thread
Current thread: escort Ari back to her nation
The storm will last longer
Q: Is she from a beggar family?
Odds: Likely
Roll: 81
A: No
Q: Does she trust Terry enough to tell him?
Odds: No Way (they just met) - 3 RS (Moot) = 50/50
Roll: 14
A: Yes

"For entertainment, I like anything dangerous or tricky..."
She tells you to come closer and points a finger at your ear.
"What's that? There's something behind your ear."
She lifts her hand to your ear, gently pulls on it, and shows you a rice cake.
"Oh, that's what it was."
She repeats the same trick with the other ear, but this time, she shows you a slice of apple pie.
"I can't help but steal things... I know it's terrible and I'm not supposed to do that as an ambassador, but... I stole the pie from the kitchen."
>>
>>3920900
"This country is called Wadirma. How can you not know that?..."
He senses that you're nervous and frowns.
"Why are you nervous? I let you drink my water. I trust you, but you don't trust me. I'm feeling offended."
He ties the rope around your wrist and explains patiently:
"This is the ritual of brotherhood."
>>
>>3920902

End of scene roll: 1
The scene is altered
Q: Describe
Rolls: 14, 85
A: Abandon of Technology
I wouldn't call that a home...
Q: Is the food gross?
Odds: Near Sure Thing
Roll: 51
A: Yes

Toad-Head brings you to a hole made in a small mound. He introduces you to his wife, who looks exactly like the male toadmen except that she has longer eyelashes and wears subtle make-up that makes her look youthful, but not too young. He explains that you burned his coworkers, and she shakes your hand happily. Inside the hole, there's nothing at all except what seems to be a bed made of dry grass, and a small wooden cabinet. The floor is slightly wet.
"Wife make meal."
His wife brings you a pair of wooden chopsticks and a plate with various dead bugs: mosquitoes, grasshoppers and worms.
"Eat... Good."
>>
Rolled 35, 8, 72, 20, 21, 40, 13, 94, 53, 52, 85, 37, 100, 62, 92, 71, 58, 34, 77, 40 = 1064 (20d100)

>>3921011
“As long as there’s no retribution involved, I have no qualms when it comes to theft. I have some skill in that department but I don’t utilize it all too often.”

As I look out of the window, at the rainy sky I ponder what value the Elven Nation holds.

“It seems the further south you go there’s either less things worth stealing or anything of value is guarded too heavily.”
>>
Rolled 84, 93, 4, 22, 7, 53, 85, 85, 85, 40, 37, 88, 53, 24, 30, 39, 65, 69, 33, 78 = 1074 (20d100)

>>3921012
"Let's just say I'm really, really lost." An embarrassed chuckle.

"I don't mean to offend you. I apologize." I say sincerely. "I'm just in way over my head at the moment, and a little guarded. You said this water is yours? Do you own the entire oasis? Does anyone else live here?"

At the mention of a ritual of brotherhood, I can't help but raise an eyebrow. "What's the ritual of brotherhood entail? Why would you want to be brothers with a complete stranger?"

It's then I realize I don't even know the guy's name. "I'm William, by the way."
>>
Rolled 67, 30, 13, 33, 64, 68, 25, 8, 38, 73, 18, 72, 23, 53, 90, 76, 5, 88, 12, 41 = 897 (20d100)

>>3921016
I grin and dig in, doing my best to stomach the feeling. People eat bugs so it can't be that hard. "Toad, do you know where the nearest civilization is? I need to get my new life in order and any help you could provide would be greatly appreciated."
>>
>>3921043

Q: Is the Southern region "savage"?
Odds: ?
Roll: 35
A: Yes
Q: Did they invade human territory?
Odds: 50/50 (that's what happened in the Theocracy)
Roll: 8
A: Critical Yes
Q: Describe the context
Rolls: 72, 20
A: Arrive of Joy
Joy arrives to the savage region = the humans have had the upper hand lately
Q: What was the source of might of the ancient empire?
Rolls: 21, 40
A: Release of Exterior Factors
Pacts with demons
Q: How did orcs gain the upper hand?
Rolls: 13, 94
A: Decrease of Elements
Decrease in population

"The Southern region used to be a mighty human empire called "Qisan Empire". Their source of wealth was a pact with demons, who exchanged magical power for a number of innocent souls. As the population was sacrificed, their numbers dwindled. The orcs saw their weakness and attacked them. They pillaged, burned everything, leaving only ruins behind them. And that's all that's left of the southern regions, now. A burned land, cursed by demons, cursed by the gods, only inhabited by tribes and armies of orcs, undead and other abominations."
She pauses, a faint smirk coming to her face.
"Of course, the rumors are that among the ruins, many treasures are left, that the orcs could not find or reach."
>>
>>3921077

Q: Do they follow Islam?
Odds: Very Unlikely (never seen in anime)
Roll: 84
A: No

He grabs your other wrist and starts tying the rope, as he did for the other wrist.
>"Do you own the entire oasis?"
"Of course, the entire oasis is mine. "
>"I'm William, by the way."
"My name is Luqman, but my brothers can call me Luq."
The Q of his name is a guttural letter that's close to an R.
>"What's the ritual of brotherhood entail? "
"I will explain the ritual in detail once we are inside."
>"Why would you want to be brothers with a complete stranger"
"You really don't know anything about the desert, do you? There are no strangers in the desert, we all need each other's help to survive."
>>
>>3921231

Q: Can he eat the bugs?
Willpower: High
Difficulty: Above Average
Roll: 67
A: No
Q: Is there any civilization nearby?
Odds: ?
Roll: 30
A: Yes
Q: Is it hostile?
Odds: 50/50
Roll: 13
A: Yes

Toad-Head encourages you.
"Yes... Good eat..."
Of course, many people eat bugs, but they are trained since childhood. It's much more difficult for an adult. Using the chopsticks, you bring a worm to your mouth... but you feel paralyzed, and can't put it inside.
>"Do you know where the nearest civilization is?"
"Yes... Orc Land is outside swamp..."
>>
Rolled 33, 39, 97, 42, 66, 55, 23, 56, 99, 84, 76, 33, 94, 55, 56, 73, 81, 34, 71, 82 = 1249 (20d100)

>>3922038
“That all sounds well and good until a mace cracks you in the temple. I wouldn’t be caught dead in Orc territory unless I had a clear goal and some backup.”

I turn back from the window and absentmindedly turn the hammer around in my hands.

“I know I’m not ready to march out into the sands, but with the right resources I just might be able to make it work. In fact I think this place can help me out in that department.”
>>
>>3922070

Q: Does she want to help out with his plans?
Odds: Likely (due to it being interesting) – 3 RS (Unacceptable) = Unlikely
Roll: 33
A: Yes
Random event: double digits rolled under Chaos Level
Roll: 39
A: Move toward a thread
Keeping this one for next round

She tries to appear nonchalant, but her ears are bulging.
“This place, huh? What is it you’re thinking about?
It’s just an elven outpost, and they don’t even have good food.”
>>
Rolled 42, 95, 82, 96, 47, 12, 1, 44, 77, 88, 94, 32, 4, 59, 29, 22, 72, 97, 22, 40 = 1055 (20d100)

>>3922039
(My post got eaten. Long story short, I'm not resisting as my wrists are tied up, though I do try to keep my spear held with my arms.)

"I've never been in the desert before today. Any info you have on the culture here would be great, though if possible I'd like to move to a cooler climate asap." I said, trying to make conversation and ignore my most likely completely justified paranoia.
>>
Rolled 96, 36, 16, 90, 39, 90, 98, 91, 96, 21, 98, 63, 18, 99, 83, 99, 20, 56, 74, 66 = 1349 (20d100)

After reading the dark text, I wish I would have been more specific when outlining that weakness
>>3922104
“The outpost may be unimportant but it houses a ticket to another world, two to be precise. If we get our hands on the special permit cards, we could explore the cities freely and pay them back for their lackluster hospitality. It’ll be simple, you distract the guard, I swipe the cards, we ditch this inn and find some fun.”
>>
>>3922108

Q: Are there other men in the tent?
Odds: ?
Rol: 42
A: Yes
Answer to the last question >>3920602 revealed to be:
Triumph of Ambush
A bandit ambush

Luqman finishes tying up your hands together.
“We go to the tent, now.”
You both walk to the tent. The floor is covered with a patterned carpet, and a large square table sits in the center, with an assortment of weapons. Three men are sitting on small pillows and smoking from a waterpipe.
He asks you:
“There are two types of people in Wadirma: bandits and slave. Which type would you say you belong to?”
>>
>>3922110

The thread is clear now: steal ID cards
Q: Has she already stolen the cards?
Odds: ?
Roll: 96
A: Critical No
She hasn’t thought about it
Q: Does she already have an ID card?
Odds: ?
Roll: 36
A: Yes

“That sounds like a good plan. In case this fails, I still have my own ID card. I’m actually registered with the Adventurer’s Guild, it’s just that I prefer to travel anonymously…”
She glances through the window.
“However, with that weather, I don’t think we can ditch the inn…”
>>
Rolled 27, 22, 18, 51, 39, 63, 93, 43, 32, 13, 77, 19, 31, 99, 68, 4, 54, 11, 97, 82 = 943 (20d100)

>>3922147

As the truth of things is revealed, I can't help but laugh a bit at my own misfortune. "Man I figured it was gonna be something like this." I mumbled to myself. Giving a sigh, I decided I should give an answer.

"I don't have it in me to attack other people. I'll help defend from monsters if ya want, but otherwise I guess I'm in the slave category. I'm not fast but I'll work hard with any heavy lifting if it'll get me some food and shelter. Would have preferred to just be an employee though." I mumbled the last bit. I guess it was odd to choose slavery, but being a bandit meant harassing others and threatening lives, and that just wasn't me. I don't even think I could pretend it was.
>>
>>3922207

Q: Will they make him an eunuch?
Odds: Very Likely
Roll: 27
A: Yes

Luqman raises his palm to express approval.
"Very well, you know your place," he says.
You notice the stench of body odor in the tent.
"For the second part of the ritual, we are going to make you a majbub."
(You guess that "majbub" means "eunuch".)
"This part is very hard, but we will get you through it."
The men clear the table from the weapons as Luqman grabs more rope from a chest.
"Of course, it is necessary to tie you up to the table."
One of the other men grabs an ornamented dagger with a curved blade and dips it in a bowl of anise-flavored liqueur.
>>
Rolled 56, 100, 31, 57, 79, 53, 71, 97, 94, 13, 19, 93, 30, 32, 34, 38, 79, 46, 76, 77 = 1175 (20d100)

>>3922335

"Oh."

I wasn't sure how in the world I managed to intuitively understand what was about to happen to me if I continued to comply, but I was thankful I did. Even though, with a sharp inhale through my nose, I both ignored the horrible stench, and realized that I'd likely have to kill people.

I mean, mutilation is pretty dang painful, and even if they don't plan to kill me, even someone as meek as I has to draw the line somewhere.

On the plus side, they were bandits, so my conscience would be clear. I was more worried about how I'd likely need to tap into my blatantly evil power set in order to escape

I took a solid step back towards the exit of the tent, straightened my posture, and finally let some of my frustration into my tone. "I'm afraid I must sternly refuse to partake in the rest of this ritual then." I said plainly, preparing to fight off anyone who approached me. Ideally I could get a bladed weapon and free my hands, but while I began working on undoing the knots, I also began mentally reaching inward.

I'm a Dark Knight of Vice, right? If there was a time to tap into my wrath, or summon the power of Bernie Sanders, it was now.
>>
Rolled 4, 17, 9, 21, 7, 66, 35, 18, 24, 34, 21, 32, 93, 59, 83, 36, 92, 85, 11, 97 = 844 (20d100)

>>3922148
“The inn ditching only happens if things don’t go as planned. If we can get in and get out without being spotted we can wait until the storm clears. Besides if we’re swiping the cards they wouldn’t have your information on it. We could simply flash them at anyone who questions us.”
>>
>>3922357

Q: Can William grab a bladed weapon?
Dexterity: Average - 3 RS (hands are tied) = Weak
Difficulty: High (against 4 men who are closer to the weapons)
Roll: 56
A: No
Q: Can William break the knots with his natural strength?
Strength: Above Average
Difficulty: Superhuman
Roll: 100
A: Critical No
From struggling, the knot only gets tighter
Q: Can he summon Bernie Sanders?
Intuition: High + 1 RS (frustration) = Exceptional
Difficulty: Average
Roll: 31
A: Yes


>cont.
>>
Rolled 57, 10, 41, 7, 40, 99, 1, 54, 55, 43, 36, 63, 81, 60, 15, 79, 77, 94, 73, 53 = 1038 (20d100)

>>3922040
"I take It these Orcs are savages slash noble savages who generally don't like humans or outsiders?" I stare down at the bugs and force myself to swallow the worms and crickets while avoiding the mosquitoes. Doing my best not to chew or taste them.

"ugh... they wouldn't also be the type that rape women to propagate their race?"
>>
>>3922357
>>3922431
You try to grab a bladed weapon, but with your hands tied up, it's impossible to beat the men to it. Two of them grab your feet while a third pushes you to make you fall on the floor. You try working on the knots with your nature strength, but it only makes the knot tighter.
Summoning. Bernie Sanders does work. Your power is entirely intuitive and cannot be described properly with language. It is as if time had stopped and you had reached a place of pure darkness. You feel the spirit of Bernie Sanders in front of you, talking to you. This his not his direct consciousness but an emanation of your spiritual powers. This is what mystics call a "tulpa".

"Let me begin by thanking you for choosing me as the focus of your power. Together, we have begun a spiritual revolution to transform your very being and channel the unique power of wrath - a transformation based on the principles of social and racial justice, and nonviolence.
I am proud I began my career as the active organizer of the Congress of Racial Equality as well as the Student Nonviolent Coordinating Committee.
I have come here today not to talk about the past but about the future. You are to defend the rights of all minorities."
He pauses and looks at you directly in the eyes.
"This is not a political speech. I'm talking to you directly, William. You are not to kill a man of color and neglect his right to live just because you view him as a bandit. I don't accept this colonialist view of your presence in Wadirma. If you don't believe that this decision is important, take a moment to think about their entire life and their culture."
His voice increasingly gains strength.
"I BESTOW THE POWER OF WRATH TO YOU. YOU ARE TO DIRECT YOUR WRATH NOT AT OTHERS. THE POWER OF WRATH IS TO BE DIRECTED AT YOURSELF."
As the politician speaks to you, you begin feeling a more refined form of wrath.
"THIS WRATH MANIFESTS AS THE POWER TO INTIMIDATE OTHERS VERBALLY. YOUR POWER WILL HENCEFORTH MANIFEST WHEN YOU MAKE WRATHFUL FACIAL EXPRESSIONS. CHANNEL YOUR WRATH TO NEGOTIATE A STATUS OF SLAVE THAT IS BENEFICIAL TO BOTH PARTIES."

You are still in the tent. Your intuitive vision only took a split second. All of it was entirely intuitive speech, a form of speech that you could never have imagined to exist before.

>Incarnate Vice: Wrath [1/5 Indulgences to next breakthrough]
>Wrath: by using wrathful facial expression, you may increase your power to intimidate others, giving a +1 RS to tense social checks

Credits: Vice power taken from the Multiplayer thread
>>
>>3922375

Q: Is the official inside?
Odds: 50/50 (there's a storm but he has a job)
Roll: 4
A: Critical Yes

"That sounds like a good plan. Because of the storm, the elven soldier is hanging out in the common room of the inn and drinking beer. What kind of distraction do you have in mind?"
>>
>>3922432

Q: "I take It these Orcs are savages slash noble savages who generally don't like humans or outsiders?"
Odds: Near Sure Thing (never seen them different)
Roll: 57
A: Yes
Q: "They wouldn't also be the type that rape women to propagate their race?"
Odds: 50/50
Roll: 10
A: Critical Yes
It's their only mean of propagating, as in Goblin Slayer
"Orcs are an all-male species, but possess the ability to breed with any race with the pregnancy always resulting in orc children."

Toad-Head nods to both of your questions.
"Orc fuck human... Orc fuck elf... No human... No elf... No orc."
The food has a slightly earthy taste that is actually not unpleasant.
>>
Rolled 56, 17, 78, 78, 88, 14, 19, 28, 27, 62, 59, 65, 33, 4, 26, 91, 79, 97, 68, 4 = 993 (20d100)

>>3922460
"Ugh, well, I doubt I'd make it as I am now. Toad, if it isn't too much to ask, would it be okay if I could stay in your lovely home until I can venture forth?"
>>
Rolled 78, 77, 4, 24, 24, 35, 57, 28, 56, 2, 22, 22, 92, 17, 90, 59, 85, 94, 42, 23 = 931 (20d100)

>>3922434

Being scolded by Bernie Sanders was not what I was expecting, but admittedly, it was pretty cool. Much better than summoning an actual demon at least.

"To be fair, this has nothing to do with him being a person of color, and he declared themselves bandits. You're right about this decision being important though. I don't want to kill anybody if I can help it. I just kind of assumed I'd have to at some point once I entered this world." Moving past this moment of reflection, I began channeling the wrath I felt through my face and voice.

"CEASE THIS FOOLISHNESS AT ONCE! I come to you willingly offering my service to your cause in exchange for food and shelter. I bring my own weapon and skills and show willingness to pledge them to your service. All I ask in return is to be treated with decency, that you not mutilate or brand me, and allow me to serve as a friend and ally, and not as a beast or animal. IS THIS NOT ENOUGH!? DO I NOT DESERVE TO BE TREATED AS A HUMAN BEING MUCH LIKE YOURSELVES!?" I begin trying to stand as I hope my words have reached them. "I allowed my arms to be bound as a show of good faith, and I offered to trade the very clothes on my back for suitable garb, so you could have this finery for yourselves to sell or study as you wish. Have I erred in trusting you? Have I erred in treating you all the way I myself would like to be treated?" At this point, I honestly felt angier than I did in the beginning. I made a damn good case here, and if they truly would hold no respect for me, then their cruelty would not be forgiven.
>>
Rolled 44, 76, 89, 67, 14, 48, 47, 86, 58, 15, 73, 64, 35, 95, 87, 7, 3, 19, 68, 65 = 1060 (20d100)

>>3922437
“He’s not the problem. We’re free to leave whenever we want, it’s the guard at the outpost who we need to distract, afterall he’s the one with the cards.”

I then leave the inn and head towards the outpost.

I should note that I took my hat off in the room and have brought my mask and two bombs.
>>
Slow day today.
>>
>>3922466

Q: "would it be okay if I could stay"
Odds: Likely (he's been friendly until now)
Roll: 56
A: No
Q: Does Toad-Head offer to train him?
Odds: ? (random idea)
Roll: 17
A: Yes
Q: Is his wife annoyed by this?
Odds: ?
Roll: 78
A: No

Toad-Head and his wife say that since you're their friend, you're more than welcome to stay. He asks that during your stay, you teach him the common tongue of men (which is, apparently, equivalent to English). In exchange, he'll train you in the soldier profession and teach your their customs. He explains that he's puny, even for his race, but his combat skills are real. He has many years of experience protecting the Temple of Kek. Except for being a priest, this is the most sacred profession in their small society.
>>
>>3922478

Q: Is Bernie Sanders pissed about the "To be fair, this has nothing to do with" statement?
Odds: Unknown - 1 RS (wrath) = Unlikely
Roll: 78
A: No
A temporary wrath bonus for arguing against Bernie Sanders is granted.
Q: "CEASE THIS FOOLISHNESS AT ONCE!" does it work?
Odds: 50/50 + 1 RS (wrath) + 1 RS (temporary bonus) = Likely
Roll: 77
A: No
Q: "At this point, I honestly felt angrier than I did in the beginning." Does the increase in wrath work?
Odds: 50/50 + 1 RS (wrath) + 1 RS (temporary bonus) + 1 RS (increased wrath) = Very Likely
Roll: 4
A: Critical Yes
Critical: the bandits forgive his violent behavior.

You unleash your wrath on the bandits. At first they do not care: they are fighting for their life because you tried to steal their weapons. They are 4 against 1, your hands are tied up, but they are only 4 puny bandits against a man of superior strength. However, as you get angrier and angrier, your facial expressions become scarier, and twist your face into the face of your demonic patron. You're no longer William, you're the incarnation of Bernie Sanders. The bandits are impressed and ask you to calm down.
Luqman orders his subalterns to brings the weapons to another tent, so that you do not attempt anything dangerous, only keeping his own scimitar. He invites you to sit on a pillow.
"Let's clarify the situation. It's for your own good that I want to make you a majbub."
He pours a bowl of liqueur and hands it to you.
"Northerners sell for a high price on the market, and a majbub is worth 10 times as much as a normal slave. I thought you'd be bought by some rich man, perhaps a tribe leader or even a sultan, and live a good, peaceful life."
"I truly want you to be my brother, I just can't afford to keep you. I don't need someone to work for me, I need more water, and only that."
>>
>>3922488

Q: Does the guard have a special room outside?
Odds: ?
Roll: 44
A: Yes
Random event: double digits rolled under Chaos Level
Roll: 76
A: Ambiguous Event
Rolls: 89, 67
A: Attract of Ambush
Ambush: with cross-post contamination, let's keep the bandit context
Human bandits have been attracted to the elven border

The entire inn is the outpost, but the guard has a small cabin outside for his functions. He's currently outside in the rain, facing a group of four humans who want to enter the Elven Nation, but have been declined entry. They are all wearing the same dark-colored outfit, decorated with various symbols. Most repugnant is their foul language and aggressive tone. Their leader is of a stocky build and has a long scar on the left side of his face, which has a strongly defined bone structure.
"You let us in, elf-boy," he says. "That's bullshit!"
"Yeah, fuck you", another says, behind him.
The elf's posture is impeccably rigid and calm, and he does not answer to their provocation.
>>
Rolled 55, 24, 37, 56, 42, 18, 25, 28, 80, 50, 36, 1, 80, 33, 19, 98, 100, 40, 43, 20 = 885 (20d100)

>>3923875
"It's a deal!" With that said I would spend my days training with toad, teaching him English to the best of my ability, and when I could find time, I would train my magical abilities.
>>
Rolled 32, 33, 40, 84, 61, 55, 47, 14, 34, 60, 28, 41, 61, 97, 45, 41, 65, 74, 96, 88 = 1096 (20d100)

>>3923876
I accept the liquor, but don't drink it. Not out of paranoia, but simple desire to keep a clear head (plus, due to a long history of family alcoholics, I'd decided to stay away from the stuff). I almost gave a derisive snort when he said it had been for my own good, but I let him explain further before expressing anything.

"Better pay for you, and a better life for me. I'd rather run North as I am now and risk the desert's wrath than be made a majbub though. Culturally for me it's kind of a fate worse than death sort of thing, and an insult to my honor." I tried to explain, rolling his last statement around in my head.

"What are the ways you can secure more water? If selling me as I am now wouldn't be profitable, maybe I could help with another method, even if it's more dangerous. Any idea if a dam or well would help anywhere, or a source of water guarded by something not human or human-like?"
>>
>>3923880
>>3917874

Q: Does he learn basic combat skills?
Odds: Very Likely
Roll: 55
A: Yes
Q: Does he develop his strength?
Odds: No Way (reaching Exceptional strength takes years, and only when one has the genetic potential)
Roll: 24
A: No
Q: Does he learn anything useful about magic?
Odds: Likely (he has a lot of free time)
Roll: 37
A: Yes
A favorite spell

The life in the swamp is highly uncomfortable, but at the same time, awesome. All of your days are productive and busy, and every evening, all the muscles of your body are sore.
Toad-Head’s one-month training program is simple. Every morning, you wake up before dawn and jog for 30 minutes. Then begin the sparring sessions. For strength training, Toad-Head makes you lift and push heavy tree logs and rocks. He builds a human-sized spear just for you and teaches you everything that he knows, from formal stances to dirty tricks. From a pure protein diet of only bugs, you lose fat and gain muscles. Sometimes, as a delicacy, you get to eat insect caviar.
When he’s at work, you practice your magical and meditation powers. You discover that your magical energy regenerates fully when you have a full night of rest, but only partially when you sleep less than 7 hours. (Describe, if you wish, your favorite spell. This spell will be cast at lower difficulty level due to your practice.)
In the evening, you hang out inside and share stories about each other’s culture. Toad-Head is pleasant company, very friendly and respectful.

>Spear Fighting skill gained: rank Low
>Fitness rank increased to Average
>1 favorite spell gained
>>
>>3923884

Q: Is selling him as he is now profitable?
Odds: Likely
Roll: 32
A: Yes
Q: Would building a well be profitable?
Odds: ?
Roll: 33
A: Yes
Random event: double digits rolled under Chaos Level
Roll: 40
A: Move toward a thread
+ 1 RS chance of success in the future if he tries to build a dam or a well

He shakes his head.
“Selling you as a majbub would represent a fortune. But actually, selling you as you are now would still be highly profitable. I don’t know everything about you yet, but you’re an amazing person. If you run north, you will only die in the sand. So really, slavery as you had initially accepted is a good and just deal.”
Your previous words, “I'm in the slave category”, come back to mind. He pours a mixture of tea and coffee in a bowl, and hands it to you.
“I should feel offended that you are now talking about leaving. And I should feel really offended that you attempted to steal my weapons. But as I trust in you with all my heart, I’m not offended and I forgive you. I know that you’re a man of your word, William.”
>>
Rolled 1, 22, 95, 16, 46, 25, 88, 82, 78, 12, 18, 6, 84, 9, 56, 24, 25, 8, 45, 91 = 831 (20d100)

>>3923897
"You've been a really great friend to me toad. I can't possibly get across how much I owe you. I wish I could do something to repay your kindness." I sigh and stand up off the log we'd been sitting on. "Tomorrow I'm going to begin my journey. To be honest I'm pretty scared, but I'm glad I had your help in preparing me. Thank you my friend."

(Favored spell: Flame thrower, a continuous spray of fire in the direction that I point my right or left hand.)
>>
>>3923918

Q: Does Toad want to join him on his journey?
Odds: No Way (he has a wife)
Roll: 1
A: Critical Yes
They are best friends
Q: Will his wife come too?
Odds: Unlikely
Roll: 22
A: Yes

Toad-Head stands up too.
“You leave me, me kill you. Me go travel with you. Collect all treasure.”
He gazes at the horizon.
“Hope deep-deep in heart. Beyond sun past cloud, land shine of myriad blossom flower and celestial music.”
He looks at you in the eyes.
“By Kek! Temple suck. Many bully. Fuck swamp. New life of glory, me and waifu together. Today, me teach you fight. Tomorrow, me teach you get waifu. Way of frog, way of life.”
He spots an insect on the floor and swallows it with his tongue.
“Tomorrow, we make insect cookie for travel.”
>>
Rolled 1, 100, 25, 8, 26, 33, 85, 52, 63, 83, 26, 22, 61, 84, 12, 22, 9, 8, 89, 26 = 835 (20d100)

>>3923938
"Gods dammit Toad! You're the fucking best! It's a deal." We bump fists, the sign of brotherhood between men. "For treasures and Waifus!"
>>
>>3923947

Forgot to roll the random event in the last post
Roll: 1
A: Remote Event
Rolls: 100, 25
A: Change of Friendship
To be used later, a diplomatic change for the orcs
Q: Do toadmen have a good relationship with orcs?
Odds: No Way
Roll: 95
A: Critical No
Orcs hunt toads for food

Toad bumps fists with you, and asks what are your travel plans. He says that the swamp is in the middle of an area controlled by orcs, and that they view toadmen as walking food.
>>
>>3923967
"Uhhhhh, how about we just don't get caught? Hehe, sorry bad idea I know. You know the surrounding area, right? Are there any areas the orcs fear or generally don't bother going to?"
>>
Rolled 39, 35, 8, 86, 86, 61, 67, 60, 92, 65, 58, 12, 47, 44, 32, 88, 53, 41, 31, 36 = 1041 (20d100)

>>3923982
>>
Rolled 60, 17, 53, 84, 30, 93, 87, 31, 35, 82, 4, 58, 55, 70, 11, 67, 22, 87, 29, 100 = 1075 (20d100)

>>3923878
I’ll just watch and see how things play out. If an opportunity arises I’ll strike and hopefully take all of them out while their either injured or distracted. If I’m lucky they may all take themselves out.

Can Ari fight? I honestly don’t like my chances against four bandits and a possible magic user.
>>
Rolled 68, 95, 80, 5, 45, 20, 77, 37, 33, 25, 76, 46, 9, 46, 80, 8, 44, 86, 10, 49 = 939 (20d100)

>>3923898

"Really, I greatly appreciate your kindness." I said honestly, even though a small part of me still expects the drink to be poison, I drink the coffee/tea mixture without hesitation. I'm notcreally a fan of coffee or tea, but I felt plenty guilty having made Luqman offer me two separate drinks, and wasn't about to refuse both of them. "Well then, if you don't mind selling me as I am, then I'm more than happy to go with that plan. Just let me know if there's anything I can do in the meantime. Also, anything you could tell me about this country would be greatly appreciated. Knowledge is always a great asset after all, and it's something I'm sorely lacking."
>>
>>3923982
>>3923983

Q: "Are there any areas the orcs fear or generally don't bother going to?"
Odds: ?
Roll: 39
A: Yes
Q: Is it because of the environment?
Odds: ?
Roll: 35
A: Yes
Q: Describe
Rolls: 8, 86
A: Oppose of Hope
A bleak place
rolls: 86, 61
A: Passion of Death

Yes, he kind of knows the surrounding region. There is but one area that is not under orc control: Exoran, known as The Cthulian Valley. It's a bleak place of death and horror. Nobody knows exactly what this entails, because the valley is avoided by all. According to Toad, by going through Exoran, you'd have at least a slight chance of survival, whereas elsewhere, you would certainly get eaten by the first orc patrol that crosses your path. The part of the swamp that borders Exoran is avoided by the toadmen, because those who go there either die in an abnormal fashion or go missing.
>>
>>3924096

Q: Can Terry evaluate of Ari can fight?
Intuition: High
Difficulty: Average
Roll: 60
A: Yes
Q: Can Ari fight?
Odds: Very Unlikely (she doesn't even have a weapon)
Roll: 17
A: Yes
Q: Do the bandits fight the elven guard?
Odds: ?
Roll: 53
A: No
Q: Can he understand their psychology, why they don't fight?
Psychology: High
Difficulty: Average
Roll: 84
A: No

You're not sure if Ari can fight as you've never discussed this topic, nor have seen her fight. The fact that she needs to be escorted and doesn't carry weapons suggests that she can't fight. Yet, intuitively, you feel that she can. From your observations, she has good balance and quick reflexes. Also, she was able to bite and wound Artus, her previous guide, and there's this murder in Summerhold that she was involved with. Her background is definitely not simple.
The human bandits keep insulting the elven guard, but he doesn't move. Eventually, they give up. You hear their leader say that it's not worth going to elven prison for killing someone who's both a "punk" and a "faggot". As revenge against the elven people, they're going to cause trouble in the inn and harrass the customers.
>>
Rolled 49, 15, 60, 70, 82, 39, 1, 100, 53, 57, 58, 8, 82, 47, 73, 55, 82, 63, 14, 63 = 1071 (20d100)

>>3924165
“We’re in luck Ari, this was just what we needed. All you have to do is talk to the guard about those bandits. Act concerned and ask some questions, maybe even make a few suggestions to keep things going. While he’s busy having his conversation, I’ll slip in grab the cards and we’ll be on our way to the cities.”

While she does this I make my move.
>>
Rolled 27, 45, 25, 40, 38, 34, 74, 76, 82, 47, 35, 13, 80, 6, 47, 11, 23, 94, 23, 70 = 890 (20d100)

>>3924163
"Well, seems that's our best bet for making it out of here. I'm afraid of what of the name and the ideas it brings to mind. We'll need to bet absolutely prepared and ready to fight, and that means more training! Let's get to it toad."
>>
>>3924130

Q: Is the drink poisoned?
Odds: No Way (why kill a good slave?)
Roll: 68
A: No
Q: What can he tell him about the country?
Rolls: 95, 80
A: Punish of Art
Iconoclasm is a strong value
Rolls: 5, 45
A: Recruit of Illness
Affected by the plague
Q: Are there other XXX in the area?
Odds: ?
Roll: 20
A: Yes

"Good. To be honest, you're my favorite slave, that's why you can enjoy this precious drink. The other slaves are always thirsty and starving. To be honest, I plan on letting you eat as much watermelon as you like, and reward you with cheese and other delicacies if you're particularly obedient."
He pours you another bowl, and watches your mouth carefully to see if you enjoy it.
"There are two important things that you must know about this country. The first is that Iconoclasm is the strongest philosophical value. Never mention any form of art, including music, in public. That's too strong of a taboo. The second thing to know is that there's a plague epidemic. Don't speak with any leper, beggar or any of the lower class people. As a majbub of the sultan, spend as much time as you can inside the palace."
He sips on his bowl of liqueur slowly.
"All of my brothers have died of the plague, that was a true tragedy."
He remains silent for a short while, thinking about his dead family members.
"Let's introduce you to the other slaves, now. But first, I'm going to put some cuffs on your ankles, so that we don't have any more unfortunate misunderstandings."
He goes to the chest to grab leather ankle cuffs.
>>
Will.... I think you got yourself a sugar daddy.
>>
Rolled 19, 35, 28, 78, 46, 54, 79, 89, 79, 28, 48, 31, 88, 16, 46, 45, 19, 18, 3, 73 = 922 (20d100)

>>3924225
The only problem is I'm a slave and he may want to cut my dick off. Wheels within wheels as I hope to someday escape. Though maybe only after I've managed to get sold to somebody with more resources, and have gained more information.

>>3924213
"I appreciate the hospitality, Luqman. I must admit I'm especially fond of cheese, though I figure it'd be best for me to lose most of the fat I've accrued over my previous lifestyle." I said, not really having any point to make but making conversation. I take another drink, honestly not sure if I like the taste or not, but too thirsty to really care. Plus, I can see his expectant expression, and I'd prefer to be a good guest... Is guest even the right phrase when I'm going to be a slave?

"Understood, though how would I be a Majbub of the Sultan if I'm not a Majbub?" I asked, wondering if that was a hint about a trap about to ensnare me. Regardless, I held my tongue and held a moment of silence when he mentioned his dead brothers, respecting his moment of mourning. Then it was time to meet the other slaves, and to have more restraints placed upon me. "I'd prefer not to have my legs bound too, but I won't fight about it if it's necessary." I say, knowing I'd likely regret not fighting this, but not having the heart to attack someone who has been showing me kindness in their own way.

"Is it ever possible for a slave to earn their freedom, later on?" I ask before we leave the tent, if there is a legitimate way to earn my freedom later, a few months of labor wouldn't be too bad, but if not, I'd need to start making plans for my eventual escape, whether from Luqman or whoever he sold me to.
>>
>>3924181

Q: Does Ari know the guard's name?
Odds: Unlikely (not sure who she talked to while Terry was away)
Roll: 49
A: No
Q: Can Terry "hide"?
Stealth: Above Average
Difficulty: Average - 2 RS (distracted) - 1 RS (storm) = Weak
Roll: 15
A: Critical Yes
He might as well be invisible
Q: Can Terry pick the guard's pockets?
Sleight of Hand: Above Average
Difficulty: Average - 2 RS (distracted) - 1 RS (storm) = Weak
Roll: 60
A: Yes
Q: Does the guard react positively to Ari?
Odds: ?
Roll: 70
A: No

You jog around the trees so that you can reach the guard from behind. Meanwhile, Ari walks enthusiastically to him. She puts both of her fists under her chin and smiles: the ultimate kawaii pose.
"Hey there! I'm Ari! I think you were sooo manly! Those vile rascals were insulting you, but you didn't even move as much as an eyebrow," she exclaims loudly.
"Just doing my job. You'll get wet and catch a cold. Go back to the inn."
Behind him, Terry's faint shadow.
"Come on. I'm just making conversation. You don't think I'm cute?"
"To be honest, you're not really my type", the guard answers.
Terry's dextrous hand digs into his pocket and pulls the cards out. The guard doesn't feel anything.
"Well, that's not a nice thing to say. I'm leaving then. Bye-bye."
The guards watches her leave, confused.
>>
>>3924199
Toad agrees. He's very scared too and it gives him a panic attack just to think about it, but he doesn't want to live his entire life in a swamp.

How much time are you willing to invest training?
>>
Rolled 5, 5, 31, 37, 81, 40, 76, 91, 59, 76, 71, 59, 76, 89, 20, 100, 8, 43, 93, 4 = 1064 (20d100)

>>3924297
Since we weren’t seen and have no reason to flee we can just wait out the storm. I’ll eat some food and speak with any other customer while waiting for the next day to arrive.
>>
>>3924268

Q: Is it possible for a slave to gain his freedom?
Odds: Very Unlikely
Roll: 19
A: Yes
Previous question >>3924213 revealed to be
"Are there other Isekai victims in the area?
A: yes"

>"Understood, though how would I be a Majbub of the Sultan if I'm not a Majbub?"
"That was a mere slip of the tongue. I meant a slave of the sultan, of course."
He answers the other question while cuffing your ankles.
>"Is it ever possible for a slave to earn their freedom, later on?"
"In this camp, it's too late for you to become a bandit because everyone has seen your weakness. But when you work for the sultan, if you're highly obedient, useful and clever, you can definitely earn your freedom. It's not unheard of that a slave who's good at tactics earns his freedom and becomes a general."
You both walk to the large tent where the slaves reside. Most of the slaves are male, but there are a few females. They all appear to be fearful or even traumatised. To much of your surprise, all of the slaves wear modern clothes such as jeans and sneakers. In one corner of the tent, there's the corpse of a dead man in an early stage of decomposition. Luqman tells you that he'll call you when it's time for dinner and he leaves.

>Glutton: your weakness activates because it's been too long since you ate something.
>Squeamish: your weakness is triggered by the presence of the corpse.
>>
>>3924299
Four more days. Do I need to roll again?
>>
Rolled 11, 52, 80, 33, 7, 57, 2, 62, 69, 18, 68, 51, 30, 38, 78, 36, 54, 97, 96, 94 = 1033 (20d100)

>>3924317
Just encase because I have to head to work.
>>
>>3924306
Squeamish shouldn't activate around corpses or animals, only wounded or sick living people. It's less a "grossed out by the sight/smell" and more "empathetically seeing people hurt or suffering unnerves him" kinda thing.

I wasn't sure if it was really a mere slip of the tongue, but I decided to shrug it off for now. Hearing there could be a way to earn my freedom was nice to know, though it sounded like it'd be difficult to earn it and leave rather than be promoted to a less slave style position. My plan would still need to consider both options.

What awaited me when I saw the other slaves, I could never have been prepared for. The corpse was unnerving enough, but the fact that everyone here... looked like they came from my world...

"Holy hell, you're all from earth too, aren't you? Did everyone here get sent here by Kek, or does anyone have a different backstory?" It was easy enough to feel anger at what felt like betrayal, realizing that there were others like me that had suffered. They way they held expressions of fear or signs of deep trauma, it occured to me I might be the only one not to have suffered up to this point. I turned my anger from an inferno into ice. I knew immediately I'd have to help these people escape. Even if I was willing to try and negotiate a life of slavery, these people clearly had been through enough and deserved freedom.

"Anyone among you the leader of all of us slaves? My name is William, and I feel we have a lot we need to talk about." I said, introducing myself to the crowd.
>>
Rolled 70, 6, 13, 14, 5, 31, 28, 2, 61, 68, 88, 5, 74, 58, 51, 31, 50, 51, 98, 61 = 865 (20d100)

>>3924345
Ack, forgot to roll
>>
>>3917589
QM, can you clarify the Abstract and Unknown mode of thoughts for me?
>>
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47 KB PNG
>>3917588
Ignore my previous post. What time do you run and what time zone QM?

Kek's Isekai is my world choice btw.
>>
>>3925119
I'm in the GMT +1 timezone and my posting is erratic.
What is your specific ethnicity?
Here's the intro to Kek's Isekai.

You were browsing the /qst/ board on 4chan when suddenly you died (describe your death, by default it's heart attack). You wake up in a dim lit, spacious Egyptian temple with ornamented pillars. On a cyclopean throne sits a frog monstrosity, its fat flesh hanging on the floor. It speaks to you with a cavernous voice:
"You've died." It laughs. "I'm Kek, god of chaos. No introductions needed, I hope. As you were a member of the 4chan community, you get to resurrect in a new, magical world. That's the pact I've made with your remote viewers and meme magicians."
He pauses, expecting you to die of a heart attack. But the smell of incense burning in the room has made you a bit high and rather apathetic.
"Not bad, you've survived my frightful presence. YOU ARE QUIET, I CAN'T HEAR YOU. I'm bored. Let's get over with it and choose your new profession."
>no profession
>soldier
>thief
>sorcerer
>priest
>Kek's choice
>>
>>3924305

Q: Do the bandits get kicked out of the inn?
Odds: 50/50
Roll: 5
A: Critical Yes
They get killed
Q: Describe another customer
Rolls: 5, 31
A: Recruit of Benefits
A headhunter
Q: For whom?
Rolls: 37, 81
A: Struggle of Victory
An army
Q: Describe another customer
Rolls: 40, 76
A: Postpone of The mundane
A mystic
Rolls: 91, 59
A: Pursue of Randomness
Follower of Kek
Q: Describe another customer
Rolls: 76, 71
A: Mistrust of A representative
An ambassador who questions his own nations
Q: What nation?
Rolls: 59, 76
A: Agree of The mundane
Mundane. I won't describe this one.

You're out of cash, but you pickpocket some change to buy tofu steak and you eat peacefully with Ari. Finally, some meat, although that is technically not meat. The bandits are getting drunk and cause a ruckus, making rude comments about the physical attributes of the elven maid. A bit later, the guard who was outside enters the common room and confronts the bandits.
"You dogs have stolen the ID cards! Give them back immediately!"
The bandits deny having stolen anything and yell more insults at him. This time, he calls for reinforcement and they quickly and efficiently decapitate the four savages, under the general applauds of the customers. The maid sighs:
"More work for me."
As she proceeds on cleaning the parquet from the blood.
The day is long and you meet several people. The first person that you speak too is a middle-aged mercenary, who compliments your outfit and appearance, and tries to recruit you for the army in their fight against the orcs. He stays in the inn semi-permanently to recruit travellers from other nations. But, the real reason he stays there, is because he enjoys too much the delightful company of the elven maids.
Another person that you meet is a mystic dressed in a dark green cloak, who sits alone. He introduces himself as Megh, a yogi of the Kek-worshipping school. He shares his opinion, that he believes most kings, heroes and historical figures of the world come from a parallel dimension that is blessed by Kek, with the purpose of bringing holy randomness to the world. Most people think him crazy, but he has detected spiritual and cultural patterns in many events that do not match the traditional culture of the world.
>>
>>3924317
>>3924333

Q: In only 4 days, can Dante learn anything useful?
Odds: Very Unlikely (he took a month to learn the previous skills°
Roll: 11
A: Yes
Random event: double digits rolled under Chaos Level.
Roll: 52
A: Move away from a thread
Q: Does he hurt himself in training?
Odds: ?
Roll: 80
A: No
Q: Does he learn more about his magic?
Odds: ?
Roll: 33
A: Yes
Random event: double digits rolled under Chaos Level.
Roll: 7
A: Remote event
Rolls: 57, 2
A: Create of Dreams
A creature from the The Cthulian Valley create terrible nightmares...
Q: What does he learn about magic?
Rolls: 62, 69
A: Inspect of Wounds
That the human body is composed of the 4 elements

You continue your training routine with Toad-Head and Bez, his wife. The training is ruthless, designed to turn you into an elite warrior. The Path of the Frog, he calls it. A four-day condensed program to push your martial abilities to their limit. He teaches you that to improve your fighting stance, you need to improve your balance. He makes you stand on one foot to strengthen your ankle tendons, sometimes hitting you with a bamboo cane. He makes you kick small trees with your bare shins, to strengthen your bones. Push-ups, crunches and squats. Your blood and sweat cover the floor and merge with the swamp.
In the little free time that he allows you, you meditate on the nature of magic. With a calm head, in a perfect half-lotus position, you relax your muscles and focus on your breathing. "This is wind", you think, with a clear head. "Tyranny is my birthright." You visualize the four elements and understand that your body is a simply a mix of elements. You conclude that using magic, you should be able to boost your natural abilities or even radically transform your body. Of course, a transformation sounds dangerous, so you're wary about it.
>>
>>3924345
>>3924348
My mistake for Squeamish, cancel that.

Q: "Anyone among you the leader of all of us slaves?"
Rolls: 70, 6
A: Extravagance of Reality
An extravagant person
Q: Does any of the girls find him attractive?
Beauty: Below Average
Difficulty: Below Average (he's like, the last man on Earth)
Roll: 6
A: Critical Yes
They fight for him

> "Did everyone here get sent here by Kek?"
Separated from the rest of the group, there's a man sitting on the floor, wearing "My Little Pony" pj's, and swinging his body back and forth. When you utter the word "Kek", he starts screaming hysterically.
> "Anyone among you the leader of all of us slaves?"
A rather attractive Mexican woman named Emilia introduces herself as the leader of the slaves. She has beautiful eyes and long, flowing hair, and, despite her dirty clothing, she radiates a kind of sultry beauty.
"You're not an eunuch, aren't you?"
She tells you that if you take her away from this shithole, she'll be your faithful wife for the rest of your life. The other girls protest, because they want to be taken away by you too.
>"Holy hell, you're all from earth too, aren't you?"
One of the men answers.
"Yes, we all are. When He-Who-Shall-Not-Be-Named spoke of an Isekai, I pictured myself having fun in an anime world, perhaps getting a harem of my own. I never expected for one second that I'd turn into... the harem eunuch. So far, you're the only one who's still whole."
Another person speaks.
"I'm Steve, formerly a physics student, and now a eunuch. At first, we thought that all Isekai victims were sent here. But as we got to know each other, we noticed a pattern, an unlikely coincidence. It is that all the males, with no exception, have voted for Hilary."
"Further, we realized that all of the males are particularly beta, and half of them identify as traps. I concluded that this oasis is an attractor for people who had a slave mentality in life, and He-Who-Shall-Not-Be-Named gave them an afterlife that matches this mentality. This is similar to the concept of heaven and hell. As for the girls, they were all /soc/ posters, but out of respect for our leader, I won't share my theories."
>>
Rolled 40, 41, 76, 64, 54, 23, 99, 75, 63, 67, 70, 25, 14, 53, 74, 17, 6, 84, 84, 79 = 1108 (20d100)

>>3926024
I will be practicing this ability boosting concept I've just learned. When I'm sure in my ability to activate it, I'll try to keep it up as long as I can.
>>
>>3926043

Q: Is there an ability for each element?
Odds: ?
Roll: 40
A: Yes
Q: Do they have side effects?
Odds: ?
Roll: 41
A: Yes

You discover that each element gives a different boost, and with practice, you can make it last for about an hour.

*Earth: Your skin takes an earthy appearance and becomes harder, however this hinders your flexibility.
*Water: You become more flexible, and your dancing skills improve considerably. The water boost took you many hours to figure out and was discovered by chance when Toad made you dance to train your flexibility.
*Fire: When you connect to the fire element, you suddenly become more passionate and violent, as if a spicy fire was running in your veins. You are not quite sure if it boosts any of your physical abilities.
*Wind: Your body becomes very light and you can jump impossible distances. The side effect is that it gives you a strong headache and, if pushed, makes your nose bleed.
*Void: as you haven’t identified the nature of the Void element, you have no idea what the Void boost is.

>New favorite spell gained: Elemental Bousuto
>>
Rolled 2, 32, 56, 39, 77, 32, 43, 20, 7, 10, 6, 86, 5, 6, 65, 43, 30, 94, 38, 48 = 739 (20d100)

>>3926052
Having gained new skills I realized that while i have an understand with the four base elements I have yet to test the Void element. Deciding to correct this i tried to focus on concepts that matched the idea of Void.

Void, darkness, empty, space, free.

"Void" I whisper out, projecting what comes next at a lone tree.
>>
>>3926117

Q: Can he test the Void element?
Wisdom: Average
Difficulty: High
Roll: 2
A: Critical Yes
A special affinity to this element
Q: Describe
Rolls: 32, 56
A: Delay of Wishes
Nothing happens

You feel a strong rush of energy flowing in your body, something that you didn’t feel with the other four elements. However, nothing visible happens to the tree. In the background, frogs are croaking and insects chirping. You don't know what has changed, but you feel as if you woke up from a dream.
>>
Rolled 30, 39, 91, 10, 78, 59, 74, 43, 40, 24, 41, 48, 96, 51, 76, 62, 45, 1, 1, 31 = 940 (20d100)

>>3926136
"Well, that was odd. Maybe I can only be use at certain times or places?" I sigh, crack my neck, and stretch a little. "Back to training I guess." I continue my training until the set time limit is up.
>>
>>3926140
All right. What are your next plans?
>>
>>3926167
If the time limit I set is up I'll begin the journey with toad and his wife. Also have I really been in this swamp for a month?
>>
>>3926178

Q: “Have I really been in this swamp for a month?”
Odds: A sure thing
Roll: 30
A: Yes
Q: Describe the swamps
Rolls: 39, 91
A: Bestow of Weapons
Bestow of spiritual weapon = favorable
Rolls: 10, 78
A: Communicate of Masses
The toad villagers say the goodbyes
Rolls: 59, 74
A: Agree of Liberty
The path is free = empty
Q: Is there a noticeable change in the environment?
Odds: ?
Roll: 43
A: Yes
Q: Describe
Rolls: 40, 24
A: Postpone of Tension
The danger is not yet obvious

Time flew by real fast because you were always busy… But yes, it’s been one month and four days since you’re in the swamp.
The neighbors and family of Toad-Head and Bez bid their goodbyes. Some tears are shed, but everyone is hopeful that they’ll find success in their adventure, and that they will bring back many treasures to better their living conditions.
Armed with spear weapons, carrying a package of insect cookies, you begin your journey toward the dreadful Cthulian Valley. There’s no road, you have to find your own path in the swamp. There are no enemies to be seen, no orcs, nothing that could stop you, because no one is brave enough to approach Exoran. Your companions are wary because they don’t know where’s the limit between swamp and Exoran. You walk for the entire day, and encounter no danger, nor find where this limit is. The trees are perhaps a bit more twisted, the atmosphere a bit heavier. In the evening, Toad-Head suggests that you all set a camp. The toads are superstitious and think travelling at night is not a good idea.
>>
>>3925860
Vietnamese

"Hmm, I think I'll let you choose for shenanigans. Spice up my life why don't you Kek."
>>
Rolled 65, 7, 29, 38, 7, 19, 71, 57, 26, 16, 32, 92, 98, 55, 12, 83, 98, 87, 15, 22 = 929 (20d100)

>>3926196
I'll agree with the toads and help set up camp for the night. I'll bring up the need for a night watch, and suggest that I take the first shift.
>>
Rolled 26, 39, 34, 50, 34, 38, 52, 77, 27, 9, 1, 82, 35, 44, 93, 21, 72, 12, 61, 80 = 887 (20d100)

>>3926199
>>
Rolled 19, 68, 100, 82, 62, 18, 39, 63, 53, 19, 89, 26, 12, 41, 72, 49, 63, 57, 52, 22 = 1006 (20d100)

>>3926042

I didn't expect someone to start screaming the second I mentioned Kek, holy hell these guys have had it rough.

I admired Emilia's long hair, and could feel my face heat up a bit as she offered to be my wife. Thankfully I still had the sense to keep my head. I wasn't about to fall for the first woman I met in another world, even if I never got to go on a date in my past life. It helped that the past few years I've had a 2d > 3d mentality.

Hearing Steve's explanation put a frown on my face "I didn't vote for Hillary or Trump though. I still voted on everything else, but it felt like Hillary was using Trump to force people to elect her even though she clearly didn't care about anything beyond being president, and... wait, that's not important." I stopped myself before I began rambling about my political views.

"A slave mentality in life, huh?" I thought to myself. I wouldn't have ever given myself such a title, but I was definitely someone who preferred to support others than be the leader. Saying I had a slave mentality rubbed me the wrong way, but as I stood there in shackles I had chosen to wear, I couldn't completely argue the point.

"Well, that ends now then. We all have some type of profession or power don't we? If we work together we should be able to rule this oasis. Then we can see about getting somewhere safe, and if there's any healing magic that can reverse what's been done to all of the guys." I said, trying to keep my voice loud enough to be heard while quiet enough to avoid Luqman hearing.

"First things first. Anyone have a skill that'd be useful for getting me out of these bonds?" I asked the group, while simultaneously trying to check my own power. Maybe pride would be helpful for this one? I tried to check what each sin could do, just in case I didn't need to be feeling anything particularly strong to know of it. My wrath had cooled into ice successfully. I was going to get out of here, and so was everyone else. Whether Luqman ran away or I slaughtered him and everyone working with him, it was going to happen. It felt like fact more than any desire, even as the exact details of the plan were still vague at best.
>>
>>3926200

Q: Does anything creepy happen during the first shift?
Odds: ?
Roll: 65
A: No
Q: Describe his dreams (per >>3926024)
Rolls: 7, 29
A: Violate of Pain
A dream of pain
Q: From what?
Rolls: 38, 7
A: Inform of Allies

Nothing strange happens during the first shift.
When you sleep, you have strange dreams. You dream that Toad-Head morphs into a gigantic, amorphous frog known as Tsathoggua. Tsathoggua lives in a dark space known as “Kuu” where he sleeps eternally. In that darkness, there’s nothing but an altar on which you are tied up. Tsathoggua’s voice sounds like the scream of a hundred tortured souls speaking at once. Insects with a hundred legs are running on your body and enter your mouth and nose. You understand that you are to be sacrificed for inquiring about the secrets of Void, which is forbidden to morals.
You wake up screaming, covered with sweat. You’re just in the swamp, there’s no danger around.
>>
>>3926199
>>3926201
>>3925119

Q: How about the Knight class?
Odds: ?
Roll: 26
A: Yes
Q: Define
Rolls: 39, 34
A: Bestow of Expectations
Knightly expectations…
Q: Does Kek grant a bonus to Asians?
Odds: ?
Roll: 50
A: Yes

He raises his left paw: a flow of dark energy enters your body. "You are now a KNIGHT. When you want to channel one of your powers, you may invoke a deity of your choice to lend you miraculous aid from above or below. Your choice of a deity is permanent.”
He puts his paws on his temples again, to gain telepathic knowledge about you.
“Uh-oh, you are agnostic. You better make a careful choice.”
From the flow of dark energy, you also feel that Kek has changed something about your physiology and trained your muscle memory to combat.

“As a special bonus gift granted to anons of Vietnamese descent, you may also choose a CHEAT from the following list:
1) Cheat Magician
2) Reincarnated as a Monster
3) Isekai Smartphone
4) Multiplayer”

The chaos god then draw a sigil in the air and a black portal opens in the middle of the room. "Enter the black gate and your new life will begin." He then throws a little green ball on the floor. A small toadman appears in a puff of smoke, armed a little spear. "But it's not that easy. First, you have to defeat this useless henchman of mine."

>Divine Channeling skill gained
>Swordmanship skill boosted to Exceptional
>>
>>3926238

Q: Do eunuchs lose their powers?
Odds: ?
Roll: 19
A: Yes
Q: Describe Emilia’s powers
Rolls: 68, 100
A: Carelessness of Information
A spy
Q: Would anyone dare get him out of his bonds?
Odds: Very Unlikely (they’re afraid)
Roll: 82
A: No
Q: Can he tell if a vice would be useful?
Intuition: High
Difficulty: Average
Roll: 62
A: (Success)
Q: Is pride useful?
Odds: ?
Roll: 18
A: Yes
Q: How?
Rolls: 39, 63
A: Bestow of Power

>”We all have some type of profession or power don't we?”
Steve answers.
“We were supposed to gain powers when we entered the Isekai, but only the girls have been able to manifest anything. It appears that there’s a gender bias.”
Emilia clears her throat.
“It’s not so much a power as it is that I’m much more quick and agile than I ever was.”
>”Anyone have a skill that'd be useful for getting me out of these bonds?"
“Are you crazy?” she answers. “Do you have any idea what would happen to us if we helped you out? The bandits are highly treacherous and cruel, you have no idea. No. Just no.”
>”Maybe pride would be helpful for this one?”
You intuitively feel that pride could be helpful and would definitely make you more powerful.
>>
>>3926256
Oracle, what exactly does the multiplayer cheat do?
>>
>>3926265
The cheats have an unknown effect until you activate them.
>>
Rolled 19, 91, 52, 3, 40, 60, 28, 23, 30, 62, 47, 22, 41, 74, 23, 35, 42, 34, 7, 68 = 801 (20d100)

>>3926257
"Okay then, so I'm on my own." I said with a shrug. Despite the situation, I wasn't worried. It'd be difficult to do this all on my own, but I had already decided I'd kill Luqman and his associates, and as long as I continued to exist in one form or another, that's what I'd do.

I needed more than just wrath, I needed pride, but who to select to be the embodiment of that power? I mean I couldn't summon Bernie Sanders for it, he might try to negotiate peace, and I was in no mood for that. So who represents Pride the most out of everyone I know, real and fictional?

Wait, wait wait wait, what am I doing? I don't need to rely on some vague spirit entity for my own powers. I AM pride! I'm the Dark Knight of Vice. The seven deadly sins are mine to command and shape to my will!

I began heating up my wrath back into a roaring flame as I imagined combining it with my pride. I am William, and I will not be a slave to anyone. I will not suffer those who engage in cruelty to live, and with the passion and fury and righteousness of my existence I will destroy these bonds, and destroy those who dared declare themselves bandits.

At first I had just been thinking of prideful things to think, but by the end I could feel the emotions running through me. It felt like my body was on fire, burning the impurities of my shackles away from me, and I attempted to break out of them as I kept stoking the flames of my righteous anger.
>>
>>3926256

"Different world, different rules I suppose. If I have to choose a permanent deity then I pick Gaia. Mother nature to various creatures, spirits, and fae. As for my cheat. I choose Reincarnated as a monster. "
>>
>>3926386

Q: Can he choose himself as a patron of pride?
Odds: Unknown - 3 RS (he's not a demon) + 1 RS (conceptual) = Very Unlikely
Roll: 19
A: Yes
Q: Describe the pride power
Rolls: 91, 52
A: Pursue of Dispute
A bonus against opponents
Q: Does Bernie Sanders feel betrayed?
Odds: Likely
Roll: 3
A: Yes

Wait... Kek specifically said that a demon must grant you dark powers, so it wouldn't make sense that you could grant yourself dark powers...
It turns out that there's a logical loophole. By channeling the power of wrath granted by Bernie Sanders, you became a demonic creature, and thus you can grant yourself the power of pride.
You can feel Bernie Sanders' wrath inside of you. Not only did you deny the human rights of a person of color on the pretext that they declared themselves a bandit. But now, you're rejecting his second core ideology, that of nonviolence. Such betrayal makes him scream. You hear the sound inside of yourself, and it's only matched by your own wrath. The stability of your emotions is deeply threatened.
You are WILLIAM. You are PRIDE. You provide your own pride. Despite all of that, the shackles remain.

>Incarnate Vice: Pride [1/5 Indulgences to next breakthrough]
>Pride: When you feel superior to others, you gain a + 1 RS against any opposed check.
>>
>>3926390
>>3925119

Q: Does he incarnate as a shadow imp?
Odds: ?
Roll: 50
A: Yes
Q: Can he survive the process?
Willpower: High
Difficulty: Average
Roll: 34
A: Yes

Kek casts a new spell on you.
"This is the energy of primordial darkness, kkw. It's going to mutate you into a new form of life. Not sure if you'll survive this, we'll see."
Your bones and tendons mutate and shrink and slowly give you the form of a small, demonic creature. The process is intensely painful, a pain that no other human being has ever felt. You feel like your flesh is melting down and your heart is beating fast. Your soul feels shocked, broken in a thousand pieces, and your consciousness leaves your body for a second. Thanks to your high willpower, you manage to hold on. You're someone who's already handled death, you can handle this. You feel dizzy. You look at your hands: dark claws, corrupted by the powers of shadows. You're no longer a man, you're an imp. A monster. A being born from the mixture of man and the magical darkness that permeates the world.
Before you stands a portal, and between you and the portal, a toadman, who doesn't seem so small anymore. That might be troublesome...

>(0/25) souls to next trait, (0/50) souls to next choice
>Strength lowered to Below Average
>Toughness lowered to Below Average
>>
Rolled 76, 68, 39, 93, 5, 70, 11, 100, 91, 51, 18, 3, 39, 2, 98, 42, 90, 33, 48, 3 = 980 (20d100)

>>3926446
Really Bernie? You feel betrayed? These people CASTRATED AND ENSLAVED OTHERS! What does color have to do with any of it? The point is they have terrorized and traumatized others for their own profit, and it stops now.

Hoping that argument would let me regain more control of myself, I realize these shackles still bind me. I begin looking for anything like a sharp rock that I could use to cut the ropes.

But damn it I want to wield even greater power. I don't want to just defeat these bandits, I want to DESTROY them. I begin checking the other sins to see if I can tap into any of them to aid me.

But how does one even channel something like lust or sloth? Could I use gluttony to maybe eat the bindings? I remember a book where someone had a curse that turned anything their lips touched into chocolate. Problem is, who does one summon for Gluttony? Images of shonen protagonists come to mind, with how much they'd eat, but I need a power to turn non food INTO food.

Could I summon Buu (the good guy one) and use his power on the bindings? Gosh dang it I wish I knew more about how these damn powers worked!
>>
>>3920616
Another xianxia duet, theme song of Eternal Love, Vietsub.

https://www.youtube.com/watch?v=Hvh_119Vn0c
>>
>>3926022
With the meal out of my way, I retire for the evening. Once I wake up I collect my belongings, wake up Ari, and we ride towards the 3rd closest city from the outpost.
>>
Rolled 87, 41, 52, 38, 40, 46, 43, 9, 54, 85, 69, 65, 34, 33, 67, 24, 51, 7, 10, 98 = 953 (20d100)

>>3926492
>>
Rolled 11, 32, 98, 99, 28, 44, 34, 7, 75, 74, 20, 79, 66, 19, 90, 3, 55, 13, 17, 35 = 899 (20d100)

>>3926453
Well I'm a shadow imp again with the only difference being that I'm a knight in this one.

>I make a shadow sword and attack the henchman.

"Well you will do well as a warmup for me to get used to this body and as my first soul to devour."
>>
Rolled 16, 46, 1, 11, 11, 38, 60, 59, 76, 63, 37, 4, 83, 53, 100, 34, 9, 77, 85, 24 = 887 (20d100)

>>3926254
I try my best to calm down and center myself through meditation. When I'm sufficiently calm I explain my dream to toad, everything about it. Afterwords, I'll stay up till sunrise and renew our journey when the last of us awakens.
>>
File: Majin Buu.jpg (15 KB, 250x162)
15 KB
15 KB JPG
The vice powers are not cumulative when they're at an early stage, cf. >>3920343

It was a Critical Yes for Bernie's screams.
Q: Does Bernie Sanders become a permanent voice inside of his head?
Willpower: Above Average
Difficulty: Average
Roll: 76
A: No
Q: Can a fictional demon such as Buu grant demonic powers?
Odds: Near Sure Thing (anime world)
Roll: 68
A: Yes
Q: Can he keep his emotional stability?
Wisdom: High
Difficulty: Above Average
Roll: 39
A: Yes
Q: Can he eat his binding?
Odds: Unknown + 1 RS (vice) + 1 RS (madness) = Likely
Roll: 93
A: No

Bernie's screams inside of your head don't stop. As wrath incarnate, he doesn't respond to your arguments. This is not about logic, this is about raw emotion and oozing vice.
Powered by the activation of your Glutton weakness, you summon the powers of Majin Buu.
Your own voice insults you and feels contempt about your change of vice.
"Really, William? This is such an inferior vice," you hear your own voice say. Bernie's screams keep going; it's a true cacophony inside of your head.
"I'm Buu, those cuffs are chocolate," your voice says at the same time.
"No, I am William, I am PRIDE," you answer.
Your skin takes a bright pink color. You crazily gnaw on your bindings, as if it was chocolate... But the rope is too strong, and you do not manage to destroy it. You're on the edge of losing your sanity.

>Incarnate Vice: Gluttony [1/5 Indulgences to next breakthrough]
>Gluttony: When you are hungry, you gain a +1 RS bonus to eat things that are otherwise not edible.
>Aesthetical change: your skin is now pink colored
>>
>>3926492
>>3926496

Change of scene roll: 8
The Elven Nation is as expected
Q: Did the ID cards even contain a permit to enter the city?
Odds: ?
Roll: 41
A: yes
Q: Can they enter the Elven Nation?
Odds: Near Sure Thing
Roll: 52
A: yes
Q: Can they ride safely to the 3rd closest city?
Odds: ?
Roll: 38
A: yes
Q: Describe the Elven Nation
Rolls: 40, 46
A: Postpone of Food
No food?
Q: Describe the city
Rolls: 43, 9
A: Imprison of Evil
The city serves as prison to an ancient evil
Q: Describe more
Rolls: 54, 85
A: Kill of Technology
Nature-built

You wake up Ari and she reluctantly agrees to ride under the rain. You show your temporary ID cards to the guard and, after you pass the border, you throw them in a pool of mud because you have much better cards in your pocket.
The change after you pass the border is much noticeable. The path is well kept, harmonious, there's no trash to be seen everywhere. While lacking the developed technology of our world, the Elven Nation is much more sophisticated. They are a civilization based on respect of others and nature and powered by magic. The elves on the path do not speak to you, nor do they make eye contact with you. Bothering strangers is a big no in elven society. With the road magically protected by a barrier against rain, you can't help but wonder why Ari insisted on staying at the inn. She should have known this, since she's been to the Elven Nation before.
After riding for two days, you reach the city of Uranluna. Ari explains that the city serves as prison for an ancient evil, but she knows no more about the history. All of the houses of the city are up in the trees, covered in vine, with the exception of a large temple in the center. The buildings are well-kept, with high ceilings and balconies, as well as open stairways and corridors. With your fake IDs, you are granted entry.
>>
>>3926522

Q: Is Anon capable of creating a shadow sword?
Wisdom: Average
Difficulty: Exceptional (per post #3912726) + 1 RS (more difficulty) = Incredible
Roll: 11
A: No
Random event: Double digits rolled under Chaos Level
Roll: 32
A: New NPC
Rolls: 98, 99
A: Overthrow of Anger
A miracle from Gaia who calms down the toadman

You try to manifest a shadow sword, but you are a mere imp and do not possess such power over the shadows. And Gaia, goddess of nature, it's even less likely that she would grant you such sword.
Yet, this simple thought about the goddess summons a naiad to Kek's temple. She wears a crown of flowers and magical crystal, and her hair shines with a green color. She smiles at you, but her gaze is distant, and your heart is filled with a sense of foreboding that makes you remain silent. She touches the toadman's forehead with her palm and tell him to calm down and go back to Kek's throne. The toadman complies and she vanishes.
>>
>>3926580

Q: Does Toad care about the dream?
Odds: ?
Roll: 16
A: Yes
Q: Does the landscape change?
Odds: ?
Roll: 46
A: Yes
Q: Describe
Rolls: 1, 11
A: Attainment of Emotions
Attainment of fear
Q: Does the black water seem harmful?
Odds: ?
Roll: 38
A: Yes
Q: Describe
Rolls: 60, 59
A: Abuse of Randomness
Abuse of Kek, abuse of frog, harmful to frogs
Q: Describe
Rolls: 76, 63
A: Mistrust of Power
It makes them feel crazy and mistrust you

Toad feels terror when you share your dream with him. He thinks about it deeply and conclude that this is an omen. The food in the valley is probably tainted, and you should not eat anything that you find inside. Stick to your own insect cookies.
You renew your journey. The swamp turns into a forest of half-dead, sick trees, and the water on the floor turns into liquid tar. It does not seem to burn or hurt so you continue walking. The ground is mostly dry but in some areas, you can't avoid walking through the tar. A fog hides the sky and you cant see very far. Sometimes, you hear faint screaming, but no creature is visible. Around noon, your eat lunch in silence. Bez asks her husband who you are. Toad-Head answers:
"I have no idea who's this human... Human... What are you doing here with us?"
>>
>>3926625
Answer to >>3926468
>>
Rolled 37, 93, 40, 80, 33, 22, 18, 31, 70, 27, 58, 40, 2, 75, 59, 20, 83, 81, 73, 95 = 1037 (20d100)

>>3926625
As the three voices inside of my head argue, and I begin chewing on ropes that may or may not be chocolate, I realize I've been going too far with this. "Okay, that's enough. Everybody out." I say into my mind, imagining a fourth me, the real me, appearing in the mental landscape and clapping his hands twice as a door appears, opens, and begins flying at the other three.

"Clearly trying to channel three sins was a bad idea. In fact, being a dark knight of vice is stupid, but until I can change class I'll have to stick with it. You're all hearby dismissed until further notice, because like hell am I gonna let these stupid vice powers cause me to go insane." The fact my skin was pink was another issue, but one I figure would either go away when buu did, or that I'd address later. For now, I just wanted to stop the stupidity before I suffered any permanent damage.
>>
Rolled 91, 14, 86, 53, 38, 69, 67, 83, 39, 36, 46, 54, 70, 90, 69, 53, 61, 21, 60, 70 = 1170 (20d100)

>>3926634
My eye's slowly widened, are they joking? Is this another dream, or is this another trick of this horrible forest? "My...apologies good toad folk, my name is Dante, and I am a traveler. I had been thrown into this area by the whims of the God Kek. When I saw you two traversing this forest, I thought to strike up a conversation, and see if you would agree to travel as a group? I've heard stories of the dangers this land holds. Please forgive me for assuming I could eat near you." I hate having to put up this act, I know Toad is a good person, but I have to be ready for things to go badly. I ready the energy needed to cast my earth boost if he attacks me.
>>
Rolled 1, 72, 5, 9, 62, 22, 99, 12, 62, 49, 53, 35, 67, 17, 8, 87, 47, 34, 75, 65 = 881 (20d100)

>>3926628
“Well now that we’re here it’s time to get to work. I doubt there’s too much money lying around but this place is brimming with magic. There should be some magic staff, weapon, or artifact here somewhere. You check out any stores and I’ll check out some houses. We’re bound to find something here.”
>>
>>3926631
"That also works and nice to know Gaia is watching out."

I say as I deadpan and move on to leave the temple.

How do I not have powers over shadows when I'm a shadow imp?
>>
>>3926774
It’s not a sure thing. I have shadow powers as well and I almost fucked up on my first try. Well technically I did but it could’ve been much, much worse.
>>
I'm going through a tough time. I may have just lost my friend!
>>
>>3926832
If you can somehow get them out of the area you might be able to get them back.
>>
>>3926858
Hopefully, this is the only setback. I like Toad and his wife, but if I have to I have to.
>>
>>3926818
Oh yeah, forgot about you having shadow powers. Fair point I guess. Gotta put on the grind for stats then.
>>
>>3926867
You don’t really have to kill them given your wide array of tools, but hey it’s your choice.

>>3926880
I only use it if my other methods would be too loud or time consuming. I’ll probably expand on my abilities once I get a somewhat stable setup going. Using such a risky technique during important tasks would be unwise.
>>
>>3926890
Didn't say kill. Just that if it comes down to it I will pick me over them.
>>
>>3926652

Q: Do the 3D girls still find him attractive with pink skin?
Beauty: Below Average
Difficulty: Minuscule
Roll: 37
A: Yes

The girls look at you with admiration, as you're the first male they see manifest powers, even if it's only changing the color of your skin. Steve says:
"Well, I don't quite understand what happened there, but that was a nice display of magic."
After a while, Luqman comes back to fetch you for dinner. He raises an eyebrow when he sees your new state, but he does not comment on it.
"I trust the cuffs are not too uncomfortable?"
For the other slaves, he dumps small oval-shaped breads on the floor. Most of them jump on the food like wild animals, but one of the 3D girls waves goodbye at you.
>>
>>3926666

Q: Do they believe he's been thrown there by Kek?
Odds: ?
Roll: 91
A: Critical No
Q: Do they agree to travel as a group?
Charisma: Below average
Difficulty: High (because of previous question°
Roll: 14
A: Yes
Q: Does the landscape change?
Odds: ?
Roll: 86
A: No
Q: Do they meet the creatures that make noise?
Odds: ?
Roll: 53
A: No
Q: Does he suffer any transformation?
Willpower: High
Odds: Unknown
Roll: 38
A: No


>"I had been thrown into this area by the whims of the God Kek"
The male answers: "What? Kek is a frog deity, he doesn't care about humans."
>"if you would agree to travel as a group?"
At first, the frogs refuse. Seeing that you are armed with a spear, the male creature asks you to back off.
"We don't want any trouble. We'll give you a cookie if you want. Please leave. "
But as your manners are non-threatening, they eventually agree to travel with you, although they remain wary of you.
You keep walking in this "forest" for the entire afternoon. The landscape remains the same, but the screaming and strange noises are gone. All you can hear is the sound of wind and bubbles in the liquid. There is no life. It's dark. Your body and mind are completely empty, you feel a bit drained.
>>
>>3926694

Q: Describe the houses
Rolls: 1, 72
A: Attainment of Adversities
Rolls: 5, 9
A: Recruit of Evil
A place of evil in the elven town
Rolls: 62, 22
A Inspect of Energy
A house full of energy
Rolls: 99, 12
A: Oppress of Opposition
Rolls: 62, 49
A: Inspect of Failure
The house of the tax collector

The wolf girl accepts this mission, and she leaves. (You decide where you'll meet later.)
Due to your affinity with shadows, you notice that there's something wrong with one of the houses. It doesn't look much different from the other houses, but you can feel that there's something wrong with the person who lives inside.
Another house that catches your interest is the house of a recluse elven wizard. It's a normal-sized tree house with an adjacent laboratory. If you're looking for magic, that's probably it. That is, if you can also handle the probable magic traps.
The last interesting place is not one that displays magic, but wealth. It's easy to gather from how much people hate him that this is the house of the tax collector. The rumor is that he puts some of the tax money in his pocket but nothing happens to him because he's protected by higher-ups.
>>
>>3926774
You probably have powers over shadows but they are very weak. As an imp, you're the weakest possible kind of demon. I say probably because the dice rolls rule everything so I can't predict what happens.

Q: Where does he arrive?
Rolls: 28, 44
A: Separate of Prison
In a prison cell

On the other side of the portal, you appear in a walled prison cell with a metal door. The room is small, but has enough room to walk around. The lights are dim. You don't even have a toilet or a sink. You have no idea where you are or how to get out of the cell. Welcome to the Isekai.
>>
Is this normal night time or did it just get dark really fast? How do toad and wife look like?
>>
Rolled 66, 34, 54, 97, 38, 30, 19, 64, 98, 15, 89, 57, 66, 81, 65, 71, 89, 38, 23, 85 = 1179 (20d100)

>>3926918
Dice. I hate you so much right now. I leave Kek's temple to end up in a cell with only a metal door and below average strength.

I practice on making a sword out of shadows.
>>
Rolled 1, 31, 2, 37, 57, 17, 11, 58, 61, 18, 8, 61, 65, 85, 10, 78, 14, 95, 100, 38 = 847 (20d100)

>>3926912
I meet up with Ari and compare notes. After this I will pick a target and formulate a plan.

>>3926894
As it should be.
>>
>>3926943
This is definitely going to sound cruel but if they do die he can learn necromancy or a similar magic to bring them back.
>>
Rolled 82, 22, 56, 22, 83, 44, 5, 92, 20, 98, 41, 52, 26, 100, 50, 55, 74, 70, 38, 38 = 1068 (20d100)

>>3926909
Having successfully managed to banish the embodiments of Gluttony, Wrath, and Pride, I see my skin is still pink...

Well hopefully that'll change later.

"Not sure either, I need to experiment more with this." I replied to Steve.

"Nah, they're fine." I responded to Luqman with a shrug, waving back to the girl who waved to me before following Luqman. My plan was to enjoy a meal, and keep an eye out for any chance to either stealthily sneak a sharp object back to camp to cut my bindings, or a way to kill Luqman and take his sword if we had any time alone. I also kept an eye out to see how many fellow bandits Luqman had with him.

I assume my sanity is back to normal and I can summon new demons for any of the sins at any time? Probably gonna choose a more violent approving guy for wrath. Also, are the slaves in a large fenced in area or?
>>
>>3926951
Since anime worlds work, you can try summoning Sparda, Yamamoto, or Dante from dmc for pride and maybe wrath.
>>
>>3926922

Q: Is this normal night time?
Odds: ?
Roll: 69
A: No
Q: How do toad and wife look like?
Rolls: 67, 83
A: Open of Riches
They look rich, happy. That's an exaggeration, let's say fine.

Because of the monotonous landscape, it's difficult to keep track of time. But it got dark really fast. Toad and his wife look fine but it's not so easy to tell due to the lack of facial expression in their species.
>>
>>3926987
"Apologies but I feel something is wrong. What's going on isn't right, does it seem to be the night to you two?"
>>
>>3926950
It wouldn’t be the same, I doubt Dante is the type to hang around mute skeletons or slobbering zombies. That’s not to say it isn’t within the realm of possibility.
>>
>>3926928

Q: Does practicing shadow sword of any help?
Wisdom: Average
Difficulty: Incredible - 1 RS (he has time to focus) = Exceptional
Roll: 66
A: No
Q: Does anything at all happen?
Odds: ?
Roll: 34
A: Yes

You can't make an actual, tangible sword out of shadows, but you can draw the shape of a sword on the floor with a shadow. This kind of trick could be useful to entertain children, would you consider a new career as a clown when you get out of prison.
>>
>>3926943

Q: Describe the interesting stores
Rolls: 1, 31
A: Attainment of Benefits
Rolls: 2, 37
A: Starting of Business
A new, popular store
Rolls: 57, 17
A: Create of The Spiritual
A spiritual store
Rolls: 11, 58
A: Persecute of Stalemate
A weapon store, of course
Rolls: 61, 18
A: Oppress of The intellectual
with anti-wizard weapons
Q: Describe the security for each store
Rolls: 61, 18, 8
Lax, average, super tight

Ari is excited to report back from her mission.
The first interesting store that she's found is newly opened and sells fashionable clothes. That is not interesting in itself, except that the security of the store seems super lax and she's spotted the owner leaving the store unattended with no employee inside. Obviously, this person has no idea how to run a business. Profit: Low, Danger: Low.
The second most interesting store is a spiritual store that sells potions, amulets and stones of meditation. Why it's interesting is that it's ran by a priest and not a wizard, so the odds that there are traps or other dangers are actually lower, while the goods are just as valuable. Profit: High, Danger: Average.
The third most interesting store is a weapon store that sells ranged weapons specially designed to break the concentration of sorcerers by making unnerving noises, and other anti-sorcerer tactics. This is not necessarily a a good place to rob, but since sorcerers are the most dangerous opponents, getting this kind of item is a priority, in her opinion. This store is protected by a professional team of well-armed guards.
>>
>>3926951
Your sanity is back to normal. As for what you can summon, it's unknown and to be determined at your next attempt. The slave are not in a fenced area, they are just in a regular tent.

Q: Does his skin turn back to normal?
Odds: ?
Roll: 82
A: No
Q: Are they foolish enough to leave sharp objects in his presence?
Wisdom: High
Difficulty: Minuscule
Roll: 22
A: No
Random event: double digits rolled under Chaos Level
Roll: 56
A: PC negative
Rolls: 22, 83
A: Befriend of Riches
?
Rolls: 44, 5
A: XXX
Oh no, not that...

Luqman invites you to sit on a pillow. On the table, there's watermelon, dates, camel cheese, steak, and the same breads that were thrown to the slaves. As a drink, there's the liqueur that you tasted previously. The other bandits are there too, and of course, they were not foolish enough to leave sharp objects around as you've proven dangerous previously. You are to be spoon-fed directly by Luqman so that you cannot commit any act of violence. Let's just say that you are viewed by the bandit community as a sort of dangerous and murderous Hannibal Lecter.
Luqman has invited you to discuss politics.
"Let's play a thought experiment. Let's say that you were a slave and staged an effective rebellion against the bandits. The roles are reversed and you manage to enslave the bandits.There's not enough food for everyone, and even less water. How would you deal with this situation?"
(You answer.)
"The people that you've met in the other tent, you probably thought they were nice people, right? The truth is that they are the former bandits and we're the former slaves."
The other bandits nod.
>>
>>3926990

Q: "Does it seem to be the night to you two?"
Odds: Likely
Roll: 69
A: Yes

>"What's going on isn't right, does it seem to be the night to you two?"
The male toad feels suspicious and answers:
"Yes, this place is certainly abnormal. Why did you bring us here, exactly?"
>>
Rolled 65, 100, 93, 5, 21, 82, 40, 30, 44, 31, 64, 41, 35, 20, 76, 48, 25, 44, 12, 12 = 888 (20d100)

>>3927150
I'm slumped on how to get out right now. Pray to Gaia for advice?
>>
>>3927165
That 100 though. Swear the dice don't like me at all today. Is Kek trolling me rn?
>>
>>3927165
>>3927175

Q: Does Gaia answer the prayer?
Wisdom: Average
Difficulty: Average
Roll: 65
A: No
Q: Is Kek trolling him?
Odds: ?
Roll: 100
A: Critical No

You pray to Gaia as best as you can, but she doesn't answer. All that you can hear are your own thoughts. Maybe she's not the type to provide guidance?
>>
Rolled 29, 80, 20, 15, 54, 13, 85, 24, 1, 52, 82, 5, 36, 76, 12, 68, 74, 65, 35, 51 = 877 (20d100)

>>3927162
"What? I did not mean to do this. I was told the only safe way to get out of the swamp, away from the Orks was through here! Please toad...do you still not remember? I'm so tired, please remember Toad." I stare into his eyes pleading with him to remember me.
>>
Rolled 98, 38, 88, 83, 22, 42, 57, 68, 11, 59, 84, 2, 14, 95, 76, 17, 72, 86, 39, 92 = 1143 (20d100)

>>3927195
>I meditate to raise Wisdom and figure a way out of this cell.

Swear the dice are finna dick me over again
>>
>>3927249
My dice have only been increasing. At this rate I might not even leave the cell for the rest of the thread. Or not till I can increase my stats to the point I can do an average roll and pass.
>>
>>3927257
You'll pull through, I believe in you.
>>
Rolled 18, 54, 64, 47, 18, 82, 84, 73, 84, 7, 13, 68, 13, 74, 16, 32, 93, 10, 87, 41 = 978 (20d100)

>>3927158
I was disappointed by the results of the dinner. Being spoonfed was annoying but it was mostly the level of insurmountable security that got to me. My plans would have to stall for now, I would clearly get myself killed if I tried anything at the moment.

Although what surprised me was how wary/scared they seemed to be at what was one attempt to arm myself. Were they not used to combat?

I listened to the thought experiment, and rolled the idea around in my head.

"If we couldn't all stay, we'd need to divide resources as best we could, and leave. Either exile the former bandits with enough resources to hopefully make it to the nearest town, or take nearly everything and set out ourselves, where with luck they'd be able to recover and rebuild as we left.

Of course, if treatment had been particularly harsh or cruel, and I feared letting them leave could have consequences that would threaten usq, I'd just execute them all." I mumbled the last bit, feeling a little embarrassed. "I'm not a fan of violence, but if it's the best way to secure my own safety, and I'm in a desperate enough situation, then killing people who had previously enslaved me wouldn't weigh on my conscience at all. We all gotta do what we can to survive." I said with a shrug.

Hearing them claim they were the former slaves, I nearly snorted in disbelief. "It's a little hard to believe, from what I know it's very unlikely they all came to this world at once, and most people from my world don't have any experience with the weapons here, or fighting in general. With that God of Chaos handing out random powers, it's still possible, but how were you all captured then? What were you all doing before?" I asked, rolling over some details in my head. It certainly wouldn't be out of character for some of us to be sent to another world with awesome powers, and immediately start expecting a harem and the like. Imagining them going on a power trip and enslaving others wasn't difficult, but believing they'd be able to do so successfully in a place like this... I'd believe it if it was a small number, but such a large group seemed highly unlikely.
>>
Rolled 83, 54, 78, 90, 49, 6, 52, 44, 16, 33, 21, 6, 29, 52, 59, 85, 1, 97, 42, 34 = 931 (20d100)

>>3927155
“Alright, we don’t have a lot of time or resources so we’ll have to take on the most valuable targets as quickly as possible. I found a tax collectors house and that will give us much more than the stores so we can take that together and solve our money problem. We’ll stash the money somewhere and wait for nightfall. I also found a wizards house and between that and the magic shop there should be some useful items. I’m on the fence about these two however. The wizard would likely have a wide variety of magic items but there might be a few traps lying around and we don’t actually know what he has in there. As for the store, we know what’s in there but even at night I expect that at least one or two of the guards will stick around. Do you want to split up and try to rob both, or do you want to take on just one night target?”
>>
>>3927211

Q: Can Toad remember Dante?
Odds: ?
Roll: 29
A: Yes
Q: Can he remember what happened?
Odds: ?
Roll: 80
A: No

"Dante? We in Exoran?"
He looks around and shakes his wife.
"This. Bad. Darkness eat me."
Toad-Head explains what happened to him. He got hypnotized by the darkness and his consciousness was separated from his body and no longer in control of his body. In other words, he was a zombie. He doesn't remember what happened afterward. Then, all of a sudden, he was brought back by the sound of your voice.
>>
>>3927249
>>3927257

Q: Can he meditate to raise his Wisdom?
Roll: 98
A: Critical No

You meditate on the concept of wisdom and a way out of this cell. Your discover that nirvana is the answer to this problem, but it would require years of studying and meditation.
>>
>>3927319

"PC Negative" in previous post >>3927158 revealed to be "Release of Inside"
Q: Is Luqman's attitude still friendly?
Beauty: Below Average + 1 RS (pink skin) = Average
Difficulty: High (he spoke about cold-blooded execution) - 1 RS (honesty) = Above Average
Roll: 18
A: Yes
Q: Do they increase their security measures?
Odds: Somewhat Likely
Roll: 54
A: Yes

Luqman applauds your speech.
"Wonderful, wonderful. Your questions, I will answer later. First, I'm impatient to hear your thoughts on a second thought experiment. Imagine that you had to choose between killing all of the slaves, or becoming a majbub. Which one would you choose, and why?"
>>
>>3927325

Q: Do you want to split up?
Odds: Unlikely (she throws pillows when she's left alone)
Roll: 83
A: No
Q: Does she have questions or objections about the choice of target?
Odds: ?
Roll: 54
A: No

She doesn't want to split up and she agrees with targetting the tax collector's house.
>>
Rolled 34, 78, 55, 68, 36, 14, 42, 71, 26, 12, 16, 69, 77, 12, 62, 92, 88, 79, 25, 33 = 989 (20d100)

>>3927528

I ponder the situation about my cell. I know nearly next to nothing about this cell besides the fact that there is only a metal door. I've attempted to make a blade out of shadows. I've prayed to Gaia. I've even tried meditating on the situation yet no answer seems to pop up. Am I stuck here? No matter. This only means that I'm too weak to escape. I need to get stronger.

>I work out to increase my Strength.
>>
Rolled 90, 26, 55, 75, 32, 35, 65, 42, 42, 49, 61, 15, 98, 75, 89, 50, 78, 18, 44, 47 = 1086 (20d100)

>>3927522
"My friend! You have returned. I do not know what to do but I fear resting in the area. We must find something more suitable." I try to force the fatigue that has taken hold of me. If I can not do so I will Element Bousuto with fire in the hopes of it restoring my drive to continue.
>>
Rolled 33, 11, 79, 19, 24, 27, 99, 81, 56, 6, 39, 24, 23, 41, 5, 46, 19, 83, 16, 99 = 830 (20d100)

>>3927535
This second question raised all sorts of red flags, but I took a deep breath, and a moment to think.

"Neither option is acceptable for me in the end. I don't want to kill people unless I absolutely have to in order to protect myself, but I also can't accept the thought of becoming a Majbub. If it was a situation like this one, where the slaves are all people from another world, people with no resources, or contacts, who could cause trouble for me down the road, then releasing them one by one every, lets say, four to six hours to prevent them from grouping up, and exiling them, you could get rid of them without necessarily killing them, though it'd be highly unlikely they'd survive finding any other civilization. If that felt too unfair, you could offer one meal's worth of food and water, a low quality weapon to hunt with, and at least directions to another town. Enough to say you did what you could. Ideally, there'd be no slaves or Majbubs, and we could all work together to do our best to survive. The only two reasons I'm okay killing people is either if they're actively trying to kill me, or I'm almost certain sparing them would only result in them making a greater attempt on my life later down the road. Peace is always the ideal option, but often we do not have the strength, resources, or charisma, to achieve it." I said, realizing only after the fact that I had rambled on.

"Sorry, to answer more directly I'd say I'd choose neither option and work to fight against both fates to the best of my ability." I clarified, shifting my wrists to try and make the bindings more comfortable as I tried not to be bothered by the serious atmosphere.
>>
Rolled 40, 93, 69, 91, 14, 79, 3, 60, 84, 99, 5, 96, 96, 79, 20, 70, 44, 54, 86, 93 = 1275 (20d100)

>>3927549
“Alright, let’s head to the tax collector’s place you go in and take as many gold and silver coins as you can, I’ll be on lookout. Since you have much better hearing than me it would be easy to warn you of danger without looking suspicious. If I see anyone paying a little too much attention to the house, I’ll whisper your name and distract the onlooker in order for you to make your escape.”
>>
>>3917592
Applications for new charactters are closed.
>>
>>3927565

Q: Is it possible for him to train his strength with no weights?
Odds: Impossible (not in our world)
Roll: 34
A: No
Q: Does any guard find him yet?
Odds: Unlikely
Roll: 78
A: No
Q: Is there any sound to be heard outside of the cell?
Odds: ?
Roll: 55
A: No
Q: Is he in XXX?
Odds: 50/50 (rule of horror)
Roll: 68
A: No

With only shadows to lift, you are not able to make any progress in strength training. Body weight exercises are only helpful to increase the strength of someone who's out of shape, but for an imp, you are already strong. You have spent a few hours training in various ways, yet have not heard one sound from outside of your cell. No screams. No footsteps.
>>
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>>3927707
I had previously made a spelling mistake, it's called Elemental Buusuto not Bousuto.

Q: Can he find something more suitable?
Odds: ?
Roll: 90
A: No
Q: Does the environment get worse?
Odds: ?
Roll: 26
A: Yes
Rolls: 55, 75
A: Disrupt of Military
Q: An abomination?
Odds: ?
Roll: 32
A: Yes
Q: Isn't XXX most appropriate?
Odds: 50/50 (rule of horror)
Roll: 35
A: Yes
Q: Is she hungry?
Odds: 50/50
Roll: 65
A: No

You can handle your fatigue fine, for now. The environment remains the same, but after walking for a while, you and your friends encounter a strange woman standing in a pool of tar. She's a woman with disproportionally long and thin limbs and a slightly bloated stomach. Her skin is covered with a green-colored mucus and she has long, oily hair. When she sees you, she smiles.
"Man. Frogsies. Hello."
>>
>>3927770

Q: Are they going to sacrifice a slave?
Odds: ?
Roll: 33
A: Yes
Random event: double digits rolled under Chaos Level
Roll: 11
A: NPC Action
Rolls: 79, 19
A: Intolerance of New Idea
intolerance of William's ideas
Q: Which slave does Nawf fetch?
Rolls: 24, 27
A: Desert of A project
A failed scientist. Steve.

Luqman laughs and approves.
"A perfect answer for a slave. A good slave never makes a decision, leaving the choice and responsibility to their master."
He claps his hands.
"Nawf, go fetch me the worst of our slaves."
Nawf bows and leaves the tent. He brings back Steve. Nawf says:
"This is Majbub Steve, who we haven't been able to teach proper manners."
The bandit kicks Steve behind the knees to make him fall on the floor on his knees. Luqman claps his hands twice. The majbub is confused about what's happening, and looks around fearfully. Luqman says:
"Thus, I have made my decision. I have little tolerance for ideas that are not within the defined bounds of the thought experiment. So, of course, peace as you define it is not an option."
>>
>>3928264
We didn’t wait until nighttime to rob the tax collector. It was around afternoon when I forumulated the plan and immediately after O did we went to his house. After robbing the house we would wait for nightfall in order to rob the other places
>>
>>3928176
>>3928269
Correction.

Q: Does Ari have lockpicking abilities?
Odds: ?
Roll: 40
A: Yes
Q: Can she pick the front door's lock?
Lockpicking: Average
Difficulty: Average
Roll: 93
A: No
Q: Are there other doors?
Odds: ?
Roll: 69
A: Yes

You immediately go to the greedy tax collector's house. Ari quickly pulls her lockpicking tools out of her sleeves, and start working silently on the lock. She's surprisingly quiet when she's focused on a task. You have no time to admire her skills, you're on the lookout for any potential danger.
After a while, she gives up. She walks toward you and whispers:
"The lock of this door is really strange... I can't figure out how it works. Do you have any alternate idea on how to enter?"
>>
Rolled 71, 67, 12, 17, 59, 94, 68, 36, 62, 66, 18, 76, 64, 5, 74, 60, 21, 65, 91, 100 = 1126 (20d100)

>>3928282
Are the windows holes cut into the trees or do they have panes?
>>
>>3928289

Q: Are the windows holes cut into the trees?
Odds: Very Unlikely
Roll: 71
A: No

The windows have panes. These panes are in fact a combination of different colored glass.
>>
Rolled 20, 61, 75, 62, 9, 5, 26, 17, 91, 32, 59, 59, 36, 64, 70, 66, 73, 39, 69, 17 = 950 (20d100)

>>3928261

"So it isn't really feasible for me to raise my own strength at the moment. Might as well try whatever pops into mind"

>I summon shadow spikes to pierce the metal door.
>>
Rolled 36, 3, 21, 86, 83, 75, 93, 77, 66, 68, 1, 60, 62, 97, 3, 96, 54, 50, 21, 17 = 1069 (20d100)

>>3928302
“Try the backdoor. If you get in, proceed as planned, if not I’ll have to go through the window. I’m just about as armored as one can get and with my size, going through it and getting in shouldn’t be an issue. If I have to do things the hard way, I’ll open the backdoor where you’ll be waiting. We’ll scoop up the cash and leave the city for a few hours until nightfall.”
>>
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Rolled 9, 68, 72, 39, 28, 12, 40, 61, 23, 25, 25, 61, 26, 6, 25, 56, 48, 18, 61, 98 = 801 (20d100)

>>3928263
When they brought Steve into the room, it wasn't difficult to see where things were going. Between the blatantly obvious not-thought experiment regarding killing all the slaves, and the way Luqman described Steve, a slave that wasn't taught proper manners, you could see his death flags being triggered from miles away.

Between that, and Luqman's laugh before he denied my desire for peace, something in me snapped. I had already told myself I'd be killing Luqman and the others, but I hadn't actually done anything yet, but right now I realized that in the next few minutes I'd either die, or they would.

This wasn't about saving Steve, this was just about getting rid of Luqman and the other bandits, and getting out of these bonds, by any means necessary. I was just, done with them.

I needed wrath, but wrath that would actually be willing to help me. I had an idea, but wasn't sure if it'd work. I chose to summon Vegeta, in hopes of getting some of that ridiculous strength and durability high powerlevels provided, as I assumed getting Ki blasts wasn't going to work. From there, it was an issue of who and what was nearby. If Luqman or another bandit was close by with a weapon, I'd try to punch them, take the weapon, then kill them with it. If just Luqman was near, and he was unarmed, I'd use the rope between my wrists around his neck and lift him into the air til he choked to death, using his body as a human shield from any thrown weapons. If he had already made his way to Steve and there was no one nearby, I'd grab a piece of dining wear, either a knife or a plate if a flat disc was my only potential weapon, and flip the table over to cause a distraction while I went after whichever bandit was closest. It was time to fuck shit up, or die trying, because goddamn it I was tired of being yanked around by a bunch of assholes.

Pardon my language.

the general idea is Vegeta strikes me as someone too prideful to care about humans, but someone who likely enjoys killing enough to help in exchange for witnessing a fight. I'm also considering trying to summon multiple demons of wrath at once if that's possible, but only once things get a bit worse. Other potential wrath choices are Kiryu Kazuma from Yakuza, and Smaug from the Hobbit.

Image to help portay my expression during this attempted murder spree.
>>
Rolled 45, 49, 30, 85, 92, 85, 75, 17, 46, 5, 49, 67, 23, 44, 22, 29, 60, 37, 49, 58 = 967 (20d100)

>>3928262
I stop dead in my tracks, at first I had thought we encountered another human but this woman is anything but. I quickly glance back at Toad but snap back to the woman encase she attacks. "Hello...hello miss. Are you friendly?" The grip on my spear tightens.
>>
>>3928377
You think you can summon demon hulk for wrath?
>>
>>3928330

Already ruled in posts >>3926631 and >>3927150 that he can't summon tangible shadows.
Q: For his repeated attempts, does he take a penalty to Wisdom?
Odds: No Way (this is unfair)
Roll: 20
A: No
Q: Does he attract any other penalty?
Odds: No Way
Roll: 61
A: No

Nothing happens. You're only confined to your cell. You don't know how long you'll be confined to this prison, just trapped there, alone with your thoughts and your fear.
>>
>>3928334

Q: Does the house have a backdoor?
Odds: ?
Roll: 36
A: Yes
Q: Can she pick that lock?
Lockpicking: Average
Difficulty: Average
Roll: 3
A: Critical Yes
Q: Are there traps / security?
Odds: Very Unlikely (just a tax collector)
Roll: 21
A: Yes
Q: Describe
Rolls: 86, 83
A: Passion of Riches
a golem???
Rolls: 75, 93
A: Refuse of Weather
Tree protect from rain. A wood golem.
Q: Does she have fighting skills?
Odds: Very Likely (>>3924165)
Roll: 77
A: Yes
Q: Does she carry a dagger?
Odds: Very Likely (comes from the previous question)
Roll: 66
A: Yes
Q: Wood golem, is that small sized?
Odds: Likely (let's stay on budget)
Roll: 68
A: Yes
Q: Can she defeat the wood golem?
Fighting: Below Average
Difficulty: Low (same difficulty as a toadman)
Roll: 1
A: Critical Yes
Q: Can she find money to rob?
Search: Average
Difficulty: Average
Roll: 60
A: No
Q: Is there anything of value inside of the house?
Odds: Likely
Roll: 62
A: Yes
Rolls: 97, 3
A: Transform of Environment
XXX
Rolls: 96, 54
A: Guide of Investment
Bank notes
Rolls: 50, 21
A: Debase of Messages
A diary that contains insulting comments about the nobility

Ari nods and leaves.
She comes back after about ten minutes, carrying only a few items.
"I ran into some trouble with a golem but that was easy enough. I didn't manage to find where he hides his money, but I brought back a few interesting items."
She shows you bank notes.
"Those are obviously bank notes, although I don't understand the elven runes that are written on them. But more interesting is this..."
She shows you a small, leather diary.
"The diary is written in the common tongue. I took a quick glance at it and found.. Take a look for yourself."
The diary details how he robs part of the tax money for himself, which he uses mostly to buy expensive meals, prostitutes, and other expandable goods.
>>
>>3928377

Q: Are Vegeta, Kiryu Kazuma or Smaug demons?
Odds: Impossible (they are not)
Roll: 9
A: No
Q: Does Bernie Sander's wrath get reactivated?
Odds: Very Likely (he has granted powers previously, even when he's betrayed)
Roll: 68
A: Yes
Q: Due to the change of vice, does William's skin color restore to normal?
Odds: 50/50
Roll: 72
A: No
Q: Can he punch Luqman and take his weapon?
Fighting: Average (class) - 3 RS (bound hands) = Weak
Difficulty: Below Average / Average
Roll: 39
A: No
Q: Does this display of wrath terrorises the bandits?
Odds: 50/50 + 1 RS (wrath bonus) + 1 RS (they were scared, previously) + 1 RS (pink skin) = Near Sure Thing
Roll: 28
A: Yes
Q: Do they retreat?
Odds: Near Sure Thing
Roll: 12
A: Critical Yes
Q: Does Steve flee?
Odds: Very Likely
Roll: 40
A: Yes

Summoning Vegeta, Kiryu Kazuma or Smaug do not work because none of them are demons. Bernie Sanders is madly angry from your repeated betrayals, but the link between the two of you has not been completely severed, so you recover your previous powers of wrath.
(As Luqman was sitting on a pillow next to you so that he could feed you, I will go with your first action.)
You punch Luqman with both of your tied hands, but this is so weak and ineffective that it does not hurt him. However, your new facial expression is even worse than before, and he orders the bandits to flee immediately. They transport the entire table with them so that you do not have knives or broken glass to slaughter them. Majbub Steve pees in his pants. At first he's paralyzed by fear, but then he too runs for his life.

>Incarnate Vice: Wrath [1/5 Indulgences to next breakthrough]
>Wrath: by using wrathful facial expression, you may increase your power to intimidate others, giving a +1 RS to tense social checks
>>
>>3928382

Q: Does she interpret the tightened grip as an act of hostility?
Odds: Likely (per last action in Interview #16)
Roll: 45
A: Yes

She nods vigorously.
"Yes."
When she notices that you tighten your grip on your weapon, her eyes widen, and she retreats inside of the pool of tar.
>>
Rolled 19, 56, 98, 31, 61, 93, 57, 58, 30, 16, 85, 79, 96, 61, 22, 50, 3, 37, 6, 66 = 1024 (20d100)

>>3928400
“Bring a horse around, I’ll do another sweep and then we make ourselves scarce for a while.We’ll figure out what to do with these later.”
>>
Rolled 55, 34, 27, 52, 87, 85, 72, 25, 16, 71, 68, 35, 66, 68, 100, 57, 84, 30, 40, 94 = 1166 (20d100)

>>3928403
"Wait! Please! I did not mean to frighten you, if you are peaceful please, then we are in need of your assistance. If you can help us we would appreciate greatly." I place my spear on my back and kneel to the tar-like water.
>>
Rolled 25, 58, 94, 82, 60, 35, 71, 42, 72, 52, 39, 92, 53, 12, 98, 38, 45, 44, 48, 89 = 1149 (20d100)

>>3928399
Well, now I know I am quite literally unable to do anything tangible with shadows besides shadow puppets. I assumed that it was still possible for me. Meh.

>I bang on the metal door to get someone's attention.

Also just realized that all my attempts haven't been making a loud enough noise to get attention. On a side note, how are things QM?
>>
>>3928404

Q: Is the other sweep effective?
Odds: Unlikely - 2 RS (Out of Sight) = No Way
Roll: 19
A: No
Q: Does Terry drag any attention?
Stealth: Above Average
Difficulty: Low
Roll: 56
A: No
Q: Does anyone run after them?
Odds: Unlikely
Roll: 98
A: Critical No

The rooms of the house are very spacious. In the back, there's a door that lead out into the yard, and into the forest outside, which Ari left wide open. The main room is furnished in a medieval style but is simple in decoration. There is a large fireplace built into the wall, and it looks like it has a fireplace in every room. The walls of the house are adorned with various decorative paintings and tapestries.
You methodically search the elf's house for his money, but you can't find it either.
>>
>>3928408

Q: Does she come out of the water?
Charisma: Below Average
Difficulty: Unknown
Roll: 55
A: No

She doesn't come out of the water, she only answers with bubbles of methane.
>>
>>3928414
I'm fine and yourself?

Q: Does the noise attract anyone's attention?
Odds: ?
Roll: 25
A: Yes
Q: Is this a hostile nation?
Odds: ?
Roll: 58
A: No
Q: Do they question his presence in the cell?
Odds: Near Sure Thing
Roll: 94
A: No

A man opens a lid in the door. The light of his torch enters your cell and you can see that he's wearing a metal helmet.
"What is it? Why are you making noise in the middle of the night? Just go to sleep."
The tone of his voice is annoyed.
"I've never seen a creature like you before. What kind of monster are you? Yuck."
>>
Rolled 99, 53, 8, 18, 73, 49, 16, 79, 57, 8, 4, 59, 48, 90, 29, 59, 32, 78, 63, 24 = 946 (20d100)

>>3928465
"Sorry Toad. Guess I've killed this avenue, we should continue onward then make camp. We need to make it out of these lands." I stand up and begin to walk away.
>>
Rolled 85, 41, 51, 64, 69, 26, 68, 13, 78, 85, 99, 45, 22, 70, 78, 52, 95, 88, 29, 63 = 1221 (20d100)

>>3928463
I examine the diary to see what valueable information it contains. I also try to make sense of the banknotes. By nightfall, we head back to take on the wizard’s house.
>>
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>>3928467

Q: Can they XXX her?
Odds: Irrelevant
Roll: 99
A: Critical No

As you walk away, you notice the same bubbles of methane in several ponds of tar. Toad-Head makes camp by digging a hole in the ground.
>>
Rolled 24, 24, 61, 82, 66, 82, 75, 50, 56, 100, 70, 42, 31, 18, 71, 51, 3, 4, 52, 39 = 1001 (20d100)

>>3928466
Not well to be honest. Barely finished a 4 page essay on a ceramic cat for art. College is not pleasant.

I look directly at the guard.

"I'm human. Or I was originally at least. Story for another time. As to why I'm here well I was helping a wizard experiment with his spells on teleportation to put food on the table. Next thing you know I'm stuck here. Can you let me out?"
>>
Rolled 46, 31, 56, 25, 4, 100, 46, 60, 12, 39, 36, 40, 76, 100, 13, 18, 59, 67, 76, 66 = 970 (20d100)

>>3928475
I keep a watch on the surroundings while the toads make camp. My right hand is placed on my hip, close to my spear. I even go so far as to pop my water element boost to increase my flexibility to dodge.
>>
Rolled 96, 91, 87, 58, 6, 32, 10, 86, 98, 60, 37, 4, 13, 92, 60, 77, 57, 34, 19, 84 = 1101 (20d100)

>>3928402
how does demon summoning work if conjuring Buu and myself was possible? I thought I could just create random tulpas to channel various sins.

Oh great, Bernie Sanders again. This fictional figment was a total joke compared to the real thing.

"Seriously, leave, I'm switching you for a different demon of wrath. These people are about to kill a bunch of unarmed, traumatized people that they've enslaved and castrated, and if you can't see why that is something that should be fought against, then you're an idiot." I said, already trying to will Bernie Sanders away and summon anything else to replace him.

Meanwhile, I look around the tent for anything I could arm myself with, or use to remove my bonds.

I am so confused. They act completely terrified whenever I do anything aggressive, act horrified when I mention murder, then try and kill people for petty reasons without any issue. I'm not criticizing your writing as I assume you have a plan but man these guys confuse me to no end.
>>
>>3928514
Buu is a primordial demon in DBZ so he counts even if you summoned the good version. As for yourself, earlier in the thread, more specifically here >>3926446, OP said you became a demonic creature so you yourself became valid.

I dunno about the people though. My opinion is that the dice are messing with you.
>>
>>3928473

Q: Describe the diary
Rolls: 85, 41
A: Negligence of Advice
He writes all of his thoughts, not thinking anyone would read it
Rolls: 51, 64
A: Overindulge of A burden
He describes his vices in details
Rolls: 64, 69
A: Spy of Wounds
He has health problems
Rolls: 26, 68
A: Procrastinate of Rumor
He hates the rumors about him and wants to end them
Q: Can he make sense out of the banknotes?
Cryptography rank: IQ (High) - 4 RS = Low
Difficulty: Average
Roll: 13
A: Yes

In the diary, he mostly writes about his sexual conquests, describing how he had sex with elven women and prostitutes, how he gambles all of his money in casino, or goes to expensive restaurants and resorts.
But what is interesting is that he insults his noble protectors, which Ari thinks could be used to blackmail him. He has been given his job as a tax collector thanks to his relationships with a few nobles. They also protect him against accusations and investigations regarding the money that he's stealing.
But the reality is that he really hates them. He calls the noble class "scum". He writes that "nobles are all scum and filth" who "doubt the existence of the gods". He even writes, "The nobles are the root cause of the world's problems."
He also details how he would run the elven society if he was given absolute power, rants about his health problems, and his ideas of revenge, but this is not very interesting.
As for the bank notes. By analysing the frequency of each rune, you discover that they all contain mostly the same text but with different numbers. If you had to guess, those seem to be the numbers of safe boxes at the bank.
I will describe the wizard's house in the next post.
>>
>>3928479
College is specifically designed to be soul crushing. As are most things in society. My opinion is that 4chan is one of the few good things that exist.

Q: "Can you let me out?"
Charisma: Below Average
Difficulty: Low (crazy story, but he's not even supposed to be a prisoner)
Roll: 24
A: Yes
Q: Describe the area
Rolls: 24, 61
A: Desert of Death
A bustling city

"This decision is not up to me, I'll ask my supervisor."
He comes back a bit later and opens the door.
"Turns out your story is true. We were not supposed to have an inmate in this room."
You walk through several guarded corridors. Your cell was located in an underground prison complex, and he leads you to the entrance.
"I hope you'll regain your human appearance. I'll see you around, I guess."
Under the moonlight, you can see that you are in a medieval city. (Also, your vision as a shadow imp is adapted to darkness.) The architecture is not like anything you've ever seen. There are tall towers, high stone bridges, and stone buildings everywhere.
>>
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>>3928489

Q: Does the woman eventually come?
Odds: 50/50
Roll: 46
A: Yes
Q: Does she find Dante attractive?
Beauty: Below Average
Difficulty: Unknown
Roll: 31
A: Yes
Q: Can she sneak around?
Stealth: Average
Difficulty: Average
Roll: 56
A: No

You spot the green woman crawling on the floor in the direction of the toads. She looks in your direction and quickly stops. You can hear her cursing softly to herself and then she turns around and leaves.
>>
>>3928514
>>3928524
The reason they act terrified is not because of your actions or words, but because you channel a supernatural aura of wrath / fear.

Q: Do they have ranged weapons to attack William from a distance?
Odds: 50/50
Roll: 96
A: Critical No
No, and they won't attack him
Q: Can he change demon?
Odds: Impossible (Kek specifically said that he must choose a demon >>3920343)
Roll: 91
A: Critical No
Q: Does he keep being a total joke?
Odds: ?
Roll: 87
A: No
The screaming is from William's own wrath, not Bernie Sanders'.
Q: Can he discover something about the true nature of tulpas?
Wisdom: High
Difficulty: Average
Roll: 58
A: Yes
Q: Do the bandits forgive William?
Beauty: Under Average + 1 RS (pink skin) = Average
Difficulty: High (repeated wrath)
Roll: 6
A: Yes
Q: Is there anything in the tent to arm myself with?
Odds: Very Unlikely (they took the table away + prepared themselves)
Roll: 32
A: No

As you rationalize the situation, Bernie Sanders' screaming stops. It turns out that it was only your own mind screaming under the effect of the vice power. However, before you switch to a different demon, you have to specify which one you choose.
When you think about the demonic tulpas, you intuitively identify some truths about them. A tulpa form must be born from the essence of a true demon. What constitutes a true demon, it might not be so easy to tell, it depends on one's own knowledge of anime and demonology. It is then fueled by your vice power. If disconnected from the original essence, the tulpa turns into a one-dimensional entity, a caricature of the original demon. However, by feeding it continuous essence from the original demon, from correct prayer, meditation or intuitive conversations, it stays true to its nature. In this very case, a simple rationalization was sufficient.
The bandits send Steve as emissary to negotiate with you. Basically, if you stop attacking them and return to your normal self, they accept your project of building a dam or a well. You are to sleep in the slave quarters for the night, and explain your project on your next day at breakfast or lunch, including estimated time of completion and how much man power it would require.
Also, you can't find any obvious weapon or tool in the tent.
>>
Rolled 75, 27, 47, 17, 37, 75, 64, 16, 40, 57, 72, 81, 96, 11, 63, 1, 65, 29, 58, 49 = 980 (20d100)

>>3928832
Ah okay, thank you for clarifying.

Getting rid of Bernie Sanders didn't work out so well, but at least he stopped being a poor caricature of himself. I even got some knowledge out of the whole ordeal, which will likely help with future demon summoning. I was pretty frustrated about not being able to find a weapon or tool I could use within the tent, and considered going outside to see if there was a metal stake or something keeping the tent down I could uproot for a weapon, but before I could do so I was interrupted by Steve walking back in. It seemed like an okay-ish deal, at the very least they were attempting to negotiate, but I had no idea how to build a well beyond digging and hoping for the best. Making a convincing plan by tomorrow was unlikely to go well.

"Tell me something, Steve, do you or anyone else in the slave camp have any idea how to build a well? I'll need help to really put a plan together. Either way, tell them I accept, and then round up anyone you think could help me plan this out." Even if I couldn't come up with a suitable answer, it still gave me another day to experiment with my powers and work out a plan to escape or murder my way out of here. I relaxed and kindly asked Bernie if he wouldn't mind coming back another time, in a better mood now than the last time I dismissed him. I couldn't change my skin back to normal, but I figured that wouldn't be an issue.
>>
Rolled 32, 63, 78, 69, 4, 83, 80, 99, 58, 12, 4, 56, 27, 21, 56, 72, 1, 57, 67, 81 = 1020 (20d100)

>>3928784
Well then, let’s begin.
>>
Rolled 56, 73, 22, 46, 95, 80, 50, 7, 32, 60, 58, 94, 50, 91, 14, 19, 1, 64, 77, 50 = 1039 (20d100)

>>3928786
"That was easier than expected. Time to examine the area and see the general layout of the city and what's noteworthy. Let's see where Kek's portal decided to thrown me at."
>>
Rolled 61, 2, 76, 15, 6, 8, 91, 5, 16, 38, 56, 62, 18, 20, 44, 14, 39, 50, 16, 65 = 702 (20d100)

>>3928792
"Just wait a minute Goddamnit, will you just talk to us? Is this going to be a thing all night? Can we talk like people? I don't want to hurt anyone today." I make my way over to the crawling woman.
>>
>>3928784
>>3928927

Q: Do they encounter guards?
Odds: ?
Roll: 32
A: yes
Q: Are they arresting foreigners?
Odds: 50/50
Roll: 63
A: No
Q: Describe the house
Rolls: 78, 69
A: Cruelty of Wounds
An explosion

The wizard's domain is made of two distinct but adjacent buildings: the wizard's house in itself, and a small laboratory. The wizard's house is a two-story wood and stone house. The entrance has one door, which is a locked iron door, leading into the house itself. The walls of the laboratory have been damaged by fire but it has been partly repaired. It's a small, circular building with an entranceway facing the wizard's house.
>>
>>3928868

Q: "Do you or anyone else in the slave camp have any idea how to build a well?"
Odds: ?
Roll: 75
A: No
Q: Does Steve feel scared of him?
Charisma: Average
Difficulty: Unknown
Roll: 27
A: No

Steve answers that he doesn't have much of an idea on how to build a well, but he will gather together the Isekai victims who have the highest level of education. He bows, then he goes back outside. The tent is almost empty and there's spilled wine in the sand. In the distance, the sun is already setting.
>>
What the fuck is this encounter I'm having? This is crazy.
>>
>>3928943

Q: Is this an area we've previously visited?
Odds: ?
Roll: 56
A: No
Q: Time to examine the area and see the general layout
Rolls: 73, 22
A: Propose of Energy
A mighty place; a capital
Rolls: 46, 95
A: Develop of Nature
Ecological
Rolls: 80, 50
A: Debase of Travel
Not good for tourism
Q: and what's noteworthy
Rolls: 50, 7
A: Debase of Allies
A brothel
Rolls: 32, 60
A: Delay of Misfortune
A casino

The city had a very pleasant nightlife. It's full of young people and artists, drinking, gambling and partying together. The ecosystem is extremely fertile and close to the river. As you can see the vines growing along the streets, lining the sky, and the wild herbs that grow along the roads.
What's most popular at night time is a brothel which is run by two prostitutes named Jie and Chi, where you can find the most beautiful girls in town and also high quality drinks. Something else that's popular is a casino called The Exalted Peacock that's only open a few times a week. The casino is protected by an anti-magic field so that magician don't change the results of the games.
There are city guards that patrol the area and are on duty at all hours, as well as vigilantes from the Adventurer's Guild.
>>
Rolled 87, 54, 46, 100, 31, 23, 59, 56, 7, 59, 46, 40, 61, 21, 72, 99, 41, 53, 60, 89 = 1104 (20d100)

>>3929143
“Alright, I’m going to attach a grappling hook to the bedroom window and break in. I’ll make it look as if I was flung through it by some magical force and spin him a horror story. Once I’m in the house you climb up the rope and when you see the wizards face, throw these bombs at him. I’ll knock him out from behind with my hammer and tie him up. We’ll search his room and the few adjacent ones for magic items, keys, and wands/staffs then we split up. I’ll guard the wizard to make sure he doesn’t pull any funny stuff, and you search the lab for any useful items. Once we’re done we leave through the window and leave the city for good.”
>>
>>3929138
>>3929152

Q: Does she accept to speak?
Charisma: Below Average
Difficulty: Average
Roll: 61
A: No
Q: What the fuck is this encounter I'm having?
Knowledge (nature): IQ (Average) - 4 RS = Minuscule
Roll: 2
A: Success, I grant information about this encounter

She won't talk and flees.
Knowledge (nature): She behaves like an ambush predator, and fled because you spotted her. Possibly, her green color serves as camouflage among the reeds in her natural habitat. The nice version is that she wants to eat your food supplies. The not so nice version is that she wants to eat something else. Safety precautions are possibly recommended.
>>
Rolled 41, 73, 16, 42, 54, 92, 57, 39, 91, 26, 41, 2, 95, 10, 48, 82, 89, 63, 28, 56 = 1045 (20d100)

>>3929185
"I hope the next time you show up it's to talk!?" I sigh and think about precautions, for keeping us, more for keeping the Toads safe from the woman.

Earth, strong, protective, a wall.

"Earth walls!" I shout and raise five-foot-high walls around our camp, with spikes on the outside of them.
>>
You guys see this shit right? The first fuckable girl I come across is in a land of nightmares and wants to eat my fucking friends.
>>
>>3929236
It seems as if your variations have a lot in common.
>>
Rolled 50, 96, 98, 50, 89, 56, 31, 67, 3, 100, 38, 23, 27, 90, 55, 55, 76, 34, 14, 20 = 1072 (20d100)

>>3929146
Well, asking around that night things don't go too well. A dam is only useful on rivers, so there's no point there. With nothing else to do, I figure I might as well try summoning other demons during the night to see what happens.

Of course, it's not like I have a phonebook of demons I can read through. I got lucky with Buu, and when I summoned myself as Pride. Bernie Sanders was only because of Kek bending the rules for me...

As I walk back to the slave tent, I think of another question to ask. "Hey Steve, Emilia, do you two, or anyone else here, know the names of any demons? Preferably I still need one for sloth, greed, envy, and lust." I ask, preparing to spend the night gathering jnformation, and maybe trying to work out a bit. My punch did nothing to Luqman earlier, and if they don't agree to whatever plan I come up with tomorrow, I'll likely be forced to fight. Unless escape was a potential option.

"Hey, also, does anyone have any knowledge of the surrounding land? The closest town or some such? With this tent not barricaded, is there anything preventing us from escaping beyond the obvious fact that we're likely to die out there?"
>>
>>3929243
Is pretty funny I guess.
>>
>>3929266
Since you can do all sorts of magic. My opinion is try making clairvoyance from skyrim where you say your goal, cast the spell, and an arrow points you to where you need to head for the best possible outcome. Also, pursue for sum fuc or pull a Naruto and make her your friend by punching her. xD
>>
Rolled 60, 7, 77, 86, 20, 91, 47, 19, 7, 34, 81, 45, 57, 24, 79, 77, 41, 99, 42, 34 = 1027 (20d100)

>>3929153
"The city seems to be doing well during the night with the amount of people partying, the high quality brothel. an the casino protected against mages. What to do, what to do? Well, let's just ask Gaia if she needs me to do anything since she'll be my permanent patron."

>I pray to Gaia asking if she requires anything for me to do at her behest.
>>
>>3929178

Q: Can he use the grappling hook as he intents?
Dexterity: High
Difficulty: Low (small building)
Roll: 87
A: Yes
(Strength Average, sufficient to climb)
Q: Describe the security, if any
Rolls: 54, 46
A: Kill of Food
Cook of food, fire
Q: Is Terry hurt?
Toughness: Average
Difficulty: Average
Roll: 100
A: Critical Yes
-2 RS on all of his body
Q: Is the wizard in this room?
Odds: Likely
Roll: 31
A: Yes

You attach the grappling hook and break through the window, as expected. A loud "POP" sound is heard, followed by the sound of an explosion. The window was protected by a fireball trap which burns you badly.
You are inside the wizard's bedroom, which is full of magical objects, a chest, a bookshelf, three small silver pots, crystal candlesticks. The room itself has a dark atmosphere, and there is no visible door. An orb glowing gently is floating in the air above you [a device to prevent nightmares]. You see a very strange image on the wall, and you think it may be the image of a black butterfly. The elven wizards comes out of his meditation.
Your skin is blackened, your body is full of pain.
>>
>>3929215

Q: Does Earth Wall work?
Willpower: High
Difficulty: Average
Roll: 41
A: Yes
Q: Does she XXX the wall?
Odds: Very Unlikely (she didn't attack him previously)
Roll: 73
A: No
Q: Is the XXX level OK?
Odds: ?
Roll: 16
A: Yes
Q: Can he tell?
Knowledge (geology): IQ - 4 RS = Minuscule
Difficulty: Average
Roll: 42
A: No

You can feel the ground moving around you. The ground starts to rise up and move in front of you. A spiked earth wall rises. The spikes on the wall are hard and sharp. It feels like a wall of metal, yet it's only made out of mud. In their hole, the two toads are shaking in fear, not knowing what's going on. You are feeling dizzy, this is the most powerful spell that you've casted yet.
The strange woman does not attack the wall.
>>
>>3929245

Q: "Know the names of any demons?"
Odds: A sure thing (too many people in the tent)
Roll: 50
A: Yes
Q: "Does anyone have any knowledge of the surrounding land?"
Odds: Unlikely
Roll: 96
A: Critical No
No one has ever left the oasis
Q: "Is there anything preventing us from escaping?"
Odds: Unlikely
Roll: 98
A: Critical No
Nothing at all

>"Hey Steve, Emilia, do you two, or anyone else here, know the names of any demons? "
Emilia's answer:
"Well, the most obvious demon is Satan. There's also El Chupacabra..."
Steve's answer:
"If you like thought experiments, there's Maxwell's demon... Another good one is Laplace's demon... Hmm... Yeah, that's it."
Another girl says:
"Dracula, durr."
Another eunuch says:
"Mammon is the demon of greed. There's also Moloch, Lilith..."
Another eunuch says:
"There's the heart demon, xinmo, that resides in everyone's heart."
Another eunuch says:
"Demon Lord Diablo, from the Isekai anime How Not to Summon a Demon Lord. Also in the same show, that cute demon girl, I forgot what's her name..."

>"Hey, also, does anyone have any knowledge of the surrounding land?"
"Nope. We only know that the closest town is about 100 km away."

>"With this tent not barricaded, is there anything preventing us from escaping beyond?"
"The desert is the barricade... But other than that, no."
>>
>>3929318

Q: Does Gaia requires anything of him?
Wisdom: Average
Roll: 60
A: Fail
Q: Ca he interpret Gaia's lack of answer?
Wisdom: Average
Roll: 6
A: Yes

Your goddess remains silent. Maybe you can interpret it as you being too weak to serve her properly. She needs a true knight. Perhaps she wants that you focus on yourself, improve yourself, gather knowledge, regain your human form.
>>
Rolled 43, 2, 8, 63, 15, 19, 75, 32, 6, 100, 42, 90, 92, 18, 88, 68, 87, 15, 23, 36 = 922 (20d100)

>>3929386
As I writhe in agony I call out to the wizard

“Please help me. My friend is still down there with that...thing! I tried to run but it never stopped coming. I tried to fight, but it but I was powerless to stop it. It’s going to tear us to pieces. Go and get help before this place becomes a mass grave!”
>>
Rolled 40, 65, 17, 53, 47, 9, 96, 74, 95, 96, 35, 2, 11, 45, 74, 84, 69, 100, 10, 40 = 1062 (20d100)

>>3929395
"S-Sorry, sorry guys. That woman she was was stalking us, well to be more exact she was stalking you two. I hate to say it but I honestly believe she would kill and eat you if I didn't take these precautions." I'm so drained I drop down next to a wall, slumping against it to rest. "I'll be fine, wake me when my shift begins."
>>
>>3929415
Wait, if 100 is a critical no, then how did I get burned? If I rolled a 1 on that question then that would make more sense
>>
Rolled 45, 32, 69, 88, 54, 31, 70, 1, 1, 9, 68, 90, 48, 32, 6, 93, 9, 41, 85, 92 = 964 (20d100)

>>3929409
"Hmm. No answer. Right now the easiest method would be getting a sword and start planning on getting some souls. The other is looking for a library to learn more about the world around me but I don't even know the language. I should wait for day though."

>I go find somewhere to meditate for the rest of the night in peace.
>>
>>3929420
It's a 100, it represents a critical fail on a skill/ability check. Failed Tougness check.
>>
>>3929440
When the question “Is Terry hurt” was asked and the answer was 100, that would imply that I burst through and the trap activated after I was in. I’ll just chalk this up to ineffective communication
>>
Hey OP do I have to post a character sheet to join. I was banned from posting images on /qst a few years ago.
>>
>>3929565
He closed the applications yesterday.
>>
>>3929575
Cool
>>
>>3929575
Never mind, it was this morning.
>>
Rolled 12, 90, 88, 64, 54, 62, 99, 68, 15, 23, 100, 40, 47, 96, 80, 73, 59, 38, 81, 95 = 1284 (20d100)

>>3929404
I got a lot of names of Demons, but very little idea what any of them actually stood for, or did. Even with ones like Mammon, I didn't know how he'd react or let me channel his greed. In the end the whole thing felt rather futile, which irritated me to no end.

"Thank you for your help, everyone." I said, trying to at least show gratitude at their help. "I don't think I can channel any of them to actually get a well created however, which means they'll pribably continue their plan to kill any of us they find disobedient or having 'poor manners'" I air quoted, not hiding my dusgust.

"They were about to kill Steve until I tried to fight Luqman and they all ran off. I can use the power of wrath to scare them at times, but that's about it, and I doubt I'll be able to keep doing that much longer, eventually they're going to stop putting up with me."

I paused, this was the point where I was supposed to try and rally everyone to fight for their lives, but honestly, I just wasn't feeling it. Everyone declined the last time, and I was sure if I announced any serious plans someone would squeal just for a chance to save themselves.

"Fuck it." I sighed, "Imma take a walk or something." I said, walking out of the tent and trying to take a look around the camp.

If I wanted to escape, if I wanted to arm myself, what even were my chances, anyway?
>>
>>3929415

Q: Does the wizard at least somewhat believe him?
Charisma: Below Average + 1 RS (burn victim) = Average
Difficulty: Average
Roll: 43
A: Yes
Q: Does he go to the window?
Odds: ?
Roll: 2
A: Critical Yes
Q: Can Ari hit him with the bombs?
Dexterity: High
Difficulty: Average (she's close, but unstable position)
Roll: 8
A: Critical Yes
+ blinded
Q: Can Terry hit him?
Fighting: Above Average (Wrestling rank) - 1 RS (semi-specialized) = Average
Difficulty: Minuscule (his back is turned)
Roll: 63
A: Yes
Q: Is the wizard under protection buffs?
Odds: 50/50 (he's no beginner but he's resting)
Roll: 15
A: Critical Yes
Q: Describe
Rolls: 19, 75
A: Waste of Military
Destruction of soldier
Q: Can Terry handle the damage?
Toughness: Average - 2 RS (damage) = Low
Difficulty: Average
Roll: 32
A: No
A total of - 3 RS damage. Rolling for survival.
Q: Can Terry survive his wounds?
Toughness: Average - 3 RS = Weak
Difficulty: Average
Roll: 6
A: Yes


The wizard is confused. He's still wearing his pj's.
"A human? What is happening? What are you doing here? Wait... What? A thing?"
He goes to the window to check out what's going on... And receives a flour bomb on his face. He's blinded, not understanding what's happening, and you knock him out with a hammer. He falls to the ground, unconscious. Yet, he was no that foolish of a wizard and he was protected by a fire spell, that gets triggered from you hitting him. The spell dissipated after one second, and you are covered with flames. You feel like your skin is melting. The pain of burning is intense.
Ari enters the room. She's quick and efficient in her actions. She rolls you in the wizard's blanket to extinguish the fire. Then, she pulls her own waterskin out of her sleeves, and pour water on your skin to cool you off.
You are still alive, but you require medical attention.
>>
>>3929418

Q: Have the toads been contaminated?
Odds: Near Sure Thing (previous behavior)
Roll: 40
A: Yes
Q: Has Dante been contaminated?
Toughness: Above Average
Difficulty: Incredible (never heard of that someone resists)
Roll: 65
A: Yes
Q: Can Dante make a medical prognosis?
Knowledge (medicine): Average (IQ) - 4 RS (specialized training) = Minuscule
Difficulty: Low
Roll: 17
A: No
Q: Does the green girl watch Dante in his sleep?
Odds: 50/50 (rule of horror)
Roll: 53
A: No
Q: Does Dante have nightmares?
Odds: 50/50 (remote event from earlier post)
Roll: 47
A: Yes
Q: Is it the same nightmare as last time?
Odds: ?
Roll: 9
A: Critical Yes
Critical means, identical

Toad-Head gives you a thumb up.
"Awesome, Dante. Nice spell."
You sleep and have the same dream as last time. The amorphous, slimy Tsathoggua brings you to the empty space Kuu, while insects enter your body. The dream feels hyper-realistic.
Toad-Head wakes you up. He's freaked out: his feet feel numb and cold, and the skin color of his feet and lower legs has blackened. The same happened to his wife, which worries him even more. You yourself don't feel so good, slightly dizzy as if you were tipsy.
>>
>>3929430

Q: Is the meditation successful?
Wisdom: Average
Difficulty: Average
Roll: 45
A: Yes
Q: Describe his meditation
Rolls: 32, 69
A: Delay of Wounds
The wounds of his body and soul

Sitting crossed-legs, your back straight, your muscles relaxed, you begin your noble meditation. You observe the thoughts that come to your mind, as the great flow of a river. As your mind reaches harmony with the flow, you feel more peaceful. When you gain greated focus, you gain an understanding about the nature of souls. Your body, as an imp, is wounded, and only the souls of others can heal it and strengthen it. This is called, Demonic Cultivation, and is (rather) easy if you find a sword. Yet, you feel that it would be possible to heal yourself without the sacrifice of others, but that could be a more difficult journey, requiring the cultivation of your own qi. This is called, simply, qigong.
It is dawn.
>>
>>3929603

Q: Is any of them a demon worshipper?
Odds: ?
Roll: 12
A: Yes
Q: Who?
Rolls: 90, 88
A: Failure of Illusions
Q: Which demon?
Rolls: 64, 54
A: Spy of Investment
Mammon
Q: Does Emilia want to walk with him?
Beauty: Below Average + 1 RS (pink skin) = Average
Difficulty: Minuscule (wants to be taken away) + 3 RS (it's forbidden) = Below Average
Roll: 62
A: Yes
Q: Describe the other tents
Rolls: 99, 68
A: Oppress of Rumor
Bad rumors about them

>"I don't think I can channel any of them to actually get a well created however"
The eunuch who had mentioned Mammon answers. He is a blonde haired man with a thin, muscular build and a small mouth.
"Actually, if your channeling works how I think it works... Mammon should be able to help you in any venture that is financially profitable... I'm also thinking that we could collect what's left of the dollar bills that we have between us and make a small offering to him?"
As you walk out of the tent, Emilia follows you, walking a few steps behind you.
The camp has a couple of other tents which you haven't visited yet. You don't know what's in those other tents, but the slaves told you that they think it's dangerous, because Luqman told them to never go near them. He has made cryptic references to the "Handsome One" and "The One Who Sees the Light". The camp has some of the worst hygiene and sanitary conditions, because the water is to be used for drinking only. There are no toilets.
>>
>>3929565
You can type your sheet in plain text, it's good enough. However, yes, the applications for this thread are closed.

>>3917590
The Rule of Blood will now be in effect.
>>
Rolled 91, 58, 29, 84, 41, 92, 75, 10, 49, 79, 77, 18, 76, 74, 10, 56, 94, 38, 83, 69 = 1203 (20d100)

>>3930264
I hand Ari my sack mask and tell her to take two healing potions and eight magic items. Once she does that and heals me we’ll rush back to the tax collectors house.
>>
>>3930323
Should she search the rest of the house if she can't find eight magic items in the bedroom?
>>
>>3930267
"That is a rather interesting piece of information to learn. Demonic cultivation or qigong. I need to know more before I make a decision."

>I walk around the city and ask the residents directions to the library if they have one.
>>
>>3930364
If she can’t get eight then money or tomes will do
>>
>>3930380

Q: Are people frightened by his appearance?
Odds: ?
Roll: 88
A: No
Q: Can he gain directions to the library?
Charisma: Below Average
Difficulty: Minuscule
Roll: 54
A: Yes
Q: Describe the library?
Rolls: 31, 70
A: Heal of Extravagance
A crazy place
Rolls: 1, 1
A: Attainment of Goals
With a lot of information
Q: Describe how crazy
Rolls: 9, 68
A: Malice of Rumor
Demonic

Nobody thinks that your physical appearance is very special, as countless different races live in this city. The first person that you speak to thinks that you are a goblin child and "well-educated" for a goblin. They direct you to the biggest library of the city.

The Demon Library is a magical library built by the demons to store all their knowledge, and is decorated in a bizarre mixture of ichor and obsidian. This library was originally meant to serve as their place of study, but now also serves as a club at night time. Glass tubes containing alcohol and various colored cocktails run across the walls. The librarian is an adult-sized demon by the name of Nalakorak. He scoffs when he sees you.

"What kind of book are you looking for, implet? You're not looking for the secret passage to the Demon Realm, are you?"

Their most prized book is "Magic in the Human World", and is written by an unknown author of infernal original. It's a collection of practical magical knowledge and is only accessible to gold-ranked members of the Adventurer's Guild, or higher. Their second most prized book is "The Book of Wands and Scrolls" by Thalaras the Thaumaturgist. It's the most complete and detailed collection of wand and spell information ever published, with the addition of a few spells from the Adventurer's Guild. You can read any of those two books if you sell your soul to the demons.

The library contains thousands upon thousands of books and forbidden tomes, many bound in a binding of black leather and chains of bone. They are stacked on top of each other with no obvious order. Moreover, many of the books are written in languages that the commoners don't understand. Thus, if you want to find anything, you more or less need the help of the librarian.
>>
>>3930417
Holy shit did that take such a sharp turn. Btw QM, for souls do I have to personally kill them or can it be indirect like poisoning their drinks. Do I have to be near them when they die if it's indirect?

I look at Nalakorak stating "Does it necessarily have to be my soul that I must sell to you if I wish to read those two books? What is the price for lessons on how to read the languages the books are written in?"
>>
>>3930323
>>3930400

Q: Can Ari find potions in the bedroom?
Odds: Very Likely
Roll: 91
A: No
Q: Can she find magical items?
Odds: Very Likely
Roll: 58
A: Yes
Q: Can she fight 8 magical items that would fit in the bag?
Odds: No Way (sounds like quite a lt)
Roll: 29
A: No
Q: Is the chest trapped?
Odds: Likely + 1 RS (Rule of Blood) = Very Likely
Roll: 84
A: Yes
Q: Can she disarm it?
Disable Device: Average
Difficulty: Average + 1 RS (Rule of Blood) = Above Average
Roll: 41
A: No
Q: Describe the items
Rolls: 92, 75
A: Vengeance of Military
A weapon
Rolls: 10, 49
A: Communicate of Failure
Anti-mage weapon
Rolls: 79, 77
A: Intolerance of Trials
A wizard, witch trials, trials of fire: potions of fire resistance
Rolls: 18, 76
A: Move of The mundane
A wand of XXX
Rolls: 74, 10
A: Divide of Good
A wand of XXX
Q: Describe the books
Rolls: 56, 94
A: Usurp of Elements
"Elemental Lore"
Rolls: 38, 83
A: Inform of Riches
"Treasures in the City"

The beast-girl says:
"Of course... Healing potions.. I'll be right back."
She crouches in front of the chest.
"It's probably in there."
She focuses on the lock and tries to work on it as fast as she can.
"I know this kind of lock... One hesitation and I'm dead... It has to work."
She uses her tools to work on it patiently.
"Ahh, I think I got it. Hm..."
The lock makes a small clicking sound.
"Ouch!"
The chest opens and she brings you back a flask that contains a strange liquid that looks like boiling blood.
"That's the only potion he has. I am more or less certain that it's a potion of fire resistance."
She goes back to the chest and shoves a dozen identical potions, fire-elemental bullets, two wands into the bag. She also grabs an anti-mage crossbow from the chest (yes, the kind that makes unnerving sounds), and the orb that's floating in the room. The bookshelf has a lot of books, but she picks "Elemental Lore" and "Treasures in the CIty" because it looks like the wizard was reading them.
She also tells you that she got poisoned by a needle while picking the chest's lock.
>>
Rolled 80, 25, 52, 51, 37, 24, 52, 90, 1, 74, 1, 45, 27, 17, 78, 75, 79, 25, 65, 42 = 940 (20d100)

>>3930447
“Alright, lets get going we’re going to need some money to get out off this mess. Grab two more books and let’s get back to the tax collector, we have some commerce to partake in.”

I take the sack and climb down the house. Once I get down I mount one of the horses we left outside (we brought both) and wait for Ari to return.
>>
>>3930427
>For souls do I have to personally kill them or can it be indirect like poisoning their drinks. Do I have to be near them when they die if it's indirect?
I would think that indirect killing counts. But we can't know for sure until you try.

Q: Can he intuitively tell if indirect killing counts?
Intuition: High
Difficulty: High (very theorical)
Roll: 90
A: No
Q: "Does it necessarily have to be my soul that I must sell?"
Odds: Very Unlikely (a soul is a soul)
Roll: 32
A: No
Q: Does he offer private language lessons?
Odds: No Way
Roll: 6
A: Yes
Q: Does it cost money?
Odds: ?
Roll: 93
A: No

>Does it necessarily have to be my soul that I must sell to you if I wish to read those two books?
He chuckles.
"I'm not sure where an implet such as yourself would find a soul, but by any means... If you can bring me a soul in its proper container, or a soul contract, we have a deal."
>What is the price for lessons on how to read the languages the books are written in?
"Do I look like a language tutor? There are so many imps around who would love to learn everything from me."
But he pauses, his expression suddenly becoming very serious and focused.
"Well, what wouldn't I do for a soul? Bring me a soul, and I'll teach you a language of your choice."

There are the two special books, there are many books written in strange languages. But other than that, this is a normal library. So if you are looking for basic books, you're likely to find them.
>>
>>3930464

Q: Can Terry ride?
Ride: Average (as determined previously) - 3 RS (wounds) = Weak
Difficulty: Minuscule (just riding)
Roll: 80
A: No
Q: Describe how bad is the poison is
Rolls: 25, 52
A: Dominate of Dispute
It affects the mind
Q: Do they attract attention?
Odds: Very Unlikely (night) + 1 RS (Rule of Blood) = Unlikely
Roll: 51
A: No
Q: Describe the two books
Rolls: 37, 24
A: Struggle of Tension
"History of the Elven Wars"
Rolls: 52, 90
A: Adjourn of Danger
A bestiary
Q: Is Ari favorable to more craziness?
Odds: ?
Roll: 1
A: Critical Yes
Change of scene roll: 7
As expected

Ari brings back two books, "History of the Elven Wars" and a bestiary. You can't ride because your wounds hurt too much, so you walk next to the horse. In the night, the elven city is illuminated by magical lanterns. You walk between the two horses, so that people can't see your half-burned clothes and ask questions. The tax collector's house looks the same as when you left it.
>>
Rolled 7, 4, 37, 92, 15, 88, 77, 69, 34, 46, 35, 65, 28, 33, 99, 93, 97, 42, 79, 74 = 1114 (20d100)

>>3930493
I tear out a one of the more trivial pages from the journal and scrawl a quick note. The basic message is that if he wants his journal back before it’s handed over to the nobles and the courts he is to take a sack of 30 gold coins and leave it at the edge of the city before evening comes . I tell him to come alone and that anyone who is seen with him will be shot. The note is signed: Sacques and the forty thieves.

After finishing the note we head towards the designated meeting point and camp out in the tree line. I don’t expect him to come early but it’s best that we get a head start.
>>
Rolled 27, 33, 32, 47, 49, 88, 38, 100, 75, 33, 97, 4, 80, 26, 26, 48, 14, 50, 64, 53 = 984 (20d100)

>>3930265
"I don't know what's happening, we haven't eaten or drunk anything how cou- the fumes. Could it have been that?" I try to stand and quickly realize how off I feel.

"I don't know what to do Toad, I don't have an- wait! Maybe I do?" I start to concentrate, the memory of using void comes to mind. It didn't do anything except outwardly but I felt better internally!

Void, empty, nothing, remove!

"Void!" I channel the energy with the hopes that my idea is correct.
>>
Rolled 39, 19, 63, 88, 26, 29, 19, 90, 97, 15, 16, 88, 73, 2, 53, 95, 70, 27, 2, 50 = 961 (20d100)

>>3930467
With a curious expression I say.
"Now when you mean proper container, do you want the person to be alive and if you do would you prefer them with limbs or without? As for the soul contract, I do not necessarily know how to perform one. Though I am interested in your history, you yourself said many wish to learn from you so you surely have quite a respected reputation."

>I look for a book that I can read on herbology, demonology, and about the area surrounding the city.
>>
>>3930500

Q: Does he come?
Odds: ?
Roll: 7
A: Critical Yes, he comes early
Q: Does he come alone?
Odds: ?
Roll: 4
A: Critical Yes
Q: Describe him
Rolls: 37, 92
A: Struggle of Animals
A predator
Q: Are they even allowed to camp in the forest?
Odds: ?
Roll: 15
A: Yes

Because of the poison, Ari has slowly been losing her mind, and she's no longer rational. Her symptoms are getting worse and worse as time goes on, and her craving for blood is now overwhelming. That's because the wolf instinct inside her is now going completely out of control.

Khidell Neriroris, the elven tax-collector, comes to the designated location. He's apparently alone and has no visible weapon on him. He's wearing a leopard-patterned tunic with a blue-and-yellow trim and a pointed red cap. He also has three golden necklaces and a ring of thorns on his left ring finger. He clears his throat.

"Well, I am here to ask a favor of you. How about I only pay a small deposit on this object in your possession, and I'll pay off the rest of my debt and any additional taxes at a later moment? You see, I haven't got much money, and I have been struggling to find good business ventures. I will soon get a shipment of fine items, so you can trust this is a good deal."

He sighs.

Estimated time: noon
>>
>>3930516

Q: In this swamp, is the Void element corrupted by Tsathoggua?
Odds: 50/50 (Rule of Horror)
Roll: 27
A: Yes

You are removed from our reality. The spell projects you in the astral realm. You see an entirely different reality, a space in between universes. You are back in the endless void of your dream, where the amorphous frog god Tsathoggua resides. Tentacles are wrapping around you in a vise-like grip, and a chill runs through your body. Tsathoggua’s voice sounds like the scream of a hundred tortured souls speaking at once, yet strangely clear and crisp.

"I've killed you twice already, and now you dare present yourself before me in your astral form?"
>>
>>3930720

Q: Now when you mean proper container, do you want the person to be alive?
Odds: ?
Roll: 39
A: Yes
Q: I am interested in your history
Rolls: 19, 63
A: Waste of Power
He was a powerful demon lord who wasted his powers
Rolls: 88, 26
A: Control of The physical
With great control over matter
Rolls: 29, 19
A: Take of New Ideas
Had new ideas
Q: Can he find a book about herbology?
Odds: Likely
Roll: 90
A: No
Q: Can he find a book about demonology?
Odds: Likely
Roll: 90
A: No
Q: Can he find a book about the surrounding area?
Odds: Likely
Roll: 15
A: Yes

Nalakorak explains his history. In his later years, had mastered magic and wielded the power of chaos. During the events of the war between the races of demons, he slaughtered many other demons in battle, and his greatest accomplishment was killing the great Dark Lord Zag-Zag. His power was unmatched by any other demon, his magic could bend matter to his will. But one day, he realised the futility of his efforts and abandoned this lifestyle. He left the Nine Hells and came here to this mortal town. He eventually settled in this place, where the people loved him for his great knowledge, and he opened the library.

Books about herbology, demonology or any potentially dangerous subject require registration with the Adventurer's Guild. But you obtain a guide about the surrounding area.
>>
>>3926482
Chinese + Korean duet.

https://www.youtube.com/watch?v=mtY8E_7eF1o
>>
Rolled 80, 8, 73, 65, 88, 94, 75, 5, 22, 87, 80, 96, 39, 50, 100, 24, 25, 18, 28, 10 = 1067 (20d100)

>>3930770
“It’s not in your best interest to try your hand at bargaining right now. At any other time, I’d be willing to sit down to discuss down payments and interest rates but my new friend here is incredibly hungry. In fact had you not come early she may have set upon you as soon as you arrived. I’m no jeweler, but I assume that whatever money you brought as well as your chains should be payment enough.”

I stare at his hands and give him a knowing look. “I’ll even let you keep the ring, I’m sure you’ll need it in the future. For right now, however keep in mind that you aren’t in the most favorable positions right now. Attempting to pull tricks on such a large group will only bring more trouble.”
>>
Really wish my rolls i thought were good didn't fuck me over.
>>
Rolled 60, 44, 29, 87, 8, 24, 56, 90, 74, 78, 65, 20, 57, 36, 73, 52, 22, 36, 89, 26 = 1026 (20d100)

>>3930771
I'm frightened, I know deeply that I am here. I am here in front of my killer, my tormentor, a god beyond the comprehension of mortal men. I'm here, I'm here and my friends have been left alone to fend for themselves.

"D-dare? Dare!?" I channel my fire, using my boost. "Of course I dare! I shall always do so! I dare because I can! I dare because I will! I dare to rebel! I am a tyrant! Tear me apart a thousand times! I would dare a thousand and one! Why? Because to dare is to be a tyrant, and TYRANNY IS MY BIRTHRIGHT!" I channel fire into my favorite spell and direct it from my mouth at the horror who calls itself a god!
>>
The fuck? Where'd my post go?
>>
Rolled 92, 27, 59, 65, 17, 43, 10, 53, 5, 18, 99, 58, 64, 87, 9, 58, 52, 57, 93, 14 = 980 (20d100)

>>3930773

"Sir Nalakorak. You speak with pride of your accomplishments of mastering magic and the vast amount of knowledge you've obtained but I can see the weary in your tone when you speak of the battles you've fought and when you abandoned the Nine Hells. I wish to know. In life, there are no right or wrong answers but a choice and the consequences that come with it be they good or bad. Do you regret yours? I ask of this not as an imp to a demon lord but that of a ignorant child requesting the wisdom of his elders."

Forgot this in the last post
>I search for a book about this world's Gaia and information about the knight class.
>>
>>3930850
Now I don't know if these rolls are good or bad.
>>
>>3930855
Those are a lot of high rolls. Lets see if this turns out well.

>>3930858
Idk either. Just know that the closer they are to a 100 the more likely it's gonna be a no to any yes or no question. Like you wanna hit this person, you roll a 95, you miss
>>
>>3930791

Q: Does Khidell have the willpower not to pay the tax?
Willpower: Low
Difficulty: High
Roll: 80
A: No

When you mention her name, Ari growls. Her eyes are bloodshot and she looks scary. Khidell pulls a tissue from his front pocket and wipes the sweat off his forehead.
“Fine, fine. I will pay the tax. Here are 30 coins of gold.”
He throws his purse at you.
“I’d appreciate if you gave me back what’s mine, now.”
>>
>>3930826
>>3930858
We have two types of rolls, both different (Skill rolls and Odds rolls), with Odds rolls being affected by Chaos Level and Skill rolls not. A low score on a Skill roll means a success, whereas a low score on an Odds roll is a simple “Yes” to whatever my question is, with the implied potential of creating more chaos. Odds rolls are not very formal in the rulebook, the Mythic system puts emphasis on making fast decisions over anything else.

With Terry’s last suggestion (>>3929456), I am now wording all Skill questions so that “Success” is equivalent to “Yes”. The rules don’t speak about this topic but it makes the question more uniform.

I choose between a Skill roll and Odds roll at random / depending on the context. Because of this, it’s more difficult to predict if your rolls are good or not. I’m not sure how to make the dice rolls more meaningful. I want them to be. I’m thinking about the following house rule, inspired by AnonKnight’s sheet.

E-Rank Chaos: When there’s an appropriate skill, the player’s first two rolls are reserved to Skill checks and will determine the result of the player’s first action. With 3 free passes per thread for the QM for the purpose of plot and chaos.

That is, favoring a Skill check because unlike Odds checks, they have a clear Success / Failure. I will demonstrate in the post below.
>>
File: Tsathoggua.png (753 KB, 701x600)
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>>3930850

Q: Is there a bonus to magic in the Astral Realm?
Odds: Unknown
Roll: 29 (not a Skill check: using 3rd roll, as the first 2 rolls are reserved, following the new rule)
A: Yes
Q: Can Dante cast Fire Buusuto?
Willpower: High + 1 RS (favored spell) + 1 RS (astral environment) = Exceptional
Difficulty: Average
Roll: 60 (a Skill check: using 1st roll)
A: Yes
Q: Does Fire Buusuto grant a bonus to Flame Thrower?
Odds: Unknown (as of yet, undetermined bonus)
Roll: 87 (not a Skill check: using 4th roll)
A: No
Q: Can Dante caste Flame Thrower
Willpower: Exceptional (another favored spell)
Difficulty: Average
Roll: 44 (a Skill check: using 2nd roll)
A: Yes
Q: Can Tathoggua resist the damage?
Using Willpower instead of Toughness because there’s no physical body in the Astral Realm
Willpower: Superhuman (a minimum)
Difficulty: Exceptional (Dante’s spell rank)
Roll: 8 (5th roll)
A: Critical Yes
Q: Does Tsathoggua fight back?
Odds: 50/50 (Kek’s odds) + 1 RS (Tsathoggua is crueler) = Somewhat Likely
Roll: 24 (6th roll)
A: Yes
Q: Can Dante resist the damage?
Willpower: High
Difficulty: Superhuman
Roll: 56
A: No
Damage: - 1 RS to Willpower
Q: Is Tsathoggua impressed by Dante’s attitude?
Odds: 50/50 (Kek’s odds)
Roll: 90
A: No


As you burn with the elemental fire, you feel your own soul grow larger, more ethereal. Your magic in the Astral Realm is much more powerful than it was in the physical world. The flames expand in front of you. You favorite spells merge into an awesome wave of punitive flames, engulfing the deity. A chorus of tortured voices answers in unison:
“You need more than a pitiful sparkle to impress the God of Magic.”
The abyssal tentacles grow thicker and increase their grip, making you suffocate.

>Damage: - 1 RS to Willpower

Art by Roland Jehring. Public domain.
>>
>>3930864

Q: Do you regret your choices?
Odds: Unlikely
Roll: 92
A: Critical No
Q: Describe his philosophy
Rolls: 27, 59
A: Praise of Randomness
Q: Does Gaia have a presence in this world?
Odds: ?
Roll: 65
A: No
Q: Do they have a book about knights?
Odds: Near Sure Thing (sounds standard)
Roll: 17
A: Yes

“I do not regret any of my choices. Could I have made better choices? It’s impossible to tell. We can’t predict the events of the future because everything in the world is random. We can’t know what the results of any choice are. Can our soul even influence our actions, or are we the slaves of the flesh? I don’t know. So I’m not thinking about any of this, I’ll just be the best librarian the world has ever seen! It was my dream to build a library that anyone can go to, and here I am. Knowledge and booze, no one can go wrong with this formula. Knowledge is power, and booze is how I celebrate the beauty of this random world.”

Nalakorak has never heard about the entity called “Gaia”, so he can’t help you to find a book about her. However, books about knights abound. He gives you a book that speaks about the heroic deeds of knights from different nations, which should cover a lot of different issues that knights can face.
>>
>>3931657
The rest of the books like herbology needs me to register with the adventurer's guild. Let's see what's it about.

>With that said I head to the guild.
>>
Rolled 6, 92, 89, 22, 69, 30, 50, 96, 26, 62, 18, 4, 40, 69, 35, 4, 94, 23, 49, 21 = 899 (20d100)

>>3931656
I struggle the grasp of "God"! I will not die here, I've already died against my choice, several times before. I will decide my own fate.

Fire, hot enough to melt bones!
Earth, strong against the mortal body, but weak to the will of the other elements.

Molten rock, flowing and dangerous!

"Lava!" I gasp out in hopes of conjuring the substance in the grasp of the being.
>>
Rolled 2, 74, 8, 19, 23, 16, 6, 59, 87, 36, 14, 76, 4, 82, 65, 39, 48, 19, 90, 25 = 792 (20d100)

>>3931653
“Sure, here you go, it was a pleasure doing business.” After staring at nothing in particular for a second, I give a nod to the tree line. “You’re free to go.”

Once he leaves, I focus my attention on Ari. As much as I’d loved to get the both of us fixed up right now, I can’t take her anywhere like this. At this point I’m sure that she may attack the horses if something isn’t done. I attempt to lead Ari a little ways off the path in order to tie her up to a sturdy tree. I assume that three ropes will do the trick.
>>
>>3931710

Q: Describe the Adventurer's Guild
Rolls: 43, 10
A: Imprison of Good
Anyone who's cool (= good) is a member.
Q: Tell me something new
Rolls: 53, 5
A: Adversity of Inside
Not a welcoming place for an imp.
Rolls: 18, 99
A: Move of Anger
Someone is actually angry that he entered.

The Adventurer's Guild is located at the northeast end of the city, close to the entrance of the Docks. It's an institution for adventurers, built for the purpose of serving as a hub of heroic assistance to others among the Empire of Tyria. It has vowed to protect and preserve the cultural heritage of the world, and strive to bring about a world where everyone has a place to call home. Guild halls are usually located in major cities.

The entrance hall is quite big. It's decorated in a traditional fashion, with banners of various shapes and colors hanging from the ceiling. On the walls hang pictures of major heroes of the past, and a signboard where all quests are posted. The registration office is a small counter where two maids in dark blue uniform sit.

The Guild's membership encompasses all manner of individuals, from those with great skills and experience to those who merely have a desire to explore the world. All are welcome, but those who seek an active and fulfilling role as part of the organization, and are willing to work together as a team, are in the best position to succeed ...Or almost welcome. You can feel that people are glaring at you with hostility because of your demonic heritage.
>>
>>3931742

Q: Does Dante's determination grant him a bonus?
Odds: ?
Roll: 89 (3rd roll)
A: No
Q: Does Molten Rock work?
Willpower: High + 1 RS (astral environment) = Exceptional
Difficulty: Above Average (combined elements)
Roll: 6
A: Critical Yes
Critical: he inflicts damage to the god
Q: Does Tsathoggua fight back?
Odds: 50/50 (Kek's odds)
Roll: 92
A: Critical No
The god is favorable
Q: Does Tsathoggua offer a pact?
Odds: 50/50 (Kek's odds)
Roll: 22
A: Yes
Random event: Double digits rolled under CL
Roll: 69
A: PC Positive
Rolls: 30, 50
A: Break of Travel
End of Astral Travel

The Astral Realm is highly sensitive to your thoughts. Your strong determination boosts your magical power. Tyranny Buusuto. A master of your own destiny, not a slave to others' plans for you. Fact is, the very air you breathe cosmic energy you tap into. You target Tsathoggua's eye with your spell and hurt him.

"Ahh! Dust in my eye! It hurts!"

He plucks his own eye out and lava oozes out. The eye then explodes, leaving behind a huge lump of molten rock. He summons a huge, pulsating eyeball and fits it in the empty eye socket.

"The new eye is bigger a more beautiful, this is a nice change. Anyway. I'm mildly impressed with your temerity. This is the Kuu Palace, a dimension beyond time and space. The Kuu, also called Void, can only be comprehended in great depths of meditation, of which there is no true beginning nor end. Did you know that with the power of thought, you can travel across the Astral Realm into any dimension and create new realities, new dimensions, with a thought or a mere glance? You can also travel to any point in the universe, and create a new universe with the power of thought."

One thousand voices scream.

"Visit me back and we will make the Pact of Blood. But for now..."

You wake up where you were before, in the camp protected by spiked earth walls. You crack your neck and stretch, as is your habit.

>Void element discovered
>>
>>3931775

Q: Can he tie Terry to the tree without getting bitten?
Dexterity + Agility (averaged): High
Difficulty: Average
Roll: 2
A: Critical Yes
Q: Does Khidell counter-attack with mercenaries?
Odds: ?
Roll: 74
A: No

The tax collector looks at you with open wide eyes, baffled that you would dismiss him like a common fool. He walks away with an angry frown, but his voice doesn't waver. "We'll meet again." From behind, his bright clothes look even more ridiculous. There is one thing that you can't buy with money, and it is badassness.

You brings the wolf-girl off path and begin tying her to a sturdy tree. She tries to bite at you but you push her off. "Please let me go!" she screams. You ignore her. "What do you want from me?" You look down at her, she is now trying to claw at you. She lets out a long, high-pitched whine. She starts to beg again, trying to get you to release her. This is such a wild display of violence and emotion!
>>
Rolled 51, 100, 19, 83, 59, 66, 9, 99, 9, 6, 40, 4, 79, 78, 14, 23, 74, 97, 29, 24 = 963 (20d100)

>>3932046
"Ugh. What the hell was that all about? Toad you won't be- Toad! Toad where are you!?" I snap to my feet and search for my friend.
>>
>>3932051
Your friend is right there, you were only astral dreaming for a few minutes.
>>
>>3932058
He still a mess?
>>
>>3932060
As heart-breaking it is to say, yes, he's still a mess.
>>
Rolled 41, 82, 54, 74, 46, 10, 48, 51, 67, 7, 54, 25, 72, 75, 33, 13, 38, 35, 73, 59 = 957 (20d100)

>>3932062
Alright I'm going to try and start a camp fire to see if heat will do something.
>>
>>3932063
The heat from the fire makes him feel comfortable, but it doesn't help with his condition.
>>
Rolled 23, 74, 87, 12, 88, 39, 55, 27, 87, 97, 63, 1, 1, 71, 93, 13, 80, 67, 18, 38 = 1034 (20d100)

>>3932075
I ask him did he drink anything, eat anything? Did he come across anything when he was digging? Do I still feel off?
>>
>>3932079

Q: Did Tsathoggua XXX?
Odds: 50/50 (Kek's odds) - 1 RS (cruel) = Unlikely
Roll: 23
A: Yes

>I ask him did he drink anything, eat anything?
He answers that he hasn't eaten anything except the cookies prepared by his sweet wife.

>Did he come across anything when he was digging?
He didn't come across anything while digging, the only particularity is that there are no worms or insects in the dirt.

>Do I still feel off?
You are beginning to feel better.
>>
Rolled 63, 38, 54, 50, 45, 11, 28, 58, 49, 100, 70, 6, 35, 97, 74, 81, 72, 1, 20, 79 = 1031 (20d100)

>>3932047
“I’m sorry, but there are things I must do.” I grab my spear and my backpack from the horse and approach her. I then proceed to take out the last of the rations and rice cakes from the bag, place them on the spearhead and oroceed to attempt to feed her.

Given how small the dose of poison was, I presume that the best thing to do is to wait until her body expels the poison as waste. Feeding her will both calm her down a little and quicken the process. When I’m done feeding her, I begin to read the bestiary to both for fun, and to distract myself as Ari does her “business”.
>>
Rolled 64, 92, 35, 25, 5, 47, 3, 35, 39, 23, 17, 94, 19, 29, 40, 33, 42, 86, 5, 34 = 767 (20d100)

>>3932042
Ignoring the stares of hostility I walk up to the registration office.

"I'd like to know more about the guild to decide whether or not to sign up and before you ask despite what I look like no I'm not an imp. Well I am now but I was originally a human. Got caught up in a wizard's experiment to put food on the table."
>>
Rolled 12, 38, 85, 13, 72, 77, 40, 18, 88, 17, 88, 37, 100, 87, 17, 77, 62, 79, 56, 86 = 1149 (20d100)

>>3932099
"Toad, I don't know what to do. If it continues to spread I don't know what to do!" I frantically speak to my companion.
>>
>>3932103

Q: Is food good enough to absorb the poison?
Odds: ?
Roll: 63
A: Yes
38, 54
Inform of Investment
bankers, gnomes
50, 45
Debase of Illness
toxic, slime (Tower of Druaga, Isekai with my Smartphone)
11, 28
Persecute of Pleasures
rapists, goblin (Goblin Slayer)
58, 49
Betray of Failure
betrayal, demon (How Not to Summon a Demon Lord)

Your presumption is correct. The poison slowly loses its effect; not because it was a small dose, but because it's rather weak.

You notice that most common D&D races have an entry in the bestiary, except gnomes. They simply do not exist in this world.

*"Goblins (Goburin) are all-male species, but possess the ability to breed with any race with the pregnancy always resulting in goblin children." They usually live in underground tunnels or abandoned fortresses. Adventurer’s Guild hunting parties often raid a settlement to get rid of any goblin children before they grow up and become a danger to the entire world. Orcs are the result of goblins breeding with beast-girls, and have a pig head. Orc populations are concentrated to the south, whereas goblins can be found everywhere.

*"Slimes (Suraimu) are a small gelatinous-like living organism with low intellect that tremble and jiggle when moving." Acid-spitting slimes are very dangerous as they can quickly poison the target. The mildest variant only dissolves clothes. The most toxic variant will cause immediate death to anything that touches them.

*Demons only come to our world when they are summoned. If the summoning ritual is successful, they will wear a magic slave collar. Because of the difficulty of the ritual, many summoners are betrayed and killed by the demon. It is then free to roam the world and cause chaos.
>>
>>3932238
The receptionist of the Adventurer's Guild is a pink-haired girl with little facial expression and a monotone voice. She looks like a very serious and diligent person. She bows.

"Wakarimashita. Welcome to the Adventurer's Guild. I'm Kuru. Good thing you mention your human origins. There's a party of adventurers just behind you that was about to attack you. Guys, can you leave him alone?"

The adventurers behind you smile with embarrassment and leave.

"The rules of the Guild are very simple. You look for a quest on the signboard, you bring it to me. I register the quest under your name, you complete it, you get your reward. Very simple, right? Of couse, that is only if you pass the registration test. We will test your faith, magic, and strength scores to determine if you can be successful as an adventurer. You can only pass the test once and if you fail, you are required to leave the guildhall immediately. I look forward to working with you in a positive and rewarding way."
>>
>>3932329
"Me not know either", the frogman says, with tears at the corner of his eyes.
>>
Will there be a 4th thread?
>>
>>3933309
Yes. Which world are you interested in?
>>
Rolled 50, 15, 7, 34, 55, 74, 52, 83, 95, 38, 23, 37, 12, 82, 59, 49, 68, 1, 90, 60 = 984 (20d100)

>>3933252
“Well that was much cleaner than I thought it would be. So, you ready to hit the road and get out of here? We should probably ditch this place and head to the city adjacent to the next city just to be safe.”

I move to untie her.
>>
>>3933347

Q: Is she still poisoned?
Odds: No Way (unlikely a crazy person can hide it)
Roll: 50
A: No
Q: Is she angry about the treatment?
Odds: ?
Roll: 15
A: Yes

"Hmph!"
Displeased with your method of treatment, she hits you on the head.
"I'm fine, I can travel. But what about yourself? You look like a roast chicken."
>>
>>3933310
I will go for fantasy one most likely since everyone else is in there too
>>
Rolled 91, 75, 1, 82, 18, 84, 83, 37, 65, 49, 62, 3, 100, 30, 15, 59, 13, 34, 12, 77 = 990 (20d100)

>>3933361
“It’s a pretty good disguise if I say so myself, a shame my nervous system is paying for it. At the very least the only person who may be able to point is out is that tax collector and we were looking pretty raw compared to how we usually appear. In any case all we need to do is get a health potion and it will be as if nothing ever happened aside from the fact that we’re now richer and have more options for self defense.”

I attempt to mount one of the horses and ask,”So, how was that for excitement and danger huh?”
>>
>>3933369

Q: Was that fun?
Odds: ?
Roll: 91
A: Critical No

She shrugs.
"I've had better days. Getting tied up to a tree is definitely not my idea of fun. Of course, I will forgive your inappropriate behavior if you find me some meat to eat. Preferably grilled, not boiled. Let's get going."
You attempt to mount the horse, but it's too painful. You can only walk beside the horse.

Do you walk in the direction of the Ancestor Valley?
>>
>>3933400
“Would you have rather come to your senses and only to see me mangled half eaten? What would you do without my awe-inspiring skills and talents to aid you?”

We head in the direction of the Ancestor Valley but stop at a city to get a healing potion or two.
>>
Real talk I have no idea what to do here in game. Is the affliction growing, or is it contained to their arms and legs?
>>
>>3933431

Change of scene roll: 7
Q: Can they reach the next town in less than a day?
Odds: Unlikely (walking)
Roll: 1
A: Critical Yes
Q: Describe the path
Rolls: 82, 18
A: Activity of The intellectual
Strongly magical
Q: Describe the town
Rolls: 84, 83 + 37, 65 + 49, 62 + 3, 100 + 15, 59
A1: Care of Riches
Wealthy
A2: Struggle of Intrigues
Political intrigues
A3: Harm of Disruption
Not welcoming to foreigners
A4: Neglect of Information
Not serving them
A5: Gratify of Randomness
Crazy architecture

The forest has a beautiful scenery, it's a place where magic is in bloom. It's illuminated with magical fireflies and the trees have different tones to them. As you walk through the woods, you see creatures of various types, such as one-horned rabbits and astral owls. Your bestiary indicates: The one-horned rabbit, while somewhat uncommon, is a dangerous and elusive creature. Unlike most other species of rabbits, one-horned rabbits have been known to attacks travellers with their sharp claws and sharp teeth. Their horn is kind of valuable because it can be used to make magic potions.

You reach the city of Mylmahil by the end of the afternoon. The city has a reputation for being one of the largest producers of mithril in the world and its people are extremely wealthy. This is a place where people live in harmony with nature and it is a place of joy and peace. The rooftops are covered with brass spires and twisted stairs that grow into the air. The people of Mylmahil are very proud of their city and they're extremely hostile to foreigners. However, with your flawless ID's, the guards have no choice but to let you enter. You pass the polished stone arches of the entrance.
>>
>>3933553
You can't know if their affliction is growing but you can choose to monitor it over time if you want to know. As far as you can tell, it's contained to their legs for now.
>>
Rolled 8, 74, 52, 59, 53, 16, 10, 85, 71, 34, 84, 17, 26, 94, 98, 82, 72, 34, 65, 53 = 1087 (20d100)

>>3933569
I guess I'll keep an eye on their affliction, and if they're able to move in the morning. We continue our journey out of this fucking place. I will also keep an eye on the green lady.
>>
Rolled 78, 51, 71, 21, 64, 45, 36, 24, 87, 24, 62, 6, 8, 90, 96, 98, 20, 73, 73, 78 = 1105 (20d100)

>>3930268
(Sorry for the long absence, had irl stuff to take care of, though I wouldn't mind laying low til the Rule of Blood wears off)

The Handsome One, and The One Who Sees The Light, eh? Definitely something to try and figure out later.

Hearing an idea to summon Mammon was nice, and I figured I'd try to give it a shot once I was done clearing my head. For now I just paced around the Slave Tent a few times, staying close enough to show I wasn't trying anything.

As far as isekai fantasies go, this was pretty much the worst. I'm tied up, considered a slave by people who'd prefer to castrate me, and trapped in an uncomfortable desert oasis that would have caused me to have an aneurism if I was genuinely germaphobic. I wondered briefly if Kek was intentionally an asshole or if this was all just an unlucky coincidence, and shook my head. There was no point in dwelling on it anyway, I wasn't the type to try and get revenge against a god, I'd be happy enough just never running into Kek again.

Eventually I noticed Emilia had also stepped outside the tent, and gave a nod of acknowledgement as I stopped my pacing.

"There is so much that needs to change here if we're going to survive. If we manage to stop being slaves and actually find a way to live in this Oasis, what would you do? Honestly I want to get the hell out of here, and even if we somehow manage to fix the food and water shortage, and stop being slaves, I think I'll be trying to go North to a different country anyway." I gave a short, bitter laugh. "I've been here one day and I'm already so sick of this place I've half a mind to start walking north right now, but I suppose I should try and get that well built first." With that, I went back inside the tent, and began following the advice given before, namely, asking people for any spare money from our old world in an attempt to use it to summon Mammon as the entity of Greed to get knowledge about constructing a well.
>>
Rolled 93, 25, 87, 50, 60, 94, 61, 41, 5, 9, 91, 76, 32, 7, 75, 88, 33, 13, 54, 71 = 1065 (20d100)

>>3933567
I go to a potion shop in order to heal myself.
>>
>>3933574

Q: Does anything happen until morning?
Odds: ?
Roll: 82
A: No
Q: Can they walk?
Odds: ?
Roll: 18
A: Yes
Almost as fast as usual
Q: When they leave the fortress, does the green woman attack them?
Odds: Unknown + Rule of Blood = Somewhat Likely
Roll: 84
A: No
Q: Can Dante spot her anywhere?
Perception: Below Average
Roll: 75
A: No
Q: Can Dante identify the new symptoms?
Knowledge (medicine): IQ - 4 = Minuscule
Difficulty: Low
Roll: 1
A: Critical Yes

Their symptoms do not seem to progress while you're watching them. At dawn, they feel able to walk, although not as fast as before. You can't spot the presence of the green woman anywhere.

"Do you think we are going to die, Dante?" Bez asks, hoping you answer no.

But as you're walking through the dead forest and the liquid tar, their legs get more tired. You take a closer look at their condition and come up with a new diagnosis.

Knowledge (medicine): From the appearance and smell, you can identify necrotic tissues in their legs. This, combined to the symptoms of limbs feeling numb and cold, make you give an alarming diagnosis: they suffer from gangrene. They require urgent medical care, special cream and antibiotics. Without treatment, their condition will get worse and the gangrene risks spreading to the rest of the body.
>>
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143 KB
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>>3933578

Q: Would she follow him?
Odds: Near Sure Thing (stated Yes previously)
Roll: 78
A: Yes
Q: Can he make a pact with Mammon?
Odds: Likely (no stated difficulty) + 1 RS (ritual) - 1 RS (no feeling of greed) = Slightly Likely
Roll: 51
A: Yes

The girl answers with no hesitation.

"If you went north, I'd definitely follow you. Basically, I hate the bandits, they are filthy and disgusting, and the slaves kind of are too. I mean, how could they let themselves get enslaved and not even fight back? They look content with their condition. You're really different from them. I've seen you turn pink like a marshmallow and eat rope as if it was chocolate. You're really the only decent person around."

Back inside the tent, you gather a few dollar bills and a lighter from the eunuchs. The blonde-haired eunuch tells you that he has no idea how to begin the ritual. You burn the money and chant Mammon's name repeatedly. The eunuchs join you in a chorus. The flame suddenly rises and crackles, rising and falling with the sound of your voice. The voices grow more excited. They scream and call out the demon's name.

Mammon appears to you in an intuitive dialogue. He appears as an old man, with a pointy nose and curved eyebrows. His voice is nasal and whiny, his manneurism is affected.

"Why...? What... Why...? Fiiiine, I'll help you. Stop burning the dollar bills! The money's all mine! What do you request?"
>>
>>3933579

Need one healing potion for each RS of damage.

In Mylmahil, it's not difficult to find an apothecary's shop with what you need. The walls of the shop are lined with shelves filled with all sorts of bottles and containers.

Potion of healing: The flask contains a clear, blue-ish liquid with a strong floral scent. The first time you drink it, it makes your mouth feel sour. The sour taste is then replaced with a more complex flavor with notes of sweet mint, flowers and earthy herbs.

To heal all of your damage, you will need 3 healing points. This will cost a total of 21 silver.
>>
Rolled 81, 97, 50, 81, 78, 81, 35, 62, 72, 66, 77, 69, 50, 81, 51, 72, 19, 52, 69, 27 = 1270 (20d100)

>>3933254
"You aren't fazed by me being an imp. I could've lied you know? Well thanks either way for believing me. As for the adventurers behind me, I would not have blamed you if you did attack. Finding a monster walking around the city is a cause for concern. Anyways, may I know more about the test and is it possible for me to receive a sword for it. Well considering my current height a dagger might be better."

Dice are there cause idk if I had to roll.
Sorry for being late. Had an exam for college.
How are yall?
>>
>>3933770
I buy five healing potions and drink the first three. After leaving the store, I mark this city on my map and we continue our journey.
>>
Rolled 48, 32, 54, 21, 15, 59, 9, 95, 65, 96, 28, 3, 20, 16, 76, 13, 81, 44, 31, 74 = 880 (20d100)

>>3933826
>>
>>3933813
I need dice rolls with every post. How was the exam?

Q: Is it a simple drop of blood / crystal ball test?
Odds: ?
Roll: 81
A: No
Q: Is the test done with some sort of training room?
Odds: ?
Roll: 97
A: Critical No
Nothing physical
Q: Is it a dream test?
Odds: ?
Roll: 50
A: Yes

"The test is very simple. You put your hand on our magic crystal ball, and you will be projected in a small testing area in the Astral Realm. This is not dangerous, well, it shouldn't be. Who knows. I will watch the image on the crystal ball to evaluate your performance. If you are unable to demonstrate your abilities in the time allowed, you will be graded F. When the test is complete, your spirit will be released back to our world. Do you have any questions?"
She shows you the crystal ball, which looks nothing special.
>>
>>3933830
I have to go to sleep so I'll answer tomorrow.
>>
>>3933902
Night QM
>>
>>3933897
Barely passed the class. X_X

"What is the Astral Realm and does it come with a weapon for us to use or are we required to bring our own?"
>>
Rolled 8, 32, 67, 37, 51, 100, 57, 3, 19, 26, 13, 28, 95, 11, 19, 4, 99, 42, 2, 43 = 756 (20d100)

>>3934112
>>
Rolled 3, 9, 21, 37, 80, 6, 41, 62, 45, 64, 100, 29, 29, 88, 89, 60, 48, 81, 45, 55 = 992 (20d100)

>>3933767

I complied immediately with Mammon's request, kicking sand at the fire and motioning for it to be put out while I talked with Mammon in the mental landscape of the intuitive dialogue.

"I need to know how to build a well, as well as how long it'd take and what tools and materials are necessary. I'd also appreciate it if you know how to detect if a spot is ideal for building one." I state immediately.

"There are other issues, too. Anything that would help in acquiring food, or cleaning the water in the oasis, would be of great help, but the well takes priority." I clarified. If I could use Mammon to gain knowledge of ways to fix the many issues in this place, it'd be great, but I doubted Mammon was willing to grant every request I had, at least not without wanting something in exchange. I'd get as much free knowledge as I could first, then see what he'd want in exchange for more, and if I was willing to give it to him.
>>
>>3933826
>>3933830

Change of scene roll: 4
The scene is interrupted
Rolls: 32, 54
A: Delay of Investment
Q: In the shop?
Odds: ?
Roll: 21
A: Yes
Rolls: 15, 59
A: Gratify of Randomness
Will soon receive a package of random potions


You sip the potion and your burnt skin regenerates before your eyes. It gives you a tickling sensation that gradually disappears. The new skin is all soft like a baby's.

Before you leave the shop, the elven apothecary stops you. He's going to receive a shipment of potions the next day, and if you come back, he'll make a discount for you, buy one, get one for free. He insists that potions are a necessity for a warrior such as yourself, and that you would not be disappointed by the quality of his goods.
>>
>>3934112
>>3934113
She keeps answering with a monotonous tone.

"To explain in simple terms, the Astral Realm is more or less the world of dreams. This is an out-of-body experience: your body stays here but your soul leaves, only linked to the body by a silver cord. This means that you get to visit in a dreamlike state a place that has been built by the magicians of the Guild. The experience is also shaped by your own emotions and subconscious. So, as you can guess, you can't bring anything physical to this place. That means, no weapon."
>>
>>3934630

Q: Can Mammon help with this long list of requests?
Odds: Very Unlikely
Roll: 3
A: Critical Yes
Q: How about a good Appraise skill?
Odds: ?
Roll: 9
A: Critical Yes

Mammon gets really excited.

"I know nothing about wells, unless you mean well poisoning, which is most definitely within my range of experience. If you poison the water supply then you'd have a monopoly on clean water. I could infect one of the slaves with the plague and then you'd only have to throw their body in the water. I also recommend the universal demonic plot of power, which is to start a Ponzi scheme or lending money at an interest rate, or even both. They are two sides of the same coin. Doesn't that sound exquisitely delicious to you?"

Mammon rubs his hands and grins wickedly.

"As a more general power, I can give you the ability to Appraise the financial value of any project, which should help you to determine their potential of success. If you can appraise the ideas that your slaves provide, then you can pick the best project and find greater success in your goals. This power is called: Smelling Money."
>>
Rolled 1, 15, 54, 61, 37, 35, 83, 19, 95, 56, 53, 54, 16, 30, 81, 31, 50, 93, 43, 84 = 991 (20d100)

>>3933748
"I've figured it out! It's gangrene! I don't know how but you and Bez contracted it." Informed the toads with a smile that slowly faltered.

"Sadly, you two need medical attention to avoid serious damage. If one of us had a steady hand, we could scrape off the affected areas. Hell if we had any maggots they could just eat the stuff without doing any harm. If only we had some." I sigh at my predicament, it wasn't like maggots were just going to pop out of no where.
>>
>>3934693

Q: Can they find maggots?
Odds: Very Unlikely (see post >>3932099)
Roll: 1
A: Critical Yes

Bez informs you that while there are no insects at all in the dirt, she's spotted a few delicious maggots crawling on the branches of the trees.
>>
Rolled 30, 34, 91, 93, 96, 2, 59, 21, 79, 59, 58, 19, 1, 49, 62, 63, 29, 40, 18, 75 = 978 (20d100)

>>3934692
Asking for help in building a well, and all I get is advice in well poisoning. Poisoning the oasis would certainly be one way to kill Luqman and his cohorts, but that'd also destroy our only water supply.

When Mammon proceeded to mention Ponzi schemes, I was ready to give up, but then finally he mentioned something useful. Smelling Money, huh? It wasn't as great as the rpg like Appraise ability I often saw in Isekai manga, but it would suit my current needs rather well.

Once I obtained the Smelling Money ability, I again talked to the other slaves in the camp, explaining how my power worked and asking for as many ideas as possible so I could begin sifting through them to find what would work.
>>
Rolled 12, 66, 91, 83, 30, 19, 83, 66, 30, 22, 22, 69, 16, 39, 40, 43, 73, 63, 81, 37 = 985 (20d100)

>>3934704
Having heard this news I perk up. "Alright, I'll climb the tree and you guys watch my okay?" I make my way over to the tree where Bez spotted the maggots and climb.
>>
>>3934998

Q: Can Dante climb the tree?
Climb: Agility - 2 RS = Low
Difficulty: Low
Roll: 12
A: Yes

You climb the dead tree and collect maggots in your hand. A few are tan and look pretty tasty but the rest are pink and more slimy.
>>
>>3934982
>>3919247

Q: How about Smelling Money as a strength, and an Appraisal skill?
Odds: ?
Roll: 30
A: Yes
Q: Does it affect his physiology?
Odds: ?
Roll: 34
A: Yes
From this post: >>3923898
A well is profitable
Q: Should I provide a hint about how Appraisal ranks projects?
IQ: Above Average
Difficulty: Above Average
Roll: 91
A: Critical No


Your nose grows slightly in size, giving you the power to smell money. The Appraisal skills give you a mental rating for each project. When someone explains a project, you hear the rating in your head, with Mammon's voice. However, the voice doesn't explain why a project is rated as such; you only hear one letter and that's it.

Abigail's proposal:
"Why not dig with a shovel? A well is just a fucking hole, right?"
Appraisal: Rated F.

Steve's proposal:
"We use the laws of physics to build a drill."
Appraisal: Rated F.

Taylor's proposal:
"We need a shovel, a pick and a bucket on a rope. And then dig. This is dangerous because of possible cave-ins, though."
Appraisal: Rated E.

Emilia's first proposal:
"There should be a few anons in this tent with magical powers. Use them to dig a hole."
Appraisal: Rated C.

After Emilia describes her proposal, a few people protest. They say that magical powers are private, and that it's dangerous to use them.

Emilia's second proposal:
"Same proposal. But also, use your Appraisal skill somehow to identify the person in this tent who has the best powers."
Appraisal: Rated C.

>Appraisal skill gained, rank Low
>Smelling Money: you can use your Appraisal skill to evaluate the financial viability of a project
>>
Rolled 5, 55, 16, 61, 85, 51, 54, 44, 100, 84, 59, 65, 17, 75, 21, 2, 62, 100, 56, 99 = 1111 (20d100)

>>3935130

In the end I have to agree with Emilia's idea.

"Guys, I understand you're not eager to share details about powers, or use them and risk something bad happening, but we're kind of in a desperate situation here with Luqman and his crew willing to kill off most of us to save water. Building a well is our best chance at keeping everyone alive."

"To clarify any details I may have left out, my 'power' or 'class' is called 'Dark Knight of Vice'. Basically I can channel any sinful desires into summoning a demon to grant abilities related to the sin. Like right now we used Greed so I can use Mammon's expertise to judge our projects."

I hoped I could convince them to willingly share their powers, but even if I couldn't, I was already trying to appraise people's abilities as I spoke.

"I know we need tools to dig, a good spot to dig from, and a way to ensure we can get out of the hole and stop it from collapsing ontop of us, anyone have any powers that can reinforce or move anything?"
>>
>>3935173
Your total roll is the auspicious number, and so is the thread creation date.

Q: Can he Appraise people's abilities?
Appraise: Low
Difficulty: High
Roll: 5
A: Yes
Q: Is there anyone who's at least E ranked?
Odds: ? (see post >>3926257)
Roll: 55
A: No

You're the only one who has a special class. Everyone else has picked one of the four basic classes. With your Appraise skill, you identify 6 eunuchs who have the sorcerer class They are all F ranked. The girls are more powerful than the males, however none of them picked the sorcerer class.

Lynn explains. "I've tried to manifest a spell several times, but nothing happened. Steve has tried to manifest a simple fire spell, but the spell burned his hands. Because of this, everyone is too fearful of magic." The other eunuchs nod.
>>
Rolled 1, 82, 87, 25, 86, 24, 20, 78, 8, 29, 39, 68, 29, 40, 48, 20, 53, 93, 30, 56 = 916 (20d100)

>>3934688
I’ll find an inn to stay at and prepare for another heist. I wait for night fall and equip my armor, helmet, and mask. I bring the trusty hammer, bombs, saber, and my (not nearly as trusty) lockpicks. I also bring the fire and wind bullets for the slingshot.
>>
>>3935235
"Anyone with a priest class have a patron deity that isn't Kek? Maybe one of them would be willing to a hand?" I ask, hoping to gather information on that while I gather the six sorcerers together.

"Okay, so how about earth magic? No danger of accidentally burning yourself. Just draw a basic shovel outline on the ground, then try to raise that section of the earth up. I know that the magic is difficult, but if all six of you combine your efforts I'm sure you can pull off something amazing. Since we're not dealing with anything volatile this time, worst case scenario is nothing happens, right? What have we got to lose with our lives already on the line?"

With that, I also begin counting the exact number of slaves, and how many are in which class, in the hopes that if well building doesn't work I can talk some soldier class types into fighting with me.

After all, if we can't get a well made, our only other option is to kill Luqman and his minions before they decide to kill us. Something I was trying not to think about, but couldn't ignore as I remembered how they had treated Steve before my outburst caused them to flee.
>>
Rolled 47, 83, 49, 15, 32, 40, 41, 16, 57, 7, 28, 34, 14, 99, 99, 26, 18, 54, 88, 13 = 860 (20d100)

>>3935235
Also rolling.
>>3935260
>>
Rolled 1, 32, 66, 45, 56, 99, 48, 54, 79, 92, 10, 27, 28, 88, 41, 19, 88, 67, 35, 78 = 1053 (20d100)

>>3935126
"Alright, I'm going to need you two to sit down for a bit and let the maggots do their jobs." After Bez and Toad comply I place the maggots on the dying flesh and watch them get to work.

"So, how does it feel?"
>>
>>3935241

Rolls: 1, 82
A: Attainment of Dispute
Overcrowded
Rolls: 87, 25
A: Work hard of Friendship
Rolls: 25, 86
Elf-human friendship

The inn you stay at, the Night’s Beard, is dirty and overcrowded, and is full of idle drunkards. This is more or less the only establishment that is welcoming to foreigners at this time. The innkeeper is an amiable elf woman named Aela, who is quite forthright about her support for friendship between humans and elves.

What kind of heist are you planning? Do you have your eyes set on another wizard?
>>
>>3935260

Q: Can he motivate them to use earth magic?
Charisma: Average + 1 RS (leader position)
Difficulty: Average
Roll: 47
A: Yes
Q: Can they use earth magic collectively?
Willpower: Minuscule + 2 RS (combined spell) = Low
Difficulty: Average
Roll: 83
A: No
Q: Can the priestess of Aphrodite help?
Odds: No Way (she’s not an earth deity)
Roll: 49
A: No

Motivated by your speech, Steve draws a shovel outline on the ground. The eunuch spellcasters stand in a circle around it and begin focusing on the spell. As nothing happens, they begin chanting the name of Mammon. Frustrated, one of the eunuchs kneels and screams, "Brother Mammon! Help us!" The abominable name echoes through the air, but still, no response.

You count 8 thieves, 6 sorcerers, 4 warriors, 3 priests, 1 unclassed, and 1 dead body. Of the 3 priests, one is a priestess of Aphrodite, and the other two serve Kek. The priestess is of no help, as her deity has no link to the earth element.
>>
>>3935269

Q: Can Dante heal Bez and Toad?
Knowledge (medicine) = Minuscule
Roll: 1
A: Critical Yes

The maggots begin feasting on the necrotic tissue. There’s slight irony in the fact that their traditional food is eating them. Slowly, their condition gets better.

Knowledge (medicine): As the wound was moist, you are confident that maggots should be enough to heal them. However, since you couldn't disinfect the maggots, there's a risk of infection, so they still require antibiotics. Moreover, you still have to identify the cause of the disease. This might not be easy without proper lab equipment.
>>
Rolled 86, 89, 66, 13, 15, 57, 95, 77, 62, 57, 24, 85, 55, 58, 77, 31, 57, 58, 55, 39 = 1156 (20d100)

>>3936232
With the two feeling better from my basic treatment, I removed the maggots stowing them away for later. Afterward, I quickly fashioned some wrappings to cover their arms and legs.

"Alright, this is how things are going to work. Bez, I'm going to be carrying you on my back for a bit. Then, you'll switch with Toad, we need to make it out of this place if you two are to live."
>>
>>3936246

Q: Does the environment change?
Odds: Slightly Likely
Roll: 86
A: No
Q: Does the swamp lady show up again?
Odds: Near Sure Thing (hungry and waited long enough)
Roll: 89
A: Yes
Q: Describe her actions
Rolls: 66, 13
A: Carry of War
Threatens to war

You carry Bez on your back. After only walking for a few minutes, the green woman jumps out of a pond. She looks furious. "Frog people. Give them." Feeling the danger, Bez's grip tightens. She points to Toad-Head. "Food."
>>
Rolled 51, 11, 15, 1, 67, 62, 40, 89, 88, 90, 76, 59, 36, 60, 54, 23, 85, 16, 8, 38 = 969 (20d100)

Oh a wise guy eh?
>>3936230
Given the ammount of wealth that’s sitting in this city and this deal at the potion shop , I’ve been handed a golden opportunity. I head out to find some secluded shops, one where a loud noise wouldn’t attract much attention.
>>
Rolled 32, 59, 1, 3, 2, 52, 35, 83, 1, 50, 8, 56, 63, 35, 44, 83, 86, 99, 20, 46 = 858 (20d100)

>>3936254
"Toad!" I call out to my companion, letting his wife down gently and step forward to the woman. "We don't need to do this you know? We could all just go about our lives without hurting each other." I ready my stance with spear in hand.

"Think about this... if you harm them I will do my best to end you. There doesn't need to be bloodshed this day. Go elsewhere and find your meal!" I stared into her eyes, I don't want to kill. No sane person should seek conflict, but I will not return the kindness these two have shown me with their deaths!
>>
Hey QM, are those medicine criticals counting towards developing a Medicine skill? Also, I love this scenario. At first, I thought it wasn't that engaging cause it's a lot of walking but when stuff got rolling it got rolling! And nothing feels like it's come out of nowhere, it all feels organic ya' know?
>>
Rolled 36, 59, 79, 88, 10, 18, 57, 47, 4, 3, 96, 97, 57, 98, 19, 48, 84, 78, 66, 72 = 1116 (20d100)

>>3936231

"What? Guys what are you doing?" I asked as I hear them crying out for Mammon's help. "Mammon doesn't have any power to move the earth, you guys do. This is like those moments in shonen anime where you gotta believe in yourself to use your power." I tried to encourage/advise, as I could see they were struggling.

Meanwhile, I walked over to the dead body. I felt asking the thieves and warriors to help me fight wasn't going to go well, so in desperation I began checking the corpse to see if it had anything useful on them. Maybe, just maybe, I'd be lucky.

Otherwise, it seemed very likely I'd be back to trying to fight Luqman and his friends.
>>
Dante, William, I'll post my replies when I get back home.

>>3936263

Q: Describe the secluded shops
Rolls: 32, 59
A: Delay of Randomness
delay of chaos = order
Rolls: 1, 3
A: Attainment of Environment
Weather control
Roll: 2, 52
A: Starting of Dispute
Rolls: 35, 83
A: Return of Riches
A small bank

Here are two places that catch your attention.

The most interesting shop is not in the city per se, but rather is hidden in the forest. This is, of course, what makes it the most interesting. The shop is ran by an elven druid that specializes in herbalism and weather control. The entrance to the inner shop is a very small one, consisting of two stairs that lead to the very bottom floor. Once you get down, you'll see a door to your left.

The second one is a small, shady bank / pawn shop. The security is high, with private guards who are ruthless towards those who don't pay. The manager has been known to break people's noses in order to get his money. It's located close to the “Night's Beard”: a lot of shady dealings and much violence happen in that area.
>>
Rolled 92, 50, 44, 34, 25, 86, 50, 95, 31, 29, 16, 42, 63, 27, 14, 43, 46, 1, 17, 4 = 809 (20d100)

>>3936333
I decide to take on the bank/pawn shop, there’s guaranteed to be a lot of coins there and maybe a few useful items as well. My plan of attack is simple, I will start a fire on one end of the building using one of the fire bullets, causing a shift in attention. In the chaos using less than subtle tactics won’t be so costly. Before I do so however, I go back to the inn to drink one of the fire resistance potions Is the effect temporary or permanent? If it’s permanent, can they stack? I also ask Ari if she wants to tag along. We’re almost at our destination, so I may as well utilize her skills while they’re still in supply.
>>
>>3936273
>>3936276
The Mythic system reacts to your actions, questions, dice rolls. So what determines if a story is engaging or not is the player's actions. You have freedom of action, I don't have a plot in mind and I have no idea what I'm doing. Your starting location did suck. I could dump everyone in a nice town at the beginning but I'm sticking to the "random and deadly" part. I'm glad you like it.

Q: Does the swamp woman attack?
Odds: Very Likely - 1 RS (Rule of Blood)
Roll: 1 (3rd roll)
A: Critical Yes
Q: Can she hit Toad-Head?
Regurgitation: Average
Difficulty: Average - 1 RS (Rule of Blood)
Roll: 3 (4th roll)
A: Critical Yes

She spits grainy tar out of her mouth on Toad-Head's face. His mouth and nose are blocked and he starts asphyxiating. He rolls on the floor and tries to wipe the sticky tar away. Bubbles come out of his mouth. The green woman begins circling him, watching him, trying to get closer
>>
>>3936293

Q: As he mentions "believing in yourself", does they magic get boosted?
Odds: Likely (anime logic)
Roll: 36
A: Yes
Q: Can they use earth magic collectively?
Willpower: Minuscule + 2 RS (combined spell) + 1 (believe in yourself) = Low
Difficulty: Average
Roll: 59
A: No
Q: Does the body hold anything useful?
Odds: Unlikely (wouldn't the bandits loot it?)
Roll: 79
A: No

Steves holds his fist. "Yes, let's believe in ourselves. We can do it!" It's as if there was a rainbow behind the eunuchs. They begin their visualization, as prescribed by Kek. But nothing happens. Rémi, the French slave, asks: "how can I visualize a spell, when I can't even visualize anything at all in my head?" Steve shakes his head. "We have no idea what we're doing. It doesn't work."

Except for its clothes, the corpse does not hold anything of value.
>>
>>3936351

Q: Is the effect "temporary"?
Odds: A Sure Thing
Roll: 92
A: No
Near-permanent: lasts 24 hours
Q: Does Ari want to tag along?
Odds: Near Sure Thing (she hasn't refused yet)
Roll: 50
A: Yes

Ari informs you that the effects of the potion should last more or less 24 hours. Of course, it doesn't last forever, otherwise the wizard would have had no reasons to store them in his personal chest.
Ari is very excited about participating. "I've been bored in the last few hours. I wonder what would happen if you drank several fire-resistance potions, you should try it."
>>
Rolled 3, 32, 72, 34, 78, 37, 31, 82, 33, 53, 72, 24, 33, 3, 74, 79, 66, 97, 11, 37 = 951 (20d100)

>>3936484
"Damn it! I warned you!" I speed forward and lash out with great force, aiming to plant the butt of my spear against her head.
>>
Rolled 46, 29, 76, 65, 10, 32, 5, 86, 29, 39, 15, 23, 86, 20, 58, 21, 52, 71, 90, 97 = 950 (20d100)

>>3936492
“We’ll both take two. The last thing we need is another flambé incident”

After going over the plan the two of us head to the spot and I shoot a fire bullet at one of the shop’s corners. We then wait until the guards take notice of the flames and leave our section unguarded.
>>
>>3934689
"Well let's take the exam. No point in waiting."
>>
Rolled 25, 21, 18, 3, 86, 11, 66, 93, 31, 74, 79, 26, 68, 50, 94, 38, 20, 97, 57, 76 = 1033 (20d100)

>>3936491
Disappointed with the corpse. I begin walking to the Warriors and Thieves and one by one asking if they'd be willing to fight with me if it comes to it. I need to know who if anyone I can have by my side should the time come. I also ask the thieves if they have any knowledge or skills on a way we could obtain weapons from elsewhere in the camp.

With that done, I turn back to the sorcerers. If I can just help them overcome their collective mental block...

"Can you recall a sensation? Like making a sandcastle out of wet sand, or pulling apart playdoh?" I ask Remi.

"Here, let's go with something more simple." Scraping the image of the shovel back into the dirt, I draw a circle instead. "Try to pull this dirt up, like making the flat surface inside the circle a dome or hill. For those who imagine images, use visualize hands sculpting the earth to the desired shape. For those who use emotions or sensations, the feeling of clay, or any other form of molding. For those with only words, try to come up with a sentence or poem of the earth changing shape. Maybe having direct contact with the earth and placing your hands on the ground will help as well?" I offered. I had no magic of my own, but I was pulling out every creative idea I had of how people in fiction used magic. I just hoped it would work, but if not, I'd have to give up.
>>
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Rolled 71, 37, 21, 36, 100, 94, 61, 10, 10, 80, 80, 83, 12, 77, 97, 90, 63, 20, 63, 67 = 1172 (20d100)

>>3917588
Hey there, if there is still room, I'd like to join Kek's Isekai please
>>
>>3936703
Jumping ship are we?
>>
>>3936726
I actually wanted to try out other quests, I don't intend on abandoning the other Mythic rpg one
>>
>>3936731
I’m just messing with you. Unfortunately (or fortunately depend on your POV) Oracle isn’t accepting new characters right now.
>>
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>>3936756
well, that is ok, I can still have my share of fun by lurking, I wish you all good luck in your endeavors
>>
>>3936766
Thanks, and keep lurking. Someone will fall eventually.
>>
>>3936766
feel free to give help, post advices to the players if you're lurking.
>>
>>3937643
Hey QM. What do you do? You doing school or something just as time consuming?
>>
>>3936494

Q: Can Dante hit?
Spear Fighting: Low
Difficulty: Average + 1 RS (specific target) = Above Average
Roll: 3
A: Yes
Q: Can he damage her?
Damage: Strength + 2 RS (thrust spear, page 126) = Incredible
Difficulty: Below Average
Roll: 32
A: Yes
- 1 RS damage
Q: Does she spit tar on him?
Odds: ?
Roll: 72
A: No

You plant the spear in her skull. She pulls out of it and the mucus that covers her skin creates a protective membrane for her brain. Then something happens in her brain, you could call it a seizure, but she remains conscious. It does not look quite right, she looks really woozy. Meanwhile, Toad-Head suffocates with the tar in his throat. A few seconds later, he dies. Even in death, he looks somewhat cute. Then green woman runs toward him and grabs his arm. "Food".
>>
Rolled 78, 79, 49, 75, 96, 67, 86, 51, 45, 75, 97, 53, 69, 29, 54, 38, 75, 85, 92, 60 = 1353 (20d100)

>>3937678
I almost freeze up at the sight of Toad no longer struggling to remove the tar like substance from his face. "No." I whisper out.

The woman dashes forward to take him. "No!" I shout out, throwing my hand forward channeling the element of fire.

"Flame Thrower!" If I can just get to him and get that stuff off, I can resuscitate him!
>>
File: source.gif (428 KB, 500x275)
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My friend...
>>
>>3936505

Q: Is the bullet enough to set fire to the shop?
Odds: ?
Roll: 46
A: Yes
Q: Does someone come out?
Odds: A Sure Thing
Roll: 76 (3rd roll)
A: Yes
Q: Can they remain unnoticed?
Stealth: Average (combined Stealth)
Difficulty: Average
Roll: 29
A: Yes
Q: How do the guards deal with the fire?
Roll: 65, 10
A: Attach of Good
Attach pills of water to the fire
Q: Are there more guards inside?
Odds: ?
Roll: 32
A: Yes

The fire bullets are powerful enough to set the building to fire. It's not a very big fire, but it still spews out black smoke everywhere. Notable is your evolution from crêpe Suzette to pyromaniac. You hide in the opposed direction and two bodyguards come out. They don't have time to search the area for the perpetrator. They throw blue pills into the fire, which releases water. They too are equipped with magic. Your instinct tells you that it's time to enter.

The pawn shop is a rough, dirty place. There are two other guards who remain inside, and the owner of the shop, a dwarf, is standing behind a counter that is protected by steel bars. All the precious items such as jewelry are on his side of the bar, whereas the more common items are stored in the shop, in all kinds of crates, barrels and sacks. There are also swords, battle axes, bows, daggers, dumped on the floor. Everything is in a mess.
>>
>>3936536

Q: Describe the trial
Rolls: 8, 32
Oppose of Plans
Pushed back

“All right. Put your hands on the crystal ball, and you will be transported to the Astral Realm.”

The first test, the test of faith, begins. You find yourself in a forest clearing, with a small pond and rocks shimmering at the bottom. A cool mist surrounds you. It seems that the Astral Realm is no different from our world, from what you can tell with your senses. The feeling of cold, the smell in the air, all seems real. A tree nymph is standing in the middle of the clear, and she tells you: "You seek my presence. You seek my will. Let's have a trial of faith.” A strong gust of wind suddenly rushes out of the trees, blowing you backward. "Come, reach me and hug me. We can determine your fate together."
>>
>>3936612

Q: Anyone willing to fight?
Charisma: Average + 1 RS (leader) = Above Average
Difficulty: High
Roll: 25
A: Yes
Q: Do they know where to obtain weapons?
Odds: ?
Roll: 21
A: Yes
Rolls: 18, 3
A: Move of Environment
on the camels
Q: Can Rémi recall a sensation?
Odds: Unlikely
Roll: 86
A: No
Q: Does the simpler spell work?
Willpower: Minuscule + 2 RS (combined spell) = Low
Difficulty: Weak
Roll: 11
A: Critical Yes

The male warriors are definitely too scared to fight, but the females are ready to follow you on the battlefield. You have on your side Emilia, who’s a thief, and two other girls who are fighters.

>"Can you recall a sensation? Like making a sandcastle out of wet sand, or pulling apart playdoh?" I ask Remi.
“Can I recall a sensation? Not really. How do you do that?” he answers.

The sorcerers join hands with each other and begin their concentration, following your instructions to the letter. You feel the energies moving through the ground. A perfectly shaped dune comes out of the circle, with a small pebble at the top.
>>
>>3937692
>>3937695

Q: Can Dante cast Flame Thrower?
Willpower: High + 1 RS (favored spell) = Exceptional
Difficulty: Average
Roll: 78 (1st roll)
A: Yes
Q: Can she avoid the attack?
Agility: Average
Difficulty: Average + 3 RS (point blank range) = Exceptional
Roll: 49 (3rd roll)
A: No
- 1 RS full body damage
Q: Can she hit Dante?
Regurgitation: Average - 1 RS (damage)
Difficulty: Average – 3 RS (point blank range) – 1 RS (Rule of Blood) = Minuscule
Roll: 75 (4th roll)
A: Yes
Q: Can Dante resist asphyxiation?
Toughness: Above Average
Difficulty: Average
Roll (2nd roll): 79
A: No
Q: Are those medicine criticals counting towards developing a Medicine skill?
Odds: ?
Roll: 96
A: Critical No
Q: Do they get married in the afterlife?
Odds: ?
Roll: 67
A: No
Q: Does she eat him?
Odds: ?
Roll: 87
A: No

> Are those medicine criticals counting towards developing a Medicine skill?
I had forgotten this question. The answer is no.

You create a flame that burns everything around you, including the swamp woman. At point blank range, she has no way to escape. With deep regrets in her eyes, fighting for her life, the swamp woman regurgitates tar on you. Your face is soaked with liquefied decaying matter; it oozes into your mouth, nose, and eyes. You can’t see, nor breathe. Your throat is blocked and you can’t talk. You struggle for air. You feel the viscous substance submerge your lungs. For the second time, you are dead.

The swamp woman eats the two frogs, but she leaves your body alone, out of respect for the feelings that she felt for you. Your entire body turns into slightly viscous black liquid that erodes the ground and become a new pond of tar.

I will now reveal that the swamp woman was SCP-811: http://www.scp-wiki.net/scp-811

Thanks for your participation. You can rejoin in the next thread.
>>
Rolled 88, 47, 23, 46, 33, 77, 65, 65, 11, 47, 85, 15, 27, 88, 100, 97, 41, 93, 48, 86 = 1182 (20d100)

>>3937716
All right! They finally managed to do something! I can feel a wave of relief wash over me as I see the sorcerers' hard work. Our chances of getting a well made were no longer at zero.

"All right! You did it! Please, get as much practice in as you can before tomorrow, you guys will be pretty important in getting a well made." I explained, before talking with Emilia and two other girls, the only ones who agreed to try and fight.

"Emilia, do you think it'd be possible to make it to the camels and steal a weapon for each of us, then hide them here somewhere? Luqman said he'd listen to my plans for a well tomorrow, and after I've tried to fight him twice I doubt he'll talk to me alone. It's the only time I can think of where they might be too focused on me to guard their weapons properly. Actually, if a few weapons went missing, how do you think they'd react? Could we steal a few and continue laying low til the right moment, or would it be better to hold off til we're completely ready to fight?" I asked, hoping to get some insight from those who had been here longer than I.

A part of me wanted to try and kill Luqman and the others tonight, out of fear I'd only lose what little control I had over things the more time went on, but if there was a chance for a peaceful resolution, shouldn't I keep aiming for it? If they agree to work on the well project, and don't kill any slaves, things could get better here without risking our lives further.

I didn't feel such an ending was possible, but as long as it was still technically in reach, shouldn't I be going for it? These thoughts swirled about in my head.
>>
>>3937658
I work in an office.
>>
>>3937790

Q: Do you think it'd be possible to make it to the camels?
Odds: ?
Roll: 88
A: No
Q: if a few weapons went missing, would they react badly?
Odds: A Sure Thing
Roll: 47
A: Yes
Q: Would it be better to hold off til we're completely ready to fight?
Odds: A Sure Thing (they never fought)
Roll: 23
A: Yes

>Emilia, do you think it'd be possible to make it to the camels and steal a weapon for each of us
She blinks. "I don't think it would be easy... I could give it a try."

>Actually, if a few weapons went missing, how do you think they'd react?
She gets flustered. "What do you think? Do you really have no idea what this place is like?"

>Would it be better to hold off til we're completely ready to fight?
"Let's train hard together. Have you ever been in a fight? Those bandits sure have."
>>
Rolled 55, 16, 71, 47, 20, 67, 10, 21, 29, 75, 1, 37, 19, 22, 89, 90, 29, 40, 10, 61 = 809 (20d100)

>>3937988
"Hey I haven't even been here for a whole day yet. I have no idea how organized they are." I say, feeling defeated at the realization we wouldn't be able to arm ourselves before the fight.

"Only fighting experience I have is fighting one of Kek's frogs, though Kek did give me fighting knowledge as part of my class." I explained, running my hands through my hair as I tried to think of what could be done.

It was getting late, eventually tomorrow would arrive, and I'd need to convince Luqman we could build a well, or if that failed, somehow make my way back here and regroup with the other willing fighters, then hope the four of us could somehow take over the camp. It felt like such an unrealistic goal, but I couldn't convince myself that we had a good chance of negotiating either.

"Every plan feels like it'll end in failure. We're too outnumbered and ill equipped for a straight up fight, and relying on their mercy to stall for time is likely to just get us killed off one by one." I wanted to pull out my own hair in frustration, but stopped myself from trying as I knew it would only hurt and accomplish nothing. Walking back over to the circle of sorcerers, I picked up the rock that had formed ontop of the hill. "Could I ask you guys to sharpen this, just enough I could use it to cut our bonds?" I asked, hoping they wouldn't decline out of fear. At the very least if Emilia and the others and I could have our arms and legs free we'd have a chance of ambushing whoever walked into the tent tomorrow morning.

Meanwhile, I dismissed Mammon as a summon, so that I'd be free to try again with another sin in the future. Maybe I could summon myself as Pride once more, as it would at least give me a mild increase in power.
>>
>>3938009

Q: Does anyone give him words of encouragement?
Odds: ?
Roll: 55
A: No
Q: Can the sorcerers sharpen the rock?
Willpower: Minuscule + 2 RS (combined spell) = Low
Difficulty: Weak
Roll: 16
A: Yes
Q: Does anyone have advices for him?
Odds: ?
Roll: 71
A: No

>Only fighting experience I have is fighting one of Kek's frogs
"Same for me. Do you think maybe you and I should practice wrestling for a few days at least?" she answers. "If anything, I think we're gonna have a lot of fun." She sighs. "But all of the other slaves are so useless. Don't bother with them." Some of the slaves look down at their feet, others look angry but do not say anything. Only Abigail, the priestess of Aphrodite, mumbles an insult to herself.

You are the only one who has bonds. None of the other slaves have bonds, and they've refused to free you because they fear punishment from the bandits (>>3926257). However, sharpening the rock, they accept to do it and sharpen the rock using their combine magic; it looks like a prehistoric hand axe (biface). They seem really proud of themselves, because they've never managed to use magic successfully before. At the same time, you can feel that their morale is low.
>>
Rolled 85, 98, 70, 57, 84, 87, 29, 54, 87, 28, 71, 63, 33, 42, 78, 61, 90, 53, 79, 78 = 1327 (20d100)

>>3937701
“I expected a better haul,” I whisper to Ari. “I thought some more magic items were sitting around here but it’s just mundane weapons. Is there anything you find interesting here?”
>>
Rolled 8, 57, 11, 7, 22, 57, 79, 89, 68, 50, 16, 77, 69, 52, 39, 90, 56, 81, 81, 51 = 1060 (20d100)

>>3938021
I can't help but blush a bit at Emilia's suggestion, and feel a bit annoyed at how casually she dismisses the other slaves. I do my best to hide both however, and when the sorcerers finish with the rock, I offer them my heartfelt thanks.

"I get why everyone is scared." I finally say, to both the sorcerers, the women, and everyone else in camp. "These people have done terrible things to all of you, and are armed and willing to kill us the moment we inconvenience them more than we're worth. I understand why many of you would rather bide your time and hope to be sold to someone who'll treat you kindly than risk death or further torment, and I won't ask you to fight with me if you don't want to." I explained, taking a deep breath as I tried to put all my heart into my next words.

"But you deserve better. You've all experienced death once, survived a meeting with a capricious god of chaos, and came out of it with powers to call your own. We know now that there is an afterlife, that death is not the end, whether we enjoy our time in the afterlife or go to new worlds, there's more to everything than this place, this moment. I'm not going to sit here and be yanked around by a bunch of cruel assholes, to live or die by their whims. We all deserve better, we all have the power to obtain something better, and even if we fail, even if we die, we'll still exist, to continue using all our strength to acquire that which we desire. I'm going to go out there and fight for my right to be treated like a human being, for my right to try to live. If I succeed, I hope you'll all work with me to help us all to survive, if I die, I hope you all try and work towards some form of happiness. Whether that be biding your time, fighting to the death, or risking the desert. Don't just sit there and let yourself suffer. Please." I say, hoping that if nothing else, the light will return to their eyes. Then I grip the handaxe and get to work cutting through the bonds. Once I'm done, I make my way out of the tent once more, planning on finding someone alone I can sneak up on and kill so as to acquire a better weapon.
>>
>>3938039

Q: Would Ari be satisfied with this junk?
Odds: Very Unlikely
Roll: 85
A: No

Ari takes a look around. "It's all junk. I bet the magical items are behind the bars. Any idea how to get in there? Potions are good, but I'd really like to put my hands on something more deadly." She smells the air. "I have a feeling we can pull this off. The air smells of magic to me. We just have to find a way to make sure the guards can't see us. The crazier, the better. I don't think creating another fire would work. "
>>
>>3938053

Q: Can he find someone alone?
Odds: ?
Roll: 8
A: Critical Yes
Asleep outside

One of the eunuchs says:
"I don't deserve anything good, because I was not a good person in his previous life. I have so many regrets. I should have done a better job, but I didn't. I had the chance to live in a comfortable house, but I was not nice to others. I committed every sin possible. I bet my family is glad that I'm no longer there. I'm hoping that I'll learn something from this life and be a better person. I kind of feel that it's wrong to hurt the bandits."

Another eunuch named Riley says, with a defeated voice:
"I wish I was more like you but my spirit feels so weak. Even if I were to die, my soul would remain in this world, living with the heat and suffering. Why do I need it when it's so useless? And even if I lived happily for a while, there would be a time when the suffering will overtake me. I don't want to live in this world... Please save me. Please..."

Emilia tells them to shut up. The handaxe is good enough to break the bonds. You're finally free! Outside the tent, you find a bandit who's fallen asleep, his back resting against a camel.
>>
Rolled 9, 61, 64, 21, 22, 55, 63, 5, 54, 9, 25, 67, 13, 36, 81, 43, 14, 63, 91, 71 = 867 (20d100)

>>3938181
As I mull over my options, I realize that all of the stops will be needed to pull this off. We’re outnumbered, outmatched, and we’re presumably working with inferior equipment. Killing them is a must if we’re going to pull this off. What’s worse, I may have to gamble with the shadows again. I breathe in then turn back to Ari

“I’ll throw my knives at the dwarf in succession, if I hit him I’ll throw down a bomb and we’ll snake behind the guess and cut them down with axes. If I miss both throws we’ll make a run for it, snatching up maxes as we leave. We’ll wait by the doors and once they exit we nail them with the maces.”

I look around the room in order to confirm the location of said axes and maces, then I continue. “From there we’ll have to take out the other guards monitoring the fire. If you find anything good on them, take it. If what they had was good enough we’ll leave. If not then we’re in for a real fight and I just might have to pull off a risky technique to get through those bars.”

After discussing this I pull out my knives, take aim, and hurl one at the dwarfs eye. As soon as i let one fly I ready the other and throw it as well.
>>
Rolled 66, 90, 100, 86, 37, 19, 54, 97, 11, 81, 100, 14, 65, 11, 38, 51, 54, 50, 95, 2 = 1121 (20d100)

>>3938182
Well now, this is some bizarre luck. Does the camel have any weapons I can take? Does the bandit? I'm assuming I use the handaxe to slit the guy's throat, but does this cause the camel to panick?
>>
>>3938211

Q: Is Ari even OK with killing people?
Odds: Likely (wolf)
Roll: 64 (3rd roll)
A: Yes
Q: Can Terry hit the dwarf?
Knife-throwing: Dexterity (High) - 2 RS = Average
Difficulty: High + 3 RS (difficult target) = Awesome
Roll: 9
A: Yes
Q: Do the guards spot this?
Odds: Likely
Roll: 21 (4th roll)
A: Yes
Q: Can Terry throw a bomb at the guards?
Dexterity: High
Difficulty: Average
Roll: 61
A: Yes
Q: Can they sneak behind them?
Odds: Likely (blinded by flour)
Roll: 22
A: Yes
Random event: double digits rolled under CL
Roll: 55
A: Close a thread
Ari loses interest in going back to the Beastman Kingdom
Q: Can they hack down the guards with the axes?
Fighting: Below Average (combined)
Difficulty: Average - 1 RS (blinded) = Below Average
Roll: 63
A: No

Ari approves of the plan. The knife pierces the air in the direction of the dwarf's eye. The dwarf winces. He says to the guards: "I be damned, ye be regrettin' this muckle mess if that bastard still be sittin' there when me time is comin'." The dwarf's voice, which is hard to understand, gets weaker and weaker as he falls into stupor.

The guards have no time to regret anything because their face gets splattered with flour. You grab an axe and start hacking at one of them. At the same time, Ari jump at the neck of the other one and tries to bite. The first guard quickly pulls his sword out and parries your attacks; the second guard throws Ari to the ground and kicks her stomach. She seems to be in some pain, but she doesn't cry.
>>
>>3938241

Q: What weapon does the guard have (if any)?
Rolls: 66, 90
A: Carry of Danger
The most dangerous weapon: scimitar
Q: Does the camel panick?
Roll: 100
A: Critical no
It's sleeping

You slice the bandit's throat. As he's choking, he's unable to make noise. He desperately tries to fight against you, but he can't do anything and collapses. An ugly life has been ended in front of you. The camel keeps sleeping, or is frozen in fear. The bandit was carrying a scimitar, the most dangerous of their weapons.
>>
Rolled 42, 92, 40, 8, 66, 49, 89, 70, 48, 1, 100, 63, 36, 24, 35, 56, 58, 88, 3, 41 = 1009 (20d100)

>>3939404
wow I'm really relieved those rolls worked in my favor. When I saw that 100 I thought I was gonna somehow accidentally my own neck.

Quickly, I take the bandit's Scimitar, and whatever material they used for a sheath to keep it at their waist. I then check the camel for any weapons or equipment it might have been left with, and if the bandit has a waterskin or anything else of value.

After that, once I've moved any weapons the camel has to the slave tent to give Emilia and the others tools to fight with, I look for yet another lone bandit.

I also try to compartmentalize the whole 'experience of killing someone' thing, and push it away from the front of my mind until after I'm safe again.
>>
Rolled 94, 4, 97, 45, 57, 23, 39, 22, 73, 40, 12, 74, 74, 58, 24, 28, 94, 7, 36, 94 = 995 (20d100)

>>3937708
"So the goal is to hug the tree nymph? Tests like these usually have some underlying meaning to them. Let's test the waters for now."

>I walk toward the tree nymph one step at a time to deal with the wind

Sorry I'm very late QM. Finals for college are coming up.
>>
>>3939398
I use a wind bullet in order to disengage with the one closest to me. With him prone and dazed I attempt to cut off his head. After attempting this, I will attack the guard who is distracted and try to chop off his head as well.
>>
Rolled 60, 44, 49, 67, 47, 41, 34, 53, 38, 51, 86, 87, 24, 27, 38, 10, 72, 68, 87, 82 = 1065 (20d100)

>>3939710
>>
>>3939653

Q: Other than a waterskin, is there anything else of use on the camel?
Odds: ?
Roll: 42
A: Yes
Rolls: 92, 40
A: Vengeance of Exterior factors
A portable tent = protection against sandstorms
Q: Is there another lone bandit?
Odds: No Way (come on)
Roll: 8

Other than a leather shealth and two waterskins, there's a portable tent on the camel, which the bandits use as protection against sandstorms.

You find another bandit who's fallen asleep, drunk, in front of the forbidden tent. When you look at him, you don't recognize him, as he's not part of Luqman's entourage. He sports a neck beard and a scorpion tattoo on the top of his head. That one has a bone spear, which he has planted in the sand, and a curved knife on his side. No one's expecting intruders. The other bandits have gathered around a fire near the water.
>>
>>3939687
Don't worry, you don't have to post every day. The thread stays open.

Q: Can he reach the nymph?
Wisdom: Average
Difficulty: Unknown
Roll: 94
A: Critical No
Q: How long is each test? How about 2 rounds?
Odds: ?
Roll: 97
A: Critical No
Critical: no fixed time, I will roll each round
Q: Describe the wind's effects
Rolls: 45, 57
A: Celebrate of Tactics
It adapts to Anon's tactics

The wind pushes you back each time you make a step in the nymph's direction. Her skin is pale, the color of moonlight, and her eyes are piercing. She smiles. "Who wants to hug me? I am so nice and cute."
>>
Here's a Christmas song from the Tetseo Sisters. They are four sisters and one brother from Nagaland, a region of the Eastern Himalayas covered with forests and where life is pure. By order of appearance: Kuvelü, Alüne, Azine and Mütsevelü. Mhaseve at the guitar.

https://www.youtube.com/watch?v=vLrPgnzr1dw
>>
>>3939710
>>3939711

Q: Can Terry shoot the wind bullet?
Dexterity: High - 2 RS = Average
Difficulty: Average - 3 RS (point blank shooting) = Weak
Roll: 60
A: Yes
Q: Is the guard prone?
Odds: ?
Roll: 49 (3rd roll)
A: Yes
Q: Can Terry chop off his head?
Fighting: Below Average
Difficulty: Average - 1 RS (prone) = Below Average
Roll: 44
A: Yes
Q: Can Ari resist the blow?
Toughness: Average
Difficulty: Average
Roll: 67
A: No
Q: Can the guard hit Ari with his sword?
Fighting: Average + 1 RS (rule of blood)
Difficulty: Below Average - 1 RS (on the floor) - 1 RS (wound) = Weak
Roll: 47
A: Yes
Q: Can he damage her?
Damage: Strength + 2 RS + 1 RS (rule of blood) = Exceptional
Difficulty: Average - 1 RS (wound) = Below Average
Roll: 41
A: Yes
Q: Can Terry repeat the same move on the other guard?
Fighting: Below Average + 1 RS (2 vs 1) = Average
Difficulty: Average - 1 RS (fighting Ari) = Below Average
Roll: 34
A: Yes

The wizard of Summerhold didn't lie. The wind bullet really blows the opponent away. He's smashed against the wall and falls down; he lands on the ground face down. His eyes widen with surprise. You spin on yourself and use the momentum to chop off his head with a single blow.

The other guard is kicking your companion and hitting her with the sword. This time you use a leap to hit him in the shoulder. The guard spins around and clumsily kicks you. Ari bites his leg and the guard falls over her, cursing you. You jump on the opportunity to chop off his head as well. Blood splatters all over Ari's hair.

>New title: Executioner
>>
Rolled 35, 41, 46, 4, 30, 17, 70, 45, 55, 56, 77, 14, 68, 55, 13, 80, 46, 30, 90, 22 = 894 (20d100)

>>3939750

I was tempted to try and take the camel and escape then and there, but no, I couldn't leave while Emilia and the other two girls willing to fight were left behind. Still, I was certain the sandstorm-proof tent would be invaluable for my escape, and made sure to remember where the camel carrying it was.

As I found myself in front of one of the dangerous tents, forgetting which one of the two names it was, I saw a strange mad sleeping on the ground. He didn't look anything like Luqman and his entourage, but between still being in possession of weapons, and my desperation not allowing me make such mistakes as accidentally waking up an enemy, I decided to do the same to him as the last one, and slit his throat with the handaxe, before picking up the bone spear and making my way into the tent to see what was inside.
>>
Rolled 45, 35, 30, 89, 6, 4, 3, 73, 46, 56, 6, 98, 88, 87, 28, 11, 38, 96, 22, 72 = 933 (20d100)

Is that -2 RS on my ranged attacks due to inexperience?
>>3939813
“I guess it’s my turn to help you,” I hand her one of the two health potions I had in reserve. “Now let’s get some coins and magic, the dwarf needed a way to get behind those bars so all we have to do is break through the entrance to the counter. While you do that, I’ll lock and barricade the doors so that the other guards can’t get in.”
>>
Rolled 62, 7, 1, 82, 36, 96, 61, 24, 77, 75, 86, 73, 60, 24, 20, 64, 37, 47, 39, 23 = 994 (20d100)

>>3939751
Nice to know the dice refuse to give me a break...

"Hello. My name is Anon Knight. I was wondering if you could allow the wind to let me come hug you?"
>>
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>>3939836

Q: Is there a djinn inside?
Odds: ?
Roll: 35
A: Yes
Q: Is he the leader of the bandits?
Odds: ?
Roll: 41
A: Yes
Q: Describe
Rolls: 46, 4
A: Develop of Outside
Magi: "a Djinn should not materialize on Earth, but they will make an exception if summoned by a Magi."
Q: Is Luqman a Magi?
Odds: Likely
Roll: 30
A: Yes
Rolling for a djinn on https://magi.fandom.com/wiki/Djinn
Roll: 17
A: Forneus
Q: Describe the tent
Rolls: 70, 45
A: Extravagance of Illness
Themed after the plague
Q: Is he hostile?
Odds: Unlikely
Roll: 55
A: No

The tent is decorated with a collection of various plague doctor masks, giant rat skulls and a poster of Plague-chan. A blue-skinned djinn sits in the center, on a carpet. When you enter, a jingling sound goes off and a lamp emitting brown light on the ceiling above cranks, illuminating the area.

"A visitor? I'm delighted! I am Forneus the Handsome, master of this oasis. I trust you've already met my slave, Luqman? He's such a distateful little Magi, I hope he has not been a nuisance for you. If not for the fact that he's my personal valet, I'd have chopped off his head long ago. May I ask, what is your name and what you're doing here? Your skin has a very beautiful color."

>New title gained: cut-throat
>>
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>>3939845
Yes. It's a semi-specialized skill so it uses your Dexterity rank - 2 RS. Because of your high Dexterity, that's still a high score. That's why one training session is not good enough to gain a rank.

Q: Is this a difficult lock?
Odds: ?
Roll: 30 (3rd roll)
A: Yes
Q: Can Ari open the counter?
Lockpicking: Average
Difficulty: Above Average
Roll: 45
A: No
Q: Can Terry barricade the door?
Odds: Near Sure Thing
Roll: 35
A: Yes

She grimaces. "Bleh! This health potion tastes like fox urine. Next time, I'll add a sugar cube."
You barricade the door and Ari works on the counter. After a few minutes, she appears behind you and pulls on your ear. "I can't figure how to break the lock and I can't fit through the bars. I want a magic item. What should we do?"
>>
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>>3939886

Q: Do we move to the next round? (per >>3939751)
Roll: 1 (3rd roll)
A: Critical Yes
Q: Will she stop the wind?
Charisma: Below Average
Difficulty: High (she gave the challenge) - 2 RS (gentle solution, in harmony with Gaia) = Average
Roll: 62
A: No
Q: Does she like him?
Beauty: Below Average
Difficulty: High (she's a nymph)
Roll: 7
A: Yes
Q: Describe the next trial
Rolls: 82, 36
A: Activity of Bureaucracy
Rolls: 36, 96

"Nice to meet you, Anon. I'm Doryse." She gives you a sad smile. "I'm afraid we won't get to hug this time. You're about the disappear. Can you promise you'll try to find me again?"

Your vision spins and you appear in a new environment. The skies have become a sea of stars and you are surrounded by three pillars of light. A giant oni is sitting behind a desk, dressed like a magistrate, looking bored. His voice is deep and powerful.

"I'm King Yama. I'm highly bored with all this paperwork. Do you have any interesting trick to show me? A special talent? Jokes? Songs? Witty words?"
>>
Rolled 71, 54, 14, 61, 32, 58, 43, 85, 49, 12, 48, 83, 43, 88, 53, 58, 35, 48, 75, 6 = 1016 (20d100)

>>3939893
Cut throat, eh? Well, I'll take whatever title I have to bear if it gives me a chance to continue.

I expected a magic user, but not a being of magic like this! I couldn't help but feel nervous, knowing I was dealing with a powerful entity.

"An honor to meet you, Forneus." I say, wishing I hadn't just walked in with the weapon his guard was carrying.

"Uh, my name is William, I'm actually a vague friend slash unwilling slave of Luqman's, and I was uh, planning an escape slash gathering power to properly barter for my life, since the chance of him hearing my plans to build a well and him not responding with killing the other slaves didn't seem like it'd work." I explain, not trusting myself to come up with an outright lie, and instead just dancing around the topic of possibly killing Luqman. I hadn't ever seen or heard of plague-chan before, but the art of it was unmistakably from my world, and I attempted to change the subject. "I take it you're also from another world like me? Though I was a human in my past life as well. What brings you here, if I may ask?"
>>
Rolled 13, 28, 4, 43, 81, 36, 34, 27, 16, 83, 31, 5, 10, 95, 31, 24, 39, 6, 3, 14 = 623 (20d100)

Is there some sort of door that leads behind the counter? I picture the setup like a gas station counter that’s sitting behind glass with a side door that leads out of the booth
>>3939988
“Well, you’re far better at lock picking than me so I’m not doing anything on that front. I’ll just break through the lock.”

I pull back the axe and rapidly hack at the lock and it’s surrounding area.
>>
>>3940032

Q: Does he care about his rebellion?
Odds: ?
Roll: 71
A: No
Q: "I take it you're also from another world like me?"
Odds: No Way (it doesn't match the "Reincarnated as a Monster" curse)
Roll: 54
A: No

"A power struggle, very interesting. I hope that if you kill Luqman, you will come back here to share the story with me. I'm from another world, a world of magic and water, but I'm not human. I've always had this form. I would love to hear about your world. Tell me, what is the most valuable thing in your world?"

You and him talk for a bit. "It's nice talking to you. I will now play some music for you, you can dance if you like."

He takes a long, wooden flute and starts playing strange but fluid melodies, using the Arabian scale. The first song is a soft and haunting lullaby that starts deep and slowly become more high-pitched.
>>
>>3940067

Q: Is there some sort of door that leads behind the counter?
Odds: Likely (what I pictured too)
Roll: 4 (3rd roll)
A: Critical Yes
Q: Is it a metal door?
Odds: Likely (what I pictured)
Roll: 43
A: Yes
Q: Can Terry hack at the lock?
Odds: Impossible (metal door of good design)
Roll: 13
A: No
Q: Can Terry hack at the surrounding area?
Odds: No Way (assuming the counter has a metal frame)
Roll: 28
A: No
Q: Can the guards outside break the barricade?
Odds: No Way
Roll: 81
A: No

You picture the setup correctly. However, this is a door that's made of metal bars and you're unable to hack at it with the axe. Also, the surrounding area is renforced with steel. It's fully impenetrable.
>>
Rolled 26, 76, 78, 80, 97, 80, 90, 89, 8, 15, 98, 54, 68, 11, 88, 37, 4, 35, 50, 3 = 1087 (20d100)

>>3940255
“Well, at the very least we know the dwarf isn’t likely to have insurance,” I joke before putting down the axe. “Search the guards for anything like keys or any other items, I’d like to avoid getting risky for now. While you do that, I’ll search the rest of the store for coins or anything I can use to bust this open.”
>>
>>3940246
I had just meant it as from another world in general, not like, the same one I'm from. Oh well.

I can't help but sigh in relief when the Djinn doesn't take offense at my plans against Luqman, and offer a nod in agreement as I roll his question around in my mind.

"I'm not sure what the most valuable thing in my world is. I mean, gold is always worth a lot, and there are companies whose owners have more money than could reasonably be spent in a lifetime, but..." I shrug, giving an apologetic smile.

After talking a bit more about my old life, the technology and hobbies I used to have, I realize I'm wasting time. "Thank you for the music, but I need to get going soon. Eventually they'll notice what I'm up to, and I don't think I'll last against them in a direct fight." Still, I listen to the song for about twenty seconds, before making my way out of the tent.
>>
Rolled 50, 62, 45, 35, 30, 92, 23, 21, 95, 77, 6, 57, 64, 92, 8, 70, 45, 24, 100, 67 = 1063 (20d100)

>>3940511
Oh forgot to roll again.
>>
>>3939993
Before I disappear I tell Doryse. "I will try to find you. May my words be my oath."

"Well King Yama. I can help you do the paperwork or I can try to put on a funny shadow puppet show. Your choice."
>>
Rolled 60, 58, 84, 10, 67, 29, 30, 33, 61, 96, 81, 94, 30, 34, 62, 76, 35, 98, 91, 52 = 1181 (20d100)

>>3940711
>>
>>3940439

Q: Do the guards hold the key?
Odds: No Way
Roll: 26
A: No
Q: Do they have coins?
Odds: Very Likely
Roll: 76
A: Yes
Q: Do they have anything else useful?
Odds: ?
Roll: 78
A: No
Q: Can Terry find anything in the store that could be used to bust a door open?
Odds: ? - 2 RS (Out of Sight weakness) = Very Unlikely
Roll: 80
A: No

"That reminds me, you should really get fire insurance, for when you run out of potions."

You can find coins of the iron and copper type on the guards, but no keys or anything of interest. You do not find anything else in the store that could be used to bust a door open.
>>
>>3940511
>>3940515

Q: Does the Djinn let him leave?
Odds: ?
Roll: 50
A: Yes
Q: Does William get infected with the plague?
Odds: No Way (Luqman wasn't infected)
Roll: 62
A: No
Q: Does the flute music attract the bandits?
Odds: Very Unlikely
Roll: 45
A: No

The djinn keeps playing the flute as you leave the tent. The melodies turn into light trills, and the slow sections settle into a steady, tense rhythm. The music can be heard in the entire camp, and the wind can be heard to blow over it as well. This, however, does not seem to catch the bandits' attention. They are all still gathered around their fire.
>>
>>3940711
>>3940713

Q: Do we move to the next round?
Odds: ?
Roll: 60
A: No
Q: Does Yama choose the paperwork?
Odds: ?
Roll: 58
A: No

He claps his hands. "A shadow puppet show? That sounds awesome! I can't wait to see it."
>>
Rolled 14, 15, 20, 79, 19, 91, 37, 51, 60, 30, 31, 37, 8, 98, 23, 26, 23, 7, 84, 19 = 772 (20d100)

>>3940952
Ignoring the urge to kick myself for not thinking of this earlier, I go back to Ari. “Since the door is also made of bars, you could try to reach through it with your arm or tail and unlock it from the inside.” While she attempts this, I go to find a shield and bolts for the crossbow.
>>
Rolled 76, 60, 30, 10, 3, 37, 22, 82, 22, 19, 19, 20, 9, 82, 52, 5, 78, 38, 57, 9 = 730 (20d100)

>>3940954
Having safely escaped from the Djinn without incident, I looted the curved knife from the scorpion tattooed corpse in front of the tent, then made by way back to the slave camp, and the three women who had volunteered to fight with me. "I only have three weapons if you count the handaxe, which I know won't be too useful in a fight, but I figure it's better than nothing." I explain, handing over the spear, handaxe, and curved knife. "It seems most of Luqman's crew is near the oasis surrounding a bonfire or something. There's a sandstorm proof tent already packed up on one of the camels, and the guy guarding them had two waterskins, but..." I trail off, running things through in my head.

"I don't think two waterskins and a tent is enough for all four of us to escape, but I'm not sure how much more we can gather without drawing attention. We can either try to grab as much as we can and bolt, or ambush Luqman and his crew at the bonfire, what do you think?" I ask, wanting some input or advice before committing to either course of action.
>>
Rolled 1, 6, 45, 71, 71, 86, 95, 47, 54, 59, 21, 94, 28, 84, 2, 1, 9, 24, 97, 33 = 928 (20d100)

>>3940956
Yeah no offense QM but I'm leaving the description of the shadow puppet show to you and hoping the dice are good enough.

"Well a shadow puppet show you want, a shadow puppet show you'll get King Yama."
>>

Q: Does Ari have at least average IQ?
Odds: Likely
Roll: 14
A: Yes
Q: Can he find a shield and bolts?
Odds: Likely
Roll: 15
A: Yes
Q: Describe the shield
Rolls: 20, 79
A: Truce of Vehicle
Two catapults
Q: Do the guards outside try to get in?
Odds: ?
Roll: 19
A: Yes

Ari shrugs. "I've already tried to unlock it from the inside. It's the same lock on both sides of the door."

You find bolts and a wooden shield with two catapults painted on it. You hear a bang on the front door.
>>
>>3941087

Q: Do they think they should bolt?
Odds: ?
Rolls: 76, 60, 30, 10
A: No, No, Yes, Yes
Q: Do the eunuchs say anything?
Odds: Unlikely
Roll: 3
A: Yes

Emilia, the thief, and Abigail, the priestess of Aphrodite, think that you should fight the bandits. But Catia and Aimee, the two warriors, think that you should just bolt. You hadn't counted Abigail before, but she's willing to fight too.

Some of the eunuchs are afraid to be left behind and say that you should fight the bandits, although they won't partake in the fight. Others says that violence is never justified.
>>
>>3941124

Q: Do we move to the next round?
Odds: ?
Roll: 45
A: Yes
Q: Can he make a good show?
Odds: ?
Roll: 1
A: Critical Yes
He uses the shadows and the stars
Q: What does he fight for the test of strength?
Rolls: 71, 71
A: Trick of A representative
Rolls: 86, 95
A: Passion of Nature
A representative of nature: a plant monster

You release shadow butterflies that fly around the oni king. With the power of shadows, you can paint on the sky as if it was a canvas. You display incredible power, imbuing yourself with properties to rival celestial beings. You animate the stars, form new constellations, and make them dance in the sky. You show him a spectacle of surpassing magnificence.

King Yama applauds. "Wonderful, wonderful, I'm not disappointed. Too bad you're about the disappear, I'd have liked to see more."

The world spins around you again, and you appear in a circular arena, with sand on the floor. The architecture is Roman in style. A humanoid creature made of leaves and vine stalks emerges from the sand, and advances towards you. The creature is approximately 6 feet tall, and has two dark red eyes set close together. On its back is a long, threadlike cord of thorns.
>>
Rolled 40, 57, 65, 76, 89, 97, 10, 47, 6, 75, 18, 100, 39, 75, 87, 65, 49, 30, 5, 7 = 1037 (20d100)

>>3941212

And of COURSE opinions end in a tie, though having another party member in Abigail was nice. I ignored to opinions of those who weren't going to participate, due to the fact that they, well, had chosen not to participate.

It was then that I had an idea. "There are two tents that were restricted, right? He Who Sees the Light or whatever, and another one. I went into one of them and ran into a Djinn, let's see what's inside the other. Maybe it'll be something useful." Ultimately with a total of five of us, rushing off with our current supplies was suicidal, but without everyone being properly equipped so was trying to fight the bandits. This could give us something powerful, and in the meantime, I made sure to at least try and count how many bandits were around the fire, so I could better judge our odds.
>>
Rolled 53, 56, 91, 52, 57, 88, 43, 69, 29, 69, 48, 100, 59, 77, 73, 3, 48, 98, 47, 53 = 1213 (20d100)

>>3941210
“Alright, I’ve exhausted all of the reasonable options, I’m going in. Before I do this, I want you to know that I may disappear attempting to pull this off. You should probably push some shelves in front of the doors to buy yourself some time.”

I then attempt something that hopefully will be a bit safer than shadow travel, I hide in my own shadow. I attempt to become my shadow in order to control it and maneuver it through the door. From their I’ll take the keys from the dwarf and unlock the door.
>>
>>3941251

Q: Do the girls follow him?
Odds: Likely
Roll: 40
A: Yes
Q: Describe the tent
Roll: 57, 65
A: Create of Intrigues
Rolls: 76, 89
A: Mistrust of Portals

You count 4 bandits around the fire.

You and the girls go to the tent of "The One Who Sees the Light". It turns out that this tent is empty, except for a magical portal. This is an arch-shaped portal of blue energy that has a large decorative cobweb pattern. A pentagram has been drawn on the floor, in the sand. A faint, high-pitched sound can be heard when you approach and you feel a static charge around you.
>>
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>>3941276
I just saw this scene in The Great Ruler (xianxia anime). 趁火打劫, to loot a burning house.

It's on Youtube: https://www.youtube.com/playlist?list=PLCqbFDP5jOpHLgLaU-2WADGmxlheSfTYK

Hiding in your own shadow, we've already seen that: >>3912855
Q: Can Terry travel through the door?
Shadow Travel: Below Average
Roll: 53
A: No
Q: Is he thrown somewhere else?
Odds: ?
Roll: 56
A: No

No matter what you face, you'll be certain that there will be darkness ahead. The shadow whispers are always there, you're just not aware of it. They've been following you everywhere, haunting you. Their words are foul and disturbing, the embodiment of the evil that lurks in the shadow. They're louder and more dangerous than before. You feel their presence, a sickening pain in your heart. You feel them approaching, black wings spreading out.

Hiding in your own shadow... That could create a paradox... Can a shadow create its own shadow? It's impossible. Does it result in a shadow of an infinite size? Does it cause the destruction of the universe? Those questions will be left unanswered, because you failed your dice rolls.

Nothing happens.
>>
Rolled 30, 53, 53, 63, 44, 7, 34, 29, 100, 11, 85, 1, 18, 96, 37, 32, 76, 34, 14, 6 = 823 (20d100)

>>3941374
Only four? Wait, you're telling me a group of roughly 7 bandits managed to capture this many people? How the hell...

Shaking that thought from my head, I step inside and am very surprised by the portal standing before me. At first I think of going through it but when I hear the sound, and feel the static in the air, the only thing I can think of is that this is definitely dangerous. "Everyone, step outside." I say, before using my foot to intentionally damage the pentagram drawn on the floor. I figure as dangerous as it is, actually letting whatever this thing is finish properly would be even worse. Getting the portal to collapse on itself is ideal, which is exactly why I try to mess up the pentagram.
>>
Rolled 20, 16, 76, 33, 6, 11, 65, 14, 32, 61, 41, 25, 57, 5, 5, 74, 1, 82, 6, 17 = 647 (20d100)

Well that’s a fitting clip, it’s a shame the fire wasn’t too large, maybe I could’ve got to the counter using the burnt down back wall
>>3941382
“Well that was anticlimactic. If I can’t travel through the shadows efficiently then I’ll try and get straight to the source.” After saying this, I attempt to merge with the shadow being faster by the counter and appear on the other side of the bars.
>>
Wow, that’s embarrassing. First I accidentally double post and then I leave a typo up for over 12 hours
>>3941396
*Cast
>>
>>3941393

Q: Does messing with the pentagram stop the portal?
Odds: Unlikely (not how I see it)
Roll: 30
A: Yes

That's correct, there are more slaves than bandits.

The portal emits a few sparkles, then the blue energy pulsates and fades away.
>>
>>3941396
>>3942008

Q: Can Terry travel through the counter?
Shadow Travel: Below Average
Difficulty: Average + 1 RS (second try penalty)
Roll: 20
A: Yes
Q: Is there a nice treasure?
Odds: Likely
Roll: 16
A: Yes
Rolls: 76, 33
A: Mistrust of Lies
Helmet of XXX
Rolls: 6, 11
A: Triumph of Emotions
Amulet of XXX
Rolls: 65, 14
A: Attach of Peace
Amulet of XXX
Rolls: 32, 61
A: Delay of Death
Ring of XXX
Rolls: 41, 25
A: Expose of Friendship
Shield of XXX
Q: Is there a nice amount of gold?
Odds: Likely
Roll: 57
A: Yes
Q: Is there a nice amount of jewelry?
Odds: Likely
Roll: 5
A: Critical Yes
Q: Can Terry estimate the value of the jewelry?
Appraise: IQ - 2 RS = Average
Roll: 5
A: Critical Yes

You merge with the shadows and appear in a new world that's all murky. Your mental voice is gone, swallowed up by the environment.
The whispers around you reach a maddening intensity. You instinctively take one step... and rematerialize behind the counter. Your shadow travel was successful.

You find 5 items that emit a faint blue light, indicating that they are magical (1 helmet, 2 amulets, 1 ring, 1 shield); 10 gold coins, and jewelry worth about 30 gold. The key to the door is on the dwarf's corpse.
>>
Rolled 74, 88, 74, 50, 38, 38, 27, 64, 10, 43, 51, 8, 46, 39, 38, 46, 15, 93, 87, 35 = 964 (20d100)

>>3942023
Such a short post! Still, thank you for running this thing so often! I hope you're still having fun!

I... honestly can't believe that worked. I mean yeah, messing with pentagrams usually ruined the spell connected to them in fiction, but never have I seen it work so cleanly. No explosion, no terrifying demon suddenly let loose on the world. I had desperately hoped a result like this would be the case but I was just assuming whatever consequence for messing with the portal would outweigh the negatives of letting Luqman's lackies do what they wanted with it.

"Seriously lucky..." I mumbled to myself, before rejoining the others outside. "Alright, the portal closed harmlessly. Time to see if I can press my luck even further. Let's try to sneak up on them and attack them from behind." I advised, suggesting whoever was unarmed team up with whoever had the handaxe, as the five of us made our way to the bandits and their fire.

Hopefully I'd be able to sneak up to Luqman, and slit his throat with my scimitar before he could really fight back or cast a spell. The Djinn had referred to him as a Magi, which likely meant he was capable of more than simple swordplay.
>>
Rolled 29, 90, 18, 29, 5, 77, 29, 65, 18, 82, 24, 38, 16, 93, 64, 76, 92, 46, 21, 55 = 967 (20d100)

>>3942025
I chop off the dwarf’s head for good measure and take his keys. Once I open the door, I try to get the lay of the land in order to see (or hear) which direction the final two guards are attempting to enter from.
>>
>>3942132
I also tell Ari to put the contents behind the counter in a sack.
>>
>>3942110
Yes, I'm having a lot of fun. My main goal is that other QMs run this kind of thread. So I'm trying to figure out the optimal parameters for running this.

Q: Can William sneak on the bandits?
Stealth: Agility (Below Average) - 2 RS (semi-specialized) = Weak
Difficulty: Below Average (unexpected)
Roll: 74
A: No

A dark figure looms over the bandits, ready to stab them. This is the dreadful Knight of Vice William, accompanied by his harem of poorly armed 3D babes. His marshmallow-colored skin looks horrific in the dark, he looks like the incarnation of the primordial demon Majin Buu.

As you approach the fire, not as discreetly as you had hoped, the bandits spot you. They look confused; they had never expected the slaves to leave their tent, nor your bonds to be broken. You can hear the beating of their hearts reverberating across the sand, you can see the sweat on their faces and hear the screams of their frightened hearts. There's a sting of disappointment in Luqman's eyes.

You can also hear your own heart beating hard. Your body is trembling from adrenaline as you draw closer. Also, you can hear the sound of your stomach growling, as your last meal was distastefully interrupted. The girls are no less nervous, as they've never fought before either. Mammon is snickering. You've dismissed him, yet his power of Appraisal would have been very useful in this situation.

"Scandalous!" Luqman exclaims. "What is this about? Why are you armed? Are you plotting a rebellion? I welcomed you to my oasis... Gave you my best food and wine... And now you want to murder me? Cease this foolishness immediately! Drop your weapons!"

Here's how the weapons are distributed:
Emilia (thief): spear
Abigail (priestess): no weapon
Catia (warrior): curved knife
Aimee (warrior): handaxe
>>
>>3942132
>>3942133
The counter is directly opposed to the front door, which is the only entrance to the pawn shop. This is where the two guards are attempting to enter from, and also, the only exit. That is to say, you're trapped like a rat in a cage. There are three aisles inside of the shop and a direct line of sight from the front door to the counter. There are also several crates and barrels. There does not seem to be any alarm or security system.
>>
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Rolled 67, 20, 63, 64, 1, 16, 7, 25, 56, 11, 31, 67, 59, 88, 49, 87, 79, 55, 30, 64 = 939 (20d100)

>>3942238

I should have known my plan to sneak up on Luqman wouldn't work. For a moment we stared each other down, as I felt the adrenaline and stress of the situation in all of us begin to reach its peak.

Then Luqman began to speak, and... I felt my anger flare up. Again I tried to call upon my sin of pride to empower me, knowing relying on wrath would likely summon a disapproving Bernie Sanders. Still, I didn't hide the anger from my words as I replied.

"You tie me up, enslave us, castrate most of the men and try to do the same to me. You gleefully attempt to execute another slave in front of my eyes even after I listed ways in which you could show mercy! DO NOT ACT INNOCENT! YOU WHO MANIPULATE AND DISPOSE OF OTHERS FOR YOUR OWN CONVENIENCE AND AMUSEMENT, WITH ALL THAT I AM, YOUR PATHETIC LIVES SHALL END HERE!" I declare, half attempting to inspire terror in my enemies, and half to psyche myself up for what is about to occur. I swing my blade, aiming to kill Luqman, and preparing to fight him til one of us dies.

Time to see if I live or not.
>>
Rolled 59, 83, 63, 56, 87, 64, 48, 99, 98, 26, 24, 44, 12, 23, 33, 80, 39, 76, 92, 62 = 1168 (20d100)

>>3942239
I park myself on the floor and get comfortable. I grab a random shield, rest my head against it, then turn to Ari.

“We may as well get comfortable, this guy obviously slips bribes to the local inspectors. With only one way out, sneaking back to the inn is out of the question. These guys are just here for a wage however so I doubt they’ll stick around for too long if things stay quiet for awhile. When you hear them leave a few dozen yards away or so we’ll make a run for it.”
>>
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>>3942244
>>3930273
This is the end of the Rule of Blood.

As you are your own demon of pride, I won't roll to see if the change is accepted
Q: Do the bandits feel terror?
Odds: Likely (from previous experiences)
Roll: 63 (3rd roll)
A: Yes
Q: Can William hit Luqman?
Fighting: Average + 1 RS (Pride bonus) = Above Average
Difficulty: Below Average - 1 RS (fear) = Low
Roll: 67
A: Yes
Q: Can William damage Luqman?
Scimitar: Strength + 2 RS + 1 RS (Pride) = Incredible
Toughness: Below Average
Roll: 20
A: Yes
Q: Can Luqman hit William?
Fighting: Low
Difficulty: Above Average
Roll: 64
A: No
Q: Do the girls all fight?
Odds: ?
Roll: 1
A: Critical Yes
Q: Can Emilia beat her bandit?
Fighting: Minuscule
Difficulty: Low
Roll: 16
A: No
Q: Can Catia, Aimee beat their bandit?
Fighting: Average (same rank for both, due to class)
Difficulty: Low
Roll: 7
A: Critical Yes
2 bandits die
Q: Can Abigail cast a spell?
Wisdom: Below Average
Roll: 25
A: Yes
Rolls: 56, 11
A: Usurp of Emotions
She casts a love spell on Luqman
Q: Can Luqman resist?
Willpower: Average
Difficulty: Below Average
Roll: 56
A: Yes
Q: Can Nawf hit Emilia?
Fighting: Low
Difficulty: Minuscule
Roll: 11
A: Critical Yes
He kills her

Your attempt to inspire terror in your enemies is successful. "L... Let's talk it over," Luqman says. "I'll give you anything that you want... Your own tent..." His lieutenant, Nawf, answers, "We should have blindfolded him when we had the chance."

You swing your blade and hit Luqman in the right shoulder, almost cutting him in half. The bandit drops to the ground. His pulls his own blade out and charges you. He throws a punch at you, but you block it with your forearm. You slap him with your other hand and knock him off balance again. As Luqman moves back to try to flank you, your left foot swipes at him and you send him flying back towards the other bandits. The fighting skills that Kek gave you are indeed incredible.

The two female warriors take this opportunity to jump on the confused bandits and slice their throat. Abigail, the priestess of Aphrodite, recites a prayer to seduce Luqman, but it has no effect on him. "I call Aphrodite, goddess of love, to show this man my love and to be loved in return." A bit further away, Nawf cuts off Emilia's head with his scimitar and spits on her dead body.

Of the four bandits, only Luqman and Nawf are still alive.

>Incarnate Vice: Pride [1/5 Indulgences to next breakthrough]
>Pride: When you feel superior to others, you gain a + 1 RS against any opposed check.
>>
>>3942290

Q: Does it eventually go quiet?
Tactics: High
Roll: 59
A: Yes
Q: Regardless of what she says, does Ari take a nap?
Odds: ?
Roll: 83
A: No

Ari promises that she'll be vigilant and listen to them carefully. She closes her eyes: not because she's sleeping, but because she's turned to predator mode. Eventually, things go quiet, and the guards stop bumping on the door. Her ears turn with the direction of the sound but she does not move her head. After a moment, her face returns to normal and she smiles. "Surprisingly, you were correct. They went to the tavern to drink a beer, they'll be back later."
>>
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Page 8. Time to think about the next thread. Please vote YES or NO for this setting. Lurkers can vote.

I'm thinking about making the next thread multiplayer. The problem with the other multiplayer thread was that it's too big of an effort on the QM part. In fact, at its peak, I couldn't even keep up with reading people's posts. Someone suggested running a dungeon so that there's less fluff to write. I think that it's an excellent idea.

My idea is to use a setting like DanMachi or Tower of Druaga. One town, one dungeon. Still an Isekai. You join Kek's Familia and then you raid the dungeon. If too many players want to join, I dump them in another familia with another philosophy. I sort the players by affinity with the Familia. The thread starts with a war between the familias, so the excess players exterminate each other. This gives a chance to everyone to join but makes the number of players manageable. 4 players by Familia maximum, you resurrect if your familia wins the war.

I'll keep the same classes and the possibility to spin the wheel.

DanMachi: https://en.wikipedia.org/wiki/Is_It_Wrong_to_Try_to_Pick_Up_Girls_in_a_Dungeon%3F#Setting

As for the people who are playing in this thread, I pull an Isekai Quartet on you (actually, with Dante's death, Isekai Trio). You come across a big red button. You push it and you appear in the new setting with your items and NPCs. If you prefer to start over, you can do that too.
>>
Rolled 85, 79, 34, 29, 91, 28, 53, 99, 97, 31, 91, 84, 70, 13, 12, 32, 52, 29, 2, 52 = 1063 (20d100)

>>3941215
"Hello there. I presume you are willing to talk and that we don't have to fight?"
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>>3942377
I barely did anything this quest but if we're doing the danmachi thing then might as well make a new character in my opinion.
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Rolled 47, 35, 2, 2, 47, 32, 94, 21, 72, 35, 16, 65, 68, 16, 39, 35, 43, 12, 48, 71 = 800 (20d100)

>>3942372
“Did they plan any tricks or traps? If not let’s run back to the inn like there’s no tomorrow. It’s a good thing we didn’t leave any witnesses.”

If our journey to the inn goes uninterrupted, I place our loot in the room and go to sleep. When the potion shop opens, we’ll see what this new shipment contains.
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>>3942377
Shoot, and I just got comfortable. Your plan makes sense though, if other people want to play they shouldn’t have to wait for multiple threads for a slot. Stil, I worry that this might disrupt things schedule wise. The updates have been coming much slower than they were in the first thread and even the beginning of this one. Sometimes a single player is lucky to get 3-4 updates in a day. If things go to the max, that’s 11 characters to keep up with (the two familias+the trio) and with only two locations to explore the setting will become cramped.

If you really want to accommodate more people while keeping the scope from becoming far too large, I suggest you keep this current setting and write around it. Cause some sort of event that makes half of the world virtually inaccessible while also pushing everyone closer together. Then add a less insurmountable boundary as a second layer in order to contain the setting. Reduce the setting to two cities, a town, and a village for starting points and resource acquisition. For the more combat and adventure oriented locations place a buffer between each location. Things like forrests, a decent sized body of water, plains, marshes, and caves will do.
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>>3942377
My main problem with the multiplayer thing is that I'm probably too slow/busy to post enough to really keep up, and I don't want to drag things out for my sake.

The setting for it is pretty cool though. Would love to self insert as an adventurer.

Is the story of this thread basically done with then? Will we be able to continue our stories some day in the future?
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Rolled 28, 90, 88, 90, 60, 33, 43, 80, 29, 89, 54, 36, 22, 72, 90, 43, 1, 18, 66, 39 = 1071 (20d100)

>>3942370
Imma kill Luqman and try to kill Nawf. Not in the mood to let either of these guys live and eventually bite me later.
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>>3942377
I would be down with anything. Since you know I'm dead.
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>>3942407
I've made slower updates because I've been spending more time writing fluff compared to the first thread.

It's not so much that I want to accommodate more people, I'm only trying to figure out what people like more, a solo or multiplayer quest. The answers so far are not very conclusive so I do not know..

>>3942747
>Is the story of this thread basically done with then? Will we be able to continue our stories some day in the future?
Not necessarily, you can come back to it if the multiplayer experiment is not repeated.
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>>3942380

Q: Does the test end?
Odds: ?
Roll: 34 (3rd roll)
A: Yes

You wake back up in the Adventurer's guild, with your hands on the crystal ball and the receptionist in front of you.

"Welcome back. Was your travel to the Astral Realm pleasant? I will now give you your score.
Faith: D
Magic: C
Strength: F
I'm pleased to announce that we accept your application to the Guild. Congratulations."

She pushes a small bronze badge and an ID card across the counter.

"This is your guild badge and your ID card. You are required to carry both with you at all time. You will start as a Bronze-ranked adventurer, but due to your high results at the test, we expect successful evolution to the Silver or even Gold ranks."
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>>3942407

Q: Does she think they plan any trick?
Odds: No Way (she didn't mention it)
Roll: 47
A: No
Q: Can they leave to the inn safely?
Odds: ?
Roll: 35
A: Yes
Q: Does Terry get dreams of the shadows?
Odds: ?
Roll: 2
A: Critical Yes
Q: Can he survive psychologically?
Psychology: High
Difficulty: Low (survived the shadows previously)
Roll: 47
A: Yes

"I don't think they planned anything. They sounded a little bit stupid, to be honest. Let's go back."

Your journey to the inn goes uninterrupted. At night, you dream of shadow creatures chasing after you. The dreams are confusing, surreal and scary, but when you wake up, you manage to stabilize your emotions and forget about it.
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>>3942750

Q: Does Luqman flee?
Odds: Very Likely (previous behavior)
Roll: 88 (3rd roll)
A: No
Q: Can Luqman cast his spell?
Willpower: Average - 1 RS (wound) = Below Average
Difficulty: Average
Roll: 90 (4th roll)
A: No
Q: Can William hit Luqman?
Fighting: Average + 1 RS (Pride bonus) = Above Average
Difficulty: Below Average - 1 RS (wound) = Low
Roll: 28
A: Yes
Q: Can William damage Luqman?
Scimitar: Strength + 2 RS + 1 RS (Pride) = Incredible
Toughness: Below Average - 1 RS (wound) = Low
Roll: 90
A: Yes
Total wounds: -2 RS
Q: Can Luqman survive his wounds?
Toughness: Below Average - 2 RS (wounds) = Weak
Difficulty: Average
Roll: 60 (5th roll)
A: Critical No
Q: Can Nawf kill anyone
Odds: No Way
Roll: 33
A: No
Random Event: double digits rolled under Chaos Level
Roll: 43
A: Move Toward a Thread
Thread: escape the desert
Luqman has a map on him


Luqman the Grand Magus calls upon his magic, but it fizzles. You can now see the sheer fear in his eyes. He calls the name of Aladdin and all of his ancestors. He takes one deep breath and tells the spirits, "You must save me!" With the sharp tip of your scimitar, you slice his throat. Behind Luqman, Nawf is getting beaten to death by the girls. Judgement has been given: they must pay with their lives. This is your victory. The cowardly bandits were no match for your party of fine adventurers.

>Loot: 4 scimitars, a map of the desert
>>
Rolled 68, 32, 2, 75, 36, 25, 71, 68, 23, 69, 41, 31, 83, 96, 44, 29, 40, 60, 87, 19 = 999 (20d100)

>>3943417
I feel relief, and the exhaustion that comes with the end of an adrenaline rush, as the last of the bandits are slain. I didn't take any joy in killing them, but it's nice to know I can finally stop worrying about them killing me or others.

Though as I look at Emilia's corpse, I can't help but feel a little guilty. I push the guilt away and tell myself there's not really anything I could have done differently, but I still feel uneasy.

"Okay... we... we have a lot of work to do now. Figuring out our resources, what tools and how much food and junk we have here, and burying or burning the dead... but honestly, right now I'm going to find the nearest pillow and take a nap." I said shamelessly. I hadn't slept since I'd arrived in this new world, and the stress of everything had taken its toll. Pocketing the map to investigate later, I turn to the others and bow. "Thank you very much for all your help. It couldn't have been done without you." I say, before trudging off to check the remaining tents for anything resembming a nice place to sleep. In the morning, we'd begin a check of all of our supplies, and once I felt that I could leave without everyone here immediately dying I'd be on my way north. Hopefully the map had a way to leave the country. I was done with being in a desert.
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>>3943567

Q: Does the map show a way out?
Odds: ?
Roll: 2
A: Critical Yes
Q: Are the orc territories to the north?
Odds: ?
Roll: 75
A: No
Q: Is the Beastman Nation to the north?
Odds: ?
Roll: 36
A: Yes
Q: Is the closest town truly 100 km away?
Odds: Likely
Roll: 25
A: Yes
Q: Is it in the Beastman Nation's direction?
Odds: ?
Roll: 71
A: No
Q: Describe Abigail, Catia and Aimee
Rolls: 68, 23
A: Carelessness of Balance
Doesn't take care of her appearance + 2 hair colors
Rolls: 69, 41
A: Ruin of Advice
Goes against fashion, tomboy
Rolls: 31, 83
A: Heal of Riches
Riches, golden hair, princess
Q: Describe extra supplies
Rolls: 96, 44
A: Guide of Prison
A book on how to enslave people
Rolls: 29, 40
A: Take of Exterior factors
Everything was taken through the portal

You can find the most comfortable pillows in Luqman's tent. The girls are exhausted from their first fight too and follow you to nap. Since they have survived the big fight, it's time to describe them.

Abigail, priestess of Aphrodite, has a very neglected appearance. She has dark brown hair with strains of pink. Her eyes are bright green. Her figure is curvy. She has three pearl shaped piercings on each of her ears. Her personality is a bit absent-minded.

Catia is a tomboy. Her eyes have hazel-colored pupils and are deep-set. She has short hair. Her chest is firm and round. She is slim and she has a small waist. She is very private; she hates being the center of attention.

Aimee has golden hair. Her skin is smooth and porcelain-like. Her legs are delicate and graceful. She's very prissy, distant and has a Californian accent.

Emilia is... yet another dead body.

Wadirma is a desert nation. The map shows that the nearest town is 100 km to the east, and very far to the north is the Beastman Kingdom. There are not many supplies in the camp. There's not even much food storage. The most likely conclusion is that the bandits were transporting their food and goods through the portal.
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>>3943405
So can I join now?
>>
Rolled 28, 46, 27, 27, 83, 62, 11, 40, 50, 99, 51, 37, 3, 72, 18, 69, 72, 9, 63, 14 = 881 (20d100)

>>3943405
Well, regardless of a smaller scale more characters always equal more fluff though I consider it necessary. It’s hard to properly frame the situation if all you know is that you succeeded or failed and a two word description of the area you happen to be in.

>>3943406
We pack up, say goodbye to the innkeeper, and head over to the potion shop to see what the new shipment has in store for us.
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>>3943665
You can join the next thread. Vote for solo or multiplayer.
>>
Rolled 18, 16, 27, 28, 86, 26, 56, 82, 22, 5, 16, 12, 35, 44, 43, 46, 85, 79, 15, 17 = 758 (20d100)

>>3943632
The next morning brought some bad news. Namely, that there was barely anything remaining in the camp. Memories of the portal combined with the lack of bandits at the base last night gave a pretty clear idea what had happened, and I couldn't help but groan.

The map wasn't particularly great either. I wasn't sure what beastmen thought of humans, but the biggest challenge was I had no idea if we could make it to them or not. They were so far away, I'd need serious luck in coming across food and water on the way there. As much as I absolutely loathed to admit it, my best chance was to head east to the nearest town, and try to find work there.

So help me if someone tried to enslave me again...

I went to work stripping the dead bkdies of anything of value, even their clothes, and had some of my fellow former slaves try and wash any bloodstains out. Of course, that was only after I filled every waterskin I could find. From there, I divided what little food there was among all of us, giving a bit more to the three women and I who actually fought.

I kept my Scimitar, its sheath, and the two waterskins I had found from my first kill, then let Abigail, Catia, and Aimee pick their choice of weapon before dividing this world's currency (what little we had found) between the four of us.

"I'm thinking we head to the closest town, and try to find work as we steadily make our way out of Wadirma. Luqman's pillows we can pack along with the sandstorm proof tent the camel has, and make our way there with it. The spare clothes and weapons will be given to the people here, who can send a few with us to sell the supplies for food and seeds. Meanwhile the sorcerers here can work on getting that well made. We get out, and they get a chance to survive here. Sound good?" I asked, wanting to know their opinions before giving further instructions to Steve and the rest.
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>>3943684

Q: Did the apothecary receive his shipment?
Odds: A Sure Thing
Roll: 27
A: Yes
Q: Describe
Rolls: 27, 83
A: Praise of Riches
Potion of Luck
Rolls: 62, 11
A: Inspect of Emotions
Potion of Introspection
Rolls: 40, 50
A: Postpone of Travel
Potion of Slowness
Rolls: 99, 51
A: Oppress of Jealousy
Potion of Anger
Rolls: 37, 3
A: Struggle of Environment
Potion of Free Movement
Rolls: 72, 18
A: Arrive of The intellectual
Potion of Intelligence
Rolls: 69, 72
A: Ruin of Adversities
Potion of Defense

New boxes have been dropped in the corner of the shop. The elf is pleased to see you and will make a discount for you, as promised (buy one, get one for free). The new potions are:

Potion of Randomness: 5 gold
Potion of Luck: 10 gold
Potion of Introspection: 4.5 gold
Potion of Slowness: 10 gold
Potion of Anger: 10 gold
Potion of Free Movement: 7 silver
Potion of Intelligence: 4.5 gold
Potion of Defense: 7 gold

The potion that's really new is the Potion of Randomness, which has a random, unpredictable effect when quaffed. This is exactly the potion that you need when you are in a completely desperate situation.

Potion of randomness: the flask contains a dark liquid of unknown potency. It is said to be the essence of chaos, and that the flavour evokes a sense of potency, a tinge of decay, a whiff of ancient evil.
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>>3943741

Q: Do the bodies hold jewelry or anything of values?
Odds: ?
Roll: 27 (3rd roll)
A: Yes
Q: Does the map hold more information?
Odds: ?
Roll: 28
Q: Did the bandits carry much money at all?
Odds: ?
Roll: 86
A: No
Q: Do the girls think that it sounds good?
Odds: Likely
Roll: 26
A: Yes

Of all the precious things that could be collected. There's a ring of gold with a red gem on it, 50 copper coins, metal cups, cutlery, a total of 10 waterskins, clay urns, carpets, perfume, 13 bottles of wine, candlesticks, leather cuffs, rope, mirror, 2 large lamps, a wooden table, gauze, spice jars and of course, camels. The white clothes of the bandit are appropriate for the harsh desert environment.

The map also shows the locations of all oases so it should be possible to travel toward the Beastman Kingdom. Of course, it's still unknown whether they are hostile to humans or not.

The girls agree that it sounds like a good plan. Abigail asks: "Do you think you could teach me how to use priestly magic, as you taught the boys? I was kind of useless in the fight..."
>>
Rolled 86, 55, 33, 89, 66, 37, 94, 58, 74, 43, 21, 86, 23, 23, 32, 86, 89, 1, 77, 74 = 1147 (20d100)

>>3943749
I purchase another health potion, the potion of luck, the potion of defense, and the potion of free movement.

After leaving the store, we head in the direction of Iokkovar. While riding I ask Ari if Artus lives in the valley or the Beastman Kingdom and how the two met.
>>
Rolled 88, 94, 58, 23, 80, 10, 4, 84, 22, 80, 42, 38, 28, 52, 40, 89, 63, 91, 92, 51 = 1129 (20d100)

>>3943765
With the money divided with 13 for each of the girls and the remaining 11 for me, I add the gauze and one set of desert clothes for each of us. Once we each have a camel to ride and one for the tent, I switch into the desert clothes, adding the clothes from my world into the pack, and we set off.

Ultimately I let Steve and the others to decide for themselves who to nominate and what to bring if they choose to follow us and sell things for food and supplies to live in the oasis. I have no idea how they'll fare or what they'll decide on, and honestly I don't care too much either way. I hope the best for them, but am in no mood to team up with them long term or try and lead them.

Turning to Abigail, I can't help but rub the back of my head nervously. "I'll certainly give it a shot, but I'm not sure if I'll be much help. The sorcerers use their mental imagery to cast spells, which is something I can wrap my head around, but I'm not sure how channeling powers from a god works. Do you have a way of communicating with them? Any way of knowing what powers they can give you? With the demons I summon I basically get a vague replica of them in my head, but I don't think that'd work the same way as talking to a god or goddess...

Typically however, channeling the powers of the gods requires acting in accordance with their desires, or offering tribute occasionally and showing thanks, and often having a symbol of theirs to carry with you as a focus should help. What do you know about Aphrodite? How'd you become a priest of hers?"
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>>3943777

Change of Location roll: 3 (3rd roll)
A: Altered
Rolls: 89, 66
A: Attract of Fears
(Keeping it for the next post)
Q: Do they materialize?
Odds: ?
Roll: 37
A: Yes
Ari will explain the closed thread >>3939398 >>3919278


1 potion of health = 7 gold

You ride with Ari on the pleasant elven roads. The storm has finally stopped. The day is rather warm for the autumn season.

“Oh, Artus is just a travelling merchant, he’s originally from the Empire of Tyria. I hired him only to transport the rice cakes, I didn't know him before. I found him kind of annoying, to be honest.”

She hesitates before sharing her story.

“The Beastman Kingdom is not a good place. I don’t want to go back to it. I didn’t want to be an ambassador to begin with. They won’t release a family member of mine from prison if I don’t take the job… It hurts me to think about it. I just don’t know what to do… My dream is to live in the Empire of Tyria, where all are welcome.”
>>
Rolled 20, 87, 83, 53, 11, 54, 91, 72, 62, 18, 94, 20, 47, 52, 14, 3, 23, 36, 8, 49 = 897 (20d100)

What’s with the price hike? Three of those cost 21 silver less than 24 hours ago
>>3944474
“Huh, well that’s enlightening. If you’re not going back home, I guess Tyria would be your best bet. Aside from the Beastmankingdom it seems as if only the Elven Nation would tolerate you but something tells me that the elves and /pol/ would bond over a pleasant conversation on the inherent superiority of ethnostates. Honestly, I’ve never heard of Tyria, but given the general rule of “don’t travel to the deep south”, I’m guessing it’s to the west. Geopoliticis aside, what exactly do you plan on doing once you get there? What where you doing before this whole coerced ambassador thing?”
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>>3943974

Q: Do the slaves decide to follow William?
Odds: Very Likely
Roll: 58
A: Yes
Q: Does his advice help Abigail to channel her powers?
Wisdom: Below Average
Difficulty: Average
Roll: 88
A: No
Q: Do the girls think that the slaves should be ditched?
Odds: ?
Roll: 23
A: Yes

“I know nothing about Aphrodite, except that she’s the goddess of love. Kek forced me to pick a class and a deity when I was in his temple… So I picked priestess…” Abigail shivers. She tries to cast her love spell on you, but it doesn’t work.

The slaves are too afraid to stay in the oasis alone because they have no survival skills. They were relying on the bandits for food, but with the bandits gone, there’s no food in the oasis anymore, except watermelons. They collectively decide to follow you. They each carry two watermelons in their arms as a source of water for the desert, and walk in line between you. Only the man who’s wearing the My Little Pony pj’s stays behind, because he doesn’t seem to have the mental faculties to understand what’s going on. He just sits on the floor and swings his body back and forth. Abigail tells you:

“You should leave the slaves behind. I know it’s cruel but the desert is a harsh environment and we can’t afford to be slowed down.”
>>
>>3944514
The price hike is my mistake again, I typed the wrong unit, it was 7 silver not 7 gold.

Creature rolled in the previous post >>3944474
Q: Can Ari spot the creature?
Perception: Incredible
Difficulty: Above Average
Roll: 20
A: Yes

“Well, I was thinking that you could perhaps accompany me to the Beastman Nation and use your… special power to walk through walls, to get her out of prison.” She blushes. “I know it’s dangerous, but I just can’t be an ambassador anymore. It’s boring and soul draining.”

“My true profession is thief, so I plan to do all kind of different works, maybe work with the Adventurer’s Guild. You are correct that Tyria is to the west.”

She’s heard something. She turns her head around.

“There’s a creature!”

A shadow wolf is stalking you. It paces across the road behind you. Its fur doesn't look natural, as if it was made of moving shadows. Its muzzle is massive and its eyes are red and shine with the heat of a thousand suns. When you look at the creature, you can hear the shadows whisper around you.
>>
Rolled 40, 58, 43, 59, 39, 36, 1, 98, 68, 69, 86, 13, 76, 98, 16, 22, 15, 3, 73, 99 = 1012 (20d100)

>>3944549
“I guess we’ll continue this conversation later,” I say as I equip my catapult shield. “I don’t mean to assume things but can you communicate with this thing? I’ve fought enough wolves to last me awhile and this one doesn’t look like it’s up for a game of chase me ‘round the tree.”

I hand Ari the magical shield and my saber, I’ll be using the mundane shield and my trusty spear. Seeing as I’m still the more armored of the two, I’ll stand slightly in front of Ari but not directly in her way.
>>
>>3944562

Q: "Can you communicate with this thing?"
Odds: ?
Roll: 40
A: Yes
Q: Can you appease it?
Charisma: Above Average
Difficulty: Unknown
Roll: 58
A: Yes
Q: Did this thing follow Terry from the Shadow Realm?
Odds: Likely
Roll: 43
A: Yes
Q: Can Ari learn anything else?
Odds: ?
Roll: 59
A: No

Ari grabs the magical shield and examines it. "Hmm. That's a nice shield but I'd rather take the magical amulet and ring. I'm not very good at fighting with a shield." She throws it back at you.

She can somewhat communicate with the creature, using growls, whines, yips and whimpers. But she can't say much. There are limits to her understanding of wolf language. The shadow creatures answers with growls that sound extremely scary and feel like they drain the life out of you. Ari concludes the conversation with several whines of various tones. The creature looks at you then disappear into the shadows.

"Don't worry, I'm not easily offended. My communication skills are extremely basic, but I could understand that it has been stalking you since you entered the world of shadows. I expressed that I accept it as my pack leader, and pleaded for it to spare your life, describing you as rotten meat. I couldn't understand anything else, but it agreed to leave."
>>
Rolled 70, 61, 5, 21, 68, 73, 69, 67, 88, 6, 12, 46, 38, 72, 1, 100, 37, 87, 4, 8 = 933 (20d100)

>>3944705
“Great so now I’ve got a hunting party after me. And here I thought that trips to the shadow world, being flung to random corners of the world, and bouts of insanity were the only pitfalls. We can hash out the spoils once we figure out what our magic stuff does, but if our journey is going to continue we’ll definitely need to get you some equipment. This job keeps getting harder and more complicated. How involved are you with the guild? Do you have any connections with other members or any special knowledge that it provides?”
>>
>>3944837

Q: Does she have a high guild rank?
Odds: ?
Roll: 5
A: Critical Yes
Q: Do you have any connections with other members?
Odds: ?
Roll: 21
A: Yes
Rolls: 68, 73
A: Carelessnness of Opulence
Her previous party leader robbed them
Q: Do you have any special knowledge that it provides?
Odds: ?
Roll: 69
A: No

>“Great so now I’ve got a hunting party after me."
"It seems like your shadow skills is a deal with the devil. First of all, what is the shadow world and why was there a hunting party after you? Would it be possible to control the undesired side effects?"

>How involved are you with the guild?
"I'm very involved, I'm gold ranked". She blushes. "Connections, I have them, well, I used to have them. One day, our previous party leader, Norfik Stormbender, stole all of our items and disappeared. He even stole my dagger, Phantom Shard. He was much more experienced than the rest of us. He was the warrior of the party, and a dwarf... Let's just say, I haven't been too fond of them ever since then. And that wicked pawn shop owner, whatever his name was, I think you did a good deed planting a knife in his eye. I haven't gained any special knowledge from my membership, other than access to special training, of course. The guild is all about getting the job done, nothing more."
>>
Rolled 71, 83, 7, 76, 74, 33, 75, 28, 86, 34, 6, 87, 91, 50, 60, 99, 77, 15, 16, 26 = 1094 (20d100)

>>3944872
>"It seems like your shadow skills is a deal with the devil. First of all, what is the shadow world and why was there a hunting party after you? Would it be possible to control the undesired side effects?"

“The shadow world as far as I’ve seen is filled with darkness and disturbing voices whispering thousands of confusing messages at once. As for the shadow wolf, this is my first encounter and I have no ideas for how to counteract them or the other side affects. The messages aren’t enough to mess with my mental state due to both my studies and past hardships but the teleportation thing is a mystery all on its own.”

>"I'm very involved, I'm gold ranked". She blushes. "Connections, I have them, well, I used to have them. One day, our previous party leader, Norfik Stormbender, stole all of our items and disappeared. He even stole my dagger, Phantom Shard. He was much more experienced than the rest of us. He was the warrior of the party, and a dwarf... Let's just say, I haven't been too fond of them ever since then. And that wicked pawn shop owner, whatever his name was, I think you did a good deed planting a knife in his eye. I haven't gained any special knowledge from my membership, other than access to special training, of course. The guild is all about getting the job done, nothing more."

“Well in that case, I guess you didn’t hire me for any protection I could provide given your vast amount of experience. I guess you have a talent for spotting hypercompetent masterminds. But enough about me, do you know of any mages you could possibly rope into our little adventure? Neither of us are winning any magic duels or working around impossible circumstances by bending reality any time soon.”
>>
>>3944898
> "The messages aren’t enough to mess with my mental state due to both my studies and past hardships but the teleportation thing is a mystery all on its own.”
"Maybe you should test all the parameters in a safe environment and figure out at least what this teleportation is about?”

>do you know of any mages you could possibly rope into our little adventure?
“My best friend was a mage. We were really close. When she tried to rescue my family member from prison, she teleported inside of a wall and died. That’s why I think that magic is even more dangerous than your shadow skills. My strategy in a magic duel would be to drink health potions and let the mage kill themselves with their own sorcery.
I’m friend with another mage who’s a retired imperial soldier. She now runs a tavern in Tyria. There’s also Elwin the elf. He was part of Norfik’s party.” She makes a face of disgust. “Really stuck-up and arrogant, I’m sure he would ask for a payment to help with anything.”
>>
Rolled 95, 38, 80, 24, 27, 12, 45, 51, 86, 64, 68, 81, 43, 55, 12, 68, 1, 84, 88, 14 = 1036 (20d100)

>>3944524

"I understand you need to practice your power, but please don't put a love spell on me." I try to say it gently, the idea of being casually manipulated like that pissing me off, but I tell myself she likely didn't have any ulterior motive, and move on.

"I guess try to meditate and make an offering to her later. At the very least it should be possible to get advice from the goddess herself, we just gotta get her to notice you." I finally recommend, before seeing the fogmer slaves begin to follow us.

"Uh, guys, that's not a good idea. We don't have enough waterskins for you guys, and once we reach the city you'll be broke and hungry. That's why I suggested to sorcerers work on making a well while a small group of you guys come with us to sell things for better tools and resources for the desert. As it is now it's likely you'll just catch your death of plague in the city, or end up enslaved again." I try my best to explain my logic, but ultimately shrug and nod to the girls. "Either way, we aren't going to be your leader or your boss. Do whatever you want, but we aren't slowing down for you guys. We have our own objectives in mind." I try to explain, before resuming the pace we had before the slaves started following us.
>>
Rolled 82, 97, 66, 9, 40, 21, 24, 86, 75, 16, 5, 96, 68, 78, 93, 12, 31, 28, 20, 80 = 1027 (20d100)

>>3945315
>"Maybe you should test all the parameters in a safe environment and figure out at least what this teleportation is about?”

“Well I PLANNED on doing that in the Beastman Kingdom, but I’ve been told by a reliable source mind you, that the itenerary has been changed.”

>“Well in that case, I guess you didn’t hire me for any protection I could provide given your vast amount of experience. I guess you have a talent for spotting hypercompetent masterminds. But enough about me, do you know of any mages you could possibly rope into our little adventure? Neither of us are winning any magic duels or working around impossible circumstances by bending reality any time soon.”

“What we need is someone with a special set of skills. General practitioners can be useful but if we get the right guy/girl with a specialized set of skills, they’ll be more consistent yet they will still have some varied utility.”
>>
>>3945364

Q: Does Abigail feel scared of William?
Odds: ?
Roll: 80
A: No
Q: Do the slaves rebel against William?
Odds: No Way
Roll: 24
A: No
Q: Can Abigail cast her spell on Aimee?
Wisdom: Below Average
Roll: 27
A: Yes

>”Please don't put a love spell on me."
“I… I didn’t mean to… I wasn’t thinking…” Abigail answers. “I will try to cast it on Aimee. That should work, right?” She concentrates. “"I call Aphrodite, goddess of love…” red filaments of energy come out of her fingers and reach Aimee. Aimee blushes and looks away.

>“And once we reach the city you'll be broke and hungry.”
“There’s no food in the oasis! We are going to die of hunger for certain! Your well project doesn’t even make sense! There’s lots of water in the oasis, but no food!” one slave bursts out.

The other slaves feel terrified. “Please forgive him, master.” Steve adds. “We are very thankful for the gift of your presence.”
>>
Rolled 9, 59, 24, 64, 20, 51, 63, 53, 71, 68, 98, 83, 22, 78, 49, 75, 27, 86, 39, 62 = 1101 (20d100)

>>3945388
"Just, make sure you can dispel it, and get their consent first, so you aren't brainwashing people against their will." I gently advised, surprised she didn't see how casting love spells at random could be problematic otherwise.

The slave's outburst made a degree of sense, but Steve's counter was what shocked me the most. With an exasperated groan, I facepalmed.

"Guys, I'm not your master or anything. We're all equals here, I just started giving orders and bossing people around because no one was doing anything and I was trying to think of a way for you all to have a good chance of survival while I worked on getting out of this country. I'm not your leader or anything, you all can do whatever you want. I just thought you guys had a better chance of improving the oasis and building it into a suitable base than walking into town and getting work. I don't even know how the girls and I are going to get a job or a place to sleep, I'm just winging it because the only alternatives are even less appealing." I said, trying to speed up the camel so I could get further away from the group of annoyingly incompetent former slaves.

It felt like reaching the next town was going to take forever at this rate.
>>
>>3945371

Q: Is the mage Elwin located in Mylmahil?
Odds: ?
Roll: 66
A: No
Q: Is he located in the capital?
Odds: ?
Roll: 9
A: Critical Yes

>"What we need is someone with a special set of skills."
"I would agree with that. It's said that Summoners are the most powerful type of sorcerers, because they can summon powerful elemental spirits. However, it's also very difficult to find one. And if a Summoner could make a pact with Byakko, the elemental tiger king... His power would be incomparable... But realistically, I don't even know one Summoner by name. So, I think that Elwin is our best bet. We can probably find him in Selfehil, the elven capital. Hm." She ponders. "He's very learned, I wonder if he knows anything about the shadows. That's double the reason to hire him. What do you think?"
>>
>>3945428

Q: Can Abigail dispel the love spell?
Wisdom: Below Average
Roll: 24
A: Yes
Q: Do they encounter anything dangerous on their path?
Odds: 50/50
Roll: 64
A: No
Q: Is William able to ride n the correct direction?
IQ: Above Average
Difficulty: Above Average
Roll: 9 (first roll)
A: Yes
Q: Is this setting similar to the anime Magi?
Odds: ?
Roll: 20
A: Yes
Q: Describe the city
Rolls: 51, 63
A: Overindulge of Power
A very powerful city
Rolls: 53, 71
A: Adversity of A representative
A hostile sultan
Rolls: 68, 98
A: Carelessness of Fame
A very bad reputation
Q: Is it actually affected by the plague?
Odds: ?
Roll: 83
A: No

"I'm just having a little bit of fun, it's not like I'm brainwashing them. It's just a temporary spell." Abigail pauses. "Well, it should be." She raises her hand. "I call Aphrodite, goddess of love. To... let this woman love the man she's destined to be with." New filaments of energy reach Aimee.

"What was that?" Aimee says. "Don't try this again, or you'll regret it."

The eunuch Trusov keeps complaining. "Well, you have all the camels, all the waterskins. That means: all the resources to leave the oasis. You can choose if we live or die. That makes you our master. The fact you can afford to feel "annoyed" about our choice of word really shows who has all the power." He copies your style and air quotes the word "annoyed".

"Shut up, Trusov." Steve answers. "You're going to get all of us killed."

"Do you think he'd prefer to be called Overlord?" another slave asks.

As your camels speed up, you can't hear their annoying voices anymore. You're a true badass who kills bandits and does not need the worship and attention of other men. You can feel that the girls in your party find you ten times more attractive. Aimee looks behind and says. "Goodbye, cucks." The other girls giggle.

The oasis was a place of horror, but you can leave everything related to it behind. You only have the marks of the rope on your wrists to prove that you used to be a slave. Riding a camel hurts all of your muscles. You use the sun to accurately calculate your position in the desert. You don't manage to find any of the oases marked on the map, but after 2 days, completely dehydrated, you reach the ancient city of Azabu. The region has a rugged landscape and is very difficult to traverse. The city protected by impenetrable walls and, in the middle of it, a gigantic tower reaches toward the sky.

>Glutton weakness activated
>>
Rolled 95, 95, 36, 40, 86, 59, 91, 74, 21, 54, 17, 20, 6, 6, 34, 15, 33, 50, 89, 86 = 1007 (20d100)

Where’s a telepathic Nokia brick phone when you need one?
>>3945497
“As useful as he sounds, his magic is not the kind we need for our line of work or any sort of prison break. I like to leave behind little evidence and even less witnesses. Aside from his incompatible skillset, the man clearly lacks dignity and would be difficult to work with. I can see us running around robbing more places and attracting more unnecessary attention simply in order to purchase his services. Someone with knowledge on enchantments and wards would serve us best, and if they would join us without demanding an exorbitant fee I would be all the more pleased.”

After saying this I check the map. I scan the map in order to determine the distance between us, the Beastman Kingdom, Tyria, and the Elven capital.
>>
Rolled 86, 96, 26, 8, 42, 81, 26, 73, 43, 47, 12, 59, 49, 93, 48, 18, 31, 19, 59, 87 = 1003 (20d100)

>>3945502

>You have all the camels
Just enough for us to travel with.

>You have all the waterskins
Olay now I KNOW I specifically left some behind. The whole thing was to give them enough resources for a small number to have a shot at getting into the city, so that they could trade the wine and other junk for more food and such for the oasis, steadily getting a farm going and trading until they had a comfortable base or could leave. The fact they decided to IGNORE ALL OF THAT to continue hounding me is their problem.

I didn't say any of that though, I had already moved on ahead. Though hearing Aimee refer to them as cucks bothered me a bit, I tried not to let it show as we made our way towards the city of Azabu.

Holy shit I'm glad we each took two waterskins, as apparently I missed the checkpoint oasis twice, and by the time I managed to reach the city we were all dehydrated and sore from days of camel riding.

Now I just gotta find an entrance, and pray I can get my hands on some water. The place at least looked pretty promising. Hopefully we'd be able to avoid any trouble and find work as mercenaries or something for a caravan heading further out of the country.
>>
>>3945537
The map that you have only shows the Malachite Theocracy. But Ari can inform you about the distance. The elven capital is a few hours of travel away, in the center of the nation; the Beastman Kingdom, 2 or 3 days away; Tyria is more distant, on the western coast of the continent.
>>
>>3945599

Q: Can they enter the city?
Odds: ?
Roll: 26
A: Yes
Q: Is the city ruled by bandits, as Luqman claimed?
Odds: ?
Roll: 8
A: Critical Yes
Q: Are there public fountains of water?
Odds: ?
Roll: 42
A: Yes

The gates of the city are protected by guards, but they let you enter. There are many public fountains of water, so you can quench your thirst. Azabu developed around the central tower, which is 100 floors high and filled with monsters and traps. This attracted adventurers to the city, and an entire economy developed around the treasures that are found inside of the tower. Thus far, no one has reached the 100th floor. The architecture of the city is definitely Arabian in style, with domed towers, urn-shaped minarets and small pyramids.

The Democracy of Wadirma is as Luqman described. It is ruled by a sultan and his family. Wadirma is a representative democracy; a new sultan is elected every 5 years. Next in the societal hierarchy are bandits; the top bandits are called "merchants". Other bandits have jobs as pirates, slave traders, or are simply street thugs or beggars. The lowest class, and the bulk of the population, is made of those who work for bandits: wage slaves, slaves proper, and majbubs. The last two categories wear collars. There are a few independent artisans, but not many, as it's difficult to compete against bandits, who have lower prices for their goods. The pirates raid the northern and southern coasts to obtain new slaves; the slave population is mostly made of beastmen and humans that, in our world, would be described as of European and African descent.
>>
Rolled 61, 55, 100, 3, 8, 11, 57, 18, 63, 39, 91, 48, 5, 44, 10, 58, 3, 56, 92, 76 = 898 (20d100)

>>3946496
It was so nice to drink water again, that even as I refilled my waterskins, I had almost forgotten about the slaves I could see. Almost. Seeing them made me uneasy. I wanted to do something about it, but knew I couldn't take on an entire city.

The tower was nice, but even with a typical fantasy adventure hook, I still felt myself wanting to get the hell out of this country. Still, at least there was a solid way for us to train and gain an income.

"I know it's dangerous, but it might be best to try the tower. Hopefully we can stick to the lower floors and sell some monster parts of whatever until we earn enough for a trip to another country." I suggested to the girls, while I tried to gather information on what needed to be done to enter the tower, as well as find an inn.

how does one improve their stats or skills, anyway?
>>
Rolled 37, 25, 100, 22, 8, 44, 46, 94, 66, 28, 32, 71, 97, 12, 22, 86, 40, 89, 68, 35 = 1022 (20d100)

>>3946438
“We’ll need a place to stay, at least for a day or so in order to scope the scene. Marching straight into Elven territory with that tax collector still alive wouldn’t be wise. I would have killed him but my options were quite limited during that stand off. Regardless of our ragged or disfigured appearance at the time, he may cause us trouble yet.”

“We should head to Iokkovar for a bit, sort our loot out, and wait to see if any news of a human and beast-girl causing trouble float our way.”
>>
>>3946535
>How does one improve their stats or skills, anyway?
You can improve your stats and skills by investing time on it in-game. If you lift weights then eventually you'll gain more strength. Finding a trainer of course is helpful.

Then, there's the self-improvement mode. If you pledge to stick to a one-month fitness or meditation program in real-life, then your character gains a bonus in the game. If you give up then you lose the bonus. Basically, you're the character. Improve yourself and you improve the character.

The fitness program is: walk, jog or swim for 30 minutes 2x/week.
The meditation program is: meditate for 30 minutes 2x/week.
>>
File: Elemental Air Inn.jpg (126 KB, 500x525)
126 KB
126 KB JPG
>>3946535

Q: Do the girls stay with William?
Beauty: Below Average + 1 RS (interest established) + 1 RS (killed bandits) + 1 RS (badass) = High
Difficulty: ?
Roll: 61
A: Yes
Q: Is it free to enter the tower?
Odds: ?
Roll: 100
A: Critical No
Q: How about a tax of 10 copper per person?
Odds: ?
Roll: 3
A: Critical Yes
Q: Describe the inn
Rolls: 8, 11
A: Oppose of Emotions
Emotion: feeling uneasy about slaves
All inns have slave maids
Rolls: 57, 18
A: Create of The intellectual
A refined design

>"I know it's dangerous, but it might be best to try the tower."
"I don't know if it's that dangerous. We've killed Luqman's gang so easily; a few monsters is nothing to worry about." Aimee says. The other girls agree.

"Yeah, I'm also pretty good at casting my love spell, now." Abigail adds. "Aimee is currently under its effect." She blows a kiss to Aimee, and Aimee blushes.

Nothing special needs to be done to enter the tower. Anyone is free to enter if they are foolish or daring enough. Currently, a group of thugs blocks the entry and asks for a tax of 10 copper coins per person to enter.

All inns of the city are more or less identical because they are owned by Saajib the merchant. His company is called Saajid Inns. They are themed after the element of air, with floating bubbles, fluffy pillows, rooms to smoke waterpipes, and hosted by bunny-girl slaves from the Beastman Kingdom. Those inns are rather expensive, but they are safe. One night costs 10 copper coins, and a meal costs 2-3 copper.

Art by Margiano. CC BY-NC-ND.
>>
>>3946590

Q: Does Ari think that killing the tax collector is a good idea?
Odds: ?
Roll: 100
A: Critical No
Q: Does Ari think that greedy people should die?
Odds: Average + 1 RS (killed the greedy dwarf) + 1 RS (robbed by her party leader) = High
Roll: 22
A: Yes
Random event: double digits rolled under CL
Roll: 8
A: NPC Action
Rolls: 44, 46
A: Release of Food
Ari requests a meal, urgently
Q: Does Ari have a good disguise skill?
Odds: ?
Roll: 94
A: No
Q: Does she think it's a good idea to go to Iokkovar?
Odds: ?
Roll: 66
A: No

>He may cause us trouble yet
She nods. "That tax collector is trouble. He has solid relationships who could go after us, and the town guards are more likely to investigate his death. Even though, I really think that this type of people should die. He's greedy and ruins other people's lives with his greed. I'm the Toby Runepike type, who robs and kills the rich, and give to the poor."

>And wait to see if any news of a human and beast-girl causing trouble
"Well, it's time to think of a better disguise. Hm. I've never tried to disguise as a human. I wonder if it could work." She pulls her hood over her head. "How do I look like this?"

>Marching straight into Elven territory with that tax collector
"That tax collector doesn't live in the capital, so we should be fine."

>"We should head to Iokkovar for a bit."
"Yuck. Iokkovar is the most boring place on earth. Also, I'm extremely hungry, I need to eat fine elven delicacies as soon as possible. How about we find a nice inn to rest and sort out the loot, and then head to the capital?"

She makes her horse run faster than yours, so that you can't answer.
>>
Rolled 54, 34, 53, 8, 42, 7, 22, 98, 92, 46, 35, 97, 61, 20, 25, 57, 99, 2, 3, 100 = 955 (20d100)

>>3946664
Eh, fair enough, Inma try to hit the gym after work anyways, which will hopefully help with my cardio in both worlds.

>>3946718
So with the money we have we can either enter the inn or the tower, but not both. Tower it is then. Bringing along one camel to carry supplies, and selling the others, I pay the fee to the men who may or may not be just random people abusing my naivete, asking if any monster parts are particularly valuable, and enter the tower.

I pull out my scimitar and look around for signs of monsters, traps, or other adventurers, and begin going through the dungeon.

"I'm glad you're all confident but please keep your guards up. I'd always die in dark souls once I got cocky, and we don't have respawns here as far as I'm aware." I advise, taking the lead and setting a slightly slow and steady pace to avoid anyone casually walking ahead and hitting a trap before me.
>>
>>3946740
>Inma try to hit the gym after work anyways
Awesome!

Q: Do the thugs answer his questions?
Charisma: Average
Difficulty: Above Average
Roll: 54
A: No
Q: Is the first floor trapped?
Odds: ?
Roll: 53
A: No
Q: Describe the environment
Rolls: 8, 42
A: Oppose of A plot
Not easy to navigate
Rolls: 7, 22
A: Violate of Energy
Soul draining
Rolls: 98, 92
A: Overthrow of Animals
Evil beasts
Rolls: 46, 35
A: Celebrate of Legal matters
(Does not fit: ignore)
Rolls: 97, 61
A: Transform of Death
Skeletons

Each camel is worth 7 silver coins, so it is a total of 21 silver coins. 10 copper coins is equivalent to 1 silver coin, so the entry fee is 4 silver coins for your entire party.

>Asking if any monster parts are particularly valuable
The thug answers: "Fuck off! Get out!"

Tower of Azabu. The environment inside of the tower is organic and alien; it looks like rotten, dark flesh. The floor is wet and has puddles of a green fluid. It doesn't look natural at all and makes you feel oppressed. The initial floor consists of a maze of tunnels and chambers with no straight-forward paths. The entrance doors close behind you. As you have no light source, you are in the dark. One of the girl begins to panic and screams. You can hear the sound of animals approaching. You have no idea what type of animals they are, but you can guess that they are of the predatory type.
>>
Rolled 50, 62, 36, 36, 7, 12, 62, 54, 99, 82, 53, 76, 90, 85, 25, 53, 14, 57, 14, 4 = 971 (20d100)

>>3946723
Sewing as logistics won’t permit a conversation, I’ll just follow her and help her realize how flawed her thought process is once we stop at said inn.
>>
Rolled 91, 74, 59, 98, 16, 52, 8, 55, 90, 70, 31, 59, 91, 1, 34, 5, 93, 9, 54, 74 = 1064 (20d100)

>>3946845

Well those thugs were certainly hostile. At least we have enough for a night at the inn now. Still, let's at least see if we can check out the first floor of the tower.

Wow, is this really the first floor? I'd expect something much simpler, but this looks like a high level dungeon, not a tutorial floor.

Aaand there's no light. Of course. Why the fuck didn't I bring a torch? Okay, don't panic. Goblins and kobolds and dwarves can often see in the dark. Maybe I can use my envy of them to summon...

Clara! Valac Clara! A demon from Iruma-kun's Demon school! Her ability is sommoning items! Valac Clara, please help me! A torch, a lighter, glasses that let me see in the dark, something!

Meanwhile...

"Don't panic, make your way backwards and try to get the door to open again. Abigail, see if you can get Aphrodite to grant us some light. I'd certainly love to see right about now." I said, trying to keep my voice loud enough to be heard while quiet enough to not draw more threats to us. As I heard the sounds of something approaching, I tried to stand in the way of the girls and the noise, and swung my scimitar wildly in front of me to try and hit anything approaching, crouching a bit in case the animal wasn't tall enough to be hit normally.
>>
I'm archiving this thread.

For the 4th thread, I went with the multiplayer concept >>3942377.

Here's the link: >>3947911

>>3946926
Ari stops her horse and shows you a strange object that has appeared on her saddle. It's a small metal box with a big, red button on it. "What is this? Do you think I should press it?"

>>3947217

Q: Can William summon Valac Clara?
Odds: ?
Roll: 91
A: Critical No

Valac Clara does not answer your prayer. Abigail calls for the power of Aphrodite, and a gentle white light comes out of her finger. On the floor, there's a big red button that wasn't there before the environment got dark.
>>
>>3947929
Archives
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