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File: villains.jpg (98 KB, 534x712)
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> Last time on DC: Henchman Quest

Your name is Sean Clayton aka Adjutant Tango. After your dishonorable discharge from the United Stares Marine Corps, it was a struggle to make a living, honest or otherwise. You were approached with a job offer from Gentleman Ghost, which you accepted. Your first mission was to investigate a dig site in Central Egypt and steal the Claw of Horus located within an ancient tomb. After discovering some alien equipment at the dig site, you began exploring the tomb. You made an unlikely ally in Set, who guided you through the labyrinthian hallways and past the traps. In the end, your efforts were a success, but the Claw of Horus bound itself to your soul. Set was impressed by your performance, and allowed you to take his Mark. Gentleman Ghost (Jack to friends), set up a meeting with a mysterious contact of his known as the Executive.

> Hello everyone, my name is AxisQM, and I hope you enjoy. I'm a rookie QM, so expect some bumpiness, but I didn't burn out on the first thread, so at least there's that.

Pastebin: https://pastebin.com/SiZQYLaU

(tbc)
>>
> Rules are pretty simple, roll what I ask, 20 minutes to vote unless its really slow, crit successes override. Write-ins welcome.

Jack didn’t tell you too much about the Executive. Apparently he’s an agent for some shady corporation that deals in arcane disposals and acqusitions. He’d be handy if you were ever caught in any legal trouble, or needed to dodge some heat.

Your meeting place is at Caroline’s Diner on the corner of 6th and Turner. Before you head out, you’ve got a decision to make.

Should you go unarmed, or should you bring your Beretta?

> Go unarmed, weapons might spook him and you can always bring out the Claw if push comes to shove.

> Go armed, you never know what might happen.
>>
>>3865692
> Go armed, you never know what might happen.
>>
I'm going to go fix dinner, feel free to stack votes until I return.
>>
>>3865712
>> Go armed, you never know what might happen.
>>
Probably a slow day because most people are just leaving class and work on the west coast.

What does our MC think of heroes and villains in general? Is Gentleman Ghost regarded as a villain?
>>
>>3865770
Gentleman Ghost is indeed a villain. The ROE he's asked you to follow are pretty much no lethal force on civilians. Everyone else if fair game, including cops and heroes.

Our MC hasn't really thought it too much. We're a dishonorable discharge, which makes us a felon. We literally made a deal with Set, so there is that. It's probably not too much of a stretch to say that we aren't a big fan of heroes.
>>
>>3865777
Well they helped us, and ask very little in return. We haven't hurt anyone who was good or innocent, and perhaps in our view, what we did and what happened was a accident or justified in a way that was hard to determine or just FUBAR in general. We after all did not get any prison time.
>>
>>3865712
> Go armed, you never know what might happen.

>>3865770
The MC clearly has issues considering he was dishonorably discharged and is well on his way to becoming the Marvel version of DOOM Marine. This hasn't really come out much since he's on the 'job' and that serves to discipline him/keep in line. There are plenty of hints though within his backstory, how he interacts with certain beings/things(Set and Horus Artifact) and how few qualms he has with completing his mission.

Considering how he interacts with villains it would appear that he has some kind of issues with heroes, but the QM hasn't yet revealed why this is so.

>>3865777
That is true but the MC has clearly shown he is an honorable guy despite his issues considering he kept his side of the deal even with Set without thinking about betraying him and is honest with his employer despite the hick up with the main artifact. Plus he went out of his way to acquire other magical artifacts and handling side objectives despite not being ordered to.

>>3865784
The MC murdered his own people because they threw his unit under the bus. The only reason he didn't get time was that it would blow up the situation by advertising what REALLY happened. So to sweep it under the rug they threw him out but didn't press charges.

The MC is definitely not a nice guy being more than willing to kill anyone who gives him a reason to and is quite unstable given what he did to his superiors(plus the fact he won over Horus artifact of RAGE, allied with Set, and has 0 issues with using evil alien tech). Honestly, the only good thing you can say about him right now is the very honorable, loyal so long as you don't betray him, and does his best to complete the mission objectives even going beyond what is required.

The MC is the kind of minion that every villain dreams of having if they aren't a backstabbing cunt.
>>
>>3865731
>>3865760
>>3865819

Packing heat it is. Writing.
>>
>>3865819
Well we don't know a thing about the alien armor, and we don't know the full details of what happened. Even if they didn't want to "advertise" what happened, he would have still seen jail time or faced military courts behind closed doors. The fact that he didn't spend any noticeable jail time before discharge would be more indicative that he was at least in some instances justified or innocent.

I also don't see him as mentally unstable, maybe a bit fucked up in the ptsd sense but unstable? Naw. Also we had the choice to screw over Set, we just didn't feel like dicking him over since he kept his side of the bargain and was very helpful. Now maybe if Set was a dick, and let us get hit by a few traps for his amusement while laughing at us..... I can see us screw him over.

As for being the most desirable minion, I think that applies for most quests that have us play a mook working under some greater villain.
>>
>>3865819
I think there Doom Marine is pretty accurate for how we've been acting so far. I don't think he hates heroes do much as he's disillusioned by them. It's easy to preach peace when you have superior firepower. He seems to value duty and honor above everything and has no issue with taking down people who don't or who betray that.
>>
>>3865712

You decide that there is no such thing as too much protection, so you conceal your Beretta and prepare to head out.

Thankfully, Jack is willing to drop you off near the diner. You should probably thing about getting some kind of vehicle or mode of transport that doesn’t involve bugging him all the time. Food for thought.

“Ready to head out, Sean? Good. Be careful around this guy, he’s a slippery one.”

> “Thanks, Jack.”

Jack extends his hand, and upon taking it, you feel the familiar chilly sensation indicating Jack’s teleportation abilities.

It appears that he left you in an alley near 4th and Turner, a couple blocks from the diner. Smart, if you just appeared in broad daylight, that could be seen by civvies or cameras.

You chide yourself a little for being so paranoid, but then again, is it really paranoia if Intergang might be out for blood?

> “This is just a simple business meeting.” You tell yourself.

What could go wrong?

>Rolling for no reason whatsoever: DC 18

Current Loadout

Armor:
None

Weapons:
Beretta (Holdout)
>>
Rolled 10 (1d20)

And I'm retarded and forgot to roll
>>
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>>3865853

Nothing of importance happens as you walk to the diner. You check the time when you arrive; 11:50 AM. Seems you’re a little early.

You could go ahead and enter the diner, maybe see if you can find a booth.

Or, you could use this time to do some quick scouting, make sure that this meet is on the level.

> Do some scouting. Forewarned is forearmed.

> You’re being paranoid. Go inside the diner.
>>
>>3865867
> Do some scouting. Forewarned is forearmed.
Can never be too careful.
>>
>>3865867
> Do some scouting. Forewarned is forearmed.
What kind of neighborhood are we in? Maybe robberies are common.
>>
>>3865867
>> Do some scouting. Forewarned is forearmed.
>>
>>3865873
It's a nice enough neighborhood, but this is Gotham. America's crime capital. Except for Bludhaven. Maybe.
>>
>>3865871
>>3865873
>>3865876

It appears CONSTANT VIGILANCE wins.

Roll me some d100s.

DC 50 / 70 / 90
>>
Rolled 44 (1d100)

>>3865879
The way I understand it, there's more crime in Gotham, for the simple reason that its larger and most people have a history of crime in their family going back to a longstanding mob culture.
On the other hand, the crime in Bludhaven is more brutal.
In typical Gotham crime, you'll get shot and/or robbed if you go down the wrong alleyway.
In typical Bludhaven crime, you'll get beaten to death with a tire iron and your organs will be sold on the black market.

>>3865902
>>
Rolled 39 (1d100)

>>3865837
His unit got caught up in something shady and superiors clearly were involved in it. Considering what he did they didn't press charges and only threw him out. The problem with prosecuting him was that it requires certain things to come to light due to the necessary investigation/collection of evidence. Apparently, they desperately didn't want that and threw him out to keep it under wraps. I do agree that apparently what he did was at least somewhat justified and his unit seemed to be innocent. Which may help explain the lack of charges combined with sweeping everything under the rug. The MC just really got fucking unlucky about that whole thing and has developed a few issues(hence why he went berserk on his superiors when he found out). Plus the whole artifact of rage adoring him. The guy clearly has issues but unlike some veterans can at least somewhat keep a lid on things.

>>3865847
We will have to wait and see what the QM does with his apparent distaste for heroes. We don't really have much to work with in terms of guessing why that is. I agree that duty and honor appear to be extremely important to the MC. It seems to be very strict about abiding by it.

>>3865867
>>3865902
> Do some scouting. Forewarned is forearmed.
Old habits die hard. Make sure to look for escape routes and likely ambush/sniper spots.
>>
Rolled 9 (1d100)

>>3865902
>>
Our first fail for quite a while. Writing.
>>
Rolled 67 (1d100)

>>
6 seconds late. Heck
>>
>>3865847
I agree with this assessment more.

>>3865928
Too much speculation imo, we'll see if we ever get there.
>>
>>3865946
>>3865945
Sorry anon, I failed everyone. Also, I didn't think anyone else was gonna pop up and roll.

>>3865944
Pretty high dc just to scope out a place. They must have been hiding in the ladies washroom.
>>
>>3865952
It’s fine fellow anon, us degenerates must stick together
>>
>>3865902

You decide that an ounce of prevention is worth a pound of cure, so you decide to do some recon.

You circle around the back of the diner and make a mental map of decent escape routes, should push turn to shove and shove turn to pitched battle. You scan the nearby rooftops for the telltale shine of a sniper’s scope, but notice nothing.

Suddenly, you feel something press into your back.

“Don’t move a muscle. I know exactly who you are Sean Clayton, and you’re going to do what I say. Or else, we’re going to have a serious problem. And you really would not like that. I want you to put your hands on your head, and turn around slowly.

Understand?”

> Comply for now, the key to escape is to wait for an opening.

> Go for your holdout Beretta.

> Bring out the Claw and clean his clock.

> Try to persuade him that he’s got the wrong guy.

> Write in?
>>
>>3865967
>> Bring out the Claw and clean his clock.
>>
>>3865967
> Comply for now, the key to escape is to wait for an opening.
If this isn't the executive then we can get some intel before mopping the floor with him. If it is then I can respect him getting the drop on us.
>>
>>3865958
>us degenerates must stick together
I'll fap to that.


>>3865967
> Bring out the Claw and clean his clock.
>>
>>3865971
>>3865979

Looks like we're bringing the hammer down.

Roll me some d100s

> DC 30 / 50 / 70
>>
Rolled 26 (1d100)

>>3866018
Really hope we're not fighting the dude we're here to meet.
>>
Rolled 67 (1d100)

>>3866018
>>
Rolled 82 (1d100)

>>3866018
We just make sure its non-lethal.
>>
>>3866031
Excellent Success. Writing
>>
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>>3866018

Fuck this and fuck whoever this guy is. You summon the Claw, and in a blinding fast burst of speed, turn, and slam it directly into his solar plexus.

Your would-be assailant crumples like a sheet of paper. You quickly glance around to make sure that there are no witnesses, before you haul him back to his feet and slam him against a wall.

> “Start talking. Now. Before I crush your head like a melon.”

“Holy fucking shit man, *cough* let me catch me fucking breath first!

Jesus Christ, tone it down a little, I’m not armed.”

> “Then what were you poking me in the ribs with, asshole?”

“Maybe I was just happy to see you.”

At your warning growl, he quickly adds:

“I was just doing fingerguns, I swear! Look, Jack called in one of his markers to set up this meet, I figured I’d mess with you a little and see how you handle business. I didn’t think you beat the shit out of me, Jesus.”

> “You’re the Executive? You’ve gotta be fucking kidding me.”

“Look, we can smooth this out, just give me a few minutes to recover, and then we can head inside, have a nice meal, and talk business. Alright?

> You’re paying.

> Not a chance in hell.

> Contact Jack and describe this guy. See if he’s telling the truth.

> Write-in

(friendly reminder that whenever you’ve got the Claw out, you are far more aggressive and vicious)
>>
>>3866070
> Contact Jack and describe this guy. See if he’s telling the truth.
If he checks out then we de-summon the claw.

>Alright, sorry about that. Let buy you a drink or something, but dinners on you.
>>
>>3865967
>Comply for now, the key to escape is to wait for an opening
>>
>>3866070
>> Contact Jack and describe this guy. See if he’s telling the truth.
>Fingerguns into the ribs of an ex-military mercenary type
>J-j-just a prank, bro
I hate him already.
>>
>>3866093
Reminds me of a story I read about a range owner pulling prank on his employee who was a ptsd veteran by shooting the guy with a blank. Guy freaked out, drew his own gun and nearly blew his boss away before he realized what happened.
>>
>>3866109
>range owner
>fucking around with guns
Well I know who shouldn't be in charge of a gun range.
>>
>>3866115
Well I think he was the range owner. Not sure If I'm remembering that part correctly. I know he was the guys boss or superior/supervisor for sure.
>>
>>3866077
support
>>
>>3866070

> “You’re going to hold absolutely still. If I even suspect that you’re about to pull something, I’ll show you how I paint a wall. Don’t talk. Just nod.”

He nods. Pansy.

> “Good.”

You ping Jack via the comms sigil.

> “Hey Jack, what’s the Executive look like?”

“Caucasian, brown hair, brown eyes I think. Why do you ask?”

> “Does he act like a fucking fratboy idiot too?”

“Oh dear. Yes, that sounds like him. Do me a favor and try to avoid strangling him. It’ll be tempting, but he’s not stupid enough to do whatever he did again. I hope.

> “Thanks, Jack. I’ll let you know how it goes.”

You de-summon the Claw, and let go of the now identified Executive.

> “Jack cleared you, so let’s go get that bite to eat, eh? I’ll buy you a drink, but you’ll pay for the meal yeah?

“Sounds goods to me.”

> “Great! And by the way, if you ever tell anyone about anything you saw here today, I’ll break every bone in your body. Slowly.

“Wonderful.”

You and your new “friend” head into the diner, where you take a booth and soon a waitress comes by.

What do you order?

> The most expensive thing on the menu.

> The special.

> Whatever the Executive is having.

> Write in.
>>
>>3866133
> Write in.
So you eat here often?
What would you recommend. What's an avocado sandwich? Hmm, the special sounds good I think I'll go with that.
> The special.
>>
>>3866133
>> The special.
>>
>>3866133
Hamburger, fries, and a shake, an American classic
>>
>>3866143
A strawberry shake?
>>
Rolled 1 (1d2)

>>3866133
This is obviously the most important choice of the quest, and due to the tie, shall be decided via a d2. It's time to find out if the dice gods are American or not.

1 = Special
2 = Good Ol' Boy Combo
>>
>>3866146
Is there any other?
>>
>>3866149
Oof. The special it is. Writing.


(You fools voted for the meatloaf)
>>
>>3866146
yes
>>
>>3866152
Oh god, not the meatloaf. That's "pre-superhero beat-up" territory for meals. And it'll probably be really shitty and dry.
>>
>>3866149
rip
>>
>>3866152
>meatloaf
Well this is why we ask what the special is before hand.

Headcannon had it as scrambled eggs, and Sausage wrapped in bacon a side of rice toasted bread with butter.
>>
>>3866168
The mystery box giveth and the mystery box taketh away.
>>
>>3866168
you should have supported the American classic
>>
Rolled 10 (1d20)

>>3866133

> “I’ll have the special.”

“Hmm. I think I’ll have the same. And your phone number too, hot stuff.”

Jesus, this fucking guy actually wriggled his eyebrows.

The waitress leaves without a word, and hopefully just spits in his food instead of yours too.

She comes back with two specials, homemade meatloaf with gravy, mashed potatoes, and a side of coleslaw.

You both begin eating your meals in silence, before the Executive finally decides to talk about business.

“I work for a very secretive company as a headhunter of sorts. I’m good at spotting talent, and despite our differences, I think they could really use your…… unique talents.

I’d act as your handler of sorts, at least in the beginning. In exchange, you’d get salvage rights over everything we don’t send you out for, we’ve got the best lawyers in the biz, and we’ve got a hell of a dental plan.” He says while flashing you a toothy smile.

You really want to see him choking on those teeth, but you manage to clamp down on those feelings.

> “So who exactly will I be working for?”

“Marshall, Carter, and Dark.” He says almost reverently, before sliding a business card across your table.

“Depending on how well you perform your assignments, I’m sure alternative forms of payment can be arranged as well. Now if you’ll excuse me, I need to use the restroom.”

This guy.

> Rolling for no reason: DC 12
>>
>>3866182
>INB4 the meatloaf is poisoned
>>
>>3866177
The American's came half way towards the end.
>>
>>3866182

It’s been about 10 minutes since that asshole went to the bathroom, maybe you should go check up on him?

You head towards the bathrooms, and find it empty. However there is a small window that appears to be open.

Then it clicks.

That motherfucker just ditched you with the bill.

If you ever see him again………..
> That’s all for tonight folks, next time we’ll resume with a decision about Marshall, Carter, and Dark.

> As always, comments, criticism, and complaints that I force fed you the literary equivalent of month-old mystery meat are welcome.

> I’ll be hanging around a bit longer so feel free to ask questions or shoot the shit.
>>
>>3866191
I am enjoying the quest, keep it up man, your doing good.
>>
>>3866195
Thanks, this is my first quest, so it's always nice to hear that people enjoy it.
>>
>>3866191
Warn the owner that the guy who was eating with us dined and dashed, we'll cover it this time but if you see the guy again, make sure he pays upfront or else you may be stuck with someone who can't pay.

-

Should avoid greentexting the parts of us talking AND the options, could get confusing.

Dunno how to do all the special things like italics and color coded text but its possible so long as you are the creator of the thread and don't change IDs.

What did to meat load taste like?
Would eating the coleslaw make us really sick?
Is the coffee at least good?
Waitress hot?
Anyone else eating at the dinner?
Did we get our Strawberry milkshake?
Does alternative payment include bitcoins or crypto currencies?
How good is the dental? Asking for a friend('s face we will mess up).
>>
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>>3866191
>he's a dine & dasher
Next time we see him he's going to share a nice kiss with the pavement. With tongue. Unacceptable.
>>
>>3866202

In order:

It was actually pretty good.

I hate coleslaw, so let's say yes.

Meh, it was diner coffee.

Yeah, but she looked like she was in high school.

There were a few people, didn't really stand out. A few younger couples, some old people, a couple manual laborer looking guys.

No shake for you.

Alternative payments such as disposable manpower if we need it, potential artifacts, moving heavy cargo across continents, hammering a rival.

He better hope that dental is good.
>>
>>3866209
>disposable manpower
Could we get a clone squad of goons we can throw into a meatgrinder or treat as slaves?
>>
>>3866214
It's an old, old tactic. Get some goons together, tell em to cause a ruckus a very specific place, like a bank robbery for instance. Then, while the local cops and heroes are occupied with something big, use that opportunity to pull off something even bigger while they're not looking.

Y'know, if we're willing to throw lives away like our superiors did back in the desert.
>>
>>3866220
I'm more interested in mooks that work under us, mooks for mooks if you will, they will help man our vehicle and base of operations.
>>
>>3866220
Yeah but these people would be criminals. Not proper patriots like us. It's totally not the same I swear.
>>
>>3866225
That is indeed a possibility.
>>
>>3866227
I'm actually surprised there haven't been any Senator Armstrong jokes yet.

"I could break the Executive in two! With my bare hands!"
>>
>>3866234
Not enough nano machines?
>>
>>3866238

> "Played college ball you know."

"At some cushy Ivy League school."

> "Try University of Texas. Could've gone pro if I hadn't joined the Marines."
>>
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Rolled 61 (1d100)

>>3866238
>tfw MC somehow manages to bumblefuck his way into injecting himself full of nanomachines

>>3866243
Rolling for Sean's football prowess
>>
Rolled 24 (1d100)

>>3866258
You fuckers managed to roll a nat 100 and bond with a ancient war gauntlet and roll a nat 100 to bond with the incredibly angry ancient Athenian king bound inside it.

Anything is possible.

Rolling for our odds of becoming Jetstream Sam.
>>
>>3866261
If we go bald do we get an automatic pass at being Fucking Invincible?
>>
Rolled 7 (1d100)

>>3866261
Rolling for chance to become a super sex god supervillain with a harem of supermodel henchwoman.
>>
>>3866263
Ironically, our backstory would mesh pretty well with Sundowner's.

>>3866266
Sean's a staunch monogamist now I guess.
>>
>>3866268
For now......
>>
>>3866191
...this guy is begging for an ass kicking from Marvel's DOOM Marine ain't he?

>>3866214
There is no way the MC would agree to those tactics. If anything he would love his goons and would go berserk if anything happened to them(see how we got dishonorably discharged).

>>3866225
I think we'll end up being Elite Mook in charge who turns into a mini boss should you fuck his guys up. Which the heroes are bound to do in the future and discover the horror that is DOOM Marine a secret mini boss hidden among the mooks they just slaughtered...

See theme song for when someone wrecks our fellow minions https://www.youtube.com/watch?v=pNkQMtZAMAw

I REALLY wanna see the looks on their faces when they realize what they just unleashed by beating up a bunch of mooks...its gonna be priceless.
>>
>>3866266
>wanting hoes before bros
>hoes before vengeance
>hoes before figuring out how to convince said hoes how to follow you into a legit ghosts' mansion
The dice think we should reconsider that career choice.

>>3866268
So you're saying we're one shield and shaved head away from being very in touch with our inner child?
>>
>>3866277
Just like the good old days after 9/11.

I'm going to get some sleep now and probably have a party van kick my door down because I made a 9/11 joke.
>>
>>3866280
Don't worry everyone is too worried about China and Hong Kong to care about 9/11 jokes right now.
>>
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>>3866277
Who's to say when we acquire said hoes? It can be at the end after all the bros get some hoes too?

>>3866280
I once downloaded propaganda from foreign sources once, not knowing any better, during the Arab spring. At least I think that was what it was, and when.

You're fine, I only wear tinfoil to protect my head from microwaves.

>the file size was too big so I ended up deleting the whole thing.
>>
>>3866280
Run time next week?
>>
>>3866328
I'm dumb, next Tuesday, probably around 4:00 PM EST

I'll give a reminder like 2 - 3 hours before.
>>
>>3866297
But you can't get hoes for your bros. You can wingman but bros gotta get their own hoes. But if your bros get hoes then they got a hoe before a bro. You know? Better to just ditch the hoes.
>>
>>3866371
Was there an archive for the last thread?
>>
>>3866428
Yeah. Still first page on sup/tg/.
>>
>>3866381
>>3866297
>>3866277
I'm not sure how the whole thing would work considering how last thread we apparently became the Marvel version of Doom Marine. So it's like...who the fuck would DOOM Marine of ALL people hook up within Marvelverse? I mean we technically are even a minion(admittedly a badass one but still). We aren't even a sidekick!

Isn't that an important question? Is it even possible?
>>
>>3866443
A sidekick is just a minion you like enough to want to keep around. At least we aren't a mook though. Yeesh.
>>
>>3866443
This is DC first off. Second off, we will rain fucking fire on anyone who kills one of our theoretical boys, but I highly doubt it would be any of the DC heroes that would do that.
>>
>>3866443
I'm tempted to post a link but this is a blue board.
>>
Session will resume in 3 hours. As a heads up, I will have to leave for like 40 - 60 minutes to do some errand stuff at like 4:40. There will be no interruptions besides dinner and stuff after that.
>>
>>3866191

After you pay for BOTH meals (goddamn Executive), you inform the waitress that your companion pulled a dine-and-dash. She thanks you for alerting her, and will be on the lookout for him if he ever comes back.

Good. Hopefully he likes this place.

You head back to where Jack dropped you off, call Jack with the sigil, and get a ghost-lift back to the mansion.

Now that you’re home, you take the opportunity to examine the Marshall, Carter, and Dark business card that little weasel handed you.

Upon closer inspection, there is a phone number on the back.

You decide to:

> Ask Jack if he has any problems with you doing work on the side.

> Call the number. Work is work, even if it means dealing with that prick.

> Burn the business card. This is too shady, even for you.

> Other.
>>
>>3873694
> Ask Jack if he has any problems with you doing work on the side.

Has he ever done work with them or their associates before? What does he think about them? Go sleuth around the net or anyone we know that knows about ti or follows it.
>>
>>3873710
Calling it for going some sleuthing on MC&D, before checking in with Jack.

Roll me some d100s

> DC 60 / 75 / 90
>>
Rolled 55 (1d100)

>>3873743
>>
Rolled 81 (1d100)

>>3873743
>>
Rolled 42 (1d100)

>>3873743
>>
>>3873360
What time zone are you in again? I got a thing later so i may be gone for roughly at the same time for a bit.
>>
>>3873770

Eastern Standard

Also, I appreciate the enthusiasm, but please wait till 20 minutes have passed to start the repeat rolling.

I've got to head out now, I'll be back in around 40 minutes.
>>
>>3873774
Mkay, Its a bit early for west coasters so I roll in case no one else pops up, but I'll wait in the future.

You'll be coming back at around the time I head out fora bit :(
>>
Rolled 8 (1d100)

>>3873743
Forgot this was back today.
>>
>>3873758
I have returned, and since nobody else rolled after 20 minutes, I will accept this roll, just this once.

Now that the rule is clarified, any additional rolling before the 20 minute cutoff is now void.

>Good Success

Writing.
>>
>>3873743

You’re a bit suspicious of this “Marshall, Carter, and Dark”, so you decide to do some investigating.

You attempt to find information via more official channels first, but unsurprisingly, find nothing of relevance. In fact, you can barely find any mainstream information at all about MC&D.

That’s when it hits you. If the mainstream won’t cut it, alternative sources of information will have to do.

You make sure you’ve got a secure connection going, opsec is critical after all, and login to an underground forum you occasionally frequent. It’s mostly occupied by other grunts like yourself, usually to vent about or discuss various topics of interests. You get the occasional low-level villain looking for muscle or tips, but it’s mostly regular guys like you.

You begin scouring the archives for any discussions of relevance, before one thread in particular catches your eye. It’s a few years old, long dead, but it yields some interesting details.

The OP brags about how some shadowy agent from some organization with the initials MC&D hired him to guard some weird artifacts being transferred. The thread is mostly filled with people calling it bullshit, but one poster in particular has an ominous warning.

He posted a single solitary comment that reads, “I hope you’re lying OP, because if you’re talking about who I think you are, they really don’t like squealers.”

The thread dissolves into flaming pretty shortly after, and you figure that’s all you’re going to learn.

Here’s what you’ve learned about Marshall, Carter, and Dark:
> They are very interested in magical artifacts
> They are very cloak-and-dagger in their behavior
> Very little public record of their existence
> Apparently sticklers for professional conduct

With this information in mind, you contact Jack and ask for his opinion about moonlighting for MC&D.

“Of course you can, Sean! I wouldn’t have recommended you to them otherwise! A word of warning though, those blokes are all about the bottom line. If you screw up an assignment or betray them, they are particularly forgiving. However, they reward good work and have a great eye for talent. It’s up to you Sean, but so long as you’re careful I think you’ll do well.”

You thank Jack for his advice, before severing the connection.

You look down at the business card and decide to:

> Call the number. Nothing wagered, nothing gained.

> Burn the card. Nothing good can come of this.
>>
>>3873965
> Call the number. Nothing wagered, nothing gained.
We got in touch for a reason. Let's see it through.
>>
Voting will be extended due to inactivity, while I go get some grub.
>>
>>3873965
> Call the number. Nothing wagered, nothing gained.
>>
We're having a bit of a slow day and I would prefer to have another vote or two for reasonably important decisions, so I guess we're paused until then. My apologies.
>>
The well seems particularly dry at the moment, so I guess I'll just call the session for tonight.

Please stack votes until the next session, which will be at the same time (4:00 PM EST) on Thursday.
>>
>>3873965
>> Call the number. Nothing wagered, nothing gained.
>>
>>3873965

> Call the number. Nothing wagered, nothing gained.
>>
> Call the number. Nothing wagered, nothing gained.
>>
>>3874280
Ditto
>>
>>3874111
>>3874249
/qst/ is slow. Unless its a particularly important decision its best to stick with what votes you can get sooner rather than later.
>>
>>3873965

> Call the number. Nothing wagered, nothing gained.
>>
Session will resume in 3 hours.
>>
>>3876544
maybe delay for an extra hour or two...?
>>
>>3876597
Meh, works for me. Session will resume 2 hours after this post.
>>
>>3873965
>Call it

Haha I don't read DC and have no idea what the consequences of this will be
>>
Rolled 11 (1d20)

>>3873965

You’ve come this far, might as well take the plunge.

You steel your resolve before punching the digits into your phone and dialing.

The phone connects after a few short rings.

Unfortunately, the voice on the other end is none other than the supreme shitheel himself, also known as the Executive.

“Hey man, glad you took me up on my offer. No hard feelings right?”

Before you can answer, he continues blathering.

“I’ve got just the job in mind for you, but company policy dictates that contracts be handled in-person. Security concerns, I’m sure you understand.

Wayne Park, 6:30 PM. There’ll be a man there wearing a red baseball cap. He’ll greet you with “It’s hot in Suez.” The countersign is “And Cairo is always blazing.” I would HIGHLY recommend showing up, otherwise we’ll assume you’ve sold us down the river. Trust me, you really wouldn’t like that.

Anyways, It’s always a pleasure.”

And then he hangs up. Fucker.

Didn’t even let you get in a word edgewise. You were expecting some cloak-and-dagger shit but this is a bit much. And this may just be the paranoia kicking in again, but you really do not like those codewords. They seem innocuous enough, but they both reference Egypt and you know that the Executive has seen the Claw. Coincidence, or subtle warning? Either way, you’ve got a bad feeling about this.

Not for the first time, you wonder what the hell you’ve gotten yourself into.

>Rolling for no particular reason: DC 15
>>
Rolled 3 (1d20)

>>3876820
>>
>>3876820

> A FEW HOURS LATER


Jack was kind enough to deliver you to a location near the park, but you’ve really gotta consider getting your own wheels. Assuming that this next job goes smoothly, maybe it’s something you could look into.

The time on your wristwatch reads 6:20. You’ve always liked getting to these kind of meets early, lets you scope out the terrain just in case.

You kill a few minutes by taking a seat on a bench and reading the newspaper that somebody discarded nearby.

Pretty mundane stuff, apparently the Justice League has their hands full overseas. Apparently they’re dealing with a series of violent sandstorms coupled with some particularly nasty brush fires in the Middle East.

You’re interrupted by your reading when someone takes a seat on the bench next to you. White guy, average height, looks to be unarmed.

And sure enough, he’s got a red baseball cap. Now it’s time to verify.

> “You see the news? Must be terrible to see that kind of thing happen.”

“Tell me about it. It’s hot in Suez already, but this’ll make it even worse.”

Bingo.

> “And Cairo is always blazing as it is.”

“Unfortunate to hear in any case. If you’re interested in natural disasters, I happen to have an article you might be interested in.”

> “I think I’d like that.”

“Wonderful! Make sure to read it over very closely, it makes some very interesting points.”

The courier hands you a folder.

> “Looks like I’m running late, it was nice talking to you.”

You leave the park, folder stashed securely. That went surprisingly well.

You’ve still got an odd feeling though.

>Roll me some d100s
> DC 40


>>3876833
That was just some background rolling for my benefit, I'll specify it better next time.
>>
Rolled 72 (1d100)

>>3876857
>>
It has been 20 minutes, so anyone has rolled before may continue rolling.
>>
Rolled 58 (1d100)

>>3876857
>>
Rolled 29 (1d100)

>>3876857
>>
>>3876883
Success. Writing
>>
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>>3876857

Looks like your gut is correct once again.

You’ve got a tail. Looks like a flower van has been dogging your footsteps ever since you left the park.

There are a few more blocks to go before you reach your agreed-upon rendezvous with Jack. You could just call him up and get him to grab you now, but this presents an opportunity. You’re still packing your Beretta, and you’ve got the Claw if things get too dicey. This could be an opportunity to figure out who your stalkers are.

You decide to:

> Get Jack on the horn for an immediate evac. It’d be a disaster if you lost this folder.

> Set a trap for your friends in the van. Hopefully you’ll be able to figure out their identities, but keeping them from reporting on you is more important.

> Other
>>
>>3876941
> Set a trap for your friends in the van. Hopefully you’ll be able to figure out their identities, but keeping them from reporting on you is more important.
Always pays to know who's after you.
>>
>>3876951
Setting a trap wins.

> Roll me some d100s
> DC 30 / 50 / 70
>>
Rolled 83 (1d100)

>>3876979
Big money!
>>
Rolled 31 (1d100)

>>3876979
>>
Rolled 3 (1d100)

>>3876820
>>3876833
That was a prompt to roll?

>>3876979
I wonder if I will roll a 1....
>>
>>3877013
I'm terrible at explanations. On occasion, I will do a background roll against a DC to determine if a particular event will come to pass or not.

>>3876986
Excellent Success. Writing
>>
>>3877018
Well that was what I thought, but I saw some dude rolling, and you linked back to him so I thought you wanted a roll.
>>
>>3876941

You can handle a couple of yahoos whose best plan for urban camouflage was to hide in a flower van.

And you know of the perfect spot to make your move. If you take to the alleys, they’ll be forced to either ditch the van or go a lot slower.

As you walk down the street as nonchalantly as possible, you make a sudden right turn into a dark alley.

You scan your surroundings and take refuge behind a collection of trash cans.

You draw your Beretta, and wait for your would-be stalker to spring the trap.

“The fuck did this guy go? Man, the sarge is going to be beyond pissed if I bungled this.”

Idiot. What kind of bozo talks to themselves out loud while stalking someone?

Whatever, guess it just makes your job easier.

As he passes by your hiding spot, you quickly manage to wrap your arm around his throat and pull him towards the ground.

He attempts to struggle, but ceases when you press the Beretta against his forehead.

Interesting. He’s wearing perfectly normal clothes, no insignia or any distinguishing marks.

> “I’ve got questions and you’ve better have answers. First off, how many of you are there following me?”

“It’s just me, I swear!”

Your response is pull the hammer back on your Beretta.

“Alright! Fuck! It’s just me and another guy. He’s in the van right now, trying to figure out which path you might’ve taken.”

You haul him to his feet, before putting your Beretta in the small of his back.

> “March. If I even think you’re going to yell, I pop you and run. Understand?”

He gives you a frightened nod in response.

> “Good. Lead the way. Slowly.”

He leads you back to the van, and after you gesture at it, he opens the door.

“You’re back ear-“

> “Hands up now. Or else.

“Jesus Christ!”

After unceremoniously shoving your prisoner into the van, you climb in yourself, not before making them both face the wall with their hands behind their heads.

A quick search reveals the man you jumped in the alley was armed with a pistol, the other man had nothing.

Now that you’ve got a captive audience. It’s time to get some answers.

(Choose any combination of these questions)

> Who are you people?

> Why are you tracking me?

> How did you find me?

> Are you cops, criminals, or what?

> Other
>>
>>3877073
>> Who are you people?
>> Why are you tracking me?
>>
I'm grabbing some food real fast, voting's open till I return.
>>
>>3877073
>Who are you people?
>Why are you tracking me?
>>
>>3877073
>>3877077
I'll back this
>>
>>3877077
>>3877124
>>3877131

I have returned. Writing
>>
>>3877073
>> Who are you people?
>> Why are you tracking me?
>>
File: gcpd.jpg (117 KB, 630x630)
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>>3877073

> “Let’s start with an easy one. Who the hell are you?”

“I’m Detective Anthony Mendez, my partner over there is Junior Analyst Cole Thompson.”

> “Why am I being trailed by the GCPD?”

“To be frank, I’ve got no fucking clue who you are. All I know is that we got an anonymous tip saying that there was going to be some kinda covert handoff in the park. We figured it was just a crank thing, but decided to investigate it anyway. We saw that guy hand you some kinda folder, so we tried to tail you.”

> “So you don’t have any idea of my name or identity?”

“Like I said, we were just going to trail you and see if you lead anywhere interesting.”

Interesting. Someone tried to get the cops on your trail. There are only a few possibilities, none of them good. Either someone intercepted your conversation with the Executive, someone in MC&D is a snitch, or the Executive just tried to set you up.

All that’s left to do now is to handle the loose ends.

You decide to:

> Kill them. They’ve seen your face, and letting them go is just asking for trouble.

> Knock them out. These guys are just patsies.
>>
>>3877171
> Knock them out. These guys are just patsies.
Rob them of their wallets and ID so if they come knocking we come door kicking.
>>
>>3877171
> Knock them out. These guys are just patsies.
No point getting more cops on us.
>>
>>3877171
>> Knock them out. These guys are just patsies.
Not worth pissing off the cops.
>>
>>3877179
>>3877182
>>3877188

Seems pretty unanimous so I'll call it here. Writing
>>
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>>3877171

You briefly debate the merits of just killing these clowns, but it wouldn’t be worth the heat from the GCPD.

> “Alright fellas, here’s what going to happen. I’m going to let you live, but I’m taking your wallets and your ID with me. If anyone comes kicking down my door, I’ll know where you live. Understand?”

They nod fearfully.

> “Good.”

You proceed to quickly club the both of them, not hard enough to cause any permanent damage, but they’ll definitely be out of commission for a while.

After stealing their wallets and IDs, you exit the van and proceed to your original extraction point to link up with Jack.

“You’re a bit late Sean, did it go alright?”

> “It’s fine Jack, just had to deal with a couple cops, you know the drill."

“I’m sure you have it handled. By the by, the modifications you requested to your equipment are complete. I picked it up earlier and took it back to the mansion.”

Jack teleports you back to the mansion, and after thanking him for the ride and modding your gear, you finally have an opportunity to study your mission folder.

Interesting. It appears that MC&D is planning some kind of big-league heist on the Gotham Museum of Natural History. Probably to steal some kind of magical artifact, knowing their proclivities. You’ve been drafted to work as crowd control and muscle. Keep any civilians on the floor, and keep the law occupied if it comes to it.

Included is a set of coordinates to a safehouse and a directive to meet there tomorrow at 4:00 PM with your gear for a briefing.

You get the feeling that MC&D wouldn’t respond kindly to backing out of the job, especially now that you know the details.

Before you hit the hay tonight, you decide to:

> Get a feel for your newly modified gear. Going into an intense situation with unfamiliar equipment is a death sentence.

> See if Set is up for training your Mark. Who knows what might come in handy.

> Take a look at the Book of Thoth. Might just have something that could help.

> Other
>>
>>3877230
> Get a feel for your newly modified gear. Going into an intense situation with unfamiliar equipment is a death sentence.
> See if Set is up for training your Mark. Who knows what might come in handy.
If we can only do one then just get a feel for our gear.
>>
>>3877230
>> Get a feel for your newly modified gear. Going into an intense situation with unfamiliar equipment is a death sentence.
>>
>>3877236
>>3877263
Calling it for checking up on the new gear.


>Roll me some d100s
> DC 30 / 60 / 90
>>
Rolled 59 (1d100)

>>3877266
Let's go!
>>
Rolled 66 (1d100)

>>3877266
Lowball.
>>
Rolled 92 (1d100)

>>3877266
>>
>>3877287
Excellent Success. Writing.

Jesus, you guys have been eating your Wheaties or something.
>>
>>3877276
>>3877278
>>3877287
Each roll got each tier of success, in order.
This pleases me.
>>
>>3877266

It’s a no-brainer. What kind of idiot would take untested weapons and armor into what could become a massive clusterfuck.

You head to the armory, intent on practicing with your modified gear.

The armor now has a different profile, with some additional Kevlar and ballistic nylon inserts to protect the joints and other vulnerable spots. It’s also the incredibly intimidating black with red highlights you requested.

The carbine is now jet black, and your requested upgrades should make it harder for you to accidentally burn yourself if you overheat it.

You equip your alien gear and proceed through a series of exercises to familiarize yourself with its new quirks.

The rifle handles about the same, but it appears that you’ve spent enough time training with your armor that it almost feels like a second skin.

Perk Unlocked!
> Second Skin: You’ve become so attuned to your alien armor that it barely feels like you’re wearing anything at all. +10 to any kind of dodge or agility roll while in the alien armor.

After you feel you’ve honed your skills enough, you retire to bed. You’ve got a busy day ahead after all.

Do you want to bring your alien tech to the briefing, or stick to your more conventional gear?

> Alien Gear

> Normal Gear
>>
>>3877313
Can we do like last time and have something over the alien gear?
>>
>>3877313
I could go either way.

They might try to capture us or steal or hand claw. Probably going to test us out before making a move against us unless we seem weak.
>>
>>3877321
What would you suggest?
>>
>>3877326
I think he means the alien armor on first then have regular old gear on top.

It could still be possible, but we made mods to our armor to change its outline and profile. I suppose if we got some larger vests and helmet we could pull it off, but it would be.. slightly cumbersome.

I suppose it would give us extra protection and armor. We'd probably have to take regular weapons instead of the alien rifle if we really want to put up the act.
>>
>>3877346
You could choose to wear additional body armor over the alien armor, but it'll carry an agility malus that negates Second Skin.

I will say that the modifications to your armor make it look different enough from the original to deceive most people.
>>
>>3877326
Just something simple like a trench coat could work.
>>
>>3877362
That is an acceptable choice.
>>
Are we ever gonna best the piss out of Jack?
>>
>>3877313
There's been some discussion, so I'll change the options

Armor:
Standard Body Armor
Alien Armor
Alien Armor (Concealed, specify with what)

Weapon:
Alien Carbine
Conventional Weaponry (Will be narrowed in a later vote)
>>
>>3877380
>Alien Armor concealed weekend a trench coat.
>Regular Weaponry
We shouldn't need the carbine for this job. I prefer concealing the armor as the less people know about our crazy customized armor the better.
>>
This is a moderately important choice, so I'll leave voting open for a while longer.
>>
>>3877380
Alien Armor (Concealed, specify with what)
Heavy rain coat, and balaclava with a old fashion hat or fedora type thing, with heavy boats.

Conventional Weaponry (Will be narrowed in a later vote)
Some smoke and stun grenades, and a handcannon, plus a grenade launcher.

Packing enough weight to remember the good old days of soldiering.
>>
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>>3877396
>>
>>3877415
>>3877386

Alright, we're settled on alien armor concealed with some kind of coat, and conventional weaponry.

Primary:
M4 Carbine (With or without grenade launcher)
Benelli Shotgun
Dragunov
Silenced MP5

Secondary
Colt 1911
.44 Magnum
9mm Beretta

Melee
Fairbairn-Sykes knife
KABAR
Knuckle trench knfie

Explosives (4 maximum)
Fragmentation
Smoke
Flashbang
Incendiary
Thermite
>>
>>3877427
>Silenced MP5
>.44 Magnum
>Knuckle trench knfie
>Smoke x2
>Flashbang
>Thermite
>>
>>3877427
.44 Magnum
KABAR

Would our hand even fit into the knuckle trench knife?

Can we take more explosives if we give up a primary weapon?

1 Fragmentation
3 Smoke
2 Flashbang
1 Incendiary
1 Thermite
>>
>>3877437
For the sake of convenience, let's say yes.

And I'll allow 4 explosives for a primary weapon.
>>
Voting is extended, blah blah blah, you all know the deal.
>>
This is pretty much where I planned to end the thread anyway, so feel free to stack votes on gear until next session (Tuesday 5:00 PM EST)

In addition, feel free to officially vote on what outfit we should wear to hide the alien armor

Choices include:
> Heavy Rain Coat
> Trench Coat
> Balaclava
> Old Fedora
> Other

As always, I'll be a here a while to shoot the shit and whatnot.
>>
>>3877481
I'm retarded, this is where I mean to end the SESSION, not the thread. Apologies
>>
>>3877481
>> Trench Coat
>> Old Fedora
Full Humphrey Bogart.
>>
>>3877481
> Trench Coat
> Balaclava
> Old Fedora
We need the balaclava, unless we aren't wearing the alien helmet.
>Some all black rubber boots
>>
>>3877589
this.
>>
>>3877589
+1
>>
>>3877481
>> Old Fedora
We must have the Fedora.
>>
Quick reminder that voting for your loadout is still open.
>>
>>3883687
I didn't vote because I was fine with the option already in the lead. If you insist on it I'll formally back
>>3877589
>>
>>3883739
There appears to be a miscommunication. When I said "loadout", I was referring to the weapons / explosives you plan to bring.

Apologies for any confusion.
>>
>>3877427
>M4 Carbine (With or without grenade launcher)
>.44 Magnum
>Knuckle trench knife
>Smoke x2, Flashbang, Incendiary

It's the GOTHAM Museum of Natural History, probably going to have any assortment of capes turning up, or one of the staff could be a have-a-go hero.
>>
>>3883687
Hm my bad then I thought we were sticking with alien gear.

>Benelli Shotgun
Since we are going to be in close range anyway.
>.44 Magnum

>Knuckle trench knfie


2 Flashbangs
1 Smoke
1 Fragmentation
>>
>>3883744
>>3877427
Wow yeah totally missed this vote

>Dragunov
>.44
>KABAR
>2 incendiary, 2 thermite
>>
Session will resume in about 4 hours. As previously mentioned, voting for outfit / weapons is open until then.
>>
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>>3877313

After a hearty breakfast, you get down to business. You have a mental debate over your load out, before you decide to wear your alien armor and stick to your normal weapons.

After all, revealing your access to powerful alien technology to a group of potential cutthroats is probably a bad idea.

In fact, you suddenly have a bright idea. Why not construct a persona of some kind that would hide your armor, as well as your identity?

You were always a fan of old-school noir and detective movies, maybe that could work.

It’s worth a shot at least, the briefing is at 4:00 PM, so you’ve got some time to burn.

Jack’s still around the mansion, and it would be nice to talk to him in person for once.

You find Jack in the armory cleaning one of his flintlock pistols.

“Hello Sean, it’s nice to see you. Just doing a bit of maintenance, you know how it goes. Is there anything I can help you with?”

> “I’ve decided to adopt a persona of sorts to disguise my identity on that MC&D job we talked about. Do you know anywhere in the city where I can find an old-style trenchcoat and fedora?”

“Ah! Going for a noir theme then? Capital! I might just have what you need. You see, some years ago, a “job” I had undertaken required the theft of a special item from an upscale theater. However, the description I was given was incredibly vague, and in the interest of success, I also purloined their wardrobe. Feel free to take a look and snag anything that takes your fancy. It’s not going anywhere. I have them stashed in the basement.”

> “Thanks, Jack.”

Huh. Didn’t know there was a basement. Oh well, learn something new everyday. You’ve got time, might as well explore a little. You can just ask Jack for help if you get lost.

It takes a few minutes, but you find the staircase leading down to the basement, which you proceed to follow.

You whistle softly to yourself when you see Jack’s hoard of clothes. He must’ve stolen everything that wasn’t nailed down.

Thankfully, it doesn’t take you very long to spot your prize, a brown trenchcoat and fedora.

You remove them from their rack, and carry them back up to your room. Wearing this in broad daylight would make you stick out like a sore thumb, so you decide to load your gear in your duffle bag. You pack your alien armor, trenchcoat, balaclava, black rubber boots, and place the fedora on top to avoid crushing it.

Now you just need to pick a name, and you should be golden.

> Maltese Falcon

> Triggerman

> Gunsmoke

> Other


(It’s nice to be back everyone, hope the session goes well. The knuckle-trench knife and .44 Magnum have been selected, but we still have a stalemate regarding our primary weapon and explosives)
>>
>>3885578
> Gunsmoke

It's that or Rick.
>>
I'll leave voting open another ten minutes. If necessary, I will also roll to determine which weapons/explosives we use.
>>
>>3885634
I'd already voted on loadout, so didn't want to do so again. Bit surprised at the slow start, been reading the quest on the archive and it's good.
>>
Rolled 3, 3 = 6 (2d4)

Primary Weapons: (First Roll)
1 = Silenced MP5
2 = M4 Carbine (With grenade launcher)
3 = Benelli Shotgun
4 = Dragunov

Explosives: (Second Roll)
1 = x2 Smoke, x1 Flashbang, x1 Thermite
2 = x2 Smoke, x1 Flashbang, x1 Incendiary
3 = x1 Smoke, x2 Flashbangs, x1 Frag
4 = x2 Incendiary, x2 Thermite

So choseth the dice
>>
>>3885578
>> Gunsmoke
>>
>>3885659
Writing.
>>
>>3885578

Gunsmoke has a nice ring to it. That’ll work.

You also decide to pack your Benelli shotgun, a couple flashbangs, a frag grenade, and a smoke grenade.

> (SOME TIME LATER)

The time on your watch says 3:55 PM. You’re right outside the safehouse that MC&D gave you coordinates to. You’re currently wearing civilian clothes and carrying your duffel bag of gear, but are still armed with your concealed Beretta, just in case.

No time like the present.

You knock on the door.

There’s about a 30 second wait, which is probably the safe house’s occupants scoping you out.

Finally the door opens, and you are greeted by a Hispanic man wearing civilian clothes.

“Come on in, briefing starts soon.”

You enter the safe house. It’s pretty nicely furnished, but what draws your immediate attention are your soon-to-be heistmates.

There is a kinda scrawny black guy at the kitchen table reading some kind of novel, a lanky white guy on the couch watching some kind of foreign sport and cheerfully swearing, and an Asian guy cleaning his weapons.

The Hispanic man turns and addresses you.

“Before we get started, no names. Keeps this cleaner for everyone. You can call me Cortez.

The lazy asshole on the couch is Gilligan, that guy reading is Gremlin, and our silent friend over there……”, He says pointing towards the Asian man, “is Ghengis.”

> “Call me Gunsmoke.”

“Whatever works for you. Here’s how the job’ll go down. We make our move at 11:00 PM. We zipline across from a nearby rooftop and drop in via skylight. Gremlin cuts the alarms, I find what we are looking for, you and Ghengis handle any unexpected guests. Gilligan is the wheelman, he’ll be nearby, and will pick us up when I call.

Any questions?”

> What are we here for?

> What are the rules of engagement?

> Any expected opposition?

> Other?
>>
>>3885688
> What are we here for? Big/Small, Heavy/Light? It's not curiosity, it's practicality.

>Timetable? How long are we going to be in there.

> What's the wheelman driving? Good to know if things go wrong.

Also observe details about the crew. What's the black guy reading? What's the asian cleaning? Etc.
>>
>>3885698
Writing.
>>
>>3885688

> ”Yeah, I’ve gotta few questions. First off, how big is our target anyway? I’m asking out of practicality, not curiosity by the way.”

“Meh, it’s pretty manageable. I can carry it out on my own, and I don’t have any powers or nothing, so no need to worry.”

> “What’s our timetable?”

“Shouldn’t be more than a half-hour, hour tops. I know exactly where the target is located, and barring unforeseen issues, which is why you’re here, it should be alright."

> “Cool. Lastly, what’s our getaway look like?”

“Good question. Gilligan!”

“Fuck off, I’m watching the game!”

“What shitheap are picking us up in!?”

“The usual! Now fuck off!”

“Don’t mind him, he probably just has money riding on that game.”

> “The usual?”

“Oh right, Gillian’s got this souped-up ex-GCPD cop car he likes to drive. He’s not half-bad behind the wheel.”

“You know you love me, Cortez!”

As the two men begin to bicker, you observe your comrades a bit more carefully.

Upon closer examination, the black man, Gremlin, is reading a novel entitled “Zero-Day.”

The Asian man, Genghis, is cleaning a Browning Hi-Power, in a smooth manner that indicates he’s done this many time before.

You decide to:

> Talk to Gremlin. His book looks kinda interesting, and it’ll let you get a feel for him.

> Watch the game with Gilligan. Never hurts to know the wheelman.

> Talk to Genghis. Looks like he’ll be your partner on this op, so you better get acquainted.
>>
>>3885740
>> Talk to Genghis. Looks like he’ll be your partner on this op, so you better get acquainted.
>>
>>3885740
>> Talk to Genghis. Looks like he’ll be your partner on this op, so you better get acquainted.

I'm really curious about the tech support. (since we don't have any) but Genghis is more important, need to know if he's trigger happy.

Unfortunately it's midnight in the UK so I need to call it here.Work tomorrow.
>>
>>3885757
Thanks for playing.
>>
>>3885740
Fuck I missed votes. Is it too late to ask the rules of engagement?
>>
>>3885761
It's a good quest. Reminds me of Homeless Mutant, I think participation will definitely rise over time, it's one of those things where people tend to be reluctant to invest in quests until they show staying power.
>>
>>3885767
No problem.

>>3885768
I am also a rookie QM, so the fear of burnout is reasonable.

Writing now.
>>
>>3885740

You decide that at least introducing yourself to Genghis is the best idea and walk his direction.

His head swivels upwards at your approach, but even so, he still continues cleaning his weapon.

> “I’m Gunsmoke. Heard from Cortez that we’ll both be the heavy hitters on this job, so I figured we should get acquainted and maybe hammer out some tactics.”

Genghis responds in a quiet voice.

“That sounds reasonable. Having another skilled fighter is always appreciated.”

> “I appreciate the compliment, but what makes you think I’m skilled?”

“Because you are here. If you weren’t, you wouldn’t be on this team.”

> “By the way, what level of force is authorized? Forgot to ask Cortez.”

“Non-lethal if they cooperate, lethal if they put up a fuss. If anything harder than museum security gets in the way, don’t bother with anything less than full force.”

Harsh. But that’s your profession.

(Feel free to pick more than one)

> What’s your preferred fighting style?

> Know anything about our target?

> Been on this team long?

> Other?
>>
>>3885773

>Opinions on our employer. Have you worked for them before?

>Know Gotham well?
>>
>>3885773
Ahhhh, just woke up.
>> Other?
Got anything else than a pistol? Otherwise I'm loaded up in overkill....

Whats the plan for meta's showing up?
>>
>>3885773
I'll back >>3885778
>>
>>3885778
>>3885790

Writing.
>>
>>3885773
Though >>3885779 is also good. If we're in Gotham it's a high possibility.
>>
>>3885799
I'll sprinkle it in.
>>
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>>3885802
You da best boss!
>>
I've gotta make a quick stop to eat dinner, I will return soon.
>>
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>>3885773

> “Have much experience with our mysterious employer?”

“I’ve done a few jobs for them in the past. As far as bosses go, they could be much worse. Their missions are organized, their teams are professional, and they pay on time. What more could I ask?”

> “Fair enough. You been in Gotham long?”

“I mostly follow where the work leads, and sometimes it leads to Gotham. This city is terrible, but it carries many opportunities for men like us.”

> “Ever have to fight a meta?”

“Who hasn’t in our line of work? I’ve found that many of them fall victim to their own ego or naivety. Use that against them."

> “And if one tries to bust us?”

“We’ll deal with that if it comes. Metas are wildcards, each one necessitates a different approach.”

> “Nice Browning Hi-Power. Got anything else in your arsenal?

“Of course, this one is just my personal favorite. Observe.”

Genghis places a case on the table and opens it.

It’s got several different types of knives, especially throwing knives.

“I tend to prefer knifework and handguns, lets me keep mobile and stealthy. How about you?”

> “I try to keep it versatile. Tonight, I brought a shotgun, a revolver, some grenades, and something I think you’ll appreciate.”

You open your duffel bag, find your knuckle trench-knife, and place it on the table.

You see Genghis’ eye’s widen, and he actually stops polishing his gun.

“I’ve heard about these knives, but I’ve never seen one in person. May I hold it?”

> Sure, knock yourself out.

> No, I’d rather not let somebody else handle my weapons.
>>
>>3885857
> Sure, knock yourself out.
Bit of a 20th Century European classic.

Unfortunately its more of a reproduction than a original piece, but well made tho..
>>
>>3885857
> Sure, knock yourself out.
No reason not too.
>>
>>3885857
> Sure, knock yourself out.
>>
>>3885864
>>3885877
>>3885880

I'll go ahead and call it. Writing.
>>
Rolled 7 (1d20)

>>3885857

> “Sure, knock yourself out. I’m not sure if this one is an original, but it’s definitely well made.”

Genghis picks up the knife, and practices a variety of different stabbing and punching motions with it.

After he finishes, he lays it back on the table.

“Thank you, I’ve always wanted to try out one of those knives, and they are fairly rare.”

> “Don’t worry about it.”

You hear Cortez yell, “Alright everyone, get your shit together, we move out in five!”

> “Seems kinda early, I thought we were hitting it at 11:00?”, you ask Genghis.

“Cortez likes to have groundwork done well ahead of schedule in case of unforeseen circumstances. It also gives us some time to spy on any suspicious activity that may indicate that they know we’re coming.”

Makes sense.

As you all pile into Gilligan’s car with your respective gear, Cortez elaborates a bit more on the plan.

“The building we’re going to zipline from has been condemned for a couple months. Nobody else around. The zipline itself is already there, just gotta assemble and fire it. I’ll go first, followed by Gremlin, Gunsmoke, and Genghis. Gremlin’ll cut the power to the building, and we’ll use that opportunity to go in via skylight. Once inside, Gremlin’ll get to the security office and disable the alarms and cameras. Meanwhile, Gunsmoke and Genghis watch my back while I get our target. Gilligan picks us up when I call him.”

Seems like a decent plan, but you’ve been on enough jobs to know that nothing plays out like the plan dictates.

> (A FEW HOURS LATER)

Watch says it’s 10:58 PM. Go time. You’re all suited up, and ready to rock and roll.

The others are all dressed in ski masks and black clothes. Cortez eyeballs your outfit a little, but lets it go.

“Alright men, see you on the other side”

OPERATION CRYPTIC VANGUARD
STATUS: BEGUN

(Background roll for something very interesting. DC 16)
>>
>>3885907

You’ve never liked heights.

You’re not afraid of them, it’s just......

As you ride the zipline towards the Gotham Museum of Natural History, you become suddenly aware of how high up you are.

Thankfully, you land successfully on the rooftop, without becoming a chunky red splatter for some underpaid janitor to mop up.

Gremlin works fast, looks like he’s almost already done cutting the power.

“Gunsmoke, get over here and get ready to breach.”

You take your position with Genghis and attach a climbing harness.

“Power’s cut, get in there.”

Cortez jimmies the skylight open, and the four of you silently descend into the museum.

“Alright, now just follow the plan. Gremlin, security office. Gunsmoke and Genghis, follow me.

>Roll me some D100s
> DC 40
>>
Rolled 49 (1d100)

>>3885913
>>
Rolled 24 (1d100)

>>3885913
Here we go!
>>
Rolled 91 (1d100)

>>3885913
>>
>>3885931
That's a success. Writing.
>>
>>3885931
hehehe
>>
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>>3885913

Judging from the number of guards you come across, looks like the museum was only supporting a skeleton crew.

Makes your job easier I guess. The guards aren’t even worth calling a challenge, none of them even saw you or Genghis coming. They’re alive, but they’ll definitely have a rough day whenever they wake up.

Cortez lets you know that Gremlin has severed the alarms and cameras, and has deleted all their saved footage.

At least your tracks are covered on that front.

And then Cortez guides you to the museum’s Egypt exhibit.

God, you really hope this is just a coincidence.

Cortez ignores the big ticket items like sarcophagi and paper artifacts, and instead makes a beeline for a display of…..jars?

“Alright, you two, watch my back. Payday’s almost here.”


>Some more background rolling by me
>1st Roll DC: 8
>2nd Roll DC: 14
>>
Rolled 7, 12 = 19 (2d20)

>>3885950
I'm dumb and forgot to roll.
>>
>>3885952
OH MY. Writing.
>>
>>3885950
>>3885952
Wow just under on both
>>
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>>3885950

Cortez gets out a toolkit, and gets to work at carefully opening the display case.

“Gotcha!”

To your horror, an alarm starts blaring immediately.

> “What the fuck, Cortez!”

“The building plan said there was only one alarm system! They must’ve had a backup for the display cases!”

Cortez grabs the jar with some kind of jackal head on top.

“It doesn’t fucking matter, we need to get out of here! Fast! The front door’s out, guess we’ll have to go out through the back door. Get moving, GCPD response time for this area has been clocked at about ten minutes!”

You, Genghis, and Cortez beat feet back the way you came.

“Shit! Gremlin’s not answering his fucking radio! Stay alert, something’s going on here!”

You first sign of trouble you see is when a figure descends out of nowhere and kicks Genghis in the face.

“Didn’t anyone let you know that tours ended hours ago?Looks like you visited the gift shop though! After I found your little buddy and re-activated the cameras, wasn’t hard at all to find you.”

Fuck. It’s Batgirl.
>>
>>3885981

You decide to:

> Bring out the Claw. The time for subtlety is over.

> Stick with the shotgun. See if you can bait her into closer quarters.

> Use a grenade (Specify type)

> Other
>>
>>3885988
> Use a grenade (Specify type)
Flash, then clock her.
>>
>>3885990
With the Claw, or regular hitting?
>>
>>3885991
Without. We up the ante depending on how she handles the hit.

We use claw only on major emergencies or when no ones looking.
>>
>>3885988
>>3885990
Flash and bash works. Maybe with the butt of the shotgun.
>>
>>3885990
>>3886006

Flash and bash it is.

>Roll me some d100s + 10
>DC 80
>>
Rolled 46 + 10 (1d100 + 10)

>>3886019
>>
Rolled 32 + 10 (1d100 + 10)

>>3886019
>>
Looks one or the other failed.
>>
>>3886037
Still need a third roll, so hope isn't gone quite yet.
>>
Rolled 12 + 10 (1d100 + 10)

>>3886019
I never liked hitting women.
>>
>>3886044
Don't worry, you didn't.
>>
Rolled 80 (1d100)

>>3886047
As expected of Batgirl. She's very good at not getting hit with anything except bullets in the spine.

This roll is what would have happened had we shot her instead
>>
>>3886049
How ironic.
>>
>>3886049
Fucking meme magic.
>>
>>3886049
>>3886052
...................................
Well.... I guess we shoot her next time in the spine? Like, do we have to? I really didn't want to but..... Goddamn.
>>
>>3886019

This is going to be tricky.

> You shout “Look away!”, in an attempt to avoid blinding your comrades.

It definitely startles her, but when you go for a strike with the butt of your shotgun, she still manages to catch it and rip it out of your hands as you back away.

“Nice try Dick Tracey, but it’s going to take a lot more than some punk who dresses he’s Scarface to beat me!”

Alright then. You tried the nice way. Now it gets hard.

> Go for your .44 Magnum

> Bring out the Claw

> Remember the basics of CQC with your knuckle-trench knife.

> Other
>>
>>3886049
Huh. The gun guy is better off using guns.
In hindsight, we probably should have expected that.
>>
>>3886061
*dresses like he's Scarface
>>
>>3886061
>> Bring out the Claw
Fuck it. If this doesn't work, just shoot her.
>>
>>3886061
>> Go for your .44 Magnum
Quickdraw perk activated.
>>
>>3886061
> Go for your .44 Magnum
>>
>>3886069
>>3886072

The killing joke special!

> Roll me some d100s +10
> DC: 60
>>
Rolled 42 + 10 (1d100 + 10)

>>3886091
I'm sorry. Hopefully it's just a knee shot instead.
>>
Rolled 6 + 10 (1d100 + 10)

>>3886091
>>
Rolled 65 + 10 (1d100 + 10)

>>3886091
We just can't roll tonight.
>>
>>3886092
>>3886093
>[heavy breathing]
>>3886096
Funny how the guy not voting to shoot her is the one that pings her.
>>
>>3886096
Ey, Success. Writing
>>
>>3886097
Funny how she was shot in the spine with a revolver....
>>
>>3886101
AAAAHAHAHAHAHAhahaha...
>Batman would like to know your location
>>
>>3886091

Your response to her jab at your wardrobe is to quickdraw your .44 Magnum and send some lead downrange.

She tries to dodge but just isn’t fast enough. You put a couple of rounds into her kneecaps and she goes down hard.

> “Was that enough for you?”

Idiot. She never should’ve announced her presence at all. Guess Genghis was right about the whole ego thing.

Speaking of Genghis, he seems to be back on his feet.

Cortez backed off and let you handle the fighting, but you can’t be too mad. That is your job description after all.

He looks both shocked and relieved at how your fight went.

Genghis nods towards Batgirl and asks, “Should we finish her off? Chances like these are pretty rare, and I know for a fact that there’s a bounty out on her.”

> Get out while the getting’s good. Extraction is more important.

> Unlike her, you don’t play with your food. Finish her off.
>>
>>3886108
> Get out while the getting’s good. Extraction is more important.
Not what we were hired for, and we don't need the heat. Bounty probably isn't enough unless its well in the 8 or 9 figures.
>>
>>3886108
> Get out while the getting’s good. Extraction is more important.
No amount of bounty is worth Batman being on us. Let's get paid in a way that won't set a super among supers after us.
>>
>>3886108
>> Get out while the getting’s good. Extraction is more important.
And waste time taking a trophy to prove it? 10 minutes to get well enough clear to avoid any suspicion isn't very long.
Poor Batgirl. Hope her kneepads were military grade or she'll never dance again.
>>
Yeah let's also not forget to pick up our benelli.
>>
>>3886121
Don't worry, I would've had you guys grab it.
>>
>>3886108
>> Get out while the getting’s good. Extraction is more important.
She's not worth the heat killing her would get us.
>>
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>>3886123
>good guy QM
>>
Should we experiment with our claw in the museum/artifacts when no one is looking?

What if that was their plan all along?
>>
>>3886129
Nah. We should get gone and hopefully outrun first responders.
>>
This seems pretty unanimous so I'll call it. Writing.
>>
>>3886108

> “Nah, she ain’t worth the heat. From the cops, or Batman.”

Genghis frowns, but accepts it.

“I understand. However…..”

Genghis sprints towards Batgirl and delivers a vicious kick to her face, before heading back your way.

“I’m a believer in reaping what you sow.”

Before you leave, you make sure to grab your Benelli.

Cortez emerges from his hiding spot to inform everyone that, “Gilligan will be here in 4 minutes, first responders will be here in 5, this is gonna be close!”

> “She was bragging about how she found Gremlin in the security room. Should we go grab him?”

Cortez shrugs and says, “We all knew the risks. My objective is complete. Go for him if you want, I’m getting to the extraction point.”

Genghis seems to agree with Cortez’s point.
“I understand your frustration, but he is a lost cause. There’s no point in going down with him.”

You decide to:

> Cut and run. Like they said, we all knew the risks.

> Try and rescue Gremlin. You don’t leave men behind. Not now, not ever.
>>
>>3886148
> Try and rescue Gremlin. You don’t leave men behind. Not now, not ever.
P T S D


A C T I V A T E
>>
>>3886148
>> Try and rescue Gremlin. You don’t leave men behind. Not now, not ever.
>>
>>3886152
>>3886161

Saving Private Gremlin it is.

> Roll me some d100s + 10
> DC: 60
>>
Rolled 64 + 10 (1d100 + 10)

>>3886164
>>
Rolled 38 + 10 (1d100 + 10)

>>3886164
I was eating but allow me to introduce my nephew, NatOne
>>
It has been 20 minutes, so feel free to roll again.
>>
Rolled 4 + 10 (1d100 + 10)

>>3886164
>>
>>3886188
So close, yet so far.
>>
>>3886164
Its a liability to leave too much evidence behind.
>>
Rolled 25 + 10 (1d100 + 10)

>>3886164
Also we have less than 4 minutes. We may need to rappel down.
>>
>>3886164

You don’t leave men behind. Not now, not ever again.

> “Which direction is the security room?”

Cortez sighs and points up a stairwell.

“You have 4 minutes, if you aren’t out back by then, you’re on your own! Good luck!”

Cortez and Genghis flee towards a rear fire exit, which you internally mark down as your escape route.

You sprint, as quickly as possible up the stairs and notice a map with directions to the security room.

You rush there as quickly as you can.

Inside the security room, you find Gremlin handcuffed to one of the desks.

“Gunsmoke! What’s going on out there!?”

> “No time, hold still.”

You level your .44 Magnum at the cuff attached to the table, and fire a few rounds.

> “Follow me, and run as fast as you can!”

You run like the devil himself is at your heels, and Gremlin manages to keep the pace.

You head back down the stairs and through the fire exit you saw earlier.

The car is still there, thank God.

You and Gremlin hustle to the car, and jump inside. The car burns rubber, escaping the scene just before the first cop car pulls up.

> “So much for that by-the-books mission, eh boys?”

https://www.youtube.com/watch?v=OgtQj8O92eI

There's a brief moment of silence, before the rest of your motley crew swear, cheer, and break out in laughter.

Someone, Cortez it sounds like, yells “I love this fucking job!”

And you know what, maybe you do too.

>Thus concludes our session. As always, feel free to harass me about how I’m a third-rate duelist with a fourth-rate deck. I’ll be hanging around a bit to shoot the shit.
>>
>>3886205
You're a ship-of-the-line duelist with a three-mast-deck.
>>
Before I forget, same time as usual on Thursday. Probably. I have a big project due, but I should be done before quest time. Probably.
>>
>>3886211
What area do you feel your weakest in for writing so we can focus on that and nit pick it apart to your annoyance?
>>
>>3886248
Probably worldbuilding or characterization stuff.
>>
>>3886432
Well, you could have given some gap time for some interactions with gentleman ghost before starting this mission. But don't make it boring by having the players try to figure out a way to make the conversation interesting or expect us to spontaneously assume fluff and background creation out of the blue by forcing tow characters into the same room. Rather, have something interesting the gentlemen ghost is saying or doing and have the players interested enough to ask questions either about it or related to it. Have some questions the players will ask build up over time from what we see or hear from around others or around the place, and from things that may interconnect, such as clues that we find or a chance interaction that can lead to us asking questions of NPCs later on that we meet and etc.

This requires a bit of foresight and planning that may end up wasted if the players don't bite or miss it, but figuring out how to make it work or interesting enough for players to bite without too much railroading (a little bit is fine) is the challenge I suppose.
>>
Session in 4 hours.
>>
>>3887729
How does Batgirl feel knowing she just got fucking rekt by some guy cosplaying as a classic?
>>
>>3887956
Her ego is almost as bruised as her knees.
>>
>>3886205

The mood back at the safehouse is upbeat, to put it likely.

Cortez won’t stop grinning, Gremlin seems to have gotten over his close brush with the law, Gilligan keeps cracking dumb jokes, and even Genghis seems more cheerful.

Cortez whistles.

“Alright everyone, pay attention! Thanks to Gunsmoke over there…..”

Your name is greeted by loud hooting and cheering.

“Alright, alright, zip it! Now as I was saying, thanks to Gunsmoke, we managed to get our prize and escape.

Seriously man, you managed to down one of the Bats! I’m not going to lie, I wasn’t certain about having a new guy onboard, but you’ve more than proved your worth.

Anyway, our employer is sending a courier by in a few hours, so we just need to hang tight until then. Just relax, and for the love of Christ, don’t break anything. Gunsmoke, can I have a quick word?”

Cortez leads you into another room.

“Don’t worry, this isn’t a reaming. Just giving you a heads-up on what comes next. Now that you’ve passed your tryout mission, MC&D will probably add you to their list of freelance operators. You’ll probably get a call from whoever hired you with more details.”

Wonderful. You get to have a conversation with the Executive.

“By the way, I’ve got a question for you. News about Batgirl almost getting smoked is going to spread pretty fast. If you want, I could let people know that you were the one responsible. What do you say?”

Hmm….

Notoriety is a double-edged sword.

Letting the underworld know that “Gunsmoke” is a hitter capable of beating one of the Bats could give you a major boost to your street rep. More people might be interested in your services, leading to extra work if you want it.

However, it also means that if any of the Bats go looking for the culprit, they’ll learn your work name. That has the potential to go really bad.

You tell Cortez to:

> Keep your name out of it.

> Associate your name with Batgirl’s condition.
>>
>>3887963
>> Keep your name out of it.
Sometimes anonymity is a strength all its own. If someone thinks you're a nobody they don't expect great things out of you.
>>
>>3887963
>> Associate your name with Batgirl’s condition.

What could possibly go wrong. We can ditch the Gunsmoke Identity if need be. Plus, it's the Bat-Senpai, if they want us found, we're found. (Unless Babs is embarrassed and keeps the details quite or convinces them to let her get us, when she's back on our feet.)
>>
Thinking on it. We can have fun with secret identities. Taking on different jobs with different identities. Etc.
>>
>>3887963
>Associate your name with the feat

Yea if we want anonymity back just drop the name. We were under like 7 layers of disguises.
>>
This a moderately important choice, so I'll give another ten minutes to vote, otherwise I'll roll a tiebreaker.
>>
>>3887992
Nevermind, writing now.

>>3887991
Interesting. I have a timestamp a second before yours, and yet my post is after.
>>
>>3887963

> “Feel free to drop my name if it comes up.”

After all, if worst comes to worst, you can just change personas.

“Alright! Like I told the other guys, feel free to kick back and relax until the courier shows up.”

You and Cortez head back into the living room.

Looks like you’ve got some time to kill. Maybe some of your teammates are doing something interesting.

Gilligan seems to be sleeping on the couch, that sure didn’t take long.

Gremlin’s got a laptop computer open and is rapidly clicking at the keys.

Genghis is rifling through the fridge for an ice pack, which he places upon the spot Batgirl kicked earlier. He gives an audible sigh of relief.

Cortez is watching some kind of late-late detective show on the TV.

You decide to:

> Talk to Gremlin. Maybe he needs to talk about what happened back at the museum.

> Talk to Genghis. You and he made a pretty good team back at the museum.

> Talk to Cortez. Maybe now he’ll be willing to spill a bit more about what you stole.

> Other
>>
>>3888004
>> Talk to Gremlin. Maybe he needs to talk about what happened back at the museum.
How'd she get you bro? You need some tips for dodging flying kicks?
>>
>>3888007
>> Talk to Gremlin. Maybe he needs to talk about what happened back at the museum.

Bro out since we saved his ass. See if he's got useful skills/contacts we can use.
>>
>>3888010
>>3888004
Meant to reply to you QM.
>>
>>3888015
No problem, actually gives me the opportunity to clarify my voting rules.

Unless I call for a final destination style vote, if you mistakenly reply to someone who isn't me, I'll still count the vote.

Seems harsh to toss out votes over something so small.
>>
>>3888004
>Talk to Gremlin

Tell him to stop looking at that hentai shit in public
>>
>>3888007
>>3888010
>>3888020

Seems unanimous, so I'll call it here. Writing.
>>
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>>3888004

Maybe you should talk to Gremlin. You didn’t get a chance to really meet him before the heist, and you did rescue him. Maybe now could be a good time.

As you approach the table he’s currently sitting at, he notices you and pauses whatever he’s working on.

“Hey Gunsmoke, it’s good to see ya. I hadn’t really had much of a chance to thank you for bailing me out back there.” Gremlin says with a grin.

Huh. Now that you’ve gotten a better look at him, he can’t be older than his early 20s. Seems a bit young for this kind of work, but I suppose it takes all kinds.

> “My pleasure.”

“So, what’s up?”

You decide to ask Gremlin: (pick however many you’d like)

> How’d you get involved in this line of work?

> What happened with Batgirl?

> What are you working on?

> Other?
>>
>>3887963
> Keep your name out of it.
>>3888033

> What are you working on?
> What happened with Batgirl?

crap I'm late
>>
>>3888033
>> What happened with Batgirl?

Just friendly conversation, was she his first cape?
But, she got there awfully fast... was she tipped off? (Don't accuse yet, he might be totally innocent, but see what he gives up, how he reacts to her getting shot.)

>What are you working on?
>>
>>3888033
>> What happened with Batgirl?
>> What are you working on?
These seem pertinent.
>>
>>3888033
>> What happened with Batgirl?
>> What are you working on?
Note to self: keep Gremlin away from wendigos.
>>
>>3888047
Hey I'm sure he'd survive the night. Til first light anyway.
>>
>>3888041
>>3888044
>>3888045
>>3888047

Seems unanimous, so I'll call it here. Writing.
>>
>>3888033

> “If you don’t mind me asking, what exactly happened back there?”

“Honestly, it was over pretty fast. I’m in the security room doing my thing, when suddenly the alarm goes off. I start doing my best to figure out how to kill it, when I get manhandled from behind.

Killing the power must’ve triggered something to alert her, because there was no way she got me that quickly otherwise. The alarm had barely started going off.

She tried to get me to roll on you guys, so I fed her some bullshit story about how you were already gone and I was just finishing up. Unfortunately, she didn’t buy it. She handcuffed me to that table, reactivated the cameras I disabled, and used them to find you guys.

On the bright side, I also got a great view of you ruining her tap-dancing career. I also saw Cortez and Genghis leave me behind.”

Gremlin’s grin fades from his face.

“I’ll be honest, that doesn’t feel great, but you get used to it. Thanks again for coming back.”

You peer over Gremlin’s shoulder at what he’s working on.

> “Working on anything interesting?”

The smile immediately returns in full force.

“You bet! I’m basically working on a rootkit. Once I’m done, I’ll probably see if I can infect the GCPD with it. Essentially, it’ll let me manipulate their computer systems without their knowledge.

Since I’ve answered your questions so far, I think it’s fair I ask one of my own. Why did you come back for me?”

> ???
>>
>>3888066
>Since I’ve answered your questions so far, I think it’s fair I ask one of my own. Why did you come back for me?”

No man left behind reveals instantly our military background.

>We're working in a specialised field, if you ditch somebody, sooner or later it will come back to bite you.
>>
>>3888066
>You're a smart guy. It's better to make nice with the smart guys.
>>
>>3888066
>No man left behind
Say it seriously and with a thousand yard stare, and a unhappy look on our face.
>>
>>3888066
"I don't leave men behind. Not if I can avoid it."
>>
>>3888090
>>3888093

Calling it. Writing.
>>
>>3888076
Well we can rephrase it a bit if it works better. Just say we don't like leaving people behind, or something about leaving people behind is evidence that can harm future operations.
>>
>>3888066

For a brief moment, you’re back in the desert.

The sun glaring from above, the endless waves of dunes.

And the screaming. Always the screaming.

“Gunsmoke? You, uh, okay?”

You snap out of it and see Gremlin looking at you with a concerned expression.

>”It's nothing. I don’t like leaving my people behind, even if we are just freelancers.”

“Bad memories, huh? Actually, don’t answer that, it’s rude to pry.

Anyways, I can’t thank you enough for pulling me out of that jam. I hate to be rude, but I really need to finish working on this. Oh, but before I forget…..”

Gremlin scribbles something on a piece of paper and hands it to you.

“It’s the number for my secure line. If you need to contact me, now you know how.”

> “I might just take you up on that, Gremlin.”

Gremlin nods at you and returns to his computer.

Christ, you’re tired, maybe Gilligan had the right idea.

Is there anything else you want to do before catching a few winks until the courier gets here?

> ???
>>
>>3888104
No need, voting's done, and it seems pretty in character for Sean.
>>
>>3888108
Nah. Just take it easy while we wait.
>>
>>3888108
I'm happy to timeskip.
>>
Rolled 12 (1d20)

>>3888112
>>3888117

Calling it for getting some rest.

Also, background rolling to determine if something interesting happens.

> DC 17
>>
>>3888143
I need to go get some dinner because I am a fat American.

I'll return soon.
>>
>>3888143
These rolls hate passing it seems.
>>
I have returned from my incredibly unhealthy dinner. Writing

>>3888151
I probably should have clarified, failing an event roll like this just means that nothing happens.

Failing an event roll while in a heist for example, means that something negative will happen.
>>
>>3888167
Neat.
>>
>>3888108

You’ve pretty done everything you set out to do, so you find a comfortable chair and slip into Morpheus’ embrace.

You are awoken by Cortez’s voice.

“Up and at em, sleeping beauty! It’s payday!”

Guess Cortez had the handoff while you were sleeping.

Once everyone has gathered around, Cortez hands everyone a black briefcase. Upon opening it, it appears to be full of neatly stacked 100 dollar bills.

“I’m sure you all know the rules, but let’s go over them just in case. Don’t talk about the job, don’t talk about who did it, and don’t buy anything big immediately. With that said, looks like we’re done here.”

You say your goodbyes to Gremlin, Genghis and Gilligan.

As you approach Cortez, he holds out his hand to shake, which you return.

“Don’t forget, we’re freelancers, so if you ever need any of us for a job outside of MC&D, just give us a ring. You’ve got Gremlin’s contact info right?

You nod your head affirmatively.

“Great, he’s got all of ours, so just in touch with him if you need us.”

Back in your civilian attire, you grab your duffel bag of gear and start walking to where Jack dropped you off.

Meanwhile, you contact Jack with the sigil, and he picks up.

“Ready for your pickup, Sean?”

> “Thanks, Jack.”

“Don’t worry, it’s barely a hassle. It’s convenient timing too, because I have some potential work for you that we can discuss.

> “Sounds great.”

Looks like you’ve cleared your first job for MC&D, hopefully they all end this well. At least, for you.

> OPERATION CRYPTIC VANGUARD
> STATUS: SUCCESS

(tbc)
>>
>>3888184

You settle into the comfortable furnishings in Jack’s parlor. You’re still a bit tired from your nocturnal excursion, but it hasn’t dulled your edge.

Jack, bless his heart, has decided to fix you a cup of tea.

“Here you go, Sean. I hope you enjoy, it’s my favorite blend.”

You were never a tea kinda guy, but you have to admit this is pretty damn good.

> “Thanks, Jack. You mentioned something about some potential work?”

“Ah yes, I’m still chasing a few leads, but in a few days I may have something concrete. I don’t want to give too much away in case it leads nowhere, but it could be another artifact of value. Just wanted you to know that you should keep your employment schedule open, just in case.”

> “Gotcha.”

Suddenly, your cell phone begins to ring.

“I’ll let you have your privacy, Sean. Ta ta.”

The caller ID says Asshole.

Oh yeah, you almost forgot that you set that as the Executive’s title in your contacts.

Might as well bite the bullet and get it over with.

> “What do you want?”

“I’m disappointed, Sean! Is that any way to greet a dear friend and mentor?”

Before you can unleash the scathing expletive that first comes to mind, he cuts you off.

“I called to congratulate you on not failing slash being horrifically killed on your incredibly easy tryout mission. My bosses have agreed, and you are now officially authorized as a Marshall, Carter, and Dark asset.

In addition, due to their characterization of your performance as “stellar” (their words, not mine), I have been authorized to offer you a signing bonus of sorts.

I’ve got several dossiers containing the deets on some certified FDA prime scumbags that could operate under you. You’ll be responsible for feeding, paying, and housing them though. We’ll just make the connections.

I’ve also got a catalog containing some incredibly tricked-out vehicles, one of which you can choose.

Lastly, I can authorize a “get-out-of-jail-free card.” If you ever get booked by the cops and can’t get yourself out, we’ll help, but only once.

So what’ll it be?

> Dossiers

> Vehicle Catalog

> Get-Out-Of-Jail-Free Card
>>
>>3888206
> Get-Out-Of-Jail-Free Card
Whole reason we got in contact in the first place.
>>
>>3888206
>> Get-Out-Of-Jail-Free Card
This is what we wanted when we first got involved with this guy. A safety net.
>>
>>3888206
> Get-Out-Of-Jail-Free Card
>>
>>3888219
>>3888221
>>3888226

Calling it for the card. Writing.
>>
>>3888206

> “I’ll take the get-out-of-jail-free card.”

“Whatever floats your boat. If you ever want work, feel free to give me a ring. Or don’t. I’ll survive either way.”

And then he hangs up. What a guy.

Well, Jack told you hang tight until he’s finished with his recon, so I guess you’ll fill the void until then somehow.

You decide to: (Pick two)

> Practice your knifework with Genghis

> Experiment with the Book of Thoth

> See if Set’ll show you how to use your Mark

> See if Gremlin can teach you about electronics

> Practice lockpicking and infiltration with Cortez

> Other
>>
>>3888239
> See if Set’ll show you how to use your Mark
Ask him about the stuff in the museum if he knows anything.
>>
>>3888239
> Experiment with the Book of Thoth
> See if Set’ll show you how to use your Mark
Let's get balls deep in Egypt
>>
>>3888253
Go with this, asking Set about the stuff in the museum is talking about the job which we shouldn't do.
>>
>>3888253
>>3888271

Calling it. We'll do the Book first, Set second.

> Roll me some d100s
> DC 60 / 80 / 100
>>
Rolled 44 (1d100)

>>3888273
>>
Rolled 43 (1d100)

>>3888273
Let's go!
>>
Rolled 85 (1d100)

>>3888273
Knowledge
>>
>>3888283
A good success. Writing
>>
>>3888283
save!
>>
>>3888273

It’s about time you took at look at that Book of Thoth that you scavenged back in Egypt.

If you remember Set correctly, there are several different volumes out there.

You retrieve the Book from the old trunk that you had been stashing it in.

Well, here goes nothing.

You open the Book and are immediately met with a crushing headache.

It’s almost as if the contents of the Book are being transferred directly into your brain. And boy, does it fucking sting.

After what feels like an eternity, the pain stops, but the Book is nowhere to be found.

Maybe you should ask Set why it disappeared.

> Power Gained: Magesight
> Magesight allows you to see the ambient magical energy within objects.

> Power Gained: Mental Fortitude
> Gain a massive bonus to resisting telepathic attacks

Roll me some D100s
> DC 50 / 70 / 90
>>
Rolled 94 (1d100)

>>3888290
>>
>>3888292
I'm going to confiscate those loaded die of yours if you keep this up.
>>
Rolled 67 (1d100)

>>3888290
Wait, let me ruin it
>>
Rolled 80 (1d100)

>>3888296
>>3888293
Bet I'll have the worst!
>>
>>3888292
>>3888296
>>3888298

Sometimes I wonder why I even bother having DCs. Excellent success. Writing.
>>
>>3888301
We always roll amazingly when it comes to the claw
>>
>>3888290

You tap into your link with Set.

> “Hey, Set, am I coming through alright?”

“That you are, pal, what can I do for you?”

> “Nice. I was wondering if you would be willing to show me how to use your Mark.”

“Sure, that works for me. I’ll be over soon.”

> “Hang on a sec, let me get permission first.”

> You holler down the hallway, “Hey Jack! Is it cool if Set comes over for a while!?”

Jack yells back, “Will he behave himself?”

> “My boss wants to know if you’ll behave yourself.”

“Cross my heart and all that.”

> “He says he’ll behave himself!” , you yell.

“Alright then! Let me know how it goes!”

> “You’re welcome to visit then.”

There’s a bright flash, and suddenly Set appears in front of you.

“Buddy, it’s been too long! Let’s get to it, first I need you to take my hand. It’ll help me figure out which of my natures fit you the best.”

You take Set’s hand and feel a sudden rush of power that quickly disappears.

Set looks stunned.

“Kid, I don’t know what to think when it comes to you. It looks like you’re attuned to all three of my natures!”

> Power Gained:
> Natural Fire Nature: Ability to channel Set’s Mark to conjure fire. Lowers DC of any fire magic training.

> Power Gained:
> Natural Storm Nature: Ability to channel Set’s Mark to summon electricity. Lowers DC of any lightning magic training.

>Power Gained:
> Natural Chaos Nature: Ability to channel Set’s Mark to bend probability. Lowers DC of any chaos magic training.

“You’re going to be a fucking one-man wrecking crew kid! Which nature do you want to train with today?”

> Chaos

> Fire

> Storm
>>
>>3888322
>Storm
Being able to fry electronics seems like a useful skill in our like of work.
>>
>>3888322
>Storm
Probability bullshit soon, but lightning first
>>
>>3888322
Sweet.
> Storm

Say, have you .... err, "rejoined" with your better half, or are you enjoying being a shard or something?
>>
>>3888328
>>3888331
>>3888336

Storm magic it is.

> Roll me some d100s
> DC 40 / 60 / 80
>>
Rolled 16 (1d100)

>>3888350
>>
Rolled 17 (1d100)

>>3888350
>>
Rolled 44 (1d100)

>>3888350
>>
>>3888361
Low success. Writing
>>
>>3888350

> “Let’s start with storm magic. It seems pretty useful.”

“Alright, I want you to focus your emotions and try to imagine yourself charging like a battery. Once you’re full, push it out of your body.”

You do as Set instructs, and try to imagine your emotions charging you like a battery.

It’s a strange sensation, and when it feels like you can’t hold anymore, you let it all out.

A bolt of lightning leaps from your hand and singes your wall, much to your surprise and Set’s delight.

“Fantastic, kid! I knew you had it in you!”

Feeling suddenly drained, you find a place to sit down.

“We should probably give it a rest for a while kid, unlocking magic is always strenuous. Don’t worry though, actually using it doesn’t cost as much. You’ve just got to really flex your magical muscles if you want to learn a new spell.

> Power Gained
> Lightning Bolt

Now you’re officially able to channel magic.

Fuck yeah.

> That is where our tale concludes this evening. As always, feel free to harass me about how I’m butchering the noble art of rolling virtual dice on a Korean underwater basket weaving forum.

> I’ll be around for a while to answer questions or talk.
>>
>>3888370
Burrble guggrle blooop blruups!

Ahhh, need air!

...............


Okay now that I'm above water and floating on my magic corean basket boat, I have to ask.....

What have you really got planned world wise outside of GG mansion and the few places we went for missions? Are there any area's we can wander or explore in our free time that would be interesting?
>>
>>3888370
Also, will there be future dice modifiers that add or subtract either for our roll or for the general DC roll?
>>
>>3888592
I've got some areas in mind, but I'm saving them until Sean gets a bit stronger.

>>3888643
Yes, that will definitely happen.



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