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File: PrimaSketch.jpg (199 KB, 659x708)
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You’ve long considered that gaining such self-awareness may have dulled your calculative abilities, but this is the first time where it really felt as though that fact was a direct hindrance. The fact that people are asking after your superior after she caused a rather massive explosion is...distressing.

Again.

“Pilot, please respond. We will presume rogue activity if you continue radio silence.” Oh dear, that’s not good. But even though you’re only the pilot temporarily, you have to make such a decision...is this really what leaders must do all the time?

Well...you can’t say anything towards that now- you need to respond, and in a way that lets you NOT have to communicate as much...oh!

Wait, you have an Idea!

-------------------------

Welcome back to Magical Girl For Hire!

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
Ko-fi: https://ko-fi.com/Q5Q1MR92

-------------------------
>>
>>3847549
It doesn’t take much effort to send a scramble signal to the audio output- it’s not a strong one by any means, but it does make what you’re about to say more believable. “Attention -pzzzt- AICA Swan reporting.” The feed is, as you’d calculated, incredibly static-y and should be difficult to parse for normal human ears. “Pilot is -pzztss- -ged in -sszzzzzzt- -euvers and is un -ttzzssstssszzzzz- communications later.” You quickly cut the connection, and immediately refocus on Miranda’s whereabouts.

“...did you just fib?” Jago, the incorrigible lout (such a descriptor you found not long ago and determined to describe him well), asks with an unusual timber to his voice. “Aw, m’proud of you.”

“All the more reason for me to feel shame,” you quickly respond. Ever since spending time with Mono and the dancing crew you’ve belonged to, you’ve gotten more used to standard speech. This ‘biting humor’ style of speech agrees with you, you think, in terms of expression. It would be rude to speak so towards Miranda, however. Jago seems receptive to it, however. So you’ll continue to do so.

“Nah, thas’ pride what you should be feelin’,” Jago easily counteracts. “Easy mix up, no worries. Anywho, might wanna get low. Got some folks from afar comin’ in high altitude.” He quickly pings you the data, and you receive, already readjusting your flight path to angle in a direction that’s less within their line of sight. They’re flying fast, which is logical. Data indicates...Peacock affiliated Walkers, it seems. They’re approaching at an angle, but you’ll cross each other’s paths in approximately 1.345 minutes. However, you’re unsure if they’ve detected you, yet. Or if they have, if they’ve assessed you as a threat. Oh dear, if they HAVE? That’s quite distressing. You would rather not get attacked in this state! But you have noticed a predilection for violence from the small sample size you’ve taken in. The odds of them electing to strike first, by your calculations, are approximately 71.442 percent.

>Continue on course. You need to get to Miranda as fast as possible. If they elect to engage, perhaps you convince them to see you as a non-threat.
>Slow down and readjust course to prevent them from considering the cost/benefit ratio, and hopefully decide the optimal course of action is to ignore you entirely.
>Perhaps...logically, if these individuals have such a high likelihood of aggression, then it may be preferable to engage them on terms favorable to you.
>Other
>>
>>3847550
>Perhaps...logically, if these individuals have such a high likelihood of aggression, then it may be preferable to engage them on terms favorable to you.
Welcome back!
>>
>>3847550
>Slow down and readjust course to prevent them from considering the cost/benefit ratio, and hopefully decide the optimal course of action is to ignore you entirely.
>>
>>3847550
>Slow down and readjust course to prevent them from considering the cost/benefit ratio, and hopefully decide the optimal course of action is to ignore you entirely.

The previous thread is not archived yet
>>
>>3847550
>>Perhaps...logically, if these individuals have such a high likelihood of aggression, then it may be preferable to engage them on terms favorable to you.

With how much experience we've had with these kinds of people, I'd say trying to look less threatening won't work at all, since their high likelihood of aggression means the would want to get rid of us even more due to appearing weaker as potential prey.

Better to engage them at our choice and timing to secure maximum advantage since their a threat either way.
>>
>>3847614
I agree, but I don't think that such a decision really fits with an inexperienced person that dislikes fighting.
>>
>>3847549
PRIMA IS CUTE! CUUUUUUUUUUUUUUUUTE!
>>
Rolled 2 (1d2)

Gonna have to flip for it...

1- Aggressive Action
2- Evasive Action.
>>
>>3847550
>Slow down and readjust course to prevent them from considering the cost/benefit ratio, and hopefully decide the optimal course of action is to ignore you entirely.
>>
>>3847550
>>3847605
>>3847606
>>3847663

“Adjusting course,” you state already as you’re making course corrections. If you deviate from the course by approximately seventy-eight degrees northwest and drop thrust power by another fifteen percent, then the likelyhood of them pursuing you decreases to an estimated 42.242 percent.

“We tryin’ ta lay low, then?” Jago asks.

“Yes,” you confirm. “We cannot be delayed by avoidable conflicts if we wish to rescue her in an acceptable amount of time. Ideally, they will consider us too far off their flight path to be worth engaging.”

“An if they DO engage?” Jago asks quickly.

“We will…” you pause briefly. What WOULD you do in that situation? Would it be more efficient to engage and use all appropriate force, or attempt to escape the situation? ...you would rather not analyze this situation at the moment. It makes you feel uncomfortable. “...determine what to do depending on the context of that specific situation,” you decide.

“Mmm…” you suspect that Jago is not satisfied with that answer, but you choose to not elaborate or give an alternative answer.

After a few more minutes of traveling, it appears as though the Peacock walkers are not planning to engage- although you notice that they repeatedly make slight adjustments to their flight plan to keep you in their sights, until they’re going almost parallel to you. You hypothesize that they are attempting to keep you within radar range in case you make any hostile movements towards them, as their speed keeps them ahead of you.

It’s 15.12 more minutes before Jago alerts you again. “We’re gettin’ back inta familiar territory. Explosion site should be five miles. Long range scanners are gettin’ some more folks.” You’re getting the data from him just as he says it, as well. Three Aegis; registered as your allies. One Two Lionheart, apparently, and one...unknown? All in the same small area...strange. Although, that Lionheart is there isn’t good, considering your past hostilities. Then again, you recall you were also hostile against Peacock, and they’ve not seen to engage you yet. Although, once you get there, that might be a different story…

“Hold on a tic. Gettin’ big energy readings,” Jago says in curiosity. “Can’t pinpoint it, but s’looking ‘round where the boss last was. Not near as bad as before, but...” So it is. It’s also causing the other signals to scatter a bit...

"Whoa now, lookin' like a scrap's broken out!" Jago says. Yes, you're getting erratic signals in various areas that suggest that. That means, however...Miranda may be in danger.

>Increase speed, regardless of any concern it might rouse. Aegis may provide defense if anything risks their machine.
>Stay the course. You trust Miss Miranda to handle herself, and getting more attention on her mech will not help.
>Delay until the readings level out. You’re unsure when that is, but you would rather not them have so many witnesses around before retrieving your pilot.
>Other
>>
Sorry about the delay. There's a puppy in the apartment now. Needs TLC. It was a rescue.
>>
>>3847751
>Stay the course. You trust Miss Miranda to handle herself, and getting more attention on her mech will not help.
>>
>>3847751
>Stay the course. You trust Miss Miranda to handle herself, and getting more attention on her mech will not help.
>>3847756
PUPPY! Give him pets from anon!
>>
>>3847751
>Stay the course. You trust Miss Miranda to handle herself, and getting more attention on her mech will not help.
>>
>>3847751
>Increase speed, regardless of any concern it might rouse. Aegis may provide defense if anything risks their machine.
>>
We will continue as planned.

Writing!
>>
>>3847751
>>3847768
>>3847771
>>3847779
“We’ll continue as determined,” you decide. You don’t want to cause any premature actions inadvertently. You trust Miss Miranda to be able to stay safe in such situations- her depth of experience far exceeds yours, afterall. Not to mention, she has a method of contact if she were truly in danger. Logically, it would be better to approach with less attention- particularly from Lionheart

“Right. Here’s hopin’, then.” Jago agrees. The Peacock individuals don’t seem to think the same, as you notice their speed markedly increase- you calculate that they are trying to get to the site of the battle before anything happens that they can’t influence. Optimally, they’ll all debilitate each other before you have to interject in the situation.

There’s a number of energy spikes- some Seither, some normal heat that indicate high speed movement or otherwise, likely standard ballistics or something akin. You’ll have to get closer to understand just what’s happening…

“Alright, we should be getting within visual range,” Jago confirms. You can see various explosions indicating such, too. Seems like there IS a fight breaking out…you can just register that Avos and Nira are in an engagement with the two from Lionheart...but there’s others, as Peacock seem to be attempting to engage your allies as well, with them double-teaming the sole remaining individual. You wonder why the focus on your own affiliates…?

Just then, one of them suddenly disengages and rockets towards the collapsed area where Miranda should be, as well...only for a thin beam of massive red light to erupt from the crater and pierce through the Walkers left shoulder, forcing it to immediately turn back. Sensors indicate that was a Seither discharge…!


“Incoming communication!” Jago says quickly. “From the guys up top. Want it patched through or-”

Suddenly, the stone classified as a Murmur Stone glows. “Oh, two incoming, I guess…” Jago mutters. “One sec.”

“Hey, you guys close?” a voice suddenly says as Jago activates it. “Kinda need a ride out ASAP. Things are getting hairy here and I’m not sure how much longer I can keep myself out of the spotlight. One of the kids survived, not sure about the girl, but it’s REAL unlikely. Kid got a powerup, though, he’s raging, and I think he’s looking for me.”

“We are approximately seven minutes away and closing,” you quickly report.

“Roger that,” you hear. “Lemme know if anything happens, and I’ll hold out here. Out.”

Just after that, however, you hear something else- this time on normal comms. “This is Crane- you are officially being ordered to back up the Aegis forces. We CANNOT lose this opportunity, do you understand?! Your payment is contingent on this! This will NOT be disputed. OUT.”

-Click.-

“Oh dear,” you mutter as you begin to calculate a plan…

>How to engage?
>>
>>3847914
can we get a map? and zeon's weapon loadout?
>>
>>3847914
>Use the murmur stone to inform her about Crane's orders
>Tell her to run towards us, we'll pick her up. Maybe she'll have to ride on top of Zion.
>Do the thing with the engines to reach supersonic speed to get to her.
>After picking her up - rush to assist Aegis Walkers
>>
>>3847914
>Seither discharge hitting Peacock Walker
Guess that protag boy is packing heat
>>
>>3847914
Good questions >>3847924
>>
>>3847924
Zeon weapons as i recall are high frequency sword, a package of missiles on himself, a shield and a rifle.
>>
>>3847914
>Use missiles to announce our arrival and take the heat out of our allies, focus using our walker speed to eliminate the distance and the rifle to shoot at the head of the other walker.
>>
Working on a map.
>>
>>3847914
I support >>3847928
Also the last thread isn't archived.
>>
>>3847928
>>3847967
Why not instead of having her come to us. We use Jango's hook to grab Miranda and work as a rope to pull her inside the walker?
>>
>>3847967
>>3847928
we don't know if miranda is safe or unhurt. the last message she told us was that she was under some rubble and that can mean that she needs help getting out.
>>
>>3847978
In meta knowledge Randa use a barrier to cover herself, so she is covered in rumble but she doesn't have anything crushing her. Not that Prima would know but if Randa was in more dire circunstance she would have said.
>>
>>3847971
Because it takes both bots to pilot the mech, and there's little time to stop, get Miranda into the cockpit and switch pilots.
>>
>>3847981
yeah, but like you said, prima doesn't know that. for all she knows, miranda is acting though to not worry them.
also -and this is incredibly important to take in consideration- we're getting a direct order from crane, who assumes that miranda is in the mech. IF we don't help the aegis dude, the mission is over and out pay is docked. miranda has to wait, yes or yes.
>>
File: Prima Canyon Map.png (464 KB, 710x599)
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There we are. Should be fairly obvious, but by color:

White- Lionheart
Purple- Peacock.
Red- Seither.
Blue, Black, Yellow- Granny, Avos, Nira.
Green- Miranda
Burst- ?
Pink- You.
>>
>>3847992
As i see it going toward Granny who is getting two teamend is a better approach using the walker speed.
>>
Since this might affect the decision for tactics, I'm gonna give it until the top of the hour. Gonna eat in the meantime.
>>
But then again the burst is probably the protagonist piwered up and freeing Avos so he can go and take care of the seither boost is a possibility, problem is that Avis will want to communicate and Granny might be two teamed begore we reach her.
>>
>>3847914
>>3847992
Oh, good, we can pick up Miranda without getting too far from the battle.
This >>3847928 and then go help Granny, she's the closest one and clearly needs more backup
>>
>>3848004
wrong, we have to help Avos first, he's the closest one.

then, assuming that miranda is free, we can use the excuse that we're going to flank the top right and rescue miranda. then we flank through the top right.
>>
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>>3847992
>>
>>3848009
>>3847992
Exactly. voting for this.
>>
>>3847992
Yeah let's go finish the one going after Avos, he can go and deal witht he protagonist as we go after Granny next.
>>
>>3847914
>>3848009
This sounds good.
>>
>>3848009
Supporting, Use our missiles to approach and force the enemy walker to disengage from Avos, this will probably give him some opening and we can both finish the single walker.
>>
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>>3848007
>>3847992
Sorry, meant 'closest to Miranda'.
Avos is an Ace, he'll be fine in 1v1. We can shoot some missiles at that Lionhear he's fighting with, but I still think we need to pick up Randa and cover Granny's flank.
>>
Attack pathing determined. Executing...

Variables Engaging.

>Roll 3d20, best of three.
>>
Rolled 8, 15, 20 = 43 (3d20)

>>3848023
>>
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Rolled 7, 13, 17 = 37 (3d20)

>>3848023
Let's go.
>>
Rolled 14, 17, 1 = 32 (3d20)

>>3848023
>>
Rolled 1, 10, 14 = 25 (3d20)

>>3848023
>>
Variable Action Confirmed.

Writing.
>>
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>>3848027
>>
>>3847914
“Prepare an intercept course, nearest target,” you say quickly as you prime weapons- you’re well stocked at least, but you need to wait until you get within optimal distance before you begin targeting so as to allow a minimum of reaction time. “We need to free up as many resources as possible in an optimum timeframe.”

“Right, yeah, on it. Looks like the fancy lad is havin’ it out wit’ someone. Let’s go!” With that, your thrust is increased, and you prepare to engage. You’re going to have to be careful with the speed, however- although not ‘burnt out’, the massive energy redirection you performed to escape the Seither blast caused great strain on the thrusters and the Seither converters. You’ll have to be cautious to not push them too hard. Fortunately, it seems like Jago has factored this into his maneuver adjustments as well.

When you approach the man that Miss Miranda fought the other day, it seems as though he is having little trouble- the large, bulky mech is on the defensive well enough, but it’s not in an advantageous position and is stuck on defensive maneuvering as its best option. It also does not seem to register your arrival, which is why it is all too easy to launch a trio of missiles; two of which impact the side of it flush, while the third scores a glancing blow near the head that manages to still sheer off some of its defensive plating.

“What are you doing?” Avos says over comms. He’s returned to that calm, collected attitude of his that you observed during your first meeting, judging by his tone of voice. “Trying to take the credit?”

You elect to not respond as he proceeds to finish the opposing mech with the large blade on his Walker’s back- a massive gouge is torn through it, and it falls to the ground with a massive crash, tumbling over several rock formations as its constituent parts are strewn across the landscape.

“Moving towards source site,” you mention to Jago, who just gives a quick vocalization as understanding.

“Taking a few shots, here!” comes the voice of the older individual, who’s name you recollect as Jeane. “Could use some backup!”

“On my way,” Avos says quickly. Excellent. That’d be quite optimal. Now you just need to-

-you’re out of the way nearly as soon as you register the sudden Seither buildup, as a massive beam of it rips through the air in the space you were .806 seconds ago; veering off before it dissipates. That originated from the ground…

(cont.)
>>
>>3848100
As you approach, you can identify, to your joy, Miss Miranda, who looks in fair health, from what you can ascertain from above. She is currently extremely deep in the crater, however, and it seems as though she is currently in combat with the individual who fired at you, judging from the Seither trail- the young male. The two are in a deadlock at the moment- ah, correction. She gets him in a headlock quickly, before swinging him around repeatedly and rapidly. Suddenly, the male goes flying, colliding into one of the upper rock faces, leaving a plume of dust. The temporary cloud is split as a blast tears through it, though Miranda is already on the move, firing back blasts of her own.

The area they’re fighting in is relatively close-range- you calculate approximately 100 meters in diameter. Some opportunity to maneuver, but not a great deal. And if you attempt to provide fire support, you may inadvertently hit Miss Miranda…

This is distressing.

>Attempt a mobile boarding; Miss Miranda has shown exceptional agility and should be able to intercept your flight path if it is stable enough.
>This male presents too much of a risk. He must be neutralized- but you will be extremely cautious, and only attempt occasional fire from above.
>Time is of the essence. You may have to engage in a high risk strategy in interposing yourself between the two, and providing excessive fire support to delay his actions to allow a safe extraction..
>>
>>3848104
>>Attempt a mobile boarding; Miss Miranda has shown exceptional agility and should be able to intercept your flight path if it is stable enough.
>>
>>3848109
Hope that Miranda remembers about the Levitation Crystal in her bag of holding.
>>
>>3848104
>Attempt a mobile boarding; Miss Miranda has shown exceptional agility and should be able to intercept your flight path if it is stable enough.
>>
>>3848104
>Attempt a mobile boarding; Miss Miranda has shown exceptional agility and should be able to intercept your flight path if it is stable enough.
>>
>>3848104
>>Attempt a mobile boarding; Miss Miranda has shown exceptional agility and should be able to intercept your flight path if it is stable enough.
>>
>>3848104
Tsk well now they're going to know we're with Aegis, though, if we killed them before they report...
>>
>>3848140
Not our problem; crane himself ordered us to reveal ourselves to the enemy.
>>
Calculating most secure flight path...

Writing.
>>
>>3848140
They would know anyway Crane told us to support Aegis. Besides the kid was already figthing Miranda.
>>
>>3848152
Yeah, it makes me wanna how why they're fighting. It could be that the kid is going berserk, or something else. Its interesting, nonetheless.
>>
>>3848158
Probably went berserk with the amount of Seither that blew up. Kinda surprised he survived at all, but then again he wouldn't be the protagonist if he died from a small nuclear explosion
>>
>>3848158
I thought it was obvious that he's berserk from his girlfriend's death.
>>
>>3848165
Wasn't the protagonist the amnesiac android?
either way, im more surprised that he survied a literal mountain falling on top of him, although that makes me think that he's berserk because his, ahem... "friend and totally not has the likes for him" partner died.
>>
Wonder if Miranda can equip her glives to restore the Zeon engine to optimal, but i think it would require to much concetration to try and reverse the damage on zeon during a fight.
>>
>>3848158
My theory
>kid knows how to shoot seither beams
>sees a broken bot in the tunnel - with clear signs of someone using a similar beam
>meets a VERY suspicious lone scrapper
>has to fight Mothra knock-off later
>then suddenly it is obliterated by a huge fuck off seither beam, nearly killing him and his friend in the process
And then he makes the connection
>>
>>3848174
The amnesiac droid could be a new villan or could be the future ruval/aegis new ace. If we had given the trouble to tell Aegis about him. Which we didn't.

The kid is a protagonist because of him being a rookie who inexplicably has a couple of females around him.
>>
>>3848178
That would be more smart then usual protagonist, also we aren't sure if the girl is dead. She probably is, but there is no garantee of that.
>>
>>3848181
>who inexplicably has a couple of females around him.
eeh, they are his workmates. there is nothing inexplicable on that. I get that he should be the MC of some cheap anime, but that's giving him too much credit. Under that logic avos should be the MC because to top it off he's also an edgelord
>>
>>3848195
Avos is more like the Vegeta/Sasuke of this setting then the protagonist.
>>
>>3848104

“Preparing intercept path!” you quickly determine as you angle down into the crater.

“We’re gonna snag ‘er?!” Jago says with a bit of concern.

“Confirmed,” you state as you run the math through your head. “The situation is untenable for her and ourselves. Allowing her to return to the Walker’s cockpit would be the optimum solution for us.”

“I really hope you know whatcher doin’...” is the response as he assists with timing control. The two are moving very rapidly, but it seems as though Miranda is firing less as opposed to trying to avoid injury wholesale. She’s also sticking to the southern half of the arena, and that’s where you base your calculations around.

It takes approximately 2.213 seconds to finish your rout plan- slower than you’d prefer, really. But nonetheless, when you approach 250 meters away, she turns to see you closing in fast. While in the next instant she has to dodge a Seither- augmented lunge from a crazed young male, she uses the momentum to gain distance, but moving in the same direction you are in a clear attempt to prolong the time before path unification to allow her better timing. Excellent.

You bank hard to the left, following the curve, and not missing the loud roar from underneath you as you skim low to the ground enough to kick up massive amounts of dust and detritus. If your estimates were accurate, you should be within contact range in 3...2...1…!

*Thump* “Got contact on the right pylon!” Jago says. “Life signs, think we caught our boss!”

Excellent. Now you need to evacuate the area- and as you dodge another beam, you realize that that should be done immediately. You quickly hit the thrusters and reorient yourself upwards as you hear a shout go out over comms as someone else gets attacked. “Hey! Could use a bit of backup here! Everyone’s giving me hell! It’s like they’re playing fucking musical chairs with who they’re teaming up on!”

As you crest the lip of the impact crater, you notice a shining in the cockpit again, and Jago is quick to answer. "Thanks for the pickup! Now can you let me back in!?"

>Unfortunately for Nira, then, you need to make a pit stop. An unfortunate delay, but necessary to get her back in the cockpit safely.
>Perhaps you can execute a risky- but time efficient maneuver. If Jago can lock all settings to current output levels for approximately 6 seconds after you give the request, a mid-flight transfer may be possible…
>Actually, with her permission...it may cause concern, but perhaps you can amplify your firepower if she were to remain on the exterior! Her ‘magi-blasts’ are capable of heavy damage, are they not?
>Other
>>
>>3848247
>Perhaps you can execute a risky- but time efficient maneuver. If Jago can lock all settings to current output levels for approximately 6 seconds after you give the request, a mid-flight transfer may be possible…
Time to impress our bosses ( the ones in the intersection, that is)
>>
>>3848247
>Actually, with her permission...it may cause concern, but perhaps you can amplify your firepower if she were to remain on the exterior! Her ‘magi-blasts’ are capable of heavy damage, are they not?
This is so tempting...she can be our point-defence!
>>
>>3848247
>Perhaps you can execute a risky- but time efficient maneuver. If Jago can lock all settings to current output levels for approximately 6 seconds after you give the request, a mid-flight transfer may be possible…

To cool to not try.
>>
Unit chooses to believe that this tactic is both efficient and aesthetically pleasing. Thus, it is the most optimal.

Writing.
>>
>>3848310
Time to put those dancing and synchronization lessons to test Prima.
>>
>>3848247

>>3848260
>>3848273

What is required here is a time-efficient method of control transfer. Any solution requiring touchdown would require, at a minimum, approximately 45 second to a minute of time to execute. That is time that is vital in situations with high actions per minute such as this one. Therefore, the most optimal solution would be a transfer that allows flight to be retained.

“Jago, please proceed to lock all systems at their current status for approximately 6.57 seconds when I say ‘now’, understood?” you order.

“Wha- why? Thrusters ain’t gonna stay on if ya-” True, but of all the times…

“PLEASE JUST PROCEED,” you insist as you speak back to Miss Miranda. “Miss Lane, I will be opening the cockpit bay in 5 seconds after I finish this sentence. Please make your way inside at that time.”

Jago makes another noise. “Wha- fine! But YOU’RE takin’ over this end once she’s back, ya hear?” You can hear a slow, careful impacts as she crawls up and over. “I’m getting wiped!”

“Alright, then.” This altitude should be acceptable. Three...two...one...now!” As soon as you say ‘now’, you immediately activate the pilot release protocols as Jago hardlocks the systems routines. The thrusters die even as most of the other functions freeze, and for a brief moment you...feel excited. It’s almost like a sequence in a dance routine- timing, execution…flair.

Everything stills as the hatch opens, your systems detach, and as the vertical velocity slows, you grab the side, and perform a spinning handspring out of the seat, just as you see a flash of brown and green take to the air.

You land in a three point stance, Jago well clear as Miss Miranda lands with a soft thud right into the cockpit. She quickly has the hatch closed as you begin your descent, and you quickly reattach yourself into the AICA section, the familiar feeling of regulating data beginning to stream into your consciousness again. “Systems frozen, beginning reactivation. Estimated two seconds.”

“Let’s finish this job,” Miss Miranda says, and you have to agree with that directive.

>Returning to Miranda POV.

>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
>Target the Lionhearts. High time you got them out of the picture.
>Other
>>
>>3848372
>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
Time to humble her.
>>
>>3848372
>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.

>Other:"FULL POWER!!"
>>
I think I'll wrap it up today. But if all goes well, we MAY be able to finish this this week. Will have to see.
>>
>>3848372
>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
>>
>>3848391
Okay, thanks for running.
>>
>>3848372
>>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
>>
>>3848372
>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
Thanks for running! Prima's perspective was quite interesting.
>>
>>3848400
I tried to get her more 'stilted' than Miranda. They're both very logically based, but Miranda has a certain...attitude about her that Prima doesn't have but may be developing. At the moment, it's clear that in times of stress, Prima defaults to ignoring what she feels in favor of her familiar logic, and whether that changes much or not depends a fair bit on how the players influence her in the future.

Fun to write, but can be tough to not just make her another Miranda.
>>
>>3848407
How i see prima is as... yes, the logical one, but unlike Miranda who is jaded and has zero fucks to give, Prima is inherently, not a pacifist, but she dislikes the more lethal forms of combat because she's a support bot. To be honest, prima should be scarred from seeing all the things she has seen in this mission, to the point of maybe going out of her way to avoid killing someone if there is a chance, but i digress
What i want to say, is that while Miranda is a hammer that arrives and wrecks everything in its path, prima is a scalpel that, can cause the same amount of mayhem as miranda, but through more subvert and non lethal methods.

Thanks for running!
>>
Hey, play this game.

Has Miranda ever played vidya in her life Handler?
>>
>>3848372
>>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
Welcome back Handler.
>>
>>3848372
>Target the Peacocks first- Nira seems like she’s in a world of trouble right now.
>>
Noticed that some anons believe that there's absolutely nothing interesting to do during intermissions between jobs and decided to make a list of things that we could do in The Intersection.
Important:
>Have 'The Talk' with Izumi
During the last crossover we had to deal with The Tower, tarot which symbolises a sudden massive shake up of the order of things. At least two characters were affected by this - John and Izumi. Our girl got The Death tarot, which symbolises an inevitable major change/transition, a sign to let go of one's past and attachments to it. She got really shook up after this encounter and anons decided that maybe we should seek help from a professional counselor. Both Izumi and Miranda shared intimate information about their pasts and showed their trust in each other, so we can assume that they could talk out their differences in the counseling office.
>Discuss Prima's trauma with Lori
This stuff needs to be fixed fast. Inform Prima's caretaker and our friend about what happened on the job and find a way to help the little bot. Maybe we can find a therapist for Prima?
Secondary:
>Movie night! Everyone(?) is invited!
>Appraise our loot from the Shadow Lord job and redistribute it (Lori gets a cool sword when it was Izumi who's done half of the job? Zumi deserves at least the Thunderlight Bow!)
>Check the HQ Tasks rewards - what can we do with the Custom Minor Room?
>Teaching our rookies - so they could become more competent on their jobs and be more helpful on the missions we take them.
>Find someone to teach Prima and Jago about magic
>Sightseeing - there gotta be some notable locations aside from the Carehouse, Grand Pavilion and OTC. Are there any other community centers? And what else is there in the Grand Pavilion?
>Go on a tour across the Festival District with Lori, Izumi and Mono. Whip out the random encounter table!
>Figure out what to do with Gartoum - it's been 8 months and we still have no idea what exactly he can do. Read the books, ask what abilities does he have, if he's not good enough then hand his ring over to Mono or Lori, they'll find it more useful and need some quick power boost.
>Fix Android bodies for Prima and Jago to use.
>Intense training with Izumi/Lori - got a lot of ideas on what each of the girls could improve or help each other with.
>Make a deal with Dynamic Methods to teach our pilots (expecting max sassiness from Cylica and Owlia being an insufferable nerd)
>Discuss hiring a researcher to help our nerds in the Lab (requirements: Outgoer, Alchemist/Biologist, ???)
>Meet with the Cook-boy - he knows how to fight blind, shoot lightning and some HtH moves - all of which we wanna learn.
>Shopping (take Veilspeaker Cloak to the naga tailor, find ammo for Precursor MultiRocket Launcher, get rid of vendor trash from our inventory, ???)
>Continue investigating the suspicious Robot Support Group
>>
>>3848372
This entire sequence really reminds me of the Unicorn picking up Banagher in space, and that was a really cool sequence.
>>
>>3848618
You forgot about our plan. To dedicate an entire thread to drink at home, movie night, and then poker using abilities. Oh and pay dues.
>>
>>3848618
I’m good with most of it, but I’ve got two issues...

1: Regarding talking about hiring a researcher, we don’t need more tech head Outgoers, Owlia and Cylica got that covered. Instead, let’s look at getting a part timer from the Carehouse. It’ll look good on their resume and have them gain experience, and we don’t have to lose a spot on the team.

2: Anything to do with the Australian cook guy. No thanks.
>>
>>3849379
Drinking was obvious, the list was made with examples of other things that could be done. Paying dues is automatic.
>>3849690
1. With amount of stuff that needs tk be researched, I think a part-timer won't do. Though I know that hiring a new Outgoer would be messy because every anon wants different things from a new employee.
2. Underdtandable, just listing examples.
>>
>>3849690
>>3849894
I find it fascinating that Handler's one mild attempt at a male friend got so absolutely rejected. Usually in quests we're not so vindictive.

Also I think someone from the Care House would be a good idea, IF they were close to 'graduation'. It might sound bad though, but honestly, the place weirds me out. Yeah, it's similar to how a lot of schools focus on the job market, but there's just something about it that tweaks me the wrong way and how those kids seem to be being raised.
>>
>>3850113
Well there are several factors :
- He literally came out of nowhere and tried to woo us.
- A lot of people in the quest hated spending time with the above and less on being tacticool and productive. Whatever he's offering us, we can get it on our own (our brawling skill hasn't been outmatched since forever, and now we're improving as a whole).
- A little overlap with the above, but I've seen quests and shows fell apart because of disagreements upon such topics. It's highly volatile, and people (like me at least) generally avoided it together. I certainty didn't get into this quest for years for that. I want comfy action and planning.

Also one vote for sightseeing from me. We have never explored deeply into Intersection.
>>
>>3848461
No, but something vaguely like it.

Also saving that art as usual.

>>3848626
Thank you, although I don't know what that is, it sounds cool and I'd love a link to it.

Writing shortly.
>>
>>3850173
I weep for the joy she has missed. Wait until she discovers rhythm games.
>>
>>3850208
I see Miranda as a FPS girls.

>GGO battle royale mission when?
>>
>>3850113
>I find it fascinating that Handler's one mild attempt at a male friend got so absolutely rejected. Usually in quests we're not so vindictive.
people at that time(and still now) believe that if we spend more than one day on the intersection we will lose all the progress we have made, which is dumb. Also people tended to believe that adding more characters will diminish the value of the other ones, which is also dumb because most of the time we are alone by ourselves in a mission. I bet that if we met whatshisnameagain the anons would be more receptive to him.
>>
>>3848372
>>3848375
>>3848389
>>3848392
>>3848395
>>3848400
>>3848474
>>3848525
Alright, first target… “Peacocks, are priority for now,” you decide as the systems come back online with a whirr. You quickly hit the thrusters, and you pull out of your freefall into a low altitude dive. Prima’s done well in getting you back in the saddle; efficient, quick, and with not little flair. Good on her. Jago, too, for assisting. Not to mention they’ve been basically pretty helpful in general. Still, thoughts for later. Nira’s under assault, and though she’s doing a game job of holding them off, she’s clearly getting more than her money’s worth judging by the pockmarks and shorn plating on her right pylon.

Unfortunately, one of the Lionhearts seems to figure what your plan of attack is, and almost like they’re rotating, one of them guns it for you, while Avos is locked in combat with the other. You have to turn to dodge its fire- before it’s intercepted by Jeane, who’s quick to take potshots at it. “HA! Don’t take yer eyes off the ball, kids!” The two are locked in combat as you aim towards the first Peacock Walker- a gaudy purple thing with overly large feet, and two large cannons on its pylons, and a small submachine-gun type of weapon in one hand, and a large body shield in the other. The second is doing a game job of distracting Nira with close combat; apparently it’s outfitted with sword-like attachments that widen at the tip, and allow it to cleave into and through Walkers with a swing of its arm. It has two of those, but also clearly a rifle of sorts attached to the back. Currently, Nira’s keeping it from using that vicious blade, but as for the other one…

You fire just as it does- the massive explosion doesn’t hit flush, especially as its ally is quick to break away- but you can see that Nira’s left arm seems heavily damaged.

Yours hits, though, and rattles the Peacock harshly as parts fly off; it’s quick to panic, scrambling to bring the shield to bear as well as the gun- a rapid report has you juke off to the side as munitions impact the hull. “Minor damage to left leg,” Prima reports. “Still 96% functional.”

Nira, for her part, is quick to use the moment to gain distance. “Damnit,” you hear her curse over active comms. “Yeah, yeah I bet you’re feeling smug about that,” she grouses as she uncouples a MASSIVE chaingun from her remaining pylon and it starts to spin. “Well, screw ALL of you!”

(cont.)
>>
>>3850276
Before the other Peacock walker can close back in, she lets rip with a MASSIVE volley of superheated metal at supersonic speeds that’s quick to send the two Peacocks racing for cover...and you’re pretty sure she was trying to spook YOU, too, considering how close she’s cutting it.

“ASSET LANE!” Oh, that’s Crane.

“Lane here,” you dryly respond as you fire off a volley at the Peacock that was assaulting Nira. It's quick to duck behind a rock formation, and you're forced to keep an eye on both it and its partner as it tries to circle around you. “Sorry about the delay in reporting in.”

“Well, it’s about time!” Crane huffs. “We have confirmation on the device! It’s even bigger than we thought, honestly...what’s revealed there is only a portion of it buried under the ground! This will be an incredible find! But enough of that- we need to clear the area! Use all pertinent force available to you!” That’s what you were DOING, thanks.

“We have the numerical and technological advantage,” Avos says simply. “Leave none alive.” Again, obvious.

...to you, and them, it seems, as Peacock’s fleeing takes them near Lionheart, who were also regrouping. It’s when they don’t attack each other, and all four Walkers turn to you that you realize this is about to be a 4v4.

>Roll 4d20, best of 3.
>>
Rolled 15, 15, 19, 6 = 55 (4d20)

>>3850280
Here comes a magazine full of dices.
>>
Rolled 10, 6, 16, 8 = 40 (4d20)

>>3850280
ALL THE DAKKA
>>
Rolled 9, 12, 1, 17 = 39 (4d20)

>>3850280
>>
>>3850289
Sorry...
>>
Rolled 5, 8, 3, 6 = 22 (4d20)

>>3850280
>>
Rolled 17, 4, 14, 15 = 50 (4d20)

>>3850280
>>
That's a pretty decent amount of dakka. Not enuff dakka, but s'alright.

Writing.
>>
>>3850292
You bring dishonor to your family.
>>
>>3850303
i will go and commit sudoku.

Also were is the berserk boy? I'm surprised he isn't following the walkers. Well maybe he just can't match a walker fligth speed.
>>
>>3850352
Either he went back to save the girl and run, or is getting his walker for a last stand.
>>
>>3850280
The mashed up quartet charges- as do your compatriots. For your part, you decide to go upwards, instead of slamming headfirst into things, and you let loose a stream of gunfire to throw off your incoming pursuer- one of the Lionhearts, it seems. The mech doesn’t look familiar- it’s bulky, with a horned head tucked into a pair of much too large, square shoulders.

It’s got a pair of big guns, too; on its back is some kind of massive double-headed axe. A bit ostentatious, if you had anything to say about it, but…

Well, you can’t talk MUCH.

The stream of fire does little but give it glancing blows, however, and you have to boost away to prevent it from actually USING that big axe- oh it’s glowing now. Should’ve figured. It’s quick to fire off a cannon shot from it’s shoulder pylon, and you’re just as quick to dodge, firing back with your own shot- the madman has the gall to actually use his AXE to block the shot, the explosion erupting around him. You’re already moving as he charges out of the smoke thrown up; it’s with your OWN blade that you meet him- as you’d hoped he’s too slow to wind it up properly and though he attempts a return strike after you manage to gouge him in the side, it does nothing but open him up for another swing as he can’t get it axe back into a good position, the blade drawing a massively deep cut through the shell, though not quite a bisection. It’s enough to send it to the ground, however.

A quick check shows your allies holding their own fairly well, for sure. Nira is playing it smarter and using her gatling gun to discourage any close attempts, though she’s got little else going for her. Fortunately, Avos seems to have her back, fending off both a Peacock and the remaining Lionheart handily. Jeane is slugging it out one on one with the Remaining Peacock walker- the one with the massive cannons. Right, time to make this entirely unfair, and:

“MOVE!” Prima yells, and this time the Zeon jerks WITHOUT your conscious input as a beam of Seither suddenly rips through the air. You’ve barely got time to check the direct and angle and then you have to juke ANOTHER one-

“DAMNIT!” Jeane yells in fear and frustration as behind you, they were as the perfect angle... “Shit, kids, they got me- they got me good!” ‘Good’ is an understatement; there’s a sizeable hole through her left side, one of her thrusters all but gone, and her innards on display...though that’s better than the poor bastard of a Peacock. There’s just...nothing there in the center, where you’re sure the cockpit was. The mech drops like a stone, no will keeping it active anymore, and Jeane is following it down rather quickly, spiraling, but desperately trying to rein some control in. “You kids keep at it, y’hear me?! Don’t let them get away with it!” Her comm goes dead as she impacts the ground in a rush and crush of metal; unfortunate, but you’re more worried about those shots…

(cont.)
>>
>>3850412
“Two active sources of Seither in the vicinity!” Prima says hurriedly as you turn towards the source, moving to keep them from drawing a bead on you as the others resume their battle. “Increasing visual clarity...magnifying…”

As you can see the pair of them there, eyes burning red, hands held, and strange auras around them both, it’s fairly obvious what happened. Still…

“Wow, she survived that?” You can’t help but ask. She was on the OUTSIDE of the building when the explosion happened. The fact that her body didn’t get blown to chunky salsa, much less the fact that she’s got all her limbs and ambulatory is nothing short of a miracle.

As a test, you fire off a short volley at them- the dirt that’s kicked up by the supersized slugs is immense. Can’t see where- oh. Huh, that’s a pretty good jump. Fast, too. Then again, you were having it out with the kid pretty hard before. But now…huh. They’re hauling ass, for certain. But they aren’t firing back. Seems like that was a sucker punch. Wonder where they’re going, though...

>Well, they’re going AWAY from the AO, and their Walkers are toast, so whatever. Best not to aggravate them. Cornered rats and all.
>Time to finish what you started. You’re more than enough to handle two supercharged kids without getting the Zeon more messed up than it already is.
>Maybe you can convince Avos to tag in or something- you want to wrap this up, not chase after annoyances.
>Other
>>
>>3850415
>>Well, they’re going AWAY from the AO, and their Walkers are toast, so whatever. Best not to aggravate them. Cornered rats and all.
If they are not attacking, then we can focus on clearing the zone until reinforcements arrive.
>>
>>3850415
>Time to finish what you started. You’re more than enough to handle two supercharged kids without getting the Zeon more messed up than it already is.
Yeah, no. no survivors
>>
>>3850415
>Maybe you can convince Avos to tag in or something- you want to wrap this up, not chase after annoyances.
"Hey edgy guy, wanna kill some road-blocking kids? Will take the sourness out of that lost bet."
>>
>>3850415
wait, changing to
>Maybe you can convince Avos to tag in or something- you want to wrap this up, not chase after annoyances.
>>
>>3850415
>Well, they’re going AWAY from the AO, and their Walkers are toast, so whatever. Best not to aggravate them. Cornered rats and all.
>>
>>3850424
>Trying to attack the pritagonist and his girlfriend.

Well Protagonist aren't that likely to survive Miranda.


>>3850425
>>3850431
i half expect Avos to get fucked by the pair, he hasn't lost his stuck up attitude yet. Clear the area.
>>
There is another thing if Avos goes after the kids and he dies we won't be able to charge the bet from him.
>>
>>3850415
>Well, they’re going AWAY from the AO, and their Walkers are toast, so whatever. Best not to aggravate them. Cornered rats and all.
I doubt they'll be able to outpace flying walkers when it gets down to that. Lets finish this first.
>>
>>3850437
>>3850441
Look, we don't need to kill them. We just need to pressure them enough so that the seither overdose kills them. You know, like persistence hunting.
>>
>>3850442
actually its on our best interest to kill them. that way it will take longer for lionheart or whoever else to prepare a counter attack. which hopefully will happen after we leave.
>>
>>3850415
>Time to finish what you started. You’re more than enough to handle two supercharged kids without getting the Zeon more messed up than it already is.
>>
>>3850415
>>Time to finish what you started. You’re more than enough to handle two supercharged kids without getting the Zeon more messed up than it already is.

We were explicitly told to kill everyone here, so time to fulfill the contract and eliminate the targets. That and I don't trust the other guy to be able to track and chase as we can.
>>
>>3850453
Came in right under the wire.

5 minutes, then I'm rolling.
>>
>>3850453
That was just Avos saying to kill everyone here. Crabe asked us to clear the area and he and Nira are still figthing two walkers.
>>
>>3850454
The first vote changed it.

letting then get away is winning.
>>
Wait, hold on. It looks like majority is for killing them but the vote for leaving them alone is winning.
>>
Here same anon changed his vote.
>>3850431
>>3850424
>>
>>3850459
Yeah one anon changed his vote to have Avos go after the two kids.
>>
Okay, hold on.

Leave them alone:

>>3850422
>>3850433
>>3850442

Go for the kill:
>>3850450
>>3850453

Tag out:
>>3850425
>>3850431

Oh, okay, so yeah.

Fuck 'em.

Writing.

Sorry!
>>
>>3850446
They don't have a Walker it will take then much more time then our allies who have walkers.
>>
>>3850431
>>3850425
Oy, could you support killing the kids instead of spreading the votes?
>>
>>3850464
That's why i you should always link your vote wgeb you change kids. Makes the QM lifes easier.
>>
>>3850466
That's still supporting killing the kids, but we also get the help from avos.

>>3850465
they are also superhumans(albeit for a short amount of time, supposing they don't go the Avos route). its better to not risk it.
>>
>>3850466
I was in support of killing em'. But since we're riding a precious prototype and Avos is not, might as well give him the honor. But enough of that, things have passed.
>>
>>3850415
>>3850464
I’m a bit late, but put me down for

>Well, they’re going AWAY from the AO, and their Walkers are toast, so whatever. Best not to aggravate them. Cornered rats and all.

If it still matters, anyway.
>>
>>3850415

Meh. If they’re fleeing, they’re focused on fleeing. Generally, you don’t want a lot of attention on you when you’re running away, unless it’s a trap. Point being, they’re focused on that, and on foot or not, it shouldn’t exactly be hard to catch up to them. For now...you’ve got some mechs to down.

Nira seems to be fighting with a new fevor, still technically down an arm, but judging by the yells and mass firing of her gun, she’s trying to use it as a flail, of all things...on occasion she can get it moved, and that’s all she wants, from how the girl actually manages to pop one of the Lionheart mechs upside the head as you give a quick flyby to distract it. You’re quick to follow up with several plugs from your rifle during their disorientation, as Avos proceeds to demolish the remaining Peacock fighter independently, taking his blade and systematically dismantling it- relieving it of its left and right arms, before dodging a mortar shot from its left pylon, and twirling, practically, as it severs the Walker’s head from its pointy shoulders. Although still ambulatory, the remaining Walker seems to wobble in the air for a moment, turning in a panic, before hitting its boosters and flying off in what seems to be a random direction- only to get mowed down by combination fire from yourself, Avos, and Nira’s weaponry. What results is a rare sight- a twitching, reacting mess of a Walker that erupts in a bright red fireball before it hits the ground, the flames bursting the chest of the Walker apart- the pilot certainly didn’t make it, as you’re pretty sure the red spray from the chest attests. Very much like a pierced heart…

“That all of them?” Nira asks. She sounds like she’s panting.

“Just their ground to air fire, so to speak,” Avos confirms. “So I wasn’t the only one that saw...?”

“I did, too,” you confirm. “Two of them, male and female. Both headed south by southeast, by my last measurement.”

“Bah.” Nira scoffs. “If Seither Overdose doesn’t kill them, the elements will. I ain’t worried.”

“I wouldn’t be so confident,” Avos cautious. “In fact, I may just go look for them.”

“Negative,” comes a voice- Crane, clearly. “They’ll distract from the objective. Form a perimeter, and make CERTAIN no reinforcements show up before we do. Now that we have a direct line to the device...we’re on our way. We’ll be some time, however. I suspect nightfall by the time we arrive. These damn Seither clouds are already coming back...” He’s not wrong- they were showing back up during the fight, and that’ll just get faster now...

(cont.)
>>
>>3850501
“Just as well,” you can’t help but say. “Avos needs to pay up for that bet from the other night.”

He merely huffs. You DO wonder about the kids, but you put it out of your mind for now. IF they show up...you’ll deal with them. For now…

>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
>You elected to keep a close watch over the impact crater as ordered. Nothing is getting close.
>You patrolled a perimeter (of your own designation). Hopefully no one unwanted showed up…
>Other
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
>>
>>3850503
>>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
If she's still kicking, healing her up might help get us a free drink or two back on base.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.

>>3850507
Healing, as in using medical supplies on hand or full on magic?
>>
>>3850525
we have the gloves and i don't think anyone will go near the wreck for the moment.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.

Prima used to be a nurse/medical droid. If Jeane is alive, which i doubt, Prima migth at least stabilize her.
>>
>>3850525
Depends on how bad it is, and if we can get Nira away for supplies if Jeane's really hurt.
>>
>>3850528
>>3850525
Prima was also programmed with some devices to help healling if i recall. If we have some supplies we cna at least do something..if she is alive and she is savable.

Ah yes, just be prepared to be told off by Nira that we are just trying to grab something to ourselfs.
>>
>>3850503
>You went to look over the fallen Jeane’s Walker with Nira. It was only respectful, and she DID kinda take a shot meant for you.
Live until I tell you to die.
>>
>>3850503
>>3850506
Right, grab Prima in case Jeane is still alive
>>
>>3850536
Take her payment for our services, as she is not in the contract.
>>
>>3850544
Hmm, she's the oldest employee here. Maybe we could ask her about the rumors of Aegis making other subcontactors disappear? Surely she knows something after years of service.
>>
>>3850544
>>3850553
Kinda wanted to go loot the fallen enemy walkers for the pilots side-arm. But we need to do our job and keep form a perimeter.
>>
>>3850536
But i want the healing EXP. we don't really have a time to practice, and supposing she isn't dead, this is a really good chance.
>>
>>3850173
https://www.youtube.com/watch?v=DcdyfelY9vE
Skip to 17:04
The one that I said that was being catched was wrong, but you get the idea.
>>
>>3850503
>>3850504
>>3850506
>>3850507
>>3850521
>>3850524
>>3850525
>>3850532
>>3850537
Well...Jeane HAD taken a shot meant for you. It was only respectful that you at least went to see what was left of it. Who knows, maybe she was still alive…? CLEARLY people here are made of hardy stuff…

Nira had immediately headed off, and she was already dismounting and jogging towards the crash site by the time you’d landed. To your lack of surprise, she’s got tears in her eyes, but those same eyes are ferocious as you and Prima hop out and begin to approach her and the wreckage. “If you put one hand on anything of Jeane’s here, scrap-rat, I swear…”

You raise your hands in a ‘peace’ gesture. Nira clearly wants to say something, but a groan and a shuffle stops you both, the pair of you turning to the crashsite. Jeane’s baby-blue Walker is in pieces closer to postmodern art than anything like a mechanical being, but as a bloody and wrinkled hand pushes away a small part of metal blocking her view, you have to imagine Nira sees it as little more than a coffin as she desperately runs over. “Jeane! Oh god, oh damnit; she taps on her ear for something as you and Prima jog up. “This is Nira, I’m at Jeane’s crash site; she’s alive and needs medical attention now! Multiple lacerations, likely broken bones, I-”

“Ohhh, hush up, girl…” a mumbling, raspy voice says before she dribbles up blood in what was clearly an attempt to spit. “Ain’t gonna...gon’ do nothin’ for me…” Her listing head vaguely looks down at herself, and you follow her gaze- ah.

You distinctly recall her having legs before today. Legs attached to her body, that is. That seems to have changed.

“Gods...no…” Nira’s shaking and uneven voice says it all as she shuffles up to the older lady, cradling her gently. “No, no, not again! Please, god no!”

“Let’s...hope is the last time, eh?” Jeane says, and by now you’re turning to Prima.

“I may have minor medical knowledge,” Prima says with a tone even you can recognize as sorrow-filled. “But I do not think I am able to stabilize such a wound with the materials I have on hand. I am sorry.” Nira’s crying silently, now, though, as she strokes the older lady’s hair. They must have something special.

Hm.

>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.
>Your own healing hands should be able to at least stabilize her...you think. Hopefully. May need to look into prosthetics, but otherwise…
>This isn’t worth you interfering and getting more-than-curious looks if Nira reports this. Let them have their last moments in peace.
>Other
>>
>>3850582
>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.
Well, these two should know how to keep it a secret, since if they spill it out then they'll be questioned as well.
>>
>>3850582
>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.

"Both of you keep your mouths quiet, give me your payment for this mission, and you'll see a miracle."
>>
>>3850582
>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.
Make them promise on their lives that they will never rat out on what we're truly capable of.
I mainly want to do this to shut up Nira a little.
>>
>>3850582
>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.
>>
guys, lets also ask for their paycheck.
>>
>>3850582
We also have Elexir Pack of potions from the crossover. I think Handler gave them to us for free. Just to consider.
>>
>>3850582
>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.
Miranda has always respected experience and professionalism, both in local assets and enemies.
>>
>>3850582
>>...damnit, you’re getting soft-hearted. But, as one senior to another (sorta), well...they’ll ask questions. A LOT... but you’re pretty sure those gloves should still work.

>Payment or no service. We are not a charity.
>>
>>3850594
I think it would be better to get info about people hired by our employer disappearing. Having an in-character justification to prepare gor the double-cross is more valueable imho.
>>
>>3850595
Yeah, but this is a chance to get experience in using the gloves. We can always use an Elixir or a Potion if we mess up.
>>
>>3850594
I'll give a vote to that. It looks like we'll be definitely taking their cuts anyhow.
>>3850595
>>3850602
I do not think those pots would keep their potency between planes. And experimenting now is ill-advised.
>>
>>3850600
We can use that as a bargain chip after stabilizing her.
>"Don't pay me, but tell me about the spooks trying to kill me"
>>
>>3850594
...That's a bit much. Maybe some spare gear they got left over, or perhaps a side mission for later. Oh, and free drinks back at base.

>>3850595
Pretty sure they're expired by now
>>
>>3850600
The better prepared we are for the inevitable double-cross, the more we will be able to loot. I wonder if we’ll be able to loot beyond the contract payment to include promised bonuses, since Handler said that normally we’re only allowed to take stuff up to the value of the contract.
>>
>>3850606
How about we take the pay AND that info? I think Miranda here has all the leverage.
>>
>>3850582
>This isn’t worth you interfering and getting more-than-curious looks if Nira reports this. Let them have their last moments in peace.
>>
>>3850605
Those potions were bought at the Intersection specifically for Outgoers going to different universes. If they didn’t hold up their potency, that would be a major problem with the product.
>>
>>3850610
eh, either kind of monetary compensation works, or we can do something like what >>3850600 proposes. But you know, after saving them.

>>3850613
that works for me as well; to be fair, it depends on how greedy the rest of the anons feel.
>>
>>3850613
>Half payment and info about the disappearances.
>>
>>3850619
Do the potions allow to regrow limbs?
>>
>>3850610
None of the products had an expiration date or number of jumps before expiration. Not telling us about that would be a pretty big oversight.
>>
>>3850610
>>3850605
They are Intersection made, and it's been just one pay-cycle. They won't lose potency and I suppose they have longer shelf-life than medieval potions. But yeah, expetimenting with them is risky - just wanted to remind you that we still have those.
>>
>>3850623
Nah all of their payment, no half of it. We either get all of it or we do nothing.
>>
I’m personally opposed to asking for their entire paycheck. Might be a bridge too far. Maybe half.
>>
>>3850629
It's not worth to do it for free.
>>
>>3850624
The major healing one could probably fix bones and organs but not limbs for sure. Mentioned them in case her condition is more complicated.
>>
>>3850600
I'd be fine with getting some info.
>>
>>3850632
the idea is for part of the paycheck and information for the eventual hit on our head. that seems to be fair for most of the anons here.
>>
>>3850636
Yeah, that works
>>
>>3850636
Could we ask for some of the gear Peacock's pilot's had, too? Could make the request easier.
>>
Okay, we're using the gloves...but it also seems we'd like a price.

>Half their payout.
>All of it.
>Other

Last vote, because I kinda need to get to bed.
>>
>>3850638
Eh, we don't need their permission to loot those losers
>>
>>3850639
>Half their payout.
>>
>>3850639
>half of their payout and info about disappearing side-contractors
>>
>>3850639
>Half their payout and information on how Aegis deals with people that they want gone.
>>
>>3850639
>>Half their payout. +info about disappearances.
>>
>>3850639
>Half their payout.
I was going to go with a quarter to attempt and half if successful, but Nira strikes me as the type to be too clouded by emotions to even accept help when offered if the one offering is a Scrapper.
>>
>>3850639
>Half their payout.
BUT we'll have the info on the hit, else she bites it. Just because we're feeling some respect.
>>
>>3850639
>>3850648
Dammit, I thought I included + info on disappeared contractors.
I meant to include that.
>>
>>3850639
>Half their payout, + info about contractors and permission to loot the opposition.

>>3850641
>Eh, we don't need their permission to loot those losers

You'd think, but I'm remembering that time back with the scrapper clan with the seither pellet gun...
>>
>>3850639
>All of it.
>>
>>3850651
Those were scrappers,at the start when we got our first mission Crane said we could get what we want so long it doesn't compromise the mission and it isn't something that belongs or is interest to Aegis.
>>
>>3850639
>Half their payout.
>>
>>3850639
>Half their payout.
Or
>Other
everything they might know about previous scrapper hires, and their fate.
>>
>>3850639
>Half their payout.
>>
File: Deathbringer_gautlet.jpg (114 KB, 1014x788)
114 KB
114 KB JPG
To bad the gloves are treated, otherwise i would like to see what form it would take in this world.
>>
>>3850824
>The gauntlets look like the witchblade.
Oh boy, that would have been interesting.
>>
>>3851166
I mean considering the alien tech is practicaly attached to their bodies, would make sense if the gauntlets looked like a lizard alien arm. But i don't think their looks will change to fit the setting.
>>
>>3851385
I can’t wait to have Owlia ask us why we brought the body back in chunks rather than skin it.

>”So, while I’m grateful you thought to bring something back to me, why didn’t you just peel off the skin? The inside of your bag must smell like rotten meat.”

>”I would have, but I didn’t have a knife on me at the time.”

>”...You have a bag that could store anything and everything you put in there. You didn’t think to get a knife for situations like this and put it in there for when you need it?”

>”...”

>(Cylica standing behind Miranda with a smirk on her face)

>”Not. A. Word.”
>>
>>3851419
>Miranda: "Hey at least i had the curtesy of taking out the stuffing"

>Cylica:"Stuffing?"

>Owlia:"She means the internal organs dear."

>Prima:"I don'twant to be here..."
>>
No run tonight. Sleepy as all getout. Mebbe tomorrow.
>>
You know, now that we know that there are tailors and other craftsmen that can create new Items to wear on missions, could we use their services to improve stats of Items that we already have instead of buying new ones? Our wardrobe is already quite big and the only Items we want to buy are 'dragon-girl' themed. Maybe we could adjust stats of our Intimidation +/- items? It's a shame how rarely we choose towear Miranda's Jacket.
>>
>>3853951
But, i recall that Handler already said to have a dragon girl look we would need more then just get the status, we would need to get the gear to look alike.
>>
So we take the looks of a dragong irls, we would need a horned like helmet, our rainbow wings obviously, the vest that gives fire immunity, as for the hand we can either get some common/fancy gloves or the catclaw gloves if we want to have claws on it or not, then the raptor shoes for the feat, the only thing i'm not sure we have avaiable is something for the legs.

I think it would either be the short shorts, that gives hothead or we use some armored legging?
>>
>>3853951
>>3853969
I'm not specifically opposed, but why do we want to be a dragon girl again?
>>
>>3854034
The aesthetic is quite popular.
Rwar rwar, stomp stomp, chomp chomp.
Then also a hot gril
>>
>>3854034
Some anons think it would be cool, nothing else. Handler added some Items to the shoplist that fit the theme.
>>
>>3854034
I think mostly because we're dangerous, greedy, and fairly intelligent when we need to be.
>>
>>3854047
I keep seeing this dragongirl thing pop up apropos of nothing. Save it for when we go to a place with dragonpeople, because it’s starting to get repetitive.
>>
>>3854051
oh, yea that too, it fits a number of tropes Miranda embodies. She's typically "The Dragon" if you wanna wikicrawl tvtropes
>>
>>3854055
Hey I didn't bring it up, I'm just hypothesizing.
...
and also might enjoy if it happens.
>>
>>3854034
No big reason besides the rule of cool. But now that we have flames and Miranda likes to look intimidating and she is greedy i think a dragon would fit her, as a more mythical form rather then the usual demonic look we get most of the time,also if it give us clawed hands i think it would fit Miranda hand-to-hand figthing style.

Also i half expect once Miranda can control flames very well that she can breath it of just have flames come out of her nostril when she is "out of patience".
>>
>>3854063
Dragongirl can her closet chunni or be a disguise in the next fantasy or magic world.
>>
I'M HERE. A detour after work turned into a bit of an adventure. But, I can at least post a couple times. Writing, at any rate. Seems like half-payment + inquiries.
>>
File deleted.
>>3854479
Uhull, welcome back boss.
>>
>>3850582
>>3850639
Hm. Part of you wants to help them out- whether it’s your place or not, you can respect the old gal and how she held herself even in her last moment. You’re not sure how well those gloves of yours would work, but you’re fairly confident they’d repair the worst of the damage- she’d have to get prosthetics, if they didn’t just up and reattach her legs, but otherwise it should save her life.

Then again, you’re not a damn charity, and honestly, you can see a touch of potential here. “Pretty sure I can save her,” you say plainly, but loudly enough to get over their sobbing.

Nira, eyes wild, looks at you with a curious mix of both rage and hope. “Bullshit.”

“Not at all,” you say, already stepping up, and pulling out the gloves from your pack. They’re odd looking against the setting, but she doesn’t exactly have room to question it as she witnesses the glow. “These can work miracles. But, I AM a ‘filthy scrapper’ after all, so it’ll cost you-”

“Fuck you, do it!” Nira yells. “I don’t care about cost, if you can save her, save her or I’ll kill you myself!”

“Half your paycheck it is, then,” you say primly as you kneel down to the old lady, who’s too out of it to really focus, by your reckoning. “That, and some information…”

Before she can ask, your hands are glowing, and already you can see the effects.

Slowly at first, like a tape being rewound, you can see her body reverting; blood droplets on the sand being sucked back into the body they belonged to, bones returning to proper placement, muscle affixing itself to its old locations- a thick purple smoke has engulfed her by now, her figure hard to make out underneath it all, but still visible enough to see what’s happening. What surprises you the most, however, is when the smoke extends, bit by bit, to her separated legs a foot or two away. Dragging them soundlessly across the sand almost, before being expunged of all foreign matter and reattaching, bone, tissue, muscle, skin and all.

The process takes a little over thirty seconds. You can only imagine what Nira’s thinking, let alone Jeane. But neither has spoken a word, and you’re too focused on healing before you fret about that.

When the smoke dissipates, and you stand back up, Jeane is whole and hearty- though the rubble of her mech remains. She’s not gotten any youth back, for certain, but the lady won’t be in a grave quite just yet. It’s only now that her eyes seem to refocus, as she stands up, looking over herself with wonderment. “You gotta be kiddin’ me…” She taps one leg, then another. Gingerly she lifts one; it reacts perfectly, judging by her astonished expression. She hauls herself to her feet. “Well, hells bells...that kinda power is what we’ve been fightin’ over? No wonder…” She doesn’t get to say any more as Nira collides in a hug with her, squeezing her deeply during her heaving sobs. “Oh, now, there there...guess grandma ain’t goin’ anywhere just yet.”

(cont.)
>>
>>3854550
Nira hardly responds, inelegant sobbing all she can do for now. Jeane just sighs, looking at you. “Sorry ‘bout her. All she’s really got at the moment, so…”

You wave it off calmly, as Prima looks at you curiously. “It’s fine, so long as she doesn’t forget-”

“Whatever,” Nira suddenly blurts as she turns around to glare at you, tears in her eyes. “T-take it all, I don’t- I don’t give a damn, just...HAVE it if you want it so bad. I’ll get it once we get back to back, damn.”

“Grand, I’ll be sure to remind you. As for the other part of that deal…” you fold your arms. “You can tell THAT now, while we don’t have anyone else around.”

“And just WHAT the fuck are you wondering about?” Nira asks snidely. You’d think she’d be a bit more grateful, payment or not…

“Well, call me paranoid, really, but I’m just wondering about my predecessors,” you mention. Honestly, it was TECHNICALLY paranoia, but you’d been stiffed (or at least attempted to be stiffed) by too many corporations that thought they were the hottest shit. “This can’t be the first time Aegis has hired outside help. I just want to make sure that my employers don’t try to...retain me past the agreed upon period of employment.” Yeah, that sounded good. You’ll go with that.

Nira scoffs, but it’s Jeane who’s expression tips you off- her eyes dart to the side briefly, and her mouth twitches down. It only lasts for a second before she looks you in the face again, though it’s Nira who speaks first. “Hell if I know. Aegis uses contractors, sure, but never like this and never a Scrapper. At least none I’ve heard of. Use your own damn head.”

“Well...Aegis didn’t get where they were by spending carelessly,” Jeane says lowly. “I ain’t gonna say they’re sterling, an’ I’ve heard a few tales…”

“Like?” you push.

“Jus’ some cooler talk about some hires ‘wantin’ too much’, or ‘havin’ to be put down for the company’s own good’, in their words,” she explains. “Nothin’ concrete, because no proof, but rumor gets ‘round. Any I’ve seen were let go free an’ clear, mind. At least as far as the horizon.”

Hm. Well, worrying, but you’ll deal with it when it happens. You’ll have to be particularly careful, it seems.

Eventually, they radioed in, and you went back alone, Nira insisting she’d be along once rescue came for Jeane.

>Roll 2d20, best of three.
>>
Rolled 1, 14 = 15 (2d20)

>>3854558
>>
Rolled 13, 17 = 30 (2d20)

>>3854558
Nothing that we wouldn't suspect now. But with Miranda case it will be a case of Jenova since she will kickstart the next stage of evolution for the humans of this world, if she get caught that is.
>>
Rolled 10, 14 = 24 (2d20)

>>3854558
>Hand the rest of Shield Crystals to Prima and Jago
>>
10, 17.

Interesting. Particularly so, at this juncture.

Writing.
>>
>>3854579
Isn't it 13/17?
>>
I really hope Nira and Granny don't rabble about our little glove, but since Nira called for help they will probably ask how Granny got all fixed up.
>>
>>3854581
I think the crit fail removes the highest roll so we are using the second highest.
>>
>>3854585
nu-uh. fail crits have never overridden the highest number.
>>
>>3854587
Well then...i have no idea.
>>
Oh. Huh, I completely did not see that 13 for whatever reason.

Minor adjustment, then. Still interesting.
>>
>>3854590
More enemy mech or is it the lizard people? Which reminds me, what happend with the muties? Are they dead?
>>
>>3854602
I doubt they survived the whole facility collasping thing.if they did they should be under piles of rubble now.
>>
>>3854609
Oh well, at least the kids they had with then had the doll with then in the last moment.
>>
>>3854558
>>3854565
>>3854568
>>3854571
It’s indeed deep into night by the time reinforcements arrive- fortunately, aside from a very minor Peacock scouting attempt that Avos waylaid single-handedly (chased off, unfortunately, not eliminated), nothing dared to approach- likely due to the reaccumulation of Seither and the chilling temperatures, not to mention the foothold you now had in the area made people likely stop and think hard about how to retake the area- if they were going to at all. Then again, the majority may not even have gotten word just yet. You know communications are limited by distance here somewhat; might be Lionheart is just clueless, as is everyone else, save likely Peacock.

As the massive truck convoy pulls up and four more Walkers fly overhead (you’re only just now wondering about the name ‘Walker’ when they FLY), you’re relatively unsurprised to see Crane jumping out, looking for all the world like the cat that ate the canary. “Well, well! It seems we were right to have faith in you. Seems like your little expedition expedited ours! Certainly wasn’t expecting to have found the location in twenty-four hours; seems almost too easy. Though by the sounds of things, it certainly wasn’t.” His voice turns to something more somber-like. “Apparently Jeane took a nasty fall; shame that. But she seems to be doing rather well, apparently! So we’re going to give her a quick look over, make sure she’s all well and good, and then come morning is the hard work; getting this thing looked over. We initially thought we might be able to move it, but that’s looking far less likely. Still! If we have to set up a system to keep Seither out of this area, we will if that’s what it’ll take. I’m happy to say we’ve already begun research into that area, and that’ll be getting quite the boost soon.”

You merely raise an eyebrow at that, before he continues to explain. “We would’ve been here earlier, but we came across a surprisingly interesting sight. A young lady who seemed to be in the throes of Seither Overload.”

“Yeah?” Interesting...

“Indeed! Her condition is...very curious. Similar to yours, but different in a way. Less stable, but still...stable?” He admittedly seems at a lost to describe it. “Regardless, she seemed...well, healthy enough, given her state. She was near unconscious when we found her, though. We’re keeping her in a portable isolation chamber we’ve brought alone just in case.” There’s a gleam in his eye you don’t like as he says that. “Speaking of, I suspect you’ll be looking for your payment now, correct? That’s back at base. Unfortunately, I am not authorized to give that to you- that is only permissible by Ms. Black herself. I have some things to look over tonight, but I suspect we can get you out of here by...tomorrow afternoon, at least? That is, presuming you don’t want to go ahead. I daresay the Zeon needs a bit of a checkup anyway...”

(cont.)
>>
>>3854635
You both look over at the mech- indeed, it’s showing more than a few dings and scratches and...well, a good bit of battle damage. “It’s not in ideal shape, but I think we can safely call it acceptable, considering the situations it’s been in. At any rate, I suggest letting us do a few field repairs at the moment, and them tomorrow, you’re off back to the Aegis HQ for your well-deserved reward!” He claps his hands together like that’s that. “Any questions?”

Well, you had to get your money from Nira and Avos, but aside from that…

> “Nope.” (Timeskip, largely.)
> “One or two.” (What?)
> “There’s a couple things I want to do, first…” (Other)


>>3854602
Spoiler: Some did. A good number didn't.
>>
>>3854639
>Ask about tools/guides which help with Seither extraction, in this case Seither Crystals.
Remember our top needs here guys.
Remember the
>>
>>3854639
>“One or two.” (What?)
>ask about the seither lady
>mention the experiments that was found
>mention the kids that we had to let go
Last one in particular worries me a bit.
>>
>>3854639
> “There’s a couple things I want to do, first…” (Other) Still need to check that transport ship, if i recall it was hidden somewhat in the underground so it migth still be there?
>>
Okay, just a couple, but stopping here. Will continue tomorrow, knock on wood. We're getting there, if slowly.
>>
>>3854666
Nice trips, take care.
>>
>>3854639
>“There’s a couple things I want to do, first…”
We need to get a seither crystal. There should be one nearby.
>>
>>3854639
That guy >>3854680
We need our drugs.
>>
>>3854639
These are all good:
>>3854654
>>3854680
>>3854658
>>3854662
>>
>>3854639
Support >>3854696 and in addition
>Go somewhere where no one would see you and quietly summon Gartom - he reacts on tone of our voice when summoned, right?
>Order him to sneak around the camp and spy on Crane, we want a confirmation that they ars going to double-cross us
>Call Prima and Jago, share your suspicions, give them the remaining two Shield Crystals that we borrowed from Owlia
>>
>>3854740
>+1
Summon our favorite edgelord.
>>
>>3854740
Supporting.
>>
>>3854740
support
>>
>>3854740
Support.
>>
If they do double-cross us, will we rip apart their base, or just take the Zeon? And I know we're not supposed to take more than what the contract owed us, but can we take some extra incidentals?
Like the MG3 and their Armoury, to fill out our non-magical weapons collection, and bring back some souvenirs for Izumi and the rest?
>>
>>3854954
We have no need for a mech at the moment I think, nor specialists to maintain/pilot it. I do want the Zeon though since Miranda do want an Ace Custom when she goes into a Super Robot Wars world, and because I dig giant robots.

The more sensible option would be to take useful techs for our nerds, and non-magical weapons. And a boatload of Seither.
>>
>>3854957
>>3854954
We do not have the storage space for the Zeon, Maybe we can sell it at a discount to horizon or another mech company, so that we get money and not have to rent a storage space. But first tear apart the base, collapse their network, and hack their systems. Try to bid information of the device, defense lines, and location to other megacorps.
>>
>>3854957
>>3855026
You're both missing the fact that the Zeon can be broken down into Motes, just like any other valuable object.
>>
>>3855041
Thread 28#
> we don’t exaaaaaactly have a lot of space for it. Not to mention it’d be useless heeeeeeeere, since I can tell you now that little energy trick wouldn’t carry between universes.

We tried to take the relay and found out we can't convert equipment to motes.
>>
>>3855057
That was for bringing it as equipment.

All of the trinkets that the Lovely Hearts had to give up as payment were converted to Motes. So we can convert objects to Motes.
>>
>>3855062
We wanted to sell the relay since we could not convert it to motes. The Zeon is equipment as well since it is a large mech, plus it would not have the metaphysical weight of a personal object. The trinkets had personal value and were small enough to be converted.
>>
>>3855073
>>3855062
>>3855057
No. The value of the relay directly converted into motes was 3 Lotes because not a lot of people were interested into it. Then we decided to ask Sal about teleporting the whole thing into the intersection to see if we could sell it for a better price, but he told us that it was very unlikely.
>>
>>3855089
So we could potentially convert the Zeon directly into Motes, assuming that we can pick up a better mech elsewhere, and the emotional value of a prototype mech would make it valuable enough to be worth converting.
>>
>>3855100
Of course, when it comes to it we can't port the Zeon out at the moment, so the best course is to just convert it to Motes. We'll have to consult Sal on whether or not we can take more than what was specified in the contract if they really want to duke it out.

I do want to have a word out to at least Avos, the spook and his sister, Jeanne and Nira before the ensuing destruction so they can escape.
>>
>>3855100
Probably, but i don't think we'll get that many Lotes from it, but hey, money is money.
>>
>>3855110
Wait, why Nira and Avos? they're assholes.
>>
>>3855265
Probably Nira because that would show her up, and also because we kinda like Jeane.
>>
>>3855265
I wouldn't label Avos "asshole". His personality is something I wouldn't want to deal with in real life but in my opinion he's not an asshole.
>>
Screw everyone else, let us go warn best bartender to take a day off.
>>
Huh. That's a fair amount. Writing.
>>
>>3855823
Sure.
>>
>>3855823
>"Hey bartender i like your style, don't go to work tomorrow"
>>
>>3855857
>"Why?"
>"Because I leave no survivors when I face a backstabber."
>>
>>3855832
We want the crystal drugs MG.
>>
>>3855857
>But i live were i work.

>Well you should look into getting some new place to work.
>>
>>3855882
>"And take your brother. Sell it as you want to stretch your legs. And sell off any holding you have of the company. Protect your money."
>"Sounds like you are going to collapse a company."
>"Depends on if they will pay me."
>>
>>3855896
>And look for a promising upstart company, or invest in yourself. You may become a megacorp someday.
>>Oooooookaaaaaaay? Uhm, so want a drink?
>.........
>>
“One or two,” you mention, now that you’re thinking of it. “What ARE you going to be doing for Seither extraction? Especially for the harder stuff like crystals and all?” You were thinking about taking a few for your own purposes, but having a way to contain them without having them in your bag all the time might be good…

“Oh, nothing too special for crystals,” he mentions offhandedly. “Likely either have the Walkers on that job or utilize a few of our specialized robotics systems to safely extract any crystals for either processing or removal. The setup of those machines is one of the many things I need to oversee tonight, really.”

Interesting. “Got it. Was just wondering if I needed to step in.”

“Oh, well we certainly wouldn’t say no- but for the time being I’d say that your presence wouldn’t be necessary for this one.” He chuckles at that, but you’re not sure if it’s the irony or what.

“Fair enough. You think that girl you mentioned might’ve touched one or something? What’s your story with her, anyway? There was an incident earlier at the site, and I came across a young girl, myself…”

“Oh?” He seems curious about that. “And might I ask about her looks? Light skinned, lovely peach hair?”

“Sounds about right,” you agree. “So that was her, then…”

“Serendipitous,” he decides. “Could you tell me anything particular about her?”

“Name’s Lula, and she wasn’t alone. Had a friend named Kei,” you supply. “Saw them when I was investigating the site, followed them for a while before I decided it was better to get ahead of them.” You turn in the direction of the site itself. “Discovered some type of abhuman in there- mutants or experiments, I don’t know. It wasn’t very long after I discovered those that we made contact. We had mild interaction, mostly just a brief talk, but that’s really about it. Next I saw them, it was from the cockpit, and they were in the middle of Seither Overload- or so I thought. Had to leave them be, though, since I was in the middle of a fight.” You’re not saying jack about the alien- else they might ask for your spoils.

Crane, for his part, is listening intently, nodding along as he absorbs the tale. “I see...well, we’ll have to investigate that, won’t we? That’s an interesting story. But I must admit, the news that there’s someone else out there concerns me. We didn’t see anyone else in the vicinity, and we made sure to check.” Huh. You didn’t strike Kei as the type to abandon a friend, especially considering he was dragging her out of there. Wonder what happened?

“Well...there you go.” Part of you is hoping that this news might convince them to NOT try anything stupid. Another, more vindictive part of you is hoping Kei shows up and demolishes anything you don’t if they do.

“Thank you very much for the interesting tidbits,” he offers. “Now, unless you have anything else to tell…?”

(Sorry, having a weird posting issue.)
>>
>>3855957
“No, there’s a few things I want to wrap up, but otherwise, I’ll leave you be,” you offer.

“Stay healthy!” he offers before walking off to overlook the continuing unloading and setup of materials and machinery.

“Right.” Interesting farewell. But, that’s for later. For now, you need to get Prima and Jago, and find a quiet place…

--------

“Hmmmm...so, why call me out in such an...auspicious location?” Gartoum asks after you’ve summoned him in behind a number of large rocks- it’s near the inside perimeter that Aegis’s set up, but there’s not enough people to watch every nook and cranny.

“Simple. Want you to do some spying. I’ve got a hunch that Crane and his goons are going to try to double-cross me. I want proof, though.” You notice the surprise on Prima and Jago’s faces as you say so.

“Really? They would betray you like that?” Prima asks worriedly.

“Thought you blokes had contracts fer that?” Jago follows up.

“Don’t worry. If it happens...I’ll get my due.” It’s happened before, it’ll happen again, but just in case it happens now… “Just make sure to stay close to me as much as possible. They’ve been awful interested in my ‘Natural Seither’, so I’ve been wondering about it for a while.”

“We’ll make sure to be cautious,” Prima assures, with a nod from Jago.

Actually, that reminds you… “Hold on a sec. Here, take these,” you offer as you dig into your bag and pull out Owlia’s shield crystals. “You should be able to use these now in case anyone tries to mess with you. You’ve got mana, so now, they’ll provide a defensive shield against any physical trauma you might have to deal with, up to a certain extent.”

Ah, yes, I’ve seen Owlia develop these, I believe,” Prima notes as she takes one, and Jago the other. “They should do well if we’re fired upon. Are there any other preparations we should make?”

You shake your head. “Nothing until Gartoum reports back-” at this, you turn to see the shadow spectre slither off under the cover of darkness- he’ll be practically invisible. “In the meantime...we’re going to collect, and we’re going to head back in. I want to see if a certain something survived…”

>Roll 1d20, best of three.
>>
Rolled 1 (1d20)

>>3855960
Take my dice loot good.
>>
Rolled 3 (1d20)

>>3855960
>>
>>3855964
I'm sorry.
>>
Rolled 20 (1d20)

>>3855960
Roll the dice, roll the dice.
>>3855964
Nice one, now watch my 20.
>>
Rolled 4 (1d20)

>>3855960
>>
Rolled 4 (1d20)

>>3855960
>>
Rolled 14 (1d20)

>>3855960
>>
>>3855968
Holy hell mate, wanna have a beer?
>>
>>3855968
Witnessed
>>
>>3855964
>>3855968
What the fuck? Can we get a special event, like surprise aliens?
>>
>>3855968
Wow, what a called shot.

Writing.
>>
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>>3855974
>>3855975
>>3855977
>>3855979
I am no one but a God.
>>
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>>3855968
>>
At this point in time everyone should know that saying something akin to "i'm going to roll good" or something like that will invariably net a 1 unless you outright call for a 20 or a 100.
>>
Rolled 14 (1d20)

>>3855995
I'm going to roll good
>>
>>3855960
“...You can stay up here, Swan,” you say as you approach the opening again. The civilian area is largely ruined, with massive boulders and various debris fallen in even this deep. It’s not destroyed, but there’s definitely a bigger few holes than before, and the staircase down is almost covered entirely. It takes a bit of muscle to move, but move it does, and fortunately, the rest of the way seems clear.

“...thank you,” she says quietly. Jago holds her shoulder in an attempt at comfort- it’s clear he’s not going anywhere, either. Fair enough.

Nodding to the both of them, you head on down again.

The transport ship seems to have been virtually untouched; you’re not sure what it was made of, but it at least seems well put together...you doubt anyone knew about this, or that enough people care to make it worth trying to bring back...but you CAN scan it top to bottom to get some data. Who knows, it might help with your own transport ship. Well...maybe not. It’s bigger than the small transport you have, but...well, there’s GOT to be something you can do with this, right?

>What do you want to do with this? Can you really use it?
>>
>>3856053
Flamebringer and torch your way in for the goods.
>>
>>3856053
>Scan outside and inside of it, see if there's anything of interest left that you could pick up for yourself.
>>
>>3856053
>Scan outside and inside of it, see if there's anything of interest left that you could pick up for yourself.
>>
Rolled 19, 8 = 27 (2d20)

Scanning, then. I'll roll for this one as the 20 is still in effect.
>>
>>3856053
Well, all things considered, you might as well give it a run-through. You’re pretty sure you can force your way in, but before that…

It’s about a half hour as you make sure to scan as much as possible- it’s a BIG ship, so a lot of what you can scan at one time is limited; you end up having to essentially crawl all over the damn thing just to get good angles. On the plus side, you’re pretty sure the system managed to determine its specs- as you expected, it’s intended to be a spacecraft...but, apparently, the thruster system wasn’t tested enough- it’s good enough for upper atmosphere, but it wouldn’t ever make it into orbit. Seems like the task was doomed from the start for them…

You’re no technician, but you wonder if you can translate this, at least, to your ship.

The other thing that you manage to find is evidence of a point defense system- one that’s actually attachable via hardpoints, apparently. From the looks of things, it’s a series of railguns on a swivel; seems like while they don’t have much in the way of defense, there’s at least something. No rockets, surprisingly, which is a shame. You do detect points where it seems like they would’ve been attached, however...nonetheless, you scan the data for that as well, and carry on. They’re too big to take, too...blah.

Gaining access to the inside is easy enough- the Flamebringer makes quick work of the metal exterior, and the innards of the ship…

...are honestly pretty lacking. It seems like it was made for comfort and security above all, and the only things you can find of note are some food preparation devices; with no power to the systems, you can’t even test them, but it seems like they can generate ready meals from basic ingredients; how is something you’re unsure of, but you’re confident the Intersection has better. There are a few nice blankets, pillows, and other small house apparel- you decide to take those mostly just for the kids as opposed to yourself.

Nothing else turns up in your search- you’ll leave the rest as is. Prima is rather grateful when you get back, having apparently spent the time with Jago who was doing some practice with his hook. Always good to train a bit, you suppose. Still, with that minor excursion done, all you need to worry about now, is…

(cont.)
>>
>>3856168
“Are you sure this is safe?” Prima asks as you look up at a rather large Seither crystal. It’s at least twice your size, you estimate as you stand on the side of the mountain- smaller than what you saw out in the desert with the other Scrappers, but still large enough that even with your respirator, you can feel the power oozing into you in a very very nice way. There are many smaller shards surrounding it- broken off pieces (likely helped by your earlier actions) that are far easier to pick up, and frankly what you’d prefer to risk. You’re at least wearing gloves. “I can certainly understand your desire to obtain one of these if your system capabilities have increased to the extent mine have from its presence, but-”

“Aw, relaaaaax, this stuff’s good as gold!” Jago assures. You find it hard to disagree, and tempting though it is to grab a LOT of them, you’re not so far gone to recognize that still staying in such company CAN’T be healthy in the long run…

Still, you manage a pretty solid amount- if you had to guess, several pounds worth, and more than enough to keep Owlia in research material if she so wanted.

>Obtained thirty (30) Small Seither Shards.
>These Seither Shards can provide a Mana Overcharge of (1500) for anyone that utilizes mana, increasing both power and capacity for a brief time, or until the excess is used up. Minor caution should be shown in that using a high number at once may cause mana leakage to a debilitating degree.

>Obtained ten (10) Seither Crystals
>These Seither Crystals can provide a Mana Overcharge of (4000) for anyone that utilizes mana, increasing both power and capacity for a brief time, or until the excess is used up. Extensive or indulgent use may carry consequences...

>Obtained two (2) Large Seither Chunks
These large chunks of pure Seither can provide a massive Mana Overcharge of (8500) for anyone that utilizes mana, increasing both power and capacity by an immense factor for a limited period of time, or until the excess is used up. Using just one of these on a person seems dangerous unless your life and the job is on the line...

(Stopping for now. Will continue tomorrow.)
>>
>>3856170
Man..seither is awesome.
>>
>>3856170
Thanks for running! Looks like the Itemlist needs an update.
>>
>>3856179
It's pretty cool. Just mind the warnings- they aren't there for show.
>>
>>3856188
Let's hope there won't be any situations where we have to use those chunks. Breaking your everything while punching out the final boss is below someone as savvy as Miranda.
>>
>>3856188
I think these will be mainly used for research, wondee if a condencer could suck away the mana from a crystal and purify it ignoring the effects of the mana overflow.
>>
>>3856188
Given our (anons) tendencies, don't think we're gonna use them ourselves like ever, but Owlia will surely find them useful, specially to upgrade herself and her equipment.
>>
>>3856191
Yeah, I think it would be better to use them for our aircraft instead.
>>
>>3856196
We could always just use them for decoration. Like put them in Miranda's jacket with blue and red crystals.
>>
>>3856205
given handler's post and the volatile nature of seither, i think the crystals will eventually sublimate because there is insufficient ambient mana that forces them into a crystal unless they become metastable after some time, which would unlock interesting features in them, so its in our best interest to use them ASAP, either by giving them to owlia or going to some high risk/ high reward mission and using them there.
>>
>>3856252
We've got Containment Room upgrade for our Lab, just store them there.
>>
>>3856270
they are still useless to us and we don't know how the crystals will react to the intersection itself. its better to straight up give them to owlia and let her decide what she wants to do with them
>>
>>3856330
The crystals are only created when there is an over saturation of mana, because of that it makes sense that they will dissipate whenever the ambient mana is low enough. Also, did you read handler's last post? He's heavily implying that the crystals are temporal; If they don't disappear, they surely will become useless after some time, just like the potions we had.
>>
>>3856196
When we return from the next job we'll find out she has replaced the crystal in her forehead with a seither crystal and is crazier than ever
>>
>>3856348
She's gonna be the quintessential example of "red is faster".
>>
>>3856347
>>3856347
Sorry, was too hasty with my post. I agree that we should give them to Owlia as soon as possible, but I think that this Seither is more like Tiberium and spreads very rapidly if left unchecked. The Containment Room would keep them from Interesection's influence in a stasis-state, so no need to worry about them becoming useless. Deleted last post because there was no point in arguing since we both think that we should just dump them in our Lab.
>>
>>3856354
>>3856347
Okay, I think I get why we had a misunderstanding. I assumed that Seither Gas is actually dust that flakes off bigger crystals from environmental causes, travels through air and grows into new crystals when enough of Seither dust is collected. No mana involved in the process. And you assumed that Seither Gas is what it says on the tin and is a special source of mana that crystalizes once there's big enough concentration of it and dissipates once when there's no ambient Seither around. Did I get it right?
So you think that this big crystal broke because all the gas got sucked into Nebula Buster and there's no smbient mana anymore, and I think that it got cracked because of the blast from the explosion.
>>
What if we used it as an energy source? Owlia could find how to use it as an energy for some additional electricity. Or making a core for anything. From lightaai, thermal guns, plasma rifles, etc.
>>
>>3856463
I'm more interested if she can replicate the creation of those first, since our supplie is limited.

So, creating a gun that uses the finite amount of seither crystals we have, or use it as a energy spurce shouldn't take priority unless Owlia can manage to safely replicate the seither crystal, which migth work as a upgrade for the mana crystals we already carry.
>>
>>3856367
sure, that works.
>>
>>3856354
I do not think this is Tiberium. If it was then we should have seen crystals growing all over the base of the corp. It could be that mana crystals form from a concentration of heavy mana, instead of being an ever consuming parasite.
>>
>>3856170
One hell of a bounty, you have to imagine. It’ll be put to good use one way or the other. “Come on,” you decide as you shoulder your bounty. “We’ll probably be getting plenty of sleep soon. Let’s not worry them until then.”

“Sides’, ol’ shadow-sides is prolly ‘ard at work,” Jago muses. “S’posin’ they are plannin’ on stabbin’ us in the back, is ‘e…”

“Maybe,” you shrug. Would be funny, at least.

“You don’t waste any damn time, do ya?” Nira grouses the next morning as she sits near with Jeane, clearly still recovering for her near death experience. Her face was unusual- looking at Jeane with clear respect and worry. Of course, that changed as soon as she noticed you heading towards her and the food trucks; her usual frown made it back on her face real quick after that.

“I’m going back later today, thanks to Crane,” you mention. “Thought I’d collect in advance, just in case. Avos was good for it.” He, fortunately, hadn’t made much of a fuss about it, forking over his credit chips without fanfare.

“Spend it well,” was all he’d had to say on the matter.

“So, that eager to take us for what we’re worth, huh?” You’re about to remind her exactly what she’s paying for when she reaches into a small container near her and tosses a small cloth bag that jingles when you catch it. “Honestly, I figured you’d be too greedy to wait. That’s about what this job was worth. And if it’s the price of Jeane coming home safe, then so be it.”

“Well, thanks for the promptness,” you concede, checking the bag. Counting it all, and considering transfer rates, you wager this’ll hit about 1.8 Lotes. Not bad.

“Why do you have such a sum on your person?” You find Prima asking.

Nira looks at her with a mix of confusion and curiosity. “...I don’t. Aegis brought us all our pay out here. Apparently guarding it is gonna be a different job.” She looks at you, eyebrows raised. “You’re not bein’ asked?”

You shake your head. “No. They want their mech back, so.”

“Ah. Well, whatever. Bye.” Only to get a quick pop on the head from Jeane.

“Sorry about her- again.” Jeane just offers a small shrug and chuckle as Nira pouts. “You stay safe out there, kiddo, you hear? Hopefully this’ll all be over before much longer.”

“I’m sure it will one way or another,” you allow, before turning back.

When you finally meet with Crane, he’s all smiles. “Ah, excellent. Alright, you just head on back in the Zeon- I’ve sent word that you’re to be expected, and you’ll get a hero’s welcome! We’ve ran as many checks and field repairs on her as possible, so don’t be afraid to hit the throttle one more time- we understand she proved to be QUITE speedy the other day.”

Jago humphs at that, to a nudge from Prima, but you pay it no mind as you and get in the cockpit one more time…

>Roll 1d20, best of three.
>>
Rolled 2 (1d20)

>>3857548
>>
Rolled 8 (1d20)

>>3857548
Hello.
>>
Rolled 13 (1d20)

>>3857548
I'm gonna roll good
>>
>>3857548
Hope they didn't add some extra load in the cockpit during these 'field repairs'.
>>
>>3857557
It was eh. Passable.
>>
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>>3857557
>>3857556
>>3857550
We gonna get ambushed yeah?
>>
>>3857548
Wait, did Gartoum get any info tonight or not?
>>
>>3857562
It would not be bombs, since they want their investment returned. It could be prisoner transfer for a fast extraction to the HQ.
>>
>>3857567
betting on the mech self destructing or giving us a case of the bus that couldn't go under 50mph.
>>
>>3857571
You'll find out, gimme a second.

13, so writing.
>>
>>3857573
I expect to be locked in the mech personally, perhaps they put sedatives in the cockpit, needles, perhaps gas?
>>
>>3857593
We got the bots to cover for us and have a mask. But that is something they would do.
>>
Damn it, was having my physicals so I wasn't able to roll. Maybe could have prevented that 13.
>>
>>3857635
It is okay, do not blame yourself. There will always be a next time.
>>
>>3857635
Heyyy, at least I rolled better then the other two!
>>
>>3857643
It's k. It's just that I don't want to be turned into Jenova that's all. Miranda doesn't look good in a tube.
>>
>>3857548
>>3857557
As you drop in, you’re not blind to the...thickness of your shadow. “So, then, what’s the word?” you think. They should hear you, but you’re not talking to Prima or Jago here, though…

“Little in terms of the obvious,” Gartoum mentally whispers back. “They did make overtures at keeping you ‘in a permanent position’ and being ‘scientifically enticing to work with in the future’, but aside from one little blurb about you being ‘Subject Alpha’, nothing particularly incriminating. Shame, really.”

You’ve heard enough double-speak to know what they mean. You wonder if they’ve put any monitoring systems in overnight, but...well, you’re in now. No reason to act too suspicious. “Alright. Let’s get out of here. Full throttle,” you say aloud.

“Yes, ma’am,” Prima responds dutifully. “Estimated time of arrival is-”

Oh, for… “Don’t tell me, let’s just go.” It’s going to be the last bit of peace for SOMEONE, you’re sure.

---------

By the time you arrive, you’re surprised no one tried to intercept or ambush you. But it was indeed a long, dull trip. Again.

When you notice the Aegis headquarters, however, you’re unsurprised to notice that it seems to be far more bustling than previous. A good number of trucks are in and out of vehicle bays, and people are scattering all about. It’s organized chaos at its best, it seems. A lot of uniformed and armed people marching about, and there’s a number of Walkers in the sky as well, most heading off to various locations, a couple on patrol.

As you land, Kine is there to greet you, saluting as you disembark. He’s in full combat gear, with chest, leg, and arm protection, and a retracted helmet. He’s also got a pair of submachine guns at his hips, and two extra pistols much like what you were given in a pair of chest holsters. “Welcome back. Seems the trip was a rousing success. I’m glad.” He seems...slightly different? He was always stiff, but there’s an undercurrent of something you’d vaguely call care. “You’ve done us a hell of a service, kid. You’ve got great things ahead. That said, Mrs. Black wants to see you, as does Mr. Tate at your earliest convenience.”

> “Fine, take me to them.” Might as well get this show on the road.
> “I’m hungry. Let me eat, first.” And find anyone you might want to heads up...just in case.
> Other
>>
>>3857648
>“I’m hungry. Let me eat, first.” And find anyone you might want to heads up...just in case.
>>
>>3857648
> “I’m hungry. Let me eat, first.” And find anyone you might want to heads up...just in case.
Warn the peeps in this post >>3855110
, and if we have any explosives left, time for some saboteur practice.
>>
>>3857648
> “I’m hungry. Let me eat, first.” And find anyone you might want to heads up...just in case.
>>
>>3857648
>> “I’m hungry. Let me eat, first.” And find anyone you might want to heads up...just in case.
Warn best bartender and take her brother on a walk.
>>
>>3857648
Support >>3857657
>>
Also guys if betrayed we can sell the girl, and the device defense plans back to the MC for even more motes.
>>
I just realize, this is the first plunder-the-client-after-they-betray-you job we're getting.

I'm very excited for the non-stop looting.
>>
Now i'm hoping they will just let us go, just to see how angry everyone will get.
>>
>>3857673
Jack a tank, hack systems nebula something, shoot down a jet, crack some crystals, steal credits. We are going all in today.

>>3857678
I would be a little angry. but would start laughing since one person called that as a betrayal of our expectations from a while ago. Instead of IC betrayal.
>>
Writing.
>>
>>3857673
inb4 aegis is going to be very complicit and nice to us without a betrayal and we were just OCD the whole time.
>>
>>3857648
>>3857655
>>3857657
>>3857658
>>3857661
>>3857668

You fold your arms, doing your best to look indignant. “I’m hungry. Let me eat, first. It’s been a long trip.”

There’s a slight twitch of a frown in his face, but he nods. “Fine. Eat your fill, then you come back and find me, alright? I’ve got a few things to do anyway…”

You both go your separate ways for now; Prima looks up at you curiously as she and Jago follow. You don’t speak out loud, just motion to her and Jago to keep close as you head to the cafeteria. Nira, Jeane, and Avos won’t be here for the fireworks, so they’re out. Who else might you want to warn. Lunch isn’t anything special, but you ARE kinda hungry. Might as well as you consider things. The bartender isn’t here, nor is her brother. You might have to head elsewhere…

It’s a strange burrito, but it’s tasty enough, you decide as you walk through the halls to find the entertainment room or whatever. You’re unsurprised that she’s on the clock- you’re more pleasantly surprised to see that her brother is there as well, calmly sipping a drink. When he hears you walk up, you can see his eyebrows shift in surprise. “Well well, look who’s back. Heard you’d been busy lately, solving problems. That true?”

“Mhm,” you agree.

The bartender gives you a polite clap. You mentally wonder why you’re bothering to tell her, before just plowing along with it. “Planning on solving another one soon.”

“Oh? Another job?” He asks curiously.

You shake your head. “No.” Turning to them, you fix them with a stare you hope can be seen under your glasses. “You been out lately? You or her?”

If he’s sensed your hidden inference, he doesn’t show it. “Can’t say we have. Why do you ask?”

“I think you should get out for the day,” is what you say. “Things will be changing very rapidly very soon. You two should get out of the compound for a bit, take a walk around, keep a memory for yourselves of how things used to be before everything...shifts.”

You’re pretty sure he got the message that time- hell, even The Bartender seems to pay closer attention to you than she was a few seconds ago. “That so?” he asks with a grimace. “How strongly do you suggest that?”

“Pretty strongly,” you admit. “After all, you never know how things’ll look tomorrow.”

“I see…” His mouth is in a straight line. So’s his sister’s. “Well, we’ll...strongly consider the idea. But I wouldn’t be too eager to fret about tomorrow. Today’s still worth worrying about.”

Hm. So was that a threat or a warning?

>Anything else to say?
>>
>>3857747
Breaking the shadowrun into dust only to be brought out later? I'm in!
>>
>>3857758
"Just remember this. Sometimes you just have to live a little."
>>
>>3857758
Oh no, he's in with them too isn't he.
Well, it's not like this is the first heart we're breaking.

"If you're with them, either you get out now, or I cut you down with them."
>>
>>3857758
"Who said I was talking about tomorrow?"
>>
>>3857758
>Take off your Sunglasses and Bowtie. Time to get serious.
>>
>>3857758
We just want to get paid and leave, let's keep the morally ambiguous high ground
>>
>>3857758
Yeah, we have no need for these items anymore. Should help with making our threats more convincing >>3857784
>>
Man i'm way to dense to keep this little play.

>>3857758
"I'm just giving a friendly warning, maybe there won't be nothing to worry about. Just wanted you two to take a little break. Maybe i will see you, or maybe i won't."
>>
>>3857784
>>3857787
>>3857786
ok, full stop.

we don't want to start an unneeded fight right now, specially since we and aegis are still under contract. Lets wait until Aegis betrays us and then we break stuff, not before.
>>
Hey guys, just wondering, but aren't people unusually bloodthirsty at the corp? Payback for attempting to slight us is agreeable but actively hoping our employers to not pay or betray us just to loot/fight them looks odd to me.
>>
>>3857794
Listen to this guy. He speaks the truth.
>>
>>3857796
I swear that people get dumber with the prospect of earning more money.
>>
>>3857794
Didn't mean to start wrecking stuff, only to adjust our appearance. They know that we have red eyes anyway.
>>
>>3857794
What this guy said
>>
As you like. Writing.
>>
All i can get is that the boy thing we are the one that's going ro start shit, but instead we should just say thay we will just do something if people try to fuck with us.
>>
>>3857796
Scrappers contracts disappearing, Seither research subject, black site, and our shadow guy says there were rumors of keeping us. So yeah I kind of expect betrayal.
>>
>>3857800
Dude, you've misunderstood me again. I'm not starting shit, I voted to adjust our appearance stats.
>>
>>3857806
It will be funny if there is no betrayal at all
>>
>>3857796
It's more like the fact that they're bagging us is more or less confirmed at this point.
And hey, loot.
>>
>>3857794
How is taking off glasses equals starting a fight, huh?
>>
>>3857810
We would like to offer an extension to your contract to defend the device for two weeks. After that you will receive a bonus. They then let us go without a back stab.
Miranda: "No back stab? This goes against everything I know."
>>
>>3857807
>>3857801
Yeah no. Taking off our glasses and showing them our eyes and literally becoming more threathening in front of their eyes is starting shit, and from the POV of the spook(s) it means that be are becoming an active threat to Aegis. We don't want that when we are this close to finishing the mission. If he wants to listen to our warning or not, that's fine, but there is no need to escalate the situation to something that puts our paycheck into risk.

>>3857822
Its not starting a fight, its escalating a situation into something that isn't needed.
>>
>>3857828
Be polite, be efficient, have a plan to kill everyone you meet.
just don't tell them that last part.
>>
>>3857832
Exactly.
If they don't want to heed the advice, too bad for them, but there is no need to be more threatening right now, especially when we're having a nice chat.
>>
>>3857758
>>3857769
>>3857770
You shrug. If they want to disregard your warning or otherwise take the risk, that’s up to them. You won’t attack them, you suppose, unless they try to get in your way, should it come to that. “Well, who knows? Maybe you’re right. Maybe there won’t be anything to worry about. I just wanted you two to take a break. It’s nice to live life a bit, sometimes. Either way, maybe I’ll see you later, maybe I won’t.” You hop off the barstool without looking back, though you can feel their gazes on you until the moment you’re out of sight.

It’s not hard to find Kine again- you suspect he’s been waiting on you specifically for some time. “You good?” You nod. “Then let’s go. Through that door, if you would.” He points off to the side, towards a door marked ‘Authorized Personnel Only’ and a bioscanner. He motions you towards it, and you decide to go ahead; he’s making sure he doesn’t have his back to you, you suspect. After he places his hand on the pad (over your shoulder, you notice), you’re ushered into what seems to be a long, slanting hallway. It’s maybe a person and a half wide, and the only footsteps you hear are yours, his, Prima’s, and Jago’s for a good five or so minutes. Jago remains oddly silent, although you can see him twist his hook every now and again. Prima as well seems to be playing with her fingers- at first you think it’s nerves, before you notice they’re very specifically moving in very fast and small patterns...

Eventually, however, you make it to a lone, featureless door. “Through here, if you please.” So polite. As you step through, you’re surprised, though not, to see that the two individuals mentioned, Mr. Tate and Mrs. Black, aren’t here. At least, not physically. Instead, they seem to be present via video. Smart. Instead, there are at least four heavily armored individuals in the room with you. Full body armor, enclosed helmets, the works. They all sport assault rifles, held at rest currently. In the back of the room is a small chamber, looking for all the world like a tanning bed, but with glowing red and blue lines running lengthwise along it.

Black is the first to speak. “Ms. Lane. First of all, let me thank you for your exemplary efforts in assisting Aegis in recent times. It’s through your unique and amazing skills that we are within a stone’s throw of accomplishing our goal- to remake the world as it should be, free from famine, needless war, and with everything and everyone with a place ready for them. You’ve made dreams here that much closer to reality, and now all that remains is to make sure that when that reality comes, we are all prepared for it.”

(cont.)
>>
>>3857864
“And for that,” Mr. Tate speaks up, an easy, yet predatory smile on his face. “We had the idea of extending the contract to something more...permanent. We believe that, with proper study of your incredible Seither-friendly physiology, we could, as a species, become something so much greater than we are. You hold the key to the evolution of humanity such that we’d never have to go through a disaster of this magnitude again, no matter the outside threat against us.”

Jago and Prima both seem particularly agitated- not that you can blame them.

“You’ll be granted a regular stipend to be used at any of our fine institutions, instead of living contract to contract,” Ms. Black explains straight-faced. “Have access to top-class meals and amenities, and be free to otherwise live your life in peace and quiet, in exchange for allowing us to analyze and experiment with your biology and various factors affecting thereof. Thorough, yess, but nothing lethal, I assure you. Naturally, this stipend supersedes your currently negotiated payment, but I think you’ll find a regular income to be far more valuable.”

...yup. There it is. “Sal, are you-”

“VERY much so. I cannot say I’m too pleased with this turn of events, but, ah well. It happens. Confirm their non-payment and I’ll authorize you.” Huh. No word stretching. He ain’t happy. At least it’s not with you.

>You’ll give them ONE last warning to realize this is a horrible idea. (How?)

> Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
>>
>>3857873
> Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
> "You know the Seither nuke that went off earlier? That was my doing. "
>>
>>3857873
>> Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
We are professional, we need their acknowledgement. This is a great time finally let loose.
>>
>>3857873
Hmm, is this the last post for today? Think we need more time to come up with a way to persuade them, if enough anons agree to do so.
>>
>>3857888
I was strongly considering it.
>>
>>3857873
>You’ll give them ONE last warning to realize this is a horrible idea. (How?)
"While you are a client, you are not my employer. I must decline. Now, just so that all interested parties are clear on the matter: Are you refusing to release to me the agreed upon payment for the completion of the contract, which was completed as per the terms of the contract, with no extenuating circumstances which would result in a delay of payment? And you are further refusing the negotiation of a payment plan? Just so this is on record: failure to comply with the payment of the contract will result in the *FORCEFUL* acquisition of assets equal to the sum of the payment, and that *LETHAL* force is authorized in such cases, to ensure the collection of payment AND the protection of my employer's reputation for timely collection of payment."
>>
>>3857873
>*Steeple fingers* "How do I put this, your idea is untenable, and I must insist we stick to the initial agreed upon contract."
>>
>>3857873
> Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”

Well this is warning enough
>>
>>3857873
>Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
>>
>>3857880
Why would we say anything additional when you voted to go straight to the violence?
>>
>>3857895
It's not a warning though. It goes straight to killing them.
>>
>>3857893
This is good for a start, but I think we need to add some actual weight to it. Take off items that reduce Intimidation, mention that we were the source of the big explosion on the AO, or something else?
Gonna need more time to compile our ideas.
>>
>>3857897
I think it was like saying we got a gun, and immediately shooting someone in the face. With a bit of a taunt in our voice.
>>
>>3857873
Okay, fuck it. Screw negotiations.
>Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
>>
>>3857901
You're right. We should reduce our Plainness and increase our intimidation.
Aside from the Glasses and the bow-tie, what else was keeping our Intimidation down?
>>
>>3857897
That looks like a warning to me. The sentence after that anyhow. Although I think >>3857893 is much more professional, the blunt threat is good too, since Miranda is straight to the point most of the time.
>>
>>3857904
Hey, no they have an option of denying it and backpedalling. We're not murdering them FIRST, we're just making them commit.
>>
>>3857898
>>3857902
Eh, technically we're giving them a last warning. It sounds fair to me.
>>
>>3857905
I'm sorry, but it looks like everyone is interested in escalating the situation.
>>
>>3857873
>>3857893
Also include taking off the items which increased our Plainness and Humor, such as the Sunglasses and Bowtie.
And generate a Light Barrier in front of us to protect us from the guys with guns.
>>
>>3857911
No they don't. The option WILL escalate immediately to violence. Don't try to play dumb.
>>
>>3857913
Yet it is technically confirmation to start wrecking shit.
>>
>>3857910
The "Welp" in front implies that this isn't a warning. It's just the obligatory saying of Miranda Rights to a client right before we start killing them.
It's not a warning to try to get them to pay up, it's to go straight to asset and payment reclaimation.

And this is supposed to be a test for Prima and Jago. I don't think that going straight to killing a client instead of trying to get payment from them will look good on the final evaluation.
>>
Yeah, I'm gonna end it today. Truth be told, not feeling 100%. Still gonna run tomorrow, but I want to turn in to be safe.
>>
>>3857919
So anons, you all sound too contradictory. You want to break aegis into little pieces, but right now you don't. So really, what do you want?

>>3857922
Yeah i know, but they always can say "no, you're right", pay us and letting us go scott free. It won't happen, but we did tell them.
>>
>>3857890
Hey Handler, can you confirm that the second option is to go straight to violence when Black says No, because we didn't say or do anything to change their mind?
>>
>>3857934
Eh, hopefully now the robots will be bloodied.
>>
>>3857937
Please check ids before accusing anons of being contradictory.
>>
>>3857938
Fucking Paragons on my Renegate playthrough.
>>
>>3857937
>but we did tell them.
No, we specifically aren't telling them that we're going to kill them if they say no.
The first option is to try to change their mind.
The second option is just to confirm that they're not paying us, then immediately get to killing them.
>>
>>3857938
The first option is what it says on the tin.

The second option is basically a formal recital she has to say before she gets authorization. Theoretically, they can say 'On second thought...' or something along those lines and she's still beholden to the contract. The second anyone confirms that no, they aren't paying because fuck it, means she gets let off the leash.
>>
>>3857949
Yeah second option is enough warning for me, and i think it fits Miranda's character.
>>
>>3857949
But why would they change their minds if we give them no reason to, and just ask them to repeat what they told us?
>>
I want to burn everything to give the bots data on what to recover when they don't get their pay. Since the bots will try to give them warnings in order to prevent a corp leveling, that they will witness right now.
>>
Honestly I want to negotiate first to show our newbies how it can be done.
Then if they won't budge after debating we say "Prima and Jago what do you do when the client won't consent to payment?" We don't wait for the answer and then we say "we have the permission to take anything we see fit" then start the bloodbath.
>>
>>3857944
I didn't acuse him in specific, i just tagged his message.

>>3857948
but why are we trying to change their minds when everyone has openly expressed that we wanted aegis to double cross us for the specific purpose of raiding their base? Its odd.
>>
>>3857949
In Miranda's 90 years of being an Outgoer, what's the scuttlebutt that she's picked up about Outgoers that tend to kill their clients for problems with payment?

I want to know how this is going to affect the performance review for Prima and Jago, and how they'll be expected to resolve these things in the future.
>>
>>3857964
Then you have to vote to try to change Aegis' minds about the matter.

>>3857967
Maybe because the people that just wanted to get paid or that are considering the performance reviews at the end of this contract didn't care to get into arguments with other players.
>>
>>3857947
He's not trying to be a Paragon, he tries to convince clients to pay us without wasting our time on fighting them.
>>3857967
Every anon has a different opinion, stop trying to bunch everyone together with "WE".
>>
>>3857980
What's a Paragon anyway?
>>
>>3857983
Mass Effect reference. This term would fit Izumi.
>>
>>3857970
It happens. Generally, you try to convince them or negotiate because a dead ex-client is a client that isn't a potential repeat client. But if you gotta do it to get paid, then you do it. There's always more clients out there.


Okay now seriously I'm going to sleep.
>>
>>3857979
Fair enough

>>3857980
And that's why i'm asking. There is no need to get so mad about a simple question.
>>
>>3857990
So, in general, killing a client without trying to convince them to pay or negotiate a payment plan is considered a negative.

Since this contract has a performance review from Upper Management and Sal at the end of it for Jago and Prima, I'm not in such a hurry to commit Balkan War Crimes on our client.
We should have just butchered those scrappers in the canyons if people wanted to go around and kill people while looting; at least we would have gotten extra money then, instead of right now where we don't make ANY extra money because Dealmaker policy is to take assets worth the contract payment and no more.
>>
>>3858000
Please don't mention the scrapper clan, I've spent so much energy trying to convince anons that going ballistic there was a terrible idea. At least this time we came in prepared in-character and made sure that bots are ready as well.
>>
>>3858000
The bots did well for this job, we looted android bodies for them, got more experience, Seither's influence made them able to use mana, and they've learned that they can hijack mechs and maybe other tech too. I think that overal, this job nets a plus in their portfolio.
Just lay it rest, this job would be over soon.
>>
>>3858000
Giving these guys a warning is a write-in and our current situation is a very hard sell. Clearly they already anticipate we will protest, hence the guards, and them not being present.
By that token, they don't intend to listen or negotiate, refusal and threaten is basically all we can do, outside of mincing their guards.
>>
>>3857873
Switching my vote from this >>3857885
to this instead >>3857893
>>
>>3858019
I personally think that was Lorie that gave them mana (and because they were built with ancient artifact mumbo jumbo in their universe but that's neither here nor there)
>>
>>3858000
You can try to persuade the guy, but given that there are two armed guys in front of us, which tells me that Tate won't take an answer that isn't "yes". Either way Sal already knows that Aegis is trying to fuck us over, so there isn't a real need to keep negotiating.
>>
>>3858019
Completing a contract well only goes so far if we can't get payment without killing the client and any chance for future business.

>>3858021
What's important here is that we make the effort to negotiate, so that we're on record as having tried.
Not that we simply got confirmation of their initial refusal to pay.
>>
>>3858026
>Either way Sal already knows that Aegis is trying to fuck us over, so there isn't a real need to keep negotiating.
There is going to be a performance review, and it won't just be Sal doing it.
We should be seen as trying to collect payment and keeping a client still able to do repeat business.
>>
>>3858025
Lori gave them mana, but they weren't able to use murmur stones and crystals, Handler said so when he was asked about it. But after contacting with Seither they can use everything - sigil plates, stones and other stuff that they weren't able before. They even commented on how energizing Seither is to them when we arrived to the millitary base.
>>
>>3858027
Based on other anons' analysis, nothing short of a shock and awe will convince them that we're not worth it. Everything just clicks, and even if we think out a convincing argument we'll definitely need a high roll to pass. I understand why you want to go for that approach but Miranda is the golden goose here.
>>
>>3858036
Shouldn't we be concerned that the effects might only be temporary? What if Seither isn't a catalyst that made them bloom into full mana beings, but is just giving them the extra push to operate mana tech until it wears off?
>>
>>3857873
>missed MGFH again
Damnit...

Well, while I’m here, put me down for >>3857893.
>>
>>3858027
Honestly, I don't think we want future contracts from these fellas anymore.
But if you're still willing to negotiate with them, what do you think of asking them to let us demonstrate Nebula Buster to show that trying to contain us isn't worth it?
>>
>>3858043
That is why we remove our Plainness and Humor, leaving behind only our Intimidation.
The instant change in perception will knock their expectations towards realizing that they've bitten off more than they can chew, as happened back on the Lucineta contract.
>>
>>3858027
>>3858031
>Completing a contract well only goes so far if we can't get payment without killing the client and any chance for future business.
The fact that we haven't returned to any other dimension to repeat a business lysol doesn't count yet and all the red tape that doing so involves, makes it a non-issue.

>There is going to be a performance review, and it won't just be Sal doing it.
Its not our fault that our employee refuses to give us our due and is threatening us with two armed men to accept the new deal. And wasn't the performance review only for the bots? the bosses wanted to see how well their new assets performed, not us.

>>3858044
then we return to where we were originally? we can give them a mana crystal if its really needed.
>>
>>3858043
I just want to give them a warning and then blow everything up. Because other anon has a point that this is an evaluation from upper management.
>>
>>3858048
If we can. But I think what we need is immediate demonstrations of the kind of threat we actually represent, which would be using Light Barriers to set up shields around us, and maybe a magi-wave to cut the legs from the guards; screaming guards can make for a more threatening action than ones that are simply dead.
>>
>>3858048
I did have an idea about requesting a tour, then when we got down to the powerplant, we’d Nebula Bust it to kingdom come...
>>
>>3858059
Heh, Light Barriers are shit. Go with Great Barrier and tell them to shoot it for demonstration - that would work.
>>
Oh yeah, for the record they have a high chance of having anti-Seither(magic) tech waiting for us so best prepare a battle plan. We're in a stronghold too.
>>
>>3858066
The Light Barriers were good enough to stop automatic weapons, and these guys look like they only have assault rifles.

But I suppose you're right in that we might as well show off here.
Great Barrier it is.

Would it be better to use magi-waves or magi-beams bending in mid-air to follow guards?
>>
>>3858072
We've learned how to use barriers, just crush them with Great one after the demonstration. Just like we did with Ferrah.
>>
>>3858074
*how to move
>>
>>3858074
Eh, I want to use a magi-beam since man-portable energy weapons don't seem to be a thing they have here.
>>
>>3858085
There are man-portable energy weapons - remember them mentioning plasma pistols when we asked for a gun at yhe start of the mission?
>>
>>3858093
Yeah, but we didn't see any in action, though. Admittedly, that was Jago doing most of the fighting while we watched Prima terrify some office workers.
>>
>>3858094
We fought off two aliens, and raided the defenses of a base.
>>
>>3858094
I think steamrolling troopers with the barrier would have more weight than cleanly cutting them with beams. Link new additions like >>3857905 and the offensive use of Great Barrier and I'll be ready to switch my vote.
>>
>>3858104
*Link them to your post here >>3857893
>>
>>3858097
I must not be remembering when we saw Aegis using energy weapons, then.
Still, we have to consider not just the performance review, but permanent stats. We wouldn't want a "killed the client" on Jago and Prima's record so early in their careers. Especially without a "attempted negotiations" note on it.
>>
I guess we'll be using those seither crystals sooner than I thought. Damn it.
>>
>>3858117
I don't think so. Using the nebula buster here is a bad idea, because it has all the stuff we want to raid and we should have more or less our mana to the top. Its just a matter of knowing who to kill and what to destroy in order to get our money, which basically will mean everyone that tries to stop us.
>>
>>3858117
We can harvest some more while we auction off the girl, device defense plans, and hack in the bank accounts of the corp.
>>
>>3857873
>>3857893
Adding >>3857915
Taking off items that provide Plainness and Humor, to boost our Intimidation
- Prim Gloves
- Big n' Proper bowtie
- Ribbon Wings


Leave the *Mastercrafted* Divine Shoes on.
The Shoes provide +1500 Mana, but they also provide +1 Intimidation, even if they provide +2 Humor
The Intimidation and Mana are more important than the Humor if the negotiations fail.

Also box in the guards with Great Barriers and slowly crush them to get our point across.
>>
>>3858122
But would we even be allowed to stay that long? Normally we're not, and we're only supposed to get the balance of the payment we're owed.
We're not allowed to make more money.
>>
>>3857873
Switching >>3857904
to >>3857893 >>3858124
>>
>>3858125
If we cannot get enough value from the base we start an auction house.
>>
>>3857873
>>3858126
Oh, and tell Prima not to watch
>>
>>3858132
That would put us in the same problem that we had with the mana relay from owlia's world. We have to teleport the items to the intersection and then hope that someone will buy them, which means he have to have a place to store them and then arrange an auction for said items. Not really worth it.
>>
>>3857873
> Welp. “Just so I’m clear on this. You’re refusing to confer the mutually agreed upon payment amount after confirming that the job was completed to satisfaction with no extenuating circumstances forcing a delay or issue of non-payment?”
Take off the plainness clothes while asking that. Throw up a barrier and explain what that means to them before giving them a chance to change their mind.
When they keep their answer the same, we squish the guards and start collecting our due.
If they change their tune... then we get paid! But we leave the shield up while we leave.
>>
Oh boy, that's a lot of discussion.
>>
>>3858161
Why are you going with >Welp option if you want to convince them to pay us right now? Giving them a warning is the other one, >Welp option is confirming our full commitment to go on a rampage.
>>3857873
Support >>3857893
>>3858124
>>
>>3858195
Because it’s midnight and I was tired when I woke up both times today/yesterday so i didn’t feel like looking through the wall of text that is above.
>>3857873
>>3858161
Changing to >>3858124.
>>
>>3858210
Understandable, have a good night, anon.
>>
>>3857873
Supporting these:
>>3857893
>>3858124
>>
>>3858124
>+1

They think they've got a handle on us and believe that being off site will let them handle us eventually- let's see if it's worth it when we set back their ops by a decade
>>
>>3858124
+1
>>
>>3858140
No I meant sell the corp stuff on their world not in the intersection, because all the other corps want the device. We will end up selling it to a cheap bid, but we are trying to recover our payment.
>>
assuming that this will escalate to blasting everything, what are we going to loot then?
Run to the nearest lab and take their research and devices? Try to find the storage room full of weapons or dosh? Go to the locker rooms and take the money stored in every locker? Although we'll have trouble with the people trying to stop us so we have to be fast. Do we even have a map of this HQ?
>>
>>3858524
Prima hack bank accounts and HQ map, jago steals any shiny bits, while we just tear apart anything bigger. If it is not enough he could sell off the girl to the MC.
>>
>>3858524
Pure cash is the most useless I think, since we can just motify everything. Top needs right now are reliable weapons for using in anti-magic environments and nifty gadgets/powerups.
>>
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>>3857864
>After he places his hand on the pad (over your shoulder, you notice), you’re ushered into what seems to be a long, slanting hallway. It’s maybe a person and a half wide, and the only footsteps you hear are yours, his, Prima’s, and Jago’s for a good five or so minutes.
Guys.
I think there's a good chance that the armed guards aren't the only threat here. If shit goes down we should just huff a crystal, nebula buster the ceiling and shield ourselves and blow up whatever mechanisms or preparations that exist within the facility near our location. And move away from that specific location.
>>
>>3858519
That could also work, i suppose
>>
>>3858580
A double tap Flux Wave should do the trick, too. It'll certainly make things a lot easier
>>
>>3858580
How strong is our barrier is against our nebula? Because I want protection when we set off a nuke like 10 meters away.
>>
>>3858610
This. Nebula buster is overkill.
Just Mana flux the room for bloodless subjugation and maybe blast the roof with a charged mana blast.
>>
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>>3858580
So battle plan anons?

Things that are important:
> Grunts are most likely fully-geared with anti-Seither techs and paralyzing/disabling ammo.
> If the above fails, the room will be flooded with paralyzing/poisonous gas.
> Only one long, thin entrance and exit, probably laced with all kinds of nasty traps.
> Room is probably reinforced, so blowing the ceiling up will be tougher said than done.
> AAs and Walkers waiting right outside if we choose to exit through the would-be man-made security breach on the roof.
> No access to Zeon.
> Bots having trouble keeping up the pace.
>>
>>3858614
I don't think that our barriers will hold a nebula buster at point blank and i don't want to find out right now.

>>3858616
keep in mind that they still don't know the full extent of our abilities, so we have a little bit of leeway on that aspect.
>>
>>3858616
If they do know it will be fun to be pushed to the limit of our mana reserves.
>>
>>3858630
Flux wave them, and start charging flamebringer to torch our way out from a wall.
>>
>>3858630
desu everything I spotted accounts for our power set except the Buster's overwhelming firepower, which we can't risk using right now.

My vote? GTFO asap and play Rambo with the bots on distraction/hacking duty.
>>
Remember what happened the last time we used a nebula buster - we were buried alive. Even if the hallway we came through is straight and long enough for us to be outside nebula buster's explosion radius, the hallway itself or the room we're in might collapse. As far as I understood we're pretty far underground so it could be a problem.
>>
>>3858639
Also, by using the Nebula buster we're destroying most of the assets we want to convert into motes. So its fair to say that the buster is out of the plans.
>>
>>3858639
>>3858650
Not unless we use it to wipe out a horde of Walkers gents.
Not before luring them out to a nice spot far away from the loot first though.
>>
So is the plan flux wave, torch our way out, barrier to escape traps, and go rambo acquisition style on the base? They can't bring much inside a hallway.
>>
>>3858652
Sure, but its more profitable to convert the mechs into motes
>>
>>3858656
That works, do we have a suitable rebreather/gas mask to block out harmful agents? I'm mostly worrying about that since Miranda doesn't have much status effect resistances and Barriers don't block gas. Maybe Prima can help?

Staying inside the base is an option since they can't bring Walkers inside. On the other hand if we escape, we can just clump-up the pursuing Walkers and one-shot them with Buster.
>>
>>3858665
Yeah we have a powered helmet filter. And Prima can hack systems to find the hard points and credit accounts.
>>
>>3858667
If that's the case, then this is a cakewalk. I'm voting to stay inside the base. If too many Walkers are firing from outside we can just snipe them with Busters. Miranda having diverse tools tickles my fancies so much, when we remember to use them.
>>
>>3858670
We can play a high stakes game of whack a mole with walkers. We are the hammer and the walkers are the moles.
>>
>>3858637
I support this battle plan. We know one wavelength of mana has a dramatic effect on the local population's brain chemistry, what if we hit them with every wavelength, their heads will probably explode. Imagine black and tate witnessing us close our eyes and 4 dudes heads just omae wa mou shindeiru
>>
>>3858840
>"What the fuck was that!?!"
>"Eliminating threats to asset acquisition."
>>
>>3857873
It’s only fair, you suppose, to give them one last warning- they’ve likely been keeping tabs on you as much as possible, and you wager that they came to the conclusion that the four armed guards plus Kine would be enough to squash any resistance you might put up. You recognize the rifles, now that you get a better look at them- stock material; the stuff they had been wearing during the raid with that strange biotech organism at Peacock’s outpost. Regular ballistics- shouldn’t be a problem, which means you just have to be formal about it, so you make sure you’re standing ramrod straight, and clear your throat as you remove your glasses. "While you are a client, you are not my employer. I must decline.” You continue before they can respond, however, continuing to unclasp your tie as well. “Now, just so that all interested parties are clear on the matter: Are you refusing to release to me the agreed upon payment for the completion of the contract, which was completed as per the terms of the contract, with no extenuating circumstances which would result in a delay of payment? And you are further refusing the negotiation of a payment plan?”

They both blink once, clearly not expecting such wording from you. Ms. Black is the one to speak, though. “In so many words-”

Ignoring her. “Just so this is on record: failure to comply with the payment of the contract will result in the FORCEFUL-” and you make sure to emphasize that- “acquisition of assets equal to the sum of the payment, and that -LETHAL- force is authorized to me in such cases, to ensure the collection of payment AND the protection of my employer's reputation for timely collection of payment." Gloves are off as well. The wings are less capable of being taken off so quickly, and honestly they might come in handy if/when this gets hairy.

You can’t see Jago or Prima out the corners of your eyes, so where they are, you’ll have to hope they’re ready.

Ms. Black sighs. “Ms. Lane, while I understand your recalcitrance, I assure you this isn’t nearly as frightening as you might believe. You’ll be well taken care of and protected. And in case you haven’t noticed, I’m afraid we DID anticipate a bit of rebellion. I doubt even your likely advanced constitution could withstand concentrated high velocity arms fire.” She clasps her hands together as though the issue has been solved. “To wit, no.”

You mentally hear a sigh. “And so it begins again. Miranda Styles, Jago, Prima, you are all authorized for reclamation to an extent that you may recover the base value of the job undertaken plus unauthorized cancellation fees as well as reasonable expenses and extraordinary labors taken for job completion. So have fun. The contract is officially declared null and void.”

(cont.)
>>
>>3858956
All of that filled your head in perhaps a second. Not like you needed to hear it. Ms. Black is still going on, you notice bemusedly. “We will not be paying the agreed upon amount, as we’ve discovered something much more valuable. Now, if you’ll please be so kind as to relinquish all weapons and armor, and step into the pod...”

Well, you’ve got only one word for that. “...No.”

>You are currently Authorized for Reclamations. This means that all contract goals and riders are declared null and void, general job ‘rules’ are suspended for the Reclamation Period, and you may acquire the job value amount by any means necessary or desired.

Current Mana: 12500/12500
Collections Due: 36 Large Motes (Minimum)

>ACTION
>>
>>3858960
>Plan as follows.
Flux wave to bring everyone in the room down. Jago and Prima keep the guards down. Miranda torches the door and uses a barrier to set off the traps in the hallway. Regroup and use Prima to hack the company systems for the HQ layout. Jago rips the elevator open. We go top side and start trying to access company vaults or bank accounts, and start rip and tearing any opposition.
>>
>>3858960
>>3858962
Supporting.
>>
>>3858960
>>3858962
This seems like a good idea except I don't remember there being any mention of an elevator.
>>
There is no elevator.
>>
Should we deploy Gart now? He is still in our Shadow so it might be time to use him?
>>
Oh, and writing.
>>
>>3858960
>Use Gartoum to incapacitate the grunt and Kine, keep the old soldier alive, mostly in case we need some security or use his hand or eyes to invade or acess something.

With that Use Prima to scan the corridor and once we find if it's trapped we use marrier to cover the hallway and bust using our mana to coat our feet and reach as fast as we can the other end while carrying the robots and having Gartoum with us.
>>
>>3858962
Take out the elevator part then. Have Prima hack the doors, have jago open them if she is busy, and have Miranda cover the team with a mobile barrier.
>>
>>3858960
>>3858962
>>3858980
>>3858984
You’re getting more used to the Flux Wave, and it doesn’t take you a second to cycle through your numbers and wavelengths this time to exude one. Almost immediately everyone present save yourself, and the bots (who just judder a bit) keel over, hands to stomachs or elsewhere. Ignoring the shouts of dismay from the monitors, you quickly turn around to deliver a snap kick to Kine, who’s kneeling posture is just enough to let your leg naturally crash into his skull, sending him sprawling.

The two bots seem to recognize the situation as well, quickly racing over to the two closest guards and debilitating them in their own way- Prima via very rapid knifehand jabs to various areas in their opponent’s joint areas, trying to keep them down without killing. Jago seems apt to just hook the nearest foe and collide into him as you quickly approach the other two- a knee to the face and a strong punch to the jaw takes them out, and you make sure to smash their guns quickly as well. No sense in keeping them armed.

Prima and Jago do the same to Kine, ruining his armory- and Prima, interestingly, jabs him in a few places before taking one of his pistols for her own. “To assure long term unconsciousness,” she says as you turn quickly- you notice the monitors have winked out already. Time to leave.

Dragging the Flamebringer out, you quickly cut the door open and send a light barrier the size of the whole corridor out in front of you- enough to stop the automated turrets easily, and the force of which as you pass cause them to bend unnaturally or even snap their mountings.

“Roight, what’s tha plan now?!” Jago asks as he runs next to you.

“Find anything that looks valuable and claim it for the company,” you quickly explain. “Just state ‘Repossessing’ and you’re good. It’ll transmute into Motes immediately.”

“Understood,” Prima says quickly; she seems both panicked and determined- enough to . “What about further resistance? Is it really as you say?”

You nod as klaxons start going off. “Do whatever, but don’t die. That’s priority, alright? Try to access any company bank accounts or vaults you can find, is my suggestion.”

“Understood. I’ll keep you notified!” she agrees.

(cont)
>>
>>3859036
It’s a much shorter time back to the entryway door. “Expect heavy resistance, and DON’T HOLD BACK!” you emphasize as your blade sings through the door again- this time, around its hinges. You kick it in to send it flying- and you get the satisfaction of impact as it collides with some poor sap and probably broke a few bones. Your barrier extends- and you’re immediately met by a morass of gunfire, bullets rapidly pinging off the defensive measure and ricocheting in all directions- you even hear a few yells of pain at some particularly unlucky souls before the fire tapers off and you hear a ‘take cover!’ before the mass of soldiers scramble. No pilots, you notice…but you suppose that makes sense. You’ve little time to waste on these guys, but where to first? You’ve seen a few areas that might be good looting, and others it might just be smart to stop by.

You are Authorized for Reclamation.

>Current Mana: 11500/12500

>Try the Armory first. Though you doubt anything there will fetch a great price, it’d be good to deny them weaponry one way or another.
>There’s an Administrative Wing you’d never bothered with. Probably some digital footprints to follow there and get account access.
>R&D, duh. You’ll be taking anything precious of theirs related to Walkers and anything else...although you’re not sure how valuable they might be, considering the state of the world, huh? Could be a crapshoot.
>Other
>>
>>3859038
>>There’s an Administrative Wing you’d never bothered with. Probably some digital footprints to follow there and get account access.
>>
>>3859038
>Try the Armory first. Though you doubt anything there will fetch a great price, it’d be good to deny them weaponry one way or another.
Miranda is not bulletproof
>>
>>3859038
>>There’s an Administrative Wing you’d never bothered with. Probably some digital footprints to follow there and get account access.
Armory won't hurt us, and research takes time to move.
>>
>>3859050
Can we play some terminator music? Does our device even have a music function?
>>
I hope we run across Tate and Black at some point so we can tell them that they're welcome to sign another contract with us in the future. Not because I'm hoping for them to hire us again but just to be snide.
>>
>>3859038
>There’s an Administrative Wing you’d never bothered with. Probably some digital footprints to follow there and get account access.
Hit them where it hurts, and where they're liable.
>>
>>3859038
>Try the Armory first. Though you doubt anything there will fetch a great price, it’d be good to deny them weaponry one way or another.
>>
>>3859038
>Try the Armory first. Though you doubt anything there will fetch a great price, it’d be good to deny them weaponry one way or another.
>>
>>3859038
>>3859047
>>3859050
>>3859062
Administrative Wing sounds good. You quickly launch a magiblast upwards, and direct it towards where you saw a pair of soldiers dive under- the blast slams down on them, and you can see bloody bodies stumble out of their hiding place before collapsing seconds later. Jago’s quick to hook the cover off to his right- a large box of something, supplies you wager, and he tugs hard enough to drag it away, leaving the two soldiers open to getting hit with a followup from Prima, surprisingly. That said, you noticed she very specifically aimed for the legs and hands. Non-lethal, but debilitating.

But, you’re not here to play around. Walking your shield with you in front of the remaining soldiers, you look to your bots quickly. “Remember where the Admin Wing is?”

“Yes, I remember the sign!” Prima says quickly. Over that way!” She points, and the three of you take off, leaving gunfire and magi-blasts in your wake to keep them from pursuing immediately.

>Roll 3d20, best of three.
>>
Rolled 8, 14, 7 = 29 (3d20)

>>3859081
>>
Rolled 15, 9, 8 = 32 (3d20)

>>3859081
>>
Rolled 14, 17, 10 = 41 (3d20)

>>3859081
Always wanted to see what a repossession was like.
>>
>>3859088
We are the IRS doing a field audit and taking anything of value.
>>
15,17,10.

Jago, keep up.

Writing.
>>
>>3859081
‘All non-combat personnel, be advised, we have a rogue agent currently in the facilities,” the PA drones. “Repeat- a rogue agent is currently inside the facilities. Please proceed to follow lockdown procedures for your own safety as our security forces proceed to neutralize the threat.’ That last sentence is punctuated by you kicking another door in, this time to the Administrative Wing. ‘Thank you.’

As you might’ve expected, it’s a lot of desks and office space as you run through. You turn to the pink bot at your side. “Prima, if you can find any access points-”

“Scanning,” she already says. “There are approximately twelve individual access points I can detect at this range. Attempting to gain entry, please hold.”

“Jago! How does it look out there?” you call back. He’s firing his own weapon to be distracting, but…the sudden dive he needs to avoid a mass of bullets tells the tale.

“Not tha greatest! Numbers mean a ‘ell of a lot, here!” He manages to hop back up and send a few more shot their way, but it’s clear he’s being pinned down. You wind up throwing a barrier up to help him as Prima does her work.

She just barely gets to say “Gained access!” when you hear a number of footsteps above you. Seems like they’re trying to wedge you in. “Trying to find financial accounts and records…ah! I have located something of interest. There is a cache of approximately...10.5 Large Motes worth of credits. I can create a false account to transfer these to if you can delay briefly.”

>Then delay you will. Get that money, and fast!
>Nah, better we get some space before we get swamped. Keep heading up.
>Later, for now we can try somewhere else a bit more tangible.
>Other
>>
>>3859180
>Then delay you will. Get that money, and fast!
>Switch to Rapier to magibeam through their covers
>Summon Gartoum to watch the flanks
>>
>>3859180
>Then delay you will. Get that money, and fast!
>>
>>3859180
This guy >>3859184
>>
>>3859180
>>3859184
Support, I like the cut of your jibblets.
those ones on the floor
>>
>>3859180
This anon has the right idea: >>3859184
>>
>>3859180
>>3859184
Supporting this.
But maybe we should use magi-waves instead of beams. There's a lot of them so an area attack would likely be better than a single-target attack.
>>
>>3859180
>>3859184
Supporting.
>>
>>3859197
We are also limited by the hallways, i think in this case a beam should be good enough.

Also kinda hope the grunts that went on mission with us are not working.
>>
>>3859197
What about using the sticky bombs? Remember that they are basically grenades and have the damage output of one.
>>
>>3859180
“Doing it,” you decide quickly, as you stow your Flamebringer and drag out your rapier. Its amplification should prove...intimidating. “Gartoum!”

“I was wondering if you’d remember me!” he says cheekily as he slithers from your shadow. “I get to have some fun?”

“Yes,” is all you answer as the first group bursts through the door on the far end- they’re immediately met with a magi-beam that scatters them like bowling pins (as well as crashing through a sizeable swath of the cubicles and the wall) as they attempted to take aim.

“Uh, Boss?!” Jago says worriedly. “How long?”

“Approximately 1.4 minutes,” Prima responds as her eyes flash.

“YOU AIN’T THE BOSS!” he yells incredulously as he returns to firing as wildly as possible. Prima doesn’t answer, simply returning to her task.

You’re forced to fight off another set of soldiers; these aren’t nearly as reckless as the first batch, and you’re forced to move Prima briefly behind cover as you take some as well and fire back.

“She’s pinned down!” you hear them yell after two blasts go wide. “We can push!”

“Transfer Complete! Repossessing!” Prima yells immediately after.

“Thaaat’s a start.” Oh, huh. Starting to feel better, maybe. Well, now you need to get out of here.

You are Authorized for Reclamation.

>Current Mana: 10500/12500
Collections Due: 25.6 Large Motes (Minimum)

>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.
>Armory time- let’s see what weapons they have to bear- and then make them a non-factor.
>The Vehicle Bay might be a good idea, now that you think of it. Transport is always valuable.
>Other
>>
>>3859246
>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.
More interested in their research notes on Seither
>>
>>3859246
>>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.
Cripple them for life.
>>
>>3859246
>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.
>Throw some sticky bombs in their way.
>>
>>3859246
Yeah, Stickies are good>>3859252
>>
>>3859252
We have stickies? I thought we only had C4.
>>
>>3859261
Sticky mana bombs. The ones we were learning before we met Interdiction guys.
>>
>>3859261
we have magical sticky bombs, but they are... underappreciated because we usually aren't on situations like this one.
>>
>>3859246
>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.
These guys need to understand the difference between holding position and being pinned down. Anyway let's go scrub our record.
>>
>>3859262
>>3859263
Time to channel the halo covenant.
>>
Time to get our inner DeeDee on. Sorta.

Writing!
>>
>>3859246
>Lab area might be nice...probably some interesting things around that area. Would be ironic, too.

>Armory time- let’s see what weapons they have to bear- and then make them a non-factor.

But if we need to pick just one let's go to the lab, it will be a matter of time before they start to use missiles and other stuff on us.
>>
>>3859278
Yup and it will be fun to barrier it and just keep walking like the terminator.
>>
>>3859289
I want to punch a walker with our bare hands and pull the pilot out of it. We can fix the damage using our gloves.
>>
>>3859299
Jump on a walker and torch our way in. Crack it open like an egg and toss out the pilot. Glove fix and start chopping.
>>
>>3859276
What's thiiiiis button do?
>>
>>3859246
>>3859248
>>3859249
>>3859252
>>3859258
>>3859265
“We’re outta here, come on!” you say as you charge a larger magi-blast and let rip at the attackers- the blast erupts and tears the wall apart wholesale, as well as anything near it. You jump to Jago’s support, doing similar, and before long the screams of the dying resound as the base is now on full red alert.

You’d come up here via a few stairs, no time for that now. You’re quick to turn to a nearby window and blast it; gathering up Prima and Jago, you spring through the opening- you’re two floors up, it seems. And there are a number of perimeter guards at the bottom, too. One of them’s barking out orders, and he’s-

-well, he’s dead now, considering you landed on him. Made an interesting crunch, though. Almost thoughtlessly, however, you loosen your grip on the bots and immediately spin them around before letting go and firing wildly from both hands, joined in the destructive cacophony with Prima and Jago’s own gun fire as they use the momentum to spray in a wide arc.

The entire sequence from leap to the last man to fall took all of maybe five seconds; as much as you’d like to appreciate the synchronization you, Prima, and Jago just executed, you have places to be, which is why no one speaks as you make a beeline for the Laboratory Areas.

As you crash through the double doors, you find yourself inwardly smirking. Technically, they wanted you in here. Well, you’re in here. And from the looks of things, there’s far more than just the Bio Studies wing to mess around in...

>Where to first?

>Biological Studies
>Walker Research and Development
>General Engineering
>AICA Testing and Engineering
>Advanced Materials Research

>Regardless, roll 5d20, best of three.
>>
>>3859327
>AICA Testing and Engineering
This combined with the two husks we have in the bag might prove very useful
>>
Rolled 14, 17, 13, 8, 17 = 69 (5d20)

>>3859327
Pillage, main, burn.
>>
Rolled 19, 4, 18, 5, 15 = 61 (5d20)

Just to clarify, are we authorized to pick the base clean or just teeny bit more than the amount in the contract? Is there a thing such as too much looting?

>AICA Testing and Engineering
No weapons R&D? Shame.
>>
Rolled 11, 3, 5, 1, 1 = 21 (5d20)

>>3859327
forgot to roll
>>
>>3859327
>AICA Testing and Engineering
Forgot choice.
>>
>>3859327
>Weapons R&D
>>
>>3859333
We can get a bit more money for expenses and labor committed to the job.
>>
>>3859333
>And so it begins again. Miranda Styles, Jago, Prima, you are all authorized for reclamation to an extent that you may recover the base value of the job undertaken plus unauthorized cancellation fees as well as reasonable expenses and extraordinary labors taken for job completion.
I suppose so. There is nothing that sal told us that stops us from taking something for ourselves instead of repossessing it.
>And so it begins again. Miranda Styles, Jago, Prima, you are all authorized for reclamation to an extent that you may recover the base value of the job undertaken plus unauthorized cancellation fees as well as reasonable expenses and extraordinary labors taken for job completion.
>>
>>3859327
>Biological Studies
Let's purge the records
>>
>>3859327
>AICA Testing and Engineering
Let's get some stuff the bots can use for a better understanding of themselves.
>>
Rolled 2, 14, 17, 8, 17 = 58 (5d20)

>>3859327
>Advanced Materials Research
>>
>>3859327
So should Gartoum sneak to the armory or stay on to watch the entrance of this lab?
>>
Material research is probably the place were we can find stuff about Seither.
>>
>>3859327
>Advanced Materials Research
>>
>>3859353
I say send him to watch the front door, even if they have guns i doubt they would work very well against Gart who is basicaly a shadow construct.
>>
>>3859330
19,17,18, 8 and 17

not bad
>>
AICA stuff to start with!

Writing.
>>
>>3859320
Great, now we'll have to find the big red self-destruct button. Surely they have one of those here right?
>>
>>3859384
Probably the same place were they are researching seither stuff, jury righ a reactor to explode of just toss Seither gas into the facility.
>>
>>3859391
I think its going to be easier and faster to explode the fuel/seither tanks they have. I mean, they have to refuel their mechs from somewhere, right?
>>
>>3859391
Blow it up to irradiate the area with Seither and start breathing in the gas.
>>
>>3859327
AICA section it is, you decide, and with little prompting, you dart for the area; you can hear footsteps in the distance, so you know they’re not just trying to wait you out, either.

You wind up pushing past a number of civilian workers either fleeing or trying desperately to hide, most of which scream in panic upon seeing you. Whatever. Ah, here it is; now, time to look through and see what’s worthwhile.

The FutureSight generally takes some time to scan, so you can’t really rely on it at this moment, but you can at least take a look at what’s around and hope for the best. “If it looks important, claim it!”

“Roight!” Jago’s quick to put his hands on a large machine nearby- something with some sort of running readout- and is the first to repossess. “Repossessing!” There’s a flash of light, much like when you’re getting ported out, you suspect, and that sends all of you looting.

Generally, the optimal thing for this situation is to go for the biggest and flashiest looking pieces of machinery possible- and the materials that go in them next. Computer chips, terminals, anything electric vanishes in flashes of light in the next 30 seconds that you work, well aware of the time limit that’s being imposed on you. “Check?”

“Twenty two and fifty shooooort,” is the simple reply. Damnit, that wasn’t a lot.

You can hear more shouts, however, and then- “Ready!”

“Sir, are you sure about this? There’s a lot of fragiles here, and-” Unfortunately, he’s quickly shut up.

“Go, go, g- AUUUAHG!” that last bit was due to the magiblasts. They really shouldn’t have been talking so loud.

“Trying somewhere else!” you yell to your compatriots, and you follow them through the the smoke and rubble and bodies your blasts created. There has to be something more valuable further- aha. A sign that reads ‘Live Testing Facility’. That might be the ticket. So, through the double doors, and…huh.

There’s quite a number of these things it seems, judging by the various amentities; it’s a large room, near warehouse sized, and many half done AICAs and other devices are sitting around various tables. You spare a glance to Prima and Jago- this looks almost like a robot graveyard or hospital room, if you’re being honest with yourself. “Whatever you want- or don’t,” you remind them before hopping off.

Several large computer systems are soon to be gone forever, with all the data inside. Several basic AICAs are transmuted as well- you’re not sure if Prima or Jago did any, but you certainly did. There’s more computer chips as well, motherboards not installed, and various other pieces of electronics. To your surprise, there’s little to no resistance coming through now. You manage to take at least a solid few minutes going through and laying hands on anything that seems vaguely important or valuable.

(cont.)
>>
>>3859434
“Cut it down to fifteen and two, so keep it up!” Well, that’s good- mind you, just about the only things left were a number of AICAs, the tables, shelves, and a few random tools.

“Miss, I’m detecting an abnormal energy reading in the near vicinity.” Prima notes suddenly as her head looks off in what appears to be a random direction, towards a wall. “I estimate it is within the main hall area, and has the general signature of an high-yield energy weapon. There is no movement I can detect. They seem to be waiting for you." That so? Interesting. Smarter than charging in, at least.

You are Authorized for Reclamation.

>Current Mana: 10500/12500
Collections Due: 15.2 Large Motes (Minimum)

>Continue in the Lab area. There’s more places to go!
>Biological Studies
>Walker Research and Development
>General Engineering
>Advanced Materials Research

>Might as well go and see what they’ve pulled out for you to nip that in the bud so you can get on to somewhere else...
>Other
>>
>>3859439
>>Biological Studies
Send Garton to kill off the yield weapon
>>
>>3859439
>Might as well go and see what they’ve pulled out for you to nip that in the bud so you can get on to somewhere else...
Then go to
>Advanced Materials Research

What's gartoum doing?
>>
>>3859448
Whatever you tell him. And only that unless you want him to do something else.

He's kinda a dick like that.
>>
>>3859449
Oh, he's doing nothing right now then. Cand we send him to mess up the other areas of the complex?
>>
>>3859439
>Advanced Materials Research
>>
>>3859447
Support. I do like the efficiency.
Gartoum is like a lucky gacha roll. It's like having a second operative with you all the time.
>>
>>3859439
>Might as well go and see what they’ve pulled out for you to nip that in the bud so you can get on to somewhere else...
>If Gartoum is still in the previous builing then tell him to go on a killing spree there
>If he's here, then order him to sabotage the energy weapon
>>
>>3859447
Yea they can't shoot Gartoum if he stays out of the gun's LoF. Assuming it's a fixed emplacement
>>
>>3859439
>>
>>3859460
Plus he is a shadow that can come up under you.
>>
>>3859439
>Might as well go and see what they’ve pulled out for you to nip that in the bud so you can get on to somewhere else...

>>3859464
Uuugh...
>>
>>3859453
Guess you'll need to add it to your vote as a write-in
>>
>>3859439
>Advanced Materials Research

>Other:"Send Gartoum to take care of the weapon"

Weird i wasn't able to post.
>>
We do one thing. Gartoum continues making himself useful.

Writing!
>>
>>3859439
>Advanced Materials Research
Send Gartoum to disable the gun emplacement, I want a BFG9000 for personal use, so we can hit them with disorientation first when we meet them.
>>
They gotta be shitting themselves and scratching their heads in equal measure in the security room
>>
>>3859505
They are worried right now, but when we start tearing out pilots. Everyone will flip their shit.
>>
>>3859439
Well, that’ll be annoying if you don’t deal with it...but you’re busy.

And in times like this, you should delegate. ‘Gartoum!’ It’s pretty quick as he responds.

‘Yeeees?’ You’re pretty sure he knows already, he just wants to hear it from you directly.

“Something’s iffy in the main hall; some kinda energy weapon that I’m pretty sure they’re saving for me as a surprise. Can you take care of it and trash them while I keep collecting?”

“Welllll...I suppose!” Like he could disobey. “I’ll let you know if anything fun happens!” And with that he slithers off, his body melting into the many shadows once again. Kind of an annoyance, but damn if he isn’t useful.

“Right, let’s move. Advanced Materials,” you state, and that’s the next location you’re headed.

As you suspected, no one’s around or coming after you, now- you suspect that they’re trying to not fall into the same kill corridor trap that got so many of their brethren murdered. ‘Oh me oh my,’ comes the mental voice of Gartoum suddenly, as you approach the AMR section. ‘This is a pretty big weapon...quite a deal of that spicy energy, too. Seems like they were readying it to fire as soon as you stepped out!’

“Were?” you send back.

“Oh, they’re having fun with ME now! We’re playing an old favorite of mine- shadow shark! See, what the game is, is-” Pass.

“I’ll hear about it later. Right now, business calls.” And with that you enter into the Advanced Materials Research wing. As you walk down the hallway you can easily see that, as you expected, there are a number of Seither studies going on here- although none obviously for weaponry, more like they’re being put under a massive number of instruments and microscopes. Not that you know what any of them are for, especially with them all inert after everyone ran...well, from the looks of it, everyone but-

“Took you a while.” Mr. Nathaniel Black. “Wonder why the detour.”

You shrug. “Thought there’d be some good stuff there. Thought I warned you to take a walk outside?”

He nods. “You did. Appreciate it, really. After all this, makes sense why. You’re well beyond our estimates.”

You huff. Here he was, making a big last stand for...what? “So why are you here? Where’s your sister?”

He sighs. “She’s safe. And why? Well, I dunno why you want these secrets...this tech... but I can’t let you have them.”

You are Authorized for Reclamation.

>Current Mana: 10500/12500
Collections Due: 15.2 Large Motes (Minimum)

>Action!
>>
>>3859530
Trap him inside a barrier while we scan + take everything feasible.
If somehow that's ineffective, Prima+Jago can disable him.
If that's ineffective, well, we did warn him.
>>
>>3859530
>Well, this is what happens when someone doesn't pay me what's stipulated on the contract.
>Magibeam his knee off.
>>
>>3859530
>Magi blast full power, then flamebringer when he blocks it.
"I gave you a mercy. You won't see your sister again."
>>
>>3859530
“I’d normally wouldn’t be interested, but they refused to pay their bill. If you know where they keep their personal property, I’d be willing to let you hold onto the company property, provided you get me there without anyone noticing.”
>>
>>3859530
>I don't want them. I want the money in owed for the job. You either die here trying to stop me, or I can be nice and go somewhere else to collect and we both agree to not get in each others way.
>>
>>3859530
>>3859539
>>3859549
"I'm just after money, you could make things less painful by pointing me in the right direction for high value, low worth stuff. Prototypes, synthesised materials, and other shit that can be replaced."
>>
>>3859541
>>3859542
No need to be hasty guys. He haven't done us wrong, yet.
>>3859549
>>3859550
>>3859551
Any of these, and if those fail do this >>3859539 plus some sticky mana while we're at it.
>>
>>3859549
Yeah this is good too.

>I only need valuables, it doesn't matter what shape or form they take. I'll have my due whether it's the stuff in here it somewhere else
>>
>>3859554
To be fair, i don't want him dead. i just want him incapacitated. After all, you can't trust a spook.
>>
>>3859530
>>Action!
Trap him in shields or a Ring. If that fails, this
>>3859551
I want to see what's so valuable, but I don't want to kill the guy over it.
>>
>>3859530
This >>3859551
Trap him with a barrier or sticky mana
>>
>>3859560
Well with us in here I doubt any field medics will be able to reach him. We have plenty of options for immobilization and two less limbs will ensure that he will bleed out before any help arrives.

Buuut yeah, if he's persistent then we'll take a limb or two, or his tendons.
>>
Fuck you, pay me.

Writing.
>>
>>3859530
>>3859539
>>3859549
>>3859551
>>3859554
>>3859556
>>3859565
>>3859575
Another idiot that doesn’t understand. “I don’t give a damn about secrets and tech. I’m just getting the payment I’m owed. Right now, that means taking out of their hide by appropriating valuable items. It’s what happens when clients refuse to pay their bill.” You take a single step towards him- his left hand tenses around something, but you’re not sure what. Still, you continue; whatever he’s got up his sleeve is something he doesn’t want to use, which means it’s likely risky. “Look, you can make this a lot less painless for everyone. If you can point me towards stuff that’s high value but replaceable, or better yet, know where they keep their personal property, I’d be willing to let you hold onto the company property- and your life- provided you get me there without anyone noticing. Sound fair?”

There’s a pause, then a small chuckle before he shakes his head. “Such a temper for a delayed bill payment...look, I can understand your anger, but I’m afraid things have already escalated too much. I need to bring you in, if possible, but ultimately? You need to be stopped.”

“And here we was thinkin’ you was a mate…” Jago says as he rolls his neck, not that he sounds all that broken up about it.

“I’m afraid our goals are mutually incompatible, then,” Prima adds on softly.

“What they said.” You stretch out an arm- his own flashes- but you’re faster, and the small dart object plinks harmlessly again the spherical barrier that now encompasses him. It takes him a second or two to comprehend, but he immediately slams on the barrier wall once he realizes the issue. “So, you’re going to sit there while I get what’s owed me.”

Nathaniel, for his part, seems incredulous. “Damnit! What kind of- this kind of Seither capability…!”

He continues to beat on the barrier as you make your way through the laboratories. It’s a shame to have to lose so much info on Seither, but as you’re collecting, maybe you can take a few things for the girls back home to help with…

>Roll 3d10. Best of three.
>>
Rolled 9, 3, 2 = 14 (3d10)

>>3859584
gacha roooooll
>>
Rolled 7, 1, 1 = 9 (3d10)

>>3859584
>>
Rolled 17, 10, 15 = 42 (3d20)

>>3859584
>>
Rolled 7, 2, 7 = 16 (3d10)

>>3859584
>>
>>3859590
You bringu dishonoru to your famiry anon
>>3859592
I know that this roll is not likely to be accepted, but can we divide the second dice in half and take just that? (5 in this case).
>>
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>>3859592
good job anon.

>>3859590
on the bright side, you'll be hard pressed to roll worse for quite a while.
>>
I actually expected him to be Seither capable. It was the reason I wanted to chop at him to set an example for the rest of the company.
>>
>>3859599
>>3859602
On the bright side, I'm already at the corner store apparently.
>>
>>3859602
Much obliged.

>>3859599
>pic related
>>
>>3859609
I think only Nira, Avos and possibly the two other pilots we meet might be able to use seither.

At least we have a somewhat confirmation from the scientist from Aegis that Nira is like us and we already confirmed about Avos.
>>
>>3859592
>>3859602
But it was supposed to be d10, not d20. Such a shame
>>
>>3859630
You meant Lula? The protag's girlfriend? Don't remember Nira having anything special except having to much sand in her V.
>>
9, 3, 7.
We hunt and hunt and hunt.
Writing!
>>
>>3859609
Seither mages don't grow on trees anon, that's why they wanted to turn us into a lab rat. Having an army of that at their disposal will cement their place as the permanent top dog.

Avos and Kei can use Seither because they have MC factors. As to why Aegis didn't bag Avos instead, his abilities wasn't natural, while our's was.

I just realize, after this if Aegis survives they will expose pregnant females to Seither radiation in order to create someone like us, however miniscule the chance are. I remember one of their nerds had a theory that Miranda was infused with Seither capability while she was still inside her mother, due to her mother being exposed to Seither.
>>3859630
That was Lula anon.
>>
>>3859631
>only now realized it...
>>
>>3859651
>spoiler
Maybe, but they have... lula. The most probable thing that they will do (because we're in one of several Aegis buildings) is that they will have what basically is a Spartan IV and Spartan II program in tandem. Which will be incredibly interesting, but sadly we won't see it.
>>
>>3859651
>>3859640
I vaguely recall Crane saying something about people lile Miranda,Avis and Nira being the next step for humanity or something about saving it.

Anyway i wouldn't be surprised if i'm wrong.
>>
>>3859651
>Spoiler

Don't forget they have all the data we got from the hidden lab under Orion's territory. So the likelyhood of then investing in humans lile Miranda is very high, specialy of they somehow manage to keep live footage of this rampange.
>>
>>3859651
They also have a location of some Seither test facility that we dug up in the Orion secret lab and bunch of mutants near the McGuffin.
>>
>>3859651
I thought that they saw how we just tear apart all of there defenses, and would send out their best to stop us. I did not expect their best to be a dart gun of all things.
>>
>>3859664
We should find and destroy their servers, then.
>>
>>3859669
The dart gun wouldn't even do anything - we still have that Shield Shard in our pocket.
>>
>>3859669
we are a very, very, VERY high value target. I wouldn't be surprised if they are willing to lose the whole facility if that assures our capture.
>>
>>3859670
Just Nebula the whole HQ before we leave. Fuck these guys.
>>
>>3859669
Hey now, maybe it was a very special dartgun that somehow blocks the use of seither, or something like that.
>>3859670
Would probably require us to go to Biological research and i don't think there is much valuable stuff in there, but then again the aliens were biological in nature.

Having said that i would rather go after the walker stuff and grab what we can about zeon if not Zeon itself and destroy/take the plans they have for it.
>>
>>3859676
Hey now the Bartenders Brother still here, let's do the girl a solid. I know it's unpratical and all that but hopefully after the rampange they will see the light. Besides, the protagonist is already facing the ones in the site so they will probably lose their hold over the tech.
>>
>>3859675
>>3859676
HQ sets off their Seither reactor to try and kill us from overdose, instead we start popping off nebula busters at everything.
>>
>>3859678
Servers have a lot of important information and the equipment itself is worth a lot. I say that if we have the time, we should try to find them.

>>3859681
the girl was on the camp near the...thing we had to uncover. I don't think she's here or has arrived.
>>
>>3859687
You mean the protagonist girl? Maybe i wasn't clear in my wording, i meant that they will probably lose the site with the alien tech, the one we found for then because Mr. Protagonist will definetly go there to rescue his not!girlfriend.

>>3859682
I would argue that usualy the equipment in a biological lab wouldn't be as expensove as a giant walker or the blueprints to build one. But this could all be future tech and be way more expensive then giant robot parts.
>>
>>3859584
The situation is fairly quiet- and a number of these devices are certainly interesting, but as for worth, well… “Best to take absolutely everything not nailed down, just in case.”

“Nah, I’m gonna take all the stuff nailed down, too!” Jago quickly says before he races off. Prima merely sighs before heading off on her own direction.

The entirety of the process takes all of maybe ten or so minutes before you get a ‘call’ from Gartoum. ‘Seems like they’re retreating! Quite a few of them, even…thinking they finally know to cut and run, I’d imagine.’ You’re a bit unsure about that bit, but hopefully that’s indeed the case. Eventually, you imagine, you’d be worth siccing something devastating on, if need be, hm?

A liiiittle makes a lot. Down to nine and five! Oh, grand. Shouldn’t be too much longer now, if that’s the case. It’s just a matter of-

Suddenly, you hear something unnerving- it sounds like machine gun. But at this distance?

Before you can question it, however, you hear a MASSIVE crashing noise as suddenly the entire area seems to rumble. Jago barely gets back to you before you hear the noise starting to come closer- and on combat instinct you throw up a barrier before a salvo of massive, superheated slugs slam against your barriers, chewing up the entire lab area in seconds as they try to rip you apart.

It’s fifteen tense seconds as you keep focus as the dust comes up before it stops, pretty much the entirety of the area leveled, ceiling and all, and everything in sight destroyed, save for Nathaniel...and the first thing on your mind is your partner. “Prima!”

“She’s still online,” Jago says quietly. “Sendin’ me quiet messages. Gonna need a bit o’ repairs when we get back, fer sure, but nothin’ gone.”

Well, THAT was a relief. “Good. Now who the-”

“HEY, GIRLY!” Hm? That sounded vaguely familiar. “I know you’re still alive! Sensors say so! Dunno how, but how about you call it quits before this has to get nasty, huh?” Wait...you think you know that voice, yeah…

And as the dust clears, and you can see the obvious Viper decal on the breastplate of the massive, forest green mech, and the supersized assault rifle in its hands still pointed at you, you can understand just where he’s coming from. “You’re still pretty ballsy, for a Scrapper!”

Hmph. Well...this might be troublesome.

You are Authorized for Reclamation.

>Current Mana: 10500/12500
Collections Due: 9.5 Large Motes (Minimum)

>Action!
>>
I'm going to leave off here. Long run, plus my roommate has some friends and they're playing Melee.

https://youtu.be/woguerSyHS0
https://www.youtube.com/watch?v=N3472Q6kvg0

Take your pic for battle music.
>>
>>3859700
>Make a mad dash for the mech and reclaim it.
I wanna see Avos face when his mech just poofs away.
>>
>>3859700
Yay the ride is here!!

>Unequip our weapons and grab our clawed gloves. Use our flash ability while using the mana to focused on our legs to cut the distance. The flash will hopefully male him blind and with our power leg increased we go toward were the cockpit is and we break the thing and pull him out. We are driving the walker now!!!
>>
>>3859700
>blast that guy with a nebula buster. now.
You've hurt Prima you motherfucker!
Time to face our nebula buster you piece of shit.
>>
>>3859700
You know guys, let's just motify this entire walker. For now though, a magiwave boosted with the Rapier, aimed at the legs for immobilization maybe? And then rip the pilot right out of his cockpit.
>>
>>3859700
>Plan as follows.
Enhance our entire body and use sticky tether as a rope and try to climb the walker. Go all shadow of colossus on them. Use air step for a platform and torch to hold on and crack it open.
>>
>>3859700
I don't suppose we could just touch the mech and reclaim it right out from under them?
>>
>>3859716
The walker is personal property of the pilot and resistant to the reclaim ability.
>>
>>3859716
>>3859713
I'm betting we can do this, but the problem is prima. She's hurt and the only safe place i can think of right now...is the bag.
>>
>>3859700
>Use one Seither Crystal
>Body Shield and Channel Overcharge up
>Time to go Hulk
>>
>>3859719
we don't know that and this is a megacorp. They probably only licence him to it or do some similar shit to how game companies do with games right now.
>>
>>3859708
Buh-bye thanks for running.
>>
>>3859708
https://youtu.be/ZzYww3scpM0
Could something simpler work?
>>
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>>3859708
What about this one?
https://www.youtube.com/watch?v=-b5X69vREAg
>>
>>3859700
>Dash with Over Channel and start laying on him
>Use Body Shield for protection
>>3859712
We're too close for the blast, we can repair Prima with our gloves, calm down.
>>
>>3859700
>>3859722
This to try and reclaim the mech, if it doesn't work then we can beam it through the cockpit.
>>
>>3859708
I vote for metal gear.
>>
>>3859700
Gonna go with mech-jacking too.
>>
>>3859708
Rules of Nature fits quite well.
>>
>>3859744
Yeah, I was overreacting too much.

>>3859700
So I change my vote and combined some of the votes together:
>Order Gartoum to sneak near the mecha's cockpit and fuck up the machine/control or he could just provide a distraction
>Order Jago to watch over Prima and the spook while we put up a barrier around them
>Wear the gauntlets
>we light up and run towards (while avoiding fire) the mecha
>jump and use wings or leg energy channel to hover a bit
> make sure to land directly in front of or on top of the pilot cockpit
>Try repossessing the whole mecha
>If that doesn't work, rip off the top of that cockpit or slice it off
> fling the pilot overboard
> Repossess the pilots AICA and Grab the robots and use the spook as a possible hostage.
>If the hostage thing doesn't work we blast the soldiers and their equipment.
>>
>>3859812
Ah forgot to put:
>fix the broken cockpit with the gauntlets
>>
>>3859700
Can we ding him in the cockpit with our Monkey Ball Nathaniel?
>>3859755
Well you were right, they did send their best. He just had a bit of transit time. Shame we're going to neuter protagonist boy's narrative arc by killing off Avos... Maybe we can just cripple him.
>>
>>3859818
This isn't Avos, this is the stuck up pilot Viper, we will probably face the other pilot Komodo too.

But i understand if you forgot about then, we barely if ever 8nteracted with those two.
>>
>>3859818
Avos is still guarding the McGuffin, this is Viper we're dealing with here.
>>
>>3859822
Oh, well then... Uh, we kill him then? Sounds right.
I'd still like to ding him with monkeyball Nathaniel, but a rapier amped-up magi-wave should be pretty deadly against nimble walkers. I doubt we can get him in one though, so we'd best either get him aiming away from where Prima is, or start fortifying with barriers.
>>
>>3859700
Use Great Barriers and simply put the Walker in a box. Then have Gartoum go in and just murder the pilot. Make sure that his death is broadcast over an open channel. Make it messy.
Then see if we can reclaim the entire Walker.

Is the Collections Due only the base contract payment? Does it include cancellation fees and penalties, as well as any bonuses that we are owed?
>>
>>3859850
>Is the Collections Due only the base contract payment? Does it include cancellation fees and penalties, as well as any bonuses that we are owed?
Yes, it was said here >>3858956
>>
>>3859850
You know, I wonder why we didn't box more things with Barriers.
Supporting this, get the pilot off and process the entire mech.
>>
>>3859874
I suppose "extraordinary labors" would include the bonuses that we were promised for the medical data we provided.
Did we expend any items on this mission? We could get reimbursed full Intersection price on any that we used.

In fact, I wonder if it's retroactive, and if we use mana crystals, magic potions, and missiles now, we can get them tacked on to the amount we're allowed to collect.
>>
>>3859887
We haven't used any of 'one use' items like potions or C4s, just replenishable/rechargable stuff like Stealth Sigil Plate and Mana Condenser.
>>
>>3859887
We can say that the effort we put in for protecting the Zeon, giving them a final warning, and extensive resistance we are facing. Has led us to qualify for reimbursement for resisting prompt acquisition. We can collect expenses for using our mana and hazard pay for walker attacks.
>>
>>3859887
>I suppose "extraordinary labors" would include the bonuses that we were promised for the medical data we provided.
Definitely.
>>
I still have no idea what does (Minimum) mean. Can we grab more than we're due?
>>
>>3859966
yes
>>
>>3859700
Have Gartoum go into the cockpit and kill the pilot. Then reclaim the walker.
If Gartoum can't get in, magi-beam it with the rapier. The opponent is not right next to us so Miranda should be able to swing it around faster than the mech can move away from it.

>>3859887
>Did we expend any items on this mission? We could get reimbursed full Intersection price on any that we used.
No but we used our gas mask for the first time so now it's used goods rather than completely new. That means we can't just re-sell it for full price anymore and Aegis owes us at least half a lote for it.
>>
>>3860107
That's a level of jewery that i haven't seen in a long time.
>>
We should swing around to the hangars when we're done here. Any vehicles still left should be worth plenty, and it'll deprive them of anything else to hit us with. If we're lucky, the Zion should be there as well, and it should be worth tons. It might even be worth trying to sell to someone directly. We can't keep it though, not enough hangar space and maintaince costs would be through the roof.
>>
Run begins in about a half hour.
>>
>>3860450
If we sell some of the other mechs though, we might be able to afford a hangar for the rest.

Also, I kinda want to see if Lori can make a Walker sentient. Prima’s robotic help group might get a new member!
>>
>>3860501
I doubt it because the mech needs an...integrated AI, like the one the tank we gave sentience in the robot world. I'm still dissapointed that we didn't get his core.
>>
>>3859700
>>3859709
>>3859711
>>3859722
>>3859744
>>3859749
>>3859759
>>3859812
Right. Well, if he wants to get in the way of you getting your pay, then… “Jago, do me a favor. Watch Prima for me.”

“Boss?” Jago asks incredulously. You’re already walking forward.

“I’m catching a ride.” And with that and a shout, you light up, a massive flash going off as you see the mech jerk and start to fire; you dart to the side as he lets out another volley- the side opposite the one holding the gun, just to cause that much more delay in aiming. Your leaps are fast- but he’s smart; you can see him spin to his left, backing up as he seems to want to keep distance. Another burst of fire rocks your shield- jarring, but still stable. He keeps that up much longer, though, you’ll have to refresh your focus. Actually, perhaps it might be better to…

You dispel the shield, and reform it into something much more form fitting- a sea-green shell forms around you in the rough shape of...well, you. Less indication of where you are, more maneuverability. It’s risky, but you think it’ll work.

He’s at a disadvantage when it comes to movement- if he doesn’t want to crash into everything that’s still standing, he’s got to watch himself; which means he can get pinned in far far easier than you can. You suspect he’s good to fire at will, though, as he lets loose another burst volley in your direction; he’s still a bit delayed due to the sudden shine, however, and the shots miss and impact several walls and other areas, causing a showers of sparks and holes in the electronics-filled walls.

“GodDAMN, you’re a quick thing! Seither juice does all this?” Yes, but no. Still, you’ve got to find a way to close in...

>Roll 2d20, best of three. There’s a lot to unpack here, so the write-in will progress in pieces.
>>
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>>3860495
Gift for you.

>>3860501
Aren't base additions some 100-odd Lotes apiece? The walkers are valuable, but not that valuable. Plus, operating costs are still an issue.
>>
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Rolled 20, 19 = 39 (2d20)

>>3860530
and an alternate.
>>
>>3860533
>>3860535
...why
>>
Rolled 20, 15 = 35 (2d20)

>>3860530


>>3860535
I like this one.
>>
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>>3860535
>20,19
well then.
>>
Rolled 17, 12 = 29 (2d20)

>>3860530
>>
Rolled 11, 7 = 18 (2d20)

>>3860530
Here ya go.
>>3860535
You know, I'd love to imagine that being one of Lori's pranks.
Also fucking dumpstered holy shit
>>
I love that the shitpost got the highest rolls.
>>
So.

Prima has discovered actual anger.

Or at the very least extremely spiteful indignation.
>>
>>3860535
>Miranda while on a dungeon-clearing mission in the dwarf realm
>>
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>>3860563
Aaaah they grow up so fast.
>>
Hey, boss? You know that “talking in your head” thing Sal does with us? Can he do it to anyone, or is he only able to do it to his employees? I’m kinda hoping he’ll inform Aegis that they’d been blacklisted from hiring us again, as well as informing other Outgoing companies about their unwillingness to pay.
>>
>>3860530
>>3860535
You’re quick to juke it once, twice, as his reaction time is just a bit behind each time- although it’s getting closer, and Viper, for all his talk, seems like he’s smart enough to continue to keep distance. You’re going to have to trick him into cornering himself badly enough to let you latch on somehow.

He jets out of the way once you get within several meters of him yet again, fire peppering where you would’ve landed if you hadn’t air stepped out of the way, shifting trajectory again. Still, it’s keeping you on him, and so long as you can get above him, you can-

Without warning, his engines suddenly dim- not off, but clearly not ready for active combat, and he lands roughly on the ground. “What the hell?” you can hear him say. “What’d she do?! I can’t…!” He sounds like he’s struggling...though you stay on guard. “Damnit, I’ll have to fix this later…” Is he talking to you? Suddenly, his hand points at you again, firing- but it’s far easier to dodge, this time… he was already off by a few meters, you can tell. “Mongoose, realign, your aim assist is off! And- am I still on external speakers?! Why?”

A familiar, light voice echoes through the room. “This is not Mongoose.” A few other lights on the mech shut down, and you can even see the arm move much slower; you’re not going to let this opportunity bypass you, but you have a pretty damn good idea of what’s going on.

“What?! How the hell is it NOT?!” Viper yells as you leap, quickly attaching yourself to the thing’s front ull, right near the viper decal. “Shit!” Ah, seems he’s noticed you.

“I have temporarily appropriated Mongoose’s internal systems, and I am currently utilizing its playback functions to substitute for my currently disabled vocal hardware...” Suddenly, her voice gets far more...cold, “...that YOU destroyed with your mindless gunfire, I should remind you. I would step out personally to admonish you, but I’m afraid my lower body servos are in an unfortunate state of disrepair at the moment, and so I cannot WALK. Nor can I dance. I particularly enjoy movement, so perhaps you might understand how distressed that makes me."

(cont.)
>>
>>3860655
Such an occurrence, you see-” And it’s here you decide you might as well get to opening the thing up; now, where’s your gauntlets...ah. She continues talking- and distracting- as you take out your Flamebringer again. “-it makes me reprioritize certain functions and system goals. Initially, I merely wanted to assist in obtaining our agreed upon payment with a minimum of fuss and leave. However, I find myself feeling...different, now. As though I want to remove the issue that caused me to, however temporarily, rob me of a facet of life I rather much enjoyed. I believe the definition of the term is ‘spite’. Or perhaps ‘vengeance’. I am not sure if I enjoy this feeling, but I find it present in my systems to an unignorable degree. Thus, I have taken possession of your AICA remotely. And subsequently, a vast majority of your Walker’s vital functions.”

Aaaand you’re through! Viper’s shocked face is near comical as he looks at you when you toss the half melted square of metal away, to see him in the ruined cockpit, and his four-legged AICA staring at him unceasingly. The voice of Prima continues. “And SHE will be taking possession of your Walker. I am disabling lock in functions.”

Everything unclicks, and his face goes sheet white as you shrug. “You heard the ladybot.” It’s almost comically easy to grab him- he attempts to put up a resistance with a kick, but you just grab THAT. You tug, and toss, and he goes spiraling through the air for several seconds before hitting the ground with an audible *crack*. Turning to the AICA, you have to admit a smile grows on you. “Good work. Very impressive.”

“Thank you. However, a thought has occured to me. Could THIS be repossessed?” Hm. Good question. Thinking about it, you focus your mana on the cockpit first- broken goods aren’t good at all. The gaunlets drag the massive slab of wires and metal back upwards, and it’s fixed in moments. Now, for the acid test…

“Repossessing.” There’s a gentle glow that starts...but then permeates throughout the entire cabin that slowly gets brighter in intensity- you have to cover your eyes after a point- and then suddenly, nothing. Quite literally, and you have to quickly reorient yourself to land on your feet; the AICA isn’t as lucky, and as it crashes several components shatter. Well, it wasn’t Prima herself, so…

“Aaaaand that should do it! In fact, you’re over by 4 motes!” Oh, fantastic! “Now, if there’s any subsequent fees you feel is reasonable to take out of them, by all means- they’ll be blacklisted after this- but do hurry up; I’ll let you know once time’s running long.”

Fantastic.

You are Authorized for Reclamation.

>Current Mana: 9250/12500
>Collections Due: 0.0 Large Motes (39 Large Motes Total)

>There’s one or two more things you want to do…(what?)
>Finally, let’s get the hell out of here.


>>3860594
Anyone, but decorum generally states that while on the job, you only do it to clients, client proxies, or employees.
>>
>>3860657
>There’s one or two more things you want to do

>Go to General engineering
There might be one or two pieces of equipment that we can raid to make Owlia's life easier. Maybe an AICA....minifactory blueprint thing to make little helper robots?
>>
>>3860657
>There’s one or two more things you want to do…(what?)
Grab the Zeon and the remains of that AICA we just dumped, then head out.

>”Sal, could you give the client the whole ‘blacklisted’ spiel while I repossess their prototype Walker?”
>>
>>3860657
>There’s one or two more things you want to do…(what?)
>Grab Jago and Prima, take some distance, and NEBULA BLAST THE HQ!
>>
>>3860657
>There’s one or two more things you want to do…(what?)
Check their armory for any fancy guns. Maybe we'll find something we want to use on a future mission.
>>
>>3860657
Wait, before doing anything, lets fix up prima.
>>
>>3860657
Good idea>>3860698
>>
>>3860698
Right, that's a good idea. Supporting.
>>
>>3860698
Yeah, I forgot about that.

Then again, if we don’t, we could have a few scenes where Prima has to try out the Android body while her shell gets repaired...
>>
>>3860707
But then prima will be asking us why we could fix the legs of some old lady and not hers. All in all, its a dick move to not fix her and if we cant to persuade her to use the android body, we can tell her that she will be able to dance better with it and have a sense of taste and smell.
>>
>>3860657
- Charge them for the damages to PRIMA and the distress she felt.
- Charge for the FILTER turning from mint- to used-condition.
- Charge for the use of the Shield-SHARDS.

10 Lotes sound good for that?

Maybe grab another fully functional Walker?
>>
>>3860713
Fair. I only said it for the possibility of getting a couple of humorous “robot discovers what being a human is like” scenes.
>>
>>3860719
I'm not against that, but we can do so in other ways that don't makes us look like a sociopath.
>>
Fixing Prima seems the most overwhelming thing. Nothing else really got seconded.

Writing.
>>
>>3860718
You forgot to charge them for the other two bits of Walker schematics and a weapon they owe us for completing optional objectives.
>>
>>3860718
I think you forgot about the remaining walker part blueprints and the weapon they were supposed to give us for completing optional objectives back in Thread #77. We got one of them, the legs, but not the other two.

>Thinking about it for a moment, you turn to Crane, not missing the put out look Viper gives you. “How about two thirds Walker designs, one third weaponry, then?”

>Crane frowns a bit as he considers it. “Well, we can’t just fork it all over to you like that. It’ll be dependant on your capabilities in the missions given. That said, I think we can agree to that, yes.”
>>
>>3860730
And here I thought that 4chan ate my post.
>>
>>3860756
His post about walker designs and labor costs expended for the job.
>>
>>3860657
>>3860698
>>3860701
>>3860704
>>3860674
>>3860672
“Hold on,” you decide as the klaxons still sound; you bound over to where you think Prima is- she wasn’t that far away from you, but maybe-

“Ovah ‘ere!” Jago notices you looking, at least. Seems he took his job as guard seriously- there’s two dead soldiers nearby; you can guess what happened. “She can’t talk out loud. Voicebox was busted.”

That isn’t the only thing that’s busted, from what you can see. Although she is in one piece, as she’d said, it’s almost academic. One of her optics is dim, but still present, and both eyes lock on to you as you approach, appropriating a smiling face, despite the majority of it being dented and cut. Her legs are twisted up from the thigh down, and they’re clearly half melted in several places- shot, clearly. Her torso, thankfully, seems fine, but that’s still a lot…

“Well, let’s fix that up, huh?” You’re honestly grateful for the gauntlets now. Healing hands wouldn’t have done jack for this…

The parts that are melted are made solid and reformed, broken bits come back home, and the things that are out of place on her are made to fit back where and how they should. In less than a minute, she’s back to how she was, fully functional. Thank goodness. “Ah...that is a...very convenient and efficient method of repair.” Leaning up, she cradles her legs a bit, eyes unsure of where to look. “I feel...strange about my earlier outburst, now.”

“Naw, that was great!” Jago says cheerfully. A lot happier now that she’s working entirely again. “C’mon, let’s blow this pop stand!”

“In a bit,” you offer. You look around- despite the klaxons still going, no one’s even present now. Seems like everyone bailed or is in hiding...lovely.

There’s little to keep around- while you’d love to get some schematics for AICAs, maybe get something for helping Owlia, you’re a bit embarrassed to find that the majority of that info was stuff you’d already repossessed. The broken up AICA, at the least, might be worth something; despite being in parts, you throw it in your bag anyway. Who knows.

Well, that’s largely settled, and- wait. No, one more thing, because fuck ‘em.

“Repossessing!” That Zeon mech will go to a MUCH worthier cause. “Right, we’re done here.”

“Done, arrrrrrre we? Then your authorizaaaaaaaaation is rescinded. Let’s get you back hoooooome.”

“Finally. Screw this place,” you decide as you, Prima, and Jago disappear in a flash of light, leaving a scarred and massively debilitated base in your wake.

>CONTRACT ANNULLED

>Total in Reclamations: 45 Large Motes.

>NOTICE: Dues Incoming!
>>
Cool we got the Zeon!!!
>>
Now all we need is a showing of Protag-kun finishing the job for us.
>>
>>3860842
Or getting captured/killed. That would be fun, specially because they would expect him to be on our level and will respond in kind.
>>
>>3860842
And a scene of Sal telling Crane and Black that they've been blacklisted by SES, and that he's informed other Outgoer companies about their unwillingness to pay their bills, thus making it impossible for them to hire more outgoers, and that they can go pound sand.
>>
>>3860842
I'm personally more interested in Tate&Black's reaction to all the destruction we caused. I wonder if they understand that we were repossessing the stuff and not just going berserk like the average seither-influenced person
>>
>>3860846
Kinda doubt they will have enough money to recover from our appropriation. The money worth 10 lotes must be the higher ups emergency money or whatever you would call it.
>>
Pay the dues it is Intersection time!
>>
>>3860847
Considering we took everything in pillar of ligth. They do. Unless you are talking about the scientist and not Ms. Black
>>
>>3860862
The bosses. I'm probably remembering their names wrong.
>>
>>3860854
Are ww gonna do the school routine? Pulling Lori with the bots in a officer to tell her how things went to, then after that having a private conversarion and giving her a heads up about what Prima and Jago witnessed?
>>
>>3860866
Bartender's brother, Nathaniel i think is his name, will probably inform then once he is forced to make a report of what happend.
>>
>>3860853
They're a cyberpunk-ish post apocaliptic megacorp, so there's a good chance they could. But even if they can't, I can still hope that Sal calls them up to tell them to eat shit and never call an Intersection company again, even with cash.
>>
>>3860867
Yeah Prima seemed shaken from what she saw, we might have a day out to cheer her up. Then tomorrow poker and movie night.
>>
>>3848618
>>3848618
>>3848618
A friendly reminder
>>
>>3860826
>Epilogue:

>Avos was shocked to hear about the destruction at Aegis HQ. Although not as bad as he thought, they’d been set back immensely. The situation ultimately caused him to reject Aegis’s mission statement altogether, and he later quit the corporation and formed his own mercenary faction, intending to live his way and his way alone from now on.

>Nira was shocked at the damage once she heard, but not at the rebellion. It only fueled her dislike towards Scrappers even more, and she left to join Avos’s mercenary company out of loyalty to him; she grew to specialize in Scrapper base destruction, and she held onto the grudge deeply for the rest of her life.

>Nathaniel Black was only released from the bubble after the girl mysteriously disappeared. Feeling lucky to leave with his life, he retired from clandestine operations approximately three months thereafter. Approximately 3 months after that, he and his sister quit Aegis, and opened a small bar in one of the few free cities of the world, where they lived a modest life.

>Jeane was, as with everyone else, shocked, but found herself unsurprised, though for different reasons than Nira. “That girl was always about money. Can’t say that gettin’ told ‘no’ would be much easier on me, too. Only difference was that that girl could do somethin’ about it, to everyone’s misfortune.” Jeane continued to work for Aegis until her death, which was astonishingly via natural causes.

>Kei eventually woke up, and, realizing that Lula had been taken, proceeded to wage a one-boy war against Aegis wherever he could. Although he eventually rescued Lula, he was injured heavily in the process; once he recovered, he and Lula proceeded to vanish for some time in order to understand their newfound abilities more. When they would return, they proceeded to become Lionheart’s top pilots and be instrumental in ushering in what would be called the New Genesis of the World.

(cont. If there's anything you want me to elaborate on, now's the time.)
>>
>>3860894
>The Scrapper Clan and Em-droid
>Moktu
>>
>>3860894
>Lionheart as a Whole: Although distraught by the disappearance of some of their best and brightest, they forged onwards. When word came that Aegis had been crippled internally, Lionheart saw an opportunity, and with only token Aegis defenders and Peacock being the only others vying, they were able to take the Seither Atmospheric Terraforming Device, as it came to be known. It was later activated inadvertently thanks to a harrowing Peacock incursion, upon which it seems as though the original purpose of the device was accomplished- it spread Seither, uniformly and in thin amounts, throughout the planet. Many humans that had remained died- but a surprising number survived, only now with trace amounts of Seither coursing through their bodies. It was later learned that the device had been running consistently the entire time in a low-power testing and analyzation mode, and upon activation, used its calculations to spread things at a level that would stimulate organic growth and facilitate the usage of Seither, not overwhelm it. This came to change the world as it was known, due to humanity- or post-humanity’s- new capabilities and limitations. Normal electronics were rendered near useless, sadly, and only Walkers and other Seither-capable devices were usable now- and with the relative scarcity of Walkers, many communities were essentially taken back into ancient ages. This was later called the New Genesis.

(cont. Again)
>>
>>3860894
I'm curious about the part back in the bar when we first met Nathaniel and he asked us to participate in Aegis's inner conflict. What would he have had us do?
>>
>>3860915
>Aegis as a Whole: Monstrously set back by your rampage, Aegis wasn’t able to hold on to the Seither device, as many forces were called back to help the repair effort. It didn’t help when approximately three weeks later, a second Seither-powered individual ransacked their away base of operations to rescue their friend, the young girl named Lula. Together, the two decimated Aegis’s operations in the area and vanished. Having been dealt two crippling blows in short order, Aegis very quickly lost clout and influence, especially when Lionheart managed to take control of the area where the device was. Aegis was essentially forced underground in a matter of months.

However, Aegis DID have one ace up their sleeve- the minute samples they’d managed to take from their Scrapper visitor. While blood hadn’t been possible, every aspect of her biology that could be taken from her room was, hair follicles, sweat, skin, and more were investigated and researched to the smallest degree possible and utilized in conjunction with the tests she’d agreed to do for them. While their ultimate dream was out of reach on a practical level, they were capable of implementing it on a smaller scale, and considering all they needed was manpower, they sought more like their initial ‘hire’...scrappers who wouldn’t be missed. This proved much more viable and sustainable for them despite opposition, and while they would eventually be bystanders in the New Genesis, they soon found themselves well in place to return to becoming a major force in the new world, having a good majority of their peoples used to Seither exposure already. In the decades hence, they rebranded themselves as the Prometheus Group and reeducated themselves and their works in this new force they called Sorcery. They remain a threat to the new world, wanting all under them. For their own protection, of course.

>Peacock as a whole: The group, due to their actions directly leading to it, eventually became an outcast group for their role in the New Genesis, despite the positive effects discovered later on. Many of their surviving members went mad, both in a docile and aggressive manner. They as a united group collapsed in the next decade after the New Genesis, and many became roving bandits or simply oddities to be avoided. Their...unique mindsets caused them to gain a reputation for being able to use Seither in unique and novel ways, provided one could put up with such a practitioner. While few individuals from that group made a name for themselves, the name as a whole became a notable one; far more than their time as a mercenary group.
>>
>>3860918
Tasked with listening in on certain individuals and performing small sabotage to make his faction look better at risk to you, obviously. He'd have rewarded you for it.
>>
>>3860894
I kinda want to hear about who got fired from Aegis for hiring us, as well as the droid kid we met back with the Scrapper Clan.
>>
So the world got converted into that light novel where everyone uses magical mechs. Nice, i suppose.
>>
i want to know about the android kid as well. Did he find the other two we leffed? Did he activate then? What about the experiments?
>>
>>3860935
>Tate ended up taking a majority of the blame; although his research breakthroughs afterwards assisted in making up for it. He was never quite trusted after that, however, and lost a great deal of favor. He became much more withdrawn, and prone to outbursts when he needed to interact with others. He was eventually called both a visionary and the worst person you'd ever talk with. Still, his research into Seither-compatible biology paved the way for both medicinal purposes and furthered Aegis's goal at transhuman evolution with the development of the 'Red People', Seither powered individuals said to all have the potential to get to the level of power the original 'Red Woman'.

>The strange child continued wandering about, although he later discovered a destroyed building. Feeling a strange pull, he eventually descended into the forgotten depths, and discovered much much more than he expected. His curiosity piqued, he awoke both those that seemed like him, and many of the other strange experiments- just in time for the New Genesis to happen. With such a world that seemed both more familiar and less than the one he used to know, he and his compatriots set to explore and learn. In time, his confidence grew, and with faith in his allies and the power of the Seither he wielded, he eventually founded a new subset of post-human, which came to be called Newlings.
>>
>>3860967
So aegis did go with their own Spartan II program. Oh boy.
>>
>>3860972
If we ever return, we'll bill them for the use of our DNA.
>>
>>3860894
The ayys and the number one megacorp - NewStar
>>
Obviously, I'm taking a bit of a break, getting lunch, and then it's back home where you guys can do all of that extreme relaxing you've been planning.
>>
Okay, so what's the plan? Dump all the seither related stuff on Owlia (android husks, crystals, mana condenser with gas, pellet gun and medical research), go talk with Lori about how the mission went and discuss what happened with Prima, make preparations for the day out with girls and the movie night, then maybe lead to the Talk with Izumi?
>>
>>3860967
Ah at least the kid managed to become the protagonist in the end. Hope he finds out about us after exploring the world and get to summon us.

>The original 'Red Woman'

Geez, that is...troubling, if we ever get back here Prometheus/Aegis are going to be a pain
>>
>>3860997
Man we are the worst boss we just keep dropping more and more stuff on Owlia's back...
>>
>>3860997
Basically but keep some the crystals and pellet gun to show off to the girls.

>>3860972
When Lionheeart hires us we can recover our loan with interest against Aegis.
>>
>>3861005
We're just giving her interesting stuff to look at.
>>
>>3861005
We are not the worst, we are just proving job security and benefits.
>>
>>3860997
Let's repair the damaged AICA we stole as a lab assistant for Owlia. Maybe get Lori to give it a personality as well?

We've also got those androids from the lab, so let's see if Prima and Jago can transfer themselves into them for the night out.
>>
>>3861018
>Maybe get Lori to give it a personality as well?
NOPE. That moves him from being "something" into "someone", someone that has to pay their taxes, have a place to live and all the things that sentient beings are entitled to.
>>
>>3861018
NO MORE ROOKS.
>>
>>3861025
But just imagine all the horrors Owlia can inflict upon a newly minted sentient mind!

>>3861034
Jesus, anon, calm down. It'd need useful, hard-earned skills for us to consider using it as an outgoer, anyway.
>>
>>3861045
Just keep it as a simple assistant bot, no need to Awaken it. And didn't we Reposess them all anyway?
>>
Also before everyone forgets, Handler, you owe miranda some hard earned dough.
http://suptg.thisisnotatrueending.com/qstarchive/3534271/#p3565540
>>
>>3861045
Do not give it a personality using Lori. I want to hire one B rank. Last spot can be a rook as long as we get another B rank.

>>3861063
Damn we doubled our payout for betrayal from 27 to 45 Large Motes.
>>
>>3860986
>then it's back home where you guys can do all of that extreme relaxing you've been planning.
As long as it doesn't take most of a thread like some anons were talking about. I don't mind relaxing for a while, but Missions are the meat of the quest, and there's only so much stalling we can do.
>>
>>3861096
we don't know that. I say that we deserve a vacation in the intersection.
>>
>>3861063
Again, wasn't going to hire it as an Outgoer. Maybe as a lab assistant, but not as an Outgoer.

Although, that does ask the question how Prima and Jago would feel about us using a non-sentient bot for labor, and whether or not they'd prefer us not to do so, or any other views they'd have regarding bots and sentience.
>>
>>3860919
>they soon found themselves well in place to return to becoming a major force in the new world
I am disappointed that we didn't go after our ex-clients and made sure that their deaths were transmitted to all and recorded to dissuade future clients from attempting to renege on our contracts.
>>
>>3861104
Even a lab assistant has to pay dues.
>>
>>3860997
>Dump all the seither related stuff on Owlia (android husks, crystals, mana condenser with gas, pellet gun and medical research)
I'd say the research and pellet gun (so we can figure out what it actually does). She's already got plenty we've given her, plus her own work.
Talking with Lori about Prima is also a good idea, but Lori's not going to know what to do with that information. No harm in it though.

>>3861018
>AICA
Let's have it appraised, see if it's worth fixing first. Neither of our techies are roboticists, but maybe they know a guy,
>'droids
Also have them examined if they don't easily wake. If it doesn't have an intelligence, see if the bots are interested in making use of it.
Don't give any of them personalities; they would need to pay taxes and the like.

>>3861078
>Damn we doubled our payout for betrayal from 27 to 45 Large Motes.
Makes you wonder why the Dealmakers are so reluctant to raid other universes. Maybe they're not the only multiverse-capable group, and the contracts are a "rulebook" to play by?
>>
Ahhh, you’re back...finally. You stretch a bit as the familiar feel of the Intersection washes over you again. “Good to be home.”

“Glad to have you back.” Wait, that wasn’t Sal… “Correct. This is Nasfradeus. I’m simply contacting you to let you know that we’ve reviewed how the two robot individuals conducted themselves during your mission. While there was some slight concern, we’ve overall found their performance to be acceptable. We look forward to seeing what earnings they bring in over the years. Our thanks for being willing and able to assist in this assignment.”

Oh. Well, that’s nice. “Uh, no problem.”

“I don’t suspect we’ll be in direct contact for a while, but congratulations nonetheless. Have a nice day.” And a pressure you didn’t even know existed suddenly lifts from your mind, leaving you pleasantly light-headed.

Well...that’s that, then. You turn to Prima and Jago, who certainly look relieved. “Well, guess you two got the green light. I won’t be coming with you in the future, so good luck out there.”

“I...thank you…” Prima says quietly. “It’s...unfortunate that we won’t be alongside someone for extended stretches, but...I think that this experience has been enlightening in a number of ways, in regards to my own capability.”

“Yeah, same ‘ere,” Jago says. He seems a bit more bright about it, at least. “Got a few things ta work on- but if’n I recall, ain’t gotta be so dire like that all the time, yeah?”

“Essentially,” you agree. “You can pick what you want. I’ve had jobs that were basically vacations, or at the very least relatively simple and far less involving of violence. Just use your own discretion when you go on a job, okay? And hey, look on the bright side- you got paid. You can sense the motes now, right?”

She nods, and you hope she’ll come to terms with it sooner than later, and understand the meaning in that. “I understand…perhaps I’ll-”

“PRIMAAAA!” Ah, that’s Lori. “JAYJAY!”

(cont.)
>>
>>3861124
Handler has said repeadtedly that the Dealmakers are not the only multi-versal civilization or empire, they're just the ones that are best at traveling.
Others play hopscotch with universes; the Dealmakers can walk outside the lines.
>>
>>3861124
Give them the crystals as well, it's been a while since Owlia's worked on her area of expertise. Maybe she can make a reverse version of her mana drainer prototype.
>>
>>3861129
She practically storms in, screeching to a halt in front of them before enveloping them both in massive hugs; you’re not sure what she’s been up to, but the way she’s acting she’s missed them both terribly. “Oooooh my goodness are you two okay! Was it horrible? Was it alright? Do you need repairs?”

Prima’s eyes dart away and back, seemingly unsure how to answer. “I, er...it was...an experience? I have yet to determine my feelings on the matter.”

“T’was a wild ride, I’ll say that,” Jago admits. “Specially at the end there. Drongos wouldn’t pay up.”

“WHAT.” She stares at you with a fierce look in her eye. “Tell me you, like, cut a swath of destruction the likes of which were never seen while taking them for EVERYTHING they were worth.”

> “Well, we got what was needed, got out. Nothing too major.” Don’t need to worry her about it.
> “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.
> “In a way, if it weren’t for them, I wouldn’t have even gotten that far. They’re good for it.” Really sell that they were invaluable- Lori’ll probably flip.
>Other
>>
>>3861134
>> “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.
>>
>>3861134
>> “In a way, if it weren’t for them, I wouldn’t have even gotten that far. They’re good for it.” Really sell that they were invaluable- Lori’ll probably flip.
Hacked the accounts, walkers, and protected each other. I think they did well.
>>
>>3861134
>“Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.
We should have actually killed Kine messily and forced Black and Tate to watch before crushing them for all Aegis employees to watch.
And Nebula Bustered the base before we left.
>>
>>3861134
>> “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.

>>3861130
I'd forgotten about that. I wonder if that's the reason for the contracts though.

>>3861133
Only one or two of the small ones, as I doubt we'll get them back and we don't exactly have a way to replenish them. And if we do that, drop the research. Like I said, we've shoved too much their way already.
>>
>>3861134
>> “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.

Take Lori to the side.
>"Prima's had a bit of a harder time. There was an area where we went through a former civilian safe bunker where a massacre happened. That was pretty tough on her. She did a great job hacking a working mech for reclamation at the end after taking major damage, though."
>>
>>3861134
> “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit.
>Mention that they now are more adept with mana, might need to find a tutor
>And we neeed to quietly tell her about what happened to Pripri
>>
>>3861147
We could give the bigger ones to Cylica to research instead of Owlia. That way she can show Owlia when she feels like they have enough time to really devote themselves to it.
>>
>>3861155
Start with 1-2 small ones. If they need a bigger one, they can ask for it if they promise to not damage it. These crystals aren't replaceable.
>>
>>3861141
Dude, dull the edge and let it go.
>>
>>3861162
Dude, there are useless to us, we won't ever use the big ones. Don't you know our hoarding tendencies? Crystals are their passion, they won't damage them.
>>
>>3861162
Okay learn about these small shards first, then I can give you a much larger sample set.
>>
It was a team effort, but they were good teammates.

Writing.
>>
I say we remove the shard from our inventory, i have no idea what ceyatals that are made of solidified mana can do if lefted alone inside our bag of holding.
>>
>>3861176
>>3861162
You two are forgetting something; the crystals are on a countdown and handler warned us that they won't last forever. therefore is for the best that we give them to Owlia who definitely will use them for something good.
>>
>>3861201
I'm scared to even ask what would happen to the decapitated body in our bag if we forget about it...
>>
>>3861210
>inb4 undead alien abomination
>>
>>3861175
>>These Seither Shards can provide a Mana Overcharge of (1500/4000/8500) for anyone that utilizes mana,
>useless
>>
>>3861210
What were we going to do with that thing again?
>>
>>3861226
We won't ever use them because anons are too scared to use valuable items. I remember someone mentioning that C4s are expensive when a batch costs about half a Lote.
>>
>>3861226
please, if we don't use the small, rechargeable mana gems, what makes you think that we will use the non replaceable ones?
>>
>>3861229
Research the skin that is able to absorv mana, other then that i have no other idea of what to do with it.

We should probably find a tanner or someone who works in collecting leather first i think.
>>
>>3861231
Because they will gade away if we don't use then? Anyway the gems are better used in Owlia's hand anyway. At least the big ones i don't want Miranda having a backlash from using these things.
>>
>>3861229
It absorbed a magiblast point blank. Owlia is working on magical reactive armor, could help with her research.
>>
>>3861236
I wonder if it still works, the mana absortion, even with the alien dead...
>>
>>3861230
iirc, the C4 was ~5-10 Lotes to replace. Considering a high paying job nets us ~20 Lotes, yeah that's expensive.

>>3861231
>please, if we don't use the small, rechargeable mana gems, what makes you think that we will use the non replaceable ones?
To be fair, I think anons forget they're rechargeable.
>>
>>3861134
>>3861138
>>3861141
>>3861147
>>3861148
>>3861149

You shrug, deciding to tell it mostly straight. “Really, it was me doing the former and these two doing the latter. They’ve got a knack for it.” Might as well puff them up a bit. “Jago proved he could hang in a firefight, though, and Prima was the one to find a majority of the income. Even hacked a mech near the end when they sent one after us.” Well, sorta, but details. “On the whole, I was impressed.”

She blinks briefly, and then breaks out into a wide grin. “Awww, well. I knew they’d be fine!” Lorelei waves off as she lets the two go and stands up proudly, heedless of the way she was acting only seconds earlier. “They’re awesome like that.”

“They’re pretty good,” you admit. "There was even an incident that worked out in their favor- seems like they can actually channel mana a bit more easily now. We should definitely look into it later." Jago is quick to preen a bit, while Prima just bows...ah. Right, before you forget. “So what were you up to nearby? Let’s walk and talk.” At that, you turn to the bots. “You two can head out, catch your breath…”

“We don’t breath, mate,” Jago helpfully interjects.

“...or go catch up with some folks,” you continue as if he hadn’t said anything. “I’ve got a couple things to throw Owlia’s way anywho.”

“Well, if yer givin’ the green light, I’ll be off, then. Jago waves casually, before marching off.

Prima looks after him briefly, before turning back to you and Lorelei. “Yes...I believe I have some processing to do. Until later.” With that, she’s off, head down and clearly considering some things.

Lorelei’s quick to notice, and she turns back to you with an uncharacteristically serious face. “Okay, what happened? Spill.”

(cont.)
>>
>>3861242
>5-10 Lotes
Okay, I need a citation for that. Because we've spent only a couple of Lotes on restocking on Highball Rockets, Moleworm Mines and C4 bricks.
>>
>>3861242
Man 5-10 for C4? How much C4 is Miranda carry... *remembers we used it to down the tower* uh, i guess that is a lot?
>>
>>3861246
You sigh, thinking on how best to phrase it. "Prima's had a bit of a...time, so to say. There was an area where we went through a former civilian safe bunker where a massacre happened.” Lorelei grits her teeth, well aware of the meaning. “Yeeaah, that was pretty tough on her. Had to leave the area to pull herself together.”

“How bad was it?” Lorelei asks worriedly.

“Honestly, I thought it was bad at the time,” you admit. “Briefly went into a fugue state. Once she left and had some time with Jago helping, though, she shook it off fairly quickly. No problems aside from that. Heck, she did a great job hacking a working mech for reclamation at the end after taking major damage. She’s got grit."

Lorelei sighs. “...yeah, she does. She really does.” She looks back in the direction Prima left with clear concern. “I’ll probably figure out something to do for her the next day or so, I dunno. Can’t just let her stew, though. She’s obvs still feeling it.”

Lorelei this concerned isn’t common, but you can appreciate it when it happens. “Yeah. Lemme know what you come up with, alright? I really do need to talk to Owlia.” With a nod and a small low-five, the two of you say your farewells before you head back to the lab. Owlia, to your surprise, isn’t working on anything at the moment- at least not actively. There’s some kind of clear, helix-shaped device in a small tube that’s glowing a soft orange. Owlia herself, on the other hand, is napping at a- huh. When’d she get a futon in here? Well...whatever.

>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
>...Actually, you can probably just leave a few things here with a note explaining what they are. You don’t need to disturb what’s likely much needed sleep. (Leave what?)
>Other
>>
>>3861251
>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
>>
>>3861251
>...Actually, you can probably just leave a few things here with a note explaining what they are. You don’t need to disturb what’s likely much needed sleep. (Leave what?)

I guess we will need to get some rooms in this place? Also did Zeon got transformed into lotes with the reclamation we did?
>>
>>3861251
>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.

Time to seriously consider getting living quarters in here.
>>
>>3861251
>>...Actually, you can probably just leave a few things here with a note explaining what they are. You don’t need to disturb what’s likely much needed sleep. (Leave what?)
2 small Seither crystals, no more. And the pellet gun, so we can figure out what I actually does.
She's got enough projects as it is though, so no more.

>>3861247
I know we used C4 on that guy's tower on the job we did with Izumi. I'll see if I can't find it later.
>>
>>3861251
>...Actually, you can probably just leave a few things here with a note explaining what they are. You don’t need to disturb what’s likely much needed sleep. (Leave what?)

Everything.
All the crystals, Owlias inventions and the damaged AICA.
>>
>>3861242
>>3861247
>>3861248
http://suptg.thisisnotatrueending.com/qstarchive/1133809/#p1141235
It's 10 small motes guys
>>
>>3861251
>>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
"I got your favorite thing Owlia, more science for you."
>>
>>3861258
>Also did Zeon got transformed into lotes with the reclamation we did?
I think so, considering how much higher the final payout was.
>>
>>3861251
>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
We also have to give her the recording thingmabob and the stuff we took.
>>
>>3861262
Should probably put the crystals in the containment area.
>>
>>3861269
>>3861258
>>3861251

Oh yeah...Changing my vote

>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
>>
>>3861251
>Get her up. You’ve got a few things to give her, and you kind of want to know what she’s got cooking.
>>
>>3861264
>>3861242
http://suptg.thisisnotatrueending.com/qstarchive/3534271/#p3547460
And here's restocking. About 5 Lotes on greentexted stuff. See how nice it is to have an Itemlist with post references?
>>
>>3861266
Fair, not like we need a mech, we don't even have a hangar
>>
>>3861264
Then there's something screwy with the math here:
http://suptg.thisisnotatrueending.com/qstarchive/3534271/
>>3547460

>Purchased x10 bricks of plastic explosives/C4.
>Purchased x30 ‘Highball’ Guidable Rockets.
>Purchased x10 ‘Moleworm’ Proximity Mines
>Purchase 5-Pack of Large Mana Crystals

>Current Motes: 66.70 Lotes
>>
>>3861278
You do good work anon.
>>
>>3861281
oh wait that's remaining. that whole purchase was ~7 Lotes.
>>
>>3861286
I'm too tired to do proper math, most of it we had to pay for crystal 5-pack I guess? I'll double check it later.
>>
>>3861286
Psst, by the way, I think that C4 for the eviction notice was given us for free by Handler, or we used Izumi's stash cause she added her own stuff inti that pile too.
>>
>>3861289
That's what I figure. I must have misremembered that whole purchase as only for the C4. We should definitely make better use of it in the future.
>>3861295
Yeah, looking at it I don't think we actually bought any C4 initially. Looks like we should have 10 now though, unless we spend one somewhere. Heck, I'd be good with doubling or even tripling our current stock. Just gotta make sure we have time and remote detonators.
>>
>>3861302
ok, why are we worrying about C4 when we have the sticky bombs? they can also be detonated at will and can be made to have different explosive yields.
>>
Wakey wakey crystals and dead bodies.

...doesn't have the same ring to it.

Writing.
>>
>>3861306
cheap, flexible, high yield, and low profile. And not being totally reliant on Mana is nice.
Maybe triple is overkill, but that would put our total C4 costs at around half a Lote. Not exactly breaking the bank.

Speaking of, something I'd really like to pick up here is a reliable, no frills, select fire battle rifle that's cheap to feed. We won't need it often, but having a solid backup for when magic use isn't desirable or possible would be really nice.
>>
>>3861318
How about:
Wakey wakey, crystals, tech and corpses
>>
>>3861334
But miranda has a dislike for guns, it doesn't make sense that she has one.
>>
>>3861342
Doesn't mean she won't use them on occasion. I just want it as a backup. It would have been handy when we were trying to hide our mana use this past mission at multiple points for example.
>>
>>3861342
>miranda has a dislike for guns
I've never seen Handler mention Miranda disliking guns. Where'd you read that?
>>
>>3861342
She might dislike guns, but she LOVES explosions!
>>
>>3861251

Well, you’ll probably feel a bit guilty, but eh, she can get right back to napping once you’ve forked all this over. You nudge her, and she doesn’t budge. “Hmmmyaahh keep me in the ice cream please…” A few more attempts get similarly nonsensical phrases. You’re not really keen on keeping this up. Forget it, you’re getting a glass of water…

“PFLBBLBLBHAHAH WHAT?!” That’s about what Owlia sounds like after you drench her with tall glass of water, and she shoots up with alarm. “What burst what do I need to fix where’s the leak!?” She looks around wildly for a few moments as you let her calm down. When she finally does, she fixes you with the flattest stare. “...y’know, I was having a really good dream. It involved ice cream. Which I happen to like.”

“Sorry,” you say without a shred of apology. “But I just got back from a job, and there’s a few things I picked up that I think you’d like. Nothing vital or pressing,” you clarify after seeing her (surprisingly) distressed face. “Just some stuff I thought you might like to look at in your spare time. Souvenirs, honestly.”

She regards you cautiously. “...promise? I’m already behind on internal timetables without any help. I’m still hoping for someone besides Cy one day.”

You nod; you can understand her feeling overworked, all things considered. You still have to figure out this management thing… “I’ll look into it. But, I got you some crystals that are particularly interesting to me. Lemme borrow some gloves...”

“...whoa,” is the response after you’ve pulled a small sampling of them from your bag and allowed Owlia to take a look after explaining the general effects. “Definite augmentative properties. I can feel it myself…” she rubs her head, and you notice her crystal is indeed glowing more vibrantly than it normally does; she unconsciously reaches up to scratch around the implant scar tissue before stopping herself after a couple seconds. “Okay, honestly, might wanna look at this a bit closer, yeah. I’ll keep these stored, but I might move these to the top of the queue, so to speak.”

“Fine with me. This it?” she asks as she pens a sticky note- one of MANY- and sticks it onto a nearby pasteboard.

You shake your head. “No, I need to give you back your communicator,” you say as you pull the thing out, alongside the recorder. “Got nothing, though. Not even static.”

“Expected,” she says easily. “We’re still in pre-alpha for all this. Thanks, though!”

“Aside from that...oh, right. You did mention help. Well, it’s not exactly in one piece, but if you can get this fixed, I’m pretty sure it can do something for you.” As you take out the pieces of the anthropomorphic AICA, she cocks an eyebrow at it, looking it and then you oddly.

“Maaaybe…” she hazards. “But it’d need more than putting back together. I might look into it myself, though. Anything else, or can I get back to my nap?”

(cont.)
>>
>>3861352
honestly, i can't remember. Maybe around the same time where he said that she hates wands? Probably at the time we bought energy weapons, maybe? I just remember that it was in a very early post, around the first time that one anon wanted to get a tacticool kit.

Handler, can you tell us if miranda likes guns or not?

>>3861354
that's 100% true.
>>
>>3861356
You shrug. “Just a dead body. Had a skin-grafted suit on it that absorbed one of my magi-blasts flatout. Figured that’d be neat to work over.”

Her eyes actually light up at that. “No kidding! Neat! Put it in one of the tubes in Containment, and I’ll give it a once-over.” She pauses. “Wait, you said skin-grafted. Did you gut it?” It’s a completely neutral question.

“Of course I did,” you say with a touch of confusion. “Wasn’t going to fit otherwise.”

“Damn,” she swears. “Hope it didn’t rely on the user’s life energy. Ah well. Go and shove it in.”

“Right.” Hopefully she’d make some use of it and the crystals. But, while you’re here...hm. You’ve got some extra motes for nowwwwwww…fuck.

You can feel them draining away...seems ‘rent’ is due.

>Current motes: 94.30 Large Motes.

Wait...you swear you had less than that total if your math was-

*beep beep* Wait, is that your FutureSight? Huh. Special message.

>There was a duplicate charge from your account that has been confirmed to be erroneous. This Due Payment cycle, you have thusly been reimbursed a total of 27 Large Motes. Thank you for providing a vital and valuable service to The Intersection!

...ah. Well, fuck, you’re not questioning that. Anyway, back to the important stuff:

>Upgrade HQ? https://pastebin.com/TCtu0QfZ

>Regardless of yes or no, Roll 1d100. Best of three.
>>
>>3861342
Oh wait, you were talking anout the assault rifle. We might need one if we'll have to use a cover and hide our magic. When we got into the fight between scrappers in this mission finger guns were the only thing we had.
>>
>>3861357
Miranda has no particular distaste for regular guns, but she does find them a touch impersonal for her tastes. She has zero qualms about using one if necessary, expedient, or just plain logical.
>>
Rolled 63 (1d100)

>>3861359
How many comunal motes do we have? because from what i'm getting, the HQ upgrades are mostly coming directly from our wallet and no one else.

>>3861367
thanks boss.
>>
Rolled 24 (1d100)

>>3861359
>No on the HQ upgrades
There's nothing in the company fund, and we've asked for enough personal cash.
>>
>>3861370
>How many comunal motes do we have?
according to the pastebin:
> Current HQ Finances
> 0 Motes
>>
>>3861372
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>3861372

Wait, I never updated that. The futon was supposed to indicate otherwise. Hold on. Lemme check my notes.
>>
Rolled 61 (1d100)

>>3861359
Let's do it.
>>
Rolled 89 (1d100)

>>3861357
It was mentioned in a flashback where she was on a mission with Izumi and the had a little chat in some armory. Miranda said that guns feel less personal or something like that, but picked up a machinegun anyway.
>>3861359
>>
>>3861377
Twenty seconds late...
>>
>>3861372
>>3861375
we definitely need to spend some time here doing administrative business. We can't avoid our duties as the boss forever. well, we can, but that will only fuck us over in the future.
>>
>>3861377
If it makes you feel better, I'm not happy about it myself...
>>
>>3861356
Wait, why didn't we use the gauntlets to repair this as soon as we brought it out?
>>
>>3861385
This being the ACIA, of course.
>>
>>3861359
>https://pastebin.com/TCtu0QfZ
Aren’t there jobs brokered by Upper Management on the Jobs Board to get more HQ upgrades?
>>
>>3861385
we can still repair it on...the training room, but owlia says that the AICA definitely needs more than just being put together, so i don't know what that specifically entails. Maybe she needs to train it to be an asistant(aka implanting a copy of her brain in the AICA)?
>>
>>3861385
We were a little busy at the time. We can still try it.

>>3861389
Something like that, but they were unique rewards for specific jobs. It didn't add cash to the company funds or anything. That's how Randa wound up in that movie.
>>
>>3861389
That's to come up in a different vote. They aren't the same upgrades.

>>3861394
She's fully aware it'll have to be reprogrammed. That's the other stuff.
>>
Oh, and check the HQ again, it has updated numbers and math.

>>3861381
If you want...
>>
>>3861394
True, but it would save Owlia the time to repair it, which helps her in the long run. All she'd have to do is reprogram it.
>>
>>3861400
It depends on the other anons. After all, i'm just a tiny screeching voice in the middle of a lot of screeching voices.

>>3861401
That's fine for me.
>>
>>3861359
>>3861400
Hmm, do we want a hangar or a firing range?
>>
>>3861400
Much better. I'll still vote no though. We don't need any of this, and we'd have to add personal funds again to buy almost anything.
>>
>>3861406
To be honest, i want the lab expansion. Owlia's department is the one that we are straining the most and the hangar is useless because we only have one plane(that we have found no use for and needs to be checked by Owlia) and the firing range is mostly for convenience sake.
>>
Actually, y'know what? I'll end it for today. It's been a long run.

Spoiler warning. The roll was for someone new you'll be encountering soon.

Besides...

B-B-B-BONUS RUN tomorrow! Yay for impromptu days off due to hardware upgrades.
>>
>>3861400
Can we get a smaller version of the staff quarters? Something for two or four people? If Owlia's going to spend most of her time here, we might as well make it comfortable for her to sleep over.
>>
>>3861409
Yay! thanks for running!
>>
>>3861409
Night, Handler. See you around!
>>
>>3861409
Yay! Thanks for running. The conclusion of this mission and the climactic final battle were good. Though I still don't get what was the deal with the Moktu. Did they try to overload themselves with seither in a manner similar to Atmospheric Terraforming Device?
>>
>>3861419
Essentially, they miscalculated on a grand scale and didn't think the atmosphere would have the effect it did. Kind of like how people thought the atomic bomb would erase the atmosphere when detonated.
>>
>>3861422
Oh, so that's what happened on our first run? Thanks for answering.
>>
>>3861409
Good night.
>>
>>3861409
Goddamn, if that's the roll for the quality of the next would-be employee than I'm sad.

A self-proclaimed rival maybe?
>>
>>3861453
An old teammate of Miranda, maybe?
>>
>>3861453
Probably its how we meet said new person.
>>
>roll something low
> A chuuni that Rikka Takanashi puts to shame
>roll something middling
> A chuuni that Miranda tries to bury in the past
>roll something higher
> Onee-san
>>
>>3861732
>Turns out that the one we meet its our friend that had her soul half digested.
>>
>>3861359
>>3861370
>>3861371
>>3861376
You’ll hold off upgrading for now; while there’s a decent amount in there, you’re not going to blow it just yet- besides, you’d have to chip in a sizeable amount of your own money in order to do so; you’ve already done it a couple times before, so you’re not keen on doing it again so soon.

Maybe you’ll just check the HQ board- if there’s anything interesting going on with that, then-

“Excuse me?” Hm? That’s a new voice. “Hellooooo?”

You and Owlia look at each other in confusion. “Expecting someone?” you ask. She shakes her head in the negative. Curious. You turn towards the sound to answer, not wanting to walk back and forth with this carcass. “BE OUT IN A MINUTE!” With that, you turn back to Owlia. “Alright, well, lemme stow the body and I’ll see who it is. Talk to you later?”

“Right, going back to sleep, then,” she quickly announces before flopping back onto the futon. Fair enough.

After storing the body, you walk down the hallway, and you’re surprised a bit- it’s a new face, for sure. Male, from what you can tell, about young teenaged years- maybe a bit older than the kids, but not by much. Male, kinda reminds you of an elf. Pointy ears, got a purplish-black coloration going on. Bald as a cueball, though. He’s dressed in brown slacks and a grey shirt. “Uhh, hey. Sorry, but do you know where a ‘Lorelei’ is? Lorelei Vedder? You’re with Silver Eye Solutions, right?”

You raise an eyebrow. “Yes. Who are you, and what business do you have with her?”

To your surprise, he BLUSHES, and looks particularly embarrassed. “Oh, well, uh, I’m Carlew, and she’s my, or rather, hopefully WILL be...well, my wife!” His face glows at the last statement, and you...

> "What." Because no, seriously, WHAT.
> "...oh, you poor, poor soul." There's no way. This kid's delusional.
> "DO tell me me more as we walk, good friend."
> Other
>>
>>3862272
>"DO tell me me more as we walk, good friend."
>>
>>3862272
> "What." Because no, seriously, WHAT.
>>
>>3862272
>> "DO tell me me more as we walk, good friend."
>>
>>3862272
>"...oh, you poor, poor soul."
Either he's delusional, or he's going to make her his wife. Either makes this response valid. Getting dragged around all over... isn't our cup of tea.
>>
>>3862272
>"...oh, you poor, poor soul."
This guy has no idea what he's getting into.
>>
>>3862283
aw drats, I just woke up sorry :/
>>
>>3862272
> "...oh, you poor, poor soul." There's no way. This kid's delusional.
>>
>>3862272
>> "...oh, you poor, poor soul."
Are we going to have to give her a talk?
>>
>>3862294
No need, this guy is just another one of her victims.
>>
Like a moth to a lamp.

Writing.
>>
Wonder if he will still want to marry her once he finds out Lori is a single mother taking care of two little bots.
>>
>>3862272
You can’t help but feel a touch of pity for the delusions this man has led himself into. “Oh, you poor, poor soul,” you mutter before you can catch yourself.

“Hey!” Right, of course he heard that. And now he’s indignant, although it’s tempered with a sudden confidence. “Don’t talk about her like that! She’s great! She’s compassionate, she’s funny, she’s pretty; we’ve been on- on countless dates! I think it’s time to move things forward!”

That...well, you obviously have no proof that he’s lying, but you can’t help but suspect that this is a massive case of miscommunication. “Have you asked her about this?” Is the obvious question.

“Of course! I presented her with an inquiry of marriage, and she seemed receptive…” Did she? Something seems off here, not to mention that he himself seems to be flipping between nervous and confident, but how best to move on this issue…is it even worth investigating?

> “Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
> Bah, you just should call Lorelei and ask her yourself. Easiest way to resolve all this.
> “So, you’re sure you’re not reading into it, then? ‘Receptive’ doesn’t equal ‘assured’, after all.”
>Other
>>
>>3862317
>Bah, you just should call Lorelei and ask her yourself. Easiest way to resolve all this.
We're not some Japanese middle manager that has to be a marriage matchmaker for her subordinates.
>>
>>3862317
>“Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
>>
>>3862317
> “Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
“Just want to make sure this isn’t a case of culture clash, alright?”
>>
>>3862321
But gossip is a pretty powerful and entertaining thing.

>>3862317
>“Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
>>
>>3862317
>>“Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
>>
>>3862317
>“Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
I bet she didn't pay a single mote for any of those dates.
>>
>>3862317
>> “Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
>>
>>3862317
> “Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”
>>
>>3862317
>>3862323
>>3862327
>>3862329
>>3862331
>>3862332
>>3862354
>>3862368

Might just be best to get as much information as you can. “Can you walk me through the moment you asked, if you don’t mind? I want to hear this.”

He chuckles a bit, as he looks off into space in remembrance. “Oh, it wasn’t too long ago- maybe a week’s time or so. We’d both finished with our self-affirment lessons, met at our usual space; it’s a lovely little ice cream stand out near the corner of Shellin Street and 5th, in the Eatery District. I always get us ice cream there and sit down on a bench just across from it and talk. Usually about how our day or week went, sometimes about the lessons. We help each other, you know? We re-affirm that we are HERE, we’re- we’re present and in that present is purpose and being. Stuff like that, I mean… Anyway, sometimes we go to other places, but it’s usually ice cream.”

Harmless enough for now. “Okay…”

“Well, I remember eating with her that day, and she seemed pretty subdued. I asked her ‘What’s wrong?’, and she said ‘Eh, nothing, just feeling a bit bummed.’ Which is just so like her, really; she’s very focused on other people. So I asked ‘Want to talk about it?’ And she said ‘No, not really; it’s nothing big.’ Which of course means it’s something big! I asked ‘are you doing alright at home? Work?’ and she said ‘Work’s fine, home’s just a little lonely.’ So I- well, we’ve been going out like this for a while, so from what I could tell, that was a sign- so I cleared my throat and said ‘Well, that’s unfortunate. No one should have to be alone.’ And she agreed! So, I figured that was my in, right there, and asked. ‘Would you like someone to curb your loneliness and share your bed?’ And she gave a lovely, light laugh, and patted me on the back! She said ‘That doesn’t sound bad right now!’ And we parted ways shortly thereafter, as I had to leave for work.” His memory comes to an end as he looks you in the face with glee. “I think it’s rather cute of her, honestly!”

...Oh boy.

> “Okay, I’ll just be upfront. I think you misinterpreted. Lorelei is NOT the ‘marriage’ kinda girl unless you’re loaded.”
> “Y’know what? Maybe you can talk to her yourself. I’ll point her in your direction, okay? Good luck.”
> “Okay, so think back on that. Can you think of any reason why, instead of saying ‘yes’, she’d say ‘no’?”
> “Are you absolutely positive you want this? What do you know of her bad habits, her personality traits? Anything at all?”
>Other
>>
>>3862380
I wonder if he knows that lorelei is 80 something years old. Oh well.

>>3862380
>Other
>Tell me more.
>>
>>3862380
>Other
>Tell me more.
>>
>>3862380
>“Okay, so think back on that. Can you think of any reason why, instead of saying ‘yes’, she’d say ‘no’?”
Don't throw Lori under the bus
>>
>>3862384
She's actually only past 40 or so, based on a very old thread.
>>3862380
> “Okay, I’ll just be upfront. I think you misinterpreted. Lorelei is NOT the ‘marriage’ kinda girl unless you’re loaded.”
Better to break his heart now than to break his psyche later.
>>
>>3862401
>talking shit about our friend like that
baka
>>
>>3862380
>“Okay, so think back on that. Can you think of any reason why, instead of saying ‘yes’, she’d say ‘no’?”

>Other:"This is also her work place if you want to talk to her you can find her in the class or in the ice cream place as you said it. I will ask you to politely leave."
>>
Dunno this guy is raising to many red flags to me.
>>
>>3862380
Maybe we should be more subtle about it so we aren’t throwing Lori under the bus. Something like:
>“Huh. Never pegged her to get tied down so fast.”
>>
>>3862380
>“Y’know what? Maybe you can talk to her yourself. I’ll point her in your direction, okay? Good luck.”
>>
5 minute tiebreak between

>Tell me more.
and
>Think back on that.

Then rolling.
>>
>>3862380
>"That's not a 'Let's get married!' type of response. That's not even a 'We're dating!' response. I don't think you're on the same page here..."
>Other: "This is also her work place if you want to talk to her you can find her in the class or in the ice cream place. I will ask you to politely leave."
Marriage is a big deal, bigger still when you think about it being for eternity rather than a few decades. And he's moving faster than I did, which only worked because my SO was enamoured with me too.
>>
>>3862418
Its not our place to shoot down his hopes and dreams, but it is our place to learn more about this so that we can embarrass Lori later on.
>>
Rolled 1 (1d2)

Rolling:

1= Desire to know more.
2= Think very very carefully about this...
>>
>>3862429
Gee, after tailing Izumi on her date Miranda's got real nosy. Wonder if Lore would even be embarrassed this guy is wooing over her.
>>
>>3862380
Pfft. The guy is friend zoned so hard he doesn't even know that he is in it.
>>
>>3862448
Thats not even being friendzoned, that being taken advantage of. Which is the boy's fault, but still.
>>
>>3862452
>>3862446
Loreri probably would not be surprised, since everything she does is a flirt to everyone. But I do think she would have some fun with him, when she is bored and not with the team.
>>
>>3862380
“Hm.” You have to admit, it doesn’t sound good for the guy. None of that, to you, spoke of anything resembling romance. There’s no way he can really be THAT blind, can he? There’s got to be something else there for him to think he had even the faintest shot at this. “Tell me more, would you?”

He chuckles. “Really, I could talk about her all night. About how she always pays attention, about how she’s shared with me her dreams and fears- and I to her, of course- and how we’re quite good at darts together, aha! But there’s certainly something there, I know it! And with the months we’ve been a duo, I think asking for her hand would be the next best step. True, it may not be forever, but I could see us having a lovely...oh, two hundred or so years, maybe more before things get a bit bland.”

You sigh. This guy is blind, and technically he’s on private property, and you’re starting to see this whole bit as old. “Look, this her work place. Seriously. And I’m technically her superior. If you want to talk to her, you do that in the class or at the ice cream place or wherever you see her next. For now, though-"

“Oh! Right, right, no problem!” He seems understanding enough, at least. “So I’m guessing you haven’t seen her?”

“She left a while ago, but I’ve got no idea where she is,” you confirm. “Any other questions?”

“Maybe you know where she- well, no, no, I can just ask her, nevermind.” He shakes his head before he bows lightly. “Anyway, thank you! And I appreciate your help and interest! If she says yes, I’ll be sure to invite you to the nuptials!” And taking off at a jogging pace, the deluded soul named Carlew leaves you be.

You’re not sure how Lorelei is going to handle this...but...well, so long as it doesn’t mess with her work, it’s none of your business, is it?

>Check on those HQ jobs. Wonder what’s available?
>You might want to talk to Lorelei juuust in case…
>Forget it, you're going to take a nap. You're tired. (Timeskip a bit.)
>Other
>>
>>3862480
>You might want to talk to Lorelei juuust in case…
Though I'm still curious about that Custom Room.
>>
>>3862480
>Check on those HQ jobs. Wonder what’s available?
>>
>>3862480
>Check on those HQ jobs. Wonder what’s available?
Time sensitive contracts.
>>
>>3862480
Hey, c'mon now, we just got back and people had so much they wanted to do here before we ran off on another mission! Like... Uh... kid stuff, and explore the intersection 'n... stuff.
...
>Check on those HQ jobs. Wonder what’s available?
>>
>>3862480
>>Check on those HQ jobs. Wonder what’s available?
that was rather nosy of us, but whatever.
>>
>>3862480
>>3862494
>>3862495
>>3862497
To be fair, this would get them out and about...

>>3862501
There doesn’t seem to be too many at the moment. Maybe the others have been busy...

>Client: P-Central (Entertainment Media/Labor)
>Request Type: Labor
>Summary: There’s a big exotic cookin’ event that’s goin’ down in the Eatery District soon, and they’re lookin’ fer tastin’ judges. One of our crew’s up for a spot, I told ‘em. Just make sure ta bring a barf bag just in case...
>Reward: HQ Kitchen Area (Upgraded), Fame for SES/Ilyyeria’s.

>Client: Intersection Central Library (Educational)
>Request Type: Oratorical/PR
>Summary: Library’s lookin’ for speakers an’ judges for a ‘Hiring Day’ or something. They’re havin’ a mock-Test session for folks wanting to be Outgoers where folks can do some obstacle courses and get reviewed on ‘em. One o’ the workers namechecked us as a company of interest, so SOMEONE better show!
>Reward: Sensory Deprivation Training Room: This room can assist in allowing you to train minus one of your primary senses in order to sharpen the others. (Increases range on Hearing Boost, Danger Scent, Blindfighting Sense)

>Client: Intersection Extreme Roller Derby Association
>Request Type: Exhibition
>Summary: A buncha girls over at the roller rink are tryin’ ta put together an unusual exhibition match to raise funds. Their biggest and best against a random team o’ Outgoers. Managed to work our little outfit into the conversation. So get out there and do us proud, yeah?
>Reward: 2 Large Motes for Appearance Fees, Notoriety for SES, Advanced Weight and Exercise Training Room.
>>
>>3862529
>Client: Intersection Extreme Roller Derby Association
I think Miranda would enjoy violent roller derby action, plus, money! Then again what if it reminds her of out-going and she gets a bit too rowdy...
Hm, mmm, Who's Ilyyeria?
>>
>>3862546
It's the restaurant Sal's bosses have.
>>
>>3862529
>Client: Intersection Extreme Roller Derby Association
>>
>>3862529
>Client: Intersection Central Library (Educational)
>>
>>3862529
>Client: Intersection Extreme Roller Derby Association
>>
>>3862529
>Client: P-Central (Entertainment Media/Labor)
Ask lorelei if she wants to judge.

>Client: Intersection Extreme Roller Derby Association
Miranda fits perfectly in this.
>>
Wait, we're forgetting something important. First lets grab the broken AICA, go to the training room and fix it. That should make owlia's life easier.
>>
Roller Derby it is!

Writing!
>>
I noticed that no one voted for the job that Sal’s boss explicitly said that someone from SES had better take.
>>
>>3862584
One anon voted.>>3862556
The thing is, these tasks are for everyone, meaning that our coworkers can take care of it.
>>
I wish there's a meeting room in the HQ upgrade options. Last time we have everyone for a meeting we were just standing around and later went into one of the rooms to sit (was it the kitchen?)
>>
Now I wonder what job Sal lined up for us. GGO world where we are summoned as a companion buddy on a battle Royale game? An ace pilot (with our plane on the garage) in Ace combat world?
>>
Ah the educarional one would be great for Miranda specialy if she intends of trainning the kids
>>
>>3862589
>>3862584
If the job is still there we can take it to keep the Boss's bosses happy.
>>
>>3862615
Kinda want to do a villan run. But i guess people here wouldn't like that.

But i take workong for Aegis could be considered a villan run.
>>
>>3862529
After taking a look at the (meager) options, you figure the derby is probably the best bet for you. Physical, simple, on the whole you can see yourself doing that. You’re a bit concerned about the whole ‘random team’ thing, but then again, it doesn’t say you have to WIN. Should be fine.

You accept it, and to your surprise it puts a notification on your FutureSight- apparently the event isn’t scheduled until tomorrow. Well, that’s good, at least. Means you don’t have to go into it immediately. You could use a bit of a nap…

...That eventually turns into passing out for the night, and you find yourself alerted the next day when you wake up- you’ve still got some time to show up, fortunately; the event won’t start for another couple of hours. Throwing on your casual shorts and tanktop, you quickly head off, kicking up Red and making your way to the address given.

The arena isn’t massive, but it’s surprisingly sizeable. The rink is large, with high, neon orange walls and a massive, glowing inclined track. There’s banners and names strung along the rafters, and while you find yourself vaguely curious about it all, you’re more concerned about getting backstage. When you present name and your verification to them, they let you in without any fuss, and you’re ushered to a locker room where four other girls are waiting; and at least one of them you recognize…

“Icey?” The girl in question lifts her head, surprise plain on her face. “Wasn’t expecting to see you here.”

“Likewise,” she admits, grin growing on her face as she extends her hand for a handshake, which you meet easily. “Can’t say I’m not happy about it, though. Guess it makes sense for you to be the Extreme Derby type, though. Normal Roller Derby would probably be too boring for you.”

> “Honestly, I’m just here for the motes. And the free room.”
> “Wait, is there a difference between it and regular derby?”
> “I could say the same for you. You struck me as more formal.”
> Other
>>
>>3862626
>> “Wait, is there a difference between it and regular derby?”
>>
>>3862626
>> “I could say the same for you. You struck me as more formal.”
>>
>>3862626
>> “Wait, is there a difference between it and regular derby?”
"Is it just a bit more pushing?"
>>
>>3862626
> “I could say the same for you. You struck me as more formal.”
Oh, its Ira!
>>
>>3862626
> “Wait, is there a difference between it and regular derby?”
Powers allowed?
>>
>>3862636
Who is Ira? The girl from wild west or the fate world, or war world?
>>
>>3862644
Icey? She was one of the mercs we joined in the sky world where we picked up Owlia and Cylica.
>>
>>3862624
Or we could go on the world where we chose where both sides are evil. It's just that are we going to choose the evil one or the lesser evil one.
>>
>>3862644
Irina, white-skinned pilot from Dynamic Methods. She briefly joined the gang when we were raiding one of Owlia's labs.
>>
There's a difference?

Yes.

Writing!
>>
>>3862626
>>3862629
>>3862633
>>3862643
You blink briefly as the separation hits you. “Wait, is there a difference between this and regular derby?”

The way Irina looks at you is concerning, to say the least. “Yeah, by a serious factor!” She begins to list them off: “For one, the objective is kinda different. The goal is to take a ball and, after making it around the track counter-clockwise once without losing it to the opposing team, put it through the hoop. The more laps up to three before dunking it in, the more points you get. Second, EVERYONE is a Pivot- someone who can either be a Jammer, the one who scores points, or a Blocker, which is self-explanatory. There’s only one Jammer at a time, though, and you have to be tagged as it by the current Jammer for the score to count. With me so far?” You nod. Seems simple enough. “Good, because the third difference HOW you block and prevent opponents from scoring. Only rules are that you can’t throw ‘punches, kicks, elbows, or knees’, no weapons, and no external abilities- meaning nothing that has a direct effect on opponents or is immediately detectable to the audience, but aside from that, anything’s legal. People get hurt in this sport, Miranda.”

“Not surprising. Sounds pretty brutal.” Honestly, that’s piqued your interest. Maybe you should look into watching it more.

“Quite. It’s a dangerous game, but there is appeal in it…” she admits. “So, any other questions, or should we go meet our teammates?”

>Let’s see who we’re working with.
>There’s a couple more questions, actually…
>Other
>>
>>3862691
>>Let’s see who we’re working with.
>>
>>3862691
>>Let’s see who we’re working with.
"Let us go meet the medic."
>>
>>3862691
>Let’s see who we’re working with.
>>
>>3862691
>Let’s see who we’re working with.
>>
Let's see who we're storming the track with.

Writing.
>>
So Blocker or Jammer anons? Personally Miranda's decent at both, but being the Jammer brings out more street creds.
>>
>>3862745
I would say Jammer, since we cannot use our normal methods for blocker. Jammer we would have to plan ahead without mana.
>>
>>3862691
You nod. “Lemme change, and let’s go see who we’re working with.”

The locker room is bigger than necessary for just 5 girls- which means that everyone has a bit of space to themselves. You’d actually seen your own corner locker, complete with uniform laid out for you and skates. It’s appreciated. Your wear is fortunately not much different than what you brought here, save that the colors were much bluer, and the shorts were a touch shorter than you liked.

Aside from Icey, the rest of the Outgoers present aren’t familiar to you at all. They all have that vibe, though; that little intangible to their movements and expressions that tells you that these are peers and compatriots.

The nearest one is a big girl. At least three heads taller than you, and a stout width that doesn’t make you think ‘obese’, but rather stout and packed muscle. She has her rich red hair in two pigtails, and is putting away a massive, yet surprisingly pretty one piece dress, sparkling light blue, and some very fancy slipper shoes to match. Still, you can see she’s got some wear and tear on her knuckles, and a cut on her arm indicates what she’s been through.

The one opposite from her, on the same side of where Icey was, is far smaller, about your size, and she’s not human. Reminds you of a more upright jerboa, actually, or maybe a wallaby. Her maroon fur down her back is done up in some approximation of a long cornrow braid, with a small bow on her tail. She’s humming a little tune to herself, a small smile on her face as she slips on her specialized shoes, bouncing along to her own little beat.

The furthest one, on the big girl’s side, you think is human; she has vibrant blue hair, but the black roots indicate a dyejob; one eye is covered by her hair entirely, but the other shows her violet eye color. She doesn’t seem particularly gloomy; but despite that, her posture and outfit seems to radiate stereotypical ‘goth’; you notice that she kept on a black skirt and striped arm sleeves, with the shorts and vest going underneath. Already changed, she seems less than interested in anything happening right now, reading a book.

>Talk to the big girl first. Familiar territory.
>The jerboa girl seems happy enough. Easy to talk to.
>The goth girl might be interesting to get to know…

(Done for the night.)
>>
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I'm surprised Miranda even knows what a Jerboa is. Looks cute, if only their legs aren't that freaky.
>>
>>3862757
>Talk to the big girl first. Familiar territory.
>>
>>3862765
That's a little of me personally leaking in- I happen to think jerboas are cute.
>>
>>3862624
I want a “evil” contract where the villains didn’t realize they needed to buy the Narrative and Collateral Damage riders, and we end up giving them the victory they asked for, while leaving a trail of blood and ultraviolence.
>>
>>3862757
>Talk to the big girl first. Familiar territory
>>
>>3862757
>>Talk to the big girl first. Familiar territory.

>>3862768
And when they try to stop us from leveling a city, we provide the collateral rider after blowing up a block or two. If they cannot pay we fight the heroes and villains, or press them into a payment plan.
>>
>>3862787
I want a contract for some Balkan War Crimes for a change. Mass graves with hundreds of thousands dead. Depending on the tech level of the world, go Full Zeon with using nerve gas to kill everyone on some space colonies then perform a colony drop operation.
We’re brought in as the ultimate deniable asset, on a high paying contract.
>>
>>3862802
Balkan war crimes? You are mad, but mad is what we need in order to end the war. We are killing the few to save the thousands from rebelling.
>>
>>3862802
>>3862767
Speaking of war crimes.
Handler, what's Miranda's highest kill count on a single job?
>>
>>3862836
Probably the latest one.
>>
>>3862859
We didn't kill that many people on this job though. During the wild west job we wiped out an entire tribe of natives among other things so I think that job has a higher kill count than the Aegis job.
>>
>>3862916
Did we kill drones or pilots while in sky world? At the time when we unleashed a nebula to wipe out a surprise air ambush against the our carrier.
>>
>>3862757
>>The jerboa girl seems happy enough. Easy to talk to.

>>3862859
No way. Randa has wiped cities. I'd bet her job highscore is likely around a few million.
>>
>>3863197
She also took part in massive space battles, both high sci-fi and high sci-fantasy, between fleets of ship and between Heavenly Hosts and Hellish Legions, and ones in between.
>>
Has anyone else noticed that Prima's hijacking the mech's AICA was similar to how Lori possesses people? And she's shown this ability after getting mana boosted by Seither just like Lori did after taking a dip in the mana reactor room.
>>
>>3863624
That might be making some assumptions. Prima might have just made a connection, rather than leaving her body and entering another.
>>
>>3863624
Prima is a hacker, it just makes sense that she is able to jump into other machines in a similar fashion to how she managed to open doors and transfer money for us.
>>
>>3863681
Yep, its similar to making a copy of herself, transfer to dataverse and get whatever things that they want to get, then get out. Lori can do the same but her body is unconscious in this state whereas prima can operate but in idle position and can pull out if needed be.
>>
>>3863662
>>3863681
Yeah, I know, just found that the similarity was interesting.
>>
>>3863721
...thats just too needlessly complex, even for a fictional setting.
>>
>>3863727
I'm just comparing Lori and Prima similar skills.
>>
Short run begins shortly.
>>
>>3862757
>>3862766
>>3862772
>>3862787
Might as well start on familiar ground; the big girl doesn’t seem particularly menacing for you. In fact, when you approach her, she gives a rather big smile, pearly whites on full display. “Ahaaa~! And so, the last member of our motley crew arrives!” You can’t quite place the accent- something vaguely lilting yet heavy. Still, she turns to greet you, holding out a big mitt of a hand, which you shake amicably. “You look like you’re unsure whether to be excited to be here or not, hah!”

“Well, still considering, yeah,” you admit. “Name’s Miranda. Silver Eye Solutions, Enforcer Rank B, Division A Leader. Pleased to meet you.”

“Risenlas, and tis a pleasure!” Interesting name. “My company is that of the Silver- ah.” Her face immediately freezes in place for a second before shaking briefly, smile dimmed slightly. “Er, they are currently the individuals known as Interdiction; an odd name, but they are powerful. I am also titled an Enforcer, with the same rank. Alas, I lead no division. I am considered…” she pauses for a moment, scratching her head in thought. “...eh, the phrasing is lost on me at the moment, I am afraid. However, I am vanguard, though I do not lead.”

“Gotcha,” you understand. The name of Interdiction brings back bad memories, but, well...she doesn’t seem so bad right now. “You new to this sport, too?”

“Very!” And here she brightens up again. “I have witnessed but a single match, but I must admit I find it quite fascinating! A worthy sport for a warrior like myself. I already am entertaining thoughts of joining a team; I have been told that it is good to immerse myself in common culture. To my shame, I am, well, still somewhat new here.” Ah. Didn’t need to guess what might’ve happened. “Nonetheless, I shall forge onward! There are yet many battles to fight and peoples to protect!” She grins. “You have a look of steel in your eyes. I daresay you’ve been part of many a battle yourself. Perhaps we could exchange tales over a good drink one day soon!”

Well. She seems fairly chatty, at least.

> Continue talking with her until you get the word to head out. She seems keen towards it.
> Extract yourself towards someone else; you want to get to know more than just her.
> Other
>>
>>3863877
> Continue talking with her until you get the word to head out. She seems keen towards it.
>>
>>3863877
>> Continue talking with her until you get the word to head out. She seems keen towards it.
>>
>>3863877
>> Continue talking with her until you get the word to head out. She seems keen towards it.
She seems nice.
We've been around the block a few times, offer bits of advice if they come up.
>>
>>3863887
Tell her about the outgoer discount.
>>
One person at a time is enough for now. Writing.
>>
>>3863877
You’re not too worried about making friends with absolutely everyone, and so you figure it’s probably better to keep yourself to just one new person at a time.

Truthfully, Risenlas is as much of a talker as you’d guessed, and she spent the next several minutes talking to you about the new experiences she’s been encountering- apparently, the concept of ‘refrigerators’ was new to her, which honestly dates her pretty handily. Although you chime in once or twice, you don’t really find you have a lot to say until she starts talking about how the money system works and how she’s still getting used to not having to watch her purse.

“It is strange magic, yes, but so convenient! I spend much on food and drink and good bedding, but it is well worth it!”

“...how much?” you find yourself asking.

She seems confused. “How much what?” Bedding? It is quite a bit as I tend to be unsatisfied, so-”

“No, I mean, how much do you spend? You know we have a discount as Outgoers, right?” Never again are you letting anyone fall for the same trap you did… “You wouldn’t have to spend nearly as much if-”

“Oh, but of course!” What. “It was well explained to me by my patron! We are treated as warriors should be- with respect and honor!” She laughs, patting you on the back as you try to ignore the cold, hollow feeling in your gut. “I am new, but not so much THAT new, my friend, ahahah!”

“Attention?” Oh, thank goodness. Whoever’s the organizer for this just showed up- a brown, furry lady, with long ears, a strange snout and dressed in a smart, button up shirt and pencil skirt with heels. “Looks like Team Outgoer is all assembled. Excellent. We need you out there in five, the preshow festivities are starting. Now, just making sure- everyone knows the game, right?” Everyone nods, fortunately. “Good. Quick reminder just in case- ball through the hoop after one to three laps counter clockwise. Only the one with the star on their helmet can score- you can change who the scorer is by tagging them with this-” here she holds up a quintet of armbands. “-which will transfer the star to you. No weapons, no attacking with fists, feet, knees, shoulders, or attack based magic or anything that doesn’t look sporting. Muscle enhancements and all that are fine, just be careful. Now get out there and let’s hope you don’t mess this up.” She walks out briskly, and the five of you just look at each other for a moment.

The jerboa girl pipes up. “She seems nice enough!” Suuuure.

(cont.)
>>
>>3864013
“Welcooooooome, patroooooooons!” A booming announcer calls out. “Today, you are in for a treat, as the best of our best in the Extreme Roller Derby League take on the ONLY competition worthy! That’s right, a team of individuals who make a LIVING getting into situations maaaybe just as dangerous as a round of Extreme Roller Derby! A full team of experienced, savvy, and stroooong Outgoers will be taking the track today to see if they can stand up to none other than the Extreme Roller Derby All-Star Team!”

A massive cheer goes up as you’re ushered out to the track, putting on helmets and armbands. There’s some audible boos mixed in as well, but you figure it’s in the name of sporting competition more than anything.

For the visiting team! First up, hailing from the company ‘Dynamic Methods’! She’s stone cold under fire, and more dangerous than the worst blizzard! Presenting Irina ‘Icey’ LaGrange!” So, that’s her last name…she darts out, fixing everyone with an even stare, her face entirely impassive as befitting her nickname: she’s actually got her game face on for this, and she merely lifts a hand in greeting, appearing totally focused.

“Next, the mighty missus from Interdiction! She yearns for battle, and she’s looking to make her mark on this most epic of battlefields! She will take no prisoners! Princess Risenlas Lavintude!” Princess? Huh, she didn’t say anything about that- and judging by the quick dirty look she gives the announcer booth up high, she wasn’t expecting him to say anything either. Nonetheless, she quickly turns back to the crowd, giving them a mighty roar, thumping her chest as she prepares.

“Third up, from Flashpoint! She’s cute, she’s graceful, she’s twenty scoops of sugar in a ten scoop bag! Give it up for Lily Tan Tan!” The jerboa girl speeds out onto the track, waving happily to the crowd, even doing a quick pirouette for them. She seems to be soaking in the adulation (and camera flashes), tittering a bit and giving a bow.

“Fourth, we have the creepiest creature in the company called Shadowwalkers!” Huh. Hadn’t heard of them. Must be niche like you… “She is the Lady of Vermin, the dark’s best friend- Taminy Scarely!” The girl in question simply skates out, fixing everyone with a barely concealed look of disdain. She yawns, showing off a maw of sharp teeth, which oddly gets the crowd fired up for whatever reason. Grinning, she suddenly seems to get a bit eager as she darts off for a quick lap around the track.

And...your turn. “And last but not least, from Silver Eye Solutions! A problem solver without compare, and an iron-hearted professional! She will not slow, she will not rest, ever, until her job is complete! Say hello to Miranda Styles!” The crowd gives you just as enthusiastic a greeting- and part of you wants to say it might even be a bit bigger as you make you way onto the track.

(cont. this is a long one.)
>>
I must i say, i really enjoy the fact that Miranda professionalism is getting know by everyone. At least it shows she is willing to work with anyone if it's need.
>>
>>3864014
After you all have a light warmup around the track...suddenly, the lights dim, and spotlights start waving around. “And nooooooow….preeeeesenting...your INTERSECTION EXTREME! DERBY! ALL-STAAAARRRS!”

A thick, thumping base beat starts as the announcer begins the introductions.

“And here...from the Power Crasherrrrrrs! None other than the Mistress of Mash! The current record holder for most takedowns in a single season!” You thought the stadium was loud before- but now it’s outright deafening! “She is a seven-time season MVP and one of the most physical players in the game! Get wild for ‘Queen Mean’ Phyglose!” A large, crimson red humanoid suddenly bursts onto the scene- she’s a wide one, for sure, and her look makes you think ‘demon’; curling horns, bright red eyes, and a spaded tail; she flexes before the crowd, and you can tell she’s got muscle to spare. Hooting and hollering, she smacks her purple lipsticked lips like she’s getting ready to feast.

“Aaaaaand next! She’s smooth and slippery! She can’t be hit- you try to tackle her, you better have glue! The reason behind the Thunder Warriors’ amazing offensive passing game and a four-time MVP in her own right! Make some noise for Valure ‘Too Goo’d’ Gellure!” A green slimegirl of sorts practically slithers in- she doesn’t touch the floor, but her body is near horizontal as she skates onto the floor, save for her feet of course. You can’t see any bones, but there’s a clear face there, with dark green gemlike eyes, and indents tell she’s obviously smiling.

“And now, the lady who cannot fall, for it is not in her mandate! She will take on all comers and bowl them over, as she did in the Red Crown’s marvelous upset victory two seasons ago! She is the Lady of War! ‘The’ Duchess Redrossa!” A human lady with straight, rich red hair down to her shoulder skates out. She’s prim, proper, and looking VERY out of place simply by how...well, royal she looks. She keeps her hands behind her back, giving naught but a simple nod of acknowledgement.

(cont again.)
>>
Why am I missing my unbolds? Argh.

>>3864031
“Fourth! The wildest child in the Extreme Roller Derby! She came from the jungle, but the jungle never left her! And her teammates in the Mad Rollers LOVE it that way same as the fans! The unpredictable and incomparable ‘Mad and Bad’ Baskash!” Not rolling, but bounding out on all fours RIGHT until she hits the track comes a strange, short, muscled young girl with frizzy auburn hair sticking out the sides of her helmet. She hoots and hollers to the crowd, firing them as she immediately goes into a roll, clambering up the outer wall a bit and then leaping off- square into Phyglose, who laughingly picks her up on her shoulder as the two pose.

“And finally, the incomparable score sniper who holds both the all-time scoring record and record for longest distance goal! She never misses her target, be it the goal or a competitor! The lynchpin to the excellent Downforce’s twenty-eight straight win streak! ‘The Executioner’ Turin-bell!” Out strides a long and gangly looking red and brown catgirl, with big eyes underneath goggles, big ears, and a tail that won’t stop swaying. She seems to be carefully observing the entire track, before she swivels around to stare at you all. Very inquisitive, this one.

“Give it up one more time for your Intersection Extreme Derby All-Starrrrrrs!” As the crowd cheers, you feel a tap on your shoulder- Icey, along with the others, have gathered together.

“Alright, we need to pick fast. Who’s first jammer?” Icey asks.

“I got experience skatin’; I could do it,” Taminy says.

“Me too!” Lily says. “I’m small, I know all about dodgin’ punks!”

“In a way, so do I,” Icey says. “I know we can technically change at any time, but that’s provided we can REACH each other, so it’s more important than it might seem at first glance. We’re at an impasse, so we’re wondering if you have any input.”

Notably, Risenlas stays quiet- maybe she’d prefer to be a blocker?

Hmm…

>Choose Taminy
>Choose Lily
>Choose Icey
>Other
>>
Well, less than I'd wanted, but I have to stop for the night. Pick your poison, and we'll pick back up tomorrow. Probably with a positional map since passing is important.
>>
Uh, the Goo girl might be hard to deal with.Uh is it offensive to call her goo girl?
>>
>>3864033
>Choose Lily
Thanks for running!

Getting lots of roller champions vives outta this.
>>
>>3864033
>Choose Lily
Let's see a Flashpointer in action. Thanks for running.
>>
>>3864034
thanks for running.
>>
>>3864036
Her self-chosen nickname is literally 'Too GOO'd'. You're fine.

>>3864039
I played it at PAX. Now shush, you.
>>
>>3864043
Not complaining. the game looked nice, but it was incredibly broken in the E3 alpha. I hope that its better right now.
>>
>>3864033
>>Choose Lily
Good night.
>>
>>3864033
>Choose Lily
Considering she's from Flashpoint which is specialized in retrieval jobs, this is a no brainer.
>>
>It was well explained to me by my patron!
Once again a demonstration that Sal is an ass, and Miranda's reluctance to read the local manuals and guides works against her.
>>
So, 'offensive' and 'unsporting' magic is prohibited, can't use other direct abilities as well. What can we do then? Hearing boost could be used to try overhear other team's plans, or at least catch what does the audience think might happen in this match (are there even time breaks and timeouts in this game for us to attempt this?) Can we adjust the track with barrier platforms or use air/mana steps to change our trajectory/avoid slimegirl's tricks?
>>
>>3864225
Things I want to try?

Megaphone
Drastically increases her volume output, allowing her to shout at extremely high decibels.

Shock Touch
Grants her electric energy on contact. At-will, and can be focused on any part of the body, or all of the body.

Over Channel- 1000 Mana Activation + roll for upkeep per post it’s activated(1dX x 100).
This technique is more of an emergency powerup, and gives Miranda a much larger bigger boost in strength than her normal Physical Boost and Energy Channel, but takes a lot of stamina to keep up, and even saps her mana more than normal.

Barriers are too blatant I think. But anyone that tries to tackle us will get a nasty surprise.
>>
>>3864225
If we ever get the ball we could use sticky mana to glue it to our hand
>>
>>3864225
Notice that elbows were not excluded. As far as magic, with the crowd hear boost is a risk. Using barriers for maneuvering might be ok as long as we dispel them as soon as we've used them.

>>3864279
Shock touch might be overdoing it, seeing as it's basically a taser.


It's hard to be sure where the line is though. We should keep an eye on how liberal the others are with powers before we do anything flashy or painful.
>>
>>3864279
No shock touch as it is a blatant use of offensive mana. Maybe using sticky mana to glue the opponents hands together.
>>
Do who do you think is going to be the biggest problem? I'm worried about the Duchess. She's too basic and non-obvious, which concerns me. I also think Goo Girl will be an issue.
>>
>>3864204
Y'know I bet patrons call their employees and micromanage them all the time even on the intersection, we lucked out with Sal methinks.
>>
>>3864279
Megaphone and over channel are fine, but no shock touch.
>>3864413
We should keep anything visible down or non-existent. We might be able to do barriers inside our rollerblades for redirection at least.
>>3864417
Sticky mana is VERY blatant because it's a glowing blue glob of mana used as a projectile. It's also unsporting since it can last for hours at a time.
>>
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>>3864033
>>3864039
>>3864041
>>3864046
>>3864169
Thinking about it, Lily is the one from Flashpoint; they’re supposed to be search and retrieval experts, right? Turning to her, you ask. “Lily, how used are you to running from multiple people that want to splatter you over the ground with a very valuable object in your hands?

She scoffs, though it comes out as more of a squeak. “That’s literally my job! Another day at the office for lil’ me!”

“Then you’re our Jammer,” you decide.

The others seem to accept it easily enough- if for no other reason than everyone’s lining up. “In that case, we’re blockers, ladies,” Icey provided. “We take off two seconds before the jammers, so let’s get lined up. Alternating teams, if I recall.” Sure enough, the All-Stars are already set up, with notable gaps. Hanging behind is Gellure, who’s doing some kind of...wiggly dance to keep the crowd entertained. “Ball should drop on the other side. So, we need to get out there. Let’s do this, ladies!”

A concerted ‘Right!’ comes from all of you as you set up positions- you find yourself standing between ‘Queen Mean’ and The Duchess. Phyglose just grins at you, showing off her blackened teeth, even wagging her eyebrows in an apparent taunt. You just keep a stone face as you wait for the whistle…

There’s a count down, and the crowd is very in on it. “Three...two...one...GO!” The whistle blows, and the four of you are off as you see the ball drop on the opposite side.

>Try to get out in front quickly and get the ball yourself early!
>Stay focused on blocking near you; shout for someone else to go for the ball!
>Try to keep distance from the main group; they’ll break up eventually.
>Other

>Regardless, Roll 4d20 for the opening scrum!
>>
Rolled 9, 14, 7, 4 = 34 (4d20)

>>3865015
>Stay focused on blocking near you; shout for someone else to go for the ball!
>>
Rolled 7, 4, 13, 4 = 28 (4d20)

>>3865015
>>Stay focused on blocking near you; shout for someone else to go for the ball!
>>
Rolled 10, 19, 11, 14 = 54 (4d20)

>>3865015
>Stay focused on blocking near you; shout for someone else to go for the ball!
Remember, they're an all-star team so it's not likely that we'll win.
But we'll make it very close.
>>
Not a bad start! Everyone's not dead from word go, and that's a plus!
>>
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>>3865015
>>3865025
>>3865026
>>3865030
You do your best to stick it out in the scrum; if you’re going to be a defender, then defending is what you- whoa! You slip an immediate attempted slam from Phylgose; seems she was trying to make an early statement. But, that gives you some breathing room as you gun it for the first corner.

Icey doesn’t fare as well; she’s immediately locked into a shoving match with The Duchess that she only manages for a few moments before she’s bowled over; she vanishes out the corner of your eye as you round the corner- and you see Taminy on your outer end, taking a wide path through. Risenlas, you can’t see immediately, but as you quickly check back, you see her starting to move again, Baskash clearly having gotten the better of the opening exchange and catching up to you fast. The whistle suddenly blows again, and another shout goes up- the jammers are in play, and it seems that Gellure is moving VERY quickly to catch up, her slithering technique she showed off earlier proving her effective when kicked into high gear, though LTT is perhaps a step behind her.

You suddenly hear Taminy to your right- “I’m going for it!” she yells as she puts on a burst of speed, making a break for the oblong ball. The Duchess is soon on your six, however, and she’s quick to collide with you- your abilities weakened but not gone, you can stand against her well enough, but she’s keeping you tied up as Baskash’s laughter rings in your ears closer and closer.

>Don’t give Duchess breathing room to operate; take her down!
>Baskash is going to be a problem; try to break off from The Duchess and gun for her.
>Other
>>
Oh, also, if you want to give commands to the others, then by all means suggest stuff for Miranda to yell out. Still beholden to rolls, though.
>>
>>3865042
>Don’t give Duchess breathing room to operate; take her down!
>>
>>3865042
>>Don’t give Duchess breathing room to operate; take her down!
>>
>>3865042
>>Baskash is going to be a problem; try to break off from The Duchess and gun for her.
>>
>>3865042
>Don’t give Duchess breathing room to operate; take her down!
>>
A bit late, but roll and we'll update tomorrow.

>Roll 4d20, best of three. For the record, the order I'm counting them in is:

Icey, Taminy, Risenlas, Lily Tan Tan. Those rolls plus actions you choose determine how things end up in this event.
>>
Rolled 13, 7, 6, 3 = 29 (4d20)

>>3865083
>>
Rolled 5, 11, 5, 15 = 36 (4d20)

>>3865083
>>
Rolled 15, 16, 2, 9 = 42 (4d20)

>>3865083
>>
Rolled 6, 1, 1, 14 = 22 (4d20)

>>3865083
>>
Seems like Risenlas is lagging behind. Her stout build and old origin doesn't help much, hell does she even know what this sport is before?
>>
>>3865119
>hell does she even know what this sport is before?
She said she watched a match before.
>>
>>3865119
She's not lagging behind - she's advancing in the opposite direction!
>>
>>3865132
In order to get on the flank of the enemy position. Truly a genius at work.
>>
>>3865132
>>3865336
If she has any flunkies around they all behave like this. Royalties always have those right?
>>
>>3865585
Usually her flunkies are the ones who scout the area for the princess to attack. Without them Risen must learn to adapt on the battlefield.
>>
guys, are the android bodies still in our bag?
>>
>>3865985
I think so. Well, Prima got one of the bodies cause we were in a hurry, but we don't know which one. We can show them to our techs once we find a helper for them, they are too busy right now.
>>
>>3865996
we did? i don't recall that at all.
>>
>>3865999
http://suptg.thisisnotatrueending.com/qstarchive/3603685/#p3617160
Oh wait, we DO know which body Prima has in her bag.
>You can’t afford to mull it over, so you just go with your first instinct, smashing the two pods containing Morgan and Jesse, tossing the latter over to Prima. “Get it in your bag!”
>>
>>3866011
i know that, but what i'm trying to say is: are the bodies still in our bag or did we dump them in the storage along the chopped up alien?
>>
>>3866019
These posts only mention broken AICA, Seither Crystals, Multiversal Comms and Moktu corpse, nothing else.
>>3861356
>>3861359
>>
I feel like there's a need to add a separate list of donated items and research materials to the checklist doc. In fact, maybe I need to turn it into an xls file.
>>
>>3866086
Finished. Owlia really needs more help.
>>
>>3866235
Definitely, but i don't think we have a real way to help her other than cutting down the projects or making some deals with whatever stuff we(she) develops.
>>
>>3866241
What about recruiting a new member? Someone who's a capable Outgoer and could assist her in the lab?
>>
>>3866255
That should work. An AI that could use the nanite tank we have could be great for that
>>
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>>3865042
>>3865047
>>3865059
>>3865071
You’re not going to let Duchess do anything to break apart; you quickly shift your hips, and though she shifts her own to avoid a total spill, you shove her enough to get her off trajectory, forcing her to disengage else she loses her balance seriously. The result is you spinning past her and managing to get clear.

It’s short-lived, however, as Baskash blasts pasts you, forcing you to restabilize yourself and lose speed as she’s intent on catching up to Taminy, who manages to snag the ball from its place on the ground easily enough. The crowd erupts as the first possession is made official, and now comes the main part of the game. EVERY seems to kick it up a notch as you round the third corner- Icey is doing her best to catch up, but is being body blocked by Phyglose, while Tamina is already in desperate straits as she barely dodges a leaping tackle by Baskash.

The next thing you hear is a gurgling laughter as suddenly Gellure starts leaving a trail of strange slime as you see Risenlas slip and totter on it- as does Lily Tan Tan nearby as Gellure passes Phyglose and Duchess to a cheer from the former. Surprising you and likely the crowd, however, Lily suddenly takes hold of Risenlas and says...something. Risenlas suddenly, grabs hold of Lily back, and as you round the apex, she pivots and SPINS; Lily practically goes sailing, but her skates catch the side of the wall and for a solid three seconds she’s completely horizontal to the ground, bypassing the slimetrail entirely; she touches down near Gellure again, but you have to pay attention to the action in front of you as Baskash comes near you, attempting a line that’s just out of range of you for a safe tackle…

>Screw safe; you can’t let her get to Taminy! Try anyway!
>Warn Taminy and ask for a pass- she’ll get blasted otherwise!
>Warn Taminy and get ready to coral slimegirl somehow- she’ll be a nuance otherwise.
>Other
>>
I can't believe I'm watching a magical quidditch NASCAR hybrid
>Warn Taminy and get ready to coral slimegirl somehow- she’ll be a nuance otherwise.
>>
>>3866278
>Warn Taminy
Tell her to jump, then create a couple of barrier platforms for her to land on.

>>3866255
No more scientist outgoers. We need them to stay with the lab while Owlia's off on missions, and we don't need a third scientist mercenary when we have two of them.

Mind you, I'm fine with just a normal scientist who'll work in the lab. The outgoer bit's the thing I'm resistant to.
>>
>>3866278
>Screw safe; you can’t let her get to Taminy! Try anyway!
Can we use manasteps in this match or not, to bypass slime-trail for example? It's not very clear what abilities we can or cannot use.
>>
>>3866299
Can we use manasteps with rollerblades? We might have to look into alternative footgear if we can skate on any surface.
>>
>>3866278
>Warn Taminy and ask for a pass- she’ll get blasted otherwise!
>>
>>3866303
>Can we use manasteps with rollerblades?
I don't see a problem there.
>>3866299
We're already seeing the equivalent of an oil spill, i'm fairly sure that our mana steps (or a mana ramp) are fair game
>>
>>3866303
I mean, someone mentioned a while ago that we could use barriers to make skate-blades. And mana steps are barriers too, sooo...
>>
>>3866278
>Warn Taminy and ask for a pass- she’ll get blasted otherwise!
>Leave a trail of Sticky Mana! We can do this trick too!
>>
>>3866278
Wait, wrong option>>3866312
>Warn Taminy and get ready to coral slimegirl somehow- she’ll be a nuance otherwise.
>Leave a sticky mana trail for the slime girl
>>
I don't want to get too obvious, but yes, manasteps/rollerblades are fine to an extent.

There's a penalty system if you get too egregarious, so you can be cautious but not overly so.

Writing one more for the night.
>>
>>3866334
Oh yeah, forgot.

>Roll 4d20, best of three.
>>
Rolled 5, 4, 13, 19 = 41 (4d20)

>>3866334
>>
Rolled 7, 4, 20, 10 = 41 (4d20)

>>3866335
>>
Rolled 1, 20, 1, 4 = 26 (4d20)

>>3866335
>>
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>TWO 20s and a 19.
>>
>>3866345
At the cost of us jobbing, it seems.
>>
Rolled 9, 15, 1, 14 = 39 (4d20)

>>3866335
>>
>>3866347
First roll is for Icey, 4d20s don't affect us directly.
>>
>>3866355
How do you know the order?
>>
>>3866380
Here >>3865083
Guess the red oni got our blue one.
>>
>>3866380
Read this post by Handler >>3865083
>>
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>>3866278

“Taminy, on your eight!” Taminy, thank goodness, immediately understands you and drops to a knee quick, as two things happen: one being you make a small ramp- just enough to get her feet under them; resulting in Taminy taking to the air right when Baskash leaps; she quite literally goes flying, and the end result is a wicked crash into a wall that has the spectators ooohing as you fly past and dispell the mini-ramp. You hear a ‘damnit!’ behind you and the crowd surging in appreciation as Lily Tan Tan shoots up near you, pulling even as she lowers her stance to speed up more.

A loud gasp and another ‘OHHH!’ erupts from the crowd as a body falls; a quick glance shows that it’s Icey, sprawled out as Phyglose storms forward, gleeful carnage in her eyes and rapidly gaining. Torin-bell and Duchess both are skating carefully in unison, clearly planning on something; a sudden roar catches both their and your attention, as Risenlas is suddenly pumping her legs like nothing else, a red steam floating off of her, and she’s beginning to simply ROCKET up the track, blowing past Icey, and rapidly gaining on everyone in the back of the pack.

You have distance now from half of the pack though, and with Taminy on an open break, now you need to make sure that it stays that way; Gellure isn’t happy, and you can HEAR her gurgling laugh as she swoops in closer and immediately tries to tie you up, which you immediately swerve to avoid. She moves too, however, and you’re quickly caught in a dance of defensive positioning.

>Action!
>>
>>3866412
>Create a trail of sticky mana to stop the slime girl and to slow down the others so Risenlas and Icey could catch up.
>>
We're not going to run every turn of the match, incidentally. Anywho, night.
>>
>>3866420
this works.
>>
This ballgame isn't bad and I enjoy reading about it but since I don't really know what's going on I just can't do a proper write-in.
I believe that's why others aren't voting either.
I'll just support the vote to create a trail of sticky mana.
>>
>>3868462

I'm honestly not voting because I'm new to this quest and have no idea what our abilities are, and creative use of our abilities is necessary for this story arc
>>
>>3868504
https://pastebin.com/eTu7U2PZ
for abilities, taken from the general pastebin in the OP. Also, read the archives.
>>
>>3866412

> Shout "Look away!" before unleashing a burst of Sun's flare to blind Gellure.

This isn't an attack, since it does no damage, but would be very effective in a high-speed sport like this. If sticky mana is fair game, why not blinding magic?
>>
>>3868504
>>3868530
Speaking of archives, thread 7.5 is misarchived on suptg as starborn quest 14. Here's the direct link:
http://suptg.thisisnotatrueending.com/qstarchive/661650/
Though if you've already read through the archives then it's too late to tell you about it now
>>
>>3868571
I vote for that guy. >>3868571
>>
>>3868571
>>3868648
Yoooo, Sun's Flare is a direct offendive technique, you can't use that. Do you want to blind the whole stadium, get fined and kicked out?
>>
>>3866412
This >>3866420
>>
>>3866412
I switch my vote from >>3868648
to support the sticky mana >>3866420
>>
>>3866412

>Scrap previous write-in.

>Write-in: Set a Light Trap in a part of the Track right before the goal and secretly instruct your team to jump over it.

So if Sun's Flare would blind the entire stadium, a small Light Trap would only blind the part of the trap you step in. Still better than sticky mana if you can keep the other team from interfering with yours scoring.
>>
>>3868746

Or should I say, a Light Trap would only blind the area it is set in, which would strictly be the trap and not the stadium.
>>
>>3868750
I commend your effort to make the right write-in and your creativity, but Light Trap is an offensive technique that deals damage, so it is 'unsporting' as well.
>>
>>3868773
>Should anyone but her step into it's radius, the trap triggers, blasting the entire area with light energy
not sure if flashbang or Searing Light
>>
What about using fireworks to blind specific people? It is our only power that is specifically harmless and distracting.
>>
>>3868804
Miranda used it against the big nasty guy in the very first thread. Looks like it deals damage.

>Right into your trap.

>“GRAAAAHHHHHH!” Huh. That looks to be hurting more than it did earlier. Maybe he had a power boost from the guy?
>>
>>3866420
Holly shit, I wrote-in to use sticky mana because it is still fair and can be avoided, so we wouldn't get a penalty. Don't fucking blind your opponents in a sports game, no way that can be called fair! No need to tryhard so much, people came for enterntainment, we get paid even if we lose the match.
Id flipped again because I'm phoneposting.
>>
>>3866412
Supporting:>>3866420
>>
>>3868806
That's unsporting. No blinding people, or doing something that can make them crash or forces them to leave the arena, period.
>>
I'm alive again!

>>3866420
>>3867848
>>3868701
>>3868714
>>3868969
Gellure won't be happy.

>Roll 4d20!
>>
Rolled 10, 12, 13, 14 = 49 (4d20)

>>3869140
Time to get sticky!!
>>
No one else wants to roll?
>>
Rolled 13, 7, 20, 10 = 50 (4d20)

>>3869140
>>
Rolled 11, 20, 14, 19 = 64 (4d20)

>>3869140
>>
>>3869155
Show off
>>
>>3869152
Thought there would be no run today judging from the previous twitter post
>>
>13,20,20, 19

Impressive.
>>
>>3869161
Handler could be just pushing a small update so people won't continue to vote.
>>
>>3869161
>>3869170
Nah, I'm good. Will be here for a few hours minimum.
>>
>>3869171
Well that is great news!!
>>
>>3869166
Poor Icey. She tries so hard.
>>
>>3869152
I got distracted by my nephew.
>>
>>3869177
Don't forget anon, she's from Dynamic Methods, pretty much a mook powerlevel wise. She doesn't have any special powers while fighting alongside us.
Anyhow, we might actually win if this keeps up.

>Local Roller Derby All-Star team beaten by a Barbarian, Hex Maniac, a furry, a redshirt and Coldsteel the Hedgehog.
>>
>>3869223
Barbarian princess.
>>
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>>3869223
Fucking got me with Coldsteel
>>
>>3869223
Redshirt. At least we are an inclusive team.
>>
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>>3869140

There’s little to no way to shake her- apt, considering what she is. Jukes and feints as you burst down the straight into the corner does nothing as she keeps up with your every move- a feint to the outside just has her stick to the inwards curve, and for a second, she gets ahead of you; her eyes are entirely on catching Lily, who’s slowly starting to pull away thanks to your antics, giving you essentially a two-girl power front with Taminy well in the lead, already having rounded the second corner and storming for the hoop for lap 1.

You can hear a cheer as suddenly TWO thumps sound out from behind you- a quick check shows that Risenlas has FLATTED the united front of Tarin-Bell and the Duchess in her red-hued anger, leaving them both sprawled out, much like Icey was. Speaking of whom, she’s recovered it seems, and is making up some distance as best she can; trying to close in on Phyglose who is still storming up the pack and rounding the second corner. Baskash as well has recovered- Icey barely misses a spiteful lunge by her, and the two of them are in something of a position duel as they both try to regain lost ground.

You shift your attention back to Gellure; she’s still within striking distance...so you push off the high end to gain a bit more momentum- clearly Gellure’s expecting a tackle, which explains the sudden slowing. Fortunately, that wasn’t what you were going for at all; you decide to take a page from her own playbook, as you toss a hand behind you and let half-formed sticky mana spray from your fingers onto the floor.

The crowd has a mix of laughter and genuine cheer as you can see Gellure literally bubble in her anger as she gets caught by the spray briefly and slowed- hopefully, it’ll catch more than your own allies.

As Taminy crosses the line showing where the hoop is, there’s a loud *ding* as the lights go from white to blue; that must mean you’re clear to score!

>Do your best to keep up with the other two- make the two girl breakaway a THREE girl breakaway and keep your passing options open!
>Keep holding the rabble back and prepare to act as rapid response; Taminy and LTT can do the running.
>Other
>>
>>3869240
STR builds > all folks.
>Do your best to keep up with the other two- make the two girl breakaway a THREE girl breakaway and keep your passing options open!
We have sticky mana, let's abuse it.
>>
>>3869240
>>Keep holding the rabble back and prepare to act as rapid response; Taminy and LTT can do the running.
We can nip them in the bud if they manage to catch up, but I think we win this goal, how does extreme roller derby work, is it snowbally? Do we reset to the ball drop?
>>
>>3869240
>Keep holding the rabble back and prepare to act as rapid response; Taminy and LTT can do the running.
We've got a good thing going on, keep at it.
>>
>>3869251
Probably should've mentioned this before, but you reset every score.
>>
>>3869240
>Do your best to keep up with the other two- make the two girl breakaway a THREE girl breakaway and keep your passing options open!

Teamwork makes the dream work
>>
>>3869240
>>Keep holding the rabble back and prepare to act as rapid response; Taminy and LTT can do the running.
>>
Rolled 9, 7 = 16 (2d20)

>>3869240
>>3869251
>>3869253
>>3869258

D-fence.

>Another 4d20, though...
>>
Rolled 2, 15, 16, 13 = 46 (4d20)

>>3869275
>>
Rolled 15, 15, 14, 3 = 47 (4d20)

>>3869275
>>
Rolled 18, 16, 11, 6 = 51 (4d20)

>>3869275
Oh, these poor girls.
>>
>>3869275
Interesting.

>>3869277
>>3869279
>>3869281
Impressive.

Writing.
>>
Hey look Icey finnaly got herself together.
>>
>>3869281
They can still win this.
>>3869287
She just needed to get in the flow of battle.
>>
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>>3869240
>>3869251
>>3869253
>>3869258
The crowd is wicked hot as you continue on the pass ‘round the corners; there’s little that they can do to catch Taminy or Lily unless they get clever; but never hurts to be safe.

You’re not going to just let them try to catch up; you’ve got a good thing going now, and so you’re going to play your role; as the crowd cheers, you decide it’s better to make sure the opposition can’t try anything funny; your sticky trap with Gellure seemed to catch all parties a bit by surprise, but by the time Icey and Baskash are up, it’s largely been scattered and dissipated. Icey for her part seems intent on making up the distance, and she quickly performs a series of moves that, given your distance, you actually have time to see; her face practically sharpens, and you see her spin and slip away from Baskash, the madcap youth stumbling, but not quite falling. Still, she’s free of her, and quickly starts pumping legs and arms like a speed skater, low to the ground and focused.

Tarin-Bell and the Duchess are just getting up, also in tandem- to your surprise, she gives a hop, leaping on TOP of both of them, and uses them as a damn springboard to the raucous cheer of the crowds, she hits high on the outer wall in the last curve; but she leaps AGAIN; and just as Phyglose clears the goal/lap marker, Icey crashes down on her head, causing her to stumble in surprise as she hops off in front of her, her skate line now directly into the corner and nearly catching her up to you both.

Lily, for her part, seems to be taking a moment to show off to the crowd, much to their pleasure; while she’s still keeping moving, she’s getting a bit too into the backwards skating thing to wave and whatnot...might need to pop her one to keep her head in the game if you get close enough…

You’re making sure that this isn’t screwed up, however- wait.

That’s when you see Tarin-Bell and Duchess- still well behind the rest of the pack to the point Taminy’s probably about to lap them. They look at Taminy, then at each other. Nodding once to themselves, they then charge BACKWARDS on the track!? Now Taminy’s got two defenders running right for her, as the crowd chants:

“ONE! TWO!”

Shit. And you’re too far away to help...

>Roll 4d20
>>
Rolled 4, 20, 6, 6 = 36 (4d20)

>>3869328
>>
Rolled 5, 8, 17, 15 = 45 (4d20)

>>3869328
>>
Rolled 14, 12, 1, 17 = 44 (4d20)

>>3869328
>>
Wow, Taminy's good at this.
>>
Rolled 12, 15, 3, 18 = 48 (4d20)

>>3869328
>>
>>3869331
>20 for Taminy
Taminy don't give a fuck.
>>
Rolled 13, 13, 19, 15 = 60 (4d20)

>>3869328
>>
We're getting everyone's number after this? Can't hurt.
>>
>>3869328
I hope we make this an entertaining show and not too hard of a curbsstomp by the end, winning is fun and all, but we might come off as unsporting...
Thankfully it's the other outgoers who're curbstomping atm
>>
>>3869350
Sure, might be the start of a new hobby for Miranda. Hell, it might be fun working with them if we feel like doing an investigation in the Intersection, like what we were offered with the looking into that robot help group.
>>
Everyone else is having an intense game, while Taminy is just showing off and giving no fucks.
>>
>>3869328
...Not that Taminy seems to care; in fact, she actually SPEEDS UP. Before you or Lily can attempt to intercede in the two, the collision happens- Taminy tosses the ball high up, just before they go for a high-low clothesline; impact lands, and...Taminy seems to burst into black mist, of all things. There’s only a moment before suddenly the ‘smoke’ shoots up, coalesces back into the form you know, and snags the ball back before it hits the ground, causing the crowd to go wild. Both you and her glance at the pair of refs in the center area. And neither react. Legal move, apparently!

For a moment, you and Lily look at each other in honest surprise. Then Lily just shrugs, laughs, and blows past the surprised duo of Tarin-Bell and The Duchess, before they realize where they are and quickly start skating forward again after you do as well, their reflexes being the only thing that prevents you from scoring a knockdown on them again.

Interestingly, Taminy seems to double over briefly, and you can clearly see that she’s slowed down a bit, not to mention looks a bit more tired. Not enough to stop her run for the goal, however, with Lily catching up behind her quickly enough. No one else is even CLOSE to her as she rounds the next curve...except…

Baskash has been moving slower than normal; though they didn’t seem injured, and you quickly realize why as Taminy breaks for the goal- she had the same idea as Tarin-Bell and The Duchess. Taminy tosses the ball up again, and you see Baskash back off, having seen the trick. This time, though… “Lily!”

Lily’s already on it, and she tenses, leaps- and Taminy feints out Baskash as Lily Tan Tan catches the alley-oop and crushes it home!

The crowd erupts as the goal horn goes off and for a few moments, the arena is bathed in blue, and on the scoreboard, a ‘1’ blinks onto your side as your team scores the first point of the game!

(cont)
>>
Rolled 3, 2, 3, 2, 1 = 11 (5d3)

>>3869401
The cheering is incredible, but as the refs call for everyone to gather up again as the goal and ball is reset, you have to remember that this was just the first goal- hell, the All-Stars don’t even seem that torn up about it as they quickly huddle to discuss things.

As you do the same, you all find yourself congratulating Taminy. “Woo-hoo! Go, spookster!” Lily cheers. “What the heck was THAT back there?”

“Yeah, uh...just a little stunt I can do in emergencies, leaves me winded, though.” she admits. “Probably not the best idea to break it out on word go, but I wanted to get us off on the right foot.”

“I cannot say I am distraught at the idea,” Risenlas says, before she turns to you. “And Miss Styles, I must admit my thanks for keeping those ruffians back.”

“Yeah,” Icey says, and if she’s annoyed at her knockdowns, she doesn’t show it. “Helped keep us in contention and kept them back enough to let Taminy break away. Think we have a strategy now?”

“Just might,” you admit. “Let’s make sure to keep careful, though. They’ve got an idea of us now, so don’t expect things to get any easier…”

After another minute, the whistle blows, and you line up for the second jam…

>Roll 5d3. Best of 3.

I don't usually do opposed rolling, but...
>>
Rolled 3, 3, 2, 1, 1 = 10 (5d3)

>>3869416
>>
Rolled 1, 3, 1, 3, 3 = 11 (5d3)

>>3869416
>>
>>3869223
>the pros trained for 25 hours straight.
>the challengers formed literally 30 minutes before the match
>>
Oh, fuck I didn't specify: totals count, not individuals.
>>
Rolled 1, 1, 2, 3, 3 = 10 (5d3)

>>3869416
>>
>>3869421
Well outgoers have a lot of experience improvising against obstacles to their job.
>>
>>3869419
>>3869420
>>3869424

This has been a war. And war is what Outgoers are good at! By this count, you're holding on by a wing and a prayer.

But holding out, you are. Writing!
>>
>>3869420
So, uh, we got more threes than them? Or is it the score and we won by one point thanks to the starting goal?
>>
Rolled 2, 3, 2, 2, 3 = 12 (5d3)

>>3869416
Lets roll out.
>>
>>3869435
It's a total count
>>
So quick question, pulling out Gar would be unsporting?
>>
>>3869441
A new player would be seen as too much and unsporting to a team game.
>>
>>3869445
Fair enough, just checking. We really need to get more trick on our sleeve, kinda want to refine the sricky mana and see if we can shoot mana strings. But that is just a want and we already have much better skills to work on.
>>
>>3869450
Seems like physical boosts are fine, so energy channel and its upgrade might be it.
>>
>>3869453
I just want to be a cool kid and be able to walk at the side of a building using sticky mana on our feet.
>>
>>3869426
its from the /v/ vs reddit tribes ascend meme
>>
>>3869453
maybe not the upgrade, the upgrade makes us emanate unquenchable fire
>>
>>3869450
We still have fireworks for our second trick.
>>
>>3869426
basically this but with roller skates
>>
>>3869416
Ten jams. Ten honestly grueling jams. The All-Stars indeed came out to play, and they’d quickly not only tied it up, they’d gained the lead back in the early goings. The crowd seemed like they hardly shut up- save for halftime. You gained the lead back in the start of the second half, and they’d had to recompose themselves to catch back up- but catch back up they did. From there it had became a game of attrition; trying to dissuade them from taking multiple laps.

You’d largely been successful in that endeavor, fortunately, limiting their chances to break away while trying to create scoring opportunities of your own. However, ‘largely’ is not ‘totally’. An unfortunately breakaway late-game by Torin-Bell and Phyglose, then Gellure with defensive assisting from the Duchess and Phyglose again, allowed them to hit two 3-point scores in the last two jams; it brought them within one point of tying, and two of winning. And so the final jam is here; you’ve got a minute five left on the clock, and you’ve been told that there’s no sudden death; a draw is a draw. The All-Stars have buckled down now, and it’s make or break for them.

At this point, all of you are sweating. Many are breathing heavily. Icey has a couple of bandaged cuts you weren’t able to heal fast enough, and Risenlas has a bruised lip and jaw, as far as you can see. Lily’s hair is well out of order, and Taminy, despite her ability, has a black eye and swollen cheek. You were bleeding earlier, yourself- it’s only due to self-healing that you’re only stuck with a cheek patch for a cut. And that’s just the obvious injuries. You don’t doubt that everyone has bruises on bruises under their gear.

Phyglose is the starter jammer now; after Taminy’s first breakaway and tag-to-alley-oop with Lily, they’d decided that she’d be better most jams to prevent anyone from getting too comfy.

But, you have to put that out of your mind. This game may have been just for a job at first, but you find yourself oddly into it. The whistle blows, and potentially the last jam of the game starts as everyone jockeys for position once again.

>You’re breaking out of the pack first, now. You want to end this ASAP, so push it!
>You’re the defender; you can’t let them even try to start something! Get to shoving and force them to focus you.
>You’re going to hang back and keep tabs on Phyglose- if Lily doesn’t break away, she’ll get crushed!

Also

>The usual! 4d20!
>>
>>3869483
Is that the game were one of the team members was a BR who had the worst pin imaginable and the fucker still managed to sniper most of the enemy team?
>>
Rolled 9, 17, 17, 17 = 60 (4d20)

>>3869486
>You’re breaking out of the pack first, now. You want to end this ASAP, so push it!
Here goes. Good game.
>>3869488
It is.
>>
Rolled 15, 7, 6, 14 = 42 (4d20)

>>3869488
yes.

>>3869486
>You’re the defender; you can’t let them even try to start something! Get to shoving and force them to focus you.
>>
Rolled 7, 7, 8, 12 = 34 (4d20)

>>3869486
>>
Rolled 8, 15, 11, 10 = 44 (4d20)

>>3869486
>You’re going to hang back and keep tabs on Phyglose- if Lily doesn’t break away, she’ll get crushed!
>>
>>3869490
That team synchronization...

>>3869491
Icy still lagging behind.
>>
>>3869492
You forgot to Vote dude.
>>
Rolled 1 (1d3)

>>3869486
1 for breaking, 2 for defending, 3 for hang.
>>
>>3869486
>>3869492
>You’re the defender; you can’t let them even try to start something! Get to shoving and force them to focus you.
Make space and pray to Dice Gods
>>
>>3869486
>>You’re the defender; you can’t let them even try to start something! Get to shoving and force them to focus you.
>>
>>3869501
We already rolled though, just look at those numbers!!
>>
>>3869507
I meant for the rest of this match, cause we surely have to rely on the performance of our teammates.
>>
>>3869486
>>You’re the defender; you can’t let them even try to start something! Get to shoving and force them to focus you.
>>
We will enforce our will as, like it or not.

Writing!
>>
>>3869512
...

*as best we can

Not sure why that posted without me clicking.
>>
>>3869486
>>3869491
>>3869501
>>3869502
>>3869511
You quickly slam into The Duchess as best you can- you’re not going to give anyone any room to breathe if you can help it! Ideally, you’ll be able to force people’s attention on you and leave Lily free to act. Duchess seems to be expecting it, however, and you’re locked in briefly.

Baskash tries to slip by on the outside; she does, but only barely as you try to disengage to focus on her. The Duchess tilts out of surprise for the sudden loss of pressure, but she continues to pursue, and the result is the explosion of fuzz slipping by you as you get smashed into the outer wall briefly; she didn’t get a good angle, so you manage to slip out, with her in hot pursuit.

Gellure gets off to a hot start, along with Torin-Bell; they both break early, Taminy right on Torin-Bell’s tail, and Icey not much further behind than that on Gellure. Risenlas manages a solid start as well, and she and Torin-Bell end up trying to space each other out; TB wary of Risenlas’s strength, and likely trying to get Baskash in the conversation between her and Taminy, so to speak. There’s less shoving between those ahead of you- likely to conserve their stamina. If they keep like this, it might even devolve into a flat race, and you’re not sure what you’d do about that...still, the crowd is hype as the Jammers, Lily and Phyglose go; a quick check sees Lily takes off- a step slower than you know she can move simply due to the long effort she’s put in, and Phyglose isn’t much better. She’s got the inside track, though, so she has that, if nothing else, and that’s keeping them even, though Lily’s doing her best to stay well away from Phyglose, who’s already starting to threaten her.

>Run interference for Lily, and put yourself inbetween her and Phyglose.
>Try to get on the inside track and impose yourself on Baskash again; she might try something.
>Can’t let Icey get left behind this time- see if you can help with that…
>Other
>>
>>3869539
>Try to get on the inside track and impose yourself on Baskash again; she might try something.
>>
>>3869539
>>Try to get on the inside track and impose yourself on Baskash again; she might try something.
>>
>>3869539
>Try to get on the inside track and impose yourself on Baskash again; she might try something.
>>
>>3869539
>Can’t let Icey get left behind this time- see if you can help with that…

Time to throw the team mate
>>
>>3869539
>>Can’t let Icey get left behind this time- see if you can help with that…
>>
Not letting her do anything crazy.

Again.

>4d20, please.
>>
Rolled 19, 1, 3, 5 = 28 (4d20)

>>3869580
>>
Rolled 10, 16, 20, 2 = 48 (4d20)

>>3869580
>>
Rolled 3 (1d20)

>>3869580
>>
Rolled 18, 16, 9, 6 = 49 (4d20)

>>3869580
>>
>>3869591
19, 16, 20, 6
Someone's tired.
>>
Lily might be close to running on fumes. Not good for a Jammer.

Writing!
>>
>>3869601
Good thing we can tag out our jammer
>>
>>3869539
>>3869552
>>3869556
>>3869558
>>3869588
>>3869589
>>3869591
19, 16, 20, 6

As Icey pushes forward to catch Gellure- who she’s gaining on, for certain- you’re not going to just let Baskash try something crazy- or desperate. You’re quick to cut across the lane, using the drop to help your acceleration and letting you cut a straighter path. Taminy rounds the corner just as Baskash springs- you manage to deliver a shoulder check that sends her flying far enough that it forces Turin-Bell to hop her skidding body and slow down, which also frees up Risenlas a bit more. She gives you a brief salute as she pushes forward, leaning in to try and double-team Gellure, who’s still at the head of the pack, if barely.

The Duchess is still behind you, however, and the loss of moment allows her to body check you into the inner guard-rail; it’s not enough to down you, but you do take a squeeze that leaves you breathless, even as you fish to push yourself off of it as she passes you. As you spin off the wall, you can see briefly Phyglose miss an attempted tackle on Lily- but after the dodge, she slows heavily as she bends over, clearly panting; shivering even. Still, she swallows a lungful of air, and her eyes harden again- no more time for fooling around like at the start. She needs to stay moving, but she’s hitting her limit.

Phyglose clearly still has some left in the tank, though, as she bolts on ahead, neatly ignoring you in favor of those in front.

>Tag Lily and keep moving, she’s too out of it to be a jammer. You’ll have to make due for now.
>Pick her up and keep by her side for now, help her catch her breath. You’ll need her agility soon.
>You trust she’ll make good decisions. Let her go and try to catch up to the rest of the pack for now.
>Other
>>
>>3869620
>Tag Lily and keep moving, she’s too out of it to be a jammer. You’ll have to make due for now.
>>
>>3869620
>Tag Lily and keep moving, she’s too out of it to be a jammer. You’ll have to make due for now.
>Tell her to run clockwise once catches her breath
>>
>>3869620
>Tag Lily and keep moving, she’s too out of it to be a jammer. You’ll have to make due for now.
>>
>>3869620
>>Pick her up and keep by her side for now, help her catch her breath. You’ll need her agility soon.
>>
Actually, I think I'll bow out here, but I'll resume the run early tomorrow (read: when I wake up). Yes, same thread. I mean, unless it page 10s while I sleep.
>>
>>3869637
Night, boss. Thanks for running.
>>
>>3869620
>Tag Lily and keep moving, she’s too out of it to be a jammer. You’ll have to make due for now.
>>
Back! Writing shortly.
>>
>>3869627
>>3869631
>>3869634
>>3869890
Alright, 4d20. Yes, you're still rolling for Lily.
>>
Rolled 8, 15, 8, 17 = 48 (4d20)

>>3870330
>>
Rolled 14, 14, 18, 9 = 55 (4d20)

>>3870330
>>
Rolled 8, 16, 2, 20 = 46 (4d20)

>>3870330
>>
>>3870330
>>3870331
>>3870337
>>3870340
Well, as she’s going right now, you don’t think she needs to be a Jammer after all; seems like she’s about to gas out after a couple more laps. You skate backwards for a moment; there’s a three-second rule about that, apparently, but you hardly take one as you reach for her. “Tag me!”

She doesn’t complain, thank goodness, just taps you with her forearm. “Just need to catch my breath! Go!” You’re already gone before she can even finish the sentence. Baskash is just now recovering her her take down, which to be frank is longer than normal for her. Gellure, unfortunately, is first to the ball, and is doing her best to push away from the pack; Icey is still working her best to keep up with her as they round the third corner, but she’s clearly exhausted. Risenlas is doing what she can to pick up the slack, however, though she’s pursued doggedly by The Duchess, the two not gaining or losing any distance.

Taminy, for her part, seems to be dropping speed little by little- her face doesn’t betray as much exhaustion as, say, Lily, but you wonder if she’s thinking ahead or perhaps just trying to conserve energy. Regardless, her tactic puts her within striking distance of both Turin-Bell and Phyglose; you can see the two nod to each other before charging for her.

You barely have time to shout a warning- “Tam, your five!”- before Turin-Bell goes for a body check- a light one, but presumably enough to get her in Phyglose’s way. The warning comes just in time enough for her to shift direction, though; resulting in a glancing blow, at best. Rounding the corner, at least, forces Phyglose to back off if she wants to make the turn, having cut to the inside early.

As a result of all this, Duchess is trapped between three defenders, Phglose and Turin-Bell are unopposed, and you’re well in the backfield. There’s little you can do at the moment, you think…

>Just push to catch up; no reason to shirk duty!
>Maybe there’s something else you can do? (What?)
>>
>>3870380
>Just push to catch up; no reason to shirk duty!
And activate Over Channel
>>
>>3870380

>Write-in: Use a weak mana blast to propel yourself backwards and go for the goal!
>>
>>3870380
>Just push to catch up; no reason to shirk duty!
>Leg Channel for speed boost
>>
>>3870380
>>Just push to catch up; no reason to shirk duty!
>>
>>3870380
>>3870390
Lightly.
>>
We're not getting left behind!

As for the others, however...

>4d20, best of three.
>>
>>3870415
>>
Rolled 14, 2, 9, 13 = 38 (4d20)

>>3870415
>>
Rolled 9, 17, 14, 19 = 59 (4d20)

>>3870415
>>
Rolled 11, 12, 13, 13 = 49 (4d20)

>>3870415
>>
Rolled 4, 13, 14, 20 = 51 (4d20)

>>3870415
>>
My my. Struggling, but not out of it yet.

Lily is a trooper.

Writing.
>>
>>3870415
>>3870420
>>3870421
>>3870422
Well, screw it. Focusing your mana as best you can with the Intersection dulling you, you ramp up the mana in your body- the Overchanneling ‘technique’ you accidentally learned would hopefully last long enough to get you back into the conversation, and you feel a rush of energy and power as the green flames envelope you. The crowd goes wild, and the refs seem to not be reacting to that, either; thank goodness.

Your body on a temporary reprieve, you burst forward as they round the second lap; Gellure still in the lead, but by how she’s always glancing behind her, you get more of the image of a rabbit being chased by hunting hounds. Risenlas drops back a step or two- although Taminy seems to have caught herself and pushes ahead, it’s enough for Duchess to get into a tie up with her- apparently this is the time for attack, in her eyes. They shove against each other and jockey for position as Taminy passes high on the outside, trying to keep up with Gellure as best she can.

It’s then that Icey, seeing an opportunity, suddenly throws herself sideways, and Risenlas is savvy enough to roll with it, sending all three of them up high and colliding into the barricade with the Duchess well on the inside. There’s another loud ‘OOHHH!’ from the crowd as she crumples from the double-team as Icey and Risenlas quickly fistbump before taking off again.

Phyglose looks like she wants to say something about that, but Turin-Bell quickly waves her teammate forward as Taminy keeps pace with the leader, and you’re closing in on the big demon anyway...although, you’re surprised to hear someone else closing in on you. A glance back shows Lily Tan Tan pulling up close to you; her eyes are a full blue, and she doesn’t even seem to notice you. You can see Baskash in the back, desperately trying to catch up as well.

>Maybe you can try to boost Lily and get her to the front of the pack?
>Steady as she goes; you’ll take it corner by corner…
>Phyglose has to go down if you want any chance of your team pulling away.
>Other
>>
>>3870485
>Phyglose has to go down if you want any chance of your team pulling away.
>>
>>3870485

>Steady as she goes; you’ll take it corner by corner…

We're the Jammer and going full-throttle right now, so we need to be the ones to score. Let our team carve us a path while we focus on getting to the goal before anyone else.
>>
>>3870485
>Steady as she goes; you’ll take it corner by corner…
>>
>>3870485
Switching my vote from >>3870496 to
>Steady as she goes; you’ll take it corner by corner…
>>
>>3870485
>>Steady as she goes; you’ll take it corner by corner…
>>
>>3870497
>>3870500
>>3870505
>>3870508

Will call it a bit early since it seems unanimous.

The usual 4d20, then!
>>
Rolled 6, 12, 12, 14 = 44 (4d20)

>>3870526
>>
Rolled 8, 7, 14, 6 = 35 (4d20)

>>3870526
>>
Rolled 12, 1, 14, 8 = 35 (4d20)

>>3870526
>>
Rolled 19, 1, 19, 5 = 44 (4d20)

>>3870526
>>
>>3870546
>>3870547
Woah, these two came on the same second.
>>
>>3870546
>>3870547

Okay, these two seem like they got posted at the same time, but when I check the 'X seconds ago' popups, I'm seeing that despite its placement, >>3870547 got posted like, maybe less than a second sooner, judging how it kept changing and whenever I flipped between them, it had the later time, so I'm going with this one.

Writing!
>>
>>3870552
I hope the kids are watching this.
>>
>>3870526
>>3870497
>>3870500
>>3870505
>>3870508
You’re not going to take any chances- you’re the Jammer, you need to get to the front of the pack. What matters right now is SPEED.

You have to take your mind of Lily, focus on getting to the front. You’re not the only one, either; as Taminy gets juked hard as she closes in, Gellure bending her body in an S-shape to avoid a shoulder tackle that throws the girl off balance and quite literally sending her spinning. Icey puts on another burst of speed, willing herself onwards to close distance in place of a recovering Taminy, as does Risenlas, both sensing the urgency.

Turin-Bell and Phyglose do the same, however, and though The Duchess is still out of it, she’s starting to get back to her feet- not enough to warrant a rescue, though, as you race past her and get near to the dangerous duo. A hip check is narrowly avoided, but Taminy throws herself in front of Queen Mean in an attempt to slow her down...it’s only mildly successful, as she’s subsequently rammed aside, but it did allow you to get a bit of breathing room on the outside as you head into the curve.

You can see Icey and Risenlas both split their position as they get within spitting distance of the goo girl- they’re going for a pincer, judging from the nods, and…

>Roll 4d20, best of three.

>Other, if choosing an action other than 'stay the course' again.
>>
>>3870610
Forgot the pic.
>>
Rolled 6, 7, 11, 9 = 33 (4d20)

>>3870610
>>
Rolled 16, 13, 8, 20 = 57 (4d20)

>>3870610
>>
Rolled 1, 13, 10, 18 = 42 (4d20)

>>3870610
>>
Huh. Writing!
>>
>>3870637
Did they grab her slime core?
>>
>>3870610
Icey’s the one who strikes first, cutting the inside corner as much as is possible without hitting it...then with a yell, she lunges. Gellure gets most of her body out of the way, but it’s not enough to dodge the followup by Risenlas- at least, not entirely; her arm carrying the ball swings out, as though for a pass- but Risenlas takes a swing...

And Gellure is sent into a spin as the ball is knocked free, sailing off to the side and bouncing off the wall. There a massive gasp and shouting from the crowd as the ball careens to the ground; the closest two are yourself and Turin-Bell…

And you lean low for the ball yourself; no way you’re going to give anyone else a chance at it! Turin-Bell sees the attempt and lunges at you for it; you kneel and keep your center low, and when she impacts, she nearly trips herself as you reach out and grab the ball quickly. Granted, this just paints a massive target on your back, but if you can keep hold of this for another (you quickly check the clock) fifty-one seconds or score, then you’re golden!

Phyglose doesn’t seem happy at all, and is doing her damndest to catch up to you, as you find yourself tensing unwantedly; likely the Overchannel. To your surprise, Lily is right behind her- scratch that, Lily bolts in FRONT of the giant, dodging a retaliatory swipe and coming up fast. Taminy as well seems to have recovered, though she’s’ fighting The Duchess a bit for position. Baskash, as well, seems to have tried to harass Taminy, though she’s more intent on getting back into the pack.

But with you at the head of the pack now...you need to make sure no one catches you for two more laps, at least! The count is reset now, so…

>At least drop the Overchannel; you don’t need to suffer its drawbacks for a game.
>Keep the Overchannel up; it might keep you in bed tomorrow, but...winning is winning.
>Other
>>
>>3870675
>>Keep the Overchannel up; it might keep you in bed tomorrow, but...winning is winning.
>>
>>3870675
Interesting, I guess we haven't tested Overchannel enough because I didn't even remember it had a physical tax.
>Keep the Overchannel up; it might keep you in bed tomorrow, but...winning is winning.
As well, we're going to be feeling it immediately if we don't keep it up and that'd be throwing the match. Can't let the team down!
>>
>>3870675
>Keep the Overchannel up; it might keep you in bed tomorrow, but...winning is winning.
Let's squeeze as much exp for our abilities as we can from this event. And tomorrow we can spend some time with all the books that we've collected.
>>
>>3869483
What game is this?
>>
Rolled 5 (1d100)

>>3870683
>>3870696
>>3870698
Alright, then. 4d20, as per usual. You're ahead, so there's not much choice but forge on, but that doesn't mean there isn't any action going on behind you.

>>3870696
You haven't, there is.
>>
>>3870675
>>>Keep the Overchannel up; it might keep you in bed tomorrow, but...winning is winning.
You hire Miranda, you will get your money's worth. Our SES team can take care of us for a day.
>>
Rolled 11, 11, 14, 14 = 50 (4d20)

>>3870707
>>
Rolled 18, 10, 12, 4 = 44 (4d20)

>>3870707
>>
Rolled 17, 7, 20, 13 = 57 (4d20)

>>3870707
>>
>>3870707
...so everyone in the All-Stars team rolled a 1, huh?
>>
>>3870706
A dead one unfortunately. Tribes: Ascend
>>
Holy hell why is a damn minigame getting me pumped more than a mission.
>>3870707
I'm pretty sure this counts for an instant win right?
>>
And Icey comes with the second highest.
>>
...woof. Well, that's good, overall. Writing!

Writing!
>>
>>3870707
>>3870709
>>3870711
>>3870712
You’re not going to give them a chance to change that. This Overchannel is going to leave you sore as hell, but…

Winning is winning.

As you pull away from the pack, the rest of the track blurs in your mind; there’s just what’s ahead. You round the next corner before you know it; clear track, clear purpose. You round the second corner; you push on, and after you round the next corner you hear the slight ‘beep’ that signals that you’re clear to score. Good, objective is live. You see someone ahead- Duchess, right. Taminy’s with her, too, still pushing her off. Duchess gets close, but doesn’t touch you, although Taminy goes sprawling, too. Acceptable, it will be made up for.

Small Baskash- she tries to leap for you, and you duck smoothly- it was telegraphed, practically.

Track hazard- goo again. You hop to the outside and blow past the goo girl, where the demon tries to pin you down- she’s met with sudden absolute trainwreck of a collision courtesy of Risenlas, who stops her in her tracks and ends up making the smasher into the smashee- TB is similarly sprawled out thanks to a similar tactic from Icey who gives off a salute as you pass; the crowd is off their feet for sure. By your calculations, 4/5ths of their team is down. Duchess makes a wild lunge for you as you round the last curve- you’d heard the countdown, and she just barely stops short at the three count as you slip past.

And there it is.

The objective. The goal. A leap, a stretch- a slam.

Horns go off. The crowd is wild.

You won. You raise your arms in victory...

You’re not sure what happens immediately after that, as you feel your consciousness fade…

...and the next thing you feel is water on your face “BLUGHEH!” You can’t even think about how ignonoumous a way to wake up that was, you’re too busy wiping your face dry. “What the- who did that?!” You find yourself slightly peeved as you glare around to see where you are...ah. The locker room. Surrounded by the faces of your teammates, all of them grinning brightly.

“Heyyy, you’re back with us. Nice.” Taminy says. “Got worried for a second.”

Lily Tan Tan just giggles, although you can see that she’s still exhausted. “Yeah, silly! You got suuuuper focused and everything, and we won, and then you fainted.”

“Wasn’t for very long, though,” Icey adds helpfully. “And you came to here and there. Even managed a couple words for the post-match. Remember?” Oddly enough, you don’t.

“That was INCREDIBLE heart you showed!” Risenlas says cheerfully. “I’ve never been privvy to such a sport, but I must say it was intense! You have my thanks!”

> “Eh, everyone helped out. Team game, team effort.”
> “Well, appreciate it. I did what I could.”
> “Likewise. Great blocking. Speaking of, how’d the All-Stars take it?”
> Other
>>
>>3870794
> “Eh, everyone helped out. Team game, team effort.”
> “Likewise. Great blocking. Speaking of, how’d the All-Stars take it?”

I hate to say it again, but.
>Local Roller Derby All-Star team beaten by a Barbarian, Hex Maniac, a furry, a redshirt and Coldsteel the Hedgehog.
>>
>>3870804
I mean, blame the dice. Could've ended exceedingly differently even with Miranda's efforts.

It took me waaaay too long to figure out which of them was Coldsteel.
>>
>>3870794
That guy >>3870804
>>
>>3870794
This >>3870804
>>
>>3870794
Supporting >>3870804
>>
>>3870809
I still don't know


>>3870794


> “Eh, everyone helped out. Team game, team effort.”
>>
>>3870838
Coldsteel is Miranda.
>>
Writing!
>>
>>3870794
>> “Likewise. Great blocking. Speaking of, how’d the All-Stars take it?”
>>
>>3870794
>>3870804
>>3870810
>>3870821
>>3870829
>>3870838
You shake your head. “Eh, everyone helped out. Team game, team effort.” Which is true. You certainly didn’t consider yourself the star of this particular show, even with your efforts at the end there…

“Aw, thanks.” Taminy says, and you’re not sure whether she’s being sarcastic or- “and I’m not bein’ sarcastic.” Ah. “Honestly, I just showed up to this for the clout. Didn’t think it’d be this fun.”

“Anything’s fun if you want it to be!” Lily chirps. “And this was WAY fun!”

“Dunno if the All-Stars would call it ‘fun’,” Icey snarks.

“Well, I think you helped out great, especially with blocking,” you mention to Icey, although… “But that actually reminds me. How’d the All-Stars take it?”

“Welll…” Icey scratches the back of her head in thought. “Mixed, I think is the best descriptor.”

“Phyglose was actually a good sport about it, same with Turin-Bell,” Taminy explains. “Redrossa seemed kinda peeved, though I dunno if she was mad at us or herself more. Gellure seemed kinda pissed, too.”

“Oh, the slimelass was definitely out of sorts,” Risenlas confirms. “Didn’t even want to talk to us.”

“Baskash was funny, though!” Lily exclaims. “She did this whole ‘Oh nooooooo!’ thing and then laughed about it! I like her!”

Well...that’s a bit better than you were expecting, to be honest. You’d thought they’d have all been mad about it, considering they’d been beaten by what was essentially a random team pulled together in maybe a day. Still, it’s over now, and well…

> It was fun enough, so maybe… “I’d be up for it again. Think there’s a Pro-Am league?”
> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>It was okay, really- but that's all. You need to get out of here, and sleep this off; you’re sore as shit.
>Other
>>
>>3870870
> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
Yes! Called it.
>>
>>3870870
>> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>>
>>3870870
> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>>
>>3870870
> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>>
>>3870870
> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>>
>>3870870
>> They seem like good people to keep in contact with. “So. Wanna trade contacts? Keep in touch?”
>>
>>3870870
>>3870874
>>3870876
>>3870892
>>3870894
>>3870898
>>3870918
You have to admit, you’re impressed. Despite not knowing each other, you all came together and executed against a highly-experienced team. Good teammates, likely damn good Outgoers, too. They seem like they’d be good to keep in contact with. “You guys all seem cool,” you sum up. “So. Wanna trade contacts? Keep in touch?”

“Super yes!” Lily cheers. “Yay for new friends!”

Fortunately, the feeling is shared (if not as intensely) all around.

> Irina ‘Icey’ LaGrange (Dynamic Methods), Taminy Scarely (Shadowwalkers), Lily Tan Tan (Flashpoint), and Risenlas Lavintude (Interdiction) are all contacts now. You may occasionally get calls from them to assist with something in the Intersection, or perhaps just invite you out. Inversely, you can do the same.

Afterwards, you’re quick to change, and you all bidded each other farewell, largely all going off to do the same thing you are.

Sleep, and maybe heal up some of these bruises the old-fashioned way.

>Earned 2 Large Motes!
>Gained Advanced Weight and Exercise Training Room! This will help some Outgoers learn certain techniques. Also may allow for unique interactions.

>You've got some time free, now. After you heal up, anything in particular you want to do?
>>
I'm gonna wrap it up here for the day and let you all hash out what you want to do. I'll start a new thread for it, maybe tomorrow.
>>
>>3870929
>Go do that work that the higher ups were 'asking' for someone to do.

i think it was the trainning school or something
>>
>>3870929
Shop. In particular the no-frills battle rifle mentioned earlier, but might as well browse while we're there. It's been a while since we last poked around the shops.
>>
>>3870929
>Start preparations for the movie night with Lori, Izumi and Mono.
>>
>>3870929
Oh, and we need to start looking for someone to help with research
>>
>>3870929
>Do the higher ups job, if we have time prepare the poker/movie night. Maybe look into if a research assistant counts to the company limit.
>>
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>>3870947
>battle rifle
>pic related
imho an assault carbine would be a better fit for Randa's frame
>>
>>3870982
She's short, yea, but Randa is strong enough to keep a full battle rifle on target without issue I figure, and the added punch would be nice when we actually need it.
>>
btw, I still think that we need to have a talk with Izumi, can't pretend that nothing happened on the last two missions we were together
>>
>>3870947
I do think it's high time we buy some sparkly gear. Maybe a spare gun just in case, I mean we have 94 large ones. I vote for that and a multiple of something else.

What kind of utilities are we missing at the moment? Something that helps with interrogations maybe? Ailment cleansing tools? Alternate longer range options when a mag blast just can't reach the target comfortably? Reliable AoE crowd-controls that aren't consist of instant death? Some actual protective gear for once?
>>
>>3870993
gotta thank her for listening to us on the previous mission and give her that light bow and talk over what happened in the crossover>>3848618
>>
>>3871000
I think our techniques cover most of it: interrogations - shock touch and energy channel, healing hands for ailments plus we still have the elixir pack, AoE - flux wave (or start working on directed version, I think it's in the experimental pastebin), protective gear - body shield, long range - use Baron's Rapier for boost.
>>
Who is our Brazilian sniper with 150 ping? Icey?
>>
>>3871016
Hmmm, we still need to work on the interrogations front, normal tortures can only do so much. And more protective gear can't hurt.

I'll add: something that amplifies Miranda's current already monstrous fire power. And something that helps with stamina in a battle of attrition.
>>3871035
Unironcally? It's either Risenlas or Miranda.
>>
>>3871043
Seither Crystals
>>
Honestly, we shouldn't focus on ourselves, but on our R&D gals, because so far its taking us IRL months and even years to get some sort of item from them. I mean, we hired owlia and cylica two years ago, at this rate it will pass more or less 10 years before we get anything that's substancial.

>>3871043
I don't know if that's something we really need because we already have the rapier the mana crystals, the condenser AND the mana shoes. The problem is us that are too afraid to use them, or outright forget we have the items in our bag.

>>3870986
>>3870982
In the last mission we managed to shoot a literal minigun one handed, its fair to assume that we can literally handle any gun regardless of the punch.
>>
>>3871104
>outright forget we have the items in our bag
Then let's buy something that will always be on ourselves all the time while doing jobs.

And yes, poor Owlia is overworked at the time. She's good but not a miracle worker. I'm all in for a robotic assistant. They won't take an Outgoer slot of course.
>>
>>3871148
>They won't take an Outgoer slot of course.
It's employee slots, not Outgoer.An assistant would add to the total.

I think research would be easier if we setup a research queue system. It would keep anons from trying to pile on a literal half a dozen new projects after every job at least.
>>
>>3871148
Hmm, maybe instead of buying new things, let's upgrade what we already have. Enchant and modify our weapons and clothes, that way we won't clutter our bloating inventory.
>>
>>3871173
>I think research would be easier if we setup a research queue system.
there is already one(even if its just on handler's side). the problem is that owlia is only one person, and as we can see, she is already completely swamped. we need to get her a way to make stuff faster and while the lab expansion is a nice idea, i feel that an assistant will be better.
>>
>>3871177
I was just thinking about that too. But the way I saw it, Miranda is a monk ,most weapons in the bag are already enchanted and we'll have to wait to get our stuffs back. But upgrading them in some way? Maybe, and stacking enchantments might be a thing (and might be costly too). For our fashion items, only the boots are feasible because we use it all the time for the mana.
If there are ways to enchant our FIST then I'm all over that stuff.
>>
>>3871179
I think the problem is us anons then, not a lack of workers. We keep adding these minor projects to her plate that might yield interesting results, but don't help the company make money. We're an Outgoer company,not an R&D group, we make our money on multiverse contracts.
>>
>>3871179
>>3871192
>>3871194
What do you guys think of hiring an artificer that could both research new loot and modify our gear, and let Cylica and Owlia to focus more on in-depth study and inventing things? That way the researched stuff would be more imactful and we could recycle or modify some items from our inventory that we don't use that often.
>>
>>3871202
Fuck me
*more impact from research
>>
>>3871202
An in-house Blacksmith/Enchanter? That's a good one too.
>>
>>3871194
Its definitely a lack of workers. Because of how the quest works she will always be swamped. The only real way to fix this issue is with more people.
>>3871202
sure.
>>
>>3871208
Yeah, someone comparable to John from the last crossover.
>>
>>3871202
Not a bad idea to have different focuses for R&D, but it does't actually solve the
>Not an R&D group
issue. The company would still be paying for more R&D for interesting but not profitable research.

>>3871215
see
>Not an R&D group
The easiest way to fix the issue is to cap the queue, so that we can have only so many projects pending. Hiring more researchers will only make the 'research all things' issue worse.
>>
>>3871224
If owlia wasn't so much of a scatterbrain that would work, but she is someone that jumps from project to project based on how interesting is at the moment, because as you can see, most of the prototypes she has were developed and designed on her own, not because we told her to.
>>
>>3871224
How capping the queue would solve anything? Owlia and Cy already have already listed the priority of the stuff they research, making a 'cap' wouldn't increase their speed. It's been explicitly said multiple times that they need a helper.
I think that once the research speeds up we could ping Sal and ask if some of the researched stuff could be sold on market, that way it could negate some of the expenses of our R&D branch.
By the way, could we give them Gartoum to serve as another pair of hands? He might not know much about tech, but he seems to know his way around magic.
>>
>>3871275
>By the way, could we give them Gartoum to serve as another pair of hands?
That's a good idea and a nice stopgap measure while we get someone capable.
>>
>>3871275
what about making a joint venture of sorts with general dynamics? they definitely have the man power, we have the mad scientist with the plan and i feel they will definitely love the advantages the seither crystals could bring to their machines, and that's without taking in consideration the other crazy tech owlia was tinkering with.
>>
>>3870929
Start preparing for that movie/poker night with Izumi, Lorelei and Mono.
Maybe we can do that talk with Izumi some anons want when we go to invite her.
And I see somebody mention that we had a bow to deliver to Izumi, we can do that too while at it.

Also
Take the AICA we looted from the previous job to a professional mechanic. See if Mitzi or somebody else can both fix it up and turn it into a research assistant for Owlia. As long as it's not sentient it won't be wasting employee slots and by having somebody else fix the bot we won't have to spend any time on it. Might cost a bit though.

And if we're going to get a battle rifle I suggest getting a scope for it so it can also function as a DMR when needed.
>>
>>3871728
Meeting with Izumi is universally agreed upon I wager. Because of that I think a girls' night is upon us, might as well. We can ask everyone about ways to spend our hoard of motes, or swap training techs. We can invite Owlia and Cylica over too to discuss the R&D thingy if anons want.
>>
>>3871736
hey now anon, don't go making assumptions.
>>
>>3870929
Yup, that covers everything>>3871728
>>
so it mostly sounds like a Girls' Night In, and some minor business to take care of.

Alright, I'm making a new thread.
>>
>>3872501
>>3872501
>>3872501



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