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/qst/ - Quests


Your name is Shu, and the hunt’s preparations are almost complete.

Bathed in the searing heat of the Forge, November’s putting her own personal touches on her new body, sleek chrome and burnished metal in the place of the pitted rust of the form she’s left behind while her niece finishes with Relics both old and new. Dorian’s visible just outside your door, leaning against the bar and swirling a vintage of something old, expensive, and scarlet in a wineglass as she studies something intently just out of your line of sight. You, meanwhile, are seated on the edge of your bed, caught in the quiet contemplation of your newest ally. The addition of the Beta Proxy of Doctor West wasn’t something you expected but she, too, is pursuing a better life...a pursuit all in your family find worthy. Rising, you begin walking to Dorian's side when you almost run into Gina, rounding the corner into your room with her nose buried in a folder.

"H-hey!" She sputters, regaining her focus as she snaps the paperwork shut. "Sorry, I was coming to get you,I've been looking through the Halo files!"

"Find anything interesting?" You ask, glancing over to Dorian and following his unblinking line of sight to where Francine discusses Fleshscape reconnaissance with Julia and Amara at the table. Watching him finish his glass and pour another, you turn to face Gina to find her hazel eyes sparkling with fascination.

“Hell yes, I did." Gina replies, an undeniable note of pride in her excited voice. "I know where three of them are, now. Cassandra met both West and Charon during her journey with Uzu Senior, and it looks like Doc Prime had two Halos fused to her at the time they met.” She explains. "The Fibrous and Phantasm ones, allegedly."

“So you're saying our two biggest threats have at least on Halo apiece?” You groan, and Gina just nods sharply.

“Yep, it looks like Cass figured out how to scan for the unique Hexane signatures the Halos give off, so she pegged that Charon had one infused into their body…and if their old class is anything to go by, then I’d bet it’s the Flesh Artisan one.The real fun part is that since I have the Neurotic Halo hybridized with my Neuromancy, I think I may be able to retrace Cassandra’s steps and figure out how to sweep for them, myself!”

“Alright, just keep working on that, and…" You pause, uncertain as to the source of anxiety that works its way around your heart as you speak. "...be careful, alright?”

Previous Vein: http://suptg.thisisnotatrueending.com/qstarchive/3729692/

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Body%20Horror%20Quest

Character Abilities: https://docs.google.com/spreadsheets/d/15ctgm_liaNO0e0B6zAcIUrmfDN0tWiXds3L4FvogI2M/edit#gid=0

Trypophilic Hive, Ver. 2: https://pastebin.com/SJ5wvFxr

Relics, Ver. 4: https://pastebin.com/c4J9mpPK

Dual Techs: https://pastebin.com/2jZ5Zhyx

Twitter: https://twitter.com/bodyhorrorquest?lang=en
>>
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“Please tell me you’re not going to be freaking out with us looking after Francine, too?” Gina sighs, watching Dorian pouring himself a second or perhaps third glass as she forms her next words directly into your mind. {It wouldn’t do to have November watching over a bunch of nervous wrecks while you’re out in the field. Besides, don’t you trust me?}

“GG, of course I…” You begin to say aloud, faltering when you watch your painter down a second glass of wine in a single, prolonged sip. You're about to say something to him when November and Rath emerge from the Forge room, laughing together with a bundle of reinforced Relics, along with a few unfamiliar items held in their arms.

"Hey Rath, I can be trusted, right?" Gina demands, whirling on the redhead the moment she's close enough to snare into the conversation.

"No clue what we're talking about, but trust your girlfriend, man. She's a big girl, she can take care of herself." Rath fires back, her smile equal part bewilderment and good humor at the other girl's playful tone. "So...what are we talking about?"

"Fruitful forging?" You ask, diverting the subject to more pressing matters. Rath nods several times, very quickly as you glance over the sets of armor she cradles in her arms like a set of newborn children.

"Yep! Enhanced the Tormentis, crafted a few other armors, and I made Aunt Heather a bitchin' spear!"

November gives the hefty, thick-handled spear an experimental swing, almost losing hold of the bottle of sauce she holds in her other hand when the impossibly heavy blade goes a little wide.

"So...where do we start with this hunt of ours?" November asks, recovering from her awkward swing with some measure of finesse. "The tank's ready to go, if you want to take it for a spin."

"I think that's a wise move." Dorian says as he finally makes his way over, his azure gaze still trained on Francine as she and Amara animatedly discuss the nature of Skintalking. "We can cover more ground together that way and wrap this up with haste, I'd imagine."

The young man's gaze settles on yours, his nervous energy and sense of urgency palpable across the empathic channel.

"Shall we be off, then?"

>>PLEASE SELECT YOUR RELIC LOADOUT

AND

>>Begin your hunt in the Follicle Plains, between the Envious City and the Calcite Cliffs.

>>Stalk through Carroll’s Woods, devoting more time to plumbing its unforgiving depths.

>>Prowl the wastes between the Ruins of Almath and Carroll’s Forest, where Dorian chased down B’ni.

>>Write-In (Choose another place to begin or make some last-minure preparations.)

YOU ARE IN CONTROL
>>
(Gentlemen, voting shall remain open for the next two hours. I posted the updated Relic sheet late in the last Vein, but if you see that there's anything missing or if you have any questions about what you find there, then please let me know. November currently has her Tier 3 Core equipped, and her HEALTH total is at its base level, to be augmented by any of the Relics you slot into the Etain combat frame.)

(Finally, you shall find Amara's new Lexicon words below.)

>>AMARA LEXICON: NUKA, VIE, HIR, VITA, SIHL, SKRA, BAUM, SULK
>>
>>3765586
Relic Loadout;
Shu;
>Contender, Matrons, Cutis Tractus, The Spine, Uzi(x3 Regular, x1 Lightning, x1 Radiant), Whistle(RHO CUNT).

Dorian;
>Sui Interitus, Manus Caelorum, Gutgrab Daggers, Adrenal Nail, Shawl.

November Slot Relics;
>Head, Jesters Masque
>Chest, Sui Tormentis
>Arm1, Spear of Dainsleif
>Arm2, Ignition Gauntlets
>Leg1, Cursas Alas
>Leg2, Vocem Virtutis

November other Relics;
>Hydras Heart, Deliverance of Ego.


and
>>Prowl the wastes between the Ruins of Almath and Carroll’s Forest, where Dorian chased down B’ni.

seems like the best place to go. Lara had kinda cleared out the forest and id imagine the Plains are probably either lower level or picked cleaner.

>>3765587
we still need the throat cannon.
otherwise, for the sheets, you said Etain had some stat differences, and i was unsure of what was needed for Francines sheet.
>>
>>3765599
(Working on updating the sheet with the throat cannon now that I've arrived at work. Regarding November, the Etain's current HEALTH is an even 1300%, with her tank regen at 200%. For Francine, I can repost her full stats and abilities momentarily.)
>>
>>3765604
oh right, the tank.
think people were wanting that added to the sheet too, when you get a chance. might be useful seeing as how we're actually trying to put it to proper use after all this time.

sounds good on the Fran stuff.
>>
>>3765586
>Prowl the wastes between the Ruins of Almath and Carroll’s Forest, where Dorian chased down B’ni.

>>3765599
Don't forget to load up on Contender magazine
Relic loadout:

Shu:
Contender (2 fullbores, 4 Hollowpoints), Matron's stoicism, Whistle (Rho Cunt)
Dorian:
>Sui Interitus, Manus Caelorum, Cursus Alas, Gutgrab daggers

November
>Head: Jester's Masque
>Chest: Sui Tormentis
>Arm 1: Spear of Dainsleif
>Arm 2: Ignition Gauntlets
>Leg 1: Adrenal Nail
>Leg 2: Hydra's Heart

We're leaving Vocem Virtutis, The Uzi, and the Shawl, and Deliverance of Ego for the other team that's going out in the field (Francine, Julia, Amara) since they're going scouting and asking the fleshscape for information, Amara will need the Shawl to cover her Clone network. and I don't want them to venture out empty handed and naked in terms of relic protection.
>>
>>3765632
>We're leaving Vocem Virtutis, The Uzi, and the Shawl, and Deliverance of Ego for the other team that's going out in the field (Francine, Julia, Amara) since they're going scouting and asking the fleshscape for information, Amara will need the Shawl to cover her Clone network. and I don't want them to venture out empty handed and naked in terms of relic protection.
im not leaving the Ego behind and they dont need that. 90+% of their time it will only be Amara Clones out and about, and otherwise they arent supposed to be fighting and would know if an area of intrest is dangerous or not due to the clones.

loading the Contender is a free action its not that important.

the Hydras Heart can only go in the chest slot.
We're the ones doing the heavy fighting, the Shawl would do much better in our hands.
Dorian doesnt need the Cursas Alas and it'lll be much more useful helping November get into combat.

passing up the Extra ACT on November is a bad move in my opinion, as we're going to be down a party member and shes going to be doing most of the frontline fighting.
>>
>>3765643
>>3765632
also, same thing. the Deliverance is way too good to not give to the team actually doing fighting, and being down a team member means we need it more.

if, and thats BIG if, the research team really needs to check a location thats dangerous, they have Julia, Rath, Gina, Amara, Amara Clones, AND Fran that can all go together, if the place is really so important they have to take the risk. they easily can make up for not having relics.
>>
-Francine’s Stats-

HP: 230% (20%)
BIO: 160%
ACT: 2/2

>>CREATION'S STRINGS (Fibromancer/Neuromancer Hybrid, Lvl 1): A power thrust upon an unwilling vessel, this hybrid ability allows West Beta to physically unravel the very biomass Daughters are composed of, rapidly siphoning off their reserves of HEALTH to refill the user's own at a rate determined by the wielder's proximity to their target.(HEALTH +120%, BIO +140%)

>>CREATION'S STRINGS (Lvl 2): By tethering itself to a target West Beta now gains an innate understanding of its foe, granting an understanding of the target's current HEALTH, BIO, and REGEN totals. (BIO +20%)

>>CREATION'S STRINGS (Lvl 3): West Beta may now, when she begins to unravel a target, gain access to the abilities of their Core skill tree. Beta is free to use their abilities using her own HEALTH, BIO, or ACTs as required by their activation costs, though she may only copy active abilities and passive skills up to her Core's current level. (HEALTH +30%)

>>DEFIANT PUPPET (Creation's Strings Augmentation, Lvl ERROR): West Bet@ nOW pSSe$es...We$1 BbbbB...eRrRor...Francine now possesses the ability to reverse her Core power's draining effects, instead allowing her to draw from her own reserves to restore those that she is tethered to. This reversal extends to any and all draining effects her tree may gain, and this healing may not be interrupted as long as Francine is conscious. (HEALTH +80%, HEALTH REGEN +20%)

-Francine’s Relics-

>>INSPECTOR’S SPECTACLES: This set of demure spectacles are a modified variant of one of West Prime’s favorite Relics. They allow the user to passively detect the HEALTH and BIO of Daughters in line of sight, and at the start of each combat there is a chance that the rudimentary nature of a random foe’s skills will be revealed, along with their next turn intentions. (Head Slot: HEALTH +50%, Allows November to detect the intentions of all foes in visual range.)

>>GAMMA PHARYNX: This gruesome Relic necessitates a full-blown binding to the Daughter that wishes to equip it, a process that is quite painful for any normal individual. Removal of the Relic imposes a HEALTH penalty equivalent to one-tenth of the user’s maximum, similar to the after-effects of Forging a Relic. The benefits, however, are not to be underestimated; the Pharynx accumulates a potent charge for every turn it remains unfired in combat, and the stored power may be released for 1 ACT to produce an utterly devastating beam of blinding, annihilating heat with a high chance to score a critical hit that deals seven times the base critical damage. (Head Slot: HEALTH +0%, Charges accumulate twice as fast, November does not suffer the removal penalty to her HEALTH.)

(As far as the tank goes, it is still acclimating to November's new body, i.e. I am still running balancing on its abilities, so that will likely come either during or after this Vein closes, if that's alright.)
>>
>>3765643
>loading the Contender is a free action its not that important.
I know that it's a free action for the contender, but what I'm saying is that it doesn't hurt to go out hunting with a fully loaded revolver.

I understand your logic and will amend my vote for November's and Dorian's loadout for part of it, I'm still for giving the Shawl to the Research Team.
>>3765599
>>3765586
Dorian:
>Sui Interitus, Manus Caelorum, Adrenal Nail, Gutgrab daggers

November
>Head: Jester's Masque
>Chest: Sui Tormentis
>Arm 1: Spear of Dainsleif
>Arm 2: Ignition Gauntlets
>Leg 1: Adrenal Nail
>Leg 2: Vocem Virtiutis

>>3765646
>if, and thats BIG if, the research team really needs to check a location thats dangerous, they have Julia, Rath, Gina, Amara, Amara Clones, AND Fran that can all go together, if the place is really so important they have to take the risk. they easily can make up for not having relics.

It's not the location that I'm worried about anon. It's the hordes of daughters that come looking for us. We've got a huge target on our backs and the whole world knows our name and and Family. They'll be looking for anyone our family and use them as a springboard/lead to get to us. That's why I'm wanting to leave some relics for our research team to ensure they're more protected.

>We're the ones doing the heavy fighting, the Shawl would do much better in our hands.
I disagree on this logic. We might be loaded up on Relics, but with the setup you're proposing, it feels like you're putting too many eggs in one basket and assuming nothing horrible will happen to the research team.
>>
>>3765662
thanks for the info, and i guess fair enough on the Tank, but we kinda planned to use it on the hunt so im not sure how exactly thats going to work then if we do not understand what it can do?

>>3765666
>Relics;
fine on the shawl, but id prefer the Nail in Dorian. it wont fuse to him, if thats what you're worried about.


>It's not the location that I'm worried about anon. It's the hordes of daughters that come looking for us. We've got a huge target on our backs and the whole world knows our name and and Family. They'll be looking for anyone our family and use them as a springboard/lead to get to us. That's why I'm wanting to leave some relics for our research team to ensure they're more protected.
and i disagree its that big a danger. our family isnt idiots or weaklings. they know not to pick a fight and how to avoid one, and if they do, they'll know its coming and bring more than just a minor force to deal with it.

>I disagree on this logic. We might be loaded up on Relics, but with the setup you're proposing, it feels like you're putting too many eggs in one basket and assuming nothing horrible will happen to the research team.
and i disagree with your unfounded paranoia and refusal to trust our family to be able to think on their own or handle themselves.
>>
>>3765666
>>3765674
also i want an armor set on Shu as opening up those Swarmling slots was also part of how i planned to cover the lacking party member.
>>
>>3765674
>and i disagree with your unfounded paranoia and refusal to trust our family to be able to think on their own or handle themselves.
Look I know they can handle themselves. We've placed our trust in them when we got separated by Penny's team, I just don't want them to be caught alone and without the extra protection that the Relics can give them.

>>3765679
Fair enough. Cutis Tractis will suffice then...

As for the other spare relics. Deliverance of Ego can go to the research team since November's already loaded up on a suit of armor, and I think we should swap the Jester's Masque and replace of the Gamma Pharynx. We're going hunting, and having more armanents would help. The Jester's Masque can be equipped on Julia so she can keep her head on a swivel and keep the Research Team safe should an ambush occur. Nevermind the fact that literally everyone (except November and Francine) has a lvl 2 Halo.
>>
>>3765692
no, we already set November up for Melee and taking the frontline, if we we were going to set her up for something like the Gamma her entire loadout would be different.

the Ego stays with us and im keeping the Masque on her too.
>>
>>3765586
>>Prowl the wastes between the Ruins of Almath and Carroll’s Forest, where Dorian chased down B’ni.
Follicle Plains we've already hunted out, Carrol's Woods Lara has already hunted out, let's go someplace fresh.

>>PLEASE SELECT YOUR RELIC LOADOUT

November
>Head: Crimson Jester's Blood-Iron Masque
>Chest: Sui Tormentis
>Arm 1: Spear of Dainsleif
>Arm 2: Deliverance of Ego
>Leg 1: Adrenal Nail
>Leg 2: Remembrance Whistle loaded with NUKA THA
Nuclear super-mecha November. Big boosts to attack and defense, some mobility too, and damage type changed to Radiant. Very powerful center-line combatant.


Dorian
>Sui Interitus
>Cursus Alas
>Manus Caelorum
Dorian's usual speed-based focus, with Manus Caelorum for playing around with how it affects him. Pretty straightforward, here.

Shu
>Cutis Tractus
>Matron's Stoicism
>Ignition Gauntlets
>Contender Load: Two Herculean Fullbore, Two B.33 Special, One Ravenous Parabellum, One Cicada's Cry.
Give Shu some armor so that she doesn't have to spend swarm slots on armoring herself. Cutis Tractus isn't the best for her but it's better than nothing. Matron's Stoicism for resistances. Contender loaded with some heavy damage-dealing, some DoT, and a concentration-disruptor just in case.

Leave the Shawl to the exploration party. A bunch of invisible Amaras roaming about should be more effective than visible ones. Same with Vocem Virtutis, I want them to have that boost as well. I'm not paranoid about them getting hurt, but that doesn't mean we shouldn't leave them with effective tools.
>>
>>3765695
Shu doesn't need the Gauntlets, she point is to give support and let November and Dorian have their limelight. especially as the Cutis will slow her down if she tries to go forward. the Gauntlets will greatly help November when shes up close and personal.

not giving November the extra act is a bad move in my opinion, due to the lack of an extra party member. she also doesn't need the Nail as she will have her Tank.

the Ego really doesn't need to be an internal slot, theres much better options and she easily gets enough out of it just wearing it normally. same with the whistle, i think theres much better internal options.
Cursas really is wasted on Dorian, hes mobile enough by a large magnitude without it, while November could still use it to goo effect to get into the fight.

i also think Dorian could do great things with the gutgrab daggers, though it would rely on timing to make them work, no one at the home base will be putting them to better use then he will here.
>>
>>3765579
It's a beautiful morning for a meat crusade, wouldn't you say?
>>
>>3765587
>>3765599
>>3765632
>>3765666
>>3765695
right, well the consensus so far is;

>>Prowl the wastes between the Ruins of Almath and Carroll’s Forest, where Dorian chased down B’ni.

Shu;
>Contender, Cutis Tractus, Matrons, Whistle(Rho Cunt)

Dorian;
Sui Interitus, Manus Caelorum, Gutgrab Daggers

November Slot Relics;
>Head, Jesters Masque
>Chest, Sui Tormentis
>Arm1, Spear of Dainsleif
>Arm2, Ignition Gauntlets
>Leg1, Adrenal Nail
>Leg2, Vocem Virtutis

November other Relics;
>*Deliverance of Ego on her somewhere

with me being massively disappointed in the amount of wasted relics not in use when a major part of not taking a full team was that we had ways to cover and make up for that. wonderful waste of resources gents.
>>
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>>3765702
but of course, any morning with BodyHorror Quest is a good morning.
>>
>>3765699
>>3765695
>>3765706


How about this to satisfy everyone or rather mostly everyone...?

Exploration Team's loadout:
>Inspector's spectacles
>Shawl
>Deliverance of Ego
>Uzi

I understand your desire to fully load up the hunting party to the gills with relics, but we're sending out two parties out in the wild. they deserve some form of relic protection as well.

Hunting Team:

Shu: Cutis Tractus, Matron's Stoicism, Contender (2 Fullbores, 3 Hollowpoints, 1 Cicada), Whistle (Rho cunt, or Nuka Tha)

Dorian: Sui Interitus, Adrenal Nail, Manus Caelorum, Gut Grab Daggers

November:
>Head: Jester's Masque
>Chest: Sui Tormentis
>Arm 1: Spear of Dainsleif
>Arm 2: Ignition Gauntlets
>Leg 1: Cursus Alas
>Leg 2: Vocem Virtutis
>non-slotted: Hydra's Heart
>>
>>3765699
Yeah, I'm not sure why I gave Shu the gauntlets. Hold over from thinking she'd be using the Stalwart, I guess. Not sure I want it on November, though. If she's doing melee she'd be attacking with the Dainsleif, the Gauntlets wouldn't help.

I'm not sure how the tank makes the Nail irrelevant. It would still give her more mobility and more damage, if we're going to have her go into melee that's what we should want on her.

Ego I want slotted because it would boost the defense of the Tormentis. Whistle I could be convinced to change, though. I can see the Cursus being useful on November, though she does already have her own rocket boosters.

And I don't think the Gutgrab Daggers are good for Dorian at all. He's already got blades for hands, he doesn't really need to hold on to knives.

>>3765706
What "massive amounts?" That's most of our Relics in use. The only one that's not are the Shawl, the Spine and the Ascendant's Crown. We can't use the Crown yet, the Spine isn't super useful for our party (I guess Shu could use it, but she doesn't really need it), and the Shawl is better used stealthing the Amara network. You are misrepresenting the situation.
>>
>>3765711
>Contender (2 Fullbores, 3 Hollowpoints, 1 Cicada)
Why Hollowpoints? Those things are more or less worthless these days. Way too low a cap on the Bio they can spawn, not even worth loading in my opinion. I'd go for B.33s or Parabellums.
>>
>>3765711
nope, not leaving the Ego behind.

we're only sending one party out. the other teams not supposed to be picking a fight and has a massive advantage on the number or people they can bring to bear and being able to be more prepared for any fight they do decide to take, which should and hopefully will be none.

also i agree with the other Anon the hollowpoints are utterly worthless.

>>3765713
with the Spear slotted in, she can use it one handed, meaning she can attack with the Gauntlets and Spear at the same time.

the Cursas does what the Nail can for November but better.

i disagree on the Ego, as we have better options for the internals.

he doesn't turn his hands into blades, all of Dorians weapons dont require his hands, so he has no reason not to use them.

>not using uzi or spine for sure, with other relics no consensus on.
the home team wont make sue of either of those, while we could make excellent use of both.
>>
>>3765587
>>3765695
>>3765706
also for Shus Contender ill support the Anon linked heres loadout for it.
>Contender Load: Two Herculean Fullbore, Two B.33 Special, One Ravenous Parabellum, One Cicada's Cry.

gives us a consensus on it if nothing else.
>>
>>3765716
>with the Spear slotted in, she can use it one handed, meaning she can attack with the Gauntlets and Spear at the same time.
No, she can split her attacks between spear strikes and punches. Those have very different ranges, it's going to be awkward to use both at once and she'll probably be less effective than if she focused on one.

>the Cursas does what the Nail can for November but better.
Debatable. It gives a bit more of a Health boost in exchange for no damage boost. And Dorian can make better use of the Cursus than November can, I'd rather he have the Cursus and she the Nail than the other way around.

>i disagree on the Ego, as we have better options for the internals.
Not for the role of melee tank, though.

>he doesn't turn his hands into blades, all of Dorians weapons dont require his hands, so he has no reason not to use them.
Yes he does. That's his thing. He has scythe-claws. His original arms turn into scythe-arms in addition to growing extra ones.

>not using uzi or spine for sure, with other relics no consensus on.
Oh, I did forget about the Uzi, didn't I? Fair on that one, though I'm not sure we'd use it, either. We've got plenty of guns. But sure, might as well give it to November as a backup. As for the Spine, is it going to be that useful for us? Shu doesn't have all that many concentration skills.
>>
>>3765730
>No, she can split her attacks between spear strikes and punches. Those have very different ranges, it's going to be awkward to use both at once and she'll probably be less effective than if she focused on one.
no, it wont. and BHOP already said slotted Weapon Relics becomes one handed via being akin to an arm built weapon once in.

>Debatable. It gives a bit more of a Health boost in exchange for no damage boost. And Dorian can make better use of the Cursus than November can, I'd rather he have the Cursus and she the Nail than the other way around.
i disagree.

>Not for the role of melee tank, though.
outright and fully wrong.

>Yes he does. That's his thing. He has scythe-claws. His original arms turn into scythe-arms in addition to growing extra ones.
no, he doesn't, and never has. he only has ever spawned the scythes as extra limbs and it has never once impaired his number or ability to use them or any other ability when he is using a relic or doing something else with his hands, both of which he has done before without any negative effect.

>Oh, I did forget about the Uzi, didn't I? Fair on that one, though I'm not sure we'd use it, either. We've got plenty of guns. But sure, might as well give it to November as a backup. As for the Spine, is it going to be that useful for us? Shu doesn't have all that many concentration skills.
November wont use it, and with Shu sitting back at range she has no reason not to use the Uzi. the spine also moreso acts like allowing two Abilities to only take up 1 ACT, not only useful for concentration effects. also Shu has Neuromancy anyways so its still good on her.

votings closed anyways, so no point in continuing this clear disagreement anyways, BHOP has the votes he will interpret them as he does.
>>
Good gods, I just spent the last week binge reading this quest after being off /qst/ for literal years due to being a storyteller in a different medium. BHOP, you are a frelling great storyteller after my heart. I cannot say how honored I am to be able to participate.

I know I'm not as number crunchy as most of the anon here, and will lurk moar while I get a handle on this. More likely to pipe up on the social/moral side of things than the tactical.

Again. Thanks for a hellscape of a read.
>>
>>3765738
Welcome to the ride anon.
>>
>>3765738
actually, the number crunching really doesn't happen too much. the base Mechanics are not too difficult numbers wise, its more of reading the situation and knowing what abilities to use in what way, and in what combinations. you do have to watch to not use up too much bio or health, but with only two stats its not too hard.

when it comes to say, damage calculations or more numbers intrusive stuff, we actually dont even know the exacts of many things ourselves and BHOP handles such things behind the scenes, to let us focus more on other aspects of the fight.

regardless, glad to have you on board.
>>
>>3765741
ah, yet another image in which i am not sure how i should feel about it.
>>
>>3765736
>no, it wont. and BHOP already said slotted Weapon Relics becomes one handed via being akin to an arm built weapon once in.
Yeah, the issue isn't the number of hands needed to wield the spear. The issue is that a spear has considerable reach and a gauntlet does not. Be far enough away to use the spear effectively? You can't hit with your punches. Be close enough to punch? Spear's awkward and difficult to use.

>i disagree.
Why? Like I said, slightly less Health boost in exchange for more damage. Meanwhile Dorian using the Nail would sharply drop his Health regeneration. But his huge Bio regeneration means he can use the Cursus with impunity.

>outright and fully wrong.
Melee tanks don't need lots of health and defense?

>no, he doesn't, and never has. he only has ever spawned the scythes as extra limbs and it has never once impaired his number or ability to use them or any other ability when he is using a relic or doing something else with his hands, both of which he has done before without any negative effect.
No, he's always turned his hands into claws. It's in the level one description of Unnatural Hue, he's been doing this forever. He can still manipulate objects just fine because he can turn his hands back when needed, but my point is that giving him knives to hold is redundant with his hands being able to turn into knives.

>November wont use it, and with Shu sitting back at range she has no reason not to use the Uzi. the spine also moreso acts like allowing two Abilities to only take up 1 ACT, not only useful for concentration effects. also Shu has Neuromancy anyways so its still good on her.
The Uzi is pretty redundant on Shu, I think. She's already got a really nice gun, and her back-line ACTs will be split between firing that, spawning more swarmlings, using Neuromancy to terraform and paralyze enemies, activating Dominus Bloodline boosts, and whatever she can pull off by spawning Hundred-Hands chains off of allies.

And the Spine doesn't do that. It lets the user concentrate on two skills at once, not use two skills for one ACT. It's concentration effects like maintaining Neuromancy that it boosts. But Shu will likely only be making use of one Neuromancy effect at once anyway, so it's not going to be a huge thing. I guess we can bring it just in case, but I wouldn't be surprised if it's unnecessary.

>>3765738
Hi, anon. Welcome aboard. It's a hell of a ride.
>>
>>3765748
we can just agree to disagree, as im clearly not going to get through to you and its a moot point now like i said.
>>
>>3765753
Yeah, sure. We clearly have very different ideas of how to optimize November. We probably should have seen this coming when we picked the variable frame.

Anyways, let's talk about other things. Like how we're going to find our prey. We don't actually know what's in that area. I figure we should make a bunch of basic swarmling scouts, use them like falcons. Let's say...ten out of our cap being spent on scouts, does that seem reasonable? And should we bring any Amara clones? It might distract her from what she's doing with the other team, but the clones are supposed to be somewhat independent from her direct attention now. I think a few that are just here to use their enhanced senses shouldn't take up too much of her focus.
>>
>>3765738
Welcome I hope you have at least one level of Stress Resistance. Things can get very dicey at times I swear after the isabelle arc with her in the city gave me two dozen new white hairs

But Op is a great Storytellerand when he has gotten his sleep he will reward ingenuity and pushing the system to its limits

>>3765757
Actually in a group her clones are semi independent now if i remember corectly they should not take any focus at all to maintain and would greatly supplement our scouting with these scouts you proposed
>>
>>3765757
i mean with how the clones work i cant see it being an issue besides maybe biomass, so unless thats a problem sure. i guess 10 stealthed-basics isnt a bad idea.

>>3765759
even alone as individuals they are implied to be able to follow orders on their own without taking up much of her attention. the only real question becomes how many different avenues off information can Amara draw from at once before she loses track of things? sure, in the city she had like 60 of herself, but they were all in the same area working together, not spread out across the fleshscape giving her vastly different streams of information.
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>>3765759
> I swear after the isabelle arc with her in the city gave me two dozen new white hairs
For me it was the leadup. All those tense moments with the Phalanges, not knowing what was happening with Dorian. It was nerve-wracking.

>Actually in a group her clones are semi independent now if i remember corectly they should not take any focus at all to maintain and would greatly supplement our scouting with these scouts you proposed
Yeah, that's what I'm thinking. She needs to pay attention to them for any complicated tasks, but if they're just here as catgirl-shaped sensor platforms she should be able to instruct them "tell Shu if you hear any Amalgams" and have them do that on their own.
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>>3765757
The hunting party can utilize the Swarmlings, and yes, I think a circle of 10 swarmlings fanning out would do nicely.

Another thing that I think we haven't been utilizing properly is the Halos. Shu's got a lvl 5 halo, and a halo at lvl 4 allows her perfect 360 degree vision with a 1km while bypassing most conventional forms of camouflage save for enhanced camo methods like the Shawl.

>Yeah, sure. We clearly have very different ideas of how to optimize November. We probably should have seen this coming when we picked the variable frame.

This is the path we chose and the choice we made. We're definitely going to be facing debates like these in the future.

>>3765759
>Welcome I hope you have at least one level of Stress Resistance.
oh yeah. some of our debates get very intense.

>>3765763
I think I remember when we were chasing Isabelle that 12 or 13 was her natural comfortable limit before she had to assign them into groups to save processing information, but don't take my word for it.
>>
>>3765757

As we're hunting Amalgams, and they're generally always hungry for biomass, why not basic juicy baitlings. (Think Junebugs). If we were dealing with other Daughters, I'd say no, but that should draw out any snare-hunter/camo Amalgalms as well as more visible ones?
>>
>>3765771
well, our goal is to find and hunt larger Amalgams or more potent power, so im not sure their size would allow for that playstyle. i suppose we still need to watch out of those types, but drawing them out wouldn't really be what we want.

Dorians run also resulted in an event that probably killed or drove off all but the strongest amalgams too id think, though we shall see there. can't imagine anything weak sticking around in all that though, and size seems to be built in to matter for Amalgams to at least a fair degree. wonder if thats another odd coping mechanism of Mothers though, like with the corruption?
>>
>>3765775
given that it's been about a little more than 24 hours since Dorian's Marathon run, I think the Crucible and the fleshscape would have enough time to properly reset itself with the amalgams.
>>
>>3765768
>Another thing that I think we haven't been utilizing properly is the Halos. Shu's got a lvl 5 halo, and a halo at lvl 4 allows her perfect 360 degree vision with a 1km while bypassing most conventional forms of camouflage save for enhanced camo methods like the Shawl.
Very true. Shu doesn't have bad senses of her own, she can cover a wide range all by herself. So send the swarmlings out a kilometer away from her, otherwise they'd be redundant.

>>3765771
Hmm, maybe. I think we'd probably want to narrow down the location a bit more before we start baiting traps, just for maximum effectiveness, but I like the idea. We should swap them to banelings before we do that, though, so when they bite down they'll get a mouthful of flaming acid spikes.

>>3765775
Yeah, it is kind of strange how Amalgams and Hunger-mad Daughters tend to become gigantic. We know that that's not even close to necessary in order to be powerful. The extra bulk makes them more durable, I guess, but it also makes them a much larger target. It probably is a psychological reason, not a practical one. Like it's because big monsters are going to draw a bigger response from any Daughters that encounter them, or something like that.
>>
>>3765791
Scratch that. Powerful daughters have a tendency to grow huge. Mara's a good example. Her real body is a gigantic building sized bone dragon while she usually interacts with weaker daughters with a human sized construct body.
>>
>>3765787
maybe, depends on how all that works on the automated side.

>>3765791
makes sense.
then again, Mara became a giant dragon, so maybe its just how the crucible likes to do things.
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>>3765775

My thought is that we also should probably be looking for a Conduit... and those, even a Titan one, won't be visible, even with the Halo. The idea of springing an Amalgam (or Hungry Daughter) trap with an expendable bug instead of our faces appeals to me and would allow us to "hunt the hunter" for a change.
>>
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>>3765586

>>RELICS: EQUIPPED

>>3765706
>>3765719

Within minutes November’s slotted in her Relics, the Jester’s Masque cutting an imposing profile as the Tormentis squirms around her artificial form, acclimating to its new wearer. Her Gauntlet-clad hands wrap around the obsidian length of the Dainsleif as the insectile Cursus Alas flares at her heels, primed and ready to hurtle her into the fray. Rath can barely contain her overwhelming adoration of her Aunt as the two of them hug, just before November leads you down a set of stairs to the room where the Metall Geschoss quietly rests. Dorian’s standing in silence by your side as the older woman deftly climbs aboard her steed, opening the hull with a creak that echoes in the dimly-lit space.

“You alright?” You ask, your glance meeting the young man’s single electric blue eye.

“I’ll be fine Miss Shu, I assure you.” He replies with a stiff smile, climbing down into the tank’s cramped interior once November gives you the all-clear. “I trust everyone to keep a close eye on FraWHAT THE HELL IS THAT?!”

“Oh shit, sorry man.” November laughs, and as you settle in next to Dorian you’re a little spooked by the construct sitting across from you, as well; a human-sized camel spider that’s hunched over in the seat opposite you and Dorian. “Marco, meet Shu and Dorian. Guys? This is Marco, construct co-pilot extraordinaire.”

“…Charmed.” The painter breathes, struggling to regain his composure as the tank roars to life, the thrumming of the engine coming in waves, like the beating of a great and terrible heart. With Gina at the helm of the Core Console it’s a simple matter to create and subsequently seal a passage to allow the tank entrance into the waystation far below the Dragon’s Roost, and a short time later you’re making your way to the Mophyton Wastes, where Dorian raced against the clock to catch the girl that would be a god. A few of your swarmling scouts hover high above in the dusk-purple skies, their multi-faceted eyes scanning the cracked, blistering terrain for any signs of activity as November navigates around the towering mushrooms that dot the landscape, their caps blotting out the false evening overhead.

“Getting pretty sick of this dusk crap.” November mutters, the first words she’s spoken since you started the hunt out here in the ragged wastes. “Be nice if day broke sometime soon…or whatever passes for it, anyway.”

You expect Dorian to reply, but he’s still and quiet next to you, fingers steepled under his chin while his thousand-yard stare is fixed on the opposite wall. November’s construct is at the ready manning the turret, its creator no doubt pulling double-duty in splitting her focus between her spider’s eyes and her own.

(Continued)
>>
>>3765804

“You and me both, November.” You reply, not wanting to leave your driver’s words echoing in the cabin without response. “Gina once mentioned off-hand that she thinks Mother’s simulating her home world’s day-night cycle, so hopefully we won’t have to deal with this for much longer.”

You blink, and a thought occurs to you.

“Hey, I’ve been meaning to ask…do you want us to start calling you by your real name?” You offer, leaning forwards to see the back of your driver’s head. She tilts her frame back, glancing at you over her armored shoulder and regarding you in silence for a brief moment.

“You can call me whatever you like, Shu. Heather, November…it’s all me, so it’s up to you. I draw the line at ‘Ma’am’, though. Still too young for that shit.” She responds with a shrug. “Anyway, your scouts find anything yet?”

“Not yet…this place seems relatively quiet.” You say, flicking between the eyes of your ten-fold swarm. “But if there’s one thing I know about the Fleshscape, it’s to not underestimate the mundane. The further west we go, the harder it’s going to get...and the more opposition we’ll face, so getting stronger before we continue on is critical.”

Your words hang in the air, their echo dying in the silence that follows.

>>Strike up a conversation with November. Her past, her family, her time in the service…there’s a lot you don’t know about her.

>>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.

>>Withdraw into your own mind for a moment to speak with one or more of the Dream Daughters that reside within you. Given Sam’s recent removal, you certainly feel a little more comfortable in your own head, at least.

>>Write-In

YOU ARE IN CONTROL
>>
>>3765809
>>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.
he clearly has something he wants to say and is eating at him, and him holding it in wont do anyone any good.

>>3765804
ok i laughed. to be fair Dorian, shes mentioned spiderbro before. love that he has a name too, thats wonderful. i will say i didnt expect him to be human-sized, which sounds kinda creepy, but still.

>>3765803
fair, but i think we'll still see it coming first. also fair on the Conduit, but i am unsure we still need such an ability nor that an Amalgam is capable of having the right type.
>>
>>3765795
>>3765800
Fair point that it's not just Hunger-mad Daughters, but at the same time I don't think it's a necessary thing. Look at B'Ni, she became one of the most powerful beings in the Crucible but she still looked like a petite young woman. The Crucible likes making giant monsters, but it doesn't have to. It can pack tons of power into a human-sized frame.

>>3765804
Dorian, it's just a camel spider. Calm down, dude. Marco's friendly, he's only chasing after you because he wants to hang out in your shadow and be your pal.
>>
(Gentlemen, voting shall remain open for the next two hours.)

>>3765738
(Welcome, and thank you so much for the kind words, Anon. I'm very glad that you've enjoyed everything, and I look forward to your participation in the future!)
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>>3765819
Isabelle is a bad example though as her core was based around preventing such changes. i mean, i get what you mean and you're somewhat right, but shes also very much an exception and a terrible example of any sorta standard.
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>>3765809
>Speak to Dorian.

We need to get problems any problems out of the way or they will consume him from within. And in the world of the crucible self doubt and loathing of other is dangerous

>"I know you are worried that Francine tries to pull something. Dont worry if she tries anything she will find herself vastly outmatched by any one member of our family."

> "When we picked her up she was on the verge of commiting suicide for being so closely related to what amounts to a Warcriminal commiting attrocities against her fellow humans."

>Place your hand on his shoulder and look into his eyes

>"Please give her this chance to prove to herself an the entire world she is not West. "
>>
>>3765809
>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.
>[A canvas for your thoughts?]
>>
>>3765828
one; we IC do not know she was gonna commit suicide, at least not in a way it would be something to bring up. IC we still have not actually outright convinced her or said her dying with the clones is off the table, only to give herself a chance. the fact she was literally about to kill herself is totally OOC info we dont have any real knowledge to mention IC.

id also prefer to simply let Dorian speak, rather than jump to conclusions. sure, its 99% probable all his issues are related to Fran, BUT we could be missing something about why, or it could be other things aswell that forcing the conversation only to one point would ignore. its his issues to put forth, not ours to decide what the issue is and force out of him.
>>
>>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.

"I know you're worried. I would be lying if I said I wasn't. Julia and Amara can take care of themselves.

I... wait... have you tried rescuing out to Julia to see if you can feel her emotions? Because I'd be highly surprised if there isn't a link forming between the two of you.

Regardless, if you want to talk about it, you're in the proper company to let loose and be just the tiniest bit crass you know. "
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>>3765827
Well, I'm not making any predictions here. My claim is not "B'Ni didn't turn into a giant monster, so that means most Daughters won't". I'm just saying that she (and, by extension, other Vitruvian Cores) is proof that the Crucible doesn't have to turn you into a giant monster to make you strong. It just likes to.
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>>3765836
Yeah you are right i misremembered something Cassandra told us with that information

>>3765809
Ammending my vote from >>3765828
to

>Place a hand on his shoulder and open a private mindlink invitation

>"Whatever it is that worries you Dorian. You can tell me anything."

>"And dont worry about cuttting loose and letting it all out no matter how crass you want to be. I wont tell Julia"

>Open up your mind to let Dorian paint his worries if he wants to or is unable to express them in words
>>
>>3765847

I like this, but I think we should also see if his connection to Julia is strong enough for a bit of the emphatic link at the end. We know that closeness will eventually bring something akin to the basic Crimson Cord, and those two have been best pair since their introduction to each other, so I suspect it has progressed very quickly.
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>>3765852
Maybe. i am not sure however that it happens so quickly.

Isabelle was obsessed with Sam/Shu and the connection only appeared a day after we had split

it was also still basic and we could not control it. I dont think he will be able to jsut contanct her like Shu and Gina can. Maybe in a couple weeks he can (We also have Magpies and Maras connection that appeared after weeks of them traveling and fighting together)
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>>3765859
It feels to me like something not to force. Don't go "hey, try contacting Julia with your mind", just let it develop on its own.
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>>3765859
Isabelle's and Sam/Shu's connection was forged because of Isabelle's 2 year stay by Sam/Shu's pod. the Connection was forged over those two years. It just didn't kick in until Isabelle was sufficiently a fair distance away from Shu that the bleedover began since at that time Isabelle and Shu were practically stuck together and didn't venture far apart from each other.
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>>3765859

I'm not sure either, but if it isn't there yet, no harm. If it is, even on a low emotional hum level we get when someone "joins the team" level of being alive, that may help Dorian's nerves. I think it's a nothing to lose with possible to gain kind of situation.
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>>3765847
Don't force the crimson cord connection. I'm fine with Shu being Dorian's confidant, but having Shu try to force the connection is a bad move.

>>3765866
We can't be sure so probing around with questions that seem off topic might have disastrous consequences.
>>3765809
>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.

>Let Dorian vent. Don't force the crimson cord connection.
>>
>>3765865
>>3765864

I know and remember that what I said i sjust that i dont think he will be able to aas not enough time has passed and they never were sufficently far away from each other for enough time for a posible bleedover to happen

>>3765866
It would however just make him more riled up if he does not feel anything

>>3765869
The mind link i want from Shu to him is the normal empathic field Shu utilises in battle i dont want to bring up the crimson cord at all

Is it something i am missing since english is not my native language. Did i make it sound like i want to pull him into the cord?
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>>3765859
>>3765864
>>3765869

I relent, I was aiming for more "search your feelings" and less force it, but I see how it could badly come across that easy. Letting it develop organically is certainly fine by me.
>>
heading off to work.
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>>3765938
Have a good day at work

See you again soon Anon
>>
>>3765938
Have a nice day.
>>
>>3765938
(Have a pleasant day, Anon.)
>>
>>3765809
>>Speak to Dorian privately. It’s obvious he’s not thrilled with leaving Julia and Amara with Francine, but perhaps he needs some time to mull things over himself…you’re really not sure.
>"You alright? I know a lot has been going on lately, but I'm here if you want to talk about it."
>>
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>>3765809

Your hand settles on Dorian’s shoulder, the armor of the Cutis Tractus peeling back to allow a gentler, more welcoming touch.

[Whatever's worrying you Dorian, you can tell me anything] You say, voice echoing in the artist’s mind as his gaze finds yours. [No judgment, no pressure…and dont worry about cutting loose and letting it all out no matter how crass you want to be]

He arches his eyebrow at that, and you give a small shrug in reply.

[I won’t tell Julia, if that helps] You add with a half-cocked grin. He gives a little exhalation of breath, as much of a laugh as he can muster with thr thoughts that rest on him like a yoke.

“I *want* to be an optimist, Shu. I really, truly do." He relents, speaking to you across the empathic line. "I *want* to see the good in people and have faith that they’ll change, like you and Lady Julia do.”

His lips curl into a thin, bitter smile.

“And then I remember my father.” He continues, a cold bite on every syllable her utters. “My mother. How they had every reason to change, how mom gave that man every chance to be a decent human being. It’s something she wasted every day doing up until the day his own *fucking* stubbornness let down my family one last time. I worry about wasting time on people that won't change. It's time we don't get back, Shu. It's hope and...and faith placed in something that turns right around to punch you in the throat."

You listen quietly, waiting until he takes a deep, shuddering breath to speak your mind.

“Look, Dorian…do you trust Julia?” He moves to reply instantly before he pauses, your words filtering into his mind, unspoken. “I mean, at the end of the day, do you trust that she’s capable and strong enough to protect herself and those she loves?”

“…Yes. Yes, absolutely.”

“Good…hang on to that.” You say with a smile, squeezing his shoulder. “Nurture it, trust it. Trust her. Julia’s kind, but she’s no fool. All that love and kindness is backed up with a ferocity that I’d never want to face on the other side of the battlefield, Dorian. She’s strong, and so are you…but together? I tremble to think what you can accomplish by each other’s side.”

Your hand recedes, your armor sliding back into place, covering every digit in rough-hewn protection.

“If you don’t trust Francine yet, that’s fine. If I’m being honest, I don’t, either. But I trust Gina. I trust Julia, and Rath, and Amara. I trust our family, and if they want to give Francine a chance, I think that’s our best bet of finding out if she can be redeemed.”

“I…agree.” He assents after a moment of consideration...and then, he chuckles. “I envy you, Miss Shu.”

“Ha, alright? How’s that?” You ask, eyebrow cocked. “I got bees and drills, and a Sparagmos Engine. I can make you some copies, if you want.”

(Continued)
>>
>>3765973

“Heh, no, I’m quite alright, though I appreciate the offer. I’m actually quite fond of my current suite of powers, in all honesty.” He replies amusedly, watching sparks dance between his fingers as he considers how best to phrase his question. “The…Scarlet Strand, was it? My apologies, I heard you mention it once with Miss Gina present, so…”

"Crimson Cord, yeah." You gently correct. "What about it?"

"Do you...can something like that come about over time, or...can a Relic approximate the empathic connection you and Gina have with each..."

“Have you told Julia how you feel?”

Your interruption causes Dorian's mind to briefly seize up, his consciousness stumbling over itself to recalibrate.

“I…” He begins awkwardly. “…I’m quite certain she knows, Miss Shu. I’m afraid I’ve never been one to play my passions close to my chest.”

“Maybe, but my question still stands; have you told her, outright, how you feel?”

He blinks.

“Not…no. No, I haven’t.” He laughs, more at himself, than anything. “I really should, shouldn’t I? I should tell her I…”

A soft, warm smile plays on his lips as he stares at his feet.

“…I should tell Julia that I love her.”

"I think that would..."

There.

Movement, a chitinous form scurrying to and fro between the willow-like fungi that dot the landscape. It's not far from where you are now, and you call out for November to halt as you watch it plant it's stinger into the ground where it twitches once, twice before it continues on. It moves on a feet of needle legs, its body almost as large and bulky as the Metall Geschoss, itself. It's upper torso stand upright, mantis-like claws folded in supplication, a silent prayer for prey...or something else, perhaps. Your vision crosses the gap to your allies, illustrating the situation before a second and third complication reveal themselves.

A group of Daughters prowl well ahead of the Amalgam's erratic path, seven-strong and boasting a variety of Relics, though your brood is keeping too safe a distance to make them out clearly. They're slowly closing the gap to another individual, a petite young woman sleeping against one of the fungal willows. She's dressed curiously, her odd assortment of mismatched clothes quite at odds with the rough-and-tumble nature of the other group of Daughters.

Wonderful.

Of course a simple hunt would turn out to be anything but.

>>Approach the Amalgam and investigate before you make your move.

>>Try to reach out to the sleeping Daughter and get her to safety, from the Amalgam and the encroaching group.

>>Attempt to communicate with the group, or observe them for a short while before approaching them.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next two hours, Gentlemen.)
>>
>>3765979
>Try to reach out to the sleeping Daughter and get her to safety, from the Amalgam and the encroaching group.

>Observe the group try and make out who they are. An dmaybe even who they have loyalties to if they wear any sepcific colours for instance or have anything else that makes them identifiable as part of a group or organisation bigger than themselves.
I think we are too a person too let someone just be murdered in there sleep.

If the Group should make contact with the Amalgam they will probably be able to defend themselves otherwise we can probably swoop in and rescue them
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>>3765981

BHOP, how many zones away are we right now?
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>>3765998

And how far can Geschoss fire? It feels like it can fire farther than Long, but I have nothing that backs that up.
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>>3765998
(Five from the Amalgam, seven from the sleeping Daughter, ten from the group.)

>>3766001
(It has an effective range of roughly forty zones, though given the spacing of the fungi it would be difficult to get a clear shot at the group or the sleeper, but fairly easy to get a bead on the Amalgam without drawing it's attention.)
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>>3765847
Supporting this, letting Dorian express his thoughts without making any assumptions is a good idea
>>
>>3765979
>>Try to reach out to the sleeping Daughter and get her to safety, from the Amalgam and the encroaching group.
>>Attempt to observe the group for a short while before approaching them.
>>Attempt to assess both the Individual and the group as best you can, and keep your guard up from both.

we arent the type to just let someone die in their sleep, but we also dont know any of these gals. the individual could be ruthless, the group could be, both could be, or all could be charming gals. gonna be difficult to see.

>>3766007
it artillery bombed an entire town so id say its range is quite high.
>>
>>3766016
If they look like they're going to fight regardless, we should tell them about the incoming Amalgam and that they're danger close for our artillery barrage. Get them focused more on getting away from the incoming fire than on killing each other.
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>>3766037
why? if either or turn out to be bastards its probably best to get them all in our artillery barrage than risk them surviving and coming after us. i mean, if their response to "hey you weren't gonna eat that sleeping daughter , right?" or "Hey you weren't gonna slaughter that group of daughters, right?" is "Well actually, they look tasty so yes." then i think we have good reason to not care if they take a few shells.
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>>3766054
Because if it turns out that one or both sides is actually decent, then I'd rather not kill them by accident along with the assholes. My thinking was that it would scatter them so that they could escape rather than be caught between both the villainous side in this fight and the Amalgam, with our artillery coming in on top. There's probably a better way to rescue any hypothetical non-awful side in this conflict, though, I'll rethink it.
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>>3766064
ah, i misinterpreted what you meant and thought you meant both groups regardless. the biggest issue is figuring out which, if either, side is worth our time. without seeing them interact it's not going to be easy, but its also kinda a dick move not to warn the sleepy gal about this or do anything til 7 others are on top of her. really this is a terrible situation as theres no real way to figure out whos who without just going up ourselves or letting things play out and hoping we see signs of one side being decent enough folks.

i guess id just prefer not to fire until necessary and not reveal we have a rapid fire battle cannon to potential enemies. its a shit situation but we do have to think about ourselves here too to some degree.
>>
>>3765979

>>Write-In

I don't trust either of the Daughter groups, but we don't know what's going on there either. Little Miss Moppet out there on her Toffet just screams trap to me. The hunters could be villains or villain h uh hunters. We do however have a way that will wake the sleeping Daughter, let the hunting group make their first move, and deal with the Amalgam.

>>"It's too bad Rath isn't here for this."
>>Shu and Dorian go topside and prepare for when things inevitably go south.
>>"Marco, November: Ready, Aim, FIRE!"

If that doesn't get everyone's undivided attention I don't know what will.
>>
>>3765979
>mantis amalgam, queen variety, lays eggs in the ground.
>wanders around in an erratic pattern,
>lays eggs like bio mines
>eggs could spawn swarmlings as part of its trap
I’m quite disappointed that it wasn’t atal-ka. having a mech v. tank fight would have been metal as all hell.
anyways, we will need to be careful with our footing and driving path.
have our tank convert from walking on treads to walking on legs.
>>
>>3766078
am
>>3765938 btw.
>>
>>3766078
>I’m quite disappointed that it wasn’t atal-ka.

This thing is gonna start spawning a calcite mech i can see it coming and will bombard us with its explosive offspring and then it puls out the cannon to return the atillery fire

A picture like that is just to epic to ignore.
>>
>>3765979
>>Write-In
>Spawn and send in two Subversive Swarmlings, one to observe the approaching group, one to observe the sleeping Daughter. Try to figure out as much about them as possible, with an eye towards whatever is the reason for the incipient conflict. Once we know more about them, decide whether to contact the party and warn them about the Amalgam (while offering our services in dealing with it) or whether to contact the sleeping Daughter to wake her and let her escape.
>>
>>3765979
>>3766016
actually, further ideas;
>Put tank into overdrive, put it between the sleeping Daughter and the Amalgam, gun aimed at the Amalgam and ready to fire as necessary.
>have a Swarmling go ahead and wake up the Sleeping Daughter with a few quick taps, and quickly communicate to her shes inbetween a rock, a hard place, and a tank and she better make her decision and show us who she is fast.
>let the group approach, and have Shu outside, Contender ready and swarm slowly spawning stealth-banelings. they either give us a reason to trust them or with a Wave of our revolver they get out of our way and out of our hunting grounds.

possibilities;
>If reason to trust Girl, but not group, let her catch a ride on our hull and quickly get out of the way, letting the Amalgam and Group clash as we bombard them from afar.
>If reason to trust Group but not girl, defend ourselves with Contender, Swarmlings, and Paintlings as the tank moves back, ready to fire on the girl or Amalgam as they follow.
>If reason to trust neither, do both, and then simply unleash our wrath on all of them.
>If reason to trust both, keep the tank defending them, and see where things go from here, be it a quick kill and a standoff, or a a forced team up on an otherwise powerful amalgam.
>Dont let our guard down and be prepared to rightly end any and all who make a move we dont like. giving them a chance is one thing, but that chance is thin and with a gun and 30 swarmlings secretly aimed at all their heads.
>>
>>3765979
Ammendign my vote from >>3765985 to supporting >>3766119

>>3765979
Wait a second... Scarlet Strand.... am i deluding myself or is that a reference to the power Mina has.... granted her power is called Scarlett Thread.... Maybe just a coincidence and i am deluding myself
>>
>>3766130
(I hope you don't mind, but I did wish to sneak in a sideways reference to Mina.)
>>
>>3766106
not to mention the two theme songs
>>
>>3766136
I dont mind at all. I am actrually pretty honored you would do something like this.

And i am working at Chapter 6 right now... I have not even filled one page but its slowly gettign there

I will try my best to not disappoint... God i hope i dont screw this story up.
>>
>>3766167
you're doing fine, dont sell yourself short. at least you haven't trapped yourself in now needing a completed character sheet page so you can write to your fullest a large scale siege you have in the works. though that will be fun to write that ones gonna be a brutal thing to write.
>>
>>3766119

I still think going in firing on the Amalgam with Geschoss in this case is better, but other than that, I think this is good.
>>
>>3766167
(Hey, you're doing great. Don't worry about 'messing up' the story. It's yours, and just keep writing what you enjoy. You have a great thing going, and I look forward to reading more!)

(Also, given everyone's creations thus far, I think you'll be pleased if you keep a sharp eye out for the references I'll be sprinkling in here and there.)
>>
(Writing now, Gentlemen. I'll endeavor to update before I leave work, but I'm afraid it's been an inordinately busy day, so thank you for your patience, as always.)
>>
>>3766366

I only could participate today because work was slow. I get it. Take care of you first.
>>
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>>3766366
hey we understand, do what you gotta do.
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>>3766366
Well take your time.i think i will head to sleep now i am fading fast

Have a good night/ rest of day Anons
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>>3766366
No worries, BHOP. Take as much time as you need.
>>
Man looking at Francine though is kinda bonkers though. it feels like hes so far behind our party could accidentally breath in her direction wrong and kill her. we'll figure something out im sure to get her at least decently caught up, but its gonna be a mountain to climb.
>>
>>3766569
(It won't take as long as you might think, since now that you have a roster of eight party members, leveling will be considerably easier.)

(Also, back home and finishing up the latest update.)
>>
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>>3765979

“November, I’m giving you two sets of coordinates, one for a sleeping Daughter and the other for the Amalgam.” You announce, crouching as you place a hand on the back of the soldier’s seat, the aforementioned directions streamed directly into the woman’s mind. “Can you get us between them as fast as you can?”

“With all due respect…” She begins, and you can practically hear the grin in her words through the speakers of her cutting-edge frame. “…who the hell do you think I am?”

It’s your death-grip on the seat that saves you from hurtling to the back of the tank alongside Dorian as the tank lunges forwards with impossible speed, and you think your mind is playing tricks on you when you feel a stampede of footfalls beneath you. Your switch views to the swarmling closest to the tank in time to see that where once were treads there are now a set of strong, chitinous legs that carry the tank onwards, darting between the trunks of the towering fungi. You collect yourself quickly enough to send a swarmling darting down through the interlaced canopy and to the sleeping Daughter’s side, your diminutive creation trying to rouse the girl even as the tank speeds towards her.

Through your swarmling’s eyes you see that her dirty blonde hair is an utter mess, running behind and in front of the round set of glasses that are haphazardly perched on the very end of her nose. Without warning, she snatches your swarmling from her arm and snuggles it close, nuzzling the decidedly uncomfortable chitin even as the Metall Geschoss thunders closer until it finally comes to a stop, barrel aimed squarely at the Amalgam that’s started skittering towards your location. With painstaking slowness the girl begins to come around, eyes fluttering open as she rubs the sleep from them with both hands, a curious warmth echoing through your swarmling and directly into your consciousness, emanating from the odd girl.

“Co? Aw, miałem takie do...” She mutters, freezing when she sees you clambering out of the tank. You glance back at the sound of a panicked screech to see the Amalgam backing off just before it skitters into the gloom of the wastes, and you round back on the girl only to be greeting with your own swarmling held aloft in front of your face.

“Hello! I hope my snore not *bugging* you.” The girl giggles, sing-song voice punctuated with her swinging your scout back and forth. She's bedraggled and loopy, though a cursory glance shows no signs of corruption or Relics, or...anything, aside from the clothes on her back. A newly awakened Daughter, perhaps?

“Not sure how that thing knew what a tank was, but fair enough.” November muses through the empathic channel. “We sticking around for the welcome wagon, or...?"

"You have friend coming?" The girl chirps excitedly, pushing her glasses further up her nose with the head of your scoutling as she pets it absent-mindedly.

(Continued)
>>
>>3766672

"Why do you have a team after you? Who are you?" You demand, expanding your empathic field to the girl to get a read on...

Static and chaos flood into your mind, nearly causing you to stumble back from the torrent of mismatched thoughts that come in a deluge of barely-restrained absurdity. You shut off the channel to retain focus, and sifting through the whirlwind of information lets you know that this girl is just as surprised as you are that there's a group of Daughters bearing down on her, and all the while her mind angles to craft the entire experience into some sort of joke.

"No, I know no team. Though, there are some that call me 'Tim'." She offers, bouncing your swarmling like a newborn. Your eyes re-focus to see her tuck a messy tangle of hair behind one ear, revealing a worn earring dangling from one earlobe, its random colors almost matching some of what she's wearing...but not quite.

"Miss, are you saying your name is "Tim?" Dorian asks, confused. She shakes her head, yawning.

"No no, name is..." She falters, squinting hard at some point past Dorian. "...I have name. I have a name. A name. A."

She smiles wide, her crooked teeth bared in a cheeky grin.

"'A'. Name is 'A.' Good? Good, yes!"

"Shu, team's inbound in thirty seconds. What's your call?" November asks, her voice echoing from within the confines of the tank.

"Yes Defiant, what do?" The girl asks, and the moment the words are out of her mouth you turn to her, slowly.

"You know me?" Comes your questioning reply, and she nods so quickly her glasses bounce up and down on her face. This close, you realize that they hold no glass, leaving only the bare rims teeting on the edge of the Daughter's nose.

"Oh yes, you very famous! You defeat Mother, very well show, much action, so drama." She answers, blinking once before adding a faint, childish; "Wow."

Clearly not a newborn...a Skintalker, then?

"Team, though! They no your friends, no my friends." The girl known as 'A' muses, her grey eyes lighting up as a new thought crosses her mind. "They are new friends, then!"

You share a look with Dorian, who's shaking his head in confusion as you tick away the seconds before the team reaches you. It could be nothing. It could be something. You don't know, and the possibilities are weighing heavily on you...

...though you find yourself surprisingly calm, thanks to the curiously relaxed aura emanating from the stranger beside you.

>>Talk to the group of Daughters in person, while hiding 'A'. You're clearly not going to get any coherent answers out of this girl, so you only have one other option.

>>Have one of your swarmlings interact with the group while you pull back to safety. If this 'A' isn't giving you a coherent explanation, then maybe they can...at a distance.

>>Leave this unhinged girl to her own devices and track down the Amalgam that fled. You came out here to help your family, not get dragged into whatever's going on here.

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, I shall be pausing here for the evening on account of dinner and a few assorted obligations that have made themselves apparent. Thus, voting shall remain open for the next fourteen hours, with posting to resume in fifteen. Thank you all for your patience, participation, and enthusiasm, and welcome one and all to those of you that are just now participating. I shall be around for a little longer this evening to address any questions, concerns, or criticisms you may have, and I welcome them all.)

(Additionally, I'm also going to take the time to pull together the rudiments of the tank system into something a little more workable, to be implemented next combat. This may start a trend of me pausing the Veins a little earlier in the evening so as to address updates, corrections, and system issues so as to not get as far behind, as was suggested by one of the kind Anons on a previous Vein. I think that'll help me get more of a handle on the updates and should hopefully curb my tendency to outpace system issues with updates.)

(Finally, I'm aiming to have an evening of rapid-posting tomorrow starting at 6:00 PM, EST, but only if that works for everyone. In any case, let me know what you think, and I hope you have a great evening, one and all.)
>>
>>3766689
>>>Talk to the group of Daughters in person, while hiding 'A'. You're clearly not going to get any coherent answers out of this girl, so you only have one other option.
>>
>>3766703
Thanks for running, BHOP. 6:00 PM tomorrow works for me, so I look forward to that.
>>
>>3766672
huh, a polish girl? interesting, good people the polish, from what i know of them.

>>3766689
>Quickly look 'A' in the eyes, force her to look in your eyes if necessary.
>"A, im giving and i want to give you a chance here. can i trust you? are you a threat? will you behave yourself? can you prove this to me somehow?"
>Depending on response...

if closer to a 'yes' in some form from 'A';
>Invite her up onto the tank.
>Have November turn the tank barrel around, and Dorian and your Scouts watch to see if the amalgam tries to return.
>Have your swarm and contender ready, but not pointed.
>When the new group arrives, greet then warmly enough, but demand straight answers from them.
>"Are you just hunting? Amalgams? Daughters...This Daughter?"
> if they seem reasonable "sorry, but this hunts ours, and we have alot of mouths to feed ourselves. unless you know of a big catch that it would do us all a necessity to work together against, why dont we try and work out some hunting grounds? that way no ones left empty handed but no one steps on any toes, seem fair?"
>If they are not, either defend ourselves or fire a warning shot before them with the contender. "Well, if you arent friendly, then leave. we dont like putting others down... but we wont hesitate if you make us."


if closer to a 'no' in some form from 'A';
>Give her a chance to skiddale then on peaceful terms and before the other group arrives.
>If she does, meet the other Team under same and similar circumstances as before, give them their fair chance too.
>If she doesn't leave, then remind her that means she'll be dealing with the next group at a disadvantage it seems. if she still wont, guess its time to drive the wild ones off.
>>
>>3766703
thanks for running like always BHOP. interesting situation you have put us in, and it feels like its hard to say any option is the right one to take.

>This may start a trend of me pausing the Veins a little earlier in the evening
well glad you liked my suggestion, and im glad you are using it too. anything to make things easier on you, im positive we will all be ok with. thank you for your hard work BHOP.

>Finally, I'm aiming to have an evening of rapid-posting tomorrow starting at 6:00 PM, EST
should be perfectly fine for me.
>>
right, well for those willing or interested, Heras Character Sheet is done.
its alot of shit so if you do review, i fully understand if it takes awhile or you only skim.

https://docs.google.com/spreadsheets/d/1g3FoPRbyS_Wr4-yAm395e_oJJl7BOC5o-LPUEpVIA6U/edit?usp=sharing

regardless, its here, and i can finally move on to other projects as my focus, so looking forward to that and any suggestions or criticisms one might find to discuss. also making this has made me realize i was highly underselling Artisanal Appetites to myself. that thing speeds up stat boosts by a damn lot compared to just going at things normally.
>>
>>3766715
This sounds good.

I gotta say, A's a weird one. A Polish girl who's a carefree fountain of memes? Something tells me she is very, VERY strong. Call it instinct.
>>
>>3766689
She talks like a doge meme. Lovely.

>>Write-In
>"Maybe. You sure you don't know who these people are? They're coming right here, A. Did you do anything that would get people looking for you?"
>Hear her out, if we think we can trust her move to defend her. If we don't think we can, at least shoo her off.

>Wait for the hunting party to arrive.
>Treat them with a wary welcome. Ask them what they're looking for in this dangerous place, warn them about the Amalgam in the process. See how they respond to that, use that to help in judging their intentions. They're heavily armed, but so are we, they might not be looking to cause trouble but just taking precautions.
>Try to get an exchange of names, see how they respond to our name. If possible, use our reputation to subtly scare them off of the idea of fighting us.

>>3766819
Yeah, the Arbiter's Appetite is really OP. I'd argue it's one of the strongest Relics in the Crucible. Double stat gains from leveling, plus the huge boosts for absorbing Cores, it's game changing. Sure, we've gotten a lot of levels, but it's still a huge jump in our stats we've made since we acquired it.
>>
Back from work.
>>
Polish.... great Caesar's toast. She got across the ocean (or her gem did). That amalgam didn't run from the tank, it ran from her.

She looks normal looking but seems off in the head. Likely a Vitruvian then with high mental corruption. That said, she hasn't acted against us, so, yeah:

I'll go with >>3766866
>>
>>3766956

Out of work on different network. This me: GRcQM5l4
>>
>>3766956
>Co? Aw, miałem takie do
Polish Translation:
>What? Aw, I had such to...

>>3766715
>>3766866
>Polish
>Speaks her native (Polish) language as her act of speaking before translating
>uses Tumblr memes like corgi doge speak
>acts loopy
>“Co? Aw, miałem takie do...” She mutters, freezing when she sees you clambering out of the tank. You glance back at the sound of a panicked screech to see the Amalgam backing off just before it skitters into the gloom of the wastes, and you round back on the girl only to be greeting with your own swarmling held aloft in front of your face.
>Mantis Amalgam didn't panic and flee at the sight of Shu and the group.
>Mantis Amalgam screeches in panic and flees the moment Polish girl woke up.
>Polish girl has a passive ability that prevents Empathetic probing.
>Group of daughters appear to be hunting solely Polish Girl 'A' and equipped with high end relics and seem cohesive as a unit.

Gentlemen. I think A is a foreign daughter that's one of the Super high leveled daughters that bhop mentioned. We need to treat her with caution.

>>3766689
>Have one of your swarmlings interact with the group while you pull back to safety. If this 'A' isn't giving you a coherent explanation, then maybe they can...at a distance.

She's no Luna Bonney. That loopiness seems rather...fake. I mean who the hell spouts tumblr memes as frequently as Hellsing Ultimate Abridged's Rip Van Wrinkle?
>>
>>3766956
>>3766977
well yeah, pretty obvious id say shes a foreign daughter and probably super powerful. not BHOPs most subtle bamboozle, even if we have no way to justify fully preventing it IC. dangers of knowing more about whats coming OOC than IC i suppose.


>>3766977
thats no reason to assume shes bad and not give her her fair chance though. same with the other group. if we were willing to talk to her in person, they deserve the same chance. also, i think its supposed to be her struggling with the language, but BHOPs being a bit cheeky in how he writes that.
>>
>>3767157
(Indeed, while she is not terribly familiar with speaking our language, she is quite fond of our memes.)
>>
>>3766689
Supporting >>3766715

>>3766672
This Girl looks like a troublemaker but no reason to be hostile unless she gives us a reason to
>>
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>>3767220

Falling asleep I made one of those weird connections that may be nothing, but might be genius here. Hexxane speech is empathicly translated, and I'd bet Morrigan's last bottle of vodka that if A is from Europe she's dealt with the Hexxane. Can Karma do real time interpreter duty? Maybe not within whatever is interfering with the empathic field, but when you sit up from dozing off with that kind of thought you write it down or forget it.
>>
>>3766715
Could we also add in a short
>"And please turn off that field okay. I don't like people messing with my emotions"

It has been described to us that the calm and peacefulness is coming from her as we started to get affected through our swarmling. So we can assume that she has Conduit powers
>>
>>3767355
to be fair that might actually end up being a boon potentially, but i understand the concern. maybe we can just be subtle about hinting towards it, but not outright ask for it, as a way to test her want to be cooperative/test her ability to even try and be cooperative?

>>3767333
neat idea, but to be fair she's got our speech down well enough, i think the problem is she heard us call Gina the 'queen of memes' and just cant let that one slide.
in actual seriousness my guess is going to be, friendly or enemy, its a mix of two things going on here. one is, to make it from abroad to america takes alot out of a daughter, and the cost to get here sane often might leave one not looking sane by the standards of those already here. the other part is the whole 'it takes a special kinda gal to survive making it this far' ordeal.

>>3767220
well shoot, now i really want her to turn out to be someone we can trust, because ive got an idea for a gift to her i think will make everyone but her hate me due to its tackiness, and im ok with that.
>>
>>3766715
>>3767515
So to make this>>3767355
More subtle how about I write it like this
>"Is this calm a feeling you have no control over or do you always use it when meeting someone new?"

this power reminds me of Selenes Friedfertigkeit. And since I know where that power goes I may just be a bit too paranoid to anyone that can cause others to feel relaxed/calm
>>
>>3767556
i mean, it could be more like Amaras aura.

how about something like;
>ask her the other stuff
>quickly add in "I just need me and everyone else to be in our own mind and be feeling our own emotions, and i cant do that if im thinking about if my backs in danger."
or something. that way we're not outright saying we know she has it, but we are very clearly saying it needs to not be there.
>>
>>3767557
Probably a better way to put without outright accusing her of something
>>
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>>3765738
>>3767333

I have arrived on the work network.

>>3766715

I like this, but with little less confrontation against the hunters and trying to beach the communication gap with Karma.

I'd also like to add >>3767557 as well.
>>
>>3767710
One small thing that makes it easier for OP to tally the votes.
Link the post in which you are voting, even if it is just support for another vote, to the original post that vote is related to.
>>
>>3767726

Thank you. I am rustier than November's old armor when it comes to /qst/.
>>
File deleted.
>>3766689

"’A’, can I trust you?” You ask calmly, turning to face the girl as you stare into her unfocused grey eyes. “Are you a threat?"

“Yes. To both, yes yes.” She replies, tapping her chin with one slender index finger. “But no thread to you! Thread! Fibromancer, it’s joke! You are nice, so I am no string to you, Defiant.”

"I…alright.” You sigh, glancing about the woods. “I just need me and everyone else to be in our own mind and be feeling our own emotions, and I can’t do that if I’m thinking about if my backs in danger."

She blinks, then smiles, and with that the field of calm placidity recedes, leaving you with an onrush of emotions the girl before you was keeping at bay. Quickly, you motion for her to climb aboard the tank as the turret swivels, aiming at a point halfway between the incoming team and where the Amalgam was last spotted. Dorian emerges from the helm, keeping an eye on the girl and the woods with equal suspicion as you call your swarm back to your side. You hold the Contender loose at your side as a series of figures stalk from the woods, lead by a tall, lanky figure.

Her strikingly bright blue hair is almost rendered black by the dim light of the Fleshscape’s false evening, and when she grins at you, her smile’s lined with the jagged teeth of a predator. Dorian glances her way, then averts his gaze at her threadbare clothing, her and her allies preferring thorny, bandit-like armor to any normal attire.

“Hello there.” Comes the woman’s greeting, a slight British accent curling at her words as she glances from you to the Polish girl at your side. “Friends of hers, I wager?”

"Maybe. Are you out hunting, too?" You ask, watching the other woman study you intently. You glance between her allies, noting that while the other five women are strapped with a variety of Relics, their apparent leader doesn’t appear to be wielding any at all. “Are you hunting Amalgams, or…?”

“We’re no hunters, love…we’re messengers.” She replies, and you watch as a small child hops down from the back of one of her crew, trotting over to the blue-haired woman. The girl’s eyes are hidden by her long, pale blonde hair, and you can’t hear what she says to the older woman when the latter crouches down to bring herself closer to the child. “Yeah, kiddo?”

The child whispers something, and the leader’s eyes snap to yours with a look of realization.

“Huh…I think some introductions are in order, then.” The woman says as she rises back up to her full height, her eyes now locked on yours. “Name’s Ivey, my crew here’s the Hyenas, and we’ve been tryin’ to track down Alpha for our employer. No ill intent or nothing, just wanted to extend an offer of employment.”

Ivey plants her hands on her hips, sporting a wide grin as she continues.

“Though now that I realize we’ve found the Defiant…I think I’d be remiss if I didn’t extend it to you, as well.”

(Continued)
>>
>>3767894

“Offers line coffers!” ‘A’ chimes in as Ivey slowly strides forwards, arms held wide to establish her intentions. It’s as she steps fully from the shadows that you see her armor is more a part of her than anything, some curious blend of Unnatural Predator and Flesh Artisan that’s resulted in shocks of blue fur down the skin of her legs and arms, and thick, black hide that resembles leathery armor on any place that isn’t pale flesh.

“That they do.” Ivey nods, coming to stand a respectful distance from you and your allies as Dorian levels a cold stare at the woman. “My employer’s offering access to a Tier Five Forge, an unlocked Sparagmos Engine, and enough Relics to make it worth your while.”

“And the job?” You counter.

“Same work as we’re doing now.” Ivey shrugs. “Find strong Daughters, extend the offer of allegiance, and then head to the Cord to end this damn thing. Straightforward enough?”

You can feel Dorian’s eyes shift focus to the back of your neck, but you hold your gaze steady on the eerie green eyes of the Unnatural Predator before you.

“If you got questions, then Miss Yurei can answer ‘em. Like I said…we’re just the messengers.” Ivey repeats with another small shrug. “If you hear her out and don’t like what she has to say, you still get to use the Forge to make a few things by way of thanks. She’s a fair sort, in more ways than one.”

“And you were tracking this young woman for that purpose?” Dorian presses, and he’s answered with a sharp nod.

“Yep. Heard tell of an urban legend that crossed the pond, thought I’d follow the trail of dead Amalgams ‘til I found her.” The blue-haired woman chuckles. “Didn’t imagine I’d find a twofer of badasses, though. My lucky day. Miss Yurei’s digs aren’t too far off, about a day’s run…though I think you’d probably find it a faster trip with that mech of yours.”

It’s a tempting offer, though the very nature of this situation has done little to curb your suspicions. Part of you wants to just walk away from this entire thing, and the other half...well, you’ve been looking for all the help you can get.

>>Accept Ivey’s offer, at least to meet with Miss Yurei. You’d like to run it by your allies first, however.

>>Decline. You have more pressing matters than getting roped into any more deals.

>>Press her more about her boss and their intentions.

>>Ask Ivey more about ‘A’.

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, my sincere apologies for the late update, as work has been a nonstop series of minor crises that had to be addressed. Things are calming down now, and voting shall remain open for the next two hours.)
>>
>>3767896
>More Info. We need more intel if we are to consider their offer.

Important thing their boss wants alliegance form those that meet with them. I dont think they let those that meet with them leave if they refuse.
No one is so nice to let others use their forge and engine just for nothing.

I can imagine that if they use the forge to craft something they will then be beset on all sides by fully rested and strong daughters. They get relics and levels out of it or allies if they accept to work under this Yurei.

I am leaning towards declining their offer. We dont want to beat the cord we want to hack it. And this offer is to nice ot be true. It could however give us some new contacts
>>
>>3767894
>thicc muscle girl with washboard abs
>assless chaps
>reptilian themed Unnatural predator
>pixie-cut hair with blue stripes
>blue eyeliners and scale collar tattoos
>snek tongue and sharp teeth
not gonna lie, she's hot.
>bush hair on the pelvis
BHOP DATS TOO LEWD. you're skirting the lines on a blueboard.
>>
>>3767910
(Not going to lie, I didn't even catch that when I saved the image. Reposting for safety. Today's crazy enough, I don't need a ban slowing me down even further.)
>>
>>3767896
>Press her more about her boss and their intentions.
>Ask Ivey more about ‘A’.
>>
>>3767896
>>Press her more about her boss and their intentions.
>"You know what she means by 'end the cord'? thats a mighty fine open ended goal, with many possible conclusions."

i dont like this. sounds way too good to be true.
>>
>>3767908
yeah the allegiance is whats iffy to me. thats some pretty hefty bait they are putting out. sure, these gals before us are proof they arent just slaughtering everyone, but not everyone is us of apparently 'A' level of daughter. might be you either get lucky and are strong enough to be worth talking to but not so strong that you are worth the hassle if you wanna leave... or you're too good a morsel to pass up, despite the hassle to put you down.

we'll see how this goes i suppose. it just all sounds way, way too good, like a tag line made even perhaps specifically for us.
>>
>>3767896
>Define "Employment"

Bhop, a question. How many Hyenas are there including Ivey and the smol skintalker?

>>3767908
>>3767921
My gut instinct that if it stalls for long enough and the situation deteriorates, the Hyenas will start pressganging or searching for opportunities of ambush.
They've tracked Alpha down and come in with sufficient numbers and well equipped with a plethora of relics, it hints that they're well equipped to take on a threat should it come down to a nasty fight.
The Skintalker might be child labor since she seems to be used basically as utility radar since she's seen piggybacking on another Hyena member and doesn't seem well equipped for battle.
>>
>>3767929
I have read and written to many stories with such offers.

This entire thing stinks like a Faustian deal. Such things are meant to screw you over.

opr to put it into simpler terms..... a cult of personality with this Yurei at the top commanding her little workers to do all her work for them. I would not be surprised if she was a really powerful Phantasmal Conduit that could just jump into peoples minds and override their thoughts so that they would become favourable to her
>>
>>3767935
(There are five Hyena members present, not including Ivey and the little girl.)
>>
>>3767944
Thank you.

>>3767937
>>3767929
So 5 Hyenas plus Ivey and Skintalker (if said girl is combat capable, which I highly think she isn't, but could be) means it's a 6-7 vs. 4 (If 'A' fights with us, not including the Tank.) if things go sour.
>>
>>3767935
well to give them their fair point, even in the best case scenario here, they would still have to be prepared to defend themselves if the type of daughters they are after turn out hostile. but i do fully agree, seeing how they react to us pressing further and extending the situation matters. i dunno, im just gonna say it. the way they are dressed and their name is off-putting. i get they could just really like punk rock and it is a bit unfair to jump to conclusions on that alone(though to be fair we arent), but damnit, how you sell yourself still matters, especially in a death game that could end the world.

>>3767937
its possible, and yeah, this all just feels super iffy. not impossible this is exactly whats being put on the table, but so highly improbable its hard not to wonder.

>>3767951
well, yes, we knew there were 7 of em. the big question is A, though i have a feeling worse case she would bugger off and not take a side. that, and we arent the type to force combat, so we may have an advantage on keeping her good will. id like to think we might outpace them in raw power, but who knows honestly, especially if they have access to a T5 forge and an engine. but at the same time if they prove to be false prophets, as it was, for many, MANY reasons, letting them go would be very very bad, even if its not the best fight for us in terms of chances to win.

last thing we need is for them to become aggressive then escape and spread rumors the 'great defiant one' is a backstabber looking out only for herself. even worse, if they do turn on us, we dont need them to escape and draw in more gullible daughters into their trap. hard enough to find allies without some group swallowing them up with the crucible equivalent of a pyramid scheme.

tough situation no matter how this plays out. id argue even if its exactly as they are selling it its still a tough situation, as tying yourself to the rules and goals of a group still has alot of drawbacks.
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>>3767894
Okay, what's up with children or childish people being Skintalkers? Amara, this girl on Ivey's team, A, Ozmas was a "young soul"...I guess it's like how Flesh Artisans tend to have been actual artists before the Crucible? Some hidden criteria alongside the usual wish-granting thing Cores have going on.

>>3767896
>>Press her more about her boss and their intentions.
>>Write-In
>"Alright, I'm interested, but I'd like to hear a bit more before I go speak to this ghost lady. Can you answer a few questions first?"

If they agree:
>"Okay, first one: This isn't a pyramid scheme, is it? Do you have quotas of Daughters you need to sign up? What are the penalties for not recruiting other Daughters?"
>"Second, what do you mean by 'end the Crucible'? That's not as straightforward an idea as it might seem."
>"Finally, do you have a map to this base? We may not be able to make it today, we do have other responsibilities to take care of before the day's out. I don't want to waste your time waiting around until we're done so you can escort us."

I have other questions, like "how are you planning on staving off Charon", or "why is your boss named 'Ghost'", but I figure those are best saved for Yurei herself.
>>
>>3767951
I think our chances are quite good if it should come to a fight. A is clearly a very dangerous combatant. She made it to America from Europe across half the world. And i would imagine the oceans are even more of a hellscape than the mainland.

WE are no slouches and quite decked out as well. The Skintalker might represent a problem as ´we will have little way of countering her spells. Even if she may be a bit inexperienced in battle.

>>3767944
Could we get some descriptions of notable features? Relics they might be carrying that could be used for long distance communication, any notable excotic weapons or armor. How old are they generally and do any of them show strong sings of mutation except Ivey?
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>>3767966
>Okay, what's up with children or childish people being Skintalkers? Amara, this girl on Ivey's team, A, Ozmas was a "young soul"...I guess it's like how Flesh Artisans tend to have been actual artists before the Crucible? Some hidden criteria alongside the usual wish-granting thing Cores have going on.
while ive noticed that too, it could in part be that kids are very easily voices that are ignored or silenced, so its super easy for them to become skintalkers.

>"Alright, I'm interested, but I'd like to hear a bit more before I go speak to this ghost lady. Can you answer a few questions first?"
kinda dont want to say we are interested. its a small thing but feels way too close to a commitment too soon.
>>
>>3767896
>>3767935
Amending my vote
>Ask for information: "In your own words who's 'Yurei'? And Define 'Employment'."
>if our gut feeling about the offer being "too good to be true" is given more evidence, then politely decline

>>3767975
Huh. Would Cassandra be an outlier then? She's a Skintalker but she's also a mortician pre-crucible.
>>
>>3767975
>kinda dont want to say we are interested. its a small thing but feels way too close to a commitment too soon.
How about "The offer's interesting" instead? Passive voice, doesn't acknowledge personal involvement as much.
>>
>>3767972
(Most of their Relics appear to be light armor and melee weapons, but you can't be certain. Some if the other Daughters present also appear to have minor Unnatural Predator corruption, but nothing like Ivey.)
>>
>>3767979
sure, sounds much better.

>>3767976
probably, but to be fair its not hardline rules either. we've met non artist Flesh Artisans, its just rarer to fall into one class without having the usual connections to it, is what i think me and the other Anon are pointing out, and being a kid just happens to be skintalkers usual frame.

though to be fair, was skintalker her core? i cant remember, as she said that along with the 'i became many things on my journey.' regardless, i could see a mortician becoming a skintalker. kinda more like she was forced to be silent due to the respect the job requires, and the fact her job leaves her with few to talk to. not many want to exactly be friends with a mortician either.

>>3767985
hrm... my guess is they use that engine to spread tracking based Unnatural Predator abilities around. Unnatural Predator abilities also give really high stats too, usually focusing on Health, so even a few levels is also a good way to stat boost, and if you can hit both those criteria with one, you're golden. the fact none have it too high could be any number of things, from trying to look presentable to draw people in, to only a few levels doing what they need it to, to them being newer at this than they would like to admit, though i wouldn't trust that last one.
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>>3767993
>hrm... my guess is they use that engine to spread tracking based Unnatural Predator abilities around. Unnatural Predator abilities also give really high stats too, usually focusing on Health, so even a few levels is also a good way to stat boost, and if you can hit both those criteria with one, you're golden. the fact none have it too high could be any number of things, from trying to look presentable to draw people in, to only a few levels doing what they need it to, to them being newer at this than they would like to admit, though i wouldn't trust that last one.
Maybe. Lizards aren't the best trackers (though a few species like Komodos are), but there wasn't any mention of what other Predator types they had. No need for the leader to be the best tracker. It's also possible that it's unrelated to their employer and they had this animal theming already. They do call themselves the Hyenas, after all.
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>>3768016
>Maybe. Lizards aren't the best trackers (though a few species like Komodos are), but there wasn't any mention of what other Predator types they had. No need for the leader to be the best tracker. It's also possible that it's unrelated to their employer and they had this animal theming already. They do call themselves the Hyenas, after all.
Maybe they're using a Raptor Predator power? Nothing says the Crucible doesn't give out anything based on extinct or prehistoric animals.
>>
>>3768030
Possible. I believe Wests notes mentioned that Unnatural Predators could even be fictional creatures, so no reason they couldn't be extinct ones. A pack of raptor Predators would be terrifying. Just a bunch of clever girls.
>>
>>3768016
Hyenas in their ecological niche are opportunists and scavengers. And they're social animals that hunt in packs, often working together to take down bigger prey. But they also chase off smaller predators to get their choice meats upon detecting a kill. They're no apex predator however. Females being bigger and more aggressive than males, so Ivey is probably the alpha of her little clan.

>>3768030
True that, but re-read Ivey's description again.

>It’s as she [Ivey] steps fully from the shadows that you see her armor is more a part of her than anything, some curious blend of Unnatural Predator and Flesh Artisan that’s resulted in shocks of blue fur down the skin of her legs and arms, and thick, black hide that resembles leathery armor on any place that isn’t pale flesh.
She's getting close to becoming a blue Furry hyena/reptile hybrid, more Hyena than Reptile Not quite FurryFaggot tier but she's at an level where she's not that big of a faggot.
>>
>>3767896

I really like this >>3767966 with the wording changed to >>3767979. If we do reach a meeting though, I'd like it to be on neutral ground, like West's burned out lab or the Crucible. Ultimately I think it's worth checking into, but I'm not keen on risking anyone being on home turf.
>>
>>3767896
Ammending my vote from >>3767908 to
>"Alright, The offer is an intresting one. Can you answer a few questions first?" in a passive voice

If they agree:
>"Okay, first one: This isn't a pyramid scheme, is it? Do you have quotas of Daughters you need to sign up? What are the penalties for not recruiting other Daughters?"
>"Second, what do you mean by 'end the Crucible'? That's not as straightforward an idea as it might seem."
>"Finally, do you have a map to this base? We may not be able to make it today, we do have other responsibilities to take care of before the day's out. I don't want to waste your time waiting around until we're done so you can escort us."

Stall a bit, play coy. they will show their true colours soon enough if they beceome nervous or have bad intentions

>>3767993
They are called the Hyenas. My guess is they beat people by gangin up on them. They are probably comparitavely weak individually but are probably very good at ganking opponents together.
And my guess would be they are doing it because they dont need more and are focusing on other powers instead.

>>3768039
Ivey definetly is the Alpha. She probably dominates them with her strength and willpower. Should it come to a fight and she goes down the pack would probably scatter after one or two go down afterwards
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>>3768038
>cue the prattkeeping scene from Jurassic World being the only thing that fends them off.
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>>3767910
>>3767912
oh, i missed he deleted the image. honestly i just thought he was trying to say something about the woman's personality, but yeah probably best to be safe.
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>>3767896

"The offer certainly sounds interesting, but I'd like to hear a bit more before I go speak to this ‘ghost’ lady.” You say, keeping your tone level. Can you answer a few questions first?"

“I can try, yeah.” Ivey replies, glancing back to give her team a quick nod. The remainder of her allies move forward, their posture relaxing as you glance among their number to see most of them have some trace of fur or scale on their person, the early signs of Unnatural Predator corruption.

"Okay, first one: This isn't a pyramid scheme, is it?” You ask, and Ivey stifles a laugh by biting her distractingly long tongue. “Do you have quotas of Daughters you need to sign up? What are the penalties for not recruiting other Daughters?"

“Ha, no, nothing like that.” Ivey replies with a hearty chuckle. “My team and I were extended the same offer about two months back, since we’d gotten a decent name for ourselves in the tracking business further west.”

“With all due respect Miss Ivey, do all of Yurei’s recruiters share your fashion sense?” Dorian asks, his eyes still skirting around the more provocatively-dressed among the Hyena’s number.

“Uh, well…” Ivey mutters, tugging lightly at the frayed collar of her too-thin white shirt. “If I’d known I was meeting someone like you and the Defiant here, I’d have…worn a jacket, or something.”

“No offense.” She adds quickly, nodding to Alpha.

“Tall offenses make good neighbors.” She responds off-handedly, crossing her legs and dropping down into a sitting position next to you as your formulate your next set of questions.

"Second, what do you mean by 'end the Crucible'? That's not as straightforward an idea as it might seem.”

Ivey’s about to answer when the little girl beside her tugs at the taller woman’s belt with one hand, retrieving a scarlet half-mask from behind her back.

“Woah, you serious? Yurei’s never…” The blue-haired woman begins before the child softly interrupts.

“Miss Yurei will want to speak with them directly.” She mutters, placing the fragmented mask against her face. “To have both the Alpha and the Defiant in one place is unprecedented. Such an opportunity is unlikely to come about again.”

The girl’s arms drop to her side, and in the silence that follows she tilts her head up towards you, her eyes shining with an unnatural light. She take a deep breath, then speaks.

“My warmest welcome to you and yours, Shu, the Defiant. My warmest welcome to you as well, Alpha.” The girl says, her voice carrying the faintest trace of an accent you can’t quite place, one that wasn’t there a moment before. “Please excuse my greeting you in such a manner, but I sincerely wished to make your acquaintance.”

“…Miss Yurei, I presume?” You ask, sensing your artist stiffen a few meters away.

(Continued)
>>
>>3768489

“What just happened to that girl? What did you do?” Dorian demands, and the possessed girl just holds up a small hand.

“Nothing non-consensual, I assure you.” She replies, folding her hands demurely before her. “Voca-chan is merely wearing a Relic of my design that allows me to see and speak through her for up to five minutes at a time. Thus, I shall attempt to make my ‘sales pitch’ in short order, if you don’t mind.”

“As many high-level Daughters are becoming aware, the Crucible is a farce.” She begins, her high, childlike voice ringing high and clear with the diction and authority of someone far older. “Winning it outright is a curse, and staving off its conclusion will lead to our slow, collective descent into hunger-madness. The Disassociated seek to flee this world in pursuit of a better one, blind to the fact that they carry their own faults with them. The Altered Altar pursue a drug-induced oblivion, while the Apex Sisterhood would see the world consumed by their own tooth and maw. I, however, have a different plan.”

The little girl’s mouth breaks into a radiant smile, only half of which can be seen past her Relic mask.

“Attack the Cord en-masse, overwhelm its defenses, and reprogram it so that Daughters may instead reside within it through an Eternal Dream.”

“I’m sorry, what?” You breathe.

“To be brief; the Cord is, in essence, a colossal neuron. All of my research indicates that while Daughters are on a Hunger-induced time limit, the Crucible itself is not.” Yurei explains, her gentle hand motions caressing the air as she speaks. “Dream Daughters exist hunger-free, and could potentially exist within the Cord infinitely, living in a world free of the chaos that we experience here. To accomplish such a thing would be a trivial task for a unified force of Neuromancers and Phantasmal Conduits, of which I am one of the latter."

She places a hand on her heart, bowing her head as she continues.

“I understand that this is a lot to take in, and I do not wish to take more of your or Voca’s time than is necessary. Feel free to take some time to think over the offer, and Ivey has my express permission to divulge the location of my home to you and Alpha, both.”

“I appreciate the consideration.” You reply honestly, and the girl gives a low, respectful bow.

“It is the least I can offer for one such as yourselves.” She says, her hands already moving to pull the mask off. “I do hope to see you soon, and safety and peace up you, Defiant. To you as well, Alpha.”

The mask comes off, the little girl running a hand through her hair to hide her face once more as she trots back to Ivey’s side. The older woman looks down at her, incredulous at what just happened.

(Continued)
>>
>>3768497

“Well, that’s a first.” She mutters, glancing back to you as she licks her lips. “You heard the boss; I can get you the coordinates when we’re done here, which is when you say it is.”

“She’s serious?” Dorian asks, and Ivey nods once more.

“Very. She really believes she can save this world through her ghost tricks, and she talks a good enough game.” She replies, giving an exaggerated shrug. “We can take you there now, or we can be on our way and see each other later. It’s up to you, I’m not going to push you either way.”

“Do you believe in what Yurei’s selling?” You ask, and Ivey ponders the question a moment as she stares into your eyes.

“Not gonna lie to you, love…” She finally says. “…Anyone who says they wanna stick around to win this thing for themselves isn’t someone I’d give the time of day to. Yurei’s the first person I’ve met that’s preaching proactivity and peace in the same message…and that’s something worth hearing, at least.”

You can sense the simple honesty behind Ivey’s reply, lacing through her words as you consider how to proceed.

>>Leave with Ivey now.

OR

>>Say your goodbyes after getting the coordinates, and (continue hunting the Amalgam that ran off/continue hunting through the Wastes)

>>Talk with Ivey and her crew, as you still have yet to feel them out (Write-In).

>>Thank them for their time, and speak with Alpha a little more (Write-In).

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, voting shall remain open for the next two hours as I finish out this relentless day, and once the next update is posted then voting periods of one hour will be open until the close of the evening. Thank you all so very much for bearing with me during this rather chaotic afternoon, and I hope your own day is going well.)
>>
>>3768502
>Say your goodbyes with the Hyenas after gettign the coordinates

>"We will think about it but right now we got a family to feed and an Amalgam to hunt"

>"So Alpha. Care to stick around for a bit or will you be off?"

If Alpha decides to stick with us for awhile ask her a couple questions
>"So what did you see on your journey to America? What was the world like that you traveled through"

>"Is your Core Vitruvian because i dont see any corruption on your form?"

If she does not stick around wish her a goodbye an dtake up the trail of the Amalgam

I want to hunt. the very reason we came out here in the first place

I still dont trust her she has some kind of hidden agenda(as a conduit her power over such a place would be extreme) and the thing is, existing as ghosts wont let us put an end to the crucible. Thge very thing we want to achieve. We have to hack it to remove the time limit placed upon live daughters and restructure the world. Just sitting around in a dreamworld is also gonna have a time limit.
When will you turn mad the normal way? The world you will be in will be limited by what was. There will be stagnation and one day all will be nothing more than mad wrecks or ghosts haunting their own fading memories.


Mankind is not made for an existance without progress. And living in a dream whit nothing but the past and whatever your imagination is ganne be able to conjure up is gonna be hell after the 1000th time
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>>3768502
>Thank them for their time, and accept the coordinates, but say you're not sure that may be the solution you wish to seek, you'll need more time to discuss it with your team.
>Thank them for their time, and speak with Alpha a little more.
>"Well? plan to accept their offer? personally, im unsure its the best solution, but so long as they dont force it on everyone more power to them."
>"So, mind telling me YOUR plan 'A'? and why the 'alpha' name? just a play on your level of strength, or something else?"
>"anything you want to ask us? i'd be unfair to be the only one asking questions."
>after general questioning is done, continue the hunt.
>Offer to let 'A' Tag along, but make sure she understands you've got a big group to feed and aren't hunting just for yourself, so her share would come out of the total needing to be fed, not just those here. apologize for that, but you cant let the rest of your family be left behind over someone you can hunt without, even if you wouldn't mind their company.

honestly guys? im very against their solution to the problem. first off, if the force everyone into a dream state, thats simply wrong in and of itself and not something i personally or i think Shu could accept. next, if they dont, then unless they first shut down the crucible in another way, they leave themselves too vulnerable, but if they do that, then the point of the massive dreaming isnt fully negated but heavily made less necessary. the other issue is, we know aliens exist, and possibly even space faring aliens. sure, it might be awhile, but for all we know, while everyone is trapped in the dream, they come and fuck shit up. or worse, another crucible. that, and ive got alot of issues with the idea of running from the problems of reality into the dreaming.

its a very firm 'no' from me on siding with them. however, so long as they do not plan to force everyone into it, as flawed as that makes their plan, im fine not making enemies of them. more power to them if they want to nap, just understand its not everyones solution or everyones wants.
>>
>>3768497
Well, I'm not completely against it. But I have some big caveats. The Crucible can not be allowed to perpetuate its life cycle. If Yurei wants her simulated world to exist in a Cord that remains on Earth after the Crucible has been sterilized and prevented from leaving for another planet, okay. I wouldn't go for that, myself, but I'd have no problem with those who did so. They can live in their dreamscape while we rebuild our biosphere into something people can live in. But if she wants to only upload humanity into the Cord and let the Crucible parasite continue on its way to consuming other worlds, then we are going to be enemies. The cycle can not continue, and anyone who wants to allow it to in exchange for their own survival is a traitor to all life in existence. Please be reasonable and let us sterilize the Cord before you upload yourselves.

Also, interesting to hear about these other groups, should be fun to encounter them. New factions, yay. Can't really say much about them yet, with just these one sentences each, but I'm intrigued. They sound like they're just trying to ignore and out-eat the problem, respectively, but Yurei mentioned them in the context of people coming up with alternatives to the Crucible's winstate so it's probably more than that.
>>
>>3768513
sorry to hear your day is going a bit chaotically, and its no problem, you take care of... whatever insane job you have. the image of you casually watching fires burn while holding a fire extinguisher and everyone panics around you is still how i do and shall always imagine your work environment.
with, of course, your CHROMEbook sitting in the background bluescreening because you tried to use a google program.
>>
>>3768502
>"I'm afraid I have my own plan. I think the Cord can be hacked to end the hunger and bring humanity back. Our goals are closer than most, but ultimately they still come into conflict. Sorry."
>Thank them for their time, and speak with Alpha a little more.
>"So what did you see on your journey to America? What was the world like that you traveled through"
>"Is your Core Vitruvian because i dont see any corruption on your form?"
>>
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>>3768513
You're welcome. pic related?

>>3768502
>The Disassociated seek to flee this world in pursuit of a better one, blind to the fact that they carry their own faults with them.
The DOs we already know. Although we hope we might salvage the world state to a point where they can come back home to planet earth. Space can get very lonely.

>The Altered Altar pursue a drug-induced oblivion
Is that...the European Faction that was featured in Rara and Mina's storyline?

>while the Apex Sisterhood would see the world consumed by their own tooth and maw.
literally the "RULES OF NATURE" faction. They wouldn't care about stopping the cycle.

Glad to know there are three other major factions besides the Disassociated.

>>3768534
>>3768533
>>3768559
I've also found the time to rework Luna Bonney. Gave her a few new theme songs to display what "mood" insanity she's in, and reworked some of her abilities, added some drawbacks and caveats to her kit, and a few augments to tie her kit together. And of course, more word salad non-sequitur.

https://docs.google.com/document/d/1dCIEMxmLBlJnME6Iuo-U55_xYolWWEmCn80WL99Z8mE/edit?usp=sharing
Have a read and let me know what you think.
>>
>>3768568

>Is that...the European Faction that was featured in Rara and Mina's storyline?
Do you mean the Order of the Smith? That is a faction of religious nutjobs that whorship at their forges by creating relics in the cathedral witht the giant heart underneath
It is not. A faction creating drugs will be introduced in Chapter 6 but it will not the "Altered Altar". I had my own ideas though they may line up a bit with what OP has planned for that such things however wil be coincidence
>>
>>3768502

I'd like to go with >>3768533, with an emphasis on soft cooperation being on the table. Nothing wrong with folks wanting to go full dreamer, as long as it's consensual. As always we should confer with our family about their offer, but other than both teams making it easier to get to the cord together I think in the end we're going to defiantly climb while they sleep. More than happy to have Alpha along and do some hunting for the family as well.
>>
>>3768533
When I think about it, Yurei's plan is basically almost the exact same as the DO's plan, except they're living in a Bio-Matrix and they're relying on the Cord as their living Ark ship. Not to mention Yurei's a bio-riff from the DO's "Ghost in the Shell" motif/theme.
>>
>>3768587
(Indeed, it is coincidence. I've been pondering the idea of a sort of hippie commune of Daughters, and they were the result. I'm intrigued to see how their similarities and differences when we post, however. There are so many different ways they could come about or be written, so I'm very intrigued.)
>>
>>3768600
So you thought about hippies.....

not exactly my first line of thought when i heard drug induced oblivion
>>
>>3768600
>>3768603
My mind went to the Drug Cartels of Slavic Europe or the Mexican side of the Drug Cartels.
>>
>>3768568
really interesting character and while shes clearly high level, she doesn't feel overpowered or insurmountable. id absolutely love to see her interact with characters in one of her less violent bouts.

>>3768588
to be fair i wasn't trying to say to them cooperation was impossible, only if you read the rest i was trying to at least not lie that we have misgivings about that plan, something im glad to see everyone agrees with for one reason or another. actually, i think so far everyones agreed for similar enough reasons, just to different levels of how hardcore against it they might be.

>>3768598
yeah, it has major similarities. again, i just hope shes not planning to force it on everyone, that shit simply wont fly. plenty of otherwise well meaning daughters could easily be against that.

>>3768603
>>3768600
yeah same, i was thinking more hardcore than hippies myself.
[spoiler[cant wait to get the Siege of Grettatown finished up. a certain group ive written up about in the past finally makes their move and goals truly known... and hopefully ill do it justice.[/spoiler]
>>
>>3768502
>>Thank them for their time, and speak with Alpha a little more (Write-In).
>>Write-In
>"I'll keep that in mind. Thanks for the message, I'm glad to have been informed about this. If we have no other business, though, I think I should be on my way. I've got Amalgams to hunt."
>"How about you, Alpha? What are you planning on doing now? Planning on going to talk to Yurei, see what she's about? Or do you have other things to do? We could give you a ride if you're headed our way."

After that
>>Say your goodbyes after getting the coordinates, and (continue hunting the Amalgam that ran off
We've got a tank and enough senses to make sure we don't fall into an ambush by it, I think we're good.

>>3768559
I wouldn't say to them that our goals are in conflict. Even if they are (for all we know we might be able to reach a compatible plan of action with Yurei), let's not tell them "yeah, we are your enemies in this matter". Just part amicably for now and leave that stuff for later.

>>3768598
Her name even means "ghost". Her corruption also appears to have given her a hannya mask, which are used in Noh plays and Shinto rituals to represent female ghosts. Usually evil ones, so let's hope that's not foreshadowing.
>>
>>3768603
>>3768609
(A fantastic take, and one I'd love to see explored.)
>>
>>3768610

I hadn't taken it as you saying co-operation was off the table. I was saying that maybe we should be proactive in offering some jolly cooperation.
>>
>>3768620
Speaking of OC Daughters, I do have a question for one I'm developing. Assuming it's not too much of a spoiler, could I ask what the maximum size is for a Queen-specialized Hive Mistress' construct? I have this vague idea for a pirate queen that preys on other Daughters trying to cross the ocean to get to the Cord, and I got to thinking it would be cool if her flagship was an enormous swarmling.
>>
>>3768635
oh, well my only issue with that is we need to bring it up with our family first. id not like to make it sound like were already willing to cooperate only to back out later if for some reason our family has very strong feelings on the matter.
>>
>>3768637
>daughter whos a whale based hive mistress.
that sounds fun. to write and explore, not to encounter.
>>
>>3768648
>Moby dick Amalgam appears near Whale based Hive Mistress
>Daughter suddenly turns into Female Captain Ahab
>"THE WHITE WHALE, KILL IT!"
>>
>>3768637
(Oh, that's entirely possible. Queen-specialized Hive Mistresses are quite capable of making colossal constructs and enhancing them in various ways.)
>>
>>3768643

Agreed, maybe add that it still needs to be a family talk, but it's something we are going to bring up even if we don't agree to go with their plan all the way.?
>>
>>3768656
>Leading to the construct tackling the Moby Dick like a pair of mountains colliding
>WHALE FIIIIIIIIIIIIIIGHT
>>
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>>3768648
I just saw this in front of my eyes
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>>3768648
That would be cool, but she's actually a spider-based Hive Mistress. Her name is The Widow, as a reference to the historical pirate queen Ching Shih ("the widow of Cheng"), and spiders felt like the natural place to go with that name. Her ship would be an enormous diving bell spider. They're a type of spider that swim, manipulating surface tension to maintain air bubbles around their bodies.

>>3768656
Though now that you say that, I do kind of want to have Daughter Captain Ahab in there, too. I've got a plan for another Hive Mistress sea-faring Daughter (nautilus constructs, as a reference to Captain Nemo's ship), so maybe she's hunting the White Leviathan with her submersible.

>>3768664
Excellent. I've been slowly piecing together an idea for a story, and I was planning on having her be the villain. I'll post if here if I ever get around to properly writing it.
>>
>>3768666
i already have that though.

>>3768668
haha, yeah thats the shit id imagine.

>>3768656
>>3768667
>mfw everyone's face when a fucking blue whale spawns from their captains back.

>>3768670
oh, yeah thats neat too. though a bit less unique id personally say, but not a bad idea at all either.
>>
(The whale-on-whale scenario is just one of many such events that could happen in the Fleshscape that overshoot horror into pure absurdity, like two Gluttonous NPCs that ran afoul of each other only for their combat to more closely resemble an aggressive make-out session than any respectable melee.)
>>
>>3768680
(Which recently happened behind the scenes, mind you.)
>>
>>3768680
>like two Gluttonous NPCs that ran afoul of each other only for their combat to more closely resemble an aggressive make-out session than any respectable melee.)
pfft, hah.
i hate that after a fruitless fight, im just imaging them both laying near eachother til one of them finally says to the other "was it as good for you as it was me?".
>>
>>3768680
Could we get an account from like a third person looking into the fight at some point

Because it sounds hillarious
>>
>>3768675
Maybe I'll give her a whale-based Unnatural Predator lieutenant. One of the protagonists I'm working on is an eel-based Unnatural Predator, they could have sea monster fights while the rest of the party swashbuckle atop the spider-ship.
>>
>>3768686
>>3768691
>>3768690
>Bystander #1: "how long will it take for them to stop eating each other?"
>Bystander #2: "I'd say 15 minutes, give or take, depends on how each one finds the other tasty. Aand. they've actually started making out."
>Bystander #1: "Goddammit Karla. Can you really tell?"
>Bystander #3: "USE THE TONGUE KARLA, THE TONGUE IS KEY!"
>>
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>>3768703
>"and that, sweety, is how i met your mother."
>"i did not need to know any of that mothers, not at all."

have we gone too far? i think we have gone too far.
>>
>>3768690
>>3768691
>>3768703
(Ha, I may actually make that the first side story thread, or a separate post.)

>>3768692
(This sounds utterly fantastic, I'm grinning like an idiot over the thought of it.)
>>
>>3768703
And Karla has no idea whether her friend meant to use her spiked tentacle-tongue or just that she's supposed to french the other girl. It's hard, being a cannibalistic lesbian mouth-monster. It's hard, and nobody understands.
>>
>>3768711
We've veered too far into absurd territory. But the tangent line of thoughts that led to this is hilarious.
>>
>>3768711
It is utterly hilarious but i think we should steer back into calmer waters where logic and not fantasy rule
>>
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>>3768713
godamnit Anons hows a person supposed to write a serious life threatening siege with this nonsense going on? good show though.

>>3768716
probably best yes, though to be fair, if you look at the votes while theres minor details that matter not all agree on, the overall idea everyone does, so usually when that happens it leaves little to discuss opening the gateways like this. just the natural flow of things.
>>
>>3768686
If it's too much to ask, How did it end? Logic dictates that the larger glutton wins, but the absurdity and possibility that the fight would end in a draw due to them going from eating each other out to "eating each other out" is hilarious. Okay I'll stop for real this time.
>>
>>3768675

Joy's of sneak posting at work. I missed it. My apologies Anon.
>>
>>3768731
its no issue. hope works not too terrible on you aswell.
>>
>>3768726
wonder how many groups and relationships do form though from fights that lead nowhere but possibly respect for the others skills? seems like it would be a hard thing to have happen, but who really knows.
>>
>>3768726
(Oh, it absolutely ended in a draw. They're currently traveling together, and you may run into them depending on where you go.)
>>
>>3768753
>mfw when your jokes might not be jokes.
well, i hope they're happy together. i kid. or well, i think im kidding, as so far it turns out ive not been entirely wrong so far. another thing to certainly look forward to... OOC at least.
>>
(Back home and writing now, Gentlemen.)
>>
>>3768568
>Luna Bonney
Right, gotten around to reading her sheet. So she's the Moon Rabbit, embracing all the madness themes of lunar symbolism. Sounds like she'd be really spooky to fight. Hell, just to encounter.
>>
(To set some expectations, Gentlemen; I've been helping a friend deal with some personal matters this evening, and have been away from my computer. I'm working as fast as I can on the next update, and I intend to push out at least one more before the close of this evening. If time permits for all involved I shall attempt to do an evening of rapid-posting tomorrow night instead, and my sincerest apologies for the lack of communication regarding this matter. I hope your evening is going well, and thank you for bearing with me.)
>>
>>3768996
Tend to your IRL social links Bhop. That takes precedence over this. We can wait while you deal with your friend's personal matters.
>>
>>3768996
whoa man, hey if you're friend needs some help, help your friend. this can come later. dont feel rushed to get the update done either, take your time with it. if it needs to wait, it can wait.

perfectly fine with doing Rapid-posting tomorrow, but dont feel obligated to force it either.
>>
>>3768996
Oh my, I hope your friend is alright. Go, help them with their issues, we are more than capable of waiting. No need to apologize.
>>
>>3768502

"Alright...I appreciate your honesty." You finally say, deliberately holstering the Contender as you watch a little bit of tension ease out of Ivey's muscular shoulders. "Thanks for your time and the coordinates...and I'll be discussing Yurei's offer with my team."

Ivey seems rather pleased with your verdict, and it's shortly after she's given you a Relic fragment with Yurei's home coordinates Neuromantically encoded on it that she finally addresses Alpha directly.

"And what say you, Alpha? Care to hear Yurei out in person?"

"Hey, what you call a British duck?" The younger woman retorts, catching Ivey off-guard.

"Propaganda!" Alpha howls, keeling over and rolling about the tank as her laughter echoes across the Mophyton Wastes.

"...Okay." Ivey mutters, turning to you as her expression shifts to that of a woman who is completely, utterly done with the girl that's currently cackling at your feet. "Anyway, I appreciate you hearing us out, as sudden as all this was. Hope to see you around, Defiant."

Saying your goodbyes, you watch the Hyenas depart, both you and Dorian doing your damnedest to avoid looking directly at Ivey's backless pants. You promptly turn to Alpha, a question on your lips.

"Well? Plan to accept their offer?" You ask, her wide grey eyes darting over your features. "I'm unsure its the best solution, but so long as they don't force it on everyone more power to them."

"Everything is force." She replies suddenly, her chuckling coming to a abrupt halt. "You save some, damn others. Dreams kill dreams, to be made manifest."

Her eyes go wide at the same time yours do, and she's scowling as she begins angrily tugging at her hair with one hand.

"No no no, stop stop stop." She quickly mutters, smacking the side of her head with her fist. "Neuro...Phantas...szalona rozmowa, natrętny. Sorry sorry, please ignore. You saying?"

"I...so, do you mind telling me your plan 'A'? And why the 'Alpha' name? Just a play on your level of strength, or something else?" You ask after she calms down, and she just hops up and starts balancing on the length of the Metall Geschoss's barrel.

"I not like Alpha." She answers sullenly. "I am not the strongest or the first to wake, as they say I am. I am very sleep, and want to finish stupid Crucible."

"I see...is there anything you want to ask us? It'd be unfair to be the only one asking questions." You offer, and she just shakes her head, turning to you with a sad smile.

"No, but thank Shu. I ask very many question over a very long time, and many answer. Now no-one answer any more, so...it better I no ask question, yes?"

"...Would you like to come with us? To hunt?"

The question tumbles out of you before you can catch yourself, and the girl standing on the end of the turret just cocks her head at you, puzzled.

"I have a family to feed, so we're not just hunting for ourselves." You add. "You'd have a share, proportionally. Sorry, but I can't let the rest of my famil..."

(Continued)
>>
>>3769081

"You are rare shoe, Shufriend." She says softly, suddenly and inexplicably right in front of you. You jerk back, and with a gentle gesture of Alpha's left hand you feel your armor freeze in place. Her hand has unraveled into a multitude of strings that lace around your form, pulling you back to safety atop the tank as she just giggles. "Careful careful. You are very cozy, and fit many feet. You very expensive, if Shu was shoe."

"T-thanks?" Comes your faltering reply, balance regained atop the tank as you stare into the infinite depths of 'A's eyes. "I don't think my girlfriend would like the fact I 'fit a lot of feet', but...yeah. So, do you want to team up for a while, or...?"

"No hunt for me, very full!" She declares, her warm, wistful tone now firmly back in silly territory as she leaps down from the helm. "Gluttonous eat Gluttonous eat Gluttonous, then you have Daughterducken. Much obese, so full. But you eat! You have much more to om nom! Me? I eat so very much, so tired of eating."

"Alright, then. Suit yourself." You sigh as she trots off into the dark. She pauses near the trunk of one of the colossal mushrooms, turning back to you with a grin.

"You hungry, there much bigger dinner south, out of mushrooms! Look for tall rock, then follow skinny path to sleeping thing. Very strong, even for me. I only get small bite before give up, but you? You make it full meal, I have faith."

"Thanks for the tip." You reply. "Hey, be safe, okay?"

"You no worry, I be seeing you again before all over." She calls back over her shoulder, and you watch as she disappears into the darkness of the fungal willows. "Bądź bezpieczny, Matko Wszystkich."

"Where to now?" November asks a few moments later, the Metall Geschoss rumbling back to life with you and Dorian sitting across from each other as you mull over the encounter.

"Somewhere a little safer for work, if you'd be so kind." Dorian mutters, massaging his temples with half-formed fingers. You take a moment to consider your options while you young man across from you tries to wash out his mind's eye, the thrumming of the tank's Forge Core engine rumbling through your feet and up through the teeth of your Ravenous Maw.

>>Continue hunting the Amalgam you saw earlier. Hopefully it's still busying itself with..egg-laying, maybe?

>>Head south to find the 'tall rock' Alpha described to you. It might've been more nonsense, but it's worth checking out.

>>Continue to meander through the wastes, fingers crossed that there are no more plot hooks dangling between you and a good meal.

>>Write-In

YOU ARE IN CONTROL
>>
(Gentlemen, voting shall remain open for the next one and a half hours. I hope your evening is going well, and thanks for bearing with me while I was helping my friend. I appreciate it, and they're doing a little better, I believe.)
>>
>>3769095
>>Head south to find the 'tall rock' Alpha described to you. It might've been more nonsense, but it's worth checking out.
we plan to do more than one hunt, but quality does matter. the small fry we saw probably doesn't have as many levels packed into them, from what we know about Amalgams. best take the best targets we know are around.

as for 'A' i sadly feel she may be on a path that could easily lead her to being an enemy, and ive learned better than to hope for a better outcome. alot of what she says could easily be seen as her leaning in either direction on that long term, but maybe, if possible, its a relationship and mind we can mend and set on a better path, but as of now i think shes seen some shit and is working through some shit, and that can easily not end well.

i also think this is less an actual, literally split personality, but i think she might be intentionally suppressing part of her personality. which no matter how this plays out with her, will be the biggest hurtle to overcome.

she also called us the mother of all. that is unnerving, and links back to things Uzus journal said, no? my best guess right now would be Shu is a copy of the basic 'life code' hidden inside the cord most likely, maybe coupled with fragmented bits of the personalities of past mothers. would need alot more info to know though for sure.
>>
>>3769081
>"And what say you, Alpha? Care to hear Yurei out in person?"
>"Hey, what you call a British duck?" The younger woman retorts, catching Ivey off-guard.
>"Propaganda!" Alpha howls, keeling over and rolling about the tank as her laughter echoes across the Mophyton Wastes.
I am having the weirdest sense of deja vu right now. Not sure what that's about.

So A is not the earliest Daughter, but she has been awake very long. Possibly literally awake, and hasn't slept in nearly two years. That would explain her lack of lucidity. She's not insane, just severely sleep deprived.

>>3769095
>>Continue hunting the Amalgam you saw earlier. Hopefully it's still busying itself with..egg-laying, maybe?
I'd rather go after the confirmed find before we start after any big hunts.

Also.
>"Bądź bezpieczny, Matko Wszystkich."
Wait what? "Stay safe, The Mother of All"? You get right back here this moment and explain yourself, A. Don't you go implying some sort of prophetic role for Shu, that is an unkind thing to do in a language she doesn't speak.
>>
>>3769131
id like to point out it is entirely possible that small fry doesn't even have enough levels to give one to each member of our family.

also we met 'A' while she was sleeping.
>>
>>3769137
>id like to point out it is entirely possible that small fry doesn't even have enough levels to give one to each member of our family.
Maybe. I'd expect things in this area to be decently powerful and have good meat on that bone. Then again, we've also leapfrogged ahead a couple zones worth of progression between the Spiraling Fear and the Hexane Corpse Affair. It might not have a sufficient Challenge Rating to give us anything much. Give me a bit, I'll think about it.

>also we met 'A' while she was sleeping.
Sleeping, or just trying to rest her eyes for a bit? But yeah, I'm probably wrong, don't know why I forgot that bit.
>>
>>3769137
(I will go ahead and say that any of your hunts will prove fruitful, and any foe you slay will grant you *at least* one level-up point per family member. I'm not so cruel as to skimp out on you like that, Gentlemen.)
>>
>>3769145
>>3769143
fair, but so far we still have strong reason to believe size and hints at strength leads to bigger rewards, an boy, do we need bigger rewards. if we know of a better quality target, its best to take it.
>>
>>3769095
>Head south to find the 'tall rock' Alpha described to you. It might've been more nonsense, but it's worth checking out.

>>3769131
>Wait what? "Stay safe, The Mother of All"? You get right back here this moment and explain yourself, A. Don't you go implying some sort of prophetic role for Shu, that is an unkind thing to do in a language she doesn't speak.

>Source Vein #27
>“Ha, you don’t hold anything back…though I’d expect nothing less of The Defiant, The Hunter of Gods. Oh, the titles you’ll hold."
>You'll
That tense phrasing implies Shu will get more titles in the future.

>'A' calling Shu "Mother of all" in Polish
Cassandra's in on it, "A" is in on it, Julia's artwork before joining our family was a statue of Shu with the title "Savior's Ascension", Mara's taken to try and give Shu as much street cred as she could, Even Bhop's in on it since the picture file that he posted with the Shu bees was named "God's Gift" of all things in Vein #27 when Shu gave Cassandra a Fuzzbuzz plush.
>>
>>3769160
Yeah, but most of that can be placed on your typical human tendency to idolize the exceptional and the heroic. "Mother of All" is worrying to me because that was in Professor Uzu's journal, remember? "SHE WAKES, SHE FIGHTS, SHE ASCENDS. THE MOTHER OF ALL." The last thing that Professor Uzu transmitted to her Proxy, as she was...being assimilated into the Cord? Being overwhelmed by the knowledge she acquired from it? Something like that. There's a role that the Crucible expects *someone* to fill, and A using that same phrasing implies that she knows what that role is and thinks we're the one to fill it.
>>
>>3769106
ah wait damn, i totally forgot to put in the 'not come with us' order to give her a gift if things ended peacefully. dang it, she would've loved it. ah well, hopefully the next time we meet her wont literally be 'its time to fight to the death over cord ascension' or something. that would suck.
dammit you polish meme loving fuck you're getting a polandball fuzzbuzz variant before this is all over and you are going to like it.
>>
>>3769181
Oh, dang, you're right. We did forget that. Well, let's just say that she was weird enough that Shu was off her game and forgot, too.
>>
>>3769181
>>3769192

Gah! gosh darn it! We forgot about the fuzzbuzz. The Poland Ball Variant would be memetastic indeed. Actually, make it a Fuzzbuzz carrying a Pollen Ball that looks like PolandBall.

Well it's not too late anon. We could always send a Poland Pollen ball bearing Fuzzbuzz to "A" and have it become her plush pillow. We've got unlimited Range. We can send it to her still.
>>
>>3769196
That's true, send a FuzzBuzz off after her with a little note saying "Whoops, forgot to give this little guy to you. Enjoy!"
>>
>>3769196
eh, feels too much like the right moment has passed. too impersonal to not do it in person.

and nah, im talking a big old fat round boi, a FuzzBuzz more orb than bee, even colored like polands flag if possible.
>>
>>3769198
we can wait, make it up to her with a bigger, fluffier one next time. keep the personal face to face feel of the Fuzzbuzz gift going.

plus, to be fair, BHOP never did say she gave us our scout back...
>>
>>3769200
Well, we met her and woke her up with a swarmling as our first greeting, so it's not that impersonal...
>>
>>3769211
i disagree. plus, that was for a very different reason. we didn't want her to get ambushed and that was our best bet of waking her up in time. much different a scenario than gift giving, especially when we have kinda made Fuzzbuzzes into a symbol, not just a gift.
>>
>>3769209
Oh. oooh....Lets modify that scoutling into a fluffy FuzzBuzz right in her hands! We have the ability to do that now right? as long as it's a swarmling with equal bio-cost, the cosmetic change should be worth it.

>>3769106
Bhop. did "A" give us back that scoutling? If she didn't I want to modify the scout-ling that she still has in her hands into a Fuzzbuzz bearing Poland's colors and making it round and squishy like Polandball.
>>
>>3769214
(A cosmetic change is free and yes, she still has your scout. She never let go of it, after all, so if that's something you wish to do, you're more than welcome.)
>>
>>3769214
>>3769217
and im gonna veto that. presentation matters, and i want to keep giving Fuzzbuzzes to something thats an actual moment of connection, not an afterthought from a mile away. it significantly cheapens the sentiment and point of it.
>>
>>3769095

[Spoiler] Home again home again jiggity jig.[/spoiler]

I like Alpha, a lot, may the fates fall where she can be a friend, if not family. That said, I trust her and checking out where she has sent us will help cement or unglue that.

I think that Alpha either ate a Tindalos and doesn't perceive time linearly, or is the gem in a similar but functionally different type of way than the West clones. Too many references to daughters in daughters, being full, etc. to be coincidence in my opinion.

We are playing high risk poker these days, and safe bets won't win us the pot. I vote:
>>Head south to find the 'tall rock' Alpha described to you. It might've been more nonsense, but it's worth checking out.
>>
I unironically love that this is what we're focusing on. Everything else can wait, we've got fuzzy bees to give out. I like to imagine that this tradition is spreading outward from everyone we encounter, and that eventually it's going to get to the point where giving other people a small token made with your bio powers is just part of Daughter culture. Hive Mistresses give out swarmlings, Calcite Armorers tokens carved from bone, Neuromancers little neurotic crystals, etc. Nobody will know who started the tradition, it's just the sort of thing you do.
>>
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>>3769220
Fair point. I have no objections to it. Well if we meet Poland meme girl we can transform the scoutling into Poland Ball FuzzBuzz.

>>3769223
I call your franken "Stein" with a Franken "Fran"

>>3769227
Eventually someone will try and track down the source of this tradition.

>>3769217
You know, this talk about tradition has left me wondering, Was it intentional that you had Shu wake up 2 years after Crucible's start? Because it seemed like you would've had a table and used dice to determine how much time would pass after the Crucible's start until Shu would wake up.
>>
>>3769214
>>3769217

Going to also vote for this, because while it won't be as good as if we gifted it up close, comfort and knowing someone cares, even a little, in this hellscape goes a long way. She's already a little cracked, some warm gooey friendship honey may help hold things together.
>>
>>3769223
im not sure its a tindalos or gem situation. the way she talked about neuro and phantasmal stuff still makes me think she either is suppressing part of herself, or she fucked up majorly with the stuff and is suffering the consequences. she actually seems to be very coherent in her own way, but the way she acts is almost more like shes afraid or cautions about letting herself be serious about anything. maybe she has a inward facing Phantasmal power, coupled with corruption from it? basically if certain emotions get to strong it flips an inward switch granting her a power boon but in a way that makes her not really in control of herself? just an idea of course, its quite open ended what her issues could be at the moment.

>>3769233
thanks.
im sure we will meet her again. she has a scoutling to return afterall.

>>3769227
would be interesting yeah. though id argue others can still make say, cute bone dolls or crystal dolls, theirs dont have to be boring just because they cant spawn animals.

>>3769236
>>3769217
and i guess i still need to put out a veto vote anyways. i guess lesson learned to keep my thoughts and ideas close to my chest from now on.
>>
>>3769233

I try to post a Stein every time I change from home to work etc. I'd look into doing a tripfag, but my understanding is that it's frowned upon if you're not running a quest or at least that's what memory serves.
>>
>>3769244
>would be interesting yeah. though id argue others can still make say, cute bone dolls or crystal dolls, theirs dont have to be boring just because they cant spawn animals.
I've been thinking it would be highly personalized, and that you could assess someone's social circle just by seeing their collection. So one Calcite Daughter might make her bone tokens little statuettes of animals, another might make letter openers, a third might make bone bracelets, and so on. Everyone creating their own memento to share.
>>
>>3769244

Definitely could be on the inward facing power. Also, I understand why the veto, and I'm only slightly for the now than the later. I just have come to think that we will never have "enough" time, and it's better to do good now, than better later on these things.
>>
>>3769250
depends on the context. generally if you have no reason to have one, yeah dont. but ive used one here every now and again, but due to the fact my previous work had unstable ID and similar has happened when im out and about, and it was causing issues so it was better to make it clear who everyone was talking to than not. if IDs between work and home are stable, usually you can just link saying
>Am this Anon
and its good enough.
that being said, im pretty sure some of us have been here long enough to recognize eachother between threads, and also dont think anyone cares so long as you aren't obnoxious about it and the intentions behind it are clear.

>>3769254
that works. hopefully people dont start thinking of the tokens AS the friendship though, over them being a consequence of it.

>>3769265
eh, i think i trust 'A' when she says we will meet again, and i do honestly think she doesn't want said next meeting to be us killing eachother either. i see it as an excuse to make sure we hold her to that promise and make sure it happens, than it being a lost opportunity.
>>
>>3769250
>>3769271
i can at least say being the steinposter is hardly the worst callsign ive seen on this sight for hella sure, take that how you will.
>>
>>3769271
>eh, i think i trust 'A' when she says we will meet again, and i do honestly think she doesn't want said next meeting to be us killing eachother either. i see it as an excuse to make sure we hold her to that promise and make sure it happens, than it being a lost opportunity.
Yeah, no way we're not encountering her again. Not after she drops a foreshadow bomb like that. We'll meet again, go "hey, I forgot to do this last time we talked, sorry about that" and convert the swarmling that I fully expect to still be in her possession into PolandBuzz. I put 40% odds on her then getting upset because she liked it being hard and chitinous and unpleasant to snuggle.
>>
>>3769244
>>3769254
Oh my. If we're going to expand upon the tradition of gifting a piece of your self/bio in the fleshscape, we're gonna have to make a LIST:

>Calcite Armorers: Bone Trinkets/charms
>Fibromancers: oof. This one's tough. Fiber knots, woven patches of patterned muscle fibers? I'm thinking patches, like girlscout boyscout patch badges.
>Humoral Paladins: Blood Gems. Blood Iron Idols or Jewelry
>Generators: Crystals that bear their elemental powers
>Hive Mistress: Adorable plush pets of their core theme.
>UnNatural Predators: patches of Fur, Hide, or scales
>Phantasmal Conduits: Memory Crystals with Crystalized Memories/emotions
>Neuromancers: Neuron strings that glow in the dark or Neuro-Gems.
>SkinTalkers: Skintalking Messages.
>Flesh Artisans: Flesh Idols or sculptures
>Gluttonous: Teeth. or maybe a small ball of flesh that contains the essence of their personal favorite flavor.
>Vitruvian: Oof. This is a very tough class to think of for gift giving. Honestly I'm stumped. What about a lock of their hair? Because of the nature of their core class, it's gonna be very hard to come up with something that's personalized yet still able to be handed out without parting with something too important to them.

Of course they'll all be very personalized but the list I made is a general idea of what it would evolve into.
>>
>>3769277
>>3769279

I relent in the face of this reasoning. Although I give a 10% chance she doesn't have the swarmling and instead thanks us for the "Sandvich" and makes om nom nom noises.
>>
>>3769288
Yeah, I don't have a good idea for Vitruvian, either. Hair is probably the best bet. That, or if we're going to get morbid, their on-average high regeneration means they could just carve off a hand and give it to you. Might be too morbid, though.

Humoral Paladins need more options, too, because they won't all be blood. I'm thinking something like elasticized clumps of their humor, with a consistency kind of like rubber, that they shape into whatever artistic form they want.

And Fibromancers of course do embroidery.
>>
>>3769279
well, she also likes memes so we shall see.

>>3769289
im... not sure on that one. i was more thinking she hijacked it to turn it into a proper pet, but, ok i guess thats an option too.

>>3769288
you forget Humorals are not always blood based.

Fibromancers would actually possibly make really good knitters. so i suppose fiber christmas sweaters could be a thing.

Gluttonous could be disturbing but interesting, in allowing them to have Trinkets not made to be held onto, aka, they make you old world food from memory. that or scratch and sniff stickers.

Vitruvian literally just makes whatever they want. their class usually lends itself well to regeneration and individuality in a much different way, so each trinket as as unique as the relationship it represents is.
>>
>>3769311
I do wonder though, how long will it take until Shu starts seeing the practice that she started reflected upon other NPCs in-quest?
>>
>>3769378
well, with how bloody quickly our deeds seem to spread, id imagine at least a few have started to notice a trend of those we come to trust ending up having tiny bees with them. probably give it a week at worst IC before we see signs of our supporters doing it.
>>
>>3769385
If it ever reaches the point where Shu is the leader of an entire faction, wearing a bee decoration of some form will be a way to signify your allegiance to the party.
>>
>>3769385
>>3769404
We'll need to keep track of a list of whom did we give a Shu-Certified FuzzBuzz to. Because I'm very certain that there will be some that will try to copycat and infiltrate the followers that we somehow will attract. Just like how there are certain species of Flies, beetles, and Moths that use Mimicry to mimic the shape and colour of Bees, wasps, and hornets.

People that we gave FuzzBuzzes to:
Total Count: (6)
>Mara the Marrow Dragon/Dragoon
>Ace, Keane, Quinn, and Jackie of the Midnight Crew
>Cassandra of the Disassociated Ones
>Sam, The girl whom we once were.

People that have one of our swarmlings with them (FuzzBuzz Friendship status pending):
>'A', the Memetic Polish Foreigner.

People whom we've met but didn't give a FuzzBuzz to:
>Lara the Cheshire Catapillar.
>>
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>>3769095

"South." Your order echoes in the cramped, dimly-lit hull. "Alpha said there's something to the south that might be worth our while, so let's check it out."

The engine sputters and roars, and a split-second later you're off, charging across the landscape with November's skillful hand on the wheel. You ride in silence for a long while, the three of you reflecting on the day's bizarre encounter before a familiar voice filters into your mind.

{Hey cutie, how're things?}

[Gina?] You start, a jolt of panic surging through you followed by a wave of reassurance from the other side of the Crimson Cord. [Didn't expect to hear from you so soon. We had a bit of a setback, but things are going smoothly, now. What about on your end? Any news with Mother or Charon?]

{I used my wiliest wiles, but Mother's all mopey and bitter after what went down at Almath} She sighs. {Buuuuut, good news is that Mother's ordered Charon to stand down for the time being while she throws herself a pity party, so at least she's not chasing us or Mara, anymore}

You let out a breath you didn't know you were holding, prompting a questioning glance from Dorian. You tap your right templt and mouth Gina's name, and he just gives you a gentlemanly nod before retrieving a sketchbook and pencil from his breastcoat pocket, proceeding to work on the half-finished sketch held within.

{Nice to know Charon's not breathing down our necks for the time being, but I give it about a day before Mother's back on her bullshit} Gina concludes, {Anyway, mind if I poke around to see what I missed before I fill you in on the rest?}

[Knock yourself out] You say with a smile, and there's a tinge of blurred static on the edge of your vision as she catches up on recent events.

{Oh...oh DAMN, that Brit's got a rockin'...I mean...} She freezes, and you can't help but chuckle.

[Easy there, or I'll start calling you Kosi] You tease, shifting her focus from Ivey's assets to the more pressing matter of Alpha. [Hey, what do you think her deal is? Vitruvian's my guess, but she seems like she has some...]

{Woah woah wait, she's Polish? Cassandra's notebook mentioned that she and Uzu traveled with a Polish girl and this other Calcite Armorer/Hive Mistress hybrid user, and from what I can tell it looks like they ran across a fourth Halo together}

[Okay, good to know...which Halo, out of curiosity?]

(Continued)
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>>3769411

{Hive Mistress, and you can bet your immaculate ass that I'm trying to track it down for you, 'cause that'd be HUGE} Comes Gina's enthused reply. {Not sure why they passed up on it, since there's a bit of a gap in Cass's notes, but...I wonder if Amara can reconstruct stuff using her new powers? Hey, Amara, you think you could...}

"Hey, I'm pretty sure that rock of yours is up ahead} November calls out as Gina's distracted voice fades from your mind, motioning for you to come up front as dim sunlight begins to shine outside.

Peering through the view port, you see that Gina's hypothesis was correct; dawn's finally broken, pale scarlet light streaming down from the false heavens. A tower of stone cuts the sky in half, a stark scar that's a cold, unwelcoming black despite the lightening skies. You follow the edifice down as it slowly widens before disappearing into the gently lapping waves of a wide, placid lake, a broken row a slick stones the only path to the Obsidian Scar.

"Yeah, I'm not getting the Geschoss out there." November says, glancing up at you. "If we want to check it out, we'll need to go on foot."

"Ah, how delightfully imposing." Dorian clips wryly, turning a page in his book and sketching out the spire's outline as he studies the outcropping intently.

You know that whatever awaits in there, it was strong enough that Alpha decided to turn back instead of facing it head-on. Now it's your turn...if you choose to be so bold.

HP: 1210% (+105%, Matrons Stoicism, Cutis Tractus, Whistle: RHO CUNT)
BIO: 1280% (+90%, 2/30)
CONTENDER: Herc. Fullbore x2, B.33 Special x2, Ravenous Parabellum, Cicada's Cry. BASE FORM
RAVENOUS MAW: Primed.
HUNDRED-HANDED: None.
ACT: 3/3

DORIAN HP: 960% (Regen: 235%)
NOVEMBER HP: 2420% (Tier 3 Core)

Threat: ?

>>Proceed.

>>Fall back.

YOU ARE IN CONTROL
>>
(Gentlemen, I shall be pausing here for the evening. Voting shall remain open for the next ten hours with posting to resume in roughly eleven, give or take. Feel free to post any questions, concerns, or comments you may have, and I'll address them in the morning. I hope that you have a restful evening one and all, and a good day tomorrow as well.)
>>
>>3769428
Thanks for running, BHOP.
>>
>>3769421
hrm... well shit. kinda thought this might be doable due to having the tank, its kinda a big part of offsetting the lacking teammate. this sucks major ass, figures of course its in a place the tank cant go, because why would we ever get to actually use the Tank even once?

really dont want to waste our time here but forgoing the Tank in exchange for a narrow passageway and potentially extremely tight corridors against an amalgam that was gonna be a tough cookie even before that? theres a difference between taking risks and being an idiot.

im really unsure. honestly falling back is probably the best solution but ill admit im not at all happy with the situation or the waste of time falling back would turn it into, but going in a man and a tank short just sounds like a situation where even if we won we would come out so injured it would defeat the purpose by forcing us to head home early if we dont want to risk something else going wrong. this is very very annoying.

>>3769428
have a good night.
>>
>>3769421

>Send Scout-lings to scout ahead while you make the Terrain easier to cross the lake on a tank.
>Use Terraforming and a combination of Hydromancy and Earthen Mind


>>3769428
Bhop, Is it still possible to use the Neuromancer portion of the Dominus Bloodline to Terraform directly? or do we have to use a work-around with Jacklings?
Is the lake made of acid or actual regular water? Can we test it out with a swarmling?
>>3769439
Alpha said it was sleeping, so I'm having a mighty huge hunch that this monster cicadian rhythm operates on the Hexane Day-night cycle. It's asleep for now, but the longer we dawdle, the harder it will be to take it down.
We have Terraforming anon, We have Earthen Mind, and Hydromancy. We have the resources to widen the path.
>>
>>3769428
what's the distance between us and the center of the Obsidian Spire? Is it within 1km?
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>>3769421
you know what? fuck this, middle ground.

>Make ourselves comfortable.
>Send our 10... er, 9+1 new, Scoutlings forward to check the place out. have each carry a Paintling of Dorians, dropping it down once we get there. 20 Constructs, two minds looking the place over.
>See if we cant find this thing ans assert its strength level.
>See if theres anything else of interest to note.

>>3769445
BHOP has confirmed any part of Hybrid makeup abilities are still 100% accessible. unless a hybrid says it overides a past part or conflicts with it, we can still use it.

i disagree with trying to get the tank across. this place appears to be much less open in terrain, and a Tank will not do well in such an environment. if the Tank cant maneuver its only going to be a death trap. trying to get the tank across before we know the terrain is good enough for it will only end up putting us an an absolutely compromised position that could lose us the tank or get us killed.
>>
>>3769421
>>3769452
adding in
>DO NOT move the tank across at all or in any way until we are done scouting. we dont know what situation is across there, or even if the water itself doesn't hold dangers, and risking getting it stuck or lost is not worth the risk.
>>
>>3769411
Huh. Uzu traveled with Cassandra and A? Weird, her notes said all her companions were dead. Yet another bit of unreliable narration from Uzu, great. Anyways, I guess that gives a hint as to how A knows this "Mother of All" business, if she traveled with Uzu.

>>3769452
>>3769456
Worst case scenario, the Geshoss is quite capable of long-range shelling, and November can control it remotely through Marco. Get whatever the spire-dweller is out in the open and we can bombard it without bringing the tank in.
>>
>>3769445
(Oh, you absolutely can. November doesn't know you can properly terraform, and with some use of resources and skillfull piloting, you can get the tank out there. There's a key difference in a character saying something's not possible IC and me saying 'no, that can't be done.' I delight in giving my players the tools to completely steamroll my carefully laid plans; it's one of the things I love about DMing, actually.)

>>3769451
(It is less than 1 kilometer, yes. Also, the water is intensely salty, but does not seem to be acidic.)

(To help you all plan a little better, your scouts will show that the narrow path opens enough to let the tank in, with a large, Spiraling ramp leading down a short ways into a vast cavern beneath the small lake, but that's all I can say for now. My apologies for the misleading wording, I'm fading quickly, I'm afraid.)
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>>3769457
maybe. though i think she has limits on that when not directly controlling it.

>>3769428
>>3769460
whats Novembers limits and the like for Tank control/commends when not tethered to the Tank? range limits?

feel free to get to this tomorrow BHOP, dont push yourself.
>>
>>3769460
Wait, you said Blaster Master was the inspiration for the tank. And Blaster Master is all about driving a tank in a cave. Shit, now I don't know if we should definitely do that or definitely not do that.
>>
Also, a thought: We could bring Gina in here real quick if we're worried about being undermanned. She's done attempting to interrogate Ozmas, we could drop a Gear spoke and pop back to the Lair real quick. Have her come in for Neuromantic heavy artillery.
>>
>>3769439

We aren't falling back anon. We came here. We have a good base-camp location. We're here to HUNT.

that said. We have 3 steps for a good hunt:

>1: Scout the environment
>2: Observe the Target, plan accordingly
>3: Execute the hunt.

>>3769421
>"On Foot? at the mercy of the Terrain? If we're worried about not having the proper road for the tank, we can always make one." *Display Neuromantic Terraforming Powers.*
>Set up base camp, throw down a Warp point location where we are right now. Request for back up if any of our family members are done with their respective tasks.
>"I do have a question though..."
>Test the composition of the lake water
>"Are you okay with the tank getting a risk of having to swim in what appears to be a Salt Lake? If you'd like I can take the time to make a proper base camp and land bridge."
>"Sir Dorian? I'm in need of your artistic skills, would like you to be our team cartographer? I can feed you the data given to me by your paintlings and my swarmlings so you can make a very accurate map of the place."

>put down a Jackling and a Sonar/Jackling Hybrid (by fusing both swarmling types) into the Obsidian Scar Terrain to get a good Topographic readout and seismic readout
>release the scoutlings, Dorian's Paintlings will serve as surface scouts while the Scoutlings work as Aerial scouts, put Sonar-lings into the lake to get a good view of the lake depths and get a good general layout.

>Dorian can use his masterwork painting skills to draw us a comprehensive series of maps depicting all the routes and paths and the general place of the "Lake of the Obsidian Scar"
>Shu will work on Terraforming the path to the Obsidian Scar to become more stable by making Bridges via jacklings and the Dominus Bloodline.
>Shu will then use the full Power of the Halo to get perfect vision of everything within range and hopefully find out where the quarry is, while also feeding the visual information to Dorian our impromptu Cartographer.
>Once the mapping is planned out, Shu will brief the group on the information available.
>Open discussion:
>"Looks like the narrow path opens enough to let the tank in, with a large, Spiraling ramp leading down a short ways into a vast cavern beneath the small lake. That's the most information I can tell from the surface."

>"And it appears that our target sleeps inside a vast subterranean cavern underneath the Salt lake. Lots of room down there, so our quarry is at least a Colossus Class, bordering on Behemoth Sized like Uzu's Mountain form... No offense Uzu. The risk of collateral is very high. The Fighting could lead to a cave-in and the lake flooding the cave. Unless we plan to bring the fight out in the open, we're gonna have be very careful fighting underground or we'll need to find or create an exit plan when the situation inevitably goes south. Options on hunting it?

>>3769460
Thank you for the information.
>>
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>>3769463
(In brief; the Metall Geschoss has a pool of 3000% HEALTH and 1 ACT, with its movement relegated to a bonus action. it moves and acts on November's turn as long as the tether remains intact. November may use the tank's ACT to fire or trigger any ability she possesses, using the tank as the origin point as opposed to her current Frame. Her tether to it is fairly fragile and can extend up to five moment zones, but can be repaired by spending 1-2 ACT, dependent on the damage incurred to the tether. The Geschoss has resistance to all damage types, though if someone is able to reach the interior then damage sustained from within has a high chance of scoring a critical hit; needless to say, it won't last long under sustained sabotage, though Marco will try his damnedest to fend off any attackers. Finally, it makes a superb mobile cover option given its high damage resistance and she sheer difficulty of moving the damn thing without November's consent.)
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>>3769476
maybe. but id still like her to help with the research team. help keep Dorian, Julias, and Raths mind at ease while they get used to Fran, and if we can bring the Tank into this it might not be too bad. maybe. plus a bit of Neuromancy without a doubt im sure will help them out.

im not happy about the situation but our family isnt entirely happy with the Fran situation despite giving her a chance, and honestly? i want her to help, more fuel for the fire, maybe with all of them together we will finally for once be informed about whats going on before it literally becomes a three way standoff.

>>3769485
its almost like my vote was not for backing off and seeing the situation first?
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>>3769492
ah, thanks for the info.

>>3769485
>>3769476
so without a tether the tank is useless then. that without a doubt does complicate things.
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>>3769493
(Forgive me, how do you mean by a 'three-way standoff'?)
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>>3769498
we had an Amalgam gunning towards us, an unknown singular Daughter we didn't know if we could trust, and then a large group of 7 heading in our direction that was an unknown. technically with us, it was more of a four-way standoff, though the amalgam ran off so kinda not.

for all we knew all three may of been enemies and could've ended in a fight, once 'A' was not a threat, we still didnt know about the Hyenas intentions or if the Amalgam might return once our attention was drawn from it. things turned out well, but it was still a standoff of multiple parties for at least half that situation id say, if not a bit more.
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>>3769493
yeah... basically my vote is like your vote
>Assess the situation first, but don't back off.
except I added some more IC flair and extra thorough steps to ensure everyone IC is on the same page.

Francine's situation's going to be a very tricky one.

>>3769421
>>3769485
Modifying my vote to add this:

>If need be after compiling information and scouting properly, request for back up.
>>3769492
I wonder if a Hive Mistress can help boost/augment another Hive Mistress's construct with their consent?
>>
>>3769504
(Ah, thank you for clarfying. I wish everyone a good night's sleep, and rest well.)
>>
>>3769505
>I wonder if a Hive Mistress can help boost/augment another Hive Mistress's construct with their consent?
Sounds like a Dual Tech to me.
>>
>>3769505
>>3769485
i have a major issue with your plan;

i still want to let Gina focus on the research Team. while it would have to be under the right circumstances, the Tanks implied to be quite powerful and so long as we can use it i think we'll be ok on our own. we really need both the things our other Family members are doing done well, we can find another target worse case scenario to hunt, we dont NEED it to be this Amalgam. i dont like backing off and would prefer nto to aswell, but its also absurd to cut into other projects we have just to go after a target we in no way have to go after.

maybe if Fran actually had tools and not just smarts to add, and our team wasn't still weary of her, but i think Neuromancy will do the research team alot of good and until Fran is up to snuff and our team is more comfortable with her im against calling more people off of that project.

>>3769485
>>3769452
>>3769421
>>3769505
i guess remove asking for more help and ill support this. gather info, but dont head forward til we know its good. if we dont have the means for this fight, we dont have the means for this fight. its a simple as that. we have the luxury of not taking this fight and finding a better one, it would be absolutely absurd to ignore that or remove it from the table as an option.

add in;
>Ask Dorian and November their genuine opinion.
>If they think we can take the fight, take it.
>If they think we cant, dont.
>If they try and force a middle ground, Karma will be the tie breaker, whether she wants to or not.
>>
>>3769506
its no issue, though i am curious why you wanted it, if you wouldn't mind.
either way, sleep well BHOP!
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>>3769519
I'm onboard for gathering more information first. For all we know we might be able to do something clever with knowledge of the cave's layout. Like blow a hole in the bottom of the lake and flush the Amalgam out, maybe. Or something else creative. Heck, we don't even know what sort of Amalgam it is. Based on the lack of giant cavern mouths, I'm assuming something like a giant snake or centipede, but it could surprise us. Let's gather information, then make a more detailed plan.
>>
>>3769527
indeed.
also im gonna laugh if the thing has a giant, cartoony bite mark out of its side from 'A'. just this big ol monster then this gaping missing chunk where we can see where the teeth were and it seems unnaturally clean a bite mark to not be fake.
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>>3769492
>Marco
>Metal Geschoss = Metal Slug
>November's based on Fio Germi

Bhop, I found a made a picture of Marco with ms paint. If we had a Face Mask Relic to put on Marco, he would absolutely look like pic related. And yes, the bandana is included.
>>
>>3769531
I would enjoy that as well. Maybe A has a Gluttonous power set.

>>3769538
Given the implications that Rath gets her nerdier side from her aunt, Heather probably did that on purpose, too.
>>
>>3769506
Thank you for running once again Bhop. Just out of curiosity, how much has the plot diverged from your original plan due to our choices?
>>
>>3769540
well, she implied as such, saying she already took a chunk out of this Amalgam. hopefully not too big of one, we need those levels.
>>
>>3769527
I'm thinking that the Cavern has a small underwater entrance to the salt lake for the Amalgam. If the Underground Cave under the lake is its nest, then the Salt lake is its feeding ground/Territory. It might be something akin to a Lagiacrus. Amphibious behavior that warrants a dry underground cavern, yet large and aquatic that it chose its home in the middle of a salt lake.

Also, I've learned that Salt lakes make great conductors of electricity. So yeah. It's probably similar to a Lagiacrus. That's my postulation.

on the subject of 'A', it was hinted if her sequitur speech is anything to go by:
> "Gluttonous eat Gluttonous eat Gluttonous, then you have Daughterducken. Much obese, so full. But you eat! You have much more to om nom! Me? I eat so very much, so tired of eating."
>>
>>3769421
I will support this>>3769485

>>3769553
Then making sure we fight it on dry land is probably a high priority as its electricity would be limited to relatively short range
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>>3769421

I agree with basically everything here. I will say that if there is a cartoony bite, we are lucky that the thing doesn't have health regen... and unlucky because if it's survived this long without it I'm worried.

Although that gives me a terrible idea to present after the vein closes.
>>
>>3769553
>Also, I've learned that Salt lakes make great conductors of electricity. So yeah. It's probably similar to a Lagiacrus. That's my postulation.
That could explain why the water isn't acidic, though it's worth noting that most acids are decent conductors of electricity too. But yeah, it might have electric abilities. Whether that means Dorian lightning blasting it himself would work really well or really poorly remains to be seen, however. Depends on if it has any resistance to go with the attack. On the other hand, it should have poor resistance to acid, in which case Banelings would be an effective counter. We've also got the Dainsleif to harpoon it with, and November's cluster grenades to use as depth charges. I want to get to use one of those sooner or later. Maybe fire them out of the tank, now that we know that's an option, have the cannon boost their output.

>on the subject of 'A', it was hinted if her sequitur speech is anything to go by:
Yeah, that's why I'm thinking she might have some Gluttonous powers. Or maybe she just ate the Daughterducken, it's unclear.
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>>3769562
*scowls as ID changes and doesn't know why*
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>>3769562
well, my thought was that due to 'A' implying she got actual hunger sating consumption from that, it might be an odd case where it cant properly heal it due to it having 'lost' levels from her, rather than it being about regen directly. its silly ill admit, but who knows? Crucible has certainly done weirder than that.

also, did you quote the wrong message or just needed something to click on to post a reply?
>>
>>3769531
>Cartoony bite is evident on its tail or its cheek.
>Thing still sleeps unaware that it's got a hefty chunk of its face or legs missing with unnatural teeth marks.
>>
>>3769571

I done bamboozled myself while trying to look up higher on the thread during post writing.
>>
>>3769541
(A fair amount, to put it simply. I look forward to going more into it once the Quest concludes, but due to a combination of your choices and thr established tone, your journey to the Cord is different in many respects than the plot I'd originally envisioned. I'm glad it has, as I've been able to explore certain characters and aspects of the Fleshscape that I might not have delved into, otherwise. The majority of the changes revolve around the antagonists and the timing and severity of their actions, which has been the biggest change.)
>>
>>3769792
>The majority of the changes revolve around the antagonists and the timing and severity of their actions, which has been the biggest change.
I think back to chasing Isabelle and killing her after Isabelle had counter-backstabbed Ozmas... that was probably the biggest monkey wrench that probably shattered your original endgame plans regarding your antagonists because
>A: You originally planned for Isabelle to be the penultimate boss at the top of the Cord
>B: Ozmas was supposed to would remain a persistent active threat throughout the entire quest.
But instead
>A: Isabelle was killed before she could even become a penultimate boss
>B: Ozmas had her action economy neutered to making only 3 "safe" moves and 1 "cheat" move per vein, and her desperate plans was shattered to pieces from Isabelle's Counter-backstab.

>>3769492
>3000%hp, 1 ACT, Movement becomes bonus
>High damage resistance against all types
>November has 2420% hp and has a couple of immunities and some damage resistance, but can be easily modified with 2 acts (more if certain relics are equipped)
>tfw November is almost as tanky as the Tank itself in regards to the HP pool
Metal Slug needs an hp upgrade me thinks. We'll see how it fares, but an upgrade is definitely recommended if we want to keep the tank viable at endgame, although given that it acts as an extension of November for her abilities, it's still just as viable.
>>
>>3769821

A wild workenStein appears

With universal resistance 3000% isn't bad, but I am picturing eventually being able to make ablative plateling armor. Marco needs a knife and pistol though in case someone gets inside to the juicy crit-tastic innards.

With lots of my old army buddies being Iraq vets, that Marco is a camel spider makes me smile BHOP, thanks for the little touches like that.
>>
>>3769875
I'm thinking a Stitching Stiletto (that works with spider legs) would work nicely as a way to hinder the saboteur. A pistol is asking for trouble on the inside of the tank. Either that or a paralytic knife that injects sleep venom or paralytic venom to KO the saboteur. Marco then can toss the saboteur out the cabin, then active the tank and repeatedly run the saboteur over or stomp it like a bug. Scratch that. I'm going to make a specialized Stitching Stiletto and call it a "SPIDER KNIFE". You don't get into a knife fight with a spider. You just don't.
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>>3769875
Yeah, I've heard those stories too. Soldiers in Iraq were terrified of camel spiders, because they'd chase after them. But the spiders actually just wanted to hang out in the shade of the person's body, get some relief from the hot sun. That's actually the scientific name for the camel spider: Solfugidae, "sun-fleeing". Don't be afraid of the camel spider, it just wants to chill out with you.
>>
>>3769421

"On foot, at the mercy of the terrain? If you’re worried about not having the proper road for the tank, we can always make one." You explain, your right hand pulsing with a purple-green neuromantic light. "I'm curious though..."

Reaching overhead, you open the hatch to let one of your swarmlings dart out towards the gently sloping shore, and when it alights on the bank it gingerly tests the waters with a single claw. Finding it unassailed by any nefarious elements, you breathe a sigh of relief.

"No acid, that’s a good sign.” You mutter, turning to face November. “Are you okay with the tank maybe getting a little wet? If you'd like I can take the time to make a proper land bridge."

When she nods you round on Dorian, glancing down at the exquisitely detailed sketch of the Scar that now resides in his notebook before you address him.

"Sir Dorian? I'm in need of your artistic skills, would like you to be our team cartographer? I can feed you the data given to me by your paintlings and my swarmlings so you can make a very accurate map of the place."

“I’d like nothing more, Miss Shu.” He replies with a smirk, and within seconds your dual fleets of Swarmlings and Paintlings are scouring the area, a set of modified Jackling/Sonar hybrids helping you seismically scan for what lies beneath you.

“So, in review.” Dorian begins, studying his notebook as he paces back and forth in front of the Metall Geschoss’ imposing hull. “It looks like the narrow path that Miss Shu has been so kind to widen via Neuromancy opens enough to let the tank in, with a large, spiraling ramp leading down a short ways into a vast cavern beneath the small lake. That's the most information I can tell from the surface."

“Can we get a visual on what’s down there?” November asks, and you nod as the empathic channel widens to include both of your allies in your swarmling-enhanced perceptions. One of your brood hovers at the vast chasm that leads beneath the lake, the Obsidian Scar’s narrow walls rising high on either side of you. You Halo-boosted vision allows you to peer deep down, far into the yawning abyss to see…

…you see...

It is a vast, coiled thing, a great and terrible worm whose milky white exterior must be at least fifteen to twenty meters in diameter. Its sheer size is made all the more worrisome by the abnormally large bite that remains unhealed close it its head, its crown shaped like the closed petals of a hideous, flesh-crafted flower. Wrapped neatly in three coils around the length of the football-field sized space, the fact that it could envelop and crush the titanic ‘sad deer’ Amalgam several times over sends a chill down your spine.

Perhaps the only thing more unnerving than its sheer size and power is the fact that it has been hollowed out, its innards cleanly scooped out and set aside in a trio of massive piles by the thing that works tirelessly at the far end of the cavern.

(Continued)
>>
>>3769961

The humanoid figure resembles a silverfish and Barreleye, its transparent skull flickering with movement as its taloned hands work at massaging the beast’s pale innards into some arcane shape. It skitters with unnatural haste from one pile to another on a lower half that is all legs and chitin, and you catch sight of a pair of mantis-like talons folded neatly against its chest, not unlike those of the Amalgam that escaped you in the Wastes.

At the very edges of your perception, you catch them, skittering around in the darkness around the colossal corpse. There are ten, maybe a dozen smaller creatures working frantically to harvest the Amalgam’s rapidly decaying biomass, each centipede-like form either a glossy black or dull grey. One of them darts up to the humanoid Amalgam to deposit some biomass at its multitudinous feet, the offering scooped up by a three-fingered claw and added to the obscene sculpture it tirelessly works to craft, a vaguely anthropomorphic figure slowly taking shape…but the arms are all wrong, the torso far too narrow, head too angular to be anything truly human.

“There’s…there’s no way that thing killed something of this size on its own. Perhaps Miss Alpha dealt more damage to it than she realized, and it perished due to its wounds? Maybe this thing’s a scavenger Amalgam of some sort?” Dorian posits incredulously.

“You want my two cents?” November asks, and both you and Dorian nod at once. “Bomb its ass from above then go in for the kill, or sneak down there and find a way to collapse the cavern to force it topside. We got room to maneuver the Geschoss down there if need be, but unless that thing can fly then it hasn’t left itself any easy escape avenues with how the worms curled up, and that lets us pelt it from a safe distance.”

“Then again, if we’re wrong then we can still either force a close-range melee to our advantage or draw it to the surface, hypothetically.” You muse aloud, watching the work far below. “We’re in control of how this plays out.”

“True, but in the wise words of Moltke the Elder...” November chuckles bitterly, her optics flaring with azure light. “…No plan survives contact with the enemy.”

>>Initiate a plan to collapse the cavern and drive the Amalgam and its brood into the open, where you’ll have the advantage…hopefully.

>>Go down and engage with your foe up-close, where you can easily keep pressure on it and ensure it cannot escape you.

>>Write-In

YOU ARE IN CONTROL
>>
(Voting shall remain open for the next two hours, Gentlemen. If you have questions about the layout or terrain, please let me know and I hope your Thursday is going well.)
>>
>>3769963
Huh. Well, that is deeply unsettling behavior to see from an Amalgam. Either it's going to recycle the Nidhoggr's biomass into this sculpture and animate it to make a new Amalgam, or it's intelligent and acting on some neurosis to just make art. Either way, creepy, though the artistic explanation is probably the less threatening idea.

Let's see, capabilities we can guess about it. Transparent skull says Neuromancy to me, exposed braincase and what not. But November causes feedback damage to Neuromancers and Dorian and Shu can both become immune at the cost of reducing communication efficiency, so it shouldn't be a huge threat. It's got a swarm of assistants, might be able to spawn more, either way have to take them out quickly. If we alpha strike it with the Cluster Launcher that should take out most of them, and Dorian's blade storm maneuver can take out the rest. And it's probably got some sort of Flesh Artisan powers, since it is doing art with flesh. So avoid getting tied up in melee with it, take advantage of Dorian's dash-slashes and November having a long pointy spear.
>>
>>3769961
>>3769963

>It is a vast, coiled thing, a great and terrible worm whose milky white exterior must be at least fifteen to twenty meters in diameter. Its sheer size is made all the more worrisome by the abnormally large bite that remains unhealed close it its head, its crown shaped like the closed petals of a hideous, flesh-crafted flower. Wrapped neatly in three coils around the length of the football-field sized space, the fact that it could envelop and crush the titanic ‘sad deer’ Amalgam several times over sends a chill down your spine.

Is that a Wriggler worm from Super Mario?. Oh there's that comical cartoon bite.

>Perhaps the only thing more unnerving than its sheer size and power is the fact that it has been hollowed out, its innards cleanly scooped out and set aside in a trio of massive piles by the thing that works tirelessly at the far end of the cavern.
Goddammit. It's dead.

>The humanoid figure resembles a silverfish and Barreleye, its transparent skull flickering with movement as its taloned hands work at massaging the beast’s pale innards into some arcane shape. It skitters with unnatural haste from one pile to another on a lower half that is all legs and chitin, and you catch sight of a pair of mantis-like talons folded neatly against its chest, not unlike those of the Amalgam that escaped you in the Wastes.
Wait. Those mantis Talons. It's the same amalgam. The one we saw in the Mushroom wastes was a wandering newborn queen.

>At the very edges of your perception, you catch them, skittering around in the darkness around the colossal corpse. There are ten, maybe a dozen smaller creatures working frantically to harvest the Amalgam’s rapidly decaying biomass, each centipede-like form either a glossy black or dull grey. One of them darts up to the humanoid Amalgam to deposit some biomass at its multitudinous feet, the offering scooped up by a three-fingered claw and added to the obscene sculpture it tirelessly works to craft, a vaguely anthropomorphic figure slowly taking shape…but the arms are all wrong, the torso far too narrow, head too angular to be anything truly human.
This one has found a suitable home and its currently building its nest. Or sculpting an idol. At least it's salvaging the usable biomass. I'm worried about what it would take to kill this Humanoid Mantis. But the Wiggler Corpse though...

Glossy Black Centipede, could be newborns. Dull Grey Centipedes are a different type of construct.

Still, The Idol is something that's worrying. We should destroy that idol since it could give them a group wide-buff.

Well We were talking about Ahtal-ka...We just weren't expecting this flavor of Mantis.
>>
>>3769963
>>Initiate a plan to collapse the cavern and drive the Amalgam and its brood into the open, where you’ll have the advantage…hopefully.

>Have Dorian start building up charges. If we collapse the cave we can shoot the water and fry anything that survives the first impact of the rocks and the rushing water

>Prapare the cluster launcher and the Main Battle Cannon to make the spire crumble

>Shu keeps up visual network to make sure the bombardment had the desired effect. Place a couple stealthed banelings on the inside of the spire wand have them explode just after the shells hit. The acid and heat should make it easier for them to collapse the cave

The Amalgam already knows the cave. It would have the advantage down there. Unless we dramaticly alter our surrouundings it will have any chance to surprise us with things we have missed. It would probably also be a good idea to stop it from whatever it is doing.......

From what it is creating i think it tries to build something. Not sure what but i am pretty sure its an effegy to mother..... Which makes me think. Is this possibly some daughter that whorships the hexxane orsomething similar?

Or it could be Ahtal-ka and she is creating her mech.......... fuck

Our manouverabilty would be limited as well and we could not make effective use of the Tanks main arsenal down there.
Enclosed spaces and high explosives make chunky salsa
>>
>>3769983
The issue with the Collateral damage of the cave in would be the issue of we dont' reap as much harvestable bio as we'd like from it.

I wonder however, What if we sabotaged the Harvesting by having our Swarmlings disguise themselves and siphon the harvested bio?
>>
>>3769978
>>3769981
maybe its not an amalgam? this isnt behavior we have seen from one before, only from people. we know the corruption can transform one to high levels too. if it was just harvesting biomass id say otherwise, but the fact it has a clear shape and goal to it, one recognizable too, points very much towards it possibly having humanoid intellect to some degree.

the issue is, that could very well mean we're attacking a human who means us no real harm. i mean, i doubt it, but im just saying attacking a human, even a highly corrupted one, is still a different scenario.
>>
>>3769983
see
>>3769985

>>3769984
we can always dig the biomass back up. trying to fight it down there, especially with its implied strength, would be suicide. we can afford a little less biomass to make sure we win the fight at all, if thats the direction we do take.
>>
>>3769963

Ugh. Goddamnit. We have mistaken Daughters for Amalgams too many times for us to just go in firing or collapse the place. Plus it seems to be doing something indicating intelligence.

>>Etch 'Friend or Foe?' on a swarmling shell, have it skitter up to this thing. If hostile/no response to writing then:
>>Initiate a plan to collapse the cavern and drive the Amalgam and its brood into the open, where you’ll have the advantage…hopefully.

>>Shu, Dorian & November leave Marco & Geschoss, so it can fire from afar.
>>Shu: Standard plateling armor for everyone. Gurrenlings drill down while neuromantically opening up the bottom of the lake into the tunnels at the same time. "Let's see if we can flush this thing out."
>>November preps BAR for crowd control and to help Marco aim/fire Geschoss.
>>Dorian preps for Intercepting the Amalgam and going full Crimson Mist to AoE its centipedes and deal some damage to the Amalgam.
>>
>>3769991
>>3769990
>>3769983
>the offering scooped up by a three-fingered claw and added to the obscene sculpture it tirelessly works to craft, a vaguely anthropomorphic figure slowly taking shape…but the arms are all wrong, the torso far too narrow, head too angular to be anything truly human.

Ask Dorian (and by extension Vultha) for his consultation/critique on the sculpted Idol. Ask him if it looks like some obscene Idol to Ozma's visage.
>>
>>3769990
I have seen it i assumed that was also something that applied to me, even if it did not mention me
>>3769984
The water is not an acid so we should be able to get it back out pretty easily afterwards. An di fnot we would have lost it during the fight anyway

>>3769991
We dont nee the created armor we have relic armor already. Any more is gonna start inhibiting us and the entire point of having the relic armor is to make sure that we have the cap free for more hive constructs
>>
>>3769983
We don't need to make the spire crumble, that's actually counter to our goal. The cave is beneath the lake, it's just that the exit is in the spire. Crumble that, the target is trapped inside instead of being forced out. We want to fire the blast down the cavern, then withdraw the tank.

>>3769985
Maybe. It's possible to scan for personhood with Neuromancy, though, maybe send in a Subversive Jackling? Do it after we've got everything prepped to bombard, so that if it's not a person alerting them won't ruin the plan. They'd have a moment to respond before the boom.

>>3769993
Yeah, I thought that was a possibility too, but I think at this point Shu probably is familiar enough with the Hexane form that if it looked Hexane the narration would have just described it as that.
>>
>>3769998
>>3769993
(What it is crafting does not appear Hexane, but rather a twisted humanoid/insectile form.)
>>
>>3769991
everyone already has Armor, the entire point of that was so Shu doesn't even need to Armor up herself. we can use those swarmling slots to better take care of the little guys and overwhelm the big one.

i agree with trying to communicate but lets also preemptively setup stealth-Banelings at key points on the cave to cause a cave in along with a bombardment. that way if it is hostile we're already ready to go.

id also prefer Dorian to stay with the group, not rush ahead.

>>3769993
sure, but we can still attempt communication.

>>3769996
sorry, it was just an important tid bit i noticed so i wanted to make sure everyone saw.

>>3769998
i agree, prep first, then ask.
>>
>>3769998
>>3769996
>>3769991
>>3769990
I think we should destroy the idol first we flood the cave.
>>
>>3769963
>Send Stealthed-Banelings into the cave, have them take up positions to crumble the cave hard at our command and in unison with a Bombardment from November.
>Send in a Messenger Scoutling, see if this thing is Sentient and capable of communication.
>Have a Sonar-Jackling outside of the cave entrance, waiting.
>If it is not hostile and its intentions do not seem vile, attempt communication.
>the Second it shows hostility, detonate the Banelings as November starts her bombardment.

If things go Hostile;
Shu;
>after the cave in, have the sonar-jackling get a read on anything left alive from the cave in.
>spawn two Knightlings and fill the rest up with Nom-Banelings.
>send the force up as screening units against anything that escapes the cave in.

November;
>have the tank Ready to bombard the biggest target it sees.
>Be ready with your BAR to help take care of any smaller targets alongside Shus Swarm.

Dorian;
>Send a plethora of Paintlings forward, to slow anything that escapes down.
>stay near the group but be traveling along the waters edge, to build up stacks, as cut anything that makes it to our side down.
>>
>>3770003
im pretty sure large detonations and a bombardment toppling a crap-ton of stone on it will do that for us. its incomplete so it doesn't have any hardened carapace or anything yet... whatever it is.
>>
>>3769996
>>3769998
>>3770002

Man, when I binge read I missed stuff and forget so many things. This is why I was worried about my input on fights.

No platelings then. Quantity in this case to help with the centipedes?

In case it is closed off to neuromancy we could send an etched subverse jackling. And yeah, prep first, then attempt to communicate.
>>
>>3769961
>>3769999
also, in my rush i forgot to say nice touch keeping the bite mark, also nice digits on your second post there.
>>
>>3770019
>dat pic
>tfw she's wearing a 7-11 plastic bag bikini
>>
>>3770003
Even if its survives the cave in which is doubtful it will be trapped below tons of Rock. And without terraforming (which granted it might have) it will stay trapped there unable to move and if it does get out it will ahve burned a lot of power to do so and will be vulnerable to further bombardment

>>3769963

Suporting this
>>3770011 instead of my old write in>>3769983
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>>3770016
hey its fine. you had some good ideas still so dont sell yourself short, and always remember its a team effort.

>>3770020
trash mermaids are best mermaids.
>>
Okay, so how does this sound?

Prep Phase
>Move the Geschoss up to the cave mouth, plot a firing solution to launch a Cluster Grenade from its cannon down to the sculptor.
>Spawn ten Subversive Banelings, one Subversive Jackling, four Knighted Nomlings, and a Bishop for Dorian. Open Ravenous Maw, just in case.
>Terraform the exit to the cave to have hidden pitfalls and spike traps.
>Have Dorian shift to Inspired Creator form, spawn forty-seven Paintlings. Have twenty-seven hide among the traps. Then have Dorian switch to Critic form.

Ambush Phase
>Move in the Banelings and Jacklings. Have the Banelings take up position around cave, aiming to both damage centipede minions and collapse cave.
>Move twenty Paintlings in, ready to leap at sculptor.
>Have the Jackling make contact with the sculptor, check whether it's a person or an Amalgam.
>If person, withdraw forces and apologize for the intrusion.
>If Amalgam, use Jackling connection to paralyze sculptor. Detonate Banelings, fire Cluster Launcher from Geschoss, attack with Paintlings.

Combat Phase
>Switch Dorian and Shu's Halos to exclusion mode, in case of Neuromantic abilities.
>If Amalgam survives and emerges to fight what attacked it, terraform cave shut behind it while it's busy with traps and Paintlings.
>Have Dorian use Critic-to-Canvas dashslash to handle any minions that emerge with it, otherwise devote full attention to building charge.
>Have November launch the Dainsleif spear, then suppress Amalgam with BAR.
>Shu moves Knights in to engage in melee, attacks with B.33 and Ravenous Parabellum rounds in Contender.
>>
>>3770020
Have you seen how much plastic debris is in the ocean? It's horrifying.
>>
>>3770025
ill stick with my own plan. id prefer to keep our distance rather than bring the tank any further across then we have to. having that distance will also allow us a much better opportunity to whittle their numbers and strength down before we have to face it on our own turf.
>>
>>3770027
yeah it is. And it's all of our parent/grandparents fault for lacking the foresight to not fuck up.
>>
>>3770028
I'm not sure how well e could bank the shot down there, though. Depends on what sort of fuse the Cluster Grenade has. Hey BHOP, can the Cluster Launcher be set to timed fuse instead of impact? Or proximity, that would work as well.
>>
>>3770034
tank can fire enough shots to make us think an artillery bombardment is going on across an entire town. if our banelings weaken the cave we can easily get this from just a regular bombardment, not a shot into the cave itself.
>>
>>3770035
I don't understand. What are we firing at, in your version?
>>
>>3770034
Actually, we'd need a timed or proximity fuse in my idea, too, I forgot that the entrance is a spiral.
>>
>>3770034
>>3770035
(You could set a timer or have November fire a regular bombardment in an arc in time with you blowing the cave, if that's how things go. Either way, you'll hit where you intend to.)
>>
>>3770046
Okay, then, no need to drive up close, we can arc it in. Amendment!


Prep Phase
>Have November plot a firing solution to send a barrage of timed-fuse Cluster shells down into the cave.
>Spawn ten Subversive Banelings, one Subversive Jackling, four Knighted Nomlings, and a Bishop for Dorian. Open Ravenous Maw, just in case.
>Terraform the spiraling exit tunnel to the cave to have hidden pitfalls and spike traps, to slow exiting attackers down.
>Have Dorian shift to Inspired Creator form, spawn forty-seven Paintlings. Have twenty-seven hide among the traps. Then have Dorian switch to Critic form.

Ambush Phase
>Move in the Banelings and Jacklings. Have the Banelings take up position around cave, aiming to both damage centipede minions and collapse cave.
>Move twenty Paintlings in, ready to leap at sculptor.
>Have the Jackling make contact with the sculptor, check whether it's a person or an Amalgam.
>If person, withdraw forces and apologize for the intrusion.
>If Amalgam, use Jackling connection to paralyze sculptor. Detonate Banelings, fire Cluster Launcher from Geschoss, attack with Paintlings.

Combat Phase
>Switch Dorian and Shu's Halos to exclusion mode, in case of Neuromantic abilities.
>If Amalgam survives and emerges past traps and Paintlings, terraform cave shut behind it.
>Have Dorian use Critic-to-Canvas dashslash to handle any minions that emerge with it, otherwise devote full attention to building charge.
>Have November launch the Dainsleif spear, then suppress Amalgam with BAR.
>Shu moves Knights in to engage in melee, attacks with B.33 and Ravenous Parabellum rounds in Contender.
>>
>>3770046
>>3770039
that works, i was just abut going to ask as i may of misinterpreted the layout and thought we could just bombard the outside and still technically be hitting the cave 'ceiling' if we did so.

my thought was, once the banelings weaken whatever support beams or load-bearing sections of the walls and ceiling there are down there, honestly the place might collapse on its own, and even if the ceiling/walls are thick heavy bombardment on a weakened structure is not a good idea if you dont want things falling on your head.
>>
BHOP, rough guesstimate, would the lake completely flood the cavern? I've been operating with the thought it would and realized that wad an unwarranted assumption.
>>
>>3769967
forwarding this question:>>3770073
>>
>>3770051
Oh, and properly linking back to the original post

>>3769963
>>
>>3770073
(Yes, it will.)
>>
>>3770073
>>3770052
>>3770078
I just realized something. If we flood the cavern with the salt water from the lake, we're essentially pickling the biomass which coincidentally preserves it. because brine = salt water

Downside, all the biomass will be tasting like like pickles/fermented biomass.
>>
>>3770090
pickles are great, and it cant be any worse that basically eating raw meat.
>>
>>3770090
Hey, I like corned beef, I'm fine with pickling our meat. I like most pickles, with the exception of the most common type in America, pickled cucumbers. Those just taste wrong to me.
>>
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>>3770098
that is the only type of pickle that tastes good. fite me fgt.
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>>3770090
We also dont really eat the meat we absob it soemhow. And i dont think that unless you are a glutton you will taste anything

>>3770094
I agree pickles are good and definetly better than raw meat
>>
>>3770102
They taste like a diabetic's pee smells.
>>
>>3770112
hardly, and still taste better than any other pickled confections. plus, they go great on a burger unlike anything else pickled so they automatically win.
>>
>>3770112
>>3770117
they're also a good palette cleanser.

Having a hard time trying to come up with a story involving Luna Bonney. the issue with Bonney is that in order for her lunacy to shine, she needs someone else for her to bounce that insanity off of, and that means creating another daughter, not to mention trying to come up with a predictable pattern for Luna's wild mood swings of insanity that makes sense and also looks insane at the same time.
>>
>>3770117
I don't know, I think pickled meat could go well on a burger. I'm going to try that, put some corned beef on a burger like some sort of deli Frankenstein.

>>3770120
Yeah, crazy characters really need straight men to play off of. Pure lunacy is noise without signal, it's sanity's attempts to make sense of lunacy that is entertaining.
>>
>>3770120
Luna feels like she would do better being something established characters run into, rather than her run into unestablished characters. that way, the established characters can the grounding point, and Luna can bounce off them however she pleases from moment to moment, rather than having to have her be the grounding point, which doesn't work or constricts what she can do in order to have an actual story, and one off or side characters usually cant work well for grounding either.
>>
>>3770120
You could assign all of her moods a dicevalue like on a D12 or something with some being more likely than others(by having more than number assigned to them). Then every time she is encountererd you roll the dice for how she behaves

I would suggest writing a normal story at first and then put her into the story at some times. She can be a literal plot device but doesnt need to. She could be an ally in one story and a villain in another. Or she could be soem random third party just hanging out and giving commentary
>>
>>3770124
I think dice might still be too random. Instead, maybe come up with a list of triggers for certain behavior? So her actions would still seem erratic without knowledge of that list, but there is an internal logic to it that only she can see. It might not be clear why she reacts with aggression towards mention of hummingbirds, but you'd know that she does and can shape interactions with her accordingly. Over time patterns would emerge and help establish her character even if she's still crazy and outwardly erratic.
>>
>>3770124
>fighting for your life
>friends and enemies alike getting their shit kicked in
>this fucking rabbit up on the hill is giving live fucking commentary
>that or shes handing our corn bread recipes
>you're really not sure which or which would be worse
i can see it working.
>>
>>3770130
>>3770124
>>3770122
Oh right! I think I know a good story to exercise with when it comes to Bonney. I'll work on the logic behind her choice when her cores hit lvl 5 (or rather choices)...given her unusual circumstances with her character sheet. Ozmas is bound to have a headache.
>>
>>3770137
>Ozmas is bound to have a headache.
Good.
>>
(Work is still rather hectic, but I'm working on the next update as you read this, Gentlemen.)
>>
>>3770155

Take care of yourself you beautiful heart breaker.
>>
>>3770155
take your time my man, we understand.

>>3770156
BHOP breaks hearts? id imagine most know hes already married though.
>>
>>3770155
No worries, friend.
>>
>>3770157

Every time I think of Isabelle I feel my heart break from what could have been... so yeah, heart was beautifully broken.
>>
>>3770181
well, fair enough? certainly not one of my hangups but to each their own.
>>
>>3769961
>You explain, your right hand pulsing with a purple-green neuromantic light.

>Purple = Amethyst
>Green = Emerald
Why is there Isabelle's colors showing through?
>>
>>3770190
haven't we had a green theme to us too usually? thought that was just to represent us in it.
>>
>>3770190
Because that's Shu's color, too. She's always been associated with green. Maybe that was a hint early on at our connection to B'Ni, I don't know. But her powers are green. Green (though so dark it often looks black) chitin, green acid, green light to our Neuromantic powers. Don't worry, it's nothing sinister.
>>
>>3770184

I know I'm a sap... I cried as a kid when I first read LotR and Gandalf died. In the end B'Ni needed to die. Understanding how she got to where she was does not excuse her actions. Still the hero in my heart foolishly tries to save people, even written ones, even from themselves. The real horror of this quest for me is all the flawed tragedies and 'could have beens' when we've been able to do so much good for so many.

So yeah.... I'm also a Fool.
>>
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>>3769963

A small fleet of Stealthed Banelings silently hover into the cave, setting up camp at several key supports in advance of your messenger, who slowly and obviously descends into the pit as you watch through its multifaceted eyes. You stand outside in front of the Metall Geschoss as you direct the operation, November at the ready with a bombardment prepared, to be fired on your command. Dorian’s quickly and deliberately spawning his own array of paintlings as he stretches his legs, preparing for the possibility of an impending run.

One after another, Banelings are birthed from the holes along your spine, though you’re only dimly aware of the discomfort of spawning such a multitude due to your focus on your own slow, steady descent. You’re mere meters away from the Amalgam when you announce your swarmling’s presence with a series of soft clicks, the sound claw against chitin prompting the creature to turn, regarding you in rapt silence. Behind it, it's curious totem almost resembles a human torso narrowed to a spider’s thorax, with a series of long, spindly legs arrayed about its grotesque form. The being's translucent visage studies you intently for a long moment, its task forgotten as it regards you with a pair of lidless black eyesin complete silence, its braincase flickering silently with pale light.

You blink, and its talons are wrapped around your swarmling as your creation struggles to free itself. With a gentle scoop of its hand, nail and claw carve chitin from flesh and flesh from innards with a series of quick, graceful motions. Such elegant butchery is reminiscent of a scalpel meeting the soft, supple flesh of an eye as it pulls your swarmling to pieces in as much time as it takes you to suck in a breath of shock…just as something pulses through your very soul. The creature’s straining, yearning to find the source of this curious gift. It’s reaching.

Reaching out.

Reaching through it, and into you.

It is so very intrigued to see if this one’s creator is as fragile as the creation it’s molding like putty into something greater, grander than it was before.

“November, now!”

The last thing you see through your swarmling’s disembodied eye is the Amalgam’s head snap around at the distant echo of crumbling stone and the howl of cannon fire, its own furious screech blending with the din of…

…no.

No, it’s still silent, still eerily quiet in the chaos that’s erupting around it, even as it turns to stare into your eyes with idle curiosity. The last thing you see before the cave collapses is the totem begin to squirm as it continues to screech with a newborn’s rage against the world.

Then its world goes black.

(Continued)
>>
>>3770264

Your vision snaps back to your own body in time to feel the rumble of the cave’s collapse and witness the freezing water begin to drain from the shore when a series of spiraling drains appear across the lake’s surface. The rumbling’s started, and it doesn’t stop. You, November and Dorian pull back as the rocky shore bursts open seconds before the worm’s corpse tears itself free of the bare earth, its jaw flopping open to reveal the Amalgam held within, piloting the colossal beast’s length with a steady hand. It’s a flailing toy, a haphazardly stuffed puppet that’s held together by the whims of its master as it regards you with that damnable, unblinking stare. Its steed is half-stuffed with what biomass it could gather in such short notice, though when you catch sight of something hovering by its side your blood runs cold.

It’s a hideous facsimile of your swarmling scout, twisted and tweaked into a thorny, malformed abomniation, more spider and beetle than anything resembling a member of your brood. You can’t feel it anymore…it’s no longer a part of you, but rather a thing bent to the will of that which should have stayed in that blackened abyss.

Yet still, the rumbling does not cease.

Through your Sonar-Jackling, you can feel a trio of shapes moving underneath your feet, their emergence imminent since you trapped them beneath the unforgiving weight of the shattered caverns. That pair of cold, obsidian eyes bore into your very being before the titan’s maw snaps shut, and the moment November’s turret swivels to fire the wyrm is on the move, skirting along the shore to flank your right side. It’s coming for you, the thing that felled that which Alpha avoided.

You’ve sparked its interest and now, as you feel your hunt moving into its final phase…

…you realize that you’re not the only predator on this frigid shore.

SHU THE DEFIANT, HUNTER OF GODS

VS.

LEPISMA, THE PROTEAN ROYAL

HP: 1210% (+105%, Matrons Stoicism, Cutis Tractus, Whistle: RHO CUNT)
BIO: 1280% (+90%, 2 Fullbore, 1 Sonar-Jackling, 2 Knightlings, 24 Nom-Banelings, 29/30)
CONTENDER: Herc. Fullbore x2, B.33 Special x2, Ravenous Parabellum, Cicada's Cry. BASE FORM
RAVENOUS MAW: Primed.
HUNDRED-HANDED: None.
ACT: 3/3

DORIAN HP: 960% (Regen: 235%, Sui Interitus, Manus Caelorum, Gutgrab Daggers: Equipped)
NOVEMBER HP: 2420% (Tier 3 Core, Deliverance of Ego: Equipped)

Threat: Medium range, closing quickly from your right side Behemoth-class. Unknown threats scurrying up from below you, three of them. Emergence in two rounds.

YOU ARE IN CONTROL
>>
(Gentlemen, voting shall remain open for the next two and a half hours as I close out the work day. I wish you luck.)
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>>3770270
whew, alright, well that didn't go as planned like all shit.

Shu;
> send three sets of 2 banelings to intercept where the three underground beings are heading to surface.
>take a moment to predict the Worms path, then spear just behind its head with a Terraform spike.
>Once the beast is pinned, have the rest of your Nom-Banelings swarm the head, to melt and eat their way to your true foe.
>Have the knights hold back, to be prepared to defend you from any surprises.
>if the Banelings make good headway, plug the hole to your foe with the BB shots, then if you see your shot, fire the Fullbores at the ROYAL.
>If you have time, fire the Parabellums into the ground to intercept the underground targets.
>also, leash, get your leash on the ROYAL if you can.

Dorian;
>Switch to Creator form, and flood the worms path with paintlings to glue it down. see if some cant slip into the cracks of its mouth to get at the Royal.
>Send a stack of 5 Paintings each to help intercept the three underground targets, to slow them down once they surface.
>switch to canvass form and stay on the move, keep up with the worm. if you see the Royal, unleash what Charge stacks you can on it.

November;
>be it by Tank or arm, try and pin down the worm alongside Shu with your spear.
>otherwise, get closer and help the banelings get to the Royal with shotgun blasts.
>Once you see the royal, Quickly unload with the tank on her.
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>>3770270
Okay, so it's sapient, and has its own name (it's just the scientific name for "silverfish", but still), but if it's a Daughter it's long-since gone insane to the point where "it" is the proper pronoun. It's also a bio-necromancer, able to reshape corpses into powerful constructs for its use. Great. Let's hope it can only do that to corpses and can't hijack the living.


Also, I'm getting some hints of that...I can't remember its name and am too grossed out by it to look it up, but those parasitic isopods that eat a fish's tongue and then fuse with their mouth to take the place of it. Was that an inspiration for Lepisma riding in the Wyrm's mouth?


Right, so first thing's first, establish the Dominus Bloodline. Lock onto Lepisma. Then I'm thinking fan-fire the Contender. Fullbores into the necro-Wyrm, B.33s, Parabellum and Cicada into Lepisma. November should launch the Dainsleif into the Wyrm then recall it, I'm thinking also spend the 121% Health to act first with Crimson Masque.
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>>3770274
So our enemy is a daughter? Or an amalgam.... kind of dificult to tell

How much damage did the first shelling do? Did it hurt the puppets or the Amalgam as well?

>>3770270
We have to definetly get it away from its puppets.

>>3770287
I like your plan, could we add in that we detonate any swarmlings that the Royal catches? I dont really want to have to deal with the pain it can probably make them into.

I would also say more than just one spike. More like four or five spikes to cut off any evasive options it yould possiby try and take. Make it into a cage that it cant escape from without turnign its back to us

>>3770291
It has already hijacked on of our swarmlings the one we send down. She can and will do it to the living
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>>3770294
>It has already hijacked on of our swarmlings the one we send down. She can and will do it to the living
It hijacked a swarmling that it dissected, first. I think it may have to take something apart in order to understand it well enough to repurpose.
>>
>>3770294
>>3770298
while i agree it probably needs to take out their biomass first, i still think stay away from standard swarmlings and detonating them if they get caught is a good idea. for one thing, exploding them in its face cant hurt, and neither can making sure it doesn't get the chance to cut them open.

>>3770291
also i agree with the leash/dominus(i have it in the plan), but i put it like i did due to not knowing if it can phase through the worm, so i dont want to waste it on dead biomass that might act as a shield or divert what it connects to.
>>
>>3770274
>>3770270
obligatory battle theme suggestion:
https://www.youtube.com/watch?v=gUZ2-2jdYV8

>>3770291
Anon. Activating the Joker mask lops off a hefty 20% off of November's maximum Health. then you pay 5% of that new maximum health to go Act first.
Also the Dainsleif is launched at the end of the round. Firing makes a start-up sequence that lasts until the end of the round.

>>3770287
>>3770294
I think we should destroy the hijacked Swarmling too. We don't want the parasite Queen to have ideas of making more flight capabilities.

And We've awoken more Wiggler Worms beneath the hive. In 2 rounds this will turn into an ugly Melee a trois. And we don't have the proper backup.
>>
>>3770298
maybe but no sense in risking to test that theory. I think daughters are probably somewhat save at least at first but our swarmlings are definetly ging to be at risk here(Dorians Paintlings are probably fine as they are made from liquid and disecting that is kind of difficult)

>>3770304
Yeah right..... damn could we maybe send a shot from the Contender at it(maybe the Parabellum?)
>>
>>3770303
>>3770307
Oh, yeah, we should definitely detonate our swarmlings regardless. Whether Lepisma can hijack the living or just the dead, having the swarmling explode in flaming acid spikes will prevent that.

>>3770304
>Anon. Activating the Joker mask lops off a hefty 20% off of November's maximum Health. then you pay 5% of that new maximum health to go Act first.
Yes, and? Better to use that early on in the fight instead of later when she can't afford it.

>Also the Dainsleif is launched at the end of the round. Firing makes a start-up sequence that lasts until the end of the round.
I was kind of hoping that combining it with the Masque might get around that, but I suppose that's too optimistic. Cluster Launcher, then. Aim it at long range behind the Wyrm, so that the blast doesn't catch us.
>>
>>3770294
(Your abrupt shelling prevented it from empowering the Wyrm to full, severely limiting it's power and defense in addition to separating the Royal from some key elements of its kit for a short while.)
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>>3770304
im not sure what to send after the swarmling though, my hope was wherever it goes it just dies from things defending themselves. problem is aiming at the Swarmling takes an ACT away from throwing things at the Royal.

and yeah, i actually missed we had two turns before they surface, but still, waiting til then might backfire on us. hope we can at least deal some good damage to the Royal before then.
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>>3770315
If we had November fire the Cluster Launcher, the hijacked swarmling would be caught in the blast and probably destroyed.
>>
>>3770319
maybe but the cluster is more of an AOE, it wont do us any good really at getting to the Royal or stopping the worm. at best it might be useful once we punch a hole into the worm, but then we risk destroying our own banelings before they can do proper damage, and id imagine the standard tank shot will probably still do more damage to her.
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>>3770322
It still will do high damage to the Wyrm. And November can fire the tank's cannon for free, remember? It's got its own act just for shooting its gun. Make it a one-two punch, mortar fire falling on it from above as the tank blasts in its teeth.
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>>3770325
that still doesn't solve the problem the standard tank shot (and/or the spear) would be less catastrophic to our banelings.
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>>3770329
That's why we use the Crimson Jester's Masque. Have November act first, before we send in the banelings.
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>>3770314
How many legs does the Wyrm have?

>>3770315
>>3770310
We should Run and Gun. Fire the Dainsleif using the Tank's Main cannon for a damage boost. November can man the gunner position and use her Forgebody armaments to pelt covering fire. We should aim to Fire the Dainsleif at least once per round since the Dainsleif can deal an Automatic Critical hit ignoring all defenses if it hits. And We're dealing with a huge target.

What I'm seeing is that we've interrupted the Wyrm construction, we have 2 rounds before the vital key parts of Royal's kit fully emerges. We should disable the Mech and deal crippling damage to the pilot.

Honestly, when I was thinking a Mech on Mech fight I didn't expect this. Worm Corpse Rider versus Metal Slug Crew.
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>>3770331
...before we send in the banelings that are opening the hole for her to get to the royal in the first place?
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>>3770274
is this the wyrm you're describing?
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>>3770333
if we can pin it down we wont need to be as mobile. its also a very big worm i doubt we can simply outrun it. disabling the worm like i want will also hopefully remove it as an issue. hence me trying to spear it behind the head, so the Royal cant retreat further into it or get at the rest of the biomass, and even possibly cut the head off and thus her control of it.
>>
>>3767912
>>3767894
Anyone got sauce or way to see the original picture?
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>>3770344
bhop has the original picture, but he shouldn't post it because the full image had assless chaps and bush hair on the pelvis. Not sure about the source where he pulled it from though...
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>>3770335
I was thinking other way around, November blasts a hole that we flood with Banelings. But okay, if you want to have the banelings go first then I think that we should do the Dainsleif. Have it fire at the end of the round, after we've hopefully made a hole. The tank can still move and fire while November is loading the Dainsleif into her own guns, so that works. Shu pins the Wyrm, tank fires, Shu sends in banelings to widen hole, then November fires the Dainsleif at Lepisma.

We could also have Dorian use the Resplendent Threads to try to cut a hole open. That deals bonus damage to con-

Wait. Wait, hold up. BHOP, does the Wyrm count as a construct? Because look at

>RED DEATH (Lvl 6): Dorian’s inherent anathema towards enemy constructs comes to a head, as critical hits delivered by his Critic Form’s scythes now instantly destroy constructs they damage, regardless of their defenses or immunities. While this does not stop them from regenerating or triggering their typical on-death abilities, skills that would render the constructs active post-destruction or would mitigate the damage are ignored when a critical hit is triggered. (HEALTH REGEN +20%, BIO REGEN +10%)

Critical hits instantly destroy constructs. If so, new plan: Have Shu paralyze the Wyrm with Neuromancy conducted through the Dominus Leash, so that the next hit to it counts as a critical. Then have Dorian attack it in Critic Form. Wyrm gone.
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>>3770333
(It's more like an earthworm, than anything...)

>>3770337
(...but if I could bamboozle my earlier post, I'd describe this cute little guy, right here.)

>>3770348
>>3770344
(I'll try and find the source, if you'll grant me a little while.)
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>>3770354
(It absolutely counts as a construct.)
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>>3770356
Wait a minute. You're talking about Jeffrey From Men in black 2 right?

>>3770354
It should theoretically count because it's a corpse under the command of Royal, so yes.
>>3770359
I'm just imagining Dorian using the Sonic Boom sprint burst and turning into this giant storm of scythe blades that engulf the Wyrm, leaving Royal comically riding in midair like some sort of acme cartoon.
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>>3770354
i dont remember Shu having a way to grantee a critical.
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>>3770356
>>3770354
>>3770362
BHOP, if Dorian got that off, would it guarantee a clear shot at the Royal, or would we still have to cut our way through the worm to her?
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>>3770362
>NEUROTIC HALO (Lvl 3): While the Halo's exterior remains unchanged by this latest evolution, the inner workings have been granted a heretofore unparalleled level of sophistication. Upon successfully jacking in to an active enemy amalgam or Daughter, you may choose to paralyze them for a short instant, leaving them completely open and making the next single attack against them an automatic critical hit. As devastating as this may prove to be, orchestrating such a scenario will bring you into melee range...but that's a realm you're growing more comfortable in by the day, thanks to a sacrifice Gina feared she wouldn't be brave enough to make. (BIO +10%)
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>>3770366
ah, i never saw it did a critical, just a guaranteed attack, probably because the stun and auto-hit is the much more important and commonly useful part of that.
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>>3770356
>(I'll try and find the source, if you'll grant me a little while.)
Thanks, Normally I wouldn't ask but reverse image search of cropped image plus search for likely tags didn't turn anything up.
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>>3770270

Work fire drills, you know I love 'em.

I think Fear Aura and Masque of War for Dorian. This thing likes constructs? Let's get 'em all.

Shu leash then hydro/terraform to pin the big boy if Dorian hasn't turned it to paste.
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>>3770372
Hey, SteinAnon. I think that's definitely something to bring out once the other constructs it's bringing up emerge, but for now I like this Dominus/charge combo.
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>>3770366
>>3770365
>>3770366

Dorian gains an increasing chance at delivering a critical hit the more he runs. We could try and proc that through him moving around a lot.

The other thing is that Shu could paralyze the Construct with Jacklings that would give Dorian a guaranteed chance to deliver a critical hit.

The only issue that I'm seeing with this is that if we want to instantly destroy the Wyrm and not have Protean Royal counter our setup we'll need to create a sufficient diversion to divide the pilot's attention.
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>>3770374

The other concern I had was this thing can fleshcraft, and Masque is a soft counter for that.
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>>3770375
>>3770374
im working on an updated plan, but Dorian insta gibbing the Worm wont matter as much or free up any resources unless it also clears a path to the Royal, so im waiting on BHOPS response.
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>>3770375
It's an automatic critical. We don't need to have Dorian build up for one. Just paralyze it and have him charge.

>>3770380
It will matter some, it means we won't have to worry about fighting a giant worm monster while we aim to expose Lepisma.
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>>3770380
If Dorian insta-gibbs the wyrm, wouldn't the wyrm also drop its cargo of salvaged consumable wyrm bio? We should nick that before Protean Royal gets any bright ideas.
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>>3770380
It would destroy any regen the worm might have so that we could bombard our way to her with impunity without needing to fight the worms regen

>>3770383
Having Dorian build speed might also be useful to instantly gib another of the Royals constructs when they emerge
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>>3770383
maybe but pinning the monster down will do just as much, considering its just a worm. powerful, but pretty simple in how it operates.

also stabbing it through the head and melting out the side of its face could very well kill it anyways.

>>3770390
maybe. BHOPs answer still matters significantly though in how we go about this.

>>3770385
no? the biomass i just stuffed inside its body, not even part of its body at the moment. its basically just am eat sock, and she is controlling the sock. killing it would kill the sock, but the meat would still be in the sock.

...what the fuck analogy did i just type?
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>>3770365
>>3770380
(Given current circunstances, upon the Worm's death you would not have an immediate or clear shot to the Royal, I'm afraid. I cannot say more than that, but it would take the Worm out of the fight, barring a deliberate resurrection, if the Royal is even capable of such a thing.)
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>>3770396
got it, thanks for the response.
then one moment gents.
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>>3770392
and that analogy is very accurate. But what if Dorian ate only the sock but not the meat?
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>>3770399
then he has some strange tastes and we might need to discuss with him his love of consuming cotton products.
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>>3770270
>>3770287
Amended Orders;

Shu;
>take a moment to predict the Worms path, then spear just behind its head with a Terraform spike, to pin it down and block access to the rest of the body for the Royal.
>Once Pinned, snag it with the Dominus to stun the Worm with Neuromancy, opening it up to Dorians attack.
>Once the beast is pinned, have the rest of your Nom-Banelings swarm the head, to melt and eat their way to your true foe.
>Have the knights hold back, to be prepared to defend you from any surprises.
>if the Banelings make good headway and you see your shot, fire the Fullbores at the Royal.
>If you have time, fire the Parabellums into the ground to intercept the underground targets.
>If any Baneling looks to be getting corrupted, detonate and destroy it.

Dorian;
>Switch to Creator form, and flood the worms path with paintlings to glue it down. see if some can slip into the cracks of its mouth to get at the Royal.
>Switch to Critic form and dash the worm down, using Shus opening to crit and kill it.
>switch to Canvass form and stay on the move, coming back around to where the opening is being made. if you see the Royal, unleash what Charge stacks you can on it.
>Burn 100% Health in your armor, Half into Speed, Half into Armor.

November;
>Use your BAR to shoot down the corrupted Swarmling.
>Once you see the royal, Quickly fire the spear from the Tank at her.
>If possible without annihilating Shus Banelings aswell, or if they all die or are compromised anyways, once a hole is open to the Royal, pump a Cluster Launcher Shot into it.
>Burn 100% Health in your armor, Half into Strength, Half into Armor.
>>
>>3770396

Given this, I think the best thing we'd can do is maximum mental disruption via M203, and Fear Aura.
>>
>>3770412
Sounds reasonable to me. I'd like to add "establish Dominus Bloodline to Lepisma once it's exposed", though. We shouldn't forget about that.
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>>3770412
I do have one issue anon. Much of what our plan does hinges on the fact that our terraform spike makes a successful strike. Can we add more spikes into the Terraformmed attack to ensure good coverage?
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>>3770440
i mean, sure, but i suppose i kinda thought that was implied. its a big target though so i cant see us outright fully missing either way.

>>3770420
sure.
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>>3770270

Supporting>>3770412
but voting to ammend the folowing line
>take a moment to predict the Worms path, then spear just behind its head with a Terraform spike, to pin it down and block access to the rest of the body for the Royal.

with this:

>Predict the worms path then spear it just behind the head with a spear making several spears around the first one coming from different angles to leave it no escpe chance. if it doges one it will impale itself on the other, block the Roylas acess to the rest of the worm while pinning the construct itself down
>>
>>3770270
Supporting >>3770412
with the addition of
>Once Lepisma is revealed, establish a Dominus Leash and start draining their Health Regen.
>>
>>3770270

>>3770412
It's a good plan, I still think we need to do some disruption, but this is still good. I'll roll with this.
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>>3770443
We still need some disruption or some sort of diversion/distraction.
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>>3770479
for what? what would we be distracting and from what?
>>
Can we spawn our limbs inside of the construct? Might be a good way to really piss this thing off if we spawn some arms inside of it and start beating its ass/fucking with its connection before we use the contender on it.

Bunker busting with a Herculean shot could help us tear some holes in its outer shell too.
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>>3770481

It is animating dead flesh. I want to break that, otherwise I don't think it matters how much raw damage we do to the constructs. It will pull it all back together on the field. I'm willing to put it off slightly to see if we can get at the Royal with the proposed plan, but I'd feel better if we could sever its necromorph abilities. I just don't think we really have great tools for that except fear aura right now.
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>>3770501
In retrospect, we should have tagged Gina in. Neon Ascendant would sort this out. Heck, Neon Ascendant would probably get the Wyrm working for us.
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>>3770270
What's the art for Lepisma by the way? Really love that aesthetic.

>>3770501
I think its better if we just focus on blowing some holes in the leviathan to get to the Royal asap. It can just keep feeding and eating off the Leviathan and reworking it if we do anything besides go for the throat.

Rip open a hole in the head and nuke it out of its nook.

>>3770505
Rath would also be good for laying mines for this thing to run into. She'd also be ideal for closing and getting it out of the head.
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>>3770509
>Rath would also be good for laying mines for this thing to run into. She'd also be ideal for closing and getting it out of the head.
Rath's still recovering from crafting, she wouldn't be as useful here. But yeah, we should have brought in someone. Oh well. We'll just have to do it with three. I think we're not in huge trouble, but this fight might be closer than we might like.
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>>3770511
The fight's going to get a lot harder as it goes on because Silverfish will start emulating our crafting and constructs. It's why I think an alpha strike to separate it from the wyrm is the best way to start this off.

They're clearly intelligent. Quite intelligent. I wouldn't underestimate them; they probably killed the Wyrm themselves.
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>>3770370
(Here's the source for Ivey's picture.)
https://mobile.twitter.com/10den_j/status/984345814242705408

>>3770509
(Me too, I'll try and look up the source this evening to share it with you.)
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>>3770509

It's why I'm fine with the plan as is with the tools I have. Hoping we can kill/expose the Royal. Ain't no kill like overkill.
>>
>>3770509
>>3770511
i think our party was fine and our reasons for not bringing anyone in good too. we also couldn't of predicted who to bring in would've been best.

>>3770495
dont think its worth the Bio cost and we're already possibly past Shus ACT limit, certainly at it at least.

>>3770501
interrupting it wont matter if we dont get to it to damage it in the first place, which id think would disrupt it anyways.

>>3770515
so far it seems to need raw biomass from another source though to work with, not its own. so if we are able to sever it from the worm like we want and dont throw any non baneling(and knightling maybe?) variants at it we should be good.
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>>3770524
I think that's what the centipedes are for. They gather and create to support the main body while it crafts totems and creatures to revive and use. Plus, it seems to be able to take things apart with ease and strength.

>>3770518
I can recommend you a Lovecraftian mangaka who does art like that if you'd enjoy it OP.

Also the Jester's Masque better look like the actual carnifex, skele fingers and all.
>>
>>3770523
And if we can't, we can do the same paralyze+scythe combo on the rest of its zombies, so we're not in a terrible position. Like I said, I'm fully confident we'll beat this thing without any casualties (unless we get some really bad rolls, of course), but we might have some rough moments where it does something unexpected.

>>3770524
>i think our party was fine and our reasons for not bringing anyone in good too. we also couldn't of predicted who to bring in would've been best.
I don't think the reasons were that good, but it worked out the way it worked out. Though it is kind of ironic that the person who we would have been most able to bring in on this would also be the most useful. Does that count as a bamboozle on BHOP's part? Not sure.
>>
>>3770533
>I don't think the reasons were that good, but it worked out the way it worked out
agree to heavily disagree.

>>3770532
maybe. id not be surprised if the 3 things coming weren't centipede swarms honestly. or at least one or two of them, so we can probably deal with that well enough.
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>>3770538
>maybe. id not be surprised if the 3 things coming weren't centipede swarms honestly. or at least one or two of them, so we can probably deal with that well enough.
That, or other Frankensteins it's created beforehand. I'm sure it keeps around some of its favorite artworks.

Speaking of Frankensteins, would giving Francine this thing's powers be too on the nose? Because I think she could use them quite effectively, but it would also be giving the person determined not to be an evil mad scientist like the one who spawned them the ability to make Frankensteins.
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>>3770544
maybe. it might mesh well with her current power, as she might then be able to siphon off biomass to use without having to directly contact the foe.

it is a power she might not be fond of but combat isnt pretty and once someone crosses the line into being a threat the circumstances change.
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>>3770544
It's probably too on-the-nose. We should let Francine Decide whether or not its an ability fitting for her.
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>>3770518
Many thanks BHOP!
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>>3770553
I mean, in-character I assume that all the point allocations are the party members themselves choosing what they want and not just Shu telling them what to pick. If we did give her Lepisma's powers it would be her deciding she wants them. The question is whether we want her to decide she wants that.
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>>3770555
You can't just post things like that and not give sauce you fuck
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>>3770562
>>3770555
Neat, but it's a girls only-club. Unless some girls have taken to create Boy Constructs...
Have a Dedmos from Madness Combat.
>>3770518
Bhop, have there ever been Daughters that have taken to creating Constructs out of their Boyfriends or their Husbands?
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>>3770570
(Indeed, though some were actually 'lucky' enough to find the Amalgams that their significant others were assimilated into, while still others attempted to make their constructs or familiars in the form of their lost loved ones.)
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>>3770570
>Neat, but it's a girls only-club
actually, BHOP has said the Crucible can and has been tricked before into letting actual guys through, we just no no idea what that criteria is, and id imagine its probably a really really small number too, as you would both have to both fill the criteria for tricking it, which lets be honest, considering the crucible goes off genetics, all i can think of is heavy blood transfusions or maybe overdosing on estrogen, and neither of those implies a good situation to be in. and then you ALSO would have to fill whatever criteria is the standard, which is still a minority of even the female population.

>>3770575
oof, that cant be a fun reunion, both in finding them and in the utter mental shock of finding out you're only alive because of pure luck and are now basically something made to be a throw away tool in a death game.
>>
>>3770570
I think we saw some male constructs early on. The puppeteer Daughter that was holding Rath captive when we first met her had some masculine constructs, and West Gamma had a lab guarded by a few. I wonder what happened to those?

>>3770575
You know, it's been a while since we've seen any Amalgams that looked...well, amalgamated. Still plenty of body horror, but they're aesthetically-complete wholes rather than an assemblage of disparate parts. Is there an in-character reason for that? Like as we go into more dangerous regions, we encounter only the most well-assembled Amalgams because the deformed ones aren't as functional, something like that?
>>
>>3770583
oh, maybe bone marrow transfusions too. wonder if identical twins might be able to fool it if they are close or something? like it reads the female one, see the other, and gets confused. granted, now that i think about it, the twin situation might result in something actually really bad, and not as simple as the guy getting through peacefully too.
>>
>>3770585
(Essentially, yes. Most Amalgams that are a little more streamlined tend to come out on top in combat, though there are still plenty of hodge-podge Amalgams that are still around as a result of sheer, ungodly strength or some oddball skill that's kept them viable until the endgame.)
>>
>>3770588
There are some cancers that can mess up your endocrine system, that might confuse the Crucible as well. "Well, it doesn't have any androgens, I guess it's female."
>>
>>3770575
>some were actually 'lucky' enough to find the Amalgams that their significant others were assimilated into
>>3770583
I'm now imagining this grieving wife constantly searching the planet all over for a singular Amalgam who was her husband while said Amalgam wanders the wastes looking for his wife. By the time they manage to reunite, the Wife/Daughter has taken on corruption and is barely recognizable and the couple have taken to live an uneasy life with their new bodies after a long session of weeping and what passes for two monsters engaging in courtship and hugs.

>>3770585
Picky daughters and Amalgams find forms that best work for them with the best abilities while the rest have to settle for mishapen scrap parts.
>>
(Also, I'm back home and making dinner, so I'll be posting when I can. Thank you all for your patience with my odd schedule as of late, and I'm looking forward to seeing how you tackle the Royal.)
>>
>>3770593
yeah, i can see it. but like i said, i think theres a decent few ways to trick it, its just i cant think of any that are a good situation to be in to have tricked it. really drawing a blank on there being any way to do it without kinda sucking that thats why you survived.
though, this is giving me an idea i might mix with another i had...

>>3770594
only issue is Amalgams seem to be entirely instinct based. its a nice bittersweet idea though, its just something would have to jar the husband 'awake' first. not impossible but very improbable. maybe a Neuromancer tried to overload his brain before he ate them.
>>
>>3770597

We will keep saying it until you believe it: Take care of you first, I'm just happy to be on the ride.
>>
>>3770601
BHOP is too nice a person and to much a gentleman to ever not feel like he needs to say it. just accept it, he's just like that, and the fact its much more a good thing then a bad one... besides when it makes him refuse to get enough sleep at least.
>>
>>3770606
I run plot for a LARP and do the same damn thing with my players. So... telling BHOP to accept is also my way of trying to tell me to accept it too.
>>
>>3770562
Fair enough. Here you go.

https://www.artstation.com/artwork/5KJ9g
>>
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>>3770270

Mid-lunge, the worm dives into the moist flesh of the shoreline, dipping below the surface for a brief instant before surfacing to resume its charge...and that's when you strike. It's almost upon you, its weight surging to smear you across the sands as a series of massive spikes surge from the Fleshscape, spires of bone and gristle piercing through the soft flesh of the onrushing worm. It seizes in place, and the Dominus Leash flares to life, a slender strand of scarlet that tethers flesh to flesh, mind to mind. It flickers with amethyst, and the worm seizes up once more, one final time as Dorian speeds by you, a crimson blur of killing intent that closes the gap even as your Banelings work to dissolve its head with a torrent of acid. You aim and fire in a single, fluid movement, your Parabellum burrowing into the ground where one of the unseen threats is set to emerge, looking away for a single, fleeting moment.

You almost miss it, looking up just in time to witness Dorian finish slicing a deep, critical wound that stretches from maw to tail, a devastating blow that causes the great beast to shudder. Its death spasms cause it to twitch pathetically before it comes to a final rest, its head reduced to a bubbling mass that oozes out, absorbed by the thirsting sands. When it begins to twitch again, its supple white flesh roiling with movement, you realize too late that while the thing's skull is empty, its belly was quite full.

Dozens, hundreds to newborn silverfish constructs surge forth from the freshly-bisected corpse, the biomass within having been repurposed into the wave of skittering shells that wash over you in an instant. Your Maw activates instantly, snatching a few out of the crowd, but there's too many to count as they knock you to the ground. A peal of thunder from Dorian and the steady staccato of gunfire from atop the tank answer the undulating brood as they surge over and past you, swarming over the tank.

Ledisma's use of the wave as cover was simple, yet effective.

(Continued)
>>
(Computer just at the second post and rendered it irretrievable, re-writing now.)
>>
>>3770856
Mother fucker. we've been outplayed.
>>
>>3770881

I can only laugh, though it be bitter.
>>
>>3770856

It's in a single, fluid movement that Ledisma's talon carves through your right arm, and with a flick of one hand and a forceful shove with the other, the Contender is sent to the south along with the hand that held it, while you're sent tumbling onto the unforgiving sand to the east. Your Knightlings surge forwards to meet your foe as you struggle to rise, your right side going cold with shock as the Royal flings your Baneling out to meet them . There's a sharp pop that echoes across the beach as your...no, her Conscripted Baneling detonates, showering your Knightlings in a clear, viscous fluid before a jet black blur hurtles past and catches the creature in the chest, the Spear of Dainsleif carrying Ledisma down the beach after burying itself in its chitinous chest.

As you fight to your feet you'd almost admire the clean, surgical nature of your weeping stump if your vision wasn't starting to blur from the pain. Fighting for control, you switch the Dominus Leash's target from the withering corpse to Ledisma as it rises in time with you, the obsidian shaft of the Dainsleif hindering it's efforts. The moment your leash finds a hold in your foe, you know something's wrong as you feel your very essence being drawn the wrong way across the silvery tether. Claws wrap around the haft of the spear, working to withdraw it as the wound it messily opened begins to seal itself shut, and that's something you cannot abide. A silent order reaches your swarm, ordering them to converge on the target...

...and all but your Knightlings answer, darting forwards to carve through their own brood-mates.

Their shells are now a sleek silver, their claws twisted and malformed in the same way your Baneling was when he was Conscripted to the Royal's aide. The Banelings are held back by the traitors' assault, but even with its new allies Ledisma cannot manage to tear the Spear free, lacking the sheer, terrible strength to accomplish such a task. Dorian's racing in tight, concentric circles as he accumulates what charge he can after thinning the horde of insects, and November's B.A.R. tap-tap-taps away, plasma rounds carving through the horde, but not quickly enough.

You've fought Amalgams, you've slain Daughters, you've felled Gods...

...but this...this thing is on another level, entirely.

HP: 1210% (+52% [Dominus: REVERSED], Tractus, Whistle: RHO CUNT)
BIO: 1280% (+90%, 2 Fullbore, 1 Sonar-Jackling, 24 Nom-Banelings, 27/30)
CONTENDER: Fullbore x2, B.33 Special x2, Parabellum [Drilling], Cicada's.
RAVENOUS MAW: Primed.
HUNDRED-HANDED: None.
ACT: 3/3

Contender and Right Hand: 1 Zone away.

DORIAN HP: 960% (235%, Interitus [ATK+, SPD+] Caelorum, Gutgrab [ELEC STACKS: 7])
NOVEMBER HP: 2420% (Tier 3 Core, Deliverance, [ATK+ DEF+])
METALL GESCHOSS: Infiltration imminent, Cord Intact.

Threat: Close range, awaiting your move. Unknown threats x3. Emergence at end of next round. [Conscripted Knightlings x2]

YOU ARE IN CONTROL
>>
(It's been an evening, Gentlemen. I shall be pausing her for the night, and attempting to cool of a bit after becoming terribly salty at my computer's obstinance. Voting shall remain open for the next twelve hours, with posting to resume in roughly thirteen, and I welcome any questions, comments, or criticisms you may have. I hope that you have a restful evening, and a good morning tomorrow. Thank you all for your time, participation, and understanding, as I appreciate it more than you can know. Once again; rest well, one and all.)
>>
>>3770934
whats the silverfish situation like around everyone?
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>>3770934
>>3770941
also whats the two fullbore going on with Shus swarmlings?
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>>3770927
Motherfucker. Ledisma's the counter to Shu's kit. Dominus Bloodline? Countered and Reversed
Our Hive? It fucking Hijacks our hive and repurposes them with Hive Mistress and neuromantic bullshit.
It knows we rely on our Contender to deal primary damage so it automatically delimbed our firing arm and knocked it one zone away.

It practically saw our fucking character sheet and analyzed it.
MOTHER FUCKER.
>>3770945
why did you think it was a good idea to even attempt to make nice with an amalgam like that?
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>>3770951
calm down dude and stop pointing fingers. we knew nothing about it and it was showing signs of possibly not being an amalgam, it was entirely in character to give it a chance and we took proper precautions while we did.
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>>3770954
Sorry. Hindsight is just making me really angry at myself.

Anyways. lets analyze and see what we can do.

Okay. Clearly it's got Hive Mistress levels. It's got high levels in Neuromancy that allows it to conscript our constructs. Ledisma's silverfish swarm is gunning for the tank. We need to take care of that, because I have a feeling that the three incoming threats are colossus or behemoth sized monstrosities.
>>
>>3770934
sorry for the question stacks.
do our banelings still have any acid in them?
can our Knights explode like banelings?
now that we know stolen swarmlings can drop corruption gel, does our chance of detonating our banelings before they can be corrupted increase?
>>
>>3770941
(Focused solely on the tank and keeping November busy, at the moment.)

>>3770945
(I'm afraid I don't follow; you loaded the Fullbores, and they take up Swarmling slots, if I'm not mistaken. Is that what you're asking?)

>>3770956
>>3770951
(To be fair, this creature has seen some long, terrible battles, and it's kit has evolved to handle the Fleshscape as well as it can, going solo.)

(Also, you never know. It could've been a sweetie and your new best friend, it's just how I roll.)
>>
>>3770927
Okay, whatever this thing is, I will be glad when it is dead. Clearly, this is a creature that the Crucible is better off having no longer exist.

Okay, standard solution for being disarmed, grow a new one. Never aim for Shu's arms, Lepisma, she has as many as she needs. Then I guess we detach the Dominus Bloodline, it's been turned against us. And then...I don't know. Send some acid over the Geschoss, because it's about to be infiltrated. We need to stop that, burning out the infestation is our fastest solution.

>>3770954
I'm not sure it is an Amalgam. My money has now shifted to "Daughter that is just genuinely insane, not Hunger-mad". It is a cold and alien intelligence, but that doesn't mean it isn't human.

Also, I just had a horrifying thought. The picture for that post is titled "The Worm and the Mistake". It's the exact same image and title as was used for Lara. BHOP, please tell me that's just you not having enough giant worm-monster pictures, and not something really bad having happened to Lara when she went searching for new hunting grounds.
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>>3770963
>(I'm afraid I don't follow; you loaded the Fullbores, and they take up Swarmling slots, if I'm not mistaken. Is that what you're asking?)
Hey, that's right, they do. And we can produce Hundred-Hands from any of our constructs. BHOP, can we have a Fullbore eject from the firing chamber, grow some hands from it, and have it wield the Contender?
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>>3770963
wait, since when do they take up swarmling slots? im 1000% positive you have never listed them with our swarmlings before.

>>3770964
kinda didnt mean to imply i agreed it was an amalgam, only that its clearly a bit past being human now.
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>>3770927
Crazy Idea:
>November may use the tank's ACT to fire or trigger any ability she possesses, using the tank as the origin point as opposed to her current Frame.

>Have November and the Metal Geschoss use Nova Lunge and spin MAD DONUTS in one spot
Whatever the Nova Lunge can't clear out. Dorian can clean up the rest.

>>3770971
This Amalgam's straddling the Bishonen line.
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>>3770973
>Whatever the Nova Lunge can't clear out. Dorian can clean up the rest.
Actually, hold up. Dorian leaves a trail of lightning in his wake, now, that harms enemies but not allies. And he can run right over obstacles without stopping. We should just have him run over the Geschoss. It would get wreathed in lightning, frying everything that comes close until the Neon Jaunt dissipates (how long does that last, actually, I don't think we have that detail).
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>>3770934
I do have a question regarding Nova Lunge, does "Dealing damage to all in her wake" apply to the creatures/constructs hit by the sudden flaming tackle charge? Because I'm imagining both November and the Metal Geschoss surging forwards wreathed in flames trampling anything that's unfortunate to be in its path.
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>>3770927
first draft;

Shu;
>Use Hundred Handed to spawn a new hand.
>Have our Banelings quickly melt the Knights, making sure they avoid the knight corruption gel at all costs, but making sure they don't impede anyone else on the team either.
> Spawn a Stealthed speedling and send it for the contender.
>Turn on your heel and spawn a Drill on each hand, rushing for the Royal.
>rush for the Royal while shes stuck, make it look like you plan to drill her to bits, but then step back as you both Terraform a spike-trap hole under her while also tossing a Spiraling Tread terraform under her and in the pit.
>Use your Maw to latch onto Dorian and be pulled away once you have sprung your trap.

Dorian;
>Quickly fall back to the Tank, and Masque of War form over it til its free of enemy constructs.
>once it seems the Tank is safe, Help clear the Way for Shu.
>When Shu springs her trap, be prepared to give her something to latch onto a pull her back to safety.
>Wait for your moment, but if the royal seems to be pulling a new trick or be escaping the trap, quickly fire your Lighting charges at it, preferably the legs to immobilize it.

November;
> fire off three Cluster Bombs to clear out the enemy constructs. Do whatever you need to secure the Tank.
>Once the Tank is secure, wait for your opportunity. Once Shu springs her trap, team up with the Tank to bombard the Royal with everything you can.
>>
>>3770964
(No, Lara's perfectly fine and is actually doing quite well for herself. I unfortunately brain-glitched and forgot I used that image in a previous Vein. Since the title was so appropriate I just assumed I'd set it up well ahead of time like a lot of the images I use.)

>>3770971
(You know what? They were supposed to per the description, but I think that detail's been missed more often than caught. Consider the slot requirement nullified, and I'll update the Relic sheet accordingly. If I've missed it up until now, I'm certainly not going to hold you to it going forwards, it simply wouldn't be fair.)

(Thus, since you said earlier that you wanted all your swarmling slots to be filled with Banelings, your new loadout is as follows;)

>>BIO: 1280% (+90%, 1 Sonar-Jackling, 26 Nom-Banelings, 27/30)

>>3770960
(Your Banelings do have acid in reserve and any of your swarmlings can be detonated, as long as they are in your control. Finally, your Banelings can be given the order to auto-detonate should they be caught up in a Conscription burst.)

>>3770968
(Though I have renounced their taking up swarmling slots, they still count as constructs, so this is quite possible. Also, this idea gave me the first good laugh of the evening, so thank you for that. It's terribly novel and a glorious mental image.)

>>3770977
(It lasts until the end of the following turn.)

>>3770980
(It is a flaming trample situation, yes.)
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>>3770991
>(No, Lara's perfectly fine and is actually doing quite well for herself. I unfortunately brain-glitched and forgot I used that image in a previous Vein. Since the title was so appropriate I just assumed I'd set it up well ahead of time like a lot of the images I use.)
Oh, good, so that's not Lara's corpse that was hollowed out. Thank god.

>(Though I have renounced their taking up swarmling slots, they still count as constructs, so this is quite possible. Also, this idea gave me the first good laugh of the evening, so thank you for that. It's terribly novel and a glorious mental image.)
Sometimes a gun shoots a bullet, sometimes a bullet shoots a gun. Alright, I want to do this idea, then. Lepisma probably isn't expecting a gun she disarmed us of to shoot her anyway.
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>>3770991
thank you very much. this will work wonderfully.

>>3770995
Have them Fire the Cicada Round from the contender. This will disrupt the Neuromantic Conscription that Ledisma has over our knightlings.
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>>3770996
I was thinking just fanning the hammer, fire it all off. But maybe that's a bad idea. What if Lepisma Conscripts the parasitic insects we infest her with. So yeah, let's go for the Cicada's Cry. Or at least open with that. Disrupt her concentration, then when she's reeling hit her with the Parabellum and some B.33s. I feel like the Fullbore is probably too much a risk, though.
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>>3770991
Bhop, is it possible that you can give us the probable locations of where Ledisma's Reinforcements will emerge by the end of next round? We do have the Sonar/Jackling still monitoring their trajectory.
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>>3770968
i totally missed this. im adding this in, though im still having a stealthing go for the contender.

>>3770991
holy fuck this was hard to find.
in the interest of being fair BHOP, i went and looked;

VS.

NIKUZU, THE SPIRAL’S NEXUS

HP: 310% (+255% REGEN)
BIO: 330% (+30% REGEN, 3 Rec-Knights (1 Rec-Knight Swarm), 6 Banelings, 3 Bishops [on 3 Knightlings], 5 Platelings, 1 Herc. Fullbore, 18/18 Active)
CONTENDER: Fullbore/Anti-Spiral Loaded, Lionheart Form. 4x Anti-Spiral Rounds available.
RAVENOUS MAW: Primed.
HUNDRED-HANDED: Primed
Whistle: FOL CUNT
ACT: 3/3

you actually HAVE done it before, though i can keep looking as i think you have missed listing in in the past, but it would be unfair of me to not of looked and say you have done it before, so we have no right to argue or ask for that to be removed.

thanks however for responding and considering it, i can keep looking for more examples if you so desire to see your consistency levels on it or something, but honestly even if yo have missed it before if its in its description thats on me for missing it.

i apologize profusely for this, and like i said, as the situation is my fault ill keep looking through to see how things have fared in the past if you so wish.
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>>3771003
we have time to setup ambushes for them, its then END of next round, so we should still be able to intercept them.
>>
Oh, hey, something I forgot to ask but should have way earlier: What does having the "potential" of Dorian's alt-modes increased by one stage actually do? Is he functionally automatically in Inspired mode?
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>>3771003
(By all means. At current, one is aiming to emerge at Ledisma's location, and it's been angling to follow her. Another is aiming for you, and is locked on your current position. The third and final one is set to emerge under the Metall Geschoss.)

>>3771009
(Honestly? It's a pain to track and I've been meaning to give you some ammo upgrades when the Contender levels up next, so consider it revised ahead of time. It'll be one less thing in a multitude of minutiae to track.)

>>3771019
(The base stat bonuses of each form is raised, as are the resultant Inspired forms. Impressionist Artisans technically 'equip' a variety of stat blocks with unique quirks, mechanically speaking.)
>>
>>3771009
(Also, you have nothing to apologize for. You're fantastic, and I appreciate you pointing it out so I could address it now.)
>>
>>3771024
>>3771027
alright, fair enough. thanks for the upgrade then, you're honestly too kind at times, this one certainly feels wholly undeserved.
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>>3771017
Okay, then with >>3771024 this targeting information, I definitely want to get a Fear to Tread going under Lepisma. That's a smart idea. Make the terrain difficult to burrow through without being torn to shreds, so it can't grab her for an escape.
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>>3771030
(Ha, it's also me being kinder to myself, but thank you.)
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>>3771031
i mean, i still think we have time to wait til next round to prepare, but hey, i think putting the Royal in a blenders a good idea, and if we get two birds with one stone im not going to complain.

ive already added the Contender orders to my second draft, but anything else to say about my current plan?

im mean, Tank needs to be secured and we should take full advantage of the Royal being stuck somewhat due to the spear. what better way than dropping her in a death pit? my only concern with my own plan is Shu has to get close to put down Spirals, and i dont trust putting Swarmlings near her, so we have to hope she doesn't pull anything and takes the bait, but i think if we pull it off the rewards are worth it.
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>>3770996
i do want to point out her stealing of our Swarmlings might not be Neuromancy. or might be a hybrid. so far, she has had to directly touch them or have a clearly specialized liquid from them cover them, implying potentially a hybrid, and also im pretty positive once transformed we cant get them back. they arent being neuromantically held, they have been reformed and rewritten to directly be hers, so she doesn't need concentration to keep them.
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>>3770856
>>3771041

Hmm...looking at the round's action economy
>Ledisma Action 1: Sends the Wyrm charging forward while making perparations to convert the cargo into a silverfish swarm: that's 1 action
>Shu's action 1: Terraform spike
>Shu's Action 2: Tether stun
>Dorian's Action 1: Critical Construct slaying
>Ledisma Action 2: Sends newly created silverfish swarm to attack the Tank: 1 Action
>Dorian's Action 2: Thunder strike at Ledisma?
>Ledisma Action 3: Lops off Shu's Arm and tosses it away while closing the distance: 1 Action
>Tank Action 1: Fire spear
>November's Action: 1
>Shu's Action 3: Dominus Bloodline, send the swarm to attack corrupted swarmlings
>Ledisma Action 4: Attempt to free itself from Spear.
>November's Action: 2
>November's Action: 3
>Dorian's Action 3?:
Note: The Conscription and auto-countering of the Knightlings and the Dominus Bloodline appear to be automatic responses, meaning its a passive augmented ability at work.

An impaled Ledisma... Three underground threats... a swarm of silverfish....
Shu's lacking a right arm, the Contender's one zone away with an arm still attached to it, it's got 2 fullbores, 2 B.33s, A parabellum, and a Cicada Loaded...

I can work with this.
Give me a few minutes to think this through.
>>
>>3770927
>>3770981
Amended Orders slightly;

Shu;
>Use Hundred Handed to spawn a new hand.
>Have our Banelings quickly melt the Knights, making sure they avoid the knight corruption gel at all costs, but making sure they don't impede anyone else on the team either.
> Spawn a Stealthed speedling and send it for the Contender.
>Have a Fullbore wiggle out of the Contender and spawn a Hand, pick up the Contenter, and wait for its moment. As soon as Shu is going in to activate her Trap, fire off the Cicada at the Royals face.
>Once our fullbore Contender wielding friend is airborne, and Shus trap has gone off, fire off the two BBs at the Royal while shes in the pit.
>Turn on your heel and spawn a Drill on each hand, rushing for the Royal.
>rush for the Royal while shes stuck, make it look like you plan to drill her to bits, but then step back as you both Terraform a spike-trap hole under her while also tossing a Spiraling Tread terraform under her and in the pit.
>Use your Maw to latch onto Dorian and be pulled away once you have sprung your trap.
>>From now on, all Banelings have the order to auto-detonate to prevent being corrupted.

Dorian;
>Quickly fall back to the Tank, and Masque of War form over it til its free of enemy constructs.
>once it seems the Tank is safe, Help clear the Way for Shu.
>When Shu springs her trap, be prepared to give her something to latch onto a pull her back to safety.
>Wait for your moment, but if the Royal seems to be pulling a new trick or be escaping the trap, quickly fire your Lighting charges at it, preferably the legs to immobilize it.

November;
>fire off three Cluster Bombs to clear out the enemy constructs. Do whatever you need to secure the Tank.
>Once the Tank is secure, wait for your opportunity. Once Shu springs her trap, team up with the Tank to bombard the Royal with everything you can.
>>
>>3771054
Looks good to me. I'd suggest spawning a Jackling while together with the Subversive swarmling to handle the terraforming for us, though. Just so that we don't have to risk taking time to plug in a jack while we're in close.
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>>3771062
fair but we do already have the sonar-jackling we can use. id think its probably already plugged into the ground actually, and Terraforming has a pretty decent range.
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>>3771066
Oh, that's right, it was a Sonar-Jackling, not just a regular Sonarling. Okay, let's use that for the terraforming, then.
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>>3770927

Orders, to compensate for the current initiative that's been rolled:

November:
>Act 1: Activate Crimson Masque and pay the health price to go Act first immediately in this round, Have the Metal Geschoss Perform Nova Lunge, Trample the silverfish swarm, and aim to use the extra movement to trample Ledisma. While Trampling, and before you run over Ledisma, Fire off a Kaiser Flare to Blind Ledisma. Ledisma's got no eyelids and has acclimated to live in an environment without much light.
>Act 2: Before you run over Ledisma, Recall the spear and then smash Ledisma's face again mid charge with the blunt end of the spear. Make sure Ledisma stays in the same spot as the end result after smashing its face in with the blunt end of the spear.
>Act 3: Ready the M203 grenade launcher on the spot where Ledisma's Reinforcements will emerge from the ground. Fire a grenade at the spot where the reinforcement closest to ledisma will emerge... which is centered upon Ledisma itself.

Metal Geschoss:
>Act 1: Perform Nova Lunge. Trample the silverfish. the sudden bulk and inertia would likely roast most if not all of the silverfish
>Move Action: Reposition. to a better spot

Shu:
>Hundred Handed to spawn a New hand as well as 3 more pairs of hands, with your fullbores getting out of the Contender and spawning a pair of arms themselvesform a Heaven's drill in your left hand and it'll act as your rapier.
>After Ledisma gets trampled by a suddenly charging tank on fire, Use neuromancy to Terraform the ground underneath Ledisma into a Spiraling Fear platform, to keep Ledisma prone. When Dorian does his run-by, catch a ride with him using the maw to Latch onto him.
>Hive Action: Set Banelings to auto-detonate if hit by corrupting gel. space them apart so that if they do explode into corrupting gel, they won't start a chain reaction. Have the Fullbores, aim and fire the Cicada round at Ledisma.

Dorian:
>Clean up the Silverfish swarm if November's and Metal Slug's Nova Lunge doesn't kill all of them, keep on ramping up health
>Pour 200% health into the Armor. Put all of it into speed.
>Do a run by on Ledisma with in critic form. It's clear that it'll try to get up after November tramples it, make sure you do a running jump when doing a run-by since Shu will terraform the earth into a giant fast moving merry-go-round.

>>3771066
>>3771062
Thoughts?

>>3771054
I quite disagree on November's order of action. Keeping the tank stationary when it's about to be swarmed by saboteurs is a huge mistake. But everything else seems to be agreeable.

Ledisma seems to have 4 actions in its action economy. We need to keep it focused on itself while preparing to counter-ambush Ledisma's reinforcements.
>>
>>3771091
>>3770927
Additional Amendment:
>Decouple Dominus Bloodline from Ledisma.
>>
>>3771091
I'd rather not recall the Dainsleif until after Lepisma is in the hole. It's doing a pretty good job of slowing her down with its weight. But yeah, detach the Bloodline, get the tank out of the way, and I like the addition of firing the Kaiser Flare.
>>
>>3771091
im pretty sure its already got some on it, so doing the nova lunge wont save it. i also disagree with moving the tank anywhere near the royal or with removing the spear. we remove the spear she might have a chance to escape. November has no action so important as to lose that much health at the moment. i also disagree with wasting actions on something that wont happen this turn and we need elsewhere. the Tank also needs to deal as much damage to the Royal and we can clear it without moving it and wastings actions.

we cant be sure we can get the Contender in time, best for Shu not to rely on that.

I disagree with Dorian not using it literally anti-construct power to clear out the constructs faster. he can be used better and safer than charging the Royal.

i dont agree with like 90+% of your plan at all, im sticking to my own.
>>
>>3771103
Though you should add the "remove Bloodline" command. God, I am livid that this thing managed to hijack it. There better be some "Neuromantic dominance" Augment we can Consume off its corpse to make sure that it never happens again.
>>
>>3771107
wait, did Shu not already cut that? yeah alright sure, but my lord i do have to say some things should just automatically happen without needing to be said.
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>>3771054
We still have to get the tank away from the emergence point of whatever is heading for it. I dont want to lose it because a piece of the Royals kit just pierced it and took it over.

And if it is one of the idols i have to say that it could probaby lift the tank making it nearly useless if it just gets thrashed around

So i think i would like to see
>fire off two Cluster Bombs to clear out the enemy constructs. Do whatever you need to secure the Tank.
>Use the Nova Lung on the tank jsut before the enemy construct emerges to get out of its way
To be honest the way they are moving through the ground makes me think of a Tyranid Mawloc about to emerge into an enemy trench

Otheriwse i can support your plan
>>
>>3771125
the thing is following the tank. if we move it will just change course. we have other worries and still have an entire turn to prepare for that. my plan was NEXT turn, have the Tank time a Nove Jump with the things emergence, so we burn it as it surfaces, and it cannot change courses by that point and follow us as we jump away.

again, its not surfacing til the end of NEXT turn.
>>
>>3771100

What about the Nova Lunge? Having the Tank Perform the Nova Lunge while November does the Kaiser Flare would be a sick combo. Enemy get blinded and has its defenses down while the tank hits them for a likely crit.

Bhop said himself that Nova Lunge is a Flaming Trample situation. it would likely clear the silverfish given that it's basically the tank and November doing a flaming charge tackle. It's perfect for clearing out the swarms of silverfish.

>>3771128
And Nova Lunge leaves a wake of Flame in its path. Have the Tank perform a Donut or something. Make a ring of fire in its wake. Make it stupid hard for the Silverfish to survive.
And I'll agree to disagree with you. Nova Lunge is a perfectly viable option to getting rid of the silverfish.
>>
>>3771131
I'm up for using it to get away from the majority of the silver fish, but I still think Dorian's a better solution for clearing them. Have him run past with his dash-slash combo and Neon Jaunt, should kill them all.
>>
>>3771128
Oh shit i misinterpreted that.... then yeah we dont need to move the tank then.....

>>3771131
But ask yourself the question. Do you want anyy and i mean ANY kind of construct anywhere near the Royal? Because i sure as hell dont want to give it any more things to play with. Having our Knigtlings turned was already bad the Metall? That would be catastrophic

>>3770927
Supporting>>3771054
>>
>>3771131
i never said it might not get rid of them, i said we had other, better options and to use the Tanks ACT on something better, as we had other, better methods to clear the tank out.

also none of that would fix any of the problems i said with the thing coming for it.

all you're doing it putting the Tank in unneeded danger and wasting firepower.
>>
>>3771128
>METALL GESCHOSS: Infiltration imminent, Cord Intact.
Unless Metal Geschoss performs Nova Lunge immediately, we're going to end up with at tank infested full of silverfish. the trample effect would kill the silverfish that haven't climbed aboard the tank, with the wake of flame discouraging the swarm to pursue further.
The Silverfish are 1 act away from infiltrating the tank and causing chaos.
>>
>>3771139
Wow! its almost as if i was the one who pointed that out earlier and like i already have not one, but TWO characters dedicated to making sure the tank is secure before they do ANYTHING else!
>>
>>3771141
Ok point. we're falling into the same sort of argument again so lets back out of that. I concede on the part of keeping the tank covered with November and Dorian performing Silverfish sweeping, but lets keep the tank on the move with its bonus action yeah? if the silverfish get the surround on the tank, it's gonna be a huge pain.

What if we had November perform the Nova Lunge instead?
>>
>>3771150
are you really saying a giant cloud form made to kill constructs against weak constructs combined with 3 AOE attacks basically made for this job are less likely to work on a construct horde than a move thats primary purpose is moving and whos damage is an after effect?

also no, Novembers staying with the tank.
>>
>>3771162
I just want to make a plan to maximize the damage on Ledisma with what we have while not having to deal with the silverfish as much.

Your plan felt like its dedicating way too many resources on a swarm of nuisances that could be easily solved by simply moving the tank away from the swarm with a Nova Lunge while Dorian does his anti-construct thing, while November can focus on bombarding Ledisma.
>>
>>3771171
except the tank does the most damage with its cannon and thats what im tryng to make sure we use, which we cant do if it uses Nova Lunge.

not using the tank to fire on her is not maximizing damage on her.
>>
>>3771173
So why 3 noob tube shots? it seems a bit overkill. Also it eats up on November's action economy. One m203 would simply suffice. There's also the matter of November firing an explosive round that while inside Dorian's Masque of war. Explosions are powerful gusts of wind you know? Dorian will suffer explosion damage from that.
>>
>>3771184
i dont think it'll actually do that much, plus they can time their actions around eachother.
honestly i misworded that part a bit, hence the second part, which i just forgot to combine the two. basically shes supposed to fire off as many as she needs, then save the rest of her actions for the later bombardment. if she needs three she needs three, im just not gonna assume only a single one is going to be enough.
>>
>>3771188
The M203 Grenade Launcher eats up 2 Actions. November at the moment has 3 acts per round.

I think regardless of our actions, There will be some silverfish that will have slipped through. So while Marco's busy skewering the buggy bastards inside the Tank, I think we can have November use her remaining action to pilot the tank and operate its weapon systems.
>>
>>3771202
November has 4 Acts, due to Relics. fair point i didnt see it costed two, but that just means she either fires both off against the horde, or has one left to fire into the pit later.
>>
>>3771203
>>3771033
Did Etain's Frame give November 3 acts or 2 acts at base?
I could've sworn Etain's Frame gave November 2 acts instead of three.
>>
>>3771214
BHOP did not say ACTs change with the Etain frame, only downside he says it has over our last is its base health is lower before Relics.
>>
>>3771091
Hmm, does spawning hands with Hundred Handed count as a general 'spawning things' action such that we could spawn more swarmlings too? If so, I think a Bishop and 2 Rooks might be a good idea. The damage-avoidance of the teleport and movement boosts are just too good not to have available.
>>
>>3771227
thats a terrible idea when our enemy can hijack our constructs with just a bit of slime or if she gets near them. Banelings are only safe due to being able to self detonate to avoid being taken over.
>>
>>3771223
>>3771228
>>3771203
Okay. had to double check with past versions of body horror character sheets. but I found what I was looking for. You're correct in the number of Acts that November has. She's got a tier 3 forge core which gives her 3 actions at base.
>>
>>3771203
I'm not so sure about that. It seems from the general text that November can only fire off 1 grenade per use of the M203. So you asking for November to fire 3 grenades off is very unreasonable.
>>
>>3771237
first, i already mentioned that the 3 thing i was miswording. second, i dont think thats saying she can only fire one a Turn, its flavor text to explain the two Act cost, and make sure you know its not rapid fire like the BAR or semi-fast like the shotgun, or say, that other model of grenade launcher that can fire in semi-auto. third, literally in the thing you are quoting im only mentioning upwards of two shots maximum, which does not exceed her ACTs.
>>
>>3770927
>>3771054
Change Novembers order of;
>fire off three Cluster Bombs to clear out the enemy constructs. Do whatever you need to secure the Tank.

to

>fire off Cluster Bombs as needed to clear out the enemy constructs. Do whatever you need to secure the Tank.

>>3771237
there, confusion gone.
>>
>>3771241
ah. ok.

I still want to pull of the following combo some time during the fight:
>Nova Lunge toward target.
>Kaiser Flare mid-lunge, blind victim
>Recall Dainsleif Spear, Victim gets unimpaled, massive damage from ripping spear out.
>Smash Dainsleif Spear on victim. Or throw the spear again, re-impale victim with spear.

But it's highly likely that November's gonna be directing her heavy firepower against the three incoming worm reinforcements.
>>
>>3771252
we're never going to agree if you want to do something just because its neat or cool. disagree or not nothing i put forward is not without some actual functional reason behind it, and im very much against trying to do anything just for the cool or neatness factor, or to ever do something specific for the sake of it.
>>
>>3771252
Also, though this one is a bit silly, i think the nova lunge is actually probably our best move to damage one of the 3 things next round, as i doubt they expect a tank to suddenly jump and leave fire behind when they surface. However, it is possible if we use it this round, they will see it coming next round and plan accordingly, which id prefer to avoid.
>>
>>3771279
I have this horrible idea that's impractical as all hell. Assuming that the Cabling Tether linked to November also gets set on fire when both November and the "Metal Slug" activate Nova Lunge, the Tether would make a very mean clothesline. It would be more practical if the Tether link was upgraded and reinforced along with the tank, but at the moment? out of the question.
>>
>>3771228
All our bugs can self-detonate if we build them for it.
>>
>>3770570
I thought Dorian was a boy
>>
>>3771437
Dorian is a boy. He's also biologically female. Dorian is trans, and was born Dora. He got in to the Crucible on the technicality that world-devouring alien parasites don't care if they misgender you.
>>
>>3771368
I do not think that is true, as the self detonation is a baneling feature requiring/built around their acid. It already appears knightlings cannot self detonate too which would mean its only a baneling trait. Limits our option to the baneling swarm type + a secondary ability template at best. Though we still do have the ability to combine banelings into bigger versions, not something to be ignored either if we see the right situation.
>>
>>3771541
It's actually any Swarmling type that has acid, Banelings are just better at it because they have the proportionately largest acid payload. So Knights can self-destruct, just with not as big a boom.
>>
>>3771541
(This Anon >>3771543 is correct. Per the ability's wording;)

>>TRYPOPHILIC HIVE (Lvl 4): Your Swarmlings are now more refined and savage than ever. Your Swarmling Maximum has been increased to 10, and your enhanced swarmlings now automatically possess both the Subcutaneous and Corrosive enhancements in one efficient form, known as a Baneling. Most importantly, your ability to pack more acid into your creations has resulted in their ability to detonate explosively, either on destruction or on command. The detonation sends acidic barbs in a zone-wide blast radius which will trigger any other acidic swarmlings to detonate in turn, potentially causing a catastrophic chain reaction. Additionally...

(It's been something that's been going off in the background, as appropriate. However, anytime your plans necessitated keeping swarmlings intact, it wouldn't trigger.)
>>
>>3771541
I do have a thought. Can we have November focus one of her actions to bombard one of the spots where Ledisma's giant reinforcements will emerge from the ground?
>>
>>3771554
They're not on straight trajectories, they've been adjusting their emergence points as we move. We'd have to wait until right before they surface. Something to do next turn, not this one.
>>
>>3770927

I'm thinking we go with a zoning defense style here. With ROYAL as the center I propose the following:


>>Dorian: Move between short and long back and forth for six zones ending up at medium and leaving a trail of flame. Once at that medium range enter MASQUE OF WAR so that it will cover short - medium - and long. Also enact VERURTEIUNG to A. make it harder for the ROYAL to unpin itself and B. see if there is anything it fears.
>>Marco: drive into Long range, so that you're covered in the mist and friendly Dorian fire. Launch a shell into ROYAL
>>November: Step forward to close while firing the Porcupine now at ROYAL to cycle up the plasma a little further. Then KAISER FLARE and let's blind our little dark eyed friend.
>>SHU: Hundred Handed and shots per: >>3771091
>>Hundred Handed to spawn a New hand as well as 3 more pairs of hands, with your fullbores getting out of the Contender and spawning a pair of arms themselvesform a Heaven's drill in your left hand and it'll act as your rapier.
>Hive Action: Set Banelings to auto-detonate if hit by corrupting gel. space them apart so that if they do explode into corrupting gel, they won't start a chain reaction. Have the Fullbores, aim and fire the Cicada round at Ledisma.

Fear, disorient, AOE, and decent direct damage. What's not to like?

You mean not enough damage on target? That's what not to like. Also I'm now ahead enough at work that I don't care if I'm posting from my desktop instead of phone.
This is so much easier.
>>
>>3771548
Hmm, so that is to say that Rooks and other non-default swarmlings don’t possess acid payloads or the ability to be given acid payloads? Really seems to limit the utility of the Rook, as the teleport+enemy surprise chops into a giant swarmling+gets an especially hefty avid explosion seems like a no-brainer combo.
>>
>>3771571
(Oh, they absolutely can, they just don't come with it by default unless you specifically ask for it or allude to it in your plan, which you all usually do.)
>>
>>3771548
>>3771543
Only banelings and knightlings have acid though and even though we still specifically said in the first round to prevent letting any swarmlings be corrupted the knights didn't detonate themselves. What else was i supposed to think?

>>3771554
No, we already had this discussion.

>>3771571
The bishop aswell doesn't. I think part of the thing was we were supposed to use the rooks as bodyguards/direct shields, but we never have, so some of their main utility just isnt to our playstyle.
>>
>>3771575
Interesting, Should we add an explosive Rook to this plan, then, instead of hooking our tongue on Dorian to escape? Or is the risk of Lepisma getting a big shieldy boy too great?
>>
>>3771571
What are you hinting at? are you trying to come up with a Bane-Rook Hybrid for a Teleport Swap Bomb al la Allah Ackbar?
>>
>>3771577
The Risk of Lepisma getting a shield boi is too great. Swapping Shu out would mean putting a Rook next to Lepisma.
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>>3771575
...you have specifically said otherwise in the past.
>>
>>3771575
(My sincerest apologies. Pease disregard this, as I thought for a moment you had more levels in Trypophilic Hive than you do now when I was cross referencing your character sheet with my notes.)

(So, spoilers for a modification to come, inadvertently.)

>>3771581
>>3771577
>>
>>3771585
Well, that's neat to know it's coming, at least.
>>
>>3771578
Yeah, pretty much, thought it was clear. Even better if we stuff it full of as many recursives as we can too.

I see the risk of hijacking as pretty low, just have it hover out of the melee for use as an escape point in time of need and set it to blow+explode into a ball of flies as soon as we swap with it to fuck up the day of whatever was gonna hit us.
>>
>>3771576
The rook always puzzled me, it’s main function would seem to be as a greatshield...but if we used it as that its teleport function loses a lot of its niftier applications. An overall strange drone.
>>
>>3771603
it is but it does make sense. both have greater applications as defensive applications over offensive ones, and if the rook was easy to destroy its teleportation applications would be alot harder to pull off aswell. its not the best combo though, ill agree to that, but i do see the logic behind it.
>>
>>3771608
>>3771602
I had a nifty augment idea for our swarm:
>Matroyska's Brood: Stacks with Recursive swarmling, but the idea is that alongside the miniature recursive swarmlings, the Swarmling's corpse spawns another swarmling similar to its parent class albeit in a smaller size, constantly degrading in class and size with each death until it goes down to being a pawn/basic class with the appearance of a of its parent Construct.
>>
>>3771612
Pretty ridiculously overpowered honestly.
>>
>>3771630
Well I may have misworded the augment description.

Matroyska's Brood by itself is just having your Constructs/Swarmlings degrade in size and class as they respawn upon death until it ends up as the most basic of swarmlings and dying a final death.
I could make it mutually exclusive to Recursive swarmlings to balance it out though.
>>
>>3771630
>>3771612
>>3771636
think the issue is you didnt put down a bio cost so the other Anons looking at it without that context, which with that he would be right that without one equal to that amount of survivability and power it is way overpowered. so long as it still has said cost i dont think it would need to be separate from recursive, just entail boths cost.
>>
>>3771636
Nah you were clear, and it’s super overpowered. I suppose some sort of harsh resource requirements upon spawning a Martryoshka Broodling would make it reasonable, perhaps having to burn 1/2 the Bio cost in Health on top of the bio cost.

But self-respawning broodlings of any sort is ridiculously OP. Don’t get me wrong, I’m sure somebody’s got it and I bet they’re kicking some serious ass too.

It just makes a ton of combos that currently exist suddenly not have any drawbacks, or get amplified in effectiveness to the tune of however many respawns a swarmling gets.
>>
>>3771642
Fair point.
>>3771647
The Matroyska augment would be hella expensive to apply onto a broodling. It would probably be an additional 7/10ths of its total original bio cost requirements per matroyska doll, depending on how many Matroyska dolls they want to stuff inside the original Broodling.
>>
>>3771647
I think another drawback to apply on the Matroyska brood augmentation is that it's now vulnerable to overkill and armor piercing mechanics since the overkill damage would now be carried over to the next Matroyska doll that spawns inside it.
>>
>>3771657
See though with our brood in particular that doesn’t apply because they automatic survive the first lethal hit they suffer. (One of the sweet combos it opens up)
>>
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>>3771664

"Mastroyska constructs may never benefit from other Augmentations" That could make it fair.
>>
(Gentlemen, I'm trying to power through a rather intense day of work in addition to the cold my body has seen fit to succumb to. I'll be posting soon, and given the upcoming weekend I may close the Vein before day's end and pick it back up Monday or Tuesday of next week so I don't run out of steam over the weekend. Let me know how this works for you, and thank you for bearing with me through this roller-coaster of a week.)
>>
>>3771747
honestly BHOP if you're fighting a cold AND struggling with work, while having a busy weekend coming up? dont even worry about it. sucks to take a break in the middle of a fight but dont push yourself even through the day if you're not feeling up to it. rest and take care of your health. worst case you can name the next Vein 28.2 to signify the circumstances.
>>
>>3771747
seems appropriate. Your health is important. Just post the update and take the time to recover. If your body suffers a cold while you're facing an intense workload at the office, I think you should ease back and try to rest often.
>>
>>3771747

As ALWAYS take care of yourself first.
>>
>>3771747
Don't worry, I'll take care of the Archival preservation of this Vein should you decide to close it prematurely. Just focus on taking care of yourself. We don't care if you have to close the vein after your next post.
>>
>>3771747
Whatever you need, BHOP. Take care of yourself, entertaining us comes well after that.
>>
>>3771747
sure. I will be disappointed that we might have to end this but your health comes first. if you burn yourself out the break until we can come back to this will be much longer

get well soon and take care of yourself and your health
>>
>>3771747
Take care of yourself, BHOP, a simple quest isn't worth sacrificing your health over. We'll be more than alright if you take a break and rest up, so there's no need to push yourself if you're feeling under the weather.
>>
>>3771747
Keep running anyway, but make sure you maintain the same level or better writing quality.

It ain’t gonna write itself. Come on now, chop chop.
>>
>>3771790

I had to remind myself that sarcasm doesn't come across in text well before I got mad.
>>
>>3771790
wow, well even if you're just trolling you can go fuck yourself. you must be from the /qst/ general then id imagine.
>>
>>3771800
>>3771798
Look now the writeslave’s purpose is to write
>>
>>3771820
And in this quest we don't treat Bhop like some sort of slave.
>>
>>3771820
And your attitude doesn't have any purpose, so fuck off out of here with that attitude and go pollute some lesser quest.

This is Body Horror Quest, bitch, we don't have time for you.
>>
>>3771825
>>3771828
Don't feed the troll, anons, engaging them is what they want.
>>
>>3771820
well, not sure why you chose to start trolling after seeming actually interested in the game earlier, but the least you could do is think up a more interesting angle for it.

>>3771830
a lull in activity combined with no other topic being put forth and attacking a good QM whos sick. bound to work honestly.
>>
>>3771798
>>3771800
>>3771828
>>3771825
Damn, this is easier and better than 9/11 and child cancer jokes.

>>3771835
Sarcastic responses, jokes, and trolling are all separate things. Bitches need to lighten up, sheesh. I /know/ BHOP has more a sense of humor than that.
>>
>>3771835
How's that siege you've been writing going?

I've got some of the general beats down for Luna's choice and the apparently some insane and random things that either fascinates Ozmas or just gives Ozmas a headache. Still trying to come up with other random bouts of lunacy. Also figured a good reason for the origin of some of Luna's augments.
>>
>>3771840
It's kind of sad when you telegraph that hard and people still bitch like that.

This is a good fight. I'm hyped to see what the Protean does next. They've got some scam to get out from under that spear I bet.
>>
>>3771845
I agree, this is a really cool fight.

With only three party members, we're not as strong as we could be. Add in an opponent who behaves like neither Daughter nor Amalgam, possessing a kit of abilities that are a near-perfect counter to the protagonist? It makes for a very compelling fight, I'm really interested in seeing how this all plays out.
>>
>>3771840
>Sarcastic responses, jokes, and trolling are all separate things.
not on the internet where theres no tonal deviation to your words and you put no effort into trying to otherwise signify such.

>Bitches need to lighten up, sheesh. I /know/ BHOP has more a sense of humor than that.
they have every reason and right to defend their QM and the community they are a part of. though i will admit it was pretty obvious you were playing for responses its still a dick thing to do. theres a time and place for such things, and its perfectly understandable for them to not think that was it.

>>3771845
intending something to be a joke does not make you less of an asshat for making it.

>>3771841
slow and steady, think its turning out well.

sounds interesting, looking forward to seeing what you do with her.
>>
>>3771748
>>3771749
>>3771752
>>3771753
>>3771754
>>3771756
>>3771788
(You never cease to amaze me, Gentlemen. Thank you so, so very much for your support and kindness, and I hope each and every one of you is having a good day.)

>>3771790
(Not sure if you're serious, but I had a good chuckle, regardless. I was just scrolling through all these incredibly kind comments, and then I got to that and just started cackling from the mood whiplash.)
>>
>>3771845
>>3771835
>>3771846
I've got a theory in my mind and a hunch to work off of currently, but this fight almost exactly reminds me of Joker Quest's Fight against White Joker where White Joker had the ability to read minds and the anons had to either use spoiler text or Zalgo text to encrypt their thinking in order to prevent their plans from being perfectly countered every time.
If next round happens and it's a perfect counter to our plans, Let's use Zalgo text or spoiler text to hide our plans. Because Lepisma might have some sort or Neuromantic Tether/connection that's allowing her to read Shu's mind (and by extension our discussions as well)
>>
>>3771852
thats... honestly a bit too meta for my liking. id hope thats not the case because thats honestly just incredibly stupid and immersion breaking for me. i suppose i cant say as i dont know anything about Joker Quest, but unless your game has a very strong precedence for that type of stuff adding it in randomly and suddenly is just bad form in my opinion.
>>
>>3771851
lol, you do you man. QMing is a labor of love and no one has a right to demand anything of you.

>>3771848
Yeah yeah, they can react however they like but if they’re gonna knee jerk over every instance of shittiness real or facetious it’ll get to be a job real quick.
>>
>>3771852
>>3771858
(I will go ahead and confirm that this is not the case, as much as I loved that fight in Joker Quest. If a foe ever has an ability like that, you'd have some measure of foreshadowing or warning for it, for the sake of fairness. Ledisma is very, very powerful and has approximately four dozen duels under its belt. It's less any form of future awareness and more the simple fact that it's seen what you're throwing at it several times over.)
>>
>>3771858
I think that precedence has been played around or already set in past veins. Our surprise initiative on Isabelle had our actual plans hidden under spoiler text, and some of Bhop's images had cheeky filenames that clued us in to important details like Julia being an impostor during that one fight or the existence of the Fool's choice when Shu hit lvl 5 with her core.


>>3771864
Thank you for that confirmation.
>>
>>3771864
So this isn't the first time it's been pinned to the ground by a railgun spear straight out of Gundam? Damn. And here we thought we were being unconventional with that thing. Alright, next time we'll bring the Moonlight Butterfly, see how it reacts to that. Also, it just occurred to me that we can totally make the Moonlight Butterfly with Hive Mistress and Gluttonous biomass, let's fucking do it.
>>
>>3771867
i highly disagree. we have never had anything even remotely similar to that in my opinion, and would highly argue the image names are entirely different in their context and how they have been used. to me stuff like that is simply and heavily breaking the 4th wall, or at least the separation of the player from directly being the character, which i do think we have no precedence for that, and honestly would be severely disappointed if the quest went in that direction now.

>>3771864
fair enough.

>>3771873
moonlight butterfly?

also i think BHOP means less its seen these exact plays and moves exactly, and more its simply seen enough to expect surprises and know how people think in combat and all that jazz.
>>
>>3771852

I don't necessarily think that, but it might be reading our empathic field. Pulling that back and giving general shouted orders instead of the full plans might do the same thing.

>>"Dorian, paint the town red. November, single target, Get Some!"
>>Then go onto our own plan not knowing exactly what they'll do.
>>
>>3771864
>>3771858
>>3771873

Also. Holy crap. We're dealing with an very ancient and well seasoned Amalgam. It's gonna be very hard to surprise it or catch it off guard, so it's been dictating the fight tempo after managing to get out and recovering from our surprise bombardment. We'll need to come up with something crazy in order to get an opening.

Explain further. if it involves using nomlings, then I don't think it's a good move to use on Lepisma itself.
>>3771880
Sam did drop hints to Shu about how her Swarm (aka us anons) was something different, and how Shu isn't really "human". but that's just leaning on the metaphorical wall. not outright breaking it since Shu didn't quite catch on.

>also i think BHOP means less its seen these exact plays and moves exactly, and more its simply seen enough to expect surprises and know how people think in combat and all that jazz.
So we're fighting a well seasoned veteran amalgam who's probably seen it all. Any ideas on defeating a well seasoned fighter? I'm not one to drag the fight out, but all seasoned fighters usually develop a habitual weakness due to their personal preference for a particular combat tactic when fighting. We just need to figure out its preferences and comfort zone.

>>3771884
Plausible theory.
>>
>>3771880
>moonlight butterfly?
Another weapon from Gundam, though from a different series in the franchise than the Dainsleif. It's a nanomachine weapon, devours everything around the user.

>also i think BHOP means less its seen these exact plays and moves exactly, and more its simply seen enough to expect surprises and know how people think in combat and all that jazz.
Oh, certainly, I'm sure it's been pinned some other way, not by a Dainsleif spear. I was just being silly. Though maybe it hasn't been, because getting hit by the Dainsleif seems to be something it genuinely was not prepared for. That surprised it.
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>>3771891
So moonlight butterfly revolves around masses of recursive swarmlings... that's just handing Lepisma more conscripted constructs to use against us. Lets try not to feed that machine.
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>>3771893
I wasn't being sincere, I was just making a joke. I clearly need to work on my delivery, I am ashamed of how many of these seem to fall flat lately.
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>>3771896
...oh. you meant the Turn-A Gundam franchise...

Sorry. I was very much in the mood of trying to devise tactics to deal with a seasoned amalgam veteran.
>>
>>3771896
It's all good bud, jokes can fall flat on the internet because of timing and tone being ruined by a text based format. A sense of humor is always appreciated. :)

Also, the Moonlight Butterfly might not apply against this opponent, but it's a neat idea for future encounters.
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>>3771890
>Sam did drop hints to Shu about how her Swarm (aka us anons) was something different, and how Shu isn't really "human". but that's just leaning on the metaphorical wall. not outright breaking it since Shu didn't quite catch on.

i still disagree thats even leaning on the wall. for one, we have no proof she was even understanding that right herself. she could've been hearing our dream daughters for all we know, considering she was separated from them. could be our family seeping through over the empathic field. could be all hive mistress have a 'swarm' in their head, or anything else thats an entirely IC explanation wholly separate from us.
and im still not a fan of that part or BHOP even putting it in at all and im hoping heavily its something simple and wholly IC and not convoluted.

>Any ideas on defeating a well seasoned fighter?
difficult. theres no surefire way, you just have to be good enough to at least be able to pick up their specific shortcomings and use them to your advantage. so far its biggest weakness might be a lack of proper range options and it might not actually be all that fast on its own. it however, clearly seems to know both of these and has things ti help it migate these weaknesses, but have them it still might have.

>>3771891
>Another weapon from Gundam, though from a different series in the franchise than the Dainsleif. It's a nanomachine weapon, devours everything around the user.
...eh. not sure id go for that. kinda think theres a few too many references going about. like always id have to see the actual relic itself, but honestly that sounds alot more like ability territory than relic territory.

>Oh, certainly, I'm sure it's been pinned some other way, not by a Dainsleif spear. I was just being silly. Though maybe it hasn't been, because getting hit by the Dainsleif seems to be something it genuinely was not prepared for. That surprised it.
we'll have to see. i think you're right, though mostly i just dont think it expected a weapon with such a small opening for who can actually wield it at all, much less well.
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>>3771900
Yeah, sorry, I was just making a little silly comment. I saw it as just something to toss out while I was thinking, not actual tactical analysis.

In terms of what we'd actually do, Lepisma seems to have a big focus on subversion as its primary countermeasure. Its method of dealing with enemy tactics is to take that tactic from them and use it for its own. What we need is something it can't easily usurp, whether because it's just a hole in its toolset or because it's never seen it before. But I don't know what that might be. The Dainsleif worked pretty well, because it's just not strong enough to take the spear and use it for its own, but we only had the one of those. The plan to Fear To Tread it might work, you can't turn Fear To Tread off so there's no point in Lepisma trying to subsume it for its own. But we need more.
>>
>>3771896
These anons just don’t have a good eye for such things.

>>3771890
I think the key is to figure out its powers first. Particularly, I’m suspicious of the exact nature of its construct-hijacking methodology.
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>>3771911
There's also the fact that aside from the Melee Mantis Claws, it's main tactic primarily relied on zone control with the swarms of silverfish and the three big constructs that are currently coming to ambush/reinforce her as her other main sources of her kit.

>>3771913
We're blind to some things, hawk-eyed to other such things. it depends on our mood.
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>>3771914
>There's also the fact that aside from the Melee Mantis Claws, it's main tactic primarily relied on zone control with the swarms of silverfish and the three big constructs that are currently coming to ambush/reinforce her as her other main sources of her kit.

Maybe we should just have Dorian fight it. His dash-slash would inflict four high crit-chance attacks and move him out of the way of a counter-attack.

Wait, shit, counter-attacks. Why didn't we have the Halo primed? God, we are dumb sometimes. Is it too late to add "prime Halo counter" to the vote?
>>
>>3771911
You're right. I feel as though we haven't seen all of the tricks it has to offer, so at this point, we don't have enough info for a proper countermeasure.

What we do know is that it's really good at creating constructs and assuming control over those of its parents. Direct assault is probably our best ploy, using Dorian's anti construct fields to mop up the silverfish swarms while November hits this thing with everything she's got.
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>>3771919
its not stupidity its having 5+ abilities per character while having multiple characters, with each of those abilities often having multiple levels that basically act like sub-abilities, plus relics too. things will always be missed.

i guess im not against the Halo i just also feel its a tool not just a counter measure and we can afford some risks and some hits, while at other times not, and while we dont always we do have some insight into when we can use it.
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>>3771922
>>3771905
Notable observations:
>Threat: Close range, awaiting your move. Unknown threats x3. Emergence at end of next round. [Conscripted Knightlings x2]
>awaiting your move.

It's a reactive fighter. I think much of its kit revolves around counter-strikes and passive observation while letting the silverfish swarm and her other big 3 constructs do the fighting.

We should not be the ones making the first move in combat. It should be the one that makes the first move, force it on the offensive.

>Claws wrap around the haft of the spear, working to withdraw it as the wound it messily opened begins to seal itself shut, and that's something you cannot abide.
It has notable regeneration. the fact that it's impaled and it's got fast enough regen, means that the impaled status is something Lepsina does not want somehow.
>>
Aand I need to leave for work soon.
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>>3771930
i feel you're kinda wrong there. for one, it has the advantage if we sit back, or very easily can. if we can turn its counters against it, or it trying to go for counters at least, i think it'll work for us. better than sitting back and letting it swarm us while calling in reinforcements and hijacking our own constructs.
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>>3771930
A reactive fighting style can work if you can counter your enemys every move or avoid them(not the best strategy but it probably has the toolset to just stay alive until its constructs kill whatever is attackign it. It jsut has to stay alive ong enough). If we do things like terraforming or the blender it wont be able to really counter those in hand to hand combat.

You can overpower/outmaneuver a reactive fighter by attackign them form many angles. So going on the offensive is probably the best thing we can do
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>>3771935
Do you think we should call in reinforcements? I clearly expects us to be a simple 1girl, a robogirl and a "guy" group. I'm not saying right now, but call in reinforcements when the time is right.
>>
leaving for work, lurking/phone posting when I can. Keep the family alive. And hope our current submitted plan works out well.
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>>3771943
id prefer not to. we'll have to see. getting any help leaves those still fighting vulnerable and give the enemy more of an opening, and we cant guarantee coming back not to get hit immediately either. getting help might just be letting someone die. for all we know depending on timing no one might even be at the house, though that part we can somewhat avoid.

i guess its better than a party wipe but it probably wouldn't be a move preventing a loss most likely.
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>>3771953
Have a good day anon
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>>3771953
hope works not too harsh on ya Anon.
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>>3771953
Have a nice day, anon. We'll do our best.
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>>3770927

The bleeding stump quivers for a moment before a newly-crafted hand erupts from your severed bone and musculature, a subversive swarmling wriggling from your hive as you experimentally flex the fingers of your new limb. Your Banelings begin to frantically spurt their acid over the pair of Conscripted Knightlings, but the corrosive liquid merely sloughs off their immune chitin as Ledisma pulls back, reaching down and rhythmically slamming its open palms into the ground. You watch the earth roil and thin as Flesh Artisanry renders it weak, supple…and easier to dig up through. One of your brainwashed Knightlings peels off from the Baneling Swarm, darting to the Royal’s side to be snatched up by its new Master as it begins to contort under the expert hands of the bizarre creature, slowly getting pulled apart before your eyes as you turn on your heel and charge.

Somewhere south of where you race towards, a Fullbore round is writhing about with a copy of your arm, while the skin of your attached limbs spiral into a pair of sinister drills, revving as you dash towards your foe. A burst of heat and a blur of scarlet tears past you in the opposite direction, Dorian’s body shifting into the Masque of War Form with a neon streak of cinnabar left in his wake as he darts over the Metall Geschoss, making short work of the tide of grey and black.

Ledisma’s lightless eyes simply stare you down as you close the gap, its talons working with haste to finish pulling your Knightling to pieces just as your drills slam into the earth at your feet, the flesh beneath the Royal’s feet giving way to a trap of spiraling spines. It’s thrown off balance, trying to right itself and failing when the Contender rings out and strikes the side of the being’s translucent braincase with a screaming Cicada. Dorian’s at your side in an instant as he pulls you back, the Contender ringing out twice more, sending twin B.33 rounds hurtling towards Ledisma’s distracted form…but not distracted enough.

With impossible, instinctual speed your rounds are snatched from the air, and while one round still spears into the Royal’s palm the other’s held fast in the being’s jagged grip. Even still it falls into the spiraling pit, the ground warping beneath its feet a half-second before November unleashes hell on the Royal, the booming cannon fire drowning all sound in a howl of fury and destruction. Your lone Knightling’s caught in the blast, detonating in a cloud of clear liquid that buffeted back by the simultaneous detonation of your banelings before they can be turned against you. Their acid is engulfed in the blossoming flames and all-consuming heat of November’s bombardment, and for a long, tense moment after the ringing in your ears dies, there’s nothing but silence…

…until the Dainsleif is sent spinning out of the smoke and gloom, landing point-first next to the tank as a pair of figures emerge from the haze of desolation.

(Continued)
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>>3771989

Ledisma prowls forwards while it's gaping stomach-wounds stitches itself shut, a tall, armored figure matching their every step and you watch as the soldier absorbs the remains of your Knightling. You watch as its chitinous armor shifts from a dull silver to a glossy green-black, and it hits you with a jolt of realization that its armor is now just like those of your resilient swarm. It leans down, never once taking its dark eyes off you as two of its four arms retrieve a thick-bladed bastard sword from the ground, tearing it free after so handily throwing the Dainsleif back to its rightful owner.

You sense the vibrations surging beneath you and the tank shift through you Seismic Jackling, and just as your Parabellum hits home the pair of unseen figures are converging on Ledisma, instead.

Dorian reacts instantly, the crack and book of a bolt of lightning exploding across the space. The greatsword is thrust forward in a practiced motion, and with a burst of light the cataclysmic blast is channeled through the blade and wielder both, utterly dispersed as a pair of insect-like humanoids writhe from the ground. To Ledisma’s left, a long, skittering thing emerges, a multitude of dagger-legs carrying in up into view, and you can sense your Parabellum slowly making its way through the thing's armor, though it betrays no signs of pain or weakness. Resembling a long-legged centipede, it moves with terrible quickness to its master’s side as, to the Royal’s left, another figure deliberately crawls forth. Spindly arms, a narrow waist…the spider-like figure is the last of the trio to emerge, and one that’s quite familiar. It’s a half-finished abomination, its creation interrupted by your collapse of Ledisma’s quiet workspace. They are monsters, surely, more akin to your own specialized brood than any independent Amalgams…

…but the fact that each and every one of them has the wan, gaunt face of a young woman chills you to your core.

Your eyes meet the Royal’s across the space as you disengage the Dominus Leash it’d been turning against you, and it reaches out with a single hand, its trio of talons curling against its palm. It does so again, and it’s the third time it performs the curious motion, with its Paragons standing at attention and awaiting their master’s orders, that you realize what it’s doing.

It beckons to you, with a gesture of welcome.

It’s an invitation to a slaughter, laced with the confidence of a thing that’s seen and conquered the worst the Fleshscape has to offer. It’s in that moment that one thing becomes painfully, chillingly clear.

For you and Ledisma, both...this fight has only just begun.

>>Twenty-Eighth Vein: Closed
>>
(Gentlemen, thank you for your kindness, patience, and participation. I'll inform everyone one Sunday morning as to whether I'll open the 29th Vein on either Monday or Tuesday of next week, and I'll post that news both here and on the BHQ Twitter, as per usual. I'll be heading home a little early from work today to try and get some rest, though I'll be happy to address any questions, comments, or criticisms over the course of this evening and the weekend. Thank you all so much for your understanding, and I hope you all have a great Friday and an even better weekend.)
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>>3772010
What inspired Ledisma? She seems different to your usual fare. What level is she approx?
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>>3772003
It was a ride.....

What i wouldnt give for a trio of Shadowswords right now. Just one Volcano cannon for each retainer........

>>3772010
Do you have the write ups for your thoughts on the stories so far already written down? Or are they not finished yet?
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>>3771989
>>3772003
well fucking... i told you guys, this just didn't feel like a fight we should've taken, but nope, we just can never once back down, can we?

id say we should just hop on the tank and run but at this point im not even sure we could get away, probably has something in store for that too. nothing like a fight in which you have only made the opposite of headway towards even feeling like you ever even had a sliver of a chance at even putting up a fight to leave you sour.

>>3772010
well, if nothing else, i do hope you get to feeling better BHOP, but cant say im feeling particularly upbeat about this one. i guess after so many bloody moments of feeling strained and like we were up against nearly impossible odds i just hoped we could get a fight that sure maybe felt tough, but not yet again like we were in over our heads before we even began. not a feeling ill admit im glad to feel again or was after.

on another note that artwork is amazing and id love to know the artist.
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>>3772024
We can still teleport out after reconveigning.
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>>3772031
not with the tank i dont think.
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>>3772024
>>3772010
we can always call for reinforcements you know. Gina, Rath, Julia, they’re on call. Can we call in the Family?
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>>3772031
>>3772033
we'd also have to actually convince people to vote for that, and im not trusting that to happen, so wasting time trying to do that instead of working together to form as close to a probable plan as possible would as least waste less time.

>>3772036
they cant get to us, we have the gear. the gear may be fast but it still involves leaving everyone else to fend for themselves, teleporting back, getting everyone together, then teleport back, and hoping we dont teleport back into our heads being cut off instantly. and thats on top of if any of them are home. Rath probably would be but its entirely possible the rest would be away, and for all we know Rath finished up and went with them.
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>>3772042
If things turn bad for us i say we can convince people to teleport out. live to fight another day and all that jazz......

but i will still try my best to defeat this thing first, i will jsut always have in my mind that we have a disenagement button we can use. Cutting the tank loose as a loss and running is also preferable to just dying. I know it will be difficult if not close to impossible to replace and its los sowuld hit november hard..... Material goods can be replaced lifes can not.
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>>3772049
i was more annoyed at the fact it was a very real possibility and would be a triple/quadruple hit to us then, than saying dying for the tank was worth it.

and i dunno. those new constructs are clearly daughter class at least. they now outnumber us and match us even if we were at full strength, when one of them alone was already kicking three of ours ass. we could bring the whole family and not be sure we could win this at this point, with the implied power levels going on here.

geexus christ i just wanted to Amalgam hunt BHOP.
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>>3772024
It hasn’t done anything too bad yet, and we haven’t taken significant damage either, there’s no reason to panic.
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>>3772061
im not panicking im just annoyed. i also disagree with that, nothing its done has shown any signs of us actually making any headway and its basically ended up brushing everything we have tried off or worse, come out better for it. dropping it in a blender and bombarding it didn't even faze it, even Isabelle or the Spiraling Fear showed signs of stuff like that doing SOMETHING to them.
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>>3772061
From what we could gather until now is that it is pretty much purely defenisve. It has always reacted to us. Which gives us certain advantages as we can dicate its respones at least a bit. But it now has its entire kit together. It will be very dangerous to take on unless we manage to destroy its constructs we will be doomed unless we flee

>>3772058
I get you.... i also just wanted a nice relaxing hunt where we stomp some medium to strong amalgams and then get home with maybe four levels for everyone......

not some demigod amalgam(with intelligence) that scared off a demigod daughter.....
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>>3772071
Isabelle and the Spiraling Fear were both getting pounded by like a dozen daughters per turn though. This seems like an appropriate difficult-level encounter for us and our group, the first one in a while where we only have a normal party size group of daughters.

Thus far it’s going about like the early quest fights did, where we were paired up against roughly equal threats, though this is more forgiving on account of us having regen now.
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>>3771989
>With impossible, instinctual speed your rounds are snatched from the air, and while one round still spears into the Royal’s palm the other’s held fast in the being’s jagged grip. Even still it falls into the spiraling pit, the ground warping beneath its feet a half-second before November unleashes hell on the Royal, the booming cannon fire drowning all sound in a howl of fury and destruction

Uh, isn't that impossible?

>FEAR TO TREAD (Uzu’s Core - Flesh Artisan, Lvl 1): An example of the sheer power inherent in an Expressionist Artisan’s skillset, at the cost of (30%/60%/100%) BIO you may distort the surrounding terrain in a (small/medium/long) area to make it difficult terrain for anyone but you, as the ground becomes a spiraled, twitching nightmare to navigate. Enemies and allies that are caught in this sudden shift have a high chance of being knocked prone, though this effect can be mitigated for allies at later levels. It should be noted that this terrain effect is permanent, and the same patch of ground may not be warped more than once. Uzu was a girl afraid…but now, now she draws from your wellspring of courage to be the person she always hoped she could be. (HEALTH +220%, BIO +200%, BIO REGEN +20%)

You can't warp terrain under the effects of Fear To Tread. It should have been stuck in the pit and unable to burrow beneath it. Not with fleshcrafting, at least. Maybe through normal digging and raw force, but that's not how it was described as moving through the ground.
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>>3772085
i disagree and dont feel like its like any of that at all. it feels way beyond our current level by magnitudes.

also the spiraling fear wasn't that many and had us massively outnumbered still technically. Isabelle was also basically a god. what you're also ignoring that doesn't matter to what i said at all. both still reacted to even less than amazing hits to some degree, and to big hits even from individuals they still showed signs even early in the fight of those individual hits at least doing something. this persons basically just ignoring things. even the spear it didn't care about til its weight became an issue, and that hardly lasted long.
>>
Aren't these new challengers not actually a threat, though? They're still Lepisma's constructs. So we can kill at least two out of the three in a single turn. Shu establishes Bloodlines and paralyzes, Dorian dash-slashes, then they're gone. Take his path past the third, too, maybe he'll get lucky and proc a natural crit and take it out. All Lepisma is really doing is buying time. Which, yeah, we shouldn't let it do, but November can lay down some suppressing fire to keep it distracted.
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>>3772113
They are still very stron in and off themselves. The worm was not finished. I can only imagine what it would have been like wehen it was. It probably would have had strong neuromantic defenses.

Mayber we can paralyze one and maybe even two. But i imagine that the Royal will now be aware of that little trick of ours and will do everything in its power to stop us from doing something like that again.

I also imagine that it will try and keep Dorian away from its constructs
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>>3772092
Lepisma softened the ground before we got off either terraforming feat, so the ground wasn't immune when she did that.

>>3772113
at this point id be utterly surprised if she DIDNT have a counter for that in some way. her whole shtick seems to be literally acquiring and creating a counter for anything she encounters, which very well could be to a literal ability level of forming temporary abilities for whats been brought to bear against her.
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>>3772100
The Spiraling Fear was a full exterior squad with a flesh dragon supporting them, and then our squad and the midnight crew on the inside. That’s a lot of people.

Isabelle was a nascent god, and had even more daughters/dream daughters/ghost army/zombie daughter army attacks hitting her constantly. Even despite that she ate our heaviest hits without even hardly attempting to avoid them. It’s about on par dude.

Besides, this enemy clearly takes a different tact to its defense than either of them did. We just haven’t figured out what it’s weak to yet.

>>3772113
I suspect it’ll be harder than that, but we ought to be able to take care of them. We should remember the knight has our neuromantic-resistant armor now though.
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>>3772132
well, you're just simply wrong on this. but whatever, we clearly wont agree so theres no point to this.
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>>3772120
>Mayber we can paralyze one and maybe even two. But i imagine that the Royal will now be aware of that little trick of ours and will do everything in its power to stop us from doing something like that again.
Maybe, but it's still worth a shot. Even if it doesn't work, worst case scenario is that Dorian inflicts four attacks (at least one of which is a critical) on each of the constructs. That's still good to have him do.

>I also imagine that it will try and keep Dorian away from its constructs
He's incredibly fast and it's impossible to impede his movements. I think Lepisma will have a hard time.

>>3772121
>Lepisma softened the ground before we got off either terraforming feat, so the ground wasn't immune when she did that.
Sure, it was softer, and that's how Lepisma's constructs managed to emerge a turn early. But it then did another terrain-warping when it made a hole beneath itself. Those are two separate effects, it shouldn't have been able to do the second.

>at this point id be utterly surprised if she DIDNT have a counter for that in some way. her whole shtick seems to be literally acquiring and creating a counter for anything she encounters, which very well could be to a literal ability level of forming temporary abilities for whats been brought to bear against her.
Like I said, still worth trying.

>>3772132
>I suspect it’ll be harder than that, but we ought to be able to take care of them. We should remember the knight has our neuromantic-resistant armor now though.
Nah, just acid and heat. It absorbed a Knight, not a Plateling, it should have only gotten Kynar Chitin and Ironblood Brood. So our own acid won't be useful against it, and November's blasts will be less effective. And it can diffuse Dorian's electricity with its sword. Definitely prioritize taking that one out first unless one of the others shows impressive abilities. Which they probably will, that thing strikes me as a distraction. I don't know, I'll need some time to ruminate.
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>>3772150
>But it then did another terrain-warping when it made a hole beneath itself. Those are two separate effects, it shouldn't have been able to do the second.
it didnt do any terraforming for the hole though, the things just dug out of the ground. thats entirely different, it would be absurd to think the spiral ground is just 100% immune to just normal damage and wear and tear.
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>>3772092
(Apologies, the wording of Spiraling Fear was meant to imply that the terrain-warping effect of Spiraling Fear cannot be applied to the same area more than one at its current level. Other Flesh Artisan or terraforming powers can interact with Spiraling Fear, just as Spiraling Fear can disrupt them, as well.
Also, the use of 'impossible' was poor choice of wording, despite the fact it's one of my favorite descriptors.)

>>3772150
(I'm not sure when I implied that Ledisma opened a second hole, as it merely softened the ground to allow it's Retainer to reach it a little faster and carry it out of the Sprialing Fear's area of effect. Then the two remaining Retainers emerged at the end of the turn next to the Royal. My apologies that the wording was ambiguous.)

>>3772019
(Not yet, but they're in progress.)

(Also, regarding the balancing of this encounter; you've scored a brutal strike against Ledisma, destroyed the Worm in a single blow, and severely gimped one of her creations while another has a Parabellum drilling it's way to its heart. Meanwhile, you've sustained precisely zero damage that you haven't been able to handily recover from and you've been able to blindside the Royal not once, but twice.)

(In short, you're doing much better than you think you are.)

>>3772016
(Ledisma came about from one of many recurring dreams I had when I was around seven years old. Finding the picture reminded me of the clear-headed, utterly emotionless being that would have me paralyzed on a table, then make me watch as it gently and delicately picked me apart, tendon by tendon, bone by bone. It all happened in complete silence as it rearranged me, bit by bit. I could feel no pain during the process, nor make any sound. Just a quiet, succinct dismantling of a physical form.)

(…now that I think about it, I’m surprised I didn’t start writing Body Horror Quest sooner.)
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>>3772165
Yeah, your description of her is very animated and different from your usual affair. She's quite distinct so I was wondering if you'd been struck by some inspiration lately or some such.

Are the retainers those centipede creatures we saw earlier?
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>>3772150
Worst case sceanrio Dorian will be surrounded by four very fast and strong enemies...... and then torn apart before being revived as a new construct.. julia would never forgive us for something like that.

>Sure, it was softer, and that's how Lepisma's constructs managed to emerge a turn early. But it then did another terrain-warping when it made a hole beneath itself. Those are two separate effects, it shouldn't have been able to do the second.
That sounded more like something was emerging from it to support the royal by sheer strength alone.

>>3772165
Well lets just hope we can blindside it for long enough to utterly murderize it. I dont want to fight this thing for longer than necessary. It is quickly adapting its strategys and powers. Something we can not allow to continue

Have any of the Silverfish made it into the Tank?

This thing would be an absolute nightmare for Mina and friends to beat........ Even at later levels

>(In short, you're doing much better than you think you are.)
Were the dicegods with us?
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>>3772169
>>3772178
On this note, I hope Ledisma doesn't die here or at least puts up more of a fight. It's been a while since we've had an enemy really come out of the blue and terrify us and I honestly don't care for West as an antagonist that much.

Her aesthetic and shtick is great so far.
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>>3772156
No, I'm talking about Lepisma, not its constructs. It warped its way out of the Fear To Tread hole. Except BHOP has replied in the time I was writing this up and apparently I was just confused. Blerg.

>>3772165
>Apologies, the wording of Spiraling Fear was meant to imply that the terrain-warping effect of Spiraling Fear cannot be applied to the same area more than one at its current level. Other Flesh Artisan or terraforming powers can interact with Spiraling Fear, just as Spiraling Fear can disrupt them, as well.
Okay, that's information that's very good to have, both because it prevents confusion like this and because it makes Fear To Tread a lot more flexible in its use. I'm pretty sure we were all under the impression that changes couldn't be made after the effect was in place, that's why we make our spike traps before getting things spinning.

>(I'm not sure when I implied that Ledisma opened a second hole, as it merely softened the ground to allow it's Retainer to reach it a little faster and carry it out of the Sprialing Fear's area of effect. Then the two remaining Retainers emerged at the end of the turn next to the Royal. My apologies that the wording was ambiguous.)
It was the description of how it escaped the Fear To Tread, made it sound like Lepisma was warping a hole out of it/hole into it for the knight Retainer to rescue it from. Whatever, I clearly misunderstood, let's just move on.

>(…now that I think about it, I’m surprised I didn’t start writing Body Horror Quest sooner.)
Agreed. My condolences for child-BHOP. Sounds terrifying.

>>3772178
>Worst case sceanrio Dorian will be surrounded by four very fast and strong enemies...... and then torn apart before being revived as a new construct.. julia would never forgive us for something like that.
No, worst case scenario Dorian is on the other side of them, because he has the zones per turn to get well past them and it's impossible to impede his movement without solid barriers thanks to Hellhound's Pace. He'll be fine. Okay, maybe they have reactive defenses, but if that's the case then we can't really use him in melee at all. I guess he could whip at them with Resplendent Thread?
>>
>>3772165
>the wording of Spiraling Fear was meant to imply that the terrain-warping effect of Spiraling Fear cannot be applied to the same area more than one at its current level. Other Flesh Artisan or terraforming powers can interact with Spiraling Fear, just as Spiraling Fear can disrupt them, as well.
Also, the use of 'impossible' was poor choice of wording, despite the fact it's one of my favorite descriptors

any exact write-up you would like me to change it to, if you so want/when/if you find the time?

>now that I think about it, I’m surprised I didn’t start writing Body Horror Quest sooner.
well, if thats the types of dreams you had as a kid that does explain alot.

>Also, regarding the balancing of this encounter; you've scored a brutal strike against Ledisma, destroyed the Worm in a single blow, and severely gimped one of her creations while another has a Parabellum drilling it's way to its heart. Meanwhile, you've sustained precisely zero damage that you haven't been able to handily recover from and you've been able to blindside the Royal not once, but twice.)
>In short, you're doing much better than you think you are.

i guess fair, i guess im just tired of nothing ever just being a simple fight that just feels difficult, instead of overblown in some way. and honestly it just doesn't feel or read like we have been doing very well at all. im also just tired of constantly feeling like there no point to our plans. its been a running thing where honestly we have just been forced int reactionary actions it feels like where luck and maybe just raw power is the only reason we are able to push through things, to the point for awhile now ive been feeling like there no point to planning so thoroughly as were lucky if even a tenth of it actually even feels like it mattered or even goes off like we want it to. it also just constantly feels like no matter how much we try our enemies always just have something to make things worse. if we hadnt done what we did and put resources to preparing for her retainers, for example, we very well could've not even done as much as we did, and with them changing course to her, outright have wasted several actions. just constantly looks like a lost sum we basically just shotgun through with no real impact to why we do it.

i guess it just feels like, was an amalgam that 'A' couldn't beat and we felt like we might already not be able to face without difficulty really just not enough BHOP? did we really need something made to up the anty and tension of the fight more than that?
>>
>>3772190
Dorian cannot have his movement hindered by effects, getting pummeled in the face or having an enemy step infront and block him is not an effect. sure, he has alot of tools to avoid those still, but to say he is guaranteed to be fine and nothing can stop him is just plain wrong and could get him killed.
>>
>>3772191
You’re the main one who thinks we haven’t been getting anywhere or are/were otherwise in a disadvantageous position, and to me it looks like our plans go off just fine with the enemy employing reasonable counters (like we do to their stuff in turn). Maybe you need to take a step back and re-evaluate things.
>>
>>3772204
you are the absolute last person im going to listen to or take advice from.
>>
>>3772191
(To be fair, once you learn more about how Alpha's kit works it'll make a little more sense as to why trying to take down something so big just wasn't worth the effort, in her addled mind. To say more would be spoilers, as much as I'd love to go into more detail.)

(Now, if Alpha had run across Ledisma instead, that'd be a very different story, given her abilities. It would've been a terrible match-up for the latter, to be honest.)

>>3772178
(The dice gods only really influenced the Dainsleif, which I didn't think would hit. The rest is due solely to everyone's clever planning that's set Ledisma on the back foot, as opposed to how things could have gone very differently had you decided to confront it up-close.)
>>
>>3772197
Dorian is also immune to being held or grabbed. Fair point on him taking damage, but I think he'll probably be fine. Especially if we've got them paralyzed and/or surprised first. We can have November use the Kaiser Flare, blind them so that even if they have counters for our paralysis they'll still take a severe accuracy penalty. I think it's worth the risk, personally, though if you're so worried we could have him only go for one target at a time to reduce the odds of being hit by counters. And also prime his Halo counter, because by god we need to remember to do that more often.
>>
>>3772210
Meh, your tunnel vision then dood.
>>
>>3772211
Okay so that was where all my luck for the day went........I just hope it has recovered

>>3772214
To be fair the Nova lunge, Kaiser lfare combo proposed may now actually be viable to keep the royal on the backfoot even more. Just not directly at Leprima herself...... No constructs near her no thank you......
>>
>>3772211
>To be fair, once you learn more about how Alpha's kit works it'll make a little more sense as to why trying to take down something so big just wasn't worth the effort, in her addled mind.
if you say so.

>The dice gods only really influenced the Dainsleif, which I didn't think would hit. The rest is due solely to everyone's clever planning that's set Ledisma on the back foot, as opposed to how things could have gone very differently had you decided to confront it up-close.

>mfw both turns plans so far were my write-ups at their core.
hrm, maybe the shitheaded troll anons mildly right and being the one to usually make be able to get the backbone out alot of the time it simply hits me harder when it doesn't go as much as we had it planned. i dunno i think alot of it is i just didnt want a fight like this in the first place after having had fights like this for so damn long.

>>3772214
maybe. lets wait and see how things line up when the next Vein opens i guess. i wasnt saying doing something similar or close to that couldn't work mind you, i just didnt like that it felt like you were ignoring he was still very much vulnerable while doing it and it still very much puts im in their line of attack.
>>
>>3772229
The fleshscape’s only going to be inhabited by more difficult and devious things going forward. Honestly I’m surprised we haven’t encountered more Daughters with simple but effective autoamplifying ability loops like what Isabelle has when we played as her.

Doesn’t take much to stack a handful of abilities and/or relics together that grant you resistance to most of the common damage types, and we’ve got among our relatively low/mid leveled crew plenty of win-condition combos that would just annihilate given archetypes of daughter-builds if they didn’t have counters. With the amount of abilities that trade positive-for-negative and switch targets out there though even those aren’t really safe.
>>
>>3772229
>>3772255
This fight isn't over at all though. Like we're still in a pretty bad position here all things considered, I wouldn't get over confident.

She didn't have long to make that totem but it's operational already and the wyrm, though dead, is still mostly intact. If she's able to alpha strike us now, she can then flee back and let her little minions take care of us while she goes back to covering us in bodies until we're absolutely smothered.

I think we should try our arms yet. They aren't separate creatures or constructs of any sort and our hive is down. Focus on the Royal; the attendants are just creatures she can recreate and she already caught one of our shots and started to mold it.
>>
>>3772264
I need to look over the battle thus far in more detail but I think it might be time to start acting more like a Hive Mistress. Namely we can spawn 30 acid area-of-effect bombs for 1 Act. I’d like to see how well what she’s got fares against 90 bombs a turn.
>>
>>3772255
theres a difference between difficult and and feeling excessively one sided.

>>3772264
we wont get to the Royal unless we take care of the Constructs. unless we know all three are at least distracted that wont even begin to end well, and we also shouldn't ignore she has her own bag of tricks and probably isnt a slouch in melee it appears.

>>3772293
im not sure on that. that relies on her having no way to ignore our acid, which is looking unlikely. that, and not needing them elsewhere, which im doubting wont happen too.
>>
>>3772293
>>3772320
>Making more drones
No, she's already shown that she can take over our Hive immediately the moment she desires too; we lost almost our entire horde and she used our contender bullet to enhance/improve one of her drones. Making more is probably a bad move as it costs less for her to remake then it does for us to generate and she can apparently do it remotely. This may be due to the Crimson Strand being connected to her at the time but if we aren't going with lots of hands, try a few drones first and see what happens.

>>3772320
She's been shown to be faster than us; she was able to slice off our sword arm before we had time for our automatic defense ability to cut in, instantly, by just slicing it off. Not only that, focusing on the constructs first is a bad idea as not only does it give her a chance to heal, it means she can just start making more constructs while we keep dealing with the three she's already generated.

We have to cripple the Royal asap.
>>
>>3772348
>she used our contender bullet to enhance/improve one of her drones
That was a Knight, not the bullet. We don't know what she did with the B.33 it snatched out of the air.

>Not only that, focusing on the constructs first is a bad idea as not only does it give her a chance to heal, it means she can just start making more constructs while we keep dealing with the three she's already generated.
There's clearly a limit to how fast she can make quality constructs, though. The fact that the spider is nerfed due to us interrupting its construction speaks to that. I doubt she can make anything too powerful without spending many turns devoted to it. The exception is if she has something already mostly-intact that she can repurpose, like the Wyrm or our swarmlings. She might be able to spit out some weak silverfish swarmlings, but that's what Dorian's here for.
>>
>>3772348
making more drones isnt a risk, so long as they are banelings and set to auto detonate. she hasnt taken over anymore due to that, and we can still get use out of them. not sure we need 90 but to say banelings are off the table is to go against what we have seen.

im not sure shes faster than us. she was able to get at us like that due to the Silverfish swarm knocking us over and giving her an opening. even a slow tank can look quick under the right circumstances and the right distractions. we also have no automatic defenses against her just cutting our arm off.

i also disagree. because you're not reading what i said right. it not focusing on the constructs is a good idea, its she wont give us a choice. iwe cant simply ignore them, they are a threat. and they wont let us past them to her til they are defeated. its a simple as that. if we want to get past them, other team members have to either distract or kill them, or us do that for them, this is simple fact.

also, she hasn't shown to be able to make any constructs without raw biomass. even the silverfish were made from pre-existing biomass. so long as we keep to banelings so they detonate, and keep her away from more raw biomass(only thing i can think of is the worm skin now), she cant make new constructs. for constructs that are implied to be as strong as her current ones too, its implied she has to hand sculpt them over time, which give us a major opening.
>>
>>3772165
Thanks for the words of reassurance, BHOP, it's heartening to know that the encounter isn't as one sided as we believed it to be.

Also, this opponent is, from a creative standpoint, one of the most chilling things we've encountered yet. Its visual appearance, its abilities, the way it pulls apart our constructs like pizza dough and remakes them, even the silverfish theme - absolutely unnerving, and I mean that inn the most complimentary way possible.

I've always found that authors who base things off of their primal fears and childhood nightmares often create the most memorable terrors. And for the sake of this quest and all of us fans, I am extremely happy to see that this rule holds up. Stellar work in this vein, as usual.
>>
>>3772374
Us making Banelings that she just forces us to pop a turn or two later isn't helpful; she already nearly seized one before popping it and it seems the more she interacts with materials, the better she gets at understanding them.

SHe hasn't had a chance to encounter the arms properly yet so I think summoning up a bunch of them at once to grab her and slam her into the ground so everyone can pin her and cause some serious damage before the constructs come would be useful.

>>3772382
Isn't the sword's automatic defense meant to kick in? Plus, it's not even how fast she closed but how fast and easily she sliced through our arm like it was nothing. Her claws are at least high level weapons and able to cause serious damage.

She spent maybe a turn or two on the totem when we came across it as it started off rough but by the time we acted it already was half formed. It doesn't matter if they're lower quality if she can just make one every 2 turns and smother us in sheer numbers; don't forget that right now we have 5 things to watch including the silverfish horde, not 4. She can either choose to flee back and make more mooks or else attack us all at once and try to cause some damage before fleeing back. Not only that, if we damage or kill her we may interfere with her ability to control her mooks. And, again, she grabbed one of our bullets out of the air.

There's the worm flesh but there's also the flesh she's standing on and her actual abilities which we haven't seen yet.

I think using the hands to bind/cripple her with their exponential strength so the Dainself can pin her again might be a good move.

>>3772399
Probably my favourite antagonist so far since Kosi. Everything about Kosi just oozed character and the Silverfish is the same. Hectoncaires comes close though.
>>
>>3772412
>Us making Banelings that she just forces us to pop a turn or two later isn't helpful; she already nearly seized one before popping it and it seems the more she interacts with materials, the better she gets at understanding them.
Okay? I didn't say anything about our own constructs, just that I think that we don't have to worry about her popping out Retainer-level constructs continuously. We take these three out, she'll have exhausted her supply of high-level combatants.

>SHe hasn't had a chance to encounter the arms properly yet so I think summoning up a bunch of them at once to grab her and slam her into the ground so everyone can pin her and cause some serious damage before the constructs come would be useful.

>SHe hasn't had a chance to encounter the arms properly yet so I think summoning up a bunch of them at once to grab her and slam her into the ground so everyone can pin her and cause some serious damage before the constructs come would be useful.
We still need biomass allied to us to summon the arms from. I'm pretty sure we'll eventually be able to make them anywhere, but right now it has to be either on us, a construct we can control, or an ally. So we'd have to get someone past the constructs to hit her anyway. It doesn't seem super viable to me.

>Isn't the sword's automatic defense meant to kick in?
It's not a guarantee, it's got a high chance of activating but can fail. We just got unlucky.
>>
>>3772447
I thought we had to prime the sword auto-block?
>>
>>3772467
Nope. It does have to be in sword form, though, which is probably the actual reason it didn't procc. I don't think we had it in sword form. Whoops.
>>
With the vein closed, I wanted to go over a previous idea for a Vitruvian - Flesh Sculpter hybridization.

One of the interesting things about humans is that we heal our skin with epitheliazation instead of contraction and thus we get a lot more scar tissue. However sometimes it does go... off. The idea is that instead of normal replacement they end up with a lot of keloid scarring in battle forming deadened skin that acts as armor that is resistant to damage but also reduces movement.

>>Hybridization - Dead Shell - Augmentation:
>>Death by a thousand cuts no longer is a worry with this augmentation. When regrowing wounds they may be made flush with extra collagen, raising the skin into a network of scar tissue which acts as armor, both for further damage, and with deadened nerves, against the pain such brings. For every 25% Health lost and passively healed in a round gain one level of resistance of your choice to piercing, acid and heat damage. However you take a penalty to movement based attacks in equal measure. Retreating inside your own skin may protect, but impedes connections in equal measure after all.
>>
>>3772632
Sounds pretty cool. I can also imagine a higher-tier version that lets you gain some permanent defensive bonuses from the scarring, like 1% armor for every 25% Health regenerated. Probably with the restriction that it has to be from an actual fight, and flagellation does nothing.
>>
>>3770264
>>3770270
>>3770856
>>3770927
>>3771989
>>3772003
Hmm, so

-Displays excellent regenerative properties, but this is quite possibly due in part to our Dominus Leash being turned on us

-Can Corrupt constructs by hand, corrupted constructs subsequently spread corrupting gel upon death
+No corrupted constructs currently present
+Appears the initial infection must be done by hand
+Precise nature of corruption unknown. Phantasmal-conduit based hijacking? Neuromancy? Hive Mistress? Unclear.

-Has not demonstrated the ability to generate its own constructs from its own biomass yet, appears to prefer or need to use foreign BIO sources

-Possesses unclear flesh-artisan based terrain modification powers

-Has 1 B.33 embedded in arm presently

-Cut off our arm, we sustained no apparent health damage (likely regen exceeded damage received)
>>
>>3772673
Hmm, it looks like its core is some sort of flesh artisan/phantasmal conduit hybrid.
>>
>>3772673
>-Displays excellent regenerative properties, but this is quite possibly due in part to our Dominus Leash being turned on us
Probably not. Lepisma only got half our regen, rounded down. 50% Health per turn, not bad but not a ton at this scale. If it is regenerating fast it's probably its own assets. Then again, we don't know how much it's actually healed. We know it's managed to present an intact appearance, but that doesn't track one to one for actual Health and even if it did it's a Flesh Artisan. It's likely not at full Health right now.

>-Can Corrupt constructs by hand, corrupted constructs subsequently spread corrupting gel upon death
>+No corrupted constructs currently present
>+Appears the initial infection must be done by hand
>+Precise nature of corruption unknown. Phantasmal-conduit based hijacking? Neuromancy? Hive Mistress? Unclear.
I'm guessing a Neuromancy/Flesh Artisan hybrid. It doesn't just hijack constructs, it repurposes them. When it subsumed our swarmlings they got redesigned exoskeletons. Lepisma's power set is about making things its own, including aesthetically.

>-Has not demonstrated the ability to generate its own constructs from its own biomass yet, appears to prefer or need to use foreign BIO sources
It possibly also needs specific components. Its Retainers are implied to have Daughter parts in them, and it was picking through the Worm for organs instead of just recycling biomass. BHOP did say it was inspired by a nightmare about a surgery monster, I think it needs to dissect and sew together corpses to get its most effective creations.

>-Cut off our arm, we sustained no apparent health damage (likely regen exceeded damage received)
Or possibly using Flesh Artisan powers. It didn't cut, it pulled our arm off. And yet the limb came away clean instead of ragged. I think we didn't take any damage because it wasn't an attack to our Health, just a Flesh Artisan ability that inflicts limblessness.

>>3772677
Flesh Artisan/Neuromancy seems more likely to me given how it was able to reverse the Dominus Bloodline.
>>
>>3772412
>Us making Banelings that she just forces us to pop a turn or two later isn't helpful
thats just plain wrong. we can still get plenty done with them in even a single turn, and have had plenty of battles where we have swarmlings last for super short timeframes.

>Isn't the sword's automatic defense meant to kick in?
of you mean the parry. thats not guaranteed to succeed so either bad rolls or this ladies level got the better of us.

>She spent maybe a turn or two on the totem when we came across it as it started off rough but by the time we acted it already was half formed.
she very well may of spent more than that, we dont know. also it does matter, alot, the quality she sends after us. she very clearly still takes time and effort for even weaker constructs and still needs raw biomass. nothing you are saying changes anything ive said about the situation of getting to her in the first place.

>There's the worm flesh but there's also the flesh she's standing on and her actual abilities which we haven't seen yet.
the raw biomass of the fleshcape is not the same as daughter/amalgam fleshscape. unless she has golem powers she cant use it form constructs, and so far we have no reason to think she does, and it would count as a different type of construct aswell. im pretty sure if she did she wouldve used it by now, nor would she be so focused on getting the real stuff to use.

>I think using the hands to bind/cripple her with their exponential strength so the Dainself can pin her again might be a good move.
agree to aggressively disagree, not a plan im ever backing up.
>>
>>3772814
oh, well im HOPING this isnt the case, but its possible the Contender wasn't in Lionheart mode, as the update before says 'base form' on the contender, so the blade may of not been there to parry with.

which if that was the case, im gonna have to call utter bullshit on that. we have no reason for Shu to never not have it in lionheart form, we can still fire it when it is and we get no advantages to not having it lionheart while we get several to it being in lionheart. if we lsot the Contender simply because of that, which im hoping not, but if that did play a part thats just utterly unfair. theres some things that should just be considered automatic, and something we literally have no downsides to doing like getting our weapon ready for battle should be one of them.

but hopefully its just really confusing wording on BHOPS part with that is all.
>>
Back from work. It was utter horseshit. was doing my thing and going at my own reasonable pace when the dining manager just kept on putting more and more pressure to cycle through as many customers as possible. Culminated to a head when I got my left hand burned from hot soup.

>>3772211
>>3772165
Well that's...somewhat reassuring. The only thing that didn't clue us in into how we've been putting it on the backfoot super hard was the fact that Ledisma is visually GODDAMN UNNERVING. Just the lack of human-like reaction to being put on the back foot and mentally flailing about gave us a very muted reaction which made it all the scarier. Props to you.


>>3772673
>>3772382
>>3772374
>>3772399
>>3772412
Now I need to re-read everything in order to get the flow and gist of the conversation correctly. And gather my thoughts for planning/etc. And also to put a good Archive description to the vein.
>>
>>3772889
>Well that's...somewhat reassuring. The only thing that didn't clue us in into how we've been putting it on the backfoot super hard was the fact that Ledisma is visually GODDAMN UNNERVING. Just the lack of human-like reaction to being put on the back foot and mentally flailing about gave us a very muted reaction which made it all the scarier. Props to you.
The fun thing is that if you switch our perspective we'd probably be having the same experience. Like if we were playing Lepisma and we had to deal with this group of Daughters suddenly attacking us. We've been countering all of her moves, too, and with much the same lack of affect. Lepisma is probably just as frustrated with her apparent ineffectiveness as we are.

>Be me, Lepisma, resurrectionist silverfish-person
>Just killed a big worm Amalgam that someone else weakened for me, dissecting it for parts to make a new friend out of
>Suddenly, cool bug appears
>I like that bug, I should take it apart to figure out who made it
>Start cutting it open when the cave I'm in FUCKING EXPLODES
>Fire and acid everywhere, rocks crush all my stuff, it's starting to flood
>Quickly animate remains of Amalgam, have it dig up to the surface.
>Group of Daughters up there, doesn't look like anything impressive, I can take them
>Okay, they do have a robot and a tank, but so what
>I've got Shai-Halud, that beats a stupid tank

>They instantly kill Shai-Halud
>One of them just runs up and cuts it in half lengthwise, what the fuck
>Okay, fine, you got me there, but I've still got plenty of silverfish minions
>While they're distracted I sneak around to the one that looks like the leader of the group and tear her arm off
>She loses her gun in the process, I bet she needed that
>I glance over, check out how my swarm is doing
>The guy who killed my worm turned into a lightning storm
>And he's just cutting apart and zapping all my bugs
>Okay, that's a problem but AH FUCK OW
>The tank shot me with some giant harpoon
>I can't even move this thing, who has a harpoon this heavy

>Leader's arm just grows back, so that's a bust
>At least I got the gun away from her
>Get shot by gun
>Okay, what
>The bullets of the gun have gotten out of the cylinder and grown arms to wield it with
>I don't even know anymore
>Fine, I'll just soften the ground so my other creations can come up and defend me
>While I'm doing that, leader somehow turns the ground beneath me into a blender
>Tank-bot starts shooting plasma grenades at me
>This started out such a good day, too

>Finally, my Retainers show up
>You think you guys could have taken any longer
>Oh, and one of you has a parasitic worm inside you and another is only half-finished
>Great showing, team, not embarrassed by this at all
>At least I can depend on you, Swordie, good job on blocking that lightning bolt
>Please don't let them instantly kill you too, Swordie
>>
>>3772889
sorry to hear work sucked anon, hope your evening goes well at least.
>>
>>3772889
Is your hand alright? How bad was the burn?
>>
>>3772938
Alright, i laughed, nice work Anon, thanks.
To be fair we specifically did send down a bug that could show off we wished to communicate, so that ones on her.and yes i know the joke wouldn't work if you didn't ignore that one detail.
>>
>>3772956
>To be fair we specifically did send down a bug that could show off we wished to communicate, so that ones on her.and yes i know the joke wouldn't work if you didn't ignore that one detail.
That's why I phrased it as "cool bug, I'm going to cut it open". She didn't care about the attempt at communication, she just saw something new to dissect.
>>
>>3772943
>>3772940
It's minor, just the left middle finger that got burn. doesn't hurt that much. Manager gave me a literal bottle of burn heal to use for the pain, but I did have my manager file a workplace incident for the paperwork.

I did wonder about how we somehow about how we managed to gimp one of Ledisma's creations until I read the part where Dorian used the Greatsword as a massive Lightning Rod. Come to think of it... That gives me a WONDERFUL IDEA. Ledisma knows we can Terraform, she can adapt to our swarmlings by consuming them and temporarily taking on their augmentations... but now there's a hole and we're near the shoreline. Shu has the Hydroformer augmentation. One of Ledisma's constructs is half-fried from being thunderstruck and another's going to get a case of heartworm. They can tunnel through the ground, but can they swim? And I wonder what would happen if you boil and electrify basically seawater at the same time while they're inside it? And if we can hydroform the water... that means we can mess with the various states of water.
>>
>>3772956
>>3772965

I just also had another stroke of brilliance for creative use with the Dainsleif. The Spear's got the "Return to Hand" feature for the cost of 1 ACT right? that means it has to "travel as a projectile" in order to return to November's hand. And it deals automatic Critical hit damage to things it hits while traveling as a projectile. So keep the Dainsleif where it is, have November fight with one of the retainers between the spear and November.
>Have November use 1 act to have the Spear return to her hand.
>Spear travels as a projectile to return to November.
>Spear becomes projectile, rules apply when the spear hits a target as a projectile.
>Target gets suddenly impaled by heavy spear because it's in the way of the spear.
>>
>>3772980
Well, I'm glad you're okay.


All the water is draining into the caves below, that's why we've got room to maneuver here. The shoreline is a bit distant, now, the water level as dropped considerably and is only going to drop more. Bringing them into the water would be hard. Something to do if we can, I like the idea, but shouldn't be a priority.

>>3772993
Unfortunately that doesn't work, November already got the spear back. Swordie (I refuse to call that construct anything else) managed to pry it out of Lepisma. And then tossed it back to November for some reason. Why are you playing fair, Swordie? We're just going to stab you with that again. Whatever the reason, it's in November's hands again. Better to have her stab someone with it, then recall it from where she stabbed. Impale a target, Nova Lunge away, then recall it. That could work.
>>
>>3773009
That's the point. It expects November to pick up the spear and play fair. Lepisma and the Retinue don't know that the Spear has a "return to hand" feature. All we need to do is some very clever maneuvering (a Nova Lunge would suffice) to put the the Retinue or Lepisma between November and the Spear.
>>
>>3772854
(I consider the base form to be the Lionheart form, so no worries there. Your parry didn't proc due to the roll of the dice, I'm afraid. If there's something that passively benefits you at no cost, then I err on the side of assuming it's active. I think that's just fair.)

>>3772938
(This write-up is hysterical, thank you so much.)
>>
>>3772980
glad your hands ok then.

actually re-read the last post. the Construct isnt damaged, it outright just harmlessly ate the lightning, Drain wasnt aiming for the sword at all, the Construct itself poked the sword forward to attract the lightning. it might very well just be immune to lightning damage.
>>
>>3773036
thts what i thought/hoped, its just honestly a bit of odd wording and ill admit im being a bit paranoid.
feeling any better of cold still building up?
>>
>>3773039
(It is immune, yes.)

>>3772889
(Also, I'm so sorry for the burn. I have a five inch scar on my right arm from a super-heated knife that slashed my arm when I was in the food service industry. It cauterized instantly and resulted in a pretty cool scar, I must say. Restaurant work is brutal, I salute you.)

>>3773040
(I'm playing board games with some friends and having a few glasses of straight bourbon, so I'm feeling a little better.)
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>>3773044
Question: If November uses 1 act to have the Dainsleif return to her hand, does it travel through the air as a projectile? and does it trigger the instant critical hit if it hits something while en route to November's hand?
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>>3773044
>I have a five inch scar on my right arm from a super-heated knife that slashed my arm when I was in the food service industry. It cauterized instantly and resulted in a pretty cool scar, I must say.
>Bhop was visited by 1000-degree knife kun in the kitchen.
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>>3773046
(Yes, it does.)
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>>3773014
It still requires November to be on the other side of the enemy from the Dainsleif. I don't think it's practical to think we can do that easily. Not with just leaving it in the ground. Now, firing the Dainsleif again, then recalling it if it misses (or just if it hits), that could work well.

>>3773036
>(This write-up is hysterical, thank you so much.)
You're welcome, I'm glad it seems to have landed well.
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>>3772938
Somehow, if we find out that Lepisma has levels invested into Phantasmal conduit, then we know that her daughter-class constructs have the possibilities of having separate personalities and may be backsassing Lepisma...if they were ever that emotive...creepy bugs...Which could also explain why her Constructs appear so varied and specialized.
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>>3773048
Are we still within reach of the sea water? How fast is the shoreline receding and how far is it away from where the group is at right now?
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>>3773044
well, glad to hear your doing better. good board game?

also, heres a random character i made. He's a bit of a cheeky idea and even i understand its bit iffy an idea, but the idea got stuck in my head and i figured, no harm in at lest putting it down into words to satisfy my mind and get some writing done.

plus, his main ability was just utterly adorable an idea to me so just couldn't not use it somewhere. my only regret is its such a neat and cute one the fact Amara will never encounter it might just be a crime i could be lynched for.

https://docs.google.com/document/d/1_OFNRT34qGjkOf2DH-B8ZeP1z0h0_c9R4-U591ksfzM/edit?usp=sharing
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>>3773159
I like it. I'm going to assume that his spider constructs talk exactly like the GIFTS (Giant Intelligent Friendly Talking Spiders) from Avernum. Those guys were adorable.
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>>3773159
(Indeed. I played my first four-player game of Vast the Crystal Caverns, and it went wonderfully. Also, Carter is utterly delightful, and I look forward to reading more, if you continue his tale.)
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>>3773075
(You are, though it will have receded to the point of uselessness in three turns. It is currently one movement zone away.)
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>>3773193
glad to hear you had fun.
and honestly i might do more with him, but hes honestly open to you or anyone else who has any ideas they can think of to use him in, as his whole thing is he can basically travel anywhere in the world, more or less. his idea would lend himself wonderfully to being used wherever people see fit to put him.
if it helps and otherwise wasn't obvious, his whole point is he's hoping if he travels around to every place on the globe he can, he will only find proof of his thoughts on humanity being correct. having people write both in ways that prove him right, and especially ones that prove him wrong, would be fantastic to see. honestly i wouldn't be surprised actually if he wasn't curious about Shu, for a multitude of reasons.

>>3773192
glad he didn't feel too out of place an idea. never heard of GIFTS though, they really that cute?
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>>3773204
>glad he didn't feel too out of place an idea. never heard of GIFTS though, they really that cute?
As cute as they could be with the limitations of the engine. It was an isometric dungeon-crawler game from 2000, they were just little icons on the grid map. They had cute dialogue, though. Just this species of very excitable sapient spiders with a childlike understanding of language that are incredibly happy to meet you. They're not a big part of the game or anything, just an area you pass through, but they left a memorable impression on the fandom.

Anyways, yeah, I like the idea of a Daughter (er, Son?) who just wants to travel and see the world. The Crucible does have its beauty, even if it's also kind of horrific. And there's that appeal of a character who claims to be antisocial and introverted but really does want to get along with people but just doesn't know how. It naturally establishes him as the straightman for any group interactions. The straightman who happens to have a bunch of talking spiders backing him up. He could work well in a lot of stories.
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>>3773224
well, they do sound delightful, sadly i couldn't find any footage or screenshots for them specifically(that wasn't a 35+ minute entire section of a playthrough mind you.)

if he gives you any ideas, go for it.
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>>3773159
Cool Idea.
So you basically took the idea of a Loner person and amplified it to an extreme. not to mention the adorable jumping spiders.

He's almost a perfect contrasting foil for a certain Luna Bonney. He's got an aura that you have to concentrate to stay focused on him, Luna's got an Aura that makes people go crazy if they concentrate on her for too long. Carter refuses to seek attention, while Luna is a natural attention magnet because of her lunacy. His cynical personality would do well to serve as a straight man for Luna's Maniac Lunacy. hope you don't mind if I use him as a foil in some of Luna's stories. Maybe they'll have a recurring encounter... If I manage to keep on writing. After I'm done with my initial story exercise.
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>>3770270

Guys. I think we're facing a Daughter. A daughter that has High Corruption due to her leveling up her core so much that her flesh has mutated into what she's become right now, but a daughter nonetheless.

I've been pouring over the titles and names of Amalgams and daughters that we've face and killed and I've come to notice one thing: Amalgams don't have secondary subtitles. Daughters get Secondary titles post level 5 choice with certain exceptions.

Amalgams/Constructs we've fought:
>Ashen Vagrant
>Foetid Conglomerate
>The Silent Witness
>The Phalanx of the Fallen
>The Twisted Sisterhood
>The Shorn Flesh

Powerful Daughter's we've fought (the ones with subtitles)
>NIKUZU, THE SPIRAL’S NEXUS
>Isabelle, Madness Ascendant
>LEPISMA, THE PROTEAN ROYAL
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>>3773797
It changes very little if i am honest. If we fight an Amalgam with high inteligence or a daughter that has lost it partially or completely makes no difference except for one. We may have her as a Dreamdaughter afterwards.

Our plans will not change much....
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>>3773797
>>(That face when your naming patterns are recognized and acknowledged.)
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>>3773797
>>3773804
She's clearly a daughter and she clearly hasn't lost it; she's shown planning, understanding and awareness. She just doesn't want to talk with us because she managed to kill and gut that fucking worm by herself.

I've no idea why people are so confident about this fight honestly or think that spending biomass on drones is a good idea when she can hijack them instantly.

Kosi was like that too.

>>3773804
It changes a lot. It means she can plan and we can't just have her run laps like we did with some of the other more dangerous enemies we've had. She's outfoxed us once already.

>>3773809
It's a useful mechanic OP. Do the caps make any difference? Is it an example of power?
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>>3773813
(The capitalization doesn't matter as much as the titles, truth be told.)
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>>3773809
That confirms my hunch then. Glad to know.

By the way. Who's got the Escher's Gear? Does Shu have it or is it back at home?

>>3773813
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>>3773815
What defines or determines titles? Because if that's correct, Lepisdma is an incredibly powerful aquatic being that can freely change its shape and the shape of other things. Which would explain why its been able to cause such horrific damage and meld and mesh our creations so easily.

Wait. Is that how it delimbed us so fast? It sculpted our arm off?
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>>3773813
I have to say that i planned the entire time that she was intelligent. If it is a daughter or an intelligent Amalgam really does not matter intelligence is always dangerous.

You always have to be careful when facing someone who can plan more than 5 seconds ahead

>>3773817
Shu should have it it was coded to her by Mara when she gave it to us. We can give it away but to be honest why should we? Unless we specifically mention it the Arbiter and the Gear will always be with Shu
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>>3773819
There's a big difference between an intelligent amalgam and a daughter. Amalgams are effectively capped and doomed to act like animals; even the smartest of them has a low animal cunning.

A Daughter has infinite potential, planning, scheming and if they get away, will likely only get more dangerous.

I'm still really against the 'make more drones' idea. We should fish out her next attack with the hands. Try and cripple her or pin her in place. Nailing her with the Dainself earlier was fantastic.
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>>3773817
(I usually assume that you have it in your possession, though you're welcome to decide otherwise.)

>>3773818
(Titles are usually and indicator of one of two things; abilities that have reached a capstone or uniquely powerful hybrid, and a notable accomplishment that the bearer has made. Titles can stack as you've seen in your own instance, and even if a Daughter gets a title early on [as evidenced by your team] they can change and evolve over time to suit the bearer's changing themes.)
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>>3773823
So what you are saying is that her name, 'mercurial or liquid-like change' and 'royal' are due either to her abilities as a sculpt to shift and change things or else she gained the loyalty of water like creatures some how.

We did find her by a shore and her creatures seemed to move through the ground with an eerie speed, grace and ease? Hmmm.

I'm thinking she did in fact sculpt her arm off and her and her pets can swim through the flesh scape with how quickly they're able to remold and reshape it. Which also makes me think she didn't just cut our arm off but reshaped it off.

Not only htat,her stomach wound is closed already, her hands seem fine again and that chunk out of her head has sealed over.
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>>3773821
You know that the hundred Handed hands are on a technicality constructs. She can still easily manipulate them.....

So grappling her with them seems like a bad idea. What we could do was create a hundred handed chain to punch her really really fast and retract them before she can get her own hands on them.

>>3773821
I kinda assumed that even Amalgams could reach human level/ near human level intelligence if they kill and consume enough daughters
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>>3773819
Darn... I was thinking of calling in surprise reinforcements by teleporting our family to our current location.

>>3773818
>The Protean Royal
Protean implies protozoic, or ancient to go with the prehistoric silverfish aquatic insect theme.

Lepisma may have taken the Swarm route to account for the massive silverfish swarm she sent our way.

Lepisma also commands 2 Created Constructs, with a third being half-baked due to our interference. So her other main ability is a Phantasmal Conduit/Flesh Artisan Neuromantic Tri-hybrid that allows her to either destroy manipulate, and hijack Constructs to manipulate it for her use. The flesh artisan portion also explains the fact that she's handsculpting and creating customized constructs.
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>>3773829
(It is possible for Amalgams to reach such a level, though the amount that have been able to do so that are still active can be numbered on one hand. The Arenas and Hunting Guilds that exist side-by-side have done a great deal to curb their threat, and the legendary team of Mara and Magpie took down a great many in their time together, even as short as it was.)
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>>3773829
Yes but that's why I want to summon a bunch of hands to punch her and then slam her into the floor and pin her so she can get nuked point blank again by lightning or the spear; hopefully that will destroy the hands and fuck her up too and at the least it will stop her running away and hiding behind her guards so she can start making more mooks to bury us in bodies.

More importantly, the hands cannot move. They can't shift around and bite us in the ass and are much cheaper to get than our bugs. They won't be forced to detonate immediately either.

Amalgams are basically horrors. If they're similar to Nechronica's horrors, they'll never match a Daughter for sheer potential of danger.

>>3773832
No, protean is literally derived from the word protean which comes from the greek god Proteus.
https://www.merriam-webster.com/dictionary/protean The fact she's got an aquatic theme makes me think OP likely was referring to this.
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>>3773833
You know...if it weren't for the damnable fact that the hunger-timer exists and the Crucible battle royale for the Cord is happening in the background. It would've been a comfy yet metal-as-fuck place to do slice of life questing for a body horror fantasy-scifi world.

>>3773836
and yet it seems that Lepisma isn't that much of a swimmer, since it had to flee a collapsing flooding cave.
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>>3773840
It wasn't panicked at all and it came up because it had already detected us through our swarmling.
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>>3773840
The Slice of Life Questing can be done after we end the crucible..... Maybe with a new protagonist as Shu and family will be extremely busy.
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>>3773840
(Oh, absolutely. The sheer potential for creepy-cozy adventures in the Fleshscape is something I was gearing towards, as I do in all my settings.)
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>>3773842
why did we even send a messenger swarmling anyway? it's the one thing I would've objected to in hindsight.
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>>3773846
(I'd imagine it was on the off-chance Ledisma had turned out to be friendlier than she has been. It's always a possibility.)
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>>3773846
because Shu(read: we) is to nice to just bombard a creature that may be neutral towards us without even giving it some kind of warning and the possibility to explain itslef.

Sure being a complete ass and just blasting it would have probably done more damage to it but at the time it could have still been a neutral force like some kind of daughter that was just doing stuff for the shits and giggles.
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>>3773797
>>3773813
>>3773804
i honestly still thought we were facing a daughter, it just doesn't change anything about the fight itself so when everyone started calling it an amalgam i just sorta... didn't care honestly. at that point it would've been arguing semantics that wouldn't change anything, because amalgam or not she clearly was intelligent and everyone could see that.

>>3773813
what? ive been saying this is an iffy fight this whole time.
also she cant hijack drones instantly, even with the goop from the baneling it took a moment, and we have both seen and been told by BHOP that yes, we can detonate our Banelings in time to prevent their corruption. using banelings is not a risk so long as they auto detonate.

>>3773832
ive mentioned before why no matter where the gear is getting reinforcements could be a very very bad idea.

>>3773840
>>3773845
>>3773845
i think it can still be shown and has been shown a little bit. its just its more of side stuff with a major quest we also have in the peripherals.
i suppose fan stories can be seen as a good way to get some of that out better though.

>>3773846
>>3773847
because like i said, we have never seen an amalgam act like her and she has from the beginning shown very clear intellect. despite her creepiness, until she dissected our swarmling messenger, she had not actually done anything evil, so it is ENTIRELY against Shus character to see an intelligent being doing nothing wrong and attacking without giving them a chance first.

>>3773755
hah, yeah you're right, he kinda is. totally unintentional, but a fun coincidence. go for it, id love to see him interact with Luna. like i said, if anyone sees a good use or story for him, so long as the character is respected go wild folks.
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>>3773850
You're ignoring 2 things though; the speed she's been taking over our creatures is accelerating and we have seen her use the goop and the touch but that's not to say she doesn't have mental powers, as she's clearly already demonstrated by following the crimson chord up the leash.

And just because we can set them to explode or trigger doesn't mean she doesn't have countermeasures for it either. Best case scenario, we waste biomass. I think swarmlings will be a good idea as a follow up but we should try the arms for pin and smash as I've been saying.

Sending the messenger was a good idea but if we send messengers in future, make them banelings so if negotiations go south we can just detonate them and soak the person in acid.
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>>3773856
no i haven't ignored literally anything, her speed hasn't been accelerating. if she had other methods it would make no sense for her to have never used them to make or take constructs. even for the silverfish we have only seen her make them from raw biomass.

banelings arent a waste depending on the target. we have already gone fights before where we are replacing large sums of swarmlings every round, its nothing new for us. getting up close sounds like the worst idea to ever be put forward as a plan to try here.
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>>3773856
She is quite capable in melee. Which was apparent in that she handily sliced off Shus Arm without any real difficulty. Getting clsoe to her is a very bad idea. If she gets one of our legs we cant replace those

>>3773860
We could do a very fast puch using the expansion and immediate collapse of our arms as a way to punch her form far away(and with a lot of strength behind it). however we should probably keep that in our back pocket until she is more isolated from her guardian constructs
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>>3773860
Her speed has been accelerating though. The first baneling she took over, she had to catch it in her claws and then dissect it first to understand how it worked. The last we saw it, it was still ours and then when it remereged it had partially changed to look like her, featuring talons like her own creations.

Then, when she seized our horde after the crimson string fiasco, she seized a bunch of them instantly, so fast we weren't even aware she'd done it, and she'd done it without touching any. Not only that, they all featured the silverfish armor.

There has been a clear shift in the quality of the constructs she takes from us and how quickly she does it. I don't remember any of them being splashed or hit by acid either; in fact, they were immune to our banelings acid.

Now she can just use her own slime to take them over and doesn't seem to have to actively do it; she can have her own drones do it instead.

>>3773864
Not only that, I specifically didn't say get close. I said form a bunch of hands out of the ground, grab her and slam her into the fucking dirt before beating the shit out of her. The dead/exploded bodies of our drones and swarmlings are all around her now and we can use those as starting off points for the hands to grab, slam and then pin her.

>>3773847
OP, can we make our arms packed with acid like banelings?
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>>3773868
(I'm afraid that Hundred-Handed cannot be acid infused under your current build, unfortunately.)
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>>3773856
>>3773850
>>3773864

Another thing to take note is that Lepisma's acquiring our swarmling augments by dissecting our constructs. one of her constructs now has acid immunity and 1 level of heat resistance, while the SilverSword Fish Construct has built in electrical immunity. If anything I think Dorian's our strongest counter against Lepisma's constructs in general while November's a good match up against Lepisma herself.

Another thing to think about.
>(Now, if Alpha had run across Lepisma instead, that'd be a very different story, given her abilities. It would've been a terrible match-up for the latter, to be honest.)
>"No hunt for me, very full!" She declares, her warm, wistful tone now firmly back in silly territory as she leaps down from the helm. "Gluttonous eat Gluttonous eat Gluttonous, then you have Daughterducken. Much obese, so full. But you eat! You have much more to om nom! Me? I eat so very much, so tired of eating."

From the implication on what Bhop and Alpha said, I think Gluttonous class abilities would be utter hell for Lepisma because of the inherent digestive nature that Gluttonous Class abilities have on constructs. And I wonder if it's possible to wrest control of one of Lepisma's constructs away from her control?
Our Neuromancer Component of the Dominus Bloodline is lvl 5 which allows us to create the Dominon Jack ability. And it also seems that her constructs are handcrafted. And if you're afraid of any neuromantic backlash, we can set our Neurotic Halo to Isolation mode. Actually, have Dorian and Shu switch their halos to isolation mode to prevent Neural backlash if Lepisma has an neuromantic ability that allows her to hijack constructs.

We can also have Dorian get up close and activate the Fear aura on the off chance that one of her constructs gets inflicted with the TERROR status effect, allowing Dorian to instantly destroy it with a critical hit scythe.

>>3773864
>Which was apparent in that she handily sliced off Shus Arm without any real difficulty. Getting clsoe to her is a very bad idea. If she gets one of our legs we cant replace those
Wasn't Shu's right arm the same right arm that was a replacement construct arm using hundred-handed because Johanna had lopped off the original arm in the first place?
Also, Yes we can regrow them. We can replace our legs with human arms then. and when you think about it, the legs of Monkeys and Primates were basically hands. We can still walk, its just that we'll have an ape-like gait.
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>>3773868
I can see I misread the post with the acid exploding slightly; it's the conscripted baneling exploding and not her connecting to us through the crimson string that compromised them but it doesn't change the fact that her quality of conscripted knightlings is changing and improving given the shift in armor plating. I wouldn't be surprised if her knightlings can bite/infect things to conscript them.

>>3773873
Can we make hands from or out the various dead knightlings and banelings that litter the arena right now?

>>3773874
Maybe it'd be a good idea if we focus on her 3 constructs and let Dorian/Novemeber deal with the main one instead? I wouldn't bother trying to seize one of her constructs as she seems to be able to chase us back to our mind but hitting her with a sneaky jaw attack could work wonders.
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>>3773847
oh BHOP, random but HIGHLY IMPORTANT question.
does Amara snuggle Fuzzbuzz like a body pillow, or does she use him like a regular pillow? Amara like hugs so the first one seems more her style, but if she curls up to him like a normal pillow he can wrap around her frame better, which would give off a better sense of security and protection, which is his point for existing. id say it depends on her mood but honestly if she was sad or scared she might only want to hug him more so i cannot decide.

>>3773864
yeah if we do try to use them that was my thought too, but they are still considered constructs so theres a risk Royal can still at least cut them open to use as raw biomass... though as much as i dont want it? id be lying if i said the idea of her turning our arms against us and watching them uselessly try to flop towards us while both Shu and Royal just stand there and watch it realizing it cant actually do much would be hilarious.

but jokes aside it is a risk and the major risk is her turning it but it still being attached to us, or like i said just giving her raw biomass.

>>3773868
no, she didn't. she didn't siege any of them, they detonated before then and as a mix and result of getting hit by friendly fire.

>Your lone Knightling’s caught in the blast, detonating in a cloud of clear liquid that buffeted back by the simultaneous detonation of your banelings before they can be turned against you. Their acid is engulfed in the blossoming flames and all-consuming heat of November’s bombardment, and for a long, tense moment after the ringing in your ears dies, there’s nothing but silence…

shes not nor has it been said shes getting them any faster. the mistake was November exploded our Knight, and the goop we already knew they had covered them due to that mistake, so they detonated to avoid that. BOTH knights are dead, without our own swarmling she can only change them via touch, and we can prevent that. you are making shit up and ignoring the information we are being told and have seen just to push a narrative based on absolutely nothing and trying to force us to not use a tool we have no reason and in fact have seen and been told the opposite of it being unusable.

all you are doing is repeating the same nonsense adnauseum with no proof to back it up, with the proof actively saying the opposite.
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>>3773868
The time our banelings/knight got taken over they were corrupted using the gel it spawned when the conscripted construct got killed. It was the first time it showed and so were suprised and did not detonate them in time

She can only take them over by touch or with the gel which granted one of her constructs is probably able to produce

But even then it takes a second during which we can blow them up

>>3773874
>Also, Yes we can regrow them. We can replace our legs with human arms then. and when you think about it, the legs of Monkeys and Primates were basically hands. We can still walk, its just that we'll have an ape-like gait.
And how long is it gonna take it for us to get used to that.....

I think we also can regenerate limbs outside of combat the normal way and dont need any constructs to do so
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>>3773874
we really dont have the right gluttonous class though to do the best against her. besides getting close being a risk, she probably could easily sever the tongue before we get off a bite or get close.

November seems like she cant actually do alot of damage its just Royal has no good counter to outright pure ranged fire, so it feels more like a stalemate than a proper counter.

Dorians issue is he still isnt the strongest at taking hits and his kit is heavily based around moving, so he needs to avoid getting stuck in one position, but at times thats what is necessary.

oddly so far we have seen no neuromancy from her. she might have it but im thinking either not or its very low level or finicky for her to use.

id think Dorians base Fear is activated? it costs nothing and its only the flare that has to be activated, so its another one of those things we have no reason to not have it always implied to be used.
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>>3773881
You're completely ignoring the part about the chitin shifting yo reflect her scales, the fact she's integrating our constructs into hers and that she was able to make this gel from our acid so quickly. She's clearly learning more.

I also clarified and reexplained my point already.

>>3773882
I don't know why you two think this is an 'only' scenario either. She's shown that she can create new methods to control our swarmlings.

Depending on if we cannot form our hands from dead swarmlings loyal to us or from the conscripted swarmlings, what I'd suggest is.
>reclaim the contender and have our banelings and us encircle and harass her centipede and spider like minions as both are damaged/malformed
>have Dorian fight off the knight
>have November go for the Protean Royal

We have the two construct makers focus on her constructs while November can smash her and try to pin with the Dainself again if at all possible.

Posting from phone, sorry for any typos
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>>3773894
no, im not, you're just refusing to let go of your baseless claims.

she has literally only shown two ways and nothing new when it comes to stealing our swarmlings. she has not made any new methods. we literally saw her converting another beings raw biomass into other beings. she has shown nothing new in regards to how she makes or takes constructs and has been entirely consistent on these even when not being would greatly benefit her.
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>>3773894
We can not form them from the consripted ones. They are no longer our constructs. We can only do the spawning with our own constructs.

And if she did have other means avalable to her she has not used them as they are difficult or very risky to use.

And if she really did have other methods... Wireless methods why hasnt she taken over the Metall........... Seriously it would be extremely benefical for her to take the Queen Construct of a Queen Hive Mistress these things are expensive and difficult to replace
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>>3773898
She's also had two turns to act. We didn't think she could make conscription slime until she did. Why are you so convinced that she has no other means for seizing constructs? It's nonsensical.

Also why do you keep bringing up the fact she can't make her own? I didn't say she could, she'd clearly a flesh artisan of some sort who's able to sculpt flesh extremely well.
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>>3773905
because you keep wording it like you are implying she can.

its not nonsensical you fucking...
she has had ample opportunities and times already where if she had another method to take our constructs she could have a good chunk of our swarm by now. she hasn't. yet she has also shown to clearly want to take more of them. but she hasn't, except through only two methods. its not that hard a concept to grasp. its not that difficult to see she has literally only ever done things via touch or already created/controlled constructs, and then then she needed a physical gel implying only touch from them aswell, and to a lesser level. she has shown clear limitation that breaking out of would've significantly helped her by now if she could.
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>>3773879
(You cannot spawn Hands from the Knightlings, and I'm going to rule that since your Banelings detonated en masse and were then bombarded by November, then there's not enough of them left to spawn Hands from. However, if the bodies of your Banelings were still present, then it would certainly be possible.)

>>3773881
(In response to one of the most important questions ever raised in the course of this Quest, she typically uses him as a body-pillow, but she's recently taken to making a Joyous Many clone to let him snuggle around, since she's noticed it makes him buzz contentedly when he's 'protecting' her.)
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>>3773902
I'm not sure if she's actually wireless or not but she has actually tried to seize control of us like, 4 times now. It took her a while to get familiar with the goo so I think she needs to become familiar with constructs to learn how to manipulate them as totally as she actually can.

It's still really early to judge. As long as we don't use our swarmlings against her directly I don't mind using then though.
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>>3773914
>In response to one of the most important questions ever raised in the course of this Quest, she typically uses him as a body-pillow, but she's recently taken to making a Joyous Many clone to let him snuggle around, since she's noticed it makes him buzz contentedly when he's 'protecting' her.
absolutely adorable and vital information, truly Amara's heart knows no limits. the idea she basically Amara piles him softly is amazing, thank you for the response.
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>>3773888
>id think Dorians base Fear is activated? it costs nothing and its only the flare that has to be activated, so its another one of those things we have no reason to not have it always implied to be used.
We didn't tell Dorian to toggle on the Fear, nor did we tell him to flare that aura. So we haven't played that card yet.
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>>3773919
no, but im saying like the contender going into lionheart mode, he should just automatically do it id imagine, as theres no drawbacks to him having it on, why why wouldn't he just turn it on when the battle starts?
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>>3773920
Because having it turned on all the time would give away information that could be used to blindside someone as smart and seasoned like Lepisma. Sometimes withholding information from the opponent in combat pays off.
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>>3773874
>Our Neuromancer Component of the Dominus Bloodline is lvl 5 which allows us to create the Dominon Jack ability. And it also seems that her constructs are handcrafted. And if you're afraid of any neuromantic backlash, we can set our Neurotic Halo to Isolation mode. Actually, have Dorian and Shu switch their halos to isolation mode to prevent Neural backlash if Lepisma has an neuromantic ability that allows her to hijack constructs.
Dominion Jack might work, though it's a lot less useful than the ability that allows for straight hijacking of constructs given that it remains a concentration effect. If we did use it, I'd propose taking control of Swordie. That seems like our best bet, it's the most intact of the Retainers and the one with the most hard counters to our abilities.

>>3773894
I still think paralyzing them and having Dorian do dash-slashes is a good idea. Even if Lepisma has managed to adjust her constructs to be immune to our paralysis or Dorian's instant-kill ability, we're still talking four attacks on each of them that have a high chance of inflicting criticals naturally. And if any do become criticals, even if they're immune to the construct-killing power that's still going to proc Hunter's Fury to take off a limb, Scarlet Terror level two to inflict bleeding, Drain The Blood to upgrade the bleeding to severe, Verurteilung to increase the damage of the critical, Scarlet Terror level five to inflict the fear status, and Red Death level seven to upgrade that fear to TERROR (since they'll already be affected by fear thanks to Verurteilung). Hell, forget the constructs, have Dorian do that to Lepisma. Prime the Halo's critical counter, have him dash past her, now she's down a limb, is bleeding out severely, and is overwhelmed by panic.

>>3773914
>(In response to one of the most important questions ever raised in the course of this Quest, she typically uses him as a body-pillow, but she's recently taken to making a Joyous Many clone to let him snuggle around, since she's noticed it makes him buzz contentedly when he's 'protecting' her.)
Indeed, most important question we've ever asked. And most important answer. Amara and FuzzBuzz are an unrelenting cavalcade of cuteness to counter the unrelenting cavalcade of horror.
>>
(Gentlemen, to clarify somewhat;)

(You have seen the extent to which Ledisma can hijack constructs, and her attempts to 'reach out' was a scan-based Neuromancy that let her get a head-start on understanding your elemental resistances and Hive Mistress powers, feeding into the unique nature of her Flesh Artisan skill tree. 'Protean' can also mean 'versatile.')

(Additionally, Dorian's fear aura is active, yes.)
>>
>>3773923
i disagree but whatever, this isnt going to take us anywhere important.
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>>3773926
>Does the fear Flare synergize with Red Death's ability to inflict TERROR?
>>
>>3773926
nice, thank you for clarifying.

>>3773924
issue is i dont think we can stun them all, and if even one is still active Dorian dashing for them could easily becomes a death sentence. i think we can only get one stun off a turn too.
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>>3773933
>issue is i dont think we can stun them all, and if even one is still active Dorian dashing for them could easily becomes a death sentence. i think we can only get one stun off a turn too.
There's no per-turn limit on the stun, just that we have to be jacked in to the target. With Dominus Bloodline, we can jack into two at once. We can minimize danger to Dorian by having him take a path that only goes past the two we paralyze, and further by priming his Halo counter. Flaring his Verurteilung field may help as well.
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>>3773926
So Did Lepisma get a glimpse of only our Core Hive Mistress powers? or did she see the rest of our character sheet?
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>>3773946
Fair enough, ill see how i feel once we see the outlay of the opening post.
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>>3773159
That core hybrid made me think of Portia spiders, a species of jumping spiders known for hunting other spiders expertly, planning and using complex tactics whenever it encounters a prey. And if they come across a new type of spider, they adapt and take time to come up with a hunting strategy for it.

I should stop procrastinating and get to writing myself.
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>>3773930
(That was the intended interaction, yes.)
>>
>>3773965
(She only knows about your Core.)
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>>3774013
>Portia spiders
neat spiders, but sadly not as cute. to be fair though, like other Hive Mistress abilities, id imagine he could craft different variants, and would unlock sub-forms for them based off his other abilities.
which, mind you, he does have more than those three abilities, i just typically only focus on someones main abilities when i make sheets, so if anyone has any ideas for him, shoot for it.
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>>3774019
Wait, really? That's incredibly powerful. So Dorian can flare Verurteilung and make everyone that's already affected by the fear aura go into TERROR, paralyzing them for the entire turn and making all attacks on them critical hits? Well, fuck, let's just do that. Unless Lepisma has immunity to fear effects she's dead, a full turn of critical hits on a helpless opponent should take out just about anything.
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>>3773926
Alright in that case I think we should use our drones and ourselves to target the one with a parabellum in it and the spider shaped construct
Have Dorian fight the knight
Have November take Ledisma
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>>3774034
read the fine print anon. The Terror Status is a special status that has a chance to happen if enough fear stacks are applied on the target. Outright flaring will just make our enemies scatter and flee from Dorian, which is neat for separating the constructs from Ledisma, but we can't bank on the special Terror status.

I would like to have our Jackling/Sonarling hybrid take control over a volume of sea water and manipulate it. because it would also do well to make our enemies wet and receive double damage from Dorian shocking the constructs, and we might be able to trap Ledisma in a water prison of sorts.
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>>3774044
im not sure the water is really worth it. while it depends on the setup if we can get the stun off and Dorian to hit two of them, thats the much better option, and that will use up our neuromancy.

that, and Dorian has no lightning stacks left, so he will need this turn to build them up again anyways if we want him to have enough for that to be worth it in the first place.
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>>3774050
I still would like to make good use of an environmental aspect like that before the lake completely goes down the toilet bowl that is the subterranean cavern...
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>>3774053
just because something is around doesn't mean its the best option to use. using something just because its there is a terrible idea.
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>>3774044
>read the fine print anon. The Terror Status is a special status that has a chance to happen if enough fear stacks are applied on the target. Outright flaring will just make our enemies scatter and flee from Dorian, which is neat for separating the constructs from Ledisma, but we can't bank on the special Terror status.
Oh, wait, you're right. I missed the "chance" in the description. Darn. Guess we'll have to rely on other ways to inflict criticals. It's not like Dorian's skill set is bad at it.

>I would like to have our Jackling/Sonarling hybrid take control over a volume of sea water and manipulate it. because it would also do well to make our enemies wet and receive double damage from Dorian shocking the constructs, and we might be able to trap Ledisma in a water prison of sorts.
Maybe. It's a neat idea, but I have my doubts about its practicality. If we could get a big wave to swamp over the battlefield, then I could see it working, Depends on how much mass we can move. We'd have to make a breakwater so that we're not hit, too, though.
>>
>>3774053
>>3774056
I'd stay the fuck away from the water, she looks partly like a fish.
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>>3774023
right, well, at long last its done. and boy is it a long one. think I did alright overall, but maybe a few iffy moments. we'll see.

for those interested, here it is.

The Siege of Grettatown;
>After word of one Defiant girls actions comes to be common knowledge, changing the Crucible forever, the Pepperbox Gang help defend a settlement from the consequences this unleashes.

https://docs.google.com/document/d/1mUk61imcgFehUhX1nscpr-HaQlpOSYbnFETC6sgFg3Y/edit?usp=sharing

like always, i do hope you at least get some entertainment out of it, and look forward to any comments or criticisms you all have. thank you to those willing to read it.
>>
>>3773823
Is that why she's called "THE GODDAMNED FLESH DRAGOON, Mara"?
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>>3773920
I'm pretty sure Phantasmal Conduit emotion auras hit friends as well as foes, and that's why we have to toggle it on.

>>3773924
Based on her consistent demeanor I'm thinking she probably has some sort of augment or ability that grants her emotionlessness as a bonus or penalty, kinda similar to Isabelle's ability that made her nigh-immune to neuromancy in exchange for not talking to Dream Daughters.
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>>3774753
>Based on her consistent demeanor I'm thinking she probably has some sort of augment or ability that grants her emotionlessness as a bonus or penalty, kinda similar to Isabelle's ability that made her nigh-immune to neuromancy in exchange for not talking to Dream Daughters.
Maybe. It could explain why Lepisma's mind seemed so alien, she took an ability that warps her thinking and it's been affecting her ever since. Still, "only" dismembering her and making her start bleeding out isn't a terrible consolation prize. Even if she has abilities to fix such problems, that still wastes time and effort on her part.
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>>3774640
Okay, still reading my way through the story, very early in it, but I just want to say that I'm happy that Mother Bubbles is in it. I liked that character idea.
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>>3774770
Oh, hey, and the Society of Humanism, too. You're bringing it all together, huh? Neat.
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>>3773823
>Mara somehow gaining Dragon-type Unnatural Predator abilities.
I can only imagine she got them off of monster hunting Behemoth class amalgams that have secondary titles.

Also you didn't answer my question:
"Did you intentionally had Shu wake up 2 years into the Crucible's beginning? was it possible that Shu could have woken earlier by decree of the dice gods of did you put Shu waking up 2 years into the Crucible's beginning for a justified reason?

Also.
http://suptg.thisisnotatrueending.com/qstarchive/3765579/

>"Shu meets a Polish meme girl and a posse of Hyenas with Assless chaps; then finds prey, only to find she's not the only hunter on the prowl."

>[YOU GOT THIS RECORDED, FILM?]

>{RELIC REEL WAS ROLLING THE WHOLE TIME}

>[FILE IT AWAY IN THE USUAL PLACE FOR POST-MORTEM PROCESSING, 28TH VEIN'S RUN DRY OF MEMORY BLOOD]

>{...WE'RE GOING DEEPER AREN'T WE?}

>[OF COURSE. GOTTA FIGURE OUT THE WHYS AND THE WHATS TO THIS PLACE. THIS STORY ISN'T OVER. NOT BY A LONG SHOT. I CAN FEEL IT.]

>{WE NEED TO HEAD BACK AND RECHARGE THE CONDUIT SPLICER AND THE PULSE SCOPE. ENERGY'S RUN DRY AFTER THE PREVIOUS BURST}

>[THAT WE DO, FILM. THAT WE DO.]
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>>3774753
>I'm pretty sure Phantasmal Conduit emotion auras hit friends as well as foes, and that's why we have to toggle it on.
nah, we have used both Dorians, Ginas, Amaras, and Julias without affecting allies before. if they did, they would be utterly useless.

>>3774770
>>3774771
so i am.
catch the reference in the Mother Bubbles section? then again, you're the one from europe no? so im not sure if it is referencing something you even know about

>>3775193
>Mara somehow gaining Dragon-type Unnatural Predator abilities.
>I can only imagine she got them off of monster hunting Behemoth class amalgams that have secondary titles.
nah, Maras dragon features are an accumulation of several corruptions, not a single one. while im sure she has some in there, technically speaking, you would not need any Unnatural Predator to becomes like her long term. BHOP said shes a good example of how the Crucible likes themes. her corruption like i said isnt from a single ability, but all of it from her abilities came together to give her a specific theme they all fit.
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>>3774640
Nice set up. Good writen(has a nice flow to it) and shows the scale of the engagement by only getting glimpses of the larger battle

I felt however that in some instances (especialy with the shrapnel) the daughters were going down to quickly. Bodyshots and such can quite easily be healed and unless the attack kills one outright they get deathsaves(iknow a game mechanic but nontheless)
And to kill soemone outright you have to do more than perforate their abdomwn or chest(a shot ot the head sure but shrapnel in the gut i would say has a good chance of being stabilised.)

I like the marching vengance...... A force of nature so powerful that anyone reasonable is just like nope miss me with that shit, and she knows it. just a wmon with a grudge to settle

I will probably take a piece of that story telling style when it comes time to show how Europe looked like just after Mothers defeat....... Boi there will be bloodshed.....

>>3775374
Lets see if i can catch it....
Was it the Dear Bubbles?

Not sure if there is another Anon from Europe here.... so i guess you may have mistaken the other Anon for me....Not sure however
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>>3775755
>I felt however that in some instances (especialy with the shrapnel) the daughters were going down to quickly. Bodyshots and such can quite easily be healed and unless the attack kills one outright they get deathsaves(iknow a game mechanic but nontheless)
>And to kill soemone outright you have to do more than perforate their abdomwn or chest(a shot ot the head sure but shrapnel in the gut i would say has a good chance of being stabilised.)
thats fair, though actually outside of daughters with very specific abilities we have still seen regular human organ damage greatly affect daughters and even bring them down, or at least out of the fight. especially for lower level daughters, but even medium levels ones at least for sure. they still probably should've just been taken out rather than outright killed a few times ill admit though sure, but its hard balance to strike without focusing too much on every single daughter that takes a bad hit.

kinda wanna see if others catch the reference first, but ill split the middle and say its about the bus.
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>>3775796
If it has to do with that i probably will not get it.

It could have just been the heat of battle that made her fail her evaluation. She does not have the same field that Shu has to give her an Overlay how everyone around her is doing
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>>3775827
ill admit its probably not the most obvious of references.

and yeah that could work. Athens is not an empath afterall.
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>>3775840
>>3775827
It really goes to show the pros and cons of each class. Shu's a Hive mistress at her core, and with the empathy path (fool's choice), it gives her an insane degree of battlefield awareness and control because of what she prioritizes her allies as her main fighting force instead of her swarmlings while her swarmlings become supplementary reserve forces that either help augment her allies, shield her allies, or provide a degree of utility that can cover for the lack of weaknesses in her allie's kit, which naturally results in Shu's forces having less casualties.

Athens however doesn't really have that luxury. Sure she's a real good fighter and a natural forgemistress to boot, but she's bound to make mistakes and the things out of her control just happen of their own accord.
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>>3773924
I'm not sure if it's worth it to waste a auto-dodge critical counter attack offensively.
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>>3776185
Yeah, of course it's not worth it to waste it. Great leading language there. I'm not saying we directly use it to attack with, I'm saying we turn it on as insurance to make sure that he won't be in trouble if something goes wrong on this attack.
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>>3775374
>catch the reference in the Mother Bubbles section? then again, you're the one from europe no? so im not sure if it is referencing something you even know about
No, I'm missing it. Best I can think of is Magic School Bus, maybe, with how the bus' headlights are eyes. You could also make a case for the catbus from Totoro, I guess.

Anyways, just got around to finishing the story (sorry, fell asleep reading it last night), and I quite liked it. Some nice drama with a hectic and dangerous fight spiraling out of the Gang's control. A huge battle, people dying everywhere, and they're just doing their best to react. like >>3776175 said, Athens doesn't have the senses or communication abilities that we do, so she's got a much harder time coordinating her team, and that's interesting to watch. I also liked seeing people's reactions to Shu's existence, some people at the town idolizing her, the Society decrying her as a false prophet, and Athens and the Gang assuming all these weird things about her personality. All these incorrect reads about her, created due to how little information people have on the woman who crippled Mother. It's pretty cool.
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>>3776175
yeah Shu without a doubt has an advantage in team and battlefield coordination.
any other thoughts on the story?

>>3776257
no issues. if you need your sleep you need it.

to be fair, with the Pepperbox Gang, Athens suddenly had alot she had to compare herself to, and Veronica was just trying to help her by pointing out she actually doesn't and also shouldn't, and well, shes also Veronica so thats gonna go a certain way.

it was the magic school bus. yellow bus that goes wherever it pleases with eyes, full of kids and driven by a strange lady, though i will admit Mother Bubbles is not at all the best mis Frizzle, though now that i think about it, her having a friend who takes the orphanage kids across the fleshscape to teach them about places and stuff in it shes constantly butting heads with sounds like a very fun dynamic. one just wants to protect them from the very real dangers of the crucible, the other still wants to to have fun and not be cooped up like captives, and be prepared so they can take care of themselves one day when they leave.
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>>3776666
You know, that is something I've been wondering about: Should we be bringing Amara out on adventures? She's only seven years old, it's not very responsible to bring her into danger no matter how many precautions we take with things like the invisibility shawl or FuzzBuzz acting as a bodyguard. It was excusable when we were more nomadic, the Monastery was less a home than a rest stop and we didn't really have anyone to leave her with. But now we've got a secure home base, teleportation so that we're never far from her, and a larger party meaning that more people will be around to watch over her. I can't help but feel like we should leave her at the Lair and only ever expose her to the rest of the Crucible through her clones. I don't think she'd like that, but she's a child. Parents are supposed to do things the child wouldn't like if it keeps them safe.
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>>3776678
That would smother her. She is an outgoing person and wants to be useful to us not only as recon but also wants to fight alongisde us.

She literally wernt through hell to fight on our side at Almath

While yes it is the responsibility of a parent to keep their children safe it is also their duty to prepare tehm for the future and i have to say. there are things she can not experience being cooped up in a safe location at all times(even with her clones). There will certainly be cabinfever settign in when she has explored every nook and cranny of the hideout

And she woul dgrow to resent her for trying to box her in like that. One day we would return and she would be gonne. Left for an adventure she craved for so long.

it would just be like the situation with her biological mother who was almost never there for her due to her job.

Lets not make the same mistake
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>>3776678
hard to say. the issue is it ignores two things; the very real fact the world might always be like this, and the very real fact if we dont stop this, shes outright dead. her and every other kid on the planet. i get the worry and what you are saying, but it very much ignores too the differences of the world. people used to be considered adults as young as 12/14, and were expected to work hard and learn how to survive long before then. sure, they weren't expected to survive on their own, or do the worst of things, nor did their parents not want to protect them, but in certain environments you're only doing your child a disservice and hurting their longterm chances of survival if you smother them and dont prepare than, and that involves getting directly involves in danger.

that, and Amara has a unique opportunity to make it so other kids her age dont have to go through this as much anymore, and everyone in the crucible was clearly chosen to be able to fend for themselves to some level, and given the tools to do so. and if we were gonna not do this, we should've still just had her always stay at the monastery or in the old rust town hut. we have already set the precedence in her mind that we expect, want, and she should help us directly.

also can you imagine trying to deal with the hissy fit if we suddenly basically grounded her over her doing nothing wrong at all?
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>>3776684
You do have a point about how it would be hard to keep Amara from running off and having adventures where we wouldn't be there to protect her. Especially with her power set, she can turn invisible and the walls would open a secret door if she asked them nicely. So maybe it's not practical to try to keep her in, no matter how much we'd want to keep her safe.

>>3776688
Even if the world is always like this and she needs to learn to protect herself, is the time to learn that when she's only seven? If we can keep her safe until a bit later, don't we have an obligation to give her those few more years of childhood without constant death battles? Of course, as the anon above pointed out, we might not be able to do that. She is a slippery creature. So I guess I concede on that point.

As for her being able to save the world and prevent other children from going through this...I guess. It feels like some very sketchy consequentialist ethics, though, and I've never been fond of those. I just don't want to use her, you know? To expose her to undue amounts of danger because it's practical. Shu should be better than that, and maybe we can't avoid it but it still feels like a moral defeat if we have to accept that practicality.

But in the end, I suppose you're right. We've already established a precedent by bringing her into battle at all. We can try to explain why we think things are different now, but she wouldn't accept such an argument. Best we can do is bow to the necessity of bringing her into at least some danger, and do our best to minimize it. Alright, I've been convinced. For now, I'm sure I'm going to agonize over it again every time our precious child gets hurt.
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>>3776699
I think we will all be agonizing over it if she gets hurt.....

She is our precious little daughter after all.

But her Bufffs and Debuffs are also ludicrously powerful and i do want to use her for those...... yes i am a terrible person.....
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>>3776710
Yeah, she is a powerhouse, that's for sure. Especially now that she has the components for Ozmas' instant-death spell and enough ACTs to cast it. OMA CUNT REV VITA should do it, I think.
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>>3776699
theres alot that could be said on the topic on both sides of the argument, but honestly at this point we've gone too far not to leave it up to her more than us. we dont want her to get hurt but by now shes already proven she can take care of herself and we cant ignore that, nor the fact we have left so much up to her and given her so much freedom, and freedoms not something to be taken away lightly, even in a situation as dire as this.
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>>3776678
She's seven years old, yet she doesn't flinch at the sight of corpses nor the fact that we fight other girls to the death and have to cannibalize their corpses for sustenance and levels. There's also the fact that she's been present in several major battles and has fought to death's door once and had come to the grips of the weight of her choices when she didn't realize that Lara the cheshire worm was actually a person instead of a hungry amalgam.

Leaving her home would mean Shu basically takes on the same role as Amara's biological mother.

I understand your concerns but you have to keep in mind of the reality of the world and the situation the whole family is in.

>>3776728
Amara also shows a surprising amount of level headed maturity at times. She may be childish at times with friends, but the lessons she's learned she's taken to heart.
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>>3776678
>>3776684
>>3776699
If we have a daughteru, you have to get them self-sufficient. There may be no going back. If we die, she should already know how to survive and fight on her own.
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>>3776858
>>3776877
plus, its unlikely but we shouldn't fully out rule someone finding the base, and while i trust our families ability to defend themselves and she probably wont ever be alone, best she can defend herself in those situations. theres also a certain sorta impact doing something in person wil also entail upon you compared to clones, at least until they are basically fully her, but they very much are not at the moment.
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>>3776718
>>3776710
Encouraging Amara to constantly spam Ozma's instant death spell goes countercurrent to the storytime lesson "The Wizard and the Daughter" and the aesop we taught her "being careful with her spell words".

Not to mention having her say the spell means she's being the aggressor in certain context situations. I would rather have her use the spell as a last resort.
>>
(Gentlemen, the 29th Vein will open on Tuesday, August 27th at 9:00AM Eastern time. I look forward to seeing you there, and that you're having a good weekend.)

>>3775193
(To answer your question, the timing of Shu's awakening wasn't something that was left to the dice, as waking up too early in the Crucible would've resulted in many factors not having matured enough to be interesting, such as the Monastery, Mara, or Isabelle, to name a few. As much as I'd have liked to have someone start at the beginning of the Crucible, it didn't really fit into the scope of the story I wanted to try and tell.)
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>>3776997
>Tuesday
>when I have to get a Filling at the Dentist at noon that day
>And then have to report to work after getting said filling.
FUUUUUUUUUUU

It's fine.
I'm secretly stressing out on not being there though...
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>>3776997
looking forward to tuseday BHOP! weekend going alright?
looking forward to that write-up when its done too, but of course take your time and focus on the main quests works first.

and yeah, as much as it would be neat, the issue with starting too soon would be, not enough going on, and/or we end up making progress way too fast, or too slowly. not as many high level Amalgams, Relics, or events to speed our progress along, and if there were, it would impact the feeling of the crucible if we made headway to figuring it out and stopping it too quickly without preexisting aid like we have had.

>>3776997
>>3776900
>>3776710
>>3776718
also, i finished adding in the Level Ups for the Pepperbox Gang, if anyone is interested or would be willing to tell me if they feel balanced well enough.
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>>3776997
oh, also BHOP, a small question;
is the reason we haven't run into any of those supposed 'dream daughter' spawning/based abilities due to the fact with how we play and treat our dream daughter that would be too broken to have?
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>>3777010
Who's that artist?
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>>3777039
(Oh, you'll be running across them soon enough, I assure you. I look forward to seeing what you'll do with them.)
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>>3777103
i actually had and have no idea, BUT quick searching for this artist:
https://www.yu-fei.com/
unsure if its 100% her but it was on her page and the rest of her art has that sorta overlay to its art and style that matches, so probably is them.

>>3777105
oh, alright neat.
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>>3776900
I'm not saying spam it. Just that my worries about her are decreased somewhat by knowing that she can cast death magic if she needs to.

>>3776997
Looking forward to it, BHOP.

>>3777010
>also, i finished adding in the Level Ups for the Pepperbox Gang, if anyone is interested or would be willing to tell me if they feel balanced well enough.
Sure, I'll take a look. Let's see, Athens is pretty cool, more and longer hair-limbs. The new Flesh Artisan ability has a lot of potential for synergy with Hera's fish, too. That Generator augment, though...It's not bad, but it's not the Augment I'd pick if I were her. Feels kind of defeatist, it's mostly going to be useful if you're both swamped by enemies and having heavy backlash from your powers, at which point I'm not sure it's going to be enough to help you.

Cajun's got some neat stuff. Earthquakes and the ability to plant yourself against being moved, natural combo. The new Generator power will give her some AoE to back up her strong single-target abilities, too, very nice. And more efficient shots, always good. Solid upgrade.

Veronica is investing more and more into the slimegirl aesthetic with that stretching power. I like it, she needs mobility. The bubble enhancements continue to make them a surprisingly powerful weapon. And that Augment is just fucking terrifying. You punch the weird slimegirl and an entire skeleton shoots out of her knocks you over. I don't want to fight Veronica ever, now.

And Hera gets some nice new tricks. More retaliation for hurting her constructs combined with greater penalties for anyone who hurts her friends. It's going to get to the point where enemies will regret attacking anyone in the fight but her, which might force her into a tank role, I guess? Which I guess is what she wants. And the Augment goes without saying as very useful.

I'd say the Gang's biggest problem is probably that their abilities don't coordinate super well with each other. We've got a lot of radial AoEs that they can't make each other immune to, so they can't fight in any sort of close formation but have to stay distant from each other. Makes it harder for each of them to cover the others, which means they need those AoEs even more. It's got the potential to be a bit of a slippery slope.
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>>3777126
yeah, alot of that is holdovers from when they all were on their own. unlike Shus gang they each had a pretty long stretch of being a solo player, and its hard to change from that as your abilities cant simply just switch gears just because you made some allies. if you've noticed, when grouped up their use of their abilities does tend to become more focused and narrowed on what they use, for reasons you pointed out. its actually pretty funny that Hera, the longest running solo player of the group, has the most group focused abilities, but being a Hive Mistress does that to you i suppose. though, mind you, im not sure id want to be around them if they got hold of an engine and synergized their builds more.

also i just realized theres a certain joke Veronica is really suited for im unsure i should make...
>>
>>3777158
>yeah, alot of that is holdovers from when they all were on their own. unlike Shus gang they each had a pretty long stretch of being a solo player, and its hard to change from that as your abilities cant simply just switch gears just because you made some allies. if you've noticed, when grouped up their use of their abilities does tend to become more focused and narrowed on what they use, for reasons you pointed out.
It does bring up a really great topic:
How self sufficient are our family members when going solo?
>>
>>3777165
Shu; Good.
Shes got a good mix of abilities. the biggest issue she might have is no proper melee weapon to help hold enemies off besides the contender, which isnt bad but doesn't have outright raw melee power most melee abilities have. her drill is nice but just like her Maw, takes some setting up, but overall she has what she needs to survive, just not excel.

Rath; Superb.
outright raw and utterly terrifying in melee combat, good defenses too. her Strands double as giving her mobility and as slight ranged weapons, and her boils too give her a ranged option while giving area denial. her only weakness is if someone has Radiant and/or Heat resistances she can suffer a bit, but even then shes far from helpless.

Julia; Decent.
if she can get up close shes can be an outright monster against anyone, having a very varied and hefty melee build with many options. the issue is she has no real way to get into melee and isnt otherwise that fast, and her defenses are there but a bit lacking.

Dorian; Good.
he has extreme adaptability with his forms, is a nightmare to pin down, and has some ranged capabilities, but enough hit and run maneuvers and options to negate the need. his issue is his stats. they aren't terrible but for his level that are lacking. Regen is nothing to ignore but it with how few rounds battles last its no replacement for actual raw stats. if someone can pin him down even for a moment he could easily be fucked and dead quickly compared to the rest of our party, besides Amara.

Amara; Decent.
Her clones are actually really good, and especially for the cost and tricks they can do, like further splitting. they also offer her living shields to help her Queen Crimson out. her lexicon gives her alot of options and adaptability, and while its not the strongest, the air cannons still deadly, and now that she has a Calcite armory she has some decent melee options. the issue is, if someone can ignore or get past her Constructs, shes basically over with. Queen and Ver are good but wont defeat an enemy that can get past everything else, only give her much better chances. she actually feels more like an extreme type character. either she would dominate a battle or fold like paper.

(1/2)
>>
>>3777165
>>3777196
Gina; Good.
back when it was just her Ver and Neuromancy, she would've been fucked, as she really had no way to deal true, hard damage. now? while they are low level, shes got too decent attacking methods and some defense to boot, with her Vitruvian just being a boost or allowing moves that sting hard to do so twice. shes also ahead in stats with a good spread. her only perhaps minor draw back is Neuromancy defenses right now still strangle her build a bit hard, due to her other options still being low level, but she could still handle the situation with some clever thinking.

November; Good/Superb.
while without a loadout of relics or her tank she suffers a bit, her kits still got good all around utility, making her devastating at ranged and nothing to underestimate in melee, even if its just her claw and boosters. her defenses arent lacking either. mix in her tank and/or a relic loadout and she can easily handle any situation.

Francine; Poor.
the ability to copy other Cores is neat but they will probably know how to counter it and might even have resistances to it. getting healed and whatnot from it while slowly turning your foe into spaghetti is strong, but certainly at this level not so strong as to stand on its own. her stats are scary small, she better not be wearing high heels because i fear what happens if she trips wrong. im of course over exaggerating but she really is not ready to be on her own.

(2/2)
>>
>>3777158
Yeah, that makes sense. It is easy to forget sometimes that Julia and Rath are the only members of our party who did any leveling outside the group. Everyone else has always been building with team play in mind, and even Julia and Rath have been with us long enough to have adapted their focus appropriately.

>>3777196
>her only weakness is if someone has Radiant and/or Heat resistances she can suffer a bit, but even then shes far from helpless.
That's not a weakness, actually. Burrowing Blasts, she ignores resistance and immunity. Her weakness is absorption, she doesn't have a way to counter that yet. It seems to be a decently rare defense type, but still something that could give her a lot of trouble if she encountered it.

>his issue is his stats. they aren't terrible but for his level that are lacking.
Technically it's the opposite. His stats are amazing for his level. Remember, the Arbiter's Appetite increases his stat gain by half again, and he's gotten a big stat boost from consuming a Core. Dorian is doing very well for himself, it's just that our party tends to punch outside our weight class so that's easy to forget. If Dorian stuck to level-appropriate threats he'd have no problem.
>>
>>3777238
>Rath
oh yeah, i forgot resistances and immunities are utterly worthless to go for.

>Dorian
to be fair i was talking a bit closer to the type of areas our group is a part of, and considering how this game works, id argue he is still higher level. i mean, alot of its is his level ups have simply been more quality over quantity, due to many factors. not all abilities are mare equal afterall. he still lacks in my opinion a proper counter to being forced to dig his heels in though.
>>
>>3777274
>he still lacks in my opinion a proper counter to being forced to dig his heels in though.
I disagree, he has a lot of counters to being pinned down. He can't be grappled or pinned physically, he ignores rough terrain, it's impossible to impair his movement by any effect, he can go into a mode where he's highly resistant to Neuromancy or Phantasmal auras, he can turn into mist, and while solid barriers can impede him, he can easily climb over them. Also if anyone tries to hit him in melee he has reactive blood-spikes and if he has at least ten Charge levels automatically hits them with a lightning bolt. And the Neurotic Halo auto-critical counter. Dorian is really hard to keep from running. It's not impossible, but I still like his odds.
>>
>>3777340
guarantee you like ever other resistance we have seen his 'immunity' to grapples and liquid based escape methods will become common place to be fully negated.
>>
>>3777345
Maybe. They've been pretty rare, though, it's mostly us who has them, and they've mostly been about damage types rather than status effects. But even if they do become common, that just means that there's nothing we can do to protect Dorian's mobility from being impeded, and there's no point to worrying about it unduly. So we give him abilities just in case he does get impeded, which Red Death and Resplendent Thread seem to provide, and don't agonize over the possibility that his main playstyle will become completely nerfed.
>>
>>3777367
actually i think a few enemies have had similar abilities. certainly close enough to be seeing a pattern with higher level daughters simply negating or even turning others defenses against others. id also but utterly surprised if more melee focused high level daughters had nothing up their sleeve to keep people like Dorian where they want him, being liquid isnt common but its not rare enough for it not to be an issue to be prepared for.
>>
>>3777196
>>3777199
Shu:
Like a king on a chessboard, Shu's greatest ability in a fight is with allies be it construct or an allied daughter. But despite her developing habits into branching out into different abilities, she's vulnerable to the keystone Army conundrum. Her other abilities that supplement her hive construct specialization rely on her core ability remaining viable. Lock out Shu's core ability or counter it tit for tat with an anti-construct measure and Shu's floundering for options that put her into the fray of danger as a lonely army of one as some of her abilities are still underdeveloped and lacks personal defense measures such as abnormal status effects, elemental damage, and giant waves of aoe damage.

Gina:
If Neuromancers are the wizards of Body Horror, then Gina is a squishy one. For all her strengths in Neuromancy, she's still vulnerable to close combat. And despite getting new powers (Gladatorial Swarm, and Alabaster Perfectionist) that make her more viable at physical close range combat, those abilities have been underdeveloped and only serve to help her survive longer until she can figure out a way to turn the tables. A sufficient fighter who thrives in close combat and Neuromantic immunity could easily end Gina.

Rath:
Good Juggernaut, but she still has key achilles heel weaknesses. For one, she's got no resistance to Cold damage, She's still susceptible to Neuromantic and Phantasmal Conduit shenanigans, those with the proper build and agility (like Churem's Calcite Critical hit slashing build) to react can sever Rath's limbs at the seams and take advantage of her lack of health or bio regen. And one could exploit her hotheadedness to force Rath to burn herself to death with a Morton's fork scenario. To top it off, she has no resistances to abnormal status debuffs. If Rath is hit with sufficient amount of status debuffs that cripple her strength, then said person could easily take her out. Pressure Rath long enough, and the Firecracker fatally fizzles out.

(1/2)
>>
>>3777417
Dorian;
Speed may be Dorian's thing, but if he stops moving he's dead. he might have a supplemental abilities that helps him stay on the move (Canvas Form, being impossible to grapple, high resistances to Neuromancy or phantasmal conduit auras), but he still has to deal with the issue of fragility. AOE attacks can wreck his day if he's caught by them, opponenets with Immunity to electricity can shrug off one of his two major damage dealing methods, and if there was an opponent whose immune to slashing damage AND electricity damage? He can't do much to even lay a blob on his opponent. And his amorphous physiology will make him weak to sufficiently strong slimegirls.

Julia;
The painter can break, cut and reduce bodies into bio-putty all she likes, but against unending hordes and ranged fighters, she's easy pickings. Julia's got no mobility to speak of whatsoever, and hasn't invested points into resistances against abnormal status effects like Neuromancy or Phantasmal conduit shenanigans. Her elemental absorption helps mitigate abilities that rely on constructs that deal DoT and abnormal status effects, but she's still gonna go down if a projectile hits her with the strength of a Dainsleif.

Amara:
Skintalkers are fragile. And Amara's found a decent workaround in the fragile nature of her body with a defensive network of "shadow clones", but her inherent fragility and the result of one of her passives makes her more vulnerable to liquid manipulation effects and Flesh Artisan skills in general with a general lack of defense against abnormal status and elemental effects. And she lacks abilities that give her a good form of defense such as armor or increased mobility. And despite her ability to produce a clone army, if the enemy wipes out more clones than she can reasonably produce and scatter, or if they manage to track down Amara Prime, she's doomed.

November:
The Perils of a forgebody, he health is highly dependent on her forgebody integrity. November can't really "heal" her body in short order if she's hit by a strong ability that mangles a limb, and despite her Neuromantic and Phantasmal Immunity, she's still susceptible to the other abnormal status effects or other elemental damage sources. And since her body runs on a forge core, she has to keep that power source safe from theft and manage her power output.

Francine:
The newest Member of the family. Her Trademark ability to become a Ditto fighter that mimics their core, still requires a setup time, and because she's relatively new and has a lvl 3 core, she doesn't have much to go with.

>>3777199
>>3777196
If you've listed their strengths, then I'll list their weaknesses.
>>
>>3777417
>Rath
i dont count Cold as a weakness because ignoring resistances and immunities seems like something we will encounter too much of anyways, at least for Damage types. Rath actually has an absolute ton of ways to prevent herself from suffering from limb removal actually. shes probably the example of how high level daughters get around counters, by having more than one way to basically do the same thing.

>Julia
its quite possible her skin could eat any Neuromantic connectors that try to hit her, so i wouldn't say shes totally lost against them as a whole. physical connections still seem commonly necessary for neuromancy to some degree.

>November
actually, i think BHOP has said she naturally very immune to alot of status effects, as being metal instead of flesh, a ton of effects simply outright dont work on her. shes actually a nightmare because of that for most status based daughters we have seen examples of.
>>
>>3777417
To be fair, I think Shu would do okay against someone who just had anti-construct powers. Dominus Bloodline still gives her a very powerful tool that supports the use of her other powers quite well. It's just that Lepisma is also making it impossible to use the Bloodline against her effectively, so that's a wash too.

>>3777419
>and if there was an opponent whose immune to slashing damage AND electricity damage? He can't do much to even lay a blob on his opponent
Not quite, Resplendent Thread ignores slashing immunity. But it's not that great yet, so you are right in the short term. Let's put some points in it after this fight.
>>
>>3777470
sadly, i have a feeling despite the toughness of this fight, it still wont be enough levels alone to justify heading home and ending the hunt.
>>
>>3777476
Maybe not heading home for good, but we're going to want to drop it off first because there's only so much room in the tank. Might as well take the opportunity to eat before heading off for our next hunt.
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>>3777480
defeats the purpose if we just go right home.
>>
>>3777507
Does it? We have teleportation. We can get right back here with zero effort or time expended. Plant a Gear spoke, pop back real quick to drop off Lepisma and whatever can be salvaged from her constructs (normally constructs would be worth nothing, but given her bio-necromancy thing there might be something to take from them), then return here immediately and start hunting again.
>>
>>3777456
That said, it's the little details that go unnoticed that can kill a daughter.

November's forgebody? Sure it's made of metal, but a heavy attack with enough strength behind it that deals sufficient blunt, piercing or (for some reason slashing) attacks that can pierce that armor metal of her body can deal major damage to November, like a Dainsleif Spear. A well placed spear that pierces her forge core would be instant death.

>>3777470
Like I said. Lepisma's anti-construct hijacking hinders Shu's greatest strength. The Neuromantic hijacking and the reversal of the Dominus Bloodline against Lepisma herself hinders Shu further and limits her options against Lepisma.

>>3777480
>>3777476
Well, 8 levels from a daughter like Lepisma would be bhop being unfair to us. Lepisma is a solo player veteran of more than a dozen battles, took out a weakened behemoth class monster, and is noted to have a unique hybrid ability made from separate components. Another thing to note is that there are parts of the Worm Amalgam still existing (albeit decaying) and there's also a chance that some of the wyrm biomass within the flooded cave may have been preserved by the salt water. Hopes that a harvest of 24 lvl up points (8 family members, 3 per family member) would be a decent harvest. But that implies we somehow manage to kill Lepisma, so I'm not trying to count the chickens before the eggs hatch.

Also, this poses a question: if we do kill Lepisma and an amalgam, how, when and where are we going to feast? do we use Escher's Gear to teleport our family to the kill site and feast there? Because at the moment, eating at the kill site quickly and running for it like a family of cheetahs seems like the prudent thing to do at the moment. We also have to deal with figuring out a way to transport the tank.

I also think we should find more waypoint locations, although it carries a risk of accidentally encountering Charon in the fast travel tunnels.
>>
>>3777527
it still takes time actually, we dont even know if the rest of our family will be busy and dont want to interrupt them, and heavily interrupts the flow and purpose of building a single, large reservoir of levels to consume all at once, that way we dont take something we end up not wanting due to seeing something better, and can better coordinate the overall process.

>>3777534
i mean... a well places hit of high enough power would down any daughter.

>Second part
it has been a running theme even high level targets to not actually yield that many levels(in the context of us being in a team playstyle). its why i didnt want to go after small fries, as even with what BHOP Promised 1 level per persons not really worth it, especially with one needing a massive boost.

stack the biomass on the tank and keep moving. when it comes to levels, biomass has been shown to be able to be compressed for later consumption, we have no reason to think we couldn't do that ourselves.

id prefer to avoid waystations for now as much as possible.
>>
>>3777557
>it still takes time actually, we dont even know if the rest of our family will be busy and dont want to interrupt them, and heavily interrupts the flow and purpose of building a single, large reservoir of levels to consume all at once, that way we dont take something we end up not wanting due to seeing something better, and can better coordinate the overall process.
Maybe. But we should at least drop it off. Like I said, only so much room in the tank. Even with the ability to compress it, tanks are cramped. We've got two humans, an eight foot-tall cyborg, and Marco the giant camel spider, not a lot of spare room left. And if we stored it on the outside of the tank, we'd have to worry about anything that might spoil it, acid rain or enemy attacks or what not. We don't have to eat it now, we can save it for a big feast, but we should store it back at the Lair. I'm sure it's got a pantry somewhere, or if not we can make one quick.
>>
>>3777573
agree to disagree then.
>>
>>3773914
>>3773916
>FuzzBuzz "buzzes contentedly" like how a cat purrs
>LOUD BUZZING SOUNDS TO THE RHYTHM AND FREQUENCY OF PURRING
>>
>>3777584
I just don't see the problem, it will only take a couple minutes. Are you worried that we'll get sidelined by something else if we go home, and get distracted from further hunting?

>>3777589
I'm pretty sure FuzzBuzz's buzzes have been precision engineered to not be annoying. Side effect of that ability Shu has to minimize the volume of swarmling wing beats.
>>
>>3777598
regardless, it shows that Shu's swarmling can possess a stunning a degree of volume control, from going near silent (default) to annoyingly loud (Cicadalings)
>>
>>3777598
among numerous other things. look, like always, we're not going to agree so there no point to continuing this. we're just going to talk in circles around eachother repeating the same points because its just opinions and nothing actually said convinces the other. im not trying to be an ass im just seeing clear patterns with alot of these conversations and I no longer see the point in continuing once it gets to these points.

>>3777589
i doubt its that loud, its probably just a soft little buzz that slowly lulls you to sleep, like a lullaby.
>>
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>>3777614
>>3777598
We'll have to see what the yield is between Lepisma and what remains of the Dead Worm before deciding. I do hope there are some leftover biomass sitting in the flooded cave pickled by seawater that we can salvage.
>>
>>3777614
I don't know why, but every time I see this picture I am filled with an inescapable sense of deja vu. And not deja vu for the other times I've seen this picture. It's like some neuro-fractal basilisk out of a bad cyberpunk novel, hijacking my brain and altering my thought patterns just by looking at it.

>im not trying to be an ass im just seeing clear patterns with alot of these conversations and I no longer see the point in continuing once it gets to these points.
Didn't think you were being one, just trying to understand your position. But if you think we're not going to get through to each other, then sure, let's drop it.
>>
>>3777632
i wonder if pickling the biomass affects what it can give you, like some other methods can?

>>3777633
>I don't know why, but every time I see this picture I am filled with an inescapable sense of deja vu. And not deja vu for the other times I've seen this picture. It's like some neuro-fractal basilisk out of a bad cyberpunk novel, hijacking my brain and altering my thought patterns just by looking at it.
maybe a fat bee abused you as a child? can bees even get fat? im not sure how that works with bugs.
>>
>>3777641
>maybe a fat bee abused you as a child? can bees even get fat? im not sure how that works with bugs.
bumblebees.
Bees in relative scale to a child would be slightly larger than an adult.

>remembers the time where 4-year-old me and a group of children ran around a playground playing keep away with a bumblebee.
Bumblebees are fucking huge man when you put it to scale in comparison to a 3-4 year old.
>>
>>3777641
>i wonder if pickling the biomass affects what it can give you, like some other methods can?
We'll just have to experiment then.
>>
>>3772165
>Also, regarding the balancing of this encounter; you've scored a brutal strike against Ledisma, destroyed the Worm in a single blow, and severely gimped one of her creations while another has a Parabellum drilling it's way to its heart.

A question:
Of the three retainers (Great Sword Soldier, Half-baked spider, and Centipede), Which of them has the Parabellum in its heart? Is it the Centipede?
>>
>>3778289
(You are correct; the Centipede Retainer has the Parabellum.)
>>
Okay, I've been meaning to bring this up. Is it "Lepisma" or "Ledisma"? She was introduced as Lepisma. But she's been consistently Ledisma for the rest of the narration, so was that just a typo? Because if so it's a pretty neat coincidence, "lepisma" is the genus that silverfish are part of.
>>
>>3778365
(Her proper name is Lepisma, as a reference to the scientific name for silverfish. 'Ledisma' came about as a typo, my apologies.)
>>
>>3778375
No worries, just trying to figure it out. Thanks for the answer.
>>
>>3778387
>>3778375
>>3778289
>>3777641

Gentlemen..... I know it is amybe a bit lat ebut i finished my sixth cahpter of a Journey thorugh Europe... I had some significant delays with this one....God Damn it i started this chapter over at three different points........ beacuse i was unhappy with the quality

Chapter 6: A Trail Uncovered
Mina and her friends agree to help the police to try and apprehend a Drug Dealer and Supplier. Mina receives a title after soemone blabs about one of her fights https://docs.google.com/document/d/1OYkIGR1BJLc1R0NFWGtytwAelbRkxWz4171tnp1kDfg/edit?usp=sharing


As always your thoughts and criticism are highly appreciated.

I have also added the bloopers i usually put in at the end of a document.... Mostly because i am unsure if anyone even reads them.....

I will be taking a small break from writing these. I want to plan the future of the story over the next week….. Also i will be playing Octopath Traveler quite a lot over the next week since i got that for myself not to long ago and wanted to get around to playing it for some time now.. I should be back with more stories of Mina and her Friends in about two to three weeks. depending on how long it takes me to write the next chapter. Seriously i have done little more than write these stories for the last weeks... it's time i send some more time on my friends.

I will still partake in the veins but wont write a lot outside of that

Have a great Day/Evening/ Mornign wherever you are

C signing off to play some games
>>
>>3778942
(Excellent, I look forward to reading it when I have some more downtime. Also, I hope you enjoy Octopath Traveler. It's quite the experience, and speaking kf games I'm rather looking forward to Borderlands 3 in the coming weeks, myself. Have fun, and I look forward to seeing you in the Veins.)
>>
>>3778963
Thank you...(I played like five minutes since i wanted to finish my writing before i sink like 60 hours into the game to finish it) I thought the profesor looked quite charming.... not sure if i made a good choice to start with but i will see and learn
Never was fond of shooters but i heard the borderlands series was a pretty fun series of games.... Maybe i will give them a try when i come across them in a sale one day
>>
>>3778942
well, hope you enjoy your game. octopath looks interesting but unsure its my type. tend to be super picky in what i enjoy recently.

ill get to reading this chapter as ive got the time, interested in where it leads for sure.
>>
>>3778942
Neat. I'll get to reading this after dinner. I hope you enjoy Octopath, I've heard good things about it.
>>
>>3778942
Overall Thoughts;
Not bad. I will say the first part felt a bit slow. Not much happened it felt like, but wasn't outright boring to say the least. The fight was interesting, though some bits felt odd. Didn't feel like a smart or understandable move to try and bribe Mina with drugs when it was both clear the spell wasnt working on her and she was there to stop such things. Feels like just offering to spare her would've made more sense, otherwise shove the drugs down her throat and force an addiction to force her to be a reliant customer or something. It also felt a bit odd the customer she was intending to meet didn't show up, even if she would've just run away once the fight started it seemed like that was implied to be the point? Use her as bait to get the drug dealer out.

Otherwise not a bad fight. A bit hard to put into words my thoughts on it. Well written overall, but its feeling very… odd(?) how Mina should basically be dead but the Avenger is so overpowered no one can apparently deal with it. Ill admit in that way the balancing feels off and id be lying if i did not mention the pattern showing up there was not the most entertaining.

Still, looking forward to more. The Drug dealings are clearly not over i think, i think they are all jumping the gun way too early there if im reading things right. Looking forward to seeing if that bites them all in the ass, heh.


Major Thoughts;
>The weird cubes from josh
I have to say that scene really made no sense and i didnt get what was going on there. Biomass and Health refill automatically outside of combat, even implied to do so acceptably fast. Natural hunger also isn't a thing and while we don't know the limits, the Hunger can take days if not weeks to make a daughter succumb to it, at least if they are mentally stable. As the hunger also isn't literally hunger aswell, and also is tied to mental stability, it feels really out of place that a girl who just rested for the night surrounded by a group to help her mentally and ate not too long ago while having paid no price in biomass recently would seem like shes ‘starving’ in any way. It just a bit too jarring personally for what we know about how the crucible works.


Minor Thoughts;
>Avenger
Gotta agree with BHOP, the Avenger is great. Autistic possessive murder worm is fun to listen to.

>Avenger again
Man Mina is lucky to have that sword, even if it feels like a bad longterm investment shorterm its basically the only reason she has gotten this far.

>Dream Touched
Got a feeling shes not as gone as people think. Not a good sign when a body just disappears upon death, not how the crucible is supposed to work.
>>
So I took the time to day to mull this over and write up my thoughts on our opponent Lepisma, her playstyle habits, her possible next move, and long term. But I'll post it in the next vein given that it's gonna start in 8 hours.
>>
>>3779809
Let's just say that her charm spell not working on Mina due to Rara and what Dream Touched assumed Avenger. This in combination with the pain she felt from the slash and her own circumstances made her very angry and she just threw her normal attempts at persuasion out the window.

She tried some good old normal intimidation to get the answers out of Mina as she thought emotional manipulation due to abilities were ineffective. But normal fear still works even if someone is immune to ability based fear. And Mina clearly showed signs of having emotions earlier in the fight.

She would have forced the drugs down her throat afterwards and send her back after filling both Raras and Mina's minds mit memetic triggers to cause as much havoc as possible.


The customer actually got lost when the song that was guiding them ended abrubtly. They were apprehended shortly after the events of the fight.

The Avengers situation is something i will address in Mina's next dream sequence.... A certain someone has something to say about that whole thing
Avenger is gonna be fun.... I based it on a certain type of weapon from a universe I am a big fan off.... There are gonna be shenanigans to be had. It also is that the Avenger was an unknown to her enemies until now. Now people know about it and it's power... A certain bunny spilled the beans on that

>The weird cubes from josh
Yeah Mina is having a small problem with her BIO economy. The cubes are actually recycled BIO Josh gathered and that can be consumed by a daughter to recharge up to 100% BIO per cube.
>>
>>3779954
i guess most of that is acceptable an answer.

>Yeah Mina is having a small problem with her BIO economy. The cubes are actually recycled BIO Josh gathered and that can be consumed by a daughter to recharge up to 100% BIO per cube.
well, i understood what the Cubes were more or less, i was just saying its doesn't make sense for Mina to be having those biomass troubles or any issues related to it. unless a vampires following her around constantly leaching it, but id think that would count as 'combat' under crucible rules.
>>
(The 29th Vein is open, Gentlemen. I wish you the best of luck.)

>>3780059



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