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File: Dark Lord.jpg (68 KB, 800x594)
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>http://suptg.thisisnotatrueending.com/qstarchive.html?tags=+Sword+%26+Sorcery%2C+Dark+Lord%2C

After acquainting your wife with your palatial accommodations and entertaining an overabundance of simple but fundamental questions you wished someone else could’ve answered five years ago, you reluctantly turn your attention to the census you’ve kept a custom of recording. Getting married to the chieftain’s daughter and taking each other’s virginities was a most pleasant diversion, but immortality won’t attain itself, and evermore labor and research remains to be done.

>> THE SORCERER-LORD, RENDING STORM: (Tornado)
> Personal Traits:
> Quite Young: Reaching twenty-three summers, you are nearing what the barbarians consider manhood and though their respect doesn’t come easily, you’re still in the throes of youth with decades to continue your work.
> Aspiring Occultist: Despite the inherent risks of dabbling in the forbidden arts, you’ve attained a dangerous level of personal power and have a firm foothold in the first rung on the latter to petty godhood.
> Blood Bound to the Sky-Crawlers: You have earned the eternal friendship of the Sky-Crawlers clan and they will fight for you against nigh any foe without question if called upon, but they expect you to do the same.
> Sinister Mustache and Goatee: You couldn’t be a more obvious sorcerer if you tried, and if you applied yourself, landing a job as a sultan’s vizier would be child’s play.
> Comfortable Clothing: So far as you are concerned, your flesh is merely your mind’s vessel and you see no reason it shouldn’t be garbed in the comfiest clothing that you possess.
> Hospitable: Despite the paranoia most mundane men have toward practitioners of the dark arts, when resources permit you are welcoming toward visitors to an extent that would humble most sultans.
> Cordial: When you’re speaking to an individual of greater or equal power, you maintain a cordial tone and strive to maintain the utmost politeness, but make it abundantly clear that you are a sorcerer of great power and not to be trifled with.
> Lingual Fluency: The Tongue, Proto-Settik, Contemporary Settik, Snap-Jaw

> (1/7)
>>
>>3636849

> Disciplines:
> Wind (6) You wield the force of a raging storm within you, and with no more effort than a mild jog you can fly as quickly as any bird, though a carpet or broomstick are necessary to balance. Not to mention, the winds you can summon around your person are capable of deflecting projectiles with ease and if pressed, you can bring forth a gale mighty enough to shatter boulders in moments, let alone bones.
> Runecraft (6) You’ve discovered that not only do they bare a striking similarity to the written language of the Proto-Settik tribes, but that they are meant to be written and read from top to bottom rather than left to right, and you’ve been going about your studying and note-taking all wrong.
> Fire (3) In time your enemies shall come to dread your name, for the fiercest flames flare forth at the merest flick of your tongue and snap of your finger, to say nothing of the concussive doom you are capable of flinging as casually if you were a child with a camel’s stitched hacky-sack, or the horrendous fireball you can send hurtling into their ranks!
> Hexcraft (3) If you have access to an item of close connection to a specific individual, most preferably a body-part but possibly a sentimental object, you can fashion a crude effigy of the individual in question, and upon focusing on it whilst chanting their name and meditating on your intent, induce any number of nightmarish illnesses and ailments in them.
> Demonology (1) For the most part due to the black scroll’s exposition, you’ve learned the bare minimum necessary to summon and attempt to bind a demon to your service, though doing so without proper preparation would be unwise to say the least.
> Darkness (1) Thanks to ‘Lord Umbral’s Diary of Debauchery’ you have learned to thicken the shadows around yourself while muffling the noise that you make, and while this does little but make you a bit more difficult to spot after dark, according to Lord Umbral’s writing, in time you can be nigh-invisible.
> Earth (1) After reading ‘From Garnet to Gravel: A Compendium’ you’ve learned how to attune yourself to the sand and soil, though the stones themselves are yet to move at your command, and the amount of sediment you’re able to shift is trivial at best.
> Decay (0) You’ve discovered that the midpoint between life and death can, in theory, be channeled to unleash a wide array of deleterious effects on your foes, and offers a surprising amount of useful, if ghastly tools of the occult.

> (2/7)
>>
>>3636849
>>3636851

>> Ruins of the Palace
> Structural Integrity: [297 out of 20,000] Most of the roof is missing or crumbling, the floor has been worn down to cobbles, and many of the halls and chambers have outright collapsed. To say nothing of the cobwebs and tears in the tapestries. It's still marvelous, but it looks like it belongs to a beggar king. You honestly can't tell a difference since before the golems and snap-jaws started working on it.
> Fortification Rating: [209 out of 209] Though this place wasn’t built with fortifications in mind, there was once a token wall surrounding the premises, and thanks to the tireless labor of your minions, it stands once again, although it’s more of a makeshift line of boulders and debris than any mortared and orderly assemblage of stone. Outside of the wall, a wide trench has been dug-out with the intention of making a moat, and extends to encompass the whole of the perimeter. In the absence of specific instructions, the snap-jaws have begun piling jagged rocks and sharpened poles at its bottom.

> Resources:
> Treasure: [5,318] Mounds upon mounds of gold, silver, and jewels! Oh, and the handful of coins the raiders had tossed on-top. All guarded by the pair of golems that would've struck you down alongside the other would-be pillagers if they didn't sense the aura of sorcery about your person. It is a princely sum to be certain, all that's needed is to find somewhere to actually spend it.
> Corpses: [18] They were in a grotesque condition before the rot set in, but the desert heat has kept them from rotting too quickly and who knows, you might find a use for them.
> Camels: [4] Four one-humped dromedaries with the fiercely defiant temper characteristic to their kind, but they’ve gotten used to you, and they’re easy enough to ride now.
> Test Subject: [1] Held in your deepest, darkest dungeons and absolutely terrified of you and the sorcery you wield.

> Artifacts:
> Lord Umbral’s Diary of Debauchery: An obscenely detailed series of homages to the debauched escapades of the self-proclaimed Lord Umbral, and some explanations on how to improve one’s sexual performance and manipulate the shadows to their own ends.
> Tokal’s Dissertation Into Decomposition: An exceedingly morbid and well-written, if archaic scholarly work presenting a number of novel principles surrounding the platonic ideal of decay, and even better, an abundance of suggestions for aspiring occultists to put it to use.
> A Humble Treatise on Proto-Settik: A supremely uninteresting history book concerning the tribes that preceded the Settik empire, which nonetheless has several chapters concerning their written language which, while greatly simplified, was closely related to the runic script.

> (3/7)
>>
>>3636849
>>3636851
>>3636852

> From Garnet to Gravel: A Compendium: A most boring but informative academic work dedicated to chronicling the properties, both mundane and metaphysical of every stone both known and unknown, though the eccentric author died before finishing his text.

>> Population:
> Minions:
> 2 Clay Golems: Fearless, tireless, strong as a dozen men and unflinchingly loyal. They're excellent for anything resembling combat or manual labor, but their lack of intellect prevents them from doing much else. Gloriously, you have managed to repair the damage inflicted by the ‘Emissary of Koios’ and reactivate them to do your bidding!
>> 188 Snap-Jaws: Tiny, wiry, and vicious in numbers but cowardly when the odds are against them, these jackal-spawn are subhuman in every way but are adequate enough at most simple tasks if enough are thrown into the problem. They subsist on insects and vermin, have an encampment in the palace’s courtyard, and worship you as their glorious god-king. You have seen fit to divide them into three broad castes.
> 41 Upper-Caste Snap Jaws: The highest caste of your snap-jaw minions, these are allegedly superior to all others but this early on in the selective breeding program, the differences are marginal at best.
> 122 Lower-Caste Snap Jaws: The lowest caste of your snap-jaw minions, these are allegedly inferior to the upper-caste but this early on in the selective breeding program, the differences are marginal at best.
> 25 Sterile-Caste Snap Jaws: The sterile caste of your snap-jaw minions, these saw fit to accept that they aren’t fit to reproduce and abstain from participating in either one of the primary snap-jaw castes.
> Subjects:
> It is sorely needed!

> (4/5)
>>
>>3636849
>>3636851
>>3636852
>>3636859

You haven’t yet received the snap-jaw birth census for this season.

It has been some two weeks of idle gallivanting since you’ve consummated your marriage, and no less than two months remain of the Fall of Year 4. How do you wish to spend them?

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: ??)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Continue your studies into the Discipline of Runecraft, (DC: 24)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of Fire, (DC: 18)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Attempt to awaken the sorcerer’s spark in your wife, (DC: ??)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, contact the chieftain of the Sky-Crawlers, and make an offer for the hand of his daughter before another does, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)
> Abandon your studies in favor of a brief honeymoon with your wife, because you only get married once (or not), (DC: ??)

> (5/6)
>>
>>3636849
>>3636851
>>3636852
>>3636859
>>3636863

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Keep your wife entertained while you concern yourself with other affairs

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Play pattycake in the sand for your newlywed bride’s amusement

> (6/6)
>>
>>3636863
>Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: ??)
The last ingredient we need to make a golem.
>Attempt to awaken the sorcerer’s spark in your wife, (DC: ??)
She can't help us if she can't cast spells.
>Begin laboring on the palace's Structural Integrity. (+20 per Golem)
Both of them.
>Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
All of them that can work.
>>
>>3636867
Yay, new thread!

>Begin studying how the golem's proto-souls are structured, and how you could form one
>Attempt to awaken the sorcerer's spark in your wife
>Structural Integrity
>Structural Integrity
>>
>>3636873
agreed.
>>
>>3636873
Supporting
>>
>>3636873
>>3636880
>>3636936
>>3636939
> Roll 1d20, DC: ??
> Bo3

> Roll 1d20, DC: ??
> Bo3
>>
Rolled 9, 14 = 23 (2d20)

>>3636950
Please don't fumble on the wife-
>>
Rolled 19, 9 = 28 (2d20)

>>3636950
>>
Rolled 8, 2 = 10 (2d20)

>>3636950
Someone ordered a fumble?
>>
Rolled 11 (1d20)

>>3636958
Tempting the fates.

>>3636955
>>3636952
Not bad.
>>
Rolled 8 (1d20)

>>3636965
Hmm.
>>
Rolled 1 (1d2)

>>3636965
>>3636966
Intriguing.
>>
>>3636967
>>3636966
>>3636965
...Ominous meter rising...
>>
>>3636863
Where's the option to train the wife in the magic arts so that she can help us with our research?
What's her name actually?
>>
>>3636985
It was right under the block of "read books."

>>3636967
Actually, what is her name, QM? We can't really just keep referring to her as wife.
>>
>>3636988
Ah, must've missed it

Stat block is becoming pretty big now
>>
>>3637007
Yeah, it kind of is. Maybe put it in a pastebin and link the pastebin to the thread? Seen it done before.
>>
File: Abstract Brain.jpg (404 KB, 693x693)
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>>3636873
>>3636880
>>3636936
>>3636939
>>3636952
>>3636955
> 19 VS DC: 18
> Minor Success
> 14 VS DC: 16
> Minor Failure

So far as you are aware, only one facet of the golem’s construction eludes your knowledge. Granted, you’ve yet to truly grasp the network of strands which animate a golem’s form or the breadth of runes that guide its motion, but their principles are plain to you, and their mastery is inevitable. No, what you lack is an understanding of the proto-soul which renders it anything more than inert rock, and more importantly, you have no idea as to where they originate to begin with. Are they artificial, manufactured by deep meditation, or did they once belong to sapients, but were sculpted over time to fulfill the golem maker’s needs?

These questions consume your mind, and were it not for your wife’s presence, you would descend into another one of your frenzied obsessions, but for her sake you restrain yourself and focus inward. Over the course of a week of uninterrupted meditation in a locked room, you begin to ponder the architecture of a golem’s mind, which leads you to think about the nature of thought itself. The mind is fundamentally inward, focused on facilitating the drive of the soul, but what if the mind were sent outward, to attune to the drive of another?

Hmhmhmhm, this matter merits further consideration, and in an endeavor to further understand the fundamentals of that which makes the mental possible, you sit cross-legged in the center of the snap-jaw’s camp, and focus beyond any sane level. It takes almost a month of nonstop reaching, but eventually, your thoughts uncover a subconscious barrier, and as if physically sharpened, cut through it with reckless abandon. Your mind is immediately flooded with a cacophony of debased lust, feral hunger, and doglike worship, and only gritted teeth and an iron will preserve your sense of self.

Eventually, you manage to stitch the barrier shut, and are intrigued to find that it seems to repair itself once you’ve come back in. Almost immediately, you realize that you’ve tapped into the primitive mindscapes of over a hundred jackal-spawn, and making another, much more selective attempt, you find that with focus, it’s possible to “drown out the noise” and attune yourself to the mind of only one snap-jaw at a time. The detail is no more sophisticated, but the lack of “chatter” makes it far easier to examine in detail.

> (1/8)
>>
>>3637066

You are dumbstruck when you realize that you’ve managed to uncover the rudiments of telepathy in pursuit of golem-crafting. Once your slight annoyance with the apparent sidetrack subsides, you come to the conclusion that this is a significant boon, because what better way is there to learn how minds are made than to understand them in full? At the moment, your outer mind is fuzzy enough that you can only perceive emotion, but you have no doubt that with practice, you could learn to peer deeper.

> Mind (0) advances to Mind (1)

In the meantime, your bride has taken the initiative of learning the snap-jaw’s language for herself and confesses that she finds them adorable despite their stench. After several more days of rune study and answering questions when you exposit on the results each night, you finally come to the conclusion that she’s been subtly hinting that she wants to assist in your research. When you’ve finished scolding yourself for being so oblivious and chiding her for not simply stating what she wants to say, you begin guiding her to meditate on the creation, and urging her to see her will made manifest each night.

She tries, she truly does, but when days turn to weeks and weeks turn to months, she has nothing to show for it but an improved capacity for holding a lotus pose. You feel irrationally angry over her lack of progress but are careful not to reveal your spite, because it took you no less than six months to attain your first breakthrough, and you can’t expect the coddled daughter of a chieftain to do any better.

> After all, in your past life you were the son of a-

> Gutter: Orphaned with nothing and no-one to your name, in the distant streets of the capitol city, the fires of your ambition were stoked with the blood of a child’s innocence.
> Scribe: Raised beneath a recorder for the merchant’s catalogues, you soon became desperate to avoid the drudgery of a lifetime of menial servitude by any means possible.
> Prince: Not the eldest son and oft-overlooked for good reason, you were swift disillusioned with politicking, and gained a thirst for true power that none missed when you fled.

Ah, childhood memories. Some sweet, most bitter. Your wife is a clever and driven girl, you’re certain she’ll get the hang of it sooner or later.

> (2/8)
>>
>>3637066
>>3637069

>> THE SORCERER-LORD, RENDING STORM: (Tornado)
> Personal Traits:
> Quite Young: Reaching twenty-three summers, you are nearing what the barbarians consider manhood and though their respect doesn’t come easily, you’re still in the throes of youth with decades to continue your work.
> Aspiring Occultist: Despite the inherent risks of dabbling in the forbidden arts, you’ve attained a dangerous level of personal power and have a firm foothold in the first rung on the latter to petty godhood.
> Blood Bound to the Sky-Crawlers: You have earned the eternal friendship of the Sky-Crawlers clan and they will fight for you against nigh any foe without question if called upon, but they expect you to do the same.
> Sinister Mustache and Goatee: You couldn’t be a more obvious sorcerer if you tried, and if you applied yourself, landing a job as a sultan’s vizier would be child’s play.
> Comfortable Clothing: So far as you are concerned, your flesh is merely your mind’s vessel and you see no reason it shouldn’t be garbed in the comfiest clothing that you possess.
> Hospitable: Despite the paranoia most mundane men have toward practitioners of the dark arts, when resources permit you are welcoming toward visitors to an extent that would humble most sultans.
> Cordial: When you’re speaking to an individual of greater or equal power, you maintain a cordial tone and strive to maintain the utmost politeness, but make it abundantly clear that you are a sorcerer of great power and not to be trifled with.
> Lingual Fluency: The Tongue, Proto-Settik, Contemporary Settik, Snap-Jaw

> Disciplines:
> Wind (6) You wield the force of a raging storm within you, and with no more effort than a mild jog you can fly as quickly as any bird, though a carpet or broomstick are necessary to balance. Not to mention, the winds you can summon around your person are capable of deflecting projectiles with ease and if pressed, you can bring forth a gale mighty enough to shatter boulders in moments, let alone bones.
> Runecraft (6) You’ve discovered that not only do they bare a striking similarity to the written language of the Proto-Settik tribes, but that they are meant to be written and read from top to bottom rather than left to right, and you’ve been going about your studying and note-taking all wrong.
> Fire (3) In time your enemies shall come to dread your name, for the fiercest flames flare forth at the merest flick of your tongue and snap of your finger, to say nothing of the concussive doom you are capable of flinging as casually if you were a child with a camel’s stitched hacky-sack, or the horrendous fireball you can send hurtling into their ranks!

> (3/8)
>>
>>3637066
>>3637069
>>3637072

> Hexcraft (3) If you have access to an item of close connection to a specific individual, most preferably a body-part but possibly a sentimental object, you can fashion a crude effigy of the individual in question, and upon focusing on it whilst chanting their name and meditating on your intent, induce any number of nightmarish illnesses and ailments in them.
> Demonology (1) For the most part due to the black scroll’s exposition, you’ve learned the bare minimum necessary to summon and attempt to bind a demon to your service, though doing so without proper preparation would be unwise to say the least.
> Darkness (1) Thanks to ‘Lord Umbral’s Diary of Debauchery’ you have learned to thicken the shadows around yourself while muffling the noise that you make, and while this does little but make you a bit more difficult to spot after dark, according to Lord Umbral’s writing, in time you can be nigh-invisible.
> Mind (1) Several weeks on intense meditation has taught you how to expand your mind and sense the surface thoughts of others, in theory, though in practice, you can only perceive broad emotions and the effort is most strenuous.
> Earth (1) After reading ‘From Garnet to Gravel: A Compendium’ you’ve learned how to attune yourself to the sand and soil, though the stones themselves are yet to move at your command, and the amount of sediment you’re able to shift is trivial at best.
> Decay (0) You’ve discovered that the midpoint between life and death can, in theory, be channeled to unleash a wide array of deleterious effects on your foes, and offers a surprising amount of useful, if ghastly tools of the occult.

>> Ruins of the Palace
> Structural Integrity: [374 out of 20,000] Most of the roof is missing or crumbling, the floor has been worn down to cobbles, and many of the halls and chambers have outright collapsed. To say nothing of the cobwebs and tears in the tapestries. It's still marvelous, but it looks like it belongs to a beggar king. You’re honestly beginning to tell the difference that the snap-jaw and golem’s labor is making, though it wouldn’t be apparent to anyone that hadn’t been living in the palace for years on end.
> Fortification Rating: [209 out of 209] Though this place wasn’t built with fortifications in mind, there was once a token wall surrounding the premises, and thanks to the tireless labor of your minions, it stands once again, although it’s more of a makeshift line of boulders and debris than any mortared and orderly assemblage of stone. Outside of the wall, a wide trench has been dug-out with the intention of making a moat, and extends to encompass the whole of the perimeter. In the absence of specific instructions, the snap-jaws have begun piling jagged rocks and sharpened poles at its bottom.

> (4/8)
>>
>>3637066
>>3637069
>>3637072
>>3637075

> Resources:
> Treasure: [5,318] Mounds upon mounds of gold, silver, and jewels! Oh, and the handful of coins the raiders had tossed on-top. All guarded by the pair of golems that would've struck you down alongside the other would-be pillagers if they didn't sense the aura of sorcery about your person. It is a princely sum to be certain, all that's needed is to find somewhere to actually spend it.
> Corpses: [18] They were in a grotesque condition before the rot set in, but the desert heat has kept them from rotting too quickly and who knows, you might find a use for them.
> Camels: [4] Four one-humped dromedaries with the fiercely defiant temper characteristic to their kind, but they’ve gotten used to you, and they’re easy enough to ride now.
> Test Subject: [1] Held in your deepest, darkest dungeons and absolutely terrified of you and the sorcery you wield.

> Artifacts:
> Lord Umbral’s Diary of Debauchery: An obscenely detailed series of homages to the debauched escapades of the self-proclaimed Lord Umbral, and some explanations on how to improve one’s sexual performance and manipulate the shadows to their own ends.
> Tikal’s Dissertation Into Decomposition: An exceedingly morbid and well-written, if archaic scholarly work presenting a number of novel principles surrounding the platonic ideal of decay, and even better, an abundance of suggestions for aspiring occultists to put it to use.
> A Humble Treatise on Proto-Settik: A supremely uninteresting history book concerning the tribes that preceded the Settik empire, which nonetheless has several chapters concerning their written language which, while greatly simplified, was closely related to the runic script.
> From Garnet to Gravel: A Compendium: A most boring but informative academic work dedicated to chronicling the properties, both mundane and metaphysical of every stone both known and unknown, though the eccentric author died before finishing his text.

> (5/8)
>>
>>3637066
>>3637069
>>3637072
>>3637075
>>3637076

>> Population:
> Minions:
> 2 Clay Golems: Fearless, tireless, strong as a dozen men and unflinchingly loyal. They're excellent for anything resembling combat or manual labor, but their lack of intellect prevents them from doing much else. Gloriously, you have managed to repair the damage inflicted by the ‘Emissary of Koios’ and reactivate them to do your bidding!
>> 214 Snap-Jaws: Tiny, wiry, and vicious in numbers but cowardly when the odds are against them, these jackal-spawn are subhuman in every way but are adequate enough at most simple tasks if enough are thrown into the problem. They subsist on insects and vermin, have an encampment in the palace’s courtyard, and worship you as their glorious god-king. You have seen fit to divide them into three broad castes.
> 49 Upper-Caste Snap Jaws: The highest caste of your snap-jaw minions, these are allegedly superior to all others but this early on in the selective breeding program, the differences are marginal at best.
> 141 Lower-Caste Snap Jaws: The lowest caste of your snap-jaw minions, these are allegedly inferior to the upper-caste but this early on in the selective breeding program, the differences are marginal at best.
> 24 Sterile-Caste Snap Jaws: The sterile caste of your snap-jaw minions, these saw fit to accept that they aren’t fit to reproduce and abstain from participating in either one of the primary snap-jaw castes.
> Subjects:
> It is sorely needed!

This season, nineteen lower-caste and eight upper-caste snap-jaws were born. Sadly, one sterile-caste snap-jaw was killed during a squabble over whether or not the top or the bottom side of a carcass’s leg tastes better. You would execute the offender, if you cared enough to bother with an in-depth investigation.

> (6/7)
>>
>>3637066
>>3637069
>>3637072
>>3637075
>>3637076
>>3637082

The Fall has fled, and the Winter of Year 4 has come in its stead.

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Conduct experimentation into the Mind with the prisoner, (DC: ??)
> Continue your studies into the Discipline of Runecraft, (DC: 24)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of Fire, (DC: 18)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of the Mind, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, contact the chieftain of the Sky-Crawlers, and make an offer for the hand of his daughter before another does, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Continue doing whatever it was that made her giggle three weeks ago

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Get to work and stop slacking off, sleepless or no, you want results

> (7/7)
>>
Rolled 7 (1d10)

>>3636985
>>3636988
Hmm, your guess is as good as mine.

> Rolling 1d10 on thematic name generator
>>
>>3637069
Either
>Gutter
or
>Scribe

Like a good rags-to-riches story.

>>3637088
>Attempt to awaken the Sorcerer's Spark in wife
>Begin studying how the golem's porto-souls are structured, and how you could form one
>Structural integrity
>Structural integrity
>>
>>3637088
We were a prince
Help the wife to attain the magic spark

Tell snapjaws to explore the palace and to report anything interesting
>>
>>3636985
>>3636988
>>3637090
How does Aarifa sound?

>>3637009
That's not a half bad idea. As nice as it is to have everything contained in the thread, posting the information is starting to get to be the most difficult part of updating, and it's only going to get worse from here. For the sake of my sanity I'll start doing that in future posts, but I'll using a separate pastebin every time so things aren't spoiled for newfags.
>>
>>3637099
Sure, Aarifa works.
>>
>>3637100
Yep
>>
>>3637069
> Scribe: Raised beneath a recorder for the merchant’s catalogues, you soon became desperate to avoid the drudgery of a lifetime of menial servitude by any means possible.
>>3637088
First
> Continue your studies into the Discipline of the Mind, (DC: 14)
and then
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
>> What do you want your Snap-Jaws to do?
> Send some of their number out to explore the region surrounding your palace, (DC: ??)

Try to coach them to find other possible minion locations.

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
Fix better and nicer room for our wife.
>>
>>3637069
>Gutter: Orphaned with nothing and no-one to your name, in the distant streets of the capitol city, the fires of your ambition were stoked with the blood of a child’s innocence.
>Continue your studies into the Discipline of the Mind, (DC: 14)
>Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)
>Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
210 of them.
>Continue doing whatever it was that made her giggle three weeks ago
The remaining 4.
>Begin laboring on the palace's Structural Integrity. (+20 per Golem)
Both.
>>
>>3637069
>> Scribe: Raised beneath a recorder for the merchant’s catalogues, you soon became desperate to avoid the drudgery of a lifetime of menial servitude by any means possible.


> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
>>
>>3637091
>Gutter
Supporting

It may cost us a few turns but getting our wife up to speed, at least somewhat, on research and magic and shit will only make us more efficient.
I believe it’s worth the time investment.

We might want to go after the Hashara after she becomes competent enough to try on her own.
>>
>>3637088
>> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)

forgot to choose here.
>>
>>3637069
>> Gutter: Orphaned with nothing and no-one to your name, in the distant streets of the capitol city, the fires of your ambition were stoked with the blood of a child’s innocence.
> Abandon your studies, contact the chieftain of the Sky-Crawlers, and make an offer for the hand of his daughter before another does, (DC: ??)
Marry his other daughter
> Continue doing whatever it was that made her giggle three weeks ago
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
>>3637136
Pretty sure OP forgot to remove that since we already married his daughter.
Even if the chief has another one, I doubt they can compare to the one we have currently.
It gave me a good laugh though
>>
>>3637136
> Abandon your studies, contact the chieftain of the Sky-Crawlers, and make an offer for the hand of his daughter before another does, (DC: ??)
It's already complete, but I accidentally kept the action in the copy+paste. You could always ask if he has another, but they frown on polygamy and whether or not he turned out to have another, it would be deeply insulting.
>>
>>3637140
>>3637141
i kid!

> Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)

this is my real vote
>>
>>3637088
>> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
I assume this is to learn more about darkness discipline
>> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
And I assume this is to learn more about another sort of discipline entirely, if you catch my drift
>>
>>3637069
>Gutter
The most /metal/ option. Instead of being raised by wolves like some barbarian fag, we raised ourselves in the streets.

>>3637116
+1
>>
>>3637147
Need to do a bit more research, knowwhatimsaying?
>>
>>3637088
>Scribe: Raised beneath a recorder for the merchant’s catalogues, you soon became desperate to avoid the drudgery of a lifetime of menial servitude by any means possible.

>Conduct experimentation into the Mind with the prisoner, (DC: ??)
>Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)

>Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw) All
>Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
Man i remember the good ol' days before the ball and chain when we were just chillin in our broke down bachelor pad-lace drinkin' brewskis with our gol-bros.

How times have changed.
>>
You guys think we should specc into hex or mind?
>>
>>3637185
Maybe get Mind to 3 or 4, then alternate until they're both at 6+?
>>
>>3637185
Getting mind high enough that we can passively detect people / read thoughts from an individual without a days meditation would be a good goal.
>>
>>3637190
It would probably be a great counter to Darkness, actually.
>>
>>3637153
I like this, +1
>>
>>3637185
We need both for golem making so having them around the same level should be good.
>>
>>3637153
+1
>>
>>3637088
Changing my vote
This >>3637153 but we were raised in the gutter.
>>
>>3637153
+1
>>
>>3637153
+1
>>
Decent enough quest. Interested in seeing how it continues
>>
>>3637400
>Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)

-second disciple: mind

>golems, help you move rumle to explore palace + restore structural integrity.
>>
>>3637467
one of the best ive seen so far. but i haven't been t /qst/ in quite while. options getting pretty complicated though, which makes it hard for people to agree on anything
>>
>>3637471
I agree. At the very least the tome reading and studying should be condensed down into 2 options
>>
>>3637230
>>3637382
>>3637400
All 1 post IDs saying the same thing?

>>3637153
Support, except I back
>Gutter
Instead of scribe
>>
Rolled 2 (1d2)

Remember what I said about "1 post by this ID" votes. This time, I'll let it slide since the thread just started but in the future, they won't count for the overall tally.

>>3637096
>1 vote for Prince

>>3637091
>>3637108
>>3637119
>>3637153
>>3637230
>>3637382
>>3637400
>7 votes for Scribe

>>3637091
>>3637116
>>3637120
>>3637136
>>3637148
>>3637262
>>3637477
>7 votes for Gutter

Hmm, I'll flip a coin to break the tie.

> 1: Scribe
> 2: Gutter
>>
Rolled 16 (1d20)

>>3637490
> Gutter-Son [Locked]

>>3637153
>>3637230
>>3637259
>>3637382
>>3637400
> Roll 1d20, DC: ??
> Bo3

> Roll 1d20, DC: ??
> Bo3
>>
Rolled 3, 7 = 10 (2d20)

>>3637494
>>
Rolled 15 (1d20)

>>3637494
Powers of the MIND
>>
Rolled 20, 3 = 23 (2d20)

>>3637494
>>
>>3637494
perhaps we lived in the gutter age 10-18 but were adopted by some scribe in our early youth before we ran away or he died?
>>
>>3637499
>tfw can't post expanding brain meme
Fuck. I'll need another d20 for awakening sorcery


>>3637500
You learned to read somehow.
>>
Rolled 52 (1d100)

>>3637499
>>
Rolled 13 (1d20)

>>3637504
AWAKEN, MY SORCERIES
>>
Rolled 20 (1d20)

>>3637504
>>
>>3637511
Okay I think I need to calm down
>>
>>3637494
>>3637509
She's a slow starter, but will probably get there by the end of the Spring.

>>3637511
Tch, unfortunate.
>>
>>3637509
AYAYAYAYAAYII
>>
>>3637153
>>3637230
>>3637259
>>3637382
>>3637400
>>3637494
>>3637499
>>3637509
> 20 VS DC: 18
> Supreme Success
> 13 VS DC: 14
> Minor Failure

> Trait Gained:
> Gutter-Son

This study of the mind… It fuels your urge to dominate, and when you’ve mastered it, your conquest shall be absolute, extending not only to the body, but the mind and the soul. If the thoughts of those who would dare defy you are an open book, none can oppose you and your victory is inevitable! Forget perceiving the thoughts of others, the implications of influencing them are… profound. You can only imagine, bending and breaking their fragile minds to further your dominion… With such power, none could stand before you.

So what if free will is sacrosanct? The minds of your foes are nothing but obstacles , their convictions nothing more than tools to twist to your will and cast aside when they have outlived their use. Let the gods and their decrees be damned! If there is power to be had you shall seize it, and were it truly forbidden, you would be smote where you stood. If the idols of your ancestors see fit to remain silent, you see no reason not to take their place. In time, even the rivers of thought will ebb and flow at your demand.

Enough solipsism, all the self-aggrandizement in this world or any other will avail you none if you can’t turn abstract theory into tangible results. Fortunately, such rudimentary mind-reading requires no reagents, and you know just where to put your newfound capacity to the test. When you descend into the dungeon, the prisoner rises on shaky feet, defiance etched into every part of his emaciated frame. “Sorcerer, I fear no curse, for there can be no hell greater than this tomb and I know my soul is destined for the twilit halls.”

A sinister chuckle is the only response he receives, and you enter the cell, pushing him onto the ground with a breeze is so simple as to be casual. It’s almost entertaining to see him struggle when even the air he breathes has turned against him, but you aren’t here to torment him for the sake of satisfying your sadistic tendencies. No, this has a purpose. The gust dissipates, and he forces himself on his knees, only to howl in despair as you lay your hands on the scalp beneath his matted hair and the shackles on his hands leave him helpless.

> (1/5)
>>
in case you need another roll
>>
>>3637651

Curious, you enter the meditation trance and after only an hour’s focus, pierce through the veil. Only his mind is near enough to fully sense, and focusing, you find that his mindscape much larger and brighter than the snap-jaw’s, but it is consumed by hate and fear, albeit buried in the former enough that you wouldn’t find it with a passing “glance,” if you didn’t know what to look for. It’s almost flattering how much spite he holds for you, but you couldn’t care less for his opinions, only his reactions.

After a bit of poking and prodding, you sense a soft barrier surrounding his own psyche, and as he murmurs prayers to gods that won’t answer, you gather your will, slash the veil, and force your way through. You’re almost immediately met by a violent and furious resistance, but your supremacy reigns even here and he can no more harm you than a child throwing a tantrum can fell his father. He assails you with everything that he has, everything that he is and ever will be, but your will was hardened into the strongest steel long, long ago, and his mind breaks to the sound of your triumph. Everything is exposed to you, save for the memories buried deep within and try as you might, he retains some sliver of self-control.

> Mind (1) advances to Mind (2)

> [Get out of my head Sorcerer, you don’t belong here! My soul is mine, it is mine it is mine, it is mine, I won’t let you take it. I won’t let you-]

> [FOOL, I DO NOT NEED YOUR PERMISSION, NOR DO I SEEK IT.]

> [I won’t let you! I won’t let you! I won’t let you!]

> [THE WHINING OF A PETULANT CHILD SOON TO BE SCORNED]

> [I won’t let you! I won’t le-]

> [SILENCE]

> [let you…]

> [...]
> [I HAVE SEEN ENOUGH]

> [Ha! The ancestors watch over me, they hear my cry!]

> [DO NOT SO SWIFT TO REST, FOR SOME PART OF ME REMAINS]

> [NOOO! Get out get out get out-]

> Mind (2) advances to Mind (3)

His monotonous thoughts are of little interest, but the way he convulses and screeches, even long after you have left the cell behind is most amusing. Nyeheheheheh. Meanwhile, you’ve taken to meditating alongside your wife, but though she strains day and night, she has yet to make a breakthrough. She apologizes for her failure incessantly, and when you explain that it took you many weeks of silence to awaken your sorcery, it does little to console her. You deduce that she’ll awaken sometime in the next two seasons, or never at all.

> (2/5)
>>
>>3637651
>>3637655

Telling her that you aren’t worried does little to reassure yourself, and lying awake at night, you contemplate the transference of thought and can’t help but wonder whether or not the same could be done with memories… and whether or not allowing her to glimpse the memory of when you awakened in that desert cave could induce a positive result. Even so, you still know little about the mind, and there is great risk involved…

> Do you take it?

> Yes, you will guide her into her destiny as a sorceress at any cost!
> No, she will awaken on her own, and you must have faith in your wife.

Less relevant to the intricacies of sorcery but even more existentially impacting is her vastly increased appetite and slowly swelling stomach. It seems that your weeks of intercourse have begun to bare fruit, and unless something goes horribly wrong, sometime in the next summer you are going to be a father. She, for one is ecstatic about the prospect of motherhood, but for you, the concept is… colossal in scope and scale alike.

> You feel-

> Annoyed, this is going to get into the way of your research, you can already tell.
> Horrified, if you never had a father growing up, how can you expect to raise a child?
> Ambivalent, who cares if you’re going to have another tiny simpleton running around?
> Relieved, even if the sorcerer’s spark isn’t there, she can find a way to make herself useful.
> Determined, immortality can wait, you’re going to be the father you wished was there.
> Excited, some part of you is terrified, but the rest can’t stop grinning. You’re going to be a daddy!

> Status:
>https://pastebin.com/2qjC2xYN[/spoiler

> (3/5)
>>
>>3637651
>>3637655
>>3637657
This season, seventeen lower-caste and five upper-caste snap-jaws were born.

The Winter has come to an end, and the Spring of Year 5 begins.

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct further experimentation into the Mind with the prisoner, (DC: ??)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Continue your studies into the Discipline of Runecraft, (DC: 24)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of the Mind, (DC: 18)
> Continue your studies into the Discipline of Fire, (DC: 18)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)

> (4/5)
>>
>>3637651
>>3637655
>>3637657
>>3637660

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Distract you from/congratulate you on the fact that you’re going to be a father

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Continue laboring, even if the snap-jaws have grown numerous enough to marginally outpace them

> (5/5)
>>
>>3637651
>tfw no image
I know it doesn't have to be there but it's still painful

>>3637652
Anon pls
>>
>>3637652
Good job anon.

>>3637657
>No, she will awaken on her own, and you must have faith in your wife.
Let's not fuck with mind.

>Horrified, if you never had a father growing up, how can you expect to raise a child?
Y'all wanted this.

>>3637660
>Begin studying how the mysterious strings seem to relate to the golems,
>Begin studying how the intricacy of the runic script enables the golem’s function
We're close. Very close.
>>
>>3637657
>Yes, you will guide her into her destiny as a sorceress at any cost!
Do it.
>Excited, some part of you is terrified, but the rest can’t stop grinning. You’re going to be a daddy!
Early 20s, right?
>Continue your studies into the Discipline of Fire, (DC: 18)
We've really neglected Fire. We should get it up to 4
>Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)
Duh.
>>3637665
>Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
All except 30.
>Send some of their number out to explore the region surrounding your palace, (DC: ??)
30.
>Begin laboring on the palace's Fortification Rating. (+20 per Golem)
Both.
>>
>>3637679
+1 this
>>
>>3637660
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)

Well we have family now. We should probably figure out why this place is so ridiculous before they start getting dreams of the eldritch too.
>>
>>3637657
> No, she will awaken on her own, and you must have faith in your wife.
> Determined, immortality can wait, you’re going to be the father you wished was there.
>>3637660
> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)
>>3637665
Ill back >>3637679, that being
>Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
All except 30.
>Send some of their number out to explore the region surrounding your palace, (DC: ??)
30.
>Begin laboring on the palace's Fortification Rating. (+20 per Golem)
Both.
>>
>>3637657
> No, she will awaken on her own, and you must have faith in your wife.

(give her time)


> Horrified, if you never had a father growing up, how can you expect to raise a child?
and
> Excited, some part of you is terrified, but the rest can’t stop grinning. You’re going to be a daddy!
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)

second > Continue your studies into the Discipline of Fire, (DC: 18) (we must not forget how to fight)

golems and snaps
> Begin laboring on the palace's Fortification Rating. (build the maze outside our walls)
>>
>>3637660
>Yes, you will guide her into her destiny as a sorceress at any cost!
>Annoyed, this is going to get into the way of your research, you can already tell.

>Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
>Attempt to awaken the sorcerer’s spark in your wife, (DC: 14)

>Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw) All
>Begin laboring on the palace's Structural Integrity. (+20 per Golem) Both
>>
>>3637660
> Yes, you will guide her into her destiny as a sorceress at any cost!
> Excited, some part of you is terrified, but the rest can’t stop grinning. You’re going to be a daddy!
> Continue your studies into the Discipline of Fire, (DC: 18)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
>>
>>3637745
Support
>>
Rolled 18 (1d20)

>>3637813
I support this course of action.
>>
>>3637813
>>3637825
[s]Stop it[/s]
>>
Rolled 20 (1d20)

>>3637825
>https://pastebin.com/2qjC2xYN
I'm actually "OVERLORD ##LORK". Bow down to my shitposts!
>>
>>3637679
This, except horrified. What’re we gonna name it?
>>
>>3637846
"Wiz Kid"
>>
>>3637846
nagash?
>>
>>3637846
Goyim
>>
>>3637846
Brutus
>>
>>3637857
very nice
>>
>>3637860
I'm not good with names!
>>
>>3637846
actual ideas

male: Seth, Adom, Amon, Odhran, Thaddeus
female: Taimi, Earlene, Ida
>>
Rolled 2 (1d20)

>>3637837
Roll for initiative against the Pure, True, Evil manifesting in front of Gary UTAP!
>>
>>3637875
>>3637825
>>3637837
Wtf what are you rolling for.
>>
Rolled 11 (1d20)

>>3637896
For Gary UTAP of course! Rolling for initiative against evil shitposts!
>>
>>3637745
+1
>>
>>3637679
>>3637660

Awake now. Looking at current plans. Going for this one, it's good.
>>
>>3637679
>>3637705
>>3637846
>>3637904
> Roll 1d20, DC: ??
> Bo3

> Roll 1d20, DC: 18
> Bo3

> Roll 1d20, DC: 14
> Bo3
>>
Rolled 9, 16, 5 = 30 (3d20)

>>3637911
>>
Rolled 10, 9, 9 = 28 (3d20)

>>3637911
>>
>>3637837
I kneel

>>3637875
>>3637898
And rise again.
>>
Rolled 9, 14, 3 = 26 (3d20)

>>3637911
>>
Rolled 17, 7, 16 = 40 (3d20)

>>3637911
>>
At least we didn't kill anyone
>>
We need to go all out on awakening our wife
>>
Rolled 4, 7, 2 = 13 (3d20)

>>3637911
>>
>>3637846
Isaac
Or maybe some name in runic
>>
Rolled 13 (1d20)

>>3637914
>>3637915
>>3637918
You have one season left.
>>
Rolled 19 (1d20)

>>3637911
>> Roll 1d20, DC: ??
>>
>>3637869
These are pretty good.

OP, what kind of name vein should we aim for, like what would be best or appropriate? Culturally, that is.
>>
>>3637869
>Seth
That could work, but it could be more exotic. How about Sseth?
>>
>>3637974
I've been using Arabic names because
>loldesert
But I suppose anything else is acceptable, it'd just be unusual or foreign to the region.
>>
>>3637990
We should do Egyptian
Or Brutus is good.
>>
>>3637990
>>3638003
Brutus is bad luck.
The names I suggested are mostly Egyptian, btw.
>>
>>3637986
Sseth, Seeth, Soseth, hm.

Arabic variants would be Sheth, Set, or Sheeth/Shees, the last two sounding a bit silly.

>>3638003
>>3638006
Egyptian would be p cool. Brutus is a terrible name for... I mean I don't have to say it really.
>>
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>>3637911
>inb4 greedy retards make our wife brain dead.
>>
>>3638058
Yeah. It's not a good idea, yet. We ain't good enough to really force it either. There's clearly a mixture of insanity, drive, and some intelligence in how people discover and build magical power within themselves. Every book we've read and our own experiences shows that.

So on the subject of magic body modding and teaching magic, then, shouldn't it be possible to directly induce magical power or an inclination for it in others by altering their strings? Recreating the conditions and will required for it within their bodies and minds? Forced, or alongside study, of course. Perhaps creatively distributing a meditative or "controlled" loss of sanity for a test subject, or inducing increased focus and willpower for the sake of said study. There's this underlying connection between madness and magic, and we're probably the only guy around with the resources (minions, other test possibilities do exist) and personal experience to actually further what fundamentally drives a mind and soul into magical ability.

Obviously where I'm going with this is loyal magic casters, there's just more unrevealed variables that tests are needed for. Not least of all the potential for that to backfire horrifically but, hexcraft reinforced loyal magic casters. Yeah. That's stronger than golems. Though given what we've seen so far we'll have to use human slaves, there's no other magical power we're really familiar with advancing, attempts on snap-jaws should be limited until we understand more.

The power of granting magic having its own superb implications for any society under our heel, too.
>>
>>3638076
...I mean, we do have the guy in the basement... although we'd need to kill him immediately after we got him magic powers.
>>
>>3638076
I'm just saying it wasn't worth the risk when she was so close to doing it herself, we should've practiced on the test subject and killed him if we succeeded first.
>>
>>3638090
Yea I agree. Experimenting on close family isn't optimal progress, it's the reverse of it. We have better resources available.

Although a baby may serve a good purpose, it is after all at least half our blood and our own latent talent should've transferred a little, if nothing else.
>>
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>>3638098
>inb4 our attempted awakening goes wrong and we abort our child.
>>
>>3638110
Oh right.
If it lives I guess we'll find any post-birth side effects with applying magic on pregnant women.
Not the most useful research, but no wholly useless either.
>>
Maybe the true Dark Lord Civilization were the friends we made along the way
>>
>>3638118
OUR CHILD IS NOT A TEST SUBJECT!
>>
>>3638118
Magical circuit as a magical mutation is cool
>>
>>3638137
Why not??? We can always make more.
>>
well. At least we didn’t roll a 1.
>>
>>3638137
I mean, I didn't want them to be. But they are, because we're using magic on their fetus through their mother. It's already done...

>>3638142
>our son is born and they're a disfigured demon-looking mutant
i-it was worth it, right?
>>
>>3638146
Treating your child like shit and using them as test subject always come back to bite the big bad in the ass. Also we're an evil overlord, not an edgy asshole.
>>
Rolled 19 (1d100)

>>3638158
>i-it was worth it, right?
Yes. It is. I'll demonstrate it by rolling a 1d100! 1 point equals 1 blessing for Gardy and Neptunia's first-born son!
>>
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>>3638167
>Doing a shitty and dumb decision was bad.
>>
>>3638159
This desu.

Everyone was worried last thread about our wife killing us or betraying us. I think experimenting on our own children will probably be a ticket straight to that.

>>3638169
>>3638167
I was too late to fucking vote against the experimenting on our wife shit. But, then again, all our rolls this season were shitty so I think regardless of our decision it would have gone poorly.
>>
>>3638159
There's no need to test on them out of the womb but testing how magics affect births could be important if we want good magically strong children rather then just plebians who we have to train.
>>
>>3638184
>I was too late to fucking vote against the experimenting on our wife shit. But, then again, all our rolls this season were shitty so I think regardless of our decision it would have gone poorly.
I'm not too sure what you're talking about, but I'll help by using magical science. Once the next turn rolls in, I'll make a write-in vote based on everyone's requests at the time.
>>
>>3638184
Yep. God's that don't eat their children tend to do better in the long term than those that do. Symbolism of the older society first subjugating then being supplanted by the newer society aside, ofc.
>>
>>3638184
This was our last chance otherwise she would be non magically gifted forever. Then the main point in marrying her would be lost.
>>
>>3638218
Are you trying to kill the waifu?
>>
>>3638218
No, we still have next season.
>>
>>3638218
.....no that wasnt the case at all
>>
>>3638218
WE STILL HAD A SEASON AND 14 WAS STILL A BETTER DC THAN WHATEVER THIS IS GOING TO BE!
>>
>>3638218
We still have next season, and we should probably double down there. Two shots, right?
>>
>>3638220
I refuse to call her a wafiu. The main reason we married who was a useful magic apprentice not so we can get our dick wet.
>>
>>3638231
We should double down again.
>>
>Fantasize about turning nomad desert waifu into an immortal sorceress goddess and having a happy life ruling together
>Potentially end up lobotomizing her instead
As fucked up as the situation might be, I'd be sorta fine with it. This feels like exactly the type of evil sorcerer backstory you'd see in this genre.
>>
>>3638241
This is true, but we still had time.
>>
>>3638228
Wow such a differance one season vs two seasons left. Ethier way doubling down is the way to go.
>>
>>3638076
How insane are we, anyway? So far we’ve
>dived off a tower with no chance of survival
>buried ourself alive over flawed logic
>forced ourselves to work on a deadline against starvation
To gain one or two ranks in sorcery. The BBEG has problems
>>
>>3638241
Well, the decision to experiment on our apprentice with a school of magic we barely practiced is still retarded
Seriously this was the dumbest idea. Why are we risking making our wife braindead over nothing?
>>
>>3638258
uhhh, yes, a big difference because usually the DC goes down 2 points every failed pass.
>>
>>3638241
>>3638247
>>3638258
>Having a lobotomized meatslave that's a constant reminder of our failure is better than having a happy wife who can help us with our research and take away our loneliness. Where we could've taken what was probably going to be a 12 DC check next season.

Unironically KYS edgelord.
>>
>>3638258
Either way, using magic we're not great with to solve problems on the idea we'll get lucky isn't as good as making an attempt with less risk, first.
>>
also, guys, our highest was a 10. We didn't roll anything suuuuper terrible and besides, I'm pretty sure the DC would have been around 16-18 anyways. Let's just calm down and wait for the update instead of going at each others necks. If anything happened then we'll learn soon enough. After we learn, then we can start bitching. Fair enough?
>>
>>3638263
Its a high risk reward scenario if we succed we got a super usefull apprentice if we fail our wife might suffer brain damage. It doesnt really matter if she's mentally handicapped though i mean as long as she can spit out babies who cares.
>>
>>3638291
>It doesnt really matter if she's mentally handicapped though i mean as long as she can spit out babies who cares.
https://www.youtube.com/watch?v=aYwpRiejjoA
>>
>>3638291
the tribe might care and I'm pretty sure the psyche of our already unstable MC wouldn't handle it very well either.
>>
>>3638285
We're discussing the decision making behind the result, and whether the potential cost outweighs the benefit. That being having a wife vs. having a Casca. Should've spoken up sooner, but hey, maybe it won't turn out too bad. We'll see.
You're correct of course, it's not very productive.

>>3638262
I think we're very consistent. We want the best, and we know what it takes to get it quickly. When we fail in small ways continuously, we drive ourselves towards greater and greater risks. It's warming, I think. We have a realistic range of patience relative to our ambitions. Very little.

I really think the palace is having an effect on us that we've just been ignoring the whole time.
>>
Next season we should double down on awakening the spark of sorcery within our wife. Even at the cost of studying or experimentation. If it gets us extra dice rolls to help her succeed then great. If we can lower the DC for her also good. Only studying and experimenting every single season for years on end is boring as fuck.
>>
Can we get another vote count or is the decision final?
Either way. I'd like to see everyone's thoughts on the matter
>Intervention
>No Intervention
>>
>>3638394
No mind bullshit on our wife. We can help her in other ways, but don’t experiment on our pregnant wife.
>>
>>3638394
>No experimenting on the wife

We got the waifu because you guys wanted the waifu, so we're going to treat the waifu RIGHT. And that means no experimenting on her or her babies. Or her while she's pregnant with her babies.
>>
>>3638394
I'd enjoy a second vote on this
>>
>>3638394
>No magic on apprentices or babies
Until we know what we're doing, and genuinely know that it's for the best. Not to rush a stat upgrade.
Body modification is most likely gonna its own science after all.
>>
>>3638394
>No experiment.
>>
>>3637660
> No, she will awaken on her own, and you must have faith in your wife.
> Relieved, even if the sorcerer’s spark isn’t there, she can find a way to make herself useful.
> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
>>3638394
>Don't make your wife brain-dead
>>
>>3638394
I'd take a wife with a brain pls
>>
>>3638388
Yeah, it is. We need subjects (not mere minions) to help us make real progress.

Actually, we've been doing a lot of things that aren't really reflective of progress at all.
I'll keep it to this one example, because autism.

Voting to have the snap jaws plug holes in fortifications we don't really use is an absolute waste of resources. #1, they're bad at that job. They're small, weak, and stupid. They are the least efficient builders we have available, and we know that. #2, using them to scout out sources of better subjects, places to support food growth, basic resources like wood or surface stone for quarrying to support genuine growth would be best. Fundamentally, we're not using them for what they do best. Instead of applying them to build a structure that they're a better defense for on their own in scouting and numbers, because strategically it just doesn't make sense.

Lots of anons and myself want to specialize them (make 'em better and more useful) through modification, but we don't have enough basic things to support that yet. They can't be a society on their own, and we don't have any of the things that would support them being one either. It's running around in circles trying to achieve a mid-game goal, early, without having the ability to actually sustain it.

And that's only one thing.
>>
>>3638394
Looks like we've got 7 against 4 (counting 1 post ID's since >>3637705 was also a 1 post ID and was counted in >>3637911, not counting 1 post ID's, the vote would end up with 5 against 3)
If any of this means anything is, again, ultimately up to OP
>>
>>3638485
I have a dynamic IP so I'll produce a lot of 1 post IDs, maybe I'll tripcode
>>
>>3638455
However when scouting it seems that more often then not they just die, or spot something then die.
I would want to wait until we make a map of all we know of the area, and have Snap-Jaws make copies of it to take with them scouting to not lose their way and cover more ground. Especially as I fear they might just be going over the same ground season after season.

I think rather than attempting some grand change we should focus on little bonuses that will steadily build up.

Like rather then learning how to make a Golem time could be better spent exploring the area around us and getting more minions and some subjects. You know like a dark lord would have.
>>
>>3638455
I agree, we should have them train within our courtyard or something. Try to build a sort of rag-tag militia and have them raid other sites possibly. I want Anubi later down the line so I think the best course of action is to focus on them improving themselves. Perhaps we could design a game for the High Caste to practice warfare with.

Also, what's our situation on food? I haven't seen anything about it so I guess we're good on that end. Maybe later, if it becomes an issue, we could grab the water discipline to start agriculture. Not sure if OP is really worried about any food or resource gathering of the sorts.


>>3638485
this was the initial voting window. ((seems like a lot of them regret it))

No
>>3637675 >>3637710 >>3637727

Yes
>>3637679 >>3637705 >>3637745 >>3637806 >>3637813
>>3637825 >>3637846 >>3637901 >>3637904
>>
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Fun quest, QM. I just spent the better part of three hours reading through all of your first one.

Although I'm worried about the woman that is now suddenly living with us at the end of the first thread. So much for remaining a solitary, powerful and esoteric wizard.
>>
>>3638533
Crap I missed that part. Note to self, don't vote when half asleep still.
>>
>>3638455
You're largely right that we're going for these bigger things without making real progress and just spinning our wheels. I like the idea of transitioning the snap jaws from building to full scouting. We might lose some, but if we can find some good subjects, it'll be worth it. Maybe we can get some slaves and start on a small janissary army or something.

Still, I think we have done a lot of good at the same time. We've got a bunch of magic and could probably start pumping out golems in a year or maybe less. Since we can do 2 research actions at once, we can also research offensive magics (fire probably) and be a real force once we head out.

Also, just a thought, we might have the tribe give us info on good places to conquer (call in a favor)
>>
Alright, I did the math to explain what I mean better.
214 snap-jaws are 0.2 each turn is 42.8 "construction points," as per the fortification prompt. The snap jaws are 0.2 each vs. two Golems that are 10 each per turn.
SJ's
214 SJ's = 42.8 con points.
2 Golems = 20 con points.
Out of 20k fortification total, that's over 300 turns of effort. SJ's will reach their food limit, eventually. It's inevitable in a desert like this, but I think it's better to have reliable data so I don't come across as a lintbag.

>>3638506
Yeah, essentially. Actually, yes; completely.
>I fear they might just be going over the same ground season after season
It's pretty likely too, long distance navigation is a science tier above them. They're a swarm chasing their noses.

There are so many unknowns we actually need to check for ourselves about this desert, too, just because we can't rely on dogs for them. Being lead by a human subject experienced in scouting would delegate the task far better than what we've been doing so far.

>>3638533
Training or having tactics drilled into them would likely do wonders for later, benefit being you don't need them to be smart or think of strategy when they've been drilled into five dog units and how to cover each other with a spear. It'll be difficult, of course.
I mean, OP should be worried about it. An empire needs to eat. Massive armies take massive shits. Or march on their stomachs... something like that.
>>
On the point of fucking with her mind, I'm not even surprised that this happened, that anons voted for it or literally anything about the sudden onset regret. I would've voted against it were I awake but given the number of votes in favour of doing this incredibly stupid move, it wouldn't have mattered.

>>3638455
Anon Snapjaws seemingly die at the slightest effort. Meaning every time we've sent them out to scout we've lost a significant number or outright failed to gain any information. They are better as semi-expendable labour-soldiers.

Fact is you say they are bad at building but comparatively in the time it has taken us to get the golems back online, without more or less any intervention by us, the population of our Snapjaws has grown enough that they rival them in construction capacity. Given another few years of breeding under similar conditions, who knows how many more we will have.

Consider that the previous season alone, from a population of 188, they grew their numbers by 27 (with 1 Snapjaw being murdered over a discussion) individuals. That means that every season we get effectively 1/2 of a golem without any investment of our time and as their population grows we can only expect that to accelerate.

>>3638563
>SJ's will reach their food limit, eventually. It's inevitable in a desert like this
To some degree yes but that can be delayed or even avoided by various efforts.
>>
>>3638533
>>3638563
I assure you, I've been keeping track of food. Fortunately for you snap-jaws don't need much to begin with, but it's definitely an issue to worry about in the future.
>>
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>>3638533
You're right, thank you for the correction.
As much as I hate getting outvoted on this ill let the chips fall where they may.

is it just me or is everyone that voted for the intervention the same people that got salty over the marriage thing last thread?

Also on the matter of votes, we need clearer voting times and maybe also get proportional voting since we've been getting to choose so many options and the vote ends up getting split.
>>
>>3638574
That's good. That put one worry on the back burner.

>>3638569
It's less about them not being useful at all, but rather that it's not in our best strategic interest to have them build fortifications at this point in time. Spending snap-jaws as weak scouts, or building them up as a swarm force, or perhaps training something like tactics into them, would be better than having their number devoted to a fortification we shouldn't need the most of this soon.
>>
>>3638563
Each golem has 20 con points, so it will only be 236 turns if everything stays the same.

However if we can get some kind of water wellspring runes, dig aqueducts around the palace and get slaves to farm there the Snaps could explode in population.
>>
>>3638581
kek, yeah, while I'd love to not have our wife braindead, the vote had already been rolled on. Plus there was just too many people gunning for it so ehh... I doubt OP will kill our wife after 3 turns of having her. I hope

>that spoiler
Yeah 100% agree.

>>3638574
alright boys, you heard it from the boss. We should probably learn how to make water so we can start growing stuff or we should take the dogs to go raid some places for food (and treasure).
>>
>>3638591
Whoops. Thanks for the correction, 2 Golems is 40cp. That maths out much better.
> aqueducts, slaves, irrigation, farms
> pop explosion

I'm starting to see something. Snap-jaws eat mostly meat, and the sky tribe had herds that we can likely trade for. We'd just need grazing land, as well.
>>
>>3637679
>>3637705
>>3637846
>>3637904
>>3637914
>>3637915
>>3637918
> 10 VS DC: 18
> Major Failure
> 16 VS DC: 18
> Minor Failure
> 9 VS DC: 14
> Moderate Failure

You’re excited as you are horrified by the prospect of fatherhood, but these feelings of paranoia and sentimentality are overshadowed by the everpresent worry that your wife will never unlock the mysteries of sorcery. The idea of that, being bound in matrimony with someone unable to cast even the simplest of spells… It is unthinkable, and you cannot accept it. A brief discussion with Aarifa is had, and seeing the gravity of the situation, she consents to your attempt to show her memories of your awakening, the moment you came to truly understand that sorcery was no half-forgotten myth or foolish children’s tale.

It is late at night in your bedchamber and each of you lies undressed, for the mingling of minds outpaces any other intimacy and if you are going to be laying the contents of each other’s souls bare, there is no need to remain clothed for the act. Each of your hands graces her head while she lays silent in your lap, and you close your eyes in meditation. The perception comes quicker now, and so close to you she’s more visible than any candle in the dark. You feel a deep trust tinted by overwhelming trepidation and self-doubt, and as you begin to tear the veil, she gasps beneath you. Despite intense curiosity, she remains silent and does all that she can to clear her mind in accordance with your instructions.

There is a moment of calm as your minds entwine, but this warm bliss soon fades in favor of cold steel. You can feel and hear your wife when she speaks, and the sensation fills you with a curious feeling of deja vu you’re certain she senses.

“I’m ready.”
>[I’m ready]

You lay one hand on her cheek, close your eyes, and sigh.

> [...]
> [Brace yourself]

She tenses, still trusting, and you begin sifting through half a decade’s remembered detritus until you’ve found that which you seek. There, in the cave beside the dried husk where a river once flowed, staring into the flickering depths of a campfire and clenching that scrap of parchment you stole from an accused occultist slated for execution, the heat surged within and as you muttered those words, you awakened. That apex, that instant, that moment of triumph is what she must feel, and it is what you will show her.

Taking a metaphysical scalpel to your psyche, you cleave that memory in two, and from the pieces, induce a perfect copy of each. One to stay, and the other, to go, and go it does. Flowing, pulsing, the living memory trickles from your mind into hers, and the breath catches in her throat as she sees you at the moment of your greatest accomplishment. “So this is…” Yes, yes, that’s it, that’s it, she’s almost on the brink! For the briefest of moments, you feel pride beyond a lesser man’s comprehension, and then,

It unravels.

> (1/4)
>>
>>3638614

The stream of consciousness doesn’t stop with remembrance of the miracle you made. No, it goes back further and farther than you ever could’ve known, and the realization that you forgot to clip the memory as it was sent sets in far too little, far too late. You are powerless to do anything but watch as the mind of your sheltered, loving wife is flooded with snippets of the past that should’ve been forgotten.

> Toddling through the alleyways, begging cold-hearted strangers for morsels
> Learning to steal from rich and poor alike when your pride refused to let you beg
> Fleeing from mangy hounds in alleys so filthy a single wound would’ve meant death
> Learning to hate the faith and all it stood for when a priest of the temple spit in your eye
> Struggling to survive each day, fighting for your life over what food you could gather
> Grappling with an elder over a sweet tart at a prince’s coronation parade, drawing a knife
> Learning to feel nothing as you watched an innocent old man die
> Innocence cracking, giving way to despair, buried by cold, still rage
> A sweet tart, left to waste in the mud

Finally, mercifully, it comes to a stop, and reliving the experience as if you were there has left you broken. Pulling from her mind, you lay back, staring at the ceiling in silence. She’s seen you for who you are, an unrepentant thief, guiltless murderer, monster. How can anyone love you? How can anyone- An open palm touches your chest, and you stare into weeping, amber eyes. A trembling voice speaks, and you pay it heed. “That’s… You?”

That piercing gaze, too proud to come to tears tells your wife all that she needs to hear, and you lay still as she holds you in her arms. A soft embrace, and softer words whispered shatters your psyche. “It’s okay.” You don’t deserve them, you don’t deserve her, but you’re not strong enough to push her away and so you lay. Now her hand lays on your cheek, and only every fibre of your ironclad will keeps the floodgates closed. “It’s gonna be okay.”
Too stern to heave, too proud to sob, you stay silent as the tears flow, and the woman you saw fit to wed holds you close. “It’s okay… I loved you since I first laid eyes on you… and I don’t love you any less because I’ve… seen who you are.”

“It’s okay…” Too weak to show weakness, you let everything you are pour out, and she consoles you long into the night.



When the morning comes, you leave the palace and spend the better part of a month incinerating ancient mite-riddled furniture hand-dragged into the courtyard, trying to burn away impurities that can’t be cleansed before one day you fall to your knees, howl your hate until the heavens quake, and you could swear that for a moment, rain dusts your face. Emptiness reigns but your wife remains, and for a moment, the bleakness is banished by her smile and the words to pass her lips.

The baby kicked.

> (2/4)
>>
>>3638614
>>3638617

> Status:
>https://pastebin.com/RzdD1TAM

This season, eight lower-caste and nine upper-caste snap-jaws were born for reasons you don't care to know.

The Spring has faded, and the Summer of Year 5 begins. Your wife is due to give birth, and you instinctively know that she’ll awaken now or never.

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct further experimentation into the Mind with the prisoner, (DC: ??)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Continue your studies into the Discipline of Runecraft, (DC: 24)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of the Mind, (DC: 16)
> Continue your studies into the Discipline of Fire, (DC: 16)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Attempt to awaken the sorcerer’s spark in your wife, (DC: 12)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)

> (3/4)
>>
>>3638614
>>3638617
>>3638619

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Go away, and leave you to dread the future in peace.

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Stay silent because you desire nothing more.

> (4/4)
>>
>>3638619
> Attempt to awaken the sorcerer’s spark in your wife, (DC: 12)

> Continue your studies into the Discipline of Fire, (DC: 16)

>Snapjaws scout and work on fortress.
>Golems fortress.
>>
>>3638623
>Wife magic
>Wife magic
>Snapjaws Structural Integrity
>Golems Structural Integrity
>>
>>3638619
Op what exactly can runes do? If we put fire runes on a sword with the intent to wreath it in flames just who could get it burning?
When does a rune power down, and just how much is the exchange ratio to magic put in vs magic produced.
Could we use them to fill the moat with ever burning flames for instance?
>>
>>3638624
+1
>>
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>>3638614
>>3638617
God bless you, merciful OP.
>>
oof

Failing mind magic breaks the caster, not the subject. We learned something.

>>3638623
>>3638624
+1. The DC is decent now.
>>
>>3638624
+1
>>
>>3638619
> Attempt to awaken the sorcerer’s spark in your wife, (DC: 12)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)> >Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
See guys nothing bad happend it could be agrued that somthing good happend now that she understands our pain she may understand our actions.
>>
>>3638614
>>3638617
>tfw eating a poptart
Muh heat, muh soul

>>3638624
+1 I’m honestly ok having a non-magic waifu
>>
>>3638657
Yea she can allways be used for other magic realtwd activities.
>>
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>>3638617
>>3638619
OH MERCIFUL HEAVENS ABOVE! PRAISE BE, OP!! Our wife is NOT braindead!

>>3638624
This.

>>3638665
shut the fuck up, nerd. We're not killing our wife
>>
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>>3638665
>It doesnt really matter if she's mentally handicapped though i mean as long as she can spit out babies who cares.
Silence edgelord
>>
>>3638665
Magic or not we should definitely prolong her existence, otherwise we’ll snap
>>
>>3638665
Begone edgelord.
>>
>>3638619
Come on guys, it's now or never.
> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)
if not abandoning the studies is 12 DC then putting everything into it should be a 7 or 8.
>>
>>3638623
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
>Continue your studies into the Discipline of Fire, (DC: 16)

>Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw) half
>Send some of their number out to explore the region surrounding your palace, (DC: ??) Other half

> What do you want your Golems to do?
>Stay silent because you desire nothing more.
>>
>>3638624
+1
>>
>>3638686
I am confident in our ability roll 12 or above.
>>
>>3638624
Actually switching from fire to also

> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)

As long as we don't use mind magic and just help her.
>>
>>3638683
>when the snap-jaw population exceeds agricultural output
>>
>>3638683
>>3638676
>>3638668
Shut the fuck up and learn to read turbo tards.
>>
>>3638691
That’s a dangerous thing to say
>>
I really should not have said that.
>>
>>3638697
Learn to read through the rest of the thread.

>>3638291
>>3638146
>>
>>3638703
Oh shit oh fuck
>>
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>>3638691
>>3638703
>Inb4 you jinxed it
Bo3 is so gonna fuck us
>>
>>3638712
Don't be dragging up the past nerd.
>>
>>3638714
Quick everyone support the change to >>3638693
>>
>>3638715
>Yea she can allways be used for other magic realtwd activities.

Literally advocating to use your wife as a test subject is still edgy as fuck no matter how you spin it.
>>
>>3638619
>> Abandon your studies, and focus every spare instant of your time on awakening the sorcerer's spark in your wife, (DC: ??)

MAGIC

WAIFU

NOW!
>>
>>3638631
Supporting. Double up on helping wife to unlock her sorcerous potential and fuck anyone who says otherwise, especially >>3638665 this autistic nigger
>>
>>3638624
Fuckit I’m not brave enough

>>3638631
+1
>>
>>3638693
You fucked up, your first proposal is going to probably win because of the spite voters who hated having a waifu in the first place
>>
I'm going to give you an hour to decide while I listen to my lofi/thrash playlist
>>
>>3638693
Changing my research votes to this.
>>
>>3638647
>>3638693
Switching to this as long as we don't use magic to mess with her.
>>
>>3638724
Magic wife!!!

Fuck I didn’t see this option.


>>3638668
Switching from this to >>3638724
>>
>>3638749
How old is our wife Aretha Franklin?
>>
>>3638765
She's 16, probably 17 now.
>>
>>3638796
>Inb4 americans saying pedophilia

Anyway, im glad the salt troop hasn't usurped the vote. After we get this done we'll follow the plan discussed earlier in the thread
>>
You guys don't even understand what edgy is here's the definition "Used to describe something that is excessivelydark, often to a point where it's overbearinglydepressivenature could be consideredhumorous." By your guys' standards, Thanos would be edgy. There's no reason we shouldn't do something as long as there's a reasonable reason to do something. Sacrificing our wife would be of tremendous value since our character values her so much. Thus she could be more useful as a sacrifice than as alive. I don't know why you guys are so clingy to the first girl we meet.
>>
>>3638841
We didn't even know her for very long even, the whole thing was loneliness induced infatuation.
>>
>>3638836
Wrap up the golems, then investigate the palace and get actual subjects+build infrastructure?

>>3638841
For me, it's that if we're going to keep the waifu we're going to DO IT RIGHT. And that means no sacrificing her, no experimenting on her or her kids, and no being a massive dick to her for no good reason.
>>
>>3638836
Legal in my state

>>3638841
It’s not about the edge it’s about the waste. We can get a test subject easy, but real sentimentality is hard to get
>>
>>3638841
Why are you so clingy to the first golems we met?
>>
>>3638847
>spend four years with nothing but autistic dogs
>find qt 3.14 that loves us for who we are
Some amount of attachment is inevitable.
>>
>>3638841
>Sacrificing your wife isn't edgy.

It's also just a plain retarded thing to do when we could do the same thing with someone/thing that isn't our fucking wife you mongoloid.
>>
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>>3638841
I had no feelings before one way or another. But I like her now.
The Dark Empire we create will sacrifice droves of dissidents and enemies, but not her. Never her.
>>
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>>3638841
>reasonable reason
How is anything you've said in the past 8 hours reasonable?
You've wanted to do the most fucked up shit all based on the most retarded form of pragmatism and you call that reasonable?

>>3638851
>>3638860
Based
>>
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>>3638841
go see a doctor if you believe murdering your wife is reasonable.
>>
>>3638851
What did he mean by this?
>>
>>3638883
Golems = 50 snapjaws pre-Emissary

Getting 50 snapjaws is literally just one measly action of subjugating a small tribe

So why the fuck were we so attached to reviving the golems instead of just getting more snapjaws?
>>
>>3638894
Actually, 20/0.2 is 100 Snap-Jaws to the Golem. Also, Golems are really good tanks- two of them plus our rank 3 fire and rank 1 wind kicked the ass of an entire raider attack wave.
>>
>>3638894
Can’t have a pimping palanquin otherwise
>>
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>>3638883
I thought it was because >>3638841 was the one autistically screeching about how the golems were more important than Aarifa but now that I think about it, it might not have been the same guy

>>3638849
>Wrap up the golems, then investigate the palace and get actual subjects+build infrastructure?
Exactly
>>
>>3638905
Pre-Emissary the golems were worth 50 snapjaws. Go back and check the last thread, dingbat.
>>
>>3638909
Fine. CURRENTLY, the Golems are 100 to the Snap-Jaw.
>>
>>3638863
Actually, read my post. A sacrifice is only as valuable as the value that's put on it. Thus someone who our character puts alot of value on would be a better sacrifice than random person, allowing us to summon and please more powerful devils, Emissarys, and demons.
>>
>>3638926
We should sacrifice our dick then.

We value it highly and without it can't do fucky fucky or produce heirs.

Would probably get us some bitchin' demons.
>>
>>3638926
Contrarily, if we're willing to sacrifice her, she can't be that valuable to us.
>>
>>3638926
Objectively, you aren't wrong, but sacrificing our wife who could improve our rolls/increase our actions per season seems idiotic.
>>
>>3638916
What the golems are currently had no effect on the actions we took to revive them, which was based solely upon what they were before they were deactivated.
>>
>>3638908
Yeah, I'm confused because people are trying to associate anonymous people from different threads and pin motives and shit to them. It comes off as really autistic no matter who does it (I think both sides have). I just want to see things get back on track instead of this shitflinging.
>>
>>3638926
It's still retarded cause sacrificing the perfect wife who loves and values you no matter what ain't worth some power grab.
>>
>>3638926
well, how about we hold the whole summoning demon stuff until we're fluent in the runic language as our benefactor had told us. I also do not want to sacrifice our wife but we'll cross that bridge once it arrives.

>>3638935
this too. Keeping our wife is far more advantageous to us than not. Actually, I would want to some time, much later down the line, start up a small cult or perhaps a college for the purpose of rising and instructing promising magical individuals under our protection. This is, of course, very far down the line, but it's something I'd like to put forward.
>>
I blame the OP for dangling that "stars aligning" bullcrap over our heads several posts in advance to trick us into summoning the Emissary of Koios before we were prepared
>>
>>3638955
Tbf, we fumbled the social.
>>
>>3638714
Is that a first?

>>3638765
She was 16, and is 17 as of the summer.

>>3638636
>Op what exactly can runes do?
Runes aren't magic themselves, but they're necessary because they give magic hyper-specific instructions that makes spells far less likely to fizzle out or backfire.

>If we put fire runes on a sword with the intent to wreath it in flames just who could get it burning?
If you inscribed runes on a sword detailing that the sorcery filling it is to wreath the blade in flames upon the recitation of a command word or if you wanted to get crafty, a specific thought process, anyone could ignite it, but once the magic trickled out, you would have to refill the energies within.

>When does a rune power down, and just how much is the exchange ratio to magic put in vs magic produced.?
As long as it's legible, a rune never "powers down" and it remains ready to instruct the magic filling/surrounding it exactly as it was written. In an ideal world, the ratio of sorcery invested into a rune as opposed to the effect it put out would be at a perfect 1:1 ratio, but if the rune's criteria for activation isn't put into effect, the magic contained within will eventually dissipate.

>Could we use them to fill the moat with ever burning flames for instance?
Theoretically, but you would need a monstrous amount of mystic essence and/or sacrifices to sustain it indefinitely.
>>
>>3638955
>>3638961
Yeah, one of the rolls was a 1
>>
>>3638955
oh yeah, the stars aligning won't happen for like.. uhh "come once, perhaps twice a decade" so that means we're probably not even going to be able to do anything for a loooong loooong time. (by that time I'm sure the autists reeing about sacrificing will either be gone or just stopped thinking that way. Besides, they're not in the majority so it doesn't matter.)
>>
>>3638955
That was no trick, you would've gotten 1d3 or more tomes if you hadn't shit the bed.
>>
>>3638964
Of course not and it will certainly not be the last.

>>3638965
>>3638955
Not that the asshole emissary shouldn't be on our shitlist though
>>
>>3638631
>>3638734
>>3638693
>>3638752
>>3638754
>>3638724
>>3638739
>>3638758
> Roll 1d20, DC: ??
> Bo3
>>
Rolled 14 (1d20)

>>3638984
>>
Rolled 11 (1d20)

>>3638984
>>
Rolled 15 (1d20)

>>3638977
Yeah, we'll use it as a power source for our Doom Fortress or something.

>>3638984
>>
Rolled 5 (1d20)

>>3638984
WITCH QUEEN
>>
>>3638984
>>
>>3638926
While this is true, I question the value of having these things on our "side."
What we know of emissaries is they might give you something if you please them. What we know of demons is they'll either try to assfuck you intentionally, or accidentally. If they are accordantly powerful with these risks, I'd want a whole lot for giving up a potential workforce (slave sacrifices) or a sanity cushion like our wife. The latter's not gonna happen because we need an apprentice to boost research rolls.

Altogether it's pretty difficult to justify dealing with demons. What could we gain that would reflect the cost? Until we're an arcane force powerful enough to enslave such forces with runecraft/hexcraft/mind magic, I don't really see any obvious long term benefits. This is assuming the demonic work the same way or are susceptible to our magic at all, which is a big assumption on my part based on nothing.

Trying to understand them and their place in the cosmos may yield better things, in corollary to how hellish entities exist, why, and other big questions. Even partial answers to those questions may scale with a growing, dark empire. The forces of hell, or the hells, are probably not best tampered with when we're so ignorant of what they actually are.

>>3638955
High risk, high return. We rolled badly, so zero return. OP did put clear "don't fuck with this guy" contextual warnings with it.

>>3638964
Intriguing. Gonna think about this.
>>
Rolled 3 (1d20)

>>3638984
>>
>>3638987
>15
Now this is something to feel confident about.
>>
>>3638985
>>3638986
>>3638987
Ohoho, you had me worried there for a second anons.

Time for the trials of labor.

> Roll 1d20+2, DC: ??
> +2 Tribal Midwives
> Bo3
>>
Rolled 13 + 2 (1d20 + 2)

>>3639001
>>
Rolled 5 (1d20)

>>3638984
>>3638985
>>3638986
>>3638987
>nobody rolled a 1

>>3639001
>>
Rolled 17 + 2 (1d20 + 2)

>>3639001
>>
Rolled 11 + 2 (1d20 + 2)

>>3639001
H E A L T H Y
>>
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>>3638987
>>3639008
>15
>17
>>
Imagine if we taught our wife how to be a sorcerer just in time for her to die from childbirth?

That would be horrifically ironic.
>>
>>3639008
Lucky you, there weren't any problems with the birth and it went off without a hitch.
>>
>>3639008
>>3638987
>MFW a 15 is more than enough to awaken her.
>MFW a 19 for labor.
>>
>>3639016
>inb4 cliche necromancer arc
>>
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>>3639017
fuck yes
>>
>>3638932
Again our posts are not our characters thoughts. In game the character is shown to have his own personality backstory and reasoning for doing things.
>>
>>3638947
Facts and logic don't care about your feelings.
>>
>>3639031
Dude. Not. Sacrificing. The. Waifu. End of story. Waifu is off limits. As are her kids (well, unless they betray us.)
>>
>>3639031
Good thing it's fact that your "logic" is retarded.
>>
>>3639027
It's interesting. We were a thief, murdering for sweet bread. At least we know how devastating starvation really is.

We stole our magic from a cultist sentenced to die. There are likely other cultists out there, searching for power or a place to grow it. And a church who would oppose and root them out.

Lots of stuff to think about.
>>
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>>3639031
>mfw Ben Shapiro browses /qst/
>>
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>>3639027
>>3639031
haha, you're so fucking retarded
>>
>>3639031
So today, for the first time, my little toddler finally counted to ten. Everyone was celebrating, saying how proud they are in my kid, and then Ben Shapiro kicks open the door. "Oh you think it's impressive that they can count to ten? I can count to one million." and then proceeded, in my living room for the next two weeks, to count to one million. He then said "yep, another libtard destroyed" and then curbstomped my kid.
>>
>>3639031
>>3639039
>>3639040
>>3639041
BEN SHAPIRO DESTROYS ANONS WITH FACTS AND LOGIC
>>
So is nobody gonna mention how killing an old man for sweet bread is a clear reference to the Elder Scrolls/Bethesda and the sweetroll question that gets asked in every game?
>>
>>3638590
>It's less about them not being useful at all, but rather that it's not in our best strategic interest to have them build fortifications at this point in time.
Oh yeah that I agree with. I'd rather we were having them repair the actual palace or create outposts in the desert or any number of things. I mean realistically what we should've done awhile back is taken over a few more tribes of Snap-jaws and set up outposts where they currently lived, using them to extend our power out over the desert and prevent anything reaching us without warning.

That and securing more oasis's to enable more population growth / control of trade and life in the region.
>>
>>3639056
The what?
>>
>>3639067
https://www.youtube.com/watch?v=JS4PYOXif_M
>>
Rolled 10 (1d12)

>Rolling for initial sorcery, don't mind me

I'm going to start keeping a Dramatis Personae for family members and noteworthy minions.
>>
>>3639070
YES POWERFUL WIFE!
>>
>>3639070
Our wife is very magic.
>>
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>>3639070
GTFO SALT FAGS
>>
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>>3639070
>wife is mana demon
I'm ok with this.
>>
I want a smut pastebin of our wife holding us down against our will and fucking all the mana out of our ballsack she can.
>>
>>3639083
I want a smut pastebin of handholding with our wife and consensual cuddling.
>>
>>3639069
Is that guy a retard butch didnt steal the sweatroll.
>>
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>>3639083
cursed post

>>3639087
blessed post
>>
>>3639083
nani the fuck anon
>>
>>3639070
I seriously hope this means our child has a serious affinity for magic when it grows up. Like, there's a floor it can't roll under when we find out.
>>
>>3639091
>>3639093
https://www.youtube.com/watch?v=B3altsX8n6o
>>
>>3639098
Wtf man?
>>
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>>3639098
what the actual fuck
>>
>>3639098
Por que?!?
>>
>>3639098
I forgot Superjail existed.
>>
Rolled 20, 9 = 29 (2d20)

> Rolling for baby stats, nothing too significant.
>>
>>3639218
>first die for magic
>second die for sanity
Well. that's that I guess.
>>
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>>3639218
>soon
>>
>>3639218
HE RISES!
>>
>>3638631
>>3638734
>>3638693
>>3638752
>>3638754
>>3638724
>>3638739
>>3638758
>>3638987
>>3639008
> 15 VS DC: 8
> Major Success
> 19 VS DC: 12
> Major Success

Enough is enough, and the minutiae of research can wait. In this season, your wife strides the razor-thin line between a lifetime of the mundane and an eternity of the mystic, and you can spare a few months to push her over the edge. Tomes are pushed aside to gather dust, the study’s door remains unlocked, and the snap-jaws are left to gather stones under the guidance of the foremost of their own. Forsake your sorcery, it can wait, because your wife is on the edge of unlocking hers or forever slamming the unseen door, and you refuse to leave anything to chance. Once again you are overcome by manic obsession, but for the first time it is focused on another. Every waking moment, you sit aside your beloved, encouraging them with your presence alone, and when she stops, hesitates, or tells you that she can’t seem to break through, you are there, advising her on technique, teaching her how you should feel, and reassuring her that even if she isn’t able to attune herself to the nature of sorcery, you’ll force yourself to love her all the same.

...

Days turn to weeks and weeks turn to a month and a half, and you’ve begun to lose all hope when a cackling snap-jaw bursts into a sideroom while you’re relieving yourself in a chamberpot. Once you’ve incinerated the fool, you step out and demand an explanation which you soon receive. “Ya wife’s been screami-” Shoving the mongrel onto the ground, you sprint through the palace faster than you think you ever have, and come to a stop behind the door. It flies open with the movement of a hand, and your extremely pregnant wife is weeping on the bed. “What’s wrong!?! Wh-what’s happened?!?”

No matter how many centuries come to pass, you’ll never forget the look on her face, nor the words she said next. “I can see the strings.” Your knees buckle, and as you pick yourself up off of the floor, you stammer. “Yo-you what?” She smiles, crying with elation. “I can- I can see the strings!” This time, when the tears threaten to flow, you don’t stop them. Closing her eyes, she squints in your direction and continues. “All around you, they’re so bright- I can’t, it’s just so beautiful I don’t know what to say, I-”

You hold her close, thanking the wretched gods upon their blackened thrones, and whisper. “It’s okay… No... It’s perfect.” She strokes one side of your mustache, and replies. “You’re perfect.” Stroking her braid, you begin to meditate upon the strings alongside her, and as you draw closer, entwined on every level, you say, “This… This is perfect.”

> Aarifa has Awakened:
> Hexcraft (0) is discovered

...

> (1/2)
>>
>>3639237

Almost two weeks later, you’re pacing back and forth in the halls of the palace, stressed beyond any sane level and contemplating the logistics of summoning a demon for the sole purpose of spying on the bedchamber and informing you of the goings-on. Little under five days ago, she confided in you that the hour was drawing near, so you flew to the Sky-Crawlers campsite at dangerous speeds and demanded the assistance of a midwife under threat of sorcery, to the sound of thunderous applause. You wished to bring her there yourself so that their tribe’s wise man could assist if anything went wrong, but she insisted that it was an unspeakable omen for a woman to give birth in another tribe’s camp, and that it was almost as terrible for the father of a baby to be present during its birth.

Much to your chagrin, each of the two crones you brought demanded that you leave the room, and you might’ve stayed, were it not for Aarifa’s withering glare. Mystic sorcerer wielding power beyond mortal ken or no, you do not dare to risk the ire of a pregnant woman scorned. After some four nerve-wracking hours have passed you’re contemplating flying to the campsite to seek the chieftain’s counsel, but jubilant shouting sends you running back to the bedchamber hell-bent on getting in, superstition or no!

To your relief, the door flies open, and your heart leaps into your throat at the sight. Your wife sits, gently rocking on the bed while one of the midwives pats her on the back, and another claps your shoulder. “Congratulations, it’s a boy!” You barely perceive their words as you approach, and pause, at the sight of an enormous, chubby baby with a tuft of black hair on his head and a toothless smile at the sight of you. Almost uncomprehending, you hold its surprising weight close to your chest, and stare blank into space.

You are the father of this bouncing baby boy.

> “Wh-what do you want to name it honey?”
> [Write-In]

> (2/2)
>>
>>3639218
>Baby crits a stat
AHAHAHA

...And now I'm wondering if it'll be more hilarious to have a swole jock baby or a tiny archmage.
>>
>>3639240
>Azikial
>>
>>3639240
>Thad
>>
>>3639240
>> [Write-In]
Tricerious

Also he should be our new protagonist and potentially an isekai protagonist
>>
>>3639240
Adam
god emperor of mankind
>>
>>3639243
or
>Asura
>>
>>3639240
>Seeth
Baby mage is a go.
>>
>>3639240
>inb4 CHAD death-knight

>>3639250
It’s a boy tho
>>
>>3639250
asura
>>3639249
god emperor of mankind
>>
>>3639240
>Azikial
>>
>>3639261
>It’s a boy tho
Asura is a boys name, don't even know his vedic mythology and references.
>>
>>3639240
>Azikial
>>
>>3639240
>Adam
>>
>>3639250
Backing this
>>3639240
>Asura
>>
>>3639240
Adolf Hitler
>>
>>3639240
Changing mine to
>Azikial
>>
>>3639240
>>3639268
Ill change to
>Asura
>>
>>3639240
Changing >>3639246 to Azikial. Come on, Azikial is a badass mage-knight name.
>>
>>3639240
Supporting Azikial.
>>
>>3639240
Azikial sounds just like Ezekiel. What are we, an Amish sorcerer?
>>
>>3639289
Also biblically relevant to desert regions.
>>
I think we need to shoot for somewhere around 12-15 kids
>>
>>3639240
Ill go with
>Asura

Azikial sounds like a knock-off Ezekiel
>>
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>>3639240
>>3639243
>>3639250
I'm going to lock my vote into Azikial, but we should name our second child Asura, or Asuri if it's a girl.
>>
>>3639293
>>3639297
Literally nothing wrong with this.
>>
>>3639294
>inb4 child is the one-legged worshiper of Zoroaster the demon mentioned

>>3639293
Nah,
> Ee-zekial
> Ah-zikial
>>
>>3639243
+1
>>
>>3639240
7 for Azikial
5 for Asura
How much time left on the voting?
>>
>>3639313
Give me ten minutes or so to take a piss and then I'll tally the votes.
>>
>Asura
>>
>>3639320
>ten minutes
>to piss
OP has a mighty thirst
>>
>>3639240
>Asura
Or Ezekiel.No retarded spelling please.
>>
Gonna change my vote to Asura
>>
>>3639313
You know what upon thinking about it, Azikial is thematically appropriate, but Asura is too badass to let go, so
>Asura.
>>
>>3639250
>>3639262
>>3639271
>>3639282
>>3639297
>>3639341
>>3639344
>>3639348
> Asura [Locked]
>>
>>3639240
Azikial or Asura.
>>
>>3639249
changing to Asura
>>
>>3639355
One question, is our boy Dr. Strange or the fucking doomguy
>>
>my apologies

>>3639250
>>3639262
>>3639271
>>3639282
>>3639297
>>3639341
>>3639344
>>3639348
>>3639356
>>3639359
> Asura [Locked]
>>
Can our name be Azikial?
>>
>>3639365
That depends on his innate personality traits and how well you raise him.
>>
>>3639365
Fuck, posted too early.
, or kratos, because with a 20 and a 9 (only below average), he is powerful for sure.
>>
>>3639374
Do we have a name?
>>
>>3639368
Nvm, read the post wrong.
But yes, this a good time to choose a name for ourselves
>>
>>3639368
I'm cool with our name being Azikial.
>>
>>3639386
>>3639387

The Sorcerer-Lord Azikial, Rending Storm of the Slightly Less Crumbling Than A Few Years Ago Palace
>>
>>3639394
, Husband of Aarifa, Father of Asura.
>>
>>3639399
Together we are the AAAyy lmao family
>>
>>3639394
That or Ahriman for the "Prince of Persia" vives and for being a persian dark god
>>
>>3639368
It can be, sure. I'd been keeping the sorcerer's name ambiguous, but if you want to give him a layer beneath the titles that's cool.

>>3639380
>>3639386
>>3639387
>>3639394
>>3639399
>>3639402
> Is the Sorcerer-Lord's true name Azikial?
> Y/N?
>>
>>3639406
Y
>>
>>3639406
Y
>>
>>3639406
Y
>>
>>3639407
>>3639409
>>3639410
Then I suppose it is settled.

> Sorcerer-Lord Azikial [Locked]
>>
>>3639406
N
>>
>>3639406
Y

but I also like the idea of the sorcerer lord keeping his name hidden so we could just keep it ambiguous for everything except for our wife and family.
>>
>>3639406
Y
>>
>>3639403
Ahrim might b cool. I like both desu.
>>
>>3639413
I also like this.
>>
>>3639403
>>3639418
Ahriman could always be our self-proclaimed (since we don't know our parents) last name.

>Azikial Ahriman
>Aarifa Ahriman
>Asura Ahriman
>>
>>3639421
I like it. Lots of A's.
>>
>>3639406
Can we find a way to figure out his innate traits? It would be pretty shitty if we speced him wrong.
>>
>>3639421
Yes!

MORE AAAA
>>
>>3639413
>but I also like the idea of the sorcerer lord keeping his name hidden so we could just keep it ambiguous for everything except for our wife and family.
That's what I was going for, having a publicly known name on 'THE SORCERER-LORD OF THE CRUMBLING PALACE' diminishes the shlock factor to an extent, you know?

>>3639425
You can't determine what an infant's personality is going to be until they're fully grown. Excepting some potent Prophecy magic
>>
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>>3639411
>>3639421
>>
>>3639421
>that family in school that always gets role called first

>>3639425
Give him runic powered magic toys and see which he likes most, avatar style?
>>
>>3639432
>>3639425
Guess we're just going to have to, you know, be good parents and encourage our child's interests. I bet the Sky-Crawlers would be cool with training our kid if he prefers more martial pursuits.
>>
>>3639432
What about "The DOUBLE A SORCEROR LORD"
>>
>>3639425
I'm talking about our son. Would we have to learn more hexcraft to see what his strings say he's proficient at or read his mind?
>>
>>3639443
You'd have to do some extensive research, and I doubt you would get anything out of an infant's mind.
>>
>>3639440
>I bet the Sky-Crawlers would be cool with training our kid if he prefers more martial pursuits.
Why not both and make him a Monk fist brawler or mage-knight.
>>
>>3639454
That's the plan, but we know jack squat about hitting things with our fists or glorified sticks. Good trainers are important.
>>
>>3639464
Yeah I don't really want him growing up primarily around only two loving parents, one who he'll see throw himself off towers/bury himself/break his own mind/go catatonic via overcasting, the other more sane but probably going to get up to some sorcerous nonsense herself, leaving him to mimic two screwy magi and snap-jaws as role models.

This parenting thing might actually be quite difficult.
>>
He needs to start learning coordination as soon as possible - preferably around the three year mark.
>>
>>3639454
Because generalists are inferior to a specialists.
>>
>>3639478
Than he can specialize in certain magic types to strengthen his body.
>>
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Azikial and Aarifa Ahriman, The Sorcerer Lord and Lady of The Crumbling Palace.
Parents of the newly born Asura Ahriman.>>3639432
>>
I think we should spec him into a rogue if he's a martial personality and a necromancer if he's intelligence.
>>
>>3639478
>>3639485
birth of a fist wizard. oh glorious heavens above, please.

Also... I'm assuming the roll here >>3639218 was for magical aptitude and possibly strength or something. I'm not sure which is which but if 20 is strength then, good lord, our son will be a god among men. But if it's magic? then he would still be a god. I can't wait till he grows up so we can find another magical girl for him.
>>
>>3639491
>Not wanting a badass warrior god monk son fueling his body with ancient magics and primordial rage.
>>
>>3639250
>>3639262
>>3639271
>>3639282
>>3639297
>>3639341
>>3639344
>>3639348

You ponder the boy’s prodigious size for some time, and decide to name him after the warlike spirits of the distant jungle, for on the end of days, he shall lift your standard and herald your doom. “I dub thee Asura, may your wrath lay waste to the nations and see the world tremble.” For several moments the room is silent as the nomad women respect your decision, then the infant grips your mustache and yanks it with stunning strength, ruining the moment, and leaving you wincing, Aarifa chuckling, and the midwives cackling.

If you weren’t so proud of the boy’s enormity and awed by the fact that your wife managed to carry him to term, you’d be irate but you aren’t, so you bring yourself to laugh along with them. Celebrations are sparse, and mostly consist of the midwives dousing the infant’s head and his mother’s nether regions with an oily “cleansing elixir” common among the regional tribes. She seems honored, so you see no reason not to pay homage to the custom. Then you demand the midwives return by camel (and manage to play it off like a joke when Aarifa glares) and a mere four days later, you’ve returned to see that the infant has grown perhaps a full knuckle-length while you were gone. Regardless of his capacity or lack thereof for sorcery, you predict he’s going to be colossal at his full height.

> (1/2)
>>
>>3639485
Yea but a specialist in destruction magic could overcome them and so could a knight. A genrealist will always be weaker than a specialist.
>>
>>3639501

Before you break out this season’s census and start delegating, as is your custom, Aarifa (softly but sternly) demands that the two of you get your fledgling family’s affairs taken care of. Namely, which one of you is going to be doing the brunt work, and whether you wish to stop with one child or try for another by next spring.

> Who is going to be watching Asura most of the time?

> You: It may be a most burdensome task of the sort you are not accustomed to, and your research will be slowed, perhaps even halved, but with your assistance, your wife can pick up the slack and you feel the need to be the father that you never had.
> Aarifa: Among the nomad tribes childrearing is almost entirely left to women until they reach adolescence, then the men are expected to teach them to hunt and fight, and your wife sees no reason it should be different here. Of course, her forward progress will stall significantly, but that’s not much of a concern, is it?
> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
> The Snap-Jaws: You are a monster for considering this and your relationship with Aarifa would be jeopardized once she realized you weren’t joking, but if Asura survived his formative years he would be a most hardened child. Much like one you knew, so long ago.

> With that settled, are you going to try for another?

> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
> Not yet, your wife may be annoyed but you would prefer to focus on the one you’ve already had for the time present.

> (2/2)
>>
>Both
>Not yet

>>3639505
>>
>>3639505
>> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
>>
>>3639505
>Both
>If it happens, it happens, if it doesn't, it doesn't

So we have baby Doomguy here! Let's train him in all the arts of asskickery.
>>
>>3639505
> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
The more children we have, the more likely we are to crit.
>>
>>3639505
>> Aarifa: Among the nomad tribes childrearing is almost entirely left to women until they reach adolescence, then the men are expected to teach them to hunt and fight, and your wife sees no reason it should be different here. Of course, her forward progress will stall significantly, but that’s not much of a concern, is it?
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
>>
>>3639501
>If you weren’t so proud of the boy’s enormity and awed by the fact that your wife managed to carry him to term

LOOK AT THE SIZE OF THIS LAD!

AN ABSOLUTE UNIT!
>>
>>3639515
>inb4 chad-son breaks the Emissary over his knee and offers us his skull to win our respect
>>
>>3639505
>Both
>Not yet, it will come with time.

>>3639519
We are also more likely to crit fail and we don't need that on our conscience.
>>
>>3639505
>> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
Let's go dutch!

> With that settled, are you going to try for another?
Try for another, use magic to alter its gender in the womb to be a girl
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
>>
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>>3639502
The kind of destruction mage that can destroy a monument to phisical might imbued with the best phisical-enhancing magic is the kind of mage that can destroy any kind of melee specialist. Also burning blades
>>
>>3639505
>Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
>Not yet, your wife may be annoyed but you would prefer to focus on the one you’ve already had for the time present.
>>
>>3639530
>Try for another, use magic to alter its gender in the womb to be a girl
You don't know how that could be done, and finding out would take some extensive research.
>>
>>3639531
fist wizard
>>
>>3639501
Also
>boy’s prodigious size
>boy’s enormity and awed by the fact that your wife managed to carry him to term
>has grown perhaps a full knuckle-length
UNIT
>>
>>3639531
Can’t forget the enchanted gear we’ll be kitting him out with
>>
>>3639505
>> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
> Not yet, your wife may be annoyed but you would prefer to focus on the one you’ve already had for the time present.
>>
>>3639505
>Wife
We don't need our wife to be really good in magic just enough to be our assistant. Our time would be better spent growing more powerful.
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
More babies means more people to help us.
>>
what if our kid turns out to be a nice guy
>>
>>3639536
No absolute unit utilizing magic runes from his dad.
>>
I'll give you another twenty minutes to decide while I attempt to find the Zorbus
>>
>>3639549
What if he's gay?
>>
>>3639552
Fist wizard with runes, he's inscribed on his own body.
>>
>>3639549
>>3639555
what if he’s /fit/ in more ways than the flesh?
>>
>>3639549
Then he can be a nice guy administrating some of our territories or something.

>>3639555
Then he's gay and he doesn't pass on his Hercules genes to any grandchildren without serious magical intervention.
>>
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>>3639501
>boy’s prodigious size
>boy’s enormity and awed by the fact that your wife managed to carry him to term
>has grown perhaps a full knuckle-length
He's gonna be like pic related whenever someone insults our honor
>>3639505
>Both
and
>Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.
>>
>>3639549
That would be his rebellious phase.
>>
>>3639555
If he grows to be as prodigious downstairs I feel bad for the assholes of his twinks.
>>
>>3639505
>both
>normal, not pressuring or abstaining.

We need slaves, or some tribesmen, now. We should see about buying several female slaves to help look after the child as well as two warriors for his later education.

I think we should try and begin tailoring the son and playing to his natural powers. >>3639436 mentioned magical toys, I think we should try for slightly heavier toys. Once he's old enough to speak, we'll begin his education. Reading, writing, arithmetic, as well as sparing with dogs and slaves.
>>
>>3639549
Than he can administer an area, you can be nice and still be a villain.
>>
>>3639569
Oooh, good idea, and it advances the goal of, "Get some actual subjects to rule over omg what kind of evil overlord are you without subjects?"
>>
>>3639573
Do we count as a “nice” villain or are we just an insane bastard with a soft spot for his wife and kids?
>>
>>3639580
I think we decided we were going to be chill but fuck up anyone that screwed with us.
>>
>>3639580
Bit of both kinda.

>>3639569
Have him mend and help heal any he seriously hurts in his sparring. We don't want him to turn out a complete murder psycho.
>>
>>3639558
Why waste his time when we can do that for him. Especially when we could put a variety of runes on him so he has versatility. He's skin would be as tough as steel. He could disappear at a moments notice. His fists would burn though iron. His eyes would daze those who dare look in them. He would run as fast as the wind. He would be the ultimate unit.
>>
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>>3639543
Supporting, but make sure to raise and train the child in different ways:
Raise: Supportive and cool #1 father who loves and respects his son.
Train: The most hardcore training the world has ever seen, focus on body enhancing magics and minmaxing the basic phisical stats (we are smart and know the human body and mind, we can give him the most solid base in the world so he can build over it when we find a good weaponmaster). That said, throwing fire is a good skill and a 2 or 3 in any elemental magic could be easy to achive and have great results (like stone armour)
I found this image and thought of Aarifa
>>
>>3639586
Because it would be useful for him to be able to do that himself and mastering both physical combat and runecraft wouldn't take forever and lock each other out. He can be a master of both despite what others would spout.
>>
Yea I don't think we're the "nice villain" we killed a snap jaw trying to deliver the news our wife going into labour. We just love our family as any man should.
>>
>>3639587
Too cheekboney
>>
>>3639594
We killed him because he broke into the room cackling while we were on the toilet. Not because he was trying to tell us our wife was going into labor.
>>
>>3639594
>Has regularly advocating using our family for experiments.
>We just love our family.
>Killing a snap-jaw who saw you using the bathroom mean you aren't a "nice villain".
>>
>>3639594
We're the most merciful, the kindest, most patient, and ultimately benevolent sorcerer emperor around, anon.

There shall be no others.
>>
>>3639593
But that would have to learn all kind of magic as well if he wants all the kinds of runes. It would more time efficient for us to do that for him. Imagine some mind mage takes over his mind well that wouldn't happen if we put mind spells that daze anyone coming into his mind on his body.
>>
>>3639593
He can take on Runecraft (and smithing) once he has mastered every fucking fighting style, weapon and phisical enhancing magic in the world and also has developed ways of using technically non-enhancing schools to aid in melee combat (like elemental arms, legs, weapons, armours, etc), but teaching him to read runes would be neat.
>>
>>3639606
well, we're pretty much going to have the time to do it once we become immortal. There's a high possibility that our son is magicless. Perhaps the mother will do it instead, though we are far more powerful than she is. I also believe it more efficient for us to do the enchanting and such so out son can learn war while we advance farther into the mysteries of sorcery.
>>
>>3639606
He could always do both you know, why make his education lacking in anyone area. Fuck we've been at this for like 6 years and are already extremely powerful and nearing a mastery of wind and runecraft.

Fuck outta here with that "you can't master both physical and magical".

>>3639610
I'm pretty sure runecraft would fall under physical enhancing magic.
>>
>>3639601
What are you talking about? I never said we should use our family for experiments.
>>
>>3639615
If he is a blank I vote for enhancing his body ourselves, but only after testing the process and making sure he won't suffer any negative effects.
>>
>>3639630
That would be sweet.
>>
>>3639623
>Yea she can allways be used for other magic realtwd activities.
>Sacrificing our wife would be of tremendous value since our character values her so much. Thus she could be more useful as a sacrifice than as alive. I don't know why you guys are so clingy to the first girl we meet.
>There's no need to test on them out of the womb but testing how magics affect births could be important

>>3639630
Agreed if he's a blank.
>>
>>3639619
>Fuck we've been at this for like 6 years and are already extremely powerful and nearing a mastery of wind and runecraft.
How can we be sure we aren’t a once-in-a-generation type savant?
>>
>>3639619
Yes, but we can tatoo his entire body with superpowerful microrunes and gliphs (try to tatoo your own back), so is not really necessary for him to learn Runecraft. On the other side, we can't cast enhancing magics on him if he is far away, but if he learns it, we could send him to conquer the far reaches of the world.
>>
>>3639619
Well, I'd rather him learn to be a general as well to complete his strength. He would be great at leading an army. Leave the magic to people who get more use out of it like a rogue who uses magic to his upper hand.
>>
>>3639505
> Both: It’s a bit unusual, but not unheard of in the far reaches for two parents to alternate between caring for the infant while each pursues their own tasks. Traditionally, this would be camp-keeping and slave-raiding, but you see no reason it couldn’t work with the two of you pursuing sorcery.
> Most vigorously, you intend to have as many children as possible while your wife is nearing her most fertile years.

Clearly we must also train our body physically as well. We need to be in shape to impregnate waifu as often as possible and a healthy body leads to a healthy mind.
>>
>>3639514
>>3639515
>>3639519
>>3639520
>>3639530
>>3639546
>>3639563
> Both [Locked]
> Most vigorously [Locked]
> tfw already have five documents for this quest
>>
>>3639645

And here we see the issues with /qst/ and its stupid ID system on display.
>>
>>3639672
>> tfw already have five documents for this quest
Nice
>>
>>3639661
Again why insist on giving him some sort of weak point when it would only take a few years to master runecraft in case they get damaged. He could easily learn both and wouldn't have to worry about it once he was immortal.
>>3639665
>Leave the magic to people who get more use out of it like a rogue who uses magic to his upper hand.
>A martial can't benefit as much from magic as a rogue.
Tell me you don't honestly believe that.
>>
>>3639673
what? that your previous actions and votes has some weight to how others perceive you? GASP! what a strange concept that must be????!!!
>>
Can we rename this Light Lord Civ Quest and dedicate ourselves to righteousness and good since we're clearly a loving family man who dotes on his wife and son, treats our fellow man with respect and courtesy, respects tradition and redirects the innate, chaotic evil nature of the snapjaw race into a much more benevolent, focused purpose?
>>
>>3639606
Or teach him mind 10 and focus his intelligence on strategy, territory management, weapons, armours and other melee warlord stuff in general.
>>
>>3639645
Me and that anon are not the same person he has a different id and everything.
Here's his post >>3638926
>>
>>3639672
Just wait until we have multiple crops, species to segregate, resource points, large scale experiments, and roads!
>>
>>3639687
All that does is encourage people to switch up their ID to ditch any built up, unwanted reputation in a quest which is just a hop, skip and a jump from some easy samefagging
>>
>>3639690
Nah, we're lawful evil. We're channeling the Chaotic Evil of the Snap-Jaws into a Lawful-Evil Apartheid and we have a torture basement, and we're about to buy a bunch of slaves to rule over.
>>
>>3639690
We could, but we're still going to conquer much of the known world and unite them all under our banner. It'll be a ruling class of wizards and sorcerers, all being our blood family.
>>
>>3639690
It should be Emperor of Mankind Civ Quest.
Its more neutral and still accurate to our goals...
>>
>>3639702
How about Aspiring Emperor Quest? ;)
>>
>>3639690
>Being a loving family man means you can't be a villain.
>Not having your own head stuck up your ass mean you aren't bad.
>Above
>Controlling the chaotic stupid of your slaves through threat of death is good.
>>
>>3639690
Yes, we shall be The Lord of Light, Herald of Goodness, Greatness, and Purity. Good temperature fire, great blasts of wind, and pure annihilation to be perfectly specific.

Any purpose we give someone is benevolent by default. Because we gave it to them. We are their lord your god so shall it be written. Honestly, it takes so much raw "goodness" and civility to have a civilization in the first place, but that doesn't mean we're a good guy. We have some fairly extreme imperialism, colonialism, and culture shifts to engage in. We haven't even reached a point where law is relevant, or courts, where the nitty gritty will actually matter. So let's not.

Let the petty mortals give us titles. That's what they're good for.
>>
>>3639690
A Light lord doesn't want to conquer the world only to gain power, we, on the other side, want. If you are complaining about us not actively trying to fuck the middle earth, well... we should first focus on building the base of our empire.Also, we are in the path to immortality, once we achieve it, we'll have all the time we need or want.
>>
>>3639711
This guy gets it.
>>
>>3639707
>>Controlling the chaotic stupid of your slaves through threat of death is good.

I'd say the only morally ambiguous element of our relationship to the snapjaws is that we haven't genocided their entire race on principle like a paladin of goodness would likely be forced to do.

Seriously, they're a group of inherently evil magically altered sentience-granted jackals.

What the fuck is the "good" thing to do with that?
>>
>>3639719
I was making a joke about how none of that stuff means you aren't a villain. But I don't know, if you wanted to go for it try to make them into a good race with magic?
>>
>>3639729
We'll be making them better, oh yes. Ehe.
>>
>>3639719
Making them smart so they die less and kill more enemies. Is good for us and bad for everyone else thatis not a servant, that is why this is a Dark lord quest.
>>
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>>3639733
The day our Anubi warrior prophets spread our world in our glorious temples will come brother.
>>
>>3639619
>Fuck we've been at this for like 6 years and are already extremely powerful and nearing a mastery of wind and runecraft.
To be fair anon, we spent most if not almost all of those 6 years in near-complete isolation doing bugger all bug magic. It's a bit like saying you could finish medical school in a year if you didn't sleep: it's true but hardly advisable.

>>3639690
Nah senpai, cause then how are we gonna justify the giant doom fortress with automated death beam? It also makes it much harder to reasonably conquer the world. Also what >>3639711 says.

>>3639719
>Seriously, they're a group of inherently evil magically altered sentience-granted jackals.
I mean, they aren't exactly much better than the humans around here beyond the fact the humans don't argue about which leg and side of a leg tastes best to the point of killing eachother.
>>
>>3639738
Ayy
https://www.youtube.com/watch?v=CT8BqgJlbR0
>>
>>3639690
>>3639707
>>3639711
Yeah this is called Dark Lord Quest. The most we should be able to do is be Neutral/Lawful Evil instead of the usual mustache twirling, chaotic stupid BBEG
>>
>>3639742
We could call this quest "Bright lord quest", making a reference to kelebrimbor of "Shadows of Mordor", "good" elven smith that is basically a tyrant equal to Sauron, he just has a better PR department.
>>
>>3639733
>>3639736
>>3639748
Hell yeah. We should also kill any current gods and reinstate them with our own family.
https://www.youtube.com/watch?v=AyKF8as8n6A

>>3639752
So we're currently on track.
>>
>>3639752
To be fair there is nothing stopping us from being / acting good besides the reasonable limitations of our character's, well, character. Thus far we've generally played a devoutly focused man who was pissed off at the world (all of our early fire magic was described as coming from our burning anger) and had lived a life being ignored and disrespected, callously and unthinkingly discarded from society without good reason.

I think we should play a bit like if we agree to something or extend a courtesy, until someone breaks our deal we won't betray them; the moment they cross us however, we can go as far as we think is reasonable and remains within the limits of our other deals. Honourable but brutal, savage and evil but respectful and willing to talk.


Something like that anyway. Also we're clearly going to make a lot of orphanages to stop what happened to us happening to others, let's just accept that we're going to have a soft spot for orphans, street urchins and all that lot.
>>
By the way, we should totally modify our two original golems to be our stupidly powerful bodyguards at some point. When we start making more to be our simple foot soldiers or force multipliers, those two would really stand out. Really make those two armored and aesthetic.
>>
>>3639760
We're not on God level yet if there is even such things as gods in this universe. We should focus on smaller targets for now.
>>
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>>3639776
>>
>>3639514
>>3639515
>>3639519
>>3639520
>>3639530
>>3639546
>>3639563
>>3639666

After a long, loud, and lengthy argument over whether or not she is going to be the one watching the infant, you convince her that she should take occasional breaks to pursue the mysteries of the occult and allow you to bond with Asura. Only an hour later, you’ve outlined a compromise splitting the infant’s time between you and your wife, at a roughly forty-to-sixty ratio because she refused to budge on yawm aljumea. You figure it’s the best you’re going to get, so you concede and begin outlining your argument for waiting until next year to try for another. She asks you to leave Asura in his masterwork but ancient crib so you can discuss the matter in more detail, and not suspecting anything untoward, you comply.

Then, she is upon you.

...

An extremely exhausting night later, you are hunched over your desk, poring over this season’s census while Aarifa breastfeeds the baby with a smug look on her face. Honestly, you don’t know what you’re going to do with that woman, but you know you couldn’t do it without her. You’re in the middle of etching runes describing the progress you’ve made toward the elemental flames when a faint groan carries over, and your wife is quick to complain about how hard he’s biting for a boy without teeth.

It’s your turn to be smug.

> (1/2)
>>
>>3639786
> Status:
> https://pastebin.com/wzFKat9d
> Dramatis Personae:
> https://pastebin.com/ZQk1awdX

This season, sixteen lower-caste and six upper-caste snap-jaws were born.

The Spring has faded, and the Summer of Year 5 begins. Your wife is due to give birth, and you instinctively know that she’ll awaken now or never.

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct further experimentation into the Mind with the prisoner, (DC: ??)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Continue your studies into the Discipline of Runecraft, (DC: 24)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of the Mind, (DC: 16)
> Continue your studies into the Discipline of Fire, (DC: 16)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Educate your wife in a Discipline of your choice, (DC: ??)
> Educate your son, by reading runes to him at night, (DC: ??)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)

> (2/3)
>>
>>3639786
>>3639796

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Celebrate the birth of their god-prince with a magnificent feast, maybe even eating one of the sterile jackal-spawn!

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Clap their hands, because you are a father, and proud of it!

> (3/3)
>>
>>3639783
Wasn't saying we should, just that it should be on our list.
> Educate your son, by reading runes to him at night, (DC: ??)
> Continue your studies into the Discipline of Earth, (DC: 14)

>snap-jaws scouting and fort
> Celebrate the birth of their god-prince with a magnificent feast, maybe even eating one of the sterile jackal-spawn!

>Golems palace.
> Clap their hands, because you are a father, and proud of it!
>>
>>3639796
>Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
Prior to expansion, we should know what it is we're living in.

Snap-jaws.
>Send some of their number out to explore the region surrounding your palace, (DC: ??)
Tell em to look for resources. Wood. Stone. Rivers. Humans. Things that are easy to find and explain. About 40.

Golems
>Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>Clap their hands, because you are a father, and proud of it!
whynotboth.jpg
>>
>>3639796
> Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
> Educate your son, by reading runes to him at night, (DC: ??)

>snap-jaws scouting and fort
>Golems palace.

We need to finish up the Golem tech and since we've pretty close to finishing it. I'd also like to begin with teaching Asura a little bit. Though I do believe it's too soon for it.
>>
>>3639817
I'll support this so long as we spend next turn actually securing whatever those Snapjaws find.
>>
>>3639820
I imagine it's like the whole talking to your baby as an infant helping them get a hang of it and soak it up later.
>>
>>3639796
>Study the intricacies of the runic scripts that give golems function
>Educate your wife in Runecraft
>Labor on the Structural Integrity
>Labor on the Structural Integrity
>>
>>3639800
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
We should finish off the golem project
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
Don't want to get killed by ghosts
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
>>3639834
This, we need to master Runecraft and I’m 110% sure she’s going to be relaying her lessons back to Asura.
>>
>>3639796
>> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
>Craft a map of as much area as we can combining our knowledge, the snap-jaws searching and our wife's tribal information.
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Celebrate the birth of their god-prince with a magnificent feast, maybe even eating one of the sterile jackal-spawn!
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
>>3639820
I like how you think we are close to figuring out golem tech, and how you think its worth our time to even make golems.
>>
>>3639796
>> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)

Learn to fuck better
> Educate your son, by reading runes to him at night, (DC: ??)

> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
Errybody
>>
>>3639834
This sounds good. +1
>>
>>3639857
>and how you think its worth our time to even make golems.
>implying golems aren't worth making
It'd be fun as fuck just experimenting with making them out of various different materials and alloys, see what different properties or abilities we can build into golems.
>>
>>3639870
Don't forget how they're more effective than our entire Snap-Jaw population.
>>
>>3639857
loyal servitors that are unable to question orders, inhumanly strong, and nearly impossible to kill by normal means (imagine trying to strike down a huge rock with a sword). why on earth would anyone want one?
>>
>>3639870
>>3639871
If we spent as many turns getting snap-jaws and other lesser minions as we did on golems we could easily be in the thousands and have a minor kingdom forming.
Plus what materials all we have are rocks and sand.
>>
>>3639871
They're gonna be the best farmers.
Production to set them up is gonna be difficult though, we don't even know if they need a special type of clay, or magic materia w/e.
We'll figure it out, I'm sure. In our 30s...
>>
>>3639820
support
>>
>>3639879
"QUICK! Men they've brought out the golems get your pickaxes!"
>>
>>3639882
There is such a thing as ore below the rocks and the sand, Anon.
>>
>>3639893
I'm scared of what rests beneath the sands. These are not normal sands. They are, of all least possibilities, weird.
>>
>>3639910
>its the worms from Dune
>>
>>3639882
The idea with golems is that they're about as quality troops as it gets. You want the core of your army to be rock solid (or hardened clay at least). They make logistics a lot easier since they require literally no resources or upkeep. In addition, studying golemcraft is giving us a good grasp of different magics, which makes us more powerful in itself.

That said, you're right that we are dicking around a bit much. Having a brood of kids running around, experimenting on snap jaws, studying the arcane arts and building an evil empire are each reasonable. All of those at the same time is probably too much, and that's assuming no random shit comes to eat up more of our time and resources.
>>
>>3639890
>be me, random slave
>drafted into thousands-strong army marching on the self-proclaimed “sorcerer-lord’s” crumbling palace
>assume it’s bullshit
>until I’m handed a pickax and told to do my best to keep “them” off balance
>wonder what “they” are, sleep it off when we aren’t on a forced march
>don’t worry about it
>then we arrive, and fifty clay golems and ten-thousand jackal-spawn emerge from the gates of a palace beyond anything I’ve ever seen
>a tornado starts on one flank while an earthquake shatters the other
>fuck my life
>>
>>3639796
>Your wife is due to give birth, and you instinctively know that she’ll awaken now or never
This was a mistake, was it not?

>Begin studying how the mysterious strings seem to relate to the golems, (DC: 14)
and
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
Must we abandon studying for something that is so close to us?

As for the jackals
>High caste celebrate
>Low caste scout
>Sterile caste fix palace

And the golems
>Clap their hands
and
>Fix the palace
>>
>>3639796
> Continue your studies into the Discipline of Earth, (DC: 14)
> Educate your son and wife, by reading runes to them at night (They have the samre level of runecraft, which is 0, training them at the same time makes sense) (DC: ??)
>Golems to rebuild the palace.
>Snap jaws to seek resources and subjects.
>>
A reasonable argument for Golem's regarding logistics.
They don't eat. They don't poop. Even if they're slow these two things alone make them thousands of gold saved in transportation costs. Making faster versions suitable to cart driving or riding... I can see endless possibilities. But they're probably not easy to make for the same reason we only found two of them.
>>
>>3639933
>bytheancestors.tome

>>3639938
>This was a mistake, was it not?
Damn. It's actually Fall, and I'll fix that next update.

>Must we abandon studying for something that is so close to us?
Yes, because you are studying the palace.
>>
I have a question for the Anons and QM: Do we want our family and protagonist to stay as faceless characters? (except Asura, he looks like Asura), do we want to give them a cannon image?, do we want to keep them faceless until we develop the story and characters more so we can find the perfect look (and wait for a drawanon to appear)?
>>
>>3639947
Well then, the same can be said about picking 2 things to study
We don't need to only study the palace, just finish up the golem business on the first half of the season and then study the palace on the second half
>>
>>3639834
>>3639851
>>3639865
> Roll 1d20, DC: 14
> Bo3

> Roll 1d20, DC: ??
> Bo3
>>
Rolled 13, 12 = 25 (2d20)

>>3639960
>>
>>3639857
Excuse me did you just say it was a waste of time to make golems. Each one is as strong as 100 snapjaws. Once we start factory printing them out with the help of our wife we'll have an unbeatable army then needs nethier food nor rest.
>>
Rolled 12 (1d20)

>>3639954
I'm not going to be making any concrete descriptions, because I'm sure it wouldn't live up to every anon's mental images.

>>3639957
You can do that, but it'd halve your progress in both pursuits.
>>
>>3639954
Honestly as soon as we picked the goatee I couldn't picture us as anything but a young Max Von Sydow, in a very related casting role.
>>
Rolled 4, 16 = 20 (2d20)

>>3639960
>>
Rolled 14, 7 = 21 (2d20)

>>3639960
>>
Rolled 17, 19 = 36 (2d20)

>>3639960
>>
Rolled 1, 4 = 5 (2d20)

>>3639960
here we go
>>
Rolled 20, 6 = 26 (2d20)

>>3639954
OP already gave Aarifa a face, Just look at the last thread

>>3639960
>>
>>3639980
Fuck my ass I guess.

14, 16. Not too bad and the crit is five rolls late.
>>
>>3639977
Cutting it close, but close enough.

>>3639973
>>3639976
She's a little quicker than the average on the uptake, but you're an excellent teacher and make some solid progress.
>>
>>3639974
Like so?
>>
>>3639980
>>3639983
>gravenidols.scroll
>>
>>3639991
Is this what an 18th century emo looks like.
>>
>>3639991
Pretty damn close, yeah.
Tanner, different hair ofc, but otherwise cool.
>>
>>3639991
I've always been imagining us looking like Doctor Strange, but fluffier robes.
>>
>>3639993
>>3639980
For once I'm happy it's Bo3
>>
>>3639972
Do you have any idea how long a printing press for golems will take to set up?
I honestly think it would be more effiecnet to build an unstoppable army to simply round up the desert refuse and mold them into a massive evil army, then invade our neighbors.
And to the anon that said they would be easier logistically I think it would be faster to build an empire, round up thousands to serve in a large admistartive force to manage uncountable armys of evil than to even build a single army of golems.
>>
>>3640021
>I think it would be faster to build an empire, round up thousands to serve in a large admistartive force to manage uncountable armys of evil than to even build a single army of golems
I agree. Hope our scouts finally get something.
>>
>>3640021
Yes, QM confirmed Golem Printing Press would be an artifact (and we'd have to invent the printing press first) but the golem knowledge is also useful for specialized forces like the aircraft precursors someone brought up and the raw knowledge we're gaining from the pursuit of golems.

Benefits of Golems
>Really good workers
>Really good fighters
>Runecraft discovered
>Hexcraft discovered
>Mind discovered
>Probably more schools to find in the making of golems
>>
>>3640002
That is the MAGIC of using a faceless character, people imagine the protagonist as they want...but yeah, me too, DR Strange with a longer, sharper goatee and the most magnificent moustache ever (having an image will help to draw anons tho, but we can wear a hood)
>>
>>3640041
But how many rolls were spend to get three schools of magic from golems?
Vs how many rolls to get new schools of magic from the tomes we found?

Golems are a straight forward time trap. We should be an Evil Emperor ruling our Dread Empire from a palace unmatched in all the world not some petty conjurer playing with dust and dogs.

I think time would be better spent trying to just expand outward and making a name for ourselves.
We did learn our first spell from some Practitioner set to die so just think of the power we could amass if we act as a shelter to those who seek Sorceress might.
Instead of trying to do it all ourselves, we could lure souls uncountable to our service and simply take what ever knowledge they already have in exchange or housing and the ability to meet freely with other Spell flingers.
>>
Posting Asura because there is never enough Asura.
>>
>>3640070
I like this idea. We should find cultists.
We're more than powerful enough to woo such minds.
>>
>>3640070
If we're going to shift gears from golem-craft to subjects, then why don't we go with the idea that got floated around before, about purchasing a core of slaves from the Sky-Crawlers and using that to start up our Empire proper?
>>
>>3640088
Rather than buying slaves, I think we should hire the bugs and take them from some landlubber village.
The more we see of the world around us the better, and all Sky-crawler slaves seem to just be other desert tribes-people.
>>
>>3640094
Yes, but then the bugs know we exist and where we are. I'm kind of leery of that.
>>
>>3640073
ManOfCulture.png
>>
Rolled 18, 17 = 35 (2d20)

>Don't mind me, rolling for some of Asura's personality traits.
>>
>>3640101
I think if we lure them into a partner ship we could get a chance to hex/mind magic the queen and take over the whole nest.
>>
>>3640108
Oh my...

He is going to be a HANDFUL to deal with as he goes into puberty
>>
>>3640114
Our son is hung! Rejoice!
>>
>>3640021
Golems would be an EXCELLENT honor guard and shock troopers, however. It'd be worth it just to have a couple of golems with every unit, sort of like a tank or heavy weapons platform.
>>
Can't we just play as Asura?
>>
>>3640111
If we're going to do that we need a LOT more Mind and Hexcraft.

Anyway, once we have the slaves, we're going to need to provide for them. Here are my ideas for infrastructure projects.
>IMMEDIATE PRIORITY- Infinite Water Source
>>Either TPs water directly to it or just conjures it out of thin air
>>Required Disciplines: Runecraft, Water

>Farms
>>Either need Livestock or Irrigation+Seeds

>Housing
>>Slaves can probably build this themselves

>Extended Fortifications
>>Because this is a dangerous desert and we need more walls if we're going to do this

>>3640124
One of the reasons I want golems.
>>
>>3640070
>expand outward

that's the issue between our two schools of thought. What you propose is to quickly expand and use that as a sort of stepping stone. I see that as over aggressive play. If we expand too quickly, we would certainly gain the attention of players far stronger than us. We've already been visited by one entity, our mysterious benefactor, and if we try to go out of our way just to gather an army, it would only be a matter of time for others.

>>3640094
bugs cannot be tamed or at least, they're very very very uncooperative.
>>
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>>3640119
>3640119
Goddammit anon.
>>
>>3640021
It's called wordplay. I didn't mean a literal printing press. We finish learning how to make golems. Get good enough at the earth magic that we can sculpt golems with it. Then get good enough at runecraft if we're not already that we can make a good golem rune in 9.6 hours with our earth power. Our minions will be responsible for getting the souls/CPUs. People are inferior a golem army will pay off in the long run. You don't need to feed a cloth them. Unless we delve heavily into life magic we won't be able to support a massive army of living beings since were in the desert. Also, the logistics are just better if we spent two actions making golems for a season we could make 228 golems a season which equates to the labor force of 2276 humans. I took the total hours in 3 months divided by the number of hours we spend on research a day 9.6 and got 228, 228 times 12 which is how much stronger golems are than humans equals 2276.
>>
Guys we've got a fairly easy route to our initial power:

1) Continue subjugating the Snap-jaw tribes in our region.

2) Join in on raiding other tribes of humans with our wife's ex-tribe since we've got an alliance.

3) Subjugate those tribes over time as they grow weaker and our horde of Snap-jaws grows more numerous.

4) Use these new found tribes to provide us with the funds and slaves to get additional tomes of magic from our benefactor as well as other shit.
>>
>>3640125

>>3640134
>very very uncooperative.
I think it's because they're actually bugs.
They have a preprogrammed system, and it's unlikely any sorcerer has been successful with them because their society has a rigid function. With the Hash, it just so happens that function is facilitated primarily through violence. Snap-jaws can be wowed. Humans can be intimidated and offered promises of civilization, or at least subjugated. An insect prone to infighting and disloyalty by genetics... tough sell.

If we can't modify them wholesale I wouldn't trust them anywhere near us.
>>
>>3640150
Shouldn't we go and see whats up with the Hashara while we have the chance?
They're stronger than the jackals and are more sentient than the jackals given their inherent hierarchical structure (their queen and alladat).

Perhaps next season we go out personally to see whats up.
>>
Holy shit, how fucking terrifying are we going to be in our eighties?
>>
>>3640150
Or we could just raid the humans take their souls and make golems.
>>
>>3640160
>Shouldn't we go and see whats up with the Hashara while we have the chance?
I honestly don't care for them, too untrustworthy and difficult to work with.
>>
>>3640168
That's exposing our potential threat to nearby powers.
I'm not afraid of high risk high return plans, but that's definitely risky. Buying slaves is much less aggressive.
>>
>>3640178
Also too aggressive.

>>3640166
Very terrifying. Incredibly terrifying. Worthy of the title of God-King as opposed to our current status of "That's a scary bastard right there!"
>>
>>3640178
They’re badass warriors though, imagine if they had iron weapons and chainmail
>>
>>3640184
>>3640189
>>3640178
There is a difference between playing your cards close to the chest and not playing them at all.
>>
>>3640190
And completely untrustworthy. The amount of effort it would take to subvert them to not view us as food would be far better spent just making golems. In fact, it would be exactly like golems: a massive time sink project that would have minimal up-front benefit.
>>
>>3640194
I'd rather slaughter the bugs.
>>
>>3640201
Golems are the best minions. Read this or be gone >>3640141
>>
>>3640210
I agree that golems are best minions, and I definitely want more of them. However, they are a massive time sink to research. I don't want another massive time sink when we have other projects we need to juggle, especially a time sink for far less benefit than the golems.
>>
Some people just don't understand that a golem is as good as an all-in-one machine. We could have our own automation by just having golems that spend every second of every day performing the same task.
>>
Qm can you give me how many runes we made in the caves when we're helping the chieftain.
>>
>>3640219
Yeah, the golems are amazing like that. There is a reason I pushed the Terra-cotta Legion so hard last thread.
>>
>>3640194
There's a difference between playing your cards close to your chest and not playing them at all aye but the far larger difference lies between them and trusting the rampaging murder bugs.
>>
>>3640224
We kill all the bugs and make them into golems.
>>
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>>3638946
>>3638908
Seems like >>3638841 was indeed that guy
>>
>>3640230
Which is why I said this >>3638851
>>
>>3640230
You can't catch me I'm the anon man. But if you have to take anything away from what I've said it's that golems are the best units. They may be a time sink but they will pay off tenfold.
>>
>>3640229
That's a good idea.
>>
>>3639834
>>3639851
>>3639865
>>3639973
>>3639976
>>3639977
> 14 VS DC: 14
> Minor Success
> 16 VS DC: 12
> Moderate Success

A thousand disparate schemes and plans race through your mind, but you banish them in favor of establishing the fundamentals. You explain to Aarifa that it’s necessary for her to learn the principles of the runic language before she begins delving into the mystery of the strings, and when you suggest leaving little Asura’s crib in your ad hoc classroom, she is eager to begin. It takes you weeks to get through the core syntax, weeks more to understand the grammar, and months to begin explaining how the definition of an individual rune is dependent not only on the way it’s drawn, but the angle it’s at, the specifics of the runes surrounding it, and the context that the grammar of the runic script implies.

She tries but isn’t able to truly immerse herself in the runes mind, body, and soul, and despite having a dedicated teacher tailoring each lesson to her needs, Aarifa barely manages to learn the runes at roughly the same rate you did, with nothing but mourning grief, seething hate, and the golem’s silent inscriptions to work with. You’re nonetheless proud, because you can’t expect anything better from a chieftain’s daughter regardless of her progress, she’ll be able to help you take notes in your research.

> Aarifa:
> Runecraft (0) advances to Runecraft (1)

For his part, Asura can’t seem to grasp the simplest of the symbols, but for the time being that’s acceptable, he’s only an infant. Albeit, one as large as a litter of snap-jaw puppies, with enough strength to physically shake his marble crib unless it’s weighed down. He is a quiet baby, and doesn’t make much noise unless he’s hungry, or babbling in baby-talk when you’ve finished one of your lessons. You don’t have much if any experience with infants, but even you can tell that while his eyes aren’t particularly intelligent, there is a sort of primal cunning there. This is deeply intriguing but you aren’t sure to be concerned or delighted. For the sake of your future empire, you hope he takes after you and not his mother.



When you aren’t trying to get Asura to say “daddy” first or trying to get Aafira up to speed on the runic script, you dedicate yourself to studying the way the golem’s runes seem to interconnect. You’re a bit relieved to have these nights to yourself because as much as you enjoy spending time with your family, their presence has given you a new appreciation for the serenity of silence. The fact that arduous research has become your entertainment doesn’t dawn on you until your wife mentions it and leaves you laughing until you’re coughing blood, but no matter how busy you are each day, the eternal pursuit of power rests for no-one and soon enough, you’ve solved the puzzle. Or at least, part of it.

> (1/3)
>>
>>3640267

The impossibly complex runic symbology etched onto every inch of the golem’s metaphysical forms has become, if not simple, understandable to you. No longer do you skim over each part of the golem’s figures, puzzling over what motion a particular rune is designed to induce, or quibbling over how a joint fits together. Countless weeks of endless study have shown you how each and every single piece of the lingual lattice locks together to the extent that replicating it is no more difficult than it is tedious and time consuming. This is an enormous step forward, and now that you understand the structure of the golem, there is nothing preventing you from taking incremental steps to improve it.

At least... in theory.

...

> (2/3)
>>
I'll be changing my ip now goodbye.
>>
>>3640267
>>3640268

> Status:
>https://pastebin.com/v63iPmnr
> Dramatis Personae:
>https://pastebin.com/YL0DqFRw

This season, sixteen lower-caste and nine upper-caste snap-jaws were born.

The Winter is gone, and the Spring of Year 6 approaches.

>> What do you want to do? (You may choose two research actions, at a +0 bonus to the second’s roll. Aafira can be assigned to assist in research, granting that action a +1 bonus.)
> Begin studying how the golem’s proto-souls are structured, and how you could form one, (DC: 18)
> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)
> Conduct experimentation on some of the corpses you have laying around, (DC: 18)
> Conduct further experimentation into the Mind with the prisoner, (DC: ??)
> Conduct experimentation into Decay with the prisoner, (DC: 18)
> Conduct experimentation into Hexcraft with the prisoner, (DC: 18)
> Continue your studies into the Discipline of Wind, (DC: 24)
> Continue your studies into the Discipline of Runecraft, (DC: 20)
> Continue your studies into the Discipline of the Mind, (DC: 16)
> Continue your studies into the Discipline of Fire, (DC: 16)
> Continue your studies into the Discipline of Hexcraft, (DC: 16)
> Continue your studies into the Discipline of Darkness, (DC: 14)
> Continue your studies into the Discipline of Earth, (DC: 14)
> Read the tome ‘From Garnet to Gravel: A Compendium,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ (DC: 12)
> Read the tome ‘Lord Umbral’s Diary of Debauchery,’ ( DC: ??)
> Read the tome ‘Tikal’s Dissertation on Decomposition,’ (DC: 10)
> Read the tome ‘A Humble Treatise of Proto-Settik,’ (DC: 8)
> Educate your wife in a Discipline of your choice, (DC: ??)
> Educate your son, by reading runes to him at night, (DC: ??)
> Attempt to summon an ‘Erinyes’ with the ritual, (DC: ??)
> Attempt to research a newer, shinier Discipline, (DC: ??)
> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
> Abandon your studies, and attempt to contact the Hashara, either in violence or diplomacy, (DC: ??)
> Abandon your studies, and attempt to explore your surroundings for potential minions and subjects to rule with an iron-fist, (DC: ??)

> (3/4)
>>
>>3640267
>>3640268
>>3640272

>> What do you want your Snap-Jaws to do?
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
> Begin laboring on the palace's Fortification Rating. (+0.2 per Snap-Jaw)
> Send some of their number out to explore the region surrounding your palace, (DC: ??)
> Try to solve tasks competently instead of swarming them en-masse

>> What do you want your Golems to do?
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
> Begin laboring on the palace's Fortification Rating. (+20 per Golem)
> Continue doing what they are doing, because they do it best

> (4/4)
>>
>>3640269
Coward pls don't leave
>>
>>3640272
>> Abandon your studies, and attempt to search the width and breadth of the palace for any indication of why it is here, of all places, (DC: ??)
Have Aafria help
>Craft a map of as much area as we can combining our knowledge, the snap-jaws searching and our wife's tribal information.
Snaps
> Try to solve tasks competently instead of swarming them en-masse
> Begin laboring on the palace's Structural Integrity. (+0.2 per Snap-Jaw)
>Begin making copies of the map
Golems
> Begin laboring on the palace's Structural Integrity. (+20 per Golem)
>>
>>3640272
>> Begin studying how the mysteries of blood relates to the supernatural, (DC: 16)
>> Begin studying how the intricacy of the runic script enables the golem’s function, (DC: 14)

Have Aarifa assist with the second action of runic stuff


> Begin laboring on the palace's Structural Integrity.
All minions do this
>>
>>3640280
+1
>>
>>3640280
Support.

>>3640267
Also QM can Aarifa learn stuff on her own.
>>
>>3640280
Actually, I think this works best. Knowing what's up without home is good. And cleaning up our home to a full working order where it won't crumble is nice.
>>
>>3640299
>Also QM can Aarifa learn stuff on her own?
Why do you think I rolled? >>3639973
>>
>>3640280
+1 this
>>
>>3640306
Lord of a pristine palace vs. Lord of a crumbling palace.
Who would you rather your eternal soul be locked into serving? It's not a choice of course, but I think we know best.
>>
>>3640272
Did i hear something about prophecy magic?
>PROPHETISE the boy

Snap-Jaws
>Try to solve tasks competently instead of swarming them en-masse (DRILL THEM, ASSIGN GENERALS, TEACH TACTICS)

>Golems: Fortification. (the maze!)
>>
>>3640280
Support

Also, we should take a hands-off approach with our wife's learning now. Make her come to our own conclusions like we did, and provide her the encouragement and occasional assistance we never had.
>>
>>3640318
more importantly how much more work is needed?
>>
Rolled 9 (1d20)

>>3640280
>>3640295
>>3640299
>>3640312
>>3640322
> Roll 1d20, DC: ??
> Bo3

> Roll 1d20, DC: ??
> Bo3
>>
>>3640335
Check the Status here: https://pastebin.com/v63iPmnr
>>
Rolled 9 (1d20)

>>3640336
>>
Rolled 12, 20 = 32 (2d20)

>>3640336
>>
>>3640280
>>3640272
This one.
>>
Rolled 3, 3 = 6 (2d20)

>>3640336
>rollan

>>3640335
A lot.
>>
Rolled 2, 15 = 17 (2d20)

>>3640336
>>
Rolled 16 (1d20)

>>3640336
>>
>>3640344
JESUS
>>
Rolled 12, 20 = 32 (2d20)

>>3640336
>>
Rolled 15, 4 = 19 (2d20)

>>3640336
>>
>>3640336
Oh. I missed the vote. Eh.

>>3640353
>>3640344
...What is this sorcery?
>>
>>3640353
>>3640344
Something freaky going on.
>>
>>3640280
+1
>>
Rolled 44 (1d100)

>>3640344
>>3640353
Mein gott.

>Rolling to see what your digging around has unearthed
>>
Rolled 2 (1d3)

>>3640374
Hmm
>>
Rolled 52 (1d100)

>>3640344
>>3640353
>Rolling for map

>>3640377
Filling in the blanks might not be so hard, the question is whether it's worth it
>>
>>3640374
>>3640377
Time for us to shit the bed? Did we hit the nukes?
>>
Rolled 9 (1d10)

>>3640383
Not quite.
>>
>>3640377
He who controls the spice controls the universe
>>
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>>3640387
What do the numbers mean? Should I be terrified or incredulously happy? I'm on the edge of my seat here.
>>
We should finish getting good at making golems. We've gone this far might as well finish out.
>>
QM how many ruins did we put in the caves for the father of our wife.
>>
>>3640418
*runes
>>
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